2025/11/20 Update

Updated epic swashbucker tlk.
Added notes on Martial Study.
Updated Shadow Servant to scale with Shadow Master level, per PnP.
Made Disciple of Baalzebul's CHA boost intrinsic.
Swarm of Arrows is an Eldritch Knight epic bonus feat.
Epic eldritch theurge is 11th level, not 21st level.
Updated Shadowdancer weapon proficiencies.
WP: Scythe was a usable feat for Warblade.
Gaseous Form added to iprp_spells.
Set Favoured Soul's Regen X Wounds spells to the correct spell level.
Updated Twinfiend to not suck.
Tweaked GetMaxPossibleHP for Undead & Constructs.
Updated PRCIsFlying() for newer CEP2 wings.
More fixes and updated for NUI levelup menu. (@Rakiov)
Added support for de-leveling AMS classes (@Rakiov)
Zakya Rakshasa have a claw & bite attack.
Added check to end grapples after target death.
Removed debug message in GetHighestSpellAvailableByDescriptor()
Monsters won't summon uncontrolled undead.
Added Signal Event to Luminous Armor.
Corrected Signal Event on Shield of Faith.
This commit is contained in:
Jaysyn904
2025-11-20 21:36:52 -05:00
parent 8e82907d07
commit 80070703b4
54 changed files with 26753 additions and 20944 deletions

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@@ -22,14 +22,14 @@ void main()
{
case 1:
case 2:
case 3: sSummon = "ep_summonaberat1"; break;
case 3: sSummon = "ep_summonaberat1"; break; //:: Summoned Drider Chief
case 4:
case 5:
case 6: sSummon = "ep_summonaberat2"; break;
case 6: sSummon = "ep_summonaberat2"; break; //:: Summoned Beholder
case 7:
case 8: sSummon = "ep_summonaberat3"; break;
case 9: sSummon = "ep_summonaberat4"; break;
case 10: sSummon = "ep_summonaberat5"; break;
case 8: sSummon = "ep_summonaberat3"; break; //:: Summoned Mind Flayer Darkener
case 9: sSummon = "ep_summonaberat4"; break; //:: Summoned Umber Hulk
case 10: sSummon = "ep_summonaberat5"; break; //:: Summoned Battle Devourer
}
effect eSummon = ExtraordinaryEffect(EffectSummonCreature(sSummon, VFX_FNF_SUMMON_EPIC_UNDEAD, 1.0f));

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@@ -1,60 +1,317 @@
//::///////////////////////////////////////////////
//::////////////////////////////////////////////////////////
//:: ;-. ,-. ,-. ,-.
//:: | ) | ) / ( )
//:: |-' |-< | ;-:
//:: | | \ \ ( )
//:: ' ' ' `-' `-'
//::////////////////////////////////////////////////////////
//;:
//:: Epic Spell: Twinfiend
//:: Author: Boneshank (Don Armstrong)
//:: Updated By: Jaysyn
//:: Updated on: 2025-11-18 18:18:09
//::
//::////////////////////////////////////////////////////////
/*
School: Conjuration (Summoning, Evil)
Components: V,S
Range: Short
Effect: Summons two advanced pit fiends
Duration: 1 Turn / Caster level
Saving Throw: None
Spell Resistance: No
You summon two advanced pit fiends from the Nine Hells
to do your bidding. These devils recieve one bonus hit
die for every 2 caster levels of the summoner & maximum
hit points per die. The pit fiends follow your orders to
the best of their abilities, for the duration of the spell.
