2026/04/02 Morning Update
Added Chaos domain. Added Glory domain. Added Law domain. Added Luck domain. Added Madness domain. Added Mind domain. Added Moon domain. Added new Shaman / Monk feats to Shaman feat tracker function. Corrected all instances of Summon Monster to Summon Creature in the TLK
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@@ -1605,7 +1605,13 @@ int BonusDomains()
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+ GetHasFeat(FEAT_BONUS_DOMAIN_SCALEYKIND)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_DRAGON)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_COLD)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_WINTER);
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+ GetHasFeat(FEAT_BONUS_DOMAIN_CHAOS)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_LAW)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_LUCK)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_GLORY)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_MADNESS)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_MIND)
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+ GetHasFeat(FEAT_BONUS_DOMAIN_MOON);
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int nMax = nMin;
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//Determine maximum number of bonus domains (domains added automatically)
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@@ -1639,7 +1645,14 @@ int Shaman()
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+ GetHasFeat(FEAT_MOBILITY)
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+ GetHasFeat(FEAT_SPRING_ATTACK)
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+ GetHasFeat(FEAT_BLIND_FIGHT)
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+ GetHasFeat(FEAT_DEFLECT_ARROWS);
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+ GetHasFeat(FEAT_DEFLECT_ARROWS)
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+ GetHasFeat(FEAT_FALLING_STAR_STRIKE)
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+ GetHasFeat(FEAT_FREEZING_THE_LIFEBLOOD)
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+ GetHasFeat(FEAT_KI_SHOUT)
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+ GetHasFeat(FEAT_GREAT_KI_SHOUT)
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+ GetHasFeat(FEAT_PAIN_TOUCH)
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+ GetHasFeat(FEAT_CHOKE_HOLD)
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+ GetHasFeat(FEAT_UNBALANCING_STRIKE);
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int requiredFeats = nClass / 4; // Shaman gets a bonus feat every 4 levels
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@@ -1775,6 +1788,7 @@ int Shaman()
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return FALSE;
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}
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*/
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int RacialFeats()
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{
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int nRace = GetRacialType(OBJECT_SELF);
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