Fix for 4 class blues?
Fix for 4 class blues?
This commit is contained in:
parent
db2f5c8719
commit
8333517884
@ -8,7 +8,7 @@ void main ()
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if(GetLevelByClass(CLASS_TYPE_BARD, oCaster))
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if(GetLevelByClass(CLASS_TYPE_BARD, oCaster))
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{
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{
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if(GetHasFeat(FEAT_ABCHAMP_SPELLCASTING_BARD, oCaster))
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if(GetHasFeat(FEAT_ABCHAMP_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ABJURANT_CHAMPION, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_ABJURANT_CHAMPION, oCaster);
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if(GetHasFeat(FEAT_ALIEN_SPELLCASTING_BARD, oCaster))
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if(GetHasFeat(FEAT_ALIEN_SPELLCASTING_BARD, oCaster))
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@ -26,6 +26,9 @@ void main ()
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if(GetHasFeat(FEAT_CMANCER_SPELLCASTING_BARD, oCaster))
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if(GetHasFeat(FEAT_CMANCER_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_CEREBREMANCER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_CEREBREMANCER, oCaster);
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if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_COMBAT_MEDIC, oCaster);
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if(GetHasFeat(FEAT_DIABO_SPELLCASTING_BARD, oCaster))
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if(GetHasFeat(FEAT_DIABO_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_DIABOLIST, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_DIABOLIST, oCaster);
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@ -133,6 +136,9 @@ void main ()
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if(GetHasFeat(FEAT_GRAZZT_SPELLCASTING_BARD, oCaster))
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if(GetHasFeat(FEAT_GRAZZT_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_THRALL_OF_GRAZZT_A, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_THRALL_OF_GRAZZT_A, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_TIAMAT_SPELLCASTING_BARD, oCaster))
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if(GetHasFeat(FEAT_TIAMAT_SPELLCASTING_BARD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_TALON_OF_TIAMAT, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_TALON_OF_TIAMAT, oCaster + 1) / 2;
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@ -205,8 +211,8 @@ void main ()
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_ASSASSIN, oCaster))
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_ASSASSIN, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_ASSASSIN, oCaster))
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_ASSASSIN, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster); */
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_ASSASSIN, oCaster))
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_ASSASSIN, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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@ -260,7 +266,10 @@ void main ()
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nArcane += GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster + 1) / 2;
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/* if(GetHasFeat(FEAT_BONDED_SPELLCASTING_ASSASSIN, oCaster))
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/* if(GetHasFeat(FEAT_BONDED_SPELLCASTING_ASSASSIN, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2; */
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nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2; */
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_ASSASSIN, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_ASSASSIN, oCaster))
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if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_ASSASSIN, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
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@ -418,7 +427,10 @@ void main ()
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nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_BEGUILER, oCaster))
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_BEGUILER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_BEGUILER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_BEGUILER, oCaster))
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_BEGUILER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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@ -497,11 +509,11 @@ void main ()
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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/* if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster); */
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if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster); */
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_CELEBRANT_SHARESS, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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@ -637,8 +649,8 @@ void main ()
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_CULTIST_PEAK, oCaster))
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_CULTIST_PEAK, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_CULTIST_PEAK, oCaster))
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/* if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_CULTIST_PEAK, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster); */
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_CULTIST_PEAK, oCaster))
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_CULTIST_PEAK, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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@ -853,7 +865,10 @@ void main ()
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nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_DNECRO, oCaster))
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_DNECRO, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_DNECRO, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_DNECRO, oCaster))
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_DNECRO, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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@ -994,6 +1009,9 @@ void main ()
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/* if(GetHasFeat(FEAT_BONDED_SPELLCASTING_DUSKBLADE, oCaster))
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/* if(GetHasFeat(FEAT_BONDED_SPELLCASTING_DUSKBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2; */
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nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2; */
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_DUSKBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_DUSKBLADE, oCaster))
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if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_DUSKBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
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@ -1084,8 +1102,8 @@ void main ()
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_HARPER, oCaster))
