Updated PRC8 Manual
Removed much outdated material.
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nwn/nwnprc/DocGen/trunk/manual/english/content/races/56.html
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nwn/nwnprc/DocGen/trunk/manual/english/content/races/56.html
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<?xml version="1.0" encoding="ISO-8859-1" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Feral Gargun</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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</head>
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<body>
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<div class="div_paddedcontent">
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<div><h1> :: Feral Gargun :: </h1></div><br />
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<div>A small offshoot of the goliath race, feral garguns tear their livelihood out of the frigid northern regions with tooth and claw. Feral garguns derive from goliath and giant parentage. These large, savage humanoids fight in quick, furious bursts of energy. In the barren areas of the north, there is little room for mercy, and the feral garguns have had to learn to be aggressive just to survive.
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<br />
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<br />Even more than their goliath kindred, feral garguns find cities and the trappings of civilization confusing and intimidating. Although individual feral garguns have found ways to adapt to the cities and villages of other races, the majority prefers the simple, nomadic lifestyle of the far north.
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<br />
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<br />Feral Gargun Ability Adjustments: +4 Str, +2 Dex, +4 Con, -2 Int, -2 Cha
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<br />Favored Class (Barbarian): A multiclass Feral Gargun's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing.
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<br />
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<br />Special Abilities:
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<br />Darkvision
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<br />Natural Armor +2
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<br />Cold Resistance 5
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<br />Powerful Build - The Feral Gargun is treated as a Large creature for wielding weapons and combat maneuvers such as grappling and tripping
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<br />Running Jump - Feral Gargun treat all jump checks as running
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<br />Claw Attacks - The Feral Gargun has 2 primary claw attacks dealing 1d6 damage each
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<br />
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<br />Feral Gargun count as monstrous humanoid for spells and abilities. They have a Level Adjustment of +2, and 2 racial hit dice of Monstrous Humanoid that grants proficiency with all simple weapons</div>
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<div class="div_paddedtop">
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<h2>Racial feats:</h2>
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<!-- List of featpagelink.html -->
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<div><div class="div_pagelink"><a href="../class_feats/228.html" target="content">Darkvision</a></div>
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<div class="div_pagelink"><a href="../class_feats/4720.html" target="content">Monstrous Humanoid</a></div>
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<div class="div_pagelink"><a href="../class_feats/4761.html" target="content">Natural Armor 2</a></div>
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<div class="div_pagelink"><a href="../class_feats/4512.html" target="content">Powerful Build</a></div>
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<div class="div_pagelink"><a href="../class_feats/289.html" target="content">Weapon Proficiency (creature)</a></div>
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<div class="div_pagelink"><a href="../class_feats/46.html" target="content">Weapon Proficiency (simple)</a></div>
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<div class="div_pagelink"><a href="../feats/7955.html" target="content">Weapon Proficiency: Club</a></div>
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<div class="div_pagelink"><a href="../feats/7954.html" target="content">Weapon Proficiency: Dagger</a></div>
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<div class="div_pagelink"><a href="../feats/7914.html" target="content">Weapon Proficiency: Dart</a></div>
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<div class="div_pagelink"><a href="../feats/7949.html" target="content">Weapon Proficiency: Goad</a></div>
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<div class="div_pagelink"><a href="../feats/7952.html" target="content">Weapon Proficiency: Heavy Crossbow</a></div>
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<div class="div_pagelink"><a href="../feats/7946.html" target="content">Weapon Proficiency: Heavy Mace</a></div>
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<div class="div_pagelink"><a href="../feats/7945.html" target="content">Weapon Proficiency: Katar</a></div>
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<div class="div_pagelink"><a href="../feats/7951.html" target="content">Weapon Proficiency: Light Crossbow</a></div>
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<div class="div_pagelink"><a href="../feats/7908.html" target="content">Weapon Proficiency: Light Mace</a></div>
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<div class="div_pagelink"><a href="../feats/7923.html" target="content">Weapon Proficiency: Morningstar</a></div>
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<div class="div_pagelink"><a href="../feats/7953.html" target="content">Weapon Proficiency: Quarterstaff</a></div>
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<div class="div_pagelink"><a href="../feats/7929.html" target="content">Weapon Proficiency: Sickle</a></div>
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<div class="div_pagelink"><a href="../feats/7930.html" target="content">Weapon Proficiency: Sling</a></div>
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<div class="div_pagelink"><a href="../feats/7927.html" target="content">Weapon Proficiency: Spear</a></div>
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</div>
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</div>
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</div>
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</body>
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</html>
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