diff --git a/nwn/nwnprc/_removed/prc8_consortium - Copy.tlk b/nwn/nwnprc/_removed/prc8_consortium - Copy.tlk new file mode 100644 index 00000000..ac0ddb6f Binary files /dev/null and b/nwn/nwnprc/_removed/prc8_consortium - Copy.tlk differ diff --git a/nwn/nwnprc/_removed/prc8_consortium.tlk - Copy.xml b/nwn/nwnprc/_removed/prc8_consortium.tlk - Copy.xml new file mode 100644 index 00000000..27c4bb54 --- /dev/null +++ b/nwn/nwnprc/_removed/prc8_consortium.tlk - Copy.xml @@ -0,0 +1,75112 @@ + + + + Bad Strref + PRC8 Version Counter: 08 + Ocular Adept + Ocular Adepts + ocular adepts + (PRESTIGE CLASS) +Each beholder believes that it represents a state of true perfection. Among the desperate wastrels of decadent cities and debased explorers of the subterranean Underdark can be found humanoids who agree, and who have entered into a surgical pact with the beholder race in an attempt to achieve even a sliver of that perfection. + +These so-called Ocular Adepts, outcasts to their own societies, have pledged their services to one or more eye tyrants and pledged their religious devotion to the alien entity known as the Great Mother, the deity matron of all beholders. + +- Hit Die: d6. +- Proficiencies: An Ocular Adept does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Evil or Neutral Evil +Skills: Concentration 8 ranks +Feats: Endurance +Base Save Bonus: Fort +4 + +CLASS FEATURES: + +Level +1: Charm Person Ray - 2/day (spell-like ability). +2: Sleep Ray - 2/day (spell-like ability). +3: Inflict Moderate Wounds Ray - 2/day (spell-like ability). +4: Slow Ray - 2/day (spell-like ability). +5: Fear Ray - 2/day (spell-like ability). +6: Charm Monster Ray - 2/day (spell-like ability). +7: Telekinesis Ray - 2/day (spell-like ability). +8: Flesh to Stone Ray - 2/day (spell-like ability). +9: Disintegrate Ray - 2/day (spell-like ability). +10: Finger of Death Ray - 2/day (spell-like ability). + +Spellcasting: The Ocular Adept knows spells and has spells per day as if he was a cleric of equivalent class level, except that he cannot spontaneously cast Cure or Inflict spells. He gains two domains from the following list: Evil, Hatred, Strength, or Tyranny. If he does not select these domains, he will not be able to level in this class. These domains will not stack with those gained from the Cleric class. + Ray: Charm Person + Ray: Sleep + Ray: Inflict Moderate Wounds + Ray: Slow + Ray: Fear + Ray: Charm Monster + Ray: Telekinesis + Ray: Flesh to Stone + Ray: Disintegrate + Ray: Finger of Death + Type of Feat: Class. +Prerequisite: Level 1 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Will save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the ray makes the target friendly towards the Adept for a number of rounds equal to the Adept's level. +This spell only functions on humanoid targets. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 2 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Will save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the ray causes the target to fall asleep for a number of rounds equal to the Adept's level. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 3 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Will save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the target takes 2d8+10 damage. If the save succeeds, the target takes half damage. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 4 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Will save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the target is slowed for a number of rounds equal to the Adept's level; their movement rate is halved and they can only take a partial action each round during this time. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 5 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Will save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the target is afflicted with fear and will flee from the Adept. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 6 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Will save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the ray causes the target to be friendly towards the Adept for a number of rounds equal to the Adept's level. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 7 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make two Will saves vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the first save fails, the target is Disarmed as per the feat. +If the second save fails, the target is knocked back. In addition to this, the target is pushed away from the Adept. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 8 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Fortitude save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the target is instantly petrified. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 9 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Fortitude save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the target is instantly disintegrated and all of their items fall to the ground. +If the save succeeds, the target takes 5d6 damage instead. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 10 Ocular Adept. + +Specifics: The Adept projects a ray that makes a ranged touch attack. +If successful, the target must make a Fortitude save vs. DC of (10 + 1/2 the Adept's class level + the Adept's Charisma modifier). +If the save fails, the target dies instantly. +If the save succeeds, the target takes damage of (3d6 + the Adept's level) instead. + +Use: Selected. + Your faith in the Great Mother has brought you great power - your third eye spews death all around you with the merest glance. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int modifier +Bonus Feats: The Epic Ocular Adept gains a bonus feat every other level after 10th. + +Epic Ocular Adept Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Wisdom, Improved Combat Casting, Planar Turning. + + Divination +Level: Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0 +Components: V, S, F +Casting Time: 1 standard action +Range: Touch +Target: Scroll or book touched +Duration: Instantaneous + +By means of read magic, you can decipher magical inscriptions on objects-books, scrolls, and the like-that would otherwise be unintelligible. This deciphering does not normally invoke the magic contained in the writing, although it may do so in the case of a cursed scroll. Furthermore, once the spell is cast and you have read the magical inscription, you are thereafter able to read that particular writing without recourse to the use of read magic, thusly, it makes the item identified. + +Focus: A clear crystal or mineral prism. + Battlerager + Battleragers + battlerager + (PRESTIGE CLASS) +Dwarven Battleragers, or Kuldjargh (Axe Idiots), are legendary berserkers who can enter a battle frenzy through ritualistic singing. + +They are believed to have been touched by the dwarven gods of war, who taught them that by dying in battle they will return even stronger than before as a just reward. As a consequence, these warriors have no fear of death. + +Battleragers command a grudging (if fearful) respect within dwarven society and are credited with having coined such philosophically complex dwarven maxims as "Head first!" and "If it moves, kill it!" + +Most Battleragers live short, glorious lives. + +- Hit Die: d12. +- Proficiencies: A Battlerager does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Class Feature: Rage +Alignment: Any non-lawful +Race: Dwarven +Feats: Cleave, Endurance, Power Attack +Base Attack Bonus: +5 +Skills: Intimidate (8 ranks), Lore (2 ranks), Perform (2 ranks) + +CLASS FEATURES: + +Level +1: Battle Rage - 1/day (as per Barbarian Rage). + Resist Poison - Bestows a +4 bonus to all Fortitude saving throws vs. poison. + Feat - Skill Focus: Intimidate - Provides a +3 bonus to all skill checks involving Intimidate. +2: Aura of Courage - The Battlerager becomes immune to fear. + Feat - Improved Trip. +3: Battle Rage - 2/day. + Feat - Improved Unarmed Strike. +4: Feat - Great Cleave. + Feat - Reckless Offense. +5: Battle Rage - 3/day. + Natural Armor - The Battlerager's skin hardens, granting a +2 bonus to natural AC. + + Skill Focus (Ride) + Epic Skill Focus (Ride) + Skill Focus (Jump) + Samurai + Samurais + samurai + (BASE CLASS) +Samurai are professional warriors; members of the noble class, trained in the art of warfare. Born into a society which values unswerving loyalty and honour above all else, the Samurai is trained from childhood in a value system that influences every area of life. + +A disgraced or masterless Samurai cut loose from this all-pervading value system is no longer considered a Samurai, but rather a common mercenary fighter - a Ronin with no honour and no standing in society. + +- Alignment Restrictions: Any lawful. +- Hit Die: d10. +- Proficiencies: All simple and martial weapons, plus katana. Medium and light armor. +- Skill Points: 4+ Int Modifier. + +CLASS FEATURES: + +Ancestral Daisho +All Samurai carry two masterwork weapons - a katana and a wakizashi. These weapons have been handed down over generations from the Samurai's ancestors, and protecting them is an important point of honor for the Samurai. Starting at level 4, he can awaken the supernatural abilities latent in the weapons by sacrificing items to enhance them. + + + Warpriest + Warpriests + warpriest + (PRESTIGE CLASS) +Warpriests are fierce, earthy clerics who pray for peace but prepare for war. Their strong wills, powerful personalities and devotion to their deities make them fearsome combatants. + +Clerics make natural warpriests. Other classes must have at least one Cleric level to qualify as warpriests because of the domain requirements. + +- Hit Die: d8. +- Proficiencies: All simple and martial weapons. All types of armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5 +Skills: Persuade (5 ranks). +Feats: Combat Casting. +Class: Cleric. +Domains: At least one of the following: Destruction, Protection, Strength, War. + +CLASS FEATURES: + +Level +1: Rally - Allies within 60 feet who are suffering from any fear effect are allowed an immediate Will saving throw at the DC of the fear effect, with a +1 morale bonus per Warpriest level. +2: Inflame - Provides those who listen a morale bonus on saving throws against any mind influencing effect. The bonus begins at +2 for a 2nd level Warpriest and increases by +2 each even numbered level thereafter. This effect lasts 5 minutes, plus 1 minute per level of the Warpriest. +3: Healing Circle - 1/day (spell-like ability). +6: Fear Aura - 1/day (spell-like ability). +7: Mass Haste - 1/day (spell-like ability). +8: Mass Heal - 1/day (spell-like ability). +9: Fear Aura - 2/day. +10: Implacable Foe - While in use, allies within the radius who take enough damage to become disabled or dying ignore the effects of that damage and continue fighting. Death occurs instantly at -20 hit points. + +BONUS SPELLS + +Every 2 levels the character gains new spells per day as if they had also gained a level in their highest divine caster class. + Epic Samurai + Having become a paragon of the way of Bushido and achieved enlightenment, tales of your bravery and honour have spread far and wide. None dare oppose you or question your will. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Int Modifier. +Bonus Feats: The epic samurai gains a bonus feat every two levels after 20th. +To further improve your Ancestral Daisho ability, you must take the Epic Ancestral Daisho feats. + +Epic Samurai Bonus Feats List: +Armor Skin, Damage Reduction, Devastating Critical, Epic Toughness, Epic Weapon Focus, Epic Prowess, Epic Weapon Specialization, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative, Epic Ancestral Daisho + Ancestral Daisho + Type of Feat: Class +Prerequisite: Level 4 Samurai + +Specifics: All Samurai carry two masterwork weapons - a katana and a wakizashi. These weapons have been handed down over generations from the Samurai's ancestors, and protecting them is an important point of honor for the Samurai. As a Samurai acquires wealth, he can awaken the supernatural abilities latent in the weapons by sacrificing items to enhance them. + +Use: Selected. + +Table of value by level + +4th 2,000 +7th 8,000 +9th 18,000 +11th 32,000 +13th 50,000 +14th 72,000 +15th 98,000 +16th 126,000 +17th 162,000 +18th 200,000 +To further improve your Ancestral Daisho ability, you must take the Epic Ancestral Daisho feats. + + Listen to me, comrades! The evil we face this day is great, but the strength of my patron is with us! Our faith will guide us to victory in battle! + Hear me! Today we partake in glorious battle. With the power of my patron at our sides, we will crush our adversaries! To battle! + Friends! The time for battle has come, and I have called on the strength of my patron to aid us. We will be victorious this day! + Listen to me, comrades! The evil we face this day is great, but the strength of the gods is with us! Our faith will guide us to victory in battle! + Hear me! Today we partake in glorious battle. With the power of the gods at our sides, we will crush our adversaries! To battle! + Friends! The time for battle has come, and I have called on the strength of the gods to aid us. We will be victorious this day! + Rally + Type of Feat: Class. +Prerequisite: Level 1 Warpriest. + +Specifics: A Warpriest who is not currently suffering from a fear effect can use this ability as a standard action. Allies within 60 feet who are suffering from any fear effect are allowed an immediate Will saving throw at the DC of the fear effect, with a +1 morale bonus per Warpriest level. + +Use: Selected. + + Inflame + Type of Feat: Class. +Prerequisite: Level 2 Warpriest. + +Specifics: By giving a stirring speech, the Warpriest provides listeners with a morale bonus on saving throws against mind influencing effects. The bonus begins at +2 for a 2nd level Warpriest and increases by +2 each even numbered level thereafter. This effect lasts for 5 minutes, plus 1 minute per level of the Warpriest. The Warpriest also gains the bonus. + +Use: Selected. + Implacable Foe + Type of Feat: Class. +Prerequisite: Level 10 Warpriest. + +Specifics: At 10th level, the Warpriest can channel so much positive energy to allies within a 100-foot radius that they will continue to fight even though suffering mortal wounds. Using this ability is a move-equivalent action and requires concentration. While in use, allies within the radius who take enough damage to become disabled or dying ignore the effects of that damage and continue fighting. Death occurs instantly at -20 hit points. When use of the ability ends, either because the Warpriest stops concentrating, fails a Concentration check, or becomes disabled (or worse), then the full effects of all damage take immediate effect. + +Use: Selected. + Epic Warpriest + You have become the ultimate expression of the hand of your god - a peerless weapon, wielded from on high. Your armies know no fear and your name is respected and feared throughout the realms. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Int Modifier. +Bonus Feats: The Epic Warpriest gains a bonus feat every other level after 10th + +Epic Warpriest Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Wisdom, Improved Combat Casting, Planar Turning. + Cause Fear + Necromancy [Fear, Mind-Affecting] +Level: Brd 2, Sor/Wiz 2 +Components: V, S, M +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Targets: One living creature per three levels, no two of which can be more than 30 ft. apart +Duration: 1 round/level or 1 round +Saving Throw: Will partial +Spell Resistance: Yes + +This spell functions like cause fear, except that it causes all targeted creatures of less than 6 HD to become frightened. Creatures that make their saving throw are shaken. + +Material Component: A bit of bone from an undead skeleton, zombie, ghoul, ghast, or mummy. + Epic Skill Focus (Jump) + Mighty Rage + Ferocious Prowess + Ninja Spy + Ninja Spies + ninja spy + (PRESTIGE CLASS) +The Ninja Spy is an enigmatic and mysterious character. While most ninja are little more than assassins, the Ninja Spy uses stealth, cunning and mystical powers to accomplish almost any task for their master. + +Appearing and disappearing seemingly at will, the Ninja Spy moves invisibly through enemy ranks. No matter the mission - be it infiltration, sabotage or cold-blooded murder - the presence of this black-garbed shadow of death spells disaster for all who stand in the way. + +Shrouded in secrecy, the Ninja Spy is sworn to keep his or her profession a secret and to protect the identity of other members of their clan. A blind beggar by the roadside, a drunken fighter staggering homeward, a giggling geisha hiding her face - any one of them could be a disguise, hiding the dark and deadly secret identity of the Ninja Spy. + +- Hit Die: d8. +- Proficiencies: A Ninja Spy gains proficiency with shurikens +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + +Alignment Restrictions: Any non-chaotic, non-good. +Skills: Bluff (10 ranks), Hide (10 ranks), Tumble (10 ranks). +Feats: Dodge, Evasion. + +CLASS FEATURES: + +Level +1: Use Poison - The Ninja Spy can apply poison to weapons. + Feat - Weapon Proficiency: Exotic. +2: Feat - Sneak Attack (+1d6). + Feat - Improved Evasion. +3: Feat - Epic Skill Focus: Tumble - Player gains +3 bonus to all skill checks with Tumble. +4: Feat - Hide in Plain Sight. +5: Feat - Sneak Attack (+2d6). +7: Thousand Faces - The Ninja Spy gains the ability to change their appearance at will. +8: Venom Immunity - The Ninja Spy becomes immune to all forms of poison. + Feat - Sneak Attack (+3d6). +9: Feat - Slippery Mind. +10: Improved Invisibility - 1/day (spell-like ability). + Type of Feat: Class. +Prerequisite: Level 7 Ninja Spy. + +Specifics: Using masterful skills of disguise, a Ninja Spy can mask their identity, even altering their appearance to resemble a member of a different race. Use of this skill allows the Ninja Spy to take on the appearance of an Elf, Dwarf, Half-orc, Half-elf or Human. The change is purely cosmetic and no racial feats or bonuses from the race imitated are bestowed through use of this skill. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 7 Ninja Spy. + +Specifics: Using masterful skills of disguise, a Ninja Spy can mask their identity, even altering their overall stature to resemble a member of a smaller race. Use of this skill allows the Ninja Spy to take on the appearance of a Gnome or Halfling. The change is purely cosmetic and no racial feats or bonuses from the race imitated are bestowed through use of this skill. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 7 Ninja Spy. + +Specifics: By using this skill the Ninja Spy can discard their disguise, returning instantly to their normal appearance. + +Use: Selected. + You move like a ghost, sound like the wind, strike like a cobra. Whether hiding in the shadows or disappearing in a crowd, your presence goes unnoticed... until it is too late! + +Hit Die: d8. +Skill Points at Each Additional Level: 6 + Int Modifier. +Bonus Feats: The Epic Ninja Spy gains a bonus feat every four levels after 10th. + +Epic Ninja Spy Bonus Feats: +Epic Reflexes, Epic Skill Focus: Hide, Epic Skill Focus: Move Silently, Great Dexterity, Improved Combat Casting, Improved Sneak Attack, Self-Concealment, Superior Initiative. + Epic Ninja Spy + Thousand Faces - Medium + Thousand Faces - Small + Thousand Faces - Off + Epic Ocular Adept + Thundering Battle Rage + Dancing Lights + Evocation [Light] +Level: Brd 0, Sor/Wiz 0 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Up to four lights, all within a 10-ft.-radius area +Duration: 1 minute (D) +Saving Throw: None +Spell Resistance: No + +You create up to four glowing spheres of light (which look like will-o'-wisps). The dancing lights must stay within a 10-foot-radius area in relation to each other. A light winks out if the distance between you and it exceeds the spell's range. + Mystic Theurge + Mystic Theurges + mystic theurge + (PRESTIGE CLASS) +Blurring the line between divine and arcane, the Mystic Theurge draws power from divine sources and musty tomes alike. While most spellcasters choose but one path to magical power, the Mystic Theurge chooses to walk two roads at once, mastering spells common to both cleric and wizard. This weaving of both the arcane and the divine allows the Mystic Theurge an unparalleled diversity of spells and, in time, a Mystic Theurge can learn to cast almost any spell. + +Mystic theurges are often obsessed with magical lore, and will travel to the ends of the earth to gain access to some new arcane secret or divine insight. + +- Hit Die: d4. +- Proficiencies: A Mystic Theurge does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Lore (6 ranks), Concentration (6 ranks), Spellcraft (6 ranks). +Arcane Spellcasting: Can cast level 2 spells or higher. +Divine Spellcasting: Can cast level 2 spells or higher. + +BONUS SPELLS: + +Each level, the Mystic Theurge gains new spells per day as if they had also gained a level in both their arcane spellcasting class and their divine spellcasting class. No new spells are learned through this ability, however. + Though your knowledge of all matters arcane and divine is second to none, still your thirst for power drives you forward. Your search for the deep secrets of magic continues to lead you to every corner of this world and beyond. + +Hit Die: d4. +Skill Points at Each Additional Level: 2+Int Modifier. +Bonus Feats: The Epic Mystic Theurge gains a bonus feat every four levels after 10th. + +Epic Mystic Theurge Bonus Feats: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting, Planar Turning, Epic Spells. + Epic Mystic Theurge + Skill Focus (Sense Motive) + Epic Skill Focus (Sense Motive) + Skill Focus (Martial Lore) + Epic Skill Focus (Martial Lore) + Type of Feat: Class. +Prerequisite: Level 3 Warpriest. + +Specifics: All friendly creatures within the area of effect are healed for 1d8 Hit Points, +1 point per level of the Warpriest up to a maximum of +20. Healing spells have a reverse effect when used on undead, harming instead of healing them. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 6 Warpriest. + +Specifics: Once per day the Warpriest can project an aura of fear to a radius of 20 feet. The effect lasts for 1 round per Warpriest level. Foes within the area of effect must make a Will save (DC 10 + Warpriest level + Cha bonus) or be affected as if by a fear spell. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 7 Warpriest. + +Specifics: All allies within the area of effect gain 1 extra action per round and have their movement speed increased by 50%. + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 9 Warpriest. + +Specifics: All allies within the area of effect are restored to full Hit Points. Healing spells have a reverse effect on undead, harming instead of healing them (undead are reduced to 1d4 Hit Points with this spell). + +Use: Selected. + Type of Feat: Class. +Prerequisite: Level 9 Warpriest. + +Specifics: Twice per day, the Warpriest can project an aura of fear to a radius of 20 feet. The effect lasts for 1 round per Warpriest level. Foes within the area of effect must make a Will save (DC 10 + Warpriest level + Cha bonus) or be affected as if by a fear spell. + +Use: Selected. + Fear Aura + Sobriety + Type of Feat: Class. +Prerequisite: Level 8 Battlerager. + +Specifics: The Epic Battlerager receives a +1 attack bonus and a +1 bonus to damage while wielding a melee weapon. + +Use: Automatic. + Type of Feat: General. +Prerequisite: Strength 21+, Constitution 21+, Greater Rage. +(NOTE: This feat does not actually require greater rage for purposes of selecting, only normal rage. HOWEVER, THIS FEAT WILL DO NOTHING if you do not have 15+ added barbarian/battlerager/<barbarian PrC> together). + +Specifics: When the Epic Battlerager enters a rage, they gain a +8 bonus to Strength and Constitution, and a +4 morale bonus to Will saves. These bonuses replace the normal rage bonuses. + +Use: Automatic. + Transmutation +Level: Wit 0 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates (harmless) +Spell Resistance: Yes (harmless) + +With a touch you immediately and completely eliminate the effects of inebriation from one creature, regardless of the amount of alcohol consumed. The target of the spell becomes completely sober. All the effects of alcohol are removed, leaving the subject clear-headed and lucid. If applied to someone with a hangover from drinking, this spell completely alleviates it as well. Sobriety does not affect poisons or drugs other than alcohol. + + Epic Ancestral Daisho I + Type of Feat: Epic. +Prerequisite: 21 Samurai Levels, 19 Wisdom. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 2,420,000 gp. + +Use: Automatic. + Epic Ancestral Daisho II + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho I. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 2,880,000 gp. + +Use: Automatic. + Epic Ancestral Daisho III + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho II. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 3,380,000 gp. + +Use: Automatic. + Epic Ancestral Daisho IV + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho III. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 3,920,000 gp. + +Use: Automatic. + Epic Ancestral Daisho V + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho IV. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 4,500,000 gp. + +Use: Automatic. + Epic Ancestral Daisho VI + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho V. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 5,120,000 gp. + +Use: Automatic. + Epic Ancestral Daisho VII + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho VI. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 5,780,000 gp. + +Use: Automatic. + Epic Ancestral Daisho VIII + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho VII. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 6,480,000 gp. + +Use: Automatic. + Epic Ancestral Daisho IX + Type of Feat: Epic. +Prerequisite: Epic Ancestral Daisho VIII. + +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 7,220,000 gp. + +Use: Automatic. + Epic Ancestral Daisho X + Type of Feat: Epic +Prerequisite: Epic Ancestral Daisho IX +Specifics: This increases the maximum total value of the samurai's ancestral weapons to 8,000,000 gp. + +Use: Automatic. + Morninglord of Lathander + Morninglords of Lathander + morninglord of Lathander + (PRESTIGE CLASS) +Morninglords are, in many ways, the epitome of the class cleric archetype--they are kind healers and advisors, stalwart protectors, and implacable foes of the undead. Because morninglords believe it is their duty to bring Lathander's light to all the dark places of the world, they often travel the breadth of Faerun, preaching the glories of their god to any who will listen and smiting his foes when they appear. + +- Hit Die: d8. +- Proficiencies: A Morninglord of Lathander does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any good. +Skills: Craft Weapon 4 ranks, Craft Armor 4 ranks, Lore 8 ranks, Persuade 7 ranks. +Feats: Extra Turning. +Spellcasting: Able to cast 3rd level divine spells. +Special: Must worship Lathander. (Clerics must have two of Good, Nobility, Protection, Renewal, Sun or Strength domains) + +CLASS FEATURES: + +Level +1: Bane of the Restless - the character's Morninglord of Lathander levels stack with her cleric and paladin levels for the purposes of turning undead. + Lathander's Light: Whenever the character casts a spell with the light descriptor, its area is doubled. +2: Creative Fire - the character gains a bonus equal to his morninglord level to all craft and perform checks. +3: Daylight - the character may cast a Daylight spell once per day at her caster level. +4: Searing Ray - the character may cast a searing ray spell once per day at her caster level. +5: Greater Turning - the character may perform a greater turning, which is like a normal turning except that the undead creatures that would be turned are destroyed instead, once per day plus one for every 4 additional morninglord levels. +6: Blessing of Dawn - +2 to Will Saves for 1 minute. Only works when the sun is visible to the morninglord. +7: Maximize Turning - Once per day, the morninglord may automatically achieve the maximum possible result on a turning damage roll. +8: Rejuvenation of the Morn - If the character prays faithfully, undisturbed for one hour (game time, not real time), he receives the benefits of the following spells on himself: Remove Disease, Lesser Restoration, Neutralize Poison, and Cure Serious Wounds. +10: Aura of Radiance - The character gains Darkvision and a +2 dodge bonus to Armor Class against attacks from undead creatures. + +BONUS SPELLS + +Upon gaining a level in Morninglord of Lathander, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. + Greater Turning + Type of Feat: Class +Prerequisite: Morninglord of Lathander +Specifics: You can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. The morninglord gains the use of this feat once per day at 5th level, and every four levels thereafter, extending into epic levels. + Maximize Turning + Type of Feat: Class +Prerequisite: Morninglord of Lathander +Specifics: Once per day, the Morninglord of Lathander may automatically achieve the maximum possible result on a Turn Undead damage roll. + Bane of the Restless + Type of Feat: Class +Prerequisite: Morninglord of Lathander level 1. +Specifics: the character's Morninglord of Lathander levels stack with her levels in any other class that grants the ability to turn undead for the purposes of turning attempts. +Use: Automatic. + Creative Fire + Type of Feat: Class +Prerequisite: Morninglord of Lathander level 2. +Specifics: Morninglords are creative, expressive people, much like their god. At second level, the character gains a bonus equal to her Morninglord of Lathander level on all craft and perform checks. +Use: Automatic. + Searing Ray + Type of Feat: Class +Prerequisite: Morninglord of Lathander level 4. +Specifics: At 4th level, a Morninglord of Lathander may use Searing Light once per day (caster level equals Morninglord of Lathander's divine caster level). If this ability is used against undead, the damage increases as if the Empower Spell feat had been applied. +Use: Selected. + Blessing of Dawn + Type of Feat: Class. +Prerequisite: Morninglord of Lathander level 6. +Specifics: The sight of the morning sun is an inspirational vision for all morninglords. Beginning at 6th level, a Morninglord of Lathander gains a +2 morale bonus on Will saves from sunrise until noon. This ability is only in effect while she can see the sun; the effect is suppressed any time she is deprived the sight of it during this period. + Rejuvenation of Morn + Type of Feat: Class +Prerequisite: Morninglord of Lathander level 8. +Specifics: Dawn is a powerful symbol of birth and renewal. Once per day, the morninglord of at least 8th level may spend one interrupted hour before dawn praying to Lathander. As soon as the sun rises after the prayer ritual, she gains the benefit of a Neutralize Poison, Cure Disease, and Restoration for herself and her entire party. All party members are also healed 1d6 + morninglord level in hitpoints. +Use: Selected. The character must not move or cast spells during the prayer, which must occur one hour before dawn. + Aura of Radiance + Type of Feat: Class +Prerequisite: Morninglord of Lathander level 10. +Specifics: When the Morninglord of Lathander reaches 10th level, the light of Lathander shines perpetually upon her. No matter how dark it is, the Morninglord sees as though the conditions were identical to outdoors at sunrise. This ability functions like darkvision, except that the morninglord also sees in color. The morninglord also gains a +2 dodge bonus to Armor Class against attacks from undead creatures. + Epic Morninglord of Lathander + Lathander guides the Epic Morninglord on her life journey. She has ascended through the ranks of holy warriors to become a symbol of Lathander's might. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Int Modifier. +Bonus Feats: The Epic Morninglord of Lathander gains a bonus feat every three levels. +Special: + The Epic Morninglord of Lathander continues to gain an additional Greater Turning ability every four levels after level 9. + +Epic Morninglord of Lathander Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Bonus Domain Power, Epic Spell Focus, Epic Spell Penetration, Great Charisma, Great Wisdom, Improved Combat Casting, Planar Turning. + Daylight + Type of Feat: Class +Prerequisite: Morninglord of Lathander level 3. +Specifics: At 2nd level, a Morninglord of Lathander may use Daylight once per day (caster level equals Morninglord of Lathander's divine caster level). +Use: Selected. + Keen Intellect + Type of Feat: General +Prerequisite: Human*, 1st level only +Specifics: You may use your Intelligence modifier instead of your Wisdom modifier when making Heal, Sense Motive, or Spot checks. You may also use your Intelligence modifier instead of Wisdom when making a Will saving throw. + +*This is a Kara-Tur Regional feat and as such is only for baseline humans. +Use: Automatic + Vremyonni Training + Type of Feat: General +Prerequisite: Human, able to cast 1st level spells +Specifics: You gain a +2 bonus on Lore and Spellcraft checks. +Use: Automatic + Force Orb + Caster Level(s): Sorc/Wiz 4 +Evocation [Force] +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single. +Duration: Instant +Save: Fort half or Reflex half, see text +Spell Resistance: Yes + +The caster targets a single creature with a force orb. The orb deals 1d6/lvl dmg (max 10d6). If the orb misses, it explodes, dealing two damage per dice in a 10 foot area, Reflex half. + Cultist of the Shattered Peaks + Cultists of the Shattered Peaks + cultist of the Shattered Peaks + (PRESTIGE CLASS) +The Cult of the Shattered Peak is a highly secretive soceity whose members are all direct descendants of the Netherese. Cult cells are scattered all across Faerun, but the majority are concentrated within and around the former boundaries of Netheril. Many cultists live among the Bedine tribes of the Anauroch and the folk of the North and Tun. Smaller cells operate across the Western Heartlands, monitoring Netherese ruins both known and unknown. + +Most of the tales about secret Netherese cults depict their members as power-mad wizards bent on raising the Empire of Magic once again, or exploiting its secrets for personal gain. But the Cult of the Shattered Peak bears no resemblance to the cult in these stories, since its membership includes not a single arcane spellcaster. The members of this cult recall the hubris of Netheril and its citizens oppression of those they viewed as "lesser races", and they seek to ensure that the ways of old Netheril remain dead and buried. To that end, they employ a variety of tactics - spreading misinformation, discrediting scholars who get to close to resurrecting some aspect of Netherese life, and even outright assassination, if necessary. Their methods may be ruthless at times, but the cultists firmly believe that they are working toward the greater good. + +- Hit Die: d6 +- Proficiencies: A Cultist of the Shattered Peaks is proficient with all simple and martial weapons, as well as with light armor. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5 +Skills: Disable Trap 4 ranks, Lore 4 ranks +Race: Human +Special: Sneak attack +1d6 +Special: You may not have any levels in an arcane spellcasting class + +CLASS FEATURES: + +Level +1: Spellcasting - Cast a small number of spells from the abjuration and enchantment schools + Ominous Presence - Class level to Bluff and Intimidate + Zeal - +1 bonus on saving throws against arcane spells and effects +2: Sneak Attack 1d6 +3: Smite Mage - Once per day, add Charisma bonus to attack, and deal 1 point of damage per cultist level to an arcane spellcaster +4: Sneak Attack 2d6 +5: Death Attack - As assassin + Smite Mage + Type of Feat: Class +Prerequisite: Cultist of the Shattered Peak 3 +Specifics: Starting at 3rd level, you can attempt to smite an arcane spellcaster with one normal melee attack once per day. You add your Charisma bonus (if any) to your attack roll, and you deal an extra 1 point of damage per cultist level you possess on a successful attack. If you accidentally smite a creature that is not an arcane spellcaster, the smite has no effect, but the ability is still used up for that day. +Use: Selected + Favored of the Zulkirs + Type of Feat: Vile +Prerequisite: Red Wizard 5th level, Corrupt Spell Focus +Specifics: When you cast a corrupted spell, the ability damage you take is reduced by 1 point. +Use: Automatic + Divine Song: Bull's Strength + Duration: 1 Hour / Level + +Strength of all allies is increased by 1d4+1. + Divine Song: Cure Moderate Wounds + Duration: Instant +Save: Will 1/2 + +All allies are healed for 2d8 points of damage, +1 point per caster level (to a maximum of +10). Healing spells have a reverse effect on undead, harming instead of healing them. + Divine Song: Eagle's Splendor + Duration: 1 Hour / Level + +Charisma of all allies is increased by 1d4+1. + Divine Song: Endurance + Duration: 1 Hour / Level + +Constitution of all allies is increased by 1d4+1. + Divine Song: Fox's Cunning + Duration: 1 Hour / Level + +Intelligence of all allies is increased by 1d4+1. + Divine Song: Lesser Restoration + Duration: Instant + +Removes all magical, extraordinary, and supernatural effects that apply a penalty to ability scores, AC, attack and damage rolls, spell resistance, and saving throws. Will not remove the effects of a curse or a disease. + Divine Song: Owl's Wisdom + Duration: 1 Hour / Level + +Wisdom of all allies is increased by 1d4+1. + Divine Song: Clairaudience / Clairvoyance + Duration: 1 round / level + +You and your allies gain a +10 bonus to all Spot and Listen checks. + Divine Song: Clarity + Duration: 5 Rounds + 1 Round / Level + +This song removes the effects of Daze, Sleep, Confusion, Stun, and Charm, and protects against all mind-affecting effects until it expires. For every effect removed by the song, the target creature sustains 1 point of damage. + Divine Song: Cure Serious Wounds + Duration: Instant +Save: Will 1/2 + +You and your allies are healed for 3d8 points of damage, +1 point per caster level (to a maximum of +15). Healing spells have a reverse effect on undead, harming instead of healing them. + Divine Song: Negative Energy Protection + Duration: 1 Turn / Level + +You and your allies are rendered immune to all negative energy attacks, including supernatural ability damage and level drains. + Divine Song: Prayer + Duration: 1 Round / Level + +You and your allies within the area of effect gain +1 to attack and damage rolls, skill checks, and saving throws. Enemies receive -1 penalties to the same. + Divine Song: Protection from Elements + Duration: 24 Hours + +You and your allies gain damage resistance 30/- against all elemental forms of damage. The song effect ends after absorbing 40 points of damage from any single elemental type. + Divine Song: Remove Curse + Duration: Instant + +All curses and curse effects are removed from you and your allies. + Divine Song: Cure Critical Wounds + Duration: Instant +Save: Will 1/2 + +You and your allies are healed for 4d8 points of damage, +1 point per caster level (to a maximum of +20). Healing spells have a reverse effect on undead, harming instead of healing them. + Divine Song: Death Ward + Duration: 1 Hour / Level + +You and your allies become immune to any death spells, spell-like abilities, and effects. + Divine Song: Freedom of Movement + Duration: 1 Turn / Level + +You and your allies become immune to paralysis, slow, and entanglement spells and effects. + Divine Song: Panacea + Duration: Instant +Save: Will half + +This song channels positive energy into a creature to wipe away afflictions. It immediately ends any of the following effects: blinded, confused, dazed, deafened, diseased, frightened, paralyzed, poisoned, sleep, and stunned. It also cures 1d8 points of damage +1 per caster level (maximum 1d8+20). Used against undead, panacea deals damage instead of curing it (with a will save for half), but has no other effect. + Divine Song: Restoration + Duration: Instant + +Removes all magical, extraordinary and supernatural effects that apply a penalty to ability scores, Armor Class, attack and damage rolls, spell resistance, saving throws and damage immunity. This song also removes all level drain, blindness and deafness effects. Will not remove the effects of a curse or a disease. + Divine Song: Stoneskin + Duration: 1 Hour / Level + +This song grants you and your allies damage reduction 10/+5. The song absorbs 10 points of melee damage per caster level, to a maximum of 100, before collapsing. + Divine Song: True Seeing + Duration: 1 Turn / Level + +You and your allies can see through Sanctuary and Invisibility effects, and automatically spot hiding opponents. + Divine Song: Monstrous Regeneration + Duration: 1 Round / 2 Caster Levels + +For the duration of the song, you and your allies gain the ability to regenerate 3 Hit Points every round. + Divine Song: Raise Dead + Duration: Instant + +Returns corpses of fallen allies to life. The raised characters returns to life with only 1 Hit Point. + Divine Song: Spell Resistance + Duration: 1 Turn / Level + +You and your allies have your spell resistance set to 12, +1 per caster level. If you already have a higher spell resistance, this song has no effect. + Alienist + Alienists + alienist + (PRESTIGE CLASS) +Alienists deal with powers and entities from terrifyingly remote reaches of space and time. For them, magical power is the triumph of the mind over the rude boundaries of dimension, distance, and often, sanity. With knowledge and determination, they pierce the barrier at the edge of time itself. If the Far Realm, outside of time, Herculean minds drift, absorbed in contemplations of madness. Unspeakable beings whisper terrifying secrets to those who dare communication. These secrets were not meant for mortals, but the alienist plunges into abysses of chaos and entropy that would blast a weaker mind. An alienist's mad certainty is sometimes strong enough to sway others to believe in her own future transcendence. + +- Hit Die: d4. +- Proficiencies: An Alienist does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Lore 8 ranks. +Feats: Alertness. +Spellcasting: Able to cast 3rd level arcane spells. +Special: Prior contact with an alienist or a pseudonatural creature. + +CLASS FEATURES: + +Level +1: Summon Alien - when casting any summon monster spell, Alienist summons "pseudonatural" version of a creature. +2: Alien blessing - +1 insight bonus on all saving throws, but permanently loses 2 points of Wisdom. +3: Metamagic secret - bonus metamagic feat. +4: Mad certainty - -2 penalty to saving throws, attack rolls, and Charisma based skill and ability checks against specified kind of creatures. +5: Pseudonatural familiar - Alienists familiar gains the pseudonatural template. +6: Extra summoning - once pre day Alienist can cast summon monster spell at her highest spell level. +7: Metamagic secret - bonus metamagic feat. +8: Insane certainty - penalties increase to -6. +9: Timeless secret - The Alienist learns the secret of perpetual youth. She no longer suffers ability penalties for aging and cannot be magically aged. +10: Transcendence - The Alienist transcends her mortal form and becomes an alien creature. Her type changes to "outsider," which means (among other things) that she is no longer affected by spells the specifically target humanoids, such as charm person, but she can be hedged out by a magic circle spell against her alignment. Additionally, the alienist gains damage reduction 20/+1 and electricity resistance 20. + +BONUS SPELLS + +Upon gaining a level in Alienist, the character gains new spells per day as if he had also gained a level in his highest arcane caster class. He does not learn any new spells through his abilities. + Summon Alien + Type of Feat: Class +Prerequisite: Alienist 1 + +When an alienist casts any summon creature spell, she summons a "pseudonatural" version of a creature. This adds the pseudonatural template to the summoned creature (see Pseudonatural Creatures below). If the selected creature would normally be celestial of fiendish, the pseudonatural template replaces that template. + +Pseudonatural Creatures: +Pseudonatural creatures dwell past the eons that lie between the stars, between the planes as we know them, nestled in far realms of insanity. When summoned to the Material Plane they often take the form of, and emulate the abilities of familiar creatures, though they are more gruesome in appearance than their earthly counterparts. Alternatively, they may appear in a manner more consistent with their origins: A mass of writhing tentacles is a favorite, although other terrible forms are always possible. + +A pseudonatural creature retains all the special qualities of the base creature and also gains the following. + +True Strike (Su): Once per day, the creature can make a normal attack with a +20 insight modifier on a single attack roll. The creature is not affected by the miss chance that applies to attacks against a concealed target. + + - Electricity and acid resistance (see the table below). + - Damage reduction (see the table below). + - SR equal to double the creature's HD (maximum 25). + +Hit Dice Electricity, Acid Damage + Resistance Reduction +1-3 5 - +4-7 10 5/+1 +8-11 15 5/+2 +12+ 20 10/+3 + +If the base creature already has one or more of these special qualities, use the better value. + +Alternative Form (Su) +At will, a pseudonatural creature can take the form of a grotesque, tentacled mass, but all its abilities remain unchanged despite the alien appearance. Changing shape is a standard action. Other creatures receive a -1 morale penalty to their attack rolls against pseudonatural creatures in this alternate form. + +Saves +Same as the base creature. + +Abilities +Same as the base creature, but Intelligence is at least 3. + +Skills +Same as the base creature. + +Feats +Same as the base creature. + Alien Blessing + Type of Feat: Class +Prerequisite: Alienist 2 + +An alienist applies a +1 insight bonus on all saving throws, but she permanently loses 2 points of Wisdom. + Mad Certainty + Type of Feat: Class +Prerequisite: Alienist 4 + +Constantly dwelling on entities beyond the reach of normal space and time is mentally corrosive, and the alienist's mind begins to fracture. She develops a phobia against a specified kind of creature, suffering a -2 penalty to saving throws, attack rolls, and Charisma based skill and ability checks in regard to these creatures. + Pseudonatural familiar + Type of Feat: Class +Prerequisite: Alienist 5 + +On reaching 5th level, the alienist's familiar, if any, gains the pseudonatural template in addition to the powers and abilities normal for a familiar of the appropriate level. This does not replace the familiar-the original slowly takes on pseudonatural aspects, which become fully active at this point. From this point on, newly summoned familiars already posses the pseudonatural template. + Extra Summoning + Type of Feat: Class +Prerequisite: Alienist 6 + +From 6th level on, the alienist gains one extra use of summon creature spell at her highest spell level. As the alienist becomes able to learn higher-level spells, she can summon more powerful creatures. + Insane Certainty + Type of Feat: Class +Prerequisite: Alienist 8 + +At 8th level, the alienist's mad certainty crystallizes into truly chilling mania. Her phobia likewise intensifies. All penalties and bonuses listed under mad certainty for the selected creature increase to -6. + Timeless Body + Type of Feat: Class +Prerequisite: Alienist 9 + +At 9th level, the alienist learns the secret of perpetual youth. She no longer suffers ability penalties for aging and cannot be magically aged. Any penalties she may have already suffered, however, remain in place. Bonuses still accrue, but the alienist is stolen away by horrible entities when her time is up, and she is never seen again. + Transcendence + Type of Feat: Class +Prerequisite: Alienist 10 + +At 10th level, the alienist, through long association with alien entities and intense study of insane secrets, transcends her mortal form and becomes an alien creature. Her type changes to "outsider," which means (among other things) that she is no longer affected by spells the specifically target humanoids, such as charm person, but she can be hedged out by a magic circle spell against her alignment. Additionally, the alienist gains damage reduction 20/+1 and electricity resistance 20. + +Upon achieving transcendence, the alienist's appearance undergoes a minor physical change, usually growing a tentacle or other strange addition or subtraction, such as an extra appendage, organ, eye, or enigmatic lump. The alienist can hide this abnormality in a robe or hood, but the alien growth is not under the alienist's control and sometimes moves, twitches, opens, or otherwise animates of its own accord. + +Anyone who shares the alienist's predilection for study of the Far Realms immediately recognizes her transcendent nature, and she gains a +2 circumstance modifier on all Charisma-based skill and ability checks when interacting with such beings. She gains a +2 circumstance modifier on Intimidation checks against all other creatures to whom she reveals her abnormal nature. + +Implementation notes: if character is not wearing anything in head inventory slot, she gains bonus +2 to all charisma based skills. + Phobia + Alienist develops a phobia against a specified kind of creature, suffering a -2 penalty to saving throws, attack rolls, and Charisma based skill and ability checks in regard to these creatures. At level 8 those penalties increase to -6. + Phobia (Aberration) + Phobia (Animal) + Phobia (Beast) + Phobia (Construct) + Phobia (Dragon) + Phobia (Goblinoid) + Phobia (Monstrous Humanoid) + Phobia (Orc) + Phobia (Reptilian Humanoid) + Phobia (Elemental) + Phobia (Fey) + Phobia (Giant) + Phobia (Magical Beast) + Phobia (Shapechanger) + Phobia (Undead) + Phobia (Vermin) + Tenser's Floating Disk + Evocation [Force] +Level: Sor/Wiz 1 +Components: V, S, M +Casting Time: 1 action +Range: Close (25' + 5'/2 levels) +Effect: 3 foot diameter disk of force +Duration: 1 hour per caster level +Saving Throw: None +Spell Resistance: No + +The caster creates a slightly concave circular plane of force that will follow him carrying what is placed upon it. The disk can hold 100 pounds of weight per caster level (if used to transport a liquid, the capacity is 2 gallons). The disk floats approximately 3 feet above the ground and 5 feet behind the caster at all times and remains level. Some adjustment can occur due to stairs or other consideration (concentration necessary for caster to direct disk), but the disk will remain level and cannot change in size, so that tight steep shaft might not be accessibly by the disk. + +The disk will wink out of existence when the spell duration expires, returning all items to casters inventory. The disk moves at 30 feet per round, and the spell also ends if the caster moves away from the disk further than the maximum range of the spell. The caster needs to assure a stable path for the spell, as the disk will wink out if the floor suddenly drops away beneath it. + +Material Component: A drop of mercury. + Tenser's Floating Disk (1) + Tenser's Floating Disk (10) + Wolfskin + Transmutation +Level: Drd 2, Rgr 3 +Components: V, S, F +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 minute/level (D) +Saving Throw: None +Spell Resistance: No (harmless) + +You take the shape of a normal wolf as if you had the wild shape ability of +a 5th-level druid. + +Focus: The skin of a wolf, dire wolf, werewolf, worg, or winter wolf. The +skin melds with your body while the spell is in effect, and it returns to +normal when you assume your own shape. + Wolfskin (2) + True Casting + Divination +Level: Sor/Wiz 1 +Components: V, S +Range: Personal +Target: You +Duration: One spell + +You focus your magic deep in your soul until it becomes a torrent that must be unleashed. + +Your next single spell (if it is cast before the end of the next round) gains a +10 insight bonus on any caster level check made to overcome spell resistance. + Mass Spell Resistance + Abjuration +Level: Clr 7 +Components: V, S, DF +Range: Short +Target: One creature/level, no two of which are more than 30 ft. apart +Duration: 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Wrapping your allies in protective magic, you give them the ability to shrug off spells. + +The affected creatures gain spell resistance equal to 12 + your caster level. + Mass Spell Resistance (13) + Mass Spell Resistance (20) + Magic Stone + School: Transmutation +Level: Clr 1, Drd 1, Earth 1 +Components: V, S, DF +Range: Touch +Targets: Up to three pebbles touched +Duration: 30 minutes or until discharged +Saving Throw: Will negates (harmless, object) +Spell Resistance: Yes (harmless, object) + +You transmute as many as three pebbles, which can be no larger than sling bullets, so that they strike with great force when thrown or slung. If hurled, they have a range increment of 20 feet. If slung, treat them as sling bullets (range increment 50 feet). The spell gives them a +1 enhancement bonus on attack and damage rolls. The user of the stones makes a normal ranged attack. Each stone that hits deals 1d6+1 points of damage (including the spell's enhancement bonus), or 2d6+2 points against undead. + Magic Stone (2) + Control Weather + Control Weather: Rain + Control Weather: Snow + Control Weather: Clear + Caster Level(s): Air 7, Clr 7, Drd 7, Sor/Wiz 7 +Innate Level: 7 +School: Transmutation +Casting Time: 10 minutes; see text +Component(s): Verbal, Somatic +Range: Range: The current area +Area: The current area; see text +Duration: 4d12 hours; see text +Additional Counter Spells: +Saving Throw: None +Spell Resistance: No + +You change the weather in the local area. It takes 10 minutes to cast the spell and then the effects manifest. You can call forth various weather, including changing it to Snow, Rain, or making the weather clear. + +Apart from the few spells that rely upon certain weather conditions, this spell provides purely visual effects. + +A druid casting this spell doubles the duration. + Control Weather (13) + Summon Undead I (2) + Summon Undead II (2) + Summon Undead III (5) + Summon Undead IV (7) + Summon Undead V (9) + Close Wounds (5) + Revivify (9) + Bless Water (1) + Calm Emotions (3) + Repulsion (13) + Holy Aura (15) + True Resurrection (17) + Foresight (17) + Disguise Self (2) + Alter Self (3) + Vision Of Heaven (2) + Sword Of Conscience (7) + Obscuring Mist (2) + Greater Command (9) + Command (2) + Polar Ray (15) + Scrying (7) + Dragon Ally (13) + Crushing Despair (5) + Halt Undead (5) + Eyebite (11) + Song Of Discord (9) + Fire In The Blood (9) + Vile Death (17) + Plague Of Undead (17) + Greater Scrying (11) + Discern Location (15) + Locate Creature (7) + Locate Object (3) + Arcane Eye (7) + Obscure Object (3) + Sequester (13) + Shield Other (3) + Addiction: Terran Brandy + Addiction: Mushroom Powder + Addiction: Vodare + Addiction: Agony + Scry on Familiar + Type of Feat: General +Prerequisite: Summon Familiar + +If the master is 13th level or higher, he may scry on his familiar (as if casting the scrying spell) once per day. + +Use: Selected + PnP Familiar + Type of Feat: General +Prerequisite: Summon Familiar + +This feat is used to signal to your familiar that they should hide somewhere on your person, in a pocket or similar place. While they are hidden, they cannot be damaged or killed. + +If the master is 13th level or higher, he may scry on his familiar (as if casting the scrying spell) once per day. + +Use: Selected + Barbarian Rage + Rage Mage + Rage Mages + rage mage + (PRESTIGE CLASS) +At first, it seems like a contradiction -- an arcane spellcaster that "loses herself" in a blind fury. Yet, the rage mage makes for an interesting case, since her approach to magic is based on the primal passion of magic more than the studious quasi-scientific approach. + +A rage mage taps into the primal essence of magic, using her own natural anger and frenzy to channel the arcane power in flashy, flamboyant ways. Like the barbarian, the rage mage is often the product of a less civilized society. All rage mages must have at least some background as a barbarian (or some other class that grants a rage or frenzy ability), as well as training as a wizard, sorcerer, or -- very rarely -- a bard. + +Rage mages are usually found working with barbarians. They tend to shy away from traditional spellcasters and avoid the colleges and guilds where such individuals usually gather. + +- Hit Die: d8. +- Proficiencies: Rage mages gain no proficiency with any weapon or armor. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +To qualify to become a rage mage, a character must fulfill all the following criteria. + +Alignment: Any nonlawful. +Base Attack Bonus: +4. +Feat: Combat Casting. +Spells: Able to cast 2nd-level arcane spells. +Special: Rage or frenzy ability. + +CLASS FEATURES: + +Level +1: Spell Rage 1/day - When casting a spell from abjuration, conjuration, evocation, necromancy or transmutation school while in a rage, the rage mage uses her character level as her caster level. Temporarily takes -2 penalty to Armor Class. At the end of the rage, the character is fatigued. +2: Overcome Spell Failure - arcane spell failure reduced by 10% while wearing light or medium armor. +3: Rage +1 use/day - additional use of rage ability. +4: - +5: Spell Rage 2/day + Angry Spell - +2 bonus to the save DC for spells form abjuration, conjuration, evocation, necromancy or transmutation school. +6: - +7: Spell Fury - sudden empower spell usable once during each rage. +8: Rage +1 use/day - additional use of rage ability. +9: Tireless Rage - no longer fatigued at the end of the rage. +10: Warrior Cry - the character receives benefits of the Tenser's Transformation spell, but without losing her spellcasting ability, 1/day. + Spell Rage 3/day + +BONUS SPELLS + +Every other level in Rage Mage, the character gains new spells per day as if they had also gained a level in their highest Arcane spellcasting class. No new spells are learned through this ability, however. + Spell Rage (Ex) + A rage mage can cast spells while in a rage. When she casts a spell of the abjuration, conjuration, evocation, necromancy, or transmutation school while in a rage, the rage mage uses her character level as her caster level. This ability only works when the rage mage is in a spell rage. + +While in a spell rage, a rage mage becomes reckless and loses her some of her ability to defend herself. She temporarily takes a -2 penalty to Armor Class. + +Unlike with a barbarian's rage, a rage mage can use any type of skill or feat while raging. A fit of rage lasts for a number of rounds equal to 3 + the character's Constitution modifier. A rage mage can end her rage voluntarily. At the end of the rage, the character is fatigued (-2 Strength, -2 Dexterity, can't charge or run) for the duration of the current encounter (unless the rage mage is 10th level, when this limitation no longer applies). A rage mage can only fly into a rage once per encounter, and only a certain number of times per day (determined by level). Entering a rage takes no time itself, but a rage mage can only do it during her action, not in response to somebody else's action. + Overcome Spell Failure (Ex) + At 2nd level, a rage mage learns to ignore some of the restrictive nature of armor. Her arcane spell failure chance when wearing light or medium armor decreases by 10%. + Angry Spell (Ex) + Beginning at 5th level, when a rage mage casts a spell of the abjuration, conjuration, evocation, necromancy, or transmutation school while raging, the save DC for the spell increases by +2. At 10th level, this increase becomes +4. + Spell Fury (Sp) + Upon reaching 7th level, a rage mage can empower one spell* (as if she had used the Empower Spell feat), but without adjusting the spell's level or casting time. She may use this ability once during each rage. + +*NOTE: According to the source book this should be "quicken one spell of 4th level or lower", but it's probably not possible in NWN. + Tireless Rage (Ex) + At 9th level and higher, a rage mage no longer becomes fatigued at the end of her rage. + Warrior Cry (Sp) + A 10th-level rage mage may scream out a warrior's cry once per day as a free action on her turn and gain the benefits of the Tenser's transformation spell, with one exception: She does not lose her spellcasting ability for the duration of this effect. The rage mage's caster level for the purpose of this effect is equal to her character level. + Dangerous predators of the northern reaches, winter wolves pursue their prey relentlessly. Their breath is said to be cold enough to shatter stones. + +Skills: Hide 6, Listen 6, Move Silently 6, Spot 6 +Feats: Alertness, Darkvision +Special: + Master level + 1: Cone of Frost 1x day + 5: Cone of Frost 2x day + 10: Cone of Frost 2x day, Fear Howl 1x day + 15: Cone of Frost 3x day, Fear Howl 1x day + 20: Cone of Frost 3x day, Fear Howl 1x day, Dodge + 25: Cone of Frost 4x day, Fear Howl 1x day + 30: Cone of Frost 4x day, Fear Howl 2x day + 35: Cone of Frost 5x day, Fear Howl 2x day + 40: Cone of Frost 5x day, Fear Howl 3x day + These snakes are not common, but are found in the forests and marshes of Cormyr. They are dangerous when approached, and at times can be found in groups, though the reason for this is not known. + +Skills: Hide 6, Listen 4, Move Silently 6, Spot 4 +Feats: Improved Initiative, Weapon Finesse +Special: + Master level + 5: Poison Bolt 1x day + 10: Poison Bolt 2x day + 15: Poison Bolt 3x day + 20: Poison Bolt 4x day + 25: Poison Bolt 5x day + 30: Poison Bolt 6x day + 35: Poison Bolt 7x day + 40: Poison Bolt 8x day + Worgs are powerful wolves with an evil disposition and an uncanny intelligence. They are sometimes found with goblins, whom they serve as mounts and guardians. + +Skills: Hide 5, Listen 6, Move Silently 5, Spot 6 +Feats: Alertness, Darkvision, Weapon Specialization (creature) +Special: + Master level + 10: Fear Howl 1x day + 20: Fear Howl 2x day + 30: Fear Howl 3x day + 40: Fear Howl 4x day + An intelligent, predatory canine with limited teleportation abilities, Blink Dogs hunt in packs, 'blinking' randomly until they surround their prey. + +Skills: Hide 6, Listen 6, Spot 6 +Feats: Darkvision, Weapon Specialization (creature), Iron Will +Special: + Master level + 5: Dodge + 10: Mobility + 15: Toughness + 20: Spring Attack + 25: Epic Will + 30: Epic Toughness I + 35: - + 40: - + As their name suggests, Stink Beetles defend themselves by emitting a noxious gas intended to render their assailants unconscious. + +Skills: Listen 6, Spot 6 +Feats: Darkvision +Special: + Master level + 1: Stink Cloud 1x day + 5: Stink Cloud 2x day, Stinking Fumes 1x day + 10: Stink Cloud 3x day, Stinking Fumes 1x day,Tumble 5 + 15: Stink Cloud 3x day, Stinking Fumes 2x day + 20: Stink Cloud 4x day, Stinking Fumes 2x day,Tumble 10 + 25: Stink Cloud 4x day, Stinking Fumes 3x day + 30: Stink Cloud 5x day, Stinking Fumes 3x day,Tumble 15 + 35: Stink Cloud 5x day, Stinking Fumes 4x day + 40: Stink Cloud 6x day, Stinking Fumes 4x day,Tumble 20 + These winged, nocturnal rodents are rarely considered threatening in their own right, though traditional folklore does associate them with vampirism and the undead. + +Skills: Hide 6, Listen 6 (+1 per level), Move Silently 6, Spot 6, Search 6 +Feats: Weapon Finesse +Special: + Master level + 1: Fear Gaze 1x day + 5: Fear Gaze 2x day + 10: Fear Gaze 2x day, Fear Howl 1x day + 15: Fear Gaze 2x day, Fear Howl 2x day + 20: Fear Gaze 2x day, Fear Howl 2x day, Sonic Cone 1x day + 25: Fear Gaze 3x day, Fear Howl 3x day, Sonic Cone 1x day + 30: Fear Gaze 3x day, Fear Howl 3x day, Sonic Cone 2x day + 35: Fear Gaze 4x day, Fear Howl 4x day, Sonic Cone 2x day + 40: Fear Gaze 4x day, Fear Howl 4x day, Sonic Cone 3x day + Aggressive predators that can 'phase' back and forth between the Material and Ethereal Planes, the attacks of these magical creatures can be very disconcerting. + +Skills: Move Silently 7, Spot 7 +Feats: Darkvision +Special: + Master level + 5: Web 1x day + 10: Web 2x day + 15: Web 3x day, Dodge + 20: Web 4x day, Toughness + 25: Web 5x day, Mobility + 30: Web 6x day, Epic Toughness I + 35: Web 7x day, Uncanny Dodge I + 40: Web 8x day, Spring Attack + Though it hunts in packs, the fearsome Krenshar behaves much like other great cats. Its skeletal face, however, can be extremely frightening to the unwary. + +Skills: Move Silently 9, Hide 9, Listen 6, Spot 6 +Feats: Darkvision +Special: + Master level + 5: Fear Gaze 2x day, Weapon Finesse + 10: Fear Gaze 3x day, Dodge + 15: Fear Gaze 4x day, Mobility + 20: Fear Gaze 5x day, Toughness + 25: Fear Gaze 6x day, Evasion + 30: Fear Gaze 7x day, Epic Toughness I + 35: Fear Gaze 8x day, Uncanny Dodge I + 40: Fear Gaze 9x day, Spring Attack + Their thick, white fur a product of their northern climate, these graceful and powerful hunters are a rarity, even in their natural habitat. + +Skills: Spot 4 +Feats: Barbarian Fast Movement +Special: + Master level + 1: Rage 1x day + 4: Rage 2x day + 8: Improved Rage 3x day + 12: Improved Rage 4x day + 16: Greater Rage 5x day + 20: Greater Rage 6x day + 25: Greater Rage 7x day + 30: Greater Rage 8x day + 35: Greater Rage 9x day + 40: Greater Rage 10x day + The fabled 'Hunter-of-Men' is a sure-footed predator of the North. More than just a simple bobcat, however, it wields some magical properties as well. + +Skills: Hide 9, Move Silently 9, Listen 6, Spot 6 +Feats: Weapon Finesse +Special: + Master level + 1: Sneak Attack +2d6, Evasion + 5: Sneak Attack +4d6, Uncanny Dodge I + 10: Sneak Attack +6d6, Uncanny Dodge III + 15: Sneak Attack +8d6, Uncanny Dodge V + 20: Sneak Attack +10d6, Uncanny Dodge VI+ + 25: Dodge, Toughness + 30: Mobility + 35: Improved Evasion + 40: Spring Attack + == ac reserved == + == ac reserved == + Practiced Manifester (Psion) + Practiced Manifester (Psychic Warrior) + Practiced Manifester (Wilder) + Practiced Manifester (War Mind) + Practiced Manifester (Fist of Zuoken) + Type of Feat: General. +Prerequisite: Psicraft 4. +Specifics: Your manifester level for the chosen class increase by +4. This can't increased your manifester level beyond your HD. (Ex: a Fighter 2 / Psion 5 increase his manifester level from 5 to 7). +Use: Automatic. + Epic Dread Necromancer + Within the shadowed realms where life and death intertwine, the Dread Necromancer emerges as a master of the macabre, wielding the powers of undeath with unparalleled mastery. This dark and enigmatic class delves deep into the forbidden arts of necromancy, harnessing the very forces that govern life and death to achieve unparalleled power. + +Hit Die: d12. +Skill Points at Each Additional Level: 2+ Intelligence modifier. +Bonus Feats: The epic Dread Necromancer gains a bonus feat every four levels. + +Special: +Scabrous Touch: The epic Dread Necromancer continues to gain another use of their Scaborous Touch ability every 5 levels. +Negative Energy Burst: The epic Dread Necromancer continues to gain another use of their Negative Energy Burst ability every 5 levels. +Spellcasting: The epic Dread Necromancer continues to increase in arcane caster level. + +Epic Dread Necromancer Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Great Charisma, Ignore Material Components, Improved Combat Casting, Zone of Animation. + <CUSTOM0> uses Ranged Disarm. + Practiced Spellcaster (Knight of the Weave) + Practiced Spellcaster (Cultist of the Shattered Peak) + Practiced Spellcaster (Archivist) + Practiced Spellcaster (Beguiler) + Practiced Spellcaster (Blighter) + Practiced Spellcaster (Harper Scout) + Practiced Spellcaster (Templar) + Practiced Spellcaster (Nightstalker) + Steadfast Determination + Your physical durability allows you to shrug off attacks that would cripple a lesser person. Rather than depend on willpower, you use your raw toughness to survive. + +Prerequisite: Endurance + +Benefit: You can use your Constitution modifier in place of your Wisdom modifier on Will saves. + Negotiator + You are good at gauging and swaying attitudes. + +Benefit: You get a +2 bonus on all Persuasion checks and Sense Motive checks. + Archivist + Archivists + archivist + (BASE CLASS) +An archivist is a wielder of divine magic, similar to a cleric only in the type and nature of the magic at his command. Indeed, the archivist has more in common with the wizard than he does with the standard servant of the divine, due to the scholarly way in which he collects and maintains his spell selection. Archivists seek out esoteric sources of divine lore, wherever those sources might be, securing those secrets for themselves and their fellow scholars. + +The archivist is a more academic profession than the cleric or paladin but hardier and more worldly than the average cloistered wizard. Due to the exploratory and often dangerous nature of their work, archivists develop techniques for safeguarding themselves and their allies from the foul taint that so often surrounds and accompanies the lost or forbidden lore they seek. Archivists are thus exceptional support characters, bolstering the efforts of those who aid them in their scholarly pursuits. + +- Hit Die: d6 +- Proficiencies: Archivists are proficient with all simple weapons and with light and medium armor, but not with shields. +- Skill Points: 4 + Int Modifier + +CLASS FEATURES: + +Level + 1: Dark knowledge (tactics) 3/day, Scribe Scroll + 2: Lore mastery + 3: Dark knowledge 4/day + 4: Still mind + 5: Dark knowledge (puissance) + 6: Dark knowledge 5/day + 7: Lore mastery + 8: Dark knowledge (foe) + 9: Dark knowledge 6/day +10: Bonus feat +11: Dark knowledge (dread secret) +12: Dark knowledge 7/day, Lore mastery +13: -- +14: Dark knowledge (foreknowledge) +15: Dark knowledge 8/day +16: -- +17: Lore mastery +18: Dark knowledge 9/day +19: -- +20: Bonus feat + +SPELLCASTING + +An archivist casts divine spells, drawn primarily from the cleric spell list although he can eventually uncover, learn, and prepare noncleric divine spells spells. Unlike clerics, archivists prepare spells from a prayerbook, a collection of copied divine spells. To learn, prepare, or cast a spell, an archivist must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an archivist's spell is 10 + the spell level + the archivist's Int modifier. + +Spells per day: + +Level: 0 1 2 3 4 5 6 7 8 9 +1: 3 2 - - - - - - - - +2: 4 3 - - - - - - - - +3: 4 3 2 - - - - - - - +4: 4 4 3 - - - - - - - +5: 4 4 3 2 - - - - - - +6: 4 4 4 3 - - - - - - +7: 4 5 4 3 2 - - - - - +8: 4 5 4 4 3 - - - - - +9: 4 5 5 4 3 2 - - - - +10: 4 5 5 4 4 3 - - - - +11: 4 5 5 5 4 3 2 - - - +12: 4 5 5 5 4 4 3 - - - +13: 4 5 5 5 5 4 3 2 - - +14: 4 5 5 5 5 4 4 3 - - +15: 4 5 5 5 5 5 4 3 2 - +16: 4 5 5 5 5 5 4 4 3 - +17: 4 5 5 5 5 5 5 4 3 2 +18: 4 5 5 5 5 5 5 4 4 3 +19: 4 5 5 5 5 5 5 5 4 4 +20: 4 5 5 5 5 5 5 5 5 5 + Beguiler + Beguilers + beguiler + (BASE CLASS) +"You know me. I'm as good as my word, and my life is an open book." +- said with a straight face by Anastria Nailo, half-elf beguiler + +Some hold truth to be the greatest virtue, but it can do more damage than fiction. Everyone lives in a constant state of deception. White lies, false smiles, and secret thoughts keep society running smoothly. Honesty is a virtue only up to a certain point. Beguilers understand these ideas better than anyone, and they use deception, misunderstanding, and secrets as skillfully as a soldier employs weapons of war. + +Beguilers see lying and manipulation as tools. Just as a hammer can be used to build a house or crack a skull, deceit and the ability to control others can be used for good or ill. A lie whispered in the right ear can ruin lives, but a dishonest smile and honeyed words can open doors, turn foes into friends, and even end wars. Beguilers have reputations as rakes, thieves, spies, and puppet masters, but they can also be diplomats, peacemakers, or heroic leaders who give hope in desperate situations. + +If you delight in manipulating others, either to their disadvantage or for their own good, then the beguiler is the class for you. More than any other kind of character, you rely on Charisma-based skills to change the reactions of others, while your other class abilities enable you to catch others off guard with devastating spell-based attacks. + +- Hit Die: d6 +- Proficiencies: Beguilers are proficient with all simple weapons plus the rapier, shortbow, and short sword. Beguilers are proficient with light armor, but not with shields. +- Skill Points: 6 + Int Modifier + +CLASS FEATURES: + +Level + 1: Armored mage, trapfinding + 2: Cloaked casting (+1 DC), surprise casting + 3: Advanced learning + 4: -- + 5: Silent Spell + 6: Surprise casting (move action) + 7: Advanced learning + 8: Cloaked casting (+2 to overcome SR) + 9: -- +10: Still Spell +11: Advanced learning +12: -- +13: -- +14: Cloaked casting (+2 DC) +15: Advanced learning +16: -- +17: -- +18: -- +19: Advanced learning +20: Cloaked casting (overcomes SR) + + +SPELLCASTING + +A beguiler casts arcane spells, which are drawn from the beguiler spell list. When you gain access to a new level of spells, you automatically know all the spells for that level on the beguiler's spell list. You can cast any spell you know without preparing it ahead of time. Essentially, your spell list is the same as your spells known list. You also have the option of adding to your existing spell list through your advanced learning class feature as you increase in level. + +To cast a beguiler spell, you must have an Intelligence score of 10 + the spell's level (Int 10 for 0-level spells, Int 11 for 1st-level spells, and so forth). The Difficulty Class for a saving throw against a beguiler's spell is 10 + the spell's level + the beguiler's Int modifier. Like other spellcasters, a beguiler can cast only a certain number of spells of each spell level per day. The base daily spell allotment is given on the accompanying table. In addition, you receive bonus spells for a high Intelligence score. + +A beguiler need not prepare spells in advance. You can cast any spell you know at any time, assuming you have not yet used up your spells per day for that spell level. + +Spells per day: + +Level: 0 1 2 3 4 5 6 7 8 9 +1: 5 3 - - - - - - - - +2: 6 4 - - - - - - - - +3: 6 5 - - - - - - - - +4: 6 6 3 - - - - - - - +5: 6 6 4 - - - - - - - +6: 6 6 5 3 - - - - - - +7: 6 6 6 4 - - - - - - +8: 6 6 6 5 3 - - - - - +9: 6 6 6 6 4 - - - - - +10: 6 6 6 6 5 3 - - - - +11: 6 6 6 6 6 4 - - - - +12: 6 6 6 6 6 5 3 - - - +13: 6 6 6 6 6 6 4 - - - +14: 6 6 6 6 6 6 5 3 - - +15: 6 6 6 6 6 6 6 4 - - +16: 6 6 6 6 6 6 6 5 3 - +17: 6 6 6 6 6 6 6 6 4 - +18: 6 6 6 6 6 6 6 6 5 3 +19: 6 6 6 6 6 6 6 6 6 4 +20: 6 6 6 6 6 6 6 6 6 5 + + Armored Mage (Ex) + Type of Feat: Class Specific +Prerequisite: Beguiler 1. + +Specifics: Normally, armor of any type interferes with an arcane spellcaster's gestures, which can cause your spells to fail if those spells have a somatic component. A beguiler's limited focus and specialized training, however, allow you to avoid any chance of arcane spell failure as long as you restrict yourself to light armor. This training does not extend to any other form of armor, nor does this ability apply to spells gained from other spellcasting classes. + +Use: Automatic. + Trapfinding + Type of Feat: Class Specific +Prerequisite: Beguiler 1, Factotum 1, Ninja 1, Psychic Rogue 1, Rogue 1 or Scout 1. + +Specifics: The aformentioned classes can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it. + +Characters with this class ability can use the Disable Trap skill to disarm magic traps. A magic trap typically has a DC of 25 + the level of the spell used to create it. + +A character who beats a trap's DC by 10 or more with a Disable Trap check can study a trap, figure out how it works, and bypass it (with his allies) without disarming it. + +Use: Automatic. + Cloaked Casting (Ex) + Type of Feat: Class Specific +Prerequisite: Beguiler 2. + +Specifics: Starting at 2nd level, a beguiler's spells become more effective when cast against an unwary foe. You gain a +1 bonus to the spell's save DC when you cast a spell that targets any foe who would be denied a Dexterity bonus to AC (whether or not the target actually has a Dexterity bonus). + +At 8th level, you gain a +2 bonus on rolls made to overcome the spell resistance of any affected target. + +At 14th level, the bonus to your spell's save DC increases to +2. + +At 20th level, you become able to automatically overcome the spell resistance of any affected target. + +Use: Automatic. + Surprise Casting (Ex) + Type of Feat: Class Specific +Prerequisite: Beguiler 2. + +Specifics: Starting at 2nd level, when you successfully use the Bluff skill to feint in combat, your target is denied its Dexterity bonus (if it has one) to AC for the next melee attack you make against it or the next spell you cast. You must remain in melee with the target, and the attack must be made or the spell cast on or before your next turn. The target is not considered flat-footed and therefore can make attacks of opportunity against you if you do not cast defensively. + +At 6th level, you gain the ability to feint in combat as a move action instead of a standard action. If you have the Improved Feint feat, you can feint in combat as a swift action. + +(NOT IMPLEMENTED!!!) +Use: Selected. + Type of Feat: Class Specific +Prerequisite: Beguiler 3. + +Specifics: At 3rd level, you can add a new spell to your list, representing the result of personal study and experimentation. The spell must be a sorcerer/wizard spell of the enchantment or illusion school and of a level no higher than that of the highest-level spell you already know. Once a new spell is selected, it is forever added to your spell list and can be cast just like any other spell on your list. + +You gain another new spell at 7th, 11th, 15th, and 19th level. + +Use: Automatic. + Battle Caster + Prerequisite: Ability to ignore arcane spell failure chance from armor. + +Building on your existing training allows you to avoid the chance of arcane spell failure when you wear armor heavier than normal. + +Benefit: You are able to wear armor one category heavier than you can normally wear while still avoiding the chance of arcane spell failure. For example, if you have the ability to normally wear light armor without incurring a chance of spell failure, you can wear medium armor and continue to cast spells as normal. This ability does not extend to shields, nor does it apply to spells gained from spellcasting classes other than the class that provides the ability to cast arcane spells while in armor. + You can only learn Divine spells. + Dark Knowledge: Tactics + Dark Knowledge: Puissance + Dark Knowledge: Foe + Dark Knowledge: Dread Secret + Dark Knowledge: Foreknowledge + Three times per day, an archivist can draw upon his expansive knowledge of monsters, granting his allies benefits against the creatures they face. Doing this counts as a move action. The secrets of dark knowledge pertain only to aberrations, elementals, magical beasts, outsiders, or undead. + +An archivist unlocks new dark knowledge abilities as his level increases and can also call upon his dark knowledge more often, gaining one additional daily use for every three archivist levels (4/day at 3rd level, 5/day at 6th level, and so forth). + +Using dark knowledge requires a Lore check. The DC of the check is 15. Most of the archivist's dark knowledge abilities increase in effectiveness if he succeeds on his Lore check by 10 or more. Dark knowledge can only be used once against any given creature. + +The archivist's dark knowledge can affect a single creature or all creatures of the same race, depending on the effect used. A target creature must be within 60 feet, and the archivist must be aware of the creature's presence, although he need not have a line of sight to it. The effects of dark knowledge last for 1 minute, unless stated otherwise. + +<c'' >Tactics</c>: The archivist knows the general combat behaviors of creatures of that race, granting his allies a +1 bonus on attack rolls made against them. For example, an archivist confronted by corruption eaters who succeeded on his Knowledge (dungeoneering) check would grant his allies the attack bonus against all the corruption eaters they fought in that encounter. If the archivist succeeds on his Knowledge check by 10 or more, then this bonus increases to +2. If the archivist succeeds on his Knowledge check by 20 or more, then this bonus increases to +3. + +<c'' >Puissance</c>: Starting at 5th level, the archivist can use his dark knowledge to help his allies fight off the corrupting influence of other creatures. Allies within 60 feet of the archivist gain a +1 bonus on saving throws against the affected creature's abilities. If the archivist succeeds on his Knowledge check by 10 or more, this bonus increases to +2. If the archivist succeeds on his Knowledge check by 20 or more, this bonus increases to +3. + +<c'' >Foe</c>: Starting at 8th level, an archivist can direct his allies to attack vital spots of his enemies. On a successful Knowledge check, he grants them a bonus to weapon damage rolls made against the target creatures equal to 1d6 points of damage. If the archivist succeeds on his Knowledge check by 10 or more, then this bonus increases to 2d6. If the archivist succeeds on his Knowledge check by 20 or more, then this bonus increases to 3d6. + +<c'' >Dread Secret</c>: By speaking aloud a dread secret of the target creature, an archivist of 11th level or higher can dazzle a target creature for 1 round. Unlike other dark knowledge, this ability can be used only against a single creature. If the archivist succeeds on his Knowledge check by 10 or more, then the target is dazed for 1 round. If the archivist succeeds on his Knowledge check by 20 or more, then the target is stunned for 1 round (if the target is immune to being stunned but not immune to being dazed, such as most undead, then the archivist can choose to daze the target instead of stunning it). + +<c'' >Foreknowledge</c>: Starting at 14th level, an archivist can better prepare his allies for the attacks of the affected creature, making it harder for the creature to land blows and successfully deal damage. Allies within 30 feet of the archivist gain a +1 insight bonus to Armor Class that applies to attacks by the affected creature only. If the archivist succeeds on his Knowledge check by 10 or more, this bonus increases to +2. If the archivist succeeds on his Knowledge check by 20 or more, this bonus increases to +3. + + Lore Mastery + Upon reaching 2nd level, an archivist gains a +1 bonus on all checks of Lore skill. This bonus increases by +1 every 5 levels (+2 at 7th, +3 at 12th, and +4 at 17th level). + Draconic Archivist + In addition to your studies of the darkness, you have spent time studying dragons and constructs. + +Prerequisite: Dark knowledge. + +Benefit: You can use your dark knowledge ability on dragons and constructs. + +Normal: Without this feat, a character with dark knowledge can use that class feature only on aberrations, elementals, magical beasts, outsiders and undead. + Archivist of Nature + In addition to your studies of the darkness, you have spent time studying giants and fey. + +Prerequisite: Dark knowledge. + +Benefit: You can use your dark knowledge ability on giants and fey. + +Normal: Without this feat, a character with dark knowledge can use that class feature only on aberrations, elementals, magical beasts, outsiders and undead. + Learn Spell + Though an archivist begins play with access only to the cleric spell list, the archivist can add other divine spells (for example, druid spells, ranger spells, paladin spells, or even cleric domain spells) to her prayer book when she finds them on scrolls. + Invalid target for Dark Knowledge ability! + Lore check failed! + Crafter's Blessing + Transmutation +Level: Clr 1, Wit 1 +Components: V, S, M/DF +Casting Time: 1 minute +Range: Touch +Target: Creature touched +Duration: 1 week +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +The creature you touch gains good fortune and skill in crafts, gaining a +10 competence bonus on Craft checks for a week's worth of work. The subject's work will generally be faster and of better quality than normal. It will at least be competent, although an unskilled crafter will still not easily produce masterworks. + +Arcane material component: A few wood shavings and a small piece of metal. + Crafter's Curse + Transmutation +Level: Clr 1, Wit 1 +Components: V, S, M/DF +Casting Time: 1 minute +Range: Touch +Target: Creature touched +Duration: 1 week +Saving Throw: Will negates +Spell Resistance: Yes + +You place a curse on one creature that causes it to suffer misfortune and lapses in use of any Craft skill. The subject suffers a -10 competence penalty on any Craft check and checks that fail by 10 or more may result in serious consequences, such as destruction of all raw materials being worked on, loss of work, or even injury. A casting of bless, crafter's blessing, remove curse, or break enchantment will remove the crafter's curse. + +Arcane material component: A piece of rotten wood and a rusty or bent piece of metal. + Lesser Planar Ally + Caster Level(s): Cleric 4 +Innate Level: 4 +School: Conjuration (Calling) +Descriptor(s): [see text] +Component(s): V, S, DF +Range: Short +Area of Effect / Target: Point +Duration: 1 hour / level +Save: None +Spell Resistance: No + +An Outsider is summoned to assist the caster. The type of Outsider varies with the caster's alignment: +Evil: Imp +Neutral: Red slaad +Good: Lantern archon + +Note: When you use a calling spell that calls an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. + Greater Planar Ally + Caster Level(s): Cleric 8 +Innate Level: 8 +School: Conjuration (Calling) +Descriptor(s): [see text] +Component(s): V, S, DF +Range: Short +Area of Effect / Target: Point +Duration: 1 hour / level +Save: None +Spell Resistance: No + +An Outsider is summoned to assist the caster. The type of Outsider varies with the caster's alignment: +Evil: Vrock +Neutral: Death slaad +Good: Celestial Avenger + +Note: When you use a calling spell that calls an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. + * Invalid Target - This spell must be cast on a bludgeoning weapon * + Weapon of Impact + Caster Level(s): Wizard / Sorcerer 3, Bard 3 +Innate Level: 3 +School: Transmutation +Descriptor(s): Weapon Enchantment +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Creature or Bludgeoning Weapon +Duration: 10 Minutes / Level +Additional Counter Spells: +Save: None +Spell Resistance: No + +Adds the Keen property to the targeted bludgeoning melee weapon, increasing its critical threat range. + * Invalid Target - This spell must be cast on a nonmagical club or quarterstaff * + Shillelagh + Transmutation +Level: Drd 1 +Components: V, S, DF +Casting Time: 1 standard action +Range: Touch +Target: One touched nonmagical oak club or quarterstaff +Duration: 1 min./level +Saving Throw: Will negates (object) +Spell Resistance: Yes (object) + +Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack and damage rolls. It deals damage as if it were two size categories larger. + Daze Monster + Enchantment (Compulsion) [Mind-Affecting] +Level: Brd 2, Sor/Wiz 2 +Components: V, S, M +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Target: One living creature of 6 HD or less +Duration: 1 round +Saving Throw: Will negates +Spell Resistance: Yes + +This enchantment clouds the mind of a living creature with 6 or fewer Hit Dice so that it takes no actions. Creatures of 7 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. + +Material Component +A pinch of wool or similar substance. + Curse Water + Transmutation [Evil] +Level: Clr 1 +Components: V, S, M +Range: Touch +Casting Time: 1 minute +Target: Bottle of Water touched +Duration: Instantaneous +Saving Throw: Will negates (object) +Spell Resistance: Yes (object) + +This spell imbues a flask of water with negative energy, turning it into unholy water. Unholy water damages good outsiders the way holy water damages undead and evil outsiders. + +Material Component: 5 pounds of powdered silver (worth 25 gp). + Mislead + Illusion (Figment, Glamer) +Level: Brd 5, Luck 6, Sor/Wiz 6, Trickery 6 +Components: S +Casting Time: 1 standard action +Range: Close (8M) +Target/Effect: You/one illusory double +Duration: 1 round/level (D) and concentration + 3 rounds; see text +Saving Throw: None or Will disbelief (if interacted with); see text +Spell Resistance: No + +You become invisible (as improved invisibility, a glamer), and at the same time, an illusory double of you (as major image, a figment) appears. You are then free to go elsewhere while your double moves away. The double appears within range but thereafter moves as you direct it. You can make the figment appear superimposed perfectly over your own body so that observers don't notice an image appearing and you turning invisible. The double moves at your speed and can talk and gesture as if it were real, but it cannot attack or cast spells, though it can pretend to do so. + +Actions you can give it as a henchmen is "Follow" "Do nothing (stand ground)" "Attack (Pretend to attack)". + +The illusory double lasts as long as you concentrate upon it, plus 3 additional rounds. After you cease concentration, the illusory double continues to carry out the same activity until the duration expires. The improved invisibility lasts for 1 round per level, regardless of concentration. + Power Word Blind + Enchantment (Compulsion) [Mind-Affecting] +Level: Sor/Wiz 7, War 7 +Components: V +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature with 200 hp or less +Duration: See text +Saving Throw: None +Spell Resistance: Yes + +You utter a single word of power that causes one creature of your choice to become blinded, whether the creature can hear the word or not. The duration of the spell depends on the target's current hit point total. Any creature that currently has 201 or more hit points is unaffected by power word blind. + +Hit Points Duration +50 or less Permanent +51-100 1d4+1 minutes +101-200 1d4+1 rounds + + Eternal Charm Monster + Caster Level(s): Witch 7 +Innate Level: 7 +School: Enchantment +Descriptor(s): Mind-Affecting +Component(s): V, S, XP +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: Permanent +Save: Will Negates +Spell Resistance: Yes + +As charm monster, except that its effects are permanent unless removed by dispel magic or break enchantment. + +XP Cost: 50 + Eternal Charm Person + Caster Level(s): Witch 5 +Innate Level: 5 +School: Enchantment +Descriptor(s): Mind-Affecting +Component(s): V, S, XP +Range: Close (25 ft. + 5 ft./2 levels) +Target: One person +Duration: Permanent +Save: Will Negates +Spell Resistance: Yes + +As charm person, except that its effects are permanent unless removed by dispel magic or break enchantment. + +XP Cost: 25 + * You can not cast this spell here! * + Transport via Plants + Conjuration (Teleportation) +Level: Drd 6 +Components: V, S +Casting Time: 1 standard action +Range: Unlimited +Target: You and touched objects or other touched willing creatures +Duration: 1 round +Saving Throw: None +Spell Resistance: No + +You can enter any normal plant (Medium or larger) and pass any distance to a plant of the same kind in a single round, regardless of the distance separating the two. The entry plant must be alive. The destination plant need not be familiar to you, but it also must be alive. If you are uncertain of the location of a particular kind of destination plant, you need merely designate direction and distance and the transport via plants spell moves you as close as possible to the desired location. If a particular destination plant is desired but the plant is not living, the spell fails and you are ejected from the entry plant. + +You can bring along objects as long as their weight doesn't exceed your maximum load. You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. Use the following equivalents to determine the maximum number of larger creatures you can bring along: A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. + +You can't use this spell to travel through plant creatures. + +*Notes: This spell can only be used in natural, exterior areas. + * You can not use this spell to teleport to selected area. * + Blast Glyph (Acid) + Blast Glyph (Cold) + Blast Glyph (Electricity) + Blast Glyph (Fire) + Blast Glyph (Sonic) + Greater Glyph of Warding + Greater Blast Glyph (Acid) + Greater Blast Glyph (Cold) + Greater Blast Glyph (Electricity) + Greater Blast Glyph (Fire) + Greater Blast Glyph (Sonic) + Elder Glyph of Warding + Elder Blast Glyph (Acid) + Elder Blast Glyph (Cold) + Elder Blast Glyph (Electricity) + Elder Blast Glyph (Fire) + Elder Blast Glyph (Sonic) + Caster Level(s): Cleric 3 +Innate Level: 3 +School: Abjuration +Descriptor(s): [see text] +Component(s): Verbal, Somatic, Material +Range: Short +Area of Effect / Target: Large +Duration: Permanent until discharged +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +This powerful inscription harms those who enter, pass, or open the warded area or object. A glyph of warding can guard a bridge or passage, ward a portal, trap a chest or box, and so on. You set the conditions of the ward. Glyphs respond to invisible creatures normally but are not triggered by those who travel past them ethereally. + +When casting the spell, you weave a tracery of faintly glowing lines around the warding sigil. When the spell is completed, the glyph and tracery become nearly invisible. Glyphs cannot be affected or bypassed by such means as physical or magical probing, though they can be dispelled. + +A glyph deals 1d8 points of damage per two caster levels (maximum 5d8) to the intruder and to all within 5 feet of him or her. This damage is acid, cold, fire, electricity, or sonic (caster's choice, made at time of casting). Each creature affected can attempt a Reflex save to take half damage. Spell resistance applies against this effect. + +Material Component: You trace the glyph with incense, which must first be sprinkled with powdered diamond worth at least 200 gp. + Caster Level(s): Cleric 6 +Innate Level: 6 +School: Abjuration +Descriptor(s): [see text] +Component(s): Verbal, Somatic, Material +Range: Short +Area of Effect / Target: Large +Duration: Permanent until discharged +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +This powerful inscription harms those who enter, pass, or open the warded area or object. A greater glyph of warding can guard a bridge or passage, ward a portal, trap a chest or box, and so on. You set the conditions of the ward. Glyphs respond to invisible creatures normally but are not triggered by those who travel past them ethereally. + +When casting the spell, you weave a tracery of faintly glowing lines around the warding sigil. When the spell is completed, the glyph and tracery become nearly invisible. Glyphs cannot be affected or bypassed by such means as physical or magical probing, though they can be dispelled. + +A greater glyph deals 1d8 points of damage per two caster levels (maximum 10d8) to the intruder and to all within 5 feet of him or her. This damage is acid, cold, fire, electricity, or sonic (caster's choice, made at time of casting). Each creature affected can attempt a Reflex save to take half damage. Spell resistance applies against this effect. + +Material Component: You trace the glyph with incense, which must first be sprinkled with powdered diamond worth at least 400 gp. + Caster Level(s): Cleric 9 +Innate Level: 9 +School: Abjuration +Descriptor(s): [see text] +Component(s): Verbal, Somatic, Material +Range: Short +Area of Effect / Target: Large +Duration: Permanent until discharged +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +This powerful inscription harms those who enter, pass, or open the warded area or object. An elder glyph of warding can guard a bridge or passage, ward a portal, trap a chest or box, and so on. You set the conditions of the ward. Glyphs respond to invisible creatures normally but are not triggered by those who travel past them ethereally. + +When casting the spell, you weave a tracery of faintly glowing lines around the warding sigil. When the spell is completed, the glyph and tracery become nearly invisible. Glyphs cannot be affected or bypassed by such means as physical or magical probing, though they can be dispelled. + +An elder glyph deals 1d8 points of damage per caster level (maximum 30d8) to the intruder and to all within 5 feet of him or her. This damage is acid, cold, fire, electricity, or sonic (caster's choice, made at time of casting). Each creature affected can attempt a Reflex save to take half damage. Spell resistance applies against this effect. + +Material Component: You trace the glyph with incense, which must first be sprinkled with powdered diamond worth at least 1000 gp. + *Target creature is not your familiar.* + Evocation [Sonic] +Level: Brd 2, Clr 2 +Components: V, S, F/DF +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Area: 10-ft.-radius spread +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of sonic damage and must succeed on a Fortitude save to avoid being stunned for 1 round. + +Creatures that cannot hear are not stunned but are still damaged. + +Arcane Focus +A musical instrument. + + Conjuration (Creation) [Acid] +Level: Sor/Wiz 2 +Components: V, S, M, F +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Effect: One arrow of acid +Duration: 1 round + 1 round per three levels +Saving Throw: None +Spell Resistance: No + +A magical arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The arrow deals 2d4 points of acid damage with no splash damage. For every three caster levels (to a maximum of 18th), the acid, unless somehow neutralized, lasts for another round, dealing another 2d4 points of damage in that round. + +Material Component +Powdered rhubarb leaf and an adder's stomach. + +Focus +A dart. + + Conjuration (Creation) [Acid] +Level: Sor/Wiz 0 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One missile of acid +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit your target. The orb deals 1d3 points of acid damage. + + Skill Affinity (Open Lock) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +2 racial bonus to Open Lock checks. +Use: Automatic + Necromancy [Death, Evil] +Level: Clr 2, Death 2 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: Instantaneous/10 minutes per HD +of subject; see text +Saving Throw: Will negates +Spell Resistance: Yes + +You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon casting this spell, you touch a living creature that has -1 or fewer hit points. If the subject fails its saving throw, it dies, and you gain 1d8 temporary hit points and a +2 bonus to Strength. Additionally, your effective caster level goes up by +1, improving spell effects dependent on caster level. (This increase in effective caster level does not grant you access to more spells.) These effects last for 10 minutes per HD of the subject creature. + + Death Knell (7) + Elemental Strike + Evocation [see text] +Level: Clr 5, Drd 4 +Components: V, S, DF +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Area: Cylinder (10-ft. radius, 40 ft. high) +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +A column of divine and elemental energy shoots downward from the point you designate, striking those caught beneath it with the fury of your element. + +An elemental strike produces a vertical column. The spell deals 1d6 points of damage per caster level (maximum 15d6). Half the damage is energy damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to energy based attacks. The type of energy damage, as well as the energy descriptor of the spell, is chosen at the time of casting. Clerics must choose the energy type that corresponds to their patron element. + +Air: Sonic +Earth: Acid +Fire: Fire +Magma: Fire +Rain: Electricity +Silt: Acid +Sun: Fire +Water: Cold + +This spell's subtype is the same as the type of energy you cast. + Elemental Strike (Acid) + Elemental Strike (Cold) + Elemental Strike (Electricity) + Elemental Strike (Fire) + Elemental Strike (Sonic) + Elemental Strike (7) + Elemental Strike (18) + Word of Recall (11) + Word of Recall + Word of Recall - Self only + Word of Recall - Party within 10ft + Conjuration (Teleportation) +Level: Clr 6, Drd 8 +Components: V +Casting Time: 1 standard action +Range: Unlimited +Target: You and touched objects or other willing creatures +Duration: Instantaneous +Saving Throw: None or Will negates (harmless, object) +Spell Resistance: No or Yes (harmless, object) + +Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must designate the sanctuary when you prepare the spell, and it must be a very familiar place. The actual point of arrival is a designated area no larger than 10 feet by 10 feet. You can be transported any distance within a plane but cannot travel between planes. You can transport, in addition to yourself, any objects you carry, as long as their weight doesn't exceed your maximum load. You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. Exceeding this limit causes the spell to fail. + +An unwilling creature can't be teleported by word of recall. Likewise, a creature's Will save (or spell resistance) prevents items in its possession from being teleported. Unattended, nonmagical objects receive no saving throw. + +(*Note: Cast this spell at location to mark it as your sanctuary. Cast the spell on self to teleport to your sanctuary.) + Transport via Plants (11) + Transport via Plants - Self only + Transport via Plants - Party within 10ft + *Sanctuary not found - spell failed!* + *Sanctuary location stored* + Cloak (old style) + Epic Archivist + Knowledge is power and the quest for knowledge never ends. There is an ever lasting supply of divine lore for you, the epic archivist, to discover. + +Hit Die: d6 +- Skill Points: 4+ Int Modifier. +Dark Knowledge (Ex): At 21st level and every 3 levels thereafter, the epic archivist gains an additional use of Dark Knowledge. +Lore Mastery (Ex): The archivist adds an additional +1 bonus on all Lore skill checks at level 23 and every 5 levels thereafter. +Bonus Feats: The epic archivist gains a bonus feat (selected from the list of epic class bonus feats) every three levels higher than 20th. + +Epic Archivist Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Intelligence, Improved Combat Casting. + + Epic Dark Knowledge + Your know the darkness better than you know yourself. +Type of Feat: Epic +Prerequisites: Dark knowledge 10/day +Benefits: The bonuses granted by Dark Knowledge continue to scale. A knowledge check of 40 grants a bonus of +4 or 4d6, a check of 50 grants a bonus of +5 or 5d6 and so on. + Epic Lore Mastery + You are a veritable sage. +Type of Feat: Epic +Prerequisites: Lore Mastery, Lore 24 ranks +Benefits: Your Lore Mastery bonus is equal to half your Archivist levels. + Hellfire Warlock + Hellfire Warlocks + hellfire warlock + "It is not the weapon that is evil, but the wielder." +-- Galena Todrick, hellfire warlock + +The hellfire warlocks are a secretive group of specialist warlocks who have mastered hellfire, a dangerous energy found only in the Nine Hells. By tapping into this infernal power, these characters learn to infuse their eldritch blasts and magic items that they wield with the dark power of hellfire. + +Becoming a Hellfire Warlock + +Prospective hellfire warlocks must fulfill strict requirements to gain entry to the class, making this prestige class exclusive to warlocks. While most characters who pursue the hellfire warlock class are otherwise single-class warlocks, multiclass warlocks with wizard levels are also common. Multiclass warlock/rogues, warlock/clerics, or even warlock/fighters are also possible, but entry into the prestige class is restricted until higher levels. + +Entry Requirements + +Skills: Intimidate 6 ranks, Lore 12 ranks, Spellcraft 6 ranks. +Warlock Invocation: Must know brimstone blast or hellrime blast. + +CLASS FEATURES: +Class Skills (2 + Int modifier per level): Bluff, Concentration, Craft, Intimidate, Lore, Spellcraft, Use Magic Device. + +The hellfire warlock class offers great power at the expense of versatility. This prestige class presents a focused approach to tap the power of the Nine Hells, though often at a grave price. As they advance, these warlocks can access greater uses of hellfire, including the ability to infuse magic items with the power of hellfire and lash out with the fires of Hell against any foe that strikes them. +BAB: 3/4 +Invoking: At each level, you gain new invocations known, increased damage with eldritch blast, and an increase in invoker level as if you had also gained a level in the warlock class. You do not, however, gain any other benefit a character of that class would have gained. + +1. Hellfire Blast +2. Resistance to Fire 10, Hellfire Infusion +3. Hellfire Shield + Hellfire Blast + Whenever you use your eldritch blast ability, you can change your eldritch blast into a hellfire blast. A hellfire blast deals your normal eldritch blast damage plus an extra 2d6 points of damage per class level. If your blast hits multiple targets (for example, the eldritch chain or eldritch cone blast shape invocations), each target takes the extra damage. This damage is not fire damage. Hellfire burns hotter than any normal fire. + + Each time you use this ability, you take 1 point of Constitution damage. Because the diabolical forces behind the power of hellfire demand part of your essence in exchange for this granted power, if you do not have a Constitution score or are somehow immune to Constitution damage, you cannot use this ability. + Hellfire Infusion + Starting at 2nd level, you can infuse magic items that you wield with the power of hellfire. Whenever you use a charged magic item (such as a wand or a staff, but not scrolls and potions), you can apply one of the following metamagic effects to your next use of the item: empower, enlarge, maximize. These effects work just like the metamagic feats of the same name. Using hellfire infusion is a swift action. You can use this ability a number of times per day equal to your Charisma modifier (minimum one). When you infuse an item with hellfire, it glows briefly with fiery symbols that are disturbing to look upon. + Resistance to Fire + At 2nd level, you gain resistance to fire 10. This resistance stacks with any resistance to fire you have gained from warlock class levels. + Hellfire Shield + Starting at 3rd level, you can call up hellfire to surround yourself with a protective barrier. Whenever someone directs a melee attack against you, you can, as an immediate action, aim a blast of hellfire at that creature. This blast deals damage equal to your eldritch blast (including bonus damage from the hellfire blast ability). This blast automatically strikes the target, which can attempt a Reflex saving throw for half damage (DC 10 + 1/2 your character level + your Cha modifier). + +Each time you use this ability, you take 1 point of Constitution damage. Because the diabolical forces behind the power of hellfire demand part of your essence in exchange for this granted power, if you do not have a Constitution score or are somehow immune to Constitution damage, you cannot use this ability. + Hellfire Spear + Hellfire Glaive + Hellfire Blow + Hellfire Chain + Hellfire Cone + Hellfire Line + Hellfire Doom + Hellfire Infusion: Extend + Hellfire Infusion: Empower + Hellfire Infusion: Widen + Hellfire Infusion: Maximize + Divine Metamagic: Empower + Divine Metamagic: Extend + Divine Metamagic: Maximize + [Divine] + +You can channel energy into some of your divine spells to make them more powerful. + +Prerequisite: Ability to turn undead or rebuke undead + +Benefit: When you take this feat, choose a metamagic feat that you have. This feat applies only to that metamagic feat. As a free action, you can take the energy from turning or rebuking undead and use it to apply a metamagic feat to divine spells that you know. You must spend one turn or rebuke attempt, plus an additional attempt for each level increase in the metamagic feat you're using. For example, Jozan the cleric could sacrifi ce three turn attempts to empower a holy smite he's casting. Because you're using positive or negative energy to augment your spells, the spell slot for the spell doesn't change. + +Special: This feat may be taken multiple times. Each time you take this feat choose a different metamagic feat to which to apply it. + Eldritch Disciple + Eldritch Disciples + eldritch disciple + (PRESTIGE CLASS) +All warlocks harbor at least a grudging respect for the entities responsible for their powers. They are clearly beings of great mystical might, and thus worthy of regard. A rare few warlocks go beyond this attitude to actual reverence or worship of the fiendish, fey, or extraplanar powers that have made them far more than mortal. Such is the life of an eldritch disciple devoted to a deity who granted her the arcane talents of the warlock. Though her powers might take different forms, she knows that the source is the same. + +- Hit Die: d8 +- Proficiencies: An Eldritch Disciple does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Skills: Lore (8 ranks). +Spells: Ability to cast 2nd-level divine spells. +Invocations: Ability to use least invocations. +Special: Ability to turn or rebuke undead, must worship a chaotic or evil deity. + +CLASS FEATURES: + +Level + 1: Gift of the Divine Patron (Su) + Turn/Rebuke Undead + 2: - + 3: - + 4: Gift of the Divine Patron (Su) + 5: Eldritch Spellweave (Su) + 6: - + 7: Gift of the Divine Patron (Su) + 8: - + 9: - +10: Gift of the Divine Patron (Su) + Timeless Body (Ex) + +Invocations: At each level, you gain new invocations known and an increase in caster level as if you had also gained a level in an invocation-using class to which you belonged before adding the prestige class level. (This includes eldritch blast.) You do not, however, gain any other benefit a character of that class would have gained. + +Spellcasting: At each level beyond 1st, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. + + Eldritch Theurge + Eldritch Theurges + eldritch theurge + (PRESTIGE CLASS) +Most of those who find themselves blessed (or cursed) with magic burning in their fiendish blood become warlocks, but a rare few study formal magic to better understand and control their powers. The result is the eldritch theurge, a master of both spells and invocations, a mage with the terrifying combination of potent spells and a reserve of abilities he can't possibly exhaust. + +- Hit Die: d4 +- Proficiencies: An Eldritch Theurge does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Skills: Lore (8 ranks). +Spells: Ability to cast 2nd-level arcane spells. +Invocations: Ability to use least invocations. +Special: Eldritch blast +2d6. + +CLASS FEATURES: + +Level + 1: Damage Reduction (Su) (1/cold iron) + 2: Fiendish Resilience 1 (Su) + 3: Spellblast (Sp) + 4: Damage Reduction (Su) (2/cold iron) + 5: Eldritch Spellweave (Su) + 6: - + 7: Damage Reduction (Su) (3/cold iron) + 8: - + 9: Fiendish Resilience 2 (Su) +10: Damage Reduction (Su) (4/cold iron) + Greatreach Blast (Sp) + +Invocations: At each level, you gain new invocations known and an increase in caster level as if you had also gained a level in an invocation-using class to which you belonged before adding the prestige class level. (This includes eldritch blast.) You do not, however, gain any other benefit a character of that class would have gained. + +Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class (but not an invocation-using class) to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. + + Eldritch Spellweave (Su) + Beginning at 5th level, you can apply an eldritch essence invocation you know (other than greatreach blast or spellblast) to any arcane spell that affects a target or that requires a melee or ranged touch attack. The spell's level must be at least as high as the level of the eldritch essence (for example, you can apply hellrime blast only to a spell of 4th level or higher). If the essence requires a saving throw, use the normal save DC for that essence. If an eldritch essence invocation changes the damage of the spell, it can be applied only to a spell that deals damage (you can't add brimstone blast to charm monster). + +If the spell has more than one target or allows more than one attack, you choose one target to be affected by the invocation; all other targets take only the normal effect of the spell. + +You can use this ability a number of times per day equal to 3 + your Cha modifier (minimum 1). + +NOTE: If you have Lord of All Essences feat, only the essence from first slot will be used. + Corrupting Blast + In place of applying an eldritch essence invocation to your eldritch blast, you can can spend one of your turn/rebuke undead attempts as a swift action to change it into a corrupting blast. In addition to its normal effect, the blast applies a penalty on the target's Will save equal to 1/2 your class level (minimum 1) for one round. + You can spend one of your turn/rebuke undead attempts as a swift action to gain temporary damage reduction (overcome by cold iron) equal to 1/2 your class level (minimum 1). This damage reduction stacks with the damage reduction granted by the warlock class. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). + Fearful Glare + You can spend one of your turn/rebuke undead attempts as a swift action to render a single living creature within 30 feet of you shaken for 1 round (Will negates; DC 10 + class level + Cha modifier). The creature's HD can't exceed your character level. + Fiendish Resistance + You can spend one of your turn/rebuke undead attempts as a swift action to gain resistance to acid and fire equal to 10 + your class level. This resistance stacks with the energy resistance granted by the warlock class. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be evil for you to select this gift. + Healing Blast + You can spend one of your turn/rebuke undead attempts as a swift action to change your eldritch blast in a wave of healing energy (20' radius, centered on you). The blast heals living creatures instead of dealing damage to them (the damage healed is equal to the damage normally dealt). Against undead, the healing blast deals damage as normal; against constructs or objects, the healing blast has no effect. +Your deity must be non-evil for you to select this gift. + Protective Aura + You can spend one of your turn/rebuke undead attempts as a swift action to surround yourself with a magic circle against evil centered on you. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). +Your deity must be good for you to select this gift. + Strength of Will + You can spend one of your turn/rebuke undead attempts as a swift action to gain a bonus equal to 1/2 your class level (minimum +1) on your next save to resist a mind-affecting spell or ability. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). + Wild Frenzy + You can spend one of your turn/rebuke undead attempts as a swift action to gain a +2 bonus on attack rolls and damage rolls with weapons and eldritch blasts, along with temporary hit points equal to twice your class level. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). +Your deity must be chaotic for you to select this gift. + Fortified by the supernatural power flowing through your body, you become resistant to physical attacks. You gain damage reduction 1/cold iron at 1st level; this stacks with damage reduction gained from other sources. + +Your damage reduction improves to 2/cold iron at 4th level, to 3/cold iron at 7th level, and to 4/cold iron at 10th level. + Beginning at 2nd level, you know the trick of fiendish resilience. Once per day, as a free action, you can enter an elevated physical state that lasts for 2 minutes. While in this state, you gain fast healing 1. + +At 9th level, your fiendish resilience improves; while in your fiendish resilience state, you gain fast healing 2 instead. + +This ability stacks with fiendish resilience granted by any other source. + Spellblast (Sp) + This invocation (Lesser; 4th; Eldritch Essence), learned at 3rd level, allows you to place an arcane spell that affects an area upon your eldritch blast. If the eldritch blast hits its target, the spell's area is centered on any corner of the target's space, even if the spell could normally be centered only on the caster. If the eldritch blast misses its target, the spell is lost with no effect. + +It takes a full-round action to cast the spell and fire the eldritch blast. Only an area spell with a casting time no greater than 1 standard action can be placed upon your eldritch blast. + +Only the first target of your eldritch blast is affected by the spell (for example, an eldritch chain spellblast centers the spell on the initial target, not on any of the secondary targets). If your eldritch blast doesn't specify a target, you can't apply this invocation to the blast. + +Treat spellblast as a spell whose level is equal to the area spell placed upon the eldritch blast (minimum 4th level). + Greatreach Blast (Sp) + This invocation (Greater; 5th; Eldritch Essence) allows you to place an arcane spell with a range of touch upon your eldritch blast. If the eldritch blast hits its target, the spell takes effect on that target as if you had touched it. If the eldritch blast misses its target, the spell is lost with no effect. + +It takes a full-round action to cast the spell and fire the eldritch blast. Only a touch spell with a casting time no greater than 1 standard action can be placed upon your eldritch blast. + +Only the first target of your eldritch blast is affected by the spell (for example, an eldritch greatreach chain delivers the touch spell on the initial target, not on any of the secondary targets). If your eldritch blast doesn't specify a target, you can't apply this invocation to the blast. + +Treat greatreach blast as a spell whose level is equal to the touch spell placed upon the eldritch blast (minimum 5th level). + Spellblast - Configure Quickslots + Spellblast - Quickslot 1 + Spellblast - Quickslot 2 + Spellblast - Quickslot 3 + Spellblast - Quickslot 4 + Greatreach Blast - Configure Quickslots + Greatreach Blast - Quickslot 1 + Greatreach Blast - Quickslot 2 + Greatreach Blast - Quickslot 3 + Greatreach Blast - Quickslot 4 + Type of Feat: Class-Specific +Prerequisite: Ranger 13 +Specifics: Ranger receives a +5 bonus to Hide checks when in a natural area. +Use: Automatic. + + Improved Turning + Prerequisite: Ability to turn or rebuke creatures. + +Benefit: You turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability. + Phylactery of Undead Turning + This item is a boon to any character able to turn undead, allowing him to do so as if his class level were four levels higher than it actually is. + +Moderate necromancy [good]; CL 10th; Craft Wondrous Item, 10th-level cleric; Price 11,000 gp. + Aura of Despair + Beginning at 3rd level, the blackguard radiates a malign aura that causes enemies within 10 feet of him to take a -2 penalty on all saving throws. + Widen Aura of Despair + [Epic] +Your aura of despair is wider than normal. +Prerequisite: CHA 25, aura of despair class ability +Benefit: Your aura of despair extends within 100 feet of you. + Improved Aura of Despair + [Epic] +Your aura of despair is wider than normal. +Prerequisite: CHA 25, aura of despair class ability +Benefit: Your aura of despair causes a -4 morale penalty on all saving throws. + Epic Frenzied Berzerker + Few mortal beings can surpass the destructive capabilities of the epic frenzied berserker. + +Hit Die: d12. +Skill Points at Each Additional Level: 2+ Intelligence modifier. +Bonus Feats: The epic frenzied berserker gains a bonus feat every three levels. + +Special: +Frenzy (Ex): The epic frenzied berserker may enter a frenzy one additional time per day for every two levels gained after 9th. +Inspire Frenzy (Su): The epic frenzied berserker may use this ability one additional time per day for every two levels gained after 10th. + +Epic Frenzied Berserker Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Devastating Critical, Great Constitution, Great Strength, Epic Prowess, Epic Toughness, Fast Healing, Overwhelming Critical, Terrifying Rage, Thundering Rage. + Epic Tempest + The epic tempest is barely visible behind the incessant, whirling blur of her twin weapons. + +Hit Die: d10. +Skill Points at Each Additional Level: 2+ Intelligence modifier. +Bonus Feats: The epic tempest gains a bonus feat every two levels. + +Epic Tempest Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Ignore Arcane Spell Failure + Type of Feat: Class-Specific +Prerequisite: Arcane Hierophant 1 +Specifics: When casting an arcane spell, you ignore the arcane spell failure chance for any nonmetallic light or medium armor (padded, leather, or hide armor). You learn to cast arcane spells while wearing the types of armor that druids favor. +Use: Automatic. + Companion Familiar + Type of Feat: Racial and Class Ability +Prerequisite: Elf or Scent ability. +Specifics: Characters with Keen Senses may apply their full Search skill even when making a passive search. +Use: Automatic. + Hated Enemy: Oozes + Hated Enemy: Plants + Favored Enemy: Oozes + Favored Enemy: Plants + Practiced Invoker (Dragonfire Adept) + Practiced Invoker (Warlock) + Type of Feat: General. +Prerequisite: Spellcraft 4. +Specifics: Your caster level for the chosen invoking class increases by 4. This benefit can't increase your caster level to higher than your Hit Dice. However, even if you can't benefit from the full bonus immediately, if you later gain Hit Dice in levels of noninvoking classes, you might be able to apply the rest of the bonus. + +For example, a human 5th-level warlock/3rd-level fighter who selects this feat would increase his warlock caster level from 5th to 8th (since he has 8 Hit Dice). If he later gained a fighter level, he would gain the remainder of the bonus and his warlock caster level would become 9th (since he now has 9 Hit Dice). + +This feat does not affect your invocations per day or invocations known. It increases your caster level only, which would help you penetrate spell resistance and increase the duration and other effects of your invocations. +Use: Automatic. + Symbol of Death + Symbol of Death (15) + Necromancy [Death] +Level: Clr 8, Sor/Wiz 8 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Fortitude negates +Spell Resistance: Yes + +This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol of death slays one or more creatures within 60 feet of the symbol (treat as a burst) whose combined total current hit points do not exceed 150. The symbol of death affects the closest creatures first, skipping creatures with too many hit points to affect. Once triggered, the symbol becomes active and glows, lasting for 10 minutes per caster level or until it has affected 150 hit points' worth of creatures, whichever comes first. Any creature that enters the area while the symbol of death is active is subject to its effect, whether or not that creature was in the area when it was triggered. A creature need save against the symbol only once as long as it remains within the area, though if it leaves the area and returns while the symbol is still active, it must save again. + +Until it is triggered, the symbol of death is inactive (though visible and legible at a distance of 60 feet). To be effective, a symbol of death must always be placed in plain sight and in a prominent location. Covering or hiding the rune renders the symbol of death ineffective, unless a creature removes the covering, in which case the symbol of death works normally. + +A symbol of death can be removed by a successful dispel magic targeted solely on the rune. An erase spell has no effect on a symbol of death. Destruction of the surface where a symbol of death is inscribed destroys the symbol but also triggers it. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp each. + Symbol of Fear + Symbol of Fear (11) + Necromancy [Fear, Mind-Affecting] +Level: Clr 6, Sor/Wiz 6 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Will negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that all creatures within 60 feet of the symbol of fear instead become panicked for 1 round per caster level. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 1,000 gp. + Symbol of Insanity + Symbol of Insanity (15) + Enchantment (Compulsion) [Mind-Affecting] +Level: Clr 8, Sor/Wiz 8 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Will negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that all creatures within the radius of the symbol of insanity instead become permanently insane (as the insanity spell). + +Unlike symbol of death, symbol of insanity has no hit point limit; once triggered, a symbol of insanity simply remains active for 10 minutes per caster level. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp. + Symbol of Pain + Symbol of Pain (9) + Necromancy [Evil] +Level: Clr 5, Sor/Wiz 5 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Fortitude negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that each creature within the radius of a symbol of pain instead suffers wracking pains that impose a -4 penalty on attack rolls, skill checks, and ability checks. These effects last for 1 hour after the creature moves farther than 60 feet from the symbol. + +Unlike symbol of death, symbol of pain has no hit point limit; once triggered, a symbol of pain simply remains active for 10 minutes per caster level. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 1,000 gp. + Symbol of Persuasion + Symbol of Persuasion (11) + Enchantment (Charm) [Mind-Affecting] +Level: Clr 6, Sor/Wiz 6 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Will negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour per caster level. + +Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes per caster level. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp. + Symbol of Sleep + Symbol of Sleep (9) + Enchantment (Compulsion) [Mind-Affecting] +Level: Clr 5, Sor/Wiz 5 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Will negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that all creatures of 10 HD or less within 60 feet of the symbol of sleep instead fall into a catatonic slumber for 3d6×10 minutes. Unlike with the sleep spell, sleeping creatures cannot be awakened by nonmagical means before this time expires. + +Unlike symbol of death, symbol of sleep has no hit point limit; once triggered, a symbol of sleep simply remains active for 10 minutes per caster level. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 1,000 gp. + Symbol of Stunning + Symbol of Stunning (13) + Enchantment (Compulsion) [Mind-Affecting] +Level: Clr 7, Sor/Wiz 7 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Will negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that all creatures within 60 feet of a symbol of stunning instead become stunned for 1d6 rounds. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp. + Symbol of Weakness + Symbol of Weakness (13) + Necromancy +Level: Clr 7, Sor/Wiz 7 +Components: V, S, M +Casting Time: 10 minutes +Range: 0 ft.; see text +Effect: One symbol +Duration: See text +Saving Throw: Fortitude negates +Spell Resistance: Yes + +This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage. + +Unlike symbol of death, symbol of weakness has no hit point limit; once triggered, a symbol of weakness simply remains active for 10 minutes per caster level. + +Material Component +Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp. + already has a greater effect. Spell ineffective. + Daze Monster (3) + Curse Water (1) + Mislead (11) + Power Word Blind (13) + Blacklight (5) + Dark Bolt (9) + Armor of Darkness (7) + Unholy Sword (7) + Mass Harm (17) + Greater Glyph of Warding (11) + Greater Glyph of Warding (20) + Elder Glyph of Warding (17) + Elder Glyph of Warding (30) + Greater Resistance + Greater Resistance (7) + Abjuration +Level: Bard 4, cleric 4, druid 4, sorcerer/wizard 4 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 24 hours +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Just as you touch the spell's subject, a feeling of peace and watchful guardianship fills your being. + +This spell functions like resistance, except as noted here. You grant the subject a +3 resistance bonus on saves. + +Arcane Material Component: A miniature cloak. + + Superior Resistance + Superior Resistance (11) + Abjuration +Level: Bard 6, cleric 6, druid 6, sorcerer/wizard 6 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 24 hours +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +As you finish casting the spell, you feel imbued with the feeling that something greater than yourself is protecting you. When you touch your intended subject and release the spell, the feeling disappears. + +This spell functions like resistance, except as noted here. You grant the subject a +6 resistance bonus on saves. + +Arcane Material Component: A miniature cloak. + + Lesser Vigor + Lesser Vigor (1) + Lesser Vigor (5) + Conjuration (Healing) +Level: Cleric 1, Druid 1 +Components: V, S, +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level (max 15 rounds) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +With a touch of your hand, you boost the subject's life energy, granting him or her the fast healing ability for the duration of the spell. + +The subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. + +Lesser vigor does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. + +The effects of multiple vigor spells do not stack; only the highest-level effect applies. + Vigor + Vigor (5) + Vigor (15) + Conjuration (Healing) +Level: Cleric 3, Druid 3 +Components: V, S, +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level (max 25 rounds) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell is the same as lesser vigor, except that it grants fast healing at the rate of 2 hit points per round. + Greater Vigor + Greater Vigor (9) + Greater Vigor (25) + Conjuration (Healing) +Level: Cleric 5, Druid 5 +Components: V, S, +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level (max 35 rounds) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell is the same as lesser vigor, except that it grants fast healing at the rate of 4 hit points per round. + Mass Lesser Vigor + Mass Lesser Vigor (5) + Mass Lesser Vigor (15) + Conjuration (Healing) +Level: Cleric 3, Druid 3, +Components: V, S, +Casting Time: 1 standard action +Range: 20 ft. +Target: One creature/two levels, no two of which can be more than 30 ft. apart +Duration: 10 rounds + 1 round/level (max 25 rounds) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You invoke healing energy over a group of creatures, granting each the fast healing ability for the duration of the spell. +Each subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. +Mass lesser vigor does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. +The effects of multiple vigor spells do not stack; only the highest-level effect applies. + Vigorous Circle + Vigorous Circle (11) + Vigorous Circle (30) + Conjuration (Healing) +Level: Cleric 6, Druid 6, +Components: V, S, +Casting Time: 1 standard action +Range: 20 ft. +Target: One creature/two levels, no two of which can be more than 30 ft. apart +Duration: 10 rounds + 1 round/level (max 40 rounds) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell is the same as mass lesser vigor, except that it grants fast healing at the rate of 3 hit points per round. + Mass Aid + Mass Aid (5) + Mass Aid (15) + Enchantment (Compulsion) [Mind-Affecting] +Level: Clr 3 +Range: Close (25 ft. + 5 ft./2 levels) +Targets: One or more creatures within a 30 ft. range. +Components: V, S, DF +Casting Time: 1 standard action +Duration: 1 min./level +Saving Throw: None +Spell Resistance: Yes (harmless) + +Subjects gain +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 15 at caster level 15). + TransmutationLevel: Drd 2, Rgr 2, Plant 2 +Components: V, S, DF +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 10 min./level +Saving Throw: None +Spell Resistance: Yes (harmless) + +Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th. + Oversized Two Weapon Fighting + Type of Feat: General +Prerequisite: Two-Weapon Fighting, Strength 13 +Specifics: When wielding a one-handed weapon in your off hand, you take penalties for fighting with two weapons as if you were wielding a light weapon in your off hand. +Use: Automatic + nightstalker + (BASE CLASS) +The Age of Mortals brought with it a new kind of magic, the ambient magic threaded through Creation and the minds and hearts of its people. The living were not the only inhabitants of Krynn to be touched by this magic; even the souls of the dead exist within this intricate web of life, and their presence may be felt by those fearless enough to look for it. Those mystics who courageously pursue a life in the shadowy world of spirits are known as nightstalkers. + +- Hit Die: d6 +- Proficiencies: A Nightstalker gains proficiencies with Simple Weapons, rapier, shortbow and short sword. He is also proficient with light armor and shields. +- Skill Points: 4 + Int Modifier + +CLASS FEATURES: + +Level +1: Death Sight, Trapfinding, Spiritual Resilience +1 +2: +3: Whispers of the Dead +2 +4: Rebuke Undead +5: Advanced Learning +6: 1st Spirit Companion +7: +8: Spiritual Resilience +2 +9: Whispers of the Dead +4 +10: +11: Advanced Learning +12: 2nd Spirit Companion +13: +14: Spiritual Resilience +3 +15: Whispers of the Dead +6 +16: +17: Advanced Learning +18: 3rd Spirit Companion +19: +20: Spectral Symbiosis + +SPELLCASTING + +You cast divine spells as a mystic does, drawn from the list of nightstalker spells. Like a mystic, you can cast any spell you know without preparing it in advance. To cast a spell, you must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against your spell is 10 + the spell level + your Charisma modifier. + +Like other spellcasters, you can only cast a certain number of spells per day. Your base daily allotment is given on the table below. In addition, you receive bonus spells per day if you have a high Wisdom score. When the table indicates that you get 0 spells per day of a given spell level, you gain only the bonus spells you would be entitled to based on your Wisdom score for that spell level. + +Spells per day: +Level: 0 1 2 3 4 5 6 + +1: 2 - - - - - - +2: 3 0 - - - - - +3: 3 1 - - - - - +4: 3 2 0 - - - - +5: 3 3 1 - - - - +6: 3 3 2 - - - - +7: 3 3 3 0 - - - +8: 3 3 3 1 - - - +9: 3 3 3 2 - - - +10: 3 3 3 3 0 - - +11: 3 3 3 3 1 - - +12: 3 3 3 3 2 - - +13: 3 3 3 3 3 0 - +14: 4 3 3 3 3 1 - +15: 4 4 3 3 3 2 - +16: 4 4 4 3 3 3 0 +17: 4 4 4 4 3 3 1 +18: 4 4 4 4 4 3 2 +19: 4 4 4 4 4 4 3 +20: 4 4 4 4 4 4 4 + Enchantment (Compulsion) [Mind-Affecting] +Level: Bard 2, Sorcerer/Wizard 3 +Components: V, S, +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Target: One willing living creature per three levels, no two of which may be more than 30 ft. apart +Duration: Concentration + 1 round/level (D) +Saving Throw: None +Spell Resistance: Yes + +Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. + Mystic Barrier + Abjuration (Force) +Level: Witch 9 +Components: V +Casting Time: 1 action +Range: Personal +Duration: 1 round/level +Saving Throw: None +Spell Resistance: None + +When this spell is cast, you sorround yourself with a magical hemisphere that provides damage reduction 25/+4, spell resistance equal to 10+caster level, and a +5 resistance bonus to all saves. In addition, if the caster is of good alignment, the witch can inflict 10d8 points of holy damage to any opponent of an opposite alignment who touches the barrier of the spell. If the caster is evil, the barrier inflicts 10d8 unholy damage to any good aligned creatures. If the caster is neutral, this spell confers no additional effect beyound its protective qualities. + Mystic Barrier (18) + Evocation +Level: Sor/Wiz 7 +Components: V, S +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: See text +Spell Resistance: Yes +This spell causes seven shimmering, intertwined, multicolored beams of light to spray from your hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded for 2d4 rounds. Every creature in the area is randomly struck by one or more beams, which have additional effects: + +1d8 Color of Beam Effect + +1 Red 20 points fire damage(Reflex half) +2 Orange 40 points acid damage(Reflex half) +3 Yellow 80 points electricity damage (Reflex half) +4 Green Poison (Kills; Fortitude partial, take 1d6 Con damage instead) +5 Blue Turned to stone(Fortitude negates) +6 Indigo Insane, as insanity spell (Will negates) +7 Violet Sent to another plane(Will negates) +8 Two effects; roll twice more, ignoring any '8' results + Warforged Charger + warforged charger + An earlier model of warforged than the scouts and soldiers, chargers are larger, less intelligent, and generally less adaptable than their successors. They are designed for a single task: charging enemy defenses and pounding them to rubble. A warforged charger stands 10 to 11 feet tall and weighs up to 2,400 pounds. It haltingly speaks the language of its creators, usually Common. + +Warforged Ability Adjustments: +10 Strength, +10 Constitution, -6 Intelligence, -4 Wisdom, -8 Charisma +Favored Class (Fighter): A multiclass warforged charger's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- +4 Level Adjustment +- 4 Racial Hit Dice of Construct +- Adamantine Body and Powerful Charge bonus feats +- Moderate Fortification (Ex): When a critical hit or sneak attack is scored on a warforged charger, there is a 75% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. +- Two 1d8 slam attacks +- Living Construct subtype: + Immune to sleep, paralyze, poison, energy drain, and disease + Does not heal naturally, healing spells only heal half the normal amount. +- Construct: Warforged count as Constructs for the purpose of spells. + Neanderthal + neanderthal + The neanderthals are a feral race of humans, created by the crude and violent deities of the winterlands to dwell in their frozen domains. They are a primitive folk who have never seen the need to become more civilized, usually living in caves or abandoned underground ruins and hunting the surrounding regions with great skill. + +Ability Adjustments: +2 Strength, +2 Constitution, -2 Dexterity, -2 Intelligence +Favored Class (Barbarian): A multiclass neanderthal's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Cold Endurance bonus feats +- +2 Listen, Spot +- Primitive Weapon Mastery: +1 bonus to attack with clubs, quarterstaffs, spears, shortbows, slings, and throwing axes +- Human: Neanderthal count as human for the purpose of spells. + Frost Folk + frost folk + Frost folk are an isolated and xenophobic race descended from humans who struck a bargain with the gods of winter. In exchange for power over snow and ice, they sold their souls to a cruel deity - or, as some claim, an archdevil. + +Ability Adjustments: +4 Strength, +2 Dexterity, +2 Constitution, -2 Charisma +Favored Class (Barbarian): A multiclass frost folk's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Racial Hit Dice: A frost folk begins with four levels of monstrous humanoid +- Level Adjustment: +1 +- Darkvision +- Natural Armour +2 +- Weapon and Armor Proficiency: Frost folk are proficient with the battleaxe and longbow, as well as all simple weapons. They are proficient with light armor and shields. +- Cold Subtype: Immune to cold damage, take 50% more damage from fire +- Ice Blast: 2d6 cone of cold +- Monstrous Humanoid: Frost Folk count as monstrous humanoid for the purpose of spells. + Ice Blast + Type of Feat: Racial +Prerequisite: Frost Folk +Specifics: Frost folk can produce a 20-foot cone of icy mist from their left eye. This deals 2d6 points of cold damage to all creatures within the area (Reflex save DC 10 + 1/2 hit dice + Con mod for half). Once a frost folk uses his ice blast, he must wait 1d4 rounds before he can use this ability again. +Use: Selected + Touch of Fatigue + Necromancy +Level: Sor/Wiz 0, Duskblade 0, Blighter 0 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 round/level +Saving Throw: Fort negates +Spell Resistance: Yes + +You channel negative energy through your touch, fatiguing the target. You must succeed on a touch attack to strike a target. The subject is immediately fatigued for the spell's duration. + Uldra + uldra + Uldras are small fey that dwell in the arctic wilderness, living at peace with the natural world. In particular, uldras are quite fond of the wild animals of the world, and see themselves as the guardians and protectors of such creatures, especially in cases where civilization encroaches. Although they generally prefer to avoid conflict, they are quick to rise in the defense of local wildlife. + +Ability Adjustments: -2 Strength, +2 Constitution, +2 Wisdom +Favored Class (Druid): A multiclass uldra's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small creature +- 20' base speed +- Level Adjustment: +1 +- Darkvision +- Low light vision +- Lore +2 +- Cold resistance 5 +- Frosty Touch - Uldra always deal 1 cold damage on a successful attack +- SLAs: Ray of Frost 3/day, Touch of Fatigue 1/day +- Fey: Uldra count as fey for the purpose of spells. + Marrulurk + marrulurk + A people known as the marru once lived and warred in the world, but their civilization has long since passed into the waste, devastated and destroyed by internecine wars of terrible magnitude. As a result of these so-called Flesh Wars, the marru turned to a little-understood art called spawncraft, and in so doing created living weapons to wage their battles. These spawncrafted creatures have come to be known collectively as the spawn of marru, but are more commonly referred to as marruspawn. The marru were advanced in other areas as well, but all their arts couldn't save them from destroying themselves. However, marruspawn linger on in forgotten and blasted wastelands across many worlds. + +Sometimes victory is gained through guile rather than through headstrong charges into battle. This consideration led to the marru's creation of the marrulurk subrace. The marru used these creatures as assassins or treacherous adjuncts to units that also included marrusaults and marrutacts. Marrulurks always look for an advantage in any situation, but like other subraces created by the marru, they have a racial inclination to follow the dictates of marrutacts. This compulsion is somewhat stronger in marrulurks than in marrusaults, but after generations of unmonitored breeding, the compulsion has faded to the point where some marrulurks can ignore it entirely. However, those that openly display disobedience to a marrutact in the confines of a crèche are ordered immediately destroyed. + +Ability Adjustments: +2 Strength, +6 Dexterity, +4 Constitution, +6 Wisdom, +4 Charisma +Favored Class (Rogue): A multiclass marrulurk's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small creature +- 20' base speed +- Level Adjustment: +1 +- 3 Racial Hit Dice of Monstrous Humanoid +- Darkvision +- Low light vision +- Natural armour +2 +- Fire resistance 5 +- +4 Listen, Hide, Move Silently +- 2d6 Sneak Attack +- Point Blank Shot +- Rapid Shot +- Poison Use +- Death Attack +- Armor Proficiency (Light) +- Nauseating Breath - 1/day cone of nausea +- Monstrous Humanoid: Marrulurk count as Monstrous Humanoid for the purpose of spells. + Nauseating Breath + Type of Feat: Racial +Prerequisite: Marrulurk +Specifics: Once per day, a marrulurk can breathe a 10-foot cone of nauseating gas as a free action. All creatures except other marrulurks within the area must succeed on a Fortitude save or be nauseated 1 round (Fort save DC 10 + 1/2 hit dice + Con mod). +Use: Selected + Crucian + crucian + Crucians + Crucians are humanoids that sport broad, flat shells, like desert crabs, encompassing their upper bodies in nat-ural protection. Not content with just their shells, they often wear additional leather chaps and armlets to protect the rest of their bod-ies. They decorate their shells with brightly colored painted sigils, as well as deeply etched tallies of their personal triumphs on the sandy field of conflict. Most crucians prefer to wield enormous warhammers, weighted to crack even the hardest enemy shells. +Ability Adjustments: +4 Strength, -2 Dexterity, +6 Constitution, -2 Charisma +Special Abilities + +- Medium size. +- 20' base speed +- Low-light vision. +- +8 natural armor. A crucian's crablike shell gives it remarkable protection. +- Favored Class: Druid. +- Level adjustment +2. + Spiker + spiker + Spikers + +Spikers are of the same general ancestry as bladelings (see Monster Manual II). Both races hail from Acheron, but scholarly speculation places their origins on the Nine Hells of Baator, the Bleak Eternity of Gehenna, or even some unknown metal-based plane. + + +Spikers have the following racial abilities and characteristics. + +No Ability Score Adjustments + +Special Abilities + +- Humanoid +- Medium size. +- 30 feet base speed +- Darkvision +- +1 Natural Armor: A spiker's metallic hide offers protection from physical attacks . +- Damage reduction 2/bludgeoning: +- Resistance to acid 5 +- Weapon Proficiency: Spikers receive the Martial Weapon Proficiency feat for armor spikes as a bonus feat. This allows them to use their natural spiked skin as a weapon without penalty (see below). +- Natural Spikes (Ex): A spiker's skin is replete with sharp, jagged spikes. A spiker can deal extra piercing damage on a successful grapple check, or deal piercing damage with a melee attack, as if she wore armor spikes. Because of their spiked skin, spikers have a difficult time wearing armor. The maximum Dexterity bonus of the armor is reduced by 1, and the armor check penalty is worsened by 2. For instance, a chain shirt worn by a spiker has a maximum Dexterity bonus of +3 (instead of +4) and an armor check penalty of -4 (rather than -2). These changes don't affect the armor's arcane spell failure chance, nor do they apply to shields used by the spiker. +- Favored Class: Fighter + + Natural Spikes + Type of Feat: Racial + Natural Spikes (Ex): A spiker's skin is replete with sharp, jagged spikes. A spiker can deal extra piercing damage on a successful grapple check, or deal piercing damage with a melee attack, as if she wore armor spikes. Because of their spiked skin, spikers have a difficult time wearing armor. The maximum Dexterity bonus of the armor is reduced by 1, and the armor check penalty is worsened by 2. For instance, a chain shirt worn by a spiker has a maximum Dexterity bonus of +3 (instead of +4) and an armor check penalty of -4 (rather than -2). These changes don't affect the armor's arcane spell failure chance, nor do they apply to shields used by the spiker. + Damage reduction 2/slashing or piercing: A spiker's spiny skin grants resistance to bludgeoning attacks, though piercing or slashing attacks slip through normally. + + Marrusault + marrusault + A people known as the marru once lived and warred in the world, but their civilization has long since passed into the waste, devastated and destroyed by internecine wars of terrible magnitude. As a result of these so-called Flesh Wars, the marru turned to a little-understood art called spawncraft, and in so doing created living weapons to wage their battles. These spawncrafted creatures have come to be known collectively as the spawn of marru, but are more commonly referred to as marruspawn. The marru were advanced in other areas as well, but all their arts couldn't save them from destroying themselves. However, marruspawn linger on in forgotten and blasted wastelands across many worlds. + +In ancient days, armies of marrusaults darkened the once-green plains, fighting for the will of the marru. Bred for fighting, each marrusault knows its worth in any conflict. Hardy survivors, marrusaults eked out existence where many of the weaker or more specialized spawncrafted creations of the marru perished with their masters. Still, a marrusault depends on the equipment and other resources it gains from swearing service to a marrutact. Sometimes a marrusault goes rogue-these creatures often find death in the waste, their bones posing a mystery to travelers who come upon them. + +Ability Adjustments: +10 Strength, +2 Dexterity, +6 Constitution, -4 Intelligence, +4 Charisma +Favored Class (Fighter): A multiclass Marrusault's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Large creature +- 30' base speed +- Level Adjustment: +2 +- 6 Racial Hit Dice of Monstrous Humanoid +- Low light vision +- Natural armour +5 +- Fire resistance 5 +- +4 Listen +- Weapon Proficiency (Greatsword) +- Weapon Focus (Greatsword) +- Armor Proficiency (Light) +- Armor Proficiency (Medium) +- Armor Proficiency (Heavy) +- Diehard +- Howl of Defiance - 1/day howl of exhaustion or fatigue +- Monstrous Humanoid: Marrusault count as Monstrous Humanoid for the purpose of spells. + Howl of Defiance + Type of Feat: Racial +Prerequisite: Marrusault +Specifics: Once per day, a marrusault can loose a terrifying howl as a free action. All creatures except other marrusaults within 30 feet must succeed on a Will save of DC 10 + 1/2 hit dice + Cha mod or become fatigued. Those within 10 feet who fail their saves become exhausted. +Use: Selected + Hybsil + hybsil + hybsils + Hybsil +Hybsils are woodland nomads devoted to deities of nature, their families, and crazy acts of bravery. They look like 3-foot-tall centaurs with the bodies of antelopes instead of horses. Coloration of their antelope bodies varies, covering the entire spectrum of browns, blacks, stripes, and spots found in normal antelopes. They live in tribes of twenty to eighty individuals and hunt across wide ranges of territory, often quite distant from their camps in order not to lead enemies to their families. Males have large forking antlers that molt in the dead of winter and grow back in the spring. Female hybsils have smaller straight or spiral antlers without branches, year round. + +Ability Adjustments -2 Strength, +6 Dexterity, +2 Constitution, +2 Intelligence +Favored Class (Druid): A multiclass Hybsil's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +- Small Creature +- 50' Speed +- Natural armor +2 +- +2 Jump +- +4 Disable Device when outside, +4 Search when outside +- Permanent See Invisibility +- Poison Immunity +- Spell Like Abilities: Pass Without Trace, Mirror Image, Dancing Lights, Jump. All 1/day +- Level Adjustment +2 + + + Type of Feat: Racial +Prerequisite: Hybsil +Specifics: As the spell "Mirror Image", usable once per day. Caster level = 1 +Use: Selected + Type of Feat: Racial +Prerequisite: Hybsil +Specifics: As the spell "Dancing Lights", usable once per day. Caster level = 1 +Use: Selected + Type of Feat: Racial +Prerequisite: Hybsil +Specifics: As the spell "Jump", usable once per day. Caster level = 1 +Use: Selected + Bariaur + bariaur + Bariaurs + Bariaur +Native to the rolling hills and woods of Ysgard, the centaurlike bariaurs wander the lands in search of evil. When a vile foe is located, the bariaurs charge into glorious battle. + +Standing roughly half a foot taller than a human, a bariaur resembles a centaur. Its lower body is that of a ram, with sleek brown or golden fur and cloven hooves. Its upper body is humanlike, powerfully muscled and sporting a pair of ramlike horns atop its head. The skin of a bariaur ranges in color from pale tan to deep nut-brown. The typical male weighs nearly 300 pounds, with females about 40 pounds lighter. The average bariaur reaches adulthood at about the same age as a halfelf, and the eldest members of the race live to well over 200 years of age. + +Ability Adjustments +2 Strength, -2 Charisma + +Favored Class (Ranger): A multiclass Bariaur's Ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Medium creature +- 40' base speed +- Darkvision +- Quadruped: As quadrupeds, bariaurs have a +4 bonus on checks to resist bull rush and trip attacks. +- Outsider: Barriaur count as Outsiders for the purpose of spells. +- Powerful Charge: A charging bariaur can make a single ram attack that deals bludgeoning damage equal to 2d6 + 1-1/2 times the bariaur's Str modifier. +- Spell Resistance: Bariaurs have spell resistance equal to 11 + class level. +- +2 racial bonus on Will saves against spells and spelllike abilities. +- Skills: Bariaurs have keen senses, giving them a +2 racial bonus on Listen and Spot checks +- Level Adjustment: +1 + + + Type of Feat: Racial +Prerequisite: Bariur +Specifics: A charging bariaur can make a single ram attack that deals bludgeoning damage equal to 2d6 + 1-1/2 times the bariaur's Str modifier. +Use: Selected + Wildren + wildren + Wildrens + Over time, the petitioners (spirits of the departed) who arrive in the Wilderness of the Beastlands acquire animal traits, eventually becoming celestial beasts or animals. Some instead mingle with the beasts they will one day become, creating new races that are perpetually half-animal, half-humanoid. Prominent among these are the wildren, beings descended from the union of partially transformed dwarf petitioners and celestial badgers. + +Prowling the darkest forests of Karasuthra, the Beastlands' lowest layer, wildren build elaborate underground burrows, which they defend, out of a commingled racial memory, to the death. Often short-tempered and vengeful, wildren generally live solitary lives, emerging only occasionally from their burrows to hunt and seek mates. + +Ability Adjustments: +4 Constitution, -2 Dexterity, -2 Charisma +Favored Class (Barbarian): A multiclass wildren's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Medium creature +- 20' base speed. He can move at this speed even when wearing medium or heavy armor +- Level Adjustment: +1 +- Darkvision +- Scent +- Two 1d4 claw attacks +- Stability - +4 bonus to resist being bull rushed or tripped +- Fury (Ex) - Once per day, a wildren who has taken at least 1 point of damage can choose to enter a brief state of fury. The wildren gains +4 to Strength and -2 to Armor Class. The fury lasts for 1 round. +- Outsider: Wildren count as outsiders for the purpose of spells. + + Fury + Type of Feat: Racial +Prerequisite: Wildren +Specifics: Once per day, a wildren who has taken at least 1 point of damage can choose to enter a brief state of rage-like fury at the beginning of her next turn. In this state, a wildren gains +4 to Strength and -2 to Armor Class. The fury lasts for 1 round, and a wildren cannot end her fury voluntarily. The effect of this ability stacks with similar effects (such as the barbarian's rage class feature). +Use: Selected + Basin of Deadly Dust + Histories of the desert people tell of a star that fell from heaven long ago and touched the earth, creating a great explosion that laid waste to the lands. After the fires had gone out and the smoke had cleared over the formerly green and vibrant land, there remained only a bleak crater and miles of waste on all sides. + +Despite the empty, unforgiving landscape all around the crater, the location still drew visitors. The first to explore the hole in the earth reported unexplained phenomena and haunting images, but couldn't specify a source. Neither arcane nor divine magic (or even psionic emanations) seemed to radiate from the basin, yet clearly some strange force was at work. + +An enterprising wizard named Ammavaru, whose many interests included the celestial sphere, financed a larger expedition. Ammavaru and her large family of sons and daughters headed to the basin to set up a permanent outpost. The story circulated that she hoped to mine the crater and nearby areas for residual starmetals, from which exotic alloys and pure metals are sometimes smelted and refined. + +Unfortunately, things did not go well for Ammavaru. Mining implements broke on a regular basis, for no reason anyone could immediately determine. Work animals and slaves were given to sudden panics, and everyone reported dreams of ever-increasing dread, usually involving a slow death from being buried under a crushing weight of tiny sand particles. One day, the reports from Ammavaru back to her financiers simply ceased. The courier assigned to run messages never returned, and new couriers hired by the financiers also failed to return. Eventually, Ammavaru's venture was written off as a costly loss, and the location was forgotten. + +This is a 4th level encounter area, taken from the Sandstorm sourcebook. As such, it features some skill use, limited resting, and reasonable combat. It is also short, and can be completed in an hour or less. Please note that this encounter area uses Sandstorm's heat dangers, and therefore races adapted to that such as Bhuka and Asherati and characters with the Heat Endurance feat will do best. Characters should be fully equipped before attempting the encounter area. + Aberrant Feats + Contains all aberrant feats extant in the PRC + Aligned Aura + Abjuration +Level: Blackguard 4, Cleric 4, Paladin 4, +Components: V, S, DF, +Casting Time: 1 standard action +Range: 20 ft. or 60 ft. +Area: 20-ft.-radius emanation or 60-ft.-radius burst, centered on you +Duration: 1 round/level or until discharged +Saving Throw: Fortitude partial +Spell Resistance: Yes + +A rush of divine energy flows through your holy symbol, infusing your body with the essence of the divine ethos. When you cast this spell, choose one non-neutral aspect of your own alignment-chaos, evil, good, or law. (If you are neutral, you can select whichever alignment you wish each time you cast this spell). You are immediately surrounded in a 20-foot aura of invisible energy associated with the chosen alignment component. Anyone in that area who shares that alignment component gains a bonus, and anyone with the opposed alignment component must make a Fortitude save or take a penalty. The values of these modifiers and the features to which they apply are given on the following table. These modifiers end when the affected creature leaves the spell's area. + +Chaos +1 on attack rolls -1 on saving throws +Evil +1 on damage rolls -1 to AC +Good +1 on saving throws -1 on attack rolls +Law +1 on Armor Class -1 on damage rolls + +At any point before the duration expires, you can choose to unleash the spell's remaining power in a 60-foot burst that deals 1d4 points of damage per round of duration remaining (maximum 15d4) to each creature of the opposed alignment in the area. Each affected creature can attempt a Fortitude save for half damage. The burst also heals 1 point of damage per round of duration remaining (maximum 15 points) for each creature of the same alignment in the area. Once this option is invoked, the spell ends immediately. + + + Angelskin + Abjuration [Good] +Level: Paladin 2, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Touch +Target: Lawful good creature touched +Duration: 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You touch your ally with the holy symbol and invoke the blessed words. An opalescent glow spreads across her skin, imbuing it with a pearl-like sheen. + +The subject gains damage reduction 5/+3. + Lesser Aspect of the Deity + Transmutation [Evil, Good] +Level: Paladin 4, Mysticism 3, +Components: V, S, DF, +Casting Time: 1 action +Range: Personal +Target: You +Duration: 1 round/level + +When you cast this spell, your body changes into a form more like your deity's (in a very limited fashion, of course). +You gain an enhancement bonus (1d4+1 points) to your Charisma score. +You also gain resistance 10 to two or three energy types: acid, cold, and electricity if you are good, cold and fire if you are evil. + Axiomatic Storm + Conjuration (Creation) +Level: Cleric 3, Paladin 3, +Components: V, S, M, DF, +Casting Time: 1 standard action +Area: Cylinder (20-ft. radius, 20 ft. high) +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +You call upon the forces of law and a heavy rain begins to fall around you, its raindrops harsh and metallic. Above you, a jet of caustic acid lances down from the heavens. + +A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a -4 penalty on Listen, Spot, and Search checks. It also applies a -4 penalty on ranged attacks made into or out of the storm. + +The rain damages chaotic creatures, dealing 2d6 points of damage per round (chaotic outsiders take double damage). In addition, each round, a gout of acid strikes a randomly selected chaotic outsider within the spell's area, dealing 5d6 points of acid damage. + Bladebane + Transmutation +Level: Paladin 2, Cleric 3, Sorcerer 4, Wizard 4, +Components: V, S, M, +Casting Time: 1 standard action +Range: Touch +Target: Weapon touched +Duration: 1 round/level +Saving Throw: Will negates (harmless, object) +Spell Resistance: Yes (harmless, object) + +You impart a deadly quality to a single bladed weapon (any slashing weapon) for a short time. +Bladebane confers the bane ability on the weapon touched, against a creature type (and subtype, if necessary) of your choice. +The weapon's enhancement bonus increases by +2 against the appropriate creature type, and it deals +2d6 points of bonus damage to those creatures. + Blessed Aim + Divination +Level: Blackguard 1, Cleric 1, Paladin 1, +Components: V, S, +Casting Time: 1 standard action +Range: 50 ft. +Effect: 50-ft.-radius spread centered on you +Duration: 1 minute/level +Saving Throw: Will negates (harmless) +Spell Resistance: No + +With the blessing of your deity, you bolster your allies' aim with an exhortation. + +This spell grants your allies within the spread a +2 morale bonus on ranged attack rolls. + Blessing of the Righteous + Evocation [Good] +Level: Cleric 4, Paladin 4, +Components: V, S, DF, +Casting Time: 1 standard action +Range: 40 ft. +Area: All allies in a 40-ft.-radius burst centered on you +Duration: 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +A sudden burst of warm, radiant light engulfs you and your allies. +The light fades quickly but lingers on the weapons of those affected. +You bless yourself and your allies. +You and your allies'melee and ranged attacks deal an extra 1d6 points of holy damage and are considered good-aligned for the purpose of overcoming damage reduction. + Clear Mind + Abjuration +Level: Paladin 1, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 minutes/level + +A silver glow sheathes your body as you complete the spell. As the glow fades, you feel a touch of the divine at the back of your mind. This divine touch spreads until you feel your concerns and anxieties +fade away. + +You gain a +4 sacred bonus on saving throws made against mind-affecting spells and effects. + Cloak of Bravery + Abjuration [Mind-Affecting] +Level: Paladin 2, Cleric 3, Courage 3, +Components: V, S, +Casting Time: 1 standard action +Range: 60 ft. +Area: 60-ft.-radius emanation centered on you +Duration: 10 minutes/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Summoning up your courage, you throw out your arm and sweep it over the area, cloaking all your allies in a glittering mantle of magic that bolsters their bravery. + +All allies within the emanation (including you) gain a morale bonus on saves against fear effects equal to your caster level (to a maximum of +10 at caster level 10th). + Diamondsteel + Transmutation +Level: Paladin 3, Sorcerer 3, Wizard 3, +Components: V, S, M, +Casting Time: 1 standard action +Range: Touch +Target: Suit of metal armor touched +Duration: 1 round/level +Saving Throw: Will negates (object) +Spell Resistance: Yes (object) + +You pass your hand over the suit of armor several times before finally touching it. As you do so, you feel a warmth grow in the palm of your hand. The warmth passes into the armor and manifests as a sparkling shine. + +Diamondsteel enhances the strength of one suit of metal armor. The armor provides damage reduction equal to half the AC bonus of the armor. This damage reduction can be overcome only by +5 weapons. For example, a suit of full plate would provide damage reduction 4/+5, and a +1 breastplate (+6 AC) would provide damage reduction 3/+5. + Lesser Aura of Cold + Transmutation [Cold] +Level: Cleric 3, Druid 3, Disciple of Thrym 3, Paladin 4, Ranger 4, +Components: V, S, DF, +Casting Time: 1 standard action +Range: 5 ft. +Area: 5-ft.-radius spherical emanation, centered on you +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: Yes + +You are covered in a thin layer of white frost and frigid cold emanates from your +body, dealing 1d6 points of cold damage at the start of your round to each creature +within 5 feet. + Lawful Sword + Evocation +Level: Paladin 4, +Components: V, S, +Casting Time: 1 standard action +Range: Touch +Target: Weapon touched +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +Calling to mind thoughts of justice, you run your fingers along the weapon, imbuing it with power. + +This spell functions like holy sword (PH 242), except as follows. The weapon functions as a +5 axiomatic weapon (+5 enhancement bonus on attack rolls and damage rolls, lawful-aligned, deals an extra 2d6 points of damage against chaotic opponents). It also emits a magic circle against chaos effect (as the spell). + Aura of the Sun + Aura of the Sun +Abjuration [Light] +Level: Cleric 4, Paladin 4, +Components: V, S, DF, +Casting Time: 1 standard action +Range: 10 ft. +Area: 10-ft.-radius emanation centered on you +Duration: 1 round/level (D) +Saving Throw: No +Spell Resistance: None + +By casting aura of the sun, you fill the area around you with warm, glowing light that eliminates natural shadows and hampers magical darkness. Any creature attempting to cast a spell from the shadow subschool or a spell with the darkness descriptor within an aura of the sun must succeed on a caster level check (DC 11 + your caster level), or the spell fails. Areas of magical darkness originating from 3rd-level or lower spells and effects are temporarily suppressed when overlapping with an aura of the sun. Creatures that take penalties in bright light also take them while within an aura of the sun, and an undead creature takes 1d6 points of positive energy damage at the end of its turn every round that it spends within the spell's area.Furthermore, any creature attempting to hide within the aura takes a -4 penalty on Hide checks. + +This effect is centered on you and moves with you. + +Anyone who enters the aura immediately becomes subject to its effect, but creatures that leave are no longer affected. + + Righteous Aura + Abjuration [Good, Light] +Level: Paladin 4, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level + +You invoke the powers of good and law, and in response to your pleas, you glow with the golden radiance of the sun. + +You are bathed in an unearthly glow for the duration of the spell, as if a daylight spell (PH 216) had been cast on you. You get a +4 sacred bonus to Charisma. + +If you die, your body is converted into an explosive blast of energy in a 20-foot-radius burst centered where you fell, dealing 2d6 points of damage per caster level (maximum 20d6) to all evil creatures in the burst's area. Good creatures in the area are healed by the same amount, and undead take double this damage. Spell resistance cannot prevent this damage, but a successful Reflex save reduces it to half. Your body is disintegrated, so you cannot be raised with a raise dead spell. Spells that do not require an intact body, such as true resurrection, can be used to bring you back to life as normal. + Righteous Fury + Transmutation +Level: Paladin 3, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 minute/level + +You pull a holy aura about you that glows a golden red. + +Summoning the power of your deity, you charge yourself with positive energy. This gives you 5 temporary hit points per caster level (maximum 50) and a +4 sacred bonus to Strength. These temporary hit points last for up to 1 hour. + Seek Eternal Rest + Conjuration (Healing) +Level: Paladin 3, +Components: V, DF, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level + +You invoke the greater powers and are infused with a great, golden glow, empowering you with holy glory. + +You improve your ability to turn undead. For the purpose of turning or destroying undead, you are treated as a cleric of your paladin level. + Strength of Stone + Transmutation +Level: Paladin 2, +Components: V, S, DF, +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round + +You call upon the fortitude of the powers of good, and your flesh turns an ivory-gray hue as you draw power up through the earth itself. + +The spell grants you a +8 enhancement bonus to Strength. + Undead Bane Weapon + Transmutation +Level: Paladin 3, Cleric 4, +Components: V, S, DF, +Casting Time: 1 Standard Action +Range: Touch +Target: Weapon or projectiles touched +Duration: 1 hour/level +Saving Throw: Will negates (harmless, object) +Spell Resistance: Yes (harmless, object) + +Your hand glows with a dull light, and when you touch the weapon, the light shifts to it, so that it sheds a serene gray radiance as bright as a candle. + +You give a weapon the undead bane special ability in addition to any other properties it has. Against undead, your weapon's enhancement bonus is 2 higher than normal, and it deals an extra 2d6 points of damage against undead. The spell has no effect if cast upon a weapon that already has the undead bane special ability. + +Alternatively, you can affect arrows, bolts, or bullets. The projectiles must be of the same kind, and they have to be together, such as in the same quiver. Projectiles, but not thrown weapons, lose their transmutation after one attack. + Lesser Visage of the Diety + Transmutation [Good or Evil] +Level: Cleric 3, Blackguard 4, Paladin 4, Mysticism 3, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level + +As you end your prayer, you can feel the hand of your deity upon you. Your appearance reflects her divine power, and her touch grants you resistance from some of the damage of this world. + +You gain a +4 enhancement bonus to Charisma. You also gain resistance to acid 10, cold 10, and electricity 10 if you are good, or resistance to cold 10 and fire 10 if you are evil. + Aberration Blood (Bulging Eyes) + Aberration Blood (Flexible Limbs) + Aberration Blood (Segmented Eyes) + Aberration Blood (Sticky Fingers) + Aberration Blood (Tail) + Type of Feat: Aberrant +Prerequisite: Humanoid +Specifics: You gain a physical feature that grants you a bonus on one check. +Bulging Eyes - +2 Spot +Flexible Limbs - +2 on grapple checks +Segmented Eyes - +3 Search +Sticky Fingers - +3 Climb +Tail - +4 Balance +Use: Automatic + Bestial Hide + Type of Feat: Aberrant +Prerequisite: Aberration Blood +Specifics: Your natural armor bonus to AC improves by 1 for every two aberrant feats you possess. +Use: Automatic + Deepspawn + Type of Feat: Aberrant +Prerequisite: Aberration Blood, one other aberrant feat +Specifics: Two short but powerful tentacles sprout from your waist. You gain two secondary tentacle natural attacks that each deal 1d4 damage (as a medium creature). You gain a +2 racial bonus on grapple checks. +Use: Automatic + Durable Form + Type of Feat: Aberrant +Prerequisite: Aberration Blood +Specifics: At the beginning of the day, you gain 2 temporary hit points for each aberrant feat you have. +Use: Automatic + Inhuman Vision + Type of Feat: Aberrant +Prerequisite: Aberration Blood +Specifics: You gain a racial bonus on Spot checks equal to the number of aberrant feats you possess. You gain darkvision. +Use: Automatic + Scavenging Gullet + Type of Feat: Aberrant +Prerequisite: Aberration Blood +Specifics: You gain a +4 racial bonus on Fortitude saves to resist the effect of poisons, as well as on Fortitude saves to resist diseases. +Use: Automatic + Warped Mind + Type of Feat: Aberrant +Prerequisite: Aberration Blood +Specifics: You gain a racial bonus on Will saves against mindaffecting spells and abilities equal to one-half the number of aberrant feats you possess. You gain 1 psionic power point for each aberrant feat you possess. +Use: Automatic + Aberration Wild Shape + Type of Feat: Aberrant +Prerequisite: Aberration Blood +Specifics: You can use your wild shape ability to assume the form of an aberration. This requires using PRC Options -> Misc Options -> Aberration Wild Shape to choose. +Use: Automatic + Epic Spellfire Wielder I + Epic Spellfire Wielder II + Epic Spellfire Wielder III + Epic Spellfire Wielder IV + Epic Spellfire Wielder V + Epic Spellfire Wielder VI + Epic Spellfire Wielder VII + Epic Spellfire Wielder VIII + Epic Spellfire Wielder IX + Epic Spellfire Wielder X + Type of Feat: Spellfire +Prerequisite: Spellfire Wielder, Endurance, Concentration 20 ranks +Specifics: For the purpose of determining your limit of stored spellfire energy levels, treat your Constitution score as if it were 4 points higher than it is. You can select Epic Spellfire Wielder multiple times. Each time you take this feat, your limit of stored spellfire energy levels increases by 4. +Use: Automatic + Reth Dekala + reth dekala + Reth Dekalas + Long ago, a race of mortal warriors known as the reth dekala sold their souls to an infernal power in exchange for the power to destroy all who opposed them. For a time, they were the scourge of their world, undisputed masters over the wide lands they had conquered-and when they died, their debt came due and they were enslaved by the archdevil who had aided them. The reth dekala served their master as fierce warriors, fighting in the endless wars of the lower planes, but when the archdevil turned them against their own mortal descendants, the reth dekala rebelled against their infernal lord. The archdevil cursed his faithless warriors, setting in their very flesh the perpetual torment of his corrupt flames - but the reth dekala destroyed their former master and took his crimson citadel on the iron plains of Acheron for their own. + +The reth dekala now exist as cursed infernal warriors, eternally tormented by the sorcerous flames that consume but do not kill them. To end their torment they must fulfill the oath they broke long ago, and destroy every one of their own living descendants. But their mortal lives were long ago, and many generations have passed, so hundreds of individuals scattered around the world now carry traces of reth dekala blood. The cursed warriors seek out these living scions of their own race, and slay them wherever they are found. While they search, they serve as capable mercenaries, guardians, and overseers for those who appreciate strength and honor untempered by mercy. + +Ability Adjustments: +8 Strength, +4 Dexterity, +6 Constitution, +4 Wisdom, +4 Charisma +Favored Class (Sorcerer): A multiclass reth dekala's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +- Outsider - Reth Dekala count as outsiders for the purpose of spells. +- Medium creature +- 30' base speed +- Level Adjustment: +5 +- Racial Hit Dice: 5 levels of outsider +- Darkvision +- Fortification - Immune to critical hits and sneak attacks +- Racial Skills - +4 bonus to Balance and Jump +- Aligned Strike (Su) - A reth dekala's weapons, are treated as +4 for the purposes of overcoming damage reduction. +- Martial Maneuvers - A reth dekala knows several martial maneuvers and stances (initiator level 5th). It recovers expended maneuvers by resting and meditating for 5 minutes. It can use each maneuver once per encounter. +- Stances Known - martial spirit (1st), thicket of blades (3rd) +- Strikes Known - daunting strike (5th), death from above (4th), disarming strike (2nd), entangling blade (4th) +- Counters Known - wall of blades (2nd) +- Vilefire Aura (Su) - Each round at the beginning of the reth dekala's turn, creatures adjacent to the reth dekala take 1d6 points of damage; living creatures also become sickened for 1 round. A DC 10 + 1/2 hit dice + Con modifier Fort save negates both effects. Half the damage dealt is acid damage and half is fire damage. +- Vilefire Blast (Su) - A ranged touch attack that deals 1d8 points of damage. Half the damage dealt is acid damage and half is fire damage. Living creatures struck by a vilefire blast must succeed on a Fortitude save (DC 10 + 1/2 hit dice + Con mod) or become sickened for 1 round. +- Resists - Acid and Fire 15 +- Proficiencies - A reth dekala is automatically proficient with simple and martial weapons, and light and medium armor + + Vilefire Blast + Type of Feat: Racial +Prerequisite: Reth Dekala +Specifics: A ranged touch attack that deals 1d8 points of damage. Half the damage dealt is acid damage and half is fire damage. Living creatures struck by a vilefire blast must succeed on a Fortitude save (DC 10 + 1/2 hit dice + Con mod) or become sickened for 1 round. +Use: Selected + Reth Dekala Martial Spirit + Reth Dekala Thicket of Blades + Reth Dekala Daunting Strike + Reth Dekala Death From Above + Reth Dekala Disarming Strike + Reth Dekala Entangling Blade + Reth Dekala Wall of Blades + Recover Reth Dekala Maneuvers + Type of Feat: Racial +Prerequisite: Reth Dekala +Specifics: This feat allows you to recover maneuvers. A Reth Dekala expended maneuvers by resting and meditating for 5 minutes. It can use each maneuver once per encounter, and does not need to ready them. +Use: Selected. + Grip of Iron + Psychometabolism +Level: Psychic warrior 1 +Manifesting Time: 1 immediate action +Range: Personal +Target: You +Duration: 1 round/level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You can improve your chances in a grapple as an immediate action, gaining a +4 enhancement bonus on your grapple checks. + +Augment: For every 4 additional power points you spend, the enhancement bonus on your grapple checks increases by 2. + Psychic Warrior Grip of Iron + Fist of Zuoken Grip of Iron + Warmind Grip of Iron + Psion Grip of Iron + Wilder Grip of Iron + Psychic Rogue Grip of Iron + Psionic Lion's Charge + Psychometabolism +Level: Psychic warrior 2 +Manifesting Time: 1 swift action +Range: Medium (100 ft. + 10 ft./level) +Target: One enemy +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: None + +You gain the powerful charging ability of a lion. When you charge your target, you make a full attack at the end of the charge. + +Augment: For every additional power point you spend, each of your attacks after the charge gain damage equal to the number of additional points spent. + Centaur Trample + Type of Feat: Racial +Prerequisite: Centaur race, Dex 15 +Specifics: When you attempt to overrun an opponent, your target may not choose to avoid you. You may make one hoof attack against any target you knock down. +Use: Automatic + Arkamoi + arkamoi + Arkamois + Arkamoi are the thinkers, leaders, and arcane spellcasters of the ushemoi. They have an innate ability for arcane magic, and their keen minds allow them to lead with ruthless efficiency. Though arkamoi are physically weaker than others of their kind, the other ushemoi take a deferential attitude toward them. Lashemoi and turlemoi are happy to acquiesce to the arkamoi's natural leadership, while hadrimoi recognize the arkamoi as savvy commanders with a knack for turning a situation to their advantage. + +When an arkamoi casts spells, for a time the energy flowing through its body sharpens its mind and improves each spell it subsequently casts. As its spellcasting skill soars, an arkamoi becomes increasingly deadly. + +Arkamoi Ability Adjustments: +4 Dex, +4 Con, +4 Int, +2 Wis, +4 Cha +Favored Class (Sorcerer): A multiclass Arkamoi's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low Light Vision +- Base movement of 30 +- Weapon Proficiency (Simple) +- Spell Resistance: Innate spell resistance of 10, plus 1 per character level +- Natural Armor Bonus: Racial natural armor bonus of 2 +- Damage Reduction: Innate damage reduction of 5/- to bludgeoning damage +- Strength from Magic (Ex): For each arcane spell cast, an arkamoi increases the save DC of subsequent arcane spells it casts by 1. Additionally, the arkamoi gains a +2 bonus on damage rolls for subsequent spells, and gains a +2 deflection bonus to AC. These benefits last for 1 minute. Bonuses stack each time an arkamoi casts an arcane spell, to a maximum of a +5 bonus to save DCs, a +10 bonus on damage rolls, and a +10 deflection bonus to AC. +- Arcane Mastermind (Ex): When an arkamoi's bonus to spell save DCs from its strength from magic ability is +3 or higher, once per round, as an immediate action, the arkamoi grants a +2 bonus to an ally's next attack roll. +- Monstrous Humanoid: Arkamoi are considered Monstrous Humanoid for the purpose of spells +- Sorcerer Casting: Arkamoi cast spells as a Sorcerer of their hit dice (4th level) + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 4 of Monstrous Humanoid + Strength from Magic + Lashemoi + lashemoi + Lashemois + Lashemoi are the drudge workers, low-ranking warriors, and servitors of ushemoi society. Though lashemoi typically toil under the direction of arkamoi and hadrimoi leaders, turlemoi sometimes gather lashemoi to them as hunters, scouts, and expendable advance troops. Without leadership, lashemoi keep to themselves. Though they attack other creatures for food and treasure, they are meek, cowardly, and easily driven off. Lashemoi avoid standup fights even against weaker foes and are typically content to take potshots at soft, easy targets. + +Lashemoi have a natural connection to their ushemoi brethren, but they are just as likely to be found in the service of ogre mages, hobgoblin chieftains, evil clerics, and the like. Other ushemoi refer to lashemoi as “mongrels,” not because of their heritage, but for the lashemoi's tendency to follow any charismatic creature. + +Lashemoi Ability Adjustments: +2 Str, +6 Con, -6 Int, -2 Cha +Favored Class (Barbarian): A multiclass Lashemoi's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low Light Vision +- Base movement of 30 +- Natural Armor Bonus: Racial natural armor bonus of 2 +- Damage Reduction: Innate damage reduction of 5/- to bludgeoning damage +- Two Claw Attacks (1d4) +- -4 penalty on saves against Fear +- Lesser Strength from Pain (Ex): Whenever a lashemoi takes damage from any source, it gains a +1 bonus on attack rolls, a +1 bonus on damage rolls, and its natural armor bonus to AC increases by 1. These benefits last for 1 minute. Bonuses stack each time a lashemoi takes damage, to a maximum of a +5 bonus on attack rolls, a +5 bonus on damage rolls, and a +5 natural armor bonus to AC. All bonuses reset after one minute from when they were first gained. +- Monstrous Humanoid: Lashemoi are considered Monstrous Humanoid for the purpose of spells + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 2 of Monstrous Humanoid + Lesser Strength from Pain + Strength from Pain + Rock Throwing + Type of Feat: Racial +Prerequisite: Turlemoi race +Specifics: You can throw rocks as a ranged attack against opponents +Use: Selected + Turlemoi + turlemoi + Turlemois + Turlemoi are the largest of the ushemoi. Solitary creatures, they wander the wilderness and the back roads in search of food or easy prey. As a turlemoi takes damage, its tendrils of flesh fuse into a crimson shell that covers its body. A turlemoi that has sustained several injuries looks like a giant with a smooth, blood-red hide. + +A turlemoi's personality also changes as its body transforms. Though it starts out meek and fearful, it becomes more confident and wrathful the more damage it takes. Though other creatures might start a fight with confidence and flee when they are injured, turlemoi do the opposite. Once committed to combat, a turlemoi fights to the death. + +Turlemoi Ability Adjustments: +6 Str, +4 Dex, +8 Con, -4 Int, +4 Wis, -4 Cha +Favored Class (Barbarian): A multiclass Turlemoi's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Large Creature +- Low Light Vision +- Base movement of 40 +- Natural Armor Bonus: Racial natural armor bonus of 3 +- Damage Reduction: Innate damage reduction of 10/- to bludgeoning damage +- Two Slam Attacks (2d6) +- -4 penalty on saves against Fear +- Strength from Pain (Ex): Whenever a Turlemoi takes damage from any source, it gains a +1 bonus on attack rolls, a +2 bonus on damage rolls, and its natural armor bonus to AC increases by 2. These benefits last for 1 minute. Bonuses stack each time a Turlemoi takes damage, to a maximum of a +5 bonus on attack rolls, a +10 bonus on damage rolls, and a +10 natural armor bonus to AC. All bonuses reset after one minute from when they were first gained. +- Rising Courage (Ex): When a turlemoi's bonus on attack rolls from its strength from pain ability is +3 or higher, it becomes immune to all mind-affecting spells and abilities. +- Rock Throwing (Ex): Turlemoi can throw rocks as a ranged weapon, as do giants +- Monstrous Humanoid: Turlemoi are considered Monstrous Humanoid for the purpose of spells + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 12 of Monstrous Humanoid + Hadrimoi + hadrimoi + Hadrimois + The wandering hadrimoi are shiftless vagabonds willing to do nearly anything to earn a little coin or a meal. Though their monstrous appearance prevents them from moving openly in human society, they thrive in the shadowy corners of the criminal underworld, where their innate speed and agility make them excellent thugs and assassins. Hadrimoi gather in small bands, hoping to better defend against their enemies. When found in these traveling groups, they typically have a few turlemoi along as enforcers. Unlike their larger cousins, hadrimoi have a nasty nature in and out of combat. They take advantage of the turlemoi's natural cowardice to cow them into submission. + +As a hadrimoi takes damage, it grows taller and thinner. The grooves in its skin become smooth as its body fills out to its full size. In this form, a hadrimoi gains great speed and agility. + +Hadrimoi Ability Adjustments: +2 Str, +8 Dex, +4 Con, +2 Int, +2 Wis +Favored Class (Rogue): A multiclass Hadrimoi's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low Light Vision +- Base movement of 30 +- Damage Reduction: Innate damage reduction of 10/- to bludgeoning damage +- Speed from Pain (Ex): Whenever a Hadrimoi takes damage from any source, it gains a +1 bonus on attack rolls and Reflex saves, a +10 bonus to speed, and a dodge bonus to AC of 2. These benefits last for 1 minute. Bonuses stack each time a Hadrimoi takes damage, to a maximum of a +5 bonus on attack rolls and reflex saves, a +50 bonus to speed, and a +10 dodge bonus to AC. All bonuses reset after one minute from when they were first gained. +- Dagger Dance (Ex): When a Hadrimoi's bonus on attack rolls from its speed from pain ability is +3 or higher, it gains the spring attack feat +- Perfect Symmetry (Ex): As a full attack, a hadrimoi can attack with up to four light weapons with no penalty on attack rolls (including from dual-wielding). If it tries to use heavier weapons, it can make multiple attacks only according to its base attack bonus, and it takes the normal penalties for attacking with two or more weapons. +- Monstrous Humanoid: Hadrimoi are considered Monstrous Humanoid for the purpose of spells + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 9 of Monstrous Humanoid + Speed from Pain + Redspawn Arcaniss + redspawn arcaniss + Redspawn Arcanisses + Tiamat created the redspawn arcanisses to be her spellcasters in battle, imbuing them with a red dragon's love of carnage and the magic all true dragons inherit with age. The arcanisses serve her as engines of destruction, wildly hurling deadly spells amid the Chromatic Dragon's more melee-oriented forces. + +Redspawn Arcaniss Ability Adjustments: +2 Dex, +4 Con, +6 Cha +Favored Class (Sorcerer): A multiclass Redspawn Arcaniss's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low Light Vision +- Darkvision +- Base movement of 40 +- Natural Armor Bonus: Racial natural armor bonus of 2 +- Immune to Fire damage +- Vulnerable to Cold damage +- Immune to Paralysis +- Armored Caster (Ex): A redspawn arcaniss can wear light armor and use light shields without an arcane spell failure chance +- Fire Spell Affinity (Ex): A redspawn arcaniss casts fire spells at +2 caster level. In addition, the redspawn arcaniss heals 2 points of damage per spell level each time it casts a fire spell. +- Monstrous Humanoid: Redspawn Arcaniss are considered Monstrous Humanoid for the purpose of spells +- Sorcerer Casting: Redspawn Arcaniss cast spells as a Sorcerer of their 3/4 hit dice (6th level at 8 RHD) + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 8 of Monstrous Humanoid + Cunning Brilliance Slot 1 + Cunning Brilliance Slot 2 + Cunning Brilliance Slot 3 + Type of Feat: Class Specific +Prerequisite: Factotum 19 +Specifics: By spending 4 inspiration points as a free action, you gain the bene?ts and drawbacks of one chosen ability for 1 minute. You use the ability as if your level in the relevant class equaled your factotum level. You can use each chosen class ability once per day. +Use: Selected + Cunning Brilliance Slot Check + Type of Feat: Class Specific +Prerequisite: Factotum 19 +Specifics: Tells the player what class abilities are stored in each slot +Use: Selected + Arcane Mastermind + Type of Feat: Racial +Prerequisite: Arkamoi +Specifics: When an arkamoi's bonus to spell save DCs from its strength from magic ability is +3 or higher, its mind begins to work with lightning precision. Once per round, as an immediate action, the arkamoi can lend tactical advice to an ally. This effect grants a +2 bonus on that ally's attack roll. +Use: Selected + Gloura + gloura + Glouras + The rare and delicate glouras are the fey of the Underdark. The powerful magic of these creatures is more than sufficient to keep them safe from their foes. They are shy, elusive creatures who can sometimes be heard singing or playing caveharps far away, creating songs of heartstopping beauty. Glouras are sweet natured and nurturing, and endeavor to heal any injured animals, humanoids, or monstrous humanoids in the Underdark that they feel they can approach safely. A gloura resembles a silver-skinned human with black eyes that seem too large for its face. From its back sprouts a pair of gray wings, like those of a moth. Glouras favor simple clothing, and most carry musical instruments, often caveharps. + +Gloura Ability Adjustments: +10 Dex, +4 Con, +2 Wis, +6 Cha +Favored Class (Bard): A multiclass Gloura's bard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low Light Vision +- Darkvision +- Damage Reduction 10/+3 +- Flight +- Unearthly Grace: A gloura gains a deflection bonus to Armor Class and all saving throws equal to its Charisma modifier +- Fey: Gloura are considered Fey for the purpose of spells +- Bard Casting: Gloura cast spells as a Bard of their hit dice (7th level) + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 7 of Fey + Ultimate Magus + Ultimate Magi + ultimate magus + (PRESTIGE CLASS) +Text + +- Hit Die: d4. +- Proficiencies: An Ultimate Magus does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Lore 4, Spellcraft 8 +Special: Must be a 4th level wizard, 1st level sorcerer +Feat: Any metamagic feat + +BONUS SPELLS: + +Text + 13138 + 13139 + Crypt Spawn + “Crypt spawn” is a template that can be applied to any living creature (referred to hereafter as the “base creature”). The base creature's type changes to “undead.” It uses all the base creature's statistics and special abilities except as noted here. + +Hit Dice: Undead Hit Dice. + +AC: A crypt spawn gains a natural armor bonus (see the table below). If the base creature already has natural armor, use the better value. + +Hit Dice Natural Armor +1-4 +1 +5-8 +2 +9-12 +3 +13-16 +4 +17+ +5 + +Special Qualities: A crypt spawn retains all the special qualities of the base creature and those listed below, and also gains the undead type. + +Darkvision (Ex): A crypt spawn can see in complete darkness as well as daylight. + +Turn Resistance (Ex): A crypt spawn has +2 turn resistance. + +Abilities: As an undead creature, a crypt spawn has no Constitution score. + +Skills: A crypt spawn receives a +4 racial bonus on Intimidate checks. + +Level Adjustment: Same as base creature +2 + Bright Evening Star + Bright Evening Star Wielder Requirements +Ability to cast 1st level arcane spells +Skills: Lore 3 +Alignment: any nonevil +1500 gp + +LEGACY RITUALS +Least: 4000 gp. +Lesser: 13,500 gp. +Greater: 43,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence) +Save Penalty: -1 at 6th +Skill Check Penalty: -1 at 8th +Caster Level Penalty: -1 at 7th, -2 at 13th +Spell Slot Penalty: -1 1st level spell slot at 6th, and lose one slot of the next highest level every two levels thereafter + +LEGACY ITEM ABILITIES +Starbright (Su): At 5th level you gain low-light vision while outside at night, if you have low-light vision, the range triples +Fire of the Heart (Sp): At 6th level and higher, at will on command, you can evoke a burst of magical starlight, which works as a faerie fire spell. The light created is blue. Caster level 5th. +Enthralling Lights (Sp): Starting at 7th level, three times per day on command, you can create an area of dancing stars and glowing dust, duplicating the effect of a hypnotic pattern spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Color Spray (Sp): At 8th level and higher, you can command Bright Evening Star to emit a fountain of multicolored light that functions as a color spray spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. This ability is usable three times per day. Caster level 5th +Blinding Flash (Sp): Beginning at 10th level, three times per day on command, you can cause Bright Evening Star to flare with a pulse of sudden, bright light that acts as a blindness spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 5th. +Shooting Stars (Sp): At 11th level and higher, two times per day, you can command Bright Evening Star to fire five darts of force that look like shooting stars. They function as a magic missile spell cast by a 10th-level caster. +Glittering Motes (Sp): Starting at 13th level, once per day on command, you can use glitterdust as the spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 5th. +Starlight Resistance (Su): At 14th level, Bright Evening Star grants you a +3 resistance bonus on all saving throws. At your option, the effect creates a glimmer of hundreds of tiny stars, which are visible on your body and clothing +Twinkle (Sp): At 16th level and higher, three times per day on command, you can use blink as the spell. Your image seems to fl icker like a twinkling star. Caster level 11th. +Silver Starlight (Sp): Beginning at 17th level, once per day on command, you can summon forth up to four beams of painfully bright, cold light. This ability functions much like sunbeam, but the light is pure, focused starlight and moonlight. The beam deals no extra damage to undead. Instead, lycanthropes take damage from the beam as if they were undead being affected by a normal sunbeam spell. Fungi, mold, oozes, and slimes still take extra damage (as if they were lycanthropes). The save DC is 20, or 17 + your Charisma modifi er, whichever is higher. Caster level 15th. +Starlight Dispelling (Sp): At 18th level and higher, once per day on command, you can use greater dispel magic as the spell. If the dispelling attempt is initiated by night under an unclouded sky, the associated caster level check is made with a +5 bonus. Caster level 15th. +Tales in the Sky (Sp): Many sages know that the future can be read through the stars, but few realize that, by tracing their movements backward, secrets of long ago can be divined. Beginning at 19th level, once per day on command, you can use legend lore as the spell. You must be able to see the stars for this ability to function. Caster level 15th. +Call Down a Star (Sp): At 20th level and higher, once every other day on command, you can summon an elder fi re elemental. Caster level 17th. + + Fire of the Heart + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, at will on command, you can evoke a burst of magical starlight, which works as a faerie fire spell. The light created is blue. Caster level 5th. +Use: Selected + Enthralling Lights + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 7th level, three times per day on command, you can create an area of dancing stars and glowing dust, duplicating the effect of a hypnotic pattern spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Color Spray + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 8th level and higher, you can command Bright Evening Star to emit a fountain of multicolored light that functions as a color spray spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. This ability is usable three times per day. Caster level 5th +Use: Selected + Blinding Flash + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 10th level, three times per day on command, you can cause Bright Evening Star to flare with a pulse of sudden, bright light that acts as a blindness spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Shooting Stars + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 11th level and higher, two times per day, you can command Bright Evening Star to fire five darts of force that look like shooting stars. They function as a magic missile spell cast by a 10th-level caster. +Use: Selected + Glittering Motes + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 13th level, once per day on command, you can use glitterdust as the spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Twinkle + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 16th level and higher, three times per day on command, you can use blink as the spell. Your image seems to fl icker like a twinkling star. Caster level 11th. +Use: Selected + Silver Starlight + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 17th level, once per day on command, you can summon forth up to four beams of painfully bright, cold light. This ability functions much like sunbeam, but the light is pure, focused starlight and moonlight. The beam deals no extra damage to undead. Instead, lycanthropes take damage from the beam as if they were undead being affected by a normal sunbeam spell. Fungi, mold, oozes, and slimes still take extra damage (as if they were lycanthropes). The save DC is 20, or 17 + your Charisma modifi er, whichever is higher. Caster level 15th. +Use: Selected + Starlight Dispelling + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 18th level and higher, once per day on command, you can use greater dispel magic as the spell. If the dispelling attempt is initiated by night under an unclouded sky, the associated caster level check is made with a +5 bonus. Caster level 15th. +Use: Selected + Tales in the Sky + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Many sages know that the future can be read through the stars, but few realize that, by tracing their movements backward, secrets of long ago can be divined. Beginning at 19th level, once per day on command, you can use legend lore as the spell. You must be able to see the stars for this ability to function. Caster level 15th. +Use: Selected + Call Down a Star + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Call Down a Star (Sp): At 20th level and higher, once every other day on command, you can summon an elder fi re elemental. Caster level 17th. +Use: Selected + Resist 6 / - + Resist 7 / - + Resist 8 / - + Resist 9 / - + + (PRESTIGE CLASS) +The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their skill in a variety of dark arts allows them to carry out missions of death with shocking, terrifying precision. Rogues, monks and bards are ideal candidates to become assassins. + +- Hit Die: d6. +- Proficiencies: Simple Weapons, Light Armor Proficiency. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any evil. +Skills: Hide 8 ranks, Move Silently 8 ranks. + +CLASS FEATURES: + +Level +1: Death Attack +1d6 - Special sneak attack that has a chance of paralyzing opponent. + Use Poison - Automatic success when coating a weapon with poison. +2: Uncanny Dodge 1 - Retain dexterity bonus to armor class, even if flat-footed. + +1 Fortitude save vs. poison. +3: Death Attack +2d6 - Death attack improves. +4: +2 Fortitude save vs. poison. +5: Death Attack +3d6 - Death attack improves. + Uncanny Dodge 2 - +1 reflex saving throws. +6: +3 Fortitude save vs. poison. +7: Death Attack +4d6 - Death attack improves. +8: +4 Fortitude save vs. poison. + Hide in Plain Sight +9: Death Attack +5d6 - Death attack improves. +10: Uncanny Dodge 3 - +2 reflex saving throws. + +5 Fortitude save vs. poison. + +SPELLCASTING + +To cast a spell, the an assassin must have an Intelligence score of at least 10 + the spell's level. The DC of an Assassin's spell is 10 + Spell Level + Intelligence Modifier. An Assassin's caster level is equal to his class level. An assassin casts spells just as a bard does. + +Spells per day: + 1: 0 - - - + 2: 1 - - - + 3: 2 0 - - + 4: 3 1 - - + 5: 3 2 0 - + 6: 3 3 1 - + 7: 3 3 2 0 + 8: 3 3 3 1 + 9: 3 3 2 2 +10: 3 3 3 3 + +Spells Known: + 1: 2 - - - + 2: 3 - - - + 3: 3 2 - - + 4: 4 3 - - + 5: 4 3 2 - + 6: 4 4 3 - + 7: 4 4 3 2 + 8: 4 4 4 3 + 9: 4 4 4 3 +10: 4 4 4 4 + +(PRESTIGE CLASS) +A Blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to Blackguards as anti-paladins due to their completely evil nature. No one class makes the best Blackguard, all that is required is a willingness to serve the forces of darkness. + +- Hit Die: d10. +- Proficiencies: All simple and martial weapons, all types of armor, and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any evil. +Base Attack Bonus: +6 +Skills: Hide 5 ranks. +Feats: Cleave. + +CLASS FEATURES: + +Level +1: Use Poison - Automatic success when coating a weapon with poison. +2: Smite Good - Add Charisma modifier to attack roll. 1/day + Dark Blessing - Add Charisma modifier to saving throws. +3: Turn Undead - Make undead flee. + Aura of Despair +4: Sneak Attack +1d6. +5: Summon Fiend - summons a fiendish ally. +7: Sneak Attack +2d6. +10: Sneak Attack +3d6. + +Spells: A blackguard has the ability to cast a small number of divine spells. To cast a blackguard spell, a blackguard must have a Wisdom score of at least 10 + the spell's level, so a blackguard with a Wisdom of 10 or lower cannot cast these spells. Blackguard bonus spells are based on Wisdom, and saving throws against these spells have a DC of 10 + spell level + the blackguard's Wisdom modifier. The blackguard's spell list appears below. A blackguard has access to any spell on the list and can freely choose which to prepare, just as a cleric. A blackguard prepares and casts spells just as a cleric does (though a blackguard cannot spontaneously cast cure or inflict spells). + +Spells per day: + 1: 0 - - - + 2: 1 - - - + 3: 1 0 - - + 4: 1 1 - - + 5: 1 1 0 - + 6: 1 1 1 - + 7: 2 1 1 0 + 8: 2 1 1 1 + 9: 2 2 1 1 +10: 2 2 2 1 + + Marrutact + marrutact + A people known as the marru once lived and warred in the world, but their civilization has long since passed into the waste, devastated and destroyed by internecine wars of terrible magnitude. As a result of these so-called Flesh Wars, the marru turned to a little-understood art called spawncraft, and in so doing created living weapons to wage their battles. These spawncrafted creatures have come to be known collectively as the spawn of marru, but are more commonly referred to as marruspawn. The marru were advanced in other areas as well, but all their arts couldn't save them from destroying themselves. However, marruspawn linger on in forgotten and blasted wastelands across many worlds. + +The marrutact commands by birthright, ordering the lesser marruspawn subraces as it desires. The sign of a marrutact's authority is the staff it wields, a symbol of the forgotten spawncraft lore that raised desert jackals to a race of intelligent creatures of amazing ability. Lesser marruspawn rarely question the decrees of a marrutact, though among themselves marrutacts scheme and argue, each eager to put itself forward as the supreme commander of all surviving marruspawn. + +Ability Adjustments: +2 Dexterity, +2 Constitution, +8 Intelligence, +8 Wisdom, +6 Charisma +Favored Class (Sorcerer): A multiclass Marrutact's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Medium creature +- 30' base speed +- Level Adjustment: +3 +- 7 Racial Hit Dice of Monstrous Humanoid +- Low light vision +- Natural armour +4 +- Fire resistance 5 +- +4 Listen +- Spell Resistance 9 + Hit Dice +- Howl of Healing - 1/day howl to heal other marruspawn +- Monstrous Humanoid: Marrutact count as Monstrous Humanoid for the purpose of spells. +- Sorcerer Casting: Marrutact cast spells as a 5th level sorcerer at maximum hit dice (7) + + Howl of Healing + Type of Feat: Racial +Prerequisite: Marrutact +Specifics: Once per day, a marrutact can loose a regenerative howl as a free action. All marruspawn within 30 feet heal 3d8+5 points of damage. Those within 10 feet heal an extra 1d8+1 points of damage. +Use: Selected + Half-Troll + "Half-troll"is an inherited template that can be added to any animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, or outsider (referred to hereafter as the base creature). The creature's type becomes giant, and a half-troll with an outsider as the base creature also gains the extraplanar subtype. The half-troll uses all the base creature's statistics and special abilities except as +noted here. + +AC: Natural armor improves by +4. + +Damage: Half-trolls have bite and claw attacks. If the base creature does not have these attack forms, use the appropriate damage values based on the half-troll's size. Otherwise, use the values from the table or the base creature's damage, whichever is greater. + +Special Attacks: A half-troll retains all the special attacks of the base creature. Half-trolls also gain two claw attacks (or the base creature's number of claw attacks, whichever is higher) and the special ability to rend. + +Rend (Ex): If a half-troll hits with two or more claw attacks against the same opponent, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional amount of damage based on the half-troll's size. A half-troll adds 1 1/2 times its Strength modifier to this base rend damage. + +Special Qualities: A half-troll has all the special qualities of the base creature, plus darkvision with a range of 60 feet, fast healing 5, and scent. + +Fast Healing (Ex): A half-troll heals 5 points of damage each round so long as it has at least 1 hit point. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, and it does not allow a half-troll to regrow or reattach lost body parts. + +Scent (Ex): A half-troll can detect approaching enemies, sniff out hidden foes, and track by sense of smell. + +Abilities: Adjust from the base creature as follows: Str +6, Dex +2, Con +6, Int -2, Cha -2. + +Alignment: Usually chaotic neutral or chaotic evil. + +Level Adjustment: +4 + Battle Blessing + Type of Feat: General +Prerequisite: Paladin +Specifics: You can quicken one paladin spell a round while the feat is active. However, you may not cast spells from any other classes. +Use: Selected + Three or more times per day, an archlich or baelnorn can turn undead as a good cleric, making a turning (Charisma) check to determine how many HD of undead are affected. + **** + Saint + "Saint" is an acquired template that can be added to any living creature of good alignment that is not an outsider or an elemental (referred to hereafter as the "base creature"). + +Size and Type: The creature's type changes to "outsider." The saint has the native subtype. Size is unchanged. + +Armor Class: A saint gains an insight bonus to AC equal to the character's Wisdom bonus. + +Special Attacks: A saint retains all the character's special attacks and gains those listed below. + +Holy Power (Su): The save DCs of any and all of the saint's special attacks, including spells as well as spell-like, supernatural, and extraordinary abilities, increase by +2. + +Holy Touch (Su): A saint's entire being is suffused with holy power, which likewise flows into any weapon the saint wields. A saint's melee attacks with any weapon (or unarmed) deal an additional 1d6 points of holy damage against evil creatures, and 1d8 points against evil undead and evil outsiders. Any evil creature that strikes a saint with a natural weapon takes holy damage as if hit by the saint's attack. + +Spell-like Abilities: At will - guidance, resistance, virtue, and bless. A saint's caster level is equal to its Hit Die total. The save DCs are Charisma-based. + +Special Qualities: A saint retains all the character's special qualities and gains those listed below, as well as the outsider type. + +Damage Reduction (Ex): Saints gain damage reduction according to their Hit Dice (including character level). +HD Damage Reduction +1-3 - +4-7 5/magic +8-11 5/evil +12+ 10/evil + +If the base creature already has damage reduction, use the better value. + +Fast Healing (Ex): Each round, a saint heals damage equal to half of its Hit Dice (including character levels, to a maximum of 10 points healed). If the base creature already has fast healing, use the better value. + +Immunities (Ex): A saint is immune to acid, cold, electricity, and petrification attacks. + +Keen Vision (Ex): Saints have low-light vision and 60-foot darkvision. + +Protective Aura (Su): As a free action, a saint can surround herself with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a lesser globe of invulnerability both as cast by a cleric whose level equal to the saint's Hit Dice. + +Resistances (Ex): Saints have resistance to fire 10 and receive a +4 racial bonus on Fortitude saves against poison. + +Tongues (Su): A saint can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level cleric. This ability is always active. + +Abilities: Modify the base creature as follows: Con +2, Wis +2, Cha +4. + +Alignment: Saints are always good-aligned. + +Level Adjustment: Same as base creature +2. + Protective Aura + Protective Aura (Su): As a free action, a saint can surround herself with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil and as a lesser globe of invulnerability both as cast by a cleric whose level is equal to the saint's Hit Dice. + Holy Power + Holy Power (Su): The save DCs of any and all of the saint's special attacks, including spells as well as spell-like, supernatural, and extraordinary abilities, increase by +2. + +Holy Touch (Su): A saint's entire being is suffused with holy power, which likewise flows into any weapon the saint wields. A saint's melee attacks with any weapon (or unarmed) deal an additional 1d6 points of holy damage against evil creatures, and 1d8 points against evil undead and evil outsiders. Any evil creature that strikes a saint with a natural weapon takes holy damage as if hit by the saint's attack. + Archlich + Archliches are transformed human spellcasters-as often clerics or bards as wizards-who have deliberately and carefully accomplished their own transformation into liches. They devote their undeath to the furtherance of whatever noble purpose motivated the transformation. +Archliches appear as normal liches. They have all the characteristics of normal liches, including the spell ability and other class abilities they possessed in life. In addition, they can turn undead as good clerics (entitled to a number of turning attempts per day equal to 3 + their Charisma modifier). They also have the ability to animate dead as well as an immunity to Turning by good or neutral clerics. + Aligned Aura:Chaos + Aligned Aura:Evil + Aligned Aura:Good + Aligned Aura:Law + Axiomatic Water + Transmutation [Lawful] +Level: Cleric 1, Paladin 1, +Components: V, S, M, +Casting Time: 1 minute +Range: Touch +Target: Flask of water touched +Duration: Instantaneous +Saving Throw: Will negates (object) +Spell Resistance: Yes (object) + +You speak the ancient, slippery words as you pour the iron and silver into the flask. Despite the fact that there is more powder than will fit in the container, all of it dissolves, leaving a flask of water dotted with motes of gunmetal gray. + +This transmutation imbues a flask (1 pint) of water with the order of law, turning it into axiomatic water. Axiomatic water damages chaotic outsiders the way holy water damages undead and evil outsiders. A flask of axiomatic water can be thrown as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet. A flask breaks if thrown against the body of a corporeal creature, but to use it against an incorporeal creature, the bearer must open the flask and pout the axiomatic water out onto the target. Thus, a character can douse an incorporeal creature with axiomatic water only if he is adjacent to it. Doing so is a ranged touch attack that does not provoke attacks of opportunity. + +A direct hit by a flask of axiomatic water deals 2d4 points of damage to a chaotic outsider. Each such creature within 5 feet of the point where the flask hits takes 1 point of damage from the splash. + +Material Component: 5 pounds of powdered iron and silver (worth 25 gp). + Blaze Of Light + Evocation [Light] +Level: Paladin 1, Druid 2, +Components: V, S, +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +A cone of bright light shines forth from just above the caster's head. +All creatures within the cone that fail a Fortitude saving throw are dazzled for 1 minute. +Sightless creatures are not affected by blaze of light. +A light spell (one with the light descriptor) counters and dispels a darkness spell +(one with the darkness descriptor) of an equal or lower level. + Call Mount + Conjuration (Calling) [Good] +Level: Paladin 2, +Components: V, +Casting Time: 1 round +Range: 10 ft. +Effect: Your special mount +Duration: 1 hour/level (D) +Saving Throw: None +Spell Resistance: No + +You summon your special mount from the celestial +planes where it resides. + +This works exactly as your normal, spell-like class a +bility to summon the creature, except that the duration +is shorter and you are not limited in how many times +you can call the mount in a day (except by how many +times you can cast call mount). + +You can cast this spell even if you have already +called your mount using your class ability on the same day. + Castigate + Evocation [Sonic] +Level: Cleric 4, Paladin 4, Purification 4, +Components: V, +Casting Time: 1 standard action +Range: 10 ft. +Area: 10-ft.-radius burst centered on you +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +Shouting your deity's teachings, you rebuke your foes with the magic +of your sacred words. + +This spell has no effect on creatures that cannot hear. +All creatures whose alignment differs from yours on both +the law-chaos and the good-evil axes take 1d4 points of damage +per caster level (maximum 10d4). All creatures whose alignment +differs from yours on one component take half damage, and this +spell does not deal damage to those who share your alignment. + +A Fortitude saving throw reduces damage by half. + Checkmate's Light + Evocation [Lawful] +Level: Paladin 2, Cleric 3, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Touch +Target: Melee weapon touched +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +You intone your deity's name and the weapon you touch hums a +harmonic response before it lights up with a soothing red glow. + +You imbue the touched weapon with a +1 enhancement bonus per +three caster levels (maximum +5 at 15th level), and it is treated +as lawful-aligned for the purpose of overcoming damage reduction. +In addition, you can cause it to cast a red glow as bright as a torch. +Any creature within the radius of its clear illumination (20 feet) +gets a +1 morale bonus on saving throws against fear effects. + Conduit of Life + Conjuration (Healing) +Level: Cleric 2, Paladin 2, +Components: V, S, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 minutes/level or until discharged + +A small kernel of positive energy grows within your +heart, warming your whole body. + +The next time you use a class feature or racial ability +to channel positive energy (such as turn undead or lay on hands), +you also heal a number of points of damage to yourself equal to +2d10+1/caster level (maximum 10). + +If you are already subject to an ongoing healing effect +(such as vigor), or if you receive a cure spell while conduit +of life is still in effect, this spell instead heals a number of +points of damage equal to 3d8+1/caster level and it is discharged. + Curse of the Brute + Transmutation +Level: Paladin 2, Cleric 3, +Components: V, S, +Casting Time: 1 action +Range: Touch +Target: Creature touched +Duration: 1 round/level +Saving Throw: Fortitude negates +Spell Resistance: Yes + +You can grant an enhancement bonus up to +1 per caster +level to one physical ability of the creature touched +(Strength, Constitution, or Dexterity). +However, this temporarily suppresses both the creature's +Intelligence and Charisma, each by the amount of the +enhancement bonus. If this lowers any ability below 3, +the spell fails. + Denounce + Enchantment [Mind-Affecting] +Level: Cleric 2, Paladin 2 +Components: V, S, +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One outsider +Duration: 1 min./level (D); see text +Saving Throw: Will negates; see text +Spell Resistance: Yes + +You point your finger and pronounce judgment. +You instill feelings of shame and guilt in a target outsider, imposing a -4 insight penalty +on its attack rolls, saves, and checks. Each round on its turn, the subject can attempt a new +saving throw to end the effect. + +Outsiders with the good subtype are immune to denounce. + Devastating Smite + Transmutation +Level: Blackguard 1, Cleric 1, Paladin 1, +Components: V, S, DF, +Casting Time: 1 swift action +Range: Touch +Target: Creature touched +Duration: 1 round or until discharged; see text +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +The next smite attack made by the subject deals double +its normal smite damage. For instance, a 9th-level paladin +normally deals an extra 9 points of damage with her smite +evil ability. Under the effect of this spell, she would +deal an extra 18 points of damage. The spell applies to +only one smite attack; if that attack misses, the spell +is lost without effect. + Energized Shield:Fire + Energized Shield:Cold + Energized Shield + Abjuration +Level: Paladin 2, Cleric 3 +Components: V, S, DF, +Casting Time: 1 Standard Action +Range: Touch +Target: Shield touched +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +A silver aura surrounds the touched shield for a +moment before it appears to transform into the chosen +type of energy. The shield hums with power. + +When this spell is cast, the shield touched appears +to be made entirely out of one type of energy (fire, +cold, electricity, acid, or sonic). Whoever bears the +shield gains resistance 10 against the chosen energy +type. Additionally, if the wielder successfully hits +someone with the shield with a shield bash attack, th +e victim takes 2d6 points of the appropriate energy +damage in addition to the normal shield bash damage. +The energy type must be chosen when the spell is cast +and cannot be changed during the duration of the spell. +The energy resistance overlaps (and does not stack) +with resist elements. A given shield cannot be the +subject of more than one lesser energized shield +or energized shield spell at the same time. + +The descriptor of this spell is the same as the +energy type you choose when you cast it. + Lesser Energized Shield + + +A silver aura surrounds the touched shield for a moment before it appears to transform into the chosen type of energy. The shield hums with power. + +When this spell is cast, the shield touched appears to be made entirely out of one type of energy (fire, cold, electricity, acid, or sonic). Whoever bears the shield gains resistance 5 against the chosen energy type. Additionally, if the wielder successfully hits someone with the shield with a shield bash attack, the victim takes 1d6 points of the appropriate energy damage in addition to the normal shield bash damage. The energy type must be chosen when the spell is cast and cannot be changed during the duration of the spell. The energy resistance overlaps (and does not stack) with resist elements. A given shield cannot be the subject of more than one lesser energized shield or energized shield spell at the same time. + +The descriptor of this spell is the same as the energy type you choose when you cast it. + + Estana's Stew + Conjuration (Healing) +Level: Cleric 2, Druid 2, Paladin 2, +Components: V, S, AF, +Casting Time: 1 round +Range: 0 ft. +Effect: Fills pot with healing stew (1 serving/2 levels) +Duration: Instantaneous (see text) +Saving Throw: Will half (harmless); see text +Spell Resistance: Yes (harmless) + +This spell calls upon Estanna, goddess of hearth and home +, to fill a specially crafted stewpot with a potent healing stew. +The caster must be hold the pot in hand when Estanna's stew +is cast; otherwise, the spell fails and is wasted. +The spell creates one serving per two caster levels (maximum 5). +A single serving heals 1d6+1 points of damage and requires +a standard action to consume. Any portion of the stew that +is not consumed disappears after 1 hour.The stew can be +splashed onto a single undead creature within 10 feet. +If a ranged touch attack succeeds, the undead creature +takes 1d6+1 points of damage per serving splashed on it. +The undead creature can apply spell resistance and can +attempt a Will save to take half damage. + Favor of the Martyr + Necromancy +Level: Paladin 4, +Components: V, S, +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Target: One willing creature +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: Yes (harmless) + +Calling upon the saints of your order, you imbue the person +in need with the power to resist the dire forces arrayed +against you. + +The subject gains immunity to nonlethal damage, charm and +compulsion effects, and attacks that function specifically +by causing pain, such as the wrack spell (see page 243). it +is further immune to effects that would cause it to be dazed, +exhausted, fatigued, nauseated, sickened, staggered, or stunned. +The subject remains conscious at -1 to -9 hit points and can +take a single action each round while in that state, and does +not lose hit point for acting. If any of the above conditions +were in effect on the subject at the time of casting, they are +suspended for the spell's duration. (Thus, an unconscious +subject becomes conscious and functional.) + +When the spell ends, any effects suspended by the spell that +have not expired in the interim (such as the fatigued condition, +which normally requires 8 hours of rest to recover from) return. +Effects that expired during the duration of this spell do not +resume when it ends. + +In addition to these effects, the subject gains the benefit of +the Endurance feat for the duration of the spell. + Forceward + Abjuration +Level: Cleric 3 (Helm), Paladin 3, Knight of the Weave 3, +Components: V, S, DF, +Casting Time: 1 full round +Range: 10 ft. +Area: 10-ft.-radius emanation centered on you +Duration: 1 minute/level +Saving Throw: Will negates +Spell Resistance: Yes + +You create an unmoving, transparent sphere of force +centered on your location. +The sphere illuminates its interior and everything +within 5 feet of its edge. +You and your allies may enter the sphere at will. +Any other creature that tries to enter the sphere must +make a Will saving throw, otherwise it cannot pass into +the area defined by the sphere. +A creature may leave the area freely, although it must +make a Will save to enter again, even if the creature +is you or one of your allies. +Creatures within the area when the spell is cast are not +forced out. +The forceward does not prevent spells or objects from +entering the forceward, so it is possible for two creatures +on opposite sides of the forceward's edge to fight without +penalties (although creatures using unarmed attacks or +natural weapons still have tomake Will saves every round +for their attacks to have a chance of entering the forceward). + Glory of the Martyr + Abjuration [Good] +Level: Champion of Gwynharwyf 4, Paladin 4, +Components: V, S, AF, DF, +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature/level +Duration: 1 hour/level (D) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Like shield other, this spell wards the subjects, +creating a mystic connection between them and you +so that some of their wounds are transferred to you. +The subjects each gain a +1 deflection bonus to AC +and a +1 resistance bonus on saves. + +All the subjects take only half damage from all +wounds and attacks that deal them hit point damage. +The amount of damage not taken by all the warded +creatures is taken by you. + +Forms of harm that do not involve hit points, such +as charm effects, temporary ability damage, level +draining, and disintegration, are not affected. +If a subject suffers a reduction of hit points +from a lowered Constitution score, the reduction +is not split with you because it is not hit point damage. +When the spell ends, subsequent damage is no +longer divided between you and the subjects, but +damage already split is not reassigned to the +subjects. + +If you die while this spell is in effect, the spell +ends in a burst of positive energy that restores 1d8 +hit points to each subject. + +If a subject moves out of range of the spell, that +subject's connection to you is severed but the spell +continues as long as there is at least one subject +remaining and you remain alive. + +Focus: A platinum ring (worth at least 50 gp) worn +by you and each subject of the spell. + Holy Fire + Evocation [Fire, Good] +Level: Cleric 2, Paladin 3, +Components: V, S, DF, +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round + +All undead within range of your next turning attempt +(if you make it before this spell's duration expires) +are especially vulnerable to the attempt. Whether you +succeed in turning them or not, the undead take hit +point damage equal to the result of your turning damage +roll. This damage is half fire and half sacred energy. + Holy Storm + Conjuration (Creation) [Good, Water] +Level: Cleric 3, Paladin 3, +Components: V, S, M, DF, +Casting Time: 1 standard action +Range: 20 ft. +Area: Cylinder (20-ft. radius, 20 ft. high) +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +You call upon the forces of good, and a heavy rain begins to fall +around you, its raindrops soft and warm. + +A driving rain falls around you. It falls in a fixed area once +created. The storm reduces hearing and visibility, resulting in a +-4 penalty on Listen, Spot, and Search checks. It also applies a +-4 penalty on ranged attacks made into, out of, or through the +storm. Finally, it automatically extinguishes any unprotected +flames and has a 50% chance to extinguish protected flames +(such as those of lanterns). + +The rain damages evil creatures, dealing 2d6 points of damage +per round (evil outsiders take double damage) at the beginning +of your turn. + +Material Component: A flask of holy water (25 gp). + Invoke The Cerulean Sign + Evocation +Level: Druid 2, Ranger 2, Bard 3, Cleric 3, Paladin 3, Sorcerer 3, Wizard 3, +Components: S, +Casting Time: 1 standard action +Range: 30 ft. +Area: Multiple aberrations whose combined total Hit Dice do not exceed twice +caster level in a spread emanating from the character to the extreme of the range +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: No + +The cerulean sign is an ancient symbol said to embody +the purity of the natural world, and as such it is +anathema to aberrations. +While druids and rangers are the classes most often +known to cast this ancient spell, its magic is nearly +universal and can be mastered by all spellcasting classes. +When you cast this spell, you trace the cerulean sign +in the air with a hand, leaving a glowing blue rune +in the air for a brief moment before it flashes and fills +the area of effect with a pulse of cerulean light. +Any aberration within the area must make a Fortitude +saving throw or suffer the following ill effects. +Closer aberrations are affected first. +Each effect lasts for 1 round. + +None: The aberration suffers no ill effect, even if it fails the +saving throw. +Sickened: The aberration takes a -2 penalty on attack +rolls, saving throws, skill checks, and ability checks for 1 round. +Nauseated: The aberration cannot attack, cast spells, concentrate +on spells, or do anything but take a single move action for 1 round. +Dazed: The aberration can take no actions, but has no penalty to +its Armor Class, for 1 round. +Stunned: The aberration drops everything held, can't take actions, +takes a -2 penalty to AC, and loses its Dexterity bonus to AC (if any) +for 1 round. + +Once a creature recovers from an effect, it moves up one level on the table. +Thus, a creature that is stunned by this spell is dazed the round after +that, nauseated the round after that, sickened the round after that, and +then recovers fully the next round. + Irresistible Force + Evocation +Level: Paladin 4, +Components: V, S, +Casting Time: 1 action +Range: Personal +Target: You +Duration: 1 round/level + +Charging yourself with divine energy, you become the epitome of force in motion. +You are protected by freedom of movement. +You gain a +10 bonus on bull rush attempts. +You gain a +10 bonus on checks made to avoid being tripped. +When moving in combat, you act as if you had the Mobility feat. + Legions Magic Weapon + Transmutation +Level: Cleric 2, Paladin 2, Sorcerer 2, Wizard 2, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: Melee or ranged weapons held by allied creatures in a 20-ft.-radius burst +Duration: 1 round/level +Saving Throw: Will negates (harmless, object) +Spell Resistance: Yes (harmless, object) + +This spell functions like magic weapon (see page 251 of the +Player's Handbook), except as noted above and as follows. It +affects only weapons held by allies when the spell is cast. +It has no effect on ammunition. + Major Resistance + Abjuration +Level: Bard 2, Cleric 2, Druid 2, Paladin 2, Sorcerer 2, Wizard 2, +Components: V, S, M, DF, +Casting Time: 1 action +Range: Touch +Target: Creature touched +Duration: 1 hour/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You imbue the subject with a strong magical energy that protects +her from harm, granting a +3 resistance bonus on saves. + Meteoric Strike + Transmutation [Fire] +Level: Druid 4, Paladin 4, Cleric 5, +Components: V, S, +Casting Time: 1 swift action +Range: 0 ft. +Target: Your melee weapon +Duration: 1 round or until discharged +Saving Throw: None or Reflex half; see text +Spell Resistance: See text + +Your melee weapon bursts into orange, red, and gold +flames, and shining sparks trail in its wake. +Your next successful melee attack deals extra fire +damage equal to 1d6 points + 1d6 points per four caster +levels. +In addition, the flames splash into all squares adjacent +to the target. +Any creatures standing in these squares take half damage +from the explosion, with a Reflex save allowed to halve +this again. +If a creature has spell resistance, it applies to this +splash effect. +You are not harmed by your own meteoric strike. + Quick March + Transmutation +Level: Cleric 2, Paladin 2, +Components: V, S, DF, +Casting Time: 1 swift action +Range: Medium (100 ft. + 10 ft./level) +Target: Allies in a 20-ft.-radius burst +Duration: 1 round +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Upon casting this spell, your feet and those of your +allies glow with a yellow nimbus of light. + +Quick march increases your allies' base land speed by +30 feet. (This adjustment is considered an enhancement +bonus.) There is no effect on other modes of movement, +such as burrow, climb, fly, or swim. As with any +effect that increases a creature's speed, this spell +affects maximum jumping distance. + Resist Energy + Abjuration +Level: Ranger 1, Duskblade 1, Cleric 2, Death Master 2, +Sha'ir 2, Wu Jen 2 (All), Death Delver 2, Fatemaker 2, +Knight of the Chalice 2, Knight of the Weave 2, +Vassal of Bahamut 2, Hoardstealer 2, Adept 2, Wizard 2, +Sorcerer 2, Paladin 2, Druid 2, Urban Druid 2, Dragon 2, +Fire 3 +Components: V, S, DF, +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 10 min./level +Saving Throw: Fortitude negates (harmless) +Spell Resistance: Yes (harmless) + +This abjuration grants a creature limited protection from +damage of whichever one of five energy types you select: +acid, cold, electricity, fire, or sonic. The subject gains +energy resistance 10 against the energy type chosen, meaning +that each time the creature is subjected to such damage +(whether from a natural or magical source), that damage is +reduced by 10 points before being applied to the creature's +hit points. The value of the energy resistance granted increases +to 20 points at 7th level and to a maximum of 30 points at 11th +level. The spell protects the recipient's equipment as well. + Revenance + Conjuration (Healing) +Level: Blackguard 4, Cleric 4, Paladin 4, Bard 6 +Components: V, S, DF, +Casting Time: 1 standard action +Range: Touch +Target: Dead ally touched +Duration: 1 minute/level +Saving Throw: None; see text +Spell Resistance: Yes (harmless) + +You rush to your fallen companion amid the chaos of the +battle and cry out the words that will bring her back for +one last fight. + +This spell brings a dead ally temporarily back to life. +The subject can have been dead for up to 1 round per level. +Your target functions as if a raise dead spell (PH 268) +had been cast upon her, except that she does not lose a level +and has half of her full normal hit points. She is alive +(not undead) for the duration of the spell and can be healed +normally, but dies as soon as the spell ends. + Rhino's Rush + Transmutation +Level: Paladin 1, Ranger 1, Wrath (SpC) 1, +Components: V, S, +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round + +This spell allows you to propel yourself in a single deadly +charge. The first charge attack you make before the end of +the round deals double damage on a successful hit. + Energized Shield:Electrical + Shield of Warding + Abjuration [Good] +Level: Paladin 2, Cleric 3, +Components: V, S, +Casting Time: 1 standard action +Range: Touch +Target: One shield or buckler touched +Duration: 1 minute/level +Saving Throw: Will negates (object, harmless) +Spell Resistance: No + +The touched shield or buckler grants its wielder a +1 +sacred bonus to Armor Class and on Reflex saves, +1 per +five caster levels (maximum +5 at 20th level). The bonus +applies only when the shield is worn or carried normally +(but not, for instance, if it is slung over the shoulder). + Smite Heretic + Conjuration +Level: Paladin 3, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 minutes/level + +For the duration of the spell, when using your smite +evil class ability against an evil creature with the +ability to cast divine spells, you gain a +2 sacred +bonus on the attack roll. + Smite of Sacred Fire + Evocation [Good] +Level: Paladin 2, +Components: V, DF, +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round/level; see text + +You must cast this spell in the same round when you +attempt a smite attack. If the attack hits, you deal +an extra 2d6 points of damage to the target of the +smite. Whether or not you succeed on the smite attempt, +during each subsequent round of the spell?s duration, +you deal an extra 2d6 points of damage on any successful +melee attack against the target you attempted to smite. +The spell ends prematurely after any round when you do not +attempt a melee attack against the target you previously +attempted to smite, or if you fail to hit with any of +your attacks in a round. + Soldiers of Sanctity + Evocation [Good] +Level: Cleric 3, Paladin 3, +Components: V, S, DF, +Casting Time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Target: You, plus one willing creature/2 levels; see text +Duration: 1 min./level +Saving Throw: None +Spell Resistance: No + +For the duration of soldiers of sanctity, you gain a +bonus on turning checks and turning damage rolls made +when you have allies within 30 feet of you. This is a +sacred bonus, equal to the number of allies within 30 +feet, to a maximum of +6. + +In addition, each target gains a +2 bonus to AC against +all attacks made by undead creatures. This bonus +applies for the duration of the spell as long as an +ally is within 30 feet of you. + Soul of Light + Transmutation [Good] +Level: Paladin 2, Cleric 3, +Components: V, S, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour + +Bright, clear light sprouts from your body, quickly +flaring before fading to a faint white pulse. This spell +infuses your body with energy drawn from the Positive +Energy Plane, making it easier to repair injuries. + +Whenever you cast or are the target of a conjuration +(healing) spell, you can choose for the spell to heal +a number of extra points of damage equal to twice the spell's level. + +If such a spell heals at least 10 points of damage, +it also removes the fatigued condition from the +target (or reduces exhaustion to fatigue). + +If soul of light and soul of order are active on you at the +same time, you gain damage reduction 3/+3. + Soul of Order + Transmutation [Lawful] +Level: Paladin 1, Sorcerer 2, Wizard 2, +Components: V, S, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour + +A shimmering field of silver energy flows up your +body from your feet to your head, giving your skin a +metallic sheen. + +This spell infuses your body with energy drawn from +the primal forces of law. You gain a +2 morale bonus +on Will saves made to resist enchantment effects. + +Your natural weapons are treated as lawful-aligned for +the purpose of overcoming damage reduction. + +Regardless of your normal alignment, you are considered +lawful-aligned for the purpose of effects that rely on +alignment (such as protection from law or order's wrath). + +If soul of order and soul of light are active on you at +the same time, you gain damage reduction 3/+3. + Stabilize + Conjuration (Healing) +Level: Cleric 2, Paladin 2, +Components: V, S, DF, +Casting Time: 1 swift action +Area: 50-ft.-radius burst centered on you +Duration: Instantaneous +Saving Throw: Will negates (harmless); see text +Spell Resistance: Yes (harmless) + +This spell, designed to work on the battlefield, +allows you to stabilize the dying all around you. +A burst of positive energy spreads out from you, +healing 1 point of damage to all living creatures +in the affected area, whether allied or not. This +spell deals 1 point of damage to undead creatures, +which are allowed a Will saving throw to negate +the effect. + Strategic Charge + Abjuration +Level: Blackguard 1, Paladin 1 +Components: V, DF, +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round/level + +A red nimbus surrounds you as you move smoothly +across the crowded battlefield. + +You gain the benefit of the Mobility feat, +even if you not meet the prerequisites. You do not +have to be charging to gain this benefit. + Energized Shield: Acid + True Prayer of the Chosen + Transmutation +Level: Paladin 3, Cleric 4, +Components: V, S, DF, TN, +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level + +Raising your eyes to the skies, you speak your own +truename to your patron deity, asking for protection +as your mission takes you into harm's way. +A golden coruscation surrounds you. + +True prayer of the chosen grants you a +3 insight +bonus on saving throws and to Armor Class. +For the duration of the spell, you are protected by +the power of your deity, who gives you divine insight +into the threats you're about to face. + +Truename Component: When you cast this spell, you must +correctly speak your personal truename. + Energized Shield: Sonic + Unmovable Object + Evocation +Level: Paladin 4, +Components: V, S, +Casting Time: 1 action +Range: Personal +Target: You +Duration: 1 round/level + +Charging yourself with divine energy, you bond yourself +to the ground beneath your feet and become the epitome +of stability. +The spell ends instantly if you move from your current +position and does not work unless you are in contact +with the ground. + +You gain a +2 bonus to Strength, a +4 bonus to Constitution, +a +2 resistance bonus on saving throws, and a +4 dodge +bonus to AC. + +You gain a +10 bonus to resist a bull rush (this bonus does +not include the +4 bonus for being "exceptionally stable", +but exceptionally stable creatures do get that bonus in +addition to the bonus from this spell). + +You gain a +10 bonus to resist all trip attacks (but not +to your attempts to trip someone in return). + +You gain a +10 resistance bonus on any roll made to resist +an effect that would cause you to move from your current +location. + +For example, while you are not immune to enchantment +effects, you gain a +10 resistance bonus on saving throws +(or Charisma checks, in the case of effects such as charm +person) to resist commands that would cause you to leave +your current position. + Brb + Brd + Clr + Dru + Fgt + Mnk + Pal + Rgr + Rog + Sor + Wiz + Rab + RAn + RCn + RHu + RMo + REl + RFe + RDr + RUn + Com + RBe + RGi + RMB + ROu + RSh + RVe + Shd + Har + AA + Ass + Blk + DCh + WM + PM + Sh + DwD + DD + ROo + RPl + PDK + UrP + Bnd + AnM + KSS + ScD + TnA + RM + SG + SP + OcA + Brg + MT + NjS + Sam + WaP + SpC + Vrt + Mar + Swa + Hex + Dsk + Sct + Hlr + MgK + HaM + SpS + AoS + UnS + EK + ES + Fac + Cel + Cul + Fsk + Inc + Sb + Tot + Beg + Dul + Hie + RA + KtC + Hat + IsF + Sld + HW + FoR + VoB + Lic + Psh + CoC + SC + Art + ADu + FMM + wlM + ShS + AbC + ArM + Ooz + PsR + SDn + KoW + DrJ + SbI + SbS + WyG + Umb + Ali + BBC + Wlk + DsL + Spn + NtS + ShA + SoL + Sph + TSl + BS + IoD + BgT + Bld + SuM + SF + LD + DoB + MCK + Iji + DoD + CWS + Rav + RB + Tal + Shc + CoN + Msh + Noc + TRg + Nja + Sbl + Dsh + DfA + Psi + PsW + Sk + Wld + ThK + RW + TN + AT + Dbl + FoH + Ich + JWW + Ego + PA + Las + OBI + HfW + ToO + Shu + BFZ + SBH + KMC + Mae + CMd + Oll + WsS + SS + WW + Hos + MoS + MHa + FB + Tem + Foe + EoG + Orc + ToG + Nnt + ED + ET + GFK + DN + FrM + Arc + DsS + JPM + BcM + RKV + Mo9 + EB + SSN + WbB + Bae + DoM + SE + HsM + DrM + EF + MLL + InB + Shm + Pyr + Smi + PsT + Cer + Thr + FoZ + HM + Cpl + RuC + Wch + Wmi + IrM + SM + SoD + DoA + Dir + Sue + FS + WWC + ScH + Tru + MAl + Brf + BsS + Soh + Cru + Ssg + Wb + WMg + Kni + FDQ + HWM + Tia + DDv + FM + WfJ + Bsm + Nen + Bli + RgM + DhM + SW + Dia + Fro + CSM + ShT + Hobgoblin Warsoul + Hobgoblin Warsoul + Hobgoblin Warsouls + Occasionally, a warcaster displays an incredible talent for spellcasting, quickly racing ahead of her peers and mastering potent spells. As she endures more rituals and delves deeper into her studies, the warcaster grows in power until her flesh becomes little more than a withered vessel for her soul. She even learns to consume the essence of her “lessers” to augment her spells. Invariably, she comes to either lead a tribe or die at the hands of a rival. + +Hobgoblin Warsoul Ability Adjustments: -2 Str, +6 Dex, +8 Con, +4 Int, +4 Wis, +10 Cha +Favored Class (Sorcerer): A multiclass Hobgoblin Warsoul's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision +- Base movement of 30 +- Natural Armor Bonus: Racial natural armor bonus of 4 +- Damage Reduction 10/+1 +- Spell Resistance of 8 + hit dice +- Iron Will as a bonus feat +- Spell Eater (Su): If a warsoul succeeds on her save against a spell, she gains 5 temporary hit points and a +2 bonus on attack rolls. The attack bonus lasts for 1 round. The temporary hit points last for 1 minute. +- Soul Tyrant (Su): As a swift action, a warsoul can draw arcane power from a willing hobgoblin within 30 feet who has 10 or fewer hit points. That hobgoblin is immediately slain, leaving behind a desiccated corpse. The warsoul heals 1 hit point per Hit Die she has, and she receives a +2 bonus to the save DC of the next spell she casts. She also gains a +2 bonus on any attack roll required by the next spell she casts. If that spell deals damage, the warsoul receives a bonus on the damage roll equal to her Hit Dice. +- Cult of Power (Ex): A warsoul is accompanied by 2d4 1st level hobgoblin warriors who have sworn their lives to her. These thralls willingly sacrifice themselves for their master’s soul tyrant ability. +- Monstrous Humanoid: Hobgoblin Warsoul are considered Monstrous Humanoids for the purpose of spells +- Sorcerer Casting: Hobgoblin Warsoul cast spells as a Sorcerer of their racial hit dice + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 10 of Monstrous Humanoid + Cult of Power + Type of Feat: Racial +Prerequisite: Hobgoblin Warsoul +Specifics: A warsoul is accompanied by 2d4 1st level hobgoblin warriors who have sworn their lives to her. These thralls willingly sacrifice themselves for their master’s soul tyrant ability. +Use: Selected. + Soul Tyrant + Type of Feat: Racial +Prerequisite: Hobgoblin Warsoul +Specifics: As a swift action, a warsoul can draw arcane power from a willing hobgoblin within 30 feet who has 10 or fewer hit points. That hobgoblin is immediately slain, leaving behind a desiccated corpse. The warsoul heals 1 hit point per Hit Die she has, and she receives a +2 bonus to the save DC of the next spell she casts. She also gains a +2 bonus on any attack roll required by the next spell she casts. If that spell deals damage, the warsoul receives a bonus on the damage roll equal to her Hit Dice. +Use: Selected. + 62 + 63 + 64 + 65 + 66 + 67 + 68 + 69 + 70 + 71 + 72 + 73 + 74 + 75 + 76 + 77 + 78 + 79 + 80 + 81 + 82 + 83 + 84 + 85 + 86 + 87 + 88 + 89 + 90 + 91 + 92 + 93 + Grey Elf + Grey Elf + grey elf + grey elves + Gray elves are the most noble and regal of all elves. Taller and grander in physical appearance than others of their race, gray elves have a reputation for being aloof and arrogant (even by elven standards). They certainly are more reclusive than high elves, living in isolated mountain citadels and allowing entry only to a select few outsiders. They have either silver hair and amber eyes or pale golden hair and violet eyes. They prefer clothing of white, silver, yellow, or gold, with cloaks of deep blue or purple. + + +2 Dexterity, +2 Intelligence, -–2 Strength, -–2 Constitution. + + Medium: As Medium creatures, gray elves have no special bonuses or penalties due to their size. + + Gray elf base land speed is 30 feet. + + Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects. + + Low-Light Vision: A gray elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. + + Weapon Proficiency: Gray elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. + + +2 racial bonus on Listen, Search, and Spot checks. A gray elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. + + Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. + + Favored Class: Wizard. A multiclass gray elf’s wizard class does not count when determining whether she takes an experience point penalty for multiclassing. + + Level Adjustment: +0 + Grey Elf Biography. + Tomb-Tainted Soul + Type of Feat: General +Prerequisite: Nongood alignment. + +Your soul is tainted by the foul touch of undeath. + +Benefit: You are healed by negative energy and harmed by positive energy as if you were an undead creature. This feat gives no other penalties or benefits of the undead type. + Bane Magic + Type of Feat: General +Prerequisite: none + +Benefit: When you cast a spell that deals damage against a specific creature type, you deal an extra 2d6 points of damage. For example, a giant bane lightning bolt cast by an 8th-level caster would deal the usual 8d6 points of damage to any nongiant in its path but would deal 10d6 points of damage against giants. This feat has no effect on spells that do not deal hit point damage, and the source and type of the damage remains the same. This feat cannot be used to increase the amount of healing dealt to undead by inflict light wounds and similar spells, but it can add to the damage dealt by casting cure light wounds on an undead creature. + +Special: You can take this feat multiple times. Its effects do not stack. Each time you take the feat, you must apply its effects to a different type of creature: aberrations, animals, constructs, dragons, elementals, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, outsiders, plants, undead, or vermin. If you choose humanoids, you must select a particular type of humanoid, such as dwarf or orc. + + Bane Magic: Aberrations + Bane Magic: Animals + Bane Magic: Beasts + Bane Magic: Constructs + Bane Magic: Dragons + Bane Magic: Dwarves + Bane Magic: Elementals + Bane Magic: Elves + Bane Magic: Fey + Bane Magic: Giants + Bane Magic: Gnomes + Bane Magic: Half-Elves + Bane Magic: Halflings + Bane Magic: Half-Orcs + Bane Magic: Humans + Bane Magic: Goblinoids + Bane Magic: Monstrous Humanoids + Bane Magic: Orcs + Bane Magic: Reptilian Humanoids + Bane Magic: Magical Beasts + Bane Magic: Outsiders + Bane Magic: Shapechangers + Bane Magic: Undead + Bane Magic: Vermin + You have become the very definition of immovable object. You are a stalwart warrior that can stand your ground against virtually any foe imaginable. + +Hit Die: d12 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic dwarven defender gains a bonus feat every five levels +Special: + Defensive Stance: an additional use per day is gained for every two levels past 9th. + Damage Reduction: the damage reduction increases by 3 points for every four levels above 10th. + +Epic Dwarven Defender Bonus Feats List: +Armor Skin, Damage Reduction, Devastating Critical, Energy Resistance, Epic Toughness, Epic Prowess, Epic Weapon Focus, Overwhelming Critical, Perfect Health. + Blur + Level: Innate +Description: This spell causes the subject's outline to appear blurred. This distortion grants one-half concealment (i.e. 20% miss chance). A see-invisibility spell does not counteract the blur effect, but a true-seeing spell does. + Faerie Fire + Level: Innate +Description: This spell causes a pale glow to surround and outline the subjects. Outlined subjects shed light as candles. Outlined creatures loose the benefit from the concealment normally caused by darkness, blur, displacement, invisibility, or similar effects. The light is too dim to have any special effect on undead or dark-dwelling creatures. The faerie fire can be blue, red, or violet, at random. The faerie fire does not cause any harm to the objects or creatures thus outlined. + Type of Feat: General. +Prerequisite: 21st level or Battlerager Level 5. + +Specifics: The character gains a natural +2 bonus to armor class. + +Use: Automatic. + Spell Component + Evocation [Light] +Level: Drd 1 +Components: V, S, DF +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Area: Creatures and objects within a 5-ft.-radius burst +Duration: 1 min./level (D) +Saving Throw: None +Spell Resistance: Yes + +A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles. Outlined creatures do not benefit from the concealment normally provided by darkness (though a 2nd-level or higher magical darkness effect functions normally), blur, displacement, invisibility, or similar effects. The light is too dim to have any special effect on undead or dark-dwelling creatures vulnerable to light. The faerie fire can be blue, green, or violet, according to your choice at the time of casting. The faerie fire does not cause any harm to the objects or creatures thus outlined. + Faerie Fire (1) + Rilkan + Rilkan + rilkan + Rilkans + Rilkans can pass for humans if they cover their pebbly, corundum-hard scales. These scales range in color from turquoise to sapphire to ruby. In males, the scales are a single solid color; in females, they are patterned and polychromatic. Rilkan men are dashing and handsome, while rilkan women dress to accentuate their femininity. + +Rilkan Ability Adjustments: +2 Dexterity, -2 Strength +Favored Class: Incarnate. A multiclass Rilken's Incarnate class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Base movement of 30' +- Racial Knowledge: Lore bonus of +1 with an additional +1 for every two soulmelds currently shaped by the rilkan. +- +2 racial bonus on Bluff and Diplomacy checks: Rilkans are talented at saying the right word at the right time. +- Reptilian: Rilkans count as reptilian humanoid for spells and abilities. + + You are a Rilkan, descended from the mishtai. + Duskling + Duskling + duskling + Dusklings + Dusklings are small but savage fey native to the Outer Planes. They boast of an innate connection to incarnum that no other race possesses-as a dryad is one with her tree, they claim, the duskling race is one with incarnum. + +Dusklings stand about as tall as elves, though they are far more robust. They average about 5 feet tall and about 120 pounds. Their skin is steely blue-gray and their hair ranges from light blue to darker shades of blue, gray, and black. Their eyes are deep blue, emerald green, or purple. They have a wild, feral look about them-their hair grows long and unkempt, and their faces are long and somewhat vulpine. The men grow long, full beards. + +Duskling Ability Adjustments: +2 Con, -2 Int. +Favored Class (Totemist): A multiclass Duskling's totemist class does not count when determining whether she suffers an XP penalty for multiclassing. + +Special Abilities: +- Low-Light Vision: Allows them to see better than normal in the dark. +- Fey (Extraplanar, Incarnum): For all effects related to race, a Duskling is considered a Fey. +- Essentia Pool: A duskling's essentia pool is permanently increased by 1. If she doesn't have an essentia pool, this trait grants her one with a single point of essentia. +- Duskling base speed is 30 feet. However, a duskling can invest essentia to improve this speed. For every point of essentia invested in this racial trait, the duskling's speed improves by 5 feet. This enhancement bonus only applies when the duskling is wearing light or no armor and carrying no more than a light load. + + You are a fey that hails from an Outer Plane friendly to fey and wildlife. Whether motivated by nothing more than the need to be on the move and free from any kind of ties, or perhaps seeking the close camaraderie of an adventuring party to serve as an acceptable substitute, you have set out to find company with similarly independent souls. + + Azurin + Azurin + azurin + Azurins + Azurins resemble their human parents in most respects, including the familial similarity that any human child would share with his or her parents. The one exception to this is their eyes: the sclera (whites) of azurin eyes have a sky-blue sheen. Azurins are otherwise as varied in appearance as humans. + +Azurin Ability Adjustments: None +Favored Class: Soulborn. A multiclass Azurin's Soulborn class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Base movement of 30' +- Essentia Pool: An azurin's essentia pool is permanently increased by 1. If he doesn't have an essentia pool, this trait grants him one with a single point of essentia. +- Quick to Master: Azurin gain an extra feat at character creation. +- Human: Azurin count as Humans for spells and abilities. + + You are an Azurin, an incarnum-touched being born to human parents. + Eagle Claw + The asheratis invented the first eagle's claw. This light, exotic melee weapon has a quarter-circle blade that is equally sharp on both the inner and outer edges. The blade is about 6 inches long and looks very much like an eagle's claw enlarged and forged in steel. The handle of an eagle's claw is slightly curved with a hole at the end to facilitate the use of a finger (middle or index) in wielding the weapon, allowing you to instantly swing the blade between differing grips. Asherati treat this as a martial weapon instead of an exotic weapon. + Base Damage: 1d6 +Base Critical Threat: 18-20/x2 +Base Damage Type: Slashing and piercing +Weapon Size: Small +Feats Required: Exotic + Weapon Proficiency: Eagle Claw + Weapon Focus (eagle claw) + Epic Weapon Focus (eagle claw) + Weapon Specialization (eagle claw) + Epic Weapon Specialization (eagle claw) + Improved Critical (eagle claw) + Overwhelming Critical (eagle claw) + Devastating Critical (eagle claw) + Weapon of Choice (eagle claw) + Weapon Proficiency: Light Crossbow + Weapon Proficiency: Heavy Crossbow + Weapon Proficiency: Quarterstaff + Weapon Proficiency: Dagger + Weapon Proficiency: Club + Forest Master + Forest Masters + forest master + (PRESTIGE CLASS) +Guardians of the pristine wilderness and defenders of the ancient trees, forest masters are the living embodiments of sentient nature. They walk the shadows under the woods and destroy those who would lay waste to the wild lands. Where druids hold all aspects of nature; wind and weather, animal and plant, meadows and mountains— the forest masters consider the forests more ancient than the coming of animals or humans the most sacred spots of the world. Druids most often become forest masters, but it is not unheard of for rangers or clerics of nature deities to leave their kinships behind and follow this path. + +A few multiclassed barbarians become forest masters, although they rarely have the dedication to the plant aspect of nature to embrace this worldview. Forest masters often work alone, but are more than capable of working as part of a group. Many times adventurers have spoken with what they thought was a young, small treant, when they were actually speaking with a very powerful forest master. There are no rivalries between groups of forest masters, although individuals may disagree on methods of enacting the will of the Treefather. + +- Hit Die: d8. +- Proficiencies: A forest master does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. +- Spells per Day: At each forest master level the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). + +REQUIREMENTS: + +Skills: Animal Empathy 8 ranks, Concentration 4 ranks, Lore 13 ranks. +Feats: Alertness, Endurance, Power Attack, Skill Focus (Lore), Weapon Proficiency (martial) or Weapon Proficiency (maul). +Spells: Ability to cast entangle, plant growth*, and command plants*. + +CLASS FEATURES: +Level +1: Tree Brother (Sp): The forest master may assume tree shape once per day. + Nature Sense* (Ex): The forest master can identify plants and animals with perfect accuracy. He can determine whether water is safe to drink or dangerous. +2: Forest Dominion (Su): The forest master gains the ability to rebuke or command plants as an evil cleric can rebuke or command undead. + Great Mallet (Su): A forest master begins to awaken magical abilities within the wood and metal that make up his maul. +3: Natural Armor (Ex): The forest master’s skin changes into a tough, barklike hide, granting him natural armor +3 +4: Oak Strength (Ex): The forest master gains a +2 bonus to Strength and the ability to make slam attacks. +5: Spruce Growth (Su): Once per day the forest master can temporarily increase his size and strength as if using a righteous might spell. +7: Oakheart (Ex): Type changes to plant, gain weakness to fire. +8: Deep Roots (Su): Once per day, sink roots to become immobile and gain Fast Healing 5. + Forest Longevity* (Ex): At 8th level, the forest master is magically sustained by his continuing transformation and gains incredible longevity. +10: Forest Might (Ex): The primordial forest infuses the forest master with power. He gains a +2 bonus to Strength, a +2 bonus to Constitution, and he takes only half damage from piercing weapons. He gains Fast Healing 1 in natural environments. + +*not implemented + Tree Brother (Sp) + The forest master may assume tree shape once per day. + Nature Sense (Ex) + The forest master can identify plants and animals with perfect accuracy. He can determine whether water is safe to drink or dangerous. + +(Not Implemented) + Forest Dominion (Su) + At 2nd level, the forest master gains the ability to rebuke or command plants as an evil cleric can rebuke or command undead. His effective level for this ability is his class level, and he may use it a number of times perday equal to 3 + his Charisma modifier. If he already has this ability because he is a cleric with the Plant domain, these levels stack with his cleric levels and vice versa. + Great Mallet (Su) + Beginning at 2nd level, a forest master begins to awaken magical abilities within the wood and metal that make up his maul. Any maul used by a forest master is treated as if it were a +2 maul with either the frost or shock property (the forest master decides each round whether the weapon’s extra damage is cold or electricity). If the weapon has additional abilities (such as defending), these abilities still apply, and if the weapon has an enhancement bonus better than +2 the higher of the two bonuses is used. The maul does not gain these abilities if it is not wielded by the forest master. At 6th-level, the forest master’s' maul acts as a +2 icy burst or +2 shocking burst weapon, with the forest master deciding each round what effect the weapon has. At 9th level, the forest master’s maul acts as a +3 mighty cleaving weapon in addition to its other properties (including its icy burst or shocking burst ability). + Icy Mallet + Shocking Mallet + Natural Armor (Ex) + At 3rd level, the forest master’s skin changes into a tough, bark like hide, granting him natural armor +3. This bonus increases to +5 at 5th level and +7 at 7th level. + Oak Strength (Ex) + Beginning at 4th level, the forest master gains a +2 bonus to Strength and the ability to make slam attacks. A Small creature'’s slam attack deals 1d4 points of damage, one from a Medium-size creature deals 1d6 points of damage, and a Large forest master’s' slam attack deals 1d8 points of damage. Slam attacks are natural weapon attacks and do not provoke an attack of opportunity from the defender. A forest master can select Improved Critical (Creature), Weapon Focus (Creature), and (if a fighter of 4th level or higher) Weapon Specialization (Creature). Upon gaining this ability, the forest master’s' hair takes on a green, leafy appearance. + Spruce Growth (Su) + At 5th level, once per day the forest master can temporarily increase his size and strength as if using a righteous might spell. + Oakheart (Ex) + Upon reaching 7th level, a forest master’s' body becomes a thing of wood and leaf rather than meat and bone. His type changes to plant. As such, he is immune to mind-affecting effects, poison, sleep, paralysis, stunning, and polymorphing. He is not subject to critical hits or sneak attacks. However, the forest master becomes vulnerable to fire, and suffers double damage from fire attacks. + Deep Roots (Su) + Beginning at 8th level, once per day the forestmaster may sink roots into the ground in any natural surface that can support at least some vegetation. While rooted, the forest master gains fast healing 5, but has an effective Dexterity score of 1 and may not move from the spot in which he stands. The forest master can withdraw his roots and end the healing as a free action. + Forest Longevity (Ex) + At 8th level, the forest master is magically sustained by his continuing transformation and gains incredible longevity. + +(Not Implemented) + Forest Might (Ex) + At 10th level, the primordial forest infuses the forest master with power. He gains a +2 bonus to Strength, a +2 bonus to Constitution, and he takes only half damage from piercing weapons. He gains fast healing 1 (which does not add to the fast healing 5 he gains when using his deep roots ability) whenever standing on fertile soil. + You must be wielding a maul to use this ability. + Elemental power flows through your maul. + You sink your roots into the fertile soil below. + You must be outside and above ground to use this ability. + <CUSTOM0> commands plants. + Baelnorn + Baelnorns are elves who have sought undeath to serve their families, communities, or other purposes (usually to see a wrong righted or to achieve a certain magical discovery or deed). They are lich-like creatures that appear as impressive-looking elves with shriveled skin and glowing white eyes. + +REQUIREMENTS: + +Race: Living Elf. +Skills: Concentration 5, Spellcraft 14. +Class : 11 levels in Sorcerer, Wizard, or Cleric +Alignment: Any Good + +CLASS FEATURES: +Baelnorn Properties: +8 bonus to Hide, Listen, Move Silently, Search, Persuade, and Spot. + Baelnorn Touch: Touch attack causes 1d8 + 5 damage and permanent paralyzation. + Baelnorn Defense: Damage Reduction 15/+2, Natural Armor + 5, immunity to cold and electricity, Turning Resistance +4. + Turn Undead: Can turn undead 3 times per day as a cleric of the same level. + Turning Immunity: Cannot be turned by Good or Neutral characters. + Projection: Three times per day the Baelnorn may create a projection of itself. + Wisdom +2 + Intelligence +2. + Charisma +2 + Undeath + + Note: The Baelnorn is fully undead, and therefore is immune to sneak attacks, critical hits, level drain, poison, and disease. An undead creature has no Constitution score. However, this is not possible in Neverwinter Nights. The player will gain +12 to constitution in order to simulate the increase of the Baelnorn's HD to d12. + Wild Shape: Plant + At 12th level, a druid becomes able to use wild shape to change into a plant creature with the same size restrictions as for animal forms. (A druid can’t use this ability to take the form of a plant that isn’t a creature.) + Wild Shape, Treant + Wild Shape, Shambling Mound + Wild Shape, Twig Blight + Wild Shape, Myconid + Wild Shape, Algoid + Treant + Shambling Mound + Twig Blight + Myconid + Algoid + ++++++++++ ACP Styles ++++++++++ + Kensai + Assassin + Barbarian + Fencing + *INVALID* + Arcane + Demon Blade + Warrior + Tiger Fang + Sun Fist + Dragon Palm + Bear's Claw + #Project Q reserved lines 20501 - 21000# + #End of Project Q reserve# + #Community Expansion Pack reserved lines: 30k - 40k, 41k-45k, 120k - 125k# + # PRC / CEP Shared Weapon Descriptions 30000-30070 # + Heavy Pick + Originally a miner's tool like the shovel, the pick has found more deadly uses defending home, hearth and kingdom. It has become a specialized weapon, known for its deadly ability to pierce even the heaviest of armor plates. + Base Damage: 1d6 +Base Critical Threat: x4 +Base Damage Type: Piercing +Weapon Size: Medium +Feats Required: Martial + Light Pick + Originally a miner's tool like the shovel, the pick has found more deadly uses defending home, hearth and kingdom. It has become a specialized weapon, known for its deadly ability to pierce even the heaviest of armor plates. + Base Damage: 1d4 +Base Critical Threat: x4 +Base Damage Type: Piercing +Weapon Size: Small +Feats Required: Martial + Sai + This exotic weapon is shaped like a dagger but it has no edge and no point. The sai is as much a defensive weapon as an offensive one, and is traditionally wielded in pairs. + Base Damage: 1d4 +Base Critical Threat: x2 +Base Damage Type: Bludgeoning +Weapon Size: Tiny +Feats Required: Exotic + Nunchaku + Originally a farmer's tool, nunchaku are derived from simple devices used to flail grains. They have become a specialized weapon, wielded with blinding speed and brutal force. + Base Damage: 1d6 +Base Critical Threat: x2 +Base Damage Type: Bludgeoning +Weapon Size: Small +Feats Required: Exotic + Falchion + The falchion is a brutal, hacking weapon. Not subtle, and not good for defense. It is, however, a fairly simple and inexpensive weapon to make because its broad, heavy blade can be forged thickly of cheap metal by inexperienced smiths. For this reason it is popular among some armies. + Base Damage: 2d4 +Base Critical Threat: 18-20/x2 +Base Damage Type: Slashing +Weapon Size: Large +Feats Required: Martial + Sap + The sap is a simple weapon, typically consisting of a small bag filled with sand or lead shot. + Base Damage: 1d6 +Base Critical Threat: x2 +Base Damage Type: Bludgeoning +Weapon Size: Small +Feats Required: Martial + Katar + The katar is also known as a punching dagger, discrete and efficient. + Base Damage: 1d4 +Base Critical Threat: x3 +Base Damage Type: Piercing +Weapon Size: Tiny +Feats Required: Simple + Heavy Mace + A heavy mace is a simple weapon, made of metal and ideal for smashing opponents. + Base Damage: 1d8 +Base Critical Threat: 20/x2 +Base Damage Type: Bludgeoning +Weapon Size: Medium +Feats Required: Simple + Maul + The maul is a huge hammer designed to deliver devastating blows in combat. + Base Damage: 1d10 +Base Critical Threat: 20/x3 +Base Damage Type: Bludgeoning +Weapon Size: Large +Feats Required: Martial + Double Scimitar + The curved blades of the double scimitar are used most effectively when spinning and twirling with the weapon. Despite its size, the weapon benefits more from quick, precise movement than from brute force. + Base Damage: 1d6/1d6 +Base Critical Threat: 18-20/x2 +Base Damage Type: Slashing +Weapon Size: Large +Feats Required: Exotic + Goad + Derived from a tool used to herd unruly oxen, the goad has seen use as a weapon in its own right. + Base Damage: 1d4 +Base Critical Threat: x2 +Base Damage Type: Piercing +Weapon Size: Small +Feats Required: Simple + Untyped + Untyped Damage + <CUSTOM0> Untyped + Vile + Vile Damage + <CUSTOM0> Vile + Blood + Poison + Shadow + Psychic + Necrotic + Radiant + Force + Blood Damage + Poison Damage + Shadow Damage + Psychic Damage + Necrotic Damage + Radiant Damage + Force Damage + <CUSTOM0> Blood + <CUSTOM0> Poison + <CUSTOM0> Shadow + <CUSTOM0> Psychic + <CUSTOM0> Necrotic + <CUSTOM0> Radiant + <CUSTOM0> Force + +PRC8 Project Reserved tlk: 45000 (16822216) through 60000 (16837216)+ + Type of Feat: General +Prerequisite: Spell Focus (conjuration) + +Specifics: Each creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it. + +Use: Automatic. + Augment Summoning + Mage Killer + Mage Killers + mage killer + (PRESTIGE CLASS) +Mage Killers are a rare breed, specializing in magic designed to combat other spellcasters. The Mage Killer not only trains like a warrior, but also masters spells to exploit the weaknesses of their arcane foes. Some use traps, others prefer weapons, but all hone their magical skills to a fine point - for it is these magical abilities that distinguish Mage Killers from the majority of mundane hunters and killers. + +A Mage Killer will fraternize with all sorts of people to help them locate and gain access to their enemies, but the dirty business of overcoming those foes and putting an end to their miserable lives is kept firmly on the Mage Killer's own shoulders. + +- Hit Die: d4. +- Proficiencies: A Mage Killer does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Spells: Able to cast 4th-level arcane spells. +Feats: Great Fortitude, Lightning Reflexes, Combat Casting, Any Martial Weapon Proficiency. +Skills: Spellcraft (10 ranks). + +CLASS FEATURES: + +Level +1: Improved Saves - The Mage Killer can choose to gain a +1 bonus to either Reflex or Fortitude saves. +2: Augment Summoning - Any creatures called forth with summoning spells are slightly enhanced, gaining one extra hit die and a +1 bonus on attack and damage rolls. +3: Improved Saves. +4: Feat - Spell Focus: Evocation - Provides a +2 bonus to the DC for all spells in the Evocation school. +5: Improved Saves. +6: Feat - Spell Focus: Necromancy. +7: Improved Saves. +8: Feat - Spell Focus: Conjuration. +9: Improved Saves. +10: Feat - Spell Focus: Transmutation. + +BONUS SPELLS + +Upon gaining a level in Mage Killer, the character gains new spells per day as if they had also gained a level in their highest Arcane spellcasting class. No new spells are learned through this ability, however. + Harper Mage + Harper Mages + harper mage + (PRESTIGE CLASS) +Wizards and sorcerers have been an integral part of the Harpers since the organization's inception. Indeed, many of its senior members today are powerful mages. + +Among the organization's principal allies are several influential wizards and sorcerers who have made some of their accumulated knowledge available to the Harpers. + +Mystra, the deity of magic, is one of the patron deities of the Harpers; her predecessor being one of the deities who met at the Dancing Place centuries ago to inspire the founding of the Harpers organization. With such a rich magical tradition, it was inevitable that the Harpers would develop some of their own magical lore and techniques to pass on to their agents. + +- Hit Die: d4. +- Proficiencies: A Harper Mage is proficient with simple weapons. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Feats: Alertness, Extend Spell. +Alignment: Any non-evil. +Skills: Concentration (4 ranks), Spellcraft (8 ranks), Lore (8 ranks), Persuade (2 ranks). +Spells: Able to cast 3rd level arcane spells. + +CLASS FEATURES: + +Level +1: Feat - Skill Focus: Lore - Provides a +3 bonus to all Lore skill checks. +2: Feat - Skill Focus: Spellcraft - Provides a +3 bonus to all Spellcraft skill checks. +3: Feat - Still Spell. +4: Feat - Silent Spell. +5: Hardiness vs. Spells - The Harper Mage gains a +2 bonus to saving throws vs spells. + +BONUS SPELLS + +Upon gaining a level in Harper Mage, the character gains new spells per day as if they had also gained a level in their highest Arcane spellcasting class. No new spells are learned through this ability, however. + Spellsword + Spellswords + spellsword + (PRESTIGE CLASS) +The power to meld swordplay and sorcery is given embodiment in the person of the Spellsword. + +A student of both arcane rituals and martial techniques, the Spellsword gradually learns to circumvent the negative effects of armour on magical rites, and can cast spells while wearing armor with less chance of failure than a traditional mage. Moreover, the Spellsword can cast spells through a weapon or store spells there for later use. + +Feared by other mages for their ability to cast spells while in armor and treated with suspicion by the common people for their ability to wield magic, the Spellsword often walks the world alone. + +- Hit Die: d8. +- Proficiencies: A Spellsword does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Spells: Able to cast 2nd level arcane spells. +Feats: Weapon Proficiency: All Simple and Martial Weapon Proficiencies, Armor Proficiency: Light, Armor Proficiency: Medium, Armor Proficiency: Heavy. +Skills: Lore (6 ranks). +Base attack bonus: +4. + +CLASS FEATURES: + +Level +1: Ignore Arcane Spell Failure (10%). +2: Bonus Feat. +3: Ignore Arcane Spell Failure (15%). +4: Channel Spell (3/day) - The Spellsword can store a single spell in a weapon to be unleashed the next time the weapon strikes an opponent. +5: Ignore Arcane Spell Failure (20%). +6: Channel Spell (4/day). +7: Ignore Arcane Spell Failure (30%). +8: Channel Spell (5/day). +9: Ignore Arcane Spell Failure (40%). +10: Multiple Channel Spell I - The Spellsword can store two spells in a weapon to be unleashed the next time the weapon strikes an opponent. + +BONUS SPELLS + +Every other level in Spellsword, the character gains new spells per day as if they had also gained a level in their highest Arcane spellcasting class. No new spells are learned through this ability, however. + Type of Feat: Class Specific +Prerequisite: Level 1 or higher in the Spellsword prestige class. + +Specifics: Reduces arcane spell failure. + +Level +1: 10% Ignore Arcane Spell Failure +2: 15% Ignore Arcane Spell Failure +3: 20% Ignore Arcane Spell Failure +4: 30% Ignore Arcane Spell Failure +5: 40% Ignore Arcane Spell Failure + +Epic Levels: +6: 45% Ignore Arcane Spell Failure +7: 50% Ignore Arcane Spell Failure +8: 55% Ignore Arcane Spell Failure +9: 60% Ignore Arcane Spell Failure +10: 65% Ignore Arcane Spell Failure +11: 70% Ignore Arcane Spell Failure +12: 75% Ignore Arcane Spell Failure +13: 80% Ignore Arcane Spell Failure +14: 85% Ignore Arcane Spell Failure +15: 90% Ignore Arcane Spell Failure + Ignore Spell Failure 1 + Ignore Spell Failure 2 + Ignore Spell Failure 3 + Ignore Spell Failure 4 + Ignore Spell Failure 5 + Acolyte of the Skin + Acolytes of the Skin + acolyte of the skin + (PRESTIGE CLASS) +The thirst for power drives some people to extreme lengths, regardless of the consequences. Though it is hard to believe that any living being would willingly bond the skin of a living demon to their own, that is exactly what the Acolyte of the Skin is willing to attempt in their pursuit for power. + +Through this diabolic act of symbiosis, the Acolyte hopes to gain infernal power, heedless of the possible consequences to their own soul and psyche. For who knows what may happen as the bond between Acolyte and skin grows stronger and the full power of infernal darkness is unleashed. + +- Hit Die: d4. +- Proficiencies: An Acolyte of the Skin does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Arcane Spellcasting: Caster level 5th. +Skills: Lore (8 ranks). +Alignment: Any non-good. + +CLASS FEATURES: + +Level +1: Wear Fiend - Grants +1 Natural Armor, +2 Dexterity and Dark Vision. +2: Flame Resistant - The Acolyte gains 20 Fire resistance. +3: Fiendish Glare - The Acolyte's glare can decrease a foe's abilities and even stun weak opponents. +4: Fiendish Knowledge - The Acolyte gains a free bonus feat. +5: Skin Adaptation - Grants +2 Natural Armor, +2 Constitution. +6: Cold Resistant - The Acolyte gains 20 cold resistance. +7: Glare of the Pit - Once per day, the Acolyte's glare can immolate an opponent, dealing 16d6 damage. +8: Fiendish Knowledge - The Acolyte gains a free bonus feat. +9: Summon Fiend - The Acolyte can summon a Vrock once per day. +10: Symbiosis - Grants (20/+1) damage reduction. This increases by +1 every 5 Epic levels. + +BONUS SPELLS + +Every other level in Acolyte of the Skin, the character gains new spells per day as if they had also gained a level in their highest arcane caster class. No new spells are learned through this ability, however. + Wear Fiend + Type of Feat: Class Specific +Prerequisite: Acolyte of the Skin level 1. +Specifics: Grants +1 Natural Armor, +2 Dexterity, and Darkvision. +Use: Automatic. + Flame Resistant + Type of Feat: Class. +Prerequisite: Level 2 Acolyte of the Skin. + +Specifics: The Acolyte is granted 20 Fire resistance. + +Use: Automatic. + Fiendish Glare + Type of Feat: Class. +Prerequisite: Level 3 Acolyte of the Skin. + +Specifics: The target must make a Will save vs. DC 20 or suffer -2 to Attack, -2 to Damage, and -2 to Saving Throws for 10 minutes. Also, a creature with 50 or less hit points is stunned for 3d4 rounds, a creature with 51-100 hit points is stunned for 2d4 rounds, and a creature with 101-151 hit points is stunned for 1d4 rounds. + +Use: Selected. + Skin Adaptation + Type of Feat: Class. +Prerequisite: Level 5 Acolyte of the Skin. + +Specifics: The Acolyte gains +2 Natural Armor and +2 to Constitution. + +Use: Automatic. + Cold Resistant + Type of Feat: Class. +Prerequisite: Level 6 Acolyte of the Skin. + +Specifics: The Acolyte is granted 20 Cold resistance. + +Use: Automatic. + Glare of the Pit + Type of Feat: Class. +Prerequisite: Level 7 Acolyte of the Skin. + +Specifics: The Acolyte's glare deals 16d6 Fire damage to a single target. Usable once per day. + +Use: Selected. + Summon Fiend + Type of Feat: Class. +Prerequisite: Level 9 Acolyte of the Skin. + +Specifics: The Acolyte summons forth a Vrock as a servant. Usable once per day. + +Use: Selected. + Symbiosis + Type of Feat: Class. +Prerequisite: Level 10 Acolyte of the Skin. +Specifics: Grants (20/+1) damage reduction at level 10 and +1 for every five levels thereafter. + +Level: +10: 20/+1 +15: 20/+2 +20: 20/+3 +25: 20/+4 +30: 20/+5 + +Use: Automatic. + Type of Feat: Class. +Prerequisite: Level 1 Mage Killer. + +Specifics: This feat grants +1 to Reflex saves each time it is taken. + +Use: Automatic. + Type of Feat: Class. +Prerequisite: Level 1 Mage Killer. + +Specifics: This feat grants +1 to Fortitude saves each time it is taken. + +Use: Automatic. + Improve Saves: Reflex 1 + Improve Saves: Reflex 2 + Improve Saves: Reflex 3 + Improve Saves: Reflex 4 + Improve Saves: Reflex 5 + Improve Saves: Fortitude 1 + Improve Saves: Fortitude 2 + Improve Saves: Fortitude 3 + Improve Saves: Fortitude 4 + Improve Saves: Fortitude 5 + Physical Power 1 + Type of Feat: Epic. +Prerequisite: Epic Acolyte of the Skin. + +Specifics: Grants +2 to Constitution at levels 11, 21, and 30. + +Use: Automatic. + Physical Power 2 + Physical Power 3 + Acid Resistant + Type of Feat: Class. +Prerequisite: Level 14 Acolyte of the Skin. + +Specifics: The Acolyte is granted 20 Acid resistance. + +Use: Automatic. + Electricity Resistant + Type of Feat: Class. +Prerequisite: Level 18 Acolyte of the Skin. + +Specifics: The Acolyte is granted 20 Electrical resistance. + +Use: Automatic. + Mental Power 1 + Type of Feat: Epic. +Prerequisite: Epic Acolyte of the Skin. + +Specifics: Grants +2 to Intelligence at levels 16 and 26. + +Use: Automatic. + Mental Power 2 + Type of Feat: Epic. +Prerequisite: Epic Acolyte of the Skin. + +Specifics: Grants +2 to Intelligence at levels 16 and 26. + +Use: Automatic. + Ignore Spell Failure 6 + Ignore Spell Failure 7 + Ignore Spell Failure 8 + Ignore Spell Failure 9 + Ignore Spell Failure 10 + Ignore Spell Failure 11 + Ignore Spell Failure 12 + Ignore Spell Failure 13 + Ignore Spell Failure 14 + Ignore Spell Failure 15 + Epic Symbiosis 1 + Epic Symbiosis 2 + Epic Symbiosis 3 + Epic Symbiosis 4 + Fiendish Glare + Glare of the Pit + Summon Fiend + Momento Mori + Type of Feat: Epic. +Prerequisites: Level 21, ability to cast 9th level spells, Spellcraft (25 ranks). + +Specifics: The target creature is killed instantly. + +Use: Selected. + Epic Spell: Momento Mori + Type of Feat: Epic. +Prerequisite: Level 21, ability to cast 9th level spells, Spellcraft (25 ranks). + +Specifics: The target creature is killed instantly. + +Use: Selected. + Unseen Seer + Unseen Seers + unseen seer + (PRESTIGE CLASS) +Mysterious and elusive, the unseen seer trades in secrets. Subterfuge is her business in the same way that death is the assassin's business, and she uses her magic to help her gather other people's secrets while keeping her own. + +- Hit Die: d4. +- Proficiencies: Unseen Seer grants no additional weapon proficiencies. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: +Skills: Hide 8 ranks, Search 8 ranks, Sense Motive 4 ranks, Spellcraft 4 ranks, Spot 8 ranks +Spellcasting: Ability to cast 1st-level arcane spells + +CLASS FEATURES: +Level +1: Sneak Attack +1d6 +2: Silent Spell as a bonus feat +3: Divination Spell Power +1 - Increase Divination caster levels by +1, reduce all other caster levels by -1 +4: Sneak Attack +2d6 +5: Guarded Mind - Permanent Nondetection, as the spell +6: Divination Spell Power +2 - Increase Divination caster levels by +2, reduce all other caster levels by -2 +7: Sneak Attack +3d6 +8: +9: Divination Spell Power +3 - Increase Divination caster levels by +3, reduce all other caster levels by -3 +10: Sneak Attack +4d6 + Epic Champion of Bane + With Bane guiding your every step, you have ascended through the ranks of Bane's faithful to become a symbol of his domination and power. + +Hit Die: d10. +Skill Points: 2 + Int Modifier. +Bonus Feats: The Epic Champion of Bane gains a bonus feat every four levels. +Special: +Sacred Defense: Saving throws continue to improve by +1 every 2 levels. +Divine Wrath: Every five levels the attack, damage and saving throw bonuses from Divine Wrath increase by a further +2. + +Epic Champion of Bane Bonus Feats: +Automatic Quicken Spell, Automatic Silence Spell, Automatic Still Spell, Armor Skin, Epic Damage Reduction, Epic Prowess, Devastating Critical, Epic Toughness, Epic Weapon Focus, Great Wisdom, Greater Smiting, Improved Combat Casting, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Planar Turning, Epic Spell Focus, Epic Spell Penetration, Superior Initiative. + Eldritch Knight + Eldritch Knights + eldritch knight + (PRESTIGE CLASS) +Studying the martial and arcane arts to equal degree, the Eldritch Knight is a versatile combatant who can cast fireball on her foes or charge them with sword drawn. The Eldritch Knight takes pride in her ability to use the right technique for the job: spells against physically tough foes and force of arms against spellcasting enemies. + +- Hit Die: d6 +- Proficiencies: None +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Feats: All Martial Weapon Proficiencies +Arcane Spellcasting: Able to cast 3rd-level spells. + +CLASS FEATURES: + +Eldritch Knights receive a bonus feat at first level. The feats to pick from are all fighter bonus feats (except Weapon Specialization). + +BONUS SPELLS + +Upon gaining a level in Eldritch Knight, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. + Elemental Savant + Elemental Savants + elemental savant + (PRESTIGE CLASS) +Elemental Savants study the basic building blocks of existence - air, earth, fire, water - learning to harness their powers. Eventually they transcend their mortal form and become elemental beings. Most Elemental Savants start out as wizards, although clerics and druids are not unknown. Sorcerers occasionally take this prestige class, but since metamagic feats are of less utility to them, they have difficulty using the class's strengths to the fullest. + +- Hit Die: d4. +- Proficiencies: An Elemental Savant does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Spellcasting: Able to cast 3rd-level arcane spells +Skills: Lore 8 ranks. + +CLASS FEATURES: + +Level +1: Elemental Transition 1 - Grants Immunity to Sleep. + Resistance +5 - Grants 5 resistance to chosen element. +2: Elemental Focus +1 - Grants a DC increase for spells of the chosen element. +3: Elemental Penetration +1 - Grants a Spell Penetration increase for spells of the chosen element. +4: Elemental Transition 2 - Grants Darkvision and Immunity to Paralysis. + Resistance +10 - Grants 10 resistance to chosen element. +5: Elemental Focus +2 - Spell DC increase improves. +6: Elemental Penetration +2 - Spell Penetration bonus improves. +7: Elemental Transition 3 - Grants Immunity to Stun. + Resistance +15 - Grants 15 resistance to chosen element. +8: Elemental Focus +3 - Spell DC increase improves. +9: Elemental Penetration +3 - Spell Penetration bonus improves. +10: Elemental Perfection - Gain all benefits of being an elemental, including immunity to poison, sleep, paralysis, stunning, critical hits and sneak attacks. Gain the special attacks and special qualities of a medium elemental of the chosen type. Gain immunity to the chosen element, but take double damage from all spells of the opposing element. + +BONUS SPELLS + +Upon gaining a level in Elemental Savant, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. + Type of Feat: General +Prerequisites: Inspiration pool +Specifics: When you take this feat for the first time, you gain 1 additional point of inspiration. +Special: You can take this feat multiple times. Each time you take the feat after the first time, the number of inspiration you gain increases by 1 (for example, you gain 2 inspiration if you take this feat a second time). You must have an Int modifier equal to the number of the feat (so +1 for 1, +2 for 2, and so on). +Use: Automatic + Font of Inspiration I + Font of Inspiration II + Font of Inspiration III + Font of Inspiration IV + Font of Inspiration V + Font of Inspiration VI + Font of Inspiration VII + Font of Inspiration VIII + Elemental Transition 1 + Type of Feat: Class Specific +Prerequisite: Elemental Savant level 1 +Specifics: Grants Immunity to Sleep at level 1, Immunity to Paralysis and Darkvision at level 4, and Immunity to Stunning at level 7. +Use: Automatic. + Elemental Transition 2 + Elemental Transition 3 + Type of Feat: Class Specific +Prerequisite: Elemental Savant level 1 +Specifics: Grants damage resistance in the chosen element of 5 at level 1, 10 at level 4, 15 at level 7. +Use: Automatic. + Resistance +5 + Resistance +10 + Resistance +15 + Type of Feat: Class Specific +Prerequisite: Elemental Savant level 2 +Specifics: Grants a DC increase for spells of the chosen element of +1 at level 2, +2 at level 5, and +3 at level 8. This increases every 3 levels after this in epic levels (+4 at 11, 5 at 14, etc). +Use: Automatic. + Elemental Focus +1 + Elemental Focus +2 + Elemental Focus +3 + Type of Feat: Class Specific +Prerequisite: Elemental Savant level 3 +Specifics: Grants a Spell Penetration increase for spells of the chosen element of +1 at level 3, +2 at level 6, and +3 at level 9. This increases every 3 levels after this in epic levels (+4 at 12, 5 at 15, etc). +Use: Automatic. + Elemental Penetration +1 + Elemental Penetration +2 + Elemental Penetration +3 + Elemental Perfection + Type of Feat: Class Specific +Prerequisite: Elemental Savant level 10 +Specifics: You gain all the benefits of being an elemental, including immunity to poison, sleep, paralysis, stunning, critical hits and sneak attacks. You also gain the special attacks and special qualities of a medium elemental of the chosen type. You become immune to the chosen element, but take double damage from all spells of the opposing element. +Use: Automatic. + Master of Shrouds + Masters of Shrouds + master of shrouds + (PRESTIGE CLASS) +The Master of Shrouds is an evil spellcaster who magically seizes incorporeal undead and sets them to do her bidding. The wrathful undead spread fear and death as they vent their anger at being disturbed. While a Master of Shrouds has some divine spells, her primary tool is the ability to summon incorporeal undead creatures to serve her. Evil clerics most often become Masters of Shrouds, though ex-paladins may do so if they turn far enough from their lawful good roots and gain access to one of the required domains. + +- Hit Dice: d8. +- Proficiencies: Masters of Shrouds are proficient with all simple weapons, with all types of armor, and with shields. +- Skill Points: 2+ Int Modifier. + + +REQUIREMENTS: + +Alignment: Evil +Skills: Concentration 10 ranks, Spellcraft 10 ranks. +Spells: Ability to cast divine spells, and access to at least one of these domains: Death, Evil, Protection + +CLASS FEATURES: + +Level +1: Turn Undead - As a cleric of the same class level as the Master of Shrouds. This stacks with any levels of Cleric and/or Paladin. + Extra Turning - Character is now able to turn an additional six times per day. + Death Domain - Master of Shrouds can summon a Negative Plane Avatar dependent upon level. + Evil Domain - Player is able to turn outsiders. + Protection Domain - Character gains access to certain protective spells. +3: Summon Undead I - The Master of Shrouds can summon an Allip. +5: Summon Undead II - Character can now summon a Wraith. +7: Summon Undead III - Spectre. +9: Summon Undead IV - Improved Spectre. + +BONUS SPELLS: + +When a new Master of Shrouds level is gained, the character gains new spells per day as if she had gained a level in the cleric class. She does not, however, gain any other benefit a character of that class would have gained (e.g., improved chance of rebuking or controlling undead). + +Epic Master of Shrouds + +As you gain epic levels, the undead summoned by Summon Undead I-IV continue to improve. + +Bonus Feats: The epic Master of Shrouds gains a bonus feat every three levels after 10th + +Epic Master of Shrouds Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Planar Turning, Armor Skin, Improved Combat Casting, Great Wisdom, Epic Divine Vigor, Epic Divine Resistance, Epic Divine Might. + Summon Undead I + Type of Feat: Class Specific +Prerequisite: Master of Shrouds level 3 +Duration: 1 round/ level +Specifics: A Master of Shrouds may summon an undead a number of times per day equal to three plus her charisma modifier, with a minimum of one. +When not in combat, the summoned undead may turn on their summoner if they can overcome the summons Turn Undead ability. +Use: Selected. + Summon Undead II + Type of Feat: Class Specific +Prerequisite: Master of Shrouds level 5 +Duration: 1 round/ level +Specifics: A Master of Shrouds may summon a pair undead a number of times per day equal to three plus her charisma modifier, with a minimum of one. +When not in combat, the summoned undead may turn on their summoner if they can overcome the summons Turn Undead ability. +Use: Selected. + Summon Undead III + Type of Feat: Class Specific +Prerequisite: Master of Shrouds level 7 +Duration: 1 round/ level +Specifics: A Master of Shrouds may summon a group of 4 undead a number of times per day equal to three plus her charisma modifier, with a minimum of one. +When not in combat, the summoned undead may turn on their summoner if they can overcome the summons Turn Undead ability. +Use: Selected. + Summon Undead IV + Type of Feat: Class Specific +Prerequisite: Master of Shrouds level 9 +Duration: 1 round/ level +Specifics: A Master of Shrouds may summon a group of 8 undead a number of times per day equal to three plus her charisma modifier, with a minimum of one. +When not in combat, the summoned undead may turn on their summoner if they can overcome the summons Turn Undead ability. +Use: Selected. + <CUSTOM0> calls upon a force of undead spirits + Summon Undead + Vampiric Drain + Caster Level(s): Wizard / Sorcerer 8 +Innate Level: 3 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: All living creatures and undead +Duration: 1 round/ 3 levels +Additional Counter Spells: Negative Energy Protection +Save: None +Spell Resistance: Yes + +All living creatures in the area of effect immediately take 1d6 points of damage per four caster levels (maximum 5d6). Thereafter they take damage once per round for the spell's duration. A creature that makes a successful will save only takes half damage. Each time this spell deals damage to a living creature, the caster gains temporary hit points equal to half the damage dealt. These temporary hit points disappear after 1 hour. Care should be taken to avoid targeting undead creatures with a vampiric drain. An undead creature gains 1d6 temporary hit points per caster level per round (to a maximum of 5d6) and the caster takes damage equal to half this amount. + You cannot cast spells of your prohibited schools. Spell terminated. + Font of Inspiration IX + Font of Inspiration X + Alhoon + "Alhoon" is an acquired template that can be added to any illithid creature (referred to hereafter as the base creature), provided it can create the required phylactery. + +A alhoon has all the base creature's statistics and special abilities except as noted here. + +Size and Type + +The creature's type changes to undead. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged. + +Hit Dice + +Increase all current and future Hit Dice to d12s. + +Armor Class + +A alhoon has a +5 natural armor bonus or the base creature's natural armor bonus, whichever is better. + +Attack + +A alhoon has a touch attack that it can use once per round. If the base creature can use weapons, the alhoon retains this ability. A creature with natural weapons retains those natural weapons. A alhoon fighting without weapons uses either its touch attack or its primary natural weapon (if it has any). A alhoon armed with a weapon uses its touch or a weapon, as it desires. + +Full Attack + +A alhoon fighting without weapons uses either its touch attack (see above) or its natural weapons (if it has any). If armed with a weapon, it usually uses the weapon as its primary attack along with a touch as a natural secondary attack, provided it has a way to make that attack (either a free hand or a natural weapon that it can use as a secondary attack). + +Damage + +A alhoon without natural weapons has a touch attack that uses negative energy to deal 1d8+5 points of damage to living creatures; a Will save (DC 10 + 1/2 alhoon's HD + alhoon's Cha modifier) halves the damage. A alhoon with natural weapons can use its touch attack or its natural weaponry, as it prefers. If it chooses the latter, it deals 1d8+5 points of extra damage on one natural weapon attack. + +Special Attacks + +A alhoon retains all the base creature's special attacks and gains those described below. Save DCs are equal to 10 + 1/2 alhoon's HD + alhoon's Cha modifier unless otherwise noted. + +Fear Aura (Su) + +Alhoon are shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD in a 60-foot radius that look at the alhoon must succeed on a Will save or be affected as though by a fear spell from a sorcerer of the alhoon's level. A creature that successfully saves cannot be affected again by the same alhoon's aura for 24 hours. + +Paralyzing Touch (Su) + +Any living creature a alhoon hits with its touch attack must succeed on a Fortitude save or be permanently paralyzed. Remove paralysis or any spell that can remove a curse can free the victim (see the bestow curse spell description). + +The effect cannot be dispelled. Anyone paralyzed by a alhoon seems dead, though a DC 20 Spot check or a DC 15 Heal check reveals that the victim is still alive.. + +Spells + +A alhoon can cast any spells it could cast while alive. + +Special Qualities + +A alhoon retains all the base creature's special qualities and gains those described below. + +Turn Resistance (Ex) + +A alhoon has +4 turn resistance. + +Damage Reduction (Su) + +A alhoon's undead body is tough, giving the creature damage reduction 15/bludgeoning and magic. Its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. + +Immunities (Ex) + +Alhoon's have immunity to cold, electricity, polymorph (though they can use polymorph effects on themselves), and mind-affecting attacks. + +Abilities + +Increase from the base creature as follows: Int +2, Wis +2, Cha +2. Being undead, a alhoon has no Constitution score. + +Skills + +Alhoon's have a +8 racial bonus on Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks. Otherwise same as the base creature. + +Organization + +Solitary or troupe (1 alhoon, plus 2-4 vampires and 5-8 vampire spawn). + +Challenge Rating + +Same as the base creature + 2. + +Treasure + +Standard coins; double goods; double items. + +Alignment + +Any evil. + +Advancement + +By character class. + +Level Adjustment + +Same as the base creature +4. + +Alhoon Characters + +The process of becoming a alhoon is unspeakably evil and can be undertaken only by a willing character. A alhoon retains all class abilities it had in life. + +The Alhoon's Phylactery + +An integral part of becoming a alhoon is creating a magic phylactery in which the character stores its life force. As a rule, the only way to get rid of a alhoon for sure is to destroy its phylactery. Unless its phylactery is located and destroyed, a alhoon reappears 1d10 days after its apparent death. + +Each alhoon must make its own phylactery, which requires the Craft Wondrous Item feat. The character must be able to cast spells and have a caster level of 11th or higher. The phylactery costs 120,000 gp and 4,800 XP to create and has a caster level equal to that of its creator at the time of creation. + +The most common form of phylactery is a sealed metal box containing strips of parchment on which magicalphrases have been transcribed. The box is Tiny and has 40 hit points, hardness 20, and a break DC of 40. + +Other forms of phylacteries can exist, such as rings, amulets, or similar items. + Epic Mage Killer + The epic mage-killer is a terrifying opponent and is legendary in her ability to bring enemy spellcasters to their knees. Though any given order might count only a tiny number of these characters among them, even the rumor of a single hunter of this power is enough to guard against the abuse of magic. + +Hit Die: d4 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic Mage Killer gains a bonus feat every three levels after 10th +Improved Saves: The epic Mage Killer gains +1 to either Ref or Fort every two levels, starting at 11th. + +Epic Mage Killer Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Intelligence, Improved Combat Casting. + Epic Eldritch Knight + Hit Die: d6 + +Skill Points at Each Additional Level: 2 + Int modifier + +Spells: The epic eldritch knights caster level increases by 1 per level gained above 10th. The epic eldritch knight continues to gain new spells per day (and spells known, if applicable) at each new level, up to the maximum spells per day and spells known of the arcane spellcasting class to which the eldritch knight belonged before adding the prestige class. + +Bonus Feats: The epic eldritch knight gains a bonus feat (selected from the list of epic eldritch knight feats) every 4 levels after 10th. + +Epic Eldritch Knight Bonus Feat List: Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Weapon Focus, Overwhelming Critical, Epic Toughness, Improved Whirlwind, Superior Initiative, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting, Automatic Still Spell + Free Movement (Ex) + Type: Class +Prerequisite: Scout level 18 +At 18th level and higher, a Scout can slip out of bonds, grapples, and even the effects of confining spells easily. This ability duplicates the effect of a Freedom of Movement spell, except that it is always active. A Scout loses this benefit when wearing medium or heavy armor or when carrying a medium or heavy load. + Red Wizard of Thay + Red Wizards of Thay + red wizard of Thay + (PRESTIGE CLASS) +The Red Wizards are the masters of Thay, the conquerors of that land's native Rashemi, and the would-be magical overlords of Faerun. They focus on a school of magic more intently than any specialist, achieving incredible mastery of magic within a very narrow focus. Seen as cruel and evil tyrants by people across Toril, a few choose to leave their region, assume secret identities, and practice magic without having to worry about political alliances and possible slave uprisings. Early in their careers, would-be Red Wizards specialize in a school of magic and acquire the Tattoo Focus feat that prepares them for entry into the Red Wizards of Thay. All Red Wizards have some skill as a specialist wizard, and most follow that path exclusively, but a few dabble in other sorts of learning, such as combat or divine magic. While it is possible for a sorcerer or a bard to become a Red Wizard, such misfits are ridiculed in their homeland and are incredibly rare. + +- Hit Dice: d4. +- Proficiencies: Red Wizards gain no weapon, armor or shield proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Human +Alignment: Non Good +Skills: Spellcraft 8 ranks +Feats: Tattoo Focus and a total of 3 metamagic or item creation feats. +Spells: Must be able to cast at least 3rd level Arcane spells. + +CLASS FEATURES: + +Level +1: Enhanced Specialization - Taking this feat determines which spell school has the Spell Power and Specialists defense bonus applied to it. + Specialist Defense +1 - This feat grants a Red Wizard +1 Saving Throw against all spells from his spell school of choice. +2: Spell Power +1 - This feat grants a Red Wizard +1 DC on all spells from his spell school of choice. +3: Specialist Defense +2 +4: Spell Power +2 +5: Bonus Feat + Circle Leader +6: Spell Power +3 +7: Specialist Defense +3 +8: Spell Power +4 +9: Specialist Defense +4 +10: Spell Power +5 + Great Circle Leader + +BONUS SPELLS: + +Upon gaining a level in Red Wizard of Thay, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. He does not, however, gain any other benefit a character of that class would have gained (e.g., improved familiar, bonus feats). + True Necromancer + True Necromancers + true necromancer + (PRESTIGE CLASS) +Power corrupts. Power over life and death corrupts absolutely. The power to raise the undying, unkillable servant from the husk of the formerly living is seductively, darkly tempting - and certainly evil. Those who seek such undying obedience from the dead willing tread the path of necromancy. + +- Hit Dice: d4. +- Proficiencies: True Necromancers gain no weapon, armor or shield proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non Good +Skills: Lore 8 ranks +Feats: Death Domain +Spells: Must be able to cast at least 3rd level Arcane spells, and 3rd level Divine spells. + +CLASS FEATURES: + +Level +1: Rebuke - True Necromancer levels stack with cleric levels for turning and rebuking undead. + Necromancer - Count all spellcasting levels for the purposes of necromancy spells. A level 5 Cleric, 5 Wizard, 1 True Necromancer will cast necromancy spells as a level 11 caster. +2: Zone of Desecration - Produce an aura that increases undead hit points, attack, and damage while within the aura. +4: Create Undead - The True Necromancer can cast Create Undead once a day as a spell like ability. +5: Major Desecration - The True Necromancer aura grows in size to be 10' per level. +7: Create Greater Undead +10: Energy Drain - Can cast Energy Drain 1/day as per the spell. + +BONUS SPELLS: + +Upon gaining a level in True Necromancer, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. He does not, however, gain any other benefit a character of that class would have gained (e.g., improved familiar, bonus feats) + Arcane Trickster + Arcane Tricksters + arcane trickster + (PRESTIGE CLASS) +Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, loading up on spells that improve their stealth and mobility. + +- Hit Dice: d4. +- Proficiencies: Arcane Tricksters gain no weapon, armor or shield proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non Lawful +Skills: Lore 4 ranks, Disable Trap 7, Open Lock 7. +Sneak Attack: 2d6 +Spells: Must be able to cast at least 3rd level Arcane spells. + +CLASS FEATURES: + +Level +1: Ranged Legerdemain - Trap and Open Lock at 30' range, once per day. +2: Sneak Attack 1d6. +3: Impromptu Sneak Attack - Arcane Trickster causes a sneak attack on target, can be used once per day. +4: Sneak Attack 2d6. +5: Ranged Legerdemain - Improves to two uses a day. +6: Sneak Attack 3d6. +7: Impromptu Sneak Attack - Improves to two uses a day. +8: Sneak Attack 4d6. +9: Ranged Legerdemain - Three uses a day. +10: Sneak Attack 5d6. + +BONUS SPELLS: + +Upon gaining a level in Arcane Trickster, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. He does not, however, gain any other benefit a character of that class would have gained (e.g., improved familiar, bonus feats) + Blood Magus + Blood Magi + blood magus + (PRESTIGE CLASS) +Fade to red, then nothing. What happened? Where are you? No sound, no light, no nothing. You can't see or hear, or even feel your own body. The awful truth of your plight steals over you... you're dead! An eternity passes, then you feel a call from beyond this nothingness. Something beckons, and you are drawn up out of the endless gray swirl, happy to leave your final fate undecided. A swirl of color streaks towards you, enveloping, bathing you. you have come back! A sound breaks in your ears, the sweetest sound you will ever hear. It is the renewed pulse of blood through your veins - blood music: the sound of your life. You can feel it re-energizing every particle of your form, flushing death from you and leaving life in its place. It is thick and warm, and you greedily embrace it. Blood Magi are formerly deceased spellcasters who, when returned to life, gain an understanding of their blood's importance, bequeathed by their close call. They learn to evoke magic from this vital fluid that sustains their lives. + +- Hit Dice: d6. +- Proficiencies: A Blood Magus gain no weapon, armor or shield proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non Lawful +Skills: Concentration 4 Ranks. +Feats: Toughness, Great Fortitude. +Spells: Must be able to cast at least 3rd level Arcane spells. + +CLASS FEATURES: + +Level +1: Blood Component - The Blood Magus can take 1 point of damage to give a 1 DC boost to a spell. + Durable Casting - The Blood Magus gains a bonus to his concentration checks equal to his class level. +2: Scarification - The Blood Magus may store up to 5 spells on his body. This is otherwise the same as Scribe Scroll. +3: Death Knell - Once per day, the Blood Magus may attempt to suck the life from a nearly dead creature, gaining increased strength, life, and caster level. +4: Blood Draught - The Blood Magus may store a number of spells equal to his class level plus his Constitution modifier, up to a maximum of 10, in his blood. This is otherwise the same as Brew Potion. +5: Homunculus - You may create a homunculus. By touching it, you can transfer 1/hp a level of damage from you to it. The homunculus advances in levels with you, to a maximum of 6HD at level 9. If the homunculus dies, the Blood Magus takes 2d10 damage. You may only have one homunculus at a time. +6: Bloodseeking Spell - The Blood Magus can take 3 points of damage to have his spells deal 1d6 more damage. +7: Thicker than Water - The Blood Magus gains DR 1/- to Slashing and Piercing damage. +8: Awaken Blood - Once per day, with a melee touch attack, the Blood Magus can cause the blood of a target to explosively escape, dealing 10d10 damage. A target immune to criticals is immune to this ability. +9: Infusion - The Blood Magus gains a permanent +2 to Constitution. +10: Bloodwalk - Once per day, the Blood Magus can teleport any distance on the same plane by means of two living creatures. If the creature at the end of the teleport is hostile, the Blood Magus will deal it 10d6 points of damage unless it makes a save of DC 10 + Class level + Con modifier. + +BONUS SPELLS: +Upon gaining every other level in Blood Magus, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. + Diabolist + Diabolists + diabolist + (PRESTIGE CLASS) +The Diabolist is one who has thrown his lot in with the forces of Hell. Unlike the disciples of Asmodeus or the other archdevils, the diabolist is not a servant of a specific powerful fiend, but instead is usually a mortal being who has seen the dark path as a means to gaining great power. She does not serve devils - she wants to be one. + +- Hit Dice: d4. +- Proficiencies: Diabolists gain no weapon, armor or shield proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Evil +Skills: Bluff 3 ranks, Intimidate 3 ranks, Lore 8 ranks +Feats: Evil Brand +Spells: Must be able to cast at least 3rd level Arcane spells. + +CLASS FEATURES: + +Level +1: Diabolism 1d6 - Adds 1d6 Corrupt (Divine) damage to a spell +2: Imp Familiar - Any non-imp familiar dies when summoned +5: Diabolism 2d6 - Adds Corrupt (Divine) 2d6 damage to a spell +8: Vile Diabolism - Diabolism damage to Vile damage (Positive). This will cut the damage dealt in half. +10: Diabolism 3d6 - Adds 3d6 Corrupt (Divine) damage to a spell + +BONUS SPELLS: + +Upon gaining a level in Diabolist, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not, however, gain any other benefit a character of that class would have gained (e.g., improved familiar, bonus feats). + Fist of Hextor + Fists of Hextor + fist of Hextor + (PRESTIGE CLASS) +While many view the Fists of Hextor simply as effective if brutal mercenaries, they are in fact templars sworn to the service of their unforgiving deity. The world is a dark and unforgiving place, or so says the Church of Hextor, wherein the strong survive by ruling the weak and forging order from the chaos. To support its dogma, the Church established this elite company of templars and made them available to hire to those whose cause complemented the Church's ultimate goals (and who could, naturally, afford to pay the hefty tithes necessary to maintain a crack unit of well-armed and well-trained men and women). The Fists are infamous for their efficient brutality: Nowhere will an employer in need of military aid locate mercenaries more dedicated to ensuring that the rule of law prevails over the forces of anarchy and chaos. + +- Hit Dice: d10. +- Proficiencies: Fists of Hextor are proficient with simple and martial weapons, all types of armor, and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Evil, Neutral Evil or Lawful Neutral +Skills: Spot 4 ranks, Intimidate 4 ranks, Lore 4 ranks +Feats: Power Attack, Cleave, Any Martial Weapon Proficiency +Base Attack Bonus: +5 + +CLASS FEATURES: + +Level +1: Brutal Strike +1 - +1 to either attack or damage rolls. Permanent bonus. +2: Strength Boost - +4 Str for 4 rounds + Fist of Hextor level, once per day. +3: Frightful Presence - Fear in a radius of 5 feet per level, once per day. +4: Brutal Strike +2 +5: Strength Boost - Can now be used twice a day. +6: Frightful Presence - Can now be used twice a day. +7: Brutal Strike +3 +8: Strength Boost - Three times a day. +9: Frightful Presence - Three times a day. +10: Brutal Strike +4 + Cunning Insight - Attacks + Cunning Insight - Damage + Cunning Insight - Saves + Type of Feat: Class Specific +Prerequisite: Factotum 1 +Specifics: By expending a single inspiration point, the factotum gains his Intelligence modifier as a bonus on attacks, damage, or saves for one round +Use: Selected + Cunning Defense + Type of Feat: Class Specific +Prerequisite: Factotum 3 +Specifics: By expending a single inspiration point, the factotum gains his Intelligence modifier as a dodge bonus to AC for one round +Use: Selected + Cunning Strike + Type of Feat: Class Specific +Prerequisite: Factotum 4 +Specifics: By expending a single inspiration point, the factotum gains 1d6 Sneak Attack for one round +Use: Selected + Cunning Surge + Type of Feat: Class Specific +Prerequisite: Factotum 8 +Specifics: By expending three inspiration points, the factotum gains Haste for one round +Use: Selected + Cunning Breach + Type of Feat: Class Specific +Prerequisite: Factotum 1 +Specifics: By expending two inspiration points, the factotum overcomes all spell resistance for one round +Use: Selected + Cunning Dodge + Prohibited School: Conjuration + Prohibited School: Abjuration + Prohibited School: Divination + Prohibited School: Enchantment + Prohibited School: Evocation + Prohibited School: Illusion + Prohibited School: Necromancy + Prohibited School: Transmutation + Type of Feat: Class Specific +Prerequisite: Red Wizard level 1 +Specifics: Taking this feat will prevent you from casting any more spells from this spell school. This is required by the Red Wizard, as you must lose an extra school upon entering this class. One school should be the opposite of your specialist school, the other is players choice. +Use: Automatic. + Tattoo Focus: Abjuration + Tattoo Focus: Conjuration + Tattoo Focus: Divination + Tattoo Focus: Enchantment + Tattoo Focus: Evocation + Tattoo Focus: Illusion + Tattoo Focus: Necromancy + Tattoo Focus: Transmutation + Type of Feat: General +Prerequisite: Level 1 Arcane Spellcasting +Specifics: Applies a +1 DC and Spell Penetration benefit to the chosen school. It also determines your school of specialization for the Red Wizard class. +Use: Automatic. + Spell Power +1 + Spell Power +2 + Spell Power +3 + Spell Power +4 + Spell Power +5 + Type of Feat: Class Specific +Prerequisite: Red Wizard level 2 +Specifics: This feat grants a Red Wizard +1 DC and +1 Spell Penetration on all spells from his spell school of choice. This increases by +1 every even level to +15 at level 30. +Use: Automatic. + Specialist Defense +1 + Specialist Defense +2 + Specialist Defense +3 + Specialist Defense +4 + Type of Feat: Class Specific +Prerequisite: Red Wizard level 1 +Specifics: This feat grants a Red Wizard +1 Saving Throw against all spells from his spell school of choice. This increases by +1 on the 3rd, 7th, and 9th levels, and by +1 every odd level in epic (11, 13, 15, 17 etc). +Use: Automatic. + Tattoo Focus + Type of Feat: General +Prerequisite: Level 1 Wizard +Specifics: Applies a +1 DC and Spell Penetration benefit to the chosen school. It also determines your school of specialization for the Red Wizard class. +Use: Automatic. + Epic Arcane Trickster + Type of Feat: Class Specific +Prerequisite: Arcane Trickster Level 11 +Specifics: +Combining choice elements of the epic rogue and epic wizard, the epic arcane trickster is a force to be reckoned with, unless you're looking forward to having your vault looted. + +Hit Die: d4 +Skill Points at Each Additional Level: 4 + Int modifier + + Spells: The epic arcane tricksters caster level increases by one per level gained above 10th. The epic arcane tricksters number of spells per day increases until his caster level reaches 20th. + Sneak Attack: The epic arcane trickster's sneak attack damage increases by +1d6 every 2 levels above 10th. + Impromptu Sneak Attack: The arcane trickster may use this ability one additional time per day for every four levels above 7th. + Ranged Legerdemain: The arcane trickster may use this ability one additional time per day for every four levels above 9th. + Bonus Feats: The epic arcane trickster gains a bonus feat (selected from the list of epic arcane trickster feats) every 4 levels after 10th. + Epic Arcane Trickster Bonus Feat List: (Automatic) Silent Spell, (Automatic) Still Spell, (Automatic) Quicken Spell, Blinding Speed, Epic Skill Focus, Improved Combat Casting, Improved Sneak Attack, Self-Concealment, Epic Dodge, (Greater) Spell Focus, (Greater) Spell Penetration.B + Exalted Companion + Type of Feat: General +Prerequisite: Animal Companion, Good Alignment (if you select this feat with another alignment, it will fail). +Specifics: Applies the celestial template to your animal companion. It gains the ability to Smite Evil 1/day, as a paladin, Spell Resistance of 2 times HD, capping at 25, Darkvision, and benefits per the table below. + +Hit Dice Acid, Cold, Elec Resist Damage Reduction +1-3 5 - +4-7 10 5/+1 +8-11 15 5/+2 +12+ 20 10/+3 +Use: Automatic. + Corpsecrafter + Type of Feat: General +Prerequisite: None +Specifics: Each undead you raise or create with any necromancy spell gains a +4 enhancement bonus to Strength and +2 Hit points per Hit Die. +Use: Automatic. + Brutal Strike +1 + Brutal Strike +2 + Brutal Strike +3 + Brutal Strike +4 + Type of Feat: Class Specific +Prerequisite: Fist of Hextor level 1 +Specifics: This feat grants a +1 bonus to attack or damage. It increases by +1 with each subsequent taking of the feat, so that, for example, Brutal Strike +3 adds +3 to attack or damage. +Use: Automatic. + Brutal Strike +5 + Brutal Strike +6 + Brutal Strike +7 + Brutal Strike +8 + Type of Feat: Class Specific +Prerequisite: Factotum 13 +Specifics: By expending four inspiration points, the factotum becomes immortal for one round +Use: Selected + Circle Magic + Type of Feat: Class Specific +Prerequisite: None +Specifics: Allows caster to participate in Circle Magic. Caster sacrifices a spell to augment the casting power of the Circle Leader. +Use: Activate feat, target circle leader, select and cast spell. + Circle Leader - Rasheman + Type of Feat: Class Specific +Prerequisite: Hathran level 4. +Specifics: Allows caster to initiate Hathran Circle Magic. Two to four participants can sacrifice spells to augment the Circle Leader's spell casting abilities for one rest cycle. +Use: Activate Feat. + Circle Leader - Thayan + Type of Feat: Class Specific +Prerequisite: Red Wizard level 5. +Specifics: Allows caster to initiate Thayan Circle Magic. Two to four participants can sacrifice spells to augment the Circle Leader's spell casting abilities for one rest cycle. +Use: Activate Feat. + Great Circle Leader - Thayan + Type of Feat: Class Specific +Prerequisite: Red Wizard level 10. +Specifics: Allows caster to initiate Thayan Circle Magic. Two to nine participants can sacrifice spells to augment the Circle Leader's spell casting abilities for one rest cycle. +Use: Activate Feat. + Ranged Legerdemain + Ranged Legerdemain + Ranged Legerdemain + Type of Feat: Class Specific +Prerequisite: Arcane Trickster level 1 +Specifics: Allows an Arcane Trickster to attempt to Open Lock or Disable Trap at a range of up to 30' feet. 1 Use a day at level 1, 2 uses at level 5, and 3 uses at level 9. +Use: Selected. + Impromptu Sneak Attack + Type of Feat: Class Specific +Prerequisite: Arcane Trickster level 3 +Specifics: Allows an Arcane Trickster to force a sneak attack, once per day at level 3, and twice per day at level 7. +Use: Selected. + Knight of the Middle Circle + Knights of the Middle Circle + knight of the middle circle + (PRESTIGE CLASS) +These knights are members of the Stargazers organization. Once ordained, Knights of the Middle Circle accept strict demands for their allegiance and obedience and undertake many important duties. They provide security for Stargazer chapterhouses and may be called upon for similar service for allies of the Stargazers. Since the Stargazers welcome members of any class to their ranks, the Knights of the Middle Circle often deliver membership invitations to honorable, good adventurers or expert astronomers who have served the Outer Circle for several years. The knights often offer missions and quests to Outer Circle adventurers, and occasionally lead such adventures. If a mission is too important for those not sworn to the Stargazers to know of, Knights of the Middle Circle may be assigned to work on it secretly under the cover of some more obvious activity. + +- Hit Die: d10. +- Proficiencies: A Knight of the Middle Circle is proficient with simple and martial weapons, shields, and all armor. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any Good. +Base Attack Bonus: +6. +Skills: Persuade 4 ranks, Bluff 4 ranks. + +CLASS FEATURES: + +Level +1: Blindfight + Combat Sense +2 - Adds a +2 bonus to Attacks and AC vs. the targeted racial type for class level + 3 rounds. Unlimited uses a day. +3: True Strike 1/day - As the arcane spell. +5: Combat Sense +4 - The bonus to Attacks and AC increases to +4. +6: True Strike 2/day +9: True Strike 3/day +10: Combat Sense +6 - The bonus to Attacks and AC increases to +4. + +SPELLCASTING + +To cast a spell, the Knight of the Middle Circle must have a Wisdom score of 10 + the spell level. A Knight of the Middle Circle's caster level is equal to his class level. + +Spells per day: +1: 0 +2: 0 +3: 1 +4: 1 +5: 1 0 +6: 1 0 +7: 1 1 +8: 1 1 0 +9: 1 1 1 +10: 1 1 1 + +Level 1: Bless, Bless Weapon, Cure Light Wounds, Divine Favor, Magic Weapon, Protection from Evil. +Level 2: Aid, Divine Protection, Conviction. +Level 3: + True Strike + Type of Feat: Class +Prerequisite: Knight of the Middle Circle Level 3. +Specifics: Allows you to cast the spell True Strike 1/day. For every 3 levels beyond 3rd, gain another use/day. (2 at 6, 3 at 9, etc.). +Use: Selected. + Combat Sense + Type of Feat: Class +Prerequisite: Knight of the Middle Circle Level 1. +Specifics: Target an enemy to gain +2 Attack and +2 AC vs. his racial type. The duration of the effect is Class Level + 3 rounds. The bonus to Attack and AC increases by +2 every 5 levels. (+4 at 5th, +6 at 10th, etc.) +Use: Selected. + Elemental Savant of Fire + Elemental Savant of Electricity + Elemental Savant of Water + Elemental Savant of Earth + Spell Level 3 + Type of Feat: Class +Prerequisite: Knight of the Middle Circle Level 8. +Specifics: Allows you to cast the following spells: Dispel Magic, Greater Magic Weapon, Prayer. +Use: Selected. + Bolster Resistance + Type of Feat: General +Prerequisite: Corpsecrafter +Specifics: Each undead you raise or create with any necromancy spell gains a +4 Turn Resistance bonus. +Use: Automatic. + Deadly Chill + Type of Feat: General +Prerequisite: Corpsecrafter +Specifics: Each undead you raise or create with any necromancy spell deals an extra 1d6 cold damage with its natural weapons. +Use: Automatic. + Scout + Rebuke + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 1 +Specifics: True Necromancer levels stack with cleric levels for turning and rebuking undead. +Use: Automatic. + Necromancer + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 1 +Specifics: True Necromancers count all spellcasting levels for the purposes of necromancy spells. A level 5 Cleric, 5 Wizard, 1 True Necromancer will cast necromancy spells as a level 11 caster. +Use: Automatic. + Zone of Desecration + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 2 +Specifics: The True Necromancer produces an aura that increases undead hit points, attack, and damage while within the aura. +Use: Activated. + Major Zone of Desecration + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 5 +Specifics: The True Necromancer aura grows in size to be 10' per level. +Use: Automatic. + Energy Drain + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 10 +Specifics: The True Necromancer can cast Energy Drain 1/day as per the spell. +Use: Cast. + Purple Dragon Knight + Purple Dragon Knights + purple dragon knight + (PRESTIGE CLASS) +The famous Purple Dragons of Cormyr are regarded across Faerun as exemplars of disciplined, skilled, loyal soldiers. Their reputation is deserved partly because of the heroic actions of their leaders, the Purple Dragon Knights. Purple Dragon Knights develop uncanny skills relating to coordinating and leading soldiers. Most are fighters, rangers or paladins, but a few bards, clerics, and rogues have been known to become Purple Dragon Knights. Sorcerers and Wizards tend to join the War Wizards, Cormyr's elite brigade of fighting spellcasters, while barbarians are too undisciplined, and druids and monks too "uncivilized" in Cormyr to enter this career. + +- Hit Die: d10. +- Proficiencies: A purple dragon knight gains no additional proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-Evil and Non-Chaotic. +Base Attack Bonus: +4 +Skills: Spot 2 ranks, Intimidate 1 rank, Listen 2 ranks, Persuade 1 rank, Ride 2. +Feat: Mounted Combat, Leadership (6th level minimum). + +CLASS FEATURES: + +Level +1: Rallying Cry - +1 Attack Bonus to all allies within 60 feet, can be used three times a day. + Heroic Shield - Aid another for a +4 AC bonus +2: Inspire Courage - +2 saves vs. mind affecting, and +1 attack and damage, useable once a day. +3: Fear - As fear spell, useable once per day. +4: Inspire Courage - Can now be used twice a day. + Oath of Wrath - +2 bonus to attack, damage, saves and skill vs. single enemy. +5: Final Stand - +2d10 HP to a number of allies equal to Purple Dragon Knight level + Charisma Bonus, once per day. + Diabolism + Type of Feat: Class Specific +Prerequisite: Diabolist +Specifics: The Diabolist can elect to add 1d6 Corrupt damage (Divine) to a spell a number of times per day equal to 1 + Diabolist level/3. At level 5 the damage increases to 2d6, and 3d6 at level 10. +Use: Selected. + Vile Diabolism + Type of Feat: Class Specific +Prerequisite: Diabolist +Specifics: The Diabolist can elect to convert damage done from Diabolism to Vile (Positive) damage. This will cut the amount of damage dealt by Diabolism in half. +Use: Selected. + Imp Familiar + Type of Feat: Class Specific +Prerequisite: Diabolist +Specifics: At level 2, the Diabolist must have an Imp Familiar, and any others are killed on creation. +Use: Automatic. + Destruction Retribution + Type of Feat: General +Prerequisite: Corpsecrafter +Specifics: Each undead you raise or create with any necromancy spell releases a burst of negative energy upon its destruction, dealing 1d6 points of damage plus an additional 1d6 per 2 Hit Dice to every creature within a 10 foot spread (Reflex DC 15 half). Undead are healed by this damage. +Use: Automatic. + Hardened Flesh + Type of Feat: General +Prerequisite: Corpsecrafter +Specifics: Each undead you raise or create with any necromancy spell gains a +2 bonus to AC. +Use: Automatic. + Nimble Bones + Type of Feat: General +Prerequisite: Corpsecrafter +Specifics: Each undead you raise or create with any necromancy spell gains Improved Initiative as a bonus feat and a 10 foot increase to its speed. +Use: Automatic. + Scouts + scout + (BASE CLASS) +Any force on the move, whether it's an army or an adventuring group, needs information about what's ahead and what's behind and, most important, time to prepare for battle. A Scout can navigate difficult terrain at good speed, and she specializes in seeing her foe before the opponent ever detects her presence. In a dungeon or in the wild, a Scout is only seen when she wants to be + +- Hit Die: d8 +- Proficiencies: A Scout is proficient with simple and rogue weapons, as well as light armor, but no shields. +- Skill Points: 8 + Int Modifier + +CLASS FEATURES: + +Level + 1: Skirmish (+1d6) + 2: Battle Fortitude +1, Uncanny Dodge + 3: Fast Movement +10 ft., Skirmish (+1d6, +1 AC), Trackless Step + 4: Bonus Feat + 5: Evasion, Skirmish (+2d6, +1 AC) + 6: Woodland Stride + 7: Skirmish (+2d6, +2 AC) + 8: Bonus Feat + 9: Skirmish (+3d6, +2 AC) +10: Blindsense 30 ft. +11: Battle Fortitude +2, Fast Movement 20 ft., Skirmish (+3d6, +3 AC) +12: Bonus Feat +13: Skirmish (+4d6, +3 AC) +14: Hide in Plain Sight +15: Skirmish (+4d6, +4 AC) +16: Bonus Feat +17: Skirmish (+5d6, +4 AC) +18: Free Movement +19: Skirmish (+5d6, +5 AC) +20: Battle Fortitude +3, Blindsight 30 ft., Bonus Feat + Create Undead + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 4 +Specifics: The True Necromancer can cast Create Undead once a day. +Summons List: + +True Necromancer level 4 - Animated Mohrg +True Necromancer level 7 - Animated Zombie Lord +True Necromancer level 10 - Animated Skeleton Chieftain +True Necromancer level 13 - Animated Ghoul Ravager +True Necromancer level 16 - Animated Blood Warrior +True Necromancer level 19 - Animated Grey Warrior +True Necromancer level 22 - Animated Bone Tyrant +True Necromancer level 25 - Animated Emperor of Blood +True Necromancer level 28 - Animated Doombringer + Create Greater Undead + Type of Feat: Class Specific +Prerequisite: True Necromancer Level 7 +Specifics: The True Necromancer can cast Create Greater Undead once a day. +Summons List: + +True Necromancer level 7 - Animated Shadow Fiend +True Necromancer level 10 - Animated Ghoul Ravager +True Necromancer level 13 - Animated Blood Warrior +True Necromancer level 16 - Animated Grey Warrior +True Necromancer level 19 - Animated Bone Tyrant +True Necromancer level 22 - Animated Emperor of Blood +True Necromancer level 25 - Animated Doombringer +True Necromancer level 28 - Animated Doombringer Lord + Peerless Archer + Peerless Archers + peerless archer + (PRESTIGE CLASS) +Many armies boast units of soldiers who use a bow as their primary weapon, but most do not possess the discipline to gain the kind of experience the Peerless Archer has. The Peerless Archer devotes his life to perfecting his skill with the bow. All other concerns are secondary. For him, the perfect moment in life occurs when the arrow is loosed and everything depends upon the accuracy of his eye, the steadiness of his hand, and his understanding of his chosen weapon. For the most skilled archers, life is lived to its fullest in that moment. Perfection is a bulls-eye, and everything else is irrelevant. + +- Hit Die: d10. +- Proficiencies: A Peerless Archer does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +7 +Feats: Weapon Focus: Longbow or Weapon Focus: Shortbow, Point Blank Shot, Rapid Shot. +Skills: Craft Weapon 10 ranks. + +CLASS FEATURES: + +Level +1: Expert Bowyer - +3 to Craft Weapon checks. + Ranged Sneak Attack +1d6 - Only works with a Long or Shortbow +2: Sharp Shooting - Blind Fight feat. + Fletching +1 - Can create +1 arrows +3: Power Shot - -5 Attack, +5 Damage on ranged attacks +4: Ranged Sneak Attack +2d6 + Fletching +2 +5: Improved Power Shot - -10 Attack, +10 Damage on ranged attacks +6: Fletching +3 +7: Ranged Sneak Attack +3d6 +8: Fletching +4 +9: Supreme Power Shot - -15 Attack, +15 Damage on ranged attacks +10: Ranged Sneak Attack +4d6 + Fletching +5F + Fletching +1 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 2 +Specifics: The Peerless Archer can create a stack of 99 +1 Arrows for the cost of 300 gold and 30 XP. +Use: Selected. + Fletching +2 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 4 +Specifics: The Peerless Archer can create a stack of 99 +2 Arrows for the cost of 800 gold and 80 XP. +Use: Selected. + Fletching +3 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 6 +Specifics: The Peerless Archer can create a stack of 99 +3 Arrows for the cost of 3000 gold and 300 XP. +Use: Selected. + Fletching +4 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 8 +Specifics: The Peerless Archer can create a stack of 99 +4 Arrows for the cost of 6750 gold and 675 XP. +Use: Selected. + Fletching +5 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 10 +Specifics: The Peerless Archer can create a stack of 99 +5 Arrows for the cost of 12,000 gold and 1,200 XP. +Use: Selected. + Ranged Sneak Attack +1d6 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 1, Blood Archer Level 5 +Specifics: Adds +1d6 Sneak Attack damage when using a Longbow or Shortbow. +Use: Automatic. + Ranged Sneak Attack +2d6 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 4, Blood Archer Level 8 +Specifics: Adds +2d6 Sneak Attack damage when using a Longbow or Shortbow. +Use: Automatic. + Ranged Sneak Attack +3d6 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 7, Blood Archer Level 10 +Specifics: Adds +3d6 Sneak Attack damage when using a Longbow or Shortbow. +Use: Automatic. + Ranged Sneak Attack +4d6 + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 10 +Specifics: Adds +4d6 Sneak Attack damage when using a Longbow or Shortbow. +Use: Automatic. + Power Shot + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 3 +Specifics: -5 Attack and +5 Damage, as per Power Attack. Only functions with ranged weapons. +Use: Combat mode. + Improved Power Shot + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 5 +Specifics: -10 Attack and +10 Damage, as per Power Attack. Only functions with ranged weapons. +Use: Combat mode. + Supreme Power Shot + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 9 +Specifics: -15 Attack and +15 Damage, as per Power Attack. Only functions with ranged weapons. +Use: Combat mode. + Expert Bowyer + Type of Feat: Class Specific +Prerequisite: Peerless Archer Level 1 +Specifics: Adds +3 to Craft Weapon checks. +Use: Automatic. + Invest Armour + Type of Feat: Psionic +Prerequisite: Proficiency with armour worn. +Specifics: You may expend your psionic focus to increase the armour bonus of the armour you're wearing by 3. This lasts for one round. +Use: Selected. + Iron Mind + Iron Minds + iron mind + (PRESTIGE CLASS) +Elite warriors trained to resist mental compulsions of all kinds, members of the Iron Mind class defend dwarf and gnome kingdoms against intrusions by mind flayers, dark elf enchanters, and the like. An Iron Mind becomes one with her armour, and its presence protects her from mental assault as thoroughly as it wards against physical blows. Iron Minds combine the protection and assurance that their armour provides with rigorous training to overcome physical injury through mental power into one seamless fighting technique. + +- Hit Die: d10 +- Proficiencies: An Iron Mind gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Feats: Invest Armour, Armour Proficiency (Heavy), Iron Will. +Skills: Concentration 8 ranks. +Manifesting: Must be able to manifest 1st level powers. +Base Attack Bonus: +3. + +CLASS FEATURES: + +Level +1: Armoured Mind 1/day - Expend Psionic focus to add a bonus to a single saving throw. +2: Damage Reduction 1/- +3: Mind Over Body 1/day - The Iron Mind can use her Will save in place of a Fortitude or Reflex save. +4: Armoured Mind 2/day +5: Damage Reduction 2/-, Mettle of Will - If she succeeds on any spell with "Will half" or "Will partial", she suffers no effect from the spell or power. +6: Mind Over Body 2/day +7: Armoured Mind 3/day +8: Damage Reduction 3/-, Lend Resolve - You may expend psionic focus to grant an ally a bonus on Will saves equal to your class level. +9: Mind Over Body 2/day +10: Armoured Mind 4/day, Barbed Mind - Any time you succeed at a Will save against a mind-affecting effect, the caster takes 1d6 points of damage and 1 Wisdom damage. + +BONUS MANIFESTING + +Upon reaching levels 2, 3, 4, 5, 7, 8, 9, 10 the Iron Mind gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Armoured Mind + Type of Feat: Class Specific +Prerequisite: Iron Mind level 1. +Specifics: You may expend Psionic Focus to add a bonus equal to your armour bonus (not including enhancements) to your Will save for 1 round. +Use: Selected. + Damage Reduction + Type of Feat: Class Specific +Prerequisite: Iron Mind level 2. +Specifics: You gain Damage Resistance 1/- to all physical attacks. This increases to 2/- at level 5, and 3/- at level 8. +Use: Automatic. + Mind Over Body + Type of Feat: Class Specific +Prerequisite: Iron Mind level 3. +Specifics: Once per day you may use your Will save in place of your next Reflex or Fortitude save. The power still acts as if it was a Reflex or Fortitude save, thus a successful save with Evasion means you take no damage. You may use this twice per day at 6th, and three times at 9th. +Use: Selected. + Mettle of Will + Type of Feat: Class Specific +Prerequisite: Iron Mind level 5 +Specifics: If you make a successful saving throw against any spell or power with "Will half" or "Will partial", you suffer no effect from that spell or power. This ability only applies when the Iron Mind wears heavy armour. +Use: Automatic. + Lend Resolve + Type of Feat: Class Specific +Prerequisite: Iron Mind level 8 +Specifics: You may expend Psionic Focus to grant an ally within 30' a bonus to his Will save equal to your class level. This lasts for 1 round. +Use: Selected. + Barbed Mind + Type of Feat: Class Specific +Prerequisite: Iron Mind level 10 +Specifics: Any time you succeed on a Will saving throw versus a mind-affecting effect, that effect's creator takes 1d6 points of damage and 1 point of Wisdom damage. This ability only applies when the Iron Mind wears heavy armour. +Use: Automatic. + Sanctified Mind + Sanctified Minds + sanctified mind + (PRESTIGE CLASS) +The Society of the Sanctified Mind is a collection of elite clerics, fighters, monks, paladins, psions, psychic warriors, soulknives, and others who view the threat posed by the presence and goals of evil psionic using creatures to be the most dire menace facing civilized races today. + Members of this organization consider their cause to be a crusade to rid the world of the awful and invisible influence of those who seek to corrupt and pervert an individual's right to think for herself. A Sanctified Mind believes that all evil-aligned psionic-using creatures must be crushed. All members share this devotion, and the most fervent of the order's elite warriors take the name of the society itself as their name. this way, they say, they can never forget the vital importance of their chosen mission. + +- Hit Die: d8 +- Proficiencies: An Sanctified Mind gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Alignment: Non-Evil. +Feats: All Martial Weapon Proficiencies, Iron Will. +Skills: Lore 4 ranks. +Base Attack Bonus: +4. +Special: Must possess a power point reserve of at least 1 power point. + +CLASS FEATURES: + +Level +1: Partition Mind - You gain immunity to mind spells for a short time per day. +2: Cleansing Strike - You may smite a psionics using creature +3: Disrupting Blow 1/day - On a successful hit, the target creature cannot use psionics for 1d4 rounds. +4: Hard to Hold - You add your class level to resist or escape a grapple. +5: Disrupting Blow 2/day +6: Power Resistance - You gain Power Resistance equal to 5 + character level. + + +BONUS MANIFESTING + +Upon reaching levels 2, 3, 4, 5, 6 the Sanctified Mind gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Partition Mind + Type of Feat: Class Specific +Prerequisite: Sanctified Mind level 1. +Specifics: You become immune to the effect of Mind Affecting spells and powers for a number of rounds equal to your class level + your charisma modifier. You are also slowed during this time. You may use this ability once per day. +Use: Selected. + Cleansing Strike + Type of Feat: Class Specific +Prerequisite: Sanctified Mind level 2. +Specifics: You can expend your Psionic Focus to smite a psionics-using creature with one melee attack. You add your wisdom bonus to the attack roll, and deal an additional 1d6 points of damage per class level. You may use this once per day. +Use: Selected. + Disrupting Blow + Type of Feat: Class Specific +Prerequisite: Sanctified Mind level 3. +Specifics: You may make a melee attack against a psionics-using creature. If the attack hits, the target must make a save vs 10 + Sanctified Mind level + Wisdom Modifier or lose access to psionics and psi-like abilities for 1d4 rounds. At 5th level, you may use this twice per day. +Use: Selected. + Hard to Hold + Type of Feat: Class Specific +Prerequisite: Sanctified Mind level 4. +Specifics: You gain your Sanctified Mind level as a bonus to resist or escape grapples. +Use: Automatic. + Power Resistance + Type of Feat: Class Specific +Prerequisite: Sanctified Mind level 6. +Specifics: You gain Power Resistance equal to 5 + your total character level. This is identical to Spell Resistance. +Use: Selected. + Requiem + Type of Feat: General +Prerequisite: Bardic Music class feature, Perform 8. +Specifics: Your bardic music can now affect the undead. The duration of the effect on undead is one half normal. +Use: Automatic. + Dirgesinger + Dirgesingers + dirgesinger + (PRESTIGE CLASS) +Dirgesingers voice melodies not of celebration and joy, but of sorrow and grief. They seek to spread this melancholy outlook far and wide, believing that only those who give in to their sadness can truly understand the world. Dirgesingers hold high positions in death-obsessed cultures. Serving as members of a secret guild or as part of a hierarchy of death priests, they are entrusted with the serious responsibility of composing suitable laments for the dead. The more important the deceased, the more sorrowful and moving her lament is expected to be. No one will remember the dead queen in a few short generations, but a great lament might be sung a thousand years hence. + +- Hit Die: d6 +- Proficiencies: A Dirgesinger gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Alignment: Non-Good. +Feats: Requiem (Perform 8, Bardic Music class feature) +Skills: Lore 4 ranks, Perform 8. +Special: Must possess the Bardic Music class feature. + +CLASS FEATURES: + +Level +1: Song of Sorrow - All creatures take a -2 penalty to Will saves, attack and damage. +2: Song of Bolstering - All undead gain a bonus to turn resistance. +3: Song of Grief - Target creature is confused. +4: Song of Horror - All enemies take 1d6 points of Strength and Dexterity damage. +5: Song of Awakening - The Dirgesinger animates a corpse for a short time. + +BARDIC MUSIC + +The Dirgesinger stacks with the Bard class to determine both the number of uses per day and the effect of the Bardic Music class ability. + Song of Sorrow + Type of Feat: Class Specific +Prerequisite: Dirgesinger level 1. +Specifics: All enemies able to hear the Dirgesinger must make a save vs 10 + ranks in Perform, or take a -2 penalty to Will saves, Attack, and Damage for 10 rounds. This counts as a use of the Bardic Music class feature. +Use: Selected. + Song of Bolstering + Type of Feat: Class Specific +Prerequisite: Dirgesinger level 2. +Specifics: All undead within 30 feet of the Dirgesinger gain a bonus on their Turn Resistance equal to the Dirgesinger's level plus his Bard level for 15 rounds. This counts as a use of the Bardic Music class feature. +Use: Selected. + Song of Grief + Type of Feat: Class Specific +Prerequisite: Dirgesinger level 3. +Specifics: A creature within 60 feet of the Dirgesinger is driven mad with grief unless it succeeds at a saving throw vs 10 + ranks in perform. If it fails the save, it is confused for 10 rounds. This counts as a use of the Bardic Music class feature. +Use: Selected. + Song of Horror + Type of Feat: Class Specific +Prerequisite: Dirgesinger level 4. +Specifics: All enemies able to hear the Dirgesinger must make a save vs 10 + ranks in Perform, or take 1d6 points of Strength and Dexterity Damage. This counts as a use of the Bardic Music class feature. +Use: Selected. + Song of Awakening + Type of Feat: Class Specific +Prerequisite: Dirgesinger level 5. +Specifics: You animate a single undead creature for 10 rounds. The creature animated is identical to the appropriate True Necromancer creation. This counts as a use of the Bardic Music class feature. +Use: Selected. + Suel Archanamach + Suel Archanamachs + suel archanamach + (PRESTIGE CLASS) +The ancient Suel Empire was known for the great and terrible power wielded by its mighty archmages. Suloise sorcerers delved deep into arcane lore that other folk avoided, unearthing many dark and dangerous secrets in the process. The Suel Empire was ruled by noble families headed by mages of unsurpassed power, and the countless rivalries and vendettas between these families led to the rise of an elite school of combat training: the way of the Archanamach. Conditioned for loyalty, determination, and absolute obedience, Archanamachs were skillful warriors who studied arcane magics for the express purpose of learning how to slay powerful wizards. + In the days of the Suel Empire, the Archanamachs were guards for their archmage masters, serving the greatest Suel wizards with sword and spell. They were also assassins and spies trained to slay powerful wizards of rival families, as well as defend the wizards of their own families. In hundreds of secret duels of spell and steel, Archanamachs practiced their art against others of their kind, learning their skills from hidden Archanamach academies. + +- Hit Die: d8 +- Proficiencies: A Suel Archanamach gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Base Attack Bonus: +6. +Feats: Any 4 Martial or Exotic Weapon Proficiencies, Combat Casting, Iron Will +Skills: Concentration 4 ranks, Jump 4 ranks, Spellcraft 5 ranks, Tumble 4 ranks. + +CLASS FEATURES: + +Level +1: Ignore Spell Failure 5%, Tenacious Spells - Add 6 to the DC to dispel a Suel Archanamach spell. +2: Dispelling Strike 1/day - Subject is the target of a Greater Dispel Magic. +3: Extended Spellstrength - All Suel Archanamach spells cast on himself are extended. +4: Ignore Spell Failure 10% +5: +6: Dispelling Strike 2/day +7: Ignore Spell Failure 15% +8: +9: +10: Dispelling Strike 3/day, Ignore Spell Failure 20% + +SPELLCASTING + +To cast a spell, the Suel Archanamach must have a Charisma score of 10 + the spell level. A Suel Archanamach's caster level is equal to his class level. He has access to any spell from the Abjuration, Divination, Illusion, or Transmutation school on the Sorcerer spell list, and casts spells as a Sorcerer does. + +Spells per day: +1: 1 - - - - +2: 1 0 - - - +3: 2 1 - - - +4: 2 2 0 - - +5: 3 2 1 - - +6: 3 3 2 0 - +7: 3 3 2 1 - +8: 4 3 3 2 0 +9: 4 4 3 2 1 +10: 4 4 3 3 2 + +Spells Known: +1: 1 - - - - +2: 2 1 - - - +3: 2 2 - - - +4: 2 2 1 - - +5: 3 2 2 - - +6: 3 3 2 1 - +7: 3 3 2 2 - +8: 4 3 3 2 1 +9: 4 4 3 2 2 +10: 4 4 3 3 2 + Ignore Spell Failure + Type of Feat: Class Specific +Prerequisite: Suel Archanamach level 1. +Specifics: The Suel Archanamach reduces his Arcane Spell Failure chance by 5% at level 1, and by 5% more for every three levels thereafter. +Use: Automatic. + Tenacious Spells + Type of Feat: Class Specific +Prerequisite: Suel Archanamach level 1. +Specifics: The Suel Archanamach's spells are particularly hard to dispel; add +6 to the DC required to dispel the Archanamach's spells. +Use: Automatic. + Dispelling Strike + Type of Feat: Class Specific +Prerequisite: Suel Archanamach level 2. +Specifics: Once per day, a Suel Archanamach can attempt a dispelling strike. If he hits on his melee attack, the victim is subject to a targeted Greater Dispel Magic, with a dispel check of 1d20 + class level + 6. At 6th level, he can use this twice per day, and three times at 10th. +Use: Selected. + Extended Spellstrength + Type of Feat: Class Specific +Prerequisite: Suel Archanamach level 3. +Specifics: All Suel Archanamach spells which he casts on himself are automatically Extended. +Use: Automatic. + Favoured Soul + Favoured Souls + favoured soul + (BASE CLASS) +The Favoured Soul follows the path of the cleric but is able to channel divine power with surprising ease. She is able to perform the same tasks as her fellow divine spellcasters but with virtually no study; to her, it comes naturally. Scholars wonder if Favoured Souls have traces of outsider blood from unions. holy or unholy, centuries ago and generations removed. Others suggest that divine training of the proper type awakens the ability, or that Favoured Souls are simply imbued with their gifts by their gods when they begin the cleric's path. In any case, Favoured Souls cast their spells naturally, as much through force of personality as through study. Though this gives them extraordinary divine abilities no normal person could ever match, they see their gift as a call to action, and so in some ways lag behind their more studious colleagues. + +- Hit Die: d8 +- Proficiencies: A Favoured Soul gains proficiencies with Simple Weapons, Light and Medium Armour, and Shields. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level +1: +2: +3: Deity's Weapon Focus - Gain Weapon Focus in your deity's chosen weapon. +4: +5: Energy Resistance - Gain 10/- resistance to chosen element. +6: +7: +8: +9: +10: Energy Resistance - Choose a second element to resist. +11: +12: Deity's Weapon Specialization +13: +14: +15: Energy Resistance - Choose a third element to resist. +16: +17: Wings - The Favoured Soul gains wings and counts as a flying creature. +18: +19: +20: Damage Reduction - Gain Damage Reduction 10/+3 + +SPELLCASTING + +To cast a spell, the Favoured Soul must have a Charisma score of 10 + the spell level. The DC of a Favoured Soul's spell is 10 + Spell Level + Wisdom Modifier. A Favoured Soul's caster level is equal to his class level. He has access to any spell from the Cleric spell list, and casts spells as a Sorcerer does. + +Spells per day: +Level: 0 1 2 3 4 5 6 7 8 9 + +1: 5 3 - - - - - - - - +2: 6 4 - - - - - - - - +3: 6 5 - - - - - - - - +4: 6 6 3 - - - - - - - +5: 6 6 4 - - - - - - - +6: 6 6 5 3 - - - - - - +7: 6 6 6 4 - - - - - - +8: 6 6 6 5 3 - - - - - +9: 6 6 6 6 4 - - - - - +10: 6 6 6 6 5 3 - - - - +11: 6 6 6 6 6 4 - - - - +12: 6 6 6 6 6 5 3 - - - +13: 6 6 6 6 6 6 4 - - - +14: 6 6 6 6 6 6 5 3 - - +15: 6 6 6 6 6 6 6 4 - - +16: 6 6 6 6 6 6 6 5 3 - +17: 6 6 6 6 6 6 6 6 4 - +18: 6 6 6 6 6 6 6 6 5 3 +19: 6 6 6 6 6 6 6 6 6 4 +20: 6 6 6 6 6 6 6 6 6 6 + +Spells Known +Level: 0 1 2 3 4 5 6 7 8 9 + +1: 4 3 - - - - - - - - +2: 5 3 - - - - - - - - +3: 5 4 - - - - - - - - +4: 6 4 3 - - - - - - - +5: 6 5 3 - - - - - - - +6: 7 5 4 3 - - - - - - +7: 7 6 4 3 - - - - - - +8: 8 6 5 4 3 - - - - - +9: 8 6 5 4 3 - - - - - +10: 9 6 6 5 4 3 - - - - +11: 9 6 6 5 4 3 - - - - +12: 9 6 6 6 5 4 3 - - - +13: 9 6 6 6 5 4 3 - - - +14: 9 6 6 6 6 5 4 3 - - +15: 9 6 6 6 6 5 4 3 - - +16: 9 6 6 6 6 6 5 4 3 - +17: 9 6 6 6 6 6 5 4 3 - +18: 9 6 6 6 6 6 6 5 4 3 +19: 9 6 6 6 6 6 6 5 4 3 +20: 9 6 6 6 6 6 6 6 5 4 + Deity's Weapon Focus + Type of Feat: Class Specific +Prerequisite: Favoured Soul level 3. +Specifics: You gain Weapon Focus in your deity's chosen weapon. +Use: Automatic. + Energy Resistance, Acid + Type of Feat: Class Specific +Prerequisite: Favoured Soul level 5. +Specifics: Chose an energy type. You gain 10/- Resistance to damage from that energy type. At level 10 and level 15 you may choose a second and third energy type to gain resistance to. +Use: Automatic. + Deity's Weapon Specialization + Type of Feat: Class Specific +Prerequisite: Favoured Soul level 12. +Specifics: You gain Weapon Specialization in your deity's chosen weapon. +Use: Automatic. + Wings + Type of Feat: Class Specific +Prerequisite: Favoured Soul level 17. +Specifics: You gain wings appropriate to your alignment, and count as a flying creature. The primary benefits is this makes jump checks much easier. +Use: Automatic. + Damage Reduction + Type of Feat: Class Specific +Prerequisite: Favoured Soul level 20. +Specifics: You gain Damage Reduction 10/+3. +Use: Automatic. + Disciple of Asmodeus + Disciples of Asmodeus + disciple of asmodeus + (PRESTIGE CLASS) +The Disciple of Asmodeus is a lordly, domineering sort who craves unlimited power. He is ruthless in his pursuits and uncaring of any who might get in his way. He uses his power and influence to gain secrets, which in turn gain him more power, manipulate and command others, and enhance his own physical aspect. + +- Hit Die: d6 +- Proficiencies: A Disciple of Asmodeus gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Alignment: Lawful Evil or Neutral Evil. +Feats: Evil Brand, Disciple of Darkness, Leadership +Skills: Bluff 4 ranks, Persuade 5 ranks. + +CLASS FEATURES: + +Level +1: Charm - As the spell + Learn Secret 1/day - Grants a +10 bonus to lore +2: Command - As the spell +3: Learn Secret 2/day +4: Summon Hellcat - Summons a hellcat until dismissed +5: Learn Secret 3/day +6: Evil Authority - Gain control of all evil creatures within 50 feet. +7: Learn Secret 4/day +8: Summon Major Devil - Summon one of five devils. +9: Learn Secret 5/day, Greater Command - As the spell +10: Dread Might - Gain +2 Attack, Armour, Saves. + +SPELLCASTING + +Every other level in Disciple of Asmodeus, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. + Charm + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 1. +Specifics: Once per day you can cast Charm Person. +Use: Selected. + Learn Secret + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 1. +Specifics: You gain a +10 bonus to Lore for 1 round. +Use: Selected. + Command + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 2. +Specifics: Once per day you can create an effect identical to a Command spell. +Use: Selected. + Summon Hellcat + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 4. +Specifics: Once per day, you may summon a hellcat for 24 hours. At level 9, you may summon 1d4 hellcats. +Use: Selected. + Evil Authority + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 6. +Specifics: Once per day, all evil aligned creatures within 50 feet, and with fewer Hit Dice than the Disciple of Asmodeus must make a Will save vs 10 + Class level + Charisma Modifier or be dominated for 24 hours. This is a mind-affecting ability. +Use: Selected. + Greater Command + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 9. +Specifics: Once per day you can create an effect identical to a Greater Command spell. +Use: Selected. + Summon Major Devil + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 8. +Specifics: Once per day, you may summon a Cornugon, Gelugon, Glabrezu, Hamatula, or Osyluth. +Use: Selected. + Dread Might + Type of Feat: Class Specific +Prerequisite: Disciple of Asmodeus level 10. +Specifics: The Disciple of Asmodeus gains a +2 bonus on Saving Throws, Attacks, and Armour Class. +Use: Automatic. + War Wizard of Cormyr + War Wizards of Cormyr + War Wizard of Cormyr + (PRESTIGE CLASS) +The Cormyrean War Wizards are some of the most respected battlemages in all of Faerun. Trained by experienced combat mages, they bring great power to the battlefield. In the war against the Tuigan horde, they were instrumental in protecting the outnumbered allied troops fighting against the horde. In the recent war in Cormyr against the dragon and her goblin minions, many War Wizards lost their lives holding back the onslaught. Since their creation, they have been one of Cormyr's most effective tools against subversion by foreign or hostile powers. The road they must travel to achieve such ends is long, difficult, and often lonely, but the special people who follow this path are made of the stuff that can endure such hardships. Their reward? The respect of their peers and the people of Cormyr, and the gratitude of kings. + +- Hit Die: d4 +- Proficiencies: A War Wizard of Cormyr gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Alignment: No Chaotic, No Evil. +Feats: Any Martial Weapon Proficiency, Empower Spell, Maximize Spell. +Skills: Spellcraft 10 ranks. +Arcane Spellcasting: Able to cast 4th-level spells. + +CLASS FEATURES: + +Level +1: Weapon Focus - Choose a bonus Martial Weapon Focus +2: Metamagic Feat - Choose a bonus Metamagic feat. +3: Widen Spell - Increase spell area +4: Metamagic Feat +5: Enlarge Spell Area - Greatly increased spell area. + +SPELLCASTING + +Every level in War Wizard of Cormyr, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. + Widen Spell + Type of Feat: Class Specific +Prerequisite: War Wizard of Cormyr level 3. +Specifics: A number of times per day equal to your class level plus your Charisma modifier, you can increase the area of a spell by 50%. This only works on spells that are already area effect to begin with. +Use: Selected. + Enlarge Spell Area + Type of Feat: Class Specific +Prerequisite: War Wizard of Cormyr level 5. +Specifics: When using your Widen Spell class ability, the area of the spell is now increased by 100%. +Use: Automatic. + Energy Resistance, Cold + Energy Resistance, Electricity + Energy Resistance, Fire + Energy Resistance, Sonic + Healer + Healers + healer + (BASE CLASS) +The hurts of the world are manifold. Minor accidents are common, and usually easily dealt with. However, when conflict and all-out warfare occur, they leave misery and hurt in their wake that can stagger the imagination. While good-aligned Clerics are called upon to heal, their complex obligations and abilities often get in the way of pure solace and remediation. Not so the Healer. One of the Healer's great purposes in life is to provide protection, and failing that, healing, to all good people who require her aid. +Empathetic, a Healer is adept both at detecting the ailments of allies and understanding the coarse, unruly thoughts of beasts. Her way with animals wins her friends among otherwise savage creatures of the wild. +A Healer is easy to spot. She moves about behind an adventuring company or combat unit, applying her divine skills to bring relief to the injured. After she passes, the wounded press forward with renewed vigor, and the fallen may yet rise again. + +Ex-Healers +A Healer who grossly violates her ethos (such as by refusing to heal an ally or a good-aligned creature) loses all spells and class features. She cannot thereafter gain levels as a healer until she atones. + +- Hit Die: d8 +- Alignment: good only +- Proficiencies: A Healer gains proficiency with Simple Weapons and Light Armor. Wearing heavier armor and shields violates her oaths and suppresses her healer powers. +- Skill Points: 4 + Int Modifier + +CLASS FEATURES: + +Level + 1: Healing Hands + 2: Skill Focus (Heal) + 3: Cleanse Paralysis + 4: Cleanse Disease + 5: Cleanse Fear + 6: Cleanse Poison + 7: - + 8: Celestial Companion + 9: Cleanse Blindness +10: Cleanse Spirit +11: - +12: - +13: Cleanse Petrification +14: - +15: New Limb +16: - +17: - +18: - +19: - +20: New Life + +SPELLCASTING + +A Healer must choose and prepare her spells in advance, like a Cleric does. To cast or prepare a spell, the Healer must have a Wisdom score of 10 + the spell level. The DC of a Healer's spell is 10 + Spell Level + Charisma Modifier. A Healer's caster level is equal to his class level. She automatically knows all spells she can cast. + +Spells per day: +Level: 0 1 2 3 4 5 6 7 8 9 + + 1: 4 3 - - - - - - - - + 2: 4 4 - - - - - - - - + 3: 5 4 3 - - - - - - - + 4: 5 4 4 - - - - - - - + 5: 5 5 4 3 - - - - - - + 6: 5 5 4 4 - - - - - - + 7: 6 5 5 4 3 - - - - - + 8: 6 5 5 4 4 - - - - - + 9: 6 6 5 5 4 3 - - - - +10: 6 6 5 5 4 4 - - - - +11: 6 6 6 5 5 4 3 - - - +12: 6 6 6 5 5 4 4 - - - +13: 6 6 6 6 5 5 4 3 - - +14: 6 6 6 6 5 5 4 4 - - +15: 6 6 6 6 6 5 5 4 3 - +16: 6 6 6 6 6 5 5 4 4 - +17: 6 6 6 6 6 6 5 5 4 3 +18: 6 6 6 6 6 6 5 5 4 4 +19: 6 6 6 6 6 6 6 5 5 4 +20: 6 6 6 6 6 6 6 5 5 4 + + Disguise Self + School: Illusion (Glamer) +Level: Bard/Sorcerer/Wizard/Hexblade 1 +Components: V, S +Range: Personal +Target: Self +Duration: 10 min/level +Save: Will +Spell Resistance: No + +You make yourself - including clothing, armor, weapons and equipment - look different. There is no actual change to your abilities or equipment. A creature that interacts with the glamer gets a will save (DC 10 + your CHA mod) to recognize the illusion. + Disguise Self, Male + Disguise Self, Female + Disguise Self, Normal Form + Attune Gem + Type of Feat: Item Creation +Prerequisite: Intelligence 13, Arcane Spells level 2. +Specifics: You can cast any arcane spell you have prepared as a gem. The caster must have the spell memorized to be able to create the gem. Crafting a gem costs Spell level * Caster level * 50 in gold pieces for a normal caster (half base cost). It also takes XP equal to 1/25th of the base cost. If you cannot pay the casting cost or the XP loss would drop you a level, the crafting will fail, and the spell will be lost. Crafting the gem requires a gem with a value of 50gp * spell level. A gem is permanent until used. Gems target those who activate them. +Use: Selected. + Epic Scout + Type: Class +Prerequisite: Scout level 21 +The Epic Scout is a phantom on the battlefield, seemingly everywhere at once, yet never seen. + +Level +21: Skirmish (+6d6, +5 AC) +22: +23: Skirmish (+6d6, +6 AC) +24: Bonus Feat +25: Skirmish (+7d6, +6 AC) +26: +27: Skirmish (+7d6, +7 AC) +28: Bonus Feat +29: Battle Fortitude +4, Skirmish (+8d6, +7 AC) +30: +31: Skirmish (+8d6, +8 AC) +32: Bonus Feat +33: Skirmish (+9d6, +8 AC) +34: +35: Skirmish (+9d6, +9 AC) +36: Bonus Feat +37: Skirmish (+10d6, +9 AC) +38: Battle Fortitude +5 +39: Skirmish (+10d6, +10 AC) +40: Bonus Feat + Skirmish (Ex) + Type: Class +Prerequisite: Scout level 1 +A Scout relies on mobility to deal extra damage and improve her defense. She deals an extra 1d6 points of damage on all attacks she makes during any round in which she moves at least 10 feet. The extra damage applies only to attacks taken during the Scout's turn. This extra damage increases by 1d6 for every four levels gained above 1st. +The extra damage only applies to living creatures that have a discernible anatomy. Undead, constructs, oozes, plants, incorporeal creatures and creatures immune to extra damage from critical hits are not vulnerable to this additional damage. The Scout must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. Scouts can apply this extra damage to ranged attacks made while skirmishing, but only if the target is within 30 feet. +At 3rd level, a Scout gains a +1 competence bonus to AC during any round in which she moves at least 10 feet. The bonus applies as soon as the Scout has moved 10 feet, and lasts until the start of her next turn. This bonus improves by 1 for every four levels gained above 3rd. +A Scout loses this ability when wearing medium or heavy armor or when carrying a medium or heavy load. + Battle Fortitude (Ex) + Type: Class +Prerequisite: Scout level 2 +At 2nd level, a Scout gains a +1 competence bonus on Fortitude saves and Initiative checks. This bonus increases by +1 for every nine levels gained above 2nd. A Scout loses this bonus when wearing medium or heavy armor or when carrying a medium or heavy load. + +(Due to NWN limits, only the bonus on Fortitude save bonus is actually granted. For Initiative the Blooded and Thug feats are given at levels 11 and 29 instead) + Fast Movement (Ex) + Elemental Focus +4 + Elemental Focus +5 + Elemental Focus +6 + Elemental Focus +7 + Elemental Focus +8 + Elemental Focus +9 + Elemental Focus +10 + Elemental Penetration +4 + Elemental Penetration +5 + Elemental Penetration +6 + Elemental Penetration +7 + Elemental Penetration +8 + Elemental Penetration +9 + Elemental Penetration +10 + Epic Elemental Savant + You have mastered your chosen element. Its nature has become a part of you, infused in your soul. As you journey onward, it will sharpen and strengthen your control of the mighty element of your choice. Wield this carefully, lest you risk angering the opposed forces. + +Hit Die: d4 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic elemental savant gains a bonus feat every three levels after 10th +Elemental Focus: For every three levels beyond 8th, the DC of spells of your chosen element increases by +1. +Elemental Penetration: For every three levels beyond 9th, the Spell Penetration of spells of your chosen element increases by +1. + +Epic Elemental Savant Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Intelligence, Improved Combat Casting. + Thrall to Demon + Type of Feat: Vile +Prerequisite: Evil Alignment* +Specifics: The character formally supplicates himself to an demon prince. In return for this obedience, he gains a small measure of power. +Once per day, the character may call upon his demonic patron to gain a +20 bonus to hit for 9 seconds. +Use: Selected. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Spell Power +6 + Spell Power +7 + Spell Power +8 + Spell Power +9 + Spell Power +10 + Spell Power +11 + Spell Power +12 + Spell Power +13 + Spell Power +14 + Spell Power +15 + Specialist Defense +5 + Specialist Defense +6 + Specialist Defense +7 + Specialist Defense +8 + Specialist Defense +9 + Specialist Defense +10 + Specialist Defense +11 + Specialist Defense +12 + Specialist Defense +13 + Specialist Defense +14 + Epic Red Wizard + Your control over your chosen school has sharpened to the point of being a legendary wielder of its magics. Enemies known your choice and quake in fear as they still cannot stop your overpowering might. You are one of the greatest of the Red Wizards, a true force of magic. The world is yours for the taking. + +Hit Die: d4 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic red wizard gains a bonus feat every five levels after 10th +Spell Power: For every 2 levels beyond 10th, the DC and Spell Penetration increases by +1. (+6 at 12, +7 at 14, etc). +Specialist Defense: For every 2 levels beyond 9th, the saving throw bonus increases by +1. (+5 at 11, +6 at 13, etc). + +Epic Red Wizard Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Intelligence, Improved Combat Casting. + Unsummon + Type of Feat: Class +Prerequisite: True Necromancer level 4, Hathran level 1 +Specifics: Unsummons the targeted creature that you control. Only works on creatures created by class summon abilities. +Use: Selected. + Duelist + Duelists + duelist + (PRESTIGE CLASS) +The Duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons, such as the rapier. Also known as the swashbuckler, the Duelist always takes full advantage of his quick reflexes and wits in a fight. Rather than wearing bulky armor, Duelists feel that the best way to protect themselves is to not get hit at all. + +- Hit Die: d10 +- Proficiencies: A Duelist is proficient with all simple and martial weapons, but does not gain any armor or shield proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +6 +Feats: Dodge, Weapon Finesse, Mobility. +Skills: Tumble 5 ranks. Perform 3 ranks. + +CLASS FEATURES: + +Level + 1: Canny Defense - Dodge bonus to AC based on intelligence bonus, limited by class level. + 2: Thug - +2 initiative, +2 Persuade + 3: Spring Attack - No longer incurs Attacks of Opportunity for moving in combat. + 4: Grace - +2 Bonus to reflex saves. + 5: Precise Strike +1d6 - Bonus damage while wielding a light piercing weapon. + 6: Acrobatic Charge - Ignore impediments while charging + 7: Elaborate Parry - Bonus to Armor Class when Fighting Defensively + 8: Blooded - +2 initiative, +2 Spot + 9: Deflect Arrows +10: Precise Strike +2d6 + +NOTES: + +Duelist loses Canny Defense, Precise Strike, and Grace while wearing any armor or shield. + +Could not implement PnP's Improved Reaction, +2 bonus to initiative. So I gave them the Thug and Blooded feats, as they are very close in bonus. + +Could not implement PnP's Enhanced Mobility, +4 AC vs. Attacks of Opportunity. That bonus would stack with mobility... I gave them Spring Attack instead as that was the closest thing to it. + + Canny Defense + Type of Feat: Class Specific +Prerequisite: Duelist Level 1, Iaijutsu Master Level 1 +Specifics: The duelst may add their intelligence bonus to AC, this is capped by class level and does not function while wearing armor. The iaijutsu master may also add their intelligence bonus to AC, but is not capped by class level. The iaijutsu master must be wielding a katana and wearing no armor for this ability to function. +Use: Automatic. + Precise Strike + Type of Feat: Class Specific +Prerequisite: Duelist Level 5 +Specifics: The Duelist adds +1d6 bonus damage per 5 class levels to any light piercing weapon wielded in the main hand. This damage only applies against enemies vulnerable to critical hits, and the left hand must be empty. +Use: Automatic. + Grace + Type of Feat: Class Specific +Prerequisite: Duelist Level 4 +Specifics: The Duelist gains a +2 bonus to reflex saving throws. This ability does not function while wearing armor. +Use: Automatic. + Acrobatic Charge + Type of Feat: Class Specific +Prerequisite: Duelist Level 6 +Specifics: You may make a charge attack with freedom of movement against enemies at least 10 feet away from you. +Use: Selected. + + Elaborate Parry + Type of Feat: Class Specific +Prerequisite: Duelist Level 7 +Specifics: The duelist gains a bonus to their armor class equal to their class level while fighting defensively. +Use: Selected. + Epic Duelist + You have become the epitome of graceful, precise lethality. In your hands, a light piercing weapon transforms into a glittering blur of razor sharp steel able to turn any blow and strike past any defense. + +- Hit Die: d10 +- Skill Points: 4+ Int Modifier. + +Bonus Feats: The epic Duelist gains a bonus feat every three levels. + +11: +12: +13: Bonus Feat +14: +15: Precise Strike +3d6 +16: Bonus Feat +17: +18: +19: Bonus Feat +20: Precise Strike +4d6 +21: +22: Bonus Feat +23: +24: +25: Precise Strike +5d6, Bonus Feat +26: +27: +28: Bonus Feat +29: +30: Precise Strike +6d6 + +Special: + +Precise Strike: Your attack with light piercing weapons continues to become more deadly as you gain levels. Damage increases by 1d6 every 5 levels. + +Epic Duelist Bonus Feats List: +Blinding Speed, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Weapon Focus, Epic Reflexes, Improved Whirlwind, Superior Initiative, Greater Two-Weapon Fighting, Great Dexterity + Hierophant + Hierophants + hierophant + (PRESTIGE CLASS) +A divine spellcaster who rises high in the service of his deity gains access to spells and abilities of which lesser faithful can only dream. The Hierophant prestige class is open to power divine spellcasters who are approaching access to the strongest and most difficult divine spells. They delay the acquisition of these greatest gifts in exchange for a deeper understanding of and ability to control the power they channel. + +- Hit Die: d8 +- Proficiencies: A Hierophant does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Divine Spellcasting: Able to cast 7th-level spells. +Feats: Any Metamagic feat +Skills: Lore 15 ranks. + +CLASS FEATURES: + +May select one of the following abilities every level. +*Blast Infidel - Negative is maximized against opposed alignments +*Faith Healing - Healing is maximized against similar alignments +*Master of Energy - Bonus to turn undead. +*Spell Power - Bonus to spell save DC +*Metamagic Feat - May choose a bonus Metamagic feat +*Spell Like Ability - Gains a known spell as an ability which can be used at will 3x/day + Blast Infidel + Type of Feat: Class Specific +Prerequisite: Hierophant Level 1 +Specifics: The Hierophant uses divine energy spells as if they were maximized when damaging an enemy of opposing alignment (at least 2 steps difference on the alignment chart). This ability affects negative energy spells cast on living beings, and healing spells cast on undead. +Use: Automatic. + Faith Healing + Type of Feat: Class Specific +Prerequisite: Hierophant Level 1 +Specifics: The Hierophant uses divine energy spells as if they were maximized when healing an ally of similar alignment (less than 2 steps difference on the alignment chart). This ability affects healing spells cast on living beings, and negative energy spells cast on undead. +Use: Automatic. + Master of Energy + Type of Feat: Class Specific +Prerequisite: Hierophant Level 1 +Specifics: The Hierophant gains a +4 bonus to Turning checks and Turning damage. +Use: Automatic. + Spell Power +2 + Spell Power +4 + Spell Power +6 + Spell Power +8 + Spell Power +10 + Type of Feat: Class Specific +Prerequisite: Hierophant Level 1 +Specifics: This ability increases saving throw DC's and checks to beat spell resistance for the Hierophant's spells. May be taken multiple times. +Use: Automatic. + Spell-Like Ability + Type of Feat: Class Specific +Prerequisite: Hierophant 1 or Archmage 1 +Specifics: You may select a divine or arcane spell to become a spell-like ability. + +The number of uses/day depends on the spell level: + 0 5 + 1 5 + 2 4 + 3 4 + 4 3 + 5 3 + 6 2 + 7 2 + 8 1 + 9 1 + +Use: Selected. + Divine Favor + Type of Feat: Class Specific +Prerequisite: Hierophant Level 1 +Specifics: Clerics who rise high in the service of their deities gain great favor and the gifts that come with it. Only clerics who have achieved this divine favor may become Hierophants. +Use: Automatic. + Precise Strike +4d4 + Red Avenger + Red Avengers + red avenger + (PRESTIGE CLASS) +The Red Avenger is the master of ki, an ancient and formidable discipline that allows the user to accomplish the extraordinary. Through study and training, the Red Avengers learn to channel and release the ki energy in their own bodies. + +- Hit Die: d8 +- Proficiencies: The Red Avenger is proficient will all simple weapons, light armor, medium armor and shields. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5 +Feats: Improved Unarmed Strike, Stunning Fist. +Skills: Listen 8 or more ranks, Tumble: 8 or more ranks. + +CLASS FEATURES: + +Level +1: Stunning Shout - Stun enemies by releasing ki in a shout once a day. All enemies within the cone of effect are stunned for two full rounds unless they make a successful Fortitude save (DC 15 + Wisdom Modifier). +2: Ki Save - Add wisdom bonus to saving throws for a short time once a day. This bonus lasts for 2 rounds. +3: Ki Skill - Add wisdom bonus to skill checks for a short time once a day. This bonus lasts for 2 rounds. +4: Ki Healing - Use ki energy to heal once a day. By laying hands on any creature, the Red Avenger may heal a number of hit points equal to her level multiplied by her Wisdom bonus. +5: Deadly Shout - Injure enemies by releasing ki in a shout once a day. Any enemies within the affected cone take 3d6 + Wisdom Modifier damage. A successful Fortitude save (DC 15 + Wisdom Modifier) halves the damage. + Stunning Shout - Gain another shout a day. +6: Ki Save 2 - Gain another use per day. +7: Ki Skill 2 - Gain another use per day. +8: Ki Healing 2 - Gain another use per day. +9: Deadly Shout 2 - Gain another use per day. + Stunning Shout 3 - Gain another shout per day. +10: Free Ki - Double wisdom modifier when using ki abilities. + Ki + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 1 +Specifics: The Red Avenger gains a greater understanding and ability to control ki - the energy source flowing through all living creatures. +Use: Automatic. + Stunning Shout + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 1 +Specifics: The Red Avenger can release ki energy in a sonic attack. All enemies within the cone of effect are stunned for two full rounds unless they make a successful Fortitude save (DC 15 + Wisdom Modifier). Usable once per day per 4 levels of Red Avenger. +Use: Selected. + Ki Save + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 2 +Specifics: The Red Avenger can channel ki to gain a bonus to saving throws equal to her wisdom modifier. This bonus lasts for 2 rounds. Usable once per day per 4 levels of Red Avenger. +Use: Selected. + Ki Skill + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 3 +Specifics: The Red Avenger can channel ki to gain a bonus to all skill checks equal to her wisdom modifier. This bonus lasts for 2 rounds. Usable once per day per 4 levels of Red Avenger. +Use: Selected. + Ki Healing + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 4 +Specifics: The Red Avenger can channel ki into healing energy. By laying hands on any creature, the Red Avenger may heal a number of hit points equal to her level multiplied by her Wisdom bonus. Usable once per day per 4 levels of Red Avenger. +Use: Selected. + Deadly Shout + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 5 +Specifics: The Red Avenger can release ki energy in a sonic attack. Any enemies within the affected cone take 3d6 + Wisdom Modifier damage. A successful Fortitude save (DC 15 + Wisdom Modifier) halves the damage. +Use: Selected. + Free Ki + Type of Feat: Class Specific +Prerequisite: Red Avenger Level 10 +Specifics: The Red Avenger has mastered the use of ki energy and channels it with ease. Any ki ability which relies on a Wisdom Modifier may take double the normal bonus. +Use: Selected. + Epic Red Avenger + Your mastery of ki energy is unmatched. By harnessing its awesome power, you can perform feats that most can only dream of. + +Hit Die: d8 +Skill Points at Each Additional Level: 4+ Int Modifier +Bonus Feats: The epic Red Avenger gains a bonus feat every four levels. +Special: + Ki Powers: Gain additional uses per day every four levels. + Free Ki: Increases to 3x at level 20 and 4x at level 30 + +Epic Red Avenger Bonus Feats List: +Armor Skin, Epic Damage Reduction, Epic Toughness, Great Wisdom, Epic Energy Resistance, Blinding Speed, Self Concealment + + Precise Strike +5d4 + Precise Strike +6d4 + Knight of the Chalice + Knights of the Chalice + knight of the chalice + (PRESTIGE CLASS) +A Knight of the Chalice is a member of an elite knightly organization devoted to fighting demons. Motivated by a pious hatred of these creatures that embody the principles of chaos and evil, Knights of the Chalice learn tactics and gain special abilities to help them in their crusade. + +- Hit Die: d10 +- Proficiencies: The Knight of the Chalice is proficient will all simple and martial weapons, armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Good +Base Attack Bonus: +8 +Skills: Lore 10 or more ranks +Divine Spellcasting: Level 1 or higher. +Spells: Ability to cast Protection from Evil + +CLASS FEATURES: + +Level +1: Fiendslaying +1/1d6 (Physical) - Gain combat bonuses against demons. + Censure Demons - Use turning attempts to stun demons. +2: Courage of Heaven - Immune to fear. Allies within 10ft gain +4 to save vs. fear. +3: Fiendslaying +2/2d6 (Physical) - Gain combat bonuses against demons. +5: Heavenly Devotion - Immune to enchantment effects. Allies within 10ft gain +4 save vs. enchantment +6: Fiendslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons. +8: Consecrated Aura - Demons and undead within 20ft receive a -1 penalty to attack and AC +9: Fiendslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons. +10: Holy Aura - May use Holy Aura (versus demons only) at will. + Fiendslaying + Fiendslaying + Fiendslaying + Fiendslaying + Type of Feat: Class Specific +Prerequisite: Knight of the Chalice Level 1 +Specifics: Knights of the Chalice gain a number of special benefits in combat with evil outsiders. A 1st-level knight of the Chalice gets a +1 competence bonus on attack rolls against evil outsiders. On a successful attack, she deals an extra 1d6 points of damage due to her expertise in combating these creatures. + +These bonuses increase as the knight advances in level, as shown below. + + Level Enhancement / Damage + 1 +1/+1d6 Physical + 3 +2/+2d6 Physical + 6 +3/+2d6 Physical and +1d6 Divine + 9 +4/+2d6 Physical and +2d6 Divine + 11 +5/+3d6 Physical and +2d6 Divine + + Pattern repeats through epic levels. + +Use: Automatic. + Censure Demons + Type of Feat: Class Specific +Prerequisite: Knight of the Chalice Level 1 +Specifics: The Knight of the Chalice may attempt to censure demons, much like cleric turns undead. Any demon within 30 feet of the Knight must make a will save (DC + Knight of the Chalice Level + Cha Modifier) or be stunned for 1 round. If a censured demon has less than two times the Knight's class level HD, it must make a second will save or be destroyed. +Use: Selected. + Courage of Heaven (Fear) + Courage of Heaven (Enchantment) + Courage of Heaven (Radius) + Type of Feat: Class Specific +Prerequisite: Knight of the Chalice Level 2 +Specifics: At level two, the Knight of the Chalice is immune to fear. At level five, he becomes immune to mind-affecting spells as well. At level eight, this protection may be extended at will to all allies within 20 feet. +Use: Automatic/Selected. + Consecrated Aura + Type of Feat: Class Specific +Prerequisite: Knight of the Chalice Level 8 +Specifics: The Knight of the Chalice may create a consecrated aura around himself. All evil outsiders and undead within 20 feet of the Knight receive a -1 penalty to attack rolls, saving throws and AC. This ability is usable at will. +Use: Selected. + Holy Aura (versus Demons) + Type of Feat: Class Specific +Prerequisite: Knight of the Chalice Level 10 +Specifics: The Knight of the Chalice may create Holy Aura against demons. This functions just like the spell, but the effects only apply to outsiders. This ability may be used at will. +Use: Selected. + Type: Class +Prerequisite: Scout level 3 +Starting at 3rd level, a Scout gains a +10 feet enhancement bonus to her base land speed. At 11th level, this bonus increases to +20 feet. A Scout loses this benefit when wearing medium or heavy armor or when carrying a medium or heavy load. + Hunter of the Dead + Hunters of the Dead + hunter of the dead + (PRESTIGE CLASS) +The Hunter of the Dead is the hated enemy of all undead. She spends each restless night tracking undead to their lairs and cleansing the land of their foul presence forever. + +- Hit Die: d10 +- Proficiencies: The Hunter of the Dead is proficient will all simple and martial weapons, armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any non-evil +Base Attack Bonus: +5 +Skills: Lore 5 ranks +Special: Turn Undead Ability + +CLASS FEATURES: + +Level +1: Detect Undead - May sense undead at will +2: Smite Undead - Can use holy power to smite undead once a day. Adds wisdom bonus to attack roll and uses level as damage bonus. + Cure Light Wounds - As the spell, once a day. +3: Spurn Death's Touch - Add wisdom bonus to save versus level/ability drain +4: Lesser Restoration - As the spell, once a day. +5: True Death - Attacks against undead have the "Slay Undead" property +6: Extra Turning + Smite Undead - Twice per day. + Searing Light - As the spell, once per day. +7: Cure Light Wounds - As the spell, once per day. +8: Positive Energy Burst - Use 2 turn attempts to damage nearby undead + Restoration - As the spell, twice per day. +9: Lesser Restoration - As the spell, twice per day +10: Sealed Life - Immune to level/ability drain + Smite Undead - Three times per day. + Searing Light - As the spell, twice per day. + Detect Undead + Type of Feat: Class Specific +Prerequisite: Hunter of the Dead Level 1 +Specifics: The Hunter of the Dead may sense the direction and distance of the nearest undead creature at will. +Use: Selected. + Smite Undead + Type of Feat: Class Specific +Prerequisite: Hunter of the Dead Level 2 +Specifics: The Hunter of the Dead may channel holy power into a single standard attack. She may add her wisdom bonus (if positive) to the attack roll, and does bonus damage equal to her class level. +Use: Selected. + Spurn Death's Touch + Type of Feat: Class Specific +Prerequisite: Hunter of the Dead Level 3 +Specifics: The Hunter of the Dead may add her wisdom bonus (if positive) to all saving throws against level/ability drain and death magic. +Use: Selected. + True Death + Type of Feat: Class Specific +Prerequisite: Hunter of the Dead Level 5 +Specifics: Any weapon wielded by the Hunter of the Dead is treated as having the "Slay Racial Type: Undead" property. Any undead creature struck by the Hunter must make a fortitude save (DC 14) or be destroyed. +Use: Automatic. + Positive Energy Burst + Type of Feat: Class Specific +Prerequisite: Hunter of the Dead Level 8 +Specifics: The Hunter of the Dead may spend two Turn Undead attempts to unleash a burst of holy energy. This burst deals 1d6 damage per class level to every undead creature within 20 feet. +Use: Selected. + Sealed Life + Type of Feat: Class Specific +Prerequisite: Hunter of the Dead Level 10 +Specifics: The Hunter of the Dead is immune to level/ability drain and death magic. +Use: Automatic. + Epic Hunter of the Dead + You are the bane of all unlife. Lesser undead crumble at your barest touch, and even the mightiest of the dead fear your wrath. + +Hit Die: d10 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic Hunter of the Dead gains a bonus feat every four levels. +Special: + Smite Undead - Gains an additional use per day every four levels. + Spells - Gain additional uses per day every five levels. + Positive Energy Burst - Gains an additional 1d6 damage every other level + True Death - DC increases by 2 every five levels. + +Epic Hunter of the Dead Bonus Feats List: +Armor Skin, Epic Toughness, Great Wisdom, Epic Energy Resistance, Great Smiting, Perfect Health + + Blindsense (Ex) + Type: Class +Prerequisite: Scout level 10 +Using nonvisual senses, such as acute smell or hearing, a creature with blindsense notices things it cannot see. The creature usually does not need to make Spot or Listen checks to pinpoint the location of a creature within range of its blindsense ability, provided that it has line of effect to that creature. Any opponent the creature cannot see still has total concealment against the creature with blindsense, and the creature still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see. + +(Since there is no actual Blindsense in NWN, Ultravision is used instead) + Holy Liberator + Holy Liberators + holy liberator + (PRESTIGE CLASS) +The Holy Liberator is a holy warrior, a distant cousin of the paladin, who is dedicated to overthrowing tyranny wherever it may be found. These champions of freedom and equality are strong-willed, independent-minded, and virtuous. + +- Hit Die: d10 +- Proficiencies: The Holy Liberator is proficient will all simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Chaotic Good +Base Attack Bonus: +5 +Skills: Persuade 5 or more ranks +Feats: Iron Will +Class: Paladin (Must be in first class slot) + +CLASS FEATURES: + +Level +1: Detect Evil - May sense evil at will. + Resist Enchantment - +2 bonus to saving throws versus mind-affecting spells. +2: Smite Evil - Use smite evil as per the paladin ability. + Divine Grace - May add charisma bonus to all saving throws. +3: Turn Undead - May turn undead as a paladin or cleric. + Immune to Charm - Immune to mind-affecting spells. +5: Celestial Companion - May summon a special celestial animal companion. +7: Subversion - Can attempt to remove any mind-affecting spells from a creature at will. + +BONUS SPELLS +Upon gaining a level in Holy Liberator, the character gains new spells per day as if he had also gained a level in his highest caster class (paladin or cleric). He does not learn any new spells through his abilities. + Detect Evil + Type of Feat: Class Specific +Prerequisite: Holy Liberator Level 1 +Specifics: The Holy Liberator may sense the direction and distance of the nearest evil creature at will. Also, he may observe the aura of any nearby creatures to determine whether or not they are evil. +Use: Selected. + Resist Enchantment + Type of Feat: Class Specific +Prerequisite: Holy Liberator Level 1 +Specifics: The Holy Liberator receives a +2 bonus to saving throws against mind-affecting spells. +Use: Automatic. + Immune to Charm + Type of Feat: Class Specific +Prerequisite: Holy Liberator Level 3 +Specifics: The Holy Liberator is immune to mind-affecting spells. +Use: Automatic. + Subversion + Type of Feat: Class Specific +Prerequisite: Holy Liberator Level 7 +Specifics: The Holy Liberator may attempt to break any mind-affecting spells on a single target creature. The target immediate makes a will save vs. the spell's original DC (10 + spell level + caster's bonuses) adding the Liberator's Charisma bonus to the check. If the saving throw is successful, the spell, is broken. This ability may be used at will. +Use: Selected. + Celestial Companion + Type of Feat: Class Specific +Prerequisite: Holy Liberator Level 5 +Specifics: The Holy Liberator acquires a celestial animal as his loyal companion. This animal may be an eagle, lion or dog. + +All Celestial Creatures receive darkvision, resistance to cold, acid and electricity, damage reduction and SR equal to double their hit dice. They also gain +1 to AC and Attack/Damage versus evil for every 5 levels. + Master Level 1 - 5 Resist + Master Level 4 - 10 Resist, 5/+1 DR + Master Level 8 - 15 Resist, 5/+2 DR + Master Level 12+ - 20 Resist, 10/+3 DR + +Celestial Eagle: + Master Level 1 - Disarm + Master Level 5 - Improved Disarm + Master Level 10 - Skill Focus (Spot), Skill Focus (Search) + Master Level 15 - Self Concealment I + Master Level 20 - Self Concealment II + Master Level 25 - Self Concealment III + Master Level 30 - Self Concealment IV + +Celestial Dog: + Master Level 1 - Knockdown + Master Level 5 - Howl Fear 1/day + Master Level 10 - Improved Knockdown + Master Level 15 - Howl Fear 2/day + Master Level 20 - Dodge + Master Level 25 - Howl Fear 3/day + Master Level 30 - Epic Dodge + +Celestial Lion + Master Level 1 - Weapon Specialization (Creature) + Master Level 5 - Ferocity 1/day + Master Level 10 - Improved Critical (Creature) + Master Level 15 - Greater Ferocity 2/day + Master Level 20 - Epic Weapon Specialization (Creature) + Master Level 25 - Improved Ferocity 3/day + Master Level 30 - Overwhelming Critical (Creature) + Epic Holy Liberator + You are a champion of the oppressed and overthrown. Tyrants speak your name with fear and loathing. And there are many people who sing your praises for giving them back their freedom. + +Hit Die: d10 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic Holy Liberator gains a bonus feat every four levels. +Special: + Celestial Companion: Continues to improve with each level. + +Epic Holy Liberator Bonus Feats List: +Armor Skin, Epic Toughness, Great Wisdom, Epic Energy Resistance, Great Smiting, Perfect Health, Epic Will, Epic Reputation + + Blindsight (Ex) + Sacred Vow + Type of Feat: Exalted +Prerequisite: Good Alignment* +Required For: Vow of Abstinence, Vow of Nonviolence, Vow of Obedience, Vow of Peace, Vow of Poverty and Vow of Purity. +Specifics: You gain a +2 perfection bonus to persuade. +Use: Automatic. +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Vow of Obedience + Type of Feat: Exalted +Prerequisite: Lawful Good Alignment*, Sacred Vow +Specifics: You gain a +4 perfection to your will saves. +Use: Automatic. +(*Note: You can select this feat even when evil, chaotic or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Evil Brand + Type of Feat: Vile +Prerequisite: Evil Alignment* +Required For: Lich Loved +Specifics: You are physically marked forever as a servant of an evil power greater than yourself or as a villain who does not care who knows that you seek only death, destruction and misery for others. You are automatically recognized as someone a disciple of an evil patron or as someone of extreme evil, if the symbol is visible you gain a +2 bonus to Intimidate and Persuade. You can pick the location of the vile symbol upon selection of the feat. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Evil Brand: Hand + Type of Feat: Vile +Prerequisite: Evil Alignment* +Required For: Lich Loved +Specifics: Your hand carries a symbol that marks you as a servant of an evil power greater than yourself or as a villain who does not care who knows that you seek only death, destruction and misery for others. You are automatically recognized as someone a disciple of an evil patron or as someone of extreme evil, if the symbol is visible** you gain a +2 bonus to Intimidate and Persuade. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) +(**Note: Visible means that nothing is equipped in your gauntlet item slot.) + Evil Brand: Head + Type of Feat: Vile +Prerequisite: Evil Alignment* +Required For: Lich Loved +Specifics: Your head carries a symbol that marks you as a servant of an evil power greater than yourself or as a villain who does not care who knows that you seek only death, destruction and misery for others. You are automatically recognized as someone a disciple of an evil patron or as someone of extreme evil, if the symbol is visible** you gain a +2 bonus to Intimidate and Persuade. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) +(**Note: Visible means that nothing is equipped in your helmet item slot.) + Evil Brand: Chest + Type of Feat: Vile +Prerequisite: Evil Alignment* +Required For: Lich Loved +Specifics: Your chest carries a symbol that marks you as a servant of an evil power greater than yourself or as a villain who does not care who knows that you seek only death, destruction and misery for others. You are automatically recognized as someone a disciple of an evil patron or as someone of extreme evil, if the symbol is visible** you gain a +2 bonus to Intimidate and Persuade. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) +(**Note: Visible means that nothing is equipped in your chest item slot.) + Evil Brand: Arm + Type of Feat: Vile +Prerequisite: Evil Alignment* +Required For: Lich Loved +Specifics: Your arm carries a symbol that marks you as a servant of an evil power greater than yourself or as a villain who does not care who knows that you seek only death, destruction and misery for others. You are automatically recognized as someone a disciple of an evil patron or as someone of extreme evil, if the symbol is visible** you gain a +2 bonus to Intimidate and Persuade. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) +(**Note: Visible means that nothing is equipped in your weapon item slot.) + Evil Brand: Neck + Type of Feat: Vile +Prerequisite: Evil Alignment* +Required For: Lich Loved +Specifics: Your neck carries a symbol that marks you as a servant of an evil power greater than yourself or as a villain who does not care who knows that you seek only death, destruction and misery for others. You are automatically recognized as someone a disciple of an evil patron or as someone of extreme evil, if the symbol is visible** you gain a +2 bonus to Intimidate and Persuade. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) +(**Note: Visible means that nothing is equipped in your cloak item slot.) + Lich Loved + Type of Feat: Vile +Prerequisite: Evil Brand, Evil Alignment* +Specifics: The character becomes more and more like an undead creature, gaining a +1 bonus on saving throws against mind affecting effects, poison and disease. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Drow Judicator + Drow Judicators + drow judicator + (PRESTIGE CLASS) +A mortal imbued with fiendish cruelty, the drow judicator is a knight most foul. This unholy warrior is steeped in the divine energy of Selvetarm, the Spider That Waits, self-appointed Champion of Lolth. Consort of demons and demonic arachnids, the drow judicator is hated and feared by all, especially other male drow who are jealous of the heights of power to which he has risen. Drow judicators must make an unholy pledge to Selvetarm and then survive the rites of entry to adopt the prestige class. At least a little schooling in spellcasting is required, but only the toughest and meanest sorcerers and wizards can survive the entry requirements. + +-Hit Die: d8. +-Proficiencies: All simple and martial weapons, light, medium and heavy armor, small and large shields +-Skill Points: 2 + Int Modifier. + +REQUIREMENTS +Alignment: Any evil +Race: Elf or Drow (male or female) +Base Attack Bonus: +5 +Feats: Mobility, Lolth's Meat +Skills: Intimidate 4, Lore 4 +Spellcasting: Able to cast 1st-level arcane or divine spells. + +CLASS FEATURES: + +Level +1: War Strike 1/day - 2d6 Constitution damage to victim. +2: Command Spiders - Control or Rebuke spiders as undead. +3: Selvetarm's Blessing - +3 Universal Saving Throw Bonus. +4: Selvetarm's Wrath 1/day - +1 damage per level of Drow Judicator for next attack. +5: Spider Servant: Summon a spider ally. +7: Selvetarm's Wrath - +1 times per day. +8: Spider's Grace 1/day - +4 bonus to Hide and Move Silently. Immune to Web. +9: Selvetarm's Wrath - +1 times per day. +10: Judgment 1/day - Cast Horrid Wilting as a spell-like ability + + + Lolth's Meat + Type of Feat: General +Prerequisite: Drow or Half-Drow. +Specifics: If you kill a living creature that has an Intelligence score of 3 or higher with a melee attack, you gain a +1 morale bonus on attack rolls, damage rolls, and saving throws for 1 round per Character Level. +Use: Automatic. + +Warning: If you take this class without the race of Drow or Half-Drow it will not function, you will be forced to relevel. + War Strike + Type of Feat: Class +Prerequisite: Drow Judicator level 1 +Specifics: War is the ultimate expression of Selvetarm's power, so its lessons are the very first that the drow judicator learns. Beginning at 1st level, he can attempt a war strike with one normal melee attack. If he hits, he deals 2d6 points of Constitution damage. The target may attempt a Fortitude save (DC 10 + Drow Judicator level + Cha Modifier) to halve the Constitution damage. This ability is usable once per day. +Use: Automatic. + + Command Spiders + Type of Feat: Class +Prerequisite: Drow Judicator level 2 +Specifics: As a special dispensation from Lolth, Selvetarm can grant his judicators the ability to command spiders. When a drow judicator reaches 2nd level, he gains the ability to compel spiders in the same way that an evil cleric can rebuke or command undead. The drow judicator can attempt to command spiders a number of times per day equal to 3 + his Charisma modifier. He is treated as a cleric of a level equal to his drow judicator level for the purposes of turning checks and damage. +Use: 3 + Cha modifier/Day + + Selvetarm's Blessing + Type of Feat: Class +Prerequisite: Drow Judicator level 2 +Specifics: At 2nd level and above, a drow judicator receives a +3 profane bonus on all saving throws. +Use: Automatic. + + Selvetarm's Wrath + Type of Feat: Class +Prerequisite: Drow Judicator level 4 +Specifics: Beginning at 4th level, a drow judicator may attempt to deliver extra damage with one normal melee attack. On a successful attack, he deals 1 extra point of damage per drow judicator level. +Use: Combat. +- 1/Day at 4th level +- 2/Day at 7th level +- 3/Day at 10th level + Spider Servant + At 5th level or above, a drow judicator can call a spider-like monster to serve him. He may choose to call an 8 HD Large fiendish monstrous spider, fiendish sword spider, fiendish phase spider, or myrlochar. The servant gains HD bonuses and special abilities based upon the drow judicator's class level. +The drow judicator may have only one spider servant at a time. Should his servant die he may call for another in 24 hours. + +Judicator Bonus A. St. Int Special +Level H. Ad. Adj Adj +------------------------------------------------------------- +5th +2 +. +.. Improved + Evasion +6th-7th +4 +. +2 +. Speak w/ + Master +8th-9th +6 +. +. +4 +10th +8 +. +. +6 + Spider's Grace + Type of Feat: Class +Prerequisite: Drow Judicator level 8 +Specifics: At 8th level the drow judicator gains the ability to take on the attributes of a spider. The drow judicator gains immunity to webs, and gains a +4 bonus to Hide and Move Silently. +Use: Special. + Judgment + Type of Feat: Class +Prerequisite: Drow Judicator level 10 +Specifics: At 10th level the drow judicator gains the ability to judge all creatures within sight. Those he finds wanting are immediately targeted by a Horrid Wilting effect. +Use: 1/Day + <CUSTOM0> uses War Strike. + <CUSTOM0> invokes Selvetarm's Wrath. + <CUSTOM0> commands spiders. + <CUSTOM0> summons a Spider Servant. + Fiendish Monstrous Spider + Fiendish Sword Spider + Myrlochar + Fiendish Phase Spider + Improve Saves: Fortitude 6 + Improve Saves: Fortitude 7 + Improve Saves: Fortitude 8 + Improve Saves: Fortitude 9 + Improve Saves: Fortitude 10 + Improve Saves: Fortitude 11 + Improve Saves: Fortitude 12 + Improve Saves: Fortitude 13 + Improve Saves: Fortitude 14 + Improve Saves: Fortitude 15 + Improve Saves: Reflex 6 + Improve Saves: Reflex 7 + Improve Saves: Reflex 8 + Improve Saves: Reflex 9 + Improve Saves: Reflex 10 + Improve Saves: Reflex 11 + Improve Saves: Reflex 12 + Improve Saves: Reflex 13 + Improve Saves: Reflex 14 + Improve Saves: Reflex 15 + Psionic Feats + Psionic feats are only available to characters and creatures with the ability to manifest powers. (In other words, they either have a power point reserve or have psi-like abilities.) +Possessing the feat Wild Talent also qualifies one for these feats. + +Due to technical reasons, we cannot enforce this limitation directly. If you do take one of these feats without qualifying for it, you will be re-leveled. + Metapsionic Feats + As a manifesters knowledge of psionics grows, he can learn to manifest powers in ways slightly different from how the powers were originally designed or learned. For example, a manifester can learn how to manifest a power so that it lasts longer than normal, deals more damage than normal, or is improved in some other way. Of course, manifesting a power while using a metapsionic feat is more expensive than manifesting the power normally. + Manifesting Time: Powers manifested using metapsionic feats take the same time as manifesting the powers normally unless the feat description specifically says otherwise, such as with Quicken Power. + Manifestation Cost: To use a metapsionic feat, a psionic character must both expend his psionic focus and pay an increased power point cost as given in the feat description. For example, applying the Chain Power feat to a power increases the power's cost by 6 power points. + Limits on Use: As with all powers, you cannot spend more power points on a power than your manifester level. Metapsionic feats merely let you manifest powers in different ways; they do not let you violate this rule. + Effects of Metapsionic Feats on a Power: In all ways, a metapsionic power operates at it's original power level, even though it costs additional power points. The modifications to a power made by a metapsionic feat have only their noted effect on the power. A manifester can't use a metapsionic feat to alter a power being cast from a power stone, dorje, or other device. +Manifesting a power modified by the Quicken Power feat does not provoke attacks of opportunity. +Some metapsionic feats apply only to certain powers, as described in each specific feat entry. + Type: Class +Prerequisite: Scout level 20 +A 20th-level Scout gains the Blindsight ability out to 30 feet. Her senses become so acute that she can maneuver and fight flawlessly even in total darkness. Invisibility, darkness, and most kinds of concealment are irrelevant, though the Scout must have line of effect to a creature or object to discern it. + Heartwarder + Heartwarders + heartwarder + (PRESTIGE CLASS) +Sune Firehair encourages beauty, passion, and love wherever they may be found. Heartwarders are aesthetes and hedonists who actively seek out pleasure and beauty in all things who nurture the creation of beautiful objects. + +- Hit Die: d4. +- Proficiencies: The Heartwarder gains no weapon or armor proficiency. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Chaotic Good. +Feats: Dodge, Mobility, Spell Focus: Enchantment, Exotic Weapon Proficiency: Whip +Skills: Bluff 3, Persuade 6. +Divine Spellcasting: Ability to cast spells of Level 3. +Special: Must worship Sune Firehair. (Clerics must have two of Charm, Good and Protection domains.) + +CLASS FEATURES: + +Level +1: Charisma Increase - Bonus +1 to Charisma. +2: Heart of Passion - Bonus +2 to Charisma-based checks (skills, turning). +3: Charisma Increase - Bonus +2 to Charisma. +4: Lips of Rapture - Bonus +2 to Attacks, damages, saves and +4 to Enchantment spells saves. (Dazed on failed save). +5: Charisma Increase - Bonus +3 to Charisma. +6: Voice of a Siren - Gains Greater Spell Focus: Enchantment and Spell Penetration feats to verbal spells. +7: Charisma Increase - Bonus +4 to Charisma. +8: Tears of Evergold - Craft a Water Holy once per day. +9: Charisma Increase - Bonus +5 to Charisma. +10: Fey Metamorphosis - Type change to Fey. + +BONUS SPELLS + +Upon gaining a level in Heartwarder, the character gains new spells per day as if he had also gained a level in his highest caster class (druid or cleric). He does not learn any new spells through his abilities. + Charisma Increase I + Type of Feat: Class Specific +Prerequisite: Heartwarder level 1 +Specifics: She gains a +1 to her Charisma bonus. +Use: Automatic. + Charisma Increase II + Type of Feat: Class Specific +Prerequisite: Heartwarder level 3 +Specifics: She gains a +2 to her Charisma bonus. +Use: Automatic. + Charisma Increase III + Type of Feat: Class Specific +Prerequisite: Heartwarder level 5 +Specifics: She gains a +3 to her Charisma bonus. +Use: Automatic. + Charisma Increase IV + Type of Feat: Class Specific +Prerequisite: Heartwarder level 7 +Specifics: She gains a +4 to her Charisma bonus. +Use: Automatic. + Charisma Increase V + Type of Feat: Class Specific +Prerequisite: Heartwarder level 9 +Specifics: She gains a +5 to her Charisma bonus. +Use: Automatic. + Heart of Passion + Type of Feat: Class Specific +Prerequisite: Heartwarder level 2 +Specifics: She gains a +2 bonus on all Charisma-based checks. +Use: Automatic. + Lips of Rapture + Type of Feat: Class Specific +Prerequisite: Heartwarder level 4 +Specifics: A Heartwarder's kiss confers a state of bliss upon its recipient, conferring a +2 morale bonus on attacks, weapon damage, checks, and saves. An enraptured recipient receives a +2 saving throw bonus against enchantment spells and effects. This ability lasts 5 rounds, and can be used a number of times per day equal to her Charisma bonus. The one downside to a Heartwarder's kiss is that it also has the effect of a daze spell upon the recipient (the normal saving throw applies) as if cast by a sorcerer of a Heartwarder's class level. +Use: Selected. + Voice of a Siren + Type of Feat: Class Specific +Prerequisite: Heartwarder level 6 +Specifics: Gains the Greater Spell Focus: Enchantment and Spell Penetration feats, but they only apply to spells with a verbal component (and are not altered with the Silent Spell feat). +Use: Automatic. + Tears of Evergold + Type of Feat: Class Specific +Prerequisite: Heartwarder level 8 +Specifics: A Heartwarder can cry tears drawn from Evergold, a sacred pool that enhances beauty that Sune shares with the elven goddess Hanali Celanil. If these tears are collected, they are equivalent to the effects of a potion of love and serve the Sunite faith as holy water. A Heartwarder can use this ability once per day, and while it does not cost her any gold to do so, calling upon the power of the pool requires her to spend 6 XP, just as if she had made the potion with the Brew Potion feat. +Use: Selected. + Fey metamorphosis + Type of Feat: Class Specific +Prerequisite: Heartwarder level 10 +Specifics: Her type changes to "fey," which means among other things, that she is no longer affected by spells that specifically target humanoids, such as charm person. +Use: Automatic. + Battleguard of Tempus + Battleguards of Tempus + battleguard of tempus + (PRESTIGE CLASS) +Battleguards of Tempus are the soldier-priests of Tempus who specialize in military affairs. + +- Hit Die: d10. +- Proficiencies: The Battleguard of Tempus gains proficiency in simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any Non-Lawful. +Feats: Combat Casting, Weapon Focus (any melee weapon), Leadership. +Skills: Craft (Weapon) 5, Craft (Armor) 5 ranks, Lore 5 ranks. +Base Attack Bonus: 4 +Divine Spellcasting: Level 2 +Special: Must worship Tempus. (Clerics must have the War domain, as well as one of Strength or Protection) + +CLASS FEATURES: + +Level +1: Army Power - Able to inspire allies within 30 feet, giving them +2 on saving throws, attacks rolls, ability checks (turning), skill checks and damages rolls. Allies must be able to hear you. + Knowledge Lore - Bonus to the Lore skill of Battleguard's level + Intelligence modifier. + Weapon of Choice - A specific weapon gains additional benefit. +2: Enchant Weapon +1 - The battleguard may temporarily enhance his Weapon of Choice, one minute per level, with a equivalent +1 special ability. +3: Battle Forger - Bonus +2 to Craft (weapon and armor). +5: Lore Arms - He may cast the Identify Spell three times a day. +6: Enchant Weapon +2. +7: Die Hard - Between -1 to -9 HP, you automatically become stable. +9: Identify Arms - He may identify an armor or a weapon, three times a day. +10: Enchant Weapon +3. + +BONUS SPELLS + +Each two levels in Battleguard of Tempus, the character gains new spells per day as if he had also gained a level in his highest caster class (druid, cleric). He does not learn any new spells through his abilities. + Weapon of Tempus + Type of Feat: Class. +Prerequisite: Weapon Focus (with weapon to be chosen). +Specifics: The weapon chosen by a Battleguard of Tempus becomes the focus for all of their special abilities. +Use: Automatic. + Weapon of Tempus (club) + Weapon of Tempus (dagger) + Weapon of Tempus (mace) + Weapon of Tempus (morningstar) + Weapon of Tempus (quarterstaff) + Weapon of Tempus (spear) + Weapon of Tempus (short sword) + Weapon of Tempus (rapier) + Weapon of Tempus (scimitar) + Weapon of Tempus (longsword) + Weapon of Tempus (greatsword) + Weapon of Tempus (handaxe) + Weapon of Tempus (battleaxe) + Weapon of Tempus (greataxe) + Weapon of Tempus (halberd) + Weapon of Tempus (light hammer) + Weapon of Tempus (light flail) + Weapon of Tempus (warhammer) + Weapon of Tempus (heavy flail) + Weapon of Tempus (scythe) + Weapon of Tempus (katana) + Weapon of Tempus (bastard sword) + Weapon of Tempus (dire mace) + Weapon of Tempus (double axe) + Weapon of Tempus (two-bladed sword) + Weapon of Tempus (kama) + Weapon of Tempus (kukri) + Army Powers + Type of Feat: Domain +Prerequisite: Access to Army. +Specifics: Inspire Allies: Able to inspire allies within 30 feet, giving them +2 on saving throws, attacks rolls, ability checks (turning), skill checks and damages rolls. Allies must be able to hear you. +The effect will last for charisma modifier rounds. +Use: Automatic. + Diehard + Type of Feat: General +Prerequisite: Endurance or Crusader level 10 or Battleguard of Tempus level 7 +Specifics: When your hit points are reduced to 0 or below, you automatically become stable. You heal to 1 HP. Your bonus attack decreases and your spells fail. +Use: Automatic. + Enchant Weapon +1 + Type of Feat: Class Specific +Prerequisite: Battleguard of Tempus level 2 +Specifics: You empower the weapon of Tempus with a +1 special ability one minute per level. +Use: Selected. + +NOTE: This ability works only with already magical weapons (with at least +1 enhancement bonus). + Enchant Weapon +2 + Type of Feat: Class Specific +Prerequisite: Battleguard of Tempus level 6 +Specifics: You empower the weapon of Tempus with a +2 special ability one minute per level. +Use: Selected. + +NOTE: This ability works only with already magical weapons (with at least +1 enhancement bonus). + Enchant Weapon +3 + Type of Feat: Class Specific +Prerequisite: Battleguard of Tempus level 10 +Specifics: You empower the weapon of Tempus with a +3 special ability one minute per level. +Use: Selected. + +NOTE: This ability works only with already magical weapons (with at least +1 enhancement bonus). + Battleforger + Type of Feat: Class Specific +Prerequisite: Battleguard of Tempus level 3 +Specifics: Grants+2 to Craft: Armor and Craft: Weapon. +Use: Automatic. + Lore arms + Type of Feat: Class Specific +Prerequisite: Battleguard of Tempus level 5 +Specifics: A Battleguard of Tempus may cast Identify three times a day. +Use: Cast. + Enchant Weapon + Arms Lore + Type of Feat: Class Specific +Prerequisite: Battleguard of Tempus level 9 +Specifics: A Battleguard of Tempus may identify armor or a weapon (except Quest items). +Use: Selected. + Tempus Knowledge + Type of Feat: Class +Prerequisite: Battleguard of Tempus 1. +Specifics: This feat allows the character to identify items more easily than others. It grants the character a bonus equal to their level + Intelligence modifier to any Lore checks. +Use: Automatic. + Telflammar Shadowlord + Telflammar Shadowlords + Telflammar shadowlord + (PRESTIGE CLASS) +The Shadowmasters of Telflamm are one of Faerun's most notorious thieves' guilds, a secret society every bit as grasping and ruthless as the Night Masks of Westgate or the Shadow Thieves of Amn. Under their subtle and cloaked rule, Thesk's port city of Telflamm is a prime center of trade in both legal and illicit goods. The Shadowmasters are made up of burglars, murderers, and thugs with a variety of talents, including assassins, experts, fighters, rogues, shadowdancers, and warriors. A small number of clerics devoted to Mask belong to the guild, as do some arcane spellcasters whose greed outweighs their scruples. Above all these criminals stand the Telflammar shadowlords, the secret captains of iniquity who demand unquestioned obedience from their numerous minions. Characters of other classes may hold important positions in the guild, but the shadowlords call the shots. + +- Hit Die: d6. +- Proficiencies: The Shadowmasters of Telflammar gains no proficiency in any weapons and armors. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any Non-Good. +Feats: Blind-Fight, Dodge, Mobility, Spring Attack. +Skills: Hide 10 ranks, Move Silently 10 ranks, Lore 2 ranks. +Sneak Attack: 2d6. +Special: Must have at least ONE of the following: + 1) A token proving a donation of 10,000 gold to the Telflamm Guild + 2) The ability to cast Level 4 Arcane Spells + 3) Shadowdancer Level 1 + +CLASS FEATURES: + +Level +1: Shadow Sight - Gains Darkvision and Ultravision in darkness. + Shadow Jump - Dimension Door once per day per class level +2: Shadow Blur - In darkness gains the benefit of Blur spell (20 % concealment in the night, underground area or Darkness spell). +4: Shadow Pounce - May make a full attack after teleporting +5: Shadow Discorporation - When any damage reduces him to 0 or less, has a chance to use teleport. +6: Death Attack - gains a Death Attack +1d6. + +SPELL LIST: + +Spells per day: +1: 0 - - +2: 1 - - +3: 1 0 - +4: 2 1 - +5: 2 1 0 +6: 2 2 1 + +Telflammar shadowlords choose their spells from the following list. +1st level: Blindness/deafness, chill touch, darkness, darkvision, invisibility, knock, shadow spray. +2nd level: Blacklight, displacement, haste, improved invisibility, nondetection, vampiric touch. +3rd level: Confusion, darkbolt (FRCS), detect scrying, dimension door, invisibility sphere, mislead. + + Shadow Jump + Type of Feat: Class Specific +Prerequisite: Shadowlord level 1 +Specifics: A Shadowlord can travel between shadows as a door dimension spell. He may do this once per day per class level. +Use: Selected. + Shadow Blur + Type of Feat: Class Specific +Prerequisite: Shadowlord level 2 +Specifics: A Shadowlord gains a 20% concealment when he's in the dark, underground or darkness spell. +Use: Automatic. + + Shadow Pounce + Type of Feat: Class Specific +Prerequisite: Telflammar Shadowlord level 4, Crinti Shadow Marauder 5 +Specifics: At the completion of a teleport ability (including dimension door, teleport, and others), you may make a full attack against one hostile target in range +Use: Selected + Shadow Discorporation + Type of Feat: Class Specific +Prerequisite: Shadowlord level 5 +Specifics: When any damage that reduce to him 0 HP or less, a Shadowlord attempts a Reflex save ( DC 5 + damage dealt), if successful, he executes a jump and heals to 1 HP. +Use: Automatic. + Death Attack + Type of Feat: Class +Prerequisite: Shadowlord level 6. +Specifics: A Shadowlord may use a death attack, which functions similarly to a sneak attack in that if the target is not in combat they become victim to the death attack. +Use: Automatic. + Spell Level 1 + Type of Feat: Spell List +Prerequisite: Shadowlord. +Specifics: He may cast some spells (Darkness, Invisibility, Blindness). +Use: Automatic. + +Blindness/Deafness +Range: Medium +Area of Effect / Target: Single +Duration: 1 Round / Level +Save: Fortitude Negates +Spell Resistance: Yes +The target creature is struck blind and deaf. + +Darkness +Range: Touch (1 creature) +Area of Effect / Target: Huge +Duration: 1 Round / Level +Save: None +Spell Resistance: Yes +All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using Ultravision. + +Invisibility +Range: Touch +Area of Effect / Target: Single +Duration: 1 Turn / Level +Save: Harmless +Spell Resistance: No +The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility. + Spell Level 2 + Type of Feat: Spell List +Prerequisite: Shadowlord. +Specifics: He may cast some spells (Haste, Improved Invisibility, Vampiric Touch). +Use: Automatic. + +Haste +Range: Short +Area of Effect / Target: Single +Duration: 1 Round / Level +Save: Harmless +Spell Resistance: No +The target of this spell gains, +4 bonus to dodge AC, 1 extra action per round (allowing an additional attack or spell to be cast) and has their movement increased by 50%. + +Improved Invisibility +Range: Touch +Area of Effect / Target: Single +Duration: 1 Turn / Level +Save: Harmless +Spell Resistance: No +The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus. + +Vampiric Touch +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: None +Spell Resistance: Yes +The target creature takes 1d6 points of damage for every 2 caster levels. This damage is then applied to the caster's Hit Points as a temporary bonus. + Spell Level 3 + Type of Feat: Spell List +Prerequisite: Shadowlord. +Specifics: He may cast some spells (Confusion, Invisibility Sphere). + +Confusion +Range: Medium +Area of Effect / Target: Large +Duration: 1 Round / Level +Save: Will Negates +Spell Resistance: Yes +Affected creatures either wander randomly, attack a random target, or simply stand still. + +Invisibility Sphere +Range: Personal +Area of Effect / Target: Caster, 15ft Radius +Duration: 1 Turn / Level +Save: Harmless +Spell Resistance: No +The caster brings into being a zone of invisibility that travels with him for the duration of the spell. All allies within the spell's area of effect are rendered invisible, but not to each other. Those that leave the sphere are visible once more. + Bonded Summoner + Bonded Summoners + bonded summoner + (PRESTIGE CLASS) +The Bonded Summoner knows elementals. He instinctively knows elementals' strengths and develops an unbreakable bond with a powerful elemental companion. With time, the elemental forces he develops deepen, blurring the line between summoner and summoned. + +- Hit Die: d4. +- Proficiencies: None. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Lore 8 +Feats: Familiar. +Arcane Spellcasting: Ability to cast spells of Level 2. + +At level 1, he pick his element of study: Air, Earth, Fire or Water. + +Energy associated with Element: +Air--------Electricity +Earth----Acid +Fire------Fire +Water--Cold + +CLASS FEATURES: + +Level +1: Elemental Companion (Medium) - Replaces your familiar with a Medium Elemental. + Resistance Energy 5. +3: Elemental Companion (Large) + Resistance Energy 10. + Immunity to Sleep. +5: Elemental Companion (Huge) + Resistance Energy 15. + Immunity to Poison. +7: Elemental Companion (Greater) + Resistance Energy 20. + Immunity to Paralysis. +9: Elemental Companion (Elder) + Immunity to Energy. + Immunity to Sneak Attack. +10: Elemental Form - Character gains the ability to turn into Elemental Elder (once per day, max 10 hours). + Immunity to Critical Hits. + Elemental Type - Your type change to Elemental and your Subtype change to your Element. + +BONUS SPELLS + +Each two levels in Bonded Summoner, the character gains new spells per day as if he had also gained a level in his highest caster class. He does not learn any new spells through his abilities. + +SUBTYPE: + +Air: Speed +25 % +Earth: Not change +Fire: Vulnerability to Cold +50 % +Water: Vulnerability to Fire +50 % + +COMPANION POWER: + +Arcane Caster Level +up to 8: gains Improved Evasion, Share Spells +9 - 11: Spell Resistance (Arcane Spellcaster level +5) +12+: Improved Speed (+33%). + +However, if your familiar is killed, you will take damage equal to its number of hit dice, plus 1d4 damage to each ability score. + + Disciple of Mephistopheles + Disciples of Mephistopheles + disciple of Mephistopheles + (PRESTIGE CLASS) +The Disciple of Mephistopheles wields hellfire as his weapon, striking down all who oppose him. He focuses on all things fire-related, as is fitting with the preoccupation of the arch-devil he serves. + +- Hit Die: d8. +- Proficiencies: All simple and martial weapons, all types of armor, and shields. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any evil. +Base Attack Bonus: +6 +Feats: Disciple of Darkness + +CLASS FEATURES: + +Level +1: Hellfire Grasp - Can make a touch attack at will, dealing 1d6 fire damage, also character gains a +1d6 damage bonus to all unarmed strikes (while wearing gloves). + Fire Adept - Casts Fire Spells at +1 character level. +2: Fire Resistance 10 - Gains 10 Fire Resistance. +3: Hellfire Blast - Can release a gout of fire from hand at will, dealing 4d6 fire damage. +4: Flare - As per spell. +5: Summon Hamatula - Summons a Hamatula, a spiny fiend. +6: Hellfire - Casts a spell which causes a diabolical explosion, dealing special damage. + Fire Resistance 20 - Gains 20 fire resistance. +7: Fire Shield - As per spell. +8: Hellfire Storm - An Improved version of Hellfire, with a larger explosion, more range and more damage +10: Body of Flame - Body becomes fire for up to ten minutes per day, gaining fire immunity and damage reduction 30/+1. Anyone he touches or touches him must succeed a reflex save or catch fire. + Hellfire Grasp + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 1 +Specifics: A Disciple of Mephistopheles can deal 1d6 points of fire damage as a touch attack at will. This damage is also added to damage dealt by other unarmed attacks. +Use: Selected. + Fire Adept + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 1 +Specifics: A Disciple of Mephistopheles who can cast spells gains a +1 bonus to caster level when casting a spell with the fire descriptor. +Use: Automatic. + Fire Resistance 10 + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 1 +Specifics: Disciple of Mephistopheles gains fire resistance 10. +Use: Automatic. + Hellfire Blast + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 3 +Specifics: Disciple of Mephistopheles can release a gout of Hellfire from his hand at will, dealing 4d6 points of fire damage as a ranged touch attack. The range for this attack is 30 feet. +Use: Selected. + Flare + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 4 +Specifics: At will, a Disciple of Mephistopheles can produce an effect identical to that of a Flare spell cast by a 15th-level caster. +Use: Selected. + Summon Hamatula + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 5 +Specifics: Disciple of Mephistopheles can summon 1 hamatula once per day. This functions as a summon monster spell cast by a 15th-level caster. +Use: Selected. + Hellfire + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 6 +Specifics: Thrice a day, a Disciple of Mephistopheles can produce an effect identical to that of a Hellfire spell cast by a 15th-level caster. The spell in question is detailed below: +The caster creates a small explosion of brimstone and fire that deals 3d6 points of diabolic fire damage. +Use: Cast. + Fire Shield + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 7 +Specifics: Twice per day, a Disciple of Mephistopheles can produce an effect identical to that of a Fire Shield spell cast by a 15th-level caster. +Use: Selected. + Hellfire Storm + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 8 +Specifics: Twice per day, a Disciple of Mephistopheles can produce an effect identical to that of the Hellfire Storm spell cast by a 15th-level caster. +The spell in question is identical to Hellfire, except it has a larger: range and radius, plus it causes 5d6 diabolic fire damage. +Use: Cast. + Body of Flame + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 10 +Specifics: A Disciple of Mephistopheles can transform his body into flame for up to 10 minutes once per day. He gains fire immunity and damage reduction 30/+1, and anyone he touches or touches him must succeed a reflex save or catch fire. +Use: Selected. + Fire Resistance 20 + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 6 +Specifics: Fire resistance becomes 20. +Use: Automatic. + Improved Summon Hamatula + Type of Feat: Class Specific +Prerequisite: Disciple of Mephistopheles Level 9 +Specifics: Disciple can summon a more powerful hamatula once per day. +Use: Selected. + Disciple of Darkness + Type of Feat: General +Prerequisite: None +Specifics: The character formally supplicates himself to an archdevil. In return for this obedience, he gains a small measure of power. +Once per day, the character may call upon his diabolic patron to gain a +20 bonus to hit for 9 seconds. +Use: Selected. + <CUSTOM0> grasps with Hellfire + <CUSTOM0> blasts with Hellfire + <CUSTOM0> casts flares + <CUSTOM0> summons a hamatula + <CUSTOM0> casts Hellfire + <CUSTOM0> casts Fire Shield + <CUSTOM0> casts Hellfire Storm + <CUSTOM0> becomes one with the flames + <CUSTOM0> uses dark luck + Brawler + Brawlers + brawler + (BASE CLASS) +Some people just like to fight. Whether it be in a pub, defending a friend's honor, or in a back alley, robbing an old man, a brawler's primary ability is using his fists to bludgeon his enemies senseless. Some become professionals, fighting in sports events for money and fame. Others remain largely unknown, fighting for the sheer pleasure of it. Yet others become adventurers, realizing their talents can be used on monsters as well. All brawlers share one thing in common: a preference for fighting with their fists. However, they can still pick up weapons and swing them with awesome efficiency, making them deadly combatants. + +- Hit Die: d10. +- Proficiencies: The brawler is proficient in simple and martial weapons and all armor and shields +- Skill Points Per Level: 4 + Int Modifier + +CLASS SKILLS + +Craft, Discipline, Heal, Intimidate, Jump, Lore, Perform, Spot, Tumble + +CLASS FEATURES: + +Base Attack: +1 per level +Saving Throws: Fortitude - strong, Will - weak, Reflex - weak + +Level +1: Brawler Fists (1d6) + Bonus Feat + Improved Unarmed Strike +4: Bonus Feat +6: Brawler Fists (1d8, +1 Enhancement) +8: Bonus Feat +12: Brawler Fists (1d10, +2 Enhancement) + Bonus Feat +16: Bonus Feat +18: Brawler Fists (2d6, +3 Enhancement) +20: Bonus Feat +23: Bonus Feat +24: Brawler Fists (2d8, +4 Enhancement) +26: Bonus Feat +29: Bonus Feat +30: Brawler Fists (2d10, +5 Enhancement) +32: Bonus Feat +35: Bonus Feat +36: Brawler Fists (3d8, +6 Enhancement) +38: Bonus Feat + +Brawler Fists: A brawler's fists do more damage than a normal character's, but only when fighting without weapons or a shield. In addition, the strengthening of the flesh and bone of the hand caused by constantly punching hard things has given them the ability to pierce through damage resistance, starting at level 6. + +NOTE: If multiclassed with a monk, the character will use whichever unarmed damage is better. It does not stack. In addition, taking a level in monk disables the use of certain brawler bonus feats (see below.) + +BONUS FEAT LIST + +- All Fighter bonus feats except Weapon Specialization +- Great Fortitude, Iron Will, Lightning Reflexes +- Epic Fortitude, Epic Will, Epic Reflexes (Level 21+) +- Great Strength, Great Dexterity, Great Constitution (Level 21+) +- Brawler Blocking +1, +2, +3, +4, +5 (Unarmed blocking bonus to shield AC) (Requires Level 1+, 6+, 12+, 18+, 24+) +- Brawler Extra Attack I, II, III (Extra unarmed attacks) (Requires Level 10+, 20+, 30+, Does not stack with Monk) +- Brawler Damage Reduction 3/-, 6/-, 9/- (Requires Level 16+, 21+, 26+, Constitution 19+, Does not stack with Epic DR) + Brawler Fists + Type of Feat: Class Specific +Prerequisite: Brawler Level 1 +Specifics: Your fists grow in striking power as you gain levels. In addition, they strike as magical weapons after level 6, allowing you to penetrate certain defenses. You cannot strike with your fist proficiently if you are using a shield. + +Level: +1: 1d6 +6: 1d8 (+1 enhancement) +12: 1d10 (+2 enhancement) +18: 2d6 (+3 enhancement) +24: 2d8 (+4 enhancement) +30: 2d10 (+5 enhancement) +36: 3d8 (+6 enhancement) + Brawler Extra Attack I + Type of Feat: Class Specific, Bonus +Prerequisite: Brawler Level 10 +Required For: Brawler Extra Attack II +Specifics: By activating this feat you can make one extra attack per round. This will not work if you have any weapons or shields equipped. This ability will NOT work with characters who have levels in the Monk class. +Use: Automatic. + Brawler Extra Attack II + Type of Feat: Class Specific, Bonus +Prerequisite: Brawler Level 20, Brawler Extra Attack I +Required For: Brawler Extra Attack III +Specifics: By activating this feat you can make two extra attacks per round. This will not work if you have any weapons or shields equipped. This ability will NOT work with characters who have levels in the Monk class. +Use: Automatic. + Brawler Extra Attack + Blinari's Alluring Ballad + Favored of Milil + Black Blood Cultist + Brawler Blocking +1 + Brawler Blocking +2 + Brawler Blocking +3 + Brawler Blocking +4 + Brawler Blocking +5 + Type of Feat: Class Specific +Prerequisite: Brawler Level 1 +Required For: Brawler Blocking +2 +Specifics: The character is granted a +1 blocking bonus to shield AC when fighting unarmed and without a shield. +Use: Automatic + Epic Brawler + Type of Feat: Class Specific +Prerequisite: Brawler Level 21 +Specifics: Your many fights have propelled you into the legendary status of epic brawler. Anyone with enough guts to challenge you to a boxing match is sure to wind up in need of a healer. + Black Blood Cultists + black blood cultist + (PRESTIGE CLASS) +Worse things than wolves and orcs hunt the dark forests of the North. The beastly lycanthropes known as the People of the Black Blood venerate Malar with bloody rites that claim hundreds of human, elf, and dwarf lives every year. Black Blood cultists, worshipers of these lycanthropic horrors, are drawn from the totemic barbarian tribes scattered across the northern lands. They exhibit fearsome powers drawn from the veneration of the tainted animal spirits of their masters. That their reverence for the lycanthropes goes unrewarded does not matter to the unfettered spirits of the cultists they rage for their cruel masters and bring death to those who are not touched by the Beastlord's terrible power. + +- Hit Die: d12 +- Proficiencies: A Black Blood Cultist gains no weapon or armor proficiencies +- Skill Points: 4 + Int Modifier + +REQUIREMENTS +- Improved Unarmed Strike +- Track +- Lore 8 +- Ability to Rage +- Chaotic Evil, Chaotic Neutral, or Neutral Evil + +CLASS FEATURES: +Feral Rage (Ex): Black Blood cultist class levels stack with barbarian levels for purposes of determining your rage ability. Thus, an 8th-level barbarian/4th-level Black Blood cultist can use greater rage four times per day, just as a 12th-level barbarian could. + +Black Blood cultists strengthen their fingers and toughen their nails with special training. As a result, when raging, you gain two claw attacks dealing 1d6 points of damage plus your Strength modifier. + +At 3rd level, you gain a secondary bite attack dealing 1d4 points of damage plus half your Strength modifier. + +At 6th level and higher, whenever you hit with both of your claw attacks during a rage, you rend your opponent's flesh, automatically dealing double claw damage in addition to normal damage. + +Improved Grapple: At 2nd level, you gain the Improved Grapple feat even if you do not meet the prerequisites for it. + +Damage Reduction (Ex): At 4th level, you gain damage reduction 3/+2. At 9th level, this becomes 5/+2. + +Improved Natural Attacks: At 7th level, your natural attacks become even more deadly. Your claw attacks now deal 1d8 points of damage and your bite attack deals 1d6 points. + +Savage Grapple: Starting at 8th level, you deal damage as if you had hit with all your natural weapons (including rend), if you are raging during a successful grapple check. + +Feral Form: By 10th level, you have gained great control over your bestial nature. You can now use your claw, bite, and rend attacks even when you are not raging. + Crinti Shadow Marauder + Crinti Shadow Marauders + crinti shadow marauder + (PRESTIGE CLASS) +Among the idly rich Crinti of Dambrath, some thrill in the havoc they wreak on their traditional foes - the halflings to the east, the wild elves to the north, and the wizards to the west. These riders take pleasure in instilling uncertainty in their prey from a shroud of shadows, then imparting feelings of fearful surprise as the marauders appear without warning, escalating finally to sheer terror as the chase begins. Few actually see Crinti shadow marauders coming, and fewer live to tell the tale. + +- Hit die: d8 +- Proficiencies: The Crinti Shadow Marauder gains no additional weapon or armor proficiencies +- Skill points per level: 4 + Int modifier + +REQUIREMENTS +Alignment: Any nongood +Skills: Hide 8 ranks , Move Silently 8 ranks, Ride 8 ranks +Feats: Stealthy, Mounted Combat +Special: Human, Half-Elf, or Half-Drow + +CLASS SKILLS + +Balance, Hide, Intimidate, Lore, Listen, Move Silently, Ride, Search, Spot + +CLASS FEATURES: +1st - Shadow Ride (Su) - Dimension Door once per day per class level +2nd - Sneak Attack 1d6 +3rd - Shadow Walk (Su) - Teleport once per day, Martial Bonus Feat +4th - Sneak Attack 2d6 +5th - Shadow Pounce (Ex) - Make a full attack after any teleport or dimension door ability + + Shadow Ride + Type of Feat: Class Specific +Prerequisite: Crinti Shadow Marauder 1 +Specifics: You may teleport, as per Dimension Door, once per day per class level. +Use: Selected + Shadow Walk + Type of Feat: Class Specific +Prerequisite: Crinti Shadow Marauder 3 +Specifics: You may teleport, as per the spell, once per day. +Use: Selected + Shadow Thief of Amn + Shadow Thieves of Amn + shadow thief of Amn + (PRESTIGE CLASS) +The organization known as the Shadow Thieves is the largest and most prosperous thieves guild in all of Faerûn. Its success is derived from its system of interlocking guilds, each dedicated to the twin goals of profit and power. From the organization's stronghold in Amn, this series of guilds controls the lion's share of all criminal operations along the Sword Coast, and it also reaches beyond that area into many other parts of Faerûn. As a member of a Shadow Thieves' guild, a shadow thief of Amn knows only her own minions, her coworkers, and her superior. This web of secrecy preserves the organization, because any members who are captured can sell out only a few others. + +- Hit die: d6 +- Proficiencies: The Shadow Thief of Amn gains simple weapon and light armor proficiencies +- Skill points per level: 6 + Int modifier + +REQUIREMENTS +Skills: Bluff 3 ranks, Hide 8 ranks, Intimidate 3 ranks, Move Silently 3 ranks +Feats: Persuasive + +CLASS SKILLS +Appraise, Bluff, Climb, Craft, Persuade, Disable Device, Intimidate, Jump, Lore, Listen, Move Silently, Open Lock, Pick Pocket, Search, Sense Motive, Spot + +CLASS FEATURES: +1st - Sneak Attack 1d6, Doublespeak - +2 to Bluff and Persuade +2nd - Bonus Feat, Uncanny Dodge +3rd - Sneak Attack 2d6, Leadership Score +1 +4th - Bonus Feat, Leadership Score +2 +5th - Sneak Attack 3d6, Improved Uncanny Dodge, Leadership Score +3 + + Factotum + Factotums + factotum + It is foolhardy to explore a dungeon alone. Those who attempt to do so quickly find that they lack the skills needed to get the job done. Sometimes, this can happen in larger parties as well. Enter the factotum, capable of mimicking the abilities of others and filling in when the need is greatest. After a lifetime of work, few can claim even a fraction of the versatility that the factotum displays every day. Skilled in nearly every art, factotums draw upon their lore to master almost any trade or ability for a brief period of time before other pursuits draw their attention. Constantly on the hunt for new abilities and tricks, factotums eventually find the right tool to overcome practically any problem. + +- Alignment: Any. +- Hit Die: d8 +- Proficiencies: A Factotum gains proficiencies with Martial and Simple Weapons, Light Armour, and Shields. +- Skill Points: 6 + Int Modifier + +CLASS FEATURES: + +Level +1: Inspiration - At the beginning of each fight, gain a pool of inspiration + Cunning Insight - Spend inspiration to add Int to attack, damage, or saves + Cunning Knowledge - Spend inspiration to add class level to one skill +2: Arcane Dilettante - Gain minor arcane spellcasting ability +3: Brains Over Brawn - Add Int to all Str or Dex skill checks + Cunning Defense - Spend inspiration to add Int to AC +4: Cunning Strike - Spend inspiration to gain Sneak Attack +5: Opportunistic Piety - Spend inspiration to heal a creature or turn undead +6: +7: +8: Cunning Surge - Spend inspiration to gain Haste +9: +10: Cunning Breach - Spend inspiration to ignore Spell Resistance +11: +12: +13: Cunning Dodge - Spend inspiration to not die for a turn +14: +15: +16: Improved Cunning Defense - Permanently add Int to AC +17: +18: +19: Cunning Brilliance - Spend inspiration to borrow class features +20: + Arcane Dilettante Slot 1 + Arcane Dilettante Slot 2 + Arcane Dilettante Slot 3 + Arcane Dilettante Slot 4 + Arcane Dilettante Slot 5 + Arcane Dilettante Slot 6 + Arcane Dilettante Slot 7 + Arcane Dilettante Slot 8 + Type of Feat: Class Specific +Prerequisite: Factotum 2 +Specifics: Cast the spell stored in this slot as a standard action +Use: Selected + Arcane Dilettante Slot Check + Type of Feat: Class Specific +Prerequisite: Factotum 2 +Specifics: Tells the player what spells are stored in each spell slot +Use: Selected + Type of Feat: Class Specific, Bonus. +Prerequisite: Brawler Level 24, Brawler Blocking +4. +Specifics: The character is granted a +5 blocking bonus to shield AC when fighting unarmed and without a shield. +Use: Automatic. + Encore Performance + Aegis Melody + Requiem of the Resonant Blade + Blinari's Reverberant Defense + Greater Divine Song + <CUSTOM0> sings Aegis Melody. + <CUSTOM0> sings the Requiem of the Resonant Blade. + <CUSTOM0> sings Blinari's Reverberant Defense. + (PRESTIGE CLASS) +A Shifter has no form they call their own. Instead, they clothe themselves in whatever shape is most expedient at the time. While others base their identities largely on their external forms, the Shifter actually comes closer to their true self through all of their transformations. Of necessity, their sense of self is based not on their outward form, but on their soul, which is truly the only constant about them. It is the inner strength of that soul that enables them to take on any shape and remain themselves within. + +(This version was created more closely to PnP guidelines. All available forms can be shifted into via verbal commands. The list of available creatures is here: http://www.nwnlexicon.com/compiled/other.resource.html Essentially, everything.) +Special thanks to Brian Greinke for his additions: +True Epic Monster Powers, +Greater Wild Shape and Epic Greater Wild Shape now require you to have already mimicked the form you want to become. + +- Hit Die: d8. +- Proficiencies: A Shifter does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: +Spellcasting: You must be able to cast level 3 spells, either arcane or divine. +Feats: Alertness, Endurance +Special: You must be able to assume an alternate form. See the following list: + Arcane Classes: The ability to cast the 4th level spell Polymorph Self. + Druid: Level 5 or higher. + Ranger: Level 15 or higher. + Cleric: Animal domain and the ability to cast level 5 spells. + Ninja Spy: Level 7 or higher. + Initiate of Draconic Mysteries: Level 10 or higher. + Bonded Summoner: Level 10 or higher. + Werewolf: Level 1 or higher. + Invocations: Mask of Flesh, Humanoid Shape, Spider Shape, Hellspawned Grace. + Races: Pixie, Rakshasa, Fey'ri, Hound Archon, Yuan-ti Pureblood, Irda, Zakya Rakshasa, Changeling, Shifter, Naztharune Rakshasa + +CLASS FEATURES: + +Level +1: Greater Wildshape - Can change into almost any small or medium humanoid once per day. + Mimic - Can mimic almost any small or medium humanoid once per day. + Creature Weapon Proficiency - Can use creature weapons. +2: Can change into/mimic almost any animal or monstrous humanoid. +3: Can change into/mimic almost any large or tiny beast or plant. + Can use Greater Wildshape and Mimic feats twice a day each. +4: Can change into/mimic almost any giant or Vermin +5: Can change into/mimic almost any magical beast. + Can use Greater Wildshape and Mimic feats three times a day each. +6: Can change into/mimic almost any aberration or ooze. +7: Can change into/mimic almost any huge and dragon. + Can use Greater Wildshape and Mimic feats four times a day each. +8: Can change into/mimic almost any undead and construct +9: Can change into/mimic almost any elemental and outsider. + Can use Greater Wildshape and Mimic feats five times a day each. +10: Evershifting form - No limit on Mimic or Greater Wildshape. + +Epic Shifter +The epic Shifter has gone beyond the normal druidic ability to wildshape; no longer does she simply assume a new form when she changes shape. The epic Shifter actually becomes the new creature. Epic Shifters are rarely encountered in their true form; indeed, some of the most ancient and powerful Shifters claim (with some pride) to have forgotten their true form entirely. + +Epic Shifters are generally a wild and carefree lot, and they prefer to spend their time exploring the multiverse and reveling in new forms and shapes they discover along the way. + +- Hit Die: d8. +- Skill Points: 4+ Int Modifier. + +Level 11: Epic Greater Wildshape - Can turn into almost anything twice a day, gaining some abilities of some of the forms. The epic shifter gains two uses of this feat every three levels above 11. + Type of Feat: Class Specific +Prerequisite: Automatically gained on level 1 Shifter +Specifics: Targets a creature and you will try to become just like the creature you target. +Use: Selected. +Level +Level 1: Mimic feat 1/day, small and medium humanoid. +Level 2: animal and monstrous humanoid. +Level 3: large, tiny, beast, plant, Mimic feat 2/day +Level 4: Giant and Vermin +Level 5: magical beast, Mimic feat 3/day +Level 6: aberration and ooze. +Level 7: huge and dragon, Mimic feat 4/day +Level 8: undead and construct +Level 9: elemental and outsider, Mimic feat 5/day +Level 10: evershifting form: no limit on Mimic + + Type of Feat: Class Specific +Prerequisite: Automatically gained on level 1 Shifter +Specifics: Summons a magic template in which you must communicate with in order to select the creature you want to shift into. Each time you mimic something that creature is added to the list. +Allows you to type in the name of a creature to shift into. After you use this feat type into the talk window form of *, where * is the creature name. +Use: Selected. +examples: +form of black bear, +form of wyrmling red dragon, +form of troll. + +For advanced users: If you know the resref of the creature type in resref form of *. + +Level +Level 1: Greater Wildshape feat 1/day, small and medium humanoid. +Level 2: animal and monstrous humanoid. +Level 3: large, tiny, beast, plant, Greater Wildshape feat 2/day +Level 4: Giant and Vermin +Level 5: magical beast, Greater Wildshape feat 3/day +Level 6: aberration and ooze. +Level 7: huge and dragon, Greater Wildshape feat 4/day +Level 8: undead and construct +Level 9: elemental and outsider, Greater Wildshape feat 5/day +Level 10: evershifting form: no limit on Greater Wildshape + + Mimic + Greater Wildshape + Return to True Form + Type of Feat: Class Specific +Prerequisite: Automatically gained on level 1 Shifter +Specifics: If you are shifted this feat returns you to your true form. +Use: Selected. + + Type of Feat: Class Specific +Prerequisite: Automatically gained on level 11 Shifter +Specifics: Summons an epic template in which you must communicate with in order to select the creature you want to shift into. Each time you mimic something that creature is added to the list. +Allows you to type in the name of a creature to shift into. The epic form will give the player an item that embodies the forms special spell like or supernatural powers. After you use this feat type into the talk window epic form of *, where * is the creature name. +Use: Selected. +examples: +epic form of mind flayer, +(the mind flayer gets unlimited use of psionic blast) +epic form of adult red dragon, +(dragons get 3 uses/day of dragon breath) +epic form of manticore. +(unlimited usage of manticore spikes) +there are many other creatures that get special power. + +For advanced users: If you know the resref of the creature type in resref epic form of *. + +Level +Level 11: Epic Greater Wildshape 2/day (gain +2 uses every 3 shifter levels above 11) + + Epic Greater Wildshape + Natural Spell + Type of Feat: Class Specific +Prerequisite: Ability to use Greater Wild Shape (PnP Shifter) +Specifics: Allows you to cast spells in shapes that can normally not cast spells. +Use: Automatic. + + (TEMPLATE CLASS) +Feared by mortal beings for their malign magic, their intelligence, and their willingness to embrace undeath for a chance to live forever, Liches are evil beings of great power. + +This template class is the evolution of an Arcane or Divine caster of level 11 or greater into the feared Lich. The progression of un-death is not to be taken lightly, and it may completely destroy the one who seeks it. The Lich does not gain any spells or caster levels, yet they gain heavy defenses. + +- Hit Die: d4 +- Proficiencies: A Lich does not gain any additional weapon or armor proficiencies. +- Skill points: 0 + Int Modifier. +As a template class: +- No BAB increase. +- No Save increase. + +REQUIREMENTS: + +Spells: Must be able to cast at least 6th level arcane spells. +Alignment: Any non-good. +Feat: Craft Wondrous Item. +Must not have any levels in Baelnorn. +Must be humanoid + +To gain lich powers: +Creation of first stage of phylactery. (First level up in the Lich class, then create your phylactery using the Craft Lich Items feat to gain your Lich powers. Each level, this phylactery must be upgraded. Costs 40,000 gold and 1,600 XP.) + +CLASS FEATURES: + +Level +1: Lich Properties +2 - Gain bonuses to Hide, Listen, Move Silently, Search, Persuade, and Spot. + Lich Touch - Touch attack causes 1d6+5 damage and possible paralyzation for 1d4 rounds. + Increased Defense - Gain Damage Resistance 5 to cold and electricity. + Intelligence +2 +2: Lich Properties +4 - Bonuses increase. + Lich Touch - Increases damage and duration of paralyzation. + Increased Defense - Gain Damage Reduction 5/+1, Natural Armor +3, and Damage Resistance 10 to cold and electricity. + Fear Aura +3: Lich Properties +6 - Bonuses increase. + Lich Touch - Increases duration of paralyzation. + Increased Defense - Gain Damage Reduction 10/+1, Natural Armor +4, and Damage Resistance 20 to cold and electricity. + Wisdom +2 +4: Lich Properties +8 - Bonuses increase. + Lich Touch - Increases duration of paralyzation to permanent. + Increased Defense - Gain Damage Reduction 15/+1, Natural Armor +5, immunity to cold and electricity, and Turn Resistance +4. + Charisma +2 + Constitution +12 + Undeath + +In order to become a Demilich you must be a level 21 caster. +Each level, you must create one soul gem in order to gain the powers for that level. You must also upgrade your phylactery. To gain the final level, you must have 8 soul gems. +Soul gems cost 120,000 gold and 4,800 XP each gem. (Use the Craft Lich Items feat to create them) + +Level +5: Lich Properties +10 - Bonuses increase. + Increased Defense - Damage Reduction 5/+5; Damage Resistance 5 to acid, fire, and sonic; Turn Resistance +5; and Immunity to Level 1 spells. + Intelligence, Wisdom, and Charisma +3 +6: Lich Properties +12 - Bonuses increase. + Increased Defense - Damage Reduction 10/+8; Damage Resistance 10 to acid, fire, and sonic; Turn Resistance +8; and Immunity to Level 3 spells and below. + Intelligence, Wisdom, and Charisma +4 +7: Lich Properties +14 - Bonuses increase. + Increased Defense - Damage Reduction 15/+11, Turn Resistance +11, Immunity to Level 5 spells and below. + Intelligence, Wisdom, and Charisma +6 +8: Lich Properties +16 - Bonuses increase. + Increased Defense - Damage Reduction 10/+14; Damage Resistance 15 to acid, fire, and sonic; Turn Resistance +14; and Immunity to Level 7 spells and below. + Intelligence, Wisdom, and Charisma +7 +9: Lich Properties +18 - Bonuses increase. + Increased Defense - Damage Reduction 25/+17, Turn Resistance +17, and Immunity to Level 8 spells and below. + Intelligence, Wisdom, and Charisma +8 +10: Lich Properties +20 - Bonuses increase. + Increased Defense - Damage Reduction 30/+20; Damage Resistance 20 to acid, fire, and sonic; Turn Resistance +20; and Immunity to Level 9 spells and below. + Intelligence, Wisdom, and Charisma +10 + Lich + lich + Lich touch + Type of Feat: Class Specific +Prerequisite: Lich Level 1 +Specifics: This touch attack only effects the living. When hit, your foe must make a fortitude save vs. 10 + half your level + Charisma modifier or be paralyzed as well. +Use: Selected. +Damage per level: +1: 1d6+5 +2: 1d8+5 +3: 1d8+5 +4: 1d8+5 +5: 4d6+5 +6: 6d6+10 +7: 8d6+15 +8: 10d6+20 + Fear Aura + Type of Feat: Class Specific +Prerequisite: Lich Level 2 +Specifics: Your foes must make a will save vs. DC 10 + half your level + Charisma modifier or be struck by fear. +Use: Activated/Automatic. + Alter Self + Type of Feat: Class Specific +Prerequisite: Lich Level 5 +Specifics: You take on a guise of the form you had while living. The living don't normally enjoy speaking with walking corpses, even if sentient. +Use: Selected. + Craft Lich Items + Type of Feat: Class Specific +Prerequisite: Level 1 Lich +Specifics: You have discovered how to upgrade your phylactery. +Use: Selected. You must use this feat to upgrade your phylactery. +Do this every level as a lich to increase in power. + Type of Feat: Class Specific +Prerequisite: Lich Level 5 +Specifics: Target a living being. If they make a Fortitude save vs. DC 10 + half hit die + Charisma modifier, they take 4 negative levels. If they fail the save, their soul is transferred to your soul gem and they are forever destroyed. +Use: Selected. + Trap the Soul + Warrior of Darkness + Warriors of Darkness + warrior of darkness + (PRESTIGE CLASS) +The warrior of darkness, sometimes called the dark knight, is a practitioner of black magic. He studies the dark arts and learns the terrible secrets involved with evil rituals and spells. However he does not cast spells himself. Instead he uses his arcane knowledge to make himself a more formidable combatant. + +- Proficiencies: Simple and martial weapons, all shields and armor. +- Skill Points: 4 + Int Mod. + +Requirements +Alignment: Any evil. +Base Attack Bonus: +5. +Skills: Lore 3, Spellcraft 1. +Feats: Iron Will. + +CLASS FEATURES: + +Level +1: Black Magic Oil - +2: Darkling Weapon - +3: Black Magic Elixir - +4: Black Magic Oil - +5: Scarred Flesh - +6: Black Magic Elixir - +7: Black Magic Oil - +8: Repellent Flesh - +9: Black Magic Elixir - +10: Black Magic Oil - + True Death Attack + Type of Feat: Class +Prerequisite: Level 1 Assassin +Specifics: After studying your target for 3 rounds, you have 3 rounds to slay them vs. DC 10 + Assassin level + Int Mod. +Use: Automatic. +*Note - using this feat will remove your stealth, you have 6 seconds to become stealthy again in order to continue studying the target. + Alternate form + Type of Feat: Class Specific. +Prerequisite: The ability to shapeshift. +Specifics: You know how to shapechange. You feel you are able to explore this more, maybe you should look into the PnP Shifter class? + Prerequisite: Power Attack feat + Prerequisite: Improved Power Attack feat + You may not use this feat with a ranged weapon. + Your base attack bonus isn't high enough to pay for chosen Power Attack level. + Epic Healer + You spellcaster (or manifester) level is not high enough to take the following crafting feats: + Craft Construct + Type of Feat: General +Prerequisite: Craft Magic Arms and Armor, Craft Wondrous Item +Specifics: Allows the user to craft constructs. +Usage: Automatic. Use the Examine Recipe and Craft Item once to examine a recipe and a second time within 6 seconds to craft the item. + Craft Wondrous Item + Type of Feat: General +Prerequisite: Spellcaster level 3+ +Specifics: Allows the user to craft wondrous magical items. +Usage: Automatic. Use the Examine Recipe and Craft Item once to examine a recipe and a second time within 6 seconds to craft the item. + Craft Magic Arms and Armor + Type of Feat: General +Prerequisite: Spellcaster level 5+ +Specifics: Allows the user to craft magical weapons and armor. +Usage: Automatic. Use the Examine Recipe and Craft Item once to examine a recipe and a second time within 6 seconds to craft the item. + Craft Rod + Type of Feat: General +Prerequisite: Spellcaster level 9+ +Specifics: Allows the user to craft magical rods. +Usage: Automatic. Use the Examine Recipe and Craft Item once to examine a recipe and a second time within 6 seconds to craft the item. + Craft Staff + Type of Feat: General +Prerequisite: Spellcaster level 12+ +Specifics: Allows the user to craft magical staves. +Usage: Automatic. Use the Examine Recipe and Craft Item once to examine a recipe and a second time within 6 seconds to craft the item. + Forge Ring + Type of Feat: General +Prerequisite: Spellcaster level 12+ +Specifics: Allows the user to forge magical rings. +Usage: Automatic. Use the Examine Recipe and Craft Item once to examine a recipe and a second time within 6 seconds to craft the item. + Read Magic + Caster Level(s): Cantrip +Innate Level: 0 +School: Divination +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Item +Duration: NA +Additional Counter Spells: NA +Save: NA +Spell Resistance: NA + +This spell is able to discern the magic properties of an item. Cast the spell, target a magic item in your inventory, and If it generates a scroll use the craft feats on the scroll to start crafting the same magic item. You can also use this spell on a recipe to find out its requirements. + DC=10 + DC=11 + DC=12 + DC=13 + DC=14 + DC=15 + DC=16 + DC=17 + DC=18 + DC=19 + DC=20 + DC=21 + DC=22 + DC=23 + DC=24 + DC=25 + DC=26 + DC=27 + DC=28 + DC=29 + DC=30 + DC=31 + DC=32 + DC=33 + DC=34 + DC=35 + DC=36 + DC=37 + DC=38 + DC=39 + DC=40 + DC=41 + DC=42 + DC=43 + DC=44 + DC=45 + DC=46 + DC=47 + DC=48 + DC=49 + DC=50 + DC=51 + DC=52 + DC=53 + DC=54 + DC=55 + DC=56 + DC=57 + Vassal of Bahamut + Vassals of Bahamut + vassal of Bahamut + (PRESTIGE CLASS) +Most of Bahamut's emissaries and champions are dutiful and mighty metallic dragons. Occasionally, however, Bahamut finds a non-draconic champion whose reverence of good dragons is unshakeable, and whose hatred of evil dragons rivals that of the purest gold dragons- a force so good and strong that Bahamut feels moved to offer this champion a place in his court. This champion becomes a Vassal of Bahamut. + +- Hit Die: d10. +- Proficiencies: A Vassal of Bahamut is proficient in all simple and martial weapons, all types of armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Good +Base Attack Bonus: +7 +Feats: Sacred Vow, Vow of Obedience +Skills: Craft armor 5 ranks, Persuade 5 ranks + +CLASS FEATURES: + +Level +1: Imperious Aura - Gains a bonus equal to his class level on all Appraise, Persuade, Intimidate, Taunt and Perform checks vs. a creature of any dragon type. + Platinum Armor - Gains a Platinum armor made from transmuted scales of a red dragon. +2: Dragon Sense - Gain Darkvision. + Shared Trove - Gains 20,000 gold pieces. +3: Bonus Feat +4: Dragonwrack (+2d6/1d6) - Deals 2d6 damage if he strikes and 1d6 damage if he is struck by an evil creature of the dragon type. +5: Shared Trove - Gains 50,000 gold pieces. +6: Bonus Feat +7: Dragonwrack (+3d6/1d6) - Dragonwrack increases. +8: Shared Trove - Gains 80,000 gold pieces. +9: Bonus Feat +10: Dragonwrack (+4d6/2d6) - Dragonwrack increases. + +Spells: Beginning at 2nd level, a vassal of Bahamut gains the ability to cast a small number of divine spells. To cast a spell, the vassal must have a Wisdom score of at least 10 + the spell's level, so a vassal with a Wisdom of 10 or lower cannot cast these spells. Vassal of Bahamut bonus spells are based on Wisdom, and saving throws against these spells have a DC of 10 + spell level + the vassal's Wisdom bonus. When the vassal gets 0 spells of a given level (for instance, 1st-level spells for a 2nd-level vassal of Bahamut), he gets only the bonus spells he would be entitled to based on his Wisdom score for that spell. + +Spell List +Can cast spells as a cleric based on Wisdom with caster level equal to class level (plus any applicable PrCs) + +Level 1: Bless, Bless Weapon, Divine Favor, Endure Elements, Protection from Evil, Shield of Faith. +Level 2: Endurance, Bull's Strength, Resist Elements +Level 3: Magic Circle against Evil, Protection from Elements, Searing Light +Level 4: Divine Power, Holy Sword + Imperious Aura + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut level 1. +Specifics: Good dragons are naturally well-disposed towards a Vassal of Bahamut, while evil dragons are cowed by his presence. The Vassal of Bahamut gains a bonus equal to his class level on all Appraise, Persuade, Intimidate, Taunt and Perform checks. +Use: Automatic. + Platinum Armor +4 + Platinum Armor +6 + Platinum Armor +8 + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 1 and higher. +Specifics: The Vassal gains a Platinum armor made from transmuted scales of a red dragon. He only can only use his Vassal abilities while wearing it. This armor will start out with +4 at level 1, and enhance to +6 at level 5 and +8 at level 10. +Use: Automatic. + Dragon Senses + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 2. +Specifics: You gain dragon-like senses, granting you abilities similar to Darkvision. +Use: Automatic. + Shared Trove + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 2, 5 and 8. +Specifics: The Vassal gains a gold bonus equal to his Vassal of Bahamut level x 10,000 GP in platinum for his loyal services to the dragon god. This payment is done in platinum and comes straight from Bahamut's celestial treasure vault. +Use: Automatic. + + Dragonwrack (+2d6/1d6) + Dragonwrack (+3d6/1d6) + Dragonwrack (+4d6/2d6) + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 4, 7 and 10. +Specifics: Evil dragons that strike a Vassal of Bahamut or are struck by him suffer grievous wounds. At 4th level the Vassal deals 2d6 damage if he strikes and 1d6 damage if he is struck by an evil creature of the dragon type. At 7th level this becomes 3d6 and 1d6. And at 10th it becomes 4d6 and 2d6. +Use: Automatic. + Bless + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 2. +Specifics: The Vassal can cast Bless as a spell-like ability once a day. +Use: Selected. + Protection against Evil + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 4. +Specifics: The Vassal can cast Protection against Evil as a spell-like ability once a day. +Use: Selected. + + Bull's strength + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 6. +Specifics: The Vassal can cast Bull's Strength as a spell-like ability once a day. +Use: Selected. + Magic Circle against Evil + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 8. +Specifics: The Vassal can cast Magic Circle against Evil as a spell-like ability once a day. +Use: Selected. + Searing Light + Type of Feat: Class Specific +Prerequisite: Vassal of Bahamut Level 9. +Specifics: The Vassal can cast Searing Light as a spell-like ability once a day. +Use: Selected. + Sanctify Martial Strike + Type of Feat: General. +Prerequisite: Weapon Focus with chosen weapon, Charisma 15, Good Alignment*. +Specifics: The weapon chosen deals +1 damage vs. Evil, +1d4 vs. Outsider and Undead. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + +Use: Automatic. + Sanctify Martial Strike (Club) + Sanctify Martial Strike (Dagger) + Sanctify Martial Strike (Mace) + Sanctify Martial Strike (Morningstar) + Sanctify Martial Strike (Quarterstaff) + Sanctify Martial Strike (Spear) + Sanctify Martial Strike (Short Sword) + Sanctify Martial Strike (Rapier) + Sanctify Martial Strike (Scimitar) + Sanctify Martial Strike (Longsword) + Sanctify Martial Strike (Greatsword) + Sanctify Martial Strike (Handaxe) + Sanctify Martial Strike (Battleaxe) + Sanctify Martial Strike (Greataxe) + Sanctify Martial Strike (Halberd) + Sanctify Martial Strike (Light Hammer) + Sanctify Martial Strike (Light Flail) + Sanctify Martial Strike (Warhammer) + Sanctify Martial Strike (Heavy Flail) + Sanctify Martial Strike (Scythe) + Sanctify Martial Strike (Katana) + Sanctify Martial Strike (Bastard Sword) + Sanctify Martial Strike (Dire Mace) + Sanctify Martial Strike (Double Axe) + Sanctify Martial Strike (Two-Bladed Sword) + Sanctify Martial Strike (Kama) + Sanctify Martial Strike (Kukri) + Sanctify Martial Strike (Heavy Crossbow) + Sanctify Martial Strike (Light Crossbow) + Sanctify Martial Strike (Sling) + Sanctify Martial Strike (Longbow) + Sanctify Martial Strike (Shortbow) + Sanctify Martial Strike (Shuriken) + Sanctify Martial Strike (Dart) + Smite Evil + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 1 +Specifics: This feat allows the character to make a special holy attack against evil creatures. Fist of Raziel apply their Charisma modifier to their attack roll and their class level to the damage delivered. Smite Evil may be used once per day. +Use: Selected. Smite Evil only affects evil creatures. + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 3 +Specifics: When a Fist of Raziel uses this ability, all critical rolls are automatically successful. +Use: Selected. Smite Evil only affects evil creatures. + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 5 +Specifics: When a Fist of Raziel uses this ability, he deals an extra 2d6 damage against evil creatures. +Use: Selected. Smite Evil only affects evil creatures. + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 7 +Specifics: When a Fist of Raziel uses this ability, he deals an extra 2d8 damage against Outsider and Undead creatures instead of +2d6 damage against Evil. +Use: Selected. Smite Evil only affects evil creatures. + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 9 +Specifics: When a Fist of Raziel uses this ability, a bolt of holy power erupts from the target creature and strikes up to 5 additional targets within 30 feet. Targets take 2d6 damage or 2d8 if they are outsider or undead. A successful reflex save (DC 15 + Charisma modifier) reduces the damage by 1/2. +Use: Selected. Smite Evil only affects evil creatures. + Electricity Resistance 10 + Type of Feat: Class Specific +Prerequisite: Stormlord Level 1 +Specifics: The character gains resistance 10 to electrical damage. +Use: Automatic. + Electricity Resistance 15 + Type of Feat: Class Specific +Prerequisite: Stormlord Level 4 +Specifics: The character gains resistance 15 to electrical damage. +Use: Automatic. + Electricity Resistance 20 + Type of Feat: Class Specific +Prerequisite: Stormlord Level 7 +Specifics: The character gains resistance 20 to electrical damage. +Use: Automatic. + Electrical Immunity + Type of Feat: Class Specific +Prerequisite: Stormlord Level 9 +Specifics: The character gains immunity to electricity. +Use: Automatic. + Shock Weapon + Type of Feat: Class Specific +Prerequisite: Stormlord Level 2 +Specifics: Any spear used by a Stormlord is treated as a shock weapon (+1d6 electrical damage). +Use: Automatic. + Thundering Weapon + Type of Feat: Class Specific +Prerequisite: Stormlord Level 5 +Specifics: Any spear used by a Stormlord is treated as a thundering weapon (+1d8 sonic damage on critical). This stacks with the Shock Weapon Ability. +Use: Automatic. + Shocking Weapon + Type of Feat: Class Specific +Prerequisite: Stormlord Level 8 +Specifics: Any spear used by a Stormlord is treated as a shocking weapon (+1d10 electrical damage on critical). This stacks with the Shock and Thundering Weapon Abilities. +Use: Automatic. + Elemental Conflagration + Type of Feat: Class Specific +Prerequisite: Stormlord Level 10 +Specifics: A Stormlord gains the ability to summon a huge elemental once a day. +Use: Selected. + Elemental Fire + Elemental Water + Elemental Earth + Elemental Air + <CUSTOM0> summons huge elemental. + Stormlord + Stormlords + stormlord + (PRESTIGE CLASS) +Stormlords are the agents of Talos, inflicting destructive rampages wherever they wander. Talos cares only that they call up storms or engage in spectacular acts of violence. Stormlords often live as brigands, indulging their personals desires for wealth, food, luxury and wanton behavior as they crave random, spectacular acts of violence. + +- Hit Die: d8. +- Proficiencies: A Stormlord does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-Good and Non-Lawful. +Feats: Great Fortitude, Weapon Focus (Spear) +Divine Spellcasting: Can cast 3rd level spells. +Special: Must worship Talos. (Clerics taking this class must have two of the following domains: Destruction, Fire, Evil, Storm.) + +CLASS FEATURES: + +Level +1: Electrical Resistance 10 - Stormlord gains 10 points of Electrical resistance. +2: Shock Spear - Any spear used by a Stormlord is treated as a shock weapon (+1d6 electrical damage). +4: Electrical Resistance 15 +5: Thundering Spear - Any spear used by a Stormlord is treated as a thundering weapon (+1d8 sonic damage on critical). This stacks with the Shock Weapon Ability. +7: Electrical Resistance 20 +8: Shocking Spear - Any spear used by a Stormlord is treated as a shocking weapon (+1d10 electrical damage on critical). This stacks with the Shock and Thundering Weapon Abilities. +9: Electrical Immunity +10: Elemental Conflagration - A Stormlord gains the ability to summon a huge elemental once a day. + +BONUS SPELLS + +Upon gaining a level in Stormlord, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. + Fist of Raziel + Fists of Raziel + fist of Raziel + (PRESTIGE CLASS) +The Fist of Raziel represents a knightly order dedicated to the celestial patron of holy warfare against evil. Raziel's crusaders lead the charge against evil wherever it is found. Smiting Evil is their specialty. + +- Hit Die: d10. +- Proficiencies: The Fist of Raziel gains proficiency in simple and martial weapons, all armor and shields(except tower shield). +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Good. +Feats: Power Attack, Servant of The Heavens. +Skills: Persuade 5 ranks, Lore 5 ranks. +Divine Spellcasting: Can cast 1st level spells. +Base Attack Bonus: 6 +Spell: Able to cast Divine Favor + +CLASS FEATURES: + +Level +1: Magic Circle Against Evil - Constant magic circle, as the spell. + Smite Evil (Weapon considered Divine) - Can smite evil once a day +3: Smite Evil (all threat are critical rolls) - Can smite evil twice a day. +5: Smite Evil (+2d6 Holy dmg vs. Evil) - Can smite evil three times a day. + Sanctify Martial Strike: A specific weapon gains dmg +1 vs. Evil and +1d4 vs. Outsider and Undead ( Prerequisite: Charisma 15 and Weapon Focus). +7: Smite Evil (+2d8 Holy dmg vs. Outsider or Undead Evil) - Can smite evil four times a day. Doesn't stack with +2d6 dmg. +9: Smite Evil (Smite all targets in area to a maximum of five) - Can smite evil five times a day. +10: Holy Martial Strike - Any weapon wielded is treated as +2d6 Holy damage vs. Evil. + +BONUS SPELLS + +Upon gaining a level in Fist of Raziel, the character gains new spells per day as if he had also gained a level in his highest caster class (Cleric or Paladin). He does not learn any new spells through his abilities. + Magic Circle + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 1 +Specifics: A Fist of Raziel has a constant magic circle against evil. This adds +2 AC, immunity to mind spells and +2 saves versus all evil to all good creatures in the circle. +Use: Automatic. + Holy Martial Strike + Type of Feat: Class Specific +Prerequisite: Fist of Raziel Level 10 or Smite Evil, Good Alignment*, Epic. +Specifics: Any weapon used is treated as a holy weapon (+2d6 holy damage). Does not stack with Sanctify Martial Strike feat. +Use: Automatic. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + + Type: Class +Prerequisite: Healer level 21 +An epic healer seems to exude an aura of serenity and peace, since she has finally reached a level of power where suffering and death no longer seem like insurmountable foes. + +CLASS FEATURES: +21: Epic cleansing +1 +22: - +23: Bonus feat +24: Epic celestial companion +25: Epic cleansing +2 +26: Bonus feat +27: - +28: Epic celestial companion +29: Bonus feat, Epic Cleansing +3 +30: - +31: - +32: Bonus Feat, Epic celestial companion +33: Epic Cleansing +4 +34: - +35: Bonus Feat +36: Epic celestial companion +37: Epic Cleansing +5 +38: Bonus Feat +39: - +40: Epic celestial companion + Thrall of Orcus + Thralls of Orcus + thrall of Orcus + (PRESTIGE CLASS) +The Thrall of Orcus has devoted himself to the demon prince of undeath. In his service, she becomes a tool of misery, murder, and revenge. She revels in the company of the undead, preferring their decaying touch to that of living flesh. Thralls of Orcus often work in small groups. These cabals of necromancers and necrophiliacs consort with undead creatures and demons to form small cells of depraved evil hiding amid bustling cities and quiet villages. Thralls of Orcus hate and war against the thralls of Demogorgon and Graz'zt. + +- Hit Die: d8. +- Proficiencies: A Thrall of Orcus gains proficiencies in simple and martial weapons, all types of armor, and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Base Attack Bonus: +4. +Divine Spellcasting: Able to cast 1st-level spells. +Feats: Lich Loved, Thrall to Demon +Skills: Lore 4 ranks. + +CLASS FEATURES: + +Level +1: Carrion Stench - Fort Save or suffer -2 penalty to all scores. +2: Touch of Fear - Cause Fear spell 3/day +4: Massive Girth/Skeletal Visage - +2 con/-2 dex or +2 dex/-2 con. +5: Summon Undead - The Thrall of Orcus can summon a Mohrg once per day. +6: Pallor of Death - Aura of Fear once per day. +8: Death Touch - Touch attack save vs. Death or die. +9: Summon Major Undead - The Thrall of Orcus can summon a Greater Mummy once per day. +10: Summon Nightwing - A Thrall of Orcus can summon a Nightwing once per day. + +BONUS SPELLS +Each other level in Thrall of Orcus, the character gains new spells per day as if he had also gained a level in his highest caster class (Cleric or Druid). + Carrion Stench + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 1 +Specifics: Living Creatures in a 10' radius must succeed at a Fort save vs. DC 10 + Class Level + Constitution modifier or take a -2 penalty on attack, damage, saving throws, skills, and abilities for 1 round per class level of the Thrall of Orcus. +Use: Selected. + Touch of Fear + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 2 +Specifics: 3 times per day the Thrall of Orcus can cast Cause Fear as the spell. +Use: Selected. + Deformity (Obese) + Type of Feat: Vile +Prerequisite: Thrall of Orcus Level 4 or Willing Deformity, Evil Alignment* +Specifics: +2 bonus to Con, -2 penalty to Dex. Furthermore, the character gains a +2 bonus on Intimidate checks and saves vs. Poison. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + + Deformity (Gaunt) + Type of Feat: Vile +Prerequisite: Thrall of Orcus Level 4 or Willing Deformity, Evil Alignment* +Specifics: +2 bonus to Dex, -2 penalty to Con. Furthermore, the character gains a +2 bonus on Intimidate and Hide and Move Silently checks. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + + Willing Deformity + Type of Feat: Vile +Prerequisite: Evil Alignment* +Specifics: The character gains a +2 bonus on Intimidate checks. +Use: Automatic. +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + + Summon Minor Undead + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 5 +Specifics: The Thrall of Orcus can summon a Mohrg once per day. +Use: Selected. + Pallor of Death + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 6 +Specifics: The Thrall of Orcus can create an Aura of Fear once per day. It lasts for 1 minute per class level. +Use: Selected. + Death Touch + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 8 +Specifics: A Thrall of Orcus forces a living creature hit with the death touch to attempt a fortitude save vs. DC of 10 + Thrall Level + Thrall Charisma bonus. If the target fails the save, it dies. +Use: Selected. + Summon Major Undead + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 9 +Specifics: The Thrall of Orcus can summon a Greater Mummy once per day. +Use: Selected. + Summon Nightwing + Type of Feat: Class Specific +Prerequisite: Thrall of Orcus Level 10 +Specifics: A Thrall of Orcus can summon a Nightwing once per day. +Use: Selected. + Servant of The Heavens + Type of Feat: Exalted. +Prerequisite: Good Alignment* +Specifics: You swear allegiance to one of the Tome Archons who rule the Seven Heavens, and in exchange gain power to act on their behalf. Once per day, you may call upon your archon patron to gain a +1 luck bonus to damage, attack roll and saving throws for 9 seconds. +Use: Selected. +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Shou Disciple + Shou disciples + shou disciple + (PRESTIGE CLASS) +Shou Disciples are martial artists who have studied or observed the monks of Kara-Tur and seek to emulate their style. Focusing more on the martial aspects of a monk's training, they sacrifice the enlightenment and supernatural abilities of the true ascetic. Shou Disciples fight with martial weapons and often wear armor, instantly marking them as different from monks. + +- Hit Die: d10. +- Proficiencies: A Shou Disciple gains martial weapons and light armor. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Base Attack Bonus: +3. +Feats: Dodge, Improved Unarmed Strike, Weapon Focus (Unarmed). +Skills: Tumble 4 ranks, Jump 8 ranks. + +Note: None of the Shou Disciple's abilities work if you are wearing medium or heavy armor or have a shield equipped. + +CLASS FEATURES: + +Level +1: Unarmed Strike (Table Below), Dodge Bonus (Table Below) +2: Bonus Feat +3: Martial Flurry (Light Weapons) - Adds +1 Attack a round at the cost of -2 Attack Bonus +4: Bonus Feat +5: Martial Flurry (Any Weapon) - Adds +1 Attack a round at the cost of -2 Attack Bonus + +Bonus Feat List - Lightning Reflexes, Deflect Arrows, Imp / Expertise, Imp / Knockdown, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Specialization. + +Unarmed Damage Table +Level +1: 1d6 +2: 1d8 +3: 1d10 +4: 1d10 +5: 2d6 + +Dodge Bonus (This replaces the bonus from the Dodge feat). +Level +1: +1 +2: +2 +3: +2 +4: +3 +5: +3 + Dodge Bonus + Type of Feat: Class Specific +Prerequisite: Shou Disciple level 1 +Specifics: This bonus replaces the Dodge feat. Instead, gain a dodge bonus to AC as per the table below: +Level +1: +1 +2: +2 +3: +2 +4: +3 +5: +3 +Use: Automatic + Unarmed Strike + Type of Feat: Class Specific +Prerequisite: Shou Disciple level 1 +Specifics: The Shou Disciple gains Unarmed Strike as per the table below. He can use his Martial Flurry ability with Unarmed Strike. If the character has monk levels, add his Shou Disciple and Monk levels together to determine Unarmed Damage. If the Unarmed Strike from Shou Disciple is better than the combined unarmed strike, it will be used instead. +Level +1: 1d6 +2: 1d8 +3: 1d10 +4: 1d10 +5: 2d6 +Use: Automatic + Martial Flurry + Prerequisite: Shou Disciple level 3 +Specifics: The Shou Disciple may use any light weapon for a Flurry of Blows. This increases his attacks a round by +1, and penalizes his Attack Bonus by -2. At level 5, this ability can be used with all martial weapons. This does not work with Kamas if you have any levels in Monk, as the Monk's Flurry of Blows works with that weapon. +Use: Selected + Black Flame Zealot + Black flame zealots + black flame zealot + (PRESTIGE CLASS) +A secret society of holy slayers devoted to the worship of Kossuth, the Order of the Black Flame is the hidden blade of the Firelord's faith in Thay. Trained in the rites of Kossuth's temple, the Black Flame Zealots use stealth, divine magic, and the zeal of fanaticism to destroy those who have given offense to the Lord of Flames. Even the mighty zulkirs are not above Kossuth's wrath, since the Order is a sanctioned and respected means for wealthy and powerful Thayans to pursue vendettas. + +- Hit Die: d6. +- Proficiencies: A Black Flame Zealot gains no additional proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: +Alignment: Any Non-Good. +Skills: Hide 8 ranks, Lore 8 ranks, Move Silently 8 ranks. +Feats: Exotic Weapon Proficiency(Kukri), Iron Will, +Sneak Attack: 1d6. +Divine Spellcasting: Must be able to cast level 2 spells. +Special: Must worship Kossuth. (Clerics taking this class must two of Fire, Destruction and Renewal domains.) + +CLASS FEATURES: + +Level +1: Death Attack - After studying your target for 3 rounds, you have 3 rounds to slay them vs. DC 10 + Black Flame level + Assassin level + Int Mod. + Zealous Heart - Immune to all forms of fear. +2: Poison Use - No chance of poisoning self while applying poison to a weapon +3: Sneak Attack +1d6 +4: Blank +5: Fateful Stride - Dimension Door 1/day (Teleport to anywhere within view) +6: Sneak Attack +2d6 +7: Sacred Flame - All melee attacks gain 1d6 fire damage +8: Blank +9: Sneak Attack +3d6 +10: Blank + +BONUS DIVINE SPELLS + +Every other level in Black Flame Zealot, the character gains new spells per day as if he had also gained a level in his highest divine caster class (Cleric or Druid). + Death Attack + Type of Feat: Class +Prerequisite: Level 1 Black Flame Zealot +Specifics: After studying your target for 3 rounds, you have 3 rounds to slay them vs. DC 10 + Black Flame Zealot + Assassin level + Justice of Weald and Woe level + Int Mod. +Use: Selected. +*Note - using this feat will remove your stealth, you have 6 seconds to become stealthy again in order to continue studying the target. + Zealous Heart + Type of Feat: Class +Prerequisite: Level 1 Black Flame Zealot +Specifics: You become immune to all forms of fear +Use: Automatic. + + Sneak Attack +1d6 + Sneak Attack +2d6 + Sneak Attack +3d6 + Type of Feat: Class +Prerequisite: Level 3 Black Flame Zealot +Specifics: You gain +1d6 sneak attack. This increases to +2d6 at level 6, and +3d6 at level 9. +Use: Automatic. + + Sacred Flame + Type of Feat: Class +Prerequisite: Level 7 Black Flame Zealot +Specifics: You add 1d6 fire damage to all melee attacks with a weapon. +Use: Automatic. + Fateful Stride + Type of Feat: Class +Prerequisite: Level 5 Black Flame Zealot +Specifics: You can cast Dimension Door 1/day as per the spell. This allows you to teleport to any area you can see on the screen. +Use: Automatic. + Strength Boost + Type of Feat: Class +Prerequisite: Level 2 Fist of Hextor +Specifics: Starting at 2nd level, a Fist can call upon Hextor for a +4 Strength bonus once per day. This bonus lasts for 4 rounds + the Fist's level. The Fist gains an extra use of this ability at levels 5, 8, 12, 15, 18, 22, 25, 28. +Use: Selected + Frightful Presence + Type of Feat: Class +Prerequisite: Level 3 Fist of Hextor +Specifics: When a Fist of Hextor reaches 3rd level, he gains the extraordinary ability to instill fear in others once per day. All those (except for other Fists) who fail the save are frightened for 5d6 rounds. Those who succeed are merely shaken (Doom effect). The DC is 10 + Fist level + Cha modifier. The Fist gains an extra use of this ability at levels 6, 9, 13, 16, 19, 23, 26, 29. +Use: Selected + Eternal Freedom + Type of Feat: Epic Spell Effect +Prerequisite: Successful casting of Eternal Freedom epic spell +Specifics: You are able to move as if you had the Freedom spell cast upon you. Most spells and spell-like abilities that would slow you down or stop you will not work. +Use: Automatic. + New Life (Su) + This feat is just a level marker used for scripts. Ignore it. + Hospitaler + Hospitalers + hospitaler + (PRESTIGE CLASS) +It is the duty of knights Hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities. Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care. + +- Hit Die: d8 +- Proficiencies: Hospitalers are proficient in all simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS + +Alignment: Any non chaotic. +Base Attack Bonus: +4 +Skills: Ride 5 ranks, Heal 5 ranks. +Feats: Mounted Combat, Mounted Archery + +CLASS FEATURES: + +Level +1: Lay on Hands - If Hospitaler has positive Charisma modifier, then she can cure a number of hit points equal to her Charisma modifier x Hospitaler level. +3: Turn Undead - Hospitaler's level and Charisma are used to determine how many hit die of undead are turned, can be used three times a day, plus Charisma modifier. + Remove Disease - As per the Cleric spell once per day. + Bonus Feat. +5: Bonus Feat +7: Bonus Feat +9: Bonus Feat + +BONUS DIVINE SPELLS + +Every level in Hospitaler, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Hosp_I + Hosp_II + Hosp_III + Hosp_IV + Hosp_V + Hosp_VI + Hosp_VII + Hosp_VIII + Hosp_IX + Hosp_X + Hosp_XI + Hosp_XII + Hosp_XIII + Hosp_XIV + Hosp_XV + Hosp_XVI + Hosp_XVII + Hosp_XVIII + Hosp_XIX + Hosp_XX + Hosp_XXI + Hosp_XXII + Hosp_XXIII + Hosp_XXIV + Hosp_XXV + Hosp_XXVI + Hosp_XXVII + Hosp_XXVIII + Hosp_XXIX + Hosp_XXX + Fist_I + Fist_II + Fist_III + Fist_IV + Fist_V + Fist_VI + Fist_VII + Fist_VIII + Fist_IX + Fist_X + Fist_XI + Fist_XII + Fist_XIII + Fist_XIV + Fist_XV + Fist_XVI + Fist_XVII + Fist_XVIII + Fist_XIX + Fist_XX + Fist_XXI + Fist_XXII + Fist_XXIII + Fist_XXIV + Fist_XXV + Fist_XXVI + Fist_XXVII + Fist_XXVIII + Fist_XXIX + Fist_XXX + Shining Blade of Heironeous + Shining Blades of Heironeous + shining blade of Heironeous + (PRESTIGE CLASS) +Heironeous's teachings focus on promoting good through the use of armed force. Those among Heironeous's servants, both clerics and paladins, who aspire to become weapons in their deity's unending war against evil hope one day to enter the Shining Blades. The Shining Blades of Heironeous is an order of knights dedicated to prowess in melee combat, which is achieved through prayer, devotion, and asceticism. Members of the Shining Blades have an austere and simple lifestyle, forsaking all worldly wealth and many earthly pleasures in their quest to become but a blade in the hand of Heironeous. + +- Hit Die: d10 +- Proficiencies: Shining Blades are proficient in all simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS +Alignment: Lawful Good. +Base Attack Bonus: +7 +Skills: Lore 7 ranks. +Spells: Able to cast 1st level divine spells. +Special: Clerics must have Good and War domains. + +CLASS FEATURES: + +All abilities only work with a Longsword (Deity Weapon). + +Level +1: Shock Blade 2/day - Adds 1d6 Electrical damage to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. +3: Shock Blade 3/day +5: Holy Blade 4/day - Adds 1d6 Electrical damage and 2d6 divine damage against evil to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. +7: Holy Blade 5/day +9: Brilliant Blade 6/day - Adds 1d6 Electrical damage, 2d6 divine damage against evil, and +20 to attack to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. + +BONUS DIVINE SPELLS + +Every other level in Shining Blade, the character gains new spells per day as if he had also gained a level in his highest divine caster class (Cleric or Paladin). + Epic Shining Blade + (PRESTIGE CLASS) +Epic Shining Blade + +Epic Shining Blades are the leaders of Heironeous's armies when they march against evil. They have attained the long sought after goal of becoming but a blade in Heironeous's hand, and are able to slay any evil that dares to stand against the righteous wrath they inflict. Having long since given up earthly pleasures, an Epic Shining Blade is pure martial might and religious fury. + +- Hit Die: d10. +- Skill Points: 2+ Int Modifier. + +Level 11: Brilliant Blade 7/day - Adds 1d6 Electrical damage, 2d6 divine damage against evil, and +20 to attack to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. For each two levels above 11th, gain an extra use a day. + +Epic Bonus Feats: Gain an epic bonus feat every 3 levels after 10th. The bonus feat list is the same as a fighters. + +BONUS DIVINE SPELLS + +Every other level in Shining Blade, the character gains new spells per day as if he had also gained a level in his highest divine caster class (Cleric or Paladin). + Shock Blade + Type of Feat: Class +Prerequisite: Level 1 Shining Blade +Specifics: Adds 1d6 Electrical damage to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. Can be used 2/day at level 1, and 3/day at level 3. +Use: Selected. + + Holy Blade + Type of Feat: Class +Prerequisite: Level 5 Shining Blade +Specifics: Adds damage bonuses of 1d6 Electrical and 2d6 Divine vs. Evil to your weapon. Duration is a number of rounds equal to your class level + charisma modifier. Can be used 4/day at level 5, and 5/day at level 7. +Use: Selected. + Brilliant Blade + Type of Feat: Class +Prerequisite: Level 9 Shining Blade +Specifics: Adds a damage bonuses of 1d6 Electrical and 2d6 Divine vs. Evil to your longsword. Also adds +20 to all attack rolls. Only works if a longsword is equipped in the main hand. Duration is a number of rounds equal to your class level + charisma modifier. Can be used 6/day at level 9, and gains 1 use a day every two levels further on (7 at 11, 8 at 13, etc). +Use: Selected. + Power Attack - Quickselects + Power Attack Off + Power Attack Quickselect 1 + Power Attack Quickselect 2 + Power Attack Quickselect 3 + Select the quickselection to store the current power attack level in. + Hexblade + Hexblades + hexblade + (BASE CLASS) +Combining the dynamic powers of martial prowess and arcane might, the Hexblade presents a deadly challenge to opponents unused to such a foe. It balances talents in combat and arcane spellcasting. At lower levels, the Hexblade relies on melee ability augmented by his special power to curse his enemies. As he gains experience, he becomes capable of casting a limited number of spells while his curse ability becomes more potent and he gains the ability to warp the normal law of probability. He can also draw upon the service of a dark companion to further augment his abilities. + +- Alignment Restrictions: non-good only +- Hit Die: d10 +- Proficiencies: A Hexblade gains proficiency with Simple and Martial Weapons, Light and Medium Armour and with Shields. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level + 1: Hexblade's Curse 1/day + 2: Arcane Resistance + 3: Mettle + 4: Dark Companion + 5: Bonus Feat, Hexblade's Curse 2/day + 6: Swift Cast 1/day + 7: Greater Hexblade's Curse + 8: Swift Cast 2/day + 9: Hexblade's Curse 3/day +10: Bonus Feat +11: Swift Cast 3/day +12: Aura of Unluck 1/day +13: Hexblade's Curse 4/day +14: Swift Cast 4/day +15: Bonus Feat +16: Aura of Unluck 2/day +17: Hexblade's Curse 5/day +18: Swift Cast 5/day +19: Dire Hexblade's Curse +20: Bonus Feat, Aura of Unluck 3/day + +SPELLCASTING + +To cast a spell, the Hexblade must have a Charisma score of 10 + the spell level. The DC of a Hexblade's spell is 10 + Spell Level + Charisma Modifier. A Hexblade's caster level is half his class level. He casts spells as a Sorcerer does. He does not suffer arcane spell failure chance when casting in light armor, failure chance from medium and heavy armor, as well as shields, applies normally. + +Spells per day: +Level: 1 2 3 4 + + 1: - - - - + 2: - - - - + 3: - - - - + 4: 0 - - - + 5: 0 - - - + 6: 1 - - - + 7: 1 - - - + 8: 1 0 - - + 9: 1 0 - - + 10: 1 1 - - + 11: 1 1 0 - + 12: 1 1 1 - + 13: 1 1 1 - + 14: 2 1 1 0 + 15: 2 1 1 1 + 16: 2 2 1 1 + 17: 2 2 2 1 + 18: 3 2 2 1 + 19: 3 3 3 2 + 20: 3 3 3 3 + +Spells Known +Level: 1 2 3 4 + + 1: - - - - + 2: - - - - + 3: - - - - + 4:(2)- - - + 5: 2 - - - + 6: 3 - - - + 7: 3 - - - + 8: 4(2)- - + 9: 4 2 - - + 10: 4 3 - - + 11: 4 3(2)- + 12: 4 4 3 - + 13: 4 4 3 - + 14: 4 4 4(2) + 15: 4 4 4 3 + 16: 4 4 4 3 + 17: 5 4 4 4 + 18: 5 5 4 4 + 19: 5 5 5 4 + 20: 5 5 5 5 + + Hymn of the Bull + Hymn of the Cat + Hymn of the Bear + Hymn of the Fox + Hymn of the Owl + Hymn of the Eagle + <CUSTOM0> sings the Hymn of the Bull. + <CUSTOM0> sings the Hymn of the Cat. + <CUSTOM0> sings the Hymn of the Bear. + <CUSTOM0> sings the Hymn of the Fox. + <CUSTOM0> sings the Hymn of the Owl. + <CUSTOM0> sings the Hymn of the Eagle. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 8 +Specifics: Upon singing this song, all enemies in the area affect must make a will saving throw or be charmed unless they make a will saving throw with DC equal to 10 + Minstrel of the Edge Level + Charisma modifier. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 8 +Specifics: Upon singing this song, all allies in the area become immune to fear effects. +Use: Selected. + <CUSTOM0> sings the Song of Valor. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to shield AC. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 8 +Specifics: Upon singing this song, all allies in the area are granted bonus sonic damage on all their attacks. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to their Strength. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to their Dexterity. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to their Constitution. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to their Intelligence. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to their Wisdom. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 2 +Specifics: Upon singing this song, all allies in the area are granted a bonus to their Charisma. +Use: Selected. + Type of Feat: Minstrel Song +Prerequisite: Minstrel of the Edge Level 8 +Specifics: Upon singing this song, all allies in the area are affected by the Wounding Whispers spell. This does not stack with other Wounding Whispers effects. +Use: Selected. + <CUSTOM0> sings Blinari's Alluring Ballad. + Song of Valor + Type of Feat: Class Specific +Prerequisite: Favored of Milil Level 2 +Specifics: The Favored of Milil can add 1/2 his class levels to his bard song uses for the day. +Use: Selected. + Type of Feat: Class Specific +Prerequisite: Favored of Milil Level 10 +Specifics: The Favored of Milil can now use any specific Divine Song five times per day. +Use: Automatic. + Greater Minstrel Song + Type of Feat: Class Specific +Prerequisite: Minstrel of the Edge Level 10 +Specifics: The Minstrel of the Edge can now perform two Minstrel songs at a time. +Use: Automatic. + Minstrel Song + Type of Feat: Class Specific +Prerequisite: Minstrel of the Edge +Specifics: Select from a variety of Minstrel Songs. +Use: Selected + Option + times + Divine Song I + Divine Song II + Divine Song III + Divine Song IV + Divine Song V + Type of Feat: Class Specific +Prerequisite: Favored of Milil +Specifics: The Favored of Milil can sing a song which behaves as a clerical spell with a wide radius. Each song is limited to three uses per day, unless the Favored of Milil has the Greater Divine Song feat, which will allow each song to be used five times per day. +Use: Selected + Thayan Knight + Thayan knights + Thayan knight + (PRESTIGE CLASS) +While the Red Wizards of Thay are not opposed to blasting their opponents with deadly spells or shredding the minds of their enemies with dark magic, there are times when they need protectors who have mastered the art of swordplay. These protectors are the Thayan Knights, familiar with magic, and loyal to none but the tattooed mages. The Thayan Knights act as bodyguards and enforcers for the Red Wizards. They lead common Thayan troops into battle and help guard the wizard enclaves. Although they are referred to as knights, they have no code of conduct, and the only rule that binds them is that their lives are worth nothing compared to the safety of the Red Wizards. + +- Hit Die: d10 +- Proficiencies: Thayan Knights gain no proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS +Race: Human. +Alignment: Non-Good. +Base Attack Bonus: +5 +Skills: Lore 4 ranks, Intimidate 2 ranks. +Feats: Iron Will, Weapon Focus: Longsword + +CLASS FEATURES: + +Level +1: Horror of Thay - +2 saves against Fear, +1 against Mind Affecting. + Zulkir's Favor - +2 Reflex Saves, +2 Intimidate. Automatically fail any mind affecting save vs. a Red Wizard. +2: Zulkir's Defender: +2 Attack and +2 Damage against all creatures that attack you. +3: Bonus Feat: Any feat from the fighter bonus list except Weapon Specialization. +4: Horror of Thay - +4 saves against Fear, +2 against Mind Affecting. + Final Stand 1/day - All allies gain 2d10 temporary HP for a number of rounds equal to class level + Cha modifier. +5: Zulkir's Champion: +2 Reflex saves, +4 Intimidate. + Horrors of Thay + Type of Feat: Class +Prerequisite: Level 1 Thayan Knight +Specifics: Adds +2 Saves against Fear and +1 against Mind Affecting. This increases to +4 against Fear and +2 against Mind Affecting at level 4. +Use: Automatic + + Zulkir's Favor + Type of Feat: Class +Prerequisite: Level 1 Thayan Knight +Specifics: Adds +2 Reflex saves and +2 Intimidate. The Thayan Knight automatically fails any Mind Affecting saving throw vs. a Red Wizard. +Use: Automatic + Zulkir's Defender + Type of Feat: Class +Prerequisite: Level 2 Thayan Knight +Specifics: Adds +2 Attack and +2 Damage against any monster attacking you. +Use: Automatic + Final Stand + Type of Feat: Class +Prerequisite: Level 4 Thayan Knight +Specifics: Adds 2d10 temporary HP to all allies in a 30' radius for a number of rounds equal to your class level + Cha modifier. +Use: Selected. + Zulkir's Champion + Type of Feat: Class +Prerequisite: Level 5 Thayan Knight +Specifics: Adds +2 Reflex saves and +4 Intimidate. +Use: Automatic + Arcane Duelist + Arcane duelists + arcane duelist + (PRESTIGE CLASS) +The arcane duelist is a tricky, evasive opponent who relies on her foe's perceptions of her abilities as much as her actual abilities. Through magic, the arcane duelist can appear to be as dangerous as a duelist, but in general she does not do as much damage to her opponents. She prefers to win by cowing her opponent into defeating himself. Thus, Dexterity and Charisma are the arcane duelist's most valuable ability scores. + +- Hit Die: d8 +- Proficiencies: Arcane Duelists gain no proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS +Base Attack Bonus: +6 +Skills: Perform 5 ranks, Tumble 5 ranks. +Feats: Martial Weapon Proficiency(Rapier or Shortsword), Dodge, Mobility +Spellcasting: Level 1 Arcane spells. + +CLASS FEATURES: + +Level +1: Chosen Weapon: Since much of the arcane duelist's apparent ability is tied to magic, the arcane duelist can imbue a specific melee weapon with powers to make herself appear more skilled. The arcane duelist must choose a specific melee weapon to be her chosen weapon. + +1: Enchant Chosen Weapon: The arcane duelist's chosen melee weapon acts as if it has an enhancement bonus, even if it does not. If it does have an enhancement bonus, the arcane duelist adds this bonus to the weapon as an effective bonus. This can bring a weapon's effective enhancement bonus above +5. However, no weapon can have more than a +10 total effective bonus, so this class-granted effective bonus cannot be added to a weapon if the addition would increase the weapon's total effective bonus above +10. This class-granted bonus works only for the arcane duelist when wielding her chosen melee weapon. The enhancement bonus is +1 at 1st level, and rises to +2 at 4th level, +3 at 6th level, and +4 at 8th level. + +2: Apparent Defense: Due to trickery and force of personality, the arcane duelist adds her Charisma bonus to her Armor Class, in addition to her Dexterity bonus. + +3: Dexterous Attack: Because the arcane duelist values successful hits over actual damage dealt, she can subtract damage from her chosen melee weapon's potential damage and add the same amount to her attack bonus. However, the weapon must do a minimum 1 point of damage. + +5: Blur: The arcane duelist can activate a blur effect, as the spell cast by a caster of her arcane duelist level. She can use this power once per day per arcane duelist level. + +7: False Keenness: To create the idea that she is more effective than she really is, the arcane duelist can make her chosen melee weapon keen once per day per arcane duelist level. To activate the keen effect, she must subtract the weapon's normal threat range for critical hits from her attack bonus. For example, if the arcane duelist wields a rapier, she must subtract 3 from her attack bonus, since the rapier has a threat range of 18-20, to make it keen. The keen effect lasts for 1 round per arcane duelist level, and it does not stack with the keen edge spell or other magical effects that make a weapon keen. + +9: Mirror Image: The arcane duelist can activate mirror image effect as the spell cast by a caster of her arcane duelist level. The images last one minute per level. + +10: Flurry of Swords 1/day/level: The pinnacle of the arcane duelist's power is to create a flurry of sword attacks against a single target. When this power is activated, the arcane duelist makes one additional attack each round at her highest base attack bonus, but each attack that round suffers a -2 penalty. All attacks must be made on the same opponent. Further, the arcane duelist creates 1d4 quasi-real images plus 1 additional image per three levels of arcane duelist. Each image attacks the same opponent as the arcane duelist herself using the same bonuses as the arcane duelist. The images last for 1 minute per Arcane Duelist Level or the demise of their target, whichever lasts longest. You may target any given enemy only once per day with this ability. + Chosen Weapon + Type of Feat: Class +Prerequisite: Level 1 Arcane Duelist +Specifics: Since much of the arcane duelist's apparent ability is tied to magic, the arcane duelist can imbue a specific melee weapon with powers to make herself appear more skilled. The arcane duelist must choose a specific melee weapon to be her chosen weapon. +Use: Selected. + Enchant Chosen Weapon + Type of Feat: Class +Prerequisite: Level 2 Arcane Duelist +Specifics: The arcane duelist's chosen melee weapon acts as if it has an enhancement bonus, even if it does not. If it does have an enhancement bonus, the arcane duelist adds this bonus to the weapon as an effective bonus. This can bring a weapon's effective enhancement bonus above +5. However, no weapon can have more than a +10 total effective bonus, so this class-granted effective bonus cannot be added to a weapon if the addition would increase the weapon's total effective bonus above +10. This class-granted bonus works only for the arcane duelist when wielding her chosen melee weapon. The enhancement bonus is +1 at 1st level, and rises to +2 at 4th level, +3 at 6th level, and +4 at 8th level. +Use: Automatic. + Apparent Defense + Type of Feat: Class +Prerequisite: Level 2 Arcane Duelist +Specifics: Due to trickery and force of personality, the arcane duelist adds her Charisma bonus to her Armor Class, in addition to her Dexterity bonus. +Use: Automatic. + Dexterous Attack + Type of Feat: Class +Prerequisite: Level 3 Arcane Duelist +Specifics: Because the arcane duelist values successful hits over actual damage dealt, she can subtract damage from her chosen melee weapon's potential damage and add the same amount to her attack bonus. However, the weapon must do a minimum 1 point of damage. +Use: Selected. + Blur + Type of Feat: Class +Prerequisite: Level 5 Arcane Duelist +Specifics: The arcane duelist can activate a blur effect, as the spell cast by a caster of her arcane duelist level. She can use this power once per day per arcane duelist level. +Use: Selected. + False Keenness + Type of Feat: Class +Prerequisite: Level 7 Arcane Duelist +Specifics: To create the idea that she is more effective than she really is, the arcane duelist can make her chosen melee weapon keen once per day per arcane duelist level. To activate the keen effect, she must subtract the weapon's normal threat range for critical hits from her attack bonus. For example, if the arcane duelist wields a rapier, she must subtract 3 from her attack bonus, since the rapier has a threat range of 18-20, to make it keen. The keen effect lasts for 1 round per arcane duelist level, and it does not stack with the keen edge spell or other magical effects that make a weapon keen. +Use: Selected. + Flurry of Swords + Type of Feat: Class +Prerequisite: Level 10 Arcane Duelist +Specifics: The pinnacle of the arcane duelist's power is to create a flurry of sword attacks against a single target. When this power is activated, the arcane duelist makes one additional attack each round at her highest base attack bonus, but each attack that round suffers a -2 penalty. All attacks must be made on the same opponent. Further, the arcane duelist creates 1d4 quasi-real images plus 1 additional image per three levels of arcane duelist. Each image attacks the same opponent as the arcane duelist herself using the same bonuses as the arcane duelist. The images last for 1 minute per Arcane Duelist Level or the demise of their target, whichever lasts longest. You may target any given enemy only once per day with this ability. +Use: Selected. + Mirror Image + Type of Feat: Class +Prerequisite: Level 9 Arcane Duelist +Specifics: The arcane duelist can activate mirror image effect as the spell cast by a caster of her arcane duelist level. The images last one minute per level. +Use: Selected. + Brutal Strike +9 + Brutal Strike +10 + Brutal Strike +11 + Brutal Strike +12 + Effortless Healing (Ex) + Type of Feat: Class +Prerequisite: Level 7 Healer +Specifics: At 7th level, a healer has learned to cast spells of the healing subschool with minimal effort. She may cast such spells without provoking attacks of opportunity. This ability applies only to spells of the healing subschool that she cast as a healer, not to those that she may have by virtue of levels in another class. +Use: Automatic. + Use Limitation: Gender + Gender Limitation: Only creatures of a specific gender may use an item with this property. + Alchemical item + Shortspear + One of history's most basic weapons, the shortspear is nevertheless a formidable weapon. Little more that a simple shaft topped with a sharpened head, the shortspear is the staple of many a militia. + Base Damage: 1d6 +Base Critical Threat: x2 +Base Damage Type: Piercing +Weapon Size: Medium +Feats Required: Simple, or Druid + Brutal Strike Mode + Type of Feat: Class Specific +Prerequisite: Fist of Hextor level 1 +Specifics: This feat allows switching the Brutal Strike bonus from an attack bonus to damage a damage bonus and back again. +Use: Selected. + Brutal Strike: attack +%(ATTACK) + Brutal Strike: damage +%(DAMAGE) + Epic Fist of Hextor + The epic fist of Hextor is a true tyrant. His strength of arms is renowned even as people shrink from him in terror wherever he goes. Kingdoms bow before him and his army, while Hextor looks down in growing glee at what his servants do. + +Hit Die: d10 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic Fist of Hextor gains a bonus feat every four levels after 10th +Brutal Strike: The epic Fist of Hextor continues to choose a Brutal Strike, at levels 11, 14, 17, 20, 21, 24, 27, 30. +Strength Boost: The epic Fist of Hextor continues to gain uses of Strength Boost, at levels 12, 15, 18, 22, 25, 28. +Frightful Presence: The epic Fist of Hextor continues to gain uses of Frightful Presence, at levels 13, 16, 19, 23, 26, 29. + +Epic Fist of Hextor Bonus Feats List: +Armor Skin, Damage Reduction, Devastating Critical, Epic Toughness, Epic Weapon Focus, Epic Prowess, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. + 3d4 Damage + 4d4 Damage + 5d4 Damage + 6d4 Damage + 3d4 + 4d4 + 5d4 + 6d4 + Psion + Psions + psion + (BASE CLASS) +The striking fist or flashing sword pales beside a psion's focused stare. Psionic powers arise from a regimen of strict mental discipline developed over months and years of self-scrutiny and subconscious discovery. Those who overcome their personal demons, fears, and other pitfalls of intense self-reflection learn to call upon an internal reservoir of psionic power. Psions depend on a continual study of their own minds to discover an ever wider range of mental powers. They meditate on memories and the nature of memory itself, debate with their own fragment personalities, and delve into the dark recesses of their minds' convoluted corridors. "Know thyself" is not just a saying for a psion - it's the road to power. + +- Hit Die: d4 +- Proficiencies: Psions gain wizard weapon proficiency. +- Skill Points: 2+ Int Modifier. + +CLASS FEATURES: + +Base Attack Bonus: +1/2 +Strong Saves: Will +Psionics: Intelligence is the key stat of a Psion. +Bonus Feats: A Psion gets a bonus feat at level 1, and every 5 levels thereafter (5, 10, 15, 20). +Discipline: Every Psion must decide at first level which discipline he will specialize in. Choosing a discipline provides a psion with access to the powers that are restricted to that discipline. + +Level Power Points Powers Known Power Level Known +1 2 3 1 +2 6 5 1 +3 11 7 2 +4 17 9 2 +5 25 11 3 +6 35 13 3 +7 46 15 4 +8 58 17 4 +9 72 19 5 +10 88 21 5 +11 106 22 6 +12 126 24 6 +13 147 25 7 +14 170 27 7 +15 195 28 8 +16 221 30 8 +17 250 31 9 +18 280 33 9 +19 311 34 9 +20 343 36 9 + Psychic Warrior + Psychic warriors + psychic warrior + (BASE CLASS) +One who turns the mind's potential to the warrior's art is known as a psychic warrior. Where psions devote themselves wholly to the development of mind-engendered abilities, psychic warriors give emphasis to the development of the body. With mental and physical energy working on union, the psychic warrior strives towards martial perfection. + +- Hit Die: d8 +- Proficiencies: Psychic Warriors gain Martial and Simple Weapon Proficiency, and all Armour and Shield proficiencies. +- Skill Points: 2+ Int Modifier. + +CLASS FEATURES: + +Base Attack Bonus: +3/4 +Strong Saves: Fortitude +Psionics: Wisdom is the key stat of a Psychic Warrior. +Bonus Feats: A Psychic Warrior gets a bonus feat at level 1, and every 3 levels thereafter (2, 5, 8, 11). + +Level Power Points Powers Known Power Level Known +1 0 1 1 +2 1 2 1 +3 3 3 1 +4 5 4 2 +5 7 5 2 +6 11 6 2 +7 15 7 3 +8 19 8 3 +9 23 9 3 +10 27 10 4 +11 35 11 4 +12 43 12 4 +13 51 13 5 +14 59 14 5 +15 67 15 5 +16 79 16 6 +17 91 17 6 +18 103 18 6 +19 115 19 6 +20 127 20 6 + Soulknife + Soulknives + soulknife + (BASE CLASS) +A soulknife recognizes his own mind as the most beautiful - and the most deadly - thing in all creation. With this understanding and through extended practice, a soulknife learns to forge his mental strength into a shimmering blade of semisolid psychic energy. + Each soulknife's personal blade, referred to as a mind blade, differs in color and shape according to his personality, mental strength, and even mood. Although no two mind blades look alike, all share the same lethal qualities. Because soulknives turn the power of their minds to such weaponry, they are notorious for their violence. + +- Hit Die: d10 +- Proficiencies: Soulknives gain Proficiency with Simple weapons and their mindblades, and Light Armour and Shield proficiencies +- Skill Points: 4+ Int Modifier. + + +CLASS SKILLS + +Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Hide, Jump, Lore, Move Silently, Parry, Spot, Tumble + + +CLASS FEATURES: + +Base Attack Bonus: +3/4 +Strong Saves: Reflex and Will + +Level: + 1: Mind blade, Weapon Focus(mind blade), Wild Talent + 2: Throw mind blade + 3: Psychic strike +1d8 + 4: +1 mind blade + 5: Free draw, shape mind blade + 6: Mind blade enhancement +1, Speed of Thought + 7: Psychic strike +2d8 + 8: +2 mind blade + 9: Bladewind, Greater Weapon Focus(mind blade) + 10: Mind blade enhancement +2 + 11: Psychic strike +3d8 + 12: +3 mind blade + 13: Knife to the soul + 14: Mind blade enhancement +3 + 15: Psychic strike +4d8 + 16: +4 mind blade + 17: Multiple throw + 18: Mind blade enhancement +4 + 19: Psychic strike +5d8 + 20: +5 mind blade + + +Mind blade (Su): A soulknife can create a semisolid blade composed of psychic energy distilled from his own mind. The blade is identical in all ways to a short sword. A mind blade is considered a magic weapon (+1) for the purpose of overcoming damage reduction. + A soulknife's mind blade improves as the character gains higher levels. At 4th level and every four levels thereafter, the mind blade gains a cumulative +1 enhancement bonus to attack rolls and damage rolls. + Implementation Note: For the purposes of interaction with Iaijutsu Master class, a mindblade in bastard sword form is considered equivalent to a katana. This is due to the fact that in PnP, katana = masterwork bastard sword. + +Throw mind blade (Ex): A soulknife of 2nd level or higher can throw his mindblade as a ranged weapon. Whether or not the attack hits, a thrown mind blade then dissipates. A soulknife of 3rd level or higher can make a psychic strike with a thrown mind blade and can use the blade in conjunction with other special abilities. + +Psychic Strike (Su): As a move action, a soulknife of 3rd level or higher can imbue his mind blade with destructive psychic energy. This effect deals an extra 1d8 points of damage to the next living, nonmindless target he successfully hits with a melee attack (or a ranged attack, if he is using the throw mind blade ability). Creatures immune to mind-affecting effects are immune to psychic strike damage. (Unlike the rogue's sneak attack the psychic strike is not precision damage and can affect creatures otherwise immune to extra damage from critical hits or more than 30 feet away, provided they are living, nonmindless creatures not immune to mind-affecting effects.) + A mind blade deals this extra damage only once when this ability is called upon, but a soulknife can imbue his mind blade with psychic energy again by taking another move action. Once a soulknife has prepared his blade for a psychic strike, it holds the extra energy until it is used. Even if the soulknife drops the mind blade (or it otherwise dissipates, such as when it is thrown and misses), it is still imbued with psychic energy when the soulknife next materializes it. + At every four levels beyond 3rd, the extra damage from a soulknife's psychic strike increases by 1d8. + +Free Draw (Su): At 5th level, a soulknife becomes able to materialize his mind blade as a free action instead of a move action. He can make only one attempt to materialize the mind blade per round, however. + +Shape Mind Blade (Su): At 5th level, a soulknife gains the ability to change the form of his mindblade. As a full-round action, he can change his mind blade to replicate a longsword (damage 1d8) or a bastard sword (damage 1d10, but he must wield it as a two-handed weapon unless he knows the Exotic Weapon Proficiency feat). + Alternatively, a soulknife can split his mind blade into two identical short swords, suitable for fighting with a weapon in each hand. (The normal penalties for fighting with two weapons apply.) However, both mind blades have an enhancement bonus 1 lower than the soulknife would otherwise create with a single mind blade. For example, a 12th-level soulknife normally creates a single +3 mind blade, but he could use this ability to instead materialize two +2 mind blades. + +Mind Blade Enhancement (Su): At 6th level, a soulknife gains the ability to enhance his mind blade. He can add a weapon special ability that has an enhancement bonus value of +1. + At every four levels beyond 6th, the value of the enhancement a soulknife can add to his weapon improves by +1, A soulknife can choose any combination of weapon special abilities that does not exceed the total allowed by the soulknife's level. For example, an 18th-level soulknife could add two +2 weapon special abilities, or one +1 weapon ability and one +3 weapon ability. + The weapon ability or abilities remain the same every time the soulknife materializes his mind blade (unless he decided to reassign it's abilities; see below). The ability or abilities apply to any form the mind blade takes, including the use of the shape mind blade or bladewind class abilities. + A soulknife can reassign the ability or abilities he has added to his mind blade. To do so, he must first spend 8 hours in concentration. After that period, the mind blade materializes with the new ability or abilities selected by the soulknife. + +Bladewind (Su): At 9th level, a soulknife gains the ability to momentarily fragment his mind blade into numerous identical blades, each of which strikes at a nearby opponent. + As a full attack, when wielding his mind blade, a soulknife can give up his regular attacks and instead fragment his mind blade to make one melee attack at his full base attack bonus against each opponent within reach. Each fragment functions identically to the soulknife's regular mind blade. + When using bladewind, a soulknife forfeits any bonus or extra attacks granted by other feats or abilities (such as the Cleave feat or the haste spell). + The mind blade immediately reverts to it's previous form after the bladewind attack. + +Knife to the Soul (Su): Beginning at 13th level, when a soulknife executes a psychic strike, he can choose to substitute Intelligence, Wisdom or Charisma damage (his choice) for extra dice of damage. For each die of extra damage he gives up, he deals 1 point of damage to the ability score he chooses, A soulknife can combine extra dice of damage and ability damage in any combination, so a 19th-level soulknife could choose to strike for 3 points of Charisma damage and an extra 2d8 points of damage. + +Multiple Throw (Ex): At 17th level and higher, a soulknife can throw a number of mind blades per round equal to the number of melee attacks he could make. Thus, a 17th-level soulknife could throw two mind blades, with a base attack bonus of +12/+7. + + +Epic Soulknife: + +The epic soulknife is adept at channeling the entirety of his psychic might into the creation of an increasingly potent blade of mental energy. + Hit Die: d10 + Skill Points at Each Additional Level: 4 + Int modifier. + Mind Blade: At 25th level and every five levels thereafter, the soulknife gains an additional +1 enhancement bonus on attack rolls and damage rolls (+6 at 25th, +7 at 30th, and so on). + Mind Blade Enhancement: The epic soulknife's mind blade gains additional powers as the soulknife gains epic levels. At 22nd level and every four levels thereafter, the soulknife can improve the value of the weapon special abilities on his mind blade by 1 (+5 equivalent bonus at 22nd, +6 at 26th, and so on). As noted in the soulknife class description, reassigning qualities still takes 8 hours of concentration. + Psychic strike: The epic soulknife's psychic strike progression continues past 20th level, continuing to grant an additional die (d8) of damage every four levels higher than 19th (+6d8 at 23rd, +7d8 at 27th, and so on). + Bonus Feats: The epic soulknife gains a bonus feat every three levels higher than 20th (23rd, 26th, and so on). + Bonus Feat List: All psionic feats, Armor Skin, Bane of Enemies, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Skill Focus, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Great Dexterity, Great Intelligence, Great Strength, Great Wisdom, Holy Martial Strike, Improved Whirlwind Attack, Legendary Commander, Overwhelming Critical, Perfect Health, Perfect Two-Weapon Fighting, Self-Concealment, Superior Initiative, Unholy Strike + Wilder + Wilders + wilder + (BASE CLASS) +The psion draws his psionic ability from strict mental discipline and intellectual development. Not so the wilder - for her, raw emotion is the source of psionic power. +Emotion-triggered psionic ability is not a science, but a passion. The zeal with which the wilder pursues the use of her psionic ability is so extreme that she can occasionally trigger a surge of power far beyond her normal capabilities. But with this ability comes a price: By exceeding her limits, the wilder may injure herself with psychic feedback. + +- Hit Die: d6 +- Skill Points Per Level: 4 + Int Modifier +- Base Attack Bonus: +3/4 +- Fortitude: weak +- Reflex: weak +- Will: strong + +Proficiencies: Wilders are proficient with all simple weapons, with light armor, and with shields. + + +CLASS SKILLS +Bluff, Concentration, Craft Armor, Craft Trap, Craft Weapon, Intimidate, Jump, Listen, Lore, Spellcraft, Spot, Tumble + +CLASS FEATURES: + +Level: +1: Wild Surge +1, Psychic Enervation +2: Elude Touch +3: Wild Surge +2 +4: Surging Euphoria +1 +5: Volatile Mind (1 power point) +6: +7: Wild Surge +3 +8: +9: Volatile Mind (2 power points) +10: +11: Wild Surge +4 +12: Surging Euphoria +2 +13: Volatile Mind (3 power points) +14: +15: Wild Surge +5 +16: +17: Volatile Mind (4 power points) +18: +19: Wild Surge +6 +20: Surging Euphoria +3 + +Psionic powers progression: +Level Power Points Powers Known Maximum Power Level Known +1 2 1 1st +2 6 2 1st +3 11 2 1st +4 17 3 2nd +5 25 3 2nd +6 35 4 3rd +7 46 4 3rd +8 58 5 4th +9 72 5 4th +10 88 6 5th +11 106 6 5th +12 126 7 6th +13 147 7 6th +14 170 8 7th +15 195 8 7th +16 221 9 8th +17 250 9 8th +18 280 10 9th +19 311 10 9th +20 343 11 9th + + +Wild Surge (Su): A wilder can let her passion and emotion rise to the surface in a wild surge when she manifests a power. During a wild surge, a wilder gains phenomenal psionic strength, but may harm herself by the reckless use of her power (see Psychic Enervation, below). +A wilder can choose to invoke a wild surge whenever she manifests a power. When she does so, she gains +1 to her manifester level with that manifestation of the power. The manifester level boost gives her the ability to augment her powers to a higher degree than she otherwise could; however, she pays no extra power point for this wild surge. Instead, the additional 1 power point that would normally be required to augment the power is effectively supplied by the wild surge. +Level-dependent power effects are also improved, depending on the power a wilder manifests with her wild surge. +This improvement in manifester level does not grant her any other benefits (psicrystal abilities do not advance, she does not gain higher-level class abilities, and so on). +She cannot use the Overchannel psionic feat and invoke her wild surge at the same time. +At 3rd level, a wilder can choose to boost her manifester level by two instead of one. At 7th level, she can boost her manifester level by up to three; at 11th level, by up to four; at 15th level, by up to five; and at 19th level, by up to six. +In all cases, the wild surge effectively pays the extra power point cost that is normally required to augment the power; only the unaugmented power point cost is subtracted from the wilder's power point reserve. + +Psychic Enervation (Ex): Pushing oneself by invoking a wild surge is dangerous. Immediately following each wild surge, a wilder may be overcome by the strain of her effort. The chance of suffering psychic enervation is equal to 5% per manifester level added with the wild surge. +A wilder who is overcome by psychic enervation is dazed until the end of her next turn and loses a number of power points equal to her wilder level. + +Elude Touch (Ex): Starting at 2nd level, a wilder's intuition supersedes her intellect, alerting her to danger from touch attacks (including rays). She gains a bonus to Armor Class against all touch attacks equal to her Charisma bonus; however, her touch AC can never exceed her Armor Class against normal attacks. + +Surging Euphoria (Ex): Starting at 4th level, when a wilder uses her wild surge ability, she gains a +1 morale bonus on attack rolls, damage rolls, and saving throws for a number of rounds equal to the intensity of her wild surge. +If a wilder is overcome by psychic enervation following her wild surge, she does not gain the morale bonus for this use of her wild surge ability. +At 12th level, the morale bonus on a wilder's attack rolls, damage rolls, and saving throws increases to +2. At 20th level, the bonus increases to +3. + +Volatile Mind (Ex): A wilder's temperamental mind is hard to encompass with the discipline of telepathy. When any telepathy power is manifested on a wilder of 5th level or higher, the manifester of the power must pay 1 power point more than he otherwise would have spent. +The extra cost is not a natural part of that power's cost. It does not augment the power; it is simply a wasted power point. The wilder's volatile mind can force the manifester of the telepathy power to exceed the normal power point limit of 1 point per manifester level. If the extra cost raises the telepathy power's cost to more points than the manifester has remaining in his reserve, the power simply fails, and the manifester exhausts the rest of his power points. +At 9th level, the penalty assessed against telepathy powers manifested on a wilder is increased to 2 power points. At 13th level, the penalty increases to 3 power points, and at 17th level it increases to 4 power points. +NWN implementation detail: This ability only affects powers manifested by a hostile manifester. + + +EPIC +The epic wilder's powers become even more volatile and unpredictable. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int modifier +Powers: The epic wilder's manifester level is equal to her class level. The wilder's power points and powers known do not increase after 20th level (except through the use of epic feats). +Wild Surge: The epic wilder's wild surge continues to increase after 20th level. At 23rd level and every four levels higher than 23rd, the wild surge continues to gain an additional +1 boost to manifester level when used (+7 at 23rd, +8 at 27th, and so on). +Surging Euphoria: The wilder's surging euphoria progression continues past 20th level. At 28th level and every eight levels higher than 28th, the morale bonus on her attack rolls, damage rolls, and saving throws increases by 1 (+4 at 28th, +5 at 36th, and so on). +Volatile Mind: The epic wilder's volatile mind ability continues to increase. At 21st level and every four levels higher than 21st, the penalty assessed against telepathy powers manifested on the wilder is increased by 1 power point (5 points at 21st, 6 points at 25th, and so on). +Bonus Feats: The epic wilder gains a bonus feat at 21st level and every three levels thereafter (24th, 27th, and so on). + +Epic feat list +All psionic feats, Armor Skin, Bane of Enemies, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Great Dexterity, Great Intelligence, Great Strength, Great Wisdom, Holy Martial Strike, Improved Whirlwind Attack, Legendary Commander, Overwhelming Critical, Perfect Health, Perfect Two-Weapon Fighting, Self-Concealment, Superior Initiative, Unholy Strike + Augment Psionics - Quickselects + Type of Feat: Psionics +Prerequisite: Ability to manifest powers. +Specifics: This set of feats implements the augmentation feature of psionic powers. They act as toggles, so the selected augmentation level persist until you change the setting or exit the module. + When you manifest an augmentable power, the power is augmented according to your augmentation level active at the time. If this would increase the power's cost beyond what you can pay, the manifestation fails. +Use: Selected. + +Technical: The augmentation feats are instant feats and take no action to activate. +Your augmentation level is the sum of your selections from the Augment 0 - 40 and Augment 0-4 or Augment 5-9 radials. +Normally, a quickselect sets your augmentation to whatever value you have placed in it (zero if uninitialized). +To change the value stored in a quickselect, use the Augmentation Options conversation. + Augment Psionics: 0 - 4 + Augment Psionics: 5 - 9 + Augment Psionics: 00 - 40 + Augmentation Options + Augment Off + Current augmentation + Type of Feat: Psionics +Prerequisite: None. +Specifics: Turns Augmentation off. +Use: Selected. + Baleful Teleport + Psychoportation (Teleportation) +Level: Nomad 5 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One corporeal creature +Duration: Instantaneous +Saving Throw: Fortitude half +Power Resistance: Yes +Power Points: 9 +Metapsionics: Empower, Maximize, Twin + +You psychoportively disperse minuscule portions of the subject, dealing 9d6 points of damage. Targets can be protected from the effects of baleful teleport by dimensional anchor. + +Augment: For every additional power point you spend, this power's damage increases by 1d6 points. For each extra 2d6 points of damage, this power's save DC increases by 1 and your manifester level increases by 1 for the purpose of overcoming power resistance. + Egoist (Psychometabolism) + Egoist Discipline Powers: +Level: +1 - Thicken Skin +2 - Animal Affinity + Chameleon + Empathic Transfer +3 - Ectoplasmic Form + Hustle +4 - Psychic Vampire +5 - Psionic Revivify + Psychofeedback +6 - Psionic Restoration +7 - +8 - +9 - + + +NOTE: A Psion can only have one Discipline. Attempting to take more than one discipline feat will result in your character being forced to retake the level. + Kineticist (Psychokinesis) + Kineticist Discipline Powers: +Level: +1 - Control Object +2 - Control Air + Energy Missile +3 - Energy Cone +4 - Energy Ball + Inertial Barrier +5 - Energy Current +6 - Dispelling Buffer + Null Psionics Field +7 - Reddopsi +8 - +9 - Tornado Blast + + +NOTE: A Psion can only have one Discipline. Attempting to take more than one discipline feat will result in your character being forced to retake the level. + Nomad (Psychoportation) + Nomad Discipline Powers: +Level: +1 - Burst +2 - Dimension Swap +3 - +4 - Dimensional Anchor + Dismissal +5 - Baleful Teleport + Teleport +6 - Psionic Banishment +7 - Ethereal Jaunt +8 - Time Hop, Mass +9 - Teleportation Circle + + +NOTE: A Psion can only have one Discipline. Attempting to take more than one discipline feat will result in your character being forced to retake the level. + Seer (Clairsentience) + Seer Discipline Powers: +Level: +1 - Destiny Dissonance + Precognition +2 - Clairvoyant Sense +3 - Escape Detection + Fate Link +4 - Remote Viewing +5 - Clairtangent Hand + Second Chance +6 - Precognition, Greater +7 - +8 - Hypercognition +9 - + + +NOTE: A Psion can only have one Discipline. Attempting to take more than one discipline feat will result in your character being forced to retake the level. + Shaper (Metacreativity) + Shaper Discipline Powers: +Level: +1 - Astral Construct +2 - Psionic Repair Damage +3 - Concealing Amorpha, Greater + Ectoplasmic Cocoon +4 - +5 - Hail of Crystals +6 - Crystallize +7 - Ectoplasmic Cocoon, Mass +8 - Astral Seed +9 - Genesis + + +NOTE: A Psion can only have one Discipline. Attempting to take more than one discipline feat will result in your character being forced to retake the level. + Telepath (Telepathy) + Telepath Discipline Powers: +Level: +1 - Psionic Charm +2 - Aversion + Brain Lock +3 - Crisis of Breath +4 - Empathic Transfer, Hostile +5 - Psionic Dominate +6 - +7 - Crisis of Life +8 - +9 - Psychic Chirurgery + + +NOTE: A Psion can only have one Discipline. Attempting to take more than one discipline feat will result in your character being forced to retake the level. + Wild Surge 1 + Wild Surge 2 + Wild Surge 3 + Wild Surge 4 + Wild Surge 5 + Wild Surge 6 + Type of Feat: Class +Prerequisite: Wilder 1st +Specifics: A wilder can let her passion and emotion rise to the surface in a wild surge when she manifests a power. During a wild surge, a wilder gains phenomenal psionic strength, but may harm herself by the reckless use of her power (see Psychic Enervation, below). +A wilder can choose to invoke a wild surge whenever she manifests a power. When she does so, she gains +1 to her manifester level with that manifestation of the power. The manifester level boost gives her the ability to augment her powers to a higher degree than she otherwise could; however, she pays no extra power point for this wild surge. Instead, the additional 1 power point that would normally be required to augment the power is effectively supplied by the wild surge. +Level-dependent power effects are also improved, depending on the power a wilder manifests with her wild surge. +This improvement in manifester level does not grant her any other benefits (psicrystal abilities do not advance, she does not gain higher-level class abilities, and so on). +She cannot use the Overchannel psionic feat and invoke her wild surge at the same time. +At 3rd level, a wilder can choose to boost her manifester level by two instead of one. At 7th level, she can boost her manifester level by up to three; at 11th level, by up to four; at 15th level, by up to five; and at 19th level, by up to six. +In all cases, the wild surge effectively pays the extra power point cost that is normally required to augment the power; only the unaugmented power point cost is subtracted from the wilder's power point reserve. +Use: Selected, setting remains until changed + Wild Surge Off + Type of Feat: Class +Prerequisite: Wilder 1st +Specifics: Turns Wild Surge off. +Use: Selected + Mind Thrust + Telepathy [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Empower, Maximize, Twin + +You instantly deliver a massive assault on the thought pathways of any one creature, dealing 1d10 points of damage to it. + +Augment: For every additional power point you spend, this power's damage increases by 1d10 points. For each extra 2d10 points of damage, this power's save DC increases by 1. + Surging Euphoria + Type of Feat: Class +Prerequisite: Wilder 4th +Specifics: Starting at 4th level, when a wilder manifests a power using the Wild Surge ability, she gains a +1 bonus on Attack, Damage, and Saving throws for a number of rounds equal to the intensity of her wild surge. If a wilder is overcome by Psychic Enervation, she does not gain this bonus. The bonus increases by +1 at 12th level and every 8 levels thereafter (20th, 28th, and so on). +Use: Automatic when using Wild Surge + Psychic Enervation + Type of Feat: Class +Prerequisite: Wilder 1st +Specifics: Pushing oneself by invoking a wild surge is dangerous. Immediately following each wild surge, a wilder may be overcome by the strain of her effort. The chance of suffering psychic enervation is equal to 5% per manifester level added with the wild surge. +A wilder who is overcome by psychic enervation is dazed until the end of her next turn and loses a number of power points equal to her wilder level. +Use: Automatic when using Wild Surge + You have become psychically enervated and lost power points + Volatile Mind + Type of Feat: Class +Prerequisite: Wilder 5th +Specifics: A wilder's temperamental mind is hard to encompass with the discipline of telepathy. When any telepathy power is manifested on a wilder of 5th level or higher, the manifester of the power must pay 1 power point more than he otherwise would have spent. +The extra cost is not a natural part of that power's cost. It does not augment the power; it is simply a wasted power point. The wilder's volatile mind can force the manifester of the telepathy power to exceed the normal power point limit of 1 point per manifester level. If the extra cost raises the telepathy power's cost to more points than the manifester has remaining in his reserve, the power simply fails, and the manifester exhausts the rest of his power points. +At 9th level and every 4 levels thereafter, the penalty assessed against telepathy powers manifested on a wilder is increased by 1 power point (2 power points at 9th, 3 power points at 13th, and so on). +As a standard action, a wilder can choose to lower this effect for 1 round. * +Use: Automatic + +Technical: +* Since due to the real-time nature of NWN, this would be pain for the users, the Volatile Mind class feature only affects powers used by hostile manifesters. + Wild Surge 7 + Wild Surge 8 + Bestow Power + Telepathy [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: 20 ft. +Target: One psionic creature +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Twin + +You link your mind with another psionic creature's mind, creating a brief conduit through which mental energy can be shared. When you manifest this power, the subject gains up to 2 power points. You can transfer only as many power points to a subject as it has manifester levels. + +Because of the intimate nature of this power, it cannot be fabricated into a psionic item - only power points generated by a psionic creature in the moment can be shared using bestow power. + +Augment: For every 3 additional power points you spend, the subject gains 2 additional power points. + Breath of the Black Dragon + Psychometabolism [Acid] +Level: Psion/wilder 6, psychic warrior 6 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Area: Cone-shaped burst centered on you +Duration: Instantaneous +Saving Throw: Reflex half +Power Resistance: Yes +Power Points: 11 +Metapsionics: Empower, Maximize, Twin, Widen + +Your mouth spews forth vitriolic acid that deals 11d6 points of acid damage to any targets in the area. + +Augment: For every additional power point you spend, this power's damage increases by 1d6 points. + Call to Mind + Telepathy [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 2 rounds +Power Points: 1 +Metapsionics: Extend + +When you manifest this power, you gain +5 bonus to the Lore skill. + +Augment: For every additional power point you spend, the skill bonus gained increases by +1. + Crystal Shard + Metacreativity (Creation) +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Empower, Maximize, Split Psionic Ray, Twin + +Upon manifesting this power, you propel a razor-sharp crystal shard at your target. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of piercing damage. + +Augment: For every additional power point you spend, this power's damage increases by 1d6 points. + Crisis of Life + Telepathy [Mind-Affecting, Death] +Level: Telepath 7 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude partial; see text +Power Resistance: Yes +Power Points: 13 +Metapsionics: Empower, Maximize, Twin + +You interrupt the subject's autonomic heart rhythm, killing it instantly on a failed saving throw if it has 11 Hit Dice or less. If the target makes its saving throw or has more than 11 Hit Dice, it takes 7d6 points of damage. + +Augment: For every additional power point you spend, this power can kill a subject that has Hit Dice equal to 11 + the number of additional points spent. + Body Adjustment + Psychometabolism (Healing) +Level: Psion/wilder 3, psychic warrior 2 +Manifesting Time: 1 round +Range: Personal +Target: You +Duration: Instantaneous +Power Points: Psion/wilder 5, psychic warrior 3 +Metapsionics: Empower, Maximize, Twin + +You take control of your body's healing process, curing yourself of 1d12 points of damage. + +Augment: For every 2 additional power points you spend, this power heals an additional 1d12 points of damage. + Elude Touch + Type of Feat: Class +Prerequisite: Wilder 2nd +Specifics: Starting at 2nd level, a wilder's intuition supersedes her intellect, alerting her to danger from touch attacks (including rays). She gains a bonus to Armor Class against all touch attacks equal to her Charisma bonus; however, her touch AC can never exceed her Armor Class against normal attacks. +Use: Automatic + Brain Lock + Telepathy (Compulsion) [Mind-Affecting] +Level: Telepath 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One humanoid +Duration: 1 round/level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Extend, Twin + +The subject's higher mind is locked away. He stands dazed, unable to take any mental decisions at all. + +Augment: You can augment this power in one or both of the following ways. +1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid. +2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above. + Charm, Psionic + Telepathy (Charm) [Mind-Affecting] +Level: Telepath 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One humanoid +Duration: 1 hour/level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin + +In the eyes of the target humanoid, the personal reputation of the manifester is improved by 50%. + +Augment: You can augment this power in one or more of the following ways. +1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid. +2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above. +3. If you spend 4 additional power points, this power's duration increases to one day per level. +In addition, for every 2 additional power points you spend to achieve any of these effects, this power's save DC increases by 1. + Concealing Amorpha + Metacreativity (Creation) +Level: Psion/wilder 2, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 3 +Metapsionics: Extend + +Using concealing amorpha, you weave a quasi-real membrane around yourself. You remain visible within the translucent, amorphous enclosure. This distortion grants you concealment (opponents have a 20% miss chance), thanks to the rippling membrane encasing your form. You can pick up or drop objects, easily reaching through the film. Anything you hold is enveloped by the amorpha. Likewise, you can engage in melee, make ranged attacks, and manifest powers without hindrance. + Concealing Amorpha, Greater + Metacreativity (Creation) +Level: Shaper 3, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 5 +Metapsionics: Extend + +Using concealing amorpha, you weave a quasi-real membrane around yourself. You remain visible within the translucent, amorphous enclosure. This distortion grants you total concealment (opponents have a 50% miss chance), thanks to the rippling membrane encasing your form. You can pick up or drop objects, easily reaching through the film. Anything you hold is enveloped by the amorpha. Likewise, you can engage in melee, make ranged attacks, and manifest powers without hindrance. + Darkvision, Psionic + Clairsentience +Level: Psion/wilder 3, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: Psion/wilder 5, psychic warrior 3 +Metapsionics: Extend + +You psionically enhance your eyes to gain the effects of darkvision. + Daze, Psionic + Telepathy (Compulsion) [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One humanoid creature that has 4 HD or less +Duration: 1 round +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin + +You daze a single creature with 4 HD or less. + +Augment: For every additional power point you spend, this power can affect a target that has Hit Dice equal to 4 + the additional points. + Deceleration + Psychoportation +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./level) +Target: One Medium or smaller creature +Duration: 1 min./level +Saving Throw: Reflex negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin + +You warp space around an individual, hindering the subject's ability to move. The subject's speed (in any movement mode it possesses) is halved. A subsequent manifestation of deceleration on the subject does not further decrease its speed. + +Augment: For every 2 additional power points you spend, this power can affect a target one size category larger. + Disintegrate, Psionic + Psychoportation +Level: Psion/wilder 6 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Effect: Ray +Duration: Instantaneous +Saving Throw: Fortitude partial (object) +Power Resistance: Yes +Power Points: 11 +Metapsionics: Empower, Maximize, Split Psionic Ray, Twin + +A thin, green ray springs from your pointing finger. You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 22d6 points of damage. Any creature reduced to 0 or fewer hit points by this power is entirely disintegrated, leaving behind only a trace of fine dust. A disintegrated creature's equipment is unaffected. + +A creature or object that makes a successful Fortitude save is partially affected, taking only 5d6 points of damage. If this damage reduces the creature or object to 0 or fewer hit points, it is entirely disintegrated. + +Only the first creature or object struck can be affected; that is, the ray affects only one target per manifestation. + +Augment: For every additional power point you spend, the damage this power deals to a subject that fails its saving throw increases by 2d6 points. Augmenting this power does not change the amount of damage the target takes if it succeeds on its saving throw. + Dissipating Touch + Psychoportation (Teleportation) +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes +Power Points: 1 +Metapsionics: Empower, Maximize, Twin + +Your mere touch can disperse the surface material of a foe, sending a tiny portion of it far away. This effect is disruptive; thus, your successful melee touch attack deals 1d6 points of damage. + +Augment: For every additional power point you spend, this power's damage increases by 1d6 points. + Force Screen + Psychokinesis [Force] +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +You create an invisible mobile disk of force that hovers in front of you. The force screen provides a +4 shield bonus to Armor Class. Since it hovers in front of you, the effect has no armor check penalty associated with it. + +Augment: For every 4 additional power points you spend, the shield bonus to Armor Class improves by 1. + Inertial Armour + Psychokinesis +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: 1 +Metapsionics: Extend + +Your mind generates a tangible field of force that provides a +4 armor bonus to Armor Class. Unlike mundane armor, inertial armor entails no armor check penalty or speed reduction. + +The armor bonus provided by inertial armor does not stack with bonuses provided by armor enhancements. + +Augment: For every 2 additional power points you spend, the armor bonus to Armor Class increases by 1. + Inertial Barrier + Psychokinesis +Level: Kineticist 4, psychic warrior 4 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 7 +Metapsionics: Extend + +You create a skin-tight psychokinetic barrier around yourself that resists blows, cuts, stabs, and slashes. You gain damage reduction 5/-. + Psionic Blast + Telepathy [Mind-Affecting] +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: 30 ft. +Area: 30-ft. cone-shaped burst +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 5 +Metapsionics: Twin, Widen + +The air ripples with the force of your mental attack, which blasts the minds of all creatures in range. Psionic blast stuns all affected creatures for 1 round. + +Augment: For every 2 additional power points you spend, the duration of the stun effect increases by 1 round. + Recall Agony + Clairsentience [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature +Duration: Instantaneous +Saving Throw: Will half +Power Resistance: Yes +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +The fabric of time parts to your will, revealing wounds your foe has received in the past (or has yet to receive). That foe takes 2d6 points of damage as the past (or future) impinges briefly on the present. + +Augment: For every additional power point you spend, this power's damage increases by 1d6 points. For each extra 2d6 points of damage, this power's save DC increases by 1. + Recall Death + Clairsentience [Death, Mind-Affecting] +Level: Psion/wilder 8 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature +Duration: Instantaneous +Saving Throw: Will partial; see text +Power Resistance: Yes +Power Points: 15 +Metapsionics: Empower, Maximize, Twin + +As recall agony, except the wounds revealed by folding the fourth dimension are potentially fatal. If the target fails its Will save, it dies. If the save succeeds, the target instead takes 5d6 points of damage. + Thicken Skin + Psychometabolism +Level: Egoist 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 1 +Metapsionics: Extend + +Your skin or natural armor thickens and spreads across your body, providing a +1 natural enhancement bonus to your Armor Class. + +Augment: For every 3 additional power points you spend, the natural enhancement bonus increases by 1. + Vigor + Psychometabolism +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +You suffuse yourself with power, gaining 5 temporary hit points. Using this power again when an earlier manifestation has not expired merely replaces the older temporary hit points (if any remain) with the newer ones. + +Augment: For every additional power point you spend, the number of temporary hit points you gain increases by 5. + Crystallize + Metacreativity +Level: Shaper 6 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One living creature +Duration: Permanent +Saving Throw: Fortitude negates +Power Resistance: Yes +Power Points: 11 +Metapsionics: Twin + +You seed the subject's flesh with supersaturated crystal. In an eyeblink, the subject's form seems to freeze over, as its flesh and fluids are instantly crystallized. Following the application of this power, the subject appears lifeless. In fact, it is not dead (though no life can be detected with powers or spells that detect such). + +Implementation note: The effect is equivalent to standard petrification. + Dissolving Touch + Psychometabolism [Acid] +Level: Psychic warrior 2 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature or object touched +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Chain, Empower, Maximize, Twin + +Your touch, claw, or bite is corrosive, and sizzling moisture visibly oozes from your natural weapon or hand. You deal 4d6 points of acid damage to any creature or object you touch with your successful melee touch attack. + +Augment: For every 2 additional power points you spend, this power's damage increases by 1d6 points. + Augment Psionics: Maximum + Type of Feat: Psionics +Prerequisite: Ability to manifest powers. +Specifics: When this feat is active, the augmentation evaluation code will attempt to automatically spend PP on augmentation beyond the amount specified by your augmentation profile, up to the manifester level cap. +The automatic allocation works such that it first attempts to spend all of the PP on the power's first augmentation option. If any PP is left unallocated after the first augmentation option, the same operation is performed on the second augmentation option, etc. + +Note that this automatic allocation does not account for any effects that might increase the power's cost, such as Catapsi. This may result in the power's total cost exceeding the manifester level cap and thus causing the power to fail. +Also note that if the power's cost was brought above the manifester level cap by (base cost + metapsionics + normal augmentation profile), this will not reduce it back below the cap. + +Use: Selecting toggles on/off. Also toggled off by use of Augment Off. + Steadfast Perception + Clairsentience +Level: Psychic warrior 4 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 7 +Metapsionics: Extend + +Your vision cannot be distracted or misled, granting you immunity to all figments and glamers (such as invisibility). Moreover, your Spot and Search checks receive a +6 enhancement bonus for the duration of this power. + Stomp + Psychokinesis +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: 20 ft. +Area: Cone-shaped spread +Duration: Instantaneous +Saving Throw: Reflex negates +Power Resistance: No +Power Points: 1 +Metapsionics: Empower, Maximize, Twin, Widen + +Your foot stomp precipitates a psychokinetic shock wave that travels along the ground, toppling creatures and loose objects. The shock wave affects only creatures standing on the ground within the power's area. Creatures that fail their saves are thrown to the ground, become prone, and take 1d2 points of bludgeoning damage. + +Augment: For every additional power point you spend, this power's bludgeoning damage increases by 1d2 points. + Bolt + Metacreativity (Creation) +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: 0 ft. +Effect: A stack of 99 normal bolts, arrows, or sling bullets +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Twin + +You create a stack of arrows, bolts, or sling bullets. Ammunition has a +1 enhancement bonus. The type of ammunition created depends on what weapon is equipped. Bows produce arrows, slings bullets, and all others create bolts. + +Augment: For every 3 additional power points spent, the enhancement increases by +1. + Demoralize + Telepathy [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: 30 ft. +Area: 30-ft.-radius spread centered on you +Duration: 1 min./level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin, Widen + +You fill your enemies with self-doubt. Any enemy in the area that fails its save becomes shaken for the duration of the power. Allies are unaffected. + +Augment: For every 2 additional power points you spend, this power's range and the radius of its area both increase by 5 feet, and the power's save DC increases by 1. + Disable + Telepathy (Compulsion) [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: 20 ft. +Area: Cone-shaped emanation centered on you +Duration: 1 min./level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin, Widen + +You broadcast a mental compulsion that convinces one or more creatures of 4 Hit Dice or less that they are disabled. Creatures with the fewest HD are affected first. Among creatures with equal Hit Dice, those who are closest to the power's point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted. +Creatures affected by this power believe that they have somehow been brought to the brink of unconsciousness and must act accordingly. + +Augment: For every 2 additional power points you spend, this power's range increases by 5 feet and its save DC increases by 1. +In addition, for every additional power point you spend to increase the range and the save DC, this power can affect targets that have Hit Dice equal to 4 + the number of additional points. + Distract + Telepathy [Mind-Affecting] +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 min./level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin + +You cause your subject's mind to wander, distracting her. Subjects under the effect of distract make all Listen, Spot and Search checks at a -4 penalty. + Empty Mind + Telepathy [Mind-Affecting] +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 1 +Metapsionics: Extend + +You empty your mind of all transitory and distracting thoughts, improving your self-control. You gain a +2 bonus on all Will saves for the duration of the power. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. You cannot manifest this power when it isn't your turn. + +Augment: For every 2 additional power points you spend, the bonus on your Will saves increases by 1. + Energy Ray + Psychokinesis [see text] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes +Power Points: 1 +Metapsionics: Chain, Empower, Maximize, Split Psionic Ray, Twin + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create a ray of energy of the chosen type that shoots forth from your fingertip and strikes a target within range, dealing 1d6 points of damage, if you succeed on a ranged touch attack with the ray. + +Cold: A ray of this energy type deals +1 point of damage per die. +Electricity: Manifesting a ray of this energy type provides a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A ray of this energy type deals +1 point of damage per die. +Sonic: A ray of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6). + Energy Ray, Cold + Energy Ray, Electricity + Energy Ray, Fire + Energy Ray, Sonic + Entangling Ectoplasm + Metacreativity (Creation) +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One Medium or smaller creature +Duration: 5 rounds +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend, Twin + +You draw forth a glob of ectoplasmic goo from the Astral Plane and immediately throw it as a ranged touch attack at any creature in range. On a successful hit, the subject is covered in goo and becomes entangled. The goo evaporates at the end of the power's duration. + +Augment: For every 2 additional power points you spend, this power can affect a target one size category larger. + Ectoplasmic Sheen + Metacreativity (Creation) +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target or Area: 10-ft. square +Duration: 1 round/level +Saving Throw: See text +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You create a pool of ectoplasm across the floor that inhibits motion and can cause people to slow down. This functions as the spell grease. + Hammer + Psychometabolism +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 swift action +Range: Touch +Target: One creature or object +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes +Power Points: 1 +Metapsionics: Empower, Maximize, Twin + +This power charges your touch with the force of a sledgehammer. A successful melee touch attack deals 1d8 points of bludgeoning damage. This damage is not increased or decreased by your Strength modifier. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: For every additional power point spent, this power's damage increases by 1d8. + My Light + Psychokinesis [Light] +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Effect: 20 m spread of light emanating from you +Duration: 10 min./level +Power Points: 1 +Metapsionics: Extend + +When you manifest this power, your body begins to glow with bright white light, allowing you and others to see clearly even in the night. + Precognition, Defensive + Clairsentience +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +Your awareness extends a fraction of a second into the future, allowing you to better evade an opponent's blows. +You gain a +1 insight bonus to AC and on all saving throws. + +Augment: For every 3 additional power points you spend, the insight bonus gained increases by 1. + Precognition, Offensive + Clairsentience +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +Your awareness extends a fraction of a second into the future, allowing you to better land blows against your opponent. You gain a +1 insight bonus on your attack rolls. + +Augment: For every 3 additional power points you spend, the insight bonus gained on your attack rolls increases by 1. + Prescience, Offensive + Clairsentience +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +Your awareness extends a fraction of a second into the future, allowing you to better aim blows against your opponent. You gain a +2 insight bonus on your damage rolls. + +Augment: For every 3 additional power points you spend, the insight bonus gained on your damage rolls increases by 1. + Biofeedback + Psychometabolism +Level: Psion/wilder 2, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: Psion/wilder 3, psychic warrior 1 +Metapsionics: Extend + +You can toughen your body against wounds, lessening their impact. During the duration of this power, you gain damage reduction 2/-. + +Augment: For every 3 additional power points you spend, your damage reduction increases by 1. + Concussion Blast + Psychokinesis [Force] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +A subject you select is pummeled with telekinetic force for 1d6 points of force damage. Concussion blast always affects a subject within range that you can see, even if the subject is in melee or has cover or concealment (you cannot use this power against creatures with total cover or total concealment). + +Augment: You can augment this power in one or both of the following ways. +1. For every 2 additional power points you spend, this power's damage increases by 1d6 points. +2. For every 2 additional power points you spend, this power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power. + Ego Whip + Telepathy [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. +10 ft./level) +Target: One creature +Duration: Instantaneous +Saving Throw: Will half; see text +Power Resistance: Yes +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +Your rapid mental lashings assault the ego of your enemy, debilitating its confidence. The target takes 1d4 points of Charisma damage, or half that amount (minimum 1 point) on a successful save. A target that fails its save is also dazed for 1 round. + +Augment: For every 4 additional power points you spend, this power's Charisma damage increases by 1d4 points and its save DC increases by 2. + Elf Sight + Psychometabolism +Level: Psion/wilder 2, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: Psion/wilder 3, psychic warrior 1 +Metapsionics: Extend + + You gain low-light vision (as an elf) for the duration of the power, as well as a +2 bonus on Search and Spot checks. + +In addition, you gain the ability to notice secret or concealed doors by merely passing within 5 feet of one, getting to make a Search check as if you were actively looking for it. + +If elfsight is used in conjunction with my light, the cone of light extends out to 40 feet instead of 20 feet. + Energy Adaptation, Specified + Psychometabolism [see text] +Level: Psion/wilder 2, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 3 +Metapsionics: Extend + +Your body assimilates some of the effect of an energy attack and converts it to harmless light. You gain resistance 10 against any attack that deals damage of the chosen type. + +When you absorb damage, you radiate visible light that illuminates a 60-foot radius for a number of rounds equal to the points of damage you successfully resisted. + +The energy resistance provided by this power increases to 20 points at 9th manifester level and to a maximum of 30 points at 13th level. + +This power's subtype is the same as the type of damage it protects against. + Energy Adaptation, Acid + Energy Adaptation, Cold + Energy Adaptation, Electricity + Energy Adaptation, Fire + Energy Adaptation, Sonic + Energy Push + Psychokinesis [see text] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 3 +Metapsionics: Chain, Empower, Maximize, Twin + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You project a solid blast of energy of the chosen type at a target, dealing it 2d6 points of damage. In addition, if a subject of up to one size category larger than you fails a Strength check (DC equal to the save DC of this power), the driving force of the energy blast pushes it back 5 feet plus another 5 feet for every 5 points of damage it takes. If a wall or other solid object prevents the subject from being pushed back, the subject instead slams into the object and takes an extra 2d6 points of damage from the impact (no save). + +Cold: A blast of this energy type deals +1 point of damage per die (damage from impact remains at 2d6 points). The saving throw to reduce damage from a cold push is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a blast of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A blast of this energy type deals +1 point of damage per die (damage from impact remains at 2d6 points). +Sonic: A blast of this energy type deals -1 point of damage per die (damage from impact remains at 2d6 points) and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every 2 additional power points you spend, this power's damage increases by one die (d6) and its save DC increases by 1. The damage increase applies to both the initial blast and any damage from impact with an object. + Energy Push, Cold + Energy Push, Electricity + Energy Push, Fire + Energy Push, Sonic + Energy Stun + Psychokinesis [see text] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Area: 5-ft.-radius burst +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 3 +Metapsionics: Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You release a powerful stroke of the chosen energy type that encircles all creatures in the area, dealing 1d6 points of damage to each of them. In addition, any creature that fails its save for half damage must succeed on a Will save or be stunned for 1 round. + +Cold: A stroke of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold stun is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a stroke of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A stroke of this energy type deals +1 point of damage per die. +Sonic: A stroke of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6) and its save DC increases by 1. + Energy Stun, Cold + Energy Stun, Electricity + Energy Stun, Fire + Energy Stun, Sonic + Id Insinuation + Telepathy (Compulsion) [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Close (25 ft. +5 ft./2 levels) +Target: One creature +Duration: 1 round/level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Extend, Twin, Widen + +As the confusion spell, except as noted here. + +Swift tendrils of thought disrupt the unconscious mind of any one creature, sapping its might. For the duration of this power, the subject is confused, making it unable to independently determine it will do. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1, and the power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power. + Identify, Psionic + Clairsentience +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Touch +Target: One touched object +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: None + +The power determines all magic properties of a single magic item. + Inflict Pain + Telepathy [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round/level +Saving Throw: Will partial; see text +Power Resistance: Yes +Power Points: 3 +Metapsionics: Extend, Twin, Widen + +You telepathically stab the mind of your foe, causing horrible agony. The subject suffers wracking pain that imposes a -4 penalty on attack rolls, skill checks, and ability checks. If the target makes its save, it takes only a -2 penalty. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1, and the power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power. + Knock, Psionic + Psychoportation +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Area: 50m -radius burst centered on you +Duration: Instantaneous; see text +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Widen + +When you manifest this power, you unlock all objects in a large radius. + Mental Disruption + Telepathy [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: 10 ft. +Area: 10-ft.-radius spread centered on you +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Twin, Widen + +You generate a mental wave of confusion that instantly sweeps out from your location. All creatures you designate in the affected area (you can choose certain creatures to be unaffected) must make a Will save or become dazed for 1 round. + +Augment: You can augment this power in one or both of the following ways. +1. For every 2 additional power points you spend, this power's save DC increases by 1. +2. For every 2 additional power points you spend, this power's range and the radius of its area both increase by 5 feet. + Swarm of Crystals + Metacreativity (Creation) +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: 30 ft. +Area: Cone-shaped spread +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Empower, Maximize, Twin, Widen + +Thousands of tiny crystal shards spray forth in an arc from your hand. These razorlike crystals slice everything in their path. Anyone caught in the cone takes 3d4 points of slashing damage. + +Augment: For every additional power point you spend, this power's damage increases by 1d4 points. + Thought Shield + Telepathy [Mind-Affecting] +Level: Psion/wilder 2, psychic warrior 2 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round +Power Points: 3 +Metapsionics: Extend + +You fortify your mind against intrusions, gaining power resistance 13 against all mind-affecting powers. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: For every additional power point you spend, this power's duration increases by 1 round, and the power resistance it provides increases by 1 point. + Synesthete + Psychometabolism +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 1 +Metapsionics: Extend + +You receive one kind of sensory input when a different sense is stimulated. In particular, you can feel light and sound on the skin of your face. Your senses continue to work normally as well, unless they are impaired for some reason. + +By feeling light by absorbing ambient light onto your skin, you have your normal visual abilities, even if your eyes are closed or you are blinded. You gain a +4 circumstance bonus on all Spot and Search checks. + +By feeling sound by absorbing sound onto your skin, the expanded audio input provides you with a +4 circumstance bonus on Listen checks. + +Psionic or magical displacement effects, invisibility effects, illusions, and other similar effects confuse your synesthete senses just as they would your normal senses. + +You can also use this power to see sound if you are deafened, or hear light if you are blinded, thus removing all penalties associated with either condition. + Body Equilibrium + Psychometabolism +Level: Psion/wilder 2, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 3 +Metapsionics: Extend + +You adjust your bodies equilibrium to correspond with the surface you are walking on, making you able to move easily across unusual and unstable surfaces. This makes you immune to entangle. + Conceal Thoughts + Telepathy [Mind-Affecting] +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One willing creature +Duration: 1 hour/level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You protect the subject's thoughts from analysis. While the duration lasts, the subject gains a +10 circumstance bonus on Bluff checks. + Empathy + Telepathy [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 1 +Metapsionics: Extend + +You detect the surface emotions of creatures around you, giving you a +2 bonus to Bluff, Intimidate, and Persuade when interacting with them. + Far Hand + Psychokinesis +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: An unattended object weighing up to 5 pounds +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: None + +You can mentally lift and move an object from a distance to yourself. + +Augment: For every additional power point you spend, the weight limit of the target increases by 2 pounds. + + +Implementation note - WARNING: The method used for moving the object involves creating a copy and destroying the original. This may break some modules. + Matter Agitation + Psychokinesis +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One object or creature +Duration: 1 round/level +Saving Throw: None +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend + +You can excite the structure of an object, heating it to the point of combustion over time. The agitation grows more intense in the second and third rounds after you manifest the power, as described below. + +1st Round: Readily flammable material (paper, dry grass, tinder, torches) ignites. Skin reddens. (1 point of fire damage) +2nd Round: Wood smolders and smokes, metal becomes hot to the touch, skin blisters, hair smolders, paint shrivels, water boils. (1d4 points of fire damage) +3rd and Subsequent Rounds: Wood ignites, metal scorches. Skin burns and hair ignites, lead melts. (1d6 points of fire damage) + Skate + Psychoportation +Level: Psion/wilder 1, psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal or touch; see text +Target: You or one willing creature +Duration: 1 min./level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You or another willing creature can slide along solid ground as if on smooth ice. If you manifest skate on yourself or another creature, the subject of the power retains equilibrium by mental desire alone, allowing her to gracefully skate along the ground, turn, or stop suddenly as desired. The skater's speed increases by 50%. + Telepathic Projection + Telepathy [Mind-Affecting] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature +Duration: 1 min./level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +Using this power, you can grant a +4 bonus on your own (or others') Bluff, Intimidate, Perform, and Persuade checks. + Dissolving Weapon + Psychometabolism [Acid] +Level: Psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: One held weapon; see text +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +Your weapon is corrosive, and sizzling moisture visibly oozes from it. You deal 4d6 points of acid damage to any creature or object you touch with your successful melee attack. Your weapon is charged with acid until you make a successful attack. + +Augment: For every 2 additional power points you spend, this power's damage increases by 1d6 points. + Psionic Lock + Psychoportation +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Touch +Target: Door or chest touched +Duration: Permanent +Saving Throw: None +Power Resistance: No +Power Points: 3 + +A psionic lock manifested upon a door, chest, or portal psionically locks it. + Danger Sense + Clairsentience +Level: Psion/wilder 3, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: 5 +Metapsionics: Extend + +You can sense the presence of danger before your senses would normally allow it. Your intuitive sense alerts you to danger from traps, giving you a +4 insight bonus on Reflex saves to avoid traps and a +4 insight bonus to Armor Class against attacks by traps. + +Augment: If you spend 3 additional power points, this power also gives you the uncanny dodge ability + Energy Bolt + Psychokinesis [see text] +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: 120 ft. +Area: 120-ft. line +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 5 +Metapsionics: Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You release a powerful stroke of energy of the chosen type that deals 5d6 points of damage to every creature or object within the area. The beam begins at your fingertips. + +Cold: A bolt of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold bolt is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a bolt of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A bolt of this energy type deals +1 point of damage per die. +Sonic: A bolt of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6). For each extra two dice of damage, this power's save DC increases by 1. + Energy Bolt, Cold + Energy Bolt, Electricity + Energy Bolt, Fire + Energy Bolt, Sonic + Energy Burst + Psychokinesis [see text] +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: 40 ft. +Area: 40-ft-radius burst centered on you +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 5 +Metapsionics: Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create an explosion of unstable ectoplasmic energy of the chosen type that deals 5d6 points of damage to every creature or object within the area. The explosion creates almost no pressure. Since this power extends outward from you, you are not affected by the damage. + +Cold: A burst of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold burst is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a burst of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A burst of this energy type deals +1 point of damage per die. +Sonic: A burst of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6). For each extra two dice of damage, this power's save DC increases by 1. + Energy Burst, Cold + Energy Burst, Electricity + Energy Burst, Fire + Energy Burst, Sonic + Energy Retort + Psychokinesis [see text] +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: Personal and close (25 ft. + 5 ft./2 levels); see text +Targets: You and creature or object attacking you; see text +Duration: 1 min./level +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 5 +Metapsionics: Chain, Empower, Extend, Maximize + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You weave a field of potential energy of the chosen type around your body. The first successful attack made against you in each round during the power's duration prompts a response from the field without any effort on your part. The attack may be physical, the effect of a power, or the effect of a spell (including spell-like, supernatural, and extraordinary abilities). An 'ectoburst' discharges from the field, targeting the source of the attack and dealing 4d6 points of damage of the chosen energy type. To be affected, a target must be within close range. The ectoburst is a ranged touch attack. + +Cold: A field of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold retort is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a field of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A field of this energy type deals +1 point of damage per die. +Sonic: A field of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's duration increases by 1 minute. + Energy Retort, Cold + Energy Retort, Electricity + Energy Retort, Fire + Energy Retort, Sonic + Exhalation of the Black Dragon + Psychometabolism [Acid] +Level: Psychic warrior 3 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes +Power Points: 5 +Metapsionics: Chain, Empower, Maximize, Split Psionic Ray, Twin + +You spit forth vitriolic acid, originating from your mouth, at your target. If you succeed on a ranged touch attack, the target takes 3d6 points of acid damage. + +Augment: For every 2 additional power points you spend, this power's damage increases by 1d6 points. + Eradicate Invisibility + Psychokinesis +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: 50 ft. +Targets: You and all invisible creatures and objects in a 50-ft.-radius burst centered on you +Duration: Instantaneous +Saving Throw: Reflex negates +Power Resistance: No +Power Points: 5 +Metapsionics: Twin, Widen + +You radiate a psychokinetic burst that disrupts and negates all types of invisibility. Any creature that fails its save to avoid the effect loses its invisibility. + +Augment: For every additional power point you spend, this power's range and the radius of the burst in which it functions both increase by 5 feet. + Share Pain + Psychometabolism +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Touch +Targets: You and one willing creature +Duration: 1 hour/level +Power Points: 3 +Metapsionics: Extend + +This power creates a psychometabolic connection between you and a willing subject so that some of your wounds are transferred to the subject. You take half damage from all attacks that deal hit point damage to you, and the subject takes the remainder. The amount of damage not taken by you is taken by the subject. If your hit points are reduced by a lowered Constitution score, that reduction is not shared with the subject because it is not a form of hit point damage. When this power ends, subsequent damage is no longer divided between the subject and you, but damage already shared is not reassigned. + +If you and the subject move farther away from each other than close range, the power ends. + + +Implementation notes: +You may not have more than one Share Pain or Share Pain, Forced active at any one time. Any subsequent uses override the previous. + Share Pain, Forced + Psychometabolism +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round/level +Saving Throw: Fortitude negates +Power Resistance: Yes +Power Points: 5 +Metapsionics: Extend, Twin + +As share pain, except as noted here. + +You attempt to force the sharing of your wounds with an unwilling creature, and for less time. If you are immune to the type of damage dealt, the target takes no damage. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1. + + +Implementation notes: +You may not have more than one Share Pain or Share Pain, Forced active at any one time. Any subsequent uses override the previous. + Dimension Door, Psionic + Psychoportation (Teleportation) +Level: Psion/wilder 4, psychic warrior 4 +Manifesting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Target or Targets: You and touched objects or other touched willing creatures +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 7 +Metapsionics: None + +You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired - whether by simply visualizing the area or by stating direction**. You may also bring one additional willing Medium or smaller creature or its equivalent per three manifester levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with you. * + +Notes: +* Implemented as within 10ft of you due to the lovely quality of NWN location tracking code. +** The direction is the same as the direction of where you target the spell relative to you. A listener will be created so you can say the distance. + Empathic Feedback + Telepathy [Mind-Affecting] +Level: Psion/wilder 4, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: Psion/wilder 7, psychic warrior 5 +Metapsionics: Extend + +You empathically share your pain and suffering with your attacker. Each time a creature strikes you in melee, it takes damage equal to the amount it dealt to you or 5 points, whichever is less. This damage is empathic in nature, so powers and abilities the attacker may have such as damage reduction and regeneration do not lessen or change this damage. The damage from empathic feedback has no type, so even if you took fire damage from a creature that has immunity to fire, empathic feedback will damage your attacker. + +Augment: For every additional power point you spend, this power's damage potential increases by 1 point. + Energy Adaptation + Psychometabolism [Acid, Cold, Electricity, Fire, Sonic] +Level: Psion/wilder 4, psychic warrior 4 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 7 +Metapsionics: Extend + +Your body assimilates some of the effect of an energy attack and converts it to harmless light. You gain resistance 10 against any attack that deals acid, cold, electricity, fire, or sonic damage. + +When you absorb damage, you radiate visible light that illuminates a 60-foot radius for a number of rounds equal to the points of damage you successfully resisted. + +The energy resistance provided by this power increases to 20 points at 9th manifester level and to a maximum of 30 points at 13th level. + Freedom of Movement, Psionic + Psychoportation +Level: Psion/wilder 4, psychic warrior 4 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 7 +Metapsionics: Extend + +This power enables you to move and attack normally for the duration of the power, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. + Mindwipe + Telepathy [Mind-Affecting] +Level: Psion/wilder 4 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude negates +Power Resistance: Yes +Power Points: 7 +Metapsionics: Twin + +You partially wipe your victim's mind of past experiences, bestowing two negative levels upon it. If the subject has at least as many negative levels as Hit Dice, it dies. The effects of multiple negative levels stack. + +If the subject survives, it loses these two negative levels after 1 hour. (No Fortitude save is necessary to avoid gaining the negative level permanently.) + +Augment: You can manifest this power in one or both of the following ways. +1. For every 2 additional power points you spend, this power's save DC increases by 1. +2. For every 3 additional power points you spend, this power bestows an additional negative level on the subject. + Power Leech + Telepathy (Compulsion) [Mind-Affecting] +Level: Psion/wilder 4 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: Any psionic creature +Duration: Concentration, up to 1 round/level; see text +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 7 +Metapsionics: Empower, Extend, Maximize + +Your brow erupts with an arc of crackling dark energy that connects with your foe, draining it of 1d6 power points and adding 1 of those points to your reserve (unless that gain would cause you to exceed your maximum). + +The drain continues in each round you maintain concentration while the subject of the drain remains in range. If the subject is drained to 0 power points, this power ends. + +Concentrating to maintain power leech is a full-round action (you can take no other actions aside from a 5-foot step). + Keen Edge, Psionic + Metacreativity +Level: Psion/wilder 3, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: One weapon +Duration: 10 min./level +Saving Throw: None +Power Resistance: No +Power Points: 5 +Metapsionics: Extend + +You mentally sharpen the edge of your weapon, granting it the keen property. This only works on piercing or slashing weapons. + Mental Barrier + Clairsentience +Level: Psion/wilder 3, psychic warrior 3 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round +Power Points: 5 +Metapsionics: Extend + +You project a field of improbability around yourself, creating a fleeting protective shell. You gain a +4 deflection bonus to Armor Class. + +Manifesting the power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: You can augment this power in one or both of the following ways. +1. If you spend 4 additional power points, the deflection bonus to Armor Class increases by 1. +2. For every additional power point you spend, this power's duration increases by 1 round. + Mind Trap + Telepathy [Mind-Affecting] +Level: Psion/wilder 3 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round +Saving Throw: None +Power Resistance: No +Power Points: 5 +Metapsionics: Extend + +You set up a trap in your mind against psionic intruders. Anyone who attacks you with a telepathy power immediately loses 1d6 power points. This power's effect does not negate a power being used against you. + +Manifesting the power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: For every additional power point you spend, this power's duration increases by 1 round. + Touchsight + Psychometabolism +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 5 +Metapsionics: Extend + +You generate a subtle telekinetic field of mental contact, allowing you to 'feel' your surroundings even in total darkness or when your sight would otherwise be obscured by your physical environment. You ignore invisibility, darkness, and concealment. You do not need to make Spot or Listen checks to notice creatures; you can detect and pinpoint all creatures within 60 feet. In many circumstances, comparing your regular senses to what you learn with touchsight is enough to tell you the difference between visible, invisible, hiding, and concealed creatures. + Ectoplasmic Shambler + Metacreativity (Creation) +Level: Psion/wilder 5 +Manifesting Time: 1 round +Range: Long (400 ft. + 40 ft./level) +Effect: One ectoplasmic manifestation of 10m radius +Duration: 1 min./level +Saving Throw: None +Power Resistance: No +Power Points: 9 +Metapsionics: Extend, Twin, Widen + +You fashion an ephemeral mass of pseudo-living ectoplasm called an ectoplasmic shambler. As the consistency of the ectoplasmic shambler is that of thick mist, those within the shambler are blinded. In addition, manifesting powers (or casting spells) within the shambler is difficult due to the constant turbulence felt by those caught in the shambler's form. + +Creatures enveloped by the shambler, regardless of Armor Class, take 1 point of damage for every two manifester levels you have in each round they become or remain within the roiling turbulence of the shambler. Anyone trying to manifest a power must make a Concentration check (DC 15 + power's or spell's level) to successfully manifest a power or cast a spell inside the shambler. + Power Resistance + Clairsentience +Level: Psion/wilder 5 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 min./level +Saving Throw: None +Power Resistance: No +Power Points: 9 +Metapsionics: Extend + +The creature gains power resistance equal to 12 + your manifester level. + Psychic Crush + Telepathy [Mind-Affecting] +Level: Psion/wilder 5 +Manifesting Time: 1 standard action +Range: Close (25 ft. +5 ft./2 levels) +Target: One creature +Duration: Instantaneous +Saving Throw: Will partial; see text +Power Resistance: Yes +Power Points: 9 +Metapsionics: Empower, Maximize, Twin + +Your will abruptly and brutally crushes the mental essence of any one creature, debilitating its acumen. The target must make a Will save with a +4 bonus* or collapse unconscious and dying at -1 hit points. If the target succeeds on the save, it takes 3d6 points of damage. + +Augment: For every 2 additional power points you spend, this power's damage increases by 1d6 points. + + +* Due to the way saves are handled in NWN, this has been implemented as a lowered DC instead. + Tower of Iron Will + Telepathy [Mind-Affecting] +Level: Psion/wilder 5 +Manifesting Time: 1 swift action +Range: 10 ft. +Area: 10-ft.-radius emanation centered on you +Duration: 1 round +Saving Throw: None +Power Resistance: No +Power Points: 9 +Metapsionics: Extend, Widen + +You generate a bastion of thought so strong that it offers protection to you and everyone around you, improving the self-control of all. You and all creatures in the power's area gain power resistance 19 against all mind-affecting powers. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: For every additional power point you spend, this power's duration increases by 1 round and the power resistance it provides increases by 1 point. + True Seeing, Psionic + Clairsentience +Level: Psion/wilder 5 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 9 +Metapsionics: Extend + +As the true seeing spell, except as noted here. + Fuse Flesh + Psychometabolism +Level: Psion/wilder 6 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 round/level +Saving Throw: Fortitude negates and Fortitude partial; see text +Power Resistance: Yes +Power Points: 11 +Metapsionics: Extend, Twin + +You cause the touched subject's flesh to ripple, grow together, and fuse into a nearly seamless whole. The subject is forced into a fetal position (if humanoid), with only the vaguest outline of its folded arms and legs visible below the all-encompassing wave of flesh. + +If the target fails its Fortitude save to avoid the power's effect, the subject must immediately attempt a second Fortitude save. If this second save is failed, the creature's eyes and ears fuse over, effectively blinding and deafening it. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1. + Decerebrate + Psychoportation [Teleportation] +Level: Psion/wilder 7 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./level) +Target: One living creature +Duration: Instantaneous +Saving Throw: Fortitude negates +Power Resistance: Yes +Power Points: 13 +Metapsionics: Twin + +With decerebrate, you selectively remove a portion of the creatures brain stem. The creature loses all cerebral functions, vision, hearing, and the ability to move. If greater restoration is cast on the target within 1 hour, the target lives. Otherwise, the target will die from the brain damage. + Energy Wave + Psychokinesis [see text] +Level: Psion/wilder 7 +Manifesting Time: 1 standard action +Range: 120 ft. +Area: Cone-shaped spread +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 13 +Metapsionics: Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create a flood of energy of the chosen type out of unstable ectoplasm that deals 13d6 points of damage to each creature and object in the area. This power originates at your hand and extends outward in a cone. + +Cold: A wave of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold wave is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a wave of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A wave of this energy type deals +1 point of damage per die. +Sonic: A wave of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6). For each extra two dice of damage, this power's save DC increases by 1. + Energy Wave, Cold + Energy Wave, Electricity + Energy Wave, Fire + Energy Wave, Sonic + Insanity + Telepathy (Compulsion) [Mind-Affecting] +Level: Psion/wilder 7 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Target: One creature +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 13 +Metapsionics: Twin, Widen + +Creatures affected by this power are permanently confused and constantly behave randomly, as the spell. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1, and the power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power. + Mind Blank, Personal + Telepathy [Mind-Affecting] +Level: Psion/wilder 7, psychic warrior 6 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: One day +Power Points: Psion/wilder 13, psychic warrior 11 +Metapsionics: Extend + +You are protected from all devices, powers, and spells that detect, influence, or read emotions or thoughts. This power protects against powers with the mind-affecting or scrying descriptors. Psionic mind blank even foils bend reality, limited wish, miracle, reality revision, and wish when they are used in such a way as to affect your mind or to gain information about it (however, metafaculty can pierce the protective quality of psionic mind blank). Remote viewing (scrying) attempts that are targeted specifically at you do not work at all. + Oak Body + Psychometabolism +Level: Psion/wilder 7, psychic warrior 5 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: Psion/wilder 13, psychic warrior 9 +Metapsionics: Extend + +This power transforms your body into living oak, which grants you several advantages. + +You gain damage reduction 10/ slashing and a +5 bonus to natural armor that overlaps (does not stack with) any natural armor bonus you may already have. You are immune to ability damage, blindness, deafness, disease, drowning, poison and stunning. + +You take only half damage from cold effects of all kinds. However, you gain vulnerability to fire. + +You gain a +4 enhancement bonus to Strength, but you take a -2 penalty to Dexterity (to a minimum Dexterity score of 1), and your speed is reduced to half normal. You have an armor check penalty of -4 and an arcane spell failure chance of 25%. + +Augment: For every additional power point you spend, this power's duration increases by 1 minute. + Ultrablast + Telepathy [Mind-Affecting] +Level: Psion/wilder 7 +Manifesting Time: 1 standard action +Range: 15 ft. +Area: 15-ft.-radius spread centered on you +Duration: Instantaneous +Saving Throw: Will half +Power Resistance: Yes +Power Points: 13 +Metapsionics: Empower, Maximize, Twin, Widen + +You 'grumble' psychically (which both psionic and nonpsionic creatures can detect), then release a horrid shriek from your subconscious that disrupts the brains of all enemies in the power's area, dealing 13d6 points of damage to each enemy. + +Augment: For every additional power point you spend, this power's damage increases by 1d6 points. + Iron Body, Psionic + Metacreativity (Creation) +Level: Psion/wilder 8 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 15 +Metapsionics: Extend + +This power transforms your body into living iron, which grants you several powerful resistances and abilities. + +You gain damage reduction 15/+5. You are immune to blindness, critical hits, ability score damage, deafness, disease, drowning, electricity, poison, and stunning. You take only half damage from acid and fire of all kinds. + +You gain a +6 enhancement bonus to your Strength score, but you take a '6 penalty to Dexterity as well (to a minimum Dexterity score of 1), and your speed is reduced to half normal. You have an arcane spell failure chance of 50%, just as if you were clad in full plate armor. + Mind Blank, Psionic + Telepathy [Mind-Affecting] +Level: Psion/wilder 8 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: One day +Saving Throw: None +Power Resistance: No +Power Points: 15 +Metapsionics: Extend + +The subject is protected from all devices, powers, and spells that detect, influence, or read emotions or thoughts. This power protects against powers with the mind-affecting or scrying descriptors. Psionic mind blank even foils bend reality, limited wish, miracle, reality revision, and wish when they are used in such a way as to affect the subject's mind or to gain information about it (however, metafaculty can pierce the protective quality of psionic mind blank). Remote viewing (scrying) attempts that are targeted specifically at the subject do not work at all. + True Metabolism + Psychometabolism +Level: Psion/wilder 8 +Manifesting Time: 1 round +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 15 +Metapsionics: Extend + +You are difficult to kill while this power persists. You automatically heal damage at the rate of 10 hit points per round. + +This power is not effective against damage from starvation, thirst, or suffocation. Also, attack forms that don't deal hit point damage (for example, most poisons) ignore true metabolism. You must have a Constitution score to gain any of this power's benefits. + Assimilate + Psychometabolism +Level: Psion/wilder 9 +Manifesting Time: 1 standard action +Range: Touch +Target: One living creature touched +Duration: Instantaneous and 1 hour; see text +Saving Throw: Fortitude half +Power Resistance: Yes +Power Points: 17 +Metapsionics: Empower, Maximize, Twin + +Your pointing finger turns black as obsidian. A creature touched by you is partially assimilated into your form and takes 20d6 points of damage. Any creature reduced to 0 or fewer hit points by this power is killed, entirely assimilated into your form, leaving behind only a trace of fine dust. An assimilated creature's equipment is unaffected. + +A creature that is partially assimilated into your form (that is, a creature that has at least 1 hit point following your use of this power) grants you a number of temporary hit points equal to half the damage you dealt for 1 hour. + +A creature that is completely assimilated grants you a number of temporary hit points equal to the damage you dealt and a +4 bonus to each of your ability scores for 1 hour. If the assimilated creature knows psionic powers, you gain knowledge of one of its powers for 1 hour. + Etherealness, Psionic + Psychoportation +Level: Psion/wilder 9 +Manifesting Time: 1 standard action +Range: Touch +Targets: You and one other touched willing creature/three levels +Duration: 1 min./level +Saving Throw: None +Power Resistance: Yes (harmless) +Power Points: 17 +Metapsionics: Extend + +You and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three manifester levels to the Ethereal Plane. Once ethereal, the subjects need not stay together. + +When the power expires, all affected creatures on the Ethereal Plane return to material existence. Taking any hostile actions will force immediate return to material existence for the creature taking the hostile action. + Microcosm + Telepathy (Compulsion) [Mind-Affecting] +Level: Psion/wilder 9 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target or Area: One creature; or one or more creatures within a 15-ft.-radius sphere +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes +Power Points: 17 +Metapsionics: Twin, Widen + +This power enables you to warp the consciousness and senses of one or more creatures, sending the victim into a catatonic state. When microcosm is manifested, you can target either a single creature within range or a group of creatures all located within the power's area. + +Single Target: If microcosm targets a single creature, that creature's senses are pinched off from the real world if it currently has 100 or fewer hit points. The subject's senses are all completely fabricated from within its own mind, though it may not realize this. In reality, the subject sprawls limply, drooling and mewling, and eventually dies of thirst and starvation without care. The subject lives within its own made-up world until the time of its actual death. + +Area Effect: If microcosm is manifested on an area, it sends all affected creatures into a shared catatonia (the world is a construct, but within the world, the victims can interact with each other). It affects only creatures that currently have 30 or fewer hit points, and only up to a total of 300 hit points of such creatures. The power affects creatures with the lowest hit point totals first. (Creatures with negative hit points count as having 0 hit points.) + +Manifesting microcosm a second time on an affected creature turns its sensory pathways outward once more. + +Augment: For every additional power point you spend, the number of individual and group hit points the power can affect increases by 10. + Timeless Body + Psychoportation +Level: Psion/wilder 9 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round +Power Points: 17 +Metapsionics: Extend + +Your body ignores all harmful (and helpful) effects. While timeless body is in effect, you are invulnerable to all attacks and powers. + Body Purification + Psychometabolism (Healing) +Level: Psion/wilder 3, psychic warrior 2 +Manifesting Time: 1 round +Range: Personal +Target: You +Duration: Instantaneous +Power Points: Psion/wilder 5, psychic warrior 3 +Metapsionics: None + +When you manifest this power, you cleanse your body of all ability damage. + Catapsi + Telepathy [Mind-Affecting] +Level: Psion/wilder 5, psychic warrior 5 +Manifesting Time: 1 standard action +Range: 30 ft. +Area: 30-ft.-radius emanation centered on you +Duration: 1 round/level +Saving Throw: Will negates; see text +Power Resistance: Yes +Power Points: 9 +Metapsionics: Extend + +By manifesting this power, you generate psychic static, interfering with the ability of other psionic characters to manifest their powers or use psi-like abilities (you are not affected by your own catapsi manifestation). All psionic activity within the area requires 4 more power points to manifest than normal, unless a character makes a Will save each time he attempts to manifest a power. If two or more fields of catapsi overlap, the effects are not cumulative. + +The limit on the number of power points a subject can spend on a power remains in effect; thus, a subject may not be able to manifest its highest-level powers. If manifesting a power would cause the manifester to exceed his available power points or his spending limits, the manifestation fails automatically, but no power points are expended. + Create Sound + Metacreativity (Creation) [Sonic] +Level: Psion/wilder 1 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Sounds; see text +Duration: 1 round/level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You create a volume of changing sounds that disguises the target's movements, granting the target a bonus of +4 to your move silently checks. + Control Air + Psychokinesis +Level: Kineticist 2 +Manifesting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Area: 50-ft.-radius spread +Duration: Instantaneous +Saving Throw: Fortitude negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Twin, Widen + +You summon a gust of wind, knocking down everyone in the area unless they succeed at their save. + Control Sound + Psychokinesis [Sonic] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature or object +Duration: 1 round/level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Extend, Twin + +You shape and alter existing sounds, creating a zone of silence around the target. If the target is hostile, it receives a will save and power resistance, otherwise the effect automatically takes place. + Dispel Psionics + Psychokinesis +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Target or Area: One creature; or 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 5 +Metapsionics: Twin, Widen + +This power attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the manifester makes a dispel check of 1d20 +1 per manifester level (to a maximum of +10) against a DC of 11 + the power effect's manifester level. + +Augment: For every additional power point spent, the manifester level limit on your dispel check increases by 2 (to a maximum bonus of +20 for a 5-point expenditure). + Energy Wall + Metacreativity (Creation) [see text] +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Area: An opaque sheet of energy 10m long and 2m wide +Duration: 1d4 rounds + 1 round/level +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: No +Power Points: 5 +Metapsionics: Extend, Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create an immobile sheet of energy of the chosen type formed out of unstable ectoplasm. The wall sends forth waves of energy, dealing 2d6 points of damage to creatures entering the wall. In addition, anyone that remains within the energy wall takes 2d6 points of damage +1 point per manifester level (maximum +20). + +If you manifest the wall so that it appears where creatures are, each creature takes damage as if passing through the wall. + +Cold: A sheet of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold wall is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a sheet of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A sheet of this energy type deals +1 point of damage per die. +Sonic: A sheet of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + Energy Wall, Cold + Energy Wall, Electricity + Energy Wall, Fire + Energy Wall, Sonic + Evade Burst + Psychometabolism +Level: Psion/wilder 7, psychic warrior 3 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round/Level +Power Points: Psion/wilder 13, psychic warrior 5 +Metapsionics: Extend + +For the duration of the power, you gain the ability to throw off faux ectoplasmic shells that allow you to slide out of range of a damaging effects that allow a Reflex save. This is equivalent to possessing the Evasion ability. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. You cannot manifest this power when it isn't your turn. + +Augment: If you spend 4 additional power points, the effect is instead equivalent to Improved Evasion, meaning you take only half damage on a failed Reflex save. + Hustle + Psychometabolism +Level: Egoist 3, psychic warrior 2 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Power Points: Egoist 5, psychic warrior 3 +Metapsionics: Extend + +You gain the effect of Haste for one round. + +You can manifest this power with an instant thought. Manifesting the power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + Moment of Prescience, Psionic + Clairsentience +Level: Psion/wilder 7 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round +Power Points: 13 +Metapsionics: Extend + +You add a bonus equal to your manifester level (max +25) to attack, armour class, saves, or skills for the duration of the power. + +Manifesting the power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + Moment of Prescience, Attack Bonus + Moment of Prescience, Armour Bonus + Moment of Prescience, Save Bonus + Moment of Prescience, Skill Bonus + Psychic Reformation + Telepathy [Mind-Affecting] +Level: Psion/wilder 4 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 7, XP; see text +Metapsionics: None + +When this power is manifested, the subject can choose to make again all the decisions related to the latest level it has gained. + +The subject can undo decisions of these sorts that were made at lower levels, if both the subject and the manifester agree to pay the necessary XP before this power is manifested (see below). + +XP Cost: This power costs 50 XP to manifest to reformat choices made when the character reached her current level. For each additional previous level into which the revision reaches, the power costs an additional 50 XP. The manifester and subject split all XP costs evenly. + +Augmentation: For every additional power point you spend, the revision reaches one level further. The XP cost is accordingly increased, as specified above. + + +Implementation Note: This power may optionally be nerfed via a switch, changing it's behaviour to only allow reselection of psionic powers gained in the reformed levels. + Retrieve + Psychoportation (Teleportation) +Level: Psion/wilder 6 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One object you can hold or carry in one hand, weighing up to 10 lb./level +Duration: Instantaneous +Saving Throw: Will negates; see text +Power Resistance: No +Power Points: 11 +Metapsionics: None + +You automatically teleport an item you can see within range directly to your hand. If the object is in the possession of an opponent, it comes to your hand if your opponent fails a Will save. * + +Augment: For every additional power point you spend, the weight limit of the target increases by 10 pounds. + + +Implementation notes: +WARNING: The method used for moving the object involves creating a copy and destroying the original. This may break some modules. +* The power will only take a weapon from the main hand if targeted at a creature, and only if that creature is set to be disarmable. + Shadow Body + Psychometabolism +Level: Psion/wilder 8 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 15 +Metapsionics: Extend + +Your body and all your equipment are subsumed by your shadow. As a living shadow, you drift in and out of the shadow plane, giving you total concealment (50% miss chance). + +While in your shadow body, you gain damage reduction 10/+1 and darkvision. You are immune to extra damage from critical hits, ability damage, disease, drowning, and poison. You take only half damage from acid, electricity, and fire of all kinds. + +While affected by this power, you can be detected by powers that read thoughts, life, or presences (including true seeing). + +If you take any hostile actions, you will return fully to the Prime Material plane for a round. + Shatter Mind Blank + Telepathy +Level: Psion/wilder 5 +Manifesting Time: 1 standard action +Range: 30 ft. +Area: 30-ft.-radius burst centered on you +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 9 +Metapsionics: Twin, Widen + +This power can negate a mind blank affecting the target. If the target fails its save and does not overcome your attempt with its power resistance, you can shatter the mind blank by making a successful check (1d20 + your manifester level, maximum +20) against a DC equal to 11 + the manifester level of the creator of the mind blank effect. If you succeed, the psionic mind blank or personal mind blank ends, allowing you to affect the target thereafter with mind-affecting powers. + Temporal Acceleration + Psychoportation +Level: Psion/wilder 6 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round (in apparent time); see text +Power Points: 11 +Metapsionics: Extend + +You enter another time frame, speeding up so greatly that all other creatures seem frozen, though they are actually still moving at normal speed. You are free to act for 1 round of apparent time. You can manifest powers, cast spells, move, or perform other types of actions. + +When your temporal acceleration expires, you resume acting during your current turn in the standard time frame. You are shaken for 1 round upon your return to the standard time frame. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: For every 4 additional power points you spend, this power's duration (in apparent time) increases by 1 round. + Time Hop + Psychoportation +Level: Psion/wilder 3 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: One Medium or smaller creature +Duration: 1 round/level; see text +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 5 +Metapsionics: Extend, Twin, Widen + +The subject of the power hops forward in time 1 round for every manifester level you have. In effect, the subject seems to disappear in a shimmer of silver energy, then reappear after the duration of this power expires. The subject reappears in exactly the same orientation and condition as before. From the subject's point of view, no time has passed at all. + +In each round of the power's duration, it can attempt a DC 15 Wisdom check. Success allows the subject to return. The subject can act normally on its next turn after this power ends. + +Augment: You can augment this power in one or both of the following ways. +1. For every 2 additional power points you spend, you can affect a creature of one size category larger. +2. For every 2 additional power points you spend, this power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power. + Telekinetic Maneuver + Psychokinesis [Force] +Level: Psion/wilder 4 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One creature +Duration: 1 round / 2 levels +Saving Throw: None +Power Resistance: Yes +Power Points: 7 +Metapsionics: Extend, Twin + +You mentally push a foe, attempting to knock it prone and disarm it. The DC of the discipline check for the target to resist being knocked down or disarmed is equal to your manifester level + you ability modified in your manifesting stat. The Discipline checks to avoid being knocked down and disarmed are rolled separately. + +Augment: For every 2 additional power points spent, the DC of the Discipline check is increased by 1. + Ubiquitous Vision + Clairsentience +Level: Psion/wilder 3, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 5 +Metapsionics: Extend + +You have metaphoric 'eyes in the back of your head,' and on the sides and top as well, granting you benefits in specific situations. In effect, you have a 360-degree sphere of sight, allowing you a perfect view of creatures that might otherwise flank you. Thus, flanking opponents gain no bonus on their attack rolls, and rogues are denied their sneak attack ability because you do not lose your Dexterity bonus (but they may still sneak attack you if you are caught flat-footed). Your Spot and Search checks gain a +4 enhancement bonus. + Psychic Theurge + Psychic Theurges + psychic theurge + (PRESTIGE CLASS) +Psychic Theurges access both the divine mysteries of spellcasting and the psionic powers of the mind. Psychic Theurges tend to be driven, ambitious sorts, willing to sacrifice more subtle abilities in exchange for pure power. Many continuously hunt for further knowledge that will enhance their mastery of both divine spells and psionic powers. + +- Hit Die: d4 +- Proficiencies: A Psychic Theurge gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Spellcasting: Able to cast 2nd level Divine spells. +Manifesting: Able to cast 2nd level Powers. +Skills: Concentration 6 ranks, Lore 6 ranks. + +BONUS CASTING AND MANIFESTING + +Upon gaining a level in Psychic Theurge, the character gains new spells, powers, and power points as if he had also gained a level in his highest caster class and manifester class. + Cerebremancer + Cerebremancers + cerebremancer + (PRESTIGE CLASS) +Cerebremancers access both the arcane mysteries of spellcasting and the psionic powers of the mind. Cerebremancers tend to be driven, ambitious sorts, willing to sacrifice more subtle abilities in exchange for pure power. Many continuously hunt for further knowledge that will enhance their mastery of both arcane spells and psionic powers. + +- Hit Die: d4 +- Proficiencies: A Cerebremancer gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Spellcasting: Able to cast 2nd level Arcane spells. +Manifesting: Able to cast 2nd level Powers. +Skills: Concentration 6 ranks, Lore 6 ranks. + +BONUS CASTING AND MANIFESTING + +Upon gaining a level in Cerebremancer, the character gains new spells, powers, and power points as if he had also gained a level in his highest caster class and manifester class. + Astral Seed + Metacreativity +Level: Shaper 8 +Manifesting Time: 10 minutes +Range: 0 ft. +Effect: One storage crystal +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 15 +Metapsionics: None + +This power weaves strands of ectoplasm into a crystal containing the seed of your living mind. You may have only one seed in existence at any one time. Until such time as you perish, the astral seed is totally inert. Upon dying, you are transported to the location of your astral seed, where you will spend a day regrowing a body. Respawning in this manner will cost a level. If your astral seed is destroyed, the power will fail. + Banishment, Psionic + Psychoportation +Level: Nomad 6 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: One or more extraplanar creatures, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 11 +Metapsionics: Twin + +This spell forces extraplanar creatures back to their home plane if they fail a save. Affected creatures include summons, outsiders, and elementals. You can banish up to 2 HD per caster level. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1 and your manifester level increases by 1 for the purpose of overcoming power resistance. + Burst + Psychoportation +Level: Nomad 1, psychic warrior 1 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round +Power Points: 1 +Metapsionics: Extend + +This power increases your speed by 50%. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + Dimensional Anchor, Psionic + Psychoportation +Level: Nomad 4 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Effect: Ray +Duration: 1 min./level +Saving Throw: None +Power Resistance: Yes +Power Points: 7 +Metapsionics: Extend, Split Psionic Ray, Twin + +A green ray springs from your outstretched hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. The spell also prevents the use of a gate or teleportation circle for the duration of the spell. + +A dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell. + Dismissal, Psionic + Psychoportation +Level: Nomad 4 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One extraplanar creature +Duration: Instantaneous +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 7 +Metapsionics: Twin + +This spell forces an extraplanar creature back to its home plane if it fails a save. Extraplanar creatures are outsiders and elementals. This spell does not work on summons that are not of these races. + Ectoplasmic Cocoon + Metacreativity +Level: Shaper 3 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One Medium or smaller creature +Duration: 1 round/level +Saving Throw: Reflex negates +Power Resistance: No +Power Points: 5 +Metapsionics: Extend, Twin + +You draw writhing strands of ectoplasm from the Astral Plane that wrap up the subject like a mummy. The subject can still breathe but is otherwise helpless, unable to see outside the cocoon, speak, or take any physical actions. The subject's nostrils are clear (air passes through the cocoon normally). + +Augment: You can augment this power in one or both of the following ways. +1. For every 2 additional power points you spend, this power's save DC increases by 1. +2. For every 2 additional power points you spend, this power can affect a target one size category larger. + Ectoplasmic Cocoon, Mass + Metacreativity +Level: Shaper 7 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Area: 20-ft.-radius burst +Duration: 1 hour/level +Saving Throw: Reflex negates +Power Resistance: No +Power Points: 13 +Metapsionics: Extend, Twin, Widen + +You draw writhing strands of ectoplasm from the Astral Plane that wrap up the subjects in the area like mummies. The subjects can still breathe but are otherwise helpless, unable to see outside the cocoon, speak, or take any physical actions. The subject's nostrils are clear (air passes through the cocoon normally). + +Augment: For every 2 additional power points you spend, the radius of this power's area increases by 5 feet. + Ethereal Jaunt, Psionic + Psychoportation +Level: Nomad 7 +Display: Visual +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 13 +Metapsionics: Extend + +You become ethereal, along with your equipment. For the duration of the power, you are in a place called the Ethereal Plane, which overlaps the normal, physical, Material Plane. When the power expires, you return to material existence. + +Taking any hostile actions will force the power to expire immediately. + Genesis + Metacreativity (Creation) +Level: Shaper 9 +Manifesting Time: 1 standard action +Range: Close +Target: A location for the portal +Effect: A demiplane and a portal to it +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 17 +Metapsionics: None + +You create a finite plane with limited access: a Demiplane. Demiplanes created by this power are very small, very minor planes, but they are private. Upon manifesting this power, a portal will appear in front of you that the manifester and all party members may use to enter the plane. Once anyone exits the plane, the plane is shut until the next manifesting of this power. Exiting the plane will return you to where you cast the portal. + Hail of Crystals + Metacreativity (Creation) +Level: Shaper 5 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Area: 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: Reflex half +Power Resistance: No +Power Points: 9 +Metapsionics: Empower, Maximize, Twin, Widen + +A tiny ectoplasmic crystal emanates from your outstretched hand and rapidly expands to a 2-foot-diameter ball of crystal as it speeds toward the location you designate. You can choose to aim this crystal at a single target or at a specific point in space. + +If you aim the crystal at a single target, you must make a ranged touch attack to strike the target. Any creature or object struck by the ball of crystal takes 5d4 points of bludgeoning damage. + +Whether the crystal hits its target, misses, or was aimed at a point in space, it explodes upon arrival at the location you designated. Anyone within 20 feet of the explosion takes 9d4 points of slashing damage from the thousands of crystal shards that spray forth. + +Augment: For every additional power point you spend, this power's damage from the explosion of the crystal increases by 1d4 points. + Psionic Repair Damage + Metacreativity +Level: Shaper 2 +Manifesting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +When laying your hands upon a construct that has at least 1 hit point remaining, you reknit its structure to repair damage it has taken. The power repairs 3d8 points of damage +1 point per manifester level. Constructs that are immune to psionics or magic cannot be repaired in this fashion. + +Augment: For every 2 additional power points you spend, this power repairs an additional 1d8 points of damage. + Time Hop, Mass + Psychoportation +Level: Nomad 8 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: All willing creatures in range +Duration: 1 hour; see text +Power Points: 15 +Metapsionics: None + +As time hop, except you affect all willing subjects in range, including yourself. + +Augment: For each additional power point spent, the duration of this power increases by 1 hour. + Thrallherd + Thrallherds + thrallherd + (PRESTIGE CLASS) +Thrallherds manipulate the minds of others as if they were clay in the hands of a sculptor. some creatures are more susceptible than others to the thrallherd's unconscious, but continual, call to service. And so they come, eager to be led, happy to follow, and completely under the thrallherd's control. In this way, thrallherds keep a minor menagerie of enthralled servants that are anxious to do their will. + +- Hit Die: d4 +- Proficiencies: A Thrallherd gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Feats: Narrow Mind (This feat requires 13 Wisdom) +Skills: Persuade 4 ranks, Lore 8 ranks. +Manifesting: Must be able to manifest 3rd level powers. +Special: Must be a Telepath Discipline Psion and able to manifest a Telepath Discipline Power. + +CLASS FEATURES: + +Level +1: Thrallherd - Gain a thrall whose level is based upon Thrallherd's leadership score. +2: +3: Psionic Charm - Add Psionic Charm to the list of powers the Thrallherd can manifest. Once per day, he can manifest this power at a reduced cost. +4: +5: Psionic Dominate - Add Psionic Dominate to the list of powers the Thrallherd can manifest. Once per day, he can manifest this power at a reduced cost. +6: +7: Greater Dominate - Thrallherd no longer has to augment Dominate for animals, fey, giants, magical beasts, or monstrous humanoids. +8: +9: Superior Dominate - Thrallherd no longer has to augment Dominate for aberrations, dragons, elementals, and outsiders. +10: Twofold Master - Gain a thrall of a level 2 lower than the Thrallherd's level. + +BONUS MANIFESTING + +Upon reaching levels 2, 3, 4, 5, 6, 7, 8, 9, the Thrallherd gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Thrallherd + Type of Feat: Class Specific +Prerequisite: Thrallherd level 1. +Specifics: A thrallherd who has just entered the class sends out a subtle psychic call for servants, and that call is answered. The thrall who answers the call has a level equal to the following chart. Leadership score is calculated by adding Thrallherd's total level to its Cha modifier and its Thrallherd level. A level 5 Psion/5 thrallherd, with a +5 Cha modifier, has a leadership score of 20. A thrallherd can use this power 1/day and may only have 1 Thrall from this power. + +Leadership Thrall Level +1 0 +2 1 +3 2 +4 3 +5 3 +6 4 +7 5 +8 5 +9 6 +10 7 +11 7 +12 8 +13 9 +14 10 +15 10 +16 11 +17 12 +18 12 +19 13 +20 14 +21 15 +22 15 +23 16 +24 17 +25+ 17 +Use: Selected. + Psionic Charm + Type of Feat: Class Specific +Prerequisite: Thrallherd level 3. +Specifics: Add the Psionic Charm power to the Thrallherd's power list, if he did not know it already. Once per day, the Thrallherd can manifest Psionic Charm at a reduced power point cost. The cost is reduced by 1 point per Thrallherd level, to a minimum of 1. This does not allow you to exceed the cap of power points you may spend on a power. +Use: Selected. + Psionic Dominate + Type of Feat: Class Specific +Prerequisite: Thrallherd level 5. +Specifics: Add the Psionic Dominate power to the Thrallherd's power list, if he did not know it already. Once per day, the Thrallherd can manifest Psionic Dominate at a reduced power point cost. The cost is reduced by 1 point per Thrallherd level, to a minimum of 1. This does not allow you to exceed the cap of power points you may spend on a power. +Use: Selected. + Greater Dominate + Type of Feat: Class Specific +Prerequisite: Thrallherd level 7. +Specifics: The Thrallherd no longer has to pay 2 additional power points for a Psionic Dominate to affect animals, fey, giants, magical beasts, or monstrous humanoids. This does not increases the save DC as if the Thrallherd had spent the power points. +Use: Automatic. + Superior Dominate + Type of Feat: Class Specific +Prerequisite: Thrallherd level 9. +Specifics: The Thrallherd no longer has to pay 4 additional power points for a Psionic Dominate to affect aberrations, dragons, elementals or outsiders. This does not increases the save DC as if the Thrallherd had spent the power points. +Use: Automatic. + Twofold Master + Type of Feat: Class Specific +Prerequisite: Thrallherd level 10. +Specifics: The Thrallherd gains a second thrall. This thrall's maximum level is equal to the thrallherd's level minus 2. +Use: Selected. + Thrallherd: Fighter + Thrallherd: Cleric + Thrallherd: Rogue + Thrallherd: Wizard + Twofold Master: Fighter + Twofold Master: Cleric + Twofold Master: Rogue + Twofold Master: Wizard + Fist of Zuoken + Fists of Zuoken + fist of zuoken + (PRESTIGE CLASS) +The Fists of Zuoken are members of an order of martial artists devoted to mastering their own physical and mental development while protecting psions and other psionic creatures. The Fists of Zuoken believe that mental powers are to be nurtured in all who possess them. In addition to their formidable prowess in combat, Fists of Zuoken develop mental powers that surprise and astound their enemies. If psionic creatures are undergoing persecution elsewhere, the Fists of Zuoken often come to their rescue, leaving only ruined bodies and burnt-out minds in their wake. + +- Hit Die: d6 +- Proficiencies: A Fist of Zuoken gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Feats: Wild Talent (This can only be taken at level 1) +Skills: Concentration 9 ranks. +Base Attack Bonus: +4. +Special: Must have the Still Mind class ability (Monk level 3). + +CLASS FEATURES: + +Level +1: Monk Abilities - A Fist of Zuoken stacks his Fist levels with those of monk for the purposes of unarmed damage. +2: +3: +4: +5: Bonus Psionic Feat - The Fist of Zuoken may take any psionic feat for which he meets the requirements. +6: +7: +8: +9: +10: Bonus Psionic Feat - The Fist of Zuoken may take any psionic feat for which he meets the requirements. + +Manifesting: The Fist of Zuoken chooses his powers from the Psychic Warrior power list. Follow the table below to determine his manifesting ability. Fists of Zuoken receive bonus power points from a high Wisdom score. + +Level Power Points Powers Known Power Level +1 1 1 1 +2 3 2 1 +3 6 3 2 +4 10 4 2 +5 15 5 3 +6 23 6 3 +7 31 7 4 +8 43 8 4 +9 55 9 5 +10 71 10 5 + Empty profile + This creature has a smaller size than its appearance suggests. The effects of this are shown below. They are cumulative for each decreased size category. + +Colossal to Gargantuan: +Str -8, Con -4, AC (natural) -5, AC (dodge) +2, AB +2, Hide +4. +Gargantuan to Huge: +Str -8, Con -4, AC (natural) -4, AC (dodge) +2, AB +2, Hide -4. +Huge to Large: +Str -8, Dex +2, Con -4, AC (natural) -3, AC (dodge) +1, AB +1, Hide +4. +Large to Medium: +Str -8, Dex +2, Con -4, AC (natural) -2, AC (dodge) +1, AB +1, Hide +4. +Medium to Small: +Str -4, Dex +2, Con -2, AC (dodge) +1, AB +1, Hide +4. +Small to Tiny: +Str -4, Dex +2, AC (dodge) +1, AB +1, Hide +4. +Tiny to Diminutive: +Str -2, Dex +2, AC +2, AB +2, Hide +4. +Diminutive to Fine: +Dex +2, AC +4, AB +4, Hide +4. + This creature has a larger size than its appearance suggests. The effects of this are shown below. They are cumulative for each increased size category. + +Fine to Diminutive: +Dex -2, AC -4, AB -4, Hide -4. +Diminutive to Tiny: +Str +2, Dex -2, AC -2, AB -2, Hide -4. +Tiny to Small: +Str +4, Dex -2, AC (dodge) -1, AB -1, Hide -4. +Small to Medium: +Str +4, Dex -2, Con +2, AC (dodge) -1, AB -1, Hide -4. +Medium to Large: +Str +8, Dex -2, Con +4, AC (natural) +2, AC (dodge) -1, AB -1, Hide -4. +Large to Huge: +Str +8, Dex -2, Con +4, AC (natural) +3, AC (dodge) -1, AB -1, Hide -4. +Huge to Gargantuan: +Str +8, Con +4, AC (natural) +4, AC (dodge) -2, AB -2, Hide -4. +Gargantuan to Colossal: +Str +8, Con +4, AC (natural) +5, AC (dodge) -2, AB -2, Hide -4. + Size Increase +1 + Size Increase +2 + Size Increase +3 + Size Increase +4 + Size Increase +5 + Size Increase +6 + Size Decrease -1 + Size Decrease -2 + Size Decrease -3 + Size Decrease -4 + Size Decrease -5 + Size Decrease -6 + Aversion + Telepathy (Compulsion) [Mind-Affecting] +Level: Telepath 2 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 hour/level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Extend, Twin + +You plant a powerful aversion in the mind of the subject. The target flees from you at every opportunity. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1 and the duration increases by 1 hour. + Crisis of Breath + Telepathy (Compulsion) [Mind-Affecting] +Level: Telepath 3 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One breathing humanoid +Duration: 1 round/level +Saving Throw: Will negates, Fortitude partial; see text +Power Resistance: Yes +Power Points: 5 +Metapsionics: Extend, Twin, Widen + +You compel the subject to purge its entire store of air in one explosive exhalation, and thereby disrupt the subject's autonomic breathing cycle. The subject's lungs do not automatically function again while the power's duration lasts. + +If the target succeeds on a Will save when crisis of breath is manifested, it is unaffected by this power. If it fails its Will save, it can still continue to breathe by remaining in place and gasping for breath. + +An affected creature can attempt to take actions normally (instead of consciously controlling its breathing), but each round it does so, beginning in the round when it failed its Will save, the subject risks blacking out from lack of oxygen. It must succeed on a Fortitude save at the end of any of its turns in which it did not consciously take a breath. The DC of this save increases by 1 in every consecutive round after the first one that goes by without a breath; the DC drops back to its original value if the subject spends an action to take a breath. + +If a subject fails a Fortitude save, it falls to 1 HP. In the following round, it drops to -1 hit points and is dying. + +Augment: You can augment this power in one or more of the following ways. +1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid. +2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above. +3. If you spend 6 additional power points, this power can affect up to four creatures all within a 20-ft.-radius burst. +In addition, for every 2 additional power points you spend to achieve any of these effects, this power's save DC increases by 1. + Empathic Transfer, Hostile + Telepathy [Mind-Affecting] +Level: Telepath 3, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Will half +Power Resistance: Yes +Power Points: 5 +Metapsionics: Twin, Widen + +You transfer your hurt to another. When you manifest this power and then make a successful touch attack, you can transfer 50 points of damage (or less, if you choose) from yourself to the touched creature. You immediately regain hit points equal to the amount of damage you transfer. + +You cannot use this power to gain hit points in excess of your full normal total. The transferred damage is empathic in nature, so powers and abilities the subject may have such as damage reduction and regeneration do not lessen or change this damage. + +The damage transferred by this power has no type, so even if the subject has immunity to the type of damage you originally took, the transfer occurs normally and deals hit point damage to the subject. + +Augment: You can augment this power in one or both of the following ways. +1. For every additional power point you spend, you can transfer an additional 10 points of damage (maximum 90 points per manifestation). +2. If you spend 6 additional power points, this power affects all creatures in a 20-foot-radius spread centered on you. The amount of damage transferred is divided evenly among all hostile creatures in the area. + Dominate, Psionic + Telepathy (Compulsion) [Mind-Affecting] +Level: Telepath 4 +Manifesting Time: 1 round +Range: Medium (100 ft. + 10 ft./level) +Target: One humanoid +Duration: 1 round/level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 7 +Metapsionics: Extend, Twin, Widen + +The target temporarily becomes a faithful and loyal servant of the manifester. + +Augment: You can augment this power in one or more of the following ways. +1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid. +2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above. +3. For every 2 additional power points you spend, this power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power. +4. If you spend 1 additional power point, this power's duration is 1 hour rather than 1 round per manifester level. If you spend 2 additional power points, this power's duration is 1 day rather than 1 round per manifester level. +In addition, for every 2 additional power points you spend to achieve any of these effects, this power's save DC increases by 1. + Psychic Chirurgery + Telepathy [Mind-Affecting] +Level: Telepath 9 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 17, XP; see text +Metapsionics: None + +You can repair psychic damage or grant another creature knowledge of powers you know, depending on the version of this power you manifest. + +Repair Psychic Damage: You can remove any compulsions and charms affecting the subject. + +You can remove all negative levels affecting the subject. + +You can also remove all effects penalizing the subject's ability scores, heal all ability damage, and remove any ability drain affecting the subject. Psychic chirurgery negates all forms of insanity, confusion, the effect of such powers as microcosm, and so on. + +Transfer Knowledge: If desired, you can use this power to directly transfer knowledge of a power you know to another psionic character. You can give a character knowledge of a power of any level that she can manifest, even if the power is not normally on the character's power list. Knowledge of powers gained through psychic chirurgery does not count toward the maximum number of powers a character can know per level. + +XP Cost: Each time you use psychic chirurgery to implant knowledge of a power in another creature, you pay an XP cost equal to 1,000 x the level of the power implanted. If you and the subject are both willing to do so, you can split this cost evenly. + Destiny Dissonance + Clairsentience +Level: Seer 1 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 round/level +Saving Throw: None +Power Resistance: Yes +Power Points: 1 +Metapsionics: Extend, Twin + +Your mere touch grants your foe an imperfect, unfocused glimpse of the many possible futures in store. Unaccustomed to and unable to process the information, the subject becomes sickened for 1 round per level of the manifester. + Precognition + Clairsentience +Level: Seer 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 1 +Metapsionics: Extend + +Precognition allows your mind to glimpse fragments of potential future events - what you see will probably happen if no one takes action to change it. However, your vision is incomplete, and it makes no real sense until the actual events you glimpsed begin to unfold. That's when everything begins to come together, and you can act, if you act swiftly, on the information you previously received when you manifested this power. + +In practice, manifesting this power grants you a 'precognitive edge.' Normally, you can have only a single precognitive edge at one time. You must use your edge within a period of no more than 10 minutes per level, at which time your preknowledge fades and you lose your edge. + +You can use your precognitive edge in a variety of ways. Essentially, the edge translates into a +2 insight bonus that you can apply at any time to either an attack roll, a damage roll, a saving throw, or a skill check. To apply this bonus for one round, press either the Attack, Save, Skill, or Damage option on the radial menu. + Fate Link + Clairsentience +Level: Seer 3 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: Any two living creatures that are initially no more than 30 ft. apart. +Duration: 10 min./level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 5 +Metapsionics: Extend + +You temporarily link the fates of any two creatures, if both fail their saving throws. If either linked creature experiences pain, both feel it. When one loses hit points, the other loses the same amount. If one takes nonlethal damage, so does the other. If one creature is subjected to an effect to which it is immune (such as a type of energy damage), the linked creature is not subjected to it either. If one dies, the other must immediately succeed on a Fortitude save against this power's save DC or gain two negative levels. + +No other effects are transferred by the fate link. + +Augment: For every 2 additional power points you spend, this power's save DC increases by 1. + Second Chance + Clairsentience +Level: Seer 5 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 9 +Metapsionics: Extend + +You take a hand in influencing the probable outcomes of your immediate environment. You see the many alternative branches that reality could take in the next few seconds, and with this foreknowledge you gain the ability to reroll the first failed saving throw each round. You must take the result of the reroll, even if it's worse than the original roll. + Precognition, Greater + Clairsentience +Level: Seer 6 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: 11 +Metapsionics: Extend + +Precognition allows your mind to glimpse fragments of potential future events - what you see will probably happen if no one takes action to change it. However, your vision is incomplete, and it makes no real sense until the actual events you glimpsed begin to unfold. That's when everything begins to come together, and you can act, if you act swiftly, on the information you previously received when you manifested this power. + +In practice, manifesting this power grants you a 'precognitive edge.' Normally, you can have only a single precognitive edge at one time. You must use your edge within a period of no more than 1 hour per level, at which time your preknowledge fades and you lose your edge. + +You can use your precognitive edge in a variety of ways. Essentially, the edge translates into a +4 insight bonus that you can apply at any time to either an attack roll, a damage roll, a saving throw, or a skill check. To apply this bonus for one round, press either the Attack, Save, Skill, or Damage option on the radial menu. + Hypercognition + Clairsentience +Level: Seer 8 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 15 +Metapsionics: Extend + +You make lightning-fast deductions based on only the slightest clue, pattern, or scrap of memory resident in your mind. You can make reasonable statements about a person, place, or object, seemingly from very little knowledge. However, your knowledge is in fact the result of a rigorously logical process that you force your mind to undertake, digging up and correlating every possible piece of knowledge bearing on the topic (possibly even extracting echoes of knowledge from the Astral Plane). + +The knowledge you gain manifests as a +20 enhancement bonus to Lore skill. + +Augmentation: For each additional power point, the enhancement bonus to Lore skill increases by +2. + Precognitive Edge: Attack + Precognitive Edge: Damage + Precognitive Edge: Saves + Precognitive Edge: Skills + Dimensional Swap + Psychoportation (Teleportation) +Level: Nomad 2, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: You and one ally in range +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: None + +You instantly swap positions between your current position and that of a designated ally in range. This power affects creatures of Large or smaller size. You can bring along objects, but not other creatures. + +Augment: For every 2 additional power points you spend, this power can affect a target one size category larger. + Teleport, Psionic Greater + Psychoportation (Teleportation) +Level: Psion/wilder 8 +Manifesting Time: 1 standard action +Range: Personal and touch +Target or Targets: You and touched objects or other touched willing creatures +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 15 +Metapsionics: None + +This power instantly transports you to a designated destination. You may also bring one additional willing Medium or smaller creature or its equivalent per three manifester levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with you. * + +Notes: + * Implemented as within 10ft of you due to the lovely quality of NWN location tracking code. + Dimension Slide + Psychoportation (Teleportation) +Level: Psychic warrior 3 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: You; see text +Duration: Instantaneous +Power Points: 5 +Metapsionics: None + +You instantly transfer yourself from your current location to any other spot within range to which you have line of sight. Movement caused by the use of dimension slide does not provoke attacks of opportunity. + +If you somehow attempt to transfer yourself to a location occupied by a solid body or a location you cant see the power simply fails to function.Q + Teleport, Psionic + Psychoportation (Teleportation) +Level: Nomad 5 +Manifesting Time: 1 standard action +Range: Personal and touch +Target or Targets: You and touched objects or other touched willing creatures +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 9 +Metapsionics: None + +This power instantly transports you to a designated destination, which may be as distant as 100 miles per manifester level. Interplanar travel is not possible. You may also bring one additional willing Medium or smaller creature or its equivalent (see below) per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. * + +You must have some clear idea of the location and layout of the destination. The clearer your mental image, the more likely the teleportation works. Areas of strong physical or magical energy may make teleportation more hazardous or even impossible. ** + +To see how well the teleportation works, roll d% and consult the Teleport table. Refer to the following information for definitions of the terms on the table. + +On Target: + You appear where you want to be. +Off Target: + You appear safely a random distance away from the destination in a random direction. +Far Off Target: + You wind up somewhere completely different. +Mishap: + You and anyone else teleporting with you have gotten scrambled. You each take 1d10 points of damage, and you reroll on the chart to see where you wind up. For these rerolls, roll 1d20+80. Each time Mishap comes up, the characters take more damage and must reroll. + +On Target Off Target Way Off Target Mishap +0190 9194 9598 99100 + + +Notes: + * Implemented as within 10ft of you due to the lovely quality of NWN location tracking code. + ** Implemented as you having to have marked the location beforehand using the "Mark Location" + feat, found under the Teleport Options radial.Teleport + Teleportation Circle, Psionic + Psychoportation (Teleportation) +Level: Nomad 9 +Manifesting Time: 10 minutes +Range: 0 ft. +Effect: 5-ft.-radius circle that teleports those who activate it +Duration: 10 min./level +Saving Throw: None +Power Resistance: Yes +Power Points: 17 +Metapsionics: Extend + +You create a circle on the floor or other horizontal surface that teleports, as greater teleport, any creature who stands on it to a designated spot. Once you designate the destination for the circle, you cant change it. The power fails if you attempt to set the circle to teleport creatures into a solid object, to a place with which you are not familiar and have no clear description, or to another plane. + +The circle itself is subtle and nearly impossible to notice. If you intend to keep creatures from activating it accidentally, you need to mark the circle in some way. + +Note: Magic traps such as teleportation circle are hard to detect and disable. A rogue (only) can use the Search skill to find the circle and Disable Device to thwart it. The DC in each case is 25 + spell level, or 34 in the case of teleportation circle. + Wild Surge 1 - 5 + Wild Surge 6 - 10 + Wild Surge 7 + Wild Surge 8 + Wild Surge 9 + Wild Surge 10 + Wild Surge 11 + You cannot have Wild Surge and Overchannel active at the same time + Your Wilder level is not high enough to use this level of Wild Surge + Overchannel Level One + You cannot have Overchannel and Wild Surge active at the same time + Overchannel Level Two + You need to be at least level 8 to overchannel 2 manifester levels + Overchannel Level Three + You need to be at least level 15 to overchannel 3 manifester levels + Overchannel Off + Maximum Power Points Storable: 1 + Maximum Power Points Storable: 3 + Maximum Power Points Storable: 5 + Maximum Power Points Storable: 7 + Maximum Power Points Storable: 9 + Maximum Power Points Storable: 11 + Maximum Power Points Storable: 13 + Maximum Power Points Storable: 15 + Maximum Power Points Storable: 17 + Total Power Points Stored: 1 + Total Power Points Stored: 2 + Total Power Points Stored: 3 + Total Power Points Stored: 4 + Total Power Points Stored: 5 + Total Power Points Stored: 6 + Total Power Points Stored: 7 + Total Power Points Stored: 8 + Total Power Points Stored: 9 + Total Power Points Stored: 10 + Total Power Points Stored: 11 + Total Power Points Stored: 12 + Total Power Points Stored: 13 + Total Power Points Stored: 14 + Total Power Points Stored: 15 + Total Power Points Stored: 16 + Total Power Points Stored: 17 + Ectoplasmic Shambler has disrupted your concentration. + This item is too heavy for you to pick up + You do not have a precognitive edge + This item is cannot be locked + You are already Psionically Focused. + You are now Psionically Focused. + You failed to become Psionically Focused. + You do not have any Power Points, you cannot become Psionically Focused + * Target disarmed! * + Energy Ball + Psychokinesis [see text] +Level: Kineticist 4 +Manifesting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Area: 20-ft.-radius spread +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 7 +Metapsionics: Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create an explosion of energy of the chosen type that deals 7d6 points of damage to every creature or object within the area. The explosion creates almost no pressure. + +Cold: A ball of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold ball is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a ball of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A ball of this energy type deals +1 point of damage per die. +Sonic: A ball of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6). For each extra two dice of damage, this power's save DC increases by 1. + Energy Cone + Psychokinesis [see text] +Level: Kineticist 3 +Manifesting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped spread +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 5 +Metapsionics: Empower, Maximize, Twin, Widen + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create a cone of energy of the chosen type, extending outward from your hand, that deals 5d6 points of damage to every creature or object within the area. + +Cold: A cone of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold cone is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a cone of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A cone of this energy type deals +1 point of damage per die. +Sonic: A cone of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6). For each extra two dice of damage, this power's save DC increases by 1. + Energy Current + Psychokinesis [see text] +Level: Kineticist 5 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: Any two creatures no more than 15 ft. apart +Duration: Concentration, up to 1 round/level +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 9 +Metapsionics: Empower, Extend, Maximize + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. Your body's psionically fueled bioenergetic currents produce an arc of energy of the chosen type that targets a creature you designate as the primary foe for 9d6 points of damage in every round when the power remains in effect. Energy also arcs off the primary foe to strike one additional foe that is initially within 15 feet of the primary foe, or that subsequently moves within 15 feet of the primary foe while the duration lasts. Secondary foes take half the damage that the primary foe takes in every round while the duration lasts. + +Should either the primary or secondary foe fall to less than 0 hit points (or should a target completely evade the effect with a special ability or power), the energy current 's arc randomly retargets another primary and/or secondary foe while the duration lasts. Targeted foes can move normally, possibly moving out of range of the effect, but each round they are targeted and remain in range they must make a saving throw to avoid taking full damage in that round. + +Concentrating to maintain energy current is a full-round action. If you take damage while maintaining energy current, you must make a successful Concentration check (DC 10 + damage dealt) to avoid losing your concentration on the power. + +Cold: A current of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold current is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a current of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A current of this energy type deals +1 point of damage per die. +Sonic: A current of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: You can augment this power in one or both of the following ways. +1. For every additional power point you spend, this power's damage increases by one die (d6). For each extra two dice of damage, this power's save DC increases by 1. +2. For every 4 additional power points you spend, this power can affect an additional secondary target. Any additional secondary target cannot be more than 15 feet from another target of the power. + Energy Missile + Psychokinesis [see text] +Level: Kineticist 2 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Targets: Up to five creatures or objects; no two targets can be more than 15 ft. apart. +Duration: Instantaneous +Saving Throw: Reflex half or Fortitude half; see text +Power Resistance: Yes +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +Upon manifesting this power, you choose cold, electricity, fire, or sonic. You release a powerful missile of energy of the chosen type at your foe. The missile deals 3d6 points of damage to each creature or object you target, to the maximum of five targets. You cannot hit the same target multiple times with the same manifestation of this power. + +Cold: A missile of this energy type deals +1 point of damage per die. The saving throw to reduce damage from a cold missile is a Fortitude save instead of a Reflex save. +Electricity: Manifesting a missile of this energy type provides a +2 bonus to the save DC and a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A missile of this energy type deals +1 point of damage per die. +Sonic: A missile of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + +Augment: For every additional power point you spend, this power's damage increases by one die (d6) and its save DC increases by 1. + Ectoplasmic Form + Psychometabolism +Level: Egoist 3, psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 5 +Metapsionics: Extend + +You and all your gear become a partially translucent mass of rippling ectoplasm that generally conforms to your normal shape. You gain damage reduction 10/+2, and you gain immunity to poison and critical hits. Your material armor becomes meaningless, although your size, Dexterity, deflection bonuses, and armor bonuses from force effects (such as those gained by inertial armor) still apply to your Armor Class. + +You can manifest powers while in ectoplasmic form, but you must make a Concentration check (DC 20 + power level) for each power you attempt to manifest. + Empathic Transfer + Psychometabolism +Level: Egoist 2, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Touch +Target: Willing creature touched +Duration: Instantaneous +Power Points: 3 +Metapsionics: Empower, Maximize, Twin + +You heal another creature's wounds, transferring some of its damage to yourself. When you manifest this power, you can heal as much as 2d10 points of damage. The target regains a number of hit points equal to the dice result, and you lose hit points equal to half of that amount. (This loss can bring you to 0 or fewer hit points.) Powers and abilities you may have such as damage reduction and regeneration do not lessen or change this damage, since you are taking the target's pain into yourself in an empathic manner. The damage transferred by this power has no type, so even if you have immunity to the type of damage the target originally took, the transfer occurs normally and deals hit point damage to you. + +Augment: For every additional power point you spend, you can heal an additional 2d10 points of damage (to a maximum of 10d10 points per manifestation). + Psionic Revivify + Psychometabolism (Healing) [Good] +Level: Egoist 5 +Manifesting Time: 1 standard action +Range: Touch +Target: Dead creature touched +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 9, XP +Metapsionics: None + +Psionic revivify lets a manifester reconnect a corpse's psyche with its body, restoring life to a recently deceased creature. + +This power functions like the raise dead spell, except that the affected creature receives no level loss, no Constitution loss, and no loss of powers. + +The creature has -1 hit points (but is stable) after being restored to life. + +XP Cost: 200 XP. + Psychic Vampire + Psychometabolism +Level: Egoist 4, psychic warrior 4 +Manifesting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates +Power Resistance: Yes +Power Points: 7 +Metapsionics: Twin + +This power shrouds your hand with darkness that you can use to drain an opponent's power. + +If you make a successful melee touch attack (if the victim fails its Fortitude save), the darkness drains 2 power points from your foe for every manifester level you have. The drained points simply dissipate. + +Against a psionic being that has no power points or a nonpsionic foe, your attack instead deals 2 points of Intelligence, Wisdom, and Charisma damage. + Restoration, Psionic + Psychometabolism (Healing) +Level: Egoist 6 +Manifesting Time: 3 rounds +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: None +Power Resistance: No +Power Points: 11 +Metapsionics: None + +As the restoration spell, except as noted here. + Energy Ball, Cold + Energy Ball, Electricity + Energy Ball, Fire + Energy Ball, Sonic + Energy Cone, Cold + Energy Cone, Electricity + Energy Cone, Fire + Energy Cone, Sonic + Energy Current, Cold + Energy Current, Electricity + Energy Current, Fire + Energy Current, Sonic + Energy Missile, Cold + Energy Missile, Electricity + Energy Missile, Fire + Energy Missile, Sonic + Bite of the Wolf + Psychometabolism +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +Your posture becomes stooped forward, and you grow a muzzle complete with fangs. You gain a bite attack, that deals 1d8 points of damage (assuming you are a Medium creature) when it hits. + +Your bite attack is a natural weapon, so you are considered armed when attacking with it, and it can be affected by powers, spells, and effects that enhance or improve natural weapons. + +If you are not a Medium creature, your bite attack's base damage varies as follows: Fine 1d2, Diminutive 1d3, Tiny 1d4, Small 1d6, Large 2d6, Huge 2d8, Gargantuan 4d6, Colossal 6d6. + +Based on your psychic warrior level, your bite increases in ferocity as noted here: at 5th level your bite deals an extra 1d8 points of damage, at 10th level an extra 2d8, at 15th level an extra 3d8, and at 20th level an extra 4d8 points. + Claws of the Beast + Psychometabolism +Level: Psychic warrior 1 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: see text +Metapsionics: Extend + +You call forth the aggressive nature of the beast inherent in yourself, psionically transforming your hands into deadly claws. You gain two natural attacks with your claws, each dealing 1d4 points of damage (1d6 if you are Large or larger, or 1d3 if you are Small or smaller) plus your Strength bonus. + +Your claws are natural weapons, so you are considered armed when attacking with them, and they can be affected by powers, spells, and effects that enhance or improve natural. + +Your claws work just like the natural weapons of many monsters. You can make an attack with one claw or a full attack with two claws at your normal attack bonus, replacing your normal attack routine. You take no penalties for two-weapon fighting, and neither attack is a secondary attack. If your base attack bonus is +6 or higher, you do not gain any additional attacks-you simply have two claw attacks at your normal attack bonus. + +You can manifest this power with an instant thought, quickly enough to gain the benefit of the power on your turn before you attack. Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +You can still hold and manipulate items with your claws or cast spells just as well as you could with your hands. + +Augment: If you spend additional power points, you can create larger, sharper, and more deadly claws, as shown on the table below. + +Power Points Claw Damage + Small Medium Large +1 1d3 1d4 1d6 +3 1d4 1d6 1d8 +5 1d6 1d8 2d6 +7 1d8 2d6 3d6 +11 2d6 3d6 4d6 +15 3d6 4d6 5d6 +19 4d6 5d6 6d6 + +This augmentation is implemented as the following two augmentation options: +1. For every 2 power points spent, the size of the claws increases by one step on the table above. This increase may be used up to 3 times. +2. For every 4 power points spent, the size of the claws increases by one step on the table above. This increase may be used up to 3 times. + Animal Affinity + Psychometabolism +Level: Egoist 2, psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 3 +Metapsionics: Extend + +You forge a psychometabolic affinity with an idealized animal form, thereby boosting one of your ability scores (choose either Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma). The power grants a +4 enhancement bonus to the ability score you choose, adding the usual benefits provided by a high ability bonus. Because you are emulating the idealized form of an animal, you also take on minor aspects of the animal you choose. If you choose to increase the ability you use to manifest powers, you do not gain the benefit of an increased ability score long enough to gain any bonus power points for a high ability score, but the save DCs of your powers increase for the duration of this power. + Call Weaponry + Psychoportation (Teleportation) +Level: Psychic warrior 1 +Manifesting Time: 1 round +Range: 0 ft. +Effect: One weapon; see text +Duration: 1 min./level; see text +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You call a weapon "from thin air" into your waiting hand (actually, it is a real weapon hailing from another location in space and time). You don't have to see or know of a weapon to call it-in fact, you can't call a specific weapon; you just specify the kind. If you call a projectile weapon, it comes with 3d6 bolts, arrows, or sling bullets, as appropriate. The weapon is made of ordinary materials as appropriate for its kind. + +Weapons gained by call weaponry are distinctive due to their astral glimmer. They are considered magic weapons and thus are effective against damage reduction that requires a magic weapon to overcome. + +Augment: For every 4 additional power points you spend, this power improves the weapon's enhancement bonus on attack rolls and damage rolls by 1. + Claw of Energy + Psychokinesis [see text] +Level: Psychic warrior 4 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 7 +Metapsionics: Extend + +If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast), you can use this power to energize that weapon. The claw attack deals an extra 1d8 points of cold, electricity, or fire damage (as chosen by you at the time of manifestation) on a successful hit. + +If this power is manifested on a claw attack already benefiting from the effect of the power, the newer manifestation supersedes the older manifestation, even if both manifestations are of different energy types. + +This power's subtype is the same as the type of energy infused in the natural weapon. + Claw of Fire + Claw of Cold + Claw of Electricity + Claws of the Vampire + Psychometabolism +Level: Psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 5 +Metapsionics: Extend + +If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast), you can use this power to change the nature of that weapon. When this power is manifested, your claws take on an ominous glimmer. Each time you make a successful claw attack against a living creature, you are healed of some amount of damage. + +Your claw attack gains the vampiric regeneration quality, with power equal to half your manifester level for the duration of the power. + Compression + Psychometabolism +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 1 +Metapsionics: Extend + +This power causes instant diminution, halving your height, length, and width and dividing your weight by 8. This decrease changes your size category to the next smaller one. You gain a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum effective Strength score of 1), a +1 size bonus on attack rolls, and a +1 size bonus to Armor Class due to your reduced size. This power doesn't change your speed. + +Multiple effects that reduce size do not stack, which means (among other things) that you can't use a second manifestation of this power to further reduce yourself. + +Augment: You can augment this power in one or more of the following ways. +1. If you spend 6 additional power points, this power decreases your size by two size categories. You gain a +4 size bonus to Dexterity, a -4 size penalty to Strength (to a minimum effective Strength score of 1), a +2 size bonus on attack rolls, and a +2 size bonus to Armor Class due to your reduced size. +2. If you spend 2 additional power points, this power's duration is 1 minute per level rather than 1 round per level. + Control Object + Psychokinesis +Level: Kineticist 1 +Manifesting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./ level) +Target: One unattended object +Duration: 1 round/level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +You telekinetically "bring to life" an inanimate object. Though it is not actually alive, the object moves under your control. If it is a weapon, it deals the weapons damage plus your Intelligence modifier, otherwise it deals 1d6 plus your intelligence modifier. This power only works on weapons and armour. + Dispelling Buffer + Psychokinesis +Level: Kineticist 6, psychic warrior 6 +Manifesting Time: 1 standard action +Range: Personal or close (25 ft. + 5 ft./2 levels); see text +Target: You or one willing creature or one object; see text +Duration: 1 hour/level +Saving Throw: None +Power Resistance: No +Power Points: 11 +Metapsionics: Extend + +You create a psychokinetic shield around the subject that improves the chance that any powers affecting the subject will resist a dispel psionics power (or a dispel magic spell) or a negation effect that targets a specific power (such as shatter mind blank). When dispelling buffer is manifested on a creature or object, add +5 to the DC of the dispel check for each ongoing effect that is subject to being dispelled. + +Special: When a psychic warrior manifests this power, the range is personal and the target is the manifester. + Duodimensional Claw + Psychometabolism +Level: Psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 5 +Metapsionics: Extend + +If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast), you can use this power to improve that weapon. Your claws become two-dimensional, making them razorsharp. The weapon is now psionically keen, doubling it's threat range. + Expansion + Psychometabolism +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round./level +Power Points: 1 +Metapsionics: Extend + +This power causes instant growth, doubling your height, length, and width and multiplying your weight by 8. This increase changes your size category to the next larger one. You gain a +2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum effective Dexterity score of 1), a -1 size penalty on attack rolls, and a -1 size penalty to Armor Class due to your increased size. + +This power doesn't change your speed. + +Multiple effects that increase size do not stack, which means (among other things) that you can't use a second manifestation of this power to further expand yourself. + +Augment: You can augment this power in one or more of the following ways. +1. If you spend 6 additional power points, this power increases your size by two size categories instead of one. You gain a +4 size bonus to Strength, a -4 size penalty to Dexterity (to a minimum effective Dexterity score of 1), a -2 size penalty on attack rolls, and a -2 size penalty to Armor Class due to your increased size. +2. If you spend 2 additional power points, this power's duration is 10 minutes per level rather than 1 round per level. + Form of Doom + Psychometabolism +Level: Psychic warrior 6 +Manifesting Time: 1 standard action +Range: Personal; see text +Target: You +Duration: 1 round/level +Power Points: 11 +Metapsionics: Extend + +You wrench from your subconscious a terrifying visage of deadly hunger and become one with it. You are transformed into a nightmarish version of yourself, complete with an ooze-sleek skin coating, lashing tentacles, and a fright-inducing countenance. You retain your basic shape and can continue to use your equipment. This power cannot be used to impersonate someone; while horrible, your form is recognizably your own. + +You gain the frightful presence extraordinary ability, which takes effect automatically. Opponents within 30 feet of you that have fewer Hit Dice or levels than you become shaken for 5d6 rounds if they fail a Will save (DC 16 + your Cha modifier). An opponent that succeeds on the saving throw is immune to your frightful presence for 24 hours. Frightful presence is a mind-affecting fear effect. + +Your horrific form grants you a natural armor bonus of +5, damage reduction 5/-, and a +4 bonus to your Strength score. In addition, you gain +33% to your land speed as well as a +10 bonus on Jump checks. + +A nest of violently flailing black tentacles sprout from your hair and back. You can make up to four additional attacks with these tentacles in addition to your regular melee attacks. You can make tentacle attacks within the space you normally threaten. Each tentacle attacks at your highest base attack bonus with a -5 penalty. These tentacles deal 2d8 points of damage plus one-half your Strength bonus on each successful strike. + +This power functions only while you inhabit your base form (for instance, you can't be metamorphed or polymorphed into another form, though you can use, claws of the beast, and bite of the wolf in conjunction with this power for your regular attacks), and while your mind resides within your own body. + +Augment: For every additional power point you spend, this power's duration increases by 2 rounds. + Immovability + Psychometabolism +Level: Psychic warrior 4 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: Concentration +Power Points: 7 +Metapsionics: None + +You are almost impossible to move. Your weight does not vary; instead, you mentally attach yourself to the underlying fabric of the plane. You gain a +20 bonus on Discipline skill checks. You can't voluntarily move to a new location unless you stop concentrating, which ends the power. + +You cannot apply your Dexterity bonus to Armor Class; however, your anchored body gains damage reduction 15/-. + +You cannot make physical attacks or perform any other large-scale movements (you can make smallscale movements, such as breathing, turning your head, moving your eyes, talking, and so on). Powers with the teleportation descriptor manifested on you automatically fail. + + +Implementation note: To end concentrating on the power, use the control feat again. If the power is active, that will end it instead of manifesting it. + Metaphysical Claw + Psychometabolism +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level +Power Points: 1 +Metapsionics: Extend + +If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast) or a bite attack (which could be a natural bite attack or one you gain by means of the power bite of the wolf), you can use this power to provide your natural weapons a +1 enhancement bonus on attack rolls and damage rolls. + +Augment: If you spend 4 additional power points, this power's duration increases to 1 hour per level. +In addition, for every 4 additional power points you spend, this power improves the natural weapon's enhancement bonus on attack rolls and damage rolls by 1. + Metaphysical Weapon + Metacreativity +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Touch +Target: Weapon touched +Duration: 1 min./level +Saving Throw: None +Power Resistance: No +Power Points: 1 +Metapsionics: Extend + +Metaphysical weapon gives a weapon a +1 enhancement bonus on attack rolls and damage rolls. + +Alternatively, you can affect up to 99 arrows, bolts, or bullets. The projectiles must be of the same type, and they have to be together (in the same stack). + +You can't manifest this power on most natural weapons, including a psychic warrior's claw strike. This power does work on a weapon brought into being by the graft weapon power. + +Augment: If you spend 4 additional power points, this power's duration increases to 1 hour per level. +In addition, for every 4 additional power points you spend, this power improves the weapon's enhancement bonus on attack rolls and damage rolls by 1. + Null Psionics Field + Psychokinesis +Level: Kineticist 6 +Manifesting Time: 1 standard action +Range: 10 ft. +Area: 10-ft.-radius emanation centered on you +Duration: 10 min./level(D) +Saving Throw: None +Power Resistance: See text +Power Points: 11 +Metapsionics: Extend, Widen + +An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to most psionic effects, including powers, psi-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any psionic items or powers within its confines. A null psionics field negates any power or psionic effect used within, brought into, or manifested into its area. + +Dispel psionics does not remove the field. Two or more null psionics fields sharing any of the same space have no effect on each other. Certain powers may be unaffected by null psionics field (see the individual power descriptions). + + +Implementation note: To dismiss the power, use the control feat again. If the power is active, that will end it instead of manifesting it. + Painful Strike + Psychometabolism +Level: Psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 3 +Metapsionics: Extend + +Your natural weapons cause additional pain. Each successful attack you make with a natural weapon deals an extra 1d4 points of bludgeoning damage to the target. + Prevenom + Psychometabolism (Creation) +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level or until discharged +Saving Throw: None and Fortitude negates; see text +Power Points: 1 +Metapsionics: Extend, Twin + +If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast), you can use this power to produce a mild venom that coats one of your claws. On your next successful melee attack, the venom deals 2 points of Constitution damage. A target struck by the poison can make a Fortitude save (DC 10 + 1/2 your manifester level + your key ability modifier) to negate the damage. + +Augment: For every 6 additional power points you spend, this power's Constitution damage increases by 2 points. + Prevenom Weapon + Psychometabolism (Creation) +Level: Psychic warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: One held weapon; see text +Duration: Until discharged; see text +Saving Throw: None and Fortitude negates; see text +Power Points: 1 +Metapsionics: Twin + +As prevenom, except your weapon gains the poison coating as long as it remains in your grip: +This power produces a mild venom that coats a manufactured weapon you are wielding. On your next successful melee attack, the venom deals 2 points of Constitution damage. A target struck by the poison can make a Fortitude save (DC 10 + 1/2 your manifester level + your key ability modifier) to negate the damage. + +Augment: For every 6 additional power points you spend, this power's Constitution damage increases by 2 points. + Psychofeedback + Psychometabolism +Level: Egoist 5, Psychic Warrior 5 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 Round/level +Power Points: 9 +Metapsionics: Extend + +You can readjust your body to boost one physical ability score at the expense of one or more other scores. Select one ability score you would like to boost, and increase it by the same amount that you decrease one or more other scores. All score decreases are treated as a special form of ability damage, called ability burn, which cannot be magically or psionically healed - it goes away only through natural healing. +You can boost your Strength, Dexterity or Constitution score by an amount equal to your manifester level (or any lesser amount), assuming you can afford to burn your other ability scores to such an extent. +When the duration of this power expires, your ability boost also ends, but your ability burn remains until it is healed naturally. + Reddopsi + Psychokinesis +Level: Kineticist 7 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 13 +Metapsionics: Extend + +When you manifest reddopsi, powers targeted against you rebound to affect the original manifester. This effect reverses powers that have only you as a target (except dispel psionics and similar powers or effects). Powers that affect an area can't be reversed. Reddopsi also can't reverse any power with a range of touch. + +Should you rebound a power back against a manifester who also is protected by reddopsi, the power rebounds once more upon you. + Strength of my Enemy + Psychometabolism +Level: Psychic warrior 2 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 3 +Metapsionics: Extend + +You gain the ability to siphon away your enemy's strength for your own use. One of your natural or manufactured weapons becomes the instrument of your desire, and deals 1 point of Strength damage on each successful hit. You gain that point of Strength as an enhancement bonus to your Strength score. Strength you siphon from different foes is tracked separately - the total siphoned from each individual foe is considered a separate enhancement bonus to your Strength (maximum +8), and you gain only the highest total. + +Augment: For every 3 additional power points you spend, the maximum enhancement bonus you can add to your Strength increases by 2. + Tornado Blast + Psychokinesis +Level: Kineticist 9 +Manifesting Time: 1 round +Range: Long (400 ft. + 40 ft./level) +Area: 40-ft.-radius spread +Duration: Instantaneous +Saving Throw: Reflex half; see text +Power Resistance: No +Power Points: 17 +Metapsionics: Empower, Maximize, Twin, Widen + +You induce the formation of a slender vortex of fiercely swirling air. When you manifest it, a vortex of air visibly and audibly snakes out from your outstretched hand. + +If you want to aim the vortex at a specific creature, you can make a ranged touch attack to strike the creature. If you succeed, direct contact with the vortex deals 8d6 points of damage to the creature (no save). + +Regardless of whether your ranged touch attack hits (and even if you forgo the attack), all creatures in the area (including the one possibly damaged by direct contact) are picked up and violently dashed about, dealing 17d6 points of damage to each one. Creatures that make a successful Reflex save take half damage. + +After being dashed about, each creature that was affected finds itself situated in a new space 1d4 x 10 feet away from its original space in a random direction. Walls and other barriers can restrict this relocation; in such a case, the creature ends up adjacent to the barrier. + +Augment: For every additional power point you spend, this power's area damage (not the damage from direct contact dealt to a specific creature) increases by 1d6 points. For each extra 2d6 points of damage, this power's save DC increases by 1. + Truevenom + Psychometabolism +Level: Psychic warrior 4 +Manifesting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 min./level or until discharged +Saving Throw: None and Fortitude negates; see text +Power Points: 7 +Metapsionics: Extend, Empower, Maximize, Twin + +If you have a claw attack (either from an actual natural weapon or from an effect such as claws of the beast), you can use this power to produce a horrible poison that coats one of your claws. On your next successful melee attack with the claw during the power's duration, the poison deals 1d8 points of Constitution damage immediately and another 1d8 points of Constitution damage 1 minute later. The target of your attack can negate each instance of damage with a Fortitude save. + Truevenom Weapon + Psychometabolism (Creation) +Level: Psychic warrior 4 +Manifesting Time: 1 swift action +Range: Personal +Target: One held weapon; see text +Duration: 1 min./level or until discharged +Saving Throw: None and Fortitude negates; see text +Power Points: 7 +Metapsionics: Extend, Empower, Maximize, Twin + +As truevenom, except your weapon gains the poison coating as long as it remains in your grip, until the effect is discharged, or until the duration expires, whichever occurs first. +You can use this power to produce a horrible poison that coats a manufactured weapon you are wielding. On your next successful melee attack with the weapon during the power's duration, the poison deals 1d8 points of Constitution damage immediately and another 1d8 points of Constitution damage 1 minute later. The target of your attack can negate each instance of damage with a Fortitude save. + Vampiric Weapon + Psychometabolism +Level: Psychic warrior 3 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level +Power Points: 5 +Metapsionics: Extend + +When this power is manifested, your weapon takes on an ominous glimmer. Each time you make a successful attack against a living creature, you are healed of some amount of damage. + +Your weapon attack gains the vampiric regeneration quality, with power equal to half your manifester level for the duration of the power. + Weapon of Energy + Psychokinesis [see text] +Level: Psychic warrior 4 +Range: Touch +Target: Weapon touched +Duration: 1 round/level +Power Points: 7 +Metapsionics: Extend + +You can use this power to energize a weapon. That weapon deals an extra 1d8 points of cold, electricity, or fire damage (as chosen by you at the time of manifestation) on a successful hit. + +If this power is manifested on a already benefiting from the effect of the power, the newer manifestation supersedes the older manifestation, even if both manifestations are of different energy types. + +This power's subtype is the same as the type of energy infused in the touched weapon. + Weapon of Fire + Weapon of Cold + Weapon of Electricity + Intellect Fortress + Psychokinesis +Level: Psion/wilder 4 +Manifesting Time: 1 swift action +Range: 20 ft. +Area: 20-ft.-radius spread centered on you +Duration: 1 round +Saving Throw: None +Power Resistance: Yes +Power Points: 7 +Metapsionics: Extend, Widen + +You encase yourself and your allies in a shimmering fortress of telekinetic force. All damage from powers and psi-like abilities taken by subjects inside the area of the intellect fortress, including ability damage, is halved. This lowering takes place prior to the effects of other powers or abilities that lessen damage, such as damage reduction and evasion. + +Powers that are not subject to power resistance are not affected by an intellect fortress. + +Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. + +Augment: For every additional power point you spend, this power's duration increases by 1 round. + Chameleon + Psychometabolism +Level: Egoist 2, Psychic Warrior 1 +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level +Power Points: 1 +Metapsionics: Extend + +Your skin and equipment take on the color and texture of nearby objects, including floors and walls. You receive a +10 enhancement bonus on Hide checks. + Duskblade + Duskblades + duskblade + (BASE CLASS) +"My blade and my magic are one and the same." + +The Duskblade blurs the line between spellcaster and warrior, marrying the power of magic with hand-to-hand combat prowess. +A student of arcane spellcasting techniques, the Duskblade combines arcane spellcasting with the combat skills of a fighter. While the ability to cast arcane spells in armor originated with the elves, over the millenia the secrets of the Duskblade have been disseminated to the other races, and today members of any race can become a Duskblade. + +- Alignment Restrictions: none +- Hit Die: d8 +- Proficiencies: A Duskblade is proficient with Simple and Martial Weapons, all Armor and Shields. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level + 1: Armored Mage (light) + 2: Combat Casting + 3: Arcane Channeling + 4: Armored Mage (medium) + 5: Quick Cast 1/day + 6: Spell Power +2 + 7: Armored Mage (shields) + 8: - + 9: - +10: Quick Cast 2/day +11: Spell Power +3 +12: - +13: Arcane Channeling (full attack) +14: - +15: Quick Cast 3/day +16: Spell Power +4 +17: - +18: Spell Power +5 +19: - +20: Quick Cast 4/day + +SPELLCASTING + +To cast a spell, the Duskblade must have an Intelligence score of 10 + the spell level. The DC of a Duskblade's spell is 10 + Spell Level + Intelligence Modifier. A Duskblade's caster level is equal to his class level. He casts spells as a Sorcerer does. He initially does not suffer arcane spell failure chance when casting in light armor, later on he learns to cast without arcane spell failure in medium armor and with shields, however failure chance from heavy armor applies normally. + +Spells Known: +The Duskblade starts knowing all level 0 combat spells and two level 1 spells. Each time he gains a new class level, he learns one additional spell of the highest level he can cast. + +Level: 0 1 2 3 4 5 + + 1: 2 2 - - - - + 2: 2 3 - - - - + 3: 2 4 - - - - + 4: 2 5 - - - - + 5: 2 5 1 - - - + 6: 2 5 2 - - - + 7: 2 5 3 - - - + 8: 2 5 4 - - - + 9: 2 5 4 1 - - + 10: 2 5 4 2 - - + 11: 2 5 4 3 - - + 12: 2 5 4 4 - - + 13: 2 5 4 4 1 - + 14: 2 5 4 4 2 - + 15: 2 5 4 4 3 - + 16: 2 5 4 4 4 - + 17: 2 5 4 4 4 1 + 18: 2 5 4 4 4 2 + 19: 2 5 4 4 4 3 + 20: 2 5 4 4 4 4 + +Spells per day: +Level: 0 1 2 3 4 5 + + 1: 3 2 - - - - + 2: 4 3 - - - - + 3: 5 4 - - - - + 4: 6 5 - - - - + 5: 6 5 2 - - - + 6: 6 6 3 - - - + 7: 6 6 5 - - - + 8: 6 7 6 - - - + 9: 6 7 6 2 - - + 10: 6 8 7 3 - - + 11: 6 8 7 5 - - + 12: 6 8 8 6 - - + 13: 6 9 8 6 2 - + 14: 6 9 8 7 3 - + 15: 6 9 8 7 5 - + 16: 6 9 9 8 6 - + 17: 6 10 9 8 6 2 + 18: 6 10 9 8 7 3 + 19: 6 10 10 9 7 5 + 20: 6 10 10 10 8 6 + Epic Duskblade + Type: Class +Prerequisite: Duskblade level 21 +The Epic Duskblade is a Juggernaut on the battlefield, wasting his foes with steel and spell. + +CLASS FEATURES: + +Level +21: Spell Power +6 +22: - +23: Bonus Feat +24: - +25: Quick Cast 5/day +26: Spell Power +7, Bonus Feat +27: - +28: - +29: Bonus Feat +30: Quick Cast 6/day +31: Spell Power +8 +32: Bonus Feat +33: - +34: - +35: Quick Cast 7/day, Bonus Feat +36: Spell Power +9 +37: - +38: Spell Power +10, Bonus Feat +39: - +40: Quick Cast 8/day + Healing Hands (Ex) + Type: Class +Prerequisite: Healer level 1 +Whenever a Healer casts a spell that cures hit point damage, she adds her Charisma modifier to the amount of damage healed. For instance, if a 5th level Healer with an 18 Charisma casts Cure Light Wounds, she cures 1d8+5 points of damage normally, plus an additional 4 points of damage due to her Charisma bonus. + Augment Quickselect 4 + Augment Quickselect 5 + Augment Quickselect 6 + Augment Quickselect 7 + Empty Quickselection + Power Points Remaining: + Quickselection set to + Select the quickselection to store the current augmentation level in. + Augment Quickselect 1 + Augment Quickselect 2 + Augment Quickselect 3 + Augment 0 + Augment 1 + Augment 2 + Augment 3 + Augment 4 + Augment 5 + Augment 6 + Augment 7 + Augment 8 + Augment 9 + Augment 00 + Augment 10 + Augment 20 + Augment 30 + Augment 40 + Please wait + Previous + Next + Return to power level selection. + Select level of power to gain. + +NOTE: +This may take a while when first browsing a particular level's powers. + Select a power to gain. +You can select + more powers. + You have selected: + Is this correct? + You will be able to select more powers after you gain another level in a psionic caster class. + Finish + Abort + Replenish Spell Slots + Type of Feat: General +Prerequisite: None +Specifics: This feat allows you to change your epic spell slots for the Epic Spellcasting System. Activate it whenever you wish to rearrange your epic spells. +Use: Selected + Frenzied Berserker + Frenzied Berserkers + frenzied berserker + (PRESTIGE CLASS) +The random madness of the thunderstorm and the unpredictability of the slaadi come together in the soul of the Frenzied Berserker. Unlike most other characters, she does not fight to achieve some heroic goal or defeat a loathsome villain. Those are mere excuses - it is the thrill of combat that draws her. For the Frenzied Berserker, the insanity of battle is much like an addictive drug - she must constantly seek out more conflict to feed her craving for battle. + +- Hit Die: d12. +- Proficiencies: Frenzied Berserkers gain no weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-lawful +Base Attack Bonus: +6. +Feats: Cleave, Intimidating Rage, Power Attack. + +CLASS FEATURES: + +Levels +1: Frenzy - Increases strength +6 (+10 at 8), reduces AC -4, takes 2 damage per round and attacks nearest target (friends included), useable once per day. +2: Great Cleave - Like Cleave, except upon killing an enemy there is no limit to subsequent attacks. + Remain Conscious - Player is alive until they hit -10 HP. +3: Frenzy - Can be used twice a day. +4: Deathless Frenzy - Player can not die until their frenzy is over. This ability does not prevent death from spell effects such as slay living or disintegrate. +5: Frenzy - Can be used three times a day. + Improved Power Attack - Increases damage by +10, but gives a -10 attack penalty. +6: Inspire Frenzy - Causes friendly party members within a 10 ft radius to make a will save or enter a frenzy. +7: Frenzy - Four uses a day. +8: Greater Frenzy + Inspire Frenzy - Increases to two uses a day. +9: Frenzy - Five uses a day. +10: Inspire Frenzy - Three uses a day. + Supreme Power Attack - Gives a -10 penalty to attack, but gives +10 bonus to damage. + No longer winded after a frenzy + +NOTE: +Cannot have haste cast on you while frenzied. + Frenzy + Type of Feat: Class Specific +Prerequisite: Frenzied Berserker Level 1 +Specifics: When taking damage a Frenzied Berserker must make will save DC (10 + damage suffered) or enter a frenzy. Upon entering a frenzy the Frenzied Berserker gains +6 Strength (+10 at level 8) and an additional attack per round, but receives -4 AC and 2 damage per round. The frenzy lasts 3 + Constitution modifier rounds. +Use: Selected. +During a frenzy, the Frenzied Berserker will attack the closest person regardless of friendship. Once a round, a Frenzied Berserker may attempt a will save DC 20 to end a frenzy early. After a frenzy, the Frenzied Berserker is winded and suffers -2 Str and Dex, and can only walk for the next 10 rounds or until her next frenzy. At level 10 a Frenzied Berserker is no longer winded after a frenzy. + + Greater Frenzy + Inspire Frenzy + Type of Feat: Class Specific +Prerequisite: Frenzied Berserker Level 6 +Specifics: While frenzying, a Frenzied Berserker may choose to inspire her allies into a frenzy. When used, all party members within 10 ft must make a Will Save DC (10 + Frenzied Berserker Level + Charisma modifier). Upon failing this save, the ally enters a frenzy. +Use: Selected. + + Intimidating Rage + Type of Feat: General +Prerequisites: Ability to Rage. +Specifics: When you rage, it demoralizes your opponents. When starting a rage the closest enemy must make a Will Save DC (10 + 1/2 character level + Charisma modifier) or become shaken for the duration of your rage. +Use: Automatic. +A shaken character receives a -2 morale penalty on attack rolls, saves, and checks. + Supreme Power Attack + Type of Feat: Class +Prerequisite: Frenzied Berserker 10 +Specifics: A 10th-level Frenzied Berserker gains a +2 bonus on her melee damage rolls when using the Power Attack feat. This benefit does not stack with the effects of Power Attack or Improved Power Attack. +Use: Automatic when using Power Attack. + Remain Conscious + Type of Feat: Class Specific +Prerequisite: Frenzied Berserker Level 2 +Specifics: You have a tenacity of will that supports you even when things look bleak. After your hit points are reduced to 0 or below, you may take one partial action on your turn every round until you reach -10 hit points. +Use: Automatic. + + Deathless Frenzy + Type of Feat: Class Specific +Prerequisite: Frenzied Berserker Level 4 +Specifics: The Frenzied Berserker can scorn death and unconsciousness while in a frenzy. Should her hit points to fall to 0 or below because of hit point loss, she continues to fight normally until her frenzy ends. At that point, the effects of her wounds apply normally. This ability does not prevent death from spell effects such as slay living or disintegrate. +Use: Automatic. + + <CUSTOM0> frenzies. + <CUSTOM0> attempts to end frenzy. + <CUSTOM0> inspires frenzy in allies. + Improved Power Attack (Frenzied Berserker version) + Type of Feat: Class +Prerequisite: Frenzied Berserker 5 +Specifics: Beginning at 5th level, a frenzied berserker gains a +1.5 bonus (rounded down) on her melee damage rolls for every -2 penalty she on her melee attack rolls when using the Power Attack feat. This benefit does not stack with the effects of Power Attack. +Use: Automatic when using Power Attack. + Cancel Frenzy + Type of Feat: Class Specific +Prerequisite: Frenzied Berserker Level 1 +Specifics: Upon activation the player makes a Will Save DC 20. If they pass they will save, then frenzy is ended. +Use: Automatic. + + Spell Resistance 10 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 10, plus 1 per level. +Use: Automatic. + Tempest + Tempests + tempest + (PRESTIGE CLASS) +The Tempest is the point of calm within a whirling barrier of deadly blades. Poets use colorful terms such as dancer to describe the movement of a Tempest and her two blades, but mastery of this fighting style is not about dancing. Nor is it about impressing anyone - least of all poets. The Tempest focuses on learning the ultimate secrets of two-weapon fighting for a single purpose - the destruction of her enemies. + +- Hit Die: d10. +- Proficiencies: Tempests gain no weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +9. +Feats: Ambidexterity*, Dodge, Mobility, Spring Attack, Two-Weapon Fighting, and Weapon Finesse (any) or Weapon Focus (any). Rangers are considered to have Two-Weapon-Fighting at Level 1. + +CLASS FEATURES: + +Levels +1: Improved Two-Weapon Fighting - Character is able to get a second off hand attack at a -5 penalty to attack roll. +2: Two-Weapon Defense +1 - The Tempest gains +1 bonus to her dodge AC. +4: Two-Weapon Defense +2 - Bonus improves to +2. +5: Greater Two-Weapon Fighting - Tempest gains another attack per round, but at a -2 penalty to her attack bonus. +7: Two-Weapon Defense +3 - Bonus improves to +3. +8: Absolute Ambidexterity - Decreases the two-weapon fighting penalties to -0/-0 or -2/-2 with a non-light weapon in the off-hand. +10: Supreme Two-Weapon Fighting - Tempest gains another two attacks per round in her off hand but at a -4 penalty to her attack bonus. + +NOTE: +The Tempest is best in light armor. While wearing heavy or medium armor a tempest loses all bonus abilities. + +*Only required if module is not using the 3.5e Two-Weapon Fighting option. + Greater Two-Weapon Fighting + Type of Feat: General +Prerequisite: Improved Two-Weapon Fighting, Two-Weapon Fighting, Ambidexterity, base attack bonus +15. +Specifics: You are a master at fighting two-handed. While using Greater Two Weapon Fighting a player can make an third off-hand attack per round. +A Tempest gains Greater Two-Weapon Fighting for free at level 5. She loses this special ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword). +Use: Automatic. + Supreme Two-Weapon Fighting + Type of Feat: Class Specific +Prerequisite: Tempest Level 10 +Specifics: A Tempest has truly mastered two-weapon fighting. While using Supreme Two Weapon Fighting a Tempest can make an fourth off-hand attack per round. +She loses this special ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword). +Use: Automatic. + + Two-Weapon Defense + Type of Feat: General +Prerequisite: Dex 15, Two-Weapon Fighting +Specifics: Your two weapon fighting style increases your defense as well as offense. Non-Tempest characters gain +1 dodge bonus to their AC while wielding two weapons. +At 2nd level, the Tempest gains Two-Weapon Defense as a bonus feat. As she gains Tempest levels, her AC bonus from this feat increases, rising to +2 at 4th level and to +3 at 7th level. +Use: Automatic. + + Perfect Two-Weapon Fighting + Type of Feat: Epic +Prerequisite: Dex 25, Greater Two-Weapon Fighting +Specifics: You have mastered fighting with two weapons. You can make as many attacks with the off-hand as you can with your main hand. +Use: Automatic. + Absolute Ambidexterity + Type of Feat: Class Specific +Prerequisite: Tempest Level 8 +Specifics: The Tempest's attack penalties for fighting with two weapons lessen by 2 when she is wearing light armor or no armor. Thus, if she fights with a light weapon in her off hand, she suffers no penalties on her attack rolls for fighting with two weapons. (If the off-hand weapon is not light, she suffers a -2 penalty on attack rolls with both her primary hand and her offhand.) +Use: Automatic. + + Foe Hunter + Foe Hunters + foe hunter + (PRESTIGE CLASS) +The Foe Hunter has but one purpose in life: to kill creatures of the type she hates. She is willing to pay any price or risk any danger to prevail against this hated foe. Her blade is anathema to such creatures, and her body is more often than not proof against their attacks. Though her hatred of this enemy is boundless and unending, it is not unthinking or rash. She lives to put an end to her hated foe, but she does not throw away her own life needlessly. + +- Hit Die: d10. +- Proficiencies: Foe Hunters gain no weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +7. +Feats: Favored Enemy, Trackless Step, Weapon Focus (any). + +CLASS FEATURES: + +Levels +1: Hated Enemy - The Foe Hunter gains all bonuses against their hated enemy. + Rancor +1d6 - First attack of the round deals bonus damage to hated enemies. Bonus damage even works on enemies immune to criticals. +2: Hated Enemy Damage Reduction 3/- - Character gains damage reduction from all hated enemies. +3: Rancor +2d6 +4: Hated Enemy Damage Reduction 5/- + Hated Enemy Spell Resistance +5: Rancor +3d6 +6: Hated Enemy Damage Reduction 7/- +7: Rancor +4d6 +8: Hated Enemy Damage Reduction 9/- +9: Rancor +5d6 +10: Death Attack - The Foe Hunter can make a death attack against a hated enemy that is denied its Dexterity bonus to AC. + Hated Enemy Damage Reduction 11/- + +NOTES: +Hated Enemy Damage Reduction - Could not properly implement damage reduction vs. a specific race due to game engine limitations. The player regenerates the HP instead of having it resisted. +Death Attack - The foe hunter can make a death attack against a hated enemy that is denied its Dexterity bonus to AC. + Rancor + Type of Feat: Class Specific +Prerequisite: Foe Hunter Level 1 +Specifics: The Foe Hunter can deliver a powerful blow to her hated enemy. When activated, the Foe Hunter delivers an extra powerful attack. The Foe Hunter adds rancor damage if the enemy is their hated foe. This damage increases every other level from 1d6 damage up to 5d6 damage. The extra damage from a rancor attack applies even if that hated enemy is immune to critical hits. +Use: Automatic. + + Death Attack + Type of Feat: Class Specific +Prerequisite: Foe Hunter Level 10 +Specifics: The Foe Hunter can make a Death Attack against a hated enemy that is denied its Dexterity bonus to AC. If the attack succeeds, the enemy must make a Fortitude Save DC (10 + Foe Hunter Level + Intelligence modifier) or die. +Use: Automatic. + Hated Enemy Spell Resistance + Type of Feat: Class Specific +Prerequisite: Foe Hunter Level 4 +Specifics: The Foe Hunter can avoid the effects of spells and spell-like abilities that would directly affect her, as long as they originate from her hated enemy. Against such effects, the foe hunter has spell resistance equal to 15 + her Foe Hunter class level. This stacks with any other applicable spell resistance the character may have. +Use: Automatic. + + Hated Enemy Damage Reduction + Type of Feat: Class Specific +Prerequisite: Foe Hunter Level 2 +Specifics: The Foe Hunter becomes increasingly immune to her hated foes attacks. At 2nd level she shrugs off 3 damage received per attack. The damage reduced increases by 2 ever other level to a maximum of 11/-. This damage resistance does not stack with any other damage resistance that the Foe Hunter may have. +Use: Automatic. + Hated Enemy + Type of Feat: Class Specific +Prerequisite: Foe Hunter Level 1 +Specifics: The Foe Hunter chooses one creature type that she has already selected as a favored enemy to be the target of her hatred. This choice determines what kind of foe hunter she becomes - orc hunter, giant hunter, or the like. The choice of hated enemy is irreversible. +Use: Automatic. + + Hated Enemy: Dwarves + Hated Enemy: Elves + Hated Enemy: Gnomes + Hated Enemy: Halflings + Hated Enemy: Half-Elves + Hated Enemy: Half-Orcs + Hated Enemy: Humans + Hated Enemy: Aberrations + Hated Enemy: Animals + Hated Enemy: Beasts + Hated Enemy: Constructs + Hated Enemy: Dragons + Hated Enemy: Goblinoids + Hated Enemy: Monstrous Humanoids + Hated Enemy: Orcs + Hated Enemy: Reptilian Humanoids + Hated Enemy: Elementals + Hated Enemy: Fey + Hated Enemy: Giants + Hated Enemy: Magical Beasts + Hated Enemy: Outsiders + Hated Enemy: Shapechangers + Hated Enemy: Undead + Hated Enemy: Vermin + Eye of Gruumsh + Eye of Gruumsh's + eye of Gruumsh + (PRESTIGE CLASS) +Most people think they've seen the worst that orcs can breed when an orc barbarian comes raging over a hilltop - at least until they see a one-eyed orc barbarian come raging over a hilltop. This creature may well be an eye of Gruumsh, an orc so devoted to his evil deity that he has disfigured himself in Gruumsh's name. + +In an epic battle at the dawn of time, the elven deity Corellon Larethian stabbed out Gruumsh's left eye. Filled with rage and hatred, the orc deity called for followers loyal enough to serve in his image. Those who heed this call are known as the eyes of Gruumsh. They sacrifice their right eyes instead of their left ones so that their impaired vision balances that of their deity. Thus, symbolically at least, they can see what he cannot. These living martyrs to Gruumsh are some of the toughest orcs and half-orcs in the world. + +- Hit Die: d12. +- Proficiencies: Eye of Gruumsh's gain no weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: any Orcish race. +Alignment: Chaotic Evil, Chaotic Neutral, or Neutral Evil. +Base Attack Bonus: +6. +Feats: Weapon Proficiency (Double-Axe), Weapon Focus (Orc Double-Axe). +Special: Follower of Gruumsh that has put his own right eye out during a ritual. (Clerics taking this class must have two of the following domains: War, Strength, Evil.) + +CLASS FEATURES: + +Levels: + 1: Blind-Fight, Command the Horde, Rage + 2: Swing Blindly + 3: Ritual Scarring +1 + 4: Blinding Spittle 2X day + 5: Blindsight, 5-foot radius + 6: Ritual Scarring +2 + 7: Blinding Spittle 4X day + 8: Blindsight, 10-foot radius + 9: Ritual Scarring +3 +10: Sight of Gruumsh + + Command the Horde + Type of Feat: Class +Prerequisite: Eye of Gruumsh +At 1st level, the Eye of Gruumsh may grant a +2 morale bonus on Will Saves to any non-good orcs or half-orcs with HD lower than his character level within 30 feet of him. Any recipient who willingly goes against the eye of Gruumsh's directions loses this bonus immediately. Using this ability is a standard action, and the effect lasts for 1 hour per Eye of Gruumsh level. + + Swing Blindly + Type of Feat: Class +Prerequisite: Eye of Gruumsh +An Eye of Gruumsh's rage becomes more powerful when he reaches 2nd level, but at the cost of lowered defenses. The character adds +4 to strength while in a rage, but his AC penalty goes from -2 to -4. + + Ritual Scarring + Type of Feat: Class +Prerequisite: Eye of Gruumsh +Through frequent disfiguration of his own skin, an Eye of Gruumsh's natural armor bonus improves by +1 at 3rd level. This bonus increases +1 for every 3 Eye of Gruumsh levels gained thereafter. + + Blinding Spittle + Type of Feat: Class +Prerequisite: Eye of Gruumsh +The eye of Gruumsh can launch blinding spittle at any opponent within 20 feet. Using a ranged touch attack (at a -4 penalty), he spits his stomach acid into the target's eyes. An opponent who fails a Reflex save (DC 10 + Eye of Gruumsh level + Eye of Gruumsh's Constitution bonus) is blinded until he or she can rinse away the spittle. This attack has no effect on creatures that don't have eyes or don't depend on vision. Blinding spittle is usable twice per day at 4th level and four times a day at 7th level. + + + Sight of Gruumsh + Type of Feat: Class +Prerequisite: Eye of Gruumsh +At 10th level, the Eye of Gruumsh sees the moment of his own death through his missing eye. This foreknowledge gives him a +2 morale bonus on all saving throws from then on. (Whether or not the vision is accurate is irrelevant-the character believes it to be true.) + + + Blindsight + Type of Feat: Class +Prerequisite: Eye of Gruumsh +Some creatures have a special sense (smell, vibration, etc.) that allows them to detect creatures that are near them. This ability can see through invisibility, darkness, and most other types of concealment. It does not allow them to detect ethereal creatures and its range is limited to the specified distance. For an Eye of Gruumsh, this distance is 5 ft. radius at level 5th level and a 10 ft. radius at 8th level. + + <CUSTOM0> activates command the horde. + <CUSTOM0> uses blinding spittle. + Orc Warlord + Orc Warlords + orc warlord + (PRESTIGE CLASS) +The Orcish Warlord is a savage general of an unruly army, the leader of one of the deadly and all too common orc hordes that rampage down from the Spine of the World to savage and brutalize the civilized lands of Faerun. An orc warlord is an imposing figure, often slathered with scars both ritualistic and all too real in origin. + +- Hit Die: d12. +- Proficiencies: Orc Warlords gain no weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Race: any Orcish race +Alignment: Any non-good +Base Attack Bonus: +5 +Feats: Blood of the Warlord, Leadership +Skills: 8 Intimidate, 5 Ride +Special: Ability to Rage + +CLASS FEATURES: +Levels: +1: Gather Horde I, Release Horde +2: Inspire Courage +3: Gather Horde II +4: +5: Final Rage + +NOTES: +Gather Horde - Summon orcs as henchmen +Release Horde - Unsummon orc henchmen +Inspire Courage - +2 saves vs. fear and charm and +1 to attack and damage for allies. +Final Rage - All allies within 10 feet enter a rage. + Blood of the Warlord + Type of Feat: General +Prerequisite: any Orcish or Half-Orcish race* +You are seen as a king among kings and a natural leader of orcs. You gain +2 on all persuade and intimidate checks against orcs. In addition, all of your allies gain a +1 morale bonus to their attack roles and will saving throws. +Use: Selected. + +* If you take this feat at level 1 and you do not meet the prerequisites you will be unable to gain levels. + Inspire Courage + Type of Feat: Class +Prerequisite: Orc Warlord +An Orc Warlord can inspire courage in his allies for five rounds. This ability grants a +1 morale bonus on attack rolls, damage, and a +2 morale bonus to saving rolls vs. charm an fear effects. + + Final Rage + Type of Feat: Class +Prerequisite: Orc Warlord +At 5th level, the Orc Warlord gains the ability to incite a rage in all his nearby allies for one last phenomenal attack. All allies within 10 ft (including the warlord himself) enter a rage. + + Gather Horde I + Type of Feat: Class +Prerequisite: Orc Warlord +At level 1, the Orc Warlord can summon 2 orc allies to fight by his side. + + Gather Horde II + Type of Feat: Class +Prerequisite: Orc Warlord +At level 3, the Orc Warlord can summon 4 orc allies to fight by his side. + + Release Horde + Type of Feat: Class +Prerequisite: Orc Warlord +Activating this feat allows your current summoned horde to leave. You can summon them back again at a later time. + <CUSTOM0> inspires courage in allies. + <CUSTOM0> activates final rage. + Gather Horde: Orc Skull Splitter + Gather Horde: Orc Weapon Master + Gather Horde: Orc Axe Thrower + Gather Horde: Orc Shaman + Type: Class +Prerequisite: Healer level 20 +Once per day, a 20th-level Healer can bring a dead creature back to life, as if casting a True Resurrection spell. + Shifter (PnP) + Quick Shift Slots (1-5) + Quick Shift Slots (6-10) + Quick Shift Slot 1 + Quick Shift Slot 2 + Quick Shift Slot 3 + Quick Shift Slot 4 + Quick Shift Slot 5 + Quick Shift Slot 6 + Quick Shift Slot 7 + Quick Shift Slot 8 + Quick Shift Slot 9 + Quick Shift Slot 10 + Quick Shift Slots allow you to shift quickly into pre-selected shapes + Greater Wild Shape + Greater Wild Shape (x3) + Greater Wild Shape (x5) + Greater Wild Shape (x7) + Greater Wild Shape (x9) + Greater Wild Shape (infinite) + Greater Wild Shape +Specifics: Targets a creature and you will try to become just like the creature you target. +Use: Selected. +Level: +1: 1/day. Small, medium and humanoid. +2: Monstrous humanoid and animal. +3: 3/day. Large, tiny and beast +4: Giant and vermin. +5: 5/day. Magical beast. +6: Aberration and ooze. +7: 7/day. Huge and dragon. +8: Undead and construct. +9: 9/day. Elemental and outsider +10: Evershifting Form: No limit to Greater Wild Shape/day + + Epic Wild Shape + Epic Wild Shape (x3) + Epic Wild Shape (x5) + Epic Wild Shape (x7) + Epic Wild Shape (x9) + Epic Wild Shape (x11) + Epic Wild Shape (x13) + Epic Wild Shape +Prerequisite: Epic Shifter (lvl 11 shifter, lvl 21 character) +Specifics: Targets a creature and you will try to become just like the creature you target. This epic form will give you an item that embodies the forms special 'Spell Like' or 'Supernatural' powers. +Use: Selected. +Level: +11: 1/day +14: 3/day +17: 5/day +20: 7/day +23: 9/day +26: 11/day +29: 13/day + + Shifter Options + Shifter Options: + +With this you can: +* Select a shape you know to turn into using 'Greater Wild Shape' +* Select a shape you know to turn into using 'Epic Wild Shape' +* View / change the shapes you have assigned to your 'Quick Shift Slots' +* Assign shapes you know to your 'Quick Shift Slots' +* Assign epic shapes you know to your 'Quick Shift Slots' +* Remove shapes you no longer want +* Turn on/off 'Druid Wild Shape' to 'Greater Wild Shape' conversion. + + Return to True Form + Use this to return to your true form + Natural Spell + Prerequisite: Wis 13, able to wild shape +Specifics: Allows you to cast spells in shapes that can normally not cast spells. +Use: Automatic. + (PRESTIGE CLASS) +A Shifter has no form they call their own. Instead, they clothe themselves in whatever shape is most expedient at the time. While others base their identities largely on their external forms, the Shifter actually comes closer to their true self through all of their transformations. Of necessity, their sense of self is based not on their outward form, but on their soul, which is truly the only constant about them. It is the inner strength of that soul that enables them to take on any shape and remain themselves within. + +(This PrC was created to bring the shifter closer to PnP rules.) + +- Hit Die: d8. +- Proficiencies: A Shifter does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: +Spellcasting: 3rd level spells. +Feats: Alertness, Endurance +Special: You must be able to assume an alternate form. See the following list: + Arcane or divine classes with the ability to cast Polymorph Self.This includes: + Archivist (spell level 4, class level 7) + Hexblade (spell level 4, class level 14) + Ranger (spell level 4, class level 15) + Shaman (spell level 4, class level 7) + Sublime Chord (spell level 4) + Sorcerer (spell level 4, class level 8) + Suel Archanamach (spell level 4, class level 8) + Wizard (spell level 4, class level 7) + Divine classes having the Animal domain, which gives the ability to cast Shapechange at spell level 9. + Classes with the ability to use one of these invocations: + Mask of Flesh, Humanoid Shape, Spider Shape, Hellspawned Grace. + Classes with certain special abilities: + Bonded Summoner: Elemental Form (Level 10) + Druid: Wild Shape (Level 5) + Initiate of Draconic Mysteries: Dragon Shape (Level 10) + Ninja Spy: Thousand Faces (Level 7) + Werewolf: Alternate Form, Wolf (Level 1) + Certain races: + Aranea + Changeling + Fey'ri + Hound Archon + Naztharune Rakshasa + Pixie + Rakshasa + Shifter + Yuan-ti Pureblood + Zakya Rakshasa + +CLASS FEATURES: + +Level: +1: Greater Wild Shape - Can change into small, medium and humanoid once per day. Creature Weapon Proficiency - Can use creature weapons. +2: Can change into animal and monstrous humanoid. +3: Can change into large, tiny and beast. Can use Greater Wild Shape three time a day. +4: Can change into giant and vermin. +5: Can change into magical beast. Can use Greater Wild Shape five times a day. +6: Can change into aberration and ooze. +7: Can change into huge and dragon. Can use Greater Wild Shape seven times a day. +8: Can change into undead and construct. +9: Can change into elemental and outsider. Can use Greater Wild Shape nine times a day. +10: Evershifting form - No limit to Greater Wild Shape/day. + + +Epic Shifter + +The epic Shifter has gone beyond the normal druidic ability to wildshape; no longer does she simply assume a new form when she changes shape. The epic Shifter actually becomes the new creature. Epic Shifters are rarely encountered in their true form; indeed, some of the most ancient and powerful Shifters claim (with some pride) to have forgotten their true form entirely. + +Epic Shifters are generally a wild and carefree lot, and they prefer to spend their time exploring the multiverse and reveling in new forms and shapes they discover along the way. + +Level: +11: Epic Wild Shape - Can turn into almost anything once a day, gaining some abilities of some of the shapes. +14: 3 Epic Wild Shape/day. +17: 5 Epic Wild Shape/day. +20: 7 Epic Wild Shape/day. +23: 9 Epic Wild Shape/day. +26: 11 Epic Wild Shape/day. +29: 13 Epic Wild Shape/day. + + Archetypal Form + Type of Feat: DM Tool - "The dirty hobbitses will not get their hands on my preciousss" +Prerequisite: A creature you don't want people to polymorph into +Specifics: The presence of this feat on a creature, as tested for using GetHasFeat(), prevents the use of it as a template +by users of PRC polymorphing mechanics (PnP Shifter, Soul Eater, etc.) +Use: Automatic, used in the function GetCanShiftIntoCreature() in prc_inc_shifting + Soak 4 Damage + Soak 6 Damage + Soak 7 Damage + Soak 8 Damage + Soak 9 Damage + Soak 11 Damage + Soak 12 Damage + Soak 13 Damage + Soak 14 Damage + Soak 16 Damage + Soak 17 Damage + Soak 18 Damage + Soak 19 Damage + Soak 21 Damage + Soak 22 Damage + Soak 23 Damage + Soak 24 Damage + Soak 26 Damage + Soak 27 Damage + Soak 28 Damage + Soak 29 Damage + Soak 31 Damage + Soak 32 Damage + Soak 33 Damage + Soak 34 Damage + Soak 36 Damage + Soak 37 Damage + Soak 38 Damage + Soak 39 Damage + Soak 41 Damage + Soak 42 Damage + Soak 43 Damage + Soak 44 Damage + Soak 46 Damage + Soak 47 Damage + Soak 48 Damage + Soak 49 Damage + Due to PvP settings, you cannot attack this target. + divine + arcane + psionic + Helper/Tools + alternative + OK + Missing + Failed + All requirements are available. + Some requirements are missing. + Market price + Gold cost + Experience cost + check DC + Sanctify Martial Strike (Whip) + Sanctify Martial Strike (Trident) + Vile Martial Strike (Whip) + Vile Martial Strike (Trident) + Craft Item + Use this ability on a recipe created with "Examine Recipe or Item" to craft a new item. Note that there's no confirmation; use "Examine Recipe or Item" to know the requisites without doing anything. + Examine Recipe and Craft Item + Use this ability on an object to obtain a recipe from it (if available). +Use it on a recipe to read it and know the requisites. Use this ability again on a recipe within 6 seconds to craft a new item. Note that there's no further confirmation for the second use. + Spell + Feat + Please wait before crafting new objects. + Item Crafting Recipe + This scroll contains the recipe to create an item. To determine the item that this scroll makes, use 'Examine Item or Recipe' on it. + Sorry, but the Crafting System has been disabled by the module administrator. + Special + You need 1 GP to write a recipe. + Crusaderky revised crafting reserved + Mindblade + This is a semisolid blade composed of psychic energy distilled from your mind. + Improved Critical (mindblade) + Overwhelming Critical (mindblade) + Devastating Critical (mindblade) + Manifest Mindblade + Type of Feat: Class +Prerequisites: Soulknife 1st +Specifics: You manifest a semisolid blade composed of psychic energy distilled from your mind. +Use: Selected + A soulknife can create a semisolid blade composed of psychic energy distilled from his own mind. The blade is identical in all ways to a short sword. A mind blade is considered a magic weapon (+1) for the purpose of overcoming damage reduction. + A soulknife's mind blade improves as the character gains higher levels. At 4th level and every four levels thereafter, the mind blade gains a cumulative +1 enhancement bonus to attack rolls and damage rolls. + Implementation Note: For the purposes of interaction with Iaijutsu Master class, a mindblade in bastard sword form is considered equivalent to a katana. This is due to the fact that in PnP, katana = masterwork bastard sword. + Weapon Focus (mindblade) + Type of Feat: Class +Prerequisite: Soulknife 1st +Required for: Weapon Specialization (fighter only) +Specifics: A character with this feat is particularly skilled with a mindblade, gaining a +1 attack bonus with it. +Use: Automatic + Greater Weapon Focus (mindblade) + Type of Feat: Class +Prerequisite: Soulknife 9th +Specifics: A character with this feat is particularly skilled with a mindblade, gaining a +1 attack bonus with it. This stacks with Weapon Focus. +Use: Automatic + Throw Mindblade + Type of Feat: Class +Prerequisites: Soulknife 2nd +Specifics: A soulknife of 2nd level or higher can throw his mindblade as a ranged weapon. Whether or not the attack hits, a thrown mind blade then dissipates. A soulknife of 3rd level or higher can make a psychic strike with a thrown mind blade and can use the blade in conjunction with other special abilities. +Use: Selected + +Technical: The number of throwable mindblades you receive on using this feat is the number you could throw plus one (a workaround for a BioBug). The last blade will be deleted when you throw the second-to-last blade. Also, any blades remaining after a round will be deleted. + Psychic Strike + Type of Feat: Class +Prerequisites: Soulknife 3rd +Specifics: As a move action, a soulknife of 3rd level or higher can imbue his mind blade with destructive psychic energy. This effect deals an extra 1d8 points of damage to the next living, nonmindless target he successfully hits with a melee attack (or a ranged attack, if he is using the throw mind blade ability). Creatures immune to mind-affecting effects are immune to psychic strike damage. (Unlike the rogue's sneak attack the psychic strike is not precision damage and can affect creatures otherwise immune to extra damage from critical hits or more than 30 feet away, provided they are living, nonmindless creatures not immune to mind-affecting effects.) + A mind blade deals this extra damage only once when this ability is called upon, but a soulknife can imbue his mind blade with psychic energy again by taking another move action. Once a soulknife has prepared his blade for a psychic strike, it holds the extra energy until it is used. Even if the soulknife drops the mind blade (or it otherwise dissipates, such as when it is thrown and misses), it is still imbued with psychic energy when the soulknife next materializes it. + At every four levels beyond 3rd, the extra damage from a soulknife's psychic strike increases by 1d8. +Use: Selected + Free Draw + Type of Feat: Class +Prerequisites: Soulknife 5th +Specifics: At 5th level, a soulknife becomes able to materialize his mind blade as a free action instead of a move action. He can make only one attempt to materialize the mind blade per round, however. +Use: Selected + Shape Mindblade + Type of Feat: Class +Prerequisites: Soulknife 5th +Specifics: At 5th level, a soulknife gains the ability to change the form of his mindblade. As a full-round action, he can change his mind blade to replicate a longsword (damage 1d8) or a bastard sword (damage 1d10, but he must wield it as a two-handed weapon unless he knows the Exotic Weapon Proficiency feat). + Alternatively, a soulknife can split his mind blade into two identical short swords, suitable for fighting with a weapon in each hand. (The normal penalties for fighting with two weapons apply.) However, both mind blades have an enhancement bonus 1 lower than the soulknife would otherwise create with a single mind blade. For example, a 12th-level soulknife normally creates a single +3 mind blade, but he could use this ability to instead materialize two +2 mind blades. +Use: Selected + Mindblade Enhancement + Type of Feat: Class +Prerequisites: Soulknife 6th +Specifics: At 6th level, a soulknife gains the ability to enhance his mind blade. He can add a weapon special ability that has an enhancement bonus value of +1. + At every four levels beyond 6th, the value of the enhancement a soulknife can add to his weapon improves by +1, A soulknife can choose any combination of weapon special abilities that does not exceed the total allowed by the soulknife's level. For example, an 18th-level soulknife could add two +2 weapon special abilities, or one +1 weapon ability and one +3 weapon ability. + The weapon ability or abilities remain the same every time the soulknife materializes his mind blade (unless he decided to reassign it's abilities; see below). The ability or abilities apply to any form the mind blade takes, including the use of the shape mind blade or bladewind class abilities. + A soulknife can reassign the ability or abilities he has added to his mind blade. To do so, he must first spend 8 hours in concentration. After that period, the mind blade materializes with the new ability or abilities selected by the soulknife. +Use: Automatic on manifesting mindblades, select to change special abilities + + +Weapon Special Ability Enhancement Bonus Value +Lucky +1 +Defending +1 +Keen +1 +Vicious +1 +PsychoKinetic +1 +Mighty Cleaving +2 +Collision +2 +Mindcrusher +2 +Psychokinetic Burst +2 +Suppression +2 +Wounding +2 +Disrupting +3 +Soulbreaker +4 + Bladewind + Type of Feat: Class +Prerequisites: Soulknife 9th +Specifics: At 9th level, a soulknife gains the ability to momentarily fragment his mind blade into numerous identical blades, each of which strikes at a nearby opponent. + As a full attack, when wielding his mind blade, a soulknife can give up his regular attacks and instead fragment his mind blade to make one melee attack at his full base attack bonus against each opponent within reach. Each fragment functions identically to the soulknife's regular mind blade. + When using bladewind, a soulknife forfeits any bonus or extra attacks granted by other feats or abilities (such as the Cleave feat or the haste spell). + The mind blade immediately reverts to it's previous form after the bladewind attack. + This feat counts as Whirlwind Attack for the purpose of prerequisites. +Use: Selected + +Note: If you have Improved Whirlwind Attack, use this feat to trigger it instead of it's own entry. + Knife to the Soul + Type of Feat: Class +Prerequisites: Soulknife 13th +Specifics: Beginning at 13th level, when a soulknife executes a psychic strike, he can choose to substitute Intelligence, Wisdom or Charisma damage (his choice) for extra dice of damage. For each die of extra damage he gives up, he deals 1 point of damage to the ability score he chooses, A soulknife can combine extra dice of damage and ability damage in any combination, so a 19th-level soulknife could choose to strike for 3 points of Charisma damage and an extra 2d8 points of damage. +Use: Automatic when active, damage type selected from this radial + Knife to the Soul 1-5 + Type of Feat: Class +Prerequisites: Knife to the Soul +Specifics: Holds the selections for using 1 to 5 of Psychic Strike damage dice as ability damage when Knife to the Soul is active. You may select a higher number of damage dice than you have Psychic Strike dice, but this has no effect. +Use: Selected + Knife to the Soul 6-10 + Type of Feat: Class +Prerequisites: Soulknife 23rd, Knife to the Soul +Specifics: Holds the selections for using 6 to 10 of Psychic Strike damage dice as ability damage when Knife to the Soul is active. You may select a higher number of damage dice than you have Psychic Strike dice, but this has no effect. +Use: Selected + Epic Soulknife + PLACEHOLDER UNTIL EPIC SK FEATS DECIDED + Weapon Specialization (mindblade) + Epic Weapon Focus (mindblade) + Epic Weapon Specialization (mindblade) + Dual Short Swords + 1 Die + 2 Dice + 3 Dice + 4 Dice + 5 Dice + 6 Dice + 7 Dice + 8 Dice + 9 Dice + 10 Dice + <CUSTOM0> manifests a mindblade. + <CUSTOM0> throws mindblades. + <CUSTOM0> charges their mindblade. + <CUSTOM0> suddenly has a mindblade in their hand! + <CUSTOM0>'s mindblade flows into a new form. + <CUSTOM0> hits all surrounding enemies with a fragment of <his/her> mindblade. + <CUSTOM0> concentrates for a moment. + <CUSTOM0> meditates on the nature of <his/her> mindblade. + You cannot use this feat more than once per round. + Type of Feat: Combat +Prerequisite: 21st level, Intelligence 13+, Dexterity 23+, Dodge, Expertise, Mobility, Spring Attack, and Whirlwind Attack or Bladewind class ability. +Specifics: The character performs a full attack action, and makes one melee attack at full base attack bonus against all opponents they threaten. +Use: Selected. + Your Psychic Strike is already active. + Defending + Vicious + Psychokinetic + Mighty Cleaving + Collision + Mindcrusher + Psychokinetic Burst + Suppression + Disrupting + Soulbreaker + You must have a mindblade manifested to use this feat. + You must use both your hands to wield the bastard sword. + You do not have the proficiency required to wield this weapon. + Multiple Throw + Type of Feat: Class +Prerequisites: Soulknife 17th +Specifics: At 17th level and higher, a soulknife can throw a number of mind blades per round equal to the number of melee attacks he could make. Thus, a 17th-level soulknife could throw two mind blades, with a base attack bonus of +12/+7. +Use: Automatic + Knife to the Soul set to: + Knife to the Soul dice set to: + Thrall of Graz'zt + Thralls of Graz'zt + thrall of graz'zt + (PRESTIGE CLASS) +The Thrall of Graz'zt is a sinister, conniving, and thoroughly evil master of arcane lore and dark secrets. She uses her charm and guile to learn things that she should never know - a sort of seductive loremaster who depends on subterfuge, not study. A loremaster spends her days in a library learning secrets, but a thrall of Graz'zt steals, seduces, or tricks them from others. + +- Hit Die: d6. +- Proficiencies: Thralls of Graz'zt gain no weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any Evil +Skills: Lore 5, Bluff 2, Persuade 2. +Feats: Thrall to Demon. +Spellcasting: Must be able to cast 3rd level arcane spells. + +CLASS FEATURES: + +Levels: + 1: Charm + 2: Spell Betrayal - Deal an additional +1d6 damage when a damage dealing spell hits a flat-footed target. + 3: Dark Charisma - Gain a +1 enhancement bonus to all Animal Empathy, Bluff, Persuade, and Perform checks. + 4: Spell Betrayal - Bonus improves to +2d6. + Summon Demon - Summon a demon with 5 HD or less. + 5: Dark Charisma - Bonus improves to +2. + 6: Spell Betrayal - Bonus improves to +3d6. + Spellstrike - Deal an additional +1d6 damage when a damage dealing spell hits a distracted enemy. + 7: Dark Charisma - Bonus improves to +3 + 8: Spell Betrayal - Bonus improves to +4d6 + Spellstrike - Bonus improves to +2d6 + 9: Summon Demon - Summon a demon with 10 HD or less. +10: Spell Betrayal - Bonus improves to +5d6 + +BONUS SPELLS: + +Every other level in Thrall of Graz'zt, the character gains new spells per day as if he had also gained a level in her highest caster class. She does not learn any new spells through her abilities. She does not gain any other benefit a character of that class would have gained (e.g., improved familiar, bonus feats). + +Epic Levels: + +11: Dark Charisma - Bonus improves to +4 +12: Spell Betrayal - Bonus improves to +6d6 + Spellstrike - Bonus improves to +3d6 +13: Dark Charisma - Bonus improves to +5 +14: Spell Betrayal - Bonus improves to +7d6 +15: Summon Demon - Summon a demon with 15 HD or less. +16: Spell Betrayal - Bonus improves to +8d6 + Spellstrike - Bonus improves to +4d6 +17: Dark Charisma - Bonus improves to +6 +18: Spell Betrayal - Bonus improves to +9d6 +19: +20: Spell Betrayal - Bonus improves to +10d6 + Spellstrike - Bonus improves to +5d6 + Summon Demon - Summon a demon with 20 HD or less. +21: Dark Charisma - Bonus improves to +7 +22: Spell Betrayal - Bonus improves to +11d6 +23: +24: Spell Betrayal - Bonus improves to +12d6 + Spellstrike - Bonus improves to +6d6 +25: Dark Charisma - Bonus improves to +8 + Summon Demon - Summon a demon with 25 HD or less. +26: Spell Betrayal - Bonus improves to +13d6 +27: +28: Spell Betrayal - Bonus improves to +14d6 + Spellstrike - Bonus improves to +7d6 +29: Dark Charisma - Bonus improves to +9 +30: Spell Betrayal - Bonus improves to +15d6 + Summon Demon - Summon a demon with 30 HD or less. + Charm + Type of Feat: Class +Prerequisite: Thrall of Graz'zt +A Thrall of Graz'zt can produce an effect identical to a charm person spell cast by a caster of the class level of the Thrall of Graz'zt's class level. + + Spell Betrayal + Type of Feat: Class +Prerequisite: Thrall of Graz'zt +When Casting a damage-dealing spell at a target or targets denied their dexterity bonus, a Thrall of Graz'zt can increase the damage dealt. At second level, she adds +1d6 damage to a spell cast against flat-footed targets. + +This damage increases +1d6 every other level starting at level 2 (2, 4, 6, 8, 10) for a max of +15d6 at level 30. + + Spellstrike + Type of Feat: Class +Prerequisite: Thrall of Graz'zt +At 6th level, a Thrall of Graz'zt can increase damage dealt when casting a spell on a target or targets threatened in melee (and thus distracted). The thrall can add half of their Spell Betrayal bonus (rounded down) to the damage dealt. + +This bonus is +1d6 at 6th level, and +2d6 at 8th level. This ability continues to progress during epic levels following the half spell betrayal bonus rounded down rule. + + Dark Charisma + Type of Feat: Class +Prerequisite: Thrall of Graz'zt +Starting at 3rd level, a Thrall of Graz'zt can add an enhancement bonus on certain Charisma based skill checks. This bonus applies to all Animal Empathy, Bluff, Persuade, and Perform checks. + +This bonus starts at +1 at 3rd level, and increases by one at level 3, 5, 7, 11, 13, 17, 21, 25, and 29 for maximum bonus of +9. + + Summon Demon + Type of Feat: Class +Prerequisite: Thrall of Graz'zt +At 4th level, a Thrall of Graz'zt can summon a demon of 5 HD or less once per day. This spell functions as a summon monster spell. + +The HD of the demon summoned increases to 10 HD at level 9, 15 HD at level 15, 20 HD at level 20, 25 HD at level 25, and 30 HD at level 30. + + Your mindblade enhancements have been reset and your mindblades destroyed due to level loss. + Cleanse Disease (Su) + Cunning Knowledge + Summon Succubus + Summon Vrock + Summon Glabrezu + Summon Marilith + Summon Balor + Type: Class +Prerequisite: Healer level 4 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 4th level, a healer gains the ability to cleanse disease once per day, as if casting a Remove Disease spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + **** + <CUSTOM0> performs an Inlindl School strike! + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + Maester + Maesters + maester + (PRESTIGE CLASS) +Maesters are the master crafters of the gnome world, combining technical and magical expertise to create incredible marvels. They specialize in the creation of magic items, bending all of their skill and ability toward the construction of items that are their art and livelihood. + +- Hit Die: d4. +- Proficiencies: A Maester does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Arcane Spellcasting: Able to cast 5th level spells. +Feats: Any two item creation +Skills: Use Magic Device 4 ranks, any Craft 8 ranks. +Race: Gnome + +CLASS FEATURES: + +Level +1: Bonus Feat - The Maester receives a bonus item creation feat. + Quick Crafting - All crafting takes 1/2 the normal time. +3: Identification - A Maester can attempt to identify an item by making a Spellcraft check vs the item's Lore DC. He may only do this once per item. +5: Bonus Feat +BONUS SPELLS + +Upon gaining a level in Maester, the character gains new spells per day as if he had also gained a level in his highest arcane caster class. He does not learn any new spells through his abilities. + Quick Crafting + Type of Feat: Class Specific +Prerequisite: Maester level 1. +Specifics: All crafting takes one half of the normal time to complete. +Use: Automatic. + Identification + Type of Feat: Class Specific +Prerequisite: Maester level 3. +Specifics: A Maester can attempt to identify an item by making a Spellcraft check vs the Lore DC of the item. He may only do this once per item. +Use: Selected. + +lore item value +1 10 +2 50 +3 100 +4 150 +5 200 +6 300 +7 400 +8 500 +9 1000 +10 2500 +11 3750 +12 4800 +13 6500 +14 9500 +15 13000 +16 17000 +17 20000 +18 30000 +19 40000 +20 50000 +21 60000 +22 80000 +23 100000 +24 150000 +25 200000 +26 250000 +27 300000 +28 350000 +29 400000 +30 500000 + +31+ add 100,000 per point after 30 + PRC Options + System feat. + +When you use this feat, you can access and change much of the additional PRC content that applies to your character. For example, to change code switches that the PRC have added. + Mindblade Enhancement + +Current selections: +<CUSTOM100> + Select enhancement + Enhancement value: +4 +On a successful hit with the mindblade, the target must make a DC 18 fortitude save or gain a negative level. + Enhancement value: +3 +On each hit with the mindblade, unless the target succeeds at a DC 3/7 * (SK level + 16) Will save, it is dazed for a round. + Enhancement value: +2 +On hit, the mindblade deals 1 point of Constitution damage to the target. Creatures immune to critical hits are immune to this damage. + Enhancement value: +2 +When an opponent is struck with a suppressing mindblade, they are subject to a targeted 'dispel psionics power'. The wielder makes a power check (1d20 + 5 + SK level, maximum of +15) against a DC of 11+ manifester level of power to be dispelled. + Enhancement value: +2 +The mindblade glows with lethal psionic energy and releases blasts of it when a critical hit is scored with it. +It deals +1d4 magical damage on each hit and in addition +1d6 on critical hits. + Enhancement value: +2 +Any psionic creature struck by the mindblade loses a number of power points equal to half a roll of the weapon's base damage. If the creature is out of power points must succeed on a DC 17 Will save or take 1d2 points of Wisdom damage. + Enhancement value: +2 +The mindblade increases it's mass at the end of each swing, dealing +5 physical damage. + Enhancement value: +2 +The mindblade is supreme at following through, granting Cleave as bonus feat, or Great Cleave if Cleave is already possessed. + Enhancement value: +1 +The mindblade glows from within lethal psionic energy. It deals +1d4 magical damage on each hit. + Enhancement value: +1 +A vicious mindblade creates a flash of disruptive energy whenever it hits, dealing 2d6 damage to the target hit and 1d6 to the wielder. + Enhancement value: +1 +The mindblade is keen, doubling it's critical range. + Enhancement value: +1 +A defending mindblade grants it's wielder a +2 AC bonus. + Enhancement value: +1 +A lucky mindblade may be activated once per day to grant a +1 bonus to attack and damage rolls and all saves for 1 round per soulknife level + Current selections: +<CUSTOM100> + +Free Enhancement boni: <CUSTOM101> + Show enhancement info + Change enhancements + Abandon changes and return to main menu + Save changes - will take effect after next rest + Soulbreaker - <CUSTOM114> + Disrupting - <CUSTOM113> + Wounding - <CUSTOM112> + Suppression - <CUSTOM111> + Psychokinetic Burst - <CUSTOM110> + Mindcrusher - <CUSTOM109> + Collision - <CUSTOM108> + Mighty Cleaving - <CUSTOM107> + Psychokinetic - <CUSTOM106> + Vicious - <CUSTOM105> + Keen - <CUSTOM104> + Defending - <CUSTOM103> + Lucky - <CUSTOM102> + You have charged the mindblade in your main hand. + You have charged the mindblade in your off hand. + Change Mindblade Hand + Type of Feat: Class +Prerequisites: Soulknife 1st +Specifics: Using this feat changes the hand to which a single mindblade is manifested to. The change takes effect next time a mindblade is manifested. +Use: Selected + Your mind blade will now be manifested to off hand. + Your mind blade will now be manifested to main hand. + Weapon of Choice (mindblade) + Spell Girding + Type of Feat: General +Prerequisite: None. +Specifics: Your spells are particularly hardy, resisting dispel checks better than normal. Any dispel checks made against your spells are made at a -2 penalty. +Use: Automatic. + Force of Personality + Type of Feat: General +Prerequisite: 13 Cha. +Specifics: Your self belief are so strong that they bolster your willpower. You use your Charisma modifier instead of Wisdom for Will saves. +Use: Automatic. + Insightful Reflexes + Type of Feat: General +Prerequisite: None. +Specifics: Your keen intellect allows you an uncanny knack for avoiding dangerous effects. You use your Intelligence modifier instead of Dexterity for Reflex saves. +Use: Automatic. + Tactile Trapsmith + Type of Feat: General +Prerequisite: None. +Specifics: You rely on your reflexes and nimble fingers instead of intellect when searching a room or disabling a trap. You use your Dexterity modifier instead of Intelligence for the Search and Disable Trap skills. +Use: Automatic. + Augment Healing + Type of Feat: General +Prerequisite: Heal 4. +Specifics: You add 2 points of healing per spell level to the amount of damage healed by any Cure healing spell. +Use: Automatic. + Lasher + Lashers + lasher + (PRESTIGE CLASS) +The lasher prestige class uses the whip as an extension of herself. A whip in the hands of a lasher is like unto a live thing, obeying the character's every command. Lasher training goes far beyond simple exotic weapon proficiency, and not all who take up the discipline survive to its end. Their ability with the whip makes them deadly warriors to be reckoned with. + +- Hit Die: d10. +- Proficiencies: A lasher does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5 +Feats: Weapon Proficiency (Exotic), Weapon Focus (Whip). +Skills: Craft Weapon 2 ranks. + +CLASS FEATURES: + +Level +1: Whip Sneak Attack +1d6 +2: Improved Knockdown (Whip), Third Hand +3: Crack of Fate +4: Lashing Whip +5: Whip Sneak Attack +2d6 +6: Improved Disarm (Whip) +7: Stunning Snap +8: Crack of Doom +9: Whip Sneak Attack +3d6 +10: Death Spiral + Whip Sneak Attack +1d6 + Type of Feat: Class +Prerequisite: Lasher. +Specifics: Whenever the character makes a successful attack against an opponent who is flat-footed, cannot see them, or who is in combat with someone else, the character's blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every four levels thereafter. This extra damage is not multiplied in the case of a critical hit. +Use: Automatic when using a whip. Monsters of the construct and undead types are immune to sneak attacks, as are any creatures that are immune to critical hits. If a lasher gets a general sneak attack bonus from another source (such as rogue levels), the bonuses to damage stack. + Whip Sneak Attack +2d6 + Whip Sneak Attack +3d6 + Improved Knockdown (Whip) + Type of Feat: Class +Prerequisite: Lasher level 2. +Specifics: At 2nd level, the lasher gains the Improved Knockdown feat, if using a whip. +Use: Selected. + Third Hand + Type of Feat: Class +Prerequisite: Lasher level 2. +Specifics: At 2nd level, a lasher's precision with the whip allows her to use it almost like a third hand - a third hand at the end of a flexible 15-foot-long arm - as a standard action. A lasher successfully performs a task if her attack roll equals or exceeds the DC for a given task: + +Punch a button, snuff a candle flame, flick a coin lying on the ground, etc. +Range 15 feet, DC 15. + +Retrieve an unattended object of up to 20 pounds, and deposit into your inventory. +Range 15 feet, DC 20. + +Retrieve an opponent's weapon and deposit into your inventory when using Improved Disarm (Whip). +Range 15 feet, DC 20 if opponent is disarmed. + +Use: Selected. + Crack of Fate + Type of Feat: Class +Prerequisite: Lasher level 3. +Specifics: At 3rd level, a lasher can take one extra attack per round with a whip. The attack is at the lasher's highest base attack bonus, but each attack (the extra one and the normal ones) suffers a -2 penalty. +Use: Selected. + Lashing Whip + Type of Feat: Class +Prerequisite: Lasher level 4. +Specifics: At fourth level, the lasher adds a +2 damage bonus to her whip. If the lasher has already gained weapon specialization from another class (fighter, for example), the damage bonus stacks. +Use: Automatic. + Improved Disarm (Whip) + Type of Feat: Class +Prerequisite: Lasher level 6. +Specifics: At 6th level, the lasher gains the Improved Disarm feat, if using a whip to perform the disarm action. Treat the lasher's whip as a Medium-size weapon for purposes of disarming an opponent. +Use: Selected. + Stunning Snap + Type of Feat: Class +Prerequisite: Lasher level 7. +Specifics: A lasher can use a whip to stun a creature. The lasher can use this ability once per round, but no more than once per level per day. A foe struck by a whip must make a Fortitude saving throw (DC 10 + the lasher's level + Strength modifier), in addition to receiving damage. If the saving throw failed, the opponent is stunned for one round. Constructs, oozes, plants, undead, incorporeal creatures and creatures immune to critical hits cannot be stunned by the lasher's stunning attack. +Use: Selected. + Crack of Doom + Type of Feat: Class +Prerequisite: Lasher level 8. +Specifics: At 8th level, a lasher can take two extra attacks per round with a whip. This ability supersedes crack of fate (the abilities do not stack). The attack is at the lasher's highest base attack bonus, but each attack (the extra ones and the normal ones) suffers a -4 penalty. +Use: Selected. + Death Spiral + Type of Feat: Class +Prerequisite: Lasher level 10. +Specifics: At 10th level, the lasher gains transcendental understanding of her whip. Once per day, she can spin the whip over her head with supernatural speed. All foes within a 15-foot radius of the lasher must make a reflex save against a DC equal to the lasher's attack roll. Opponents who fail are stunned for 1d4+1 rounds. Stunned opponents must make a successful Fortitude save (DC 18) or become helpless for 1d4-1 rounds (minimum 1 round). Allies in range are spared the effects of the death spiral. The death spiral is a supernatural ability. +Use: Selected. + Epic Lasher + You are the epic lasher, quick, precise and deadly with a whip. + +Hit Die: d10 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic lasher gains a bonus feat every three levels after 10th. +Special: + Whip Sneak Attack: improves by +1d6 every four levels after 9th. + +Epic Lasher Bonus Feats List: +Armor Skin, Damage Reduction, Devastating Critical (whip), Epic Toughness, Epic Weapon Focus (whip), Epic Prowess, Epic Weapon Specialization (whip), Improved Whirlwind Attack, Overwhelming Critical (whip), Superior Initiative. + Whip Sneak Attack +4d6 + Whip Sneak Attack +5d6 + Whip Sneak Attack +6d6 + Whip Sneak Attack +7d6 + Whip Sneak Attack +8d6 + Sanctify Martial Strike (Mindblade) + Vile Martial Strike (Mindblade) + Weapon of Tempus (Mindblade) + Spellfire Wielder + Type of Feat: General + Prerequisite: Can only take this feat at 1st-level. + Specifics: You can use spellfire to absorb spell energy, fire destructive blasts, or heal others. + A spellfire wielder can ready an action to absorb spells targeted at her as if she were a rod of absorption. She gains one level of spellfire energy for every spell level absorbed and can store a number of spellfire energy levels equal to her Constitution. If she has reached her limit, she cannot absorb spells until she expends some of her stored spellfire levels. If her Constitution decreases so that her number of stored spellfire levels is greater than her current Constitution, the excess levels discharge at a random creature in range as destructive spellfire. + As a standard action, a spellfire wielder may expend stored spellfire energy as a melee or ranged touch attack (maximum range 400 feet), dealing 1d6 points of spellfire damage per level expended (Reflex half, DC 20). Spellfire damage is half fire damage and half raw magical power. Creatures with immunity, resistance, or protection against fire effects apply these to only half the damage, but not the other half. A creature can also choose "spellfire" as a weapon for the purpose of the Weapon Focus feat. + A spellfire wielder can heal a target by touch, restoring 2 hitpoints per spellfire energy level expended for this purpose. This is not considered positive energy, so it does not injure undead. + Use: Selected. + Spellfire + Spellfire: Increase Levels Expended + Spellfire: Decrease Levels Expended + Check Spellfire Level + -20 + Check Spellfire Levels Expended + Spellfire: Quickselect + Change Quickselect + Quickselect 1 + Quickselect 2 + Quickselect 3 + Type of Feat: General + Prerequisite: Can only take this feat at 1st-level. + Specifics: This set of feats allows the player to set the number of spellfire levels expended in the next use of a spellfire ability. To change the value of a quickselect, adjust the current setting to the value you wish to store, then use Change Quickselect, then use the quickselect in which to store your setting. + Use: Selected. + Spellfire Channeler + Spellfire Channelers + spellfire channeler + (PRESTIGE CLASS) + Spellfire is the raw energy of the Weave. Most who bear this gift never have the time or opportunity to develop these skills. Those who do practice their spellfire are able to hone their talent into a tool with fantastic abilities that most dabblers can only dream of. + + - Hit Die: d4. + - Proficiencies: Spellfire channelers are proficient with all simple weapons. + - Skill Points: 2+ Int Modifier. + + REQUIREMENTS: + + Feats: Endurance, Spellfire Wielder. + Skills: Concentration 8 ranks, Lore 2 ranks, Spellcraft 2 ranks. + + Use: Selected. + + CLASS FEATURES: + + Level + 1: Drain charged item, increased storage 2 + 2: Improved healing + 3: Weapon Focus (spellfire), increased storage 3 + 4: Rapid Blast 2 + 5: Drain permanent item, increased storage 4 + 6: Charge item* + 7: Deflect Arrows**, increased storage 5 + 8: Rapid Blast 3 + 9: Crown of fire + 10: Maelstrom of fire + + *Replacing flight, due to popular demand + **Using Bioware deflect arrows, doesn't drain levels + Drain Charged Item + Type of Feat: Class + Prerequisite: Spellfire Channeler level 1. + Specifics: As a standard action, a spellfire channeler can drain charges from a touched charged item (including single-use items such as potions and scrolls), converting the energy into stored spellfire energy levels. A creature gets to make a Will save (DC 10) to prevent one of its held or carried items from being drained. + Use: Selected. + Increased Storage + Type of Feat: Class + Prerequisite: Spellfire Channeler level 1. + Specifics: The channeler's capacity for storing spellfire energy levels is multiplied by the listed value. However, spellfire energy levels in excess of the channeler's Constitution score is dangerous, with different effects depending upon the number of levels stored: + Constitution +1 to Constitution X2: + The channeler's eyes glow brightly, and any creature, magic item or spell effect that touches the channeler causes 1 spellfire energy level to be discharged as a harmless burst of light. Once per day, the channeler must make a constitution check (DC 10) or take 1d6 points of damage as one of her spellfire energy level backfires. + Constitution X2+1 to Constitution X3: + As above, except a touch releases 1d4 spellfire energy levels as light, and the channeler must make the backfire Constitution check every hour. + Constitution X3+1 to Constitution X4: + As above, except the channeler feels a burning sensation within her body (treat as if distracted by a nondamaging spell, DC 20 to concentrate), and must make the backfire Constitution check every minute. A touch releases 1d6 spellfire energy levels as a flare spell (DC 10 + number of spellfire energy levels expended) against the channeler and all creatures within 5 feet of her. + Constitution X4+1 to Constitution X5: + As above, except the character is in pain (treat as if distracted by a nondamaging spell, DC 25 to concentrate), and must make the backfire Constitution check every round. A touch releases 2d6 energy levels as a flare spell (DC 10 + number of spellfire energy levels expended) against the channeler and all creatures within 5 feet of her. The channeler must make a Will save (DC 25) every round or be forced to expend a maximum-strength blast of energy at a random target within 30 feet in preference to any other action. + Regardless of the number of spellfire energy levels stored, a channeler can voluntarily expend only a number of spellfire energy levels per round equal to her Constitution score. (Involuntary expenditure, such as that noted above, isn't limited in this way.) + Use: Automatic. + Improved Healing + Type of Feat: Class + Prerequisite: Spellfire Channeler level 2. + Specifics: At 2nd level, the spellfire channeler can release stored spellfire energy levels to heal by touch. This restores 1d4+1 hit points per spellfire energy level expended (rather than the normal 2 points per spellfire energy level). + Use: Automatic. + Weapon Focus (spellfire) + Rapid Blast + Type of Feat: Class + Prerequisite: Spellfire Channeler level 4. + Specifics: At 4th level, the spellfire channeler can release two blasts of spellfire as a standard action. This increases to three blasts per standard action at 8th level. Each blast after the first suffers a cumulative -2 penalty to attack rolls (-0 for the first blast, -2 for the second, and -4 for the third). + Use: Selected. + Drain Permanent item + Type of Feat: Class + Prerequisite: Spellfire Channeler level 5. + Specifics: The channeler can drain power from permanent magic items by touch as a standard action. An item that creates spell effects loses that function for 24 hours, and the channeler gains spellfire energy levels equal to half the caster lever of the item. A creature gets to make a Will save (DC 10) to prevent one of its held or carried items from being drained. + Use: Selected. + Charge Item + Type of Feat: Class + Prerequisite: Spellfire Channeler level 6. + Specifics: As a standard action, a spellfire channeler can expend stored spellfire energy level to add charges to a charged item. + Use: Selected. + Crown of Fire + Type of Feat: Class + Prerequisite: Spellfire Channeler level 9. + Specifics: By expending 10 spellfire energy levels, a channeler can manifest the crown of fire, which appears as a halo of spellfire around her head and provides light equal to a daylight spell. The crown of fire gives her damage reduction 10/+1 and automatically melts all non-magical weapons that strike her (after inflicting damage, if any). The crown of fire grants the channeler spell resistance 32 (as the spell resistance spell). Maintaining the crown of fire requires expending 10 spellfire energy levels each round, which can be done as a free action. The crown of fire does not interfere with the channeler's actions, including using other spellfire abilities. + Use: Selected. + Maelstrom of Fire + Type of Feat: Class + Prerequisite: Spellfire Channeler level 10. + Specifics: The channeler can release spellfire energy in all directions as a 20-foot-radius spread, dealing 1d6 damage per spellfire energy level expended to all creatures in the area (Reflex half, DC 10 + class level + Charisma modifier). + Use: Selected. + Epic Weapon Focus (spellfire) + Type of Feat: General + Prerequisite: Spellfire Wielder and base attack bonus +1 or higher, or Spellfire Channeler level 3. + Specifics: The character gains a +1 bonus to all attack rolls with spellfire. + Use: Automatic. + Type of Feat: Epic, Combat + Prerequisite: 21st level, Weapon Focus with chosen weapon. + Specifics: The character gains a +2 bonus to all attack rolls with spellfire. + Use: Automatic. + <CUSTOM0> uses Spellfire + <CUSTOM0> attempts to drain an item + Rapid Blast 2 + Rapid Blast 3 + Absorb Friendly Spells + Once per day, you may use the Lucky mindblade enhancement to gain +1 bonus to attack and damage rolls and saves for a duration of 1 round per soulknife level. + You have already used up the Lucky ability for today. + Holding the Charge: Touch Attack + Type of Feat: Special +Prerequisite: Spellcaster. +Specifics: This feat implements the touch attacks of various spells when holding the charge. +Use: Selected. + Ranged Attack + Type of Feat: Special +Prerequisite: Spellcaster. +Specifics: This feat implements the ranged attacks of various spells. +Use: Selected. + Select Target + Type of Feat: Special +Prerequisite: Spellcaster. +Specifics: This feat selects a target required in some spells. +Use: Selected. + Holding the Charge: Toggle + Type of Feat: Special +Prerequisite: Spellcaster. +Specifics: To use a spell that allows held charges, use this feat to turn on holding the charge, then cast the spell on yourself. The touch attack and ranged attack feats can then be used to discharge your spells on targets. This feat can be used again to disable holding the charge. +Use: Selected. + <CUSTOM0> performs ranged attack. + Mass Inflict Light Wounds + Caster Level(s): Cleric 5 +Innate Level: 5 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: +Save: Will 1/2 +Spell Resistance: Yes + +The target creatures suffer 1d8 points of damage, +1 point per caster level (to a maximum of +25). Inflict spells have a reverse effect on undead, healing instead of harming them. + Mass Inflict Moderate Wounds + Caster Level(s): Cleric 6 +Innate Level: 6 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: +Save: Will 1/2 +Spell Resistance: Yes + +The target creatures suffer 2d8 points of damage, +1 point per caster level (to a maximum of +30). Inflict spells have a reverse effect on undead, healing instead of harming them. + Mass Inflict Serious Wounds + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: +Save: Will 1/2 +Spell Resistance: Yes + +The target creatures suffer 3d8 points of damage, +1 point per caster level (to a maximum of +35). Inflict spells have a reverse effect on undead, healing instead of harming them. + Mass Inflict Critical Wounds + Caster Level(s): Cleric 8 +Innate Level: 8 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: +Save: Will 1/2 +Spell Resistance: Yes + +The target creatures suffer 4d8 points of damage, +1 point per caster level (to a maximum of +40). Inflict spells have a reverse effect on undead, healing instead of harming them. + Greater Harm + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Will 1/2 +Spell Resistance: Yes + +If the caster makes a successful melee touch attack, Greater Harm charges a subject with negative energy that deals d12 points of damage per caster level (to a maximum of 20d12 at 20th level). If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1. This spell has a reverse effect on undead, healing the targeted undead instead of harming it. + Mass Harm + Caster Level(s): Cleric 9 +Innate Level: 9 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge +Duration: Instant +Additional Counter Spells: +Save: Will 1/2 +Spell Resistance: Yes + +All enemies within the area of effect are dealt d12 points per caster level (to a maximum of 20d12 at 20th level). This spell has a reverse effect on undead, healing instead of harming them. + Werewolf + Werewolves + werewolf + (PRESTIGE CLASS) +Werewolves are humanoids who can transform themselves into wolves. In its natural form, a werewolf looks like any other member of its kind, though natural lycanthropes and those who have been afflicted for a long time tend to have or acquire features reminiscent of their animal forms. In animal form, a lycanthrope resembles a powerful version of a wolf, but on close inspection, its eyes show a faint spark of unnatural intelligence. + +The werewolf prestige class consists of two different classes the werewolf class and the wolf class. The first level you take in the werewolf prestige classes will always be a werewolf level. After that, every time you take a level in the werewolf prestige class, you must choose whether to level in the wolf or werewolf class. + +In general leveling in the wolf class will improve your stats in your wolf and werewolf form. Leveling in the werewolf class, will give you additional abilities to use. + +- Hit Die: d8. +- Proficiencies: A Werewolf does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Feats: True Lycanthrope or Iron Will +Alignment: Any non-lawful and non-good +Other: If not a true lycanthrope, you must be infected by someone who is. + +WEREWOLF CLASS FEATURES: + +Level +1: Lycanthropy, Alternate Form (Wolf), Low-light Vision, Shapechanger subtype, Werewolf Feat(Spot) +2: Alternate form (hybrid), Wolf Empathy, Damage reduction (5/silver), Weapon Focus (Bite) +3: Curse of Lycanthropy, Damage reduction (10/silver) + +Note: Only true lycanthropes can advance to level 3 in the werewolf class. + +WOLF CLASS FEATURES: + +Level +1: Str + 2, Con + 2, Natural Armor + 2, Creature attacks +2: Dex + 4, Con + 2, Alertness, Knockdown + Alternate Form (Wolf) + Type of Feat: Class Specific +Prerequisite: Level 1 Werewolf +Specifics: A werewolf is able to transform himself into a wolf. This ability does not give the werewolf any of the wolves abilities unless they take levels in the wolf class. + Alternate Form (Hybrid) + Type of Feat: Class Specific +Prerequisite: Level 2 Werewolf +Specifics: A werewolf can assume a hybrid form -- a shape between their humanoid and wolf form. As with the wolf form, this change is purely cosmetic unless the character has taken the wolf class to gain the appropriate abilities. + True Lycanthrope + Type of Feat: General +Prerequisite: Take only at 1st level +Specifics: Some humanoids are born as natural lycanthropes. They have the potential to develop this heritage and become powerful were-creatures without having to become infected. + Wolf Empathy + Type of Feat: Class Specific +Prerequisite: Level 2 Werewolf +Specifics: A werewolf in any form can communicate and empathize with wolves. This ability allows a werewolf to call a wolf to aid them. + + Wolf Class (Level 1) + Type of Feat: Class Specific +Prerequisite: Level 1 Wolf +Specifics: Although werewolves can take the form of wolves and hybrids, they do not gain any abilities in those forms unless they take levels in the wolf class. + +A level one wolf has the following abilities in their alternate forms: + +Strength + 2 +Constitution + 2 +Natural Armor + 2 +Bite + Wolf Class (Level 2) + Type of Feat: Class Specific +Prerequisite: Level 2 Wolf +Specifics: Although werewolves can take the form of wolves and hybrids, they do not gain any abilities in those forms unless they take levels in the wolf class. + +A level two wolf has the following abilities in their alternate forms: + +Strength + 2 +Dexterity + 4 +Constitution + 4 +Natural Armor + 2 +Bite + Werewolf Class (Level 1) + Type of Feat: Class Specific +Prerequisite: Level 1 Werewolf +Specifics: A level one werewolf gains the following abilities: + +Alternate form (wolf) +Low-light Vision +Shapechanger subtype +Werewolf feat (Spot) + Werewolf Class (Level 2) + Type of Feat: Class Specific +Prerequisite: Level 2 Werewolf +Specifics: A level two werewolf gains the following abilities: + +Alternate form (Werewolf) +Wolf empathy +Damage reduction (5/silver) +Weapon Focus (bite) + Werewolf Class (Level 3) + Type of Feat: Class Specific +Prerequisite: Level 9 Werewolf +Specifics: A level three werewolf gains the following abilities: + +Curse of Lycanthropy +Damage Reduction (10/silver) + Lycanthrope + Type of Feat: Class Specific +Prerequisite: Level 1 Lycanthrope +Specifics: Lycanthropes gain special abilities due to their animal like nature. They gain the following abilities in all their forms: + +Wisdom + 2 +Natural Armor + 2 + Astral Construct + Astral constructs are brought into being by the metacreativity power astral construct. They are formed from raw ectoplasm (a portion of the astral medium drawn into the Material Plane). The power points spent by the construct's creator during the manifestation of the power determine the level of the astral construct created. However, even astral constructs of the same level vary somewhat from each other, depending on the whims of their creators. + The slot you are trying to use contains invalid Astral Construct data. Please recreate it using the dialog. + Astral Construct options + Level: <CUSTOM100> +Size: <CUSTOM101> +HP: <CUSTOM102> +Speed: <CUSTOM103> + +Options selected: +Category A: <CUSTOM105> +Category B: <CUSTOM106> +Category C: <CUSTOM107> + Select topic + Select level + 9th-Level Astral Construct +Huge Construct +Base HP: 144 +Speed: 50 feet per round +Armor Class: 33 (+25 natural, -2 size) +Attack: 2 Slams +28 melee (2d6+16) +Saves: Fort +6, Ref +6, Will +6 +Abilities: Str 43, Dex 11, Con 10, Int 10, Wis 11, Cha 10 +Damage Reduction 15/+1 + 8th-Level Astral Construct +Large Construct +Base HP: 118 +Speed: 40 feet per round +Armor Class: 29 (+1 Dex, +19 natural, -1 size) +Attack: 2 Slams +25 melee (1d8+14) +Saves: Fort +5, Ref +6, Will +5 +Abilities: Str 39, Dex 13, Con 10, Int 10, Wis 11, Cha 10 +Damage Reduction 15/+1 + 7th-Level Astral Construct +Large Construct +Base HP: 101 +Speed: 40 feet per round +Armor Class: 27 (+1 Dex, +17 natural, -1 size) +Attack: 2 Slams +20 melee (1d8+12) +Saves: Fort +4, Ref +5, Will +4 +Abilities: Str 35, Dex 13, Con 10, Int 10, Wis 11, Cha 10 +Damage Reduction 10/+1 + 6th-Level Astral Construct +Large Construct +Base HP: 85 +Speed: 40 feet per round +Armor Class: 25 (+1 Dex, +15 natural, -1 size) +Attack: 2 Slams +17 melee (1d8+11) +Saves: Fort +3, Ref +4, Will +3 +Abilities: Str 33, Dex 13, Con 10, Int 10, Wis 11, Cha 10 +Damage Reduction 10/+1 + 5th-Level Astral Construct +Large Construct +Base HP: 68 +Speed: 40 feet per round +Armor Class: 23 (+1 Dex, +13 natural, -1 size) +Attack: 2 Slams +13 melee (1d8+9) +Saves: Fort +2, Ref +3, Will +2 +Abilities: Str 29, Dex 13, Con 10, Int 10, Wis 11, Cha 10 +Damage Reduction 5/+1 + 4th-Level Astral Construct +Medium Construct +Base HP: 47 +Speed: 40 feet per round +Armor Class: 22 (+2 Dex, +10 natural) +Attack: Slam +10 melee (1d6+10) +Saves: Fort +1, Ref +3, Will +1 +Abilities: Str 25, Dex 15, Con 10, Int 10, Wis 11, Cha 10 + 3rd-Level Astral Construct +Medium Construct +Base HP: 36 +Speed: 40 feet per round +Armor Class: 20 (+2 Dex, +8 natural) +Attack: Slam +7 melee (1d6+7) +Saves: Fort +1, Ref +3, Will +1 +Abilities: Str 21, Dex 15, Con 10, Int 10, Wis 11, Cha 10 + 2nd-Level Astral Construct +Medium Construct +Base HP: 31 +Speed: 40 feet per round +Armor Class: 18 (+2 Dex, +6 natural) +Attack: Slam +4 melee (1d6+4) +Saves: Fort +0, Ref +2, Will +0 +Abilities: Str 17, Dex 15, Con 10, Int 10, Wis 11, Cha 10 + 1st-Level Astral Construct +Small Construct +Base HP: 15 +Speed: 30 feet per round +Armor Class: 18 (+2 Dex, +5 natural, +1 size) +Attack: Slam +3 melee (1d4+3) +Saves: Fort +0, Ref +2, Will +0 +Abilities: Str 15, Dex 15, Con 10, Int 10, Wis 11, Cha 10 + Astral Construct Menu C + +A manifester creating a 7th-level, 8th-level or 9th-level astral construct can choose one special ability from this menu. Alternatively, the astral construct can have two special abilities from Menu B. (One of both of Menu B choices can be swapped for two choices from Menu A.) + Whirlwind Attack (Ex) +The astral construct gains the Whirlwind Attack feat. + Spring Attack (Ex) +The astral construct gains the Spring Attack feat. + Rend (Ex) +The astral construct makes claw attacks instead of slam attacks (it deals the same amount of damage as it would with it's slam damage, but does slashing damage instead of bludgeoning damage). An astral construct that hits the same opponent with two claw attacks in the same round rends it's foe, which deals extra damage equal to it's base physical damage + 1.5x it's Strength modifier. + Power Resistance (Ex) +The astral construct gains power resistance equal to 10 + it's Hit Dice. + Natural Invisibility (Su) +The astral construct is constantly invisible, even when attacking. This ability is inherent and not subject to removal from dispelling or invisibility purge. + Extreme Deflection (Ex) +The astral construct gains a +8 deflection bonus to Armor Class. + Extreme Damage Reduction (Ex) +The astral construct's surface forms hard, armourlike plates and provides an additional 6 points of damage reduction. + Extra Buff (Ex) +The astral construct gains an extra 30 hit points. + Energy Bolt (Sp) +The astral construct can manifest energy bolt (manifester level 8th) as a standard action once per round. The creator sets the energy type that the astral construct can manifest when he creates it. + Dimension Slide (Sp) +The astral construct can manifest dimension slide (manifester level equal to Hit Dice) as a move action once per round. + Concussion (Sp) +The astral construct can manifest concussion blast (manifester level 7th) as a free action once per round. + Blindfight (Ex) +The astral construct gains the Blindfight feat. + Astral Construct Menu B + +A manifester creating a 4th-level, 5th-level or 6th-level astral construct can choose one special ability from this menu. Alternatively, the construct can have two special abilities from Menu A. + Poison Touch (Ex) +If the astral construct hist with a melee attack, the target must make an initial Fortitude save (DC 10 + 0.5 x astral construct's HD + astral construct's Cha modifier) or take 1 point of Constitution damage. +One minute later, the target must save again or take 1d2 points of Constitution damage. + Muscle (Ex) +The astral construct gains a +4 bonus to it's Strength score. + Improved Damage Reduction (Ex) +The astral construct's surface forms a hard carapace and provides an additional 3 points of damage reduction (or damage reduction 3/+1 if it does not already have damage reduction). + Improved Critical (Ex) +The astral construct gains the Improved Critical feat with it's natural attacks. + Improved Buff (Ex) +The astral construct gains an extra 15 hit points. + Heavy Deflection (Ex) +The astral construct gains a +4 deflection bonus to Armor Class. + Fast Healing (Ex) +The astral construct heals 2 hit points each round. It is still immediately destroyed when it reaches 0 hit points. + Extra Attack +If the astral construct is Medium of smaller, it gains two slam attacks instead of one when making a full attack. It's bonus of damage rolls for each attack is equal to it's Strength modifier, not it's Strength modifier x1,5. +If the astral construct is Large or larger, it gains three slams instead of two when it makes a full attack. It's attacks are otherwise unchanged. + Energy Touch (Ex) +The astral construct deals an extra 1d4 (or 1d6 if you are a kineticist) of energy damage of a chosen type (fire, cold, acid or electricity) with it's physical attacks. +This ability is selectable several times, and each time you must select a new energy type. + Astral Construct Menu A + +A manifester creating a 1st-level, 2nd-level or a 3rd-level astral construct can choose one special ability from this menu. + Resistance (Ex) +Choose one of the following energy types: fire, cold, acid, electricity or sonic. The astral construct gains resistance 5 against that energy type. +This ability is selectable several times, and each time you must select a new energy type. + Power Attack (Ex) +The astral construct gains the Power Attack feat. + Mobility (Ex) +The astral construct gains the Mobility feat. + Knockdown (Ex) +The astral construct gains the Knockdown feat. + Improved Slam Attack (Ex) +The astral construct's natural attack deals damage as if it were one size larger. + Deflection (Ex) +The astral construct gains a +1 deflection bonus to Armor Class. + Cleave (Ex) +The astral construct gains the Cleave feat. + Celerity (Ex) +The astral construct's land speed is increased by 10 feet. + Buff (Ex) +The astral construct gains an extra 5 hit points. + Select slot + Select ability + Select element + Select menu + New level' +Note that lowering the level will remove any abilities selected. + Back to main menu + View another construct + Modify this construct + Back + Back to main menu (Aborts design) + Astral Construct info + Construct level info + Level 9 + Level 8 + Level 7 + Level 6 + Level 5 + Level 4 + Level 3 + Level 2 + Level 1 + Construct abilities Menu C + Whirlwind Attack + Spring Attack + Rend + Power Resistance + Natural Invisibility + Extreme Deflection + Extreme Damage Reduction + Extra Buff + Energy Bolt + Dimension Slide + Concussion + Blindfight + Construct abilities Menu B + Poison Touch + Muscle + Improved Damage Reduction + Improved Critical + Improved Buff + Heavy Deflection + Fast Healing + Extra Attack + Energy Touch + Construct abilities Menu A + Resistance + Power Attack + Mobility + Knockdown + Improved Slam Attack + Deflection + Cleave + Celerity + Buff + Save settings + Construct 5 + Construct 4 + Construct 3 + Construct 2 + Construct 1 + Remove ability + Sonic + Fire + Electricity + Cold + Acid + Add ability + Set level + Finish + View Astral Construct info + View / modify existing constructs + Make a new construct + Metacreativity (Creation) +Level: Shaper 1 +Range: Close (25 ft. + 5 ft./2 levels) +Duration: 1 round/level +Saving Throw: None +Power Resistance: No +Power Point Cost: 1 +Metapsionics: Extend + +This power creates one 1st-level astral construct of solidified ectoplasm that attacks your enemies. It appears where you designate. + +Astral constructs are not summoned; they are created on the plane you inhabit (using ectoplasm drawn from the Astral Plane). Thus, they are not subject to effects that hedge out or otherwise affect outsiders; they are constructs, not outsiders. + +Augment: For every 2 additional power points you spend, the level of the astral construct increases by one. + Astral Construct Options + Astral Construct Slot 1 + Astral Construct Slot 2 + Astral Construct Slot 3 + Astral Construct Slot 4 + Skullclan Hunter + Skullclan Hunters + skullclan hunter + (PRESTIGE CLASS) +The Skullclan Hunter is the acclaimed foe of unlife. He champions life by tracking and eradicating all creatures that mock it with evil intent. His devotion to his task is such that he spends moonless nights and weary days tracking undead to their lairs, or, when possible, joining a military band that is likely to come across a legion of the dead. + +- Hit Die: d6 +- Proficiencies: A Skullclan Hunter gains no additional proficiencies. +- Skill Points: 6 + Int Modifier + +REQUIREMENTS: + +Alignment: Any Good. +Skills: Lore 8 ranks. +Special: Able to turn undead, Sneak attack +2d6. + +CLASS FEATURES: + +Level +1: +2: Divine Strike - Skullclan Hunters can now sneak attack undead. +3: Immunity to Fear, Sneak Attack +1d6. +4: Immunity to Disease, Protection from Evil (as the spell, but permanent). +5: Sword of Light - Pierce all undead damage reduction. +6: Sneak Attack + 2d6. +7: Immunity to Paralysis. +8: Immunity to Ability Damage. +9: Sneak Attack +3d6. +10: Immunity to Energy Drain. + Divine Strike + Type of Feat: Class Specific +Prerequisite: Skullclan Hunter level 2. +Specifics: The Skullclan Hunter can now sneak attack the undead, dealing positive energy damage when he does so. +Use: Automatic. + Sword of Light + Type of Feat: Class Specific +Prerequisite: Skullclan Hunter level 5. +Specifics: Any weapon wielded by the Skullclan Hunter now pierces the Damage Reduction of all Undead creatures. +Use: Automatic. + Immunity to Fear + Immunity to Disease + Immunity to Paralysis + Immunity to Ability Damage + Immunity to Energy Drain + Type of Feat: Class Specific +Prerequisite: Skullclan Hunter level 3. +Specifics: As the Skullclan Hunter gains in power and ability, he adds a number of immunities. At level 3, he is immune to fear, at level 4 disease, at level 7 paralysis, at level 8 ability damage, and at level 10, he is immune to energy drain. +Use: Automatic. + Type of Feat: Class Specific +Prerequisite: Warlock 1 + +Because the somatic components required for warlock invocations are relatively simple, a warlock can use any of his invocations while wearing light armor without incurring the normal arcane spell failure chance. However, like arcane spellcasters, a warlock wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure (all invocations, including eldritch blast, have a somatic component). A multiclass warlock still incurs the normal arcane spell failure chance for arcane spells received from levels in other classes. + +Use: Automatic. + Type of Feat: Class Specific +Prerequisite: Duskblade level 1 + +Normally, armor of any type interferes with an arcane spellcaster's gestures, which can cause spells to fail if those spells have a somatic component. A duskblade's limited focus and specialized training, however, allows you to avoid arcane spell failure so long as you stick to light armor and light shields. This training does not extend to medium or heavy armors, nor to heavy shields. This ability does not apply to spells gained from a different spellcasting class. + At 4th level, you learn to use medium armor with no chance of arcane spell failure. + At 7th level, you learn to use a heavy shield with no chance of arcane spell failure. + +Use: Automatic. + Arcane Channeling (Su) + Type of Feat: Class Specific +Prerequisite: Duskblade level 3 +Beginning at 3rd level, the Duskblade can use a standard action to cast any touch spell he knows and deliver the spell through his weapon with a melee attack. Casting a spell in this manner does not provoke attacks of opportunity. If the melee attack is successful, the attack deals damage normally; then the effect of the spell is resolved. + +At 13th level the Duskblade can cast any touch spell he knows as part of a full attack action, and the spell affects each target you hit in melee combat that round. + Cleanse Paralysis (Su) + Type: Class +Prerequisite: Healer level 3 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 3rd level, a healer gains the ability to cleanse paralysis once per day, as if casting a Remove Paralysis spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + Legendary Commander + Type of Feat: Epic +Prerequisite: Cha 25, Epic Leadership, Persuade 30 ranks +Specifics: You can have two cohorts instead of one. +Use: Automatic + Epic Leadership + Type of Feat: Epic +Prerequisite: Cha 25, Leadership, Leadership score 25. +Specifics: You attract a cohort with a level equal to (Leadership/2)+5. In all other ways Epic Leadership functions as the Leadership feat. Normally the Leadership feat provides no benefit for leadership scores beyond 25. + +Use: Automatic + Leadership + Type of Feat: General +Prerequisite: Character level 6th +Specifics: Having this feat enables the character to attract a loyal companion and devoted follower, a subordinate who assists her. See the table below for what level of cohort the character can recruit. + +A characters base Leadership score equals his level plus any Charisma modifier. In order to take into account negative Charisma modifiers, this table allows for very low Leadership scores, but the character must still be 6th level or higher in order to gain the Leadership feat. + +The character can attract a single cohort of up to this level. Regardless of a characters Leadership score, he can only recruit a cohort who is two or more levels lower than himself. The cohort does not have any equipment of their own, that must be provided for them A character can try to attract a cohort of a particular race, class, and alignment. The cohorts alignment may not be opposed to the leaders alignment on either the law-vs-chaos or good-vs-evil axis, and the leader takes a Leadership penalty if she recruits a cohort of an alignment different from her own. + +Cohorts earn XP as follows: +The cohort does not count as a party member when determining the party's XP. +Divide the cohorts level by the level of the PC with whom he is associated (the character with the Leadership feat who attracted the cohort). +Multiply this result by the total XP awarded to the PC and add that number of experience points to the cohorts total. +If a cohort gains enough XP to bring it to a level one lower than the associated PCs character level, the cohort does not gain the new level. Instead, the cohorts new XP total is 1 less than the amount needed attain the next level. + +Use: Once per day, selected (through PRC Options) + +Leadership - Cohort +1 - none +2 - 1st +3 - 2nd +4 - 3rd +5 - 3rd +6 - 4th +7 - 5th +8 - 5th +9 - 6th +10 - 7th +11 - 7th +12 - 8th +13 - 9th +14 - 10th +15 - 10th +16 - 11th +17 - 12th +18 - 12th +19 - 13th +20 - 14th +21 - 15th +22 - 15th +23 - 16th +24 - 17th +25 or higher - 17th + This feat is used to signal to your familiar that they should hide somewhere on your person, in a pocket or similar place. While they are hidden, they cannot be damaged or killed. + Hide familiar + Cowardly but cunning, these small, demonic humanoids are often bound to the will of sorcerers and wizards and made to do their bidding. + +Skills : 3 ranks + 1 rank per level in listen, hide, move silently, search and spot +Feats : dark vision, toughness and weapon proficiency (creature) +Resistances : fire resistance (20), poison immunity and mind spells immunity +Attacks : 1d3 (claws) / 1d3 (claws) / 1d4 (bite) + quasit venom +1 HD : damage reduction (+1/5), magic resistance (10), regeneration (+2) +5 HD : damage reduction (+1/5), magic resistance (12), regeneration (+2), invisibility (1x/day) +10 HD : damage reduction (+1/5), magic resistance (14), regeneration (+2), invisibility (1x/day) +15 HD : damage reduction (+1/5), magic resistance (16), regeneration (+2), invisibility (2x/day), alteration bonus (+2) +20 HD : damage reduction (+2/5), magic resistance (18), regeneration (+3), invisibility (2x/day), alteration bonus (+3) +25 HD : damage reduction (+3/5), magic resistance (18), regeneration (+3), improve invisibility (3x/day), alteration bonus (+4) +30 HD : damage reduction (+4/5), magic resistance (18), regeneration (+4), improve invisibility (3x/day), alteration bonus (+5) +35 HD : damage reduction (+4/5), magic resistance (18), regeneration (+4), improve invisibility (4x/day), alteration bonus (+5) +40 HD : damage reduction (+4/5), magic resistance (18), regeneration (+4), improve invisibility (4x/day), alteration bonus (+5) + If you select this spell school, the PRC_PNP_SPELL_SCHOOL switch must be set. You will then be able to select your specialized and opposition schools via a conversation in-game. + PnP Spell Schools + School specialization + +You gain an extra spellslot for each spell level but you must memorize at least one spell from your specialist school for each spell level. If you do not, you will be unable to cast any spells. + School opposition + +You are unable to cast any spells from this school, either from items or from your spellbook. + School specialization: none + School opposition: Abjuration + School opposition: Conjuration + School opposition: Divination + School opposition: Enchantment + School opposition: Evocation + School opposition: Illusion + School opposition: Necromancy + School opposition: Transmutation + School specialization: Abjuration + School specialization: Conjuration + School specialization: Divination + School specialization: Enchantment + School specialization: Evocation + School specialization: Illusion + School specialization: Necromancy + School specialization: Transmutation + Talontar Blightlord + Talontar Blightlords + talontar blightlord + (PRESTIGE CLASS) +Corrupt priests who revel in decay, the blightlords of Talona are feared and reviled through out the Unapproachable East. Their plagues have transformed the western reaches of the Rawlinswood into a foul green hell of diseased monsters and deadly poisons. Worse yet, the blightlords seek to infect the healthy forests and lands nearby with the same sickness. Under the tutelage of the horrible Rotting Man, the Talontar Blightlords marshal the Rawlinswood's black horde, leading their infect minions forth to scourge the nearby lands. + +- Hit Die: d8. +- Proficiencies: A talontar blight does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Evil +Divine Spellcasting: Able to cast 4th-level spells. +Feats: Great Fortitude, Martial Weapon Proficiency(Halberd). +Special: Must worship Talona. A cleric who takes this class must have the Destruction and Evil domains. + +CLASS FEATURES: + +Level +1: Blightbringer Prestige Domain, Blightblood - Immune to Disease +2: Illmaster - Animal companions gain the blightspawned template +3: Blight Touch 1/day - Melee touch attack to infect a victim with Talona's Blight +4: +5: Blight Touch 2/day +6: Black Glaive - Any Halberd the blightlord wields gains 1d6 cold damage. +7: Blight Touch 3/day +8: Corrupting Blows - Any Halberd the blightlord wields gains a DC 20 Wounding. +9: Blight Touch 4/day +10: Winterheart - type changes to "plant" which means that she is no longer subject to poison, sleep, mind-affecting effects, paralysis, polymorphing, critical hits, sneak attacks, or spells and effects that affect humanoids only + +Blightbringer Prestige Domain: + +Deity: Talona +Granted Power: Rebuke or command blightspawned creatures and evil-aligned animals. You may use this ability a number of times per day equal to 3+ your Charisma Modifier. + +BONUS SPELLS + +Upon gaining a level in talontar blightlord, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Blightbringer Prestige Domain + Deity: Talona +Granted Power: Rebuke or command blightspawned creatures and evil-aligned animals. You may use this ability a number of times per day equal to 3+ your Charisma Modifier. + +Domain Spells: +3: Contagion +5: Cone of Cold +6: Finger of Death +8: Horrid Wilting +9: Energy Drain + Blightblood + Type of Feat: Class Specific +Prerequisite: Blightlord Level 1 +Specifics: A Talontar blightlord is completely immune to all disease, magical or otherwise. + Illmaster + Type of Feat: Class Specific +Prerequisite: Blightlord Level 2 +Specifics: Any animal companions a blightlord possesses gain the blightspawned template. + Blight Touch + Type of Feat: Class Specific +Prerequisite: Blightlord Level 3 +Specifics: Starting at 3rd level, once per day as a standard action, a Talontar blightlord may attempt a melee touch attack to infect a victim with Talona's Blight. + +Talona's Blight: +Supernatural disease +Fortitude Save DC: 10 + Talontar Blightlord class level + Wisdom Modifier +Incubation Period: 1d6 days +Damage: 1d4 Constitution, 1d4 Charisma. Damage continues until saved or Constitution equals 0 and the victim dies. +Additional Uses gained at 5th, 7th, and 9th level. + Black Glaive + Type of Feat: Class Specific +Prerequisite: Blightlord Level 6 +Specifics: A Halberd in the hands of a level 6 Blightlord gains 1d6 bonus Cold Damage. + Corrupting Blows + Type of Feat: Class Specific +Prerequisite: Blightlord Level 8 +Specifics: The Blightlords weapon gains the Wounding ability with a DC of 20. + Winterheart + Type of Feat: Class Specific +Prerequisite: Blightlord Level 10 +Specifics: At 10th level, a Talontar blightlords infected blood effects a terrible change in her physiology. Her skin blackens and splits, becoming cold and slimy to the touch, although she does not bleed or suffer pain from this transformation. + +Her type changes to "plant" which means that she is no longer subject to poison, sleep, mind-affecting effects, paralysis, polymorphing, critical hits, sneak attacks, or spells and effects that affect humanoids only. + Mighty Contender of Kord + Mighty Contenders of Kord + mighty contender of kord + (PRESTIGE CLASS) +The church of Kord insists that the liberation of the spirit comes through the perfection of the body - in fact, clerics of the Brawler insist that the distinction between body and spirit is a false one, as each is totally dependent on the other. Some devotees of Kord practice breaking chains, demonstrating their bodily perfection while symbolizing their spiritual freedom. Those that seek the highest perfection of body and spirit become Mighty Contenders of Kord. + +- Hit Die: d10. +- Proficiencies: A Mighty Contender of Kord does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Divine Spellcasting: Must be able to cast level 1 spells. +Feats: Endurance, Power Attack +Skills: Lore 9 ranks. +Alignment: Chaotic Good +Special: Must Worship Kord (Clerics need Strength and Good domains) + +CLASS FEATURES: + +Level +1: Feat of Strength: Add your cleric and Mighty Contender levels to determine the boost from the Strength Domain power. +2: +3: Surge of Strength: The boost from the Strength domain now lasts 1d4+1 rounds. +4: +5: Strength Increase +1 +6: +7: Feat of Power: For the first round of the Strength boost, you gain 1.5 * the normal boost. +8: +9: Strength Increase +2 +10: Surge of Power: For the entire duration of the Strength boost, you gain 1.5 * normal boost. + Feat of Strength + Type of Feat: Class Specific + Prerequisite: Mighty Contender of Kord level 1. + Specifics: The Mighty Contender of Kord adds his class level to his cleric level to determine the bonus to Strength granted by the Strength Domain Power. He may now use this ability a number of times per day equal to his strength modifier. +Use: Automatic. + Surge of Strength + Type of Feat: Class Specific + Prerequisite: Mighty Contender of Kord level 3. + Specifics: The duration of the Strength boost from the Strength Domain Power is increased to 1d4+1 rounds. +Use: Automatic. + Feat of Power + Type of Feat: Class Specific + Prerequisite: Mighty Contender of Kord level 7. + Specifics: When using the Strength Domain Power, the boost to Strength for the first round is 1.5 * the combined Cleric and Mighty Contender of Kord levels. +Use: Automatic. + Surge of Power + Type of Feat: Class Specific + Prerequisite: Mighty Contender of Kord level 10. + Specifics: When using the Strength Domain Power, the boost to Strength for the entire duration is 1.5 * the combined Cleric and Mighty Contender of Kord levels. +Use: Automatic. + Talona's Blight + Supernatural disease +Fortitude Save DC: 10 + Talontar Blightlord class level + Wisdom Modifier +Incubation Period: 1d6 days +Damage: 1d4 Constitution, 1d4 Charisma. Damage continues until saved or Constitution equals 0 and the victim dies. + Increased Movement Speed: + +10% + +20% + +30% + +40% + +50% + +60% + +70% + +80% + +90% + +100% + Cast Spell: DC + Cast spell: DC: + Cast Spell: DC: This item property modifies the DC at which the associated spell is cast from this item. Can be used for Cast Spell and OnHit type item. + Cast Spell: Caster Level + Cast Spell: Caster Level: + Cast Spell: Caster Level: This item property modifies the Caster Level at which the associated spell is cast from this item. Can be used for Cast Spell and OnHit type item. + Cleanse Fear (Su) + Increased Movement Speed + Decreased Movement Speed + Decreased Movement Speed: + Increased Movement Speed: This item property modifies the speed at which a character moves. Maximum is 100% (which equals 2x speed). Any additional bonus is lost, as the NWN engine only allows up to 2x speed. + Decreased Movement Speed: This item property modifies the speed at which a character moves. Maximum is -99%. + -10% + -20% + -30% + -40% + -50% + -60% + -70% + -80% + -90% + -99% + Ollam + Ollams + ollam + (PRESTIGE CLASS) +In Dwarven, the word "ollam" means teacher. The education of the dwarf people is considered a sacred duty, and those are considered knowledgeable in dwarf history and legend - and thought to possess above average common sense - are often called upon to take up the respected role of teacher in the community. While other cultures might see this as a job for young girls or old men, the dwarves see an ollam as a protector of their cherished culture. No one in the dwarf community takes that position lightly. + +- Hit Die: d8. +- Proficiencies: An Ollam does not gain any additional weapon or armor proficiencies. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful Good +Skills: Perform 5 ranks, Lore 10 ranks +Race: Dwarf + +CLASS FEATURES: + +Level +1: Lore - The Ollam adds his class bonus to Lore checks. +3: Inspire Confidence - The Ollam grants an ally +2 to skills for 1 round per class level. If the ally is a dwarf, he gains +3. +5: Inspire Resilience - The Ollam grants a dwarf ally +4 Fortitude and damage reduction 5/-. A non-dwarf ally gains +2 Fortitude and is fatigued at the end of the duration. This effect lasts 1 minute. + +BONUS SPELLS + +Every other level in Ollam, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Lore + Type of Feat: Class Specific +Prerequisite: Ollam level 1. +Specifics: The Ollam adds his class level to Lore. +Use: Automatic. + Inspire Competence + Type of Feat: Class Specific +Prerequisite: Ollam level 3. +Specifics: The Ollam grants an ally +2 to skills for 1 round per class level. If the ally is a dwarf, he gains +3 to skills. +Use: Selected. + Inspire Resilience + Type of Feat: Class Specific +Prerequisite: Ollam level 5. +Specifics: The Ollam grants a dwarf ally +4 Fortitude and damage reduction 5/-. A non-dwarf ally gains +2 Fortitude and is fatigued at the end of the duration. This effect lasts 1 minute, as does the fatigue. +Use: Selected. + Cast Spell: Metamagic + Cast Spell: Metamagic: + Cast Spell: Metamagic: This item property modifies the Metamagic with which the associated spell is cast from this item. Can be used for Cast Spell and OnHit type item. It may stack, untested. + Blightmind + Type of Feat: Class Specific +Prerequisite: Talontar Blightlord 4. +Specifics: Once per day, the Blightlord gains the ability to dominate a blightspawned creature. The creature must make a saving throw vs 10 + Blightlord level + Wisdom modifier or be dominated for 1 minute per Blightlord level. +Use: Selected. + Type: Class +Prerequisite: Healer level 5 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 5th level, a healer gains the ability to cleanse fear once per day, as if casting a Remove Fear spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + Cleanse Poison (Su) + Type: Class +Prerequisite: Healer level 6 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 6th level, a healer gains the ability to cleanse poison once per day, as if casting a Neutralize Poison spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + Archmage + Archmages + archmage + (PRESTIGE CLASS) +The highest art is magic, often referred to as *the* Art. Its most advanced practitioners are frequently Archmages, bending spells in ways unavailable to other spellcasters. + +- Hit Die: d4. +- Proficiencies: An Archmage does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Arcane Spellcasting: Able to cast 7th-level spells +Feats: Skill Focus (Spellcraft), Spell Focus (Any School) +Skills: Spellcraft 15 ranks, Lore 15 ranks + +CLASS FEATURES: + +Level +1: High Arcana*, Mastery of Elements (Normal) +2: High Arcana* +3: High Arcana* +4: High Arcana* +5: High Arcana* + +BONUS SPELLS + +The Archmage sacrifices the bonus spell slots he should gain in order to take a High Arcana feat at each level. He does, however, add his level to his base caster class when determining spell power (damage, duration...). + +HIGH ARCANA: + +Each level the Archmage must choose one of the following High Arcana feats: +* Arcane Fire: This feat allows the Archmage to convert any spells he knows into a powerful bolt of raw magical energy. +* Mastery of Elements: This feat allows the Archmage to change on the fly the damage type of any elemental spells. The feat to set them back to normal is free at level 1, the fire, cold, acid, electrical and sonic damages are separated in their own feats and must be selected. +* Mastery of Shapes: This feat allows the Archmage to create "holes" in her area of effect spells to protect his companions from the effects. +* Spell-Like ability: This feat allows the Archmage to permanently prepare a spell as a spell-like ability which she may then use 2 times per day. +* Spell Power: This feat allows the Archmage to increase his effective caster level by 1 (commutative with the normal level bonus they get). + Mastery of Elements(Normal) + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. This ability sets the damage back to normal. +Use: Selected. +NOTE: This feat is only useful if you take another Mastery of Elements feat as it is used to counter the effects. + Mastery of Elements(Fire) + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. This ability sets the damage to fire. +Use: Selected. + Mastery of Elements(Cold) + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. This ability sets the damage to cold. +Use: Selected. + Mastery of Elements(Acid) + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. This ability sets the damage to acid. +Use: Selected. + Mastery of Elements(Electricity) + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. This ability sets the damage to electricity. +Use: Selected. + Mastery of Elements(Sonic) + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. This ability sets the damage to sonic. +Use: Selected. + Mastery of Shaping + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter area and effect spells that use one of the following shapes: burst, cone, cylinder, emanation, or spread. The alteration consists of creating spaces within the spell's area or effect that are not subject to the spell. This allows the Archmage to not harm friends with area of effect spells. +Use: Selected. + Spell Power I + Spell Power II + Spell Power III + Spell Power IV + Spell Power V + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: This ability increases the Archmage's effective caster level by +1 (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). +Use: Automatic. + Mastery of Elements + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage can alter an arcane spell when cast so that it utilizes a different element from the one it normally uses. This ability can only alter a spell with the acid, cold, fire, electricity, or sonic descriptor. +Use: Selected. + Arcane Fire + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: The Archmage gains the ability to change arcane spell energy into arcane fire, manifesting it as a bolt of raw magical energy. The bolt is a ranged touch attack with long range that deals 1d6 points of damage per class level of the archmage plus 1d6 points of damage per level of the spell used to create the effect. +Use: Selected. + Spell-Like Ability + Type of Feat: Class Specific +Prerequisite: Archmage Level 1 +Specifics: An Archmage who selects this type of high arcana can permanently prepare one of her arcane spells as a spell-like ability that can be used twice per day. +The spell-like ability normally uses a spell slot of the spell's level, although the Archmage can choose to make a spell modified by a metamagic feat into a spell-like ability at the appropriate spell level. +Use: Selected. + Animalistic Power + Caster Level(s): Cleric/Druid/Duskblade/Ranger/Sorcerer/Wizard 2 +Innate Level: 2 +School: Transmutation +Component(s): Verbal, Somatic, Material +Range: Touch +Area of Effect / Target: Creature touched +Duration: 1 min/level +Save: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You imbue the subject with an aspect of the natural world. The subject gains a +2 enhancement bonus to Strength, Dexterity and Constitution. + Bigby's Striking Fist + Caster Level(s): Duskblade/Sorcerer/Wizard 2 +Innate Level: 2 +School: Evocation [Force] +Component(s): Verbal, Somatic, Material +Range: Medium (100ft. + 10 ft./level) +Area of Effect / Target: One creature +Duration: Instantaneous +Save: Reflex for half +Spell Resistance: Yes + +A large glowing fist, the size of a human torso, appears in front of the creature and slams into it with great force. The attack bonus of this Striking Fist equals your caster level + your key ability modifier +2 for the hand's Strength score (14). The fist deals 1d6 points of nonlethal damage per two caster levels (maximum 5d6). A subject that succeeds on it's Reflex save takes half damage. + Bigby's Tripping Hand + Caster Level(s): Duskblade/Sorcerer/Wizard 1 +Innate Level: 1 +School: Evocation [Force] +Component(s): Verbal, Somatic, Material +Range: Medium (100ft. + 10 ft./level) +Area of Effect / Target: One creature +Duration: Instantaneous +Save: Reflex negates +Spell Resistance: Yes + +A large glowing fist, the size of a human torso, appears in front of the creature and sweeps at it's legs. The large hand sweeps at the target creature's legs in a tripping maneuver. This trip attempt does not provoke attacks of opportunity. It's attack bonus equals your caster level + your key ability modifier + 2 for the hand's Strength score (14). The hand has a bonus of +1 on the trip attempt for every three caster levels, to a maximum of +5 at 15th level. + Oozemaster + Oozemasters + oozemaster + (PRESTIGE CLASS) +The Oozemaster is not a class for stable individuals. It involves relating one-on-one with things that relate to nothing at all. Unlike the animal lord's kindred creatures, the Oozemaster's charges have nothing to say. No one has yet developed a speak with ooze spell- or if someone has, the oozes haven't responded. Given that Oozemasters exude everything but confidence, most of them have few sentient friends and even fewer guests. Thus, they tend to gibber and talk to themselves a lot. + +- Hit Die: d8. +- Proficiencies: Oozemasters gain no weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Spellcasting: Able to cast 3rd-level arcane or divine spells. +Skills: Lore 7 ranks. +Feats: Great Fortitude. + +CLASS FEATURES: + +Levels +1: Minor Oozy Touch - Can secrete a specific minor ooze for a touch attack often as desired. +2: Charisma Penalty -1 + Oozy Glob - Can use any learned minor oozy touch as a grenade weapon once per day. +3: Minor Oozy Touch - Can choose another minor ooze. +4: Charisma Penalty -2 + Oozy Glob - Can use twice per day +5: Major Oozy Touch +6: Charisma Penalty -3 + Oozy Glob - Can use three times per day. + Indiscernible Anatomy - Immunity to critical hits and sneak attacks. +7: Major Oozy Touch - Can choose a major ooze for a touch attack or another minor ooze. +8: Charisma Penalty -4 + Oozy Glob - Can use four times a day. + Slime Wave +9: Major Oozy Touch - Can choose another major or minor ooze. +10: Charisma Penalty -5 + Oozy Glob - Can use five times a day. + One with the Ooze - Type changes to ooze; gains the blind-fight feat; gains immunity to mind spells, poisons, and paralysis. + +BONUS SPELLS + +Every other level in Oozemaster, the character gains new spells per day as if he had also gained a level in his highest caster class. He does not learn any new spells through his abilities. + Minor Oozy Touch + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 1 +Specifics: The Oozemaster's hands can secrete a specific kind of ooze. The character may, as a full attack action, make a melee touch attack that has the effect listed for that kind of ooze on the table below. The Oozemaster can use this ability as often as desired. At 3rd level, he may choose one additional oozy minor oozy touch. +Use: Selected. + Minor Oozy Touch(Brown Mold) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 1 +Specifics: Brown Mold touch attack - 1d6 + Oozemaster level points of cold damage +Use: Selected. + Minor Oozy Touch(Gray Ooze) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 1 +Specifics: Gray Ooze touch attack - 1d6 + Oozemaster level points of acid damage. +Use: Selected. + Minor Oozy Touch(Ochre Jelly) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 1 +Specifics: Ochre Jelly touch attack - 1d4+ Oozemaster level points of acid damage, Stun DC 15. +Use: Selected. + Minor Oozy Touch(Phosphorescent Fungus) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 1 +Specifics: Phosphorescent fungus touch - Touched area emits a soft violet glow as a light spell until the fungus is wiped off. +Use: Selected. + Major Oozy Touch + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 5, 6, 7 +Specifics: The Oozemaster chooses a kind of major oozy touch, or from the choices in the Minor Oozy Touch. This ability is otherwise identical to minor oozy touch. +Use: Selected. + Major Oozy Touch(Black pudding) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 5 +Specifics: Black pudding touch attack - 2d6 + Oozemaster level points of acid damage. +Use: Selected. + Major Oozy Touch(Gelatinous Cube) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 5 +Specifics: Gelatinous Cube touch attack - Fortitude save (DC 15 + Oozemaster level) or paralyzed for a number of rounds equal to 1d6 + Oozemaster level. +Use: Selected. + Major Oozy Touch(Green Slime) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 5 +Specifics: Green Slime touch attack - 1d6 temporary Constitution damage(DC 15 + Oozemaster level) and 1d6 + Oozemaster level points of acid damage. +Use: Selected. + Major Oozy Touch(Yellow Mold) + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 5 +Specifics: Yellow Mold touch attack - 2d4 points of temporary Constitution damage (DC 15 + Oozemaster level Fortitude save for half). +Use: Selected. + + Oozy Glob + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 2 +Specifics: The Oozemaster can throw a glob of the same material as any minor oozy touch gained, with a range increment of 10 feet. This is treated as a grenade-like weapon. Direct hits deal direct hit damage as noted on the oozy touch feats. All creatures within 5 feet suffer 1 point of the appropriate splash damage. +This ability is usable once per day at 2nd level and gains 1 more use per day each 2 levels of Oozemaster. +Use: Selected. + Oozy Glob(Brown Mold) + Oozy Glob(Gray Ooze) + Oozy Glob(Ochre Jelly) + Oozy Glob(Phosphorescent Fungus) + Indiscernible Anatomy + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 6 +Specifics: The Oozemaster's anatomy becomes difficult to discern. They gain immunity to critical hits and sneak attacks. +Use: Automatic. + Charisma Penalty + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 2 +Specifics: An Oozemaster is not the most beautiful sight to behold, as such they get a -1 Charisma bonus every 2 levels starting at level 2. +Use: Automatic. + One with the Ooze + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 10 +Specifics: The Oozemaster is as slimy as the creatures he favors. His type changes to Ooze. He gains the Blindfight feat and becomes immune to poison, paralysis and all mind-influencing effects. +Use: Select. + Slime Wave + Type of Feat: Class Specific +Prerequisite: Oozemaster Level 8 +The oozemaster emits a wave of slime that does 2d6 acid damage per round and 1d6 points of temporary constitution damage on impact. +Use: Selected. + Caster Level(s): Druid 3, Ranger 3 +Innate Level: 3 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: One living creature +Duration: 1 hour / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +This spell strengthens the natural attacks of the target, giving it +1 to hit and +1 to damage for every three levels of the caster (maximum of +5). It also grants the creature an enchantment bonus equal to the hit/damage bonus given. + Caster Level(s): Druid 1, Ranger 1 +Innate Level: 1 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Caster +Duration: 1 minute / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +This spell strengthens the natural attacks of the target, giving it +1 to hit and +1 to damage. It also grants the creature the ability to strike as if it were a +1 weapon (so it can bypass other creature's damage reduction). + Henshin Mystic + Henshin Mystic + Henshin Mystics + henshin mystic + (PRESTIGE CLASS) +Henshin Mystics are members of a monastic order that teaches what they consider to be a great mystery of the universe: that humanity is capable of a transformation (henshin) into divinity. Their training and discipline is aimed toward the ultimate perfection not only of themselves, but of all humanity. They believe this perfection is the future of the world and of humanity. This belief fills them with a hopeful peace. + +- Hit Die: d8 +- Proficiencies: No additional proficiencies are gained. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Alignment: Any Lawful +Base Attack Bonus: +7 +Skills: Lore 13 Ranks +Feats: Purity of Body + +CLASS FEATURES: + +Level +1: Riddle of Awareness - The Henshin Mystic can use scrying as a spell-like ability once per day. This grants the Henshin Mystic a +4 insight bonus on all Listen, Search and Spot checks for 1 minute per level. Scrying isn't in Neverwinter Nights but the bonuses are translated. +2: Blind Fight - Character gets to roll her miss chance percentile to see if it actually hits, as well invisible creatures get no bonus to hit the character in melee. + Diamond Body - Henshin Mystic in control of his metabolism that he gains immunity to poison of all kinds. +3: Happo Zanshin - The character gains a preternatural awareness of danger and can no longer be flanked. This gives the henshin mystic immunity to sneak attacks. +4: Riddle of Interaction - Henshin Mystic can use charm monster as a spell-like ability three times per day. In addition the Henshin Mystic gains a +4 insight bonus on all Bluff, Persuade, Taunt and Intimidate checks. + Ki Strike - Unarmed attack is empowered with ki. The unarmed strike damage from such an attack can deal damage to a creature with damage reduction as if the blow were made with a weapon with a +1 enhancement bonus. +6: Blindsight - Henshin Mystic gains the ability to perfectly sense his surroundings without relying on sight. This ability makes invisibility and darkness irrelevant to the mystic (though he still can't detect ethereal creatures). + Hitsu-Do - The Mystic gains the ability to cause his hands and weapons to light up with fire. This adds 1d6 fire damage to all attacks. This ability can be used for a duration of 2 rounds per mystic level per day. +9: Walk Through the Mountains - The character can assume an ethereal state for 2 rounds per level per day, as per the spell etherealness. +10: Riddle of Invulnerability - Mystic gains damage reduction 20/+1. + +CLASS FEATURES: + +The Henshin mystic continues to gain levels as a monk with regard to unarmed damage. + Riddle of Awareness + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 1 +Specifics: The Henshin Mystic can use scrying as a spell-like ability once per day. This grants the Henshin Mystic a +4 insight bonus on all Listen, Search and Spot checks for 1 minute per level. Scrying isn't in Neverwinter Nights but the bonuses are translated. +Use: Selected.H + Happo Zanshin + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 3 +Specifics: A Henshin Mystic has a preternatural awareness of danger and can no longer be flanked. This gives the Henshin Mystic immunity to sneak attacks. +Use: Automatic. + Riddle of Interaction + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 4 +Specifics: The Henshin Mystic can use charm monster as a spell-like ability three times per day. In addition the Henshin Mystic gains a +4 insight bonus on all Bluff, Persuade, Taunt and Intimidate checks. +Use: Selected/Automatic. + + Blindsight + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 6 +Specifics: Henshin Mystic gains the ability to perfectly sense his surroundings without relying on sight. This ability makes invisibility and darkness irrelevant to the Mystic (though he still can't detect ethereal creatures). +Use: Automatic. + Hitsu-Do + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 6 +Specifics: The Mystic gains the ability to cause his hands and weapons to light up with fire. This adds 1d6 fire damage to all attacks. This ability can be used for a duration of 2 rounds per mystic level per day. +Use: Selected. + Walk Through The Mountains + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 9 +Specifics: Henshin Mystic can assume an ethereal state for 2 rounds per level per day, as per the spell etherealness. +Use: Selected. + Riddle of Invulnerability + Type of Feat: Class Specific +Prerequisite: Henshin Mystic Level 10 +Specifics: Henshin Mystic gains damage reduction 20/+1. This means that the mystic ignores the first 20 points of damage from any attack unless the damage from that attack is dealt by a weapon with a +1 enhancement bonus (or better), by a spell, or by a form of energy. +Use: Automatic. + Drunken Master + Drunken Master + Drunken Masters + drunken master + (PRESTIGE CLASS) +Martial arts students face a bewildering array of martial arts schools, each with its own adherents and detractors. But few schools are as unusual -- or as controversial -- as Drunken Boxing. By weaving and staggering about as if inebriated, drunken boxers avoid many blows. Likewise, their stumbling, lurching attacks catch their opponents off guard. Moreover, when they actually imbibe alcohol, Drunken Masters can perform truly prodigious feats of strength and bravery. + +- Hit Die: d8 +- Proficiencies: The Drunken Master gains no proficiencies in weapons or armor. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +4. +Class: Evasion class ability +Feats: Great Fortitude, Dodge. +Tumble: 6 ranks. + +CLASS FEATURES: + +1: Drink Like a Demon - Your body handles alcohol differently from other people. Every bottle or tankard of alcohol you consume reduces your Dexterity, Wisdom, and Intelligence by 1 point each, but increases your Strength and Constitution by 1 point. However, your Reflex save bonus, Dexterity bonus to Tumble, and AC bonus remain at their original levels regardless of your new Dexterity modifier. + Bottle Proficiency - You can use bottles as weapons using your unarmed base attack bonus. +2: Stagger - By tripping, stumbling, and staggering, you can make a charge attack that surprises your opponents. +3: Swaying Waist - You weave and bob about as you attack. You gain a +2 dodge bonus to AC against any one opponent during your turn. +4: Disarm - Character can attempt to disarm an opponent at a -6 penalty to their attack. +5: Drunken Rage - Drunken Master can rage just as a barbarian does, with duration of 1 hour. You gain +4 to Strength, +4 to Constitution, a +2 morale bonus on Will saves, and a 2 penalty to AC. This ability works when you drink an alcoholic beverage. +6: Lurch - Your lurching movements let you make one feinting-in-combat Bluff check (opposed by opponents Intelligence modifier + Charisma modifier) per round. On a successful feint, the opponents Dexterity modifier is not added to his AC on the Drunken Masters next attack. You can only lurch other humanoids. +7: Drunken Embrace - The Drunken Master can grapple an opponent without provoking an attack of opportunity, and you gain a +4 competence bonus on all opposed grapple checks. +8: For Medicinal Purposes - By combining your ki power with alcohol, you can convert an alcoholic drink to a potion of heal up to three times per day. Potion only works on character creating it. +9: Improved Disarm - Character no longer incurs an attack of opportunity while attempting to disarm and the penalty drops to -4. +10: Breath of Flame - You can use your ki to ignite the alcohol within you and spew it forth from your mouth in a breath of flame. + Drink Like a Demon + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 1 +Specifics: Your body handles alcohol differently from other people. You can drink a large tankard of ale, a bottle of wine, or a corresponding amount of stronger alcohol as a move-equivalent action. Every bottle or tankard of alcohol you consume reduces your Dexterity, Wisdom, and Intelligence by 1 point each, but increases your Strength and Constitution by 1 point. However, your Reflex save bonus, Dexterity bonus to Tumble, and AC bonus remain at their original levels regardless of your new Dexterity modifier. Your body metabolizes one drink per hour, reducing both the penalties and the bonus accordingly. +Use: Automatic. + Bottle Proficiency + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 1 +Specifics: You can use bottles as weapons using your unarmed base attack bonus. Bottles do either 1d6 points of bludgeoning damage and/or 1d4 points of slashing damage when the bottle breaks. You can have up to 3 hits before the bottle breaks. You must have a bottle in your inventory to use this ability. +Use: Selected. + Stagger + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 2 +Specifics: By tripping, stumbling, and staggering, you can make a charge attack that surprises your opponents. This has two beneficial aspects: First, you move at twice your speed. Second, your damage is increased for a short period of time due to the power of the charge. Charge attacks must be made at opponents that are at least 10 feet away, add +2 to your attack roll, -2 to your AC. On a successful charge you deal double damage and may knockdown your opponent. +Use: Selected. + Swaying Waist + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 3 +Specifics: You weave and bob about as you attack. You gain a +2 dodge bonus to AC against any one opponent during your turn. The NPC is your current target or last attacker. +Use: Selected. + Improvised Weapons + Type of Feat: Class +Prerequisite: Drunken Master Level 4 +Specifics: You can use furniture, farm implements, or nearly anything else at hand to attack your foes. Anything from a ladder to a haunch of meat to a barstool is a weapon once you imbue it with your ki using this ability. Regardless of the exact item, the weapon does 1d6 points of damage at your more advantageous number of attacks per round. Most items do bludgeoning damage, although shish-kabob skewers, for example, would do piercing damage. Items with broad, flat surfaces (such as tables) can be upended to become improvised tower shields. All unarmed bonuses still apply to Drunken Masters using Improvised Weapons. +Use: Automatic. + Drunken Rage + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 5 +Specifics: You can rage just as a barbarian does, with duration of 1 hour. You gain +4 to Strength, +4 to Constitution, a +2 morale bonus on Will saves, and a 2 penalty to AC. You cannot multiply the effects of Drunken Rage. This ability works when you drink an alcoholic beverage. At level 10 the duration is increased to 3 hours. +Use: Selected. + Lurch + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 6 +Specifics: Your lurching movements let you make one feinting-in-combat Bluff check (opposed by opponents Int Modifier + Cha Modifier) per round as a move-equivalent action. You gain a +4 competence bonus to Bluff checks made for this purpose. On a successful feint, the opponents Dex modifier is not added to his AC on the drunken masters next attack. You can only lurch other humanoids. +Use: Selected. + Drunken Embrace + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 7 +Specifics: You can grapple an opponent without provoking an attack of opportunity, and you gain a +4 competence bonus on all opposed grapple checks. When a grapple is started each character in the fight must make a grapple check. If you win the check the opponent is grappled for 1d4 rounds. The grapple check is: Base Attack Bonus + Strength Modifier + Size Modifier. +Use: Selected. + For Medicinal Purposes + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 8 +Specifics: By combining your ki power with alcohol, you can convert an alcoholic drink to a potion of heal up to three times per day. The alcohol activates the ki in your body, so the cure only works on you. Alcohol drunk in this way neither impairs nor improves your ability scores. +Use: Selected. + Breath of Flame + Type of Feat: Class Specific +Prerequisite: Drunken Master Level 10 +Specifics: You can use your ki to ignite the alcohol within you and spew it forth from your mouth in a breath of flame. Breath of flame deals 3d12 points of fire damage to all within the 20-foot cone (Reflex save DC 10 + class level + Con modifier for half). Each time you use breath of flame, it consumes one drinks worth of alcohol. First your inventory is searched for alcohol and if none is found it uses the alcohol within you removing the effects it gives you. +Use: Selected. + Brew Ale + Type of Feat: Class Specific +Prerequisite: Drunken Master level 11 +Specifics: You have become a connoisseur of alcoholic beverages and have developed specific tastes. You now can combine base ingredients and brew your own ale which may grant additional bonuses along with your Drunken Rage effects. +Use: Selected. + Improved Drunken Rage + Type of Feat: Class Specific +Prerequisite: Drunken Master level 11 +Specifics: Your blood has had alcohol running through it for a while now. Due to the constant content the effects of Drunken Rage last 3 hours rather than the standard one. +Use: Automatic. + Drunken Skin + Type of Feat: Class Specific +Prerequisite: Drunken Master level 13 +Specifics: The alcohol you drink has made your skin strong and your pain threshold large. You gain +4 to your natural AC. +Use: Automatic. + Drunken Thought + Type of Feat: Class Specific +Prerequisite: Drunken Master level 14 +Specifics: Your body has learned to use alcohol's buzz in a precise way which grants you +2 to all saving throws. +Use: Automatic. + Improved Bottle Proficiency + Type of Feat: Class Specific +Prerequisite: Drunken Master level 11 +Specifics: Your fighting and drinking skills have improved to the point where you can simultaneous drink alcohol from a bottle while using the bottle in a fight, thus combining Drunken Rage with Bottle Proficiency. +Usage: Use the feat and then target an alcoholic beverage. Drunken Rage and Bottle Proficiency will kick in giving you all the bonuses of the 2 feats. + Improved Breath of Flame + Type of Feat: Class Specific +Prerequisite: Drunken Master level 15 +Specifics: You've learned to use Breath of Flame and figured out how to make it more powerful. The fire damage is 5d12 now instead of 3d12. +Use: Automatic. + Hathran + Hathrans + hathran + (PRESTIGE CLASS) +Hathran, also known as the Witches of Rashemen, comprise an elite sisterhood of spellcasters who lead the region. In Rashemi society, hathrans occupy the place reserved for powerful clerics in most Faerunian cultures. Hathran - meaning "learned sister" - heal the sick and wounded and care for the souls of their followers. + +- Hit Die: d4. +- Proficiencies: Exotic weapons. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful good, lawful neutral or neutral good. +Gender: Female. +Race: Human or Human Subrace. +Spellcasting: Able to cast 2nd-level arcane spells and 2nd-level divine spells. +Feats: Ethran. +Special: Clerics must worship Chauntea (Animal, Earth, Good, Plant, Renewal, Protection), Mielikki (Animal, Good, Plant or Travel) or Mystra (Good, Knowledge, Magic, Rune or Spells). + +CLASS FEATURES: + +Level +1: Cohort - Once per day the Hathran can call for a Rashemen Barbarian to serve as her cohort. +3: Fear Can cast Fear as the spell once per day. +6: Fear - Can cast Fear as the spell twice per day. +8: Fear - Can cast Fear as the spell three times per day. +10: Greater Command - Can attempt hold a group of enemies once per day. + +BONUS SPELLS + +Every second level, the character gains new spells per day as if she had also gained a level in her highest arcane and divine classes. She does not learn any new arcane spells through this ability, however. + Vigilant + Vigilants + vigilant + (PRESTIGE CLASS) +Part reconnaissance expert, part border guard, part spy and part diplomat, the vigilant is a highly trained warrior who can be confidently sent into any situation, no matter how grim the odds. Recruits who survive the harsh training and deadly initiation tests required to become a vigilant are assigned to one of the elite corps of these warriors, called a Vigil. + +- Hit Die: d12. +- Proficiencies: A vigilant does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-evil +Base Attack Bonus: +5 +Feats: Endurance, Track +Skills: Lore 4 ranks, Listen 5 ranks, Persuade 5 ranks. + +CLASS FEATURES: + +Level +1: Sprint - Can move for a brief period of time as Hasted, three times per day. +2: Favored Enemy - Gains a Favored Enemy as the Ranger ability. +4: Great Fortitude - A character with this feat is tougher than normal, gaining a +2 bonus to all Fortitude saving throws. +5: Iron Will - The character's strong presence of mind gives him a +2 bonus to all Will saving throws. +6: Lightning Reflexes - The character's reflexes are faster than normal, granting him a +2 bonus to all Reflex saving throws. +7: Toughness - A character with this feat is tougher than normal, gaining one bonus hit point per level. +9: Vigilant Natural Armor - Gains plus 2 to his natural armor class. +10: Vigilant Natural Healing - Regenerates hit points at a rate of one per round. + Ethran + Type of Feat: Class. +Prerequisite: Female*, Charisma 11+, Spellcaster +Specifics: Gain plus 2 bonus to checks on Animal Empathy and Charisma-based skills. +Use: Automatic. + +(*If you take this feat as a male, you will be asked to retake your feats. If you take this feat as a first level male, you will be unable to level up.) + Fochlucan Lyrist + Fochlucan Lyrists + Fochlucan lyrist + (PRESTIGE CLASS) +Warrior, thief, spy, poet, woodland champion -the Fochlucan lyrist is a legendary figure who serves as the herald and teacher to great kings, the champion of the common folk, and the keeper of lore long forgotten elsewhere. Only the best and brightest are invited to become Fochlucan lyrists, and those who eventually win the approval of the Fochlucan College's masters are remarkable individuals indeed, skilled in swordplay, magic, and diplomacy. + +REQUIREMENTS: +Alignment: Neutral good, neutral, chaotic neutral, or neutral evil. +Skills: Spellcraft 7 ranks , Persuasion 7 ranks , Lore 7 ranks , Perform 13 ranks , Pick Pocket 7 ranks +Spellcasting: Ability to cast 1st-level arcane and divine spells. +Class: Druid (for druidic language reqs). +Special: Bardic knowledge and evasion abilities. + +- Hit Die: d6 +- Proficiencies: Fochlucan lyrists gain no proficiency with any weapon or armor. +- Skill Points: 6 + Int Modifier + +CLASS FEATURES: + +Spells per Day/Spells Known: At each level, a Fochlucan lyrist gains new spells per day (and spells known, if applicable) as if she had also gained a level in any one arcane spellcasting class and any one divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained. If she had more than one arcane spellcasting class or divine spellcasting class before becoming a Fochlucan lyrist, she must decide to which class to add each Fochlucan lyrist level for the purpose of determining spells per day, spells known, and overall caster level. + +Bardic Knowledge (Ex): A Fochlucan lyrist can attempt to recall some relevant piece of information about local notable people, legendary items, or noteworthy places. She adds her Fochlucan lyrist class level to her bardic knowledge checks, so her bardic knowledge checks have a bonus equal to her bard level + her Fochlucan lyrist level + her Int modifier. + +Bardic Music: A Fochlucan lyrist adds her lyrist level to her bard level to determine the number of times per day she can use her bardic music, the bardic music abilities she can employ, and the power of those abilities. For example, a 2nd-level rogue/5th-level bard/4th-level druid/3rd-level Fochlucan lyrist can use her bardic music eight times per day, can use any bardic music ability an 8th-level bard could use (assuming she meets the Perform skill rank requirements), and is treated as an 8th-level bard for adjudicating the effects of those abilities (such as number of targets, save DC, and so forth). + +Unbound: A Fochlucan lyrist's druid oaths are relaxed, allowing her to wear light metal armor with no loss of spellcasting, supernatural, or spell-like abilities. A lyrist also suffers no experience point penalty for multi-classing. (not implemented) + + Endurance + Type of Feat: General. +Prerequisite: None. +Specifics: Gain plus 4 to saving throws against Death. +Use: Automatic. + Track + Type of Feat: General. +Prerequisite: None. +Specifics: Gain plus 1 to Spot, Search and Listen. +Use: Automatic. + Vigilant Natural Armor + Type of Feat: Class. +Prerequisite: Vigilant level 9. +Specifics: Gain plus 2 bonus to Natural Armor Class. +Use: Automatic. + Cohort + Type of Feat: Class. +Prerequisite: Hathran level 1. +Specifics: The hathran gains a cohort as if she had the Leadership feat. This cohort is either a Raherni female with the Ethran feat or a Rachemi male with at least one level of barbarian. This cohort does not count against any cohorts the hathran may acquire by taking the Leadership feat. +Use: Selected. + Hathran Greater Command + Type of Feat: Class. +Prerequisite: Hathran level 10. +Specifics: Once per day can attempt to exert control over a group of people. This will hold them in place for a number of rounds equal to your arcane caster level. +Use: Selected. + Epic Shugenja + Type: Class +Prerequisite: Shugenja level 21 +The Epic Shugenja has mastered the focus of his chosen element and uses it however he pleases. He will often be found in a leading position of his order. + +CLASS FEATURES: + +Level + +21: - +22: - +23: Bonus Feat +24: - +25: - +26: Bonus Feat +27: - +28: - +29: Bonus Feat +30: - +31: - +32: Bonus Feat +33: - +34: - +35: Bonus Feat +36: - +37: - +38: Bonus Feat +39: - +40: - + Elemental Focus + Type: Class +Prerequisite: Shugenja level 1 +All Shugenjas have a favored element: air, earth, fire, or water. A Shugenja's choice of specialized element is sometimes determined by the Shugenja order in which he studies. At least half the spells the Shugenja knows must belong to his favored element, and the spell dictated by his order often belongs to that element as well. Shugenjas automatically gain the benefits of the Spell Focus feat (+1 to spell DCs) for spells from their favored element, regardless of it's school +As the cost of specializing in one element, a Shugenja is prohibited from learning spells associated with a different element. The prohibited element is dictated by the favored element, as described below. +Air: Air spells are subtle, involving travel, intuition, influence, divination, and illusion. Earth is the prohibited element for Air Shugenjas. The Order of the All-Seeing Eye and the Order of the Spring Zephyr specialize in Air magic. +Earth: Earth spells involve resilience and resolve, health and growth, and the strength of it's body. Air is the prohibited element for Earth Shugenjas. The Order of the Impenetrable Crucible and the Order of the Perfect Sculpture specialize in Earth magic. +Fire: Fire spells are destructive and blatant, though they also deal with intelligence, inspiration, and creativity. Water is the prohibited element for Fire Shugenjas. The Order of the consuming Flame specializes in Fire magic. +Water: Water spells involve transformation, cleansing, healing, and friendship. Fire is the prohibited element for Water Shugenjas. The Order of the Forbidding Wasteland and the Order of the Gentle Rain specialize in water magic. +The Shugenjas of the Order of the Ineffable Mystery can specialize in any of the four elements. The Order of the Ineffable Mystery also trains Shugenjas who specialize in the fifth element, the void. + Sprint + Type of Feat: Class. +Prerequisite: Vigilant level 1. +Specifics: Character can move as if hasted for a brief duration three times per day. +Use: Selected. + Vigilant Natural Healing + Type of Feat: Class. +Prerequisite: Vigilant level 10. +Specifics: Gain rapid healing allowing for the regeneration of 1 point per round. +Use: Automatic. + Hathran Fear + Type of Feat: Class. +Prerequisite: Hathran levels 3, 6 and 8. +Specifics: Can cast Fear as 4th level sorcerer/wizard spell once per day at level 3, twice per day at level 6, and three times per day at level 8. +Use: Selected. + Celestial Companion (Ex) + Use Limitation: Minimum Ability Score + Use Limitation: Minimum Skill Ranks + Only Useable By Those With At Least: + Use Limitation: Able to cast spells of level + Use Limitation: Able to cast arcane spells of level + Use Limitation: Able to cast divine spells of level + Use Limitation: Sneak Attack + Only Usable By Those Able To Cast Spells Of At Least Level: + Only Usable By Those Able To Cast Arcane Spells Of At Least Level: + Only Usable By Those Able To Cast Divine Spells Of At Least Level: + Only Usable By Those Able To Sneak Attack For At Least: + Increased Movement Speed: + Increased Movement Speed + Increased Movement Speed: This item property modifies the speed at which a character moves. Maximum is 200% (which equals 3x speed). Any additional bonus is lost, as the NWN engine only allows up to 3x speed. + +10% + +20% + +30% + +40% + +50% + +60% + +70% + +80% + +90% + +100% + +110% + +120% + +130% + +140% + +150% + +160% + +170% + +180% + +190% + +200% + Blood of the Martyr + Necromancy (Healing) [Good] +Level: Cleric 4, Paladin 4 +Components: V, S +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft/level) +Targets: 1 willing creature +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You may transfer your own hitpoints to a target creature within range. You must transfer at least 20 points. +Transferred hitpoints are damage to you. The creature takes your transferred hitpoints as if receiving a +cure wounds spell and cannot gain more than hit points than its maximum allows; any excess hitpoints are lost. +This spell transfers only actual hitpoints, not temporary hit points. + Blood of the Martyr(7) + Mark resting locations + Select whether you want that whenever you rest, the location will be automatically marked. +WARNING: The location is always stored in the first slot, so if you delete it, next time you rest whatever is now in the first slot will be overwritten. + Dimension Door (7) + Dimension Door - Direction and Distance - Self only + Dimension Door - Direction and Distance - Party within 10ft + Listener ready. Due to some detail of how the NWN engine handles listening, the listener may only actually start listening during the next 3 seconds. + You can't teleport that far, distance limited to + You have 10 seconds to speak the distance (in meters) + Dimension Door + School: Conjuration (Teleportation) +Level: Brd 4, Sor/Wiz 4, Travel 4 +Components: V +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Target: You and other touched willing creatures (i.e.. party members within 10ft of you) +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired - whether by simply visualizing the area or by stating direction**. You may also bring one additional willing Medium or smaller creature or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with you. * + +Notes: +* Implemented as within 10ft of you due to the lovely quality of NWN location tracking code. +** The direction is the same as the direction of where you target the spell relative to you. A listener will be created so you can say the distance. + Dimension Door - Self only + Dimension Door - Party within 10ft + Divine Master Harper + Arcane Master Harper + Master Harpers + master harper + (PRESTIGE CLASS) +Master Harpers are elite members of the Harpers, which is a secret society that battles evil and tyranny, preserves lore, and works to balance civilization and the wild. Master Harpers study spells and develop many skills to help them in their duties of preserving lore by imparting it to others, raising morale, and aiding Harpers and others who promote similar aims. + +- Hit Die: d6. +- Proficiencies: A Master Harper gains no proficiency with any armor or weapons. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any non evil. +Spells: Able to cast 2nd-level spells of the appropriate type. +Skills: Bluff 8 ranks, Persuade 8 ranks, Lore 12 ranks, Perform 12 ranks, Spellcraft 8 ranks. +Feats: Alertness, Iron Will. + +CLASS FEATURES: + +Level +1: Harper Knowledge- Bonus for item identification + Harper Secret - 1 bonus feat: favored enemy, metamagic or bard feats +2: Craft Master Harper Item - May create potions +3: Mielikki's Truth - Once per day, can remove effect on an animal +5: Lycanbane - +5 bonus to the AC vs. Shapechanger, and you may transmit this bonus + Harper Secret + Musical Instrument Craft - Can use Craft Master Harper Item to create Musical Instrument +6: Milil's Ear - +4 bonus to the Listen Skill. +7: Lliira's Aura - Create an aura that gives allies a +4 bonus to saving throws against Mind Affecting spell.. +8: Deneir's Orel - +4 bonus to the Spellcraft Skill. +9: Tymora's Smile - +2 bonus on all saves, twice per day. +10: Harper Secret + + +BONUS SPELLS +Upon gaining a level in Master Harper, the character gains new spells per day as if he had also gained a level in his highest caster class. He does not learn any new spells through this ability. + + Type of Feat: Class Specific +Prerequisite: Master Harper Level 2. +Specifics: Once per day, the Harper may make a magical potion. +Use: Selected. + + Type of Feat: Class Specific +Prerequisite: Master Harper Level 9. +Specifics: Twice per day, the Harper or a target receives a +2 saving throw bonus on all saving throws for 5 turns. +Use: Selected. + + Harper Secret + Type of Feat: Class Specific +Prerequisite: Master Harper Level 1. +Specifics: The Master Harper learns secret Harper lore that improves her abilities. This secret comes in the form of a bonus feat: favored enemy, metamagic or bard feats +Use: Automatic. + + Craft Master Harper Item + Type of Feat: Class Specific +Prerequisite: Master Harper Level 2. +Specifics: Once per day, the Harper may make a magical potion. +Use: Selected. + + Lycanbane + Type of Feat: Class Specific +Prerequisite: Master Harper Level 5. +Specifics: The Harper receives a +5 AC bonus vs. Shapechangers, and once per day, can give this bonus to an ally. +Use: Automatic, Selected. +Note: There is no need to use this feat on yourself. Target your allies to grant them the bonus. + Mielikki's Truth + Type of Feat: Class Specific +Prerequisite: Master Harper Level 3. +Specifics: Once per day, the Harper receives can use this feat on an animal. If it is hostile, it loses bonuses, and if it is a summoned creature, it is unsummoned. Else, the animal loses surcharges. +Use: Selected. + + Milil's Ear + Type of Feat: Class Specific +Prerequisite: Master Harper Level 6 +Specifics: The Harper receives a +4 Listen Skill bonus. +Use: Automatic. + + Lliira's Aura + Type of Feat: Class Specific +Prerequisite: Master Harper Level 7. +Specifics: Once per day, the Harper can create an aura and allies receives a +4 saving throw bonus against mind-affecting spells. +Use: Automatic. + + Deneir's Orel + Type of Feat: Class Specific +Prerequisite: Master Harper Level 8 +Specifics: The Harper receives a +4 Spellcraft Skill bonus. +Use: Automatic. + + You must target an animal. + Musical Instrument Craft + Type of Feat: Class Specific +Prerequisite: Master Harper Level 5. +Specifics: In addition to creating potions, the Master Harper can create, with this feat Craft Master Harper Item, magical musical instruments. +Use: Use Craft Master Harper Item to create a magical musical instrument. After the instrument has been created, you can activate or deactivate the ability to customize the instruments by using this feat. To customize the instrument, cast spells upon it. There are certain limitations, however. + Instrument add spells mod activated + Instrument add spells mod deactivated + One item cannot cast any spell more than 5 times per day. + The instrument cannot cast this spell, because it is too powerful for it. Try with a less powerful spell. + Tymora's Smile + Harper Knowledge + Type of Feat: Class Specific +Prerequisite: Master Harper Level 1. +Specifics: The Master Harper gains a bonus to his Lore skill equal to his or her class level. + Type of Feat: Spell List Level 2 +Prerequisite: Soldier of Light. +Specifics: He may cast some spells. + +Aid +Range: Touch +Area of Effect / Target: Single +Duration: 1 Turn / Level +Save: Harmless +Spell Resistance: No +The target gains a +1 bonus to attack rolls, a +1 bonus on saving throws versus fear, and a 1d8 bonus to maximum hit points. + +Consecrate +Range: Close +Area of Effect / Target: Huge +Duration: 2 Hours / Level +This spell bless an area, Charisma check make to turn undead within gains +3. Undead suffers -1 to attack, damage and save. Undead cannot create within this area + +Cure Moderate Wounds +Range: Touch +Area of Effect / Target: Single +Save: Will 1/2 +Spell Resistance: Yes +The target creature is healed for 2d8 points of damage, +1 point per caster level (to a maximum of +10). Healing spells have a reverse effect on undead, harming instead of healing them. + +Lesser Restoration +Range: Touch +Area of Effect / Target: Single +Save: Harmless +Spell Resistance: No +Removes all magical, extraordinary, and supernatural effects that apply a penalty to ability scores, AC, attack and damage rolls, spell resistance, and saving throws. Will not remove the effects of a curse or a disease. + Type of Feat: Spell List Level 3 +Prerequisite: Soldier of Light. +Specifics: He may cast some spells. + +Cure Serious Wounds +Range: Touch +Area of Effect / Target: Single +Save: Will 1/2 +Spell Resistance: Yes +The target creature is healed for 3d8 points of damage, +1 point per caster level (to a maximum of +15). Healing spells have a reverse effect on undead, harming instead of healing them. + +Greater Magic Weapon +Range: Short +Area of Effect / Target: Creature +Duration: 1 Hour / Level +One weapon gains a +1 enhancement bonus per 3 caster levels (+5 max) + +Negative Energy Protection +Duration: 1 Turn / Level +Range: Touch +Area of Effect / Target: Single +Save: Harmless +Spell Resistance: No +The target creature is rendered immune to all negative energy attacks, including supernatural ability damage and level drains. + +Prayer +Range: Personal +Area of Effect / Target: Caster, Colossal +Duration: 1 Turn / Level +Save: Harmless +Spell Resistance: Yes +All allies within the area of effect gain +1 to attack and damage rolls, skill checks, and saving throws. Enemies receive -1 penalties to the same. + +Remove Disease +Range: Touch +Area of Effect / Target: Single +Save: Harmless +Spell Resistance: No +All diseases and disease effects are removed from the target creature. + Type of Feat: Spell List level 4 +Prerequisite: Soldier of Light. +Specifics: He may cast some spells. + +Cure Critical Wounds +Range: Touch +Area of Effect / Target: Single +Save: Will 1/2 +Spell Resistance: Yes +The target creature is healed for 4d8 points of damage, +1 point per caster level (to a maximum of +20). Healing spells have a reverse effect on undead, harming instead of healing them. + +Holy Sword +Range: Touch +Area of Effect / Target: Creature +Duration: 1 Round / Level +This spell transforms the caster's melee weapon into a powerful Holy Avenger, a specially blessed weapon that, when wielded by a Good paladin, acts like a +5 holy weapon, +2d6 vs. Evil, and a Magic Circle vs. Evil. + +Planar Bind +Range: Short +Area of Effect / Target: Single or Point +Duration: 1 Hour / Level +Save: Will (-2) Negates +Spell Resistance: No +This spell has two modes of operation: targeting a single outsider, or summoning a planar ally. Targeted outsiders are paralyzed for 1 round per 2 caster levels. The type of summoned ally is based on the caster's alignment: +Evil: Succubus +Neutral: Green slaad +Good: Hound archon + +Restoration +Range: Touch +Area of Effect / Target: Single +Save: Harmless +Spell Resistance: No +Removes all magical, extraordinary and supernatural effects that apply a penalty to ability scores, Armor Class, attack and damage rolls, spell resistance, saving throws and damage immunity. This spell also removes all level drain, blindness and deafness effects. Will not remove the effects of a curse or a disease. + Type of Feat: Spell List Level 1 +Prerequisite: Anti-Paladin. +Specifics: He may cast some spells. + +Bane +Range: Long +Area of Effect / Target: Colossal +Duration: 1 turn / level +Save: Will negates +Spell Resistance: Yes +Bane fills the caster's enemies with fear and doubt. They suffer a -1 penalty on their attack rolls and a -1 penalty on saving throws against fear. + +Inflict Light Wounds +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Will 1/2 +Spell Resistance: Yes +If the caster succeeds in striking an opponent with a touch attack, the target suffers 1d8 points of damage, + 1 point per caster level to a maximum of +5. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages. + +Protection From Good +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +Range: Touch +Area of Effect / Target: Single +Area of Effect / Target: Single +Duration: 1 Hour / Level +Target receives a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment. + +Summon Monster I +Range: Short +Area of Effect / Target: Point +Duration: 24 Hours +The caster summons a dire badger to be a faithful and loyal servant. + Type of Feat: Spell List Level 2 +Prerequisite: Anti-Paladin. +Specifics: He may cast some spells. + +Bull's Strength +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +The target creature's Strength is increased by 1d4+1. + +Darkness +Range: Touch (1 creature) +Area of Effect / Target: Huge +Duration: 1 Round / Level +Save: None +Spell Resistance: Yes +All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using Ultravision. + +Desecrate +Range: Close +Area of Effect / Target: Huge +Duration: 2 Hours / Level +Spell Resistance: Yes +This spell imbues an area with negative energy, Charisma check make to turn undead within suffers -3. Undead gains +1 to attack, damage and save. Undead create within this area gains +1 HP per HD. + +Summon Monster II +Range: Short +Area of Effect / Target: Point +Duration: 24 Hours +The caster summons a dire badger to be a faithful and loyal servant. + Type of Feat: Spell List Level 3 +Prerequisite: Anti-Paladin. +Specifics: He may cast some spells. + +Blindness and Deafness +Range: Medium +Area of Effect / Target: Single +Duration: 1 Round / Level +Save: Fortitude Negates +Spell Resistance: Yes +The target creature is struck blind and deaf. + +Greater Magic Weapon +Range: Short +Area of Effect / Target: Creature +Duration: 1 Hour / Level +One weapon gains a +1 enhancement bonus per 3 caster levels (+5 max) + +Inflict Moderate Wounds +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Will 1/2 +Spell Resistance: Yes +If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d8 points of damage, + 1 point per caster level (to a maximum of +10). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages. + +Magic Circle against Good +Range: Touch +Area of Effect / Target: Single, Medium +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +When this spell is cast, the caster chooses to be protected from good. The spell target and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment. + +Summon Monster III +Range: Short +Area of Effect / Target: Point +Duration: 24 Hours +The caster summons a dire badger to be a faithful and loyal servant. + Type of Feat: Spell List Level 4 +Prerequisite: Anti-Paladin. +Specifics: He may cast some spells. + +Death Ward +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +The target creature becomes immune to any death spells, spell-like abilities, and effects. + +Fear +Range: Medium +Area of Effect/ Target: Large +Duration: 1 Round / Level +Save: Will Negates +Spell Resistance: Yes +Affected creatures are consumed with mind-numbing fear that overrides all other actions. The affected creatures run away from all those they do not consider allies. + +Inflict Serious Wounds +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Will 1/2 +Spell Resistance: Yes +If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages. + +Poison +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Fortitude Negates +Spell Resistance: Yes +If the caster succeeds at a melee touch attack, the target must make a Fortitude save or suffer the effects of large scorpion venom (1d6 Strength damage on primary and secondary hits). + +Unholy Sword +Range: Touch +Area of Effect / Target: Creature +Duration: 1 Round / Level +This spell transforms the caster's melee weapon into a powerful Unholy sword, a specially cursed weapon that, when wielded by a Evil paladin, acts like a +5 holy weapon, +2d6 vs. Good, and a Magic Circle vs. Good. + + Type of Feat: Spell List Level 1 +Prerequisite: Corrupter. +Specifics: He may cast some spells. + +Bane +Range: Long +Area of Effect / Target: Colossal +Duration: 1 turn / level +Save: Will negates +Spell Resistance: Yes +Bane fills the caster's enemies with fear and doubt. They suffer a -1 penalty on their attack rolls and a -1 penalty on saving throws against fear. + +Inflict Light Wounds +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Will 1/2 +Spell Resistance: Yes +If the caster succeeds in striking an opponent with a touch attack, the target suffers 1d8 points of damage, + 1 point per caster level to a maximum of +5. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages. + +Protection From Good +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +Range: Touch +Area of Effect / Target: Single +Area of Effect / Target: Single +Duration: 1 Hour / Level +Target receives a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment. + +Summon Monster I +Range: Short +Area of Effect / Target: Point +Duration: 24 Hours +The caster summons a dire badger to be a faithful and loyal servant. + Type of Feat: Spell List Level 2 +Prerequisite: Corrupter. +Specifics: He may cast some spells. + +Bull's Strength +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +The target creature's Strength is increased by 1d4+1. + +Darkness +Range: Touch (1 creature) +Area of Effect / Target: Huge +Duration: 1 Round / Level +Save: None +Spell Resistance: Yes +All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using Ultravision. + +Desecrate +Range: Close +Area of Effect / Target: Huge +Duration: 2 Hours / Level +Spell Resistance: Yes +This spell imbues an area with negative energy, Charisma check make to turn undead within suffers -3. Undead gains +1 to attack, damage and save. Undead create within this area gains +1 HP per HD. + +Summon Monster II +Range: Short +Area of Effect / Target: Point +Duration: 24 Hours +The caster summons a dire badger to be a faithful and loyal servant. + Type of Feat: Spell List Level 3 +Prerequisite: Corrupter. +Specifics: He may cast some spells. + +Blindness and Deafness +Range: Medium +Area of Effect / Target: Single +Duration: 1 Round / Level +Save: Fortitude Negates +Spell Resistance: Yes +The target creature is struck blind and deaf. + +Greater Magic Weapon +Range: Short +Area of Effect / Target: Creature +Duration: 1 Hour / Level +One weapon gains a +1 enhancement bonus per 3 caster levels (+5 max) + +Inflict Moderate Wounds +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Will 1/2 +Spell Resistance: Yes +If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d8 points of damage, + 1 point per caster level (to a maximum of +10). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages. + +Magic Circle against Good +Range: Touch +Area of Effect / Target: Single, Medium +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +When this spell is cast, the caster chooses to be protected from good. The spell target and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment. + +Summon Monster III +Range: Short +Area of Effect / Target: Point +Duration: 24 Hours +The caster summons a dire badger to be a faithful and loyal servant. + Type of Feat: Spell List Level 4 +Prerequisite: Corrupter. +Specifics: He may cast some spells. + +Death Ward +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +The target creature becomes immune to any death spells, spell-like abilities, and effects. + +Fear +Range: Medium +Area of Effect/ Target: Large +Duration: 1 Round / Level +Save: Will Negates +Spell Resistance: Yes +Affected creatures are consumed with mind-numbing fear that overrides all other actions. The affected creatures run away from all those they do not consider allies. + +Inflict Serious Wounds +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Will 1/2 +Spell Resistance: Yes +If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages. + +Poison +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Save: Fortitude Negates +Spell Resistance: Yes +If the caster succeeds at a melee touch attack, the target must make a Fortitude save or suffer the effects of large scorpion venom (1d6 Strength damage on primary and secondary hits). + +Unholy Sword +Range: Touch +Area of Effect / Target: Creature +Duration: 1 Round / Level +This spell transforms the caster's melee weapon into a powerful Unholy sword, a specially cursed weapon that, when wielded by a Evil paladin, acts like a +5 holy weapon, +2d6 vs. Good, and a Magic Circle vs. Good. + + Teleport Options + Type of Feat: User Interface +Prerequisites: None +Specifics: This radial contains controls for a part of the teleport system. + Mark Location - Use this to mark your current location for teleporting. + Options Dialog - This starts a dialog where you can view and remove stored teleport locations. In addition, there are some user-specific switches that can be toggled here. + End Quickselect - This deactivates your quickselection if it was active. + Quickselect Location 1 and 2 - These mark their respective locations to be the one where you teleport to when you next use a teleport spell / power / whatever that uses the PRC system. +Use: Selected + Mark Location + Type of Feat: User Interface +Prerequisites: None +Specifics: Use this to mark your current location for teleporting. It will be stored persistently on your character and will remain accessible over server resets or after playing in other modules before returning to this one. +Use: Selected + Options Dialog + Type of Feat: User Interface +Prerequisites: None +Specifics: This starts a dialog where you can view and remove stored teleport locations, set quickselects and toggle certain user-specific switches. +Use: Selected + End Quickselect + Type of Feat: User Interface +Prerequisites: None +Specifics: This deactivates your quickselection if it was active. +Use: Selected + Quickselection 1 + Quickselection 2 + Type of Feat: User Interface +Prerequisites: None +Specifics: This marks the location bound to it in Options Dialog to be the one where you teleport to when you next use a teleport spell / power / whatever that uses the PRC system. +Use: Selected + Not in module + Select location to use + Quickselection + Select a list to view. + List stored locations. + List quickselections. + Show options. + Select a location to manipulate. + Select action to perform on the location. + Store location in a quickslot. + Delete location. + Select quickslot to store the location in. + A list of the contents of your quickslots. Selecting a quickslot empties it. + Blank + Select option to modify. + Listener duration + 0 seconds - Do not name at all + 5 seconds + 10 seconds + 15 seconds + 20 seconds + Select how long the game will wait for you to speak a name when marking a location. + Teleport quickselection deactivated. + This quickselection slot is empty! + Teleport location quickselection set to + You have reached the maximum allowed teleport locations ( + ). +You must remove at least one stored location before you can add new locations. + A location is already being marked, please wait. + Unnamed + Something prevents your extra-dimensional movement! + Create map pins for marked locations + Your target is too far! + Select whether you want map pins to be automatically to be created at locations you mark. Note that they may not appear immediately, but only after you re-enter the area. +Note: Turning this off will not remove existing map pins. Also, if you remove a map pin, turning this off and back on again will not recreate the map pin. + You do not have enough carrying capacity to teleport + Added teleport location: + Location could not be marked due to technical limitations - unable to uniquely identify area. + You do not have any locations marked for teleporting to! + Selection made. Select finish to continue. + Name gotten: + Summon Unicorn + Zone Of Animation + Type of Feat: Epic +Prerequisite: Turn Undead, 25 Charisma, Undead Mastery +Specifics: You can use a rebuke or command undead attempt to animate corpses. You animate a total number of HD of undead equal to the number of undead that would be commanded by your result. You cant animate more undead with any single attempt than the maximum number you can command (including any undead already under your command). These undead are automatically under your command, though your normal limit of commanded undead still applies +Use: Selected + Greater Teleport (13) + Greater Teleport + Greater Teleport - Self only + Greater Teleport - Party within 10ft + School: Conjuration (Teleportation) +Level: Sor/Wiz 7, Travel 7 +Components: V +Casting Time: 1 standard action +Range: Personal and touch +Target: You and touched objects or other touched willing creatures +Duration: Instantaneous +Saving Throw: None and Will negates (object) +Spell Resistance: No and Yes (object) + +This spell instantly transports you to a designated destination. You may also bring one additional willing Medium or smaller creature or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with you. * + +Notes: + * Implemented as within 10ft of you due to the lovely quality of NWN location tracking code. + Focused Spell Penetration (Abjuration) + Focused Spell Penetration (Conjuration) + Focused Spell Penetration (Divination) + Focused Spell Penetration (Enchantment) + Focused Spell Penetration (Evocation) + Focused Spell Penetration (Illusion) + Focused Spell Penetration (Necromancy) + Focused Spell Penetration (Transmutation) + Type of Feat: Epic +Prerequisite: Epic Spell Focus (chosen school), Spell Focus (chosen school), Spell Penetration, ability to cast 9th-level spells. +Specifics: When casting spells of the chosen school, you gain a +4 bonus to caster level checks to defeat spell resistance. This stacks with all other bonuses to overcome spell resistance. +Use: Automatic. + + Focused Spell Penetration + Discipline of the Sun + Type of Feat: Divine. +Prerequisite: Turn Undead, Good Alignment. +Specifics: You spend two turn attempts when you turn undead, to destroy the Undead instead of turning them. +Use: Selected. + Empower Turning + Type of Feat: General. +Prerequisite: Turn Undead. +Specifics: You turn more Undead as usual. Your Turning Damage is multiplied by 1.5. +Use: Automatic. + Practiced Spellcaster (Bard) + Practiced Spellcaster (Cleric) + Practiced Spellcaster (Druid) + Practiced Spellcaster (Sorcerer) + Practiced Spellcaster (Wizard) + Type of Feat: General. +Prerequisite: Spellcraft 4. +Specifics: Your caster level for the chosen class increase by +4. This can't increased your caster level beyond your HD. (Ex: a Fighter 2 / Wizard 5 increase his caster level from 5 to 7). +Use: Automatic. + Epic Divine Might + Type of Feat: Epic +Prerequisite: Divine Might, Turn Undead, Cha 21+, Str 21+, Power Attack. +Specifics: The character may spend one of his turn undead attempts to add twice his Charisma bonus to all weapon damage for a number of rounds equal to twice the Charisma bonus. +Use: Selected. + Epic Divine Resistance + Type of Feat: Epic +Prerequisite: Turn Undead, Extra Turning, Divine Cleansing, Divine Resistance. +Specifics: The character may spend one of his turn undead attempts to imbue all his allies within 60 feet with resistance fire, cold and electricity 30 for Cha mod rounds. +Use: Selected. + Divine Cleansing + Type of Feat: General +Prerequisite: Cha 13,Turn Undead, Extra Turning. +Specifics: The character may spend one of his turn undead attempts to imbue all his allies within 60 feet a +2 on Fort Save for Cha mod rounds. +Use: Selected. + Divine Resistance + Type of Feat: General +Prerequisite: Turn Undead, Extra Turning, Divine Cleansing. +Specifics: The character may spend one of his turn undead attempts to imbue all his allies within 60 feet with resistance fire, cold and electricity 5. This protection last a turn. +Use: Selected. + Divine Vigor + Type of Feat: General +Prerequisite: Cha 13, Turn Undead, Extra Turning. +Specifics: The character may spend one of his turn undead attempts to increase his speed by 10 % and gains +2 to his Con for Cha mod turns. +Use: Selected. + Epic Divine Vigor + Type of Feat: Epic +Prerequisite: Cha 19, Turn Undead, Extra Turning, Divine Vigor, Great Constitution I. +Specifics: The character may spend one of his turn undead attempts to increase his speed by 20 % and gains +6 to his Con for Cha mod turns. You can impart these bonuses to a number of creatures you are touching, as long as the total number of creatures enhanced does not exceed your Charisma modifier. +Use: Selected. + Invoke Divine Wrath + Type of Feat: Epic +Prerequisite: Lore 26 ranks, Extra Turning, Spell level 9, Turn Undead, Smite. +Specifics: You can spend one of your turn attempts to blast a single creature within 60 feet with divine energies. The targeted creature must make a successful Fortitude saving throw (DC : 10 + half your turning class level + your Charisma modifier) or take 1d8 points of damage per two class levels. +Use: Selected. + Primary Weapon: Bow +7 + Primary Weapon: Bow +8 + Primary Weapon: Bow +9 + Consecrate + Caster Level(s): Cleric 2 +Innate Level: 2 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Huge +Duration: 2 Hours / Level +Additional Counter Spells: +Save: None +Spell Resistance: No + +This spell bless an area, Charisma check make to turn undead within gains +3. Undead suffers -1 to attack, damage and save. Undead cannot create within this area + Nature's Avatar + Caster Level(s): Druid 9 +Innate Level:9 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Animal Companion +Duration: 1 minute/ level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target animal companion gains +10 to attack and damage rolls and add 1d8 temporary hit points per caster level, plus the effects of haste. + Blessing of Bahamut + Caster Level(s): Paladin 3 +Innate Level:3 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Single +Duration: 1 round/ level +Additional Counter Spells: +Save: no +Spell Resistance: No + +Your skin takes on a platinum sheen that protects you from enemies. You gains damage reduction of 10/-. + Unyielding Roots + Caster Level(s): Druid 9 +Innate Level: 9 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 1 minute/ level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target you touch grow thick tree roots that anchor him to the ground and provide him with life-sustaining healing. The creature can't move but gains immunity to Bigby's Forceful Hand, Earthquake, Poison, Negative level (as the Restoration spell ) and healing up 30 point of damage per round. The Target gets a +4 to Fort and Will saves, but -4 to Ref saves. + Wall of Greater Dispel Magic + Caster Level(s): Bard 5, Cleric 8, Druid 8, Wizard / Sorcerer 8 +Innate Level: 8 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Wall 30 ft Long +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +This spell creates a transparent barrier, anyone through it becomes the target of a Greater Dispel Magic spell. + Summon Elemental Familiar + Type of Feat: Class +Prerequisite: Bonded Summoner 1. +Specifics: A character with this feat may summon an elemental familiar once per day. +Use: Selected. + Mass Contagion + Caster Level(s): Cleric 5, Druid 5, Wizard / Sorcerer 6 +Innate Level: 5 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Huge +Duration: Instant +Counter Spells: Remove Disease +Save: Fortitude Negates +Spell Resistance: Yes + +The target creatures are struck down with one of the following debilitating diseases, randomly chosen: Blinding Sickness, Cackle Fever, Mind Fire, Red Ache, Shakes, or Slimy Doom. + Sacred Fist + Sacred Fists + sacred fist + (PRESTIGE CLASS) +Sacred fists are independent organizations found within many temples. Their ascetic members have turned their divine magic inward, bringing their bodies and wills into harmony. Sacred fists have forsworn the use of weapons and heavy armor. They consider their bodies and minds gifts from their deity, and they believe that not developing those gifts to their fullest potential is a sin. Spellcasting does not dishonor them nor their deity. + +- Hit Die: d8. +- Proficiencies: None. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +4 +Skills: Lore 8. +Feats: Combat Casting, Dodge, Improved Unarmed Strike, Stunning Fist. +Divine Spellcasting : Able to cast spell level 1 + +Note: Sacred AC and Sacred Speed don't work if you wearing a medium or heavy armor. + +Code of Conduct: Wearing any weapon the Sacred Fist lost all his class benefits until full rest. + +CLASS FEATURES: + +Level +1: Unarmed Damage - Sacred Fist's levels stack with his monk level + Sacred AC - +1. +2: None. +3: Sacred Speed +10%. +4: Sacred Flame - Gains an additional damage equal to his class level + Wis mod. Use 1/day (duration 1 minute). +5: Sacred AC - +2. +6: Sacred Speed +20%. +7: None. +8: Sacred Flame - 2/day. + Sacred Speed +30%. +9: None. +10: Sacred AC - +3. + Inner Armor - Gains a +4 to AC, Saving throws, Spell Resistance 25 for mod Wis rounds. + +BONUS SPELLS + +Every level in Sacred Fist, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + +EPIC: + +Bonus Feats: The epic Sacred Fist gains a bonus feat every four levels after 10th + +Every 5 levels : Sacred AC increased by 1. +Every 4 levels : gains + 1 Sacred Flames use. + +Epic Sacred Fist Bonus Feats List: +Armor Skin, Auto Quicken Spell, Auto Silent Spell, Auto Still Spell, Blinding Speed, Damage Reduction, Epic Spell Penetration, Epic Prowess, Epic Spell Focus, Energy Resistance, Epic Toughness, Great Wisdom, Improved Combat Casting, Improved Spell Resistance, Improved Stunning Fist, Self-Concealment, Superior Initiative,. + Unarmed Damage + Type of Feat: Class Specific +Prerequisite: Sacred Fist level 1 +Specifics: The Sacred Fist unarmed damage stacks with monk levels. + Inner Armor + Type of Feat: Class Specific +Prerequisite: Sacred Fist 10 +Specifics: The Sacred Fist invoke a +4 bonus to AC, +4 on all saves and Spell resistance 25. The Sacred Flame last mod Wis rounds. +Use: Selected. + Sacred Flame 1 + Sacred Flame 2 + Sacred Flame 3 + Sacred Flame 4 + Sacred Flame 5 + Sacred Flame 6 + Sacred Flame 7 + Type of Feat: Class Specific +Prerequisite: Sacred Fist 4 +Specifics: The Sacred Fist gains an additional damage equal to his class level + Wis mod. Half the damage is fire, the rest is divine. The Sacred Flame last 1 minute. +Use: Selected. + Sacred Speed 10% + Sacred Speed 20% + Sacred Speed 30% + Type of Feat: Class Specific +Prerequisite: Sacred Fist 3 +Specifics: The Sacred Fist speed increased by 10 % to level 1, 20 % to level 6 and 30 % to level 8. +Use: Automatic. + Sacred AC 1 + Sacred AC 2 + Sacred AC 3 + Sacred AC 4 + Sacred AC 5 + Sacred AC 6 + Sacred AC 7 + Type of Feat: Class Specific +Prerequisite: Sacred Fist 1 +Specifics: The Sacred Fist gains +1 to AC every 5 levels. +Use: Automatic. + Sacred Fist Code of Conduct + Shadow Defense +1 + Shadow Defense +2 + Shadow Defense +3 + Epic Shadow Defense + Type of Feat: Class Specific +Prerequisite: Shadow Adept 2 +Specifics: The Shadow Adept gains +1 on Saving throws vs. Spells from the Enchantment, Illusion, Necromancy. His bonus increases by +1 every 3 levels from level 2. +Use: Automatic. + Shield of Shadows + Type of Feat: Class Specific +Prerequisite: Shadow Adept 4 +Specifics: The Shadow Adept may invoke a globe like the Shield spell. Gains +4 to AC, immunity to missile magic, concealment 20%. He can use his shield 1 round per caster level. The duration not need be consecutive. 1 Use/Day. +Use: Selected. + Greater Shield of Shadows + Type of Feat: Class Specific +Prerequisite: Shadow Adept 8 +Specifics: The Shadow Adept may invoke a globe like the Shield spell. Gains +4 to AC, immunity to missile magic, concealment 20%, and spell resistance equal to 12 + class level. He can use his shield 1 round per caster level. The duration not need be consecutive. 1 Use/Day. +Use: Selected. + Shadow Walk + Type of Feat: Class Specific +Prerequisite: Shadow Adept 8 or Nightshade 10 +Specifics: The Shadow Adept may use Shadow Walk (invisibility sphere and sanctuary), once per day. This spell lasts 1 hour per caster level (Shadow Adept) and 1 hour per class level (Nightshade). +Use: Selected. + Shadow Double + Type of Feat: Class Specific +Prerequisite: Shadow Adept 10 +Specifics: The shadow adept can cast Project Image once per day. It lasts for one round. +Use: Selected. + Shadow Adept + Shadow Adepts + shadow adept + (PRESTIGE CLASS) +Some spellcasters who discover the existence of the Shadow Weave are cautious, altering their magic slowly. Others are more reckless, and hurl themselves into the abyss of the Shadow Weave, immediately acquiring all the gifts available to the casual student and discovering secrets unavailable to all but the most dedicated. These spellcasters are the shadow adepts, who make great sacrifices in some aspects of the Art in order to reap greater benefits elsewhere. + +- Hit Die: d4. +- Proficiencies: None. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-Good. +Skills: Lore 8, Spellcraft 8. +Feats: Shadow Weave Magic, any one metamagic feat. +Spellcasting : Able to cast level 3 Arcane Spells + +CLASS FEATURES: + +Level +1: Shadow Feat +2: Low-Light Vision. + Shadow Defense +1 - gains +1 on Save vs. spells (School: Enchantment, Illusion, Necromancy and Darkness spells). +3: Shadow Spell Power +1 - gains +1 to DC (School: Enchantment, Illusion, Necromancy and Darkness spells). +4: Shield of Shadows - may cast the Shield spell ( with 20 % concealment). +5: Shadow Defense +2. +6: Shadow Spell Power +2. +7: Darkvision + Shadow Walk - may cast shadow walk spell (invisibility sphere and sanctuary). +8: Great Shield of Shadows- like Shield of Shadows with Spell Resistance (12 + class level). + Shadow Defense +3 +9: Shadow Spell Power +3. +10: Shadow Double - Cast project image once per day + +BONUS SPELLS + +Every level in Shadow Adept, the character gains new spells per day as if he had also gained a level in his highest caster class. + +EPIC: + +Bonus Feats: The epic Shadow Adept gains a bonus feat every four levels after 10th + +Every 3 levels : Shadow Defense and Shadow Spell Power increased by 1. + +Shadow Adept Bonus Feats List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting. + Nightshade + Nightshades + nightshade + (PRESTIGE CLASS) +Nightshades are a group of skilled infiltrators who can operate in the bright sunlight of the surface world. Each must be a master of disguise, stealth and a friend of shadows. + +- Hit Die: d8. +- Proficiencies: Simple, Elf and Light Armor. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + +Race: Drow +Alignment: Evil. +Skills: Move Silently 7. +Feat: Point Blank Shot. +Arcane Spellcasting : Able to cast spell level 1. + +CLASS FEATURES: + +Level +1: Light Adjusted - don't suffer from light blindness as other drow. + Web Walker - Immunity to web spell. +2: None. +3: Sneak Attack +1d6. +4: Invisibility. +5: Poison Immunity. +6: Sneak Attack +2d6. +7: Poison Spittle - Nightshade secrete a poison on 1 weapon (DC14: 1d4/1d4 STR). +8: Web (3/day). +9: Sneak Attack +3d6. +10: Shadow Walk - may shadow walk spell like invisibility sphere and sanctuary).. + + Light Adjusted + Type of Feat: Class Specific +Prerequisite: Nightshade 1 +Specifics: The Nightshade don't suffers from light blindness as other drow do. +Use: Automatic. + Poison Immunity + Type of Feat: Class Specific +Prerequisite: Nightshade 5 +Specifics: Nightshade become immune to Poison of all types. +Use: Automatic. + Poison Spittle + Type of Feat: Class Specific +Prerequisite: Nightshade 7 +Specifics: Nightshade secrete a poison-like saliva (injury: DC 14, 1d4/1d4 STR). He can coat a blade weapon. +Use: Selected. + Type of Feat: Class Specific +Prerequisite: Nightshade 4 +Specifics: Nightshade may cast the Invisibility spell (1/day). +Use: Selected. + Type of Feat: Class Specific +Prerequisite: Nightshade 8 +Specifics: Nightshade may cast the Web spell (3/day). +Use: Selected. + Web Walker + Type of Feat: Class Specific +Prerequisite: Nightshade 1 +Specifics: Nightshade can move through webs without hindrance. +Use: Automatic. + Shadow Weave + Type of Feat: General +Prerequisite: Must worship Shar. (Clerics taking this class must be have two of the following domains: Darkness, Evil, Fire.)* +Specifics: Add a +1 bonus to the DC for all saving throws of spells you cast from the schools of Enchantment, Illusion, and Necromancy, and spells with the darkness descriptor. You get a +1 bonus on caster level checks to overcome spell resistance for these schools and spells. Your effective caster level for spells you cast from the schools of Evocation or Transmutation (except spells with the darkness descriptor) is reduced by one. The reduced caster level affects the spell's range, duration, damage, and any other level-dependent variables the spell might have, including dispel checks against you. You can no longer cast spells with the light descriptor, no matter what your level is. Such spells automatically fail. +Use: Automatic. + +(*If you take this feat as a cleric without the proper domains, you will be asked to retake your feats. If you take this feat as a first level cleric without the proper domains, you will be unable to level up.) + Tenacious Magic + Type of Feat: Metamagic +Prerequisite: Shadow Weave +Specifics: Your spells resist dispelling attempts by Weave users. +When a Weave caster makes a dispel check to dispel one of your spells, the DC is 15 + your caster level. This benefit does not extend to spells you cast from the schools of Evocation or Transmutation. +Use: Automatic. + Insidious Magic + Type of Feat: Metamagic +Prerequisite: Shadow Weave +Specifics: When you cast a Invisibility spell, your spell is Extended. +Use: Automatic. + Pernicious Magic + Type of Feat: Metamagic +Prerequisite: Shadow Weave +Specifics: you gains a +4 on caster level checks to defeat a Weave user's Spell Resistance. Don't Extend to Evocation and Transmutation spells. +Use: Automatic. + Ultimate Ranger + Ultimate Rangers + ultimate ranger + (BASE CLASS) +Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy - a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. + +- Hit Die: d10. +- Proficiencies: Simple, Martial, Shield and Light Armor. +- Skill Points: 4+ Int Modifier. + +CLASS FEATURES: + +Level +1: Bonus Feat + Track + Trackless Step +2: Favored Enemy 1 +3: Grace +1- bonus on Reflex Save (only with Light Armor) +4: Bonus Feat +5: Animal Companion +7: Bonus Feat + Favored Enemy 2 +8: Snare Mastery - +4 to Craft Traps. + Grace +2 +10: Woodland Stride +11: Bonus Feat + Special Ability +12: Favored Enemy 3 +13: Grace +3 +14: Special Ability +15: Bonus Feat +17: Favored Enemy 4 + Special Ability +18: Grace +4 +19: Bonus Feat +20: Special Ability + +SPECIAL ABILITY: + +Barbarian Endurance, Sneak Attack +3d6, Armored Grace (Grace bonus with medium armor), Dodge Favored Bonus (FE bonus apply to Dodge AC bonus), Hawk Totem (Haste for 1 turn 1/day), Owl Totem (gains Low-Light vision, Alertness), Resist Favored Enemy(FE bonus apply to Saving bonus vs. Spell), Uncanny Dodge 1(retain his Dex bonus when flat-foot), Viper Totem (Immunity to Poison), Hide in plain Sight (Invisibility), Camouflage (Hide +5). + +BONUS FEAT: +Dodge, Mobility, Spring Attack, Weapon Focus, Endurance, Exotic Weapon Proficiency, Improved Initiative, Improved Unarmed Strike, Point Blank shot, Rapid Shot, Many Shot, 2 Weapon (Defense and Fighting), Favored Power Attack, Improved Favored Enemy. + +EPIC: + +Bonus Feats: The epic Ultimate Ranger gains a bonus feat at level 23 and every five levels thereafter. + +Every 5 levels: 1 Favored Enemy. +Every 3 levels: 1 Ability + +Ultimate Ranger Bonus Feats List: +Bane of Enemies, Blinding Speed, Epic Toughness, Epic Prowess, Epic Weapon Focus. + + Favored Enemy (U Ranger) + Snare Mastery + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: gains a +4 to Craft Traps. +Use: Automatic. + (Abi) Armored Grace + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger, Medium Armor Proficiency +Specifics: can wear medium armor without losing Grace bonuses to Reflex saves. +Use: Automatic. + (Abi) Dodge Favored Enemy + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: A rangers favored enemy bonuses apply to his Armor Class (Dodge bonus). +Use: Automatic. + (Abi) Resist Favored Enemy + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: A rangers favored enemy bonuses apply to his Saving throws vs. spells. +Use: Automatic. + (Abi) Hawk Totem + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: Once per day, he can cast Haste (1 Turn). +Use: Selected. + (Abi) Owl Totem + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: gains low-light vision ability and Alertness feat. +Use: Automatic. + (Abi) Viper Totem + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: gains immunity to all poisons. +Use: Automatic. + Grace 1 + Grace 2 + Grace 3 + Grace 4 + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger 3 +Specifics: gains a +1 bonus on Reflex saves at 3rd level. This bonus increases every 5 levels. A ranger loses this bonus when wearing medium or heavy armor. +Use: Automatic. + Dragonsong Lyrist + Dragonsong Lyrists + dragonsong lyrist + (PRESTIGE CLASS) +The dragonsong lyrist taps into the power of dragonsong, an ancient form of performance that originated among the draconic races, to create strange and wondrous magical effects. + +- Hit Die: d6. +- Proficiencies: None. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-Evil. +Skills: Concentration 5, Lore 5, Persuade 5, Perform 10. +Feats: Dragonsong. + +CLASS FEATURES: + +Level +1: Greater Dragonsong: (song of strength) +4 Str +2: Greater Dragonsong: (song of compulsion) charm monsters +3: Greater Dragonsong: (song of speed) speed +50% +4: Greater Dragonsong: (song of fear) aura of fear +5: Greater Dragonsong: (song of healing) restore hit points (moderate) + +Greater Dragonsong Use: Once a day per class level. +Song of strength, compulsion and fear lasts until you cast a spell or activate magical item. + +BONUS SPELLS + +Starting at level 1 and every 2 levels of Dragonsong Lyrist, the character gains new spells per day as if he had also gained a level in his highest arcane caster class. + Song of Strength + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 1 +Specifics: The Dragonsong Lyrist may use his song to imbue himself or his allies within 30 feet who can hear a +4 bonus to Strength. +Use: Activated. + Song of Compulsion + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 2 +Specifics: The Dragonsong Lyrist may use his song to make a suggestion to a single creature within 30 feet who can hear the lyrist. +Use: Activated. + Song of Speed + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 3 +Specifics: The Dragonsong Lyrist may use his song to increase speed to himself or his allies within 30 feet and lasts 1 turn per level. +Use: Activated. + Song of Fear + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 4 +Specifics: The Dragonsong Lyrist may use his song to inspire fear within 30 feet. +Use: Activated. + Song of Healing + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 5 +Specifics: The Dragonsong Lyrist may use his song to cure moderate wounds on himself and his allies within 30 feet. +Use: Activated. + Dragonsong + Type of Feat: General. +Prerequisite: Charisma 13, Lore 4, Perform 6. +Specifics: Your song echo the power of a dragon. You gains a +2 on Perform Checks involving song. And the DC of any your song increase by 2. +Use: Automatic. + Undead Mastery + Type of Feat: Epic +Prerequisite: Cha 21, Turn Undead, Epic. +Specifics: You may command up to ten times your level in HD of undead. +Use: Automatic. + Unholy Strike + Type of Feat: Epic +Prerequisite: Smite Good, Evil Alignment*, Epic. +Specifics: Any weapon used is treated as an unholy weapon (+2d6 unholy damage). Does not stack with similar abilities. +Use: Automatic. + +(*Note: You can select this feat even when good or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Vile Martial Strike + Type of Feat: Vile. +Prerequisite: Weapon Focus with chosen weapon, Charisma 15. +Specifics: The weapon chosen deals +1 damage. + +(*Note: The Vile weapon's wielder is corrupt by the evil power.) + +Use: Automatic. + Vile Martial Strike (Club) + Vile Martial Strike (Dagger) + Vile Martial Strike (Mace) + Vile Martial Strike (Morningstar) + Vile Martial Strike (Quarterstaff) + Vile Martial Strike (Spear) + Vile Martial Strike (Short Sword) + Vile Martial Strike (Rapier) + Vile Martial Strike (Scimitar) + Vile Martial Strike (Longsword) + Vile Martial Strike (Greatsword) + Vile Martial Strike (Handaxe) + Vile Martial Strike (Battleaxe) + Vile Martial Strike (Greataxe) + Vile Martial Strike (Halberd) + Vile Martial Strike (Light Hammer) + Vile Martial Strike (Light Flail) + Vile Martial Strike (Warhammer) + Vile Martial Strike (Heavy Flail) + Vile Martial Strike (Scythe) + Vile Martial Strike (Katana) + Vile Martial Strike (Bastard Sword) + Vile Martial Strike (Dire Mace) + Vile Martial Strike (Double Axe) + Vile Martial Strike (Two-Bladed Sword) + Vile Martial Strike (Kama) + Vile Martial Strike (Kukri) + Vile Martial Strike (Heavy Crossbow) + Vile Martial Strike (Light Crossbow) + Vile Martial Strike (Sling) + Vile Martial Strike (Longbow) + Vile Martial Strike (Shortbow) + Vile Martial Strike (Shuriken) + Vile Martial Strike (Dart) + Vile Martial Strike (Sickle) + Vile Martial Strike (Dwarven Waraxe) + Vile + Lingering Damage + Type of Feat: Epic +Prerequisite: Sneak Attack +8d6, Crippling Strike, Epic. +Specifics: Any time you deal damage with a sneak attack, that target takes damage equal to your sneak attack on your next turn as well. +Use: Automatic. +(*Note: You can select this feat even when you don't have Sneak Attack +8d6, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + + + (Abi) Fast Movement + (Abi) Sneak Attack +3d6 + (Abi) Uncanny Dodge 1 + Improved Favored Enemy + Type of Feat: General +Prerequisite: Favored Enemy ability, Base Attack 5. +Specifics: You deals an extra 3 pts. of damage against your favorite enemy. +Use: Automatic. + + Favored Power Attack + Type of Feat: General +Prerequisite: Favored Enemy ability, Power Attack, Base Attack 4. +Specifics: When you use power attack against your favorite enemy, you subtract a number from your attack rolls and add twice that number to your damage rolls. +Use: Automatic. + + + Extended Rage + Type of Feat: General +Prerequisite: Rage or Frenzy ability. +Specifics: Each uses of your rage lasts an additional 5 rounds beyond its normal duration. +Use: Automatic. + Improved Two-Weapon Defense + Greater Two-Weapon Defense + (Abi) Camouflage + Type of Feat: Class Specific +Prerequisite: Ultimate Ranger +Specifics: gains a bonus +5 to Hide. +Use: Automatic. + (Abi) Hide In Plain Sight + Darkness + Darkness Domain +Clerics who take the Darkness domain gain access to an improved list of bonus spells. +Domain Bonus Spells +The cleric gains access to the following spells at the specified spell level: Blindness/Deafness (2), Blacklight (3), Armor of Darkness (4), Darkbolt (5),Power Word Stun (8), Power Word Kill (9). + Armor of Darkness + Caster Level(s): Darkness 4 +Innate Level: 4 +School: Abjuration +Descriptor(s): Darkness +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 10 Turn /lvl +Additional Counter Spells: +Save: Will negate (harmless) +Spell Resistance: Yes (harmless) +The target have a + 3 deflection bonus to Armor Class and an additional +1 for every 4 caster levels (max +8), gains a +2 saving throw bonus against holy and good. Undead creatures gain also +4 turn resistance. + Dark Bolt + Caster Level(s): Darkness 5 +Innate Level: 5 +School: Abjuration +Descriptor(s): Darkness +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Will partial +Spell Resistance: Yes +You can hurl one darkbolt for every 2 caster levels (max 7). A bolt deals 2d8, and dazed for 1 round ( unless it makes a Will Save). Undead take no damage but are dazed if they fail their saves. + Blacklight + Caster Level(s): Sorc/Wiz 3,Darkness 3 +Innate Level: 3 +School: Evocation +Descriptor(s): Darkness +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: 20 ft Area. +Duration: 1 rd/lvl +Additional Counter Spells: Daylight +Save: Will negate or none +Spell Resistance: Yes or No (object) +All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced by you. + + Dark Bolt (all Bolt) + Dark Bolt (1 Bolt/rnd) + Anti-Paladin + Anti-Paladins + anti-paladin + (BASE CLASS) +The Anti-paladin is, as the name suggests, the antithesis of the virtuous Paladin. Whereas the Paladin uses divine favour to strike at the forces of evil, the Anti-paladin harnesses those very forces to wreak havoc among his foes. + +Mantled with unholy favour, this paragon of evil cuts a swathe of death and destruction everywhere he goes, leaving chaos and misery in his wake. The Anti-paladin can call upon the powers of darkness to smite his foes in many different ways, inflicting pain, disease and terror on any who stand in his way. + +Fear him. Loathe him. Beware him. This is a true champion of evil! +- Alignment Restrictions: Chaotic Evil only. +- Hit Die: d10. +- Proficiencies: Simple, Martial, Shield and Light, Medium and Heavy Armor. +- Skill Points: 2+ Int Modifier. + +CLASS FEATURES: + +Level +1: Smite Good 1/day +2: Divine Grace +3: Aura of Fear - Aura -4 vs. Fear, and you're immune to Fear effect. + Death Knell 1/day +4: Turn Outsider +5: Smite Good 2/day +6: Contagion 1/day +8: Death Knell 2/day +9: Contagion 2/day +10: Smite Good 3/day +12: Contagion 3/day +13: Death Knell 3/day +15: Smite Good 4/day + Contagion 4/day +18: Contagion 5/day + Death Knell 4/day +20: Smite Good 5/day + +SPELL LIST: +Level 1: Bane, Inflict Light Wounds, Protection from Good, Summon Monster 1. +Level 2: Bull's Strength, Darkness, Desecrate, Summon Monster 2. +Level 3: Blindness/Deafness, Greater Magic Weapon, Inflict Moderate Wounds, Magic Circle against Good, Summon Monster 3. +Level 4: Death Ward, Fear, Inflict Serious Wounds, Poison, Unholy Sword. + Darkness Domain Powers + Corrupter + Corrupters + corrupter + (BASE CLASS) +The Corrupter's primary focus is to corrupt the faith of others, his favored targets are good clerics. + +- Alignment Restrictions: Neutral Evil only. +- Hit Die: d10. +- Proficiencies: Simple, Martial, Shield and Light, Medium and Heavy Armor. +- Skill Points: 2+ Int Modifier. + +CLASS FEATURES: + +Level +1: Smite Heathen 1/day - smite divine caster (including paladin or ranger who have yet to progress to cast a divine spell). +2: Divine Grace + Hidden Faith - bonus +4 to Bluff. +3: Aura of Fear - Aura -4 vs. Fear, and you're immune to Fear effect. +4: Rebuke Divine magic - cut divine caster off from their source of power. +5: Smite Heathen 2/day +6: Fiendish Familiar +8: Corrupt Soul 1/day +10: Smite Heathen 3/day +12: Corrupt Soul 2/day +15: Smite Heathen 4/day +16: Corrupt Soul 3/day +20: Corrupt Soul 4/day + Smite Heathen 5/day + +SPELL LIST: +Level 1: Bane, Cure Light Wounds, Divine Favor, Doom, Inflict Light Wounds. +Level 2: Cat's Grace, Desecrate, Eagle's Splendor, Owl's Wisdom. +Level 3: Cure Moderate Wounds, Dispel Magic, Greater Magic Weapon, Inflict Moderate Wounds, Magic Circle against Good. +Level 4: Cure Serious Wounds, Dominate Person, Fear, Inflict Serious Wounds, Restoration.T + Type of Feat: Class +Prerequisite: Anti-Paladin or Corrupter. +Specifics: an Anti-Paladin or Corrupter may attempt to struck down an enemy with a disease.. +Use: Selected. + Death Knell + Type of Feat: Class +Prerequisite: Anti-Paladin. +Specifics: an Anti-Paladin may use Death knell as a spell-like ability. If the target has less than 10 hp and fails a will save vs. DC of 12 + Wis Modifier, the target dies and the caster gains +2 Str, +1d8 HP, and +1 caster level for a number of turns equal to caster level. +Use: Selected. + Smite Heathen + Type of Feat: Class +Prerequisite: Corrupter. +Specifics: a Corrupter may smite all targets with the ability (including paladin or ranger who have yet to progress to cast a divine spell) to cast divine spells. +Use: Selected. + Fiendish Familiar + Hidden Faith + Type of Feat: Class +Prerequisite: Corrupter. +Specifics: a Corrupter gains a +4 to Bluff. +Use: Automatic. + Rebuke Divine Magic + Type of Feat: Class +Prerequisite: Corrupter. +Specifics: a Corrupter gains the ability to cut divine caster off from their source of power. The corrupter does a Turning check as a cleric three levels lower would. The result indicates the highest-level divine spellcaster then the corrupter can cut off from her connection to her deity. The Turning damage indicates the maximum Hit Dice within 60 feet than ability can affect. Affected spellcasters cannot cast for 1 minutes, except if the corrupter have twice as many corrupter levels as the creature has divine caster levels; in this case, lasts for 24hou24 hoursrs. The corrupter may use this ability 3+ Cha mod per Day. +Use: Selected. + Turn Outsider + Type of Feat: Class +Prerequisite: Anti-Paladin level 4. +Specifics: a Anti-Paladin gains the ability to turn Good Outsiders and Rebuke the Evil ones. The Anti-Paladin may use this ability 3+ Cha mod per Day. The Anti-Paladin turns or rebuke as a cleric of three levels lower would Turn Undead. + Maximize Turn Undead + Type of Feat: General. +Prerequisite: Soldier of Light level 16. +Specifics: You turn more Undead as usual. Your Turning Damage is multiplied by 2. +Use: Automatic. + Supreme Positive Energy Burst + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 24 +Specifics: Use one Turn attempt to damage all undead within 100 feet of the character, dealing 1d6 Positive damage per Light of Soldier level. Undead make a reflex Save (DC: 10+soldier level) for half damage. + Entropist + Entropists + entropist + (PRESTIGE CLASS) +Obsessed with destroying wizards, they harness the power of a sphere of annihilation and lean how to protect themselves against its effects. Sorcerers, Wizards, Dwarves and Elves are never Entropists. + +- Hit Die: d8. +- Proficiencies: None. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Non-Good. +Skills: Concentration 5, Lore 5. +Feats: Great Fortitude, Magical Aptitude. +Divine Spellcasting : Able to cast spell level 4 + +CLASS FEATURES: + +Level +1: Shard of Entropomancy - Twice a day, Entropomancer create a shard, that deals 3d6 pts of damage (Fort 1/2 DC: 12+Wis mod) +2: Sanctify of Body - Immunity to spell that would destroy or transform his body (Implosion, Petrifaction). +3: Entropic Field - all healing spell fails within your aura (duration: 1 round / class level) +4: Hand of Entropy - By expending a spell and succeed a melee touch attack, you deals 1d6+ 1 per level of spell used. (duration: 1 rnd per caster level). +5: Shard of Entropomancy (5d6) - (DC: 14+Wis mod) +6: - +7: Arcane Resistance - gains +2 on all saving throws against arcane spells (Weave or Shadow Weave). +8: - +9: Shard of Entropomancy (7d6) - (DC: 16+Wis mod) +10: Control Sphere - allow to control a sphere of annihilation + +BONUS SPELLS + +Every 2 levels in Entropist, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + 3d6 + 4d6 + 5d6 + 6d6 + 7d6 + 8d6 + Aura of Fear + Type of Feat: Class +Prerequisite: Anti-Paladin, Corrupter. +Specifics: gains an evil aura, enemies suffers a -4 against fear effects and you're immune to fear. +Use: Selected. + Shadow Spell Power 1 + Shadow Spell Power 2 + Shadow Spell Power 3 + Epic Shadow Spell Power + Type of Feat: Class Specific +Prerequisite: Shadow Adept 3 +Specifics: The Shadow Adept add +1 to the DC when he cast a Spell from the Enchantment, Illusion, Necromancy and Darkness spells. His bonus increases by +1 every 3 levels. +Use: Automatic. + Dragonsong Focus + Type of Feat: Class Dragonsong Lyrist +Prerequisite: Dragonsong Lyrist level 1. +Required for: Greater Dragonsong Focus. +Specifics: A character with this feat, gaining a +2 bonus to Dragonsong save DC. +Use: Automatic. + Greater Dragonsong Focus + Type of Feat: Class Dragonsong Lyrist +Prerequisite: Dragonsong Focus. +Required for: Epic Dragonsong Focus. +Specifics: A character with this feat, gaining a +4 bonus to Dragonsong save DC. +Use: Automatic. + Epic Dragonsong Focus + Type of Feat: Class Dragonsong Lyrist +Prerequisite: Greater Dragonsong Focus. +Specifics: A character with this feat, gaining a +6 bonus to Dragonsong save DC. +Use: Automatic. + Epic Song of Strength + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 6 +Specifics: The Dragonsong Lyrist may use his song to imbue himself or his allies within 30 feet who can hear a +6 bonus to Strength and +2 bonus to constitution. +Use: Activated. + Epic Song of Compulsion + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 7 +Specifics: The Dragonsong Lyrist may use his song to make a suggestion to a single creature within 30 feet who can hear the lyrist. You can reroll, if you failed your compulsion roll. +Use: Activated. + Epic Song of Speed + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 8 +Specifics: The Dragonsong Lyrist may use his song to increase speed and haste to himself or his allies within 30 feet and lasts 1 turn per level. +Use: Activated. + Epic Song of Fear + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 4 +Specifics: The Dragonsong Lyrist may use his song to inspire fear within 30 feet. His DC increases by 4. +Use: Activated. + Epic Song of Healing + Type of Feat: Class Specific +Prerequisite: Dragonsong Lyrist Level 5 +Specifics: The Dragonsong Lyrist may use his song to cure critical wounds on himself and his allies within 30 feet and regenerate 3 hitpoints per round for 1 round per level. +Use: Activated. + Corrupt Soul + Type of Feat: Class +Prerequisite: Corrupter. +Specifics: an Corrupter may attempt to corrupt a creature, the target must succeed at a Will save or become neutral and you gains +4 To STR,CHA and +2 Will Save, but on failed save the target become hostile. +Use: Selected. + Desecrate + Unholy Sword + Temple Raider of Olidammara + Temple Raiders of Olidammara + temple raider of Olidammara + (PRESTIGE CLASS) +Worshippers of Olidammara have few temples of their own, but some of them spend a good deal of time in the temples of other deities...robbing them of every valuable that is even remotely portable. These are the "The Temple Raiders" + +- Hit Die: d6. +- Proficiencies: Simple, Rapier with medium and Light Armor.. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Chaotic. +Skills: Disable Trap 5, Lore 1, Open Lock 4, Search 8. +Base Attack Bonus: +5 +Special: must worship Olidammara + +CLASS FEATURES: + +Level +1: Trap Finding - allow to disable traps with DC 20+. +2: Sneak Attack +1d6. +3: Uncanny Dodge 1 +4: Save bonus +1. +5: Sneak Attack +2d6. +6: Uncanny Reflex +7: Save bonus +2. +8: Sneak Attack +3d6. +9: Uncanny Dodge 2 +10: Save bonus +3 + +SPELL LIST: + +Level 1: Cure Light Wounds, Endure Elements, Inflict Light Wounds, Invisibility to Undead, Shield of Faith +Level 2: Cat's Grace, Cure Moderate Wounds, Darkvision, Inflict Moderate Wounds, Knock +Level 3: Cure Serious Wounds, Dispel Magic, Inflict Serious Wounds, Negative Energy Protection, Remove Curse +Level 4: Cure Critical Wounds, Inflict Critical Wounds, Neutralize Poison, Restoration, Spell Immunity + Outlaw of the Crimson Road + Outlaws of the Crimson Road + outlaw of the crimson road + (PRESTIGE CLASS) +A failed revolutionary, a loyal supporter of some deposed ruler, or just an ordinary individual who angered the wrong person, Outlaws of the Crimson Road are forced to live outside of societies laws, robbing those who pass within their sphere of influence, and hiding from all others who seek to take them in for "justice." + +- Hit Die: d6. +- Proficiencies: Simple, Martial with Medium and Light Armor. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Skills: Bluff 5, Intimidate 5, Persuade 5. +Feats: Expertise, Improved Initiative. +Base Attack Bonus: +4 +Special: A legal authority must pronounce a writ of outlawry upon the character + +CLASS FEATURES: + +Level +1: Ambush +1d6 - as Sneak Attack. +2: Life on the Crimson Road - learn a bonus feat. +3: Ambush +2d6. + Evasion +4: Fugitive's Luck +1- gains +1 on all saving throws. + Leadership - +4 to Persuade +5: Ambush +3d6. + Life on the Crimson Road +6: Fugitive's Luck +2. + Improved Evasion. +7: Ambush +4d6. + Ranged Disarm +8: Legend - +4 to Persuade, Bluff, Intimidate. +9: Ambush +5d6. + Fugitive's Luck +3. +10: Cheat Death - as Defensive Roll. + Save bonus +1 + Save bonus +2 + Save bonus +3 + Epic Save bonus + Type of Feat: Class Specific +Prerequisite: Temple Raider 4 +Specifics: The Temple Raider add +1 on all saving throws. His bonus increases by +1 every 3 levels. +Use: Automatic. + Ambush (+1d6) + Ambush (+2d6) + Ambush (+3d6) + Ambush (+4d6) + Ambush (+5d6) + Ambush (+6d6) + Ambush (+7d6) + Ambush (+8d6) + Ambush (+9d6) + Ambush (+10d6) + Ambush (+11d6) + Ambush (+12d6) + Ambush (+13d6) + Ambush (+14d6) + Ambush (+15d6) + Type of Feat: Class Specific +Prerequisite: Outlaw 1 +Specifics: Whenever the character makes a successful attack against an opponent who is flat-footed, cannot see them, or who is in combat with someone else, the character's blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every two levels thereafter. This extra damage is not multiplied in the case of a critical hit. +Use: Automatic. + Fugitive's Luck +1 + Fugitive's Luck +2 + Fugitive's Luck +3 + Epic Fugitive's Luck + Type of Feat: Class Specific +Prerequisite: Outlaw 4 +Specifics: The Outlaw add +1 on all saving throws. His bonus increases to +2 to 6th, +3 to 10th and +1 every 3 levels thereafter. +Use: Automatic. + Leadership + Type of Feat: Class Specific +Prerequisite: Outlaw 4 +Specifics: The Outlaw gains +4 to Persuade. +Use: Automatic. + Legends + Type of Feat: Class Specific +Prerequisite: Outlaw 8 +Specifics: The Outlaw gains +4 to Bluff, Intimidate and persuade. +Use: Automatic. + Combat Medic + Combat Medics + combat medic + (PRESTIGE CLASS) +On the front lines of battle, injury is inevitable. Where the carnage is at its worst, the combat medic can be found, keeping her allies alive and tending to the fallen. For a combat medic, the goal is not to kill the enemy but to make sure the enemy does not kill her troops. Her ability to keep forces fighting makes her invaluable to an army. She is entrusted with the care of the best forces available, sometimes even assigned to elite strike teams. + +- Hit Die: d6. +- Proficiencies: None. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any nonevil. +Skills: Concentration 4 (ranks), Heal 8 (ranks). +Feats: Combat Casting, Dodge. +Spells: Ability to cast Cure Light Wounds. + +CLASS FEATURES: + +Level +1: Healing Kicker (Sanctuary) +2: Defensive Casting + Field Healer +3: Healing Kicker (Reflex Saves) + Mobility +4: Evasion +5: Healing Kicker (Aid) + Spontaneous Heal + +BONUS SPELLS + +Every level in Combat Medic, the character gains new spells per day as if he had also gained a level in any one divine spellcasting class that includes Cure Light Wounds on its spell list, provided he belonged to that class previously. + Healing Kicker (Sanctuary) + At 1st level, whenever you cast a healing spell on an ally, you can choose to imbue the spell with a Sanctuary effect (as the spell). The Will save DC to overcome this effect is equal to 15 + class level + Wisdom modifier. This effect lasts for one round. + +You can use your Healing Kicker ability once per round, up to a total number of times per day equal to your class level + your Wisdom modifier (minimum once per day). Only one secondary effect can be imbued into any single spell, and it cannot be applied to yourself. + Healing Kicker (Reflex Saves) + At 3rd level, whenever you cast a healing spell on an ally, you can grant the target of your healing spell a competence bonus on Reflex saves equal to your class level. This effect lasts for 1 round. + +You can use your Healing Kicker ability once per round, up to a total number of times per day equal to your class level + your Wisdom modifier (minimum once per day). Only one secondary effect can be imbued into any single spell, and it cannot be applied to yourself. + Healing Kicker (Aid) + At 5th level, whenever you cast a healing spell on an ally, you can choose to the spell with a maximized Aid effect (as the spell, but the quantity of temporary hit points granted is equal to 8 + your class level). This effect lasts for 1 minute or until the temporary hit points are depleted, whichever comes first. + +You can use your Healing Kicker ability once per round, up to a total number of times per day equal to your class level + your Wisdom modifier (minimum once per day). Only one secondary effect can be imbued into any single spell, and it cannot be applied to yourself. + Defensive Casting + At 2nd level, a Combat medic is capable of spellcasting even under the most dangerous circumstances. You gain a competence bonus equal to your class level on Concentration checks. + Field Healer + At 2nd level, a Combat medic becomes adept at administering first aid quickly and while under duress. You gain a competence bonus equal to your class level on Heal checks. + Spontaneous Heal + At 5th level, a Combat medic gains the ability to "lose" any prepared spell or spell slot of 6th level or higher in order to cast Heal, even if that spell is not normally on his spell list. If you do not have the ability to cast 6th-level spells, you can't use this class feature. + <CUSTOM0> imbues healing energies into a spell. + Warsling Sniper + Warsling Snipers + warsling sniper + (PRESTIGE CLASS) +The warsling sniper is an expert in the use of the weapon commonly associated with the halfling race. Among the hin, these individuals are known by their proper name, and are often accorded great respect in the hin community. To nearly everyone else, however, these sharpshooters are known as "those damned sling assassins!" or by even more colourful epithets. While some warsling snipers do actually sell their talents to those wishing to dispose of their enemies, most are not professional assassins but rather highly skilled specialists who use their skills to help protect their communities or improve their chances of adventuring successfully. A number of warsling snipers remain with their families for most of their lives, imparting their superlative skills to the young. + +- Hit Die: d6. +- Proficiencies: None. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Hide 4 ranks, Spot 6 ranks, Craft (Weapon) 3 ranks +Feats: Point Blank Shot, Rapid Shot +Base Attack Bonus: +5 +Race: Halfling +Special: Must be able to wield a sling + +CLASS FEATURES: + +Level +1: 1d6 Sling Sneak Attack - Only works when wielding a sling +2: Blindfight +3: 2d6 Sling Sneak Attack +4: Improved Critical: Sling +5: 3d6 Sling Sneak Attack +6: Improved Ricochet - On the first successful attack of each round, the warsling sniper gets a free attack at the enemy closest to the one hit. + Improved Ricochet + Type of Feat: Class Specific. +Prerequisite: Warsling Sniper level 6. +Specifics: On the first successful attack of each round, the warsling sniper makes an additional attack at a -2 penalty on the creature closest to the one struck. +Use: Automatic. + Storm Magic + Type of Feat: General. +Prerequisite: None. +Specifics: When the weather in an area is raining or snowing, you gain +1 caster level. +Use: Automatic. + Magical Aptitude + Type of Feat: General. +Prerequisite: None. +Specifics: You gain +2 to Spellcraft and Use Magical Device. +Use: Automatic. + Rallying Cry + Type of Feat: Class. +Prerequisite: Purple Dragon Knight level 1. +Specifics: Three times per day, a Purple Dragon Knight can utter a powerful shout that gives all allies a +1 bonus to attack and a 20% bonus to land speed for one round. +Use: Selected. + Fear + Type of Feat: Class. +Prerequisite: Purple Dragon Knight level 3. +Specifics: Once per day, the Purple Dragon Knight may cast the Fear spell with a caster level equal to his character level. +Use: Selected. + Oath of Wrath + Type of Feat: Class. +Prerequisite: Purple Dragon Knight level 4. +Specifics: Once per day, the Purple Dragon Knight may swear to defeat a single opponent. He gains a +2 bonus to Attack, Damage, Saves, and Skills vs that opponent. This lasts for a number of rounds equal to twice his class level. +Use: Selected. + Final Stand + Type of Feat: Class. +Prerequisite: Purple Dragon Knight level 5. +Specifics: Once per day, the Purple Dragon Knight can inspire his troops to a heroic effort. Each ally in the area gains 2d10 hitpoints. This ability can affect a number of people equal to his Purple Dragon Knight level + Charisma modifier, and lasts for the same number of rounds. +Use: Selected. + Inspire Courage + Type of Feat: Class. +Prerequisite: Purple Dragon Knight level 2. +Specifics: Once per day, the Purple Dragon Knight can inspire his troops in combat. All affected creatures gain a +1 bonus to Attack and Damage, and a +2 bonus against mind affecting spells. These bonuses last for 10 rounds. +Use: Selected. + Dimensional Anchor + School: Abjuration +Level: Clr 4, Sor/Wiz 4 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Ray +Duration: 1 min./level +Saving Throw: None +Spell Resistance: Yes (object) + +A green ray springs from your outstretched hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. The spell also prevents the use of a gate or teleportation circle for the duration of the spell. + +A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell. + Dimensional Anchor (7) + Dimensional Lock + School: Abjuration +Level: Clr 8, Sor/Wiz 8 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Area: 20-ft.-radius emanation centered on a point in space +Duration: One day/level +Saving Throw: None +Spell Resistance: Yes + +You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of movement barred include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. Once dimensional lock is in place, extradimensional travel into or out of the area is not possible. + +A dimensional lock does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, the spell does not prevent summoned creatures from disappearing at the end of a summoning spell. + Dimensional Lock (15) + You feel steady. + You feel jumpy. + Teleport + School: Conjuration (Teleportation) +Level: Sor/Wiz 5, Travel 5 +Components: V +Casting Time: 1 standard action +Range: Personal and touch +Target: You and touched objects or other touched willing creatures +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +This spell instantly transports you to a designated destination, which may be as distant as 100 miles per caster level. Interplanar travel is not possible. You may also bring one additional willing Medium or smaller creature or its equivalent (see below) per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. * + +You must have some clear idea of the location and layout of the destination. The clearer your mental image, the more likely the teleportation works. Areas of strong physical or magical energy may make teleportation more hazardous or even impossible. ** + +To see how well the teleportation works, roll d% and consult the Teleport table. Refer to the following information for definitions of the terms on the table. + +On Target: + You appear where you want to be. +Off Target: + You appear safely a random distance away from the destination in a random direction. +Far Off Target: + You wind up somewhere completely different. +Mishap: + You and anyone else teleporting with you have gotten scrambled. You each take 1d10 points of damage, and you reroll on the chart to see where you wind up. For these rerolls, roll 1d20+80. Each time Mishap comes up, the characters take more damage and must reroll. + +On Target Off Target Way Off Target Mishap +0190 9194 9598 99100 + + +Notes: + * Implemented as within 10ft of you due to the lovely quality of NWN location tracking code. + ** Implemented as you having to have marked the location beforehand using the "Mark Location" + feat, found under the Teleport Options radial.Teleport + Teleport - Self only + Teleport - Party within 10ft + Teleport (9) + Quick Cast + Type of Feat: Class Specific +Prerequisite: Duskblade level 5 +Beginning at 5th level, a Duskblade can cast one spell each day as a swift action, so long as the casting time of the spell is 1 standard action or less. At 10th level and every 5 levels afterwards the Duskblade gains one additional use per day. + Spell Power (Ex) + Type of Feat: Class specific +Prerequisite: Duskblade level 6 +Starting at 6th level, a Duskblade can more easily overcome the spell resistance of any opponent he successfully injures with a melee attack. If he has injured an opponent with a melee attack, he gains a +2 bonus on his caster level check to overcome spell resistance for the remainder of the encounter. This bonus increases by 1 every five levels afterwards, with an additional increase at level 18 and 38. + Attempt to escape. + Wait here. + Do you want to attempt to escape the maze' +If you choose to escape, you will make a DC20 Intelligence check each round until you succeed and escape or 10 minutes pass. If you choose to wait, you will be automatically removed from the maze after 10 minutes have passed. + +Time left + Int check + The spell fails - the target cannot be teleported. + The spell fails - minotaurs cannot be mazed. + Maze + School: Conjuration (Teleportation) +Level: Sor/Wiz 8 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: See text +Saving Throw: None +Spell Resistance: Yes + +You banish the subject into an extradimensional labyrinth of force planes. Each round on its turn, it may attempt a DC 20 Intelligence check to escape the labyrinth as a full-round action. If the subject doesn't escape, the maze disappears after 10 minutes, forcing the subject to leave. * + +On escaping or leaving the maze, the subject reappears where it had been when the maze spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space. Spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell. +Minotaurs are not affected by this spell. + + +* Implemented such that NPCs always try escape and PCs are given a choice whether to attempt escape or not. + Maze (15) + Teleportation Circle + School: Conjuration (Teleportation) +Level: Sor/Wiz 9 +Components: V +Casting Time: 10 minutes +Range: 0 ft. +Effect: 5-ft.-radius circle that teleports those who activate it +Duration: 10 min./level +Saving Throw: None +Spell Resistance: Yes + +You create a circle on the floor or other horizontal surface that teleports, as greater teleport, any creature who stands on it to a designated spot. Once you designate the destination for the circle, you cant change it. The spell fails if you attempt to set the circle to teleport creatures into a solid object, to a place with which you are not familiar and have no clear description, or to another plane. + +The circle itself is subtle and nearly impossible to notice. If you intend to keep creatures from activating it accidentally, you need to mark the circle in some way. + +Note: Magic traps such as teleportation circle are hard to detect and disable. A rogue (only) can use the Search skill to find the circle and Disable Device to thwart it. The DC in each case is 25 + spell level, or 34 in the case of teleportation circle. + Teleportation Circle - Visible + Teleportation Circle - Hidden + Teleportation Circle (17) + Epic Divine Shield + Type of Feat: Epic +Prerequisite: Divine Shield, Turn Undead, Cha 21+, Str 21+, Power Attack. +Specifics: The character may spend one of his turn undead attempts to add twice his Charisma bonus to his AC for a number of rounds equal to twice the Charisma bonus. +Use: Selected. + Warchief + Warchiefs + warchief + (PRESTIGE CLASS) +A Warchief leads a primitive, aggressive tribe of humanoids, especially when they turned to marauding. The Warchief calls on his indomitable presence and terrible visage to spur his followers to feats of great courage and sacrifice for the tribe. The tribe member who hangs back learns firsthand that the Warchief's displeasure is a terror eclipsing even the hardships of war - better to die in glory on the battlefield than under the Warchief's torturous punishments. Inspired into a killing frenzy, the Warchief and his band sweep the enemies of the tribe before their onslaught. + +- Hit Die: d10. +- Proficiencies: A Warchief gains no additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Base Attack Bonus: +3. + +CLASS FEATURES: +Level +1: Tribal Frenzy +2 - The Warchief inspires a frenzy in his followers, granting them a bonus to Strength. +2: Ability Boost +2 - The Warchief gains +2 to his Charisma score. +3: Tribal Frenzy +4 +4: +5: Tribal Frenzy +6 +6: Ability Boost +4 +7: Tribal Frenzy +8 +8: Devoted Bodyguards - Once per round, an ally takes a blow for his Warchief. +9: Tribal Frenzy +10 +10: Ability Boost +6 + Type of Feat: Class +Prerequisite: Warchief Level 1. +Specifics: The Warchief inspires a frenzy in his allies. It lasts until combat is over or the Warchief cancels it, whichever comes sooner. All allies gain a +2 bonus to Strength, and take damage equal to their Hit Dice for every round of the Frenzy. The bonus to Strength increases to +4 at level 3, +6 at level 5, and so on. +Use: Selected. + Ability Boost + Type of Feat: Class +Prerequisite: Warchief Level 2. +Specifics: The Warchief gains a +2 bonus to Charisma. This increases to +4 at level 6 and +6 at level 10 of the class. +Use: Automatic. + Devoted Bodyguards + Type of Feat: Class +Prerequisite: Warchief Level 8. +Specifics: Once per round when struck, the Warchief can attempt a DC 15 Reflex save to instead have the damage done to his nearest ally. If he succeeds, all damage is transferred and the Warchief is healed of all damage the blow caused. +Use: Automatic. + Tribal Frenzy + War Mind + War Minds + war mind + (PRESTIGE CLASS) +War minds are expert fighters who claim to possess unequaled knowledge in the arts of war. Through a combination of inner contemplation and external study of an ancient text called the Talariic Codex, war minds grow in their craft of arms and war. Those who study the Talariic Codex learn several tenets, collectively known as the chains of war. As a war mind masters one chain, he opens himself to learn the next chain in the series, should he desire to continue to bend his mind to the intensive studies required to advance in this class. + +- Hit Die: d10 +- Proficiencies: A War mind gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Psionics: Must possess a power point reserve of at least 1 power point. +Skills: Lore 8 ranks. +Base Attack Bonus: +3. +Alignment: Non-Chaotic. + +CLASS FEATURES: + +Level +1: Chain of Personal Superiority - +2 Str and Con for 1 minute. 3 times per day. +2: Chain of Defensive Posture - +2 Armour Class for 1 minute. 3 times per day. +3: Enduring Body - Damage Reduction 1. +4: +5: Sweeping Strike - On every attack, the Warmind swings at two creatures. +6: Enduring Body - Damage Reduction 2. +7: Chain of Personal Superiority - +4 Str and Con for 1 minute. 3 times per day. +8: Chain of Defensive Posture - +4 Armour Class for 1 minute. 3 times per day. +9: Enduring Body - Damage Reduction 3. +10: Chain of Overwhelming Force - 10d6 Damage on a single attack. 1 time per day. + +Manifesting: The War Mind chooses his powers from the Psychic Warrior power list. Follow the table below to determine his manifesting ability. War Minds receive bonus power points from a high Wisdom score. + +Level Power Points Powers Known Power Level +1 2 1 1 +2 5 2 1 +3 9 2 1 +4 14 3 2 +5 20 3 2 +6 28 4 3 +7 37 4 3 +8 47 5 4 +9 58 5 4 +10 70 6 5 + Chain of Personal Superiority + Type of Feat: Class +Prerequisite: Warmind Level 1. +Specifics: Three times per day, the Warmind can grant himself +2 to Strength and Constitution as a free action. At 7th level, the bonus increases to +4. This lasts for 1 minute. +Use: Selected. + Chain of Defensive Posture + Type of Feat: Class +Prerequisite: Warmind Level 2. +Specifics: Three times per day, the Warmind can grant himself +2 to Armour Class as a free action. At 8th level, the bonus increases to +4. This lasts for 1 minute. +Use: Selected. + Enduring Body + Type of Feat: Class +Prerequisite: Warmind Level 3. +Specifics: The spirit of the ideal body transforms a War mind, granting him damage resistance 1/-. At 6th level this improves to 2/-, and to 3/- at 9th level. +Use: Automatic. + Sweeping Strike + Type of Feat: Class +Prerequisite: Warmind Level 5. +Specifics: On each melee attack a War mind makes, he also attacks one other creature within melee range of both him and his target. +Use: Automatic. + Chain of Overwhelming Force + Type of Feat: Class +Prerequisite: Warmind Level 10. +Specifics: Once per day, the Warmind can perfectly execute an attack, dealing an extra 10d6 damage on his attempt. +Use: Selected. + 7d4 Damage + 7d4 + 8d4 Damage + 8d4 + 9d4 Damage + 9d4 + 10d4 Damage + 10d4 + 9d6 Damage + 9d6 + 10d6 Damage + 10d6 + 3d10 Damage + 3d10 + 4d10 Damage + 4d10 + 5d10 Damage + 5d10 + 6d10 Damage + 6d10 + 7d10 Damage + 7d10 + 8d10 Damage + 8d10 + 9d10 Damage + 9d10 + 10d10 Damage + 10d10 + 3d12 Damage + 3d12 + 4d12 Damage + 4d12 + 5d12 Damage + 5d12 + 6d12 Damage + 6d12 + 7d12 Damage + 7d12 + 8d12 Damage + 8d12 + 9d12 Damage + 9d12 + 10d12 Damage + 10d12 + Hexblade's Curse + Type of Feat: Class +Prerequisite: Hexblade level 1 +Once per day + the Hexblade's CHA modifier, as a free action, a hexblade can unleash a curse upon a foe. The target must be visible to the Hexblade and within 60 feet. The target of a Hexblade's curse takes a -2 penalty on attacks, saves, ability checks, skill checks and weapon damage rolls for one hour thereafter. A successful Will save (DC 10 + 1/2 Hexblade's class level + Hexblade's CHA mod)negates the effect. At every 4th level beyond 1st, a Hexblade gains the ability to use his curse one additional time per day. + +Greater Hexblade's Curse + +When a Hexblade attains 7th level, the penalties incurred by a target of his curse become -4 instead of -2. + +Dire Hexblade's Curse + +When a Hexblade attains 19th level, the penalties incurred by a target of his curse become -6 instead of -4. + +Epic Hexblade's Curse + +When a Hexblade attains 37th level, the penalties incurred by a target of his curse become -8 instead of -6. + Mettle + Type of Feat: Class +Prerequisite: Hexblade level 3, Crusader level 13. +A Hexblade or Crusader can resist magical and unusual attacks with great willpower or fortitude. If he makes a successful Will or Fortitude save against an attack that would normally have a lesser effect on a successful save, he instead completely negates the effect. + Aura of Unluck + Type of Feat: Class +Prerequisite: Hexblade level 12 +Once per day, a Hexblade of 12th level or higher can create a baleful aura of misfortune. Any melee or ranged attack made against the Hexblade while this Aura of Unluck is active has a 20 % miss chance. Activating this aura is a free action, and the aura lasts for a number of rounds equal to 3 + the Hexblade's Charisma bonus (if any). At 16th level and every 4 levels onward, a Hexblade can use his Aura of Unluck one additional time per day + Arcane Resistance + Type of Feat: Class +Prerequisite: Hexblade level 2 +At 2nd level a Hexblade gains a bonus equal to his Charisma bonus (minimum +1) on saving throws against spells and spell-like effects. + +*This is implemented as a penalty on all incoming hostile spells. + Epic Hexblade + Type: Class +Prerequisite: Hexblade level 21 +The Epic Hexblade is a true bane for his enemies. The daily uses of his abilities continue to increase, while his curse and Dark Companion become even more potent as he progresses. + +CLASS FEATURES: + +Level +21: Epic Dark Companion, Hexblade's Curse 6/day +22: Swift Cast 6/day +23: - +24: Bonus Feat, Aura of Unluck 4/day +25: Hexblade's Curse 7/day +26: Swift Cast 7/day +27: - +28: Bonus Feat, Aura of Unluck 5/day +29: Hexblade's Curse 8/day +30: Swift Cast 8/day +31: - +32: Bonus Feat, Aura of Unluck 6/day +33: Hexblade's Curse 9/day +34: Swift Cast 9/day +35: - +36: Bonus Feat, Aura of Unluck 7/day +37: Epic Hexblade's Curse, Hexblade's Curse 10/day +38: Swift Cast 10/day +39: - +40: Bonus Feat, Aura of Unluck 8/day + Greater Hexblade's Curse + Dire Hexblade's Curse + Epic Hexblade's Curse + Dark Companion + Epic Dark Companion + Type: Class +Prerequisite: Hexblade level 4 +You create an illusionary companion resembling a panther, spun from the darkness of the night. Any enemy adjacent to your Dark Companion takes a -2 penalty on it's saves and to it's AC. Your Dark Companion has no real substance and thus can't attack or otherwise affect creatures or objects. It is immune to any damage or other effects that might harm creatures, though it can be dispelled or suppressed just like a spell effect. Your Dark Companion is treated as a spell whose level is equal to 1/4 your Hexblade level. + +For the Epic Hexblade the effects of the Dark Companion increase to -4 instead of -2. + Augment Familiar + School: Transmutation +Caster Level: Sorcerer/Wizard 2, Hexblade 1 +Components: V, S +Range: Close +Target: Your familiar +Duration: Concentration + 1 round/level +Saving Throw: Fortitude negates (harmless) +Spell Resistance: Yes (harmless) + +This spell grants your familiar a +4 enhancement bonus to Strength, Dexterity and Constitution, damage reduction 5/+1, and a +2 resistance bonus on saving throws. + +(note that a Hexblade can't get a familiar due to NWN hardcoding, and it's unlikely that this changes) + + Deflect + Abjuration [Force] +Level: Duskblade 2, sorcerer/wizard 2 +Components: V +Casting Time: 1 immediate action +Range: Personal +Duration: 1 round or until discharged + +You project a field of invisible force, creating a +short-lived protective barrier. You gain a +deflection bonus to your AC against a single attack; +this bonus is equal to 1/2 your caster level +(round down). + Blade of Blood + + Blade of Blood +Necromancy +Level: Assassin 1, blackguards 1, cleric 1, duskblade 1, sorcerer/wizard 1 +Components: V,S +Casting Time: 1 swift action +Range: Touch +Target: Weapon touched +Duration: 1 round/level or until discharged +Saving Throw: None +Spell Resistance: No + +This spell infuses the weapon touched with baleful energy. The next time this weapon strikes a living creature, blade of blood discharges. The spell deals an extra 1d6 points of damage against the target of the attack. You can voluntarily take 5 hit points of damage to empower the weapon to deal an extra 2d6 points of damage(for a total of 3d6 points of extra damage). + +The weapon loses this property if its wielder drops it or otherwise loses contact with it. + Animalistic Power + + Animalistic Power +Transmutation +Level: Cleric 2, druid 2, duskblade 2, ranger 2, sorcerer/wizard 2 +Components: V,S,M +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 minute/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You imbue the subject with an aspect of the natural world. The subject gains a +2 enhancement bonus to Strength, Dexterity, and Constitution. + +Material Component: A bit of animal fur, feathers, or skin. + False Life + School: Necromancy +Caster Level: Sorcerer/Wizard/Hexblade 2 +Components: V, S, M +Range: Personal +Target: You +Duration: 1 hour/level or until discharged + +You harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1D10 +1 per caster level (maximum +10). + Protection from Arrows + School: Abjuration +Caster Level: Sorcerer/Wizard/Hexblade 2 +Components: V, S, F +Range: Touch +Target: Creature touched +Duration: 1 min/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +The warded creature gains resistance to ranged weapons. The subject gains damage reduction 10/+1 against ranged weapons. Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged. + Touch of Idiocy + School: Enchantment (Compulsion) [Mind-Affecting] +Caster Level: Sorcerer/Wizard/Hexblade 2 +Components: V, S +Range: Touch +Target: Living creature touched +Duration: 10 min/level +Saving Throw: No +Spell Resistance: Yes + +With a touch, you reduce the target's mental faculties. Your successful melee touch attack applies a 1D6 penalty to the target's Intelligence, Wisdom and Charisma scores. This penalty can't reduce any of these scores below 1. + Deep Slumber + School: Enchantment (Compulsion) [Mind-Affecting] +Caster Level: Sorcerer/Wizard/Hexblade 3 +Components: V, S, M +Range: Medium +Target: One or more living creatures within a 10-ft.-radius burst +Duration: 1 min/level +Saving Throw: Will negates +Spell Resistance: Yes + +This spell causes a magical slumber to come upon 10 HD of creatures, Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closets to the spells point of origin are affected first. HD that are not sufficient to affect a creature are wasted. + Hound of Doom + School: Illusion (Shadow) +Caster Level: Hexblade 3 +Components: V, S +Range: Close +Effect: Shadowy Hound +Duration: 1 min/level or until destroyed +Saving Throw: No +Spell Resistance: No + +You shape the essence of the Plane of Shadow to create a powerful doglike companion that serves you loyally for the duration of the spell. The Hound of Doom has the statistics of a Dire Wolf with the following adjustments: It gains a deflection bonus to AC equal to your Charisma bonus, it's hitpoints when created are equal to your full normal hitpoints, and it uses your base attack bonus instead of it's own (adding it's +7 bonus from Strength and -1 penalty from size as normal). + Repel Vermin + School: Abjuration +Caster Level: Bard/Cleric/Druid 4, Ranger/Hexblade 3 +Components: V, S, DF +Range: 10 ft. +Area: 10-ft.-radius emanation centered on you +Duration: 10 min/level +Saving Throw: None or Will negates +Spell Resistance: Yes + +An invisible barrier holds back vermin. A vermin with HD of less than one-third your level can't penetrate the barrier. A vermin with HD of one-third your level or more can penetrate the barrier if it succeeds a Will save. Even so, crossing the barrier deals the vermin 2D6 points of damage. + Baleful Polymorph + School: Transmutation +Caster Level: Druid/Sorcerer/Wizard 5, Hexblade 4 +Components: V, S +Range: Close +Target: One creature +Duration: Permanent +Saving Throw: Fortitude negates, Will partial +Spell Resistance: Yes + +As Polymorph, except that you change the subject into a Small or smaller animal of no more than 1 HD (such as a dog, lizard or toad). If the new form would prove fatal to the creature, the target gets a +4 bonus on the save. If the spell succeeds, the subject must also make a Will save. If this second save fails, the creature loses it's extraordinary, supernatural and spell-like abilities, loses it's ability to cast spells, and gains the alignment, special abilities and Intelligence, Wisdom and Charisma scores of it's new form in place of its own. It still retains it's class and level (or HD), as well as all benefits deriving therefrom. Incorporeal or gaseous creatures are immune to being polymorphed, and a creature with the Shapechanger subtype can revert to it's normal form. + Break Enchantment + School: Abjuration +Caster Level: Bard/Paladin/Hexblade 4, Cleric/Sorcerer/Wizard 5 +Components: V, S +Range: Close +Target: Up to one creature per level, all within 30 ft. of each other +Duration: Instantaneous +Saving Throw: Special +Spell Resistance: No + +This spell frees victims from enchantment, transmutations and curses. It can reverse even an instantaneous effect, such as Flesh to Stone. For each such effect, you make a caster level check (1D20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed item, the DC is 25. If the spell is one that cannot be dispelled by Dispel Magic, Break Enchantment works only if that spell is 5th level or lower. If the effect comes from a permanent magic item, such as a cursed sword, Break Enchantment does not remove the curse from that item, but it does free the victim from the item's effect. + Cursed Blade + School: Necromancy +Caster Level: Assassin/Hexblade 4 +Components: V +Range: Touch +Target: One melee weapon +Duration: 1 min/level +Saving Throw: No +Spell Resistance: No + +A weapon affected by this spell deals wounds that can't be healed in the usual fashion. Any damage dealt by the weapon (not including damage from special weapon properties such as flaming, holy, wounding, and so on) cannot be cured by any means until the damaged individual has received a Remove Curse spell (or some other effect that neutralizes a curse). If a creature is slain by a weapon that is under the effect of this spell, it can't be raised from the dead unless a Remove Curse spell (or similar effect) is cast on the body or a True Resurrection spell is used. + Solid Fog + School: Conjuration +Caster Level: Sorcerer/Wizard/Hexblade 4 +Components: V, S, M +Range: Medium (100 ft. + 10 ft./level) +Effect: Fog spreads in 20-ft. radius, 20 ft. high +Duration: 10 min/level +Saving Throw: No +Spell Resistance: No + +A bank of fog billows out from the point you designate. The fog obscures all sight, including Darkvision, beyond 5 feet. A creature within 5 feet has concealment (20 % miss chance). Creatures farther away have Total Concealment (50 % miss chance, and the attacker cant use sight to locate the target). Any creature attempting to move through the fog progresses at a speed of 5 feet, regardless of it's normal speed, and it takes a -2 penalty on all melee attack rolls. The vapors prevent effective ranged attacks (except for magic rays and the like). + Detect Scrying + School: Divination +Caster Level: Bard/Sorcerer/Wizard/Hexblade 4 +Components: V, S, M +Range: 40 ft. +Area: 40-ft.-radius emanation centered on you +Duration: 24 hours +Saving Throw: No +Spell Resistance: No + +You immediately become aware of any attempt to observe you by means of a divination (scrying) spell or effect. The spell's area radiates from you and moves as you move. You know the location of every magical sensor within the spell's area. If the scrying attempt originates within the area, you also know its location; otherwise you and the scrier immediately make opposed caster level checks (1D20 + caster level). If you at least match the scrier's result, you get a visual image of the scrier and an accurate sense of his or her direction and distance from you. + Man at Arms + Men at Arms + man at arms + (PRESTIGE CLASS) +While a fighter concentrates on mastering one or two weapons, a Man at Arms prefers a wider familiarity with weapons. + +- Hit Die: d10. +- Proficiencies: Proficient with all types of weapon, armor and all shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: 8 +Feats: Power Attack, Weapon Focus (any four weapons). + +CLASS FEATURES: + +Level +1: General Specialization: Gains a +1 to attack and damage with any weapon. +2: None. +3: Master Critical: Have Improved Critical feat with any weapon he has Weapon Focus in. +4: Focused Strike: When he using the Power Attack feat he deals additional damage, equal to his Dex mod. (Limited by the power attack level.) +5: Improved Initiative. +6: Strike at the Core: Your weapon deals Constitution damage (DC: 10+Class Level). +7: Spring Attack +8: Furious Assault: Gains the ability to make an additional attack, but his attacks suffers a -2 penalty. +9: Legendary Prowess: gains +2 to AC, attack and damage. +10: Epic Initiative + +EPIC: + +Bonus Feats: The epic Man at Arms gains a bonus feat every four levels after 10th + +Epic Strike at the Core: your DC increase by +1 every 5 level. + +Epic Man at Arms Bonus Feats List: +Armor Skin, Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Prowess, Great Strength, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. + Power Attack: 0 - 4 + Type of Feat: General +Prerequisite: Str 13+ +Specifics: With this feat you can make powerful but ungainly attacks. You may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. +Use: Selected + +Technical: The PRC Power Attack feats are instant feats (NWN v1.66+) and take no action to activate. +Your power attack selection is the sum of your selections from the 'Power Attack: 0 -4' and 'Power Attack: 0 - 20' radials. +Normally, a quickselect sets your power attack to whatever value you have placed in it (zero if uninitialized). +To change the value stored in a quickselect, first use the Change Quickselect feat under Power Attack - Quickselects radial. Then, use any of the quickselect feats within the next 10 seconds. The old value for that feat will be overwritten with your current power attack value. + +NOTE: Depending on PRC configuration variables, this may either behave either: +1) as described above +2) be limited to sacrifice only as much as you could using the Bioware Power Attack and Improved Power Attack feats +3) be completely disabled. + Power Attack +0 + Power Attack +1 + Power Attack +2 + Power Attack +3 + Power Attack +4 + Power Attack: 0 - 20 + * REMOVED * +Type of Feat: General +Prerequisite: Improved Power Attack. +Specifics: This feat allows the character to trade a -6 to 10 penalty on his attack roll to gain a +6 to +10 bonus on his damage roll. It is very useful when fighting tough, easy-to-hit opponents. +Use: Combat Mode. + Power Attack +5 + Power Attack +10 + Power Attack +15 + Power Attack +20 + You just stumbled across a BioBug. Attempting to use this feat/power/spell when you open the radial on your character does not work. +Workarounds: Either place it on your quickbar or just open the radial on whatever you intend to target. Note that the latter option will obviously not work if you need to target yourself. + General Specialization + Type of Feat: Class Specific +Prerequisite: Man At Arms level 1 +Specifics: Gains a +1 to attack and damage with any weapon. +Use: Automatic. + Master Critical + Type of Feat: Class Specific +Prerequisite: Man At Arms level 3 +Specifics: Gains Improved Critical feat with any weapon he has Weapon Focus in. +Use: Automatic. + Focused Strike + Type of Feat: Class Specific +Prerequisite: Man At Arms level 4 +Specifics: When he using the Power Attack feat he deals additional damage, equal to his Dex mod, limited by the Power Attack level (i.e. +1 damage for Power Attack 1, +2 damage for Power Attack 2, and so on.) +Use: Automatic. + Strike at the Core + Type of Feat: Class Specific +Prerequisite: Man At Arms level 6 +Specifics: Your weapon drains Constitution ability (DC: 10+Class Level). +Use: Automatic. + Furious Assault + Type of Feat: Class Specific +Prerequisite: Man At Arms level 8 +Specifics: Gains the ability to make an additional attack, but his attacks suffers a -2 penalty. +Use: Combat Mode. + Legendary Prowess + Type of Feat: Class Specific +Prerequisite: Man At Arms level 9 +Specifics: Gains +2 to AC, attack and damage. +Use: Automatic. + True Mastery + Type of Feat: Class Specific +Prerequisite: Man At Arms level 10 +Specifics: Gains Weapon Focus in any four weapons. +Use: Selected. + + Bolt Xag-Ya + Bolt deals 1d8 positive damage. + Fast Healing 3 + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 20 +You regenerate 3 HP per round. +Use: Automatic. + Fast Healing 1 + Type of Feat: Class Specific +Prerequisite: Soldier of Light 7, Verdant Lord 5 or Forest Master 10 +You regenerate 1 HP per round. +Use: Automatic. + Fast Healing 2 + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 10 +You regenerate 2 HP per round. +Use: Automatic. + Energon Companion + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 4 +You may summon a Good Outsider. +Use: Selected. + Fist of Iron + Type of Feat: General. +Prerequisite: Base Attack Bonus 2, Improved Unarmed Strike. +Specifics: You deal an extra 1d4 damage when you make an unarmed attack (duration 2 round). You may use this feat 3+Wis mod per day. +Use: Selected. + Smite Undead + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 2 +This feat allows the character to make a special holy attack against undead creatures. Soldier of Light apply their Wisdom modifier to their attack roll and their class level to the damage delivered. Smite Undead may be used 3 + Cha modifier per day. +Use: Selected. Smite Undead only affects undead creatures. + Soldier of Light + Soldiers of Light + soldier of light + (PRESTIGE CLASS) +Like the paladin, the Soldier of Light is devoted to the destruction of all evil creatures and is always willing to help others. They often co-operate with paladin and other allies of good alignment. + +- Hit Die: d10. +- Proficiencies: All simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5 +Alignment: Neutral Good +Skills: Lore 4 ranks. +Special: Must worship Elishar. (Clerics taking this class must have two of the following domains: Good, Healing, Knowledge, Luck, Protection, Sun.) + +CLASS FEATURES: + +Level +1: Turn Undead - As a cleric of the same class level as the Soldier of Light. This stacks with any levels of Cleric and/or Paladin. +2: Divine Grace - Applies Charisma bonus to all saving throws. + Smite Undead - May add Wisdom bonus to attack bonus against an undead target. If the strike hits, the blow deals 1 point of positive damage per point of Wisdom bonus. Usable 3/day, +1 per Charisma bonus/day. +3: Positive Fortitude - Gains +2 to all saving throws against necromantic spells and drain effects. +4: Energon Companion - May summon a Xag-Ya companion (Good Outsider), 1/day. +5: Divine Vengeance - May spend 2 Turn Undead attempts to add +2d6 positive damage against Undead to the caster's weapon (1 round/Cha bonus, minimum 1 round). +6: - +7: Fast Healing 1 - Regenerate 1 HP/round. +8: Positive Energy Burst - May spend two Turn Undead attempts to damage all undead within 100 feet of the character, dealing 1d6 positive damage per Soldier of Light level. Undead affected may make a reflex save (DC: 10 + Soldier of Light levels) for half damage. + Improved Energon Companion: your companion gains +2HD. +9: - +10: Fast Healing 2 - Regenerate 2 HP/round. + +SPELL LIST: +Casts spells as a cleric based on Wisdom with a caster level equal to class level (plus any applicable PrCs). + +Level 1: Cure Light Wounds, Bless Weapon, Bless, Magic Weapon Shield of Faith, Protection from Evil, Light +Level 2: Cure Moderate Wounds, Aid, Consecrate Lesser Restoration +Level 3: Cure Serious Wounds, Greater Magic Weapon, Magic Circle against Evil, Searing Light, Negative Energy Protection, Prayer, Remove Disease +Level 4: Cure Critical Wounds, Death Ward, Holy Sword, Restoration + +EPIC: + +13: Healing Domain - Healing spells are empowered. +16: Maximize Turn Undead - When you turn undead, your turn damage is multiplied by 2 (Don't stacks with Empower Turning). +19: Fast Healing 3 - Regenerate 3 HP/round. +22: Supreme Positive Energy Burst: Now you only spend 1 turn attempt when you use Positive Energy Burst. + +Bonus Feats: The epic Soldier of Light gains a bonus feat every three levels after 10th. + +Soldier of Light Bonus Feats List: +Armor Skin, Devastating Critical, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Prowess, Great Smiting, Great Wisdom, Overwhelming Critical, Perfect Health, Planar Turning. + Positive Fortitude + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 3 +Specifics: gains +2 on all saving throws against Necromantic spells and drain effects. + Divine Vengeance + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 5 or Turn Undead, Extra Turning +Specifics: Use a Turn attempt to add +2d6 positive damage to his weapon against Undead (duration Cha mod). + Positive Energy Burst + Type of Feat: Class Specific +Prerequisite: Soldier of Light level 8 +Specifics: Use two Turn attempt to damage all undead within 100 feet of the character, dealing 1d6 Positive damage per Light of Soldier level. Undead make a reflex Save (DC: 10+soldier level) for half damage. + Remove Blindness (Su) + Type: Class +Prerequisite: Healer level 9 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 9th level, a healer gains the ability to cleanse blindness once per day, as if casting a Remove Blindness/Deafness spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + Share Spells + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 7 +Specifics: When the tamer casts a spell on himself it also affects nearest companion (max 20 feet). +Use: Automatic. + Epic Animal Mastery + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 11 +Specifics: The tamer may use Animal Friendship to affect vermin. +Use: Automatic. + Inspire Greatness + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 10 +Specifics: When you use this aura, your animal companions gain +2d8 Hit points, +2 to attacks and +1 to Fort save. This ability lasts 5 rounds. +Use: Selected. + Share Saving Throws + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 9 +Specifics: Your animal companions may use your base save or their own (take higher). +Use: Automatic. + Blood Bond + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 3 +Specifics: Animal companions gain +2 to attacks, saves. +Use: Automatic. + Magical Animal Mastery + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 9 +Specifics: The tamer may use Animal Friendship to affect magical beasts. Magical beasts count as double their own Hit Dice. +Use: Automatic. + Vermin Mastery + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 5 +Specifics: The tamer may use Animal Friendship to affect vermin. +Use: Automatic. + Animal Mastery + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts level 1 +Specifics: The tamer can have companions whose Hit Dice total no more than the sum of twice his tamer level plus twice his caster level for animal friendship. No individual companions can have more Hit Dice than the tamer. +Use: Automatic. + Touch of Golden Ice + Type of Feat: Exalted. +Prerequisite: Con 13, Good Alignment*. +Specifics: Any evil being you hit (with glove or natural attack) is ravaged by Golden Ice (Poison DC 14, 2d6/1d6 Dex). You cannot wield a weapon and use this ability at the same time. +Use: Automatic. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Stigmata Con -8 + Stigmata Con -6 + Stigmata Con -4 + Stigmata Con -2 + Stigmata + Type of Feat: Exalted. +Prerequisite: Nimbus of Light, Good Alignment*. +Specifics: You can heal the wounds and ailments of others' using your own life energy. When you activate this ability, as a free action, you immediately take at least 2 points of temporary Constitution damage. You can take as many points of Constitution damage as you wish**, as long as you remain alive and conscious. + Once you have activated your stigmata, you can touch your allies to heal them of 1 point of constitution damage per level they possess for every 2 points of Constitution damage you take. In addition, any character you touch who is suffering from a disease is cured of it.*** + You can use this touch on one ally per point of Constitution damage you take.*** + When you use this ability, the wounds on your body bleed in proportion to the Constitution damage you take. The bleeding persists for 1 hour and the Constitution damage cannot be restored by any means until the bleeding has stopped. Once the bleeding has stopped, you can freely activate your stigmata again, whether or not you have recovered your lost constitution, as long as you have enough Constitution to use the ability and survive. +Use: Selected. + +Notes: +*: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it. +**: Limited to 2, 4, 6 and 8 points due to technical limits. +***: Due to technical limits, one cannot "hold the charge" on the stigmata. To make up for that, diseases will always be cured. + Holy Radiance + Type of Feat: Exalted. +Prerequisite: Cha 15, Nimbus of Light, Good Alignment*. +Specifics: You can increase the intensity of the light surrounding you to damage undead creatures. At will, as a free action, you can empower the radiance surrounding you into a blazing glow that sheds bright light in a 10-foot radius. Undead within 10 feet of you take 1d4 damage per round they remain within your halo. +Use: Selected. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Nimbus of Light + Type of Feat: Exalted. +Prerequisite: Base Attack Bonus 1, Good Alignment*. +Required For: Holy Radiance, Stigmata. +Specifics: You are cloaked in a radiant light that marks you as a servant of purest ideals. You gain a +2 bonus to persuade. Your radiance sheds light with a radius of 5 feet. +Use: Selected. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Intuitive Attack + Type of Feat: Exalted. +Prerequisite: Base Attack Bonus 1, Good Alignment*. +Specifics: With a simple weapon or a natural weapon, you may use your Wisdom modifier instead your Strength modifier on attack rolls. +Use: Automatic. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Hand of a Healer + Type of Feat: Exalted. +Prerequisite: Cha 13, Lay on Hand, Good Alignment*. +Specifics: When you determining how many hit points you can cure, treat your Charisma score as if it were 2 points higher. +Use: Automatic. + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Exalted Turning + Type of Feat: Exalted. +Prerequisite: Turn Undead, Good or Neutral Alignment*. +Specifics: Any Undead that you turns take an extra 3d6 damage in addition to the normal turning effect. +Use: Automatic. + +(*Note: You can select this feat even when evil, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Sanctify Martial Strike (Sickle) + Sanctify Martial Strike (Dwarven Waraxe) + Weapon of Tempus (dwarven waraxe) + Weapon of Tempus (sickle) + Snilloc's Major Missile(9) + Snilloc's Major Missile (20) + Natural Armor +2 + Natural Armor +4 + Natural Armor +6 + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts +Specifics: His companions gains +2 to its natural armor, this bonus rises to +4 at 6th level and +6 at 9th level. +Use: Automatic. + Companion Int 4 + Companion Int 6 + Companion Int 8 + Companion Int 10 + Companion Int 12 + Type of Feat: Class Specific +Prerequisite: Tamer of Beasts +Specifics: His companions become more intelligent, the minimum score Intelligence score rises by 2 points for every two tamer levels. +Use: Automatic. + Tamer of Beasts + Tamers of Beasts + tamer of beasts + (PRESTIGE CLASS) +The Tamer of Beasts. + +- Hit Die: d8. +- Proficiencies: Gains no proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Class: Druid or Ranger. +Skills: Animal Empathy 10. +Feats: Skill Focus(Animal Empathy), Animal Companion. + +CLASS FEATURES: + +Level +1: Animal Empathy - Tamer may have up to 5 animals. + Intelligence 4 - Intelligence of your animal companion rises by 4. +2: None +3: Blood Bond - Your animals gain +2 to attack, checks and saving throws. + Intelligence 6 + Natural Armor +2 +4: None. +5: Vermin Mastery - The tamer may use Animal Friendship to affect vermin. + Intelligence 8 +6: Natural Armor +4 + Share Saving Throws - Your animal companion may use your base save or their own (take higher). +7: Intelligence 10 + Share Spells - When the tamer casts a spell on himself it also affects nearest companion (max 20 feet). +8: None +9: Intelligence 12 + Magical Animal Mastery - The tamer may use Animal Friendship to affect magical beasts. + Natural Armor +6 +10: Inspire Greatness - Tamer may grant +2 Hit Dice, +2 Attack, +1 Fort Save to all his companions within 30 feet. use 1/day max 5 round. + +BONUS SPELLS +Each Three levels in Tamer, the character gains new spells per day as if he had also gained a level in his highest caster class + Perfect Shot 2 + Type of Feat: General +Prerequisite: Base Attack Bonus 6, Point Blank Shot, Pinpoint Accuracy, Weapon Focus (ranged weapon). +Specifics: When you make a attack using pinpoint accuracy, you sacrifice your additional attacks. You deal an additional 1d6 damage per iterative attack ( ex: with 3 attacks, you deal +2d6 damage). +This feat increases the damage from Perfect Shot 1 from 1d4 to 1d6 +Use: Selected. + Weapon Specialization + Type of Feat: Class Specific +Prerequisite: Archer level 8 +Specifics: You become eligible to take Bow Mastery feat. +Use: Automatic. + Shuriken Mastery + Type of Feat: General +Prerequisite: Weapon Focus (Shuriken), Weapon Specialization (Shuriken). +Specifics: You receive a +1 to attack with shuriken. +Use: Automatic. + Crossbow Mastery + Type of Feat: General +Prerequisite: Weapon Focus (any Crossbow), Weapon Specialization (any Crossbow). +Specifics: You receive a +1 to attack with all crossbows. +Use: Automatic. + Bow Mastery + Type of Feat: General +Prerequisite: Weapon Focus (any Bow), Weapon Specialization (any Bow) or Archer level 8. +Specifics: You receive a +1 to attack with all bows. +Use: Automatic. + Unarmed Damage Stance 5 + 60 + 58 + 56 + 54 + 52 + 50 + 48 + 46 + 44 + 42 + 40 + 38 + 36 + 34 + Ranged Disarm + Type of Feat: Class Specific +Prerequisite: Archer level 18 +Specifics: You can attempt to disarm an opponent. +Use: Automatic. + Spell Level 4 + Type of Feat: Spell List Level 1 +Prerequisite: Soldier of Light. +Specifics: He may cast some spells. + +Bless +Range: Touch +Area of Effect / Target: Colossal +Duration: 1 Turn / Level +Save: Harmless +Spell Resistance: No +All allies within the area of effect gain a +1 bonus to attack rolls, along with a +1 on Will saves against fear. + +Cure Light Wounds +Range: Touch +Area of Effect / Target: Single +Save: Will 1/2 +Spell Resistance: Yes +The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Healing spells have a reverse effect on undead, harming instead of healing them. + +Magic Weapon +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +You empower the touched weapon with a +1 enhancement bonus + +Protection from Evil +Range: Touch +Area of Effect / Target: Single +Area of Effect / Target: Single +Duration: 1 Hour / Level +Target receives a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment + +Shield of Faith +Range: Touch +Area of Effect / Target: Single +Duration: 1 Turn / Level +Saving Throw: None +Target gains +2 AC bonus +1/ 6 levels (+5 max). + Least Legacy + Type of Feat: Legacy +Prerequisite: Must have completed the least legacy ritual for your Weapon of Legacy +Specifics: You can use your Weapon of Legacy's least legacy abilities (5th to 10th levels) +Use: Automatic + Lesser Legacy + Type of Feat: Legacy + Prerequisite: Least Legacy, must have completed the lesser legacy ritual for your Weapon of Legacy + Specifics: You can use your Weapon of Legacy's lesser legacy abilities (11th to 16th levels) +Use: Automatic + Greater Legacy + Type of Feat: Legacy + Prerequisite: Lesser Legacy, must have completed the greater legacy ritual for your Weapon of Legacy + Specifics: You can use your Weapon of Legacy's greater legacy abilities (17th+ levels) +Use: Automatic + Changestaff + Transmutation +Level: Druid 7 +Components: V, S +Casting Time: 1 round +Range: Short +Effect: One treant +Duration: 1 hour/level +Saving Throw: None +Spell Resistance: No + +This spell summons a treant to defend you. + Totem Rager + Totem Ragers + totem rager + (PRESTIGE CLASS) +The totem rager embodies the wrath of nature in its most bestial form. Like the barbarian, she can stir herself into a fierce rage to cleave her enemies, and like the totemist, she can shape the forces of nature into soulmelds that grant her the power of magical beasts. But only in the totem rager do these abilities feed upon each other like the beasts of the wild, growing stronger from one another's essence. She can use her rage to make her soulmelds better, and use her soulmelds to make her virtually unstoppable in combat. + +REQUIREMENTS: + +Base Attack Bonus: +5. +Skills: Intimidate 5 ranks. +Feat: Cobalt Rage. +Special: Ability to bind soulmelds to totem chakra, rage class feature. + + +- Hit Die: d10. +- Proficiencies: You gain no new proficiencies with weapons, armor, or shields. +- Skill Points: 4+ Int Modifier. + +CLASS FEATURES: + +Level + 1: Totem rage, wild empathy + 2: Extra Rage + 3: Damage Reduction 1/- + 4: Chakra Binds (crown, feet, hands) + 5: Extended Rage + 6: - + 7: Damage Reduction 2/- + 8: Extra Rage + 9: Chakra Binds (arms, brow, shoulders) +10: Totem Chakra Bind (+2 capacity) + +BONUS MELDSHAPING: + +At each totem rager level except for levels 1 and 6, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the totem rager level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + + + Unarmed Damage Stance 1 + Unarmed Damage Stance 2 + Unarmed Damage Stance 3 + Unarmed Damage Stance 4 + Type of Feat: Class Specific +Prerequisite: Epic Initiate of Draconic Mysteries +Specifics: The Initiate of Draconic Mysteries gains +4 bludgeon damage, and +2 to Wisdom. The effect will last for 1 + Wisdom modifier rounds. +Use: Selected. + Bladesinger + Bladesingers + bladesinger + (PRESTIGE CLASS) +Bladesingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. In battle, a bladesinger's lithe movements and subtle tactics are beautiful, and belying their deadly martial efficiency. + +- Hit Die: d8. +- Proficiencies: Gains Light Armor Proficiency. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Elf or Half-elf. +Base Attack Bonus: +5 +Skills: Concentration 4, Tumble 2, Perform 3. +Feats: Combat Casting, Dodge, Weapon Focus (Longsword or Rapier), Still Spell. +Arcane Spellcasting : Able to cast spell level 1 + +CLASS FEATURES: + +Level +1: Bladesong Style - gains a AC bonus equal to his class level (max bonus Int). +2: Lesser Spellsong - Concentration +5 while casting defensively. +3: - +4: Bonus Feat*. +5: - +6: Greater Spellsong - ignores arcane spell failure when wearing a light armor. +7: - +8: Bonus Feat*. +9: - +10: Song of Fury - gains a extra attack but make his attacks to -2. + +*Bonus feats replace Song of Celerity which is not possible in the Aurora engine. + +NOTE: + +If he doesn't wield a longsword or a rapier (and nothing in the off hand), he loses all benefits of any of his song abilities (Bladesong Style, Lesser Spellsong, Song of Fury), and loses all abilities if he wears medium or heavy armor. + +BONUS SPELLS + +Every other level in Bladesinger, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. + Bladesong Style + Type of Feat: Class Specific +Prerequisite: Bladesinger level 1 +Specifics: When he wearing a longsword or a rapier (and nothing in the other), he gains a AC bonus equal to his class level (max bonus Int). +Use: Automatic. + Lesser Spellsong + Type of Feat: Class Specific +Prerequisite: Bladesinger level 2 +Specifics: When he wearing a longsword or a rapier (and nothing in the other), he gains +5 to Concentration. +Use: Automatic. + Greater Spellsong + Type of Feat: Class Specific +Prerequisite: Bladesinger level 6 +Specifics: When he wearing a light armor, he ignores arcane spell failure. +Use: Automatic. + Song of Fury + Type of Feat: Class Specific +Prerequisite: Bladesinger level 10 +Specifics: When he wearing a longsword or a rapier (and nothing in the other), he gains an extra attack. But suffers a -2 to his attacks. +Use: Automatic. + Perfect Shot + Type of Feat: General +Prerequisite: Base Attack Bonus 6, Point Blank Shot, Pinpoint Accuracy, Weapon Focus (ranged weapon). +Specifics: When you make a attack using pinpoint accuracy, you sacrifice your additional attacks. You deal an additional 1d4 damage per iterative attack ( ex: with 3 attacks, you deal +2d4 damage). +Taking this feat a second time, the damage increases to +1d6 instead of +1d4. +Use: Selected. + Killing Shot + Type of Feat: General +Prerequisite: Base Attack Bonus 19, Perfect Shot. +Specifics: When you make a attack using pinpoint accuracy, the critical range on the weapon increased by 2. +Use: Automatic. + Pinpoint Accuracy + Type of Feat: General +Prerequisite: Dex 13, Point Blank Shot. +Specifics: You may spend a round to aim a target, and receive a +2 to your attack roll the next round. You may aim for up to 3 consecutive rounds, gaining a maximum +6, but you only make a single attack. +Use: Selected. + Pinpoint Accuracy +2 + Pinpoint Accuracy +4 + Pinpoint Accuracy +6 + Improved Many Shot + Type of Feat: General +Prerequisite: Dex 21, Base Attack Bonus 19, Point Blank Shot, Rapid Shot, Many Shot. +Specifics: You can fire multiple arrows simultaneously against a nearby target (30 feet). You may fire 5 arrows with a -10 penalty and 6 arrows with -12. +Use: Selected. + Many Shot -10 + Many Shot -12 + Jump + Ability: Strength. +Requires Training: no. +Classes: All. + +A successful check allows a character to jump over pits, vault low fences. Halfling have a +2 racial bonus. + +Synergy: If you have 5+ rank in Tumble, you get a +2 to Jump checks. If you have 5+ ranks in Jump you get +2 to Tumble checks. + +Use: Automatic. + Many Shot -4 + Many Shot -6 + Many Shot -8 + Resistance Element 5 + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 1 +Specifics: A Bonded Summoner gains 5 damage resistance in the chosen energy. +Use: Automatic. + Resistance Element 10 + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 3 +Specifics: A Bonded Summoner gains 10 damage resistance in the chosen energy. +Use: Automatic. + Resistance Element 15 + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 5 +Specifics: A Bonded Summoner gains 15 damage resistance in the chosen energy. +Use: Automatic. + Resistance Element 20 + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 7 +Specifics: A Bonded Summoner gains 20 damage resistance in the chosen energy. +Use: Automatic. + Immunity Sneak Attack + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 9 +Specifics: A Bonded Summoner gains immunity to sneak attacks. +Use: Automatic. + Immunity Element + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 9 +Specifics: A Bonded Summoner gains immunity in the chosen energy. +Use: Automatic. + Immunity Critical Hit + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 9 +Specifics: A Bonded Summoner gains immunity to critical hits. +Use: Automatic. + Summoner Bonded Air + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 1 +Specifics: A Summoner is bonded with an Air Elemental. +Use: Automatic. + Summoner Bonded Earth + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 1 +Specifics: A Summoner is bonded with an Earth Elemental. +Use: Automatic. + Summoner Bonded Fire + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 1 +Specifics: A Summoner is bonded with a Fire Elemental. +Use: Automatic. + Summoner Bonded Water + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 1 +Specifics: A Summoner is bonded with a Water Elemental. +Use: Automatic. + Summoner Bonded + Type of Feat: Class Specific. +Prerequisite: Bonded Summoner Level 1 +Specifics: The Summoner is bonded with chosen element. +Use: Automatic. + Elemental Companion (Medium) + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 1. +Specifics: A character with this feat may summon a familiar once per day. +Use: Selected. + Elemental Companion (Large) + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 3. +Specifics: A character with this feat may summon a familiar once per day. +Use: Selected. + Elemental Companion (Huge) + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 5. +Specifics: A character with this feat may summon a familiar once per day. +Use: Selected. + Elemental Companion (Greater) + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 7. +Specifics: A character with this feat may summon a familiar once per day. +Use: Selected. + Elemental Companion (Elder) + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 9. +Specifics: A character with this feat may summon a familiar once per day. +Use: Selected. + Elemental Form + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 10. +Specifics: A Bonded Summoner can take the shape of an elemental once per day (max 10 hours). +Use: Selected. + Shadowlord Power + Type of Feat: Class Specific +Specifics: The character may access the Shadowlord class. + Elemental Type + Type of Feat: Class Specific +Prerequisite: Bonded Summoner Level 10 +Specifics: Your type changes to Elemental and your subrace changes to your Element. +Use: Automatic. + Initiate of Draconic Mysteries + Initiates of Draconic Mysteries + initiate of draconic mysteries + (PRESTIGE CLASS) +Not all who explore the mysterious powers of dragons do so out of heritage or religious faith. Some become Initiates of Draconic Mysteries; students of a knowledge that leads to greater power. + +- Hit Die: d8. +- Proficiencies: None. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Skills: Concentration 6, Lore 6, Tumble 4, Jump 8. +Feats: Alertness, Improved Unarmed Strike, Power Attack. + +CLASS FEATURES: + +Level +1: Evasion - Upon successful Reflex saving throws, the character takes no damage. +2: Claw of the Dragon +1 - Unarmed strike gains a + 1 enhancement and adds slashing damage. +3: Keen Sense - Gain Low-Light Vision and Darkvision. +4: Increased Unarmed Damage - Unarmed strike increased by a die (d3 to d4 or d8 to d10). + Polymorphed - Increase the creature damage (wildshape, shapechange, etc) +5: Frightful Presence - You have a Fear Aura (Dragons are immune). + Claw of the Dragon +2. +6: Improved Evasion - Upon failed Reflex saving throws, character receives only half damage. +7: Spell Resistance - 15 + class level. +8: Increased Unarmed Damage. + Claw of the Dragon +3. +9: Stunning Strike - Unarmed strike may stun for 1 round, five percent change of striking. +10: Dragon Shape - Gains the ability to turn into Huge Dragon (once per day, max 1 hour). + Claw of the Dragon +1 + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 2 +Specifics: The Initiate of Draconic Mysteries unarmed attack counts as a magic weapon +1 against creatures with damage reduction and adds slashing damage. +Use: Automatic. + Increased Unarmed Damage 1 + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 4 +Specifics: The Initiate of Draconic Mysteries unarmed strike increased by a die (d3 to d4 or d8 to d10). +Use: Automatic. + Increased Unarmed Damage 2 + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 8 +Specifics: The Initiate of Draconic Mysteries unarmed strike increased by a die (d3 to d4 or d8 to d10). +Use: Automatic. + Claw of the Dragon +2 + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 5 +Specifics: The Initiate of Draconic Mysteries unarmed attack counts as a magic weapon +2 against creatures with damage reduction. +Use: Automatic. + Claw of the Dragon +3 + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 8 +Specifics: The Initiate of Draconic Mysteries unarmed attack counts as a magic weapon +3 against creatures with damage reduction. +Use: Automatic. + Snilloc's Major Missile + School: Evocation +Descriptor(s): Force +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +The caster creates a shimmering projectile of magical force that unerringly slams into a single selected target. After level 1, the spell creates 1 additional missile every two caster levels, to a maximum of 15 missiles at level 29. Magic missiles do 1D4+1 points of damage each. + + Spell Resistance + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 7 +Specifics: The Initiate of Draconic Mysteries gains a spell resistance equal to 15 + her class level. +Use: Automatic. + Frightful Presence + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 5 +Specifics: The Initiate of Draconic Mysteries can activate an aura of fear (dragons are immune). +Use: Activated/Automatic. + Dragon Shape + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 10 +Specifics: The Initiate of Draconic Mysteries can take the shape of an Huge Dragon once per day (max 1 hour). +Use: Selected. + Huge Gold Dragon + Huge Red Dragon + Huge Prismatic Dragon + Stunning Strike + Type of Feat: Class Specific +Prerequisite: Initiate of Draconic Mysteries Level 8 +Specifics: The Initiate of Draconic Mysteries unarmed strike may stun an opponent for 1 rounds, five percent chance. +Use: Automatic. + 5% / 1 Round + Many Shot + Type of Feat: General +Prerequisite: Dex 17, Base Attack Bonus 6, Point Blank Shot, Rapid Shot +Specifics: You can fire multiple arrows simultaneously against a nearby target (30 feet). You may fire 2 arrows with a-4 penalty. For every 5 pts BAB you have above +6, you may add an arrow with a cumulative -2 (max 4 arrows). + Legendary Dreadnought + Legendary Dreadnoughts + legendary dreadnought + (PRESTIGE CLASS) +The Legendary Dreadnought is the ultimate foot soldier, an absolute force of destruction, a total warrior who excels at sheer combat prowess. While some rely of cunning and reflexes in a fight, and others uphold a code of honor or engage in combat from horseback, the Legendary Dreadnought simply wades into battle, completely bent on relentless, steady destruction. When the tide of combat flows against him, he stands like a rock. It is the Legendary Dreadnought who has the might to breach the seemingly unbreachable gates. + +- Hit Die: d12. +- Proficiencies: All simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS + +Base Attack Bonus: +23 +Skills: Intimidate 15 ranks. +Feats: Lightning Reflexes, Great Cleave, Improved Bullrush, Improved Critical. + +CLASS FEATURES: + +Level +1: Unstoppable - Once per day, gains a 20+ bonus to attack rolls for 1 round. +2: Unmovable - Once per day, gains a 20+ bonus to Discipline checks, and is immobile. +3: Epic Toughness.* - Character gains 20 HP. +4: Epic Damage Reduction.* - Dreadnought gains 3/- damage reduction. +5: Bonus Feat. +6: Unstoppable - Twice per day. +7: Unmovable - Twice per day. +8: Epic Fortitude. +9: Epic Damage Reduction.* - Dreadnought gains 6/- damage reduction. +10: Bonus Feat. +11: Unstoppable - Three times per day. +12: Unmovable - Three times per day. +13: Epic Toughness.* - Character gains an additional 20 HP. +14: Epic Damage Reduction.* - Dreadnought gains 9/- damage reduction. +15: Bonus Feat. + +*Bioware has made it impossible to add permanent HP by custom methods. Therefore, at 3rd level the Character will gain Epic Toughness 1, at 8th, Epic Fortitude, and at 13 Epic Toughness 2. This will grant a total of 40hp while in PnP the total gained HP would equal 36. Additionally to get the Damage Reduction to stack with current damage reduction used by the Barbarian and Dwarven Defender Classes the class gains Epic Damage Reduction, plan your character builds appropriately. + Unstoppable + Type of Feat: Class Specific +Prerequisite: Legendary Dreadnought Level 1 +Specifics: Once per day, gains a 20+ bonus to attack for 1 round. Extra uses every 5 levels. +Use: Selected. + Unmovable + Type of Feat: Class Specific +Prerequisite: Legendary Dreadnought Level 2 +Specifics: Once per day, gains a 20+ bonus to Discipline checks, but with greatly reduced mobility. Extra uses every 5 levels. +Use: Selected. + Disciple of Baalzebul + Disciples of Baalzebul + disciple of Baalzebul + (PRESTIGE CLASS) +The Disciple of Baalzebul, is a liar, a cheat, and a thief. She is more likely to kill a paladin while he sleeps than face him in direct combat. She uses deceit and trickery to get what she wants, betraying even her family and closest friends to achiever her goals. Her abilities make her an astute prevaricator and a sneaky backstabber, but she can wield her lords powerful influence with everything from devils to flies if she needs to. + +- Hit Die: d6. +- Proficiencies: All simple and martial weapons, and light armor. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS + +Alignment: Any evil. +Skills: Bluff 10 ranks, Diplomacy, Persuade 8 ranks. +Feats: Disciple of Darkness. + +CLASS FEATURES: + +Level +1: Tongue of the Devil - Add Intelligence modifier as well as Charisma to Bluff checks. +2: Sneak Attack 1d6* +3: Suggestion - Once per day, cast a version of Charm with a DC of 10 + Disciple Class Level + Charisma modifier. +4: Baalzebul Summon 1 - Summon a devil once per day. +6: Insect Plague - Once per day summon biting flies to interrupt the concentration of your enemies. +7: Beguiling Nature - Every other day produce an effect identical to mass charm with a Will save DC of 10 + Disciple Level + Charisma modifier. +9: Baalzebul Summon 2 - Summon a greater devil once per day. +10: King of Lies - Gain a permanent +4 bonus to Charisma. + Tongue of the Devil + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 1 +Specifics: Add Intelligence modifier as well as Charisma to Bluff checks. +Use: Automatic. + + Suggestion + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 3 +Specifics: Once per day, cast a version of Charm with a DC of 10 + Disciple Class Level + Charisma modifier. +Use: Selected. + Baalzebul Summon 1 + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 4 +Specifics: Summon a devil once per day. +Use: Selected. + Insect Plague + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 6 +Specifics: The Disciple of Baalzebul calls forth biting flies to assail its foes. Once per day, cast a spell causing 1d3 damage and a -10 modifier on all skills. +Use: Cast. + Beguiling Nature + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 7 +Specifics: Every other day produce an effect identical to mass charm with a Will save DC of 10 + Disciple Level + Charisma modifier. +Use: Selected. + Baalzebul Summon 2 + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 9 +Specifics: Once per day summon a greater devil. +Use: Selected. + King of Lies + Type of Feat: Class Specific +Prerequisite: Disciple of Baalzebul Level 10 +Specifics: Gain a permanent +4 bonus to Charisma. +Use: Automatic. + Iaijutsu Focus + Use this skill to gather your personal energy in an iaijutsu duel. + +Ability: Charisma +Classes: All +Untrained: No + +Check: If you attack an opponent using the Iaijutsu Attack, you can deal extra damage, based on the result of an Iaijutsu Focus Check. + Iaijutsu Master + Iaijutsu Masters + iaijutsu master + (PRESTIGE CLASS) +Iaijutsu is the martial art of drawing a weapon, almost always a katana and attacking with it in the same fluid motion. It is the foundation of some forms of dueling, and its masters are feared and respected throughout the world. + +- Hit Die: d10 +- Proficiencies: Iaijutsu Masters are proficient in all simple and martial weapons, gain no proficiencies in armor or shields. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any Lawful +Base Attack Bonus: +6 +Skills: Iaijutsu Focus 9 Ranks +Feats: Improved Initiative, Weapon Focus: Katana + +CLASS FEATURES: + +Level +1: Katana Finesse - Character can use their Dexterity modifier instead of Strength for attack bonuses while using a katana. + Canny Defense - While wearing no armor, the Iaijutsu Master can add their Intelligence modifier to their AC while using a katana. +4: Bonus Feat. +5: Iaijutsu Attack - If an Iaijutsu Master begins combat within melee range of an opponent, they can make an attack drawing the weapon at the same time as striking which grants bonus damage depending upon an Iaijutsu Focus Check. +8: One Strike, Two Cuts - An Iaijutsu Master can make two attacks with a katana as a standard action. +9: Bonus Feat. +10: Strike from the Void - Character adds her Charisma modifier to each extra damage die gained from using the Iaijutsu Attack. + +*Note, since there is no way to properly implement Iaijutsu Duels, to make the class more inline with the NWN game engine the Strike with No Thought feat is replaced with the Iaijutsu Attack at level 5, and Strike from the Void is moved to 10th level. Damage granted from the Iaijutsu Focus is inline with those given in the source book from which the class came. + Weapon Finesse (Katana) + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 1 +Specifics: An Iaijutsu Master may use their Dexterity modifier instead of their Strength modifier on attack rolls with their katana. + Canny Defense + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 2 +Specifics: When not wearing armor, Iaijutsu Masters add their Intelligence bonus to modify their AC. +Use: Automatic. + One Strike, Two Cuts + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 8 +Specifics: An Iaijutsu Master can make two attacks with a katana as a standard action. +Use: Selected. + Strike from the Void + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 10 +Specifics: An Iaijutsu Master adds her Charisma modifier to each extra damage die gained from using the Iaijutsu Attack. +Use: Selected. + Iaijutsu Attack + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 5 +Specifics: Iaijutsu, the art of drawing the weapon, and attacking in one smooth motion. This attack deals damage equal to a normal attack with bonus damage dependent upon a skill check of the Iaijutsu Focus skill. +Use: When Unarmed, activate the skill, target an enemy within melee range and you will draw your blade and attack in one action. + Epic Iaijutsu Master + Among the Iaijutsu Masters are told stories of warriors who have transcended this ancient art. These are the epic masters of Iaijutsu -- swordfighters of incomparable skill. Some can strike numerous times with a single cut, others can use their swords to perform blinding works of precision cutting, and some even strike so fast that they do not seem to draw their blade at all. + +Gains Echoes of the Edge at 11th level and every 3rd after. +Gains Spirit Strike at 12th level and every 3rd after. +Gains an Epic Bonus Feat at 13th level and every 3rd after. + Echoes of the Edge + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 11 +Specifics: The epic Iaijutsu master gains the ability to strike at a creature an additional time as a free action, as long as they successfully damage the target on the first strike. This attack is resolved at the highest base attack bonus and deals an amount of damage equal to the previous attack. +Use: Selected. + + Spirit Strike + Type of Feat: Class Specific +Prerequisite: Iaijutsu Master Level 12 +Specifics: The epic Iaijutsu Master can draw their sword, strike with it, and return it to its sheath so quickly that they don't even seem to move. The strike is so fast, no blood stains the blade, and the victim may not initially realize they have been cut. +Use: Selected.I + Improved Iaijutsu Focus (Epic) + Type of Feat: General +Prerequisite: Iaijutsu Focus 27 ranks. +Specifics: The extra damage you inflict when you make an Iaijutsu Focus check no longer has a maximum die cap. The progression of extra damage continues indefinitely, increasing by +1d6 for every 5 points over a result of 10 you receive on the check. For example, an Iaijutsu Focus check of 76 would inflict +14d6 points of damage. +Use: Automatic. + Disciple of Dispater + Disciples of Dispater + disciple of Dispater + (PRESTIGE CLASS) +The Disciple of Dispater is a war-like general of evil. He is defensively minded and eager to have others fight for him. When he must fight, he does so on his terms and on his chosen battleground. Disciples of Dispater verge on paranoia and are thus distrustful of everyone. They have mystical power over iron that allows them to grant themselves even greater abilities in battle. + +- Hit Die: d10 +- Proficiencies: Disciple of Dispater is proficient in all simple and martial weapons, all armor and shields. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any Evil +Base Attack Bonus: +6 +Feats: Disciple of Darkness, Expertise, Power Attack. + +CLASS FEATURES: + +Level +1: Device Lore - A +2 Bonus to Disable Device checks. +2: Iron Hews - Once per day the Disciple of Dispater may add a +3 divine bonus on damage from attacks for 1 round per Constitution modifier. +3: Rusting Grasp - Once per day, Disciple can attempt to grab an opponents weapon and if it is mostly metal destroy it. +4: Iron Power - When using an iron or steel weapon, gain +1 bonus to attack and damage rolls. Furthermore his threat range is doubled as if the weapon were keen. At 8th level the bonus improves to +2. This does not stack with Keen Weapons but does with the Improved Critical feat. +5: Summon Erinyes - Disciple can summon 1 erinyes once per day. +6: Greater Iron Hews - Once per day per point of Constitution bonus a Disciple of Dispater may add a +6 divine bonus on damage from attacks made that round. +7: Iron Skin: Once per day a Disciple of Dispater can produce an effect identical to the stone skin spell. +10: Iron Body - Once per day a disciple can produce an effect identical to that on an Iron Body spell. + Device Lore + Type of Feat: General +Prerequisite: Disciple of Dispater Level 1 +Specifics: A +2 Bonus to Disable Device checks is gained by the disciple. +Use: Automatic. + Iron Hews + Type of Feat: General +Prerequisite: Disciple of Dispater Level 2 +Specifics: Once per day add a +3 divine bonus on damage from attacks for 1 round per Con Modifier. +Use: Selected. + Rusting Grasp + Type of Feat: General +Prerequisite: Disciple of Dispater Level 3 +Specifics: Once per day, can attempt to grab an opponents weapon and if it is mostly metal destroy it. +Use: Selected. + Iron Power + Type of Feat: General +Prerequisite: Disciple of Dispater Level 4 +Specifics: When using an iron or steel weapon, gain a +1 bonus to attack and damage rolls. Furthermore his threat range is doubled as if the weapon were keen. At 8th level the bonus improves to +2. This does not stack with Keen Weapons but does with the Improved Critical feat. +Use: Automatic. + Summon Erinyes + Type of Feat: General +Prerequisite: Disciple of Dispater Level 5 +Specifics: Summons one Erinyes once per day. At level nine, summons 1d4 Erinyes. +Use: Selected. + Greater Iron Hews + Type of Feat: General +Prerequisite: Disciple of Dispater Level 6 +Specifics: Once per day the Disciple of Dispater may add a +6 divine bonus on damage from attacks made for round per Constitution Modifier. +Use: Selected. + Iron Skin + Type of Feat: General +Prerequisite: Disciple of Dispater Level 7 +Specifics: Once per day a Disciple of Dispater can produce an effect identical to the stone skin spell. +Use: Selected. + Iron Body + Type of Feat: General +Prerequisite: Disciple of Dispater Level 10 +Specifics: Once per day, character can produce an effect identical to that of an Iron Body spell. +Use: Selected. + Ravager + Ravagers + ravager + (PRESTIGE CLASS) +Feared by many, understood by few, the infamous Ravager is an individual who has dedicated himself to the service of Erythnul, Deity of Slaughter. Living a life of violence and savagery the Ravager seeks to spread this deities malignant influence wherever he goes, never resting long in one place lest the forces of good and law pursue him. + +- Hit Die: d10 +- Proficiencies: The ravager is proficient in all simple and martial weapons, all armor and shields. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS + +Alignment: CE, CN, NE +BAB: +5 +Feats: Dirty Fighting, Power Attack, Cleave. +Intimidate: 3 Ranks. +Lore: 7 Ranks. + +CLASS SKILLS: Intimidate, Lore, Move Silently, Ride + +CLASS FEATURES: + +Pain Touch: A Ravager can make an unarmed touch attack that causes 1d8 hit points of damage, plus one point per Ravager level. Weapons can also transmit this damage at 1d4 + 1 point per class level. + +Aura of Fear: Enemies near the Ravager suffer a -2 penalty to all saving throws for 3 rounds + 1 extra round for every Ravager level. + +Cruelest Cut: On a successful attack you deal 1d4 points of temporary constitution damage to your target in addition to the normal damage of the attack. + +Visage of Terror: Once per day on a successful touch attack you can trigger a spell like ability similar to the spell phantasmal killer with a DC equal to 14 + Ravager levels. + +1: Pain Touch 1x per day +2: Aura of Fear 1x per day +3: Cruelest Cut 1x per day +4: Pain Touch 2x per day +5: Aura of Fear 2x per day +6: Cruelest Cut 2x per day +7: Pain Touch 3x per day +8: Aura of Fear 3x per day +9: Cruelest Cut 3x per day +10: Visage of Terror 1x per day + Pain Touch + A Ravager can make an unarmed touch attack that causes 1d8 hit points of damage, plus one point per Ravager level. Weapons can also transmit this damage at 1d4 + 1 point per class level. + Aura of Fear + Enemies near the Ravager suffer a -2 penalty to all saving throws for 3 rounds + 1 extra round for every Ravager level. + Cruelest Cut + On a successful attack you deal 1d4 points of temporary constitution damage to your target in addition to the normal damage of the attack. + Visage of Terror + Once per day on a successful touch attack you can trigger a spell like ability similar to the spell phantasmal killer with a DC equal to 14 + Ravager levels. + Samurai CW + Samurai + samurai + (BASE CLASS) +Known for their matchless bravery and strict code of honor, the samurai were the noble soldiers of feudal Japan. The reputation of samurai for being tenacious in combat often precedes them in battle, and their mere presence is often enough to make dishonorable enemies slink away in the darkness. + +- Alignment: Any Lawful. +- Hit Die: d10 +- Proficiencies: All simple and martial weapons, with medium and light armor. +- Skill Points: 2+ Int Modifier. + +CLASS SKILLS: Concentration, Craft, Persuade, Intimidate, Lore + +CLASS FEATURES: + +Level 1: Daisho Proficiency +Level 2: Two-Weapon Fighting +Level 3: Kiai Smite 1/Day +Level 4: -- +Level 5: -- +Level 6: Staredown +Level 7: Kiai Smite 2/Day +Level 8: Improved Initiative +Level 9: -- +Level 10: Mass Staredown +Level 11: Improved Two-Weapon Fighting +Level 12: Kiai Smite 3/Day +Level 13: -- +Level 14: Improved Staredown +Level 15: -- +Level 16: Greater Two-Weapon Fighting +Level 17: Kiai Smite 4/Day +Level 18: -- +Level 19: -- +Level 20: Frightful Presence + +Daisho Proficiency (Ex): In melee combat, a samurai favors the katana and the wakizashi (a short sword). Many samurai receive an heirloom set of these two blades, known as the daisho. Because a samurai is trained in their use, he gains Katana Weapon Proficiency as a bonus feat. + +Kiai Smite (Ex): Once per day, a samurai of 3rd level or higher can give a great cry during combat that invigorates him. When a samurai shouts, his next attack gains a bonus on the attack roll and damage roll equal to his Charisma bonus(minimum +1). As a samurai gains levels, he can make a kiai smite more often. + +Staredown (Ex): At 6th level, a samurai becomes able to strike fear into his foes by his mere presence. He gains a +4 bonus on Intimidate checks and can demoralize an opponent. + +Mass Staredown (Ex): At 10th level, a samurai has sufficient presence that he can cow multiple foes. Using a Intimidate check, the samurai can demoralize all opponents within 30 feet with a single action. + +Improved Staredown (Ex): At 14th level, even a glance from the hard eyes of a samurai is enough to give his foes a pause. The effects of Staredown and Mass Staredown now last 5 rounds instead of the standard 2. + +Frightful Presence (Ex): A 20th-level Samurais bravery, honor, and fighting prowess have become legendary. When the samurai draws his blade, opponents within 30 feet must succeed on a Will save(DC 20 + Cha Modifier) or become panicked for 4d6 rounds (if they have 4 or fewer Hit Dice) or shaken for 4d6 rounds (if they have more than 4 Hit Dice, but fewer than the Samurai). Creatures with more Hit Dice then the Samurai are not affected. Any foe that successfully resists the effect cannot be affected again by the same samurai's frightful presence for 24 hours. + Kiai Smite + Type of Feat: Class Specific +Prerequisite: CW Samurai Level 3 +Specifics: Once per day, a samurai of 3rd level or higher can give a great cry during combat that invigorates him. When a samurai shouts, his next attack gains a bonus on the attack roll and damage roll equal to his Charisma bonus(minimum +1). As a samurai gains levels, he can make a kiai smite more often. + Staredown + Type of Feat: Class Specific +Prerequisite: CW Samurai Level 6 +Specifics: At 6th level, a samurai becomes able to strike fear into his foes by his mere presence. He gains a +4 bonus on Intimidate checks and can demoralize an opponent. + +Demoralize Opponent: You can use Intimidate to weaken an opponent's resolve in combat. To do so, make an Intimidate check opposed by the target's modified level check (1d20 + hit dice + wisdom bonus, if any). If you win, the target becomes shaken for 1 round. A shaken character takes a -2 penalty on attack rolls, ability checks and saving throws. + Mass Staredown + Type of Feat: Class Specific +Prerequisite: CW Samurai Level 10 +Specifics: At 10th level, a samurai has sufficient presence that he can cow multiple foes. Using a Intimidate check, the samurai can demoralize all opponents within 30 feet with a single action. + Improved Staredown + Type of Feat: Class Specific +Prerequisite: CW Samurai Level 14 +Specifics: At 14th level, even a glance from the hard eyes of a samurai is enough to give his foes a pause. The effects of Staredown and Mass Staredown now last 5 rounds instead of the standard 2. + Frightful Presence + Type of Feat: Class Specific +Prerequisite: CW Samurai Level 20 +Specifics: A 20th-level Samurais bravery, honor, and fighting prowess have become legendary. When the samurai draws his blade, opponents within 30 feet must succeed on a Will save(DC 20 + Cha Modifier) or become panicked for 4d6 rounds (if they have 4 or fewer Hit Dice) or shaken for 4d6 rounds (if they have more than 4 Hit Dice, but fewer than the Samurai). Creatures with more Hit Dice then the Samurai are not affected. Any foe that successfully resists the effect cannot be affected again by the same samurai's frightful presence for 24 hours. + +Panicked: A panicked creature must drop anything it holds and flee at top speed from the source of its fear, as well as any other dangers it encounters, along a random path. It can't take any other actions. In addition, the creature takes a -2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers and does not attack. + +Shaken: A shaken character takes a -2 penalty on attack rolls, saving throws, skill checks, and ability checks. + Shadow Walker Rites + Making Contact with the Shadow Lords, you sacrifice 10000 gold for the honor of being able to take the Shadowlord Prestige Class. + Soak 1 Damage + Soak 2 Damage + Soak 3 Damage + Runescarred Berserker + Runescarred Berserkers + runescarred berserker + (PRESTIGE CLASS) +Deadly barbarians who bear magical runes carved into their flesh, Runescarred Berserkers are among the most feared of Rashemen's defenders. They are loyal body guards to the hathrans of the land and stand ready to unleash a storm of martial fury at a single word from any Witch. + +- Hit Die: d10 +- Proficiencies: No weapon or armor proficiencies gained. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: +Base Attack Bonus: +7 +Skills: Craft Weapon 5 ranks, Intimidate 5 ranks, Sense Motive 2 ranks. +Feats: Iron Will +Special: Must have one Rashemi Berserker Lodge feat (Ettercap, Great Stag, Ice Troll, Owlbear, Snow Tiger, or Wolf Berserker) + +CLASS SKILLS: +Climb, Craft, Discipline, Intimidate, Jump, Listen, Ride, Sense Motive + +CLASS FEATURES: +1: Scribe Runescar +2: Runescarred Rage +3: Ritual Scarring 1 +4: Spawn of the Frost, Damage Reduction 1/- +5: Runescarred Rage +6: Ritual Scarring 2 +7: Damage Reduction 2/- +8: Greater Rage +9: Runescarred Rage, Ritual Scarring +3 +10: Damage Reduction 3/- + +A Wisdom Score of 10 + the Spell Level is needed to Scribe a Rune Scar. +A Runescar costs 5 x spell level x caster level in Gold and 1/25th of that in XP to scribe. +Scribing a runescar is painful, and deals the Runescarred 1d6 points of damage per spell level. +You can choose to scribe at less than your caster level if desired. +Runescars can only affect the Runescarred Berserker when activated +A Runescarred Berserker can only have 7 scars scribed at a time. + +Spells Known + +1: 1 x Level 1 +2: 2 x Level 1 +3: 2 x Level 1, 1 x Level 2 +4: 3 x Level 1, 2 x Level 2 +5: 3 x Level 1, 2 x Level 2, 1 x Level 3 +6: 3 x Level 1, 3 x Level 2, 2 x Level 3 +7: 4 x Level 1, 3 x Level 2, 2 x Level 3, 1 x Level 4 +8: 4 x Level 1, 3 x Level 2, 2 x Level 3, 2 x Level 4 +9: 4 x Level 1, 4 x Level 2, 3 x Level 3, 2 x Level 4, 1 x Level 5 +10: 4 x Level 1, 4 x Level 2, 3 x Level 3, 3 x Level 4, 2 x Level 5 + +Runescarred Spell List + +1st Level: Cure Moderate Wounds, Divine Favor, True Strike, See Invisibility, Resist Elements, Protection from Chaos, Protection from Evil, Protection from Good, Protection from Law +2nd Level: Keen Edge, Bulls Strength, Endurance, Cure Serious Wounds, Invisibility, Darkvision, Protection from Elements +3rd Level: Divine Power, Haste, Death Ward, Greater Magic Weapon, Cure Critical Wounds, Freedom of Movement +4th Level: Improved Invisibility, Neutralize Poison, Restoration, Righteous Might, Stoneskin +5th Level: Antimagic Field, Dimension Door, Heal, Polymorph Self, Spell Resistance + Scribe Runescar + At 1st level, a Runescarred Berserker learns how to carve a Runescar into her own skin. A Runescar is a means of storing a spell, much like a scroll. + +Scribing a Runescar uses materials equal to 5gp x spell level x caster level, and XP equal to 1/25th the GP spent. + +In addition, scribing a Runescar is painful dealing 1d6 points of damage per spell level. + +A Runescarred Berserker can bear no more then seven runescars at any one time: two on the chest, two on the upper arms, two on the backs of the hands, and one on the face. + +Runescars can only affect the Runescarred Berserker when activated + Ritual Scarring + Through frequent disfiguration of their own skin a runescarred berserker gains a +1 natural armor bonus to AC at 3rd level. This increases to +2 at 6th and +3 at 9th. + Spawn of the Frost + Inured to the bitter cold of Rashemens winters a runescarred berserker gains cold resistance 5.D + Damage Reduction + Starting at 4th level a runescarred berserker gains the ability to shrug off some amount of injury from each blow or attack. Subtract 1 from the damage the berserker takes each time she is dealt damage from a weapon or natural attack. At 7th and 10th level this damage reduction increases to 2 and then 3 points. + +This overlaps (does not stack with) damage reduction from any other class feature. + Left Hand + Right Hand + Left Arm + Right Arm + Left Chest + Right Chest + Face + Resist 500 / - + Resist 1 / - + Resist 2 / - + Resist 3 / - + Resist 4 / - + Skill Focus (Iaijutsu Focus) + Epic Skill Focus (Iaijutsu Focus) + Grants a bonus of +3 to your Iaijutsu Focus checks. + +This bonus is increased to +13 if Epic Skill Focus is taken as well. + Animate Objects + Caster Level(s): Cleric 6, Bard 6 +Innate Level: 6 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Object +Duration: 1 round / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +You imbue inanimate objects with mobility and a semblance of life. Each such animated object then immediately attacks whomever or whatever you initially designate. An animated object can be of any nonmagical material. This spell cannot animate objects carried or worn by a creature. + Chill Touch + Caster Level(s): Wizard / Sorcerer 1 +Innate Level: 1 +School: Necromancy +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 1d4 + 1 round / level +Additional Counter Spells: +Save: Fortitude partial +Spell Resistance: Yes + +A touch from the character's hand disrupts the life force of living creatures. Each touch channels negative energy that deals 1d6 points of negative energy damage and possibly also 1 point of temporary Strength damage. (A successful Fortitude saving throw negates the Strength damage.) The Strength damage lasts for 1d4 rounds +1 round per caster level. Undead touched by the character suffer no damage or Strength loss, but they must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level. + Chill Touch (2) + Epic Ravager + The Epic Ravager has embraced the depths of madness. They are engines of pure destructive rage, treachery, and focused hate. + +An Epic Ravager gains powers in the following order every 5 levels. + +Pain Touch +Aura of Fear +Cruelest Cut +Bonus Feat +Visage of Terror + +Bonus Feat List +Epic Skill Focus(Intimidate), Epic Skill Focus(Move Silently), Epic Weapon Focus, Overwhelming Critical, Devastating Critical, Great Strength, Great Dexterity, Great Charisma, Epic Toughness, Epic Prowess, Armour Skin, Epic DR. + Summon Lammasu + You have identified the + in your inventory + Poisoned Weapon + The poison on your weapon has worn off. + You coat your weapon with + You clean the old poison off your weapon. + You slip while applying the poison to your weapon. + This poison cannot be applied to a weapon. + Throw Poison Vial + Poison Weapon (PnP poisons) + shatters harmlessly. + Poison Item (PnP poisons) + You smear + all over + Poison Food (PnP poisons) + You put some + into + Clean Poison Off + You remove all traces of poison off of + You slip while cleaning + and touch the poison. + * Target is not an item * + That is not a contact poison. + Target is already poisoned. + <CUSTOM0> covers an object with something. + <CUSTOM0> mixes something into the food. + <CUSTOM0> cleans poison off an item. + That is not an ingested poison. + Target is not food. + You notice + is covered with poison and pick it up very carefully. + You suddenly remember that the item you were about to use is covered with poison and try cleaning it first. + Blade of Blood + Caster Level(s): Assassin/Blackguard/Cleric/Duskblade/Sorcerer/Wizard 1 +Innate Level: 1 +School: Necromancy +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Weapon touched +Duration: 1 round/level or until discharged +Save: None +Spell Resistance: No + +This spell infuses the weapon touched with baleful energy. The next time this weapon strikes a living creature, Blade of Blood discharges. The spell deals an extra 1d6 points of damage against the target of the attack. You can voluntarily take 5 hitpoints of damage to empower the weapon to deal an extra 2d6 of damage (for a total of 3d6 extra damage). The weapon loses this property if its wielder drops it or otherwise loses contact with it. + Blade of Blood 1d6 + Blade of Blood 3d6 + Contact + Ingested + Inhaled + Injury + Wyvern Poison (Epic) + Tiny Centipede Poison + Medium Centipede Poison + Large Centipede Poison + Huge Centipede Poison + Gargantuan Centipede Poison + Colossal Centipede Poison + Tiny Scorpion Poison + Small Scorpion Poison + Medium Scorpion Poison + Huge Scorpion Poison + Gargantuan Scorpion Poison + Colossal Scorpion Poison + Eyeblast + Balor Bile + Vilestar + Sasson Juice + Sufferfume + Urthanyk + Mist of Nourn + Ishentav + Burning Angel Wing Fumes + Golden Ice + This crystalline substance is cold to the touch, though it doesn't melt except at infernally high temperatures. Evil creatures subjected to it feel it's cold spreading throughout their bodies. + Celestial Lightsblood + This rare substance is as ethereal as pure alcohol, though it is not intoxicating. A pure silvery color, it first slows and then sickens creatures it affects. + Jade Water + Jade is a potent substance, noted for it's effect on certain kinds of evil supernatural creatures. Jade water is simply holy water with a suspension of jade crystals that takes on unusual potency as a ravage. + Purified Couatl Venom + The venom of a couatl, when milked from the creature and purified, becomes a potent ravage that severely weakens the victim. + Unicorn Blood + Drawn from a willing unicorn, unicorn blood retains it's potency as a ravage only as long as the unicorn that donated the blood remains alive. + Channeled Pyroburst + Caster Level(s): Duskblade/Sorcerer/Wizard 4 +Innate Level: 4 +School: Evocation [Fire] +Component(s): Verbal, Somatic +Range: Medium (100 ft. +10 ft./level) +Area of Effect / Target: special +Duration: Instantaneous +Save: Reflex for half +Spell Resistance: Yes + +This spell creates a bolt of fiery energy that blasts your enemies. The spell's strength depends on the amount of time you spend channeling energy into it. +If you cast this spell as a swift action, it deals 1d4 of fire damage per two caster levels (maximum 10d4) against a single target of your choice. +If you cast this spell as a standard action, it deals 1d6 points of fire damage per caster level (/maximum 10d6) to all creatures in a 10-foot-radius spread. +If you cast this spell as a full round action, it deals 1d8 points of fire damage per caster level (maximum 10d8) to all creatures in a 15-foot-radius spread. +If you spend 2 rounds casting this spell, it deals 1d10 fire damage per caster level (maximum 10d10) to all creatures in a 20-foot-radius spread. + Swift Channeled Pyroburst + Standard Channeled Pyroburst + Full round Channeled Pyroburst + Two rounds Channeled Pyroburst + Crown of Might + Caster Level(s): Cleric/Duskblade/Sorcerer/Wizard 3 +Innate Level: 3 +School: Transmutation +Component(s): Verbal, Somatic, Material +Range: Touch +Area of Effect / Target: Creature touched +Duration: 1 hour/level or until discharged +Save: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell creates a crown of magical energy that grants the spell's recipient a +2 enhancement bonus to Strength. As an immediate action, the creature wearing a Crown of Might can discharge it's magic to gain a +8 enhancement bonus to Strength for 1 round. The spell ends after the wearer uses the crown in this manner. The crown occupies space on the body as a headband, hat, or helm. If the crown is removed, the spell immediately ends. + Crown of Protection + Caster Level(s): Cleric/Duskblade/Sorcerer/Wizard 3 +Innate Level: 3 +School: Transmutation +Component(s): Verbal, Somatic, Material +Range: Touch +Area of Effect / Target: Creature touched +Duration: 1 hour/level or until discharged +Save: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell creates a crown of magical energy that grants the spell's recipient a +1 deflection bonus to AC and a +1 resistance bonus on all saves. As an immediate action, the creature wearing a Crown of Might can discharge its magic to gain a +4 deflection bonus to AC and a +4 resistance bonus on all saves for 1 round. The spell ends after the wearer uses the crown in this manner. The crown occupies space on the body as a headband, hat, or helm. If the crown is removed, the spell immediately ends. + Caster Level(s): Cleric 4, Druid 3 +Innate Level: 3 +School: Necromancy +Descriptor(s): Poison +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: Instant; see text +Additional Counter Spells: Neutralize Poison +Save: Fortitude Negates; see text +Spell Resistance: Yes + +Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Wis modifier). + Caster Level(s): Wizard / Sorcerer 5 +Innate Level: 5 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium (100 ft. + 10 ft./level) +Area of Effect / Target: Large +Duration: 1 min./level +Additional Counter Spells: +Saving Throw: Fortitude partial; see text +Spell Resistance: No + +This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. These vapors automatically kill any living creature with 3 or fewer HD (no save). A living creature with 4 to 6 HD is slain unless it succeeds on a Fortitude save (in which case it takes 1d4 points of Constitution damage each round while in the cloud). + +A living creature with 6 or more HD takes 1d4 points of Constitution damage each round while in the cloud (a successful Fortitude save halves this damage). Holding ones breath doesn't help, but creatures immune to poison are unaffected by the spell.Po + Pox + Caster Level(s): Druid 6 +Innate Level: 6 +School: Necromancy +Descriptor(s): Evil +Component(s): Verbal, Somatic +Range: Close (25 ft. + 5 ft./2 levels) +Area of Effect / Target: Up to one living creature / level in 5ft. radius. +Duration: Instantaneous +Additional Counter Spells: +Save: Fortitude Negates +Spell Resistance: Yes + +Subjects take 1d4 points Constitution drain. Their skin breaks out in yellow lesions and takes a pale yellow pallor. + Pestilence + Caster Level(s): Cleric 8, Druid 7 +Innate Level: 7 +School: Necromancy +Descriptor(s): Evil +Component(s): Verbal, Somatic, Disease +Range: Touch +Area of Effect / Target: Living creature touched +Duration: Instantaneous +Additional Counter Spells: +Save: Fortitude negates +Spell Resistance: Yes + +The subject contracts a particularly terrible and contagious disease, which strikes immediately with no incubation period. The caster infects the subject with a sickness that deals 1d4 points of Constitution drain each day until the subject dies. The subject may attempt a new saving throw each day, but she must succeed at two saves in a row to rid herself of the disease (as with most diseases). +However, the disease, once unleashed, continues to spread. For the first day of the sickness, anyone touching the subject must succeed at a Fortitude saving throw or fall victim to the same malady. That victim in turn becomes contagious on the first day of her own affliction. + +Disease component: Any disease + Pox (11) + Pox (18) + Pestilence (13) + Pestilence (15) + Type of Feat: Class Specific +Prerequisite: Factotum 1 +Specifics: You can spend one inspiration point to gain a bonus on a skill equal to your factotum level for one round. You can use this ability once per day for a particular skill, and you must have at least one rank in that skill. +Use: Selected + Opportunistic Piety - Heal + Type of Feat: Class Specific +Prerequisite: Factotum 5 +Specifics: You can spend one inspiration point to heal a living creature of a number of points of damage equal to twice your factotum level + your Int modifier. Alternately, it will damage an undead creature an equal amount. +Use: Selected + Opportunistic Piety - Turn + Type of Feat: Class Specific +Prerequisite: Factotum 5 +Specifics: You can spend one inspiration point to turn undead as a cleric of your factotum level. +Use: Selected + Celebrant of Sharess + Celebrants of Sharess + celebrant of sharess + (PRESTIGE CLASS) +Sharess is a paradoxical deity. Originally, she was a war goddess of the Mulhorandi pantheon - a champion in the war against Set and his forces of evil. Now, however, she is a goddess of passion and sex who is more often referred to as the Festhall Madam than as the Foe of Set. Most of her priests forget her glorious past and spend their time running brothels and celebrating the Endless Revel of Life, a nearly constant parade of festivals in their goddess's honor. But the celebrants of Sharess are different. They do not neglect Sharess in her present aspect as the goddess of pleasure and lust, but neither do they forget the ancient Foe of Set, who was Anhur's lieutenant. Celebrants of Sharess are seducers and warriors, hedonists and pious champions of good. While many of the goddess's followers are chaotic neutral and some even lean toward evil, the celebrants are an ever-present reminder that evil is the enemy, and that pleasure is to be enjoyed and shared with all as an act of good. Though celebrants of Sharess are not clerics, in many ways they represent a truer embodiment of their deity's nature than many of her clerics do. + +- Hit Die: d6 +- Proficiencies: Celebrants of Sharess gain no proficiencies +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + +Alignment: Chaotic good +Skills: Diplomacy 7 ranks , Perform 7 ranks +Feats: Sacred Vow, Vow of Purity + +CLASS FEATURES: + +Level +1: Cat Familiar - Gain a cat as a familiar + Flirtation (Fascinate) - Once per day per class level, Fascinate creatures +2: Rage - As barbarian +3: +4: Flirtation (Confusion) - Confuse fascinated creature +5: Pounce of the Tigress - Gain Pounce at the end of charge +6: Rage 2/day +7: Sanctuary - You and allies gain sanctuary +8: Swiftness of the Tigress - Gain haste once a day +9: +10: Rage 3/day + Flirtation (Dominate) - Dominate fascinated creature + Vow of Purity + Type of Feat: General +Prerequisite: Sacred Vow +Specifics: You gain a +4 perfection bonus on Fortitude saving throws to resist disease and death effects. +Use: Automatic + Flirtation (Fascinate) + Dragon Breath Weapon + You gain access to a Draconic Breath Weapon. The shape and element of this breath weapon varies based on what type of dragon disciple you are. + + At level 3, this breath weapon will inflict 2d10 damage. + At level 7, it will inflict 4d10. + At level 10, it will inflict 6d10. + At level 13 and every three levels thereafter, your breath weapon will gain 2d10 damage. + + The save DC of this breath attack is a reflex save of 10 + CON + 1/2 your Dragon Disciple level. Those passing this reflex save will take half damage. + Dragon Blood, Lung - Chiang Lung + The blood of a Chiang Lung Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Chiang Lung Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Dragon Blood, Lung - Li Lung + The blood of a Li Lung Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Li Lung Dragon ancestry. + +You do not gain any immunities. + +You do not gain any special breath attack. Instead you gain the ability to "roar" three times per day, deafening everyone within 60 feet with no saving throw. + Dragon Blood, Lung - Lung Wang + The blood of a Lung Wang Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Lung Wang Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. You also receive total immunity to fire. + +At level 3, you gain the ability to breath a 30 foot cone of fire once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Lung - Pan Lung + The blood of a Pan Lung Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Pan Lung Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Dragon Blood, Lung - Shen Lung + The blood of a Shen Lung Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Shen Lung Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. You also receive total immunity to electrical energy, as well as total immunity to poisons. + +You do not gain any special breath attack. + Dragon Blood, Lung - T'ien Lung + The blood of a T'ien Wang Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your T'ien Wang Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. + +At level 3, you gain the ability to breath a 30 foot cone of fire once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Lung - Tun mi Lung + The blood of a Tun mi Lung Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Tun mi Lung Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Dragon Blood, Lung - Yu lung + The blood of a Yu Lung Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Yu Lung Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Epic Dragon Disciple + Embracing your draconic heritage is but one stop on your life journey. Your quest to understand, command, and harness your draconic energies has taken you into realm of the epic. + +Hit Die: d12 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic dragon disciple gains a bonus feat every five levels after 10th + +Your breath weapon damage potential increases by 2d10 for every 3 levels after 10th. +The save DC against your breath weapon continues to increase as you level. +Your natural AC increases by +1 for every 5 levels after 10th. +At level 12 you gain the ability to make 2 slam attacks with your wings. +At level 15 you increase in size, which increases the damage of your natural weapons. +At level 17 you gain a tail and the ability to make a slap attack with it. +At level 18 you gain spell resistance equal to 20+Disciple Level. +At level 20 you gain True Seeing. +At level 25 you increase in size, which increases the damage of your natural weapons. + +Epic Dragon Disciple Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Damage Reduction, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Improved Combat Casting, Epic Spell Focus: Lore, Great Charisma, Great Constitution, Great Strength. + +(note: If you attempt to select a second Draconic Color through your bonus feats, you will be forced to re-level). + Draconic Spell Resistance + As a Dragon Disciple, you gain Spell Resistance of 20+Class Level. + True Seeing + You gain Blindsight, the ability to see without vision. + Fast Healing I + Prerequisite +Con 25. + +Benefit +You gain Regeneration +3 + Fast Healing II + Prerequisite +Con 25, Fast Healing I + +Benefit +You gain Regeneration +6 + Fast Healing III + Prerequisite +Con 25, Fast Healing II + +Benefit +You gain Regeneration +9 + Draconic Spell Resistance + Your Draconic blood grants you spell resistance equal to 20+Dragon Disciple Level. + Draconic Armor Increase + Your scales continue to thicken in epic levels, granting you increased AC. + Dragon Blooded + Type of Feat: General +Prerequisite: Can only take this feat at 1st-level. +Specifics: This feat qualifies you to take the Dragon Disciple Prestige Class, even if you are not a Sorcerer or Bard. You must still meet all other requirements. +Use: Automatic. + Cleanse Spirit (Su) + Type: Class +Prerequisite: Healer level 10 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 10th level, a healer gains the ability to restore a creature to health once per day, as if casting a Greater Restoration spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + 3d8 + 4d8 + 5d8 + 6d8 + 7d8 + 8d8 + 9d8 + 10d8 + Order of the Bow Initiate + Order of the Bow Initiates + order of the bow initiate + (PRESTIGE CLASS) +When asked, "What is Truth?", an initiate of the Order of the Bow picks up his bow, fires an arrow, and, without saying a word, lets his mastery of the weapon serve as the gauge of the archer's progress along the way. By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. Order of the Bow Initiates see their weapons as extensions of their being, and the use of a bow as a spiritual experience. + +- Hit Die: d8. +- Proficiencies: An Order of the Bow Initiate does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5 +Feats: Weapon Focus: Longbow or Weapon Focus: Shortbow, Point Blank Shot, Rapid Shot. +Skills: Craft Weapon 5 ranks, Lore 2 ranks. + +CLASS FEATURES: + +Level +1: Ranged Precision 1d8 - An Order of the Bow Initiate can make a single attack a round with a damage bonus +2: +3: Ranged Precision 2d8 - Damage increase +4: Greater Weapon Focus - The Order of the Bow Initiate gains +1 to attack +5: Ranged Precision 3d8 - Damage increase +6: Sharp Shooting - Blind Fight feat. +7: Ranged Precision 4d8 - Damage increase +8: +9: Ranged Precision 5d8 - Damage increase +10: Extended Precision - The range at which the Order of the Bow Initiate can use its Ranged Precision ability doubles + + Ranged Precision + Type of Feat: Class Specific + Prerequisite: Order of the Bow Initiate level 1. + Specifics: The Order of the Bow Initiate can perform a single attack on a creature no farther than 30 feet away. The attack has a damage bonus of 1d8. The bonus increase by 1d8 for every two Order of the Bow Initiate levels (2d8 at level 3, 3d8 at level 5, and so on). This does not work on creatures immune to critical hits. +Use: Selected. + Greater Weapon Focus + Type of Feat: Class Specific + Prerequisite: Order of the Bow Initiate level 4. + Specifics: The Order of the Bow Initiate gains +1 to attack with a Longbow or Shortbow. +Use: Automatic. + Extended Precision + Type of Feat: Class Specific + Prerequisite: Order of the Bow Initiate level 10. + Specifics: The range for the Order of the Bow Initiate Ranged Precision ability is increased from 30 feet to 60 feet. +Use: Selected. + Epic Order of the Bow Initiate + Your mastery of the bow is legend. You can fell foes with a single strike, and the entire Order of the Bow looks up to your mastery. You are the supreme wielder of the bow. + +Hit Die: d8 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic Order of the Bow Initiate gains a bonus feat every three levels after 10th +Ranged Precision: Your ranged precision damage increases to 6d8 at level 11, and continues to increase at the same rate (7d8 at 13, 8d8 at 15, and so on). + +Epic Order of the Bow Initiate Bonus Feats List: +Blinding Speed, Epic Prowess, Weapon Focus: Long/Short Bow, Overwhelming Critical: Long/Short Bow, Devastating Critical: Long/Short Bow, Manyshot, Improved Manyshot, Pinpoint Accuracy, Great Dexterity, Epic Reflexes, Epic Toughness. + Cleanse Petrification (Su) + Ethereal + You exist on the Ethereal Plane. While on the Ethereal Plane, a creature is called ethereal. Unlike incorporeal creatures, ethereal creatures are not present on the Material Plane. + +Ethereal creatures are invisible, inaudible, insubstantial, and scentless to creatures on the Material Plane. Even most magical attacks have no effect on them. See invisibility and true seeing reveal ethereal creatures. + +An ethereal creature can't affect the Material Plane, not even magically. An ethereal creature, however, interacts with other ethereal creatures and objects the way material creatures interact with material creatures and objects. + +Even if a creature on the Material Plane can see an ethereal creature the ethereal creature is on another plane. Only force effects can affect the ethereal creatures. If, on the other hand, both creatures are ethereal, they can affect each other normally. + Incorporeal + You lack a physical body. Such creatures are insubstantial and can't be touched by nonmagical matter or energy. Likewise, they cannot manipulate objects or exert physical force on objects. However, incorporeal beings have a tangible presence that sometimes seems like a physical attack against a corporeal creature. + +Incorporeal creatures are present on the same plane as the characters, and characters have some chance to affect them. + +Incorporeal creatures can be harmed only by other incorporeal creatures, by magic weapons, or by spells, spell-like effects, or supernatural effects. They are immune to all nonmagical attack forms. + +Even when struck by magic or magic weapons, an incorporeal creature has a 50% chance to ignore any damage from a corporeal source. + +Incorporeal creatures are immune to critical hits and sneak attacks. + Lesser Deflect + Caster Level(s): Duskblade/Sorcerer/Wizard 1 +Innate Level: 1 +School: Abjuration [Force] +Component(s): Verbal +Range: Personal +Area of Effect / Target: Weapon touched +Duration: Instantaneous + +You project a field of invisible force, creating a short-lived protective barrier. You gain a deflection bonus to your AC against a single attack; this bonus is equal to +1 per three caster levels (maximum +5) + Dimension Hop + Caster Level(s): Duskblade/Sorcerer/Wizard 2 +Innate Level: 2 +School: Conjuration (Teleportation) +Component(s): Verbal +Range: Touch +Area of Effect / Target: Creature touched +Duration: Instantaneous +Saving Throw: Will negates +Spell Resistance: Yes + +You instantly teleport the subject creature a distance of 5 feet per two caster levels. The destination must be an unoccupied space within line of sight. + Dispelling Touch + Caster Level(s): Duskblade 3, Sorcerer/Wizard 2 +Innate Level: 2 +School: Abjuration +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: One touched creature, object, or spell effect +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You can use Dispelling Touch to end an ongoing spell that has been cast on a creature or object, or a spell that has a noticeable ongoing effect. You make a dispel check (1d20 + your caster level, maximum +10) against the spell effect with the highest caster level. If that check fails, you make dispel checks against progressively weaker spells until you dispel one spell or until you fail all your checks. Magic items carried by a creature are not affected. + Doom Scarabs + Caster Level(s): Duskblade 3, Sorcerer/Wizard 4 +Innate Level: 4 +School: Necromancy +Component(s): Verbal, Somatic +Range: 60 ft. +Area of Effect / Target: Cone-shaped burst +Duration: Instantaneous +Saving Throw: Will for half +Spell Resistance: special + +A swarm of scarabs surges from your outstretched hand. These insects rip and bite at all living creatures in the are, the return to you with life essence stolen from their victims. This spell has two effects. It deals 1d6 points of damage per two caster levels (maximum 10d6) to all creatures in the area. Spell resistance does not apply to this damage. However, spell resistance does apply to the spell's secondary effect. If you overcome a creature's spell resistance, you gain 1d4 temporary hit points as the scarabs feast on the creature's arcane energy and bleed it back to you. You gain these temporary hit points for each creature whose spell resistance you overcome. You never gain temporary hit points from creatures that do not have spell resistance. The temporary hit points gained from this spell last for up to 1 hour. + Energy Aegis + Caster Level(s): Cleric/Duskblade/Sorcerer/Wizard 3 +Innate Level: 3 +School: Abjuration +Component(s): Verbal +Range: Close +Area of Effect / Target: One creature +Duration: 1 round +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +When you cast Energy Aegis, specify an energy type (acid, cold, electricity, fire, or sonic). Against the next attack using this energy type that targets the subject, it gains resistance 20. + Energy Aegis, Acid + Energy Aegis, Cold + Energy Aegis, Electricity + Energy Aegis, Fire + Energy Aegis, Sonic + Halt + Caster Level(s): Bard/Duskblade/Sorcerer/Wizard 3 +Innate Level: 3 +School: Transmutation +Component(s): Verbal +Range: Close +Area of Effect / Target: One creature +Duration: 1 round +Saving Throw: Will negates +Spell Resistance: Yes + +The subject creature's feet (or whatever pass for it's feet) become momentarily stuck to the floor. The creature must stop moving, and cannot move farther in it's current turn. This spell has no effect on creatures that are not touching the ground (such as flying creatures), and the subject can still use a standard action (if it has one available in this round) to move by means of teleportation magic. + Type: Class +Prerequisite: Healer level 13 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 13th level, a healer gains the ability to restore a petrified creature to health once per day, as if casting a Stone to Flesh spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + Power Points + Your manifester level is not high enough to spend + You do not have a high enough ability score to manifest this power + You do not have enough Power Points to manifest this power + Your target's abilities cause you to use more Power Points than you have. The power fails + You have used your Psionic Focus + You have lost your Psionic Focus + Psionic Focus + Type of Feat: Psionic +Prerequisite: Being a psionic creature +Specifics: Used to gain psionic focus. Make a concentration check versus DC 20, on success you become psionically focused. +Use: Selected + + Cloak Dance + Type of Feat: General +Prerequisite: Hide 10+ ranks, Perform 2+ ranks +Specifics: You can take a full-round action to entirely obscure your exact position. Until your next action, you have total concealment. +Use: Selected + + Reckless Offense + Type of Feat: General +Prerequisite: Base attack bonus +1 or higher +Specifics: Using this feat applies a -4 AC penalty and a +2 bonus to attacks for one round. +Use: Selected + Closed Mind + Type of Feat: General +Prerequisite: Non-psionic (no power point reserve or psi-like abilities) +Specifics: Your mind is better able to resist psionics than normal. You get a +2 bonus on all saving throws to resist powers. +Use: Automatic + Force Of Will + Type of Feat: General +Prerequisite: Iron Will, Non-psionic (no power point reserve or psi-like abilities) +Specifics: Once per round, when targeted by a psionic effect that allows a Reflex save or a Fortitude save, you can instead make a Will saving throw to avoid the effect. +Use: Automatic + Hostile Mind + Type of Feat: General +Prerequisite: Cha 15, Non-psionic (no power point reserve or psi-like abilities) +Specifics: Whenever you are subject to a power from the telepathy discipline (regardless of whether the power is harmful or beneficial to you), the manifester must make a Will saving throw against a DC of 10 + 1/2 you character level + your Charisma modifier or take 2d6 points of damage. +Use: Automatic + Mental Resistance + Type of Feat: General +Prerequisite: Base Will save bonus +2 or higher, Non-psionic (no power point reserve or psi-like abilities) +Specifics: Against psionic attacks that do not employ an energy type to deal damage, such as mind thrust, you gain damage reduction 3/-. In addition, when you are hit with ability damage (but not ability drain or ability burn damage) from a psionic attack, you take 3 points less than you would normally take. +Use: Automatic + Psionic Hole + Type of Feat: General +Prerequisite: Con 15, Non-psionic (no power point reserve or psi-like abilities) +Specifics: When a foe strikes you in melee combat, the foe immediately loses psionic focus, if any. +Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power. +Use: Automatic + Combat Manifestation + Type of Feat: Psionic +Prerequisite: None +Specifics: You get a +4 bonus to concentration checks made to manifest powers successfully if damaged or otherwise interrupted while manifesting the power. +Use: Automatic + +NOTE: Due to technical limitations, this gives a generic +4 bonus to concentration. As a side-effect of having to do so, the DC for becoming psionically focused is increased by 4. + Mental Leap + Type of Feat: Psionic +Prerequisite: Str 13, Jump 5 ranks +Specifics: You expend your psionic focus to make a jump with +10 bonus. +Use: Selected + Narrow Mind + Type of Feat: Psionic +Prerequisite: Wis 13 +Specifics: You get a +4 bonus to your concentration check to become psionically focused. + +NOTE: Due to technical limitations, this lowers the DC of your Concentration Check to become psionically focused by 4. +Use: Automatic + Power Penetration + Type of Feat: Psionic +Prerequisite: None +Specifics: To use this feat you must expend your psionic focus. You get a +4 bonus on manifester level checks made to overcome a creature's power resistance. +Use: Selected + Greater Power Penetration + Type of Feat: Psionic +Prerequisite: Power Penetration +Specifics: To use this feat, you must expend your psionic focus. You get a +8 bonus on manifester level checks to overcome a creature's power resistance. +Use: Selected + Weapon Focus (ray) + Type of Feat: General +Prerequisite: Base attack bonus +1 or higher +Specifics: The character gains a +1 bonus to all attack rolls with ray-type spells. +Use: Automatic + Epic Weapon Focus (ray) + Type of Feat: Epic, Combat +Prerequisite: 21st level, Weapon Focus with chosen weapon. +Specifics: The character gains a +2 bonus to all attack rolls with ray-type spells. +Use: Automatic + Power Specialization + Type of Feat: Psionic +Prerequisite: Weapon Focus(ray), manifester level 4th +Specifics: With rays and ranged touch attack powers that deal damage, you deal an extra 2 points of damage. If you expend your psionic focus (by activating this feat) when you manifest a ray or a ranged touch attack power that deals damage, you add your key ability bonus to the damage (instead of 2). +Use: Automatic and selected + Greater Power Specialization + Type of Feat: Psionic +Prerequisite: Power Specialization, Weapon Focus(ray), manifester level 12th +Specifics: Your powers that deal damage deal an extra 2 points of damage. This damage stacks with other bonuses on damage rolls to powers, including the one from Power Specialization. The damage bonus applies only if the target or targets are within 30 feet. +Use: Automatic + Psionic Dodge + Type of Feat: Psionic +Prerequisite: Dex 13, Dodge +Specifics: You must be psionically focused to use this feat. You receive a +1 dodge bonus to your Armor Class. +Use: Automatic when psionically focused + Psionic Endowment + Type of Feat: Psionic +Prerequisite: None +Specifics: To use this feat, you must expend your psionic focus. You add 2 to the save DC of a power you manifest. +Use: Selected + Greater Psionic Endowment + Type of Feat: Psionic +Prerequisite: None +Specifics: To use this feat, you must expend your psionic focus. You add 4 to the save DC of a power you manifest. +Use: Selected + Psionic Fist + Type of Feat: Psionic +Prerequisite: Str 13 +Specifics: When using this feat, your unarmed attack or attack with a natural weapon deals an extra 2d6 points of damage. Using this feat requires that you expend your psionic focus. +If your attack misses, the focus is still lost. +Use: Selected + Greater Psionic Fist + Type of Feat: Psionic +Prerequisite: Str 13, Psionic Fist, base attack bonus +5 +Specifics: When using this feat, your unarmed attack or attack with a natural weapon deals an extra 4d6 points of damage. Using this feat requires that you expend your psionic focus. +If your attack misses, the focus is still lost. +Use: Selected + Psionic Weapon + Type of Feat: Psionic +Prerequisite: Str 13 +Specifics: To use this feat, you must expend your psionic focus. Your attack with a melee weapon deals an extra 2d6 points of damage. If your attack misses, you still expend your psionic focus. +Use: Selected + Greater Psionic Weapon + Type of Feat: Psionic +Prerequisite: Str 13, Psionic Weapon, base attack bonus +5 +Specifics: To use this feat, you must expend your psionic focus. Your attack with a melee weapon deals an extra 4d6 points of damage. If your attack misses, you still expend your psionic focus. +Use: Selected + Psionic Shot + Type of Feat: Psionic +Prerequisite: Point Blank Shot +Specifics: To use this feat, you must expend your psionic focus. Your ranged attack deals an extra 2d6 points of damage. If your attack misses, you still expend your psionic focus. +Use: Selected + Greater Psionic Shot + Type of Feat: Psionic +Prerequisite: Point Blank Shot, Psionic Shot, base attack bonus +5 +Specifics: To use this feat, you must expend your psionic focus. Your ranged attack deals an extra 4d6 points of damage. If your attack misses, you still expend your psionic focus. +Use: Selected + You do not posses 4 metapsionic feats and may not take Improved Metapsionics. + You do not have the ability to manifest powers of the normal maximum power level in at least one psionic class and may not take + You may only have 1 Discipline. + Please reselect your feats. + You are not a psionic character and may not take + You are a psionic character and may not take + Anti-Psionic Feats + Anti-Psionic feats are only available to characters and creatures without the ability to manifest powers. (In other words, they must neither have a power point reserve nor have psi-like abilities.) +Note that if you take one of these feats, you will never be able to become a psionic character. + +Due to technical reasons, we cannot enforce this limitation directly. If you do take one of these feats without qualifying for it, you will be re-leveled. + Boost Construct + Type of Feat: Psionic +Prerequisites: None +Specifics: When manifesting an astral construct, you can give it one additional special ability from any menu that the construct has an ability from. +Use: Automatic + Overchannel + Type of Feat: Psionic +Prerequisites: None +Specifics: While manifesting a power, you can increase your effective manifester level by one, but in doing so you take 1d8 points of damage. At 8th level, you can choose to increase your effective manifester level by two, but you take 3d8 points of damage. At 15th level, you can choose to increase your effective manifester level by three, but you take 5d8 points of damage. +The effective increase in manifester level increase the number of power points you can spend on a single power manifestation, as well as increasing all manifester level-dependent effects, such as range, duration and overcoming power resistance. +Use: Selected +Special: You cannot have Wilder's Wild Surge ability and Overchannel active at the same time. + Overchannel 1 + Overchannel 2 + Overchannel 3 + <CUSTOM0> overchannels. + Overchannel Off + <CUSTOM0> ceases overchanneling. + Speed Of Thought + Type of Feat: Psionic +Prerequisites: Wis 13 +Specifics: As long as you are psionically focused, and not wearing heavy armor, you gain an insight bonus to your speed of 25%. +Use: Automatic when psionically focused + Psionic Talent I + Type of Feat: Psionic +Prerequisites: Having a power point reserve +Specifics: When you take this feat for the first time, you gain 2 power points. +Special: You can take this feat multiple times. Each time you take the feat after the first time, the number of power points you gain increases by 1 (for example, you gain 3 power points if you take this feat a second time). +Use: Automatic + Psionic Talent II + Psionic Talent III + Psionic Talent IV + Psionic Talent V + Psionic Talent VI + Psionic Talent VII + Psionic Talent VIII + Psionic Talent IX + Psionic Talent X + Talented + Type of Feat: Psionic +Prerequisites: Overchannel +Specifics: To use this feat, you must expend your psionic focus. When manifesting a power of 3rd level or lower, you do not take damage from overchanneling. +Use: Automatic + Psionic Meditation + Type of Feat: Psionic +Prerequisites: Wis 13, Concentration 7 ranks +Specifics: You can take a move action to become psionically focused instead of taking a full-round action. +Use: Selected + <CUSTOM0> attempts to become psionically focused. + Rapid Metabolism + Type of Feat: General +Prerequisites: Con 13 +Specifics: You naturally heal a number of hit points per day equal to the standard healing rate + double your Constitution bonus. You heal even if you do not rest. This healing replaces your normal natural healing. +Use: Selected + +Note: Due to the rather greater natural healing rate in NWN, this feat by default heals 1 + Constitution bonus HP per turn instead. Refer to the PRC switches for a way to turn on the PnP behaviour. + Unavoidable Strike + Type of Feat: Psionic +Prerequisites: Str 13, Psionic Fist, base attack bonus +5 +Specifics: To use this feat, you must expend you psionic focus. You can resolve your unarmed strike or attack with a natural weapon as a touch attack. +If you miss, you still expend your psionic focus. +Use: Selected + Wild Talent + Type of Feat: General +Prerequisites: None +Specifics: Your latent power of psionics flares to life, conferring upon you the designation of a psionic character. As a psionic character, you gain a reserve of 2 power points and can take psionic feats and metapsionic feats. You do not, however, gain the ability to manifest powers simply by virtue of having this feat. +Use: Automatic + Wounding Attack + Type of Feat: Psionic +Prerequisites: Base attack bonus +8 +Specifics: To use this feat, you must expend you psionic focus. You can make an attack with such vicious force that you wound your opponent. A wound deals 1 point of Constitution damage to your foe in addition to the usual damage dealt. +If you miss, you still expend your psionic focus. +Use: Selected + Wounding Attack - Melee + Wounding Attack - Ranged + Deep Impact + Type of Feat: Psionic +Prerequisites: Str 13, Psionic Weapon, base attack bonus +5 +Specifics: To use this feat, you must expend you psionic focus. You can resolve your attack with a melee weapon as a touch attack. +If you miss, you still expend your psionic focus. +Use: Selected + Fell Shot + Type of Feat: Psionic +Prerequisites: Dex 13, Point Blank Shot, Psionic Shot, base attack bonus +5 +Specifics: To use this feat, you must expend you psionic focus. You can resolve your ranged attack as a ranged touch attack. +If you miss, you still expend your psionic focus. +Use: Selected + Epic Psionic Focus + Type of Feat: Epic, Psionic +Prerequisites: Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. +Specifics: When you expend your psionic focus, you can simultaneously use two feats that require a psionic focus to be expended, instead of just one. The feats must be stackable (for instance, Empower Power and Maximize Power could both be used together on the same power). You must still spend the requisite power points required to use each metapsionic feat, and you cannot exceed the power point limit set by your manifester level. +Special: You can take this feat multiple times. Each time you do so, you can simultaneously use one additional feat that requires a psionic focus to be expended. +Use: Automatic + Expanded Knowledge + Type of Feat: Psionic +Prerequisites: Manifester level 3rd +Specifics: Add to your powers known one additional power of any level up to one level lower than the highest-level power you can manifest. For example, a 7th-level psion gains either a new 1st, 2nd, or 3rd level power. You can choose any power, including powers from another discipline's list or even from another class' list. +Special: You can take this feat multiple times. Each time, you learn one new power at any level up to one less than the highest-level power you can manifest. +Use: Automatic + Epic Expanded Knowledge + Type of Feat: Epic, Psionic +Prerequisites: Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. +Specifics: You learn one additional power at any level up to the highest level of power you can manifest. You can choose any power, even one that is a part of another discipline's list or another class' list. +Special: You can take this feat multiple times. Each time, you learn one new power at any level up to the highest level of power you can manifest. +Use: Automatic + Improved Metapsionics + Type of Feat: Epic, Psionic +Prerequisites: Character level 21st, four metapsionic feats, Psicraft 30 ranks. +Specifics: Metapsionic powers you manifest cost 2 power points less than normal (to a minimum of 1 power point). For instance, you could manifest a twinned power as a power that costs only 4 more power points rather than 6 more power points. +This feat has no effect on metapsionic powers that inflate the cost by only 2 power points. +Special: You can take this feat multiple times. The effects stack, though you can't lower the cost of any metapsionic power to less than 1 power point. +Use: Automatic + +Note: For multiple metapsionics on the same power, by default this is applied separately for each metapsionic. There is a switch to turn it to affect the sum of the added costs instead. + Improved Manifestation + Type of Feat: Epic, Psionic +Prerequisites: Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. +Specifics: When you select this feat, you gain 19 power points. +Special: You can take this feat multiple times. Each time you do so, you gain an additional number of power points equal to your previous benefit +2. +Use: Automatic + Power Knowledge - Psion + Power Knowledge - Psychic Warrior + Power Knowledge - Wilder + Type of Feat: Epic, Psionic +Prerequisites: Character level 21st, ability to manifest powers of the normal maximum power level in at least one psionic class. +Specifics: You learn two new powers of any level up to the highest level of power you can manifest. The powers you select must be on your class list or the list for your discipline. +Special: You can take this feat multiple times. Each time, you learn two new powers at any level up to the highest level of power you can manifest. +Use: Automatic + Chain Power + Type of Feat: Metapsionic +Prerequisites: None +Specifics: To use this feat you must expend your psionic focus. You can chain any power that affects a single target and deals either acid, cold, electricity, fire or sonic damage. After the primary target is struck, the power can arc to a number of secondary targets equal to your manifester level (maximum twenty). The secondary arcs each strike one target and deal half as much damage as the primary one did (round down). Each target gets to make a saving throw, if one is allowed by the power, You choose secondary targets as you like, but they must all be within 30 feet of the primary target, and no target can be struck more than once. You can choose to affect fewer secondary targets than the maximum (to avoid allies in the area, for example). +Using this feat increases the power point cost of the power by 6. The power's total cost cannot exceed your manifester level. +Use: Selected + Empower Power + Type of Feat: Metapsionic +Prerequisites: None +Specifics: To use this feat, you must expend your psionic focus. You can empower a power. All variable, numeric effects of an empowered power are increased by one-half. An empowered power deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. Augmented powers can also be empowered (multiply 1-1/2 times the damage total of the augmented power). Saving throws and opposed checks (such as the one you make when you manifest dispel psionics) are not affected, nor are powers without random variables. +Using this feat increases the power point cost of the power by 2. The power's total cost cannot exceed your manifester level. +Use: Selected + Extend Power + Type of Feat: Metapsionic +Prerequisites: None +Specifics: To use this feat, you must expend your psionic focus. You can manifest an extended power. An extended power lasts twice as long as normal. A power with a duration of concentration, instantaneous, or permanent is not affected by this feat. +Using this feat increases the power point cost of the power by 2. The power's total cost cannot exceed your manifester level. +Use: Selected + Maximize Power + Type of Feat: Metapsionic +Prerequisites: None +Specifics: To use this feat, you must expend your psionic focus. You can maximize a power. All variable, numeric effects of a power modified by this feat are maximized. A maximized power deals maximum damage, cures the maximum number of hit points, affects the maximum number of targets, and so on, as appropriate. Saving throws and opposed checks are not affected, nor are powers without random variables. +Augmented powers can be maximized; a maximized augmented power deals the maximum damage (or cures the maximum hit points, and so on) of the augmented power. +An empowered and maximized power gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result. +Using this feat increases the power point cost of the power by 4. The power's total cost cannot exceed your manifester level. +Use: Selected + Split Psionic Ray + Type of Feat: Metapsionic +Prerequisites: Any other metapsionic feat +Specifics: To use this feat, you must expend your psionic focus. You can split psionic rays you manifest. The split ray affects any two targets that are both within the power's range and within 30 feet of each other. If the ray deals damage, each target takes as much damage as a single target would take. +Using this feat increases the power point cost of the power by 2. The power's total cost cannot exceed your manifester level. +Use: Selected + Twin Power + Type of Feat: Metapsionic +Prerequisites: None +Specifics: To use this feat, you must expend your psionic focus. You can twin a power. Manifesting a power altered by this feat causes the power to take effect twice on the area or target, as if you were simultaneously manifesting the same power two times on the same location or target. Any variables in the power (such as duration, number of targets, and so on) are the same for both the resulting powers. The target experiences all the effects of both powers individually and receives a saving throw (if applicable) for each. In some cases, such as a twinned Psionic Charm, failing both saving throws results in redundant effects (although, in this example, any ally of the target would have to succeed on two dispel attempts to free the target from the charm effect). +Using this feat increases the power point cost of the power by 6. The power's total cost cannot exceed your manifester level. +Use: Selected + Widen Power + Type of Feat: Metapsionic +Prerequisites: None +Specifics: To use this feat, you must expend your psionic focus. You can alter a burst, emanation, line, or spread-shaped power to increase it's area (Powers that do not have an area of one these four sorts are not affected by this feat). Any numeric measurements of the power's area are increased by 100%. For example, an Energy Burst power (which normally produces a 40-foot radius spread) that is widened now fills an 80-foot radius spread. +Using this feat increases the power point cost of the power by 4. The power's total cost cannot exceed your manifester level. +Use: Selected + You do not have at least one other metapsionic feat besides Split Psionic Ray, so you may not take it. + Gain Psionic Focus + Turn off all Psionic Focus -based abilities + You already have the maximum amount of psionic focus expending feats active. + Summon Androsphinx + Epic Psionic Focus I + Epic Psionic Focus II + Epic Psionic Focus III + Epic Psionic Focus IV + Epic Psionic Focus V + Epic Psionic Focus VI + Epic Psionic Focus VII + Epic Psionic Focus VIII + Epic Psionic Focus IX + Epic Psionic Focus X + Expanded Knowledge I + Expanded Knowledge II + Expanded Knowledge III + Expanded Knowledge IV + Expanded Knowledge V + Expanded Knowledge VI + Expanded Knowledge VII + Expanded Knowledge VIII + Expanded Knowledge IX + Expanded Knowledge X + Epic Expanded Knowledge I + Epic Expanded Knowledge II + Epic Expanded Knowledge III + Epic Expanded Knowledge IV + Epic Expanded Knowledge V + Epic Expanded Knowledge VI + Epic Expanded Knowledge VII + Epic Expanded Knowledge VIII + Epic Expanded Knowledge IX + Epic Expanded Knowledge X + Improved Metapsionics I + Improved Metapsionics II + Improved Metapsionics III + Improved Metapsionics IV + Improved Metapsionics V + Improved Metapsionics VI + Improved Metapsionics VII + Improved Metapsionics VIII + Improved Metapsionics IX + Improved Metapsionics X + Improved Manifestation I + Improved Manifestation II + Improved Manifestation III + Improved Manifestation IV + Improved Manifestation V + Improved Manifestation VI + Improved Manifestation VII + Improved Manifestation VIII + Improved Manifestation IX + Improved Manifestation X + Power Knowledge - Psion I + Power Knowledge - Psion II + Power Knowledge - Psion III + Power Knowledge - Psion IV + Power Knowledge - Psion V + Power Knowledge - Psion VI + Power Knowledge - Psion VII + Power Knowledge - Psion VIII + Power Knowledge - Psion IX + Power Knowledge - Psion X + Power Knowledge - Psychic Warrior I + Power Knowledge - Psychic Warrior II + Power Knowledge - Psychic Warrior III + Power Knowledge - Psychic Warrior IV + Power Knowledge - Psychic Warrior V + Power Knowledge - Psychic Warrior VI + Power Knowledge - Psychic Warrior VII + Power Knowledge - Psychic Warrior VIII + Power Knowledge - Psychic Warrior IX + Power Knowledge - Psychic Warrior X + Power Knowledge - Wilder I + Power Knowledge - Wilder II + Power Knowledge - Wilder III + Power Knowledge - Wilder IV + Power Knowledge - Wilder V + Power Knowledge - Wilder VI + Power Knowledge - Wilder VII + Power Knowledge - Wilder VIII + Power Knowledge - Wilder IX + Power Knowledge - Wilder X + Chained + Empowered + Extended + Maximized + Split + Twinned + Widened + and + Power + Power Knowledge - Fist of Zuoken I + Power Knowledge - Fist of Zuoken II + Power Knowledge - Fist of Zuoken III + Power Knowledge - Fist of Zuoken IV + Power Knowledge - Fist of Zuoken V + Power Knowledge - Fist of Zuoken VI + Power Knowledge - Fist of Zuoken VII + Power Knowledge - Fist of Zuoken VIII + Power Knowledge - Fist of Zuoken IX + Power Knowledge - Fist of Zuoken X + Quickened + Quicken Power + Type of Feat: Metapsionic +Prerequisites: None +To use this feat, you must expend your psionic focus. You can quicken a power. You can perform another action, even manifest another power, in the same round that you manifest a quickened power. You can manifest only one quickened power per round. A power whose manifesting time is longer than 1 round cannot be quickened. + +Using this feat increases the power point cost of the power by 6. The power's total cost cannot exceed your manifester level. +Use: Selected + Target does not posses a claw attack! + Target is already under effect of the Compression power! + Target is already under effect of the Expansion power! + Target does not posses a natural attack! + Power Knowledge - Warmind I + Power Knowledge - Warmind II + Power Knowledge - Warmind III + Power Knowledge - Warmind IV + Power Knowledge - Warmind V + Power Knowledge - Warmind VI + Power Knowledge - Warmind VII + Power Knowledge - Warmind VIII + Power Knowledge - Warmind IX + Power Knowledge - Warmind X + Target is not a weapon! + Target is not valid for Strength of my Enemy! + Target is not wielding a weapon! + Force of Will used for this round. + PRC note: Though Jaroo will not say so, you may pass his test by using a spell or a power to destroy the statue. + Energy Surge + Caster Level(s): Duskblade/Sorcerer/Wizard 3 +Innate Level: 3 +School: Transmutation +Component(s): Verbal +Range: Close +Area of Effect / Target: One weapon +Duration: 1 round +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You temporarily imbue a weapon with elemental energy. When you cast this spell, specify an energy type (acid, cold, electricity, fire, or sonic). This spell is a spell of that type, and the target weapon is sheathed in that energy. If the attack is successful, it deals an extra 3d6 points of damage of the specified energy type. + Energy Surge, Acid + Energy Surge, Cold + Energy Surge, Electricity + Energy Surge, Fire + Energy Surge, Sonic + Kelgore's Fire Bolt + Caster Level(s): Duskblade/Sorcerer/Wizard 1 +Innate Level: 1 +School: Evocation [Fire] +Component(s): Verbal, Somatic, Material +Range: Medium +Area of Effect / Target: One creature +Duration: Instantaneous +Saving Throw: Reflex for half +Spell Resistance: special + +This spell conjures a small orb of rock and sheathes it in arcane energy. This spell deals 1d6 points of fire damage per caster level (maximum of 5d6). If you fail to overcome the target's spell resistance, the spell still deals 1d6 points of fire damage from the heat and force of the conjured orb's impact. + Regroup + Caster Level(s): Duskblade/Sorcerer/Wizard 3 +Innate Level: 3 +School: Conjuration (Teleportation) +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: One willing creature/level +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You teleport your companions to your side. Each subject of this spell teleports to a square adjacent to you. If those squares are occupied or cannot support the teleported creatures, the creatures appear as close to you as possible, on a surface that can support them, in an unoccupied square. + Rouse + Caster Level(s): Duskblade/Sorcerer/Wizard 1 +Innate Level: 1 +School: Enchantment (Compulsion) [Mind-Affecting] +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: 10-ft.-radius burst +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +With a loud snap of your fingers, you cause any sleeping creatures in the spell's area to awaken. This spell has no effect on creatures that are unconscious due to being reduced to negative hit points or that have taken nonlethal damage in excess of their current hit points. + Seeking Ray + Caster Level(s): Duskblade/Sorcerer/Wizard 2 +Innate Level: 2 +School: Evocation +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Ray +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +A ray of electricity springs from your hand. It snakes around obstacles, cover, and other impediments on it's way toward your target. The ray deals 4d6 of electricity damage if it strikes your target. While this ray requires a ranged touch attack to strike an opponent, it ignores concealment and cover (but not total concealment and total cover), and it does not take the standard penalty for firing into melee. + Slashing Dispel + Caster Level(s): Duskblade 5 Sorcerer/Wizard 4 +Innate Level: 4 +School: Abjuration +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: One Creature or 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +This spell functions like a Dispel Magic, except as noted here. Any creature that has a spell effect removed from it takes 2 points of damage per level of the dispelled effect. If a creature loses the effects of multiple spells, it takes damage for each one. + Sonic Shield + Caster Level(s): Bard 3, Duskblade/Sorcerer/Wizard 5 +Innate Level: 5 +School: Evocation +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Self +Duration: 1 round/level + +This spell grants you a +4 deflection bonus to AC. In addition, anyone who successfully hits you with a melee attack takes 1d8 points of sonic damage and must make a Fortitude saving throw or be knocked 5 feet away from you into an unoccupied space. If no space of sufficient size is available for it to enter, it instead takes an extra 1d8 points of damage. + Sure Strike + Caster Level(s): Duskblade/Sorcerer/Wizard 2 +Innate Level: 2 +School: Divination +Component(s): Verbal +Range: Personal +Area of Effect / Target: Self +Duration: 1 round or until discharged + +You gain a fleeting glimpse into the future, enough to guide your impending attack. You cast this spell immediately before you make an attack roll. You can see into the future for that attack, granting you a +1 insight bonus per three caster levels on your next attack roll. + New Limb (Su) + Type: Class +Prerequisite: Healer level 15 +A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 15th level, a healer gains the ability to regrow a creature's lost or damaged body part once per day, as if casting a Regenerate spell. +At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level. + Area of effect + Decreased Cost A + Decreased Cost B + Decreased Cost C + Decreased Cost D + Decreased Cost E + Decreased Cost F + Decreased Cost G + Decreased Cost H + Increased Cost A + Increased Cost B + Increased Cost C + Increased Cost D + Increased Cost E + Havoc Mage + Havoc Mages + havoc mage + (PRESTIGE CLASS) +Combat magic is usually reserved for spellcasters in the second rank who are content to lob spells as if artillery from behind the cover of front-rank combatants. Not so the havoc mage, who shares as much in common with a fighter as with a wizard. The havoc mage has learned to toss off spells with such reckless abandon that he can fight head-to-head with both sword and spell without incurring the bitter consequences other spellcasters must contend with. A havoc mage is interested in maximum carnage in the shortest amount of time, by dint of a quick spell cast where an enemy least expects it. A havoc mage must first learn the ways of arcane magic, so those most likely to take up the sword (to complement the wand) are sorcerers and wizards. These normally sedate characters are drawn to the frenzy of battle, during which a flashing sword can be just as effect in their own hands as a well timed spell. + +- Hit Die: d8. +- Proficiencies: A havoc mage does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Arcane Spellcasting: Able to cast 2nd-level spells. +Base Attack Bonus: +4 +Skills: Lore 5 ranks. + +CLASS FEATURES: + +Level +1: Battlecast 2nd level - A havoc mage gains the ability to cast 2nd level or lower spells while making a single weapon attack. Casting a spell in this manner does not provoke an attack of opportunity. +3: Battlecast 4th level +5: Battlecast 8th level + +BONUS SPELLS + +Every other level in Havoc Mage, the character gains new spells per day as if he had also gained a level in his highest arcane caster class. He does not learn any new spells through his abilities. + Battlecast + Type of Feat: Class Specific. +Prerequisite: Havoc Mage level 1. +Specifics: A havoc mage gains the ability to cast spells of a certain level or lower while making a single weapon attack. Using battlecast does not provoke an attack of opportunity. To use this ability, merely turn it on. On all subsequent spells, you will perform a single attack against the spell target. However, if the spell target is out of range of your physical attack, it will not work, for example if you cast a spell at range while holding a sword you will not attack the target. At 1st level, this ability allows you to battlecast 2nd level or lower spells. At 3rd level this increases to 4th or lower, and at 5th level you may battlecast 8th or lower. +Use: Selected. + **** 45,000 - 50,000 reserved for Race Pack Races**** + Drow, Female + Drow, Male + Drow + drow + Descended from the original dark-skinned subrace called the Illythiiri, the drow also known as dark elves, were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption. Living in the Underdark, they built a matriarchal society based on power and deceit. The drow have black skin that resembles polished obsidian and stark white or pale yellow hair. They commonly have very pale eyes (so pale as to be often mistaken for white) in shades of lilac, silver, pink and blue. They also tend to be smaller and thinner than most elves. + +Drow females tend to be bigger and stronger than males. Drow society is theocratic and strongly matriarchal with females holding all positions of power and responsibility in the government, the militia and in the home. Their preferred class is cleric. +Drow males tend to be smaller and weaker than females. In society they tend to fill the lower ranks as fighters, rangers and rogues although their aptitude for magic is equal, if not superior, to that of other elven subraces. Their preferred class is wizard. + +Drow Ability Adjustments: +2 Dex, +2 Int, +2 Cha, -2 Con. +Favored Class Females (Cleric): A multiclass female drows cleric class does not count when determining whether she suffers an XP penalty for multiclassing. +Favored Class Males (Wizard): A multiclass male drows wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Iron Will: +2 racial bonus on savings throws versus will. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Drow make active Search checks automatically and with no movement penalties. +- Darkvision: Drow can see in the dark. +- Spell Resistance: Innate spell resistance of 11 plus 1 per level. +- Light Blindness: Abrupt exposure to light blinds a drow for 1 round. In addition drow suffer -1 circumstance penalty to attack rolls, saves and checks while operating in bright light. +- Spell-like Abilities: 1/day - Darkness, Faerie Fire. Caster level 3rd. +- Elven: Drow are considered Elven for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: NA + Arctic Dwarf + Arctic Dwarven + arctic dwarven + Arctic Dwarves + Native from mountains at the heart of the great glacier and other northerly regions, arctic dwarves are little known to the outside world. Unlike other dwarves, arctic dwarves have little interest in mining or crafts, instead devoting themselves to hunting, raising children and leisure. Traditional dwarven strictures, such as those imposed by family and clan hold little weight in arctic dwarf society. Arctic Dwarves are squat and hardy, with blocky bodies, pinched faces and +stubby legs. They rarely exceed 3 feet in height and are nearly as broad as they are tall. They eyes are bright blue and their skin white, almost bluish. + +Arctic Dwarven Ability Adjustments: +4 Str, +2 Con, -2 Cha, -2 Dex. +Favored Class (Ranger): A multiclass arctic dwarf's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Dwarves are able to see in the dark. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Orcs: +1 racial bonus on attack rolls against orcs. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Skill Affinity (Craft): +2 racial bonus to Craft Armor and Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. +- Immunity to Cold: Arctic Dwarves are immunity to the effects of cold and cold-based spells. +- Level Adjustment: +2 +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Dwarven: Arctic Dwarves count as Dwarves for the purpose of spells. + Gold Dwarf + Gold Dwarven + gold dwarven + Gold Dwarves + Found largely in the south in the immediate vicinity of the Great Rift. Renowned not only for their smithwork and craftsmanship but also for their military progress and legendary wealth, gold dwarves have maintained their empire for millennia, unbowed by the passage of time. The skin of a gold dwarf is light brown or deeply tanned, and her eyes are usually brown or hazel. Both genders wear their hair long; hair color ranges from black to gray or brown, with all shades fading to light gray as time progresses. + +Gold Dwarven Ability Adjustments: +2 Con, -2 Dex. +Favored Class (Fighter): A multiclass gold dwarf's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Gold Dwarves are able to see in the dark. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Aberrations: +1 racial bonus on attack rolls against aberrations. +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Skill Affinity (Craft): +2 racial bonus to Craft Armor and Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. +- Dwarven: Gold Dwarves count as Dwarves for the purpose of spells. + Duergar + duergar + duergar + Descended from a dwarf clan enslaved by mind flayers, duergar (a.k.a. gray dwarves) suffered for generations under enslavement and cruel experimentation at the hand of their cruel masters. Finally they managed to recover their freedom as a bitter and evil race with limited psionic powers. Male and female duergar are bald, and women do not grow beards. They are much thinner than other dwarves, with severe facial expressions, gray hair and gray skin. + +Duergar Ability Adjustments: +2 Con, -4 Cha. +Favored Class (Fighter): A multiclass duergar's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Duergar are able to see in the dark. +- Immunity to Poisons: racial immunity to poisons. +- Immunity to Paralysis: racial immunity to paralysis. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Orcs: +1 racial bonus on attack rolls against orcs. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids. +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently +- Skill Affinity (Craft): +2 racial bonus to Craft Armor and Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. +- Partial Skill Affinity (Listen): +1 racial bonus to Listen checks. +- Partial Skill Affinity (Spot): +1 racial bonus to Spot checks. +- Immunity to Phantasms: Duergar are immune to phantasms such as Weird and Phantasmal Killer +- Light Sensitivity: Duergar suffer -2 penalty to attack rolls, saves and checks while operating in bright light. +- Spell-like Abilities: 1/day - Invisibility. Caster level 3rd. +- Naturally Psionic: Duergar gain 3 bonus power points at 1st level. +- Dwarven: Duergar count as Dwarves for the purpose of spells. +- Level adjustment +1 + Shield Dwarf + Shield Dwarven + shield dwarven + Shield Dwarves + **identical to Hill Dwarves (base Dwarves). Not activated as PC race** + Urdunnir + urdunnir + Urdunnir + Urdunnir, sometimes known as orecutter dwarves, are a long forgotten offshoot of dwarves who have become one with earth and stone. Urdunnir are taught to live in harmony with the environment that they see as great sea of earth and stone, ever changing and always beautiful. The skin of an urdunnir is light gray and their eyes always silver. Both genders wear their hair long; hair color is uniformly gray or brown, with varying degrees of silver and black highlights. + +Urdunnir Ability Adjustments: +2 Con, -2 Cha. +Favored Class (Fighter): A multiclass Urdunnir's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Urdunnir are able to see in the dark. +- Hardiness vs. Poisons: +4 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Orcs: +1 racial bonus on attack rolls against orcs. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Skill Affinity (Craft): +2 racial bonus to Craft Armor and Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. +- Stone Shape: Urdunnir can take the shape of stone (using Stoneskin as 4th level wizard) +- Dwarven: Urdunnir count as Dwarves for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: NA + Wild Dwarf + Wild Dwarven + wild dwarven + Wild Dwarves + Wild dwarves are primitive inhabitant of the jungle. They have largely rejected the clan based craft- and smith-oriented culture of their dwarf cousins, choosing instead to live in hunting bands with ever shifting memberships. Wild dwarves are dark-skinned, short and stout, with dark brown eyes. Their heavenly tattooed bodies are covered with grease to ward off insects. + +Wild Dwarven Ability Adjustments: +2 Con, -2 Cha. +Favored Class (Barbarian): A multiclass wild dwarf's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Darkvision: Wild Dwarves are able to see in the dark. +- Improved Hardiness vs. Poisons: +3 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Resist Disease: +4 racial bonus on saving throws versus disease. +- Offensive Training vs. Orcs: +1 racial bonus on attack rolls against orcs. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Use Poison: Wild Dwarves gain automatic success when coating a weapon with poison +- Resist Fire: Innate fire resistance of 5 +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Dwarven: Wild Dwarves count as Dwarves for the purpose of spells. + Aquatic Elf + Aquatic Elven + aquatic elven + Aquatic Elves + The aquatic elves, also known as sea elves, are civilized and good hearted people who inhabit the seas. Most aquatic elves hail from underwater cities but small settlements of this race can be found in the seas along the coast. Aquatic elves hair is usually stringy and thick, cut short for warriors but otherwise worn long. Sea elves have radiant skin of deep green or blue with irregular thin brown or white stripes and patches. Eye colors for aquatic elves come in blue, green, green and gold shades. + +Aquatic Elven Ability Adjustments: +2 Dex, -2 Int. +Favored Class (Fighter): A multiclass aquatic elf's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Water Breathing: Creature can breath water and is therefore immune to the effects of Drown and Mass Drown. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Aquatic Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Aquatic Elves are considered Elven for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Snow Elf + Snow Elven + snow elven + Snow Elves + Snow elves are much like their southern brethren. They make their home within nature, building grand cities of ice on the tops of distant mountaintops, only rarely leaving them to visit the outside world. They have no special resistance to the cold, but their cities and magic protects them. One of their few differences is their eyes and hair, both white as the snow surrounding them. + +Snow Elven Ability Adjustments: +2 Dex, -2 Cha. +Favored Class (Wizard): A multiclass snow elf's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow) +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Snow Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Snow Elves are considered Elven for the purpose of spells. + Sun Elf + Sun Elven + sun elven + Sun Elves + Sun elves, or gold elves, are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of sun elves. Sun elves have bronze skin, hair of golden blond, copper or black, and eyes of green or gold. They favor contemplation, lore and study over the quick games and light-hearted songs of other elves, but seem to embody the unearthly beauty, grace and presence of elven folk. + +Sun Elven Ability Adjustments: +2 Int, -2 Con. +Favored Class (Wizard): A multiclass sun elf's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow) +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Sun Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Sun Elves are considered Elven for the purpose of spells. + Wild Elf + Wild Elven + wild elven + Wild Elves + Wild elves, also known as green elves, are insular and savage. As a result they are rarely seen outside their forest homes. The green elves were always close to nature, even more than other elves, but they have forgotten many of the high arts and lore of their people, choosing stealth and survival over learning and enlightenment. Their skin tends to be brown and their hair ranges from black to light brown, lightening to silvery white with age. + +Wild Elven Ability Adjustments: +2 Dex, -2 Int +Favored Class (Sorcerer): A multiclass wild elf's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow) +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Wild Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Wild Elves are considered Elven for the purpose of spells. + Wood Elf + Wood Elven + wood elven + Wood Elves + The wood elves do not view their homelands as a land apart. They understand better than their kindred that, for better or for worse, their fates are bound up with the fates of the humans, dwarves and halflings of the land. Also known as copper or sylvan elves, these people have coppery skin tinged with green, and brown, green or hazel eyes. Hair is usually brown or black, occasionally blond or coppery-red. + +Wood Elven Ability Adjustments: +2 Str, +2 Dex, -2 Int, -2 Cha, -2 Con. +Favored Class (Ranger): A multiclass wood elf's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow) +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Wild Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Wood Elves are considered Elven for the purpose of spells. + Dark Elf + Dark Elven + dark elven + Dark Elves + **similar to Drow - not activated as PC race** + Svirfneblin + svirfneblin + Deep gnomes, known also as svirfneblin, have become understandably distrustful of all strangers after centuries of living with the everyday perils the Underdark. With strangers, most deep gnomes are sullen, reserved and suspicious, almost to a fault. Their skin is the color of the rocks among which they live. They have dark gray eyes, tending towards black. Their hair is of similar color, although it's only seen in a woman as the men are entirely bald and beardless. + +Svirfneblin Ability Adjustments: +2 Dex, +2 Wis, -2 Str, -4 Cha. +Favored Class (Wizard): A multiclass svirfneblins wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Svirfneblin are able to see in the dark. +- Small Stature + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Hardiness vs. Illusions: +2 racial bonus on saving throws against mind-affecting spells. +- Offensive Training vs. Reptilians: +1 racial bonus on attack rolls against reptilian humanoids. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Dodge +4: +4 racial dodge armor class bonus. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Concentration): +2 racial bonus to Concentration checks. +- Skill Affinity (Hide Underground): +2 racial bonus to Hide checks; +4 when underground. +- Spell Focus (Illusion): Svirfneblin add +2 DC to any Illusion spells they cast. This is identical to the feat. +- Very Heroic: +2 racial bonus to all saving throws. +- Spell Resistance: Spell Resistance of 11, plus 1 per level. +- Spell-like Abilities: 1/day - Blindness and Deafness (DC 16), Blur, Disguise Self. Caster level is equal to the svirfneblin's character level, DC is Charisma-based with +4 racial bonus. +- Gnomish: Svirfneblin count as Gnomes for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: NA + Forest Gnome + Forest Gnomish + forest gnomish + Forest Gnomes + Forest Gnomes have a great love for nature, particularly deep and quiet forests far from civilization or even anyone's home. For this reason many people, including others of their kind, have never seen a forest gnome. Unlike other gnomes, forest gnomes wear their hair and beards long, often to the almost to their feet when unbound. The males often trim their beards to a fine point or curl them into hornlike spikes extending to either side of their faces. Their skin is the color of bark, and their eyes are usually brown or blue. Their hair is brown or black, becoming gray or white with age. + +Forest Gnomish Ability Adjustments: +2 Con, -2 Str. +Favored Class (Wizard): A multiclass forest gnome's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Hardiness vs. Illusions: +2 racial bonus on saving throws against mind-affecting spells. +- Offensive Training vs. Reptilians: +1 racial bonus on attack rolls against reptilian humanoids. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Concentration): +2 racial bonus to Concentration checks. +- Skill Affinity (Hide Forest): +4 racial bonus to Hide, +8 when in the forest. +- Spell Focus (Illusion): Rock Gnomes add +2 DC to any Illusion spells they cast. This is identical to the feat. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Gnomish: Forest Gnomes count as Gnomes for the purpose of spells. + Rock Gnome + Rock Gnomish + rock gnomish + Rock Gnomes + Rock gnomes are the most common of their race in Faerun. Although many adventuring gnomes have taken up illusionary magic, most gnomes prefer the bardic life. Gnomes adore animals, gems, and jokes, especially pranks. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand 3 to 3 1/2 feet tall, with skin that ranges from dark tan to woody brown. Their hair is fair, and their eyes are often some shade of blue. Gnomes generally wear earth tones, but decorate their clothes intricately. Males favor carefully-trimmed beards. Gnomes live 350 to 500 years. + +Rock Gnomish Ability Adjustments: +2 Con, -2 Str. +Favored Class (Bard): A multiclass rock gnome's bard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Hardiness vs. Illusions: +2 racial bonus on saving throws against mind-affecting spells. +- Offensive Training vs. Reptilians: +1 racial bonus on attack rolls against reptilian humanoids. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Concentration): +2 racial bonus to Concentration checks. +- Spell Focus (Illusion): Rock Gnomes add +2 DC to any Illusion spells they cast. This is identical to the feat. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Gnomish: Rock Gnomes count as Gnomes for the purpose of spells. + +Special: Rock Gnomes are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + Cold Endurance + Type of Feat: General +Prerequisite: Base Fortitude save +2 +Benefit: You gain a +2 bonus on saving throws against cold effects. +Use: Automatic + Improved Cold Endurance + Type of Feat: General +Prerequisite: Base Fortitude save +6, Cold Endurance +Benefit: You gain cold resistance 5. +Use: Automatic + Ettercap Berserker + Type of Feat: General +Prerequisite: Rage, Human* +Specifics: You gain a +2 bonus on saving throws against poison. When raging, you gain a +6 bonus to Constitution. During a greater rage, you instead gain a +8 bonus to Constitution. + +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. + Ice Troll Berserker + Type of Feat: General +Prerequisite: Rage, Human*, Con 13 +Specifics: When raging, you gain a +2 natural armor bonus to AC. During a greater rage this natural armor bonus increases to +4. +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. + Wolf Berserker + Type of Feat: General +Prerequisite: Rage, Human* +Specifics: You gain a +4 bonus on trip attacks and on checks to resist an opponent's trip attacks. +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. + Half-Drow + half-drow + In most lands, half-drow are quite rare. Since many drow are irredeemably evil, they only mate with humans by way of rape or slavery. Half-drow are often as dark-hearted as their elven parents, but with a bitter resentment that comes from being treated as inferior members of drow society. Despite this, good half-drow are much less rare than good drow. Half-drow have dusky skin, silver or white hair and a broad range of eye colors. + +Half-Drow Ability Adjustments: none +Favored Class: Any + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Partial Skill Affinity (Listen): +1 racial bonus to Listen checks. +- Partial Skill Affinity (Search): +1 racial bonus to Search checks. +- Partial Skill Affinity (Spot): +1 racial bonus to Spot checks. +- Darkvision: Half-Drow can see in the dark. +- Elven: Half-Drow are considered Elven for the purpose of spells. + Gray Orc + Gray Orcish + gray orcish + Gray Orcs + Although gray orcs are comfortable with the savage life of the barbarian, they tend to be more calm and collected than northern orcs, focusing their rage and hatred inward. A gray orc looks less bestial than their more savage kin, but is still obviously nonhuman. Their faces are less porcine than the mountain orcs, with the exception of their tusks. They have yellow, orange or red eyes, lupine ears and black or gray hair. + +Gray Orc Ability Adjustments: +2 Str, +2 Wis, -2 Int, -2 Cha. +Favored Class (Cleric): A multiclass gray orc's cleric class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Gray Orcs are able to see in the dark. +- Track: +1 racial bonus to Spot, Search and Listen checks. +- Base movement of 40. +- Light Sensitivity: Gray Orcs suffer -2 penalty to attack rolls, saves and checks while operating in bright light. +- Orcish: Gray Orcs are considered Orcish for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Orog + orog + Orogs + Deep Orcs, also known as orogs, revel in the spoils of war. They are quick to rise to battle, but afterward they fall back to enjoy the fruits of their victories. The concept of leading a horde of raging orcs on a pointless crusade is alien to the mindset of the orog. Orogs looks similar to a large mountain orc, except that the ears are somewhat larger and their eyes are huge and pale. + +Orog Ability Adjustments: +6 Str, +2 Cha, -2 Dex, -2 Wis. +Favored Class (Fighter): A multiclass orog's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Orogs are able to see in the dark. +- Skill Affinity (Craft): +2 racial bonus to Craft Armor and Craft Weapon checks. +- Natural Armor Bonus: Racial natural armor bonus of 2. +- Resist Cold: Innate cold resistance of 5. +- Resist Fire: Innate fire resistance of 5. +- Light Blindness: Abrupt exposure to light blinds an orog for 1 round. In addition orogs suffer -1 circumstance penalty to attack rolls, saves and checks while operating in bright light. +- Orcish: Orogs are considered Orcish for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: NA + Ghostwise Halfling + ghostwise halfling + Ghostwise Halflings + These wild, nearly feral halflings rarely leave the confines of the deep forests. Strange and reclusive, they form close-knit communities because of their telekinetic talents and are uncomfortable with strangers. Physically, they share similar builds and characteristics with their halfling kin, and many of their abilities as well. + +Ghostwise Halfling Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Barbarian): A multiclass ghostwise halfling's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Jump): +2 racial bonus to Jump checks. +- Lucky: +1 luck bonus to all saving throws. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Halfling: Ghostwise Halflings are considered Halflings for the purpose of spells. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Tundra Halfling + tundra halfling + Tundra Halflings + Halflings native to the frostfell and far northern regions are known as tundra halflings. They are like the typical halfling in both appearance and lifestyle, but supplement their nomadic ways with permanent structures along their normal paths of wandering. It's not uncommon for tundra halflings to move from empty village to empty village along with the change in seasons. + +Tundra Halfling Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Ranger): A multiclass tundra halfling's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Jump): +2 racial bonus to Jump checks. +- Lucky: +1 luck bonus to all saving throws. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Halfling: Tundra Halflings are considered Halflings for the purpose of spells. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + Strongheart Halfling + strongfoot halfling + Strongfoot Halflings + Strongheart are more organized, orderly and industrious race than other halflings. They build to last and fiercely defend their homeland against threats that their lightfoot kin would simply flee. Physically, they share similar builds and characteristics with their halfling kin, and many of their abilities as well. Like humans, they are especially adept at learning new skills. + +Strongheart Halfling Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Rogue): A multiclass Strongheart halfling's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Jump): +2 racial bonus to Jump checks. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Quick to Master: Strongheart Halflings receive 1 extra feat at first level. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Halfling: Strongheart Halflings are considered Halflings for the purpose of spells. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + Aasimar + aasimar + The aasimar bear the legacy of a celestial being or even a deity in their ancestry. While elves, dwarves, gnomes and halflings with celestial ancestry are reputed to exist, those crossbreeds are not true aasimar. Aasimar look human except for one distinguishing feature related to their unusual ancestor: silver hair, golden, pearly opalescent or brilliant topaz eyes, emerald, silvery or golden skin. + +Aasimar Ability Adjustments: +2 Cha, +2 Wis. +Favored Class (Paladin): A multiclass aasimars paladin class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Darkvision: Aasimar are able to see in the dark. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Resist Cold: Innate cold resistance of 5. +- Resist Acid: Innate acid resistance of 5. +- Resist Electrical: Innate electrical resistance of 5. +- Spell-like Abilities: 1/day - Light. Caster level 3rd. +- Outsider: Aasimar are considered Outsiders for the purpose of spells. +- Human: Aasimar are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Air Genasi + air genasi + Air genasi see themselves as the inheritors of the sky, the wind and the very air of the world. Their emotions vary quickly between calm reserve and great intensity. Air genasi look human except for one or two distinguishing features: light blue or pale white skin or white or blue hair. + +Air Genasi Ability Adjustments: +2 Dex, +2 Int, -2 Cha, -2 Wis. +Favored Class (Fighter): A multiclass air genasi's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Note: Genasi clerics must have the relevant elemental domain. + +Special Abilities: + +- Darkvision: Air Genasi can see in the dark. +- Hardiness vs. Air: +1 racial bonus on saving throws against air, sonic and electricity spells (additional +1 for every 5 levels). +- Breathless: Immune to spells affecting breathing. +- Outsider: Air Genasi are considered Outsiders for the purpose of spells. +- Human: Air Genasi are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Earth Genasi + earth genasi + Earth genasi are patient, stubborn and contemplative in their decision making. Marked at birth with obvious traits reflecting their heritage, earth genasi are often shunned by others, but their physical gifts make them able to defend themselves against most attackers. Earth genasi are obviously not human, but have mostly human features except for one or two distinguishing traits related to their elemental ancestors like earthlike skin, eyes like black pits or gems, very large hand or feet, iron gray hair or metallic sheen to skin or hair. + +Earth Genasi Ability Adjustments: +2 Str, +2 Con, -2 Cha, -2 Wis. +Favored Class (Fighter): A multiclass earth genasis fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Note: Genasi clerics must have the relevant elemental domain. + +Special Abilities: + +- Darkvision: Earth Genasi can see in the dark. +- Hardiness vs. Earth: +1 racial bonus on saving throws against earth and acid spells (additional +1 for every 5 levels). +- Outsider: Earth Genasi are considered Outsiders for the purpose of spells. +- Human: Earth Genasi are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Fey'ri + fey'ri + The result of four noble houses of sun elves breeding with demons in an attempt to strengthen their bloodlines, fey'ri are a type of planetouched that breeds true among their kind. Marked by their fiendish blood, fey'ri are rare among most planetouched in that they have a self-sustaining community, so they are raised among their kind. In general form they resemble sun elves, although all have large bat-like wings. They have one or more unusual features: fiery red eyes, long pointed tail, bat-like ears or deep red skin. + +Fey'ri Ability Adjustments: +2 Dex, +2 Int, -2 Con. +Favored Class (Sorcerer): A multiclass fey'ri's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Hardiness vs. Electricity: +2 racial bonus on saving throws against electricity. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poison. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Skill Affinity (Hide): +2 racial bonus to Hide checks. +- Skill Affinity (Bluff): +2 racial bonus to Bluff checks. +- Damage Reduction: Innate damage reduction of 10/+1. +- Epic Fire Resistance: Innate fire resistance of 10. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Spell-like Abilities: 1/day - Alter Self, Charm Person, Clairaudience, Darkness, Enervation. + Fey'ri spell-like abilities have caster level equal to the fey'ri's character level. The DC is Charisma-based. +- Outsider: Fey'ri are considered Outsiders for the purpose of spells. +- Elven: Fey'ri are considered Elven for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: NA + Fire Genasi + fire genasi + Fire genasi are usually thought of as hot-blooded and quick to anger, and they have earned that reputation. Mercurial, proud and often fearless, they are not content to sit and watch the world pass by them by. Fire genasi are obviously not human, having mostly human features except for one or two exceptional traits related to their elemental ancestors like: charcoal gray or deep red or skin, red or orange hair or large red teeth. + +Fire Genasi Ability Adjustments: +2 Int, -2 Cha. +Favored Class (Fighter): A multiclass fire genasi's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Note: Genasi clerics must have the relevant elemental domain. + +Special Abilities: + +- Darkvision: Fire Genasi can see in the dark. +- Hardiness vs. Fire: +1 racial bonus on saving throws against fire spells (additional +1 for every 5 levels). +- Outsider: Fire Genasi are considered Outsiders for the purpose of spells. +- Human: Fire Genasi are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Tanarukk + tanarukk + Bred from orc slaves and demons (vrocks, in particular), tanarukks are a powerful and evil strain of planetouched. They bread true with their own kind or with pureblood orcs. Although an offspring may have only one tanarukk grandparent all the abilities of a tanarukk are preserved. Unlike most planetouched, tanarukks have fairly uniform appearance, resembling short, stocky orcs with stooped postures. They eyes are red and their skin varies from gray-green to dark brown. + +Tanarukk Ability Adjustments: +4 Str, +2 Dex, -4 Cha, -2 Wis. +Favored Class (Barbarian): A multiclass tanarukks barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Tanarukk are able to see in the dark. +- Epic Fire Resistance: Innate fire resistance of 10. +- Natural Armor Bonus: Racial natural armor bonus of 4. +- Weapon Proficiency (Martial): All tanarukk are proficient with Martial Weapons. +- Natural Weapon: Tanarukk can make an natural bite attack. +- Spell Resistance: Innate spell resistance of 14, plus 1 per level. +- Outsider: Tanarukk are considered Outsiders for the purpose of spells. +- Orcish: Tanarukk are considered Orcish for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: 5 of Outsider + Tieflings + tiefling + Tieflings are the distant descendant of some evil outsider, such as a demon, devil, night hag, rakshasa or even some servant of an evil deity. Elves and orcs with fiendish heritage are known to exist but those are distinct lines and are not true tieflings. Tieflings look human except for one or two distinguishing features: small horns, fangs, hooves, forked tongue, goat-like legs, tail, glowing red or cat eyes or furry, leathery, scaly, red or bruised blue skin. + +Tiefling Ability Adjustments: +2 Dex, +2 Int, -2 Cha. +Favored Class (Rogue): A multiclass tieflings rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Darkvision: Tieflings are able to see in the dark. +- Skill Affinity (Hide): +2 racial bonus to Hide checks. +- Skill Affinity (Bluff): +2 racial bonus to Bluff checks. +- Resist Cold: Innate cold resistance of 5. +- Resist Fire: Innate fire resistance of 5. +- Resist Electrical: Innate electrical resistance of 5. +- Spell-like Abilities: 1/day - Darkness. Caster level 3rd. +- Outsider: Tieflings are considered Outsiders for the purpose of spells. +- Human: Tieflings are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Water Genasi + water genasi + Water genasi are patient and independent, used to solving problems on their own and not afraid to take a lot of time doing so. At times they are fierce and destructive like terrible storms, but more often than not they present a tranquil appearance, despite whatever emotions run underneath that quiet surface. Water genasi look human except one distinguishing feature related to their elemental ancestor like: blue-green skin or hair, large black-blue eyes or clammy flesh. + +Air Genasi Ability Adjustments: +2 Con. -2 Cha. +Favored Class (Fighter): A multiclass water genasi's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Note: Genasi clerics must have the relevant elemental domain. + +Special Abilities: + +- Darkvision: Water Genasi can see in the dark. +- Hardiness vs. Water: +1 racial bonus on saving throws against water and cold spells (additional +1 for every 5 levels). +- Water Breathing: Creature can breath water and is therefore immune to the effects of Drown and Mass Drown. +- Outsider: Water Genasi are considered Outsiders for the purpose of spells. +- Human: Water Genasi are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + ogre + Ogres are hulking monsters standing over 9 feet tall with a thick, tough hide. The skin on their 650-pound frame ranges from yellow to brown. They are known for being violent and bad-tempered and tend to keep company with trolls, giants and ogre mages. Although living in small, tribal communities, it is not unheard of for an ogre to accept mercenary work among humans. Their bent toward chaos makes them ideal barbarian. A raging ogre barbarian is an inspiration to other ogres. + +Ogre Ability Adjustments: +10 Str, +4 Con, -2 Dex, -4 Int, -4 Cha +Favored Class (Barbarian): A multiclass ogre's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Ogres are able to see in the dark. +- Weapon Proficiency (Martial): All ogres are proficient with Martial Weapons. +- Weapon Proficiency (Simple): All ogres are proficient with Simple Weapons. +- Armor Proficiency (Medium): All ogres are proficient with Medium Armor. +- Armor Proficiency (Light): All ogres are proficient with Light Armor. +- Shield: All ogres are proficient with Shields. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Large Creature: Ogres suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- Giant: Ogres count as Giants for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 4 of Giant + goblin + Goblins + Goblins are small creatures that many consider to be little more than a nuisance. Standing just over 3 feet and weighing less than 50 pounds, these creatures are seldom intimidating on their own but can be cunningly lethal in larger numbers. Their skin tone ranges from yellow to deep red, and they prefer to wear colors that blend into their natural surroundings of dark caverns. Often bullied by the larger races, goblins have learned to exploit their advantages, usually in the form of sheer numbers and ingenuity. + +Goblin Ability Adjustments: +2 Dex, -2 Str, -2 Cha +Favored Class (Rogue): A multiclass goblin's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: +- +1 size bonus to attack rolls. +- +1 size bonus to AC. +- +4 size bonus to Hide checks. +- Darkvision: Goblins are able to see in the dark. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Goblinoid: Goblins count as Goblinoids for the purpose of spells. + Orcish + orcish + Orcs are aggressive humanoids with a reputation for war and destruction. They are stronger than their Half-Orc cousins but not as wise to the world beyond their surroundings. An orc's hair is usually black and he sports lupine ears with reddish eyes. Orcs believe that survival depends on conquering as much territory as possible, which makes relations with other creatures very difficult. Orcs often make their home in caves but are capable of building organized cities below ground. They wear their battle scars proudly as signs of achievement. + +Orc Ability Adjustments: +4 Str, -2 Int, -2 Cha, -2 Wis. +Favored Class (Barbarian): A multiclass orc's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Orcs are able to see in the dark. +- Light Sensitivity: Orcs suffer -2 penalty to attack rolls, saves and checks while operating in bright light. +- Orcish: Orcs are considered Orcish for the purpose of spells. + kobold + Kobolds + Kobolds are short, reptilian humanoids with a scaly hide and a doglike head. They are small creatures, about the size of a gnome or halfling. Their skin color ranges from pale grey to dusty black with eyes than glow a deep red. Kobolds are experts in crafting traps and spend much of their time fortifying their lairs and surroundings with this devices. These surroundings are usually dark places like caverns and overgrown forests, perfect for ambushing opponents, as is the preferred kobold tactic. + +Kobold Ability Adjustments: +2 Dex, -4 Str, -2 Con +Favored Class (Sorcerer): A multiclass kobold's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: +- +1 size bonus to attack rolls. +- +1 size bonus to AC. +- +4 size bonus to Hide checks. +- Darkvision: Kobolds are able to see in the dark. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Focus (Craft Trap): +2 bonus to Craft Trap checks. +- Natural Armor Bonus: Racial natural armor bonus of 1. +- Light Sensitivity: Kobolds suffer -2 penalty to attack rolls, saves and checks while operating in bright light. +- Dragonblooded: Kobolds have the dragonblood subtype. +- Reptilian: Kobolds count as Reptilian for the purpose of spells. + bugbear + Bugbears + Bugbears are the biggest and the strongest of the goblinoid races, and are more aggressive than their smaller relatives. They survive primarily by hunting weaker creatures. Although not related to bears, it has hide and claws that resemble those of its namesake. Bugbears are muscular and stand 7 feet tall. They prefer to dwell in temperate, mountainous regions, living in small tribal units. + +Bugbear Ability Adjustments: +4 Str, +2 Dex, +2 Con, -2 Cha +Favored Class (Rogue): A multiclass bugbear's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Bugbears are able to see in the dark. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Weapon Proficiency (Simple): All bugbears are proficient with simple weapons. +- Armor Proficiency (Light): All bugbears are proficient with light armor. +- Shield: All bugbears are proficient with shields. +- Natural Armor Bonus: Racial natural armor bonus of 3. +- Goblinoid: Bugbears count as Goblinoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: 3 of Humanoid + gnoll + Gnolls + Gnolls are hyena-headed humanoids that wander in loose tribes. Most have dirty yellow or reddish fur and grayish skin. As nocturnal carnivores, gnolls are natural predators and tend to think with their stomachs. Although they will form alliances with other humanoid races, they are just as soon to break them without regret or warning if it suits their need. Gnoll society if usually ruled by its strongest member who uses fear, intimidation and strength to remain in power. Gnolls are in excess of 7 feet tall and typically weigh over 300 pounds. + +Gnoll Ability Adjustments: +4 Str, +2 Con, -2 Int, -2 Cha +Favored Class (Ranger): A multiclass gnoll's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +- Darkvision: Gnolls are able to see in the dark. +- Natural Armor Bonus: Racial natural armor bonus of 1. +- Monstrous: Gnolls count as Monstrous Humanoids for the purpose of spells. +- Weapon Familiarity: Gnolls treat battleaxes and shortbows as simple weapons. +- Racial Hit Dice: A gnoll begins with two levels of humanoid. +- Level Adjustment: +1 + minotaur + Minotaurs + Minotaurs are strong, fiercely territorial creatures often found in vast underground labyrinths. They are bipedal, with the head of a bull, and weigh over 700 pounds. A minotaur's natural cunning and feral instincts enable it to find its way easily though even the most confusing tunnel complexes. Because of the acuity of their sense, minotaurs are seldom surprised and never caught flat-footed. + +Minotaur Ability Adjustments: +8 Str, +4 Con, -4 Int, -2 Cha +Favored Class (Barbarian): A multiclass minotaur's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Minotaurs are able to see in the dark. +- Scent: Keen Senses and +4 racial bonus to Search, Spot and Listen checks. +- Track: +1 racial bonus to Search, Spot and Listen checks. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Weapon Proficiency (Simple): All Minotaurs are proficient with Simple Weapons. +- Weapon Proficiency (Martial): All Minotaurs are proficient with Martial Weapons. +- Natural Weapon: Minotaurs can make an unarmed gore attack with their horns. +- Powerful Charge: Minotaurs can make a charging gore attack at +2 to hit, -2 to AC for an additional 4d6+6 damage. +- Uncanny Dodge: Minotaurs retain their dexterity bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature. +- Large Creature: Minotaurs suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- Monstrous: Minotaurs count as Monstrous Humanoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 6 of Monstrous Humanoid + lizardfolk + Lizardfolk are reptilian humanoids, primitive by modern standards but rumored to be relatives of the creator races. Lizardfolk are tall and muscular, and prefer frontal assaults in combat. Organized tribes, however, are able to use traps and ambushes to compensate for a lack of numbers. Survival is the primary concern in lizardfolk society and will engage in a number of activities, such as allying with other races of pledging servitude to dragons, to ensure this. Lizardfolk can speak draconian and can become competent druids, although their size makes them ideal fighters. + +Lizardfolk Ability Adjustments: +2 Str, +2 Con, -2 Int +Favored Class (Druid): A multiclass lizardfolk's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Weapon Proficiency (Simple): All Lizardfolk are proficient with Simple Weapons. +- Natural Weapon: Lizardfolk can make an natural bite attack. +- Shield: All Lizardfolk are proficient with shields. +- Skill Affinity (Jump): +4 racial bonus to Jump checks. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Darkvision: Lizardfolk are able to see in the dark. +- Reptilian: Lizardfolk count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: 2 of Humanoid + yuan-ti pureblood + Yuan-ti are descended from humans whose bloodlines have been mixed with those of snakes. Their cunning and ruthlessness are legendary, as are their ability to allied with any race as the situation suits. In Yuan-ti society, Purebloods comprise the nobility while Abominations are the fighting force. All yuan-ti exhibit snake-like features in varying degrees, and all yuan-ti are able to speak Abyssal. Because of their intelligence, yuan-ti purebloods are able to organize themselves and fight with skill comparable to that of any race. The prefer ranged attacks and spells to melee and will sacrifice the least desirable members of the community in hand-to-hand combat. Yuan-ti purebloods appear human at first glance, with only very subtle snakelike features. + +Yuan-ti Pureblood Ability Adjustments: +2 Dex, +2 Int, +2 Cha. +Favored Class (Ranger): A multiclass yuan-ti's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Yuan-ti Purebloods are able to see in the dark. +- Alertness: +2 bonus to Spot and Listen checks due to finely tuned senses. +- Blind Fighting: Yuan-ti have the ability to fight well if blinded or against invisible creatures. +- Weapon Proficiency (Simple): All yuan-ti are proficient with simple weapons. +- Armor Proficiency (Light): All yuan-ti are proficient with light armor. +- Shield: All yuan-ti are proficient with shields. +- Spell Resistance: Innate spell resistance of 14, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 1. +- Spell-like Abilities: 1/day - Charm Person, Darkness, Entangle, Fear. Caster level 3rd. The DC is Charisma-based. +- Monstrous: Yuan-ti Purebloods count as Monstrous Humanoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 4 of Monstrous Humanoid + hobgoblin + Hobgoblins + Hobgoblins are the larger cousins of goblins, and far more aggressive. They are at constant war with elves and harbor a deep hatred of them. Hobgoblins stand over 6 feet tall, with reddish-brown hair and fur-covered hide. These creatures have a strong grasp of strategy and tactics, and are capable of developing sophisticated battle plans. Their society is geared toward military activities, with young being raised for battle. Under the leadership of a skilled warrior, hobgoblin bands can be formidable opponents. + +Hobgoblin Ability Adjustments: +2 Dex, +2 Con +Favored Class (Fighter): A multiclass hobgoblins fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Hobgoblins are able to see in the dark. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Goblinoid: Hobgoblins count as Goblinoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Githyanki + githyanki + Githyanki are tall, gaunt humanoids from an ancient line of being from the Astral Plane. Built roughly like humans, they are elaborate dressers and have a passion for fine weapons. They have yellowish skin and russet hair, with pointed ears that resemble those of an elf but are serrated at the back. The gith empire arose from slave rebellion against their master mind flayers. Once free, the gith split into two distinct races - the githyanki and githzerai. The githyanki live within massive fortresses adrift in the Astral Plane and have been known to form alliances with Red Dragons. + +Githyanki Ability Adjustments: +2 Dex, +2 Con, -2 Wis +Favored Class (Fighter): A multiclass githyanki's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Githyanki are able to see in the dark. +- Spell Resistance: Innate spell resistance of 5, plus 1 per character level. +- Spell-like Abilities: 3/day - Blur, Daze. Caster level 3rd. The DC is Charisma-based. +- Outsider: Githyanki are considered Outsiders for the purpose of spells. +- Human: Githyanki are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: NA + Githzerai + githzerai + Githzerai are tall, thin humanoids with sharp features and somber, yellow eyes. The are typically hard-hearted creatures, making their homes in hidden monasteries on the plane of Limbo. The gith empire arose from slave rebellion against their master mind flayers. Once free, the gith split into two distinct races - the githyanki and githzerai. The githzerai's imprisonment at the hands of the illithids formed the foundation or their monastic lifestyle. Their fortress of perfect order provides a sharp contrast to the perpetual chaos that exists on their native plane. + +Githzerai Ability Adjustments: +6 Dex, +2 Wis, -2 Int +Favored Class (Monk): A multiclass githzerai's monk class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Githzerai are able to see in the dark. +- Spell Resistance: Innate spell resistance of 5, plus 1 per character level. +- Spell-like Abilities: 3/day - Daze. Caster level 3rd. The DC is Charisma-based. +- Outsider: Githzerai are considered Outsiders for the purpose of spells. +- Human: Githzerai are considered Human for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: NA + rakshasa + Rakshasa are decadent, arrogant creatures who prides themselves on their ability to deceive. These creatures resemble tigers or bears, although they are humanoid and are unmistakable in their expensive silks and jewels. Generally malevolent, rakshasa are masters of the magical arts. They have an incredibly high innate resistance to spells and many are completely immune to lower level magics. Having a disdain for combat, these creatures prefer spellcasting classes. + +Rakshasa Ability Adjustments: +2 Str, +4 Dex, +2 Int, +6 Cha, +2 Wis, +6 Con. +Favored Class (Sorcerer): A multiclass rakshasa's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Rakshasa are able to see in the dark. +- Base movement of 40. +- Weapon Proficiency (Simple): All rakshasa are proficient with simple weapons. +- Weapon Proficiency (Martial): All rakshasa are proficient with martial weapons. +- Weapon Proficiency (Creature): Rakshasa can make an unarmed attack with their claws. +- Skill Affinity (Bluff): +2 racial bonus to all Bluff checks. +- Spell Resistance: Innate spell resistance of 27, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 9. +- Damage Reduction: Innate damage reduction of 15/+1 +- Spell-like Abilities: At will - Disguise. +- Outsider: Rakshasa are considered Outsiders for the purpose of spells. +- Sorcerer Casting: Rakshasa cast spells as a Sorcerer of their hit dice (7th level) + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +7 +Racial Hit Dice/Class: 7 of Outsider + Illithid + illithid + Illithid, known commonly as mind flayers, are so insidious, diabolical and powerful that all denizens of the dark fear them. They bend others to their will and shatter enemies' minds. Despite their strange appearance, with greenish-mauve rubbery flesh and tentacled head, illithids are quite charismatic and able to persuade others to follow their demands. This is due to their innate psionic ability to read and control the thoughts or lesser creatures. Illithids are utterly self-serving and do not make for loyal companions. They congregate in small underground cities where the population is swollen by the overwhelming number of slaves. The centre of every illithid community is a powerful elder brain. + +Illithid Ability Adjustments: +2 Str, +4 Dex, +8 Int, +6 Cha, +6 Wis, +2 Con. +Favored Class (Wizard): A multiclass illithid's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Illithid are able to see in the dark. +- Spell Resistance: Innate spell resistance of 25, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 3. +- Weapon Proficiency (Creature): Illithid can make an unarmed attack with their tentacles. +- Spell-like Abilities: At will - Mind blast, Caster level 4th; 5/day - Charm Monster, Caster level 8th. The DC is Charisma-based. +- Extract: Illithid have a chance to extract the brain of a victim on a successful hit. +- Aberration: Illithid are considered Aberrations for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +7 +Racial Hit Dice/Class: 8 of Aberration + pixie + Pixies + Pixies are merry pranksters that are known for leading travelers astray. They are equally known, however, for being roused to surprising ire when dealing with evil creatures. They are naturally adept with magic, with a high spell resistance and an affinity for spell casting. Being mischievous, they are particularly drawn to illusionary spells and can, in fact, cast invisibility on themselves with no specific magical training. Legend claims that pixies die only through injury or disease. + +Pixie Ability Adjustments: +8 Dex, +6 Int, +6 Cha, +4 Wis, -4 Str +Favored Class (Sorcerer): A multiclass pixie's sorcerer class does not count when determining whether she suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Pixies are able to see in the dark. +- Small Stature +- +1 size bonus to attack rolls. +- +1 size bonus to AC. +- +4 size bonus to Hide checks. +- Dodge: The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker. +- Spell Resistance: Innate spell resistance of 15, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 1. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Damage Reduction: Innate damage reduction of 10/+1. +- Spell-like Abilities: At Will - Invisibility; 1/day - Confusion, Entangle, Lesser Dispel, Polymorph Self. Caster level 8th, except Confusion, which is caster level 4th. The DC is Charisma-based. +- Fey: Pixies count as Fey for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: NA + azer + Azer are dwarf-like beings native to the Elemental Plane of Fire. They wear kilts of brass, bronze or copper and speak an ancient language known as Ignan. Although unfriendly and taciturn, Azer rarely provoke a fight except to relieve a foe of much-treasured gems. Their society is a heavily-regimented one wherein everyone has a designated place. Somewhat xenophobic, only fighters among their kind are likely to venture out among the other planes. + +Azer Ability Adjustments: +2 Str, +2 Dex, +2 Con, +2 Int, +2 Wis, -2 Cha. +Favored Class (Fighter): A multiclass azers fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Azer are able to see in the dark. +- Spell Resistance: Innate spell resistance of 13, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 6. +- Azer Heat Bonus: +1 heat damage on a successful hit (armed or unarmed) +- Immunity to Fire: Azer are immune to the effects of fire. +- Vulnerability to Cold: Azer take 50% more damage from cold and cold-based spells. +- Outsider: Azer count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 2 of Outsider + Yuan-ti Abomination + Yuan-ti Abominations + **not included in first release** + Half-Ogre + half-ogre + Half-Ogres + Half-ogres are the product of human and ogre crosses. They are generally slow to think but quick to anger. Half-ogres are exceptionally strong and large, yet enjoy simple pleasures such as feasting, drinking, boasting, wrestling, drumming and wild dancing. A half-ogre skin color ranges from dull yellow to dull brown. Their thick hides sport patches of dark, warty dumps and they generally have dark hair. + +Half-Ogre Ability Adjustments: +6 Str, +2 Con, -2 Dex, -2 Int, -2 Cha +Favored Class (Barbarian): A multiclass half-ogre's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Half-Ogres are able to see in the dark. +- Natural Armor Bonus: Racial natural armor bonus of 4. +- Large Creature: Half-Ogres suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- Giant: Half-Ogres count as Giants for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: NA + Deep Imaskari + Imaskari + imaskari + The deep Imaskari are heirs to the lost empire of Imaskari. One of the earliest human empires, the Imaskari were destroyed by the slaves they had abducted from other worlds. A few, however, managed to preserve themselves and their kin. Fleeing deep into the bowels of the earth, they sealed themselves away from both the knowledge and the recriminations of the surface world. A deep Imaskari appears mostly human tall and slender. Her skin looks pale and stone like, as if expertly sculpted from the finest veined marble, though it is as soft as human skin to the touch. + +Deep Imaskari Ability Adjustments: +2 Int, -2 Dex. +Favored Class (Wizard): A multiclass imaskari's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Skill Affinity (Hide): +2 racial bonus to Hide checks. +- Skill Affinity (Hide Underground): +4 racial bonus to Hide checks when underground +- Low-Light Vision: Allows them to see better than normal in the dark. +- Human: Imaskari are considered Human for the purpose of spells. + Trollish + trollish + Trolls are carnivorous creatures found in all climates, from tundra to desert. Their lack of fear makes them excellent fighters, launching into combat without hesitation. Known for their ravenous appetites, trolls will often establish lairs near settlements in order to hunt the creatures that make their dwelling there. A typical troll stands 9 feet tall and weighs about 500 pounds, with females being slightly larger than males. Their rubbery hide is moss green or putrid gray, and their heir is generally greenish black or iron gray in color. + +Troll Ability Adjustments: +12 Str, +4 Dex, +12 Con, -4 Int, -4 Cha, -2 Wis. +Favored Class (Fighter): A multiclass troll's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Trolls are able to see in the dark. +- Track: +1 racial bonus to Spot, Search and Listen checks. +- Natural Weapon: Trolls can make an natural bite attack and attack with claws. +- Rend: It a troll hits with both its claws, it deals additional damage. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Regeneration: Innate ability to regenerate 5 hit points per round. +- Large Creature: Trolls suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- Giant: Trolls count as Giants for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +5 +Racial Hit Dice/Class: 6 of Giant + You left the safety of the clan seeking adventure in the lands of the civilized people. Although you struggle to overcome your feral instincts, you have chosen a path of discipline, aspiring to represent your kind as a symbol of power and success in the world of men. + You have made your home among the marshes and wetlands of Faerun, hiding in old ruins and underground caves, the elder races no longer a part of this world. But you yearn for more, perhaps a return to days when your kind was feared and respected among the lesser creatures. And you begin a journey to that end. + You remember very little of your home. This world is a very strange one, indeed, and foreign to an outsider like you. Perhaps you have always been an outsider, and this is why you have decided to seek adventure in new surroundings. Your power will no doubt prove very useful in the strange lands. But when even the land sees you as a stranger, very few of its paths can be traveled with certainty. + Living in the very foundation of the earth, you have become an object of fear and hatred among surface dwellers. Your racial kin have shunned you and now hold you in contempt. But it they who have lost their way, pathetically trying to live among the scourge that is men. It is time you faced your foes and proved the superiority of your kind. + You have lived your entire life in the tranquility of nature, where your instincts have served you well, and your survival has been assured by the end of your spear. But the time has come for you to venture form the security of your homelands and to prove yourself in the world of magic and machine. + Avariel + avariel + The avariel are the most reclusive and least numerous of the elven subraces on Faerun. This elusiveness, along with their natural beauty, has instilled within them condescension and pity for their land-bound kin. They are, by nature, free spirits who possess and irrepressible zest for life. The most striking feature of the avariels is their soft, striking wings. Their skin is pale, often porcelain white, with tinges of blue of faint silver. They generally have silver-white or black hair, and are considered the most beautiful of the elven races. + +Avariel Ability Adjustments: +4 Dex, +2 Int, +2 Wis, -2 Con. +Favored Class (Cleric): A multiclass avariel's cleric class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. +- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow) +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Jump): +4 racial bonus to Jump checks. +- Keen Sight: +4 racial bonus to Spot checks. +- Keen Senses: Avariel make active Search checks automatically and with no movement penalties. +- Dive: +2 attack while suffering -2 to armor class. A successful attack does double damage if using a piercing weapon. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Avariel are considered Elven for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: NA + Swiftness of the Tigress + Type of Feat: Class +Prerequisite: Celebrant of Sharess 8 +Specifics: The Celebrant gains the benefit of haste for one round per class level, once per day +Use: Selected + **not included in first release** + Centaur + centaur + Centaurs + Far stronger and faster than other humanoid races, centaurs rule huge swathes of the wild. They build peaceful, idyllic communities, hunting what and where they wish. Centaurs inhabit the plains and forests in tribes of varying size. Even though they build permanent shelters and live in one place for many years at a time, centaurs roam from their homes on a regular basis, ranging over great distances +in relatively short amounts of time. Centaurs regard such excursions as essential to understanding the world around their homes, and they greatly enjoy such activity for its own sake. Although their crafts have not reached the level of some of the humanoid races, it is only because centaurs prefer to venture from their homes often rather than to stay in one place and ply a single trade. + +Centaur Ability Adjustments: +8 Strength, +4 Dexterity, +4 Constitution, -2 Intelligence, +2 Wisdom. +Favored Class (Ranger): A multiclass Centaur's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +Large size: -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks +A centaur's base land speed is 50 feet. +Darkvision ++3 armor bonus +Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice; a base attack bonus of +4; and base saving throw bonuses of Fort +1, Ref +4, and Will +4. +Level adjustment +2. +Monstrous Humanoid: Centaurs are considered Monstrous Humanoids for the purpose of spells. + +Special: The appearance isn't great for a centaur. We know. + Shade + shade + Shades + **not included in first release** + Tallfellow Halfling + tallfellow halfling + Tallfellow Halflings + Tallfellow halflings are slightly bigger than their lightfoot cousins. They stand more than half as high as humans, and have athletic builds, fair skin and fair hair. Tallfellows are somewhat rare among halfling folk, generally preferring the company of elves where they are known to exist. They are less athletic than their kin, despite their builds, and share some of the traits of their elf companions. + +Tallfellow Halfling Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Rogue): A multiclass tallfellow halfling's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Keen Sense: Tallfellow Halflings make active Search checks automatically and with no movement penalties. +- Lucky: +1 luck bonus to all saving throws. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Halfling: Tallfellow Halflings are considered Halflings for the purpose of spells. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + Deep Halflings + deep halfling + Deep Halflings + Deep halflings are shorter, stockier versions of their lightfoot cousins. The are miners by trade and take pleasure in gems and fine masonry. They rarely mix with humans or elves, but enjoy the company of dwarves, with whom they share much in common. Deep halflings stand a little less than half as high as humans, and have stocky builds with ruddy skin, black hair and dark eyes. + +Deep Halfling Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Rogue): A multiclass deep halfling's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Darkvision: Deep halflings are able to see in the dark. +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Craft): +2 racial bonus to Craft Armor and Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. +- Lucky: +1 luck bonus to all saving throws. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Halfling: Deep Halflings are considered Halflings for the purpose of spells. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + Type of Feat: Class +Prerequisite: Celebrant of Sharess 1 +Specifics: One creature per three levels (1 at 1st, 2 at 4th, 3 at 7th, 4 at 10th) becomes fascinated if they fail a Will save against DC 10 + class level + charisma modifier. You may use all flirtation abilities a total of once per day per class level. +Use: Selected + Flirtation (Confuse) + Type of Feat: Class +Prerequisite: Celebrant of Sharess 4 +Specifics: One creature already under the effects of Fascinate becomes confused if they fail a Will save against DC 10 + class level + charisma modifier. You may use all flirtation abilities a total of once per day per class level. +Use: Selected + Flirtation (Dominate) + Type of Feat: Class +Prerequisite: Celebrant of Sharess 10 +Specifics: One creature already under the effects of Fascinate becomes dominated if they fail a Will save against DC 10 + class level + charisma modifier. You may use all flirtation abilities a total of once per day per class level. +Use: Selected + Sanctuary + Type of Feat: Class +Prerequisite: Celebrant of Sharess 7 +Specifics: The Celebrant and all allies gain the benefits of Sanctuary, with a save DC equal to her Perform check. +Use: Selected + Troglodyte + troglodyte + Troglodytes + Troglodytes are revolting lizard creatures as evil as the foulest of demons. They are very warlike and savor the taste of their enemies - especially humanoids. Troglodytes are not especially intelligent, but their ferocity and natural cunning more than compensate for this deficiency. They often launch bloody raids against humanoid settlements or ambush caravans in warm climates. They guard their lairs aggressively, lashing out at anyone who comes too near. +A troglodyte stands about 5 feet tall and weighs about 150 pounds. It is shorter than a typical human and has long arms. It walks erect on squat legs and has a long, narrow tail that it uses for balance. Troglodytes speak Draconic. They most often advance in the cleric class, though many choose to be fighters. + +Troglodyte Ability Adjustments: +4 Con, -2 Dex, -2 Int +Favored Class (Cleric): A multiclass troglodyte's cleric class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Weapon Proficiency (Simple): All troglodytes are proficient with Simple Weapons. +- Natural Weapon: Troglodytes can make an natural bite attack. +- Natural Armor Bonus: Racial natural armor bonus of 6. +- Skill Affinity (Hide): +4 racial bonus to Hide checks (+8 in underground areas). +- Darkvision: Troglodytes are able to see in the dark. +- Stench: Troglodytes carry a repulsive odor which causes harm to those around them. +- Reptilian: Troglodytes count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 2 of Humanoid + Neraphim + Neraph + neraph + Neraphim are sometimes mistaken for slaad at a distance due to the two races' similarity in appearance. Although the two may share a similar lineage, they are considered distinct creatures. Neraphim are a nomadic people who hunt through the maelstrom of Limbo, tracking their elusive and ever-moving prey. Similar to drow, neraphim organize themselves into houses, each laying claim to certain hunting grounds. Although unfriendly towards other race, neraphim will team up whenever survival is at stake. + +Neraph Ability Adjustments: None. +Favored Class (Ranger): A multiclass neraph's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Neraphim can see in the dark. +- Leap: +5 racial bonus on Jump checks. +- Skill Affinity (Spot): +2 racial bonus on Spot checks. +- Skill Affinity (Search): +2 racial bonus on Search checks. +- Natural Armor Bonus: Racial natural armor bonus of 2. +- Outsider: Neraphim are considered Outsiders for the purpose of spells. + Shadowswyft + shadowswyft + Shadowswyfts + Shadowswyft are planetouched beings with ancestry from the Plane of Shadow. They are mercurial in temperament and delight in living in the moment. As a result, they are poor planners and have little patience for strategy. Shadowswyfts bear little resemblance to other races, although they are lean with chiseled features, much like elves. The average male stands about 6 feet tall and weights 165 pounds. They have skin ranging from brown to black, with blackened, slanted eyes - a build perfectly suited for hiding amongst shadows. Unlike most species, shadowswyfts are amiable towards most other races, seeing individual actions as more important than blood lineage. + +Shadowswyft Ability Adjustments: +2 Dex, -2 Con. +Favored Class (Rogue): A multiclass shadowswyft's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Shadowswyfts can see in the dark. +- Base movement of 40. +- Skill Affinity (Hide): +4 racial bonus to Hide checks. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Blooded: +2 racial bonus to Initiative and Spot checks. +- Light Blindness: Abrupt exposure to light blinds a shadowswyft for 1 round. In addition shadowswyft suffer -1 circumstance penalty to attack rolls, saves and checks while operating in bright light. +- Outsider: Shadowswyfts are considered Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + **new TLK for Dwarves and Halflings** + Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment, their hard work, and their capacity for drinking ale. Dwarves are slow to jest and suspicious of strangers, but they are generous to those who earn their trust. They stand just 4 to 4 1/2 feet tall, but are broad and compactly built, almost as wide as they are tall. Dwarven skin varies from deep tan to light brown, and their hair is black, gray, or brown. Dwarven men value their beards highly. + +Dwarven Ability Adjustments: +2 Con, -2 Cha. +Favored Class (Fighter): A multiclass dwarf's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Dwarves are able to see in the dark. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Orcs: +1 racial bonus on attack rolls against orcs. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Skill Affinity (Craft Armor): +2 racial bonus to Craft Armor checks. +- Skill Affinity (Craft Weapon): +2 racial bonus to Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. + Halflings are clever, capable, and resourceful survivors. They are notoriously curious, and show a daring that many larger people can't match. They can be lured by wealth, but tend to spend rather than hoard. Halflings have ruddy skin, hair that is black and straight, and brown or black eyes. Halfling men often grow long sideburns, but rarely beards or moustaches. They prefer practical clothing, and would rather wear a comfortable shirt than jewelry. Halflings stand about 3 feet tall, and commonly live to see 150. + +Halfling Ability Adjustments: +2 Dex, -2 Str. + +Favored Class (Rogue): A multiclass halfling's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Jump): +2 racial bonus to Jump checks. +- Lucky: +1 luck bonus to all saving throws. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. +Packages: Halfling characters should only choose the default package for their class, as the other packages may give the halfling weapons they cannot use. + Yuan-ti Pureblood + Wemic + wemic + Wemics + Fierce hunters that roam the plains, wemics are masters of ambushes and strategy. Wemics have the body of a lion with a humanoid torso. A wemic's face is a mixture of human and leonine features. Wemics typically live and hunt in groups called prides. + +Wemic Ability Adjustments: +8 Str, +2 Dex, +2 Con, -2 Cha +Favored Class (Barbarian): A multiclass wemic's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Wemics are able to see in the dark. +- Large Creature: Wemics suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- Weapon Proficiency (Simple): All Wemics are proficient with Simple Weapons. +- Natural Armor Bonus: Racial natural armor bonus of 4. +- Skill Bonus (Jump): +8 racial bonus to Jump checks. +- Monstrous Humanoid: Wemics are considered Monstrous Humanoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: 4 of Monstrous Humanoid + The wild, empty savannah is not enough to satisfy your natural curiosity about the world for any length of time. Forsaking your own pride, at least for the time being, your wanderings have brought you in contact with the puny Two-Legs who leap so boldly into the face of adventure. + Brownie + brownie + Brownies + Brownies are benign and exceedingly nimble creatures that may be related very distantly to halflings. Peaceful and friendly, brownies live in pastoral regions, foraging and gleaning their food. + +A brownie stands no taller than 2 feet and weighs about 6 pounds. Their garments are usually made of wool or linen and dyed bright colors and decorated with elaborate embroidery or trimmed with silver or gold studs and buttons. + +Brownie Ability Adjustments: -6 Strength, +10 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma +Favored Class (Wizard): A multiclass Brownie's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Brownies are able to see in the dark. +- Skill Bonus (Craft Weapon): +2 racial bonus to Craft Weapon checks. +- Skill Bonus (Craft Armor): +2 racial bonus to Craft Armor checks. +- Skill Bonus (Craft Trap): +2 racial bonus to Craft Trap checks. +- Skill Bonus (Listen): +2 racial bonus to Listen checks. +- Skill Bonus (Spot): +2 racial bonus to Spot checks. +- Uncanny Dodge: Brownies retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature. +- Evasion: Whenever a Reflex save is allowed for half damage, Brownies instead takes no damage if they succeed at the save. +- Hide in Plain Sight: Brownies are able to use the Hide skill even while being observed. +- Spell-like Abilities: 1/day - Confusion. Caster level 7th plus character level. The DC is Charisma-based. +- Fey: Brownies are considered Fey for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: NA + Summon Cornugon + Summon Gelugon + Summon Glabrezu + Summon Hamatula + Summon Osyluth + Conjuration (Creation or Calling) +Level: Clr 9, Sor/Wiz 9 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: See text +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +The caster summons a one outsider from a list of 26 below. +Astral Deva, Bralani Eladrin, Celestial Avenger, Hound Archon, Lantern Archon, Word Archon, Balor, Bezekira, Cornugon, Erinyes, Gelugon, Glabrezu, Hamatula, Imp, Marilith, Osyluth, Succubus, Vrock, Elder Air Elemental, Elder Earth Elemental, Elder Fire Elemental, Elder Water Elemental, Steam Mephit, Green Slaad, Red Slaadi, Death Slaadi. + Scrying + Divination (Scrying) +Level: Bard 3, Cleric 5, Druid 4, Sorc/Wiz 4 +Components: V, S +Casting Time: 1 standard action +Range: Special +Effect: See text +Duration: 1 minute/level +Saving Throw: Will negates +Spell Resistance: Yes + +You can see and hear some creature, which may be at any distance. If the subject succeeds on a Will save, the scrying attempt simply fails. If the save fails, you can see and hear the subject and the subject's immediate surroundings. No spells may be cast while scrying. + +Valid targets are any monster within the same area as the caster, or any PC. + Greater Scrying + Divination (Scrying) +Level: Bard 6, Cleric 7, Druid 7, Sorc/Wiz 7 +Components: V, S +Casting Time: 1 standard action +Range: Special +Effect: See text +Duration: 1 Hour/level +Saving Throw: Will negates +Spell Resistance: Yes + +You can see and hear some creature, which may be at any distance. If the subject succeeds on a Will save, the scrying attempt simply fails. If the save fails, you can see and hear the subject and the subject's immediate surroundings. Detect Chaos, Good, Evil, or Law may be cast while Scrying. All other spells will fail. + +Valid targets are any monster within the same area as the caster, or any PC. + Divination (Scrying) +Level: Bard 3, Sorc/Wiz 3 +Components: V, S +Casting Time: 1 standard action +Range: Special +Effect: See text +Duration: 1 Min/level +Saving Throw: None. +Spell Resistance: No. + +You create a magical sensor that allows you to spy on creatures that are within the area with you. + +Valid targets are any creatures within the same area as the caster. + Discern Location + Divination (Scrying) +Level: Cleric 8, Sorc/Wiz 8 +Components: V, S +Casting Time: 1 standard action +Range: Special +Effect: See text +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You learn the location of any single creature, instantly knowing which area it resides in. + +Valid targets are any monster within the same area as the caster, or any PC. + Locate Creature + Divination +Level: Bard 4, Sorc/Wiz 4 +Components: V, S +Casting Time: 1 standard action +Range: Area +Effect: See text +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You learn the distance and facing to a single creature within the area you are in. + +Valid targets are any creatures within the same area as the caster. + Locate Object + Divination +Level: Bard 2, Cleric 3, Sorc/Wiz 2 +Components: V, S +Casting Time: 1 standard action +Range: Area +Effect: See text +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You learn the distance and facing to a single object within the area you are in. + +Valid targets are any items or placeables within the same area as the caster. + Arcane Eye + Divination (Scrying) +Level: Sorc/Wiz 4 +Components: V, S +Casting Time: 1 standard action +Range: Unlimited +Effect: See text +Duration: 1 Min./level +Saving Throw: None +Spell Resistance: No + +You create a magical sensor that can move at the same speed as a PC. It can roam around, exploring the area and reporting its findings back to the caster. + Obscure Object + Abjuration +Level: Brd 1, Clr 3, Sor/Wiz 2 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Touch +Target: One object touched +Duration: 8 hours (D) +Saving Throw: None +Spell Resistance: No + +This spell hides an object from location by divination (scrying) effects, such as the +scrying spell or a crystal ball. Such an attempt automatically fails (if the divination +is targeted on the object) or fails to perceive the object (if the divination is targeted +on a nearby location, object, or person). + +Arcane Material Component: A piece of chameleon skin. + Sequester + Abjuration +Level: Sor/Wiz 7 +Components: V, S, M +Casting Time: 1 standard action +Range: Touch +Target: One willing creature or object (up to a 2-ft. cube/level) touched +Duration: One day/level (D) +Saving Throw: None +Spell Resistance: No + +When cast, this spell not only prevents divination spells from working to detect or +locate the creature or object affected by sequester, it also renders the affected +creature or object invisible to any form of sight or seeing (as the invisibility spell). +The spell does not prevent the subject from being discovered through tactile means or +through the use of devices. Creatures affected by sequester become comatose and are effectively +in a state of suspended animation until the spell wears off or is dispelled. + +Material Component: A basilisk eyelash, gum arabic, and a dram of whitewash. + End Scrying + Type of Feat: Class Specific +Prerequisite: None. +Specifics: Using this feat will end all Scrying effects on the user. +Use: Selected. + Clairtangent Hand + Clairsentience (Scrying) +Level: Seer 5 +Display: Auditory, mental, and visual +Manifesting Time: 1 standard action +Range: See text +Area: See text +Duration: Up to 1 min./level; see text (D) +Saving Throw: None +Power Resistance: No +Power Points: 9 +Metapsionics: Extend + +You can see and hear some creature, which may be at any distance. Only Far Hand may be manifested while using this power. + +Valid targets are any monster within the same area as the caster, or any PC. + Clairvoyant Sense + Clairsentience (Scrying) +Level: Seer 2 +Display: Auditory and visual +Manifesting Time: 1 standard action +Range: See text +Effect: Psionic sensor +Duration: 1 min./level (D) +Saving Throw: None +Power Resistance: No +Power Points: 3 +Metapsionics: Extend + +You can see and hear a distant location almost as if you were there. Once you have selected the locale, the focus of your clairvoyant sense doesn't move, but you can rotate it in all directions to view the area as desired. No spells or powers may be manifest while using this power. + +Valid targets are any monster within the same area as the caster. + Detect Remote Viewing + Clairsentience +Level: Psion/wilder 4 +Display: Mental and visual +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 24 hours +Saving Throw: None +Power Resistance: No +Power Points: 7 +Metapsionics: Extend. + +You immediately become aware of any attempt to observe you by means of a clairsentience (scrying) power or divination (scrying) spell. You and the remote viewer immediately make opposed manifester level checks. If you succeed you learn the manifester's name and location. + Escape Detection + Clairsentience +Level: Psychic warrior 3, seer 3 +Display: None +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level +Power Points: 5 +Metapsionics: Extend + +You (plus all your gear and any objects you carry) become difficult to detect by clairsentience powers such as clairvoyant sense, remote viewing, and others. If a clairsentience power or similar effect is attempted against you, the manifester of the power must succeed on a manifester level check (1d20 + manifester level, or caster level if the opponent is not a manifester) against a DC of 13 + your manifester level (maximum +10). + Remote Viewing + Clairsentience (Scrying) +Level: Seer 4 +Display: Mental +Manifesting Time: 1 Standard Action +Range: See text +Effect: Quasi-real viewpoint +Duration: 1 min./level (D) +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 7 + +You send your mind across space and dimensions, forming it into a quasireal viewpoint from which you can see and hear some creature located at any distance from you, even if planar boundaries separate you. If the subject succeeds on a Will save, the remote viewing attempt fails. No spells or powers may be manifest while using this power. + +Valid targets are any monster within the same area as the caster, or any PC. + Remote View Trap + Clairsentience [Electricity] +Level: Psion/wilder 6 +Display: Mental and visual +Manifesting Time: 1 standard action +Range: Personal +Target: You +Duration: 24 hours + 1 hour/level +Saving Throw: Will half; see text +Power Resistance: No +Power Points: 11 +Metapsionics: Extend + +When others use clairvoyant sense, remote viewing, or other means of scrying you from afar, your prepared trap gives them a nasty surprise. If the scryer fails its saving throw, you are undetected. Moreover, the would-be observer takes 8d6 points of electricity damage. If the scryer makes its saving throw, it takes only 4d6 points of electricity damage and is able to observe you normally. Either way, you are aware of the attempt to view you, but not of the viewer or the viewer's location. + Sequester, Psionic + Clairsentience +Level: Psion/wilder 7 +Display: None +Manifesting Time: 1 standard action +Range: Touch +Target: One willing creature or one object (up to a 2-ft. cube/level) touched +Duration: One day/level (D) +Saving Throw: None or Will negates (object) +Power Resistance: No or Yes (object) +Power Points: 13 +Metapsionics: Extend + +When cast, this spell not only prevents divination spells from working to detect or locate the creature or object affected by sequester, it also renders the affected creature or object invisible to any form of sight or seeing (as the invisibility spell). The spell does not prevent the subject from being discovered through tactile means or through the use of devices. Creatures affected by sequester become comatose and are effectively in a state of suspended animation until the spell wears off or is dispelled. + +Note: The Will save prevents an attended or magical object from being sequestered. +There is no save to see the sequestered creature or object or to detect it with a divination spell. + +Material Component: A basilisk eyelash, gum arabic, and a dram of whitewash. + Song of Arcane Power + Adaptive Style + Type of Feat: Blade Magic Feat +Prerequisites: Crusader, swordsage, or warblade level 1 +Benefit: You can change your readied maneuvers at any time by taking a full-round action. If you're a crusader, your current granted maneuvers are lost and you gain new granted maneuvers as if you had just readied your maneuvers for the day. + Blade Meditation + Type of Feat: General +Prerequisites: Concentration 1, Base Attack Bonus +4, One Maneuver +Specifics: When you take this feat, choose a discipline. You gain a +1 bonus on damage rolls with all the preferred weapons of your chosen discipline when using a strike combat maneuver, as well as a +2 bonus on checks involving the discipline's key skill. The save DCs of any maneuvers that you perform from the chosen discipline are increased by I, if they have a save DC. + Desert Fire + Type of Feat: General +Prerequisites: One Desert Wind Strike +Specifics: If you move at least 10 feet away from your original position before using a Desert Wind strike in the same round, that strike deals an extra 1d6 points of damage. +Use: Automatic + Desert Wind Dodge + Type of Feat: General +Prerequisites: Dex 13, one Desert Wind maneuver +Specifics: If you move at least 10 feet from your original position, you gain a +1 dodge bonus to AC and deal an extra point of fire damage with any attack you make with a Desert Wind weapon. This benefit lasts until the start oi your next turn. +Use: Automatic + Extra Granted Maneuver + Type of Feat: General +Prerequisites: Crusader level 1st +Specifics: You are granted one additional maneuver. + Extra Readied Maneuver + Type of Feat: General +Prerequisites: Swordsage level 1st +Specifics: You may ready one extra maneuver. + Devoted Bulwark + Type of Feat: General +Prerequisites: One Devoted Spirit maneuver +Specifics: If an enemy deals damage to you with a melee attack, you gain a +1 morale bonus to your AC until the end of your next turn + Avenging Strike + Type of Feat: General +Prerequisites: Good alignment +Specifics: As a swift action, you can channel the power of your faith and energy to enhance a single attack you make. You gain a bonus equal to your Charisma bonus (if any) on the attack roll and damage roll for the next melee attack you make against an outsider with the evil subtype. You can use this ability a number of times per day equal to your Charisma bonus (minimum l). + Rapid Assault + Type of Feat: General +Prerequisites: Base Attack Bonus +1 +Specifics: In the first round of combat, your attacks deal an extra 1d6 points of damage. +Use: Automatic + Superior Unarmed Strike + Type of Feat: General +Prerequisites: Improved Unarmed Strike, Base Attack Bonus +3 +Specifics: If you are a monk, you deal unarmed damage as a monk four levels higher. If you are not a monk, you deal (as a medium creature) 1d4 damage at 3rd level, 1d6 from 4th to 7th, 1d8 from 8th to 11th, 1d10 from 12th to 15th, and 2d6 from 16th onwards. + Snap Kick + Type of Feat: General +Prerequisites: Improved Unarmed Strike, BAB +6 +Specifics: When you make a melee attack with one or more melee weapons (including a standard attack, full attack, or even a strike maneuver), you can make an additional attack at your highest attack bonus. You take a -2 penalty on all attack rolls you make this round. +Use: Selected + Type of Feat: Class specific +Prerequisites: Dread Necromancer 1 + +Specifics: The somatic components required for dread necromancer spells are simple, so members of this class can cast dread necromancer spells while wearing light armor without incurring the normal arcane spell failure chance. She still incurs the normal arcane spell failure chance for arcane spells derived from other classes. In addition, if a dread necromancer wears medium or heavy armor, or uses a shield, she incurs the same chance of arcane spell failure as any other arcane caster if the spell in question has a somatic component (and most do). + +Use: Automatic + Type of Feat: Class specific +Prerequisites: Hexblade 1 + +Specifics: Because the somatic components required for hexblade spells are simple, a hexblade can cast hexblade spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, a hexblade wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (and most do). A multiclass hexblade still incurs the normal arcane spell failure chance for arcane spells derived from other classes. + +Use: Automatic + Type of Feat: Class specific +Prerequisites: Hexblade level 6 +Specifics: The hexblade can cast one hexblade spell per day as a swift action, as long as its original casting time is a standard action or faster. He gains an additional use of this power at levels 8, 11, 14, 18, 22, 26, 30, 34 and 38. + Swift Cast + Caster Level(s): Bard 0, Cleric 0, Druid 0 +Innate Level: 0 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: Ghoul Touch +Save: None +Spell Resistance: Yes + +The target creature is healed for 1 point of damage. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead. + Fist of Dal Quor + Fists of Dal Quor + fist of dal quor + (PRESTIGE CLASS) +The Inspired are the lords of Riedra and the physical presence of the Dreaming Dark in Eberron, but their numbers are limited and their importance too great to be risked in common combat. When battle must be done, they turn to Chosen fists of dal quor. In response, the kalashtar of Adar have developed warriors who use similar techniques. + +- Hit Die: d10. +- Proficiencies: A Fist of Dal Quor gains no additional proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Base Attack Bonus: +4. +Feats: Any Exotic or Martial Weapon Proficiency, any one psionic feat. +Skills: Lore 4 ranks. + +CLASS FEATURES: + +Level +1: Stunning Strike - A stunning blow with a weapon. One use per level. + Sneak Attack +1d6 +2: Resilient Mind - Bonus against mind-affecting abilities +3: Sneak Attack +2d6 +4: Resilient Body - Bonus against psionic abilities +5: Sneak Attack +3d6 + Stunning Strike + Type of Feat: Class Specific +Prerequisite: Fist of Dal Quor level 1 +Specifics: This feat works as per Stunning Fist, but instead works with any melee weapon. The Fist of Dal Quor gains one use per class level. +Use: Selected + Resilient Mind + Type of Feat: Class Specific +Prerequisite: Fist of Dal Quor level 2 +Specifics: The Fist of Dal Quor gains a +2 bonus on all saves against mind-affecting spells, powers, and abilities. +Use: Automatic + Resilient Soul + Type of Feat: Class Specific +Prerequisite: Fist of Dal Quor level 4 +Specifics: The Fist of Dal Quor gains a +2 bonus on all saves against psionic powers and abilities. +Use: Automatic + Pyrokineticist + Pyrokineticists + pyrokineticist + (PRESTIGE CLASS) +Pyrokineticists know that a little psionic power goes a long way - for those interested only in fire. They find both beauty and utility in the chaotic shape of flame, its spectrum of fuel-dependent colors, its warming heat, and its never-ending hunger. Those who take one or more levels in the pyrokineticist class are sometimes colloquially referred to as 'pyros'. + +Pyrokineticists like fire. A lot. Any character with some psionic ability is a possible candidate for this prestige class. Psions (particularly kineticists) and wilders might consider it acceptable to give up power acquisition in other areas if they have a passion for flame. Psychic warriors also enjoy the pyro's powers. Soulknives often take levels in this class to gain access to the weapon afire ability for their mind blades. Any character with the Wild Talent feat may also find this class appealing. + +- Hit Die: d8. +- Proficiencies: A Pyrokineticist gains no additional proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Alignment: Any Chaotic +Skills: Concentration 8 ranks, Lore 2 ranks. +Psionics: Must have a power point reserve of at least 1 power point. + +CLASS FEATURES: + +Level +1: Chosen Element - Element to be used with class abilities + Fire Lash - Creates a whip using the chosen element +2: Fire Adaptation - +4 to saves, resist 10 vs element + Hand Afire - Unarmed attacks do 2d6 elemental damage +3: Bolt of Fire - Ranged touch attack does 1d6 elemental damage per level +4: Weapon Afire - Weapons (including ranged) do 2d6 elemental damage +5: Nimbus - Protects and allows touch attacks +6: Firewalk - Doubles speed for 1 power point per round +7: Fear No Fire - +8 to saves, resist 20 vs element +8: Greater Weapon Afire - Weapon, unarmed and nimbus attacks do 4d6 elemental damage +9: Heat Death - Target saves or dies +10: Conflagration - Area of effect, targets failing damage save must save or die + Cryokineticist + Sonokineticist + Electrokineticist + Acetokineticist + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 1 +Specifics: All your class abilities are fire based. +Use: Automatic + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 1 +Specifics: All your class abilities are cold based. Damage is reduced by 1 per die (minimum 1 per die). Saving Throws use Fortitude instead of Reflex. +Use: Automatic + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 1 +Specifics: All your class abilities are sonic based. Damage dice are reduced (d6 becomes d4, etc.). +Use: Automatic + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 1 +Specifics: All your class abilities are electricity based. Damage is reduced by 1 per die (minimum 1 per die). +Use: Automatic + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 1 +Specifics: All your class abilities are acid based. Damage is reduced by 1 per die (minimum 1 per die). +Use: Automatic + Fire Lash + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 1 +Specifics: A pyrokineticist gains the ability to fashion a 15-foot-long whip of fire from unstable ectoplasm as a move-equivalent action. She takes no damage from a fire lash she creates, and if she releases her hold, it immediately dissipates. The lash deals 1d8 points of fire damage to a target within 15 feet on a successful attack. A pyro can take Weapon Focus and Weapon Specialization (if she otherwise meets the prerequisites) in conjunction with the fire lash, as well as any feats that apply to the use of a standard whip. The whip remains in existence as long as the pyrokineticist holds it. +Use: Selected + Fire Adaptation + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 2 +Specifics: At 2nd level, a pyrokineticist becomes resistant to fire, gaining a +4 bonus on all saving throws against fire and heat spells and effects. In addition, she gains resistance to fire 10. +Use: Automatic + Hand Afire + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 2 +Specifics: Flames engulf one of the pyrokineticist's hands (but do her no harm). Her unarmed attacks with that hand deal an extra 2d6 points of fire damage. +Use: Automatic + Bolt of Fire + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 3 +Specifics: Starting at 3rd level, as a standard action, a pyrokineticist can launch a bolt of psionically manifested fire at any target in line of sight within 60 feet. This effect is treated as a ranged touch attack and deals 1d6 points of fire damage for each class level the pyro has. +Use: Selected + Weapon Afire + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 4 +Specifics: Flames that harm neither her nor the weapon engulf one weapon a pyrokineticist holds (which can be a projectile such as a stone, bullet, arrow, or bolt). The weapon deals an extra 2d6 points of fire damage on a successful hit. The weapon retains this effect for as long as the pyrokineticist wields it. +Use: Automatic + Nimbus + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 5 +Specifics: Beginning at 5th level, a pyrokineticist can activate this ability as a move-equivalent action. Flames that harm neither the pyrokineticist nor her equipment engulf her entire body. While she is aflame, the character's Charisma score increases by 4, she can make a melee touch attack for 2d6 points of fire damage, and she gains damage reduction 5/magic. If she is struck in melee, the attacker takes 2d6 points of fire damage. This ability lasts for up to 1 minute per pyrokineticist level and is usable once per day. +Use: Selected + Nimbus Touch Attack + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 5 +Specifics: This feat executes a melee touch attack when Nimbus is active. +Use: Selected + Firewalk + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 6 +Specifics: Beginning at 6th level, as a free action a pyrokineticist can expend her psionic focus (see the Concentration skill description, page 37) to move at twice her normal speed. She must pay 1 power point per round spent traveling in this fashion. Use the feat again to toggle the ability. +Use: Selected + Fear No Fire + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 7 +Specifics: At 7th level, a pyrokineticist becomes highly resistant to fire, gaining a +8 bonus on all saving throws against fire and heat spells and effects and also gaining resistance to fire 20. +Use: Automatic + Greater Weapon Afire + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 8 +Specifics: At 8th level, when a pyrokineticist uses her hand afire ability or her weapon afire ability, her unarmed attack or weapon deals an extra 4d6 points of fire damage instead of 2d6. Touch attacks made while she uses the nimbus ability likewise deal 4d6 points of damage instead of 2d6. +Use: Automatic + Heat Death + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 9 +Specifics: A pyrokineticist who reaches 9th level can expend her psionic focus and take a full attack action to raise the internal temperature of one living creature within 30 feet to lethal levels. The target must succeed on a Fortitude saving throw (DC 14 + pyro's Cha modifier) or die horrifically as its blood (or other internal fluid) boils. Even on a successful save, the target takes 4d8 points of fire damage from the heat. +Use: Selected + Conflagration + Type of Feat: Class Specific +Prerequisite: Pyrokineticist level 10 +Specifics: At 10th level, a pyrokineticist gains the ability to create a massive burst of raging flames around herself, burning everything in the area. Once per day, as a standard action, she can use this ability to deal 15d6 points of fire damage in a 30-foot-radius burst emanating from herself. Any creature or object caught in the burst can make a Reflex saving throw (DC 15 + pyro's Cha modifier) for half damage. Anyone failing the Reflex save against the conflagration must also make a Fortitude saving throw (same DC) or die due to extreme shock from the intense heat. +Use: Selected + Weapon Focus (aptitude 1) + Epic Weapon Focus (aptitude 1) + Weapon Specialization (aptitude 1) + Epic Weapon Specialization (aptitude 1) + Improved Critical (aptitude 1) + Sanctify Martial Strike (aptitude 1) + Vile Martial Strike (aptitude 1) + Select a weapon to focus your feats on: + Your Aptitude feats have been set. You can choose a weapon type again when you next rest. + Exceptional Artisan I + Exceptional Artisan II + Exceptional Artisan III + Type of Feat: General +Prerequisite: Any item creation feat. +Specifics: You are an expert at creating magic items faster than usual. When determining the time you need to craft any item, reduce the base time by 25%. You can gain this feat multiple times. Its effects stack (geometrically). +Usage: Automatic. + Extraordinary Artisan I + Extraordinary Artisan II + Extraordinary Artisan III + Type of Feat: General +Prerequisite: Any item creation feat. +Specifics: You are an expert at creating magic items at a lower cost than usual. When determining the gold piece cost in raw materials you need to craft any item, reduce the base price by 25%. You can gain this feat multiple times. Its effects stack (geometrically). +Usage: Automatic. + Legendary Artisan I + Legendary Artisan II + Legendary Artisan III + Type of Feat: General +Prerequisite: Any item creation feat. +Specifics: You have mastered the method of creating magic items. When determining your XP cost for creating any magic item, reduce the base cost by 25%. You can gain this feat multiple times. Its effects stack (geometrically). +Usage: Automatic. + Artificer + Artificers + artificer + In Eberron, magic is almost technology. Spellcasters specialize in certain forms of that technology, while artificers tinker with its fundamental workings. Artificers understand magic on a different level from spellcasters, and do not cast spells as wizards and clerics do. They have an amazing facility with magic items and constructs, and in many ways, they keep the magical world of Eberron running. + +- Hit Die: d6. +- Proficiencies: All simple Weapons, Light and Medium Armour, Shield Proficiency. +- Skill Points: 4+ Int Modifier. + +CLASS FEATURES: + +Level +1: Artisan Bonus - +2 to Use Magic Device checks when using items + Item Creation - Craft items using Use Magic Device checks + Scribe Scroll +2: Brew Potion +3: Craft Wondrous Item +4: Craft Homunculus - Create a construct + Bonus Feat +5: Craft Magic Arms and Armor + Retain Essence - Recover XP from magic items +6: Metamagic Spell Trigger - Can add metamagic to crafted trigger items (e.g. wands) +7: Craft Wand +8: Bonus Feat +9: Craft Rod +10: +11: Metamagic Spell Completion - Can add metamagic to crafted completion items (e.g. scrolls) +12: Craft Staff + Bonus Feat +13: Skill Mastery +14: Forge Ring +15: +16: Bonus feat +17: +18: +19: +20: Bonus feat + + +Level Craft Reserve Infusions per day 1st 2nd 3rd 4th 5th 6th +1 20 2 - - - - - +2 40 3 - - - - - +3 60 3 1 - - - - +4 80 3 2 - - - - +5 100 3 3 1 - - - +6 150 3 3 2 - - - +7 200 3 3 2 - - - +8 250 3 3 3 1 - - +9 300 3 3 3 2 - - +10 400 3 3 3 2 - - +11 500 3 3 3 2 1 - +12 700 3 3 3 2 2 - +13 900 3 3 3 3 2 - +14 1,200 4 3 3 3 3 1 +15 1,500 4 4 3 3 3 2 +16 2,000 4 4 4 3 3 2 +17 2,500 4 4 4 4 3 3 +18 3,000 4 4 4 4 4 3 +19 4,000 4 4 4 4 4 4 +20 5,000 4 4 4 4 4 4 + +Infusions: An artificer is not a spellcaster, but he does have the ability to imbue items with magical infusions. Infusions are neither arcane nor divine; they are drawn from the artificer infusion list. They function just like spells and follow all the rules for spells. For example, an infusion can be dispelled, it will not function in an antimagic area, and an artificer must make a Concentration check if injured while imbuing an item with an infusion. + +An artificer can imbue an item with any infusion from the list without preparing the infusion ahead of time. Unlike a sorcerer or bard, he does not select a subset of the available infusions as his known infusions; he has access to every infusion on the list that is of a level he can use. + +To imbue an item with an infusion, an artificer must have an Intelligence score equal to at least 10 + the infusion level. Infusions never allow saving throws. + +Like spellcasters, an artificer can use only a certain number of infusions of a particular level per day. In addition, he receives extra infusions per day if he has a sufficiently high Intelligence score. + +An artificer's infusions can only be imbued into an item or a construct (including warforged). He cannot, for example, simply imbue an ally with bull's strength. He must instead imbue that ability into an item his ally is wearing. The item then functions as a belt of giant strength for the duration of the infusion. He can, however, imbue bull's strength directly on a construct or a character with the living construct subtype, and infusions such as repair light damage and iron construct function only when imbued on such characters. + +Like a spellcaster, an artificer can apply item creation feats and metamagic feats to his infusions. + Artisan Bonus + Type of Feat: Class Specific +Prerequisite: Artificer level 1 +Specifics: An artificer gains a +2 bonus on Use Magic Device checks to activate an item of a kind for which he has the prerequisite item creation feat. For example, an artificer who has the Craft Wand feat gains a +2 bonus on checks to use a spell from a wand. +Use: Automatic + Item Creation + Type of Feat: Class Specific +Prerequisite: Artificer level 1 +Specifics: An artificer can create a magic item even if he does not have access to the spells that are prerequisites for the item. The artificer must make a successful Use Magic Device check (DC 20 + caster level) to emulate each spell normally required to create the item. + +The artificer must make a successful check for each prerequisite for each item he makes. If he fails a check, he can try again each day until the item is complete. If he comes to the end of the crafting time and he has still not successfully emulated one of the powers, he can make one final check - his last-ditch effort, even if he has already made a check that day. If that check also fails, then the creation process fails and the time, money, and XP expended to craft the item are lost. + +For purposes of meeting item prerequisites, an artificer's effective caster level equals his artificer level +2. If the item duplicates a spell effect, however, it uses the artificer's actual level as its caster level. Costs are always determined using the item's minimum caster level or the artificer's actual level (if it is higher). + +An artificer can also make Use Magic Device checks to emulate nonspell requirements, including alignment and race, using the normal DCs for the skill. He cannot emulate skill or feat requirements, however, including item creation feat prerequisites. He must meet the caster level prerequisite, including the minimum level to cast a spell he stores in a potion, wand, or scroll. + +An artificer's infusions do not meet spell prerequisites for creating magic items. + +Use: Automatic + Craft Homunculus + Type of Feat: Class Specific +Prerequisite: Artificer level 4 +Specifics: At 4th level, an artificer can create a homunculus as if he had the Craft Construct feat. He must emulate the spell requirements (arcane eye, mending, and mirror image) as normal for making a magic item, and he must pay all the usual gold and XP costs (though he can spend points from his craft reserve). An artificer can also upgrade an existing homunculus that he owns, adding 1 Hit Die at a cost of 2,000 gp and 160 XP. + +If an artificer gives his homunculus more than 6 Hit Dice, it becomes a Small creature and advances as described in the Monster Manual (+4 Str, -2 Dex, damage increases to Id6). The homunculus also gains 10 extra hit points for being a Small construct. + +An artificer's homunculus can have as many Hit Dice as its master's Hit Dice minus 2. No matter how many Hit Dice it has, a homunculus never grows larger than Small. + +Use: Selected + Retain Essence + Type of Feat: Class Specific +Prerequisite: Artificer level 5 +Specifics: At 5th level, an artificer gains the ability to salvage the XP from a magic item and use those points to create another magic item. The artificer must spend a day with the item, and he must also have the appropriate item creation feat for the item he is salvaging. After one day, the item is destroyed and the artificer adds the XP it took to create the item to his craft reserve. These points are lost if the artificer does not use them before gaining his next level. + +For example, an artificer wants to retain the essence of a wand of summon monster IV that has 20 charges. Originally created (like all wands) with 50 charges, it required 840 XP when initially made, or 16.8 XP (840 - 50) per charge. The artificer is able to recover the XP from the remaining charges. He puts 336 XP (16.8 X 20) into his craft reserve. + +Use: Selected + Metamagic Spell Trigger + Type of Feat: Class Specific +Prerequisite: Artificer level 6 +Specifics: At 6th level, an artificer gains the ability to apply a metamagic feat he knows to a spell trigger item (generally a wand). He must have the appropriate item creation feat for the spell trigger item he is using. Using this ability expends additional charges from the item equal to the number of effective spell levels the metamagic feat would add to a spell. The Still Spell feat confers no benefit when applied to a spell trigger item. An artificer cannot use this ability when using a spell trigger item that does not have charges. +Use: Selected + Metamagic Spell Completion + Type of Feat: Class Specific +Prerequisite: Artificer level 11 +Specifics: At 11th level, an artificer gains the ability to apply a metamagic feat he knows to a spell completion item (generally a scroll). He must have the appropriate item creation feat for the spell completion item he is using. The DC for the Use Magic Device check is equal to 20 + (3 X the modified level of the spell). An artificer can use this ability a number of times per day equal to 3 + his Int modifier. +Use: Selected + Type of Feat: Class Specific +Prerequisite: Artificer level 13 +Specifics: At 13th level, an artificer can take 10 when making a Spellcraft or Use Magic Device check, even if stress and distractions would normally prevent him from doing so. This ability circumvents the normal rule that a character may not take 10 on a Use Magic Device check. +Use: Automatic + Epic Artificer + The epic artificer remains a master of item creation, gaining +an increasing craft reserve and plenty of bonus feats to +learn the craft of epic item creation. + +Knowledge is power and the quest for knowledge never ends. There is an ever lasting supply of arcane lore for you, the epic wizard, to discover. + +Hit Die: d6 +Skill Points at Each Additional Level: 4+ Int Modifier +Bonus Feats: The epic artificer gains a bonus epic item creation feat every three levels after 20th + +Infusions: An epic artificer's caster level is equal to his class level. The artificer's number of infusions per day does not increase after 20th level. +An epic artificer doesn't automatically gain infusion slots above 6th level, though he can select the Improved Spell Capacity feat to gain infusion slots above 6th level (which can be used to hold lower-level infusions or infusions whose level has been increased above 6th by the use of metamagic feats). +Craft Reserve: An epic artificer's craft reserve increases by 1,000 points per level beyond 20th (6,000 points at 21st level. 7,000 points at 22nd level, and so on). + STUFF + STUFF + STUFF + STUFF + STUFF + Appraise Magic Value + Type of Feat: General +Prerequisites: Appraise 5 ranks, Lore 5 ranks, Spellcraft 5 ranks. +Benefit: If you know that an item is magical, you can use the Appraise skill to identify the item's properties. The DC of the Appraise check is 10 + the caster level of the item. + Dive For Cover + Type of Feat: General +Prerequisite: Base Reflex save bonus +4. +Benefit: If you fail a Reflex saving throw, you can immediately attempt the saving throw again. You must take the second result, whether it succeeds or fails. You become prone immediately after attempting the second roll. + Extraordinary Spell Aim + Type of Feat: General +Prerequisite: Spellcraft 15 ranks. +Benefit: Whenever you cast a spell with an area, you can attempt to shape the spell's area so that one creature within the area is unaffected by the spell. To accomplish this, you must succeed on a Spellcraft check (DC 25 + spell level). + Obscure Lore + Type of Feat: General +Prerequisite: Bardic Knowledge class feature +Benefit: You gain a +4 insight bonus on checks using your bardic knowledge class feature. + Dazzling Illusion + Type of Feat: General +Prerequisite: Spell Focus Illusion +Benefit: You render all enemies within 30 feet dazzled for 1 round. Blind creatures are immune to this effect. + Energy Abjuration + Type of Feat: General +Prerequisite: Spell Focus Abjuration +Benefit: When you cast an abjuration spell, you gain a special energy resistance equal to (1 + the spell's level) x 5. This will stop that much energy damage before dissipating. + Fearsome Necromancy + Type of Feat: General +Prerequisite: Spell Focus Necromancy +Benefit: Any foe affected by a necromancy spell you cast is shaken for 1 round, regardless of the result of the save. This mind-affecting fear ability does not stack with any other fear effect (it can't make a foe worse than shaken). + Insightful Divination + Type of Feat: General +Prerequisite: Spell Focus Divination +Benefit: When you cast a divination spell, you gain an insight bonus equal to the spell's level + 1 on the first save you make within the next 24 hours. After you roll this saving throw, you lose the benefit of both bonuses until you cast another divination spell. + Piercing Evocation + Type of Feat: General +Prerequisite: Spell Focus Evocation +Benefit: When you cast an evocation spell that deals energy damage (acid, cold, fire, electricity, or sonic), you can choose for 10 points of energy damage dealt by the spell to become untyped damage to which energy resistance and immunity do not apply. + Unsettling Enchantment + Type of Feat: General +Prerequisite: Spell Focus Enchantment +Benefit: Any foe required to save against an enchantment spell you cast takes a -2 penalty on attack rolls and to AC for 1 round, regardless of the result of the save. This is a mind-affecting effect. + Toughening Transmutation + Type of Feat: General +Prerequisite: Spell Focus Transmutation +Benefit: Whenever you cast a transmutation spell, you grant yourself damage reduction 5/+1. This effect lasts for 1 round. + Cloudy Conjuration + Type of Feat: General +Prerequisite: Spell Focus Conjuration +Benefit: When you cast a conjuration spell, a 5-foot-radius cloud of sickening smoke manifests. The cloud appears in the space of your target (if any). The cloud lasts for 1 round. Any living creature is sickened while inside it. The cloud in all other ways acts like a small area of the fog cloud spell. Creatures immune to poison are immune to the sickening effect. + Bloodclaw Master + Bloodclaw Masters + bloodclaw master + (PRESTIGE CLASS) +A bloodclaw master embraces the animal within to a degree that it becomes external, partially transforming him into the beast from which the discipline was inspired. He employs small, light weapons almost like claws. He focuses on the Tiger Claw discipline, and his maneuvers speak to the quick-striking nature of his discipline's feline namesake. + +- Hit Die: d12 +- Proficiencies: A Bloodclaw Master gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Skills: Jump 9 ranks. +Feats: Two-Weapon Fighting. +Maneuvers: Must know at least three Tiger Claw maneuvers. + +CLASS FEATURES: + +Level +1: Shifting 1/day - Gains some aspects of the tiger. + Claws of the Beast - Damage bonus with two weapons +2: Superior Two-Weapon Fighting - Attack bonus using two weapons + Tiger Claw Synergy - Adapts to Tiger Claw stances +3: Pouncing Strike - Able to perform a pouncing charge + Shifting 2/day + Darkvision +4: Tiger Claw Synergy - Adapts to Tiger Claw strikes +5: Rending Claws - Damage when hitting with both weapons + Scent + Shifting 3/day + +Maneuvers + +The Bloodclaw Master may only select maneuvers from the Tiger Claw discipline. He adds his full class level to his initiator level. He gains new maneuvers known and readied at the indicated levels. + +Level Maneuvers Known Maneuvers Readied +1 1 0 +2 0 0 +3 1 1 +4 0 0 +5 1 0 + Claws of the Beast + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 1. +Specifics: When attacking with two daggers or Tiger Claw weapons (Kukri, Kama, Handaxe, or Unarmed), you add your full strength bonus to off-hand attacks. +Use: Automatic + Superior Two Weapon Fighting + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 2. +Specifics: When attacking with two daggers or Tiger Claw weapons (Kukri, Kama, Handaxe, or Unarmed), you gain a +2 bonus to attack. +Use: Automatic + Tiger Claw Synergy + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 2. +Specifics: While under the effects of a Tiger Claw Stance, you gain a +1 dodge bonus to AC, and a +10 ft. bonus to speed. At level 4, you gain a +1 bonus to attack on all Tiger Claw strikes. +Use: Automatic + Rending Claws + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 5. +Specifics: When attacking with two daggers or Tiger Claw weapons (Kukri, Kama, Handaxe, or Unarmed), on each successful left-handed attack, you do an additional 2d6 damage. This will automatically expend one readied Tiger Claw maneuver each time it is used, and can only be used while shifting. +Use: Automatic + Pouncing Strike + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 3. +Specifics: When attacking with two daggers or Tiger Claw weapons (Kukri, Kama, Handaxe, or Unarmed), you may make a charge attack that allows you to full attack at the end of the charge. This will automatically expend one readied Tiger Claw maneuver each time it is used. +Use: Selected + Shifting + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 1. +Specifics: You gain a +2 bonus to strength, and grow two claws that each do 1d4 damage. This lasts for a number of rounds equal to you class level + your constitution modifier. +Use: Selected + Scent + Type of Feat: Class Specific +Prerequisites: Bloodclaw Master 5. +Specifics: You gain Keen Senses and +4 bonus to Spot, Listen, and Search. +Use: Automatic + Ruby Knight Vindicator + Ruby Knight Vindicators + Ruby Knight Vindicator + (PRESTIGE CLASS) +The Ruby Knights are a crusader order in the service of Wee Jas, goddess of death and magic. Inscrutable and mysterious, these secretive warriors serve as the militant arm of the Jasite faith. They protect the temples of Wee Jas, guard important leaders of the church, aid powerful sorcerers and necromancers sworn to the Witch Goddess, and help to train novice clergy. When called upon, they also serve as spies and assassins. Within the Ruby Knight order, the knights-vindicator are responsible for undertaking duties of the last variety. Most of the time, a knights-vindicator is free to do as he pleases, but every so often leaders of the knightly order or high priests of the faith come to him with a special assignment that requires stealth, intimidation, or assassination. A Ruby Knight vindicator relies on his spiritual strength and skill in martial disciplines rarely mastered by crusaders to capture or dispatch marked enemies of the faith. He strikes with unflinching determination and righteous vengeance, and his benefactors within the church sleep comfortably knowing the Ruby Knights always stand ready to do the church's bidding. + +- Hit Die: d8 +- Proficiencies: A Ruby Knight Vindicator gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Skills: Hide 4 ranks, Intimidate 4 ranks, Lore 8 ranks. +Maneuvers: Must know at least one Devoted Spirit maneuver, and one Devoted Spirit stance. +Special: Must be able to turn undead, and must worship Wee Jas. Clerics must have the Death and Magic domains. + +CLASS FEATURES: + +Level +1: +2: Divine Recovery - Expend a Turning attempt to recover a maneuver +3: +4: +5: Armoured Stealth - No Armour Check Penalty to Hide +6: +7: Divine Impetus - Expend a Turning attempt to gain a swift action +8: +9: Divine Fury - Expend a Turning attempt to gain +4 attack, 1d10 damage +10: + +Maneuvers + +The Ruby Knight Vindicator may only select maneuvers from the Devoted Spirit, Shadow Hand, Stone Dragon, or White Raven disciplines. He adds his full class level to his initiator level. He gains new maneuvers known and readied at the indicated levels. + +Level Maneuvers Known Maneuvers Readied Stances Known +1 0 0 1 +2 1 0 0 +3 0 0 0 +4 1 0 0 +5 0 1 0 +6 1 0 1 +7 0 0 0 +8 1 0 0 +9 0 1 0 +10 1 0 0 + + +BONUS DIVINE SPELLS + +Every level in Ruby Knight Vindicator, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Divine Recovery + Type of Feat: Class Specific +Prerequisites: Ruby Knight Vindicator 2. +Specifics: By expending a use of Turn Undead, you can recover a single maneuver as a swift action. +Use: Selected + Divine Impetus + Type of Feat: Class Specific +Prerequisites: Ruby Knight Vindicator 7. +Specifics: By expending a use of Turn Undead, you can use two swift action maneuvers in the same round. +Use: Selected + Divine Fury + Type of Feat: Class Specific +Prerequisites: Ruby Knight Vindicator 9. +Specifics: By expending a use of Turn Undead, you can gain a +4 bonus to attack and a +1d10 bonus to damage on your next strike maneuver. +Use: Selected + Armoured Stealth + Type of Feat: Class Specific +Prerequisites: Ruby Knight Vindicator 5. +Specifics: You gain a bonus to Hide equal to the Armour Check Penalty of the armour that you wear. +Use: Automatic + Fog Cloud + School: Conjuration +Caster Level: Drd 2, Sor/Wiz 2 +Components: V, S, M +Range: Medium (100 ft. + 10 ft./level) +Effect: Fog spreads in 20-ft. radius, 20 ft. high +Duration: 10 min/level +Saving Throw: No +Spell Resistance: No + +A bank of fog billows out from the point you designate. The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50%). + Jade Phoenix Mage + Jade Phoenix Mages + jade phoenix mage + (PRESTIGE CLASS) +Long ago, a fellowship of swordsages known as the Masters of the Jade Phoenix took up the study of arcane magic in search of a new martial discipline. They discovered that the mental austerity and economy of action each swordsage had cultivated in his martial studies opened up the door to a powerful and unique form of arcane mastery. Properly applied, the stances and maneuvers of a martial discipline provided the mage with exceptional power and control in his arcane spellcasting - and by channeling the arcane energy of his spells into his martial maneuvers, he achieved supernatural perfection in his chosen disciplines. + +- Hit Die: d6 +- Proficiencies: A Jade Phoenix Mage gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Alignment: Any nonevil. +Skills: Concentration 9 ranks, Lore 2 ranks. +Maneuvers: Must know at least two martial maneuvers, including one strike. +Spells: Ability to cast 2nd-level arcane spells. + +CLASS FEATURES: + +Level +1: Arcane Wrath - Expend spell use to get damage boost and +4 attack bonus to next attack. + Rite of Waking - Gain +2 bonus to lore checks, also +2 bonus to saving throws vs. death and fear. +2: Mystic Phoenix stance - Gain +1 caster level bonus and optional expend spell for damage resistance vs. evil. +3: +4: Empowering strike - Empower next spell cast upon successful melee strike. +5: +6: Firebird stance - Gain +3 caster levels when casting any fire spell, also gain resistance 10/fire. Optional expend spell for temporary damage aura. + Jade Phoenix Master - Can perform Rite of Waking on another. +7: +8: Quickening strike - Quickcast spell after successful melee strike. +9: +10: Emerald Immolation - You explode dealing 20d6 damage. + + Maneuvers Stances +Level Known Readied Known +1 1 0 0 +2 0 0 0 +3 1 1 0 +4 0 0 0 +5 1 0 1 +6 0 1 0 +7 1 0 0 +8 0 0 0 +9 1 1 0 +10 0 0 0 + + + + Arcane Wrath + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 1. +Specifics: By losing any prepared spell, you gain a +4 bonus on a single attack or martial strike, as well as an extra 1d10 points of damage per spell level expended. Both bonuses must be applied on an attack made before your next turn. +Use: Selected + Rite of Waking + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 1. +Specifics: You gain a +2 bonus to lore checks, as well as a +2 bonus on saving throws against death effects and fear effects. +Use: Selected + Mystic Phoenix Stance + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 2 +Specifics: While you use this ability, your caster level when you cast arcane spells increases by 1, and you gain a +2 dodge bonus to AC. If you expend an arcane spell, you gain damage reduction versus all but evil 2x the level of the spell expended (maximum damage reduction 10/evil for fifth level spell). +Use: Selected + Empowering Strike + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 4 +Specifics: The next time you successfully attack an enemy, an arcane spell that you cast before the end of your next turn is empowered. You do not need to know Empower Spell to be able to use this feat. You can use this ability once per encounter. +Use: Selected + Firebird Stance + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 6. +Specifics: You gain fire resistance 10 and your caster level when you cast any fire spell increases by 3. If you expend an arcane spell, you gain an aura that deals 1d6 points of damage to any creature within 10 feet (Reflex half, DC 14 + key spellcasting ability modifier). Half of the damage is fire and the other half is magical. The aura lasts for one turn. +Use: Selected + Jade Phoenix Master + When you attain 6th level, you earn the right to call yourself a Jade Phoenix master. You can now perform the Rite of Waking for someone else, provided he or she is a suitable candidate and embodies the reincarnated spirit of one of the ancient masters. (The DM decides if this is true for any given NPC.) You gain the ability to sense the direction and distance to the nearest Jade Phoenix mage, master, or candidate simply by meditating for 1 minute without interruption. + Quickening Strike + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 8. +Specifics: Starting at 8th level, when you successfully attack an enemy with a martial strike, an arcane spell of 5th level or lower that you cast before the end of your next turn is quickened. You can use this ability once per encounter. +Use: Selected + Emerald Immolation + Type of Feat: Class Specific +Prerequisites: Jade Phoenix level 10 +Specifics: You explode in a searing blast of green fire that deals 20d6 of damage in a 20-foot radius (Reflex half, DC 19 + key spellcasting ability modifier). Half of the damage is fire, the other half is magical. Extraplanar creatures that fail their saves must succeed on a Will save (DC 19 + key spellcasting ability modifier) or be killed. +Use: Selected + Jade Phoenix Mage Quickslots + Select and assign spells for use with Jade Phoenix Mage class abilities. + Spell Quickslot Conversation + Spell Quickslot 1 + Spell Quickslot 2 + Spell Quickslot 3 + Spell Quickslot 4 + Rite of Waking (Other) + Mystic Phoenix Stance (Augmented) + Firebird Stance (Augmented) + Humanoid + A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype. + +- Proficient with all simple weapons, or by character class. +- Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor. +-Humanoids breathe, eat, and sleep. + **** 50,000 - 50,500 reserved for Race Pack Feats **** + Light Sensitivity + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature suffers -2 penalty to attack rolls, saves and checks while operating in bright light. +Use: Automatic. + Light Blindness + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Abrupt exposure to light blinds the creature for 1 round. In addition they suffer -1 circumstance penalty to attack rolls, saves and checks while operating in bright light. +Use: Automatic. + Spell Resistance 5 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 5, plus 1 per level. +Use: Automatic. + Spell Resistance 11 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 11, plus 1 per level. +Use: Automatic. + Spell Resistance 13 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 13, plus 1 per level. +Use: Automatic. + Spell Resistance 14 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 14, plus 1 per level. +Use: Automatic. + Spell Resistance 15 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 15, plus 1 per level. +Use: Automatic. + Spell Resistance 18 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 18, plus 1 per level. +Use: Automatic. + Spell Resistance 25 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 25, plus 1 per level. +Use: Automatic. + Spell Resistance 27 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 27, plus 1 per level. +Use: Automatic. + Dwarven + Creature is a member of the Dwarven race. + Elven + Creature is a member of the Elven race. + Gnomish + Creature is a member of the Gnomish race. + Halfling + Creature is a member of the Halfling race. + Orcish + Creature is a member of the Orcish race. + Human + Creature is a member of the Human race. + Outsider + Creature is a member of the race of Outsiders. + Giant + Creature is a member of the Giant race. + Fey + Creature is a member of the Fey race. + Goblinoid + Creature is a member of the Goblinoid race. + Monstrous Humanoid + Creature is a member of the race of Monstrous Humanoids. + Reptilian Humanoid + Creature is a member of the Reptilian race. + Aberration + Creature is a member of the race of Aberrations. + Hardiness against Air + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +2 to saving throws vs. air, sonic or electricity. +Use: Automatic. + Hardiness against Earth + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +2 to saving throws vs. earth or acid. +Use: Automatic. + Hardiness against Fire + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +2 to saving throws vs. fire. +Use: Automatic. + Hardiness against Water + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +2 to saving throws vs. water or cold. +Use: Automatic. + Hardiness against Electricity + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +2 to saving throws vs. electricity. +Use: Automatic. + Hardiness vs. Poison (3) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +3 to saving throws vs. poison. +Use: Automatic. + Immunity to Cold + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to the effects of cold and cold-based spells. +Use: Automatic. + Immunity to Phantasms + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to the effects of phantasms, such as Weird and Phantasmal Killer. +Use: Automatic. + Nondetection + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is undetectable by magic means. +Use: Automatic. + Immunity Poison + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to the effects of poison. +Use: Automatic. + Natural Armor 1 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +1 to their natural armor class. +Use: Automatic. + Natural Armor 3 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +3 to their natural armor class. +Use: Automatic. + Natural Armor 4 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +4 to their natural armor class. +Use: Automatic. + Natural Armor 5 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +5 to their natural armor class. +Use: Automatic. + Natural Armor 6 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +6 to their natural armor class. +Use: Automatic. + Natural Armor 9 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +9 to their natural armor class. +Use: Automatic. + Breathless + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature does not breath and is therefore immune to the effects of breathing-based spells. +Use: Automatic. + Constrict + **not included in release** + Regeneration 5 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature regenerates 5 hit points per round. +Use: Automatic. + Rend + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: If a creature with this special attack (extraordinary) hits the same target twice in a row during the same round with it's natural attack, it latches onto the opponent's body and tears the flesh. A rend attack deals damage equal to the creature's natural attack + 1-1/2 times its Str modifier. +Use: Automatic. + Resist Fire 5 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate fire resistance of 5. +Use: Automatic. + Suffocation + **not included in release** + Very Heroic + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 to all saving throws. +Use: Automatic. + Vulnerability Cold + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives 50% more damage from cold and cold-based attacks. +Use: Automatic. + Damage Reduction 10 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives damage reduction 10/+1 to hit. +Use: Automatic. + Damage Reduction 15 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives damage reduction 15/+1 to hit. +Use: Automatic. + Skill Affinity (Hide Underground) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +4 racial bonus to Hide checks when underground. +Use: Automatic. + Skill Affinity (Hide in Forest) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +8 racial bonus to Hide checks when in a natural area. +Use: Automatic. + Skill Affinity (Move Silently) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +4 racial bonus to Move Silently checks. +Use: Automatic. + Skill Affinity (Jump) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Jump checks. +Use: Automatic. + Skill Affinity (Bluff) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Bluff checks. +Use: Automatic. + Alternate Form + **not included in release** + Disguise + Creature can alter its appearance to disguise or deceive, then revert to its original form. + Powerful Charge + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Creature can perform an unarmed charge attack at +2 while suffering -2 to armor class. A successful attack does an additional 4d6+6 damage. +Use: Selected. + Skill Affinity (Craft Armor) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Craft Armor checks. +Use: Automatic. + Skill Affinity (Craft Weapon) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Craft Weapon checks. +Use: Automatic. + Elemental + Creature is a member of the race of Elementals. + Large Creature + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Your character is classified as a large creature and thus gains a -1 penalty to AC and -4 to all hide checks. +Use: Automatic. + Natural Armor 2 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +2 to their natural armor class. +Use: Automatic. + Skill Affinity (Spot) +4 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Spot checks. +Use: Automatic. + Skill Affinity (Jump) +4 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Jump checks. +Use: Automatic. + Natural Armor 7 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +7 to their natural armor class. +Use: Automatic. + Natural Armor 8 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +8 to their natural armor class. +Use: Automatic. + Natural Armor 10 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +10 to their natural armor class. +Use: Automatic. + Skill Affinity (Hide) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Hide checks. +Use: Automatic. + Hardiness vs. Poison (4) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains +4 to saving throws vs. poison. +Use: Automatic. + Polymorph Self + Alter Self + Revert to Own Form + Leap + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +5 racial bonus to Jump checks. +Use: Automatic. + Dive Attack + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Creature can perform a dive attack at +2 while suffering -2 to armor class. A successful attack does double damage if using a piercing weapon. +Use: Selected. + Keen Sight + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Spot checks. +Use: Automatic. + Special Abilities - Aasimar + Spell-like Abilities: 1/day - Light. Caster level 3rd. + Cold Resistance 10 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate cold resistance of 10. +Use: Automatic. + Skill Affinity (Animal Empathy) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +2 racial bonus to Animal Empathy checks. +Use: Automatic. + Wild Empathy + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +6 racial bonus to Animal Empathy checks. +Use: Automatic. + Kender Taunting + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Kenders are experts at taunting, and gain a +4 to bluff and taunt checks. +Use: Automatic. + Special Abilities - Fey'ri + Spell-like Abilities: 1/day - Alter Self, Charm Person, Clairaudience, Darkness, Enervation. +Fey'ri spell-like abilities have caster level equal to the fey'ri's character level. The DC is Charisma-based. + Adamantine Body + Type of Feat: Warforged +Prerequisite: Composite Plating, 1st level only + +This Warforged was built using Adamantium for their armor plating. This grants a +8 bonus to AC, a +1 max Dex bonus to AC, a -5 armor check penalty, 35% arcane spell failure, DR 2/-, and counts as heavy armor. +Note: This uses the "armor" slot, and so you cannot wear other armor. +Use: Automatic. + Special Abilities - Githzerai + Spell-like Abilities: 3/day - Daze. Caster level 3rd. + Special Abilities - Illithid + Spell-like Abilities: At will - Mind blast, Caster level 4th; 5/day - Charm Monster, Caster level 8th. The DC is Charisma-based. +Extract/Suck Brain: Illithid have a chance to extract the brain of a victim on a successful hit. + Special Abilities - Pixie + Spell-like Abilities: At Will - Invisibility; 1/day - Confusion, Entangle, Lesser Dispel, Polymorph Self. Caster level 8th, except Confusion, which is caster level 4th. The DC is Charisma-based. + Immunity to Disease + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to disease. +Use: Automatic. + Immunity to Electricity + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to electric damage. +Use: Automatic. + Vulnerability to Fire + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature takes 50% more damage from fire. +Use: Automatic. + Fire Resistance 10 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate fire resistance of 10. +Use: Automatic. + Special Abilities - Urdunnir + Stone Shape: Urdunnir can take the shape of stone at will (using 'Stoneskin' as 4th level wizard). + Detect Evil + Detect Good + Detect Chaos + Detect Law + Azer Heat Damage + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature causes an additional 1 heat damage on every successful attack. +Use: Automatic. + <CUSTOM0> executes a powerful charge. + <CUSTOM0> executes a dive attack. + Dodge Bonus +4 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Dodge AC. +Use: Automatic. + Skill Affinity (Appraise) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Appraise checks. +Use: Automatic. + Water Breathing + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to the effects of Drown and Mass Drown. +Use: Automatic. + Special Abilities - Minotaur + Powerful Charge: Minotaurs can make an unarmed powerful charge at -2 AC, +2 to hit, that inflicts an additional 4d6+6 damage. + Illithid have a chance to extract the brain of a victim on a successful hit. + Scent + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Search, Spot and Listen checks. +Use: Automatic. + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Fey'ri can assume the form of an elf at will. +Use: Selected. + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Pixies can polymorph once per day. +Use: Selected. + Revert back to natural form. + Undead + Creature is Undead. + Beast + Creature is a member of the race of Beasts. + Vermin + Creature is a member of the race of Vermin. + Draconic + Creature is a member of the race of Dragons. + Skill Bonus (Jump) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +8 racial bonus to Jump checks. +Use: Automatic. + Skill Affinity (Craft Trap) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Craft Trap checks. +Use: Automatic. + Polar Ray + Caster Level(s): Wizard / Sorcerer 8 +Innate Level: 8 +School: Evocation +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6). + Sohei + Soheis + sohei + (BASE CLASS) +Sohei are warrior monks, religious soldiers who protect large monasteries. Unlike shamans, sohei are more militant than holy, and receive very little religious instruction. Instead they are trained in the art of fighting. Sohei defend their monasteries against attacks and advance its political claims in the outside world. They are subject to the leader of their temple. + +- Alignment Restrictions: Lawful only +- Hit Die: d10 +- Proficiencies: A Sohei gains proficiencies with Simple and Martial Weapons, and Light. Medium and Heavy Armour. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level +1: Ki Frenzy 1/Day - +2 Str, Dex, Extra Attack +2: Weapon Focus - Gain Weapon Focus in your chosen weapon. +3: Ki Frenzy 2/Day + Deflect Arrows +4: +5: Remain Conscious + Strength of Mind - Immunity to Stunning +6: +7: Ki Frenzy 3/Day + Defensive Strike - +4 to Attack when using Expertise +8: +9: Mettle +10: +11: Ki Frenzy 4/Day + Damage Resistance 1/- +12: +13: +14: Damage Resistance 2/- +15: Ki Frenzy 5/Day +16: +17: Damage Resistance 3/- +18: +19: Ki Frenzy 6/Day +20: Damage Resistance 4/- + +SPELLCASTING +To cast a spell, the Sohei must have a Wisdom score of 10 + the spell level. The DC of a Sohei's spell is 10 + Spell Level + Wisdom Modifier. A Sohei's caster level is equal to half his class level. + +Spells per day: +Level: 1 2 3 4 +1: - - - - +2: - - - - +3: - - - - +4: 0 - - - +5: 0 - - - +6: 1 - - - +7: 1 - - - +8: 1 0 - - +9: 1 0 - - +10: 1 1 - - +11: 1 1 0 - +12: 1 1 1 - +13: 1 1 1 - +14: 2 1 1 0 +15: 2 1 1 1 +16: 2 2 1 1 +17: 2 2 2 1 +18: 3 2 2 1 +19: 3 3 3 2 +20: 3 3 3 3 + Ki Frenzy + Type of Feat: Class Specific +Prerequisite: Sohei level 1. +Specifics: You channel your Ki into a berserk frenzy, gaining +2 to Strength and Dexterity, 1 Extra attack per round, and a 33% movement boost. You take a -2 penalty to all attacks, and are unable to cast spells while in a frenzy. At the end of the frenzy, you are fatigued and take a -2 penalty to Strength and Constitution. Duration of both the Frenzy and the fatigue is 3 + Constitution rounds. +Use: Selected. + Strength of Mind + Type of Feat: Class Specific +Prerequisite: Sohei level 5. +Specifics: You gain immunity to Stunning and Sleep effects. +Use: Automatic. + Defensive Strike + Type of Feat: Class Specific +Prerequisite: Sohei 7. +Specifics: You gain a +4 bonus to attack when using Expertise. +Use: Automatic. + Damage Reduction + Type of Feat: Class Specific +Prerequisite: Sohei level 11. +Specifics: You gain damage reduction 1/- at level 11. This increases by 1 every 3 levels, to a maximum of 10/- at level 38. +Use: Automatic. + Epic Sohei + The Epic Sohei is a warrior without equal, able to enter into a frenzy at will and to withstand even the harshest of blows. + +CLASS FEATURES: + +Level +21: - +22: - +23: Ki Frenzy 7/Day, Damage Resistance 5/- +24: Bonus Feat +25: - +26: Damage Resistance 6/- +27: Ki Frenzy 8/Day +28: Bonus Feat +29: Damage Resistance 7/- +30: - +31: Ki Frenzy 9/Day +32: Bonus Feat, Damage Resistance 8/- +33: - +34: - +35: Ki Frenzy 10/Day, Damage Resistance 9/- +36: Bonus Feat +37: - +38: Damage Resistance 10/- +39: Ki Frenzy 11/Day +40: Bonus Feat + Focused Lexicon: Aberration + Focused Lexicon: Animal + Focused Lexicon: Beast + Focused Lexicon: Construct + Focused Lexicon: Dragon + Focused Lexicon: Dwarf + Focused Lexicon: Elemental + Focused Lexicon: Elf + Focused Lexicon: Fey + Focused Lexicon: Giant + Focused Lexicon: Gnome + Focused Lexicon: Halfelf + Focused Lexicon: Halfling + Focused Lexicon: Halforc + Focused Lexicon: Human + Focused Lexicon: Goblinoid + Focused Lexicon: Monstrous Humanoid + Focused Lexicon: Orc + Focused Lexicon: Reptilian Humanoid + Focused Lexicon: Magical Beast + Focused Lexicon: Ooze + Focused Lexicon: Outsider + Focused Lexicon: Shapechanger + Focused Lexicon: Undead + Focused Lexicon: Vermin + Type of Feat: General +Prerequisite: Truespeak 6, able to speak utterances. +Specifics: Choose a creature type. The DC of your utterances against that creature type is increased by 1. +Use: Automatic. + Focused Lexicon + Utterance Focus: Breath of Cleansing + Utterance Focus: Breath of Recovery + Utterance Focus: Eldritch Attraction + Utterance Focus: Morale Boost + Utterance Focus: Preternatural Clarity + Utterance Focus: Sensory Focus + Utterance Focus: Silent Caster + Utterance Focus: Singular Mind + Utterance Focus: Temporal Spiral + Utterance Focus: Temporal Twist + Utterance Focus: Ward of Peace + Utterance Focus: Shockwave + Type of Feat: General +Prerequisite: Able to speak utterances. +Specifics: Choose a specific utterance. The DC of the chosen utterance is increased by 1. +Use: Automatic. + Utterance Focus + Recitation of the Fortified State + Type of Feat: Recitation +Prerequisite: Truespeak 9 ranks, levels in Truenamer class. +Specifics: You gain a natural armour bonus equal to 1/3rd your Truenamer level. This lasts for one round. You must succeed on a Truespeak check of 15 + (2 * your HD) - 2. +Use: Selected. + Recitation of Meditative State + Type of Feat: Recitation +Prerequisite: Truespeak 9 ranks, levels in Truenamer class. +Specifics: Use of this Recitation dispels most negative mental effects. You must succeed on a Truespeak check of 15 + (2 * your HD) - 2. +Use: Selected. + Recitation of Mindful State + Type of Feat: Recitation +Prerequisite: Truespeak 9 ranks, levels in Truenamer class. +Specifics: You gain a skill bonus equal to 1/3rd your Truenamer level on Open Lock, Disable Trap, and Craft skills. This lasts for two rounds. You must succeed on a Truespeak check of 15 + (2 * your HD) - 2. +Use: Selected. + Recitation of the Sanguine State + Type of Feat: Recitation +Prerequisite: Truespeak 9 ranks, levels in Truenamer class. +Specifics: Use of this Recitation cleanses your body of Poisons. You must succeed on a Truespeak check of 15 + (2 * your HD) - 2. +Use: Selected. + Recitation of Vital State + Type of Feat: Recitation +Prerequisite: Truespeak 9 ranks, levels in Truenamer class. +Specifics: Use of this Recitation cleanses your body of Disease. You must succeed on a Truespeak check of 15 + (2 * your HD) - 2. +Use: Selected. + Empower Utterance + Type of Feat: General +Prerequisite: Truespeak 9 ranks, Able to speak utterances. +Specifics: You can empower an utterance. All variable, numeric effects of an empowered utterance are increased by one-half. An empowered utterance deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. Saving throws and opposed checks are not affected, nor are utterances without random variables. +Using this feat increases the DC to speak the utterance by 10. +Use: Selected. + Extend Utterance + Type of Feat: General +Prerequisite: Truespeak 6 ranks, Able to speak utterances. +Specifics: You can speak an extended utterance. An extended utterance lasts twice as long as normal. A utterance with a duration of concentration, instantaneous, or permanent is not affected by this feat. +Using this feat increases the DC to speak the utterance by 5. +Use: Selected. + Quicken Utterance + Type of Feat: General +Prerequisite: Truespeak 12 ranks, Able to speak utterances. +Specifics: You can quicken an utterance. You can perform another action, even speak another utterance, in the same round that you speak a quickened utterance. You can speak only one quickened utterance per round. A utterance whose speaking time is longer than 1 round cannot be quickened. +Using this feat increases the DC to speak the utterance by 20. +Use: Selected. + Truename Training + Type of Feat: General +Prerequisite: None +Specifics: Truespeech is now a class skill for you. +Use: Automatic. + Ignore Spell Resistance + Type of Feat: Class Specific +Prerequisite: Truenamer level 1 +Specifics: You can choose to ignore Spell Resistance entirely as you speak an utterance. +Using this feat increases the DC to speak the utterance by 5. +Use: Selected. + Crafted Tool Targeting + Type of Feat: Class Specific +Prerequisite: Truenamer level 4 +Specifics: This feat allows you to choose which Inventory Slot you would like to target on the chosen creature. +If a Crafted Tool utterance is targeted directly on an item, it affects that item. Otherwise follow the instructions below. +Crafted Tool Targeting Conversation brings up a conversation that allows you to fill the four Crafted Tool Quickslots with chosen inventory slots. +Simply click on the chosen quickslot to have all your Crafted Tool utterances target that slot. +If the chosen slot is empty, the utterance will then attempt to find the proper target and affect that. +Use: Selected. + Crafted Tool Targeting Conversation + Crafted Tool Quickslot #1 + Crafted Tool Quickslot #2 + Crafted Tool Quickslot #3 + Crafted Tool Quickslot #4 + See the Named + Type of Feat: Class Specific +Prerequisite: Truenamer level 9 +Specifics: You see the named creature for one round, as per the Scry spell. You must succeed on a Truespeak check at the normal DC versus the targeted creature. This can be used once per day. +Use: Selected. + Speak Unto The Masses + Type of Feat: Class Specific +Prerequisite: Truenamer level 17 +Specifics: You can choose to affect all creatures of a racial type within 30' of the target. This only affects utterances from the Lexicon of the Evolving Mind. +When you do so, the DC to speak the utterance changes as follows: +The racial type chosen is that of the creature targeted. +The DC becomes 15 + (2 * The highest CR creature of the chosen racial type in the area) + (2 * The number of targets beyond the first). +For example, you target a Goblin, and within the area are three other Goblins and one Goblin Shaman, for a total of five creatures. +The DC is 15 + (2 * 4 [The Shaman's CR]) + (2 * 4 [The four other creatures in the area]), for a total of 31. +Use: Selected. + Say My Name and I Am There + Type of Feat: Class Specific +Prerequisite: Truenamer level 20 +Specifics: You can choose to teleport to any party member by speaking their True nickname. This does not require a Truespeak check. +Use: Selected. + Knowledge Focus + Type of Feat: Class Specific +Prerequisite: Truenamer level 2 +Specifics: You gain a +3 bonus to Lore. This increases to +6 at 7th, +9 at 10th, and +12 at 14th. +Use: Automatic. + Skill Focus (Truespeech) + Type of Feat: General +Prerequisite: Truespeech rank 1 +Specifics: You gain a +3 bonus to Truespeech. +Use: Automatic. + Epic Skill Focus (Truespeech) + Type of Feat: General +Prerequisite: Truespeech rank 20, Epic Character +Specifics: You gain a +10 bonus to Truespeech. +Use: Automatic. + Command + School: Enchantment (Compulsion) [Mind-Affecting] +Level: Cleric 1 +Components: V +Casting Time: 1 action +Range: Close (25 ft. + 5 ft/2 levels) +Targets: 1 living creature +Duration: 1 Round +Saving Throw: Will Negates +Spell Resistance: Yes + +You give the subject a single command, which it obeys to the best of its ability. + +Approach - The target runs directly towards you for one round. +Drop - The target drops what it is holding (This will not work on creatures that cannot be disarmed). +Fall - The target falls to the ground for one round. +Flee - The target runs away from the caster for one round. +Halt - The target stands in place and takes no action for one round. + Command Approach + Command Drop + Command Fall + Command Flee + Command Halt + Greater Command + School: Enchantment (Compulsion) [Mind-Affecting] +Level: Cleric 5 +Components: V +Casting Time: 1 action +Range: Close (25 ft. + 5 ft/2 levels) +Targets: 1 living creature/level +AoE: 30' Burst +Duration: 1 Round/level +Saving Throw: Will Negates +Spell Resistance: Yes + +You give the subjects a single command, which they obey to the best of their ability. At the beginning of each round, the targets get a new saving throw to end the effect. + +Approach - The target runs directly towards you for the duration of the spell. +Drop - The target drops what it is holding (This will not work on creatures that cannot be disarmed). +Fall - The target falls to the ground for the duration of the spell. +Flee - The target runs away from the caster for the duration of the spell. +Halt - The target stands in place and takes no action for the duration of the spell. + Greater Command Approach + Greater Command Drop + Greater Command Fall + Greater Command Flee + Greater Command Halt + Bereft + Berefts + bereft + (PRESTIGE CLASS) +The bereft are a group of truenamers who devote themselves to mastering the word of unmaking, a powerful component of Truespeech purportedly able to unravel creation. Through liberal use of the word's syllables, a bereft studies its effects so that one day he can master the complete word of unmaking and perhaps unlock the meaning of reality. + +- Hit Die: d6 +- Proficiencies: A Bereft gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Alignment: Any neutral +Skills: Truespeak 13 ranks. + +CLASS FEATURES: + +Level +1: Syllable of Detachment - -2 Penalty on checks +2: Syllable of Affliction - Damage target's senses +3: Syllable of Exile - Maze target +4: Syllable of Dissolution - Target takes 8d6 damage +5: Syllable of Enervation - Target takes 2 Negative Levels. + Syllable of Detachment + Type of Feat: Class +Prerequisite: Bereft 1 +Specifics: When the Bereft successfully speak this syllable, the target takes a -2 penalty to skills, AB, and saves for a number of rounds equal to the Bereft's class level. +Use: Selected. + Syllable of Affliction + Type of Feat: Class +Prerequisite: Bereft 2 +Specifics: When the Bereft successfully speak this syllable, the target takes loses one of his senses for a number of rounds equal to the Bereft's class level. +Sight: The target is struck blind. +Hearing: The target becomes deaf. +Touch: The target takes a -2 penalty on Disable Trap, Jump, Open Lock, Search, and Tumble. +Use: Selected. + Afflict Sight + Afflict Hearing + Afflict Touch + Syllable of Exile + Type of Feat: Class +Prerequisite: Bereft 3 +Specifics: When the Bereft successfully speak this syllable, the target is affected as by the Maze spell, for one round. +Use: Selected. + Syllable of Dissolution + Type of Feat: Class +Prerequisite: Bereft 4 +Specifics: When the Bereft successfully speak this syllable, the target takes 8d6 damage. +Use: Selected. + Syllable of Enervation + Type of Feat: Class +Prerequisite: Bereft 5 +Specifics: When the Bereft successfully speak this syllable, the target gains two negative levels for 24 hours. +Use: Selected. + Brimstone Speaker + Brimstone Speakers + brimstone speaker + (PRESTIGE CLASS) +Brimstone Speakers regard the secret language of Truenames as nothing less than a gift from the gods. Through assiduous study, they master truenames that enable them to call eladrins, archons and angels to fight on their behalf. They also know the truename they're most famous for: the tongue of fire that burns away the stain of evil everywhere. + +- Hit Die: d8 +- Proficiencies: A Brimstone Speaker gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Alignment: Any Good +Skills: Truespeak 10 ranks. +Spellcasting: Must be able to cast 4th level divine spells. +Special: Clerics must have Fire or Good domains. + +CLASS FEATURES: + +Level +1: Tongue of Fire 3d6 - A line of fire dealing damage +2: +3: Lesser Heavenly Entreaty - Call a Bralani Eladrin +4: +5: Tongue of Fire 5d6 +6: Heavenly Entreaty - Call a Word Archon +7: +8: +9: Greater Heavenly Entreaty - Call an Astral Deva +10: Tongue of Fire 8d6 + +SPELLCASTING + +Every odd level in Brimstone Speaker, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Tongue of Fire 3d6 + Tongue of Fire 5d6 + Tongue of Fire 8d6 + Type of Feat: Class +Prerequisite: Brimstone Speaker 1 +Specifics: The Brimstone Speaker can speak a truename that translates as "tongue of fire". This ability allows them to create a line of fire 20 feet long. Those hit by the fire have a DC vs 10 + Class levels + Con modifier. There are three versions of the Tongue of Fire: 3d6 with a Truespeak DC of 25, 5d6 with a DC of 30, and 8d6 with a DC of 35. This ability is affected by the Law of Resistance. +Use: Selected. + Lesser Heavenly Entreaty + Heavenly Entreaty + Greater Heavenly Entreaty + Type of Feat: Class +Prerequisite: Brimstone Speaker 3 +Specifics: The Brimstone Speaker can shout the truenames of angelic powers, being granted their services in return. There are three versions of the Heavenly Entreaty: Lesser, which summons a Bralani Eladrin with a Truespeak DC of 27, Normal, which summons a Word Archon with a Truespeak DC of 33, and Greater, which summons an Astral Deva with a Truespeak DC of 43. This ability is affected by the Law of Resistance. +Use: Selected. + Slayer of Domiel + Slayers of Domiel + slayer of Domiel + (PRESTIGE CLASS) +Assassins, of course, are evil by their nature and the nature of what they do: committing murder for money is a completely evil act. However, sometimes the skill set of an assassin is required for more noble purposes. Claiming the power of the paragorn archon Domiel, the Slayers of Domiel are a disciplined, secretive order of stealthy spies and - when the need arises - assassins who serve the cause of law and good. Rather than rely entirely on stealth and poison, the Slayers of Domiel use supernatural means to dispatch evil foes. + +- Hit Die: d6 +- Proficiencies: A Slayer of Domiel gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Alignment: Lawful Good +Skills: Hide 8 ranks, Move Silently 8 ranks. +Feats: Sanctify Martial Strike, Servant of the Heavens +Special: Sneak attack +3d6, Evasion + +CLASS FEATURES: + +Level +1: Death Touch 1/day - Roll 1d6 per Slayer level. Slay target if the number is greater than current hitpoints. + Sneak Attack +1d6 + Detect Evil at will +2: Divine Grace - Charisma to saves +3: Sneak Attack +2d6 +4: Death Touch 2/day +5: Sneak Attack +3d6 +6: Improved Evasion +7: Sneak Attack +4d6 +8: Death Touch 3/day +9: Sneak Attack +5d6 +10: Death Touch 4/day + +SPELLCASTING +To cast a spell, the Slayer of Domiel must have a Wisdom score of 10 + the spell level. The DC of a Slayer of Domiel's spell is 10 + Spell Level + Wisdom Modifier. A Slayer of Domiel's caster level is equal to his class level. + +Spells per day: +Level: 1 2 3 4 +1: 0 - - - +2: 1 - - - +3: 1 0 - - +4: 1 1 - - +5: 1 1 0 - +6: 1 1 1 - +7: 2 1 1 0 +8: 2 1 1 1 +9: 2 2 1 1 +10: 2 2 2 1 + Death Touch + Type of Feat: Class +Prerequisite: Slayer of Domiel 1. +Specifics: To use this ability, you must succeed on a melee touch attack. Roll 1d6 per Slayer of Domiel level. If the number rolled is greater than the target's current hit points, the target dies. Creatures immune to death effect are immune to this ability. You get 1 use per day at 1, 2 at level 4, 3 at level 8 and 4 at level 10. +Use: Selected. + Divine Grace + Type of Feat: Class +Prerequisite: Slayer of Domiel level 2. +Specifics: The Slayer of Domiel adds his Charisma bonus (if positive) to all saving throws. +Use: Automatic. + Detect Evil + Type of Feat: Class +Prerequisite: Slayer of Domiel 1. +Specifics: As the spell Detect Evil, at will. +Use: Selected. + Shocking Grasp + School: Evocation [Electricity] +Level: Sor/Wiz 1 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Creature or object touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like). + Shocking Grasp(1) + Scorching Ray + School: Evocation [Fire] +Level: Sor/Wiz 2, Duskblade 2 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One or more rays +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +You blast your enemies with fiery rays. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). Each ray requires a ranged touch attack to hit and deals 4d6 points of fire damage. + Scorching Ray (3) + Ray of Exhaustion + School: Necromancy +Level: Sor/Wiz 3, Duskblade 3 +Components: V, S, M +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: 1 min./level +Saving Throw: Fortitude partial; see text +Spell Resistance: Yes + +A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target. The subject is immediately exhausted for the spell's duration. A successful Fortitude save means the creature is only fatigued. + +Material Component: A drop of sweat. + Ray of Exhaustion (5) + Waves of Fatigue + School: Necromancy +Level: Sor/Wiz 5 +Components: V, S +Casting Time: 1 standard action +Range: 30 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: No +Spell Resistance: Yes + +Waves of negative energy render all living creatures in the spell's area fatigued. This spell has no effect on a creature that is already fatigued. + Waves of Fatigue (9) + Extra Edge + Type of Feat: General +Prerequisite: Warmage 4. +Specifics: You gain a +1 bonus on your warmage edge, plus an additional +1 bonus for every four warmage levels. +Use: Automatic. + Sudden Empower + Type of Feat: Metamagic +Prerequisite: Any metamagic feat. +Specifics: Once per day, you can apply the Empower Spell feat to the next spell you cast. +Use: Selected. + Sudden Extend + Type of Feat: Metamagic +Prerequisite: None. +Specifics: Once per day, you can apply the Extend Spell feat to the next spell you cast. +Use: Selected. + Sudden Maximize + Type of Feat: Metamagic +Prerequisite: Any metamagic feat. +Specifics: Once per day, you can apply the Maximize Spell feat to the next spell you cast. +Use: Selected. + Sudden Widen + Type of Feat: Metamagic +Prerequisite: None. +Specifics: Once per day, you can apply the Widen Spell feat to the next spell you cast. +Use: Selected. + Type of Feat: Class Specific +Prerequisite: Sublime Chord 1. + +Specifics: The somatic components for a sublime chord's spells do not incur an arcane spell failure chance as normal for arcane spells if the sublime chord is wearing light armor. + +Use: Automatic. + Type of Feat: Class Specific +Prerequisite: Warmage 1, Knight of the Weave 2 + +Specifics: Normally, armor of any type interferes with an arcane spellcaster's gestures, which can cause his spells to fail (if those spells have somatic components). Warmages' limited focus and specialized training, however, allow them to avoid arcane spell failure as long as they stick to light armor and light shields. This training does not extend to medium or heavier armors, nor to heavy shields. Nor does this ability apply to spells gained from a different spellcasting class. At 8th level, a warmage learns to use medium armor with no chance of arcane spell failure. + +A Knight of the Weave recieves the same benefits, including the increase to medium armor at class level 8, except that they do not reduce the arcane spell failure chance from shields. + +Use: Automatic. + Advanced Learning + Type of Feat: Class Specific +Prerequisite: Warmage. + +Specifics: At 3rd, 6th, 11th, and 16th level, a warmage can add a new spell to his list. The spell must be a wizard spell of the evocation school, and of a level no higher than the highest level spell the warmage already knows. + +Use: Automatic. + Warmage Edge + Type of Feat: Class Specific +Prerequisite: Warmage 1. +Specifics: Whenever a Warmage casts a spell that does hit point damage, he adds his intelligence bonus to the damage dealt. Scrolls scribed and items used by the Warmage do not get this benefit. However, staffs do gain the benefit. +Use: Automatic. + Warmage + Warmages + warmage + (BASE CLASS) +Some spellcasters care for only one thing: war. They dream of steel and mighty blasts of devastating magic, the march of troops, and the unleashed destruction found on battlefields everywhere. Graduates of special arcane war colleges, those known as warmages are drilled only and utterly in the casting of spells most useful for laying down destruction, confusing an enemy, or screening an allied action. The utilitarian spells used by wizards and sorcerers have little importance to a warmage's way of thinking. What are support casters for, after all? A warmage cares only for success on the battlefield, or, in some cases, in a series of smaller campaigns favoured by adventuring companies. + +- Hit Die: d6 +- Proficiencies: A Warmage gains proficiencies with Simple Weapons, Light Armour, and Shields. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level +1: Armoured Mage - No Arcane Spell Failure in light armour +Warmage Edge - Intelligence Modifier to spell damage +2: +3: Advanced Learning - Learn one new Evocation spell. +4: +5: +6: Advanced Learning - Learn one new Evocation spell. +7: Sudden Empower - Empower spell as a swift action. +8: Armoured Mage - No arcane spell failure in medium armour. +9: +10: Sudden Extend - Extend spell as a swift action. +11: Advanced Learning - Learn one new Evocation spell. +12: +13: +14: +15: Sudden Widen - Widen spell as a swift action. +16: Advanced Learning - Learn one new Evocation spell. +17: +18: +19: +20: Sudden Maximize - Maximize spell as a swift action. + +SPELLCASTING + +To cast a spell, the Warmage must have a Charisma score of 10 + the spell level. The DC of a Warmage's spell is 10 + Spell Level + Charisma Modifier. A Warmage's caster level is equal to his class level. He is a spontaneous caster. + +Spells per day: +Level: 0 1 2 3 4 5 6 7 8 9 + +1: 5 3 - - - - - - - - +2: 6 4 - - - - - - - - +3: 6 5 - - - - - - - - +4: 6 6 3 - - - - - - - +5: 6 6 4 - - - - - - - +6: 6 6 5 3 - - - - - - +7: 6 6 6 4 - - - - - - +8: 6 6 6 5 3 - - - - - +9: 6 6 6 6 4 - - - - - +10: 6 6 6 6 5 3 - - - - +11: 6 6 6 6 6 4 - - - - +12: 6 6 6 6 6 5 3 - - - +13: 6 6 6 6 6 6 4 - - - +14: 6 6 6 6 6 6 5 3 - - +15: 6 6 6 6 6 6 6 4 - - +16: 6 6 6 6 6 6 6 5 3 - +17: 6 6 6 6 6 6 6 6 4 - +18: 6 6 6 6 6 6 6 6 5 3 +19: 6 6 6 6 6 6 6 6 6 4 +20: 6 6 6 6 6 6 6 6 6 5 + Fighting Challenge + Type of Feat: Class Specific +Prerequisite: Knight 1. +Specifics: As a swift action, you utter a challenge against a single opponent. That foe must have a Challenge Rating equal to at least your level minus two, and an Intelligence of 5 or greater. If the target meets the conditions, you gain a +1 bonus to Will saves, Attack, and Damage against that creature. This lasts for five rounds plus your Charisma modifier. +While this ability is in effect, you cannot use it again. The bonus rises to +2 at 7, +3 at 13, and +4 at 19. +This costs one use of your Knight's Challenge. +Use: Selected. + Test of Mettle + Type of Feat: Class Specific +Prerequisite: Knight 4. +Specifics: As a swift action, you shout a challenge against all opponents within 100'. Foes must have a Challenge Rating equal to at least your level minus two, and an Intelligence of 5 or greater to be affected. If they fail a Will save vs 10 + 1/2 class level + Charisma modifier, they close and attack with you. +This costs one use of your Knight's Challenge. +Use: Selected. + Call To Battle + Type of Feat: Class Specific +Prerequisite: Knight 8. +Specifics: As a swift action, you grant an ally the chance to reroll the next save against fear that she must attempt during this round. +This costs one use of your Knight's Challenge. +Use: Selected. + Daunting Challenge + Type of Feat: Class Specific +Prerequisite: Knight 12. +Specifics: As a swift action, you shout a challenge against all opponents within 100'. Foes must have a Challenge Rating equal to at least your level minus two, and an Intelligence of 5 or greater to be affected. If they fail a Will save vs 10 + 1/2 class level + Charisma modifier, your enemies are shaken. +This costs one use of your Knight's Challenge. +Use: Selected. + Bond of Loyalty + Type of Feat: Class Specific +Prerequisite: Knight 16. +Specifics: As a swift action, you gain the ability to reroll the next save against mind affecting spells that you must attempt during this round. +This costs one use of your Knight's Challenge. +Use: Selected. + Loyal Beyond Death + Type of Feat: Class Specific +Prerequisite: Knight 2. +Specifics: As a swift action, you shrug off all damage and other effects that would kill you. You do not die for one round. +Use: Selected. + Shield Block + Type of Feat: Class Specific +Prerequisite: Knight 20. +Specifics: You designate a single foe during your round. You receive a +1 bonus to AC against that foe. At level 11, this increases to +2, and to +3 at 20th. +Use: Selected. + Bulwark of Defense + Type of Feat: Class Specific +Prerequisite: Knight 3. +Specifics: An area 10' around you is treated as difficult terrain. +Use: Selected. + Vigilant Defender + Type of Feat: Class Specific +Prerequisite: Knight 5. +Specifics: Any creature who attempts to tumble past you takes a penalty on tumble checks equal to your class level. +Use: Selected. + Shield Ally + Type of Feat: Class Specific +Prerequisite: Knight 6. +Specifics: As a swift action, you share damage with one of your allies, taking 50% of all damage dealt to her. This lasts for one round. +Use: Selected. + Improved Shield Ally + Type of Feat: Class Specific +Prerequisite: Knight 14. +Specifics: As a swift action, you share damage with one of your allies, taking 50% of all damage dealt to her. You also leap in front of a single blow, taking all damage from that strike. This lasts for one round. +Use: Selected. + Impetuous Endurance + Type of Feat: Class Specific +Prerequisite: Knight 17. +Specifics: Whenever you are struck by a save requiring a Will or Fortitude save, you are able to reroll it should you fail. +Use: Automatic. + Knight + Knights + knight + (BASE CLASS) +A knight is a proud, skilled melee combatant who fights in the name of honour and chivalry. A knight relies on more than a sharp sword and stout suit of armour to defeat his foes. His drive, determination, and fighting spirit allow him to control the battlefield in ways that others cannot match. A knight can challenge an opponent to a duel, calling upon the foe's ego and pride to force his hand. The knight's talent with heavy armour, shields, and defensive tactics grant him the ability to disrupt his foe's plans. + +- Alignment Restrictions: Any lawful. +- Hit Die: d12 +- Proficiencies: A Knight gains proficiencies with Martial and Simple Weapons, Light, Medium and Heavy Armour, and Shields. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level +1: Fighting Challenge - Challenge a foe to gain a bonus to attack and damage. +2: Shield Block - Bonus to defense against a single foe. +3: Bulwark of Defense - Difficult terrain surrounds you +4: Test of Mettle - Cause creatures who are worthy to fight you +5: Vigilant Defender - Prevent creatures from tumbling past you. + Bonus Feat +6: Shield Ally - Take damage for an ally. +7: +8: Call To Battle - Free a friend from the grips of fear. +9: +10: Bonus Feat +11: +12: Daunting Challenge - Enemies shake before you. +13: +14: Improved Shield Ally - Take damage for an ally, and stop a blow completely. +15: Bonus Feat +16: Bond of Loyalty - Resist controlling magics +17: Impetuous Endurance - Shrug off failed spells +18: +19: +20: Loyal Beyond Death - Not even death makes you fail at a challenge. + +Knight's Challenge abilities have uses per day equal to one half class level + Charisma modifier. + Vow of Silence + Type of Feat: Racial +Prerequisite: Buomman + +At a young age you took a vow of silence, and you no longer speak in words. If you are a spellcaster, you must use the Silent Spell metamagic feat to cast spells with verbal components. +Use: Automatic. + Skill Affinity (Perform) + Type of Feat: Racial +Prerequisite: Appropriate race + +This feat grants a +2 racial bonus to Perform checks. +Use: Automatic. + Hound Archon + hound archon + Hound Archons + Hound Archons look like well-muscled humans with canine heads. They are the hunters and stalkers among the Lawful Good celestials. They try to avoid harming good and innocent creatures, and only attack when provoked. Their extreme lawful good tendencies however often facilitates that. They generally meet a foe head-on, but if the odds are against them they will take steps to even the odds, such as hit-and-run tactics. + +Hound Archon Ability Adjustments: +4 Str, +2 Con, +2 Wis, +2 Cha. +Favored Class (Ranger): A multiclass hound archon's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Hound Archons are able to see in the dark. +- Base movement of 40. +- Weapon Proficiency (Simple): All hound archons are proficient with simple weapons. +- Weapon Proficiency (Martial): All hound archons are proficient with martial weapons. +- Weapon Proficiency (Creature): Hound Archons can attack with a bite(1d8) or a slam(1d4). +- Spell Resistance: Innate spell resistance of 16, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 9. +- Damage Reduction: Innate damage reduction of 10/+1 +- Immunities: Immune to Electricity and Petrification +- Hardiness vs Poison: +4 racial bonus to save vs poison +- Spell-like Abilities: At will - Aid, Detect Evil, Teleport. +- Change Shape: Hound Archons can assume other mundane canine shapes at will. +- Auras: Hound Archons can activate a constant Magic Circle vs Evil, as the spell, and a aura to frighten(Will, DC:16+Cha) their enemies. +- Outsider: Hound Archons are considered Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +5 +Racial Hit Dice/Class: 6 of Outsider + Immunity to Petrification + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is immune to petrification. +Use: Automatic. + Spell Resistance 16 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 16, plus 1 per level. +Use: Automatic. + Aura of Menace + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has a righteous aura around it. Any creature that fails its will save is shaken. The DC of the will save is calculated as follows: 10 (Base) + 2 (Racial Bonus) + 3 (1/2 Outsider HD) + Charisma bonus. +Use: Selected. + Hound Archon Aid + Hound Archon Detect Evil + Hound Archon Magic Circle + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: A magic circle effect surrounds this creature. This adds +2 AC, immunity to mind spells and +2 saves versus all evil to all good creatures in the circle. +Use: Selected. + Teleport + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: This creature can instantly teleport to a designated location. He can only take himself and any objects he may be carrying. +Use: Selected. + Hound Archon Continual Flame + Change Shape(Canine) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Hound Archons can take the form of normal canines. +Use: Selected. + Shaman + Shamans + shaman + (BASE CLASS) +If a cleric's basic creed is that the handiwork of the deities is everywhere, a shaman's simple assertion is that the deities themselves are everywhere. Shamans are intermediaries between the world of the living and the realm of spirits - the vast multitude of living beings that infuse the world with a divine essence. The shaman offers prayers, sacrifices and services to the spirits, and in return gains the favour of patron spirits who bestow spells and other magical abilities upon him. + +- Hit Die: d6 +- Proficiencies: A Shaman gains proficiencies with simple weapons and light armour. +- Skill Points: 4 + Int Modifier + +CLASS FEATURES: + +Level +1: Unarmed Strike + Domains - Gain two domains + Animal Companion - Gain a 2 HD animal companion +2: Spirit Sight - See invisible creatures +3: Turn Undead +4: Bonus Feat +5: Spirit's Favour - Charisma to Saves +6: +7: +8: Bonus Feat +9: +10: +11: Third Domain +12: Bonus Feat +13: +14: +15: +16: Bonus Feat +17: +18: +19: +20: Bonus Feat + +Notes: The domains a shaman gains at first level will not stack with those gained from Ocular Adept or Cleric. Also, the Shaman should aim for 13 Int or Dex so it can select enough bonus feats. A shaman without enough bonus feats will be unable to level. + +SPELLCASTING + +To cast a spell, the Shaman must have a Wisdom score of 10 + the spell level. The DC of a Shaman's spell is 10 + Spell Level + Wisdom Modifier. A Shaman's caster level is equal to his class level. He has access to any spell from the Shaman spell list, and casts spells as a Cleric does. + +Spells per day: +Level: 0 1 2 3 4 5 6 7 8 9 + +1: 3 2 - - - - - - - - +2: 4 3 - - - - - - - - +3: 4 3 2 - - - - - - - +4: 5 4 3 - - - - - - - +5: 5 4 3 2 - - - - - - +6: 5 4 4 3 - - - - - - +7: 6 5 4 3 2 - - - - - +8: 6 5 4 4 3 - - - - - +9: 6 5 5 4 3 2 - - - - +10: 6 5 5 4 4 3 - - - - +11: 6 6 5 5 4 3 2 - - - +12: 6 6 5 5 4 4 3 - - - +13: 6 6 6 5 5 4 3 2 - - +14: 6 6 6 5 5 4 4 3 - - +15: 6 6 6 6 5 5 4 3 2 - +16: 6 6 6 6 5 5 4 4 3 - +17: 6 6 6 6 6 5 5 4 3 2 +18: 6 6 6 6 6 5 5 4 4 3 +19: 6 6 6 6 6 6 5 5 4 4 +20: 6 6 6 6 6 6 5 5 5 5 + Type of Feat: Class specific +Prerequisite: Shaman level 1 +Specifics: You gain a 2 Hit Dice Animal Companion. +Use: Selected. + Spirit Sight + Type of Feat: Class specific +Prerequisite: Shaman level 2 +Specifics: You gain the ability to see invisible creatures. +Use: Selected. + Spirit's Favour + Type of Feat: Class specific +Prerequisite: Shaman level 5 +Specifics: You gain your Charisma modifier to all saving throws. +Use: Selected. + Dromite + dromite + Dromites + Dromites might be mistaken for halflings at a distance, but close scrutiny reveals chitin-encrusted skin, compound eyes, and small antennae protruding from their brows. These insect-resembling humanoids stand 3' tall. They have no body hair, but a complicated arrangement of chitin mimics hair on the head. As a race, they have a slight natural tendency towards Psionics. + +Dromite Ability Adjustments: +2 Cha, -2 Str, -2 Wis. +Favored Class (Wilder): A multiclass dromite's wilder class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature ++1 size bonus to attack rolls. ++1 size bonus to AC. ++4 size bonus to Hide checks. +- 20' base speed +- Minor Sonic Resistance: Innate damage resistance 5 vs Sonic. +- Natural Armor Bonus: Racial natural armor bonus of 3. +- Naturally Psionic: Dromites gain 1 free power point at first level. +- Psi-Like Abilities: Energy Ray - 1/day +- Compound Eyes: +2 bonus to Spot +- Bonus Feat: Blind-Fight +- Monstrous Humanoid: Dromites are considered Monstrous Humanoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Elan + elan + Elans + Elans are made, not born. Living humans are selected from a pool of applicants by a council of elan, and those chosen undergo a secret psionic ritual, transforming them and giving them a new psionically-charged existence. For some arcane reason only humans are able to undergo the process, and while they retain their basic memories and personality, on the whole they become a completely new person. Physically they still keep their old appearance, but they are no longer subject to aging, becoming effectively immortal. They also no longer require sleep, instead meditating in a fashion similar to the elven reverie. + +Elan Ability Adjustments: -2 Cha. +Favored Class (Psion): A multiclass elan's psion class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Naturally Psionic: Elans gain 2 free power points at first level. +- Resistance: Elans can spend 1 power point to give them a +4 to all saving throws until the next round as a free action. +- Resilience: Elans can spend power points to protect themselves from damage. For each power point spent in this way, they gain 2 temporary hit points, all of which fade after 1 round. +- Aberration: Elans are considered Aberrations for the purpose of spells. + Half-Giant + half-giant + Half-Giants + A cross between humans and giants, this race was bred into existence by a group of desert sorcerer-kings wanting a race of warriors and laborers. A few however found that the breeding had somehow awakened a spark of psionic power within them, and used it to escape their slavery and forge a new life for themselves. Physically they stand about 7-8' tall, sometimes being mistaken for a well-groomed Hill Giant. Despite their appearance, they are as quick of mind as any human, and usually retain human sensibilities. + +Half-Giant Ability Adjustments: +2 Str, +2 Con, -2 Dex. +Favored Class (Psychic Warrior): A multiclass half-giant's psychic warrior class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Low-Light Vision: Half-Giants can see farther in dim lighting. +- Fire-Acclimated: +2 to save vs fire-based spells and effects. +- Powerful Build: Half-giants count as Large for purposes of grapples, trips, and similar abilities. They can wield weapons as if they were Large size. +- Naturally Psionic: Half-giants gain 2 free power points at first level. +- Psi-like Ability: Stomp - 1/day +- Giant: Half-giants are considered Giants for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Maenad + maenad + Maenads + Maenads are an emotional people, though at first glance they seem very reserved. This is because they bottle their wild tempest of emotions within themselves, only releasing it when necessary, or when unable to restrain it further. Physically they are tall and wiry, standing around 6'. They tend to wear their dark hair long and braided, and their skin is sparkles with flecks of living crystal embedded in it. + +Maenad Ability Adjustments: None. +Favored Class (Wilder): A multiclass maenad's wilder class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Naturally Psionic: Maenads gain 2 free power points at first level. +- Psi-Like Abilities: Energy Ray: Sonic - 1/day +- Outburst: Once per day, for up to 4 rounds a Maenad can subjugate his mind to increase his physical prowess, taking -2 to Intelligence and Wisdom in exchange for a +2 to Strength. +- Humanoid: Maenads are considered Humanoids for the purpose of spells. + Xeph + xeph + Xephs + Xephs are a race of athletes and artisans, renowned for their feats in agility and speed, as well as their sense of humor. They value the arts highly, similar to elves, but when betrayed are as implacable as dwarves. Physically they stand around five and a half feet tall, with a slender build. They typically sport dark eyes and hair, matching their brown-colored skin. + +Xeph Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Soulknife): A multiclass xeph's soulknife class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Darkvision: Xephs are able to see in the dark. +- Naturally Psionic: Xephs gain 1 free power point at first level. +- Hardiness against Spells: +1 to save vs all spells and spell-like abilities. +- Burst: Three times per day, for up to 3 rounds a Xeph can increase his speed, depending on his level. 33% at levels 1-4, 66% at levels 5-8, up to a max of 100% at levels 9 and greater. +- Humanoid: Xephs are considered Humanoids for the purpose of spells. + You grew up among a culture that valued the powers of the mind, and worked to realize that potential. Now an adult, you have left home to explore the outside world, and in so doing also explore the inner world within yourself. What sights will you see, and what discoveries will you make about the universe and your own self? Only time will tell. + Naturally Psionic + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You gain one extra power point at first level due to your race's natural psionic inclinations. +Use: Automatic. + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You gain two extra power points at first level due to your race's natural psionic inclinations. +Use: Automatic. + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You gain three extra power points at first level due to your race's natural psionic inclinations. +Use: Automatic. + Half-Giant Stomp + Fire Acclimated + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You gain a +2 racial bonus to save vs fire-subtype spells and effects. +Use: Automatic. + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You gain a +1 racial bonus to save vs all spells and effects. +Use: Automatic. + Powerful Build + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You count as one size larger for any special maneuvers such as grapple or trip. In addition, you can wield weapons with no penalty as if you were one size larger. +Use: Automatic. + Elan Resistance + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: You can spend 1 power point to gain +4 to all saving throws for one round. +Use: Selected. + Elan Resilience + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: For each 1 power point spent, you gain 2 temporary hit points. These hit points fade after one round. You choose how many power points to expend as if augmenting a psionic power. This does not work unless you have a psionic base class. +Use: Selected. + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: Three times per day you can increase your speed for 3 rounds as follows: +Level Percent +1-4 33% +5-8 66% +9+ 100% +Use: Selected. + Outburst + Type of Feat: Racial +Prerequisite: Race-specific +Specifics: Once per day, you can subjugate your mental ability to enhance your physical prowess, gaining -2 to Int and Wis and +2 to Str for 4 rounds. +Use: Selected. + Elven Lightblade + Elven Thinblade + Elven Courtblade + Base Damage: 1d6 +Base Critical Threat: 18-20/x2 +Base Damage Type: Piercing +Weapon Size: Small +Feats Required: Exotic + Base Damage: 1d8 +Base Critical Threat: 18-20/x2 +Base Damage Type: Piercing +Weapon Size: Medium +Feats Required: Exotic + Base Damage: 1d10 +Base Critical Threat: 18-20/x2 +Base Damage Type: Slashing and Piercing +Weapon Size: Large +Feats Required: Exotic + These rapier-like exotic weapons are the size of short swords but weigh as much as a dagger. Dexterous elven rogues and fighters favor it for its ability to slip into cracks in armor. Some elven nobles carry one as a sign of status, even if they are not proficient in its use. + +This weapon is finessable, and counts as a rapier or a shortsword in regards to Weapon Focus, Weapon Specialization, their epic counterparts, Sanctify and Vile Martial Strikes, and Improved Critical. + This exotic rapier-like weapon is the size of a longsword, but much lighter. Like the lightblade, it is favored by dexterous elven rogues and fighters. + +This weapon is finessable, and counts as a rapier or a longsword in regards to Weapon Focus, Weapon Specialization, their epic counterparts, Sanctify and Vile Martial Strikes, and Improved Critical. + This large sword seems impossibly light and thin, tapering to a needlelike point. One edge of the blade is sharpened along its entire length, and the opposite side is only sharpened for the final quarter, near the tip. It has a long grip, a heavy counterweight, and a basket hilt, and is equally suited for quick thrusting or slicing attacks. + +This weapon is finessable, and counts as a greatsword in regards to Weapon Focus, Weapon Specialization, their epic counterparts, Sanctify and Vile Martial Strikes, and Improved Critical. + Song of Timelessness + Song of Cosmic Fire + ***50,501 -> 51,000 reserved for domains and spells*** + Type of Feat: Domain +Prerequisite: Access to the Metal domain. +Granted Power: Free Martial Weapon Proficiency and Weapon Focus your choice of hammer. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Greater Magic Weapon (2), Keen Edge (3), Blade Barrier (5), Iron Body (8) +Use: Automatic. + Metal + Storm + Type of Feat: Domain +Prerequisite: Access to the Storm domain. +Granted Power: The cleric receives 5/- electricity resistance. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Call Lightning (3), Gust of Wind (4), Ice Storm (6), Storm of Vengeance (8) +Use: Automatic. + Portal + Type of Feat: Domain +Prerequisite: Access to the Portal domain. +Granted Power: None. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Benign Transposition (2), Dimension Door (4), Banishment (5), Gate (8) +Use: Automatic. + Force + Type of Feat: Domain +Prerequisite: Access to the Force domain. +Granted Power: None. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Mage Armor (1), Magic Missile (2), Forceblast (3), Improved Mage Armor (4), Sphere of Ultimate Destruction (9) +Use: Automatic. + Slime + Type of Feat: Domain +Prerequisite: Access to the Slime domain. +Granted Power: Rebuke or Command Ooze creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier. (Not yet implemented). +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Grease (1), Melf's Acid Arrow (2), Evard's Black Tentacles (5), Drown (6), Mass Drown (9) +Use: Automatic. + Tyranny + Type of Feat: Domain +Prerequisite: Access to Tyranny domain. +Granted Power: The cleric gains +2 to the DC of any mind spell he casts. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Bestow Curse (2), Fear (3), Bigby's Grasping Hand (7), Dominate Monster (9) +Use: Automatic. + Spider + Type of Feat: Domain +Prerequisite: Access to the Spider domain. +Granted Power: Rebuke or Command Spiders as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier. (Not yet implemented). +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Web (2), Spider Skin (3), Viscid Glob (5), Creeping Doom (8) +Use: Automatic. + Undeath + Type of Feat: Domain +Prerequisite: Access to Undeath domain. +Granted Power: The cleric gains the Extra Turning feat for free. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Animate Dead (2), Control Undead (5), Create Greater Undead (7), Finger of Death (8) +Use: Automatic. + Time + Type of Feat: Domain +Prerequisite: Access to Time domain. +Granted Power: The cleric gains the Improved Initiative feat for free. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Expeditious Retreat (1), Haste (4), Mass Haste (7), Premonition (9) +Use: Automatic. + Dwarf + Type of Feat: Domain +Prerequisite: Access to Dwarf domain. +Granted Power: The cleric gains the Great Fortitude feat for free. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Glyph of Warding (2), Stoneskin (5), Protection from Spells (8) +Use: Automatic. + Charm + Type of Feat: Domain +Prerequisite: Access to Charm domain. +Granted Power: You may boost your Charisma score by +4 once per day. This boost lasts for 1 minute. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Charm Monster (3), Dominate Person (5), Mass Charm (7), Dominate Monster (9) +Use: Once/Day. + Elf + Type of Feat: Domain +Prerequisite: Access to Elf domain. +Granted Power: The cleric gains the Point Blank Shot feat. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: True Strike (1), Cat's Grace (2), Mass Cat's Grace (6), Sunburst (8) +Use: Automatic. + Family + Type of Feat: Domain +Prerequisite: Access to Family domain. +Granted Power: As a free action, you may protect a number of creatures equal to your Charisma Modifier (minimum 1) with a +4 bonus to AC. This lasts 1 round per level. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Divine Protection (1), Legion's Shield of Faith (3), Protection From Spells (7) +Use: Once/Day. + Fate + Type of Feat: Domain +Prerequisite: Access to Fate domain. +Granted Power: The cleric gains the Uncanny Dodge I ability. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Bestow Curse (2), Legion's Curse of Impending Blades (3), Premonition (8) +Use: Automatic. + Gnome + Type of Feat: Domain +Prerequisite: Access to the Gnome domain. +Granted Power: +1 Caster level to all Illusion Spells. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Colour Spray (1), Blur (2), Mirror Image (3), Prismatic Spray (7), Weird (9) +Use: Automatic. + Halfling + Type of Feat: Domain +Prerequisite: Access to the Halfling domain. +Granted Power: You gain the ability to add your Charisma Modifier to your Jump, Hide, and Move Silently checks. It can be used once a day and lasts for 10 minutes. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Camouflage (1), Cat's Grace (2), Freedom of Movement (3), Improved Invisibility (6) +Use: Once/Day. + Illusion + Type of Feat: Domain +Prerequisite: Access to the Illusion domain. +Granted Power: +1 Caster level to all Illusion Spells. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Blur (2), Mirror Image (3), Phantasmal Killer (4), Shadow Shield (8) +Use: Automatic. + Hatred + Type of Feat: Domain +Prerequisite: Access to Hatred domain. +Granted Power: Once per day as a free action, choose 1 race. You gain +2 Attack, Saving Throw, and Armour Class vs that race. This lasts for 1 minute. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Bestow Curse (2), Blood Frenzy (3), Righteous Might (4), Wail of the Banshee (9) +Use: Once/Day. + Nobility + Type of Feat: Domain +Prerequisite: Access to Nobility domain. +Granted Power: You may grant allies a +2 bonus to Attack, Skills, Damage, and Saves. This does not affect you, and lasts for a number of rounds equal to your Charisma modifier. It can be used once per day. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Charm Person (2), Heroism (3), Greater Heroism (5), Dominate Monster (9) +Use: Once/Day. + Ocean + Type of Feat: Domain +Prerequisite: Access to the Ocean domain. +Granted Power: None. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Snilloc's Snowball (1), Snilloc's Snowball Swarm (2), Drown (5), Mass Drown (8) +Use: Automatic. + Orc + Type of Feat: Domain +Prerequisite: Access to the Orc domain. +Granted Power: Once per day, you may smite a target with a bonus to damage equal to your cleric level. If the target is an Elf or Dwarf, you gain +4 to the attack roll. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Prayer (2), Divine Power (3), Dominate Monster (8), Power Word: Kill (9) +Use: Automatic. + Renewal + Type of Feat: Domain +Prerequisite: Access to the Renewal domain. +Granted Power: Once per day as a free action, you may gain 1d8 + Charisma modifier hitpoints. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Lesser Restoration (1), Restoration (3), Raise Dead (4), Resurrection (6) +Use: Automatic. + Retribution + Type of Feat: Domain +Prerequisite: Access to the Retribution domain. +Granted Power: +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Death Armor (2), Elemental Shield (4), Destruction (7), Storm of Vengeance (8) +Use: Automatic. + Rune + Type of Feat: Domain +Prerequisite: Access to Rune domain. +Granted Power: The cleric gains the Scribe Scroll feat. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Glyph of Warding (3), Wall of Greater Dispelling (7), Blackstaff (8) +Use: Automatic. + Scaleykind + Type of Feat: Domain +Prerequisite: Access to the Scaleykind domain. +Granted Power: Rebuke or Command Reptiles as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier. (Not yet implemented). +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Magic Fang (1), Serpent's Sigh (3), Greater Magic Fang (4), Viscid Glob (5), Creeping Doom (9) +Use: Automatic. + Spells + Type of Feat: Domain +Prerequisite: Access to the Spells domain. +Granted Power: You gain +2 Concentration and Spellcraft. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Lesser Spell Breach (4), Spell Mantle (5), Greater Spell Breach (9), Protection From Spells (7) +Use: Automatic. + Detect Undead + Type of Feat: Domain +Prerequisite: Access to the Air domain. +Specifics: +Granted Power: Turn or Destroy Earth creatures as a good cleric turns undead. Rebuke or Command Air creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Call Lightning (3), Gust of Wind (4), Chain Lightning (6), Great Thunderclap (7) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Animal domain. +Specifics: +Granted Power: Clerics who take the Animal domain are able to summon more powerful allies. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Cat's Grace (2), Hold Animal (3), Dominate Monster (8), Shapechange (9) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Destruction domain. +Granted Power: Once per day, you may make a single melee attack with a +4 bonus to attack, and a damage bonus equal to your cleric level. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Slay Living (5), Crumble (6), Disintegrate (7), Implosion (8) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Earth domain. +Granted Power: Turn or Destroy Air creatures as a good cleric turns undead. Rebuke or Command Earth creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Stoneskin (4), Acid Storm (6), Stonehold (7), Bombardment (8) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Evil domain. +Granted Power: +1 Caster level on Evil spells. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Negative Energy Ray (1), Negative Energy Burst (3), Enervation (4), Finger of Death (7), Energy Drain (8) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Fire domain. +Granted Power: Turn or Destroy Water creatures as a good cleric turns undead. Rebuke or Command Fire creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Burning Bolts (2), Fireball (4), Firestorm (7), Delayed Blast Fireball (8) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Good domain. +Granted Power: +1 Caster level on Good spells. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Lesser Planar Binding (4), Stoneskin (5), Planar Binding (6), Greater Planar Binding (9) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Healing domain. +Granted Power: +1 Caster level on Healing Spells. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Cure Serious Wounds (2), Mass Cure Serious Wounds (4), Heal(5). +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Plant domain. +Granted Power: Rebuke or Command Plant creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier. (Not yet implemented). +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Entangle (1), Barkskin (2), Creeping Doom (7), Unyielding Roots (9). +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Sun domain. +Granted Power: Once per day, you can perform a greater turning. The greater turning is like a normal turning attempt, except that undead creatures that would be turned are destroyed instead. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Bless Weapon (1), Searing Light (2), Sunbeam (7), Sunburst (8) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Travel domain. +Granted Power: Once per day, you may cast Freedom of Movement on yourself. This lasts for a number of rounds equal to your cleric level. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Expeditious Retreat (1), Freedom of Movement (3), Dimension Door (4), Teleport (5), Greater Teleport (7) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Trickery domain. +Granted Power: Bonus to Hide, Persuade, Search, Disable Trap, Move Silently, Open Lock, and Pick Pockets checks equal to 1 per 2 levels. This effect lasts for 5 turns + the cleric's Charisma modifier. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Invisibility (2), Invisibility Sphere (3), Mirror Image (4), Improved Invisibility (5). +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Death domain. +Granted Power: You may use a death touch once per day. You must succeed at a melee touch attack. When you touch, 1d6 per cleric level is rolled. If this is equal or greater than the target's hit points, it dies. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Fear (3), Enervation (5), Slay Living (6), Wail of the Banshee (9) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Strength domain. +Granted Power: Once per day as a free action, you may gain a bonus to Strength equal to your level. This lasts for 1 round. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Lionheart (1), Divine Power (3), Righteous Might (4), Stoneskin (5) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to War domain. +Granted Power: Free Martial Weapon Proficiency and Weapon Focus with the deity's favoured weapon. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Legion's Conviction (2), Legion's Shield of Faith (3), Mantle of Egregious Might (9) +Use: Once/Day. + Type of Feat: Domain +Prerequisite: Access to the Protection domain. +Granted Power: Once per day as a free action, the target gains a saving throw bonus equal to your level. This lasts for 1 round. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Shield (1), Magic Vestment (2), Death Ward (3), Energy Buffer (4), Greater Stoneskin (6) +Use: Automatic. + Type of Feat: Domain +Prerequisite: Access to the Water domain. +Granted Power: Turn or Destroy Fire creatures as a good cleric turns undead. Rebuke or Command Water creatures as an evil cleric rebukes undead. Use these abilities a number of times per day equal to 3 + Charisma modifier +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Ice Storm (4), Cone of Cold (5), Drown (7), Mass Drown (9) +Use: Automatic. + Domination + Type of Feat: Domain +Prerequisite: Access to the Domination domain. +Granted Power: The cleric gains the Spell Focus: Enchantment feat. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Charm Person (1), Dominate Person (4), Mass Hold Person (7), Mass Hold Monster (9) +Use: Automatic. + Cast Domain Level 1 + Cast Domain Level 2 + Cast Domain Level 3 + Cast Domain Level 4 + Cast Domain Level 5 + Cast Domain Level 6 + Cast Domain Level 7 + Cast Domain Level 8 + Cast Domain Level 9 + Type of Feat: Domain +Prerequisite: Any Bonus Domain +Specifics: This feat allows the user to cast spells from his bonus domains. To cast a spell, select the slot and level you wish to cast, and click on the target. You must have at least one spell memorized of the appropriate level for the spell to cast. Using the Check Domain Slots feat will tell you which Domain is in which slot. +Use: Selected. + Cast Domain Spell Level 1 Slot 1 + Cast Domain Spell Level 1 Slot 2 + Cast Domain Spell Level 1 Slot 3 + Cast Domain Spell Level 1 Slot 4 + Cast Domain Spell Level 1 Slot 5 + Cast Domain Spell Level 2 Slot 1 + Cast Domain Spell Level 2 Slot 2 + Cast Domain Spell Level 2 Slot 3 + Cast Domain Spell Level 2 Slot 4 + Cast Domain Spell Level 2 Slot 5 + Cast Domain Spell Level 3 Slot 1 + Cast Domain Spell Level 3 Slot 2 + Cast Domain Spell Level 3 Slot 3 + Cast Domain Spell Level 3 Slot 4 + Cast Domain Spell Level 3 Slot 5 + Cast Domain Spell Level 4 Slot 1 + Cast Domain Spell Level 4 Slot 2 + Cast Domain Spell Level 4 Slot 3 + Cast Domain Spell Level 4 Slot 4 + Cast Domain Spell Level 4 Slot 5 + Cast Domain Spell Level 5 Slot 1 + Cast Domain Spell Level 5 Slot 2 + Cast Domain Spell Level 5 Slot 3 + Cast Domain Spell Level 5 Slot 4 + Cast Domain Spell Level 5 Slot 5 + Cast Domain Spell Level 6 Slot 1 + Cast Domain Spell Level 6 Slot 2 + Cast Domain Spell Level 6 Slot 3 + Cast Domain Spell Level 6 Slot 4 + Cast Domain Spell Level 6 Slot 5 + Cast Domain Spell Level 7 Slot 1 + Cast Domain Spell Level 7 Slot 2 + Cast Domain Spell Level 7 Slot 3 + Cast Domain Spell Level 7 Slot 4 + Cast Domain Spell Level 7 Slot 5 + Cast Domain Spell Level 8 Slot 1 + Cast Domain Spell Level 8 Slot 2 + Cast Domain Spell Level 8 Slot 3 + Cast Domain Spell Level 8 Slot 4 + Cast Domain Spell Level 8 Slot 5 + Cast Domain Spell Level 9 Slot 1 + Cast Domain Spell Level 9 Slot 2 + Cast Domain Spell Level 9 Slot 3 + Cast Domain Spell Level 9 Slot 4 + Cast Domain Spell Level 9 Slot 5 + Bonus Domains + Bonus Domains are granted through leveling in a class that grants them as a class bonus. They comprise all of the domains available. + Type of Feat: Domain +Prerequisite: Access to the Knowledge domain. +Granted Power: +1 Caster level on all Divination spells. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Identify (1), Knock (2), Clairaudience and Clairvoyance (3), True Seeing (4), Legend Lore (6). +Use: Automatic. + <CUSTOM0> turns reptilians. + <CUSTOM0> turns oozes. + <CUSTOM0> turns spiders. + <CUSTOM0> turns plants. + <CUSTOM0> turns earth creatures. + <CUSTOM0> turns air creatures. + <CUSTOM0> turns water creatures. + <CUSTOM0> turns fire creatures. + <CUSTOM0> turns blightspawned. + Archer's Focus + Type of Feat: Class +Prerequisite: Bowman level 2 +Benefit: Scorching enemies with his focus, the bowman's arrows strike with precision and deadly force. He gains +4 to Dexterity and 1 extra attack per round. Duration of the focus is 3 rounds + one round per two class levels. He starts with one use per day. At levels 5, 8, 11, 14, 17, and 20 he gains another use. This applies only when he is wielding a bow. +Use: Selected. + Sniper's Skill + Type of Feat: Class +Prerequisite: Bowman level 5 +Benefit: The Bowman adds his dexterity to damage when wielding a bow. +Use: Automatic. + Agile Focus + Type of Feat: Class +Prerequisite: Bowman level 9 +Benefit: At 9th level, a Bowman's bonus to Dexterity during his focus increase to +6, and a second extra attack per round. +Use: Automatic. + Adept Focus + Type of Feat: Class +Prerequisite: Bowman level 13 +Benefit: At 13th level, a Bowman's bonus to Dexterity during his focus increase to +8, and a third extra attack per round. +Use: Automatic. + Supreme Focus + Type of Feat: Class +Prerequisite: Bowman level 19 +Benefit: At 19th level, a Bowman's bonus to Dexterity during his focus increase to +10, and a fourth extra attack per round. +Use: Automatic. + Fiendish Mount + Type of Feat: Class +Prerequisite: Anti-paladin 5 + +Anti-paladins gain a fiendish mount at 5th level. This ability functions just like the special mount ability of the paladin class except that an anti-paladin's special mount always has the fiendish template, and it remains for 1 hour per anti-paladin level once called. + +Use: Selected. + Skill Affinity (Hide) +4 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Hide checks. +Use: Automatic. + Discharge Crown + Shadowmaster Shades + Dominate Elemental + Epic Fiendish Resilience II + Epic Fiendish Resilience III + Epic Fiendish Resilience IV + Epic Fiendish Resilience V + Epic Fiendish Resilience VI + Epic Fiendish Resilience VII + Epic Fiendish Resilience VIII + Epic Fiendish Resilience IX + Epic Fiendish Resilience X + Extra Invocation II + Extra Invocation III + Extra Invocation IV + Extra Invocation V + Extra Invocation VI + Extra Invocation VII + Extra Invocation VIII + Extra Invocation IX + Extra Invocation X + Epic Extra Invocation II + Epic Extra Invocation III + Epic Extra Invocation IV + Epic Extra Invocation V + Epic Extra Invocation VI + Epic Extra Invocation VII + Epic Extra Invocation VIII + Epic Extra Invocation IX + Epic Extra Invocation X + Epic Eldritch Blast II + Epic Eldritch Blast III + Epic Eldritch Blast IV + Epic Eldritch Blast V + Epic Eldritch Blast VI + Epic Eldritch Blast VII + Epic Eldritch Blast VIII + Epic Eldritch Blast IX + Epic Eldritch Blast X + Shadowmaster + Type of Feat: Epic +Prerequisite: Spellcraft 24 ranks, beshadowed blast, dark discorporation, darkness, enervating shadow. +Specifics: You can create streaking masses of shadow around your form, providing you with a 50% miss chance against all attacks (as displacement). Activating this ability requires a standard action. + +You can use material from the Plane of Shadows to create quasireal illusions, mimicking certain sorcerer and wizard conjuration spells(as the spell Shades). + +Use: Automatic. + Paragon Visionary + Type of Feat: Epic +Prerequisite: Spellcraft 24 ranks, dark foresight, devil's sight, see the unseen, voidsense. +Specifics: You can see through illusions, magical darkness, shapechangers, and other effects (as true seeing). This is a supernatural ability. + +You receive a bonus on all Listen, Sense Motive, and Spot checks equal to double your Wisdom modifier or +6, whichever is greater. This is an extraordinary ability. + +Use: Automatic. + Morpheme Savant + Type of Feat: Epic +Prerequisite: Baleful utterance, beguiling influence, word of changing, character level 21. +Specifics: You can use power word kill or power word stun. Activating this ability requires a standard action. + +When you use your beguiling influence invocation, the bonus granted on your Bluff, Diplomacy, and Intimidate checks is equal to double your Charisma bonus or +6, whichever is greater. Using this ability is part of the casting of the beguiling influence invocation. It is an extraordinary ability. + +Use: Automatic. + Master of the Elements + Type of Feat: Epic +Prerequisite: Spellcraft 24 ranks, breath of the night, chilling tentacles, stony grasp, wall of perilous flame. +Specifics: As a full-round action, you can summon a single elder elemental. The monster serves you for a number of rounds equal to your caster level. Activating this ability requires a standard action. + +You can use dominate monster on elementals and creatures with the elemental racial type. + +You gain energy resistance 10 to acid, cold, electricity, fire, and sonic. If you have energy resistance from the warlock class, your resistance to those two elements increases by 10. This is an extraordinary ability. +Use: Automatic. + Lord of All Essences + Type of Feat: Epic +Prerequisite: One least, lesser, greater, and dark eldritch essence invocation, Spellcraft 24 ranks. +Specifics: When you use the eldritch blast ability, you can apply two eldritch essence invocations simultaneously. You could choose to fire an eldritch blast with both the binding blast and noxious blast eldritch essences. This also allows you to apply the same effect twice, though this is not beneficial in the case of all eldritch essences. The effects of each essence are resolved separately. If you imbue your eldritch blast with two different types of damage, half of the damage (rounded down) is dealt by each source. You must choose which essences you will use in conjunction with your eldritch blast before you start your action. If you possess the Eldritch Sculptor feat, you can apply two eldritch essence invocations to both your eldritch blasts in a single round. Activating this ability is part of the action to use an eldritch blast. + +For example, if Morthos is fighting an outsider he has never encountered, he can choose to imbue his eldritch blast with both hellrime blast and brimstone blast. He rolls 10d6 damage, dealing half fire and half cold damage. If the outsider happened to be immune to cold, but not fire, it would still take damage from the half that dealt fire damage. + +In addition, the DC of all eldritch essence invocations you use increases by 2. This is an extraordinary ability. + +You can use this feat to toggle which essence slot your activated essence invocations go into. +Use: Selected. + Epic Fiendish Resilience I + Type of Feat: Epic +Prerequisite: Fiendish Resilience that grants Fast Healing 5. +Specifics: When you use your fiendish resilience ability, you gain fast healing 25 for 5 minutes. +You can gain feat multiple times. Each time you take the feat, you gain an additional use of the fiendish resilience ability, and the fast healing granted by the feat increases by 5. +Use: Automatic. + Extra Invocation I + Type of Feat: General +Prerequisite: A lesser warlock invocation. +Specifics: You learn an extra invocation. It must be of one lower level than the max level of invocation you can learn. + +This feat can be taken multiple times, and its effects stack. +Use: Automatic. + Epic Extra Invocation I + Type of Feat: Epic +Prerequisite: Ability to use dark invocations, Spellcraft 24 ranks. +Specifics: You learn an extra invocation. + +This feat can be taken multiple times, and its effects stack. +Use: Automatic. + Epic Eldritch Blast I + Type of Feat: Epic +Prerequisite: Eldritch Blast 9d6. +Specifics: The damage of your Eldritch Blast increases by 1d6 + +This feat can be taken multiple times, and its effects stack. +Use: Automatic. + Eldritch Sculptor + Type of Feat: Epic +Prerequisite: one blast shape invocation from each invocation rank, Spellcraft 24. +Specifics: You use two eldritch blasts instead of one. In addition, the area of each one is doubled. Eldritch Chain will chain out to 60' from each creature now, and Eldritch cone extends to 120'. +You also gain +2 on all attack rolls with your eldritch blast. +Use: Automatic. + Deceive Item + Type of Feat: Class Specific +Prerequisite: Warlock 4. +Specifics: Warlocks can take 10 on Use Magic Device checks, even in combat. +Use: Automatic. + Warlock + Warlocks + warlock + (BASE CLASS) +Warlocks are born, not made. Their ancestors traded portions of their soul for magical power, and warlocks inherit this power. Unlike sorcerers or wizards, rather than harnessing magic through the guidelines of a spell, they manipulate the supernatural energy infusing them with will alone. The demand to further the goals of the originators of the pact, or to fight them, drives many to adventuring. + +- Hit Die: d6 +- Proficiencies: Warlocks are proficient with simple weapons and light armor. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Alignment: Chaotic or Evil only. +Base Attack Bonus: +3/4 +Strong Saves: Will + +Eldritch Blast: The first ability a warlock learns is the eldritch blast; a 60' ray of magical energy. It has no saving throw, but is affected by spell resistance and requires a touch attack. Certain types of invocations can modify it, and it increases in damage as level increases. + +Damage Reduction: Fortified by the supernatural power flowing through his body, a warlock gains damage reduction 1/cold iron at level 3. This reduction increases by 1 point every 4 levels. + +Deceive Item: A warlock can use his mastery of the supernatural forces infusing his soul to make up for lack of knowledge. From 4th level on, a warlock can take 10 on all Use Magic Device checks, even in combat. + +Fiendish Resilience: Beginning at 8th level, a warlock knows the trick of fiendish resilience. For 2 minutes each day, they gain fast healing, with the amount increasing at levels 13 and 18. + +Energy Resistance: Beginning at 10th level a warlock chooses 2 elemental energies and gains resistance 5 to them. This resistance increases to 10 at level 20. + +Imbue Item: A warlock of 12th level or higher can "fake it" when crafting magic items, suffusing the item with supernatural power and attempting to emulate the required spell(though the warlock must still have the appropriate feat). A successful UMD check, vs DC 15 + spell level for arcane spells of DC 25 + spell level for divine spells, allows a single spell requirement to be passed. If any of the UMD check fails, the warlock does not lose gold or xp and the crafting fails. + +Invocations: These are spell-like abilities. Any of them that are known can be used at will, but otherwise act like spells, such as in regards to casting in combat, or spell resistance. Casting level is the warlock's class level, and those that grant saves have a DC of 10 + the equivalent spell level + the warlock's Cha modifier. +They come in 4 grades: least(2nd), lesser(4th), greater(6th), and dark(8th). Warlocks start with knowledge of a single least invocation, and gain access to more as below. At levels 6, 11, and 16 they also unlock the next level of invocation, but they can select invocations of any level equal to or less than their highest level of access. +Invocations are also subject to arcane spell failure, but warlocks ignore spell failure in light armor. + +Level Invocations known +1 1 +2 2 +3 2 +4 3 +5 3 +6 4 +7 4 +8 5 +9 5 +10 6 +11 7 +12 7 +13 8 +14 8 +15 9 +16 10 +17 10 +18 11 +19 11 +20 12 + +EPIC WARLOCK +Epic warlocks are supernatural power incarnate, retaining only the barest shred of their previous existence. Their damage reduction increases by 1 at level 23 and every 4 levels thereafter. They learn no new invocations normally, but their invoker level continues to increase. Their Eldritch Blast damage increases by 1d6 at level 22, and increases every 2 levels thereafter. They also gain a bonus feat every 3 levels. + + Warlock Acid Resistance + Warlock Cold Resistance + Warlock Electric Resistance + Warlock Fire Resistance + Warlock Sonic Resistance + Type of Feat: Class Specific +Prerequisite: Warlock 10. +Specifics: You gain resistance 5 to the specified element. This increases by 5 at levels 20, 30, and 40. +Use: Selected. + Warlock Damage Reduction + Type of Feat: Class Specific +Prerequisite: Warlock 3. +Specifics: Warlocks become inured to normal weapons gaining DR 1/cold iron. This DR increases by 1 every 4 levels. +Use: Selected. + Fiendish Resilience + Type of Feat: Class Specific +Prerequisite: Warlock 8. +Specifics: Warlocks can, once per day, enter a state of being that grants them Fast Healing 1, and lasts for 2 minutes +At level 13 this improves to Fast Healing 2, and to 5 at level 18. Thereafter it increases by 2 at levels 23 and 33, and by 3 at 28 and 38. +Use: Selected. + Eldritch Blast + Type of Feat: Class Specific +Prerequisite: Warlock 1. +Specifics: A warlock can channel magical energy into a ray of up to 60' long, damaging the target and sometimes imparting other debilitating effects. It deals 1d6 damage at first level, and increases by 1d6 every 2nd level until level 11, after which it rises by 1d6 every 3 levels. +It counts as a spell equal to one-half the warlock's invoking level, rounded up, and spell resistance does apply unless otherwise noted. While Spell Penetration feats do help, metamagic does not apply. +You can apply one essence and one blast shape invocation you know to any given eldritch blast use. +Use: Selected. + Imbue Item + Type of Feat: Class Specific +Prerequisite: Warlock 12. +Specifics: Warlocks can shape their supernatural powers to emulate spells when creating magical items. They can replace any spell requirement of a crafted item with a UMD check of 15 + Spell Level for arcane spells, and 25 + Spell Level for divine spells. They must still have the appropriate crafting feats to craft, however. +If you are attempting to craft a wearable item, use the appropriate feat. +If you are attempting to craft a limited use item such as a wand, scroll, potion, or staff, then use this feat on the base item and select the spell to use in the following dialog. +Use: Selected/Automatic. + Frostblood Orc + Frostblood Orcish + frostblood orcish + Frostblood Orcs + Frostblood orcs trace their ancestry to ancient tribes that hunted and revered white dragons. After a successful hunt, the hunters would performa ritual where they drank the blood of their fallen foe, and over time this somehow managed to impart some traits of the white dragon into their bloodline. They are physically similar to other orcs, but sport pale white skin, catlike eyes, and stringy white or grey hair that grows quickly. + +Frostblood Orc Ability Adjustments: +4 Str, -2 Int, -2 Cha, -2 Wis. +Favored Class (Barbarian): A multiclass frostblood orc's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Frostblood Orcs are able to see in the dark. +- Cold Resistance: Cold Resistance 10. +- Vulnerability to Fire: 50% more damage from fire. +- Endurance: Frostblood Orcs gain Endurance as a bonus feat. +- Light Sensitivity: Frostblood Orcs suffer -2 penalty to attack rolls, saves and checks while operating in bright light. +- Dragonblooded: Frostblood Orcs have the Dragonblood subtype. +- Orcish: Orcs are considered Orcish for the purpose of spells. + Sunscorch Hobgoblin + sunscorch hobgoblin + Sunscorch Hobgoblins + Hobgoblins often ally with powerful dragons, to both sides' mutual benefit, with blue dragons being the most common due to shared territories. Although physical relationships are extremely rare between the two, a tribe of hobgoblins developed a series of rituals to allow them to take on aspects of dragonkind. This original tribe is long since gone, but the traits left behind by the rituals live on among the hobgoblin race. The birth of a Sunscorch Hobgoblin is considered a omen, and they are often leaders or the power behind the leader of a given tribe. They look like their fellows, but for brilliant azure eyes. They are more cunning and patient than normal hobgoblins, but they also inherited the blue dragon's vanity. + +Sunscorch Hobgoblin Ability Adjustments: +2 Con, +2 Wis +Favored Class (Fighter): A multiclass sunscorch hobgoblin's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Sunscorch Hobgoblins are able to see in the dark. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Skill Affinity (Bluff): +2 racial bonus to Bluff checks. +- Dragonblooded: Sunscorch Hobgoblins have the Dragonblood subtype. +- Goblinoid: Hobgoblins count as Goblinoids for the purpose of spells. + +Level Adjustment: +1 + Disguise Self + Illusion (Glamer) +Level: Brd 1, Sor/Wiz 1 +Components: V, S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level (D) + +You make yourself (including clothing, armor, weapons, and equipment) look different. You can seem 1 foot shorter or taller, thin, fat, or in between. You cannot change your body type. Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an entirely different person. +The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. +If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. +A creature that interacts with the glamer gets a Will save to recognize it as an illusion. + Disguise Self - Learn Shape + Disguise Self - Options + Disguise Self - Quickslot 1 + Disguise Self - Quickslot 2 + Disguise Self - Quickslot 3 + Alter Self + Transmutation +Level: Brd 2, Sor/Wiz 2 +Components: V, S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level (D) + +You assume the form of a creature of the same type as your normal form. The new form must be within one size category of your normal size. The maximum HD of an assumed form is equal to your caster level, to a maximum of 5 HD at 5th level. You can change into a member of your own kind or even into yourself. + +You retain your own ability scores. Your class and level, hit points, alignment, base attack bonus, and base save bonuses all remain the same. You retain all supernatural and spell-like special attacks and qualities of your normal form, except for those requiring a body part that the new form does not have (such as a mouth for a breath weapon or eyes for a gaze attack). + +You keep all extraordinary special attacks and qualities derived from class levels, but you lose any from your normal form that are not derived from class levels. + +If the new form is capable of speech, you can communicate normally. You retain any spellcasting ability you had in your original form, but the new form must be able to speak intelligibly (that is, speak a language) to use verbal components and must have limbs capable of fine manipulation to use somatic or material components. + +You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include natural size, natural armor bonus, natural weapons (such as claws, bite, and so on), and any gross physical qualities (presence or absence of wings, number of extremities, and so forth). A body with extra limbs does not allow you to make more attacks (or more advantageous two-weapon attacks) than normal. + +You do not gain any extraordinary special attacks or special qualities not noted above under physical qualities, such as darkvision, low-light vision, blindsense, blindsight, fast healing, regeneration, scent, and so forth. + +You do not gain any supernatural special attacks, special qualities, or spell-like abilities of the new form. Your creature type and subtype (if any) remain the same regardless of your new form. You cannot take the form of any creature with a template, even if that template doesn't change the creature type or subtype. + +When the change occurs, your equipment, if any, either remains worn or held by the new form (if it is capable of wearing or holding the item), or melds into the new form and becomes nonfunctional. When you revert to your true form, any objects previously melded into the new form reappear in the same location on your body they previously occupied and are once again functional. Any new items you wore in the assumed form and can't wear in your normal form fall off and land at your feet; any that you could wear in either form or carry in a body part common to both forms at the time of reversion are still held in the same way. Any part of the body or piece of equipment that is separated from the whole reverts to its true form. + Alter Self - Learn Shape + Alter Self - Options + Alter Self - Quickslot 1 + Alter Self - Quickslot 2 + Alter Self - Quickslot 3 + End Spell Effects + Type of Feat: Class Specific +Prerequisite: None. +Specifics: This feat grants abilities to end certain effects created by spells. +Use: Selected. + End PnP Polymorph + Type of Feat: Class Specific +Prerequisite: None. +Specifics: Using this feat will end PnP polymorph effects on the user. +Use: Selected. + Rakshasa Change Shape + Rakshasa Quickslot 1 + Rakshasa Quickslot 2 + Bralani Eladrin + Bralani + bralani + Bralani are the most wild and feral kind of eladrin, existing from heartbeat to heartbeat in a glorious never-ending passion. They are free-spirited outsiders native to Arborea, and roam the cosmos in search of good folk to aid. Physically, bralani resemble shorter, stocky elves, with silver-white hair and eyes that are constantly shifting through a rainbow of colors. + +Bralani Ability Adjustments: +8 Str, +8 Dex, +6 Con, +2 Int, +4 Wis, +4 Cha. +Favored Class (Fighter): A multiclass bralani's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Base movement of 40' +- Darkvision: Bralani can see in the dark. +- Natural Armor: +6 Natural AC +- Fey Damage Reduction: DR 10/cold iron +- Immunities: Immune to electricity and petrification. +- Elemental Resistance: Resistance 10 to cold and fire. +- Spell Resistance 17: Spell resistance of 17 + 1 per level. +- Spell-like Abilities: + at will - Blur, Charm Person, Gust of Wind, Mirror Image + 2/day - Cure Serious Wounds, Lightning Bolt +- Outsider: Bralani count as Outsiders for the purpose of spells. + +Level Adjustment: +5 +Racial Hit Dice/Class: 6 of Outsider + Grig + grig + Grigs + Grigs are a race of mischievous and lighthearted sprites. They have no fear of larger creatures and like to pull minor pranks on them. They are also fierce by sprite standards, ready to fight back with dagger when needed. These small creatures are only 1'6" tall on average, and boast light blue skin, forest green hair, and brown hairy legs. They typically wear brightly colored tunics or vests, with tiny gems for buttons. + +Grig Ability Adjustments: Dex +8, Con +2, Wis +2, Cha +4, Str -6. +Favored Class (Sorcerer): A multiclass grig's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Tiny Stature: + +2 size bonus to attack rolls. + +2 size bonus to AC. + +8 size bonus to Hide checks. +- Base movement of 20' +- Low-Light Vision: Allows them to see better than normal in the dark. +- Lesser Fey Damage Reduction: DR 5/cold iron +- Skill Affinity(Jump): +8 racial bonus to jump checks. +- Hide in Forest: +5 racial bonus to hide checks when in forested areas +- Spell Resistance 17: Spell resistance of 17 + 1 per level. +- Spell-like Abilities: 3/day - Entangle(DC 11+Cha), Invisibility, Pyrotechnics(DC 12+Cha). +- Fey: Grigs count as Fey for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: NA + Nixie + nixie + Nixies + Nixies are aquatic sprites who dwell in and protect pristine ponds and lakes. They are not bound to the water though, and can survive on land indefinitely. They are more reclusive than most fey and treat intruders to their territory with hostility and suspicion. Physically they resemble slim and comely humanoids, with lightly scaled, pale green skin and dark green hair. They stand about 4' tall, and typically wear clothes made of seaweed. + +Nixie Ability Adjustments: Dex +6, Int +2, Wis +2, Cha +8, Str -4. +Favored Class (Sorcerer): A multiclass nixie's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Base movement of 20' +- Low-Light Vision: Allows them to see better than normal in the dark. +- Lesser Fey Damage Reduction: DR 5/cold iron +- Wild Empathy: +6 racial bonus to animal empathy checks. +- Spell Resistance 16: Spell resistance of 16 + 1 per level. +- Amphibious: Immune to drowning. +- Spell-like Abilities: Waterbreathing on other 1/day, Charm Person 3/day +- Fey: Nixies count as Fey for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: NA + Nymph + nymph + Nymphs + Nymphs are nature's embodiment of physical beauty, and are the guardians of the sacred places of the wild. They hate evil, and take a dim view on those who despoil nature. Those who respect the wilds however are often shown kindness, but a nymph's demeanor is mercurial and could change at a moment's notice. They are most friendly towards elves, half-elves, and druids, knowing them for friends of nature. Physically nymphs are about the size and weight of a female elf, and are always female themselves. They are so unbearably lovely they can blind onlookers if the nymph does not take precautions, and the glance of an angry nymph can stun almost any creature. + +Nymph Ability Adjustments: +6 Dex, +2 Con, +6 Int, +6 Wis, +8 Cha. +Favored Class (Druid): A multiclass nymph's druid class does not count when determining whether she suffers an XP penalty for multiclassing. + +- Base movement of 30' +- Low-Light Vision: Allows them to see better than normal in the dark. +- Fey Damage Reduction: DR 10/cold iron +- Wild Empathy: +6 racial bonus to animal empathy checks. +- Unearthly Grace: A nymph's Charisma modifier is added to their AC and all saving throws. +- Blinding Beauty: All creatures within 30' must make a Fort save vs DC 13+Cha or be blinded. +- Stunning Glare: One creature within 30' must make a Fort save vs DC 13+Cha or be stunned for 2d4 rounds. +- Spell-like Abilities: Dimension Door 1/day +- Fey: Nymphs count as Fey for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +7 +Racial Hit Dice/Class: 6 of Fey + Satyr + satyr + Satyrs + Satyrs are a hedonistic race of creatures that frolic in the wilds. They love fine food, strong drink, and passionate romance. They are more likely to be found carrying a bottle of wine or a musical instrument than a weapon, but they are more than a little mischievous and sometimes seek fun at the expense of others. Physically about the size of a half-elf, satyrs resemble horned men with the legs and hooves of a goat. Their hooves and horns are jet black in color, while their hair and fur is usually red or chestnut brown. + +Satyr Ability Adjustments: +2 Dex, +2 Con, +2 Int, +2 Wis, +2 Cha. +Favored Class (Bard): A multiclass satyr's bard class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Base movement of 40' +- Natural Armor: +4 Natural AC +- Low-Light Vision: Allows them to see better than normal in the dark. +- Lesser Fey Damage Reduction: DR 5/cold iron +- Natural Weapons: 1d6 head butt +- Skill Affinities: +4 racial bonus to all hide, listen, move silently, perform, and spot checks. +- Fey: Satyrs count as Fey for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 5 of Fey + Blinding Beauty + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Any creature within 30' who fails a Fortitude save vs 13 + your Cha modifier is blinded. You can suppress or activate this ability as a free action. +Use: Selected. + Stunning Glance + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You can stun a creature with a single glance as a standard action. If they fail a Fortitude save vs 13 + your Cha modifier, they are stunned for 2d4 rounds. +Use: Selected. + Waterbreathing + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You can grant the ability to breathe water to one creature for 24 hours. +Use: Selected. + Fey'ri Quickslot 1 + Fey'ri Quickslot 2 + Fey'Ri Change Shape + Type of Feat: Racial +Prerequisite: Race Specific +You can assume the form of any humanoid creature up to 1 size class larger or smaller than you. You can stay in this form until you decide to change again or return to your true form. You gain the natural weapons and size of the new form, but your abilities and special qualities stay the same. +This feat controls learning and using NPC shapes. +Use: Selected. + Unearthly Grace + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You get your Charisma modifier added to your AC and saving throw checks. +Use: Automatic. + Daylight Adaptation + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: If you are a type of creature that suffers circumstance penalties when exposed to bright light, you no longer suffer those penalties, whether the light comes from natural or magical sources. +Use: Automatic. + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +5 racial bonus to Hide checks when in a natural area. +Use: Automatic. + Tiny Creature + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Your character is classified as a tiny creature and thus gains a +2 bonus to AC and attack, and +8 to all hide checks. +Use: Automatic. + Spell Resistance 17 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 17, plus 1 per level. +Use: Automatic. + Fey Damage Reduction + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has DR 10/cold iron(+3). +Use: Automatic. + Lesser Fey Damage Reduction + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has DR 5/cold iron(+3). +Use: Automatic. + Skill Affinity (Perform) +4 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +4 racial bonus to Perform checks. +Use: Automatic. + Naztharune Rakshasa + Naztharune + naztharune + Naztharune Rakshasa are another breed of Rakshasa, oriented towards stealth rather than magic. They typically work as spies and infiltrators for the more powerful of their kindred, and hire out as mercenaries or assassins to other creatures. Unlike their related breeds, naztharune rakshasa don't mind not being the big boss of an operation, taking a more mercenary outlook. Physically, they are similar to other rakshasa, with the same tiger head and backwards-bending hands. The main distinctive feature is the black-as-night fur covering their body. + +Naztharune Rakshasa Ability Adjustments: +4 Str, +10 Dex, +8 Con, +4 Int, +4 Cha. +Favored Class (Rogue): A multiclass naztharune rakshasa's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Naztharune Rakshasa are able to see in the dark. +- Base movement of 40. +- Weapon Proficiency (Simple): All rakshasa are proficient with simple weapons. +- Weapon Proficiency (Martial): All rakshasa are proficient with martial weapons. +- Weapon Proficiency (Creature): Rakshasa can make an unarmed attack with their claws. +- Spell Resistance: Innate spell resistance of 21, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Damage Reduction: Innate damage reduction of 15/+1 +- Improved Skill Affinity (Bluff): +4 racial bonus to bluff checks. +- Spell-like Abilities: At will - Disguise. +- Rogue-like Abilities: Evasion, Improved Evasion, Uncanny Dodge, +6d6 Sneak Attack +- Shadow Manipulation: Hide in Plain Sight, Shadow Jump(acts like Dimension Door, 20' range) +- Outsider: Naztharune Rakshasa are considered Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +5 +Racial Hit Dice/Class: 11 of Outsider + Racial Sneak Attack +6d6 + Type of Feat: Race Specific + +Specifics: Adds +6d6 Sneak Attack damage to your existing sneak attack, or grants the ability to sneak attack for 6d6 damage. +Use: Automatic. + Improved Skill Affinity (Bluff) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +4 racial bonus to Bluff checks. +Use: Automatic. + Spell Resistance 21 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 21, plus 1 per level. +Use: Automatic. + Spirit Folk + spirit folk + Spirit folk are the descendants of humans and various spirits of nature. They come in three specific subtypes, each of which has a slight affinity to a different element, granting a bonus to saves vs that element and another additional ability. They tend to be serene and calm, in tune with their surroundings, and show little desire of manipulating them with magic. Physically they look human, with small mouths and slender eyes. They tend to have a fair or golden complexion, and no body hair, though the hair on their head is fairly luxurious. + +Spirit Folk Ability Adjustments: None. +Favored Class (Any): A multiclass spirit folk's highest class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +- Low-Light Vision: Allows them to see better than normal in the dark. +- Human: Spirit Folk are considered Human for the purpose of spells. + +Choose one type of Spirit Folk: +- Bamboo: +2 bonus to Lore, +2 saves against acid spells, Trackless Step. +4 to hide in wilderness settings. +- River: Immune to drowning, +2 to save vs cold spells. +- Sea: Immune to drowning, +2 to save vs fire spells. +- Mountain: +8 bonus to Climb, +2 bonus to Balance, Jump, and Tumble. + + Select a spirit heritage: + Your spirit heritage has been selected. + Bamboo + You are one of the Bamboo branch of the Spirit Folk. You gain the following benefits: + +Wilderness Knowledge: +2 racial bonus to Lore checks +Wilderness Stealth: Gains the Trackless Step feat and +4 to Hide checks in the wilderness. +Hardiness vs Earth/Acid: +2 to save vs acid spells and effects. + River + You are one of the River branch of the Spirit Folk. You gain the following benefits: + +Water Breathing: Immune to Drown. +Hardiness vs Water/Cold: +2 to save vs cold spells and effects. + Sea + You are one of the Sea branch of the Spirit Folk. You gain the following benefits: + +Water Breathing: Immune to Drown. +Hardiness vs Fire: +2 to save vs fire spells and effects. + You left the safety of the clan seeking adventure in the lands of the civilized people. The civilized world is strange and new, and you wonder what you might find. + Korobokuru + korobokuru + Korobokuru are dwarf-like humanoids who live in barren wilderness areas not likely to come into contact with humans. They prefer a simple life, living in small villages, which are sometimes just one extended family. They consider it poor taste to display wealth, but have a liking for simple art. They have reputation for rudeness and belligerence among humans, but while they resent that opinion they do nothing to disprove it. They tend to look wild and unkept, standing around 4' tall. They are leaner than dwarves, only weighing half as much. They have bright blue, brown, or green eyes, and small, pointed ears. Unlike their dwarven cousins they don't grow full beards, but both genders usually have sparse ones, or at least whiskers. + +Korobokuru Ability Adjustments: +2 Con, -2 Int. +Favored Class (Barbarian): A multiclass korobokuru's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Darkvision: Korobokuru are able to see in the dark. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids. +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Dwarven: Korobokuru count as Dwarves for the purpose of spells. + Pterran + pterran + Pterrans + Pterrans are a reptilian race native to Athas, specifically to the region called the Hinterlands. They rarely leave their home villages, but recent natural disasters have inspired more than the rare few to enter the Tablelands. They are typically subdued and cautious among unfamiliar people, but when among friends they are optimistic, open, friendly, and inquisitive. Each Pterran chooses a life path that defines their personality, or perhaps the other way around. Warrior pterrans are the least disturbed by the brutality of the Tablelands, and take pleasure in military strategy. Druidic pterrans are most concerned with nature, and take the greatest pleasure when they eliminate a threat to it. Psionic pterrans are the most social, and take the greatest pleasure in intellectual pursuits such as solving riddles and resolving disputes. Physically they are anywhere between 5' and 6'6" tall, with light brown scaly skin. They wear little clothing, preferring sashes and loincloths, and have a finlike growth on the back of their head. There is no visible distinction between males and females. + +Pterran Ability Adjustments: +2 Wis, +2 Cha, -2 Dex +Favored Class (Psion): A multiclass pterran's psion class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Poor Hearing: -2 racial penalty to Listen. +- Natural Weapon: Can make natural bite(1d4) and claw attacks(1d3 each). +- Reptilian: Pterrans count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +0 +Racial Hit Dice/Class: 4 of Shapechanger + Mul + mul + Muls + Muls are a cross between humans and dwarves, force-bred to be slaves and gladiators. They combine human height and adaptability with dwarven musculature and resilience. Unlike other half-breeds, they are sterile, so the only way to make more is to breed more humans and dwarves. Muls are stoic and dull to pain, able to easily ignore bruises and other pains of life due to their raising. Even those that find freedom still are rarely able to escape their past, as each is marked with tattoos showing their history, owners, and so on. Even untattooed muls are valuable to slavers, as its cheaper to "retrieve" an "escaped" mul than to try and breed a new one. Physically they are second only to the half-giant in strength, and range in height up to 7' tall and 250 pounds in weight. They carry almost no fat, and are often hairless, with copper-colored skin. Common facial features include angular, almost protrusive eye ridges, and ears that point sharply backwards against the temples. + +Mul Ability Adjustments: +4 Str, +2 Con, -2 Cha. +Favored Class (fighter): A multiclass mul's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Darkvision: Muls are able to see in the dark. +- Nonlethal Damage Resistance: Damage Resistance 1/-. +- Dwarven: Muls count as Dwarves for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: 1 +Racial Hit Dice/Class: NA + Athasian Halfling + Halfling + halfling + Halflings + Athasian halflings are masters of the jungles of the Ringing Mountains. They are small, quick, and agile, and have a ancient culture that goes back far before the start of the current desolation. They are a insular and xenophobic race, worried more about their own kind than members of other races, and easily become frustrated with the other "uncivilized" races who don't know all the nuances and other aspects of halfling culture. They are also very uncomfortable with change, but still some leave their mountain home and journey into the Tablelands. Physically they are like the halflings of other worlds, but they tend to paint their skin in bright reds and greens. + +Athasian Halfling Ability Adjustments: +2 Dex, -2 Str. +Favored Class (Ranger): A multiclass Athasian halfling's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Penalty (Persuade): -2 racial penalty to Persuade checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Skill Affinity (Listen): +4 racial bonus to Listen checks. +- Skill Affinity (Jump): +2 racial bonus to Jump checks. +- Hardiness vs Spells: +2 racial bonus to saving throws vs spells and spell-like abilities. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Halfling: Athasian Halflings are considered Halflings for the purpose of spells. + +Special: Halflings are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. + Athasian Half-Giant + Half-Giant + half-giant + Half-Giants + A cross between humans and giants, this race was bred into existence by the Athasian dragon-sorcerer-kings wanting a race of warriors and laborers. A few however managed to escape their slavery, fleeing into the Tablelands and forge a new life for themselves. Physically they stand about 11' 6" tall, sometimes being mistaken for a well-groomed Hill Giant. They tend to be friendly, kind, and eager to please, but as bit slow of wit. Overall, however, they are some of the most powerful warriors on Athas. + +Athasian Half-Giant Ability Adjustments: +8 Str, +4 Con, -2 Dex, -4 Int, -4 Wis, -4 Cha. +Favored Class (Barbarian): A multiclass Athasian half-giant's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 40' base speed +- Large Creature: Athasian half-giants suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- Natural Armor: Athasian half-giants have a +2 bonus to natural armor. +- Darkvision: Athasian Half-Giants can see in darkness. +- Racial Weapon Proficiencies: Proficient with all simple and martial weapons. +- Giant: Half-giants are considered Giants for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: 2 of Giant + Athasian Half-Elf + Half-Elven + half-elven + Half-Elves + Half-elves on the world of Athas are notorious loners. Partly this stems form a lack of self-confidence due to their mixed blood. Their elven blood makes them distrusted among humans, while elven tradition demands they be abandoned. They will cooperate with companions, but find it difficult to rely on anyone. Many find companionship among the animals, these skills lending themselves well to being beast handlers in human society. Physically they are bulkier than elves, standing around 6' tall. Usually they find it easier to pass themselves off as humans, but they always have some features that hint at their heritage. + +Athasian Half-Elven Ability Adjustments: +2 Dex, -2 Cha. +Favored Class (Any): A multiclass Athasian half-elf's highest class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +- Partial Skill Affinity (Listen): +1 racial bonus to Listen checks. +- Partial Skill Affinity (Search): +1 racial bonus to Search checks. +- Partial Skill Affinity (Spot): +1 racial bonus to Spot checks. +- Keen Senses: Athasian Elves make active Search checks automatically and with no movement penalties. +- Skill Affinity (Animal Empathy): +2 racial bonus to Animal Empathy checks. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Elven: Athasian Half-Elves are considered Elven for the purpose of spells. + Athasian Elf + Elven + elven + Elves + For the elves of Athas, running is life. If an elf is injured and can't keep up, they are left behind to die, and riding an animal is considered one of the greatest dishonors. When there is no need though, these elves tend to just laze around and live in the now. They tend to keep to their own kind unless they have an angle to pursue. Once their trust is earned, they do not betray it, but if they are betrayed, that same trust is gone forever. As a race they idolize Coraanu Star Racer, a warrior-thief as the epitome of elfness and honor him in song and deed, raiding and trading with aplomb. Physically they are taller than otherplanar elves, standing between 6'-7' with lean builds and angular facial features. + +Athasian Elven Ability Adjustments: +2 Dex, -2 Con. +Favored Class (Rogue): A multiclass Athasian elf's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +- 40' Movement +- Bonus Proficiencies (Shortbow, Longbow) +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Athasian Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Resistance to Elements: Athasian elves have a natural resistance to extreme temperatures, allowing them to ignore the first point of fire or cold damage dealt to them. +- Elven: Athasian Elves are considered Elven for the purpose of spells. + Athasian Dwarf + dwarf + Dwarves + Dwarven + Dwarves native to the world of Athas are a stubborn, devoted lot. They prefer meaningful tasks, and dive into them with an intensity seldom seen in other races. Every dwarf has a "focus" a goal that they devote their entire being to until it is accomplished, and seldom let anything stand in their way. Dwarves only share the subject of their focus with their closest friends and allies, and a dwarf who dies before completing their focus haunts the object of it until it is finished. Physically they are much like dwarves of other planes, but unlike their distant kin they are completely hairless, and find the idea of hair repulsive. Their skin is usually deeply tanned, and decorated with tattoos. + +Athasian Dwarf Ability Adjustments: +2 Con, -2 Cha. +Favored Class (fighter): A multiclass Athasian dwarf's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Darkvision: Athasian Dwarves are able to see in the dark. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Dwarven: Athasian Dwarves count as Dwarves for the purpose of spells. + You grew up on the harsh world of Athas. Mercy is rare, and it's every person for themself, with the world being destroyed by the sorcerer-dragon-kings who rule it. Now you have left home and journeyed into the Tablelands, looking not just to survive, but to show this desolate land who's boss. + Poor Hearing + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a -2 racial penalty to Listen checks. +Use: Automatic. + Nonlethal Damage Resistance + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has DR 1/-. +Use: Automatic. + Resistance to Elements + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives Fire Resistance 1 and Cold Resistance 1. +Use: Automatic. + Skill Penalty (Persuade) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a -2 racial penalty to Persuade checks. +Use: Automatic. + Improved Skill Affinity (Listen) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives a +4 racial bonus to Listen checks. +Use: Automatic. + Extra Shifter Trait + Type of Feat: Shifter +Prerequisite: Shifter +You can choose one additional shifter trait to manifest when you shift. You do not get the ability bonus from the second trait. +Use: Automatic. + Healing Factor + Type of Feat: Shifter +Prerequisite: Shifter, Con 13 +When your shifting duration ends, you heal damage equal to your total character level. +Use: Automatic. + Shifter Agility + Type of Feat: Shifter +Prerequisite: Shifter, Longstride trait +You gain +1 AC and +1 to Reflex saves when shifting. +Use: Automatic. + Shifter Defense + Type of Feat: Shifter +Prerequisite: Shifter, 2 other shifter feats +You gain DR 2/silver when shifting. +Use: Automatic. + Greater Shifter Defense + Type of Feat: Shifter +Prerequisite: Shifter, Shifter Defense, 3 other shifter feats +You gain DR 4/silver when shifting. +Use: Automatic. + Shifter Ferocity + Type of Feat: Shifter +Prerequisite: Shifter, Wis 13 +You remain conscious when you go below 0 HP while shifting. You still die at -10 HP as normal. +Use: Automatic. + Shifter Instincts + Type of Feat: Shifter +Prerequisite: Shifter +You gain +1 to Spot, Listen, and Sense Motive, whether shifting or not. +Use: Automatic. + Shifter Savagery + Type of Feat: Shifter +Prerequisite: Shifter, Gorebrute, Longtooth, or Razorclaw trait, +6 BAB, ability to rage/frenzy +Your natural weapon increases 2 sizes and your critical range with your natural weapon doubles while shifting and raging. +Use: Automatic. + Shifter Feats + These feats enhance your natural shifting ability. + Beasthide Elite + Type of Feat: Shifter +Prerequisite: Shifter, Beasthide trait +You gain +4 AC instead of +2 when shifting. +Use: Automatic. + Dreamsight Elite + Type of Feat: Shifter +Prerequisite: Shifter, Dreamsight trait +You gain +5 to Spot and can see through invisibility when shifting. +Use: Automatic. + Gorebrute Elite + Type of Feat: Shifter +Prerequisite: Shifter, Gorebrute trait +You can roll an opposed strength check to knock down your opponent on a charge when shifting. +Use: Automatic. + Longstride Elite + Type of Feat: Shifter +Prerequisite: Shifter, Longstride trait +You gain 20' bonus movement instead of 10' when shifting. +Use: Automatic. + Longtooth Elite + Type of Feat: Shifter +Prerequisite: Shifter, Longtooth trait +Your bite when shifting deals 1 Con damage. +Use: Automatic. + Razorclaw Elite + Type of Feat: Shifter +Prerequisite: Shifter, Razorclaw trait +You can make an attack with both claws at your highest bonus on a charge when shifting. +Use: Automatic. + Wildhunt Elite + Type of Feat: Shifter +Prerequisite: Shifter, Wildhunt trait +You gain blindsense out to 30' when shifting. +Use: Automatic. + Shifter + shifter + Shifters + Shifters are the distant descendants of lycanthropes and humans, sometimes called the weretouched. They can no longer fully change form, but instead take on aspects of it in a unique ability called shifting. They are a unique race that breeds true, and prefer to form small communities and villages out in the wilds rather than live in cities. Their personality tends to be influenced by the animal they relate to. They are basically humanoid in shape, but move in a crouched posture, springing and leaping while their companions walk alongside normally. Their faces have a bestial cast, with wide, flat noses, large eyes, pointed ears, and long sideburns on both genders. Their forearms and lower legs grow long hair, and they wear their hair on their head thick and long. + +Shifter Ability Adjustments: +2 Dex, -2 Int, -2 Cha. +Favored Class (Ranger): A multiclass shifter's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Base movement of 30. +- Shifting: Shifters can assume aspects of their lycanthropic heritage. This grants them a bonus to one stat for 3+Con rounds, usable once per day. Shifter feats can extend the time and add uses per day, as well as add other effects. +- Low-Light Vision: Shifters can see better than normal in the dark. +- Animalistic Heritage: Shifters gain a +2 to Jump and Balance from their feral heritage. +- Shapeshifter: Shifters are considered Shapeshifters for the purpose of spells. + Shifting + Type of Feat: Racial +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. You gain a +2 bonus to a specific stat and one other bonus when shifting. Shifting lasts for 3 rounds, plus the shifter's Con modifier. plus one round for each shifter feat they have. They can use this ability once per day, and for every two shifter feats they have they gain one additional use per day. +Use: Selected. + Beasthide + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Beasthide shifters gain +2 to Constitution and +2 to AC when they shift. +Use: Automatic. + Dreamsight + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Dreamsight shifters gain +2 to Wisdom and +2 to Animal Empathy when they shift. +Use: Automatic. + Gorebrute + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Gorebrute shifters gain +2 to Strength, and grow horns that do 2d6 damage on a charge, when they shift. +Use: Automatic. + Longstride + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Longstride shifters gain +2 to Dexterity and a 10' bonus to movement when they shift. +Use: Automatic. + Longtooth + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Longtooth shifters gain +2 to Strength and gain a bite attack that does 1d6 when they shift. +Use: Automatic. + Razorclaw + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Razorclaw shifters gain +2 to Strength and gain two claw attacks for 1d4 when they shift. +Use: Automatic. + Wildhunt + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +Wildhunt shifters gain +2 to Constitution and scent abilities when they shift, granting +4 to spot, listen, and search. +Use: Automatic. + Select a shifter trait to represent your lycanthrope heritage: + Your trait has been selected. + <CUSTOM0> manifests a shield of glowing psychic energy. + Shield of Thought + Type of Feat: Racial +Prerequisite: Kalashtar, ability to manifest a mindblade +You can manifest a shield of thought(using this feat) as a move action. You can allocate any amount of your total Weapon Enhancement Bonus points to increase the enhancement on your shield rather than give your mindblade additional abilities. For each one point spent, your shield gains +1 AC, and your armor check penalty on the shield reduces by 1, to a maximum of 0. +Note: if you take this feat and are not a Kalashtar, you will have to reselect your feats. if you take this feat at level 1 and are not Kalashtar, you will be unable to level. +Use: Selected. + You didn't have Change Shape uses available. + Change Shape + Change Shape: + +With this you can attempt to learn a new shape and shift into that shape if you can learn it. + + Quick Change Shape + Changeling Quick Quickslot 1 + Changeling Quick Quickslot 2 + Minor Change Shape + Minor Change Shape: + +With this you can attempt to learn a new shape and shift into that shape if you can learn it. + + Changeling Quickslot 1 + Changeling Quickslot 2 + Change Shape Options + Change Shape Options: + +With this you can: +* Select a shape you know to turn into +* View what shapes you have assigned to your 'Quick Shift Slots' +* Assign shapes you know to your 'Quick Shift Slots' +* Remove shapes you no longer want + + Racial Emulation + Type of Feat: Racial +Prerequisite: Changeling +When you use Minor Shape Change, you assume the racial type and subtype of the form you assume. +Use: Automatic. + Change Shape + Type of Feat: Racial +Prerequisite: Race Specific +You can assume the form of any Small, Medium, or Large humanoid creature. You can stay in this form until you decide to change again or return to your true form. +This feat controls learning and using NPC shapes. +Use: Selected. + Quick Change + Type of Feat: Racial +Prerequisite: Changeling +You can now perform Minor Change Shape as a move action instead of a full action. +Use: Selected. + Minor Change Shape - General + Type of Feat: Racial +Prerequisite: Race Specific +You can physically alter your form to mimic that of another of similar size and mass. You can appear one foot shorter or taller, fatter or thinner, or even change genders, but you cannot grow new limbs. +This feat controls learning and using NPC shapes. Return to True Form is under this feat as well. +Use: Selected. + Strength of Two + Type of Feat: Racial +Prerequisite: Kalashtar +You gain a +1 insight bonus to will saves as long as you are psionically focused. if you spend 1PP and expend your psionic focus, you can increase this bonus to +5 for one round. +Note: if you take this feat and are not a Kalashtar, you will have to reselect your feats. if you take this feat at level 1 and are not Kalashtar, you will be unable to level. +Use: Selected. + Soulblade Warrior + Type of Feat: Racial +Prerequisite: Kalashtar, ability to manifest a mindblade +You can manifest a mindblade(using this feat) as a swift action. Your effective level for determining the mind blade enhancement class feature is 2 higher than normal, but you still do not get access to it until level 6 soulknife. +Note: if you take this feat and are not a Kalashtar, you will have to reselect your feats. if you take this feat at level 1 and are not Kalashtar, you will be unable to level. +Use: Selected. + Spiritual Force + Type of Feat: Racial +Prerequisite: Kalashtar, ability to manifest a mindblade +You can expend your psionic focus while wielding your mindblade to gain bonus damage equal to your Charisma modifier for one round. +Note: if you take this feat and are not a Kalashtar, you will have to reselect your feats. if you take this feat at level 1 and are not Kalashtar, you will be unable to level. +Use: Selected. + Improved Fortification + Type of Feat: Warforged +Prerequisite: Warforged, +6 base attack bonus +You become immune to critical hits and precision damage. You can no longer be healed by Heal or the Cure Wounds spells. +Use: Automatic. + Kalashtar + kalashtar + Kalashtar are a compound race, a fusion of humans and an incorporeal race called the quori, native to a plane of dreams. Fleeing persecution, they found a way to escape to the Prime, and joined with those humans willing to welcome them. Now, kalashtar are a race of their own, each having a small portion of the original quori who joined with their ancestors, but due to the quori's exile the kalashtar cannot dream. Physically they appear like humans for the most part, but are typically a bit taller, with slightly more angular features. When they move, it is with more than the usual grace and elegance. + +Kalashtar Ability Adjustments: None. +Favored Class (Psion): A multiclass kalashtar's psion class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Base movement of 30. +- Dual Nature: Kalashtars gain a +2 racial bonus to save vs mind-affecting abilities due to their dual spirits. +- Social Masters: Kalashtar are adept at social situations, influencing others through their commanding presence and subtle psychic powers. They gain a +2 to all Bluff, Intimidate, and Persuade checks. +- Human: Kalashtar are considered Human for the purpose of spells. + Changeling + changeling + Changelings + Changelings are a true-breeding race descended from human and doppelganger ancestry. while they lack the full shifting capability of a doppelganger, they are still able to significantly alter their form, up to changing genders. Also, unlike doppelgangers, they have a defined gender in their natural form. This ability to assume another's shape makes them excellent at subterfuge. In their true form, they stand between 5 and 6 feet, with pale grey skin, and thin, fair hair. Their limbs are long and slightly out of proportion, and their facial features appear melted or somewhat unfinished, including blank white eyes. + +Changeling Ability Adjustments: None. +Favored Class (Rogue): A multiclass changeling's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Base movement of 30. +- Slippery Mind: Changelings gain a +2 racial bonus to save vs mind-affecting abilities due to their slippery minds. +- Body Language: Changelings are adept at reading body language and attitude, and gain a +2 to all Bluff, Intimidate, and Sense Motive checks. +- Minor Shape Change: Changelings can physically alter their form to mimic someone of a similar size and mass, as if using a Disguise Self spell. +- Shapeshifter: Changelings are considered Shapeshifters for the purpose of spells. + You grew up during the last war on Khovaire, whether under the towers of Sharn, or elsewhere among the Five Nations. Many great heros fell during the clashes of that conflict, and now that you've come of age, perhaps you can find a place as one of the new guard of heroes. + Minor Change Shape - Dynamic + Type of Feat: Racial +Prerequisite: Race Specific +You can physically alter your form to mimic that of another of similar size and mass. You can appear one foot shorter or taller, fatter or thinner, or even change genders, but you cannot grow new limbs. +This feat selects a random PC appearance. +Use: Selected. + Mental Spell Resistance + Type of Feat: Racial +Prerequisite: Race Specific +You gain a +2 to save vs mind-affecting spells. +Use: Automatic. + Zakya Rakshasa + Zakya + zakya + A race of tigerlike humanoid warriors, the zakya are another breed of rakshasa. Unlike their sorcerer brethren, zakya prefer to charge in and get down and dirty in melee combat, and they are able to twist their backwards hands to wield weapons normally. In most other ways, however, they are identical to their sorcerer cousins. + +Zakya Rakshasa Ability Adjustments: +10 Str, +4 Dex, +10 Con, +2 Int, +2 Wis. +Favored Class (Fighter): A multiclass zakya rakshasa's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Zakya Rakshasa are able to see in the dark. +- Base movement of 50. +- Weapon Proficiency (Simple): All rakshasa are proficient with simple weapons. +- Weapon Proficiency (Martial): All rakshasa are proficient with martial weapons. +- Weapon Proficiency (Creature): Rakshasa can make an unarmed attack with their claws. +- Spell Resistance: Innate spell resistance of 22, plus 1 per character level. +- Natural Armor Bonus: Racial natural armor bonus of 9. +- Damage Reduction: Innate damage reduction of 15/+1 +- Spell-like Abilities: At will - Disguise. 3/day - Chill Touch, True Strike, Vampiric Touch. +- Bonus Feat: 1 bonus feat of your choice. +- Outsider: Zakya Rakshasa are considered Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +7 +Racial Hit Dice/Class: 7 of Outsider + Racial Chill Touch + Racial Vampiric Touch + Warforged + warforged + Warforged were originally built as mindless war machines, an army of constructs able to fight without food and water. As a side-effect of the processes used to create them, however, they gained sentience. At first this was a boon, as now there was no need for a living general to travel with them, but eventually the war came to an end, as all wars do. As they couldn't destroy the now-sentient race of living constructs, they were instead freed and left to find their own way in the world. Physically they look similar to golems, with plating made of metal and mineral covering a living wooden frame. They were created without gender, though a few with a more typically feminine mindset have modified their design and plating to mimic a humanoid female's shape. Warforged cannot reproduce, but can only be made at special Creation Forges built using uncovered ancient plans. They do not age either, and their mindset sometimes leaves the activities of the humanoid races a puzzle to them. + +Warforged Ability Adjustments: +2 Con, -2 Wis, -2 Cha. +Favored Class (Fighter): A multiclass warforged's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Composite Plating: +2 to AC, cannot wear armor, and 5% arcane spell failure chance. +- Living Construct subtype: + Immune to sleep, paralyze, poison, energy drain, and disease +- Light Fortification (Ex): When a critical hit or sneak attack is scored on a warforged, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. + Does not heal naturally, healing spells only heal half the normal amount. +- Construct: Warforged count as Constructs for the purpose of spells. + You were created to fight in a great war, a construct designed to be a self-sufficient soldier and make decisions as necessary in the field. The war ended, and because of your kind's sentience, you were freed. With no war left to fight, and no owner other than yourself, you must find a new place in the world. + Mithril Plating + Type of Feat: Warforged +Prerequisite: Composite Plating, 1st level only + +This Warforged was built using Mithril for their armor plating. This grants a +5 bonus to AC, a +5 max Dex bonus to AC, a -2 armor check penalty, 15% arcane spell failure, and counts as wearing light armor. +Note: This uses the "armor" slot, and so you cannot wear other armor. +Use: Automatic. + Ironwood Plating + Type of Feat: Warforged +Prerequisite: Composite Plating, 1st level only + +This Warforged was built using Ironwood for their armor plating. This grants a +3 bonus to AC, a +4 max Dex bonus to AC, a -3 armor check penalty, 20% arcane spell failure, DR 2/slashing, and counts as light armor. +Note: This uses the "armor" slot, and so you cannot wear other armor. +Use: Automatic. + Unarmoured Body + Type of Feat: Warforged +Prerequisite: Composite Plating, 1st level only + +This Warforged was built without extraneous external armor plating, imposing no benefits or penalties. You can also wear armor. +Use: Automatic. + Composite Plating + Type of Feat: Racial +Prerequisite: Race Specific + +This Warforged was built with the standard body materials. This grants you a +2 armor bonus, a 5% arcane spell failure chance, and does not count as wearing armor. +Note: This uses the "armor" slot, and so you cannot wear other armor. Any other Warforged Body feats override and replace this one. +Use: Automatic. + Living Construct + Type of Feat: Racial +Prerequisite: Race Specific + +The creature is a member of the race of Constructs, with the subtype Living Construct. +This grants the following immunities: Disease, Energy Drain, Paralysis, Poison, Sleep. +Living Constructs do not heal normally when they rest, and only heal half the normal amount of hit points from spells and effects. +Use: Automatic. + Warforged Body Feats + These feats can only be taken by a warforged at 1st level. They represent different materials used in the warforged's construction. + Swashbuckler + Swashbucklers + swashbuckler + (BASE CLASS) +The Swashbuckler embodies the concepts of daring and panache. Favoring agility and wit over brute force, the swashbuckler excels both in combat situations and social interactions, making them a versatile character indeed. + +- Hit Dice: d10. +- Proficiencies: Swashbucklers are proficient with simple and martial weapons, and light armor. +- Skill Points: 4 + Int Modifier (x 4 at 1st level). + +CLASS FEATURES: + +Level +1: Weapon Finesse +2: Grace +1 +3: Insightful Strike +5: Dodge +1 +10: Dodge +2 +11: Lucky, Grace +2 +14: Weakening Critical +15: Dodge +3 +17: Slippery Mind +19: Wounding Critical +20: Grace +3, Dodge +4 + Swashbuckler Grace 1 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 2 +Specifics: gains a +1 bonus on Reflex saves at 2nd level. This bonus increases every 9 levels. A swashbuckler loses this bonus when wearing medium or heavy armor, or while encumbered. +Use: Automatic. + Swashbuckler Grace 2 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 11 +Specifics: gains a +2 bonus on Reflex saves at 11th level. This bonus increases every 9 levels. A swashbuckler loses this bonus when wearing medium or heavy armor, or while encumbered. +Use: Automatic. + Swashbuckler Grace 3 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 20 +Specifics: gains a +3 bonus on Reflex saves at 20th level. This bonus increases every 9 levels. A swashbuckler loses this bonus when wearing medium or heavy armor, or while encumbered. +Use: Automatic. + Swashbuckler Grace 4 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 29 +Specifics: gains a +4 bonus on Reflex saves at 29th level. This bonus increases every 9 levels. A swashbuckler loses this bonus when wearing medium or heavy armor, or while encumbered. +Use: Automatic. + Swashbuckler Grace 5 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 38 +Specifics: gains a +5 bonus on Reflex saves at 38th level. This bonus increases every 9 levels. A swashbuckler loses this bonus when wearing medium or heavy armor, or while encumbered. +Use: Automatic. + Insightful Strike + Type of Feat: Class Specific +Prerequisite: Swashbuckler 3 +Specifics: A swashbuckler is able to place finesse attacks where they deal greater damage. They apply their Intelligence bonus to all damage rolls in addition to Strength damage bonus. This bonus applies only when equipped with light weapons, or any weapon used with the Weapon Finesse feat. Targets immune to sneak attacks or critical hits are immune to this bonus damage. A swashbuckler loses this bonus when wearing medium or heavy armor, or while encumbered with weight. +Use: Automatic when wearing Light Armor or Clothing, and while not encumbered. + Weakening Critical + Type of Feat: Class Specific +Prerequisite: Swashbuckler 14 +Specifics: On a critical hit, the Swashbuckler deals 2 Strength damage to their opponent. This does not work against creatures immune to critical hits. +Use: Automatic. + +(Note: To properly implement this feat, it is calculated separately from your actual critical hits. This means that sometimes you will get a special critical hit that does not deal extra damage, but instead deals Strength damage. Your chance of critical hits remains the same though.) + Wounding Critical + Type of Feat: Class Specific +Prerequisite: Swashbuckler 19 +Specifics: On a critical hit, the Swashbuckler deals 2 Constitution damage to their opponent (In addition to Strength damage). This does not work against creatures immune to critical hits. +Use: Automatic. + +(Note: To properly implement this feat, it is calculated separately from your actual critical hits. This means that sometimes you will get a special critical hit that does not deal extra damage, but instead deals Strength and Constitution damage. Your chance of critical hits remains the same though.) + Lucky + Type of Feat: Class Specific +Prerequisite: Swashbuckler 11 +Specifics: When a Swashbuckler reaches level 11, they gain the ability to re-roll a failed saving throw, attack, or skill check once per day. (This feat does not work, and is a placeholder until this ability is adjusted to fit into NWN). +Use: Automatic. + Swashbuckler Dodge 1 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 5 +Specifics: At level 5, the swashbuckler gains a +1 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 2 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 10 +Specifics: At level 10, the swashbuckler gains a +2 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 3 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 15 +Specifics: At level 15, the swashbuckler gains a +3 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 4 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 20 +Specifics: At level 20, the swashbuckler gains a +4 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 5 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 25 +Specifics: At level 25, the swashbuckler gains a +5 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 6 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 30 +Specifics: At level 30, the swashbuckler gains a +6 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 7 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 35 +Specifics: At level 35, the swashbuckler gains a +7 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Swashbuckler Dodge 8 + Type of Feat: Class Specific +Prerequisite: Swashbuckler 40 +Specifics: At level 40, the swashbuckler gains a +8 bonus to their AC against their current target or last attacker. This dodge bonus is only granted in light armor or clothing, and while unencumbered. +Use: Automatic. + Marshal + Marshals + marshal + (BASE CLASS) +Sometimes it is not enough to be a conquering warrior, a champion of all that's right, an experienced sellsword, or an elite foot soldier. Sometimes the circumstances require a solid commander of soldiers and situations. Sometimes the circumstances demand a marshal. + +Marshals inspire trust in those they lead. They earn that trust by slogging through harsh landscapes, dangerous battlefields, and haunted catacombs along with those under their command. With a look, they can see where to best deploy their resources or come up with a sneaky ruse to fool their enemies. A marshal has a tactician's mind, a cartographer's overview of the disputed landscape (or dungeon warren), and a way with words that can inspire battle-hardened fighters to give it their all when melee breaks out. + +- Hit Dice: d8. +- Proficiencies: Marshals are proficient with simple and martial weapons, all types of armor, and shields. +- Skill Points: 4 + Int Modifier (x 4 at 1st level). + +CLASS FEATURES: + +A marshal gains Auras they may activate to boost themselves and all allies in a wide radius. You can activate your auras as many times per day as you wish, and they will last until you choose to deactivate them (there is no time limit or limit on uses per day). You may have 1 minor and 1 major aura active at any given time, but you must deactivate an aura before activating another of the same type (you may have to deactivate it twice). Auras apply much further than the visual effect appears. + +~Minor Aura~ +Minor Auras give a boost to yourself and your allies based on your Charisma score. Charisma is a Marshal characters primary stat. +Minor Auras are granted on levels +1 +3 +5 +7 +9 +12 +15 +19 + +~Major Aura~ +Major Auras give a boost to yourself and your allies based on your level. The higher level you are, the greater the benefit of a major aura. +Major Auras are granted on levels +1 +5 +9 +14 +20 + +~Grant Move Action~ +A marshal can haste himself and his allies for 1 round. This ability may be used once per day per 4 class levels. + Epic Swashbuckler + You have become the embodiment of panache and daring. You are an epic Swashbuckler. + +Hit Die: d10 +Skill Points at Each Additional Level: 4+ Int Modifier +Bonus Feats: The epic swashbuckler gains a bonus feat every three levels, starting at level 23 + Epic Marshal + An epic marshal commands legions of soldiers and sometimes rules his own nation. +His followers are loyal to the death, and his empire is the stuff of legend. + +Hit Die: d10 +Skill Points at Each Additional Level: 4+ Int Modifier +Bonus Feats: The epic marshal gains a bonus feat every three levels, starting at level 23 + Minor Aura - Demand Fortitude + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to their fortitude saving throws equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Force of Will + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to their will saving throws equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Watchful Eye + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to their reflex saving throws equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Motivate Charisma + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to Charisma checks and Charisma-based skill checks, equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Motivate Constitution + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to Constitution checks and Constitution-based skill checks, equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Motivate Dexterity + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to Dexterity checks and Dexterity-based skill checks, equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Motivate Intelligence + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to Intelligence checks and Intelligence-based skill checks, equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Motivate Strength + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to Strength checks and Strength-based skill checks, equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Motivate Wisdom + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus to Wisdom checks and Wisdom-based skill checks, equal to your Charisma bonus. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Determined Caster + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus equal to your Charisma bonus to overcoming spell resistance when casting spells. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Minor Aura - Art of War + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Minor Aura is active, you and all allies within a 60 foot radius receive a bonus equal to your Charisma bonus on disarm, trip, and bull rush attempts. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Motivate Ardor + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to all damage rolls. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Motivate Care + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to their AC. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Resilient Troops + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus on all saving throws. This does not stack with minor Auras. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Motivate Urgency + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to their base land speed. For each +1 bonus granted, they gain an additional 5 feet to their base land speed. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Hardy Soldiers + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive Damage Reduction equal to your bonus. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40 (so a level 7 Marshal grants DR 2/-, while a level 25 Marshal grants DR 5/-). +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Motivate Attack + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to their attack rolls made with melee weapons. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Steady Hand + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to their attack rolls made with ranged weapons. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Grant Move Action + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: Grant Haste to all allies within a 60 foot radius for 1 turn. You may use this ability once per day at level 4, gaining an additional use each 4 levels. +Use: Activated. + Minor Aura + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: When a Minor Aura is active, it grants a bonus to certain skills or abilities equal to your Charisma bonus. This bonus is granted to you, and all allies within 60 feet. While you learn new Auras as you level, you may only have 1 Minor Aura active at any given time. +Use: Activated. + Major Aura + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: When a Major Aura is active, it grants a bonus to certain skills or abilities based on your level. This bonus is granted to you, and all allies within 60 feet. While you learn new Auras as you level, you may only have 1 Major Aura active at any given time. +Use: Activated. + Major Aura - Major Motivate Charisma + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to your Charisma. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Major Motivate Constitution + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to your Constitution. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Major Motivate Dexterity + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to your Dexterity. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Major Motivate Intelligence + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to your Intelligence. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Major Motivate Strength + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to your Strength. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Major Aura - Major Motivate Wisdom + Type of Feat: Class Specific +Prerequisite: Marshal +Specifics: While this Major Aura is active, you and all allies within a 60 foot radius receive a bonus to your Wisdom. This bonus is based on your level. It is a +1 bonus at level 2, gaining an additional +1 at levels 7, 14, 20, 25, 30, 35, and 40. +Use: Activated. A Marshal can only have 1 Minor and 1 Major aura active at any given time. + Type: Class +Prerequisite: Healer level 8 +When a Healer attains 8th level, the deities recognize her devotion and grant her a Celestial Unicorn Companion as her aide. The Unicorn, a symbol of healing and purity, serves the Healer willingly and unswervingly. +Once per day, the Healer may magically call her companion from the celestial realms in which it resides. The companion immediately appears adjacent to the Healer and remains for 2 hours per Healer level. It may be dismissed at any time as a free action. The companion is the same creature each time it is called, though the Healer may release a particular companion from service to gain a companion of a different kind. Each time the companion is called, it appears in full health, regardless of any damage it may have taken previously. +A Healer of 12th level or higher may select a Lammasu as her companion. Should she do so, the creature gains abilities, as if the character's Healer level was 4 levels lower than it actually is. +A Healer of 16th level or higher may select an Androsphinx as her companion. Should she do so, the creature gains abilities, as if the character's Healer level was 8 levels lower than it actually is. + Dismiss Companion + Epic Celestial Companion (Ex) + Type: Class +Prerequisite: Healer level 24 +The Epic Healer's Celestial Companion continues to increase in power. Starting at level 24 and if the healer's effective level for the companion is 21 or higher, the companion gains +2 bonus Hit Dice, it's natural armor increases by +2, and its Strength, Dexterity, and Intelligence increase by +1. The Companion's spell resistance equals the Healer's effective level +5. + Close Wounds + School: Conjuration (Healing) +Level: Cleric/Healer 3 +Components: V +Range: Short +Target: One Creature +Duration: Instantaneous +Save: Will for half (harmless) +Spell Resistance: Yes (harmless) + +This spell cures 2d4 points of damage. You can cast this spell with an instant utterance. If you cast this spell immediately after the subject takes damage, it effectively prevents the damage. It would keep alive someone who had just dropped to -10 hit points, for example, leaving the character at negative hit points but stable. +Used against an undead creature, Close Wounds deals damage instead of curing the creature (which takes half damage if it makes a Will saving throw). + Revivify + School: Conjuration (Healing) +Level: Cleric/Healer 5 +Components: V, S, M +Range: Touch +Target: Dead creature touched +Duration: Instantaneous +Save: None +Spell Resistance: Yes (harmless) + +Revivify miraculously restores life to a recently deceased creature. However, the spell must be cast within 1 round of the victim's death. Before the soul of the deceased has completely left the body, this spell halts it's journey while repairing somewhat the damage to the body. This spell functions like Raise Dead, except that the raised creature receives no level loss, no Constitution loss, and no loss of spells. The creature is only restored to -1 hit points (but is stable). + Bless Water + You need + more character levels before you can take on that form. + You cannot polymorph into a PC. + Target cannot be polymorphed into. + The module settings prevent this creature from being polymorphed into. + You cannot use PnP Shifter abilities to polymorph into this creature. + more PnP Shifter levels before you can take on that form. + Your inventory is too full for the PRC Polymorphing system to work. Please make space for three (3) helmet-size items (4x4) in your inventory before trying again. + The PRC Polymorphing system will not work while you are affected by a polymorph effect. Please remove it before trying again. + Another PRC Polymorph transformation is underway at this moment. Please wait until it completes before trying again. + Polymorph failed: Failed to create a template of the creature to polymorph into. + School: Transmutation (Good) +Level: Cleric/Paladin/Healer 1 +Components: V, S, M +Range: Touch +Target: Flask of water touched +Duration: Instantaneous +Save: Will negates (object) +Spell Resistance: Yes (object) + +This transmutation imbues a flask of water with positive energy, turning it into Holy Water. + Calm Emotions + School: Enchantment (Compulsion) [Mind-Affecting] +Level: Bard/Cleric/Healer 2, Law Domain 2 +Components: V, S +Range: Medium +Target: Creatures in a 20ft.-radius spread +Duration: Concentration, up to 1 round/level +Save: Will negates +Spell Resistance: Yes + +This spell calms agitated creatures. You have no control over the affected creatures, but Calm Emotions can stop raging creatures from fighting or joyous ones from reveling. Creatures so affected cannot take violent actions (although they can defend themselves) or do anything destructive. Any aggressive action against or damage dealt to a calmed creature immediately breaks the spell on all calmed creatures. +This spell automatically suppresses any morale bonuses granted by spells such as Bless, Good Hope and Rage, as well as negating a Bard's ability to inspire courage or a Barbarian's rage ability. It also suppresses any feat effects and removes the Confused condition from all targets. + Repulsion + School: Abjuration +Level: Cleric/Healer 7, Sorcerer/Wizard 6 +Components: V, S +Range: Personal +Target: Up to 10-ft.-radius/level emanation centered on you +Duration: 1 round/level +Save: Will negates +Spell Resistance: Yes + +An invisible mobile field surrounds you and prevents creatures from approaching you. Any creature within or entering the field must attempt a save. If it fails, it becomes unable to move toward you for the duration of the spell. Repelled creatures' actions are not otherwise restricted. They can fight other creatures and can cast spells and attack you with ranged weapons. + Holy Aura + School: Abjuration [Good] +Level: Cleric/Healer 8, Good Domain 8 +Components: V, S +Range: Personal +Target: One creature/level in a 20-ft.-radius burst centered on you +Duration: 1 round/level +Save: special +Spell Resistance: Yes (harmless) + +A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by evil creatures, and causing evil creatures to become blinded when they strike the subjects. This abjuration has four effects. +First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike Protection from Evil, this benefit applies against all attacks, not just attacks by evil creatures. +Second, each warded creatures gains spell resistance 25 against evil spells and spells cast be evil creatures. +Third, the abjuration blocks possession and mental influence, just as Protection from Evil does. +Finally, if an evil creature succeeds on a melee attack against a warded creature, the offending attacker is blinded (Fortitude save negates, as Blindness/Deafness, but against Holy Aura's save DC) + True Resurrection + School: Conjuration (Healing) +Level: Cleric/Healer 9 +Components: V, S, M +Range: Touch +Target: Dead creature touched +Duration: Instantaneous +Save: None +Spell Resistance: Yes (harmless) + +This spell functions like Resurrection, except that you can resurrect a creature that has been dead for as long as 10 years per caster level. This spell can even bring back creatures whose bodies have been destroyed, provided that you unambiguously identify the deceased in some fashion (reciting the deceased's time and place of birth or death is the most common method). +Upon completion of the spell, the creature is immediately restored to full hit points, vigor and health, with no loss of level (or Constitution points) or prepared spells. +You can revive someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. This spell can also resurrect elementals or outsiders, but it cant resurrect constructs or undead creatures. +Even true Resurrection can't restore to life a creature who has died of old age. + Foresight + School: Divination +Level: Druid/Sorcerer/Wizard/Healer 9 +Components: V, S, M +Range: Personal +Target: Self +Duration: 10 min./level +Save: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell grants you a powerful sixth sense in relation to yourself. Once Foresight is cast, you receive instantaneous warnings of impending danger or harm. You would be warned in advance if a Rogue were about to attempt a sneak attack on you, or if a creature were about to leap out from a hiding place, or if an attacker were specifically targeting you with a spell or ranged weapon. You are never surprised or flat-footed. In addition the spell gives you a general idea of what action you might take to best protect yourself -- duck, jump right, close your eyes, and so on -- and gives you a +2 insight bonus to AC and Reflex saves. This insight bonus is lost whenever you would lose a Dexterity bonus to AC. + Order of the All-Seeing Eye (Air) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the All-Seeing Eye, specializing in Air magic. Shugenjas of this order are masters of political intrigue, almost everyone owes them a favor. They are noble in the sense of the word, refined, cultured, civilized, and graceful. + Order of the Spring Zephyr (Air) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Spring Zephyr, specializing in Air magic. Shugenjas of this order skilled politicians like the Order of the All-Seeing Eye and sort of their rivals. + Order of the Impenetrable Crucible (Earth) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Impenetrable Crucible, specializing in Earth magic. Shugenjas of this order are vigilant defenders of their homelands against external threats. They are somewhat crude and unwashed brutes, with continuous fighting leaving little room for the finer aspects of life. + Order of the Perfect Sculpture (Earth) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Perfect Sculpture, specializing in Earth magic. Shugenjas of this order are the keepers of secrets, walkers in shadows, assassins and spies. They care little for honor, but hold up loyalty as their pre-eminent virtue. + Order of the Consuming Flame (Fire) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Consuming Flame, specializing in Fire magic. Shugenjas of this order are the most pious and masters of magic. + Order of the Forbidding Wastelands (Water) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Forbidding Wastelands, specializing in Water magic. Shugenjas of this order keep the voices of the past alive, by speaking with the ancestors and are also the greatest known historians in their homelands. + Order of the Gentle Rain (Water) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Gentle Rain, specializing in Water magic. Shugenjas of this order have a powerful commitment to diplomacy and justice, free from the intrigues of the Orders of the All-Seeing Eye and the Spring Zephyr. + Order of the Ineffable Mystery (Void) + Type: Class +Prerequisite: Shugenja level 1 +You choose to follow the Order of the Ineffable Mystery, leaving the choice of element to you. Shugenjas of this order are the most enigmatic and secretive of them all. Followers are known for protracted silence, evading direct questions, and speaking in riddles. + Champion of Corellon + Champions of Corellon + Change shape + Change shape (epic) + View / change the shapes in your 'Quick Shift Slots' + Mark / unmark shapes to be deleted + Other options + Select epic shape to become + Select shape to become + You didn't have (Epic) Greater Wildshape uses available. + Quick Shift Slot + Select whether you want this 'Quick Shift Slot' to use a normal shift or an epic shift. + Select epic shape to store + Select shape to store + Select shape to delete. +Note that if the shape is stored in any quickslots, the shape will still remain in those until you change their contents. + Toggle using Druid Wildshape uses for Shifter Greater Wildshape when out of GWS uses. Current state: + On + Off + This Quick Shift Slot is empty! + Failed to return to true form! + Select special setting to alter. + Store your current appearance as your true appearance (will not work if polymorphed or shifted). + Your spell failed due to being in a form that prevented either a somatic or a vocal component from being used + champion of corellon + (PRESTIGE CLASS) +"When an arrow will not suffice, when no spell will overcome, a stout heart and a sharp blade may prevail. With Corellon's grace, I fear no foe who stands within reach of my sword." + +Many evil warriors believe that elves, while dangerous in ranged combat, have no stomach for melee. They expect that elves would fall like leaves in an autumn windstorm once the battle becomes the work of sword and axe rather than arrow and spell. These warriors have never encountered a Champion of Corellon Larethian. +The Champion of Corellon Larethian is a noble elf fighter, an elf knight or lord who can stand up to any orc or human warrior. All elves admire the grace, discipline, and skill necessary to become a swordmaster, and the Champion of Corellon Larethian is the very paragon of elven swordmanship. Clad in shining elven mail or plate, the Champion relies on quickness, agility, and an almost scholarly study of swordplay instead of brute power. +As the name suggests, a Champion of Corellon Larethian holds a special place in elf society. Large temples of Corellon Larethian often host groups of Champions who serve as elite temple guards, advisors and bodyguards to elf rulers, and questing knights in the service of the whole elf race. + +Ex-Champions or Corellon +Few Champions of Corellon Larethian ever turn to evil, but it occasionally happens. If your alignment changes to evil, you are expelled from the order and lose the supernatural abilities derived from this class (Corellon's Blessing and Corellon's Wrath). However, you are not barred from gaining more levels in this class if you so desire. You can continue to refine the combat techniques you have learned, but you cannot make use of the class's supernatural abilities. + +- Hit Die: d10. +- Proficiencies: The Champion of Corellon gains no weapon or armor proficiency. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Any elven or half-elven. +Alignment: Any non-evil. +Feats: All Martial Weapon Proficiencies, Heavy Armor Proficiency, Dodge, Expertise, Weapon Focus with Longsword or Weapon Proficiency with Thinblade or Courtblade. +Skills: Lore 2, Persuade 4. +Base Attack Bonus: +7. +Special: Must worship Corellon Larethian. (Clerics taking this class must have two of the following domains: Chaos, Good, Magic, Protection, War) + +CLASS FEATURES: + +Level + 1: Corellon's blessing, Bonus Feat + 2: Elegant Strike + 3: Superior Defense +1 + 4: Bonus Feat + 5: Unimpeded Movement. + 6: Superior Defense +2 + 7: Bonus Feat + 8: Corellon's Wrath + 9: Superior Defense +3 +10: Bonus Feat + Corellon's Blessing (Su) + Type of Feat: Class +Requirements: Champion of Corellon level 1 +You gain the ability to heal wounds by touch, much like a Paladin's Lay on Hands ability. Each day you can heal a total number of hitpoints of damage equal to your Champion level x your Charisma modifier (minimum 1). For example, a 6th level Champion of corellon with a Charisma score of 14 can heal 12 points of damage per day. You can choose to divide the healing among multiple recipients and you don't have to do it all at once. Using this ability is a standard action. +You can use any or all of this healing power to deal damage to undead creatures. Using Corellon's blessing in this way requires a successful melee touch attack and doesn't provoke attacks of opportunity. You decide how much of your daily allotment of healing to use as damage after successfully touching your undead foe. +If you have levels in Paladin, you add your levels of Champion of Corellon and Paladin together and determine your ability to heal accordingly (although if you have a Charisma score lower than 12, your Paladin levels do not contribute to your ability to heal). + Elegant Strike (Ex) + Type of Feat: Class +Requirements: Champion of Corellon level 2 +Upon reaching 2nd level, you become able to place your attacks where they deal greater damage. You apply your Dexterity bonus as a bonus on damage rolls (in addition to any Strength bonus you may have) with any of the following weapons: longsword, rapier, elven thinblade, elven lightblade, elven court sword, or scimitar. Targets immune to sneak attacks or extra damage from critical hits are immune to your Elegant Strike. + Superior Defense (Ex) + Type of Feat: Class +Requirements: Champion of Corellon level 3 +At 3rd level, you learn special techniques for making the best use of an elf's natural agility even while wearing restrictive armor. The maximum Dexterity bonus for any medium or heavy armor you wear (including mithral versions) is increased by 1. For example, full plate armor normally has a maximum Dexterity bonus of +1, but the Superior Defense ability increases this to +2. +Every three levels after 3rd, you improve the maximum Dexterity bonus of medium or heavy armor by +1. + Unimpeded Movement (Ex) + Type of Feat: class +Requirements: Champion of Corellon level 5 +At 5th level, you no longer reduce your movement when wearing medium or heavy armor. (You still reduce your movement if carrying a medium or heavy load, however.) +If you know the Spring Attack feat, your unimpeded movement ability allows you to use Spring Attack even while wearing heavy armor. + Corellon's Wrath (Su) + Type of Feat: Class +Requirements: Champion of Corellon level 8 +At 8th level, you gain the ability to briefly channel the divine power of Corellon Larethian, enveloping one melee weapon you wield in a veil of incandescent light as a free action. You gain a +2 sacred bonus on attack rolls and deal an extra 2d6 points of damage with each melee attack you make with the affected weapon for 1 round. While Corellon's Wrath is in effect, the weapon is considered magic and good-aligned for the purpose of overcoming damage reduction. You can use this ability a number of times a day equal to 3 + your Charisma modifier (minimum once per day) + Epic Champion of Corellon + Masters of the blade and fearing no enemy, Epic Champions of Corellon Larethian are the absolute elite. They lead the elven warbands, maybe even command entire armies. Still they also fight in the front ranks, taking on the toughest foes. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Champion of Corellon gains a bonus feat every three levels + +CLASS FEATURES: + +Level +11: - +12: Superior Defense +4 +13: Bonus Feat +14: - +15: Superior Defense +5 +16: Bonus Feat +17: - +18: Superior Defense +6 +19: Bonus Feat +20: - +21: Superior Defense +7 +22: Bonus Feat +23: - +24: Superior Defense +8 +25: Bonus Feat +26: - +27: Superior Defense +9 +28: Bonus Feat +29: - +30: Superior Defense +10 + +Epic Champion of Corellon Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Leadership, Epic Prowess, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Strength, Improved Stunning Fist, Legendary Commander, Overwhelming Critical, Perfect Two-Weapon Fighting, Two-Weapon Rend. + A Sublime Chord of 2nd level or higher with 12 or more ranks in the Perform skill learns how to use her Bardic Music to assist her spellcasting. As a move action, she can prepare to cast a spell by giving voice to the song of power. The next spell she casts gains a bonus to it's caster level based on the result of the Sublime Chord's Perform Check. The spell to be enhanced by the arcane song of power must be cast by the end of the Sublime Chord's next turn, or else the song fades with no effect (other than consuming a Bardic Music use). + +Perform Check result Caster Level increase +9 or lower +0 +10 to 19 +1 +20 to 29 +2 +30 or higher +4 + Normally, active metapsionics are applied to an eligible power regardless of whether this would bring the PP cost over the manifester level cap. +At your option, application of activated metapsionics other than quicken will be skipped if applying that metapsionic power would raise the PP cost over manifester level. +Current setting: + Set whether metapsionics code tries to avoid exceeding manifester level cap. + You have <selectcount> level <spelllevel> spells remaining to select. + <classname> spellbook. +Select a spell level to gain spells from. + You can select more spells when you next gain a level. + You cannot equip <itemname> + You have <count> castings of spells of level <spelllevel> remaining + You have no castings of spells of level <spelllevel> remaining! + You have <count> castings of <spellname> remaining + You have no castings of <spellname> remaining! + * Skirmish * + rends + Two-Weapon Rend + Type of Feat: Epic +Prerequisites: Dex 15, base attack bonus +9, Improved Two-Weapon Fighting, Two-Weapon Fighting. + +Specifics: If the character hits an opponent with a weapon in each hand in the same round, he or she may automatically rend the opponent. This deals additional damage equal to the base damage of the smaller weapon (if both weapons are of same size, the weapon in main hand is used) plus 1 1/2 times the character's Strength modifier. Base weapon damage includes an enhancement bonus on damage, if any. The character can only rend once per round, regardless of how many successful attacks he or she makes. + This conversation manages your augmentation profiles and augmentation quickselections. + View / modify augmentation profiles + View / modify quickselections + Special options + Select profile to modify. + Select quickselection to modify. + Make your selection. + Set how the values in an augmentation profile are treated. + Set augmentation profiles to a simple default. + You may define how your personal augmentation profiles are treated. The option values may either mean how many times to use that option, or how many power points to use for that option. In the latter case, the number of times the option is used is the number of power points divided by the cost of the option, rounded down. +Current setting: + Change to + This will set your profiles to a simple progression, where each profile's first augmentation option's value is equal to the profile's number and all the other options are zero. + +This change is irreversible, are you sure you want to do this? + Set the profile's values. Current: + Raise option + Lower option + value + Clear profile + Save profile + Return to main menu without saving + You have lost concentration on the power you were attempting to manifest! + Virtuoso + Virtuosos + virtuoso + (PRESTIGE CLASS) +The roar of the crowd, the praise of spectators after a great performance, the showers of gifts from attractive admirers - why would anyone trade all that for sleeping in the woods or poking around in smelly old dungeons? The virtuoso leaves creeping down dark corridors and matching wits against deadly traps to others. Her place is on the stage, surrounded by adoring fans. Fortunately for her, every place she goes becomes a stage, and as long as there's anyone around for her to impress, she's in the spotlight. + +The typical virtuoso is outgoing, charismatic, and gregarious. She loves to be around people and is quick to win friends with her charming manner. Some might call her a temperamental egomaniac, yet everyone feels a little better in her presence. + +Many virtuosos are musicians; others are accomplished dancers or actors. Still others choose to specialize in obscure and unusual forms of entertainment, such as stage magic or juggling. + +Since entertainers are often on the road, a virtuoso can travel wherever she likes, incorporating as much adventuring into her journeys as she wishes. Because of her talent for winning admirers, she usually remains above suspicion should anything underhanded occur in a place she is visiting on tour. + +Bards are most often drawn to this prestige class, although rogues, illusionists, and multiclass combinations of both can also excel in it. Bards tend to perform as musicians or actors, illusionists as stage magicians, and rogues as dancers, tumblers, or sleight-of-hand artists. Characters of most other classes are either not outgoing enough to enjoy being virtuosos, or they find other channels for their extrovertism. + +- Hit Die: d6. +- Proficiencies: A virtuoso does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Skills: Perform 10 ranks, Intimidate or Persuade 6 ranks. +Spells: Able to cast 0-level arcane spells (cantrips). + +CLASS FEATURES: + +Level +1: Bardic Music (see below), Virtuoso performance (sustaining song) +2: +3: Virtuoso performance (calumny) +4: Virtuoso performance (jarring song) +5: Virtuoso performance (sharp note) +6: Virtuoso performance (mindbending melody) +7: Virtuoso performance (greater calumny) +8: Virtuoso performance (magical melody) +9: Virtuoso performance (song of fury) +10: Virtuoso performance (revealing melody) + +SPELLS PER DAY/SPELLS KNOWN + +Since the virtuoso often uses magic to enhance her performances, it's important for her to maintain her magical studies. Thus, whenever she gains a new virtuoso level, she gains new spells per day and spells known as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats, new familiar abilities, and so on). This means that she adds her new level of virtuoso to the level of some other spellcasting class she has, then determines spells per day, caster level, and spells known (if formerly a bard or sorcerer) accordingly. + +BARD SONG + +At 1st level, the virtuoso gains the Bard Song ability if she did not already have it from a previous class. A virtuoso's class level stacks with Bard when determining the power of her Bard Song. + +VIRTUOSO PERFORMANCE + +With an impassioned soliloquy or a haunting melody, the virtuoso can create magical effects beyond even the capabilities of Bard Song. Virtuoso performance can be used once per virtuoso level per day. If the virtuoso has bard levels, those stack with virtuoso levels to determine uses per day. Many virtuoso performance effects require more than one of the ability's allotted daily uses. Virtuoso Performance effects last 10 rounds unless otherwise specified. + +Sustaining Song: Stabilizes unconscious allies +Calumny: Makes others less friendly towards target [not implemented yet] +Jarring Song: Inhibits spellcasting (forces concentration check, 3 uses) +Sharp Note: Sharpens piercing and slashing weapons (adds keen property, 3 uses) +Mindbending Melody: Dominates target (2 uses) +Greater Calumny: Makes others hostile towards target [not implemented yet] +Magical Melody: Increases caster level of allies by 1 (2 uses) +Song of Fury: Enrages allies (3 uses) +Revealing Melody: Gives True Seeing effect (2 uses per round) + Sustaining Song + Type of Feat: Class +Prerequisite: Virtuoso Level 1, Perform 11 ranks. +Specifics: A 1st-level virtuoso with at least 11 ranks in Perform can sustain her unconscious allies, negating their need for stabilization checks during her performance. Because they're not making stabilization checks, the affected allies are neither stabilizing nor losing hit points. Sustaining song is a supernatural ability. +Use: Selected. + Calumny + Type of Feat: Class +Prerequisite: Virtuoso Level 3, Perform 13 ranks. +Specifics: A 3rd-level virtuoso with at least 13 ranks in Perform has mastered the fine art of slander and can deliver a performance that makes a specific character appear in the worst light possible. Each member of the audience must make a Will save with a DC equal to the virtuoso's Perform check result. Success negates the calumny effect; failure shifts that individual's attitude toward the target by one category. Calumny is a supernatural, mind-affecting, language-dependent ability. +Use: Selected. + Jarring Song + Type of Feat: Class +Prerequisite: Virtuoso Level 4, Perform 14 ranks. +Specifics: A 4th-level virtuoso with at least 14 ranks in Perform can inhibit spellcasting. Anyone attempting to cast a spell during a jarring song must make a Concentration check (DC 15 + the spell level). Success allows the normal completion of the spell; failure means it is lost. A jarring song requires three daily uses of virtuoso performance and is a supernatural, sonic ability. +Use: Selected. + Sharp Note + Type of Feat: Class +Prerequisite: Virtuoso Level 5, Perform 15 ranks. +Specifics: A 5th-level virtuoso with at least 15 ranks in Perform can sharpen the blades of all piercing and slashing weapons within a 10-foot radius. The affected weapon function as if a 6th level sorcerer had cast a Keen Edge spell on them, except that the effect lasts only 10 minutes. Sharp note requires three daily uses of virtuoso performance and is a spell-like, transmutation ability. +Use: Selected. + Mindbending Melody + Type of Feat: Class +Prerequisite: Virtuoso Level 6, Perform 16 ranks. +Specifics: A 6th-level virtuoso with at least 16 ranks in Perform can dominate a humanoid. This ability functions exactly like a Dominate Person spell cast by a 9th-level sorcerer. The target can make a Will save (DC 15 + the virtuoso's Charisma modifier) to negate the effect. Mindbending melody requires two daily uses of virtuoso performance and is a spell-like, mind-affecting, language-dependent, charm ability. +Use: Selected. + Greater Calumny + Type of Feat: Class +Prerequisite: Virtuoso Level 7, Perform 17 ranks. +Specifics: A 7th-level virtuoso with at least 17 ranks in Perform can whip her audience into a frenzy of loathing. Greater Calumny functions exactly like Calumny, except that the audience's attitude is shifted two categories. Greater Calumny is a supernatural, mind-affecting, language-dependent ability. +Use: Selected. + Magical Melody + Type of Feat: Class +Prerequisite: Virtuoso Level 8, Perform 18 ranks. +Specifics: A 8th-level virtuoso with at least 18 ranks in Perform can empower allied spellcasters, raising their effective caster levels by +1 for the purposes of spell effects and spell resistance checks. Magical melody requires two daily uses of virtuoso performance. It is a supernatural ability. +Use: Selected. + Song of Fury + Type of Feat: Class +Prerequisite: Virtuoso Level 9, Perform 19 ranks. +Specifics: A 9th-level virtuoso with at least 19 ranks in Perform can enrage her allies. This ability functions exactly like barbarian rage on all willing allies within range. Song of Fury requires three daily uses of virtuoso performance and is a supernatural, mind-affecting ability. +Use: Selected. + Revealing Melody + Type of Feat: Class +Prerequisite: Virtuoso Level 10, Perform 20 ranks. +Specifics: A 10th-level virtuoso with at least 20 ranks in Perform can reveal all things as they actually are. All those who hear the Revealing Melody are affected as if by a True Seeing spell cast by a 17th-level sorcerer. Revealing Melody requires two daily uses of virtuoso performance and is a spell-like, divination ability. +Use: Selected. + <CUSTOM0> sings Sustaining Song. + <CUSTOM0> sings Calumny. + <CUSTOM0> sings Jarring Song. + <CUSTOM0> sings Sharp Note. + <CUSTOM0> sings Mindbending Melody. + <CUSTOM0> sings Greater Calumny. + <CUSTOM0> sings Magical Melody. + <CUSTOM0> sings Song of Fury. + <CUSTOM0> sings Revealing Melody. + Virtuoso Performance + Type of Feat: Class +Prerequisite: Virtuoso Level 1. +Specifics: With an impassioned soliloquy or a haunting melody, the virtuoso can create magical effects beyond even the capabilities of Bard Song. Virtuoso performance can be used once per virtuoso level per day. If the virtuoso has bard levels, those stack with virtuoso levels to determine uses per day. Many virtuoso performance effects require more than one of the ability's allotted daily uses. Virtuoso Performance effects last 10 rounds unless otherwise specified. +Use: Selected. + You have lost concentration on the utterance you were attempting to truespeak! + Truespeak + Ability: Intelligence. +Requires Training: Yes. +Classes: Truenamer, Truenaming prestige classes. + +A successful check allows a character to properly truespeak an utterance, changing the universe in some way. This skill is only used by those versed in truename magic. This skill is cross-class for all classes except Truenamer and Truenaming prestige classes unless the character has the Truename Training feat. If you select more ranks in Truespeak than you are allowed to take you will be forced to relevel. +Use: Automatic. + Return to lexicon selection. + Select level of utterance to gain. + +NOTE: +This may take a while when first browsing a particular level's utterances. + Select an utterance to gain. +You can select + more utterances. + You will be able to select more utterances after you gain another level in a truenaming caster class. + Select Lexicon to choose utterances in. + Lexicon of the Evolving Mind. + Lexicon of the Crafted Tool. + Lexicon of the Perfected Map. + Truenamer + Truenamers + truenamer + (BASE CLASS) + Truenamers study the words that comprise the fabric of existence. They seek to unravel and comprehend the mysteries of the Multiverse by learning the truenames of as many of its components as possible. A Truenamer learns new truenames as he progresses in level, which he can use as utterances to manipulate the world around him. All truenamers know the basic words of Truespeak that allow them to describe creatures they encounter, so the new words they learn enable them to alter those creatures in very specific ways. As they continue to advance, they also learn to describe - and thus affect - inanimate objects and even places, which are more difficult to describe using truenames. + + - Hit Die: d6 + - Proficiencies: Truenamers gain Weapon Proficiency: Simple and Light Armour Proficiency. + - Skill Points: 4+ Int Modifier. + - Base Attack Bonus: +3/4. + - Strong Saves: Will + +CLASS FEATURES: + +Level +1: +2: Knowledge Focus - Gain +3 Lore. +3: +4: +5: +6: +7: Knowledge Focus - Gain +3 Lore. +8: Bonus Recitation Feat +9: See The Named - Scry, once per day as the spell. +10: Knowledge Focus - Gain +3 Lore. +11: +12: +13: +14: Knowledge Focus - Gain +3 Lore. +15: Bonus Recitation Feat +16: +17: Speak Unto The Masses - Affect all creatures of a creature type with utterance. +18: +19: +20: Say My Name and I am There - Teleport to party member. + +TRUENAMING + +The DC of a Truenamer's utterance is 10 + 1/2 Truenamer level + Charisma Modifier. A Truenamer's caster level is equal to his class level. +Truespeak DC for Lexicon of the Evolving Mind: 15 + (2 * Target's Challenge Rating). +Truespeak DC for Lexicon of the Crafted Tool: 15 + (2 * Item's Caster Level). +Truespeak DC for Lexicon of the Perfected Map: 25. + + +Utterances Max Level: +Level EvolvingMind CraftedTool PerfectedMap +1 1 - - +2 1 - - +3 2 - - +4 2 1 - +5 2 1 - +6 3 1 - +7 3 2 - +8 3 2 1 +9 3 2 1 +10 4 2 1 +11 4 3 1 +12 4 3 2 +13 4 3 2 +14 5 3 2 +15 5 4 2 +16 5 4 3 +17 5 4 3 +18 6 4 3 +19 6 5 3 +20 6 5 4 + + +Utterances Known +Level EvolvingMind CraftedTool PerfectedMap +1 1 - - +2 2 - - +3 3 - - +4 4 1 - +5 5 1 - +6 6 1 - +7 7 2 - +8 8 2 1 +9 9 2 1 +10 10 2 1 +11 11 3 1 +12 12 3 2 +13 13 3 2 +14 14 3 2 +15 15 4 2 +16 16 4 3 +17 17 4 3 +18 18 4 3 +19 19 5 3 +20 20 5 4 + Knowledge Focus + Type of Feat: Class +Prerequisite: Truenamer 2 +Specifics: The Truenamer gains a +3 bonus to Lore. This bonus increases by a further +3 each at levels 7, 10 and 14, giving a final total of +12. +Use: Automatic. + See the Named + Type of Feat: Class +Prerequisite: Truenamer 9 +Specifics: Once per day, the Truenamer can attempt to Scry a creature from afar. If he succeeds on a Truespeak check (normal DC), he views the subject for one round. +Use: Selected. + Speak Unto the Masses + Type of Feat: Class + Prerequisite: Truenamer 17 + Specifics: The Truenamer can choose to have his utterances from the Lexicon of the Evolving Mind affect all creatures of the same creature type as the target. These additional targets must be within thirty feet of the original target. This changes the DC of the Utterance to 15 + (2 * CR of the highest creature in the area) + (2 * The number of targets beyond the first). Thus, if there were three goblins and a goblin shaman in the area when the truenamer spoke an utterance, the highest CR would be the goblin shaman, while you would add 6 to the DC from the targets (2 * three additional targets). +Use: Selected. + Say My Name and I am There + Type of Feat: Class +Prerequisite: Truenamer 20 +Specifics: Whenever a party member of the Truenamer speaks his name, he is teleported to them as per the Word of Recall spell. Party members can choose this from the PRC Options radial. The Truenamer can turn acceptance on or off by toggling this feat. If it is off, he does not teleport, and the summons is ignored. +Use: Selected. + Defensive Edge + Level: Evolving Mind 1 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: You grant a greater awareness of foes in the area, increasing an ally's ability to protect herself. + Your ally gains +1 Armour Class. +Reverse: Your dire whispers seep into your foe's mind, disrupting its ability to defend itself. + Your foe takes a -1 to Armour Class. + Defensive Edge, Normal + Defensive Edge, Reverse + Inertial Surge + Level: Evolving Mind 1 +Range: 60 feet +Target: One Creature +Duration: 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your words free the target from many impediments, allowing her to slip from any constraints. + The target gains freedom of movement for one round. +Reverse: Your words cause black tentacles to grow from the ground and clutch at the feet of your enemy, preventing them from moving anywhere. + For one round the target is unable to move, but can take other actions normally. + Inertial Surge, Normal + Inertial Surge, Reverse + Knight's Puissance + Level: Evolving Mind 1 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your words show your ally a way to strike more accurately. + Your ally gains +2 Attack Bonus +Reverse: By speaking the reverse of this utterance, you impede an enemy's ability to strike. + Your foe takes a -2 to Attacks. + Knight's Puissance, Normal + Knight's Puissance, Reverse + Universal Aptitude + Level: Evolving Mind 1 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: You speak a word of proficiency and ability, increasing the natural aptitude of your ally. + Your ally gains +5 to all Skill checks. +Reverse: You instruct the universe to hinder your foe's ability to perform even everyday tasks. + Your foe takes a -5 penalty to all Skill checks. + Universal Aptitude, Normal + Universal Aptitude, Reverse + Word of Nurturing, Minor + Level: Evolving Mind 1 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds or 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: You speak a simple word of health, providing an ally with minor healing ability. + Your ally gains regeneration +1. +Reverse: You cause your enemy to experience painful bleeding wounds that spontaneously emerge. + Your foe takes a 1d6 damage, and 1d6 damage the next round if you concentrate. Concentration involves doing nothing more strenuous than moving. + Word of Nurturing, Minor, Normal + Word of Nurturing, Minor, Reverse + Fortify Armour + Level: Crafted Tool 1 +Range: 30 feet +Target: One Suit of Armour (Or Possessor) +Duration: 5 Rounds +Spell Resistance: No +Metautterances: Extend + +A suit of armour covers its wearer's vital areas more effectively, providing better protection against attacks. +Sneak: Makes the target armour grant immunity to sneak attacks. +Critical Hits: Makes the target armour grant immunity to critical hits, but increases the Truespeech DC by 10. + Fortify Armour, Sneak Attacks + Fortify Armour, Critical Hits + Keen Weapon + Level: Crafted Tool 1 +Range: 30 feet +Target: One Weapon (Or Possessor) +Duration: 5 Rounds +Spell Resistance: No +Metautterances: Extend + +Your words make a weapon shine with silver potency, capable of dealing more punishing blows than normal. +The target weapon becomes Keen. + Fog from the Void + Level: Perfected Map 1 +Range: 100 feet +Area: 20' Radius +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +At your words, moisture in the air and ground condenses into a thick mist. +You create a thick, roiling cloud of fog like the fog cloud spell. +If you add 10 to the DC of your Truespeak check, you can create a solid fog, as the spell. + Fog from the Void, Fog Cloud + Fog from the Void, Solid Fog + Shield of the Landscape + Level: Perfected Map 1 +Range: 100 feet +Area: 20' Radius, Centred on Caster +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +You cause the ground to alter its basic form, creating cover for you allies. +All allies (including you) in the area gain 20% concealment vs Ranged attacks. + Shockwave + Level: Perfected Map 1 +Range: 100 feet +Area: 20' Radius +Duration: 1 Round +Spell Resistance: No +Save: Fortitude Negates +Metautterances: Extend + +By speaking this utterance, you order the air to pulse violently, knocking creatures in the area to the ground. +All creatures that fail the Fortitude save take 1d4 damage and are knocked prone for one round. + Archer's Eye + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: None +Save: None +Metautterances: Extend + +Normal: With a few words of Truespeech, you allow your target to strike true with his ranged attacks. + Your target gains Blindfight if they are using a ranged weapon. +Reverse: Your utterance wards an ally from harm, preventing the arrows of your enemies from finding their mark. + Your target gains DR 10/- against piercing, stopping 10 points per TrueSpeaker level, with a max of 100 damage. + Archer's Eye, Normal + Archer's Eye, Reverse + Hidden Truth + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 1 Round +Spell Resistance: No +Save: None +Metautterances: Extend + +Normal: Your words allow your target to tap into a reserve of knowledge + Your ally gains +10 to all Lore checks. +Reverse: Your target's words ring true thanks to this utterance - even if they actually are not. + Your ally gains +10 to all Bluff checks. + Hidden Truth, Normal + Hidden Truth, Reverse + Perceive the Unseen + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: None +Save: None +Metautterances: Extend + +Normal: Your ally gains a sixth sense about where nearby enemies are. + Your target gains Blindfight. +Reverse: The reverse of this utterance confounds your foes, preventing them from precisely locating an ally's position + Your target gains 20% concealment. + Perceive the Unseen, Normal + Perceive the Unseen, Reverse + Silent Caster + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 1 Round +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: Extend + +Normal: Your ally can cast spells without making a sound. + Your ally gains Automatic Silent Spell 1-3. +Reverse: An enemy creature is unable to speak or make a peep, its vocal cords completely stilled + Your target is silenced. + Silent Caster, Normal + Silent Caster, Reverse + Speed of the Zephyr + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 5 Round +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: You urge your ally on to greater speed with this utterance. + Your ally gains 20' per round speed boost. +Reverse: The target of this utterance cannot move as quickly as it had just a moment before. + Your target takes a 10' per round speed penalty. + Speed of the Zephyr, Normal + Speed of the Zephyr, Reverse + Temporal Twist + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: Instantaneous (Normal) or 1 Round (Reverse) +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: Extend + +Normal: With a word of Truespeech, you grant a creature incredible reflexes, enabling it to make an immediate attack. + Your ally gains one extra attack this round. +Reverse: You cause a creature to lose its focus and become bewildered. + Your foe is dazed for one round. + Temporal Twist, Normal + Temporal Twist, Reverse + Word of Nurturing, Lesser + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds or 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: You speak a more complex utterance of health, providing an ally with the soothing balm of healing + Your ally gains regeneration +3. +Reverse: You speak a word that tears at an enemy's flesh, causing it to bleed from several wounds. + Your foe takes a 2d6 damage, and 2d6 damage the next round if you concentrate. Concentration involves doing nothing more strenuous than moving. + Word of Nurturing, Lesser, Normal + Word of Nurturing, Lesser, Reverse + Agitate Item + Level: Crafted Tool 2 +Range: 30 feet. +Target: One Object (Or Possessor) +Duration: 6 Rounds +Spell Resistance: Yes +Metautterances: Extend + +You increase or decrease the temperature of the object, harming creatures in physical contact with it. +You affect the target with either the Heat Metal or Chill Metal spell. + Agitate Item, Hot + Agitate Item, Cold + Analyze Item + Level: Crafted Tool 2 +Range: Touch +Target: One Object +Duration: Instantaneous +Spell Resistance: No +Metautterances: No + +By studying an item, you can determine a great deal about it, including its magical properties, if any. +You identify the target object. + Energy Vortex + Level: Perfected Map 2 +Range: 100 feet +Area: 20' Radius +Duration: 1 Minute +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Your words transform the nature of the air, turning it from harmless gas into a swirling mass of harmful energy. +You fill the air around your foes with energy, dealing 2d6 acid, cold, electrical, or fire damage per round. + Energy Vortex, Acid + Energy Vortex, Cold + Energy Vortex, Electricity + Energy Vortex, Fire + Speak Rock to Mud + Level: Perfected Map 2 +Range: 100 feet +Area: 20' Radius +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +With a word, you create an area of viscous, sucking mud. +Every creature in the area has their speed reduced by 80%, and take a -2 penalty to AC and Attack. + Transform the Landscape + Level: Perfected Map 2 +Range: 100 feet +Area: 20' Radius +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +You cause the ground to crack and split beneath your enemies' feet, impeding their progress. +All enemies in the area are affected by difficult terrain (50% movement speed reduction). + Accelerated Attack + Level: Evolving Mind 3 +Range: 60 feet +Target: One Creature +Duration: 1 Rounds +Spell Resistance: None +Save: None +Metautterances: Extend + +Normal: Your utterance allows your target to move quickly through the crowded battlefield, striking and darting away + Your target gains Spring Attack. +Reverse: A spellcaster you target gains the ability to cast a spell quickly while moving. + Your target spellcaster gains a 20' speed boost. + Accelerated Attack, Normal + Accelerated Attack, Reverse + Energy Negation + Level: Evolving Mind 3 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: The air crackles with yours words as you protect your target from energy. + Your target gains Damage Resistance 10/- vs Acid, Cold, Elec, Fire or Sonic. Use the "Energy Negation, Choice" option to pick the damage type. +Reverse: The flesh and skin of an enemy are imbued with energy, causing it great pain. + Your foe takes 2d6 damage per round. Acid, Cold, Elec or Fire. Use the "Energy Negation, Choice" option to pick the damage type. + Energy Negation, Normal + Energy Negation, Reverse + Energy Negation, Choice + Speed of the Zephyr, Greater + Level: Evolving Mind 3 +Range: 60 feet +Target: One Creature +Duration: 3 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your ally's movements are quicker, enhancing his offensive and defensive capabilities + Your ally gains haste. +Reverse: When you speak this utterance, your target moves as though through molasses + Your target is slowed. + Speed of the Zephyr, Greater, Normal + Speed of the Zephyr, Greater, Reverse + Temporal Spiral + Level: Evolving Mind 3 +Range: 60 feet +Target: One Creature +Duration: 1 Round (Normal) or 3 Rounds (Reverse) +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: Extend + +Normal: Everything your target does seems quicker. + Your ally gains an additional move action (haste). +Reverse: This powerful utterance sounds like the churning of ancient earth, freezing your target in place. + Your foe is dazed for three rounds. + Temporal Spiral, Normal + Temporal Spiral, Reverse + Vision Sharpened + Level: Evolving Mind 3 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your ally can see the unseen in the warp and weft of air nearby. + Your ally gains See Invisibility. +Reverse: With the reverse of this utterance, your target disappears from view. + Your ally becomes invisible. + Vision Sharpened, Normal + Vision Sharpened, Reverse + Word of Nurturing, Moderate + Level: Evolving Mind 3 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds or 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: Your words soothe your ally, gradually restoring some of the damage he has sustained. + Your ally gains regeneration +5. +Reverse: Your words rip at your enemy, tearing at its flesh and bones. + Your foe takes a 4d6 damage, and 4d6 damage the next round if you concentrate. Concentration involves doing nothing more strenuous than moving. + Word of Nurturing, Moderate, Normal + Word of Nurturing, Moderate, Reverse + Remove Item + Level: Crafted Tool 3 +Range: 30 feet +Target: One Item (Or Possessor) +Duration: 1 Round +Spell Resistance: Yes +Metautterances: Extend + +Your words of Truespeech remove an item from your target's possession +The targeted item is removed from the target's possession for one round. + Suppress Weapon + Level: Crafted Tool 3 +Range: 30 feet +Target: One Weapon with an Energy Special +Duration: 5 Round +Spell Resistance: Yes +Metautterances: Extend + +You can suppress the energy properties of a single weapon. +The targeted weapon loses any energy damage property. + Lore of the World + Level: Perfected Map 3 +Range: Personal +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +The world around you comes alive at your words, willing to share its ancient knowledge with you. +You gain a Lore bonus equal to your Truenamer level. + Master the Four Winds + Level: Perfected Map 3 +Range: 100 feet +Area: 20' Radius +Duration: Instantaneous +Spell Resistance: No +Save: None +Metautterances: None + +The air reacts to your utterance, obeying your every command. +The area is affected as if by the Gust of Wind spell. + Thwart the Traveler + Level: Perfected Map 3 +Range: 100 feet +Area: 20' Radius +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +The air grows thick and heavy, making extradimensional travel impossible. +The area is affected as if by the Dimensional Lock spell. + Breath of Cleansing + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: 1 Round +Spell Resistance: Yes +Save: None (Normal) or Fort Negates (Reverse) +Metautterances: Extend + +Normal: With a word, magical breath passes from your mouth to another creature afflicted with harmful magic, cleansing his body of the taint. + It will remove any poison, deafness, blindness or daze effect from your target. +Reverse: Your words evoke feelings of terror, dread, and awe in your target. + Your target is nauseated. + Breath of Cleansing, Normal + Breath of Cleansing, Reverse + Caster Lens + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: 3 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your utterance creates an intangible lens that improves your target's potency and aptitude with magic. + Your ally gains +2 Caster Level. +Reverse: The reverse of this utterance impedes the flow of magical energy through your enemy, inhibiting its ability to cast spells. + Your foe takes a -2 to Caster Level. + Caster Lens, Normal + Caster Lens, Reverse + Confounding Resistance + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your target becomes more mobile, able to entirely avoid effects that might otherwise have some dire consequence. + Your target gains Evasion. +Reverse: Your utterance strips your target of its ability to evade harm. + Your target loses Evasion. + Confounding Resistance, Normal + Confounding Resistance, Reverse + Morale Boost + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: Extend + +Normal: Your utterance calms the heart of your target, filling her with resolution and peace. + Remove fear from your target. +Reverse: Your words evoke feelings of terror, dread, and awe in your target. + Your foe struck with fear. + Morale Boost, Normal + Morale Boost, Reverse + Magical Contraction + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: 5 Round +Spell Resistance: No +Save: None +Metautterances: Extend + +Normal: You make your target resilient against magical effects. + Your ally gains SR of 11 + Truenamer level. +Reverse: A string of complex syllables allows you to enhance the power of an ally's spells for a short time. + Your ally's spells are automatically Empowered. + Magical Contraction, Normal + Magical Contraction, Reverse + Spell Rebirth + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: Instantaneous +Spell Resistance: Yes +Save: None +Metautterances: None + +Normal: You briefly unwind time to restore lost magic when you speak this utterance. + Restore one spell dispelled in the last round. +Reverse: Your words strip away a magical effect from your target. + Dispel the highest caster level spell on the target. + Spell Rebirth, Normal + Spell Rebirth, Reverse + Word of Nurturing, Potent + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds or 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: Your powerful utterance grants an ally increased ability to knit her own wounds. + Your ally gains regeneration +10. +Reverse: You tear at the fabric of your enemy's connection to its body, causing great wounds. + Your foe takes a 6d6 damage, and 6d6 damage the next round if you concentrate. Concentration involves doing nothing more strenuous than moving. + Word of Nurturing, Potent, Normal + Word of Nurturing, Potent, Reverse + Suppress Item + Level: Crafted Tool 4 +Range: 60 feet +Target: One Magic Item +Duration: 1 Round, up to five concentration +Spell Resistance: Yes +Metautterances: Extend + +Your focus on a magic item keeps it from functioning, turning it grey and rendering it useless. +You prevent any magic properties of the item from functioning. + Transmute Weapon + Level: Crafted Tool 4 +Range: 30 feet +Target: One Weapon (Or Possessor) +Duration: 5 Rounds +Spell Resistance: No +Metautterances: Extend + +Your words fundamentally alter the material of which a weapon is made, transforming it according to your whim. +The target weapon ignores all non-epic (x/+5 or lower) DR. + Anger the Sleeping Earth + Level: Perfected Map 4 +Range: 100 feet +Area: 80' Radius +Duration: 1 Round +Spell Resistance: No +Save: Reflex, see text. +Metautterances: Extend + +Your words shake the foundation of the earth, causing massive devastation and widespread mayhem. +This utterance functions as the Earthquake spell. + Conjunctive Gate + Level: Perfected Map 4 +Range: Personal +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +You forge a connection between this plane and another, temporarily linking them together with a swirling portal you speak into being. +As the Gate spell. + Deny Passage + Level: Perfected Map 4 +Range: 100 feet +Area: 20' Radius +Duration: 1 Minute +Spell Resistance: No +Save: None +Metautterances: Extend + +You force an area to deny access to a group of creatures specified by your utterance. +Hostile creatures cannot enter or exit the area of effect. + Eldritch Attraction + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: Instantaneous +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: None + +Normal: The universe responds to your words by forcing your target closer to you. + Your target is moved closer to you by 40 feet. +Reverse: Your target is repelled, forced away by your command of Truespeech. + Your target is moved away from you by 40 feet. + Eldritch Attraction, Normal + Eldritch Attraction, Reverse + Energy Negation, Greater + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: Your utterance renders your target impervious to harm from one type of energy. + Your target gains Damage Immunity vs Acid, Cold, Elec, Fire or Sonic. Use the "Energy Negation, Greater, Choice" option to pick the damage type. +Reverse: You wreathe your ally in energy that lashes out at those who strike him in battle. + Any foe that strikes your target in melee combat takes 20 points of damage from the chosen element. Acid, Cold, Elec or Fire. Use the "Energy Negation, Greater, Choice" option to pick the damage type. + Energy Negation, Greater, Normal + Energy Negation, Greater, Reverse + Energy Negation, Greater, Choice + Essence of Lifespark + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: Instantaneous +Spell Resistance: Yes +Save: None +Metautterances: None + +Normal: With soothing words, you revitalize an ally and restore some of his lost vitality. + You clean your target of negative levels. +Reverse: You instruct the universe to sap some of the life force of a target creature. + Your target gains a negative level. + Essence of Lifespark, Normal + Essence of Lifespark, Reverse + Preternatural Clarity + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: 1 Round (Normal) or 5 Rounds (Reverse) +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: Extend + +Normal: You speak and sharpen you ally's mind with an awareness of all that is and all that might be. + Your grant your ally a +5 Attack Bonus, or a +5 Skill boost, or a +5 Saving throw boost. +Reverse: At your command, the universe temporarily becomes incomprehensible to your target. + Your foe becomes confused. + Preternatural Clarity, Attack + Preternatural Clarity, Skill + Preternatural Clarity, Save + Preternatural Clarity, Reverse + Sensory Focus + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: 1 Round (Normal) or 3 Rounds (Reverse) +Spell Resistance: No +Save: Fortitude +Metautterances: Extend + +Normal: Your target can pierce the veil of deception and see everything as it truly is. + Your ally gains trueseeing. +Reverse: Your words strip away your target's ability to see or hear + Your target is struck blind and deaf. + Sensory Focus, Normal + Sensory Focus, Reverse + Ward of Peace + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse). +Metautterances: Extend + +Normal: You ward your target from harm with a golden halo, preventing enemies from attacking her. + Your ally becomes immune to the blows of the enemy, but can not attack or cast hostile spells. +Reverse: With a harsh sequence of words, you force a creature to another plane. + Your foe is forced into another plane. + Ward of Peace, Normal + Ward of Peace, Reverse + Word of Nurturing, Critical + Level: Evolving Mind 5 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds or 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: Your ally experiences a tremendous rejuvenation as healing energy soothes her wounds. + Your ally gains regeneration +15. +Reverse: Massive rents and tears appear on the body of your foe. + Your foe takes a 8d6 damage, and 8d6 damage the next round if you concentrate. Concentration involves doing nothing more strenuous than moving. + Word of Nurturing, Critical, Normal + Word of Nurturing, Critical, Reverse + Metamagic Catalyst + Level: Crafted Tool 5 +Range: Touch +Target: One Scroll or Potion +Duration: 2 Rounds +Spell Resistance: No +Metautterances: Extend + +Your touch enables a potion consumed or scroll read to be augmented with metamagic. +You may Extend or Empower a scroll or potion. +You may Maximize a scroll or potion, but this increases the Truespeech DC by 10. + Metamagic Catalyst, Empower + Metamagic Catalyst, Extend + Metamagic Catalyst, Maximize + Seize Item + Level: Crafted Tool 5 +Range: 30 feet +Target: One Object +Duration: Instantaneous +Spell Resistance: Yes +Metautterances: None + +You speak a word to make an object your own, forcing it out of the hands of its owner, if necessary. +This utterance brings an object within range to your hand. If it is possessed by another creature, you must make a disarm attempt to gain the item. + Strike of Might + Level: Evolving Mind 2 +Range: 60 feet +Target: One Creature +Duration: 1 Round +Spell Resistance: No +Save: None +Metautterances: Extend + +Normal: You tap into an ally's damage potential, augmenting his combat abilities substantially + Your ally gains +10 damage on his next strike +Reverse: You briefly enfeeble an enemy, causing its swing to slow and deal less damage + Your target deals 5 less damage on his next attack. + Strike of Might, Normal + Strike of Might, Reverse + Word of Bolstering + Level: Evolving Mind 4 +Range: 60 feet +Target: One Creature +Duration: Instantaneous (Normal) or 5 Rounds (Reverse) +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: Suffusing your ally with the glow of positive energy, you eliminate the drain he experiences. + Remove all ability drain from the target. +Reverse: Your words cause the body of a foe to weaken and grow more frail. + Your foe takes a 1d6 penalty to Dex, Con, or Str. Choose the Ability to drain with Word of Bolstering, Choice. + Word of Bolstering, Normal + Word of Bolstering, Reverse + Word of Bolstering, Choice + Breath of Recovery + Level: Evolving Mind 6 +Range: 60 feet +Target: One Creature +Duration: 1 Round +Spell Resistance: Yes +Save: None (Normal) or Fort Negates (Reverse) +Metautterances: Extend + +Normal: You speak a word of purity in the language of Truespeech, reminding the universe of an ally's natural state. + This utterance removes ability damage, blindness, confusion, dazed, deafened, diseased, stunning, or poison. +Reverse: Your words of power roll over you target's body, which stiffens into rigidity. + Your target is paralyzed. + Breath of Recovery, Normal + Breath of Recovery, Reverse + Ether Reforged + Level: Evolving Mind 6 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: No +Save: None +Metautterances: Extend + +Normal: With this utterance, creatures of the ethereal world become as solid as the earth. + Your target loses any ethereal effects. +Reverse: One of your allies slips into the space between worlds and leaps onto the Ethereal Plane. + Your ally becomes ethereal. + Ether Reforged, Normal + Ether Reforged, Reverse + Knight's Puissance, Greater + Level: Evolving Mind 6 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: The blows of your target fall more surely and strike more soundly after you speak this utterance + Your ally gains +5 Attack and Damage Bonus. +Reverse: You speak words of cursing, significantly reducing your target's effectiveness in battle. + Your target takes a -5 Attack and Damage Penalty. + Knight's Puissance, Greater, Normal + Knight's Puissance, Greater, Reverse + Mystic Rampart + Level: Evolving Mind 6 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds +Spell Resistance: Yes +Save: None +Metautterances: Extend + +Normal: With a complex string of syllables, an intangible tower superimposes itself over your ally, greatly enhancing his ability to protect himself. + Your ally gains 5/- Damage Resistance, and +5 saves. +Reverse: You speak and your target becomes vulnerable. + Your target takes a -5 AC and Saving Throw Penalty. + Mystic Rampart, Normal + Mystic Rampart, Reverse + Singular Mind + Level: Evolving Mind 6 +Range: 60 feet +Target: One Creature +Duration: Instantaneous (Normal) or 5 Rounds (Reverse) +Spell Resistance: Yes +Save: None (Normal) or Will Negates (Reverse) +Metautterances: Extend + +Normal: With a word, you liberate your target from all foreign influence, freeing her mind. Any enchantments or curses are converted to runic truespeech and fade harmlessly away. + This utterance removes any negative mind affecting effect. +Reverse: Your words crawl into the mind of your enemy, allowing you to control your foe's body as if it were your puppet. + Your target is dominated. + Singular Mind, Normal + Singular Mind, Reverse + Word of Nurturing, Greater + Level: Evolving Mind 6 +Range: 60 feet +Target: One Creature +Duration: 5 Rounds or 1 round +Spell Resistance: Yes +Save: None +Metautterances: Extend, Empower + +Normal: With this powerful utterance, you remind the universe of your ally's true form, and even his most terrible wounds begin to knit together. + Your ally gains regeneration +20. +Reverse: Great gashes and terrible wounds tear at your enemy's body, causing massive bleeding and awful pain. + Your foe takes a 10d6 damage, and 10d6 damage the next round if you concentrate. Concentration involves doing nothing more strenuous than moving. + Word of Nurturing, Greater, Normal + Word of Nurturing, Greater, Reverse + Glibness + School: Transmutation +Level: Brd 3 +Components: S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 10 min./level (D) +Your speech becomes fluent and more believable. You gain a +30 bonus on Bluff checks made to convince another of the truth of your words. (This bonus doesn't apply to other uses of the Bluff skill, such as feinting in combat, creating a diversion to hide, or communicating a hidden message via innuendo.) +If a magical effect is used against you that would detect your lies or force you to speak the truth the user of the effect must succeed on a caster level check (1d20 + caster level) against a DC of 15 + your caster level to succeed. Failure means the effect does not detect your lies or force you to speak only the truth. + + 50% of Weight + Craft Epic Wondrous Item + Type of Feat: General +Prerequisite: Lore 26 ranks, Spellcraft 26 ranks +Specifics: The character can craft wondrous items that exceed the normal limits for such items. +Use: Automatic. + Craft Epic Magic Arms and Armor + Type of Feat: General +Prerequisite: Lore 28 ranks, Spellcraft 28 ranks +Specifics: The character can craft magic arms and armor that exceed the normal limits for such items. +Use: Automatic. + Craft Epic Rod + Type of Feat: General +Prerequisite: Lore 32 ranks, Spellcraft 32 ranks +Specifics: The character can craft rods that exceed the normal limits for such items. +Use: Automatic. + Craft Epic Staff + Type of Feat: General +Prerequisite: Lore 35 ranks, Spellcraft 35 ranks +Specifics: The character can craft staffs that exceed the normal limits for such items. +Use: Automatic. + Enhancement +1 + Enhancement +2 + Enhancement +3 + Enhancement +4 + Enhancement +5 + Enhancement +6 + Enhancement +7 + Enhancement +8 + Enhancement +9 + Enhancement +10 + Enhancement +11 + Enhancement +12 + Enhancement +13 + Enhancement +14 + Enhancement +15 + Enhancement +16 + Enhancement +17 + Enhancement +18 + Enhancement +19 + Enhancement +20 + Description: + +Enhancement Bonus: +X + +Prerequisites: + +Level: 3X Enhancement bonus + +Cost: + ++X Enhancement + + Acid Resistance + Description: + +Damage Resistance: Acid Resist 10 / - + +Prerequisites: + +Caster Level: 3 +Spell(s): Endure Elements + +Cost: + ++18000gp + + Acid Resistance, Improved + Description: + +Damage Resistance: Acid Resist 20 / - + +Prerequisites: + +Caster Level: 7 +Spell(s): Endure Elements + +Cost: + ++42000gp + + Acid Resistance, Greater + Description: + +Damage Resistance: Acid Resist 30 / - + +Prerequisites: + +Caster Level: 11 +Spell(s): Endure Elements + +Cost: + ++66000gp + + Arrow Deflection + Description: + +Bonus Feat: Deflect Arrows + +Prerequisites: + +Caster Level: 5 +Spell(s): Shield + +Cost: + ++2 Enhancement + + Cold Resistance + Description: + +Damage Resistance: Cold Resist 10 / - + +Prerequisites: + +Caster Level: 3 +Spell(s): Endure Elements + +Cost: + ++18000gp + + Cold Resistance, Improved + Description: + +Damage Resistance: Cold Resist 20 / - + +Prerequisites: + +Caster Level: 7 +Spell(s): Endure Elements + +Cost: + ++42000gp + + Cold Resistance, Greater + Description: + +Damage Resistance: Cold Resist 30 / - + +Prerequisites: + +Caster Level: 11 +Spell(s): Endure Elements + +Cost: + ++66000gp + + Electricity Resistance + Description: + +Damage Resistance: Electrical Resist 10 / - + +Prerequisites: + +Caster Level: 3 +Spell(s): Endure Elements + +Cost: + ++18000gp + + Electricity Resistance, Improved + Description: + +Damage Resistance: Electrical Resist 20 / - + +Prerequisites: + +Caster Level: 7 +Spell(s): Endure Elements + +Cost: + ++42000gp + + Electricity Resistance, Greater + Description: + +Damage Resistance: Electrical Resist 30 / - + +Prerequisites: + +Caster Level: 11 +Spell(s): Endure Elements + +Cost: + ++66000gp + + Etherealness + Description: + +Use: Greater Sanctuary (18) 1 Use/Day + +Prerequisites: + +Caster Level: 13 +Spell(s): Greater Sanctuary + +Cost: + ++49000gp + + Fire Resistance + Description: + +Damage Resistance: Fire Resist 10 / - + +Prerequisites: + +Caster Level: 3 +Spell(s): Endure Elements + +Cost: + ++18000gp + + Fire Resistance, Improved + Description: + +Damage Resistance: Fire Resist 20 / - + +Prerequisites: + +Caster Level: 7 +Spell(s): Endure Elements + +Cost: + ++42000gp + + Fire Resistance, Greater + Description: + +Damage Resistance: Fire Resist 30 / - + +Prerequisites: + +Caster Level: 11 +Spell(s): Endure Elements + +Cost: + ++66000gp + + Invulnerability 5 / +1 + Description: + +Damage Reduction: +1 Soak 5 Damage + +Prerequisites: + +Caster Level: 18 +Spell(s): Stoneskin + +Cost: + ++3 Enhancement + + Reflecting + Description: + +Use: Spell Turning (13) 1 Use/Day + +Prerequisites: + +Caster Level: 14 +Spell(s): Spell Turning + +Cost: + ++5 Enhancement + + Shadow + Description: + +Skill Bonus: Hide +5 + +Prerequisites: + +Caster Level: 5 +Spell(s): Invisibility + +Cost: + ++3750gp + + Shadow, Improved + Description: + +Skill Bonus: Hide +10 + +Prerequisites: + +Caster Level: 10 +Spell(s): Invisibility + +Cost: + ++15000gp + + Shadow, Greater + Description: + +Skill Bonus: Hide +15 + +Prerequisites: + +Caster Level: 15 +Spell(s): Invisibility + +Cost: + ++33750gp + + Silent Moves + Description: + +Skill Bonus: Move Silently +5 + +Prerequisites: + +Caster Level: 5 +Spell(s): Silence + +Cost: + ++3750gp + + Silent Moves, Improved + Description: + +Skill Bonus: Move Silently +10 + +Prerequisites: + +Caster Level: 10 +Spell(s): Silence + +Cost: + ++15000gp + + Silent Moves, Greater + Description: + +Skill Bonus: Move Silently +15 + +Prerequisites: + +Caster Level: 15 +Spell(s): Silence + +Cost: + ++33750gp + + Sonic Resistance + Description: + +Damage Resistance: Sonic Resist 10 / - + +Prerequisites: + +Caster Level: 3 +Spell(s): Endure Elements + +Cost: + ++18000gp + + Sonic Resistance, Improved + Description: + +Damage Resistance: Sonic Resist 20 / - + +Prerequisites: + +Caster Level: 7 +Spell(s): Endure Elements + +Cost: + ++42000gp + + Sonic Resistance, Greater + Description: + +Damage Resistance: Sonic Resist 30 / - + +Prerequisites: + +Caster Level: 11 +Spell(s): Endure Elements + +Cost: + ++66000gp + + Spell Resistance 13 + Description: + +Spell Resistance: 13 + +Prerequisites: + +Caster Level: 15 +Spell(s): Spell Resistance + +Cost: + ++2 Enhancement + + Undead Controlling + Description: + +Use: Control Undead (13) 1 Use/Day + +Prerequisites: + +Caster Level: 13 +Spell(s): Control Undead + +Cost: + ++49000gp + + Acid Warding + Description: + +Damage Resistance: Acid Resist 50 / - + +Prerequisites: + +Caster Level: 21 +Spell(s): Protection from Elements +Epic + +Cost: + ++6 Enhancement + + Cold Warding + Description: + +Damage Resistance: Cold Resist 50 / - + +Prerequisites: + +Caster Level: 21 +Spell(s): Protection from Elements +Epic + +Cost: + ++6 Enhancement + + Fire Warding + Description: + +Damage Resistance: Fire Resist 50 / - + +Prerequisites: + +Caster Level: 21 +Spell(s): Protection from Elements +Epic + +Cost: + ++6 Enhancement + + Great Invulnerability 10 / +1 + Description: + +Damage Reduction: +1 Soak 10 Damage + +Prerequisites: + +Caster Level: 19 +Spell(s): Stoneskin +Epic + +Cost: + ++4 Enhancement + + Great Reflection + Description: + +Use: Spell Turning (13) Unlimited Uses/Day + +Prerequisites: + +Caster Level: 25 +Spell(s): Spell Turning +Epic + +Cost: + ++10 Enhancement + + Great Spell Resistance 21 + Description: + +Spell Resistance: 21 + +Prerequisites: + +Caster Level: 21 +Spell(s): Spell Resistance +Epic + +Cost: + ++6 Enhancement + + Lightning Warding + Description: + +Damage Resistance: Electrical Resist 50 / - + +Prerequisites: + +Caster Level: 21 +Spell(s): Protection from Elements +Epic + +Cost: + ++6 Enhancement + + Sonic Warding + Description: + +Damage Resistance: Sonic Resist 50 / - + +Prerequisites: + +Caster Level: 21 +Spell(s): Protection from Elements +Epic + +Cost: + ++6 Enhancement + + Spell Turning + Caster Level(s): Wizard / Sorcerer 7 +Innate Level: 7 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Caster +Duration: 10 Minutes / Level +Additional Counter Spells: Spell Breach +Save: Harmless +Spell Resistance: No + +Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. Spell turning also fails to stop touch range spells. +From seven to ten (1d4+6) spell levels are affected by the turning. +When you are targeted by a spell of higher level than the amount of spell turning you have left, that spell is partially turned. You and the caster each has a proportional chance to be affected. +If you and a spellcasting attacker are both warded by spell turning effects in operation, both you and the caster have a proportional chance to be affected. + Spell Turning (13) + Forge Epic Ring + Type of Feat: General +Prerequisite: Forge Ring, Lore 35 ranks, Spellcraft 35 ranks +Specifics: The character can forge magic rings that exceed the normal limits for such items. +Use: Automatic. + Craft Item + Target yourself to create a new item, or target an existing item to upgrade it. + Anarchic + Description: + +Damage Bonus vs.: Lawful 2d6 Damage Type Divine + +Prerequisites: + +Caster Level: 7 +Alignment: Chaotic +Spell(s): Hammer of the Gods + +Cost: + ++2 Enhancement + + Axiomatic + Description: + +Damage Bonus vs.: Chaotic 2d6 Damage Type Divine + +Prerequisites: + +Caster Level: 7 +Alignment: Lawful +Spell(s): Hammer of the Gods + +Cost: + ++2 Enhancement + + Bane + Description: + +Damage Bonus vs.: [Race] 2d6 Damage Physical +Enhancement Bonus vs.: [Race] +2 + +Prerequisites: + +Caster Level: 8 +Spell(s): Summon Creature I + +Cost: + ++1 Enhancement + + Disruption + Description: + +On Hit: Slay Racial Group DC=14 Monster Type Undead + +Prerequisites: + +Caster Level: 14 +Spell(s): Heal + +Cost: + ++2 Enhancement + + Flaming + Description: + +Damage Bonus: Fire 1d6 Damage + +Prerequisites: + +Caster Level: 10 +Spell(s): Flame Weapon, Fireball or Flame Strike + +Cost: + ++1 Enhancement + + Frost + Description: + +Damage Bonus: Cold 1d6 Damage + +Prerequisites: + +Caster Level: 8 +Spell(s): Ice Storm + +Cost: + ++1 Enhancement + + Holy + Description: + +Damage Bonus vs.: Evil 2d6 Damage Type Divine + +Prerequisites: + +Caster Level: 7 +Alignment: Good +Spell(s): Hammer of the Gods + +Cost: + ++2 Enhancement + + Keen + Description: + +Keen + +Prerequisites: + +Caster Level: 10 +Spell(s): Keen Edge + +Cost: + ++1 Enhancement + + Shock + Description: + +Damage Bonus: Electrical 1d6 Damage + +Prerequisites: + +Caster Level: 8 +Spell(s): Call Lightning or Lightning Bolt + +Cost: + ++1 Enhancement + + Unholy + Description: + +Damage Bonus vs.: Good 2d6 Damage Type Divine + +Prerequisites: + +Caster Level: 7 +Alignment: Evil +Spell(s): Hammer of the Gods + +Cost: + ++2 Enhancement + + Vorpal + Description: + +On Hit: Vorpal DC=70 + +Prerequisites: + +Caster Level: 18 +Spell(s): Circle of Death, Keen Edge + +Cost: + ++5 Enhancement + + Acidic Blast + Description: + +Damage Bonus: Acid 3d6 Damage + +Prerequisites: + +Caster Level: 21 +Spell(s): Acid Fog +Epic + +Cost: + ++6 Enhancement + + Anarchic Power + Description: + +Damage Bonus vs.: Lawful 3d6 Damage Type Divine +On Hit: Level Drain DC=69 + +Prerequisites: + +Caster Level: 21 +Alignment: Chaotic +Spell(s): Word of Chaos +Epic + +Cost: + ++8 Enhancement + + Axiomatic Power + Description: + +Damage Bonus vs.: Chaotic 3d6 Damage Type Divine +On Hit: Level Drain DC=69 + +Prerequisites: + +Caster Level: 21 +Alignment: Lawful 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Enhancement + + Mighty Disruption + Description: + +On Hit: Slay Racial Group DC=21 Monster Type Undead + +Prerequisites: + +Caster Level: 21 +Spell(s): True Resurrection +Epic + +Cost: + ++6 Enhancement + + Sonic Blast + Description: + +Damage Bonus: Sonic 3d6 Damage + +Prerequisites: + +Caster Level: 0 +Spell(s): Shout +Epic + +Cost: + ++6 Enhancement + + Unholy Power + Description: + +Damage Bonus vs.: Good 3d6 Damage Type Divine +On Hit: Level Drain DC=69 + +Prerequisites: + +Caster Level: 21 +Alignment: Evil +Spell(s): Blasphemy +Epic + +Cost: + ++8 Enhancement + + Wounding + Description: + +On Hit: Wounding DC=70 + +Prerequisites: + +Caster Level: 10 +Spell(s): Mordenkainen's Sword or Black Blade of Disaster + +Cost: + ++2 Enhancement + + Description: + +Damage Reduction: +1 Soak 15 Damage + +Prerequisites: + +Caster Level: 20 +Spell(s): Stoneskin +Epic + +Cost: + ++5 Enhancement + + Description: + +Damage Reduction: +6 Soak 5 Damage + +Prerequisites: + +Caster Level: 21 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+Cost: + ++9 Enhancement + + DC=58 + DC=59 + DC=60 + DC=61 + DC=62 + DC=63 + DC=64 + DC=65 + DC=66 + DC=67 + DC=68 + DC=69 + DC=70 + Shout + School: Evocation [Sonic] +Level: Brd 4, Sor/Wiz 4 +Components: V +Casting Time: 1 standard action +Range: 30 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature within the area is deafened for 2d6 rounds and takes 5d6 points of sonic damage. A successful save negates the deafness and reduces the damage by half. +A shout spell cannot penetrate a silence spell. + Greater Shout + School: Evocation [Sonic] +Level: Brd 6, Sor/Wiz 8 +Components: V, S, F +Range: 60 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +This spell functions like shout, except that the cone deals 10d6 points of sonic damage It also causes creatures to be stunned for 1 round and deafened for 4d6 rounds. A creature in the area of the cone can negate the stunning and halve both the damage and the duration of the deafness with a successful Fortitude save. + Mass Inflict Light Wounds (9) + Mass Inflict Moderate Wounds (11) + Mass Inflict Serious Wounds (13) + Mass Inflict Critical Wounds (15) + Greater Harm (9) + Shout (7) + Greater Shout (15) + Great Invulnerability 15 / +1 + Great Invulnerability 5 / +6 + Great Invulnerability 10 / +6 + Spell Resistance 15 + Spell Resistance 17 + Spell Resistance 19 + Great Spell Resistance 23 + Great Spell Resistance 25 + Great Spell Resistance 27 + Amulet of Health +2 + Amulet of Health +4 + Amulet of Health +6 + Amulet of Epic Natural Armor +6 + Amulet of Epic Natural Armor +7 + Amulet of Epic Natural Armor +8 + Amulet of Epic Natural Armor +9 + Amulet of Epic Natural Armor +10 + Belt of Giant Strength +4 + Belt of Giant Strength +6 + Belt of Epic Strength +8 + Belt of Epic Strength +10 + Belt of Epic Strength +12 + Boots of Swiftness + Boots of 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Teleportation + Mantle of Spell Resistance + Necklace of Adaptation + Necklace of Fireballs I + Necklace of Fireballs II + Necklace of Fireballs III + Necklace of Fireballs IV + Necklace of Fireballs V + Necklace of Fireballs VI + Necklace of Fireballs VII + Periapt of Health + Periapt of Proof against Poison + Periapt of Epic Wisdom +8 + Periapt of Epic Wisdom +10 + Periapt of Epic Wisdom +12 + Periapt of Wound Closure + Robe of Eyes + Base Item: Amulet + +Description: + +Enhancement Bonus: Constitution +2 + +Prerequisites: + +Caster Level: 8 +Spell(s): Endurance + +Cost: + ++4000gp + + Base Item: Amulet + +Description: + +Enhancement Bonus: Constitution +4 + +Prerequisites: + +Caster Level: 8 +Spell(s): Endurance + +Cost: + ++16000gp + + Base Item: Amulet + +Description: + +Enhancement Bonus: Constitution +6 + +Prerequisites: + +Caster Level: 8 +Spell(s): Endurance + +Cost: + ++36000gp + + Base Item: Amulet + +Description: + +Armor Bonus: +1 + +Prerequisites: + +Caster Level: 5 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Strength +12 + +Prerequisites: + +Caster Level: 20 +Spell(s): Bull's Strength +Epic + +Cost: + ++1440000gp + + Base Item: Boots + +Description: + +Skill Bonus: Move Silently +5 + +Prerequisites: + +Caster Level: 5 +Race: Elf + +Cost: + ++2500gp + + Base Item: Boots + +Description: + +Use: Haste (10) 1 Use/Day + +Prerequisites: + +Caster Level: 10 +Spell(s): Haste + +Cost: + ++12000gp + + Base Item: Boots + +Description: + +Enhancement Bonus: Dexterity +6 +Bonus Feat: Evasion +Skill Bonus: Tumble +20 +Skill Bonus: Jump +20 +Use: Haste (10) 3 Uses/Day + +Prerequisites: + +Caster Level: 20 +Spell(s): Cat's Grace, Expeditious Retreat, Haste, Jump +Epic + +Cost: + ++256000gp + + Base Item: Boots + +Description: + +Use: Teleport (9) 3 Uses/Day + +Prerequisites: + +Caster Level: 9 +Spell(s): Teleport + +Cost: + ++49000gp + + Base Item: Boots + +Description: + +Damage Resistance: Cold Resist 5 / - +Damage Resistance: Fire Resist 5 / - + +Prerequisites: + +Caster Level: 5 +Spell(s): Cat's Grace, Endure Elements + +Cost: + ++2500gp + + Base Item: Bracer + +Description: + +Armor Bonus: +1 + +Prerequisites: + +Caster Level: 7 +Spell(s): Mage Armor + +Cost: + ++1000gp + + Base Item: Bracer + +Description: + +Armor Bonus: +2 + +Prerequisites: + +Caster Level: 7 +Spell(s): Mage Armor + +Cost: + ++4000gp + + Base Item: Bracer + +Description: + +Armor Bonus: +3 + +Prerequisites: + +Caster Level: 7 +Spell(s): Mage Armor + +Cost: + ++9000gp + + Base Item: Bracer + +Description: + +Armor Bonus: +4 + +Prerequisites: + +Caster Level: 8 +Spell(s): Mage Armor + +Cost: + ++16000gp + + Base Item: Bracer + +Description: + +Armor Bonus: +5 + +Prerequisites: + +Caster Level: 10 +Spell(s): Mage Armor + +Cost: + ++25000gp + + Base Item: Bracer + +Description: + +Armor Bonus: +6 + +Prerequisites: + +Caster Level: 12 +Spell(s): Mage Armor + +Cost: + ++36000gp + + Base Item: Bracer + +Description: + +Armor Bonus: +7 + +Prerequisites: + +Caster Level: 14 +Spell(s): Mage Armor + +Cost: + 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Light (5) 6 + +Prerequisites: + +Caster Level: 6 +Spell(s): Searing Light + +Cost: + ++6480gp + + Base Item: Helmet + +Description: + +Use: Searing Light (5) 1 Use/Day +Cast Spell: Caster Level: Searing Light (5) 10 +Cast Spell: Metamagic: Searing Light (5) Maximize Spell + +Prerequisites: + +Caster Level: 17 +Spell(s): Searing Light + +Cost: + ++23760gp + + Base Item: Helmet + +Description: + + +Prerequisites: + +Caster Level: 5 +Spell(s): Eagle's Splendor + +Cost: + ++4500gp + + Base Item: Scimitar + +Description: + +Bonus Spell Slot: Cleric Level 0 + +Prerequisites: + +Caster Level: 6 +Spell(s): Web + +Cost: + ++14000 Enhancement ++80gp + + A Sublime Chord of 6th level or higher with 16 or more ranks in the Perform skill knows the Song of Timelessness. As a standard action she can envelop a single creature within 60 feet in a field of timelessness, provided she has line of effect to the target. The subject is entitled to a Will save (DC10 + Sublime Chord level + Cha modifier) to negate the effect. +If the subject fails it's save, it is frozen in a shimmering aura of timelessness and can take no actions. However, no force can affect it - weapons can not reach it, spells that target it automatically fail, and if the ground it is standing on is somehow taken away, it would not even begin to fall. A Sublime Chord can keep it's target frozen in time for as long as she maintains the power by continuing to perform, up to a maximum of 1 minute per level. When she stops performing, the subject immediately returns to normal. As far as the creature is concerned, no time seems to have passed. + Base Item: Cloak + +Description: + +Enhancement Bonus: Charisma +2 + +Prerequisites: + +Caster Level: 8 +Spell(s): Eagle's Splendor + +Cost: + ++4000gp + + Base Item: Cloak + +Description: + +Enhancement Bonus: Charisma +4 + +Prerequisites: + +Caster Level: 8 +Spell(s): Eagle's Splendor + +Cost: + ++16000gp + + Base Item: Cloak + +Description: + +Enhancement Bonus: Charisma +6 + +Prerequisites: + +Caster Level: 8 +Spell(s): Eagle's Splendor + +Cost: + ++36000gp + + Base Item: Cloak + +Description: + +Enhancement Bonus: Charisma +8 + +Prerequisites: + +Caster Level: 20 +Spell(s): Charm Monster +Epic + +Cost: + ++640000gp + + Base Item: Cloak + +Description: + +Enhancement Bonus: Charisma +10 + +Prerequisites: + +Caster Level: 20 +Spell(s): Charm Monster +Epic + +Cost: + ++1000000gp + + Base Item: Cloak + +Description: + +Enhancement Bonus: Charisma +12 + +Prerequisites: + +Caster Level: 20 +Spell(s): Charm Monster 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++640000gp + + Base Item: Cloak + +Description: + +Improved Saving Throws: Universal +9 + +Prerequisites: + +Caster Level: 27 +Spell(s): Resistance +Epic + +Cost: + ++810000gp + + Base Item: Cloak + +Description: + +Improved Saving Throws: Universal +10 + +Prerequisites: + +Caster Level: 30 +Spell(s): Resistance +Epic + +Cost: + ++1000000gp + + Base Item: Helmet + +Description: + +Use: Charm Person (10) Unlimited Uses/Day +Cast spell: DC: Charm Person (2) 16 + +Prerequisites: + +Caster Level: 7 +Spell(s): Charm Person + +Cost: + ++56000gp + + Base Item: Helmet + +Description: + +Use: Doom (5) 1 Use/Day +Use: Fear (5) 1 Use/Day + +Prerequisites: + +Caster Level: 11 +Spell(s): Doom, Fear + +Cost: + ++25000gp + + Base Item: Helmet + +Description: + +Skill Bonus: Spot +5 + +Prerequisites: + +Caster Level: 3 +Spell(s): Clairaudience/Clairvoyance + +Cost: + ++2500gp + + Base Item: Helmet + +Description: + +Use: Flesh to Stone (5) 1 Use/Day +Cast spell: DC: Flesh to Stone (5) 19 + 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Level: 20 +Spell(s): Shield of Faith +Epic + +Cost: + ++720000gp + + Description: + +Armor Bonus: +7 + +Prerequisites: + +Caster Level: 21 +Spell(s): Shield of Faith +Epic + +Cost: + ++980000gp + + Description: + +Armor Bonus: +8 + +Prerequisites: + +Caster Level: 24 +Spell(s): Shield of Faith +Epic + +Cost: + ++1280000gp + + Description: + +Armor Bonus: +9 + +Prerequisites: + +Caster Level: 27 +Spell(s): Shield of Faith +Epic + +Cost: + ++1620000gp + + Description: + +Armor Bonus: +10 + +Prerequisites: + +Caster Level: 30 +Spell(s): Shield of Faith +Epic + +Cost: + ++2000000gp + + Description: + +Regeneration: +1 + +Prerequisites: + +Caster Level: 15 +Spell(s): Regenerate + +Cost: + ++90000gp + + Description: + +Regeneration: +3 + +Prerequisites: + +Caster Level: 20 +Spell(s): Regenerate +Epic + +Cost: + ++300000gp + + Description: + +Use: Spell Turning (13) 3 Uses/Day + +Prerequisites: + +Caster Level: 13 +Spell(s): Spell Turning + +Cost: + ++98280gp + + This spell can not be used with the Craft Staff feat + School: Transmutation +Level: Drd 1, Rgr 1, Sor/Wiz 1 +Components: V, S, M +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 min./level (D) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes + +The subject gets a +10 enhancement bonus on Jump checks. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th. +Material Component: A grasshopper's hind leg, which you break when the spell is cast. + School: Transmutation +Level: Earth 8, Sor/Wiz 8 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level (D) + +This spell transforms your body into living iron, which grants you several powerful resistances and abilities. +You gain damage reduction 15/adamantine. You are immune to blindness, critical hits, ability score damage, deafness, disease, drowning, electricity, poison, stunning, and all spells or attacks that affect your physiology or respiration, because you have no physiology or respiration while this spell is in effect. You take only half damage from acid and fire of all kinds. However, you also become vulnerable to all special attacks that affect iron golems. +You gain a +6 enhancement bonus to your Strength score, but you take a -6 penalty to Dexterity as well (to a minimum Dexterity score of 1), and your speed is reduced to half normal. You have an arcane spell failure chance of 50% and a -8 armor check penalty, just as if you were clad in full plate armor. You cannot drink (and thus can't use potions) or play wind instruments. +Your unarmed attacks deal damage equal to a club sized for you (1d4 for Small characters or 1d6 for Medium characters), and you are considered armed when making unarmed attacks. +Your weight increases by a factor of ten, causing you to sink in water like a stone. However, you could survive the crushing pressure and lack of air at the bottom of the ocean - at least until the spell duration expires. + +Arcane Material Component: A small piece of iron that was once part of either an iron golem, a hero's armor, or a war machine. + Enlarge Person + School: Transmutation +Level: Sor/Wiz 1, Strength 1 +Components: V, S, M +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Target: One humanoid creature +Duration: 1 min./level (D) +Saving Throw: Fortitude negates +Spell Resistance: Yes + +This spell causes instant growth of a humanoid creature, doubling its height and multiplying its weight by 8. This increase changes the creature's size category to the next larger one. The target gains a +2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum of 1), and a -1 penalty on attack rolls and AC due to its increased size. +A humanoid creature whose size increases to Large has a space of 10 feet and a natural reach of 10 feet. This spell does not change the target's speed. +If insufficient room is available for the desired growth, the creature attains the maximum possible size and may make a Strength check (using its increased Strength) to burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it - the spell cannot be used to crush a creature by increasing its size. Multiple magical effects that increase size do not stack. + +Enlarge person counters and dispels reduce person. +Enlarge person can be made permanent with a permanency spell. + +Material Component: A pinch of powdered iron. + Mass Enlarge Person + School: Transmutation +Level: Sor/Wiz 4 +Target: One humanoid creature/level, no two of which can be more than 30 ft. apart + +This spell functions like enlarge person, except that it affects multiple creatures. + + Reduce Person + School: Transmutation +Level: Sor/Wiz 1 +Components: V, S, M +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Target: One humanoid creature +Duration: 1 min./level (D) +Saving Throw: Fortitude negates +Spell Resistance: Yes + +This spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. This decrease changes the creature's size category to the next smaller one. The target gains a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size. +A Small humanoid creature whose size decreases to Tiny has a space of 2-1/2 feet and a natural reach of 0 feet (meaning that it must enter an opponent's square to attack). A Large humanoid creature whose size decreases to Medium has a space of 5 feet and a natural reach of 5 feet. This spell doesn't change the target's speed. Multiple magical effects that reduce size do not stack. + +Reduce person counters and dispels enlarge person. +Reduce person can be made permanent with a permanency spell. + +Material Component: A pinch of powdered iron. + Mass Reduce Person + School: Transmutation +Level: Sor/Wiz 4 +Target: One humanoid creature/level, no two of which can be more than 30 ft. apart + +This spell functions like reduce person, except that it affects multiple creatures. + + Antimagic Field + School: Abjuration +Level: Clr 8, Magic 6, Protection 6, Sor/Wiz 6 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: 10 ft. +Area: 10-ft.-radius emanation, centered on you +Duration: 10 min./level (D) +Saving Throw: None +Spell Resistance: See text + +An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines. +An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration. +Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. They reappear in the same spot once the field goes away. Time spent winked out counts normally against the duration of the conjuration that is maintaining the creature. If you cast antimagic field in an area occupied by a summoned creature that has spell resistance, you must make a caster level check (1d20 + caster level) against the creature's spell resistance to make it wink out. (The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result.) +A normal creature can enter the area, as can normal missiles. Furthermore, while a magic sword does not function magically within the area, it is still a sword (and a masterwork sword at that). The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting (unless they have been summoned, in which case they are treated like any other summoned creatures). Elementals, corporeal undead, and outsiders are likewise unaffected unless summoned. These creatures' spell-like or supernatural abilities, however, may be temporarily nullified by the field. Dispel magic does not remove the field. +Two or more antimagic fields sharing any of the same space have no effect on each other. Certain spells, such as wall of force, prismatic sphere, and prismatic wall, remain unaffected by antimagic field (see the individual spell descriptions). Artifacts and deities are unaffected by mortal magic such as this. +Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field. + +Arcane Material Component: A pinch of powdered iron or iron filings. + Nondetection + School: Abjuration +Level: Rgr 4, Sor/Wiz 3, Trickery 3 +Components: V, S, M +Casting Time: 1 standard action +Range: Touch +Target: Creature or object touched +Duration: 1 hour/level +Saving Throw: Will negates (harmless, object) +Spell Resistance: Yes (harmless, object) + +The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. +If cast on a creature, nondetection wards the creature's gear as well as the creature itself. + +Material Component: A pinch of diamond dust worth 50 gp. + Rainbow Pattern + School: Illusion (Pattern) [Mind-Affecting] +Level: Brd 4, Sor/Wiz 4 +Components: V (Brd only), S, M, F; see text +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Colorful lights with a 20-ft.-radius spread +Duration: Concentration +1 round/ level (D) +Saving Throw: Will negates +Spell Resistance: Yes + +A glowing, rainbow-hued pattern of interweaving colors fascinates those within it. Rainbow pattern fascinates a maximum of 24 Hit Dice of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. An affected creature that fails its saves is fascinated by the pattern. +With a simple gesture (a free action), you can make the rainbow pattern move up to 30 feet per round (moving its effective point of origin). All fascinated creatures follow the moving rainbow of light, trying to get or remain within the effect. Fascinated creatures who are restrained and removed from the pattern still try to follow it. If the pattern leads its subjects into a dangerous area each fascinated creature gets a second save. If the view of the lights is completely blocked creatures who can't see them are no longer affected. +The spell does not affect sightless creatures. + +Verbal Component: A wizard or sorcerer need not utter a sound to cast this spell, but a bard must sing, play music, or recite a rhyme as a verbal component. +Material Component: A piece of phosphor. +Focus: A crystal prism. + Mage Hand + School: Transmutation +Level: Brd 0, Sor/Wiz 0 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One nonmagical, unattended object weighing up to 5 lb. +Duration: Concentration +Saving Throw: None +Spell Resistance: No + +You point your finger at an object and can lift it and move it at will from a distance. As a move action, you can propel the object as far as 15 feet in any direction, though the spell ends if the distance between you and the object ever exceeds the spell's range. + + Turning Immunity + Feat Type: Class Feat +Prerequisite: Archlich or Baelnorn template + +Description: Archliches, including baelnorns are immune to turning attempts by good or neutral clerics. If rebuked or commanded by an evil cleric, they are instead turned or destroyed. + Command Undead + School: Necromancy +Level: Sor/Wiz 2 +Components: V, S, M +Casting Time: 1 action +Range: Close (25 ft. + 5 ft/2 levels) +Targets: 1 undead creature +Duration: 1 day/level +Saving Throw: See text +Spell Resistance: Yes + +This spell allows you some degree of control over an undead creature. Assuming the subject is intelligent, it perceives your words and actions in the most favorable way (treat its attitude as friendly). It will not attack you while the spell lasts. + +A nonintelligent undead creature gets no saving throw against this spell. When you control a mindless being, you can communicate only basic commands. Nonintelligent undead won't resist suicidal or obviously harmful orders. + +Any act by you or your apparent allies that threatens the commanded undead (regardless of its Intelligence) breaks the spell. + Avasculate + School: Necromancy [Death, Evil] +Caster Level: Sorc/Wizard 7 +Components: V, S +Range: Close +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +You shoot a ray of necromantic energy from your outstretched hand, causing any living creature struck by the ray to violently purge blood or other vital fluids through its skin. You must succeed on a ranged touch attack to affect the subject. If successful, the subject is reduced to half of its current hit points (rounded down) and stunned for 1 round. On a successful Fortitude saving throw the subject is not stunned. + Avascular Mass + School: Necromancy [Death, Evil] +Caster Level: Sorcerer/Wizard 8 +Components: V, S +Range: Close +Saving Throw: Fortitude partial and Reflex negates +Spell Resistance: Yes + +You shoot a ray of necromantic energy from your outstretched hand, causing any living creature struck by the ray to violently purge blood vessels through its skin. You must succeed on a ranged touch attack to affect the subject. If successful, the subject is reduced to half of its current hit points (rounded down) and stunned for 1 round. On a successful Fortitude saving throw the subject is not stunned. + +Also, the purged blood vessels are magically animated, creating a many layered mass of magically strong, adhesive tissue that traps those caught in it... Creatures caught within a 20 foot radius become entangled unless the succeed on a Reflex save. The original target of the spell is automatically entangled. + +The entangled creature takes a -2 penalty on attack rolls, -4 to effective Dex, and can't move. An entangled character that attempts to cast a spell must succeed in a concentration check. Because the avascular mass is magically animate, and gradually tightens on those it holds, the Concentration check DC is 30...Once loose, a creature may progress through the writhing blood vessels very slowly. + Otiluke's Resilient Sphere + School: Evocation [Force] +Caster Level: Sor/Wiz 4 +Components: V, S +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Sphere, centered around a creature +Duration: 1 min./level +Saving Throw: Reflex negates +Spell Resistance: Yes + +A globe of shimmering force encloses a creature. The sphere contains its subject for the spells duration. The sphere is not subject to damage of any sort except from a rod of cancellation, a rod of negation, a disintegrate spell, or a targeted dispel magic spell. These effects destroy the sphere without harm to the subject. Nothing can pass through the sphere, inside or out, though the subject can breathe normally. The subject may struggle, but the sphere cannot be physically moved either by people outside it or by the struggles of those within. + Necrotic Awareness + School: Necromancy +Level: Clr 1, sor/wiz 1 +Components: V S, F +Range: 60 ft. +Area: Cone-shaped emanation +Duration: Concentration, up to 1 min./level (D) +Saving Throw: None +Spell Resistance: No + +You can sense the presence of creatures who bear a necrotic cyst (see spell of the same name). The amount of information revealed depends on how long you remain within range of a creature that triggers your cyst awareness: + +1st Round: Presence or absence of creatures with necrotic cysts. +2nd Round: Number of creatures bearing necrotic cysts in the area. +3rd Round: The location of each creature bearing a necrotic cyst. If a cyst-bearer is outside your line of sight, then you discern its direction but not its exact location. + +Focus: The caster must possess a Mother Cyst. + Necrotic Cyst + School: Necromancy [Evil] +Caster Level: Clr 2, sor/wiz 2 +Components: V, S, F +Range: Touch +Target: Living creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The subject develops an internal spherical sac that contains fluid or semisolid necrotic flesh. The internal cyst is noticeable as a slight bulge on the subject's arm, abdomen, face (wherever you chose to touch the target) or it is buried deeply enough in the flesh of your target that it is not immediately obvious-the subject may not realize what was implanted within her. + +From now on, undead foes and necromantic magic are particularly debilitating to the subject-the cyst enables a sympathetic response between free-roaming external undead and itself. Whenever the victim is subject to a spell or effect from the school of necromancy, she makes saving throws to resist at a -2 penalty. Whenever the subject is dealt damage by the natural weapon of an undead (claw, bite, or other attack form), she takes an additional 1d6 points of damage. + +Protection from evil prevents the necrotic cyst from forming. Once a necrotic cyst is implanted, spells that manipulate the cyst and its bearer are no longer thwarted by protection from evil. + +Focus: The caster must possess a Mother Cyst. + Necrotic Bloat + School: Necromancy [Evil] +Level: Clr 3, sor/wiz 3 +Components: V, S, F +Range: Medium +Target: Living creature with necrotic cyst +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You cause the cyst of a subject already harboring a necrotic cyst (see spell of the same name) to pulse and swell. This agitation of the necrotic cyst tears living tissue and expands the size of the cyst, dealing massive internal damage to the subject. The subject takes 1d6 points of damage per level (maximum 10d6), and half the damage is considered vile damage because the cyst expands to envelop the newly necrotized tissue. The cyst is reduced to its original size when the vile damage is healed. Vile damage can only be healed by magic cast within the area of a consecrate or hallow spell (or an area naturally consecrated or hallowed). Points of vile damage represent such an evil violation to a character's body or soul that only in a holy place, with holy magic, can the damage be repaired. + +Focus: The caster must possess a Mother Cyst. + Necrotic Domination + School: Necromancy [Evil] +Caster Level: Clr 4, sor/wiz 4 +Components: V S, F +Target: Living creature with necrotic cyst + +This spell functions like dominate person, except you can dominate any humanoid that harbors a necrotic cyst. + +Focus: The caster must possess a Mother Cyst. + Necrotic Burst + School: Necromancy [Evil] +Caster Level: Clr 5, sor/wiz 5 +Components: V, S, F +Range: Medium +Target: Living creature with necrotic cyst +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: No + +You cause the cyst of a subject already harboring a necrotic cyst (see spell of the same name) to explosively enlarge itself at the expense of the subject's body tissue. If the subject succeeds on her saving throw, she takes 1d6 points of damage per level (maximum 15d6), and half the damage is considered vile damage (see necrotic bloat). The subject's cyst-derived saving throw penalty against effects from the school of necromancy applies. + +If the subject fails her saving throw, the cyst expands beyond control, killing the subject. + +Focus: The caster must possess a Mother Cyst. + Necrotic Eruption + School: Necromancy [Evil] +Caster Level: Clr 6, sor/wiz 6 +Components: V, S, F +Casting Time: 1 standard action +Range: Medium +Target: Living creature with necrotic cyst and all creatures in 20 ft. Radius spread +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: No + +You cause the cyst of a subject already harboring a necrotic cyst (see spell of the same name) to explosively enlarge itself at the expense of the subject's body tissue, harming both the subject (and nearby creatures if the subject fails his save). If the subject succeeds on his saving throw, he takes 1d6 points of damage per level (maximum 15d6), and half the damage is considered vile damage (see necrotic bloat). The subject's cyst-derived saving throw penalty against effects from the school of necromancy applies. + +If the subject fails his saving throw, the cyst expands beyond control, killing the subject. All creatures within 20 feet of the subject take 1d6 points of damage per level (maximum 15d6; Reflex half), and half the damage taken is considered vile damage. All creatures in range that take this secondary damage are also exposed to the effect of the base necrotic cyst spell. + +Focus: The caster must possess a Mother Cyst. + Necrotic Empowerment + School: Necromancy [Evil] +Caster Level: Clr 8, sor/wiz 8 +Components: V, S, F +Range: Personal +Target: You +Duration: 1 round/level + +You call upon the mother cyst that your body hosts, drawing from it strength, vigor, speed, and vicious certainty. While the spell is in effect, you gain a +8 enhancement bonus to Dexterity, intelligence, and Wisdom, a +8 natural armor bonus to Armor Class as your skin briefly crusts and hardens, a +5 competence bonus on Fortitude saves, and 100 temporary hit points. + +While the empowerment lasts, you are unable to cast any other mother cyst feat-enabled spell. + +Focus: Caster must possess a mother cyst. + + Necrotic Termination + School: Necromancy [Evil] +Caster Level: Clr 9, sor/wiz 9 +Components: V, S, F, XP +Range: Medium +Target: Living creature with necrotic cyst +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: No + +You cause the cyst of a subject already harboring a necrotic cyst (see spell of the same name) to physically and spiritually enlarge itself at the expense of the subject's body and soul. If the subject succeeds on her saving throw, she takes 1d6 points of damage per level (maximum 25d6), and half the damage is considered vile damage (see necrotic bloat). The subject's cyst-derived saving throw penalty against effects from the school of necromancy applies. + +If the subject fails her saving throw, the cyst expands beyond control, killing the subject and digesting her soul. Raise dead, resurrection, true resurrection, wish, and miracle cannot return life to the subject once her soul is digested-she is gone forever. + +Focus: Caster must possess a Mother Cyst. +XP Cost: 1,000 XP. + + Ghoul Gauntlet + School: Necromancy [Death, Evil] +Caster Level: Sorcerer/Wizard 6 +Components: V, S +Range: Touch +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +Your touch gradually transforms a living victim into a ravening, flesh-eating ghoul. The victim takes 3d6 points of damage per round while the body slowly dies. When the victim reaches 0 hit points, she becomes a ghoul, body and mind. + +If the victim fails her saving throw, cure disease, dispel magic, Mordenkainen's disjunction, remove curse, or greater restoration negates the gradual change. Healing spells may temporarily prolong the process by increasing hit points, but does not end the effects of the spell. + +No matter how many ghouls you generate with this spell, however, you can control only 2HD worth of undead creatures per caster level. If you are a cleric, any undead you might control via command or rebuke do not count toward the limit. + Baelnorn + Baelnorns + baelnorns + (PRESTIGE CLASS) +Baelnorns are elves who have sought undeath to serve their families, communities, or other purposes (usually to see a wrong righted or to achieve a certain magical discovery or deed). They are lich-like creatures that appear as impressive-looking elves with shriveled skin and glowing white eyes. + +- Hit Die: d4. +- Proficiencies: The Baelnorn gains no additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Elf. +Skills: Concentration 5, Spellcraft 14. +Spellcasting: Must be able to cast 6th level Arcane or Divine spells. +Alignment: Any Good +Must not have any levels in Lich. + +CLASS FEATURES: +Level +1: Baelnorn Properties I: +2 bonus to Hide, Listen, Move Silently, Search, Persuade, and Spot. + Baelnorn Touch: Touch attack causes 1d6 + 5 damage and paralyzation for 1d4 rounds. + Baelnorn Defense: Damage Resistance 5 to cold and electricity, +2 to Natural Armor. + Turn Undead: Can turn undead 3 times per day as a cleric of the same level. + Intelligence +2. + +2: Baelnorn Properties II: Bonuses increase to +4. + Baelnorn Touch: Touch attack causes 1d8 + 5 damage and paralyzation for 1d4 minutes. + Baelnorn Defense: Damage Reduction 5/+1, Natural Armor +3, and Damage Resistance 10 to cold and electricity. + Animate Dead : 5 times per day the Baelnorn animate dead as per the spell of the same name. + +3: Balenorn Properties III: Bonuses increase to +6. + Baelnorn Touch: Paralyzation duration increases to 1d4 hours. + Baelnorn Defense: Damage Reduction 10/+1, Natural Armor +4, and Damage Resistance 20 to cold and electricity. + Projection: Three times per day the Baelnorn may create a projection of itself. + Wisdom +2 + +4: Baelnorn Properties IV: Bonuses increase to +8. + Baelnorn Touch: Paralyzation effect becomes permanent. + Baelnorn Defense: Damage Reduction 15/+2, Natural Armor + 5, immunity to cold and electricity, Turning Resistance +4. + Turning Immunity: Cannot be turned by Good or Neutral characters. + Charisma +2 + Undeath + + Note: Upon reaching level 4, the Baelnorn is fully undead, and therefore is immune to sneak attacks, critical hits, level drain, poison, and disease. An undead creature has no Constitution score. However, this is not possible in Neverwinter Nights. The player will gain +12 to constitution in order to simulate the increase of the Baelnorn's HD to d12. + + Thanks: Special thanks to Stratovarius for his help and guidance, Ornedan and Primogenitor for their scripting prowess, Lord Deimos909 for his work on the template, Silver for his great icons, and Shane Hennesey for letting me take a look at the lich. Thanks also to all those who helped with input and scripting advice that I haven't mentioned here. + Baelnorn Properties + Feat Type: Class Feat +Prerequisite: Baelnorn Level 1 + +Description: The Baelnorn receives a +2 bonus to Hide, Listen, Move Silently, Search, Persuade, and Spot. These bonuses increase by +2 each subsequent level. + Baelnorn Abilities + Feat Type: Class Feat +Prerequisite: Baelnorn Level 1 + +Description: The Baelnorn receives a +2 bonus to Intelligence at level 1. They also gain +2 Wisdom at level 3 and +2 Charisma at level 4. + Baelnorn Defense + Feat Type: Class Feat +Prerequisite: Baelnorn Level 1 + +Description: The Baelnorn receives the following bonuses: + +Level 1 - Natural Armor +2, cold resistance 5, electricity resistance 5. + +Level 2 - Natural Armor +3, damage reduction 5/+1, cold/electricity resistance 10. + +Level 3 - Natural Armor +4, damage reduction 10/+1, cold/electricity resistance 20. + +Level 4 - Natural Armor +5, damage reduction 15/+1, immunity to cold and electricity. + Undead Hit Dice + Feat Type: Racial Feat +Prerequisite: Undead +Description: Undead creatures hit dice increase to d12s. + +* Due to hardcoding, this is emulated through a +12 bonus to CON, though undead should +have no CON scores (another hardcoding issue) + Baelnorn Touch + Feat Type: Class Feat +Prerequisite: Baelnorn Level 1 + +Description: By touching an enemy, a Baelnorn may cause negative energy damage and possibly paralyze the target. The effects are as follows: + +Level 1 - 1d6 + 5 negative energy damage, paralyzation 1d4 rounds. + +Level 2 - 1d8 + 5 negative energy damage, paralyzation 1d4 minutes. + +Level 3 - 1d8 + 5 negative energy damage, paralyzation 1d4 hours. + +Level 4 - 1d8 + 5 negative energy damage, paralyzation permanent. + + +The character can make a Will save for half damage, and a Fortitude save against mind spells to avoid paralyzation (DC 10 + 1/2 Baelnorn's HD + CHA mod). + Projection + Feat Type: Class Feat +Prerequisite: Baelnorn Level 3 + +Description: Three times per day, the baelnorn can create a wraith-like projection of itself. The baelnorn can see, hear, speak, and even cast spells through the projection. The baelnorn takes 1/2 of the damage dealt to the projection, and it has none of the special abilities of the baelnorn. It is also capable of pushing or picking up small objects, but it cannot carry physical items. + Turn Resistance + Feat Type: Class Feat +Prerequisite: Undead +Description: This undead creature has a bonus to its hit dice for the purpose of resisting Turn Undead attempts. + Improved Turn Resistance + Feat Type: Class Feat +Prerequisite: Undead +Description: You have a better than normal chance to resist turning. When resolving +a turn, rebuke, or command attempt, you add +4 to your character level. + Immunity: Ability Decrease + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to level and ability drain. + Immunity: Critical Hits + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to critical hits. + Immunity: Death + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to Death effects + Immunity: Disease + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to disease. + Immunity: Mind Spells + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to mind spells. + Immunity: Paralysis + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to paralysis. + Immunity: Poison + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to poison. + Immunity: Sneak Attack + Feat Type: General Feat +Prerequisite: None +Description: The character is immune to sneak attacks. + Positive Energy Resistance + Feat Type: General Feat +Prerequisite: Undead +Description: You are resistant to damage from positive energy, such as cure spells. +The first 10 points of damage are negated. + Night's Caress + School: Necromancy [Evil] + Level: Sorc/Wiz 5 + Components: V,S + Range: Touch + Duration: Instantaneous + Save: Fortitude partial + Spell Resistance: Yes + + A touch from your hand, which sheds darkness like the blackest of night, disrupts the life force of a living creature. Your touch deals 1d6 points of damage per caster level (max 15d6), and 1d6+2 points of Constitution damage (a successful Fortitude saving throw negates the Constitution damage.) The spell has a special effect on an undead creature. An undead touched by you takes no damage, but it must make a successful Will saving throw or flee as if panicked for 1d4 rounds + 1 round per caster level. + Energy Ebb + School: Necromancy (Evil) +Level: Cleric 7, Sorc/Wiz 7 +Duration: 1 round/level +Saving throw: Fortitude negates + +This spell functions like enervation except that the creature struck gains negative levels over an extended period. You point your finger and utter the incantation, releasing a black needle of crackling negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If the attack succeeds, the subject immediately gains one negative level, then continues to gain another each round thereafter as her life force slowly bleeds away. The drain can only be stopped by application of a heal, restoration, or greater restoration spell. + +If the black needle strikes an undead creature, that creature gains 4d4 * 5 temporary hp that last for up to 1 hour. + + Avasculate(13) + Avasculate(18) + Avascular Mass (15) + Avascular Mass(20) + Otiluke's Resilient Sphere(7) + Otiluke's Resilient Sphere(14) + Necrotic Awareness(1) + Necrotic Awareness(10) + Necrotic Cyst(2) + Necrotic Cyst(15) + Necrotic Bloat(3) + Necrotic Bloat(12) + Necrotic Domination(5) + Necrotic Domination(14) + Necrotic Burst(9) + Necrotic Burst(18) + Necrotic Eruption(11) + Necrotic Eruption(18) + Necrotic Empowerment(15) + Necrotic Empowerment(20) + Necrotic Termination(17) + Necrotic Termination(25) + Ghoul Gauntlet(11) + Ghoul Gauntlet(18) + Night's Caress(9) + Night's Caress(18) + Energy Ebb(13) + Energy Ebb(15) + Blue guts + Soul rot + Command Undead(3) + End Projection + Feat Type: Class Feat +Prerequisite: Baelnorn Level 3 + +Description: This allows the baelnorn to end the projection affect at will. + Ultravision + + Feat Type: Class Feat +Description: The character has Ultravision. + Unseen Weapon: Unerring Strike + Feat Type: Class Feat +Prerequisite: Shadowblade 1 +Description: Your first attack against the creature you target ignores concealment. + Shadow and Stealth + Feat Type: Class Feat +Prerequisite: Shadowblade 2 +Description: Beginning at 2nd level, the shadows that engulf your unseen weapon cover you as well, granting you a circumstance bonus equal to half your class level (rounded down) on Hide and Move Silently checks. + Combat Maneuvers + Feat Type: General +Prerequisites: Granted to all characters on creation +Description: Allows the use of the Bullrush, Charge, Charging Bullrush, Overrun, and Trip maneuvers. +Use: Selected + Unseen Weapon: Unexpected Strike + Feat Type: Class Feat +Prerequisite: Shadowblade 3 +Description: Your opponent is denied its Dexterity bonus against your next melee attack. + Unseen Weapon: Ephemeral Weapon + Feat Type: Class Feat +Prerequisite: Shadowblade 5 +Description: Your next melee attack deals an extra 2d6 points of damage, as extraplanar darkness momentarily replaces portions of your opponent's body. + Unseen Weapon: Shadowy Strike + Feat Type: Class Feat +Prerequisite: Shadowblade 7 +Description: Your next melee attack is resolved as a melee touch attack. + Unseen Weapon: Far Shadow + Feat Type: Class Feat +Prerequisite: Shadowblade 9 +Description: Your melee reach is increased by 10 feet for 1 round. + Unseen Weapon: Activate + Feat Type: Class Feat +Prerequisite: Shadowblade 1 +Description: The feat allows the activation of the Unseen Weapon abilities + Lesser Amulet of the Silver Tongue + Greater Amulet of the Silver Tongue + Sense Motive + Ability:Wisdom +Requires Training: No +Classes: All + +A successful check lets you avoid being bluffed. You can also use this skill to determine when 'something is up' (that is, something odd is going on) or to assess someone's trustworthiness. + +If you have 5 or more ranks in Sense Motive, you get a +2 bonus on Persuade checks. + Martial Lore + Ability: Intelligence. +Requires Training: Yes. +Classes: Crusader, Swordsage, Warblade, Bloodclaw Master, Bloodstorm Blade, Deepstone Sentinel, Eternal Blade, Jade Phoenix Mage, Master of Nine, Rudy Knight Vindicator, Shadow Sun Ninja. + +You can identify maneuvers and disciplines used by a combatant. + +Use: Automatic. + Throw Energized Potion + Necrotic cyst implanted. + Your target does not have a Necrotic Cyst! + You must have a Mother Cyst to cast this spell! + You cannot cast a spell utilizing your Mother Cyst while under the effects of Necrotic Empowerment! + Mother Cyst + Feat Type: General +Prerequisite: Caster Level 1 +Description: You grow an internal cyst of undead flesh called a mother cyst. The mother cyst is slightly painful, but otherwise isn't harmful. This cyst gives you the ability to cast necrotic cyst spells. + necrotic cysts. + has a necrotic cyst. + Agony + Baccaran + Devilweed + Luhix + Mushroom Powder + Sannish + Terran Brandy + Vodare + You have been transported to the elemental plane of water. Your lungs fill with liquid, but you are crushed by tremendous pressures long before you drown. + You have been transported to the elemental plane of earth. You materialize somewhere deep within a mountain. Your body does not survive the shock. + You have been transported to the Positive energy plane. You immediately feel full of life. A millisecond later you explode. + You have been transported to a time and place you do not recognize. Chariots without horses rush past you in neat lines while strangely dressed individuals motion wildly in your direction. A rather large "chariot" careens into you from behind, crushing your bones with the force of the impact. Darkness closes over you as you hear someone cry 'call 911!' + + You have been transported to the elemental plane of fire. It's hard to swim in lava. + You have been transported to Asmodeus's throne room. You also interrupt a meeting with the archdukes. You make a tasty dip. + Arrowstorm + Arrow Storm +Transmutation +Level: Ranger 3 +Components: V +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round + +After casting arrow storm, you use a full-round action to make one ranged attack with a bow with which you are proficient against every foe within range. You can attack a maximum number of individual targets equal to your character level. + Arrow Split + Arrowsplit +Conjuration (Creation) +Level: Assassin 3, ranger 3 +Components: V, M +Casting Time: 1 swift action +Range: Long +Target: One creature +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You fire a masterwork or magical arrow at a target, and it splits in mid-flight into 1d4+1 identical arrows or bolts. All the missiles strike the same target, and you must make a separate attack roll for each missile. +Material Component: Masterwork or magical arrow or bolt. + Bloodfreeze Arrow + Bloodfreeze Arrow +Transmutation +Level: Assassin 4, ranger 4 +Components: V, M +Casting Time: 1 swift action +Range: Long +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude partial; see text +Spell Resistance: Yes + +When you cast this spell, you fire a magical or masterwork arrow or bolt at the target and transform the missile's head into blue ice. In addition to taking normal damage from the missile, the target takes 2d6 points of cold damage and is paralyzed. A successful Fortitude save negates the paralysis, and the target can make a new save each round (at the start of the caster's turn). + +Material Component: Masterwork or magical arrow or bolt. + Invoke the Cerulean Sign + Invoke The Cerulean Sign +Evocation +Level: Bard 3, cleric 3, druid 2, paladin 3, ranger 2, sorc/wiz 3 +Components: S +Casting Time: 1 standard action +Range: 30 ft. +Area: Multiple aberrations whose combined total Hit Dice do not exceed twice caster level in a spread emanating from the character to the extreme of the range +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: No + +The cerulean sign is an ancient symbol said to embody the purity of the natural world, and as such it is anathema to aberrations. While druids and rangers are the classes most often known to cast this ancient spell, its magic is nearly universal and can be mastered by all spellcasting classes. + +When you cast this spell, you trace the cerulean sign in the air with a hand, leaving a glowing blue rune in the air for a brief moment before it flashes and fills the area of effect with a pulse of cerulean light. Any aberration within the area must make a Fortitude saving throw or suffer the following ill effects. Closer aberrations are affected first. + +Aberration Hit Dice Effect +Up to caster level +10 None +Up to caster level +5 Sickened +Up to caster level Nauseated +Up to caster level -5 Dazed +Up to caster level -10 Stunned + +Each effect lasts for 1 round. + +None: The aberration suffers no ill effect, even if it fails the saving throw. + +Sickened: The aberration takes a -2 penalty on attack rolls, saving throws, skill checks, and ability checks for 1 round. + +Nauseated: The aberration cannot attack, cast spells, concentrate on spells, or do anything but take a single move action for 1 round. + +Dazed: The aberration can take no actions, but has no penalty to its Armor Class, for 1 round. + +Stunned: The aberration drops everything held, can't take actions, takes a -2 penalty to AC, and loses its Dexterity bonus to AC (if any) for 1 round. + +Once a creature recovers from an effect, it moves up one level on the table. Thus, a creature that is stunned by this spell is dazed the round after that, nauseated the round after that, sickened the round after that, and then recovers fully +the next round. + Doublestrike Arrow + Doublestrike Arrow +Transmutation +Level: Ranger 4 +Components: V, S, M +Casting Time: 1 swift action +Range: Long +Target: Two creatures within a 30 foot radius of each other. +Duration: 1 round +Saving Throw: None +Spell Resistance: No + +When you cast this spell, you fire 1 masterwork or magical arrow or bolt and enable it to strike two targets instead of one. After striking or missing the first target, the arrow swerves and continues on course to the second target, which must be within 30 feet of the original. The attacker makes a separate attack roll against each target (using the same attack bonus). + +A doublestrike missile cannot hit the same target twice, and it is destroyed even if it misses its intended targets. + +Material Component: Masterwork or magical arrow or bolt. + Detect Favored Enemy + Detect Favored Enemies +Divination +Level: Ranger 1 +Components: V, S +Casting Time: 1 standard action +Area: 60 ft radius around the caster +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You can sense the types of favored enemies in the area and the number of each type. + + Darkflame Arrow + Darkflame Arrow +Evocation +Level: Assassin 3, Ranger 3 +Components: V, M +Casting Time: 1 swift action +Range: Long +Target: One creature +Duration: Instantaneous; see text +Saving Throw: None +Spell Resistance: Yes + +Upon casting this spell, you fire a magical or masterwork arrow or bolt, engulfing its head in black fire. The arrow deals normal damage and wreaths the target in black flame that deals an extra 2d6 points of damage. + +The black flames continue to engulf the victim for 2 more rounds, dealing 2d6 points of damage each subsequent round, and they cannot be extinguished (although they can be dispelled). The arrow or bolt must be fired during the same round the spell is cast, or the magic dissipates and is lost. Creatures with immunity or resistance to fire take full damage from the black flames. + +Material Component: Masterwork arrow or bolt. + Heal Animal Companion + Heal Animal Companion +Conjuration (Healing) +Level: Druid 5, ranger 3 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Your animal companion touched +Duration: Instantaneous +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell functions like heal, except that it affects only your animal companion. + Shadow Arrow + Shadow Arrow +Necromancy +Level: Assassin 4, ranger 4 +Components: V, M +Casting Time: 1 swift action +Range: Long +Target: One creature +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +This spell is cast upon a masterwork arrow or bolt, transforming it into pure black shadow. Make a ranged touch attack with the missile instead of a normal ranged attack. Instead of dealing normal damage, a shadow arrow deals 1d6 points of Strength damage. + +Material Component: Masterwork or magical arrow or bolt. + Snare + Snare +Transmutation +Level: Rgr 2, Drd 3 +Components: V, S +Range: Touch +Target: Area with a 2 ft. diameter + 2 ft./level +Duration: Until triggered or broken +Saving Throw: None +Spell Resistance: No + +This spell enables you to make a snare that functions as a magic trap. When you cast this spell, a cordlike object blends with its surroundings (Search DC 23 for a character with the trapfinding ability to locate). One end of the snare is tied in a loop that contracts around one or more of the limbs of any creature stepping inside the circle. + +When triggered, the cordlike object tightens around the creature, dealing no damage but causing it to be entangled. + +The snare is magical. To escape, a trapped creature must make a DC 23 Strength check that is a full-round action. A successful escape from the snare breaks the loop and ends the spell. + + Spellslayer Arrow + Spellslayer Arrow +Transmutation +Level: Assassin 2, ranger 2 +Components: V, S, M +Casting Time: 1 swift action +Range: Long +Target: One creature +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +As you cast this spell, your fire a masterwork or magical arrow or bolt, and transform it into a glowing missile that destabilizes other forms of magic.In addition to dealing normal damage, a spellslayer arrow deals an extra 1d4 points of damage for the highest level spell currently in effect on the target. + +Material Component: Masterwork or magical arrow or bolt. + Cloud Mind + Telepathy [Mind-Affecting] +Level: Psion/wilder 2 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 min./level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 3 +Metapsionics: Extend, Twin + +You make yourself completely undetectable to the subject by erasing all awareness of your presence from its mind. However, if you attack the creature it becomes fully aware of your presence. + Cloud Mind, Mass + Telepathy [Mind-Affecting] +Level: Psion/wilder 6 +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature/level +Duration: 1 min./level +Saving Throw: Will negates +Power Resistance: Yes +Power Points: 11 +Metapsionics: Extend, Twin + +You make yourself completely undetectable to the subjects by erasing all awareness of your presence from their minds. +However, if you attack any creature they becomes fully aware of your presence. + Shadowmind + Shadowminds + shadowmind + (PRESTIGE CLASS) +A spectre in the thoughts of the unwary, the shadowmind moves through the twisting pathways of the mind as easily as she slides through the dark alleyways of the city. A shadowmind blends psionic powers and uncanny stealth into an effective whole. Although they can be capable spies or thieves, shadowminds view themselves as much more. Shadowminds see their training and psychic powers as an extension of a deep self-examination process that requires the knowledge of the innermost goals and motivations of others. + +- Hit Die: d6 +- Proficiencies: A Shadowmind gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Skills: Hide 5 ranks, Move Silently 5 ranks, Open Lock 3 ranks. +Manifesting: Must be able to manifest 2nd level powers. +Base Attack Bonus: +3. +Special: Must be able to manifest Concealing Amorpha + +CLASS FEATURES: + +Level +1: Distract - Gain knowledge of the power, manifest at a reduced cost +2: Sneak Attack +1d6 +3: Cloud Mind - Gain knowledge of the power, manifest at a reduced cost +4: +5: Sneak Attack +2d6 +6: +7: +8: Sneak Attack +3d6 +9: Cloud Mind, Mass - Gain knowledge of the power, manifest at a reduced cost +10: Mind Stab - Cloud Mind on a sneak attack + +MANIFESTING + +Upon reaching levels 1, 3, 4, 6, 7, 9, 10 the Shadowmind gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Distract + Type of Feat: Class Specific +Prerequisite: Shadowmind level 1. +Specifics: Add the Distract power to the Shadowmind's power list, if he did not know it already. Once per day, the Shadowmind can manifest Distract at a reduced power point cost. The cost is reduced by 1 point per Shadowmind level, to a minimum of 1. This does not allow you to exceed the cap of power points you may spend on a power. +Use: Selected. + Cloud Mind + Type of Feat: Class Specific +Prerequisite: Shadowmind level 3. +Specifics: Add the Cloud Mind power to the Shadowmind's power list, if he did not know it already. Once per day, the Shadowmind can manifest Cloud Mind at a reduced power point cost. The cost is reduced by 1 point per Shadowmind level, to a minimum of 1. This does not allow you to exceed the cap of power points you may spend on a power. +Use: Selected. + Cloud Mind, Mass + Type of Feat: Class Specific +Prerequisite: Shadowmind level 9. +Specifics: Add the Cloud Mind, Mass power to the Shadowmind's power list, if he did not know it already. Once per day, the Thrallherd can manifest Cloud Mind, Mass at a reduced power point cost. The cost is reduced by 1 point per Shadowmind level, to a minimum of 1. This does not allow you to exceed the cap of power points you may spend on a power. +Use: Selected. + Mind Stab + Type of Feat: Class Specific +Prerequisite: Shadowmind level 10. +Specifics: Once per round as a free action, immediately after successfully dealing sneak attack damage to an opponent, a shadowmind can manifest cloud mind against that opponent. Manifesting cloud mind in this way uses a reduced power point expenditure as described under the cloud mind ability above. +Use: Selected + Balance + Ability: Dexterity. +Requires Training: No. +Classes: Any. + +You attempt to remain standing in precarious places. + +Use: Automatic. + Ready Maneuvers + Type of Feat: Class Specific +Prerequisite: Crusader, Swordsage, or Warblade level 1. +Specifics: This feat allows you to select which maneuvers are readied for your blade magic using character. It should be used after every rest, and every time you enter the module. However, it can be used only once every 5 minutes, unless you have Adaptive Style. +Use: Selected. + Aerie + Ajantis + Annah + Anomen + Branwen + Cern + Dynaheir + Edwin + Haer_D'alis + Ignus + Imoen + Jan + Irenicus + Keldorn + Kivan + Korgan + Baldur's Gate Default Male + Mazzy + Minsc + Montaron + Morte + Nalia + Quayle + Safana + Sarevok + Skie + Trias + Valygar + Vhailor + Viconia + Xan + Xzar + Yeslick + Yoshimo + PrC Extra Stunning + Use this feat to convert your extra stunning uses to normal stunning uses. + Enlightened Fist + Enlightened Fists + enlightened fist + (PRESTIGE CLASS) +Not all monks pursue metaphysical perfection to the exclusion of all other study. Some monks combine a rigorous discipline of academic study with martial arts and development of the body. For these monk, that study includes the practice of magic and the implementation of certain arcane tricks into their unarmed combat styles. These enlightened fists master the use of touch spells, creating new forms of combat where their fists strike with blinding speed, phenomenal power, and magical energy. + +- Hit Die: d8. +- Proficiencies: An enlightened fist does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Spells or Spell-like Abilities: Arcane caster level 3rd. +Feats: Combat Casting, Improved Unarmed Strike, Stunning Fist. +Skills: Concentration 8 ranks, Lore 5 ranks, Spellcraft 5 ranks. + +BONUS SPELLS + +Every level in Enlightened Fist, the character gains new spells per day as if he had also gained a level in his highest arcane caster class. + +CLASS FEATURES: + +Level +1: Unarmed Damage - Enlightened Fist's levels stack with his monk level. + Enlightened speed - Enlightened Fist's levels stack with his monk level. + Stunning Attacks - Gain extra stunning fist uses/day equal to Enlightened Fist level. + Ki Strike - Enlightened Fist's fists count as +1 for piercing damage reduction. +2: Fist of energy - Use stunning attempt to deal 1d6 extra fire/electricity damage for 1 round. +3: Arcane fist - Use stunning attempt to deliver touch spell with unarmed strikes as part of a full attack. +4: - +5: Arcane rejuvenation - Sacrifice spell to heal its spell level in hit points. +6: Fist of energy (burst) - Energy imbued attacks deal 1d10 extra damage on a critical hit. +7: Hold ray - Use spells with a ray affect as touch spells. +8: - +9: Diamond soul - Gain spell resistance of 10 +monk levels +enlightened fist levels. +10: - + + Fist of Energy + Type of Feat: Class +Prerequisite: Level 2 Enlightened Fist +Specifics: You can spend one of your daily stunning attempts to add 1d6 fire or electricity damage to all attacks for one round, you need to be fighting unarmed or with a kama to use this ability. +Use: Selected. + + Fist of Energy - Fire + Fist of Energy - Electricity + Spell Select + Spell Select - Configure Quickslots + Spell Select - Quickslot 1 + Spell Select - Quickslot 2 + Spell Select - Quickslot 3 + Spell Select - Quickslot 4 + Type of Feat: Class +Prerequisite: Level 3 Enlightened Fist +Specifics: This feat allows you to select the spell to use the enlightened fist's arcane fist and arcane rejuvenation with. You can configure up to 4 quickslots, and then use those quickslots to select a spell. Arcane fist and arcane rejuvenation will use the selected spell. +Use: Selected. + + Arcane Fist + Type of Feat: Class +Prerequisite: Level 3 Enlightened Fist +Specifics: You can spend one of your daily stunning attempts to cast and deliver a touch spell as part of an unarmed full attack action. At the start of the attack round, you will cast and be charged with the spell. Any unarmed attacks can then be used to deliver the charge. Use the 'select spell' feat to select the spell to use this ability with. +Use: Selected. + Arcane Rejuvenation + Type of Feat: Class +Prerequisite: Level 5 Enlightened Fist +Specifics: You can sacrifice one of your prepared spells or unused spell slots; doing this heals a number of hit points equal to the spell's level. Use the 'select spell' feat to select the spell to use this ability with. +Use: Selected. + + Hold Ray + Type of Feat: Class +Prerequisite: Level 7 Enlightened Fist +Specifics: You can cast spells with a ray effect as a touch spell instead. This means you can use those spells with the 'hold the charge' and 'arcane fist' abilities. +Use: Automatic. + Diamond Soul + Type of Feat: Class +Prerequisite: Level 9 Enlightened Fist +Specifics: You gain spell resistance equal to 10 + monk class level + enlightened fist class level. +Use: Automatic. + Unarmed Damage + Type of Feat: Class +Prerequisite: Enlightened Fist level 1 +Specifics: Your enlightened fist levels stack with your monk levels for determining your monk unarmed damage. +Use: Automatic. + + Enlightened Speed + Type of Feat: Class +Prerequisite: Enlightened Fist level 1 +Specifics: Your enlightened fist levels stack with your monk levels for determining your monk speed increase. +Use: Automatic. + Stunning Attacks + Type of Feat: Class +Prerequisite: Enlightened Fist level 1 +Specifics: You get extra stunning fist uses/day equal to your enlightened fist level. Use the 'PrC Extra Stunning' feat to convert these uses into normal stunning fist uses. +Use: Automatic. + Fist of Energy - Burst + Type of Feat: Class +Prerequisite: Enlightened Fist level 6 +Specifics: Your fist of energy ability also adds an extra 1d10 damage when a critical hit is scored. +Use: Automatic. + WhiteRavenHammer + A 10th-level Sublime Chord with 20 or more ranks in the Perform skill learns the Song of Cosmic Fire. Using this ability costs a Sublime Chord two of her daily uses of Bardic Music. The Song of Cosmic Fire creates a 20-foot-radius spread of fire anywhere within 100 feet of the Sublime Chord (provided she has line of effect to the fire's point of origin). Creatures in the area take damage equal to the Sublime Chord's Perform check result. All affected creatures are entitled to a Reflex save (DC10 + Sublime Chord level + Cha modifier) for half damage. + WhiteRavenStrike + WhiteRavenTactics + Sublime Chord + Sublime Chords + sublime chord + (PRESTIGE CLASS) +Music is not just a pleasant sound; it is also the expression of mathematical relationships fraught with significance. A member of the Sublime Chord prestige class sees music, even the powerful music of a skilled bard, as nothing more than a stepping-stone to true universal insight into the legendary song of creation heard at the dawn of time. Music and magic are actually one and the same, and an astute student who unravels the riddles of metre and pitch simultaneously reveals hidden secrets of great power. + +- Hit die: d6 +- Skill points: 4 + Int Modifier + +REQUIREMENTS: + +Spellcasting: Able to cast 3rd level Arcane spells +Feats: Bardic Music +Skills: Lore 13, Listen 13, Perform 10, Concentration 6, Spellcraft 6 + +CLASS FEATURES: + +Level +1: Bardic Lore, Bardic Music +2: Song of arcane power +6: Song of timelessness +10: Song of cosmic fire + +SPELLCASTING: + +To cast a spell, a Sublime Chord must have a Charisma score of at least 10 + the spell's level. The DC of a Sublime Chord's spell is 10 + spell level + the Sublime Chord's Charisma modifier. The caster level of a Sublime Chord is it's class level + it's level in it's spellcasting base class. A Sublime Chord does not suffer arcane spell failure while wearing light armor. + +Spells known: +A Sublime Chord has the ability to cast a small number of arcane spells, all of 4th level or higher. + +Level 4th 5th 6th 7th 8th 9th +1: 3 1 - - - - +2: 4 2 - - - - +3: 4 2 1 - - - +4: 4 3 2 - - - +5: 4 3 2 1 - - +6: 4 4 3 2 - - +7: 4 4 3 2 1 - +8: 4 4 4 3 2 - +9: 4 4 4 3 2 1 +10: 4 4 4 4 3 2 + +Spells per day: + +Level 4th 5th 6th 7th 8th 9th +1: 2 1 - - - - +2: 2 2 - - - - +3: 3 2 1 - - - +4: 3 3 2 - - - +5: 3 3 2 1 - - +6: 4 3 3 2 - - +7: 4 4 3 2 1 - +8: 4 4 3 3 2 - +9: 4 4 4 3 2 1 +10: 5 4 4 3 3 2 + + Energize Potion: Acid + Energize Potion: Cold + Energize Potion: Electricity + Energize Potion: Fire + Energize Potion: Sonic + Divine Sacrifice: 1d6 + Divine Sacrifice: 2d6 + Divine Sacrifice: 3d6 + Divine Sacrifice: 4d6 + Divine Sacrifice: 5d6 + Aberrate + Aberrate +Transmutation [Evil] +Level: Sor/Wiz 1 +Components: V, S, Fiend (caster must be evil outsider) +Casting Time: 1 action +Range: Touch +Target: One living creature +Duration: 10 minutes/level +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster transforms one creature into an aberration. The subject's form twists and mutates into a hideous mockery of itself. The subject's type changes to aberration, and it gains a +1 natural armor bonus to AC (due to the toughening and twisting of the flesh) for every four levels the caster has, up to a maximum +of +5. + + Absorb Strength + Absorb Strength +Necromancy [Evil] +Level: Corrupt 4 +Components: V, S, F, Corrupt +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 10 minutes/level + +The caster eats at least a portion of the flesh of another creature's corpse, thereby gaining one-quarter of the creature's Strength score as an enhancement +bonus to the caster's Strength score, and one-quarter of the creature's Constitution score as an enhancement bonus to the caster's Constitution. + +Focus: A fresh or preserved (still bloody) 1-ounce portion of another creature's flesh. + +Corruption Cost: 2d6 points of Wisdom damage. + +Casters of good alignment cannot cast Corrupt spells. + Abyssal Might + Abyssal Might +Conjuration (Summoning) [Evil] +Level: Blk 3, Clr 4, Demonologist 3, Sor/Wiz 4 +Components: V, S, M, Demon (caster must be a CE outsider) +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 10 minutes/level + +The caster summons evil energy from the Abyss and imbues himself with its might. The caster gains a +2 enhancement bonus to Strength, Constitution, and Dexterity. The caster's existing spell resistance improves by +2. + +Material Component: The heart of a dwarf child. + + Angry Ache + Angry Ache +Necromancy +Level: Asn 1, Clr 1, Pain 1 +Components: V, S +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: 1 minute/level +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster temporarily strains the subject's muscles in a very specific way. The subject feels a sharp pain whenever she makes an attack. All her attack rolls have a -2 circumstance penalty for every four caster levels (maximum penalty -10). + Apocalypse from the Sky + Apocalypse from the Sky +Conjuration (Creation) [Evil] +Level: Corrupt 9 +Components: V, S, M, Corrupt +Casting Time: 1 day +Range: Personal +Area: 10-mile radius/level, centered on caster +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +The caster calls upon the darkest forces in all existence to rain destruction down upon the land. All creatures and objects in the spell's area take 10d6 points of fire, acid, or sonic damage (caster's choice). This damage typically levels forests, sends mountains tumbling, and wipes out entire populations of living creatures. The caster is subject to the damage as well as the corruption cost. + +Material Component: An artifact, usually one of good perverted to this corrupt use. + +Corruption Cost: 3d6 points of Constitution damage and 4d6 points of Wisdom drain. + +Casters of good alignment cannot cast Corrupt spells. + Apocalypse from the Sky: Fire + Apocalypse from the Sky: Acid + Apocalypse from the Sky: Sonic + Bestow Wound + Bestow Wound +Transmutation +Level: Sor/Wiz 1 +Components: V, S, M +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +If the caster is wounded, she can cast this spell and touch a living creature. The creature takes the caster's wounds as damage, either 1 point of damage per caster level or the amount needed to bring the caster up to her maximum hit points, whichever is less. The caster heals that much damage, as if a cure spell had been cast on her. + +Material Component: A small eye agate worth at least 10 gp. + Bodak Birth + Bodak Birth +Transmutation [Evil] +Level: Clr 8 +Components: V S, F, Drug +Casting Time: 1 minute +Range: Touch +Target: One creature touched +Duration: Instantaneous +Saving Throw: None (see text) +Spell Resistance: No + +The caster transforms one willing subject into a bodak. Ignore all of the subject's old characteristics, using the bodak description in the Monster Manual instead. + +Before casting the spell, the caster must make a miniature figurine that represents the subject, then bathe it in the blood of at least three Small or larger animals. Once the spell is cast, anyone that holds the figurine can attempt to mentally communicate and control the bodak, but the creature resists such control with a successful Will saving throw. If the bodak fails, it must obey the holder of the +figurine, but it gains a new saving throw every day to break the control. If the figurine is destroyed, the bodak disintegrates. + +Focus: Figurine of subject, bathed in animal blood. + +Drug Component: Agony + + Boneblade + Boneblade +Necromancy [Evil] +Level: Blk 2, Clr 3 +Components: V, S, F, Undead (caster must be undead) +Casting Time: 1 action +Range: Touch +Effect: One bone that becomes a blade +Duration: 10 minutes/level + +The caster changes a bone at least 6 inches long into a longsword, short sword, or greatsword (caster's choice). This weapon has a +1 enhancement bonus on attacks and damage for every five caster levels (at least +1, maximum +4). Furthermore, this blade deals an extra +1d6 points of damage to living targets and an additional +1d6 points of damage to good­aligned targets. + +This spell confers no proficiency with the blade, but the caster doesn't need to be the one wielding the blade for it to be effective. + +Focus: A 6-inch-long bone. + Boneblade: Greatsword + Boneblade: Longsword + Boneblade: Shortsword + Boneblast + Boneblast +Necromancy [Evil] +Level: Blk 1, Clr 2 +Components: V, S, M, Undead (caster must be undead) +Casting Time: 1 action +Range: Touch +Target: One creature that has a skeleton +Duration: Instantaneous +Saving Throw: Fortitude half or negates +Spell Resistance: Yes + +The caster causes some bone within a touched creature to break or crack. The caster cannot specify which bone. Because the damage is general rather than specific, the target takes 1d3 points of Constitution damage. A Fortitude save reduces the Constitution damage by half, or negates it if the full damage would have been +1 point of Constitution damage. + +Material Component: The bone of a small child that still lives. + Call Dretch Horde + Call Dretch Horde +Conjuration (Calling) [Evil] +Level: Demonologist 3, Mortal Hunter 4, Sor/Wiz 5 +Components: V S, Soul +Casting Time: 1 minute +Range: Close (25 ft. + 5 ft./2 levels) +Effect: 2d4 dretches +Duration: One year +Saving Throw: None +Spell Resistance: No + +The caster calls 2d4 dretches from the Abyss to where she is, offering them the soul that she has prepared. In exchange, they will serve the caster for one year +as guards, slaves, or whatever else she needs them for. They are profoundly stupid, so the caster cannot give them more complicated tasks than can be described in about ten words. + +No matter how many times the caster casts this spell, she can control no more than 2 HD worth of fiends per caster level. If she exceeds this number, all the newly +called creatures fall under the caster's control, and any excess from previous castings become uncontrolled. The caster chooses which creatures to release. + Call Lemure Horde + Call Lemure Horde +Conjuration (Calling) [Evil] +Level: Mortal Hunter 4, Sor/Wiz 5 +Components: V S, Soul +Casting Time: 1 minute +Range: Close (25 ft. + 5 ft./2 levels) +Effect: 3d4 lemures +Duration: One year +Saving Throw: None +Spell Resistance: No + +The caster calls 3d4 lemures from the Nine Hells to where he is, offering them the soul that he has prepared. In exchange, they will serve the caster for one year as guards, slaves, or whatever else he needs them for. They are non-intelligent, so the caster cannot give them more complicated tasks than can be described in about five words. + +No matter how many times the caster casts this spell, he can control no more than 2 HD worth of fiends per caster level. If he exceeds this number, all the newly called creatures fall under the caster's control, and any excess from previous castings become uncontrolled. The caster chooses which creatures to release. + + Claws of the Bebilith + Claws of the Bebilith +Transmutation [Evil] +Level: Corrupt 5 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 10 minutes/level + +The caster gains claws that deal damage based on her size (see below) and can catch and tear an opponent's armor and shield. If the opponent has both armor and a shield, roll 1d6: A result of 1-4 indicates the armor is affected, and a result of 5-6 affects the shield. + +The caster makes a grapple check whenever she hits with a claw attack, adding to the opponent's roll any enhancement bonus from magic possessed by the opponent's armor or shield. If the caster wins, the armor or shield is torn away and ruined. + + Caster Size Claw Damage + + Fine 1 + + Diminutive 1d2 + + Tiny 1d3 + + Small 1d4 + + Medium-size 1d6 + + Large 1d8 + + Huge 2d6 + + Gargantuan 2d8 + + Colossal 4d6 + +Corruption Cost: 1d6 points of Dexterity damage. + +Casters of good alignment cannot cast Corrupt spells. + Claws of the Savage + Claws of the Savage +Transmutation [Evil] +Level: Bestial 4, Blk 4, Clr 4, Drd 4 +Components: V, S +Casting Time: 1 action +Range: Touch +Target: One creature +Duration: 10 minutes/level + +The caster grants one creature two long claws that replace its hands, tentacle tips, or whatever else is appropriate. The claws deal damage based on the creature's size. + + Creature Size Claw Damage + + Fine 1 + + Diminutive 1d2 + + Tiny 1d3 + + Small 1d4 + + Medium-size 1d6 + + Large 1d8 + + Huge 2d6 + + Gargantuan 2d8 + + Colossal 4d6 + +The creature can make attacks with both claws as if it were proficient with them. Just as with a creature that has natural weapons, the subject takes no penalty for making two claw attacks. The subject is treated as armed. Furthermore, these +claws gain a +2 enhancement bonus on attack and damage rolls. + +If the creature already has claws, those claws gain a +2 enhancement bonus on attack and damage rolls, and the claws' damage increases as if the creature +were two size categories larger. + + Cloud of the Achaierai + Cloud of the Achaierai +Conjuration (Creation) [Evil] +Level: Clr 6, Demonologist 4 +Components: V, S, Disease +Casting Time: 1 action +Range: Personal +Area: 10-ft.radius spread +Duration: 10 minutes/level +Saving Throw: Fortitude partial +Spell Resistance: Yes + +The caster conjures a choking, toxic cloud of inky blackness. Those other than the caster within the cloud take 2d6 points of damage. They must also succeed at a Fortitude save or be subject to a confusion effect for the duration of the spell. + +Disease Component: Soul rot. + Clutch of Orcus + Clutch of Orcus +Necromancy [Evil] +Level: Clr 3 +Components: V, S +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./level) +Target: One humanoid +Duration: Concentration (see text) +Saving Throw: Fortitude negates (see text) +Spell Resistance: Yes + +The caster creates a magical force that grips the subject's heart (or similar vital organ) and begins crushing it. The victim is paralyzed (as if having a heart attack) and takes 1d3 points of damage per round. + +Each round, the caster must concentrate to maintain the spell. In addition, a conscious victim gains a new saving throw each round to stop the spell. If the victim dies as a result of this spell, his chest ruptures and bursts, and his +smoking heart appears in the caster's hand. + Crushing Fist of Spite + Crushing Fist of Spite +Evocation [Evil, Force] +Level: Sor/Wiz 9 +Components: V, S, M, Disease +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./level) +Area: 5-ft.