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_HARPER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_HARPER, oCaster))
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/* if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_HARPER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster); */
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_HARPER, oCaster))
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_HARPER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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@ -1224,11 +1242,11 @@ void main ()
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_HEXBLADE, oCaster))
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if(GetHasFeat(FEAT_JPM_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_HEXBLADE, oCaster))
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/* if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_HEXBLADE, oCaster))
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if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster); */
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_HEXBLADE, oCaster))
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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@ -1293,6 +1311,9 @@ void main ()
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_HEXBLADE, oCaster))
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_HEXBLADE, oCaster))
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_HEXBLADE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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@ -1340,6 +1361,9 @@ void main ()
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if(GetHasFeat(FEAT_CMANCER_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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if(GetHasFeat(FEAT_CMANCER_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_CEREBREMANCER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_CEREBREMANCER, oCaster);
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if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_COMBAT_MEDIC, oCaster);
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/* if(GetHasFeat(FEAT_DIABO_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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/* if(GetHasFeat(FEAT_DIABO_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_DIABOLIST, oCaster); */
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nArcane += GetLevelByClass(CLASS_TYPE_DIABOLIST, oCaster); */
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@ -1376,8 +1400,8 @@ void main ()
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
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if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster); */
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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if(GetHasFeat(FEAT_ALCHEM_SPELLCASTING_KNIGHT_WEAVE, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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nArcane += GetLevelByClass(CLASS_TYPE_MASTER_ALCHEMIST, oCaster);
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@ -1574,7 +1598,10 @@ void main ()
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nArcane += GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_BONDED_SPELLCASTING_SORCERER, oCaster))
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if(GetHasFeat(FEAT_BONDED_SPELLCASTING_SORCERER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_SORCERER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_SORCERER, oCaster))
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if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_SORCERER, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
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@ -1732,7 +1759,10 @@ void main ()
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nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_SUBLIME_CHORD, oCaster))
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_SUBLIME_CHORD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_SUBLIME_CHORD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_SUBLIME_CHORD, oCaster))
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if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_SUBLIME_CHORD, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
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@ -1883,6 +1913,9 @@ void main ()
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_SUEL_ARCHANAMACH, oCaster))
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if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_SUEL_ARCHANAMACH, oCaster))
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
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||||||
|
if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_SUEL_ARCHANAMACH, oCaster))
|
||||||
|
nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_SUEL_ARCHANAMACH, oCaster))
|
if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_SUEL_ARCHANAMACH, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
|
||||||
|
|
||||||
@ -1963,8 +1996,8 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_JPM_SPELLCASTING_SHADOWLORD, oCaster))
|
if(GetHasFeat(FEAT_JPM_SPELLCASTING_SHADOWLORD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
|
nArcane += GetLevelByClass(CLASS_TYPE_JADE_PHOENIX_MAGE, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_SHADOWLORD, oCaster))
|
/* if(GetHasFeat(FEAT_MAESTER_SPELLCASTING_SHADOWLORD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster);
|
nArcane += GetLevelByClass(CLASS_TYPE_MAESTER, oCaster); */
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_SHADOWLORD, oCaster))
|
/* if(GetHasFeat(FEAT_MAGEKILL_SPELLCASTING_SHADOWLORD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
nArcane += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
@ -2027,7 +2060,10 @@ void main ()
|
|||||||
nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_HATHRAN, oCaster + 1) / 2;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_SHADOWLORD, oCaster))
|
if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_SHADOWLORD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_SHADOWLORD, oCaster))
|
||||||
|
nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_SHADOWLORD, oCaster))
|
if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_SHADOWLORD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
|
||||||
@ -2178,6 +2214,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_WARMAGE, oCaster))
|
if(GetHasFeat(FEAT_HAVOC_SPELLCASTING_WARMAGE, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_HAVOC_MAGE, oCaster + 1) / 2;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_WARMAGE, oCaster))
|
||||||
|
nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_WARMAGE, oCaster))
|
if(GetHasFeat(FEAT_SSWORD_SPELLCASTING_WARMAGE, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_SPELLSWORD, oCaster + 1) / 2;
|
||||||
|
|
||||||
@ -2316,7 +2355,10 @@ void main ()
|
|||||||
nArcane += GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_BLADESINGER, oCaster + 1) / 2;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_BONDED_SPELLCASTING_WIZARD, oCaster))
|
if(GetHasFeat(FEAT_BONDED_SPELLCASTING_WIZARD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_BONDED_SUMMONNER, oCaster + 1) / 2;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_ORCUS_SPELLCASTING_WIZARD, oCaster))
