2025/12/18 Update
Added the missing Vigor line of spells to the Healer. Dragon Shaman now uses a stat 2DA for Natural Armor increases. Added 3 starting packages from the Player's Handbook II for Dragon Shaman. Changed VFX for Detect Undead.
This commit is contained in:
@@ -48,7 +48,8 @@ void main()
|
||||
int nLevel = PRCGetCasterLevel(oCaster);
|
||||
float fDuration = TurnsToSeconds(nLevel);
|
||||
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oCaster, fDuration);
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_DETECT), oCaster, 3.0f);
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_IOUN_STONE_RED), oCaster, fDuration);
|
||||
|
||||
DetectRaceAura(0, RACIAL_TYPE_UNDEAD, GetLocation(oCaster), VFX_BEAM_ODD, FeetToMeters(60.0));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user