*/
//::////////////////////////////////////////////////////////
//#include "x2_inc_toollib"
#include "prc_alterations"
#include "inc_epicspells"
//#include "x2_inc_spellhook"
#include "nw_i0_generic"
#include "prc_inc_json"
#include "inc_ecl"
void SpawnTwinFiend(object oPC, json jDevil, location lTarget, float fDuration)
{
MultisummonPreSummon();
object oFiend = JsonToObject(jDevil, lTarget);
int nCasterLvl = GetTotalCastingLevel(oPC);
if (!GetIsObjectValid(oFiend))
{
SendMessageToPC(oPC, "ss_ep_twinfiend | SpawnTwinFiend() >> oFiend not passed to function.");
return;
}
string sSummon = "twinfiend_demon";
// effect eSummon;
effect eVis = EffectVisualEffect(460);
effect eVis2 = EffectVisualEffect(VFX_IMP_UNSUMMON);
effect eSummon = EffectSummonCreature("", 460, 0.0, 0, VFX_IMP_UNSUMMON, oFiend);
//:: Set faction to caster<65>s
ChangeFaction(oFiend, oPC);
SetLocalObject(oFiend, "SUMMONER", oPC);
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, lTarget, fDuration);
if (!GetIsObjectValid(oFiend))
{
SendMessageToPC(oPC, "ss_ep_twinfiend | SpawnTwinFiend() >> JsonToObject failed - could not create creature from edited template.");
return;
}
//:: Update creature weapons for Size increase
if (nCasterLvl > 14)
{
if(DEBUG) DoDebug("ss_ep_twinfiend | SpawnTwinFiend() >> Updating Creature weapons for size increase.");
object oWeapCR = GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oFiend);
MyDestroyObject(oWeapCR);
object oWeapCL = GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oFiend);
MyDestroyObject(oWeapCL);
object oWeapCB = GetItemInSlot(INVENTORY_SLOT_CWEAPON_B, oFiend);
MyDestroyObject(oWeapCB);
oWeapCR = CreateItemOnObject("nw_it_crewpsp010", oFiend);
ForceEquip(oFiend, oWeapCR, INVENTORY_SLOT_CWEAPON_R);
oWeapCL = CreateItemOnObject("bite_pitfiend002", oFiend);
ForceEquip(oFiend, oWeapCL, INVENTORY_SLOT_CWEAPON_L);
oWeapCB = CreateItemOnObject("prc_2d6_slamgrab", oFiend);
ForceEquip(oFiend, oWeapCB, INVENTORY_SLOT_CWEAPON_B);
SetObjectVisualTransform(oFiend, OBJECT_VISUAL_TRANSFORM_SCALE, 1.1);
}
AugmentSummonedCreature(sSummon);
}
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
object oPC = OBJECT_SELF;
DeleteLocalInt(oPC, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(oPC, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
if (!X2PreSpellCastCode())
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
DeleteLocalInt(oPC, "X2_L_LAST_SPELLSCHOOL_VAR");
return;
}
if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_TWINF))
// Target location
location lTarget = PRCGetSpellTargetLocation();
int nCasterLvl = GetTotalCastingLevel(oPC);
//:: Load template
json jDevil = TemplateToJson("twinfiend_demon", RESTYPE_UTC);
if (jDevil == JSON_NULL)
{
//Declare major variables
float fDuration = RoundsToSeconds(20);
object oFiend, oFiend2;
SendMessageToPC(oPC, "ss_ep_twinfiend >> TemplateToJson failed <20> bad resref or resource missing.");
return;
}
//:: Get Original HD
int nOriginalHD = json_GetCreatureHD(jDevil);
if (nOriginalHD <= 0)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_GetCreatureHD failed <20> template missing HD data.");
return;
}
//:: Stat boost calc
int nStatBoost = GetStatBoostsFromHD(nOriginalHD, nCasterLvl/2);