|
||||||
|
nArcane += GetLevelByClass(CLASS_TYPE_ORCUS, oCaster + 1) / 2;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_WIZARD, oCaster))
|
if(GetHasFeat(FEAT_PALEMASTER_SPELLCASTING_WIZARD, oCaster))
|
||||||
nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
|
nArcane += GetLevelByClass(CLASS_TYPE_PALEMASTER, oCaster + 1) / 2;
|
||||||
|
@ -9,7 +9,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_ARCHIVIST, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_ARCHIVIST, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_ARCHIVIST, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_ARCHIVIST, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_ARCHIVIST, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_ARCHIVIST, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_ARCHIVIST, oCaster))
|
||||||
@ -39,6 +42,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_ARCHIVIST, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_ARCHIVIST, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_ARCHIVIST, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_ARCHIVIST, oCaster))
|
/* if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_ARCHIVIST, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster); */
|
||||||
|
|
||||||
@ -114,7 +120,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_BLACKGUARD, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_BLACKGUARD, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_BLACKGUARD, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_BLACKGUARD, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_BLACKGUARD, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_BLACKGUARD, oCaster))
|
/* if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_BLACKGUARD, oCaster))
|
||||||
@ -216,7 +225,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_BLIGHTER, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_BLIGHTER, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_BLIGHTER, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_BLIGHTER, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_BLIGHTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_BLIGHTER, oCaster))
|
/* if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_BLIGHTER, oCaster))
|
||||||
@ -243,6 +255,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_BLIGHTER, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_BLIGHTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_BLIGHTER, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_BLIGHTER, oCaster))
|
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_BLIGHTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
|
|
||||||
@ -318,7 +333,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_CLERIC, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_CLERIC, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_CLERIC, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_CLERIC, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_CLERIC, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_CLERIC, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_CLERIC, oCaster))
|
||||||
@ -347,6 +365,9 @@ void main ()
|
|||||||
|
|
||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_CLERIC, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_CLERIC, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_CLERIC, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_CLERIC, oCaster))
|
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_CLERIC, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
@ -423,7 +444,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_DRUID, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_DRUID, oCaster))
|
||||||
{
|
{
|
||||||
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_DRUID, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_DRUID, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_DRUID, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_DRUID, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_DRUID, oCaster))
|
||||||
@ -450,6 +474,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_DRUID, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_DRUID, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_DRUID, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_DRUID, oCaster))
|
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_DRUID, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
|
|
||||||
@ -525,7 +552,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
||||||
@ -552,6 +582,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_FAVOURED_SOUL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
|
|
||||||
@ -626,8 +659,9 @@ void main ()
|
|||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_HEALER, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_HEALER, oCaster))
|
||||||
{
|
{
|
||||||
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_HEALER, oCaster))
|
|
||||||
|
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_HEALER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_HEALER, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_HEALER, oCaster))
|
||||||
@ -642,8 +676,8 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_HEALER, oCaster))
|
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_HEALER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_HEALER, oCaster))
|
/* if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_HEALER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_HEALER, oCaster))
|
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_HEALER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
||||||
@ -726,12 +760,13 @@ void main ()
|
|||||||
}
|
}
|
||||||
//:: End Healer Divine PrC casting calculations
|
//:: End Healer Divine PrC casting calculations
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_JUSTICEWW, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_JUSTICEWW, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_JUSTICEWW, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_JUSTICEWW, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_JUSTICEWW, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_JUSTICEWW, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_JUSTICEWW, oCaster))
|
||||||
@ -746,8 +781,8 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_JUSTICEWW, oCaster))
|
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_JUSTICEWW, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_JUSTICEWW, oCaster))
|
/* if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_JUSTICEWW, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_JUSTICEWW, oCaster))
|
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_JUSTICEWW, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
||||||
@ -1036,8 +1071,11 @@ void main ()
|
|||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_NENTYAR_HUNTER, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_NENTYAR_HUNTER, oCaster))
|
||||||
{
|
{
|
||||||
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
@ -1055,8 +1093,8 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_FMM_SPELLCASTING_NENTYAR_HUNTER, oCaster)) //:: Not divine
|
if(GetHasFeat(FEAT_FMM_SPELLCASTING_NENTYAR_HUNTER, oCaster)) //:: Not divine
