2026/01/26 Update

Added Improved Critical (touch attack).
Added Improved Critical (ray).
Added Weapon Focus (touch attack).
Added Epic Weapon Focus (touch attack).
Fell Shot was resolving as a melee touch attack instead of a ranged weapon touch attack.
Cleaned up ungated debug in prc_inc_nat_hb.
This commit is contained in:
Jaysyn904
2026-01-26 12:36:54 -05:00
parent 43cf043470
commit 8772b32d43
10 changed files with 107 additions and 33 deletions

View File

@@ -2480,7 +2480,7 @@
2476 ForestMaster_DeepRoots 16793751 is_x2vinemine T P 0 0x00 0x01 prc_fm_deeproots **** **** **** **** **** **** 4 500 head **** **** **** **** **** **** self 500 **** **** vca_uphexnatr01 sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 3 16793759 0 0 16778866 0 5446 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2477 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2478 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2479 SPELL_CHASING_PERFECTION 16990493 fot_strengthone T T vs 0x02 0x0b sp_chasperfect **** 6 6 **** **** 6 6 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16990494 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2479 SPELL_CHASING_PERFECTION 16990493 fot_strengthone T T vs 0x3a 0x0b sp_chasperfect **** 6 6 **** **** 6 6 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16990494 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2480 SPELL_FORCE_MISSILES 16990488 is_X1LesMis V L vs 0x3d 0x1E sp_forcemissiles **** **** **** **** **** 4 4 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1900 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** path **** 1 **** **** **** **** **** 2 **** 1 16990489 1 0 **** 1 **** **** **** 1 sphere 8.33 **** 2 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2481 SYMBOL_OF_DEATH 16790080 is_symb_death N S vs 0x3f 0x3E sp_symbol **** 8 **** **** **** 8 8 1500 head **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 1 vpr_ectoevil01 homing hand spr_ectoevil01 path Death 1 **** **** **** **** **** 11 **** 1 16790082 1 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
2482 SYMBOL_OF_FEAR 16790083 is_symb_fear N S vs 0x3f 0x3E sp_symbol **** 6 **** **** **** 6 6 1500 head **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 1 vpr_ectoevil01 homing hand spr_ectoevil01 path Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****