2025/11/27 Update
Werewolf merges monk gloves if equipped. Added more switches to the Switch conversation. Increased summoned Huge Beholder eye ray uses to 99.
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@@ -552,13 +552,13 @@ const string PRC_BARD_DISALLOW_NEWSPELLBOOK = "PRC_BARD_DISALLOW_NEWSPELLBOO
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*/
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const string PRC_BARD_LIGHT_ARMOR_SPELLCASTING = "PRC_BARD_LIGHT_ARMOR_SPELLCASTING";
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/**
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/*
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* By default, CW Samurai get a plain katana and a plain wakizashi (shortsword) at 1st level.
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* Setting this to non-zero value prevents that.
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*/
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const string PRC_CWSAMURAI_NO_HEIRLOOM_DAISHO = "PRC_CWSAMURAI_NO_HEIRLOOM_DAISHO";
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/**
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/*
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* Determines the number of wight henchmen a Soul Eater can have via their Soul Slave
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* class ability.
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* Default: 4
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@@ -568,7 +568,7 @@ const string PRC_CWSAMURAI_NO_HEIRLOOM_DAISHO = "PRC_CWSAMURAI_NO_HEIRLOOM_DAISH
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const string PRC_SOUL_EATER_MAX_SLAVES = "PRC_SOUL_EATER_MAX_SLAVES";
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/**
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/*
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* For the Psionic Slayer prestige class, this switch limits the Favored Enemy selection
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* to the Aberration racial type.
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*
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@@ -581,7 +581,7 @@ const string PRC_SOUL_EATER_MAX_SLAVES = "PRC_SOUL_EATER_MAX_SLAVES";
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*/
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const string PRC_PSIONIC_SLAYER_FAV_ENEMY_ABERRATION_ONLY = "PRC_PSIONIC_SLAYER_FAV_ENEMY_ABERRATION_ONLY";
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/**
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/*
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* For the Psionic Slayer prestige class, this switch requires a character to make a "kill"
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* of a specific type of creature before the class becomes available.
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*
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@@ -603,9 +603,9 @@ const string PRC_PSIONIC_SLAYER_FAV_ENEMY_ABERRATION_ONLY = "PRC_PSIONIC_S
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const string PRC_PSIONIC_SLAYER_REQUIRE_KILL_TOKEN = "PRC_PSIONIC_SLAYER_REQUIRE_KILL_TOKEN";
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/**
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/*
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* By default the Werewolf class uses the Bioware Polymorph effect to perfrom its
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* Hybrid Form Shapchange.
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* Hybrid Form Shapechange.
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*
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* This switch allows the Werewolf class to be toggled to use the PRC Shifter
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* Shapchange code instead.
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@@ -614,9 +614,9 @@ const string PRC_PSIONIC_SLAYER_REQUIRE_KILL_TOKEN = "PRC_PSIONIC_SLAYER_R
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* Values: 0 [Default] (Werewolf Hybrid Shapchange uses Bioware Polymorph)
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* 1 (Werewolf Hybrid Shapchange uses PRC Shifter shape change code)
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*/
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const string PRC_WEREWOLF_HYBRID_USE_SHIFTER_SHAPCHANGE = "PRC_WEREWOLF_HYBRID_USE_SHIFTER_SHAPCHANGE";
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const string PRC_WEREWOLF_HYBRID_USE_SHIFTER_SHAPECHANGE = "PRC_WEREWOLF_HYBRID_USE_SHIFTER_SHAPECHANGE";
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/**
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/*
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* Sets the max bonus for the PnP Shifter shifting systems
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*
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* Type: Int
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@@ -1204,8 +1204,11 @@ const string PRC_SPELL_ALIGNMENT_RESTRICT = "PRC_SPELL_ALIGNMENT_REST
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*/
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const string PRC_APPEARNCE_CHANGE_DISABLE = "PRC_APPEARNCE_CHANGE_DISABLE";
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/*
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* Allow "Monk" gloves to merge with a creature weapons when Wildshaped.
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* Will also merge bracers with creature hides when Wildshaped.
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*/
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const string PRC_WILDSHAPE_ALLOWS_ARMS_SLOT = "PRC_WILDSHAPE_ALLOWS_ARMS_SLOT";
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/******************************************************************************\
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* Death/Bleeding system *
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