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FMM, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FMM, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
/* if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster); */
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
/* if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster); */
|
||||||
@ -1067,6 +1105,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
/* if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_NENTYAR_HUNTER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster); */
|
||||||
|
|
||||||
@ -1141,7 +1182,10 @@ void main ()
|
|||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_OCULAR, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_OCULAR, oCaster))
|
||||||
{
|
{
|
||||||
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_OCULAR, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_OCULAR, oCaster))
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_OCULAR, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
@ -1169,6 +1213,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_OCULAR, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_OCULAR, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_OCULAR, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_OCULAR, oCaster))
|
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_OCULAR, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
|
|
||||||
@ -1345,7 +1392,11 @@ void main ()
|
|||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_RANGER, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_RANGER, oCaster))
|
||||||
{
|
{
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_RANGER, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_RANGER, oCaster))
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_RANGER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
@ -1361,8 +1412,8 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_RANGER, oCaster))
|
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_RANGER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_RANGER, oCaster))
|
/* if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_RANGER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_RANGER, oCaster))
|
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_RANGER, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
||||||
@ -1448,7 +1499,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_SHAMAN, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_SHAMAN, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_SHAMAN, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_SHAMAN, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_SHAMAN, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_SHAMAN, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_SHAMAN, oCaster))
|
||||||
@ -1463,8 +1517,8 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_SHAMAN, oCaster))
|
if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_SHAMAN, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_SHAMAN, oCaster))
|
/* if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_SHAMAN, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FMM_SPELLCASTING_SHAMAN, oCaster) && GetHasFeat(FEAT_BONUS_DOMAIN_FORCE, oCaster) || GetHasFeat(FEAT_FORCE_DOMAIN, oCaster)) //:: Not divine
|
if(GetHasFeat(FEAT_FMM_SPELLCASTING_SHAMAN, oCaster) && GetHasFeat(FEAT_BONUS_DOMAIN_FORCE, oCaster) || GetHasFeat(FEAT_FORCE_DOMAIN, oCaster)) //:: Not divine
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FMM, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FMM, oCaster);
|
||||||
@ -1478,6 +1532,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_SHAMAN, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_SHAMAN, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_SHAMAN, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_SHAMAN, oCaster))
|
if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_SHAMAN, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
|
|
||||||
@ -1552,7 +1609,8 @@ void main ()
|
|||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_SLAYER_OF_DOMIEL, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_SLAYER_OF_DOMIEL, oCaster))
|
||||||
{
|
{
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_DOMIEL, oCaster))
|
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_DOMIEL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
@ -1655,7 +1713,10 @@ void main ()
|
|||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_SOHEI, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_SOHEI, oCaster))
|
||||||
{
|
{
|
||||||
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_SOHEI, oCaster))
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_SOHEI, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_SOHEI, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_SOHEI, oCaster))
|
if(GetHasFeat(FEAT_COMBAT_MEDIC_SPELLCASTING_SOHEI, oCaster))
|
||||||
@ -1858,7 +1919,11 @@ void main ()
|
|||||||
|
|
||||||
|
|
||||||
if(GetLevelByClass(CLASS_TYPE_UR_PRIEST, oCaster))
|
if(GetLevelByClass(CLASS_TYPE_UR_PRIEST, oCaster))
|
||||||
{
|
{
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_ACOLYTE_SPELLCASTING_UR_PRIEST, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_ACOLYTE, oCaster + 1) / 2 ;
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_UR_PRIEST, oCaster))
|
/* if(GetHasFeat(FEAT_BLIGHTLORD_SPELLCASTING_UR_PRIEST, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oCaster);
|
||||||
|
|
||||||
@ -1886,6 +1951,9 @@ void main ()
|
|||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_UR_PRIEST, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_UR_PRIEST, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
|
||||||
|
if(GetHasFeat(FEAT_MAGEKILLER_SPELLCASTING_UR_PRIEST, oCaster))
|
||||||
|
nDivine += GetLevelByClass(CLASS_TYPE_MAGEKILLER, oCaster);
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_UR_PRIEST, oCaster))
|
/* if(GetHasFeat(FEAT_MASTER_OF_SHROUDS_SPELLCASTING_UR_PRIEST, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oCaster);
|
||||||
|
|
||||||
@ -1974,16 +2042,16 @@ void main ()
|
|||||||
nDivine += GetLevelByClass(CLASS_TYPE_ELDRITCH_DISCIPLE, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_ELDRITCH_DISCIPLE, oCaster);
|
||||||
|
|
||||||
/* if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_VASSAL, oCaster))
|
/* if(GetHasFeat(FEAT_FORESTMASTER_SPELLCASTING_VASSAL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_VASSAL, oCaster))
|
if(GetHasFeat(FEAT_FISTRAZIEL_SPELLCASTING_VASSAL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_VASSAL, oCaster))
|
/* if(GetHasFeat(FEAT_HEARTWARDER_SPELLCASTING_VASSAL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster); */
|
nDivine += GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster);
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HIEROPHANT_SPELLCASTING_VASSAL, oCaster))
|
if(GetHasFeat(FEAT_HIEROPHANT_SPELLCASTING_VASSAL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HIEROPHANT, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HIEROPHANT, oCaster); */
|
||||||
|
|
||||||
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_VASSAL, oCaster))
|
if(GetHasFeat(FEAT_HOSPITALER_SPELLCASTING_VASSAL, oCaster))
|
||||||
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
nDivine += GetLevelByClass(CLASS_TYPE_HOSPITALER, oCaster);
|
||||||
|
Binary file not shown.
