2026/01/26 Update

Added Improved Critical (touch attack).
Added Improved Critical (ray).
Added Weapon Focus (touch attack).
Added Epic Weapon Focus (touch attack).
Fell Shot was resolving as a melee touch attack instead of a ranged weapon touch attack.
Cleaned up ungated debug in prc_inc_nat_hb.
This commit is contained in:
Jaysyn904
2026-01-26 12:36:54 -05:00
parent 43cf043470
commit 8772b32d43
10 changed files with 107 additions and 33 deletions

View File

@@ -10022,7 +10022,8 @@ Combining the dynamic powers of martial prowess and arcane might, the Hexblade p
- Alignment Restrictions: non-good only
- Hit Die: d10
- Proficiencies: Hexblades are proficient with all simple and martial weapons, and with light armor but not with shields.
- Proficiencies: Hexblades are proficient with all simple and martial weapons, and with light armor but not with shields.
- Skill Points: 2+ Int Modifier.
CLASS FEATURES:
@@ -47004,7 +47005,7 @@ All frostragers are barbarians to some degree, although many are multiclass barb
- Hit Die: d12
- Proficiencies: A frostrager does not gain any additional weapon or armor proficiencies.
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -47062,7 +47063,7 @@ Most sacred purifiers are clerics (often of Pelor), but paladins have also been
- Hit Die: d8
- Proficiencies: A sacred purifier does not gain any additional weapon or armor proficiencies.
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -47108,7 +47109,7 @@ If you have a disciplined worldview and a certain level of combat prowess, and y
- Hit Die: d8
- Proficiencies: A serene guardian does not gain any additional weapon or armor proficiencies.
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48297,7 +48298,7 @@ Fighters and paladins are well served by becoming battlesmiths. Spellcasters are
- Hit Die: d10
- Proficiencies: A battlesmith gains no additional proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48348,7 +48349,7 @@ Some believe that the ultimate expression of the warforged experiment is the jug
- Hit Die: d12
- Proficiencies: A Warforged Juggernaut gains no additional proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48414,7 +48415,7 @@ As members of this prestige class must have the ability to cast arcane spells, f
- Hit Die: d4
- Proficiencies: A Frost Mage gains no additional proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48462,7 +48463,7 @@ Most wayfarer guides are wizards or sorcerers, though a few clerics with access
- Hit Die: d6
- Proficiencies: A Wayfarer Guide gains no additional proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48613,7 +48614,7 @@ Over a dozen deities have worshipers who are paladins, promoting law and good ac
- Hit Die: d8
- Proficiencies: Knights of the Weave gain no proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48653,7 +48654,7 @@ Spelldancers are an energetic sort of spellcaster who draw on the quasi-primal e
- Hit Die: d6
- Proficiencies: Spelldancers gain no proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -50361,7 +50362,7 @@ Ur-priests despise gods. However, a small number of them have learned to tap int
- Hit Die: d8
- Proficiencies: An ur-priest does not gain any additional weapon or armor proficiencies.
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -51816,7 +51817,7 @@ and her companions. The wild mage accepts this as the price of her convictions.
- Hit Die: d4
- Proficiencies: A Wild Mage gains no additional proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -51862,7 +51863,7 @@ Other spellcasters don't understand the force missile mages' dedication to only
- Hit Die: d4
- Proficiencies: A Force Missile gains no additional proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -51957,7 +51958,7 @@ Benefit: When using the Rapid Shot feat, you may ignore the -2 penalty on all yo
Use: Automatic</entry>
<entry id="59236" lang="en" sex="m">Ranged Recall</entry>
<entry id="59237" lang="en" sex="m">Type of Feat: General
Prerequisite: Point Blank Shot, Weapon Focus (Ray), Spellcraft 4
Prerequisite: Point Blank Shot, Weapon Focus (ray), Spellcraft 4
Benefit: When you miss with a spell or spell-like ability ranged attack against a target within 30 feet, you can spend a swift action to reroll the attack with a -5 penalty. You can use this ability three times per day.
Use: Automatic</entry>
<entry id="59238" lang="en" sex="m">Somatic Weaponry</entry>
@@ -68726,7 +68727,7 @@ Magic is evil. Magic tempts. Magic perverts. Magic corrupts. Anyone who cannot e
- Hit Die: d12
- Proficiencies: Forsakers gain no proficiencies
- Skill Points: 2+ Int Modifier.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -76492,6 +76493,21 @@ Benefit: You turn (but not destroy) plants as a good cleric turns undead. Treat
Prerequisites: Plant Defiance, ability to cast speak with plants.
Benefit: You rebuke or command plants as an evil cleric rebukes undead. To command a plant, you must be able to speak with it via a speak with plants effect, though you may issue your commands mentally if desired. The number of times per day that you can use this ability is equal to 3 + your Charisma modifier. Your highest divine caster level is the level at which you rebuke plants.</entry>
<entry id="213106" lang="en" sex="m">Improved Critical (touch attack)</entry>
<entry id="213107" lang="en" sex="m">****</entry>
<entry id="213108" lang="en" sex="m">Improved Critical (ray)</entry>
<entry id="213109" lang="en" sex="m">****</entry>
<entry id="213110" lang="en" sex="m">Weapon Focus (touch attack)</entry>
<entry id="213111" lang="en" sex="m">Type of Feat: General
Prerequisite: Base attack bonus +1 or higher
Specifics: The character gains a +1 bonus to all attack rolls with touch attack spells.
Use: Automatic</entry>
<entry id="213112" lang="en" sex="m">Epic Weapon Focus (touch attack)</entry>
<entry id="213113" lang="en" sex="m">Type of Feat: Epic, Combat
Prerequisite: 21st level, Weapon Focus: Touch Attack.
Specifics: The character gains a +2 bonus to all attack rolls with touch attack spells.
Use: Automatic
</entry>
<entry id="213198" lang="en" sex="m">Investigator</entry>
<entry id="213199" lang="en" sex="m">Type of Feat: General
Benefit: You get a +2 bonus on all Sense Motive and Search checks.
@@ -76814,4 +76830,4 @@ Specifics: You gain a +4 perfection bonus on Will saving throws against charm an
<entry id="213330" lang="en" sex="m">Type of Feat: Exalted
Prerequisite: Wis 13+
Specifics: You gain a +2 bonus on saving throws to resist any fear effect, despair effect (such as the crushing despair spell), or similar mind-affecting condition, but not charms or compulsions (such as the charm person and dominate person spells)</entry>
</tlk>
</tlk>