//:: Add one hit dice per two caster levels
jDevil = json_AddHitDice(jDevil, nCasterLvl/2);
if (jDevil == JSON_NULL)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_AddHitDice failed - JSON became invalid.");
return;
}
//:: Recalculate & maximize HP
int nCurrentHD = json_GetCreatureHD(jDevil);
if (nCurrentHD <= 0)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_GetCreatureHD failed <20> template missing HD data.");
return;
}
if(DEBUG) DoDebug("ss_ep_twinfiend >> nCurrentHD is: "+IntToString(nCurrentHD)+ " entering json_RecalcMaxHP.");
jDevil = json_RecalcMaxHP(jDevil, 8);
if (jDevil == JSON_NULL)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_RecalcMaxHP failed - JSON became invalid.");
return;
}
//:: Update feats
jDevil = json_AddFeatsFromCreatureVars(jDevil, nOriginalHD);
if (jDevil == JSON_NULL)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_AddFeatsFromCreatureVars failed <20> JSON became invalid.");
return;
}
//:: Update stats
jDevil = json_ApplyAbilityBoostFromHD(jDevil, nOriginalHD);
if (jDevil == JSON_NULL)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_ApplyAbilityBoostFromHD failed <20> JSON became invalid.");
return;
}
// Size increase
if (nCasterLvl > 14)
{
jDevil = json_AdjustCreatureSize(jDevil, 1);
if (jDevil == JSON_NULL)
{
SendMessageToPC(oPC, "ss_ep_twinfiend >> json_AdjustCreatureSize failed - JSON became invalid.");
return;
}
}
if (GetCanCastSpell(oPC, SPELL_EPIC_TWINF))
{
//:: Declare major variables
float fDuration = TurnsToSeconds(nCasterLvl);
object oFiend;
object oFiend2;
// effect eSummon;
effect eVis = EffectVisualEffect(460);
effect eVis2 = EffectVisualEffect(VFX_IMP_UNSUMMON);
if(GetPRCSwitch(PRC_MULTISUMMON))
string sSummon = "twinfiend_demon";
// Despawn existing Twinfiends
object oArea = GetArea(oPC);
object oObj = GetFirstObjectInArea(oArea);
while (GetIsObjectValid(oObj))
{
if (GetTag(oObj) == "TWINFIEND_DEMON")
{
if (GetLocalObject(oObj, "SUMMONER") == oPC)
{
DestroyObject(oObj);
}
}
oObj = GetNextObjectInArea(oArea);
}
if(GetPRCSwitch(PRC_MULTISUMMON))
{
string sSummon = "twinfiend_demon";
effect eSummon = EffectSummonCreature(sSummon, 460);
MultisummonPreSummon();
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon,
PRCGetSpellTargetLocation(), fDuration);
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon,
PRCGetSpellTargetLocation(), fDuration);
DelayCommand(0.5, AugmentSummonedCreature(sSummon));
SpawnTwinFiend(oPC, jDevil, lTarget, fDuration);
SpawnTwinFiend(oPC, jDevil, lTarget, fDuration);
}
else
{
DelayCommand(1.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, PRCGetSpellTargetLocation()));
oFiend = CreateObject(OBJECT_TYPE_CREATURE, "twinfiend_demon", PRCGetSpellTargetLocation());
oFiend2 = CreateObject(OBJECT_TYPE_CREATURE, "twinfiend_demon", PRCGetSpellTargetLocation());
DelayCommand(1.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lTarget));
//oFiend = CreateObject(OBJECT_TYPE_CREATURE, "twinfiend_demon", PRCGetSpellTargetLocation());
oFiend = JsonToObject(jDevil, lTarget);
DelayCommand(0.0, AugmentSummonedCreature(sSummon));
SetCurrentHitPoints(oFiend, GetMaxPossibleHP(oFiend));
//:: Set faction to caster<65>s
ChangeFaction(oFiend, oPC);
SetLocalObject(oFiend, "SUMMONER", oPC);
SetLocalNPC(oPC, oFiend, ASSOCIATE_TYPE_SUMMONED);
SetAssociateState(NW_ASC_HAVE_MASTER, TRUE, oFiend);
SetAssociateState(NW_ASC_DISTANCE_2_METERS);
SetAssociateState(NW_ASC_DISTANCE_4_METERS, FALSE);
SetAssociateState(NW_ASC_DISTANCE_6_METERS, FALSE);
//oFiend2 = CreateObject(OBJECT_TYPE_CREATURE, "twinfiend_demon", PRCGetSpellTargetLocation());
oFiend2 = JsonToObject(jDevil, lTarget);
DelayCommand(0.0, AugmentSummonedCreature(sSummon));
SetCurrentHitPoints(oFiend2, GetMaxPossibleHP(oFiend2));
//:: Set faction to caster<65>s
ChangeFaction(oFiend2, oPC);
SetLocalObject(oFiend2, "SUMMONER", oPC);
SetLocalNPC(oPC, oFiend2, ASSOCIATE_TYPE_SUMMONED);
SetAssociateState(NW_ASC_HAVE_MASTER, TRUE, oFiend2);
SetAssociateState(NW_ASC_DISTANCE_2_METERS);
SetAssociateState(NW_ASC_DISTANCE_4_METERS, FALSE);
SetAssociateState(NW_ASC_DISTANCE_6_METERS, FALSE);
SetMaxHenchmen(GetMaxHenchmen() + 2);
AddHenchman(OBJECT_SELF, oFiend);
AddHenchman(OBJECT_SELF, oFiend2);
AddHenchman(oPC, oFiend);
AddHenchman(oPC, oFiend2);
SetMaxHenchmen(GetMaxHenchmen() - 2);
//:: Update creature weapons for Size increase
if (nCasterLvl > 14)
{
if(DEBUG) DoDebug("ss_ep_twinfiend >> Updating Creature weapons for size increase.");
object oWeapCR = GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oFiend);
MyDestroyObject(oWeapCR);
object oWeapCL = GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oFiend);
MyDestroyObject(oWeapCL);
object oWeapCB = GetItemInSlot(INVENTORY_SLOT_CWEAPON_B, oFiend);
MyDestroyObject(oWeapCB);
oWeapCR = CreateItemOnObject("nw_it_crewpsp010", oFiend);
ForceEquip(oFiend, oWeapCR, INVENTORY_SLOT_CWEAPON_R);
oWeapCL = CreateItemOnObject("bite_pitfiend002", oFiend);
ForceEquip(oFiend, oWeapCL, INVENTORY_SLOT_CWEAPON_L);
oWeapCB = CreateItemOnObject("prc_2d6_slamgrab", oFiend);
ForceEquip(oFiend, oWeapCB, INVENTORY_SLOT_CWEAPON_B);
oWeapCR = GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oFiend2);
MyDestroyObject(oWeapCR);
oWeapCL = GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oFiend2);
MyDestroyObject(oWeapCL);
oWeapCB = GetItemInSlot(INVENTORY_SLOT_CWEAPON_B, oFiend2);
MyDestroyObject(oWeapCB);
oWeapCR = CreateItemOnObject("nw_it_crewpsp010", oFiend2);
ForceEquip(oFiend2, oWeapCR, INVENTORY_SLOT_CWEAPON_R);
oWeapCL = CreateItemOnObject("bite_pitfiend002", oFiend2);
ForceEquip(oFiend2, oWeapCL, INVENTORY_SLOT_CWEAPON_L);
oWeapCB = CreateItemOnObject("prc_2d6_slamgrab", oFiend2);
ForceEquip(oFiend2, oWeapCB, INVENTORY_SLOT_CWEAPON_B);
SetObjectVisualTransform(oFiend, OBJECT_VISUAL_TRANSFORM_SCALE, 1.1);
SetObjectVisualTransform(oFiend2, OBJECT_VISUAL_TRANSFORM_SCALE, 1.1);
}
else DoDebug("ss_ep_twinfiend >> No size change detected.");
AssignCommand(oFiend, DetermineCombatRound());
AssignCommand(oFiend2, DetermineCombatRound());
DestroyObject(oFiend, fDuration);
DelayCommand(fDuration, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis2, GetLocation(oFiend)));
DestroyObject(oFiend2, fDuration);
DelayCommand(fDuration, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis2, GetLocation(oFiend2)));
}
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
}
DeleteLocalInt(oPC, "X2_L_LAST_SPELLSCHOOL_VAR");
}