135
trunk/CompiledResources/PRC.hif
Normal file
135
trunk/CompiledResources/PRC.hif
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
# HIF files may consist of any of the following tags. All tags are optional.
|
||||||
|
# Tags that support multiple data items may have the data comma separated and/or
|
||||||
|
# may have multiple entries. If a multiple entries are given for a tag that only
|
||||||
|
# supports 1 value then the fist value in the file is used. Blank lines are ignored
|
||||||
|
# as are lines starting with a '#'.
|
||||||
|
#
|
||||||
|
# Tag format is
|
||||||
|
#
|
||||||
|
# <tag> : <value1>, <value2>, ..., <valuen>
|
||||||
|
#
|
||||||
|
# All white space is optional, and tags may also be given on multiple lines
|
||||||
|
# as follows:
|
||||||
|
#
|
||||||
|
# <tag> : <value1>
|
||||||
|
# <tag> : <value2>
|
||||||
|
# ...
|
||||||
|
# <tag> : <valuen>
|
||||||
|
#
|
||||||
|
# The following tags are supported:
|
||||||
|
#
|
||||||
|
# Title : Allows you to specify the title for the HIF, if the installer is run in
|
||||||
|
# single HIF mode then the installer's title bar will have the HIF's title,
|
||||||
|
# or file name if the HIF has no title. The format of the title is
|
||||||
|
# <HIF TITLE> Module Updater <HIF VERSION>
|
||||||
|
# Version : Allows you to specify the version number for your content. Modules
|
||||||
|
# that the HIF is added to are tagged with the version number.
|
||||||
|
# MinNWNVersion : Allows you to specify the minimum version of NWN that is required,
|
||||||
|
# and whether your content requies XP1 or XP2. For the NWN version use the
|
||||||
|
# standard format, i.e. 1.62, 1.31, etc. For the Expansions use XP1 or
|
||||||
|
# Undrentide for SoU and XP2 or Underdark for HotU. If you list multiple
|
||||||
|
# requirements separate them by commas. For example:
|
||||||
|
# MinNWNVersion : 1.62, XP1, XP2
|
||||||
|
# will make your content require NWN 1.62 or later and both expansions.
|
||||||
|
# erf : Imports the listed erf files into the module
|
||||||
|
# module.Hak : haks to add to the module
|
||||||
|
# module.CustomTlk : Custom tlk file for the module, only 1 value.
|
||||||
|
# module.Cache : Adds the given scripts the module's script cache.
|
||||||
|
# module.Areas: Adds the given ResRefs to the module's area list.
|
||||||
|
# module.OnAcquireItem : Assigns script(s) to handle this module event
|
||||||
|
# module.OnActivateItem : Assigns script(s) to handle this module event
|
||||||
|
# module.OnClientEnter : Assigns script(s) to handle this module event
|
||||||
|
# module.OnClientLeave : Assigns script(s) to handle this module event
|
||||||
|
# module.OnCutsceneAbort : Assigns script(s) to handle this module event
|
||||||
|
# module.OnHeartbeat : Assigns script(s) to handle this module event
|
||||||
|
# module.OnModuleLoad : Assigns script(s) to handle this module event
|
||||||
|
# module.OnModuleStart : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerDeath : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerDying : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerEquipItem : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerLevelUp : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerRest : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerUnEquipItem : Assigns script(s) to handle this module event
