2026/04/02 Morning Update

Added Chaos domain.
Added Glory domain.
Added Law domain.
Added Luck domain.
Added Madness domain.
Added Mind domain.
Added Moon domain.
Added new Shaman / Monk feats to Shaman feat tracker function.
Corrected all instances of Summon Monster to Summon Creature in the TLK
This commit is contained in:
Jaysyn904
2026-05-02 10:32:31 -04:00
parent a8fa7e9fa6
commit 95d6a35a49
85 changed files with 52795 additions and 52189 deletions

View File

@@ -1605,7 +1605,13 @@ int BonusDomains()
+ GetHasFeat(FEAT_BONUS_DOMAIN_SCALEYKIND)
+ GetHasFeat(FEAT_BONUS_DOMAIN_DRAGON)
+ GetHasFeat(FEAT_BONUS_DOMAIN_COLD)
+ GetHasFeat(FEAT_BONUS_DOMAIN_WINTER);
+ GetHasFeat(FEAT_BONUS_DOMAIN_CHAOS)
+ GetHasFeat(FEAT_BONUS_DOMAIN_LAW)
+ GetHasFeat(FEAT_BONUS_DOMAIN_LUCK)
+ GetHasFeat(FEAT_BONUS_DOMAIN_GLORY)
+ GetHasFeat(FEAT_BONUS_DOMAIN_MADNESS)
+ GetHasFeat(FEAT_BONUS_DOMAIN_MIND)
+ GetHasFeat(FEAT_BONUS_DOMAIN_MOON);
int nMax = nMin;
//Determine maximum number of bonus domains (domains added automatically)
@@ -1639,7 +1645,14 @@ int Shaman()
+ GetHasFeat(FEAT_MOBILITY)
+ GetHasFeat(FEAT_SPRING_ATTACK)
+ GetHasFeat(FEAT_BLIND_FIGHT)
+ GetHasFeat(FEAT_DEFLECT_ARROWS);
+ GetHasFeat(FEAT_DEFLECT_ARROWS)
+ GetHasFeat(FEAT_FALLING_STAR_STRIKE)
+ GetHasFeat(FEAT_FREEZING_THE_LIFEBLOOD)
+ GetHasFeat(FEAT_KI_SHOUT)
+ GetHasFeat(FEAT_GREAT_KI_SHOUT)
+ GetHasFeat(FEAT_PAIN_TOUCH)
+ GetHasFeat(FEAT_CHOKE_HOLD)
+ GetHasFeat(FEAT_UNBALANCING_STRIKE);
int requiredFeats = nClass / 4; // Shaman gets a bonus feat every 4 levels
@@ -1775,6 +1788,7 @@ int Shaman()
return FALSE;
}
*/
int RacialFeats()
{
int nRace = GetRacialType(OBJECT_SELF);