2026/04/02 Morning Update
Added Chaos domain. Added Glory domain. Added Law domain. Added Luck domain. Added Madness domain. Added Mind domain. Added Moon domain. Added new Shaman / Monk feats to Shaman feat tracker function. Corrected all instances of Summon Monster to Summon Creature in the TLK
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@@ -278,57 +278,64 @@ const int POLYMORPH_TYPE_ALGOID = 164;
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//:: These constants are off by 1 to allow 0 to be the FALSE return value.
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//::///////////////////
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const int PRC_DOMAIN_AIR = 1;
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const int PRC_DOMAIN_ANIMAL = 2;
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const int PRC_DOMAIN_DEATH = 4;
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const int PRC_DOMAIN_DESTRUCTION = 5;
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const int PRC_DOMAIN_EARTH = 6;
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const int PRC_DOMAIN_EVIL = 7;
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const int PRC_DOMAIN_FIRE = 8;
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const int PRC_DOMAIN_GOOD = 9;
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const int PRC_DOMAIN_HEALING = 10;
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const int PRC_DOMAIN_KNOWLEDGE = 11;
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const int PRC_DOMAIN_MAGIC = 14;
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const int PRC_DOMAIN_PLANT = 15;
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const int PRC_DOMAIN_PROTECTION = 16;
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const int PRC_DOMAIN_STRENGTH = 17;
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const int PRC_DOMAIN_SUN = 18;
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const int PRC_DOMAIN_TRAVEL = 19;
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const int PRC_DOMAIN_TRICKERY = 20;
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const int PRC_DOMAIN_WAR = 21;
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const int PRC_DOMAIN_WATER = 22;
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const int PRC_DOMAIN_DARKNESS = 31;
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const int PRC_DOMAIN_STORM = 32;
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const int PRC_DOMAIN_METAL = 33;
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const int PRC_DOMAIN_PORTAL = 34;
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const int PRC_DOMAIN_FORCE = 35;
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const int PRC_DOMAIN_SLIME = 36;
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const int PRC_DOMAIN_TYRANNY = 37;
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const int PRC_DOMAIN_DOMINATION = 38;
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const int PRC_DOMAIN_SPIDER = 39;
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const int PRC_DOMAIN_UNDEATH = 40;
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const int PRC_DOMAIN_TIME = 41;
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const int PRC_DOMAIN_DWARF = 42;
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const int PRC_DOMAIN_CHARM = 43;
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const int PRC_DOMAIN_ELF = 44;
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const int PRC_DOMAIN_FAMILY = 45;
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const int PRC_DOMAIN_FATE = 46;
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const int PRC_DOMAIN_GNOME = 47;
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const int PRC_DOMAIN_ILLUSION = 48;
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const int PRC_DOMAIN_HATRED = 49;
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const int PRC_DOMAIN_HALFLING = 50;
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const int PRC_DOMAIN_NOBILITY = 51;
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const int PRC_DOMAIN_OCEAN = 52;
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const int PRC_DOMAIN_ORC = 53;
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const int PRC_DOMAIN_RENEWAL = 54;
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const int PRC_DOMAIN_RETRIBUTION = 55;
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const int PRC_DOMAIN_RUNE = 56;
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const int PRC_DOMAIN_SPELLS = 57;
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const int PRC_DOMAIN_SCALEYKIND = 58;
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const int PRC_DOMAIN_BLIGHTBRINGER = 59;
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const int PRC_DOMAIN_DRAGON = 60;
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const int PRC_DOMAIN_COLD = 61;
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const int PRC_DOMAIN_WINTER = 62;
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const int PRC_DOMAIN_AIR = 1;
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const int PRC_DOMAIN_ANIMAL = 2;
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const int PRC_DOMAIN_CHAOS = 3;
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const int PRC_DOMAIN_DEATH = 4;
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const int PRC_DOMAIN_DESTRUCTION = 5;
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const int PRC_DOMAIN_EARTH = 6;
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const int PRC_DOMAIN_EVIL = 7;
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const int PRC_DOMAIN_FIRE = 8;
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const int PRC_DOMAIN_GOOD = 9;
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const int PRC_DOMAIN_HEALING = 10;
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const int PRC_DOMAIN_KNOWLEDGE = 11;
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const int PRC_DOMAIN_LAW = 12;
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const int PRC_DOMAIN_LUCK = 13;
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const int PRC_DOMAIN_MAGIC = 14;
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const int PRC_DOMAIN_PLANT = 15;
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const int PRC_DOMAIN_PROTECTION = 16;
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const int PRC_DOMAIN_STRENGTH = 17;
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const int PRC_DOMAIN_SUN = 18;
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const int PRC_DOMAIN_TRAVEL = 19;
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const int PRC_DOMAIN_TRICKERY = 20;
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const int PRC_DOMAIN_WAR = 21;
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const int PRC_DOMAIN_WATER = 22;
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const int PRC_DOMAIN_GLORY = 26;
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const int PRC_DOMAIN_MADNESS = 27;
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const int PRC_DOMAIN_MIND = 28;
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const int PRC_DOMAIN_MOON = 29;
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const int PRC_DOMAIN_DARKNESS = 31;
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const int PRC_DOMAIN_STORM = 32;
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const int PRC_DOMAIN_METAL = 33;
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const int PRC_DOMAIN_PORTAL = 34;
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const int PRC_DOMAIN_FORCE = 35;
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const int PRC_DOMAIN_SLIME = 36;
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const int PRC_DOMAIN_TYRANNY = 37;
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const int PRC_DOMAIN_DOMINATION = 38;
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const int PRC_DOMAIN_SPIDER = 39;
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const int PRC_DOMAIN_UNDEATH = 40;
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const int PRC_DOMAIN_TIME = 41;
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const int PRC_DOMAIN_DWARF = 42;
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const int PRC_DOMAIN_CHARM = 43;
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const int PRC_DOMAIN_ELF = 44;
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const int PRC_DOMAIN_FAMILY = 45;
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const int PRC_DOMAIN_FATE = 46;
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const int PRC_DOMAIN_GNOME = 47;
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const int PRC_DOMAIN_ILLUSION = 48;
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const int PRC_DOMAIN_HATRED = 49;
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const int PRC_DOMAIN_HALFLING = 50;
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const int PRC_DOMAIN_NOBILITY = 51;
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const int PRC_DOMAIN_OCEAN = 52;
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const int PRC_DOMAIN_ORC = 53;
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const int PRC_DOMAIN_RENEWAL = 54;
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const int PRC_DOMAIN_RETRIBUTION = 55;
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const int PRC_DOMAIN_RUNE = 56;
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const int PRC_DOMAIN_SPELLS = 57;
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const int PRC_DOMAIN_SCALEYKIND = 58;
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const int PRC_DOMAIN_BLIGHTBRINGER = 59;
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const int PRC_DOMAIN_DRAGON = 60;
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const int PRC_DOMAIN_COLD = 61;
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const int PRC_DOMAIN_WINTER = 62;
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//:://////////////////////////////////////////////
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//:: Trap Const
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