2025/12/18 Update

Added the missing Vigor line of spells to the Healer.
Dragon Shaman now uses a stat 2DA for Natural Armor increases.
Added 3 starting packages from the Player's Handbook II for Dragon Shaman.
Changed VFX for Detect Undead.
This commit is contained in:
Jaysyn904
2025-12-18 22:13:33 -05:00
parent 8dbe723793
commit 7001d2b2c3
20 changed files with 1901 additions and 1052 deletions

View File

@@ -48,7 +48,8 @@ void main()
int nLevel = PRCGetCasterLevel(oCaster);
float fDuration = TurnsToSeconds(nLevel);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oCaster, fDuration);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oCaster, 3.0f);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_IOUN_STONE_RED), oCaster, fDuration);
DetectRaceAura(0, RACIAL_TYPE_UNDEAD, GetLocation(oCaster), VFX_BEAM_ODD, FeetToMeters(60.0));