-radius cylinder, 30 ft. high +Duration: 1 round/level +Saving Throw: Reflex half or Reflex negates (see text) +Spell Resistance: Yes + +A fist of darkness appears 30 feet above the ground and begins smashing down with incredible power. All creatures and objects within the area take 1d6 points of damage per caster level (maximum 20d6). A successful Reflex saving throw reduces damage by half. Each round, as a free action, the caster can direct the fist to another area within range, where it smashes downward again. It continues to attack +the same area unless otherwise directed. + +The fist does not need to strike the ground. It can attack airborne targets as well. Airborne targets that succeed at a Reflex save take no damage and are forcibly ejected from the spell's area. + +Material Component: A severed hand from a good-aligned humanoid cleric. + + Curse of the Putrid Husk + Curse of the Putrid Husk +Illusion (Phantasm) [Fear, Mind Affecting, Evil] +Level: Brd 3, Sor/Wiz 3 +Components: V, S, M +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round + 1d10 minutes +Saving Throw: Will negates +Spell Resistance: Yes + +This illusion forces the subject to believe his flesh is rotting and falling off his body, and that his internal organs are spilling out. If the target fails +his saving throw, he is dazed (and horrified) for 1 round. On the following round, he falls unconscious for 1d10 minutes, during which time he cannot be roused +normally. + Damning Darkness + Damning Darkness +Evocation [Darkness, Evil] +Level: Clr 4, Darkness 4, Sor/Wiz 4 +Components: V, M/DF +Casting Time: 1 action +Range: Touch +Target: Object touched +Duration: 10 minutes/level (D) +Saving Throw: None +Spell Resistance: No + +This spell is similar to darkness, except that those within the area of darkness also take unholy damage. Creatures of good alignment take 2d6 points of damage per round in the darkness, and creatures neither good nor evil take 1d6 points of damage. As with the darkness spell, the area of darkness is a 20-foot radius, and the object that serves as the spell's target can be shrouded to block the darkness (and thus the damaging effect). + +Damning darkness counters or dispels any light spell of equal or lower level. + +Arcane Material Component: A dollop of pitch with a tiny needle hidden inside it. + + Death by Thorns + Death by Thorns +Conjuration (Creation) [Evil, Death] +Level: Corrupt 7 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Touch +Targets: Up to three creatures, no two of which can +be more than 15 ft. apart +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +The caster causes thorns to sprout from the insides of the subject creatures, which writhe in agony for 1d4 rounds, incapacitated, before dying. A wish or miracle spell cast on a subject during this time can eliminate the thorns and save that creature. Creatures that succeed at their Fortitude saving throws are still incapacitated for 1d4 rounds in horrible agony, taking 1d6 points of damage per round. At the end of the agony, however, the thorns disappear. + +Corruption Cost: 1d3 points of Wisdom drain. + +Casters of good alignment cannot cast Corrupt spells. + Demoncall + Demoncall +Divination [Evil] +Level: Blk 2, Demonic 2, Demonologist 2 +Components: V, S, M +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: Instantaneous + +The caster taps into the forbidden knowledge of demons, giving her a +10 profane bonus on any one check (made immediately) involving Knowledge (arcana), Knowledge (the planes), or Knowledge (religion). + Demonflesh + Demonflesh +Transmutation [Evil] +Level: Blk 1, Demonic 1, Demonologist 1 +Components: V, S +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 minute/level + +The caster grows the thick, leathery flesh of a demon, gaining a +1 natural armor bonus to Armor Class for every five caster levels (at least +1, maximum +4). This spell has no effect if the caster is an evil outsider. + Despoil + Despoil +Transmutation [Evil] +Level: Clr 9 +Components: V, S, M +Casting Time: 1 minute +Range: Touch +Area: 100-ft./level radius +Duration: Instantaneous +Saving Throw: Fortitude partial (plants) or Fortitude negates (other living creatures) +Spell Resistance: Yes + +The caster blights and corrupts a vast area of land. Plants with 1 HD or less shrivel and die, and the ground cannot support such plant life ever again. +Plants with more than 1 HD must succeed at a Fortitude saving throw or die. Even those successful on their saves take 5d6 points of damage. All living creatures in the area other than plants (and the caster) must succeed at a Fortitude saving throw or take 1d4 points of Strength damage. + +Unattended objects, including structural features such as walls and doors, grow brittle and lose 1 point of hardness (to a minimum of 0), then take 1d6 points of damage. + +Only the effects of multiple wish or miracle spells can undo the lasting effects of this spell. + +Material Component: Corpse of a freshly dead or preserved (still bloody) living creature. + + Devil's Ego + Devil's Ego +Transmutation [Evil] +Level: Diabolic 3 +Components: V, S +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 minute/level + +The caster gains an enhancement bonus to Charisma of +4 points. Furthermore, the caster is treated as an outsider with regard to what spells and magical effects can affect her (rendering a humanoid caster immune to charm person and hold person, for +example). + + Devil's Eye + Devil's Eye +Divination [Evil] +Level: Blk 2, Clr 3, Diabolic 2, Sor/Wiz 3 +Components: V, S +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 minute/level + +The caster gains the visual acuity of a devil. He can see not only in darkness, but also in magical darkness, with a range of 30 feet. + + Devil's Tail + Devil's Tail +Transmutation [Evil] +Level: Diabolic 1 +Components: V, S +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 minute/level + +The caster grows a 3 foot long tail. The tail is thin, black or red, and it ends in a spike. The caster can use this tail to make melee attacks using his attack +bonus, dealing a base 1d4 points of damage, plus one-half his Strength bonus. If the caster takes a full attack action, he can use both the tail and his normal melee attacks, but all attacks have a -2 penalty. + Dread Word + Dread Word +Evocation [Evil] +Level: Demonologist 3, Sor/Wiz 3 +Components: V +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature of good alignment +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster speaks a single unique word of pure malevolence; a powerful utterance from the Dark Speech. The word is so foul that it harms the very soul of one that hears it. The utterance of a dread word causes one subject within range +to take 1d3 points of Charisma drain. The power of this spell protects the caster from the damaging effects of both hearing and knowing the word. + +To attempt to speak this unique word without using this spell means instant death (and no effect, because the caster dies before she gets the entire word out). + + Drug Resistance + Drug Resistance +Enchantment +Level: Clr 1, Sor/Wiz 1 +Components: V, M +Casting Time: 1 action +Range: Touch +Target: One living creature +Duration: 1 hour/level +Saving Throw: Fortitude negates (harmless) +Spell Resistance: Yes (harmless) + +The creature touched is immune to the possibility of addiction to drugs. He still experiences the negative and positive effects of drugs during the spell's duration. This spell does not free the target from the effects of an addiction already +incurred. If the spell ends before the effects of a drug wear off, the normal chance for addiction applies. + +Material Component: Three drops of pure water. + Ectoplasmic Enhancement + Ectoplasmic Enhancement +Necromancy [Evil] +Level: Sor/Wiz 6 +Components: V, S +Casting Time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Target: One incorporeal undead/level +Duration: 24 hours +Saving Throw: None +Spell Resistance: No + +The undead affected by this spell gain a +1 deflection bonus to Armor Class, +1d8 temporary hit points, a +1 enhancement bonus on attack rolls, and a +2 bonus to turn resistance. Each of these enhancements increases by +1 for every three caster +levels. So a 12th level caster grants a +5 deflection bonus to AC, an extra 1d8+4 temporary hit points, a +5 enhancement bonus on attack rolls,and a +6 bonus to turn resistance. + Eternity of Torture + Eternity of Torture +Necromancy [Evil] +Level: Pain 9 +Components: V, S, DF +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Permanent +Saving Throw: Fortitude partial +Spell Resistance: Yes + +The subject's body is twisted and warped, wracked forever with excruciating pain. The subject is rendered helpless, but-as long as the spell continues -it is sustained and has no need for food, drink, or air. The subject does not age-all the better to ensure a true eternity of unimaginable torture. The subject until all scores are reduced to 0 (except Constitution, which stays at 1). The subject cannot heal or regenerate. Lastly, the subject is completely unaware of its surroundings, insensate to anything but the excruciating pain. + +A single Fortitude saving throw is all that stands between a target and this horrible spell. However, even if the saving throw is successful, the target +still feels terrible (but temporary) pain. The target takes 5d6 points of damage immediately and takes a -4 circumstance penalty on attack rolls, saving throws, +skill checks, and ability checks for 1 round per level of the caster. + + Evil Eye + Evil Eye +Enchantment [Evil] +Level: Mortal Hunter 2, Sor/Wiz 3 +Components: S +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Instantaneous (see text) +Saving Throw: Will negates +Spell Resistance: Yes + +The caster focuses malevolent wishes through her gaze and curses someone with bad luck. The subject takes a -4 luck penalty on all attack rolls, saves, and checks. The spell ends at the next sunrise, when dismissed, when a remove curse is cast on the subject, or when the caster takes at least 1 point of damage from the subject. + + Eye of the Beholder + Eye of the Beholder +Transmutation [Evil] +Level: Sor/Wiz 7 +Components: V S +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 round/level + +One of the caster's eyes grows out of her head on an eyestalk, becoming like that of a beholder. Due to the mobility of the eye, the caster gains a +2 circumstance bonus on Spot checks. More important, the eye has one of the beholder's eye powers, +determined randomly. The caster can use this power as a standard action during the spell's duration. + +Each type of eye produces an effect identical to that of a spell cast by a 13th level caster, but it follows the rules for a ray (see Aiming a Spell in Chapter 10 of the Player's Handbook). All of these effects have a range of 150 feet and a save +DC of 18. + +Roll 1d10 to see which eye the caster gains. + +1d10 Eye Effect + +1 Charm Person: Target must make a Will save + or be affected as though by the spell. + +2 Charm Monster: Target must make a Will save + or be affected as though by the spell. + +3 Sleep: As the spell, except that it affects + one creature with any number of Hit Dice. + Target must make a Will save to resist. + +4 Flesh to Stone: Target must make a Fortitude + save or be affected as though by the spell. + +5 Disintegrate: Target must make a Fortitude + save or be affected as though by the spell. + +6 Fear: As the spell, except that it targets + one creature. Target must make a Will save + or be affected as though by the spell. + +7 Slow: As the spell, except that it affects + one creature. Target must make a Will save + to resist. + +8 Inflict Moderate Wounds: As the spell, dealing + 2d8+10 points of damage (Will half). + +9 Finger of Death: Target must make a Fortitude + save or be slain as though by the spell. The + target takes 3d6+13 points of damage if his + save succeeds. + Evil Weather + Evil Weather +Conjuration (Creation) [Evil] +Level: Corrupt 8 +Components: V, S, M, XP, Corrupt (see below) +Casting Time: 1 hour +Range: Personal +Area: 1-mile/level radius, centered on caster +Duration: 3d6 minutes +Saving Throw: None +Spell Resistance: No + +The caster conjures a type of evil weather. It functions as described in Chapter 2 of the Book of Vile Darkness, except that area and duration are as given for this spell. + +Rain of Blood: Blood pours down in thick drops for 2d10 minutes. Any living, non-evil character in the area must succeed on a will save (DC 20) or take a -1 morale penalty on attack and damage rolls, checks, and saves for 24 hours. Undead gain a +1 morale bonus on attack and damage rolls, checks, and saves for 24 hours. + +Violet Rain: Once violet rain begins to fall, divine spells are uncastable for 24 hours. + +Green Fog: Clouds of dark greenish mist roll across the countryside. Any creature touched by a mist must succeed on a Fortitude save (DC 17) or be polymorphed into a random creature. The fog lasts for 10 minutes. + +Rain of Frogs or Fish: Thousands of animals fall from the sky, causing 1d3 pts per round of damage. The rain lasts 2d6 rounds. + +Corruption Cost: 3d6 points of Constitution damage. + +Casters of good alignment cannot cast Corrupt spells. + Rain of Blood + Violet Rain + Green Fog + Rain of Frogs or Fish + Extract Drug + Extract Drug +Conjuration (Creation) +Level: Brd 1, Clr 1, Drd 1, Sor/Wiz 1 +Components: V S, F +Casting Time: 1 minute +Range: Touch +Effect: One dose of a drug +Duration: Permanent + +The caster infuses a substance with energy and creates a magical version of a drug. The magical version manifests as greenish fumes that rise from the chosen focus. The fumes must then be inhaled as a standard action within 1 round to get the +drug's effects. + +The type of drug extracted depends on the substance used. + Drug Extracted Effect on Focus +Material + + Metal Baccaran Metal's hardness drops by l. + Stone Vodare Stone's hardness drops by 1. + Water Sannish Water becomes brackish and foul. + Wood Mushroom powder Wood takes on a permanent foul odor + Fangs of the Vampire King + Fangs of the Vampire King +Transmutation [Evil] +Level: Corrupt 2 +Components: S, Corrupt +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 minute/level + +The caster grows vampirelike fangs that allow him to make bite attacks with an attack bonus of +10 plus the caster's Strength modifier. The caster's bite attack deals 1d6 points of damage and 1 point of Constitution damage. + +Corruption Cost: 1d6 points of Strength damage. + +Casters of good alignment cannot cast Corrupt spells. + Fiendish Clarity + Fiendish Clarity +Divination [Evil] +Level: Clr 7, Demonic 7, Sor/Wiz 7 +Components: V, S +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 10 minutes/ level + +The caster develops the senses of a powerful fiend. He has darkvision to a range of 60 feet. The caster can see in magical darkness as if it were normal darkness. He can see invisible creatures and objects as if he had a see invisibility spell cast on him. The caster can detect good at will. + Flesh Armor + Flesh Armor +Abjuration [Evil] +Level: Asn 4 +Components: V, S, M, F +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 10 minutes/level or until discharged + + Prior to casting flesh armor, the caster flays the skin from a creature of his size and lays it upon his own flesh, wearing it like clothing or armor. Once the caster casts flesh armor, his skin develops resistance to blows, cuts, stabs, and slashes. The caster gains damage reduction 10/+1. Once the spell has prevented a total of 5 points of damage per caster level (maximum 50 points), it is discharged, and the skin slowly rots, shedding in patches like the skin of a molting snake. + + Material Component: A bit of flesh torn from the caster's body during the casting (dealing 1 point of damage). + + Focus: The entire freshly harvested skin of another + creature of the caster's size. + Flesh Ripper + Flesh Ripper +Evocation [Evil] +Level: Clr 3, Mortal Hunter 3 +Components: V, S, Undead, Fiend (caster must be undead or evil outsider) +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +The caster evokes pure evil power in the form of a black claw that flies at the target. If a ranged touch attack roll succeeds, the claw deals 1d8 points of damage per caster level (maximum 10d8). On a critical hit, in addition to dealing double +damage, the wound bleeds for 1 point of damage per round until it is magically healed. + + Grim Revenge + Grim Revenge +Necromancy [Evil] +Level: Sor/Wiz 4 +Components: V, S, Undead (caster must be undead) +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./level) +Target: One living humanoid +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The hand of the subject tears itself away from one of his arms, leaving a bloody stump. This trauma deals 6d6 points of damage. Then the hand, animated and floating in the air, begins to attack the subject. The hand attacks as if it were a wight +(see the Monster Manual) in terms of its statistics, special attacks, and special qualities, except that it is considered Tiny and gains a +4 bonus to AC +and a +4 bonus on attack rolls. The hand can be turned or rebuked as a wight. If the hand is defeated, only a regenerate spell can restore the victim to normal. + Gutwrench + Gutwrench +Necromancy [Evil, Death] +Level: Sor/Wiz 8 +Components: V, S, Undead (caster must be undead) +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +The innards of the target creature roil. If the target fails its saving throw, its intestines burst forth, killing it. The intestines fly toward the caster and are absorbed into her form, granting her 4d6 temporary hit points and a +4 enhancement bonus to Strength. If the target's save is successful, it takes 10d6 points of damage instead. + +A creature with no discernible anatomy is unaffected by this spell. + Heartache + Heartache +Enchantment [Evil, Mind-Affecting] +Level: Clr 1, Mortal Hunter 1 +Components: V, S, DF +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round +Saving Throw: Will negates +Spell Resistance: Yes + +The caster fills the subject with heart wrenching sorrow that renders it incapacitated for 1 round. The subject cannot move or take actions and is +helpless for that round. + + Heartclutch + Heartclutch +Transmutation [Evil] +Level: Clr 5 +Components: V, S, Disease +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: The heart of one creature +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +The caster holds forth his empty hand, and the still-beating heart of the subject appears within it. The subject dies in 1d3 rounds, and only a heal, regenerate, miracle, or wish spell will save it during this time. The target is entitled to a +Fortitude saving throw to survive the attack. If the target succeeds at the save, it instead takes 3d6 points of damage +1 point per caster level from general damage to the chest and internal organs. (The target might die from damage even if it +succeeds at the saving throw.) + +A creature with no discernible anatomy is unaffected by this spell. + +Disease Component: Soul rot. + + Hellfire + Hellfire +Evocation [Evil] +Level: Diabolic 4 +Components: V, S +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Area: 5-ft.-radius spread +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +The caster creates a small explosion of brimstone and fire that deals 3d6 points of special diabolic fire damage. The diabolic flames are not subject to being reduced by protection from elements (fire), fire shield (chill shield), or similar magic. + + Hellfire Storm + Hellfire Storm +Evocation [Evil] +Level: Diabolic 7 +Range: Medium (100 ft. + 10 ft./level) +Area: 20-ft.-radius spread + +As hellfire, except in area and range and that the spell deals 5d6 points of special diabolic fire damage. + + Hell's Power + Hell's Power +Conjuration (Creation) [Evil] +Level: Blk 3, Clr 4, Sor/Wiz 4 +Components: V, S, M, Devil (caster must be LE outsider) +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 10 minutes/level + +The caster summons evil energy from the Nine Hells and bathes himself in its power. The caster gains a +2 deflection bonus to Armor Class, as well as an upgrade of his existing damage reduction by /+1 (DR 10/+1 becomes DR 10/+2, for example). + +Material Component: The heart of an elf child. + Lahm's Finger Darts + Lahm's Finger Darts +Transmutation [Evil] +Level: Corrupt 2 +Components: V S, Corrupt +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./level) +Targets: Up to five creatures, no two of which can +be more than 15 ft. apart +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +The caster's finger becomes a dangerous projectile that flies from her hand and unerringly strikes its target. The dart deals 1d4 points of Dexterity +damage. Creatures without fingers cannot cast this spell. + +The dart strikes unerringly, even if the target is in melee or has partial cover or concealment. Inanimate objects (locks, doors, and so forth) cannot be damaged by the spell. + +For every three caster levels beyond 1st, the caster gains an additional dart by losing an additional finger: two at 4th level, three at 7th level, four at 10th level, and the maximum of five darts at 13th level or higher. If the caster shoots multiple darts, she can have them strike a single creature or several creatures. A single dart can strike only one creature. The caster must designate targets before checking for spell resistance or damage. + +Fingers lost to this spell grow back with the use of a Restoration or Regeneration spell. + +Corruption Cost: 1 point of Strength damage per dart, plus the loss of one finger per dart. A hand with one or no fingers is useless. + +Casters of good alignment cannot cast Corrupt spells. + Liquid Pain + Liquid Pain +Necromancy +Level: Pain 4, Sor/Wiz 4 +Components: V, S, F +Casting Time: 1 day +Range: Touch +Target: One living creature +Duration: Permanent +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster takes a subject already in great pain, wracked with disease, the victim of torture, or dying of a wound, for example-and captures its pain in liquid form. This physical manifestation of agony can be used to create magic items or enhance spells. It can also be used as a potent drug. + +Focus: A jar, vial, or other container for the liquid pain. + Morality Undone + Morality Undone +Enchantment [Evil, Mind-Affecting] +Level: Brd 5, Clr 5, Corruption 4, Mortal Hunter 4 +Components: V, S, M/DF +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One non-evil creature +Duration: 10 minutes/level +Saving Throw: Will negates +Spell Resistance: Yes + +The caster turns one creature evil. The chaotic/neutral/lawful component of the subject's alignment is unchanged. The subject retains whatever outlook, allegiances, and outlooks it had before, so long as they do not conflict with the new alignment. Otherwise, it acts with its new selfish, bloodthirsty, cruel outlook on all things. For example, a wizard might not immediately turn on her fighter companion for no apparent reason, particularly in the middle of a combat when they're fighting on the same side. But she might try to steal the fighter's bag of gems, even using applicable spells (charm person, suggestion, and invisibility, +for instance) against her friend. She might even eventually decide to betray or attack her friend if there is some potential gain involved. + +Using this spell in conjunction with a spell such as dominate person or suggestion is particularly useful, because it changes what acts are against a subject's nature. + +Arcane Material Component: A powdered holy symbol. + + Power Leech + Power Leech +Necromancy [Evil] +Level: Corrupt 5 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./level) +Target: One living creature +Duration: 1 round/level +Saving Throw: Will negates +Spell Resistance: Yes + +The caster creates a conduit of evil energy between himself and another creature. Through the conduit, the caster can leech off ability score points at the rate of 1 point per round. The other creature takes 1 point of drain from an ability score of +the caster's choosing, and the caster gains a +1 enhancement bonus to the same ability score per point drained during the casting of this spell. In other words, all points drained during this spell stack with each other to determine the enhancement bonus, but they don't stack with other castings of power leech or with other enhancement bonuses. The enhancement bonus lasts for 10 minutes per caster level. + +Corruption Cost: 1 point of Wisdom drain. + +Casters of good alignment cannot cast Corrupt spells. + Rapture of Rupture + Rapture of Rupture +Transmutation [Evil] +Level: Corrupt 7 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Touch +Target: One living creature touched per level +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +With this spell, the caster's touch deals grievous wounds to multiple targets. After rapture of rupture is cast, the caster can touch one target per round until she has touched a number of targets equal to her caster level. The same creature cannot be affected twice by the same rapture of rupture. A creature with no discernible anatomy is unaffected by this spell. + +When the caster touches a subject, his flesh bursts open suddenly in multiple places. Each subject takes 6d6 points of damage and is stunned for 1 round; a successful Fortitude save reduces damage by half and negates the stun effect. Subjects who fail their Fortitude save continue to take 1d6 points of damage per round until they receive magical healing, succeed at a Heal check (DC 20), or die. If a subject takes 6 points of damage from rapture of rupture in a single round, he is stunned in the following round. + +Corruption Cost: 1 point of Strength damage per target +touched. + +Casters of good alignment cannot cast Corrupt spells. + Reality Blind + Reality Blind +Illusion (Phantasm) [Evil, Mind­Affecting] +Level: Sor/Wiz 3 +Components: V, S, M +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Concentration (see below) +Saving Throw: Will negates +Spell Resistance: Yes + +This spell overwhelms the target with hallucinations, causing him to be blinded and stunned if he fails the save. The subject can attempt a new saving throw each round to end the spell. Even after the subject succeeds at the save or the caster stops concentrating, the subject is plagued with nightmares every night. The nightmares prevent the subject from benefiting from natural healing. These nightmares continue until the caster dies or the subject succeeds at a Will saving throw, attempted once per night. This nightmare effect is treated as a curse and thus cannot be dispelled. It is subject to remove curse, however. + +Material Component: A 2-inch diameter multicolored disk of paper or ribbon. + + Red Fester + Red Fester +Necromancy [Evil] +Level: Corrupt 3 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The subject's skin turns red and blisters. The blisters quickly turn into oozing wounds. Furthermore,the subject's sense of self becomes strangely clouded, diminishing her self-esteem. The subject takes 1d6 points of Strength damage and 1d4 points of Charisma damage. + +Corruption Cost: 1d6 points of Strength damage. + +Casters of good alignment cannot cast Corrupt spells. + Resonating Resistance + Resonating Resistance +Transmutation +Level: Clr 5, Mortal Hunter 4, Sor/Wiz 5 +Components: V, Fiend (caster must be evil outsider) +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 minute/level + +The caster improves his spell resistance. Each time a foe attempts to bypass the caster's spell resistance, it must make a spell resistance check twice. If either check fails, the foe fails to bypass the spell resistance. + +The caster must have spell resistance as an extraordinary ability for resonating resistance to function. Spell resistance granted by a magic item or the spell resistance spell does not improve. + + Rotting Curse of Urfestra + Rotting Curse of Urfestra +Transmutation [Evil] +Level: Corrupt 3 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The subject's flesh and bones begin to rot. The subject takes 1d6 points of Constitution damage immediately, and a further 1d6 points of Constitution damage +every hour until the subject dies or the curse is removed with a wish, miracle, or remove curse spell. + +Corruption Cost: 1d6 points of Strength damage. + +Casters of good alignment cannot cast Corrupt spells. + Seething Eyebane + Eyebane +Transmutation [Evil, Acid] +Level: Corrupt 1 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates (see text) +Spell Resistance: Yes + +The subject's eyes burst, spraying acid upon everyone within 5 feet. The subject is blinded and takes 1d6 points of acid damage. Those sprayed take 1d6 points of acid damage (Reflex save for half). Creatures without eyes can't be blinded, but they might take acid damage if someone nearby is the subject of seething eyebane. + +Corruption Cost: 1d6 points of Constitution damage + +Casters of good alignment cannot cast Corrupt spells. + + Shriveling + Shriveling +Necromancy [Evil] +Level: Clr 3, Sor/Wiz 2 +Components: V, S, Disease +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +The caster channels dark energy that blasts and blackens the subject's flesh. The subject takes 1d4 points of damage per caster level (maximum 10d4). + +Disease Component: Soul rot. + + Song of Festering Death + Song of Festering Death +Evocation [Evil] +Level: Brd 2 +Components: V +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: Concentration +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster sings a wailing ululation, requiring a successful Perform (singing) check (DC 20). If the Perform check succeeds and the target fails a Fortitude saving throw, the subject's flesh bubbles and festers into pestilent blobs, dealing +the subject 2d6 points of damage each round. If the subject dies, she bursts with a sickening pop as steamy gore spills onto the ground. + + Sorrow + Sorrow +Enchantment [Evil, Mind-Affecting] +Level: Brd 1, Clr 1 +Components: V, S, M +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: 1 round/level +Saving Throw: Will negates +Spell Resistance: Yes + +Grief and sadness overcome the subject. She takes a -3 morale penalty on all attack rolls, saving throws, ability checks, and skill checks. + +Material Component: A tear. + + Spores of the Vrock + Spores of the Vrock +Conjuration (Creation) [Evil] +Level: Clr 2, Demonologist 1 +Components: V S, M/DF +Casting Time: 1 full round +Area: 5-ft. radius, centered on caster +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster summons a mass of spores that fill the +area around him. + +The spores deal 1d8 points of damage to all creatures within 5 feet other than the caster. Then they penetrate the skin and grow, dealing an additional 1d2 points of damage each round for 10 rounds. At the end of this time, a tangle of viney +growths covers each subject. A delay poison spell stops the spores' growth for its duration. Bless, neutralize poison, or remove disease kills the spores, as does sprinkling the victim with a vial of holy water. + +Arcane Material Component: The feathers of an +avian creature with an intelligence score of at +least 3 (a harpy, achaierai, or similar creature). + + Stunning Screech + Stunning Screech +Evocation [Evil, Sonic] +Level: Brd 3, Demonologist 2 +Components: V, S, M, Drug +Casting Time: 1 action +Range: 30 ft. +Targets: All creatures within range +Duration: 1 round +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster emits a piercing screech like that of a vrock demon. Every creature within the area is stunned for 1 round. + +Material Component: Feather of a large bird or +a vrock. + +Drug Component: Mushroom powder. + Stop Heart + Stop Heart +Necromancy [Evil] +Level: Asn 4, Clr 4, Sor/Wiz 5 +Components: S, Drug +Casting Time: 1 action +Range: Touch +Area: One living humanoid or animal +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +Channeling hatred and spite, the caster calls upon dark power to give the subject a massive heart attack. The subject suddenly drops to -8 hit points, then -9 hit points at the end of this round. If someone immediately makes a successful Heal check (DC 15) or somehow gives the subject more hit points, she stabilizes. Otherwise, at the end of the next round, the subject reaches -10 hit points and dies. + +Drug Component: Baccaran. + Thousand Needles + Thousand Needles +Conjuration (Creation) [Evil] +Level: Pain 5, Clr 6 +Components: V, S, M +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./levels) +Target: One living creature +Duration: 1 minute/level +Saving Throw: Fortitude partial +Spell Resistance: Yes + +A thousand needles surround the subject and pierce his flesh, worming through armor or any type of protection, although creatures with damage reduction are immune to this spell. The subject takes 2d6 points of damage immediately and takes a -4 +circumstance penalty on attack rolls, saving throws, skill checks, and ability checks for the rest of the spell's duration. A successful Fortitude save reduces +damage to half and negates the circumstance penalty. + +Material Component: A handful of needles all of which have drawn blood. + Tongue of Baalzebul + Tongue of Baalzebul +Transmutation [Evil] +Level: Clr 1 +Components: V, S, M, Drug +Casting Time: 1 full round +Range: Personal +Target: Caster +Duration: 1 hour/level + +The caster gains the ability to lie, seduce and beguile with devil's skill. He gains a +2 competence bonus on Bluff, Diplomacy, and Gather information checks. + +Material Component: A tongue from any creature capable of speech. + +Drug Component: Mushroom powder. + + Touch of Juiblex + Touch of Juiblex +Transmutation [Evil] +Level: Corrupt 3 +Components: V, S, Corrupt +Casting Time: 1 action +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The subject turns into green slime over the course of 4 rounds. If a remove curse, polymorph other, heal, greater restoration, limited wish, miracle, or wish spell is cast during the 4 rounds of transformation, the subject is restored to normal but still takes 3d6 points of damage. + +Corruption Cost: 1d6 points of Strength damage. + +Casters of good alignment cannot cast Corrupt spells. + Unheavened + Unheavened +Abjuration [Evil] +Level: Sor/Wiz 2 +Components: V, S, Drug +Casting Time: 1 action +Range: Touch +Target: One creature +Duration: 10 minutes/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +The caster grants one creature a +4 profane bonus on saving throws made against any spell or spell-like effect from a good outsider. This protection manifests as a black and red nimbus of energy visible around the subject. All celestial beings can +identify an unheavened nimbus on sight. + +Drug Component: Vodare. + Unliving Weapon + Unliving Weapon +Necromancy [Evil] +Level: Clr 3 +Components: V, S, M +Casting Time: 1 full round +Range: Touch +Targets: One undead creature +Duration: 1 hour/level +Saving Throw: Will negates +Spell Resistance: Yes + +This spell causes an undead creature to explode in a burst of powerful energy when struck for at least 1 point of damage, or at a set time no longer than the duration of the spell, whichever comes first. The explosion is a 10-foot radius burst that deals 1d6 points of damage for every two caster levels (maximum 10d6). + +While this spell can be an effective form of attack against an undead creature, necromancers often use unliving weapon to create undead capable of suicide attacks (if such a term can be applied to something that is already dead). Skeletons or zombies with this spell cast upon them can be very dangerous to foes that would normally disregard them. + +Material Component: A drop of bile and a bit of sulfur. + + Utterdark + Utterdark +Conjuration (Creation) [Evil] +Level: Darkness 8, Demonic 8, Sor/Wiz 9 +Components: V, S, M/DF +Casting Time: 1 hour +Range: Close (25 ft. + 5 ft./2 levels) +Area: 100-ft./level radius spread, centered on caster +Duration: 1 hour/level +Saving Throw: None +Spell Resistance: No + +Utterdark spreads from the caster, creating an area of cold, cloying magical darkness. This darkness is similar to that created by the deeper darkness spell, +but no magical light counters or dispels it. Furthermore, evil aligned creatures can see in this darkness as if it were simply a dimly lighted area. + +Arcane Material Component: A black stick, 6 inches long, with humanoid blood smeared upon it. + Wave of Grief + Wave of Grief +Enchantment [Evil, Mind-Affecting] +Level: Brd 2, Clr 2 +Components: S, M +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Area: Cone +Duration: 1 round/level +Saving Throw: Will negates +Spell Resistance: Yes + +All within the cone when the spell is cast are overcome with sorrow and grief. They take a -3 morale penalty on all attack rolls, saving throws, ability checks, and skill checks. + +Material Component: Three tears. + Wave of Pain + Wave of Pain +Necromancy [Evil] +Level: Brd 6, Pain 7 +Components: S, M +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Area: Cone +Duration: 1 round/2 levels +Saving Throw: Fortitude negates +Spell Resistance: Yes + +All living creatures within the cone are overcome with pain and suffering. They are stunned for the duration of the spell. A creature with no discernible anatomy is unaffected by this spell. + +Material Component: A needle. + + Wrack + Wrack +Necromancy [Evil] +Level: Clr 3, Mortal Hunter 3, Pain 3, Sor/Wiz 4 +Components: V, S +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Area: One humanoid creature +Duration: 1 round/level +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The subject is wracked with such pain that he doubles over and collapses. His face and hands blister and drip fluid, and his eyes cloud with blood, rendering him blind. For the duration of the spell the subject is considered helpless and cannot take actions. The subject's sight returns when the spell's duration expires. + +Even after the spell ends, the subject is still visibly shaken and takes a -2 penalty on attack rolls, saves, and checks for 3d10 minutes. + + Wretched Blight + Wretched Blight +Evocation [Evil] +Level: Clr 7 +Components: V, S +Casting Time: 1 action +Range: Medium (100 ft. + 10 ft./level) +Area: 20-ft.-radius spread +Duration: Instantaneous +Saving Throw: Fortitude partial (see text) +Spell Resistance: Yes + +The caster calls up unholy power to smite his enemies. The power takes the form of a soul chilling mass of clawing darkness. Only good and neutral (not evil) creatures are harmed by the spell. + +The spell deals 1d8 pts of damage per caster level (maximum 15d8) to good creatures and renders them stunned for 1d4 rounds. A successful Fortitude save reduces damage to half and negates the stunning effect. + +The spell deals only half damage to creatures that are neither evil nor good, and they are not stunned. Such creatures can reduce the damage in half again (down to one­quarter of the roll) with a successful Reflex save. + + Lesser Shivering Touch + Lesser Shivering Touch +Necromancy [cold] +Level: Cleric 1, Sorceror/Wizard 1 +Components: V, S +Casting Time: 1 Standard Action +Range: Touch +Target: Creature Touched +Duration: 1 round/level +Saving Throw: None +Spell Resistance: Yes + +On a successful melee attack, you instantly suck the heat from the target's body, rendering it numb. The target takes 1d6 points of Dexterity damage. Creatures with the cold subtype are immune to the effects of Lesser Shivering Touch. + + Shivering Touch + Shivering Touch +Necromancy [cold] +Level: Cleric 3, Sorceror/Wizard 3 +Components: V, S +Casting Time: 1 Standard Action +Range: Touch +Target: Creature Touched +Duration: 1 round/level +Saving Throw: None +Spell Resistance: Yes + +On a successful melee attack, you instantly suck the heat from the target's body, rendering it numb. The target takes 3d6 points of Dexterity damage. Creatures with the cold subtype are immune to the effects of Shivering Touch. + + Ayailla's Radiant Burst + Ayailla's Radiant Burst +Evocation [Good] +Level: Sanctified 2 +Components: V, S, Sacrifice +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: Fortitude negates (blindness) and +Reflex half (shards) +Spell Resistance: Yes + +Shards of heavenly light spray from your fingertips, blinding evil creatures in their path for 1 round. A successful Fortitude save negates the blindness. +The luminous shards also sear the flesh of evil creatures, dealing 1d6 points of damage per two caster levels (maximum 5d6). A successful Reflex save halves the damage, which is of divine origin. + +Sacrifice: 1d2 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Brilliant Emanation + Brilliant Emanation +Evocation [Good] +Level: Sanctified 3 +Components: Sacrifice +Casting Time: 1 standard action +Range: 100 ft. + 10 ft./level +Area: 100-ft.-radius emanation + 10-ft. radius per level +Duration: 1d4 rounds +Saving Throw: Fortitude partial +Spell Resistance: Yes + +This spell causes a divine glow to radiate from any reflective objects worn or carried by the caster, including metal armor. Evil creatures within the spell's area are blinded unless they succeed on a Fortitude saving throw. Non-evil +characters perceive the brilliant light emanating from the caster, but are not blinded by it and do not suffer any negative effects from it. Evil characters that make their saving throw are not blinded, but are distracted, taking a -1 penalty +on any attacks made within the spell's area for the duration of the spell. Creatures must be able to see visible light to be affected by this spell. + +Sacrifice: 1d3 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Divine Inspiration + Divine Inspiration +Divination +Level: Sanctified 1 +Components: Sacrifice +Casting Time: 1 standard action +Range: Touch +Target: One creature touched +Duration: 1d4 rounds +Saving Throw: None +Spell Resistance: Yes (harmless) + +This spell helps to tip the momentum of combat in the favor of good, granting limited precognitive ability that enables the spell's recipient to circumvent the defenses of evil opponents. The target of the spell gains a +3 sacred bonus on all +attack rolls made against evil creatures. This bonus does not apply to attacks made against non-evil creatures. + +Sacrifice: 1d2 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Diamond Spray + Diamond Spray +Evocation [Good] +Level: Sanctified 4 +Components: V, S, M +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +A blast of diamond-like shards springs from your hand and extends outward in a glittering cone. The cone dazzles evil creatures in the area for 2d6 rounds. The spell also deals 1d6 points of damage per caster level (maximum 10d6). The damage +affects only evil creatures. A successful Reflex save reduces the damage by half but does not negate the dazzling effect. + +Casters of evil alignment cannot cast Sanctified spells. + Dragon Cloud + Dragon Cloud +Conjuration (Calling) [Air] +Level: Sanctified 8 +Components: V, S, Sacrifice +Casting Time: 1 round +Range: Special (see text) +Effect: One conjured dragon cloud (see text) +Duration: 1 min. + 1 minute/level +Saving Throw: None +Spell Resistance: No + +You must cast this spell outdoors, in a place where clouds are visible. It calls forth a spirit of elemental air, binds it to a nearby cloud (either a normal cloud or storm cloud), and gives it a dragon-like form. Upon forming, the dragon-shaped +cloud swoops toward you, arriving in 1 minute regardless of the actual distance from you. (The time it takes to reach you counts toward the spell's duration.) Once it arrives, you can command the dragon cloud like a summoned creature. The dragon +cloud speaks Auran. + +At the end of the spell's duration, the dragon cloud evaporates into nothingness as the bound elemental spirit returns to its home plane. The dragon cloud cannot pass through liquids or solid objects. + +Sacrifice: 1d3 points of Constitution damage. + +Casters of evil alignment cannot cast Sanctified spells. + + Exalted Fury + Exalted Fury +Evocation [Good] +Level: Sanctified 9 +Components: V, Sacrifice +Casting Time: 1 standard action +Range: 40 ft. +Area: 40-ft. radius burst, centered on you +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +Uttering a single, awesomely powerful syllable of the Words of Creation, your body erupts in the same holy power that shaped the universe at its birth. All evil creatures within the area take damage equal to your current hit points +50. + +Sacrifice: You die. You can be raised or resurrected normally. + +Casters of evil alignment cannot cast Sanctified spells. + Hammer of Righteousness + Hammer of Righteousness +Evocation [Force, Good] +Level: Sanctified 3 +Components: V, S, Sacrifice +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Magic warhammer of force +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +A great warhammer of positive energy springs into existence, launches toward a target that you can see within the range of the spell, and strikes unerringly. + +The hammer of righteousness deals 1d6 points of damage per caster level to the target, or 1d8 points of damage per caster level if the target is evil. The caster can decide to deal non-lethal damage instead of lethal damage with the hammer, +or can split the damage evenly between the two types. How the damage is split must be decided before damage is rolled. The hammer is considered a force effect and has no miss chance when striking an incorporeal target. A successful Fortitude save +halves the damage. + +Sacrifice: 1d3 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Phieran's Resolve + Phieran's Resolve +Abjuration [Good] +Level: Sanctified 3 +Components: V, S, DF +Casting Time: 1 standard action +Range: 20 ft. +Targets: One good creature/level in a 20-ft. radius +burst centered on you +Duration: 1 minute/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Phieran's resolve (named after the exalted patron of suffering, endurance, and perseverance) was devised to combat wielders of vile magic. This spell grants +targets a +4 sacred bonus on saving throws against spells with the evil descriptor. + +Sacrifice: 1d3 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Phoenix Fire + Phoenix Fire +Necromancy [Fire, Good] +Level: Sanctified 7 +Components: V,S,F,Sacrifice +Range: 15 feet +Area: 15 foot radius spread, centered on you +Duration: Instantaneous (see text) +Saving Throw: Reflex half (see text) +Spell Resistance: Yes (see text) + +You immolate yourself, consuming your flesh in a cloud of flame 20 feet high and 30 feet in diameter. You die (no saving throw, and spell resistance does not apply). Every evil creature within the cloud takes 2d6 points of damage per caster level (maximum 40d6). Neutral characters take half damage (and a successful Reflex save reduces that further in half), while good characters take no damage at all. Half of the damage dealt by the spell against any creature is fire; the rest results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks, such as that granted by protection from energy(fire), fire shield(chill shield), and similar magic. + +After 10 minutes, you rise from the ashes as if restored to life by a resurrection spell. + +Sacrifice: Your death and the level you lose when you return to life are the sacrifice cost for this spell. + +Casters of evil alignment cannot cast Sanctified spells. + Rain of Embers + Rain of Embers +Evocation [Fire, Good] +Level: Sanctified 7 +Components: V, S, Sacrifice +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Area: Cylinder (40-ft. radius, 120 ft. high) +Duration: 1 round/level (D) +Saving Throw: Reflex half; see text +Spell Resistance: Yes + +This spell causes orange, star-like embers to rain steadily from above. Each round, the falling embers deal 10d6 points of damage to evil creatures within the spell's area. Half of the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks, such as that granted by protection from energy (fire), +fire shield (chill shield), and similar magic. Creatures may leave the area to avoid taking additional damage, but a new saving throw is required each round a creature is caught in the Fiery downpour. + +A shield provides a cover bonus on the Reflex save, depending on its size small +2, large +4, tower +7. A shield spell oriented upward provides a +4 cover bonus on the Reflex save. A creature using its shield (or shield spell) to block the rain of embers cannot use it for defense in combat. + +Sacrifice: 1d2 points of Strength drain. + +Casters of evil alignment cannot cast Sanctified spells. + + Sicken Evil + Sicken Evil +Necromancy [Good] +Level: Sanctified 5 +Components: V, S, Sacrifice +Casting Time: 1 standard action +Range: Personal +Area: 20-ft.-radius emanation +Duration: 1 minute/level (D) +Saving Throw: None +Spell Resistance: Yes + +You emanate a powerful aura that sickens evil creatures within the specified area. + +Sacrifice: 1d4 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Storm of Shards + Storm of Shards +Evocation [Good] +Level: Sanctified 6 +Components: V, S, Sacrifice +Casting Time: 1 standard action +Range: 0 ft. +Area: 80-ft.-radius spread +Duration: Instantaneous +Saving Throw: Fortitude negates (blinding), +Reflex half (shards) +Spell Resistance: Yes + +Shards of heavenly light rain down from above. Evil creatures within the spell's area that fail a Fortitude save are blinded permanently. The light shards also slice the flesh of evil creatures, dealing 1d6 points of damage per caster +level (maximum 20d6). A successful Reflex save halves the damage, which is of divine origin. + +Sacrifice: 1d3 points of Strength drain. + +Casters of evil alignment cannot cast Sanctified spells. + Sunmantle + Sunmantle +Abjuration +Level: Sanctified 4 +Components: S, Sacrifice +Casting Time: 1 standard action +Range: Touch +Target: One creature touched +Duration: 1 round/level +Saving Throw: None +Spell Resistance: Yes + +This spell cloaks the target in a wavering cloak of light that illuminates an area around the target (and dispels darkness) as a daylight spell. However, its ability to generate bright light is not the spell's primary function. + +The sunmantle grants the target damage reduction 5/-. Furthermore, if the target is struck by a melee attack that deals hit point damage, a tendril of light lashes out at the attacker, striking unerringly and dealing 5 points of damage. + +Because of the brilliance of the sunmantle, creatures sensitive to bright light (such as dark elves) take the usual attack penalties when in the light radius of the sunmantle. + +Sacrifice: 1d4 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Twilight Luck + Twilight Luck +Abjuration [Good] +Level: Sanctified 1 +Components: V +Casting Time: 1 standard action +Range: Touch +Target: One non-evil creature touched +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: Yes (harmless) + +By means of this spell, the caster can impart the luck of the fey to one non-evil being. The target gains a +1 luck bonus on all saving throws for the duration of the spell. + +Casters of evil alignment cannot cast Sanctified spells. + Amber Sarcophagus + Amber Sarcophagus +Evocation +Level: Sorcerer/wizard 7 +Components: V,S,M +Casting Time: 1 standard action +Range: Close +Target: One creature +Duration: 1 day/level +Saving Throw: None +Spell Resistance: Yes + +You infuse an amber sphere with magical power and hurl it toward the target. If you succeed on a ranged touch attack, the amber strikes the target and envelops it in coruscating energy that hardens immediately, trapping the target within a translucent, immobile amber shell. The target is perfectly preserved and held in stasis, unharmed yet unable to take any actions. Within the amber sarcophagus, the target is protected against all attacks, including purely mental ones. + +The amber sarcophagus has hardness 5 and 10hp per caster level(maximum 200hp). If it is reduced to 0 hp, it shatters and crumbles to worthless amber dust, at which point the target is released from stasis (although it is flat footed until next +turn). Left alone, the amber sarcophagus traps the target for the duration of the spell, then disappears before releasing the target from captive stasis. + +Material Component: An amber sphere worth at least 500 gp. + + Blinding Glory + Blinding Glory +Conjuration (Creation) [Good] +Level: Glory 9, Sor/Wiz 9 +Components: V, S, M/DF +Casting Time: 1 hour +Range: Close (25 ft. + 5 ft./2 levels) +Area: 100-ft./level radius spread, centered on you +Duration: 1 hour/level +Saving Throw: None +Spell Resistance: No + +A brilliant radiance spreads from you, brightly illuminating the area. The light is similar to that created by the daylight spell, but no magical darkness counters or dispels it. Furthermore, evil-aligned creatures are blinded within this light. + +Blinding glory brought into an area of magical darkness (or vice versa), including an utterdark spell, is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect. + +Arcane Material Component: A polished rod of pure silver. + Bolt of Glory + Bolt of Glory +Evocation [Good] +Level: Exalted arcanist 6, Glory 6 +Components: V, S, DF +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./level) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +By casting this spell, you project a bolt of energy from the Positive Energy Plane against one creature. You must succeed on a ranged touch attack to strike your target. A creature struck takes varying damage, depending on its nature, home plane of existence and your level: + +Creature's Origin Damage + +Material Plane, +Elemental, +neutral outsider 1d6/2 levels (7d6 maximum) + +Positive Energy Plane, +good outsider none + +Evil outsider, +undead creature, +Negative Energy Plane 1d6/level (15d6 maximum) + + + Call Faithful Servants + Call Faithful Servants +Conjuration(Calling) [Good] +Level: Celestial 6, cleric 6, sorc/wiz 6 +Components: V, S, Abstinence, Celestial (caster must be good outsider) +Casting Time: 1 minute +Range: Close +Duration: Instantaneous + +You call 1d4 lawful good lantern archons from Celestia to your location. They serve you for up to one year as guards, soldiers, spies, or whatever other holy +purpose you have. + +No matter how many times you cast this spell, you can control no more than 2HD worth of celestials per caster level. If you exceed this number, all the newly created creatures fall under your control, and any excess servants from previous +castings return to their home plane. + Celestial Blood + Celestial Blood +Abjuration [Good] +Level: Apostle of peace 6, Clr 6, Pleasure 6 +Components: V, S, M +Casting Time: 1 round +Range: Touch +Target: Non-evil creature touched +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: Yes (harmless) + +You channel holy power to grant the subject some of the protection enjoyed by celestial creatures. The subject gains resistance 10 to acid, cold, and electricity, a +4 bonus on saving throws against poison, and damage reduction 10/evil. + +Material Component: A vial of holy water, with which you anoint the subject's head. + + Chaav's Laugh + Chaav's Laugh +Enchantment (Compulsion)[Good, Mind-Affecting] +Level: Cleric 5, Joy 5 +Components: V +Casting Time: 1 standard action +Range: 40ft +Area: 40-ft-radius spread centered on you +Duration: 1 minute/level +Saving Throw: Will negates +Spell Resistance: Yes + +You release a joyous, boisterous laugh that strengthens the resolve of good creatures and weakens the resolve of evil creatures. + +Good creatures within the spell's area gain the following benefits for the duration of the spell: a +2 morale bonus on attack rolls an saves against fear effects. plus temporary hit points equal to 1d8 + caster level(to a maximum of 1d8 +20 at level +20). + +Evil creatures within the spell's are that fail a Will save take a -2 morale penalty on attack rolls and saves against fear effects for the duration of +the spell. + +Creatures must be able to hear the laugh to be affected by the spell. Creatures that are neither good nor evil are unaffected by Chaav's Laugh. + + Convert Wand + Convert Wand +Transmutation +Level: Clr 5 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Wand touched +Duration: Permanent +Saving Throw: None +Spell Resistance: No + +This spell permanently transforms a magic wand of any type into a healing wand with the same number of charges remaining. The spell level of the wand determines how powerful a healing instrument the wand becomes: + +Spell Level New Wand Type + + Cantrip Wand of cure minor wounds + + 1st Wand of cure light wounds + + 2nd Wand of cure moderate wounds + + 3rd Wand of cure serious wounds + + 4th Wand of cure critical wounds + Dancing Web + Dancing Web +Evocation [Good] +Level: Clr 5, Drd 5, Sor/Wiz 4 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Area: 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: Reflex half; see text +Spell Resistance: Yes + +This spell creates a burst of magical energy that deals 1d6 points per level of non-lethal damage maximum 10d6). Further, evil creatures that fail their saving throw become entangled by lingering threads of magical energy for 1d6 rounds. An +entangled creature takes a -2 penalty on attack rolls and a -4 penalty to effective Dexterity; the entangled target can move at half speed but can't run or charge. + +Arcane Material Component: A bit of spider's web. + Divine Sacrifice + Divine Sacrifice +Necromancy +Level: Paladin 1 +Components: V,S +Casting Time: 1 standard action +Range: Personal +Target: Self +Duration: 1 round/level or until discharged + +You can sacrifice life force to increase the damage you deal. When you cast the spell, you can sacrifice up to 10 of your hit points. For every 2 hp you sacrifice, on your next successful attack you deal +1d6 damage, to a maximum of +5d6 on that attack. Your ability to deal this extra damage ends when you successfully attack or when the spell duration ends. Sacrificed hit points count as normal lethal damage, even if you have the regeneration ability. + Elation + Elation +Enchantment [Mind-Affecting] +Level: Brd 2, Clr 2, Sor/Wiz 3 +Components: V, S +Casting Time: 1 standard action +Range: 80 ft. +Targets: Allies in an 80-ft.radius spread of you +Duration: 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Your allies become elated, full of energy and joy. Affected creatures gain a +2 morale bonus to effective Strength and Dexterity, and their speed increases by +5 feet. + +Elation does not remove the condition of fatigue, but it does offset most of the penalties for being fatigued. + + Energize Potion + Energize Potion +Transmutation +Level: Cleric 3, druid 3, sorc/wizard 2, Wrath 2 +Components: V,S,M +Casting Time: 1 standard action +Range: Close +Effect: 10ft radius +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +This spell transforms a magic potion into a volatile substance that can be hurled out to the specified range. The spell destroys the potion and releases a 10-foot-radius burst of energy at the point of impact. The caster must specify the energy type (acid, cold, electricity, fire, or sonic) when the spell is cast. + +The potion deals 1d6 points of damage (of the appropriate energy type) per spell level of the potion (maximum 3d6). For example, a potion of displacement transformed by this spell deals 3d6 points of damage. An energized potion set to deal fire damage ignites combustibles within the burst radius. + + Eyes of the Avoral + Eyes of the Avoral +Transmutation +Level: Clr 1, Drd 1, Rgr 1, Sor/Wiz 1 +Components: S +Casting Time: 1 standard action +Range: Touch +Target: One creature +Duration: 10 minutes/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +The subject gains an avoral's sharp eyesight, receiving a +8 racial bonus on Spot checks for the duration of the spell. + Inspired Aim + Lantern Light + Lantern Light +Evocation [Good, Light] +Level: Cleric 1, paladin 1, sorcerer/wizard 1, vassal +of Bahamut 1 +Components: S +Casting Time: 1 standard action +Range: Close (25ft + 5ft/2 levels) +Effect: Ray +Duration: 1 round/level +Saving Throw: None +Spell Resistance: Yes + +Rays of holy light flash from your eyes. You can fire 1 ray per 2 caster levels, but no more than 1 ray per round. You must succeed on a ranged touch attack to hit a target, The target takes 1d6 points of damage from each ray. + Last Judgement + Last Judgment +Necromancy [Death, Good] +Level: Clr 8, Sor/Wiz 8, Wrath 8 +Components: V, Celestial (caster must be good outsider) +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Target: One evil humanoid, monstrous humanoid, or +giant/2 levels +Duration: Instantaneous +Saving Throw: Will partial +Spell Resistance: Yes + +Reciting a list of the targets' evil deeds, you call down the judgment of the heavens upon their heads. Creatures that fail their saving throw are struck +dead and bodily transported to the appropriate Lower Planes to suffer their eternal punishment. Creatures that succeed nevertheless take 3d6 points of temporary Wisdom damage as guilt for their misdeeds overwhelms their minds. + +This spell affects only humanoids, monstrous humanoids, and giants of evil alignment. + +A true resurrection or miracle spell can restore life to a creature slain by this spell normally. A resurrection spell works only if the creature's body can be recovered from the Lower Planes before the resurrection is cast. + Luminous Armor + Luminous Armor +Abjuration +Level: Sanctified 2 +Components: Sacrifice +Casting Time: 1 standard action +Range: Touch +Target: 1 good creature touched +Duration: 1 hour/level +Saving Throw: None +Spell Resistance: Yes (harmless) + +This spell, favored among eladrins visiting the Material Plane, envelops the target in a protective, shimmering aura of light. The luminous armor resembles a suit of dazzling full plate, but it is weightless and does not restrict the target's movement or mobility in any way. In addition to imparting the benefits of a breastplate (+5 armor bonus to AC), the luminous armor has no maximum Dexterity restriction, no armor check penalty, and no chance for arcane spell failure. You cannot wear other armor while wearing luminous armor. + +Luminous armor sheds light equivalent to a daylight spell and dispels darkness spells of 2nd level or lower with which it comes into contact. In addition, the armor causes opponents to take a -4 penalty on melee attacks made against the target. This penalty stacks with the penalty suffered by creatures sensitive to bright light (such as dark elves). + +Sacrifice: 1d2 points of Strength damage. + + Greater Luminous Armor + Luminous Armor, Greater +Abjuration +Level: Sanctified 4 + +This spell functions like luminous armor, except that it imparts the benefits of full plate (+8 armor bonus to AC). + +Sacrifice: 1d3 points of Strength damage. + +Casters of evil alignment cannot cast Sanctified spells. + Rain of Black Tulips + Rain of Black Tulips +Evocation [Good] +Level: Drd 9 +Components: V, S, M +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Area: Cylinder (80-ft. radius, 80 ft. high) +Duration: 1 round/level (D) +Saving Throw: None (damage), Fortitude negates (nausea) +Spell Resistance: Yes + +Tulips as black as midnight fall from the sky. The tulips explode with divine energy upon striking evil creatures, each of which takes 5d6 points of damage. +In addition, evil creatures that fail a Fortitude save are nauseated (unable to attack, cast spells, concentrate on spells, perform any task requiring +concentration, or take anything other than a single move action per turn) until they leave the spell's area. A successful Fortitude save renders a creature +immune to the nauseating effect of the tulips, but not the damage. + +Material Component: A black tulip. + Rain of Roses + Rain of Roses +Evocation [Good] +Level: Drd 7 +Components: V, S, M +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Area: Cylinder (80-ft. radius, 80 ft. high) +Duration: 1 round/level (D) +Saving Throw: None (ability damage) and Fortitude +negates (sickening) +Spell Resistance: Yes + +Red roses fall from the sky. Their sharp thorns graze the flesh of evil creatures, dealing 1d4 points of temporary Wisdom damage per round. A creature reduced to 0 Wisdom falls unconscious as its mind succumbs to horrible nightmares. In +addition, the beautiful rose petals sicken evil creatures touched by them; those that fail a Fortitude save are sickened (-2 penalty on attack rolls, weapon damage rolls, saving throws, ability checks, and skill checks) until they leave the spell's area. A successful Fortitude save renders a creature immune to the sickening effect of the roses, but not the ability damage caused by their thorns. + +Material Component: A red rose. + + Ray of Hope + Ray of Hope +Enchantment (Compulsion) [Good, Mind-Affecting] +Level: Brd 1, Clr 1 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Powerful hope wells up in the subject, who gains a +2 morale bonus on saving throws, attack rolls, ability checks, and skill checks. + Righteous Smite + Righteous Smite +Evocation [Good] +Level: Clr 7, exalted arcanist 7, Wrath 7 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Area: 20-ft. radius spread +Duration: Instantaneous +Saving Throw: Will partial; see text +Spell Resistance: Yes + +You draw down holy power to smite your enemies. Only evil and neutral creatures are harmed by the spell; good creatures are unaffected. + +The spell deals 1d6 points of damage per caster level (maximum 20d6) to evil creatures (or 1d8 points of damage per caster level, maximum 20d8, to evil outsiders) and blinds them for 1d4 rounds. A successful Will saving throw reduces damage to half and negates the blinding effect. + +The spell deals only half damage against creatures that are neither good nor evil, and they are not blinded. They can reduce that damage by half (down to one quarter of the roll) with a successful Will save. + + Starmantle + Starmantle +Abjuration +Level: Joy 7, Sor/Wiz 6 +Components: V, S, M +Casting Time: 1 standard action +Range: Touch +Target: One living creature touched +Duration: 1 minute/level (D) +Saving Throw: None +Spell Resistance: Yes (harmless) + +This spell manifests as a draping cloak of tiny, cascading stars that seem to flicker out before touching the ground. The cloak forms over the target's existing apparel and sheds light as a torch, although this is not the mantle's primary +function. + +The starmantle renders the wearer impervious to non-magical weapon attacks and transforms any non-magical weapon or missile that strikes it into harmless light, destroying it forever. Contact with the starmantle does not destroy magic weapons or missiles, but the starmantle's wearer is entitled to a Reflex saving throw +(DC 15) each time he is struck by such a weapon; success indicates that the wearer takes only half damage from the weapon (rounded down). + +Material Component: A pinch of dust from a pixie's wing (20 gp). + Tomb of Light + Tomb of Light +Transmutation [Good] +Level: Clr 7, Sor/Wiz 7 +Components: V, S, M +Casting Time: 1 round +Range: Touch +Target: Evil extraplanar creature touched +Duration: Concentration +Saving Throw: Fortitude partial +Spell Resistance: Yes + +When you cast this spell, you attempt to draw out the impure substance of an evil extraplanar creature and replace it with your own pure substance. The spell is draining for you to cast, but it is deadly to evil outsiders and other extraplanar creatures with the taint of evil. + +When you touch the target creature, it must make a Fortitude saving throw. If it succeeds, it is unaffected by the spell. + +If it fails, its skin becomes translucent and faintly radiant and the creature is immobilized, standing helpless. The subject is aware and breathes normally, but cannot take any physical actions, even speech. It can, however, execute purely mental actions (such as using a spell-like ability). The effect is similar to hold person. + +Each round you maintain the spell, the creature must attempt another Fortitude save. If it fails the save, it takes 1d6 points of permanent Constitution drain. Each round you maintain the spell, however, you take 1d6 points of non-lethal +damage. If you fall unconscious, or if the creature succeeds at its Fortitude save, the spell ends. + +Material Component: A pure crystal or clear gemstone worth at least 50 gp. + + Masochism + Masochism +Enchantment [Evil] +Level: Asn 3, Blk 3, Clr 3, Sor/Wiz 2 +Components: V, S, M +Casting Time: 1 action +Range: Personal +Target: Caster +Duration: 1 round/level + +For every 10 points of damage the caster takes in a given round, he gains a +1 luck bonus on attack rolls, saving throws, and skill checks made in the following round. The more damage the caster takes, the greater the luck bonus. It's possible to get a luck bonus in multiple rounds if the caster takes damage in more than one round during the spell's duration. + +Material Component: A leather strap that has been soaked in the caster's blood. + Addiction + Addiction +Enchantment +Level: Asn 1, Brd 2, Clr 2, Sor/Wiz 2 +Components: V, S, Drug +Casting Time: 1 action +Range: Touch +Area: One living creature +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +The caster gives the target an addiction to a drug. A caster of level 5 or less can force the subject to become addicted to any drug with a low addiction rating. A 6th to 10th level caster can force an addiction to any drug with a medium addiction +rating, and 11th to 15th level caster can force addiction to a drug with a high addiction rating. Casters of 16th level or higher can give the subject an addiction to a drug with an extreme addiction rating. + + Exalted Raiment + Exalted Raiment +Abjuration +Level: Sanctified 6 +Components: V, DF, Sacrifice +Casting Time: 1 standard action +Range: Touch +Target: Robe, garment, or outfit touched +Duration: 1 minute/level +Saving Throw: Will negates (harmless, object) +Spell Resistance: Yes (harmless, object) + +You imbue a robe, priestly garment, or outfit of regular clothing with divine power. The spell bestows the following effects for the duration: + + - +1 sacred bonus to AC per five caster levels(max +4 at 20th level) + + - Damage reduction 10/evil + + - Spell resistance 5 + 1/caster level (max SR 25 at 20th level) + + - Reduces ability damage due to spell casting by 1, to a minimum of 1 point (but does not reduce the sacrifice cost of this spell). + + Sacrifice: 1d4 points of Strength damage + +Casters of evil alignment cannot cast Sanctified spells. + Stone Bones + Stone Dragon (Strike) +Level: Crusader 1, Swordsage 1, Warblade 1 +Initiation Action: 1 Standard Action +Range: Personal +Target: You +Duration: 1 round + +You focus your energy to enhance your defenses, drawing on the power of your weapon's impact with a foe to toughen yourself against a counterattack. + +You gain DR 5/Adamantium (+5) for 1 round. + Crusader + Crusaders + crusader + (BASE CLASS) +Devoted knight, divine agent, instrument of vengeance, peerless fighting machine - the crusader is a warrior dedicated to good, evil, law, chaos, or some other cause. She seeks out and destroys the enemies of her chosen faith. Strengthened by prayer or absolute devotion to a principle, armoured by unshakable faith, and driven by her convictions, a good crusader is a mighty weapon against injustice and malice. An evil crusader, on the other hand, is a cruel and fearsome warrior of darkness. + +- Hit Die: d10 +- Proficiencies: A Crusader gains proficiencies with Martial and Simple Weapons, Light, Medium and Heavy Armour, and Shields. +- Skill Points: 4 + Int Modifier +- Alignment: A Crusader cannot be neutral. + +CLASS FEATURES: + +Level +1: Furious Counterstrike - Bonus to attack when wounded. + Steely Resolve 5 - Delays damage until the next round. +2: Indomitable Soul - You gain charisma to saves +3: Zealous Surge - Reroll a failed save +4: Steely Resolve 10 +5: +6: Smite 1/day +7: +8: Steely Resolve 15 +9: +10: Die Hard +11: +12: Steely Resolve 20 +13: Mettle +14: +15: +16: Steely Resolve 25 +17: +18: Smite 2/day +19: +20: Steely Resolve 30 + +Level Maneuvers Known Maneuvers Readied Stances Known +1 5 5 (2) 1 +2 5 5 (2) 2 +3 6 5 (2) 2 +4 6 5 (2) 2 +5 7 5 (2) 2 +6 7 5 (2) 2 +7 8 5 (2) 2 +8 8 5 (2) 3 +9 9 5 (2) 3 +10 9 6 (3) 3 +11 10 6 (3) 3 +12 10 6 (3) 3 +13 11 6 (3) 3 +14 11 6 (3) 4 +15 12 6 (3) 4 +16 12 6 (3) 4 +17 13 6 (3) 4 +18 13 6 (3) 4 +19 14 6 (3) 4 +20 14 7 (4) 4 + Swordsage + Swordsages + swordsage + (BASE CLASS) + A master of martial maneuvers, the swordsage is a physical adept - a blade wizard whose knowledge of the Sublime Way lets him unlock potent abilities, many of which are overtly supernatural or magical in nature. Depending on which disciplines he chooses to study, a swordsage might be capable of walking through walls, leaping dozens of feet into the air, shattering boulders with a single touch, or even mastering the elements of fire or shadow. Whatever his specific training, a swordsage blurs the line between martial prowess and magical skill. + + - Hit Die: d8 + - Proficiencies: A Swordsage gains proficiencies with Martial and Simple Weapons, and Light armour. + - Skill Points: 6 + Int Modifier + + CLASS FEATURES: + + Level + 1: Discipline Focus (Weapon Focus) - You gain weapon focus for weapons in the chosen discipline + 2: AC Bonus - You get your wisdom bonus to AC in light armour + 3: + 4: Discipline Focus (Insightful Strike) - You gain your wisdom modifier as a bonus to damage for strikes from the chosen discipline + 5: Initiative Bonus - +2 + 6: + 7: Sense Magic - Identify magical weapons + 8: Discipline Focus (Defensive Stance) - You gain a +2 bonus to saves using a stance from the chosen discipline + 9: Evasion + 10: + 11: + 12: Discipline Focus (Insightful Strike) + 13: + 14: + 15: Initiative Bonus - +4 + 16: Discipline Focus (Defensive Stance) + 17: Improved Evasion + 18: + 19: + 20: Dual Boost - Can use two boosts in the same round + + Level Maneuvers Known Maneuvers Readied Stances Known + 1 6 4 1 + 2 7 4 2 + 3 8 5 2 + 4 9 5 2 + 5 10 6 3 + 6 11 6 3 + 7 12 6 3 + 8 13 7 3 + 9 14 7 4 + 10 15 8 4 + 11 16 8 4 + 12 17 8 4 + 13 18 9 4 + 14 19 9 5 + 15 20 10 5 + 16 21 10 5 + 17 22 10 5 + 18 23 11 5 + 19 24 11 5 + 20 25 12 6 + Warblade + Warblades + warblade + (BASE CLASS) + The warblade was born for conflict. Swift, strong, enduring, and utterly confident in his martial skills, he seeks to test himself against worthy foes. Battle is beautiful to him - a perfect moment in which life hangs suspended on the edge of a sword. Sheer combat skill is important to a warblade, so he trains intensely with his chosen weapons. But even more important are his athleticism, endurance, daring, recklessness, and joy in the hour of danger. Warblades, often called sword princes, live for the chance to test themselves in battle - the stronger the foe, the greater the glory once an enemy is defeated. + + - Hit Die: d12 + - Proficiencies: A Warblade gains proficiencies with Martial and Simple Weapons, Shields, Medium and Light armour. + - Skill Points: 4 + INT Modifier + + CLASS FEATURES: + + Level + 1: Battle Clarity - INT to Reflex saves + Weapon Aptitude - You may alter your weapon focus and other weapon specific feats to a weapon of your choice + 2: Uncanny Dodge + 3: Battle Ardor - INT to Critical Confirmation + 4: + 5: Bonus Feat + 6: Uncanny Dodge 2 + 7: Battle Cunning - INT to Damage against flatfooted foes + 8: + 9: Bonus Feat + 10: + 11: Battle Skill - INT to checks to Trip, Disarm, Overrun, or Bullrush + 12: + 13: Bonus Feat + 14: + 15: + 16: + 17: Bonus Feat + 18: + 19: + 20: Stance Mastery - May use two stances at the same time + + Level Maneuvers Known Maneuvers Readied Stances Known + 1 3 3 1 + 2 4 3 1 + 3 5 3 1 + 4 5 4 2 + 5 6 4 2 + 6 6 4 2 + 7 7 4 2 + 8 7 4 2 + 9 8 4 2 + 10 8 5 3 + 11 9 5 3 + 12 9 5 3 + 13 10 5 3 + 14 10 5 3 + 15 11 6 3 + 16 11 6 4 + 17 12 6 4 + 18 12 6 4 + 19 13 6 4 + 20 13 7 4 + Desert Wind + Devoted Spirit + Diamond Mind + Iron Heart + Setting Sun + Shadow Hand + Stone Dragon + Tiger Claw + White Raven + Return to maneuver level selection. + Select level of maneuver or stance to gain. + +NOTE: +This may take a while when first browsing a particular level's maneuvers. + Select a maneuver or stance to gain. +You can select + more maneuvers or stances + You will be able to select more maneuvers after you gain another level in a blade magic initiator class. + You do not have an appropriate weapon to initiate this maneuver. + Choose Maneuvers or Stances. + Stances. + Maneuvers + Stonefoot Stance + Stone Dragon (Stance) +Level: Crusader 1, Swordsage 1, Warblade 1 +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You crouch and set your feet flat on the ground, drawing the resilience of the earth into your body. + +You gain a +2 bonus on Strength checks, and a +2 AC bonus against creatures larger than you. +This stance ends if you move more than 5 feet for any reason. + Steely Resolve + Type of Feat: Class Specific +Prerequisites: Crusader 1. +Specifics: You have a delayed damage pool that allows you to forestall the effects of many injuries. When you are attacked, any damage is added to your delayed damage pool. At the end of the next round, you take damage equal to the total stored in the delayed damage pool. Any damage beyond the maximum delayed comes off of your normal hit points. This does not negate any special attack such as poison. + +At 1st level, your delayed damage pool can hold 5 points of damage. The maximum your pool can hold increases by 5 at 4th, 8th, 12th, 16th and 20th level to a maximum of 30. +Use: Automatic + Furious Counterstrike + Type of Feat: Class Specific +Prerequisites: Crusader 1. +Specifics: During your turn, you gain a bonus on attack and damage rolls equal to the current value of your delayed damage pool divided by 5 (minimum of +1). +Use: Automatic + Indomitable Soul + Type of Feat: Class Specific +Prerequisites: Crusader 2. +Specifics: You add your Charisma modifier (if positive) as a bonus to your will saves. This does not stack with the Paladin class. +Use: Automatic + Smite + Type of Feat: Class Specific +Prerequisites: Crusader 6. +Specifics: Once per day, you can focus your determination into a single attack, gaining a bonus equal to your charisma modifier on the attack roll and equal to your crusader level on the damage roll. + +You gain an additional use of this ability at level 18. +Use: Specified + Zealous Surge + Type of Feat: Class Specific +Prerequisites: Crusader 4. +Specifics: Once per day, you can opt to reroll your next failed saving throw that round. You must take the result of the reroll, even if it is worse. + +Use: Specified + AC Bonus + Type of Feat: Class Specific +Prerequisites: Swordsage 2. +Specifics: AC Bonus: Starting at 2nd level, you can add your Wisdom modifier as a bonus to Armor Class, so long as you wear light armor, are unencumbered, and do not use a shield. This bonus to AC applies even against touch attacks or when you are flat-footed. However, you lose this bonus when you are immobilized or helpless. +Use: Automatic + Sense Magic + Type of Feat: Class Specific +Prerequisites: Swordsage 7. +Specifics: You can attempt a Lore check to identify a weapon, shield or suit of armour. +Use: Selected + Dual Boost + Type of Feat: Class Specific +Prerequisites: Swordsage 20. +Specifics: Three times per day, you may use two boost maneuvers in the same round. +Use: Specified + Discipline Focus (Weapon Focus): Desert Wind + Discipline Focus (Weapon Focus): Diamond Mind + Discipline Focus (Weapon Focus): Setting Sun + Discipline Focus (Weapon Focus): Shadow Hand + Discipline Focus (Weapon Focus): Stone Dragon + Discipline Focus (Weapon Focus): Tiger Claw + Type of Feat: Class Specific +Prerequisites: Swordsage 1. +Specifics: You gain Weapon Focus in all discipline weapons. + +Desert Wind: Scimitar, Light Mace, Spear, Light Pick, Falchion. +Diamond Mind: Katana, Rapier, Bastard Sword, Spear +Setting Sun: Short Sword, Staff, Unarmed Strike, Nunchaku +Shadow Hand: Short Sword, Dagger, Unarmed Strike, Sai +Stone Dragon: Unarmed Strike, Great Sword, Great Axe, Heavy Mace +Tiger Claw: Unarmed Strike, Great Axe, Kama, Kukri, Hand Axe +Use: Automatic + Discipline Focus (Insightful Strike): Desert Wind + Discipline Focus (Insightful Strike): Diamond Mind + Discipline Focus (Insightful Strike): Setting Sun + Discipline Focus (Insightful Strike): Shadow Hand + Discipline Focus (Insightful Strike): Stone Dragon + Discipline Focus (Insightful Strike): Tiger Claw + Type of Feat: Class Specific +Prerequisites: Swordsage 4. +Specifics: You gain your wisdom bonus to damage when using a strike from the chosen discipline. At level 12, choose a second discipline. +Use: Automatic + Discipline Focus (Defensive Stance): Desert Wind + Discipline Focus (Defensive Stance): Diamond Mind + Discipline Focus (Defensive Stance): Setting Sun + Discipline Focus (Defensive Stance): Shadow Hand + Discipline Focus (Defensive Stance): Stone Dragon + Discipline Focus (Defensive Stance): Tiger Claw + Type of Feat: Class Specific +Prerequisites: Swordsage 8. +Specifics: You gain a +2 bonus to saves when in a stance from the chosen discipline. At level 16, choose a second discipline. +Use: Automatic + Deepstone Sentinel + Deepstone Sentinels + deepstone sentinel + (PRESTIGE CLASS) +The Stone Dragon discipline traces its root back to an ancient order of dwarves that used the power of the earth to enhance their combat style. A deepstone sentinel immerses himself in those ancient teachings to link himself to the power of stone. Most deepstone sentinels use this power in the defense of their fellow dwarves, although some take a more active approach to battling the enemies of their people. In combat, a deepstone sentinel is a living mountain, a stony redoubt that provides shelter to his allies while crashing like an avalanche upon his enemies. The ground shifts and churns under his feet. One moment he stands atop a small, earthen mound that blocks his enemies - the next he summons an earthquake to knock his foes to the ground. + +- Hit Die: d10 +- Proficiencies: A Deepstone Sentinel gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Race: Dwarf. +Base Attack Bonus: +10. +Skills: Balance 13 ranks. +Feats: Power Attack or Stone Power. +Maneuvers: Must know at least two Stone Dragon maneuvers and one Stone Dragon stance. + +CLASS FEATURES: + +Level +1: Mountain Fortress Stance - Create a small fortress of stone +2: Crashing Mountain Juggernaught - Knock enemies to the ground charging a foe +3: Indomitable Redoubt - Use a second Stone Dragon stance +4: Stone Curse - Pin an enemy to the ground + Dragon's Tooth - Form a pillar of rock +5: Awaken the Stone Dragon - Cause a localized earthquake + +Maneuvers + +The Deepstone Sentinel may only select maneuvers from the Stone Dragon discipline. He adds his full class level to his initiator level. He gains new maneuvers known and readied at the indicated levels. + +Level Maneuvers Known Maneuvers Readied +1 1 0 +2 0 0 +3 1 1 +4 0 0 +5 1 0 + Mountain Fortress Stance + Type of Feat: Class Specific +Prerequisites: Deepstone Sentinel 1. +Specifics: You create a small fortress of rock and stone upon which you stand, granting you a +1 bonus to attack, and forcing all foes entering melee combat with you to make DC 10 Balance checks or fall prone. + +You cannot move more than 5 feet or lose the benefits of this stance. +Use: Selected + Crashing Mountain Juggernaught + Type of Feat: Class Specific +Prerequisites: Deepstone Sentinel 2. +Specifics: You end your Mountain Fortress Stance, crashing down upon the foes near to you. All foes in melee range must make a DC 15 balance check or fall prone, and you charge a single foe with a +2d6 damage bonus. + +You must be in Mountain Fortress Stance to use this ability. +Use: Selected + Indomitable Redoubt + Type of Feat: Class Specific +Prerequisites: Deepstone Sentinel 3. +Specifics: While under the effects of Mountain Fortress Stance, you may activate another stance from the Stone Dragon discipline. +Use: Automatic + Stone Curse + Type of Feat: Class Specific +Prerequisites: Deepstone Sentinel 4. +Specifics: On your first successful strike of the round in melee combat, if the target fails a DC 10 + 1/2 Character level + Strength Modifier Will save, they become unable to move. +Use: Automatic + Dragon's Tooth + Type of Feat: Class Specific +Prerequisites: Deepstone Sentinel 4. +Specifics: You create a 10 foot tall pillar of stone, knocking all those who fail a DC 10 + 1/2 Character level + Strength Modifier Reflex save prone. +Use: Selected + Awaken the Stone Dragon + Type of Feat: Class Specific +Prerequisites: Deepstone Sentinel 5. +Specifics: You cause the ground to shake, forcing all enemies to make a DC 10 + 1/2 Character level + Strength Modifier Reflex save or take 12d6 damage and fall prone. A successful save deals half damage and they remain standing. +Use: Selected + Blistering Flourish + Desert Wind (Strike) +Level: Swordsage 1 +Initiation Action: 1 Standard Action +Range: 30ft. +Area: 30-ft burst +Duration: 1 Minute + +Your weapons bursts into flames as you twirl it over your head. With a flourish, you cause the fire to explode with a blinding flash. + +All creatures other than you in the area must make a Fortitude save vs 11 + Wisdom modifier or be dazzled. +This is a supernatural maneuver. + Burning Blade + Desert Wind (Boost) [Fire] +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round. + +Your blade bursts into flame as it sweeps towards your foe in an elegant arc. + +Your strikes deal 1d6 + Initiator level fire damage. +This is a supernatural maneuver. + Burning Brand + Desert Wind (Boost) +Level: Swordsage 2 +Initiation Action: 1 Swift action +Range: Personal +Target: You +Duration: End of Turn + +Your weapon transforms into a roaring gout of flame. As you swing your burning blade, it stretches out beyond your normal reach to scorch your foes. + +You take a full attack action, with your reach increasing by 5 feet. Your weapon deals fire damage instead of normal damage for this round. +This is a supernatural maneuver. + Deathmark + Desert Wind (Strike) [Fire] +Level: Swordsage 3 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Area: Variable. +Saving Throw: Reflex half, see text. + +As your weapon strikes your foe, his body convulses as waves of flame run down your blade into his body. The fire causes him to briefly glow with a brilliant internal fire before the flames erupt from his body in a terrible explosion. + +When you strike your foe, all creatures in the area (see table below) take 6d6 fire damage, Reflex save for half. You are immune to this effect. +This maneuver is a supernatural maneuver. + +Size Radius +Small or Less 5' +Medium 10' +Large 20' +Huge 30' +Gargantuan 40' +Colossal 50' + Desert Tempest + Desert Wind (Strike) +Level: Swordsage 6 +Prerequisite: Two Desert Wind maneuvers +Initiation Action: 1 Full-round Action +Range: Personal +Target: You +Duration: 1 round. + +You move in a blur, leaving scorch marks in your wake as you twirl around the battlefield, slicing into your foes as you move. + +Move up to your speed. Each time you move next to an enemy, make a single melee attack against him. +No enemy can be struck more than once. + Distracting Ember + Desert Wind (Boost) +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Effect: One Summoned Fire Elemental +Duration: 1 Round. + +A wave of heat sweeps over the area, forms a small dust funnel, and ignites into flame next to your foe. + +You summon a small fire elemental. +This is a supernatural maneuver. + Dragon's Flame + Desert Wind (Strike) +Level: Swordsage 5 +Prerequisite: Two Desert Wind Maneuvers +Initiation Action: 1 Standard Action +Range: 30ft. +Area: Cone +Duration: Instantaneous +Saving Throw: Reflex half + +With a defiant roar, you summon your ki and unleash it, igniting it with a combination of your meditative focus and seething fury. + +You create a cone of fire that does 6d6 damage. +This is a supernatural maneuver. + Fan The Flames + Desert Wind (Strike) [Fire] +Level: Swordsage 3 +Prerequisite: One Desert Wind maneuver +Initiation Action: 1 Standard Action +Range: 30' +Target: One Creature + +Flickering flames dance along your blade, then springs toward your target as you sweep your sword through the air. + +If successful on a ranged touch attack, you deal 6d6 fire damage. +This maneuver is a supernatural maneuver. + Fiery Assault + Desert Wind (Stance) [Fire] +Level: Swordsage 6 +Prerequisite: Two Desert Wind maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +Fire dances along your arms and across your weapon, lending burning energy to every attack you make. + +Your attacks do an extra 1d6 fire damage. +This is a supernatural maneuver. + Fire Riposte + Desert Wind (Counter) +Level: Swordsage 2 +Prerequisite: One Desert Wind maneuver +Initiation Action: 1 Immediate Action +Range: Personal. +Target: You. +Duration: Instantaneous. + +You focus the pain from a wound you have just suffered into a fiery manifestation of revenge. + +The next time you are struck during this round, you make a melee touch attack. If it succeeds, the target takes 4d6 fire damage. +This is a supernatural maneuver. + Firesnake + Desert Wind (Strike) [Fire] +Level: Swordsage 4 +Prerequisite: Two Desert Wind Maneuvers +Initiation Action: 1 Standard Action +Range: 60ft. +Area: Line +Duration: Instantaneous +Saving Throw: Reflex half + +You drive your weapon into the ground, causing a gout of fire to jet into the air. The fire flows back to the ground and creeps ahead like a serpent, sweeping over your enemies and roasting them where they stand. + +You create a line of fire that does 6d6 damage. +This is a supernatural maneuver. + Flames Blessing + Desert Wind (Stance) [Fire] +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You +Duration: Stance. + +Fire is not your enemy, and it does not harm you. + +You gain fire resistance depending on your tumble ranks. +Tumble 4-8 : Fire Resist 5. +Tumble 9-13 : Fire Resist 10. +Tumble 14-18: Fire Resist 20. +Tumble 19 : Fire Immunity. +This is a supernatural maneuver. + Flashing Sun + Desert Wind (Strike) +Level: Swordsage 2 +Prerequisite: One Desert Wind maneuver +Initiation Action: 1 Full-Round action +Range: Personal +Target: You + +Almost a blur of acceleration, your shining blade flashes as you attack with impossible speed. + +You take a full attack action, getting one additional attack at your highest attack bonus. +All attacks are made at a -2 penalty. + Hatchlings Flame + Desert Wind (Strike) [Fire] +Level: Swordsage 2 +Prerequisite: One Desert Wind Maneuver +Initiation Action: 1 Standard Action +Range: 30ft. +Area: Cone +Duration: Instantaneous +Saving Throw: Reflex half + +You focus a burning aura of energy at the end of your blade. It forms a seething sphere that, after a moment, bursts into a torrent of energy. + +You create a cone of fire that does 2d6 damage. +This is a supernatural maneuver. + Holocaust Cloak + Desert Wind (Stance) [Fire] +Level: Swordsage 3 +Prerequisite: One Desert Wind Maneuver +Initiation Action: 1 Swift Action +Range: Personal +Target: You + +Fire trails along your blade as you spin it about, cloaking you in flames that leap out to burn those who attack you. + +You cloak yourself in fire, dealing 5 damage to all who strike you in melee. +This is a supernatural maneuver. + Inferno Blade + Desert Wind (Boost) [Fire] +Level: Swordsage 7 +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: 1 Round + +A blinding light flashes from your weapon, and for a split second, it transforms into burning magma. + +Your strikes deal 3d6 + Initiator level fire damage. +This is a supernatural maneuver. + Inferno Blast + Desert Wind (Strike) [Fire] +Level: Swordsage 9 +Prerequisite: Five Desert Wind maneuvers +Initiation Action: 1 Full-round action +Range: 60ft. +Area: Burst +Duration: Instantaneous +Saving Throw: Reflex half + +Hot winds swirl around you, and a faint aroma of brimstone sweeps over the area. A flickering yellow aura surrounds you and grows in intensity, shedding tremendous heat and light. Creatures around you stumble back from the heat. With a howling roar, you unleash a hellish blast of fire that melts steel and warps stone. + +You create a blast of fire that deals 100 damage to all creatures in the area. +This is a supernatural maneuver. + Leaping Flame + Desert Wind (Counter) [Teleport] +Level: Swordsage 5 +Prerequisite: Two Desert Wind Maneuvers +Initiation Action: 1 Swift Action +Range: Personal. +Target: You +Duration: Instantaneous + +As your foe attacks you, you disappear in a burst of flame and smoke, only to reappear as if out of thin air next to him. + +You teleport up to a 100ft to the person who last attacked you. +This is a supernatural maneuver. + Lingering Inferno + Desert Wind (Strike) [Fire] +Level: Swordsage 5 +Prerequisite: Two Desert Wind Maneuvers +Initiation Action: 1 Standard Action +Range: Melee +Target: One creature +Duration: 3 rounds; see text + +A blue, dancing flame appears on your weapon. As you strike your foe, this flame slides off your weapon and covers your enemy in raging fire. + +You make a single melee attack that deals an extra 2d6 fire damage. If it hits the foe takes 2d6 fire damage again in each of the next three rounds. +This is a supernatural maneuver. + Ring Of Fire + Desert Wind (Strike) [Fire] +Level: Swordsage 6 +Prerequisite: Two Desert Wind maneuvers +Initiation Action: 1 Standard Action +Range: 30ft. +Area: Burst +Duration: Instantaneous +Saving Throw: Reflex half + +You move in a blur, your feet wreathed in flaming energy. As you run, you leave a trail of fire behind you. You encircle a foe, and the ring of fire you leave behind bursts into an inferno that engulfs you enemy and everything else in the area. + +You create a burst of fire that does 12d6 damage. +This is a supernatural maneuver. + Rising Phoenix + Desert Wind (Stance) [Fire] +Level: Swordsage 8 +Prerequisite: Three Desert Wind maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +Hot winds swirl about your feet, lifting you skyward as flames begin to flick below. + +You gain freedom of movement. If you make a full attack, the column of air becomes superheated, dealing 3d6 points of fire damage to creatures adjacent to your square. You are not harmed by this effect. (Use the feat added). +This is a supernatural maneuver. + Salamander Charge + Desert Wind (Strike) [Fire] +Level: Swordsage 7 +Prerequisite: Three Desert Wind maneuvers +Initiation Action: 1 Full-round action +Range: Personal +Target: You +Duration: Instantaneous, see text + +You spin and tumble about the battlefield, a wall of raging flame marking your steps. + +You charge your foe. In the space across which you charge, a wall of fire appears, dealing 6d6 damage to all who enter. This wall lasts for 5 rounds. +This is a supernatural maneuver. + Searing Blade + Desert Wind (Boost) [Fire] +Level: Swordsage 4 +Prerequisite: Two Desert Wind Maneuvers +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round. + +Your weapon transforms into a raging torrent of flame, causing those around you to recoil slightly from the tremendous heat. + +Your strikes deal 2d6 + Initiator level fire damage. +This is a supernatural maneuver. + Searing Charge + Desert Wind (Strike) [Fire] +Level: Swordsage 4 +Prerequisite: One Desert Wind maneuver +Initiation Action: 1 Full-round action +Range: Personal. +Target: You. +Duration: Instantaneous. + +You rush through the air towards your foe, fire streaming in your wake. + +You charge your foe, gaining 5d6 fire damage. You generate no Attacks of Opportunity. +This is a supernatural maneuver. + Wind Stride + Desert Wind (Boost) +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round. + +A warm breeze swirls about you as you move speedily away. + +You gain +10 feet to your move speed. + Wyrms Flame + Desert Wind (Strike) [Fire] +Level: Swordsage 8 +Prerequisite: Three Desert Wind maneuvers +Initiation Action: 1 Standard Action +Range: 30ft. +Area: Cone +Duration: Instantaneous +Saving Throw: Reflex half + +You spin your blade in a whirling arc. With each revolution, seething flames build upon its length. With a flourish, you bring your blade to a halt, pointing it at your foe, and unleashing a roaring wall of flame. + +You create a cone of fire that does 10d6 damage. +This is a supernatural maneuver. + Zephyr Dance + Desert Wind (Counter) +Level: Swordsage 3 +Prerequisite: One Desert Wind Maneuver +Initiation Action: 1 Swift Action +Range: Personal +Target: You + +You spin gracefully away from a foe's attack, whirling like the desert zephyr racing across the sands. Your enemy's blade barely touches your cloak as you nimbly dodge aside. + +You gain a +4 bonus to AC versus one attack. + Aura Of Chaos + Devoted Spirit (Stance) +Level: Crusader 6 +Prerequisite: Two Devoted Spirit Maneuvers +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +A coruscating aura of purple energy surrounds you as chaos runs rampant in the area immediately around you. + +Whenever you roll maximum damage on your weapon's dice, roll again and add the result. +Continue rolling until you no longer roll the maximum. + Aura Of Perfect Order + Devoted Spirit (Stance) +Level: Crusader 6 +Prerequisite: Two Devoted Spirit Maneuvers +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +A perfect, hazy square of golden energy surrounds you as you enter this stance + +Whenever you initiate a strike, your attack roll is always 11. + Aura Of Triumph + Devoted Spirit (Stance) +Level: Crusader 6 +Prerequisite: Two Devoted Spirit maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: One ally +Duration: Stance + +You channel the power of good through your body and soul, infusing the area around you with a soft, golden radiance. With each blow you strike against evil, you feel invigorated and driven onwards. + +While you are in this stance you and the targeted ally both heal 4 points of damage with each successful melee attack either of you makes against an evil target. + Aura Of Tyranny + Devoted Spirit (Stance) +Level: Crusader 6 +Prerequisite: Two Devoted Spirit maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +A sickly grey radiance surrounds you, sapping the strength of your allies and funneling it to you. + +Each round, you damage all allies within 10 feet 2 hit points, and you heal 1 hit point for each ally struck. + Castigating Strike + Devoted Spirit (Strike) +Level: Crusader 7 +Prerequisite: Two Devoted Spirit maneuvers. +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +With a howling battle cry, your weapon crackles with energy. As you strike your foe that energy detonates in a burst that scythes through those who stand against your cause. + +You make a single attack against an enemy who's alignment has at least one component different from yours. If you hit, you deal an extra 8d6 damage. All enemies within 30 feet take 5d6 damage. Any creature that fails a saving throw against 17 + your charisma modifier takes a -2 penalty to attacks for 1 minute. + Crusader's Strike + Devoted Spirit (Strike) +Level: Crusader 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Divine power surrounds your weapon as you strike. This power washes over you as your weapon finds its mark, mending your wounds and giving you the strength to fight on. + +You make a single attack against an enemy who's alignment has at least one component different from yours. If you hit, you or an ally with 10 feet is healed 1d6 + 1 per initiator level (max of +5). + Daunting Strike + Devoted Spirit (Strike) +Level: Crusader 5 +Prerequisite: One Devoted Spirit Maneuver +Initiation Action: 1 Standard Action +Range: Melee +Target: One creature +Saving Throw: Will negates +Duration: 1 minute + +A blue, dancing flame appears on your weapon. As you strike your foe, this flame slides off your weapon and covers your enemy in raging fire. + +You make a single melee attack. If it hits, the foe must save against DC 15 + Charisma or be shaken. + Defensive Rebuke + Devoted Spirit (Boost) +Level: Crusader 3 +Prerequisite: One Devoted Spirit maneuver. +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: 1 round + +You sweep your weapon in a wide, deadly arc. When your blows strike home, you send your foe tumbling back on the defensive. He must deal with you first, or leave himself open to your deadly counter. + +You make an attack of opportunity against any foe you strike this round who targets your allies instead of attacking you. + Divine Surge + Devoted Spirit (Strike) +Level: Crusader 4 +Prerequisite: One Devoted Spirit Maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Your body shakes and spasms as unfettered divine energy courses through it. This power sparks off your weapon and courses into your foe, devastating your enemy but leaving you drained. + +You make a single attack against an enemy. If this attack his, you deal 8d8 extra damage. + Greater Divine Surge + Devoted Spirit (Strike) +Level: Crusader 8 +Prerequisite: Two Devoted Spirit Maneuvers +Initiation Action: 1 Full-Round Action +Range: Melee Attack +Target: One Creature + +A torrent of divine energy courses through you. With supreme force of will, you channel the energy into a devastating attack even as it saps your mortal form. + +You make a single attack against an enemy. If this attack his, you deal 6d8 extra damage. For every point of constitution damage voluntarily taken, you gain a +1 bonus to attack and +2d8 damage. You can sacrifice a number of con points equal to your initiator level. +This makes you flat-footed for the rest of the round. + Doom Charge + Devoted Spirit (Strike) [Evil] +Level: Crusader 5 +Prerequisite: One Devoted Spirit maneuver, evil alignment +Initiation Action: 1 Full-round action +Range: Melee +Target: One creature +Duration: 1 round + +You cloak yourself in a black, terrible aura of contempt and spite. + +You make a charge attack. If the target is good aligned, you gain 6d6 damage on the attack, and damage reduction of 10/- for one round. + Entangling Blade + Devoted Spirit (Strike) +Level: Crusader 4 +Prerequisite: One Devoted Spirit Maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Duration: 1 round. + +You hack into your foe's legs, forcing his movement to slow and his resolution to falter. + +You make a single attack against an enemy. If this attack his, you deal 2d6 extra damage, and you foe takes a 20 ft penalty to his movement speed. + Foehammer + Devoted Spirit (Strike) +Level: Crusader 2 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You throw yourself behind your attack, lending your blow such great weight and force that you leave injuries that even magical defenses cannot ignore. + +You make a single attack against an enemy. If this attack hits, you ignore all DR and do an extra 2d6 damage. + Immortal Fortitude + Devoted Spirit (Stance) +Level: Crusader 8 +Prerequisite: Three Devoted Spirit maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +Despite the horrific wounds you suffer, the flash of searing spells and the crash of a foe's mighty attacks, you stand resolute on the field. So long as the potential for victory exists you fight on. + +While you remain in this stance, you cannot be killed through loss of hitpoints. Other effects, such as death spells, may still kill you. If you take damage that would reduce you below 0 hit points, you must make a Fortitude save or die. If you succeed, you have 1 hit point remaining. After enduring three saves, the stance ends. + Iron Guards Glare + Devoted Spirit (Stance) +Level: Crusader 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +With a quick snarl and a glare that would stop a charging barbarian in his tracks, you spoil an opponent's attack. Rather than strike his original target, your enemy turns his attention to you. + +Any creature you threaten takes a -4 penalty on attacks against allies. + Law Bearer + Devoted Spirit (Strike) [Law] +Level: Crusader 5 +Prerequisite: One Devoted Spirit maneuver, lawful alignment +Initiation Action: 1 Full-round action +Range: Melee +Target: One creature +Duration: 1 round + +The air around you hums with cosmic energy as the power of pure law surges through you. For a moment, you take on the aspect of a perfect being as you charge forward to smite your foes. + +You make a charge attack. If the target is chaos aligned, you gain a +8 bonus on your attack and 4d6 damage. If it hits, you gain +5 saves and Armour class for one round. + Martial Spirit + Devoted Spirit (Stance) +Level: Crusader 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +As you cleave through your foes, each ferocious attack you make lends vigor and strength to you and your allies. + +Whenever you successfully strike a creature, you or your ally within 30 feet heals 2 hit points. + Radiant Charge + Devoted Spirit (Strike) [Good] +Level: Crusader 5 +Prerequisite: One Devoted Spirit maneuver, good alignment +Initiation Action: 1 Full-round action +Range: Melee +Target: One creature +Duration: 1 round + +You gather the power of your faith and discipline, surrounding yourself in an aura of blinding glory. + +You make a charge attack. If the target is evil aligned, you gain 6d6 damage on the attack, and damage reduction of 10/- for one round. + Rallying Strike + Devoted Spirit (Strike) +Level: Crusader 6 +Prerequisite: Two Devoted Spirit maneuvers. +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Your weapon blazes with divine energy as you smite your enemy. The energy discharges in a great pulse, sweeping over your allies and mending their wounds. + +You make a single attack against an enemy who's alignment has at least one component different from yours. If you hit, you and all allies within 30 feet are healed 3d6 + 1 per initiator level (max of +15). + Revitalizing Strike + Devoted Spirit (Strike) +Level: Crusader 3 +Prerequisite: One Devoted Spirit maneuver. +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +As you rear back to strike your foe, an aura of divine energy surrounds you. As your attack slams home, this aura dissipates in a flash, knitting your wounds as it discharges. + +You make a single attack against an enemy who's alignment has at least one component different from yours. If you hit, you or an ally with 10 feet is healed 3d6 + 1 per initiator level (max of +10). + Shield Block + Devoted Spirit (Counter) +Level: Crusader 2 +Initiation Action: 1 Immediate Action +Range: Touch +Target: One Ally +Duration: One Attack + +With a heroic burst of effort, you thrust your shield between your defenseless ally and your enemy. + +Your grant your ally a +4 shield bonus against the next attack made against him. + Shield Counter + Devoted Spirit (Counter) +Level: Crusader 2 +Prerequisite: Two Devoted Spirit maneuvers +Initiation Action: 1 Swift Action +Range: Melee Attack +Target: One Creature + +As your opponent prepares to make his attack, you bash him with your shield and disrupt his attempt. + +You make an immediate shield bash against an enemy at a -2 penalty. If this attack hits, your opponent takes a -20 penalty on his next strike. + Strike Of Righteous Vitality + Devoted Spirit (Strike) +Level: Crusader 9 +Prerequisite: Three Devoted Spirit maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +As your enemy reels from your mighty blow, an ally nearby is simultaneously healed and cleansed of its wounds by the power of your faith. + +You make a single attack against an enemy who's alignment has at least one component different from yours. If you hit, you or an ally with 10 feet is healed, as per the heal spell. + Thicket Of Blades + Devoted Spirit (Stance) +Level: Crusader 3 +Prerequisite: One Devoted Spirit maneuver. +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +You maintain a careful guard as you search for any gaps in your opponent's awareness. Even the slightest move provokes a stinging counter from you. + +Any creature who attempts to move near you provokes an AoO. + Tide Of Chaos + Devoted Spirit (Strike) [Chaos] +Level: Crusader 5 +Prerequisite: One Devoted Spirit maneuver, chaotic alignment +Initiation Action: 1 Full-round action +Range: Melee +Target: One creature +Duration: 1 round + +The power of chaos swirls around you, lending strength to your attacks as you cast your fate to the whims of luck. + +You make a charge attack. If the target is law aligned, you gain a +8 bonus on your attack and 4d6 damage. If it hits, you gain total concealment for one round. + Vanguard Strike + Devoted Spirit (Strike) +Level: Crusader 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You batter aside your foe's defenses with a vicious, overwhelming attack, leaving him vulnerable to your allies blows. + +You make a single attack against an enemy. If you hit, that enemy takes a -4 AC penalty for one round. + Action Before Thought + Diamond Mind (Counter) +Level: Swordsage 2, Warblade 2 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round + +Your supreme sense of the battlefield, unmatched martial training, and simple, intuitive sense of danger allow you to act faster than the speed of thought. When a spell or other attack strikes you, you move a split second before you are even aware of the threat. + +You replace the next Reflex save you make this round with a Concentration check. The DC of the check is the same as that of the spell. A result of 1 on the roll is not an automatic failure. + Avalanche Of Blades + Diamond Mind (Strike) +Level: Swordsage 7, warblade 7 +Prerequisite: Three Diamond Mind maneuvers +Initiation Action: 1 full-round action +Range: Melee attack +Target: One creature + +In a flashing blur of steel, you unleash a devastating volley of deadly attacks against your enemy, striking it again and again. + +As part of this maneuver, you make a single melee attack against an opponent. If that attack hits, resolve your damage as normal. You can then make another attack against that foe with a -4 penalty on your attack roll. If that attack hits, you can make another attack against that opponent with a -8 penalty. You continue to make additional attacks, each one with an additional -4 penalty, until you miss or your opponent is killed. You must direct all of these attacks at a single foe. + Bounding Assault + Diamond Mind (Strike) +Level: Swordsage 4, Warblade 4 +Prerequisite: Two Diamond Mind Maneuvers +Initiation Action: 1 Full-round action +Range: Melee Attack +Target: One Creature +Duration: 1 round. + +You spring across the battlefield, using your focus and ability to act quickly to make an attack while moving. + +You make a double move and attack a foe with a +2 bonus to attack. This counts as a charge attack. + Diamond Defense + Diamond Mind (Counter) +Level: Swordsage 8, warblade 8 +Initiation Action: 1 immediate action +Range: Personal +Target: You + +You steel yourself against an opponent's spell, drawing on your focus and training +to overcome its effect. + +You gain a bonus on your next save equal to your initiator level. + Diamond Nightmare Blade + Diamond Mind (Strike) +Level: Swordsage 8, Warblade 8 +Prerequisite: Three Diamond Mind Maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +With a moment's thought, you instantly perceive the deadliest place to strike your enemy as you study her defenses, note gaps in her armour, and read subtle but important clues in how she carries herself or maintains her fighting stance. + +You make a Concentration check against the target's AC. If you succeed, the target takes quadruple normal damage. If you fail, you take a -2 penalty on the attack. + Disrupting Blow + Diamond Mind (Strike) +Level: Swordsage 5, warblade 5 +Prerequisite: Two Diamond Mind maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Will negates +Duration: 1 round + +With a combination of brute force, keen timing, and exacting aim, you force your opponent into an awkward position that ruins his next action. + +As part of this maneuver, you make a melee attack. If this attack hits, your target takes normal melee damage and must make a Will save (DC 15 + your Str modifier) or be unable to take any actions for 1 round. + Emerald Razor + Diamond Mind (Strike) +Level: Swordsage 2, Warblade 2 +Prerequisite: One Diamond Mind maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature. + +You stare at your enemy, studying his every move. You mentally probe his defenses in search of a weakness. A lesser warrior could spend long minutes pondering this problem, but you see an opening and seize upon it in an instant. + +You make a single melee attack as a touch attack. + Hearing The Air + Diamond Mind (Stance) +Level: Swordsage 5, warblade 5 +Prerequisite: Two Diamond Mind maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Stance + +Your perception becomes so fine that you can hear the tiniest flutter of air moving past you. Invisible foes and other hidden threats become as plain as day in the area of your heightened senses. + +While you are in this stance, you gain blindsense out to 30 feet and a +5 insight bonus on Listen checks. + Insightful Strike + Diamond Mind (Strike) +Level: Swordsage 3, Warblade 3 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You study your opponent and spot a weak point in her armour. With a quick decisive strike, you take advantage of this weakness with a devastating attack. + +You make an attack. If it hits, you roll a concentration check and do damage equal to the result. Your weapon's normal damage modifiers do not apply. + Greater Insightful Strike + Diamond Mind (Strike) +Level: Swordsage 6, warblade 6 +Prerequisite: Two Diamond Mind maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +Your keen eye picks out the slightest imperfection in your opponent's defenses. Your weapon becomes a tool of your mind. + +This maneuver functions like insightful strike, except that you deal damage equal to 2x your Concentration check result. + Mind Over Body + Diamond Mind (Counter) +Level: Swordsage 3, Warblade 3 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round + +Your training and mental toughness allow you to use your focus to overcome physical threats. By focusing your mind, you ignore the effects of a deadly poison or a debilitating sickness. + +You replace the next Fortitude save you make this round with a Concentration check. The DC of the check is the same as that of the spell. A result of 1 on the roll is not an automatic failure. + Mind Strike + Diamond Mind (Strike) +Level: Swordsage 4, Warblade 4 +Prerequisite: Two Diamond Mind Maneuvers +Initiation Action: 1 Standard action +Range: Melee Attack +Target: One Creature +Save: Will negates + +You strike your opponent's head, rattling his senses and causing him to lose focus. + +If you succeed at your attack, your foe must make a save vs DC 14 + Strength or take 1d4 wisdom damage. + Moment Of Alacrity + Diamond Mind (Boost) +Level: Swordsage 6, warblade 6 +Prerequisite: Two Diamond Mind maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Instantaneous + +You step into a space between heartbeats and act again while your enemies are still reacting to your last strike. + +You use a single moment of speed to go first in combat. + Moment Of Perfect Mind + Diamond Mind (Counter) +Level: Swordsage 1, Warblade 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round + +Your mental focus and martial study have rendered your will into an unbreakable iron wall. When someone targets you with a spell that seeks to erode your willpower, you steel yourself against the attack. + +You replace the next Will save you make this round with a Concentration check. The DC of the check is the same as that of the spell. A result of 1 on the roll is not an automatic failure. + Pearl Of Black Doubt + Diamond Mind (Stance) +Level: Swordsage 3, Warmage 3 +Prerequisite: One Diamond Mind maneuver. +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +With every miss, your opponents become more uncertain, their doubt growing like an irritating pearl in the mouth of a helpless oyster. + +Whenever a foe swings and misses you, you gain +2 AC. + Quicksilver Motion + Diamond Mind (Boost) +Level: Swordsage 7, warblade 7 +Prerequisite: Three Diamond Mind maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You + +In the blink of an eye, you make your move. Your speed, reflexes, and boundless confidence combine to allow you to make a fast, bold move that catches your foes off guard. + +Your speed doubles for one round. + Rapid Counter + Rapid Counter +Diamond Mind (Counter) +Level: Swordsage 5, warblade 5 +Initiation Action: 1 immediate action +Range: Melee +Target: One Creature + +You lash out, your weapon a blur, hammering at the slightest gap that appears in your foe's defenses. + +You make one attack as a free action. + Ruby Nightmare Blade + Diamond Mind (Strike) +Level: Swordsage 4, Warblade 4 +Prerequisite: Two Diamond Mind Maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +With a moment's thought, you instantly perceive the deadliest place to strike your enemy as you study her defenses, note gaps in her armour, and read subtle but important clues in how she carries herself or maintains her fighting stance. + +You make a Concentration check against the target's AC. If you succeed, the target takes double normal damage. If you fail, you take a -2 penalty on the attack. + Sapphire Nightmare Blade + Diamond Mind (Strike) +Level: Swordsage 1, Warblade 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You study your opponent for a brief moment, watching his defensive maneuvers and making a strike timed to take advantage of a lull in his vigilance. + +You make a Concentration check against the target's AC. If you succeed, the target takes an extra 1d6 damage and is flat-footed vs your attack. If you fail, you take a -2 penalty on the attack. + Stance Of Alacrity + Diamond Mind (Stance) +Level: Swordsage 8, Warblade 8 +Prerequisite: Three Diamond Mind maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +Your mind and body meld, granting you an edge in combat. You move slightly faster than normal due to a combination of confidence, training, and clarity of mind. This slight edge adds up with each action. + +You gain the ability to use a second counter each round when in this stance. + Stance Of Clarity + Diamond Mind (Stance) +Level: Swordsage 1, Warblade 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +You focus your efforts on a single opponent, studying his moves and preparing an attack. Your other opponents fade from sight as your mind locks onto your target. + +You gain a +2 AC bonus against the highest CR creature in the area, and a -2 AC penalty against all other creatures attacking you. + Time Stands Still + Diamond Mind (Strike) +Level: Swordsage 9, warblade 9 +Prerequisite: Four Diamond Mind maneuvers +Initiation Action: 1 full-round action +Range: Personal +Target: You + +The raindrops themselves stand still as you act at the speed of thought. You move like a blur, catching your enemies by surprise with a complex action carried our in a tiny fraction of the time normally needed to complete it. + +You take your full attack action twice against a single foe. + Absolute Steel + Iron Heart (Stance) +Level: Warblade 3 +Prerequisite: One Iron Heart maneuver +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You shift your weight to the back of your feet and hold your blade carefully forward at the ready. Your muscles twitch slightly as you prepare to dodge the next attack you face. + +You gain a +10' movement speed bonus. If you move more than 10' in a round, you gain +2 AC. + Adamantine Hurricane + Iron Heart (Strike) +Level: Warblade 8 +Prerequisite: Three Iron Heart Maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Targets: One or more adjacent creatures you threaten + +In a blur of motion, you make a short, twisting leap in the air. As you turn, your weapon flashes through the enemies around you like a blazing comet. As you drop back to the ground in your fighting stance, your enemies crumple to the ground +around you. + +You make two melee attacks against each adjacent opponent you threaten when you initiate this maneuver. You receive a +4 bonus on each of these attacks, which are otherwise made with your highest attack bonus. + Dancing Blade Form + Iron Heart (Stance) +Level: Warblade 5 +Prerequisite: Two Iron Heart maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Stance + +You strike forward like a slithering snake, extending yourself almost beyond your ability to maintain your balance. Your foe stumbles backward, surprised that you could reach him from such a great distance. + +You gain 5' more of reach when making a strike. + Dazing Strike + Iron Heart (Strike) +Level: Warblade 5 +Prerequisite: Two Iron Heart maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Duration: 1 round +Saving Throw: Fortitude partial + +Through focus, raw power, and expert aim, you make a mighty attack against your foe, leaving him temporarily knocked senseless by your attack. + +You make a single melee attack as part of this strike. If this attack hits, the target takes melee damage normally and must make a Fortitude save (DC 15 + your Str modifier) or be dazed for 1 round. + Disarming Strike + Iron Heart (Strike) +Level: Warblade 2 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures + +You chop at your foe's hand, causing a grievous injury and forcing him to drop his weapon. + +You make a single melee attack. If it is successful, you attempt to disarm the target. This will not work against creatures that cannot be disarmed. + Exorcism Of Steel + Iron Heart (Strike) +Level: Warblade 3 +Prerequisite: One Iron Heart maneuver. +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures +Duration: 1 minute. +Save: Will partial, see text. + +You attack, striking not your foe, but his weapon, sending a shockwave down his arm that leaves him unable to strike with full force. + +You make a single melee attack. If it is successful, you attempt to damage the target's weapon. If you damage it successfully, it deals -4 damage. If the target succeeds on a will save, it deals -2 damage. + Finishing Move + Iron Heart(Strike) +Level: Warblade 7 +Prerequisite: Three Iron Heart maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +You deliver a devastating strike against a wounded foe, aiming to finish him off once and for all. + +As part of this maneuver, you make a melee attack against a creature. This attack deals an extra 4d6 points of damage. If the target's current hit points are less than its full normal hit points, the attack instead deals an extra 6d6 points of damage. If its hit points are equal to or less than one-half its full normal hit points, the attack instead deals an extra 14d6 points of damage. + Iron Heart Endurance + Iron Heart (Boost) +Level: Warblade 6 +Prerequisite: Two Iron Heart maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You + +You push aside the pain of your injuries to fight on past mortal limits. + +If you have half or fewer of your full normal hit points remaining, you can initiate this maneuver to heal hit points equal to 2 x your level. + Iron Heart Focus + Iron Heart (Counter) +Level: Warblade 5 +Prerequisite: Two Iron Heart maneuvers +Initiation Action: 1 immediate action +Range: Personal +Target: You + +With a last-second burst of speed, you summon reserves of mental and physical will and throw off the effects of your enemy's attack. + +As an immediate action, you can reroll a saving throw you have just made. You must accept the result of this second roll, even if the new result is lower than your initial roll. + Iron Heart Surge + Iron Heart +Level: Warblade 3 +Prerequisite: One Iron Heart maneuver. +Initiation Action: 1 Standard Action +Range: Personal +Target: You +Duration: 1 round. + +By drawing on your mental strength and physical fortitude, you break free of a debilitating state that might otherwise defeat you. + +You remove one negative status effect on you, and gain a +2 bonus to attacks for one round. + Lightning Recovery + Iron Heart (Counter) +Level: Warblade 4 +Prerequisite: Two Iron Heart Maneuvers +Initiation Action: 1 Swift Action +Range: Melee Attack +Target: One Creature + +Your foe twists out of the way of your initial attack, but your weapon becomes a blur as you reverse direction and strike at him again with lightning speed. In the blink of an eye, you complete your attack and resume your defensive posture. + +Make a single attack with a +2 bonus on the attack roll. + Lightning Throw + Iron Heart (Strike) +Level: Warblade 8 +Prerequisite: Two Iron Heart maneuvers +Initiation Action: 1 standard action +Range: 30ft +Area: 30ft +Duration: Instantaneous +Saving Throw: Reflex half + +You throw your weapon through the air, sending it flying end over end to strike with uncanny accuracy and terrible force. It leaves it its wake a trail of battered enemies. + +When you use this strike, you make a singe melee attack (even though you are throwing your weapon). You deal damage to each creature in the maneuver's area equal to your normal melee damage (including damage from Strength modifier, feats, magical abilities on your weapon, and so forth), plus an extra 12d6 points of damage. Each creature in the attack's area can make a Reflex save with a DC equal to the result of your attack roll. A successful save halves the damage dealt. +Your weapon automatically returns to your hand at the end of the round. + Manticore Parry + Iron Heart (Counter) +Level: Warblade 6 +Prerequisite: Two Iron Heart maneuvers +Initiation Action: 1 swift action +Range: Melee attack +Target: One creature + +You block an enemy's attack with a lightning-quick parry, then deflect it toward a different target. Your foe can barely control its momentum as its attack now slams into an ally. + +Make an opposed attack roll against the targeted creature. If you succeed, he damages an ally of his in melee range. If there is no enemy, he damages no one. + Mithral Tornado + Iron Heart (Strike) +Level: Warblade 4 +Prerequisite: Two Iron Heart Maneuvers +Initiation Action: 1 Standard action +Range: Melee Attack +Target: Adjacent Creatures + +Your weapon becomes a blur of motion as you swing it in a tight arc over your head. Once you build up enough speed, you explode into a sweeping attack that chops the enemies around you. + +You make a single attack against each adjacent opponent with a +2 bonus. + Punishing Stance + Iron Heart (Stance) +Level: Warblade 1 +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You chop down violently with your weapon, lending extra force to your blows. These attacks comes at a cost, as your enemies slash at your undefended legs and flanks. + +You deal an extra 1d6 damage with melee attacks, but take a -2 AC penalty. + Scything Blade + Iron Heat (Boost) +Level: Warblade 7 +Prerequisite Three Iron Heart maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You + +You strike at one foe with a long, high backhand cut, then make a quick turn to continue the stroke against another nearby enemy. + +If the first melee attack you make during your turn hits, you can immediately make a free attack at your highest attack bonus against a different enemy that you threaten. You can only gain one free attack each time you initiate this maneuver, regardless of how many successful attacks you make in this round. + Steel Wind + Iron Heart (Strike) +Level: Warblade 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: Two Creatures + +You swing your weapon in broad, deadly arc, striking two foes with a single, mighty blow. + +Make two melee attacks, each against a different foe within melee range. + Steely Strike + Iron Heart (Strike) +Level: Warblade 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures +Duration: 1 Round. + +You focus yourself for a single, accurate, shrugging off your opponent's blows and ignoring the need for defense as you make your assault. + +Make a single attack with a +4 bonus on the attack roll. All other opponents than the one you struck get a +4 bonus to hit you for one round. + Strike Of Perfect Clarity + Iron Heart (Strike) +Warblade 9 +Prerequisite: Four Iron Heart maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +Your supreme focus and perfect fighting form allow you to make a single, devastating attack. You execute a flawless strike to drop your foe with a single attack. + +You make a single melee attack as part of this strike. If your attack hits, it deals an extra 100 points of damage (in addition to your normal melee damage). + Supreme Blade Parry + Iron Heart (Stance) +Level: Warblade 8 +Prerequisite: Three Iron Heart maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Stance + +You drop into a relaxed pose, allowing your defenses to flow naturally and easily. Your blade lashes out to absorb or deflect each attack you face, blunting the force of your enemies' blows. + +While you are in this stance, you gain damage reduction 5/- To gain this benefit, you must be proficient with the weapon you carry. + Wall Of Blades + Iron Heart (Counter) +Level: Warblade 2 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round + +Your weapon sways back and forth in your hand, ready to block incoming blows. With the speed of a thunderbolt, you clash your weapon against your foe's blade as he attempts to attack. + +You make an attack roll against yourself. If it is higher than your armour class, the result of the roll becomes your armour class until the end of the round. + Baffling Defense + Setting Sun (Counter) +Level: Swordsage 2 +Prerequisite: One Setting Sun maneuver +Initiation Action: 1 Immediate Action +Range: Personal. +Target: You. +Duration: 1 Round + +You crouch balanced on one foot, hands held high over your head. Your foe hesitates, unsure of how to attack you in this unlikely stance. + +You make a Sense Motive. If it is higher than your armour class, the result of the roll becomes your armour class until the end of the round. + Ballista Throw + Setting Sun (Strike) +Level: Swordsage 6 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack. +Target: One Creature. + +You grab your opponent and spin him like a top, swinging him around before throwing him at your opponents like a bolt from a ballista + +Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown in a 60 foot line. The target and all creatures in the line take 6d6 damage. + Clever Positioning + Setting Sun (Strike) +Level: Swordsage 2 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures +Saving Throw: Reflex partial. + +With a swift flurry of motion, you knock your foe off balance, slip into his space, and force him into the spot you just occupied. + +Make a single melee attack. If you successfully hit the creature, and he fails a Reflex save against 12 + your Dexterity modifier, you swap positions with your target. + Comet Throw + Setting Sun (Strike) +Level: Swordsage 4 +Prerequisite: One Setting Sun maneuver. +Initiation Action: 1 Standard Action +Range: Melee Attack. +Target: One Creature. +Save: Reflex partial; see text + +You use your foe's momentum against him, throwing him through the air to crash into a second enemy. + +Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 10 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 4d6 damage. If there is a second foe within the range of the throw, he is struck by the thrown foe and takes 4d6, reflex half. + Counter Charge + Setting Sun (Counter) +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Melee Attack. +Target: One Creature. + +With a quick sidestep, you send a charging opponent sprawling. + +You attempt to redirect a charging creature. Make a Strength or Dexterity check against the charging creature. You get a +4 bonus to strength if you are larger than the target, and +4 bonus on dexterity if you are smaller. If you succeed, the target does not get to attack you and is redirected 10 feet away from you. If you fail the target gets a +2 bonus to its attack. + Devastating Throw + Setting Sun (Strike) +Level: Swordsage 3 +Prerequisite: One Setting Sun maneuver. +Initiation Action: 1 Standard Action +Range: Melee Attack. +Target: One Creature. + +Seizing your foe by the arm, you spin in a quick half-circle and hurl him headlong away from you. + +Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 10 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 2d6 damage. + Feigned Opening + Setting Sun (Counter) +Level: Swordsage 3 +Prerequisite: One Setting Sun maneuver. +Initiation Action: 1 Swift Action +Range: Melee. +Target: One Creature. + +You show your opponent a seemingly fatal mistake in your defenses, but easily avoid the ensuing attack and simultaneously draw your foe into overextending. As she fights to regain her balance, you make a swift counterattack. + +You provoke an attack of opportunity from a creature. If it misses, you get an attack against the creature. If it hits, all of your allies who threaten that creature can make an attack against it. + Fool's Strike + Setting Sun (Counter) +Level: Swordsage 8 +Prerequisite: Three Setting Sun maneuvers +Initiation Action: 1 swift action +Range: Melee attack +Target: One creature + +A creature strikes, but you turn the blow straight back at it. + +Make an opposed attack roll against the targeted creature. If you succeed, he damages himself rather than you. + Ghostly Defense + Setting Sun (Stance) +Level: Swordsage 8 +Prerequisite: Three Setting Sun maneuvers +Initiation Action: 1 swift action +Range: Personal +Target : You +Duration: Stance + +You are a ghost in the mist, capable of turning a foe against her allies. By gauging your opponent?s fighting stance, timing your dodge correctly, and placing yourself in the right position, you can lead her into attacking one of her allies rather than you. When your foe strikes, you duck out of the way. As she follows through with her attack, she inadvertently attacks an ally. + Giant Killing Style + Setting Sun (Stance) +Level: Swordsage 3 +Prerequisite: One Setting Sun maneuver. +Initiation Action: 1 Swift Action +Range: Personal. +Target: You +Duration: Stance + +You dart between a giant's legs, lashing at his inner ankles and other vulnerable areas while staying inside of his reach where he cannot hope to parry your attacks. + +You gain a +2 Attack, +4 Damage boost against creatures larger than you. + Hydra Slaying Strike + Setting Sun (Strike) +Level: Swordsage 7 +Prerequisite: Three Setting Sun maneuvers +Initiation Action: 1 Standard action +Range: Melee Attack. +Target: One Creature. + +You take stock of an opponent's fighting style and make a single, carefully aimed attack that leaves the creature unable to make all of its attacks. + +You make an attack that deals normal damage, and leaves the creature unable to take the full-attack action. + Mighty Throw + Setting Sun (Strike) +Level: Swordsage 1 +Initiation Action: 1 Standard Action +Range: Melee Attack. +Target: One Creature. + +You use superior leverage and your Setting Sun training to send an opponent tumbling to the ground. + +Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 10 feet away and lands prone on the ground. + Mirrored Pursuit + Setting Sun (Counter) +Level: Swordsage 5 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 immediate action +Range: 30 feet +Target: One creature + +Your movements perfectly match your foe's, allowing you to move as she does. Try as she might to escape, you remain at her side. + +You immediately move to any spot adjacent to your enemy, provided it is within range. + Scorpion Parry + Setting Sun (Counter) +Level: Swordsage 6 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 swift action +Range: Melee attack +Target: One creature + +You knock your opponent's attack aside, guiding his weapon into one of his allies. + +Make an opposed attack roll against the targeted creature. If you succeed, he damages an ally of his in melee range. If there is no enemy, he damages no one. + Shifting Defense + Setting Sun (Stance) +Level: Swordsage 5 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +The first time per round when an opponent hits you, you reset your position ten feet away from that opponent. + Soaring Throw + Setting Sun (Strike) +Level: Swordsage 5 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One creature + +With a great shout, you send your opponent soaring through the air in a high arc. He slams back into the ground with a bone-crushing thud. + +Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 20 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 8d6 damage. + Stalking Shadow + Setting Sun (Counter) +Level: Swordsage 5 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 immediate action +Range: 10 feet +Target: One creature + +When the creature you are battling tries to back away, you step next to it in the blink of an eye, forcing it to stand and fight or suffer the consequences of withdrawing. + +You immediately move to any spot adjacent to your enemy, provided it is within range. + Step Of The Wind + Setting Sun (Stance) +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +You walk across rubble and other broken terrain with deceptive ease, allowing you to take advantage of your opponents as they struggle to move at full speed. + +You become immune to movement speed decreases and being slowed, and gain a +2 bonus to attack and a +4 bonus on Bull Rush attempts, both to attack and to defend. + Strike Of The Broken Shield + Setting Sun (Strike) +Level: Swordsage 4 +Prerequisite: Two Setting Sun maneuvers +Initiation Action: 1 Standard action +Range: Melee Attack. +Target: One Creature. +Save: Reflex partial; see text + +You study your opponent and deliver an attack precisely aimed to ruin his defenses and force him to scramble for balance. While he struggles to ready himself, he becomes more vulnerable to your attack. + +You make an attack that deals 4d6 extra damage. If it connects, the target must save or be flatfooted for one round. + Tornado Throw + Setting Sun (Strike) +Level: Swordsage 9 +Prerequisite: Five Setting Sun maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack. +Target: One Creature. + +Like a whirlwind, you twist and spin across the battlefield, tossing foes away left and right. + +Make a trip attempt against your target. You cannot be tripped if you fail on this attempt, and use Dexterity or Strength, whichever is better. +If you succeed on the check, your enemy is thrown 10 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 2d6 damage plus 1d6 for every extra five feet thrown. +You gain a +2 bonus on the trip check for every 5 feet moved after the first throw. + +Repeat until you have moved sixty feet or there are no more enemies within range. + Assassins Stance + Shadow Hand (Stance) +Level: Swordsage 3 +Prerequisite: One Shadow Hand maneuver. +Initiation Action: 1 Swift Action +Range: Personal. +Target: You +Duration: Stance + +As your foe struggles to regain his defensive posture, you line up an exacting strike that hits with superior accuracy and deadly force. + +You gain +2d6 Sneak Attack. + Balance On The Sky + Shadow Hand (Stance) +Level: Swordsage 8 +Prerequisite: Three Shadow Hand maneuvers. +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +With arms spread wide, you step onto the air. + +You gain the ability to jump any distance at will. + +This is a supernatural maneuver. + Bloodletting Strike + Shadow Hand (Strike) +Level: Swordsage 5 +Prerequisite: Two Shadow Hand maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude partial +Spinning your blade in a butterflylike pattern, you administer a dozen precise cuts in an eyeblink. Blood flows from your foe's opened veins. + +As part of this maneuver, you make a single melee attack. If this attack hits, your opponent takes 4 points of Constitution damage in addition to your attack's normal damage. A successful Fortitude save (DC 15 + your Wis modifier) reduces this Constitution damage to 2 points, although the foe still takes full normal melee damage. + Child Of Shadow + Shadow Hand (Stance) +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +As you move, shadows flutter and swarm around you. Even under the bright desert sun, you are difficult to spot as long as you remain in motion. + +If you move more than 10 feet, you gain the effects of concealment. +This is a supernatural maneuver. + Clinging Shadow Strike + Shadow Hand (Strike) +Level: Swordsage 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Saving Throw: Fortitude Partial. + +You weapon transforms into solid darkness. When it strikes home, it discharges in a swirling orb of shadow that engulfs your foe's eyes. + +Your attack deals an additional 1d6 damage. If the foe fails a Fort save vs 11 + Wisdom modifier the foe suffers a 20% miss chance for one round. +This is a supernatural maneuver. + Cloak Of Deception + Shadow Hand (Boost) +Level: Swordsage 2 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: 1 Round. + +The shadows around you seem to surge forward and engulf you. For a brief moment, they render you invisible. + +You gain greater invisibility for one round. +This maneuver is a supernatural maneuver. + Dance Of The Spider + Shadow Hand (Stance) +Level: Swordsage 3 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You +Duration: Stance + +Black, shadowy energy covers your hands and feet, giving you a touch of the grace and skill of the spider. + +You become immune to the web spell and poison. + Death In The Dark + Level: Swordsage 7 +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude partial + +You catch your foe unaware, allowing you to deal a single, deadly strike that slays her instantly. + +This maneuver functions only against a flat-footed opponent. As part of this maneuver, make a single melee attack. If this attack hits, you deal normal damage and the target must make a Fortitude save (DC 17 + your Wis modifier). If the target fails this save, she takes an extra 15d6 points of damage. If her save succeeds, she takes an extra 5d6 points of damage. This maneuver functions only against opponents who are vulnerable to critical hits. + Drain Vitality + Shadow Hand (Strike) +Level: Swordsage 2 +Prerequisite: One Shadow Hand maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures +Saving Throw: Fort partial. + +A faint nimbus of sickly grey shadow surrounds your weapon. When you attack, this shadowy aura flows into the wound you inflict, sapping your opponent's strength, vitality, and energy. + +Make a single melee attack. If you successfully hit the creature, and he fails a Reflex save against 12 + your Wisdom modifier, he takes two points of Constitution damage. + Enervating Shadow Strike + Shadow Hand (Strike) +Level: Swordsage 8 +Prerequisite: Three Shadow Hand maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude negates + +Your weapon becomes cloaked in an inky, black nimbus. As you strike your opponent, that energy flows into the wound and leaves him pale, weak, and shaking. + +As part of this maneuver, you make a single melee attack. If this attack hits, the target must make a successful Fortitude save (DC 18 + your Wis modifier) or gain 1d4 negative levels. You gain 5 temporary hit points for each negative level your enemy gains. Temporary hit points gained in this manner last until the end of the encounter. The effects of any negative levels bestowed by this strike disappear in 24 hours. +This maneuver is a supernatural ability. + Five Shadow Creeping Ice Enervation Strike + Shadow Hand (Strike) +Level: Swordsage 9 +Prerequisite: Five Shadow Hand maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Duration: 1 minute +Saving Throw: Fortitude partial; see text + +With a single lunge, you pierce your enemy to the core. A shadow of ultimate cold falls over his heart and begins to worm through his veins to the five points of his body. + +As part of this maneuver, you make a single melee attack. If you hit, you deal normal melee damage plus an extra 15d6 points of damage, and a shadow spreads out from your enemy's heart, freezing the blood in his veins. + +Roll a d20 and refer to the information below to determine toward which point of his body the freezing shadow spreads. This effect functions even if your opponent is not humanoid; once you have struck your foe's heart, the shadow produces the same effects even in a creature with a different anatomy. +Result of 1-7: Spreads out to legs. Ability damage: 2d6 Dex. Special effect: Speed is reduced to 0 feet. +Result of 8-14: Spreads out to arms. Ability damage: 2d6 Str. Special effect: -6 penalty on attack rolls and Concentration checks. +Result of 15-20: Struck in the heart. Ability damage: 2d6 Dex, 2d6 Str. Special effect: 2d6 points of Constitution damage. + +A foe struck by this attack must make a successful Fortitude save (DC 19 + your Wis modifier) to resist its effects. On a successful save, the target ignores any special effect from the attack and takes half the indicated ability damage (but still takes normal melee damage as well as the extra 15d6 points of damage). Each of the special effects lasts for 1d6 rounds. +This maneuver is a supernatural ability. + Ghost Blade + Shadow Hand (Strike) +Level: Swordsage 6 +Prerequisite: Three Shadow Hand maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +A smile brightens your foe's eyes; he has dodged your blow. But that was merely the ghost blade. The real blade is cutting swiftly from underneath, and yet he still smiles. + +As part of this maneuver, you make a melee attack. As you strike at your opponent, you create an illusory double of your weapon. This double slashes at your opponent, tricking him into mistaking it for your attack. In truth, the illusion cloaks your real attack. Your opponent is caught flat-footed against this strike, as the hidden attack from a new direction ruins his defenses. +This maneuver is a supernatural ability. + Hand Of Death + Shadow Hand (Strike) +Level: Swordsage 4 +Initiation Action: 1 Standard Action +Range: Touch +Target: One Creatures +Duration: 1d3 rounds +Saving Throw: Fort negates + +You reach out and tap your foe with a single finger. Her look of puzzlement turns to fear as black energy spreads across her body, rendering her helpless. + +Make a melee touch attack. If it succeeds, the target must save or be paralyzed. + Island Of Blades + Shadow Hand (Stance) +Level: Swordsage 1 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +You cloak yourself in a swirling nimbus of shadow energy. These shadows spin and flow around you, preventing any creature near you from being able to anticipate your attacks. + +If both you and an ally are in melee range of the same creature, you gain a +2 bonus to attack rolls. + Obscuring Shadow Veil + Shadow Hand (Strike) +Level: Swordsage 4 +Prerequisite: Two Shadow Hand maneuvers +Initiation Action: 4 Standard Action +Range: Melee Attack +Target: One Creature +Saving Throw: Fortitude Partial. + +As you strike your opponent, you summon the fell energies of the Shadow Hand school to rob your foe of her sight. Inky, black energy burrows into her eyes, rendering her blind for a few critical moments. + +Your attack deals an additional 5d6 damage. If the foe fails a Fort save vs 14 + Wisdom modifier the foe suffers a 50% miss chance for one round. +This is a supernatural maneuver. + One With Shadow + Shadow Hand (Counter) +Level: Swordsage 8 +Prerequisite: Three Shadow Hand maneuvers +Initiation Action: 1 Immediate Action +Range: Personal +Target: You +Duration: One round + +As an immediate action, you become incorporeal. + Shadow Blade Technique + Shadow Hand (Strike) +Level: Swordsage 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You weave your weapon in an elaborate pattern, creating an illusory double that glows with white energy. As you make your attack, both you true weapon and the illusion slash at your foe. + +You roll to attack twice, once for the normal blade and once for the double. The normal blade deals standard damage. If the illusion hits, it deals 1d6 cold damage. +This is a supernatural maneuver. + Shadow Blink + Level: Swordsage 7 +Initiation Action: 1 swift action +Range: 50 ft. +Target: You + +In the blink of an eye, you disappear and emerge from a mote of shadow energy across the battlefield. + +This maneuver functions as the shadow jaunt maneuver, except that it can be initiated as a swift action. + Shadow Garrote + Shadow Hand (Strike) +Level: Swordsage 3 +Initiation Action: 1 Standard Action +Range: 60' +Target: One Living Creature +Duration: See text. +Save: Fortitude partial. + +With a subtle gesture, you carve a slice of shadow and cast it towards your foe. It wraps around the creature's neck and squeeze the life from it. + +If successful on a ranged touch attack, you deal 5d6 damage. It must make a Fortitude save or be flat-footed for one round. +This maneuver is a supernatural maneuver. + Shadow Jaunt + Shadow Hand [Teleportation] +Level: Swordsage 2 +Initiation Action: 1 Standard Action +Range: 50' +Target: You + +A cloud of shadow energy engulfs you, spins into a tiny mote, and disappears. A moment later, this shadowy cloud appears across the battlefield and expels you from it. + +You teleport up to 50'. + Shadow Noose + Shadow Hand (Strike) +Level: Swordsage 6 +Initiation Action: 1 standard action +Range: 6 ft. +Target: One flat-footed creature +Duration: 1 round +Saving Throw: Fortitude partial + +As your foe struggles to ready his defenses, you make a subtle gesture in the air. A noose formed of shadow drops from above him, wraps around his throat, and hoists him aloft. His limbs flail as he struggles to free himself from the strangling noose. + +As part of this maneuver, you form a noose of shadow that wraps around your target and strangles him. This maneuver only works against a flat-footed target. As part of this maneuver, you make a ranged touch attack against a flat-footed creature within range. If it hits, your opponent takes 8d6 points of damage. In addition, he must make a Fortitude save (DC 16 + your Wis modifier) or be stunned for 1 round. A successful save negates the stun, but not the extra damage. This strike has no effect against non-living creatures, such as constructs and the undead. +This maneuver is a supernatural ability. + Shadow Stride + Shadow Hand [Teleportation] +Level: Swordsage 5 +Initiation Action: 1 move action +Range: 50 ft. +Target: You +You dissipate into a puff of black shadow. A moment later, the shadow coalesces, and you appear fifty feet away. + +This maneuver functions as the shadow jaunt maneuver, except that it can be initiated as a move action. + Stalker In The Night + Shadow Hand (Strike) +Level: Swordsage 6 +Prerequisite: None +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +You slide through the dark like a bird of prey, emerging only to strike down your foe before sliding back into shadow's welcoming embrace. + +Choose a location up a medium distance away. The first enemy along that path is struck by a single melee attack. You automatically hide at the end of the attack. + Step Of The Dancing Moth + Shadow Hand (Stance) +Level: Swordsage 5 +Prerequisite: Two Shadow Hand maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You focus your inner reserve of ki energy to generate flowing shadows that lift you off the ground. You walk across the roughest ground, even water, with ease. + +You take a 33% penalty to speed, but are immune to all other movement penalties. You gain a bonus on Hide and Move Silently equal to your initiator level + Strength Draining Strike + Shadow Hand (Strike) +Level: Swordsage 3 +Prerequisite: One Shadow Hand maneuver. +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures +Save: Fort partial, see text. + +Liquid, black energy covers your weapon. As you strike your opponent, this material flows into the wound, spreads along his veins, and leaves him weakened. + +You make a single melee attack. If it is successful, the target takes 4 strength damage. If the target succeeds on a Fortitude save, it takes 2 damage. +This is a supernatural maneuver. + Adamantine Bones + Stone Dragon (Strike) +Level: Crusader 8, swordsage 8, warblade 8 +Prerequisite: Three Stone Dragon maneuvers +Initiation Action: 1 standard action +Range: Personal +Target: You +Duration: 1 round + +You are an impenetrable tower of defiance on the battlefield. Attacking +you is as fruitless as striking a mountain with a walking stick. + +As part of this maneuver, you make a single melee attack. If this attack hits, +you gain damage reduction 20/+5 for one round. + Ancient Mountain Hammer + Stone Dragon (Strike) +Level: Crusader 7, Swordsage 7, Warblade 7 +Prerequisite: Three Stone Dragon maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You put the weight of a great mountain behind your attack, pounding through armor and bone. + +As part of this maneuver, you make a single melee attack. This attack deals an extra 12d6 points of damage and automatically overcomes damage reduction. + Bonesplitting Strike + Stone Dragon (Strike) +Level: Crusader 4, Swordsage 4, Warblade 4 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Your attack slams home with a ferocious crack of shattered bones and parted flesh. Your target reels backward, still alive but severely crippled. + +You make a single attack against an enemy. If this attack his, you do 2 Constitution damage. + Bonecrusher + Stone Dragon (Strike) +Level: Crusader 3, Swordsage 3, Warblade 3 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Save: Fortitude Partial; see text + +You deliver your attack, and your enemy's eyes jerk wide open in panic as his skeleton begins to fracture in hundreds of places. + +You make a single attack against an enemy. If this attack his, you do an extra 4d6 damage. If the target fails a Fortitude save vs 13 + Strength modifier, all further strikes gain a +10 to confirm critical hits. + Boulder Roll + Stone Dragon (Strike) +Level: Crusader 4, Swordsage 4, Warblade 4 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Like a boulder tumbling down the mountain, you slam through your enemies. + +You make an overrun attempt against each creature in a line with a +4 bonus. You do not provoke attacks of opportunity, and if you fail, you are not knocked prone, you simply halt. + Charging Minotaur + Stone Dragon (Strike) +Level: Crusader 1, Swordsage 1, Warblade 1 +Initiation Action: 1 Full-Round Action +Range: Melee Attack +Target: One Creature + +You charge at your foe, blasting him with such power that he stumbles back. + +Make a Bull Rush attack as part of a charge. You take no AoOs for this action. If you succeed on the strength check, you deal 2d6 + Str bludgeoning damage, and the target is pushed back 5 feet, and possibly more. + Colossus Strike + Stone Dragon (Strike) +Level: Crusader 7, swordsage 7, warblade 7 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude partial + +Focusing your strength with a deep, rumbling shout, you execute an attack that sends your opponent flying through the air. + +As part of this maneuver, you make a melee attack against your foe. This attack deals an extra 6d6 points of damage, and the creature struck must succeed on a Fortitude save (DC 17 + your Str modifier) or be hurled 5 to 20' away from you, falling prone in that square. A creature of a smaller size category than yours gets a -2 penalty on this save; a creature of a larger size than yours gets a +2 bonus on the save. The enemy's movement doesn't provoke attacks of opportunity. If an obstacle blocks the creature's movement, it instead stops in the first unoccupied square. + Crushing Vise + Stone Dragon (Strike) +Level: Crusader 6, swordsage 6, warblade 6 +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Duration: 1 round + +The overwhelming power behind your attack leaves your opponent unable to move. The punishing strike forces it to waste a few moments shrugging off the effects of your attack. + +As part of this maneuver, you make a melee attack. This attack deals an extra 4d6 points of damage. Your attack also drops the target's speed to 0 feet (for all movement types) for 1 round. It can act normally in all other ways. + Crushing Weight Of The Mountain + Stone Dragon (Stance) +Level: Crusader 3, Swordsage 3, Warblade 3 +Prerequisite: One Stone Dragon maneuver +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You crush your opponent beneath you, squeezing the life out of him as you pin him to the ground. + +While in this stance, once you have successfully initiated a grapple, you may constrict the target for 2d6 + (1.5 * your strength modifier). + Earthstrike Quake + Stone Dragon (Strike) +Level: Crusader 8, swordsage 8, warblade 8 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 standard action +Range: 20ft +Area: 20 ft radius burst, centered on you +Duration: Instantaneous +Saving Throw: Reflex negates + +You swing your weapon in a wild arc, slamming it into the ground at your feet. Energy surges out from you, causing the ground to shudder with a sharp tremor. + +You channel ki into the earth with your mighty strike, causing the ground to rumble and shake briefly. Anyone standing on the ground in this maneuver's area must make a successful Reflex save (DC 18 + your Str modifier) or be knocked prone. Any creature in this area that is currently casting a spell must succeed on a Concentration check (DC 20 + spell level) or lose the spell. You are immune to the effect of the earthstrike quake maneuver. Your allies must still save as normal against its effect. + Elder Mountain Hammer + Stone Dragon (Strike) +Level: Crusader 5, swordsage 5, warblade 5 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature or unattended object + +You draw strength from the earth beneath your feet and transfer it into ruinous power. Your next attack drops like an avalanche upon your foe, hammering him into submission. + +When you use this maneuver, you make a single melee attack. That attack deals an extra 6d6 points of damage and automatically overcomes damage reduction. + Giant's Stance + Stone Dragon (Stance) +Level: Crusader 5, swordsage 5, warblade 5 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Stance + +You swing your weapon in an wide, deadly arc that slams into your foe with incredible force. Only your mastery of the Stone Dragon techniques allows you to make such reckless blows without losing your footing. + +While you are in this stance, you deal damage as if you were one size larger than normal, to a maximum of Large. This benefit improves your weapon and unarmed strike damage. If does not confer any of the other benefits or drawbacks of a change in size, such as a modifier to ability scores or AC, or an improved reach. +This stance immediately ends if you move more than 5 feet for any reason such as from a bull rush attack, a telekinesis spell, and so forth. + Iron Bones + Stone Dragon (Strike) +Level: Crusader 6, swordsage 6, warblade 6 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 standard action +Range: Personal +Target: You +Duration: 1 round + +As you make a successful attack, you enter a meditative state that leaves you almost invulnerable to harm. For a few brief moments, arrows bounce off your skin, and sword blows barely draw any blood. + +When you use this maneuver, you make a single melee attack. If this attack hits, you gain damage reduction 10/+5 for 1 round. + Irresistible Mountain Strike + Stone Dragon (Strike) +Level: Crusader 6, swordsage 6, warblade 6 +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Duration: 1 round +Saving Throw: Fortitude partial + +You slam your weapon into your foe with irresistible force. He can barely move as he struggles to marshal his defenses against you. + +As part of this maneuver, you make a single melee attack. This attack deals an extra 4d6 points of damage. A creature hit by this strike must also make a successful Fortitude save (DC 16 + your Str modifier) or be unable to take a standard action for 1 round. It can otherwise act as normal. A creature that successfully saves still takes the extra damage. + Mountain Avalanche + Stone Dragon (Strike) +Level: Crusader 5, swordsage 5, warblade 5 +Prerequisite: Two Stone Dragon maneuvers +Initiation Action: 1 full-round action +Range: Personal +Target: You +Saving Throw: None + +You wade through your enemies like a stone giant rampaging through a mob of orcs. You crush them underfoot and drive them before you, leaving a trail of the dead in your wake. + +As part of this maneuver, you can move up to double your speed and trample your opponents. You can enter the space of any creature of your size category or smaller. If you enter and occupy the space occupied by such a creature, it takes damage equal to 2d6 + 1 1/2 times your Str bonus (if any). +You can deal trampling damage to a creature only once per round, no matter how many times you move into or through its space. + Mountain Hammer + Stone Dragon (Strike) +Level: Crusader 2, Swordsage 2, Warblade 2 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Like a falling avalanche, you strike with the weight and fury of the mountain. + +You make a single attack against an enemy. If this attack his, you ignore all DR and do an extra 2d6 damage. + Mountain Tombstone Strike + Stone Dragon (Strike) +Level: Crusader 9, swordsage 9, warblade 9 +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +You slam into your foe, turning bones into dust and muscle into bloody pulp. Your foe's body is left a crippled, twisted mockery. + +Your attack causes damage to the structure of your foe's body. As part of this maneuver, you make a single melee attack. If this attack hits, you deal 2d6 points of Constitution damage in addition to your normal damage. + Overwhelming Mountain Strike + Stone Dragon (Strike) +Level: Crusader 4, Swordsage 4, Warblade 4 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Duration: 1 round +Save: Fortitude Partial; see text + +Your mighty strike temporarily disorients your opponent, costing him precious seconds as he shakes off the attack. + +You make a single attack against an enemy. If this attack his, you do an extra 2d6 damage. If the target fails a Fortitude save vs 14 + Strength modifier, it is slowed. + Roots Of The Mountain + Stone Dragon (Stance) +Level: Crusader 3, Swordsage 3, Warblade 3 +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You crouch and set your feet flat on the ground, rooting yourself to the spot you stand. Nothing can move you from this place. + +You gain a +10 bonus to resist being grappled, tripped, overrun, or bull rushed. Any creature that attempts to move past you gains a -10 penalty to Tumble, and you gain DR 2/-. +This stance ends if you move more than 5 feet for any reason. + Stone Bones + Stone Dragon (Strike) +Level: Crusader 1, Swordsage 1, Warblade 1 +Initiation Action: 1 Standard Action +Range: Personal +Target: You +Duration: 1 round + +You focus your energy to enhance your defenses, drawing on the power of your weapon's impact with a foe to toughen yourself against a counterattack. + +You gain DR 5/adamantium (+5) for 1 round. + Stone Dragon's Fury + Stone Dragon (Strike) +Level: Crusader 3, Swordsage 3, Warblade 3 +Prerequisite: One Stone Dragon maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +With a mighty war cry, you slam your weapon into a slight crack or other fault in an object. The object shudders for a moment before it collapses into broken shards. + +You deal an extra 4d6 damage to objects or constructs with this strike. + Stone Vise + Stone Dragon (Strike) +Level: Crusader 2, Swordsage 2, Warblade 2 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Saving Throw: Fort partial. + +You make a crushing blow that staggers your opponent, leaving it unable to move. + +Make a single melee attack. If you successfully hit the creature, he takes an additional 1d6 damage. If he fails a Fortitude save (DC: 12 + your Strength modifier), he cannot move for one round. + Stonefoot Stance + Stone Dragon (Stance) +Level: Crusader 1, Swordsage 1, Warblade 1 +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You crouch and set your feet flat on the ground, drawing the resilience of the earth into your body. + +You gain a +2 bonus on Strength checks, and a +2 AC bonus against creatures larger than you. This stance ends if you move more than 5 feet for any reason. + White Raven Tactics + White Raven (Boost) +Level: Crusader 3, Warblade 3 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Swift Action +Range: 10 ft. +Target: One ally + +You can inspire your allies to astounding feats of martial prowess With a few short orders, you cajole them into seizing the initiative and driving back the enemy. + +Your ally gets to go again this turn. You cannot target yourself with this maneuver. + White Raven Strike + White Raven (Strike) +Level: Crusader 4, Warblade 4 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Your eye for tactics allows you to notice an enemy's weak points and attack them with a mighty blow. + +You make an attack that deals 4d6 extra damage. If it connects, is flatfooted for one round. + Leading the Charge + White Raven (Stance) +Level: Crusader 1, Warblade 1 +Initiation Action: 1 Swift Action +Range: 60ft. +Area: 60 ft radius centred on you. +Duration: Stance. + +You fire the confidence and martial spirit of your allies, giving them the energy and bravery needed to make a devastating charge against your enemies. + +All allies gain a +1 damage bonus on charge attacks per initiator level. + Strength Of Stone + Stone Dragon (Stance) +Level: Crusader 8, swordsage 8, warblade 8 +Prerequisite: Three Stone Dragon maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Stance + +You enter an impenetrable defensive stance, making it almost impossible for an attack to strike you in a vulnerable area. + +While you are in this stance, you focus your efforts on preventing any devastating attacks from penetrating your defenses. You are immune to critical hits while you are in this stance. This stance immediately ends if you move more than 5 feet for any reason, such as from a bull rush attack, a telekinesis spell, and so forth. + Blood In The Water + Tiger Claw (Stance) +Level: Swordsage 1, Warblade 1 +Prerequisite: One Tiger Claw maneuver +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +The smell of blood drives you into a fury. As you slash into your foe, each fresh wound you inflict spurs you onward. + +Whenever you successfully critical hit a creature, you gain a +1 Attack and Damage bonus for one minute. + Claw At The Moon + Tiger Claw (Strike) +Level: Swordsage 2, Warblade 2 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You leap into the air, catching your foe off guard as you slice down into him. + +Make a jump check with a DC equal to the target's AC. If it succeeds, you deal an extra 2d6 damage on your attack. If it fails, you deal damage normally. + Dancing Mongoose + Tiger Claw (Boost) +Level: Swordsage 5, warblade 5 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: 1 turn + +You sing your weapons about you in a blur of speed, making a series of devastating attacks in the space of a single breath. + +You make a flurry of deadly attacks. After initiating this boost, you can make one additional attack with each weapon you wield (to a maximum of two extra attacks if you wield two or more weapons). These extra attacks are made at your highest attack bonus for each of your respective weapons. All of these attacks must be directed against the same opponent. + Death From Above + Tiger Claw (Strike) +Level: Swordsage 4, Warblade 4 +Prerequisite: One Tiger Claw maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +With a war cry, you leap into the air and lift your weapon high overhead. As you arc downward, your weight and momentum lend bone-crushing force to your attack. + +Make a jump check vs DC 20. If you succeed, your target is flatfooted versus the attack, deal 4d6 damage and land within 20' of your opponent. Otherwise, perform only a normal attack. + Feral Death Blow + Tiger Claw (Strike) +Level: Swordsage 9, warblade 9 +Prerequisite: Four Tiger Claw maneuvers +Initiation Action: 1 full round action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude partial + +With a primal howl, you leap into the air and land on your opponent, hacking and clawing at his neck. + +To use this maneuver, you must be adjacent to your intended target. As part of this maneuver make a Jump check with a DC equal to your opponent's AC. If the check succeeds, you can then make a single melee attack against your foe, also as part of this maneuver. The target is considered flat-footed against this attack. If your attack deals damage, your target must attempt a Fortitude save (DC19 + your Str modifier). If this save fails, your target is instantly slain (his hit points drop to -10). If the save is successful, you deal an extra 20d6 points of damage to the target in addition to your normal weapon damage. Creatures immune to critical hits are immune to the death effect of this strike. +If your Jump check fails, you can make a singe attack normally. The maneuver is still considered expended. + Flesh Ripper + Tiger Claw (Strike) +Level: Swordsage 3, Warblade 3 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Duration: 1 round +Save: Fortitude Partial; see text + +With a mixture of careful precision and animal savagery, you tear into a foe to produce jagged wounds that overwhelm him with pain. + +If the target fails a Fortitude save vs 13 + Strength modifier, he takes a -4 penalty to attacks and AC. + Fountain Of Blood + Tiger Claw (Boost) +Level: Swordsage 4, Warblade 4 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 Swift Action +Range: 30 ft. +Area: 30 ft burst. +Duration: 1 minute +Saving Throw: Will partial; see text + +With a war cry, you leap into the air and lift your weapon high overhead. As you arc downward, your weight and momentum lend bone-crushing force to your attack. + +You strike a foe with less than 10 hit points for an additional 1d6, causing all creatures within the area to make a will save or be shaken for one minute. + Girallon Windmill Flesh Rip + Tiger Claw (Boost) +Level: Swordsage 8, warblade 8 +Prerequisite: Three Tiger Claw maneuvers +Initiation Action: 1 swift action +Range: Melee attack +Target: One or more creatures +Duration: 1 round + +Windmilling your arms in a furious blur, you strike your perplexed enemy from two directions at once, rending his flesh with each strike. + +You must initiate this maneuver before making any attacks in the current round, and you must have two weapons equipped. If you strike an opponent multiple times during your turn, you also deal rend damage. This damage is based on the number of times you strike your opponent during your turn (see the table below). Determine the rend damage dealt immediately after you make your last attack for your turn. +If you attack multiple opponents during your turn, you gain this extra damage against each of them. A creature takes rend damage based on the number of attacks that hit it, not the number of successful attacks you make. For example, if you hit a fire giant three times and an evil cleric twice during your turn, the fire giant takes rend damage for three attacks and the cleric takes rend damage for two attacks. + +Successful Attacks Rend Damage + +2 8d6 +3 10d6 +4 12d6 +5 14d6 +6 16d6 +7 18d6 +8+ 20d6 + Hamstring Attack + Tiger Claw (Strike) +Level: Swordsage 7, warblade 7 +Prerequisite: Three Tiger Claw maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude half +Duration: 1 minute + +You slice into your opponent's legs, leaving him hobbled and stumbling about. + +As part of this maneuver, you make a single melee attack. If this attack hits, it deals damage as normal. In addition, the target takes 1d8 points of Dexterity damage and a -10 foot penalty to speed for 1 minute. A successful Fortitude save (DC 17 + your Str modifier) halves both the Dexterity damage and the speed penalty. + Hunter's Sense + Tiger Claw (Stance) +Level: Swordsage 1, Warblade 1 +Prerequisite: One Tiger Claw maneuver +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +You sniff at the air like a hunting animal. After you focus your mind, an array of scents that normally eludes your awareness becomes clear to you. + +You gain the scent ability. + Leaping Dragon Stance + Tiger Claw (Stance) +Level: Swordsage 3, Warblade 3 +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +Even when you are trapped in tight quarters and seemingly unable to move, a leap can send you flying gracefully through the air + +You gain a +10 bonus on jump checks, and always count as if you are running. + Pouncing Charge + Tiger Claw (Strike) +Level: Swordsage 5, Warblade 5 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 Full-round action +Range: Personal +Target: You + +With the roar of a wild beast, you throw yourself into the fray. Your weapons are little more than a blur as you hack at your foe with feral speed. + +You charge your foe, but instead of performing a single attack at the end of the charge, you perform a full attack. + Prey On The Weak + Tiger Claw (Stance) +Level: Swordsage 7, warblade 7 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: Stance + +You scythe through weaker foes like a mighty predator turned loose among a herd of prey. + +Whenever an opponent within 10 feet of you drops to -1 or fewer hit points, whether from your attack, an ally's strike, or some other cause, you can immediately make an attack of opportunity against any opponent within your threatened area. + Rabid Bear Strike + Tiger Claw (Strike) +Level: Swordsage 6, warblade 6 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature + +With a ferocious roar, you leap upon your enemy like a wild beast, slamming your weapon into her with a madman's fury. + +You focus your primal fury into a single attack, laying an opponent low with a mighty blow that splinters bones and shatters steel. As part of this maneuver, you make a single melee attack. You gain a +4 bonus on this attack roll and deal an extra 10d6 points of damage. After completing this maneuver, you take a -4 penalty to AC until the start of your next turn. + Rabid Wolf Strike + Tiger Claw (Strike) +Level: Swordsage 2, Warblade 2 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creatures + +You foam at the mouth and scream in rage as you make a powerful attack against your enemy. You set aside all thoughts of defense as you lunge forward. + +Make a single attack with a +4 bonus on the attack roll, and +2d6 damage. You take a -4 penalty to AC for the rest of the round. + Raging Mongoose + Tiger Claw (Boost) +Level: Swordsage 8, warblade 8 +Prerequisite: Three Tiger Claw maneuvers +Initiation Action: 1 swift action +Range: Personal +Target: You +Duration: End of turn + +You unleash a ferocious volley of attacks, setting aside all thoughts of caution and self-control. + +You make a flurry of deadly attacks. After initiating this boost, you can make two additional attacks with each weapon you wield (to a maximum of four extra attacks if you wield two or more weapons). These extra attacks are made at your highest attack bonus for each of your respective weapons. You direct these attacks at one foe. + Soaring Raptor Strike + Tiger Claw (Strike) +Level: Swordsage 3, Warblade 3 +Prerequisite: One Tiger Claw maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You leap into the air, catching a larger opponent by surprise as you jump over its defenses to plunge your weapon into the crown of its head. + +Make a jump check with a DC equal to the target's AC. If it succeeds, you deal an extra 6d6 damage on your attack, and attack with a +4 bonus. If it fails, you do not attack. +This must be used on a creature larger than you are. + Sudden Leap + Tiger Claw (Boost) +Level: Swordsage 1, Warblade 1 +Prerequisite: One Tiger Claw maneuver +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Instantaneous. + +You leap to a new position in the blink of an eye, leaving your opponents baffled. + +You jump as a swift action. + Swooping Dragon Strike + Tiger Claw (Strike) +Level: Swordsage 7, warblade 7 +Prerequisite: Three Tiger Claw maneuvers +Initiation Action: 1 standard action +Range: Melee attack +Target: One creature +Saving Throw: Fortitude partial + +Like a dragon you swoop down upon you foe and let loose with a devastating attack. You leap over her and, as you soar through the air, unleash a devastating volley of attacks. + +As part of this maneuver, you attempt a Jump check to leap over your target. The result of this Jump check must be sufficient to allow you to move through an opponent's space and over her. If you fail the Jump check needed to jump over your foe, you provoke attacks of opportunity for the distance you jump, if applicable. If your jump was too short to clear your opponent but far enough that you would land in a space she occupies, you land adjacent to your opponent in the square closest to your starting square. +If your check is insufficient to jump over your target, you can also make a single attack against your foe with no special benefits or penalties, as long as your target is within reach. If the check succeeds, you do not provoke attacks of opportunity for leaving threatened squares during your jump. Your foe loses her Dexterity bonus to AC against your melee attack. This attack deals an extra 10d6 points of damage, and the target must succeed on a Fortitude save (DC equal to your Jump check result) or be stunned for 1 round. + Wolf Climbs The Mountain + Tiger Claw (Strike) +Level: Swordsage 6, warblade 6 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 full-round action +Range: Melee attack +Target: One creature + +You slip between a larger foe's legs and strike its exposed side. You then cover in the shadow of your enemy's bulk. + +You can use this maneuver only against an opponent of a size category larger than yours. As part of the maneuver, you enter your target's space without provoking an attack of opportunity. You can then attack your target as part of this maneuver. Your attack deals an extra 5d6 points of damage. You remain within your opponent's space after you complete this maneuver. You gain cover against all attacks until the end of the round, including those made by the target. + Wolf Fang Strike + Tiger Claw (Strike) +Level: Swordsage 1, Warblade 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You lash out in a blur of movement with two weapons, hacking into your foe with a combination of feral strength and speed. + +You attack with both weapons against a single foe at a -2 penalty. +You must fight with two weapons to use this maneuver. + Wolf Pack Tactics + Tiger Claw (Stance) +Level: Swordsage 8, Warblade 8 +Prerequisite: Two Tiger Claw maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +With each stinging attach that connects against a foe, you slip around him, using the distraction provided by your attacks to prevent him from hindering your movement. + +While you are in this stance, you gain a 5 foot bonus to movement for every successful attack, up to a maximum of 30 feet. This bonus applies the round after the hits strike. + Wolverine Stance + Tiger Claw (Stance) +Level: Swordsage 3, Warblade 3 +Prerequisite: One Tiger Claw maneuver +Initiation Action: 1 Swift Action +Range: Personal. +Target: You. +Duration: Stance. + +Like a cornered wolverine, you fight with unmatched ferocity and rage when your opponents force you into close quarters. + +You may use any weapon in a grapple, and do not take the -4 penalty to attack. If grappling a foe larger than you, you gain a +4 damage bonus. + Battle Leader's Charge + White Raven (Strike) +Level: Crusader 2, Warblade 2 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Full-round Action +Range: Melee Attack +Target: One Creature + +You lead from the front, charging your enemies so that your allies can follow in your wake. + +You charge your opponent, dealing an extra 10 damage if you hit. You take no +AoOs from the movement. + Bolstering Voice + White Raven (Stance) +Level: Crusader 1, Warblade 1 +Initiation Action: 1 Swift Action +Range: 60ft. +Area: 60 ft radius centred on you. +Duration: Stance. + +Your clarion voice strengthens the will of your comrades. So long as you remain on the field of battle, your allies are strengthened against attacks and effects that seek to subvert their willpower. + +All allies gain a +2 Will save bonus. + Clarion Call + White Raven (Boost) +Level: Crusader 7, Warblade 7 +Prerequisite: Three White Raven maneuvers +Initiation Action: 1 swift Action +Range: 60 ft. +Area: 60 ft radius. + +As you defeat an opponent, you shout a battle cry that inspires one of your allies to renew his efforts. + +If you kill a foe with a melee attack this round, all allies in range +gain a single extra attack in their next round. + Covering Strike + White Raven (Strike) +Level: Crusader 4, Warblade 4 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Duration: 3 rounds. + +You make a ferocious series of attacks at your enemies, forcing them on the defensive and buying your allies critical seconds needed to slip past them unharmed. + +If your strike hits, your target suffers a -4 penalty to attacks and attacks you. + Douse The Flames + White Raven (Strike) +Level: Crusader 1, Warblade 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You strike your enemy with a resounding blow, capturing his attention. As he turns to look, you let loose a string of oaths, challenges, and taunts that force him to focus his attention on you. + +If your strike hits, your target suffers a -2 penalty to attacks and attacks you. + Flanking Maneuver + White Raven (Strike) +Level: Crusader 5, Warblade 5 +Prerequisite: Two White Raven maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Your keen leadership grants you and your allies a sudden advantage in combat. When you flank an opponent, you attack in such a way as to maximize your allies's openings. By the same token, your friends's ferocious, accurate attacks give you multiple opportunities to pierce your foe's defenses. + +If you strike your foe and are flanking him, all allies in melee range and flanking your foe make a single attack against the struck creature. + Leading The Attack + White Raven (Strike) +Level: Crusader 1, Warblade 1 +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You boldly strike at your enemy. As you attack, you shout a war cry to demonstrate that victory is at hand. This attack inspires nearby allies to join the fray with renewed vigor. + +If your strike hits, your target suffers a -4 penalty to AC. + Lion's Roar + White Raven (Boost) +Level: Crusader 3, Warblade 3 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Swift Action +Range: 60' +Target: You +Duration: 1 Round + +You unleash a sudden battle roar as your mighty blows fell an enemy. Inspired by your example, your allies fight with renewed energy and determination. + +All allies within range gain a +5 damage bonus. + Order Forged From Chaos + White Raven (Boost) +Level: Crusader 6, Warblade 6 +Prerequisite: Two White Raven maneuvers +Initiation Action: 1 Standard Action +Range: 30 ft. +Area: 30 ft radius. + +You bark a series of stern orders, directing your comrades to shift formation. The power of your presence is such that they obey without consciously thinking about it. + +All allies within range double their movement speed for one round. + Press The Advantage + White Raven (Stance) +Level: Crusader 5, Warblade 5 +Prerequisite: Two White Raven Maneuvers +Initiation Action: 1 Swift Action +Range: Personal +Target: You +Duration: Stance + +You shift across the battlefield, timing your movements precisely to avoid any attacks from your foe. + +You gain a 5 foot increase to your land speed. + Swarm Tactics + White Raven (Stance) +Level: Crusader 5, Warblade 5 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Swift Action +Range: 10 ft. +Area: 10 ft. +Duration: Stance. + +Your quick directions enable close teamwork between you and an ally. At your urging, your allies seize the initiative and work in close coordination with you to defeat an enemy. + +Any creature you threaten takes a -5 penalty to armour class. + Swarming Assault + White Raven (Strike) +Level: Crusader 7, Warblade 7 +Prerequisite: Three White Raven maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +You attack an opponent with brutal force, ruining his defenses. As you strike you call out sharp commands to your allies, spurring them to action and allowing them to take advantage of the opening. + +If you strike your foe, all allies in melee range make a single attack against the struck creature. + Tactical Strike + White Raven (Strike) +Level: Crusader 2, Warblade 2 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature + +Your skill at arms and overwhelming power force your opponent to falter at a fatal moment. As the foe attempts to recover your devastating strike, your allies rush in to finish what you have started. + +Make a single melee attack. If you successfully hit the creature, all allies gain a 5' boost to movement speed for one round. + Tactics Of The Wolf + White Raven (Stance) +Level: Crusader 3, Warblade 3 +Prerequisite: One White Raven maneuver +Initiation Action: 1 Swift Action +Range: 10ft. +Area: 10 ft radius centred on you. +Duration: Stance. + +You shout orders that help coordinate your allies' efforts. They harass their enemies, shield each other from attacks. and otherwise maximize the support they lend to each other. + +All allies gain a bonus while flanking equal to +1/2 per your initiator level. + War Leader's Charge + White Raven (Strike) +Level: Crusader 6, Warblade 6 +Prerequisite: Two White Raven maneuvers +Initiation Action: 1 Full-round Action +Range: Melee Attack +Target: One Creature + +You summon a great fury within your lungs, releasing it in a titantic shout as you charge forward. Your reckless move startles your foes and puts greater force behind your attack. + +You charge your opponent, dealing an extra 35 damage if you hit. You take no AoOs from the movement. + War Master's Charge + White Raven (Strike) +Level: Crusader 9, Warblade 9 +Prerequisite: Four White Raven maneuvers +Initiation Action: 1 full-round action +Range: Melee Attack; see text +Target: One Creature; see text + +With a great battle cry, you lead your allies in a devastating charge. Fired by your commanding presence and deftly lead by your supreme grasp of tactics, you and your allies form an unstoppable wedge. + +You and all melee allies within 30 feet of you charge the target. All those who attack gain a +2 bonus to attack per ally charging. You deal an extra 50 damage, and your allies deal an extra 25. If you strike the foe, he is stunned for one round. Your and your allies do not block one another while charging. + This feat opens the spellbook for this class. This is a conversation and feat driven version of the normal spellbook. Instead of appearing on the spell radial, they will appear on the class radial instead. Also, you may be able to use the spell after you have cast all your uses. No spell will result, but you will spend a round trying to cast it. + Caster Level(s): Wizard / Sorcerer 9 +Innate Level: 9 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: Single +Duration: 1 round / level +Additional Counter Spells: +Save: Fortitude +Spell Resistance: Yes + +A giant hand appears and attacks the target. If it hits and succeeds in a grapple check (d20 + bab + strength modifier + size modifier), the target is held fast for the duration of the spell and suffers 2d6+12 points of damage each round. + Caster Level(s): Wizard / Sorcerer 7 +Innate Level: 7 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: Single +Duration: 1 round / level +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +A giant hand appears and attacks the target. If the hand hits and succeeds in a grapple check (d20 + bab + strength modifier + size modifier) the opponent will be held for the duration of the spell. + Caster Level(s): Wizard / Sorcerer 5 +Innate Level: 5 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Colossal +Duration: Instant +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +Masses of flame (one per caster level) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than balls of flame, only the closest targets will be damaged. If there are more balls of flame than creatures, the excess balls of flame disappear. Each ball of flame explodes for 1d6 points of damage per caster level (max 15d6). + Caster Level(s): Cleric 8, Druid 9 +Innate Level: 8 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: 80 ft. radius +Duration: 1 round +Additional Counter Spells: +Save: Reflex +Spell Resistance: No + +When you cast earthquake, an intense but highly localized tremor rips the ground. The shock knocks creatures down, collapses structures, opens cracks in the ground, and more. The earthquake affects all terrain, vegetation, structures, and creatures in the area. + +Each creature standing in the area must always make a DC 15 Reflex save or fall down. Additional effects of an earthquake spell depend on the nature of the terrain where it is cast. + +Open Ground: Fissures open in the earth, and every creature on the ground has a 25% chance to fall into one (Reflex DC 20 to avoid a fissure). At the end of the spell, all fissures grind shut, killing any creatures trapped within. + +Cave, Cavern, or Tunnel; Structure: The spell collapses the roof, dealing 8d6 points of bludgeoning damage to any creature caught under the falling rubble (Reflex DC 15 half ). + Caster Level(s): Druid 8 +Innate Level: 8 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: Huge +Duration: Instant +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +Rocks fall from the sky, causing 1d8 points of damage per caster level (to a maximum of 20d8) to all enemies in the area. + Caster Level(s): Wizard / Sorcerer 1 +Innate Level: 1 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Caster +Duration: 1 turn / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +The caster gains a +4 shield bonus to AC. As well, the caster is immune to the spell magic missile for the duration of the shield. + Caster Level(s): Wizard / Sorcerer 9 +Innate Level: 9 +School: Transmutation +Descriptor(s): +Component(s): Verbal +Range: Personal +Area of Effect / Target: Caster +Duration: 1d4+1 rounds. +Additional Counter Spells: +Save: None +Spell Resistance: No + +The caster is able to defy the sands of time, casting spells, moving about, and attacking normally while the rest of the world appears suspended, as if in stasis. + Caster Level(s): Cleric 8, Druid 9 +Innate Level: 8 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Large +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +All allies within the area of effect are restored 10 points per caster level (to a maximum of 150 points at 15th level). Healing spells have a reverse effect on undead, harming instead of healing them. + Caster Level(s): Bard 1, Wizard / Sorcerer 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): Force +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The selected target gains +4 armor bonus to AC. + Caster Level(s): Cleric 6, Druid 7 +Innate Level: 6 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: Harm +Save: None +Spell Resistance: Yes + +The target of Heal is restored by 10 points per caster level (to a maximum of 150 points at 15th level). Healing spells have a reverse effect when used on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead. + Caster Level(s): Cleric 6, Druid 7 +Innate Level: 6 +School: Necromancy +Descriptor(s): Negative +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: Heal +Save: None +Spell Resistance: Yes + +If the caster makes a successful melee touch attack, Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1. This spell has a reverse effect on undead, healing the targeted undead instead of harming it. + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +Greater Restoration removes most temporary and all permanent negative effects from the target character, including level drain. It does not remove negative mental effects or the effects of reduced movement speed. It also heals the target creature 10 per caster level (to a maximum of 250 points). + Caster Level(s): Bard 5, Cleric 6, Druid 6, Wizard / Sorcerer 6 +Innate Level: 6 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single or Colossal +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +Greater Dispelling attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the caster makes a dispel check of 1d20, +1 per caster level (to a maximum of +20) against a DC of 11 + the spell effect's caster level. + Caster Level(s): Cleric 1 +Innate Level: 1 +School: Enchantment +Descriptor(s): Mind-Affecting +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single +Duration: 1 Turn / Level +Additional Counter Spells: Bless +Save: Will Negates +Spell Resistance: Yes + +The target creature receives a -2 modifier to all attack rolls, damage rolls, saving throws, ability checks and skill checks. + Acid Orb + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Evocation +Descriptor(s): Acid +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: Fort +Spell Resistance: No +The caster targets a single creature with acid orb. The orb deals 1d6/lvl dmg (max 15d6), and stunning the target for 1 round on a failed save. + + Cold Orb + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Evocation +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Fort +Spell Resistance: No +The caster targets a single creature with cold orb. The orb deals 1d6/lvl dmg (max 15d6), blinding the target for 1 round on a failed save. + + Electric Orb + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Evocation +Descriptor(s): Electricity +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: Fort +Spell Resistance: No +The caster targets a single creature with Lightning orb. The orb deals 1d6/lvl dmg (max 15d6), slowing the target for 1 round on a failed save. + Fire Orb + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Fort +Spell Resistance: No +The caster targets a single creature with fire orb. The orb deals 1d6/lvl dmg (max 15d6), dazing the target for 1 round on a failed save. + + Sonic Orb + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Evocation +Descriptor(s): Sonic +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Fort +Spell Resistance: No +The caster targets a single creature with sonic orb. The orb deals 1d6/lvl dmg (max 15d6), deafening the target for 1 round on a failed save. + + Ice Burst + Caster Level(s): Wizard / Sorcerer 3 +Innate Level: 3 +School: Evocation +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Colossal +Duration: Instant +Additional Counter Spells: +Save: Reflex half +Spell Resistance: Yes + +A hail of magical ice chunks erupts from a point in space. The chunks fly in all directions, hitting everything within the burst. The pelting ice deals 1d4 points of cold damage +1 point of blunt damage per caster level, to a maximum of 10d4+10. + Acid Storm + Caster Level(s): Sorc/Wiz 6 +Innate Level: 6 +School: Evocation +Descriptor(s): Acid +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Huge +Duration: Instant +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes +The caster cause acid to rain. The acid deals 1d6/lvl dmg (max 15d6) + Mass Hold Person + Caster Level(s): Wizard / Sorcerer 7 +Innate Level: 7 +School: Enchantment +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Gargantuan +Duration: 1 Round / Level +Additional Counter Spells: Freedom of Movement +Save: Will Negates +Spell Resistance: Yes + +The target humanoids (up to 1 target / level) are paralyzed for the duration of the spell. + Mass Hold Monster + Caster Level(s): Wizard / Sorcerer 9 +Innate Level: 9 +School: Enchantment +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Gargantuan +Duration: 1 Round / Level +Additional Counter Spells: Freedom of Movement +Save: Will Negates +Spell Resistance: Yes + +The target monsters (up to 1 / level) are paralyzed for the duration of the spell. + Burning Bolt + Caster Level(s): Wizard / Sorcerer 1 +Innate Level: 1 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +The caster creates a bolt of fire that is aimed at the target with a ranged touch attack. After level 1, the spell creates 1 additional missile every two caster levels. Bolts do 1D4+1 points of fire damage each. + + Blast of Flame + Caster Level(s): Wizard / Sorcerer 4 +Innate Level: 4 +School: Conjuration +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Cone, 30ft +Area of Effect / Target: Spell Cone +Duration: Instant +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +A cone of fire shoots forth from the caster's hands, doing 1d6 points of fire damage per caster level to all those within the area of effect, to a maximum of 10d6. + Disintegrate + Caster Level(s): Wizard / Sorcerer 6 +Innate Level: 6 +School: Transmutation +Descriptor(s): Magic +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Fortitude partial +Spell Resistance: Yes + +A thin, green ray springs from your pointing finger. + +You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 2d6 points of damage per caster level (to a maximum of 40d6). If hit the target must make a fortitude save. If the save is successful the target still takes 5d6 damage. + + Mantle of Egregious Might + Caster Level(s): Wizard / Sorcerer 8 +Innate Level: 8 +School: Transmutation +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 10 minutes / level +Additional Counter Spells: + +You bestow upon a character a scintillating aura around his head, imbuing him with great power. The target receives a +4 deflection bonus to AC and a +4 luck bonus to attack rolls, saving throws, and all ability scores. + Energy Immunity + Caster Level(s): Cleric 6, Druid 6, Wizard / Sorcerer 7 +Innate Level: 6 +School: Transmutation +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 24 hours +Additional Counter Spells: + +This spell renders the target immune to one element (acid, cold, electricity, fire, sonic) chosen at casting time. + + Acid Energy Immunity + Cold Energy Immunity + Electricity Energy Immunity + Fire Energy Immunity + Sonic Energy Immunity + Mass Bull's Strength + Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6 +Innate Level: 2 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Friendly Creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: Ray of Enfeeblement +Save: Harmless +Spell Resistance: No + +The target creature's Strength is increased by 1d4+1. + Mass Cat's Grace + Caster Level(s): Bard 6, Wizard / Sorcerer 6 +Innate Level: 2 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Friendly Creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target creature's Dexterity is increased by 1d4+1. + Mass Eagle's Splendor + Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6 +Innate Level: 2 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Friendly Creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target creature's Charisma is increased by 1d4+1. + Mass Endurance + Caster Level(s): Cleric 6, Wizard / Sorcerer 6 +Innate Level: 2 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Friendly Creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target creature's Constitution is increased by 1d4+1. + Mass Fox's Cunning + Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6 +Innate Level: 2 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Friendly Creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target creature's Intelligence is increased by 1d4+1. + Mass Owl's Wisdom + Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6 +Innate Level: 2 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Friendly Creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target creature's Wisdom is increased by 1d4+1. + Mass Ultravision + Caster Level(s): Bard 4, Cleric 4, Druid 3, Ranger 3, Wizard / Sorcerer 4 +Innate Level: 4 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Friendly creatures in a 20' radius burst +Duration: 1 Hour / Level +Additional Counter Spells: +Save: Harmless +Spell Resistance: No + +The target creature's ability to see in complete darkness is improved beyond that of Darkvision. When this spell is applied even the effects of magical darkness are pierced. + Lower Spell Resistance + Caster Level(s): Cleric 4, Wizard / Sorcerer 4 +Innate Level: 4 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Single +Duration: 1 Minute / Level +Additional Counter Spells: +Save: Fortitude Negates +Spell Resistance: No + +This spell reduces the target's spell resistance by 1 per caster level (maximum reduction of 15). The caster receives a bonus to the spell's save DC equal to his caster level. + + Serpent's Sigh + Caster Level(s): Wizard / Sorcerer 3 +Innate Level: 3 +School: Evocation +Descriptor(s): Acid, Cold, Electricity, Fire +Component(s): Verbal, Somatic +Range: Bolt, Short, or Cone, 30ft +Area of Effect / Target: Bolt or Spell Cone +Duration: Instant +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +The caster chooses a dragon's breath weapon to emulate, shooting either a bolt of acid, bolt of electricity, cone of acid, cone of cold or cone of fire, doing 1d6 points of fire damage per caster level to all those within the area of effect, to a maximum of 10d6. The caster takes 1 hit point of damage per hit die of damage dealt. + Bolt of Acid + Bolt of Electricity + Cone of Acid + Cone of Cold + Cone of Fire + Heroism + Caster Level(s): Bard 2, Wizard / Sorcerer 3 +Innate Level: 2 +School: Enchantment +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Touch +Duration: 10 min / Level +Additional Counter Spells: + +This spell imbues a single target with great bravery. The target gains a +2 bonus on attack rolls, saves, and skill checks. + Greater Heroism + Caster Level(s): Bard 5, Wizard / Sorcerer 6 +Innate Level: 5 +School: Enchantment +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Touch +Duration: 1 Turn / Level +Additional Counter Spells: + +This spell imbues a single target with great bravery. The target gains a +4 bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).. + Mass Cure Light Wounds + Caster Level(s): Bard 5, Cleric 5, Druid 6 +Innate Level: 5 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: Ghoul Touch +Save: Will 1/2 +Spell Resistance: Yes + +The target creatures are healed for 1d8 points of damage, +1 point per caster level (to a maximum of +25). Healing spells have a reverse effect on undead, harming instead of healing them. + Mass Cure Moderate Wounds + Caster Level(s): Bard 6, Cleric 6, Druid 7 +Innate Level: 6 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: Ghoul Touch +Save: Will 1/2 +Spell Resistance: + +The target creatures are healed for 2d8 points of damage, +1 point per caster level (to a maximum of +30). Healing spells have a reverse effect on undead, harming instead of healing them. + Mass Cure Serious Wounds + Caster Level(s): Cleric 7, Druid 8 +Innate Level: 7 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: Ghoul Touch +Save: Will 1/2 +Spell Resistance: Yes + +The target creatures are healed for 3d8 points of damage, +1 point per caster level (to a maximum of +35). Healing spells have a reverse effect on undead, harming instead of healing them. + Mass Cure Critical Wounds + Caster Level(s): Cleric 8, Druid 9 +Innate Level: 8 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge, up to 1 Target / Level +Duration: Instant +Additional Counter Spells: +Save: Will for 1/2 +Spell Resistance: Yes + +The target creatures are healed of 4d8 points of damage, + 1 point per caster level to a maximum of +40. Healing spells have a reverse effect on undead, harming instead of healing them. + Righteous Might + Caster Level(s): Cleric 5 +Innate Level: 5 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Duration: 1 round / level +Additional Counter Spells: + +This spell imbues the caster with the might of his deity, giving him a +8 Strength bonus, +4 Constitution bonus, +4 bonus to natural armor, and damage reduction. The damage reduction is 5/+2 for casters up to 11th level, 10/+2 for casters from 12th - 14th level, and 15/+2 for casters of 15th level or higher. + Recitation + Caster Level(s): Cleric 4 +Innate Level: 4 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Colossal, centered on you +Duration: 1 Round / Level +Additional Counter Spells: +Save: None +Spell Resistance: Yes (for detrimental effects) + +You recite holy scriptures of your deity. All allies (including you) in the area receive a +2 bonus to attack rolls, saving throws, and skill checks. All enemies receive a -2 penalty to attack rolls, saving throws, and skill checks. Creatures who are neither friendly or hostile are unaffected.. + Forceblast + Caster Level(s): Wizard / Sorcerer 3 +Innate Level: 3 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: +Duration: 1 Turn / Level +Additional Counter Spells: +Save: Reflex 1/2 +Spell Resistance: Yes + +From your hand you project a blast of pure magical force that deals 1d4 points of damage per caster level (maximum 10d4). Creatures of size large or smaller are knocked down if they fail their saving throw. + Glitterdust + Caster Level(s): Bard 2, Wizard / Sorcerer 2 +Innate Level: 2 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Large +Duration: 1 Round / Level +Additional Counter Spells: +Save: Will negates blindness +Spell Resistance: No + +A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. Any creature covered by the dust suffers a -40 penalty to hide checks. + Acid Orb (7) + Acid Orb (15) + Cold Orb (7) + Cold Orb (15) + Electric Orb (7) + Electric Orb (15) + Fire Orb (7) + Fire Orb (15) + Sonic Orb (7) + Sonic Orb (15) + Ice Burst (5) + Ice Burst (10) + Acid Storm (11) + Acid Storm (15) + Mass Hold Person (13) + Mass Hold Monster (17) + Burning Bolt (3) + Burning Bolt (5) + Burning Bolt (9) + Blast of Flame (7) + Blast of Flame (10) + Disintegrate (11) + Mantle of Egregious Might (15) + Energy Immunity (11) + Mass Bull's Strength (11) + Mass Cat's Grace (11) + Mass Eagle's Splendor (11) + Mass Endurance (11) + Mass Fox's Cunning (11) + Mass Owl's Wisdom (11) + Mass Ultravision (7) + Lower Spell Resistance (7) + Lower Spell Resistance (15) + Serpent's Sigh (5) + Serpent's Sigh (10) + Heroism (3) + Greater Heroism (9) + Mass Cure Light Wounds (9) + Mass Cure Light Wounds (15) + Mass Cure Light Wounds (20) + Mass Cure Moderate Wounds (11) + Mass Cure Moderate Wounds (20) + Mass Cure Serious Wounds (13) + Mass Cure Moderate Wounds (20) + Mass Cure Critical Wounds (15) + Mass Cure Critical Wounds (20) + Righteous Might (9) + Recitation (7) + Recitation (10) + Forceblast (5) + Forceblast (10) + Glitterdust (3) + Glitterdust (10) + Mordenkainen's Magnificent Mansion + Caster Level(s): Wizard / Sorcerer 7 +Innate Level: 7 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Short +Duration: Until used. +Additional Counter Spells: + +You conjure up an extradimensional dwelling that has a single entrance where the spell was cast. The entrance transports you and your entire party to the extradimensional dwelling, those not in your party may not enter. The dwelling and clean and well lit, and provides a place of rest. Whenever anyone leaves the dwelling you are all transported back to the spot where the door was cast. The dwelling lasts until it is used, the door disappears when you exit the dwelling. + Mordenkainen's Magnificent Mansion (13) + Lesser Acid Orb + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): Acid +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: No +The caster targets a single creature with an acid orb, making a ranged touch attack. The orb deals 1d8/2 lvls. dmg (max 5d8). + + Lesser Acid Orb (3) + Lesser Acid Orb (9) + Lesser Cold Orb + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: No +The caster targets a single creature with a cold orb, making a ranged touch attack. The orb deals 1d8/2 lvls. dmg (max 5d8). + + Lesser Cold Orb (3) + Lesser Cold Orb (9) + Lesser Electric Orb + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): Electricity +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: No +The caster targets a single creature with an electric orb, making a ranged touch attack. The orb deals 1d8/2 lvls. dmg (max 5d8). + + Lesser Electric Orb (3) + Lesser Electric Orb (9) + Lesser Fire Orb + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: No +The caster targets a single creature with a fire orb, making a ranged touch attack. The orb deals 1d8/2 lvls. dmg (max 5d8). + + Lesser Fire Orb (3) + Lesser Fire Orb (9) + Lesser Sonic Orb + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): Sonic +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: No +The caster targets a single creature with a sonic orb, making a ranged touch attack. The orb deals 1d8/2 lvls. dmg (max 5d8). + + Lesser Sonic Orb (3) + Lesser Sonic Orb (9) + Baleful Transposition + Caster Level(s): Sorc/Wiz 2 +Innate Level: 2 +School: Conjuration +Descriptor(s): +Component(s): Verbal +Range: Medium +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Will negates +Spell Resistance: Yes +You swap positions with the target creature. If the target creature is not friendly, it receives a will save to negate the spell's effect. + + Benign Transposition + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): +Component(s): Verbal +Range: Medium +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: No +You swap positions with the target creature, which must be a member of your party. + + Conviction + Caster Level(s): Cleric 1 +Innate Level: 1 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single. +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: No +The spell bolsters the mental, physical, and spiritual strength of the target creature. The spell grants the target a +2 morale bonus to saving throws, with an additional +1 bonus for every 6 caster levels (maximum bonus +5). + + Legion's Conviction + Caster Level(s): Cleric 3 +Innate Level: 3 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Friendly creatures in a huge burst. +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: No +The spell bolsters the mental, physical, and spiritual strength of the target creatures. The spell grants the target a +2 morale bonus to saving throws, with an additional +1 bonus for every 6 caster levels (maximum bonus +5). + + Curse of Impending Blades + Caster Level(s): Bard 2, Ranger 2, Sorc / Wiz 2 +Innate Level: 2 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single. +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: Yes +The subject of the spell has a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subject takes a -2 penalty to AC. + + Legion's Curse of Impending Blades + Caster Level(s): Bard 3, Ranger 3, Sorc / Wiz 3 +Innate Level: 3 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Huge +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: Yes +The subjects of the spell have a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subjects take a -2 penalty to AC. + + Curse of Petty Failing + Caster Level(s): Cleric 3 +Innate Level: 3 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: Single. +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: Yes +The subject takes a -2 penalty to attacks and saving throws. + + Legion's Curse of Petty Failing + Caster Level(s): Cleric 5 +Innate Level: 5 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Huge +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: Yes +The subjects take a -2 penalty to attacks and saving throws. + + Divine Protection + Caster Level(s): Cleric 2 Paladin 2 +Innate Level: 2 +School: Enchantment +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Friendly creatures in a huge burst +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: No +Friendly creatures gain a +1 morale bonus to their AC and saving throws. + + Fireburst + Caster Level(s): Sorc/Wiz 2 +Innate Level: 2 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Small +Duration: Instant +Additional Counter Spells: +Save: Reflex half +Spell Resistance: Yes +Fireburst causes a powerful explosion of flame to burst from you. All creatures within the area, except for you, take 1d8 points of fire damage per caster level (maximum 5d8). + + Greater Fireburst + Caster Level(s): Sorc/Wiz 5 +Innate Level: 5 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Medium +Duration: Instant +Additional Counter Spells: +Save: Reflex half +Spell Resistance: Yes +Fireburst causes a powerful explosion of flame to burst from you. All creatures within the area, except for you, take 1d8 points of fire damage per caster level (maximum 15d8). + + Lionheart + Caster Level(s): Paladin 1 +Innate Level: 1 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 1 Round / Level +Additional Counter Spells: +Save: None +Spell Resistance: No +The subject gains immunity to fear effects. + + Living Undeath + Caster Level(s): Cleric 2 +Innate Level: 2 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: 1 Minute / Level +Additional Counter Spells: +Save: None +Spell Resistance: No +This spell imparts a physical transformation upon the subject, not unlike the process that produces a zombie. While the subject does not actually become undead, it's vital processes are temporarily bypassed with no seeming ill effect. The subject becomes immune to critical hits. While the spell is in effect, the subject takes a -4 penalty to charisma. + + Panacea + Caster Level(s): Cleric 4, Druid 5 +Innate Level: 4 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: Will half +Spell Resistance: Yes +This spell channels positive energy into a creature to wipe away afflictions. It immediately ends any of the following effects: blinded, confused, dazed, deafened, diseased, frightened, paralyzed, poisoned, sleep, and stunned. It also cures 1d8 points of damage +1 per caster level (maximum 1d8+20). Used against undead, panacea deals damage instead of curing it (with a will save for half), but has no other effect. + + Legion's Shield of Faith + Caster Level(s): Cleric 4 +Innate Level: 4 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Friendly creatures in a huge burst +Duration: 1 turn / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +The targets gain a +2 deflection bonus to their armor class, with an additional +1 bonus for every six levels of the caster (maximum of +5). + Slashing Darkness + Caster Level(s): Cleric 3 +Innate Level: 3 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Single +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes +A hissing ray of pure darkness flies from your hand. A creature struck by the ray takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature is healed instead of damaged. + + Baleful Transposition (3) + Benign Transposition (1) + Conviction (1) + Legion's Conviction (5) + Legion's Conviction (12) + Legion's Conviction (18) + Curse of Impending Blades (3) + Legion's Curse of Impending Blades (5) + Curse of Petty Failing (5) + Legion's Curse of Petty Failing (9) + Divine Protection (3) + Fireburst (3) + Fireburst (5) + Greater Fireburst (9) + Greater Fireburst (15) + Lionheart (1) + Living Undeath (3) + Panacea (7) + Panacea (15) + Panacea (20) + Legion's Shield of Faith (7) + Slashing Darkness (5) + Slashing Darkness (9) + Agannazzar's Scorcher + Caster Level(s): Sorc/Wiz 2 +Innate Level: 2 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Chain of targets in a straight line +Duration: Instant +Additional Counter Spells: +Save: Reflex half +Spell Resistance: Yes + +A jet of roaring flame bursts from your outstretched hand, dealing 1d8 points of damage per two caster levels, to a maximum of 5d8. + Create Magic Tattoo + Caster Level(s): Sorc/Wiz 2 +Innate Level: 2 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Creature touched +Duration: 24 hours +Additional Counter Spells: +Save: None +Spell Resistance: No + +Create magic tattoo creates a single magic tattoo. The caster determines the exact type of tattoo created, though the selection allowed is limited by the caster's level. Creating a tattoo requires a lore skill check, the DC depending on the exact tattoo created. A single creature may only have 3 tattoos at any one time. Once a creature has 3 tattoos additional tattoos fail. + +The following tattoos may be created, all require a lore skill check, DC10: + ++2 to one saving throw type. ++1 to attack rolls. ++1 deflection bonus to AC. + +The following tattoos may be created by casters of level 7 or higher, all require a lore skill check, DC15. + ++2 to all saving throws. ++2 to attack rolls. + +The following tattoos may be created by casters of level 13 or higher, all require a lore skill check, DC20. + +Spell resistance of 10 + 1 / 6 caster levels. ++2 to any one ability score. + + Flashburst + Caster Level(s): Sorc/Wiz 3 +Innate Level: 3 +School: Evocation +Descriptor(s): Fire +Component(s): Verbal, Somatic +Range: Long +Area of Effect / Target: Huge +Duration: Instant +Additional Counter Spells: +Save: Will partial +Spell Resistance: Yes + +Flashburst creates a blinding flash of light. All creatures in the effect are dazzled for 1 round with no save (-1 to attacks), and blinded for 2d8 rounds (will save negates). + Flensing + Caster Level(s): Sorc/Wiz 8 +Innate Level: 8 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: 1 creature +Duration: 4 rounds +Additional Counter Spells: +Save: Fortitude partial +Spell Resistance: Yes + +Flensing strips the flesh from a corporeal creature's body. Each round the target suffers 2d6 points of damage, 1d6 of charisma damage, and 1d6 of constitution damage. A fortitude save reduces the damage by half and negates the charisma and constitution damage. The target makes a save each round to avoid damage for that round. + + Shadow Spray + Caster Level(s): Sorc/Wiz 2 +Innate Level: 2 +School: Illusion +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Small +Duration: Instant +Additional Counter Spells: +Save: Fortitude negates +Spell Resistance: Yes + +You cause a multitude of ribbon-like shadows to explode outward in the target area. Creatures in the area take 2 points of strength damage, are dazed for 1 round, and suffer a -2 penalty to saves vs. fear effects. The fear penalty lasts for 1 round / level. + Snilloc's Snowball Swarm + Caster Level(s): Sorc/Wiz 2 +Innate Level: 2 +School: Evocation +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Medium +Duration: Instant +Additional Counter Spells: +Save: Reflex half +Spell Resistance: Yes + +A flurry of magic snowballs erupts in the target area. The swarm of snowballs deals 2d6 points of cold damage, plus 1d6 per 2 caster levels beyond third, to a maximum of 5d6 at level 9. + Beltyn's Burning Blood + Caster Level(s): Sorc/Wiz 5 +Innate Level: 5 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: 1 creature +Duration: 1 round / level +Additional Counter Spells: +Save: Fortitude partial +Spell Resistance: Yes + +You infuse a living creature's blood with a hot, corrosive mixture, dealing 1d8 acid and 1d8 fire damage each round. Each round the target may attempt a fortitude save to negate the damage for that round. On any round which the creature fails it's save, it is slowed. + Ilyykur's Mantle + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: You +Duration: 1 round / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +You cloak yourself in an aura that gives you a +1 bonus per 3 caster levels (maximum +5) on saving throws against spells and spell like abilities, and you gain electricity resistance 10. + Improved Mage Armor + Caster Level(s): Sorc/Wiz 3 +Innate Level: 3 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Creature touched +Duration: 1 minute / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +You create a field of force around the target, giving it an armor bonus to AC equal to 3 + 1 per two caster levels, maximum +8 at 10th level. + Nybor's Gentle Reminder + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Enchantment +Descriptor(s): Mind +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: 1 creature +Duration: 1 round / level +Additional Counter Spells: +Save: Fortitude negates +Spell Resistance: Yes + +The target of this spell suffers agonizing pain for the duration of the spell. If the target fails his saving throw, he is dazed for 1 round and takes a -2 penalty to attacks, saving throws, and skill checks. + Nybor's Stern Reproof + Caster Level(s): Sorc/Wiz 7 +Innate Level: 7 +School: Enchantment +Descriptor(s): Mind +Component(s): Verbal, Somatic +Range: Close +Area of Effect / Target: 1 creature +Duration: 1 round / level +Additional Counter Spells: +Save: See text +Spell Resistance: Yes + +This spell causes even greater pain than Nybor's Gentle Reminder. The target creature must make a fortitude save or die. If she survives, the target is dazed for 1d4 rounds unless she succeeds at a will save. The subject also receives a -2 penalty to attacks, saves, and skill checks with no saving throw. + Sinsabur's Baleful Bolt + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Chain of targets in a straight line +Duration: Instant +Additional Counter Spells: +Save: Reflex half +Spell Resistance: Yes + +You conjure a bolt of black energy, the bolt deals constitution and strength damage to each creature in the area, each equal to 1d3 +1 per 4 caster levels (maximum 1d3+3). The drain recovers at the rate of 1 point per day but NOT through resting. + Snilloc's Snowball + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Evocation +Descriptor(s): Cold +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: 1 creature +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +An icy sphere of bitter cold appears in your hand, you make a ranged touch attack that deal 1d6+1 points of cold damage per caster level, to a maximum of 5d6+5 at 5th level. + Soul Scour + Caster Level(s): Cleric 5 +Innate Level: 5 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Living creature touched +Duration: Instant +Additional Counter Spells: +Save: Will negates +Spell Resistance: Yes + +This spell deal 2d6 points of charisma damage and 1d6 points of wisdom damage. It then deals an additional 1d6 charisma damage 1 minute later. + Sphere of Ultimate Destruction + Caster Level(s): Sorc/Wiz 9 +Innate Level: 9 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: 1 creature +Duration: 1 round / level +Additional Counter Spells: +Save: Fortitude partial +Spell Resistance: Yes + +You conjure a sphere of energy that attacks your enemies. Each round it makes a touch attack, creatures hit by the attack must make a fortitude save or be destroyed instantly, those that make their save suffer 5d6 points of damage. + Clarity of Mind + Caster Level(s): Paladin 2 +Innate Level: 2 +School: Abjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Living creature touched +Duration: 1 hour / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +You grant the target a +4 bonus vs. all mind affecting spells. + Mass Drown + Caster Level(s): Druid 9 +Innate Level: 9 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge +Duration: Instant +Additional Counter Spells: +Save: Fortitude negates +Spell Resistance: Yes + +The caster creates water in the lungs of a target creatures. Any drowned creature takes 90% of its current hit points as damage. Golems and other nonliving creatures cannot be drowned. + Hail of Stone + Caster Level(s): Sorc/Wiz 1 +Innate Level: 1 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Small +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +You create a rain of stones that deal damage to creatures and objects they strike. Make a ranged touch attack against each object in the area, doing 1d4 points of bludgeoning damage per caster level, to a maximum of 5d4. + Spiderskin + Caster Level(s): Druid 3, Sorc/Wiz 3 +Innate Level: 3 +School: Transmutation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Creature touched +Duration: 10 min / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +The spell grants the recipient a +1 enhancement bonus to its existing natural armor bonus, a +1 racial bonus on saves against poison, and a +1 racial bonus on Hide checks for every three caster levels you have. This means that the bonuses to natural armor, saves, and Hide checks improve to +2 at caster level 6th, +3 at caster level 9th, +4 at 12th, and +5 at 15th. + +The enhancement bonus provided by spiderskin stacks with the subject's natural armor bonus*, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0, much as a character wearing only normal clothing has an armor bonus of +0. + +Arcane Material Component: The leg of a spider. + +*Not currently implemented + Viscid Globe + Caster Level(s): Sorc/Wiz 4 +Innate Level: 4 +School: Conjuration +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: 1 creature +Duration: 1 minute / level +Additional Counter Spells: +Save: Reflex negates +Spell Resistance: Yes + +You conjure a glob of green, sticky goo. Make a ranged touch attack against the target, a medium or smaller creature struck by the goo must make a reflex save or be stuck in place, unable to move or take any actions. A creature of size large or larger may not move but may take other actions normally. + Word of Balance + Caster Level(s): Druid 7 +Innate Level: 7 +School: Evocation +Descriptor(s): Sonic +Component(s): Verbal +Range: Personal +Area of Effect / Target: Gargantuan, centered on you +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +Any lawful good, chaotic good, lawful evil, or chaotic evil creature who hears the word of balance suffers ill effects according to it's hit dice, according to the table below, with no saving throw. + +HD equal to caster level: Slowed +HD up to caster level - 1: Weakened, Slowed +HD up to caster level - 5: Paralyzed, Weakened, Slowed +HD up to caster level - 10: Killed + +Slowed: target is slowed for 1 round +Weakened: target's strength is reduced by 2d6 points for 2d4 rounds +Paralyzed: target is paralyzed for 1d10 minutes +Killed: target is killed (if living) or destroyed (if undead). + Aganazzar's Scorcher (3) + Aganazzar's Scorcher (10) + Create Magic Tattoo (3) + Create Magic Tattoo (7) + Create Magic Tattoo (13) + Flashburst (5) + Flensing (15) + Shadow Spray (3) + Shadow Spray (5) + Snilloc's Snowball Swarm (3) + Snilloc's Snowball Swarm (9) + Beltyn's Burning Blood (9) + Beltyn's Burning Blood (15) + Beltyn's Burning Blood (20) + Ilyykur's Mantle (7) + Ilyykur's Mantle (15) + Improved Mage Armor (5) + Improved Mage Armor (10) + Improved Mage Armor (20) + Nybor's Gentle Reminder (1) + Nybor's Gentle Reminder (5) + Nybor's Gentle Reminder (10) + Nybor's Stern Reproof (13) + Sinsauber's Baleful Bolt (7) + Sinsauber's Baleful Bolt (12) + Snilloc's Snowball (2) + Snilloc's Snowball (5) + Soul Scour (9) + Sphere of Ultimate Destruction (17) + Clarity of Mind (3) + Mass Drown (17) + Hail of Stone (2) + Hail of Stone (5) + Spiderskin (5) + Spiderskin (12) + Viscid Glob (7) + Word of Balance (13) + Word of Balance (20) + Greenfire + Caster Level(s): Druid 3 +Innate Level: 3 +School: Evocation +Descriptor(s): Acid +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Huge +Duration: 1 round +Additional Counter Spells: +Save: Reflex half (see text) +Spell Resistance: Yes + +You evoke from the earth an upwelling of virulent green energy, burning any creature in the spell's area for 2d6 points of acid damage +1 point per caster level, maximum 2d6+10. Any creature present in the area when the spell is cast is entitled to a reflex save for half damage, creatures who enter the area after get no saving throw. + + Greenfire (5) + Greenfire (10) + Summon Huge Air Elemental + Summon Huge Earth Elemental + Summon Huge Fire Elemental + Summon Huge Water Elemental + Summon Greater Air Elemental + Summon Greater Earth Elemental + Summon Greater Fire Elemental + Summon Greater Water Elemental + Summon Elder Air Elemental + Summon Elder Earth Elemental + Summon Elder Fire Elemental + Summon Elder Water Elemental + Channel Spell 1 + Channel Spell 2 + Channel Spell 3 + Multiple Channel Spell 1 + Channel Spell 4 + Channel Spell 5 + Channel Spell 6 + Multiple Channel Spell 2 + Channel Spell 7 + Channel Spell 8 + Channel Spell 9 + Multiple Channel Spell 3 + Type of Feat: Class Specific +Prerequisite: Level 4 or higher in the Spellsword prestige class. +Specifics: The Spellsword can channel any spell he can cast into his melee weapon. +Using this ability requires the spellsword to cast the spells to his equipped melee +weapon. The Channeled spell affects the next target that the spellsword successfully attacks. +Even if the spell normally affects an area or is a ray, it affects only the target. +Level +4: Channel Spell 3 times per day. +6: Channel Spell 4 times per day. +8: Channel Spell 5 times per day. + +Epic Levels: +14: Channel Spell 6 times per day. +16: Channel Spell 7 times per day. +18: Channel Spell 8 times per day. +24: Channel Spell 9 times per day. +26: Channel Spell 10 times per day. +28 Channel Spell 11 times per day. + + Type of Feat: Class Specific +Prerequisite: Level 10 or higher in the 3rd prestige class. +Specifics: The Spellsword can channel more than one spells into his melee weapon. +Using this ability requires the spellsword to cast the spells to his equipped melee +weapon. The Channeled spells affect the next target that the spellsword successfully +attacks in the order they were placed into the weapon. + +Level +10: Multiple Channel Spell 1 :Can channel two spells. + +Epic Levels: +20: Multiple Channel Spell 1 :Can channel three spells. +30: Multiple Channel Spell 1 :Can channel four spells. + + ####START_OF_NEW_SPELLBOOK_RESERVE + Bard Cure Minor Wounds + Bard Dancing Lights + Bard Daze + Bard Flare + Bard Light + Bard Mage Hand + Bard Read Magic + Bard Resistance + Bard Amplify + Bard Balagarn's Iron Horn + Bard Cause Fear + Bard Charm Person + Bard Cure Light Wounds + Bard Disguise Self + Bard Disguise Self - Learn Shape + Bard Disguise Self - Options + Bard Disguise Self - Quickslot 1 + Bard Disguise Self - Quickslot 2 + Bard Disguise Self - Quickslot 3 + Bard Expeditious Retreat + Bard Extract Drug + Bard Baccaran + Bard Vodare + Bard Sannish + Bard Mushroom Powder + Bard Grease + Bard Identify + Bard Lesser Dispel + Bard Mage Armor + Bard Magic Weapon + Bard Obscure Object + Bard Protection from Chaos + Bard Protection from Evil + Bard Protection from Good + Bard Protection from Law + Bard Ray of Hope + Bard Sleep + Bard Sorrow + Bard Summon Creature I + Bard Addiction + Bard Addiction: Terran Brandy + Bard Addiction: Mushroom Powder + Bard Addiction: Vodare + Bard Addiction: Agony + Bard Alter Self + Bard Alter Self - Learn Shape + Bard Alter Self - Options + Bard Alter Self - Quickslot 1 + Bard Alter Self - Quickslot 2 + Bard Alter Self - Quickslot 3 + Bard Blindness/Deafness + Bard Blur + Bard Bull's Strength + Bard Calm Emotions + Bard Cat's Grace + Bard Clarity + Bard Cloud of Bewilderment + Bard Cure Moderate Wounds + Bard Curse of Impending Blades + Bard Darkness + Bard Daze Monster + Bard Eagle's Splendor + Bard Elation + Bard Fox's Cunning + Bard Ghostly Visage + Bard Glitterdust + Bard Heroism + Bard Hold Person + Bard Invisibility + Bard Locate Object + Bard Mirror Image + Bard Owl's Wisdom + Bard Pyrotechnics + + Bard Pyrotechnics: Fireworks + + Bard Pyrotechnics: Smoke + + Bard Scare + Bard See Invisibility + Bard Silence + Bard Song of Festering Death + Bard Sound Burst + Bard Summon Creature II + Bard Tasha's Hideous Laughter + Bard Ultravision + Bard Undetectable Alignment + Bard Wave of Grief + Bard Whirling Blade + Bard Bestow Curse + Bard Charm Monster + Bard Clairaudience/Clairvoyance + Bard Confusion + Bard Crushing Despair + Bard Cure Serious Wounds + Bard Curse of the Putrid Husk + Bard Daylight + Bard Dispel Magic + Bard Displacement + Bard Fear + Bard Find Traps + Bard Glibness + Bard Greater Magic Weapon + Bard Gust of Wind + Bard Halt + Bard Haste + Bard Invisibility Sphere + Bard Keen Edge + Bard Legion's Curse of Impending Blades + Bard Magic Circle against Chaos + Bard Magic Circle against Evil + Bard Magic Circle against Good + Bard Magic Circle against Law + Bard Remove Curse + Bard Remove Disease + Bard Scrying + Bard Slow + Bard Sonic Shield + Bard Stunning Screech + Bard Summon Creature III + Bard Weapon of Impact + Bard Wounding Whispers + Bard Break Enchantment + Bard Cure Critical Wounds + Bard Detect Scrying + Bard Dimension Door + Bard Dimension Door - Self only + Bard Dimension Door - Party within 10ft + Bard Dimension Door - Direction and Distance - Self only + Bard Dimension Door - Direction and Distance - Party within 10ft + Bard Dismissal + Bard Dominate Person + Bard Greater Resistance + Bard Hold Monster + Bard Improved Invisibility + Bard Legend Lore + Bard Locate Creature + Bard Mass Ultravision + Bard Neutralize Poison + Bard Rainbow Pattern + Bard Repel Vermin + Bard Shout + Bard Summon Creature IV + Bard War Cry + Bard Ethereal Visage + Bard Greater Dispelling + Bard Greater Heroism + Bard Wall of Greater Dispel Magic + Bard Healing Circle + Bard Mass Cure Light Wounds + Bard Mind Fog + Bard Mislead + Bard Morality Undone + Bard Song of Discord + Bard Summon Creature V + Bard Animate Objects + Bard Dirge + Bard Energy Buffer + Bard Eyebite + Bard Greater Shout + Bard Greater Scrying + Bard Ice Storm + Bard Mass Bull's Strength + Bard Mass Cat's Grace + Bard Mass Cure Moderate Wounds + Bard Mass Eagle's Splendor + Bard Mass Fox's Cunning + Bard Mass Haste + Bard Mass Owl's Wisdom + Bard Summon Creature VI + Bard Superior Resistance + Bard Wave of Pain + Sorcerer Acid Splash + Sorcerer Dancing Lights + Sorcerer Daze + Sorcerer Disrupt Undead + Sorcerer Electric Jolt + Sorcerer Flare + Sorcerer Light + Sorcerer Mage Hand + Sorcerer Ray of Frost + Sorcerer Read Magic + Sorcerer Resistance + Sorcerer Aberrate + Sorcerer Benign Transposition + Sorcerer Bestow Wound + Sorcerer Bigby's Tripping Hand + Sorcerer Blade of Blood + Sorcerer Blade of Blood 1d6 + Sorcerer Blade of Blood 3d6 + Sorcerer Burning Bolt + Sorcerer Burning Hands + Sorcerer Cause Fear + Sorcerer Charm Person + Sorcerer Chill Touch + Sorcerer Color Spray + Sorcerer Detect Undead + Sorcerer Disguise Self + Sorcerer Disguise Self - Learn Shape + Sorcerer Disguise Self - Options + Sorcerer Disguise Self - Quickslot 1 + Sorcerer Disguise Self - Quickslot 2 + Sorcerer Disguise Self - Quickslot 3 + Sorcerer Drug Resistance + Sorcerer Endure Elements + Sorcerer Enlarge Person + Sorcerer Expeditious Retreat + Sorcerer Extract Drug + Sorcerer Baccaran + Sorcerer Vodare + Sorcerer Sannish + Sorcerer Mushroom Powder + Sorcerer Eyes of the Avoral + Sorcerer Fist of Stone + Sorcerer Grease + Sorcerer Hail of Stone + Sorcerer Horizikaul's Boom + Sorcerer Ice Dagger + Sorcerer Identify + Sorcerer Ironguts + Sorcerer Kelgore's Fire Bolt + Sorcerer Lantern Light + Sorcerer Lesser Acid Orb + Sorcerer Lesser Cold Orb + Sorcerer Lesser Deflect + Sorcerer Lesser Electric Orb + Sorcerer Lesser Fire Orb + Sorcerer Lesser Shivering Touch + Sorcerer Lesser Sonic Orb + Sorcerer Mage Armor + Sorcerer Magic Missile + Sorcerer Magic Weapon + Sorcerer Necrotic Awareness + Sorcerer Negative Energy Ray + Sorcerer Nybor's Gentle Reminder + Sorcerer Obscuring Mist + Sorcerer Protection from Chaos + Sorcerer Protection from Evil + Sorcerer Protection from Good + Sorcerer Protection from Law + Sorcerer Ray of Enfeeblement + Sorcerer Reduce Person + Sorcerer Rouse + Sorcerer Shelgarn's Persistent Blade + Sorcerer Shield + Sorcerer Shocking Grasp + Sorcerer Sleep + Sorcerer Snilloc's Snowball + Sorcerer Jump + Sorcerer Summon Creature I + Sorcerer Summon Undead I + Sorcerer Tenser's Floating Disk + Sorcerer True Casting + Sorcerer True Strike + Sorcerer Addiction + Sorcerer Addiction: Terran Brandy + Sorcerer Addiction: Mushroom Powder + Sorcerer Addiction: Vodare + Sorcerer Addiction: Agony + Sorcerer Agannazzar's Scorcher + Sorcerer Alter Self + Sorcerer Alter Self - Learn Shape + Sorcerer Alter Self - Options + Sorcerer Alter Self - Quickslot 1 + Sorcerer Alter Self - Quickslot 2 + Sorcerer Alter Self - Quickslot 3 + Sorcerer Animalistic Power + Sorcerer Augment Familiar + Sorcerer Balagarn's Iron Horn + Sorcerer Baleful Transposition + Sorcerer Bigby's Striking Fist + Sorcerer Blades of Fire + Sorcerer Blindness/Deafness + Sorcerer Blur + Sorcerer Bull's Strength + Sorcerer Cat's Grace + Sorcerer Cloud of Bewilderment + Sorcerer Combust + Sorcerer Command Undead + Sorcerer Continual Flame + Sorcerer Create Magic Tattoo + Sorcerer Curse of Impending Blades + Sorcerer Darkness + Sorcerer Daze Monster + Sorcerer Death Armor + Sorcerer Deflect + Sorcerer Dimension Hop + Sorcerer Dispelling Touch + Sorcerer Eagle's Splendor + Sorcerer Endurance + Sorcerer Energize Potion + Sorcerer Energize Potion: Acid + Sorcerer Energize Potion: Cold + Sorcerer Energize Potion: Electricity + Sorcerer Energize Potion: Fire + Sorcerer Energize Potion: Sonic + Sorcerer False Life + Sorcerer Fireburst + Sorcerer Flame Weapon + Sorcerer Fog Cloud + Sorcerer Fox's Cunning + Sorcerer Gedlee's Electric Loop + Sorcerer Ghostly Visage + Sorcerer Ghoul Touch + Sorcerer Glitterdust + Sorcerer Invisibility + Sorcerer Knock + Sorcerer Lesser Dispel + Sorcerer Life Bolt + Sorcerer 1 Bolt + Sorcerer 2 Bolts + Sorcerer 3 Bolts + Sorcerer 4 Bolts + Sorcerer 5 Bolts + Sorcerer Locate Object + Sorcerer Masochism + Sorcerer Melf's Acid Arrow + Sorcerer Mirror Image + Sorcerer Necrotic Cyst + Sorcerer Obscure Object + Sorcerer Owl's Wisdom + Sorcerer Protection from Arrows + Sorcerer Pyrotechnics + Sorcerer Pyrotechnics: Fireworks + Sorcerer Pyrotechnics: Smoke + Sorcerer Resist Elements + Sorcerer Scare + Sorcerer Scorching Ray + Sorcerer See Invisibility + Sorcerer Seeking Ray + Sorcerer Shadow Spray + Sorcerer Shriveling + Sorcerer Snilloc's Snowball Swarm + Sorcerer Stone Bones + Sorcerer Summon Creature II + Sorcerer Summon Undead 2 + Sorcerer Sure Strike + Sorcerer Tasha's Hideous Laughter + Sorcerer Touch of Idiocy + Sorcerer Ultravision + Sorcerer Unheavened + Sorcerer Web + Sorcerer Whirling Blade + Sorcerer Clairaudience/Clairvoyance + Sorcerer Clarity + Sorcerer Crown of Might + Sorcerer Crown of Protection + Sorcerer Curse of the Putrid Husk + Sorcerer Daylight + Sorcerer Deep Slumber + Sorcerer Devil's Eye + Sorcerer Dispel Magic + Sorcerer Displacement + Sorcerer Dread Word + Sorcerer Elation + Sorcerer Energy Aegis + Sorcerer Energy Aegis, Acid + Sorcerer Energy Aegis, Cold + Sorcerer Energy Aegis, Electricity + Sorcerer Energy Aegis, Fire + Sorcerer Energy Aegis, Sonic + Sorcerer Energy Surge + Sorcerer Energy Surge, Acid + Sorcerer Energy Surge, Cold + Sorcerer Energy Surge, Electricity + Sorcerer Energy Surge, Fire + Sorcerer Energy Surge, Sonic + Sorcerer Evil Eye + Sorcerer Find Traps + Sorcerer Fireball + Sorcerer Flame Arrow + Sorcerer Flashburst + Sorcerer Forceblast + Sorcerer Greater Magic Weapon + Sorcerer Greater Disrupt Undead + Sorcerer Gust of Wind + Sorcerer Halt + Sorcerer Halt Undead + Sorcerer Haste + Sorcerer Heroism + Sorcerer Hold Person + Sorcerer Ice Burst + Sorcerer Improved Mage Armor + Sorcerer Invisibility Sphere + Sorcerer Keen Edge + Sorcerer Legion's Curse of Impending Blades + Sorcerer Lightning Bolt + Sorcerer Magic Circle against Chaos + Sorcerer Magic Circle against Evil + Sorcerer Magic Circle against Good + Sorcerer Magic Circle against Law + Sorcerer Mestil's Acid Breath + Sorcerer Necrotic Bloat + Sorcerer Negative Energy Burst + Sorcerer Nondetection + Sorcerer Protection from Elements + Sorcerer Rainbow Blast + Sorcerer Ray of Exhaustion + Sorcerer Reality Blind + Sorcerer Regroup + Sorcerer Scintillating Sphere + Sorcerer Serpent's Sigh + Sorcerer Bolt of Acid + Sorcerer Bolt of Electricity + Sorcerer Cone of Acid + Sorcerer Cone of Cold + Sorcerer Cone of Fire + Sorcerer Shivering Touch + Sorcerer Sleet Storm + Sorcerer Slow + Sorcerer Spiderskin + Sorcerer Stinking Cloud + Sorcerer Summon Creature III + Sorcerer Summon Undead 3 + Sorcerer Vampiric Touch + Sorcerer Water Breathing + Sorcerer Weapon of Impact + Sorcerer Abyssal Might + Sorcerer Acid Orb + Sorcerer Arcane Eye + Sorcerer Bestow Curse + Sorcerer Blast of Flame + Sorcerer Channeled Pyroburst + Sorcerer Swift Channeled Pyroburst + Sorcerer Standard Channeled Pyroburst + Sorcerer Full round Channeled Pyroburst + Sorcerer Two rounds Channeled Pyroburst + Sorcerer Charm Monster + Sorcerer Cold Orb + Sorcerer Confusion + Sorcerer Contagion + Sorcerer Crushing Despair + Sorcerer Damning Darkness + Sorcerer Dancing Web + Sorcerer Detect Scrying + Sorcerer Dimensional Anchor + Sorcerer Dimension Door + Sorcerer Dimension Door - Self only + Sorcerer Dimension Door - Party within 10ft + Sorcerer Dimension Door - Direction and Distance - Self only + Sorcerer Dimension Door - Direction and Distance - Party within 10ft + Sorcerer Doom Scarabs + Sorcerer Electric Orb + Sorcerer Elemental Shield + Sorcerer Enervation + Sorcerer Evard's Black Tentacles + Sorcerer Fear + Sorcerer Fire Orb + Sorcerer Fire Trap + Sorcerer Greater Resistance + Sorcerer Grim Revenge + Sorcerer Ice Storm + Sorcerer Ilyykur's Mantle + Sorcerer Improved Invisibility + Sorcerer Isaac's Lesser Missile Storm + Sorcerer Lesser Spell Breach + Sorcerer Liquid Pain + Sorcerer Locate Creature + Sorcerer Lower Spell Resistance + Sorcerer Mass Enlarge Person + Sorcerer Mass Reduce Person + Sorcerer Mass Ultravision + Sorcerer Minor Globe of Invulnerability + Sorcerer Necrotic Domination + Sorcerer Orb of Force + Sorcerer Otiluke's Resilient Sphere + Sorcerer Phantasmal Killer + Sorcerer Fire Shield (PnP) + Sorcerer Fire Shield (PnP): Red + Sorcerer Fire Shield (PnP): Blue + Sorcerer Polymorph Self + Sorcerer Polymorph, Giant Spider + Sorcerer Polymorph, Troll + Sorcerer Polymorph, Umber Hulk + Sorcerer Polymorph, Fey + Sorcerer Polymorph, Zombie + Sorcerer Rainbow Pattern + Sorcerer Remove Blindness/Deafness + Sorcerer Remove Curse + Sorcerer Scrying + Sorcerer Serpent Arrows + Sorcerer Shadow Conjuration + Sorcerer Shadow Conjuration, Summon Shadow + Sorcerer Shadow Conjuration, Darkness + Sorcerer Shadow Conjuration, Invisibility + Sorcerer Shadow Conjuration, Mage Armor + Sorcerer Shadow Conjuration, Magic Missile + Sorcerer Shout + Sorcerer Sinsabur's Baleful Bolt + Sorcerer Slashing Dispel + Sorcerer Solid Fog + Sorcerer Sonic Orb + Sorcerer Stoneskin + Sorcerer Summon Creature IV + Sorcerer Summon Undead 4 + Sorcerer Viscid Globe + Sorcerer Wall of Fire + Sorcerer Wrack + Sorcerer Animate Dead + Sorcerer Baleful Polymorph + Sorcerer Ball Lightning + Sorcerer Beltyn's Burning Blood + Sorcerer Bigby's Interposing Hand + Sorcerer Break Enchantment + Sorcerer Call Dretch Horde + Sorcerer Call Lemure Horde + Sorcerer Cloudkill + Sorcerer Cone of Cold + Sorcerer Dismissal + Sorcerer Dominate Person + Sorcerer Draconic Might + + Sorcerer Energy Buffer + Sorcerer Feeblemind + Sorcerer Firebrand + Sorcerer Greater Fireburst + Sorcerer Greater Shadow Conjuration + Sorcerer Greater Shadow Conjuration, Summon Shadow + Sorcerer Greater Shadow Conjuration, Acid Arrow + Sorcerer Greater Shadow Conjuration, Ghostly Visage + Sorcerer Greater Shadow Conjuration, Web + Sorcerer Greater Shadow Conjuration, Minor Globe of Invulnerability + Sorcerer Hold Monster + Sorcerer Lesser Mind Blank + Sorcerer Lesser Planar Binding + Sorcerer Lesser Spell Mantle + Sorcerer Snilloc's Major Missile + Sorcerer Mass Fire Shield + Sorcerer Mass Fire Shield: Red + Sorcerer Mass Fire Shield: Blue + Sorcerer Mestil's Acid Sheath + Sorcerer Mind Fog + Sorcerer Necrotic Burst + Sorcerer Night's Caress + Sorcerer Prismatic Ray + Sorcerer Resonating Resistance + Sorcerer Sonic Shield + Sorcerer Stop Heart + Sorcerer Summon Creature V + Sorcerer Summon Undead 5 + Sorcerer Symbol of Pain + Sorcerer Symbol of Sleep + Sorcerer Teleport + Sorcerer Teleport - Self only + Sorcerer Teleport - Party within 10ft + Sorcerer Waves of Fatigue + Sorcerer Acid Fog + Sorcerer Acid Storm + Sorcerer Antimagic Field + Sorcerer Bigby's Forceful Hand + Sorcerer Call Faithful Servants + Sorcerer Chain Lightning + Sorcerer Circle of Death + Sorcerer Disintegrate + Sorcerer Ectoplasmic Enhancement + Sorcerer Ethereal Visage + Sorcerer Extract Water Elemental + Sorcerer Eyebite + Sorcerer Flesh to Stone + Sorcerer Ghoul Gauntlet + Sorcerer Globe of Invulnerability + Sorcerer Greater Dispelling + Sorcerer Greater Heroism + Sorcerer Greater Spell Breach + Sorcerer Greater Stoneskin + Sorcerer Isaac's Greater Missile Storm + Sorcerer Legend Lore + Sorcerer Mass Bull's Strength + Sorcerer Mass Cat's Grace + Sorcerer Mass Contagion + Sorcerer Mass Eagle's Splendor + Sorcerer Mass Endurance + Sorcerer Mass Fox's Cunning + Sorcerer Mass Haste + Sorcerer Mass Owl's Wisdom + Sorcerer Mislead + Sorcerer Necrotic Eruption + Sorcerer Otiluke's Freezing Sphere + Sorcerer Planar Binding + Sorcerer Repulsion + Sorcerer Shades + Sorcerer Summon Shadow + Sorcerer Shades, Cone of Cold + Sorcerer Shades, Fireball + Sorcerer Shades, Stoneskin + Sorcerer Shades, Wall of Fire + Sorcerer Starmantle + Sorcerer Stone to Flesh + Sorcerer Summon Creature VI + Sorcerer Superior Resistance + Sorcerer Symbol of Fear + Sorcerer Symbol of Persuasion + Sorcerer Tenser's Transformation + Sorcerer True Seeing + Sorcerer Undeath to Death + Sorcerer Amber Sarcophagus + Sorcerer Arrow of Bone + Sorcerer Avasculate + Sorcerer Banishment + Sorcerer Bigby's Grasping Hand + Sorcerer Control Undead + Sorcerer Control Weather + Sorcerer Control Weather: Rain + Sorcerer Control Weather: Snow + Sorcerer Control Weather: Clear + Sorcerer Delayed Blast Fireball + Sorcerer Dragon Ally + Sorcerer Energy Ebb + Sorcerer Energy Immunity + Sorcerer Acid Energy Immunity + Sorcerer Cold Energy Immunity + Sorcerer Electricity Energy Immunity + Sorcerer Fire Energy Immunity + Sorcerer Sonic Energy Immunity + Sorcerer Eye of the Beholder + Sorcerer Fiendish Clarity + Sorcerer Finger of Death + Sorcerer Great Thunderclap + Sorcerer Greater Scrying + Sorcerer Greater Teleport + Sorcerer Greater Teleport - Self only + Sorcerer Greater Teleport - Party within 10ft + Sorcerer Insanity + Sorcerer Mass Hold Person + Sorcerer Mordenkainen's Sword + Sorcerer Mordenkainen's Magnificent Mansion + Sorcerer Nybor's Stern Reproof + Sorcerer Power Word Blind + Sorcerer Power Word, Stun + Sorcerer Prismatic Spray + Sorcerer Protection from Spells + Sorcerer Sequester + Sorcerer Shadow Shield + Sorcerer Spell Mantle + Sorcerer Spell Turning + Sorcerer Summon Creature VII + Sorcerer Summon Huge Air Elemental + Sorcerer Summon Huge Earth Elemental + Sorcerer Summon Huge Fire Elemental + Sorcerer Summon Huge Water Elemental + Sorcerer Symbol of Stunning + Sorcerer Symbol of Weakness + Sorcerer Tomb of Light + Sorcerer Waves of Exhaustion + Sorcerer Avascular Mass + Sorcerer Bigby's Clenched Fist + Sorcerer Blackstaff + Sorcerer Create Undead + Sorcerer Dimensional Lock + Sorcerer Discern Location + Sorcerer Greater Sanctuary + Sorcerer Flensing + Sorcerer Greater Planar Binding + Sorcerer Greater Shout + Sorcerer Wall of Greater Dispel Magic + Sorcerer Gutwrench + Sorcerer Horrid Wilting + Sorcerer Incendiary Cloud + Sorcerer Iron Body + Sorcerer Last Judgement + Sorcerer Mantle of Egregious Might + Sorcerer Mass Blindness/Deafness + Sorcerer Mass Charm + Sorcerer Maze + Sorcerer Mind Blank + Sorcerer Necrotic Empowerment + Sorcerer Polar Ray + Sorcerer Premonition + Sorcerer Prismatic Wall + Sorcerer Scintillating Pattern + Sorcerer Summon Creature VIII + Sorcerer Summon Greater Air Elemental + Sorcerer Summon Greater Earth Elemental + Sorcerer Summon Greater Fire Elemental + Sorcerer Summon Greater Water Elemental + Sorcerer Sunburst + Sorcerer Symbol of Death + Sorcerer Symbol of Insanity + Sorcerer Bigby's Crushing Hand + Sorcerer Black Blade of Disaster + Sorcerer Blinding Glory + Sorcerer Crushing Fist of Spite + Sorcerer Dominate Monster + Sorcerer Energy Drain + Sorcerer Foresight + Sorcerer Gate + Sorcerer Greater Spell Mantle + Sorcerer Mass Hold Monster + Sorcerer Meteor Swarm + Sorcerer Mordenkainen's Disjunction + Sorcerer Necrotic Termination + Sorcerer Plague of Undead + Sorcerer Power Word, Kill + Sorcerer Prismatic Sphere + Sorcerer Shapechange + Sorcerer Shapechange, Red Dragon + Sorcerer Shapechange, Fire Giant + Sorcerer Shapechange, Balor + Sorcerer Shapechange, Death Slaad + Sorcerer Shapechange, Iron Golem + Sorcerer Sphere of Ultimate Destruction + Sorcerer Summon Creature IX + Sorcerer Summon Elder Air Elemental + Sorcerer Summon Elder Earth Elemental + Sorcerer Summon Elder Fire Elemental + Sorcerer Summon Elder Water Elemental + Sorcerer Teleportation Circle + Sorcerer Teleportation Circle - Visible + Sorcerer Teleportation Circle - Hidden + Sorcerer Time Stop + Sorcerer Utterdark + Sorcerer Vile Death + Sorcerer Wail of the Banshee + Sorcerer Weird + Harper Scout Camouflage + Harper Scout Alter Self + Harper Scout Alter Self - Learn Shape + Harper Scout Alter Self - Options + Harper Scout Alter Self - Quickslot 1 + Harper Scout Alter Self - Quickslot 2 + Harper Scout Alter Self - Quickslot 3 + Harper Scout Charm Person + Harper Scout Jump + Harper Scout Light + Harper Scout Read Magic + Harper Scout Sleep + Harper Scout Cat's Grace + Harper Scout Eagle's Splendor + Harper Scout Invisibility + Harper Scout Knock + Harper Scout Locate Object + Harper Scout See Invisibility + Harper Scout Clairaudience/Clairvoyance + Harper Scout Nondetection + Harper Scout Undetectable Alignment + Assassin Addiction + Assassin Addiction: Terran Brandy + Assassin Addiction: Mushroom Powder + Assassin Addiction: Vodare + Assassin Addiction: Agony + Assassin Angry Ache + Assassin Blade of Blood + Assassin Blade of Blood 1d6 + Assassin Blade of Blood 3d6 + Assassin Disguise Self + Assassin Disguise Self - Learn Shape + Assassin Disguise Self - Options + Assassin Disguise Self - Quickslot 1 + Assassin Disguise Self - Quickslot 2 + Assassin Disguise Self - Quickslot 3 + Assassin Jump + Assassin Obscuring Mist + Assassin Sleep + Assassin True Strike + Assassin Alter Self + Assassin Alter Self - Learn Shape + Assassin Alter Self - Options + Assassin Alter Self - Quickslot 1 + Assassin Alter Self - Quickslot 2 + Assassin Alter Self - Quickslot 3 + Assassin Cat's Grace + Assassin Darkness + Assassin Fox's Cunning + Assassin Ice Knife + Assassin Invisibility + Assassin Undetectable Alignment + Assassin Deeper Darkness + Assassin Deep Slumber + Assassin False Life + Assassin Magic Circle against Good + Assassin Masochism + Assassin Nondetection + Assassin Clairaudience/Clairvoyance + Assassin Cursed Blade + Assassin Dimension Door + Assassin Dimension Door - Self only + Assassin Dimension Door - Party within 10ft + Assassin Dimension Door - Direction and Distance - Self only + Assassin Dimension Door - Direction and Distance - Party within 10ft + Assassin Flesh Armor + Assassin Freedom of Movement + Assassin Glibness + Assassin Heart Ripper + Assassin Improved Invisibility + Assassin Locate Creature + Assassin Poison + Assassin Stop Heart + Blackguard Cure Light Wounds + Blackguard Empowered Cure Light Wounds + Blackguard Maximized Cure Light Wounds + Blackguard Silent Cure Light Wounds + Blackguard Still Cure Light Wounds + Blackguard Cause Fear + Blackguard Extended Cause Fear + Blackguard Still Cause Fear + Blackguard Doom + Blackguard Extended Doom + Blackguard Silent Doom + Blackguard Still Doom + Blackguard Inflict Light Wounds + Blackguard Empowered Inflict Light Wounds + Blackguard Maximized Inflict Light Wounds + Blackguard Silent Inflict Light Wounds + Blackguard Still Inflict Light Wounds + Blackguard Magic Weapon + Blackguard Extended Magic Weapon + Blackguard Silent Magic Weapon + Blackguard Still Magic Weapon + Blackguard Summon Creature I + Blackguard Extended Summon Creature I + Blackguard Silent Summon Creature I + Blackguard Still Summon Creature I + Blackguard Blade of Blood + Blackguard Blade of Blood 1d6 + Blackguard Blade of Blood 3d6 + Blackguard Empowered Blade of Blood + Blackguard Empowered Blade of Blood 1d6 + Blackguard Empowered Blade of Blood 3d6 + Blackguard Extended Blade of Blood + Blackguard Extended Blade of Blood 1d6 + Blackguard Extended Blade of Blood 3d6 + Blackguard Maximized Blade of Blood + Blackguard Maximized Blade of Blood 1d6 + Blackguard Maximized Blade of Blood 3d6 + Blackguard Silent Blade of Blood + Blackguard Silent Blade of Blood 1d6 + Blackguard Silent Blade of Blood 3d6 + Blackguard Still Blade of Blood + Blackguard Still Blade of Blood 1d6 + Blackguard Still Blade of Blood 3d6 + Blackguard Boneblast + Blackguard Silent Boneblast + Blackguard Still Boneblast + Blackguard Demonflesh + Blackguard Extended Demonflesh + Blackguard Silent Demonflesh + Blackguard Still Demonflesh + Blackguard Seething Eyebane + Blackguard Silent Seething Eyebane + Blackguard Still Seething Eyebane + Blackguard Summon Undead I + Blackguard Extended Summon Undead I + Blackguard Silent Summon Undead I + Blackguard Still Summon Undead I + Blackguard Bull's Strength + Blackguard Empowered Bull's Strength + Blackguard Extended Bull's Strength + Blackguard Silent Bull's Strength + Blackguard Still Bull's Strength + Blackguard Cure Moderate Wounds + Blackguard Empowered Cure Moderate Wounds + Blackguard Silent Cure Moderate Wounds + Blackguard Still Cure Moderate Wounds + Blackguard Darkness + Blackguard Extended Darkness + Blackguard Silent Darkness + Blackguard Eagle's Splendor + Blackguard Empowered Eagle's Splendor + Blackguard Extended Eagle's Splendor + Blackguard Silent Eagle's Splendor + Blackguard Still Eagle's Splendor + Blackguard Inflict Moderate Wounds + Blackguard Empowered Inflict Moderate Wounds + Blackguard Silent Inflict Moderate Wounds + Blackguard Still Inflict Moderate Wounds + Blackguard Summon Creature II + Blackguard Extended Summon Creature II + Blackguard Silent Summon Creature II + Blackguard Still Summon Creature II + Blackguard Boneblade + Blackguard Boneblade: Greatsword + Blackguard Boneblade: Longsword + Blackguard Boneblade: Shortsword + Blackguard Extended Boneblade + Blackguard Extended Boneblade: Greatsword + Blackguard Extended Boneblade: Longsword + Blackguard Extended Boneblade: Shortsword + Blackguard Silent Boneblade + Blackguard Silent Boneblade: Greatsword + Blackguard Silent Boneblade: Longsword + Blackguard Silent Boneblade: Shortsword + Blackguard Still Boneblade + Blackguard Still Boneblade: Greatsword + Blackguard Still Boneblade: Longsword + Blackguard Still Boneblade: Shortsword + Blackguard Death Knell + Blackguard Empowered Death Knell + Blackguard Extended Death Knell + Blackguard Silent Death Knell + Blackguard Still Death Knell + Blackguard Demoncall + Blackguard Silent Demoncall + Blackguard Still Demoncall + Blackguard Devil's Eye + Blackguard Silent Devil's Eye + Blackguard Still Devil's Eye + Blackguard Lahm's Finger Darts + Blackguard Silent Lahm's Finger Darts + Blackguard Still Lahm's Finger Darts + Blackguard Summon Undead 2 + Blackguard Extended Summon Undead 2 + Blackguard Silent Summon Undead 2 + Blackguard Still Summon Undead 2 + Blackguard Contagion + Blackguard Silent Contagion + Blackguard Still Contagion + Blackguard Cure Serious Wounds + Blackguard Silent Cure Serious Wounds + Blackguard Still Cure Serious Wounds + Blackguard Deeper Darkness + Blackguard Extended Deeper Darkness + Blackguard Silent Deeper Darkness + Blackguard Inflict Serious Wounds + Blackguard Silent Inflict Serious Wounds + Blackguard Still Inflict Serious Wounds + Blackguard Protection from Elements + Blackguard Extended Protection from Elements + Blackguard Silent Protection from Elements + Blackguard Still Protection from Elements + Blackguard Summon Creature III + Blackguard Extended Summon Creature III + Blackguard Silent Summon Creature III + Blackguard Still Summon Creature III + Blackguard Abyssal Might + Blackguard Extended Abyssal Might + Blackguard Silent Abyssal Might + Blackguard Still Abyssal Might + Blackguard Red Fester + Blackguard Silent Red Fester + Blackguard Still Red Fester + Blackguard Rotting Curse of Urfestra + Blackguard Silent Rotting Curse of Urfestra + Blackguard Still Rotting Curse of Urfestra + Blackguard Touch of Juiblex + Blackguard Silent Touch of Juiblex + Blackguard Still Touch of Juiblex + Blackguard Masochism + Blackguard Extended Masochism + Blackguard Summon Undead 3 + Blackguard Extended Summon Undead 3 + Blackguard Silent Summon Undead 3 + Blackguard Still Summon Undead 3 + Blackguard Cure Critical Wounds + Blackguard Freedom of Movement + Blackguard Inflict Critical Wounds + Blackguard Poison + Blackguard Summon Creature IV + Blackguard Absorb Strength + Blackguard Claws of the Savage + Blackguard Summon Undead 4 + Ocular Adept Cure Minor Wounds + Ocular Adept Quickened Cure Minor Wounds + Ocular Adept Silent Cure Minor Wounds + Ocular Adept Still Cure Minor Wounds + Ocular Adept Inflict Minor Wounds + Ocular Adept Quickened Inflict Minor Wounds + Ocular Adept Silent Inflict Minor Wounds + Ocular Adept Still Inflict Minor Wounds + Ocular Adept Light + Ocular Adept Extended Light + Ocular Adept Quickened Light + Ocular Adept Silent Light + Ocular Adept Read Magic + Ocular Adept Quickened Read Magic + Ocular Adept Silent Read Magic + Ocular Adept Still Read Magic + Ocular Adept Resistance + Ocular Adept Extended Resistance + Ocular Adept Quickened Resistance + Ocular Adept Silent Resistance + Ocular Adept Still Resistance + Ocular Adept Virtue + Ocular Adept Extended Virtue + Ocular Adept Quickened Virtue + Ocular Adept Silent Virtue + Ocular Adept Still Virtue + Ocular Adept Angry Ache + Ocular Adept Extended Angry Ache + Ocular Adept Quickened Angry Ache + Ocular Adept Silent Angry Ache + Ocular Adept Still Angry Ache + Ocular Adept Bane + Ocular Adept Extended Bane + Ocular Adept Quickened Bane + Ocular Adept Silent Bane + Ocular Adept Still Bane + Ocular Adept Blade of Blood + Ocular Adept Blade of Blood 1d6 + Ocular Adept Blade of Blood 3d6 + Ocular Adept Empowered Blade of Blood + Ocular Adept Empowered Blade of Blood 1d6 + Ocular Adept Empowered Blade of Blood 3d6 + Ocular Adept Extended Blade of Blood + Ocular Adept Extended Blade of Blood 1d6 + Ocular Adept Extended Blade of Blood 3d6 + Ocular Adept Maximized Blade of Blood + Ocular Adept Maximized Blade of Blood 1d6 + Ocular Adept Maximized Blade of Blood 3d6 + Ocular Adept Quickened Blade of Blood + Ocular Adept Quickened Blade of Blood 1d6 + Ocular Adept Quickened Blade of Blood 3d6 + Ocular Adept Silent Blade of Blood + Ocular Adept Silent Blade of Blood 1d6 + Ocular Adept Silent Blade of Blood 3d6 + Ocular Adept Still Blade of Blood + Ocular Adept Still Blade of Blood 1d6 + Ocular Adept Still Blade of Blood 3d6 + Ocular Adept Bless + Ocular Adept Extended Bless + Ocular Adept Quickened Bless + Ocular Adept Silent Bless + Ocular Adept Still Bless + Ocular Adept Bless Water + Ocular Adept Quickened Bless Water + Ocular Adept Silent Bless Water + Ocular Adept Still Bless Water + Ocular Adept Cause Fear + Ocular Adept Extended Cause Fear + Ocular Adept Quickened Cause Fear + Ocular Adept Still Cause Fear + Ocular Adept Command + Ocular Adept Command Approach + Ocular Adept Command Drop + Ocular Adept Command Fall + Ocular Adept Command Flee + Ocular Adept Command Halt + Ocular Adept Extended Command + Ocular Adept Extended Command Approach + Ocular Adept Extended Command Drop + Ocular Adept Extended Command Fall + Ocular Adept Extended Command Flee + Ocular Adept Extended Command Halt + Ocular Adept Quickened Command + Ocular Adept Quickened Command Approach + Ocular Adept Quickened Command Drop + Ocular Adept Quickened Command Fall + Ocular Adept Quickened Command Flee + Ocular Adept Quickened Command Halt + Ocular Adept Silent Command + Ocular Adept Silent Command Approach + Ocular Adept Silent Command Drop + Ocular Adept Silent Command Fall + Ocular Adept Silent Command Flee + Ocular Adept Silent Command Halt + Ocular Adept Still Command + Ocular Adept Still Command Approach + Ocular Adept Still Command Drop + Ocular Adept Still Command Fall + Ocular Adept Still Command Flee + Ocular Adept Still Command Halt + Ocular Adept Conviction + Ocular Adept Extended Conviction + Ocular Adept Quickened Conviction + Ocular Adept Silent Conviction + Ocular Adept Still Conviction + Ocular Adept Crafter's Blessing + Ocular Adept Extended Crafter's Blessing + Ocular Adept Quickened Crafter's Blessing + Ocular Adept Silent Crafter's Blessing + Ocular Adept Still Crafter's Blessing + Ocular Adept Crafter's Curse + Ocular Adept Extended Crafter's Curse + Ocular Adept Quickened Crafter's Curse + Ocular Adept Silent Crafter's Curse + Ocular Adept Still Crafter's Curse + Ocular Adept Cure Light Wounds + Ocular Adept Empowered Cure Light Wounds + Ocular Adept Maximized Cure Light Wounds + Ocular Adept Quickened Cure Light Wounds + Ocular Adept Silent Cure Light Wounds + Ocular Adept Still Cure Light Wounds + Ocular Adept Curse Water + Ocular Adept Quickened Curse Water + Ocular Adept Silent Curse Water + Ocular Adept Still Curse Water + Ocular Adept Detect Chaos + Ocular Adept Extended Detect Chaos + Ocular Adept Quickened Detect Chaos + Ocular Adept Silent Detect Chaos + Ocular Adept Still Detect Chaos + Ocular Adept Detect Evil + Ocular Adept Extended Detect Evil + Ocular Adept Quickened Detect Evil + Ocular Adept Silent Detect Evil + Ocular Adept Still Detect Evil + Ocular Adept Detect Good + Ocular Adept Extended Detect Good + Ocular Adept Quickened Detect Good + Ocular Adept Silent Detect Good + Ocular Adept Still Detect Good + Ocular Adept Detect Law + Ocular Adept Extended Detect Law + Ocular Adept Quickened Detect Law + Ocular Adept Silent Detect Law + Ocular Adept Still Detect Law + Ocular Adept Detect Undead + Ocular Adept Extended Detect Undead + Ocular Adept Quickened Detect Undead + Ocular Adept Silent Detect Undead + Ocular Adept Still Detect Undead + Ocular Adept Divine Favor + Ocular Adept Extended Divine Favor + Ocular Adept Quickened Divine Favor + Ocular Adept Silent Divine Favor + Ocular Adept Still Divine Favor + Ocular Adept Doom + Ocular Adept Extended Doom + Ocular Adept Quickened Doom + Ocular Adept Silent Doom + Ocular Adept Still Doom + Ocular Adept Drug Resistance + Ocular Adept Quickened Drug Resistance + Ocular Adept Silent Drug Resistance + Ocular Adept Endure Elements + Ocular Adept Extended Endure Elements + Ocular Adept Quickened Endure Elements + Ocular Adept Silent Endure Elements + Ocular Adept Still Endure Elements + Ocular Adept Entropic Shield + Ocular Adept Extended Entropic Shield + Ocular Adept Quickened Entropic Shield + Ocular Adept Silent Entropic Shield + Ocular Adept Still Entropic Shield + Ocular Adept Extract Drug + Ocular Adept Baccaran + Ocular Adept Vodare + Ocular Adept Sannish + Ocular Adept Mushroom Powder + Ocular Adept Quickened Extract Drug + Ocular Adept Quickened Baccaran + Ocular Adept Quickened Vodare + Ocular Adept Quickened Sannish + Ocular Adept Quickened Mushroom Powder + Ocular Adept Silent Extract Drug + Ocular Adept Silent Baccaran + Ocular Adept Silent Vodare + Ocular Adept Silent Sannish + Ocular Adept Silent Mushroom Powder + Ocular Adept Still Extract Drug + Ocular Adept Still Baccaran + Ocular Adept Still Vodare + Ocular Adept Still Sannish + Ocular Adept Still Mushroom Powder + Ocular Adept Eyes of the Avoral + Ocular Adept Extended Eyes of the Avoral + Ocular Adept Quickened Eyes of the Avoral + Ocular Adept Still Eyes of the Avoral + Ocular Adept Heartache + Ocular Adept Extended Heartache + Ocular Adept Quickened Heartache + Ocular Adept Silent Heartache + Ocular Adept Still Heartache + Ocular Adept Hide From Undead + Ocular Adept Extended Hide From Undead + Ocular Adept Quickened Hide From Undead + Ocular Adept Still Hide From Undead + Ocular Adept Inflict Light Wounds + Ocular Adept Empowered Inflict Light Wounds + Ocular Adept Maximized Inflict Light Wounds + Ocular Adept Quickened Inflict Light Wounds + Ocular Adept Silent Inflict Light Wounds + Ocular Adept Still Inflict Light Wounds + Ocular Adept Lantern Light + Ocular Adept Empowered Lantern Light + Ocular Adept Maximized Lantern Light + Ocular Adept Quickened Lantern Light + Ocular Adept Still Lantern Light + Ocular Adept Lesser Shivering Touch + Ocular Adept Empowered Lesser Shivering Touch + Ocular Adept Extended Lesser Shivering Touch + Ocular Adept Maximized Lesser Shivering Touch + Ocular Adept Quickened Lesser Shivering Touch + Ocular Adept Silent Lesser Shivering Touch + Ocular Adept Still Lesser Shivering Touch + Ocular Adept Lesser Vigor + Ocular Adept Extended Lesser Vigor + Ocular Adept Quickened Lesser Vigor + Ocular Adept Silent Lesser Vigor + Ocular Adept Still Lesser Vigor + Ocular Adept Magic Stone + Ocular Adept Extended Magic Stone + Ocular Adept Quickened Magic Stone + Ocular Adept Silent Magic Stone + Ocular Adept Still Magic Stone + Ocular Adept Magic Weapon + Ocular Adept Extended Magic Weapon + Ocular Adept Quickened Magic Weapon + Ocular Adept Silent Magic Weapon + Ocular Adept Still Magic Weapon + Ocular Adept Necrotic Awareness + Ocular Adept Quickened Necrotic Awareness + Ocular Adept Silent Necrotic Awareness + Ocular Adept Still Necrotic Awareness + Ocular Adept Obscuring Mist + Ocular Adept Extended Obscuring Mist + Ocular Adept Quickened Obscuring Mist + Ocular Adept Silent Obscuring Mist + Ocular Adept Still Obscuring Mist + Ocular Adept Protection from Chaos + Ocular Adept Extended Protection from Chaos + Ocular Adept Quickened Protection from Chaos + Ocular Adept Silent Protection from Chaos + Ocular Adept Still Protection from Chaos + Ocular Adept Protection from Evil + Ocular Adept Extended Protection from Evil + Ocular Adept Quickened Protection from Evil + Ocular Adept Silent Protection from Evil + Ocular Adept Still Protection from Evil + Ocular Adept Protection from Good + Ocular Adept Extended Protection from Good + Ocular Adept Quickened Protection from Good + Ocular Adept Silent Protection from Good + Ocular Adept Still Protection from Good + Ocular Adept Protection from Law + Ocular Adept Extended Protection from Law + Ocular Adept Quickened Protection from Law + Ocular Adept Silent Protection from Law + Ocular Adept Still Protection from Law + Ocular Adept Ray of Hope + Ocular Adept Extended Ray of Hope + Ocular Adept Quickened Ray of Hope + Ocular Adept Silent Ray of Hope + Ocular Adept Still Ray of Hope + Ocular Adept Remove Fear + Ocular Adept Extended Remove Fear + Ocular Adept Quickened Remove Fear + Ocular Adept Silent Remove Fear + Ocular Adept Still Remove Fear + Ocular Adept Sanctuary + Ocular Adept Extended Sanctuary + Ocular Adept Quickened Sanctuary + Ocular Adept Silent Sanctuary + Ocular Adept Still Sanctuary + Ocular Adept Seething Eyebane + Ocular Adept Quickened Seething Eyebane + Ocular Adept Silent Seething Eyebane + Ocular Adept Still Seething Eyebane + Ocular Adept Shield of Faith + Ocular Adept Extended Shield of Faith + Ocular Adept Quickened Shield of Faith + Ocular Adept Silent Shield of Faith + Ocular Adept Still Shield of Faith + Ocular Adept Sorrow + Ocular Adept Quickened Sorrow + Ocular Adept Silent Sorrow + Ocular Adept Still Sorrow + Ocular Adept Summon Creature I + Ocular Adept Extended Summon Creature I + Ocular Adept Quickened Summon Creature I + Ocular Adept Silent Summon Creature I + Ocular Adept Still Summon Creature I + Ocular Adept Summon Undead I + Ocular Adept Extended Summon Undead I + Ocular Adept Quickened Summon Undead I + Ocular Adept Silent Summon Undead I + Ocular Adept Still Summon Undead I + Ocular Adept Tongue of Baalzebul + Ocular Adept Extended Tongue of Baalzebul + Ocular Adept Quickened Tongue of Baalzebul + Ocular Adept Silent Tongue of Baalzebul + Ocular Adept Still Tongue of Baalzebul + Ocular Adept Vision of Heaven + Ocular Adept Extended Vision of Heaven + Ocular Adept Quickened Vision of Heaven + Ocular Adept Silent Vision of Heaven + Ocular Adept Addiction + Ocular Adept Addiction: Terran Brandy + Ocular Adept Addiction: Mushroom Powder + Ocular Adept Addiction: Vodare + Ocular Adept Addiction: Agony + Ocular Adept Silent Addiction + Ocular Adept Silent Addiction: Terran Brandy + Ocular Adept Silent Addiction: Mushroom Powder + Ocular Adept Silent Addiction: Vodare + Ocular Adept Silent Addiction: Agony + Ocular Adept Still Addiction + Ocular Adept Still Addiction: Terran Brandy + Ocular Adept Still Addiction: Mushroom Powder + Ocular Adept Still Addiction: Vodare + Ocular Adept Still Addiction: Agony + Ocular Adept Aid + Ocular Adept Empowered Aid + Ocular Adept Extended Aid + Ocular Adept Maximized Aid + Ocular Adept Silent Aid + Ocular Adept Still Aid + Ocular Adept Animalistic Power + Ocular Adept Extended Animalistic Power + Ocular Adept Boneblast + Ocular Adept Silent Boneblast + Ocular Adept Still Boneblast + Ocular Adept Bull's Strength + Ocular Adept Empowered Bull's Strength + Ocular Adept Extended Bull's Strength + Ocular Adept Maximized Bull's Strength + Ocular Adept Silent Bull's Strength + Ocular Adept Still Bull's Strength + Ocular Adept Calm Emotions + Ocular Adept Extended Calm Emotions + Ocular Adept Silent Calm Emotions + Ocular Adept Still Calm Emotions + Ocular Adept Consecrate + Ocular Adept Extended Consecrate + Ocular Adept Silent Consecrate + Ocular Adept Still Consecrate + Ocular Adept Cure Moderate Wounds + Ocular Adept Empowered Cure Moderate Wounds + Ocular Adept Maximized Cure Moderate Wounds + Ocular Adept Silent Cure Moderate Wounds + Ocular Adept Still Cure Moderate Wounds + Ocular Adept Darkness + Ocular Adept Extended Darkness + Ocular Adept Silent Darkness + Ocular Adept Death Knell + Ocular Adept Empowered Death Knell + Ocular Adept Extended Death Knell + Ocular Adept Maximized Death Knell + Ocular Adept Silent Death Knell + Ocular Adept Still Death Knell + Ocular Adept Divine Protection + Ocular Adept Extended Divine Protection + Ocular Adept Silent Divine Protection + Ocular Adept Still Divine Protection + Ocular Adept Eagle's Splendor + Ocular Adept Empowered Eagle's Splendor + Ocular Adept Extended Eagle's Splendor + Ocular Adept Maximized Eagle's Splendor + Ocular Adept Silent Eagle's Splendor + Ocular Adept Still Eagle's Splendor + Ocular Adept Elation + Ocular Adept Extended Elation + Ocular Adept Silent Elation + Ocular Adept Still Elation + Ocular Adept Endurance + Ocular Adept Empowered Endurance + Ocular Adept Extended Endurance + Ocular Adept Maximized Endurance + Ocular Adept Silent Endurance + Ocular Adept Still Endurance + Ocular Adept Find Traps + Ocular Adept Extended Find Traps + Ocular Adept Silent Find Traps + Ocular Adept Still Find Traps + Ocular Adept Fox's Cunning + Ocular Adept Empowered Fox's Cunning + Ocular Adept Extended Fox's Cunning + Ocular Adept Maximized Fox's Cunning + Ocular Adept Silent Fox's Cunning + Ocular Adept Still Fox's Cunning + Ocular Adept Hold Person + Ocular Adept Extended Hold Person + Ocular Adept Silent Hold Person + Ocular Adept Still Hold Person + Ocular Adept Inflict Moderate Wounds + Ocular Adept Empowered Inflict Moderate Wounds + Ocular Adept Maximized Inflict Moderate Wounds + Ocular Adept Silent Inflict Moderate Wounds + Ocular Adept Still Inflict Moderate Wounds + Ocular Adept Lahm's Finger Darts + Ocular Adept Silent Lahm's Finger Darts + Ocular Adept Still Lahm's Finger Darts + Ocular Adept Lesser Dispel + Ocular Adept Silent Lesser Dispel + Ocular Adept Still Lesser Dispel + Ocular Adept Lesser Restoration + Ocular Adept Silent Lesser Restoration + Ocular Adept Still Lesser Restoration + Ocular Adept Living Undeath + Ocular Adept Extended Living Undeath + Ocular Adept Silent Living Undeath + Ocular Adept Still Living Undeath + Ocular Adept Necrotic Cyst + Ocular Adept Silent Necrotic Cyst + Ocular Adept Still Necrotic Cyst + Ocular Adept Negative Energy Ray + Ocular Adept Empowered Negative Energy Ray + Ocular Adept Maximized Negative Energy Ray + Ocular Adept Silent Negative Energy Ray + Ocular Adept Still Negative Energy Ray + Ocular Adept Owl's Wisdom + Ocular Adept Empowered Owl's Wisdom + Ocular Adept Extended Owl's Wisdom + Ocular Adept Maximized Owl's Wisdom + Ocular Adept Silent Owl's Wisdom + Ocular Adept Still Owl's Wisdom + ####END_OF_NEW_SPELLBOOK_RESERVE + Inscribe Rune + Type of Feat: Item Creation +Prerequisite: Intelligence 13, Divine Spells level 2. +Specifics: You can cast any divine spell you have prepared as a rune. The caster must have the spell memorized to be able to create the rune. Crafting a rune costs Spell level * Caster level * 50 in gold pieces for a normal caster (half the base cost of Spell level * Caster level * 100), and Spell level * Caster level * 25 for a Runecaster (half again). It also takes XP equal to 1/25th of the base cost. If you cannot pay the casting cost or the XP loss would drop you a level, the crafting will fail, and the spell will be lost. Crafting the rune requires a craft check vs DC 20 + Spell Level. If the craft check fails, the spell is lost, but the caster does not pay the gold and experience. A rune is permanent until used, and all spells are centred on the user. +Use: Selected. + Cast Rune + Check Domain Slots + Type of Feat: Domain +Prerequisite: Any Bonus Domain +Specifics: Using this feat will tell you which bonus domain is in which slot, for the Domain Radial feats. +Use: Selected. + Bonus Domain: Air + Bonus Domain: Animal + Bonus Domain: Death + Bonus Domain: Destruction + Bonus Domain: Earth + Bonus Domain: Evil + Bonus Domain: Fire + Bonus Domain: Good + Bonus Domain: Healing + Bonus Domain: Knowledge + Bonus Domain: Magic + Bonus Domain: Plant + Bonus Domain: Protection + Bonus Domain: Strength + Bonus Domain: Sun + Bonus Domain: Travel + Bonus Domain: Trickery + Bonus Domain: War + Bonus Domain: Water + Bonus Domain: Darkness + Bonus Domain: Storm + Bonus Domain: Metal + Bonus Domain: Portal + Bonus Domain: Force + Bonus Domain: Slime + Bonus Domain: Tyranny + Bonus Domain: Domination + Bonus Domain: Spider + Bonus Domain: Undeath + Bonus Domain: Time + Bonus Domain: Dwarf + Bonus Domain: Charm + Bonus Domain: Elf + Bonus Domain: Family + Bonus Domain: Fate + Bonus Domain: Gnome + Bonus Domain: Illusion + Bonus Domain: Hatred + Bonus Domain: Halfling + Bonus Domain: Nobility + Bonus Domain: Ocean + Bonus Domain: Orc + Bonus Domain: Renewal + Bonus Domain: Retribution + Bonus Domain: Rune + Bonus Domain: Spells + Bonus Domain: Scaleykind + Bonus Domain: Blightbringer + Runecaster + Runecasters + runecaster + (PRESTIGE CLASS) +A skill originally developed by the Dwarves and the giants, the ability to create runes of power has spread beyond the hills and mountains. Those that choose to master this ability are runecasters, creating incredibly potent symbols that can last for multiple uses and can be triggered without being touched. An established runecaster's goods are usually adorned with many runes, making his equipment very impressive looking and a true threat to thieves. + +- Hit Die: d8. +- Proficiencies: A Runecaster does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Divine Spellcasting: Able to cast 3rd-level spells. +Skills: Spellcraft 8 ranks, Craft Armour 8 ranks. +Feats: Inscribe Rune (This requires 13 Int and 2nd-level divine spells) + +CLASS FEATURES: + +Level +1: Rune Craft +1 - The Runecaster gets a +1 bonus on checks to craft runes. +2: Rune Power +1 - Runes created by the Runecaster receive this bonus to DC and Spell Penetration. +3: Improved Runecasting - The Runecaster can now place more than 1 charge upon a rune. +4: Rune Craft +2 +5: Rune Power +2 +6: Maximize Rune - For a +5 increase in the DC to craft the rune, the Runecaster can attempt to maximize a rune. +7: Rune Craft +3 +8: Improved Runecasting - The Runecaster can now create runes with uses per day. +9: Rune Power +3 +10: Rune Chant - At the cost of being slowed, the Runecaster can now affect divine spells with his Rune Power ability. + +BONUS SPELLS + +Upon gaining a level in runecaster, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Rune Craft + Type of Feat: Class Specific. +Prerequisite: Runecaster Level 1. +Specifics: The Runecaster gains a bonus on checks to create runes. This bonus starts at +1 at level 1, and increases to +2 at level 4 and +3 at level 7. In epic levels, the runecaster gets +4 at level 13, and an additional +1 every 3 levels (+5 at 16, and so on). +Use: Automatic. + Rune Power + Type of Feat: Class Specific. +Prerequisite: Runecaster Level 2. +Specifics: All runes created by the Runecaster gain a bonus of +1 to DC and Spell Penetration checks. This bonus increases to +2 at level 5 and +3 at level 9. In epic levels, it increases at +1 every three levels, starting at level 12 (+4 at level 12, +5 at 15, and so on). +Use: Automatic. + Improved Runecasting + Type of Feat: Class Specific. +Prerequisite: Runecaster Level 3. +Specifics: The Runecaster gains the ability to add more charges to an item at level 3. To do this, adjust the counter till you have selected the desired number of charges, then press the Rune Charges option to turn it on. Finally, cast the spell you wish to Inscribe. Inscribe Rune must be turned on for this to work. The cost for a charged item is Spell level * Caster Level * Charges * 50, while the XP cost is the gold cost/25. + +At level 8, the Runecaster gains the ability to Inscribe runes that have Uses per day instead of charges. Follow the same procedure as for Charges, except select Rune Uses Per Day. The cost for a uses per day item is Spell level * Caster Level * Charges * 400, while the XP cost is the gold cost/25. + +Turning on either Charges or Uses Per Day will turn off the other option, as they do not stack. The maximum number of charges is 50, while the maximum uses per day is 5. Rune Count +1 increases the number of charges or uses by 1, while Rune Count +10 increases the number by 10. Rune Clear resets the number to 1, the minimum. +Use: Selected. + Rune Charges + Rune Uses Per Day + Rune Count +1 + Rune Count +10 + Rune Clear + Maximize Rune + Type of Feat: Class Specific. +Prerequisite: Runecaster Level 6. +Specifics: The Runecaster can add the Maximize metamagic to any rune. This increases the DC to craft the rune by +5, but does not increase the cost. +Use: Automatic. + Rune Chant + Type of Feat: Class Specific. +Prerequisite: Runecaster Level 10. +Specifics: The Runecaster may perform a chant to cause all divine spells he casts to be affected by his Rune Power ability. Using this ability will slow the caster. +Use: Selected. + Detect Evil + School: Divination +Level: Clr 1, Rgr 2 +Components: V, S, DF +Casting Time: 1 action +Range: 60 ft. +Area: Quarter circle emanating from you +to the extreme of the range +Duration: Concentration, up to 10 +minutes/level (D) +Saving Throw: None +Spell Resistance: No + +You can sense the presence of evil. The amount of information revealed depends on how long you study a particular area or subject: +1st Round: Presence or absence of evil. +2nd Round: Number of evil auras (creatures, objects, or spells) in the area and the strength of the strongest evil aura present. If you are of good alignment, the strongest evil auras strength is "overwhelming" (see below), and the strength is at least twice your character level, you are stunned for 1 round and the spell ends. While you are stunned, you cant act, you lose any Dexterity bonus to AC, and attackers gain +2 bonuses to attack you. +3rd Round: The strength and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location. + +Aura Strength: An auras evil power and strength depend on the type of evil creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) class level. + +Creature/Object Evil Power +Evil creature HD / 5 +Undead creature HD / 2 +Evil elemental HD / 2 +Evil outsider HD +Cleric of an evil deity Caster Level + +Evil Power Aura Strength +Lingering Dim +1 or less Faint +2 - 4 Moderate +5 - 10 Strong +11+ Overwhelming +If an aura falls into more than one strength category, the spell indicates the stronger of the two. + +Remember that animals, traps, poisons, and other potential perils are not evil; this spell does not detect them. + +Note: Each round, you can turn to detect things in a new area but if you move more than 2 meters the spell ends. + Detect Good + School: Divination +Level: Clr 1, Rgr 2 +Components: V, S, DF +Casting Time: 1 action +Range: 60 ft. +Area: Quarter circle emanating from you +to the extreme of the range +Duration: Concentration, up to 10 +minutes/level (D) +Saving Throw: None +Spell Resistance: No + +You can sense the presence of good. The amount of information revealed depends on how long you study a particular area or subject: +1st Round: Presence or absence of good. +2nd Round: Number of good auras (creatures, objects, or spells) in the area and the strength of the strongest evil aura present. If you are of good alignment, the strongest good auras strength is "overwhelming" (see below), and the strength is at least twice your character level, you are stunned for 1 round and the spell ends. While you are stunned, you cant act, you lose any Dexterity bonus to AC, and attackers gain +2 bonuses to attack you. +3rd Round: The strength and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location. + +Aura Strength: An auras good power and strength depend on the type of good creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) caster level. + +Creature/Object Evil Power +Good creature HD / 5 +Good elemental HD / 2 +Good outsider HD +Cleric of an good deity Caster Level + +Good Power Aura Strength +Lingering Dim +1 or less Faint +2 - 4 Moderate +5 - 10 Strong +11+ Overwhelming +If an aura falls into more than one strength category, the spell indicates the stronger of the two. + +Note: Each round, you can turn to detect things in a new area but if you move more than 2 meters the spell ends. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. + Detect Law + School: Divination +Level: Clr 1, Rgr 2 +Components: V, S, DF +Casting Time: 1 action +Range: 60 ft. +Area: Quarter circle emanating from you +to the extreme of the range +Duration: Concentration, up to 10 +minutes/level (D) +Saving Throw: None +Spell Resistance: No + +You can sense the presence of law. The amount of information revealed depends on how long you study a particular area or subject: +1st Round: Presence or absence of law. +2nd Round: Number of law auras (creatures, objects, or spells) in the area and the strength of the strongest law aura present. If you are of chaotic alignment, the strongest law auras strength is "overwhelming" (see below), and the strength is at least twice your character level, you are stunned for 1 round and the spell ends. While you are stunned, you cant act, you lose any Dexterity bonus to AC, and attackers gain +2 bonuses to attack you. +3rd Round: The strength and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location. + +Aura Strength: An auras lawful power and strength depend on the type of lawful creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) class level. + +Creature/Object Law Power +Lawful creature HD / 5 +Lawful elemental HD / 2 +Lawful outsider HD +Cleric of an lawful deity Caster Level + +Law Power Aura Strength +Lingering Dim +1 or less Faint +2 - 4 Moderate +5 - 10 Strong +11+ Overwhelming +If an aura falls into more than one strength category, the spell indicates the stronger of the two. + +Note: Each round, you can turn to detect things in a new area but if you move more than 2 meters the spell ends. + Detect Chaos + School: Divination +Level: Clr 1, Rgr 2 +Components: V, S, DF +Casting Time: 1 action +Range: 60 ft. +Area: Quarter circle emanating from you +to the extreme of the range +Duration: Concentration, up to 10 +minutes/level (D) +Saving Throw: None +Spell Resistance: No + +You can sense the presence of chaos. The amount of information revealed depends on how long you study a particular area or subject: +1st Round: Presence or absence of chaos. +2nd Round: Number of chaotic auras (creatures, objects, or spells) in the area and the strength of the strongest chaotic aura present. If you are of lawful alignment, the strongest chaotic auras strength is "overwhelming" (see below), and the strength is at least twice your character level, you are stunned for 1 round and the spell ends. While you are stunned, you cant act, you lose any Dexterity bonus to AC, and attackers gain +2 bonuses to attack you. +3rd Round: The strength and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location. + +Aura Strength: An auras chaotic power and strength depend on the type of chaotic creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) class level. + +Creature/Object Chaotic Power +Chaotic creature HD / 5 +Chaotic elemental HD / 2 +Chaotic outsider HD +Cleric of an chaotic deity Caster Level + +Chaotic Power Aura Strength +Lingering Dim +1 or less Faint +2 - 4 Moderate +5 - 10 Strong +11+ Overwhelming +If an aura falls into more than one strength category, the spell indicates the stronger of the two. + +Note: Each round, you can turn to detect things in a new area but if you move more than 2 meters the spell ends. + Undetectable Alignment + School: Abjuration +Level: Brd 2, Clr 2, Pal 2 +Components: V, S +Casting Time: 1 action +Range: Short +Target: One creature or object +Duration: 24 hours +Saving Throw: Will negates (object) +Spell Resistance: Yes (object) +Conceals the alignment of an object or a creature from the Detect Alignment series of spells + Unholy Sword + Caster Level(s): Anti-Paladin 4 +Innate Level: 4 +School: Evocation +Descriptor(s): Weapon Enchantment +Component(s): Verbal, Somatic +Range: Touch +Area of Effect / Target: Melee or Creature +Duration: 1 Round / Level +Additional Counter Spells: +Save: None +Spell Resistance: No + +This spell transforms the caster's melee weapon into a powerful Unholy Avenger, a specially vile weapon that acts like a +5 holy weapon that dispels magic on hit. + Concentration broken. + You detect the presence of + Holy Word + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Colossal +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +A wave of divine energy blasts all non-good creatures within the area of effect. Any non-good summoned creatures are returned to their home planes. + +Creatures who hear the holy word and are not good suffer the following ill effects: + +Deafened: The creature is struck deaf for 1d4 rounds. + +11 or less HD: Stunned: The creature is stunned for 1 round. A stunned creature cant act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it. + +7 or less HD: Confused: The creature is confused, as by the confusion spell, for 1d10 minutes. This is a mind-affecting enchantment. + +3 or less HD: Killed: Living creatures die. Undead creatures are destroyed. + Blasphemy + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Colossal +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +A wave of divine energy blasts all non-evil creatures within the area of effect. Any non-evil summoned creatures are returned to their home planes. + +Creatures who hear the blasphemy and are not evil suffer the following ill effects: + +Deafened: The creature is struck deaf for 1d4 rounds. + +11 or less HD: Stunned: The creature is stunned for 1 round. A stunned creature cant act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it. + +7 or less HD: Confused: The creature is confused, as by the confusion spell, for 1d10 minutes. This is a mind-affecting enchantment. + +3 or less HD: Killed: Living creatures die. Undead creatures are destroyed. + Dictum + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Colossal +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +A wave of divine energy blasts all non-lawful creatures within the area of effect. Any non-lawful summoned creatures are returned to their home planes. + +Creatures who hear the dictum and are not lawful suffer the following ill effects: + +Deafened: The creature is struck deaf for 1d4 rounds. + +11 or less HD: Stunned: The creature is stunned for 1 round. A stunned creature cant act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it. + +7 or less HD: Confused: The creature is confused, as by the confusion spell, for 1d10 minutes. This is a mind-affecting enchantment. + +3 or less HD: Killed: Living creatures die. Undead creatures are destroyed. + Word of Chaos + Caster Level(s): Cleric 7 +Innate Level: 7 +School: Evocation +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Colossal +Duration: Instant +Additional Counter Spells: +Save: None +Spell Resistance: Yes + +A wave of divine energy blasts all non-chaotic creatures within the area of effect. Any non-chaotic summoned creatures are returned to their home planes. + +Creatures who hear the word of chaos and are not chaotic suffer the following ill effects: + +Deafened: The creature is struck deaf for 1d4 rounds. + +11 or less HD: Stunned: The creature is stunned for 1 round. A stunned creature cant act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it. + +7 or less HD: Confused: The creature is confused, as by the confusion spell, for 1d10 minutes. This is a mind-affecting enchantment. + +3 or less HD: Killed: Living creatures die. Undead creatures are destroyed. + Protection from Chaos (5) + Protection from Evil (5) + Protection from Good (5) + Protection from Law (5) + * Item creation feats are not enabled in this area * + Standard + Contemplative + Contemplatives + contemplative + (PRESTIGE CLASS) +For any servant of a deity, no joy is greater than at those rare moments when the presence of her patron deity is a real, tangible force, sending shivers of power through her body and sending her soul soaring. For some, the taste of this experience is such a powerful attraction that they begin devoting their lives to cultivating it, hoping to attain a greater closeness to their deity through a life of contemplation. Spending hours in prayer and meditation, these devoted followers purify their souls, making them worthy of closer contact with the divine. While some contemplatives withdraw from the world into private retreats, others remain active, even adventuring, finding that true nearness to their deity comes from living out their deity's will in the world. In return, they find their minds, bodies, and souls purified, perfected, and finally brought close to union with their deity. + +- Hit Die: d6. +- Proficiencies: A Contemplative does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Spellcasting: Able to cast 1st-level divine spells. +Skills: Lore 13 ranks. + +CLASS FEATURES: + +Level +1: Bonus Domain - The contemplative gains access to an additional domain. + Divine Health - The contemplative is immune to disease. +2: Slippery Mind - The contemplative gains the slippery mind feat. +3: Divine Wholeness - Once per day, the contemplative can heal herself 4 times her contemplative level in hit points. +4: +5: Divine Body - The contemplative becomes immune to poison. +6: Bonus Domain +7: Divine Soul - The contemplative gains SR of 15 + Contemplative level. +8: +9: +10: Mystic Union - The contemplative changes racial type to outsider and gains DR of 10/+1 + +BONUS SPELLS + +Upon gaining a level in contemplative, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Divine Health + Type of Feat: Class Specific. +Prerequisite: Contemplative Level 1. +Specifics: You gain immunity to all diseases. +Use: Automatic. + Divine Wholeness + Type of Feat: Class Specific. +Prerequisite: Contemplative Level 3. +Specifics: Once per day, you can heal a number of hitpoints equal to 4 times your contemplative level. +Use: Selected. + Divine Body + Type of Feat: Class Specific. +Prerequisite: Contemplative Level 5. +Specifics: You gain immunity to all poisons. +Use: Automatic. + Divine Soul + Type of Feat: Class Specific. +Prerequisite: Contemplative Level 7. +Specifics: You gain SR of 15 + Contemplative level. +Use: Automatic. + Mystic Union + Type of Feat: Class Specific. +Prerequisite: Contemplative Level 10. +Specifics: Your racial type changes to outsider and you gain DR of 10/+1. +Use: Automatic. + Lucky Shot + Magic Circle against Evil (5) + Magic Circle against Good (5) + Magic Circle against Law (5) + Magic Circle against Chaos (5) + Holy Word (13) + Blasphemy (13) + Dictum (13) + Word of Chaos (13) + dimly + faintly + moderately + strongly + overwhelmingly + feels + You detected + auras + Detect Evil (3) + Detect Good (3) + Detect Law (3) + Detect Chaos (3) + Undetectable Alignment (5) + Deeper Darkness + Deeper Darkness (5) + Caster Level(s): Cleric 3 +Innate Level: 2 +School: Evocation +Descriptor(s): Darkness +Component(s): Verbal +Range: Touch +Area of Effect / Target: 20m radius +Duration: 1 Day / Level +Save: None +Spell Resistance: No + +All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using Ultravision. + Blur (5) + Caster Level(s): Bard 2, Wizard 2, Sorcerer 2 +Innate Level: 2 +School: Illusion +Component(s): Verbal +Range: Touch +Area of Effect / Target: Creature touched +Duration: 1 min/level +Save: harmless +Spell Resistance: harmless + +The subjects outline appears blurred, shifting and wavering. This distortion grants the subject concealment (20% miss chance). + Mirror Image (5) + Caster Level(s): Bard 2, Wizard 2, Sorcerer 2 +Innate Level: 2 +School: Illusion +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Self +Duration: 1 min/level +Save: harmless +Spell Resistance: harmless + + Several illusory duplicates of you pop into being, making it difficult for enemies to know which target to attack. The figments stay near you and disappear when struck. + +Mirror image creates 1d4 images plus one image per three caster levels (maximum eight images total). These figments separate from you and remain in a cluster, each within 5 feet of at least one other figment or you. You can move into and through a mirror image. When you and the mirror image separate, observers cant use vision or hearing to tell which one is you and which the image. The figments may also move through each other. The figments mimic your actions, pretending to cast spells when you cast a spell, drink potions when you drink a potion, levitate when you levitate, and so on. + +Enemies attempting to attack you or cast spells at you must select from among indistinguishable targets. Any successful attack against an image destroys it. An images AC is 10 + your size modifier + your Dex modifier. Figments seem to react normally to area spells (such as looking like they're burned or dead after being hit by a fireball). + Insanity + Insanity (13) + Caster Level(s): Wizard 7, Sorcerer 7 +Innate Level: 7 +School: Enchantment +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: One creature +Duration: permanent +Save: Will +Spell Resistance: Yes + + The affected creature suffers from a continuous confusion effect, as the spell. + + Iron Body (15) + Caster Level(s): Wizard 8, Sorcerer 8 +Innate Level: 8 +School: Transmutation +Component(s): Verbal, Somatic +Range: Self +Area of Effect / Target: Caster +Duration: 1 min/level +Save: harmless +Spell Resistance: harmless + + This spell transforms your body into living iron, which grants you several powerful resistances and abilities. + +You gain damage reduction 15/+20. You are immune to blindness, critical hits, ability score damage, deafness, disease, drowning, electricity, poison, stunning, and all spells or attacks that affect your physiology or respiration, because you have no physiology or respiration while this spell is in effect. You take only half damage from acid and fire of all kinds. + +You gain a +6 enhancement bonus to your Strength score, but you take a -6 penalty to Dexterity as well (to a minimum Dexterity score of 1), and your speed is reduced to half normal. You have an arcane spell failure chance of 50% as if you were wearing full plate armor. + PnP Holy Avenger + PnP Holy Avenger. When wielded by a paladin this weapon becomes a +5 enhancement weapon that does +2d6 divine damage vs evil, grants 15 SR, and can cast Dispel Magic at will with the same caster level as the paladin It can only be used as the area form of Dispel Magic centred on the wielder. +When wielded by a non-paladin, this weapon is treated as +2 enhancement. + Deep Slumber + Caster Level(s): Bard 3, Wizard / Sorcerer 3 +Innate Level: 3 +School: Enchantment +Descriptor(s): Mind-Affecting +Component(s): Verbal, Somatic +Range: Short +Area of Effect / Target: Huge +Duration: 3 Rounds + 1 / Caster Level +Additional Counter Spells: Clarity +Save: Will Negates +Spell Resistance: Yes + +Causes 10 + 1d10 HD of creatures to fall into a comatose slumber, beginning with those with the fewest HD. Creatures with 11 or more HD are unaffected. + DeepSlumber (5) + Vision of Heaven + School: Enchantment +Level: Clr 1 +Components: V +Casting Time: 1 action +Range: Close. +Target: One Evil Creature. +Duration: Instantaneous +Saving Throw: Will Negates +Spell Resistance: Yes + +The target creature is dazed for one round. + Vision of Heaven (1) + Sword of Conscience + School: Enchantment +Level: Clr 4, Rgr 4 +Components: V, DF +Casting Time: 1 action +Range: Close. +Target: One Evil Creature. +Duration: Instantaneous +Saving Throw: Will Negates +Spell Resistance: Yes + +The target creature takes Wisdom and Charisma damage equal to its Evil Power rating. + +Creature/Object Evil Power +Evil creature HD / 5 +Undead creature HD / 2 +Evil elemental HD / 2 +Evil outsider HD +Cleric of an evil deity Caster Level + Sword of Conscience (7) + Obscuring Mist + School: Conjuration (Creation) +Level: Air 1, Clr 1, Drd 1, Sor/Wiz 1, Water 1 +Components: V, S +Casting Time: 1 standard action +Range: 20 ft. +Effect: Cloud spreads in 20-ft. radius from you, 20 ft. high +Duration: 1 min./level +Saving Throw: None +Spell Resistance: No + +A misty vapor arises around you. It is stationary once created. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target). + +A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage. + +This spell does not function underwater. + Obscuring Mist (1) + Sarcophagus of Stone + Sarcophagus of Stone +Conjuration (Creation) [Earth] +Level: Clr 6 +Components: V S M DF +Casting Time: 1 standard action +Duration: Instantaneous +Range: Close (25 ft + 5 ft/2 lvls) +Target: 1 medium or smaller creature +Spell Resistance: No +Saving Throw: Reflex negates + +This spell creates an airtight stone coffin that forms around the target. The stone is 1 inch thick, has hardness 8, and requires 15 points of damage to break through. Decreasing its size does not change the thickness of the walls; the coffin is always just large enough to hold the subject. This coffin is sealed upon formation and completely impervious to air and gas. A creature trapped within a sarcophagus of stone has 1 hour worth of air, and after that time begins to suffocate. A creature that has no need to breathe (such as a construct, elemental, or undead) needs not fear suffocation, but it remains trapped within the sarcophagus until it breaks free or is freed. + +A creature within the coffin can attack the stone with a natural weapon or light melee weapon. A creature can +attempt a DC 26 Strength check to break free of the stone, and allies can also help to break the trapped creature +free. + + Arrow of Bone + Arrow of Bone +Necromancy [Death] +Level: Sorcerer/wizard 7 +Components: V, S, M +Range: Touch +Target: One projectile or thrown weapon touched +Duration: 1 hour/level or until discharged +Saving Throw: Fortitude partial +Spell Resistance: Yes + +You complete the ritual needed to cast the spell, scribing arcane runes into the item. It changes before your eyes into an identical item made of bone. The runes glow with dark magic and the weapon feels cold to the touch. + +When thrown or fired at a creature as a normal ranged attack, the weapon gains a +4 enhancement bonus on attack +rolls and damage rolls. In addition, any living creature struck by an arrow of bone must succeed on a Fortitude save or be instantly slain. A creature that makes its save instead takes 3d6 points of damage +1 point per caster level (maximum +20). Regardless of whether the attack hits, the magic of the arrow of bone is discharged by the attack, and the missile is destroyed. + Draconic Might + + Draconic Might +Transmutation +Level: Paladin 4, sorcerer/wizard 5 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 1 minute/level (D) +Saving Throw: Fortitude negates +(harmless) +Spell Resistance: Yes (harmless) + +The subject of the spell gains a +4 enhancement bonus to Strength, Constitution, and Charisma. It also gains +a +4 enhancement bonus to natural armor. Finally, it has immunity to magic sleep and paralysis effects. Special: Sorcerers cast this spell at +1 caster level. + + Extract Water Elemental + Extract Water Elemental +Transmutation [Water] +Level: Druid 6, sorcerer/wizard 6 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./level) +Target: One living creature +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +This brutal spell causes the targeted creature to dehydrate horribly as the moisture in its body is forcibly extracted through its eyes, nostrils, mouth, and pores. This deals 1d6 points of damage per caster level (maximum 20d6), or half damage on a successful Fortitude save. If the targeted creature is slain by this spell, the extracted moisture is transformed into a water elemental of a size equal to the slain creature (up to +Huge). The water elemental is under your control, as if you summoned it, and disappears after 1 minute. + + Heart Ripper + Heart Ripper +Necromancy [Death] +Level: Assassin 4 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +Invisible bolts of force instantly slay the target you designate by driving its heart from its body unless it succeeds on a Fortitude save. If the target has HD higher than your caster level, it does not die on a failed saving throw, but instead is stunned for 1d4 rounds. Creatures that don't depend on their hearts for survival, creatures with no anatomy, and creatures immune to extra damage from critical hits are unaffected by the spell. + + Life Bolt + Life Bolt +Necromancy +Level: Sorcerer/wizard 2 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Up to five rays +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +You draw forth some of your own life force to create a beam of positive energy that harms undead. You must succeed on a ranged touch attack with the ray to strike a target. If the ray hits an undead creature, it deals 1d12 points of damage. Creating each beam deals you 1 point of nonlethal damage. For every two caster levels beyond 1st, you can create an additional ray, up to a maximum of five rays at 9th level. + + Rainbow Blast + Rainbow Blast +Evocation [Light] +Level: Sorcerer/wizard 3 +Components: V, S, M +Casting Time: 1 standard action +Range: 120 ft. +Area: 120-ft. line +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +This spell is a wide-spectrum blast of radiant energy composed of all five energy types. Rainbow blast deals 1d6 points of damage from each of the five energy types (acid, cold, electricity, fire, and sonic), for a total of 5d6 points of damage. Creatures apply resistance to energy separately for each type of damage. As you gain in levels, the damage die increases in size. At 7th level the spell deals 5d8 points of damage, at 9th level it deals 5d10 points of damage, and at 11th level it deals 5d12 points of damage; one die for each of the five +energy types. + Towering Oak + Towering Oak +Illusion (Glamer) +Level: Ranger 1 +Components: V, S +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round/level + +You draw on the oak's strength to improve your ability to intimidate your enemies. You gain a +10 competence +bonus on Intimidate checks and a +2 enhancement bonus to Strength. + 1 Bolt + 2 Bolts + 3 Bolts + 4 Bolts + 5 Bolts + Battle Clarity + Type of Feat: Class Specific +Prerequisites: Warblade 1. +Specifics: You gain a bonus on your Reflex saves equal to your Intelligence modifier. +Use: Automatic + Weapon Aptitude + Type of Feat: Class Specific +Prerequisites: Warblade 1. +Specifics: Each morning, you may change your weapon specific feats (Weapon Focus, Weapon Specialization, Epic Weapon Focus, Epic Weapon Specialization, Improved Critical, Overwhelming Critical, Devastating Critical) to any weapon you are proficient in. +Use: Automatic + Battle Ardor + Type of Feat: Class Specific +Prerequisites: Warblade 3. +Specifics: You gain a bonus on your rolls to confirm maneuver critical hits equal to your Intelligence modifier. +Use: Automatic + Battle Cunning + Type of Feat: Class Specific +Prerequisites: Warblade 7. +Specifics: You gain a damage bonus on your strikes made against flatfooted or flanked enemies equal to your Intelligence modifier. +Use: Automatic + Battle Skill + Type of Feat: Class Specific +Prerequisites: Warblade 11. +Specifics: You gain a bonus on your opposed checks for Trip, Overrun, Bullrush, Feint, and Disarm equal to your Intelligence modifier. +Use: Automatic + Battle Mastery + Type of Feat: Class Specific +Prerequisites: Warblade 15. +Specifics: You gain an attack bonus on your strikes equal to your Intelligence modifier. +Use: Automatic + Stance Mastery + Type of Feat: Class Specific +Prerequisites: Warblade 20. +Specifics: You may use two stances at the same time. +Use: Automatic + Type of Feat: Class Specific +Prerequisite: Justices of Weald and Woe 4 +Specifics: Once per day as a free action, you can gain a +10 insight bonus to one attack roll with your longbow. +Use: Selected. + You have not drained levels in the last 24 hours, Soul Blast does not work. + Target is immune to negative levels. + Soul Eater + Soul Eaters + soul eater + (PRESTIGE CLASS) +Bane of all living creatures, the soul eater is a monstrous being that feeds on the very essence of life force. Twisted and evil - even by the standards of creatures such as beholders, lamias, and mind flayers - the soul eater is feared by all creatures that live. Soul eaters are often confused with vampires or other undead, but they are decidedly alive, making their actions all the more heinous. Soul eaters always work alone, although they may have enthralled or enslaved servants. + +- Hit Die: d8. +- Proficiencies: A Soul Eater does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Race: Aberration, Dragon, Monstrous Humanoid, Outsider, Fey, Giant, or Elemental. +Alignment: Any Evil +Base Attack Bonus: +5. +Skills: Lore 2 ranks. +Feats: Alertness, Weapon Focus(creature or unarmed strike) + +CLASS FEATURES: + +Level +1: Energy Drain 1 +2: Soul Strength +3: Soul Blast +4: Soul Enhancement +5: Soul Endurance +6: Soul Radiance +7: Energy Drain 2 +8: Soul Agility +9: Soul Slave +10: Soul Power + + +Energy Drain (Su): A soul eater gains the ability to drain energy, bestowing negative levels upon it's victims. Beginning at 1st level, the touch of a soul eater bestows one negative level on it's target. At 7th level, the soul eater bestows two negative levels with a touch. + +Soul Strength (Su): When a 2nd-level soul eater uses it's energy drain ability, it gains a +4 bonus to Strength for 24 hours. + +Soul Blast (Su): A 3rd-level may project a 100-foot ray of force that deals 1d6 points of damage per soul eater level against one target. The target is allowed a Reflex saving throw to avoid the damage (DC 10 + class level + Cha bonus). This supernatural ability can be used once per day, and only on a day when the soul eater has drained levels. + +Soul Enhancement (Su): When a 4th-level soul eater uses it's energy drain ability, it gains a +2 enhancement bonus on all saving throws and skill checks for 24 hours. + +Soul Endurance (Su): When a 5th-level soul eater uses it's energy drain ability, it gains a +4 bonus to Constitution for 24 hours. + +Soul Radiance (Su): If a 6th-level soul eater completely drains a creature of energy, it may adopt the creature's soul radiance, taking the victim's form, appearance, and abilities for 24 hours. + +Soul Agility (Su): When a 8th-level soul eater uses it's energy drain ability, it gains a +4 bonus to Dexterity for 24 hours. + +Soul Slave (Su): If a 9th-level soul eater completely drains a creature of energy, the victim becomes a wight under the command of the soul eater. + +Soul Power (Su): After a 10th-level soul eater has drained energy, all spell-like and supernatural abilities gains a +2 profane bonus to their saving throw DC for 24 hours. Further, it may use it's Soul Blast ability up to two times instead of one during that 24-hour period. +(Further, any and all spell-like or supernatural abilities the soul eater possesses may be used twice as often as normal during that 24-hour period.) + Energy Drain + Type of Feat: Class Specific +Prerequisite: Soul Eater level 1. +Specifics: Attempt a touch attack to drain 1 negative level from a target. At level 7 this increases to 2 levels. +Use: Selected. + <Custom0> Drains Energy + Soul Radiance + Type of Feat: Class Specific +Prerequisite: Soul Eater level 6. +Specifics: If a 6th-level soul eater completely drains a creature of energy, it may adopt the creature's soul radiance, taking the victim's form, appearance, and abilities for 24 hours. +Use: Switched on/off. While on, upon killing a creature with energy drain, the soul eater will shift into that creature. + Soul Blast + Type of Feat: Class Specific +Prerequisite: Soul Eater level 3. +Specifics: A 3rd-level may project a 100-foot ray of force that deals 1d6 points of damage per soul eater level against one target. The target is allowed a Reflex saving throw to avoid the damage (DC 10 + class level + Cha bonus). This supernatural ability can be used once per day, and only on a day when the soul eater has drained levels. +Use: Selected. + Dragon Disciple + Dragon Disciples + dragon disciple + (PRESTIGE CLASS) +It is rumored that the magical powers of sorcerers and bards is somehow connected to the presence of dragon blood in their family tree. Dragon Disciples are sorcerers, and sometimes bards, who use their magical power as a catalyst to activate their dragon blood, realizing its fullest potential. They prefer a life of exploration to a cloistered existence. Already adept at magic, many pursue adventure, especially if it furthers their goal of finding out more about their draconic heritage. They often feel drawn to areas known to harbor dragons. + +- Hit Die: Special (see below) +- Proficiencies: A dragon disciple does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Any non-dragon (cannot already be a half-dragon) +Spellcasting: Ability to cast arcane spells without preparation +Skills: 8 Ranks in Lore +Special: The player chooses a dragon variety when taking the first level in this prestige class + +CLASS FEATURES: + +Level +1: Draconic Armor - The character's skin develops nearly invisible scales that increase his/her natural armor class by +1. + Hit Dice Increase (d6) - The character rolls d6 for hit points. This change is not retroactive. +2: Draconic Ability Scores - Strength +2. + Claw Attack - The character gains 2 claws they can use as primary natural attacks. + Bite Attack - The character gains a bite they can use as a secondary natural attack. +3: Breath Weapon I - The character can activate a Dragon Breath Weapon, dealing 2d10 points of damage to each opponent caught within. +4: Hit Dice Increase (d8) - The character rolls d8 for hit points. This change is not retroactive. + Draconic Ability Scores - Strength +2. +5: Draconic Armor - The character's skin becomes even harder, raising his/her natural armor class to +2. +6: Hit Dice Increase (d10) - The character rolls d10 for hit points. This change is not retroactive. +7: Breath Weapon II - The character's breath weapon damage potential increases to 4d10 points of damage. + Draconic Ability Scores - Constitution +2. +8: Draconic Armor - The character's natural armor class increases to +3. +9: Wings - The character grows red dragon wings. + Draconic Ability Scores - Intelligence +2. +10: Draconic Armor - +4 Natural Armor. + Darkvision - The character gains a dragon's ability to see in the dark. + Immunity to sleep, paralysis, and an additional immunity based on dragon disciple type. + Draconic Ability Scores - Strength +4, Charisma +2. + Breath Weapon III - The character does 6d10 points of damage with his breath weapon. + Draconic Heritage + Select a Dragon color or type to reflect your disciple powers. + Dragon Blood, Chromatic - Red + The blood of a Red Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Red Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to fire damage. + +At level 3, you gain the ability to breath a 30 foot cone of fire once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Metallic - Silver + The blood of a Silver Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Silver Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to cold damage. + +At level 3, you gain the ability to breath a 30 foot cone of cold once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Chromatic - Black + The blood of a Black Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Black Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to acid damage. + +At level 3, you gain the ability to breath a 60 foot line of acid once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Chromatic - Blue + The blood of a Blue Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Blue Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to electrical damage. + +At level 3, you gain the ability to breath a 60 foot line of electricity once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Chromatic - Green + The blood of a Green Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Green Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to acid damage. + +At level 3, you gain the ability to breath a 30 foot cone of acidic gas once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Chromatic - White + The blood of a White Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your White Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to cold damage. + +At level 3, you gain the ability to breath a 30 foot cone of cold once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Metallic - Brass + The blood of a Brass Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Brass Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to fire damage. + +At level 3, you gain the ability to breath a 60 foot line of fire once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Metallic - Bronze + The blood of a Bronze Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Bronze Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to electrical damage. + +At level 3, you gain the ability to breath a 60 foot line of electricity once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Metallic - Copper + The blood of a Copper Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Copper Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to acid damage. + +At level 3, you gain the ability to breath a 60 foot line of acid once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Metallic - Gold + The blood of a Gold Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Gold Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to fire damage. + +At level 3, you gain the ability to breath a 30 foot cone of fire once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Gem - Amethyst + The blood of an Amethyst Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Amethyst Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to poison. + +At level 3, you gain the ability to breath a 60 foot line of force once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Gem - Crystal + The blood of a Crystal Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Crystal Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to cold damage. + +At level 3, you gain the ability to breath a 30 foot cone of light once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Gem - Emerald + The blood of an Emerald Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Emerald Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to sonic damage. + +At level 3, you gain the ability to breath a 30 foot cone of sonic once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Gem - Sapphire + The blood of a Sapphire Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Sapphire Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to electrical damage. + +At level 3, you gain the ability to breath a 30 foot cone of sonic once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Gem - Topaz + The blood of a Topaz Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Topaz Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to cold damage. + +At level 3, you gain the ability to breath a 30 foot cone of dehydration once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Battle + The blood of a Battle Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Battle Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to sonic damage. + +At level 3, you gain the ability to breath a 30 foot cone of sonic once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Brown + The blood of a Brown Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Brown Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to acid damage. + +At level 3, you gain the ability to breath a 60 foot line of acid once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Chaos + The blood of a Chaos Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Chaos Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to 'confusion' effects. + +At level 3, you gain the ability to breath a 60 foot line of completely random energy once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Deep + The blood of a Deep Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Deep Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to Charms. You also gain resistance 10/- to fire and cold damage. + +At level 3, you gain the ability to breath a 30 foot cone of corrosive gas once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Ethereal + The blood of an Ethereal Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Ethereal Dragon ancestry. + +As an Ethereal Dragon Disciple, you do not gain any Immunities or resistances. + +At level 3, you gain the ability to breath a 30 foot cone of force once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Fang + The blood of a Fang Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Fang Dragon ancestry. + +As a Fang Dragon Disciple, you do not gain any immunities. + +You do not gain a breath weapon as standard Dragon Disciples do. Rather, at level 3, you gain the ability to perform a special bite attack that will deal 1d4 points of Constitution Drain to your target. You may use this special bite attack 3 times a day. + Dragon Blood, Obscure - Howling + The blood of a Howling Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Howling Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to sonic damage. + +At level 3, you gain the ability to breath a 30 foot cone of sonic once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Oceanus + The blood of an Oceanus Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Oceanus Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to electrical damage. + +At level 3, you gain the ability to breath a 60 foot line of electricity once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Pyroclastic + The blood of a Pyroclastic Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Pyroclastic Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive a 50% immunity to both Fire and Sonic energy. + +At level 3, you gain the ability to breath a 30 foot cone of half fire and half sonic damage once per day . This cone will cause 2d10 damage in total, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Radiant + The blood of a Radiant Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Radiant Dragon ancestry. + +As a Radiant Dragon Disciple, you do not gain any immunities. + +At level 3, you gain the ability to breath a 60 foot line of force once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Rust + The blood of a Rust Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Rust Dragon ancestry. + +As a Rust Dragon Disciple, you do not gain any immunities. + +At level 3, you gain the ability to breath a 60 foot line of acid once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Shadow + The blood of a Shadow Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Shadow Dragon ancestry. + +At level 10 in the Dragon Disciple class, you gain immunity to energy drain. + +At level 3, you gain the ability to breath a 30 foot cone of shadows once per day. This cone will bestow 1 negative level. + Dragon Blood, Obscure - Song + The blood of a Song Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Song Dragon ancestry. + +At level 10 in the Dragon Disciple class, you receive total immunity to electrical damage, as well as total immunity to poison. + +At level 3, you gain the ability to breath a 30 foot cone of electricity once per day. This cone will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Styx + The blood of a Styx Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Styx Dragon ancestry. + +At level 10 in the Dragon Disciple class, you gain total immunity to Disease and Poison. + +At level 3, you gain the ability to breath a 60 foot line of acid once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Dragon Blood, Obscure - Tarterian + The blood of a Tarterian Dragon courses through your veins. In addition to standard Dragon Disciple progression, you receive certain specific benefits befitting your Tarterian Dragon ancestry. + +As a Tarterian Dragon Disciple, you do not gain any immunities. + +At level 3, you gain the ability to breath a 60 foot line of force once per day. This line will cause 2d10 damage, increasing to 4d10 at level 7, 6d10 at level 10, with further improvements in epic levels. + Draconic Immunity + You receive an immunity based on what type of Dragon Disciple you are. Not all Dragon Disciples receive an immunity. + Draconic Enlargement I + At 15th level, and every 10 levels thereafter, the dragon disciple's size increases by one step (such as from Large to Huge), to a maximum of Colossal size. The change in size affects the dragon disciple's base natural weapon damage. Apply the appropriate new size modifier to the character's attacks and AC. It may also change Strength, Dexterity, and Constitution as appropriate for the new size (dependent on PRC_DRAGON_DISCIPLE_SIZE_CHANGES switch). + Draconic Enlargement II + Epic Dragon Disciple + Embracing your draconic heritage is but one stop on your life journey. Your quest to understand, command, and harness your draconic energies has taken you into realm of the epic. + +Hit Die: d12 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic dragon disciple gains a bonus feat every four levels after 10th + +Your breath weapon damage potential increases by 1d10 for every 3 levels after 10th. +The save DC against your breath weapon increases by +1 every 4 levels after 10th. +You gain an additional usage of your breath weapon every 3 levels after 10th, subject to a 1d4 round delay between uses. +Your natural AC increases by +1 for every 5 levels after 10th. +At 12th level, you gain the ability to use your wings to make additional slam attacks. +You increase in size at level 15th and 25th, with an appropriate increase in abilities. +At 17th level, you grow a tail, which can be used to make an additional attack with. +At 18th level, you gain Spell Resistance equal to 20+Dragon Disciple levels. +At 20th level, you gain True Seeing. + +Epic Dragon Disciple Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Damage Reduction, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Improved Combat Casting. + + Draconic Claws + At 2nd level, a dragon disciple gains 2 claws that can be used to make natural attacks with. You cannot use claws when wielding any weapons in your hands. + +Size - Damage +Fine - 1d2 +Diminutive - 1d2 +Tiny - 1d2 +Small - 1d3 +Medium - 1d4 +Large - 1d6 +Huge - 1d8 +Gigantic - 2d6 +Colossal - 3d6 + Draconic Bite and Claws + At 2nd level, a dragon disciple gains a bite that can be used to make a natural attack with. You can use your bite in addition to any weapons wielding in your hands. + + At 2nd level, a dragon disciple also gains 2 claw attacks that can be used to make a natural attack with. You cannot use your claws in addition to any weapons wielding in your hands. + +Size - Damage (bite/claw) +Fine - 1d2/1d2 +Diminutive - 1d2/1d2 +Tiny - 1d3/1d2 +Small - 1d4/1d3 +Medium - 1d6/1d4 +Large - 1d8/1d6 +Huge - 2d6/1d8 +Gigantic - 3d6/2d6 +Colossal - 4d6/3d6 + Draconic Wing Slams + At 12th level, a dragon disciple gains the ability to make 2 natural attacks with their wings, if of medium size or bigger. You can use your wing slams in addition to any weapons wielding in your hands. + +Size - Damage +Medium - 1d3 +Large - 1d4 +Huge - 1d6 +Gigantic - 1d8 +Colossal - 2d6 + Draconic Tail + At 17th level, a dragon disciple grows a tail that can be used to make a natural attack with, if of large size or bigger. You can use your tail slap in addition to any weapons wielding in your hands. + +Size - Damage +Large - 1d6 +Huge - 1d8 +Gigantic - 2d6 +Colossal - 3d6 + Epic Spellcasting + Type of Feat: Epic +Prerequisite: Spellcraft 24 ranks, Lore 24 ranks, ability to cast 9th-level arcane or divine spells +Specifics: You may develop and cast epic spells. You may cast a number of epic spells per day equal to your ranks in Lore divided by 10. + + Psicraft + Ability: Intelligence. +Requires Training: Yes. +Classes: Psion, Wilder + +You can identify psionic powers used by a combatant. + +Use: Automatic. + Craft Skull Talisman + Type of Feat: Item Creation +Prerequisite: Caster level 6th +Specifics: You can cast any spell you have prepared as a skull talisman. The caster must have the spell memorized to be able to create the skull talisman. Crafting a skull talisman costs Spell level * Caster level * 50 in gold pieces for a normal caster (half base cost). It also takes XP equal to 1/25th of the base cost. If you cannot pay the casting cost or the XP loss would drop you a level, the crafting will fail, and the spell will be lost. A skull talisman is permanent until used. Skull talismans target those who activate them. +Use: Selected. + Daylight + Daylight +Evocation [Light] +Level: Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Object touched +Duration: 10 min./level +Saving Throw: None +Spell Resistance: No + +The object touched sheds light as bright as full daylight in a 60-foot radius, and dim light for an additional 60 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of this magical light. Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged or destroyed by bright light. + +Daylight brought into an area of magical darkness (or vice versa) is temporarily +negated, so that the otherwise prevailing light conditions exist in the overlapping +areas of effect. + +Daylight counters or dispels any darkness spell of equal or lower level, such as darkness. + + Add Constitution To Strike + Clear Constitution Total + White Raven Hammer + White Raven (Strike) +Level: Crusader 8, Warblade 8 +Prerequisite: Three White Raven maneuvers +Initiation Action: 1 Standard Action +Range: Melee Attack +Target: One Creature +Duration: 1 round. + +You slam your opponent with a mighty attack to disrupt his senses and leave him unable to defend himself while your allies close to finish him off. + +If your strike hits, you deal an extra 6d6 damage and your opponent is stunned. + End of DD reserved + Disrupt Undead + Disrupt Undead +Necromancy +Level: Sor/Wiz 0 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it. + Fist of Stone + Fist of Stone +Transmutation [Earth] +Level: Sorcerer/wizard 1, warmage 1 +Components: V, S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 minute + +You transform one of your hands into a mighty fist of living stone, gaining a +6 enhancement bonus to Strength. In addition, you gain the ability to make one natural slam attack as a standard action, dealing 1d6 points of damage plus your new Strength bonus. You can make the slam attack as a natural secondary attack with the normal -5 penalty as part of a full attack action. + +Your fist undergoes no change in size or form, remaining as flexible and responsive as it would normally be while under the spell's effect. + Blades of Fire + Blades of Fire +Conjuration (Creation) [Fire] +Level: Ranger 2, sorcerer/wizard 2, warmage 2 +Components: V +Range: Touch +Targets: Up to two melee weapons you are wielding +Duration: 1 round +Saving Throw: None +Spell Resistance: None + +Flames sheathe your melee weapons, harming neither you nor the weapons but possibly burning your opponents. Your melee weapons each deal an extra 1d6 points of fire damage. + Fire Trap + Fire Trap +Abjuration [Fire] +Level: Drd 2, Sor/Wiz 4 +Components: V, S +Range: Touch +Target: Area +Duration: Permanent until discharged (D) +Saving Throw: Reflex half; see text +Spell Resistance: Yes + +Fire trap creates a fiery explosion when an intruder enters the area that the trap protects. When casting fire trap, you select a point as the spells center. When someone other than you gets too close to that point, a fiery explosion fills the area within a 5-foot radius around the spell's center. The flames deal 1d4 points of fire damage +1 point per caster level (maximum +20). + +An unsuccessful dispel magic spell does not detonate the spell. Underwater, this ward deals half damage and creates a large cloud of steam. + + Pyrotechnics + + Pyrotechnics +Transmutation +Level: Brd 2, Sor/Wiz 2 +Components: V, S, M +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Target: Area +Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text +Saving Throw: Will negates or Fortitude negates; see text +Spell Resistance: Yes or No; see text + +Pyrotechnics turns a fire into either a burst of blinding fireworks or a thick cloud of choking smoke, depending on the version you choose. + +Fireworks: The fireworks are a flashing, fiery, momentary burst of glowing, colored aerial lights. This effect causes creatures within 120 feet of the fire source to become blinded for 1d4+1 rounds (Will negates). These creatures must have line of sight to the fire to be affected. Spell resistance can prevent blindness. + +Smoke Cloud: A writhing stream of smoke billows out from the source, forming a choking cloud. The cloud spreads 20 feet in all directions and lasts for 1 round per caster level. All sight, even darkvision, is ineffective in or through the cloud. All within the cloud take -4 penalties to Strength and Dexterity (Fortitude negates). These effects last for 1d4+1 rounds after the cloud dissipates or after the creature leaves the area of the cloud. Spell resistance does not apply. + Ice Knife + Ice Knife +Conjuration (Creation) [Cold] +Level: Assassin 2, wu jen 2 (water),warmage 2 +Components: S, M +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Effect: One icy missile +Duration: Instantaneous +Saving Throw: See text +Spell Resistance: Yes + +A magical shard of ice blasts from your hand and speeds to its target. You must succeed on a normal ranged attack to hit (with a +2 bonus on the attack roll for every two caster levels). If it hits, an ice knife deals 2d8 points of cold damage plus 2 points of Dexterity damage (no Dexterity damage on a successful Fortitude save). Creatures that have immunity to cold damage also take no Dexterity damage automatically. + +A knife that misses creates a shower of ice crystals in a 10-foot-radius burst. The icy burst deals 1d8 points of cold damage to all creatures within the area of the effect (Reflex half). + Arrow Storm + + Arrow Storm +Transmutation +Level: Ranger 3 +Components: V +Casting Time: 1 swift action +Range: Personal +Target: You +Duration: 1 round + +After casting arrow storm, you use a full-round action to make one ranged attack with a bow with which you are proficient against every foe within range. You can attack a maximum number of individual targets equal to your character level. + Whirling Blade + Whirling Blade +Transmutation +Level: Bard 2, sorcerer/wizard 2,warmage 2 +Components: V, S, F +Casting Time: 1 standard action +Range: 60 ft. +Effect: 60-ft. line +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +As you cast this spell, you hurl a single weapon at your foes, magically striking at all enemies along a line to the extent of the spell's range. You make a normal melee attack, just as if you attacked with the weapon in +melee, against each foe in the weapon's path, but you can choose to substitute your Intelligence or Charisma +modifier (as appropriate for your spellcasting class) for your Strength modifier on the weapon's attack rolls +and damage rolls. Even if your base attack bonus would normally give you multiple attack rolls, a whirling +blade gets only one attack (at your best attack bonus) against each target. The weapon deals damage just as if you had swung it in melee, including any bonuses you might have from ability scores or feats. + +No matter how many targets your weapon hits or misses, it instantly and unerringly returns to your hand after attempting the last of its attacks. + + Fire Shield (PnP) + Fire Shield +Evocation [Fire or Cold] +Level: Fire 5, Sor/Wiz 4, Sun 4 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level (D) + +This spell wreathes you in flame and causes damage to each creature that attacks you in melee. The flames also protect you from either cold-based or fire-based attacks (your choice). + +Any creature striking you with its body or a handheld weapon deals normal damage, but at the same time the attacker takes 1d6 points of damage +1 point per caster level (maximum +15). This damage is either cold damage (if the shield protects against fire-based attacks) or fire damage (if the shield protects against cold-based +attacks). If the attacker has spell resistance, it applies to this effect. Creatures wielding weapons with exceptional reach are not subject to this damage if they attack you. + +When casting this spell, you appear to immolate yourself, but the flames are thin and wispy, giving off light equal to only half the illumination of a normal torch (10 feet). The special powers of each version are as follows: + +Warm Shield: The flames are warm to the touch. You take only half damage from cold-based attacks. If such an attack allows a Reflex save for half damage, you take no damage on a successful save. + +Chill Shield: The flames are cool to the touch. You take only half damage from fire-based attacks. If such an attack allows a Reflex save for half damage, you take no damage on a successful save. + Ring of Blades + Ring of Blades +Conjuration (Creation) +Level: Cleric 3, warmage 3 +Components: V,S, M +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 min./level + +This spell conjures a horizontal ring of swirling metal blades around you. The ring extends 5 feet from you, into all squares adjacent to your space, and it moves with you as you move. Each round on your turn, starting when you cast the spell, the blades deal 1d6 points of damage +1 point per caster level (maximum +10) to all creatures in the affected area. + +The blades conjured by a lawful-aligned cleric are cold iron, those conjured by a chaotic-aligned cleric are silver, and those conjured by a cleric who is neither lawful nor chaotic are steel. + + Sleet Storm + Sleet Storm +Conjuration (Creation) [Cold] +Level: Drd 3, Sor/Wiz 3 +Components: V, S +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Area: Cylinder (40-ft. radius, 20 ft. high) +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC 10 Balance check. Failure means it can't move in that round, while failure by 5 or more means it falls (see the Balance skill for details). + + Orb of Force + Orb of Force +Conjuration (Creation) [Force] +Level: Sorcerer/wizard 4 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: One orb of force +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You create a globe of force 3 inches across, which streaks from your palm toward your target. You must succeed on a ranged touch attack to hit the target. The orb deals 1d6 points of damage per caster level (maximum 10d6). + Mass Fire Shield + + Mass Fire Shield +Evocation [Fire or Cold] +Level: Sorcerer/wizard 5, warmage 5 +Components: V, S, M +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: One or more allied creatures, no two of which can be more than 30 ft. apart +Duration: 1 round/level +Save: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell functions like fire shield except as noted above. + Prismatic Ray + Prismatic Ray +Evocation +Level: Sorcerer/wizard 5 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Ray +Duration: Instantaneous +Saving Throw: See text +Spell Resistance: Yes + +A single beam of brilliantly colored light shoots from your outstretched hand. You must succeed on a ranged touch attack with the ray to strike a target. On a successful attack, a creature with 6 Hit Dice or fewer is blinded for 2d4 rounds by the prismatic ray in addition to suffering a randomly determined effect: + +1d8 Color of Beam Effect + +1 Red 20 points fire damage(Reflex half) +2 Orange 40 points acid damage(Reflex half) +3 Yellow 80 points electricity damage (Reflex half) +4 Green Poison (Kills; Fortitude partial, take 1d6 Con damage instead) +5 Blue Turned to stone(Fortitude negates) +6 Indigo Insane, as insanity spell (Will negates) +7 Violet Sent to another plane(Will negates) +8 Two effects; roll twice more, ignoring any '8' results + Detect Favored Enemy + Detect Favored Enemies +Divination +Level: Ranger 1 +Components: V, S +Casting Time: 1 standard action +Area: 60 ft radius around the caster +Saving Throw: None +Spell Resistance: No + +You can sense the types of favored enemies in the area and the number of each type. + + Otiluke's Freezing Sphere + Otiluke's Freezing Sphere +Evocation [Cold] +Level: Sor/Wiz 6 +Components: V, S, F +Casting Time: 1 standard action +Range: Long (400 ft. + 40 ft./level) +Target, Effect, or Area: See text +Duration: Instantaneous or 1 round/level; see text +Saving Throw: Reflex half; see text +Spell Resistance: Yes + +Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the location you +select, where it explodes in a 10-foot-radius burst, dealing 1d6 points of cold damage per caster level +(maximum 15d6) to each creature in the area. An elemental (water) creature instead takes 1d8 points +of cold damage per caster level (maximum 15d8). + +You can refrain from firing the globe after completing the spell, if you wish. Treat this as a +touch spell for which you are holding the charge. You can hold the charge for as long as 1 round per +level, at the end of which time the freezing sphere bursts centered on you (and you receive no saving +throw to resist its effect). Firing the globe in a later round is a standard action. + + Waves of Exhaustion + Waves of Exhaustion +Necromancy +Level: Sor/Wiz 7 +Components: V, S +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped burst +Duration: Instantaneous +Saving Throw: No +Spell Resistance: Yes + +Waves of negative energy cause all living creatures in the spell's area to become exhausted. This spell has no effect on a creature that is already exhausted. + Prismatic Wall + Prismatic Wall +Abjuration +Level: Sor/Wiz 8 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Wall 4 ft./level wide, 2 ft./level high +Duration: 10 min./level (D) +Saving Throw: See text +Spell Resistance: See text + +Prismatic wall creates a vertical, opaque wall; a shimmering, multicolored plane of light that protects you from all forms of attack. The wall flashes with seven colors, each of which has a distinct power and purpose. The wall is immobile, and you can pass through and remain near the wall without harm. However, any other creature with less than 8 HD that is within 20 feet of the wall is blinded for 2d4 rounds by the colors if it +looks at the wall. + +Each color in the wall has a special effect. The accompanying table shows the seven colors of the +wall, the order in which they appear, their effects on creatures trying to attack you or pass +through the wall, and the magic needed to negate each color. + +Spell resistance is effective against a prismatic wall, but the caster level check must be repeated for each +color present. + +Color Order Effect of Color + +Red 1st Deals 20 points of fire damage (Reflex half). +Orange 2nd Deals 40 points of acid damage (Reflex half). +Yellow 3rd Deals 80 points of electricity damage (Reflex half). +Green 4th Poison (Kills; Fortitude partial for 1d6 points of Con damage instead). +Blue 5th Turned to stone (Fortitude negates). +Indigo 6th Will save or become insane (as insanity spell). +Violet 7th Creatures sent to another plane (Will negates). + Scintillating Pattern + Scintillating Pattern +Illusion (Pattern) [Mind-Affecting] +Level: Sor/Wiz 8 +Components: V, S, M +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Colorful lights in a 20-ft.-radius spread +Duration: Concentration + 2 rounds +Saving Throw: None +Spell Resistance: Yes + +A twisting pattern of discordant, coruscating colors weaves through the air, affecting creatures within it. +The spell affects a total number of Hit Dice of creatures equal to your caster level (maximum 20). Creatures with the fewest HD are affected first; and, among creatures with equal HD, those who are closest to the spell's point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted. The spell affects each subject according to its Hit Dice. + +6 or less: Unconscious for 1d4 rounds, then stunned for 1d4 rounds, and then confused for 1d4 rounds. (Treat an unconscious result as stunned for nonliving creatures.) + +7 to 12: Stunned for 1d4 rounds, then confused for 1d4 rounds. + +13 or more: Confused for 1d4 rounds. + +Sightless creatures are not affected by scintillating pattern. + + Prismatic Sphere + Prismatic Sphere +Abjuration +Level: Protection 9, Sor/Wiz 9, Sun 9 +Components: V +Range: 10 ft. +Effect: 10-ft.-radius sphere centered on you + +This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of shimmering, +multicolored light that surrounds you and protects you from all forms of attack. The sphere flashes in +all colors of the visible spectrum. The sphere's blindness effect on creatures with less than 8 HD lasts 2d4x10 minutes. + +You can pass into and out of the prismatic sphere and remain near it without harm. However, when you're +inside it, the sphere blocks any attempt to project something through the sphere (including spells). Other +creatures that attempt to attack you or pass through suffer the effects of each color, one at a time. + +Typically, only the upper hemisphere of the globe will exist, since you are at the center of the sphere, so +the lower half is usually excluded by the floor surface you are standing on. + +The colors of the sphere have the same effects as the colors of a prismatic wall: + +Red 1st Deals 20 points of fire damage (Reflex half). +Orange 2nd Deals 40 points of acid damage (Reflex half). +Yellow 3rd Deals 80 points of electricity damage (Reflex half). +Green 4th Poison (Kills; Fortitude partial for 1d6 points of Con damage instead). +Blue 5th Turned to stone (Fortitude negates). +Indigo 6th Will save or become insane (as insanity spell). +Violet 7th Creatures sent to another plane (Will negates). + Pyrotechnics: Fireworks + + Pyrotechnics: Smoke + + Mass Fire Shield: Red + Greater Disrupt Undead + Greater Disrupt Undead +Necromancy +Level: Sorcerer/wizard 3 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +You must succeed on a ranged touch attack with the ray to strike a target. This spell functions like disrupt +undead (PH 223), except that this ray deals 1d8 points of damage per caster level to any undead, to a maximum +of 10d8. If the damage is sufficient to destroy the first target, then you can redirect the ray to another +undead target within 15 feet of the first target. If you make a successful ranged touch attack on the second +target, that target takes half of the damage rolled for the first target. + + Fire Shield (PnP): Blue + Mass Fire Shield: Blue + Fire Shield (PnP): Red + Recover Maneuvers + Type of Feat: Class Specific +Prerequisite: Swordsage, or Warblade level 1. +Specifics: This feat allows you to select which maneuvers to recover for your blade magic using character. +If you are a Warblade, this will recover all expended maneuvers in one round, during which time you can attack normally, but may not use a maneuver. +If you are a Swordsage, this will allow recovery of a single expended maneuver as a full-round action. +Use: Selected. + School: Divination +Level: Clr 1, Pal 1, Sor/Wiz 1 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped emanation +Duration: Concentration, up to 1 minute/ level (D) +Saving Throw: None +Spell Resistance: No + +You can detect the aura that surrounds undead creatures. The amount of information revealed depends on how long you study a particular area. +1st Round: Presence or absence of undead auras. +2nd Round: Number of undead auras in the area and the strength of the strongest undead aura present. If you are of good alignment, and the strongest undead aura's strength is overwhelming (see below), and the creature has HD of at least twice your character level, you are stunned for 1 round and the spell ends. +3rd Round: The strength and location of each undead aura. If an aura is outside your line of sight, then you discern its direction but not its exact location. +Aura Strength: The strength of an undead aura is determined by the HD of the undead creature, as given on the following table: + +HD Strength +1 or lower Faint +2 - 4 Moderate +5 - 10 Strong +11 or higher Overwhelming +Lingering Aura: An undead aura lingers after its original source is destroyed. If detect undead is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power: + +Original Strength Duration of Lingering Aura +Faint 1d6 rounds +Moderate 1d6 minutes +Strong 1d6x10 minutes +Overwhelming 1d6 days +Each round, you can turn to detect undead in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. + +Arcane Material Component: A bit of earth from a grave. + + Buomman + buomman + Buommans + Buommans are a race of humanoids native to the Astral plane, presumably descended from humans. They are known by some as the "moaning monks" and do not speak conventionally, only through voiceless melody. They make their homes in temples and shrines made of astral debris, which they believe to be the mortal forms of long forgotten or dead deities. Physically they resemble stretched-out humans, despite actually being slightly shorter and heavier. + +Buomman Ability Adjustments: +2 Wis, -2 Cha +Favored Class (Monk): A multiclass buomman's monk class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low-Light Vision: Allows them to see better than normal in the dark. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Perform): +2 racial bonus to Perform checks. +- Vow of Silence: Buommans take a vow of silence at an early age, and thereafter do not ever speak conventionally again. A Buomman spellcaster who wishes to cast spells with verbal components must have the Silent Spell feat to do so. +- Outsider: Buommans count as Outsiders for the purpose of spells. + Dragonkin + dragonkin + Dragonkin are large humanoid creatures believed to be cousins to dragons. Standing 8 to 9 feet tall, they are covered with a scaled hide that could be colored anywhere from dark yellow ochre to reddish brown, sometimes with darker spots or bands. Their heads are decidedly draconic in shape, with a mane of thick hair behind small horns. Their wings vary from gold and green, to colors that match their scales. They tend to either live in barbarian tribes or serve human masters. + +Dragonkin Ability Adjustments: +8 Str, +2 Dex, +2 Con, +4 Wis, +2 Cha +Favored Class (Barbarian): A multiclass dragonkin's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Large Creature: Dragonkin suffer -1 penalties to their Attack and Armor Class, and -4 to their Hide skill. +- 20' movement +- Darkvision: Allows them to see farther in the dark. +- Natural Armor Bonus: Racial natural armor bonus of 7. +- Natural Weapon: Can make natural claw attacks(1d6 each). +- Dive: +2 attack while suffering -2 to armor class. A successful attack does double damage if using a piercing weapon. +- Reptilian: Dragonkin count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 7 of Monstrous Humanoid + Tasloi + tasloi + Tasloi are a race of small jungle dwellers that live among the trees. These green-skinned creatures walk in a crouching posture, their catlike eyes enabling them to see in the gloom of the canopy. Cowardly, they will flee when outmatched, and prefer ambushes, feasting on any humanoids they kill. + +Tasloi Ability Adjustments: +2 Dex, -2 Str, -2 Cha +Favored Class (Rogue): A multiclass tasloi's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: +- +1 size bonus to attack rolls. +- +1 size bonus to AC. +- +4 size bonus to Hide checks. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Light Sensitivity: Tasloi suffer -2 penalty to attack rolls, saves and checks while operating in bright light. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Goblinoid: Tasloi count as Goblinoids for the purpose of spells. + Nezumi + nezumi + Nezumi, or "ratlings" as the humans call them, hail from the far east. They used to control a large empire, which was destroyed in a great cataclysm, leaving the survivors to eke out an existence in the badlands left behind. They are not physically large, being around 5'5" and 155 pounds in height and weight. In shape they are humanoid, with a ratlike head, humanlike hands, and long hairless tails. Their bodies are covered in a rough fur that varies from white, through grey and brown, to black. + +Nezumi Ability Adjustments: +2 Con, -2 Cha +Favored Class (Rogue): A multiclass Nezumi's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low-Light Vision: Allows them to see better than normal in the dark. +- Hardiness vs. Poisons: +2 racial bonus on saving throws against poisons. +- Hardiness vs. Disease: +2 racial bonus on saving throws against disease. +- 40' Movement +- Skill Affinity (Hide): +2 racial bonus to Hide checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Natural Weapon: Can make a natural bite or claw attack(1d4). +- Immune to the Shadowlands Taint: Nezumi can never acquire a Taint score, and suffer no ill effects from exposure to the Shadowlands. Effects such as the cloud of Taint spell or the special attacks of Shadowlands creatures can still harm them, however. + Khaasta + Khaastan + khaasta + Khaastas + Khaasta are a race of reptilian humanoids that roam the Outlands and the chaotic planes. Outwardly they resemble lizardfolk, but they are stronger, tougher, and more aggressive. They have tough, small scales and crests in wild color patterns, and long tails used for balance rather than combat. They are infamous for being raiders, plunderers, raiders, and slavers. They will hire themselves out to anyone that seems powerful, and backstab their patron at the first sign of weakness. + +Khaasta Ability Adjustments: +8 Str, +2 Dex, +4 Con, +2 Int +Favored Class (Fighter): A multiclass khaasta's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Allows them to see farther in the dark. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Natural Weapon: Can make a natural bite attack(1d4). +- Weapon Proficiency: Proficient with all simple and martial weapons. +- Armor Proficiency: Proficient with medium armor and shields. +- Bonus Feats: Gains Point-blank Shot and Power Attack as racial feats. +- Outsider: Khaastas count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +3 +Racial Hit Dice/Class: 3 of Outsider + Flind + flind + Flinds + Flinds are hyena-headed humanoids similar to gnolls. Most have dirty yellow or reddish fur and grayish skin. Flinds are a bit shorter and broader, standing roughly 7 feet tall and typically weighing 300-350 pounds. They are clever tacticians and have no qualms about sacrificing their "cousins" in battle. + +Flind Ability Adjustments: +6 Str, +2 Dex, +4 Con +Favored Class (Ranger): A multiclass flind's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Darkvision: Flinds are able to see in the dark. +- Natural Armor Bonus: Racial natural armor bonus of 2. +- Monstrous: Flinds count as Monstrous Humanoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: 2 of Humanoid + Chitine + chitine + Chitines + The spiderlike chitines exemplify the unnatural changes that can be incorporated into a humanoid with the aid of evil-inspired magic. Once their ancestors were humanoid in form, but their enforced slavery to the drow entailed more than simple execution of duty. The drow of Ched Nasad selectively bred and magically meddled with their slaves, incorporating ghastly "improvements" as well as the results of fumbled experiments. Eventually these alterations became permanent, resulting in a race of spiderlike, four-armed humanoids that can build with webbing in the same way that humans employ stone or wood. Formerly found only in the northwest regions of Faerûn, chitines have spread throughout the Underdark in the course of their flight from their drow oppressors. + +Chitine Ability Adjustments: +2 Dexterity, +2 Constitution, +2 Intelligence, -4 Charisma. Chitines are quick, tough, and smart, but not particularly endearing. +Favored Class (Rogue): A multiclass chitine's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Small size +- A chitine's base land speed is 30 feet +- +8 racial bonus on Climb checks +- Grappling Bonus (Ex): A chitine's four arms grant a +4 bonus on grapple checks +- Difficult to Disarm (Ex): Because of the hooks in a chitine's palm, he gains a +4 bonus on his opposed check to avoid being disarmed +- Sensitive to Sunlight (Ex): In sunlight or bright magical light (such as a daylight spell), chitines are dazzled. +- Racial Hit Dice: A chitine character begins with two levels of monstrous humanoid +- Racial Feats: A chitine character has Two-Weapon Fighting and Ambidexterity as bonus feats +- Weapon Familiarity: A chitine treats short swords as simple weapons rather than martial weapons +- Favored Class: Rogue +- Level Adjustment: +2 + COMBAT MANEUVER + End Grapple - Ends any grapple you initiated + + Fight Defensively - You gain a +2 Dodge bonus to AC, and take a -4 penalty on all attack rolls. If you have 5 or more ranks in Tumble, increase your Dodge AC by +1. + asabi + Asabi are desert-dwelling reptilian humanoids, near 7' tall, and with pebbly skin that varies from brown to grey. They are primarily found within and beneath the Great Desert of Anauroch. They are a warlike race, and are happy to fight for masters, or for gold. They are accustomed to fighting in disciplined ranks, and seldom hold grudges, except in cases of betrayal. + +Asabi Ability Adjustments: +2 Dex, +2 Int, +2 Wis +Favored Class (Fighter): A multiclass Asabi's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 50' base speed +- Darkvision: Allows them to see farther in the dark. +- Skill Affinity (Jump): +4 racial bonus to Jump checks. +- Natural Armor Bonus: Racial natural armor bonus of 2. +- Natural Weapon: Can make a natural bite attack(1d4). +- Weapon Proficiency: Proficient with all simple weapons and shields. +- Reptilian: Asabi count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +0 +Racial Hit Dice/Class: 3 of Humanoid + Chameleon Skin + Type of Feat: Racial +Prerequisite: Poison Dusk Lizardfolk + +As long as most of your skin is uncovered, you gain a +5 to Hide. + Poison Dusk Lizardfolk + Poison Dusk lizardfolk + Poison Dusk Lizardfolk are smaller and more cunning than normal lizardfolk. They stand between 3' and 4' in height, weighing between 42 and 52 lbs. Their tails are 2'-3' long, and their scales change color with their mood. Their eyes are proportionally larger than those of other species, and males have a crest that runs down the back of their head that can lie flat or extend based on mood. They consider themselves the superior breed of lizardfolk, and are sometimes servants to dragons. + +Poison Dusk Lizardfolk Ability Adjustments: +2 Dex, +2 Con, -2 Cha +Favored Class (Ranger): A multiclass Poison Dusk lizardfolk's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature ++1 size bonus to attack rolls. ++1 size bonus to AC. ++4 size bonus to Hide checks. +- 30' base speed +- Low-Light Vision: Allows them to see better than normal in the dark. +- Skill Affinity (Jump): +4 racial bonus to Jump checks. +- Natural Armor Bonus: Racial natural armor bonus of 3. +- Poison Use: Can apply poison without risk of poisoning self. +- Natural Weapon: Can make natural bite and claw attacks(1d3 each). +- Reptilian: Poison Dusk Lizardfolk count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Whisper Gnome + Whisper Gnomish + whisper gnomish + Whisper Gnomes + Whisper gnomes are creatures of stealth and suspicion. In profession and behavior they range from peaceful recluses to dangerous spies, lacking their cousins' jovial nature and easy outlook on life. Whisper gnomes are slightly taller than other gnomes, standing 3 1/2 to 4 feet tall, with a thin, almost gaunt build. Their skin ranges from light grey to light green, though the variation is rarely noticeable without careful attention. Their hair is dark, and their eyes are often some shade of blue or grey, though rarely bright or striking. Gnomes live 350 to 500 years. + +Whisper Gnomish Ability Adjustments: +2 Dex, +2 Con, -2 Str, -2 Cha. +Favored Class (Rogue): A multiclass whisper gnome's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature ++1 size bonus to attack rolls. ++1 size bonus to AC. ++4 size bonus to Hide checks. +- 30' base speed +- Darkvision: Whisper gnomes are able to see in the dark. +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Hide): +4 racial bonus to Hide checks. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Spell-like Abilities: 1/day - Silence, Mage Hand. +- Gnomish: Whisper Gnomes count as Gnomes for the purpose of spells. + You grew up in a hidden community with others of your kind. However, no one knows what threats may lay over the horizon, and so you left home, determined to make sure that you would be strong enough to protect it if that threat ever materialized. + Catfolk + catfolk + Catfolk are a race of nomadic feline humanoids who typically roam grassy plains. Physically they resemble a cross between a human and a large predatory cat, with a lightly furred humanoid body and the head and mane of a feline. They lack a tail and actual claws, simply having thicker nails instead, but they do walk on their toes rather than flatfooted like other humanoids. The most common catfolk resemble lions, but there are other tribes that resemble leopards, tigers, or cheetahs. Catfolk have a lifespan similar to that of humans. + +Catfolk Ability Adjustments: +4 Dexterity, +2 Charisma +Favored Class (Ranger): A multiclass catfolk's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Low-Light Vision: Allows them to see better than normal in the dark. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Natural Armor Bonus: Racial natural armor bonus of 1. +- Monstrous: Catfolk count as Monstrous Humanoids for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + You grew up on the grasslands, part of a nomadic tribe of catfolk living off the land. Having come of age, restlessness took hold and you left the tribe to explore the wide world before you. What will your journey hold for you? Only time will tell. + Ninja + Ninjas + ninja + (BASE CLASS) +Ninjas move through the shadows, striking down the unwary and vanishing again with ease. Ninjas walk where others cannot. They blend their training in stealth and assassination with a focused mind. Their rigorous preparation sharpens their minds and bodies, giving them supernatural abilities of stealth and making them phantoms in the eyes of many. Although ninjas in battle lack the staying power of martial characters such as fighters or barbarians, they excel at making combat occur on their terms-appearing and disappearing seemingly at a whim. + +- Hit Die: d6. +- Proficiencies: Ninjas are proficient with all simple weapons, plus the kama, kukri, nunchaku, sai, shortbow, short sword, shuriken, and siangham. Ninjas are not proficient with any type of armor or shield. +- Skill Points: 6+ Int Modifier. +CLASS SKILLS: Bluff, Concentration, Craft Weapon, Craft Armor, Craft Trap, Disable Trap, Hide, Jump, Listen, Move Silently, Open Lock, Search, Spot, Tumble + +CLASS FEATURES: + +Level: +1: Ki Power, Sneak Attack +1d6 +2: Ghost Step +3: Sneak Attack +2d6, Use Poison +4: Great Leap +5: Sneak Attack +3d6 +6: Acrobatics +2, ki Dodge +7: Sneak Attack +4d6 +8: Ghost Strike +9: Sneak Attack +5d6 +10: Ghost Step (ethereal) +11: Sneak Attack +6d6 +12: Acrobatics +4, Evasion +13: Sneak Attack +7d6 +15: Sneak Attack +8d6 +16: Ghost Sight +17: Sneak Attack +9d6 +18: Acrobatics +6, Greater Ki Dodge +19: Sneak Attack +10d6 +20: Ghost Walk + + Ki Power + Type of Feat: Class Specific +Prerequisite: Ninja Level 1 +Specifics: A ninja can channel her ki energy to manifest special powers of stealth and mobility. She can use her ki powers a number of times per day equal to one half her class level (minimum 1) plus her Wisdom bonus (if any). Ki powers can be used only if a ninja is wearing no armor and is unencumbered. +As long as a ninja's ki pool isn't empty (that is, as long as she has at least one daily use remaining), she gains a +2 bonus to her Will saves. +Use: Automatic. + Acrobatics +2 + Type of Feat: Class Specific +Prerequisite: Ninja Level 6 +Specifics: Starting at 6th level, a ninja gains a +2 bonus to Jump and Tumble checks. This bonus increases to +4 at 12th level and +6 at 18th level. +Use: Automatic. + Acrobatics +4 + Type of Feat: Class Specific +Prerequisite: Ninja Level 12 +Specifics: Starting at 6th level, a ninja gains a +2 bonus to Jump and Tumble checks. This bonus increases to +4 at 12th level and +6 at 18th level. +Use: Automatic. + Acrobatics +6 + Type of Feat: Class Specific +Prerequisite: Ninja Level 18 +Specifics: Starting at 6th level, a ninja gains a +2 bonus to Jump and Tumble checks. This bonus increases to +4 at 12th level and +6 at 18th level. +Use: Automatic. + Ghost Sight + Type of Feat: Class Specific +Prerequisite: Ninja Level 16 +Specifics: At 16th level and higher, a ninja can see invisible and ethereal creatures as easily as she sees material creatures and objects. +Use: Automatic. + Ghost Step + Type of Feat: Class Specific +Prerequisite: Ninja Level +Specifics: Starting at 2nd level, a ninja can spend one daily use of her ki power to become invisible for 1 round. Using this ability is a swift action that does not provoke attacks of opportunity. +Use: Selected. + Ghost Strike + Type of Feat: Class Specific +Prerequisite: Ninja Level 8 +Specifics: At 8th level and higher, a ninja can spend one daily use of her ki power to strike incorporeal and ethereal creatures as if they were corporeal. She also can use this ability to strike foes on the Material Plane normally while ethereal. +Use: Selected. + Ghost Walk + Type of Feat: Class Specific +Prerequisite: Ninja Level 20 +A 20th-level ninja can spend two daily uses of her ki power to enter the Ethereal Plane for an extended period of time. This ability functions as the ethereal jaunt spell with a caster level equal to the ninja's class level. +Use: Selected. + Great Leap + Type of Feat: Class Specific +Prerequisite: Ninja Level 4 +Specifics: At 4th level and higher, a ninja always makes Jump checks as if she were running and had the Run feat, enabling her to make long jumps without a running start and granting a +4 bonus to the jump. This ability can be used only if she is wearing no armor and is carrying no more than a light load. +Use: Automatic. + Greater Ki Dodge + Type of Feat: Class Specific +Prerequisite: Ninja Level 18 +Starting at 19th level, a ninja's ki dodge ability grants total concealment (50% miss chance). +Use: Selected + Ki Dodge + Type of Feat: Class Specific +Prerequisite: Ninja Level 6 +Specifics: At 6th level and higher, a ninja can spend one daily use of her ki power to cause an attack against her to miss when it might otherwise hit. When a ninja activates this ability, her outline shifts and wavers, granting her concealment (20% miss chance) against all attacks for 1 round. +Use: Selected. + Ghost Step (ethereal) + Type of Feat: Class Specific +Prerequisite: Ninja Level 10 +Specifics: At 10th level, a ninja can become ethereal when using Ghost step instead of becoming invisible. + Epic Ninja + You are the ultimate ninja with legendary skills and a body count to match. + +Hit Die: d6 +Skill Points at Each Additional Level: 8+ Int Modifier +Bonus Feats: The epic ninja gains a bonus feat every four levels after 20th +Special: + Sneak Attack: this continues to improve by 1d6 at each odd-numbered level the epic ninja gains. + +Epic Ninja Bonus Feats List: +Blinding Speed, Crippling Strike, Defensive Roll, Epic Skill Focus, Epic Dodge, Epic Reputation, Improved Evasion, Improved Sneak Attack, Opportunist, Self-Concealment, Skill Mastery, Slippery Mind, Superior Initiative. + Acrobatics +8 + Acrobatics +10 + Acrobatics +12 + Type of Feat: Class Specific +Prerequisite: Epic Ninja +At level 24, the Ninja is capable of enhanced acrobatics gaining a +8 bonus to Tumble and Jump. This bonus increases +10 at level 30 and to +12 at level 36. + Ninja AC Bonus + Type of Feat: Class +Prerequisite: Ninja level 1. +When unarmored and unencumbered, a ninja adds her Wisdom bonus (if any) to her Armor Class. This ability does not stack with the monk's AC bonus ability (a ninja with levels of monk does not add the bonus twice). In addition, a ninja gains a +1 bonus to AC at 5th level. This bonus increases by 1 for every five ninja levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level). +Use: Automatic. + Ghost-Faced Killer + Ghost-Faced Killers + ghost-faced killer + (PRESTIGE CLASS) +From out of nothing the spectre of death appears, an armoured shadow with a brilliant blade held high. In a flash the katana falls, severing life from limb in a bloody arc. All around, screams of terror and shouts of fear erupt, as quaking hands draw blades to fight the masked murderer. His target dead, the ghost-faced killer walks calmly away as swords and fists pass harmlessly through his nearly transparent body. + Long ago, a persecuted clan of dangerous warriors sought a way to take revenge against their oppressors. Through sorcery, the spellcasters of the clan beseeched dark spirits to reveal a way that their clan might survive the coming strife and take revenge on the emperor who sought to crush them. The clan members struck a dark bargain, and the demon-spirits they had contacted provided the clan with a means to the bloody end they desired.Donning terrifying masks to hide their identities, warriors of the clan crept into the imperial palace, and through the evil power of the pact they had made, passed invisibly and intangibly into the imperial household and murdered the entire imperial family, plunging the country into bloody civil war once again. No one ever discovered the clan's honourless actions, and to this day, no one knows what clan the ghost-faced killers came from. + Today ghost-faced killers act as assassins and spies for hire, a mercenary clan that hides behind a guise of open and honourable conduct. When on a mission, they wear porcelain demon-masks of ghostly white to hide their identity and as a symbol of the pact their clan made with the demon spirits. Through training and discipline, ghost-faced killers learn to the deadliest and most terrifying way to attack foes, and through their mystic connection with spirits, ghost-faced killers learn to turn invisible, walk through walls, and even see with the eyes of the spirits themselves. + +- Hit Die: d8 +- Proficiencies: All simple and martial weapons, and +light armor. +- Skill Points: 4 + Int Modifier + +Requirements: + +Alignment: Any Evil +Base Attack Bonus: +5 +Concentration: 4 ranks +Intimidate: 8 ranks +Hide: 6 ranks +Move Silently: 6 ranks +Feats: Power Attack, Improved Initiative + +CLASS FEATURES: + +1: Ghost step 1/day +2: Sudden Strike (Sneak Attack) +1d6 +3: Frightful Attack 1/day +4: Ghost step 2/day +5: Sudden Strike (Sneak Attack) +2d6 +6: Frightful Attack 2/day + Ghost step (ethereal) +7: Ghost sight + Ghost step 3/day +8: Sudden Strike (Sneak Attack) +3d6 +9: Frightful Attack 3/day +10: Frightful Cleave + Ghost step 4/day + + Type of Feat: Class Specific +Prerequisite: Ghost-Faced Killer +Specifics: A Ghost-Faced Killer can become invisible for 1 round. Using this ability is a swift action that does not provoke attacks of opportunity. An extra use per day is given at every 3 levels after first. A level 6 Ghost-Faced Killer can become ethereal instead of invisible. +Use: Selected. + Frightful Attack + Type of Feat: Class Specific +Prerequisite: Ghost-Faced Killer Level 3 +Specifics: Once per day a Ghost-Faced Killer can panic onlookers and even frighten his victim to death by making a sudden strike attack. The ghost-faced killer must use his power attack feat on the attack. +The victim must make a Will save (DC 10 + ghost-faced killer class level + ghost-faced killer Cha modifier) or die. If the victim succeeds at the save, the victim becomes shaken for 1 round per class level of the ghost-faced killer. +Onlookers within a 30 foot radius (not including the victim, the ghost-faced killer, or allies of the ghost-faced killer) must make a Will save (DC 10 + ghost-faced killer class level + ghost-faced killer's Cha modifier + damage bonus from power attack on the frightful attack). +If the onlooker fails this save, she will become panicked (if her hit dice are less than the ghost-faced killer's class level + the ghost-faced killer's Cha modifier) or shaken. +The Ghost-Faced Killer gains another use per day every 3 levels. + Frightful Cleave + Type of Feat: Class Specific +Prerequisite: Ghost-Faced Killer Level 10 +Specifics: If a ghost-faced killer slays a foe with his frightful attack, (either from the damage dealt or because of a failed save against its fear effect), he gets an immediate extra melee attack against another target within reach. +If the new target is flat-footed, this extra attack is also a frightful attack, though it doesn't count against the ghost-faced killer's daily limit of frightful attacks. This ability otherwise functions exactly as the Cleave feat. + Frightful Attack must be a Sudden Strike (Sneak Attack). + Power Attack must be active and set to at least +1 to use Frightful Attack. + Failed Frightful Attack: Target is immune to fear. + Failed Frightful Attack: Target has too many Hit Dice. + Failed Frightful Attack: Target must not be immune to Sneak Attacks, Mind Affecting Effects, or Fear. + Type of Feat: Racial +Prerequisite: Race-Specific. + +Manifesting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Power Resistance: Yes + +Upon manifesting this power, you create a ray of sonic energy of the chosen type that shoots forth from your fingertip and strikes a target within range, dealing 1d6 points of damage, if you succeed on a ranged touch attack with the ray. Note: the energy type(s) available depend on race. + +Cold: A ray of this energy type deals +1 point of damage per die. +Electricity: Manifesting a ray of this energy type provides a +2 bonus on manifester level checks for the purpose of overcoming power resistance. +Fire: A ray of this energy type deals +1 point of damage per die. +Sonic: A ray of this energy type deals -1 point of damage per die and ignores an object's hardness. + +This power's subtype is the same as the type of energy you manifest. + + Shield Other + Abjuration +Level: Clr 2, Pal 2, Protection 2 +Components: V, S, F +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 hour/level (D) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +This spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you. The subject gains a +1 deflection bonus to AC and a +1 resistance bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks (including that dealt by special abilities) that deal hit point damage. The amount of damage not taken by the warded creature is taken by you. Forms of harm that do not involve hit points, such as charm effects, temporary ability damage, level draining, and death effects, are not affected. If the subject suffers a reduction of hit points from a lowered Constitution score, the reduction is not split with you because it is not hit point damage. When the spell ends, subsequent damage is no longer divided between the subject and you, but damage already split is not reassigned to the subject. + +If you and the subject of the spell move out of range of each other, the spell ends. + +Focus: A pair of platinum rings (worth at least 50 gp each) worn by both you and the warded creature. + +NOTE: This spell does not stack and applies damage to the last caster (I think, actually depends on the order of the applied effects). + Craft(General) + Ability: Intelligence. +Requires Training: no. +Classes: All. + +A successful check allows a character to craft various items. + +Use: Automatic. + Eschew Materials + Type of Feat: General +Prerequisite: None + +Specifics: You can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal. + +Use: Automatic. + + + + Ignore Material Components + Type of Feat: Epic +Prerequisite: Eschew Materials, Spellcraft 25 ranks, ability to cast 9th-level arcane or divine spells. + +Specifics: The character may cast spells without any material components. This feat does not affect the need for a focus or divine focus. + +Use: Automatic. + Type of Feat: Class Specific +Prerequisite: None +Specifics: This feat allows the caster to gain spells per day as if they had gained a level in the specified class. + Spellcasting: Wizard + Spellcasting: Sorcerer + Spellcasting: Bard + Spellcasting: Assassin + Spellcasting: Suel Archanamach + Spellcasting: Shadowlord + Spellcasting: Hexblade + Spellcasting: Duskblade + Spellcasting: Cleric + Spellcasting: Druid + Spellcasting: Paladin + Spellcasting: Ranger + Spellcasting: Blackguard + Spellcasting: Soldier of Light + Spellcasting: Vassal + Spellcasting: Knight of the Middle Circle + Spellcasting: Knight of the Chalice + Spellcasting: Anti-Paladin + Spellcasting: Vigilant + Spellcasting: Favoured Soul + Spellcasting: Sohei + Spellcasting: Healer + Spellcasting: Slayer of Domiel + Spellcasting: Ocular Adept + Craft(Poisonmaking) + Ability: Intelligence. +Requires Training: no. +Classes: All. + +A successful check allows a character to perform feats of poisonmaking. + +Use: Automatic. + ** Start Dragon Magic ** + Dragon Tail + Type of Feat: General +Prerequisites: Dragonblood subtype*, 1st level only +Specifics: Your draconic ancestry manifests as a tail you can use to make a secondary natural attack in combat. The tail deals damage according to your size as shown below: + +Size Tail Slap Damage +Tiny 1d3 +Small 1d4 +Medium 1d6 +Large 1d8 +Huge 2d6 +Gargantuan 2d8 +Colossal 4d6 + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be unable to level. + Dragon Wings + Type of Feat: General +Prerequisites: Dragonblood subtype*, 1st level only or Dragonwrought and 3rd level +Specifics: Your draconic ancestry manifests as a pair of wings, giving you a +10 to Jump checks. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be unable to level. + Dragonwrought + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to a skill based on your dragon heritage + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Black + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Hide + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Blue + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to a Hide + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Green + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Move Silently + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Red + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Appraise + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, White + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Hide + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Amethyst + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Persuade + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Crystal + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Persuade + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Emerald + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Lore + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Sapphire + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Lore + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Topaz + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Jump + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Brass + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Lore + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Bronze + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Search + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Copper + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Hide + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Gold + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Heal + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Dragonwrought, Silver + Type of Feat: General +Prerequisites: Kobold, 1st level only +Specifics: You were born a dragonwrought kobold, proof of your kind's draconic heritage. You gain the following benefits: + + - Dragon racial type + - Immune to Sleep/Paralysis effects + - Darkvision + - +2 to Bluff + - The ability to take the Dragon Wings feat at level 3. + +Warning: If you take this and are not a Kobold, you will be unable to level. + Diamond Dragon + Diamond Dragons + diamond dragon + (PRESTIGE CLASS) +Not all draconic secrets are about magic. In addition to the well-known chromatic and metallic true dragons, there are the gem dragons. Clinging more closely to neutrality, these beasts of crystal and thought are masters of the power of the mind, rather than of arcane forces. Much as sages believe the better-known dragons were the first to harness arcane magic, psionic scholars think the gem dragons were the first to unlock the vast potential of the mind. The boldest of them study the link between gem dragons and psionics, learning to tap into what they refer to as the "draconic psionic collective." They see themselves as drawing power from psionic dragon energy and call themselves diamond dragons, after the rarest of gemstones. + +- Hit Die: d8 +- Proficiencies: A Diamond Dragon gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Skills: Lore 3 ranks. +Manifesting: Must be able to manifest 3rd level powers. +Base Attack Bonus: +3. +Alignment: Any Neutral. + +CLASS FEATURES: + +Level +1: Dragon Augmentation - The Diamond Dragon can choose to gain a +1 in either Strength, Dexterity, or Constitution as they work to become more dragonlike. +Immunity to Sleep and Paralysis - By drawing on the mental powers of gem dragons, Diamond Dragons are able to overcome magical sleep and paralyzation effects. +2: Channel Dragon Claws - The Diamond Dragon can channel the power of gem dragons to form claws. These claws costs 1 power point and last one minute per manifester level. For each 2 points of augmentation they gain a magical +1 bonus, to a maximum of +5. +4: Psionic Breath Weapon - The Diamond Dragon can manifest a breath weapon similar to those of various dragons. It costs 5 power points and deals cold, electricity, fire, or sonic damage as chosen by the manifester in a 30 foot cone, or 60 foot line for electricity. The save DC is 10 + Class Level + Int modifier, and you can increase the damage by one die for every point of augmentation. +5: Dragon Augmentation +6: Channel Dragon Wings - For 7 power points, the manifester can create wings of psionic energy lasting one minute per manifester level, and granting a +10 to jump. +8: Channel Dragon Tail - For 9 power points, the manifester can create a dragon tail made of psionic energy lasting one minute per manifester level. For each 2 points of augmentation it gains a magical +1 bonus, to a maximum of +5. +10: Dragon Augmentation +Psionic Frightful Presence - For 11 power points the manifester can project a frightful presence aura similar to those created by dragons. It lasts for 5 rounds normally, but can be extended by 1 round for each point of augmentation. + +BONUS MANIFESTING + +Upon reaching levels 2, 3, 4, 5, 7, 8, 9, and 10 the Diamond Dragon gains a new manifester level, increasing his power points, powers known, and maximum power level. + Dragon Augmentation + Type of Feat: Class +Prerequisite: Diamond Dragon Level 1 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: At 1st, 5th, and 10th levels a Diamond Dragon may choose to add a +1 to either Strength, Dexterity, or Constitution. + Dragon Augmentation: Strength +1 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 1 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +1 to Strength + Dragon Augmentation: Strength +2 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 5 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +2 to Strength + Dragon Augmentation: Strength +3 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 10 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +3 to Strength + Dragon Augmentation: Dexterity +1 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 1 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +1 to Dexterity + Dragon Augmentation: Dexterity +2 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 5 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +2 to Dexterity + Dragon Augmentation: Dexterity +3 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 10 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +3 to Dexterity + Dragon Augmentation: Constitution +1 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 1 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +1 to Constitution + Dragon Augmentation: Constitution +2 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 5 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +2 to Constitution + Dragon Augmentation: Constitution +3 + Type of Feat: Class +Prerequisite: Diamond Dragon Level 10 + +Learning to think the way dragons think is more than a matter of mental training. Dragons are extremely fit creatures, and a psionic character must begin to match that fitness as part of learning their mental habits. + +Effect: +3 to Constitution + Channel Dragon Claws + Type of Feat: Class +Prerequisite: Diamond Dragon 2 + +Starting at 2nd level, you can channel the power of the gem dragons to form claws made of psionic energy. Manifesting the claws takes one standard action and one power point. The claws last for one minute per manifester level and do 1d6 of slashing plus Strength bonus, if you are Medium. For every 2 additional power points you spend you gain a +1 enhancement bonus on the claws, up to a maximum of +5. The total cost cannot exceed your manifester level in points. + Psionic Breath Weapon + Type of Feat: Class +Prerequisite: Diamond Dragon 4 + +At 4th level, you can manifest a breath weapon attack similar to that of various dragons. Doing this costs 5 power points and deals cold, electricity, fire, or sonic damage. A successful Reflex save versus DC 10 + class level + Int bonus halves the damage. For every additional power point you spend you deal an extra die of damage. The total cost cannot exceed your manifester level in points. + +Each damage type is handled as follows: +Cold: A 30' cone that deals +1 damage per die, and requires a Fortitude save instead of Reflex. +Electricity: A 60' line that adds 2 to the save DC. +Fire: A 30' cone that deals +1 damage per die. +Sonic: A 30' cone that deals -1 damage per die and ignores an object's hardness. + Channel Dragon Wings + Type of Feat: Class +Prerequisite: Diamond Dragon 6 + +Starting at 6th level, you can form wings made of psionic energy. Manifesting the wings takes one standard action and seven power points. The wings last for one minute per manifester level and grant a bonus of +10 to Jump. + Channel Dragon Tail + Type of Feat: Class +Prerequisite: Diamond Dragon 8 + +Starting at 8th level, you can form a long dragon tail made of psionic energy, which extends from the base of your spine. Manifesting the tail takes one standard action and nine power points. The tail lasts for one minute per manifester level and does 1d8 of bludgeoning plus applicable bonuses, if you are Medium. For every 2 additional power points you spend you gain a +1 enhancement bonus on the tail, up to a maximum of +5. The total cost cannot exceed your manifester level in points. + Psionic Fearful Presence + Type of Feat: Class +Prerequisite: Diamond Dragon 10 + +At 10th level, you gain the ability to project an aura of fear similar to that of dragons. Activating this ability takes 11 power points and lasts 5 rounds. It covers a 60' radius, and creatures inside must make a Will save vs a DC of 10 + class level + Int bonus to avoid its effect. For every additional power point you spend it lasts an additional round. The total cost cannot exceed your manifester level in points. + Psionic Dragon Breath, Cold + Psionic Dragon Breath, Electric + Psionic Dragon Breath, Fire + Psionic Dragon Breath, Sonic + <CUSTOM0> grows shimmering crystal claws. + Shimmering crystalline wings grow from <CUSTOM0>'s back. + <CUSTOM0> grows a long, shimmering, crystalline tail from the base of their spine. + <CUSTOM0> breathes a cone of frigid air. + <CUSTOM0> breathes a blast of lightning. + <CUSTOM0> breathes a cone of searing flame. + <CUSTOM0> lets out a thunderous roar. + For a short time, <CUSTOM0> seems to give off a frightening, awe-inspiring presence. + Sleep/Paralysis Neutralization + Type of Feat: Class +Prerequisite: Diamond Dragon 1 + +Starting at 1st level, you are capable of overcoming magical sleep and paralysis effects by drawing on the mental powers of gem dragons. When this is active, instead of being magically paralyzed or put to sleep you spend one power point to neutralize the effects. + Dragon + Type of Feat: Domain +Granted Power: You gain +2 Bluff and Intimidate. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: +(1) Magic Fang +(3) Greater Magic Fang +(5) True Seeing +(7) Dragon Ally +Use: Automatic. + Dragon Ally + Dragon Ally +Conjuration (Summoning) +Level: Sor/Wiz 7 +Components: V, XP +Casting Time: 1 round +Range: Special (see text) +Effect: One dragon ally (see text) +Duration: 1 minute. + 1 turn/level +Saving Throw: None +Spell Resistance: No + +This spell summons a juvenile red dragon to perform a short task for you. The dragon will arrive a minute after hearing the summons. + +Special: Sorcerers cast this spell at +1 caster level. + +XP Cost: 250 + Sorcerer Dragon Ally + Bonus Domain: Dragon + Swift Wing + Swift Wings + swift wing + (PRESTIGE CLASS) +Most churches use analogy and allegory to describe the traits of their deities, as well as the proper attitude their faithful should maintain. It's not unusual for these analogies to compare crusading gods and their clerics to elements of dragonkind. After all, dragons are formidable creatures considered by many to be symbols of deific power. In a few churches, the use of allegory becomes so strong that certain worshippers actually begin to refer to the church itself as a holy dragon, and to themselves as parts of that dragon. Swift wings are church servants who see themselves as the fast-moving, hard-hitting crusaders of their god's cadre of worshipers. + +- Hit Die: d8 +- Proficiencies: A Swift Wing gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: +Spellcasting: Must be able to cast 3rd level divine spells. +Base Attack Bonus: +3. +Special: Ability to turn undead. + +CLASS FEATURES: + +Level +1: Dragon Affinity - Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. At first level you must select a dragon type within 1 step of your alignment. +Dragon Domain - At 1st level you are granted the Dragon Domain as a bonus domain. +2: Draconic Senses - You gain Draconic Senses as a bonus feat. +3: Breath of Life - At 3rd level, you gain the ability to channel positive energy into a breath weapon. You can spend one use of your Turn Undead ability to create a 30-foot-long, cone-shaped breath weapon. The breath weapon deals 1d6 points of damage per level to undead. A successful Reflex save (DC 10 + class level + Cha modifier) halves this damage. Living creatures are instead healed of 1 point of damage per level. +4: Energy Resistance - You gain resistance 20 to the energy type associated with your affiliated dragon type. +5: Wings - You can summon or dismiss dragon wings at any time, granting you a +10 to Jump. +7: Damage Reduction - At 7th level, your link to draconic energies gives you a hide as tough as a dragon. You gain damage reduction 5/+1. +9: Energy Immunity - At 9th level, your link to draconic energy is so complete you gain immunity to the energy type associated with your dragon affinity. +10: Draconic Surge - At 10th level, you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 to either Strength, Dexterity, or Constitution, and a +1 to either Intelligence, Wisdom, or Charisma. + +BONUS DIVINE SPELLS + +Every level in Swift Wing, the character gains new spells per day as if he had also gained a level in his highest divine caster class. + Dragonheart Mage + Dragonheart Mages + dragonheart mage + (PRESTIGE CLASS) +Some arcane spellcasters are fascinated both by the dragon's hardy physical nature as well as the dragon's spellcasting ability. The dragonheart mage is perfect for the dedicated spellcaster who wishes to embrace the power of dragon blood while still advancing in magical expertise. + +- Hit Die: d6 +- Proficiencies: A Dragonheart Mage gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: +Spellcasting: Must be able to spontaneously cast arcane spells. +Skills: Lore 8. +Feats: Draconic Heritage. + +CLASS FEATURES: + +Draconic Breath - You receive a variant of the Draconic Breath feat. When you reach 6th level, the damage goes to 2d8 per spell level, and at level 10 it goes to 3d6 per spell level. + +Bonus Draconic Feats - At 2nd, 4th, and 8th levels you can choose any Draconic feat as a bonus feat. + +BONUS ARCANE SPELLS + +Every level, the character gains new spells per day as if he had also gained a level in his highest arcane caster class. + +EPIC DRAGONHEART MAGE + +Your Draconic Breath damage increases to 3d8 at level 16, 4d6 at 20, 4d8 at 26, and 5d6 at level 30. You also gain a bonus Draconic feat every level ending in 2, 4, or 8. + Draconic Feats + Sorcerers and dragontouched can take draconic feats to gain abilities akin to those of their draconic ancestors. Draconic feats don't change a creature into something fundamentally different, but they can grant increased capabilities. + +Draconic Senses and the Dragonfire feats are Draconic feats available to any of the dragonblooded as well. + Dragon Heritage + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. In addition, choose a dragon type. You gain a +2 to a specific skill based on the type of dragon chosen. You also qualify to take other Draconic feats. + Dragon Heritage, Black + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Hide. You also qualify to take other Draconic feats. + +Associated element: Acid + Dragon Heritage, Blue + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Hide. You also qualify to take other Draconic feats. + +Associated element: Electricity + Dragon Heritage, Green + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Move Silently. You also qualify to take other Draconic feats. + +Associated element: Acid + Dragon Heritage, Red + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Appraise. You also qualify to take other Draconic feats. + +Associated element: Fire + Dragon Heritage, White + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Hide. You also qualify to take other Draconic feats. + +Associated element: Cold + Dragon Heritage, Amethyst + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Persuade. You also qualify to take other Draconic feats. + +Associated element: None + Dragon Heritage, Crystal + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Persuade. You also qualify to take other Draconic feats. + +Associated element: Cold + Dragon Heritage, Emerald + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Lore. You also qualify to take other Draconic feats. + +Associated element: Sonic + Dragon Heritage, Sapphire + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Lore. You also qualify to take other Draconic feats. + +Associated element: Electricity + Dragon Heritage, Topaz + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Jump. You also qualify to take other Draconic feats. + +Associated element: Cold + Dragon Heritage, Brass + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Lore. You also qualify to take other Draconic feats. + +Associated element: Fire + Dragon Heritage, Bronze + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Search. You also qualify to take other Draconic feats. + +Associated element: Electricity + Dragon Heritage, Copper + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Hide. You also qualify to take other Draconic feats. + +Associated element: Acid + Dragon Heritage, Gold + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Heal. You also qualify to take other Draconic feats. + +Associated element: Fire + Dragon Heritage, Silver + Type of Feat: Draconic +Prerequisite: Sorcerer 1, or Dragontouched. + +You have a greater connection with your draconic bloodline than others of your kind. You gain the dragonblood subtype. You gain a +2 to Bluff. You also qualify to take other Draconic feats. + +Associated element: Cold + Dragon Domain Powers + Draconic Skin + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +Your skin takes on a sheen, luster, and hardness related to your draconic ancestor. You gain a +1 bonus on your AC. + Draconic Knowledge + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +Your draconic blood lets you access ancient draconic knowledge. You gain a bonus on your Lore skill equal to the number of Draconic feats you have. + Dragontouched + Type of Feat: General +Prerequisite: Cha 11 +Benefit: You have a trace of draconic power, a result of draconic ancestors or a spiritual connection between you and the forces of dragonkind. You gain the dragonblood subtype, a +1 bonus on Listen, Search, and Spot checks, and a +1 bonus on saving throws against paralysis and sleep. In addition, you can select draconic feats as a sorcerer of your charaacter level. +Use: Automatic + Draconic Vigor + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +You gain some of the vitality of your draconic ancestry when casting spells. Whenever you cast an arcane spell, you heal a number of points of damage equal to the spell's level. + Draconic Armor + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +You learn to block damage from successful attacks, lessening the blows with spell energy. Whenever you cast an arcane spell you gain Damage Reduction x/+1, where x is the spell's level. For example if you cast a normal fireball, you get DR 3/+1. + Draconic Persuasion + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +Your arcane talents lend you a great deal of allure. After you cast an arcane spell, you gain a bonus equal to 1.5 times the spell level to Bluff, Intimidate, or Perform checks for one round. + Draconic Claw + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +You develop natural weapons like those of your draconic ancestor. You gain a claw attack, allowing you 2 sets of claws for 1d6 each, if you are medium. As a swift action you can swipe at a nearby enemy when casting for your full attack bonus. + Draconic Presence + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +When you use your magic, your mere presence can terrify those around you. Whenever you cast an arcane spell, opponents nearby become shaken for a number of rounds equal to the spell you cast unless they pass a Will check of DC 10 + spell level + your Cha modifier. Dragons are immune to this. + Draconic Power + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +You have greater power when manipulating the energies of your heritage. Your caster level increases by 1. When casting a spell that matches the element associated with your heritage, your DC increases by one. + Draconic Resistance + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +Your bloodline hardens your body against effects related to the nature of your progenitor. You gain resistance to the element associated with your heritage equal to 2.5 times the number of Draconic feats you have, rounded up to the nearest 5. For example, 3 or 4 feats gives you DR 10 against your associated element. + Draconic Senses + Type of Feat: Draconic +Prerequisite: Dragonblood subtype*, Cha 11 or Swift Wing 2 + +Your draconic blood grants you great sensory powers. If you have 2 or less draconic feats, you gain low-light vision. If you have 3 or more, you gain darkvision. If you have 4 or more, you also gain Blindsense. You also are granted a bonus on Listen, Search, and Spot checks equal to the number of Draconic feats you have. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded or a Swift Wing, you will be deleveled or unable to level. + Draconic Arcane Grace + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +You can convert some of your arcane spell energy into a saving throw bonus for one round equal to the spell level of a spontaneous spell slot given up. + +Note: This feat requires the use of the new spellbooks, so if they are disabled this feat will not work. If you are a bard or sorcerer and not already using the new spellbooks, you will be converted to them. + Draconic Breath + Type of Feat: Draconic +Prerequisite: Sorcerer 1st, Dragon Heritage + +You can convert some of your arcane spell energy into a breath weapon. The weapon is a 30' cone if fire, cold, or sonic, or a 60' line if acid or electricity. This breath does 2d6 of damage per spell level of spontaneous spell slot used, and has a Reflex save versus a DC of 10 + spell level + your Cha modifier. + +If you are a Dragonheart Mage, your damage increases based on the level of the class. + +Note: This feat requires the use of the new spellbooks, so if they are disabled this feat will not work. If you are a bard or sorcerer and not already using the new spellbooks, you will be converted to them. + Draconic Arcane Grace Levels 1 Through 5 + + Draconic Breath Levels 1 Through 5 + Draconic Arcane Grace: Level 1 + Draconic Arcane Grace: Level 2 + Draconic Arcane Grace: Level 3 + Draconic Arcane Grace: Level 4 + Draconic Arcane Grace: Level 5 + Draconic Arcane Grace: Level 6 + Draconic Arcane Grace: Level 7 + Draconic Arcane Grace: Level 8 + Draconic Arcane Grace: Level 9 + Draconic Breath: Level 1 + Draconic Breath: Level 2 + Draconic Breath: Level 3 + Draconic Breath: Level 4 + Draconic Breath: Level 5 + Draconic Breath: Level 6 + Draconic Breath: Level 7 + Draconic Breath: Level 8 + Draconic Breath: Level 9 + Draconic Arcane Grace Levels 6 Through 9 + Draconic Breath Levels 6 Through 9 + Dragon Affinity + Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. At first level you can choose a dragon type; this will grant benefits later depending on the type. + Draconic Surge (Physical) + At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Strength, Dexterity, or Constitution, your choice. + Draconic Surge (Mental) + At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Intelligence, Wisdom, or Charisma, your choice. + Dragon Affinity, Black + Dragon Affinity, Blue + Dragon Affinity, Green + Dragon Affinity, Red + Dragon Affinity, White + Dragon Affinity, Amethyst + Dragon Affinity, Crystal + Dragon Affinity, Emerald + Dragon Affinity, Sapphire + Dragon Affinity, Topaz + Dragon Affinity, Brass + Dragon Affinity, Bronze + Dragon Affinity, Copper + Dragon Affinity, Gold + Dragon Affinity, Silver + Type of Feat: Class +Prerequisite: Swift Wing 1 + +Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. This specific affinity grants you benefits at the following levels of Swift Wing: + +4th level: Energy Resistance(Acid) 20 +7th level: Damage Reduction 5/+1 +9th level: Energy Immunity(Acid) + Type of Feat: Class +Prerequisite: Swift Wing 1 + +Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. This specific affinity grants you benefits at the following levels of Swift Wing: + +4th level: Energy Resistance(Cold) 20 +7th level: Damage Reduction 5/+1 +9th level: Energy Immunity(Cold) + Type of Feat: Class +Prerequisite: Swift Wing 1 + +Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. This specific affinity grants you benefits at the following levels of Swift Wing: + +4th level: Energy Resistance(Electricity) 20 +7th level: Damage Reduction 5/+1 +9th level: Energy Immunity(Electricity) + Type of Feat: Class +Prerequisite: Swift Wing 1 + +Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. This specific affinity grants you benefits at the following levels of Swift Wing: + +4th level: Energy Resistance(Fire) 20 +7th level: Damage Reduction 5/+1 +9th level: Energy Immunity(Fire) + Type of Feat: Class +Prerequisite: Swift Wing 1 + +Your concept of yourself as part of a holy dragon that serves your church draws upon a mystic link to a particular kind of dragon you consider affiliated with your deity. This specific affinity grants you benefits at the following levels of Swift Wing: + +4th level: Energy Resistance(Sonic) 20 +7th level: Damage Reduction 5/+1 +9th level: Energy Immunity(Sonic) + Breath of Life + Type of Feat: Class +Prerequisite: Swift Wing 3 + +At 3rd level, you gain the ability to channel positive energy into a breath weapon. As a standard action, you can spend one use of your Turn Undead ability to create a 30 foot long, cone-shaped breath weapon. This weapon does 1d6 per class level to Undead unless they make a Reflex save of DC 10 + class level + your Charisma modifier. Living creatures in the area of effect are instead healed 1 point of damage per class level. + Wings + Type of Feat: Class +Prerequisite: Swift Wing 5 + +At 5th level, you gain the ability to sprout and dismiss draconic wings as a free action, giving you a +10 bonus to Jump. The wings are supernatural effects, growing through clothes and armor without damaging them. + Draconic Surge: Strength + Type of Feat: Class +Prerequisite: Swift Wing 10 + +At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Strength. + Draconic Surge: Dexterity + Type of Feat: Class +Prerequisite: Swift Wing 10 + +At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Dexterity. + Draconic Surge: Constitution + Type of Feat: Class +Prerequisite: Swift Wing 10 + +At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Constitution. + Draconic Surge: Intelligence + Type of Feat: Class +Prerequisite: Swift Wing 10 + +At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Intelligence. + Draconic Surge: Wisdom + Type of Feat: Class +Prerequisite: Swift Wing 10 + +At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Wisdom. + Draconic Surge: Charisma + Type of Feat: Class +Prerequisite: Swift Wing 10 + +At 10th level you become filled with draconic energy, making you physically and mentally more dragonlike. You gain a +1 bonus to Charisma. + <CUSTOM0> inhales, and breathes a blast of positive energy. + <CUSTOM0> activates their power over their dragon wings. + Talon of Tiamat + Talons of Tiamat + talon of Tiamat + (PRESTIGE CLASS) +The talon of Tiamat furthers the goals of evil dragonkind. He takes particular delight in causing harm to metallic dragons and their allies. +The talons of Tiamat welcome characters from any class or background, as long as they share a dedication to evil. Former fighters and barbarians rub shoulders with those who practice sorcery or divine magic. Even ex-paladins can find a home among the talons. +Talons of Tiamat may work individually or in groups, as befits their plans. They work well with evil characters of any stripe, and ally with evil dragons when possible. + +- Hit Die: d8 +- Proficiencies: A Talon of Tiamat gains proficiency with all armors, shields, and all simple and martial weapons. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: +Alignment: Any evil. +Base Attack Bonus: +4. +Skills: Bluff 4 ranks, Intimidate 4 ranks, Lore 4 ranks. +Feats: Dragonthrall + +CLASS FEATURES: +1: Breath Weapon - You can breathe a cone of cold that does 3d6 cold damage, with a Reflex save of DC 10 + class level + Con modifier for half damage. You can only use this breath weapon once every 1d4 rounds. +2: Voice of the Dragon +2 - You gain a +2 bonus on Intimidate and Bluff checks. +3: Breath Weapon - 8d4 line of acid +4: Keen Senses - Low-light Vision +5: Breath Weapon - 10d6 cone of acidic gas +6: Immunities - You gain immunity to sleep and paralysis. In addition, you can choose fire, cold, acid, or electricity, and gain immunity to that element. +Voice of the Dragon +4 +7: Breath Weapon - 12d8 line of lightning +8: Keen Senses - Darkvision +Frightful Presence - You can project an aura of fear much like that generated by dragons. This can be turned off or on at will. +9: Breath Weapon - 14d8 cone of fire +10: Voice of the Dragon +6 +Dominate Dragon - Once per day you can attempt to dominate a dragon as the spell Dominate Monster. The DC is 10 + class level + Cha modifier. + +SPELLCASTING +Every other level the Talon of Tiamat gains spells per day and a caster level in an arcane caster class, as if they had leveled in that class. + Dragon Devotee + Dragon Devotees + dragon devotee + (PRESTIGE CLASS) +Dragons hold a great deal of fascination for some individuals, leading those folk into closer and closer association with the powerful race. Some individuals (primarily those related to sorcerers) feel the call more strongly, thanks to their dragon ancestry, occasionally even leading them to attempt to awaken their blood and bring those traits to the fore. Learning more about dragons is the first step towards understanding them. The dragon devotee expands upon this knowledge and begins to manifest dragonlike qualities. + +REQUIREMENTS: +Base Attack Bonus: +5. +Skills: Lore 1 rank. +Race: Nondragon + +CLASS FEATURES: +1: Ability Increase - +2 to Charisma. +Natural Armor - You gain a +1 natural armor bonus. +2: Combat Technique - You can choose a bonus feat from the fighter bonus feat list, or add 1d6 of Sneak Attack. +3: Ability Increase - +2 to Constitution. +4: Claws - You gain claws that do 1d3 for Medium creatures. +Combat Technique +5: Ability Increase - +2 to Strength. +Draconic template - This grants you the dragonblooded subtype, Darkvision, and +2 to Intimidate and Spot. + Ability Increase + Type of Feat: Class +Prerequisite: Dragon Devotee 1 + +Over time the Dragon Devotee becomes more dragonlike gaining the following boosts to their abilities: +1 - +2 Charisma +3 - +2 Constitution +5 - +2 Strength + +These bonuses do not stack with those provided by the Dragon Disciple class, as they are part of the same template chain. + Voice of the Dragon + Type of Feat: Class +Prerequisite: Talon of Tiamat 2 + +You gain a +2 bonus to Bluff and Intimidate checks. At 6th level this bonus increases to +4, and at 10th level the bonus increases to +6. + Claws + Type of Feat: Class +Prerequisite: Dragon Devotee 4 + +At 4th level you grow claws that can be used to make attacks. These claws do 1d3 damage for a Medium creature. + Draconic Transformation + Type of Feat: Class +Prerequisite: Dragon Devotee 5 + +At 5th level you complete the transformation process, gaining the effects of the draconic template that you have not received yet: dragonblood subtype, darkvision, and a +2 to Intimidate and Spot. + Keen Senses + Type of Feat: Class +Prerequisite: Talon of Tiamat 4 + +A Talon of Tiamat gains Low-Light Vision at level 4, and Darkvision at level 8. + Fire Immunity + Type of Feat: Class +Prerequisite: Talon of Tiamat 6 + +You are immune to fire damage. + Cold Immunity + Type of Feat: Class +Prerequisite: Talon of Tiamat 6 + +You are immune to cold damage. + Acid Immunity + Type of Feat: Class +Prerequisite: Talon of Tiamat 6 + +You are immune to acid damage. + Electricity Immunity + Type of Feat: Class +Prerequisite: Talon of Tiamat 6 + +You are immune to cold damage. + Breath Weapon + Type of Feat: Class +Prerequisite: Talon of Tiamat 1 + +You gain a breath weapon that can be used once per day per breath weapon type. You must wait 1d4 rounds between each use. As your level in the Talon of Tiamat class rises, you gain access to the following breaths: + +1: 3d6 30' cone of cold +3: 8d4 60' line of acid +5: 10d6 30' cone of acidic gas +7: 12d8 60' line of lightning +9: 14d8 30' cone of fire + Dominate Dragon + Type of Feat: Class +Prerequisite: Talon of Tiamat 10 + +Once per day, a 10th level Talon of Tiamat may attempt to dominate a dragon(as per the spell Dominate Monster). The target may attempt to negate this with a Will save vs DC 10 + class level + your Charisma modifier. + Frightful Presence + Type of Feat: Class +Prerequisite: Talon of Tiamat 8 + +Specifics: The Talon of Tiamat can activate an aura of fear (dragons are immune). +Use: Activated/Automatic. + Immunities + At 6th level a Talon of Tiamat may choose fire, cold, acid, or electricity. They then gain immunity to the chosen element. + Breath Weapon, Cone of Cold + Breath Weapon, Line of Acid + Breath Weapon, Cone of Acid + Breath Weapon, Line of Electricity + Breath Weapon, Cone of Fire + <CUSTOM0> breathes a cone of corrosive gas. + <CUSTOM0> spits out a blast of acid. + Special Sneak Attack +1d6 + Type of Feat: Class +Prerequisite: Sneak Attack damage + +Your Sneak Attack bonus increases by 1d6. + Special Sneak Attack +2d6 + Type of Feat: Class +Prerequisite: Sneak Attack damage + +Your Sneak Attack bonus increases by 2d6. + Special Sneak Attack +3d6 + Type of Feat: Class +Prerequisite: Sneak Attack damage + +Your Sneak Attack bonus increases by 3d6. + Special Sneak Attack +4d6 + Type of Feat: Class +Prerequisite: Sneak Attack damage + +Your Sneak Attack bonus increases by 4d6. + Special Sneak Attack +5d6 + Type of Feat: Class +Prerequisite: Sneak Attack damage + +Your Sneak Attack bonus increases by 5d6. + Special Skirmish Attack +1d6 + Type of Feat: Class +Prerequisite: Skirmish ability + +Your Skirmish damage increases by 1d6. + Special Skirmish Attack +2d6 + Type of Feat: Class +Prerequisite: Skirmish ability + +Your Skirmish damage increases by 2d6. + Special Skirmish Attack +3d6 + Type of Feat: Class +Prerequisite: Skirmish ability + +Your Skirmish damage increases by 3d6. + Special Skirmish Attack +4d6 + Type of Feat: Class +Prerequisite: Skirmish ability + +Your Skirmish damage increases by 4d6. + Special Skirmish Attack +5d6 + Type of Feat: Class +Prerequisite: Skirmish ability + +Your Skirmish damage increases by 5d6. + Dragonfire Strike + Type of Feat: Draconic +Prerequisite: Cha 11, Dragonblood subtype*, and sneak attack/skirmish; or Hand of the Winged Masters 3 + +When you perform a sneak attack or skirmish, if this feat is activated, your sneak attack or skirmish damage is the element related to your draconic ancestry. If that dragon type is not associated with one of the 5 main elements, the damage type is fire. If you apply this effect, increase the extra damage dealt by ld6 points. + +You can take this feat if you do not have sneak attack or skirmish, but it will do nothing until you do. + +Also note that due to engine limitations the sneak attack implementation is a bit iffy, and may not always behave as expected. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded or a Hand of the Winged Masters, you will be deleveled or unable to level. + Improved Dragonfire Strike + Type of Feat: Class +Prerequisite: Hand of the Winged Masters 9 + +When Dragonfire Strike is activated, you do an extra point of damage per die of sneak attack or skirmish. +Use: Automatic. + Hand of the Winged Masters + Hands of the Winged Masters + hand of the winged masters + (PRESTIGE CLASS) +Dragons often need expert servants to be their eyes, ears, and hands in humanoid society. A hand of the winged masters has dedicated his life to the service of a single dragon or to a group of dragons united in a common cause. A dragon master becomes the political and spiritual leader for the hands, gaining their total loyalty. This services rises above obedience to country, church, family, or friends. Usually, the hands act as spies and informants, but when needed, they can also be saboteurs and killers. + +- Hit Die: d8 +- Proficiencies: A Hand of the Winged Masters gains no additional weapon or armor proficiencies. +- Skill Points: 6 + Int Modifier + +REQUIREMENTS: +Base Attack Bonus: +4. +Skills: Bluff 4 ranks, Hide 4 ranks, Move Silently 4 ranks, Lore 4 ranks, Sense Motive 4 ranks. +Feats: Dragontouched. +Special: Sneak Attack or Skirmish +2d6 + +CLASS FEATURES: +1: Draconic Senses - You gain Draconic Senses as a bonus feat. +2: Special Attack +1d6 - You can gain +1d6 to your Sneak Attack damage or to your Skirmish damage, chosen at every increase. +3: Dragonfire Strike - You gain Dragonfire Strike as a bonus feat. +5: Special Attack +2d6 +7: Master's Gift - All non-harmful arcane spells are doubled in duration when cast on you. +8: Special Attack +3d6 +9: Improved Dragonfire Strike - When you use your Dragonfire Strike ability, you deal one extra point of damage per sneak attack or skirmish die. +10: True Stealth - When activated and stealthed, if you take a -10 on your Hide and Move Silently checks, you gain +50% concealment. + <CUSTOM0> activates their Dragonfire attack ability. + Master's Gift + Type of Feat: Class +Prerequisite: Hand of the Winged Masters 7 + +All non-harmful arcane spells cast on you are doubled in duration. + True Stealth + Type of Feat: Class +Prerequisite: Hand of the Winged Masters 10 + +When stealthed, if you take a -10 to your Hide and Move Silently checks you gain 50% concealment. + Dragon Shaman + Dragon Shamans + dragon shaman + (BASE CLASS) +"I possess a dragon's power. Beware lest you awaken that dragon's wrath." +-Kalia, last and greatest dragon shaman of the Blackspear tribe + +Empires crumble, eons pass, and even gods wither and die, but dragons remain. Mortal but eternal, the races of true dragons weather the roll of the ages because of their unsurpassed might. Few creatures can match a dragon in its full fury, whether in a combat of arms or battle of wits. Dragon shamans recognize this fact and see true dragons as more than powerful beings. To a dragon shaman, the passing shadow of a dragon flying overhead isn't a sign that invokes fear; it's a blessing that reveals you to be in the presence of greatness. + +Dragon shamans respect true dragons as power incarnate. Some worship dragons, but most simply aspire to gain dragon powers for themselves. In assuming the abilities and the likeness of a dragon, a dragon shaman seeks to emulate that might and embody that power within himself. + +If you gaze at dragons with awe and aspire to share their power and majesty, then the dragon shaman is the class for you. By choosing a totem dragon, you partake of a true dragon's power and take on aspects of a particular kind of dragon. + +Dragon shamans respect true dragons as power incarnate. Some worship dragons, but most simply aspire to gain dragon powers for themselves. In assuming the abilities and the likeness of a dragon, a dragon shaman seeks to emulate that might and embody that power within himself. + +- Hit Die: d10 +- Proficiencies: Dragon shamans are proficient with simple weapons, with light and medium armor, and with shields. +- Skill Points: 2+ Int Modifier + +CLASS SKILLS: Appraise, Bluff, Craft, Heal, Hide, Intimidate, Jump, Lore, Move Silently, Persuade, Search, Sense Motive, Spellcraft + +CLASS FEATURES: +Base Attack Bonus: +3/4 +Strong Saves: Fortitude, Will + +Draconic Auras: You can choose 3 auras at level 1, and an additional aura every two levels until you know your maximum of 7. These auras can be activated to grant benefits to you and your allies around you, and stay active until you change to a different one. You can only have one draconic aura active at any given time. Your aura level starts at +1 at 1st level, and grows to +2 at level 5, +3 at 10, +4 at 15, and +5 at level 20. + +Totem Dragon: When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. This dragon should be within one step of your alignment. + +Skill Focus: At 2nd, 8th, and 16th levels you can select to gain Skill Focus in either Appraise, Bluff, Heal, Hide, Move Silently, Persuade, Search or Spellcraft. + +Breath Weapon: At 4th level you gain a breath weapon of the type used by your totem dragon. This breath weapon does 2d6 points of damage plus 1d6 for ever 2 class levels. The DC of the Reflex save to half it is 10 + 1/2 your class level + your Con modifier. Once you use it, you must wait 1d4 rounds before being able to use it again. If your breath weapon is a cone it goes out to 15 feet at 4th level, 30 feet at 12th level, and 60 feet at 20th level. Line breath weapons double those distances. + +Draconic Resolve: At 4th level you become immune to magical sleep, paralysis, and fear effects. + +Touch of Vitality: At 6th level, you gain an ability much like the paladin's lay on hands, to heal others with a single touch. Each day you can heal a number of points equal to twice your class level, multiplied by your Cha bonus. +At 11th level, you can also heal other effects at the cost of several of these points. For 5 points you can heal ability damage, or cure dazing. For 10 points you can cure poison or stunning. For 20 points you can cure blindness, deafness, disease, or negative levels. + +Natural Armor: At 7th level your skin thickens, developing faint scales, improving your natural AC by 1. At level 12 this goes up to 2, and at level 17 the increase goes up to 3. + +Energy Immunity: At 9th level you become immune to the energy type associated with your totem dragon. + +Draconic Wings: At 19th level you grow a pair of wings that resemble your totem dragon. These wings grant a +10 bonus to Jump. + <cÿÿÿ>Choose a Draconic Aura</c> + You choose 3 auras at level 1, and an additional aura every two levels until you know your maximum of 7. These auras can be activated to grant benefits to you and your allies around you, and stay active until you change to a different one. You can only have one draconic aura active at any given time. Your aura level starts at +1 at 1st level, and grows to +2 at level 5, +3 at 10, +4 at 15, and +5 at level 20. + <cÿÿÿ>Choose a Totem Dragon</c> + (First class level only) + When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. This dragon should be within one step of your alignment. + +Note: You can only select one totem. Selecting more than one will force you to relevel. If you select more than one at level 1 you will be unable to level. + Natural Armor + Type of Feat: Class +Prerequisite: Dragon Shaman 7 + +At 7th level your skin thickens, developing faint scales, improving your natural AC by 1. At level 12 this goes up to 2, and at level 17 the increase goes up to 3. + Draconic Resolve + Type of Feat: Class +Prerequisite: Dragon Shaman 4 + +At 4th level you become immune to magical sleep, paralysis, and fear effects. + Energy Immunity + Type of Feat: Class +Prerequisite: Dragon Shaman 9 + +At 9th level you become immune to the energy type associated with your totem dragon. + Breath Weapon + Type of Feat: Class +Prerequisite: Dragon Shaman 4 + +At 4th level you gain a breath weapon of the type used by your totem dragon. This breath weapon does 2d6 points of damage plus 1d6 for ever 2 class levels. The DC of the Reflex save to half it is 10 + 1/2 your class level + your Con modifier. Once you use it, you must wait 1d4 rounds before being able to use it again. If your breath weapon is a cone it goes out to 15 feet at 4th level, 30 feet at 12th level, and 60 feet at 20th level. Line breath weapons double those distances. + <CUSTOM0> breathes a blast of energy. + Draconic Wings + Type of Feat: Class +Prerequisite: Dragon Shaman 19 + +At 19th level you grow a pair of wings that resemble your totem dragon. These wings grant a +10 bonus to Jump. + Totem Dragon: Black + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Acid +Breath weapon: Line + Totem Dragon: Blue + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Electricity +Breath weapon: Line + Totem Dragon: Green + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Acid +Breath weapon: Cone + Totem Dragon: Red + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Fire +Breath weapon: Cone + Totem Dragon: White + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Cold +Breath weapon: Cone + Totem Dragon: Brass + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Fire +Breath weapon: Line + Totem Dragon: Bronze + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Electricity +Breath weapon: Line + Totem Dragon: Copper + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Acid +Breath weapon: Line + Totem Dragon: Gold + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Fire +Breath weapon: Cone + Totem Dragon: Silver + Type of Feat: Class +Prerequisite: Dragon Shaman 1. + +When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. + +Associated element: Cold +Breath weapon: Cone + Touch of Vitality + Type of Feat: Class +Prerequisite: Dragon Shaman 6 + +At 6th level, you gain an ability much like the paladin's lay on hands, to heal others with a single touch. Each day you can heal a number of points equal to twice your class level, multiplied by your Cha bonus. + <CUSTOM0> reaches out and touches the wounds, healing the damage as best they can. + Type of Feat: Class +Prerequisite: Dragon Shaman 11 + +At 11th level, you can heal other effects at the cost of several of your Touch of Vitality points. +Minor: For 5 points you can heal ability damage, or cure dazing. +Major: For 20 points you can cure blindness, deafness, disease, or negative levels. +Restore: For 10 points you can cure poison or stunning. + Touch of Vitality, Minor + Touch of Vitality, Restore + Touch of Vitality, Major + Shamanic Invocation + Class: Dragon shaman. +Level: 5th. + +Most dragon shamans channel the raw power of dragonkind through their auras and breath weapons. Some, thanks to a stronger spiritual link to their totem, learn a more advanced method of wielding draconic power: the invocations normally associated with dragonfire adepts. Though they never display the range and skill of dragonfire adepts, the shamans enjoy the versatility of the invocations. + +Benefit: You learn one of the least draconic invocations available to dragonfire adepts. Using this invocation follows all the standard rules applicable to dragonfire adepts, except that you ignore any arcane spell failure chance. Your caster level for the invocation is equal to your dragon shaman level minus four. + Draconic Aura: Energy Shield + Type of Feat: Draconic Aura + +This aura grants you and your allies an energy shield that deals 2 points of energy damage per aura level to any enemy that strikes them in melee. + Draconic Aura: Power + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus on melee damage equal to your aura level. + Draconic Aura: Presence + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to Persuade, Bluff, and Intimidate equal to your aura level. + Draconic Aura: Resistance + Type of Feat: Draconic Aura + +This aura grants you and your allies damage resistance to the element of your totem dragon, equal to 5 times your aura level. + Draconic Aura: Senses + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to Spot and Listen equal to your aura level. + Draconic Aura: Toughness + Type of Feat: Draconic Aura + +This aura grants you and your allies damage reduction equal to x/-, where x is your aura level. + Draconic Aura: Vigor + Type of Feat: Draconic Aura + +This aura grants you and your allies fast healing equal to your aura level, but only below half hit points. + Draconic Aura: Insight + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to Lore and Spellcraft equal to your aura level. + Draconic Aura: Resolve + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to Concentration and saves vs fear equal to your aura level. + Draconic Aura: Stamina + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to Fortitude saves equal to your aura level. + Draconic Aura: Swiftness + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to Jump equal to your aura level, and a bonus to movement equal to 5% per aura level. + <CUSTOM0> activates a draconic aura. + Draconic Aura +1 + Draconic Aura +2 + Draconic Aura +3 + Draconic Aura +4 + Draconic Aura +5 + Draconic Aura +6 + Draconic Aura +7 + Draconic Aura +8 + Draconic Aura +9 + These auras can be activated to grant benefits to you and your allies around you, and stay active until you change to a different one. You can only have one draconic aura active at any given time. + Bonus Draconic Aura: Insight + Bonus Draconic Aura: Presence + Bonus Draconic Aura: Acid Resistance + Bonus Draconic Aura: Resolve + Bonus Draconic Aura: Senses + Bonus Draconic Aura: Stamina + Bonus Draconic Aura: Swiftness + Bonus Draconic Aura: Toughness + Double Draconic Aura + Type of Feat: General +Prerequisite: Character level 12 + +You gain the ability to project two different draconic auras at once. Auras must still be activated or deactivated separately. + +Use: Use this feat to toggle which aura slot you are activating/deactivating. Trying to activate an aura that is active in the other slot will do nothing. + Bonus Draconic Aura: Cold Resistance + Bonus Draconic Aura: Electric Resistance + Bonus Draconic Aura: Fire Resistance + Type of Feat: Draconic Aura + +This aura grants you and your allies damage resistance to this element, equal to 5 times your aura level. + Draconic Marshal Aura: Acid Resistance + Draconic Marshal Aura: Cold Resistance + Draconic Marshal Aura: Electric Resistance + Draconic Marshal Aura: Fire Resistance + Extra Draconic Auras + Second Draconic Aura: Presence + Second Draconic Aura: Vigor + Second Draconic Aura: Toughness + Second Draconic Aura: Energy Shield + Second Draconic Aura: Resistance + Second Draconic Aura: Power + Second Draconic Aura: Senses + Second Draconic Aura: Insight + Second Draconic Aura: Resolve + Second Draconic Aura: Stamina + Second Draconic Aura: Swiftness + Second Draconic Aura: Acid Resistance + Second Draconic Aura: Cold Resistance + Second Draconic Aura: Electricity Resistance + Second Draconic Aura: Fire Resistance + Major Aura (Draconic) + In place of a Major Aura, Marshals can learn Draconic Auras. The aura bonus grows at the same rate as the major auras, and can be run alongside existing auras. Only one Draconic Aura can be active at any time, unless the feat "Double Draconic Aura" is taken. + Draconic Marshal Aura +1 + Draconic Marshal Aura +2 + Draconic Marshal Aura +3 + Draconic Marshal Aura +4 + Draconic Marshal Aura +5 + Draconic Marshal Aura +6 + Draconic Marshal Aura +7 + Draconic Marshal Aura +8 + Extra Draconic Aura +1 + Extra Draconic Aura +2 + Extra Draconic Aura +3 + Extra Draconic Aura +4 + These auras can be activated to grant benefits to you and your allies around you, and stay active until you change to a different one. You can only have one draconic aura active at any given time. Auras used by those without the Dragonblood subtype have a bonus of +1. Those with the Dragonblood subtype have their auras increase in power to +2 at level 7, +3 at 14, and to a maximum of +4 at 20. + Draconic Marshal Aura: Presence + Draconic Marshal Aura: Toughness + Draconic Marshal Aura: Senses + Draconic Marshal Aura: Insight + Draconic Marshal Aura: Resolve + Draconic Marshal Aura: Stamina + Draconic Marshal Aura: Swiftness + Dragonfriend + Type of Feat: General +Prerequisite: Cha 11 + +You are a known and respected ally of good dragons. You gain a +4 bonus to Persuade checks vs dragons, and a +4 to save vs fear effects of good dragons. + +Note: You cannot take this feat if you have already taken Dragonthrall. If you try to do this at first level you will be unable to level. + Dragonthrall + Type of Feat: General + +You have pledged your life to the service of evil dragonkind. You gain a +4 bonus to Bluff checks vs dragons, and a +4 to save vs fear effects of evil dragons. You have a -2 penalty vs mind spells cast by dragons. + +Note: You cannot take this feat if you have already taken Dragonfriend. If you try to do this at first level you will be unable to level. + Dragonfire Inspiration + Type of Feat: Draconic +Prerequisite: Cha 11, Dragonblood subtype*, bard songs + +When you perform your bard song(if this feat is activated) instead of granting an attack and damage bonus, you grant a number of d6 of bonus elemental damage equal to the attack bonus you would normally give. The element of the damage is the element related to your draconic ancestry. If that dragon type is not associated with one of the 5 main elements, the damage type is fire. + +All other effects your bard song causes are unchanged. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be deleveled or unable to level. + Dragonfire Assault + Type of Feat: Draconic +Prerequisite: Str 13, Cha 11, Dragonblood subtype*, Power Attack + +When you use your Power Attack ability, if this feat is activated, your extra damage from Power Attack is the element related to your draconic ancestry. If that dragon type is not associated with one of the 5 main elements, the damage type is fire. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be deleveled or unable to level. + Dragonfire Channeling + Type of Feat: Draconic +Prerequisite: Cha 11, Dragonblood subtype*, Turn Undead + +When you activate this feat, you use up a Turn Undead use for the day and breathe a 15' cone of an element related your draconic ancestry. If your dragon type is not related to one of the 5 main elements, or you are not related to a specific dragon, the damage defaults to fire. The damage is a number of d6 equal to your turning level divided by 2, and the save is a Reflex save vs 10 + your Charisma modifier + your turning level divided by 2. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be deleveled or unable to level. + Draconic Aura: Magic Power + Bonus Draconic Aura: Magic Power + Draconic Marshal Aura: Magic Power + Second Draconic Aura: Magic Power + Type of Feat: Draconic Aura + +This aura grants you and your allies a bonus to overcoming spell resistance equal to your aura level. + Full Dragon Breath + Type of Feat: General +Prerequisite: half-dragon, 6HD, breath weapon + +Your breath weapon is no longer limited uses per day, and can be used every 1d4 rounds. +Use: Automatic. + Enlarge Breath + Type of Feat: Metabreath +Prerequisite: Con 13, breath weapon with a recharge time + +When activated, your breath weapon will increase in range by 50%. +This increases your recharge time by one round when used. +Use: Selected. + Maximize Breath + Type of Feat: Metabreath +Prerequisite: Con 17, breath weapon with a recharge time + +When activated, all damage dice on your breath (or duration dice for the alternate metallic breaths) are maximized. +This increases your recharge time by three rounds when used. +Use: Selected. + Recover Breath + Type of Feat: Metabreath +Prerequisite: Con 17, breath weapon with a recharge time + +Your breath weapon recovers one round sooner, to a minimum recharge time of 1 round. +Use: Automatic. + Shape Breath + Type of Feat: Metabreath +Prerequisite: Con 13, breath weapon with a recharge time + +When activated, your breath weapon turns from a line to a cone and doubles in size, or from a cone to a line and shrinks in half. +This increases your recharge time by one round when used. +Use: Selected. + Exhale Immunity + Type of Feat: Breath Channeling +Prerequisite: dragonblood subtype*, breath weapon + +When activated, your breath weapon instead of dealing damage, will grant immunity to it's energy type for 1d4 rounds to a specified target. If your breath does not do energy damage, it grants immunity to fire. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be deleveled or unable to level. + Metabreath Feats + This series of feats allows you to enhance a breath weapon at the cost of increasing the recharge time. Thus, these feats are only usable on breath weapons with a recharge time. + Breath Channeling Feats + This series of feats allows you to modify a breath weapon's effect to entangle, block, or grant immunity. You must have a breath weapon of some type to take these. + Entangling Exhalation + Type of Feat: Breath Channeling +Prerequisite: dragonblood subtype*, breath weapon + +When activated, your breath weapon does half-damage, if it does damage. Any creature affected by your breath weapon will be entangled for 1d4 rounds. If your breath weapon does energy damage, those entangled will take 1d6 damage per round of that type for the duration of the entanglement. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be deleveled or unable to level. + Spreading Breath + Type of Feat: Metabreath +Prerequisite: Con 15, Shape Breath, breath weapon with a recharge time + +When activated, your breath weapon, instead of being a cone or line, expands in a cloud around your head. The radius is 10' for Small creatures, 15' for Medium, and increases by 5' for each size category larger the creature is. +This increases your recharge time by two rounds when used. +Use: Selected. + Tempest Breath + Type of Feat: Metabreath +Prerequisite: Str 13, Power Attack, breath weapon with a recharge time + +When activated, your breath weapon increases in force, acting like a strong wind on those within. Affected creatures must roll a Fort save or be knocked down. The DC of the save depends solely on your size, starting at 15 for Large. This knockdown effect also only works on those 2 or more size categories smaller than you. +This increases your recharge time by one round when used. +Use: Selected. + Heighten Breath + Type of Feat: Metabreath +Prerequisite: Con 13, breath weapon with a recharge time + +When activated, your breath weapon becomes more effective. Your Save DC for your breath increases by the selected amount, to a maximum of your Con modifier. +This increases your recharge time by one round per point of DC increase when used. +Use: Selected. + Clinging Breath + Type of Feat: Metabreath +Prerequisite: Con 13, breath weapon with a recharge time + +When activated, your breath weapon clings to those affected. Every round after the initial blast, up to the duration selected, those that failed their save take damage equal to half the amount they took the previous round from this breath. Clinging breath can only be used on breaths that deal energy damage. +For example a breath that initially did 72 damage will do 36 damage the following round, 18 the next, and so on. +This increases your recharge time by one round for each round of the duration selected when used. +Use: Selected. + Lingering Breath + Type of Feat: Metabreath +Prerequisite: Con 15, Clinging Breath, breath weapon with a recharge time + +When activated, your breath weapon lasts for a time after you stop breathing. Until the selected duration ends, your breath persists in a cloud identical in size and shape to your normal breath, continuing to affect those within. Those in the cloud must roll a save against each round of breath, until they leave that area. +If used with Clinging Breath, only the initial round of the breath clings. +This increases your recharge time by two rounds for each round of duration when used. +Use: Selected. + Exhale Barrier + Type of Feat: Breath Channeling +Prerequisite: dragonblood subtype*, breath weapon + +When activated, your breath weapon, instead of doing its normal blast, is formed into a 10' long wall of the same energy type, which lasts for 1d4 rounds. Anyone passing through this wall takes the same amount of damage your breath does normally. If your breath does not do energy damage, the wall does fire damage. If your breath does not damage at all, the wall does 2d6 fire damage. +Use: Selected. + +*Note: In addition to race, you can gain the dragonblood subtype through the Dragon Devotee or Dragon Disciple classes, or through the Dragontouched or Dragon Heritage feats. If you take this feat and are not dragonblooded, you will be deleveled or unable to level. + Off + Maximum + Quickslot 1 + Quickslot 2 + Quickslot 3 + Configure Metabreath + This conversation manages your quickslots for your metabreath feats. + Raise value by + Lower value by + Clear value + Save value + Current feat: + Current value: + Draconic Aura: Energy + Type of Feat: Draconic Aura + +This aura grants you and your allies a DC bonus on any elemental abilities matching your dragon type, equal to your aura level. + Bonus Draconic Aura: Acid Energy + Bonus Draconic Aura: Cold Energy + Bonus Draconic Aura: Electric Energy + Bonus Draconic Aura: Fire Energy + Type of Feat: Draconic Aura + +This aura grants you and your allies a DC bonus on any abilities relating to this element, equal to your aura level. + Draconic Marshal Aura: Acid Energy + Draconic Marshal Aura: Cold Energy + Draconic Marshal Aura: Electric Energy + Draconic Marshal Aura: Fire Energy + Second Draconic Aura: Acid Energy + Second Draconic Aura: Cold Energy + Second Draconic Aura: Electric Energy + Second Draconic Aura: Fire Energy + Second Draconic Aura: Energy + Dragonfire Adept + Dragonfire Adepts + dragonfire adept + (BASE CLASS) +Able to call upon a dragon's fiery breath and augment themselves with spell-like abilities, dragonfire adepts are imposing figures who command the magic of dragonkind. They have no arcane or divine magic, nor do they rely on physical prowess. Instead, they draw upon a direct link with the nature of draconic existence, infusing their souls with the raw magic of dragons. The most obvious incarnation of this link is their breath weapon, but as the link deepens they also learn powerful invocations that allow them to access different draconic abilities. + +- Hit Die: d8 +- Proficiencies: Dragonfire adepts are proficient with simple weapons only. +- Skill Points: 4 + Int Modifier(x4 at 1st level) + +CLASS SKILLS: Appraise, Bluff, Climb, Concentration, Craft(General), Craft(Poisonmaking), Craft Armor, Craft Trap, Craft Weapon, Intimidate, Jump, Listen, Lore, Persuade, Search, Sense Motive, Spellcraft, Spot, Truespeak, Use Magic Device + + +CLASS FEATURES: +Base Attack Bonus: +1/2 +Strong Saves: Fortitude, Will + +Breath Weapon: At 1st level, you gain a breath weapon you can use at will as a standard action. Each time, you can choose between a 15' cone or a 30' line. It has a Reflex save DC of 10 + half your class level + your Con modifier for half damage, and does 1d6 of fire damage, increasing by 1d6 every 2 levels. You are immune to your own breath weapon, but not to other breath weapons of the same type. At level 10, the breath range doubles. + +Dragontouched: At 1st level you gain this feat as a bonus feat. + +Breath Effects: At 2nd, 5th, 10th, 12th, 15th, and 20th levels you can choose a breath effect, which allows you to modify your breath weapon's damage type, area, or even replace the damage with another effect. Some only work with cones, while others only work with lines, and those of the same type cannot stack. + +Scales: At second level you develop a hide of fine scales, the color usually matching the adept's outlook and alignment. These give you a +2 to AC, and improve by 1 AC at levels 8, 13, and 18. + +Damage Reduction: You gain DR 2/+1 at level 6, which increases to 5/+1 at level 16. + +Immunities: At level 19 you become immune to sleep and paralysis spells. + +Invocations: These are spell-like abilities tapping into the adept's draconic energy. Any of them that are known can be used at will, but otherwise act like spells, such as in regards to casting in combat, or spell resistance. Casting level is the adept's class level, and those that grant saves have a DC of 10 + the equivalent spell level + the adept's Cha modifier. +They come in 4 grades: least(2nd), lesser(4th), greater(6th), and dark(8th). Adepts start with knowledge of a single least invocation, and gain access to more at levels 3, 6, 8, 11, 13, 16, and 18. At levels 6, 11, and 16 they also unlock the next level of invocation, but they can select invocations of any level equal to or less than their highest level of access. +Invocations are also subject to arcane spell failure. + Adept Scales + Type of Feat: Class +Prerequisite: Dragonfire Adept level 2 + +You gain +2 AC to your natural armor. This increases to +3 at Dragonfire Adept 8, and increases by 1 every 5 levels thereafter. +Use: Automatic + Adept Damage Reduction + Type of Feat: Class +Prerequisite: Dragonfire Adept level 6 + +You gain DR 2/+1. This increases to 5/+1 at level 16, 7/+5 at 26, and 10/+5 at level 36. +Use: Automatic + <cÿÿÿ>Choose a Breath Effect</c> + At 2nd, 5th, 10th, 12th, 15th, and 20th levels you can choose a breath effect, which allows you to modify your breath weapon's damage type, area, or even replace the damage with another effect. Some only work with cones, while others only work with lines, and those of the same type cannot stack. + Adept Fire Breath + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 1 +You gain a breath weapon you can use at will as a standard action. Each time, you can choose between a 15' cone or a 30' line, with the distance doubling at level 10. It has a Reflex save DC of 10 + half your class level + your Con modifier for half damage, and does 1d6 of energy damage, increasing by 1d6 every 2 levels. You are immune to your own breath weapon, but not to other breath weapons of the same type. + +You can breathe either a cone of fire or a line of fire. +Use: Selected + Adept Fire Breath - Cone + Adept Fire Breath - Line + Adept Frost Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 2 + +You can breathe a cone of cold. +Use: Selected + Adept Electric Breath - Line + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 2 + +You can breathe a line of electricity. +Use: Selected + Adept Sickness Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 2 + +You can breathe a cone of sickness. Those who fail a fort save are sickened for two rounds, and those who make it are sickened for 1 round. +Use: Selected + Adept Acid Breath + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 5 + +You can breathe either a cone of acid or a line of acid. +Use: Selected + Adept Acid Breath - Cone + Adept Acid Breath - Line + Adept Shaped Breath + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 5 + +The first four non-hostile targets caught in your breath are not affected by it. +You can apply any one other breath effect you know to this breath. If used with Cloud Breath, you can only use the fire breaths. Any other breath used with both active will apply this effect only. +Use: Selected + Adept Slow Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 5 + +You can breathe a cone of slowness. Those who fail a fort save are slowed for 2 rounds, or for 1 round if they succeed. +Use: Selected + Adept Weakening Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 5 + +You can breathe either a cone of weakness. Those who fail a fort save are given a -6 Strength penalty for four rounds. Success reduces the duration to 2 rounds. +Use: Selected + Adept Cloud Breath + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 10 + +Instead of a cone, your breath expands in a cloud around you for 20'. This cannot be applied to line breath weapons. +You can apply any one other breath effect you know to this breath. If used with Shaped Breath, you can only use the fire breaths. Any other breath used with both active will apply Shaped Breath only. +Use: Selected + Adept Enduring Breath + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 10 + +Any creature damaged by your breath with this effect applied takes half the initial damage again on the following round. +This effect can only be applied to a fire breath. +Use: Selected + Adept Sleep Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 10 + +You can breathe a cone of sleep. Those who fail a will save are put to sleep for 1 round. +Use: Selected + Adept Thunder Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 10 + +You can breathe a cone of thunder. The save for this breath is Fortitude, rather than Reflex. +Use: Selected + Discorporating Breath of Bahamut - Line + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 15 + +You can breathe a line of pure energy. Damage is doubled, and this requires a Fortitude save instead of Reflex. This breath also cannot affect objects. +When you use this breath, you take damage equal to twice your class level, which can't be lessened or reduced. Those who are neutral take four times their adept class level. +This effect can only be learned by non-evil adepts. +Use: Selected + Adept Force Breath - Line + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 15 + +You can breathe a line of force. +Use: Selected + Adept Paralyzation Breath - Cone + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 15 + +You can breathe a cone of paralyzation. Those who fail a fort save are paralyzed for 1 round. +Use: Selected + Fivefold Breath of Tiamat + Type of Feat: Breath Effect +Prerequisite: Dragonfire Adept level 15 + +As a full round action, you breathe 5 different breaths: a cone of acid, a cone of cold, a cone of fire, a line of acid, and a line of electricity. Each one has its own reflex save, and each one does your full normal damage. +When you use this breath, you take damage equal to twice your class level, which can't be lessened or reduced. Those who are neutral take four times their adept class level. In addition, you cannot use any breaths the following round. +This effect can only be learned by non-good adepts. +Use: Selected + <CUSTOM0> breathes a blast of fire. + <CUSTOM0> breathes a blast of acid. + <CUSTOM0> breathes a blast of pure force. + <CUSTOM0> breathes a blast of coruscating blue-white energy. + <CUSTOM0> breathes a cone of nauseating gas. + <CUSTOM0> breathes a cone of gas, slowing movements within. + <CUSTOM0> breathes a cone of gas that seems to sap strength. + <CUSTOM0> breathes a cone of paralyzing gas. + <CUSTOM0> breathes a cone of acid. + <CUSTOM0> breathes a tempest of mingling cold, fire, acid, and electricity. + <CUSTOM0> breathes a cone of sleep gas. + Return to invocation level selection. + Select level of invocation to gain. + +NOTE: +This may take a while when first browsing a particular level of invocations. + Select an invocation to gain. +You can select + more invocations + You will be able to select more invocations after you gain the appropriate level in an invocation caster class. + Dark + Greater + Lesser + Least + You have lost concentration on the invocation you were attempting to cast! + Beguiling Influence + Least Invocation + 2nd Level Spell + + You can invoke this ability to beguile and bewitch your foe. You gain a +6 to Bluff, Persuade, and Intimidate checks for 24 hours. + Breath of the Night + Least Invocation + 1st Level Spell + + A misty cloud expands around you, granting 20% concealment to any within. This cloud lasts for 1 minute before dispersing. + Darkness + Least Invocation + 2nd Level Spell + + You can create magical darkness in a 20' radius. All creatures within the darkness can only see in it using Ultravision, True Seeing, blindsense, or blindsight. + Deafening Roar + Least Invocation + 2nd Level Spell + + You utter a loud roar within a 30' cone. Those within must make a Fortitude save or be deafened for 1 hour. + Draconic Knowledge + Least Invocation + 2nd Level Spell + + This invocation grants you access to the great ancestral memories of dragonkind. You gain a +6 bonus to Spellcraft and Lore for 24 hours. + Endure Exposure + Least Invocation + 3rd Level Spell + + With a touch, you grant a creature(or yourself) the ability to withstand hot or cold environments, but doesn't protect against actual fire or cold damage. In addition, the target is immune to your breath weapon's effects. This invocation lasts for 24 hours. + Magic Insight + Least Invocation + 2nd Level Spell + + Over the next two rounds, the caster gains a bonus of 10 +1 per caster level to their Lore skill. + Scalding Gust + Least Invocation + 2nd Level Spell + + You create a strong blast of searing wind in a 60' line before you. Creatures smaller than medium must make a Fortitude save or be knocked down, and all creatures within the area of effect regardless take 1 point of fire damage per caster level. + See the Unseen + Least Invocation + 2nd Level Spell + + You grant yourself great powers of vision, allowing you to see invisible creatures and objects. You also gain darkvision. This invocation lasts for 24 hours. + Charm + Lesser Invocation + 4th Level Spell + + You can beguile a creature within 60'. They must make a Will save or regard you as an ally. The charm lasts for 1 day per caster level, but you can only have one creature charmed in this way at any time. If you charm another creature, the first charm will be canceled. + Energy Resistance + Lesser Invocation + 3rd Level Spell + + You gain resistance 10 to acid, cold, electricity, fire or energy, chosen when you cast the invocation. If you cast this invocation again before the duration ends, the new effect and duration replace the old. This invocation lasts for 24 hours. + Energy Resistance: Acid + Energy Resistance: Cold + Energy Resistance: Electricity + Energy Resistance: Fire + Energy Resistance: Sonic + Frightful Presence + Lesser Invocation + 3rd Level Spell + + You can cast this invocation as a swift action. Any enemies who are within 30' and fail a Will save are shaken for 10 minutes. This is a mind-affecting effect. + Humanoid Shape + Lesser Invocation + 3rd Level Spell + + You can take on any humanoid form for 24 hours, or until you return to your normal shape. + Voidsense + Lesser Invocation + 4th Level Spell + + You sharpen your hearing and sight, gaining blindsense for 24 hours. + Voracious Dispelling + Lesser Invocation + 4th Level Spell + + You attempt to strip all magical effects from a single target. You can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the caster makes a dispel check of 1d20 +1 per caster level (to a maximum of +10) against a DC of 11 + the spell effect's caster level. Anyone who has an active spell effect dispelled in this way takes 1 point of damage per level of the spell effect. + Walk Unseen + Lesser Invocation + 2nd Level Spell + + You gain the ability to fade from view. You become invisible for 24 hours, or until you perform a hostile action. + Aura of Flame + Greater Invocation + 6th Level Spell + + You become wreathed in an aura of orange fire. Any creature striking you in melee takes a number of points of fire damage equal to your caster level. Spell resistance can prevent this damage. + Chilling Fog + Greater Invocation + 6th Level Spell + + A misty cloud expands around a point you designate, granting 20% concealment to any within. The cloud is so thick any within are slowed to a crawl, and attacks by those within are at a -2 penalty. In addition, any within take 2d6 points of cold damage per round. This cloud lasts for 1 minute per level before dispersing. + Devour Magic + Greater Invocation + 6th Level Spell + + You attempt to strip all magical effects from a single target. You can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect, the caster makes a dispel check of 1d20, +1 per caster level (to a maximum of +20) against a DC of 11 + the spell effect's caster level. You gain 5 temporary HP per spell level of any spell dispelled for 1 minute, and if you devour a new spell the new temporary hit points replace the old. + Draconic Toughness + Greater Invocation + 5th Level Spell + + You gain temporary hit points equal to your caster level. These hit points last for 24 hours or until the invocation is cast again, in which case the new effect replaces the old. + Terrifying Roar + Greater Invocation + 5th Level Spell + + You utter a powerful roar that fills a 30' cone. All creatures whose hit dice are equal to or less than your caster level become panicked for 1 round. If they succeed on a Will save they are shaken for one round. This is a mind-affecting fear effect. + Energy Immunity + Dark Invocation + 8th Level Spell + + You gain immunity to acid, cold, electricity, fire or energy, chosen when you cast the invocation. If you cast this invocation again before the duration ends, the new effect and duration replace the old. This invocation lasts for 24 hours. + Energy Immunity: Acid + Energy Immunity: Cold + Energy Immunity: Electricity + Energy Immunity: Fire + Energy Immunity: Sonic + Instill Vulnerability + Dark Invocation + 7th Level Spell + + You imbue a single creature within 30' with 100% vulnerability to acid, cold, electricity, fire or energy, chosen when you cast the invocation. If you cast this invocation again before the duration ends, the new effect and duration replace the old. This invocation lasts for 24 hours. + Instill Vulnerability: Acid + Instill Vulnerability: Cold + Instill Vulnerability: Electricity + Instill Vulnerability: Fire + Instill Vulnerability: Sonic + Listen up basher, here's the dark of it. You grew up in Sigil, the city of doors. It wasn't easy, and you definitely earned a page or two. Recently, through portaljumping, or getting portaljacked, you've managed to escape the Cage. Now, you've got a whole new plane in front of you, and it's time to earn some jink and show these berks what a real cutter is like. + Zenythri + zenythri + The Zenythri are a human-like race, infused with the energies of Law. No one knows where they come from, with rumors ranging from mysterious rituals, to the effects of distant parts of the Lawful planes. As a race they devote their lives to self-perfection, and view their role as to bring order to the universe, through example, or possibly other means. Physically they resemble perfectly-formed humans, with even their hair falling naturally into their personal style. Their skin is usually tinted a bluish-purple, and rarely they have other features showing their planetouched heritage such as metallic colored hair or eyes. They usually dress in simple and elegant clothing, and tend to either set or follow the local fashion. + +Zenythri Ability Adjustments: +2 Str, +2 Dex, +2 Wis, -2 Cha +Favored Class (Monk): A multiclass zenythri's monk class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Darkvision: Zenythri are able to see in the dark. +- Skill Affinity (Balance): +2 racial bonus to Balance checks. +- Resist Fire: Innate fire resistance of 5. +- Resist Sonic: Innate sonic resistance of 5. +- Resist Electrical: Innate electrical resistance of 5. +- Spell-like Abilities: 1/day - True Strike. +- Outsider: Zenythri count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Skill Affinity (Balance) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +2 racial bonus to Balance checks. +Use: Automatic. + Racial True Strike + Racial Magic Circle + Tuladhara + tuladhara + The Tuladhara are among the rarest of planetouched; a crossbreed between humans and the enigmatic rilmani, the neutral exemplars. To them, balance is everything. They are not emotionless, but almost always consider all sides of an issue, acting without bias. Unlike some rumors may have you believe, however, they do not betray trust and friendship easily. Physically they resemble lithe and graceful humans, and are sometimes mistaken at a distance for half-elves. Up close, metallic-colored skin and opalescent eyes give them away. They are balanced in dress as in all things; not too flashy, but still fashionable. + +Tuladhara Ability Adjustments: +2 Con, +2 Wis +Favored Class (Druid): A multiclass tuladhara's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Darkvision: Tuladhara are able to see in the dark. +- Skill Affinity (Persuade): +2 racial bonus to Persuade checks. +- Skill Affinity (Sense Motive): +2 racial bonus to Sense Motive checks. +- Resist Acid: Innate acid resistance of 5. +- Resist Sonic: Innate sonic resistance of 5. +- Resist Electrical: Innate electrical resistance of 5. +- Spell-like Abilities: 1/day - Magic Circle vs Alignment. +- Outsider: Tuladhara count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Racial Expeditious Retreat + Nathri + nathri + The nathri are a crude and savage race native to the ethereal plane, living in hunting packs that hunt intruders to their realm. Rumors say they sprung from the deep ethereal itself. Physically they are small, standing around 4' tall, with green skin and dark unruly hair. They have wide faces with flat noses and long pointed ears. The only clothing they wear is that scavenged from their victims, with many pouches and bags for their few possessions. + +Nathri Ability Adjustments: +2 Dex, +2 Con, -2 Cha. +Favored Class (Barbarian): A multiclass nathri's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: +- +1 size bonus to attack rolls. +- +1 size bonus to AC. +- +4 size bonus to Hide checks. +- 20' base speed +- Darkvision: Nathri are able to see in the dark. +- Spell Resistance: Innate spell resistance of 5 + 1 per character level. +- Spell-like Abilities: 3/day - Expeditious Retreat. +- Outsider: Nathri count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Skill Affinity (Persuade) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Persuade checks. +Use: Automatic. + Skill Affinity (Sense Motive) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Sense Motive checks. +Use: Automatic. + Skill Affinity (Tumble) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives +2 racial bonus to Tumble checks. +Use: Automatic. + Chaond + chaond + Chaonds + Sometimes, when the implanted eggs of slaadi are removed from their victim, they leave behind some remnants of chaos, which in turn affect said victim's descendants, resulting in the planetouched race of chaonds. Their chaotic heritage leaves them whimsical and emotional, living for the present. They seldom look past today, and while they are outgoing they also tend to be insensitive, making no excuses and expecting nothing from others. Physically they typically appear as rough humans with thick chests and limbs, blocky faces, and skin and hair that slowly shifts in color. They stand about 5'1" to 5'10" and are usually twice as wide as a normal human. Other features showing their slaadi heritage vary from chaond to chaond as befits their chaotic nature, and could be anything from patches of hardened scales, to reptilian hands and feet. Clothing-wise they just wear whatever is at hand, tending to leave them wearing wild and clashing colors. + +Chaond Ability Adjustments: +4 Dex, +2 Con, -2 Cha. +Favored Class (Any): A multiclass chaond's highest class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Darkvision: Chaonds are able to see in the dark. +- Skill Affinity (Tumble): +2 racial bonus to Tumble checks. +- Resist Acid: Innate acid resistance of 5. +- Resist Sonic: Innate sonic resistance of 5. +- Resist Cold: Innate cold resistance of 5. +- Outsider: Chaonds count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Damage Reduction 5 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature receives damage reduction 5/+1 to hit. +Use: Automatic. + Metal Hide + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The spikes on a bladeling's body prevent the wearing of any medium or heavy armor. +Use: Automatic. + Razor Storm + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Once per day, a bladeling can expel shrapnel-like bits of its skin in a 15' cone, dealing 2d6 points of slashing damage to any within the area. A reflex save vs 10 + the bladeling's Con modifier halves the damage. After this, the bladeling's natural armor bonus drops by 2 for 24 hours. +Use: Selected. + Bladeling + bladeling + Bladelings + Bladelings are dangerous inhabitants of the Lower Plane of Acheron. Like their home plane they are mostly made of metal, resembling living constructs. In shape they are human, but lack hair, and their skin is covered in patches of metallic spines. Their eyes typically glow a blue or purple light. They have little interest in superficial clothing, and many rely on their natural armor for protection. As a race they are xenophobic and distrusting of outsiders, though they have a strong sense of duty and loyalty to their own kind. They are also highly superstitious. + +Bladeling Ability Adjustments: +2 Dex. +Favored Class (Fighter): A multiclass bladeling's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Darkvision: Bladelings are able to see in the dark. +- Natural Armor: Bladelings have a +4 Natural Armor bonus. +- Natural Weapons: Bladelings have a primary natural claw attack for 1d6 damage. +- Immunities: Immune to acid damage. +- Resist Fire: Innate fire resistance of 5. +- Resist Cold: Innate cold resistance of 5. +- Damage Reduction: DR 5/+1. +- Metal Hide: Despite their metal skin, bladelings themselves cannot be damaged by rust attacks. They also cannot wear any armor heavier than light armor due to the spikes in their skin. +- Razor Storm: Once per day, bladelings can expel a 15' cone of metallic shards from their skin, dealing 2d6 slashing to those within. There is a reflex save vs 10 + Con for half damage. Afterwards, the bladeling's natural armor drops by 2 for 24 hours. +- Outsider: Bladelings count as Outsiders for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: NA + Plant + plant + Plants + Not all plants are motionless, drawn only by the wind, sun and water on life's canvas. Some have a mind and volition of their own. + drider + Failed in the eyes of your goddess, shunned by cruel, violent people you once considered your own, the Underdark holds no comfort for you now. Driven from all you have known, only wanderlust and a thirst for adventure keeps you going now. + Driders are bloodthirsty creatures that lurk in the depths of the earth, seeking warm-blooded prey of any kind. These strange beings have the head and torso of a drow elf and the legs and lower body of a giant spider. Failed of Lolth, driders are outcast from their own communities. Drow and driders hate one another passionately. + +Drider Ability Adjustments: +4 Str, +4 Dex, +6 Con, +4 Int, +6 Wis, +6 Cha +Favored Class (Sorcerer): A multiclass drider's sorcerer class does not count when determining whether he or she suffers an XP penalty for multiclassing. + +Special Abilities: +- Darkvision: Driders can see in the dark. +- Natural Armor: +6 racial bonus to natural armor. +- Spell Resistance: Spell Resistance equal to 11 + hit dice. +- Skill Affinity (Hide): +4 Racial bonus to Hide checks +- Skill Affinity (Move Silently): +4 Racial bonus to Move Silently checks +- Poison bite: Fortitude save (DC 18), initial and secondary damage 1d6 temporary strength +- Spell-like Abilities: darkness, detect good, detect law, faerie fire - 1/day, Caster level 6th +- Aberration: Driders count as Aberrations for the purposes of spells and effects. +- Sorcerer Casting: Driders cast spells as a Sorcerer of their hit dice (6th level) + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +4 +Racial Hit Dice/Class: 6 of Aberration + Plant Immunities + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The plant racial type conveys several immunities: Immunity to sleep, paralyze, mind-affecting abilities, critical hits, and poison. +Use: Automatic. + Partial Piercing Immunity + Type of Feat: Class and Racial +Prerequisite: Race-Specific or Forest Master 10 +Specifics: The creature takes 50% less damage from piercing weapons. +Use: Automatic. + Plant + Creature is a member of the Plant race. + Volodni + volodni + At the end of a terrible war, a great lord led his people into the great forests of the former ancient empire to seek refuge from the roving demons and magical plagues ravaging the lands. Some power of the old woods, whether an elder treant or something greater, confronted the refugees and denied them safety unless they forswore their demon-summoning ways and took on the forests' blood for their own. The lord agreed on the spot, and thus the refugees gave up their humanity for safety, becoming the Volodni. In shape they still resemble humans, but their skin is the deep olive green of a pine needle, and is woody and tough. They bear sap for blood, and their hair grows in long, thick locks scaled like bark on a young tree. Their eyes are gleaming black and they tend to be tall and wiry. They tend to be cold and dispassionate, believing the ends serve the means, and go about their tasks with the patience of the forest itself. To the "pine folk" as they are sometimes known, the forest is everything. + +Volodni Ability Adjustments: +2 Con, +2 Wis, -2 Int, -2 Cha. +Favored Class (Druid): A multiclass volodni's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- 30' base speed +- Low-Light Vision: Allows them to see better than normal in the dark. +- Resist Cold: Innate cold resistance of 5. +- Skill Affinity (Hide Forest): +4 racial bonus to Hide when in the forest. +- Resist Piercing: Innate 50% piercing resistance. +- Plant Immunities: Immune to sleep, paralyze, poison, mind-affecting effects, and critical hits. +- Plant: Volodni count as Plants for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +2 +Racial Hit Dice/Class: NA + Racial Detect Good + Racial Detect Law + 1d3 + Hagspawn + hagspawn + Hagspawns + Sons of malicious, predatory mothers, hagspawn are not a complete race, as there are no females of their kind. Hags continue their awful lineage by taking human males for mates, usually murdering and devouring the hapless captive later. The female children of a hag quickly grow into hags like their mothers, but the male children are hagspawn, half-human outcasts. Feared and hated by normal humans, hagspawn must make their way in the world by dint of their strength, hardiness, and sheer determination. + +Hagspawn Ability Adjustments: +2 Strength, +2 Constitution, -2 Charisma: Hagspawn are strong and hardy, but are sullen and ill-tempered. +Favored Class (Barbarian): A multiclass hagspawn's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Medium size +- A hagspawn's base land speed is 30 feet +- Monstrous Humanoid +- Darkvision +- Natural Armor +2 +- Spell Resistance 11 + Hit Dice +- Favored Class: Barbarian +- Level Adjustment: +2 + Fight Defensively + Taer + taer + Taers + Primitive hunters of the icebound north, taers are cruel and savage creatures who haunt the remote mountains and passes of the East. They launch war parties into warmer lands, carrying off livestock, food stores, or even people for the clan's larder. Even more so than other evil folk such as orcs or gnolls, taers are regarded by other races as crude, bloodthirsty beasts without a single redeeming quality. Although taers regard other creatures as potential enemies or meals, they possess a surprisingly complex store of oral histories, rules for conduct within the clan, and tribal wisdom. + +Long ago, the race developed a comprehensive code to govern its tendency toward violence, at least between its own members. Anyone not of the taer's clan is beyond the protection of this code and can be robbed, murdered, or eaten at will. Those few taers who wander into civilized lands either extend their concept of "clan" to some other set of intelligent creatures, such as a group of bandits, a village, or an adventuring band, or quickly die at the hands of an angry mob. + +Taer Ability Adjustments: +4 Strength, +2 Constitution, -4 Intelligence, -2 Charisma: Taers are tough and tremendously strong, but are insular and do not have the reasoning capacities of other races. +Favored Class (Barbarian): A multiclass taer's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Medium size +- A taer's base land speed is 30 feet +- Giant +- Racial Hit Dice: A taer begins with two levels of giant. This provides 2d8 Hit Dice, a base attack bonus of +1, and base saving throws of Fort +3, Ref +0, and Will +0. +- Darkvision +- Natural Armor +2 +- Natural Attacks: An unarmed taer can make two slam attacks at his normal attack bonus and a bite attack at a -5 penalty on his normal attack bonus. The taer's slam attacks deal 1d3 points of damage, and the bite deals 1d4 points of damage +- Cold Subtype (Ex): Taers are immune to cold damage but are vulnerable to fire attacks. They take half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure +- Favored Class: Barbarian +- Level Adjustment: +1 + Mountain Spirit Folk + Spell Resistance 8 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 8, plus 1 per level. +Use: Automatic. + Racial Sneak Attack +1d6 + Type of Feat: Race Specific + +Specifics: Adds +1d6 Sneak Attack damage to your existing sneak attack, or grants the ability to sneak attack for 1d6 damage. +Use: Automatic. + You are one of the Mountain tribe of Spirit Folk. You gain a +8 bonus to Climb, and a +2 bonus to Balance, Jump, and Tumble. + Stonechild + stonechild + Stonechildren + Born of a union of mortal and elemental, a stonechild is a hardy entity grounded in soil and stone and gifted with incredible strength, fortitude, and a keen intellect. Although they are not the outcasts that half-orcs often are, stonechildren are rarely raised among others of their kind. Most stonechildren grow to maturity while living in dwarf or human communities, and those few who stay on the Material Plane often wander alone, taking up the mantle of adventurer. + +Stonechildren are most comfortable in and under the mountains; because of this preference, they usually end their wandering by settling with a community of dwarves. As they grow older, even the most adventurous stonechildren become more and more likely to seek a way to the Elemental Plane of Earth and surround themselves with others of their kind. + +Stonechild Ability Adjustments: +8 Str, +8 Con, +2 Int, -2 Cha +Favored Class (fighter): A multiclass Stonechild's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +Darkvision +Natural Armor +4 +Immune to Acid and Poison +Magic Stone - A stonechild can cast the magic stone spell three times a day at caster level 3. + +Stonechild count as Outsider for spells and abilities. They have a Level Adjustment of +4, and 2 racial hit dice of Outsider that grants proficiency with all simple and martial weapons, light and medium armor, and shields. + Kapak Saliva + Type of Feat: Race Specific + +Specifics: A male kapak can lick his weapon, coating it with a poison that does 1d6 dex damage as primary and secondary effects. Licking a weapon is a full round action that provokes attacks of opportunity. The poison lasts for 3 rounds. + +A female kapak does not secrete poison but a healing agent. She can lick the wounds of any creature, healing it for 2d6. She can do this to any given creature once every 4 hours, and cannot use it on herself. +Use: Selected. + Racial Flare + Shapeshifter + Creature is a member of the Shapeshifter race. + Skill Affinity (Intimidate) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +2 racial bonus to Intimidate checks. +Use: Automatic. + Skill Affinity (Pickpocket) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +2 racial bonus to Pickpocket checks. +Use: Automatic. + Partial Skill Affinity (Spells) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +1 racial bonus to Lore and Spellcraft checks. +Use: Automatic. + Cowardly and Pitiable + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +4 to Persuade checks, but a -4 to fear saves. +Use: Automatic. + 1d3 Damage + 4d3 + 4d3 Damage + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +4 to Persuade checks, but a -4 to fear saves. +Use: Automatic. + Gnomish Craft Guild + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You are a member of one of the various crafting guilds(leatherworking, blacksmithing, etc) among the gnomes. You gain a +2 bonus to all crafting checks. +Use: Automatic. + Gnomish Tech Guild + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You are a member of one of the various technology guilds(architecture, engineering, etc) among the gnomes. You gain a +1 bonus to all crafting and Lore checks. +Use: Automatic. + Gnomish Sage Guild + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You are a member of one of the various research guilds(philosophy, mathematics, etc) among the gnomes. You gain a +2 bonus to Lore checks. +Use: Automatic. + Lack of Focus + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature is unable to focus for any length of time. This imposes a -4 on all Concentration checks. +Use: Automatic. + You grew up among stories of honor and glory. Now, you have left your clan's home to forge stories and legends of your own, and to find a cause worth fighting for. + You have grown up always knowing you and your kind were special. Your homeland destroyed, your kind wanders the world, hiding what they are. for reasons of your own however, you have headed out into the world to see what it has in store for you. + Awesome Blow + Type of Feat: General +Prerequisite: Str 25, Power Attack, Improved Bull Rush, size Large or larger. +Specifics: As a standard action, the creature may choose to subtract 4 from its melee attack roll and deliver an awesome blow. If the creature hits a corporeal opponent smaller than itself with an awesome blow, its opponent must succeed on a Reflex save (DC = damage dealt) or be knocked flying 10 feet in a direction of the attacking creature's choice and fall prone. +Use: Selected + Feral Gargun + feral gargun + Feral Garguns + A small offshoot of the goliath race, feral garguns tear their livelihood out of the frigid northern regions with tooth and claw. Feral garguns derive from goliath and giant parentage. These large, savage humanoids fight in quick, furious bursts of energy. In the barren areas of the north, there is little room for mercy, and the feral garguns have had to learn to be aggressive just to survive. + +Even more than their goliath kindred, feral garguns find cities and the trappings of civilization confusing and intimidating. Although individual feral garguns have found ways to adapt to the cities and villages of other races, the majority prefers the simple, nomadic lifestyle of the far north. + +Feral Gargun Ability Adjustments: +4 Str, +2 Dex, +4 Con, -2 Int, -2 Cha +Favored Class (Barbarian): A multiclass Feral Gargun's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: +Darkvision +Natural Armor +2 +Cold Resistance 5 +Powerful Build - The Feral Gargun is treated as a Large creature for wielding weapons and combat maneuvers such as grappling and tripping +Running Jump - Feral Gargun treat all jump checks as running +Claw Attacks - The Feral Gargun has 2 primary claw attacks dealing 1d6 damage each + +Feral Gargun count as monstrous humanoid for spells and abilities. They have a Level Adjustment of +2, and 2 racial hit dice of Monstrous Humanoid that grants proficiency with all simple weapons + Personal Combat Maneuvers + Krinth + krinth + For the past two thousand years, the City of Shade has existed on the Plane of Shadow, kept in good condition by slaves captured from that plane as well as from Faerûn. The Netherese wizards who rule the city also trafficked with demonic creatures made of the same tenebrous substance as the plane itself. On occasion, these demons would force themselves on the slaves; the offspring from these couplings are a unique race known as the krinth. + +Krinth are known for their physical endurance, their singlemindedness, and their quick tempers. They make excellent warriors and servants because of the first two traits, but the third often means they are short-lived at both roles. + +Krinth Ability Adjustments: -2 Cha, +2 Con +Favored Class (Fighter): A multiclass krinth's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +Darkvision out to 60 feet. ++1 racial bonus on all Will saves. ++1 bonus on all saving throws against spells and spell-like abilities with the shadow descriptor. ++2 racial bonus on Hide checks ++4 racial bonus on saving throws against fear +Krinth cannot become shaken, and they ignore the effects of the shaken condition + +Krinth count as human for spells and abilities + Hadozee + hadozee + A race of simianlike humanoids, hadozee are often referred to as "winged deck apes." It's easy to see where they would come by such a moniker: they are covered in light brown fur, with a slightly stooped posture, a shaggy mane, and a fanged muzzle. And they have flaps of skin that hang beneath their arms that enable gliding, if not true flight. Because they're also good climbers and balancers, hadozee are particularly suited for life aboard a ship sailing the seas of adventure. + +Hadozee Ability Adjustments: -2 Cha, +2 Dex +Favored Class (Rogue): A multiclass hadozee's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + ++4 bonus on Climb and Balance checks +Gliding: All jump checks have their distance doubled + +Hadozee count as human for spells and abilities + Bhuka + bhuka + The bhukas are an offshoot of the goblinoid people and claim to be descended from the first inhabitants of the world. They are consummate survivors of the waste, having a talent for finding water and many physical adaptations that allow them to function in a harsh environment. Their culture celebrates and preserves ancestral ways of living. + +Bhuka Ability Adjustments: -2 Str, +2 Dex +Favored Class (Druid): A multiclass bhuka's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +Heat Endurance as a bonus feat +Immunity to Dazzled condition ++2 to Lore +Cannot be slowed in natural terrain + +Bhuka count as goblin for spells and abilities + Drift Magic + Type of Feat: General +Prerequisite: Lore 4 +Specifics: When you cast a spell with the Earth descriptor, increase its caster level by 1 +Use: Automatic. + Skarn + skarn + Skarns + Skarn are strong, sophisticated warriors of intellect. Like the rilkans, they are descended from the vanished mishtai progenitor race, which long ago infused all mishtai with incarnum in an attempt to achieve perfection of form. Skarn appear human except for the five or six vertically aligned reptilian spines that project from the anterior of each forearm, posterior of each calf, and the upper back. Skarn society is insular and demands both mental and physical achievement. They are a proud race - some would say arrogant - and they boast soulborns, paladins, rangers, and fighters of other hybrid classes that exemplify perfection of both mind and body. + +Skarn Ability Adjustments: +2 Str, -2 Dex +Favored Class (Incarnate): A multiclass Skarn's incarnate class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + ++2 racial bonus on Intimidate and Climb +Natural Weapon - The skarn can equip a natural weapon that acts as a short sword at will + +Skarn count as reptilian humanoid for spells and abilities + Skarn Spines + Type of Feat: Racial +Prerequisite: Skarn +Specifics: You equip a Skarn Spine (a shortsword dealing 1d6 damage) into an open hand, or unequip it. If you have a soulmeld bound to your arms chakra, the spine overcomes damage reduction up to X/+3. +Use: Selected + Goliath + goliath + Skill Affinity (Move Silently) + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +2 racial bonus to Move Silently checks. +Use: Automatic. + Goliaths + Goliaths are massive creatures unafraid of throwing their weight around in a fight. Highly competitive, these strong nomads can prove to be powerful allies and welcome additions to any adventuring party. + +Goliaths are known for their almost foolhardy daring. In their mountain homes, they leap from precipice to precipice, heedless of the fatal consequences of a misstep. They place great stock in clan and family; life in the mountains teaches even the youngest goliath to rely completely on his fellows for a hand across a crevasse. Because most goliaths are hunter-gatherers, they tend to be inquisitive, always curious about whether better hunting lies over the next ridge or a good water source can be found in the next canyon. + +Goliath Ability Adjustments: +4 Str, -2 Dex, +2 Con +Favored Class (Barbarian): A multiclass Goliath's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + ++2 racial bonus on Sense Motive +Powerful Build - The Goliath is treated as a Large creature for wielding weapons and combat maneuvers such as grappling and tripping +Running Jump - Goliaths treat all jump checks as running + +Goliath count as monstrous humanoid for spells and abilities. They have a Level Adjustment of +1 + Caster Level(s): Wizard / Sorcerer 8 +Innate Level: 8 +School: Necromancy +Descriptor(s): +Component(s): Verbal, Somatic +Range: Medium +Area of Effect / Target: Medium +Duration: 1 Round / Level +Additional Counter Spells: Remove Blindness / Deafness +Save: Fortitude Negates +Spell Resistance: Yes + +All enemies within a 10-ft radius are struck blind and deaf. + Spell Resistance 22 + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature has an innate spell resistance of 22, plus 1 per level. +Use: Automatic. + Humanoid Shape: + +With this you can attempt to learn a new shape and shift into that shape if you can learn it. + + Humanoid Quickslot 1 + Humanoid Quickslot 2 + Humanoid Shape Options + Humanoid Shape Options: + +With this you can: +* Select a shape you know to turn into +* View what shapes you have assigned to your 'Quick Shift Slots' +* Assign shapes you know to your 'Quick Shift Slots' +* Remove shapes you no longer want + + 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 11 + 13 + 15 + 17 + 19 + 21 + 23 + 25 + 27 + 29 + 31 + 33 + 35 + 37 + 39 + 41 + 43 + 45 + 47 + 49 + 51 + 53 + 55 + 57 + 59 + 61 + 99 + 100 + Epic Spell Seed: Afflict + School: Enchantment (Compulsion) [Fear, Mind-Affecting] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You afflict targets with negative effects, such as morale penalties on attacks, checks, and saving throws. You may also afflict a target's ability scores, reducing them. As well, other afflictions, such as blindness and deafness, are at your disposal. + Epic Spell Seed: Animate + Transmutation + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can imbue inanimate objects with mobility and a semblance of life (not actual life). The animated object can be of any nonmagical material: wood, metal, stone, fabric, leather, ceramic, glass, and so forth. You can also animate part of a larger mass of raw matter, such as a volume of water in the ocean, part of a stony wall, or perhaps even part of the earth itself (though, there are limits of course). + Epic Spell Seed: Animate Dead + Necromancy [Evil] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can turn the bones or bodies of dead creatures into undead that follow your spoken commands. The undead can follow you, or they can remain in an area and attack any creature entering the place. The undead remain animated until they are destroyed. All types of undead can be created, although the creation process becomes increasingly difficult as the desired undead rise in power. + Epic Spell Seed: Armor + Conjuration (Creation) [Force] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can grant a creature additional armor. Unlike mundane armor, however, the armor seed provides an intangible protection that entails no armor check penalty, arcane spell failure chance, or speed reduction. There are several different types of magical armor to bestow the target, such as: deflection, natural armor, or dodge. + Epic Spell Seed: Banish + Abjuration + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You force extraplanar creatures out of your home plane. You can also specify a type or subtype of creature other than outsider to be banished, such as: giants, goblinoids, or undead. + Epic Spell Seed: Compel + Enchantment (Compulsion) [Mind-Affecting] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You compel a target to follow a course of activity. At its basic level, a spell using the compel seed must be worded in such a manner as to make the activity sound reasonable. Asking the creature to harm or kill itself will not work. + Epic Spell Seed: Conceal + Illusion (Glamer) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can conceal a creature or object touched from sight, even from darkvision. If the subject is a creature carrying gear, the gear vanishes too, rendering the creature invisible. + Epic Spell Seed: Conjure + Conjuration (Creation) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You create a non-magical, unattended object of nonliving matter. You can create matter ranging in hardness and rarity from vegetable matter all the way up to mithral and even adamantine. + Epic Spell Seed: Contact + Divination + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You forge a telepathic bond with a particular creature with which you are familiar (or one that you can currently see directly or through magical means) and can converse back and forth. The subject recognizes you if it knows you. + Epic Spell Seed: Delude + Illusion (Figment) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +A spell developed with the delude seed creates the visual illusion of an object, creature, or force, visualized by you. + Epic Spell Seed: Destroy + Transmutation + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You deal damage to a target. The damage is of no particular type or energy - it is purely a destructive impulse. + Epic Spell Seed: Dispel + Abjuration + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can end ongoing spells that have been cast on a creature or object, or temporarily suppress the magical resistances and abilities of a creature or object. + Epic Spell Seed: Energy + Evocation [Acid, Fire, Electricity, Cold, or Sonic] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can work with whichever one of five energy types you choose: acid, cold, electricity, fire, or sonic. You can use these energies to create augmentations, barriers, or straight forward damage. + Epic Spell Seed: Foresee + Divination + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can foretell the immediate future, or gain information specific to your situation. + Epic Spell Seed: Fortify + Transmutation + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +The fortify seed can grant increases or augmentations of many kinds, from ability scores, to damage reduction, to saving throws, to spell resistance. + Epic Spell Seed: Heal + Conjuration (Healing) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +Spells developed with the heal seed channel positive energy (or alternatively, negative energy) into a creature to wipe away disease and injury. Permanent drains and negative levels may also be overcome with this seed. + Epic Spell Seed: Life + Conjuration (Healing) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +A spell developed with the life seed will restore life and complete vigor to any deceased creature. You can also use the life seed to give actual life to normally inanimate objects. + Epic Spell Seed: Light + Evocation (Light) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You control the factors of light. Spells using this seed brighten any occasion, leaving darkness desperately clinging to the last remaining shadows. + Epic Spell Seed: Opposition + Evocation [Good, Evil, Chaotic, Lawful] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +Spells developed using the seed of opposition tend to borrow power from the gods themselves. As diametrically opposed as the gods of extreme alignments tend to be to one another, so too do the spells of this seed seem to take extreme prejudice against creatures of alignments different from your own, or another specific alignment. + Epic Spell Seed: Reflect + Abjuration + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +Attacks targeted against you rebound safely away. Each use of the reflect seed in an epic spell is effective against one type of attack only: spells, ranged, and melee. + Epic Spell Seed: Reveal + Divination + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can see some distant location or hear the sounds at some distant location almost as if you were there. + Epic Spell Seed: Shadow + Evocation (Darkness) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +The dark corners, shady alleyways, and lightless caverns are all domains of shadow. Spells using the seed of shadow block natural light, and also may bring the shadows to life at times. + Epic Spell Seed: Slay + Necromancy [Death] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +A spell developed using the slay seed snuffs out the life force of a living creature, killing it instantly. Alternatively, you can use the slay seed in an epic spell to suppress the life force of a target, bestowing negative levels on it. + Epic Spell Seed: Summon + Conjuration (Summoning) + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can summon an outsider. It appears where you designate, and acts immediately in its new environment. With slightly greater difficulty, you can summon creatures of types other than outsider, such as elementals or aberrations. + Epic Spell Seed: Time + Transmutation + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +Spells developed with the time seed can temporarily slow or even stop the flow of time. Alternatively, you could also speed time up for one or more targets, allowing them to move faster and act more often in their surroundings. + Epic Spell Seed: Transform + Transmutation + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +Spells using the transform seed change the subject into another form of creature or object. + Epic Spell Seed: Transport + Transmutation [Teleportation] + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +Spells using the transport seed instantly take you to a designated destination, regardless of distance. Dimensional and planar travel is also a possibility, though, like with anything you need to know where it is you're going, either from past experience or through a detailed description. + Epic Spell Seed: Ward + Abjuration + +This is a spell seed, and is required to successfully research any Epic Spells relating to this seed. + +You can grant creatures protection from damage of a specified type. You can protect a creature from standard damage or from magical damage. You can protect a creature from magic. Alternatively, wards can be created to hedge out specific creatures or creature types. + The Unseen Wanderer + Gained through a casting of the epic spell 'Unseen Wanderer', this ability allows you to become invisible (or visible) at will. + + + Epic Spell: Achilles Heel + Researched Epic Spell: Achilles Heel + School: Abjuration +Components: V, S +Range: Touch +Target: Caster +Duration: 20 rounds +Saving Throw: Will Negates (Harmless) +Spell Resistance: Yes (Harmless) + +The bane of all casters and their ilk is held within this single spell. It makes you virtually impenetrable by all spells, thus giving you immunity to magic, for a short period of time. It does not stop the flow of magic, but grants upon you ability to manipulate it to stop all harmful effects directed toward you. This does come at a cost however. You forfeit almost all of your endurance in the form of constitution in exchange for spell immunity while the spell is in effect. IE: Your constitution is dropped to 3. + + Epic Spell: All Hope Lost + Researched Epic Spell: All Hope Lost + School: Enchantment [Mind-Affecting] +Components: V, S +Range: Personal +Target: Self +Area: 40' Radius +Duration: 20 rounds +Saving Throw: Will negates +Spell Resistance: Yes + +With the casting of this spell, you force overwhelming feelings of despair on all affected creatures within your immediate area. On a failed saving throw, the emotion persists for the duration. + Epic Spell: Allied Martyr + Researched Epic Spell: Allied Martyr + School: Divination [Foresight] +Components: V, S +Range: Touch +Target: One allied creature +Duration: 20 hours, or until death due to martyrdom +Saving Throw: No +Spell Resistance: No + +When you cast this on an ally, you are essentially assigning that creature to be your source of health and vitality. With the ally's permission*, any subsequent damage received by you will be instantaneously transferred to the ally, for the duration. +*NPC allies automatically accept; only other players must accept the consequences freely. + Epic Spell: Anarchy's Call + Researched Epic Spell: Anarchy's Call + School: Evocation [Chaos] +Components: V, S +Range: Personal +Target: Self +Area: 40' Radius +Duration: Instantaneous +Saving Throw: Will negates(special, see below) +Spell Resistance: Yes + +The call of chaos affects the morals and sense of justice and order in all lawful creatures in the area, causing them to lose their vigilance for a brief time. Each affected creature will act erratic for a time, and will either drop their hand-held equipment and run away, or simply wander about in a state of confusion, suddenly unsure of their own standards of behavior. +A word of caution to the caster of a lawful influence: You may begin to notice a lessening of your so-called diligent tendencies with each casting of this spell. + + Epic Spell: Animus Blast + Researched Epic Spell: Animus Blast + School: Evocation [Cold] +Components: V, S +Range: Long +Area: 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +When this spell is cast, you engulf your enemies in a coldball that deals 10d6 points of cold damage. However, up to 10 of the enemies that perish as a result of this blast are then instantly animated as skeleton minions. These skeletons serve you indefinitely. + Epic Spell: Animus Blizzard + Researched Epic Spell: Animus Blizzard + School: Evocation [Cold] +Components: V, S +Range: Long +Area: 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +When this spell is cast, you engulf your enemies in an unusually powerful burst of cold that deals 20d6 points of cold damage. However, up to 5 of the enemies that perish as a result of this blast are then instantly animated as wights. These wights serve you indefinitely. + Epic Spell: Army Unfallen + Researched Epic Spell: Army Unfallen + School: Conjuration [Healing[ +Components: V, S +Range: Personal +Duration: Instantaneous +Saving Throw: None (harmless) +Spell Resistance: Yes (harmless) + +In the heat of battle, there are times when odds begin to stack against you. These odds climb exponentially higher if allies begin to fall. With a casting of this powerful spell, you will restore all deceased allies to full life and vigor. In addition, any allies (including yourself), that may have sustained injuries are healed to complete health. You do not have to be in the vicinity of your allies for them to receive the benefits of this spell. However, while all allies are either healed or resurrected, this spell does not save them from whatever situation might have caused their demise; Fallen allies are raised where they fell, the injured are healed where they stand. + Epic Spell: Audience of Stone + Researched Epic Spell: Audience of Stone + School: Transmutation +Components: V,S +Range: Medium +Area: 20-ft.-radius burst +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +With the casting of this spell, all creatures caught within the targeted area must make a Fortitude save or turn to stone. + Epic Spell: Battle Bounding + Researched Epic Spell: Battle Bounding + School: Transmutation [Teleportation] +Components: V,S +Range: Personal +Area: 10-ft.-radius aura +Duration: 20 rounds +Saving Throw: None +Spell Resistance: None + +Spell casters do not suffer interruptions gladly, and the creation of this spell was a result of that. When an enemy enters the aura, created by this spell, the caster is instantly teleported to a different location nearby. In essence, the spell is designed to keep the caster in the battle while keeping the battle out of arms reach of the caster. + Epic Spell: Celestial Council + Researched Epic Spell: Celestial Council + School: Divination +Components: V,S +Range: Personal +Duration: Instantaneous +Saving Throw: None +Spell Resistance: None + +The planes hold secrets untold and unfound. Like any knowledge, the key to the acquisition of it is to first gain access to it. With a casting of this spell, the caster may select a being of the celestial plane with which to converse. Anything may come of such a council: Information, Power, Favors the possibilities are endless. + Epic Spell: Champion's Valor + Researched Epic Spell: Champion's Valor + School: Transmutation +Components: V,S +Range: Touch +Target: One creature +Duration: ((Caster Level/2) - 10) turns; with a minimum of 5 turns, and with a maximum of 10 turns. +Saving Throw: None (harmless) +Spell Resistance: None (harmless) + +Champions come in many forms, but what are qualities of champions' Vigilance and clarity, certainly. Unwavering commitment to the task, as well. With a casting of this spell, the target gains these qualities, with the granted immunities towards Knockdown, Mind-Affecting spells, Critical Hits, and Sneak-Attacks. + Epic Spell: Contingent Resurrection + Researched Epic Spell: Contingent Resurrection + School: Conjuration (Healing) +Components: V,S +Range: Touch +Target: You or creature touched +Duration: Contingent until expended, then instantaneous +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +Contingent Resurrection returns the subject to life if he or she is slain. Once cast, the spell remains quiescent and does not activate until the trigger condition is met, which in this case is the subjects death. Each day it remains untriggered, it reserves an epic spell slot, even if you cast it on another creature. If the subject is killed (the trigger), he or she is instantaneously restored to full life and health, and restores the use of the epic spell slot once more. As well, you may at any time (before the contingency is triggered) willfully dispel the contingency to regain the epic spell slot, thereby canceling the spell on the subject. + Epic Spell: Contingent Reunion + Researched Epic Spell: Contingent Reunion + School: Transmutation [Teleportation] +Components: V,S +Range: Short +Target: One object or location or creature +Duration: Contingent until expended, then instantaneous +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +Contingent Reunion teleports you to any target when certain conditions arise. Once cast, the spell remains quiescent until triggered, at which point you will instantaneously teleport directly to the location of your target, wherever it may be. You may decide on a variety of trigger conditions, varying from you or your targets death, poisoning, incapacitation, wounded level, etc. Your choices of targets include nearly anything: A spot on the ground, a fellow adventurer, a door, a rock, a tree, etc. While the spell remains quiescent, you lose access to one epic spell slot per day. Once the spell triggers, you regain the reserved spell slot. In addition, you may willfully dispel the contingency to regain the spell slot, at any time before the contingency triggers. + Epic Spell: Deadeye Sense + Researched Epic Spell: Deadeye Sense + School: Transmutation +Components: V,S +Range: Touch +Target: You or creature touched +Duration: ((Caster Level/2) - 10) turns; with a minimum of 5 turns, and with a maximum of 10 turns. +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +Battles require prowess and accuracy of motion, in addition to the strategy and numbers and morale. With the +20 to attack bonus granted by this spell, the subjects swing of the sword will be more precise, and the aim with their bow will be more true. + Epic Spell: Deathmark + Researched Epic Spell: Deathmark + School: Necromancy [Death] +Components: V,S +Range: Medium +Target: One living creature +Duration: Instantaneous, after a 1 minute delay +Saving Throw: Fortitude (see text) +Spell Resistance: Yes + +Deathmark condemns a creature to an inevitable yet shortcoming death. The creature(s) that inevitably die, however, may not only be the initial subject of this spell. This spell instead promotes even more death by cursing the subject (on a failed Fortitude save) with an impending doom, which is highly contagious. All creatures near the subject (or subsequently affected creatures) within the next minute are subject to contracting the curse (on failed Fortitude saves). After the one minute duration of the epidemic-like spread of the curse, all affected creatures must make a Fortitude save or else die. + Epic Spell: Dire Winter + Researched Epic Spell: Dire Winter + School: Evocation [Cold] +Components: V,S +Range: Personal +Target: Self +Area: An entire area +Duration: 20 hours +Saving Throw: None +Spell Resistance: No + +You summon winter. The entire area of where you cast Dire Winter emanates bitter cold for 20 hours. The emanated cold deals 2d6 cold damage per round against all unprotected creatures. The intense cold causes constant snowfall and wind for the duration. When the spell ends, all weather returns to normal for the area. + Epic Spell: Dragon Knight + Researched Epic Spell: Dragon Knight + School: Conjuration (Summoning) [Fire] +Components: V,S +Range: Small +Effect: One summoned adult red dragon +Duration: 20 rounds +Saving Throw: None +Spell Resistance: No + +This spell summons an adult red dragon. It appears where you designate and acts immediately. It attacks your opponents to the best of its abilities. You can direct the dragon to some degree, and it will follow you as any other summoned creature would. + Epic Spell: Dreamscape + Researched Epic Spell: Dreamscape + School: Transmutation [Teleportation] +Components: V,S +Range: Personal +Target: You and all party members +Duration: Instantaneous +Saving Throw: None (Harmless) +Spell Resistance: No (Harmless) + +You and all party members are drawn along a crystal arc of reverie to the edge of conscious thought and into the region of dreams. You physically enter the land of dreams, leaving nothing behind. +In the region of dreams, you move through a menagerie of thoughts, desires, and phantoms created by the minds of dreamers everywhere. +You do not know precisely where you will enter the dream world, nor where you will come back out in the waking world, nor the conditions of either world when you arrive at them. + Epic Spell: Dullblades + Researched Epic Spell: Dullblades + School: Abjuration +Components: V,S +Range: Touch +Target: Creature touched +Duration: Caster Level + 10 rounds. +Saving Throw: None (Harmless) +Spell Resistance: No (Harmless) + +The subject of a casting of Dullblades becomes impervious to half of all slashing damage, effectively negating any physical attacks from swords, axes, and the like. (50% immunity is granted) + Epic Spell: Dweomer Thief + Researched Epic Spell: Dweomer Thief + School: Abjuration +Components: V,S +Range: Medium +Target: One spellcasting creature +Duration: Instantaneous +Saving Throw: Will negates +Spell Resistance: Yes + +Dweomer Thief steals the best available spell of an enemy spellcaster and converts it into a scroll to be used later by you. The slot used by the spell stolen from the subject is no longer available for the remainder of that day. The stolen dweomer can be used immediately by you, or saved for use at a later time. + Epic Spell: Enslave + Researched Epic Spell: Enslave + School: Enchantment (Compulsion) [Mind-Affecting] +Components: V,S +Range: Short +Target: One creature +Duration: Permanent +Saving Throw: Will negates +Spell Resistance: Yes + +You make a permanent thrall of any living creature. You establish a telepathic link with the subjects mind. If the creature has a language, you can generally force the subject to perform as you desire, within the limits of its abilities. + Epic Spell: Epic Mage Armor + Researched Epic Spell: Epic Mage Armor + School: Conjuration (Creation) [Force] +Components: V,S +Range: Touch +Target: Creature touched +Duration: 1 Hour/ Caster level +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +An invisible but tangible field of force surrounds the subject, providing a +20 bonus to Armor Class. +(UPDATE: This spell was previously +5/+5/+5/+5; it is now +20 armor) + Epic Spell: Epic Repulsion + Researched Epic Spell: Epic Repulsion + School: Abjuration +Components: V,S +Range: Touch +Target: Creature or object touched +Duration: 24 hours +Saving Throw: None +Spell Resistance: Yes, see text + +You can create a ward against a specific type of creature for the duration. Any creature of the specific type cannot come within the aura of the warded creature or object. Spell resistance can allow a creature to overcome this protection and enter the aura of the warded subject. + Epic Spell: Epic Spell Reflection + Researched Epic Spell: Epic Spell Reflection + School: Abjuration +Components: V,S +Range: Touch +Target: Creature touched +Duration: 1 Round / Caster level +Saving Throw: None +Spell Resistance: No + +You can create a ward against all hostile spells of 1st through 9th level that target the subject. Like all other epic spells, Epic Spell Reflection is still subject to dispel attempts. + Epic Spell: Epic Warding + Researched Epic Spell: Epic Warding + School: Abjuration +Components: V,S +Range: Personal +Target: Self +Duration: 1 Round / Caster level +Saving Throw: None +Spell Resistance: No + +You grant yourself damage reduction 50/+20, to a limit of 50 points of damage per caster level. The spell ends either after the duration or when the damage limit is reached. + Epic Spell: Eternal Freedom + Researched Epic Spell: Eternal Freedom + School: Abjuration +Components: V,S +Range: Touch +Target: Creature touched +Duration: Permanent +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +The subject boldly goes where others fear to tread, becoming permanently immune to the following specific spells, effects, and spell-like abilities: paralysis, entangle, hold person, hold monster, hold animal, slow, stun, and web. + Epic Spell: Fiendish Words + Researched Epic Spell: Fiendish Words + School: Divination +Components: V,S +Range: Personal +Duration: Instantaneous +Saving Throw: None +Spell Resistance: None + +The abyss holds secrets foul and devious. Like any knowledge, the key to the acquisition of it is to first gain access to it. With a casting of this spell, the caster may select a being of the abyssal planes with which to converse. Anything may come of such a council: Information, Power, Favors the possibilities are endless. + Epic Spell: Fleetness of Foot + Researched Epic Spell: Fleetness of Foot + School: Transmutation +Components: V,S +Range: Touch +Target: Creature touched +Duration: 20 hours +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +The subject literally gains fleetness of foot, allowing them to move at double the speed as normal for the duration. + Epic Spell: Gem Cage + Researched Epic Spell: Gem Cage + School: Transmutation +Components: V,S +Range: Short +Target: One creature +Duration: Instantaneous +Saving Throw: Will negates +Spell Resistance: Yes + +You trap the targeted creature in a gem in your possession. The possession of a valuable enough gem determines whether the attempt of entrapment is valid or not. If you possess a gem of required value, then the target creature must make a Will save. If it fails, then the target vanishes and is trapped inside your gem, which you may use at a later time to release the creature once more. If the creature is later released, it will hold the same feelings as before (i.e. The creature will still be hostile if it was at the time of entrapment). + Epic Spell: Godsmite + Researched Epic Spell: Godsmite + School: Evocation (Good/Evil/Lawful/Chaotic) [Divine] +Components: V,S +Range: Medium +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude for half damage +Spell Resistance: No + +You invoke the wrath of the gods on your target. The power of the wrath exacted is dependent on both your own alignment, as well as the alignment of your target. The greater the distance between the two alignments, the greater the damage will be. For example, if a Lawful Evil caster were to cast it on a Chaotic Good target, the damage would be greater than if the target were Lawful Good or Chaotic Evil, and even more so than if the target were Lawful Neutral or Neutral Evil. + Epic Spell: Greater Ruin + Researched Epic Spell: Greater Ruin + School: Transmutation +Components: V,S +Range: Long +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +You deal 35d6 points of damage to a single target within range and line of sight. + Epic Spell: Greater Spell Resistance + Researched Epic Spell: Greater Spell Resistance + School: Transmutation +Components: V,S +Range: Touch +Target: Creature touched +Duration: 20 hours +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +You grant the subject touched spell resistance 35 until the duration expires. The spell resistance granted does not stack, but overlaps with, any previous spell resistance. + Epic Spell: Greater Timestop + Researched Epic Spell: Greater Timestop + School: Transmutation (Time) +Components: V,S +Range: Personal +Target: Self +Duration: 2d4 rounds +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +You stop the flow of time for everything in the world except for yourself. While everything around you becomes suspended in time, you may act freely, casting spells, moving, etc. When the duration expires, regular time flow resumes. + Epic Spell: Hell Send + Researched Epic Spell: Hell Send + School: Transmutation [Teleportation] +Components: V,S +Range: Personal +Target: All party members +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You and all your allies are instantly teleported to the abyss. Where you wish to arrive in the hells is decided before you leave, but your success in reaching the desired destination is not always guaranteed. + + Epic Spell: Hellball + Researched Epic Spell: Hellball + School: Evocation [Acid, Fire, Electricity, Sonic] +Components: V,S +Range: Medium +Area: 40-ft.-radius spread +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +A hellball is a massive blast of energy that detonates with a thunderous roar. It deals 10d6 points of acid damage, 10d6 points of fire damage, 10d6 points of electricity damage, and 10d6 points of sonic damage to all creatures within the area. Unattended objects also take this damage. +A sun-bright, fist-sized globe of strobing energy streaks forth and blossoms into an effect described by the rare survivor as hell on earth. + Epic Spell: Herculean Alliance + Researched Epic Spell: Herculean Alliance + School: Transmutation +Components: V, S +Range: Touch +Target: AoE: 20' radius, centered on caster +Duration: 20 hours +Saving Throw: Will Negates (Harmless) +Spell Resistance: Will Negates (Harmless) + +This spell is a bolstered version of singular form of Herculean Empowerment. You must have already researched the singular form of this spell in order to even understand its workings. You empower your who party with Hercules' three main attributes. Pure strength, quickness and agility, and his sheer endurance for pain, all in the forms of STR, DEX, and CON are all supplemented by 1d4+5. +EE + Epic Spell: Herculean Empowerment + Researched Epic Spell: Herculean Empowerment + School: Transmutation +Components: V, S +Range: Touch +Target: 1 Creature +Duration: 20 hours +Saving Throw: Will Negates (Harmless) +Spell Resistance: Will Negates (Harmless) + +After much research and toil, the labor of your endeavors has paid off in revealing the secrets of Hercules himself. His three main attributes have been granted unto you: His pure might as strength, his quickness and agility in dexterity, and his sheer endurance for pain in the form of constitution. They are all supplemented by 1d4+5. + + Epic Spell: Impenetrability + Researched Epic Spell: Impenetrability + School: Abjuration +Components: V,S +Range: Touch +Target: Creature touched +Duration: Caster Level + 10 rounds +Saving Throw: None (Harmless) +Spell Resistance: No (Harmless) + +The subject of a casting of Impenetrability becomes impervious to half of all piercing damage, effectively negating any physical attacks from spears, arrows, bolts, and the like. (50% Immunity is granted) + Epic Spell: Leech Field + Researched Epic Spell: Leech Field + School: Necromancy (Healing) [Negative] +Components: V,S +Range: Long +Area: 40-ft.-radius spread +Duration: 1 Round / Caster level +Saving Throw: Will negates +Spell Resistance: Yes + +Leech Field saturates all creatures in the area with 4d6 points of negative energy damage per round, and transfers any lost hit points over to you, effectively granting you a temporary hit point increase. Undead are affected in the reverse, as the negative energy heals them each round. + Epic Spell: Legendary Artisan + Researched Epic Spell: Legendary Artisan + School: Transmutation (Augmentation) +Components: V,S +Range: Personal +Target: An item in your possession +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +Legendary Artisan allows the creation and augmentation of powerful items. Possible creations vary depending on the caster and the casters level, wealth, knowledge and skill. While the creation of the magical item is instantaneous, it also requires as a material component gold, in amounts dependent on the item being created. + Epic Spell: Life Force Transfer + Researched Epic Spell: Life Force Transfer + School: Conjuration (Healing) +Components: V,S +Range: ? +Target: ? +Duration: ? +Saving Throw: ? +Spell Resistance: ? + +???????????????????????????????? + Epic Spell: Magma Burst + Researched Epic Spell: Magma Burst + School: Evocation [Fire, Petrification] +Components: V,S +Range: Long +Area: 40-ft.-radius +Duration: 1 Round / 5 Caster levels +Saving Throw: Reflex and Fortitude, see text +Spell Resistance: Yes + +With the casting of Magma Burst, you call forth a small volcanic eruption at the location of the target. This eruption lasts for the duration, and initially deals 20d8 points of fire damage in the eruption (Reflex for half), and subsequently deals 10d8 points of fire damage per round within the flow of magma (Fortitude for half). If a creature within the area remains for a cumulative 5 rounds, then it must make a Fortitude save or turn to stone as the magma cools around the creatures body. + Epic Spell: Mass Penguin + Researched Epic Spell: Mass Penguin + School: Transmutation +Components: V,S +Range: Long +Area: 40-ft.-radius hemisphere +Duration: 20 hours +Saving Throw: Fortitude negates +Spell Resistance: Yes + +Culled from the repertoire of a legendary wizard, this epic spell turns all Medium-size or smaller creatures in the area into penguins. The transformed creatures retain their mental faculties, including personality, Intelligence, Wisdom, and Charisma scores, level and class, hit points, alignment, base attack bonus, base save bonuses, extraordinary abilities, and spell-like abilities. They assume the physical characteristics of penguins. + Epic Spell: Momento Mori + Researched Epic Spell: Momento Mori + School: Necromancy [Death] +Components: None +Range: Medium +Target: One living creature +Duration: Instantaneous +Saving Throw: Fortitude partial (see text) +Spell Resistance: Yes + +Your passing thought connotes death for the target. You will the target dead without a word or gesture. Your bloodthirsty wish snuffs out the life force of a creature of less than 50 hit dice, killing it instantly. The subject is entitled to a Fortitude saving throw (DC 30 + relevant ability modifier) to have a chance of surviving the attack. If the save is successful, the target instead takes 3d6+20 points of damage. + Epic Spell: Mummy Dust + Researched Epic Spell: Mummy Dust + School: Necromancy [Evil] +Components: V,S +Range: Short +Effect: A summoned mummy warrior +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +With the casting of Mummy Dust, a large mummy warrior springs up from the dust adjacent to you. The mummy follows your commands according to its abilities, until it is either destroyed or unsummoned. + Epic Spell: Nailed to the Sky + Researched Epic Spell: Nailed to the Sky + School: Transmutation [Teleportation] +Components: V,S +Range: Medium +Target: One humanoid creature +Duration: Instantaneous +Saving Throw: Will negates +Spell Resistance: Yes + +Your spell fixes the target to the sky indefinitely, where the target remains suspended, receiving 2d6 damage each round until either dead or a successful Will save is made. + Epic Spell: Night's Undoing + Researched Epic Spell: Night's Undoing + School: Evocation [Light] +Components: V,S +Range: Touch +Target: One touched creature or object +Area: 40-ft.-radius +Duration: Permanent +Saving Throw: None +Spell Resistance: Yes + +Nights Undoing bestows an ever-shining glow of light on the target. It creates a shadow-negating brightness that lights up the area, instantly dispels all darkness effects within its area. + Epic Spell: Order Restored + Researched Epic Spell: Order Restored + School: Evocation [Law] +Components: V, S +Range: Personal +Target: Self +Area: 40' Radius +Duration: Instantaneous +Saving Throw: Will negates(special, see below) +Spell Resistance: Yes + +Laws are in place for a reason. Society, and life in general, would quickly crumble into anarchy were it not for the laws and the ones who uphold them and see to their maintain. Chaos breeds quickly on the battlefield, where normally honorable soldiers sometimes begin losing their minds in the lust of the fight. This spell diffuses the spark, by forcing all chaotic creatures in the area to stand stunned for a time, while the lawful restore what should be. +A word of caution to the caster of a chaotic influence: You may begin to notice a lessening of your anarchist tendencies with each casting of this spell. + Epic Spell: Paths Become Known + Researched Epic Spell: Paths Become Known + School: Divination +Components: V,S +Range: Personal +Area: Entire area +Duration: Instantaneous +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +With a casting of this spell, your surroundings all become clear to you, and secrets are revealed. Not only is all revealed on your map of the immediate area, but your Spot and Search skills are improved by 50 for thirty seconds. + Epic Spell: Peerless Penitence + Researched Epic Spell: Peerless Penitence + School: Evocation [Good, Evil, Law, Chaos] +Components: V,S +Range: Personal +Area: 40-ft.-radius +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +Gods listen. Thus the penitent are rewarded, and the heretics are punished. With a casting of this spell, which is actually a magically aided prayer, you call upon your god to interfere in the course of an ongoing battle or conflict. The more dire the circumstances for you, the greater the aid given to you; the more opposing the beliefs are of the creatures around you, the greater the wrath exacted upon them. + Epic Spell: Pestilence + Researched Epic Spell: Pestilence + School: Necromancy +Components: V,S +Range: Personal +Area: 40-ft.-radius +Duration: Instantaneous +Saving Throw: Fortitude negates +Spell Resistance: Yes + +When Pestilence is successfully cast, a wave of illness radiates outward from you, instantly infecting every living creature in the area with the debilitating disease known as slimy doom. + Epic Spell: Pious Parley + Researched Epic Spell: Pious Parley + School: Divination +Components: V,S +Range: Personal +Target: Self +Duration: Instantaneous +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +Conversing with ones patron deity is never an insignificant task, particularly when the attention of said god is demanded, rather than requested. Pious Parley guarantees council with your patron deity, if you have one, and the deity is available for conversation. The mood of your patron deity, however, is not guaranteed, as your casting essentially interrupts the deity from whatever it was doing, and imparts you with the deities undivided attention. Use this attention wisely.E + Epic Spell: Planar Cell + Researched Epic Spell: Planar Cell + School: Transmutation [Teleportation] +Components: V,S +Range: Short +Target: One creature +Duration: Instantaneous +Saving Throw: Will negates +Spell Resistance: Yes + +You imprison a creature to an extra-planar prison, which you control and have access to. You must have previously made preparations for a prison beforehand (target the ground with a casting to designate the cell's location), or else the spell will fail. Once you have your planar prison prepared, you can begin sending prisoners to it. What you do with the prisoners thereafter is up to you; interrogation, slavery, food, etc. Subjects of this spell must make a Will saving throw to avoid imprisonment. If they fail, they instantly teleport to your planar prison. To discard the cell's location, target yourself with a casting of the spell. This will allow you to designate a new cell at a later time. + Epic Spell: Psionic Salvo + Researched Epic Spell: Psionic Salvo + School: Enchantment [Mind-Affecting] +Components: V,S +Range: Medium +Target: One sentient creature +Duration: Instantaneous +Saving Throw: Will negates +Spell Resistance: Yes + +Psionic Salvo destroys the mental capacities of a creature. If the subject fails it Will save, it falls into an ever-worsening state of feeblemindedness. Each round the subject attempts a Will saving throw, and if failed loses another point of Intelligence and Wisdom, until the creature bottoms out at 3 for both ability scores. + Epic Spell: Rain of Fire + Researched Epic Spell: Rain of Fire + School: Evocation [Fire] +Components: V,S +Range: Personal +Area: 75-ft.-radius +Duration: 20 hours +Saving Throw: Reflex negates (see text) +Spell Resistance: Yes + +This spell summons a thunderstorm that rains fire rather than raindrops down on you and everything within the affected area. Everything unprotected from the flaming deluge takes 1d6 points of fire damage each round. A successful Reflex save results in no damage, but the saving throw must be repeated each round. The fiery storm is stationary and persists even if the caster leaves. + Epic Spell: Risen Reunited + Researched Epic Spell: Risen Reunited + School: Conjuration (Healing) +Components: V,S +Range: Personal +Target: Any known deceased creature +Duration: Instantaneous +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +You concentrate on any deceased creature*, regardless of proximity, and resurrect them. Following the instant they regain life, the spell teleports the subject to your location. + +*Upon casting this spell, a conversation will appear listing all available players who are dead. Choose the player from this list to resurrect and teleport to you. + Epic Spell: Ruin + Researched Epic Spell: Ruin + School: Transmutation +Components: V,S +Range: Long +Target: One creature +Duration: Instantaneous +Saving Throw: Fortitude half +Spell Resistance: Yes + +You deal 20d6 points of damage to a single target within range and line of sight. + + Epic Spell: Singular Sunder + Researched Epic Spell: Singular Sunder + School: Transmutation +Components: V,S +Range: Short +Target: One creatures equipment +Duration: Instantaneous +Saving Throw: Will avoids +Spell Resistance: Yes + +You target a creatures equipment, and attempt to destroy a single item. The spell runs through a hierarchy of different pieces of equipment, targeting the highest priority item first, and moving to the next if none exists at that level of the hierarchy. The spells initial target is always (in order) the creatures main weapon, its armor, its off-hand (shield, etc), its arms, its neck, its cloak, its boots, its belt, its helmet, its right-hand ring, its left-hand ring, its arrows, its bolts, and it bullets. If the creature has no equipped items, the spell does nothing. Once the spell has acquired a target item, the owner of the item must make a Will saving throw to avoid having that item irrevocably destroyed. + Epic Spell: Spell Worm + Researched Epic Spell: Spell Worm + School: Enchantment (Compulsion) [Mind-Affecting] +Components: V,S +Range: Short +Target: One spellcasting creature +Duration: 20 hours or until completed +Saving Throw: Will negates +Spell Resistance: Yes + +You infect the subject with a compulsive urge that uses up his/her spells for the day. On a failed Will save, the subject then abandons his/her highest-available-level spell. Each round, the subject abandons another spell or spell slot, moving to lower-level spells once the higher-level spells are gone. The subject doesn't realize the spells are gone until he/she attempts to cast them and finds them unavailable. EE + Epic Spell: Storm Mantle + Researched Epic Spell: Storm Mantle + School: Abjuration +Components: V, S +Range: Touch +Target: AoE: 20 radius +Duration: 1 rounds/ lvl +Saving Throw: Will Negates (Harmless) +Spell Resistance: Will Negates (Harmless) + +You cast forth a field of minor storms that create barriers around the caster and all allies within a 20 radius that absorbs all incoming spells. The barriers can absorb 1d12+10 spell levels each before collapsing. + + Epic Spell: Summon Aberration + Researched Epic Spell: Summon Aberration + School: Conjuration (Summoning) +Components: V,S +Range: Short +Effect: One summoned aberration +Duration: 20 hours +Saving Throw: None +Spell Resistance: No + +You summon one of a variety of aberrations. It is never clear which type of aberration will appear, but it will always be one of these: a Drider Chief, a Beholder, a Mind Flayer Darkener, an Umber Hulk, or a Battle Devourer. The summoned aberration will do your bidding to the best of its abilities, for the duration. + Epic Spell: Superb Dispelling + Researched Epic Spell: Superb Dispelling + School: Abjuration +Components: V,S +Range: Medium +Target: One creature or object +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +As greater dispel magic, except that the maximum bonus on the dispel check is +40, and the character takes 10d6 points of backlash damage. + Epic Spell: Symrustar's Spellbinding + Researched Epic Spell: Symrustar's Spellbinding + School: Enchantment +Components: V,S +Range: ? +Target: ? +Duration: ? +Saving Throw: ? +Spell Resistance: ? + +?????????????????????????????????????????? + Epic Spell: The Withering + Researched Epic Spell: The Withering + School: Necromancy +Components: V,S +Range: Medium +Target: One creature +Duration: 20 rounds +Saving Throw: Fortitude negates (see text) +Spell Resistance: Yes + +The subject withers away, losing physical abilities to the point of utter and complete weakness and frailty. 3 times per round, the subject must make a Fortitude saving throw, or else lose one point in either Constitution, Strength, or Dexterity. A successful save does not end the spells effects, it merely prevents the loss of the ability point for that third of the round. Ability scores will never drop below 3, though reaching that number in all three abilities is quite possible, as the entirety of the spell calls for 60 Fortitude saves, meaning a possible 60 total ability points lost. +E + Epic Spell: Tolodine's Killing Wind + Researched Epic Spell: Tolodine's Killing Wind + School: Necromancy (Death) +Components: V, S +Range: Long +Target: AOE: Colossal - 40' radius +Duration: 10 rounds +Saving Throw: Fortitude at -4. +Spell Resistance: Yes + +Tolodine's killing wind was designed to kill large numbers of creatures, and it worked well; wiping out whole tribes in a single cast. The original spell by Tolodine himself, covered many miles and lasted many hours. The rumor that Tolodine was headed toward your city put a sheer chill up your spine. It was said he walked solo to the battle field, and left solo. Fortunately, the epic vastness of its reaches was lost many ages ago, but the form we have now is still a vast power to be reckoned. Creatures caught within the cloud were entitled a saving throw vs. fortitude at a penalty of -4 or be killed by the spell. Those who remain within the cloud will need to make another save each successive round until they exit the cloud. The casting of this spell automatically temporarily drains the caster of two levels (bestowing negative levels upon him), and two constitution points until the spell evaporates. + + Epic Spell: Transcendent Vitality + Researched Epic Spell: Transcendent Vitality + School: Transmutation +Components: V,S +Range: Touch +Target: One creature touched +Duration: Permanent +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +Physical frailty is but a memory for the subject of this spell. The targeted creature is granted permanent immunity to poison and disease, regeneration +1, and a Constitution bonus of +5. + Epic Spell: Twinfiend + Researched Epic Spell: Twinfiend + School: Conjuration (Summoning) +Components: V,S +Range: Short +Effect: Two summoned pit fiends +Duration: 20 rounds +Saving Throw: None +Spell Resistance: No + +You summon two pit fiends from the abyss to do your bidding. These devils follow your orders to the best of their abilities, for the duration. + Epic Spell: Unholy Disciple + Researched Epic Spell: Unholy Disciple + School: Necromancy +Components: V,S +Range: Short +Effect: One summoned undead disciple +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +You create an unholy disciple who will loyally follow your orders, until destroyed + Epic Spell: Unimpinged + Researched Epic Spell: Unimpinged + School: Abjuration +Components: V,S +Range: Touch +Target: Creature touched +Duration: Caster Level + 10 rounds. +Saving Throw: None (Harmless) +Spell Resistance: No (Harmless) + +The subject of a casting of Unimpinged becomes impervious to half of all bludgeoning damage, effectively negating any physical attacks from clubs, maces, flails, and the like. (50% Immunity is given) + Epic Spell: Unseen Wanderer + Researched Epic Spell: Unseen Wanderer + School: Illusion +Components: V,S +Range: Touch +Target: One creature touched +Duration: Permanent +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +To wander unseen, unnoticed that is the desire of all who dislike unwanted attention. With a casting of this spell, the subject gains the permanent ability to willfully turn either invisible or visible on a whim*. This ability can be used as often as wanted, and never requires anything more than a thought to activate the invisibility (or deactivate it). + +*When a subject has Unseen Wanderer cast on him/her, they can access their new ability from their radial menu. The ability is called Wander Unseen. + Epic Spell: Whip of Shar + Researched Epic Spell: Whip of Shar + School: Evocation (Shadow) +Components: V,S +Range: Personal +Target: Self +Duration: 1 Turn / Caster level +Saving Throw: None (harmless) +Spell Resistance: No (harmless) + +The goddess Shar is called the Mistress of the Night, the Lady of Loss, and the Dark Goddess. She is shadow; dark and secret. It is with little surprise that a gift from her to the caster of this spell would encompass such things. Upon completion of this spell, you receive an immensely powerful whip, created by the hands of Shar herself. It holds powerful enchantments, and also blinds its targets. In addition, shadow settles upon the battlefield wherever this whip is used. When the duration ends, the whip is left as a reminder to you, though all of its enchantments are stripped from it. + ##START_OF_EPIC_SPELL_AND_ISC_RESERVE + Weapon Focus (elven lightblade) + Epic Weapon Focus (elven lightblade) + Weapon Specialization (elven lightblade) + Epic Weapon Specialization (elven lightblade) + Improved Critical (elven lightblade) + Overwhelming Critical (elven lightblade) + Devastating Critical (elven lightblade) + Weapon of Choice (elven lightblade) + Weapon Focus (elven thinblade) + Epic Weapon Focus (elven thinblade) + Weapon Specialization (elven thinblade) + Epic Weapon Specialization (elven thinblade) + Improved Critical (elven thinblade) + Overwhelming Critical (elven thinblade) + Devastating Critical (elven thinblade) + Weapon of Choice (elven thinblade) + Weapon Focus (elven courtblade) + Epic Weapon Focus (elven courtblade) + Weapon Specialization (elven courtblade) + Epic Weapon Specialization (elven courtblade) + Improved Critical (elven courtblade) + Overwhelming Critical (elven courtblade) + Devastating Critical (elven courtblade) + Weapon of Choice (elven courtblade) + Light Lance + A light lance is a pole weapon designed to be used by a mounted warrior or cavalry soldier + Base Damage: 1d6 +Base Critical Threat: x3 +Base Damage Type: Piercing +Weapon Size: Large +Feats Required: Martial Weapon Proficiency + Weapon Proficiency: Light Lance + Weapon Focus (light lance) + Epic Weapon Focus (light lance) + Weapon Specialization (light lance) + Epic Weapon Specialization (light lance) + Improved Critical (light lance) + Overwhelming Critical (light lance) + Devastating Critical (light lance) + Weapon of Choice (light lance) + Weapon Proficiency: Heavy Pick + Weapon Focus (heavy pick) + Epic Weapon Focus (heavy pick) + Weapon Specialization (heavy pick) + Epic Weapon Specialization (heavy pick) + Improved Critical (heavy pick) + Overwhelming Critical (heavy pick) + Devastating Critical (heavy pick) + Weapon of Choice (heavy pick) + Weapon Proficiency: Light Pick + Weapon Focus (light pick) + Epic Weapon Focus (light pick) + Weapon Specialization (light pick) + Epic Weapon Specialization (light pick) + Improved Critical (light pick) + Overwhelming Critical (light pick) + Devastating Critical (light pick) + Weapon of Choice (light pick) + Weapon Proficiency: Sai + Weapon Focus (sai) + Epic Weapon Focus (sai) + Weapon Specialization (sai) + Epic Weapon Specialization (sai) + Improved Critical (sai) + Overwhelming Critical (sai) + Devastating Critical (sai) + Weapon of Choice (sai) + Weapon Proficiency: Nunchaku + Weapon Focus (nunchaku) + Epic Weapon Focus (nunchaku) + Weapon Specialization (nunchaku) + Epic Weapon Specialization (nunchaku) + Improved Critical (nunchaku) + Overwhelming Critical (nunchaku) + Devastating Critical (nunchaku) + Weapon of Choice (nunchaku) + Weapon Proficiency: Falchion + Weapon Focus (falchion) + Epic Weapon Focus (falchion) + Weapon Specialization (falchion) + Epic Weapon Specialization (falchion) + Improved Critical (falchion) + Overwhelming Critical (falchion) + Devastating Critical (falchion) + Weapon of Choice (falchion) + Weapon Proficiency: Sap + Weapon Focus (sap) + Epic Weapon Focus (sap) + Weapon Specialization (sap) + Epic Weapon Specialization (sap) + Improved Critical (sap) + Overwhelming Critical (sap) + Devastating Critical (sap) + Weapon of Choice (sap) + Weapon Proficiency: Katar + Weapon Focus (katar) + Epic Weapon Focus (katar) + Weapon Specialization (katar) + Epic Weapon Specialization (katar) + Improved Critical (katar) + Overwhelming Critical (katar) + Devastating Critical (katar) + Weapon of Choice (katar) + Weapon Proficiency: Heavy Mace + Weapon Focus (heavy mace) + Epic Weapon Focus (heavy mace) + Weapon Specialization (heavy mace) + Epic Weapon Specialization (heavy mace) + Improved Critical (heavy mace) + Overwhelming Critical (heavy mace) + Devastating Critical (heavy mace) + Weapon of Choice (heavy mace) + Weapon Proficiency: Maul + Weapon Focus (maul) + Epic Weapon Focus (maul) + Weapon Specialization (maul) + Epic Weapon Specialization (maul) + Improved Critical (maul) + Overwhelming Critical (maul) + Devastating Critical (maul) + Weapon of Choice (maul) + Weapon Proficiency: Double Scimitar + Weapon Focus (double scimitar) + Epic Weapon Focus (double scimitar) + Weapon Specialization (double scimitar) + Epic Weapon Specialization (double scimitar) + Improved Critical (double scimitar) + Overwhelming Critical (double scimitar) + Devastating Critical (double scimitar) + Weapon of Choice (double scimitar) + Weapon Proficiency: Goad + Weapon Focus (goad) + Epic Weapon Focus (goad) + Weapon Specialization (goad) + Epic Weapon Specialization (goad) + Improved Critical (goad) + Overwhelming Critical (goad) + Devastating Critical (goad) + Weapon of Choice (goad) + ##PnP Weapon Proficiencies## + Weapon Proficiencies: Simple + Weapon Proficiencies: Martial + Weapon Proficiencies: Exotic + Weapon Proficiency: Shortsword + Weapon Proficiency: Longsword + Weapon Proficiency: Battleaxe + Weapon Proficiency: Bastard Sword + Weapon Proficiency: Light Flail + Weapon Proficiency: Warhammer + Weapon Proficiency: Longbow + Weapon Proficiency: Light Mace + Weapon Proficiency: Halberd + Weapon Proficiency: Short Bow + Weapon Proficiency: Two-Bladed Sword + Weapon Proficiency: Greatsword + Weapon Proficiency: Greataxe + Weapon Proficiency: Dart + Weapon Proficiency: Dire Mace + Weapon Proficiency: Double Axe + Weapon Proficiency: Heavy Flail + Weapon Proficiency: Light Hammer + Weapon Proficiency: Handaxe + Weapon Proficiency: Kama + Weapon Proficiency: Katana + Weapon Proficiency: Kukri + Weapon Proficiency: Morningstar + Weapon Proficiency: Rapier + Weapon Proficiency: Scimitar + Weapon Proficiency: Scythe + Weapon Proficiency: Spear + Weapon Proficiency: Shuriken + Weapon Proficiency: Sickle + Weapon Proficiency: Sling + Weapon Proficiency: Throwing Axe + Weapon Proficiency: Trident + Weapon Proficiency: Dwarven Waraxe + Weapon Proficiency: Whip + Weapon Proficiency: Elven Lightblade + Weapon Proficiency: Elven Thinblade + Weapon Proficiency: Elven Courtblade + Type of Feat: Proficiency + +This feat grants you proficiency in the named simple weapon. +Use: Automatic. + Type of Feat: Proficiency + +This feat grants you proficiency in the named martial weapon. +Use: Automatic. + Type of Feat: Proficiency + +This feat grants you proficiency in the named exotic weapon. +Use: Automatic. + These feats represent the familiarization of yourself with various simple weapons. Where classes give training in several weapons at once, feats are used to grant training in specific weapons. + These feats represent the familiarization of yourself with various martial weapons. Where classes give training in several weapons at once, feats are used to grant training in specific weapons. + These feats represent the familiarization of yourself with various exotic weapons. Where classes give training in several weapons at once, feats are used to grant training in specific weapons. + Skill Focus (Balance) + Epic Skill Focus (Balance) + Skill Focus (Craft Poison) + Epic Skill Focus (Craft Poison) + Skill Focus (Psicraft) + Epic Skill Focus (Psicraft) + Skill Focus (Climb) + Epic Skill Focus (Climb) + Skill Focus (General Crafting) + Epic Skill Focus (General Crafting) + Wizardry + The wearer's arcane spells per day are doubled for one specific spell level. Bonus spells from high ability scores or school specialization are not doubled. + Divinity + The wearer's divine spells per day are doubled for one specific spell level. Bonus spells from high ability scores or school specialization are not doubled. + Templar + Templars + templar + (BASE CLASS) +"Against the law? The law is a convenience, a tool for us to use as we will, not a yoke bound to our necks. Laws are guidelines, not rules cast in iron. Stretching them is not the same as breaking them, my young apprentice. Take that to heart, for if you accuse me again, I will have your heart served cold." +- Zelgado De'Draigee, human templar + +Templars are civil servants within a city-state's government organization commonly referred to as a "temple", "bureau" or "order". Each templar swears obedience to his temple, and absolute fealty to his sorcerer-king. In return, the sorcerer-king grants them spell power stolen from the elemental planes. + +In most city-states, templars are the ultimate authority judge, jury, and executioner. Templars police and administer the city-states, and serve other civil roles ranging from general to jailor and from tax collector to garbage collector. + +- Hit Die: d8 +- Proficiencies: Templars are proficient in all simple weapons. Since templar training involves some education in warfare, templars receive two martial weapons proficiencies. Templars are proficient in light and medium armor and shields (except tower shields). +- Skill Points: 4 + Int Modifier + +CLASS FEATURES: + +Level +1: Secular Aptitude, Assume Domain +2: +3: +4: Turn or Rebuke Undead +5: +6: +7: +8: +9: +10: +11: +12: +13: +14: +15: +16: +17: +18: +19: +20: + +SPELLCASTING + +You cast divine spells, which are drawn from the templar spell list. When you gain access to a new level of spells, you automatically know all the spells for that level on the templar's spell list. You can cast any spell you know without preparing it ahead of time. Essentially, your spell list is the same as your spells known list. +To cast a templar spell, you must have a Charisma score of 10 + the spell's level. The Difficulty Class for a saving throw against a templar's spell is 10 + the spell's level + the templar's Cha modifier. Like other spellcasters, a templar can cast only a certain number of spells of each level per day. In addition, you receive bonus spells for a high Charisma score. +You can also cast one domain spell of each spell level per day, as a cleric does. The domain spell is chosen at the time of casting from the spells associated with your assumed domains (see below), as you cast spells spontaneously and need not prepare spells ahead of time. A templar need not prepare spells in advance. You can cast any spell you know at any time, assuming you have not yet used up your spells per day for that spell level. +You use your sorcerer-king's sigil as divine focus. + +Spells per day: +Level: 0 1 2 3 4 5 6 7 8 9 + +1: 5 4 - - - - - - - - +2: 6 5 - - - - - - - - +3: 6 6 - - - - - - - - +4: 6 7 4 - - - - - - - +5: 6 7 5 - - - - - - - +6: 6 7 6 4 - - - - - - +7: 6 7 7 5 - - - - - - +8: 6 7 7 6 4 - - - - - +9: 6 7 7 7 5 - - - - - +10: 6 7 7 7 6 4 - - - - +11: 6 7 7 7 7 5 - - - - +12: 6 7 7 7 7 6 4 - - - +13: 6 7 7 7 7 7 5 - - - +14: 6 7 7 7 7 7 6 4 - - +15: 6 7 7 7 7 7 7 5 - - +16: 6 7 7 7 7 7 7 6 4 - +17: 6 7 7 7 7 7 7 7 5 - +18: 6 7 7 7 7 7 7 7 6 4 +19: 6 7 7 7 7 7 7 7 7 5 +20: 6 7 7 7 7 7 7 7 7 6 + + Epic Templar + Growing under the shadow of their sorcerer-king, those who develop such amount of power are executed without second thought. Nonetheless, there are a few who manage to hide its powers and postpone the unavoidable fate. + +Hit Die: d8 + +Skill Points at Each Additional Level: 4 + Int modifier. + +Spells: Your caster level is equal to your class level. Your number of spells per day does not increase after 20th level. + +Turn or Rebuke Undead: Use your class level to determine the most powerful undead affected by a turn or rebuke check and the turning damage, just as normal. + +Bonus Feat: You gain a bonus feat every three levels beyond 20th (23rd, 26th, 29th, and so on). + Bamboo Folk + Bamboo Spirit + +You are one of the Bamboo tribe of Spirit Folk. You gain a +2 bonus to lore and saves against acid spells, due ot your earthen nature. You also gain Trackless Step and +4 to hide in wilderness settings. + River Folk + River Spirit + +You are one of the River tribe of Spirit Folk. You are immune to drowning, and gain a +2 to save vs cold spells and effects, due to your water nature. + Sea Folk + Sea Spirit + +You are one of the Sea tribe of Spirit Folk. You are immune to drowning, and gain a +2 to save vs fire spells and effects. + Craft Guild + Craft Guild + +You are a member of one of the gnomish crafting guilds. You gain a +2 bonus to crafting skills. + Tech Guild + Tech Guild + +You are a member of one of the gnomish technology guilds. You gain a +1 bonus to crafting skills and Lore. + Sage Guild + Sage Guild + +You are a member of one of the gnomish research guilds. You gain a +2 bonus to Lore. + Stench (Ex) + Type of Feat: Race +Prerequisite: Troglodyte + +When a troglodyte is angry or frightened, it secretes an oily, musk-like chemical that nearly every form of animal life finds offensive. All living creatures (except troglodytes) within 30 feet of a troglodyte must succeed on a Fortitude save or be sickened for 10 rounds. The save DC is Constitution-based. Creatures that successfully save cannot be affected by the same troglodyte's stench for 24 hours. A delay poison or neutralize poison spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws. + +Use: Selected. + Type of Feat: Race +Prerequisite: Troglodyte + +Troglodytes have a +4 racial bonus on Hide checks (+8 in rocky or underground surroundings). + +Use: Automatic. + Secular Authority + You can use your authority within your city-state to order slaves to do your bidding, requisition troops, enter the homes of freemen and nobles, and have them arrested. +Prerequisites: Cha 13, Diplomacy 6 ranks, Negotiator, accepted into city-state's templarate. +Benefits: This feat grants four new uses for the Diplomacy skill. None of them functions during combat. +Requisition: You can draw upon the resources of your city, gaining the use of any slave, overriding the wishes of its owner. +Intrude: You can, at any time, search the home, person or possessions of a slave. You may search and impound any evidence of wrongdoing, if found. Your authority does not extend to confiscating items for personal use. +Accuse: You may have a slave imprisoned indefinitely, awaiting the gathering of evidence against him. You may only imprison one suspect in such a manner. +Judge: You may pass judgment on a slave. This includes setting fines, prison sentences, death sentences or anything else you wish, within the laws of your city-state. +As you gain more ranks in the Diplomacy ranks, you gain the authority to take these actions against progressively higher social rankings, as described on the table below. + +Ranks Ability +2 Requisition slave +3 Intrude on slave +4 Accuse slave +5 Requisition troops +6 Intrude on freeman +7 Judge slave +8 Accuse freeman +9 Requisition gear +10 Intrude on noble +11 Judge freeman +12 Accuse noble +13 Requisition spellcaster/manifester +14 Intrude on templar +15 Judge noble +16 Accuse templar +17 Requisition property +18+ Judge templar + +Failure to comply with these demands is usually sanctioned with fines, imprisonment, outlaw status, and possibly execution. Any of this ability can be contested by another person with the Secular Authority feat, and move to have the action reversed with an opposed Diplomacy check. If the challenger wins the opposed roll, the defending templar's action is reversed (for example an imprisoned freeman is set free). If the defender wins the opposed roll nothing happens. Secular Authority can be contested in a particular case only once. A defending character who loses the opposed roll may not contest the result. Nor can he use Secular Authority to repeat the action that was contested against the same target. +You may use Secular Authority once per day for every four levels you have attained (but see Special), but only within your city-state. +Special: A templar automatically gains Secular Authority as a bonus feat. He need not select it. A templar may use Secular Authority a number of times per day equal to his templar level, plus one more time per day for every four levels he has in classes other than templar. + Secular Aptitude (Ex) + At 1st level, you gain Secular Authority as a bonus feat. In addition, you receive a competence bonus to Secular Authority checks equal to half your class level. + +Note: Secular Authority is mostly RP feat. In order to make it also usable in SP mode, we've changed it a bit - we're adding 1/2 Templar level to bluff, persuade and intimidate skills for 1 turn. + + Turn Submission (Ex) + The creature is turned or rebuked as if it were 4 HD lower. + Immunity to Rebuking (Ex) + The creature cannot be rebuked or commanded, though it can still be turned. + Epic Eldritch Theurge + You are a master of multiple forms of magic, still your thirst for power drives you forward. + +Hit Die: d4 + +Skill Points at Each Additional Level: 2 + Int modifier + +Damage Reduction: The epic eldritch theurge's damage reduction increases by 1 point (to 5/cold iron) at 13th level and by 1 additional point for every three levels thereafter (6/cold iron at 16th, 7/cold iron at 19th, and so on). + +Fiendish Resilience: The epic eldritch theurge's fiendish resilience ability improves by 1 point (to fast healing 3) at 16th level and by 1 additional point for every seven levels thereafter (fast healing 4 at 23rd and fast healing 5 at 30th). + +Bonus Feats: The epic eldritch theurge gains a bonus feat every four levels higher than 10th (14th, 18th, 22nd, and so on). Bonus feats must be chosen from the following list, and can be selected even if the eldritch theurge does not meet the prerequisites. + +Epic Eldritch Theurge Bonus Feats: Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Damage Reduction, Eldritch Sculptor*, Energy Resistance, Epic Eldritch Blast*, Epic Extra Invocation*, Epic Fiendish Resilience*, Epic Spell Penetration, Fast Healing, Improved Combat Casting, Lord of All Essences*, Master of the Elements*, Morpheme Savant*, Paragon Visionary*, Shadowmaster*, Superior Initiative. + +*An epic eldritch theurge must meet this feat's prerequisites to select it as an epic bonus feat. + Echoblade + If you use your bardic music ability while wielding an echoblade, the blade resonates in harmony, dealing additional sonic damage on each attack equal to half your bardic level. + ##START OF WARLOCK INVOCATIONS## + All Seeing Eyes + Least Invocation +2nd Level Spell + +You gain a supernaturally precise view of the world around you. This grants you +6 to search and spot checks. This invocation lasts for 24 hours. + Baleful Utterance + Least Invocation +2nd Level Spell + +You speak a single word of the Dark Speech. This destroys any one nonmagical object, though the holder of an object can make a will save to prevent it. If an object being worn or carried is destroyed in this manner, the holder must make a fortitude save or be dazed for one round and deafened for one hour. + Call of the Beast + Least Invocation +2nd Level Spell + +You gain a rapport with the beasts of the world, and can charm a single animal for 2 rounds plus one round for every 3 levels. + Dark One's Own Luck + Least Invocation +2nd Level Spell + +You are favored by the dark powers, and gain a bonus to one saving throw equal to your Charisma modifier. This invocation lasts for 24 hours, and you can only affect one save at a time. + Dark One's Own Luck - Fortitude + Dark One's Own Luck - Reflex + Dark One's Own Luck - Will + Devil's Sight + Least Invocation +2nd Level Spell + +You gain the visual acuity of a devil. You can see equally well in light and darkness, whether magical or nonmagical. This invocation lasts for 24 hours. + Earthen Grasp + Least Invocation +2nd Level Spell + +You can summon up an immobile hand of dirt and grass which grapples any creature nearby. The hand lasts for 2 rounds per level, has an AC of 15, hardness of 4, and has 3 HP per level. + Eldritch Glaive + Least Invocation +Blast Shape +2nd Level Spell + +Your eldritch blast takes on the physical form of a glaive. If you hit, your target is affected as if struck by your eldritch blast (including any eldritch essence applied to the blast). If your base attack bonus is +6 or higher, you make as many attacks with your eldritch glaive as your base attack bonus allows. For example, a 12th-level warlock could attack twice, once with a base attack bonus of +6, and again with a base attack bonus of +1. + Eldritch Spear + Least Invocation +Blast Shape +2nd Level Spell + +Your eldritch blast increases in range to 250'. + Entropic Warding + Least Invocation +2nd Level Spell + +You are surrounded by chaotic energies that deflect ranged attacks, similar to Entropic Shield. This grants a 20% concealment from ranged weapons, and lasts one minute per level. + Frightful Blast + Least Invocation +Eldritch Essence +2nd Level Spell + +When this invocation is activated, any creature hit by your blast must make a will save or be shaken for one round. This is a mind-affecting fear effect. + Hammer Blast + Least Invocation +Eldritch Essence +2nd Level Spell + +When this invocation is activated, your eldritch blast does full damage to objects. + Hideous Blow + Least Invocation +Blast Shape +1st Level Spell + +Your eldritch blast infuses your weapon. You make a single attack, and if you hit you do any damage and effects from your eldritch blast to the creature hit, in addition to any damage from the weapon itself. + Leaps and Bounds + Least Invocation +2nd Level Spell + +You grant yourself amazing agility, gaining a +6 bonus to jump, tumble, and balance checks. This invocation lasts for 24 hours. + Miasmic Cloud + Least Invocation +1st Level Spell + +A 10' cloud of fog spreads from around you, granting concealment to those inside. Anyone other than the caster who enters it must make a fort save or be fatigued. The cloud dissipates after one minute. + Otherworldly Whispers + Least Invocation +2nd Level Spell + +You can hear whispers in your ears, revealing the secrets of the multiverse. This grants a +6 bonus to Lore. This invocation lasts for 24 hours. + Serpent's Tongue + Least Invocation +2nd Level Spell + +Your tongue becomes like that of a serpent, and you gain a +5 bonus to save vs poison. This invocation lasts for 24 hours. + Sickening Blast + Least Invocation +Eldritch Essence +2nd Level Spell + +When this invocation is activated, any living creature hit by your blast must make a fortitude save or be sickened for one minute. + Soulreaving Aura + Least Invocation +2nd Level Spell + +You flood the air around you with negative energy. This does one damage to anyone within 10' below 0 HP, and if they die you gain one HP per hitdice of the creature, maximum 10, for one round. + Summon Swarm + Least Invocation +2nd Level Spell + +You can summon forth a swarm of normally harmless creatures as long as you maintain concentration. They crawl over enemies, dealing 1d6 damage, as well as an additional effect depending on the type of creature. Rat swarms have a chance of poisoning their victims, and bat swarms can wound their victims, making them bleed one HP a round until treated. + Summon Swarm - Bat + Summon Swarm - Rat + Swimming the Styx + Least Invocation +2nd Level Spell + +You gain the ability to breathe water, and are immune to drowning. This invocation lasts for 24 hours. + Baneful Blast - Aberration + Lesser Invocation +Eldritch Essence +3rd Level Spell + +This essence adds 2d6 to your eldritch blast's damage when used on the named type of creature. + Baneful Blast - Beast + Baneful Blast - Construct + Baneful Blast - Dragon + Baneful Blast - Dwarf + Baneful Blast - Elemental + Baneful Blast - Elf + Baneful Blast - Fey + Baneful Blast - Giant + Baneful Blast - Goblinoid + Baneful Blast - Gnome + Baneful Blast - Halfling + Baneful Blast - Human + Baneful Blast - Monstrous Humanoid + Baneful Blast - Orc + Baneful Blast - Outsider + Baneful Blast - Plant + Baneful Blast - Reptilian + Baneful Blast - Shapechanger + Baneful Blast - Undead + Baneful Blast - Vermin + Beshadowed Blast + Lesser Invocation +Eldritch Essence +4th Level Spell + +Any living creature hit by your eldritch blast when this is active must make a fortitude save or be blinded for one round. + Brimstone Blast + Lesser Invocation +Eldritch Essence +3rd Level Spell + +Your eldritch blast does fire damage, and any creature hit must make a reflex save or they will catch on fire. If on fire, they take 2d6 damage every round, and the fire burns itself out after one round for every 5 invoking levels you have. + Cold Comfort + Lesser Invocation +2nd Level Spell + +You radiate an unnatural aura that protects you and those around you to some small extent from the ravages of the elements. This invocation acts like the Endure Elements spell, and lasts for 24 hours or until the caster takes more than 20 points of elemental damage. + Curse of Despair + Lesser Invocation +4th Level Spell + +You curse a single creature you touch as the Bestow Curse spell. If they make their will save, then they still take a -1 on all their attacks for one minute. + Dread Seizure + Lesser Invocation +4th Level Spell + +You speak a word that sends wracking pain through the limbs of a creature within 60'. The creature can only move at half speed, and takes a -5 on attack rolls. This effect lasts for 3 rounds, or is negated by a fortitude save. + Eldritch Chain + Lesser Invocation +Blast Shape +4th Level Spell + +Your eldritch blast can jump from target to target, if each is within 30' of the previous target. The blast hits one secondary target for every 5 invoker levels, and each secondary target only takes half the damage of the primary target. + Flee the Scene + Lesser Invocation +4th Level Spell + +You can teleport a short distance(25' + 5'/lvl) as if using a dimension door spell. You leave behind an illusion of yourself that reacts appropriately to attacks and lasts for one round before fading. + Flee the Scene - Selection + Flee the Scene - Direction and Distance + Hellrime Blast + Lesser Invocation +Eldritch Essence +4th Level Spell + +Your eldritch blast does cold damage, and any creature hit must make a fortitude save or they will take a -4 penalty to dexterity for ten minutes. + Hungry Darkness + Lesser Invocation +3rd Level Spell + +You create an area of shadow(as the darkness spell) filled with a swarm of bats. You are immune to the attacks of the swarm, but not the darkness. The invocation lasts as long as you concentrate on it. + Ignore the Pyre + Lesser Invocation +4th Level Spell + +You gain remarkable resilience to any one energy type, gaining resistance equal to your invoker level to that element for 24 hours. If you cast it again before it expires, the new element and duration replace the old. + Ignore the Pyre - Acid + Ignore the Pyre - Cold + Ignore the Pyre - Electric + Ignore the Pyre - Fire + Ignore the Pyre - Sonic + Mask of Flesh + Lesser Invocation +3rd Level Spell + +You make a touch attack against any creature of your size, and if you succeed you take on their appearance as the Disguise Self spell. If you wish, in addition you can do 1d6 Charisma damage in addition to taking on the appearance. Both effects last one hour per invoker level. + Mask of Flesh - Friendly + Mask of Flesh - Hostile + Relentless Dispelling + Lesser Invocation +4th Level Spell + +You can attempt to dispel all effects on a creature as per the targeted version of Dispel Magic. The next round a second dispel will hit the target again. + Stony Grasp + Lesser Invocation +3rd Level Spell + +You can summon up an immobile hand of rock and stone which grapples any creature nearby. The hand lasts for 1 round per level, has an AC of 18, hardness of 8, and has 4 HP per level. + The Dead Walk + Lesser Invocation +4th Level Spell + +You can create undead as per the Animate Undead spell. + Wall of Gloom + Lesser Invocation +2nd Level Spell + +You can create a wall of gloomy shadows that lasts as long as you concentrate on it. Any creature who steps into it must make a will save or be halted, and any creature inside gains concealment. + Witchwood Step + Lesser Invocation +3rd Level Spell + +Your footsteps become unnaturally sure and supportive. Your movement is not affected by undergrowth, and you are immune to being entangled. + Bewitching Blast + Greater Invocation +Eldritch Essence +4th Level Spell + +When this invocation is activated, any creature hit by your blast must make a will save or be confused for one round. + Caustic Mire + Greater Invocation +4th Level Spell + +You can create an area of acidic sludge on the ground. Any creature who steps into it is slowed by about a third, and each 5' they move deals 1d6 acid damage to them. If a creature stands still in it they still take 1d6 acid damage each round. The sludge lasts one round per level, and you can only create one area at any given time. + Chilling Tentacles + Greater Invocation +5th Level Spell + +This invocation acts as the spell Evard's Black Tentacles. In addition, every round a creature is in the area of effect they take 2d6 cold damage. + Dragon Ward + Greater Invocation +6th Level Spell + +This invocation makes you resistant to the special abilities of dragons. You become immune to fear, and gain damage resistance 20 to any fire, acid, sonic, electric, or cold damage dealt by breath weapons. This invocation lasts 24 hours. + Eldritch Cone + Greater Invocation +Blast Shape +5th Level Spell + +Your eldritch blast becomes a 30' cone instead of a ray. Those within can make a reflex save for half damage. + Eldritch Line + Greater Invocation +Blast Shape +5th Level Spell + +Your eldritch blast becomes a 60' line instead of a ray. Those within can make a reflex save for half damage. + Enervating Shadow + Greater Invocation +5th Level Spell + +The dark powers cloak you and shield you from harm, while draining vitality from nearby foes. Any living creature within 10' of you must make a fortitude save or take a -4 penalty to Strength for 5 rounds. Creatures can only be affected by this once every 24 hours. This ability lasts 5 rounds, and does not work in sunlight or magical bright light. + Hellspawned Grace + Greater Invocation +6th Level Spell + +You can polymorph into a hellcat for 1 round for every 2 invoker levels you have. + Hindering Blast + Greater Invocation +Eldritch Essence +4th Level Spell + +When this invocation is activated, any living creature hit by your blast must make a will save or be slowed for one round. + Nightmares Made Real + Greater Invocation +5th Level Spell + +You can create an illusion of nightmarish terrain, and anyone who does not make their will save to disbelieve becomes entangles, and takes 1d6 per round. Regardless of if they passed their will save, everyone within gains concealment. The illusion lasts one round per level, and you can only create one area at any given time. + Noxious Blast + Greater Invocation +Eldritch Essence +6th Level Spell + +When this invocation is activated, any creature hit by your blast must make a fortitude save or be nauseated for one minute. + Painful Slumber of Ages + Greater Invocation +6th Level Spell + +You put a creature to sleep. If they are woken by dispelling or being struck, they take damage equal to your invoker level. + Penetrating Blast + Greater Invocation +Eldritch Essence +6th Level Spell + +When this invocation is activated, your eldritch blast gains +4 to the caster level to pierce spell resistance, and a failed will save reduces the creature's spell resistance by 5 for 1 minute. + Tenacious Plague + Greater Invocation +6th Level Spell + +You summon a swarm of hardy insects that lasts for one minute per invoker level. Their attacks count as magical weapons, and your charisma modifier is added to their distraction DC. + Vitriolic Blast + Greater Invocation +Eldritch Essence +6th Level Spell + +Your eldritch blast does acid damage, and ignores spell resistance. Any creature hit automatically takes 2d6 acid damage every round. This effect lasts for one round for every 5 invoking levels you have. + Wall of Perilous Flame + Greater Invocation +5th Level Spell + +You can call up a wall of fire as the spell of the same name. However, half the damage done by it is caused by supernatural power and not subject to fire resistance. + Binding Blast + Dark Invocation +Eldritch Essence +7th Level Spell + +When this invocation is active, any creature struck by your eldritch blast must make a will save or be stunned for one round. This is a mind-affecting effect. + Caster's Lament + Dark Invocation +8th Level Spell + +With a touch you can attempt to dispel all effects on a creature, as the break enchantment spell. The maximum caster level for the dispel checks is 15. + Dark Discorporation + Dark Invocation +8th Level Spell + +You can abandon your body and become a swarm of batlike shadows for up to 24 hours. In this form you cannot attack or cast, but you are immune to normal weapon damage and critical hits as a swarm is. Your dexterity increases by 6, and you get a deflection bonus to AC equal to your charisma modifier. You also gain a swarm attack that does 4d6 damage to anyone in a square your swarm occupies. + Dark Foresight + Dark Invocation +9th Level Spell + +You gain foresight, as the spell. You gain a +2 insight bonus to Reflex saves and AC, and are never surprised or flatfooted. This lasts 10 minutes per level. + Eldritch Doom + Dark Invocation +Blast Shape +8th Level Spell + +Your eldritch blast becomes a 20' cloud around you instead of a ray. Those within can make a reflex save for half damage. + Path of Shadow + Dark Invocation +6th Level Spell + +You can walk the plane of shadow, either by yourself or with a party. This is effectively a teleport spell, and during the walk you and any with you heal back any damage taken. + Path of Shadow - Self + Path of Shadow - Party + Retributive Invisibility + Dark Invocation +6th Level Spell + +You can use greater invisibility as the spell, but you can only target yourself. If the invisibility is dispelled, you release a 4d6 sonic shock wave in a 20' burst around you. Any creature hit by the shockwave is stunned for one round, but a fortitude save reduces the damage to half and negates the stunning. + Steal Summoning + Dark Invocation +6th Level Spell + +You can take control of another caster's summoned creature. This control lasts as long as you maintain concentration on it, and thereafter the summon reverts to its previous master's control. + Utterdark Blast + Dark Invocation +Eldritch Essence +8th Level Spell + +Your eldritch blast does negative energy damage. Any creature hit must make a fortitude save or take 2 negative levels. These negative levels fade after one hour. + Word of Changing + Dark Invocation +5th Level Spell + +You utter a powerful word that transforms a creature into a harmless form. This functions like baleful polymorph, except that they get a second save which determines if it lasts for 24 hours or is permanent. + Cocoon of Refuse + Least Invocation +1st Level Spell + +You cause various bits of trash and junk in an area - rotting garbage, old clothes, even dead animals - to fly about and latch onto a target. The target is entangled for 1 round per invoker level, or until he makes a DC 20 strength check to escape. Because this uses urban remains, it cannot be used in wilderness areas. + Spider Shape + Lesser Invocation +3rd Level Spell + +You polymorph yourself into the form of a fiendish large monstrous spider. You can remain in this form for 1 hour per invoker level. + Acolyte of the Ego + Acolytes of the Ego + acolyte of the ego + (PRESTIGE CLASS) +An acolyte of the ego seeks to master but one truename - his own. In so doing, he learns to fortify himself against harm and unleash pain and suffering upon his enemies. He cares less about the truenames of other creatures. He devotes his study to his true self as he experiments with the pronunciation of his truename to increase his power. + +- Hit Die: d8. +- Proficiencies: An acolyte of the ego does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Skill: Truespeak 9 + +CLASS FEATURES: + +Level +1: +2: Morphic Cadence - Choose a Cadence ability from a list +3: Resonant Voice - Add +3 to your class level for Cadence abilities +4: Morphic Cadence - Choose a Cadence ability from a list +5: +6: Morphic Cadence - Choose a Cadence ability from a list +7: Recitation Feat, Alter Personal Truename - You gain a bonus feat, and you are harder to target with truespeech +8: Morphic Cadence - Choose a Cadence ability from a list +9: Alter Personal Truename - You are harder to target with truespeech +10: Morphic Cadence - Choose a Cadence ability from a list + Cadence of the Mighty Bull + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You gain an insight bonus to your Strength score equal to the number of morphic cadences you know for 1 minute. +Use: Selected. + Cadence of the Iron Skin + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You gain damage reduction/+1 equal to 2 * the number of morphic cadences you have. +Use: Selected. + Cadence of the Ursine Heart + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You gain an insight bonus to your Constitution score equal to the number of morphic cadences you know for 1 minute. +Use: Selected. + Cadence of the Swallowed Spell + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You gain spell resistance equal to 15 + 2 * the number of Morphic Cadences you know. +Use: Selected. + Cadence of the Lost Wound + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You gain fast healing equal to the number of morphic cadences you know. This benefit lasts for 1 round per class level. +Use: Selected. + Cadence of the Lucky Fool + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You gain a luck bonus on saving throws equal to the number of morphic cadences you know. This benefit lasts for 1 round per class level. +Use: Selected. + Cadence of the Living Fortress + Type of Feat: Class +Prerequisite: Acolye of the Ego 10 +Specifics: You gain immunity to critical hits for one round per class level. +Use: Selected. + Cadence of the Distant Step + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You can dimension door, as the spell. +Use: Selected. + Cadence of the Frightful Mind + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You can frighten your foes (as the fear spell, PH 229). The DC for the Will save to resist the effect is 10 + your acolyte of the ego level + your Cha modifier + the number of morphic cadences you know. The duration of the effect is 1 round per class level. +Use: Selected. + Cadence of the Thunder Drake + Type of Feat: Class +Prerequisite: Acolye of the Ego 2+ +Specifics: You can make a breath weapon attack - specifically, a 20-foot cone of painful noise that deals 2d6 points of sonic damage per morphic cadence you know. The Reflex save to halve the damage is DC 10 + your acolyte of the ego class level + your Con modifier + the number of morphic cadences you know. +Use: Selected. + Resonant Voice + Type of Feat: Class +Prerequisite: Acolye of the Ego 3 +Specifics: The DC for the Truespeak check to use a cadence increases by 5, but if the check succeeds, you treat your class level as three higher for the purpose of determining the effect and duration of any morphic cadence you use that round (see above). +Use: Selected. + Alter Personal Truename + Type of Feat: Class +Prerequisite: Acolye of the Ego 7 +Specifics: At 7th level, you can alter your own truename slightly - just enough to make it difficult or impossible for others to utter it correctly. Any creature other than you that attempts to speak your truename takes a -4 penalty on the Truespeak check. At 9th level, this penalty increases to -8. +Use: Selected. + (PRESTIGE CLASS) +Necromancy is usually a poor choice for arcane spellcasters. Those who really want to master the deathless arts almost always pursue divine means. However, an alternative exists for those who desire power over undead, without losing too much of their arcane power. Enter the pale master, who draws on a font of special lore that provides a macabre power all its own. + +- Hit Die: d6. +- Proficiencies: A pale master does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Arcane Spellcasting: Level 3 or higher. +Alignment: Any non good +Skill: Lore 8 +Feat: Skill Focus (Lore) + +CLASS FEATURES: + +Level +1: Bone Skin I - Add +2 to AC. This increases by another +2 for every four levels of Pale Master. +2: Animate Dead - Once per day spell-like ability. +3: Darkvision - Gain Darkvision ability. +4: Summon Undead - Twice per day spell-like ability summons an undead creature. +5: Deathless Vigor - +3 Hit Points per level +6: Undead Graft I - Gains undead arm that twice per day can paralyze. +7: Tough as Bone - Immune to hold, paralyze, and stunning. +8: Undead Graft II - Paralyze touch can be used three times a day. +9: Summon Greater Undead - Once per day spell-like ability summons a powerful undead. +10: Deathless Mastery - Immune to critical hits. +Deathless Master Touch - Touch of the undead arm instantly kills (DC 17). + +BONUS SPELLS + +Upon reaching level 1, 3, 5, 7, and 9 the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard). He does not learn any new spells through this ability, however. + Frostrager + Frostragers + frostrager + (PRESTIGE CLASS) +Many barbarian tribes have members whose ferocity and rage impress and terrify even their fellow barbarians, and the tribes of the frostfell are no different. The frostragers are powerful and dangerous warriors believed by some to be gifted from (and others cursed by) the frost giant deity Thrym with an unstable but powerful supernatural battle rage. This terrible fury not only causes the frostrager to increase in size when he enters his battle rage, but infuses his fists and weapons with cold shards of ice. Those tribes that view a frostrager's prowess as a gift point to the fact that their skills in battle can be matched by few, while those that view these abilities as a curse point to the fact that while in a rage, frostragers tend to revel in destruction and slaughter a little too much to make them trustworthy. In truth, frostragers retain control of their actions while in a frostrage... the simple fact is that most frostragers enjoy causing mayhem and destruction. + +All frostragers are barbarians to some degree, although many are multiclass barbarian/druids. Stories of such characters who activate their frostrage and wild shape abilities in succession abound in the frostfell; a frostraging character in the shape of a dire bear is a terrible opponent indeed. Other barbarians pick up some levels of fighter or ranger to further focus their combat prowess before becoming frostragers, and a rare few barbarian/sorcerer frostragers exist in some tribes that embrace arcane magic, but other combinations are virtually unknown. + +- Hit Die: d12 +- Proficiencies: A frostrager does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +6 +Skills: Intimidate 4 ranks, Lore 4 ranks +Feats: Frozen Berserker, Improved Unarmed Strike, Power Attack +Special: Rage as a class ability + +CLASS FEATURES: + +Level +1: Frostrage - Add +4 to AC, 1d4 cold damage on unarmed attacks + Freezing Blood - Immune to wounding and bleeding out +2: One-Two Punch - Extra attacks during unarmed combat +3: Absorb Cold - Cold damage heals frostrager +4: Improved Frostrage - Add +6 to AC, 1d6 cold damage on unarmed attacks +5: Rend - Do extra damage if hitting with two or more unarmed strikes + Frostrage + Type of Feat: Class +Prerequisite: Frostrager 1 +Specifics: While raging, the frostrager gains +4 natural armor bonus to Armor Class from the sheets of ice that form over his body. In addition, a frostrager's unarmed attacks deal 1d6 points of damage plus 1d4 points of cold damage on a successful hit. +Use: Automatic. + Freezing Blood + Type of Feat: Class +Prerequisite: Frostrager 1 +Specifics: The frostrager is immune to wounding weapon properties and bleeding out. +Use: Automatic. + One-Two Punch + Type of Feat: Class +Prerequisite: Frostrager 2 +Specifics: While making an unarmed attack, the frostrager may make one extra attack in a round at his highest base attack bonus, but each attack made in that round (the extra one and the normal ones) take a -2 penalty. +Use: Activated. + Absorb Cold + Type of Feat: Class +Prerequisite: Frostrager 3 +Specifics: While raging, spells that deal cold damage will heal the frostrager instead of be stopped by immunity. +Use: Automatic. + Improved Frostrage + Type of Feat: Class +Prerequisite: Frostrager 4 +Specifics: While raging, the frostrager gains +6 natural armor bonus to Armor Class from the sheets of ice that form over his body. In addition, a frostrager's unarmed attacks deal 1d8 points of damage plus 1d6 points of cold damage on a successful hit. +Use: Automatic. + Rend + Type of Feat: Class +Prerequisite: Frostrager 5 +Specifics: In any round that the frostrager hits the same foe with two or more unarmed attacks, he immediately deals an additional 2d8 points of damage (plus 1-1/2 times his Strength bonus), plus an additional 1d6 points of cold damage. If he is Small, his rend deals 2d6 points of damage; if he is Large, his rend deals 3d8 points of damage. +Use: Automatic. + Sacred Purifier + Sacred Purifiers + sacred purifier + (PRESTIGE CLASS) +Sacred purifiers are priestly characters who specialize in destroying undead. They belong to a loose-knit order affiliated with the church of Pelor (or another similar faith), though they disdain hierarchical bureaucracy in favor of action and forthrightness. Many pursue an "act first, ask questions later" approach, which occasionally frustrates the more traditionalminded clerics in the church's chain of command. + +Most sacred purifiers are clerics (often of Pelor), but paladins have also been known to take up the call. Fighter/clerics also make good sacred purifiers, as do barbarian/clerics (who appreciate the order's forthright nature). + +- Hit Die: d8 +- Proficiencies: A sacred purifier does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any good +Skills: Lore 8 ranks +Feats: Extra Turning +Base Will Save Bonus: +5. +Spells: Able to cast 2nd-level divine spells. +Special: Able to turn undead. + +CLASS FEATURES: + +Level +1: Greater Turning, Turn Undead +2: +3: Sacred Strike - Spend a turning attempt to deal 2d6 damage to an undead creature +4: +5: Positive Energy Burst - Do massive damage burst to undead + Type of Feat: Class +Prerequisite: Sacred Purifier 1 +Specifics: Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. +Use: Selected. + Type of Feat: Class +Prerequisite: Sacred Purifier level 1. +Specifics: The character's Sacred Purifier levels stack with her levels in any other class that grants the ability to turn undead for the purposes of turning attempts. +Use: Automatic. + Sacred Strike + Type of Feat: Class +Prerequisite: Sacred Purifier level 3. +Specifics: By expending a turn undead use, the next strike on undead will deal an extra 2d6 damage. +Use: Selected. + Type of Feat: Class +Prerequisite: Sacred Purifier level 5. +Specifics: By expending two turning attempts, all undead within 30 feet of the sacred purifier take 10d6 damage. Undead may make a Reflex save against a DC of 15 + Charisma Modifier for half damage. +Use: Selected. + Serene Guardian + Serene Guardians + serene guardian + (PRESTIGE CLASS) +The Luminous Order teaches its soldiers some rudimentary meditations and concentration exercises, but these are just the tip of the iceberg. Those who master the esoteric, mind enhancing techniques of the Luminous Order have earned the right to call themselves serene guardians. + +If you have a disciplined worldview and a certain level of combat prowess, and you have the title of Luminary champion, then becoming a serene guardian is simply a matter of devoting the necessary time to training your mind. + +- Hit Die: d8 +- Proficiencies: A serene guardian does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any lawful +Base Attack Bonus: +6 + +CLASS FEATURES: + +Level +1: Resonance - Build up resonance in targets you hit + Painful Release - Release resonance to give targets penalties +2: Damaging Release - Release resonance to wound targets +3: Fighter Bonus Feat +4: Staggering Release - Release resonance to slow enemies +5: Greater Resonance - Build up more resonance in targets +6: Traumatic Release - Release resonance to do extra damage to targets +7: Immune to Fear +8: Confounding Release - Release resonance to confuse targets +9: Unclouded Mind - Use Concentration check to cancel failed Will save +10: Soul Release - Release resonance to kill targets + Resonance + Type of Feat: Class +Prerequisite: Serene Guardian level 1 +Specifics: Whenever you deal damage to a foe two or more times in a single round, you create 1 point of resonance in that enemy. At 5th level, if you deal damage to a foe three times or more in a single round, you create 2 points of resonance in that opponent. +Use: Automatic + Painful Release + Type of Feat: Class + Prerequisite: Serene Guardian level 1 + Specifics: Whenever you deal damage to a foe two or more times in a single round, you create 1 point of resonance in that enemy. At 5th level, if you deal damage to a foe three times or more in a single round, you create 2 points of resonance in that opponent. As a swift action, you can release resonance in the form of searing pain that flows throughout your target's body. For each point of resonance released, that foe takes a - 1 penalty on arrack rolls and saving throws for a number of rounds equal to the number of resonance points released. This does not effect those immune to critical hits or sneak attacks. +Use: Selected + Damaging Release + Traumatic Release + Type of Feat: Class +Prerequisite: Serene Guardian level 2 +Specifics: You deal foes 1d6 points of damage per resonance released. At 6th level, this becomes 2d6 points of damage. +Use: Selected + Staggering Release + Type of Feat: Class +Prerequisite: Serene Guardian level 4 +Specifics: Reduce your foes speed by 33% per resonance released for one round per resonance released. +Use: Selected + Immune to Fear + Type of Feat: Class +Prerequisite: Serene Guardian level 7 +Specifics: You are immune to fear +Use: Automatic + Confounding Release + Type of Feat: Class +Prerequisite: Serene Guardian level 8 +Specifics: Your foes are confused for one round per resonance released. +Use: Selected + Unclouded Mind + Type of Feat: Class +Prerequisite: Serene Guardian level 9 +Specifics: If you fail a Will save, you can make a Concentration check and use that check's result as your save result. +Use: Automatic + Soul Release + Type of Feat: Class +Prerequisite: Serene Guardian level 10 +Specifics: Your foes must succeed at a Fortitude save (DC 10 + your serene guardian level + your Wis modifier) or die. This is a death effect. You must have built up at least 1 resonance per 2 Hit Dice of the target. +Use: Selected + Daring Outlaw + Type of Feat: General +Prerequisite: Grace +1, sneak attack +2d6 +Specifics: Your rogue and swashbuckler levels stack for the purpose of determining your competence bonus on Reflex saves from the grace class feature and the swashbuckler's dodge bonus to AC. For example, a 7th-level rogue/4th-level swashbuckler has grace +2 and gains a +2 dodge bonus to AC, as if she were an 11th-level swashbuckler. Your rogue and swashbuckler levels also stack for the purpose of determining your sneak attack bonus damage. For example, a 7th-level rogue/4th-level swashbuckler would deal an extra 6d6 points of damage with her sneak attack, as if she were an 11th-level rogue. +Use: Automatic + Swift Ambusher + Type of Feat: General +Prerequisite: Skirmish +1d6/+1 AC, sneak attack +2d6 +Specifics: Your rogue and scout levels stack for the purpose of determining the extra damage and bonus to Armor Class granted when skirmishing. For example, a 4th-level scout/7th-level rogue would deal an extra 3d6 points of damage and gain a +3 competence bonus to AC when skirmishing, as if she were an 11th-level scout. +Use: Automatic + Ascetic Stalker + Type of Feat: General +Prerequisite: Ki power, Monk Speed +Specifics: Your monk and ninja levels stack for the purpose of determining the size of your ki pool. For example, a 4th-level monk/2nd-level ninja with this feat could use her ki powers a number of times equal to 3 (half the sum of her monk and ninja levels) + her Wisdom bonus (if any). Your monk and ninja levels also stack for the purpose of determining your unarmed strike damage. For example, a 4th-level monk/6th-level ninja would deal 1d10 points of damage with her unarmed strike. This increase also applies to the monk's Ki Strike ability. +Use: Automatic + Expanded Ki Pool + Type of Feat: General +Prerequisite: Ki power +Specifics: You gain three extra daily uses of your ki power. +Use: Automatic + Improved Skirmish + Type of Feat: General +Prerequisite: Skirmish +2d6/+1 AC +Specifics: If you move at least 20 feet away from where you were at the start of your turn, your skirmish damage increases by 2d6 and your competence bonus to AC from skirmish improves by 2. +Use: Automatic + Brutal Throw + Type of Feat: General +Prerequisite: None +Specifics: You can add your Strength modifier (instead of your Dexterity modifier) to attack rolls with thrown weapons. +Use: Automatic + Extra Rage + Type of Feat: General +Prerequisite: Rage +Specifics: You rage two more times per day than you otherwise could. +Use: Automatic + Flying Kick + Type of Feat: General +Prerequisite: Str 13, Jump 4 ranks, Improved Unarmed Strike, Power Attack. +Specifics: When fighting unarmed and using the charge action, you deal an extra 1d12 points of damage with your unarmed attack. +Use: Automatic + Improved Grapple + Type of Feat: General +Prerequisite: Dex 13, Improved Unarmed Strike +Specifics: You do not provoke an attack of opportunity when you make a touch attack to start a grapple. You also gain a +4 bonus on all grapple checks, regardless of whether you started the grapple. +Use: Automatic + Improved Overrun + Type of Feat: General +Prerequisite: Str 13, Power Attack +Specifics: When you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent. +Use: Automatic + Improved Bullrush + Type of Feat: General +Prerequisite: Str 13, Power Attack +Specifics: When you perform a bull rush you do not provoke an attack of opportunity from the defender. You also gain a +4 bonus on the opposed Strength check you make to push back the defender. +Use: Automatic + Improved Trip + Type of Feat: General +Prerequisite: Int 13, Expertise +Specifics: You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn't used your attack for the trip attempt. +Use: Automatic + Curling Wave Strike + Type of Feat: General +Prerequisite: Dex 13, Improved Trip +Specifics: If you trip an opponent in melee combat, you can immediately make another trip attempt against another foe within reach at the same total attack bonus as the first trip attack. This replaces the free attack you would normally get against the tripped opponent (from the Improved Trip feat). If you successfully trip a second opponent, you do not get a free attack against that opponent. You can use this feat only once per round. +Use: Automatic + Grapple + COMBAT MANEUVER +You grapple your foe, provoking an attack of opportunity unless you have Improved Grapple. Once grappled, you can draw a light weapon, attack your opponent with a light weapon, damage your opponent with an unarmed attack, damage them with their weapon at a -4 penalty (if they are holding a light weapon), pin them, or drag them. If no option is selected, damage your opponent is the default if the aggressor, and escape from a grapple is the default if the defender. +Use: Selected/Automatic + Bull Rush + COMBAT MANEUVER +You bull rush your opponent, generating an attack of opportunity, then knocking your opponent back for 5 feet for every 5 points you beat his strength check by. +Use: Selected + Overrun + COMBAT MANEUVER +You overrun your opponent, generating an attack of opportunity. The opponent has the choice to avoid or block, and can be knocked down if they block. Otherwise, continue moving to your desired end point. +Use: Selected + Trip + COMBAT MANEUVER +Make an unarmed melee touch attack against your target. This provokes an attack of opportunity from your target as normal for unarmed attacks. If your attack succeeds, make a Strength check opposed by the defender's Dexterity or Strength check (whichever ability score has the higher modifier). A combatant gets a +4 bonus for every size category he is larger than Medium or a -4 penalty for every size category he is smaller than Medium. The defender gets a +4 bonus on his check if he has more than two legs or is otherwise more stable than a normal humanoid. If you win, you trip the defender. If you lose, the defender may immediately react and make a Strength check opposed by your Dexterity or Strength check to try to trip you. +Use: Selected + Charge + COMBAT MANEUVER +Your target must be at least 10 ft away from you. After moving up to double your speed to attack them, you make a single attack against that opponent. You get a +2 bonus on the attack roll and take a -2 penalty to your AC until the start of your next turn. +Use: Selected + Bull Rush Charge + COMBAT MANEUVER +Your target must be at least 10 ft away from you. You bull rush your opponent with a +2 bonus on the bull rush attempt, generating an attack of opportunity, then knocking your opponent back for 5 feet for every 5 points you beat his strength check by. +Use: Selected + End Grapple + Sidestep Charge + Type of Feat: General +Prerequisite: Dex 13, Dodge +Specifics: You get a +4 dodge bonus to Armor Class against charge attacks. If a charging opponent fails to make a successful attack against you, you gain an immediate attack of opportunity. +Use: Automatic + Powerful Charge + Type of Feat: General +Prerequisite: Base Attack Bonus +1, Medium or larger size +Specifics: When you charge, if your melee attack hits, you deal an extra 1d8 points of damage (if you are Medium size). For Large creatures, the extra damage is 2d6; for Huge, 3d6; for Gargantuan, 4d6; and for Colossal, 6d6. +Use: Automatic + Greater Powerful Charge + Type of Feat: General +Prerequisite: Powerful Charge, Base Attack Bonus +4 +Specifics: As Powerful Charge, but treat yourself as one size category larger than you are. +Use: Automatic + Rhino Tribe Charge + Type of Feat: General +Prerequisite: Human race +Specifics: When you charge, if your melee attack hits, it deals an extra 2d6 points of damage. +Use: Automatic + Furious Charge + Type of Feat: General +Prerequisite: Human, Aarakocra, Wemic, or Orc race, 1st level only +Specifics: You gain a +4 bonus on the attack roll you make at the end of a charge, instead of the normal +2. +Use: Automatic + Reckless Charge + Type of Feat: General +Prerequisite: Base Attack Bonus +1 +Specifics: When you charge, you have an additional +2 to attack and -2 to armor class. +Use: Automatic + Great Stag Berserker + Type of Feat: General +Prerequisite: Rage, Human* +Specifics: When you charge, you have an additional +2 to attack and -2 to armor class. +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. + Lion Tribe Warrior + Type of Feat: General +Prerequisite: Human race +Specifics: You may make a full attack with a single light weapon as part of a charge action. You may not have a weapon in your off hand. +Use: Automatic + Snow Tiger Berserker + Type of Feat: General +Prerequisite: Dex 13, Rage, Human* +Specifics: You may make a full attack as part of a charge action, but only if you are armed with a light weapon. If you have light weapons in both hands, you may strike with both under the normal rules for fighting with two weapons. +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. + A druid can channel stored spell energy into summoning spells that she hasn't prepared ahead of time. She can "lose" a prepared spell in order to cast any summon nature's ally spell of the same level or lower. + All + Animal, Beast, Magical Beast + Aberration, Ooze, Vermin + Elemental, Outsider + Humanoid + ####END_OF_SHIFTER_PNP_RESERVE_1 + Required Shifter Level: + Required Character Level: + Select the racial type of the shapes you want to see + Update known shape information + Harmlessly Invisible + Show oldest shapes first + Show newest shapes first + change: + UNUSED + UNUSED + UNUSED + Temporary HP from Constitution increase: + Right creature weapon: + Left creature weapon: + Special attack creature weapon: + Natural AC bonus: + Challenge Rating: + Epic Wildshape Spell-like Abilities: + %(NAME) (SL %(SL) / CL %(CL) / CR %(CR)) + Learn new shape + Select a 'Quick Shift Slot' to change the shape stored in it + Explanation of shape packages + Select general shape package + Select major focus shape package + Select minor focus shape package + Sorry, you've already learned all of the shapes available from this package at this level. + Skip this level + No shapes to learn; already up to date + Select bonus shape package to learn shape from (shifter level %(SL), character level %(CL)) + Select package to learn shape from (shifter level %(SL), character level %(CL)) + Select shape to learn (shifter level %(SL), character level %(CL)) + General package: %(PACKAGE_NAME) + Major focus package: %(PACKAGE_NAME) (%(USES_REMAINING) remaining) + Minor focus package: %(PACKAGE_NAME) (%(USES_REMAINING) remaining) + General Package #1 (legacy) + General Package #2 + General Package #3 + Focus Package: Dragon + Focus Package: Construct + Focus Package: Elemental + Focus Package: Rogue + Focus Package: Warrior + UNUSED + Focus Package: Animal + Focus Package: Outsider + Focus Package: Undead + A package is a list of shapes that you can choose from when you level up: + Level 1: Choose a general package. + Levels 1-9: At each level, choose one of the shapes that you most recently qualified for from the general package. + Level 10: Choose any shape that you qualify for from any package. + Level 11: Choose a major focus package and a minor focus package. + Levels 11-20: At each level, choose any shape you qualify for from the major focus package (up to 2 total), the minor focus package (up to 1 total) or the general package. + Levels 21-30: At each level, choose any shape you qualify for from the major focus package (up to 2 total), the minor focus package (up to 1 total) or the general package. + TEMPORARY: + Learn Shape + Learn Shape +Specifics: Targets a creature whose shape you want to learn so that you can later become just like that creature. +Use: Selected. +Level: +1: Small, medium and humanoid. +2: Monstrous humanoid and animal. +3: Large, tiny and beast +4: Giant and vermin. +5: Magical beast. +6: Aberration and ooze. +7: Huge and dragon. +8: Undead and construct. +9: Elemental and outsider + + Can cast spells without Natural Spell + Cannot cast spells without Natural Spell + Learned "%(SHAPENAME)" + Cannot learn "%(SHAPENAME)" + You already know "%(SHAPENAME)" + None + Print shape + Select a shape to print. The information will appear both in the chat window and in the NWN log file. + Explore shape packages + (Known as "%(SHAPENAME)") + Delete marked shapes + ####END_OF_SHIFTER_PNP_RESERVE_2 + Viletooth Lizardfolk + viletooth lizardfolk + Many lizardfolk forge alliances with black dragons due to their races' similar habitats. Over time this led to a mingling of bloodlines, sometimes resulting in entire tribes, and other times a single viletooth being born to a tribe of normal lizardfolk. Physically they are much thinner than their more typical brethren, sometimes even scrawny. They have patches of black on their body, up to and including their entire body being covered in ebony scales. They have large eyes and frequently grow short, curved horns similar to those of their draconic ancestor. + +Viletooth Lizardfolk Ability Adjustments: +2 Con +Favored Class (Druid): A multiclass viletooth lizardfolk's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Weapon Proficiency (Simple): All Viletooth Lizardfolk are proficient with Simple Weapons. +- Natural Weapon: Viletooth Lizardfolk can make an natural bite attack that deals 1d6 acid damage in addition to 1d4 normal damage. +- Shield: All Viletooth Lizardfolk are proficient with shields. +- Skill Affinity (Jump): +4 racial bonus to Jump checks. +- Natural Armor Bonus: Racial natural armor bonus of 5. +- Darkvision: Viletooth Lizardfolk are able to see in the dark. +- Waterbreathing: Viletooth Lizardfolk are immune to drowning. +- Dragonblooded: Viletooth Lizardfolk have the dragonblood subtype. +- Reptilian: Viletooth Lizardfolk count as Reptilian for the purpose of spells. + +(The following may or may not be in use, depending on the module switch settings) +Level Adjustment: +1 +Racial Hit Dice/Class: 2 of Humanoid + Silverbrow Human + silverbrow human + Silverbrow Humans + Silver dragons are well known for taking humanoid form and living among them. Long ago, communities of humans welcomed silver dragons into their homes, not knowing the nature of their disguised visitors. In these communities, often secluded and small, half-dragon children became common as the dragons married their human friends. The silvers did their best to protect these children form discovery, eventually teaching them to assume full human form magically, and thus the mingling of human and silver dragon blood continued. Over time, the draconic features disappeared, and the dragons moved on as well, leaving communities of humans with dragonblood heritage. They came to be known as Silverbrow humans due to the white streaks or highlights displayed in the hair of these descendants. Physically they are otherwise indistinguishable from normal humans. + +Silverbrow Human Ability Adjustments: None +Favored Class (Any): A multiclass silverbrow human's highest class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Quick To Master: Silverbrow Humans gain a bonus feat at first level. +- Dragonblooded: Silverbrow Humans have the dragonblood subtype. +- Human: Silverbrow Humans count as Human for the purpose of spells. + Stonehunter Gnome + Stonehunter Gnomish + stonehunter gnomish + Stonehunter Gnomes + One of the few races considered to be fast companions of any kind of dragon, stonehunter gnomes are the favored people of copper dragons. Since the coppers' love of pranks, riddles, and mischief fit well with the gnomes' outlook on life, it should be no surprise they get along well. The gnomes who return this sentiment are known as stonehunters, as the two races frequently meet to hunt together. Copper dragons often make their lairs beneath stonehunter gnome villages, and over time while the gnomes become more dragonlike in appearance the coppers grow fonder of the mortals. Physically they tend to look like most other gnomes, but for their very dark skin that takes on a coppery sheen in sunlight. + +Stonehunter Gnomish Ability Adjustments: +2 Con, -2 Str. +Favored Class (Ranger): A multiclass stonehunter gnome's ranger class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Offensive Training vs. Reptilians: +1 racial bonus on attack rolls against reptilian humanoids. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Giants: +4 dodge bonus to AC against giants. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Concentration): +2 racial bonus to Concentration checks. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Dragonblooded: Stonehunter Gnomes have the dragonblood subtype. +- Gnomish: Stonehunter Gnomes count as Gnomes for the purpose of spells. + Fireblood Dwarf + Fireblood Dwarven + fireblood dwarven + Fireblood Dwarves + Few dwarves delved as deep as the ancient Fireblood clan. Particularly fond of dormant volcanos, these dwarves followed volcanic trails and tunnels in search of further access to the world's depths. Unfortunately they stumbled on a nest of red dragons, and the outraged dragons enslaved the hapless clan to mine treasures for them. Over time, whether by interbreeding, natural mutation, or magical effect the Fireblood clan began to take on unique traits making them better adapted to higher temperatures... and to battling dragons. They won their freedom eventually, but the hatred for evil dragons in general and red dragons in specific still burns deep within this breed of dwarf. The clan intermarried and spread their bloodline across many clans now, however, and a Fireblood dwarf may be born to any dwarf parents. They are much the same as standard dwarves, but have dark red-brown skin, and are usually bald, with only the faintest of beards. + +Dwarven Ability Adjustments: +2 Con, -2 Cha. +Favored Class (Fighter): A multiclass fireblood dwarf's fighter class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Stonecunning: +2 racial bonus on Search checks made in subterranean areas. +- Darkvision: Dwarves are able to see in the dark. +- Resistance to fire 5: Fireblood Dwarves have Fire Resistance 5. +- Hardiness vs. Spells: +2 racial bonus on saving throws against spells. +- Offensive Training vs. Orcs: +1 racial bonus on attack rolls against orcs. +- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). +- Defensive Training vs. Dragons: +4 dodge bonus to AC against dragons. +- Skill Affinity (Lore): +2 racial bonus to Lore checks. +- Skill Affinity (Craft Armor): +2 racial bonus to Craft Armor checks. +- Skill Affinity (Craft Weapon): +2 racial bonus to Craft Weapon checks. +- Skill Affinity (Appraise): +2 racial bonus to Appraise checks. +- Dragonblooded: Fireblood Dwarves have the dragonblood subtype. +- Dwarven: Fireblood Dwarves count as Dwarves for the purpose of spells. + Glimmerskin Halfling + glimmerskin halfling + Glimmerskin Halflings + Gold dragons hate injustice and foul play, but few things anger them more than tyranny of the strong over the weak, or the small. When a gold dragon's territory includes or is near a halfling village, they often appoint themselves protector and take of threats too powerful for the halflings to handle alone. Such villages seldom, if ever, learn of those dangers or of their guardian. The dragon often walks among its charges, appearing as a small animal or as a halfling looking to settle in the town. While any relationships from this are short-lived as far as the dragon is concerned, the signs of draconic heritage live on long after among the village inhabitants. These dragonblooded halflings look for the most part like their more mundane kin, but bear a golden sheen to their complexion and inevitably have golden flecks in their eyes. They also tend to show traits of nobility and courage, standing up to any threat they encounter. + +Halfling Ability Adjustments: +2 Dex, -2 Str. + +Favored Class (Rogue): A multiclass glimmerskin halfling's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Small Stature: + +1 size bonus to attack rolls. + +1 size bonus to AC. + +4 size bonus to Hide checks. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Jump): +2 racial bonus to Jump checks. +- Lucky: +1 luck bonus to all saving throws. +- Fearless: +2 morale bonus to saving throws against spells and effects of the 'Fear' subtype. +- Good Aim: +1 racial bonus to attack rolls made with throwing weapons. +- Touch of Luck: Once per day, a glimmerskin halfling can grant himself or an ally within 30' a +2 bonus to saves for one round as an immediate action. +- Dragonblooded: Glimmerskin Halflings have the dragonblood subtype. +- Halfling: Glimmerskin Halflings count as Halflings for the purpose of spells. + Forestlord Elf + Forestlord Elven + forestlord elven + Forestlord Elves + Like most sylvan races, the elves are in tune with the natural world, which includes dragonkind. In ancient times a few groups of elves forged treaties with powerful green dragons, who in turn granted those elves strange new powers. Though the elves did not and do not worship those dragons, the peace accords they crafted last to this day, long after those who signed them died. Every descendent of a forestlord can be one, although this is far from certain, as the traits themselves are unpredictable. Physically, they appear much like regular elves, but can be easily distinguished by their smooth green skin, similar to green dragon scales. Most have green hair as well, though occasionally it can be anywhere from brown to white. + +Forestlord Elven Ability Adjustments: +2 Dex, -2 Con. +Favored Class (Sorcerer): A multiclass forestlord elf's sorcerer class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. +- Skill Affinity (Listen): +2 racial bonus to Listen checks. +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Spot): +2 racial bonus to Spot checks. +- Keen Senses: Forestlord Elves make active Search checks automatically and with no movement penalties. +- Low-Light Vision: Allows them to see better than normal in the dark. +- Treewalk: Once per day, Forestlord Elves can step through a nearby tree and emerge by any tree up to 60' away, as the Dimension Door spell. They can use this ability one additional time per day for every 5HD they have. +- Dragonblooded: Forestlord Elves have the dragonblood subtype. +- Elven: Forestlord Elves are considered Elven for the purpose of spells. + Defensive Training vs Dragons + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: The creature gains a +4 dodge bonus to AC vs dragons. +Use: Automatic. + Touch of Luck + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: You can grant yourself or a single ally within 30' a +2 bonus to saves for one round. +Use: Selected. + Treewalk + Type of Feat: Racial +Prerequisite: Race-Specific. +Specifics: Once per day, you can step into a nearby tree, and step out of any other one within 60'. You gain one extra use per day at level 5, and one more every 5 levels thereafter. +Note: For game purposes this is treated as a 60' Dimension Door ability that only works aboveground and in natural surroundings. +Use: Selected. + Treewalk - Selected + Treewalk - Direction and Distance + Eternal Blade + Eternal Blades + eternal blade + (PRESTIGE CLASS) +An eternal blade is an elf who learns a variety of exotic fighting maneuvers with the aid and advice of the spirit of a mighty, ancient elf warrior. The eternal blades once swore to defend the elves against the forces of evil, but in ages past, the blades turned against each other, causing a schism that echoes to the present day. Some eternal blades embrace the responsibilities that come with this class's training. Others seek to use their talents to further their own ends. + +- Hit Die: d10 +- Proficiencies: An eternal blade gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Race: Any Elf +Base Attack Bonus: +10 +Feats: Weapon Focus (any) +Martial Maneuvers: Any two Devoted Spirit or Diamond Mind maneuvers. + +CLASS FEATURES: + +Level +1: Blade Guide - + Eternal Training 1/Day - +2: Guided Strike - +3: Armored Uncanny Dodge - + Eternal Training 2/Day +4: Eternal Knowledge - +5: Eternal Training 3/Day +6: Defensive Insight - +7: Eternal Training 4/Day +8: Tactical Insight - . +9: Eternal Training 5/Day +10: Island in Time - + + Maneuvers Stances +Level Known Readied Known +1 1 0 0 +2 0 0 0 +3 1 1 0 +4 0 0 0 +5 1 0 1 +6 0 1 0 +7 1 0 0 +8 0 0 0 +9 1 1 0 +10 0 0 0 + + Blade Guide + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 1. +Specifics: You gain a blade guide, the spirit of an ancient member of the eternal blades, that provides you with advice, tactical assistance, and training. If your blade guide is destroyed, it reappears in 1d6 rounds. +Use: Automatic + Eternal Training (Ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 1. +Specifics: Your blade guide offers you intensive mental training based on its years of combat experience in mortal life. Once per day, you can draw upon this training to aid you in a single battle. You can choose one of two benefits. Each of these benefits lasts for one encounter. +You gain an insight bonus equal to your Intelligence bonus (if any) on attack and damage rolls against creatures of a single type. +Alternatively, you can gain the use of one maneuver from the Diamond Mind or Devoted Spirit discipline. You must meet its prerequisites. A maneuver gained with eternal training can be recovered with your normal recovery method during the encounter, but knowledge of the maneuver fades after the encounter ends. +Use: Selected + Guided Strike (Ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 2 +Specifics: Your blade guide assesses your enemies, seeking out weak points in their armor and offering you advice on where and how to strike. Your guide grants you advice that can render even the most daunting foe impotent. +For the rest of your turn, you automatically overcome your opponent's damage reduction, if any. +You can use this ability only while you have access to your blade guide. +Use: Selected + Armored Uncanny Dodge (Ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 3 +Specifics: So long as your blade guide is active, you gain the benefit of uncanny dodge starting at 3rd level. If you already have uncanny dodge, you instead gain improved uncanny dodge. If you lose your blade guide, you lose this ability until your guide returns. +Use: Automatic + Eternal Knowledge (Ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 4 +Specifics: Your blade guide is an expert in a variety of areas. In addition to the tactical and strategic guidance it offers, it also grants you access to great stores of lore. Your blade guide can make lore checks with a bonus equal to your eternal blade level + your Int modifier. +Use: Automatic + Defensive Insight (Ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 6 +Specifics: Your blade guide's advice and insights grant you an intellectual edge in combat, but there is a fine line between knowing how to do something and executing it in combat. +As a swift action, you can size up an opponent and use your tactical knowledge against him. You gain a dodge bonus equal to your Intelligence bonus (if any) against a single foe of your choice until the beginning of your next turn. You can use this ability only while you have access to your blade guide. +Use: Selected + Tactical Insight (Ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 8 +Specifics: Although you may be young by the elve's reckoning, your blade guide lends you the experience and wisdom of one who has fought battles across countless fields. +For the rest of your turn, any opponent you hit with a melee attack takes a penalty to AC equal to your Intelligence bonus (if any) for 1 round. +If you lose access to your blade guide, you lose this ability until it returns. +Use: Selected + Island in Time (ex) + Type of Feat: Class Specific +Prerequisites: Eternal Blade level 10 +Specifics: You throw yourself into a fight under your blade guide's careful direction. You meld with it, allowing it to control your actions while you draw upon it's vast combat experience. +Once per encounter, you can take a turn as an immediate action. +Use: Selected + Eternal Blade Maneuver Quickselects + Maneuver Quickselect Conversation + Maneuver Quickselect 1 + Maneuver Quickselect 2 + Maneuver Quickselect 3 + Maneuver Quickselect 4 + Eternal Training Maneuver + Eternal Trining Racial Type + Shadow Sun Ninja + Shadow Sun Ninjas + shadow sun ninja + (PRESTIGE CLASS) +A Shadow Sun Ninja is a martial artist who studies the balance between good and evil, light and dark. Founded by a reformed half-fiend, this fighting school teaches its students to find power in balance. A Shadow Sun Ninja uses dark energies to drain his foe's life, but then turns and uses the power of light to lend that stolen strength to an ally. A Shadow Sun Ninja is a study in contrasts. She knows that evil lurks in the hearts of all living creatures. Even the purest of the pure suffer temptation. By exploring her inner demons, bringing them into the light, and accepting them as a part of her soul, she achieves a deeper understanding of herself and the strength within her. A Shadow Sun Ninja would argue that denying, rather than accepting, one's base impulses would be the same as refusing to use one's left arm. + +- Hit Die: d8 +- Proficiencies: A shadow sun ninja gains no additional proficiencies. +- Skill Points: 4 + Int Modifier + +REQUIREMENTS: + +Alignment: Any good +Base Attack Bonus: +3 +Skills: Hide 8 ranks +Feats: Improved Unarmed Strike +Martial Maneuvers: Must know one 2nd-level Setting Sun or Shadow Hand maneuver, one Setting Sun maneuver of any level, and one Shadow Hand maneuver of any level. + +CLASS FEATURES: + +Level +1: Monk abilities - You add your class levels to determine your unarmed damage and number of Stunning Fist attempts. You gain the AC bonus of a monk. + Touch of the Shadow Sun - Make a melee touch attack for negative energy damage. On the following turn touch a creature to heal target. +2: Flame of the Shadow Sun - Cold resistance 10 for one round. Hurl bolt of energy at target for 2d6 fire damage. +4: Light Within Darkness - Burst into a corona of light. If target failed to see you hiding, they make Fortitude save (DC 10 + 1/2 your character level + your Wisdom modifier) or be blinded for 1 round. +5: Darkness Within Light - Blind yourself to gain +4 bonus to attack rolls and damage to blinded opponents. +7: Void of the Shadow Sun - Gain +2 deflection bonus to AC. If hit, project pulse causing 8d6 points of cold damage, with a Fortitude save (DC 10 + 1/2 your character level + your Wisdom modifier) for half damage. +8: Child of Shadow and Light - Stance alternating between 60'-radius burst causing dazzle and 60'-radius darkness. +10: Balance of Light and Dark - Transform into creature of darkness. Can make attacks causing negative levels. + + Maneuvers Stances +Level Known Readied Known +1 1 0 0 +2 0 0 0 +3 1 0 0 +4 0 0 0 +5 0 1 1 +6 1 0 0 +7 0 0 0 +8 0 0 0 +9 1 0 0 +10 0 1 0 + + Touch of the Shadow Sun + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 1 +Specifics: With a melee touch attack made as a standard action, you can deal negative energy damage equal to your base unarmed damage + your Wis modifier. Note undead are healed by this attack. +In the round after you use this ability, you can touch a creature as a standard action to heal an amount of damage equal to the damage you dealt with your negative energy touch on the previous round. +You cannot use both aspects of this ability on the same round, nor can you use the negative energy touch again in a round after you have already successfully used it. +Use: Selected + Flame of the Shadow Sun + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 2 +Specifics: As an immediate action, you shroud yourself with dark energy that provides resistance to cold 10 until the start of your next turn. If this resistance reduces the damage you take from any attack or effect, you can take a swift action on your next turn to hurl a bolt of fiery energy with a range of 60 feet. This bolt requires a ranged touch attack and deals 2d6 fire damage. +Use: Selected + Light Within Darkness + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 4 +Specifics: All opponents within 60 feet of you that failed to see you hiding must make Fortitude saves (DC 10 + 1/2 your character level + your Wisdom modifier) or be blinded for 1 round. +Use: Selected + Darkness Within Light + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 5 +Specifics: You blind yourself for the rest of your turn. Against targets that are blinded, you gain a +4 bonus to damage and attack rolls in melee. +Use: Selected + Void of the Shadow Sun + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 7 +Specifics: As a swift action, you gain a +2 deflection bonus to AC until the next round. If you are hit despite your improved AC, you lose it's bonus. +If you were hit, on your next turn you can project a pulse of frigid, black energy in a 30-foot-radius burst around you as a standard action. Enemies in this area take 8d6 points of cold damage, Fortitude save (DC 10 + 1/2 your character level + your Wisdom modifier) for half damage. +Use: Selected + Child of Shadow and Light + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 8 +Specifics: When you activate this stance, the area around you fills with blinding light. All enemies within a 60-foot-radius burst become dazzled for one round. On the next round, the area around you is cast into total darkness for 1 round in a 60-foot-radius burst. +As long as you maintain this stance, you alternate between projecting light and darkness. +Use: Selected + Balance of Light and Dark + Type of Feat: Class Specific +Prerequisites: Shadow Sun Ninja level 10 +Specifics: Once per day as a swift action, you transform into a creature of pure darkness for 1 minute. You gain immunity to critical hits, mind-affecting abilities, death attacks, energy drain, and poison. You also gain a +8 bonus on Hide checks. +If you wish to, on a successful melee attack, you can bestow one negative level on your opponent. You heal 5 points of damage for each negative level you bestow. +At the end of your transformation, you take 1 point of Constitution damage per negative level bestowed. +Use: Selected + Flame of the Shadow Sun - Touch + Void of the Shadow Sun - Blast + Balance of Light and Dark - Drain + Default Samurai + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Marshal + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Swashbuckler + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Hexblade + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Duskblade + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Scout + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Healer + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Beguiler + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Artificer + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Warlock + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Anti-Paladin + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Ultimate Ranger + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Bowman + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Samurai + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Ninja + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Dragon Shaman + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Dragonfire Adept + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Psion + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Psychic Warrior + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Soulknife + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Wilder + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Dread Necromancer + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Mystic + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Noble + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Archivist + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Witch + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Shaman + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Favoured Soul + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Truenamer + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Shugenja + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Sohei + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Crusader + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Swordsage + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Warblade + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Warmage + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Knight + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Default Brawler + +These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to. + Two Weapon Pounce + Type of Feat: General +Prerequisite: Two-Weapon Fighting, Dex 15, Base Attack Bonus +6 +Specifics: When you are making a charge and wielding weapons in both hands, you can attack with both of your weapons. If you do so, you lose the bonus on attack rolls normally granted by a charge. +Use: Automatic + Vital Recovery + Type of Feat: General +Prerequisite: Two martial maneuvers +Specifics: When you recover one or more expended maneuvers, you heal 3 points of damage + 1 point per character level. You can gain this benefit only once per minute. +Use: Automatic + Shadow Blade + Type of Feat: General +Prerequisite: One Shadow Hand stance +Specifics: While you are in a Shadow Hand stance and attack with one of the discipline's preferred weapons, you can add your Dexterity modifier as a bonus on melee damage for attacks made with the weapon. +Use: Automatic + Blade Meditation: Desert Wind + Blade Meditation: Devoted Spirit + Blade Meditation: Diamond Mind + Blade Meditation: Iron Heart + Blade Meditation: Setting Sun + Blade Meditation: Shadow Hand + Blade Meditation: Stone Dragon + Blade Meditation: Tiger Claw + Blade Meditation: White Raven + Divine Spirit + Type of Feat: General +Prerequisite: Ability to turn or rebuke undead, one Devoted Spirit stance +Specifics: While in a Devoted Spirit stance, you can expend a turn or rebuke undead attempt as an Immediate action to heal yourself a number ol hit points equal to 3 + your Charisma Modifier. +Use: Selected + Ironheart Aura + Type of Feat: General +Prerequisite: One Iron Heart stance +Specifics: While you are in any Iron Heart stance, adjacent allies gain a +2 morale bonus on saving throws. +Use: Automatic + Shadow Trickster + Type of Feat: General +Prerequisite: Caster level 1st, one Shadow Hand strike +Specifics: While you are in a Shadow Hand stance, the save DC for any illusion spell you cast increases by 2. +Use: Automatic + White Raven Defense + Type of Feat: General +Prerequisite: One White Raven stance +Specifics: When you are in a White Raven stance and adjacent to at least one ally, you gain a +1 bonus to AC. Furthermore. when you are wielding one of the White Raven discipline's preferred weapons, each ally adjacent to you gains a +1 bonus to AC. +Use: Automatic + Instant Clarity + Type of Feat: General +Prerequisite: Concentration 7 +Specifics: You can take a swift action to become psionically focused after successfully initiating a martial strike. You can use this ability three times per day. +Use: Automatic + Sudden Recovery + Type of Feat: General +Prerequisite: One maneuver +Specifics: Once per day as a swift action, you can instantly recover an expended maneuver. It is now ready again. If you are a crusader, the maneuver is also granted immediately. +Use: Selected + Song of the White Raven + Type of Feat: General +Prerequisite: Bardic music, one White Raven maneuver +Specifics: While you are in any White Raven stance, you can activate your bardic music as a swift action. Your crusader and warblade levels stack with your bard levels to determine the bonus granted. +Use: Selected + Reaping Mauler + Reaping Maulers + reaping mauler + (PRESTIGE CLASS) +Truly wise adventurers are always wary of unarmed opponents, for such adversaries are usually more than they seem. Such an opponent might even be a reaping mauler - the worst nightmare of a character who depends on weapon skills to win. Anyone who dares to wield a weapon against a reaping mauler had better make use of it quickly, because the opportunity won't last long. Reaping maulers are the back-breakers, the limb-twisters, and the neck-snappers among pit fighters. Grapplers of the highest order, they wear nothing heavier than light armor in combat to maximize their flexibility, and they use no weapons to achieve their gruesome victories, for they prefer the intimacy of a barehanded kill. A reaping mauler wants to be close enough to taunt his opponent with whispers while crushing the life out of it, to smell its fear, and to watch the despair creep over its face when the opponent realizes just how useless its weapons are during a grapple. + +- Hit Die: d10 +- Proficiencies: A reaping mauler gains no additional proficiencies. +- Skill Points: 2+ Int Modifier + +REQUIREMENTS: + +Base Attack Bonus: +5 +Skills: Tumble 5 ranks +Feats: Improved Unarmed Strike + +CLASS FEATURES: + +Level +1: Improved Grapple (Ex): When wearing light armor or no armor, a reaping mauler gains the benefit of the Improved Grapple feat, even if he does not meet the prerequisites. + Mobility (Ex): When wearing light armor or no armor, a reaping mauler gains the benefits of the Mobility feat, even if he does not meet the prerequisites. +2: Adept Wrestling (Ex): Beginning at 2nd level, a reaping mauler who is wearing light armor or no armor gains a +1 bonus on all grapple checks. This bonus increases to +2 at 4th level. +3: Sleeper Lock (Ex): At 3rd level, a reaping mauler learns how to render an opponent unconscious with pressure. If the character pins his opponent while grappling and maintains the pin for 1 full round, the opponent must make a Fortitude save (DC 10 + the reaping mauler's class level + the reaping mauler's Wis modifier) at the end of the round or fall unconscious for 1d3 rounds. A creature with no discernible anatomy has immunity to this effect. +5: Devastating Grapple (Ex): If a 5th-level reaping mauler pins his opponent while grappling and maintains the pin for 3 consecutive rounds, the opponent must make a Fortitude save (DC 10 + the reaping mauler's class level + the reaping mauler's Wis modifier) at the end of the third round or die. A creature with no discernible anatomy is immune to the effect of this ability + + Adept Wrestling + Type of Feat: Class Specific +Prerequisites: Reaping Mauler level 2 +Specifics: Beginning at 2nd level, a reaping mauler who is wearing light armor or no armor gains a +1 bonus on all grapple checks. This bonus increases to +2 at 4th level. +Use: Automatic + Sleeper Lock + Type of Feat: Class Specific +Prerequisites: Reaping Mauler level 3 +Specifics: At 3rd level, a reaping mauler learns how to render an opponent unconscious with pressure. If the character pins his opponent while grappling and maintains the pin for 1 full round, the opponent must make a Fortitude save (DC 10 + the reaping mauler's class level + the reaping mauler's Wis modifier) at the end of the round or fall unconscious for 1d3 rounds. A creature with no discernible anatomy has immunity to this effect. +Use: Automatic + Devastating Grapple + Type of Feat: Class Specific +Prerequisites: Reaping Mauler level 5 +Specifics: If a 5th-level reaping mauler pins his opponent while grappling and maintains the pin for 3 consecutive rounds, the opponent must make a Fortitude save (DC 10 + the reaping mauler's class level + the reaping mauler's Wis modifier) at the end of the third round or die. A creature with no discernible anatomy is immune to the effect of this ability +Use: Automatic + Bat + Hawk + Raven + Rat + Snake + Cat + Weasel + Owl + Beckon the Frozen + Type of Feat: General +Prerequisites: Augment Summoning, Spell Focus (Conjuration) +Specifics: When you summon a creature or creatures using any summon spell, the summoned creature gains the cold subtype, and its natural attacks deal an additional 1d6 points of cold damage. +Use: Automatic + Chosen of Iborighu + Type of Feat: General +Prerequisites: Must be Chaotic Evil +Specifics: Once per day, you can cause one creature within 30 feet that meets your gaze to become overwhelmed with a wave of supernatural cold. The target can resist the effects of this attack with a successful Fortitude save (DC 10 + 1/2 your character level + your Charisma modifi er), otherwise it causes cold damage equal to your Charisma modifi er + 3 (minimum 1 point of damage) and causes the victim to become fatigued. If you use this attack against someone who is fatigued, they instead become exhausted. Using this supernatural ability is a standard action that does not provoke attacks of opportunity. +Use: Selected + Faith in the Frost + Type of Feat: General +Prerequisites: Ability to turn or rebuke creatures, access to Cold or Winter cleric domain +Specifics: When you successfully turn or rebuke a creature, it takes cold damage equal to your Charisma modifi er as blasts of ice and cold energy tear through its body. +Use: Automatic + Mountaineer + Type of Feat: General +Prerequisites: None +Specifics: You get a +2 bonus on all Climb and Spot checks. +Use: Automatic + Bonus Domain: Cold + Bonus Domain: Winter + Cold + Type of Feat: Domain +Prerequisite: Access to the Cold domain. +Granted Power: You can turn or destroy fire creatures as a good cleric turns undead. You can also rebuke or command cold creatures as an evil cleric rebukes undead. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Chill Touch (1), Ice Storm (4), Cone of Cold (6), and Polar Ray (8) +Use: Automatic. + Winter + Type of Feat: Domain +Prerequisite: Access to the Winter domain. +Granted Power: You gain a +2 sacred bonus on all Wisdom-based skill checks. +Bonus Spells: The cleric gains access to the following spells at the specified spell level: Snilloc's Snowball Swarm (2), Sleet Storm (3), Control Weather (6), Otiluke's Freezing Sphere (7) +Use: Automatic. + Snowflake Wardance + Type of Feat: General +Prerequisite: Perform 6 ranks, Bardic music +Benefit: By expending one of your daily uses of bardic music, you may perform a deadly style of combat known as the snowflake wardance. Activating a snowflake wardance is a free action, and once activated, you add your Charisma modifier to your attack rolls with any slashing melee weapon you wield in one hand. This bonus to hit stacks with any bonuses you get from a high Strength score (or Dexterity score, if you are using Weapon Finesse). You cannot use this feat if you are carrying a shield, wearing medium or heavy armor, or carrying a medium or heavy load. A snowflake wardance lasts for a number of rounds equal to your ranks in Perform. Performing a snowflake wardance is physically tiresome - when the snowflake wardance ends, you become fatigued for the next 10 minutes. +Use: Selected. + Psychic Renewal + Type of Feat: General +Prerequisite: Must have a psionic focus, must be an initiator +Benefit: As a swift action, you can recover any expended maneuver by expending your psionic focus and spending power points equal to the maneuver's level. +Use: Selected. + Tiger Blooded + Type of Feat: General +Prerequisite: Ability to rage, wild shape, or shift; one Tiger Claw maneuver +Benefit: While you are in a rage, shifted, or wild shaped, you attempt to knock back 5 feet a creature of your size category or smaller that you hit with a Tiger Claw strike unless it succeeds on a Fortitude save (DC 10+1/2 your character level + your Str modifier). +Use: Automatic. + Stone Power + Type of Feat: General +Prerequisite: Str 13, one Stone Dragon maneuver +Benefit: You can take a penalty of as much as -5 on your attack rolls. This number cannot exceed your base attack bonus. You gain temporary hit points equal to twice the number that you subtract from your attack rolls (to a maximum of +10). These temporary hitpoints last until the beginning of your next turn. + +Pressing the feat repeatedly will cycle through the options available. +Use: Selected. + Efficient Defender + Type of Feat: General +Prerequisite: Heavy armor proficiency +Benefit: When you wear light or medium armor, you gain 1 more point of armor bonus to your AC than your armor normally provides. The armor also becomes slightly more encumbering, increase it's armor check penalty by 1. +Use: Automatic. + Trap Engineer + Type of Feat: General +Prerequisite: Lore 4 +Benefit: If you successfully disable a trap using this feat, you gain a +2 bonus on Search and Disarm Trap for one hour. You also gain a +4 bonus on Reflex saves to avoid traps. +Use: Selected + Weapon and Torch + Type of Feat: General +Prerequisite: None +Benefit: While fighting with a one-handed melee weapon and holding a lit torch in the other hand, you can make a special attack as a full-round action. Attack once with your melee weapon. If the attack hits, you also sweep your torch across your foe's eyes, dealing ld6 points of fire damage and dazzling him for 1d4 rounds. +Use: Selected + Anvil of Thunder + Type of Feat: General +Prerequisite: Power Attack, Two-Weapon Fighting, Weapon Focus (warhammer or light hammer), Weapon Focus (battleaxe, handaxe, or dwarven waraxe), Str 13 +Benefit: If you hit the same creature with both your axe and your hammer in the same round, it must make a Fortitude saving throw (DC 10 + 1/2 your character level + your Str modifier) or be dazed for 1 round. +Use: Selected + Hammer's Edge + Type of Feat: General +Prerequisite: Improved Bull Rush, Two-Weapon Fighting, Weapon Focus (warhammer or light hammer), Weapon Focus (bastard sword, long sword, scimitar), Str 15 +Benefit: If you hit the same creature with both your sword and your hammer in the same round, it must make a Fortitude saving throw (DC 10 + 1/2 your character level + your Str modifier) or fall prone. +Use: Selected + High Sword Low Axe + Type of Feat: General +Prerequisite: Improved Trip, Two-Weapon Fighting, Weapon Focus (battleaxe, handaxe, or dwarven waraxe), Weapon Focus (bastard sword, long sword, scimitar) +Benefit: If you hit the same creature with both your sword and your axe in the same round, you may make a free trip attempt against that foe. +Use: Selected + Spinning Halberd + Type of Feat: General +Prerequisite: Two-Weapon Fighting, Weapon Focus (halberd) +Benefit: When you make a full attack with your halberd, you gain a +1 dodge bonus to your Armor Class as well as an additional attack with the weapon at a -5 penalty. This attack deals points of bludgeoning damage equal to 1d6 + 1/2 your Strength modifier. +Use: Selected + Three Mountains + Type of Feat: General +Prerequisite: Cleave, Power Attack, Improved Bull Rush, Weapon Focus (dire mace, heavy flail, heavy mace, or morning star), Str 13 +Benefit: If you strike the same creature twice in the same round with your dire mace, morningstar, heavy mace, or heavy flail, it must make a Fortitude saving throw (DC 10 + 1/2 your character level + your Str modifier) or be nauseated by the pain for 1 round. +Use: Automatic + Vae School + Type of Feat: General +Prerequisite: Expertise, Improved Trip, Weapon Focus (whip), Base attack bonus +7 +Benefit: Once per round, when you deal damage to a flat-footed foe (or a foe you flank) with a whip, you can initiate a trip attack. If you fail to trip when using this special attack, your opponent cannot attempt to trip you in turn. +Use: Automatic + Inlindl School + Type of Feat: General +Prerequisite: Expertise, Weapon Finesse, Shield Proficiency, Int 13 +Benefit: You can choose to sacrifice your shield bonus to AC in exchange for a bonus on melee attack rolls equal to one-half that bonus. This bonus applies only on attacks made with light weapons. +Use: Selected + Divine Intercession + Type of Feat: General +Prerequisite: Turn Undead, Travel or Trickery domain +Benefit: You can spend three turn or rebuke undead attempts to teleport to any point up to 30 feet away within line of sight. This effect functions as dimension door, except that you can't bring along other creatures. +Use: Selected + Profane Agony + Type of Feat: General +Prerequisite: Turn Undead, Death or Destruction domain +Benefit: You can spend a rebuke undead attempt as a full-round action to channel your deity's displeasure at a single living creature within 30 feet. That creature takes 3d6 points of damage and is sickened for 1 round. A successful Fortitude save (DC 10 + one-half your level + your Cha modifier) negates the damage, but not the sickening effect. +Use: Selected + Spiderfriend Magic + Type of Feat: General +Prerequisite: None +Benefit: Your spells have no effect against vermin allies (but affect vermin enemies normally). +Use: Automatic + Unspeakable Vow + Type of Feat: General +Prerequisite: None +Benefit: You gain a +2 bonus on Intimidate checks. +Use: Automatic + Lolth's Boon + Type of Feat: General +Prerequisite: Turn Undead, Drow or Chaotic Evil +Benefit: You can spend two rebuke undead attempts as a standard action to unleash a 60-foot-radius burst of divine energy. Each vermin in the area gains temporary hit points equal to its HD, as well as a +2 profane bonus on melee damage rolls. These effects last for 5 rounds. +Use: Selected + Psychic Refusal + Type of Feat: General +Prerequisite: Iron Will +Benefit: You gain a +4 bonus to Spell Resistance +Use: Automatic + Xaniqos School + Type of Feat: General +Prerequisite: Dex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +6 +Benefit: If you have moved at least 10 feet since the start of your turn, your crossbow attacks deal an extra 1d6 points of damage. +Use: Automatic + Improved Cohort + Type of Feat: General +Prerequisite: Cha 15, Leadership +Benefit: The maximum level of the cohort you gain from the Leadership feat is one lower than your character level, instead of two lower. +Use: Automatic + Ecclesiarch + Type of Feat: General +Prerequisite: Lore 6 +Benefit: Increase your leadership score by +2 and your Lore by +2. +Use: Automatic + Great Diplomat + Type of Feat: General +Prerequisite: None +Benefit: Increase your leadership score by +2 and your Persuade by +2. +Use: Automatic + Shield Wall + Type of Feat: General +Prerequisite: Shield proficiency +Benefit: When you and an adjacent ally are each using a shield, your shield bonus to Armor Class increases by 2. +Use: Automatic + Corrupt Spell Focus + Type of Feat: General +Prerequisite: Non-good +Benefit: You add +1 to the DC for all saving throws against any spells you cast that have a corrupt component. +Use: Automatic + Greater Corrupt Spell Focus + Type of Feat: General +Prerequisite: Non-good, Corrupt Spell Focus +Benefit: You add +2 to the DC for all saving throws against any spells you cast that have a corrupt component. This replaces Corrupt Spell Focus. +Use: Automatic + Haunting Melody + Type of Feat: General +Prerequisite: Bardic Music, Perform 9 +Benefit: You can inspire fear in enemies within 30 feet of you. Any opponent in range must succeed on a Will saving throw (DC 10 + 1/2 your bard level + your Cha modifier) or become shaken for a number of rounds equal to your ranks in the Perform skill. This is a fear effect. +Use: Automatic + Master of Knowledge + Type of Feat: General +Prerequisite: None +Benefit: You gain a +5 bonus to Lore +Use: Automatic + Unnatural Will + Type of Feat: General +Prerequisite: Iron Will, Cha 12 +Benefit: Add your Charisma modifier to all Will saves against fear effects. +Use: Automatic + Heat Endurance + Type of Feat: General +Prerequisite: Base Fortitude save +2 +Benefit: You gain a +2 bonus on saving throws against fire effects. +Use: Automatic + Improved Heat Endurance + Type of Feat: General +Prerequisite: Base Fortitude save +6, Heat Endurance +Benefit: You gain fire resistance 5. +Use: Automatic + Light of Aurifar + Type of Feat: General +Prerequisite: Ability to turn or rebuke undead, access to either the Fire or Sun domain +Benefit: Any undead that you successfully turn or rebuke takes 2d6 points of fire damage in addition to the normal turning or rebuking effect. +Use: Automatic + Deformity (Skin) + Type of Feat: General +Prerequisite: Willing Deformity, Evil alignment +Benefit: You gain a +1 natural armor bonus. +Use: Automatic + Blighter + Blighters + blighter + (PRESTIGE CLASS) +When a druid turns away from the land, the land turns away from her. Some ex-druids make peace with this change; others seek to restore the bond. A few, however, actually embrace their disconnection from nature and become forces of destruction. These few, called blighters, bring desolation wherever they tread. A blighter gains her spellcasting ability by stripping the earth of life. A swath of deforested land always marks her path through the wilderness. + +The vast majority of blighters are nomadic loners constantly in search of green lands to destroy. Some are grim; others laugh at the destruction they wreak. Almost all, however, are friendless and mad. What puts them over the edge is the knowledge that nature gets the last laugh: To gain their spells, they must seek out the richest forests of the land, even if it's only to destroy them. Thus, even though they've turned away from nature, they must constantly return to it. Only human ex-druids seem attracted in any number to the blighter's path. Legends say that a few elven druids have also turned to destruction over the millennia - a terrifying prospect given how much land they could destroy in their long lifetimes. + +- Hit Die: d8 +- Proficiencies: A blighter does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +4 +Alignment: Nongood +Special: Wild Shape as a class ability +Special: Must have been a druid + +CLASS FEATURES: + +Level +1: +2: Blightfire - 5d6 fire damage in a 10ft radius +3: Undead Wild Shape - Wild Shape gains the Skeletal Template +4: Undead Wild Shape +5: Contagious Touch - Deliver diseases as touch attacks + Undead Wild Shape - Gain new forms +6: Animate Dead Animal - Animate special undead creatures + Undead Wild Shape +7: Contagious Touch +8: Unbond - Slay familiars and animal companions + Undead Wild Shape +9: Contagious Touch + Undead Wild Shape - Gain new forms +10: Plague - Affect an area with disease + Undead Wild Shape + +Spellcasting: The blighter gains spellcasting as per a druid, using Wisdom as his casting statistic. He can cast spells up to 9th level from the blighter spell list, gaining access to new spell levels each class level, provided he has a high enough wisdom score to cast a spell of that. + Contagious Touch + Necromancy +Level: Druid 4 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 round/level +Saving Throw: Fortitude negates +Spell Resistance: Yes + +Holding out your hand like it's dead, you croak out magic words and imbue your limb with a terrible disease. + +Upon casting this spell, you choose one disease from this list: blinding sickness, cackle fever, filth fever, +mindfire, red ache, the shakes, or slimy doom (DMG 292). Any living creature you hit with a melee touch attack +during the spell's duration is affected as though by the contagion spell, immediately contracting the disease +you have selected unless it makes a successful Fortitude save. You cannot infect more than one creature per round. + Type of Feat: Class +Prerequisite: Blighter 5 +Benefit: You can cast Contagious Touch once per day. You get an addition use at 7th and 9th level. +Use: Selected + Undead Wild Shape + Type of Feat: Class +Prerequisite: Blighter 3 +Benefit: You can undead wild shape into a Bear, Boar, Badger, Wolf, or Panther. These forms gain the following changes: + +- Type changes to undead. +- Natural bonus +2 +- +2 Dexterity +- Immunity to cold. +- Damage reduction 5/bludgeoning. + +You get a 2nd use at 4th, 3rd at 6th, 4th at 8th, and 5th at 10th levels. You also gain better forms at class levels 5th and 9th. + +Use: Selected + Undead Bears + Undead Panthers + Undead Wolves + Undead Boars + Undead Badgers + Animate Dead Animal + Type of Feat: Class +Prerequisite: Blighter 6 +Benefit: You can animate an undead bear once per day. +Use: Selected + Plague + Type of Feat: Class +Prerequisite: Blighter 10 +Benefit: As per Contagious Touch, except it affects all creatures in a 20 ft radius from point of impact. Usable once per day. +Use: Selected + Unbond + Type of Feat: Class +Prerequisite: Blighter 8 +Benefit: The target Familiar or Animal Companion must save or die. +Use: Selected + Blightfire + Type of Feat: Class +Prerequisite: Blighter 2 +Benefit: Deal 5d6 fire damage, reflex half, at the chosen point. +Use: Selected + Nentyar Hunter + Nentyar Hunters + nentyar hunter + (PRESTIGE CLASS) +Sworn to defend the great forests and serve the Nentyarch, druidic ruler of the Circle of Leth, the Nentyar hunters roam the wild lands of the East, uprooting foul and evil things. Skilled with both steel and magic, a Nentyar hunter is a resourceful, self-reliant hero who has learned to trust her own judgment, confronting those who would harm the forest. The Nentyar hunters are few in number, but even a single hunter is capable of achieving great things in the service of the lands she loves. + +Barbarians and rangers are the most common Nentyar hunters, as the prestige class offers access to powerful forest magic to complement their skill at fighting. Druids are less commonly drawn to the class, since many of the Nentyar hunter's spells are druid spells, and the Nentyar hunters are sworn to protect druids and carry out their edicts. Fighters and rogues with a preference for wilderness skills sometimes become Nentyar hunters, but clerics, sorcerers, and wizards do not often choose this path. + +- Hit Die: d6 +- Proficiencies: A nentyar hunter gains simple and martial weapon proficiencies and light armor proficiency +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + +Alignment: Nonevil +Feats: Alertness, Combat Casting, Track +Skills: Spot 8, Search 4 + +CLASS FEATURES: + +Level +1: Woodland Stride +2: Swift Tracker - +1 Spot, Search Listen +3: Swiftness of the Stag - +10 ft movement speed in light or no armor +4: Eyes of the Hawk - +4 Spot +5: Heart of the Lion - Immune to Fear + + Beginning at 1st level, a Nentyar hunter gains the ability to cast a small number of divine spells, as per druid casting, although she has her own unique spell list that goes to 5th level spells. + Swift Tracker + Type of Feat: Class +Prerequisite: Nentyar Hunter 2 +Benefit: +1 to Search, Spot, Listen +Use: Automatic + Swiftness of the Stag + Type of Feat: Class +Prerequisite: Nentyar Hunter 3 +Benefit: +10 ft movement speed in light or no armor +Use: Automatic + Eyes of the Hawk + Type of Feat: Class +Prerequisite: Nentyar Hunter 4 +Benefit: +4 to Spot +Use: Automatic + Heart of the Lion + Type of Feat: Class +Prerequisite: Nentyar Hunter 5 +Benefit: Immune to Fear +Use: Automatic + Battlesmith + Battlesmiths + battlesmith + (PRESTIGE CLASS) +A battlesmith is a skilled dwarf armorer and weaponsmith who uses her experience in battle, as well as her masterful weaponsmithing and armorsmithing abilities, to create deadly items for her kinsmen to wield in defense of their homes. While typically only spellcasters can craft magic items, dwarven ingenuity has found a number of ways to make skill serve where nondwarves must rely on magic. Aside from her incredible skill crafting items of war, a battlesmith is equally capable of raining down death and destruction in combat. After all, no one knows her creations - or how to most effectively use them - better than the battlesmith herself, and she did not live to retire from the front lines by being anything less than the best. + +Fighters and paladins are well served by becoming battlesmiths. Spellcasters are less likely to find benefit in the profession, since they typically find little time to continue their more traditional mystical studies while working in the heat of the forge. That said, a number of clerics of Moradin take up the mantle of the battlesmith. + +- Hit Die: d10 +- Proficiencies: A battlesmith gains no additional proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Dwarf +Feats: Armor Proficiency (Heavy), Endurance, Weapon Focus (Warhammer) +Skills: Craft (Weapons) 10 +Base Attack Bonus: +5 + +CLASS FEATURES: + +Level +1: One With the Hammer - Wisdom to damage for Warhammers + Secrets of the Forge - Craft magic arms and armor at 3x class level +2: Flesh of my Flesh - +1 armor in heavy armor +3: Forged in Fire - Ignore exhaustion and fatigue +4: Flesh of my Flesh - +2 +5: Tempered in Blood - Ignore 50% physical damage for one round + One With The Hammer + Type of Feat: Class +Prerequisite: Battlesmith 1 +Benefit: Any equipped warhammer adds your Wisdom bonus to damage. +Use: Automatic + Secrets of the Forge + Type of Feat: Class +Prerequisite: Battlesmith 1 +Benefit: A battlesmith receives Craft Magic Arms and Armor as a bonus feat. Multiply the battlesmith's class level by 3 to determine her effective caster level for the purpose of creating magic arms and armor (this stacks with any other caster levels the battlesmith might have). +Use: Automatic + Flesh of my Flesh + Type of Feat: Class +Prerequisite: Battlesmith 2 +Benefit: When wearing heavy armor, the Battlesmith gets a +1 bonus to armor class. This increases to +2 at 4th level. +Use: Automatic + Forged in Fire + Type of Feat: Class +Prerequisite: Battlesmith 3 +Benefit: You are immune to fatigue and exhaustion +Use: Automatic + Tempered in Blood + Type of Feat: Class +Prerequisite: Battlesmith 5 +Benefit: For one round a day, you take 50% less physical damage. +Use: Selected + Warforged Juggernaut + Warforged Juggernauts + warforged juggernaut + (PRESTIGE CLASS) +Some believe that the ultimate expression of the warforged experiment is the juggernaut, a path that allows warforged to become more and more like true constructs and less like their living creators. As a machine of war, the juggernaut is among the best at dealing damage and sustaining punishment. Some warforged refuse to take up the mantle of juggernaut because it accentuates their construct heritage at the cost of their living aspects. Nonetheless, for a warforged who wants to become an engine of destruction, the juggernaut prestige class is the best road by which to get there. + +- Hit Die: d12 +- Proficiencies: A Warforged Juggernaut gains no additional proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Warforged +Feats: Adamantine Body, Improved Bull Rush, Power Attack +Base Attack Bonus: +5 + +CLASS FEATURES: + +Level +1: Armor Spikes 1d6, Expert Bull Rush, Powerful Charge, Reserved +2: Charge Bonus +1, Construct Perfection, Extended Charge +3: Construct Perfection II, Healing Immunity, Superior Bull Rush +4: Armor Spikes 1d8, Charge Bonus +2, Construct Perfection III +5: Construct Perfection IV, Greater Powerful Charge + Armor Spikes + Type of Feat: Class +Prerequisite: Warforged Juggernaut 1 +Benefit: You deal 1d6 points of piercing damage on a successful grapple in addition to the normal damage. At 4th level this increases to 1d8. +Use: Automatic + Expert Bull Rush + Type of Feat: Class +Prerequisite: Warforged Juggernaut 1 +Benefit: Add your class level to all checks made as part of attacking or defending with a bull rush. +Use: Automatic + Reserved + Type of Feat: Class +Prerequisite: Warforged Juggernaut 1 +Benefit: Take your class level as a penalty on Bluff, Persuade, and Sense Motive checks +Use: Automatic + Charge Bonus + Type of Feat: Class +Prerequisite: Warforged Juggernaut 2 +Benefit: You gain a +1 bonus on attack rolls when charging. At 4th level this increases to +2. +Use: Automatic + Construct Perfection + Type of Feat: Class +Prerequisite: Warforged Juggernaut 2 +Benefit: You become immune to critical hits. At 3rd level, you become immune to mind affecting. At 4th level, you become immune to death effects and necromancy spells. At 5th level, you become immune to ability damage and drain. +Use: Automatic + Extended Charge + Type of Feat: Class +Prerequisite: Warforged Juggernaut 2 +Benefit: You become 17% faster when charging. +Use: Automatic + Healing Immunity + Type of Feat: Class +Prerequisite: Warforged Juggernaut 3 +Benefit: Healing spells no longer work on you. +Use: Automatic + Superior Bull Rush + Type of Feat: Class +Prerequisite: Warforged Juggernaut 3 +Benefit: A successful bull rush now deals damage equal to armor spikes + your strength modifier. If it was a bull rush charge, you gain the additional damage from the powerful charge feats. +Use: Automatic + Frost Mage + Frost Mages + frost mage + (PRESTIGE CLASS) +Frost mages usually hail from lands of cold, snow, and ice: tundra, glaciers, even outer planes perpetually shrouded in winter. Others become obsessed with the power of glacial cold and focus all their energy into discovering the mysteries of the frostfell and its magic. All frost mages, however, eventually become adapted to cold environments as their skin slowly turns to frost. They learn to take advantage of the natural or magically enhanced frostfell environment, harnessing the existing cold to further empower their own spells. + +As members of this prestige class must have the ability to cast arcane spells, frost mages come from a narrow group, usually bards, sorcerers, and wizards. Some frost mage sorcerers believe silver dragon blood runs in their veins, while others feel they possess an innate talent for works of cold and ice magic. Most wizards who become frost mages see the frostfell as a mysterious and undiscovered frontier of arcane power, one from which they can draw strong magic for their own purposes. + +- Hit Die: d4 +- Proficiencies: A Frost Mage gains no additional proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Spells: 1st level arcane spells +Feats: Frozen Magic +Skills: Lore 8 + +CLASS FEATURES: + +Level +1: Natural Armor +1 +2: Resistance to Cold 10 +3: +4: Piercing Cold - Ignore resistance or immunity to cold when casting spells + Natural Armor +2 +5: +6: +7: Natural Armor +3 +8: +9: +10: Natural Armor +4 + Cold Subtype - Immune to cold, 50% more damage from fire + Natural Armor + Type of Feat: Class +Prerequisite: Frost Mage 1 +Benefit: You gain +1 natural armor. This increases by +1 at 4th, 7th, and 10th levels to a maximum of +4. +Use: Automatic + Piercing Cold + Type of Feat: Class +Prerequisite: Frost Mage 4 +Benefit: Cold damage from spells you cast ignores resistances and immunities. +Use: Automatic + Frozen Magic + Type of Feat: General +Prerequisite: Con 13 +Benefit: Increase your caster level by +2 when it is snowing or when a module builder marks the area as cold. +Use: Automatic + Wayfarer Guide + Wayfarer Guides + wayfarer guide + (PRESTIGE CLASS) +The wayfarer guide focuses on honing her skill at instantaneous magical transportation. Unlike spellcasters of other prestigious associations, a wayfarer guide need not devote years of her life to the art of teleportation nor focus her attention overmuch on the pursuit of perfection. Still, she learns secrets of the trade that are available only through employment with the Wayfarers Union. The Union is, at its heart, a transportation service that specialty spellcasters provide for those willing to pay. + +Most wayfarer guides are wizards or sorcerers, though a few clerics with access to the Travel domain have been known to pursue this class. Such characters typically have a level or two in bard, ranger, or wizard to meet the Knowledge requirements more quickly. + +- Hit Die: d6 +- Proficiencies: A Wayfarer Guide gains no additional proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Spells: Must be able to cast teleport +Skills: Lore 10 + +CLASS FEATURES: + +Level +1: Enhanced Capacity - Take one more character per class level when group teleporting +2: Teleport - Cast teleport once per day +3: Enhanced Accuracy - Roll twice and take the better result on teleport mishaps + + Enhanced Capacity + Type of Feat: Class +Prerequisite: Wayfarer Guide 1 +Benefit: You can bring one more character with you per class level when you teleport. +Use: Automatic + Enhanced Accuracy + Type of Feat: Class +Prerequisite: Wayfarer Guide 3 +Benefit: You roll twice on the teleport mishap table and take the better result. +Use: Automatic + Shadowbane Inquisitor + Shadowbane Inquisitors + shadowbane inquisitor + (PRESTIGE CLASS) +Clad in bone-white armor and wreathed in righteous conviction, shadowbane inquisitors battle incessantly against evil in whatever form it takes. Every shadowbane inquisitor belongs to a fellowship of religious knights called the Order of Illumination. The order advocates merciless aggression against evil, and its members train to detect and destroy evil creatures and individuals. Filled with fervor, an inquisitor knows only one solution to an infestation of evil: the sword. The purifying flame and the clean cut of a holy blade are his tools. Along with their comrades (as members of the order refer to one another) the shadowbane stalkers, inquisitors find and confront evil wherever it hides. Unlike shadowbane stalkers, however, inquisitors emphasize purging evil rather than finding it. Their relentless zeal and their overwhelming belief in their own righteousness allow shadowbane inquisitors to root out evil cleanly, even if it costs the lives of a few good creatures, without the moral doubt that other knights might feel. The Order of Illumination expounds that it is better to sacrifice a village that hides a powerful demon than it is to risk letting the demon escape or the evil spread. Although inquisitors remain devoted to the cause of good, this conviction allows them to use their abilities against enemies regardless of their alignment. + +- Hit Die: d10 +- Proficiencies: Shadowbane inquisitors are proficient with all simple and martial weapons, with all types of armor, and with shields. +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: + + Alignment: Lawful good. + Base Attack: +5. + Skills: Persuade 4 ranks, Lore 2 ranks, Sense Motive 8 ranks. + Feats: Power Attack. + Special: Detect evil class feature or ability to cast detect evil as a divine spell. + Special: Turn undead class feature. + Special: Sneak attack class feature. + +CLASS FEATURES: + +Level +1: Pierce Shadows - Create an area of light +2: Sacred Stealth +4 - Expend spell to gain bonus on Hide and Move Silently + Smite 1/day +3: +4: Sneak Attack +1d6 +5: Merciless Purity - Gain +1 Reflex and Fortitude saves when smited creature dies +6: Smite 2/day +7: Sneak Attack +2d6 + Sacred Stealth +8 +8: Righteous Fervor - Gain Attack and Damage boost against smited creature +9: Burning Light - Do damage in area of Pierce Shadows +10: Smite 3/day, Sneak Attack +3d6 + + Shadowbane Stalker + Shadowbane Stalkers + shadowbane stalker + (PRESTIGE CLASS) +Those they name as heretics or servants of evil call them zealots. Those they protect from darkness call them saviors and defenders of the truth. Whatever their label, shadowbane stalkers rank as some of the most feared individuals wherever they go. + +- Hit Die: d8 +- Proficiencies: Shadowbane Stalkers gain no proficiencies. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + + Alignment: Lawful good. + Skills: Persuade 8 ranks, Search 4 ranks, Sense Motive 4 ranks. + Special: Detect evil class feature or ability to cast detect evil as a divine spell. + Special: Sneak attack class feature. + +CLASS FEATURES: + +Level +1: Detect Evil at will + Sacred Stealth +4 - Expend spell to gain bonus on Hide and Move Silently +2: Discover Subterfuge +2 - Bonus on Search and Sense Motive +3: Sneak Attack +1d6 +4: Sacred Defense - Expend spell to boost armor class +5: Discover Subterfuge +4 +6: Sneak Attack +2d6 +7: Sacred Stealth +8 +8: Discover Subterfuge +6 +9: Sneak Attack +3d6 +10: Sacred Strike - Expend spell to boost sneak attack dice + +BONUS SPELLS + +Upon gaining a level in Shadowbane Stalker, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. + + Pierce Shadows + Type of Feat: Class +Prerequisite: Shadowbane Inquisitor 1 +Benefit: Expend a use of Turn Undead to create an area of bright light around you +Use: Selected + Sacred Stealth + Type of Feat: Class +Prerequisite: Shadowbane Inquisitor 2, Shadowbane Stalker 1 +Benefit: Expend a spell to gain +4 Hide and Move Silently for a number of minutes equal to Charisma modifier plus spell level. This increases to +8 at 7th level. +Use: Selected + Shadowbane Smite + Type of Feat: Class +Prerequisite: Shadowbane Inquisitor 2 +Benefit: Perform a smite, adding your charisma to attack and class level to damage. You get one additional use at 6th and 10th levels. +Use: Selected + Merciless Purity + Type of Feat: Class +Prerequisite: Shadowbane Inquisitor 5 +Benefit: Upon the death of a creature that the inquisitor has smited, he gains a +1 bonus on his Fortitude and Reflex saves for the next 24 hours. +Use: Automatic + Righteous Fervor + Type of Feat: Class +Prerequisite: Shadowbane Inquisitor 8 +Benefit: When an inquisitor smites a creature, he gains a +1 bonus on attack and damage rolls against that creature for one minute +Use: Automatic + Burning Light + Type of Feat: Class +Prerequisite: Shadowbane Inquisitor 10 +Benefit: Spend a turn undead use to do 4d6 damage to all creatures inside your Pierce Shadows light. +Use: Selected + Discover Subterfuge + Type of Feat: Class +Prerequisite: Shadowbane Stalker 2 +Benefit: Gain a +2 bonus on Sense Motive and Search. This increases by +2 at 5th and 8th levels. +Use: Automatic + Sacred Defense + Type of Feat: Class +Prerequisite: Shadowbane Stalker 4 +Benefit: Expend a spell to gain +4 to armor class for a number of rounds equal to spell level. +Use: Selected + Sacred Strike + Type of Feat: Class +Prerequisite: Shadowbane Stalker 10 +Benefit: Expend a spell to gain a number of sneak attack dice equal to spell level for one round. +Use: Selected + Burn Spell + Type of Feat: Class +Prerequisite: None +Benefit: Chooses the spell level of the spell to burn for a number of different feats and classes. +Use: Selected + Knight of the Weave + Knights of the Weave + knight of the weave + (PRESTIGE CLASS) +Over a dozen deities have worshipers who are paladins, promoting law and good across Faerûn, but it is the Weave itself that empowers and strengthens the Knights of the Weave. Distinct from the worship of Mystra, members of this mystic order of sacred defenders cherish the Weave like a fine wine, knowing that its existence enriches all of Faerûn. They drink deeply of its power, use that energy to extend its reach, and utterly smash those who would hurt the object of their love. Their power comes from pure magic, and unlike typical paladins, their power is arcane rather than divine. Over time they become imbued with the power of the Weave, capable of unleashing magic in its raw form. + +- Hit Die: d8 +- Proficiencies: Knights of the Weave gain no proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any non-evil. +Base Attack Bonus: +5 or ability to spontaneously cast 3rd-level arcane spells. +Skills: Lore 1 rank, Spellcraft 1 rank. +Special: Cannot be a Shadow Weave user. + +CLASS FEATURES: + +Level +1: Read Magic at will, Spellcasting +2: Armored Mage - Cast spells in light armor +3: +4: Bonus sudden metamagic feat +5: +6: Spellfire (Healing) - Burn spells to heal self or allies +7: +8: Armored Mage - Cast spells in medium armor +9: +10: Spellfire (Blasting) - Burn spells to damage enemies + Spellfire (Healing) + Type of Feat: Class +Prerequisite: Knight of the Weave 6th +Benefit: You can burn a single arcane spell as a standard action to heal a target by touch, restoring 2 hit points per spell level. +Use: Selected + Spellfire (Blasting) + Type of Feat: Class +Prerequisite: Knight of the Weave 10th +Benefit: You can burn a single arcane spell as a standard action to make a ranged touch attack dealing 1d6 points of spellfire damage per spell level expended, Reflex DC 20 half. Spellfire damage is half fire damage and half magical damage. +Use: Selected + Spelldancer + Spelldancers + spelldancer + (PRESTIGE CLASS) +Spelldancers are an energetic sort of spellcaster who draw on the quasi-primal energy of song and dancing to power their magic. Functioning similar to a sorcerer or bard, they create magic when they need it, drawing from a wide repertoire of spells but in a taxing manner. Some call them spellsingers, but the primary component of their magic is the dance, and "spellsinger" is often confused with the slang term for a mage, "spellslinger." + +- Hit Die: d6 +- Proficiencies: Spelldancers gain no proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Concentration 4 ranks, Perform 6 ranks, Tumble 4 ranks. +Feats: Combat Casting, Dodge, Endurance, Mobility. +Spellcasting: Able to cast 3rd level arcane spells. + +CLASS FEATURES: + +Level +1: Spelldance - Apply metamagic feats for free +2: Enthralling Dance - Cast enthrall twice a day + Evasion +3: +4: Sleep Dance - Cast enhanced sleep once a day +5: Confusion Dance - Cast confusion once a day + Type of Feat: Class +Prerequisite: Spelldancer 1 +Benefit: Turn on or off the selected metamagic feat for application via spelldancing. You must possess the base feat to spelldance a metamagic feat. +Use: Selected + Spelldance + Type of Feat: Class +Prerequisite: Spelldancer 1 +Benefit: Spelldancing is a means of increasing the effectiveness of a spell by performing a magical dance before casting. The spelldancer chooses one or more metamagic feats she knows to apply to a spell she wants to cast and begins her spelldancing. When she finishes spelldancing, she makes a Perform check with a DC of 10 + spell level (as modified by the metamagic feats). If she fails, the spell fizzles with no effect. If she succeeds, she casts the spell and it is modified by the selected metamagic feats. + +For every spell level higher than normal that a metamagic feat alters a spell, one full round of spelldancing is required to alter the spell. The spelldancer dances the required number of rounds, and on her next action she may cast a spell with the chosen metamagic feat (if she doesn't cast a spell that round, the spelldancing effect is lost). A spelldancer needs to know the metamagic feat in question to spelldance the effects of that feat. + +A spelldancer can safely spelldance a number of rounds per day equal to her Constitution modifier plus her spelldancer class level. Every spell she casts with spelldancing after that causes her to make a Fortitude save (DC 10 + total rounds spent spelldancing in the last day) to avoid taking 2 points of temporary Constitution damage and becoming fatigued (if already fatigued, the character becomes exhausted and can't spelldance again until only fatigued). +Use: Selected + Enthralling Dance + Type of Feat: Class +Prerequisite: Spelldancer 2 +Benefit: As the spell enthrall, twice a day, except that the DC is 10 + class level + charisma. +Use: Selected + Sleep Dance + Type of Feat: Class +Prerequisite: Spelldancer 4 +Benefit: As the spell sleep, once a day, except that the DC is 10 + class level + charisma and there is no maximum on the number of creatures put to sleep. +Use: Selected + Confusing Dance + Type of Feat: Class +Prerequisite: Spelldancer 5 +Benefit: As the spell confusion, once a day, except that the DC is 10 + class level + charisma. +Use: Selected + Enthrall + Level: Brd 2, Clr 2 +Components: V, S +Casting Time: 1 round +Range: Personal +Targets: Any number of creatures +Duration: 1 hour or less +Saving Throw: Will negates +Spell Resistance: Yes + +Creatures affected by the spell are charmed and take a -4 penalty to listen and spot. Creatures of a different race than the caster gain a +4 bonus on the save to resist. If concentration breaks, the spell ends, otherwise it lasts for one hour. + Psychic Rogue + Psychic Rogues + psychic rogue + (BASE CLASS) +Unlike their nonpsionic cousins, psychic rogues have discovered their innate talent for psionics and how to best put it to use in their chosen way of life. Understandably they follow a slightly different path that foregoes some of the standards of typical rogue training in favor of developing their psionic prowess. + +While skilled in stealthy movement and other arts requiring subtlety, the psychic rogue also depends on his psionic abilities to deal with whatever the world brings his way. Those attracted to the ways of stealth and darkness may find the psychic rogue an attractive choice. Their use of psionic powers also attracts those who have a wish to enhance their mental abilities. The combination of his skills and psionic powers make for a dangerous foe, so those who claim any psychic rogue as an enemy had best watch out for unusual tactics. + +- Hit Die: d6 +- Proficiencies: Psychic rogues are proficient with all simple weapons, plus the rapier, shortbow, and short sword. Psychic rogues are proficient with light armor, but not with shields. +- Skill Points: 6+ Int Modifier. +Psionics: Intelligence is the key stat of a Psychic Rogue. + +Special Abilities (gained at 11th, 14th, 17th, 20th): + + Blind Spot (Ps): Cloud Mind, once per day + Enhanced Sneak Attack (Su): When the psychic rogue has psionic focus, he increases his sneak attack damage by +1d6. This ability may be selected up to three times. + Improved Evasion (Ex): As rogue + Mind Cripple (Su): An opponent struck by one of his sneak attacks takes 2 points of Intelligence damage. + Shadow Jump (Ps): Dimension Door, Self, once per day. The psychic rogue can select this ability up to three times. + Skill Mastery: As rogue + Slippery Mind (Ex): As rogue + Feat: A psychic rogue can gain a bonus feat in place of a special ability. + +CLASS FEATURES: + +Base Attack Bonus: +3/4 +Strong Saves: Reflex + +Level: + 1: +1d6 Sneak Attack + 2: Evasion + 4: +2d6 Sneak Attack + 5: Danger Sense + 7: +3d6 Sneak attack , Danger Sense (Uncanny Dodge) + 9: Danger Sense (Improved Uncanny Dodge) +10: +4d6 Sneak Attack +11: Special Ability +13: +5d6 Sneak Attack +14: Special Ability +16: +6d6 Sneak Attack +17: Special Ability +19: +7d6 Sneak Attack +20: Special Ability + +Level Power Points Powers Known Power Level Known +1 0 1 1 +2 1 2 1 +3 2 3 1 +4 4 3 1 +5 6 4 2 +6 8 5 2 +7 10 6 2 +8 12 6 2 +9 16 7 3 +10 20 8 3 +11 24 9 3 +12 28 9 3 +13 32 10 4 +14 40 11 4 +15 48 12 4 +16 56 12 4 +17 64 13 5 +18 76 14 5 +19 88 15 5 +20 100 15 5 + Danger Sense + Type of Feat: Class +Prerequisite: Psychic Rogue 5 +Benefit: Gain the benefits of the Danger Sense power when focused. At 7th level, gain Uncanny Dodge in addition. At 9th, Improved Uncanny Dodge. +Use: Automatic + Practiced Manifester (Psychic Rogue) + Power Knowledge - Psychic Rogue I + Power Knowledge - Psychic Rogue II + Power Knowledge - Psychic Rogue III + Power Knowledge - Psychic Rogue IV + Power Knowledge - Psychic Rogue V + Power Knowledge - Psychic Rogue VI + Power Knowledge - Psychic Rogue VII + Power Knowledge - Psychic Rogue VIII + Power Knowledge - Psychic Rogue IX + Power Knowledge - Psychic Rogue X + Enhanced Sneak Attack +1d6 + Enhanced Sneak Attack +2d6 + Enhanced Sneak Attack +3d6 + Type of Feat: Class +Prerequisite: Psychic Rogue 11 +Benefit: You gain +1d6 sneak attack damage when psionic focused. You can take this feat two more times. +Use: Automatic + Shadow Jump + Type of Feat: Class +Prerequisite: Psychic Rogue 11 +Benefit: You can manifest Dimension Door, Self once per day. You can take this feat two more times. +Use: Selected + Blind Spot + Type of Feat: Class +Prerequisite: Psychic Rogue 11 +Benefit: You can manifest Cloud Mind once per day. +Use: Selected + Mind Cripple + Type of Feat: Class +Prerequisite: Psychic Rogue 11 +Benefit: When you successfully sneak attack a target, they take 2 intelligence damage. +Use: Selected + Asherati + asherati + Asheratis + An asherati might be mistaken for a thin human under some circumstances - at least until the asherati's rust-red skin begins to glow with a light all its own, or until he dives headlong into the nearest sand dune, disappearing without a trace. Asheratis are a geographically established people who live below the sands and dusts of suitable wastelands, rising to the surface to hunt for food, socialize and trade with other races, and make war upon their enemies. As merfolk are to the sea, asheratis are to the sands + +Asherati Ability Adjustments: None +Favored Class (Rogue): A multiclass Asherati's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Skill Affinity (Hide): +2 racial bonus to Hide checks. +- Skill Affinity (Move Silently): +2 racial bonus to Move Silently checks. +- Natural Armor: +1 bonus to armor. +- Body Lamp: Glow as a lamp when desired +- Body Lamp Dazzle: Dazzle all opponents within 30 feet once per day +- Heat Endurance: +4 bonus on saves against fire attacks +- Weapon Familiarity Eagle Claw - Asherati treat the eagle claw as a martial weapon instead of an exotic weapon +- Human: Asherati are considered humans for the purpose of spells. + Glow Lamp + Type of Feat: Race +Prerequisite: Asherati +Benefit: You may choose to glow as a strong light source. +Use: Selected + Glow Lamp Dazzle + Type of Feat: Race +Prerequisite: Asherati +Benefit: Once per day, as a free action, an asherati can bring his skin up to full brilliance so rapidly that it can dazzle all creatures within 30 feet for 1 minute. Creatures can avoid this effect with a successful Fortitude save (DC 10 + 1/2 the asherati's character level + his Cha modifier). +Use: Selected + Killoren + killoren + Killorens + A newly risen race of powerful fey, the killoren blend nature's patience and power with the ambition and aggression of the humanoid races. The ancient places of the world stir with a power of their own. From this power, the killoren have sprung in answer to the growing might of the humanoid races. Whether the work of some great nature deity or the spontaneous creation of the wild power of nature itself, killoren are at once young and eternal, newly brought to the world but with unknowably ancient ties to the heart of nature. As fey, killoren have a tie to nature unmatched by the humanoid races, but unlike other fey, killoren are not content to wait in the dark recesses of the dwindling forests. Killoren are aggressive, ambitious manifestations of nature's presence and power, and they walk through the cities of man as easily as they meditate in the glades of a verdant forest. There are as yet few killoren in the world compared to the population of humans and other humanoid races, but their numbers are quickly growing. So far, these adaptable fey have only come into isolated conflict with evil powers bent on despoiling nature, but it is obvious that they are destined for more. The killoren have begun to make known their presence in the world, and a few far-seeing and learned sages wonder at the implications of their growing power and numbers. + +Killoren Ability Adjustments: None +Favored Class (Druid): A multiclass Killoren's druid class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Skill Affinity (Search): +2 racial bonus to Search checks. +- Skill Affinity (Animal Empathy): +2 racial bonus to Animal Empathy checks. +- Low Light Vision +- Immunity to magic sleep effects and a +2 racial bonus on saves against enchantment spells or effects +- Fey: Killoren are considered fey for the purpose of spells. +- Manifest Nature's Might: Choose one of three Aspects each morning, gain either skill bonuses or a smite attack. + Aspect of the Ancient + Type of Feat: Race +Prerequisite: Killoren +Benefit: You gain a bonus on Lore equal to your Hit Dice and gains an additional +2 bonus on saving throws against enchantment effects. Once chosen, it lasts all day. You cannot have multiple aspects at one time. +Use: Selected + Aspect of the Destroyer + Type of Feat: Race +Prerequisite: Killoren +Benefit: You gain a smite attack that adds your Charisma to attack and your level to damage. This smite attack works only against aberrations, constructs, humanoids, oozes, outsiders, and undead. You may smite a number of times equal to your charisma modifier. You cannot have multiple aspects at one time. +Use: Selected + Aspect of the Hunter + Binder + Binders + binder + (BASE CLASS) + Between mortality and godhood, beyond life and undeath, souls exist in a place both forgotten and inaccessible. Mortals too strong-willed to pass into the afterlife, dead outsiders too powerful to be absorbed into their planes, the dreams of slain deities put to rest eons before the current age-these are the beings called vestiges. A seal forms the door between these beings and reality, and knowledge is the key to opening it. Only the binder possesses that key, because only he knows the vestiges' special seals and the rituals by which they can be called from the void beyond reality. By drawing their seals and speaking the words of power, he summons these strange entities, bargains with them, and binds them to his service. + + - Hit Die: d8 + - Proficiencies: You are proficient with all simple weapons and light armor + - Skill Points: 2+ Int Modifier. + - Alignment: Any + + CLASS FEATURES: + + Level: + 1: Soul Binding - 1 Vestige + 2: Pact Augmentation - Gain minor benefit, reselect every time a vestige is bound + 3: + 4: Bonus Feat + 5: Pact Augmentation - 2 abilities + 6: Immune to Fear + 7: + 8: Soul Binding - 2 Vestiges + 9: Slippery mind + 10: Pact Augmentation - 3 abilities + 11: Bonus feat + 12: + 13: Immune to energy drain and negative levels + 14: Soul Binding - 3 Vestiges + 15: + 16: Pact Augmentation - 4 abilities + 17: + 18: Bonus feat + 19: Mind blank + 20: Pact Augmentation - 5 abilities + Soul Binding - 4 Vestiges + + Amon, the Void Before the Altar + Amon, the Void Before the Altar + +Although Amon once ruled as a deity of light and justice, his long existence as a vestige has twisted him into a monster consumed by wrath. He grants those who summon him his sight, his fiery breath, and his powerful charge. + +Vestige Level: 1st +Binding DC: 20 +Special Requirement: Amon particularly despises four other vestiges: Chupoclops, Eurynome, Karsus, and Leraje. If you currently host one of these spirits, Amon refuses to answer your call. Similarly, these spirits will not answer your call if you are already bound to Amon. + +Influence: Amon's influence makes you surly and irritable. In addition, since Amon despises living deities of fire, sun, and law, he forces you to resist beneficial spells cast by those devoted to such powers. You must make a saving throw to resist such a spell; failure allows you to gain the benefit. + +Granted Abilities: +Amon grants you his sight and his breath, as well as the deadly use of his horns. + +Darkvision: You gain darkvision out to 60 feet. + +Fire Breath: You can vomit forth a line of fire as a standard action. The line extends 10 feet per effective binder level (maximum 50 feet) and deals 1d6 points of fire damage per binder level to every creature in its area. A successful Reflex save halves this damage. Once you have used this ability, you cannot do so again for 5 rounds. + +Ram Attack: You can use the ram's horns that you gain from Amon's sign as a natural weapon that deals 1d6 points of damage (plus 1-1/2 times your Strength bonus). When you charge a foe with your ram attack, you deal an extra 1d8 points of damage on a successful hit. + Amon, the Void Before the Altar Fire Breath + Soul Binding + Soul Binding: + +To contact a vestige, you must draw its unique seal visibly on a surface (generally the ground), making the image at least 5 feet across. Drawing a seal requires the ability to mark a surface and 1 minute of concentration, and the act provokes attacks of opportunity. A vestige might also have other requirements for contact, as noted in its entry. + +Once the seal is drawn, you must perform a ritual requiring a full-round action to summon the corresponding vestige. The ritual fails if you cannot be heard (for example, if you are within the area of a silence spell). + +To make a pact with your summoned vestige, you must make a binding check (1d20 + your effective binder level + your Cha modifier). This process requires 1 minute, but you can choose to make a rushed binding check as a full-round action at a -10 penalty. The DC for this check is provided in the description of each vestige. + +Whether the binding check succeeds or fails, you gain the powers granted by the vestige for 24 hours. During that time, you cannot rid yourself of the vestige unless you possess the Expel Vestige feat. Success or failure does, however, determine other aspects of the pact. If you fail the binding check, you have made a poor pact, and take a -1 penalty on attack rolls, saving throws, and checks until that vestige leaves you. If you fail multiple binding checks, the penalties stack. + +The Difficulty Class for a saving throw against any power granted by a vestige is 10 + 1/2 your effective binder level + your Cha modifier. + Bind Vestige + Type of Feat: Binding +Prerequisite: None +Benefit: To contact a vestige, you must draw its unique seal visibly on a surface (generally the ground), making the image at least 5 feet across. Drawing a seal requires the ability to mark a surface and 1 minute of concentration, and the act provokes attacks of opportunity. A vestige might also have other requirements for contact, as noted in its entry. + +Once the seal is drawn, you must perform a ritual requiring a full-round action to summon the corresponding vestige. The ritual fails if you cannot be heard (for example, if you are within the area of a silence spell). + +To make a pact with your summoned vestige, you must make a binding check (1d20 + your effective binder level + your Cha modifier). This process requires 1 minute, but you can choose to make a rushed binding check as a full-round action at a -10 penalty. The DC for this check is provided in the description of each vestige. + +Whether the binding check succeeds or fails, you gain the powers granted by the vestige for 24 hours. During that time, you cannot rid yourself of the vestige unless you possess the Expel Vestige feat. Success or failure does, however, determine other aspects of the pact. If you fail the binding check, you have made a poor pact, and take a -1 penalty on attack rolls, saving throws, and checks until that vestige leaves you. If you fail multiple binding checks, the penalties stack. + +The Difficulty Class for a saving throw against any power granted by a vestige is 10 + 1/2 your effective binder level + your Cha modifier. +Special: Binding a vestige via this feat only grants one vestige ability + +Vestige Bind Vestige Practiced Binder +Amon Darkvision Ram attack +Andromalius* Sense trickery See the unseen +Aym Dwarven step Resistance to fire +Dahlver-Nar* Mad soul Natural armor +Focalor* Aura of sadness Water breathing +Haagenti* Immunity to transformation Weapon proficiency +Karsus* Karsus's senses Heavy magic +Leraje Hide bonus Weapon proficiency +Malphas* Poison use Bird's eye viewing +Naberius Naberius's skills Silver tongue +Paimon* Paimon's skills Uncanny dodge +Ronove Cold iron and magic attacks Sprint +Savnok* Call armor Savnok's armor +*These vestiges are available only to nonbinders who have the Improved Bind Vestige feat. + +Use: Selected + Improved Bind Vestige + Type of Feat: Binding +Prerequisite: Bind Vestige +Benefit: When you bind a vestige using the Bind Vestige feat, you do so as though you were a 5th-level binder. Thus, you have access to vestiges up to 3rd level, though you still can bind only one at a time and gain only one power from it. +Use: Automatic + Practiced Binder + Type of Feat: Binding +Prerequisite: Bind Vestige +Benefit: When you bind a vestige using the Bind Vestige feat, you gain a second power, as described in the Bind Vestige feat. +Use: Automatic + Binding Feats + Feats associated with the Binding alternate magic system from Tome of Magic + Skilled Pact Making + Type of Feat: Binding +Prerequisite: Able to bind a vestige, base Will save +4 +Benefit: You gain a +4 bonus on binding checks. +Use: Automatic + Improved Binding + Type of Feat: Binding +Prerequisite: Able to bind a vestige, Intimidate 4 ranks +Benefit: Your effective binder level is 2 higher than normal for the purpose of determining the level of vestige you can bind. This benefit does not increase your binder level in any other circumstance. +Use: Automatic + Aym, Queen Avarice + Aym, Queen Avarice + +Once a monarch of dwarves, Aym allowed her greed to bring an end to her empire. As a vestige, she gives her host the ability to wear armor without impedance, to set creatures alight with a touch, to resist the effects of fire, and to scatter objects with heavy blows. + +Vestige Level: 1st +Binding DC: 15 +Special Requirement: None + +Granted Abilities: +Aym grants you powers that reflect her dwarven heritage and the ruin she brought to her kingdom. + +Dwarven Step: You can move at normal speed (without the usual reduction) while wearing medium or heavy armor. + +Halo of Fire: At will, you can shroud yourself in a wreath of flame. Any opponent that strikes you in melee takes 1d6 points of fire damage. You can also deal 1d6 points of fire damage with each melee touch attack you make. + +Improved Disarm: You gain the benefit of the Improved Disarm feat. + +Medium Armor Proficiency: You are proficient with medium armor. + +Resistance to Fire: You have resistance to fire 10. + +Ruinous Attack: If your effective binder level is at least 10th, your melee attacks are treated as +5 for the purpose of overcoming damage reduction. + Aym, Queen Avarice Halo of Fire + Expel Vestige + Type of Feat: Binding +Prerequisite: Able to bind a vestige +Benefit: Once per day, you can attempt to expel a vestige to which you are bound. To do so, you must draw its seal and go through the entire process of summoning it again. If you succeed on the new binding check, you expel the vestige before it would normally leave you, and you can summon a different one to replace it if you wish. Regardless of your success or failure in expelling the vestige, you take a -10 penalty on your next binding check with any vestige, and apply the same penalty on your binding check the next time you summon the vestige you expelled. +Use: Selected + Rapid Pact Making + Type of Feat: Binding +Prerequisite: Able to bind a vestige, Expel Vestige, Intimidate 8 ranks +Benefit: Once per day, you can bind a vestige as a full-round action. +Use: Selected + Favored Vestige Amon + Favored Vestige Aym + Favored Vestige Leraje + Favored Vestige Naberius + Favored Vestige Ronove + Favored Vestige Dahlver-Nar + Favored Vestige Haagenti + Favored Vestige Malphas + Favored Vestige Savnok + Favored Vestige Andromalius + Favored Vestige Focalor + Favored Vestige Karsus + Favored Vestige Paimon + Favored Vestige Agares + Favored Vestige Andras + Favored Vestige Buer + Favored Vestige Eurynome + Favored Vestige Tenebrous + Favored Vestige Arete + Favored Vestige Astaroth + Favored Vestige Acererak + Favored Vestige Balam + Favored Vestige Dantalion + Favored Vestige Geryon + Favored Vestige Otiax + Favored Vestige Chupoclops + Favored Vestige Haures + Favored Vestige Ipos + Favored Vestige Shax + Favored Vestige Zagan + Favored Vestige Vanus + Favored Vestige The Triad + Favored Vestige Desharis + Favored Vestige Zceryll + Favored Vestige Eligor + Favored Vestige Marchosias + Favored Vestige Ashardalon + Favored Vestige Halphax + Favored Vestige Orthos + Favored Vestige Abysm + Type of Feat: Binding +Prerequisite: Able to bind a vestige +Benefit: Your effective binder level increases by 1 when you use the abilities granted by your chosen vestige. +Special: You can take this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new vestige. +Use: Automatic + Favored Vestige Focus Amon + Favored Vestige Focus Aym + Favored Vestige Focus Leraje + Favored Vestige Focus Naberius + Favored Vestige Focus Ronove + Favored Vestige Focus Dahlver-Nar + Favored Vestige Focus Haagenti + Favored Vestige Focus Malphas + Favored Vestige Focus Savnok + Favored Vestige Focus Andromalius + Favored Vestige Focus Focalor + Favored Vestige Focus Karsus + Favored Vestige Focus Paimon + Favored Vestige Focus Agares + Favored Vestige Focus Andras + Favored Vestige Focus Buer + Favored Vestige Focus Eurynome + Favored Vestige Focus Tenebrous + Favored Vestige Focus Arete + Favored Vestige Focus Astaroth + Favored Vestige Focus Acererak + Favored Vestige Focus Balam + Favored Vestige Focus Dantalion + Favored Vestige Focus Geryon + Favored Vestige Focus Otiax + Favored Vestige Focus Chupoclops + Favored Vestige Focus Haures + Favored Vestige Focus Ipos + Favored Vestige Focus Shax + Favored Vestige Focus Zagan + Favored Vestige Focus Vanus + Favored Vestige Focus The Triad + Favored Vestige Focus Desharis + Favored Vestige Focus Zceryll + Favored Vestige Focus Eligor + Favored Vestige Focus Marchosias + Favored Vestige Focus Ashardalon + Favored Vestige Focus Halphax + Favored Vestige Focus Orthos + Favored Vestige Focus Abysm + Type of Feat: Binding +Prerequisite: Favored Vestige +Benefit: The DC of each supernatural ability granted by your favored vestige increases by 1. +Special: You can take this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new favored vestige (for which you must have a separate Favored Vestige feat). +Use: Automatic + Rapid Recovery Amon + Rapid Recovery Aym + Rapid Recovery Leraje + Rapid Recovery Naberius + Rapid Recovery Ronove + Rapid Recovery Dahlver-Nar + Rapid Recovery Haagenti + Rapid Recovery Malphas + Rapid Recovery Savnok + Rapid Recovery Andromalius + Rapid Recovery Focalor + Rapid Recovery Karsus + Rapid Recovery Paimon + Rapid Recovery Agares + Rapid Recovery Andras + Rapid Recovery Buer + Rapid Recovery Eurynome + Rapid Recovery Tenebrous + Rapid Recovery Arete + Rapid Recovery Astaroth + Rapid Recovery Acererak + Rapid Recovery Balam + Rapid Recovery Dantalion + Rapid Recovery Geryon + Rapid Recovery Otiax + Rapid Recovery Chupoclops + Rapid Recovery Haures + Rapid Recovery Ipos + Rapid Recovery Shax + Rapid Recovery Zagan + Rapid Recovery Vanus + Rapid Recovery The Triad + Rapid Recovery Desharis + Rapid Recovery Zceryll + Rapid Recovery Eligor + Rapid Recovery Marchosias + Rapid Recovery Ashardalon + Rapid Recovery Halphax + Rapid Recovery Orthos + Rapid Recovery Abysm + Type of Feat: Binding +Prerequisite: Favored Vestige +Benefit: You can activate the abilities granted by your favored vestige once every 4 rounds rather than once every 5 rounds. You must be bound to the vestige to use its abilities with this feat. +Special: You can take this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new favored vestige (for which you must have a separate Favored Vestige feat). +Use: Automatic + Ignore Special Requirements + Type of Feat: Binding +Prerequisite: Ability to bind vestiges +Benefit: You can ignore the special requirements of vestiges with which you make pacts. +Use: Automatic + Leraje, the Green Herald + Leraje, the Green Herald + +Once a favored servant of the primary deity of the elves, Leraje allowed her pride to become her downfall. Leraje gives her summoners the ability to bring a bow to hand at will, to fire it with accuracy, and to damage a foe's sense of self with it. In addition, she gives her hosts keen vision in darkness and skill at hiding. + +Vestige Level: 1st +Binding DC: 15 +Special Requirement: To summon Leraje, you must break an arrow (by having one in your arrow slot). In addition, Leraje hates Amon for some unknown reason and will not answer your call if you are already bound to him. + +Influence: While influenced by Leraje, she requires that you not attack any elf or creature of elven blood, including half-elves and members of the various elf subraces, such as drow. + +Granted Abilities: +You gain supernatural powers related to Leraje's skills in life, as well as the ability to fire arrows that literally wound your target's pride. + +Hide Bonus: You gain a +4 competence bonus on Hide checks. + +Low-Light Vision: You gain low-light vision. + +Point Blank Shot: You gain the benefit of the Point Blank Shot feat. + +Ricochet: As a standard action, you can make a ranged attack against two adjacent targets. + +Weapon Proficiency: While bound to Leraje, you are proficient with the longbow and shortbow. If you were already proficient with any of these weapons, you instead gain a +1 competence bonus on attack rolls with them. + Leraje, the Green Herald Ricochet + Naberius, the Grinning Hound + Naberius, the Grinning Hound + +A cunning and mysterious vestige, Naberius can make his summoners adept with all manner of arts and sciences, disguise them, and make them cogent speakers. + +Vestige Level: 1st +Binding DC: 15 +Special Requirement: Naberius values knowledge, industry, and the willingness to deceive. He manifests only for a summoner with at least 4 ranks in Bluff or in Lore. + +Influence: While you are influenced by Naberius, you love the sound of your own voice and are constantly pleased by your cleverness. Whenever you are presented with a pulpit, a stage, a talking stick, or any other place or object designed to give a speaker the floor, Naberius requires that you immediately seize the opportunity to speak. Any topic will do, but since Naberius resents others taking control of the discourse, he requires that you either shout them down or mock them. + +Granted Abilities: +Naberius grants you the power to wear any face, swiftly regain lost ability points, use skills of which you have no knowledge, and talk your way through danger. + +Disguise Self: You can alter the appearance of your form as a standard action. This effect works like the disguise self spell. + +Faster Ability Healing: You heal 1 point in damaged ability score every round, and 1 point in all drained ability scores every hour. + +Naberius's Skills: At the time you make your pact, you can choose a number of skills equal to your Constitution bonus (if any). Your choices must be skills in which you have no ranks and that can be used untrained. For the duration of the binding, you gain a +4 bonus on those skills. + +Persuasive Words: You can direct a verbal command at a single living target within 30 feet as if using the command spell. A successful Will save negates the effect. When your effective binder level reaches 14th, your words become even more persuasive and this ability functions like the greater command spell. Once you have used this ability, you cannot do so again for 5 rounds. + +Silver Tongue: You gain a +4 bonus on Bluff and Persuade checks. + Naberius, the Grinning Hound Disguise Self + Naberius, the Grinning Hound Command + Ronove, the Iron Maiden + Ronove, the Iron Maiden + +Ronove remained a mystery for ages, but binder scholars now believe her to have been a human ascetic who lived more than two thousand years ago. As a vestige, she grants her summoners the power to move objects at a distance, to strike with the skill of a monk, and to run like the wind. + +Vestige Level: 1st +Binding DC: 15 +Special Requirement: Ronove's seal must be drawn in the soil under the open sky. + +Influence: Ronove's influence makes you think that others doubt your abilities and competence. Despite what anyone says, you feel the constant need to prove your worth. In addition, Ronove requires that you consume neither food nor beverages (including potions) for the entire time you remain bound to her. + +Granted Abilities: +Ronove gives you the power to strike like iron, lift objects without touching them, and run like the wind. + +Cold Iron and Magic Attacks: Your melee attacks count as +1 for the purpose of overcoming damage reduction. When you attain an effective binder level of 7th, your melee attacks also count as +3 for the purpose of overcoming damage reduction. + +Far Hand: As a swift action, you can lift and move an unattended object as per the Far Hand psionic power. Alternatively, you can use the telekinetic force to push a creature as a standard action. The force deals 1d6 points of damage to the target and initiates a bull rush, using the force's Strength modifier and adding a +2 bonus. Once you have used your far hand in this way, you cannot use it again for 5 rounds. The force is considered Medium in size, and it has a Strength score equal to your effective binder level. + +Ronove's Fists: You gain the benefit of the Improved Unarmed Strike feat. Your unarmed strikes deal damage as those of a monk of a level equal to your effective binder level. This ability does not grant you any other abilities of a monk, such as flurry of blows. + +Sprint: You gain a +10-foot enhancement bonus to your base land speed. + Ronove, the Iron Maiden Far Hand + Ronove, the Iron Maiden Bull Rush + Dahlver-Nar, the Tortured One + Dahlver-Nar, the Tortured One + +Once a human binder, Dahlver-Nar now grants powers just as other vestiges do. He gives his summoners tough skin, a frightening moan, protections against madness, and the ability to share injuries with allies. + +Vestige Level: 2nd +Binding DC: 17 +Special Requirement: None + +Influence: You shift quickly from distraction to extreme focus and back again. Sometimes you stare blankly off into space, and at other times you gaze intently at the person or task at hand. Since Dahlver-Nar dislikes any task that requires more than 1 round of concentration (such as some spellcasting, concentration on an effect, or any action that requires a Concentration check), he requires that you undertake no such activities while under his influence. + +Granted Abilities: +Dahlver-Nar armors you and blends his madness with your sanity, lending you some of his selfish powers. + +Mad Soul: Binding to Dahlver-Nar grants you immunity to Wisdom damage, Wisdom drain, and confusion effects. + +Maddening Moan: You can emit a frightful moan as a standard action. Every creature within a 30-foot spread must succeed on a Will save or be dazed for 1 round. Once you have used this ability, you cannot do so again for 5 rounds. Maddening moan is a mind-affecting sonic ability. + +Natural Armor: You gain an enhancement bonus to your natural armor equal to one-half your Constitution bonus (if any). + +Shield Self: At will as a standard action, you can designate one creature within 10 feet per effective binder level to share the damage you take. As long as the subject creature remains within range, you take only half damage from all effects that deal hit point damage, and it takes the rest. The effect ends immediately if you designate another creature or if either you or the subject dies. Any damage dealt to you after the effect ends is no longer split between you and the subject, but damage already split is not reassigned to you. You can affect one creature at a time with this ability. An unwilling target of this ability can attempt a Will save to negate the effect. + Dahlver-Nar, the Tortured One Maddening Moan + Dahlver-Nar, the Tortured One Shield Self + Haagenti, Mother of Minotaurs + Haagenti, Mother of Minotaurs + +Haagenti tricked the god of frost giants and paid a terrible price for that deed. She girds her summoners for battle and gives them the power to confuse foes. + +Vestige Level: 2nd +Binding DC: 17 +Special Requirement: To summon Haagenti, you must be Large. + +Influence: You feel ashamed and occasionally bashful in the presence of beautiful creatures. In addition, Haagenti requires that you give deference to any creature you perceive as more attractive or charismatic than yourself. This deference might take the form of a bow, a salute, opening a door for the creature in question, not speaking until spoken to, or any other gesture that acknowledges the creature as superior to you. In any case, you must constantly treat any such creature with respect or suffer the penalty for defying Haagenti's influence. + +Granted Abilities: +Haagenti grants you some of Thrym's skill with arms and armor, plus her own aversion to transformation and the ability to inflict a state of confusion upon others. + +Confusing Touch: You can confuse by touch. The target of your touch attack must succeed on a Will save or become confused for 1 round per three effective binder levels you possess. When you attain an effective binder level of 19th, this ability functions as a maze spell. Once you have used this ability, you cannot do so again for 5 rounds. + +Immunity to Transformation: No mortal magic can permanently affect your form while you are bound to Haagenti. You are immune to polymorph and petrification effects. + +Shield Proficiency: You are proficient with shields, including tower shields. + +Weapon Proficiency: You are proficient with the battleaxe, greataxe, handaxe, and throwing axe. + Haagenti, Mother of Minotaurs Confusing Touch + Malphas, the Turnfeather + Malphas, the Turnfeather + +Malphas allows his summoners to see without being seen, to pass through surroundings without leaving any sign, to vanish from sight, and to poison their enemies. + +Vestige Level: 2nd +Binding DC: 15 +Special Requirement: No + +Influence: While influenced by Malphas, you fall in love too easily. A kind word or a friendly gesture can cause you to devote yourself entirely to another person. Should that person reject your affection, your broken heart mends the moment another attractive person shows you some kindness. In addition, if you have access to poison, Malphas requires that you employ it against your foes at every opportunity. + +Granted Abilities: +Malphas grants you the ability to spy without detection, to disappear, to use poison safely, and to strike vicious blows against vulnerable foes. + +Arcane Eye: At will, you can cast Arcane Eye as a wizard of your effective binder level. + +Invisibility: As a standard action, you can make yourself invisible. Making an attack ends the invisibility (as normal), but otherwise, the effect lasts a number of rounds equal to your effective binder level. You can invoke this ability as a swift action at 15th level. Once you return to visibility, you cannot use this ability again for 5 rounds. + +Poison Use: You are not at risk of poisoning yourself when handling poison or applying it to a weapon. + +Sneak Attack: You deal an extra 1d6 points of damage plus 1d6 points per four effective binder levels. + Malphas, the Turnfeather Arcane Eye + Savnok, the Instigator + Savnok, the Instigator + +Once a servant of gods, Savnok now grants his summoners the ability to wear heavy armor, to draw arrows from thin air, to take the place of allies in combat, and to cause wounds that do not heal. + +Vestige Level: 2nd +Binding DC: 20 +Special Requirement: No + +Influence: Savnok's influence makes you headstrong and recalcitrant. Once you make up your mind about a particular issue, very little can change your thoughts on the matter. In addition, whenever you don armor, employ a shield, or wear any other item that improves your AC, Savnok requires that you not remove that protection for any reason. + +Granted Abilities: +Savnok grants you abilities associated with his death and the command of allies' positions. + +Call Armor: At will as a full-round action, you can summon a suit of full plate armor, which appears about your body. As you attain higher effective binder levels, the armor's quality improves, as given on the following table. At 5th level, it becomes +1. At 9th level, +2. At 13th level, it grants immunity to sneak attacks. At 17th level, +4. At 20th level, immunity to critical hits. You can dismiss the armor with another full-round action. + +Heavy Armor Proficiency: You are proficient with heavy armor. + +Move Ally: You can instantly swap positions with any visible willing ally within 5 feet per two effective binder levels of your position. Using this ability is a standard action at first, though at 13th level you can use it as a swift action. Once you have used this ability, you cannot do so again for 5 rounds. + +Savnok's Armor: While wearing your called armor, you can ignore some of the damage from attacks by nonpiercing weapons. When you first gain the ability to summon Savnok, this ability gives you damage reduction 1/piercing, and the value improves by +1 for every four effective binder levels you possess. + Savnok, the Instigator Call Armor + Savnok, the Instigator Move Ally + Andromalius, the Repentant Rogue + Andromalius, the Repentant Rogue + +Once the favorite of the god Olidammara, Andromalius now exists as a vestige. His granted abilities help his summoners beat rogues and ne'er-do-wells at their own game. + +Vestige Level: 3rd +Binding DC: 20 +Special Requirement: No + +Influence: When influenced by Andromalius, you become a devious mischief-maker who delights in causing small calamities-especially misunderstandings between friends and incidents of mistaken identity. However, Andromalius cannot now abide acts of theft, so he forbids you to steal from a creature, take an item from a dead body, or remove someone else's possession from a location without permission so long as you are under the jurisdiction of an authority whose laws expressly forbid such activities. By the same logic, you cannot take possession of any object that you know to be stolen. + +Granted Abilities: +The abilities that Andromalius grants help you catch thieves and return stolen goods, discover wickedness and underhanded dealings, and punish wrongdoers. + +Jester's Mirth: As a standard action, you can cause an opponent to break into uncontrollable laughter. This ability functions like a Tasha's hideous laughter spell (caster level equals your effective binder level). Once you have used this ability, you cannot do so again for 5 rounds. + +Locate Item: At will, you can cast locate object. + +See the Unseen: At will, you can use see invisibility as the spell (caster level equals your effective binder level). + +Sense Trickery: You gain a +4 bonus on Sense Motive checks, on Appraise checks, and on Spot checks. + +Sneak Attack: You deal an extra 2d6 points of damage when flanking an opponent or at any time when the target would be denied its Dexterity bonus. For every five effective binder levels you possess beyond 5th, your sneak attack damage increases by an additional 1d6 points. + Andromalius, the Repentant Rogue Jester's Mirth + Andromalius, the Repentant Rogue Locate Item + Andromalius, the Repentant Rogue See the Unseen + Focalor, Prince of Tears + Focalor, Prince of Tears + +Focalor has power over storms and seas. He gives those who bind him the power to drown souls in sadness and sink ships in an ocean of tears. + +Vestige Level: 3rd +Binding DC: 20 +Special Requirement: No + +Influence: While influenced by Focalor, you feel some of his inestimable grief and act morose, rarely smiling or finding cause to laugh. Whenever you kill a creature, Focalor demands that as soon as you have a peaceful moment, you take a round to say a few words of sorrow and regret for the life cut short by your actions. + +Granted Abilities: +Focalor gives you the ability to breathe water, strike foes down with lightning, blind enemies with a puff of your breath, and cause creatures to be stricken with grief in your presence. + +Aura of Sadness: You emit an aura of depression and anguish that overtakes even the strongest-willed creatures. Every adjacent creature is overcome with grief, which manifests as a -2 penalty on attack rolls, saving throws, and skill checks, for as long as it remains adjacent to you. You can suppress or activate this ability as a standard action. Aura of sadness is a mind-affecting ability. + +Focalor's Breath: As a standard action, you can exhale toward a single living target within 30 feet. That target is blinded for 1 round unless it succeeds on a Fortitude save. Once you have used this ability, you cannot do so again for 5 rounds. + +Lightning Strike: Once per round as a standard action, you can call down a bolt of lightning that strikes any target you designate, as long as it is within 10 feet per effective binder level of your position. The lightning bolt deals 3d6 points of electricity damage, plus an additional 1d6 points of electricity damage for every three effective binder levels you possess above 5th. A successful Reflex save halves this damage. + +Water Breathing: You can breathe both water and air easily + Focalor, Prince of Tears Aura of Sadness + Focalor, Prince of Tears Lightning Strike + Focalor, Prince of Tears Breath + Karsus, Hubris in the Blood + Karsus, Hubris in the Blood + +Karsus lived and died by magic, so he grants binders power over that force. + +Vestige Level: 3rd +Binding DC: 25 +Special Requirement: Karsus refuses to answer the call of a binder who attempts to summon him within the area of an active spell. In addition, he appears only to a summoner who has at least 5 ranks in either Lore or Spellcraft. He also hates Amon for some unknown reason and will not answer your call if you are already bound to that vestige. + +Influence: You take on some of the arrogance for which Karsus was famous in his mortal life. He requires that you make Bluff or Intimidate checks rather than Persuade checks to influence others. + +Granted Abilities: +In life, Karsus was obsessed with magic, and his obsession continues unabated in his current state. He grants you the ability to see magic, destroy it with a touch, and use any magic item with ease. He even provides increased spellcasting power. + +Heavy Magic: The save DC for each effect of every magic item you use increases by 2. + +Karsus's Senses: You can cast detect magic at will. + +Karsus's Touch: You can produce a dispel magic effect with a touch. To do so, you must make a successful melee touch attack that does not provoke attacks of opportunity. You can then make a dispel check (1d20 + your effective binder level, maximum +20) against each ongoing spell currently in effect on the target. You can use Karsus's touch a number of times per day equal to your effective binder level. Once you have used this ability, you cannot do so again for 5 rounds. + +Karsus's Will: You can use wands and staves as if you were a wizard. + Karsus, Hubris in the Blood Senses + Karsus, Hubris in the Blood Touch + Paimon, the Dancer + Paimon, the Dancer + +Paimon whirls into reality with grace and style. He gives his summoners the ability to see combat as a dance and makes them masters of its steps and hidden meter. + +Vestige Level: 3rd +Binding DC: 20 +Special Requirement: No + +Influence: Paimon's influence makes you lascivious and bold. In addition, Paimon requires that you dance (moving at half speed) whenever you hear music. + +Granted Abilities: +Paimon gives you the ability to dance in and out of combat, and to make whirling attacks against multiple foes. + +Dance of Death: When you use this ability as a standard action, you move up to your speed in a line and make a single attack against any creature you move past, provoking attacks of opportunity normally. Once you have used this ability, you cannot do so again for 5 rounds. + +Paimon's Blades: You gain proficiency with the rapier and short sword, and the benefit of the Weapon Finesse feat when you wield such weapons. + +Paimon's Dexterity: You gain a +4 bonus to Dexterity. + +Paimon's Skills: You gain a +4 bonus on Tumble checks and Perform checks. + +Uncanny Dodge: You retain your Dexterity bonus to AC (if any) even if caught flat-footed or struck by an invisible attacker. + +Whirlwind Attack: You gain the benefit of the Whirlwind Attack feat. + Paimon, the Dancer Dance of Death + Agares, Truth Betrayed + Agares, Truth Betrayed + +Agares died at the hands of his allies for a wrong he did not commit. As a vestige, not only does he give binders the ability to weaken foes and knock them prone, but he also makes his summoner fearless. + +Vestige Level: 4th +Binding DC: 22 +Special Requirement: You must draw Agares's seal upon either the earth or an expanse of unworked stone. + +Influence: Agares's loyalty in life and his anger at the betrayal perpetrated by his lieutenants has become a hatred of falsehood. When influenced by Agares, you speak forthrightly and with confidence. You cannot use the Bluff skill, and when asked a direct question, you must answer truthfully and directly. + +Granted Abilities: +Agares gives you the power to exalt yourself and your allies, to make the earth tremble beneath your feet, and to render foes weak. + +Earth and Air Mastery: You gain a +1 bonus on attack rolls and weapon damage rolls. + +Earthshaking Step: As a standard action, you can stomp on the ground, causing every creature within 10 feet of you to make a Reflex save or fall prone. Once you have used this ability, you cannot do so again for 5 rounds. You and your summoned earth elemental (see below) are never knocked prone by the use of this ability. + +Elemental Companion: You can summon an earth elemental to accompany you and fight for you. If you lose your elemental, you cannot summon it again for 1 hour. The size of the earth elemental you can summon depends on your effective binder level. Below 11th, small. Below 15th, medium. Below 19th, large. 