Updated PRC8 Manual
Removed much outdated material.
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<title>Player Resource Consortium :: Manual :: Content :: Yuan-ti Pureblood</title>
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div><h1> :: Yuan-ti Pureblood :: </h1></div><br />
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<div>Yuan-ti are descended from humans whose bloodlines have been mixed with those of snakes. Their cunning and ruthlessness are legendary, as are their ability to allied with any race as the situation suits. In Yuan-ti society, Purebloods comprise the nobility while Abominations are the fighting force. All yuan-ti exhibit snake-like features in varying degrees, and all yuan-ti are able to speak Abyssal. Because of their intelligence, yuan-ti purebloods are able to organize themselves and fight with skill comparable to that of any race. The prefer ranged attacks and spells to melee and will sacrifice the least desirable members of the community in hand-to-hand combat. Yuan-ti purebloods appear human at first glance, with only very subtle snakelike features.
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<br />
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<br />Yuan-ti Pureblood Ability Adjustments: +2 Dex, +2 Int, +2 Cha.
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<br />Favored Class (Ranger): A multiclass yuan-ti's ranger class does not count when determining whether he suffers an XP penalty for multiclassing.
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<br />
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<br />Special Abilities:
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<br />- Darkvision: Yuan-ti Purebloods are able to see in the dark.
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<br />- Alertness: +2 bonus to Spot and Listen checks due to finely tuned senses.
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<br />- Blind Fighting: Yuan-ti have the ability to fight well if blinded or against invisible creatures.
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<br />- Weapon Proficiency (Simple): All yuan-ti are proficient with simple weapons.
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<br />- Armor Proficiency (Light): All yuan-ti are proficient with light armor.
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<br />- Shield: All yuan-ti are proficient with shields.
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<br />- Spell Resistance: Innate spell resistance of 14, plus 1 per character level.
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<br />- Natural Armor Bonus: Racial natural armor bonus of 1.
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<br />- Spell-like Abilities: 1/day - Charm Person, Darkness, Entangle, Fear. Caster level 3rd. The DC is Charisma-based.
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<br />- Monstrous: Yuan-ti Purebloods count as Monstrous Humanoids for the purpose of spells.
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<br />
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<br />(The following may or may not be in use, depending on the module switch settings)
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<br />Level Adjustment: +2
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<br />Racial Hit Dice/Class: 4 of Monstrous Humanoid</div>
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<div class="div_paddedtop">
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<h2>Racial feats:</h2>
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<!-- List of featpagelink.html -->
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<div><div class="div_pagelink"><a href="../feats/0.html" target="content">Alertness</a></div>
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<div class="div_pagelink"><a href="../feats/3.html" target="content">Armor Proficiency (light)</a></div>
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<div class="div_pagelink"><a href="../feats/408.html" target="content">Blind-Fight</a></div>
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<div class="div_pagelink"><a href="../class_feats/4658.html" target="content">Charm Person</a></div>
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<div class="div_pagelink"><a href="../class_feats/4659.html" target="content">Darkness</a></div>
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<div class="div_pagelink"><a href="../class_feats/228.html" target="content">Darkvision</a></div>
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<div class="div_pagelink"><a href="../class_feats/4660.html" target="content">Entangle</a></div>
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<div class="div_pagelink"><a href="../class_feats/4661.html" target="content">Fear</a></div>
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<div class="div_pagelink"><a href="../class_feats/4720.html" target="content">Monstrous Humanoid</a></div>
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<div class="div_pagelink"><a href="../class_feats/4733.html" target="content">Natural Armor 1</a></div>
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<div class="div_pagelink"><a href="../feats/32.html" target="content">Shield Proficiency</a></div>
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<div class="div_pagelink"><a href="../class_feats/4705.html" target="content">Spell Resistance 14</a></div>
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<div class="div_pagelink"><a href="../class_feats/46.html" target="content">Weapon Proficiency (simple)</a></div>
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<div class="div_pagelink"><a href="../feats/7955.html" target="content">Weapon Proficiency: Club</a></div>
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<div class="div_pagelink"><a href="../feats/7954.html" target="content">Weapon Proficiency: Dagger</a></div>
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<div class="div_pagelink"><a href="../feats/7914.html" target="content">Weapon Proficiency: Dart</a></div>
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<div class="div_pagelink"><a href="../feats/7949.html" target="content">Weapon Proficiency: Goad</a></div>
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<div class="div_pagelink"><a href="../feats/7952.html" target="content">Weapon Proficiency: Heavy Crossbow</a></div>
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<div class="div_pagelink"><a href="../feats/7946.html" target="content">Weapon Proficiency: Heavy Mace</a></div>
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<div class="div_pagelink"><a href="../feats/7945.html" target="content">Weapon Proficiency: Katar</a></div>
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<div class="div_pagelink"><a href="../feats/7951.html" target="content">Weapon Proficiency: Light Crossbow</a></div>
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<div class="div_pagelink"><a href="../feats/7908.html" target="content">Weapon Proficiency: Light Mace</a></div>
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<div class="div_pagelink"><a href="../feats/7907.html" target="content">Weapon Proficiency: Longbow</a></div>
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<div class="div_pagelink"><a href="../feats/7923.html" target="content">Weapon Proficiency: Morningstar</a></div>
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<div class="div_pagelink"><a href="../feats/7953.html" target="content">Weapon Proficiency: Quarterstaff</a></div>
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<div class="div_pagelink"><a href="../feats/7925.html" target="content">Weapon Proficiency: Scimitar</a></div>
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<div class="div_pagelink"><a href="../feats/7929.html" target="content">Weapon Proficiency: Sickle</a></div>
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<div class="div_pagelink"><a href="../feats/7930.html" target="content">Weapon Proficiency: Sling</a></div>
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<div class="div_pagelink"><a href="../feats/7927.html" target="content">Weapon Proficiency: Spear</a></div>
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</div>
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</div>
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</div>
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</body>
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</html>
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