2026/01/30 Update
Updated version number. Fixed Touch of Golden Ice. Removed Leadership related feats from Thrallherds feat list. Necrocarnum Circlet should only fire the Detect Undead cone VFX once. Desert Wind maneuvers should to the right amount of damage. Blade Guide now takes less damage during combat. FEAT_HOSPITALER_SPELLCASTING_PALADIN was missing from HospitalerMarkerFeats() Frenzied Berzerker should now work with Vow of Poverty and Forsaker. prc_wallbreathc now uses PRCEffectDamage(). Changed Mantle of Egregious Might back to Dodge AC. Tweaked Mirror Image.
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@@ -40,7 +40,8 @@ void main()
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int nDiceNumber = GetLocalInt(oDragon, "BarrierDiceNumber");
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int nSaveDC = 10 + GetHitDice(oDragon) / 2 + PRCMax(GetAbilityModifier(ABILITY_CONSTITUTION, oDragon), 0);
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//Declare and assign personal impact visual effect.
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switch (nDamageType)
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switch (nDamageType)
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{
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case DAMAGE_TYPE_ACID:
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nSaveDamageType = SAVING_THROW_TYPE_ACID;
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@@ -98,7 +99,7 @@ void main()
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if(nDamage > 0)
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{
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// Apply effects to the currently selected target.
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eDam = EffectDamage(nDamage, nDamageType);
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eDam = PRCEffectDamage(oTarget, nDamage, nDamageType);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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