Updated new damage types
Updated new damage types. Updated release archive.
This commit is contained in:
parent
2be618cfc7
commit
70d68319ea
Binary file not shown.
@ -14,11 +14,11 @@
|
|||||||
10 Positive 289 ****
|
10 Positive 289 ****
|
||||||
11 Sonic 284 ****
|
11 Sonic 284 ****
|
||||||
12 Base **** ****
|
12 Base **** ****
|
||||||
13 Blood 109 ****
|
13 **** **** ****
|
||||||
14 Poison 84 ****
|
14 Poison 84 ****
|
||||||
15 Shadow 288 ****
|
15 **** **** ****
|
||||||
16 Psychic 202 ****
|
16 Psychic 202 ****
|
||||||
17 Necrotic 84 ****
|
17 **** **** ****
|
||||||
18 Radiant 98 ****
|
18 Radiant 98 ****
|
||||||
19 Force 282 ****
|
19 Force 282 ****
|
||||||
20 Untyped 288 ****
|
20 Untyped 288 ****
|
||||||
|
@ -11,11 +11,11 @@
|
|||||||
7 Negative 10463 110 3 3
|
7 Negative 10463 110 3 3
|
||||||
8 Positive 10464 176 4 159
|
8 Positive 10464 176 4 159
|
||||||
9 Sonic 10465 120 120 120
|
9 Sonic 10465 120 120 120
|
||||||
10 Blood 16820374 255 0 0
|
10 **** **** **** **** ****
|
||||||
11 Poison 16820375 64 255 54
|
11 Poison 16820375 64 255 54
|
||||||
12 Shadow 16820376 179 186 182
|
12 **** **** **** **** ****
|
||||||
13 Psychic 16820377 133 14 135
|
13 Psychic 16820377 133 14 135
|
||||||
14 Necrotic 16820378 0 255 106
|
14 **** **** **** **** ****
|
||||||
15 Radiant 16820379 227 191 9
|
15 Radiant 16820379 227 191 9
|
||||||
16 Force 16820380 15 209 183
|
16 Force 16820380 15 209 183
|
||||||
17 Untyped 16820354 250 250 250
|
17 Untyped 16820354 250 250 250
|
||||||
|
@ -14,11 +14,11 @@
|
|||||||
10 Positive 58310 8
|
10 Positive 58310 8
|
||||||
11 Sonic 58311 9
|
11 Sonic 58311 9
|
||||||
12 Base 58301 0
|
12 Base 58301 0
|
||||||
13 Blood 16820367 10
|
13 **** **** ****
|
||||||
14 Poison 16820368 11
|
14 Poison 16820368 11
|
||||||
15 Shadow 16820369 12
|
15 **** **** ****
|
||||||
16 Psychic 16820370 13
|
16 Psychic 16820370 13
|
||||||
17 Necrotic 16820371 14
|
17 **** **** ****
|
||||||
18 Radiant 16820372 15
|
18 Radiant 16820372 15
|
||||||
19 Force 16820373 16
|
19 Force 16820373 16
|
||||||
20 Untyped 16820355 17
|
20 Untyped 16820355 17
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -16,11 +16,11 @@
|
|||||||
12 5159 Positive 0.5 32
|
12 5159 Positive 0.5 32
|
||||||
13 2202 Sonic 0.5 4
|
13 2202 Sonic 0.5 4
|
||||||
14 **** Base **** ****
|
14 **** Base **** ****
|
||||||
15 16820360 Blood 0.55 44
|
15 **** **** **** ****
|
||||||
16 16820361 Poison 0.55 41
|
16 16820361 Poison 0.55 41
|
||||||
17 16820362 Shadow 0.55 8
|
17 **** **** **** ****
|
||||||
18 16820363 Psychic 0.55 29
|
18 16820363 Psychic 0.55 29
|
||||||
19 16820364 Necrotic 0.55 9
|
19 **** **** **** ****
|
||||||
20 16820365 Radiant 0.55 5
|
20 16820365 Radiant 0.55 5
|
||||||
21 16820366 Force 0.55 28
|
21 16820366 Force 0.55 28
|
||||||
22 16820354 Untyped 0.55 8
|
22 16820354 Untyped 0.55 8
|
||||||
|
@ -21,6 +21,9 @@
|
|||||||
@todo See what functions can be replaced with stuff from inc_utility (and linked files)
|
@todo See what functions can be replaced with stuff from inc_utility (and linked files)
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#include "prc_misc_const"
|
||||||
|
#include "prc_feat_const"
|
||||||
|
|
||||||
|
|
||||||
//Major PREF function
|
//Major PREF function
|
||||||
//spawns a unenchanted weapon randomly picked from
|
//spawns a unenchanted weapon randomly picked from