19th and above, huge. + +Fear Immunity: You have immunity to fear. + Agares, Truth Betrayed Earthshaking Step + Agares, Truth Betrayed Elemental Companion + Andras, the Gray Knight + Andras, the Gray Knight + +A great warrior in life, Andras is an enigma as a vestige. He gives binders prowess in combat and skill in the saddle. + +Vestige Level: 4th +Binding DC: 22 +Special Requirement: No. + +Influence: Andras's influence causes you to become listless and emotionally remote. Because Andras wearies of combat quickly, you become exhausted after only 10 rounds of battle, and flee from the fight for 1d4 rounds. + +Granted Abilities: +Andras lends you some of the skills he had in life, making you a strong combatant with or without a mount. + +Weapon Proficiency: You are proficient with the greatsword, longsword, and rapier. + +Mount: As a full-round action, you can summon a heavy warhorse. You can use this ability once per day. + +Saddle Sure: You gain a +8 bonus on Ride checks. + +Smite Good or Evil: You can attempt to smite an evil or good creature with a single melee attack. You add your Charisma bonus (if any) to the attack roll and deal 1 extra point of damage per effective binder level. Once you have used this ability, you cannot do so again for 5 rounds. + +Sow Discord: Andras grants you the ability to sow discord among your enemies. As a standard action, you can force an enemy that fails a Will save to attack a randomly determined ally within reach on his next action. Sow discord is a mind-affecting compulsion ability. Once you have used this ability, you cannot do so again for 5 rounds. + +Sure Blows: You gain the benefit of the Improved Critical feat with any weapon you wield. + Andras, the Gray Knight Smite + Andras, the Gray Knight Sow Discord + Andras, the Gray Knight Mount + Buer, Grandmother Huntress + Buer, Grandmother Huntress + +Buer grants binders superior healing as well as powers against poisons and diseases. + +Vestige Level: 4th +Binding DC: 20 +Special Requirement: Buer requires that her seal be drawn outdoors. + +Influence: Under Buer's influence, you are plagued by momentary memory lapses. For an instant, you might forget even a piece of information as familiar as the name of a friend or family member. Furthermore, since Buer abhors the needless death of living creatures other than animals and vermin, the first melee attack you make against such a foe must be for nonlethal damage. In addition, Buer requires that you not make any coup de grace attacks. + +Granted Abilities: +Buer grants you healing powers, the ability to ignore toxins and ailments, and skills that help you navigate the natural world. + +Buer's Knowledge: You gain a +4 bonus on Heal, Lore, and Animal Empathy checks. + +Buer's Purity: You have immunity to disease and poison. + +Delay Diseases and Poisons: Each ally within 30 feet of you gains immunity to poison and disease. + +Fast Healing: You gain the fast healing 1, and the rate of healing increases with your effective binder level. You gain fast healing 2 at 10th level, fast healing 3 at 13th level, fast healing 4 at 16th level, and fast healing 5 at 19th level. + +Healing Gift: As a standard action, you can cure 1d8 points of damage +1 point per effective binder level (maximum 1d8+10 points). You cannot use your healing gift again for 5 rounds. Both uses of the ability channel positive energy and deal a corresponding amount of damage to undead. + +Track: You gain the Track feat. + Buer, Grandmother Huntress Healing Gift + Eurynome, Mother of the Material + Eurynome, Mother of the Material + +Eurynome grants lordship over the beasts of land, seas, and air. She also gives those with whom she binds some of the might of titans. + +Vestige Level: 4th +Binding DC: 21 +Special Requirement: Eurynome hates Amon for some unknown reason and will not answer your call if you are already bound to him. + +Influence: Eurynome's influence makes you paranoid and ungrateful; you see secret motives and possible betrayals behind every action. Eurynome requires that you not attack a foe unless an ally has already done so. If no allies are present, she makes no such requirement + +Granted Abilities: +Eurynome grants you the ability to befriend animals and wield a massive hammer. In addition, she turns your blood into poison and gives you resistance to weapon blows. + +Animal Friend: All animals automatically have an initial attitude of friendly toward you. + +Damage Reduction: You gain damage reduction 2/+3. + +Eurynome's Maul: You summon a magic warhammer (1d8+1d4 bludgeoning damage, ×3 crit). You are proficient with this weapon and can wield it without penalty. Your warhammer's exact bonus and abilities depend on your effective binder level, according to the following table. +Effective Binder Level Warhammer Summoned +10th or lower +1 warhammer +11th-14th +1 anarchic warhammer +15th-18th +1 anarchic adamantine warhammer +19th or higher +3 anarchic adamantine warhammer + +Poison Blood: While you are bound to Eurynome, your blood becomes poisonous. Any creature that makes a bite attack against you must immediately make a successful Fortitude save or take 1d6 points of damage. After 1 minute, the creature must make another Fortitude save at the same DC or take another 1d6 points of damage per three effective binder levels you possess (maximum 5d6). Each bite attack poisons the creature anew, forcing a new round of saving throws. + + Anima Mage + Anima Mages + anima mage + (PRESTIGE CLASS) +Anima mages give binders a bad name. Greedy and ambitious, they exploit the powers of the vestiges to which they bind to advance their own abilities. Anima mages see such displaced entities as mere tools, no different from spell component pouches or a wand of fireball. With the power of a vestige, an anima mage can tap a resource all but unknown to his rivals to gain an edge against other spellcasters. The anima mage is a loner, an outsider, and a potential enemy to both binders and witch slayers. But the way others classify him matters little to him, for power is at hand. + +- Hit Die: d4 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Alignment: Any nongood +Skills: Intimidate 4 ranks, Lore 4 ranks +Feat: Any metamagic feat +Spellcasting: Ability to cast 2nd-level arcane spells +Special: Ability to bind a 2nd-level vestige, soul binding class feature + +CLASS FEATURES: +Level +1: +2: Exploit Vestige - Forgo a vestige ability to cast one spell of your highest level +3: Vestigial Awareness - +2 initiative +4: +5: Vestige Metamagic 1/day - Lose access to a vestige for 5 rounds to apply free metamagic to one spell +6: +7: Vestige Metamagic 2/day +8: +9: Vestige Metamagic 3/day +10: Vestige Casting - Quicken, Silent, Still one spell a day + +Soul Binding/Spellcasting: At each level, you gain new soul binds and spells per day and an increase in caster level (and spells known, if applicable) as if you had gained a level in both your soul binding-using class and your arcane spellcasting class. + Exploit Vestige + Type of Feat: Class Specific +Prerequisite: Anima Mage 2 +Specifics: At 2nd level, you learn how to use a bound vestige to boost your arcane spellcasting. With this ability, you can choose to forego gaining one of the vestige's granted abilities in order to gain one additional arcane spell of the highest you can cast. You decide which ability to give up before you make the binding check, and you can forego only one ability per day in this manner, even if you can bind multiple vestiges. Vestiges react poorly to your use of this ability, so you take a -5 penalty on your binding check. If you make a good pact despite this penalty, you gain the bonus spell in exchange for the ability you gave up. If you make a poor pact (that is, you fail your binding check), you do not gain the extra spell, and you still give up the designated ability for the day. +Use: Selected + Vestige Casting + Type of Feat: Class Specific +Prerequisite: Anima Mage 10 +Specifics: At 10th level, you can use a bound vestige's power to cast a spell outside the normal limits of time and magic. Once per day, you can cast a spell as if it were modified by the Quicken Spell, Silent Spell, and Still Spell metamagic feats, whether or not you have those feats. +Use: Selected + Vestige Metamagic + Type of Feat: Class Specific +Prerequisite: Anima Mage 5 +Specifics: At 5th level, you can use a bound vestige to augment your spells by temporarily giving up access to its powers. Using vestige metamagic is a swift action that does not provoke attacks of opportunity. Choose one of the vestiges to which you are bound whenever you activate this ability. You can then apply the effects of any metamagic feat that you possess to a spell you cast that round, without increasing its spell level. However, you lose access to all the abilities and powers granted by the chosen vestige upon activation and do not regain them for 5 rounds. Vestige metamagic is usable once per day at 5th level, two times per day at 7th level, and three times per day at 9th level. +Use: Selected + Tenebrous, the Shadow That Was + Tenebrous, the Shadow That Was + +Tenebrous, once a powerful demon prince, offers dominion over darkness and death. + +Vestige Level: 4th +Binding DC: 21 +Special Requirement: You must draw Tenebrous's seal at night. + +Influence: While influenced by Tenebrous, you are filled with a sense of detachment and an aching feeling of loss and abandonment. Tenebrous requires that you never be the first to act in combat. If your initiative check result is the highest, you must delay until someone else takes a turn. + +Granted Abilities: +Tenebrous grants you power over undead and shadows. He gives you the ability to chill your foes. + +Deeper Darkness: You can cloak an area in shadows as though using the deeper darkness spell (caster level equals your effective binder level), with the effect always centered on you. Using the ability again will cancel the darkness effect. Both uses are a standard action. + +See in Darkness: You can see perfectly through darkness of any kind. + +Touch of the Void: As a swift action, you can charge a melee attack with cold energy. Your next melee attack deals an extra 1d8 points of cold damage, plus 1d8 points of cold damage for every four effective binder levels beyond 7th that you possess. When you attain an effective binder level of 11th, you can charge your weapon for an entire round. Once you have used this ability, you cannot do so again for 5 rounds. + +Turn/Rebuke Undead: You can turn or rebuke undead as a cleric of your effective binder level. As with a cleric, you turn if you are good and rebuke if you are evil. Once you have used this ability, you cannot do so again for 5 rounds. + +Vessel of Emptiness: You can use the flicker shadow magic mystery once per day. At 13th level, you can use this ability two times per day, and at 19th level, you can use it three times per day. + + Tenebrous, the Shadow That Was Deeper Darkness + Tenebrous, the Shadow That Was Touch of the Void + Tenebrous, the Shadow That Was Turn Undead + Tenebrous, the Shadow That Was Vessel of Emptiness + Tenebrous Apostate + Tenebrous Apostates + tenebrous apostate + (PRESTIGE CLASS) +No other vestige is quite like Tenebrous. The remnant of the divinity once possessed by Orcus, Tenebrous is perhaps the only vestige still worshiped in some places as a god, and so tightly bound to a living-if not mortal-being. This unique status grants Tenebrous the ability to manipulate the world in ways that other vestiges cannot. Some Tenebrous apostates revere Orcus, seeing Tenebrous as part of their sundered god and the seed from which he will one day sprout anew. Others see the corpulent fiend as the embodiment of Tenebrous's downfall. These followers believe that Tenebrous is a separate deity who attempted to manifest through Orcus, only to be laid low when the demon proved unworthy. + +- Hit Die: d8 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Alignment: Any nongood +Skills: Concentration 5 ranks, Lore 8 ranks +Special: Ability to bind Tenebrous +Special: Able to turn or rebuke undead +Special: Must worship Tenebrous as a god (clerics can only have Chaos, Death, Evil, and Trickery domains) + +CLASS FEATURES: +Level +1: Eternal Bondage - You are always bound to Tenebrous + Tenebrous's Rebuke - Damage or heal undead by spending a turn undead use +2: Visage of the Dead - +1 bonus to dodge AC, Intimidate, and Tumble, and mindless undead treat you as friendly +3: Destroy/Empower Undead - Spend turn undead attempts to do extra damage to mindless undead, or heal them +4: Umbral Body - Cast umbral body at will +5: Blast of the Void - Deal 1d8 damage per turning level to all living creatures + +Soul Binding/Spellcasting: At each level except 1st, you gain new soul binds and spells per day and an increase in caster level (and spells known, if applicable) as if you had gained a level in both your soul binding-using class and your divine spellcasting class. + Tenebrous's Rebuke + Type of Feat: Class Specific +Prerequisite: Tenebrous Apostate 1 +Specifics: When you use the turn or rebuke undead ability granted by Tenebrous, your connection to your dark master allows you to channel the energy in a unique way. You can use a turn attempt to deal 1d6 points of damage per effective turning level you possess to every undead creature within 30 feet. Each affected undead can attempt a Will save (DC 10 + your effective turning level + your Cha modifier) for half damage. If you use a rebuke attempt, each undead within 30 feet is instead cured of 1d6 points of damage per effective turning level. This effect occurs instead of the normal result. Neutral characters use the turn effect, evil characters the rebuke. +Use: Selected + Destroy/Empower Undead + Type of Feat: Class Specific +Prerequisite: Tenebrous Apostate 3 +Specifics: At 3rd level, you gain additional power over mindless undead. You can use two turn or rebuke attempts as a single standard action, each dealing (or healing) damage as per the Tenebrous's rebuke ability, except that the damage applies only to mindless undead. Neutral characters use the turn effect, evil characters the rebuke. +Use: Selected + Umbral Body + Type of Feat: Class Specific +Prerequisite: Tenebrous Apostate 4 +Specifics: Beginning at 4th level, you can transform yourself into pure darkness. This ability functions like the umbral body shadow magic mystery. You remain in this form for a number of rounds equal to twice your Tenebrous apostate level. Once you return to physical form, you cannot use this ability again for 5 rounds. +Use: Selected + Blast of the Void + Type of Feat: Class Specific +Prerequisite: Tenebrous Apostate 5 +Specifics: When you attain 5th level, you can use a turn or rebuke attempt to deal 1d8 points of damage per effective turning level to every living creature within a 30-foot cone. This ability is usable once per day. +Use: Selected + Knight of the Sacred Seal + Knights of the Sacred Seal + knight of the sacred seal + (PRESTIGE CLASS) +A knight of the sacred seal is never alone because she has formed a true partnership with a single vestige. Her oath requires her to champion and protect her patron vestige, to take its seal as her symbol, and to advance its goals in the world. As her relationship with her patron vestige deepens, a knight of the sacred seal taps a well of abilities unavailable to other binders, becoming more than she once was. Though she can bind other vestiges, she chooses not to because the connection she shares with her companion offers strange new powers. + +REQUIREMENTS: + +Alignment: Any nonchaotic +Base Attack Bonus: +4 +Skills: Lore 5 ranks +Feat: Weapon Focus (any weapon) +Special: Soul binding class feature + +- Hit Die: d10. +- Proficiencies: You gain proficiency with all simple and martial weapons, and with all armor and shields. +- Skill Points: 2+ Int Modifier. + +CLASS FEATURES: + +Level + 1: Aligned Strike, patron vestige, soul binding +1 + 2: Vestige's protection, soul binding +2 + 3: Vestige's protection aura, soul binding +3 + 4: Vestige's power, soul binding +4 + 5: Apotheosis, vestige's surge, soul binding+5 + +Soul Binding: +At each knight of the sacred seal level, your soul binding ability improves as if you had also gained a level in the binder class. Thus, your knight of the sacred seal levels and binder levels stack for the purpose of determining your bonus on binding checks, the effectiveness of your vestige-granted abilities, your ability to bind higher-level vestiges, and the number of vestiges you can bind. You do not, however, gain any other benefit a binder would have gained. + +Aligned Strike (Ex): Your weapons overcome DR +3. + +Apotheosis (Su): At 5th level, your type changes to outsider. You also gain damage reduction 10/+1. + Knights of the Sacred Seal + Patron Vestige Amon + Patron Vestige Aym + Patron Vestige Leraje + Patron Vestige Naberius + Patron Vestige Ronove + Patron Vestige Dahlver-Nar + Patron Vestige Haagenti + Patron Vestige Malphas + Patron Vestige Savnok + Patron Vestige Andromalius + Patron Vestige Focalor + Patron Vestige Karsus + Patron Vestige Paimon + Patron Vestige Agares + Patron Vestige Andras + Patron Vestige Buer + Patron Vestige Eurynome + Patron Vestige Tenebrous + Patron Vestige Arete + Patron Vestige Astaroth + Patron Vestige Acererak + Patron Vestige Balam + Patron Vestige Dantalion + Patron Vestige Geryon + Patron Vestige Otiax + Patron Vestige Chupoclops + Patron Vestige Haures + Patron Vestige Ipos + Patron Vestige Shax + Patron Vestige Zagan + Patron Vestige Vanus + Patron Vestige The Triad + Patron Vestige Desharis + Patron Vestige Zceryll + Patron Vestige Eligor + Patron Vestige Marchosias + Patron Vestige Ashardalon + Patron Vestige Halphax + Patron Vestige Orthos + Patron Vestige Abysm + Type of Feat: Class Specific +Prerequisite: Knight of the Sacred Seal 1 +Specifics: When you become a knight of the sacred seal, you select any one vestige that you have previously bound as your patron. You develop a stronger than normal relationship with this vestige that grants you several benefits as you advance in this prestige class. If you expel your patron vestige by means of the Expel Vestige feat or do not renew your pact with it on any given day, you lose access to all supernatural class features gained from this prestige class until such time as you contact that vestige again. You can bind other vestiges in the interim, as normal for the binder class, but you gain no additional benefits from those pacts. You are never at risk of making a poor pact with your patron vestige. +Use: Selected + Vestige's Protection + Type of Feat: Class Specific +Prerequisite: Knight of the Sacred Seal 2 +Specifics: When you attain 2nd level, your relationship with your patron vestige deepens, prompting it to take steps to ensure your protection. As a swift action, you can acquire an insight bonus to your Armor Class equal to your Charisma bonus (minimum 1). The same bonus also applies on your Reflex saves. Both of these benefits last for 1 round. Once you use this ability, you cannot do so again for 5 rounds. When you attain 3rd level, your patron vestige extends its protection to all creatures adjacent to you whom you designate as friends. Whenever you activate your vestige's protection class feature, those benefits apply to all designated allies adjacent to you. +Use: Selected + Vestige's Power + Type of Feat: Class Specific +Prerequisite: Knight of the Sacred Seal 3 +Specifics: At 4th level, you can draw upon the power of your patron vestige to augment your fighting abilities as a swift action. You gain a +2 bonus to Strength, a +2 bonus to Constitution, a +10-foot bonus to your base land speed, and a +4 bonus on Will saves for 1 round. Once you have used this ability, you cannot do so again for 5 rounds. +Use: Selected + Vestige's Surge + Type of Feat: Class Specific +Prerequisite: Knight of the Sacred Seal 3 +Specifics: At 5th level, once per day, when you activate one of your patron vestige's powers, or your vestige's protection or vestige's power class feature, you can choose to activate that ability again immediately rather than waiting the usual 5 rounds. +Use: Selected + Acererak, the Devourer + Acererak, the Devourer + +Acererak, a half-human lich, grasped at godlike power only to lose his grip on reality. As a vestige, he grants abilities that are similar to a lich's powers. + +Vestige Level: 5th +Binding DC: 25 +Special Requirement: None + +Influence: As a vestige, Acererak possesses the immortality he desired but none of the power that should accompany it. If you fall under his influence, you evince a strong hunger for influence and primacy. If you are presented with an opportunity to fill a void in power over a group of creatures, Acererak requires that you attempt to seize that power. You might impersonate a missing city offi cial, take command of a leaderless unit of soldiers, or even grab the reins of runaway horses to establish your supremacy. + +Granted Abilities: +While bound to Acererak, you gain powers that the great lich held in his legendary unlife. + +Detect Undead: You can use detect undead as the spell at will (caster level equals your effective binder level). + +Hide from Undead: At will as a standard action, you can cast hide from undead. + +Lich's Energy Immunities: You gain immunity to cold and electricity damage. + +Paralyzing Touch: As a standard action, you can make a touch attack to paralyze a living foe. The touched creature must succeed on a Fortitude save or be paralyzed for a number of rounds equal to one-half your effective binder level. Each round on its turn, the paralyzed creature can attempt a new saving throw as a full-round action, with success ending the effect immediately. Once you have used this ability, you cannot do so again for 5 rounds. + +Undead Healing: Negative energy (such as that of an inflict spell) heals you rather than damaging you. If you are a living creature, positive energy (such as a cure spell) still heals you as well. + + Acererak, the Devourer Detect Undead + Acererak, the Devourer Hide from Undead + Acererak, the Devourer Paralyzing Touch + Balam, the Bitter Angel + Balam, the Bitter Angel + +Once a being of extreme goodness, Balam became a wrathful vestige after taking on an impossible task that ended in failure. She grants her summoners the ability to foresee future difficulties and the intellect to interpret what they see, as well as skill with light arms and a stare that chills flesh. + +Vestige Level: 5th +Binding DC: 25 +Special Requirement: Balam requires a sacrifice of her summoner. In the process of calling her, you must deal 1 point of slashing damage to yourself. + +Influence: Balam's influence causes you to distrust clerics, paladins, and other devotees of deities. Whenever you enter a temple or some other holy or unholy site, Balam requires that you spit on the floor and utter an invective about the place. + +Granted Abilities: +Balam grants you the power to predict future events. She also teaches cunning and finesse, and gives you the ability to freeze foes with a glance. + +Balam's Cunning: You reroll your next failed saving throw. Once you have used this ability, you cannot do so again for 5 rounds. + +Icy Glare: You gain a gaze attack that deals 2d6 points of cold damage to the target. A successful Will save negates this damage. + +Prescience: You get a glimpse of the future a moment before it happens. This knowledge manifests as an insight bonus equal to +1 per four effective binder levels on initiative checks, Reflex saves, and AC. + +Weapon Finesse: You gain the benefit of the Weapon Finesse feat. + + Balam, the Bitter Angel Balam's Cunning + Balam, the Bitter Angel Icy Glare + Dantalion, the Star Emperor + Dantalion, the Star Emperor + +Dantalion, called the Star Emperor for his legend and appearance, is a composite of many souls. He grants binders the ability to teleport short distances, read thoughts, and stop foes. + +Vestige Level: 5th +Binding DC: 25 +Special Requirement: No + +Influence: Dantalion's influence causes you to be aloof and use stately gestures. Dantalion can't help but be curious about the leaders of the day, so anytime you are within 100 feet of someone who clearly is (or professes to be) a leader of others, Dantalion requires that you try to read that person's thoughts. Once you have made the attempt, regardless of success or failure, you need not try to read that person's thoughts again. + +Granted Abilities: +Pact magic grimoires attest to Dantalion's profound wisdom and his extensive knowledge about all subjects. Because he knows all thoughts, he can grant you a portion of that power, as well as the ability to travel just by thinking. You also gain a portion of his commanding presence, which many binders ascribe to his royal origins. + +Awe of Dantalion: When you invoke this ability (a move action), any creature that sees you is unable to attack you or target you with a hostile spell for 1 round. If you attempt any hostile action, such as making an attack roll or casting an offensive spell against the affected creature or its allies, the effect ends. Once you have used this ability, you cannot do so again for 5 rounds. + +Dantalion Knows: While bound to Dantalion, you have a +8 bonus on Lore checks. + +Read Thoughts: At will as a full-round action, you can attempt to read the surface thoughts of any creature you can see. If the target makes a successful Will save, you cannot read its thoughts for 1 minute. If you attempt to read the thoughts of a creature with an Intelligence score 10 points higher than your own, you automatically fail and are stunned for 1 round. + +Thought Travel: As a standard action, you can instantly transport yourself to any location you can see that is within 5 feet per effective binder level you possess. Thought travel is a teleportation effect and is usable a number of times per day equal to your effective binder level. Once you have used this ability, you cannot do so again for 5 rounds. + + Dantalion, the Star Emperor Awe of Dantalion + Dantalion, the Star Emperor Read Thoughts + Dantalion, the Star Emperor Thought Travel + Scion of Dantalion + Scion of Dantalions + scion of Dantalion + (PRESTIGE CLASS) +Scions of Dantalion trace their lineage to an ancient, long-forgotten human empire-a civilization in which justice, love, and art reigned supreme. They maintain that the rulers of this realm led their people to such a height of beauty and righteousness that they rivaled the stars of the heavens in the awe they could inspire. The gods saw their accomplishments and grew envious. In their jealous rage, they destroyed the empire and cursed its nobility, decreeing that no one from that line could ever join them in the afterlife. Scions of Dantalion believe themselves to be part of this line, cursed by the gods but blessed by association with Dantalion, the vestige that is the conglomeration of all their ancestors' souls. The scions believe that their destiny is to one day take up the crown, bear the scepter of rulership, and rebuild the empire that could rival the stars. + +- Hit Die: d8 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Race: Human, Half-elf, or Half-orc +Skills: Lore 2 ranks +Special: Ability to bind Dantalion + +CLASS FEATURES: +Level +1: Favored of Dantalion - Always make a good pact with Dantalion + Scholarship of Dantalion - Once per day, double the Lore bonus Dantalion grants for one round +2: Swift Awe of Dantalion - Awe of Dantalion is now a swift action instead of a move action +3: Overwhelming Thoughts - Daze target of Read Thoughts +4: Dantalion's Glare - Blind creatures in 30 ft. cone + Improved Thought Travel - Thought Travel is now a move action +5: Read Multiple Thoughts - Target multiple enemies at a time with Read Thoughts and Overwhelm Thoughts + +Soul Binding: At each level, you gain new soul binds as if you had gained a level in both your soul binding-using class. + Dantalion's Scholarship + Type of Feat: Class Specific +Prerequisite: Scion of Dantalion 1 +Specifics: At 1st level, once per day per Scion level, you can double the bonus granted by Dantalion to Lore. This lasts for one round. +Use: Selected + Overwhelming Thoughts + Type of Feat: Class Specific +Prerequisite: Scion of Dantalion 3 +Specifics: As a standard action, you send your thoughts out to a single creature whose thoughts you are reading (so it has already failed its Will save against your read thoughts ability), forcing it to succeed on a Will save (DC 10 + 1/2 your effective binder level + your Cha modifier) or be dazed for 1d4 rounds. A successful save allows the creature to break free of your thought reading. +Use: Selected + Dantalion's Glare + Type of Feat: Class Specific +Prerequisite: Scion of Dantalion 4 +Specifics: Every creature within this a 30 ft. cone must succeed on a Fortitude save (DC 10 + 1/2 your effective binder level + your Cha modifier) or be blinded for 1d4 rounds. Once you have used this ability, you cannot do so again for 5 rounds. +Use: Selected + Improved Thought Travel + Type of Feat: Class Specific +Prerequisite: Scion of Dantalion 4 +Specifics: Beginning at 4th level, you can use the thought travel ability granted by Dantalion as a move action. +Use: Selected + Geryon, the Deposed Lord + Geryon, the Deposed Lord + +Once a devil of great power, Geryon now exists only as a vestige. He gives binders powers associated with his eyes, as well as the ability to fly at a moment's notice. + +Vestige Level: 5th +Binding DC: 25 +Special Requirement: Geryon answers the calls of only those summoners who show an understanding of the relationship between souls and the planes. Thus, you must have at least 5 ranks in Lore to summon him. + +Influence: While influenced by Geryon, you become overly trusting of and loyal to those you see as allies, even in the face of outright treachery. Because he values trust, if you make a Sense Motive check or use any ability to read thoughts or detect lies, you rebel against Geryon's influence. + +Granted Abilities: +Geryon gives you his eyes and his baleful gaze, as well as the ability to fly. + +Acidic Gaze: The gaze of your devilish eyes can cause foes to erupt with acid. When you use this ability, each opponent within 30 feet of you must succeed on a Will save or take 2d6 points of acid damage. + +All-Around Vision: Your extra eyes allow you to look in any direction, granting you a +4 bonus on Spot and Search checks. Opponents gain no benefits when flanking you. + +See in Darkness: You can see perfectly in darkness of any kind, even that created by a deeper darkness spell. + +Swift Flight: You can fly for 1 round by using the Jump ability. Once you have used swift flight, you cannot do so again for 5 rounds. + + Geryon, the Deposed Lord Acidic Glare + Geryon, the Deposed Lord Swift Flight + Otiax, the Key to the Gate + Otiax, the Key to the Gate + +The alien Otiax gives its summoners the power to open what is closed, to walk among the clouds, and to strike foes with fog that lands like a hammer. + +Vestige Level: 5th +Binding DC: 25 +Special Requirement: No + +Influence: Otiax's motives remain a mystery, but its influence is clear. When confronted with unopened doors or gates, you become agitated and nervous. This emotional state lasts until the door or gate is opened, or until you can no longer see it. Furthermore, Otiax cannot abide a lock remaining secured. Thus, whenever you see a key, Otiax requires that you use it to open the corresponding lock. + +Granted Abilities: +Otiax opens doors for you, lets you batter opponents with wind, and cloaks you in a protective fog that can actually lash out at foes. + +Air Blast: You can focus the air around you into a concentrated blast that batters opponents. You can use your air blast as a melee touch attack against an adjacent opponent or one that is up to 10 feet away. This attack deals 2d6 points of bludgeoning damage, but you do not add your Strength bonus to the damage roll. If your base attack bonus is high enough, you might be entitled to additional air blast attacks each round when you make a full attack. + +Concealing Mist: The mist that constantly surrounds you forms a screen that grants you concealment (foes' melee and ranged attacks have a 20% miss chance). + +Open Portal: At will as a swift action, you can open (but not close) an unlocked door, chest, box, or other object. + +Unlock: As a full-round action, you can unlock a single lock that you can touch, provided that its Open Lock DC is less than or equal to twice your effective binder level. Once you have used this ability, you cannot do so again for 5 rounds. + + Otiax, the Key to the Gate Air Blast + Otiax, the Key to the Gate Open Portal + Otiax, the Key to the Gate Unlock + Arete, the First Elan + Arete, the First Elan + +Arete, a powerful psion who sought immortality, created a new race but doomed himself to never-ending rebirths. His granted abilities provide binders with access to several qualities that toughen the body and mind. + +Vestige Level: 4th +Binding DC: 21 +Special Requirement: Arete does not like to be reminded that the elan are considered abominations by some, and he does not answer your summons if you are already bound to Chupoclops or Eurynome. + +Influence: You do not get hungry or tired while bound to Arete, but you do suffer negative effects if you do not eat or sleep for the duration that the vestige is bound. If faced with a need to do research, Arete insists that you seek out lore regarding him and his research into immortality as well, which can often double or even triple the time you spend seeking information. + +Granted Abilities: +While bound to Arete, you gain powers that Arete had at some point in his search for immortality. + +Psionic Boon: You gain 13 power points when you bind to Arete. These are added to your pool of power if you already possess psionic power, or they create a pool and you become a psionic creature for the duration of this binding. + +Resistance: Your gain a +4 bonus on a saving throw of your choice. You may change this to another saving throw as a move action. + +Damage Reduction: Your body becomes unnaturally tough as you gain damage reduction 5/-. + +Repletion: You gain access to the psionic powers body adjustment and body purification for the duration of the binding. You may manifest each power as a psion would and as if it is a power known by you. You may augment each power as a psion normally could, substituting your effective binder level in place of manifester level. + + Arete, the First Elan Resistance + Astaroth, Unjustly Fallen + Astaroth, Unjustly Fallen + +A fallen angel who would never accept responsibility for his own transgressions, Astaroth grants his summoners influence over the behavior of others, knowledge of hidden things, and the ability to sicken enemies. + +Vestige Level: 4th +Binding DC: 22 +Special Requirement: No + +Influence: Astaroth's influence renders you incapable of taking responsibility for your own actions. You cannot admit any fault, acknowledge any mistake, or make reparations or apologies for any wrong, no matter the consequences or the evidence against you. + +Granted Abilities: +Astaroth guided mortals, and he still grants abilities based in knowledge and education. As a fallen angel, and then a vestige, his magics have grown ever grimmer and more distasteful; he also grants powers based on directly controlling and offending others. + +Angelic Lore: Astaroth constantly whispers the secrets of reality in the back of your mind, allowing you to draw on his own nigh-infinite knowledge. This grants a bonus to Lore equal to your effective binder level. + +Astaroth's Breath: Once every 5 rounds, you can exhale a 60-foot cone of foul-smelling gas. Creatures within the cone must make a Fortitude save or be nauseated for 1 round and sickened for an additional 1d4 rounds. Those who make the save are merely sickened for 1 round. Creatures immune to poison or disease are immune to this effect. + +Honeyed Tongue: You gain a +4 competence bonus on Bluff, Persuade, and Intimidate checks. + +Master Craftsman: While bound to Astaroth, you gain a +4 competence bonus on all Craft checks. In addition, each time you bind with Astaroth, you may select one item creation feat as a temporary bonus feat. So long as you continue to bind with Astaroth, you may use that feat as though you possessed it normally; you must still spend all standard gold and XP for any item you create, and you must still provide all necessary spells for a given item. If your effective binder level is not at least as high as the necessary caster level to take a specific item creation feat, you cannot choose that feat. For instance, a 4th-level binder could not choose any item creation feat with a prerequisite of caster level 5th or higher. + +Word of Astaroth: You may charm a single creature with your glowing words. You must wait 5 rounds before making another attempt. + + Astaroth, Unjustly Fallen Astaroth's Breath + Astaroth, Unjustly Fallen Word of Astaroth + Chupoclops, Harbinger of Forever + Chupoclops, Harbinger of Forever + +A great monster believed to be a harbinger of the apocalypse, Chupoclops became a vestige when slain by mortals. Chupoclops grants its summoner a bite attack and unnatural senses, plus the ability to pounce on foes, to exist ethereally, and to make enemies despair. + +Vestige Level: 6th +Binding DC: 25 +Special Requirement: Chupoclops hates Amon for some unknown reason and will not answer your call if you are already bound to him. + +Influence: While under the influence of Chupoclops, you can't help but be pessimistic. At best, you are quietly resigned to your own failure, and at worst, you spread your doubts to others, trying to convince them of the hopelessness of their goals. In addition, Chupoclops requires that you voluntarily fail all saving throws against fear effects. + +Granted Abilities: +Chupoclops gives you the power to linger on the Ethereal Plane, sense the living and undead, demoralize foes, and bite enemies. + +Aura of Despair: Every creature within 10 feet of you takes a -2 penalty on attack rolls, checks, saves, and weapon damage rolls. Aura of despair is a mind-affecting fear ability. + +Ethereal Watcher: At will as a move action, you can become ethereal. You can remain on the Ethereal Plane indefinitely if you take no actions, but any movement or combat causes you to return to the Material Plane. Once you have returned to the Material Plane, you cannot use this ability again for 5 rounds. + +Bite: You gain a secondary bite attack that deals damage according to your size, as given on the table below. +Size Bite Damage +Diminutive or Fine 1 +Tiny 1d2 +Small 1d3 +Medium 1d4 +Large 1d6 +Huge 1d8 +Gargantuan 2d6 +Colossal 2d8 + +You add your Strength modifier to your damage roll. + +Pounce: If you charge a foe, you can make a full attack at the end of the charge. + +Soulsense: You notice and locate living creatures within 10 feet as if you possessed the blindsense ability. + + Chupoclops, Harbinger of Forever Aura of Despair + Chupoclops, Harbinger of Forever Ethereal Watcher + Haures, the Dreaming Duke + Haures, the Dreaming Duke + +Haures grants his summoners the power to create illusions, protect their thoughts, and move through objects like a ghost. + +Vestige Level: 6th +Binding DC: 25 +Special Requirement: No + +Influence: When influenced by Haures, you become an eccentric, often speaking to yourself and to imaginary friends. In addition, Haures requires that if you encounter and disbelieve an illusion not of your own making, you must not voluntarily enter its area. + +Granted Abilities: +Haures shields your mind with his madness, allows you to move like a ghost, gives you the power to fool the senses, and grants you the ability to kill others with their deepest fears. + +Inaccessible Mind: You are protected from any effort to detect, influence, or read your emotions or thoughts, and you have immunity to any mind-affecting spells and abilities. + +Incorporeal Movement: When moving, you become nearly incorporeal and can ignore the effects of difficult terrain. You can even move through an enemy's space, but not through walls or other solid barriers. + +Major Image: You can create an illusion at will, as though you had cast mislead (caster level equals your effective binder level). Once you have used this ability, you cannot do so again for 5 rounds. + +Phantasmal Killer: This ability functions like the phantasmal killer spell. Once you have used this ability, you cannot do so again for 5 rounds. + + Haures, the Dreaming Duke Major Image + Haures, the Dreaming Duke Phantasmal Killer + Ipos, Prince of Fools + Ipos, Prince of Fools + +Binders call Ipos the Prince of Fools because of the crown he wears and the sad legend of his transformation into a vestige. He grants his summoners cold iron claws with which to rend foes, the power to see creatures and objects as they are, and a fraction of his charisma. + +Vestige Level: 6th +Binding DC: 26 +Special Requirement: Ipos refuses to answer the call of any summoner who, in his judgment, has not taken a serious enough interest in occult studies. Anyone wishing to bind Ipos must have at least 5 ranks in Lore and 5 ranks in Spellcraft. + +Influence: You think highly of your intellect and show contempt toward those who question your assumptions or conclusions. If you encounter a creature that shows interest in a topic about which you have knowledge, Ipos requires that you truthfully edify that individual. + +Granted Abilities: +Ipos grants you his discerning sight and commanding presence, as well as claws of cold iron with which to rend the veil of ignorance. + +Cold Iron Claws: Your fingernails harden into cold iron, granting you two claw attacks. The base damage for each claw attack is as given on the following table. These claws overcome damage reduction of +3 or less. +Size Base Damage +Diminutive 1 +Fine 1d2 +Tiny 1d3 +Small 1d4 +Medium 1d6 +Large 1d8 +Huge 2d6 +Gargantuan 2d8 +Colossal 4d6 + +Flash of Insight: As a swift action, you gain a true seeing effect (as the spell) for a duration of 1 round. Once you have used this ability, you cannot do so again for 5 rounds. + +Ipos's Influence: Your affiliation with Ipos allows you to draw more power from the vestiges to which you are bound. The saving throw DC (if any) of each special ability granted by your vestiges increases by 1. Treat your effective binder level as one higher than normal for the purpose of determining the effects of vestige special abilities. + +Rend: When you hit one foe with two or more claw attacks, you automatically deal double the damage of a normal claw attack (including your Strength modifier) in addition to your normal damage. + + Ipos, Prince of Fools Flash of Insight + Shax, Sea Sister + Shax, Sea Sister + +Another giant among the vestiges, Shax gives her summoners the ability to laugh off lightning, to wriggle free of any bonds, and to strike foes like a thunderbolt. + +Vestige Level: 6th +Binding DC: 26 +Special Requirement: No + +Influence: While under Shax's influence, you become possessive and stingy, particularly about territory-be it actual land or simply a room in an inn. In addition, her influence requires you to demand compensation for any service rendered and to tax any use of your territory. However, you can accept nearly any item of value-be it material goods or a service-as payment. + +Granted Abilities: +Shax grants you the ability to strike foes with sonic force and electricity. She also gives you immunity to electricity and allows you to move freely despite restraints. + +Freedom of Movement: As a swift action, you can give yourself the ability to ignore restraints. This effect functions like the freedom of movement spell, except that it lasts only 1 round. Once you have used this ability, you cannot do so again for 5 rounds. + +Immunity to Electricity: You gain immunity to electricity damage. + +Storm Strike: As a swift action, you can charge a melee attack or melee touch attack with electricity and sonic power. Your next melee attack deals an extra 1d6 points of electricity damage and 1d6 points of sonic damage. + + Shax, Sea Sister Freedom of Movement + Shax, Sea Sister Storm Strike + Zagan, Duke of Disappointment + Zagan, Duke of Disappointment + +On the cusp of deification, Zagan lost all he had worked for. As a vestige, he offers his summoners a snake's sense of smell, the power to cause an enemy flee his presence, the ability to immobilize an opponent, and more effective combat abilities against snakes and their ilk. + +Vestige Level: 6th +Binding DC: 25 +Special Requirement: No + +Influence: While influenced by Zagan, you become domineering and aggressive. Zagan requires that you slay any snake or snakelike being you meet, and deface any representations of snakes or snakelike beings other than Zagan that you find. + +Granted Abilities: +Zagan grants you a snake's ability to detect creatures by scent, the ability to grapple and constrict as a snake, increased combat ability against snakes and their cousins, and the power to cause your foes to avoid your mere presence. + +Aversion: As a standard action, you can create a compulsion effect targeting any creature within 30 feet. The target must succeed on a Will save or gain an aversion to you. An affected creature must stay at least 20 feet away from you; if already within 20 feet, the target moves away. Aversion is a mind-affecting compulsion ability. After using this ability, you must wait 5 rounds before using it again. + +Improved Grapple: You gain the benefit of the Improved Grapple feat. In addition, you are considered to be of Large size for the purpose of making grapple checks. + +Scent: You gain the scent special quality. + +Constrict: You gain a giant constrictor's ability to crush the life from its prey. You deal damage equal to 1d8 + 1-1/2 * your Str modifier with a successful grapple check, in addition to your normal unarmed damage. + +Reptile Bane: Zagan's grants you +2 melee attack and +2d6 damage on melee attacks against reptilian creatures. + + Zagan, Duke of Disappointment Aversion + Vanus, the Reviled One + Vanus, the Reviled One + +Hated out of proportion for his sins, the smiling Vanus remains an enigma to binders. Vanus provides binders with the ability to frighten and punish weaker foes, hear evil afoot with uncanny perception, and free allies from constraints. + +Vestige Level: 6th +Binding DC: 29 +Special Requirement: Vanus refuses to appear when summoned indoors, and will only answer the summoner's call when well away from buildings. + +Influence: Under the influence of Vanus, you take every opportunity to revel. Even small victories seem like cause for grand celebrations, and if you're happy, you want everyone around to share your joy. If you see others in the act of celebration, you must join in. If you achieve victory in combat, you must immediately spend a full-round action crowing about your triumph. + +Granted Abilities: +Vanus grants you tremendous hearing, the ability to foment fear by your presence alone, skill at fighting foes weaker than yourself, and the power to free allies from imprisonment. + +Fear Aura: Enemies that you are aware of who come within 10 feet must succeed at a Will save. Those who fail are frightened. Foes remain frightened for a number of rounds equal to half your binder level. Creatures that fail the save must roll again if they again come within 10 feet. A creature that makes its save against this ability need not make another save for 24 hours. This is a mind-affecting fear effect. + +Free Ally: You may designate any ally to gain the benefits of the freedom of movement spell for one round. You cannot use this ability on yourself. Once you have used this ability you cannot do so again for 5 rounds. + +Noble Disdain: When attacking a foe of fewer Hit Dice than yourself with a ranged or melee weapon, you deal +1d6 points of damage. + +Vanus's Ears: Being bound to Vanus grants you a +10 bonus on Listen checks. + + Vanus, the Reviled One Free Ally + The Triad + The Triad + +The Triad is a gestalt of three forgotten gods of a lost civilization of mystics, consumed by the Plane of Shadow. They give binders access to both martial abilities and lore-seeking traits. + +Vestige Level: 6th +Binding DC: 26 +Special Requirement: The Triad will not bind with someone with any connection to the Plane of Shadow, whether that's by feat, class abilities, or any other association. + +Influence: Your mental aspect shifts to match the face that is currently your sign. As Gorn, you are inquisitive and use many words -- some would say too many. As Rujsha, you are caring and motherly, speaking to others as if they were children. As Mintar, you are honor-bound and slightly combative in manner. When your path crosses that of one influenced by shadow, the gestalt insists that you either face that being first when in combat or avoid that being (and any effects or assistance the being may wish to provide) outside of combat. + +Granted Abilities: +While bound to the Triad, you gain a range of abilities that represents the essence of their former separate beings. + +Psionic Boon: You gain 15 power points when you bind to the Triad. These are added to your pool of power if you already possess psionic power, or they create a pool and you become a psionic creature for the duration of this binding. + +Gorn's Knowledge + +Call to Mind: You gain access to the psionic power call to mind for the duration of the binding. + +Psicraft Bonus: You gain a +5 bonus on Psicraft checks. + +Bardic Knowledge: You gain a bonus to Lore equal to your binder level. + +Rujsha's Justice + +Empathy: You gain access to the psionic power empathy for the duration of the binding. + +Diplomacy Bonus: You gain a +5 bonus on Persuade checks. + +Smite Evil: Three times per day, you can attempt to smite an evil creature with a single melee attack. You add your Charisma bonus (if any) to the attack roll and deal 1 extra point of damage per effective binder level. If you accidentally smite a creature that is not evil, the attempt has no effect. Once you have used this ability, you cannot do so again for 5 rounds. + +Mintar's Honor + +Detect Hostile Intent: You gain access to the psionic power mental disruption for the duration of the binding. + +Sense Motive Bonus: You gain a +5 bonus on Sense Motive checks. + +Weapon Proficiency: You gain proficiency in all simple, martial, and exotic weapons. + + The Triad Smite Evil + Desharis, the Sprawling Soul + Desharis, the Sprawling Soul + +The first of the "city-born fey," represented today by such creatures as the zeitgeist and the gray jester, Desharis is a boon to those who work to spread civilization, and anathema to most fey and worshipers of the wild. He grants binders shelter against the dangers of the wild, and he provides powers to carve out their own niche against nature. + +Vestige Level: 6th +Binding DC: 27 +Special Requirement: Desharis will not answer your call in a natural environment, only responding in the worked landscapes of urban areas. + +Influence: Under Desharis's influence, you cannot stand to be alone, and the more people you have around you, the better. You never voluntarily accept any task that requires you to be alone, and you argue vigorously against options that would split the party. If you have the opportunity to socialize with large groups of people (such as entering a boisterous tavern), you must take it unless doing so is overtly harmful, or you have reason to suspect the individuals are hostile to you. + +Granted Abilities: +Desharis grants abilities that reflect his desire to protect the civilized peoples of the world, plus provides a few that show his anger at the fey and other creatures of nature. + +City-Dweller: While hosting Desharis, you gain a +10 ft. bonus to move speed when in urban areas. In addition, you gain a +6 competence bonus on Lore checks. + +Infinite Doors: Once per day, you may teleport, as per the spell, as a caster of your binder level. + +Smite Natural Soul: You may attempt to smite an animal, elemental, fey, or plant with a single melee attack. You add your Charisma bonus (if any) to the attack roll and deal 1 extra point of damage per effective binder level. If you accidentally smite a creature that is not one of the above types, the attempt has no effect. Once you have used this ability, you cannot do so again for 5 rounds. + +Spirits of the City: You can animate objects, as the spell, as a caster of your binder level. Once you have used this ability, you must wait 5 rounds after the effect has expired before you can do so again. + + Desharis, the Sprawling Soul Infinite Doors + Desharis, the Sprawling Soul Smite Natural Soul + Desharis, the Sprawling Soul Spirits of the City + Zceryll, the Star Spawn + Zceryll, the Star Spawn + +Zceryll was a mortal sorceress who communed with alien powers from the far realm. She became obsessed with immortality, seeking out the alien beings in the hopes of learning their eternal secrets. When she died, she became a hideously twisted vestige, forever seeking to re-enter the Realms via numerous artifacts she dispersed across the world. Zceryll grants you the ability to transform your body and mind into an alien form, granting you telepathy, resistance to effects related to insanity, the ability to summon pseudonatural creatures, and the power to unleash bolts of pure madness. + +Vestige Level: 6th +Binding DC: 25 +Special Requirement: No + +Influence: Never admit that you need help or that you are weaker than anyone else. Treat those that are weaker than you with scorn and contempt, especially young women and spontaneous spellcasters. + +Granted Abilities: +While bound to Zceryll, your body and mind become alien, allowing you to channel the power of the star spawn in a variety of ways. + +Alien form: While bound to Zceryll, you gain the pseudonatural template. + +Alien Mind: Your mind is alien and does not work like that of a normal mortal. You are immune to confusion, insanity, and weird spells. In addition, you receive a +1 bonus per four binder levels on saving throws against mind-affecting effects. + +Bolts of Madness: You can fire a ray that dazes an opponent for 1d3 rounds. You must succeed on a ranged touch attack with a range of 100 ft. + 10 ft./binder level. A successful Will save negates the effect. Once you have used this ability, you cannot do so again for 5 rounds. + +Summon Alien: You can summon any creature from the summon monster list that a sorcerer of your level could summon. Any creature you summon with this ability gains the pseudonatural template. Thus, at 10th level you could summon any creature from the summon monster I-V list. When you reach 14th level, you can summon any creature from the summon monster I-VII list.Once you have used this ability, you cannot do so again for 5 rounds. + + Zceryll, the Star Spawn Bolts of Madness + Zceryll, the Star Spawn Summon Alien + Eligor, Dragon's Slayer + Eligor, Dragon's Slayer + +A champion both against and for evil dragons, Eligor grants martial prowess both in and out of the saddle, as well as supernatural strength. + +Vestige Level: 7th +Binding DC: 30 +Special Requirement: No + +Influence: You feel pity for all outcasts, particularly half-elves and half-orcs, and you make every effort to befriend any such beings you meet. Because Eligor desires revenge on the deities who abandoned him, he requires that you attack a human, elf, or dragon foe in preference to all others whenever you enter combat. + +Granted Abilities: +In his first life, Eligor was a skilled horseman, and in his second, he served the primary deity of chromatic dragons. Thus, the powers he grants tend to reflect those associations. + +Chromatic Strike: As a free action, you can charge a melee attack with acid, cold, electricity, or fire. Your next melee attack deals an extra 1d6 points of damage of the chosen energy type. You can charge a single melee attack only once. + +Eligor's Skill in the Saddle: You gain the benefits of the Mounted Combat and Mounted Archery feats. + +Eligor's Strength: You gain a +4 bonus to Strength. + +Eligor's Resilience: You gain a +3 enhancement bonus to natural armor. This bonus improves to +4 at 16th level and to +5 at 20th level. + +Heavy Armor Proficiency: You are proficient with heavy armor. + + Eligor, Dragon's Slayer Chromatic Strike + Marchosias, King of Killers + Marchosias, King of Killers + +A legendary assassin in life, Marchosias now grants his summoners his supernatural charm, plus the ability to kill or paralyze with one startling attack and to disappear in a puff of smoke. + +Vestige Level: 7th +Binding DC: 30 +Special Requirement: No + +Influence: Marchosias's influence makes you debonair and sly, as though you have some trick up your sleeve and the knowledge of it makes you confident. In addition, Marchosias requires that you use the death attack he grants you against any foe you catch unawares. + +Granted Abilities: +Marchosias gives you an assassin's skill at killing, plus the ability to assume gaseous form and the power to charm foes. + +Death Attack: If you have sneak attack, you gain the Death Attack ability, as per the assassin class. + +Fiery Retribution: You deal an extra 3d6 points of fire damage when you strike an opponent who can deal extra damage through a sneak attack, sudden strike, or skirmish attack. This extra damage applies to ranged attacks only if the opponent is within 30 feet. + +Smoke Form: You can assume the form of a smoke cloud at will, like the gaseous form spell. You can suppress or activate this ability as a standard action. Once you have returned to your normal form from smoke form, you cannot do so again for 5 rounds. + +Silent and Sure: You gain a +16 competence bonus on Hide and Move Silently checks. + + Gaseous Form + Level: Brd 3, Sor/Wiz 3 +Components: S +Range: Touch +Target: Willing corporeal creature touched +Duration: 2 min./level +Saving Throw: None +Spell Resistance: No +The subject and all its gear become insubstantial, misty, and translucent. Its material armor (including natural armor) becomes worthless, though its size, Dexterity, deflection bonuses, and armor bonuses from force effects still apply. The subject gains damage reduction 10/magic and becomes immune to poison and critical hits. It can't attack or cast spells with verbal, somatic, material, or focus components while in gaseous form. (This does not rule out the use of certain spells that the subject may have prepared using the feats Silent Spell, Still Spell, and Eschew Materials.) The subject also loses supernatural abilities while in gaseous form. If it has a touch spell ready to use, that spell is discharged harmlessly when the gaseous form spell takes effect. + +A gaseous creature can't run, but it can fly at a speed of 10 feet (maneuverability perfect). It can pass through small holes or narrow openings, even mere cracks, with all it was wearing or holding in its hands, as long as the spell persists. The creature is subject to the effects of wind, and it can't enter water or other liquid. It also can't manipulate objects or activate items, even those carried along with its gaseous form. Continuously active items remain active, though in some cases their effects may be moot. + Marchosias, King of Killers Smoke Form + Ashardalon, Pyre of the Unborn + Ashardalon, Pyre of the Unborn + +A seeker of pure power and wealth, the fiendish red dragon Ashardalon was among the toughest creatures of his era. Having escaped death more than once, he grants binders some of his powers as a dragon and fiend, as well as a portion of his great resilience. + +Vestige Level: 8th +Binding DC: 35 +Special Requirement: No + +Influence: You greatly hunger for vengeance against those who harm or slight you. Ashardalon requires you to accept any opportunity to strike a foe who damages or insults you in preference over any other target. + +Granted Abilities: +Ashardalon grants you some of the vast power he collected during his life as a dragon and a fiendish creature. + +Ashardalon's Creed: You gain a bonus on Appraise checks and Search checks equal to your binder level. You can also locate objects near you, as the spell locate object at will. + +Ashardalon's Presence: You can strike fear into the hearts of your foes. This acts as the fear spell. Once you have used this ability, you cannot use it again for 5 rounds. + +Ashardalon's Vigor: Ashardalon grants you some of the vast resilience he enjoyed in life. When you bind this vestige, you gain temporary hit points equal to twice your binder level. These temporary hit points last for up to 24 hours. + +Fiend's Heart: You share some of the defensive benefits of the balor once bound to Ashardalon's body. This effect grants you damage reduction 10/+3 and resistance to fire 30. + + Ashardalon, Pyre of the Unborn Fear + Ashardalon, Pyre of the Unborn Locate + Halphax, the Angel in the Angle + Halphax, the Angel in the Angle + +Gnomes rarely earn a reputation for their military might, but Halphax is one of the few exceptions to that rule. He grants his summoners the ability to defend a fortress and imprison foes, as well as the hardness of stone. + +Vestige Level: 8th +Binding DC: 32 +Special Requirement: Halphax's sign must be drawn inside a building. + +Influence: In his time as a vestige, Halphax seems to have lost all memory of his life as well as any feeling of guilt or shame for his actions. Thus, when you are under his influence, you lose any normal sense of shame or embarrassment. However, if someone threatens a hostage you care about-be it a creature or an item-Halphax requires that you accede to the hostage taker's demands. + +Granted Abilities: +Halphax grants you great knowledge of mechanical arts as well as the power to imprison foes, build defenses, and gird your body with the hardness of stone. + +Damage Reduction: You gain damage reduction 10/+5. + +Halphax's Knowledge: You gain a +16 bonus on Lore checks. + +Imprison: As a standard action, you can make a melee touch attack to imprison your target. If you hit, the target must make a Fortitude saving throw or be imprisoned. This ability functions like the imprisonment spell, except that the imprisonment lasts for a number of rounds equal to your effective binder level. If a target makes its save, you must wait 1d4 rounds before using the ability again. You cannot imprison a creature while you already have another imprisoned from the use of this ability. + +Iron Defenses: As a standard action, you can cause a series of gnashing defenses to spring into place. This functions as a blade barrier spell. Once you have used this ability, you cannot do so again for 5 rounds. + +Secure Shelter: At will as a standard action, you can cast Mordenkainen's Magnificient Mansion. + + Halphax, the Angel in the Angle Imprison + Halphax, the Angel in the Angle Iron Defenses + Halphax, the Angel in the Angle Secure Shelter + Orthos, Sovereign of the Howling Dark + Orthos, Sovereign of the Howling Dark + +Ancient and unknowable, Orthos gives its summoners the power to sense what they cannot see, to fool the sight of others, and to turn their breath into wind that can speak or scour flesh from bones. + +Vestige Level: 8th +Binding DC: 35 +Special Requirement: You must summon Orthos within an area of bright illumination. + +Influence: While influenced by Orthos, you are averse to darkened areas and loud noises. Although you can endure such conditions, they give you a sense of panic and make you short of breath. Orthos requires that you always carry an active light source with a brightness at least equal to that of a candle, and that you not cover it or allow it to be darkened for more than 1 round. Additionally, Orthos requires that you speak only in a whisper. + +Granted Abilities: +Orthos gives you blindsight, displacement, and a breath weapon that you can use as a weapon. + +Blindsight: You gain blindsight. + +Displacement: You surround yourself with a light-bending glamer that makes it difficult for others to surmise your true location. Any melee or ranged attack directed at you has a 50% miss chance. + +Whirlwind Breath: As a standard action, you can exhale a scouring blast of wind in a 60-foot cone. Your whirlwind breath deals 1d6 points of damage per binder level you possess. Every creature in the area can attempt a Reflex save to halve the damage, and must also succeed on a Fortitude save or be knocked prone and moved 1d4×10 feet away from you. Once you have used this ability, you cannot do so again for 5 rounds. + + Orthos, Sovereign of the Howling Dark Whirlwind Breath + Abysm, the Schismed + Abysm, the Schismed + +Abysm, the Schismed, is a living vestige of a psionic mythal. As a vestige, Abysm gives its host access to several psionic effects. + +Vestige Level: 8th +Binding DC: 34 +Special Requirement: No + +Influence: Your speech pattern becomes disconnected, as if many voices are trying to speak through you. Your mannerisms also change from moment to moment: masculine to feminine, regal to shy, and confident to passive. Abysm requires that the binder not use a psicrystal for the duration of the binding. + +Granted Abilities: +While bound to Abysm, you gain powers that various city inhabitants had at some point in their lifetimes. + +Psionic Boon: You gain 21 power points when you bind to Abysm. These are added to your pool of power if you already possess psionic power, or they create a pool and you become a psionic creature for the duration of this binding. + +Overpower: You gain access to the psionic powers animal affinity, energy missile, clairvoyant sense, and astral construct for the duration of the binding. You may manifest each power as a psion. + + Karsite + karsite + Karsites + When the vestige called Karsus yet lived as a powerful wizard, he fathered many children among his slaves and supplicants. Then his failed attempt to steal power from the deity of magic shattered his people's empire and spread them across the world. Thus, over more than a thousand years, his bloodline has tainted nearly every human population, and at times it grows strong enough for a human to give birth to a karsite. When two karsites mate, they breed true. Karsites appear human overall, but they have two distinguishing traits. First, each has one pale blue eye and one eye of another color common to humans. A karsite also has a shock of white hair on his head. These traits appear infrequently among normal humans, and almost never at the same time. In communities where karsites mate exclusively with one another, other features also become common, such as straight blond or black hair, a sharp widow's peak, and a small nose and mouth. Karsite infants appear as normal humans, but as they mature, their strange appearances and powers appear. Most karsites gain their birthright by the time they reach puberty, but for some it comes sooner or later. Superstitious humans often view the change in an emerging karsite's appearance as a sign of a blessing or curse, but few suspect that it is both. Karsus's bloodline allows a matured karsite to resist nonmagical blows and to turn spells cast against him into healing magic, but it also prevents him from ever casting any spell. Karsites born among humans might live and die without ever knowing that their unusual appearance comes with wondrous abilities, but others discover their birthright when they attempt to take up the path of a spellcaster, or when violence leaves them less harmed than it should. Communities of karsites often seek out such “foundlings” to indoctrinate into their philosophy, hoping to swell their numbers and advance their evil agenda. + +Karsite Racial Traits: +Human Traits: Karsites are humans, and gain the human bonus feat and extra skill point ++2 Constitution, +2 Charisma: Karsites are exceptionally hardy, and their bloodline gives them a commanding presence. +Damage Reduction: A karsite has damage reduction 5/+1. +Spell Resistance: A karsite's spell resistance equals 10 + his class levels. +Magic Draining Attacks (Su): A karsite's melee attacks can weaken a foe's magic armor, weapon, or shield. If a creature struck in melee by a karsite fails a Will save (DC 10 + Cha modifier), one of the combat-oriented magic items (armor, shield, or weapon) in its possession is suppressed for 1 round. +Spell Healing (Su): Whenever a karsite's spell resistance prevents a spell from affecting him, he heals 2 points of damage per spell level. +Spellcasting Inability: Karsites cannot cast arcane or divine spells, even if they take levels in a class that grants spellcasting ability. They can use psionic powers and magic items normally. +Proficiencies: Karsites are proficient with light and medium armor, and with martial weapons. +Favored Class: Binder. +Level Adjustment: +2 + + Ur-Priest + Ur-Priests + ur-priests + (PRESTIGE CLASS) +Ur-priests despise gods. However, a small number of them have learned to tap into divine power and use it for their own needs without praying to or worshiping a deity. Instead, each day they go into a trance and mentally steal the power that gods normally channel to devout clerics. Ur-priests are canny and cunning, never stealing too much power from any one deity, but instead metaphysically slip in, draw out the power they need for their spells, and slip out again. They learn to be resilient toward divine power and creative with the energies that they steal. The greatest ur-priest commands the level of power of the most powerful cleric, although she does not have the cleric's variety of spellcasting options. + +- Hit Die: d8 +- Proficiencies: An ur-priest does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any evil. +Base Save Bonus: Fort +3, Will +3. +Skills: Bluff 6 ranks, Intimidate 5 ranks, Concentration 5 ranks, Lore 8 ranks, Spellcraft 8 ranks. +Feats: Iron Will, Spell Focus (evil). +Special: The character must have no ability to cast divine spells. If such spellcasting ability was previously possessed (as with an ex-cleric), that ability is forever forsaken. + +CLASS FEATURES: + +Level +1: +2: Rebuke Undead - As Cleric +3: +4: Divine Spell Resistance 15 +5: +6: Siphon Spell Power - Expend lower level slots to cast a higher level spell +7: +8: Divine Spell Resistance 20 +9: +10: + +Spellcasting: The Ur-Priest casts spells as a cleric, except he cannot spontaneously cast cure or inflict spells. He uses Wisdom as his casting statistic, and his caster level is the character's ur-priest levels plus one-half of his levels in all other spellcasting classes. (Any levels gained in the cleric class by an ex-cleric don't count.) + Spell Focus (Chaos) + Spell Focus (Evil) + Spell Focus (Good) + Spell Focus (Law) + Type of Feat: Race +Prerequisite: The named alignment +Benefit: Add +1 to the DC for all saving throws against any of your spells that have an alignment descriptor (chaos, evil, good, or lawful) that matches the feat's alignment. +Use: Automatic + Siphon Spell Power Cast Spell + Siphon Spell Power Select Spell + Type of Feat: Class +Prerequisite: Ur-Priest 6 +Benefit: Because they steal whatever power they can, ur-priests learn to manipulate their energy in ways that confound other casters. An ur-priest of 6th level or higher can temporarily sacrifice two (or more) lower-level spell slots and use those slots to prepare a higher-level spell. The higher-level spell must be of a level the ur-priest can cast. Only one exchange of this sort can be made each day. The levels of the lower-level slots are totaled, then reduced to three-quarters (round down) to determine the level of the extra higher-level spell slot. For example, an ur-priest who sacrifices a 3rd-level spell and a 5th-level spell can use that spell slot to prepare an additional 6th-level spell (3 + 5 = 8, and 8 * 3/4 = 6). +Use: Selected + Winterhide + Type of Feat: Shifter Trait +Prerequisite: Shifter +You can "shift" and assume aspects of your ancestral heritage. +While shifting, a winterhide shifter gains a +2 bonus to Constitution, a +1 natural armor bonus to AC, and resistance to cold 5. In addition, a winterhide shifter has a +2 racial bonus on Fortitude saving throws to resist the environmental effects of extreme cold. +Use: Automatic. + ##ACP Styles 4.0 Reserve## + + + Kensai + Assassin + Barbarian + Fencing + INVALID + Arcane + Demon Blade + Warrior + Tiger Fang + Sun Fist + Dragon Palm + Bear's Claw + + Quick Combat Styles + Heavy Combat Styles + Unarmed Combat Styles + + Type of Feat: Special +Prerequisite: Level 1. +Specifics: You have learned to fight with your weapons in different ways. A character with this feat can, assuming he does not have an unusual phenotype, change his fighting style every so often (90 seconds). + Combat Style: Kensai + You move and flow like water, your weapons an extension of your form. + Combat Style: Assassin + This combat style lends itself to ambushes and rapid attacks. + Combat Style: Barbarian + You excel at heavy, brutal attacks with the largest weapons. + Combat Style: Fencing + This combat style lends itself to fients and graceful ripostes. + Combat Style: Arcane + Let your mind do the fighting with this telekinesis based combat style. + Combat Style: Demon Blade + You fight like you're possessed. + Combat Style: Warrior + This sword and shield combat style is heavy on blocking and counters. + Combat Style: Tiger Fang + Adopt the Tiger Fang martial arts combat style. + Combat Style: Sun Fist + Adopt the Sun Fist martial arts combat style. + Combat Style: Dragon Palm + Adopt the Dragon Palm martial arts combat style. + Combat Style: Bear's Claw + Adopt the Bear's Claw martial arts combat style. + Combat Style: Default + Revert to the default combat style. + <CUSTOM0> changes their stance. + Spiretop Dragon + Spiretop Dragon + spiretop dragon + Spiretop Dragons + These dragonets are known for their habit of following ships in order to feed on the fish disturbed by the vessel's passing, much like sea gulls. Sailors sometimes call them crow's nest dragons, since they tend to swoop around the crow's nest of a ship and sometimes perch on it. In Sharn, they build their nests on the very tops of the city's towers, giving them their local name. They are often encountered as companions or familiars. A spiretop dragon is about 18 inches long, with an additional 18 inches of tail. Its wingspan is about 3 feet, and it weighs about 2 pounds. + +Spiretop Dragon Ability Adjustments: -4 Str, +8 Dex, +2 Con, -4 Int, -2 Cha. Spiretop Dragons are quick in action but fairly dim. + +Favored Class (Rogue): A multiclass spiretop dragon's rogue class does not count when determining whether they suffer an XP penalty for multiclassing. + +Racial Traits: +- A spiretop dragon's base land speed is 10 feet and they also have a fly speed of 60. +- Dragon: Spiretop dragons are dragons and thus are not subject to sleep and paralysis effects. +- Tiny: As tiny creatures, spiretop dragons have a +2 bonus to Armor Class, a +2 bonus on attack rolls, and a +8 bonus on Hide checks. +- Breath Weapon: A spiretop dragon can exhale a Fog Cloud as if cast by a 3rd level sorcerer. The spiretop dragon must wait 1d4 rounds between uses of this breath weapon. +- Natural Armor: Spiretop dragons receive a +2 natural armor bonus due to their hard scales. +- Evasion: If a spiretop dragon is exposed to any effect that normally allows it to attempt a Reflex saving throw for half damage, it takes no damage with a successful saving throw. +- Bite Attack: A spire dragon can inflict a nasty (1d3) bite for their size. + +Level Adjustment: +2 +Racial Hit Dice: 2 levels of dragon + Spiretop Dragon biography + Fog Cloud Breath + Fog Cloud (Su): A spiretop dragon can breathe out a cloud of billowing vapors equivalent to a fog cloud spell cast by a 3rd-level sorcerer. It typically uses this ability in order to escape from flying opponents. After breathing a fog cloud, a spiretop dragon cannot use this ability again for 1d4 rounds. + Mephling, Air + Air Mephling + mephling + Mephlings + Scholarly lore contains two different origin stories for the mephlings. In one, mephlings are planetouched offshoots of long-ago unions between mephits and an indeterminate race of humanoids. The other is a darker tale of a megalomaniacal mage seeking to imprint his essence on another race. + +What is true is that a mephling will occasionally be born to mephit parents. Weaker than their mephit ancestors, mephlings are put out of mephit communities as undesirable runts. They're left to the mercies of the inhospitable planes. Mephit parents revolted by their humanoid child will leave the babe on a hostile plane. Kindly parents will place the child on a habitable plane where it will easily be found by other creatures. Sometimes other creatures adopt the abandoned baby and it grows to reach adulthood. + +As foundlings raised by parents very different from themselves, mephlings frequently feel out of place. They usually are loners who desire an elusive sense of belonging. Nevertheless, they're attractive and personable, generally liked by people around them. + +Mephlings in general look like less homely versions of their mephit parents with stunted wings. A typical mephling stands less than 3 feet tall and weighs around 30 pounds, with females slightly taller and heavier than males. An air mephling looks like a short, cloud-white human. + +Air Mephling Ability Adjustments: +2 Dex, -2 Int, +2 Cha. Air mephlings are quick in action. + +Favored Class (Bard): A multiclass air mephling's bard class does not count when determining whether they suffer an XP penalty for multiclassing. + +Racial Traits: +- An air mephling's base land speed is 30 feet and they also have a fly speed of 10. +- Humanoid: Mephlings are native to the Elemental Planes. They have the humanoid type and gain the extraplanar subtype when not on their respective ancestral plane. Unlike their mephit ancestors, mephlings do not have an elemental subtype. +- Small: As Small creatures, mephlings have a +1 bonus to Armor Class, a +1 bonus on attack rolls, and a +4 bonus on Hide checks. +- Breath Weapon: Each mephling has a breath weapon, the effect of which varies by the mephling's heritage. +- Elemental Casting: Mephlings cast spells with an elemental descriptor that matches their kind (air, earth, fire, or water) at +1 caster level. +- Simple Weapons: Mephlings are proficient with all simple weapons. + +Level Adjustment: +1 + Discarded by your mephit birth parents as an infant, you have never really fit in with the society of the kind and very different foster parent that took you in and raised you. Now that they have passed and you have come of age you have decided to say farewell to your old life and explore the multiverse. + Mephling, Earth + Earth Mephling + mephling + Mephlings + Scholarly lore contains two different origin stories for the mephlings. In one, mephlings are planetouched offshoots of long-ago unions between mephits and an indeterminate race of humanoids. The other is a darker tale of a megalomaniacal mage seeking to imprint his essence on another race. + +What is true is that a mephling will occasionally be born to mephit parents. Weaker than their mephit ancestors, mephlings are put out of mephit communities as undesirable runts. They're left to the mercies of the inhospitable planes. Mephit parents revolted by their humanoid child will leave the babe on a hostile plane. Kindly parents will place the child on a habitable plane where it will easily be found by other creatures. Sometimes other creatures adopt the abandoned baby and it grows to reach adulthood. + +As foundlings raised by parents very different from themselves, mephlings frequently feel out of place. They usually are loners who desire an elusive sense of belonging. Nevertheless, they're attractive and personable, generally liked by people around them. + +Mephlings in general look like less homely versions of their mephit parents with stunted wings. A typical mephling stands less than 3 feet tall and weighs around 30 pounds, with females slightly taller and heavier than males. An earth mephling appears akin to a short, stony, hairless dwarf. + +Earth Mephling Ability Adjustments: +2 Str, -2 Dex, -2 Int, +2 Cha. Earth mephlings are physically strong but slow to act. + +Favored Class (Druid): A multiclass earth mephling's druid class does not count when determining whether they suffer an XP penalty for multiclassing. + +Racial Traits: +- An earth mephling's base land speed is 30 feet. +- Humanoid: Mephlings are native to the Elemental Planes. They have the humanoid type and gain the extraplanar subtype when not on their respective ancestral plane. Unlike their mephit ancestors, mephlings do not have an elemental subtype. +- Small: As Small creatures, mephlings have a +1 bonus to Armor Class, a +1 bonus on attack rolls, and a +4 bonus on Hide checks. +- Breath Weapon: Each mephling has a breath weapon, the effect of which varies by the mephling's heritage. +- Elemental Casting: Mephlings cast spells with an elemental descriptor that matches their kind (air, earth, fire, or water) at +1 caster level. +- Simple Weapons: Mephlings are proficient with all simple weapons. + +Level Adjustment: +1 + Discarded by your mephit birth parents as an infant, you have never really fit in with the society of the kind and very different foster parent that took you in and raised you. Now that they have passed and you have come of age you have decided to say farewell to your old life and explore the multiverse. + Mephling, Fire + Fire Mephling + mephling + Mephlings + Scholarly lore contains two different origin stories for the mephlings. In one, mephlings are planetouched offshoots of long-ago unions between mephits and an indeterminate race of humanoids. The other is a darker tale of a megalomaniacal mage seeking to imprint his essence on another race. + +What is true is that a mephling will occasionally be born to mephit parents. Weaker than their mephit ancestors, mephlings are put out of mephit communities as undesirable runts. They're left to the mercies of the inhospitable planes. Mephit parents revolted by their humanoid child will leave the babe on a hostile plane. Kindly parents will place the child on a habitable plane where it will easily be found by other creatures. Sometimes other creatures adopt the abandoned baby and it grows to reach adulthood. + +As foundlings raised by parents very different from themselves, mephlings frequently feel out of place. They usually are loners who desire an elusive sense of belonging. Nevertheless, they're attractive and personable, generally liked by people around them. + +Mephlings in general look like less homely versions of their mephit parents with stunted wings. A typical mephling stands less than 3 feet tall and weighs around 30 pounds, with females slightly taller and heavier than males. A fire mephling resembles a miniature devil, with fiery, reddish-bronze skin. + +Fire Mephling Ability Adjustments: +2 Dex, -2 Int, +2 Cha. Fire mephlings are agile and quick. + +Favored Class (Sorcerer): A multiclass fire mephling's sorcerer class does not count when determining whether they suffer an XP penalty for multiclassing. + +Racial Traits: +- A fire mephling's base land speed is 30 feet. +- Humanoid: Mephlings are native to the Elemental Planes. They have the humanoid type and gain the extraplanar subtype when not on their respective ancestral plane. Unlike their mephit ancestors, mephlings do not have an elemental subtype. +- Small: As Small creatures, mephlings have a +1 bonus to Armor Class, a +1 bonus on attack rolls, and a +4 bonus on Hide checks. +- Breath Weapon: Each mephling has a breath weapon, the effect of which varies by the mephling's heritage. +- Elemental Casting: Mephlings cast spells with an elemental descriptor that matches their kind (air, earth, fire, or water) at +1 caster level. +- Simple Weapons: Mephlings are proficient with all simple weapons. + +Level Adjustment: +1 + Discarded by your mephit birth parents as an infant, you have never really fit in with the society of the kind and very different foster parent that took you in and raised you. Now that they have passed and you have come of age you have decided to say farewell to your old life and explore the multiverse. + Mephling, Water + Water Mephling + mephling + Mephlings + Scholarly lore contains two different origin stories for the mephlings. In one, mephlings are planetouched offshoots of long-ago unions between mephits and an indeterminate race of humanoids. The other is a darker tale of a megalomaniacal mage seeking to imprint his essence on another race. + +What is true is that a mephling will occasionally be born to mephit parents. Weaker than their mephit ancestors, mephlings are put out of mephit communities as undesirable runts. They're left to the mercies of the inhospitable planes. Mephit parents revolted by their humanoid child will leave the babe on a hostile plane. Kindly parents will place the child on a habitable plane where it will easily be found by other creatures. Sometimes other creatures adopt the abandoned baby and it grows to reach adulthood. + +As foundlings raised by parents very different from themselves, mephlings frequently feel out of place. They usually are loners who desire an elusive sense of belonging. Nevertheless, they're attractive and personable, generally liked by people around them. + +Mephlings in general look like less homely versions of their mephit parents with stunted wings. A typical mephling stands less than 3 feet tall and weighs around 30 pounds, with females slightly taller and heavier than males. A water mephling resembles a small, fish-scaled human with black, bulbous eyes. + +Fire Mephling Ability Adjustments: +2 Con, -2 Int, +2 Cha. Water mephlings are sturdy and durable. + +Favored Class (Monk): A multiclass water mephling's monk class does not count when determining whether they suffer an XP penalty for multiclassing. + +Racial Traits: +- A water mephling's base land speed is 30 feet. +- Humanoid: Mephlings are native to the Elemental Planes. They have the humanoid type and gain the extraplanar subtype when not on their respective ancestral plane. Unlike their mephit ancestors, mephlings do not have an elemental subtype. +- Small: As Small creatures, mephlings have a +1 bonus to Armor Class, a +1 bonus on attack rolls, and a +4 bonus on Hide checks. +- Breath Weapon: Each mephling has a breath weapon, the effect of which varies by the mephling's heritage. +- Elemental Casting: Mephlings cast spells with an elemental descriptor that matches their kind (air, earth, fire, or water) at +1 caster level. +- Simple Weapons: Mephlings are proficient with all simple weapons. + +Level Adjustment: +1 + Discarded by your mephit birth parents as an infant, you have never really fit in with the society of the kind and very different foster parent that took you in and raised you. Now that they have passed and you have come of age you have decided to say farewell to your old life and explore the multiverse. + An air mephling's breath weapon is a cone of dust and grit (piercing damage) and they cast spells with the Air descriptor at +1 caster level. + An earth mephling's breath weapon is a cone of rock shards and pebbles (bludgeoning damage) and they cast spells with the Earth descriptor at +1 caster level. + A fire mephling's breath weapon is a cone of fire and they cast spells with the Fire descriptor at +1 caster level. + A water mephling's breath weapon is a cone of caustic acid and they cast spells with the Water descriptor at +1 caster level. + Mephling Breath Weapon + Each mephling has a breath weapon, the effect of which varies by the mephling's heritage. An air mephling's breath weapon is a cone of dust and grit (piercing damage), an earth mephling's breath weapon is a cone of rock shards and pebbles (bludgeoning damage), a fire mephling's breath weapon is a cone of flame (fire damage), and a water mephling's breath weapon is a cone of caustic liquid (acid damage). Regardless of the effect, a mephling's breath weapon fills a 15-foot cone, deals 1d8 points of damage to each target, and allows a Reflex save (10 + 1/2 mephling's Hit Dice + mephling's Con modifier) for half damage. A 1stlevel mephling can use his breath weapon once per day; a higher-level mephling gains one additional use per day for every four levels he has attained. If a mephling can use his breath weapon more than once per day, 1d4 rounds must pass between consecutive uses of the breath weapon. + <CUSTOM0> uses a breath weapon. + Secondary Attacker + This creature's attacks are treated as secondary attacks (-5 penalty) and add only half the creature's Strength bonus to the damage roll. + Aranea + aranea + Araneas + Often confused for werespiders, araneas are intelligent, shapechanging spiders with sorcerous powers. In its natural form, an aranea resembles a big spider, with a humpbacked body a little bigger than a human torso. It has fanged mandibles like a normal spider. Two small arms, each about 2 feet long, lie below the mandibles. Each arm has a hand with four many-jointed fingers and a double-jointed thumb. + +Despite their terrifying appearance, the aranea are a peaceful race of beings. They feed on animals and do not prey upon sapient creatures to live. They tend to live far from civilized society, as they are often hunted by those who do not understand them. + + +Aranea Ability Adjustments: +4 Dex, +4 Con, +4 Int, +2 Wis, +4 Cha + +Favored Class (Sorcerer): A multiclass aranea's sorcerer class does not count when determining whether they suffer an XP penalty for multiclassing. + +Racial Traits: +- An aranea's base land speed is 50 feet in spider form, 30 in hybrid or humanoid forms. +- Racial Hit Dice: An aranea begins with three levels of shapechanger, which provide 3d8 Hit Dice. +- Medium: As Medium creatures, aranea have no special bonuses or penalties due to their size. +- Natural Weapons: An aranea can bite 1d6 points of damage in spider and hybrid form. +- Poison: An aranea's bite is poisonous and does 1d6 STR initial damage and 2d6 secondary damage. +- Natural Armor: Aranea have +1 natural armor bonus. +- Darkvision: Aranea are able to see in the dark as well as daylight. +- Sorcerous Casting: Aranea cast spells as a Sorcerer of their hit dice (3rd level) +- Simple Weapons: Aranea are proficient with all simple weapons. +- Web: Aranea can spin and throw a sticky net-like webbing. +- Bonus Feats: Aranea gain Alertness, Improved Initiative and Weapon Finesse as bonus feats. +- Skills: Araneas have a +2 racial bonus on Jump, Listen, and Spot checks. They have a +8 racial bonus on Climb checks. +- Shapechanger: Aranea are shapechangers. + +Level Adjustment: +4 + Alternate Form + Alternate Form: Humanoid + Alternate Form: Hybrid + Alternate Form: Spider + Alternate Form (Su): An aranea's natural form is that of a large monstrous spider. It can assume two other forms. The first is a Medium-size humanoid (the exact form is fixed at birth). The second form is a Medium-size, spider-humanoid hybrid. Changing form is a standard action. + +The aranea keeps its ability scores and can cast spells, but cannot use webs or poison in humanoid form. + +In hybrid form, an aranea looks like a humanoid at first glance, but a closer inspection will reveal its fangs and spinneretes. The aranea can use weapons and webs in this form. + Web + In spider or hybrid form (see below), an aranea can throw a web up to six times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets of up to Large size. The web anchors the target in place, allowing no movement. + <CUSTOM0> throws webbing. + Muckdweller + muckdweller + Muckdwellers + Muckdwellers are bipedal amphibians that dwell in swamps, marshes, and mud-bottomed bodies of still water. Many serve kuo-toa or lizardfolk tribes, surviving on the periphery of such societies and venerating their gods. + +A muckdweller looks like a miniature bipedal dinosaur with mottled gray and brown scales and a pale yellow underbelly. Its short tail is used for balancing and swimming. It has partially webbed rear feet and small, weak, prehensile foreclaws. + +Muckdweller Ability Adjustments: -6 Str, +6 Dex, -2 Wis, -2 Cha + +Favored Class (Rogue): A multiclass muckdweller's rogue class does not count when determining whether he suffers an XP penalty for multiclassing. + +Racial Traits: +- A muckdweller's base land speed is 20 feet. +- Tiny: As Tiny creatures, muckdwellers have a +2 size bonus to attacks and armor class and a +8 bonus to Hide. +- Natural Weapons: An muckdweller can rake with its claws for 1d3 points of damage. +- Natural Armor: Muckdwellers have +3 natural armor bonus due to their scaly hides. +- Squirt: A muckdweller can squirt a jet of water into the eyes of a target up to 25 feet away. +- Simple Weapons: Muckdwellers are proficient with all simple weapons. +- Darkvision: Muckdwellers are able to see in the dark as well as daylight. +- Humanoid: Muckdwellers are considered Humanoids for the purpose of spells. + +Level Adjustment: +0 + <CUSTOM0> spits mud. + Squirt + Squirt (Ex): A muckdweller can squirt a jet of water into the eyes of a target up to 25 feet away. Anyone hit by this attack must make a Reflex save or be blinded for 1 round. The save DC is Dexterity-based. + + Type of Feat: Race +Prerequisite: Killoren +Benefit: A killoren gains a +2 racial bonus on Hide, Listen, Move Silently, and Spot checks, and a +2 racial bonus on initiative checks until next rest. You cannot have multiple aspects at one time. +Use: Selected + Killoren Ancient + Type of Feat: Race +Prerequisite: Killoren +Benefit: You gain +4 to Lore when manifesting Aspect of the Ancient. +Use: Automatic + Killoren Destroyer + Type of Feat: Race +Prerequisite: Killoren +Benefit: When you are manifesting the aspect of the destroyer, any foe struck by your killoren smite attack must succeed on a Will save (DC 10 + 1/2 your character level + your Cha modifier) or be dazed for 1 round +Use: Automatic + Killoren Hunter + Type of Feat: Race +Prerequisite: Killoren +Benefit: When you are manifesting the aspect of the hunter, you can take a free action to detect all living creatures within 30 feet, even if you cannot see the creature in question. Any opponent that you cannot see still has total concealment. +Use: Selected + Type of Feat: Racial +Prerequisite: Kalashtar or Empty Vessel +Specifics: You gain one extra power point per character level. +Use: Automatic. + Tome of Battle Feats + All the various feats that require Tome of Battle content + Return to level selection. + Select level of mystery to gain. + +NOTE: +This may take a while when first browsing a particular level's mysteries. + Select a mystery to gain. +You can select + more mysteries + You will be able to select more mysteries after you gain another level in a shadowcasting class. + Cloak of Shadows + Dark Terrain + Ebon Whispers + Eyes of Darkness + Shutters and Clouds + Touch of Twilight + Umbral Mind + Black Magic + Body and Soul + Dark Reflections + Ebon Roads + Elemental Shadows + Unbinding Shade + Veil of Shadows + Breath of Twilight + Dark Metamorphosis + Ebon Walls + Eyes of the Night Sky + Heart and Soul + Shadow Calling + Bend Perspective + Apprentice, Eyes of Darkness +Level/School: 1st/Divination (Scrying) +Range: Personal +Target: You +Duration: 1 round/level + +You send your vision through shadows and into planar reflections, altering your point of view. + +You view the world as though you were standing in a different spot. You can move your alternate perspective, as in the spell arcane eye. Its speed is only 10 feet per round, however. + + Carpet of Shadow + Apprentice, Dark Terrain +Level/School: 1st/Conjuration (Creation) +Range: Close (25 ft. + 5 ft./2 levels) +Area: 10-ft. square +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: No + +The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow. + +You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved. + + Dusk and Dawn + Apprentice, Shutters and Clouds +Level/School: 1st/Evocation +Range: Close (25 ft. + 5 ft./2 levels) +Area: 20-ft.-radius emanation centered on a point in space +Duration: 10 minutes/level (D) +Saving Throw: None +Spell Resistance: No + +By drawing shade from the Plane of Shadow, or banishing the shadows back to it, you control the level of illumination in the area. + +You make a dark area lighter or a light area darker, blanketing the affected area in shadowy illumination. Creatures with darkvision can see through this area normally. + + Dusk and Dawn - Dusk + Dusk and Dawn - Dawn + Life Fades + Apprentice, Touch of Twilight +Level/School: 1st/Necromancy +Range: Touch +Target: Creature touched +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +A wave of darkness washes over the subject, sapping his energy into the Plane of Shadow. + +Your touch deals 1d6 points of damage per caster level (maximum 5d6) and causes the subject to become fatigued for 1 round per caster level (a Fortitude save negates the fatigue). + Mesmerizing Shade + Apprentice, Umbral Mind +Level/School: 1st/Enchantment (Compulsion) [Mind Affecting] +Range: Close +Target: One creature +Duration: 1 round +Saving Throw: Will partial +Spell Resistance: Yes + +Shadows flicker before the eyes and in the mind of the subject creature, which suddenly seems to be disoriented. + +Shadow flickers around the subject, distracting and dazing him. The subject can avoid the daze effect with a successful Will saving throw, but still takes a -1 penalty on attack rolls, checks, and saves. + Steel Shadows + Apprentice, Cloak of Shadows +Level/School: 1st/Abjuration +Range: Personal +Target: You +Duration: 10 minutes/level + +Darkness coalesces about your body, forming a shadow-shape of armor and another that looks like a shield. Although they are as weightless as the air, you know they'll protect you as well as if they were made of steel. + +Steel shadows grants you a +3 armor bonus and a +3 shield bonus to AC. + Voice of Shadow - Approach + Voice of Shadow - Drop + Voice of Shadow - Fall + Voice of Shadow - Flee + Voice of Shadow - Halt + Black Fire + Apprentice, Dark Terrain +Level/School: 2nd/Evocation [Cold] +Range: Close (25 ft. + 5 ft./2 levels) +Area: Wall of Black Flame +Duration: 1 round/level +Saving Throw: Reflex negates +Spell Resistance: Yes + +You open a conduit to the Plane of Shadow, drawing its elements into the world and igniting a black fire on the ground. + +You create a shadowy curtain of black flame that covers the affected squares. The fire deals 1d6 points of cold damage per two caster levels, Reflex negates. + Congress of Shadows + Apprentice, Ebon Whispers +Level/School: 2nd/Divination [Mind-Affecting] +Range: Infinite +Target: Your party +Duration: Instantaneous +Saving Throw: None +Spell Resistance: None + +You look toward your shadow and speak a few words knowing that some distance away, a subject hears them and might reply. + +You speak, and your words appear in the mind of your party. The members can then reply. + Flesh Fails + Apprentice, Touch of Twilight +Level/School: 2nd/Necromancy +Range: Touch +Target: Living creature touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +You open your enemy to the darkness, trading his physical attributes for weaker abilities belonging to creatures of shadow. + +You deal either 4 points of Strength damage, 4 points of Dexterity damage, or 2 points of Constitution damage to the subject; you choose which kind of ability damage when you cast the mystery. + Flesh Fails - Dexterity + Flesh Fails - Constitution + Piercing Sight + Apprentice, Eyes of Darkness +Level/School: 2nd/Divination +Range: Personal +Target: You +Duration: 1 minute/level + +You view the shadow reflection of the world around you, allowing you to penetrate darkness and mystical obstructions. + +You can see invisible and ethereal creatures and objects as with the see invisibility spell. In addition, you gain darkvision out to 60 feet. + Sight Eclipsed + Apprentice, Cloak of Shadows +Level/School: 2nd/Illusion (Glamer) +Range: Personal +Target: You +Duration: 1 round/level + +You cloak yourself in shadow and shift the light that would reveal you into the Plane of Shadow. + +While this mystery is in effect, you gain Hide in Plain Sight. + Shadow Skin + Apprentice, Shutters and Clouds +Level/School: 2nd/Abjuration +Range: Personal +Target: You +Duration: 1 round + +Semisolid shadows rise up and serve as protectors, flickering around you and absorbing some of the damage you might otherwise have taken. + +You can cast this mystery as an immediate action. You gain damage reduction according to your caster level. + +Caster Level DR +Up to 4th 5/+1 +5th-9th 10/+1 +10th-14th 10/+2 +15th-19th 15/+2 +20th 15/- + Thoughts of Shadow + Apprentice, Umbral Mind +Level/School: 2nd/Transmutation +Range: Touch +Target: Creature touched +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: No + +You open the subject's mind to shadow, and the new perceptions it offers. + +You grant the subject a +4 enhancement bonus to Intelligence, Wisdom, or Charisma. You decide which ability you are enhancing when you cast the mystery, and you may not later alter your choice + Thoughts of Shadow - Intelligence + Thoughts of Shadow - Wisdom + Thoughts of Shadow - Charisma + Afraid of the Dark + Apprentice, Umbral Mind +Level/School: 3rd/Illusion (Mind-Affecting, Shadow) +Range: Medium (100 ft. + 10 ft./level) +Target: One living creature +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +A shadowy image of your foe appears before him and reaches out to clutch him before vanishing. + +You draw forth a twisted reflection of your foe from the Plane of Shadow. The image unerringly touches the subject, causing Wisdom damage equal to 1d6 points +1 point per four caster levels (maximum +5). A Will saving throw halves the Wisdom damage. + Clinging Darkness + Apprentice, Dark Terrain +Level/School: 3rd/Conjuration (Creation) +Range: Close (25 ft. + 5 ft./2 levels) +Area: 20-ft.-radius emanation +Duration: 1 minute/level +Saving Throw: Reflex negates +Spell Resistance: Yes + +Shadow oozes out of the floors, the walls, even the air, filling the area with wisps of writhing blackness. Creatures within the area become coated in these clinging shadows. + +Any creature affected by this mystery must make a Reflex save or become immobilized for one round. This applies each round they are in the area of effect. + Dancing Shadows + Apprentice, Shutters and Clouds +Level/School: 3rd/Illusion (Glamer) +Range: Touch +Target: One creature +Duration: 1 round/level + +You draw the shadows around yourself or another subject, where they waver and shift, partially obscuring form. + +You grant the subject gains total concealment. + Flicker + Apprentice, Ebon Whispers +Level/School: 3rd/Conjuration (Teleportation) +Range: Personal +Target: You +Duration: 1 round/level + +You flash through the conduits and pathways of the Plane of Shadow, manifesting in multiple locations in the real world. + +Once you have cast this mystery you may, once per round as an immediate action, instantly transfer yourself from your current location to any other spot within a close distance. + +This is done by a feat added to your class radial. + Killing Shadows + Apprentice, Eyes of Darkness +Level/School: 3rd/Transmutation +Range: 30 ft. +Effect: Cone +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Your eyes turn black and shoot forth a shadowy cone of punishment. + +Creatures within a cone of killing shadows take 1d8 points of damage per caster level (maximum 10d8), or half that amount on a successful Will save. + Sharp Shadows + Apprentice, Cloak of Shadows +Level/School: 3rd/Abjuration +Range: Personal +Target: You +Duration: 1 minute/level + +You cloak yourself in sharp spikes of darkness. Although they are weightless and do nothing to impede you, your foes soon discover that they're not so lucky. + +A creature striking you takes 1d6 points of piercing damage +1 point per caster level (maximum +15). Damage from sharp shadows is not considered magical for the purpose of overcoming damage reduction. + Umbral Touch + Apprentice, Touch of Twilight +Level/School: 3rd/Conjuration +Range: Touch +Target: Creature or creatures touched +Duration: 1 minute/level (D); see text +Saving Throw: Fortitude partial +Spell Resistance: Yes + +Darkness surrounds your hand, turning it into a deadly weapon. + +Umbral touch infuses one of your hands with dark, shadowy energy, allowing you to make debilitating melee touch attacks. A successful strike deals 5d6 points of damage to a target, which must succeed on a Fortitude saving throw or also be slowed for one round. You may make one touch attack per caster level. + Aura of Shade + Initiate, Elemental Shadows +Level/School: 4th/Abjuration [Cold] +Range: Touch +Target: Creature touched +Duration: 1 round/level + +The environment grows immediately more comfortable as you surround yourself with an aura of protective shadow. + +You protect the subject from low temperatures and cold energy with a thin layer of that energy's shadowy reflection. This absorbs cold damage from attacks and effects. When an aura of shade absorbs a total of 12 points of cold damage per caster level (maximum 120), it expires. For as long as the aura is active, the subject's weapon or natural weapon melee attacks deal an extra 1d6 points of cold damage. + Bolster + Initiate, Body and Soul +Level/School: 4th/Transmutation +Range: Touch +Target: Creature touched +Duration: 10 minutes/level or until discharged + +By linking the creature touched and the Plane of Shadow, you temporarily trade some of its traits for more potent ones belonging to creatures of that shady realm. + +You grant the subject 5 temporary hit points for each of its Hit Dice (maximum 75). + Shadow Evocation + Initiate, Dark Reflections +Level/School: 4th/Illusion (Shadow) + +This mystery can mimic an evocation spell of lower than 5th level. + Select Shadow Evocation + Shadow Vision + Initiate, Veil of Shadows +Level/School: 4th/Transmutation +Range: Medium (100 ft. + 10 ft./level) +Target: One creature with an Intelligence of 3 or higher +Duration: 1 round/level +Saving Throw: Will negates +Spell Resistance: Yes + +The subject's vision overlaps the Plane of Shadow, causing him to see flickering images, areas of darkness, and other visual discrepancies with the material world. + +You impede the subject's vision and its ability to determine what's happening around it. The subject takes a -4 penalty on attack rolls, saves, and skill checks. In addition, you have total concealment with respect to the subject. + Shadows Fade + Initiate, Unbinding Shade +Level/School: 4th/Abjuration +Range: Medium (100 ft. + 10 ft./level) +Target: One creature or object; or 20-ft.-radius burst +Duration: Instantaneous + +You reach into shadow and draw forth the reflection of active magic, merging it with that magic and causing them to cancel each other. + +This mystery functions like the spell dispel magic. + Step Into Shadow + Initiate, Ebon Roads +Level/School: 4th/Conjuration (Teleportation) +Range: Long (400 ft. + 40 ft./level) +Target: You and touched objects or other touched willing creatures +Duration: Instantaneous + +You transport yourself through the Plane of Shadow to any spot within range. Your shadow stretches out from you until it reaches your chosen destination, passing through solid objects and moving independently of the ambient light. You appear to fall into your shadow at one end, and rise from it at the other. + +This mystery functions like the spell dimension door. + Step Into Shadow - Self + Step Into Shadow - Party + Warp Spell + Initiate, Black Magic +Level/School: 4th/ Abjuration +Range: Close (25 ft. + 5 ft./2 levels) +Target: A spell or mystery cast by someone else +Duration: Instantaneous +Saving Throw: Will negates; see text +Spell Resistance: No + +You reach out with shadowy energies, banishing your foe's spell or mystery into the Plane of Shadow while replacing it with its dark reflection. + +You can cast this mystery as an immediate action to warp another caster's spell or mystery. In this case, warp spell must be used at the moment of the other caster's casting. To be successful, you must beat the other caster on an opposed caster level check (1d20 + caster level). If you do not, you have failed to take control of his spell or mystery, and it manifests normally. If you succeed on the opposed check, the other caster's mystery or spell is countered, and you gain one additional use of an apprentice-path mystery that you know. You can keep this additional use until a later turn (requiring a standard action to activate), but it must be used within 1 hour or it is lost. + Curtain of Shadows + Initiate, Veil of Shadows +Level/School: 5th/Transmutation +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Shadowy wall +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: No + +You create a wall of frigid shadow that wracks all who pass through it with cold. + +You create a wall of shadow. Any creature passing through the wall takes 1d6 points of cold damage per caster level (maximum 15d6). + Dark Air + Initiate, Elemental Shadows +Level/School: 5th/Transmutation [Air] + +Reaching out with your mind to the darkness attached to your soul, you infuse nature with shadow and compel it to do your will. + +This mystery acts like the spell control wind, tossing creatures about and knocking them to the ground if they fail a reflex save. + Echo Spell + Initiate, Black Magic +Level/School: 5th/Universal +Range: Close (25 ft. + 5 ft./2 levels) +Effect: Repeat a previously cast spell or mystery +Duration: See text +Saving Throw: See text Spell +Resistance: See text +Even as you recoil from your enemy's spell, you reach into the Plane of Shadow and draw forth the spiritual reflection of that spell. With a grin, you manifest it in the physical world and hurl it back at him. + +You can "echo" a mystery or spell cast by anyone other than yourself, causing it to remanifest under your control. You choose the mystery or spell's target, and make any other choices involved in casting it. You cast the mystery or spell using your mystery user level (use your Cha modifier to determine the mystery or spell's DC; its duration, saves, and the like are as normal for that spell). You cannot echo a mystery or spell of a higher level than the highest-level mystery you can cast, and you can never echo a mystery or a spell of higher than 4th level. + +To use the echoed spell, cast the Echo Spell mystery on the desired target. + Feign Life + Initiate, Dark Reflections +Level/School: 5th/Transmutation +Range: Medium (100 ft. + 10 ft./level) +Target: One Huge or Gargantaun object +Duration: 1 round/level + +You infuse an object with shadowstuff, causing it to animate at your command. + +This mystery summons a huge animated object, increasing to garguantuan at 16th caster level. The item summoned grows dark and warped, becoming more sharp-edged and appearing slightly worn or decayed for the duration of the effect. In addition, an object animated by this mystery benefit from concealment. + Languor + Initiate, Body and Soul +Level/School: 5th/Enchantment (Compulsion) +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature or one creature/level, no two of which are more than 30 ft. apart; see text +Duration: 1 round/2 levels +Saving Throw: Will negates +Spell Resistance: Yes + +You channel shadowstuff into the subject's shadow, literally weighing him down under its weight. + +Languor functions like either the spell slow or the spell hold monster. You choose which version you want before the effect begins. If you choose hold monster, the mystery can affect only one subject. + Languor - Slow + Languor - Hold + Pass Into Shadow + Initiate, Ebon Roads +Level/School: 5th/Conjuration (Teleportation) +Range: Touch Effect: Creature touched, or up to eight willing creatures joining hands +Duration: Instantaneous + +You break down the boundaries between worlds, opening a path into the Plane of Shadow. + +This mystery functions like the spell teleport. + Pass Into Shadow - Self + Pass Into Shadow - Party + Unravel Dweomer + Initiate, Unbinding Shade +Level/School: 5th/Abjuration +Range: Close (25 ft. + 5 ft./2 levels) +Target: Up to one creature/level, all within 30 ft. of each other +Duration: Instantaneous +Saving Throw: See text +Spell Resistance: No + +You open a conduit to the Plane of Shadow, leaching out the energy maintaining an ongoing magical effect. + +This mystery functions like the spell break enchantment. + Flood of Shadows + Initiate, Black Magic +Level/School: 6th/Abjuration +Range: Close (25 ft. + 5 ft./2 levels) +Area: 20-ft.-radius spread +Duration: 10 minutes/level +Saving Throw: None +Spell Resistance: See text + +You inundate the area with strange energies from the Plane of Shadow, warping the effects of magic. + +A flood of mystical shadow-power renders casting more difficult. To cast most spells while in an area affected by flood of shadow, the caster must succeed on a Spellcraft check (DC 15 + spell level), or the spell is lost with no effect. Mysteries can be cast within or into the affected area without making the Spellcraft check. In addition, if a mystery originates in an area affected by flood of shadow, its variable numerical effect is increased by 50% (as if it was empowered), although its level does not increase. This does not stack with empower mystery. + Greater Shadow Evocation + Initiate, Dark Reflections +Level/School: 6th/Illusion (Shadow) + +This mystery functions like the spell greater shadow evocation, except as noted above. In addition, this mystery can mimic an evocation spell of lower than 7th level (rather than 8th). + Shadow Investiture + Initiate, Body and Soul +Level/School: 6th/Transmutation +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round/level + +You draw the subject's shadow to you and sculpt it into a new shape. The subject warps even as its shadow does. + +You infuse the subject with the power contained in its own shadow. This grants the creature resistance to cold 15, the evasion ability, and the ability to see in darkness. + Shadow Storm + Initiate, Elemental Shadows +Level/School: 6th/Evocation [Electricity, Cold] +Range: Medium (100 ft. + 10 ft./level) +Targets: One primary target, plus one secondary target/ level (each of which must be within 30 ft. of the primary target) +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: Yes + +From a sudden rift into the Plane of Shadow, a cold wind begins to blow. Torrents of shadow arc out, draining the life from nearby creatures. + +This mystery creates a blast of electricity and cold energy, much like some of the most fearsome weather found on the Plane of Shadow. The storm strikes one target initially, then arcs to other targets. The storm deals 1d6 points of damage per caster level (maximum 20d6). Half of this damage is electricity damage, and the other half is cold damage. After it strikes, the storm arcs (like the spell chain lightning) to a number of secondary targets equal to your caster level (maximum twenty). The secondary arcs each strike one target and deal half as much damage as the primary one did (round down). + Unveil + Initiate, Veil of Shadows +Level/School: 6th/Divination +Range: Touch +Target: Creature touched +Duration: Instantaneous + +Reaching into the shadow of the creature, you grasp the shadows of the deleterious things that affect it and tear them away. + +This mystery immediately ends any of the following adverse conditions: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, immobilized, insanity, nauseated, sickened, stunned, and poisoned. In addition, it negates the effects of the mysteries mesmerizing shade and shadow hood, and cancels curses as the spell remove curse. + Voyage Into Shadow + Initiate, Ebon Roads +Level/School: 6th/Illusion (Shadow) +Range: Touch +Targets: Up to one touched creature/level +Duration: Instantaneous + +You and other creatures you touch enter the Plane of Shadow for a brief span, using it as a means of crossing great distances on the Material Plane. + +This mystery functions like the spell greater teleport. + Voyage Into Shadow - Self + Voyage Into Shadow - Party + Dark Soul + Master, Heart and Soul +Level/School: 7th/Enchantment (Compulsion) [Mind Affecting] +Range: Personal +Target: You +Duration: 1 round/level +Saving Throw: Will negates; see text +Spell Resistance: Yes; see text + +You open the subject's mind to the Plane of Shadow, altering its personality. + +You turn the dark energies from the Plane of Shadow upon another creature, compelling it to act in ways that it normally would not. While this effect is active, you can use a standard action to focus the shadow energies on one living creature within 30 feet that you select. The creature must succeed on a Will saving throw (DC 17 + your Cha modifier) or immediately make a melee attack against one target within its reach. + +This is done through a feat added to your class radial. + Ephemeral Image + Master, Dark Metamorphosis +Level/School: 7th/Illusion (Shadow) +Effect: One shadow duplicate +Duration: 1 minute/level +Saving Throw: None +Spell Resistance: No + +You detach your own shadow and animate it with extraplanar energies, creating a dark-hued, hazy duplicate of yourself. + +This mystery functions like the spell project image, except as noted above. If the image exceeds 100 feet + 10 ft per caster level from the caster, it ceases to function. + Life Fades, Greater + Master, Breath of Twilight +Level/School: 7th/Necromancy +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature/level in a 20-ft.-radius spread +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +Draining shadows erupt around your foes, funneling their essence and energy into the Plane of Shadow. + +Your touch deals 1d6 points of damage per caster level (maximum 20d6) and causes the subject to become exhausted for 1 round per caster level (a Fortitude save reduces the damage by half and decreases the exhaustion to fatigue). + Prison of Night + Master, Ebon Walls +Level/School: 7th/Conjuration (Creation) +Range: Close (25 ft. + 5 ft./2 levels) +Target: One Huge or smaller creature +Duration: 1 round/level +Saving Throw: Fortitude negates; see text +Spell Resistance: Yes + +You solidify extraplanar shadow, creating a solid prison of darkness. + +This mystery immobilizes the subject in a prison of shadowstuff. This prison blocks both line of effect and line of sight to the creature inside it, and is impenetrable from the outside. The creature inside the prison takes 1d6 points of cold damage at the beginning of each round that it remains inside the prison. Once each round as a standard action, a creature caught in the prison can attempt a Fortitude saving throw against the spell's original DC to break out of the prison. Success means that the creature can move out of the prison, and it fades to nothingness. Failure means that the creature takes 1d4 points of Constitution damage and remains trapped. + Truth Revealed + Master, Eyes of the Night Sky +Level/School: 7th/Divination +Range: Personal +Target: You +Duration: 1 minute/level + +By focusing on the spiritual shadow of the world, you can see hidden truths. + +This mystery functions like the spell true seeing. + Umbral Servant + Master, Shadow Calling +Level/School: 7th/Conjuration (Summoning) +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level + +You summon a creature of shadow to serve you, calling it through the barriers between worlds. + +This mystery functions like the spell summon monster I, except as noted here. You can summon one Huge shadow elemental. + Far Sight + Master, Eyes of the Night Sky +Level/School: 8th/Divination (Scrying) +Range: See text +Effect: Magical sensor +Duration: 1 minute/level +Saving Throw: Will negates +Spell Resistance: Yes + +You alter your perceptions to see through any shadow, anywhere. + +Far sight is similar to the spell greater scrying, with the modifications described here. This mystery allows you to see the subject's true essence, as with the truth revealed mystery. + Flesh Fails, Greater + Master, Breath of Twilight +Level/School: 8th/Necromancy +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature/level in a 20-ft.-radius spread +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes +Your foes suddenly find their bodies infused with shadowstuff, weakening them greatly. + +This mystery functions like the mystery flesh fails, except that you can affect multiple subjects, and you deal either 6 points of Strength damage, 6 points of Dexterity damage, or 4 points of Constitution damage. You must deal the same kind of ability damage to all subjects. + Flesh Fails, Greater - Strength + Flesh Fails, Greater - Dexterity + Flesh Fails, Greater - Constitution + Shadow Plague + Master, Shadow Calling +Level/School: 8th/Conjuration (Creation) [Cold] + +This mystery functions like the spell incendiary cloud, except that it deals cold damage rather than fire damage. + Soul Puppet + Master, Heart and Soul +Level/School: 8th/Enchantment (Compulsion) [Mind Affecting] +Range: Touch +Target: One living creature touched +Duration: 1 min/level +Saving Throw: Will negates +Spell Resistance: Yes + +Tendrils of shadow creep from your fingers, through the Plane of Shadow, and into the soul of the subject by way of its own shadow. You now control the creature's actions as if it were a puppet. + +The control granted by soul puppet follows the same mechanics as the spell dominate monster. + Tomb of Night + Master, Ebon Walls +Level/School: 8th/Conjuration (Creation) +Range: Close (25 ft. + 5 ft./2 levels) +Target: One Huge or smaller creature +Duration: 1 round/level +Saving Throw: Fortitude negates; see text +Spell Resistance: Yes + +You solidify extraplanar shadow, creating a solid prison of darkness. + +This mystery immobilizes the subject in a prison of shadowstuff. This prison blocks both line of effect and line of sight to the creature inside it, and is impenetrable from the outside. The creature inside the prison takes 3d6 points of cold damage at the beginning of each round that it remains inside the prison. Once each round as a standard action, a creature caught in the prison can attempt a Fortitude saving throw against the spell's original DC to break out of the prison. Success means that the creature can move out of the prison, and it fades to nothingness. Failure means that the creature gains a negative level and remains trapped. + Umbral Body + Master, Dark Metamorphosis +Level/School: 8th/Transmutation +Range: Personal +Target: You +Duration: 1 round/level + +You become a being of shadow, rather than one of substance. + +You gain the incorporeal subtype. + Army of Shadow + Master, Shadow Calling +Level/School: 9th/Conjuration (Summoning) +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 minute/ level + +Reality seems to tear open, revealing a dark rift. From the blackness, a shadow elemental emerges. + +This mystery functions like the spell summon monster I, except as noted here. You can summon one Elder shadow elemental. + Consume Essence + Master, Ebon Walls +Level/School: 9th/Necromancy [Death] +Range: Touch +Target: One living creature +Duration: Instantaneous, then 1 round/level +Saving Throw: Will negates +Spell Resistance: Yes + +You reach out and peel the subject's shadow away, then wrap it inside your own. + +The target of this horrid mystery must succeed on a Will saving throw or die. If the creature succumbs to the mystery and dies, it immediately returns to life, gains the dark creature template, and is under your control. The creature remains in this state for 1 round per level, and then dies again. + Ephemeral Storm + Master, Breath of Twilight +Level/School: 9th/Evocation +Range: Close (25 ft. + 5 ft./2 levels) +Target: One living creature/2 levels, no two of which are more than 20 ft. apart +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +The air explodes with shadowy tendrils that slice like blades. + +Targets of ephemeral storm must make a Fortitude save or die. Those who succeed take 5d6 points of damage. + Reflections of Things to Come + Master, Eyes of the Night Sky +Level/School: 9th/Divination +Range: Personal +Target: You +Duration: 10 minutes/level + +Using the greatest of magic, you peer through the Plane of Shadow back into the Material Plane, and view shadows and reflections of events that have not yet happened. + +This mystery grants you knowledge of what will occur (or at least what is likely to occur), granting you several benefits. You gain the uncanny dodge ability, a +10 bonus to Armor Class, and the improved initiative feat. + Shadow Surge + Master, Heart and Soul +Level/School: 9th/Enchantment (Compulsion) [Mind Affecting] +Range: Close (25 ft. + 5 ft./2 levels) +Target: Up to one living creature/level, no two of which are more than 30 ft. apart +Duration: 1 round +Saving Throw: Will negates +Spell Resistance: Yes + +You send the nearby souls plummeting into darkness, leaving their bodies empty vessels that follow your will. + +This mystery functions like the spell dominate monster, except as noted above. + Shadow Time + Master, Dark Metamorphosis +Level/School: 9th/Transmutation +Duration: 1d4+4 rounds (apparent time); see text for time stop + +This mystery functions like the spell time stop, except as noted above. + Voice of Shadow + Apprentice, Ebon Whispers +Level/School: 1st/Enchantment (Compulsion) [Mind-Affecting] +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round +Saving Throw: Will negates +Spell Resistance: Yes + +By speaking via a conduit through the Plane of Shadow, you deliver a commanding message. + +This mystery functions like the spell command, except if cast on undead or constructs. They are dazed for the duration. + Flesh Fails - Strength + Shadows Fade, Greater + Initiate, Unbinding Shade +Level/School: 6th/Abjuration + +This more potent version of the mystery shadows fade functions like the spell greater dispel magic. + Arrow of Dusk + Fundamental +Level/School: 1st/Evocation +Range: Medium (100 ft. + 10 ft./level) +Effect: Ray +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +A bolt of shadow springs from your hand, draining vitality where it strikes. + +You must succeed on a ranged touch attack to deal 2d4 points of damage to the target. + Black Candle + Fundamental +Level/School: 1st/Evocation [Light or Darkness] +Range: Touch +Target: Object touched +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +You draw on extraplanar shadow or banish existing shadows to let in the light. + +This mystery functions like the spell light or the spell darkness. Only one of these two effects is possible per use, and you must decide which effect is desired when casting. + Black Candle - Light + Black Candle - Dark + Caul of Shadow + Fundamental +Level/School: 1st/Abjuration +Range: Personal +Target: You +Duration: 1 minute/level + +A shifting, whirling field of semisolid shadows and tiny rifts in the air rises around you. + +Caul of shadow faintly darkens your form, but does not provide any bonuses on Hide checks or similar efforts. You gain a +1 deflection bonus to AC, with an additional +1 for every six caster levels (maximum bonus +4). + Mystic Reflections + Fundamental +Level/School: 0/Divination +Range: Close +Target: One creature +Duration: Instantaneous + +You peer slightly into the Plane of Shadow and can see the distortion in an object's shadow-self caused by the presence of magic. + +This mystery lists all magical effects on a target creature. + Sight Obscured + Fundamental +Level/School: 0/Illusion (Glamer) +Range: Touch +Target: Creature touched +Duration: 1 round/level + +You cloak the subject and her movements in subtly shifting shadow. + +This mystery grants a +5 circumstance bonus on Hide and Pick Pocket checks. + Shadow Hood + Fundamental +Level/School: 0/Evocation +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 1 round/level +Saving Throw: Will negates +Spell Resistance: No + +Swirling shadows manifest around your foe's head. + +Swirling tendrils and bursts of mystic shadow distract the subject. It takes a -1 penalty on attack rolls and Dexterity-based checks. + Umbral Hand + Fundamental +Level/School: 1st/Transmutation +Range: Close (25 ft. + 5 ft./ 2 levels) +Target: One unattended object weighing up to 5 lb./level + +You point your finger at a distant object, and the shadows seem to grasp and tug at it. + +This mystery functions like the power far hand. + +Implementation note - WARNING: The method used for moving the object involves creating a copy and destroying the original. This may break some modules. + Widened Eyes + Fundamental +Level/School: 1st/Divination +Range: Personal +Target: You +Duration: 10 minutes/level + +You cover your eyes with a filter of shadow that channels and enhances incoming light. + +You gain low-light vision. + Path Focus - Cloak of Shadows + Path Focus - Dark Terrain + Path Focus - Ebon Whispers + Path Focus - Eyes of Darkness + Path Focus - Shutters and Clouds + Path Focus - Touch of Twilight + Path Focus - Umbral Mind + Path Focus - Black Magic + Path Focus - Body and Soul + Path Focus - Dark Reflections + Path Focus - Ebon Roads + Path Focus - Elemental Shadows + Path Focus - Unbinding Shade + Path Focus - Veil of Shadows + Path Focus - Breath of Twilight + Path Focus - Dark Metamorphosis + Path Focus - Ebon Walls + Path Focus - Eyes of the Night Sky + Path Focus - Heart and Soul + Path Focus - Shadow Calling + Type of Feat: Shadowcasting +Prerequisite: Shadowcasting +Specifics: You function at +1 caster level when casting mysteries of this path. Additionally, add +1 to the DC of all saving throws against mysteries from this path. +Use: Automatic. + Shadowcasting Feats + Contains all feats used by the Shadowcasting system + Greater Path Focus - Cloak of Shadows + Greater Path Focus - Dark Terrain + Greater Path Focus - Ebon Whispers + Greater Path Focus - Eyes of Darkness + Greater Path Focus - Shutters and Clouds + Greater Path Focus - Touch of Twilight + Greater Path Focus - Umbral Mind + Greater Path Focus - Black Magic + Greater Path Focus - Body and Soul + Greater Path Focus - Dark Reflections + Greater Path Focus - Ebon Roads + Greater Path Focus - Elemental Shadows + Greater Path Focus - Unbinding Shade + Greater Path Focus - Veil of Shadows + Greater Path Focus - Breath of Twilight + Greater Path Focus - Dark Metamorphosis + Greater Path Focus - Ebon Walls + Greater Path Focus - Eyes of the Night Sky + Greater Path Focus - Heart and Soul + Greater Path Focus - Shadow Calling + Type of Feat: Shadowcasting +Prerequisite: Path Focus in the chosen Path +Specifics: You function at +1 caster level when casting mysteries of this path. Additionally, add +1 to the DC of all saving throws against mysteries from this path. These bonuses stack with those granted by Path Focus. +Use: Automatic. + Nocturnal Caster - Cloak of Shadows + Nocturnal Caster - Dark Terrain + Nocturnal Caster - Ebon Whispers + Nocturnal Caster - Eyes of Darkness + Nocturnal Caster - Shutters and Clouds + Nocturnal Caster - Touch of Twilight + Nocturnal Caster - Umbral Mind + Nocturnal Caster - Black Magic + Nocturnal Caster - Body and Soul + Nocturnal Caster - Dark Reflections + Nocturnal Caster - Ebon Roads + Nocturnal Caster - Elemental Shadows + Nocturnal Caster - Unbinding Shade + Nocturnal Caster - Veil of Shadows + Nocturnal Caster - Breath of Twilight + Nocturnal Caster - Dark Metamorphosis + Nocturnal Caster - Ebon Walls + Nocturnal Caster - Eyes of the Night Sky + Nocturnal Caster - Heart and Soul + Nocturnal Caster - Shadow Calling + Type of Feat: Shadowcasting +Prerequisite: Shadowcasting +Specifics: Choose one path of mysteries or school of magic to which you have access. At night, the save DC of all associated mysteries or spells increases by +1. This bonus stacks with similar bonuses, such those from the Path Focus feats. +Use: Automatic. + Favored Mystery - Bend Perspective + Favored Mystery - Carpet of Shadow + Favored Mystery - Dusk and Dawn + Favored Mystery - Life Fades + Favored Mystery - Mesmerizing Shade + Favored Mystery - Steel Shadows + Favored Mystery - Voice of Shadow + Favored Mystery - Black Fire + Favored Mystery - Congress of Shadows + Favored Mystery - Flesh Fails + Favored Mystery - Piercing Sight + Favored Mystery - Sight Eclipsed + Favored Mystery - Shadow Skin + Favored Mystery - Thoughts of Shadow + Favored Mystery - Afraid of the Dark + Favored Mystery - Clinging Darkness + Favored Mystery - Dancing Shadows + Favored Mystery - Flicker + Favored Mystery - Killing Shadows + Favored Mystery - Sharp Shadows + Favored Mystery - Umbral Touch + Favored Mystery - Aura of Shade + Favored Mystery - Bolster + Favored Mystery - Shadow Evocation + Favored Mystery - Shadow Vision + Favored Mystery - Shadows Fade + Favored Mystery - Step Into Shadow + Favored Mystery - Warp Spell + Favored Mystery - Curtain of Shadows + Favored Mystery - Dark Air + Favored Mystery - Echo Spell + Favored Mystery - Feign Life + Favored Mystery - Languor + Favored Mystery - Pass Into Shadow + Favored Mystery - Unravel Dweomer + Favored Mystery - Flood of Shadows + Favored Mystery - Greater Shadow Evocation + Favored Mystery - Shadow Investiture + Favored Mystery - Shadow Storm + Favored Mystery - Shadows Fade, Greater + Favored Mystery - Unveil + Favored Mystery - Voyage Into Shadow + Favored Mystery - Dark Soul + Favored Mystery - Ephemeral Image + Favored Mystery - Life Fades, Greater + Favored Mystery - Prison of Night + Favored Mystery - Truth Revealed + Favored Mystery - Umbral Servant + Favored Mystery - Far Sight + Favored Mystery - Flesh Fails, Greater + Favored Mystery - Shadow Plague + Favored Mystery - Soul Puppet + Favored Mystery - Tomb of Night + Favored Mystery - Umbral Body + Favored Mystery - Army of Shadow + Favored Mystery - Consume Essence + Favored Mystery - Ephemeral Storm + Favored Mystery - Reflections of Things to Come + Favored Mystery - Shadow Surge + Favored Mystery - Shadow Time + Type of Feat: Shadowcasting +Prerequisite: Shadowcasting +Specifics: Choose a mystery you know. You cast that mystery as a supernatural ability instead of a spell-like ability, or as a spell-like ability instead of as a spell. If you choose a mystery that you cast as a supernatural ability, or if you later gain the ability to cast that mystery as a supernatural ability, you gain an extra use of that mystery per day. This feat does not otherwise increase the number of times per day that you can cast the chosen mystery. +Use: Automatic. + Shadow Cast + Type of Feat: Shadowcasting +Prerequisite: Shadowcaster 1st level, Concentration 5 +Specifics: If you are in melee with only one creature, you do not provoke an attack of opportunity when you cast a spell or use a spell-like ability. +Use: Automatic. + Empower Mystery + Type of Feat: Metashadow +Prerequisite: 1 metashadow feat +Specifics: Once per day, you can Empower any mystery you cast. All variable, numeric effects of an empowered mystery increase by one half. +Use: Selected. + Extend Mystery + Type of Feat: Metashadow +Prerequisite: None +Specifics: Once per day, you can Extend any mystery you cast. An extended mystery lasts twice as long as normal. +Use: Selected. + Maximize Mystery + Type of Feat: Metashadow +Prerequisite: 2 metashadow feats +Specifics: Once per day, all variable, numeric effects of a mystery modified by this feat are maximized. +Use: Selected. + Quicken Mystery + Type of Feat: Metashadow +Prerequisite: 3 metashadow feats +Specifics: Once per day, you can cast a mystery as a swift action. +Use: Selected. + Still Mystery + Type of Feat: Metashadow +Prerequisite: None +Specifics: A stilled mystery can be cast with no somatic components. Because mysteries activated as spell-like and supernatural abilities have no somatic components, this feat is useful only with mysteries cast as arcane spells. +Use: Selected. + Dark Template + "Dark" is an acquired or inherited template that can be added to any creature (referred to hereafter as the base creature). + +Dark creatures tend to be much duller in color, with more gray and black skin tones and hair highlights, than their Material Plane versions. In general, they also weigh less, as if part of their very substance was mere shadow stuff. + +A dark creature has all the base creature's statistics and special abilities except as noted here. + +Size and Type: Type and size are unchanged. + +Speed: +10 feet to all modes of movement. + +Special Qualities: A dark creature retains all the special qualities of the base creature and also gains the following. +- Darkvision 60 ft. +- Hide in Plain Sight (Ex) +- Resistance to cold 10 +- Low-light vision. + +Skills: Hide +8 and Move Silently +6. + +Level Adjustment: +1. + Shadow Familiar + Type of Feat: Shadowcasting +Prerequisite: Shadowcasting +Specifics: You can obtain a familiar in the same manner as a sorcerer or wizard, but it possesses the dark template. For the purpose of determining familiar abilities that depend on your arcane caster level, your levels in all classes that allow you to cast mysteries stack. + +This only works when PRC Familiars or PnP Familiars are enabled via switches. +Use: Selected. + Cloak of Shadows + Type of Feat: Class +Prerequisite: Child of Night 1 +Specifics: Your flesh takes on a hazy, almost translucent hue, granting a bonus equal to your child of night level on Hide checks. At 4th level, once per day as a swift action, you can make your outline shadowy and indistinct, as the blur spell, for a number of minutes equal to your class level. When you reach 6th level, you can use the blur effect three times per day. At 8th level, your form permanently becomes hazy and you continually have a blur effect. At 10th level, two times per day as a swift action, you can make your true location more difficult to discern, as if you were affected by the displacement spell, for 10 rounds. +Use: Selected. + Night Form + Type of Feat: Shadowcasting +Prerequisite: Child of Night 10 +Specifics: For 1 minute per day, you can become incorporeal, and gain all the benefits of the incorporeal subtype. +Use: Selected. + Master's Bidding - Fast Healing + Type of Feat: Shadowcasting +Prerequisite: Master of Shadow 1 +Specifics: Your Shadow Familiar gains Fast Healing 1 for one round. +Use: Selected. + Master's Bidding - Attack + Type of Feat: Shadowcasting +Prerequisite: Master of Shadow 2 +Specifics: Your Shadow Familiar gains one extra attack for one round. +Use: Selected. + Master's Bidding - Cold + Type of Feat: Shadowcasting +Prerequisite: Master of Shadow 4 +Specifics: Your Shadow Familiar gains 1d8 cold damage for one round. +Use: Selected. + Master's Bidding - Damage Reduction + Type of Feat: Shadowcasting +Prerequisite: Master of Shadow 8 +Specifics: Your Shadow Familiar gains DR 5/- for one round. +Use: Selected. + Master's Bidding - Speed + Type of Feat: Shadowcasting +Prerequisite: Master of Shadow 9 +Specifics: Your Shadow Familiar gains a +20 ft. bonus to speed for one round. +Use: Selected. + Innate Counterspell + Type of Feat: Shadowcasting +Prerequisite: Noctumancer 2 +Specifics: Starting at 2nd level, you can attempt to counter the next spell the target casts without expending an action. You must identify the spell (Spellcraft 15 + spell level), then expend a spell slot (if you prepare spells), or a spell use (if you are a spontaneous caster) of the same level as the spell to be countered. + +At 7th level, when you successfully counter a spell using this ability, you retain some of the magical essence of the countered dweomer. You gain one additional use of a mystery. The level of the mystery you gain is equal to one-half the level of the spell you countered (rounded down, minimum 1). + +You can use innate counterspell once per day at 2nd level, two times at 5th, and three times at 8th. +Use: Selected. + Eldritch Disruption + Type of Feat: Shadowcasting +Prerequisite: Noctumancer 6 +Specifics: At 6th level, you can use a standard action to disrupt the magical energies of a single target within 60 feet. That target must make a Will saving throw (DC 10 + your noctumancer level + your Cha modifier) or take a -4 penalty to its caster level for any mysteries or spells it casts for 1 minute. + +You can use eldritch disruption three times per day. +Use: Selected. + Eldritch Vortex + Type of Feat: Shadowcasting +Prerequisite: Noctumancer 10 +Specifics: At 10th level, you can emit mystic energies in a 20-foot-radius burst around yourself. Any creature other than you within that area takes a -4 penalty to caster level for any mysteries, spells, or spell-like abilities it casts or uses. The vortex lasts 1 minute and can be used once per day. +Use: Selected. + Touch of Shadow + Type of Feat: Shadowcasting +Prerequisite: Shadowsmith 1 +Specifics: This ability grants you a bonus on Climb checks equal to your class level. Touch of shadow lasts for 1 minute per class level and is usable a number of times per day equal to your class level. +Use: Selected. + Shroud of Shadow + Type of Feat: Shadowcasting +Prerequisite: Shadowsmith 2 +Specifics: You gain a bonus on Hide checks and Move Silently checks equal to your class level. Shroud of shadow lasts for 1 minute per class level and is usable a number of times per day equal to your class level. +Use: Selected. + Shadow Craft + Type of Feat: Shadowcasting +Prerequisite: Shadowsmith 3 +Specifics: You can create one item with no moving parts. Using shadow Craft is a standard action. It lasts for 1 hour per class level. Shadow Craft is usable a number of times per day equal to one-half your class level, + +At 6th level, you enhance your creations. You imbue a shadow-crafted weapon or shield with an enhancement bonus equal to your class level minus 5. To succeed at this enhanced crafting, you must make an appropriate Craft check for each item (usually weaponsmithing or armorsmithing) against a DC of 20 + the desired enhancement bonus. If you fail, the item is nonmagical. + +At 8th level, you can create light armor. The armor you craft automatically has the improved shadow special ability. +Use: Selected. + Armor of Shadow + Type of Feat: Shadowcasting +Prerequisite: Shadowsmith 4 +Specifics: Starting at 4th level, you can take a standard action to surround yourself in hardened shadow. This ability grants you a +2 deflection bonus to AC. Armor of shadow lasts for 10 minutes per class level, and is usable a number of times per day equal to one-half your class level. At 7th level, the deflection bonus increases to +4. At 10th level, you quicken your armor of shadow, activating it as a swift action. +Use: Selected. + Widen Shroud + Type of Feat: Shadowcasting +Prerequisite: Shadowsmith 5 +Specifics: Starting at 5th level, you can widen your touch of shadow ability to include a number of companions equal to one-half your class level. They must be within 10 ft of you when you use this ability, and it counts as one daily use of your Touch of Shadows ability. +Use: Selected. + Blue + blue + Blues + Blues are a subrace of goblins with an innate knack for psionics. Their bluish skin sets them apart from other goblins immediately - which often makes them a target not just of goblin enemies but also of other goblins. Enlightened goblin communities attempt to preserve their blues, since those that survive to adulthood augment the tribe. A blue is often smaller than an average goblin, standing just about 3 feet tall and weighing about 40 pounds. Blues have noticeably blue-tinged skin, and their eyes are less dull than those of a common goblin. Otherwise, they resemble their kin. They generally dress in short leather robes, dyed black. + +Goblin Ability Adjustments: +2 Int, -2 Str, -2 Cha +Favored Class (Psion): A multiclass blue's psion class does not count when determining whether he suffers an XP penalty for multiclassing. + +- Small Stature: +- +1 size bonus to attack rolls. +- +1 size bonus to AC. +- +4 size bonus to Hide checks. +- Darkvision: Goblins are able to see in the dark. +- Skill Affinity (Move Silently): +4 racial bonus to Move Silently checks. +- Skill Affinity (Hide): +4 racial bonus to Move Silently checks. +- Goblinoid: Blues count as Goblinoids for the purpose of spells. + Crossbow Sniper + Type of Feat: General +Prerequisite: Weapon Focus in a Crossbow, BAB +1 +Specifics: When using a crossbow for which you have the Weapon Focus feat, you gain a bonus on damage rolls equal to 1/2 your Dexterity bonus. If you have the skirmish ability, the maximum range at which you can make such attacks increases to 60 feet when you are using a crossbow for which you have the Weapon Focus feat. +Use: Automatic. + Master Wand + Type of Feat: General +Prerequisite: Craft Wand, Spellcraft 15 +Specifics: When you activate a wand, you can expend a spell slot instead of using a charge. The spell slot expended must be equal to the level of the spell stored in the wand. + +Note that if it is the last charge on the wand, the wand will still be destroyed. +Use: Selected. + Reckless Wand Wielder + Type of Feat: General +Prerequisite: Craft Wand, Use Magic Device 1 +Specifics: By expending an additional charge, you can use a wand as if its caster level was 2 higher than its normal level. +Use: Selected. + Wand Mastery + Type of Feat: General +Prerequisite: Craft Wand, Caster level 9th +Specifics: When you use a wand, the DC of saving throws against the wand's effect is increased by 2 and the wand's effective caster level is increased by 2. +Use: Automatic. + Double Wand Wielder + Type of Feat: General +Prerequisite: Craft Wand, Two-Weapon Fighting +Specifics: If you have a wand equipped in each hand, you may fire the secondary wand at the same target as the primary wand. Each use of the secondary wand expends 2 charges from it instead of 1. +Use: Selected. + Wandstrike + Type of Feat: General +Prerequisite: Use Magic Device 4 +Specifics: As a standard action, you can make a melee touch attack with a wand, expending one charge to deal 1d6 points of damage to the creature struck. You apply no extra damage to this attack regardless of its source (including sneak attack, favored enemy, and smite bonuses), but you activate the wand as part of the attack. If the spell requires a touch attack (such as a ray or touch spell) it hits automatically. +Use: Selected. + Rising Phoenix Full Attack + Catfolk Pounce + Type of Feat: Racial +Prerequisite: Catfolk race, Dex 13 +Specifics: If you charge a flatfooted opponent, you can make a full attack at the end of a charge +Use: Automatic + Expeditious Dodge + Type of Feat: General +Prerequisite: Dex 13 +Specifics: When you move 40 feet or more in a single turn, you gain a +2 dodge bonus to your Armor Class until the beginning of your next turn. +Use: Automatic + Wild Mage + Wild Mages + wild mage + (PRESTIGE CLASS) +Magic is one of the most capricious and unpredictable of all natural or supernatural forces in the universe. Attempts to codify spellcasting through arcane formulas, or to impose order on magic through the force of will, are essentially pointless - or so wild mages believe. Instead, those who would truly master magic must forget what they know and abandon their willful control of the arcane. Within this paradox lies the awesome power of wild magic. + +The wild mage aspires to cast spells without structure. By taking the risk of substituting an element of randomness, she gives up the safe predictability of other arcane spellcasters. This risk allows for the potential of power greater than other casters can hope for. Of course, she also risks the potential for less power, but what is magic if not risky? Chaos is strong, and her magic often carries her to heights of power that other casters cannot reach - but chaos is also fickle, and her spells sometimes fall short of her expectations. In addition, from time to time her spells unfold in spectacular wild surges that might prove catastrophic to the wild mage +and her companions. The wild mage accepts this as the price of her convictions. + +- Hit Die: d4 +- Proficiencies: A Wild Mage gains no additional proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: any chaotic +Skills: Lore 4 ranks, Spellcraft 8 ranks, Use Magic Device 4 ranks +Feats: Magical Aptitude, Any metamagic feat + +CLASS FEATURES: + +Level +1: Wild Magic - Reduce caster level by 3, add 1d6 to caster level +2: Random Deflector 1/day - Spells targeting the Wild Mage target anyone within 20 ft for one round +3: Student of Chaos - When using a rod of wonder, roll twice and take the better result +4: +5: Random Deflector 2/day +6: Chaotic Mind - The wild mage is immune to confusion, and is permanently under the effects of non-detection for scrying +7: +8: Random Deflector 3/day +9: Reckless Dweomer - Turn any spell into a rod of wonder. +10: Wildstrike 1/day - Target spellcaster has a 50% chance of spell turning into a rod of wonder + Reckless Dweomer + Type of Feat: Class +Prerequisite: Wild Mage 9 +Benefit: Burn a spell of the chosen level (Choose using the Burn Spell feat) to create a Rod of Wonder effect. The level of the spell has no impact on the Rod of Wonder roll. +Use: Selected + Random Deflector + Type of Feat: Class +Prerequisite: Wild Mage 2 +Benefit: For one round, all spells targeting the Wild Mage instead target one random creature (including the Wild Mage) within 20 ft. This can be used once per day at 2nd, twice at 5th, and three times at 8th. +Use: Selected + Wild Strike + Type of Feat: Class +Prerequisite: Wild Mage 10 +Benefit: A wildstrike affects a single creature within 60 feet, surrounding the creature in an aura of shimmering rainbow colors for 2d6 rounds. Spell resistance applies, but the target receives no saving throw. While a wildstrike is in effect, there is a 50% chance each time the affected creature casts a spell or uses a spell-like ability that its intended action fails. Instead, the creature rolls as if it had activated a rod of wonder. +Use: Selected + Force Missile Mage + Force Missile Mages + force missile mage + (PRESTIGE CLASS) +The spell magic missile is one of the most iconic elements of Dungeons and Dragons, a favored staple of many arcane spellcasters and an example of raw magical force. Thus, it is no wonder that a cabal of arcane spellcasters focuses their studies on this spell, determined to perfect its casting technique above all others. As these spellcasters obsessively explore magic missile's secrets and press its boundaries, every rune and magical symbol of the spell becomes inexorably etched upon their minds. The outcome of such focused study results in the ability to warp the magical energies involved in casting magic missile, which leads to the creation of new abilities that augment the spell's effects. Eventually the most devoted researchers come to a new understanding of how magic works, revealing unplumbed depths of power out of the reach of ordinary spellcasters. These inspired spellcasters are known as force missile mages. + +Other spellcasters don't understand the force missile mages' dedication to only one spell and frown upon what they see as misguided research. In their reasoning, force missile mages are a discredit to all spellcasters as they limit their understanding of magic to delve into the secrets of what many see as ultimately an insignificant spell. Due to this disdain, force missile mages avoid their more widely studied peers, either pursuing their studies subtly or in seclusion. This has led many to take up the life of a wanderer, traveling from one school or library to the next, learning more about their spell of choice and exploring the world. + +- Hit Die: d4 +- Proficiencies: A Force Missile gains no additional proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Concentration 9 ranks, Spellcraft 9 ranks +Feats: Combat Casting + +CLASS FEATURES: + +Level +1: Bonus Missile - Magic Missile has an extra missile +2: Swift Shield - Cast Shield as a swift action 1/day +3: Overpowering Missile - +2 bonus to break through spell resistance +4: Reflective Shield - Reflect all magic missiles back to caster +5: Bonus Missile + Swift Shield + Type of Feat: Class +Prerequisite: Force Missile Mage 2 +Benefit: Once per day, cast the spell Shield as an immediate action. +Use: Selected + Spell Level(s): Bard 2, Cleric 3, Wizard / Sorcerer 2 +Innate Level: 2 +School: Necromancy +Descriptor(s): +Component(s): Verbal +Range: Medium +Area of Effect / Target: Single +Duration: 1 Round / Level +Additional Counter Spells: Remove Blindness/Deafness +Save: Fortitude Negates +Spell Resistance: Yes + +The target creature is struck blind and deaf. + Monkey Grip + Type of Feat: General +Prerequisite: BAB +1 +Benefit: You can equip a weapon of one size larger than normal. You take a -2 penalty to all attack rolls when using Monkey Grip. + +* due to engine limitations, Tiny, Large and Huge creatures see no benefit from Monkey Grip. + +Use: Automatic + COMBAT MANEUVER +Step 1 +Attack of Opportunity. You provoke an attack of opportunity from the target you are trying to disarm. (If you have the Improved Disarm feat, you don't incur an attack of opportunity for making a disarm attempt.) If the defender's attack of opportunity hits, your disarm attempt fails. +Step 2 +Opposed Rolls. You and the defender make opposed attack rolls with your respective weapons. The wielder of a two-handed weapon on a disarm attempt gets a +4 bonus on this roll, and the wielder of a light weapon takes a -4 penalty. (An unarmed strike is considered a light weapon, so you always take a penalty when trying to disarm an opponent by using an unarmed strike.) If the combatants are of different sizes, the larger combatant gets a bonus on the attack roll of +4 per difference in size category. +Step 3 +Consequences. If you beat the defender, the defender is disarmed. If you attempted the disarm action unarmed, you now have the weapon. If you were armed, the defender's weapon is on the ground in the defender's square. +If you fail on the disarm attempt, the defender may immediately react and attempt to disarm you with the same sort of opposed melee attack roll. His attempt does not provoke an attack of opportunity from you. If he fails his disarm attempt, you do not subsequently get a free disarm attempt against him. +Use: Selected + Type of Feat: General +Prerequisite: Expertise, Int 13 +Benefit: You do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent. +Use: Automatic + Feat Type: General +Prerequisites: Granted to all characters on creation +Description: Allows the use of the Grapple and Disarm maneuvers. +Use: Selected + Crescent Moon + Type of Feat: General +Prerequisite: Improved Disarm, Improved Two-Weapon Fighting, Weapon Focus (dagger), Weapon Focus (bastard sword, longsword, scimitar, or short sword) +Benefit: If you hit the same creature with both your sword and your dagger in the same round, you may make an immediate disarm attempt as a free action. Your dagger must be in your left hand. +Use: Selected + Mountain Stance + Type of Feat: General +Prerequisite: Balance 5 ranks, Concentration 2 ranks, Wis 13 +Benefit: You gain a +2 bonus on checks and rolls to resist bull rush, disarm, grapple, overrun, and trip attempts made against you. +Use: Automatic + Ranged Disarm + Type of Feat: General +Prerequisite: Point Blank Shot, Dex 15, base attack bonus +5 +Benefit: You can make a disarm attempt as long as your target is within 30 feet. +Use: Selected + Steal and Strike + Type of Feat: General +Prerequisite: Improved Disarm, Two-Weapon Fighting, Weapon Focus (kukri), Weapon Focus (rapier) +Benefit: If you successfully disarm an opponent with your rapier, you can make a free attack with your kukri at your highest base attack bonus. You can use this feat once per round. Your kukri must be in your left hand. +Use: Automatic + Quick Staff + Type of Feat: General +Prerequisite: Expertise, Dodge, Weapon Focus (staff) +Benefit: When you use Expertise while wielding a quarterstaff, you gain +2 extra armor. +Use: Automatic + Bear Fang + Type of Feat: General +Prerequisite: Power Attack, Two-Weapon Fighting, Weapon Focus (dagger), Weapon Focus (battle axe, hand axe, or dwarven waraxe), Str 15 +Benefit: If you hit a creature twice in the same round, you immediately attempt to start a grapple as a free action without provoking an attack of opportunity. No touch attack is required. If you succeed on your grapple attempt, you unequip your axe, but you immediately gain an additional attack against your grappled foe with your dagger at your highest base attack bonus (with the normal -4 penalty for attacking in a grapple). +Use: Automatic + Improved Rapid Shot + Type of Feat: General +Prerequisite: Manyshot +Benefit: When using the Rapid Shot feat, you may ignore the -2 penalty on all your ranged attack rolls. +Use: Automatic + Ranged Recall + Type of Feat: General +Prerequisite: Point Blank Shot, Weapon Focus (Ray), Spellcraft 4 +Benefit: When you miss with a spell or spell-like ability ranged attack against a target within 30 feet, you can spend a swift action to reroll the attack with a -5 penalty. You can use this ability three times per day. +Use: Automatic + Somatic Weaponry + Type of Feat: General +Prerequisite: Spellcraft 5, Concentration 5 +Benefit: This allows you to cast spells with somatic components even while your hands are full or occupied, as long as one hand is holding a weapon. +Use: Automatic + Sadistic Reward + Type of Feat: General +Prerequisite: Evil +Benefit: If you deal damage to a living creature, you gain a +1 morale bonus on saves for 1 round. +Use: Automatic + Dire Flail Smash + Type of Feat: General +Prerequisite: Weapon Focus (dire mace), Power Attack +Benefit: If you hit the same creature with both ends of your dire fl ail in the same round, it must make a Fortitude saving throw (DC 10 + 1/2 your character level + your Str modifi er) or be dazed by the pain for 1 round. +Use: Automatic + Shadowform Familiar + Type of Feat: General +Prerequisite: Krinth race, must have a familiar +Benefit: Your familiar becomes incorporeal. +Use: Automatic + Shadowstrike + Type of Feat: General +Prerequisite: Krinth race, BAB +1 +Benefit: When making an attack with a melee weapon in an indoor or underground area, you gain a +1 circumstance bonus on the attack roll and deal an extra 1d6 points of damage. +Use: Automatic + Bow of the Black Archer + Bow of the Black Archer Wielder Requirements +Cannot be drow +Base attack bonus +3 +Hide 2 ranks +Move Silently 2 ranks +Favored enemy elves +2,375 gold + +LEGACY RITUALS +Least: 1,625 gp. +Lesser: 13,500 gp. +Greater: 38,000 gp. + +LEGACY ITEM PENALTIES (all penalties are cumulative) +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th, -3 at 19th +Hit Point Penalty: -4 at 6th, -6 at 7th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +7th - +2 Longbow +11th - +2 Elf Bane Longbow +15th - +3 Elf Bane Longbow +19th - +4 Elf Bane Longbow + +LEGACY ITEM ABILITIES +Drowseeker (Su): At 5th level and higher, while wielding the Bow of the Black Archer, you can detect any drow within 60 feet, although you must concentrate (a standard action) to do so. +Eyes of Shadow (Sp): Beginning at 6th level, once per day on command, you can use darkvision as the spell. Caster level 5th. +Longstrider (Sp): At 8th level and higher, three times per day on command, you can use longstrider as the spell. Caster level 5th. +Hidden Hunter (Su): At 9th level, you gain a +5 competence bonus on Hide and Move Silently checks. +Solace from Weakness (Sp): You gain power against the poisons and necromancy so commonly used by drow. Starting at 12th level, two times per day on command, you can use lesser restoration as the spell (self only). Caster level 5th. +Friend to Shadows (Sp): In near-lightless conditions, you can strike with relative impunity and then vanish without a trace. At 13th level and higher, once per day on command, you can use teleport as the spell. Caster level 11th. +Shocking Shot (Su): Beginning at 14th level, as a standard action, you can imbue an arrow nocked on the Bow of the Black Archer with electricity. If your shot with this arrow hits, the arrow deals an extra 5d6 points of electricity damage. This ability can be used five times per day, and a use is wasted if the charged arrow misses. +Deny the Demonweb Pits (Sp): Lolth's servants have many powerful allies in the Abyss. At 16th level and higher, you gain a measure of defense against them. Two times per day on command, you can use protection from evil as the spell. Caster level 10th. +Escape the Spider's Bonds (Su): Webs and other entanglements hold no more fear for a wielder of the Bow of the Black Archer. Starting at 17th level, you constantly benefit from the effects of freedom of movement while you hold the bow in hand. Caster level 15th. +Mindarmor (Su): At 18th level, you gain a +3 insight bonus on Will saving throws to resist mindaffecting and compulsion effects. +Fast Movement (Su): Once you attain 18th level, your base land speed increases by 10 feet. +Pierce the Black Heart (Su): You and the Bow of the Black Archer become the ultimate expression of Shevarash's fury. At 20th level and higher, once per day, you can fire an arrow from the Bow of the Black Archer that kills any drow struck by it, as if by a finger of death spell. You must declare that you are using this ability before making the attack. If the arrow misses, the effect is wasted for the day. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. Caster level 15th. + Scorpion's Grasp + Type of Feat: General +Prerequisite: Improved Unarmed Strike, Improved Grapple, Str 13 +Benefit: If your attack with an unarmed strike or a light or one-handed melee weapon hits, the strike deals normal damage and you can attempt to start a grapple as a free action; no initial touch attack is required. If you succeed in starting the grapple, you must unequip your onehanded weapon, but if you started the grapple with a light weapon, you can use it in each round to make an attack against the creature you are grappling without taking the normal -4 penalty on the attack roll. +Use: Selected + Earth's Embrace + Type of Feat: General +Prerequisite: Improved Unarmed Strike, Improved Grapple, Str 15 +Benefit: While grappling, if you pin your opponent, you deal an extra 1d12 points of damage in each round that you maintain the pin. You must hold your opponent immobile as normal (with an opposed grapple check), but you must also remain immobile, giving opponents (other than the one you're pinning) a +4 bonus on attack rolls against you (but you are not helpless). You do not gain this extra damage against creatures that are immune to critical hits. +Use: Automatic + Jotunbrud + Type of Feat: General +Prerequisite: Human race +Benefit: You are considered large for the purposes of grappling, bull rushes, overruns, trips, and similar attacks. +Use: Automatic + Owlbear Berserker + Type of Feat: General +Prerequisite: Str 13, Rage, Human* +Benefit: When grappling, you can make an unarmed attack to deal 1d6 points of normal damage with a successful grapple check. You do not suffer the usual -4 penalty for dealing normal damage. +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. + Spiked Body + Type of Feat: General +Prerequisite: Warforged race +Benefit: You deal extra piercing damage on a successful grapple attack as if you were wearing armor spikes (1d6 points for a Medium warforged). The effect of this feat doesn't stack with equipment or abilities (such as the warforged juggernaut's armor spikes) that provide similar benefits. +Use: Automatic + Legendary Wrestler + Type of Feat: Epic +Prerequisite: Improved Unarmed Strike, Str 21, Dex 21 +Benefit: You gain a +10 bonus on all grapple checks. +Use: Automatic + Eyes of Shadow + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 6th level, once per day on command, you can use darkvision as the spell. Caster level 5th. +Use: Selected + Longstrider + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 8th level, three times per day on command, you can use longstrider as the spell. Caster level 5th. +Use: Selected + Solace from Weakness + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 12th level, twice per day on command, you can use lesser restoration (self only) as the spell. Caster level 5th. +Use: Selected + Friend to Shadows + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 13th level, once per day on command, you can use teleport as the spell. Caster level 11th. You will need to have at least one location marked to teleport to. +Use: Selected + Deny the Demonweb Pits + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 16th level, twice per day on command, you can use protection from evil as the spell. Caster level 10th. +Use: Selected + Drowseeker + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level and higher, while wielding the Bow of the Black Archer, you can detect any drow within 60 feet, although you must concentrate (a standard action) to do so. +Use: Selected + Shocking Shot + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 14th level, as a standard action, you can imbue an arrow nocked on the Bow of the Black Archer with electricity. If your shot with this arrow hits, the arrow deals an extra 5d6 points of electricity damage. This ability can be used five times per day, and a use is wasted if the charged arrow misses. +Use: Selected + Pierce the Black Heart + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: You and the Bow of the Black Archer become the ultimate expression of Shevarash's fury. At 20th level and higher, once per day, you can fire an arrow from the Bow of the Black Archer that kills any drow struck by it, as if by a finger of death spell. You must declare that you are using this ability before making the attack. If the arrow misses, the effect is wasted for the day. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. +Use: Selected + Caput Mortuum + Caput Mortuum Wielder Requirements +Ability to cast death knell as a divine spell +Any nongood alignment +Ability to rebuke undead +2,318 gold + +LEGACY RITUALS +Least: 1,200 gp. +Lesser: 11,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 7th +Hit Point Penalty: -2 at 6th, -4 at 7th, -6 at 9th, -8 at 13th, -10 at 15th, -12 at 19th +Spell Slot Lost: 1st at 6th, 2nd at 8th, 3rd at 10th, 4th at 12th, 5th at 14th, 6th at 16th, 7th at 18th, 8th at 20th + +LEGACY ITEM BONUSES +5th - +1 Vicious Scythe +9th - +2 Vicious Scythe +11th - +3 Vicious Scythe +13th - +4 Vicious Scythe +15th - +5 Vicious Scythe +17th - +5 Unholy Vicious Scythe +19th - +5 Unholy Vicious Wounding Scythe + Steadfast + Steadfast Wielder Requirements +BAB +3 +Weapon Focus (Scimitar) +2,315 gold + +LEGACY RITUALS +Least: 1,200 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th +Reflex Save Penalty: -1 at 7th, -2 at 9th + +LEGACY ITEM BONUSES +10th - +2 Scimitar + +LEGACY ITEM ABILITIES +Enduring Vigor (Su): Beginning at 5th level, once per day on command, you can eliminate any penalties to one of your ability scores. +Climber (Su): At 6th level, you gain a +5 competence bonus on Climb checks. +Rooted (Su): Starting at 7th level, you gain a +4 bonus on ability checks to avoid being bull rushed or tripped. +Slow (Su): At 8th level and higher, once per day, you can subject a creature you successfully damage with Steadfast to a slow effect as the spell. The save DC is 14, or 13 + your Charisma modifier, whichever is higher. Caster level 7th. + + Enduring Vigor + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, once per day on command, you can eliminate any penalties to one of your ability scores. +Use: Selected + Slow + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 8th level and higher, once per day, you can subject a creature you successfully damage with Steadfast to a slow effect as the spell. The save DC is 14, or 13 + your Charisma modifier, whichever is higher. Caster level 7th. +Use: Selected + Flay + Flay Wielder Requirements +Base attack bonus +2 +Bluff or Persuade 2 ranks +Exotic Weapon Proficiency (whip) +2,301 gold + +LEGACY RITUALS +Least: 4,300 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Skill Penalty: -1 at 6th, -2 at 9th +Hit Point Penalty: -2 at 6th, -4 at 10th +Will Save Penalty: -1 at 7th + +LEGACY ITEM BONUSES +7th - +1 Animal Bane Whip + +LEGACY ITEM ABILITIES +Snake Sting (Sp): Beginning at 5th level, three times per day, you can snap Flay to use magic missile as the spell. Caster level 5th. +Whip Wrap (Su): At 8th level and higher, whenever you succeed on a trip attempt with Flay, you begin to constrict your opponent with the whip. Flay immediately makes a grapple check as a free action that does not provoke an attack of opportunity, using your grapple modifier + 4. If the check is successful, Flay establishes a hold and can make grapple checks on its own each round (you release the whip). On each subsequent successful grapple check, Flay constricts, dealing 1d3+5 points of damage. The grappled opponent can escape using the normal grapple rules. +Snake Sense (Su): Starting at 10th level, you gain darkvision. You are also granted a +5 bonus on Search checks. + + Snake Sting + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, three times per day, you can snap Flay to use magic missile as the spell. Caster level 5th. +Use: Selected + Whip Wrap + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 8th level and higher, whenever you succeed on a trip attempt with Flay, you begin to constrict your opponent with the whip. Flay immediately makes a grapple check as a free action that does not provoke an attack of opportunity, using your grapple modifier + 4. If the check is successful, Flay establishes a hold and can make grapple checks on its own each round (you release the whip). On each subsequent successful grapple check, Flay constricts, dealing 1d3+5 points of damage. The grappled opponent can escape using the normal grapple rules. +Use: Selected + Crimson Ruination + Crimson Ruination Wielder Requirements +Base attack bonus +3 +Any nonchaotic alignment +2,350 gold + +LEGACY RITUALS +Least: 1,650 gp. +Lesser: 13,500 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Skill Penalty: -1 at 7th, -2 at 13th, -3 at 18th +Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 10th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 18th, -18 at 19th, -20 at 20th + +LEGACY ITEM BONUSES +9th - +1 dragon bane greatsword +11th - +2 dragon bane greatsword +15th - +2 frost dragon bane greatsword +17th - +3 frost keen dragon bane greatsword +20th - +4 frost keen dragon bane greatsword + +LEGACY ITEM ABILITIES +Protection From Evil (Su): At 5th level and higher, you constantly benefit from the effects of a protection from evil spell. Caster level 5th. +Dragon Armor (Su): At 6th level, you gain a +1 deflection bonus to Armor Class. This bonus increases to +2 at 13th level. +Endure Elements (Su): Beginning at 6th level, you act as if continually under the effects of an endure elements spell. Caster level 5th. - Changed for heat endurance +Shield From Fire (Su): At 7th level, you gain resistance to fire 5. This resistance increases to 10 at 12th level and to 20 at 18th level. +Evade Fiery Doom (Su): At 14th level and higher, you gain the benefit of evasion against any dragon's breath weapon. +Ray of the Frozen Fate (Sp): Starting at 19th level, two times per day on command, you can use polar ray as the spell. The ray erupts from the tip of Crimson Ruination's blade. Caster level 20th. + + Ray of the Frozen Fate + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 19th level, two times per day on command, you can use polar ray as the spell. Caster level 20th. +Use: Selected + Persuasive + Type of Feat: General +Prerequisite: None +Benefit: You get a +2 bonus on all Bluff checks and Intimidate checks. +Use: Automatic + Devious and Vicious + Devious and Vicious Wielder Requirements +Base attack bonus +2 +Persuasive +Intimidate 2 +4,616 gold + +LEGACY RITUALS +Least: 4,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Skill Penalty: -1 at 9th, -2 at 10th +Hit Point Penalty: -2 at 6th, -4 at 7th +Save Penalty: -1 at 9th, -2 at 10th +Attack Penalty: -1 at 8th, -2 at 9th + +LEGACY ITEM BONUSES +7th - +1 keen kukri (Both) + +DEVIOUS ITEM ABILITIES +Devious Synergy (Su): At 5th level, you gain a +5 competence bonus on Bluff checks. When Devious is within 30 feet of its twin, Vicious, this bonus increases to +7. +Devious Eavesdropper (Sp): At 8th level and higher, once per day on command, you can use empathy as the spell. Caster level 5th. +Completed Twin (Su): Once you reach 10th level, when Devious is within 30 feet of Vicious, its effective enhancement bonus is +1 better than normal. + +VICIOUS ITEM ABILITIES +Vicious Synergy (Su): At 5th level, you gain a +5 competence bonus on Intimidate checks. When Vicious is within 30 feet of its twin, Devious, this bonus increases to +7. +Vicious Intimidation (Sp): At 8th level and higher, the first time you successfully use Vicious to attack an opponent and deal damage, that opponent must save as if the target of a cause fear spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Completed Twin (Su): Once you reach 10th level, when Vicious is within 30 feet of Devious, its effective enhancement bonus is +1 better than normal. + + Devious Eavesdropper + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 8th level and higher, once per day on command, you can use empathy as the spell. Caster level 5th. +Use: Selected + Simple Bow + Simple Bow Wielder Requirements +Ability to manifest 2nd-level psionic powers +Base attack bonus +3 +Concentration 2 +Zen Archery +2,375 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 11,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th +Manifester Level Penalty: -1 at 8th, -2 at 14th +Hit Point Penalty: -2 at 7th, -4 at 9th, -6 at 12th, -8 at 13th, -10 at 15th, -12 at 18th, -14 at 19th +Power Point Penalty: -2 at 7th, -4 at 10th, -6 at 13th, -8 at 16th, -10 at 18th, -12 at 20th + +LEGACY ITEM BONUSES +11th - +2 Longbow +17th - +2 Longbow of Speed + +LEGACY ITEM ABILITIES +Curve Space (Su): At 6th level, while you hold Simple Bow and are psionically focused, you gain a +1 deflection bonus to Armor Class. This bonus improves to +2 at 10th level, to +3 at 13th level, to +4 at 16th level, and to +5 at 19th level. +Lotus Mastery (Su): At 6th level and higher, you gain a +4 bonus on saves against poison. +Draw the Mind (Su): At 8th level, you gain a +2 enhancement bonus to Wisdom. This bonus improves to +4 at 12th level and to +6 at 15th level. +True Seeing (Sp): Beginning at 18th level, once per day, you can use true seeing as the spell. Caster level 13th. +Simple Focus (Su): At 19th level and higher, three times per day, you can expend Simple Bow's psionic focus, which functions just as if you had expended your own. +Prescience of the Bow (Su): Starting at 20th level, once per day, you can apply a +15 insight bonus on any single attack roll. + True Seeing + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 18th level, once per day, you can use true seeing as the spell. Caster level 13th. +Use: Selected + Prescience of the Bow + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 20th level, once per day, you can apply a +15 insight bonus on any single attack roll. +Use: Selected + Simple Focus + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 19th level and higher, three times per day, you can expend Simple Bow's psionic focus, which functions just as if you had expended your own. +Use: Selected + Scarab of Aradros + Scarab of Aradros Wielder Requirements +Ability to cast 2nd-level arcane spells +Lore 3 ranks +1,500 gold + +LEGACY RITUALS +Least: 2,500 gp. +Lesser: 13,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Save Penalty: -1 at 6th +Caster Level Penalty: -1 at 7th, -2 at 13th +Skill Penalty: -1 at 8th, -2 at 15th + +LEGACY ITEM BONUSES +7th - Scarab of Resistance +2 +10th - Scarab of Resistance +3 +13th - Scarab of Resistance +4 +16th - Scarab of Resistance +5 + +LEGACY ITEM ABILITIES + Arcane Health (Su): Starting at 5th level, you gain 10 temporary hit points after resting. + Winged Range (Su): At 6th level and higher, you can cast up to three arcane spells per day of up to 3rd level that are extended as though using the Extend Spell metamagic feat. At 12th level, you can extend three arcane spells per day that are 6th level or lower. + Carapaced Nerves (Su): As the Scarab of Aradros builds a connection with you, it aids your ability to focus your mind. At 8th level, you gain a +5 bonus on Concentration checks. + Survive Any Extreme (Su): Starting at 11th level, at will as an immediate action, you can grant yourself resistance 30 to one type of energy (acid, cold, electricity, fire, or sonic). This effect lasts for 1 minute. + Scarab Shell (Su): At 15th level and higher, you benefit from the effects of a shield spell. Caster level 10th. + Winged Range + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, you can cast up to three arcane spells per day of up to 3rd level that are extended as though using the Extend Spell metamagic feat. At 12th level, you can extend three arcane spells per day that are 6th level or lower. +Use: Selected + Survive Any Extreme + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 11th level, at will as an immediate action, you can grant yourself resistance 30 to one type of energy (acid, cold, electricity, fire, or sonic). This effect lasts for 1 minute. +Use: Selected + Guurgal + Guurgal Wielder Requirements +Orc or Half Orc +Base Attack Bonus 3 +Intimidate 2 ranks +4,304 gold + +LEGACY RITUALS +Least: 3,500 gp. +Lesser: 13,900 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Reflex Save Penalty: -1 at 6th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +10th - +2 cold iron spear +16th - +3 cold iron spear +17th - +3 wounding cold iron spear +19th - +5 wounding cold iron spear + +LEGACY ITEM ABILITIES +Show of Force (Sp): Beginning at 5th level, once per day on command, you can use mirror image as the spell. Caster level 5th. +Incite Horde (Su): At 7th level and higher, Guurgal grants a +1 morale bonus on attack rolls and saving throws against fear to all orcs within 30 feet of you. This feature, however, does not affect you. +Gather the Horde (Su): At 8th level, you gain a +5 bonus on Diplomacy and Intimidate checks made to influence orcs. +Bloodlust (Su): Starting at 13th level, whenever you deal an opponent damage with Guurgal, you gain a +1 morale bonus on your next attack against the same opponent. The next attack must occur within 1 round, or the bonus is lost. The bonus is cumulative, so if your next attack hits, you gain a +2 morale bonus on your following attack against that opponent, and so on. +Battlefield Fury (Su): At 14th level and higher, as long as you are leading at least three other orcs or half-orcs on the field of battle, you gain a +2 morale bonus to Strength. +Rage of the Boar (Su): Beginning at 20th level, once per day as a swift action, for 10 rounds, you gain a +6 bonus to Strength and Constitution along with a +3 bonus on Will saves, but you take a -2 penalty to AC. + Show of Force + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, once per day on command, you can use mirror image as the spell. Caster level 5th. +Use: Selected + Rage of the Boar + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 20th level, once per day as a swift action, for 10 rounds, you gain a +6 bonus to Strength and Constitution along with a +3 bonus on Will saves, but you take a -2 penalty to AC. +Use: Selected + Divine Spark + Divine Spark Wielder Requirements +Ability to cast 1st-level divine spells +Persuade 2 ranks +Any nonevil alignment +Ability to turn undead +1,550 gold + +LEGACY RITUALS +Least: 2,450 gp. +Lesser: 11,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 8th +Hit Point Penalty: -2 at 6th, -4 at 7th, -6 at 9th, -8 at 13th, -10 at 15th +Spell Slot Lost: 1st at 6th, 2nd at 8th, 3rd at 10th, 4th at 12th, 5th at 14th, 6th at 16th + +LEGACY ITEM BONUSES +6th - Scarab of Resistance +2 +9th - Scarab of Resistance +3 +11th - Scarab of Resistance +4 +15th - Scarab of Resistance +5 + +LEGACY ITEM ABILITIES +Endure Evil (Su): At 5th level and higher, you enjoy the constant effect of a protection from evil spell. Caster level 5th. +Turning Grace (Su): Beginning at 7th level, you turn undead as if you were one level higher in the class that grants you the ability. You are treated as two levels higher in that class starting at 12th level, three levels higher beginning at 14th level, and four levels higher at 16th level and above. +Fear No Evil (Sp): Starting at 10th level, once per day on command, you can use magic circle against evil as the spell. The area is always centered on you. Caster level 5th. +Searing Light (Sp): At 13th level and higher, once per day on command, you can use searing light as the spell. The spell is maximized. Caster level 10th. + Fear No Evil + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 10th level, once per day on command, you can use magic circle against evil as the spell. The area is always centered on you. Caster level 5th. +Use: Selected + Searing Light + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 13th level and higher, once per day on command, you can use searing light as the spell. The spell is maximized. Caster level 10th. +Use: Selected + Wargird's Armor + Wargird's Armor Wielder Requirements +Base attack bonus +4 +Craft (armorsmithing) 4 ranks +Armor Proficiency (Medium) +1,350 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Will Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +6th - +2 Breastplate +9th - +3 Breastplate +13th - +4 Breastplate +17th - +5 Breastplate +19th - +5 Breastplate of Fortification + +LEGACY ITEM ABILITIES +Easy Movement (Su): Beginning at 5th level, Wargird's Armor is treated as light armor for any purpose related to your movement. +Warrior's Surge (Su): At 7th level and higher, once per day when a melee attack would reduce you to 0 or fewer hit points, you immediately gain a +4 bonus to Strength and Constitution for 5 rounds. This ability activates without an action on your part - you have no control over this feature. +Fast Movement (Su): At 10th level, you gain a 5-foot enhancement bonus to your base land speed. +Haste (Sp): Starting at 16th level, five times per day as a swift action, you can use haste as the spell. Caster level 10th. +Resistance to Cold (Su): At 18th level, you gain resistance to cold 20. +Stoneskin (Sp): At 20th level and higher, once per day on command, you can use stoneskin as the spell. Caster level 15th. + Haste + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 16th level, five times per day as a swift action, you can use haste as the spell. Each use lasts 1 round. Caster level 10th. +Use: Selected + Stoneskin + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level and higher, once per day on command, you can use stoneskin as the spell. Caster level 15th. +Use: Selected + Desert Wind + Desert Wind Wielder Requirements +Base attack bonus +3 +Weapon Focus (Scimitar) +2,315 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 12,700 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 7th, -2 at 14th, -3 at 19th +Save Penalty: -1 at 8th, -2 at 12th +Hit Point Penalty: -2 at 6th +Skill Penalty: -1 at 9th, -2 at 16th, -3 at 20th + +LEGACY ITEM BONUSES +9th - +2 Scimitar +11th - +2 Defending Scimitar +16th - +2 Defending Flaming Scimitar +18th - +3 Defending Flaming Scimitar +20th - +4 Defending Flaming Scimitar + +LEGACY ITEM ABILITIES +Desert Child (Su): Beginning at 5th level, you get the Heat Endurance feat. +Fiery Slash (Sp): At 6th level and higher, can cast the burning hands spell three times per day. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Dance of Flame and Wind (Su): At 7th level, Desert Wind grants you a +2 enhancement bonus to Dexterity. This bonus increases to +4 at 14th level and to +6 at 17th level. +Howling Wind (Sp): At 12th level and higher, three times per day, you can use gust of wind as the spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 5th. +Fan the Flames (Su): Beginning at 15th level, once per day, you can use fireball as the spell. You are unharmed by the resulting fire damage. The save DC is 14, or 13 + your Charisma modifier, whichever is higher. Caster level 10th. +Dust of the Desert (Sp): At 19th level and higher, once per day you can cast the disintegrate spell. The save DC is 19, or 16 + your Charisma modifier, whichever is higher. Caster level 15th. + Fiery Slash + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, can cast the burning hands spell three times per day. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Howling Wind + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 12th level and higher, three times per day, you can use gust of wind as the spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Fan the Flames + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 15th level, once per day, you can use fireball as the spell. You are unharmed by the resulting fire damage. The save DC is 14, or 13 + your Charisma modifier, whichever is higher. Caster level 10th. +Use: Selected + Dust of the Desert + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 19th level and higher, once per day you can cast the disintegrate spell. The save DC is 19, or 16 + your Charisma modifier, whichever is higher. Caster level 15th. +Use: Selected + Mindsplinter + Mindsplinter Wielder Requirements +Base attack bonus +2 +Any nongood alignment +2,308 gold + +LEGACY RITUALS +Least: 4,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +8th - +2 Morningstar +11th - +3 Morningstar +16th - +4 Thundering Morningstar + +LEGACY ITEM ABILITIES +Bleak Future (Su): At 5th level and higher, when you successfully strike an opponent with Mindsplinter, that opponent becomes shaken for 1 round. The effects of successive strikes in the same round are not cumulative. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. +Virtue Denied (Su): Starting at 6th level, once per day, you can cast a protection from good spell. Caster level 5th. +Kiss of Death (Sp): At 9th level, two times per day, you can use death knell as the spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. If the spell is successful, the DC of Mindsplinter's legacy abilities increases by 2 for the duration of the death knell effect. Caster level 5th. +Futile Struggle (Su): Beginning at 10th level, when you successfully damage an opponent with Mindsplinter, that enemy is affected as if by the cause fear spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Battle Shriek (Sp): At 14th level and higher, once per day on command, you can use shout as the spell. The save DC is 16, or 14 + your Charisma modifier, whichever is higher. Caster level 11th. +Fierce Battle Shriek (Sp): Starting at 17th level, the Battle Shriek ability of Mindsplinter improves, meaning you instead use greater shout as the spell. The save DC is 22, or 18 + your Charisma modifier, whichever is higher. Caster level 15th. +Ruinous Howl (Su): At 20th level and higher, once per day, if you succesfully strike a creature, they must save or die vs a death effect. The save DC is 23, or 19 + your Charisma modifier, whichever is higher. + Virtue Denied + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 6th level, once per day, you can cast a protection from good spell. Caster level 5th. +Use: Selected + Kiss of Death + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 9th level, two times per day, you can use death knell as the spell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. If the spell is successful, the DC of Mindsplinter's legacy abilities increases by 2 for the duration of the death knell effect. Caster level 5th. +Use: Selected + Battle Shriek + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 14th level and higher, once per day on command, you can use shout as the spell. The save DC is 16, or 14 + your Charisma modifier, whichever is higher. Caster level 11th. Starting at 17th level, the Battle Shriek ability of Mindsplinter improves, meaning you instead use greater shout as the spell. The save DC is 22, or 18 + your Charisma modifier, whichever is higher. Caster level 15th. +Use: Selected + Ruinous Howl + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level and higher, once per day, if you succesfully strike a creature, they must save or die vs a death effect. The save DC is 23, or 19 + your Charisma modifier, whichever is higher. +Use: Selected + Notched Spear + Notched Spear Wielder Requirements +Base attack bonus +3 +Climb 2 +2,305 gold + +LEGACY RITUALS +Least: 4,000 gp. +Lesser: 13,500 gp. +Greater: 38,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Skill Penalty: -1 at 7th, -2 at 13th, -3 at 18th +Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 10th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 18th, -18 at 19th, -20 at 20th + +LEGACY ITEM BONUSES +8th - +1 Monstrous Humanoid Bane Spear +10th - +2 Monstrous Humanoid Bane Spear +13th - +3 Monstrous Humanoid Bane Spear +16th - +4 Monstrous Humanoid Bane Spear +20th - +5 Monstrous Humanoid Bane Spear + +LEGACY ITEM ABILITIES +Parliament of Fishes (Su): Beginning at 5th level, you can cast charm animals at will. Caster level 5th. +Concealment of the Kraken (Sp): At 6th level and higher, three times per day on command, you can use darkness as the spell. Caster level 3rd. +Scion of the Sea (Sp): At 14th level and higher, once per day, you can cast summon nature's ally IV spell. Caster level 10th. +Paths of the Tides (Su): Beginning at 17th level, you persistently gain the benefit of a freedom of movement spell. Caster level 15th. +Command the Sea Children (Sp): At 19th level and higher, three times per day on command, you can use summon nature's ally IX as the spell. Caster level 20th. + Parliament of Fishes + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, you can cast charm animals at will. Caster level 5th. +Use: Selected + Concealment of the Kraken + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, three times per day on command, you can use darkness as the spell. Caster level 3rd. +Use: Selected + Scion of the Sea + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 14th level and higher, once per day, you can cast summon nature's ally IV spell. Caster level 10th. +Use: Selected + Command the Sea Children + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 19th level and higher, three times per day on command, you can use summon nature's ally IX as the spell. Caster level 20th. +Use: Selected + Ur + Ur Wielder Requirements +Base attack bonus +4 +Hide 2 +2,306 gold + +LEGACY RITUALS +Least: 1,600 gp. +Lesser: 13,500 gp. +Greater: 38,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Skill Penalty: -1 at 7th, -2 at 13th, -3 at 18th +Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 10th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 18th, -18 at 19th, -20 at 20th + +LEGACY ITEM BONUSES +8th - +2 Handaxe +12th - +3 Handaxe +15th - +4 Handaxe +18th - +5 Keen Handaxe + +LEGACY ITEM ABILITIES +Fast Movement (Su): At 6th level, your base land speed increases by 5 feet. Treat this as an enhancement bonus. At 11th level, this bonus improves to 10 feet. +Keen Sight (Su): You gain a +5 competence bonus on Spot checks at 9th level. +Swift Stride (Su): Starting at 10th level, three times per day as a swift action, you can grant yourself a 30foot enhancement bonus on your base land speed. The increase lasts 1 round. Caster level 5th. +Stealthy Approach (Su): At 13th level, you gain a +10 competence bonus on Move Silently checks. +Wolf's Cunning (Su): You are able to react to danger with surprising speed. At 16th level, you gain Improved Initiative. +Implacable Will (Su): At 17th level, you gain a +5 morale bonus on Will saves. +Healing Totem (Sp): Starting at 19th level, two times per day as a swift action, you can use cure critical wounds (self only) as the spell. Caster level 15th. +Natural Lore (Su): At 19th level, you gain a +5 competence bonus on Lore checks. +Savage Transformation (Su): Beginning at 20th level, once per day as a free action, you can enter a state of savagery lasting for 10 rounds. In this state, you are immune to poison, death effects, and fear effects. Any damage that would reduce you to -1 or fewer hit points is ignored. + Swift Stride + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 10th level, three times per day as a swift action, you can grant yourself a 30 foot enhancement bonus on your base land speed. The increase lasts 1 round. Caster level 5th. +Use: Selected + Healing Totem + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 19th level, two times per day, you can use cure critical wounds (self only) as the spell. Caster level 15th. +Use: Selected + Savage Transformation + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 20th level, once per day as a free action, you can enter a state of savagery lasting for 10 rounds. In this state, you are immune to poison, death effects, and fear effects. Any damage that would reduce you to -1 or fewer hit points is ignored. +Use: Selected + Flamecaster's Bolt + Flamecaster's Bolt Wielder Requirements +Base attack bonus +3 +Persuade 2 +Weapon Focus (Light Crossbow) +2,335 gold + +LEGACY RITUALS +Least: 4,500 gp. +Lesser: 12,500 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +8th - +1 Flaming Light Crossbow +12th - +2 Flaming Light Crossbow +16th - +2 Seeking Flaming Light Crossbow +19th - +4 Seeking Flaming Light Crossbow + +LEGACY ITEM ABILITIES +Marked Target (Su): At 5th level and higher, at will with a successful ranged touch attack that deals no damage, the struck target is outlined as if by a faerie fire spell. Caster level 5th. +Shore Up Morale (Sp): Beginning at 5th level, once per day on command, you can use bless as the spell. Caster level 5th. +Fiery Vengeance (Sp): At 7th level and higher, once per day on command, you can cause Flamecaster's Bolt to launch a fireball as the spell. Caster level 7th. +Shooting Wild (Su): At 10th level, the spirit within Flamecaster's Bolt lends you what little precision Duegal enjoyed in life, granting you a +2 enhancement bonus to your Dexterity. At 14th level this bonus rises to +4, increasing to +6 at 17th level. +Heat Shield (Su): Starting at 11th level, you gain Heat Endurance as a bonus feat. +Beyond Range (Su): At 18th level, you gain damage reduction 10/magic. +Fury Unleashed (Su): Once you attain 20th level, Flamecaster's Bolt gains the special purpose of defeating creatures that rely on overwhelming numbers to swarm their enemies. When facing opponents outnumbering you and your allies by at least 50 percent, you can use the fiery vengeance ability once per round without expending that ability's normal daily use limit. This ability ceases to function once the numbers are even or to your advantage again. You can attempt to use fury unleashed when not outnumbered, but this requires a successful Will saving throw (DC 17). + Mark Target + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level and higher, at will with a successful ranged touch attack that deals no damage, the struck target is outlined as if by a faerie fire spell. Caster level 5th. +Use: Selected + Shore Up Morale + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, once per day on command, you can use bless as the spell. Caster level 5th. +Use: Selected + Fiery Vengeance + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 7th level and higher, once per day on command, you can cause Flamecaster's Bolt to launch a fireball as the spell. Caster level 7th. +Use: Selected + Stalker's Bow + Stalker's Bow Wielder Requirements +Hide 1 +Move Silently 1 +2,375 gold + +LEGACY RITUALS +Least: 1,875 gp. +Lesser: 12,700 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Save Penalty: -1 at 7th +Skill Penalty: -1 at 7th, -2 at 8th, -3 at 14th, -4 at 16th, -5 at 19th, -6 at 20th +Hit Point Penalty: -2 at 6th, -4 at 10th + +LEGACY ITEM BONUSES +8th - +2 Composite Shortbow +11th - +3 Composite Shortbow +14th - +4 Composite Shortbow +17th - +5 Seeking Composite Shortbow + +LEGACY ITEM ABILITIES +Adjustable Draw (Su): Starting at 5th level, Stalker's Bow can apply any Strength bonus to damage. +Obscurity (Su): At 6th level, you gain a +5 competence bonus on Hide checks. +Darkvision (Su): At 12th level, you gain darkvision. +See Invisibility (Su): Starting at 16th level, you can see invisible creatures or objects, as if continually affected by the see invisibility spell. +Stalker's Insight (Su): At 18th level and higher, once per day on command, you gain a +10 insight bonus on Hide, Listen, Move Silently, and Spot checks for 1 hour. +Ethereal Hunter (Su): Beginning at 20th level, you gain the ability to become ethereal for a total of 10 rounds per day. Activating this ability is a standard action. + Stalker's Insight + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 18th level and higher, once per day on command, you gain a +10 insight bonus on Hide, Listen, Move Silently, and Spot checks for 1 hour. +Use: Selected + Ethereal Hunter + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 20th level, you gain the ability to become ethereal for a total of 10 rounds per day. Activating this ability is a standard action. +Use: Selected + Exordius + Exordius Wielder Requirements +Base attack bonus +3 +Lore 2 ranks +Any good alignment +Ability to turn undead +2,315 gold + +LEGACY RITUALS +Least: 3,000 gp. +Lesser: 12,500 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +8th - +2 Longsword +11th - +3 Longsword +17th - +3 Holy Longsword +20th - +5 Holy Longsword + +LEGACY ITEM ABILITIES +Soul's Guidance (Su): Beginning at 5th level, once per day as a standard action, you can grant yourself a +2 luck bonus on attack and damage rolls for 3 minutes. +Will of Two (Su): At 6th level, you gain a +2 sacred bonus on all Will saves. +Eyria's Piety (Su): Starting at 10th level, you turn undead as though you were two levels higher in the class that grants the ability. +Inner Strength (Sp): At 13th level and higher, once per day as a swift action, you can use cure serious wounds as the spell on yourself. Caster level 10th. +Dismissal (Sp): Beginning at 14th level, once per day, you can force a creature to return to its native plane, as the dismissal spell. The base save DC is 16, or 14 + your Charisma modifier, whichever is higher. Add your character level to this number and subtract the target creature's HD to determine the final save DC. Caster level 10th. +Soul's Sacrifice (Su): At 16th level and higher, you are immune to death effects. +Mantle of Sacred Protection (Su): At 18th level, you gain spell resistance equal to 5 + your character level. + Soul's Guidance + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, once per day as a standard action, you can grant yourself a +2 luck bonus on attack and damage rolls for 3 minutes. +Use: Selected + Inner Strength + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 13th level and higher, once per day as a swift action, you can use cure serious wounds as the spell on yourself. Caster level 10th. +Use: Selected + Dismissal + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 14th level, once per day, you can force a creature to return to its native plane, as the dismissal spell. The base save DC is 16, or 14 + your Charisma modifier, whichever is higher. Add your character level to this number and subtract the target creature's HD to determine the final save DC. Caster level 10th. +Use: Selected + Caladbolg + Caladbolg Wielder Requirements +Base attack bonus +3 +Power Attack +Perform 1 rank +2,310 gold + +LEGACY RITUALS +Least: 1,700 gp. +Lesser: 13,500 gp. +Greater: 38,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +7th - +1 Cleaving Shortsword +13th - +2 Cleaving Shortsword +16th - +3 Cleaving Shortsword +19th - +4 Cleaving Shortsword + +LEGACY ITEM ABILITIES +Strength of Heroes (Su): At 5th level, you gain a +2 enhancement bonus to Strength. This bonus rises to +4 at 11th level and to +6th at 17th level. +Bull's Charge (Su): At 6th level, you gain a +4 bonus on the opposed Strength check made during a bull rush attempt, and you push your opponent back an additional 5 feet if the attempt is successful. +Defiance of Heroes (Su): At 8th level, you gain a +2 resistance bonus on all saving throws. +Sword Eater (Su): At 9th level and higher, when you use Caladbolg to attempt to disarm an opponent's weapon, you gain a +4 bonus on the opposed attack roll. +Unstoppable Cleave (Su): Starting at 15th level, you gain the Great Cleave feat. +Imprisoning Stroke (Su): Beginning at 20th level, once per day you can imprison a foe struck by the sword beneath the earth, as the imprisonment spell. You must declare that you are activating the effect before you make the attack roll. The struck creature must make a Will save to avoid the spell's effects. The save DC is 23, or 19 + your Charisma modifier, whichever is higher. If the attack misses, the ability is wasted for the day. Caster level 17th. + Imprisoning Stroke + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 20th level, once per day you can imprison a foe struck by the sword beneath the earth, as the imprisonment spell. You must declare that you are activating the effect before you make the attack roll. The struck creature must make a Will save to avoid the spell's effects. The save DC is 23, or 19 + your Charisma modifier, whichever is higher. If the attack misses, the ability is wasted for the day. Caster level 17th. +Use: Selected + Hammer of Witches + Hammer of Witches Wielder Requirements +Ability to cast 2nd-level divine spells +Lore 2 ranks +Cannot have levels in an arcane spellcasting class +2,312 gold + +LEGACY RITUALS +Least: 3,500 gp. +Lesser: 11,500 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 7th +Hit Point Penalty: -2 at 6th, -4 at 7th, -6 at 9th, -8 at 13th, -10 at 15th, -12 at 19th +Spell Slot Lost: 1st at 6th, 2nd at 8th, 3rd at 10th, 4th at 12th, 5th at 14th, 6th at 16th, 7th at 18th, 8th at 20th + +LEGACY ITEM BONUSES +10th - +2 Warhammer +14th - +3 Warhammer +17th - +4 Wizard Bane Warhammer + +LEGACY ITEM ABILITIES +Magefinder (Sp): At 5th level and higher, at will on command, you can use detect magic as the spell. Caster level 5th. +Spellbreaker (Su): Starting at 8th level, once per day upon making a successful attack roll with Hammer of Witches against an opponent, you can use the targeted form of dispel magic on that foe or item. Caster level 10th. Beginning at 11th level, you can use this feature two times per day. +Witchmantle (Su): At 13th level, you gain spell resistance against arcane spells equal to 5 + your character level. +Antimagic Field (Sp): Beginning at 16th level, once per day on command, you can use antimagic field as the spell. Caster level 11th. +Countermagic (Su): At 18th level and higher, once per day as an immediate action, you can cast greater dispel magic. Caster level 15th. +Greater Spell Immunity (Sp): Starting at 20th level, once per day on command, you can use greater spell mantle as the spell. Caster level 20th. + Magefinder + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level and higher, at will on command, you can use detect magic as the spell. Caster level 5th. Currently does nothing +Use: Selected + Spellbreaker + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 8th level, once per day upon making a successful attack roll with Hammer of Witches against an opponent, you can use the targeted form of dispel magic on that foe or item. Caster level 10th. Beginning at 11th level, you can use this feature two times per day. +Use: Selected + Antimagic Field + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 16th level, once per day on command, you can use antimagic field as the spell. Caster level 11th. +Use: Selected + Countermagic + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 18th level and higher, once per day as an immediate action, you can cast greater dispel magic. Caster level 15th. +Use: Selected + Greater Spell Immunity + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 20th level, once per day on command, you can use greater spell mantle as the spell. Caster level 20th. +Use: Selected + Sling of the Dire Wind + Sling of the Dire Wind Requirements +Base Fortitude save +3 +2,300 gold + +LEGACY RITUALS +Least: 1,000 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Will Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +7th - +2 Sling +11th - +2 Giant Bane Sling +14th - +3 Giant Bane Sling +17th - +4 Giant Bane Sling +19th - +5 Giant Bane Sling + +LEGACY ITEM ABILITIES +Stunning Stone (Su): Beginning at 5th level, three times per day, you can declare a stone you are about to sling to be a stunning stone. If the stone hits, the struck target must succeed on a Fortitude save or be stunned for 1 round. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. +Gust of Wind (Sp): At 6th level and higher, once per day you can use gust of wind as the spell. Caster level 5th. +Pebble to Boulder (Su): Sling of the Dire Wind deals 1d8 points of damage at 8th level, 2d6 points of damage at 12th level, 3d6 points of damage at 16th level, and 4d6 points of damage at 20th level. +Wind Wall (Sp): Beginning at 15th level, three times per day on command, you can gain 80% concealment against ranged attacks. Caster level 10th. +Forceful Strike (Su): At 18th level and higher, any creature struck by a stone or bullet slung by Sling of the Dire Wind can be pushed back as if by a bull rush. For resolving the bull rush, the stone's Strength modifier is +15. The stone can't push a target back more than 5 feet. + Stunning Stone + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, three times per day, you can declare a stone you are about to sling to be a stunning stone. If the stone hits, the struck target must succeed on a Fortitude save or be stunned for 1 round. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. +Use: Selected + Gust of Wind + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, once per day you can use gust of wind as the spell. Caster level 5th. +Use: Selected + Wind Wall + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 15th level, three times per day on command, you can gain 80% concealment against ranged attacks. Caster level 10th. +Use: Selected + Treebrother + Treebrother Wielder Requirements +Ability to cast barkskin as a divine spell +Lore 6 +1,100 gold + +LEGACY RITUALS +Least: 2,400 gp. +Lesser: 11,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 8th +Hit Point Penalty: -2 at 6th, -4 at 7th, -6 at 9th, -8 at 13th, -10 at 15th +Spell Slot Lost: 1st at 6th, 2nd at 8th, 3rd at 10th, 4th at 12th, 5th at 14th, 6th at 16th + +LEGACY ITEM ABILITIES +Shillelagh (Sp): At 5th level and higher, once per day you can cast the shillelagh spell. Caster level 5th. +Green Empathy (Su): Beginning at 6th level, you can attempt to charm plants by rolling 1d20 and adding your character level plus your Charisma modifier. +Entangle (Sp): Starting at 8th level, three times per day, you can use entangle as the spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Woodland Stealth (Su): At 10th level, you gain a +5 competence bonus on Hide and Move Silently checks made in natural areas. +Fast Movement (Su): At 11th level, you gain a 10 foot enhancement bonus to your base land speed. +Owl's Insight (Sp): At 13th level and higher, once per day, you can use owl's insight as the spell. Caster level 10th. +Changestaff (Sp): Starting at 16th level, once per day you can transform Treebrother as though with the changestaff spell. The duration of the effect is only 1 hour. + Shillelagh + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level and higher, once per day you can cast the shillelagh spell. Caster level 5th. +Use: Selected + Green Empathy + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 6th level, you can attempt to charm plants by rolling 1d20 and adding your character level plus your Charisma modifier. +Use: Selected + Entangle + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 8th level, three times per day, you can use entangle as the spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Owl's Insight + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 13th level and higher, once per day, you can use owl's insight as the spell. Caster level 10th. +Use: Selected + Changestaff + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 16th level, once per day you can transform Treebrother as though with the changestaff spell. The duration of the effect is only 1 hour. +Use: Selected + Full Moon's Trick + Full Moon's Trick Wielder Requirements +Base attack bonus +2 +Hide 2 ranks +2,330 gold + +LEGACY RITUALS +Least: 4,300 gp. +Lesser: 12,700 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Reflex Save Penalty: -1 at 7th, -2 at 12th +Hit Point Penalty: -2 at 6th, -4 at 10th +Skill Check Penalty: -1 at 7th, -2 at 8th, -3 at 14th, -4 at 16th, -5 at 19th, -6 at 20th + +LEGACY ITEM BONUSES +10th - +2 Short Sword +19th - +4 Short Sword + +LEGACY ITEM ABILITIES +Wolfsbane (Su): Starting at 5th level, whenever you use Full Moon's Trick to strike a creature that is not in its natural form, that creature must make a DC 15 Will save or return to its natural form. +Quiet As a Shadow (Su): At 7th level, you gain a +5 bonus on Hide and Move Silently checks. This bonus improves to +10 at 18th level. +Form Mastery (Su): Beginning at 8th level, you gain a +2 bonus on saving throws against transmutation magic. +Darkvision (Su): At 11th level, you gain darkvision out to 60 feet. +Shifter's Bane (Su): Once you have attained 16th level, Full Moon's Trick becomes shapechanger bane. +Feral Fury (Sp): Beginning at 17th level, three times per day on command, you can use rage as the spell. Caster level 15th. +Shadows and Moonlight (Sp): At 20th level and higher, two times per day on command, you can use greater invisibility as the spell. You can use the spell only on yourself. Caster level 15th. + Feral Fury + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 17th level, three times per day on command, you can use rage as the spell. Caster level 15th. +Use: Selected + Shadows and Moonlight + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level and higher, two times per day on command, you can use greater invisibility as the spell. You can use the spell only on yourself. Caster level 15th. +Use: Selected + Fiendkiller's Flail + Fiendkiller's Flail Wielder Requirements +Base attack bonus +3 +Sense Motive 2 ranks +Weapon Focus (heavy flail) +4,330 gold + +LEGACY RITUALS +Least: 3,500 gp. +Lesser: 13,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th +Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +8th - +1 Outsider Bane Heavy Flail +11th - +2 Outsider Bane Heavy Flail +16th - +2 Holy Outsider Bane Heavy Flail + +LEGACY ITEM ABILITIES +Darkvision (Sp): Beginning at 6th level, once per day on command, you can use darkvision as the spell. Caster level 5th. +Sense Fiends (Su): At 6th level and higher, you can detect evil. Caster level 5th. +Devil Chills (Su): At 12th level and higher, Fiendkiller's Flail infects any creature damaged by it with devil chills. +Devil's Fang (Su): Beginning at 13th level, the spiked ball secretes deathblade poison. + Darkvision + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 6th level, once per day on command, you can use darkvision as the spell. Caster level 5th. +Use: Selected + Sense Fiends + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, you can detect evil. Caster level 5th. +Use: Selected + Scales of Balance + Scales of Balance Wielder Requirements +Balance 3 +Lore 5 +920 gold + +LEGACY RITUALS +Least: 3,600 gp. +Lesser: 12,500 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +5th - +1 Quarterstaff +10th - +2 Quarterstaff +14th - +3 Quarterstaff + +LEGACY ITEM ABILITIES +Eye of Mortality (Su): At 6th level and higher, three times per day you can cast detect undead. Caster level 5th. +Lifetouch (Sp): Beginning at 7th level, three times per day, you can use cure light wounds. Caster level 5th. +Death's Swift Wing (Sp): At 11th level and higher, two times per day as a swift action, you can use death knell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 10th. +Lifedrain (Sp): Starting at 16th level, two times per day you can use enervation as the spell. The save DC is 16, or 14 + your Charisma modifier, whichever is higher. Caster level 13th. +Unity of Balance (Su): At 17th level, you become immune to energy drain and death effects. +Bodily Integrity (Sp): Beginning at 18th level, once per day on command, you can use heal on yourself only, as the spell. Caster level 15th. +Ending Point (Sp): At 20th level and higher, once per day on command, you can use finger of death. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. Caster level 17th. + Eye of Mortality + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, you can detect evil. Caster level 5th. +Use: Selected + Lifetouch + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 7th level, three times per day, you can use cure light wounds. Caster level 5th. +Use: Selected + Death's Swift Wing + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 11th level and higher, two times per day as a swift action, you can use death knell. The save DC is 13, or 12 + your Charisma modifier, whichever is higher. Caster level 10th. +Use: Selected + Lifedrain + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 16th level, two times per day you can use enervation as the spell. The save DC is 16, or 14 + your Charisma modifier, whichever is higher. Caster level 13th. +Use: Selected + Bodily Integrity + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 18th level, once per day on command, you can use heal on yourself only, as the spell. Caster level 15th. +Use: Selected + Ending Point + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level and higher, once per day on command, you can use finger of death. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. Caster level 17th. +Use: Selected + Shishi-O + Shishi-O Wielder Requirements +Base attack bonus +3 +Any nonchaotic alignment +Proficiency with katana +2,535 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 12,500 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +10th - +2 Katana +13th - +3 Katana +16th - +3 Thundering Katana +18th - +4 Thundering Katana +20th - +5 Thundering Katana + +LEGACY ITEM ABILITIES +Charm Animal (Sp): At 5th level and higher, at will on command, you can use charm animal as the spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Summon Lion (Sp): Starting at 8th level, once per day on command, you can summon a lion as if with the summon nature's ally III spell. At 12th level, you can instead summon a dire tiger as if with the summon nature's ally V spell. Caster level 10th. +Cat Leap (Su): At 11th level, you gain a +5 enhancement bonus on Jump checks. +Glorious Form of the Tiger General (Sp): Beginning at 15th level, once per day on command, you can transform into a dire tiger as if you used the polymorph spell. Caster level 10th. +Tiger's Charge (Su): At 17th level and higher, you can make a full attack with Shish-O after a charge. +Deafening Roar (Sp): Starting at 19th level, once per day on command, you can cause Shishi-O to emit a mighty roar that functions as a greater shout spell. The save DC is 22, or 18 + your Charisma modifier, whichever is higher. Caster level 15th. + Charm Animal + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level and higher, at will on command, you can use charm animal as the spell. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Use: Selected + Summon Lion + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 8th level, once per day on command, you can summon a lion as if with the summon nature's ally III spell. At 12th level, you can instead summon a dire tiger as if with the summon nature's ally V spell. Caster level 10th. +Use: Selected + Glorious Form of the Tiger General + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 15th level, once per day on command, you can transform into a dire tiger as if you used the polymorph spell. Caster level 10th. +Use: Selected + Deafening Roar + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 19th level, once per day on command, you can cause Shishi-O to emit a mighty roar that functions as a greater shout spell. The save DC is 22, or 18 + your Charisma modifier, whichever is higher. Caster level 15th. +Use: Selected + Verminlord + Type of Feat: Epic +Prerequisite: Spellcraft 24 ranks, Tenacious Plague, Summon Swarm +Specifics: As a standard action, you can cast creeping doom or dominate monster on vermin. +Use: Selected. + Dymondheart + Dymondheart Wielder Requirements +Base attack bonus +1 +Lore 2 +2,315 gold + +LEGACY RITUALS +Least: 2,140 gp. +Lesser: 13,500 gp. +Greater: 38,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 7th, -2 at 16th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +7th - +2 Longsword +11th - +3 Longsword +16th - +4 Longsword +17th - +5 Longsword + +LEGACY ITEM ABILITIES +Shed Bolts (Sp): Starting at 5th level, once per day as an immediate action, you can use protection from arrows. Caster level 5th. +Deflect Attack (Su): At 6th level and higher, once per day you can deflect the next ranged touch attack that would otherwise hit you. +Daylight (Sp): Beginning at 9th level, once per day, you can cast Daylight as the spell. Caster level 5th. +Green Flame (Su): At 13th level and higher, a successful attack causes that creature to be outlined in faerie fire, as per the spell. Caster level 10th. +Shielding Beneficence of the Green Powers (Su): At 14th level, you gain a +3 deflection bonus to Armor Class. +Healing Grace of the Green Powers (Sp): At 18th level, you can cast cure critical wounds four times per day. Caster level 10th. +Protective Embrace of the Green Powers (Su): At 19th level, you gain a +5 resistance bonus to all saving throws. +Ban of the Green Powers (Sp): Starting at 20th level, once per day you may cast banishment. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. Caster level 15th. + Shed Bolts + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 5th level, once per day as an immediate action, you can use protection from arrows. Caster level 5th. +Use: Selected + Deflect Attack + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, once per day you can deflect the next ranged touch attack that would otherwise hit you. +Use: Selected + Daylight + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 9th level, once per day, you can cast Daylight as the spell. Caster level 5th. +Use: Selected + Healing Grace of the Green Powers + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 18th level, you can cast cure critical wounds four times per day. Caster level 10th. +Use: Selected + Ban of the Green Powers + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 20th level, once per day you may cast banishment. The save DC is 20, or 17 + your Charisma modifier, whichever is higher. Caster level 15th. +Use: Selected + Despana School + Type of Feat: General +Prerequisite: Power Attack, Weapon Focus (light mace), BAB +5 +Benefit: If the attack hits, your summoned creatures gain a +2 morale bonus on attack rolls and damage rolls against that enemy until the start of your next turn. +Use: Selected + Curst + "Curst" is an acquired template that can be added to any humanoid creature (referred to hereafter as the "base creature"). It uses all the base creature's statistics and special abilities except as noted here. + +Armor Class: The curst's natural armor bonus improves by 3 over that of the base creature. + +Damage: A curst has a slam attack as a primary natural weapon. + +Size Base Damage +Small 1d3 +Medium 1d4 +Large 1d6 + +Special Qualities: A curst retains all the special qualities of the base creature and gains those described below. +Fast Healing (Ex): A curst heals 1 point of damage each round so long as it has at least 1 hit point. +Immunity to Cold and Fire (Ex): A curst takes no damage from cold or fire attacks. +Spell Resistance (Ex): A curst has spell resistance equal to 12 + its character level. +Turning Immunity (Ex): Cursts cannot be turned, rebuked, destroyed, or commanded. + +Abilities: Change from the base creature as follows: Str +2, Int -4 (minimum 3), Wis -6 (minimum 1), Cha -2 (minimum 1). As an undead creature, a curst has no Constitution score. + +Advancement: By character class. + +Level Adjustment: +3. + + Mineral Warrior + Mineral Warrior (also called "stony") is an acquired template that can be added to any corporeal creature that is not a construct, undead, or an elemental (referred to hereafter as the base creature). A mineral warrior uses all the base creature's statistics and special abilities except as noted here. + +Type: The creature's type remains the same, but it gains the earth subtype. + +Armor Class: Natural armor improves by +3. + +Special Attacks: A mineral warrior retains all the special attacks of the base creature and also gains the earth strike attack. +Earth Strike (Ex): Once per day, the mineral warrior can make an exceptionally vicious attack against any foe that stands on stone or earth. The mineral warrior adds its Constitution bonus to its attack roll and deals 1 extra point of damage per +racial Hit Die. + +Special Qualities: A mineral warrior has all the special qualities of the base creature, plus the following. +Darkvision (Ex): A mineral warrior has darkvision out to 60 feet or the base creature's darkvision, whichever is better. +Damage Reduction (Ex): A mineral warrior gains damage reduction 8/adamantine. If it already has damage reduction, it retains both versions and uses the best one that applies. + +Abilities: Change from the base creature as follows: +2 Strength, +4 Con, -2 Int (minimum 1), -2 Wis, -2 Cha. +Environment: Same as the base creature and underground. +Level Adjustment: Same as the base creature +1. + Earth Strike + Earth Strike (Ex): Once per day, the mineral warrior can make an exceptionally vicious attack against any foe that stands on stone or earth. The mineral warrior adds its Constitution bonus to its attack roll and deals 1 extra point of damage per racial Hit Die. + Strong Stomach + Type of Feat: General +Prerequisite: Con 13, Endurance +Benefit: You reduce the effects of sickening and nausea by one step. You cannot become nauseated. If you are exposed to an effect or condition that would normally make you nauseated, you become sickened instead. If an effect or condition would normally sicken you, that effect is negated. +Use: Automatic + Incarnate + Incarnates + incarnate + (BASE CLASS) +Incarnum is a tool you can use to manipulate the physical manifestations of moral and ethical forces and wield them in righteous pursuit of an ideal. Whether you are holy and righteous or corrupt and evil, you literally come to embody one cause or alignment, adding the distilled essence of good, evil, law, or chaos into your soulmelds. + +- Hit Die: d6 +- Proficiencies: You are proficient with all simple weapons, light armor, medium armor, and shields +- Skill Points: 2+ Int Modifier. +- Alignment: Alignment must be Lawful Neutral, Chaotic Neutral, Neutral Evil, or Neutral Good. Incarnates who have a different alignment will lose all class features. + +CLASS FEATURES: + +Level +1: Detect Opposition - Detect X at will +2: Chakra Bind (Crown) +3: Expanded Soulmeld Capacity +1 + Incarnum Radiance 1/day - Gain temporary boost depending on alignment +4: Chakra Binds (Feet, Hands) +5: Rapid Meldshaping 1/day - Unshape a single meld, shape a new one +6: +7: Share Incarnum Radiance - Incarnum Radiance applies to allies of matching alignment +8: Incarnum Radiance 2/day +9: Chakra Binds (Arms, Brow, Shoulders) +10: +11: Rapid Meldshaping 2/day +12: +13: Incarnum Radiance 3/day +14: Chakra Binds (Throat, Waist) +15: Expanded Soulmeld Capacity +2 +16: Chakra Bind (Heart) +17: Rapid Meldshaping 3/day +18: Incarnum Radiance 4/day +19: Chakra Bind (Soul) +20: True Incarnation - Type changes to Outsider + Perfect Meldshaper - Max out all melds with essentia once per day + +Soulmelds Essentia Max Chakra Binds +2 1 0 +3 2 1 +3 3 1 +4 4 1 +4 5 1 +4 6 2 +5 7 2 +5 8 2 +5 9 2 +6 10 3 +6 11 3 +6 12 3 +7 13 3 +7 14 4 +7 16 4 +8 18 4 +8 20 4 +8 22 5 +9 24 5 +9 26 5 + +Meldshaping - The Incarnate uses Constitution to determine the maximum number of soulmelds you can shape at one time and Wisdom to determine soulmeld saving throws. To activate Meldshaping, rest. Melds last for an entire day, with rare exceptions. Any activated abilities will be on the class radial, and are mostly unlimited use (please be sure to read the description of each meld). + + Acrobat Boots + Acrobat Boots + +Descriptors: None +Classes: Incarnate +Chakra: Feet +Saving Throw: None + +You form incarnum into a pair of light, supple boots that fit over your feet and any other boots you might wear. Small ruffs of blue-white fur crown each boot. While you wear them, you feel light on your feet. It is difficult to resist the temptation to bounce on the balls of your feet when you're standing still. + +While wearing acrobat boots, you gain a +2 insight bonus on Balance, Jump, and Tumble checks. + +Essentia: Every point of essentia invested in the acrobat boots increases the bonus by 2. + +Chakra Bind (Feet) + +Your acrobat boots join fast to your feet and help you to leap great distances. + +You always succeed on jump checks + Adamant Pauldrons + Adamant Pauldrons + +Descriptors: None +Classes: Incarnate +Chakra: Shoulders +Saving Throw: None + +You shape incarnum into blue crystalline plates of shoulder armor. They float slightly above your shoulders, leaving room for clothing and other armor. In battle, these pauldrons seem to draw attacks toward them, steering blows away from your most vital areas. + +While wearing adamant pauldrons, you gain immunity to sneak attack. + +Essentia: You gain damage reduction equal to the number of points of essentia invested in this soulmeld. This damage reduction is passed by a +2 weapon or greater. + +Chakra Bind (Shoulders) + +Your incarnate pauldrons settle over your shoulders, and they seem to be joined by a crystalline lattice of blue energy across your back. Their power to deflect blows away from vital areas is increased. + +While binding adamant pauldrons, you gain immunity to critical hits. + Crystal Helm + Crystal Helm + +Descriptors: Force +Classes: Incarnate, soulborn +Chakra: Crown +Saving Throw: None + +You shape incarnum into a light helm that surrounds your head and anything you might be wearing on it, including another helm. The substance of this helm is transparent crystal with a faceted appearance. As it rests over your head, you can almost feel a barrier erected behind your eyes, barring the way to those who would intrude into your mind. + +The soulmeld provides protection against mental effects, granting you a +2 resistance bonus on Will saving throws against mind-affecting spells. + +Essentia: You gain a deflection bonus to your Armor Class equal to the number of points of essentia that you invest in the crystal helm. + +Chakra Bind (Crown) + +Your crystal helm settles snugly around your head, and tendrils of cold power work their way through your body. If you close your eyes, you can almost see your own hands glowing like a mystic crystal suffused with unearthly radiance. Like the invisible power of magical force, your attacks slice through the boundaries between worlds. + +You can see more clearly, and gain the Blind-Fight feat + Invest Essentia + Type of Feat: Incarnum +Prerequisite: Incarnum +Benefit: Allows the Meldshaper to allocate Essentia. +Use: Selected + Soulborn + Soulborns + soulborn + (BASE CLASS) +As a soulborn, you use incarnum to enhance your natural combat ability. You can also share the power of incarnum with your allies, making you a valuable member of any adventuring group. You have the ability to shape soulmelds, though you have less meldshaping power than an incarnate or totemist. + +- Hit Die: d10 +- Proficiencies: Soulborns are proficient with all simple and martial weapons, with light, medium, and heavy armor, and with shields. +- Skill Points: 2+ Int Modifier. +- Alignment: Soulborns are polarized in their alignments, hewing to strong convictions of morality and ethics. As such, they can only be lawful good, chaotic good, lawful evil, or chaotic evil. + +CLASS FEATURES: + +Level +1: Smite Opposition 1/day - Smite target of opposed alignment +2: Incarnum Defense - Gain immunity based on alignment + Lawful Good: You gain immunity to fear. + Chaotic Good: You gain immunity to paralysis. + Lawful Evil: You gain immunity to exhaustion (effects that would cause exhaustion render you fatigued instead). + Chaotic Evil: You gain immunity to any spell causing damage or drain to your Strength. +3: Bonus Feat - Gain a bonus incarnum feat +4: +5: Smite Opposition 2/day +6: +7: Bonus Feat - Gain a bonus incarnum feat +8: Chakra Binds (Crown, Feet, Hands) +9: Share Incarnum Defense 1/day - Grant incarnum defense to a single ally temporarily +10: Smite Opposition 3/day +11: Bonus Feat - Gain a bonus incarnum feat +12: +13: Share Incarnum Defense 2/day +14: Chakra Binds (Arms, Brow, Shoulders) +15: Smite Opposition 4/day +16: +17: Share Incarnum Defense 3/day +18: Chakra Binds (Throat, Waist) +19: +20: Smite Opposition 5/day + +Soulmelds Essentia Max Chakra Binds +0 0 0 +0 0 0 +0 0 0 +1 0 0 +1 0 0 +1 1 0 +1 1 0 +2 2 1 +2 2 1 +2 3 1 +2 3 1 +3 4 1 +3 4 1 +3 5 2 +3 5 2 +4 6 2 +4 7 2 +4 8 3 +4 9 3 + +Meldshaping - The Soulborn uses Constitution to determine the maximum number of soulmelds you can shape at one time and to determine soulmeld saving throws. To activate Meldshaping, rest. Melds last for an entire day, with rare exceptions. Any activated abilities will be on the class radial, and are mostly unlimited use (please be sure to read the description of each meld). + + Totemist + Totemists + totemist + (BASE CLASS) +A mask representing a basilisk, a mantle of the displacer beast, boots of the landshark - these are the hallmarks of the totemist. You channel the soul energy of magical beasts to make your soulmelds and claim them as your totems to acquire a share in their power. + +- Hit Die: d8 +- Proficiencies: You are proficient with all simple weapons, light armor, and shields +- Skill Points: 4+ Int Modifier. + +CLASS FEATURES: + +Level +1: +2: Chakra Bind (Totem) - Any soulmeld bound to your totem chakra has an essentia capacity 1 higher than the normal capacity for your soulmelds. +3: Totem Protection - +4 to saves against Magical Beast abilities +4: +5: Chakra Binds (Crown, Feet, Hands) +6: Chakra Bind (Totem) - Any soulmeld bound to your totem chakra gets +1 meldshaper level +7: +8: Rebind Totem Soulmeld 1/day - You may unbind your current totem soulmeld and choose another +9: Chakra Binds (Arms, Brow, Shoulders) +10: +11: Chakra Bind (Totem) - You may bind a soulmeld to both your totem chakra and another chakra +12: Rebind Totem Soulmeld 2/day +13: +14: Chakra Binds (Throat, Waist) +15: Chakra Bind (Totem) - Any soulmeld bound to your totem chakra has an essentia capacity 2 higher than the normal capacity for your soulmelds. +16: Rebind Totem Soulmeld 3/day +17: Chakra Bind (Heart) +18: +19: +20: Rebind Totem Soulmeld 4/day + Totem Embodiment - All essentia invested in your totem Chakra is doubled + +Soulmelds Essentia Max Chakra Binds +2 1 0 +3 2 1 +3 2 1 +4 3 1 +4 3 1 +4 4 2 +5 5 2 +5 5 2 +5 6 2 +6 7 3 +6 8 3 +6 9 3 +7 10 3 +7 11 4 +7 12 4 +8 13 4 +8 14 4 +8 16 5 +9 18 5 +9 20 5 + +Meldshaping - The Totemist uses Constitution to determine the maximum number of soulmelds you can shape at one time and to determine soulmeld saving throws. To activate Meldshaping, rest. Melds last for an entire day, with rare exceptions. Any activated abilities will be on the class radial, and are mostly unlimited use (please be sure to read the description of each meld). + Ankheg Breastplate + Ankheg Breastplate + +Descriptors: Acid +Classes: Totemist +Chakra: Throat (totem) +Saving Throw: See text + +A thick, chitinous breastplate forms around your torso. The green plates of the armor glisten like the thorax of a living insect. Soft tissue and living muscle bind the plates together, rather than the chain and leather of conventional armor. + +Your ankheg breastplate grants you a +2 armor bonus to your Armor Class. + +Essentia: For every point of essentia you invest in your ankheg breastplate, the armor bonus granted by the soulmeld improves by 1. + +Chakra Bind (Throat) + +Green chitin spreads from your breastplate up your neck, blending into your skin there. This thickened skin seems to pulse slowly, in a rhythm unrelated to the beat of your heart or the movement of your breath. + +You gain the ability to spit a line of acid as a standard action. Once per minute, you can emit a line of acid that is 5 feet long plus 5 feet per point of invested essentia. Targets in the line take 2d6 points of acid damage plus 1d6 points for every point of invested essentia. They can reduce this damage by half with a successful Reflex save. + +Chakra Bind (Totem) + +Green-brown chitin spreads from your breastplate up your neck to your face, and you sprout serrated mandibles like those of a giant insect. Outside of combat, they slowly open and close without any conscious direction. In battle, you can use these terrible clenching jaws to tear the flesh of your foes. When you shift essentia to this soulmeld, the mandibles sizzle with acid. + +You gain a bite attack that deals 1d8 points of damage. You can use this bite as a primary attack. Every point of essentia invested in this soulmeld adds 1d4 points of acid damage to your bite damage. + Ankheg Breastplate Throat Bind + Apparition Ribbon + Apparition Ribbon + +Descriptors: None +Classes: Incarnate +Chakra: Throat +Saving Throw: None + +A diaphanous scarf wraps around your neck, its ends trailing off into wispy tendrils that seem to follow or mimic the movement of your arms. + +You form incarnum into a bridge of energy between yourself and the incorporeal world of spirits and other ghostly creatures. You gain the Blind-Fight feat. + +Essentia: Every point of essentia invested in apparition ribbon grants you a +2 bonus on damage rolls against undead creatures. + +Chakra Bind (Throat) + +The wispy tendrils of the scarf lengthen and surround you as you appear to become incorporeal. + +When you bind apparition ribbon to your throat chakra, you gain the ability to become incorporeal for brief periods of time. Activating this ability is a standard action, and your incorporealness lasts for 1 round plus 1 round per point of essentia invested in the soulmeld at the time it was activated. Each day, you can spend a total number of rounds incorporeal equal to your meldshaper level. + Apparition Ribbon Throat Bind + Arcane Focus + Arcane Focus + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Throat +Saving Throw: See text + +A necklace of blue crystals fits around your neck. The crystals shed a faint glow that increases in brightness when you cast a damaging spell. + +When you cast an arcane spell that deals damage, your spell's damage is increased by 1 point. Spells that divide their damage among multiple targets, such as magic missile, deal the extra damage once to each affected target. + +Essentia: Every point of essentia you invest in your arcane focus increases the extra damage by 1 point. + +Chakra Bind (Throat) + +Barely visible wisps of incarnum writhe from your arcane focus, tendrils of soul energy that twist into arcane symbols as you cast arcane spells. When you cast a damaging spell, the spell is accompanied by a blue-white burst of raw incarnum energy. + +Whenever you cast a spell that deals damage to a single living creature, that creature must succeed on a Fortitude save (using the soulmeld's save DC, not the spell's) or be dazed for 1 round. + Armguards of Disruption + Armguards of Disruption + +Descriptors: Good +Classes: Incarnate, Soulborn +Chakra: Arms +Saving Throw: None + +Blue-sheened silver bracers form around your forearms. Blue-white sparks leap from your hand to undead creatures you touch. + +While wearing armguards of disruption, you deal 1d6 points of damage to an undead creature with a successful melee touch attack. You can use armguards of disruption only once per round. + +Essentia: Every point of essentia invested increases the damage dealt by your armguards of disruption by 1d6 points. + +Chakra Bind (Arms) + +Incarnum flows from the bracers to envelop you and then fades into invisibility. A corona of blue-white energy erupts when an undead creature attacks you, blocking its blows and suppressing its powers. + +You gain an insight bonus to your AC and on your saving throws equal to the number of points of essentia invested in your armguards of disruption. These bonuses apply only against attacks made by undead creatures. + Armguards of Disruption Arms Bind + Basilisk Mask + Basilisk Mask + +Descriptors: None +Classes: Totemist +Chakra: Brow (totem) +Saving Throw: See text + +A hideous mask with red-brown scales forms around and over your face, actually floating about an inch in front of your nose. The visage is reptilian, with a protruding lower jaw and teeth jutting upward. Bony spines stick up from the top of the mask, completing the portrait of a basilisk. + +While the basilisk is feared primarily for its petrifying gaze, totemists also revere it as a patron of vision. Your basilisk mask grants you ultravision + +Essentia: Every point of essentia invested increases your Spot skill by 2 points. + +Chakra Bind (Brow) + +Your basilisk mask merges into your forehead, and your eyes are now clearly visible in the face of the basilisk. The visual effect is a little unsettling, but the improvement to your perception is dramatic. + +You gain the benefit of the Blind-Fight feat. + +Chakra Bind (Totem) + +Behind the mask, your eyes glow with a pale green radiance that is clearly visible through the eyes of the basilisk. There is a sense of weight in your forehead, but it is not entirely unpleasant-more like a power anxious to be exercised. + +By directing your gaze on a creature within 30 feet, you can temporarily turn that creature to stone (as the flesh to stone spell, except that the duration is only 1 round). A successful Fortitude save negates this effect. + Basilisk Mask Totem Bind + Beast Tamer Circlet + Beast Tamer Circlet + +Descriptors: None +Classes: Totemist +Chakra: Crown (totem) +Saving Throw: See text + +You channel undifferentiated soul energy into a gleaming silver band that encircles your forehead at a distance of about an inch. If you concentrate, you can hear a very quiet murmur of growls, shrieks, and other animal noises - the cacophony of the beast world. + +You gain a +2 bonus on Animal Empathy checks. + +Essentia: Every point of essentia you invest in your beast tamer circlet increases the bonus by 2. + +Chakra Bind (Crown) + +Your silver circlet fuses to your head, sending silver-blue tendrils like tiny veins under your skin. The endless clamor of beast noises becomes intelligible to you - you understand the range of needs and emotions that drives these utterances - but you are still able to ignore it with a modicum of concentration. + +You gain the ability to charm animals, as the spell. You can use this ability in any round during which you invest essentia in your beast tamer circlet. The DC is your Meldshaping DC. + +Chakra Bind (Totem) + +Instead of a gleaming silver band around your head, your beast tamer circlet manifests as a ring of silver hair, while all the hair on your head becomes long and coarse like a beast's mane. + +You gain the ability to use animal trance, as the spell. You can use this ability once per minute if you have essentia invested in this soulmeld. + Beast Tamer Circlet Crown Bind + Beast Tamer Circlet Totem Bind + Animal Trance + Level: Brd 2, Drd 2 +Components: V, S +Casting Time: 1 round +Range: Medium +Targets: Animals, Beasts, or magical beasts with Intelligence 3 +Duration: 3 rounds + caster level +Saving Throw: Will negates +Spell Resistance: Yes + +You fascinate 2d6 hit dice of affected creatures. + Behir Gorget + Behir Gorget + +Descriptors: Electricity +Classes: Totemist +Chakra: Throat (totem) +Saving Throw: See text + +Incarnum forms a large, deep blue collar around your neck, like part of a suit of plate armor. The color is darker on the back and fades to pale blue in the front, and bands of gray-brown line the top and bottom. The gorget tapers to a sharp point above your breastbone. + +Your behir gorget gives you a +4 bonus to resist being bull rushed or tripped. + +Essentia: You gain resistance to electricity equal to 5 times the number of points of essentia you invest in this soulmeld. + +Chakra Bind (Throat) + +Your armored collar merges into your throat, and your neck lengthens very slightly. You can feel a constant tingling in the sides of your neck, and tiny sparks occasionally spit from your mouth when you speak - particularly when you get excited or angry. + +You gain the ability to project a line of electricity as a standard action. Once per minute, you can emit a line of acid that is 5 feet long plus 5 feet per point of invested essentia. Targets in the line take 2d6 points of electricity damage plus 1d6 points for every point of invested essentia. They can reduce this damage by half with a successful Reflex save. + +Chakra Bind (Totem) + +As you bind your behir gorget to your totem chakra, its hard blue plating spreads up your neck to incorporate your entire head. Your face lengthens, and your jaw grows monstrous. Sharp teeth fill your mouth, allowing you to bite your foes savagely in combat. Sparks crackle in your mouth whenever you open it to bite-or even to speak. + +You gain a bite attack that deals 1d8 points of damage. You can use this bite as a primary attack. Every point of essentia invested in this soulmeld adds 1d4 points of electricity damage to your bite damage. + Behir Gorget Throat Bind + Blink Shirt + Blink Shirt + +Descriptors: None +Classes: Totemist +Chakra: Heart (totem) +Saving Throw: None + +This rough-looking garment looks like it has been made of coarse brown fur, but it displays obviously magical features. The shirt seems to shift and move on its own, and it fades into a barely corporeal mist near your waist. Most disconcerting of all, patches of the garment seem transparent, as if they have temporarily shifted to some strange elsewhere. Because different parts of the garment appear phased out at different times, these patches of incorporeality seem to roam over the surface of the shirt. + +You gain the ability to teleport yourself (as dimension door) up to 10 feet at will. Using this ability is a standard action. + +Essentia: For every point of essentia invested, you can teleport an additional 10 feet. + +Chakra Bind (Heart) + +The appearance of your blink shirt changes little, except that now wherever it seems transparent, you do as well. Strange patches of incorporeality float over your entire body. + +You can use blink as the spell (with a caster level equal to your meldshaper level). + +Chakra Bind (Totem) + +Your posture becomes slightly hunched, giving you the merest hint of a canine appearance. Your ears also take on sharp points. + +You can use the dimension door ability of this soulmeld as a move action. + Blink Shirt Dimension Door + Blink Shirt Heart Bind + Blink + Level: Brd 3, Src/Wiz 3 +Components: V, S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 round/level + +You bounce between the ethereal and the material plane. This grants you a 50% miss chance on attacks, a 20% chance to miss attacks you make, a 20% chance to fail at casting any spells, +2 to attack, and a 50% chance for spells targeted at you to fail. + Bloodtalons + Bloodtalons + +Descriptors: None +Classes: Totemist +Chakra: Hands (totem) +Saving Throw: None + +Incarnum forms a pair of eagle talons around your hands. They are ghostly and insubstantial, almost like a violet mist surrounding your hands, but the three-toed shape is as clear as the sharp claws in their outline. + +Totemists who shape bloodtalons hope to emulate the ferocious tenacity, keen eyesight, and sheer savagery of these creatures. You gain the Diehard feat. + +Essentia: Every point of essentia invested increases your Spot skill by 2 points. + +Chakra Bind (Hands) + +Rather than being surrounded by violet mist, your hands themselves turn a deep shade of violet, like the blue of incarnum mixed with rich blood red. Somehow, your hands feel eager to grasp and tear, to speed past your opponents' defenses and tear at their eyes. + +You gain the benefit of the Weapon Finesse feat. + +Chakra Bind (Totem) + +The skin of your hands becomes red-orange and scaly like the talons of a blood hawk, your fingers grow knobby and strong, and your nails lengthen into fierce talons with sharp points and edges. + +You can make two claw attacks that each deal 1d4 points of damage plus your Strength modifier. On the round after you hit with a claw attack, the wounds bleed for an additional 1 point of damage per point of essentia you had invested in your bloodtalons when you made the attack. Nonliving creatures are immune to this blood loss effect. Every point of essentia invested in the bloodtalons grants a +1 enhancement bonus on attack rolls made with the claw attacks. + Bloodwar Gauntlets + Bloodwar Gauntlets + +Descriptors: Evil, Mind-affecting +Classes: Incarnate +Chakra: Hands or Arms +Saving Throw: See text + +Incarnum forms into black gauntlets that encase your hands and extend in heavy iron bands up your forearms to your elbows, where they end in vicious-looking spikes. They seem large for your hands and actually cover any gloves or gauntlets you might already be wearing, but they move in perfect unison with your fingers and hands. When it is very quiet, you can sometimes hear the sounds of battle coming from the night-black metal of the gauntlets. + +While you wear your bloodwar gauntlets, you gain a +1 morale bonus on melee attack rolls. + +Essentia: For every point of essentia you invest in your bloodwar gauntlets, you gain a +1 morale bonus on melee damage rolls. + +Chakra Bind (Arms) + +Your bloodwar gauntlets bind themselves to your wrists and forearms. Instead of separate rings of metal extending up your arms, they now form a solid sheath of completely unreflective metal in which fiendish visages manifest and subside, always contorted with rage and pain. + +You can use a standard action to release the soulmeld's violent energy in a tumultuous blast, unshaping the soulmeld in the process. The blast deals 3d6 points of damage for every point of essentia invested to all creatures within a 20-foot radius burst, excluding you. A successful Fortitude save halves this damage. + +Chakra Bind (Hands) + +Your bloodwar gauntlets bind themselves to your hands, shrinking to better fit them. The metal fingertips of the gauntlets are long and sharply pointed. They sometimes seem to drip blood, though the liquid that falls from them vanishes almost as soon as it touches the ground. + +Any weapon you equip gains the keen property. + Bloodwar Gauntlets Arms Bind + Bluesteel Bracers + Bluesteel Bracers + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Arms +Saving Throw: None + +You harness the soul energy of mighty warriors past, present, and future, shaping that incarnum into bands of bright blue steel that surround your wrists and lower arms. You feel a soft tingling in your wrists that grows stronger when danger is near. + +Your bluesteel bracers enhance your reactions and keep your mind in a state of constant battle readiness, granting you a +2 insight bonus on initiative checks. + +Essentia: For every point of essentia you invest in your bluesteel bracers, you gain a +1 insight bonus on melee damage rolls. + +Chakra Bind (Arms) + +Your bluesteel bracers affix themselves to your arms, extending swirling patterns of bright metallic blue up your biceps. When danger is near, your nearby allies share your sense of it and find themselves more ready for battle. + +All allies within 30 feet gain the +2 bonus on initiative granted by this soulmeld. + Brass Mane + Brass Mane + +Descriptors: Sonic +Classes: Totemist +Chakra: Throat (totem) +Saving Throw: See text + +This feral mask has leonine qualities, including a coarse mane of thick, brass-colored hair. Onlookers familiar with the mighty dragonnes recognize the similarities between those fearsome desert predators and the features of the mask. + +While you wear your brass mane, you gain a +4 competence bonus on Intimidate checks. + +Essentia: Every point of essentia invested in this soulmeld increases the competence bonus it grants on Intimidate checks by 2. + +Chakra Bind (Throat) + +The hair of your brass mane extends down your neck, forming brassy scales that cover your throat and reach down to your breastbone. Your voice gets louder unless you make a conscious effort to keep it quiet. + +Once per minute, you can loose a devastating roar. All creatures within 10 feet must succeed on a Will save or become fatigued. The range of this effect is extended by 10 feet for every point of essentia invested in the soulmeld. + +Chakra Bind (Totem) + +Your face blends into the mask, your jaws growing long and sprouting huge fangs. You can make powerful bite attacks to tear the flesh of your foes. + +You gain a bite attack that deals 1d8 points of damage. You can use this bite as a primary attack. Every point of essentia invested in this soulmeld grants a +1 enhancement bonus on attack rolls and damage rolls made with the bite attack. + Brass Mane Throat Bind + Cerulean Sandals + Cerulean Sandals + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Feet +Saving Throw: None + +Incarnum forms into a pair of sandals that surround your feet and any other footwear you might have on. The sandals resemble blue crystal ice, but just beneath the surface, they seem to flow like water. + +Your cerulean sandals make you immune to movement speed decreases. + +Essentia: Every point of essentia invested in this soulmeld grants an enhancement bonus of +5 feet to your base land speed. + +Chakra Bind (Feet) + +Your feet and lower legs are encased in a sheath of blue-gray energy. This substance resembles ice, but motes of light like tiny stars drift through it as well. + +You can use dimension door as the spell, up to a total distance of 10 feet per meldshaper level. You can use this ability (in increments of 10 feet) any number of times, until the total distance has been traversed, at which point the soulmeld unshapes. This requires a standard action to activate. + Cerulean Sandals Foot Bind + Diadem of Purelight + Diadem of Purelight + +Descriptors: Light +Classes: Incarnate, Soulborn +Chakra: Crown +Saving Throw: None + +A shimmering ring of incarnum energy wreathes your head, shedding a pure blue-white light. The light clearly outlines the shapes of creatures and objects it illuminates, enhancing your visual acuity. + +You shape incarnum into a circlet that illuminates the area around you. Your diadem of purelight sheds light as a torch, and grants you a +2 bonus on Spot checks. It also negates darkness spells. + +Essentia: Every point of essentia invested in this soulmeld increases the bonus on Spot checks by +2. + +Chakra Bind (Crown) + +The light from the headband becomes steady and constant, amplifying the contrast between different creatures and objects. + +The diadem of purelight negates any concealment within a 20 ft radius. + Detect Magic + Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0 +Components: V, S +Casting Time: 1 standard action +Range: 60 ft. +Area: Cone-shaped emanation +Duration: Concentration, up to 1 min./level (D) +Saving Throw: None +Spell Resistance: No + +You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject. + +1st Round +Presence or absence of magical auras. + +2nd Round +Number of different magical auras and the power of the most potent aura. + +3rd Round +The strength and location of each aura. + Disenchanter Mask + Disenchanter Mask + +Descriptors: Light +Classes: Totemist +Chakra: Brow (Totem) +Saving Throw: None + +You shape incarnum into a silvery mask with a long snout, clubbed protrusions at the crown, and a long, forked tongue. The silver scales of the mask glint and gleam in the light, and the tongue seems to sway of its own accord. + +You can use a detect magic effect as the spell, with a range of 10 feet. + +Essentia: Every point of essentia invested in this soulmeld increases the range by 10 feet. + +Chakra Bind (Brow) + +Your disenchanter mask binds to your forehead, and your eyes replace the glassy black eyes in the mask's sockets. Colors seem somehow more alive to your sight-particularly the colors of spell effects and items that you know to be magical. + +When using this soulmeld's detect magic ability, you can instantly determine the number, strength, and location of each magical aura present as if you had been concentrating for 3 rounds. + +Chakra Bind (Totem) + +Your face lengthens and shapes into the mask you wear, and the dangling tongue of the mask becomes your own tongue. As you extend it, you can practically taste magic in the air, and when you use the tongue to drain magic, it tastes strong and sweet, almost like a liqueur. + +You can use the long tongue of your disenchanter mask to make a melee touch attack as a standard action. If it hits, you suppress the opponent's primary weapon, if any, for ten rounds. + Disenchanter Mask Detect Magic + Disenchanter Mask Totem Bind + Displacer Mantle + Displacer Mantle + +Descriptors: None +Classes: Totemist +Chakra: Shoulders (totem) +Saving Throw: None + +This cloak of blue-black fur wraps around your shoulders and hangs down your back to the waist. The fur bends and catches light strangely, actually creating a slight blurring effect around your entire body.. + +You gain a +2 bonus on Hide checks. + +Essentia: Every point of essentia you invest in your displacer mantle increases the bonus by 2. + +Chakra Bind (Shoulders) + +As you bind the mantle to your shoulders, its midnight hue spreads into the skin of your shoulders and upper arms. A light-bending glamer surrounds you, shifting and wavering your outline. + +Your displacer mantle surrounds you with a glamer similar to a blur spell, granting you concealment (20% miss chance). + +Chakra Bind (Totem) + +A pair of tentacles extends from your shoulder blades. They end in pads ridged with sharp horn, allowing you to lash out even at distant foes to batter and tear them. + +As a full-round action, you can make two tentacle attacks using your full base attack bonus. Each tentacle deals 1d4 points of damage plus your Strength modifier. Every point of essentia invested in the displacer mantle grants you a +1 enhancement bonus on damage rolls made with the tentacle attacks. + Displacer Mantle Totem Bind + Dissolving Spittle + Dissolving Spittle + +Descriptors: Acid +Classes: Incarnate +Chakra: Throat +Saving Throw: None + +Incarnum forms a metallic blue-green torc around your neck. The ends of the torc resemble black or copper dragons facing each other in front of your throat. A constant bitter taste floods your mouth, but it seems to make the flavor of certain foods more enjoyable - particularly well-cooked meat. + +As a standard action, you can spit a glob of acid at a target within 30 feet. This requires a ranged touch attack to hit and deals 1d6 points of acid damage. Using dissolving spittle provokes attacks of opportunity. + +Essentia: Every point of essentia you invest in your dissolving spittle increases the damage dealt by 1d6 points. + +Chakra Bind (Throat) + +Instead of a torc around your neck, the writhing shape of a twoheaded dragon arcs around your throat in blue-green scales. Tendrils of midnight blue extend up your neck and down into your shoulders like diseased veins. + +When you use your ability to spit acid at an opponent, you also roll again for damage 1 round later. + Dissolving Spittle Spit Acid + Dread Carapace + Dread Carapace + +Descriptors: None +Classes: Totemist +Chakra: Arms, feet, heart (totem) +Saving Throw: See text + +Incarnum forms into a heavy, caramel-brown carapace covering your back. Short spines protrude from this shell, and light gleams from its surface. Though it has no actual protective value (unless you bind it to your heart chakra), the carapace fills you with the destructive power of the tarrasque. + +While your dread carapace is shaped, you gain a +2 bonus on damage rolls when you are using a bite attack, or a +1 bonus when you are using a claw or other natural attack. In exchange, you take a -1 penalty on attack rolls with natural weapons. + +Essentia: Every point of essentia you invest in your dread carapace increases your attack penalty by 1 and your damage bonus by 2 (for bite attacks) or 1 (for other natural weapons). + +Chakra Bind (Arms) + +While the appearance of your dread carapace is unchanged, your upper arms manifest scaly plates, while spikes emerge from your elbows. At the same time, any natural weapons you possess become more deadly-sharper, longer, better able to slice through skin and armor to tear at vulnerable flesh. + +The threat range of any natural attacks you possess (either naturally or as a result of another soulmeld) is doubled. + +Chakra Bind (Feet) + +While the appearance of your dread carapace is unchanged, your legs become increasingly muscular, and their shape alters slightly so that you more naturally move on just your toes and the balls of your feet. + +Once per minute, you can add an enhancement bonus of +60 feet to your speed for 1 round. + +Chakra Bind (Heart) + +Your dread carapace takes on a highly reflective sheen, suggesting the tarrasque's ability to reflect spells back on their casters. Spells have a hard time reaching through your carapace to affect you. + +You gain spell resistance equal to 5 + 4 per point of essentia you invest in your dread carapace. + +Chakra Bind (Totem) + +Two mighty horns jut from your head. Though they are useless in combat, they alter your appearance, making your countenance quite fearsome. When you charge, your visage suggests something utterly inhuman, striking fear into the hearts of your foes. + +When you charge, all enemies within 60 feet who can see you become shaken for 1 round (Will negates). + Dread Carapace Feet Bind + Enigma Helm + Enigma Helm + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Crown +Saving Throw: None + +You form incarnum into a shadowy helm floating above and around your head. Shadows swirl like rising smoke beneath its surface. The helm wraps itself like a cloak around your mind, protecting your secrets and shielding your will. + +Your enigma helm protects you from divinations. While wearing this soulmeld, you become difficult to detect by divination spells (as the nondetection spell). + +Essentia: You gain an enhancement bonus on Will saves equal to the number of points of essentia invested. + +Chakra Bind (Crown) + +Your enigma helm rests solidly on your head. In the center of your forehead, a dusky gem holds swirling shadowstuff-and it's not clear whether the gem is part of the helm or part of your own head. + +Any attempt to charm you is redirected to the gem in your forehead. As a result, you gain complete immunity to enchantment (charm) effects. + Fearsome Mask + Fearsome Mask + +Descriptors: Mind-affecting +Classes: Soulborn +Chakra: Brown +Saving Throw: See text + +You shape incarnum into a ferocious-looking mask that covers your face. It resembles a powerful outsider of your alignment, either majestic in splendor or terrible in its evil. Somewhere deep in your mind is a quivering knot of fear, but you find that you can channel that fear and use it to intimidate others. + +While wearing the fearsome mask, you gain a +2 insight bonus on Intimidate checks. + +Essentia: Every point of essentia invested in this soulmeld increases the insight bonus it grants on Intimidate checks by 2. + +Chakra Bind (Brow) + +Your eyes, clearly visible through your fearsome mask, blaze with fiery wrath that strikes terror into the hearts of those that meet your gaze. + +Your gaze causes enemy creatures (but not allies) to become shaken for 1 minute (Will negates). This is a free action that affects all enemies within 30 ft. This is a mind-affecting effect. + Fellmist Robe + Fellmist Robe + +Descriptors: None +Classes: Incarnate +Chakra: Soul +Saving Throw: None + +Incarnum coalesces around your body into a sheath of gray mist. It hangs about you like a thick fog that moves with you, creating the illusion that you are drifting over the ground rather than walking. This robe of mist masks your true location, protecting you from ranged attacks. + +Your fellmist robe provides you with minor concealment (10% miss chance) against ranged attacks. + +Essentia: Every point of essentia invested in your fellmist robe improves the concealment slightly, increasing the miss chance by 5% (up to a maximum of 50%). + +Chakra Bind (Soul) + +Your fellmist robe draws closer to your body, at the same time growing denser and shrouding your form more effectively-even against adjacent foes. + +Your fellmist robe provides its concealment against melee and ranged attackers. + Flame Cincture + Flame Cincture + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Waist +Saving Throw: See text + +Incarnum forms into a cord of blue fire, which you wear tied around your waist. Its flames are cool to the touch. The loose ends dance around your legs like tongues of flame with wills of their own. When you are exposed to fire, the flames of your belt flare brightly, as if feeding on the fire around you. + +When you shape flame cincture, you gain resistance to fire 10. + +Essentia: Every point of essentia invested in your flame cincture increases your resistance to fire by 5. + +Chakra Bind (Waist) + +Energy attacks are not simply absorbed and dispersed, but instead the energy is bound within the belt, eagerly awaiting release. + +You can release a blast of fire from your flame cincture equal 1d6 plus 1d6 per point of essentia invested in the meld. A successful Reflex save reduces the damage by half. + Flame Cincture Waist Bind + Frost Helm + Frost Helm + +Descriptors: Cold, sonic +Classes: Totemist +Chakra: Crown (totem) +Saving Throw: See text + +Incarnum forms into a bluewhite helm resembling the bizarre head of a frost worm. It floats above the top of your head, its strange lumpy shape rising to a tall nodule at the front and top. + +While wearing a frost helm, you gain the Cold Endurance feat. + +Essentia: If you invest essentia in your frost helm, it also protects you from cold damage. You gain resistance to cold equal to 5 times the number of points of essentia you invest in this soulmeld. + +Chakra Bind (Crown) + +Your frost helm fuses to the top of your head, actually opening a breathing channel in the strange nodule at the helm's crown. + +As a standard action, you can project a ray of cold energy from your forehead, reminiscent of a frost worm's breath weapon. You must make a ranged touch attack to hit a creature with this ray. If you hit, the ray deals 1d6 points of cold damage plus an additional 1d6 points for every point of essentia you invest in your frost helm. + +Chakra Bind (Totem) + +Your frost helm fuses to your head and seems to spread downward, changing the appearance of your upper face to resemble the head of a frost worm. Your eyes meld into the helm's strange nodule, your cheeks twist into lumpy protrusions, and the skin of your face grows thick and blue-white. + +As a standard action, you can produce a trilling sound that stuns opponents within 20 feet. You can target one creature plus one additional creature per point of essentia you invest in your frost helm. Targets must succeed on a Will save or be stunned for 1d4 rounds. + Frost Helm Crown Bind + Frost Helm Totem Bind + Girallon Arms + Girallon Arms + +Descriptors: None +Classes: Totemist +Chakra: Arms (totem) +Saving Throw: None + +Incarnum coalesces around your arms and upper torso, forming blue-white fur that seems to enhance your arm and chest muscles. It also extends from your fingers to form ghostly claws that, despite their insubstantial appearance, help you gain purchase while climbing or grappling. + +Your girallon arms grant you a +2 competence bonus on Climb checks and grapple checks. + +Essentia: Every point of essentia invested in your girallon arms increases the bonus on Climb checks and grapple checks by 2. + +Chakra Bind (Arms) + +The blue-white fur of your girallon arms grows longer at your forearms, forming tufts of hair near your elbows. + +If you hit a single target with at least two claw attacks, you rend for double claw damage, including double your Strength bonus. + +Chakra Bind (Totem) + +Incarnum forms two additional, powerful arms that spring out from your ribs. These spirit arms mirror the movements of your real arms. All four of your arms are tipped with long claws that no longer seem ghostly, but quite real-and quite sharp. + +You gain four claws that you can use as natural weapons, dealing 1d4 points of damage with each claw. You can make a single claw attack as a primary attack, using your full attack bonus and adding your Strength bonus on your damage roll. You can make up to three additional claw attacks as secondary attacks, following either a primary claw attack or an attack with a weapon. Every point of essentia you invest in your girallon arms grants you a +1 enhancement bonus on attack rolls and damage rolls with your claw attacks. + Gloves of the Poisoned Hand + Gloves of the Poisoned Hand + +Descriptors: Evil +Classes: Soulborn +Chakra: Hands +Saving Throw: See text + +Slick green gloves slide over your hands. They appear moist but are dry to the touch. + +Once per round, you can attempt to inflict a terrible, mind-wracking poison on a foe with a melee touch attack. The poison deals 1 point of Wisdom damage immediately and another 1 point of Wisdom damage 1 minute later. Each instance of damage can be negated by a Fortitude save. No creature can be affected by the gloves more than once in a 24-hour period. + +Essentia: Every point of essentia you invest in your gloves increases the Wisdom damage dealt (both primary and secondary damage) by 1 point. + +Chakra Bind (Hands) + +The gloves merge with your hands, giving your hands a green cast. Your fingertips drip with viscous slime. + +When gloves of the poisoned soul are bound to your hands chakra, the poison also deals Strength damage equal to the amount of Wisdom damage dealt (one save resists both effects). + Gloves of the Poisoned Hand Ability Damage + Gorgon Mask + Gorgon Mask + +Descriptors: None +Classes: Totemist +Chakra: Throat (totem) +Saving Throw: See text + +Incarnum forms a mask resembling the head of a steel-plated bull, complete with long, arcing silver horns. The mask's eyes are empty black pits. + +While wearing a gorgon mask, you gain a +1 resistance bonus on Fortitude saves and a +2 resistance bonus on any check or saving throw to resist being bull rushed, tripped, overrun, or trampled. + +Essentia: Every point of essentia you invest in your gorgon mask increases your resistance bonuses by 1. + +Chakra Bind (Throat) + +The dusky, metallic scales of your gorgon mask extend down your neck, forming a sharp ridge along your upper spine. Wisps of green smoke escape from your mouth. + +You gain the ability to breathe a cloud of petrifying gas on an adjacent foe. If the target fails a Fortitude save, it turns to stone, as the flesh to stone spell. You can use this ability once per day. + +Chakra Bind (Totem) + +The metallic scales of your gorgon mask extend down over your shoulders, lending bulk and solidity to your frame. You feel strength coursing through your legs in particular, giving you the ability to run down your foes and crush them beneath your feet. + +You gain the ability to make a trample attack. As a full-round action, you can move up to twice your speed and literally run over any creature equal to your own size or smaller. Your trample attack deals 1d8 points of bludgeoning damage (or 1d6 points if you are Small) plus 1-1/2 times your Strength modifier. Opponents have a Reflex save for half damage. + Gorgon Mask Throat Bind + Trample + Great Raptor Mask + Great Raptor Mask + +Descriptors: None +Classes: Totemist +Chakra: Brow (totem) +Saving Throw: None + +You shape incarnum into a large mask that surrounds your whole head, resembling the head of a giant eagle or a giant owl. The feathered plumage is brown and white with the faintest tinge of purple-blue, and the mask's large, glassy eyes gleam sky blue. + +You gain a +2 competence bonus on Spot checks. + +Essentia: Every point of essentia you invest in your great raptor mask increases the competence bonus by 2. + +Chakra Bind (Brow) + +Your great raptor mask has large eyes that gather every scrap of light and reflect it as a pale, blue-green glow. The mask is fused to your forehead, and your eyes are melded into the eyes of the mask-which no longer look glassy, but very much alive. + +You gain darkvision. + +Chakra Bind (Totem) Your head transforms to take on the appearance of a giant eagle, becoming one with your great raptor mask. While still enhancing your vision, this soulmeld also heightens your reflexive reaction to danger, allowing you to dodge entirely out of the way of dangerous effects. + +You gain evasion. + Heart of Fire + Heart of Fire + +Descriptors: Fire +Classes: Totemist +Chakra: Waist (totem) +Saving Throw: None + +A rough stone of blazing red hangs at the center of a loose belt around your waist. You feel warmth spreading from the stone into your body, though it is not enough to ward off extreme cold. At the sight of a frost giant or some other creature of cold, however, that warmth surges through your body like consuming fire, eager to sear your opponents' flesh. + +You gain a +1 insight bonus on attack rolls and damage rolls against elementals. + +Essentia: Every point of essentia you invest in your heart of fire increases your insight bonus on attack rolls and damage rolls by 1. + +Chakra Bind (Waist) + +A red glow suffuses your body, concentrated in your abdomen. Rather than a blazing red stone at your waist, your heart of fire is subsumed into your flesh, filling your body with its fiery fury. + +Any creature striking you with a natural weapon or unarmed strike takes 1d6 points of fire damage per point of essentia you invest in your heart of fire. Creatures grappling you take this damage every round at the end of your turn. + +Chakra Bind (Totem) + +The heat of the blazing stone at your waist spreads through your body, lashing out through your attacks at any opponent you face. When you enter combat, your skin glows red with the fiery power coursing through your veins. + +Your natural weapons or unarmed strikes deal an additional 1d4 points of fire damage per point of essentia you invest in your heart of fire. + Hunter's Circlet + Hunter's Circlet + +Descriptors: None +Classes: Soulborn, Totemist +Chakra: Crown (totem) +Saving Throw: None + +You shape incarnum into a sky-blue headband that resembles a wreath of twining ivy. + +Your hunter's circlet grants you a +2 insight bonus on Heal and Search checks. + +Essentia: Every point of essentia you invest in your hunter's circlet increases the insight bonus by 2. + +Chakra Bind (Crown) + +The sky-blue ivy of your hunter's circlet weaves into your hair, winding down to your shoulders. + +You gain the benefit of the Track feat. + +Chakra Bind (Totem) + +There is no change to your own appearance or that of the circlet, but from your perspective, the world around you changes enormously. It is suddenly alive with smells-from obvious, overpowering odors you noticed before but not in such richness of detail, to subtle scents unlike anything in your experience. + +You gain the benefit of the Scent feature. + Illusion Veil + Illusion Veil + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Brow +Saving Throw: None + +You shape incarnum into a wispy veil, which fades into invisibility when you wear it. When you cast an illusion spell, tendrils of incarnum surround and merge with the illusory effect, making it more vibrant and believable. + +You gain a +1 insight bonus to the save DCs of your illusion spells and spell-like abilities. + +Essentia: Whenever you cast an illusion spell or use an illusion-based spell-like ability, you add 1 round to the duration for every point of essentia invested in this soulmeld at the time of casting. + +Chakra Bind (Brow) + +A dim blue glow emanates from your eyes. A brief flash, visible only to you, scans across your field of vision periodically, outlining creatures and objects while heightening your awareness. + +When your illusion veil is bound to your brow chakra, you can more easily perceive false reality. You can see invisibility, as the spell. You also gain an insight bonus on saves against illusion spells equal to the number of points of essentia invested in your illusion veil. + Impulse Boots + Impulse Boots + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Feet +Saving Throw: None + +You shape incarnum into boots that surround your feet (as well as any other footwear you might have) and reach up almost to your knees. Midnight blue in color, the impulse boots seem to be made of smooth, supple leather. + +While wearing this soulmeld, you gain the uncanny dodge ability. + +Essentia: You gain an enhancement bonus on Reflex saves equal to the number of points of essentia invested. + +Chakra Bind (Feet) + +Your impulse boots merge with your feet, and extend their midnight-blue color in tendrils reaching up your legs to your waist, like snaking veins just under your skin. + +You gain the evasion ability. + Incarnate Avatar + Incarnate Avatar + +Descriptors: Chaotic, evil, good, or lawful +Classes: Incarnate +Chakra: Soul +Saving Throw: None + +You gather incarnum around you to form a second body encasing your own, a physical form superimposed over your body, clothing, and armor. In form, it resembles one of the most powerful champions of your alignment: a slaad, inevitable, angel, or yugoloth. Its movements-even its facial expressions-are in perfect synchronization with your own, so that in every way you appear to be the imposing avatar of your alignment's ideals. + +Unlike other soulmelds, the incarnate avatar provides no benefit without the investment of essentia. + +Essentia: Investing essentia in your incarnate avatar gives you a specific benefit depending on your alignment. +Chaos: You gain a +1 insight bonus on ranged attack rolls for every point of essentia that you invest in this soulmeld. +Evil: You gain a +2 insight bonus on melee damage rolls for every point of essentia that you invest in this soulmeld. +Good: You gain a +1 insight bonus to your Armor Class for every point of essentia that you invest in this soulmeld. +Law: You gain a +1 insight bonus on melee attack rolls for every point of essentia that you invest in this soulmeld. + +Chakra Bind (Soul) + +Your body transforms into the appearance of your incarnate avatar. There is no longer any distinction between its hands and yours, its feet and yours, its heart and yours. You are imbued with the purest essence of your alignment-it fills your soul and spurs you to action. At the same time, it grants you greater power to help you live out your convictions. + +You gain an ability based on your alignment. +Chaos: You gain an enhancement bonus of +30 feet to your base land speed. +Evil: You gain an enhancement bonus of +30 feet to your base land speed. +Good: You gain an enhancement bonus of +30 feet to your base land speed. +Law: You gain immunity to daze, paralysis, and stun, as well as to any magical effect that would slow you. + Incarnate Weapon + Incarnate Weapon + +Descriptors: Chaotic, evil, good, or lawful +Classes: Incarnate +Chakra: Arms +Saving Throw: See text + +Incarnum forms into a one-handed melee weapon that embodies your alignment. The weapon seems large for your hand, but it is balanced perfectly for you to wield it. Clutching it in your hand, you feel it resonate with your deepest convictions and firmest beliefs, and it hums with power. + +You shape incarnum into a melee weapon. Chaotic incarnates create a battleaxe, evil incarnates create a flail, good incarnates create a warhammer, and lawful incarnates create a longsword. Nonproficiency penalties never apply to the use of an incarnate weapon, though any feats with effects that apply to a particular kind of weapon (such as Weapon Focus) function normally. If your incarnate weapon leaves your hand for any reason, it returns to your grasp. + +Essentia: The incarnate weapon gains an enhancement bonus on attack rolls and damage rolls equal to the number of points of essentia you invest in it. + +Chakra Bind (Arms) + +Bands of steel form around your forearms. When you hold your incarnate weapon, a chain of nearly invisible blue incarnum connects it to the steel bracer on your weapon hand, channeling the force of your conviction directly to your weapon. + +As a move action, you can charge the incarnate weapon with the stunning power of pure conviction. If the next melee attack that you make is successful, the target (as long as at least one component of its alignment is opposed to your devoted alignment) must succeed on a Fortitude saving throw or be stunned for one round. + Incarnate Weapon Arms Bind + Keeneye Lenses + Keeneye Lenses + +Descriptors: None +Classes: Incarnate +Chakra: Brow, soul +Saving Throw: None + +Incarnum forms a pair of transparent blue lenses that hover in front of your eyes. As you peer through them, the world does not take on their blue color, but you find yourself more easily able to notice small details, even at long distances. + +While you have keeneye lenses shaped, you gain a +4 insight bonus on Spot checks. + +Essentia: Every point of essentia you invest in your keeneye lenses increases the insight bonus by 2. + +Chakra Bind (Brow) + +Instead of blue lenses hovering before you, the actual lenses of your eyes gain the blue tinge of incarnum. To an outside observer, your eyes look like solid blue orbs, although some distinction between the blue “white,” the iris, and the pupil of your eyes is still noticeable. To you, the world simply seems sharp and clear-even things that are invisible to unaided sight. + +You gain the ability to see invisible creatures and objects normally (as if under the effect of a see invisibility spell). + +Chakra Bind (Soul) + +Neither your appearance nor that of your keeneye lenses changes at all, but the way you see the world changes dramatically. It is as though you are seeing into a different layer of reality, piercing some veil of obscurity to see beyond mere appearances. + +You see all things as they truly are, as if you were constantly under the effect of a true seeing spell. + Krenshar Mask + Krenshar Mask + +Descriptors: Fear, mind-affecting, sonic +Classes: Totemist +Chakra: Brow (totem) +Saving Throw: See text + +You form incarnum into a snarling, bestial mask of exposed bone and muscle. Its basic form is somewhere between that of a large cat and a wolf, but it lacks skin, showing sharp teeth, white bone, and pink-red muscles. + +While wearing your krenshar mask, you gain a +4 competence bonus on Jump and Move Silently checks. + +Essentia: Every point of essentia you invest in your krenshar mask increases your competence bonus on Jump and Move Silently checks by 2. + +Chakra Bind (Brow) + +Your eyes stare forth from your krenshar mask, taking on a green-blue color. The jaws of the mask move as you speak, its muscles flexing weirdly in full view-an intimidating effect, to say the least. + +As a result of the mask's frightful appearance, you gain a competence bonus on Intimidate checks equal to the bonus the mask gives on Jump and Move Silently checks. + +Chakra Bind (Totem) + +Your face becomes one with your krenshar mask, so all its muscles move to match your expressions. A ridge of skin around the edge of the mask quivers when you grow angry or enter combat, and a growling edge creeps into your voice. + +You gain the ability to produce a loud screech (as a standard action) similar to that of a krenshar. In combination with the frightening aspect of the mask, this shriek causes one creature within 30 feet of you to become frightened for 1 round if it fails a Will save. This is a sonic, mind-affecting fear effect. + Krenshar Mask Totem Bind + Kruthik Claws + Kruthik Claws + +Descriptors: Acid +Classes: Totemist +Chakra: Hands, shoulders (totem) +Saving Throw: None + +Incarnum forms chitinous plates that hover over your shoulders and down your arms to your hands. At the backs of your hands, these plates take on long, triangular shapes like the scythe-claws of a kruthik, though these blades extend only barely beyond your fingertips. + +With kruthik claws shaped, you gain a +4 competence bonus on Hide and Move Silently checks. + +Essentia: For every point of essentia you invest in your kruthik claws, your competence bonus on Hide and Move Silently checks increases by 2. + +Chakra Bind (Hands) + +The chitinous blades merge into the backs of your hands and sprout numerous sharp spines near your wrists. A sense of quickness dances in your fingers. + +You gain the benefit of the Weapon Finesse feat when attacking with natural weapons. + +Chakra Bind (Shoulders) + +Chitin plates fuse to your shoulders and grow thick and hard. Additional plates spread across your back, rising in a crest over your shoulders. + +You gain resistance to acid 10. Every point of essentia invested in your kruthik claws increases this resistance by 5 points. + +Chakra Bind (Totem) + +Enormous, serrated, scythelike claws extend from your wrists to cover your hands. Vicious spikes emerge from the base of these blades, and a bright blue acidic secretion lines the cutting edge. + +You can use your two claws as natural weapons that deal 1d6 points of damage plus your Strength modifier. For every point of essentia you invest in your kruthik claws, you deal an additional 1d4 points of acid damage with each claw attack. + Lamia Belt + Lamia Belt + +Descriptors: Evil +Classes: Totemist +Chakra: Waist (totem) +Saving Throw: None + +You form incarnum into a belt of golden-brown fur at your waist. If you touch it with your bare skin, you sometimes catch mental echoes of cruelty and anger. When you enter combat, some part of your mind is less interested in defeating your opponents than in causing them pain. + +While you wear your lamia belt, you gain a +4 competence bonus on Bluff and Hide checks. + +Essentia: For every point of essentia you invest in your lamia belt, your competence bonus on Hide and Bluff checks increases by 2. + +Chakra Bind (Waist) + +Instead of a physical belt of fur, your lamia belt manifests as fur sprouting from your skin, from your waist down to your knees. Your legs also become slightly more muscular. + +You gain an enhancement bonus of +10 feet to your land speed, and you gain the benefit of the Spring Attack feat. + +Chakra Bind (Totem) + +The lower part of your body below your lamia belt takes on the shape of a lion, with four legs ending in sharp claws, a long, tufted tail, and coarse golden-brown fur. The upper portion of your body is unchanged, though perhaps a spark of evil grows stronger in your heart. + +You can make two claw attacks as natural secondary attacks after attacking with a weapon or another natural attack (such as a bite). These attacks take a -5 penalty from your full base attack bonus and deal 1d4 points of damage. + Lammasu Mantle + Lammasu Mantle + +Descriptors: Good +Classes: Incarnate, Totemist +Chakra: Arms, shoulders (totem) +Saving Throw: See text + +You form incarnum into a mantle of fur and feathers, shining golden brown around your shoulders and back. The cloak hangs down to your knees in back and wraps comfortably around your body to close in the front, if you wish. It is quite warm in cold weather, but not too hot in warmer temperatures. Wearing it makes you feel noble and righteous. + +Your lammasu mantle protects you against the attacks of evil creatures. You gain a +2 deflection bonus to your Armor Class against attacks made or effects created by evil creatures. + +Essentia: For every point of essentia you invest in your lammasu mantle, you gain a +1 resistance bonus on saving throws against the spells and effects used by evil creatures. + +Chakra Bind (Arms) + +The golden-brown fur of your mantle spreads down to your upper arms. At the same time, a palpable aura of goodness and power extends around you, cloaking your allies in the same protection the mantle gives you. + +The deflection and resistance bonuses granted by the lammasu mantle apply to all allies within 10 feet of you. + +Chakra Bind (Shoulders) + +Your lammasu mantle becomes one with your shoulders, and its feathers separate from its fur to form small, nonfunctional wings that spread behind you as if to ward off attackers. + +No summoned creatures except those of good alignment can approach you. + +Chakra Bind (Totem) + +The golden-brown fur around your shoulders extends upward into an impressive mane around your head. There is a sensation in your mouth as if you were savoring a warm, sweet drink. + +You can breathe a 15-foot cone of fire as a standard action. Creatures within the area take 1d4 points of fire damage, plus 1d4 points of fire damage per point of invested essentia (Reflex half). + Lammasu Mantle Totem Bind + Landshark Boots + Landshark Boots + +Descriptors: None +Classes: Totemist +Chakra: Feet (totem) +Saving Throw: None + +You shape incarnum into a pair of boots that resemble the heavy clawed feet of a bulette. Leathery skin encases your legs up to your knees, and enormous claws extend from the front of your feet. + +While wearing the landshark boots, you gain a +4 competence bonus on Jump checks. + +Essentia: Every point of essentia you invest in the landshark boots increases the competence bonus on Jump checks by 2. + +Chakra Bind (Feet) + +The leathery skin of your landshark boots extends up to the middle of your thighs, and your legs thicken and grow stronger. The boots transmit vibrations from the earth into your feet, allowing you to sense the movement of nearby creatures. + +You can take a move action to sense the closest creature and the direction to it. + +Chakra Bind (Totem) + +Your hands as well as your feet gain the heavy claws of a bulette, including one prominent central claw and two smaller claws on the sides. These massive claws emerge from the backs of your hands so you can bring them to bear while making a fist. + +You can use the claws on your hands as natural weapons that deal 1d6 points of damage. You cannot use a shield while these claws are in place. For every point of essentia you invest in your landshark boots, you gain a +1 enhancement bonus on attack rolls and damage rolls with these claws. If you achieve a Jump check result good enough to jump over an opponent, you can attack that opponent with all four claws as a standard action. You cannot make any other attacks in the same round, whether from natural weapons or manufactured weapons. + Landshark Boots Feet Bind + Landshark Boots Totem Bind + Lifebond Vestments + Lifebond Vestments + +Descriptors: None +Classes: Incarnate +Chakra: Arms, Heart +Saving Throw: None + +You shape incarnum into a fine, long-sleeved robe. It is a solid color-silver if you are good, gray if you are evil, red if you are lawful, or green if you are chaotic-but raw incarnum dances like elegant embroidery at the ends of the sleeves and the hem by your feet. + +By laying your hands upon a living creature (a standard action), you heal the touched creature 1 hit point per meldshaper level. At the same time, you take damage equal to one-half the amount healed. You may not use this ability more than once per hour. + +Essentia: Every point of essentia you invest in your lifebond vestments adds 5 hit points to the limit of healing you can bestow when using the vestments. + +Chakra Bind (Arms) + +The sleeves of your lifebond vestments clasp tightly around your wrists, bound there by glowing rings of blue incarnum. Every wave of your hands sends shimmering blue sparks into the air. + +You can bestow healing upon a creature up to 30 feet away, instead of by touch. + +Chakra Bind (Heart) + +Additional embroidered designs, formed not of thread but of incarnum, appear down the front of your lifebond vestments, glowing brightly when you use the powers of the vestments but otherwise appearing simply decorative. + +You can bestow healing at will on any given creature. + Lifebond Vestments Heal + Lifebond Vestments Arms Bind + Lightning Gauntlets + Lightning Gauntlets + +Descriptors: Electricity +Classes: Incarnate +Chakra: Hands +Saving Throw: None + +Incarnum forms into a pair of metallic gloves that hover around your hands and any other gloves or gauntlets you wear. Blue arcs of electricity crackle between the fingers and spark between the gloves when you bring your hands close to each other. + +While wearing lightning gauntlets, you can deal 1d6 points of electricity damage with a successful melee touch attack (a standard action). + +Essentia: Every point of essentia you invest in your lightning gauntlets increases the damage dealt by 1d6 points. + +Chakra Bind (Hands) + +Your lightning gauntlets settle firmly around your hands. When you grip a weapon, electricity courses up its length and crackles at its tip. A lingering scent of ozone clings to you. + +You can add the electricity damage dealt by lightning gauntlets to one attack per round made with a handheld weapon. + Lightning Gauntlets Touch Attack + Lightning Gauntlets Hands Bind + Lucky Dice + Lucky Dice + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Hands +Saving Throw: None + +With a flick of your wrist, you send two cubes spinning out of your open palm. With a flash, the dice disappear a moment after they stop rolling, and you sense that your luck is changing. + +You can use your lucky dice as a swift action, choosing an aspect of yourself to which to apply extra luck. You gain a +1 luck bonus on one of the following, at your option: attack rolls and damage rolls, saving throws, or skill and ability checks. This bonus lasts until the start of your next turn. When using this meld, roll 2d6. If the result is any combination of numbers that add up to 7, the luck bonus applies to all of the listed types of rolls. + +Essentia: Every point of essentia invested in the lucky dice at the time you activate its special ability increases the duration of the luck bonus by 1 round. Because lucky dice can be rolled every round, it's possible for the soulmeld to provide bonuses to more than one type of check during a given round. + +Chakra Bind (Hands) + +Your comrades fight better when luck is on their side. + +Your lucky dice provide their bonus to all allies who are within 30 feet of you when you gain the bonus. + Lucky Dice Attack and Damage + Lucky Dice Saving Throws + Lucky Dice Skills and Abilities + Mage's Spectacles + Mage's Spectacles + +Descriptors: None +Classes: Incarnate +Chakra: Brow +Saving Throw: None + +You shape incarnum into pair of blue-lensed spectacles. While perched on your nose, these spectacles give you a peculiar visual acuity, heightening your sensitivity to arcane details while granting you insight into the meaning and significance behind those details. + +While you wear the mage's spectacles, you gain a +4 insight bonus on Spellcraft and Use Magic Device checks. + +Essentia: Every point of essentia you invest in your mage's spectacles increases the insight bonus granted to the listed skill checks by 2. + +Chakra Bind (Brow) + +Instead of spectacles perched on your nose, your mage's spectacles manifest as a third eye embedded in your forehead, its iris a rich azure. Through this eye, magical inscriptions open their secrets. + +You can cast read magic at will. + Mage's Spectacles Brow Bind + Manticore Belt + Manticore Belt + +Descriptors: None +Classes: Totemist +Chakra: Waist (totem) +Saving Throw: None + +Incarnum forms a belt of spotted fur around your waist. At your back, short spines emerge from the belt. You note a marked increase in your appetite while you wear the belt. + +While wearing your manticore belt, you gain a +2 enhancement bonus on Jump and Spot checks. + +Essentia: For every point of essentia you invest in your manticore belt, your enhancement bonus on Jump and Spot checks increases by 2. + +Chakra Bind (Waist) + +Your manticore belt sprouts a pair of large, draconic wings. Though they are perched at your waist and flap awkwardly, these wings give you a reasonable ability of flight. + +You can jump unlimited distances, and you gain the Spring Attack feat. + +Chakra Bind (Totem) + +A long, thick tail emerges from the back of your manticore belt, writhing and lashing at your command. At its tip is a cluster of spikes. Like a manticore, you can propel those spikes at your foes. + +As a standard action, you can snap your tail to loose a volley of spikes equal to the number of points of essentia you invest in your manticore belt. Make a ranged attack roll for each spike using your full base attack bonus. A successful hit deals 1d6 points of damage plus one-half your Strength modifier. + Manticore Belt Totem Bind + Mantle of Flame + Mantle of Flame + +Descriptors: Fire +Classes: Incarnate +Chakra: Shoulders +Saving Throw: See text + +You shape incarnum into a cloak of wispy blue flame. The cloak covers your arms and almost closes in front of you, where a band of fire crosses over your heart to connect the cloak's two edges. The fire does not harm you, though it keeps you as warm and dry as any heavy cloak in cold or rainy weather. + +While you wear your mantle of flame, any creature that strikes you takes 1d6 points of fire damage. + +Essentia: Every point of essentia you invest in your mantle of flame increases the damage dealt by 1d6 points. + +Chakra Bind (Shoulders) + +Your mantle of flame burns particularly brightly around your shoulders, forming a high collar behind your head and neck. + +As a standard action, you can briefly expand the mantle of flame to encompass all adjacent squares. Any creatures in those squares take damage as if they had attacked you with a handheld weapon (Reflex half). + Mantle of Flame Shoulders Bind + Mauling Gauntlets + Mauling Gauntlets + +Descriptors: None +Classes: Soulborn +Chakra: Arms, hands +Saving Throw: None + +Incarnum forms gauntlets that surround your hands (including any gloves or gauntlets you already wear) and extend up your arms to your elbows. The metal gleams a burnished blue. Spikes and blades jut out in various places from these gauntlets, each one whispering an ancient battle cry in your mind. + +While wearing mauling gauntlets, you gain a +2 morale bonus on Strength checks (but not on Strength-based skill checks), such as those to bull rush an opponent. + +Essentia: Every point of essentia you invest in your mauling gauntlets increases the morale bonus by 2. + +Chakra Bind (Arms) + +Your mauling gauntlets extend winding bands of blue steel up past your elbows, almost to your shoulders. In places, these bands of metal seem fused with your skin. + +Your mauling gauntlets double the critical threat range of any melee weapon you wield. + +Chakra Bind (Hands) + +Rather than actual gauntlets, this soulmeld transforms your hands into hard blue metal. Whenever you bend your fingers, echoes of the battlefield flit through your mind, until they form a constant undertone of war chants and battle cries inspiring you to greater accomplishments in battle. + +You gain a morale bonus on unarmed strike damage equal to the morale bonus on Strength checks granted by the mauling gauntlets. You also gain the benefit of the Improved Unarmed Strike feat. + Pauldrons of Health + Pauldrons of Health + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Shoulders +Saving Throw: None + +Incarnum shapes heavy plates of armor that hover above your shoulders. They seem formed of pearly white alabaster except for a thin band of runic carvings etched in midnight blue. + +While wearing pauldrons of health, you are immune to disease, as well as being sickened or nauseated. + +Essentia: You gain an enhancement bonus on Fortitude saves equal to the number of points of essentia you invest in your pauldrons of health. + +Chakra Bind (Shoulders) + +Settled directly on your shoulders, your incarnate pauldrons glow with a faint but vibrant silver-blue energy. In the immediate presence of the undead, they glow a little brighter, and if you are subjected to an energy drain attack, they momentarily flare to brilliant intensity as the attack dissipates. + +You gain immunity to energy drain. + Phase Cloak + Phase Cloak + +Descriptors: None +Classes: Totemist +Chakra: Shoulders (totem) +Saving Throw: See text + +You form incarnum into a gray and white cloak with mottled blue markings that seems to shift and flow over your back like liquid. + +You gain a +4 competence bonus on Climb checks. + +Essentia: For every point of essentia you invest in your phase cloak, your competence bonus on Climb checks increases by 2. + +Chakra Bind (Shoulders) + +Your phase cloak becomes even more like a silvery gray liquid, seeming to flow like a gentle stream even when completely motionless. Its mottled blue markings also extend to the skin of your shoulders and upper torso. + +Whenever you move more than five feet, you become incorporeal for half a round. + +Chakra Bind (Totem) + +A terrible spidery head extends like a hood from your phase cloak, covering your face. Eight silver-white eyes set in dark blue chitin cover your own eyes, and a huge pair of fangs dripping poison covers your mouth. + +You gain a bite attack that deals 1d4 points of damage and injects a mild poison (Fortitude negates, damage 1d2 Con). Every point of essentia invested in this soulmeld grants a +1 enhancement bonus on attack rolls made with the bite attack. + Phoenix Belt + Phoenix Belt + +Descriptors: Fire +Classes: Totemist +Chakra: Waist (totem) +Saving Throw: See text + +You shape a belt made of feathers the color of flame-various reds, oranges, and yellows. The feathers seem to shift in color, pulsing softly, like the embers of a dying fire. + +While wearing a frost helm, you gain the Heat Endurance feat. + +Essentia: If you invest essentia in your phoenix belt, it also protects you from fire damage. You gain resistance to fire equal to 5 times the number of points of essentia you invest in this soulmeld. + +Chakra Bind (Waist) + +Your frost helm fuses to the top of your head, actually opening a breathing channel in the strange nodule at the helm's crown. + +You can turn fire damage into fast healing. Whenever your resistance to fire reduces the damage dealt to you by a fire-based spell, you gain fast healing 1 for a number of rounds equal to the amount of damage negated by your resistance. For example, if you were hit with a fireball for 22 points of damage and had resistance to fire 10, you would gain fast healing 1 for 10 rounds (since your resistance negated 10 points of damage). If instead you were hit with burning hands for 6 points of damage, you would gain fast healing 1 for only 6 rounds (since your resistance negated only 6 points of damage). + +Chakra Bind (Totem) + +Your frost helm fuses to your head and seems to spread downward, changing the appearance of your upper face to resemble the head of a frost worm. Your eyes meld into the helm's strange nodule, your cheeks twist into lumpy protrusions, and the skin of your face grows thick and blue-white. + +As a standard action, you can create a momentary ring of fire that surrounds you. Creatures adjacent to you take 1d6 points of fire damage per point of essentia you invest in your phoenix belt. A successful Reflex save reduces this damage by half. + Phoenix Belt Totem Bind + Planar Chasuble + Planar Chasuble + +Descriptors: None +Classes: Incarnate +Chakra: Brow or soul +Saving Throw: None + +Incarnum forms an ornate vestment draped over your shoulders, covering any other clothing, armor, or vestments you are wearing. The chasuble is little more than a large circle with a hole in the center for your head, but raw incarnum is woven like blue thread into intricate patterns down its front. + +You also gain resistance 10 to a specific energy type, based on your alignment. Chaotic incarnates gain resistance to electricity 10, evil incarnates gain resistance to acid 10, good incarnates gain resistance to cold 10, and lawful incarnates gain resistance to fire 10. + +Essentia: Every point of essentia invested in your planar chasuble increases the resistance to the specified energy type by 5 points. + +Chakra Bind (Brow) + +When you activate your incarnum radiance, the glow surrounding you also courses through the incarnum threads in your planar chasuble. + +The bonus granted by your incarnum radiance class feature increases by 1. + +Chakra Bind (Soul) + +The embroidered patterns formed by raw incarnum in the front of your planar chasuble constantly shift and seem to depict living scenes from planes beyond the material world. + +Once per week you can cast gate. + Planar Chasuble Soul Bind + Planar Ward + Planar Ward + +Descriptors: None +Classes: Incarnate +Chakra: Throat +Saving Throw: See text + +You shape incarnum into an amulet bound tight to your throat by a slender blue chain. The amulet itself resembles a large blue sapphire carved into the shape of a scarab beetle holding a solar disk between its front legs. + +You become immune to charm and compulsion spells. + +Essentia: The planar ward provides a morale bonus on saves made to resist extraplanar creatures. The bonus is equal to the number of points of essentia invested in the soulmeld. + +Chakra Bind (Throat) + +Your planar ward takes the form of a glowing blue orb embedded in the base of your throat. When an extraplanar creature strikes you, the orb flares with blue light, enveloping the attacker for an instant. + +Whenever you are struck by an extraplanar creature, the attacking creature must succeed on a Will save or be driven back to its home plane. The creature adds its Hit Dice as a bonus on its saving throw, and you add your meldshaper level to the planar ward's save DC. A successful save renders the creature immune to this effect. + Rageclaws + Rageclaws + +Descriptors: Mind-Affecting +Classes: Totemist +Chakra: Hands (totem) +Saving Throw: None + +You form incarnum into a pair of furred gloves tipped with short claws. These gloves fit over your hands as well as any other gloves or gauntlets you might wear. When you clench your hands into fists, you can feel a surge of anger and determination well up inside you. + +When reduced to 0 hit points, you can act as if you weren't disabled. You do not lose 1 hit point for performing a standard or otherwise strenuous action while at 0 hit points. When reduced to -1 to -9 hit points, you do not fall unconscious. You do not automatically lose 1 hit point each round when at -1 to -9 hit points. When your current hit points drop to -10 or lower, you immediately die. + +Essentia: Investing essentia in rageclaws increases the range of negative hit points at which you can continue functioning. Every point of essentia invested effectively reduces the point at which you die by 3 (such as from -10 to -13). You can continue to fight without penalty until you reach that hit point total. + +Chakra Bind (Hands) + +The fur of your rageclaws merges into your hands, and your fingers become tipped with small, dark claws instead of nails. Each blow that lands on your body causes a blood rage to swell up in you, building until you are near death and then erupting in desperate fury. + +While your hit point total is below 1 hit point per hit dice, you gain a +2 morale bonus on melee attack rolls, melee weapon damage rolls, and Fortitude saves. + +Chakra Bind (Totem) + +The fur of your rageclaws merges into your hands, and your fingers become tipped with long, sharp claws you can use to tear the flesh of your foes. + +You can use your rageclaws as a pair of natural weapons that deal 1d6 points of damage plus your Strength modifier. When you grapple an opponent, you can attack with both claws; these attacks are not subject to the usual -4 penalty for attacking with a natural weapon in a grapple. You gain a +1 enhancement bonus on attack rolls and damage rolls with your claws for every point of essentia invested in this soulmeld. + Riding Bracers + Riding Bracers + +Descriptors: None +Classes: Incarnate, Soulborn, Totemist +Chakra: Arms (totem) +Saving Throw: None + +You form incarnum into a pair of hard leather bracers that encircle your wrists. They smell noticeably of horse and hay. + +Wearing the riding bracers grants you a +4 insight bonus on Animal Empathy and Ride checks. + +Essentia: Every point of essentia invested in the riding bracers increases the insight bonus on Animal Empathy and Ride checks by 2. + +Chakra Bind (Arms) + +Your riding bracers clench tight around your wrists. When you mount a steed, your bracers almost seem to guide your hands on the reins. When you draw a weapon while mounted, you, your mount, and your weapon all seem to move in a coordinated, deadly dance. + +When mounted, you gain a +2 insight bonus on melee damage rolls and a +2 dodge bonus to Armor Class. + +Chakra Bind (Totem) + +There is no change in the appearance of your riding bracers, but when you mount a steed, you feel a close connection with the animal. It almost seems to respond to your mental commands as much as to your hands on the reins. + +When mounted, you gain evasion. + Shadow Mantle + Shadow Mantle + +Descriptors: Darkness +Classes: Totemist +Chakra: Shoulders (totem) +Saving Throw: None + +Incarnum forms a rough cloak of stony gray around your shoulders and back. As you move, the cloak writhes behind you, suggesting the movement of tentacles. It seems to collect shadow, always appearing darker than the surrounding area. + +Channeling the merest suggestion of a darkmantle's powerful blindsight, you gain a +4 competence bonus on Listen checks. + +Essentia: Every point of essentia you invest in your shadow mantle increases the competence bonus on Listen checks by 2. + +Chakra Bind (Shoulders) + +The shadows of your mantle deepen, and its coloration grows darker. Blackness seems to cling in every fold and sometimes trail off in wisps from the mantle's substance. You start to hear sounds too high for most humans to detect, and occasionally sounds too low, as well. + +As a swift action, you can surround yourself with a globe of magical darkness and gain the benefits of ultravision. You can end the darkness effect as a swift action; ending the darkness effect also ends your ultravision. + +Chakra Bind (Totem) + +Your shadow mantle literally draws shadows to itself, and it changes color to match your surroundings. You find it much easier to hide from view by drawing the cloak around your body and ducking your head into its membranous collar. + +You gain a competence bonus on Hide checks equal to the bonus the soulmeld grants on Listen checks (+4 plus an additional +2 per point of invested essentia). + Shadow Mantle Shoulders Bind + Shedu Crown + Shedu Crown + +Descriptors: Good, mind-affecting +Classes: Totemist +Chakra: Heart (totem) +Saving Throw: See text + +Glowing argent incarnum forms a shining crown that hovers slightly above your head. Its presence lends a regal air to your bearing, and you feel yourself become more calm, more dignified, and more stable-emotionally and even physically grounded. + +You are immune to being pushed back as the result of a bull rush. + +Essentia: You gain a competence bonus on saving throws against mind-affecting spells and effects equal to the number of points of essentia you invest in your shedu crown. + +Chakra Bind (Heart) + +The appearance of your shedu crown is unchanged, but when you use the power of this chakra bind, it briefly flares with brilliant silver light. + +You can shift from the Material Plane to the Ethereal Plane as a standard action. The effect lasts for a number of rounds equal to your meldshaper level. You can do this once per day. + +Chakra Bind (Totem) + +Your hair grows into a bushy mane beneath your crown. If you are male, your beard likewise grows. Your body looks and feels more solid and strong. + +You gain the ability to make a trample attack. As a full-round action, you can move up to twice your speed and literally run over any creature equal to your own size or smaller. Your trample attack deals 1d8 points of bludgeoning damage (or 1d6 points if you are Small) plus 1-1/2 times your Strength modifier. Opponents have a Reflex save for half damage. + Shedu Crown Heart Bind + Sighting Gloves + Sighting Gloves + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Hands +Saving Throw: None + +Turquoise incarnum energy briefly forms a sheath around your hands before merging with your flesh. The energy steadies your hands so that when you launch an arrow or throw a weapon, it flies true, leaving blue-green sparks in its wake. + +You gain a +1 insight bonus on damage rolls made with ranged weapons. + +Essentia: Every point of essentia invested in sighting gloves increases the insight bonus by 1. + +Chakra Bind (Hands) + +Your grip on your ranged weapon is as light as can be, requiring only the slightest motion to release your arrow, pull the trigger of your crossbow, or deliver your throw. + +When you bind sighting gloves to your hands chakra, you gain the Point Blank Shot feat. + Silvertongue Mask + Silvertongue Mask + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Brow or throat +Saving Throw: See text + +A plain silver mask conceals your lower face while exposing your eyes. The mask is initially featureless, with a simple horizontal slot at your mouth, but subtle images shift across its surface as you interact with others. + +You shape incarnum into a silver-blue mask that you wear over your face. Your silvertongue mask grants you a +2 insight bonus on Bluff and Diplomacy checks. + +Essentia: Every point of essentia you invest in your silvertongue mask increases the insight bonus by 2. + +Chakra Bind (Brow) + +Blue crystalline lenses grow out from the mask, covering your eyes. These lenses enhance your sensitivity to body language and mannerisms. + +You gain an insight bonus on Sense Motive checks equal to the bonus granted on Bluff and Diplomacy checks by the mask. + +Chakra Bind (Throat) + +The silver mask melds into your face and neck, from your cheekbones down to your collar, as if your skin were turned to silver. When you attempt to compel a creature, that creature sees a face that is recognizable, but not quite familiar. + +When bound to the throat chakra, the silvertongue mask allows you to cast charm person at will. A creature targeted by this ability, regardless of whether or not it succeeds on its save, can't be targeted again by the same ability for 24 hours. + Silvertongue Mask Throat Bind + Spellward Shirt + Spellward Shirt + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Heart +Saving Throw: None + +Incarnum forms into a cerulean tunic that covers your torso, fitting comfortably over any other clothing or armor you wear. Except for its unusual color, it seems like a relatively mundane garment-until you are subjected to any spell effect. When that happens, the color of the shirt comes alive, forming intricate patterns of swirls, bursts, and spirals as the shirt attempts to deflect the magical energy. + +While worn, the spellward shirt grants you spell resistance 5. + +Essentia: Every point of essentia you invest in your spellward shirt increases the spell resistance granted by the soulmeld by 4. + +Chakra Bind (Heart) + +The soul energy of your spellward shirt is bound into your flesh, its cerulean color tinting your skin all over your body. + +You become immune to the first 24 levels of spell that affect you each day of 6th level and lower spells. + Sphinx Claws + Sphinx Claws + +Descriptors: Mind-Affecting +Classes: Totemist +Chakra: Hands (totem) +Saving Throw: None + +A powerful set of retractable, catlike claws forms over your hands. These magical claws seem almost alive, and they perfectly follow every move of your own hands and fingers. + +While wearing sphinx claws, you gain a +1 competence bonus on Strength checks and Strength-based skill checks, such as Climb and Jump checks and checks made to bull rush an opponent. + +Essentia: Every point of essentia you invest in your sphinx claws increases the competence bonus by 1. + +Chakra Bind (Hands) + +Your hands become one with the claws that surround them, overlarge for your size. The most profound change, however, is in your proficiency in combat-a powerful urge grows within you to leap at your foes, tearing with claws and teeth until your prey lies motionless in your savage grip. + +When you use the charge action, at the end of your charge you can make a full attack using any natural weapons you possess. + +Chakra Bind (Totem) + +Your hands become one with the claws that surround them, overlarge for your size. You find you can use them to tear at your foes, and with that ability comes a powerful desire to put these tools to use. Will you temper that bloodlust with the wisdom of the gynosphinx or the nobility of the androsphinx? Or will you give in to it completely, rampaging like a hieracosphinx? + +You can use your sphinx claws as natural weapons that deal 1d8 points of damage plus your Strength modifier. For every point of essentia you invest in your sphinx claws, you gain a +1 enhancement bonus on your attack rolls and damage rolls with the claws. + Strongheart Vest + Strongheart Vest + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Heart or waist +Saving Throw: None + +A heavy web belt of cyan energy wraps around your torso. When you wear it, you feel energized and revitalized. When you are struck by an attack that would damage your ability scores, a wave of incarnum energy passes through you, blunting the effectiveness of the attack. + +The strongheart vest protects you from attacks that would reduce your ability scores. Any time you would take ability damage from a spell, such as Constitution damage or Strength damage, the amount of the damage is reduced by 1 point, to a minimum of 0. + +Essentia: Every point of essentia you invest in your strongheart vest further reduces ability damage by an additional point. + +Chakra Bind (Heart) + +Tendrils of blue-black webbing snake out from the vest, merging with your flesh. When you are struck by an attack that would drain your life force, you feel the energy of the strongheart vest surge through you, and you suffer no ill effect from the attack. + +You gain immunity to energy drain attacks and death effects. + +Chakra Bind (Waist) + +The energy of the vest extends down into your legs, becoming more solid as it spreads. + +Your strongheart vest also reduces ability drain. + Theft Gloves + Theft Gloves + +Descriptors: None +Classes: Incarnate +Chakra: Hands +Saving Throw: None + +You shape incarnum into a pair of supple black leather gloves that fit over your hands as well as any other gloves or gauntlets you might wear. Despite the material covering your fingertips, the gloves grant you exacting precision in certain tasks-those that typically relate to thievery. + +While you have theft gloves shaped, you gain a +2 insight bonus on Disable Device, Open Lock, and Pick Pocket checks. + +Essentia: Every point of essentia you invest in your theft gloves increases the insight bonus by 2. + +Chakra Bind (Hands) + +Instead of physical gloves, your theft gloves manifest as a dusky blue color over the skin of your hands. In addition to great precision, you also find your fingertips tremendously sensitive, and they seem to tingle when you run them over something that carries a trap. + +You gain the trapfinding ability. + Therapeutic Mantle + Therapeutic Mantle + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Shoulders +Saving Throw: None + +A sheath of incarnum energy surrounds your body and is slowly absorbed into your skin. As healing magic is applied to you, the affected area sparkles with tiny blue motes. + +Whenever you are the target of a spell or effect that heals hit point damage, the spell heals additional damage equal to its spell level. + +Essentia: Every point of essentia invested increases the additional healing by 2 more hit points. + +Chakra Bind (Shoulders) + +Focused outward, incarnum from the mantle bonds with the healing magic you conjure. Healing spells you cast are accompanied by blue-white motes of incarnum energy. + +When bound to your shoulders chakra, therapeutic mantle increases the potency of healing spells that you cast. You gain an insight bonus (equal to the number of points of essentia invested in the soulmeld) to your caster level when casting spells of the healing subschool. + Thunderstep Boots + Thunderstep Boots + +Descriptors: Sonic +Classes: Soulborn +Chakra: Feet +Saving Throw: See text + +You shape incarnum into a pair of heavy boots that fit over your feet and any other boots you might wear. Cobalt steel forms rings around your calves and reinforces the toes of the boots. + +When you charge, your thunderstep boots channel sonic energy into your attack. If you hit with a melee attack at the end of a charge, the target takes an additional 1d4 points of sonic damage. + +Essentia: Every point of essentia you invest in your thunderstep boots increases the damage dealt by 1d4 points. + +Chakra Bind (Feet) + +Your thunderstep boots bind themselves to your feet. + +Any creature taking damage from your thunderstep boots is also stunned for 1 round. A successful Fortitude save negates this effect. + Totem Avatar + Totem Avatar + +Descriptors: None +Classes: Totemist +Chakra: Arms, feet, heart, or shoulders (totem) +Saving Throw: None + +You shape incarnum into an imposing avatar of bestial power. This corporeal shape fits over your clothing and armor, but it makes you seem like a hulking gray render in outline and features. Your actual body is only barely visible within the gray, hairless form. The render's broad shoulders and sinewy arms encompass yours and extend beyond them to translucent clawed hands scraping the ground. + +The totem avatar grants you temporary hit points equal to your meldshaper level. + +Essentia: You gain an enhancement bonus to your natural armor bonus equal to the number of points of essentia you invest in your totem avatar. + +Chakra Bind (Arms) + +Your totem avatar resembles an owlbear-no less hulking and stooped than the gray render form, but covered in a shaggy coat of feathers and fur. + +You gain the benefit of the Improved Grapple feat. + +Chakra Bind (Feet) + +Your totem avatar resembles a rampager, with four elephantine legs, two muscular arms with hooked claws, a headless body with a gaping maw planted on the forward part of the torso, and a thick tail dragging behind. + +You gain stability as if you were a four-legged creature, giving you a +4 bonus on checks to resist a bull rush, overrun, or trip attack. You are also treated as if you were one size category larger than normal when making a check to resist a bull rush, grapple, overrun, or trip attack (effectively granting you an additional +4 on such checks). + +Chakra Bind (Heart) + +Your totem avatar resembles the legendary tarrasque, though on a much smaller scale. Its hulking form leans forward of your own, its back covered with a thick, spiny carapace. Two mighty horns sprout from its head, and its jaw opens wide to reveal dozens of knifelike teeth. + +You gain damage reduction 5/+1. The amount of this damage reduction increases by 1 for every point of essentia you invest in the soulmeld. + +Chakra Bind (Shoulders) + +Your totem avatar resembles a blood ape, taking on the appearance of a red-furred gorilla. + +Your natural weapons (whether from soulmelds or other sources) deal an extra 2 damage. + +Chakra Bind (Totem) When you bind your totem avatar to your totem chakra, you become a little more like the gray render it represents. In particular, your body alters to better fill the musculature of the mighty beast avatar, lending you strength to smite your foes. + +Your totem avatar grants you a morale bonus on damage rolls made with natural weapons (whether from soulmelds or other natural sources) equal to the number of points of essentia you invest in it. + Truthseeker Goggles + Truthseeker Goggles + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Brow +Saving Throw: None + +Incarnum forms blue-lensed goggles that hover in front of your eyes. The world does not seem blue to you; rather, small details become apparent, whether they are in something you search or in someone's facial expression and posture. + +While you wear your truthseeker goggles, you gain a +2 insight bonus on Search and Sense Motive checks. + +Essentia: Every point of essentia you invest in your truthseeker goggles increases the insight bonus by 2. + +Chakra Bind (Brow) + +Your truthseeker goggles rest firmly before your eyes, granting you sight even in darkness. + +You gain darkvision. + Unicorn Horn + Unicorn Horn + +Descriptors: None +Classes: Totemist +Chakra: Brow (totem) +Saving Throw: None + +You shape the pure soul energy of a unicorn into an ivory-colored horn that seems to sprout from your forehead. Its color is an unblemished white, and it seems to glow with a soft blue-white radiance. Its purity flows into you, and it is difficult to conceive of an evil thought with the horn so close to your mind. + +You gain a +2 competence bonus on Animal Empathy and Move Silently checks. + +Essentia: Your bonus on Animal Empathy and Move Silently checks increases by 2 for every point of invested essentia. + +Chakra Bind (Brow) + +A streak of white appears in your hair near the unicorn horn, and your eyes change color-becoming deep sea-blue, violet, or fiery gold. + +You gain the ability to detect evil once per round as a standard action. + +Chakra Bind (Totem) + +A tuft of white hair hangs down from your forehead around your unicorn horn, while your forehead itself thickens somewhat to support the horn it bears. All of your hair transforms into a cascading white mane, and if you are male a white beard sprouts from your chin. You can feel purity and energy flowing into your body through your horn. + +You can gore with the unicorn horn as a natural weapon that deals 1d6 points of damage. You gain an enhancement bonus on attack rolls and damage rolls with your horn equal to the number of points of essentia you invest in it. If you hit an undead creature with your horn attack, you deal an extra 1d6 points of damage. + Unicorn Horn Brow Bind + Urskan Greaves + Urskan Greaves + +Descriptors: None +Classes: Totemist +Chakra: Feet (totem) +Saving Throw: None + +Incarnum forms steel plates backed with white fur that fit over your shins, covering any clothing, boots, or armor you might wear. When you walk through ice and snow, your feet find solid purchase. + +You gain a +5 bonus on Balance checks. + +Essentia: If you invest essentia in your urskan greaves, it also protects you from cold damage. You gain resistance to cold equal to 5 times the number of points of essentia you invest in this soulmeld. + +Chakra Bind (Feet) + +White fur covers your lower legs and your urskan greaves merge into your flesh. Strength seems to radiate up from your greaves through your whole frame, lending power to your attacks when you can build up a good running start. + +You gain the ability to make a powerful charge. When you charge, if your melee attack hits, you deal an additional +1d4 points of damage per point of essentia you invest in your urskan greaves. + +Chakra Bind (Totem) + +White fur covers your legs and strength pours through you. No foe can stand in your way when you put all your strength into your charge. + +When you attempt to overrun an opponent, the target cannot choose to avoid you. You also gain a +2 bonus on your Strength check to knock down your opponent, with an additional +1 for every point of essentia you invest in your urskan greaves. + Vitality Belt + Vitality Belt + +Descriptors: None +Classes: Incarnate +Chakra: Waist +Saving Throw: None + +Incarnum forms a stout metallic belt that girds your waist. The metal gleams silver-blue; links of azure chain bind the plates together. Life and health well up from this belt into your body. + +While wearing your vitality belt, you gain a +4 morale bonus on Constitution checks and Constitution-based skill checks (but not on Fortitude saves). + +Essentia: For every point of essentia you invest in your vitality belt, you gain temporary hit points equal to your meldshaper level. + +Chakra Bind (Waist) + +A large star sapphire adorns the center of your vitality belt, gleaming vibrantly in any light. Any time you are subjected to an attack that would drain your vitality, the star at the heart of the sapphire dims momentarily, but your health does not suffer. + +You are immune to Constitution damage and Constitution drain. + Wind Cloak + Wind Cloak + +Descriptors: None +Classes: Incarnate, Soulborn +Chakra: Shoulders +Saving Throw: None + +A gauzy cloak of incarnum settles over you, swirling about you as a gentle breeze blows through your hair. A stirring of air at your feet disturbs nearby dust. + +You gain damage resistance 2/- against piercing damage. + +Essentia: Every point of essentia invested increases the damage resistance by 2. + +Chakra Bind (Shoulder) + +As arrows fly in, the wind of your soulmeld swirls around, deflecting them away, perhaps even back at your attackers. + +You gain the Deflect Arrows feat. + Winter Mask + Winter Mask + +Descriptors: Cold +Classes: Totemist +Chakra: Throat (totem) +Saving Throw: See text + +You shape incarnum into a snow-white mask resembling the head of a wolf. A snarling muzzle filled with sharp teeth protrudes from the front of the mask, and eyes like blue ice crystals stare out in defiance. + +You must make a successful melee touch attack. The target is fatigued unless it succeeds on a Fortitude save. + +Essentia: Your touch attack also deals 1d4 points of cold damage for every point of essentia you invest in your winter mask. + +Chakra Bind (Throat) + +White fur spreads down from your winter mask to cover your throat. Your mouth is filled with a pleasant cold, like sucking a piece of ice on a hot day. + +You gain the ability to breathe a cone of cold. Once every 1d4 rounds, you can emit a 15-foot-long cone of cold. Targets in the cone take 2d6 points of cold damage plus 2d6 additional points of damage for every point of invested essentia (Reflex half). + +Chakra Bind (Totem) + +Your face blends into that of your winter mask, merging with its lupine features. Your eyes appear in the mask's eye sockets, and they become the pale ice-blue of a winter wolf's eyes. Your jaws become the powerful maw of a winter wolf as well, and frost clings to the white fur around your muzzle as you breathe. + +You gain a bite attack that deals 1d6 points of damage. Every point of essentia invested in this soulmeld adds 1d4 points of cold damage to your bite damage. + Winter Mask Cold Touch + Winter Mask Throat Bind + Worg Pelt + Worg Pelt + +Descriptors: None +Classes: Totemist +Chakra: Feet or hands (totem) +Saving Throw: None + +You gather worg spirits around you to form a cloaklike garment. It strongly resembles the pelt of a worg, from the top of the beast's head perched atop your own to forelegs extending down your arms and rear legs hanging behind you. The fur is dark and thick, and glassy red eyes smolder in its face. + +Your worg pelt grants you a +2 competence bonus on Hide and Move Silently checks. + +Essentia: Every point of essentia that you invest in your worg pelt increases the competence bonus on Hide and Move Silently checks by 2. + +Chakra Bind (Feet) + +The hind legs of your worg pelt fuse into your own legs, lengthening your feet and shins while shortening your thighs, enabling you to run on your toes like a predatory animal. Your legs are totally covered in the dark gray fur of a worg. + +Your base land speed increases by 5 feet, plus an additional 5 feet for every point of essentia you invest in your worg pelt. + +Chakra Bind (Hands) + +The forelegs of your worg pelt fuse into your own arms, adding weight and bulk to your hands. Your arms and hands are completely covered in the dark gray fur of a worg. + +When you hit with a bite attack you attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip you. + +Chakra Bind (Totem) + +The head of your worg pelt becomes one with your own head. Your eyes begin to glow red and replace the glassy eyes of the pelt, while your lower jaw extends to join the upper muzzle of the pelt, granting you a fierce bite attack. + +You gain a bite attack that deals 1d6 points of damage. You gain an enhancement bonus on attack rolls and damage rolls with your bite equal to the number of points of essentia you invest in it. + Wormtail Belt + Wormtail Belt + +Descriptors: None +Classes: Totemist +Chakra: Waist (totem) +Saving Throw: See text + +Incarnum forms a wide belt of thick purple scales around your waist. Though the belt does not serve as armor (and easily fits around any armor you might wear), it thickens your skin and tints it a faint purple color. + +You gain a +2 enhancement bonus to natural armor. + +Essentia: The enhancement bonus to your natural armor increases by 1 for every point of essentia you invest in your wormtail belt. + +Chakra Bind (Waist) + +Rather than forming a belt of purple scales at your waist, the soulmeld shapes plating on the skin of your torso and legs. Dark purple on the back and lighter in front, these scales seem to add to your bulk, and definitely increase your power in melee combat. + +You gain the Awesome Blow feat and are treated as one size category larger than usual when using it (up to a maximum of Colossal). The save DC to resist your awesome blow is calculated as normal for your soulmelds, rather than being based on the damage you deal. + +Chakra Bind (Totem) + +A thick, purple-scaled tail emerges from the back of your wormtail belt. It is long enough that you can reach it around you to attack your foes with the stinger at its end, which drips with poison. + +You can use your wormtail belt's stinger to make natural attacks. You cannot use the stinger as a natural secondary weapon-using the stinger is the only attack you can make in a given round. You use your full base attack bonus for the attack roll, and the stinger deals 1d6 points of damage. In addition, the stinger delivers a weakening poison that deals initial damage of 1d4 Strength (no secondary damage). A successful Fortitude save negates the poison damage. Every point of essentia you invest in your wormtail belt gives you a +1 enhancement bonus on your attack rolls with the stinger, as well as increasing the poison's save DC. + Wormtail Belt Totem Bind + Yrthak Mask + Yrthak Mask + +Descriptors: Sonic +Classes: Totemist +Chakra: Brow (totem) +Saving Throw: None + +You shape incarnum into a bizarre mask, basically crocodilian in form. It lacks eyes entirely, and a weird hornlike protrusion juts from the top and front-resembling the strange yrthak in its overall appearance. + +You gain a +4 competence bonus on Listen checks. + +Essentia: Every point of essentia that you invest in your yrthak mask increases the competence bonus on Listen checks by 2. + +Chakra Bind (Brow) + +Your yrthak mask fuses to your forehead, though your mouth still speaks inside the mouth of the mask. Your vision dims somewhat, but you find yourself alive to the world of sounds around you-including some you had never heard before. You find that you can discern a creature's location with great accuracy simply by listening to the sounds it makes. + +You gain a limited form of blindsense. You can take a move action to pinpoint the location of the nearest creature within 10 feet of you to which you have line of effect. The range of this ability increases by 10 feet for every point of essentia you invest in your yrthak mask. Even as your other senses are heightened, your visual acuity diminishes. You take a -4 penalty on Spot checks. To your benefit, you gain a +4 bonus on saving throws against illusions. + +Chakra Bind (Totem) + +Your yrthak mask becomes your actual face, and your jaws lengthen into the crocodilian maw of a yrthak. The mask is too awkward to allow you to make bite attacks, but you can focus sonic energy through the hornlike protrusion on the front of the mask, using it to stab your foes with rays of pure sound. + +Once every 2 rounds, you can focus sonic energy into a ray up to 60 feet long. This is a ranged touch attack that deals 1d6 points of sonic damage to a single target for every point of invested essentia. + Yrthak Mask Brow Bind + Yrthak Mask Totem Bind + Detect Opposition + Type of Feat: Class +Prerequisite: Incarnate 1 +Specifics: At will, you can attempt to detect the presence of creatures whose alignment is opposite your own. This ability works like the detect evil spell, except that it detects the specific alignment opposed to your own. For example, a good incarnate can detect evil, while a chaotic incarnate can detect law. +Use: Selected + Incarnum Radiance + Type of Feat: Class +Prerequisite: Incarnate 3 +Specifics: You can activate this ability as a free action once per day at 3rd level, twice per day at 8th level, and one additional time per day for every five levels thereafter (3/day at 13th level and 4/day at 18th). This effect lasts for a number of rounds equal to 3 + your Constitution modifier (minimum 1 round). +Good: You gain a +1 bonus to AC; this bonus improves by 1 for every five levels gained (+2 at 5th level, +3 at 10th, +4 at 15th, and +5 at 20th level). +Evil: You gain a +2 bonus on damage rolls; this bonus improves by 2 for every five levels gained (+4 at 5th level, +6 at 10th, +8 at 15th, and +10 at 20th level). +Lawful: You gain a +1 bonus on attack rolls; this bonus improves by 1 for every five levels gained (+2 at 5th level, +3 at 10th, +4 at 15th, and +5 at 20th level). +Chaotic: You gain a 10-foot increase to your base land speed. This increase improves by 10 feet for every five levels gained (+20 at 5th level, +30 at 10th, +40 at 15th, and +50 at 20th level). + +Beginning at 7th level, when you activate your incarnum radiance, its benefit affect all allies within 30 feet of you. When you share your incarnum radiance with allies in this fashion, you become fatigued at the end of the power's duration (this fatigue fades in 10 minutes). Allies who do not share your alignment cause cannot gain the benefit of your incarnum radiance. +Beginning at 17th level, sharing your incarnum radiance with allies does not fatigue you. +Use: Selected + Rapid Meldshaping + Type of Feat: Class +Prerequisite: Incarnate 5 +Specifics: Starting at 5th level, once per day you can unshape one of your existing soulmelds and immediately shape another soulmeld. This process requires a full-round action and provokes attacks of opportunity. The soulmeld that you shape cannot be bound to a chakra, even if the soulmeld that you unshape was bound to a chakra. You can use this ability twice per day at 11th level and three times per day at 17th. +Use: Selected + Perfect Meldshaper + Type of Feat: Class +Prerequisite: Incarnate 20 +Specifics: As a free action that does not provoke attacks of opportunity, you can increase the amount of essentia invested in each of the incarnate soulmelds that you currently have shaped to the maximum essentia capacity of that soulmeld. This total will be greater than the amount of essentia normally available to you. This ability lasts for a number of rounds equal to 3 + your Wisdom modifier. During this duration, you can't reallocate essentia from your soulmelds. You can use this ability once per day. +Use: Selected + Smite Opposition + Type of Feat: Class +Prerequisite: Soulborn 1 +Specifics: Once per day you can channel the power of your incarnum-fueled convictions to attempt to smite a foe with a melee attack. You add your Charisma bonus (if any) to your attack roll and deal 1 extra point of damage per soulborn level. These bonuses apply only against creatures whose alignment opposes at least one component of yours-a lawful good soulborn smites chaotic and evil foes (any creature whose alignment includes either chaos or evil), while a chaotic good soulborn smites lawful and evil foes. If you accidentally smite a creature of the wrong alignment, the smite has no effect, but the ability is still used up for that day. At 5th level and every five levels thereafter, you can smite opposition one additional time per day to a maximum of five times per day at 20th level. +Use: Selected + Share Incarnum Defense + Type of Feat: Class +Prerequisite: Soulborn 9 +Specifics: Starting at 9th level, once per day you can share your incarnum defense ability with a single ally, providing that character with the same immunity that you enjoy. This requires you to touch the ally to be affected (a standard action). No component of the ally's alignment may be opposed to yours; for example, a lawful good soulborn can affect creatures of lawful good, neutral good, lawful neutral, or neutral alignment, but cannot share the incarnum defense with a chaotic or evil ally. The effect lasts for a number of rounds equal to 3 + your Charisma modifier. You can use this ability one additional time per day for every four levels gained above 9th (2/day at 13th level and 3/day at 17th). +Use: Selected + Totem Embodiment + Type of Feat: Class +Prerequisite: Totemist 20 +Specifics: At 20th level, you gain the ability to temporarily link your body and soul to your totem chakra. This greatly enhances the power of essentia invested in soulmelds bound to that chakra. For the duration of this ability, your normal essentia capacity of any soulmeld bound to your totem chakra is doubled. Every point of essentia invested in a soulmeld bound to your totem chakra counts as 2 points of essentia. Activating this ability is a free action that does not provoke attacks of opportunity. It can be used once per day and lasts for a number of minutes equal to your Constitution bonus (minimum 1). While this is active, you cannot rebind your melds, including your totem meld. +Use: Selected + Rebind Totem Soulmeld + Type of Feat: Class +Prerequisite: Totemist 8 +Specifics: Starting at 8th level, once per day you can unbind a soulmeld from your totem chakra and bind a different meld to that chakra, as long as the new meld is one you already have shaped. This requires a full-round action and provokes attacks of opportunity. You can use this ability one additional time for every four levels gained above 8th (2/day at 12th level, 3/day at 16th, and 4/day at 20th). +Use: Selected + Cerulean Fortitude + Type of Feat: Incarnum +Prerequisite: Con 13 +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on Fortitude saves equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Cerulean Reflexes + Type of Feat: Incarnum +Prerequisite: Con 13 +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on Reflex saves equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Cerulean Will + Type of Feat: Incarnum +Prerequisite: Con 13 +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on Will saves equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Azure Talent + Type of Feat: Incarnum +Prerequisite: Con 13, Psionic Focus +Specifics: Once per day, you can invest essentia into this feat. You gain bonus power points equal to twice the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. If you have the ability to bind a soulmeld to your crown chakra (even if you don't have one currently bound), you gain an additional 2 bonus power points as long as at least 1 point of essentia is invested in this feat. You gain 1 point of essentia. +Use: Selected + Azure Touch + Type of Feat: Incarnum +Prerequisite: Con 13, Lay on Hands or Wholeness of Body class feature +Specifics: Once per day, you can invest essentia into this feat. Add the invested essentia to your class level to determine the amount of healing available to you from your lay on hands or wholeness of body class features. If you have both class features, the benefit applies to both. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Azure Toughness + Type of Feat: Incarnum +Prerequisite: Con 13 +Specifics: Once per day, you can invest essentia into this feat. You gain three temporary hit points per point of invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours, even if the temporary hit points are lost. You gain 1 point of essentia. +Use: Selected + Azure Turning + Type of Feat: Incarnum +Prerequisite: Con 13, turn undead class feature +Specifics: Once per day, you can invest essentia into this feat. When you make turning checks, any undead whose HD are low enough to be potentially turned or destroyed by your checks are also dealt 1d8 points of damage per point of essentia invested. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Azure Wild Shape + Type of Feat: Incarnum +Prerequisite: Con 13, wild shape class feature +Specifics: Once per day, you can invest essentia into this feat. While wild shaped, you gain an insight bonus on damage rolls made with natural weapons equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Cobalt Charge + Type of Feat: Incarnum +Prerequisite: Con 13 +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on attack rolls and damage rolls equal to the invested essentia on all charge attacks. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Cobalt Expertise + Type of Feat: Incarnum +Prerequisite: Con 13, Int 13, Expertise +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on checks made to succeed on a disarm attack or a trip attack equal to the invested essentia. You also gain an insight bonus equal to the invested essentia to AC when using Expertise. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Cobalt Power + Type of Feat: Incarnum +Prerequisite: Con 13, Str 13, Power Attack +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on checks made to succeed on a bull rush or overrun attack equal to the invested essentia. You also gain an insight bonus equal to the invested essentia on damage rolls made when using Power Attack. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Cobalt Rage + Type of Feat: Incarnum +Prerequisite: Con 13, rage class feature +Specifics: Once per day, you can invest essentia into this feat. While raging, you gain an insight bonus on melee damage rolls and on Will saves equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Healing Soul + Type of Feat: Incarnum +Prerequisite: Con 13, Heal 1 +Specifics: Once per day, you can invest essentia in this feat. As a swift action, you can heal your own wounds. Each use of this ability heals 2 hp per point of essentia invested in the feat, and you can use the feat a number of times per day equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. If you have the ability to bind a soulmeld to your soul chakra, each use of this ability instead heals 4 hp per point of essentia invested in the feat. You gain 1 point of essentia. +Use: Selected + Indigo Strike + Type of Feat: Incarnum +Prerequisite: Con 13, skirmish class feature +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on damage rolls made when delivering attacks with the skirmish class feature equal to twice the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Midnight Dodge + Type of Feat: Incarnum +Prerequisite: Con 13, Dex 13 +Specifics: Once per day, you can invest essentia in this feat. You receive a dodge bonus to Armor Class equal to the invested essentia. You gain 1 point of essentia. +Use: Selected + Midnight Augmentation + Type of Feat: Incarnum +Prerequisite: Con 13, able to manifest 2nd level powers +Specifics: Once per day, you can invest essentia into this feat and choose a particular psionic power that you know. If you expend your psionic focus when manifesting that power, the power point cost to augment that power is reduced by a value equal to the invested essentia. This can't reduce the augmentation cost to less than 1. You can't invest more essentia in this feat than the chosen power's level, even if the maximum essentia capacity of this feat would normally be higher than that value. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Psycarnum Blade + Type of Feat: Incarnum +Prerequisite: Con 13, able to manifest a soulknife +Specifics: Once per day, you can invest essentia into this feat. You can expend your psionic focus when making an attack with your mind blade to gain an insight bonus on the damage roll equal to 1d6 per point of invested essentia. You must decide whether or not to use this feat prior to making the attack roll. If your attack misses, you still expend your psionic focus. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Duskling Speed + Sapphire Smite + Type of Feat: Incarnum +Prerequisite: Con 13, able to smite +Specifics: At the beginning of the day, you can invest essentia into this feat. You gain additional uses of your smite ability for the day equal to the invested essentia. In addition, you gain a +1 bonus on damage dealt by your smite for every point of essentia invested. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Soultouched Spellcasting + Type of Feat: Incarnum +Prerequisite: Con 13 +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus on dispel checks and on caster level checks made to defeat spell resistance equal to the invested essentia. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Bonus Essentia + Type of Feat: General +Prerequisite: Con 13, character level 6th +Specifics: You gain 1 point of essentia. If you are capable of shaping soulmelds, you instead gain 2 points of essentia. +Use: Automatic + Divine Soultouch + Type of Feat: Divine +Prerequisite: Con 13, turn undead class feature +Specifics: You can spend a turn or rebuke undead attempt as a free action to add 1 point of essentia to your essentia pool for 1 round. For the duration of this effect, your essentia capacity in all soulmelds, incarnum feats, and other essentia-powered abilities is increased by 1. You can use this ability once per round. +Use: Automatic + Heart of Incarnum + Type of Feat: General +Prerequisite: Ability to bind a soulmeld to your heart chakra. +Specifics: At the beginning of the day, you gain temporary hit points equal to your essentia pool. +Use: Automatic + Improved Essentia Capacity + Type of Feat: General +Prerequisite: Con 15, essentia 2 +Specifics: The essentia capacity of your incarnum feats improves by 1, up to a maximum value equal to your Constitution bonus. +Use: Automatic + Incarnum-Fortified Body + Type of Feat: General +Prerequisite: None +Specifics: At the beginning of the day, you gain temporary hit points equal to twice the number of incarnum feats you have. +Use: Automatic + Incarnum Resistance + Type of Feat: General +Prerequisite: No essentia pool +Specifics: You gain a +2 bonus on saving throws against effects generated by soulmelds. +Use: Selected + Psycarnum Infusion + Type of Feat: General +Prerequisite: Con 13, Concentration 4 +Specifics: To use this feat, you must expend your psionic focus. For one round, the next soulmeld you invest essentia into is filled with temporary essentia to its maximum essentia capacity. +Use: Selected + Azure Enmity + Type of Feat: General +Prerequisite: Con 13, favored enemy class feature +Specifics: Once per day, you can invest essentia into this feat. You gain an insight bonus equal to the invested essentia on Bluff, Listen, Sense Motive, Spot, and Survival checks made against all of your favored enemies. You also gain an insight bonus equal to the invested essentia on weapon damage rolls against such creatures. Once the amount of essentia invested is chosen, it cannot be altered and remains invested for 24 hours. You gain 1 point of essentia. +Use: Selected + Spinemeld Warrior + Spinemeld Warriors + spinemeld warrior + (PRESTIGE CLASS) +Even without proper training, a skarn can strike wicked blows with the pointed spines along his forearms. Most, however, have a proclivity for martial discipline and an appreciation for spare and functional beauty. The resultant culture has produced a combat style that is both lethally effective and aesthetically pleasing. When a spinemeld warrior trains, he is participating in a tradition that has long been venerated in skarn society. Public ritualized combats between spinemeld warriors draw large crowds and are the high points of holy days and feasts. All spinemeld warriors are members of an organization known as the Hierarchy of Spinemeld Warriors, which manages their participation in public ritual combat and provides training in combat and forms. + +- Hit Die: d10 +- Proficiencies: Spinemeld Warriors gain no new proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Race: Skarn +Alignment: Any lawful +Base Attack Bonus: +5 +Essentia Pool: 1 + +CLASS FEATURES: + +Level +1: Twin Spine Fighting - Your racial ability now produces two spines instead of one + Two Weapon Fighting and Ambidexterity as bonus feats +2: Noble Familiarity - Bonus on Lore equal to half class level. + Spine Enhancement - Invest essentia to increase attack and damage with spines +3: +4: +5: Spine Rend - Whenever you hit an opponent with two spine attacks in the same round, you deal an additional 2d6 points of damage plus 1.5 your Strength bonus. +6: +7: Chakra Binds (Arms) +8: +9: Adamantine Spines - Your spines now break DR up to X/+5 automatically +10: + +Soulmelds Essentia Max Chakra Binds +0 0 0 +0 1 0 +1 2 0 +1 3 0 +1 3 0 +1 4 0 +2 5 1 +2 6 1 +2 6 1 +2 7 1 + +Meldshaping - The Spinemeld Warrior uses Constitution to determine the maximum number of soulmelds you can shape at one time and to determine soulmeld saving throws. To activate Meldshaping, rest. Melds last for an entire day, with rare exceptions. Any activated abilities will be on the class radial, and are mostly unlimited use (please be sure to read the description of each meld). He selects melds from the Soulborn list. + + Spine Enhancement + Type of Feat: Class +Prerequisite: Spinemeld Warrior 2 +Specifics: Beginning at 2nd level, you can use your essentia to boost the power of your spines in combat. As a swift action, you can invest essentia in your spines as if they were a soulmeld. Doing so grants you an enhancement bonus equal to the points of essentia invested on attack rolls and damage rolls with your spines. Unlike your soulmelds or other incarnum-fueled abilities, your spines have a special essentia capacity (and thus a maximum enhancement bonus) equal to one-half your spinemeld warrior level. +Use: Selected + Sapphire Hierarch + Sapphire Hierarchs + sapphire hierarch + (PRESTIGE CLASS) +In the monster-haunted wasteland of the Sulhaut Mountains, an ancient temple of weathered gray stone crowns the barren, black rock of an icy mountaintop. Within this structure stands an incredible sphere of blue, crystallized incarnum that measures a full 30 feet in diameter. Illumined from depths that no being has ever plumbed, it has a life of its own and an intelligence almost alien in its purity. This sphere is the Sapphire Eidolon, an emblem of perfect universal law that is said to be older than the cosmos. No being manifested this sphere-in fact, no being could manifest it-and yet it exists. According to legend, it fell to the ground from the stars and took up its position on the mountaintop under its own power. + +The ancient temple that houses the Sapphire Eidolon is also home to an order of fervent priests of law whose ranks include clerics, incarnates, monks, and fighters. Known as sapphire hierarchs, the elite members of this order defend the temple, contemplate the mysteries of the Sapphire Eidolon, and seek to fulfill its single command by perfecting themselves and bringing order out of chaos wherever they find it. They are zealous crusaders against supernatural chaos who battle with single-minded determination against such creatures as demons, slaadi, and the servants of chaotic deities. + +- Hit Die: d6 +- Proficiencies: A Sapphire Hierarch does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Lawful +Meldshaping: Ability to shape three soulmelds +Spellcasting: Ability to cast 2nd-level divine spells +Skills: Lore 4 ranks, Spellcraft 4 ranks +Essentia Pool: 3 + +CLASS FEATURES: + +Level +1: Smite Chaos - As per Paladin, except Chaos instead of Evil +2: Favored of the Eidolon - +4 on saves against Transmutation and Chaos spells and abilities +3: Damage Reduction 1/+5 +4: Smite Chaos 2/day +5: Sneak Attack Immunity +6: Damage Reduction 2/+5 +7: Smite Chaos 3/day +8: +9: Damage Reduction 3/+5 +10: Smite Chaos 4/day + Critical Hit Immunity + +BONUS SPELLS: + +Each level, the Sapphire Hierarch gains new spells per day as if they had also gained a level in their divine spellcasting class. No new spells are learned through this ability, however. + +BONUS MELDSHAPING: + +At each sapphire hierarch level, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the sapphire hierarch level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + Smite Chaos + Type of Feat: Class +Prerequisite: Sapphire Hierarch 1 +Specifics: Beginning at 1st level, you can smite chaos once per day. This ability is identical to the paladin's smite evil class feature, except that the bonuses apply against chaotic creatures rather than evil ones. At 4th level, and at every three levels thereafter, you can smite chaos one additional time per day. +Use: Selected + Incarnum Spellshaping + Type of Feat: General +Prerequisite: Con 13, ability to cast 1st-level spells +Specifics: You gain 1 point of essentia. You can learn, prepare, and/or cast spells with the incarnum descriptor. +Use: Automatic + Soulcaster + Soulcasters + soulcaster + (PRESTIGE CLASS) +From the arcane experiments of the wizards of the Last Watch arose the soulcasters, a cadre of arcane spellcasters who excel at incorporating soul energy into their magic. Those soulcasters still affiliated with the Last Watch dwell in crystal palaces on the Positive Energy Plane, where they work tirelessly to counter the machinations of the evil demon princes. Other members of this prestige class, however, have brought the knowledge of how to combine incarnum with arcane magic into the world and put it to more practical uses. + +This class combines the Soulcaster and Soulmanifester prestige classes into a single line. The requirements and abilities are subtly different depending on the choice. + +- Hit Die: d4 +- Proficiencies: A Soulcaster does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Skills: Lore 8 ranks. +Meldshaping: Ability to shape three soulmelds; ability to bind a soulmeld to a chakra. +Soulcaster: Incarnum Spellshaping and 2nd level arcane spells +Soulmanifester: Azure Talent and 2nd level powers + +CLASS FEATURES: + +Level +1: Arcane or Psionic Investment 1 +2: +3: Chakra binds (crown, feet, hands) +4: +5: +6: +7: Arcane or Psionic Investment 2 +8: Chakra binds (arm, brow, shoulders) +9: +10: Magic or Psionic Distillation + +BONUS SPELLS: + +Each level, the Soulcaster gains new spells or powers per day as if they had also gained a level in their arcane spellcasting or manifesting class. + +BONUS MELDSHAPING: + +At each soulcaster level, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +INVESTMENT: + +Soulcaster: Beginning at 1st level, you can invest essentia in your arcane spells to make them more powerful. You can choose to invest 1 point of essentia in any single spell that you know. The next time you cast that spell, both the caster level and its save DC increase by 1. Once so used, the essentia returns to your essentia pool and can be invested into soulmelds or other effects. You can affect a number of spells equal to your soulcaster level, and you cannot invest essentia in the same spell more than once. At 7th level, you can invest up to 2 points of essentia in each spell rather than only 1. A 2-point investment boosts the spell's caster level and save DC by 2 each for a single casting. + +Soulmanifester: Beginning at 1st level, you can invest essentia in your psionic powers to make them more powerful. You can choose to invest 1 point of essentia in any single power that you know. The next time you manifest that power, both the manifester level and its save DC increase by 1. Once so used, the essentia returns to your essentia pool and can be invested into soulmelds or other effects. You can affect a number of powers equal to your soulmanifester level, and you cannot invest essentia in the same power more than once. At 7th level, you can invest up to 2 points of essentia in each power rather than only 1. A 2-point investment boosts the power's manifester level and save DC by 2 each for a single manifestation. + +DISTILLATION: + +Soulcaster: At 10th level, by sacrificing one arcane spell of the highest level you can currently cast, you gain points of bonus essentia equal to that spell's level for 1 round. This essentia can be invested or otherwise used as normal, but it disappears at the start of your next round. This ability is usable once per round as a free action. + +Soulmanifester: At 10th level, by paying a number of power points equal to the base cost to manifest the highest-level power that you know, you gain points of essentia equal to that power's level for 1 round. This essentia can be invested or otherwise used as normal, but it disappears at the start of your next turn. This ability is usable once per round as a free action. + ####START_OF_TOB_SPELLBOOK_RESERVE + Crusader Blistering Flourish + Crusader Burning Blade + Crusader Burning Brand + Crusader Deathmark + Crusader Desert Tempest + Crusader Distracting Ember + Crusader Dragon's Flame + Crusader Fan The Flames + Crusader Fiery Assault + Crusader Fire Riposte + Crusader Firesnake + Crusader Flames Blessing + Crusader Flashing Sun + Crusader Hatchlings Flame + Crusader Holocaust Cloak + Crusader Inferno Blade + Crusader Inferno Blast + Crusader Leaping Flame + Crusader Lingering Inferno + Crusader Ring Of Fire + Crusader Rising Phoenix + Crusader Salamander Charge + Crusader Searing Blade + Crusader Searing Charge + Crusader Wind Stride + Crusader Wyrms Flame + Crusader Zephyr Dance + Crusader Aura Of Chaos + Crusader Aura Of Perfect Order + Crusader Aura Of Triumph + Crusader Aura Of Tyranny + Crusader Castigating Strike + Crusader Crusader's Strike + Crusader Daunting Strike + Crusader Defensive Rebuke + Crusader Divine Surge + Crusader Greater Divine Surge + Crusader Add Constitution To Strike + Crusader Clear Constitution Total + Crusader Greater Divine Surge + Crusader Doom Charge + Crusader Entangling Blade + Crusader Foehammer + Crusader Immortal Fortitude + Crusader Iron Guards Glare + Crusader Law Bearer + Crusader Martial Spirit + Crusader Radiant Charge + Crusader Rallying Strike + Crusader Revitalizing Strike + Crusader Shield Block + Crusader Shield Counter + Crusader Strike Of Righteous Vitality + Crusader Thicket Of Blades + Crusader Tide Of Chaos + Crusader Vanguard Strike + Crusader Action Before Thought + Crusader Avalanche Of Blades + Crusader Bounding Assault + Crusader Diamond Defense + Crusader Diamond Nightmare Blade + Crusader Disrupting Blow + Crusader Emerald Razor + Crusader Hearing The Air + Crusader Insightful Strike + Crusader Greater Insightful Strike + Crusader Mind Over Body + Crusader Mind Strike + Crusader Moment Of Alacrity + Crusader Moment Of Perfect Mind + Crusader Pearl Of Black Doubt + Crusader Quicksilver Motion + Crusader Rapid Counter + Crusader Ruby Nightmare Blade + Crusader Sapphire Nightmare Blade + Crusader Stance Of Alacrity + Crusader Stance Of Clarity + Crusader Time Stands Still + Crusader Absolute Steel + Crusader Adamantine Hurricane + Crusader Dancing Blade Form + Crusader Dazing Strike + Crusader Disarming Strike + Crusader Exorcism Of Steel + Crusader Finishing Move + Crusader Iron Heart Endurance + Crusader Iron Heart Focus + Crusader Iron Heart Surge + Crusader Lightning Recovery + Crusader Lightning Throw + Crusader Manticore Parry + Crusader Mithral Tornado + Crusader Punishing Stance + Crusader Scything Blade + Crusader Steel Wind + Crusader Steely Strike + Crusader Strike Of Perfect Clarity + Crusader Supreme Blade Parry + Crusader Wall Of Blades + Crusader Baffling Defense + Crusader Ballista Throw + Crusader Clever Positioning + Crusader Comet Throw + Crusader Counter Charge + Crusader Devastating Throw + Crusader Feigned Opening + Crusader Fool's Strike + Crusader Ghostly Defense + Crusader Giant Killing Style + Crusader Hydra Slaying Strike + Crusader Mighty Throw + Crusader Mirrored Pursuit + Crusader Scorpion Parry + Crusader Shifting Defense + Crusader Soaring Throw + Crusader Stalking Shadow + Crusader Step Of The Wind + Crusader Strike Of The Broken Shield + Crusader Tornado Throw + Crusader Assassins Stance + Crusader Balance On The Sky + Crusader Bloodletting Strike + Crusader Child Of Shadow + Crusader Clinging Shadow Strike + Crusader Cloak Of Deception + Crusader Dance Of The Spider + Crusader Death In The Dark + Crusader Drain Vitality + Crusader Enervating Shadow Strike + Crusader Five Shadow Creeping Ice Enervation Strike + Crusader Ghost Blade + Crusader Hand Of Death + Crusader Island Of Blades + Crusader Obscuring Shadow Veil + Crusader One With Shadow + Crusader Shadow Blade Technique + Crusader Shadow Blink + Crusader Shadow Garrote + Crusader Shadow Jaunt + Crusader Shadow Noose + Crusader Shadow Stride + Crusader Stalker In The Night + Crusader Step Of The Dancing Moth + Crusader Strength Draining Strike + Crusader Adamantine Bones + Crusader Ancient Mountain Hammer + Crusader Bonesplitting Strike + Crusader Bonecrusher + Crusader Boulder Roll + Crusader Charging Minotaur + Crusader Colossus Strike + Crusader Crushing Vise + Crusader Crushing Weight Of The Mountain + Crusader Earthstrike Quake + Crusader Elder Mountain Hammer + Crusader Giant's Stance + Crusader Iron Bones + Crusader Irresistible Mountain Strike + Crusader Mountain Avalanche + Crusader Mountain Hammer + Crusader Mountain Tombstone Strike + Crusader Overwhelming Mountain Strike + Crusader Roots Of The Mountain + Crusader Stone Bones + Crusader Stone Dragon's Fury + Crusader Stone Vise + Crusader Stonefoot Stance + Crusader Strength Of Stone + Crusader Blood In The Water + Crusader Claw At The Moon + Crusader Dancing Mongoose + Crusader Death From Above + Crusader Feral Death Blow + Crusader Flesh Ripper + Crusader Fountain Of Blood + Crusader Girallon Windmill Flesh Rip + Crusader Hamstring Attack + Crusader Hunter's Sense + Crusader Leaping Dragon Stance + Crusader Pouncing Charge + Crusader Prey On The Weak + Crusader Rabid Bear Strike + Crusader Rabid Wolf Strike + Crusader Raging Mongoose + Crusader Soaring Raptor Strike + Crusader Sudden Leap + Crusader Swooping Dragon Strike + Crusader Wolf Climbs The Mountain + Crusader Wolf Fang Strike + Crusader Wolf Pack Tactics + Crusader Wolverine Stance + Crusader Battle Leader's Charge + Crusader Bolstering Voice + Crusader Clarion Call + Crusader Covering Strike + Crusader Douse The Flames + Crusader Flanking Maneuver + Crusader Leading The Attack + Crusader Leading the Charge + Crusader Lion's Roar + Crusader Order Forged From Chaos + Crusader Press The Advantage + Crusader Swarm Tactics + Crusader Swarming Assault + Crusader Tactical Strike + Crusader Tactics Of The Wolf + Crusader War Leader's Charge + Crusader War Master's Charge + Crusader White Raven Hammer + Crusader White Raven Strike + Crusader White Raven Tactics + Swordsage Blistering Flourish + Swordsage Burning Blade + Swordsage Burning Brand + Swordsage Deathmark + Swordsage Desert Tempest + Swordsage Distracting Ember + Swordsage Dragon's Flame + Swordsage Fan The Flames + Swordsage Fiery Assault + Swordsage Fire Riposte + Swordsage Firesnake + Swordsage Flames Blessing + Swordsage Flashing Sun + Swordsage Hatchlings Flame + Swordsage Holocaust Cloak + Swordsage Inferno Blade + Swordsage Inferno Blast + Swordsage Leaping Flame + Swordsage Lingering Inferno + Swordsage Ring Of Fire + Swordsage Rising Phoenix + Swordsage Salamander Charge + Swordsage Searing Blade + Swordsage Searing Charge + Swordsage Wind Stride + Swordsage Wyrms Flame + Swordsage Zephyr Dance + Swordsage Aura Of Chaos + Swordsage Aura Of Perfect Order + Swordsage Aura Of Triumph + Swordsage Aura Of Tyranny + Swordsage Castigating Strike + Swordsage Crusader's Strike + Swordsage Daunting Strike + Swordsage Defensive Rebuke + Swordsage Divine Surge + Swordsage Greater Divine Surge + Swordsage Add Constitution To Strike + Swordsage Clear Constitution Total + Swordsage Greater Divine Surge + Swordsage Doom Charge + Swordsage Entangling Blade + Swordsage Foehammer + Swordsage Immortal Fortitude + Swordsage Iron Guards Glare + Swordsage Law Bearer + Swordsage Martial Spirit + Swordsage Radiant Charge + Swordsage Rallying Strike + Swordsage Revitalizing Strike + Swordsage Shield Block + Swordsage Shield Counter + Swordsage Strike Of Righteous Vitality + Swordsage Thicket Of Blades + Swordsage Tide Of Chaos + Swordsage Vanguard Strike + Swordsage Action Before Thought + Swordsage Avalanche Of Blades + Swordsage Bounding Assault + Swordsage Diamond Defense + Swordsage Diamond Nightmare Blade + Swordsage Disrupting Blow + Swordsage Emerald Razor + Swordsage Hearing The Air + Swordsage Insightful Strike + Swordsage Greater Insightful Strike + Swordsage Mind Over Body + Swordsage Mind Strike + Swordsage Moment Of Alacrity + Swordsage Moment Of Perfect Mind + Swordsage Pearl Of Black Doubt + Swordsage Quicksilver Motion + Swordsage Rapid Counter + Swordsage Ruby Nightmare Blade + Swordsage Sapphire Nightmare Blade + Swordsage Stance Of Alacrity + Swordsage Stance Of Clarity + Swordsage Time Stands Still + Swordsage Absolute Steel + Swordsage Adamantine Hurricane + Swordsage Dancing Blade Form + Swordsage Dazing Strike + Swordsage Disarming Strike + Swordsage Exorcism Of Steel + Swordsage Finishing Move + Swordsage Iron Heart Endurance + Swordsage Iron Heart Focus + Swordsage Iron Heart Surge + Swordsage Lightning Recovery + Swordsage Lightning Throw + Swordsage Manticore Parry + Swordsage Mithral Tornado + Swordsage Punishing Stance + Swordsage Scything Blade + Swordsage Steel Wind + Swordsage Steely Strike + Swordsage Strike Of Perfect Clarity + Swordsage Supreme Blade Parry + Swordsage Wall Of Blades + Swordsage Baffling Defense + Swordsage Ballista Throw + Swordsage Clever Positioning + Swordsage Comet Throw + Swordsage Counter Charge + Swordsage Devastating Throw + Swordsage Feigned Opening + Swordsage Fool's Strike + Swordsage Ghostly Defense + Swordsage Giant Killing Style + Swordsage Hydra Slaying Strike + Swordsage Mighty Throw + Swordsage Mirrored Pursuit + Swordsage Scorpion Parry + Swordsage Shifting Defense + Swordsage Soaring Throw + Swordsage Stalking Shadow + Swordsage Step Of The Wind + Swordsage Strike Of The Broken Shield + Swordsage Tornado Throw + Swordsage Assassins Stance + Swordsage Balance On The Sky + Swordsage Bloodletting Strike + Swordsage Child Of Shadow + Swordsage Clinging Shadow Strike + Swordsage Cloak Of Deception + Swordsage Dance Of The Spider + Swordsage Death In The Dark + Swordsage Drain Vitality + Swordsage Enervating Shadow Strike + Swordsage Five Shadow Creeping Ice Enervation Strike + Swordsage Ghost Blade + Swordsage Hand Of Death + Swordsage Island Of Blades + Swordsage Obscuring Shadow Veil + Swordsage One With Shadow + Swordsage Shadow Blade Technique + Swordsage Shadow Blink + Swordsage Shadow Garrote + Swordsage Shadow Jaunt + Swordsage Shadow Noose + Swordsage Shadow Stride + Swordsage Stalker In The Night + Swordsage Step Of The Dancing Moth + Swordsage Strength Draining Strike + Swordsage Adamantine Bones + Swordsage Ancient Mountain Hammer + Swordsage Bonesplitting Strike + Swordsage Bonecrusher + Swordsage Boulder Roll + Swordsage Charging Minotaur + Swordsage Colossus Strike + Swordsage Crushing Vise + Swordsage Crushing Weight Of The Mountain + Swordsage Earthstrike Quake + Swordsage Elder Mountain Hammer + Swordsage Giant's Stance + Swordsage Iron Bones + Swordsage Irresistible Mountain Strike + Swordsage Mountain Avalanche + Swordsage Mountain Hammer + Swordsage Mountain Tombstone Strike + Swordsage Overwhelming Mountain Strike + Swordsage Roots Of The Mountain + Swordsage Stone Bones + Swordsage Stone Dragon's Fury + Swordsage Stone Vise + Swordsage Stonefoot Stance + Swordsage Strength Of Stone + Swordsage Blood In The Water + Swordsage Claw At The Moon + Swordsage Dancing Mongoose + Swordsage Death From Above + Swordsage Feral Death Blow + Swordsage Flesh Ripper + Swordsage Fountain Of Blood + Swordsage Girallon Windmill Flesh Rip + Swordsage Hamstring Attack + Swordsage Hunter's Sense + Swordsage Leaping Dragon Stance + Swordsage Pouncing Charge + Swordsage Prey On The Weak + Swordsage Rabid Bear Strike + Swordsage Rabid Wolf Strike + Swordsage Raging Mongoose + Swordsage Soaring Raptor Strike + Swordsage Sudden Leap + Swordsage Swooping Dragon Strike + Swordsage Wolf Climbs The Mountain + Swordsage Wolf Fang Strike + Swordsage Wolf Pack Tactics + Swordsage Wolverine Stance + Swordsage Battle Leader's Charge + Swordsage Bolstering Voice + Swordsage Clarion Call + Swordsage Covering Strike + Swordsage Douse The Flames + Swordsage Flanking Maneuver + Swordsage Leading The Attack + Swordsage Leading the Charge + Swordsage Lion's Roar + Swordsage Order Forged From Chaos + Swordsage Press The Advantage + Swordsage Swarm Tactics + Swordsage Swarming Assault + Swordsage Tactical Strike + Swordsage Tactics Of The Wolf + Swordsage War Leader's Charge + Swordsage War Master's Charge + Swordsage White Raven Hammer + Swordsage White Raven Strike + Swordsage White Raven Tactics + Warblade Blistering Flourish + Warblade Burning Blade + Warblade Burning Brand + Warblade Deathmark + Warblade Desert Tempest + Warblade Distracting Ember + Warblade Dragon's Flame + Warblade Fan The Flames + Warblade Fiery Assault + Warblade Fire Riposte + Warblade Firesnake + Warblade Flames Blessing + Warblade Flashing Sun + Warblade Hatchlings Flame + Warblade Holocaust Cloak + Warblade Inferno Blade + Warblade Inferno Blast + Warblade Leaping Flame + Warblade Lingering Inferno + Warblade Ring Of Fire + Warblade Rising Phoenix + Warblade Salamander Charge + Warblade Searing Blade + Warblade Searing Charge + Warblade Wind Stride + Warblade Wyrms Flame + Warblade Zephyr Dance + Warblade Aura Of Chaos + Warblade Aura Of Perfect Order + Warblade Aura Of Triumph + Warblade Aura Of Tyranny + Warblade Castigating Strike + Warblade Crusader's Strike + Warblade Daunting Strike + Warblade Defensive Rebuke + Warblade Divine Surge + Warblade Greater Divine Surge + Warblade Add Constitution To Strike + Warblade Clear Constitution Total + Warblade Greater Divine Surge + Warblade Doom Charge + Warblade Entangling Blade + Warblade Foehammer + Warblade Immortal Fortitude + Warblade Iron Guards Glare + Warblade Law Bearer + Warblade Martial Spirit + Warblade Radiant Charge + Warblade Rallying Strike + Warblade Revitalizing Strike + Warblade Shield Block + Warblade Shield Counter + Warblade Strike Of Righteous Vitality + Warblade Thicket Of Blades + Warblade Tide Of Chaos + Warblade Vanguard Strike + Warblade Action Before Thought + Warblade Avalanche Of Blades + Warblade Bounding Assault + Warblade Diamond Defense + Warblade Diamond Nightmare Blade + Warblade Disrupting Blow + Warblade Emerald Razor + Warblade Hearing The Air + Warblade Insightful Strike + Warblade Greater Insightful Strike + Warblade Mind Over Body + Warblade Mind Strike + Warblade Moment Of Alacrity + Warblade Moment Of Perfect Mind + Warblade Pearl Of Black Doubt + Warblade Quicksilver Motion + Warblade Rapid Counter + Warblade Ruby Nightmare Blade + Warblade Sapphire Nightmare Blade + Warblade Stance Of Alacrity + Warblade Stance Of Clarity + Warblade Time Stands Still + Warblade Absolute Steel + Warblade Adamantine Hurricane + Warblade Dancing Blade Form + Warblade Dazing Strike + Warblade Disarming Strike + Warblade Exorcism Of Steel + Warblade Finishing Move + Warblade Iron Heart Endurance + Warblade Iron Heart Focus + Warblade Iron Heart Surge + Warblade Lightning Recovery + Warblade Lightning Throw + Warblade Manticore Parry + Warblade Mithral Tornado + Warblade Punishing Stance + Warblade Scything Blade + Warblade Steel Wind + Warblade Steely Strike + Warblade Strike Of Perfect Clarity + Warblade Supreme Blade Parry + Warblade Wall Of Blades + Warblade Baffling Defense + Warblade Ballista Throw + Warblade Clever Positioning + Warblade Comet Throw + Warblade Counter Charge + Warblade Devastating Throw + Warblade Feigned Opening + Warblade Fool's Strike + Warblade Ghostly Defense + Warblade Giant Killing Style + Warblade Hydra Slaying Strike + Warblade Mighty Throw + Warblade Mirrored Pursuit + Warblade Scorpion Parry + Warblade Shifting Defense + Warblade Soaring Throw + Warblade Stalking Shadow + Warblade Step Of The Wind + Warblade Strike Of The Broken Shield + Warblade Tornado Throw + Warblade Assassins Stance + Warblade Balance On The Sky + Warblade Bloodletting Strike + Warblade Child Of Shadow + Warblade Clinging Shadow Strike + Warblade Cloak Of Deception + Warblade Dance Of The Spider + Warblade Death In The Dark + Warblade Drain Vitality + Warblade Enervating Shadow Strike + Warblade Five Shadow Creeping Ice Enervation Strike + Warblade Ghost Blade + Warblade Hand Of Death + Warblade Island Of Blades + Warblade Obscuring Shadow Veil + Warblade One With Shadow + Warblade Shadow Blade Technique + Warblade Shadow Blink + Warblade Shadow Garrote + Warblade Shadow Jaunt + Warblade Shadow Noose + Warblade Shadow Stride + Warblade Stalker In The Night + Warblade Step Of The Dancing Moth + Warblade Strength Draining Strike + Warblade Adamantine Bones + Warblade Ancient Mountain Hammer + Warblade Bonesplitting Strike + Warblade Bonecrusher + Warblade Boulder Roll + Warblade Charging Minotaur + Warblade Colossus Strike + Warblade Crushing Vise + Warblade Crushing Weight Of The Mountain + Warblade Earthstrike Quake + Warblade Elder Mountain Hammer + Warblade Giant's Stance + Warblade Iron Bones + Warblade Irresistible Mountain Strike + Warblade Mountain Avalanche + Warblade Mountain Hammer + Warblade Mountain Tombstone Strike + Warblade Overwhelming Mountain Strike + Warblade Roots Of The Mountain + Warblade Stone Bones + Warblade Stone Dragon's Fury + Warblade Stone Vise + Warblade Stonefoot Stance + Warblade Strength Of Stone + Warblade Blood In The Water + Warblade Claw At The Moon + Warblade Dancing Mongoose + Warblade Death From Above + Warblade Feral Death Blow + Warblade Flesh Ripper + Warblade Fountain Of Blood + Warblade Girallon Windmill Flesh Rip + Warblade Hamstring Attack + Warblade Hunter's Sense + Warblade Leaping Dragon Stance + Warblade Pouncing Charge + Warblade Prey On The Weak + Warblade Rabid Bear Strike + Warblade Rabid Wolf Strike + Warblade Raging Mongoose + Warblade Soaring Raptor Strike + Warblade Sudden Leap + Warblade Swooping Dragon Strike + Warblade Wolf Climbs The Mountain + Warblade Wolf Fang Strike + Warblade Wolf Pack Tactics + Warblade Wolverine Stance + Warblade Battle Leader's Charge + Warblade Bolstering Voice + Warblade Clarion Call + Warblade Covering Strike + Warblade Douse The Flames + Warblade Flanking Maneuver + Warblade Leading The Attack + Warblade Leading the Charge + Warblade Lion's Roar + Warblade Order Forged From Chaos + Warblade Press The Advantage + Warblade Swarm Tactics + Warblade Swarming Assault + Warblade Tactical Strike + Warblade Tactics Of The Wolf + Warblade War Leader's Charge + Warblade War Master's Charge + Warblade White Raven Hammer + Warblade White Raven Strike + Warblade White Raven Tactics + ####END_OF_TOB_SPELLBOOK_RESERVE + Overwhelming Critical (aptitude 1) + Devastating Critical (aptitude 1) + Weapon of Choice (aptitude 1) + Main hand weapon + Off hand weapon + You cannot use the Weapon Aptitude feat while in combat + Remember to choose your Weapon Aptitude weapon + Weapon Focus (aptitude 2) + Epic Weapon Focus (aptitude 2) + Weapon Specialization (aptitude 2) + Epic Weapon Specialization (aptitude 2) + Improved Critical (aptitude 2) + Sanctify Martial Strike (aptitude 2) + Vile Martial Strike (aptitude 2) + Overwhelming Critical (aptitude 2) + Devastating Critical (aptitude 2) + Weapon of Choice (aptitude 2) + Weapon Aptitude Apply + Weapon Aptitude Options + Choose primary focus weapon (current: %(CURRENT)) + Choose primary critical weapon (current: %(CURRENT)) + Choose secondary focus weapon (current: %(CURRENT)) + Choose secondary critical weapon (current: %(CURRENT)) + NONE + Select an option + Weapon Specialization Proficiency + Type of Feat: Class. + Prerequisite: Fighter 4, Warblade 6. + Specifics: A character with this feat is allowed to take the Weapon Specialization feat if they meet the other prerequisites. +Use: Automatic. + Skill bonus from extra Strength increase: %(SKILLS): + Skill penalty from extra Strength decrease: %(SKILLS): + Skill bonus from extra Dexterity increase: %(SKILLS): + Saving throw bonus from extra Dexterity increase: Reflex: + Skill penalty from extra Dexterity decrease: %(SKILLS): + Saving throw penalty from extra Dexterity decrease: Reflex: + Skill bonus from extra Constitution increase: %(SKILLS): + Saving throw bonus from extra Constitution increase: Fortitude: + Skill penalty from extra Constitution decrease: %(SKILLS): + Saving throw penalty from extra Constitution decrease: Fortitude: + Cannot use Shock Blade: the previous use is still in effect + Cannot use Shock Blade: you are not wielding a longsword + Cannot use Holy Blade: the previous use is still in effect + Cannot use Holy Blade: you are not wielding a longsword + Cannot use Brilliant Blade: the previous use is still in effect + Cannot use Brilliant Blade: you are not wielding a longsword + AB bonus from Strength increase: + AB penalty from Strength decrease: + Damage bonus from Strength increase: + Damage penalty from Strength decrease: + AC bonus from Dexterity increase: + AC penalty from Dexterity decrease: + Psionic Slayer + Psionic Slayers + psionic slayers + (PRESTIGE CLASS) +Psionic Slayers, also known as Illithid Slayers or just "Slayers", are hunters of psionic foes. When a character enters the class, they formally declare a type of psionic creature as the enemy they detest above all others; Illithids are the most common foe and thus Aberrations are the most common choice, but any creature type that uses their psionic powers upon non-psions may become the target of a Psionic Slayer. + + +[Implementation Note: the Psionic Slayer is meant to provide a class that works as either the core Illithid Slayer or as the OGL Slayer class. Using the PRC Switches, the class can be restricted to just hunting Aberrations (which Illithids belog to), and can additionally be restricted to requiring the 'slaying' of a specific creature to gain entry into this class. The default settings do not require these restrictions, making the class behave as the OGL Slayer class by default] + + +- Hit Die: d8. +- Proficiencies: Slayers are proficient with all simple and martial weapons and with all types of armor. (They do not gain Shield Proficiency) +- Skill Points: 4+ Int Modifier. +- Base Attack Bonus: 1/1 (Fighter) + +Class Skills: Bluff, Concentration, Craft (General), Discipline, Lore, Listen, Psicraft, Search, Sense Motive, Spot, Survival, + + + +REQUIREMENTS: + +Base Attack Bonus: +4. +Skill: Lore 4 ranks +Feat: Track. +Psionics: Must have a power point reserve of at least 1 power point. + +Special: + May be required to slay an Illithid or other Psionic creature to enter the class. (See PRC Swithes for option; defaults to no special requirement) + May be limited to taking just Aberrations as Favored Enemy. (See PRC Swithes for option; defaults to no Favored Enemy limitation) + + + + +CLASS FEATURES: + +Level +1: Favored Enemy (Ex): Upon entering the Slayer class, a slayer selects one favored enemy. She gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against her favored enemy. Likewise, she gets a +2 bonus on weapon damage rolls against creatures of this kind. At 4th level the bonuses increase to +4, at 7th level to +6, and at 10th level to +8. + + Enemy Sense (Su): A slayer can sense the presence of her favored enemy within 60 feet of herself, even if they are hidden by darkness or walls, but she cannot discern their exact location. + +2: Brain Nausea (Su): At 2nd level, any creature that attempts to eat the slayer's brain must succeed on a Will save (DC 15 + slayer's class level) or become disinclined to do so for 24 hours thereafter. This ability is active even if the slayer is unconscious, stunned, or otherwise helpless. + +3: Lucid Buffer (Ex): At 3rd level, a slayer gains a +4 competence bonus on saving throws against all mind-affecting effects. This ability is active even if the slayer is unconscious, stunned, or otherwise helpless. + +6: Cerebral Blind (Su): After reaching 6th level, a slayer is protected from all devices, powers, and spells that reveal location, similar to the Non-Detection spell. *This ability is active as long as the slayer is psionically focused.* + +8: Breach Power Resistance (Su): A slayer of 8th level or higher causes each successful melee attack (or ranged attack if the target is within 30 feet) she makes with her weapon against a creature with power resistance to temporarily reduces its power resistance by 1. Lost power resistance returns all at once 12 hours later. *This ability is active as long as the slayer is psionically focused.* + +9: Cerebral Immunity (Su): On reaching 9th level, a slayer gains protection from all devices, powers, and spells that influence the mind, as the Mind Blank spell. *This ability is active as long as the slayer is psionically focused.* + +10: Blast Feedback (Su): At 10th level, if a slayer makes her saving throw when attacked with mind blast, the mind blast rebounds upon the attacker, forcing it to make a save vs its own blast effect. Only the original attacker is targeted in the rebound effect. + + +MANIFESTING PROGRESSION + 9/10 progression +Beginning at 2nd level, a slayer gains additional power points per day and access to new powers as if she had also gained a level in their highest manifesting class. She does not, however, gain any other benefit a character of that class would have gained. This essentially means that she adds the level of Slayer (minus 1) to the level of whatever manifesting class the character has, then determines power points per day, powers known, and manifester level accordingly. + +If the character did not belong to a manifesting class before taking this prestige class, she does not gain manifesting levels. + + +EPIC PSIONIC SLAYERS +An Epic Psionic Slayer is a true terror to their favored enemy, seeking them out in even their most guarded bastions of power. + +An Epic Psionic Slayer receives an Epic bonus feat every 4 levels starting at 11th Psionic Slayer Level: 11, 14, 17, 20, 23, 26, 29 +[Bonus feats available include: Epic stat bonuses, Epic energy resistances, Epic Weapon feats, Epic Psionic feats] + +The Epic Psionic Slayer continues to progress in Manifestor level with a 9/10 progression. Epic Levels where Manifesting is not progressed are: 11 and 21 + +Psionic Slayer Favored Enemy bonuses continue to progress with Epic levels. Every 3 levels beyond 10th the Favored Enemy bonuses increase by +2. + Psionic Slayer: Favored Enemy + Favored Enemy (Ex): Upon entering the Slayer class, a slayer selects one favored enemy. She gains a +2 bonus on Bluff, Listen, and Spot checks when using these skills against her favored enemy. Likewise, she gets a +2 bonus on weapon damage rolls against creatures of this kind. At 4th level the bonuses increase to +4, at 7th level to +6, and at 10th level to +8. + Psionic Slayer: Enemy Sense + Enemy Sense (Su): A slayer can sense the presence of her favored enemy within 60 feet of herself, even if they are hidden by darkness or walls, but she cannot discern their exact location. + Psionic Slayer: Brain Nausea + Brain Nausea (Su): At 2nd level, any creature that attempts to eat the slayer's brain must succeed on a Will save (DC 15 + slayer's class level) or become disinclined to do so for 24 hours thereafter. This ability is active even if the slayer is unconscious, stunned, or otherwise helpless. + Psionic Slayer: Lucid Buffer + Lucid Buffer (Ex): At 3rd level, a slayer gains a +4 competence bonus on saving throws against all mind-affecting effects. This ability is active even if the slayer is unconscious, stunned, or otherwise helpless. + Psionic Slayer: Cerebral Blind + Cerebral Blind (Su): After reaching 6th level, a slayer is protected from all devices, powers, and spells that reveal location, similar to the Non-Detection spell. *This ability is active as long as the slayer is psionically focused.* + Psionic Slayer: Breach Power Resist + Breach Power Resistance (Su): A slayer of 8th level or higher causes each successful melee attack (or ranged attack if the target is within 30 feet) she makes with her weapon against a creature with power resistance to temporarily reduces its power resistance by 1. Lost power resistance returns 12 hours later. *This ability is active as long as the slayer is psionically focused.* + Psionic Slayer: Cerebral Immunity + Cerebral Immunity (Su): On reaching 9th level, a slayer gains protection from all devices, powers, and spells that influence the mind, as the Mind Blank spell. *This ability is active as long as the slayer is psionically focused.* + Psionic Slayer: Blast Feedback + Blast Feedback (Su): At 10th level, if a slayer makes her saving throw when attacked with mind blast, the mind blast rebounds upon the attacker, forcing it to make a save vs its own blast effect. Only the original attacker is targeted in the rebound effect. + Epic Psionic Slayer + Epic Psionic Slayer + +An Epic Psionic Slayer is a true terror to their favored enemy, seeking them out in even their most guarded bastions of power. + +An Epic Psionic Slayer receives an Epic bonus feat every 4 levels starting at 11th Psionic Slayer Level: 11, 14, 17, 20, 23, 26, 29 +[Bonus feats available include: Epic stat bonuses, Epic energy resistances, Epic Weapon feats, Epic Psionic feats] + +The Epic Psionic Slayer continues to progress in Manifestor level with a 9/10 progression. Epic Levels where Manifesting is not progressed are: 11 and 21 + +Psionic Slayer Favored Enemy bonuses continue to progress with Epic levels. Every 3 levels beyond 10th the Favored Enemy bonuses increase by +2. + You do not have Psionic Focus; Breach Power Resistance will not function while unfocused. + Psionic Slayer: Favored Enemy [Aberration] + Psionic Slayer: Favored Enemy [Dwarf] + Psionic Slayer: Favored Enemy [Elf] + Psionic Slayer: Favored Enemy [Gnome] + Psionic Slayer: Favored Enemy [Halfling] + Psionic Slayer: Favored Enemy [Half-Elf] + Psionic Slayer: Favored Enemy [Half-Orc] + Psionic Slayer: Favored Enemy [Human] + Psionic Slayer: Favored Enemy [Animal] + Psionic Slayer: Favored Enemy [Beast] + Psionic Slayer: Favored Enemy [Construct] + Psionic Slayer: Favored Enemy [Dragon] + Psionic Slayer: Favored Enemy [Goblinoid] + Psionic Slayer: Favored Enemy [Monstrous Humanoid] + Psionic Slayer: Favored Enemy [Orc] + Psionic Slayer: Favored Enemy [Reptilian] + Psionic Slayer: Favored Enemy [Elemental] + Psionic Slayer: Favored Enemy [Fey] + Psionic Slayer: Favored Enemy [Giant] + Psionic Slayer: Favored Enemy [Magical Beast] + Psionic Slayer: Favored Enemy [Outsider] + Psionic Slayer: Favored Enemy [Shapechanger] + Psionic Slayer: Favored Enemy [Undead] + Psionic Slayer: Favored Enemy [Vermin] + Magical Distillation + Type of Feat: General +Prerequisite: Soulcaster 10 +Specifics: Soulcaster: At 10th level, by sacrificing one arcane spell of the highest level you can cast, you gain points of bonus essentia equal to that spell's level for 1 round. This essentia can be invested or otherwise used as normal, but it disappears at the start of your next round. This ability is usable once per round as a free action. + +Soulmanifester: At 10th level, by paying a number of power points equal to the base cost to manifest the highest-level power that you know, you gain points of essentia equal to that power's level for 1 round. This essentia can be invested or otherwise used as normal, but it disappears at the start of your next turn. This ability is usable once per round as a free action. +Use: Selected + Ironsoul Forgemaster + Ironsoul Forgemasters + ironsoul forgemaster + (PRESTIGE CLASS) +Skilled smiths can produce weapons of steel, and some can create weapons incorporating both steel and magic, but only the ironsoul forgemaster can craft a weapon that combines these arts with the shaping of soul essence. An ironsoul forgemaster can produce a weapon that is physical, magical, and soulmelded all at the same time, and in his hands it becomes a potent armament indeed. + +All ironsoul forgemasters are dwarven mastersmiths who possess skill at crafting arms and armor, but they are also great champions of the dwarven people. Resolute and determined, they serve as preservers of ancient lore, guardians of sacred places, teachers of craft and skill, and holy servants of the dwarf deities. Because they can forge and wield weapons of terrible power, they embody the dwarven belief that skill coupled with courage can defeat any foe. + +- Hit Die: d8 +- Proficiencies: An Ironsoul Forgemaster does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Race: Dwarf. +Alignment: Any nonevil. +Skills: Craft (armorsmithing) 8 ranks, Lore 2 ranks. +Meldshaping: Ability to shape soulmelds + +CLASS FEATURES: + +Level +1: Shield Bond - Invest essentia into shield for elemental resistance +2: Secrets of the Forge - 3x class level to Craft Arms and Armor +3: Forge Lore - Class level to craft checks +4: Chakra Bind (Arms) +5: Armor Bond - Invest essentia into armour for damage resistance +6: Chakra Bind (Waist) +7: +8: Chakra Bind (Shoulders) +9: Weapon Bond - Invest essentia into weapon for damage and dazing +10: Chakra Bind (Heart) + +BONUS MELDSHAPING: + +At each ironsoul forgemaster level other than first, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + Shield Bond + Type of Feat: Class + Prerequisite: Ironsoul Forgemaster 1 + Specifics: At 1st level, you create a special bond with any shield that you craft. This bond allows you to invest essentia in the shield as if it were a soulmeld. Doing so grants you resistance 5 per point of invested essentia against acid, cold, electricity, fire, and sonic damage. You gain this ability only while using the shield for defense. If you unequip the shield, you lose the soulmeld. +Use: Selected + Armor Bond + Type of Feat: Class + Prerequisite: Ironsoul Forgemaster 5 + Specifics: At 5th level, you create a special bond with any armor that you craft. This bond allows you to invest essentia in the armor as if it were a soulmeld. Doing so grants you damage resistance x/-, where x is the total essentia invested. You gain this ability only while wearing the armor. If you unequip the armor, you lose the soulmeld. +Use: Selected + Weapon Bond + Type of Feat: Class + Prerequisite: Ironsoul Forgemaster 9 + Specifics: At 9th level, you create a special bond with any weapon that you craft. This bond allows you to invest essentia in the weapon as if it were a soulmeld. Doing so grants you a bonus equal to twice the invested essentia on your damage rolls. If you have at least 1 point of essentia invested in the weapon, it also dazes any living opponent you strike with it for 1 round (Fortitude negates, DC 10 + invested essentia + Con modifier). You gain this ability only while using the weapon. If you unequip the weapon, you lose the soulmeld. +Use: Selected + Attack + Type of Feat: General + Prerequisite: None + Specifics: Does a scripted full round attack +Use: Selected + Umbral Disciple + Umbral Disciples + umbral disciple + (PRESTIGE CLASS) +The umbral disciple is a student of shadow in both a literal and a metaphysical sense. By infusing shadows with essentia, he can harness both the darkness of the world and the darkness of his own soul to meet whatever goals he has in mind. Others might shrink from dark places and dread the creatures that stir when the light fades, but the umbral disciple stares into the heart of the night without flinching. + +Much like the monk, the umbral disciple seeks to explore his own nature and perfectly master the dark power he finds within himself. The rare combination of stealth, mobility, and combat prowess that he cultivates makes him an excellent spy, burglar, magic-wielder, or assassin. Some umbral disciples become freelance monster hunters or vigilantes dedicated to seeking out evildoers and teaching them to fear the dark. Others become heartless killers who use their powers to prey on the weak and the defenseless. But regardless of how their skills manifest, all umbral disciples are drawn to the shadows, where they can clearly see the potential of their own souls. + +- Hit Die: d6 +- Proficiencies: An Umbral Disciple does not gain any additional weapon or armor proficiencies. +- Skill Points: 6+ Int Modifier. + +REQUIREMENTS: + +Skills: Concentration 4 ranks, Hide 8 ranks, Lore 2 ranks, Listen 8 ranks. +Essentia Pool: 1. + +CLASS FEATURES: + +Level +1: Step of the Bodiless - Bonus to Balance, Climb, Jump, Tumble +2: Sneak Attack 1d6 +3: Embrace of Shadow - Concealment, hide in plain sight +4: +5: Sneak Attack 2d6 +6: +7: Sight of the Eyeless - See invisible, bonus to Spot +8: Sneak Attack 3d6 +9: Soulchilling Strike - Attacks deal Strength damage +10: Kiss of the Shadows - Extended range on melee attacks + +BONUS ESSENTIA: + +The Umbral Disciple increases his essentia pool by 1 at levels 1-2, 2 at 3-4, 3 at 5-6, 4 at 7, 5 at 8, 6 at 9, and a max increase of 7 at 10th level. + Step of the Bodiless + Type of Feat: Class + Prerequisite: Umbral Disciple 1 + Specifics: Beginning at 1st level, you gain a +2 enhancement bonus on Balance, Climb, Jump, and Tumble checks for every point of essentia you invest in this class feature. +Use: Selected + Embrace of Shadow + Type of Feat: Class + Prerequisite: Umbral Disciple 3 + Specifics: While you are thus cloaked in shadow, each attack made against you has a 10% miss chance per point of essentia invested in this ability. This miss chance does not stack with miss chances provided by any other ability or effect. + +If the miss chance granted by this ability is 20% or higher, you also gain the ability to hide in plain sight. +Use: Selected + Sight of the Eyeless + Type of Feat: Class + Prerequisite: Umbral Disciple 7 + Specifics: You gain +2 Spot per point of essentia invested. You also can see invisible. +Use: Selected + Soulchilling Strike + Type of Feat: Class + Prerequisite: Umbral Disciple 9 + Specifics: For every point of essentia you invest in this ability, your melee attack deals 1 point of Strength damage to the target (Fortitude negates, DC 10 + invested essentia + your Con modifier) in addition to its normal damage. Only one attack per round conveys this soulchilling effect. +Use: Selected + Kiss of the Shadows + Type of Feat: Class + Prerequisite: Umbral Disciple 10 + Specifics: Your reach increases by 5 feet for every point of essentia invested in this class feature. You must use the "Attack" feat or another scripted attack for this ability to function. +Use: Selected + Arik's Vengeance + Arik's Vengeance Wielder Requirements +Base attack bonus +3 +Able to manifest 2nd level powers +Must be a Psychic Warrior +2,312 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 10,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th +Manifester Level Penalty: -1 at 6th, -2 at 14th +Hit Point Penalty: -2 at 7th, -4 at 9th, -6 at 12th, -8 at 13th, -10 at 15th, -12 at 18th, -14 at 19th +Power Point Penalty: -2 at 7th, -4 at 10th, -6 at 13th, -8 at 16th, -10 at 18th, -12 at 20th + +LEGACY ITEM BONUSES +6th - +1 Heavy Mace of Impact +11th - +2 Heavy Mace of Impact +16th - +2 Psychokinetic Heavy Mace of Impact +17th - +2 Outsider Bane Psychokinetic Heavy Mace of Impact +20th - +5 Outsider Bane Psychokinetic Heavy Mace of Impact + +LEGACY ITEM ABILITIES +Psicrystal Awakening (Su): At 5th, you gain +3 to Spot. +Armor of Wrath (Su): At 7th level, you gain a +1 deflection bonus to Armor Class. +Vengeful Tenacity (Su): At 8th level, you gain a +1 resistance bonus on all saving throws. +Swift Feet (Su): At 10th level, you gain a 10-foot enhancement to your base ground movement. +Firewalker (Su): At 13th level, you gain resistance to fire 10. +While I Still Stand (Su): At 20th level, Arik's Vengeance grants a +6 enhancement bonus to your Constitution score. + Sunsword + Sunsword Wielder Requirements +Base attack bonus +2 +Good alignment +3,000 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 13,500 gp. +Greater: 38,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Skill Check Penalty: -1 at 7th, -2 at 13th, -3 at 17th +Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 11th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 17th, -18 at 19th, -20 at 20th + +LEGACY ITEM BONUSES +5th - +2 Bastard Sword +11th - +3 Bastard Sword +13th - +4 Bastard Sword +17th - +5 Keen Bastard Sword + +LEGACY ITEM ABILITIES +Fires of the Day (Sp): At 9th, you can cast daylight once per day. At 16th level, you can use it at will. +Undeath's Bane (Su): You deal an extra 3d6 damage to undead +Death Ward (Sp): At 14th level, you can cast death ward once per day. +Banish Undead (Sp): At 19th level, once per day you can cast banishment on undead creatures, instead of outsiders. +Undeath to Death (Sp): At 20th level, once per day you can cast undeath to death. + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 9th level, once per day, you can cast Daylight as the spell. Caster level equal to hit dice. At 16th level, you can cast it at will. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 14th level, once per day, you can cast Death Ward as the spell. Caster level 11th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 19th level, once per day, you can cast Banishment as the spell, except it affects undead instead of outsiders. Caster level equal to hit dice, save DC of 20 or 17 + Charisma Modifier, whichever is greater. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 20th level, once per day, you can cast Undeath to Death as the spell. Caster level 20th, save DC of 20 or 17 + Charisma Modifier, whichever is greater. +Use: Selected + Detect Living + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 9th level, three times per day, you can cast Detect Living. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 10th level, once per day, you can cast Death Knell. At 13th level, you can cast it three times per day. At 17th level, unlimited times per day. Caster level equals hit dice. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 16th level, once per day, you can cast Haste. Caster level 10th. +Use: Selected + Blackrazor + Blackrazor Wielder Requirements +Base Attack Bonus +3 +2,350 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Fort Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +7th - +2 Greatsword +12th - +3 Greatsword +18th - +3 Vicious Greatsword +20th - +5 Vicious Greatsword + +LEGACY ITEM ABILITIES +Mental Ward (Su): While wielding Blackrazor, you gain a bonus on saving throws against mind-affecting effects. When you attain 6th level, this bonus is +1, but it improves to +3 at 14th level and to +5 at 19th level. +Detect Life (Sp): Beginning at 9th level, three times per day, you can detect life. Caster level 5th. +Souldrinking (Sp): Beginning at 10th level, once per day, you can cast Death Knell. At 13th level, you can cast it three times per day. At 17th level, unlimited times per day. Caster level equals hit dice. +Haste (Sp): Beginning at 16th level, once per day, you can cast Haste. Caster level 10th. + Ramethene Sword + Ramethene Sword Wielder Requirements +Base Attack Bonus +4 +Spellcraft 2 ranks +Must be proficient in Bastard Sword +2,335 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Will Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +7th - +1 Dragon Bane Bastard Sword +11th - +2 Dragon Bane Bastard Sword +14th - +3 Dragon Bane Bastard Sword +17th - +3 Wounding Dragon Bane Bastard Sword + +LEGACY ITEM ABILITIES +5th - Dragonfinder (Su): At will, you may cast Detect Dragons, caster level 5th. +9th - Dragon Smite (Su): Once per day, you can smite a dragon. You deal 1d6 extra damage on the attack for every size category the dragon is above medium. +10th - Resist Dragonbreath (Sp): Once per day, you can use resist elements, caster level 5th. +13th - Cloudkill (Sp): Once per day, you can use Cloudkill, caster level 11th. Save DC is 17 or 15 + Charisma modifier, whichever is higher. +16th - Sudden Maximize (Su): 3 times per day, you can maximize the next spell you cast. +18th - Blood Drinker (Su): If you hit a helpless foe, you deal 1d4 Con damage and gain 5 temporary hit points for one hour. +20th - Horrid Wilting (Sp): Once per day, you can use Horrid Wilting, caster level equal to hit dice. Save DC is 22 or 18 + Charisma modifier, whichever is higher. + Dragonfinder + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At will, you may cast Detect Dragons, caster level 5th. +Use: Selected + Dragon Smite + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Once per day, you can smite a dragon. You deal 1d6 extra damage on the attack for every size category the dragon is above medium. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Once per day, you can use resist elements, caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Once per day, you can use Cloudkill, caster level 11th. Save DC is 17 or 15 + Charisma modifier, whichever is higher. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: 3 times per day, you can maximize the next spell you cast. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Once per day, you can use Horrid Wilting, caster level equal to hit dice. Save DC is 22 or 18 + Charisma modifier, whichever is higher. +Use: Selected + Wyrmbane Helm + Wyrmbane Helm Wielder Requirements +Ability to cast 2nd-level arcane spells +Base attack bonus +3 +Proficient with martial weapons +2,000 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 11,500 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 8th, -2 at 12th, -3 at 18th +Hit Point Penalty: -2 at 6th, -4 at 7th, -6 at 9th, -8 at 13th, -10 at 15th, -12 at 19th +Spell Slot Lost: 1st at 6th, 2nd at 8th, 3rd at 10th, 4th at 14th, 5th at 16th, 6th at 20th + +LEGACY ITEM BONUSES +None + +LEGACY ITEM ABILITIES +Cause Fear (Sp): Starting at 5th level, you can use cause fear as a spell-like ability five times per day (caster level 5th). The save DC is 11 or 11 + your Cha modifier, whichever is higher. +Courage (Su): Starting at 6th level, you gain a +4 morale bonus on saving throws against fear effects. +Lightning Bolt (Sp): Starting at 8th level, you can use lightning bolt as a spell-like ability once per day (caster level 7th). The save DC is 14 or 13 + your Cha modifier, whichever is higher. +Dragonbane (Su): Any melee weapon you wield gains a +2 enhancement bonus and deals an extra 2d6 points of damage when you attack a creature of the dragon type. + +In addition, any spell you cast that deals damage to a dragon deals an extra 2d6 points of damage to that dragon. If the spell allows a saving throw, the DC of the saving throw increases by 2. A single spell can never deal this extra damage more than once per casting. However, if a spell deals damage for more than 1 round, it deals the extra damage in each round. +Blindsense (Su): You gain Blindsense. +Charisma Boost (Su): Starting at 14th level, you gain a +4 enhancement bonus to your Charisma as long as you wear the Wyrmbane Helm. +Sudden Empower (Su): At 16th level, you gain the ability to apply the Empower Spell metamagic feat to any spell you cast without increasing the level of the spell or preparing it ahead of time. You can use this ability three times per day. +Frightful Presence (Su): When you charge, attack, or cast a spell while wearing the helm, you force nearby enemies to make a fear check. +Immune to Electricity: Starting at 18th level, you are immune to electricity damage as long as you wear the Wyrmbane Helm. +Strength Boost (Su): Starting at 19th level, you gain a +6 enhancement bonus to your Strength as long as you wear the helm. +Lightning Breath (Su): At 20th level, you gain a breath weapon that you can use three times per day and never in consecutive rounds. Your lightning breath deals I2d8 points of damage in a 100-foot line(DC25 or 20 + your Con modifier, whichever is higher). + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 5th level, you can use cause fear as a spell-like ability five times per day (caster level 5th). The save DC is 11 or 11 + your Cha modifier, whichever is higher. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 8th level, you can use lightning bolt as a spell-like ability once per day (caster level 7th). The save DC is 14 or 13 + your Cha modifier, whichever is higher. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 16th level, you gain the ability to apply the Empower Spell metamagic feat to any spell you cast without increasing the level of the spell or preparing it ahead of time. You can use this ability three times per day. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, you gain a breath weapon that you can use three times per day and never in consecutive rounds. Your lightning breath deals I2d8 points of damage in a 100-foot line(DC25 or 20 + your Con modifier, whichever is higher). +Use: Selected + Augment Truefriend + Transmutation +Level: Bard 2, cleric 2, druid 2, sorcerer/wizard 2 +Components: V, S, T +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 minute/level + +With a red flash, your named ally looks slightly more muscular and heavily built. He seems to quiver with anticipation of coming action. + +The spell grants the subject a +2 enhancement bonus to Strength, Dexterity, and Constitution. + +Truename Component: When you cast this spell, you must correctly speak the personal truename of the creature you're augmenting. + Blooded One + "Blooded One" is a template that can be added to any humanoid (referred to hereafter as the “base creature”). It uses all the base creature's statistics and special abilities, except as listed here. +AC: Natural armor improves by +2. +Special Attacks: A blooded one retains all the special attacks of the base creature, and also gains the following special attack. +War Cry (Ex): Once per day, a blooded one can scream a special war cry. This causes all blooded ones within 30 feet (including itself) to gain a +1 morale bonus on all attack and damage rolls for 2d4 rounds. This effect does not stack with other war cries. +Abilities: Adjust from the base creature as follows: Str +2, Con +4, Int -2. +Feats: Same as the base creature, except that a blooded one gains Power Attack. +Level Adjustment: Same as the base creature +1. + Once per day, a blooded one can scream a special war cry. This causes all blooded ones within 30 feet (including itself) to gain a +1 morale bonus on all attack and damage rolls for 2d4 rounds. This effect does not stack with other war cries. + Necrocarnum Circlet + Necrocarnum Circlet + +Descriptors: Evil, necrocarnum +Classes: Incarnate, soulborn +Chakra: Crown +Saving Throw: None + +Necrocarnum bends itself into a matte black crown that seems to consume light. The fractured remnants of souls broken by the power of necrocarnum float within this soulmeld. These forms barely surface in this dark and foreboding crown, yet even the faintest glimpse is unsettling + +While this soulmeld is shaped, you unerringly detect the presence and position of undead creatures within 30 feet, as per detect undead. + +Essentia: Undead within a 30-foot radius gain turn resistance equal to the number of points of essentia that you invest in the soulmeld. If you animated the undead, the turn resistance is equal to double the number of points of invested essentia. + +Chakra Bind (Crown) + +A matching coil of necrocarnum forms around the head of a corpse. Filled with the dark power of necrocarnum, the corpse shambles to its feet, its flesh and mind overtaken by the curse of undeath. + +When you shape this soulmeld and bind it to your crown chakra, you can animate an undead creature. This requires a full-round action and provokes attacks of opportunity; in addition, you take damage equal to the necrocarnum zombie's Hit Dice, which may not be healed as long as the zombie remains animated. You may only have one zombie. + Necrocarnum Circlet Crown Bind + Necrocarnum Mantle + Necrocarnum Mantle + +Descriptors: Evil, necrocarnum +Classes: Incarnate, soulborn +Chakra: Throat +Saving Throw: None + +A long cloak of shifting shadow drapes from your shoulders and down your back. Faint forms seem to swim in the depths of this shadow, tortured and twisted shapes that once might have been human. These apparitions writhe and buckle, wracked by incomprehensible agony. Their tortured, elongated faces hold their gaping mouths open in soundless eternal screams. + +While you have a necrocarnum mantle shaped, you gain immunity to disease. + +Essentia: For every point of essentia you invest in your necrocarnum mantle, you gain a +1 bonus on saving throws against mind-affecting effects. + +Chakra Bind (Throat) + +As long as the necrocarnum mantle is bound to your throat chakra, you gain immunity to poison. + Necrocarnum Shroud + Necrocarnum Shroud + +Descriptors: Evil, necrocarnum +Classes: Incarnate, soulborn +Chakra: Soul or waist +Saving Throw: See text + +A deadening field of necrocarnum radiates from you, filling the air around you with faint, shadowy tendrils. + +You gain a +1 profane bonus on attack rolls and damage rolls any time a living creature takes damage while adjacent to you. This bonus lasts for 1 round. If a living creature dies while adjacent to you, the bonus instead lasts for a number of rounds equal to the creature's Hit Dice. + +Essentia: If you invest essentia in the necrocarnum shroud, the area encompassed by the life-draining field expands. Any living creature who takes damage (or dies) within 5 feet plus 5 feet per point of +essentia invested triggers the bonus. + +Chakra Bind (Soul) + +While you have necrocarnum shroud bound to your soul chakra, you can take a standard action to strike a living foe with the raw evil of necrocarnum. When you use this ability, you must make a successful melee touch attack against the intended victim. If successful, your touch bestows 1d4 negative levels on the target (Fortitude half). For each negative level bestowed, you gain 1 temporary point of essentia and 5 temporary hit points. The temporary essentia lasts until the end of your next turn. The temporary hit points fade after 1 hour. + +Chakra Bind (Waist) + +At the beginning of your turn, any creature within the area of your life-draining field becomes shaken for 1 round (Will negates). + Necrocarnum Shroud Soul Bind + Rampaging Bull Rush + Type of Feat: General + Prerequisite: Improved Bull Rush, Rage, size Large or larger (goliaths qualify by virtue of their powerful build racial trait) + Specifics: While in a rage, you attempt to knock down any creature that you successfully bull rush. You take a -4 penalty on your Strength check to bull rush the opponent, but if you win, the opponent is knocked prone at the end of the bull rush. +Use: Automatic + Sense Giants + Sense Goblins + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Sense Giants (Sp): Beginning at 6th level, you can detect any creature with the giant type within 60 feet, as if using the detect evil spell (caster level 5th). +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Locate Object (Sp): Three times per day on command, you can use locate object as the spell. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Sense Goblinoids (Sp): At 8th level, you gain the ability to detect any creature with the goblinoid subtype within 60 feet, as if using the detect evil spell (caster level 5th). +Use: Selected + Whelm + Whelm Wielder Requirements +Dwarf +Base attack bonus +3 +Weapon proficiency (warhammer) +2,312 gp + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 8th, -2 at 12th +Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +6th - +1 Giant Bane Warhammer +11th - +1 Giant and Goblinoid Bane Warhammer +13th - +2 Giant and Goblinoid Bane Warhammer +16th - +3 Giant and Goblinoid Bane Warhammer + + +Legacy Item Abilities +All the following are legacy item abilities of Whelm. +Sense Giants (Sp): Beginning at 6th level, you can detect any creature with the giant type within 60 feet, as if using the detect evil spell (caster level 5th). +Locate Object (Sp): Three times per day on command, you can use locate object as the spell. +Sense Goblinoids (Sp): At 8th level, you gain the ability to detect any creature with the goblinoid subtype within 60 feet, as if using the detect evil spell (caster level 5th). + Sharakim + sharakim + Sharakims + The sharakim (the name means “the tainted” or “those with taint” in an old human dialect) were once human. At least, their forebears were. Legends claim that, long ago, all humans resided in the village of Desh. They lived peacefully until a hunter named Sharak killed a sacred stag, and all those who ate of the stag's flesh became ill. Many died, but others were transformed, twisted into hideous caricatures of humanity by the evil they had committed. The humans who escaped the curse scattered, leaving Desh to be lost forever. Those creatures who had once been human gathered together and fled as well, making their own way in the world but forever after hated by humans because they stood as a reminder of that sin. These became the sharakim. + +Sharakim Racial Traits: ++2 Strength, -2 Dexterity, +2 Intelligence, -2 Charisma: Sharakim are naturally strong but their size makes them clumsy. Their monstrous appearance works against them in social settings, but their culture forces them to be well educated. +Humanoid (human): Sharakim are humanoid creatures with the human subtype. +Medium: As Medium creatures, sharakim have no special bonuses or penalties due to size. +Sharakim base land speed is 30 feet. +Darkvision: Sharakim can see in the dark out to 60 feet. ++1 natural armor bonus: Sharakim skin is tough and difficult to pierce. +Shadow Affinity (Ex): In areas of darkness or shadowy illumination, a sharakim gains a +2 racial bonus on Hide, Move Silently, Search, and Spot checks. +Light Sensitivity (Ex): Sharakim take a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell. ++1 racial bonus on attack rolls against orcs: Sharakim despise orcs, and learn special combat techniques that enable them to fight them more effectively. +Favored Class: Wizard. +Level Adjustment +1. + Underfolk + underfolk + Underfolks + The underfolk are descendants of bands of humans who chose-or were forced-to live in the caves and twisting passageways of the underground world. Over generations, these humans adapted to this strange world, filled with natural wonders and dangerous creatures. Some underfolk societies have not ventured to the surface in generations, and others have forgotten their true origins altogether. However, those who live close to the caves that give entry to the underground realms make occasional forays to the surface and even engage in limited trade with surfacedwelling humans. Underfolk are a simple, clannish people dedicated to their homes and the safety of their race. Because of the multitude of evil and predatory races and creatures in the caves and tunnels they call home, underfolk have become quick, stealthy, and survival-oriented. Although rather primitive and rustic when it comes to technology, underfolk make up for this lack with a superior knowledge of how to survive beneath ground, although even they avoid the deepest depths of the subterranean realms. + +Underfolk Racial Traits: +Humanoid (human): Underfolk are humanoid creatures with the human subtype. +Medium: As Medium creatures, underfolk have no special bonuses or penalties due to size. +Underfolk base land speed is 30 feet. +Darkvision: Underfolk can see in the dark out to 60 feet. +4 extra skill points at 1st level and 1 extra skill point at each additional level, since underfolk (like their human ancestors) are versatile and capable. (The 4 skill points at 1st level are added on as a bonus, not multiplied in.) ++2 racial bonus on Listen checks: Living as underground hunters for generations has given underfolk keen hearing. +Camouflage (Ex): Underfolk can change their skin coloration at will to mimic the surrounding terrain, giving them a +4 racial bonus on Hide checks. In natural terrain, this bonus increases to +10. +Light Sensitivity (Ex): Underfolk are dazzled in bright sunlight or within the radius of a daylight spell. +Favored Class: Any. + Extaminaar + extaminaar + Extaminaars + The extaminaars are the snake-blooded members of the human noble House Extaminos, which has ruled the city of Hlondeth for more than eight hundred years. During the last century, the extaminaars have gone beyond Hlondeth to set up operations in other cities across Faerûn. They operate from the sewers and the shadows, hatching schemes to increase the power of their house and finding victims on which to perform their vile grafting and breeding experiments. + +Extaminaar Racial Traits: +-2 Strength, +2 Dexterity: Extaminaar are agile but not as strong as other humanoids their size. +Humanoid (human): Extaminaar are humanoid creatures with the human subtype. +Medium: As Medium creatures, Extaminaar have no special bonuses or penalties due to size. +Extaminaar base land speed is 30 feet. +Low-Light Vision: Extaminaar can see in the dark out to 60 feet. ++2 racial bonus on Fortitude saves versus poison: Extaminaars do not easily succumb to venom of any kind. ++4 racial bonus on Climb checks: Extaminaar's light frames make it easier for them to ascend obstacles. ++2 racial bonus on Tumble checks: Extaminaars can wriggle their way out of sticky situations. +Spell-like Abilities: 3/day-charm animal. Extaminaar often fill their lairs with poisonous snakes to dissuade interlopers. +Favored Class: Rogue. A multiclass extaminaar's rogue class does not count when determining whether he takes an experience point penalty. +Level Adjustment +0. + Skulk + skulk + Skulks + Once members of an underprivileged caste of an ancient empire, the humans who would become skulks withdrew from the world through a magical ceremony that solidified their “untouchable” status. The ritual granted them natural camouflage, allowing skulks to blend in perfectly with their surroundings. Skulks gather in small bands within or near human communities. When night falls, they engage in raids that result in bloodshed as the skulks' innate hatred for humans manifests itself in murderous rage. They use ambush, deception, and superior numbers to overwhelm their victims. + +Skulk Racial Traits: ++4 Dexterity, -2 Wisdom, -4 Charisma: Skulks are agile and graceful, but have weak wills and subdued personalities. +Humanoid (human): Skulks are humanoid creatures with the human subtype. +Medium: As Medium creatures, skulks have no special bonuses or penalties due to size. +Skulk base land speed is 30 feet. +Racial Hit Dice: A skulk begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +0, Ref +3, and Will +0. ++8 racial bonus on Move Silently checks and a +15 racial bonus on Hide checks: Skulks excel at keeping to the shadows. These bonuses apply only when a skulk is wearing light armor or no armor. +Innate Nondetection (Su): If a divination spell is attempted upon a skulk, the caster of the divination must succeed on a DC 20 caster level check. +Peerless Camouflage (Ex): Skulks can move at full speed (and can even run) while hiding, taking no penalties on Hide checks due to movement. +Favored Class: Rogue. A multiclass skulk's rogue class does not count when determining whether he takes an experience point penalty for multiclassing. +Level adjustment +1. + Doppelganger + doppelganger + Doppelgangers + Scholars have debated for centuries about the origin of the doppelgangers. Shadowy, mysterious, and enigmatic, these shapeshifters learned long ago how to integrate themselves into human society. For this reason, learned men and women believe that doppelgangers were once human. How doppelgangers gained their unique abilities is unknown, even to themselves. Doppelgangers do not have a society of their own. They fill any desire for companionship and social interaction through their association with other races. Although doppelgangers act independently, following their own motivations and goals, rumors persist of a “secret cabal” of elder doppelgangers who desire nothing less than control of the world. Little evidence corroborates these rumors, which may have been perpetuated by the doppelgangers themselves to lend evenmore mystery to their race's reputation. + +Doppelganger Racial Traits: ++2 Strength, +2 Dexterity, +2 Constitution, +2 Intelligence, +4 Wisdom, +2 Charisma: Doppelgangers have improved their minds and bodies through centuries of mimicking humanoid forms. +Monstrous Humanoid (Shapechanger): Doppelgangers are monstrous humanoids with the shapechanger subtype. They retain this type and subtype regardless of any humanoid form they may assume. +Medium: As Medium creatures, doppelgangers have no special bonuses or penalties due to size. +Doppelganger base land speed is 30 feet. +Darkvision: Doppelgangers can see in the dark out to 60 feet. +Racial Hit Dice: A doppelganger begins with four levels of monstrous humanoid. ++4 natural armor bonus: Doppelganger skin is resilient and tough. +Racial Skills: +10 to Bluff, +8 Sense Motive, +2 Intimidate, +2 Persuade. Doppelgangers have a talent for deception. +Change Shape (Su): A doppelganger can assume the shape of any Small or Medium humanoid. +Immunities: A doppelganger is immune to sleep and charm effects. +Favored Class: Rogue. A multiclass doppelganger's rogue class does not count when determining whether it takes an experience point penalty for multiclassing. +Level adjustment: +4 + Mongrelfolk + mongrelfolk + Mongrelfolks + Those people who have heard of mongrelfolk know them as brutish, ugly creatures who bear the worst features of all their parent races. And that is exactly how the mongrelfolk like it. In actuality, mongrelfolk can pass for members of their parent races-any of them. In fact, when someone meets a mongrelfolk, he always assumes the new acquaintance is a member of one of the other major humanoid races-just not his own. Dwarves see mongrelfolk as unusually tall and broadshouldered elves, while elves might consider them to be surprisingly tall and slender dwarves. Orcs view them as oddly short and ugly humans, while humans might see them as tall and strangely comely orcs. To each race, a mongrelfolk looks like a member of another race, because they have features common to several species. Mongrelfolk use this inability to pin down their ancestry to their advantage. After all, it is difficult to describe the culprit of a crime if a witness cannot even identify her race with certainty. Those few mongrelfolk who are born with clearly nonhuman features serve as a distraction from the rest of the race. They grow up knowing that they will be spat upon by the other races, but secretly honored by their own kin. These visibly misshapen mongrelfolk make sure that people in the area know who they are and where they are, thus reinforcing the stereotype about their race in general. In such a situation, ordinary-appearing mongrelfolk are often able to move about more freely, because no one associates the slightly tall dwarf or slightly stocky elf with the hideously deformed creature hiding in the woods nearby. + +Mongrelfolk Racial Traits: ++4 Constitution, -2 Intelligence, -4 Charisma: Mongrelfolk are hardy, but they lack proper education and others find their appearance repulsive or at least vaguely unsettling. + Humanoid (human): Mongrelfolk are humanoid creatures with the human subtype. +Medium: As Medium creatures, mongrelfolk have no special bonuses or penalties due to size. +Mongrelfolk base land speed is 30 feet. +Low-Light Vision: Mongrelfolk can see twice as far as a human in starlight, moonlight, and similar conditions of poor illumination. +Immunity to sleep spells and similar magical effects. +Diffuse Blood: Mongrelfolk gain a +2 racial bonus on saving throws against any spell that targets a particular race or ignores a particular race, provided the selected race is part of their general ancestry (human, halfling, +dwarf, elf, gnome, goblin, or orc). ++1 racial bonus on saving throws against enchantment spells or effects and illusion spells or effects. ++1 racial bonus on saving throws against poison. ++1 racial bonus on Appraise, Climb, Jump, Listen, Move Silently, Search, and Spot checks. ++4 racial bonus on Hide, Pickpocket, and Use Magical Device checks. +Favored Class: Rogue. A multiclass mongrelfolk's rogue class does not count when determining whether she takes an experience point penalty for multiclassing. +Level adjustment +0. + Incandescent Champion + Incandescent Champions + incandescent champion + (PRESTIGE CLASS) +Though incarnum is a potent tool, it is still a physical medium-an abstraction that stands between its wielder and the true power of the soul. The incandescent champion seeks to dispense with barriers and obstacles both tangible and intangible so that she can touch the cosmic soul with her unveiled body, mind, and spirit. By embracing the ultimate, irreducible energy of the multiverse in this manner, she becomes a living flame-a brilliant spirit whose body is little more than a shell for her true form. The strength of her soul allows her to withstand almost any peril, scour her foes with deadly luminous blasts, and overcome the physical shackles of the world around her toaccomplish miraculous feats. An incandescent champion acknowledges that every creature harbors a spark of the universal spirit, and she believes that the beings known as deities simply possess a greater share of this precious spark than most others. She reveres and respects the gods but does not offer them worship. The incandescent champion considers it her responsibility to protect and aid less enlightened creatures and to serve as aforce for good in the world. + +- Hit Die: d10 +- Proficiencies: Incandescent Champions gain no new proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Alignment: Any good +Base Attack Bonus: +6 +Essentia Pool: 1 +Skills: Concentration 4 ranks + +CLASS FEATURES: + +Level +1: Incandescent Strike - Invest essentia to increase damage +2: Fast Healing (self) - Invest essentia to heal self +3: Unbearable Countenance - Invest essentia to shake enemies +4: Incarnum Overload 1/day - Increase max essentia capacity by charisma modifier +5: Incandescent Ray - Invest essentia to shoot ray +6: +7: Incarnum Overload 2/day +8: Incandescent Aura - Invest essentia to damage enemies every round +9: Fast Healing (allies) - Invest essentia to heal self and allies +10: Transcendence - Change race to outsider, become incorporeal 1/day + Incarnum Overload 3/day + +Essentia: The Incandescent Champion gains one extra point of essentia at 1st, 2nd, 3rd, 5th, 6th, 7th, 9th, and 10th levels, for a total of 8 points at level 10. It does not increase meldshaping level, melds known, meld binds, or any other aspect of meldshaping. + + Incandescent Strike Invest + Type of Feat: Class +Prerequisite: Incandescent Champion 1 +Specifics: You can channel incarnum to increase the damage dealt by your melee attacks. For each such augmented attack, you gain a bonus on your damage roll equal to the number of points of essentia invested in this ability. Whenever you have essentia invested in incandescent strike, your hands glow like a light spell. +Use: Selected + Incandescent Heal Invest + Type of Feat: Class +Prerequisite: Incandescent Champion 2 +Specifics: When you reach 2nd level, the irrepressible force of your soul restores your vitality whenever you are wounded, granting you fast healing at a rate equal to the points of essentia you invest in this ability. This fast healing is usable once per day, for a number of rounds equal to your incandescent champion level. Activating this ability requires no action, but investing essentia in it requires a swift action, as normal. + +At 9th level, each ally who is adjacent to you when you activate the ability gains the fast healing. +Use: Selected + Incandescent Heal + Unbearable Countenance Invest + Type of Feat: Class +Prerequisite: Incandescent Champion 3 +Specifics: When you attain 3rd level, inner power begins to shine forth from your face, giving you a radiant countenance that dismays your foes. With a glance, you can render a single foe within 30 feet shaken for 1 round (Will negates; save DC 10 + invested essentia + Cha modifier). Your glance becomes a mindaffecting fear effect, and using it requires a move action. Any foe that successfully saves against this effect is immune to your unbearable countenance for 1 hour thereafter. +Use: Selected + Unbearable Countenance + Incarnum Overload + Type of Feat: Class +Prerequisite: Incandescent Champion 4 +Specifics: At 4th level, you can temporarily boost the maximum essentia capacity of any soulmeld, incarnum feat, or special ability that allows essentia investment. This effect lasts for 1 round, during which the essentia capacity of the chosen soulmeld, feat, or ability increases by an amount equal to your Charisma bonus (minimum +1). This ability is usable once per day as a free action. + +At 7th level, you can use this ability twice per day; at 10th level, you can use it three times per day +Use: Selected + Incandescent Ray Invest + Type of Feat: Class +Prerequisite: Incandescent Champion 5 +Specifics: Beginning at 5th level, you can channel incarnum into a ray of pure, brilliant soul energy at will. Using this ability is a standard action; you must make a successful ranged touch attack to hit your target. The incandescent ray has a range of 60 feet and deals 1d8 points of damage per point of essentia invested in this ability. +Use: Selected + Incandescent Ray + Incandescent Aura Invest + Type of Feat: Class +Prerequisite: Incandescent Champion 8 +Specifics: Once you attain 8th level, incarnum has become so integral to your physical form that your body constantly exudes pure, brilliant soul energy. At the start of your turn, every creature adjacent to you that you designate as a foe takes 1d6 points of damage per point of essentia invested in this ability. A successful Will save halves this damage (DC 10 + invested essentia + Cha modifier). This ability is always active. +Use: Selected + Incandescent Transcendence + Type of Feat: Class +Prerequisite: Incandescent Champion 10 +Specifics: Once per day as a standard action, you can transform your physical body into pure, luminous energy for a number of rounds equal to your Charisma modifier (minimum 1). Upon assuming this form, you become incorporeal. +Use: Selected + Sudden Stalagmite + Conjuration (Creation) [Earth] +Level: Druid 4 +Components: V, S +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Target: One creature +Duration: Instantaneous +Saving Throw: Reflex half +Spell Resistance: No + +You point your finger upward and utter a curt shout. Immediately, a razor-sharp stalagmite bursts from the ground to impale your foe. + +This spell creates a stalagmite about 1 foot wide at its base and up to 10 feet tall. The stalagmite grows from the ground under the target creature and shoots upward. + +The stalagmite deals 1d6 points of piercing damage per caster level (maximum 10d6). In addition, a target that fails to make a saving throw against this spell and takes damage from it is impaled on the stalagmite and cannot move from its current location. The victim can break free with a DC 25 Strength check, although doing this deals it 3d6 points of slashing damage. + +A creature's damage reduction, if any, applies to the damage from this spell. The damage from sudden stalagmite is treated as piercing for the purpose of overcoming damage reduction. + Bones of the Earth + Conjuration (Creation) [Earth] +Level: Druid 6 +Components: V, S +Casting Time: 1 standard action +Range: 60 ft. +Effect: One 5-ft.-diameter pillar of stone per round +Duration: 1 round/2 levels +Saving Throw: Reflex negates +Spell Resistance: No + +You point your finger upward and utter a curt shout. Immediately, a pillar of rock explodes upwards from the ground. + +Each round as a standard action, you conjure a pillar of rock anywhere within range. A creature standing atop the pillar will take 4d6 damage, Reflex negates, and will be knocked prone for one round if they fail their save. + +To create a pillar, you must use the feat called Bones of the Earth on your character radial. + Holy Symbol of Ravenkind + Holy Symbol of Ravenkind Wielder Requirements +Any good alignment +Turn Undead +Lore 4 +1,500 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Fort Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +None + +LEGACY ITEM ABILITIES +Lightbringer (Su): At 5th level, you may cast Dancing Lights, Light, or Flare at will. Caster level 5th, save DC of 10 + Charisma modifier. +Undead Detection (Su): At 6th level, you can cast Detect Undead, as per Detect Evil, at will. Caster level 5th. In addition, every weapon you wield becomes undead bane. +Halt Undead (Sp): At 9th level, you can cast Halt Undead twice per day. Caster level 10th, save DC of 14, or 14 + Charisma modifier, whichever is higher. +Cure Light Wounds (Sp): At 10th level, you can cast Cure Light Wounds three times per day. Caster level 5th, save DC of 11, or 11 + Charisma modifier, whichever is higher. +Improved Turning (Su): At 11th level, you turn undead as if your cleric level was four levels higher. +Daylight (Sp): At 12th level, you can cast Daylight at will. Caster level 10th. +Death Ward (Sp): At 14th level, you can cast Death Ward once per day. Caster level 11th. +Break Enchantment (Sp): At 16th level, you can cast Break Enchantment once per day. Caster level 11th. +Wisdom Enhancement (Su): At 17th level, you gain a +6 bonus to your wisdom score. +Mass Heal (Sp): At 20th level, you can cast Mass Heal three times per day. Caster level 20th, save DC of 23, or 19 + Charisma modifier, whichever is higher. + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level, you may cast Dancing Lights, Light, or Flare at will. Caster level 5th, save DC of 10 + Charisma modifier. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level, you can cast Detect Undead, as per Detect Evil, at will. Caster level 5th. In addition, every weapon you wield becomes undead bane. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 9th level, you can cast Halt Undead twice per day. Caster level 10th, save DC of 14, or 14 + Charisma modifier, whichever is higher. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 10th level, you can cast Cure Light Wounds three times per day. Caster level 5th, save DC of 11, or 11 + Charisma modifier, whichever is higher. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 12th level, you can cast Daylight at will. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 14th level, you can cast Death Ward once per day. Caster level 11th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 16th level, you can cast Break Enchantment once per day. Caster level 11th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, you can cast Mass Heal three times per day. Caster level 20th, save DC of 23, or 19 + Charisma modifier, whichever is higher. +Use: Selected + Blade of the Last Citadel + Blade of the Last Citadel Wielder Requirements +Any nonevil alignment +Base attack bonus +3 +Weapon Proficiency (longsword) +Persuade 4 ranks +3,315 gold + +LEGACY RITUALS +Least: 2,500 gp. +Lesser: 12,500 gp. +Greater: 44,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th, -3 at 18th +Save Penalty: -1 at 8th, -2 at 16th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 19th, -14 at 20th + +LEGACY ITEM BONUSES +6th - +1 Longsword +8th - +2 Longsword +11th - +3 Longsword +14th - +4 Longsword +17th - +5 Defending Longsword + +LEGACY ITEM ABILITIES +Leading the Attack (Su): When you first unlock the legacy abilities of Blade of the Last Citadel at 5th level, you can use the leading the attack maneuver five times per day, as if you knew it. Initiator level 5th. +Prayer (Sp): Beginning at 10th level, you can use prayer once per day. Caster level 7th. +Remove Fear (Sp): At 12th level, you gain the ability to use remove fear as an immediate action. This ability is usable three times per day. Caster level 10th. +Cure Critical Wounds (Sp): At 16th level, you can use cure critical wounds on yourself once per day as a swift action. Caster level 11th. +Blade Barrier (Sp): Beginning at 18th level, you can cast blade barrier three times per day. Caster level 15th. +Heal (Sp): At 20th level, you can use heal on yourself once per day as a swift action. Caster level 17th. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: When you first unlock the legacy abilities of Blade of the Last Citadel at 5th level, you can use the leading the attack maneuver five times per day, as if you knew it. Initiator level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 10th level, you can use prayer once per day. Caster level 7th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 12th level, you gain the ability to use remove fear as an immediate action. This ability is usable three times per day. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 16th level, you can use cure critical wounds on yourself once per day as a swift action. Caster level 11th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 18th level, you can cast blade barrier three times per day. Caster level 15th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, you can use heal on yourself once per day as a swift action. Caster level 17th. +Use: Selected + Unfettered + Unfettered Wielder Requirements +Base attack bonus +3 +Weapon Proficiency (greatsword) +Balance 4 ranks +2,350 gold + +LEGACY RITUALS +Least: 2,500 gp. +Lesser: 12,500 gp. +Greater: 45,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +7th - +2 Greatsword +11th - +3 Greatsword +15th - +4 Greatsword +18th - +5 Greatsword + +LEGACY ITEM ABILITIES +Charging Minotaur (Su): When you first unlock the legacy abilities of Unfettered at 5th level, you can use the charging minotaur maneuver five times per day, as if you knew it. Initiator level 5th. +Strength Enhancement (Su): Beginning at 9th level, you gain a +2 enhancement bonus to your Strength score as long as you hold Unfettered. This bonus improves to +4 at 13th level, and to +6 at 17th level. +Enlarge (Sp): When you attain 10th level, you can increase your size as if you had cast enlarge person on yourself. Caster level 5th. +Etherealness (Sp): Beginning at 12th level, you can become ethereal temporarily. This ability is usable once per day. Caster level 10th. +Fortification (Su): When you attain 16th level, any sneak attack scored on you is negated. +Stoneskin (Sp): At 19th level, you gain the ability to use stoneskin on yourself once per day. Caster level 13th. +Mordenkainen's Sword (Sp): At 20th level, you can cast Mordenkainen's Sword once per day. Caster level 17th. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: When you first unlock the legacy abilities of Unfettered at 5th level, you can use the charging minotaur maneuver five times per day, as if you knew it. Initiator level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: When you attain 10th level, you can increase your size as if you had cast enlarge person on yourself. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 12th level, you can become ethereal temporarily. This ability is usable once per day. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 19th level, you gain the ability to use stoneskin on yourself once per day. Caster level 13th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, you can cast Mordenkainen's Sword once per day. Caster level 17th. +Use: Selected + Hillcrusher + Hillcrusher Wielder Requirements +Base attack bonus +4 +Constitution 13 +Size Medium or smaller +2,315 gp + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th, -3 at 18th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +6th - +1 Giant Bane heavy flail +13th - +2 Impact Giant Bane heavy flail +20th - +4 Impact Giant Bane heavy flail + +LEGACY ITEM ABILITIES +Earthen Might (Sp): At 8th level, you can use enlarge person once per day, on yourself only, as a swift action. Caster level 7th. +Soften Earth (Sp): At 10th level, you can use soften earth and stone twice per day. Caster level 7th. +Fangs of Stone (Sp): Starting at 16th level, you can use sudden stalagmite twice per day. Caster level 13th. +Raise the Earth (Sp): At 17th level, you can use bones of the earth twice per day. Caster level 15th. +Shake the Earth (Sp): At 19th level, you can create an earthquake, as the spell, once per day. Caster level 17th. + + Earthen Might + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: When you first unlock the legacy abilities of Hillcrusher at 8th level, you can use the spell enlage person once per day on yourself only. Caster level 7th. +Use: Selected + + Soften Earth + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: When you attain 10th level, you can use the spell soften earth and stone (implemented as grease) twice per day . Caster level 7th. +Use: Selected + Fangs of Stone + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 16th level, you can use the spell sudden stalagmite twice per day. Caster level 13th. +Use: Selected + Raise the Earth + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 17th level, you can use the spell bones of the earth twice per day. Caster level 15th. +Use: Selected + Shake the Earth + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 19th level, you can use the spell earthquake once per day. Caster level 17th. +Use: Selected + Desert Wind (ToB) + Desert Wind (ToB) Wielder Requirements +Base attack bonus +3 +Weapon Focus (Scimitar) +2,315 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 12,700 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +9th - +1 Flaming Scimitar +11th - +2 Flaming Scimitar +16th - +2 Flaming Burst Scimitar +18th - +3 Flaming Burst Scimitar +20th - +4 Flaming Burst Scimitar + +LEGACY ITEM ABILITIES +Desert Child (Su): Beginning at 5th level, you get the Heat Endurance feat. +Fiery Slash (Sp): At 6th level and higher, can cast the burning hands spell three times per day. The save DC is 11, or 11 + your Charisma modifier, whichever is higher. Caster level 5th. +Dance of Flame and Wind (Su): At 7th level, Desert Wind grants you a +2 enhancement bonus to Dexterity. This bonus increases to +4 at 14th level and to +6 at 17th level. +Burning Blade (Su): At 12th level and higher, you can initiate the burning blade maneuver up to three times per day. +Fan the Flames (Su): Beginning at 15th level, you can use the fan the flames maneuver at will. +Wyrm's Flame (Su): At 19th level and higher, you can use the wyrm's flame maneuver three times per day. + + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 12th level and higher, you can initiate the burning blade maneuver up to three times per day. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 15th level, you can use the fan the flames maneuver at will. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 19th level and higher, you can use the wyrm's flame maneuver three times per day. +Use: Selected + Faithful Avenger + Faithful Avenger Wielder Requirements +Base attack bonus +5 +Weapon Proficiency (Greatsword) +Good alignment +4,330 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +7th - +2 Cold Iron Greatsword +13th - +2 Holy Cold Iron Greatsword +18th - +3 Holy Cold Iron Greatsword + +LEGACY ITEM ABILITIES +Faithful Strike (Ex): You get a +1 attack bonus against evil enemies. If you are lawful, you get a +1 bonus against chaotic enemies. If you are chaotic, you get a +1 bonus against lawful enemies. +Blessing of Faith (Su): At 9th level, you gain a +2 enhancement bonus to your Constitution score. This bonus increases to +4 at 15th level and to +6 at 19th level. +Detect Evil (Sp): At 10th level and higher, you can use detect evil, as the spell, at will (CL 10th). +Lesser Restoration (Sp): At 11th level, you can use lesser restoration, as the spell, three times per day (CL 10th). +Boundless Determination (Ex): When you attain 16th level, you gain the ability to assume the immortal fortitude stance. If you already possess this class feature, your immortal fortitude stance grants you temporary hit points each round +equal to your total crusader level. +Restoration (Sp): At 17th level, you can use restoration on yourself once per day as a swift action (CL 15th). +Resiliency (Ex): At 20th level, you gain the ability to ignore damage for one round once per day. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 10th level and higher, you can use detect evil, as the spell, at will (CL 10th). +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 11th level, you can use lesser restoration, as the spell, three times per day (CL 10th). +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 17th level, you can use restoration on yourself once per day as a swift action (CL 15th). +Use: Selected + Resiliency + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, you gain the ability to ignore damage for one round once per day. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: When you attain 16th level, you gain the ability to assume the immortal fortitude stance. If you already possess this class feature, your immortal fortitude stance grants you temporary hit points each round +equal to your total crusader level. +Use: Selected + Supernal Clarity + Supernal Clarity Wielder Requirements +Base attack bonus +3 +Weapon Proficiency (Rapier) +Concentration 4 ranks +2,820 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +10th - +2 Rapier +12th - +2 Keen Rapier +15th - +3 Keen Rapier +17th - +4 Keen Rapier +19th - +5 Keen Rapier + +LEGACY ITEM ABILITIES +Intimidating Strike (Ex): At 5th level, you can use the sapphire nightmare blade maneuver five times per day. +Diamond Strike (Su): Beginning at 7th level, you gain a +1 insight bonus on any attack roll made as part of a Diamond Mind strike delivered with Supernal Clarity. +Psychic Poise (Su): At 8th level, you add your Concentration modifier to Balance for one round, three times per day. +Haste (Su): Beginning at 11th level, you can tap into the inherent speed held within Supernal Clarity. You can use haste (self only) for 1 round as a swift action. This ability is usable up to five times per day. Caster level 10th. +Uncanny Dodge (Ex): As a wielder of Supernal Clarity, you learn to be ready for battle at all times. Beginning at 13th level, you gain Uncanny Dodge. +Freedom of Movement (Sp): Starting at 16th level, you can cast freedom of movement on yourself once per day as an immediate action. This ability functions as the spell, except that the duration is 1 minute. Caster level 10th. +Time Stop (Sp): When you unlock the final legacy power of Supernal Clarity at 20th level, you gain the ability to move so quickly that time seems to halt in place. Once per day on command, you can use time stop as the spell. Caster level 20th. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level, you can use the sapphire nightmare blade maneuver five times per day. +Use: Selected + Psychic Poise + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 8th level, you add your Concentration modifier to Balance for one round, three times per day. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 11th level, you can tap into the inherent speed held within Supernal Clarity. You can use haste (self only) for 1 round as a swift action. This ability is usable up to five times per day. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 16th level, you can cast freedom of movement on yourself once per day as an immediate action. This ability functions as the spell, except that the duration is 1 minute. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: When you unlock the final legacy power of Supernal Clarity at 20th level, you gain the ability to move so quickly that time seems to halt in place. Once per day on command, you can use time stop as the spell. Caster level 20th. +Use: Selected + Kamate + Kamate Wielder Requirements +Base attack bonus +4 +Weapon Proficiency (Bastard Sword) +Balance 4 ranks +2,335 gold + +LEGACY RITUALS +Least: 2,500 gp. +Lesser: 13,000 gp. +Greater: 41,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th +Save Penalty: -1 at 8th, -2 at 13th, -3 at 16th, -4 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +8th - +2 Bastard Sword +11th - +3 Bastard Sword +14th - +4 Bastard Sword +16th - +4 Shocking Burst Bastard Sword +18th - +5 Shocking Burst Bastard Sword + +LEGACY ITEM ABILITIES +Steel Wind (Ex): At 5th level, you can use the steel wind maneuver five times per day, as if you knew it. If you already know steel wind, you gain a +1 bonus on any attack roll you make when you initiate the maneuver. +Shocking Grasp (Su): Beginning at 6th level, you can cast shocking grasp once per day. Activating this power is a swift action. Caster level 5th. +Accurate Strike (Su): At 9th level, you gain Blind Fight. +Stance Agility (Su): Beginning at 10th level, you gain a +2 insight bonus on Reflex saves as long as you are in an Iron Heart stance. When you attain 15th level, this bonus improves to +4. +Lightning Bolt (Sp): At 13th level, you gain the ability to use lightning bolt as the spell three times per day, on command. The save DC is 14, or 13 + your Cha modifier, whichever is higher. Caster level 10th. +Chain Lightning (Sp): Beginning at 17th level, you can cause Kamate to emit a blast of lightning that arcs to other targets, as if produced by the chain lightning spell. The save DC is 16, or 14 + your Cha modifier, whichever is higher. This ability is usable once per day. Caster level 15th. +Perfect Strike (Su): At 20th level, while you are holding Kamate, you can gain a +20 competence bonus on a single attack roll. You must choose to activate this ability (an immediate action) before you make the attack roll it is to modify. This ability is usable once per day. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level, you can use the steel wind maneuver five times per day, as if you knew it. If you already know steel wind, you gain a +1 bonus on any attack roll you make when you initiate the maneuver. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 6th level, you can cast shocking grasp once per day. Activating this power is a swift action. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 13th level, you gain the ability to use lightning bolt as the spell three times per day, on command. The save DC is 14, or 13 + your Cha modifier, whichever is higher. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 17th level, you can cause Kamate to emit a blast of lightning that arcs to other targets, as if produced by the chain lightning spell. The save DC is 16, or 14 + your Cha modifier, whichever is higher. This ability is usable once per day. Caster level 15th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, while you are holding Kamate, you can gain a +20 competence bonus on a single attack roll. You must choose to activate this ability (an immediate action) before you make the attack roll it is to modify. This ability is usable once per day. +Use: Selected + Eventide's Edge + Eventide's Edge Wielder Requirements +Base attack bonus +3 +Weapon Proficiency (Short Sword) +Small or Medium size +Knowledge of at least one Setting Sun maneuver +2,510 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +7th - +1 Defending Mithral Short Sword +13th - +2 Defending Mithral Short Sword +16th - +3 Defending Mithral Short Sword +19th - +4 Defending Mithral Short Sword + +LEGACY ITEM ABILITIES +Crux of Balance (Ex): At 5th level, you gain a +4 bonus on checks made to execute a bull rush, overrun, or trip, and to resist those maneuvers. +Sting Like a Bee (Ex): Beginning at 8th level, you deal an extra 1d6 points of damage when you use Eventide's Edge to make a melee attack against a foe of a larger size category than yours. When you attain 17th level, this extra damage increases to 2d6, provided you have performed Eventide's Edge's greater legacy ritual. +AC Bonus (Ex): Starting at 10th level, you add your Wisdom bonus (if any) to your AC when you are unarmored, unencumbered, and wielding Eventide's Edge. If you already add your Wisdom bonus to your AC (from the monk AC bonus class feature, for instance), you instead gain a +1 bonus to AC. +Comet Throw (Ex): At 11th level, you can use the comet throw maneuver at will. If you already know comet throw, you gain a +2 bonus on melee touch attacks made while initiating the maneuver. +Evasive Defense (Ex): At 14th level, you can automatically succeed on your Sense Motive check when using baffling defense against an opponent of a larger size category than yours. This ability is usable three times per day. +Dance into the Sun (Su): At 20th level, you can cast improved invisibility two times per day. Caster level 10th. + + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 11th level, you can use the comet throw maneuver at will. If you already know comet throw, you gain a +2 bonus on melee touch attacks made while initiating the maneuver. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 14th level, you can automatically succeed on your Sense Motive check when using baffling defense against an opponent of a larger size category than yours. This ability is usable three times per day. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, you can cast greater invisibility two times per day. Caster level 10th. +Use: Selected + Umbrawl Awn + Umbrawl Awn Wielder Requirements +Base attack bonus +3 +Weapon Proficiency (Dagger) +Hide 4 ranks +2,302 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +7th - +1 Blind Fight Dagger +14th - +2 Blind Fight Dagger +19th - +2 Speed Blind Fight Dagger + +LEGACY ITEM ABILITIES +Shadowcloak (Ex): At 5th level, the weapon improves your stealth. In the first round of an encounter, you can hide in plain sight. +Sneak Attack (Ex): At 8th level, you deal an extra 1d6 points of damage with Umbral Awn. The extra damage from this ability stacks with that of sneak attack from other sources. When you attain 12th level, the sneak attack damage granted by Umbral Awn increases to +2d6, and when you attain 17th level, it increases again to +3d6. +Shadowstrike (Ex): When you attain 11th level, your connection to Umbral Awn and your mastery of the Shadow Hand discipline let you take greater advantage of flanking positions. When using a Shadow Hand maneuver, you gain an extra +2 bonus on attacks if flanking your foe. +Invisibility (Sp): When you attain 16th level, Umbral Awn lets you meld into your own shadow. You can use invisibility at will, as the spell. Caster Level: 10th. +Shadowstep (Su): At 20th level, three times per day, as a swift action, you can become incorporeal until the beginning of your next turn. + + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: When you attain 16th level, Umbral Awn lets you meld into your own shadow. You can use invisibility at will, as the spell. Caster Level: 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 20th level, three times per day, as a swift action, you can become incorporeal until the beginning of your next turn. +Use: Selected + Tiger Fang + Tiger Fang Wielder Requirements +Base attack bonus +3 +Weapon Proficiency (Kukri) +Hide 5 ranks +2,308 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Fortitude Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th, -12 at 20th + +LEGACY ITEM BONUSES +9th - +1 Keen Kukri +17th - +3 Keen Kukri + +LEGACY ITEM ABILITIES +Frenzied Charge (Ex): The first legacy ability of Tiger Fang, which you gain at 5th level, grants you the power to take one additional attack with Tiger Fang at the end of a charge. Frenzied charge is usable once per day. +Claw of the Tiger (Su): You automatically succeed on checks made to resist disarm attempts. +Tiger Leap (Ex): At 7th level, you find more spring in your step, gaining a +5 bonus on Jump checks. +Battle Fever (Su): At 10th level, you are invigorated whenever you use Tiger Fang in melee. Three times per day, you can use a swift action to heal yourself of 1d8 points of damage. At 16th level, you can use battle fever five times per day, and it heals 2d8 damage each time. +Sharp Claw (Ex): As long as you have a Tiger Claw stance active, you deal an extra 1 point of damage with all your melee attacks, including strikes, made with Tiger Fang. +Haste (Sp): When you attain 12th level, you can use haste for 1 round as a swift action. This ability is usable five times per day. +Vicious Attack (Ex): The kukri's keen edge finds the softest places to cut, and Tiger Fang can cut even deeper. When you attain 14th level, you gain Improved Critical (Kukri). +Devastating Attack (Ex): Tiger Fang ultimately becomes a devastating weapon, capable of dropping a foe with a single, well-placed slice. When you attain 20th level, you gain Overwhelming Critical (Kukri). + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: The first legacy ability of Tiger Fang, which you gain at 5th level, grants you the power to take one additional attack with Tiger Fang at the end of a charge. Frenzied charge is usable once per day. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 10th level, you are invigorated whenever you use Tiger Fang in melee. Three times per day, you can use a swift action to heal yourself of 1d8 points of damage. At 16th level, you can use battle fever five times per day, and it heals 2d8 damage each time. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: When you attain 12th level, you can use haste for 1 round as a swift action. This ability is usable five times per day. +Use: Selected + Battle Fever + Bones of Li Peng + Bones of Li Peng Wielder Requirements +Wisdom 13 +Base attack bonus +2 +Balance 6 ranks +Any nonchaotic alignment +2,302 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 12,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Skill Check Penalty: -1 at 6th, -3 at 10th, -4 at 15th, -5 at 16th, -6 at 19th +Hit Point Penalty: -2 at 6th, -4 at 10th, -6 at 14th, -8 at 18th + +LEGACY ITEM BONUSES +7th - +2 Kama +10th - +2 Defending Kama +11th - +2 Defending Holy Kama +15th - +3 Defending Holy Kama +17th - +4 Defending Holy Kama +20th - +5 Defending Holy Kama + +LEGACY ITEM ABILITIES +Master's Grace (Su): At 5th level, you acquire some of Li-Peng's legendary nimbleness, gaining a +2 enhancement bonus to Dexterity. At 18th level, this bonus rises to +6. +Student of the Master (Su): Beginning at 13th level, you are treated as a monk five levels higher than your actual monk level for purposes of unarmed damage. You can make one additional stunning attack per day, if you have the Stunning Fist feat. If you have no monk levels, you gain the unarmed damage of a 5th-level monk. You will retain this bonus as long as you have the Bones of Li Peng in your inventory. +Oneness of Balance (Su): At 19th level, you gain a +10 competence bonus on Balance, Jump, and Tumble checks. + + Bullybasher's Gauntlets + Bullybasher's Gauntlets Wielder Requirements +Base attack bonus +2 +Lore 2 ranks +Improved Unarmed Strike +4,604 gold + +LEGACY RITUALS +Least: 1,400 gp. +Lesser: 12,000 gp. +Greater: 40,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 13th +Skill Check Penalty: -1 at 6th, -3 at 10th, -4 at 15th, -5 at 16th, -6 at 19th +Hit Point Penalty: -2 at 6th, -4 at 10th, -6 at 14th, -8 at 18th + +LEGACY ITEM BONUSES +12th - +2 Gauntlets +16th - +3 Gauntlets +20th - +4 Gauntlets + +LEGACY ITEM ABILITIES +Sturdy Grip (Su): At 5th level, while wearing Bullybasher's Gauntlets, you gain a +4 bonus on grapple checks. +Knock Silly (Su): At 6th level and higher, when you deal damage to an opponent with Bullybasher's Gauntlets, that opponent is affected as if by the touch of idiocy spell. You must decide whether or not to use this ability before making the attack roll, and if you miss, the attempt is wasted for the day. This ability is usable two times per day. Caster level 5th. +Solitary Warrior (Su): Starting at 7th level, when you are adjacent to at least two foes, your armor class increases by 1 and you deal an extra 1d6 points of damage with each successful attack made with the gauntlets. +Cheat Death (Su): At 8th level and higher, you automatically heal 1 hit point if your hit points drop to between -1 and -9. This ability functions once per day. +Power of One (Su): At 10th level, Bullybasher's Gauntlets grant a +2 enhancement bonus to your Constitution score. At 14th level, the bonus rises to +4. It rises to +6 at 18th level. +Rough and Tumble (Su): At 11th level, you gain damage reduction 5/magic. +Giant Bearing (Su): Beginning at 13th level, you gain a +2 bonus to Strength, a -2 penalty to Dexterity (to a minimum of 1), a -1 penalty on attack rolls, and a +4 bonus on grapple checks. +Stone Gathering (Su): At 15th level and higher, you can hurl rocks. The rocks deal 2d6 (plus Strength modifier) points of bludgeoning damage. +Frightful Presence (Su): Starting at 17th level, you unsettle surrounding foes when you are attacking or charging. Creatures within a radius of 30 feet are subject to the effect if they have fewer Hit Dice than you. A potentially affected creature that succeeds on a Will save (DC 10 + 1/2 your character level + your Charisma modifier) suffers no ill effect and is immune to your frightful presence for 24 hours. Those who fail the save become shaken for 4d6 rounds. +No Wound Too Big (Su): At 18th level and higher, while wearing Bullybasher's Gauntlets, you heal 2 points of damage every hour. +Lightning Punch (Su): Beginning at 19th level, once per day on command, you can charge Bullybasher's Gauntlets with chain lightning. The next creature struck by the gauntlets is the target of the spell, and secondary bolts can strike other foes within 30 feet. A charge is maintained until the gauntlets strike a creature. The save DC is 19, or 16 + your Charisma modifier, whichever is higher. Caster level 15th. + + Knock Silly + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 6th level and higher, when you deal damage to an opponent with Bullybasher's Gauntlets, that opponent is affected as if by the touch of idiocy spell. You must decide whether or not to use this ability before making the attack roll, and if you miss, the attempt is wasted for the day. This ability is usable two times per day. Caster level 5th. +Use: Selected + Stone Gathering + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 15th level and higher, you can hurl rocks. The rocks deal 2d6 (plus Strength modifier) points of bludgeoning damage. +Use: Selected + Lightning Punch + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 19th level, once per day on command, you can charge Bullybasher's Gauntlets with chain lightning. The next creature struck by the gauntlets is the target of the spell, and secondary bolts can strike other foes within 30 feet. A charge is maintained until the gauntlets strike a creature. The save DC is 19, or 16 + your Charisma modifier, whichever is higher. Caster level 15th. +Use: Selected + Coral's Bite + Coral's Bite Wielder Requirements +Lore 1 rank +Listen 1 rank +2,315 gold + +LEGACY RITUALS +Least: 1,200 gp. +Lesser: 12,000 gp. +Greater: 39,000 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Will Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 6th, -4 at 7th, -6 at 9th, -8 at 14th, -10 at 15th + +LEGACY ITEM BONUSES +5th - +2 Spear +11th - +2 Monstrous Humanoid Bane Spear +16th - +3 Monstrous Humanoid Bane Spear +17th - +4 Monstrous Humanoid Bane Spear +20th - +5 Monstrous Humanoid Bane Spear + +LEGACY ITEM ABILITIES +Dolphin's Ear (Su): Beginning at 6th level, you gain a +5 bonus to Listen. +Coral Armor (Su): At 7th level, the coral from which Coral's Bite is formed grants a +1 natural armor bonus to Armor Class. The natural armor bonus increases to +2 at 9th level, to +3 at 14th level, to +4 at 18th level, and to +5 at 20th level. +Breathless (Su): At 12th level and higher, you no longer need to breath, and are immune to effects that require breathing to function, such as drown and certain cloud spells. + + Infiltrator + Infiltrator Wielder Requirements +Persuade 2 ranks +Listen 2 ranks +Sense Motive 2 ranks +2,100 gold + +LEGACY RITUALS +Least: 4,300 gp. +Lesser: 12,700 gp. +Greater: 40,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Reflex Save Penalty: -1 at 7th, -2 at 12th +Hit Point Penalty: -2 at 6th, -4 at 10th +Skill Check Penalty: -1 at 7th, -2 at 8th, -3 at 14th, -4 at 16th, -5 at 19th, -6 at 20th + +LEGACY ITEM BONUSES +12th - +3 Mithral Chain Shirt + +LEGACY ITEM ABILITIES +Low Light Vision (Su): At 5th level, you gain lowlight vision. +Collecting Facts (Su): At 6th level, Infiltrator grants you a +5 competence bonus on Spot checks. At 18th level, this bonus increases to +15. +Thorough Sweep (Su): At 8th level, Infiltrator grants you a +5 competence bonus on Search checks. At 19th level, this bonus increases to +15. +Higher Vantage (Su): At 10th level, Infiltrator grants you a +5 competence bonus on Climb checks. At 13th level, this bonus increases to +15. +Darkvision (Su): At 11th level, you gain darkvision with a range of 60 feet. +Fly on the Wall (Sp): At 15th level and higher, at will on command, you can use invisibility as the spell. Caster level 10th. +Incisive Mind (Sp): Beginning at 16th level, you gain a +2 bonus to Bluff, Persuade, and Intimidate. +See Invisible (Su): At 17th level, you gain the ability to see invisible creatures. +Nondetection (Su): Starting at 20th level, you act as if constantly under the effects of a nondetection spell. Caster level 5th + + Lorestealer + Lorestealer Wielder Requirements +No spellcasting +Base attack bonus +3 +2,308 gold + +LEGACY RITUALS +Least: 4,500 gp. +Lesser: 12,500 gp. + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th + +LEGACY ITEM BONUSES +10th - +1 Flaming Axe +11th - +1 Flaming Frost Throwing Axe + +LEGACY ITEM ABILITIES +Decipher Scrolls (Su): At 5th level and higher, you can decipher any magic scroll as if you benefited from a read magic spell. Caster level 5th. +Locate Scrolls (Su): Beginning at 5th level, you can detect magic at will. Caster level 5th. +Scroll Use (Su): At 6th level, you gain a +5 competence bonus on Use Magic Device checks. +Axe Casting (Su): Starting at 7th level, once per day as an immediate action, you can drive the blade of Lorestealer into a single scroll containing a 3rd-level or lower spell. Once you have done this, you can then cast the scroll at any time. Scrolls still must be deciphered before this feature functions on them. At 13th level and higher, this ability works on scrolls containing spells of 6th level or lower. Starting at 16th level, you can use this ability two times per day. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level and higher, you can decipher any magic scroll as if you benefited from a read magic spell. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Beginning at 5th level, you can detect magic at will. Caster level 5th. +Use: Selected + Axe Casting + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: Starting at 7th level, once per day as an immediate action, you can drive the blade of Lorestealer into a single scroll containing a 3rd-level or lower spell. Once you have done this, you can then cast the scroll at any time. Scrolls still must be deciphered before this feature functions on them. At 13th level and higher, this ability works on scrolls containing spells of 6th level or lower. Starting at 16th level, you can use this ability two times per day. +Use: Selected + Power Throw + Type of Feat: General +Prerequisite: Power Attack, Brutal Throw, Strength 13 +Specifics: You can use power attack with a thrown weapon. You must have PRC Power Attack turned on for this to function. +Use: Selected + Hallow + Hallow +Level: Clr 5, Drd 5 +Components: V,S +Range: Touch +Area: 40-ft. radius emanating from the touched point +Duration: 24 hrs +Saving Throw: No +Spell Resistance: No + +The area is guarded by a magic circle against evil effect. Also, all Charisma checks made to turn undead gain a +4 sacred bonus, and Charisma checks to command undead take a -4 penalty. + Durindana + Durindana Wielder Requirements +Ability to cast 1st-level divine spells +Base attack bonus +2 +Any nonevil alignment +2,315 gold + +LEGACY RITUALS +Least: 2,000 gp. +Lesser: 12,500 gp. +Greater: 40,500 + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 15th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 11th, -10 at 18th, -12 at 19th, -14 at 20th + +LEGACY ITEM BONUSES +9th - +2 Longsword +11th - +2 Holy Longsword +15th - +3 Holy Longsword +17th - +3 Holy Undead Bane Longsword +20th - +4 Holy Undead Bane Longsword + +LEGACY ITEM ABILITIES +Saint's Grace (Su): At 5th level, you gain a +2 resistance bonus on all saving throws. +Endure Evil (Su): Beginning at 6th level, you enjoy the constant effects of a protection from evil spell. Caster level 5th. +Pelor's Gaze (Sp): At 7th level and higher, once per day on command, you can cause Durindana to shed daylight as the spell. Caster level 5th. +Pelor's Baleful Eye (Su): Starting at 13th level, as long as you carry Durindana before you, you turn undead as though you were four levels higher in the class that grants you the ability. +Pelor's Protecting Grasp (Sp): At 14th level and higher, once per day on command, you can use death ward as the spell. Caster level 7th. +Hallowed Ground (Su): Beginning at 18th level, once per day, you can drive Durindana's blade into the surface on which you stand, creating the effects of a hallow spell with a daylight spell tied to it. Caster level 9th. +Pelor's Dazzling Beneficence (Su): At 19th level and higher, as a swift action, you can call down Pelor's gaze on yourself, which manifests as a dazzling golden light. You then glow as brightly as a torch, but more importantly, your actual location is difficult to pin down through the radiance, granting you total concealment for 15 rounds. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 7th level and higher, once per day on command, you can cause Durindana to shed daylight as the spell. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: At 14th level and higher, once per day on command, you can use death ward as the spell. Caster level 7th. +Use: Selected + Hallowed Ground + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 18th level, once per day, you can drive Durindana's blade into the surface on which you stand, creating the effects of a hallow spell with a daylight spell tied to it. Caster level 9th. +Use: Selected + Pelor's Dazzling Beneficence + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 19th level and higher, as a swift action, you can call down Pelor's gaze on yourself, which manifests as a dazzling golden light. You then glow as brightly as a torch, but more importantly, your actual location is difficult to pin down through the radiance, granting you total concealment for 15 rounds. +Use: Selected + Desecrate + Desecrate +LEvocation [Evil] +Level: Cleric 2, Blighter 3 +Components: V, S +Range: Close (25 ft. + 5 ft./2 levels) +Area: 20-ft.-radius emanation +Duration: 2 hours/level +Saving Throw: None +Spell Resistance: Yes + +This spell imbues an area with negative energy. + +Each Charisma check made to turn undead within this area takes a -3 profane penalty, and every undead creature entering a desecrated area gains a +1 profane bonus on attack rolls, damage rolls, and saving throws. + +An undead creature created within or summoned into such an area gains +1 hit points per HD. + +Furthermore, anyone who casts animate dead within this area may animate as many as double the normal amount of undead (that is, 4 HD per caster level rather than 2 HD per caster level). + +Desecrate counters and dispels consecrate. + Thaas + Thaas Wielder Requirements +Weapon Focus (Longbow) +Base attack bonus +3 +Any nonchaotic, nonevil alignment +2,315 gold + +LEGACY RITUALS +Least: 1,500 gp. +Lesser: 13,000 gp. +Greater: 40,000 + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th +Reflex Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th +Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th + +LEGACY ITEM BONUSES +6th - +1 Outsider Bane Longbow +13th - +2 Outsider Bane Longbow +16th - +3 Outsider Bane Longbow +20th - +3 Holy Outsider Bane Longbow + +LEGACY ITEM ABILITIES +Sense Demons (Su): At 5th level, you can detect evil outsiders, as if using the detect evil spell. Caster level 5th. +Strength Adjusting (Su): At 8th level, Thaas accepts any strength as a composite longbow. +Obstruct Summoning (Su): At 10th level, you can banish any summons created by evil outsiders of 10 hit dice or less as a swift action, no save, by targeting the summoner. At 17th level, this applies to any evil outsider. +Banishment (Sp): At 18th level, you can cast banishment, once per day. Save DC is 20 or 17 + Charisma modifier, whichever is higher. Caster level 15th. +Teleport (Sp): Starting at 19th level, you can teleport once per day. Caster level 20th. + + Sense Demons + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 5th level, you can detect evil outsiders, as if using the detect evil spell. Caster level 5th. +Use: Selected + Obstruct Summoning + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 10th level, you can banish any summons created by evil outsiders of 10 hit dice or less as a swift action, no save, by targeting the summoner. At 17th level, this applies to any evil outsider. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 18th level, you can cast banishment, once per day. Save DC is 20 or 17 + Charisma modifier, whichever is higher. Caster level 15th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Starting at 19th level, you can teleport once per day. Caster level 20th. +Use: Selected + Necrocarnum Touch + Necrocarnum Touch + +Descriptors: Evil, necrocarnum +Classes: Incarnate, soulborn +Chakra: Arms +Saving Throw: See text + +Jet black shadows wreathe your hands and forearms, coiling and twisting with a life of their own. These insubstantial coils of energy hint at evil and agony, seeming to draw light and hope out of the surrounding area. + +The coiling energy makes the movements of your hands and arms hard to follow. While you have necrocarnum touch shaped, you gain a +4 bonus on Pickpocket checks. + +Essentia: Whenever you invest essentia in necrocarnum touch, you can make a melee touch attack as a standard action. This attack deals 1d8 points of damage for every point of essentia that you invest in the soulmeld, but only on living creatures (Fortitude half). + +Chakra Bind (Arms) + +While necrocarnum touch is bound to your arms chakra, you can fire a ray of pure necrocarnum as a standard action. This ray requires a ranged touch attack to hit and has a range of 30 feet. If it strikes a living creature, it deals 1d8 points of damage for every point of essentia that you invest in the soulmeld (Fortitude half). + Necrocarnum Touch Touch Attack + Necrocarnum Touch Arms Bind + Corrosive + Damage Bonus: Acid 1d6 Damage + +Prerequisites: +Caster Level: 10 +Spell(s): Acid Fog or Melf's Acid Arrow + +Cost: +1 Enhancement + Screaming + Damage Bonus: Sonic 1d4 Damage + +Prerequisites: +Caster Level: 7 +Spell(s): Sonic Blast or Sound Burst + +Cost: +1 Enhancement + Necrocarnum Vestments + Necrocarnum Vestments + +Descriptors: Evil, necrocarnum +Classes: Incarnate, soulborn +Chakra: Heart, Waist +Saving Throw: See text + +Necrocarnum twists and writhes into the shape of long, flowing vestments. These vestments cling tightly to your shoulders, but drape loosely over the rest of your body, obscuring other garments behind an ever-shifting screen of terror. As with all necrocarnum melds, faint forms seem to swim in the depths of this shadowy vestment. These tortured apparitions seem wracked by incomprehensible agony, their elongated faces wrenched open in eternal screams. + +When you have necrocarnum vestments shaped, you gain resistance to cold 5 as the energies of necrocarnum deaden your flesh to the effects of cold. + +Essentia: For every point of essentia invested in the necrocarnum vestments, you gain 3 temporary hit points. + +Chakra Bind (Heart) +When you have necrocarnum vestments bound to your heart chakra, you are immune to stunning and death effects. + +Chakra Bind (Waist) +When you have necrocarnum vestments bound to your waist chakra, any living creature adjacent to you at the end of your turn takes 1d6 points of cold damage (Fortitude negates). + Necrocarnum Weapon + Necrocarnum Weapon + +Descriptors: Evil, necrocarnum +Classes: Incarnate, soulborn +Chakra: Hands +Saving Throw: None + +Shadowy threads of necrocarnum bind to your melee weapon. This dark energy seems to ripple beneath the surface of the weapon, pulsing irregularly from your hands to the tip of the weapon and back again. + +When you shape this soulmeld, your melee weapons bypass damage reduction of +3 or less + +Essentia: For every point of essentia you invest in your necrocarnum weapon, you gain a +1.5 profane bonus on damage. This bonus applies only when the weapon is used against a living creature. + +Chakra Bind (Hands) +When you have a necrocarnum weapon soulmeld bound to your hands chakra and you successfully make a critical hit with the weapon on a living creature, you gain temporary essentia equal to the number of points of essentia invested in this soulmeld. You can use this essentia normally, but it fades after 10 rounds. (Multiple uses of this ability don't stack.) + Necrocarnum Acolyte + Type of Feat: General +Prerequisite: Ability to shape soulmelds, nongood alignment +Specifics: You can shape soulmelds with the necrocarnum descriptor regardless of your alignment. You gain a +1 profane bonus on the save DCs of your necrocarnum soulmelds. +Normal: Nonevil incarnates and nonevil soulborns can't shape necrocarnum soul melds, since those soulmelds have the evil descriptor. +Use: Automatic + Blast of Force + Evocation [Force] +Level: Sorcerer 2, Wizard 2, Force 3, +Components: V, S,\line Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Ray +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +Drawing upon magic in its purest form, you send invisible energy whistling through the air to batter your foe. + +You must succeed on a ranged touch attack with the ray to strike a target. A blast of force deals 1d6 points of damage per two caster levels (maximum 5d6). In addition, a successful hit forces the subject to make a Fortitude save or be knocked prone (size and stability modifiers apply to the saving throw as if the spell were a bull rush). + Necrocarnate + Necrocarnates + necrocarnate + (PRESTIGE CLASS) +Dealers in death and torturers of souls, necrocarnates number among the most evil creatures in any world. Skilled in the arts of meldcraft, these twisted beings once drew upon the soul energy of incarnum. Their unbridled lust for power at any price has led them into dark rituals that corrupt soul energy into necrocarnum. + +Necrocarnum is a dark reflection of incarnum, whose use gives even the most evil incarnates and totemists pause. An evil incarnate might draw upon the soul energies of evil creatures and planes, but a user of necrocarnum gains her power from the torture of good souls. Indeed, the necrocarnate subjects pure souls to agony and torment far beyond the limits possible in mortal life, draining them of their very essence in pursuit of her hideous power. + +- Hit Die: d6 +- Proficiencies: A Necrocarnate does not gain any additional weapon or armor proficiencies. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Alignment: Any evil +Skills: Lore 5 ranks, Concentration 5 ranks, Spellcraft 10 ranks. +Feat: Necrocarnum Acolyte. +Meldshaping: Ability to shape soulmelds, ability to bind soulmelds to the crown, feet, and hands chakras. + +CLASS FEATURES: + +Level +1: Harvest Soul (1 minute) - Harvest essentia from recently dead corpses + Improved Meldshaper Level - Add necrocarnate to meldshaper level (do not gain essentia, chakra binds, melds) +2: Necrocarnum Soulshield - Gain a bonus on saving throws equal to shaped necrocarnum melds +3: Chakra binds (arms, brow, shoulders) +4: Extra chakra bind, extra shaped soulmeld +5: Essentia Trap - Enemies dying grants temporary essentia +6: Necrocarnum zombie master - Take half damage from Necrocarnum Circlet +7: Extra shaped soulmeld +8: Chakra binds (throat, waist), extra chakra bind +9: Expanded Necrocarnum Meld Capacity - The essentia capacity of each necrocarnum meld you shape increases by 1. +10: Extra shaped soulmeld, Harvest Soul (full-round action) +11: Chakra bind (heart) +12: Extra chakra bind +13: Chakra bind (soul), extra shaped soulmeld, Necrocarnum zombie master - Create two necrocarnum zombies + + Harvest Soul + Type of Feat: Class specific +Prerequisite: Necrocarnate 1 +Specifics: Whenever a living creature dies within 100 feet of you, you can perform a short ritual to capture the soul energy of the newly dead. This ritual requires 1 minute of uninterrupted concentration. At the end of the ritual, you gain a number of essentia points equal to one-half your necrocarnate level (rounded up). This benefit lasts for 24 hours. At 10th level, you can perform this ritual as a full-round action that provokes attacks of opportunity. +Use: Selected + Necrocarnum Soulshield + Type of Feat: Class specific +Prerequisite: Necrocarnate 2 +Specifics: You gain a bonus on all saving throws equal to the number of necrocarnum soulmelds that you currently have shaped. This ability is usable a number of times per day equal to one-half your necrocarnate level, and lasts for one round per class level. +Use: Selected + Open Least Chakra - Crown + Open Least Chakra - Feet + Open Least Chakra - Hands + Type of Feat: Incarnum +Prerequisite: Con 13, character level 6th +Specifics: When this feat is selected, choose one of the following chakras: crown, feet, or hands. You can now bind a soulmeld to that chakra. In addition, you gain a minor benefit, depending on the chakra chosen: +Crown: +1 insight bonus on Will saves. +Feet: +1 insight bonus on Balance and Move Silently checks. +Hands: +1 insight bonus on Climb and Jump checks. +Use: Automatic + Open Lesser Chakra - Arms + Open Lesser Chakra - Brow + Open Lesser Chakra - Shoulders + Type of Feat: Incarnum +Prerequisite: Con 15, character level 12th +Specifics: When this feat is selected, choose one of the following chakras: arms, brow, or shoulders. You can now bind a soulmeld to that chakra. In addition, you gain a minor benefit, depending on the chakra chosen: +Arms: +2 insight bonus on grapple checks. +Brow: +1 insight bonus on Search and Spot checks. +Shoulders: +1 insight bonus on Reflex saves. +Use: Automatic + Open Greater Chakra - Throat + Open Greater Chakra - Waist + Type of Feat: Incarnum +Prerequisite: Con 17, character level 18th +Specifics: When this feat is selected, choose one of the following chakras: throat or waist. You can now bind a soulmeld to that chakra. In addition, you gain a minor benefit, depending on the chakra chosen: +Throat: +1 insight bonus on Bluff and Persuade checks. +Waist: +1 insight bonus on Fortitude saves. +Use: Automatic + Split Chakra - Crown + Split Chakra - Feet + Split Chakra - Hands + Split Chakra - Arms + Split Chakra - Brow + Split Chakra - Shoulders + Split Chakra - Throat + Split Chakra - Waist + Split Chakra - Heart + Split Chakra - Soul + Type of Feat: Incarnum +Prerequisite: None +Specifics: When this feat is selected, choose a chakra, such as hands. You can gain the benefit of a magic item that occupies the body space equivalent of that chakra even while a soulmeld is bound to that chakra. +Use: Automatic + Incarnum Feats + Contains all feats used by the Meldshaping system + Undead Meldshaper + Type of Feat: Incarnum +Prerequisite: Undead type +Specifics: Use your Wisdom score to determine the maximum number of soulmelds you can shape. If you would use your Constitution score to determine a soulmeld's save DC, use your Wisdom score instead. +Use: Automatic + Double Chakra - Crown + Double Chakra - Feet + Double Chakra - Hands + Double Chakra - Arms + Double Chakra - Brow + Double Chakra - Shoulders + Double Chakra - Throat + Double Chakra - Waist + Double Chakra - Heart + Double Chakra - Soul + Double Chakra - Totem + Type of Feat: Incarnum +Prerequisite: Meldshaper level 9th +Specifics: When this feat is selected, choose a chakra to which you can bind soulmelds. Two of your shaped soulmelds can occupy (and be bound to) that chakra simultaneously. This counts as two chakra binds. +Use: Automatic + Expanded Soulmeld Capacity I + Expanded Soulmeld Capacity II + Expanded Soulmeld Capacity III + Expanded Soulmeld Capacity IV + Expanded Soulmeld Capacity V + Type of Feat: Incarnum +Prerequisite: Constitution 15, Meldshaper level 1st +Specifics: When you shape your soulmelds, choose one soulmeld. Your essentia capacity for that soulmeld is increased by 1 (up to a maximum of your Constitution bonus). Each time you shape your soulmelds, you can change the soulmeld that benefits from this feat. +Special: You can take this feat multiple times. For each time you take this feat, you can apply its effects to one additional soulmeld while shaping. You can't apply this feat's effects more than once to the same soulmeld. +Use: Automatic + Soulspark Familiar + Soulspark Familiar + +Descriptors: None +Classes: Incarnate, soulborn +Chakra: Brow, crown, or throat +Saving Throw: None + +A spark of light hovers over your shoulder. While featureless, it seems to emote using its own brilliance, ranging from an angry burn to a contented glow. + +You shape a small mote of soul energy called a least soulspark. The presence of the soulspark grants you the Alertness feat. If the soulspark is reduced to 0 or fewer hit points, the meld unshapes. + +Essentia: When you allocate essentia to your soulspark familiar, you can select one of the following effects. All essentia invested must be put toward the same effect. + +Attack Bonus: Every point of essentia grants the soulspark a +1 bonus on its attack rolls and damage rolls. +Deflection Bonus: Every point of essentia grants the soulspark a +1 deflection bonus to Armor Class. +Healing: Every point of essentia invested grants the soulspark a certain amount of fast healing. A least soulspark gains fast healing equal to 1 × the points of essentia invested, a lesser +soulspark gains fast healing equal to 2 × the points of essentia invested, a standard soulspark gains fast healing equal to 3 × the points of essentia invested, and a greater soulspark gains +fast healing equal to 4 × the points of essentia invested. +Saving Throw Bonus: Every point of essentia grants the soulspark a +1 resistance bonus on all saving throws. + +Chakra Bind (Brow) + +Your soulspark shimmers like the desert sky. + +If you bind soulspark familiar to your brow chakra, you create a standard soulspark. + +Chakra Bind (Crown) + +Your soulspark glows sapphire blue, like a brilliant gemstone. + +If you bind soulspark familiar to your crown chakra, you create a lesser soulspark. + +Chakra Bind (Throat) + +Your soulspark burns with a fierce blue-white light. + +If you bind soulspark familiar to your throat chakra, you create a greater soulspark. + Soulspark Familiar Essentia Choice + Type of Feat: Incarnum +Prerequisite: Soulspark Familiar +Specifics: Use this to click through the choice of where Essentia invested in the soulspark familiar goes. By default, it chooses attack. +Use: Selected + Incarnum Blade + Incarnum Blades + incarnum blade + (PRESTIGE CLASS) +Using a secret passed down through the generations, the incarnum blade shapes soul energy drawn from the greatest warriors of the past into a special soulmeld that is incorporated into his melee weapon of choice. By itself, this blademeld grants him amazing combat prowess. When bound to his chakras, it also enhances his personal combat abilities, infusing them with the power of incarnum. When he dies, the incarnum blade merges with the soul energy that powers his weapon, becoming part of the soul legacy upon which future heroes can draw. + +- Hit Die: d10 +- Proficiencies: Incarnum Blades gain no new proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Alignment: Any except neutral +Base Attack Bonus: +5 +Skills: Concentration 2 ranks + +CLASS FEATURES: + +Level +1: Blademeld (crown, feet, hands) - Attach meld to special chakras for benefit +2: Blademeld (arms, brow, shoulders) +3: Rebind Blademeld - Rebind blademeld 1 + Con mod times a day + Blademeld (throat, waist) +4: Blademeld (heart) +5: Double Blademeld - Bind blademeld twice at the same time + Blademeld (soul) + + Rebind Blademeld + Type of Feat: Class +Prerequisite: Incarnum Blade 3 +Specifics: At 3rd level, you gain the ability to change the chakra to which your blademeld is bound. You can use this ability a number of times per day equal to 1 + your Constitution bonus (minimum 1/day). Rebinding your blademeld is a standard action that does not provoke attacks of opportunity. +Use: Selected + Throat Blademeld + Type of Feat: Class +Prerequisite: Incarnum Blade 3 +Specifics: At will as a standard action, each enemy within 60 feet who can hear you shout must save or become shaken for 1 round (Will DC 10 + incarnum blade level + Con modifier). +Use: Selected + Witchborn Binder + Witchborn Binders + witchborn binder + (PRESTIGE CLASS) +Few creatures pose as much threat to human society as arcane spellcasters do. A single wizard can easily destroy an entire town, subvert a kingdom, or twist the very laws of nature with a few well-placed spells. Against this obvious threat stands a fellowship of royal agents known as the Vigilant Servants, whose members make it their business to frustrate the plans of the witchborn-namely sorcerers, wizards, and other users of arcane magic. The organization's elite agents are the witchborn binders - incarnum-wielding mage-hunters who can use the power of soul energy to create shields, traps, and shackles that can smother the magical powers of the witchborn and render them helpless. + +- Hit Die: d6 +- Proficiencies: Witchborn Binders gain no new proficiencies +- Skill Points: 4+ Int Modifier. + +REQUIREMENTS: +Meldshaping: Meldshaper level 6th. +Feats: Alertness, Track. +Skills: Lore 4 ranks, Search 4 ranks, Sense Motive 2 ranks, Spot 2 ranks. +Special: May not possess any arcane spellcasting class levels. + +CLASS FEATURES: + +Level +1: Detect Magic at will + Royal Purse - Each level, gain 500 gold per witchborn binder level + Meldshield - Gain a bonus on all saves against spells equal to essentia invested +2: Dispelling Orb - Throw orb of incarnum as targeted dispel magic + Essentia pool +1 +3: +4: Mage Shackles - Pin arcane caster to stop casting permanently +5: +6: Word of Abrogation - Ready action to counterspell any nearby caster + Essentia pool +1 +7: +8: Spiritflay - Deal invested essentia d6 to arcane caster +9: +10: Grim Integument - Lock arcane caster in coffin of incarnum + +BONUS MELDSHAPING: + +At 1st, 3rd, 5th, 7th, 9th, and 10th witchborn binder levels, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the witchborn binder level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + + Meldshield Invest + Meldshield + Type of Feat: Class +Prerequisite: Witchborn Binder 1 +Specifics: Beginning at 1st level, you can use your essentia to protect yourself against magical attacks. You gain an insight bonus equal to the essentia invested in this ability on all saving throws against spells and spelllike abilities. +Use: Selected + Dispelling Orb Invest + Dispelling Orb + Type of Feat: Class +Prerequisite: Witchborn Binder 2 +Specifics: At 2nd level, you learn to shape a small orb of incarnum and hurl it at any target within 30 feet as a standard action. If you succeed on a ranged touch attack, the dispelling orb functions as a targeted dispel magic spell (caster level equals your meldshaper level). For every point of essentia you invest in the orb, you gain a +1 insight bonus on any dispel checks you make with it. +Use: Selected + Mage Shackles Invest + Mage Shackles + Type of Feat: Class +Prerequisite: Witchborn Binder 4 +Specifics: Beginning at 4th level, as a standard action you can shape a set of shackles from incarnum. With a successful melee touch attack, you can use these shackles to bind a creature capable of arcane spellcasting, as long as it is within one size category or smaller of you. You must overcome any spell resistance the target creature might have with a successful caster level check, using your meldshaper level as your caster level, or the attack fails. Once so bound, the target creature is considered entangled by the mage shackles and is also effectively barred from planar movement, as if affected by a dimensional anchor spell. In addition, the affected creature must succeed on a caster level check (DC 10 + your meldshaper level + essentia invested in the mage shackles) to cast an arcane spell. A creature incapable of casting arcane spells is unaffected by the mage shackles. +Use: Selected + Word of Abrogation Invest + Word of Abrogation + Type of Feat: Class +Prerequisite: Witchborn Binder 6 +Specifics: Beginning at 6th level, you can use your command of incarnum to counterspell your enemies. To do so, you must first ready an action, which slows you and makes you unable to attack. If any creature within 60 feet of you casts a spell ability, you can attempt to negate the effect as an immediate action with a caster level check (DC 11 + the enemy creature's caster level), using your meldshaper level as your caster level. You gain a +1 bonus on the check for every point of essentia you invest in this ability. You can abrogate only one spell with each use of this ability. Pressing the feat again will cancel the readied action. +Use: Selected + Spiritflay Invest + Spiritflay + Type of Feat: Class +Prerequisite: Witchborn Binder 8 +Specifics: Beginning at 8th level, you can catch a tiny bit of an arcane spellcaster's soulstuff between your hands and mangle it. You can use this attack against any arcane spellcaster that is within 60 feet of you. The target creature must make a successful Fortitude save (DC 10 + your witchborn binder level + your Con modifier) or take 1d8 points of damage per point of essentia you invest in the ability, and also be nauseated for 1 round. A successful Fortitude save halves the damage and negates the nausea. +Use: Selected + Grim Integument Invest + Grim Integument + Type of Feat: Class +Prerequisite: Witchborn Binder 10 +Specifics: At 10th level, you can shape incarnum around a foe up to 30 feet away as a full-round action that provokes attacks of opportunity. Your foe can attempt a Reflex save (DC 10 + invested essentia + your Con modifier) to escape the grim integument before it forms around him. If the target creature has spell resistance, you must make a caster level check to overcome it, using your meldshaper level as your caster level. A successful saving throw renders the target immune to your grim integument for 24 hours. + +Once the grim integument forms, the subject is rooted to the spot and unable to move. It can still speak and use spells, but each time it attempts to use an arcane spell, it takes 1d6 points of damage per point of essentia invested in the grim integument. A successful Fortitude saving throw (DC 10 + invested essentia + Con modifier) halves this damage. + +The creature is immune to damage behind the shroud, but cannot see out. However, the creature inside can burst it open with a successful Strength check (DC 20 + invested essentia). Otherwise, the grim integument persists for as long as you remain within 30 feet of the subject. + +You can use this ability a number of times per day equal to 1 + your Constitution modifier (minimum once per day). +Use: Selected + Bonus Soulmeld I + Bonus Soulmeld II + Bonus Soulmeld III + Bonus Soulmeld IV + Bonus Soulmeld V + Bonus Soulmeld VI + Bonus Soulmeld VII + Bonus Soulmeld VIII + Bonus Soulmeld IX + Bonus Soulmeld X + Type of Feat: Incarnum +Prerequisite: Ability to shape five soulmelds, epic +Benefit: The number of soulmelds for your primary incarnum class that you can have shaped at any given time increases by one. +Special: You can gain this feat multiple times. Each time you select this feat, it increases your number of soulmelds for your primary incarnum class. +Use: Automatic + Epic Essentia I + Epic Essentia II + Epic Essentia III + Epic Essentia IV + Epic Essentia V + Epic Essentia VI + Type of Feat: Incarnum +Prerequisite: Ability to shape three soulmelds, epic +Benefit: You gain 3 points of essentia. +Special: You can gain this feat multiple times, up to a maximum equal to one-third the number of soulmelds you are capable of shaping. For example, a character who can shape six soulmelds can take this feat twice. +Use: Automatic + Extra Chakra Bind I + Extra Chakra Bind II + Extra Chakra Bind III + Extra Chakra Bind IV + Extra Chakra Bind V + Extra Chakra Bind VI + Extra Chakra Bind VII + Extra Chakra Bind VIII + Extra Chakra Bind IX + Extra Chakra Bind X + Type of Feat: Incarnum +Prerequisites: Three chakra binds, ability to bind soulmelds to your lesser chakras (arms, brow, shoulders). +Benefit: The number of chakras to which you can bind soulmelds increases by one. You still need an open chakra to bind to. +Special: You can gain this feat multiple times. +Use: Automatic + Open Heart Chakra + Type of Feat: Incarnum +Prerequisites: Con 19, character level 21st. +Benefit: You can now bind a soulmeld to your heart chakra. In addition, when you rest you you gain temporary hit points equal to one-half your Hit Dice. +Use: Automatic + Open Soul Chakra + Type of Feat: Incarnum +Prerequisites: Con 21, character level 24th. +Benefit: You can now bind a soulmeld to your soul chakra. In addition, you gain a +2 insight bonus on damage rolls made against creatures whose alignment opposes any component of your alignment. For example, a lawful good character would gain this bonus against chaotic creatures and against evil creatures. +Use: Automatic + Type of Feat: Incarnum +Prerequisites: Meldshaper level 12th, Lore 15 ranks +Benefit: Once per day, you can unshape one of your existing soulmelds from your primary incarnum class and immediately shape another soulmeld. This process requires a full-round action and provokes attacks of opportunity. The soulmeld that you shape cannot be bound to a chakra, even if the soulmeld that you unshape was bound to a chakra. +Special: You can gain this feat multiple times. Each time you select this feat, you can use it one additional time per day. +Use: Automatic + Rapid Meldshaping I + Rapid Meldshaping II + Rapid Meldshaping III + Rapid Meldshaping IV + Rapid Meldshaping V + Rapid Meldshaping VI + Rapid Meldshaping VII + Rapid Meldshaping VIII + Rapid Meldshaping IX + Rapid Meldshaping X + Rebind Soulmeld - Crown + Rebind Soulmeld - Feet + Rebind Soulmeld - Hands + Rebind Soulmeld - Arms + Rebind Soulmeld - Brow + Rebind Soulmeld - Shoulders + Rebind Soulmeld - Throat + Rebind Soulmeld - Waist + Rebind Soulmeld - Heart + Rebind Soulmeld - Soul + Rebind Soulmeld - Totem + Type of Feat: Incarnum +Prerequisites: Meldshaper level 12th, Lore 15 ranks, the appropriate Double Chakra feat (Double Chakra Crown for Rebind Soulmeld Crown, for example) +Benefit: Choose a specific chakra, such as hands. Once per day, you unbind one of your soulmelds from your primary meldshaping class currently occupying and bound to that chakra and immediately bind another soulmeld to that chakra. The soulmeld to be newly bound must already be shaped and must also be occupying that chakra (meaning it will be the soulmeld in your Double Chakra or regular Chakra, depending on which you chose to bind at the beginning of the day). This process requires a full-round action and provokes attacks of opportunity. +Special: You can gain this feat multiple times. Each time you select this feat, you can select another chakra +Use: Automatic + Gravetouched Ghoul + “Gravetouched ghoul” is an acquired template that can be added to any corporeal aberration, fey, giant, humanoid, or monstrous humanoid with Intelligence and Charisma scores of 3 or higher (referred to hereafter as the base creature). + +A gravetouched ghoul speaks all the languages it spoke in life (usually Common). It has all the base creature's statistics and special abilities except as noted here. + +Size and Type: The creature's type changes to undead. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged. + +Hit Dice: Increase to d12. + +Armor Class: The base creature's natural armor bonus improves by 2. + +Attack: A gravetouched ghoul retains all the attacks of the base creature and also gains a bite and two claw attacks if it didn't already have them. If the base creature uses weapons, the gravetouched ghoul retains this ability. + +Damage: Gravetouched ghouls have bite and claw attacks. + +Size Bite Damage Claw Damage +Fine 1 - +Diminutive 1d2 1 +Tiny 1d3 1d2 +Small 1d4 1d3 +Medium 1d6 1d4 +Large 1d8 1d6 +Huge 2d6 1d8 +Gargantuan 2d8 2d6 +Colossal 4d6 2d8 + +Special Attacks: A gravetouched ghoul retains all the special attacks of the base creature and gains those described below. Saves have a DC of 10 + 1/2 the gravetouched ghoul's HD + gravetouched ghoul's Cha modifier unless otherwise noted. +Ghoul Rot (Su): The gravetouched ghoul's bite attack delivers the ghoul rot disease +Paralysis (Ex): Victims hit by a gravetouched ghoul's bite or claw attack must make a successful Fortitude save or be paralyzed for 1d4+1 rounds. Elves have immunity to this paralysis. + +Special Qualities: A gravetouched ghoul retains all the special qualities of the base creature and gains those described below. +Turn Resistance (Ex): A gravetouched ghoul has +2 turn resistance. + +Abilities: Increase from the base creature as follows: Str +2, Dex +4, Int +2, Wis +4, Cha +2. As an undead creature, a gravetouched ghoul has no Constitution score. + +Feats: A gravetouched ghoul retains all its feats, and it gains Multiattack as a bonus feat. + +Alignment: Base creature's alignment changes to chaotic evil. + +Level Adjustment: Same as base creature +2. + Shield Bash + COMBAT MANEUVER +You can bash an opponent with a light shield or heavy shield, using it as an off-hand weapon. Small shields deal 1d3, heavy shields deal 1d4. Both add 1/2 Srength modifier as an off-hand weapon. Used this way, a shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon and a light shield as a light weapon. If you use your shield as a weapon, you lose its AC bonus for one round. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it. +Use: Selected + Improved Shield Bash + Type of Feat: General +Prerequisites: None +Benefit: When you perform a shield bash, you may still apply the shield's shield bonus to your AC. +Use: Automatic + Shield Specialization (Light) + Shield Specialization (Heavy) + Type of Feat: General +Prerequisites: Shield proficiency +Benefit: When using a shield of the appropriate type, you increase its shield bonus to AC by 1. The heavy shield version of this feat does not work with tower shields. +Use: Automatic + Shield Ward + Type of Feat: General +Prerequisites: Shield proficiency, Shield Specialization +Benefit: You apply your shield bonus to your touch AC, and on checks or rolls to resist bull rush, disarm, grapple, overrun, or trip attempts against you. +Use: Automatic + Agile Shield Fighter + Type of Feat: General +Prerequisites: Shield proficiency, Shield Specialization, Improved Shield Bash +Benefit: When making a shield bash, you take a -2 penalty on each attack. These penalties replace the normal ones you incur for fighting with two weapons. +Use: Automatic + Focused Shield + Type of Feat: Psionic +Prerequisites: Shield proficiency, Psionic focus +Benefit: While you are psionically focused and holding a shield with which you are proficient, the AC bonus provided by your shield increases by 1. +Use: Automatic + Shield Charge + Type of Feat: General +Prerequisites: Improved Shield Bash, base attack bonus +3 +Benefit: If you hit an opponent with your shield as part of a shield charge, in addition to dealing damage normally, you make a trip attack without provoking an attack of opportunity. If you lose, the defender does not get to try to trip you in return. +Use: Selected + Shield Slam + Type of Feat: General +Prerequisites: Shield Charge, Improved Shield Bash, base attack bonus +6 +Benefit: As a full-round action, you may make an attack with your shield against an opponent. If you hit, you force the target damaged by this attack to make a Fortitude saving throw (DC 10 + 1/2 your character level+your Str modifier) in addition to dealing damage normally. A defender who fails this saving throw is dazed for 1 round (until just before your next action). Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be dazed. This also applies if you hit your opponent with your shield as part of a charge attack. + +If the opponent is in melee range, this feat will perform a shield bash. If they are further away than melee range, it will charge. A charge gains the benefit of the Shield Charge feat. +Use: Selected + Shieldmate + Type of Feat: General +Prerequisites: Base attack bonus +1 +Benefit: When you are using a shield with which you are proficient, friendly creatures adjacent to you get a +1 shield bonus to their Armor Class. If you are using a tower shield, those creatures get a +2 shield bonus. The creatures lose the bonus if they are no longer adjacent to you, if you're grappling, or if you're stunned, paralyzed, or otherwise unable to take actions. This shield bonus doesn't stack with other shield bonuses the allied creatures may have. +Use: Automatic + Improved Shieldmate + Type of Feat: General +Prerequisites: Base attack bonus +1 +Benefit: As Shieldmate, except that the bonus is +2, or +3 if you are using a tower shield. +Use: Automatic + Parrying Shield + Type of Feat: General +Prerequisites: Shield proficiency +Benefit: You gain your shield bonus (and the shield's enhancement bonus, if any) as an addition to your touch AC. +Use: Automatic + Shielded Casting + Type of Feat: General +Prerequisites: Concentration 5, Shield proficiency, Combat Casting or Combat Manifestation +Benefit: As long as you have a light, heavy, or tower shield ready, you do not provoke attacks of opportunity for casting spells or manifesting psionic powers in combat. This does not reduce the arcane spell failure of wielding a shield. +Use: Automatic + Damage Bonus: Magic 1d4 Damage + +Prerequisites: +Caster Level: 10 +Spell(s): Blast of Force + +Cost: +1 Enhancement + Shield Dwarf Warder + Type of Feat: General +Prerequisites: Dwarf race (original recipe only) +Benefit: You gain +1 caster level when casting a spell that creates or enhances a suit of armor or a shield. Additionally, any magic armor or shield you create costs 5% less gold pieces to make. The experience point cost is unaffected. +Use: Automatic + Phantom Steed + Phantom Steed + +Conjuration (Creation) +Level: Bard 3, Sorc/Wiz 3, Knight of the Weave 3 +Components: V, S +Range: Personal +Effect: One quasi-real, horselike creature +Duration: 1 hour/level +Saving Throw: None +Spell Resistance: No + +You summon a horse equal to a paladin's mount + Quickspur's Ally + Quickspur's Ally Wielder Requirements +Shield proficiency +Improved Shield Bash +Craft (any) 5 ranks +Ride 2 ranks +Any nonevil alignment +1,170 gold + +LEGACY RITUALS +Least: 2,500 gp. +Lesser: 12,500 gp. +Greater: 40,500 + +LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). +Attack Penalty: -1 at 9th, -2 at 13th +Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th +Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th + +LEGACY ITEM BONUSES +5th - +1 bashing shield (+1 weapon) +8th - +2 bashing shield (+1 weapon) +11th - +2 bashing shield (+2 weapon) +13th - +3 bashing shield (+2 weapon) +15th - +3 bashing shield (+3 weapon) +17th - +4 bashing shield (+4 weapon) +19th - +5 bashing shield (+5 weapon) + +LEGACY ITEM ABILITIES +Quickspur (Su): At 6th level and higher, you gain a +5 competence bonus on Ride checks. +Arrowblight (Sp): At 10th level and higher, once per day you can use entropic shield as the spell. Caster level 5th. +Resist Fire (Sp): Beginning at 11th level, once per day, you can use resist elements. Caster level 5th. +Phantom Steed (Sp): Starting at 16th level, once per day, you can use phantom steed. Caster level 10th. +Weaponbend (Sp): At 18th level and higher, three times per day, you can use blur. Caster level 15th. +Stoneguard (Sp): Beginning at 20th level, once per day, you can use stoneskin. Caster level 15th. + + Type of Feat: Legacy +Prerequisite: Least Legacy Ritual +Benefit: At 10th level and higher, once per day you can use entropic shield as the spell. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 11th level, once per day, you can use resist elements. Caster level 5th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Starting at 16th level, once per day, you can use phantom steed. Caster level 10th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: At 18th level and higher, three times per day, you can use blur. Caster level 15th. +Use: Selected + Type of Feat: Legacy +Prerequisite: Greater Legacy Ritual +Benefit: Beginning at 20th level, once per day, you can use stoneskin. Caster level 15th. +Use: Selected + Astral Vambraces + Astral Vambraces +Descriptors: None +Classes: Incarnate, soulborn +Chakra: Arms or hands +Saving Throw: None + +You form vambraces from ectoplasm, and their shimmering silver color is highlighted with glints of azure blue. + +Your astral vambraces infuse you with the fortitude of an astral construct, granting you damage reduction 2/+1. + +Essentia: Every point of essentia you invest in your astral vambraces increases the damage reduction by 2. + +Chakra Bind (Arms) + +The ectoplasm fuses closely to your arms, encasing them in silver-blue ectoplasm. + +You benefit from one special ability of your choice in the Astral Construct Menu A. You can select a different ability each time you bind the astral vambraces to your arms. + +Your options are: +Buff: 5 temporary hit points +Celerity: Speed increased by 10 feet +Cleave: Cleave feat +Deflection: +1 Deflection AC +Improved Bull Rush: Improved Bull Rush feat +Mobility: Mobility feat +Power Attack: Power Attack feat +Resistance: Resistance 5/- to acid, cold, electricity, fire, or sonic (pick one). + +Chakra Bind (Hands) + +The vambraces extend down and cover your hands in ectoplasm. + +You gain two slam attacks, which act as primary natural weapons. The slam attacks deal 1d4 points of damage if you are Small, 1d6 points of damage if you are Medium, or 1d8 points of damage if you are Large, plus your Strength bonus. + Charming Veil + Charming Veil +Descriptor: None +Classes: Incarnate, soulborn +Chakra: Brow +Saving Throw: None + +You create a wispy veil that sparkles in the slightest breeze, but seems to vanish in stillness. When you manifest a charm or compulsion power, tendrils of incarnum writhe and sparkle, enhancing the effects. + +You can pull energy into your charm and compulsion powers, reinforcing the power with the power of incarnum. While worn, you gain a +1 insight bonus on the save DCs of your charm and compulsion powers. + +Essentia: For every point of essentia you invest into your charming veil, you increase the save DC by +1. + +Chakra Bind (Brow) + +A dim silver glow emanates from your eyes. A brief flash, visible only to you, scans across your field of vision and periodically outlines creatures and objects while continually heightening your awareness. + +When your charming veil is bound to your brow chakra, you gain a bonus on Sense Motive checks equal to the number of points of essentia invested in the veil. You also gain this bonus on saving throws to resist charm and compulsion effects targeting you. + Psion's Eyes + Psion's Eyes +Descriptor: None +Classes: Incarnate +Chakra: Brow +Saving Throw: None + +You shape incarnum into blue-green lensed spectacles. While perched on your nose, these spectacles give you peculiar visual acuity, heightening your sensitivity to psychic details while granting you insight into the meaning and significance of those details. + +With this soulmeld, you summon forth soul energy from generations of psions to grant you acuity and psychic aptitude. + +While you wear the psion's eyes, you gain a +4 insight bonus on Concentration, Psicraft, and Use Magical Device checks. + +Essentia: Every point of essentia you invest in your psion's eyes increases the insight bonus granted by +2. + +Chakra Bind (Brow) + +Instead of spectacles perched on your nose, your psion's eyes appear as a third eye embedded in your forehead, and its iris glows a rich azure blue. + +You can use the call to mind power at will for the duration of this soulmeld. + Psion's Eyes Brow Bind + Psion-Killer Mask + Psion-Killer Mask + +Descriptor: None +Classes: Totemist +Chakra: Brow (totem) +Saving Throw: None + +You craft incarnum into a red crystal mask that has sharp edges along its many facets. The crystal has an inner crimson glow that seems to intensify when near psionic energies. + +You can use a detect psionics effect as the power, with a range of 10 feet. You can use this ability as often as desired, but no more than once per round (as a standard action). + +Essentia: For every point of essentia you invest in your psion-killer mask, the range of the detect psionics effect increases by 10 feet. + +Chakra Bind (Brow) + +Your psion-killer mask binds to your forehead, and your eyes replace the red glow in the mask's sockets. Colors seem somehow more alive to your sight -- particularly the colors of psionic displays and items you know to be psionic. + +When using this soulmeld's detect psionics ability, you can instantly determine the number, strength, and location of each psionic aura present as if you had been concentrating for 3 rounds. + +Chakra Bind (Totem) + +Your face is covered in crystal facets that now grow down to your chest and shoulders. As the crystal covers your face, you can almost taste and smell the psionic energy in the air, and if you extend your crystal tongue, the air tastes sweet and strong -- almost like a liqueur. + +You can emit a crimson ray from the mouth of your psion-killer mask to make a ranged touch attack as a standard action. + +If you hit with the ray, you deal no damage but temporarily suppress the opponent's primary weapon, if any, for ten rounds. + Psion-Killer Mask Detect Magic + Psion-Killer Mask Totem Bind + Psychic Focus + Psychic Focus +Descriptors: None +Classes: Incarnate, soulborn +Chakra: Throat +Saving Throw: See text + +A necklace of turquoise crystals fits around your neck. The crystals shed a faint glow that increases in brightness when you manifest a damaging power. + +Drawing upon soul energy of those using psionics, meldshapers who manifest psionic powers can use the incarnum energy to intensify powers that cause harm to others. + +You shape incarnum into a periapt or other trinket, known as a psychic focus, which you then wear about your neck. When you manifest a psionic powers that deal damage, your power's damage is increased by 1 point. Powers that divide their damage among multiple targets, such as energy burst, deal the extra damage to each affected target. + +This soulmeld does not affect powers that do not deal damage. + +Essentia: Every point of essentia you invest in your psychic focus increases the damage by 1 point. + +Chakra Bind (Throat) + +Barely visible wisps of incarnum writhe from your psychic focus, and these tendrils of soul energy twist into psionic glyphs as you manifest psionic powers. When you manifest a damaging power, the power is accompanied by a blue-green burst of raw incarnum energy. + +The energy behind your offensive powers can temporarily overcome your opponents. Whenever you manifest a power that deals damage to a single living creature, that creature must succeed on a Fortitude save (using the soulmeld's save DC, not the power's) or be dazed for 1 round. If the power deals damage to more than one creature, or if the target creature takes no damage from the power (whether because of a successful saving throw, power resistance, or resistance to the damage dealt by the power), this has no effect. + Elder Spirit + Elder Spirit + +Descriptors: Draconic +Classes: Incarnate +Chakra: Crown, soul +Saving Throw: None + +A serpentine dragon of blue fire coils in the air above your head, twisting and undulating in response to your own movements. + +You gain a +4 insight bonus on Lore and Use Magic Device checks. + +Essentia: Every point of essentia you have invested in your elder spirit increases the insight bonus by 2. + +Chakra Bind (Crown) + +The dragon roils around your forehead, its facial expression matching your own. + +You are immune to sleep and paralysis effects. You gain a +4 insight bonus on Intimidate checks; each point of essentia invested in your elder spirit increases this bonus by 2. + +Chakra Bind (Soul) + +The dragon becomes a symbol on a heraldic device of blue fire that settles onto your chest. + +You gain blindsense. + Dragon Mantle + Dragon Mantle + +Descriptors: Draconic +Classes: Soulborn, totemist +Chakra: Heart, shoulders (totem) +Saving Throw: None + +Incarnum forms heavy plates of armor that resemble blue dragonhide. The plates hover above your back and shoulders, having an almost winglike appearance. + +You draw on the incarnum of the mightiest dragons to increase your resilience. You gain a +2 enhancement bonus on Fortitude saves. + +Essentia: You gain resistance to acid, electricity, fire, and cold equal to 3 × the number of points of essentia invested in this soulmeld. + +Chakra Bind (Heart) + +The blue dragonhide plate armor fuses with your torso, invigorating your entire body with draconic energy. + +You gain fast healing equal to the number of points of essentia invested in this soulmeld. This fast healing functions only when you are at or below half your full normal hit points. + +Chakra Bind (Shoulders) + +The blue dragonhide plate armor fits tightly to your shoulders and runs down your back and across your upper arms. + +You gain damage reduction X/+1, where X equals the number of points of essentia you have invested in your dragon mantle. + +Chakra Bind (Totem) + +Long, draconic wings sprout from the shoulders of your blue dragonhide plate armor. + +You gain +4 on Jump checks for every point of essentia invested in your dragon mantle. + Claws of the Wyrm + Claws of the Wyrm + +Descriptors: Draconic +Classes: Soulborn, totemist +Chakra: Arms, hands (totem) +Saving Throw: None + +A pair of dragonlike units, wreathed in blue fire, hover above your own arms and mimic your actions. The arms have long, sharp talons of cerulean light. + +This soulmeld draws on the most basic of draconic attack forms, granting you claws that deal damage of 1d6 points if you are Medium. 1d4 if you are Small, or 1d8 if you are Large. + +Essentia: For every point of essentia invested in your claws of the wyrm, you gain a +1 enhancement bonus on attack rolls and damage rolls made with the claws. + +Chakra Bind (Arms) + +The dragon arms settle onto your forearms, though the claws remain loose from your hands. The fire of the arms is reduced, but they glow with a dull inner light. + +The threat range of your claws of the wyrm doubles (to 19-20). + +Chakra Bind (Hands) + +The dragon claws bind to your hands, lengthening and growing serrated spines. + +The damage dealt by your claws of the wyrm improves by one step (from 1d6 to 1d8, if you are Medium). + +Chakra Bind (Totem) + +The dragon arms become more fleshlike and animated, growing up toward your buck and linking with your shoulder blades. Hard, bright scales spread over your shoulders, upper chest, and upper arms. + +You gain a +8 bonus to Climb checks. + Dragon Tail + Dragon Tail + +Descriptors: Draconic +Classes: Incarnate, totemist +Chakra: Feet, waist (totem) +Saving Throw: See text + +Incarnum forms a row of dragon vertebrae floating inches from your own spine. Ribs grow from the vertebrae, creating a cloak that conceals your back. The cloak continues to grow behind you, extending into a long dragon tail. + +You form a draconic tail that can strike foes, dealing 1d8 points of bludgeoning damage + your Strength modifier. You can make one attack per round with the tail as a standard action. + +Essentia: For every point of essentia invested in your dragon tail, the tail's attack gains a +1 enhancement bonus on attack rolls and damage rolls. + +Chakra Bind (Feet) + +The tail of this soulmeld grows broad and thick. + +The dragon foil provides you with a measure of stability. You gain a +2 competence bonus on Balance and Jump checks. For each point of essentia invested in your dragon tail, the bonus improves by 2. + +Chakra Bind (Waist) + +The vertebrae fuse to your back, the ribs blending into your own. The tail becomes lively and animate, constantly twitching from side to side. + +The dragon tail's damage dealt increases to 2d6 points + 1-1/2 × your Strength bonus. + +Chakra Bind (Totem) + +The tail takes on the appearance of flesh and bone and becomes more agile and animated + +As a standard action, you can make a tail sweep. All creatures adjacent to you automatically take damage as if they had been struck by your dragon tail (Reflex half). + Dragon Tail Slam + Dragon Tail Totem Bind + Dragonfire Mask + Dragonfire Mask + +Descriptors: Draconic, Fire +Classes: Totemist +Chakra: Brow, throat (totem) +Saving Throw: See text + +Incarnum forms a dragon head of dull blue fire that wreaths your head and floats above your shoulders. It stares straight ahead, its expression unchanging. The eyes and mouth of the dragon head are full of brighter, flickering fire that shoots out light. + +You gain low-light vision while this soulmeld is shaped. + +Essentia: For every point of essentia invested in your dragonfire mask, you gain a +2 competence bonus on Spot checks. + +Chakra Bind (Brow) + +Your own eyes flicker with the same flames that burn within your dragon head. + +You gain darkvision out to 60 feet (or your existing darkvision extends another 30 feet). + +Chakra Bind (Throat) + +A seething ring of fire encircles your neck, and wisps of smoke occasionally burst from the dragon head. + +You gain the ability to emit a fiery breath weapon as a standard action. The breath weapon is a 30-foot cone that deals 2d6 points of fire damage + an extra 1d6 points of fire damage for every point of essentia invested in your dragonfire mask. Targets are allowed a Reflex save for half damage. After using your breath weapon, you must wait 1d4 rounds before you can use it again. + +Chakra Bind (Totem) + +The dragon head becomes a solid blue mask, forming a hollow shape that completely encloses your head at a distance. Fire still trails from its eyes and open mouth. + +You can emanate an aura of frightful presence once per round as a swift action. All creatures within 10 feet with fewer Hit Dice than you become shaken for 1 round. A successful Will save negates the effect and renders the creature immune to the frightful presence of this soulmeld for 24 hours. For every point of essentia you have invested in your dragonfire mask, the radius of the frightful presence increases by 10 feet, and its duration increases by 1 round. + Dragonfire Mask Throat Bind + Dragonfire Mask Totem Bind + Varag + varag + Varags + Varags, also known as blood chasers, are goblinoids that are faster, stronger, and more primitive than their kin. Less intelligent than other goblinoids, varags have predatory cunning. They are vicious creatures, capable of taking opponents by surprise or by direct confrontation. Varags work as mercenary scouts and raiders for hobgoblin warbands. + +Varags' behavior is distinctly canine, the result of special breeding. They are the magical product of commingling hobgoblins and dire wolves. The resulting race has bred true ever since. Varags stand approximately 7 feet tall when fighting and weigh 320 pounds on average. Varags move and run on all fours, in which posture they are 3 to 4 feet high at the shoulder. Females are smaller than males, but no less fleet of foot. Varag body language mimics the behavior of wolves. + +Varag Racial Traits: ++4 Strength, +4 Dexterity, +2 Constitution, -4 Intelligence. +Humanoid (goblinoid): A varag is a humanoid that has the goblinoid subtype. +Medium size: Varags have no special bonuses or penalties due to their size. +Varag base land speed is 60 feet. +Darkvision out to 60 feet. +Racial Hit Dice: A varag begins with three levels of humanoid. +Racial Skills: Varags gain a +8 racial bonus on Move Silently checks. +Racial Feats: A varag gains Spring Attack as a bonus feat. +Weapon and Armor Proficiency: A varag is automatically proficient with simple weapons, martial weapons, light armor, and shields. ++3 natural armor. +Scent. +Favored Class: Scout. +Level Adjustment: +2. + + ###PRC PnP Animal Companions### + Badger + The common badger is a small but fierce mammal. Its strong forelimbs are armed with long claws, used for both digging and self-defense. + +Skills: Listen +3, Spot +3 +Feats: Low-Light Vision, Track, Scent, Weapon Finesse + Dog + A loyal canine companion. + +Skills: Jump +7, Listen +5, Spot +5 +Feats: Alertness*, Low-light Vision, Scent, Track + Dog, Riding + A canine companion, as loyal as it is large. + +Skills: Jump +8, Listen +5, Spot +5 +Feats: Alertness*, Low-light Vision, Scent, Track + Eagle + These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots. + +Skills: Listen +4 Spot +16 +Feats: Alertness*, Weapon Finesse, Low-light Vision + Hawk + Hawks are majestic birds, often trained by adventurers to be loyal companions. Their superior eyesight and speed are their greatest assets. + +Skills: Listen +4, Spot +16 +Feats: Alertness*, Weapon Finesse, Low-light Vision + Horse, Heavy + Horses make useful beasts of burden, and the best of them also make good warhorses. + +Skills: Listen +4, Spot +4 +Feats: Endurance*, Scent, Low-light Vision + Horse, Light + Horses make useful beasts of burden, and the best of them also make good warhorses. + +Skills: Listen +4, Spot +4 +Feats: Endurance*, Scent, Low-light Vision + Owl + These silent, nocturnal birds are master hunters. + +Skills: Listen +14, Move Silently +17, Spot +8 +Feats: Alertness*, Weapon Finesse, Low-light Vision + Pony + Ponies are small horses, under 5 feet tall at the shoulder. Ponies are otherwise similar to light horses and cannot fight while carrying a rider. + +Skills: Listen +5, Spot +5 +Feats: Endurance*, Scent, Low-light Vision + Rat, Dire + This enormous rat looks bigger than most dogs. It has coarse, spiky fur, malevolent eyes and a long naked tail. + +Skills: Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11 +Feats: Alertness*, Low-Light Vision, Scent, Weapon Finesse + Viper, Medium + Vipers are not particularly aggressive, but will often lash out with a venomous bite attack before attempting to retreat. + +Skills: Balance +11, Climb +11, Hide +12, Listen +5, Spot +5, Swim +7 +Feats: Scent, Weapon Finesse + Wolf + Wolves are pack hunters known for their persistence and cunning. + +Skills: Hide +2, Listen +3, Move Silently +3, Spot +3 +Feats: Low-light Vision, Knockdown, Scent, Track, Weapon Focus: Creature* + Medium Viper Venom + Medium Viper Venom: +Injury DC 11 +Initial Damage: 1d6 Con +Secondary Damage: 1d6 Con + Half-Dragon + Template: Half-Dragon + A half-dragon gains a breath weapon based on the dragon variety (see table), usable once per day. A half-dragon's breath weapon deals 6d8 points of damage. A successful Reflex save (DC 10 + 1/2 half-dragon's racial HD + half-dragon's Con modifier) reduces damage by half. + +Half-Dragon Special Attacks: +Dragon Variety Breath Weapon +Black 60-foot line of acid +Blue 60-foot line of lightning +Green 30-foot cone of corrosive (acid) gas +Red 30-foot cone of fire +White 30-foot cone of cold +Brass 60-foot line of fire +Bronze 60-foot line of lightning +Copper 60-foot line of acid +Gold 30-foot cone of fire +Silver 30-foot cone of cold + + Half-dragon creatures are always more formidable than others of their kind that do not have dragon blood, and their appearance betrays their nature - scales, elongated features, reptilian eyes, and exaggerated teeth and claws. Sometimes they have wings. + +Creating A Half-Dragon + +"Half-dragon" is an inherited template that can be added to any living, corporeal creature (referred to hereafter as the base creature). +A half-dragon uses all the base creature's statistics and special abilities except as noted here. + +Size and Type +The creature's type changes to dragon. Size is unchanged. Do not recalculate base attack bonus or saves. + +Hit Dice +Increase base creature's racial HD by one die size, to a maximum of d12. Do not increase class HD. + +Speed +A half-dragon that is Large or larger has wings and can fly at twice its base land speed (maximum 120 ft.) with average maneuverability. A half-dragon that is Medium or smaller does not have wings. + +Armor Class +Natural armor improves by +4. + +Attack +A half-dragon has two claw attacks and a bite attack, and the claws are the primary natural weapon. If the base creature can use weapons, the half-dragon retains this ability. A half-dragon fighting without weapons uses a claw when making an attack action. When it has a weapon, it usually uses the weapon instead. + +Full Attack +A half-dragon fighting without weapons uses both claws and its bite when making a full attack. If armed with a weapon, it usually uses the weapon as its primary attack and its bite as a natural secondary attack. If it has a hand free, it uses a claw as an additional natural secondary attack. + +Damage +Half-dragons have bite and claw attacks. If the base creature does not have these attack forms, use the damage values in the table below. Otherwise, use the values below or the base creature's damage values, whichever are greater. + +Half-Dragon DamageSize Bite Damage Claw Damage +Fine 1 - +Diminutive 1d2 1 +Tiny 1d3 1d2 +Small 1d4 1d3 +Medium 1d6 1d4 +Large 1d8 1d6 +Huge 2d6 1d8 +Gargantuan 3d6 2d6 +Colossal 4d6 3d6 + +Special Attacks +A half-dragon retains all the special attacks of the base creature and gains a breath weapon based on the dragon variety (see table), usable once per day. A half-dragon's breath weapon deals 6d8 points of damage. A successful Reflex save (DC 10 + 1 half-dragon's racial HD + half-dragon's Con modifier) reduces damage by half. + +Half-Dragon Special Attacks: +Dragon Variety Breath Weapon +Black 60-foot line of acid +Blue 60-foot line of lightning +Green 30-foot cone of corrosive (acid) gas +Red 30-foot cone of fire +White 30-foot cone of cold +Brass 60-foot line of fire +Bronze 60-foot line of lightning +Copper 60-foot line of acid +Gold 30-foot cone of fire +Silver 30-foot cone of cold + +Special Qualities +A half-dragon has all the special qualities of the base creature, plus darkvision out to 60 feet and low-light vision. A half-dragon has immunity to sleep and paralysis effects, and an additional immunity based on its dragon variety. + +Half-Dragon Immunities: +Dragon Variety Immunity +Black Acid +Blue Electricity +Green Acid +Red Fire +White Cold +Brass Fire +Bronze Electricity +Copper Acid +Gold Fire +Silver Cold + +Abilities +Increase from the base creature as follows: Str +8, Con +2, Int +2, Cha +2. + +Skills +A half-dragon gains skill points as a dragon and has skill points equal to (6 + Int modifier) × (HD + 3). Do not include Hit Dice from class levels in this calculation. The half-dragon gains dragon skill points only for its racial Hit Dice, and gains the normal amount of skill points for its class levels. Treat skills from the base creature's list as class skills, and other skills as cross-class. + +Environment +Same as either the base creature or the dragon variety. + +Challenge Rating +Same as the base creature + 2 (minimum 3). + +Alignment +Same as the dragon variety. + +Level Adjustment +Same as base creature +3. + Black Half-Dragon + The blood of a Black Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Black Dragon ancestry. + +You receive total immunity to acid damage. + +You gain the ability to breath a 60 foot line of acid once per day. + Blue Half-Dragon + The blood of a Blue Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Blue Dragon ancestry. + +You receive total immunity to electrical damage. + +You gain the ability to breath a 60 foot line of electricity once per day. + Green Half-Dragon + The blood of a Green Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Green Dragon ancestry. + +You receive total immunity to acid damage. + +You gain the ability to breath a 30 foot cone of acidic gas once per day. + Red Half-Dragon + The blood of a Red Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Red Dragon ancestry. + +You receive total immunity to fire damage. + +You gain the ability to breath a 30 foot cone of fire once per day. + White Half-Dragon + The blood of a White Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your White Dragon ancestry. + +You receive total immunity to cold damage. + +You gain the ability to breath a 30 foot cone of cold once per day. + Amethyst Half-Dragon + The blood of an Amethyst Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Amethyst Dragon ancestry. + +You receive total immunity to poison. + +You gain the ability to breath a 60 foot line of force once per day. + Crystal Half-Dragon + The blood of a Crystal Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Crystal Dragon ancestry. + +You receive total immunity to cold damage. + +You gain the ability to breath a 30 foot cone of light once per day. + Emerald Half-Dragon + The blood of an Emerald Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Emerald Dragon ancestry. + +You receive total immunity to sonic damage. + +You gain the ability to breath a 30 foot cone of sonic once per day. + Sapphire Half-Dragon + The blood of a Sapphire Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Sapphire Dragon ancestry. + +You receive total immunity to electrical damage. + +You gain the ability to breath a 30 foot cone of sonic once per day. + Topaz Half-Dragon + The blood of a Topaz Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Topaz Dragon ancestry. + +You receive total immunity to cold damage. + +You gain the ability to breath a 30 foot cone of dehydration once per day. + Chiang Lung Half-Dragon + The blood of a Chiang Lung Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Chiang Lung Dragon ancestry. + +You receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Li Lung Half-Dragon + The blood of a Li Lung Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Li Lung Dragon ancestry. + +You do not gain any immunities. + +You do not gain any special breath attack. Instead you gain the ability to "roar" three times per day, deafening everyone within 60 feet with no saving throw. + Lung Wang Half-Dragon + The blood of a Lung Wang Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Lung Wang Dragon ancestry. + +You receive the ability to breath water and total immunity to 'drown' spells and effects. You also receive total immunity to fire. + +You gain the ability to breath a 30 foot cone of fire once per day. + Pan Lung Half-Dragon + The blood of a Pan Lung Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Pan Lung Dragon ancestry. + +You receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Shen Lung Half-Dragon + The blood of a Shen Lung Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Shen Lung Dragon ancestry. + +You receive the ability to breath water and total immunity to 'drown' spells and effects. You also receive total immunity to electrical energy, as well as total immunity to poisons. + +You do not gain any special breath attack. + T'ien Lung Half-Dragon + The blood of a T'ien Wang Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your T'ien Wang Dragon ancestry. + +You receive the ability to breath water and total immunity to 'drown' spells and effects. + +You gain the ability to breath a 30 foot cone of fire once per day. + Tun mi Lung Half-Dragon + The blood of a Tun mi Lung Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Tun mi Lung Dragon ancestry. + +You receive the ability to breath water and total immunity to 'drown' spells and effects. + +You do not gain any special breath attack. + Brass Half-Dragon + The blood of a Brass Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Brass Dragon ancestry. + +You receive total immunity to fire damage. + +You gain the ability to breath a 60 foot line of fire once per day. + Bronze Half-Dragon + The blood of a Bronze Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Bronze Dragon ancestry. + +You receive total immunity to electrical damage. + +You gain the ability to breath a 60 foot line of electricity once per day. + Copper Half-Dragon + The blood of a Copper Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Copper Dragon ancestry. + +You receive total immunity to acid damage. + +You gain the ability to breath a 60 foot line of acid once per day. + Gold Half-Dragon + The blood of a Gold Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Gold Dragon ancestry. + +You receive total immunity to fire damage. + +You gain the ability to breath a 30 foot cone of fire once per day. + Silver Half-Dragon + The blood of a Silver Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Silver Dragon ancestry. + +You receive total immunity to cold damage. + +You gain the ability to breath a 30 foot cone of cold once per day. + Battle Half-Dragon + The blood of a Battle Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Battle Dragon ancestry. + +You receive total immunity to sonic damage. + +You gain the ability to breath a 30 foot cone of sonic once per day. + Brown Half-Dragon + The blood of a Brown Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Brown Dragon ancestry. + +You receive total immunity to acid damage. + +You gain the ability to breath a 60 foot line of acid once per day. + Chaos Half-Dragon + The blood of a Chaos Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Chaos Dragon ancestry. + +You receive total immunity to 'confusion' effects. + +You gain the ability to breath a 60 foot line of completely random energy once per day. + Deep Half-Dragon + The blood of a Deep Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Deep Dragon ancestry. + +You receive total immunity to Charms. You also gain resistance 10/- to fire and cold damage. + +You gain the ability to breath a 30 foot cone of corrosive gas once per day. + Ethereal Half-Dragon + The blood of an Ethereal Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Ethereal Dragon ancestry. + +As an Ethereal Half-Dragon, you do not gain any Immunities or resistances. + +You gain the ability to breath a 30 foot cone of force once per day. + Fang Half-Dragon + The blood of a Fang Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Fang Dragon ancestry. + +As a Fang Half-Dragon, you do not gain any immunities. + +You do not gain a breath weapon as standard Half-Dragons do. Rather you gain the ability to perform a special bite attack that will deal 1d4 points of Constitution Drain to your target. You may use this special bite attack 3 times a day. + Howling Half-Dragon + The blood of a Howling Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Howling Dragon ancestry. + +You receive total immunity to sonic damage. + +You gain the ability to breath a 30 foot cone of sonic once per day. + Oceanus Half-Dragon + The blood of an Oceanus Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Oceanus Dragon ancestry. + +You receive total immunity to electrical damage. + +You gain the ability to breath a 60 foot line of electricity once per day. + Pyroclastic Half-Dragon + The blood of a Pyroclastic Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Pyroclastic Dragon ancestry. + +You receive a 50% immunity to both Fire and Sonic energy. + +You gain the ability to breath a 30 foot cone of half fire and half sonic damage once per day. + Radiant Half-Dragon + The blood of a Radiant Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Radiant Dragon ancestry. + +As a Radiant Half-Dragon, you do not gain any immunities. + +You gain the ability to breath a 60 foot line of force once per day. + Rust Half-Dragon + The blood of a Rust Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Rust Dragon ancestry. + +As a Rust Half-Dragon, you do not gain any immunities. + +You gain the ability to breath a 60 foot line of acid once per day. + Shadow Half-Dragon + The blood of a Shadow Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Shadow Dragon ancestry. + +You gain immunity to energy drain. + +You gain the ability to breath a 30 foot cone of shadows once per day. This cone will bestow 1 negative level. + Song Half-Dragon + The blood of a Song Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Song Dragon ancestry. + +You receive total immunity to electrical damage, as well as total immunity to poison. + +You gain the ability to breath a 30 foot cone of electricity once per day. + Styx Half-Dragon + The blood of a Styx Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Styx Dragon ancestry. + +You gain total immunity to Disease and Poison. + +You gain the ability to breath a 60 foot line of acid once per day. + Tarterian Half-Dragon + The blood of a Tarterian Dragon courses through your veins. In addition to standard Half-Dragon properties, you receive certain specific benefits befitting your Tarterian Dragon ancestry. + +As a Tarterian Half-Dragon, you do not gain any immunities. + +You gain the ability to breath a 60 foot line of force once per day. + Holy water damages undead creatures and evil outsiders almost as if it were acid. A flask of holy water can be thrown as a splash weapon. + +Treat this attack as a ranged touch attack, with a maximum range of 8M. A direct hit by a flask of holy water deals 2d4 points of damage to an undead creature or an evil outsider. Each such creature within 1.67M (5 feet) of the point where the flask hits takes 1 point of damage from the splash. + +Temples to good deities sell holy water at cost (making no profit). + Cursed Water + Cursed water damages good outsiders almost as if it were acid. A flask of cursed water can be thrown as a splash weapon. + +Treat this attack as a ranged touch attack, with a maximum range of 8M. A direct hit by a flask of holy water deals 2d4 points of damage to a good outsider. Each such creature within 1.67M (5 feet) of the point where the flask hits takes 1 point of damage from the splash. + +Temples to evil deities sell cursed water at cost (making no profit). + + ####START_OF_INV_SPELLBOOK_RESERVE + Warlock All Seeing Eyes + Warlock Baleful Utterance + Warlock Beguiling Influence + Warlock Breath of the Night + Warlock Call of the Beast + Warlock Cocoon of Refuse + Warlock Darkness + Warlock Dark One's Own Luck + Warlock Dark One's Own Luck - Fortitude + Warlock Dark One's Own Luck - Reflex + Warlock Dark One's Own Luck - Will + Warlock Devil's Sight + Warlock Earthen Grasp + Warlock Eldritch Glaive + Warlock Eldritch Spear + Warlock Entropic Warding + Warlock Frightful Blast + Warlock Hammer Blast + Warlock Hideous Blow + Warlock Leaps and Bounds + Warlock Miasmic Cloud + Warlock Otherworldly Whispers + Warlock See the Unseen + Warlock Serpent's Tongue + Warlock Sickening Blast + Warlock Soulreaving Aura + Warlock Summon Swarm + Warlock Summon Swarm - Rat + Warlock Summon Swarm - Bat + Warlock Swimming the Styx + Warlock Baneful Blast - Aberration + Warlock Baneful Blast - Beast + Warlock Baneful Blast - Construct + Warlock Baneful Blast - Dragon + Warlock Baneful Blast - Dwarf + Warlock Baneful Blast - Elemental + Warlock Baneful Blast - Elf + Warlock Baneful Blast - Fey + Warlock Baneful Blast - Giant + Warlock Baneful Blast - Goblinoid + Warlock Baneful Blast - Gnome + Warlock Baneful Blast - Halfling + Warlock Baneful Blast - Human + Warlock Baneful Blast - Monstrous Humanoid + Warlock Baneful Blast - Orc + Warlock Baneful Blast - Outsider + Warlock Baneful Blast - Plant + Warlock Baneful Blast - Reptilian + Warlock Baneful Blast - Shapechanger + Warlock Baneful Blast - Undead + Warlock Baneful Blast - Vermin + Warlock Beshadowed Blast + Warlock Brimstone Blast + Warlock Charm + Warlock Cold Comfort + Warlock Curse of Despair + Warlock Dread Seizure + Warlock Eldritch Chain + Warlock Flee the Scene + Warlock Flee the Scene - Selection + Warlock Flee the Scene - Direction and Distance + Warlock Hellrime Blast + Warlock Hungry Darkness + Warlock Ignore the Pyre + Warlock Ignore the Pyre - Acid + Warlock Ignore the Pyre - Cold + Warlock Ignore the Pyre - Electric + Warlock Ignore the Pyre - Fire + Warlock Ignore the Pyre - Sonic + Warlock Mask of Flesh + Warlock Mask of Flesh - Friendly + Warlock Mask of Flesh - Hostile + Warlock Relentless Dispelling + Warlock Spider Shape + Warlock Stony Grasp + Warlock The Dead Walk + Warlock Voidsense + Warlock Voracious Dispelling + Warlock Walk Unseen + Warlock Wall of Gloom + Warlock Witchwood Step + Warlock Bewitching Blast + Warlock Caustic Mire + Warlock Chilling Tentacles + Warlock Devour Magic + Warlock Dragon Ward + Warlock Eldritch Cone + Warlock Eldritch Line + Warlock Enervating Shadow + Warlock Hellspawned Grace + Warlock Hindering Blast + Warlock Nightmares Made Real + Warlock Noxious Blast + Warlock Painful Slumber of Ages + Warlock Penetrating Blast + Warlock Tenacious Plague + Warlock Vitriolic Blast + Warlock Wall of Perilous Flame + Warlock Binding Blast + Warlock Caster's Lament + Warlock Dark Discorporation + Warlock Dark Foresight + Warlock Eldritch Doom + Warlock Path of Shadow + Warlock Path of Shadow - Self + Warlock Path of Shadow - Party + Warlock Retributive Invisibility + Warlock Steal Summoning + Warlock Utterdark Blast + Warlock Word of Changing + Dragon Shaman Beguiling Influence + Dragon Shaman Breath of the Night + Dragon Shaman Darkness + Dragon Shaman Deafening Roar + Dragon Shaman Draconic Knowledge + Dragon Shaman Endure Exposure + Dragon Shaman Magic Insight + Dragon Shaman Scalding Gust + Dragon Shaman See the Unseen + Dragonfire Adept Beguiling Influence + Dragonfire Adept Breath of the Night + Dragonfire Adept Darkness + Dragonfire Adept Deafening Roar + Dragonfire Adept Draconic Knowledge + Dragonfire Adept Endure Exposure + Dragonfire Adept Magic Insight + Dragonfire Adept Scalding Gust + Dragonfire Adept See the Unseen + Dragonfire Adept Charm + Dragonfire Adept Energy Resistance + Dragonfire Adept Energy Resistance: Acid + Dragonfire Adept Energy Resistance: Cold + Dragonfire Adept Energy Resistance: Electricity + Dragonfire Adept Energy Resistance: Fire + Dragonfire Adept Energy Resistance: Sonic + Dragonfire Adept Frightful Presence + Dragonfire Adept Humanoid Shape + Dragonfire Adept Humanoid Shape + Dragonfire Adept Humanoid Shape Options + Dragonfire Adept Return to True Form + Dragonfire Adept Humanoid Quickslot 1 + Dragonfire Adept Humanoid Quickslot 2 + Dragonfire Adept Voidsense + Dragonfire Adept Voracious Dispelling + Dragonfire Adept Walk Unseen + Dragonfire Adept Aura of Flame + Dragonfire Adept Chilling Fog + Dragonfire Adept Devour Magic + Dragonfire Adept Draconic Toughness + Dragonfire Adept Terrifying Roar + Dragonfire Adept Energy Immunity + Dragonfire Adept Energy Immunity: Acid + Dragonfire Adept Energy Immunity: Cold + Dragonfire Adept Energy Immunity: Electricity + Dragonfire Adept Energy Immunity: Fire + Dragonfire Adept Energy Immunity: Sonic + Dragonfire Adept Instill Vulnerability + Dragonfire Adept Instill Vulnerability: Acid + Dragonfire Adept Instill Vulnerability: Cold + Dragonfire Adept Instill Vulnerability: Electricity + Dragonfire Adept Instill Vulnerability: Fire + Dragonfire Adept Instill Vulnerability: Sonic + ####END_OF_INV_SPELLBOOK_RESERVE + ####START_OF_NEW_SPELLBOOK_RESERVE + Ocular Adept Remove Paralysis + Ocular Adept Silent Remove Paralysis + Ocular Adept Still Remove Paralysis + Ocular Adept Resist Elements + Ocular Adept Extended Resist Elements + Ocular Adept Silent Resist Elements + Ocular Adept Still Resist Elements + Ocular Adept Shield Other + Ocular Adept Extended Shield Other + Ocular Adept Silent Shield Other + Ocular Adept Still Shield Other + Ocular Adept Silence + Ocular Adept Extended Silence + Ocular Adept Silent Silence + Ocular Adept Still Silence + Ocular Adept Sound Burst + Ocular Adept Maximized Sound Burst + Ocular Adept Silent Sound Burst + Ocular Adept Still Sound Burst + Ocular Adept Spores of the Vrock + Ocular Adept Empowered Spores of the Vrock + Ocular Adept Maximized Spores of the Vrock + Ocular Adept Silent Spores of the Vrock + Ocular Adept Still Spores of the Vrock + Ocular Adept Stone Bones + Ocular Adept Extended Stone Bones + Ocular Adept Silent Stone Bones + Ocular Adept Still Stone Bones + Ocular Adept Summon Creature II + Ocular Adept Extended Summon Creature II + Ocular Adept Silent Summon Creature II + Ocular Adept Still Summon Creature II + Ocular Adept Summon Undead 2 + Ocular Adept Extended Summon Undead 2 + Ocular Adept Silent Summon Undead 2 + Ocular Adept Still Summon Undead 2 + Ocular Adept Ultravision + Ocular Adept Extended Ultravision + Ocular Adept Silent Ultravision + Ocular Adept Still Ultravision + Ocular Adept Undetectable Alignment + Ocular Adept Extended Undetectable Alignment + Ocular Adept Silent Undetectable Alignment + Ocular Adept Still Undetectable Alignment + Ocular Adept Wave of Grief + Ocular Adept Extended Wave of Grief + Ocular Adept Still Wave of Grief + Ocular Adept Animate Dead + Ocular Adept Extended Animate Dead + Ocular Adept Silent Animate Dead + Ocular Adept Still Animate Dead + Ocular Adept Bestow Curse + Ocular Adept Silent Bestow Curse + Ocular Adept Still Bestow Curse + Ocular Adept Blindness/Deafness + Ocular Adept Extended Blindness/Deafness + Ocular Adept Silent Blindness/Deafness + Ocular Adept Boneblade + Ocular Adept Boneblade: Greatsword + Ocular Adept Boneblade: Longsword + Ocular Adept Boneblade: Shortsword + Ocular Adept Extended Boneblade + Ocular Adept Extended Boneblade: Greatsword + Ocular Adept Extended Boneblade: Longsword + Ocular Adept Extended Boneblade: Shortsword + Ocular Adept Silent Boneblade + Ocular Adept Silent Boneblade: Greatsword + Ocular Adept Silent Boneblade: Longsword + Ocular Adept Silent Boneblade: Shortsword + Ocular Adept Still Boneblade + Ocular Adept Still Boneblade: Greatsword + Ocular Adept Still Boneblade: Longsword + Ocular Adept Still Boneblade: Shortsword + Ocular Adept Clarity + Ocular Adept Extended Clarity + Ocular Adept Still Clarity + Ocular Adept Close Wounds + Ocular Adept Empowered Close Wounds + Ocular Adept Silent Close Wounds + Ocular Adept Clutch of Orcus + Ocular Adept Silent Clutch of Orcus + Ocular Adept Still Clutch of Orcus + Ocular Adept Contagion + Ocular Adept Silent Contagion + Ocular Adept Still Contagion + Ocular Adept Continual Flame + Ocular Adept Silent Continual Flame + Ocular Adept Still Continual Flame + Ocular Adept Crown of Might + Ocular Adept Extended Crown of Might + Ocular Adept Silent Crown of Might + Ocular Adept Still Crown of Might + Ocular Adept Crown of Protection + Ocular Adept Extended Crown of Protection + Ocular Adept Silent Crown of Protection + Ocular Adept Still Crown of Protection + Ocular Adept Cure Serious Wounds + Ocular Adept Empowered Cure Serious Wounds + Ocular Adept Silent Cure Serious Wounds + Ocular Adept Still Cure Serious Wounds + Ocular Adept Curse of Petty Failing + Ocular Adept Extended Curse of Petty Failing + Ocular Adept Silent Curse of Petty Failing + Ocular Adept Still Curse of Petty Failing + Ocular Adept Darkfire + Ocular Adept Extended Darkfire + Ocular Adept Silent Darkfire + Ocular Adept Still Darkfire + Ocular Adept Daylight + Ocular Adept Extended Daylight + Ocular Adept Silent Daylight + Ocular Adept Still Daylight + Ocular Adept Deeper Darkness + Ocular Adept Extended Deeper Darkness + Ocular Adept Silent Deeper Darkness + Ocular Adept Devil's Eye + Ocular Adept Silent Devil's Eye + Ocular Adept Still Devil's Eye + Ocular Adept Dispel Magic + Ocular Adept Silent Dispel Magic + Ocular Adept Still Dispel Magic + Ocular Adept Energize Potion + Ocular Adept Energize Potion: Acid + Ocular Adept Energize Potion: Cold + Ocular Adept Energize Potion: Electricity + Ocular Adept Energize Potion: Fire + Ocular Adept Energize Potion: Sonic + Ocular Adept Silent Energize Potion + Ocular Adept Silent Energize Potion: Acid + Ocular Adept Silent Energize Potion: Cold + Ocular Adept Silent Energize Potion: Electricity + Ocular Adept Silent Energize Potion: Fire + Ocular Adept Silent Energize Potion: Sonic + Ocular Adept Still Energize Potion + Ocular Adept Still Energize Potion: Acid + Ocular Adept Still Energize Potion: Cold + Ocular Adept Still Energize Potion: Electricity + Ocular Adept Still Energize Potion: Fire + Ocular Adept Still Energize Potion: Sonic + Ocular Adept Energy Aegis + Ocular Adept Energy Aegis, Acid + Ocular Adept Energy Aegis, Cold + Ocular Adept Energy Aegis, Electricity + Ocular Adept Energy Aegis, Fire + Ocular Adept Energy Aegis, Sonic + Ocular Adept Extended Energy Aegis + Ocular Adept Extended Energy Aegis, Acid + Ocular Adept Extended Energy Aegis, Cold + Ocular Adept Extended Energy Aegis, Electricity + Ocular Adept Extended Energy Aegis, Fire + Ocular Adept Extended Energy Aegis, Sonic + Ocular Adept Silent Energy Aegis + Ocular Adept Silent Energy Aegis, Acid + Ocular Adept Silent Energy Aegis, Cold + Ocular Adept Silent Energy Aegis, Electricity + Ocular Adept Silent Energy Aegis, Fire + Ocular Adept Silent Energy Aegis, Sonic + Ocular Adept Still Energy Aegis + Ocular Adept Still Energy Aegis, Acid + Ocular Adept Still Energy Aegis, Cold + Ocular Adept Still Energy Aegis, Electricity + Ocular Adept Still Energy Aegis, Fire + Ocular Adept Still Energy Aegis, Sonic + Ocular Adept Flesh Ripper + Ocular Adept Empowered Flesh Ripper + Ocular Adept Silent Flesh Ripper + Ocular Adept Still Flesh Ripper + Ocular Adept Glyph of Warding + Ocular Adept Blast Glyph (Acid) + Ocular Adept Blast Glyph (Cold) + Ocular Adept Blast Glyph (Electricity) + Ocular Adept Blast Glyph (Fire) + Ocular Adept Blast Glyph (Sonic) + Ocular Adept Empowered Glyph of Warding + Ocular Adept Empowered Blast Glyph (Acid) + Ocular Adept Empowered Blast Glyph (Cold) + Ocular Adept Empowered Blast Glyph (Electricity) + Ocular Adept Empowered Blast Glyph (Fire) + Ocular Adept Empowered Blast Glyph (Sonic) + Ocular Adept Extended Glyph of Warding + Ocular Adept Extended Blast Glyph (Acid) + Ocular Adept Extended Blast Glyph (Cold) + Ocular Adept Extended Blast Glyph (Electricity) + Ocular Adept Extended Blast Glyph (Fire) + Ocular Adept Extended Blast Glyph (Sonic) + Ocular Adept Silent Glyph of Warding + Ocular Adept Silent Blast Glyph (Acid) + Ocular Adept Silent Blast Glyph (Cold) + Ocular Adept Silent Blast Glyph (Electricity) + Ocular Adept Silent Blast Glyph (Fire) + Ocular Adept Silent Blast Glyph (Sonic) + Ocular Adept Still Glyph of Warding + Ocular Adept Still Blast Glyph (Acid) + Ocular Adept Still Blast Glyph (Cold) + Ocular Adept Still Blast Glyph (Electricity) + Ocular Adept Still Blast Glyph (Fire) + Ocular Adept Still Blast Glyph (Sonic) + Ocular Adept Inflict Serious Wounds + Ocular Adept Empowered Inflict Serious Wounds + Ocular Adept Silent Inflict Serious Wounds + Ocular Adept Still Inflict Serious Wounds + Ocular Adept Invisibility Purge + Ocular Adept Extended Invisibility Purge + Ocular Adept Silent Invisibility Purge + Ocular Adept Still Invisibility Purge + Ocular Adept Legion's Conviction + Ocular Adept Extended Legion's Conviction + Ocular Adept Silent Legion's Conviction + Ocular Adept Still Legion's Conviction + Ocular Adept Locate Object + Ocular Adept Extended Locate Object + Ocular Adept Silent Locate Object + Ocular Adept Still Locate Object + Ocular Adept Magic Circle against Chaos + Ocular Adept Extended Magic Circle against Chaos + Ocular Adept Silent Magic Circle against Chaos + Ocular Adept Still Magic Circle against Chaos + Ocular Adept Magic Circle against Evil + Ocular Adept Extended Magic Circle against Evil + Ocular Adept Silent Magic Circle against Evil + Ocular Adept Still Magic Circle against Evil + Ocular Adept Magic Circle against Good + Ocular Adept Extended Magic Circle against Good + Ocular Adept Silent Magic Circle against Good + Ocular Adept Still Magic Circle against Good + Ocular Adept Magic Circle against Law + Ocular Adept Extended Magic Circle against Law + Ocular Adept Silent Magic Circle against Law + Ocular Adept Still Magic Circle against Law + Ocular Adept Magic Vestment + Ocular Adept Extended Magic Vestment + Ocular Adept Silent Magic Vestment + Ocular Adept Still Magic Vestment + Ocular Adept Masochism + Ocular Adept Extended Masochism + Ocular Adept Mass Aid + Ocular Adept Empowered Mass Aid + Ocular Adept Extended Mass Aid + Ocular Adept Silent Mass Aid + Ocular Adept Still Mass Aid + Ocular Adept Mass Lesser Vigor + Ocular Adept Extended Mass Lesser Vigor + Ocular Adept Silent Mass Lesser Vigor + Ocular Adept Still Mass Lesser Vigor + Ocular Adept Necrotic Bloat + Ocular Adept Empowered Necrotic Bloat + Ocular Adept Negative Energy Protection + Ocular Adept Extended Negative Energy Protection + Ocular Adept Silent Negative Energy Protection + Ocular Adept Still Negative Energy Protection + Ocular Adept Obscure Object + Ocular Adept Extended Obscure Object + Ocular Adept Silent Obscure Object + Ocular Adept Still Obscure Object + Ocular Adept Prayer + Ocular Adept Extended Prayer + Ocular Adept Silent Prayer + Ocular Adept Still Prayer + Ocular Adept Protection from Elements + Ocular Adept Extended Protection from Elements + Ocular Adept Silent Protection from Elements + Ocular Adept Still Protection from Elements + Ocular Adept Red Fester + Ocular Adept Silent Red Fester + Ocular Adept Still Red Fester + Ocular Adept Remove Blindness/Deafness + Ocular Adept Silent Remove Blindness/Deafness + Ocular Adept Still Remove Blindness/Deafness + Ocular Adept Remove Curse + Ocular Adept Silent Remove Curse + Ocular Adept Still Remove Curse + Ocular Adept Remove Disease + Ocular Adept Silent Remove Disease + Ocular Adept Still Remove Disease + Ocular Adept Ring of Blades + Ocular Adept Extended Ring of Blades + Ocular Adept Silent Ring of Blades + Ocular Adept Still Ring of Blades + Ocular Adept Rotting Curse of Urfestra + Ocular Adept Empowered Rotting Curse of Urfestra + Ocular Adept Silent Rotting Curse of Urfestra + Ocular Adept Still Rotting Curse of Urfestra + Ocular Adept Searing Light + Ocular Adept Empowered Searing Light + Ocular Adept Silent Searing Light + Ocular Adept Still Searing Light + Ocular Adept Shivering Touch + Ocular Adept Empowered Shivering Touch + Ocular Adept Extended Shivering Touch + Ocular Adept Silent Shivering Touch + Ocular Adept Still Shivering Touch + Ocular Adept Shriveling + Ocular Adept Empowered Shriveling + Ocular Adept Silent Shriveling + Ocular Adept Still Shriveling + Ocular Adept Slashing Darkness + Ocular Adept Empowered Slashing Darkness + Ocular Adept Silent Slashing Darkness + Ocular Adept Still Slashing Darkness + Ocular Adept Summon Creature III + Ocular Adept Extended Summon Creature III + Ocular Adept Silent Summon Creature III + Ocular Adept Still Summon Creature III + Ocular Adept Summon Undead 3 + Ocular Adept Extended Summon Undead 3 + Ocular Adept Silent Summon Undead 3 + Ocular Adept Still Summon Undead 3 + Ocular Adept Touch of Juiblex + Ocular Adept Silent Touch of Juiblex + Ocular Adept Still Touch of Juiblex + Ocular Adept Unliving Weapon + Ocular Adept Empowered Unliving Weapon + Ocular Adept Silent Unliving Weapon + Ocular Adept Still Unliving Weapon + Ocular Adept Vigor + Ocular Adept Extended Vigor + Ocular Adept Silent Vigor + Ocular Adept Still Vigor + Ocular Adept Water Breathing + Ocular Adept Extended Water Breathing + Ocular Adept Silent Water Breathing + Ocular Adept Still Water Breathing + Ocular Adept Wrack + Ocular Adept Extended Wrack + Ocular Adept Silent Wrack + Ocular Adept Still Wrack + Ocular Adept Absorb Strength + Ocular Adept Extended Absorb Strength + Ocular Adept Silent Absorb Strength + Ocular Adept Still Absorb Strength + Ocular Adept Abyssal Might + Ocular Adept Extended Abyssal Might + Ocular Adept Silent Abyssal Might + Ocular Adept Still Abyssal Might + Ocular Adept Blood of the Martyr + Ocular Adept Silent Blood of the Martyr + Ocular Adept Still Blood of the Martyr + Ocular Adept Claws of the Savage + Ocular Adept Extended Claws of the Savage + Ocular Adept Silent Claws of the Savage + Ocular Adept Still Claws of the Savage + Ocular Adept Cure Critical Wounds + Ocular Adept Silent Cure Critical Wounds + Ocular Adept Still Cure Critical Wounds + Ocular Adept Damning Darkness + Ocular Adept Extended Damning Darkness + Ocular Adept Silent Damning Darkness + Ocular Adept Death Ward + Ocular Adept Extended Death Ward + Ocular Adept Silent Death Ward + Ocular Adept Still Death Ward + Ocular Adept Dimensional Anchor + Ocular Adept Extended Dimensional Anchor + Ocular Adept Silent Dimensional Anchor + Ocular Adept Still Dimensional Anchor + Ocular Adept Dismissal + Ocular Adept Silent Dismissal + Ocular Adept Still Dismissal + Ocular Adept Divine Power + Ocular Adept Extended Divine Power + Ocular Adept Silent Divine Power + Ocular Adept Still Divine Power + Ocular Adept Freedom of Movement + Ocular Adept Extended Freedom of Movement + Ocular Adept Silent Freedom of Movement + Ocular Adept Still Freedom of Movement + Ocular Adept Greater Magic Weapon + Ocular Adept Extended Greater Magic Weapon + Ocular Adept Silent Greater Magic Weapon + Ocular Adept Still Greater Magic Weapon + Ocular Adept Greater Resistance + Ocular Adept Extended Greater Resistance + Ocular Adept Silent Greater Resistance + Ocular Adept Still Greater Resistance + Ocular Adept Hammer of the Gods + Ocular Adept Silent Hammer of the Gods + Ocular Adept Still Hammer of the Gods + Ocular Adept Inflict Critical Wounds + Ocular Adept Silent Inflict Critical Wounds + Ocular Adept Still Inflict Critical Wounds + Ocular Adept Legion's Shield of Faith + Ocular Adept Extended Legion's Shield of Faith + Ocular Adept Silent Legion's Shield of Faith + Ocular Adept Still Legion's Shield of Faith + Ocular Adept Lesser Planar Ally + Ocular Adept Extended Lesser Planar Ally + Ocular Adept Silent Lesser Planar Ally + Ocular Adept Still Lesser Planar Ally + Ocular Adept Lower Spell Resistance + Ocular Adept Extended Lower Spell Resistance + Ocular Adept Silent Lower Spell Resistance + Ocular Adept Still Lower Spell Resistance + Ocular Adept Mass Ultravision + Ocular Adept Extended Mass Ultravision + Ocular Adept Silent Mass Ultravision + Ocular Adept Still Mass Ultravision + Ocular Adept Necrotic Domination + Ocular Adept Extended Necrotic Domination + Ocular Adept Silent Necrotic Domination + Ocular Adept Still Necrotic Domination + Ocular Adept Neutralize Poison + Ocular Adept Silent Neutralize Poison + Ocular Adept Still Neutralize Poison + Ocular Adept Panacea + Ocular Adept Silent Panacea + Ocular Adept Still Panacea + Ocular Adept Poison + Ocular Adept Silent Poison + Ocular Adept Still Poison + Ocular Adept Recitation + Ocular Adept Extended Recitation + Ocular Adept Silent Recitation + Ocular Adept Still Recitation + Ocular Adept Repel Vermin + Ocular Adept Extended Repel Vermin + Ocular Adept Silent Repel Vermin + Ocular Adept Still Repel Vermin + Ocular Adept Restoration + Ocular Adept Silent Restoration + Ocular Adept Still Restoration + Ocular Adept Stop Heart + Ocular Adept Still Stop Heart + Ocular Adept Summon Creature IV + Ocular Adept Extended Summon Creature IV + Ocular Adept Silent Summon Creature IV + Ocular Adept Still Summon Creature IV + Ocular Adept Summon Undead 4 + Ocular Adept Extended Summon Undead 4 + Ocular Adept Silent Summon Undead 4 + Ocular Adept Still Summon Undead 4 + Ocular Adept Sword of Conscience + Ocular Adept Silent Sword of Conscience + Ocular Adept Battletide + Ocular Adept Break Enchantment + Ocular Adept Chaav's Laugh + Ocular Adept Circle of Doom + Ocular Adept Claws of the Bebilith + Ocular Adept Convert Wand + Ocular Adept Dancing Web + Ocular Adept Fire in the Blood + Ocular Adept Flame Strike + Ocular Adept Greater Vigor + Ocular Adept Greater Command + Ocular Adept Greater Command Approach + Ocular Adept Greater Command Drop + Ocular Adept Greater Command Fall + Ocular Adept Greater Command Flee + Ocular Adept Greater Command Halt + Ocular Adept Healing Circle + Ocular Adept Heartclutch + Ocular Adept Legion's Curse of Petty Failing + Ocular Adept Mass Contagion + Ocular Adept Mass Cure Light Wounds + Ocular Adept Mass Inflict Light Wounds + Ocular Adept Morality Undone + Ocular Adept Necrotic Burst + Ocular Adept Power Leech + Ocular Adept Raise Dead + Ocular Adept Resonating Resistance + Ocular Adept Revivify + Ocular Adept Righteous Might + Ocular Adept Scrying + Ocular Adept Slay Living + Ocular Adept Soul Scour + Ocular Adept Spell Resistance + Ocular Adept Summon Creature V + Ocular Adept Summon Undead 5 + Ocular Adept Symbol of Pain + Ocular Adept Symbol of Sleep + Ocular Adept True Seeing + Hexblade Augment Familiar + Hexblade Light + Hexblade Cause Fear + Hexblade Charm Person + Hexblade Disguise Self + Hexblade Disguise Self - Learn Shape + Hexblade Disguise Self - Options + Hexblade Disguise Self - Quickslot 1 + Hexblade Disguise Self - Quickslot 2 + Hexblade Disguise Self - Quickslot 3 + Hexblade Entropic Shield + Hexblade Expeditious Retreat + Hexblade Identify + Hexblade Magic Weapon + Hexblade Protection from Chaos + Hexblade Protection from Evil + Hexblade Protection from Good + Hexblade Protection from Law + Hexblade Read Magic + Hexblade Sleep + Hexblade Tasha's Hideous Laughter + Hexblade Undetectable Alignment + Hexblade Alter Self + Hexblade Alter Self - Learn Shape + Hexblade Alter Self - Options + Hexblade Alter Self - Quickslot 1 + Hexblade Alter Self - Quickslot 2 + Hexblade Alter Self - Quickslot 3 + Hexblade Blindness/Deafness + Hexblade Blood Frenzy + Hexblade Bull's Strength + Hexblade Darkness + Hexblade Eagle's Splendor + Hexblade False Life + Hexblade Glitterdust + Hexblade Invisibility + Hexblade Mirror Image + Hexblade Protection from Arrows + Hexblade Pyrotechnics + + Hexblade Pyrotechnics: Fireworks + + Hexblade Pyrotechnics: Smoke + + Hexblade Resist Elements + Hexblade See Invisibility + Hexblade Touch of Idiocy + Hexblade Charm Monster + Hexblade Confusion + Hexblade Deep Slumber + Hexblade Dispel Magic + Hexblade Greater Magic Weapon + Hexblade Hound of Doom + Hexblade Invisibility Sphere + Hexblade Nondetection + Hexblade Poison + Hexblade Protection from Elements + Hexblade Repel Vermin + Hexblade Slow + Hexblade Stinking Cloud + Hexblade Vampiric Touch + Hexblade Baleful Polymorph + Hexblade Break Enchantment + Hexblade Cursed Blade + Hexblade Dimension Door + Hexblade Dimension Door - Self only + Hexblade Dimension Door - Party within 10ft + Hexblade Dimension Door - Direction and Distance - Self only + Hexblade Dimension Door - Direction and Distance - Party within 10ft + Hexblade Dominate Person + Hexblade Enervation + Hexblade Improved Invisibility + Hexblade Phantasmal Killer + Hexblade Polymorph Self + Hexblade Polymorph, Giant Spider + Hexblade Polymorph, Troll + Hexblade Polymorph, Umber Hulk + Hexblade Polymorph, Fey + Hexblade Polymorph, Zombie + Hexblade Fear + Hexblade Scrying + Hexblade Solid Fog + Duskblade Acid Splash + Duskblade Disrupt Undead + Duskblade Ray of Frost + Duskblade Blade of Blood + Duskblade Blade of Blood 1d6 + Duskblade Blade of Blood 3d6 + Duskblade Kelgore's Fire Bolt + Duskblade Lesser Deflect + Duskblade Rouse + Duskblade Bigby's Tripping Hand + Duskblade Burning Hands + Duskblade Chill Touch + Duskblade Color Spray + Duskblade Expeditious Retreat + Duskblade Jump + Duskblade Magic Weapon + Duskblade Obscuring Mist + Duskblade Ray of Enfeeblement + Duskblade Cause Fear + Duskblade True Strike + Duskblade Resist Elements + Duskblade Shocking Grasp + Duskblade Animalistic Power + Duskblade Deflect + Duskblade Dimension Hop + Duskblade Seeking Ray + Duskblade Sure Strike + Duskblade Bigby's Striking Fist + Duskblade Bull's Strength + Duskblade Cat's Grace + Duskblade Endurance + Duskblade Ghoul Touch + Duskblade Invisibility + Duskblade Melf's Acid Arrow + Duskblade Touch of Idiocy + Duskblade See Invisibility + Duskblade Scorching Ray + Duskblade Crown of Might + Duskblade Crown of Protection + Duskblade Dispelling Touch + Duskblade Doom Scarabs + Duskblade Energy Aegis + Duskblade Energy Aegis, Acid + Duskblade Energy Aegis, Cold + Duskblade Energy Aegis, Electricity + Duskblade Energy Aegis, Fire + Duskblade Energy Aegis, Sonic + Duskblade Energy Surge + Duskblade Energy Surge, Acid + Duskblade Energy Surge, Cold + Duskblade Energy Surge, Electricity + Duskblade Energy Surge, Fire + Duskblade Energy Surge, Sonic + Duskblade Halt + Duskblade Regroup + Duskblade Greater Magic Weapon + Duskblade Keen Edge + Duskblade Protection from Elements + Duskblade Vampiric Touch + Duskblade Ray of Exhaustion + Duskblade Channeled Pyroburst + Duskblade Swift Channeled Pyroburst + Duskblade Standard Channeled Pyroburst + Duskblade Full round Channeled Pyroburst + Duskblade Two rounds Channeled Pyroburst + Duskblade Dimension Door + Duskblade Dimension Door - Self only + Duskblade Dimension Door - Party within 10ft + Duskblade Dimension Door - Direction and Distance - Self only + Duskblade Dimension Door - Direction and Distance - Party within 10ft + Duskblade Elemental Shield + Duskblade Enervation + Duskblade Phantasmal Killer + Duskblade Shout + Duskblade Bigby's Interposing Hand + Duskblade Dispel Magic + Duskblade Slashing Dispel + Duskblade Sonic Shield + Duskblade Hold Monster + Duskblade Chain Lightning + Duskblade Disintegrate + Duskblade Bigby's Clenched Fist + Duskblade Polar Ray + Duskblade Waves of Fatigue + Healer Cure Minor Wounds + Healer Quickened Cure Minor Wounds + Healer Silent Cure Minor Wounds + Healer Still Cure Minor Wounds + Healer Light + Healer Extended Light + Healer Quickened Light + Healer Silent Light + Healer Read Magic + Healer Quickened Read Magic + Healer Silent Read Magic + Healer Still Read Magic + Healer Bless Water + Healer Quickened Bless Water + Healer Silent Bless Water + Healer Still Bless Water + Healer Cure Light Wounds + Healer Empowered Cure Light Wounds + Healer Maximized Cure Light Wounds + Healer Quickened Cure Light Wounds + Healer Silent Cure Light Wounds + Healer Still Cure Light Wounds + Healer Lesser Vigor + Healer Extended Lesser Vigor + Healer Quickened Lesser Vigor + Healer Silent Lesser Vigor + Healer Still Lesser Vigor + Healer Protection from Evil + Healer Extended Protection from Evil + Healer Quickened Protection from Evil + Healer Silent Protection from Evil + Healer Still Protection from Evil + Healer Remove Fear + Healer Extended Remove Fear + Healer Quickened Remove Fear + Healer Silent Remove Fear + Healer Still Remove Fear + Healer Remove Paralysis + Healer Quickened Remove Paralysis + Healer Silent Remove Paralysis + Healer Still Remove Paralysis + Healer Sanctuary + Healer Extended Sanctuary + Healer Quickened Sanctuary + Healer Silent Sanctuary + Healer Still Sanctuary + Healer Twilight Luck + Healer Extended Twilight Luck + Healer Silent Twilight Luck + Healer Divine Inspiration + Healer Extended Divine Inspiration + Healer Quickened Divine Inspiration + Healer Calm Emotions + Healer Extended Calm Emotions + Healer Quickened Calm Emotions + Healer Silent Calm Emotions + Healer Still Calm Emotions + Healer Cure Moderate Wounds + Healer Empowered Cure Moderate Wounds + Healer Maximized Cure Moderate Wounds + Healer Quickened Cure Moderate Wounds + Healer Silent Cure Moderate Wounds + Healer Still Cure Moderate Wounds + Healer Remove Blindness/Deafness + Healer Quickened Remove Blindness/Deafness + Healer Silent Remove Blindness/Deafness + Healer Still Remove Blindness/Deafness + Healer Remove Disease + Healer Quickened Remove Disease + Healer Silent Remove Disease + Healer Still Remove Disease + Healer Lesser Restoration + Healer Quickened Lesser Restoration + Healer Silent Lesser Restoration + Healer Still Lesser Restoration + Healer Luminous Armor + Healer Extended Luminous Armor + Healer Quickened Luminous Armor + Healer Ayailla's Radiant Burst + Healer Empowered Ayailla's Radiant Burst + Healer Maximized Ayailla's Radiant Burst + Healer Quickened Ayailla's Radiant Burst + Healer Silent Ayailla's Radiant Burst + Healer Still Ayailla's Radiant Burst + Healer Close Wounds + Healer Empowered Close Wounds + Healer Maximized Close Wounds + Healer Quickened Close Wounds + Healer Silent Close Wounds + Healer Cure Serious Wounds + Healer Empowered Cure Serious Wounds + Healer Maximized Cure Serious Wounds + Healer Quickened Cure Serious Wounds + Healer Silent Cure Serious Wounds + Healer Still Cure Serious Wounds + Healer Mass Lesser Vigor + Healer Extended Mass Lesser Vigor + Healer Quickened Mass Lesser Vigor + Healer Silent Mass Lesser Vigor + Healer Still Mass Lesser Vigor + Healer Neutralize Poison + Healer Quickened Neutralize Poison + Healer Silent Neutralize Poison + Healer Still Neutralize Poison + Healer Remove Curse + Healer Quickened Remove Curse + Healer Silent Remove Curse + Healer Still Remove Curse + Healer Restoration + Healer Quickened Restoration + Healer Silent Restoration + Healer Still Restoration + Healer Brilliant Emanation + Healer Extended Brilliant Emanation + Healer Quickened Brilliant Emanation + Healer Hammer of Righteousness + Healer Empowered Hammer of Righteousness + Healer Maximized Hammer of Righteousness + Healer Quickened Hammer of Righteousness + Healer Silent Hammer of Righteousness + Healer Still Hammer of Righteousness + Healer Vigor + Healer Extended Vigor + Healer Quickened Vigor + Healer Silent Vigor + Healer Still Vigor + Healer Cure Critical Wounds + Healer Empowered Cure Critical Wounds + Healer Maximized Cure Critical Wounds + Healer Quickened Cure Critical Wounds + Healer Silent Cure Critical Wounds + Healer Still Cure Critical Wounds + Healer Death Ward + Healer Extended Death Ward + Healer Quickened Death Ward + Healer Silent Death Ward + Healer Still Death Ward + Healer Freedom of Movement + Healer Extended Freedom of Movement + Healer Quickened Freedom of Movement + Healer Silent Freedom of Movement + Healer Still Freedom of Movement + Healer Mass Cure Light Wounds + Healer Empowered Mass Cure Light Wounds + Healer Maximized Mass Cure Light Wounds + Healer Quickened Mass Cure Light Wounds + Healer Silent Mass Cure Light Wounds + Healer Still Mass Cure Light Wounds + Healer Panacea + Healer Empowered Panacea + Healer Maximized Panacea + Healer Quickened Panacea + Healer Silent Panacea + Healer Still Panacea + Healer Greater Luminous Armor + Healer Extended Greater Luminous Armor + Healer Quickened Greater Luminous Armor + Healer Sunmantle + Healer Extended Sunmantle + Healer Quickened Sunmantle + Healer Still Sunmantle + Healer Diamond Spray + Healer Empowered Diamond Spray + Healer Extended Diamond Spray + Healer Maximized Diamond Spray + Healer Quickened Diamond Spray + Healer Silent Diamond Spray + Healer Still Diamond Spray + Healer Break Enchantment + Healer Quickened Break Enchantment + Healer Silent Break Enchantment + Healer Still Break Enchantment + Healer Greater Vigor + Healer Extended Greater Vigor + Healer Quickened Greater Vigor + Healer Silent Greater Vigor + Healer Still Greater Vigor + Healer Mass Cure Moderate Wounds + Healer Empowered Mass Cure Moderate Wounds + Healer Maximized Mass Cure Moderate Wounds + Healer Quickened Mass Cure Moderate Wounds + Healer Silent Mass Cure Moderate Wounds + Healer Still Mass Cure Moderate Wounds + Healer Raise Dead + Healer Quickened Raise Dead + Healer Silent Raise Dead + Healer Still Raise Dead + Healer Revivify + Healer Quickened Revivify + Healer Silent Revivify + Healer Still Revivify + Healer Stone to Flesh + Healer Extended Stone to Flesh + Healer Quickened Stone to Flesh + Healer Silent Stone to Flesh + Healer Still Stone to Flesh + Healer True Seeing + Healer Extended True Seeing + Healer Quickened True Seeing + Healer Silent True Seeing + Healer Still True Seeing + Healer Sicken Evil + Healer Extended Sicken Evil + Healer Quickened Sicken Evil + Healer Silent Sicken Evil + Healer Still Sicken Evil + Healer Greater Restoration + Healer Silent Greater Restoration + Healer Still Greater Restoration + Healer Heal + Healer Silent Heal + Healer Still Heal + Healer Mass Cure Serious Wounds + Healer Empowered Mass Cure Serious Wounds + Healer Maximized Mass Cure Serious Wounds + Healer Silent Mass Cure Serious Wounds + Healer Still Mass Cure Serious Wounds + Healer Regenerate + Healer Extended Regenerate + Healer Silent Regenerate + Healer Still Regenerate + Healer Exalted Raiment + Healer Extended Exalted Raiment + Healer Silent Exalted Raiment + Healer Storm of Shards + Healer Empowered Storm of Shards + Healer Maximized Storm of Shards + Healer Silent Storm of Shards + Healer Still Storm of Shards + Healer Vigorous Circle + Healer Extended Vigorous Circle + Healer Silent Vigorous Circle + Healer Still Vigorous Circle + Healer Mass Cure Critical Wounds + Healer Empowered Mass Cure Critical Wounds + Healer Silent Mass Cure Critical Wounds + Healer Still Mass Cure Critical Wounds + Healer Resurrection + Healer Silent Resurrection + Healer Still Resurrection + Healer Repulsion + Healer Extended Repulsion + Healer Silent Repulsion + Healer Still Repulsion + Healer Rain of Embers + Healer Empowered Rain of Embers + Healer Extended Rain of Embers + Healer Silent Rain of Embers + Healer Still Rain of Embers + Healer Phoenix Fire + Healer Empowered Phoenix Fire + Healer Silent Phoenix Fire + Healer Still Phoenix Fire + Healer Discern Location + Healer Extended Discern Location + Healer Silent Discern Location + Healer Still Discern Location + Healer Holy Aura + Healer Extended Holy Aura + Healer Silent Holy Aura + Healer Still Holy Aura + Healer Mass Heal + Healer Silent Mass Heal + Healer Still Mass Heal + Healer Dragon Cloud + Healer Silent Dragon Cloud + Healer Still Dragon Cloud + Healer Foresight + Healer Gate + Healer True Resurrection + Healer Exalted Fury + Celebrant of Sharess Cause Fear + Celebrant of Sharess Charm Person + Celebrant of Sharess Daze + Celebrant of Sharess Disguise Self + Celebrant of Sharess Disguise Self - Learn Shape + Celebrant of Sharess Disguise Self - Options + Celebrant of Sharess Disguise Self - Quickslot 1 + Celebrant of Sharess Disguise Self - Quickslot 2 + Celebrant of Sharess Disguise Self - Quickslot 3 + Celebrant of Sharess Ray of Hope + Celebrant of Sharess Read Magic + Celebrant of Sharess Remove Fear + Celebrant of Sharess Sleep + Celebrant of Sharess Tasha's Hideous Laughter + Celebrant of Sharess Alter Self + Celebrant of Sharess Alter Self - Learn Shape + Celebrant of Sharess Alter Self - Options + Celebrant of Sharess Alter Self - Quickslot 1 + Celebrant of Sharess Alter Self - Quickslot 2 + Celebrant of Sharess Alter Self - Quickslot 3 + Celebrant of Sharess Calm Emotions + Celebrant of Sharess Cat's Grace + Celebrant of Sharess Daze Monster + Celebrant of Sharess Eagle's Splendor + Celebrant of Sharess Elation + Celebrant of Sharess Enthrall + Celebrant of Sharess Heroism + Celebrant of Sharess Hold Person + Celebrant of Sharess Rage + Celebrant of Sharess Scare + Celebrant of Sharess Charm Monster + Celebrant of Sharess Confusion + Celebrant of Sharess Crushing Despair + Celebrant of Sharess Deep Slumber + Celebrant of Sharess Fear + Celebrant of Sharess Glibness + Celebrant of Sharess Slow + Celebrant of Sharess War Cry + Celebrant of Sharess Break Enchantment + Celebrant of Sharess Dominate Person + Celebrant of Sharess Hold Monster + Celebrant of Sharess Rainbow Pattern + Cultist of the Shattered Peaks Endure Elements + Cultist of the Shattered Peaks Extended Endure Elements + Cultist of the Shattered Peaks Silent Endure Elements + Cultist of the Shattered Peaks Still Endure Elements + Cultist of the Shattered Peaks Protection from Chaos + Cultist of the Shattered Peaks Extended Protection from Chaos + Cultist of the Shattered Peaks Silent Protection from Chaos + Cultist of the Shattered Peaks Still Protection from Chaos + Cultist of the Shattered Peaks Protection from Evil + Cultist of the Shattered Peaks Extended Protection from Evil + Cultist of the Shattered Peaks Silent Protection from Evil + Cultist of the Shattered Peaks Still Protection from Evil + Cultist of the Shattered Peaks Protection from Good + Cultist of the Shattered Peaks Extended Protection from Good + Cultist of the Shattered Peaks Silent Protection from Good + Cultist of the Shattered Peaks Still Protection from Good + Cultist of the Shattered Peaks Protection from Law + Cultist of the Shattered Peaks Extended Protection from Law + Cultist of the Shattered Peaks Silent Protection from Law + Cultist of the Shattered Peaks Still Protection from Law + Cultist of the Shattered Peaks Shield + Cultist of the Shattered Peaks Extended Shield + Cultist of the Shattered Peaks Silent Shield + Cultist of the Shattered Peaks Still Shield + Cultist of the Shattered Peaks Ironguts + Cultist of the Shattered Peaks Extended Ironguts + Cultist of the Shattered Peaks Silent Ironguts + Cultist of the Shattered Peaks Still Ironguts + Cultist of the Shattered Peaks Lesser Deflect + Cultist of the Shattered Peaks Extended Lesser Deflect + Cultist of the Shattered Peaks Silent Lesser Deflect + Cultist of the Shattered Peaks Twilight Luck + Cultist of the Shattered Peaks Extended Twilight Luck + Cultist of the Shattered Peaks Silent Twilight Luck + Cultist of the Shattered Peaks Charm Person + Cultist of the Shattered Peaks Extended Charm Person + Cultist of the Shattered Peaks Silent Charm Person + Cultist of the Shattered Peaks Still Charm Person + Cultist of the Shattered Peaks Sleep + Cultist of the Shattered Peaks Empowered Sleep + Cultist of the Shattered Peaks Extended Sleep + Cultist of the Shattered Peaks Silent Sleep + Cultist of the Shattered Peaks Still Sleep + Cultist of the Shattered Peaks Rouse + Cultist of the Shattered Peaks Silent Rouse + Cultist of the Shattered Peaks Still Rouse + Cultist of the Shattered Peaks Drug Resistance + Cultist of the Shattered Peaks Silent Drug Resistance + Cultist of the Shattered Peaks Nybor's Gentle Reminder + Cultist of the Shattered Peaks Extended Nybor's Gentle Reminder + Cultist of the Shattered Peaks Silent Nybor's Gentle Reminder + Cultist of the Shattered Peaks Still Nybor's Gentle Reminder + Cultist of the Shattered Peaks Lesser Dispel + Cultist of the Shattered Peaks Silent Lesser Dispel + Cultist of the Shattered Peaks Still Lesser Dispel + Cultist of the Shattered Peaks Resist Elements + Cultist of the Shattered Peaks Extended Resist Elements + Cultist of the Shattered Peaks Silent Resist Elements + Cultist of the Shattered Peaks Still Resist Elements + Cultist of the Shattered Peaks Deflect + Cultist of the Shattered Peaks Extended Deflect + Cultist of the Shattered Peaks Silent Deflect + Cultist of the Shattered Peaks Protection from Arrows + Cultist of the Shattered Peaks Extended Protection from Arrows + Cultist of the Shattered Peaks Silent Protection from Arrows + Cultist of the Shattered Peaks Still Protection from Arrows + Cultist of the Shattered Peaks Dispelling Touch + Cultist of the Shattered Peaks Silent Dispelling Touch + Cultist of the Shattered Peaks Still Dispelling Touch + Cultist of the Shattered Peaks Unheavened + Cultist of the Shattered Peaks Silent Unheavened + Cultist of the Shattered Peaks Still Unheavened + Cultist of the Shattered Peaks Luminous Armor + Cultist of the Shattered Peaks Extended Luminous Armor + Cultist of the Shattered Peaks Obscure Object + Cultist of the Shattered Peaks Extended Obscure Object + Cultist of the Shattered Peaks Silent Obscure Object + Cultist of the Shattered Peaks Still Obscure Object + Cultist of the Shattered Peaks Tasha's Hideous Laughter + Cultist of the Shattered Peaks Extended Tasha's Hideous Laughter + Cultist of the Shattered Peaks Silent Tasha's Hideous Laughter + Cultist of the Shattered Peaks Still Tasha's Hideous Laughter + Cultist of the Shattered Peaks Daze Monster + Cultist of the Shattered Peaks Extended Daze Monster + Cultist of the Shattered Peaks Silent Daze Monster + Cultist of the Shattered Peaks Still Daze Monster + Cultist of the Shattered Peaks Touch of Idiocy + Cultist of the Shattered Peaks Extended Touch of Idiocy + Cultist of the Shattered Peaks Silent Touch of Idiocy + Cultist of the Shattered Peaks Still Touch of Idiocy + Cultist of the Shattered Peaks Masochism + Cultist of the Shattered Peaks Extended Masochism + Cultist of the Shattered Peaks Addiction + Cultist of the Shattered Peaks Addiction: Terran Brandy + Cultist of the Shattered Peaks Addiction: Mushroom Powder + Cultist of the Shattered Peaks Addiction: Vodare + Cultist of the Shattered Peaks Addiction: Agony + Cultist of the Shattered Peaks Silent Addiction + Cultist of the Shattered Peaks Silent Addiction: Terran Brandy + Cultist of the Shattered Peaks Silent Addiction: Mushroom Powder + Cultist of the Shattered Peaks Silent Addiction: Vodare + Cultist of the Shattered Peaks Silent Addiction: Agony + Cultist of the Shattered Peaks Still Addiction + Cultist of the Shattered Peaks Still Addiction: Terran Brandy + Cultist of the Shattered Peaks Still Addiction: Mushroom Powder + Cultist of the Shattered Peaks Still Addiction: Vodare + Cultist of the Shattered Peaks Still Addiction: Agony + Cultist of the Shattered Peaks Clarity + Cultist of the Shattered Peaks Dispel Magic + Cultist of the Shattered Peaks Magic Circle against Chaos + Cultist of the Shattered Peaks Magic Circle against Evil + Cultist of the Shattered Peaks Magic Circle against Good + Cultist of the Shattered Peaks Magic Circle against Law + Cultist of the Shattered Peaks Protection from Elements + Cultist of the Shattered Peaks Energy Aegis + Cultist of the Shattered Peaks Energy Aegis, Acid + Cultist of the Shattered Peaks Energy Aegis, Cold + Cultist of the Shattered Peaks Energy Aegis, Electricity + Cultist of the Shattered Peaks Energy Aegis, Fire + Cultist of the Shattered Peaks Energy Aegis, Sonic + Cultist of the Shattered Peaks Nondetection + Cultist of the Shattered Peaks Hold Person + Cultist of the Shattered Peaks Rage + Cultist of the Shattered Peaks Deep Slumber + Cultist of the Shattered Peaks Evil Eye + Cultist of the Shattered Peaks Elation + Cultist of the Shattered Peaks Heroism + Beguiler Dancing Lights + Beguiler Daze + Beguiler Read Magic + Beguiler Charm Person + Beguiler Color Spray + Beguiler Disguise Self + Beguiler Disguise Self - Learn Shape + Beguiler Disguise Self - Options + Beguiler Disguise Self - Quickslot 1 + Beguiler Disguise Self - Quickslot 2 + Beguiler Disguise Self - Quickslot 3 + Beguiler Drug Resistance + Beguiler Expeditious Retreat + Beguiler Mage Armor + Beguiler Nybor's Gentle Reminder + Beguiler Obscuring Mist + Beguiler Rouse + Beguiler Sleep + Beguiler Undetectable Alignment + Beguiler Addiction + Beguiler Addiction: Terran Brandy + Beguiler Addiction: Mushroom Powder + Beguiler Addiction: Vodare + Beguiler Addiction: Agony + Beguiler Blindness/Deafness + Beguiler Blur + Beguiler Continual Flame + Beguiler Daze Monster + Beguiler Fog Cloud + Beguiler Ghostly Visage + Beguiler Glitterdust + Beguiler Invisibility + Beguiler Knock + Beguiler Masochism + Beguiler Mirror Image + Beguiler See Invisibility + Beguiler Shadow Spray + Beguiler Silence + Beguiler Tasha's Hideous Laughter + Beguiler Touch of Idiocy + Beguiler Clairaudience/Clairvoyance + Beguiler Curse of the Putrid Husk + Beguiler Deep Slumber + Beguiler Dispel Magic + Beguiler Displacement + Beguiler Elation + Beguiler Evil Eye + Beguiler Glibness + Beguiler Halt + Beguiler Haste + Beguiler Heroism + Beguiler Hold Person + Beguiler Invisibility Sphere + Beguiler Nondetection + Beguiler Reality Blind + Beguiler Slow + Beguiler Charm Monster + Beguiler Confusion + Beguiler Crushing Despair + Beguiler Freedom of Movement + Beguiler Improved Invisibility + Beguiler Locate Creature + Beguiler Phantasmal Killer + Beguiler Rainbow Pattern + Beguiler Shadow Conjuration + Beguiler Shadow Conjuration, Summon Shadow + Beguiler Shadow Conjuration, Darkness + Beguiler Shadow Conjuration, Invisibility + Beguiler Shadow Conjuration, Mage Armor + Beguiler Shadow Conjuration, Magic Missile + Beguiler Solid Fog + Beguiler Break Enchantment + Beguiler Dominate Person + Beguiler Feeblemind + Beguiler Greater Shadow Conjuration + Beguiler Greater Shadow Conjuration, Summon Shadow + Beguiler Greater Shadow Conjuration, Acid Arrow + Beguiler Greater Shadow Conjuration, Ghostly Visage + Beguiler Greater Shadow Conjuration, Web + Beguiler Greater Shadow Conjuration, Minor Globe of Invulnerability + Beguiler Hold Monster + Beguiler Mind Fog + Beguiler Symbol of Sleep + Beguiler Ethereal Visage + Beguiler Greater Dispelling + Beguiler Greater Heroism + Beguiler Mass Haste + Beguiler Mislead + Beguiler Repulsion + Beguiler Shades + Beguiler Summon Shadow + Beguiler Shades, Cone of Cold + Beguiler Shades, Fireball + Beguiler Shades, Stoneskin + Beguiler Shades, Wall of Fire + Beguiler Symbol of Persuasion + Beguiler True Seeing + Beguiler Greater Sanctuary + Beguiler Insanity + Beguiler Mass Hold Person + Beguiler Nybor's Stern Reproof + Beguiler Power Word Blind + Beguiler Protection from Spells + Beguiler Shadow Shield + Beguiler Spell Turning + Beguiler Symbol of Stunning + Beguiler Discern Location + Beguiler Mass Blindness/Deafness + Beguiler Mass Charm + Beguiler Mind Blank + Beguiler Power Word, Stun + Beguiler Scintillating Pattern + Beguiler Symbol of Insanity + Beguiler Dominate Monster + Beguiler Foresight + Beguiler Mass Hold Monster + Beguiler Power Word, Kill + Beguiler Time Stop + Beguiler Weird + Knight of the Chalice Bless Water + Knight of the Chalice Silent Bless Water + Knight of the Chalice Still Bless Water + Knight of the Chalice Bless Weapon + Knight of the Chalice Extended Bless Weapon + Knight of the Chalice Silent Bless Weapon + Knight of the Chalice Still Bless Weapon + Knight of the Chalice Divine Favor + Knight of the Chalice Extended Divine Favor + Knight of the Chalice Silent Divine Favor + Knight of the Chalice Still Divine Favor + Knight of the Chalice Detect Chaos + Knight of the Chalice Extended Detect Chaos + Knight of the Chalice Silent Detect Chaos + Knight of the Chalice Still Detect Chaos + Knight of the Chalice Detect Evil + Knight of the Chalice Extended Detect Evil + Knight of the Chalice Silent Detect Evil + Knight of the Chalice Still Detect Evil + Knight of the Chalice Doom + Knight of the Chalice Extended Doom + Knight of the Chalice Silent Doom + Knight of the Chalice Still Doom + Knight of the Chalice Endure Elements + Knight of the Chalice Extended Endure Elements + Knight of the Chalice Silent Endure Elements + Knight of the Chalice Still Endure Elements + Knight of the Chalice Magic Weapon + Knight of the Chalice Extended Magic Weapon + Knight of the Chalice Silent Magic Weapon + Knight of the Chalice Still Magic Weapon + Knight of the Chalice Protection from Evil + Knight of the Chalice Extended Protection from Evil + Knight of the Chalice Silent Protection from Evil + Knight of the Chalice Still Protection from Evil + Knight of the Chalice Remove Fear + Knight of the Chalice Extended Remove Fear + Knight of the Chalice Silent Remove Fear + Knight of the Chalice Still Remove Fear + Knight of the Chalice Summon Creature I + Knight of the Chalice Extended Summon Creature I + Knight of the Chalice Silent Summon Creature I + Knight of the Chalice Still Summon Creature I + Knight of the Chalice Divine Inspiration + Knight of the Chalice Extended Divine Inspiration + Knight of the Chalice Twilight Luck + Knight of the Chalice Extended Twilight Luck + Knight of the Chalice Silent Twilight Luck + Knight of the Chalice Lantern Light + Knight of the Chalice Empowered Lantern Light + Knight of the Chalice Maximized Lantern Light + Knight of the Chalice Still Lantern Light + Knight of the Chalice Aid + Knight of the Chalice Empowered Aid + Knight of the Chalice Extended Aid + Knight of the Chalice Silent Aid + Knight of the Chalice Still Aid + Knight of the Chalice Bull's Strength + Knight of the Chalice Empowered Bull's Strength + Knight of the Chalice Extended Bull's Strength + Knight of the Chalice Silent Bull's Strength + Knight of the Chalice Still Bull's Strength + Knight of the Chalice Consecrate + Knight of the Chalice Extended Consecrate + Knight of the Chalice Silent Consecrate + Knight of the Chalice Still Consecrate + Knight of the Chalice Endurance + Knight of the Chalice Empowered Endurance + Knight of the Chalice Extended Endurance + Knight of the Chalice Silent Endurance + Knight of the Chalice Still Endurance + Knight of the Chalice Resist Elements + Knight of the Chalice Extended Resist Elements + Knight of the Chalice Silent Resist Elements + Knight of the Chalice Still Resist Elements + Knight of the Chalice Sound Burst + Knight of the Chalice Silent Sound Burst + Knight of the Chalice Still Sound Burst + Knight of the Chalice Summon Creature II + Knight of the Chalice Extended Summon Creature II + Knight of the Chalice Silent Summon Creature II + Knight of the Chalice Still Summon Creature II + Knight of the Chalice Undetectable Alignment + Knight of the Chalice Extended Undetectable Alignment + Knight of the Chalice Silent Undetectable Alignment + Knight of the Chalice Still Undetectable Alignment + Knight of the Chalice Ayailla's Radiant Burst + Knight of the Chalice Empowered Ayailla's Radiant Burst + Knight of the Chalice Silent Ayailla's Radiant Burst + Knight of the Chalice Still Ayailla's Radiant Burst + Knight of the Chalice Luminous Armor + Knight of the Chalice Extended Luminous Armor + Knight of the Chalice Dispel Magic + Knight of the Chalice Silent Dispel Magic + Knight of the Chalice Still Dispel Magic + Knight of the Chalice Summon Creature III + Knight of the Chalice Extended Summon Creature III + Knight of the Chalice Silent Summon Creature III + Knight of the Chalice Still Summon Creature III + Knight of the Chalice Invisibility Purge + Knight of the Chalice Extended Invisibility Purge + Knight of the Chalice Silent Invisibility Purge + Knight of the Chalice Still Invisibility Purge + Knight of the Chalice Magic Circle against Evil + Knight of the Chalice Extended Magic Circle against Evil + Knight of the Chalice Silent Magic Circle against Evil + Knight of the Chalice Still Magic Circle against Evil + Knight of the Chalice Magic Vestment + Knight of the Chalice Extended Magic Vestment + Knight of the Chalice Silent Magic Vestment + Knight of the Chalice Still Magic Vestment + Knight of the Chalice Prayer + Knight of the Chalice Extended Prayer + Knight of the Chalice Silent Prayer + Knight of the Chalice Still Prayer + Knight of the Chalice Protection from Elements + Knight of the Chalice Extended Protection from Elements + Knight of the Chalice Silent Protection from Elements + Knight of the Chalice Still Protection from Elements + Knight of the Chalice Searing Light + Knight of the Chalice Silent Searing Light + Knight of the Chalice Still Searing Light + Knight of the Chalice Shout + Knight of the Chalice Silent Shout + Knight of the Chalice Brilliant Emanation + Knight of the Chalice Extended Brilliant Emanation + Knight of the Chalice Hammer of Righteousness + Knight of the Chalice Silent Hammer of Righteousness + Knight of the Chalice Still Hammer of Righteousness + Knight of the Chalice Dimensional Anchor + Knight of the Chalice Dismissal + Knight of the Chalice Hammer of the Gods + Knight of the Chalice Greater Magic Weapon + Knight of the Chalice Lesser Planar Ally + Knight of the Chalice Diamond Spray + Knight of the Chalice Sunmantle + Knight of the Chalice Greater Luminous Armor + Vigilant Blur + Vigilant Extended Blur + Vigilant Silent Blur + Vigilant Expeditious Retreat + Vigilant Extended Expeditious Retreat + Vigilant Silent Expeditious Retreat + Vigilant Still Expeditious Retreat + Vigilant Lantern Light + Vigilant Empowered Lantern Light + Vigilant Maximized Lantern Light + Vigilant Still Lantern Light + Vigilant Resist Elements + Vigilant Extended Resist Elements + Vigilant Silent Resist Elements + Vigilant Still Resist Elements + Vigilant Twilight Luck + Vigilant Extended Twilight Luck + Vigilant Silent Twilight Luck + Vigilant Ayailla's Radiant Burst + Vigilant Empowered Ayailla's Radiant Burst + Vigilant Silent Ayailla's Radiant Burst + Vigilant Still Ayailla's Radiant Burst + Vigilant Detect Chaos + Vigilant Extended Detect Chaos + Vigilant Silent Detect Chaos + Vigilant Still Detect Chaos + Vigilant Detect Evil + Vigilant Extended Detect Evil + Vigilant Silent Detect Evil + Vigilant Still Detect Evil + Vigilant Detect Good + Vigilant Extended Detect Good + Vigilant Silent Detect Good + Vigilant Still Detect Good + Vigilant Detect Law + Vigilant Extended Detect Law + Vigilant Silent Detect Law + Vigilant Still Detect Law + Vigilant Luminous Armor + Vigilant Extended Luminous Armor + Vigilant Protection from Elements + Vigilant Extended Protection from Elements + Vigilant Silent Protection from Elements + Vigilant Still Protection from Elements + Vigilant Snare + Vigilant Silent Snare + Vigilant Still Snare + Vigilant Silence + Vigilant Extended Silence + Vigilant Silent Silence + Vigilant Still Silence + Vigilant Brilliant Emanation + Vigilant Extended Brilliant Emanation + Vigilant Endurance + Vigilant Extended Endurance + Vigilant Silent Endurance + Vigilant Still Endurance + Vigilant Hammer of Righteousness + Vigilant Silent Hammer of Righteousness + Vigilant Still Hammer of Righteousness + Vigilant Neutralize Poison + Vigilant Silent Neutralize Poison + Vigilant Still Neutralize Poison + Vigilant Remove Disease + Vigilant Silent Remove Disease + Vigilant Still Remove Disease + Vigilant Spike Growth + Vigilant Extended Spike Growth + Vigilant Silent Spike Growth + Vigilant Still Spike Growth + Vigilant Diamond Spray + Vigilant Freedom of Movement + Vigilant Greater Luminous Armor + Vigilant Repel Vermin + Vigilant Sunmantle + Vassal of Bahamut Shield of Faith + Vassal of Bahamut Extended Shield of Faith + Vassal of Bahamut Silent Shield of Faith + Vassal of Bahamut Still Shield of Faith + Vassal of Bahamut Protection from Evil + Vassal of Bahamut Extended Protection from Evil + Vassal of Bahamut Silent Protection from Evil + Vassal of Bahamut Still Protection from Evil + Vassal of Bahamut Endure Elements + Vassal of Bahamut Extended Endure Elements + Vassal of Bahamut Silent Endure Elements + Vassal of Bahamut Still Endure Elements + Vassal of Bahamut Divine Favor + Vassal of Bahamut Extended Divine Favor + Vassal of Bahamut Silent Divine Favor + Vassal of Bahamut Still Divine Favor + Vassal of Bahamut Bless Weapon + Vassal of Bahamut Extended Bless Weapon + Vassal of Bahamut Silent Bless Weapon + Vassal of Bahamut Still Bless Weapon + Vassal of Bahamut Bless + Vassal of Bahamut Extended Bless + Vassal of Bahamut Silent Bless + Vassal of Bahamut Still Bless + Vassal of Bahamut Twilight Luck + Vassal of Bahamut Extended Twilight Luck + Vassal of Bahamut Silent Twilight Luck + Vassal of Bahamut Lantern Light + Vassal of Bahamut Empowered Lantern Light + Vassal of Bahamut Maximized Lantern Light + Vassal of Bahamut Still Lantern Light + Vassal of Bahamut Protection from Elements + Vassal of Bahamut Extended Protection from Elements + Vassal of Bahamut Silent Protection from Elements + Vassal of Bahamut Still Protection from Elements + Vassal of Bahamut Bull's Strength + Vassal of Bahamut Empowered Bull's Strength + Vassal of Bahamut Extended Bull's Strength + Vassal of Bahamut Silent Bull's Strength + Vassal of Bahamut Still Bull's Strength + Vassal of Bahamut Alter Self + Vassal of Bahamut Alter Self - Learn Shape + Vassal of Bahamut Alter Self - Options + Vassal of Bahamut Alter Self - Quickslot 1 + Vassal of Bahamut Alter Self - Quickslot 2 + Vassal of Bahamut Alter Self - Quickslot 3 + Vassal of Bahamut Extended Alter Self + Vassal of Bahamut Extended Alter Self - Learn Shape + Vassal of Bahamut Extended Alter Self - Options + Vassal of Bahamut Extended Alter Self - Quickslot 1 + Vassal of Bahamut Extended Alter Self - Quickslot 2 + Vassal of Bahamut Extended Alter Self - Quickslot 3 + Vassal of Bahamut Silent Alter Self + Vassal of Bahamut Silent Alter Self - Learn Shape + Vassal of Bahamut Silent Alter Self - Options + Vassal of Bahamut Silent Alter Self - Quickslot 1 + Vassal of Bahamut Silent Alter Self - Quickslot 2 + Vassal of Bahamut Silent Alter Self - Quickslot 3 + Vassal of Bahamut Still Alter Self + Vassal of Bahamut Still Alter Self - Learn Shape + Vassal of Bahamut Still Alter Self - Options + Vassal of Bahamut Still Alter Self - Quickslot 1 + Vassal of Bahamut Still Alter Self - Quickslot 2 + Vassal of Bahamut Still Alter Self - Quickslot 3 + Vassal of Bahamut Endurance + Vassal of Bahamut Empowered Endurance + Vassal of Bahamut Extended Endurance + Vassal of Bahamut Silent Endurance + Vassal of Bahamut Still Endurance + Vassal of Bahamut Shield Other + Vassal of Bahamut Extended Shield Other + Vassal of Bahamut Silent Shield Other + Vassal of Bahamut Still Shield Other + Vassal of Bahamut Undetectable Alignment + Vassal of Bahamut Extended Undetectable Alignment + Vassal of Bahamut Silent Undetectable Alignment + Vassal of Bahamut Still Undetectable Alignment + Vassal of Bahamut Ayailla's Radiant Burst + Vassal of Bahamut Empowered Ayailla's Radiant Burst + Vassal of Bahamut Silent Ayailla's Radiant Burst + Vassal of Bahamut Still Ayailla's Radiant Burst + Vassal of Bahamut Luminous Armor + Vassal of Bahamut Extended Luminous Armor + Vassal of Bahamut Searing Light + Vassal of Bahamut Silent Searing Light + Vassal of Bahamut Still Searing Light + Vassal of Bahamut Resist Elements + Vassal of Bahamut Extended Resist Elements + Vassal of Bahamut Silent Resist Elements + Vassal of Bahamut Still Resist Elements + Vassal of Bahamut Magic Circle against Evil + Vassal of Bahamut Extended Magic Circle against Evil + Vassal of Bahamut Silent Magic Circle against Evil + Vassal of Bahamut Still Magic Circle against Evil + Vassal of Bahamut Brilliant Emanation + Vassal of Bahamut Extended Brilliant Emanation + Vassal of Bahamut Hammer of Righteousness + Vassal of Bahamut Silent Hammer of Righteousness + Vassal of Bahamut Still Hammer of Righteousness + Vassal of Bahamut Holy Sword + Vassal of Bahamut Divine Power + Vassal of Bahamut Diamond Spray + Vassal of Bahamut Sunmantle + Vassal of Bahamut Greater Luminous Armor + Sublime Chord Abyssal Might + Sublime Chord Acid Orb + Sublime Chord Arcane Eye + Sublime Chord Bestow Curse + Sublime Chord Blast of Flame + Sublime Chord Break Enchantment + Sublime Chord Channeled Pyroburst + Sublime Chord Swift Channeled Pyroburst + Sublime Chord Standard Channeled Pyroburst + Sublime Chord Full round Channeled Pyroburst + Sublime Chord Two rounds Channeled Pyroburst + Sublime Chord Charm Monster + Sublime Chord Cold Orb + Sublime Chord Confusion + Sublime Chord Contagion + Sublime Chord Crushing Despair + Sublime Chord Cure Critical Wounds + Sublime Chord Damning Darkness + Sublime Chord Dancing Web + Sublime Chord Detect Scrying + Sublime Chord Dimensional Anchor + Sublime Chord Dimension Door + Sublime Chord Dimension Door - Self only + Sublime Chord Dimension Door - Party within 10ft + Sublime Chord Dimension Door - Direction and Distance - Self only + Sublime Chord Dimension Door - Direction and Distance - Party within 10ft + Sublime Chord Dismissal + Sublime Chord Dominate Person + Sublime Chord Doom Scarabs + Sublime Chord Electric Orb + Sublime Chord Elemental Shield + Sublime Chord Enervation + Sublime Chord Evard's Black Tentacles + Sublime Chord Fear + Sublime Chord Fire Orb + Sublime Chord Fire Trap + Sublime Chord Greater Resistance + Sublime Chord Grim Revenge + Sublime Chord Hold Monster + Sublime Chord Ilyykur's Mantle + Sublime Chord Improved Invisibility + Sublime Chord Isaac's Lesser Missile Storm + Sublime Chord Legend Lore + Sublime Chord Lesser Spell Breach + Sublime Chord Liquid Pain + Sublime Chord Locate Creature + Sublime Chord Lower Spell Resistance + Sublime Chord Mass Enlarge Person + Sublime Chord Mass Reduce Person + Sublime Chord Mass Ultravision + Sublime Chord Minor Globe of Invulnerability + Sublime Chord Necrotic Domination + Sublime Chord Neutralize Poison + Sublime Chord Orb of Force + Sublime Chord Otiluke's Resilient Sphere + Sublime Chord Phantasmal Killer + Sublime Chord Fire Shield (PnP) + Sublime Chord Fire Shield (PnP): Red + Sublime Chord Fire Shield (PnP): Blue + Sublime Chord Polymorph Self + Sublime Chord Polymorph, Giant Spider + Sublime Chord Polymorph, Troll + Sublime Chord Polymorph, Umber Hulk + Sublime Chord Polymorph, Fey + Sublime Chord Polymorph, Zombie + Sublime Chord Rainbow Pattern + Sublime Chord Remove Blindness/Deafness + Sublime Chord Remove Curse + Sublime Chord Repel Vermin + Sublime Chord Scrying + Sublime Chord Serpent Arrows + Sublime Chord Shadow Conjuration + Sublime Chord Shadow Conjuration, Summon Shadow + Sublime Chord Shadow Conjuration, Darkness + Sublime Chord Shadow Conjuration, Invisibility + Sublime Chord Shadow Conjuration, Mage Armor + Sublime Chord Shadow Conjuration, Magic Missile + Sublime Chord Shout + Sublime Chord Sinsabur's Baleful Bolt + Sublime Chord Slashing Dispel + Sublime Chord Solid Fog + Sublime Chord Sonic Orb + Sublime Chord Stoneskin + Sublime Chord Summon Creature IV + Sublime Chord Summon Undead 4 + Sublime Chord Viscid Globe + Sublime Chord Wall of Fire + Sublime Chord War Cry + Sublime Chord Wrack + Sublime Chord Animate Dead + Sublime Chord Baleful Polymorph + Sublime Chord Ball Lightning + Sublime Chord Beltyn's Burning Blood + Sublime Chord Bigby's Interposing Hand + Sublime Chord Call Dretch Horde + Sublime Chord Call Lemure Horde + Sublime Chord Cloudkill + Sublime Chord Cone of Cold + Sublime Chord Draconic Might + + Sublime Chord Ethereal Visage + Sublime Chord Feeblemind + Sublime Chord Firebrand + Sublime Chord Greater Dispelling + Sublime Chord Greater Fireburst + Sublime Chord Greater Heroism + Sublime Chord Greater Shadow Conjuration + Sublime Chord Greater Shadow Conjuration, Summon Shadow + Sublime Chord Greater Shadow Conjuration, Acid Arrow + Sublime Chord Greater Shadow Conjuration, Ghostly Visage + Sublime Chord Greater Shadow Conjuration, Web + Sublime Chord Greater Shadow Conjuration, Minor Globe of Invulnerability + Sublime Chord Wall of Greater Dispel Magic + Sublime Chord Healing Circle + Sublime Chord Lesser Mind Blank + Sublime Chord Lesser Planar Binding + Sublime Chord Lesser Spell Mantle + Sublime Chord Snilloc's Major Missile + Sublime Chord Mass Cure Light Wounds + Sublime Chord Mass Fire Shield + + Sublime Chord Mass Fire Shield: Red + Sublime Chord Mass Fire Shield: Blue + Sublime Chord Mestil's Acid Sheath + Sublime Chord Mind Fog + Sublime Chord Mislead + Sublime Chord Morality Undone + Sublime Chord Necrotic Burst + Sublime Chord Night's Caress + Sublime Chord Prismatic Ray + Sublime Chord Resonating Resistance + Sublime Chord Song of Discord + Sublime Chord Sonic Shield + Sublime Chord Stop Heart + Sublime Chord Summon Creature V + Sublime Chord Summon Undead 5 + Sublime Chord Symbol of Pain + Sublime Chord Symbol of Sleep + Sublime Chord Teleport + Sublime Chord Teleport - Self only + Sublime Chord Teleport - Party within 10ft + Sublime Chord Waves of Fatigue + Sublime Chord Acid Fog + Sublime Chord Acid Storm + Sublime Chord Animate Objects + Sublime Chord Antimagic Field + Sublime Chord Bigby's Forceful Hand + Sublime Chord Call Faithful Servants + Sublime Chord Chain Lightning + Sublime Chord Circle of Death + Sublime Chord Dirge + Sublime Chord Disintegrate + Sublime Chord Ectoplasmic Enhancement + Sublime Chord Energy Buffer + Sublime Chord Extract Water Elemental + Sublime Chord Eyebite + Sublime Chord Flesh to Stone + Sublime Chord Ghoul Gauntlet + Sublime Chord Globe of Invulnerability + Sublime Chord Greater Shout + Sublime Chord Greater Spell Breach + Sublime Chord Greater Stoneskin + Sublime Chord Greater Scrying + Sublime Chord Ice Storm + Sublime Chord Isaac's Greater Missile Storm + Sublime Chord Mass Bull's Strength + Sublime Chord Mass Cat's Grace + Sublime Chord Mass Contagion + Sublime Chord Mass Cure Moderate Wounds + Sublime Chord Mass Eagle's Splendor + Sublime Chord Mass Endurance + Sublime Chord Mass Fox's Cunning + Sublime Chord Mass Haste + Sublime Chord Mass Owl's Wisdom + Sublime Chord Necrotic Eruption + Sublime Chord Otiluke's Freezing Sphere + Sublime Chord Planar Binding + Sublime Chord Repulsion + Sublime Chord Shades + Sublime Chord Summon Shadow + Sublime Chord Shades, Cone of Cold + Sublime Chord Shades, Fireball + Sublime Chord Shades, Stoneskin + Sublime Chord Shades, Wall of Fire + Sublime Chord Starmantle + Sublime Chord Stone to Flesh + Sublime Chord Summon Creature VI + Sublime Chord Superior Resistance + Sublime Chord Symbol of Fear + Sublime Chord Symbol of Persuasion + Sublime Chord Tenser's Transformation + Sublime Chord True Seeing + Sublime Chord Undeath to Death + Sublime Chord Wave of Pain + Sublime Chord Amber Sarcophagus + Sublime Chord Arrow of Bone + Sublime Chord Avasculate + Sublime Chord Banishment + Sublime Chord Bigby's Grasping Hand + Sublime Chord Control Undead + Sublime Chord Control Weather + Sublime Chord Control Weather: Rain + Sublime Chord Control Weather: Snow + Sublime Chord Control Weather: Clear + Sublime Chord Delayed Blast Fireball + Sublime Chord Dragon Ally + Sublime Chord Energy Ebb + Sublime Chord Energy Immunity + Sublime Chord Acid Energy Immunity + Sublime Chord Cold Energy Immunity + Sublime Chord Electricity Energy Immunity + Sublime Chord Fire Energy Immunity + Sublime Chord Sonic Energy Immunity + Sublime Chord Eye of the Beholder + Sublime Chord Fiendish Clarity + Sublime Chord Finger of Death + Sublime Chord Great Thunderclap + Sublime Chord Greater Teleport + Sublime Chord Greater Teleport - Self only + Sublime Chord Greater Teleport - Party within 10ft + Sublime Chord Insanity + Sublime Chord Mass Hold Person + Sublime Chord Mordenkainen's Sword + Sublime Chord Mordenkainen's Magnificent Mansion + Sublime Chord Nybor's Stern Reproof + Sublime Chord Power Word Blind + Sublime Chord Power Word, Stun + Sublime Chord Prismatic Spray + Sublime Chord Protection from Spells + Sublime Chord Sequester + Sublime Chord Shadow Shield + Sublime Chord Spell Mantle + Sublime Chord Spell Turning + Sublime Chord Summon Creature VII + Sublime Chord Summon Huge Air Elemental + Sublime Chord Summon Huge Earth Elemental + Sublime Chord Summon Huge Fire Elemental + Sublime Chord Summon Huge Water Elemental + Sublime Chord Symbol of Stunning + Sublime Chord Symbol of Weakness + Sublime Chord Tomb of Light + Sublime Chord Waves of Exhaustion + Sublime Chord Avascular Mass + Sublime Chord Bigby's Clenched Fist + Sublime Chord Blackstaff + Sublime Chord Create Undead + Sublime Chord Dimensional Lock + Sublime Chord Discern Location + Sublime Chord Greater Sanctuary + Sublime Chord Flensing + Sublime Chord Greater Planar Binding + Sublime Chord Gutwrench + Sublime Chord Horrid Wilting + Sublime Chord Incendiary Cloud + Sublime Chord Iron Body + Sublime Chord Last Judgement + Sublime Chord Mantle of Egregious Might + Sublime Chord Mass Blindness/Deafness + Sublime Chord Mass Charm + Sublime Chord Maze + Sublime Chord Mind Blank + Sublime Chord Necrotic Empowerment + Sublime Chord Polar Ray + Sublime Chord Premonition + Sublime Chord Prismatic Wall + Sublime Chord Scintillating Pattern + Sublime Chord Summon Creature VIII + Sublime Chord Summon Greater Air Elemental + Sublime Chord Summon Greater Earth Elemental + Sublime Chord Summon Greater Fire Elemental + Sublime Chord Summon Greater Water Elemental + Sublime Chord Sunburst + Sublime Chord Symbol of Death + Sublime Chord Symbol of Insanity + Sublime Chord Bigby's Crushing Hand + Sublime Chord Black Blade of Disaster + Sublime Chord Blinding Glory + Sublime Chord Crushing Fist of Spite + Sublime Chord Dominate Monster + Sublime Chord Energy Drain + Sublime Chord Foresight + Sublime Chord Gate + Sublime Chord Greater Spell Mantle + Sublime Chord Mass Hold Monster + Sublime Chord Meteor Swarm + Sublime Chord Mordenkainen's Disjunction + Sublime Chord Necrotic Termination + Sublime Chord Plague of Undead + Sublime Chord Power Word, Kill + Sublime Chord Prismatic Sphere + Sublime Chord Shapechange + Sublime Chord Shapechange, Red Dragon + Sublime Chord Shapechange, Fire Giant + Sublime Chord Shapechange, Balor + Sublime Chord Shapechange, Death Slaad + Sublime Chord Shapechange, Iron Golem + Sublime Chord Sphere of Ultimate Destruction + Sublime Chord Summon Creature IX + Sublime Chord Summon Elder Air Elemental + Sublime Chord Summon Elder Earth Elemental + Sublime Chord Summon Elder Fire Elemental + Sublime Chord Summon Elder Water Elemental + Sublime Chord Teleportation Circle + Sublime Chord Teleportation Circle - Visible + Sublime Chord Teleportation Circle - Hidden + Sublime Chord Time Stop + Sublime Chord Utterdark + Sublime Chord Vile Death + Sublime Chord Wail of the Banshee + Sublime Chord Weird + Knight of the Weave Bless + Knight of the Weave Bless Weapon + Knight of the Weave Charm Person + Knight of the Weave Command + Knight of the Weave Command Approach + Knight of the Weave Command Drop + Knight of the Weave Command Fall + Knight of the Weave Command Flee + Knight of the Weave Command Halt + Knight of the Weave Cure Light Wounds + Knight of the Weave Divine Favor + Knight of the Weave Lesser Restoration + Knight of the Weave Mage Armor + Knight of the Weave Magic Missile + Knight of the Weave Magic Weapon + Knight of the Weave Read Magic + Knight of the Weave Shield + Knight of the Weave Bull's Strength + Knight of the Weave Cat's Grace + Knight of the Weave Endurance + Knight of the Weave Ultravision + Knight of the Weave Eagle's Splendor + Knight of the Weave Resist Elements + Knight of the Weave See Invisibility + Knight of the Weave Shield Other + Knight of the Weave Cure Moderate Wounds + Knight of the Weave Daylight + Knight of the Weave Dispel Magic + Knight of the Weave Greater Magic Weapon + Knight of the Weave Remove Curse + Knight of the Weave Break Enchantment + Knight of the Weave Cure Serious Wounds + Knight of the Weave Death Ward + Knight of the Weave Minor Globe of Invulnerability + Knight of the Weave Neutralize Poison + Knight of the Weave Restoration + Knight of the Weave Cure Critical Wounds + Knight of the Weave Dimension Door + Knight of the Weave Dimension Door - Self only + Knight of the Weave Dimension Door - Party within 10ft + Knight of the Weave Dimension Door - Direction and Distance - Self only + Knight of the Weave Dimension Door - Direction and Distance - Party within 10ft + Knight of the Weave Spell Resistance + Knight of the Weave True Seeing + Knight of the Weave Banishment + Knight of the Weave Greater Dispelling + Knight of the Weave Teleport + Knight of the Weave Teleport - Self only + Knight of the Weave Teleport - Party within 10ft + Anti-Paladin Bane + Anti-Paladin Extended Bane + Anti-Paladin Silent Bane + Anti-Paladin Still Bane + Anti-Paladin Cause Fear + Anti-Paladin Extended Cause Fear + Anti-Paladin Still Cause Fear + Anti-Paladin Curse Water + Anti-Paladin Silent Curse Water + Anti-Paladin Still Curse Water + Anti-Paladin Doom + Anti-Paladin Extended Doom + Anti-Paladin Silent Doom + Anti-Paladin Still Doom + Anti-Paladin Inflict Light Wounds + Anti-Paladin Empowered Inflict Light Wounds + Anti-Paladin Maximized Inflict Light Wounds + Anti-Paladin Silent Inflict Light Wounds + Anti-Paladin Still Inflict Light Wounds + Anti-Paladin Magic Weapon + Anti-Paladin Extended Magic Weapon + Anti-Paladin Silent Magic Weapon + Anti-Paladin Still Magic Weapon + Anti-Paladin Protection from Good + Anti-Paladin Extended Protection from Good + Anti-Paladin Silent Protection from Good + Anti-Paladin Still Protection from Good + Anti-Paladin Protection from Law + Anti-Paladin Extended Protection from Law + Anti-Paladin Silent Protection from Law + Anti-Paladin Still Protection from Law + Anti-Paladin Ray of Enfeeblement + Anti-Paladin Empowered Ray of Enfeeblement + Anti-Paladin Extended Ray of Enfeeblement + Anti-Paladin Maximized Ray of Enfeeblement + Anti-Paladin Silent Ray of Enfeeblement + Anti-Paladin Still Ray of Enfeeblement + Anti-Paladin Read Magic + Anti-Paladin Silent Read Magic + Anti-Paladin Still Read Magic + Anti-Paladin Summon Creature I + Anti-Paladin Extended Summon Creature I + Anti-Paladin Silent Summon Creature I + Anti-Paladin Still Summon Creature I + Anti-Paladin Angry Ache + Anti-Paladin Extended Angry Ache + Anti-Paladin Silent Angry Ache + Anti-Paladin Still Angry Ache + Anti-Paladin Seething Eyebane + Anti-Paladin Silent Seething Eyebane + Anti-Paladin Still Seething Eyebane + Anti-Paladin Bull's Strength + Anti-Paladin Empowered Bull's Strength + Anti-Paladin Extended Bull's Strength + Anti-Paladin Silent Bull's Strength + Anti-Paladin Still Bull's Strength + Anti-Paladin Darkness + Anti-Paladin Extended Darkness + Anti-Paladin Silent Darkness + Anti-Paladin Summon Creature II + Anti-Paladin Extended Summon Creature II + Anti-Paladin Silent Summon Creature II + Anti-Paladin Still Summon Creature II + Anti-Paladin Undetectable Alignment + Anti-Paladin Extended Undetectable Alignment + Anti-Paladin Silent Undetectable Alignment + Anti-Paladin Still Undetectable Alignment + Anti-Paladin Lahm's Finger Darts + Anti-Paladin Silent Lahm's Finger Darts + Anti-Paladin Still Lahm's Finger Darts + Anti-Paladin Greater Magic Weapon + Anti-Paladin Extended Greater Magic Weapon + Anti-Paladin Silent Greater Magic Weapon + Anti-Paladin Still Greater Magic Weapon + Anti-Paladin Inflict Moderate Wounds + Anti-Paladin Silent Inflict Moderate Wounds + Anti-Paladin Still Inflict Moderate Wounds + Anti-Paladin Magic Circle against Good + Anti-Paladin Extended Magic Circle against Good + Anti-Paladin Silent Magic Circle against Good + Anti-Paladin Still Magic Circle against Good + Anti-Paladin Magic Circle against Law + Anti-Paladin Extended Magic Circle against Law + Anti-Paladin Silent Magic Circle against Law + Anti-Paladin Still Magic Circle against Law + Anti-Paladin Summon Creature III + Anti-Paladin Extended Summon Creature III + Anti-Paladin Silent Summon Creature III + Anti-Paladin Still Summon Creature III + Anti-Paladin Bestow Curse + Anti-Paladin Silent Bestow Curse + Anti-Paladin Still Bestow Curse + Anti-Paladin Blindness/Deafness + Anti-Paladin Extended Blindness/Deafness + Anti-Paladin Silent Blindness/Deafness + Anti-Paladin Deeper Darkness + Anti-Paladin Extended Deeper Darkness + Anti-Paladin Silent Deeper Darkness + Anti-Paladin Red Fester + Anti-Paladin Silent Red Fester + Anti-Paladin Still Red Fester + Anti-Paladin Rotting Curse of Urfestra + Anti-Paladin Silent Rotting Curse of Urfestra + Anti-Paladin Still Rotting Curse of Urfestra + Anti-Paladin Touch of Juiblex + Anti-Paladin Silent Touch of Juiblex + Anti-Paladin Still Touch of Juiblex + Anti-Paladin Masochism + Anti-Paladin Extended Masochism + Anti-Paladin Death Ward + Anti-Paladin Inflict Serious Wounds + Anti-Paladin Fear + Anti-Paladin Poison + Anti-Paladin Unholy Sword + Anti-Paladin Absorb Strength + Soldier of Light Cure Light Wounds + Soldier of Light Empowered Cure Light Wounds + Soldier of Light Maximized Cure Light Wounds + Soldier of Light Silent Cure Light Wounds + Soldier of Light Still Cure Light Wounds + Soldier of Light Bless Water + Soldier of Light Silent Bless Water + Soldier of Light Still Bless Water + Soldier of Light Bless Weapon + Soldier of Light Extended Bless Weapon + Soldier of Light Silent Bless Weapon + Soldier of Light Still Bless Weapon + Soldier of Light Bless + Soldier of Light Extended Bless + Soldier of Light Silent Bless + Soldier of Light Still Bless + Soldier of Light Detect Evil + Soldier of Light Extended Detect Evil + Soldier of Light Silent Detect Evil + Soldier of Light Still Detect Evil + Soldier of Light Hide From Undead + Soldier of Light Extended Hide From Undead + Soldier of Light Still Hide From Undead + Soldier of Light Magic Weapon + Soldier of Light Extended Magic Weapon + Soldier of Light Silent Magic Weapon + Soldier of Light Still Magic Weapon + Soldier of Light Shield of Faith + Soldier of Light Extended Shield of Faith + Soldier of Light Silent Shield of Faith + Soldier of Light Still Shield of Faith + Soldier of Light Protection from Evil + Soldier of Light Extended Protection from Evil + Soldier of Light Silent Protection from Evil + Soldier of Light Still Protection from Evil + Soldier of Light Light + Soldier of Light Extended Light + Soldier of Light Silent Light + Soldier of Light Twilight Luck + Soldier of Light Extended Twilight Luck + Soldier of Light Silent Twilight Luck + Soldier of Light Lantern Light + Soldier of Light Empowered Lantern Light + Soldier of Light Maximized Lantern Light + Soldier of Light Still Lantern Light + Soldier of Light Cure Moderate Wounds + Soldier of Light Empowered Cure Moderate Wounds + Soldier of Light Silent Cure Moderate Wounds + Soldier of Light Still Cure Moderate Wounds + Soldier of Light Aid + Soldier of Light Empowered Aid + Soldier of Light Extended Aid + Soldier of Light Silent Aid + Soldier of Light Still Aid + Soldier of Light Consecrate + Soldier of Light Extended Consecrate + Soldier of Light Silent Consecrate + Soldier of Light Still Consecrate + Soldier of Light Daylight + Soldier of Light Extended Daylight + Soldier of Light Silent Daylight + Soldier of Light Still Daylight + Soldier of Light Lesser Restoration + Soldier of Light Silent Lesser Restoration + Soldier of Light Still Lesser Restoration + Soldier of Light Shield Other + Soldier of Light Extended Shield Other + Soldier of Light Silent Shield Other + Soldier of Light Still Shield Other + Soldier of Light Ayailla's Radiant Burst + Soldier of Light Empowered Ayailla's Radiant Burst + Soldier of Light Silent Ayailla's Radiant Burst + Soldier of Light Still Ayailla's Radiant Burst + Soldier of Light Luminous Armor + Soldier of Light Extended Luminous Armor + Soldier of Light Cure Serious Wounds + Soldier of Light Silent Cure Serious Wounds + Soldier of Light Still Cure Serious Wounds + Soldier of Light Greater Magic Weapon + Soldier of Light Extended Greater Magic Weapon + Soldier of Light Silent Greater Magic Weapon + Soldier of Light Still Greater Magic Weapon + Soldier of Light Magic Circle against Evil + Soldier of Light Extended Magic Circle against Evil + Soldier of Light Silent Magic Circle against Evil + Soldier of Light Still Magic Circle against Evil + Soldier of Light Searing Light + Soldier of Light Silent Searing Light + Soldier of Light Still Searing Light + Soldier of Light Negative Energy Protection + Soldier of Light Extended Negative Energy Protection + Soldier of Light Silent Negative Energy Protection + Soldier of Light Still Negative Energy Protection + Soldier of Light Prayer + Soldier of Light Extended Prayer + Soldier of Light Silent Prayer + Soldier of Light Still Prayer + Soldier of Light Remove Disease + Soldier of Light Silent Remove Disease + Soldier of Light Still Remove Disease + Soldier of Light Brilliant Emanation + Soldier of Light Extended Brilliant Emanation + Soldier of Light Hammer of Righteousness + Soldier of Light Silent Hammer of Righteousness + Soldier of Light Still Hammer of Righteousness + Soldier of Light Cure Critical Wounds + Soldier of Light Death Ward + Soldier of Light Hammer of the Gods + Soldier of Light Holy Sword + Soldier of Light Lesser Planar Ally + Soldier of Light Restoration + Soldier of Light Diamond Spray + Soldier of Light Sunmantle + Soldier of Light Greater Luminous Armor + Telflammar Shadowlord Blindness/Deafness + Telflammar Shadowlord Extended Blindness/Deafness + Telflammar Shadowlord Silent Blindness/Deafness + Telflammar Shadowlord Ultravision + Telflammar Shadowlord Extended Ultravision + Telflammar Shadowlord Silent Ultravision + Telflammar Shadowlord Still Ultravision + Telflammar Shadowlord Chill Touch + Telflammar Shadowlord Empowered Chill Touch + Telflammar Shadowlord Extended Chill Touch + Telflammar Shadowlord Silent Chill Touch + Telflammar Shadowlord Still Chill Touch + Telflammar Shadowlord Darkness + Telflammar Shadowlord Extended Darkness + Telflammar Shadowlord Silent Darkness + Telflammar Shadowlord Shadow Spray + Telflammar Shadowlord Empowered Shadow Spray + Telflammar Shadowlord Extended Shadow Spray + Telflammar Shadowlord Silent Shadow Spray + Telflammar Shadowlord Still Shadow Spray + Telflammar Shadowlord Invisibility + Telflammar Shadowlord Extended Invisibility + Telflammar Shadowlord Silent Invisibility + Telflammar Shadowlord Still Invisibility + Telflammar Shadowlord Knock + Telflammar Shadowlord Still Knock + Telflammar Shadowlord Seething Eyebane + Telflammar Shadowlord Silent Seething Eyebane + Telflammar Shadowlord Still Seething Eyebane + Telflammar Shadowlord Blacklight + Telflammar Shadowlord Extended Blacklight + Telflammar Shadowlord Silent Blacklight + Telflammar Shadowlord Still Blacklight + Telflammar Shadowlord Displacement + Telflammar Shadowlord Extended Displacement + Telflammar Shadowlord Silent Displacement + Telflammar Shadowlord Haste + Telflammar Shadowlord Extended Haste + Telflammar Shadowlord Silent Haste + Telflammar Shadowlord Still Haste + Telflammar Shadowlord Improved Invisibility + Telflammar Shadowlord Extended Improved Invisibility + Telflammar Shadowlord Silent Improved Invisibility + Telflammar Shadowlord Still Improved Invisibility + Telflammar Shadowlord Vampiric Touch + Telflammar Shadowlord Silent Vampiric Touch + Telflammar Shadowlord Still Vampiric Touch + Telflammar Shadowlord Nondetection + Telflammar Shadowlord Extended Nondetection + Telflammar Shadowlord Silent Nondetection + Telflammar Shadowlord Still Nondetection + Telflammar Shadowlord Lahm's Finger Darts + Telflammar Shadowlord Silent Lahm's Finger Darts + Telflammar Shadowlord Still Lahm's Finger Darts + Telflammar Shadowlord Dimension Door + Telflammar Shadowlord Dimension Door - Self only + Telflammar Shadowlord Dimension Door - Party within 10ft + Telflammar Shadowlord Dimension Door - Direction and Distance - Self only + Telflammar Shadowlord Dimension Door - Direction and Distance - Party within 10ft + Telflammar Shadowlord Confusion + Telflammar Shadowlord Dark Bolt + Telflammar Shadowlord Dark Bolt (all Bolt) + Telflammar Shadowlord Dark Bolt (1 Bolt/rnd) + Telflammar Shadowlord Invisibility Sphere + Telflammar Shadowlord Mislead + Telflammar Shadowlord Detect Scrying + Telflammar Shadowlord Red Fester + Telflammar Shadowlord Rotting Curse of Urfestra + Telflammar Shadowlord Touch of Juiblex + Telflammar Shadowlord Masochism + Justice of Weald and Woe Camouflage + Justice of Weald and Woe Endure Elements + Justice of Weald and Woe Faerie Fire + Justice of Weald and Woe Hide From Animals + Justice of Weald and Woe Jump + Justice of Weald and Woe Longstrider + Justice of Weald and Woe Obscuring Mist + Justice of Weald and Woe Barkskin + Justice of Weald and Woe Brilliant Energy Arrow + Justice of Weald and Woe Cat's Grace + Justice of Weald and Woe Fog Cloud + Justice of Weald and Woe Snare + Justice of Weald and Woe Spellslayer Arrow + Justice of Weald and Woe Treeshape + Justice of Weald and Woe Arrow Split + Justice of Weald and Woe Darkflame Arrow + Justice of Weald and Woe Ultravision + Justice of Weald and Woe Serpent Arrows + Justice of Weald and Woe Spike Growth + Justice of Weald and Woe Water Breathing + Justice of Weald and Woe Bloodfreeze Arrow + Justice of Weald and Woe Doublestrike Arrow + Justice of Weald and Woe Freedom of Movement + Justice of Weald and Woe Poison + Justice of Weald and Woe Scrying + Justice of Weald and Woe Shadow Arrow + Knight of the Middle Circle Bless + Knight of the Middle Circle Extended Bless + Knight of the Middle Circle Silent Bless + Knight of the Middle Circle Still Bless + Knight of the Middle Circle Bless Weapon + Knight of the Middle Circle Extended Bless Weapon + Knight of the Middle Circle Silent Bless Weapon + Knight of the Middle Circle Still Bless Weapon + Knight of the Middle Circle Cure Light Wounds + Knight of the Middle Circle Empowered Cure Light Wounds + Knight of the Middle Circle Silent Cure Light Wounds + Knight of the Middle Circle Still Cure Light Wounds + Knight of the Middle Circle Detect Undead + Knight of the Middle Circle Extended Detect Undead + Knight of the Middle Circle Silent Detect Undead + Knight of the Middle Circle Still Detect Undead + Knight of the Middle Circle Divine Favor + Knight of the Middle Circle Extended Divine Favor + Knight of the Middle Circle Silent Divine Favor + Knight of the Middle Circle Still Divine Favor + Knight of the Middle Circle Magic Weapon + Knight of the Middle Circle Extended Magic Weapon + Knight of the Middle Circle Silent Magic Weapon + Knight of the Middle Circle Still Magic Weapon + Knight of the Middle Circle Protection from Evil + Knight of the Middle Circle Extended Protection from Evil + Knight of the Middle Circle Silent Protection from Evil + Knight of the Middle Circle Still Protection from Evil + Knight of the Middle Circle Read Magic + Knight of the Middle Circle Silent Read Magic + Knight of the Middle Circle Still Read Magic + Knight of the Middle Circle Divine Inspiration + Knight of the Middle Circle Extended Divine Inspiration + Knight of the Middle Circle Twilight Luck + Knight of the Middle Circle Extended Twilight Luck + Knight of the Middle Circle Silent Twilight Luck + Knight of the Middle Circle Lantern Light + Knight of the Middle Circle Empowered Lantern Light + Knight of the Middle Circle Still Lantern Light + Knight of the Middle Circle Aid + Knight of the Middle Circle Extended Aid + Knight of the Middle Circle Silent Aid + Knight of the Middle Circle Still Aid + Knight of the Middle Circle Divine Protection + Knight of the Middle Circle Extended Divine Protection + Knight of the Middle Circle Silent Divine Protection + Knight of the Middle Circle Still Divine Protection + Knight of the Middle Circle Conviction + Knight of the Middle Circle Extended Conviction + Knight of the Middle Circle Silent Conviction + Knight of the Middle Circle Still Conviction + Knight of the Middle Circle Shield Other + Knight of the Middle Circle Extended Shield Other + Knight of the Middle Circle Silent Shield Other + Knight of the Middle Circle Still Shield Other + Knight of the Middle Circle Undetectable Alignment + Knight of the Middle Circle Extended Undetectable Alignment + Knight of the Middle Circle Silent Undetectable Alignment + Knight of the Middle Circle Still Undetectable Alignment + Knight of the Middle Circle Ayailla's Radiant Burst + Knight of the Middle Circle Silent Ayailla's Radiant Burst + Knight of the Middle Circle Still Ayailla's Radiant Burst + Knight of the Middle Circle Luminous Armor + Knight of the Middle Circle Extended Luminous Armor + Knight of the Middle Circle Cure Moderate Wounds + Knight of the Middle Circle Dispel Magic + Knight of the Middle Circle Greater Magic Weapon + Knight of the Middle Circle Prayer + Knight of the Middle Circle Brilliant Emanation + Knight of the Middle Circle Hammer of Righteousness + Dread Necromancer Angry Ache + Dread Necromancer Bane + Dread Necromancer Bestow Wound + Dread Necromancer Blade of Blood + Dread Necromancer Blade of Blood 1d6 + Dread Necromancer Blade of Blood 3d6 + Dread Necromancer Cause Fear + Dread Necromancer Chill Touch + Dread Necromancer Detect Undead + Dread Necromancer Doom + Dread Necromancer Hide From Undead + Dread Necromancer Inflict Light Wounds + Dread Necromancer Necrotic Awareness + Dread Necromancer Negative Energy Ray + Dread Necromancer Ray of Enfeeblement + Dread Necromancer Summon Undead I + Dread Necromancer Undetectable Alignment + Dread Necromancer Blindness/Deafness + Dread Necromancer Boneblast + Dread Necromancer Command Undead + Dread Necromancer Curse of Impending Blades + Dread Necromancer Darkness + Dread Necromancer Death Armor + Dread Necromancer Death Knell + Dread Necromancer False Life + Dread Necromancer Ghoul Touch + Dread Necromancer Inflict Moderate Wounds + Dread Necromancer Life Bolt + Dread Necromancer 1 Bolt + Dread Necromancer 2 Bolts + Dread Necromancer 3 Bolts + Dread Necromancer 4 Bolts + Dread Necromancer 5 Bolts + Dread Necromancer Living Undeath + Dread Necromancer Necrotic Cyst + Dread Necromancer Scare + Dread Necromancer Shriveling + Dread Necromancer Summon Undead 2 + Dread Necromancer Animate Dead + Dread Necromancer Boneblade + Dread Necromancer Boneblade: Greatsword + Dread Necromancer Boneblade: Longsword + Dread Necromancer Boneblade: Shortsword + Dread Necromancer Clutch of Orcus + Dread Necromancer Crushing Despair + Dread Necromancer Curse of Petty Failing + Dread Necromancer Greater Disrupt Undead + Dread Necromancer Halt Undead + Dread Necromancer Inflict Serious Wounds + Dread Necromancer Legion's Curse of Impending Blades + Dread Necromancer Magic Circle against Chaos + Dread Necromancer Magic Circle against Evil + Dread Necromancer Magic Circle against Good + Dread Necromancer Magic Circle against Law + Dread Necromancer Necrotic Bloat + Dread Necromancer Negative Energy Burst + Dread Necromancer Ray of Exhaustion + Dread Necromancer Slashing Darkness + Dread Necromancer Summon Undead 3 + Dread Necromancer Unliving Weapon + Dread Necromancer Vampiric Touch + Dread Necromancer Wrack + Dread Necromancer Bestow Curse + Dread Necromancer Blood of the Martyr + Dread Necromancer Contagion + Dread Necromancer Death Ward + Dread Necromancer Dispel Magic + Dread Necromancer Doom Scarabs + Dread Necromancer Enervation + Dread Necromancer Evard's Black Tentacles + Dread Necromancer Fear + Dread Necromancer Grim Revenge + Dread Necromancer Inflict Critical Wounds + Dread Necromancer Liquid Pain + Dread Necromancer Necrotic Domination + Dread Necromancer Phantasmal Killer + Dread Necromancer Poison + Dread Necromancer Sinsabur's Baleful Bolt + Dread Necromancer Stop Heart + Dread Necromancer Summon Undead 4 + Dread Necromancer Beltyn's Burning Blood + Dread Necromancer Circle of Doom + Dread Necromancer Cloudkill + Dread Necromancer Fire in the Blood + Dread Necromancer Greater Dispelling + Dread Necromancer Legion's Curse of Petty Failing + Dread Necromancer Lesser Planar Binding + Dread Necromancer Mass Contagion + Dread Necromancer Mass Inflict Light Wounds + Dread Necromancer Necrotic Burst + Dread Necromancer Night's Caress + Dread Necromancer Slay Living + Dread Necromancer Soul Scour + Dread Necromancer Summon Undead 5 + Dread Necromancer Symbol of Pain + Dread Necromancer Undeath to Death + Dread Necromancer Waves of Fatigue + Dread Necromancer Acid Fog + Dread Necromancer Circle of Death + Dread Necromancer Create Undead + Dread Necromancer Ectoplasmic Enhancement + Dread Necromancer Eyebite + Dread Necromancer Ghoul Gauntlet + Dread Necromancer Harm + Dread Necromancer Mass Inflict Moderate Wounds + Dread Necromancer Necrotic Eruption + Dread Necromancer Planar Binding + Dread Necromancer Symbol of Fear + Dread Necromancer Waves of Exhaustion + Dread Necromancer Arrow of Bone + Dread Necromancer Avasculate + Dread Necromancer Control Undead + Dread Necromancer Destruction + Dread Necromancer Energy Ebb + Dread Necromancer Finger of Death + Dread Necromancer Greater Harm + Dread Necromancer Mass Inflict Serious Wounds + Dread Necromancer Song of Discord + Dread Necromancer Symbol of Weakness + Dread Necromancer Vile Death + Dread Necromancer Avascular Mass + Dread Necromancer Create Greater Undead + Dread Necromancer Gutwrench + Dread Necromancer Horrid Wilting + Dread Necromancer Last Judgement + Dread Necromancer Mass Inflict Critical Wounds + Dread Necromancer Necrotic Empowerment + Dread Necromancer Pestilence + Dread Necromancer Symbol of Death + Dread Necromancer Energy Drain + Dread Necromancer Mass Harm + Dread Necromancer Necrotic Termination + Dread Necromancer Plague of Undead + Dread Necromancer Wail of the Banshee + Dread Necromancer Spirit Worm + Archivist Cure Minor Wounds + Archivist Quickened Cure Minor Wounds + Archivist Silent Cure Minor Wounds + Archivist Still Cure Minor Wounds + Archivist Flare + Archivist Extended Flare + Archivist Quickened Flare + Archivist Silent Flare + Archivist Inflict Minor Wounds + Archivist Quickened Inflict Minor Wounds + Archivist Silent Inflict Minor Wounds + Archivist Still Inflict Minor Wounds + Archivist Light + Archivist 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Empowered Snilloc's Snowball + Archivist Maximized Snilloc's Snowball + Archivist Quickened Snilloc's Snowball + Archivist Silent Snilloc's Snowball + Archivist Still Snilloc's Snowball + Archivist Sorrow + Archivist Quickened Sorrow + Archivist Silent Sorrow + Archivist Still Sorrow + Archivist Summon Creature I + Archivist Extended Summon Creature I + Archivist Quickened Summon Creature I + Archivist Silent Summon Creature I + Archivist Still Summon Creature I + Archivist Summon Undead I + Archivist Extended Summon Undead I + Archivist Quickened Summon Undead I + Archivist Silent Summon Undead I + Archivist Still Summon Undead I + Archivist Tongue of Baalzebul + Archivist Extended Tongue of Baalzebul + Archivist Quickened Tongue of Baalzebul + Archivist Silent Tongue of Baalzebul + Archivist Still Tongue of Baalzebul + Archivist Towering Oak + Archivist Extended Towering Oak + Archivist Quickened Towering Oak + Archivist Silent Towering Oak + Archivist Still Towering Oak + Archivist True Strike + Archivist Quickened True Strike + Archivist Silent True Strike + Archivist Twilight Luck + Archivist Extended Twilight Luck + Archivist Silent Twilight Luck + Archivist Vision of Heaven + Archivist Extended Vision of Heaven + Archivist Quickened Vision of Heaven + Archivist Silent Vision of Heaven + Archivist Addiction + Archivist Addiction: Terran Brandy + Archivist Addiction: Mushroom Powder + Archivist Addiction: Vodare + Archivist Addiction: Agony + Archivist Quickened Addiction + Archivist Quickened Addiction: Terran Brandy + Archivist Quickened Addiction: Mushroom Powder + Archivist Quickened Addiction: Vodare + Archivist Quickened Addiction: Agony + Archivist Silent Addiction + Archivist Silent Addiction: Terran Brandy + Archivist Silent Addiction: Mushroom Powder + Archivist Silent Addiction: Vodare + Archivist Silent Addiction: Agony + Archivist Still Addiction + Archivist Still Addiction: Terran Brandy + Archivist Still Addiction: Mushroom Powder + Archivist Still Addiction: Vodare + Archivist Still Addiction: Agony + Archivist Aid + Archivist Empowered Aid + Archivist Extended Aid + Archivist Maximized Aid + Archivist Quickened Aid + Archivist Silent Aid + Archivist Still Aid + Archivist Alter Self + Archivist Alter Self - Learn Shape + Archivist Alter Self - Options + Archivist Alter Self - Quickslot 1 + Archivist Alter Self - Quickslot 2 + Archivist Alter Self - Quickslot 3 + Archivist Extended Alter Self + Archivist Extended Alter Self - Learn Shape + Archivist Extended Alter Self - Options + Archivist Extended Alter Self - Quickslot 1 + Archivist Extended Alter Self - Quickslot 2 + Archivist Extended Alter Self - Quickslot 3 + Archivist Quickened Alter Self + Archivist Quickened Alter Self - Learn Shape + Archivist Quickened Alter Self - Options + Archivist Quickened Alter Self - Quickslot 1 + Archivist Quickened Alter Self - Quickslot 2 + Archivist Quickened Alter Self - Quickslot 3 + Archivist Silent Alter Self + Archivist Silent 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Bull's Strength + Archivist Still Bull's Strength + Archivist Burning Bolt + Archivist Empowered Burning Bolt + Archivist Maximized Burning Bolt + Archivist Quickened Burning Bolt + Archivist Silent Burning Bolt + Archivist Still Burning Bolt + Archivist Calm Emotions + Archivist Extended Calm Emotions + Archivist Quickened Calm Emotions + Archivist Silent Calm Emotions + Archivist Still Calm Emotions + Archivist Cat's Grace + Archivist Empowered Cat's Grace + Archivist Extended Cat's Grace + Archivist Maximized Cat's Grace + Archivist Quickened Cat's Grace + Archivist Silent Cat's Grace + Archivist Still Cat's Grace + Archivist Charm Person or Animal + Archivist Extended Charm Person or Animal + Archivist Quickened Charm Person or Animal + Archivist Silent Charm Person or Animal + Archivist Still Charm Person or Animal + Archivist Clarity of Mind + Archivist Extended Clarity of Mind + Archivist Quickened Clarity of Mind + Archivist Silent Clarity of Mind + Archivist Still Clarity of Mind + Archivist Consecrate + Archivist Extended Consecrate + Archivist Quickened Consecrate + Archivist Silent Consecrate + Archivist Still Consecrate + Archivist Cure Moderate Wounds + Archivist Empowered Cure Moderate Wounds + Archivist Maximized Cure Moderate Wounds + Archivist Quickened Cure Moderate Wounds + Archivist Silent Cure Moderate Wounds + Archivist Still Cure Moderate Wounds + Archivist Curse of Impending Blades + Archivist Extended Curse of Impending Blades + Archivist Quickened Curse of Impending Blades + Archivist Silent Curse of Impending Blades + Archivist Still Curse of Impending Blades + Archivist Darkness + Archivist Extended Darkness + Archivist Quickened Darkness + Archivist Silent Darkness + Archivist Death Armor + Archivist Extended Death Armor + Archivist Quickened Death Armor + Archivist Silent Death Armor + Archivist Still Death Armor + Archivist Death Knell + Archivist Empowered Death Knell + Archivist Extended Death Knell + Archivist Maximized Death Knell + Archivist Quickened Death Knell + Archivist Silent Death Knell + Archivist Still Death Knell + Archivist Demoncall + Archivist Quickened Demoncall + Archivist Silent Demoncall + Archivist Still Demoncall + Archivist Divine Protection + Archivist Extended Divine Protection + Archivist Quickened Divine Protection + Archivist Silent Divine Protection + Archivist Still Divine Protection + Archivist Eagle's Splendor + Archivist Empowered Eagle's Splendor + Archivist Extended Eagle's Splendor + Archivist Maximized Eagle's Splendor + Archivist Quickened Eagle's Splendor + Archivist Silent Eagle's Splendor + Archivist Still Eagle's Splendor + Archivist Elation + Archivist Extended Elation + Archivist Quickened Elation + Archivist Silent Elation + Archivist Still Elation + Archivist Endurance + Archivist Empowered Endurance + Archivist Extended Endurance + Archivist Maximized Endurance + Archivist Quickened Endurance + Archivist Silent Endurance + Archivist Still Endurance + Archivist 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+ Archivist Quickened Silence + Archivist Silent Silence + Archivist Still Silence + Archivist Snilloc's Snowball Swarm + Archivist Empowered Snilloc's Snowball Swarm + Archivist Maximized Snilloc's Snowball Swarm + Archivist Quickened Snilloc's Snowball Swarm + Archivist Silent Snilloc's Snowball Swarm + Archivist Still Snilloc's Snowball Swarm + Archivist Sound Burst + Archivist Maximized Sound Burst + Archivist Quickened Sound Burst + Archivist Silent Sound Burst + Archivist Still Sound Burst + Archivist Spellslayer Arrow + Archivist Silent Spellslayer Arrow + Archivist Still Spellslayer Arrow + Archivist Spores of the Vrock + Archivist Empowered Spores of the Vrock + Archivist Maximized Spores of the Vrock + Archivist Quickened Spores of the Vrock + Archivist Silent Spores of the Vrock + Archivist Still Spores of the Vrock + Archivist Stone Bones + Archivist Extended Stone Bones + Archivist Quickened Stone Bones + Archivist Silent Stone Bones + Archivist Still Stone Bones + Archivist Summon Creature II + Archivist Extended Summon Creature II + Archivist Quickened Summon Creature II + Archivist Silent Summon Creature II + Archivist Still Summon Creature II + Archivist Summon Undead 2 + Archivist Extended Summon Undead 2 + Archivist Quickened Summon Undead 2 + Archivist Silent Summon Undead 2 + Archivist Still Summon Undead 2 + Archivist Treeshape + Archivist Extended Treeshape + Archivist Quickened Treeshape + Archivist Silent Treeshape + Archivist Still Treeshape + Archivist Ultravision + Archivist Extended Ultravision + Archivist Silent Ultravision + Archivist Still Ultravision + Archivist Undetectable Alignment + Archivist Extended Undetectable Alignment + Archivist Quickened Undetectable Alignment + Archivist Silent Undetectable Alignment + Archivist Still Undetectable Alignment + Archivist Wave of Grief + Archivist Extended Wave of Grief + Archivist Quickened Wave of Grief + Archivist Still Wave of Grief + Archivist Web + Archivist Extended Web + Archivist Quickened Web + Archivist Silent Web + Archivist Still Web + Archivist Wolfskin + Archivist Extended Wolfskin + Archivist Quickened Wolfskin + Archivist Silent Wolfskin + Archivist Still Wolfskin + Archivist Animate Dead + Archivist Extended Animate Dead + Archivist Quickened Animate Dead + Archivist Silent Animate Dead + Archivist Still Animate Dead + Archivist Arrow Split + Archivist Silent Arrow Split + Archivist Arrowstorm + Archivist Silent Arrowstorm + Archivist Bestow Curse + Archivist Quickened Bestow Curse + Archivist Silent Bestow Curse + Archivist Still Bestow Curse + Archivist Blacklight + Archivist Extended Blacklight + Archivist Quickened Blacklight + Archivist Silent Blacklight + Archivist Still Blacklight + Archivist Blade Thirst + Archivist Extended Blade Thirst + Archivist Quickened Blade Thirst + Archivist Silent Blade Thirst + Archivist Still Blade Thirst + Archivist Blessing of Bahamut + Archivist Extended Blessing of Bahamut + Archivist Quickened Blessing of Bahamut + Archivist Silent Blessing of Bahamut + Archivist Still Blessing of Bahamut + Archivist Blindness/Deafness + Archivist Extended Blindness/Deafness + Archivist Quickened Blindness/Deafness + Archivist Silent Blindness/Deafness + Archivist Boneblade + Archivist Boneblade: Greatsword + Archivist Boneblade: Longsword + Archivist Boneblade: Shortsword + Archivist Extended Boneblade + Archivist Extended Boneblade: Greatsword + Archivist Extended Boneblade: Longsword + Archivist Extended Boneblade: Shortsword + Archivist Quickened Boneblade + Archivist Quickened Boneblade: Greatsword + Archivist Quickened Boneblade: Longsword + Archivist Quickened Boneblade: Shortsword + Archivist Silent Boneblade + Archivist Silent Boneblade: Greatsword + Archivist Silent Boneblade: Longsword + Archivist Silent Boneblade: Shortsword + Archivist Still Boneblade + Archivist Still Boneblade: Greatsword + Archivist Still Boneblade: Longsword + Archivist Still Boneblade: Shortsword + Archivist Brilliant Emanation + Archivist Extended Brilliant Emanation + Archivist Quickened Brilliant Emanation + Archivist Call Lightning + Archivist Empowered Call Lightning + Archivist Maximized Call Lightning + Archivist Quickened Call Lightning + Archivist Silent Call Lightning + Archivist Still Call Lightning + Archivist Charm Monster + Archivist Extended Charm Monster + Archivist Quickened Charm Monster + Archivist Silent Charm Monster + Archivist Still Charm Monster + Archivist Clairaudience/Clairvoyance + Archivist Extended Clairaudience/Clairvoyance + Archivist Quickened Clairaudience/Clairvoyance + Archivist Silent Clairaudience/Clairvoyance + Archivist Still Clairaudience/Clairvoyance + Archivist Clarity + Archivist Extended Clarity + Archivist Quickened Clarity + Archivist Still Clarity + Archivist Close Wounds + Archivist Empowered Close Wounds + Archivist Maximized Close Wounds + Archivist Quickened Close Wounds + Archivist Silent Close Wounds + Archivist Clutch of Orcus + Archivist Quickened Clutch of Orcus + Archivist Silent Clutch of Orcus + Archivist Still Clutch of Orcus + Archivist Contagion + Archivist Quickened Contagion + Archivist Silent Contagion + Archivist Still Contagion + Archivist Continual Flame + Archivist Quickened Continual Flame + Archivist Silent Continual Flame + Archivist Still Continual Flame + Archivist Crown of Might + Archivist Extended Crown of Might + Archivist Quickened Crown of Might + Archivist Silent Crown of Might + Archivist Still Crown of Might + Archivist Crown of Protection + Archivist Extended Crown of Protection + Archivist Quickened Crown of Protection + Archivist Silent Crown of Protection + Archivist Still Crown of Protection + Archivist Cure Serious Wounds + Archivist Empowered Cure Serious Wounds + Archivist Maximized Cure Serious Wounds + Archivist Quickened Cure Serious Wounds + Archivist Silent Cure Serious Wounds + Archivist Still Cure Serious Wounds + Archivist Curse of Petty Failing + Archivist Extended Curse of Petty Failing + Archivist Quickened Curse of Petty Failing + Archivist Silent Curse of Petty Failing + Archivist Still Curse of Petty Failing + Archivist Darkfire + Archivist Extended Darkfire + Archivist Quickened Darkfire + Archivist Silent Darkfire + Archivist Still Darkfire + Archivist Darkflame Arrow + Archivist Silent Darkflame Arrow + Archivist Daylight + Archivist Extended Daylight + Archivist Quickened Daylight + Archivist Silent Daylight + Archivist Still Daylight + Archivist Deeper Darkness + Archivist Extended Deeper Darkness + Archivist Quickened Deeper Darkness + Archivist Silent Deeper Darkness + Archivist Devil's Eye + Archivist Quickened Devil's Eye + Archivist Silent Devil's Eye + Archivist Still Devil's Eye + Archivist Dispel Magic + Archivist Quickened Dispel Magic + Archivist Silent Dispel Magic + Archivist Still Dispel Magic + Archivist Dominate Animal + Archivist Extended Dominate Animal + Archivist Quickened Dominate Animal + Archivist Silent Dominate Animal + Archivist Still Dominate Animal + Archivist Energize Potion + Archivist Energize Potion: Acid + Archivist Energize Potion: Cold + Archivist Energize Potion: Electricity + Archivist Energize Potion: Fire + Archivist Energize Potion: Sonic + Archivist Quickened Energize Potion + Archivist Quickened Energize Potion: Acid + Archivist Quickened Energize Potion: Cold + Archivist Quickened Energize Potion: Electricity + Archivist Quickened Energize Potion: Fire + Archivist Quickened Energize Potion: Sonic + Archivist Silent Energize Potion + Archivist Silent Energize Potion: Acid + Archivist Silent Energize Potion: Cold + Archivist Silent Energize Potion: Electricity + Archivist Silent Energize Potion: Fire + Archivist Silent Energize Potion: Sonic + Archivist Still Energize Potion + Archivist Still Energize Potion: Acid + Archivist Still Energize Potion: Cold + Archivist Still Energize Potion: Electricity + Archivist Still Energize Potion: Fire + Archivist Still Energize Potion: Sonic + Archivist Energy Aegis + Archivist Energy Aegis, Acid + Archivist Energy Aegis, Cold + Archivist Energy Aegis, Electricity + Archivist Energy Aegis, Fire + Archivist Energy Aegis, Sonic + Archivist Extended Energy Aegis + Archivist Extended Energy Aegis, Acid + Archivist Extended Energy Aegis, Cold + Archivist Extended Energy Aegis, Electricity + Archivist Extended Energy Aegis, Fire + Archivist Extended Energy Aegis, Sonic + Archivist Quickened Energy Aegis + Archivist Quickened Energy Aegis, Acid + Archivist Quickened Energy Aegis, Cold + Archivist Quickened Energy Aegis, Electricity + Archivist Quickened Energy Aegis, Fire + Archivist Quickened Energy Aegis, Sonic + Archivist Silent Energy Aegis + Archivist Silent Energy Aegis, Acid + Archivist Silent Energy Aegis, Cold + Archivist Silent Energy Aegis, Electricity + Archivist Silent Energy Aegis, Fire + Archivist Silent Energy Aegis, Sonic + Archivist Still Energy Aegis + Archivist Still Energy Aegis, Acid + Archivist Still Energy Aegis, Cold + Archivist Still Energy Aegis, Electricity + Archivist Still Energy Aegis, Fire + Archivist Still Energy Aegis, Sonic + Archivist Flesh Ripper + Archivist Empowered Flesh Ripper + Archivist Maximized Flesh Ripper + Archivist Quickened Flesh Ripper + Archivist Silent Flesh Ripper + Archivist Still Flesh Ripper + Archivist Forceblast + Archivist Empowered Forceblast + Archivist Maximized Forceblast + Archivist Quickened Forceblast + Archivist Silent Forceblast + Archivist Still Forceblast + Archivist Glyph of Warding + Archivist Blast Glyph (Acid) + Archivist Blast Glyph (Cold) + Archivist Blast Glyph (Electricity) + Archivist Blast Glyph (Fire) + Archivist Blast Glyph (Sonic) + Archivist Empowered Glyph of Warding + Archivist Empowered Blast Glyph (Acid) + Archivist Empowered Blast Glyph (Cold) + Archivist Empowered Blast Glyph (Electricity) + Archivist Empowered Blast Glyph (Fire) + Archivist Empowered Blast Glyph (Sonic) + Archivist Extended Glyph of Warding + Archivist Extended Blast Glyph (Acid) + Archivist Extended Blast Glyph (Cold) + Archivist Extended Blast Glyph (Electricity) + Archivist Extended Blast Glyph (Fire) + Archivist Extended Blast Glyph (Sonic) + Archivist Maximized Glyph of Warding + Archivist Maximized Blast Glyph (Acid) + Archivist Maximized Blast Glyph (Cold) + Archivist Maximized Blast Glyph (Electricity) + Archivist Maximized Blast Glyph (Fire) + Archivist Maximized Blast Glyph (Sonic) + Archivist Quickened Glyph of Warding + Archivist Quickened Blast Glyph (Acid) + Archivist Quickened Blast Glyph (Cold) + Archivist Quickened Blast Glyph (Electricity) + Archivist Quickened Blast Glyph (Fire) + Archivist Quickened Blast Glyph (Sonic) + Archivist Silent Glyph of Warding + Archivist Silent Blast Glyph (Acid) + Archivist Silent Blast Glyph (Cold) + Archivist Silent Blast Glyph (Electricity) + Archivist Silent Blast Glyph (Fire) + Archivist Silent Blast Glyph (Sonic) + Archivist Still Glyph of Warding + Archivist Still Blast Glyph (Acid) + Archivist Still Blast Glyph (Cold) + Archivist Still Blast Glyph (Electricity) + Archivist Still Blast Glyph (Fire) + Archivist Still Blast Glyph (Sonic) + Archivist Greater Magic Fang + Archivist Extended Greater Magic Fang + Archivist Quickened Greater Magic Fang + Archivist Silent Greater Magic Fang + Archivist Still Greater Magic Fang + Archivist Greenfire + Archivist Empowered Greenfire + Archivist Extended Greenfire + Archivist Maximized Greenfire + Archivist Quickened Greenfire + Archivist Silent Greenfire + Archivist Still Greenfire + Archivist Hammer of Righteousness + Archivist Empowered Hammer of Righteousness + Archivist Maximized Hammer of Righteousness + Archivist Quickened Hammer of Righteousness + Archivist Silent Hammer of Righteousness + Archivist Still Hammer of Righteousness + Archivist Healing Sting + Archivist Empowered Healing Sting + Archivist Maximized Healing Sting + Archivist Quickened Healing Sting + Archivist Silent Healing Sting + Archivist Still Healing Sting + Archivist Heroism + Archivist Extended Heroism + Archivist Quickened Heroism + Archivist Silent Heroism + Archivist Still Heroism + Archivist Infestation of Maggots + Archivist Empowered Infestation of Maggots + Archivist Extended Infestation of Maggots + Archivist Maximized Infestation of Maggots + Archivist Quickened Infestation of Maggots + Archivist Silent Infestation of Maggots + Archivist Still Infestation of Maggots + Archivist Inflict Serious Wounds + Archivist Empowered Inflict Serious Wounds + Archivist Maximized Inflict Serious Wounds + Archivist Quickened Inflict Serious Wounds + Archivist Silent Inflict Serious Wounds + Archivist Still Inflict Serious Wounds + Archivist Invisibility + Archivist Extended Invisibility + Archivist Quickened Invisibility + Archivist Silent Invisibility + Archivist Still Invisibility + Archivist Invisibility Purge + Archivist Extended Invisibility Purge + Archivist Quickened Invisibility Purge + Archivist Silent Invisibility Purge + Archivist Still Invisibility Purge + Archivist Invisibility Sphere + Archivist Extended Invisibility Sphere + Archivist Quickened Invisibility Sphere + Archivist Silent Invisibility Sphere + Archivist Still Invisibility Sphere + Archivist Keen Edge + Archivist Extended Keen Edge + Archivist Quickened Keen Edge + Archivist Silent Keen Edge + Archivist Still Keen Edge + Archivist Legion's Conviction + Archivist Extended Legion's Conviction + Archivist Quickened Legion's Conviction + Archivist Silent Legion's Conviction + Archivist Still Legion's Conviction + Archivist Legion's Curse of Impending Blades + Archivist Extended Legion's Curse of Impending Blades + Archivist Quickened Legion's Curse of Impending Blades + Archivist Silent Legion's Curse of Impending Blades + Archivist Still Legion's Curse of Impending Blades + Archivist Lightning Bolt + Archivist Empowered Lightning Bolt + Archivist Maximized Lightning Bolt + Archivist Quickened Lightning Bolt + Archivist Silent Lightning Bolt + Archivist Still Lightning Bolt + Archivist Locate Object + Archivist Extended Locate Object + Archivist Quickened Locate Object + Archivist Silent Locate Object + Archivist Still Locate Object + Archivist Magic Circle against Chaos + Archivist Extended Magic Circle against Chaos + Archivist Quickened Magic Circle against Chaos + Archivist Silent Magic Circle against Chaos + Archivist Still Magic Circle against Chaos + Archivist Magic Circle against Evil + Archivist Extended Magic Circle against Evil + Archivist Quickened Magic Circle against Evil + Archivist Silent Magic Circle against Evil + Archivist Still Magic Circle against Evil + Archivist Magic Circle against Good + Archivist Extended Magic Circle against Good + Archivist Quickened Magic Circle against Good + Archivist Silent Magic Circle against Good + Archivist Still Magic Circle against Good + Archivist Magic Circle against Law + Archivist Extended Magic Circle against Law + Archivist Quickened Magic Circle against Law + Archivist Silent Magic Circle against Law + Archivist Still Magic Circle against Law + Archivist Magic Vestment + Archivist Extended Magic Vestment + Archivist Quickened Magic Vestment + Archivist Silent Magic Vestment + Archivist Still Magic Vestment + Archivist Masochism + Archivist Extended Masochism + Archivist Mass Aid + Archivist Empowered Mass Aid + Archivist Extended Mass Aid + Archivist Maximized Mass Aid + Archivist Quickened Mass Aid + Archivist Silent Mass Aid + Archivist Still Mass Aid + Archivist Mass Lesser Vigor + Archivist Extended Mass Lesser Vigor + Archivist Quickened Mass Lesser Vigor + Archivist Silent Mass Lesser Vigor + Archivist Still Mass Lesser Vigor + Archivist Mirror Image + Archivist Extended Mirror Image + Archivist Quickened Mirror Image + Archivist Silent Mirror Image + Archivist Still Mirror Image + Archivist Necrotic Bloat + Archivist Empowered Necrotic Bloat + Archivist Maximized Necrotic Bloat + Archivist Negative Energy Burst + Archivist Empowered Negative Energy Burst + Archivist Maximized Negative Energy Burst + Archivist Quickened Negative Energy Burst + Archivist Silent Negative Energy Burst + Archivist Still Negative Energy Burst + Archivist Negative Energy Protection + Archivist Extended Negative Energy Protection + Archivist Quickened Negative Energy Protection + Archivist Silent Negative Energy Protection + Archivist Still Negative Energy Protection + Archivist Obscure Object + Archivist Extended Obscure Object + Archivist Quickened Obscure Object + Archivist Silent Obscure Object + Archivist Still Obscure Object + Archivist Prayer + Archivist Extended Prayer + Archivist Quickened Prayer + Archivist Silent Prayer + Archivist Still Prayer + Archivist Protection from Elements + Archivist Extended Protection from Elements + Archivist Quickened Protection from Elements + Archivist Silent Protection from Elements + Archivist Still Protection from Elements + Archivist Quillfire + Archivist Empowered Quillfire + Archivist Maximized Quillfire + Archivist Quickened Quillfire + Archivist Silent Quillfire + Archivist Still Quillfire + Archivist Red Fester + Archivist Quickened Red Fester + Archivist Silent Red Fester + Archivist Still Red Fester + Archivist Remove Blindness/Deafness + Archivist Quickened Remove Blindness/Deafness + Archivist Silent Remove Blindness/Deafness + Archivist Still Remove Blindness/Deafness + Archivist Remove Curse + Archivist Quickened Remove Curse + Archivist Silent Remove Curse + Archivist Still Remove Curse + Archivist Remove Disease + Archivist Quickened Remove Disease + Archivist Silent Remove Disease + Archivist Still Remove Disease + Archivist Ring of Blades + Archivist Extended Ring of Blades + Archivist Quickened Ring of Blades + Archivist Silent Ring of Blades + Archivist Still Ring of Blades + Archivist Rotting Curse of Urfestra + Archivist Empowered Rotting Curse of Urfestra + Archivist Maximized Rotting Curse of Urfestra + Archivist Quickened Rotting Curse of Urfestra + Archivist Silent Rotting Curse of Urfestra + Archivist Still Rotting Curse of Urfestra + Archivist Searing Light + Archivist Empowered Searing Light + Archivist Maximized Searing Light + Archivist Quickened Searing Light + Archivist Silent Searing Light + Archivist Still Searing Light + Archivist Serpent Arrows + Archivist Quickened Serpent Arrows + Archivist Silent Serpent Arrows + Archivist Still Serpent Arrows + Archivist Serpent's Sigh + Archivist Bolt of Acid + Archivist Bolt of Electricity + Archivist Cone of Acid + Archivist Cone of Cold + Archivist Cone of Fire + Archivist Empowered Serpent's Sigh + Archivist Empowered Bolt of Acid + Archivist Empowered Bolt of Electricity + Archivist Empowered Cone of Acid + Archivist Empowered Cone of Cold + Archivist Empowered Cone of Fire + Archivist Maximized Serpent's Sigh + Archivist Maximized Bolt of Acid + Archivist Maximized Bolt of Electricity + Archivist Maximized Cone of Acid + Archivist Maximized Cone of Cold + Archivist Maximized Cone of Fire + Archivist Quickened Serpent's Sigh + Archivist Quickened Bolt of Acid + Archivist Quickened Bolt of Electricity + Archivist Quickened Cone of Acid + Archivist Quickened Cone of Cold + Archivist Quickened Cone of Fire + Archivist Silent Serpent's Sigh + Archivist Silent Bolt of Acid + Archivist Silent Bolt of Electricity + Archivist Silent Cone of Acid + Archivist Silent Cone of Cold + Archivist Silent Cone of Fire + Archivist Still Serpent's Sigh + Archivist Still Bolt of Acid + Archivist Still Bolt of Electricity + Archivist Still Cone of Acid + Archivist Still Cone of Cold + Archivist Still Cone of Fire + Archivist Shivering Touch + Archivist Empowered Shivering Touch + Archivist Extended Shivering Touch + Archivist Maximized Shivering Touch + Archivist Quickened Shivering Touch + Archivist Silent Shivering Touch + Archivist Still Shivering Touch + Archivist Shout + Archivist Empowered Shout + Archivist Maximized Shout + Archivist Quickened Shout + Archivist Silent Shout + Archivist Shriveling + Archivist Empowered Shriveling + Archivist Maximized Shriveling + Archivist Quickened Shriveling + Archivist Silent Shriveling + Archivist Still Shriveling + Archivist Slashing Darkness + Archivist Empowered Slashing Darkness + Archivist Maximized Slashing Darkness + Archivist Quickened Slashing Darkness + Archivist Silent Slashing Darkness + Archivist Still Slashing Darkness + Archivist Sleet Storm + Archivist Extended Sleet Storm + Archivist Quickened Sleet Storm + Archivist Silent Sleet Storm + Archivist Still Sleet Storm + Archivist Snare + Archivist Quickened Snare + Archivist Silent Snare + Archivist Still Snare + Archivist Spiderskin + Archivist Extended Spiderskin + Archivist Quickened Spiderskin + Archivist Silent Spiderskin + Archivist Still Spiderskin + Archivist Spike Growth + Archivist Extended Spike Growth + Archivist Quickened Spike Growth + Archivist Silent Spike Growth + Archivist Still Spike Growth + Archivist Summon Creature III + Archivist Extended Summon Creature III + Archivist Quickened Summon Creature III + Archivist Silent Summon Creature III + Archivist Still Summon Creature III + Archivist Summon Undead 3 + Archivist Extended Summon Undead 3 + Archivist Quickened Summon Undead 3 + Archivist Silent Summon Undead 3 + Archivist Still Summon Undead 3 + Archivist Touch of Juiblex + Archivist Quickened Touch of Juiblex + Archivist Silent Touch of Juiblex + Archivist Still Touch of Juiblex + Archivist Unliving Weapon + Archivist Empowered Unliving Weapon + Archivist Maximized Unliving Weapon + Archivist Quickened Unliving Weapon + Archivist Silent Unliving Weapon + Archivist Still Unliving Weapon + Archivist Vigor + Archivist Extended Vigor + Archivist Quickened Vigor + Archivist Silent Vigor + Archivist Still Vigor + Archivist Water Breathing + Archivist Extended Water Breathing + Archivist Quickened Water Breathing + Archivist Silent Water Breathing + Archivist Still Water Breathing + Archivist Wrack + Archivist Extended Wrack + Archivist Quickened Wrack + Archivist Silent Wrack + Archivist Still Wrack + Archivist Absorb Strength + Archivist Extended Absorb Strength + Archivist Quickened Absorb Strength + Archivist Silent Absorb Strength + Archivist Still Absorb Strength + Archivist Abyssal Might + Archivist Empowered Abyssal Might + Archivist Extended Abyssal Might + Archivist Quickened Abyssal Might + Archivist Silent Abyssal Might + Archivist Still Abyssal Might + Archivist Bloodfreeze Arrow + Archivist Silent Bloodfreeze Arrow + Archivist Blood of the Martyr + Archivist Quickened Blood of the Martyr + Archivist Silent Blood of the Martyr + Archivist Still Blood of the Martyr + Archivist Claws of the Savage + Archivist Empowered Claws of the Savage + Archivist Extended Claws of the Savage + Archivist Quickened Claws of the Savage + Archivist Silent Claws of the Savage + Archivist Still Claws of the Savage + Archivist Cure Critical Wounds + Archivist Empowered Cure Critical Wounds + Archivist Maximized Cure Critical Wounds + Archivist Quickened Cure Critical Wounds + Archivist Silent Cure Critical Wounds + Archivist Still Cure Critical Wounds + Archivist Damning Darkness + Archivist Extended Damning Darkness + Archivist Quickened Damning Darkness + Archivist Silent Damning Darkness + Archivist Armor of Darkness + Archivist Extended Armor of Darkness + Archivist Quickened Armor of Darkness + Archivist Silent Armor of Darkness + Archivist Still Armor of Darkness + Archivist Death Ward + Archivist Extended Death Ward + Archivist Quickened Death Ward + Archivist Silent Death Ward + Archivist Still Death Ward + Archivist Diamond Spray + Archivist Empowered Diamond Spray + Archivist Extended Diamond Spray + Archivist Maximized Diamond Spray + Archivist Quickened Diamond Spray + Archivist Silent Diamond Spray + Archivist Still Diamond Spray + Archivist Dimensional Anchor + Archivist Extended Dimensional Anchor + Archivist Quickened Dimensional Anchor + Archivist Silent Dimensional Anchor + Archivist Still Dimensional Anchor + Archivist Dimension Door + Archivist Dimension Door - Self only + Archivist Dimension Door - Party within 10ft + Archivist Dimension Door - Direction and Distance - Self only + Archivist Dimension Door - Direction and Distance - Party within 10ft + Archivist Quickened Dimension Door + Archivist Quickened Dimension Door - Self only + Archivist Quickened Dimension Door - Party within 10ft + Archivist Quickened Dimension Door - Direction and Distance - Self only + Archivist Quickened Dimension Door - Direction and Distance - Party within 10ft + Archivist Silent Dimension Door + Archivist Silent Dimension Door - Self only + Archivist Silent Dimension Door - Party within 10ft + Archivist Silent Dimension Door - Direction and Distance - Self only + Archivist Silent Dimension Door - Direction and Distance - Party within 10ft + Archivist Dismissal + Archivist Quickened Dismissal + Archivist Silent Dismissal + Archivist Still Dismissal + Archivist Divine Power + Archivist Extended Divine Power + Archivist Quickened Divine Power + Archivist Silent Divine Power + Archivist Still Divine Power + Archivist Dominate Person + Archivist Extended Dominate Person + Archivist Quickened Dominate Person + Archivist Silent Dominate Person + Archivist Still Dominate Person + Archivist Doublestrike Arrow + Archivist Quickened Doublestrike Arrow + Archivist Silent Doublestrike Arrow + Archivist Still Doublestrike Arrow + Archivist Draconic Might + + Archivist Extended Draconic Might + + Archivist Quickened Draconic Might + + Archivist Silent Draconic Might + + Archivist Still Draconic Might + + Archivist Elemental Shield + Archivist Extended Elemental Shield + Archivist Quickened Elemental Shield + Archivist Silent Elemental Shield + Archivist Still Elemental Shield + Archivist Enervation + Archivist Empowered Enervation + Archivist Maximized Enervation + Archivist Quickened Enervation + Archivist Silent Enervation + Archivist Still Enervation + Archivist Fear + Archivist Extended Fear + Archivist Quickened Fear + Archivist Silent Fear + Archivist Still Fear + Archivist Fireball + Archivist Empowered Fireball + Archivist Maximized Fireball + Archivist Quickened Fireball + Archivist Silent Fireball + Archivist Still Fireball + Archivist Freedom of Movement + Archivist Extended Freedom of Movement + Archivist Quickened Freedom of Movement + Archivist Silent Freedom of Movement + Archivist Still Freedom of Movement + Archivist Greater Luminous Armor + Archivist Extended Greater Luminous Armor + Archivist Quickened Greater Luminous Armor + Archivist Greater Magic Weapon + Archivist Extended Greater Magic Weapon + Archivist Quickened Greater Magic Weapon + Archivist Silent Greater Magic Weapon + Archivist Still Greater Magic Weapon + Archivist Greater Resistance + Archivist Extended Greater Resistance + Archivist Quickened Greater Resistance + Archivist Silent Greater Resistance + Archivist Still Greater Resistance + Archivist Gust of Wind + Archivist Quickened Gust of Wind + Archivist Silent Gust of Wind + Archivist Still Gust of Wind + Archivist Hammer of the Gods + Archivist Empowered Hammer of the Gods + Archivist Maximized Hammer of the Gods + Archivist Quickened Hammer of the Gods + Archivist Silent Hammer of the Gods + Archivist Still Hammer of the Gods + Archivist Haste + Archivist Extended Haste + Archivist Quickened Haste + Archivist Silent Haste + Archivist Still Haste + Archivist Hold Monster + Archivist Extended Hold Monster + Archivist Quickened Hold Monster + Archivist Silent Hold Monster + Archivist Still Hold Monster + Archivist Holy Sword + Archivist Extended Holy Sword + Archivist Quickened Holy Sword + Archivist Silent Holy Sword + Archivist Still Holy Sword + Archivist Improved Invisibility + Archivist Extended Improved Invisibility + Archivist Quickened Improved Invisibility + Archivist Silent Improved Invisibility + Archivist Still Improved Invisibility + Archivist Improved Mage Armor + Archivist Extended Improved Mage Armor + Archivist Quickened Improved Mage Armor + Archivist Silent Improved Mage Armor + Archivist Still Improved Mage Armor + Archivist Inflict Critical Wounds + Archivist Empowered Inflict Critical Wounds + Archivist Maximized Inflict Critical Wounds + Archivist Quickened Inflict Critical Wounds + Archivist Silent Inflict Critical Wounds + Archivist Still Inflict Critical Wounds + Archivist Legion's Shield of Faith + Archivist Extended Legion's Shield of Faith + Archivist Quickened Legion's Shield of Faith + Archivist Silent Legion's Shield of Faith + Archivist Still Legion's Shield of Faith + Archivist Lesser Planar Ally + Archivist Extended Lesser Planar Ally + Archivist Quickened Lesser Planar Ally + Archivist Silent Lesser Planar Ally + Archivist Still Lesser Planar Ally + Archivist Lesser Planar Binding + Archivist Extended Lesser Planar Binding + Archivist Quickened Lesser Planar Binding + Archivist Silent Lesser Planar Binding + Archivist Still Lesser Planar Binding + Archivist Lesser Spell Breach + Archivist Quickened Lesser Spell Breach + Archivist Silent Lesser Spell Breach + Archivist Still Lesser Spell Breach + Archivist Lower Spell Resistance + Archivist Extended Lower Spell Resistance + Archivist Silent Lower Spell Resistance + Archivist Still Lower Spell Resistance + Archivist Mass Camouflage + Archivist Extended Mass Camouflage + Archivist Quickened Mass Camouflage + Archivist Silent Mass Camouflage + Archivist Still Mass Camouflage + Archivist Mass Ultravision + Archivist Extended Mass Ultravision + Archivist Silent Mass Ultravision + Archivist Still Mass Ultravision + Archivist Necrotic Domination + Archivist Extended Necrotic Domination + Archivist Quickened Necrotic Domination + Archivist Silent Necrotic Domination + Archivist Still Necrotic Domination + Archivist Neutralize Poison + Archivist Quickened Neutralize Poison + Archivist Silent Neutralize Poison + Archivist Still Neutralize Poison + Archivist Nondetection + Archivist Extended Nondetection + Archivist Quickened Nondetection + Archivist Silent Nondetection + Archivist Still Nondetection + Archivist Panacea + Archivist Empowered Panacea + Archivist Maximized Panacea + Archivist Quickened Panacea + Archivist Silent Panacea + Archivist Still Panacea + Archivist Phantasmal Killer + Archivist Empowered Phantasmal Killer + Archivist Maximized Phantasmal Killer + Archivist Quickened Phantasmal Killer + Archivist Silent Phantasmal Killer + Archivist Still Phantasmal Killer + Archivist Poison + Archivist Empowered Poison + Archivist Maximized Poison + Archivist Quickened Poison + Archivist Silent Poison + Archivist Still Poison + Archivist Polymorph Self + Archivist Polymorph, Giant Spider + Archivist Polymorph, Troll + Archivist Polymorph, Umber Hulk + Archivist Polymorph, Fey + Archivist Polymorph, Zombie + Archivist Extended Polymorph Self + Archivist Extended Polymorph, Giant Spider + Archivist Extended Polymorph, Troll + Archivist Extended Polymorph, Umber Hulk + Archivist Extended Polymorph, Fey + Archivist Extended Polymorph, Zombie + Archivist Quickened Polymorph Self + Archivist Quickened Polymorph, Giant Spider + Archivist Quickened Polymorph, Troll + Archivist Quickened Polymorph, Umber Hulk + Archivist Quickened Polymorph, Fey + Archivist Quickened Polymorph, Zombie + Archivist Silent Polymorph Self + Archivist Silent Polymorph, Giant Spider + Archivist Silent Polymorph, Troll + Archivist Silent Polymorph, Umber Hulk + Archivist Silent Polymorph, Fey + Archivist Silent Polymorph, Zombie + Archivist Recitation + Archivist Extended Recitation + Archivist Quickened Recitation + Archivist Silent Recitation + Archivist Still Recitation + Archivist Repel Vermin + Archivist Extended Repel Vermin + Archivist Quickened Repel Vermin + Archivist Silent Repel Vermin + Archivist Still Repel Vermin + Archivist Restoration + Archivist Quickened Restoration + Archivist Silent Restoration + Archivist Still Restoration + Archivist Shadow Arrow + Archivist Silent Shadow Arrow + Archivist Stoneskin + Archivist Extended Stoneskin + Archivist Quickened Stoneskin + Archivist Silent Stoneskin + Archivist Still Stoneskin + Archivist Stop Heart + Archivist Quickened Stop Heart + Archivist Still Stop Heart + Archivist Summon Creature IV + Archivist Extended Summon Creature IV + Archivist Quickened Summon Creature IV + Archivist Silent Summon Creature IV + Archivist Still Summon Creature IV + Archivist Summon Undead 4 + Archivist Extended Summon Undead 4 + Archivist Quickened Summon Undead 4 + Archivist Silent Summon Undead 4 + Archivist Still Summon Undead 4 + Archivist Sunmantle + Archivist Extended Sunmantle + Archivist Quickened Sunmantle + Archivist Still Sunmantle + Archivist Sword of Conscience + Archivist Quickened Sword of Conscience + Archivist Silent Sword of Conscience + Archivist Unholy Sword + Archivist Extended Unholy Sword + Archivist Quickened Unholy Sword + Archivist Silent Unholy Sword + Archivist Still Unholy Sword + Archivist Awaken + Archivist Empowered Awaken + Archivist Maximized Awaken + Archivist Quickened Awaken + Archivist Silent Awaken + Archivist Still Awaken + Archivist Baleful Polymorph + Archivist Quickened Baleful Polymorph + Archivist Silent Baleful Polymorph + Archivist Still Baleful Polymorph + Archivist Battletide + Archivist Extended Battletide + Archivist Quickened Battletide + Archivist Silent Battletide + Archivist Still Battletide + Archivist Break Enchantment + Archivist Quickened Break Enchantment + Archivist Silent Break Enchantment + Archivist Still Break Enchantment + Archivist Chaav's Laugh + Archivist Extended Chaav's Laugh + Archivist Quickened Chaav's Laugh + Archivist Silent Chaav's Laugh + Archivist Circle of Doom + Archivist Empowered Circle of Doom + Archivist Maximized Circle of Doom + Archivist Quickened Circle of Doom + Archivist Silent Circle of Doom + Archivist Still Circle of Doom + Archivist Claws of the Bebilith + Archivist Extended Claws of the Bebilith + Archivist Quickened Claws of the Bebilith + Archivist Silent Claws of the Bebilith + Archivist Still Claws of the Bebilith + Archivist Cone of Cold + Archivist Empowered Cone of Cold + Archivist Maximized Cone of Cold + Archivist Quickened Cone of Cold + Archivist Silent Cone of Cold + Archivist Still Cone of Cold + Archivist Convert Wand + Archivist Extended Convert Wand + Archivist Quickened Convert Wand + Archivist Silent Convert Wand + Archivist Still Convert Wand + Archivist Dancing Web + Archivist Empowered Dancing Web + Archivist Extended Dancing Web + Archivist Maximized Dancing Web + Archivist Quickened Dancing Web + Archivist Silent Dancing Web + Archivist Still Dancing Web + Archivist Dark Bolt + Archivist Dark Bolt (all Bolt) + Archivist Dark Bolt (1 Bolt/rnd) + Archivist Empowered Dark Bolt + Archivist Empowered Dark Bolt (all Bolt) + Archivist Empowered Dark Bolt (1 Bolt/rnd) + Archivist Maximized Dark Bolt + Archivist Maximized Dark Bolt (all Bolt) + Archivist Maximized Dark Bolt (1 Bolt/rnd) + Archivist Quickened Dark Bolt + Archivist Quickened Dark Bolt (all Bolt) + Archivist Quickened Dark Bolt (1 Bolt/rnd) + Archivist Silent Dark Bolt + Archivist Silent Dark Bolt (all Bolt) + Archivist Silent Dark Bolt (1 Bolt/rnd) + Archivist Still Dark Bolt + Archivist Still Dark Bolt (all Bolt) + Archivist Still Dark Bolt (1 Bolt/rnd) + Archivist Elemental Strike + Archivist Elemental Strike (Acid) + Archivist Elemental Strike (Cold) + Archivist Elemental Strike (Electricity) + Archivist Elemental Strike (Fire) + Archivist Elemental Strike (Sonic) + Archivist Empowered Elemental Strike + Archivist Empowered Elemental Strike (Acid) + Archivist Empowered Elemental Strike (Cold) + Archivist Empowered Elemental Strike (Electricity) + Archivist Empowered Elemental Strike (Fire) + Archivist Empowered Elemental Strike (Sonic) + Archivist Maximized Elemental Strike + Archivist Maximized Elemental Strike (Acid) + Archivist Maximized Elemental Strike (Cold) + Archivist Maximized Elemental Strike (Electricity) + Archivist Maximized Elemental Strike (Fire) + Archivist Maximized Elemental Strike (Sonic) + Archivist Quickened Elemental Strike + Archivist Quickened Elemental Strike (Acid) + Archivist Quickened Elemental Strike (Cold) + Archivist Quickened Elemental Strike (Electricity) + Archivist Quickened Elemental Strike (Fire) + Archivist Quickened Elemental Strike (Sonic) + Archivist Silent Elemental Strike + Archivist Silent Elemental Strike (Acid) + Archivist Silent Elemental Strike (Cold) + Archivist Silent Elemental Strike (Electricity) + Archivist Silent Elemental Strike (Fire) + Archivist Silent Elemental Strike (Sonic) + Archivist Still Elemental Strike + Archivist Still Elemental Strike (Acid) + Archivist Still Elemental Strike (Cold) + Archivist Still Elemental Strike (Electricity) + Archivist Still Elemental Strike (Fire) + Archivist Still Elemental Strike (Sonic) + Archivist Evard's Black Tentacles + Archivist Empowered Evard's Black Tentacles + Archivist Extended Evard's Black Tentacles + Archivist Maximized Evard's Black Tentacles + Archivist Quickened Evard's Black Tentacles + Archivist Silent Evard's Black Tentacles + Archivist Still Evard's Black Tentacles + Archivist Fire in the Blood + Archivist Extended Fire in the Blood + Archivist Quickened Fire in the Blood + Archivist Silent Fire in the Blood + Archivist Still Fire in the Blood + Archivist Flame Strike + Archivist Empowered Flame Strike + Archivist Maximized Flame Strike + Archivist Quickened Flame Strike + Archivist Silent Flame Strike + Archivist Still Flame Strike + Archivist Greater Heroism + Archivist Extended Greater Heroism + Archivist Silent Greater Heroism + Archivist Still Greater Heroism + Archivist Greater Vigor + Archivist Extended Greater Vigor + Archivist Quickened Greater Vigor + Archivist Silent Greater Vigor + Archivist Still Greater Vigor + Archivist Greater Command + Archivist Greater Command Approach + Archivist Greater Command Drop + Archivist Greater Command Fall + Archivist Greater Command Flee + Archivist Greater Command Halt + Archivist Extended Greater Command + Archivist Extended Greater Command Approach + Archivist Extended Greater Command Drop + Archivist Extended Greater Command Fall + Archivist Extended Greater Command Flee + Archivist Extended Greater Command Halt + Archivist Quickened Greater Command + Archivist Quickened Greater Command Approach + Archivist Quickened Greater Command Drop + Archivist Quickened Greater Command Fall + Archivist Quickened Greater Command Flee + Archivist Quickened Greater Command Halt + Archivist Silent Greater Command + Archivist Silent Greater Command Approach + Archivist Silent Greater Command Drop + Archivist Silent Greater Command Fall + Archivist Silent Greater Command Flee + Archivist Silent Greater Command Halt + Archivist Still Greater Command + Archivist Still Greater Command Approach + Archivist Still Greater Command Drop + Archivist Still Greater Command Fall + Archivist Still Greater Command Flee + Archivist Still Greater Command Halt + Archivist Heal Animal Companion + Archivist Quickened Heal Animal Companion + Archivist Silent Heal Animal Companion + Archivist Still Heal Animal Companion + Archivist Healing Circle + Archivist Empowered Healing Circle + Archivist Maximized Healing Circle + Archivist Quickened Healing Circle + Archivist Silent Healing Circle + Archivist Still Healing Circle + Archivist Heartclutch + Archivist Quickened Heartclutch + Archivist Silent Heartclutch + Archivist Still Heartclutch + Archivist Ice Storm + Archivist Empowered Ice Storm + Archivist Maximized Ice Storm + Archivist Quickened Ice Storm + Archivist Silent Ice Storm + Archivist Still Ice Storm + Archivist Inferno + Archivist Empowered Inferno + Archivist Extended Inferno + Archivist Maximized Inferno + Archivist Quickened Inferno + Archivist Silent Inferno + Archivist Still Inferno + Archivist Legion's Curse of Petty Failing + Archivist Extended Legion's Curse of Petty Failing + Archivist Quickened Legion's Curse of Petty Failing + Archivist Silent Legion's Curse of Petty Failing + Archivist Still Legion's Curse of Petty Failing + Archivist Mass Cat's Grace + Archivist Empowered Mass Cat's Grace + Archivist Extended Mass Cat's Grace + Archivist Maximized Mass Cat's Grace + Archivist Quickened Mass Cat's Grace + Archivist Silent Mass Cat's Grace + Archivist Still Mass Cat's Grace + Archivist Mass Contagion + Archivist Quickened Mass Contagion + Archivist Silent Mass Contagion + Archivist Still Mass Contagion + Archivist Mass Cure Light Wounds + Archivist Empowered Mass Cure Light Wounds + Archivist Maximized Mass Cure Light Wounds + Archivist Quickened Mass Cure Light Wounds + Archivist Silent Mass Cure Light Wounds + Archivist Still Mass Cure Light Wounds + Archivist Mass Inflict Light Wounds + Archivist Empowered Mass Inflict Light Wounds + Archivist Maximized Mass Inflict Light Wounds + Archivist Quickened Mass Inflict Light Wounds + Archivist Silent Mass Inflict Light Wounds + Archivist Still Mass Inflict Light Wounds + Archivist Morality Undone + Archivist Quickened Morality Undone + Archivist Silent Morality Undone + Archivist Still Morality Undone + Archivist Necrotic Burst + Archivist Empowered Necrotic Burst + Archivist Maximized Necrotic Burst + Archivist Quickened Necrotic Burst + Archivist Silent Necrotic Burst + Archivist Still Necrotic Burst + Archivist Owl's Insight + Archivist Extended Owl's Insight + Archivist Quickened Owl's Insight + Archivist Silent Owl's Insight + Archivist Still Owl's Insight + Archivist Power Leech + Archivist Extended Power Leech + Archivist Quickened Power Leech + Archivist Silent Power Leech + Archivist Still Power Leech + Archivist Raise Dead + Archivist Quickened Raise Dead + Archivist Silent Raise Dead + Archivist Still Raise Dead + Archivist Resonating Resistance + Archivist Extended Resonating Resistance + Archivist Quickened Resonating Resistance + Archivist Silent Resonating Resistance + Archivist Revivify + Archivist Quickened Revivify + Archivist Silent Revivify + Archivist Still Revivify + Archivist Righteous Might + Archivist Extended Righteous Might + Archivist Quickened Righteous Might + Archivist Silent Righteous Might + Archivist Still Righteous Might + Archivist Scrying + Archivist Extended Scrying + Archivist Quickened Scrying + Archivist Silent Scrying + Archivist Still Scrying + Archivist Sicken Evil + Archivist Extended Sicken Evil + Archivist Quickened Sicken Evil + Archivist Silent Sicken Evil + Archivist Still Sicken Evil + Archivist Slay Living + Archivist Empowered Slay Living + Archivist Maximized Slay Living + Archivist Quickened Slay Living + Archivist Silent Slay Living + Archivist Still Slay Living + Archivist Soul Scour + Archivist Empowered Soul Scour + Archivist Maximized Soul Scour + Archivist Quickened Soul Scour + Archivist Silent Soul Scour + Archivist Still Soul Scour + Archivist Spell Mantle + Archivist Empowered Spell Mantle + Archivist Extended Spell Mantle + Archivist Maximized Spell Mantle + Archivist Quickened Spell Mantle + Archivist Silent Spell Mantle + Archivist Still Spell Mantle + Archivist Spell Resistance + Archivist Extended Spell Resistance + Archivist Quickened Spell Resistance + Archivist Silent Spell Resistance + Archivist Still Spell Resistance + Archivist Stone to Flesh + Archivist Extended Stone to Flesh + Archivist Quickened Stone to Flesh + Archivist Silent Stone to Flesh + Archivist Still Stone to Flesh + Archivist Summon Creature V + Archivist Extended Summon Creature V + Archivist Quickened Summon Creature V + Archivist Silent Summon Creature V + Archivist Still Summon Creature V + Archivist Summon Undead 5 + Archivist Extended Summon Undead 5 + Archivist Quickened Summon Undead 5 + Archivist Silent Summon Undead 5 + Archivist Still Summon Undead 5 + Archivist Symbol of Pain + Archivist Empowered Symbol of Pain + Archivist Extended Symbol of Pain + Archivist Maximized Symbol of Pain + Archivist Quickened Symbol of Pain + Archivist Silent Symbol of Pain + Archivist Still Symbol of Pain + Archivist Symbol of Sleep + Archivist Empowered Symbol of Sleep + Archivist Extended Symbol of Sleep + Archivist Maximized Symbol of Sleep + Archivist Quickened Symbol of Sleep + Archivist Silent Symbol of Sleep + Archivist Still Symbol of Sleep + Archivist Teleport + Archivist Teleport - Self only + Archivist Teleport - Party within 10ft + Archivist Quickened Teleport + Archivist Quickened Teleport - Self only + Archivist Quickened Teleport - Party within 10ft + Archivist Silent Teleport + Archivist Silent Teleport - Self only + Archivist Silent Teleport - Party within 10ft + Archivist True Seeing + Archivist Extended True Seeing + Archivist Quickened True Seeing + Archivist Silent True Seeing + Archivist Still True Seeing + Archivist Vine Mine + Archivist Vine Mine, Entangle + Archivist Vine Mine, Hamper Movement + Archivist Vine Mine, Camouflage + Archivist Extended Vine Mine + Archivist Extended Vine Mine, Entangle + Archivist Extended Vine Mine, Hamper Movement + Archivist Extended Vine Mine, Camouflage + Archivist Quickened Vine Mine + Archivist Quickened Vine Mine, Entangle + Archivist Quickened Vine Mine, Hamper Movement + Archivist Quickened Vine Mine, Camouflage + Archivist Silent Vine Mine + Archivist Silent Vine Mine, Entangle + Archivist Silent Vine Mine, Hamper Movement + Archivist Silent Vine Mine, Camouflage + Archivist Still Vine Mine + Archivist Still Vine Mine, Entangle + Archivist Still Vine Mine, Hamper Movement + Archivist Still Vine Mine, Camouflage + Archivist Viscid Globe + Archivist Extended Viscid Globe + Archivist Quickened Viscid Globe + Archivist Silent Viscid Globe + Archivist Still Viscid Globe + Archivist Wall of Fire + Archivist Empowered Wall of Fire + Archivist Extended Wall of Fire + Archivist Maximized Wall of Fire + Archivist Quickened Wall of Fire + Archivist Silent Wall of Fire + Archivist Still Wall of Fire + Archivist Acid Storm + Archivist Empowered Acid Storm + Archivist Maximized Acid Storm + Archivist Silent Acid Storm + Archivist Still Acid Storm + Archivist Animate Objects + Archivist Extended Animate Objects + Archivist Banishment + Archivist Silent Banishment + Archivist Still Banishment + Archivist Blade Barrier + Archivist Empowered Blade Barrier + Archivist Extended Blade Barrier + Archivist Maximized Blade Barrier + Archivist Silent Blade Barrier + Archivist Still Blade Barrier + Archivist Call Faithful Servants + Archivist Empowered Call Faithful Servants + Archivist Maximized Call Faithful Servants + Archivist Silent Call Faithful Servants + Archivist Still Call Faithful Servants + Archivist Celestial Blood + Archivist Silent Celestial Blood + Archivist Still Celestial Blood + Archivist Chain Lightning + Archivist Empowered Chain Lightning + Archivist Maximized Chain Lightning + Archivist Silent Chain Lightning + Archivist Still Chain Lightning + Archivist Cloud of the Achaierai + Archivist Extended Cloud of the Achaierai + Archivist Silent Cloud of the Achaierai + Archivist Still Cloud of the Achaierai + Archivist Control Undead + Archivist Extended Control Undead + Archivist Silent Control Undead + Archivist Still Control Undead + Archivist Create Undead + Archivist Extended Create Undead + Archivist Silent Create Undead + Archivist Still Create Undead + Archivist Crumble + Archivist Empowered Crumble + Archivist Maximized Crumble + Archivist Silent Crumble + Archivist Still Crumble + Archivist Drown + Archivist Silent Drown + Archivist Still Drown + Archivist Energy Buffer + Archivist Extended Energy Buffer + Archivist Silent Energy Buffer + Archivist Still Energy Buffer + Archivist Energy Immunity + Archivist Acid Energy Immunity + Archivist Cold Energy Immunity + Archivist Electricity Energy Immunity + Archivist Fire Energy Immunity + Archivist Sonic Energy Immunity + Archivist Extended Energy Immunity + Archivist Extended Acid Energy Immunity + Archivist Extended Cold Energy Immunity + Archivist Extended Electricity Energy Immunity + Archivist Extended Fire Energy Immunity + Archivist Extended Sonic Energy Immunity + Archivist Silent Energy Immunity + Archivist Silent Acid Energy Immunity + Archivist Silent Cold Energy Immunity + Archivist Silent Electricity Energy Immunity + Archivist Silent Fire Energy Immunity + Archivist Silent Sonic Energy Immunity + Archivist Still Energy Immunity + Archivist Still Acid Energy Immunity + Archivist Still Cold Energy Immunity + Archivist Still Electricity Energy Immunity + Archivist Still Fire Energy Immunity + Archivist Still Sonic Energy Immunity + Archivist Exalted Raiment + Archivist Extended Exalted Raiment + Archivist Silent Exalted Raiment + Archivist Extract Water Elemental + Archivist Empowered Extract Water Elemental + Archivist Maximized Extract Water Elemental + Archivist Silent Extract Water Elemental + Archivist Still Extract Water Elemental + Archivist Greater Dispelling + Archivist Silent Greater Dispelling + Archivist Still Greater Dispelling + Archivist Greater Glyph of Warding + Archivist Greater Blast Glyph (Acid) + Archivist Greater Blast Glyph (Cold) + Archivist Greater Blast Glyph (Electricity) + Archivist Greater Blast Glyph (Fire) + Archivist Greater Blast Glyph (Sonic) + Archivist Empowered Greater Glyph of Warding + Archivist Empowered Greater Blast Glyph (Acid) + Archivist Empowered Greater Blast Glyph (Cold) + Archivist Empowered Greater Blast Glyph (Electricity) + Archivist Empowered Greater Blast Glyph (Fire) + Archivist Empowered Greater Blast Glyph (Sonic) + Archivist Extended Greater Glyph of Warding + Archivist Extended Greater Blast Glyph (Acid) + Archivist Extended Greater Blast Glyph (Cold) + Archivist Extended Greater Blast Glyph (Electricity) + Archivist Extended Greater Blast Glyph (Fire) + Archivist Extended Greater Blast Glyph (Sonic) + Archivist Maximized Greater Glyph of Warding + Archivist Maximized Greater Blast Glyph (Acid) + Archivist Maximized Greater Blast Glyph (Cold) + Archivist Maximized Greater Blast Glyph (Electricity) + Archivist Maximized Greater Blast Glyph (Fire) + Archivist Maximized Greater Blast Glyph (Sonic) + Archivist Silent Greater Glyph of Warding + Archivist Silent Greater Blast Glyph (Acid) + Archivist Silent Greater Blast Glyph (Cold) + Archivist Silent Greater Blast Glyph (Electricity) + Archivist Silent Greater Blast Glyph (Fire) + Archivist Silent Greater Blast Glyph (Sonic) + Archivist Still Greater Glyph of Warding + Archivist Still Greater Blast Glyph (Acid) + Archivist Still Greater Blast Glyph (Cold) + Archivist Still Greater Blast Glyph (Electricity) + Archivist Still Greater Blast Glyph (Fire) + Archivist Still Greater Blast Glyph (Sonic) + Archivist Greater Sanctuary + Archivist Extended Greater Sanctuary + Archivist Silent Greater Sanctuary + Archivist Still Greater Sanctuary + Archivist Greater Stoneskin + Archivist Extended Greater Stoneskin + Archivist Silent Greater Stoneskin + Archivist Still Greater Stoneskin + Archivist Harm + Archivist Silent Harm + Archivist Still Harm + Archivist Heal + Archivist Silent Heal + Archivist Still Heal + Archivist Legend Lore + Archivist Extended Legend Lore + Archivist Silent Legend Lore + Archivist Still Legend Lore + Archivist Mass Bull's Strength + Archivist Empowered Mass Bull's Strength + Archivist Extended Mass Bull's Strength + Archivist Maximized Mass Bull's Strength + Archivist Silent Mass Bull's Strength + Archivist Still Mass Bull's Strength + Archivist Mass Cure Moderate Wounds + Archivist Empowered Mass Cure Moderate Wounds + Archivist Maximized Mass Cure Moderate Wounds + Archivist Silent Mass Cure Moderate Wounds + Archivist Still Mass Cure Moderate Wounds + Archivist Mass Eagle's Splendor + Archivist Empowered Mass Eagle's Splendor + Archivist Extended Mass Eagle's Splendor + Archivist Maximized Mass Eagle's Splendor + Archivist Silent Mass Eagle's Splendor + Archivist Still Mass Eagle's Splendor + Archivist Mass Endurance + Archivist Empowered Mass Endurance + Archivist Extended Mass Endurance + Archivist Maximized Mass Endurance + Archivist Silent Mass Endurance + Archivist Still Mass Endurance + Archivist Mass Fox's Cunning + Archivist Empowered Mass Fox's Cunning + Archivist Extended Mass Fox's Cunning + Archivist Maximized Mass Fox's Cunning + Archivist Silent Mass Fox's Cunning + Archivist Still Mass Fox's Cunning + Archivist Mass Inflict Moderate Wounds + Archivist Empowered Mass Inflict Moderate Wounds + Archivist Maximized Mass Inflict Moderate Wounds + Archivist Silent Mass Inflict Moderate Wounds + Archivist Still Mass Inflict Moderate Wounds + Archivist Mass Owl's Wisdom + Archivist Empowered Mass Owl's Wisdom + Archivist Extended Mass Owl's Wisdom + Archivist Maximized Mass Owl's Wisdom + Archivist Silent Mass Owl's Wisdom + Archivist Still Mass Owl's Wisdom + Archivist Necrotic Eruption + Archivist Empowered Necrotic Eruption + Archivist Maximized Necrotic Eruption + Archivist Silent Necrotic Eruption + Archivist Still Necrotic Eruption + Archivist Planar Ally + Archivist Extended Planar Ally + Archivist Silent Planar Ally + Archivist Still Planar Ally + Archivist Planar Binding + Archivist Extended Planar Binding + Archivist Silent Planar Binding + Archivist Still Planar Binding + Archivist Pox + Archivist Empowered Pox + Archivist Maximized Pox + Archivist Silent Pox + Archivist Still Pox + Archivist Sarcophagus of Stone + Archivist Silent Sarcophagus of Stone + Archivist Still Sarcophagus of Stone + Archivist Stonehold + Archivist Empowered Stonehold + Archivist Extended Stonehold + Archivist Maximized Stonehold + Archivist Silent Stonehold + Archivist Still Stonehold + Archivist Storm of Shards + Archivist Empowered Storm of Shards + Archivist Maximized Storm of Shards + Archivist Silent Storm of Shards + Archivist Still Storm of Shards + Archivist Summon Creature VI + Archivist Extended Summon Creature VI + Archivist Silent Summon Creature VI + Archivist Still Summon Creature VI + Archivist Superior Resistance + Archivist Extended Superior Resistance + Archivist Silent Superior Resistance + Archivist Still Superior Resistance + Archivist Symbol of Fear + Archivist Empowered Symbol of Fear + Archivist Extended Symbol of Fear + Archivist Maximized Symbol of Fear + Archivist Silent Symbol of Fear + Archivist Still Symbol of Fear + Archivist Symbol of Persuasion + Archivist Empowered Symbol of Persuasion + Archivist Extended Symbol of Persuasion + Archivist Maximized Symbol of Persuasion + Archivist Silent Symbol of Persuasion + Archivist Still Symbol of Persuasion + Archivist Thousand Needles + Archivist Empowered Thousand Needles + Archivist Extended Thousand Needles + Archivist Maximized Thousand Needles + Archivist Silent Thousand Needles + Archivist Still Thousand Needles + Archivist Transport via Plants + Archivist Transport via Plants - Self only + Archivist Transport via Plants - Party within 10ft + Archivist Silent Transport via Plants + Archivist Silent Transport via Plants - Self only + Archivist Silent Transport via Plants - Party within 10ft + Archivist Undeath to Death + Archivist Empowered Undeath to Death + Archivist Maximized Undeath to Death + Archivist Silent Undeath to Death + Archivist Still Undeath to Death + Archivist Vigorous Circle + Archivist Extended Vigorous Circle + Archivist Silent Vigorous Circle + Archivist Still Vigorous Circle + Archivist Word of Recall + Archivist Word of Recall - Self only + Archivist Word of Recall - Party within 10ft + Archivist Silent Word of Recall + Archivist Silent Word of Recall - Self only + Archivist Silent Word of Recall - Party within 10ft + Archivist Aura of Vitality + Archivist Extended Aura of Vitality + Archivist Silent Aura of Vitality + Archivist Still Aura of Vitality + Archivist Bigby's Grasping Hand + Archivist Extended Bigby's Grasping Hand + Archivist Silent Bigby's Grasping Hand + Archivist Still Bigby's Grasping Hand + Archivist Blasphemy + Archivist Silent Blasphemy + Archivist Still Blasphemy + Archivist Control Weather + Archivist Control Weather: Rain + Archivist Control Weather: Snow + Archivist Control Weather: Clear + Archivist Extended Control Weather + Archivist Extended Control Weather: Rain + Archivist Extended Control Weather: Snow + Archivist Extended Control Weather: Clear + Archivist Silent Control Weather + Archivist Silent Control Weather: Rain + Archivist Silent Control Weather: Snow + Archivist Silent Control Weather: Clear + Archivist Still Control Weather + Archivist Still Control Weather: Rain + Archivist Still Control Weather: Snow + Archivist Still Control Weather: Clear + Archivist Creeping Doom + Archivist Extended Creeping Doom + Archivist Silent Creeping Doom + Archivist Still Creeping Doom + Archivist Death by Thorns + Archivist Silent Death by Thorns + Archivist Still Death by Thorns + Archivist Destruction + Archivist Silent Destruction + Archivist Still Destruction + Archivist Dictum + Archivist Silent Dictum + Archivist Still Dictum + Archivist Disintegrate + Archivist Empowered Disintegrate + Archivist Silent Disintegrate + Archivist Still Disintegrate + Archivist Dragon Ally + Archivist Extended Dragon Ally + Archivist Silent Dragon Ally + Archivist Energy Ebb + Archivist Extended Energy Ebb + Archivist Silent Energy Ebb + Archivist Still Energy Ebb + Archivist Fiendish Clarity + Archivist Silent Fiendish Clarity + Archivist Still Fiendish Clarity + Archivist Great Thunderclap + Archivist Silent Great Thunderclap + Archivist Still Great Thunderclap + Archivist Greater Harm + Archivist Silent Greater Harm + Archivist Still Greater Harm + Archivist Greater Restoration + Archivist Silent Greater Restoration + Archivist Still Greater Restoration + Archivist Greater Scrying + Archivist Extended Greater Scrying + Archivist Silent Greater Scrying + Archivist Still Greater Scrying + Archivist Greater Teleport + Archivist Greater Teleport - Self only + Archivist Greater Teleport - Party within 10ft + Archivist Silent Greater Teleport + Archivist Silent Greater Teleport - Self only + Archivist Silent Greater Teleport - Party within 10ft + Archivist Holy Word + Archivist Silent Holy Word + Archivist Still Holy Word + Archivist Mass Charm + Archivist Extended Mass Charm + Archivist Silent Mass Charm + Archivist Mass Cure Serious Wounds + Archivist Empowered Mass Cure Serious Wounds + Archivist Silent Mass Cure Serious Wounds + Archivist Still Mass Cure Serious Wounds + Archivist Mass Haste + Archivist Extended Mass Haste + Archivist Silent Mass Haste + Archivist Still Mass Haste + Archivist Mass Hold Person + Archivist Extended Mass Hold Person + Archivist Silent Mass Hold Person + Archivist Still Mass Hold Person + Archivist Mass Inflict Serious Wounds + Archivist Empowered Mass Inflict Serious Wounds + Archivist Silent Mass Inflict Serious Wounds + Archivist Still Mass Inflict Serious Wounds + Archivist Mass Spell Resistance + Archivist Extended Mass Spell Resistance + Archivist Silent Mass Spell Resistance + Archivist Still Mass Spell Resistance + Archivist Phoenix Fire + Archivist Empowered Phoenix Fire + Archivist Silent Phoenix Fire + Archivist Still Phoenix Fire + Archivist Prismatic Spray + Archivist Silent Prismatic Spray + Archivist Still Prismatic Spray + Archivist Protection from Spells + Archivist Extended Protection from Spells + Archivist Silent Protection from Spells + Archivist Still Protection from Spells + Archivist Rain of Embers + Archivist Empowered Rain of Embers + Archivist Extended Rain of Embers + Archivist Silent Rain of Embers + Archivist Still Rain of Embers + Archivist Rain of Roses + Archivist Extended Rain of Roses + Archivist Silent Rain of Roses + Archivist Still Rain of Roses + Archivist Rapture of Rupture + Archivist Empowered Rapture of Rupture + Archivist Regenerate + Archivist Extended Regenerate + Archivist Silent Regenerate + Archivist Still Regenerate + Archivist Repulsion + Archivist Extended Repulsion + Archivist Silent Repulsion + Archivist Still Repulsion + Archivist Resurrection + Archivist Silent Resurrection + Archivist Still Resurrection + Archivist Righteous Smite + Archivist Empowered Righteous Smite + Archivist Silent Righteous Smite + Archivist Still Righteous Smite + Archivist Spell Turning + Archivist Empowered Spell Turning + Archivist Extended Spell Turning + Archivist Silent Spell Turning + Archivist Still Spell Turning + Archivist Summon Creature VII + Archivist Summon Huge Air Elemental + Archivist Summon Huge Earth Elemental + Archivist Summon Huge Fire Elemental + Archivist Summon Huge Water Elemental + Archivist Extended Summon Creature VII + Archivist Extended Summon Huge Air Elemental + Archivist Extended Summon Huge Earth Elemental + Archivist Extended Summon Huge Fire Elemental + Archivist Extended Summon Huge Water Elemental + Archivist Silent Summon Creature VII + Archivist Silent Summon Huge Air Elemental + Archivist Silent Summon Huge Earth Elemental + Archivist Silent Summon Huge Fire Elemental + Archivist Silent Summon Huge Water Elemental + Archivist Still Summon Creature VII + Archivist Still Summon Huge Air Elemental + Archivist Still Summon Huge Earth Elemental + Archivist Still Summon Huge Fire Elemental + Archivist Still Summon Huge Water Elemental + Archivist Symbol of Stunning + Archivist Empowered Symbol of Stunning + Archivist Extended Symbol of Stunning + Archivist Silent Symbol of Stunning + Archivist Still Symbol of Stunning + Archivist Symbol of Weakness + Archivist Empowered Symbol of Weakness + Archivist Extended Symbol of Weakness + Archivist Silent Symbol of Weakness + Archivist Still Symbol of Weakness + Archivist Tomb of Light + Archivist Silent Tomb of Light + Archivist Still Tomb of Light + Archivist Word of Balance + Archivist Empowered Word of Balance + Archivist Silent Word of Balance + Archivist Word of Chaos + Archivist Silent Word of Chaos + Archivist Still Word of Chaos + Archivist Wretched Blight + Archivist Empowered Wretched Blight + Archivist Silent Wretched Blight + Archivist Still Wretched Blight + Archivist Antimagic Field + Archivist Extended Antimagic Field + Archivist Silent Antimagic Field + Archivist Still Antimagic Field + Archivist Aura versus Alignment + Archivist Unholy Aura + Archivist Holy Aura + Archivist Extended Aura versus Alignment + Archivist Extended Unholy Aura + Archivist Extended Holy Aura + Archivist Silent Aura versus Alignment + Archivist Silent Unholy Aura + Archivist Silent Holy Aura + Archivist Still Aura versus Alignment + Archivist Still Unholy Aura + Archivist Still Holy Aura + Archivist Blackstaff + Archivist Extended Blackstaff + Archivist Silent Blackstaff + Archivist Still Blackstaff + Archivist Bodak Birth + Archivist Silent Bodak Birth + Archivist Still Bodak Birth + Archivist Bombardment + Archivist Silent Bombardment + Archivist Still Bombardment + Archivist Create Greater Undead + Archivist Extended Create Greater Undead + Archivist Silent Create Greater Undead + Archivist Still Create Greater Undead + Archivist Delayed Blast Fireball + Archivist Extended Delayed Blast Fireball + Archivist Silent Delayed Blast Fireball + Archivist Still Delayed Blast Fireball + Archivist Dimensional Lock + Archivist Extended Dimensional Lock + Archivist Silent Dimensional Lock + Archivist Still Dimensional Lock + Archivist Discern Location + Archivist Extended Discern Location + Archivist Silent Discern Location + Archivist Still Discern Location + Archivist Dominate Monster + Archivist Extended Dominate Monster + Archivist Silent Dominate Monster + Archivist Still Dominate Monster + Archivist Dragon Cloud + Archivist Silent Dragon Cloud + Archivist Still Dragon Cloud + Archivist Earthquake + Archivist Extended Earthquake + Archivist Silent Earthquake + Archivist Still Earthquake + Archivist Evil Weather + Archivist Rain of Blood + Archivist Violet Rain + Archivist Green Fog + Archivist Rain of Frogs or Fish + Archivist Silent Evil Weather + Archivist Silent Rain of Blood + Archivist Silent Violet Rain + Archivist Silent Green Fog + Archivist Silent Rain of Frogs or Fish + Archivist Still Evil Weather + Archivist Still Rain of Blood + Archivist Still Violet Rain + Archivist Still Green Fog + Archivist Still Rain of Frogs or Fish + Archivist Finger of Death + Archivist Silent Finger of Death + Archivist Still Finger of Death + Archivist Fire Storm + Archivist Silent Fire Storm + Archivist Still Fire Storm + Archivist Greater Planar Ally + Archivist Extended Greater Planar Ally + Archivist Silent Greater Planar Ally + Archivist Still Greater Planar Ally + Archivist Wall of Greater Dispel Magic + Archivist Extended Wall of Greater Dispel Magic + