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<title>Player Resource Consortium :: Manual :: Content :: Holy Aura</title>
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<div><h1> :: Holy Aura :: </h1></div><br />
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<div>School: Abjuration [Good]
<br />Level: Cleric/Healer 8, Good Domain 8
<br />Components: V, S
<br />Range: Personal
<br />Target: One creature/level in a 20-ft.-radius burst centered on you
<br />Duration: 1 round/level
<br />Save: special
<br />Spell Resistance: Yes (harmless)
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<br />A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by evil creatures, and causing evil creatures to become blinded when they strike the subjects. This abjuration has four effects.
<br />First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike Protection from Evil, this benefit applies against all attacks, not just attacks by evil creatures.
<br />Second, each warded creatures gains spell resistance 25 against evil spells and spells cast be evil creatures.
<br />Third, the abjuration blocks possession and mental influence, just as Protection from Evil does.
<br />Finally, if an evil creature succeeds on a melee attack against a warded creature, the offending attacker is blinded (Fortitude save negates, as Blindness/Deafness, but against Holy Aura's save DC)</div>
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