|
||||||
@ -2736,31 +2739,31 @@ object EquipWeaponFocus(object oObject)
|
|||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_MAUL,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_MAUL,oObject))
|
||||||
nBaseItemType = BASE_ITEM_MAUL;
|
nBaseItemType = BASE_ITEM_MAUL;
|
||||||
break;
|
break;
|
||||||
case 46:
|
case 47:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_DOUBLE_SCIMITAR,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_DOUBLE_SCIMITAR,oObject))
|
||||||
nBaseItemType = BASE_ITEM_DOUBLE_SCIMITAR;
|
nBaseItemType = BASE_ITEM_DOUBLE_SCIMITAR;
|
||||||
break;
|
break;
|
||||||
case 47:
|
case 48:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_GOAD,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_GOAD,oObject))
|
||||||
nBaseItemType = BASE_ITEM_GOAD;
|
nBaseItemType = BASE_ITEM_GOAD;
|
||||||
break;
|
break;
|
||||||
case 48:
|
case 49:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_EAGLE_CLAW,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_EAGLE_CLAW,oObject))
|
||||||
nBaseItemType = BASE_ITEM_EAGLE_CLAW;
|
nBaseItemType = BASE_ITEM_EAGLE_CLAW;
|
||||||
break;
|
break;
|
||||||
case 49:
|
case 50:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_ELVEN_LIGHTBLADE,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_ELVEN_LIGHTBLADE,oObject))
|
||||||
nBaseItemType = BASE_ITEM_ELVEN_LIGHTBLADE;
|
nBaseItemType = BASE_ITEM_ELVEN_LIGHTBLADE;
|
||||||
break;
|
break;
|
||||||
case 50:
|
case 51:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_ELVEN_THINBLADE,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_ELVEN_THINBLADE,oObject))
|
||||||
nBaseItemType = BASE_ITEM_ELVEN_THINBLADE;
|
nBaseItemType = BASE_ITEM_ELVEN_THINBLADE;
|
||||||
break;
|
break;
|
||||||
case 51:
|
case 52:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_ELVEN_COURTBLADE,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_ELVEN_COURTBLADE,oObject))
|
||||||
nBaseItemType = BASE_ITEM_ELVEN_COURTBLADE;
|
nBaseItemType = BASE_ITEM_ELVEN_COURTBLADE;
|
||||||
break;
|
break;
|
||||||
case 52:
|
case 53:
|
||||||
if(GetHasFeat(FEAT_WEAPON_FOCUS_TRIDENT,oObject))
|
if(GetHasFeat(FEAT_WEAPON_FOCUS_TRIDENT,oObject))
|
||||||
nBaseItemType = BASE_ITEM_TRIDENT;
|
nBaseItemType = BASE_ITEM_TRIDENT;
|
||||||
break;
|
break;
|
||||||
|
@ -781,7 +781,15 @@ const int IP_CONST_FEAT_EPIC_DR_6 = 274;
|
|||||||
const int IP_CONST_FEAT_EPIC_DR_9 = 275;
|
const int IP_CONST_FEAT_EPIC_DR_9 = 275;
|
||||||
|
|
||||||
//IP_CONST_DAMAGETYPE
|
//IP_CONST_DAMAGETYPE
|
||||||
const int IP_CONST_DAMAGETYPE_VILE = 14;
|
//const int IP_CONST_DAMAGETYPE_BLOOD = 15; //:: Not a 3e PnP damage type
|
||||||
|
const int IP_CONST_DAMAGETYPE_POISON = 16;
|
||||||
|
//const int IP_CONST_DAMAGETYPE_SHADOW = 17; //:: Not a 3e PnP damage type
|
||||||
|
const int IP_CONST_DAMAGETYPE_PSYCHIC = 18;
|
||||||
|
//const int IP_CONST_DAMAGETYPE_NECROTIC = 19; //:: This is from 4e D&D
|
||||||
|
const int IP_CONST_DAMAGETYPE_RADIANT = 20;
|
||||||
|
const int IP_CONST_DAMAGETYPE_FORCE = 21;
|
||||||
|
const int IP_CONST_DAMAGETYPE_UNTYPED = 22;
|
||||||
|
const int IP_CONST_DAMAGETYPE_VILE = 23;
|
||||||
|
|
||||||
//IP_CONST_DAMAGESOAK
|
//IP_CONST_DAMAGESOAK
|
||||||
const int IP_CONST_DAMAGESOAK_1_HP = 11;
|
const int IP_CONST_DAMAGESOAK_1_HP = 11;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user