|
||||||
|
# module.OnPlayerRespawn : Assigns script(s) to handle this module event
|
||||||
|
# module.OnUnaquireItem : Assigns script(s) to handle this module event
|
||||||
|
# module.OnUserDefined : Assigns script(s) to handle this module event
|
||||||
|
|
||||||
|
# Title for the HIF.
|
||||||
|
Title : PRC
|
||||||
|
|
||||||
|
# Add the PRC pack version and specify at least 1.62 to install.
|
||||||
|
Version : 4.1.6
|
||||||
|
MinNWNVersion: 1.67
|
||||||
|
|
||||||
|
# ERF with the required areas.
|
||||||
|
erf : prc_consortium.erf
|
||||||
|
|
||||||
|
# Haks used by the prc pack.
|
||||||
|
#commented out since its not actually needed in a module and causing CEP conflicts.
|
||||||
|
# module.Hak : prc_include.hak
|
||||||
|
module.Hak : prc_2das.hak
|
||||||
|
module.Hak : prc_scripts.hak
|
||||||
|
module.Hak : prc_newspellbook.hak
|
||||||
|
module.Hak : prc_spells.hak
|
||||||
|
module.Hak : prc_epicspells.hak
|
||||||
|
module.Hak : prc_psionics.hak
|
||||||
|
module.Hak : prc_race.hak
|
||||||
|
module.Hak : prc_textures.hak
|
||||||
|
module.Hak : prc_misc.hak
|
||||||
|
module.Hak : prc_craft2das.hak
|
||||||
|
|
||||||
|
# Custom tlk used by the prc pack.
|
||||||
|
module.CustomTlk : prc_consortium.tlk
|
||||||
|
|
||||||
|
# Events that need to be wired up.
|
||||||
|
module.OnAcquireItem : prc_onaquire
|
||||||
|
module.OnActivateItem : prc_onactivate
|
||||||
|
module.OnClientEnter : prc_onenter
|
||||||
|
module.OnClientLeave : prc_onleave
|
||||||
|
module.OnCutsceneAbort : prc_oncutabort
|
||||||
|
module.OnHeartbeat : prc_onheartbeat
|
||||||
|
module.OnModuleLoad : prc_onmodload
|
||||||
|
module.OnPlayerChat : prc_onplayerchat
|
||||||
|
module.OnPlayerDeath : prc_ondeath
|
||||||
|
module.OnPlayerDying : prc_ondying
|
||||||
|
module.OnPlayerEquipItem : prc_equip
|
||||||
|
module.OnPlayerLevelUp : prc_levelup
|
||||||
|
module.OnPlayerRest : prc_rest
|
||||||
|
module.OnPlayerRespawn : prc_onrespawn
|
||||||
|
module.OnUnaquireItem : prc_onunaquire
|
||||||
|
module.OnPlayerUnequipItem : prc_unequip
|
||||||
|
module.OnUserDefined : prc_onuserdef
|
||||||
|
|
||||||
|
# Cache PRC scripts for better performance.
|
||||||
|
module.Cache : prc_onaquire
|
||||||
|
module.Cache : prc_onactivate
|
||||||
|
module.Cache : prc_onenter
|
||||||
|
module.Cache : prc_onleave
|
||||||
|
module.Cache : prc_oncutabort
|
||||||
|
module.Cache : prc_onheartbeat
|
||||||
|
module.Cache : prc_onmodload
|
||||||
|
module.Cache : prc_ondeath
|
||||||
|
module.Cache : prc_ondying
|
||||||
|
module.Cache : prc_equip
|
||||||
|
module.Cache : prc_levelup
|
||||||
|
module.Cache : prc_rest
|
||||||
|
module.Cache : prc_onplayerchat
|
||||||
|
module.Cache : prc_onrespawn
|
||||||
|
module.Cache : prc_onunaquire
|
||||||
|
module.Cache : prc_unequip
|
||||||
|
module.Cache : prc_onuserdef
|
||||||
|
module.Cache : prc_onhitcast
|
||||||
|
# Cache bioware summon AI scripts
|
||||||
|
module.Cache : nw_ch_ac5
|
||||||
|
module.Cache : nw_ch_ace
|
||||||
|
module.Cache : nw_ch_ac3
|
||||||
|
module.Cache : nw_ch_ac4
|
||||||
|
module.Cache : nw_ch_ac6
|
||||||
|
module.Cache : nw_ch_ac7
|
||||||
|
module.Cache : nw_ch_ac8
|
||||||
|
module.Cache : nw_ch_ac1
|
||||||
|
module.Cache : nw_ch_ac2
|
||||||
|
module.Cache : nw_ch_aca
|
||||||
|
module.Cache : nw_ch_summon_9
|
||||||
|
module.Cache : nw_ch_acb
|
||||||
|
module.Cache : nw_ch_acd
|
@ -276,7 +276,7 @@ void SetupCharacterData(object oPC)
|
|||||||
//Setup class info for onleveldown script
|
//Setup class info for onleveldown script
|
||||||
int nCharData = ((GetClassByPosition(8, oPC) & 0xFF) << 56) |
|
int nCharData = ((GetClassByPosition(8, oPC) & 0xFF) << 56) |
|
||||||
((GetClassByPosition(7, oPC) & 0xFF) << 48) |
|
((GetClassByPosition(7, oPC) & 0xFF) << 48) |
|
||||||
((GetClassByPosition(5, oPC) & 0xFF) << 40) |
|
((GetClassByPosition(6, oPC) & 0xFF) << 40) |
|
||||||
((GetClassByPosition(5, oPC) & 0xFF) << 32) |
|
((GetClassByPosition(5, oPC) & 0xFF) << 32) |
|
||||||
((GetClassByPosition(4, oPC) & 0xFF) << 24) |
|
((GetClassByPosition(4, oPC) & 0xFF) << 24) |
|
||||||
((GetClassByPosition(3, oPC) & 0xFF) << 16) |
|
((GetClassByPosition(3, oPC) & 0xFF) << 16) |
|
||||||
@ -382,7 +382,7 @@ void EvalPRCFeats(object oPC)
|
|||||||
//Route the event to the appropriate class specific scripts
|
//Route the event to the appropriate class specific scripts
|
||||||
int i, iData;
|
int i, iData;
|
||||||
string sScript;
|
string sScript;
|
||||||
for (i = 1; i <= 3; i++)
|
for (i = 1; i <= 8; i++)
|
||||||
{
|
{
|
||||||
sScript = GetPersistantLocalString(oPC, "PRC_Class_Script"+IntToString(i));
|
sScript = GetPersistantLocalString(oPC, "PRC_Class_Script"+IntToString(i));
|
||||||
if(sScript != "")
|
if(sScript != "")
|
||||||
|
@ -34,6 +34,8 @@ int GetIsOnehandedSlashingWeapon(object oWeapon)
|
|||||||
GetBaseItemType(oWeapon) == BASE_ITEM_KUKRI ||
|
GetBaseItemType(oWeapon) == BASE_ITEM_KUKRI ||
|
||||||
GetBaseItemType(oWeapon) == BASE_ITEM_SCIMITAR ||
|
GetBaseItemType(oWeapon) == BASE_ITEM_SCIMITAR ||
|
||||||
GetBaseItemType(oWeapon) == BASE_ITEM_BASTARDSWORD ||
|
GetBaseItemType(oWeapon) == BASE_ITEM_BASTARDSWORD ||
|
||||||
|
GetBaseItemType(oWeapon) == BASE_ITEM_SICKLE ||
|
||||||
|
GetBaseItemType(oWeapon) == BASE_ITEM_KATANA ||
|
||||||
GetBaseItemType(oWeapon) == BASE_ITEM_DWARVENWARAXE)
|
GetBaseItemType(oWeapon) == BASE_ITEM_DWARVENWARAXE)
|
||||||
{
|
{
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
Binary file not shown.
Binary file not shown.
@ -5219,7 +5219,7 @@ Feared by other mages for their ability to cast spells while in armor and treate
|
|||||||
|
|
||||||
REQUIREMENTS:
|
REQUIREMENTS:
|
||||||
|
|
||||||
Spells: Able to cast 2nd level spells.
|
Spells: Able to cast 2nd level arcane spells.
|
||||||
Feats: Weapon Proficiency: All Simple and Martial Weapon Proficiencies, Armor Proficiency: Light, Armor Proficiency: Medium, Armor Proficiency: Heavy.
|
Feats: Weapon Proficiency: All Simple and Martial Weapon Proficiencies, Armor Proficiency: Light, Armor Proficiency: Medium, Armor Proficiency: Heavy.
|
||||||
Skills: Lore (6 ranks).
|
Skills: Lore (6 ranks).
|
||||||
Base attack bonus: +4.
|
Base attack bonus: +4.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user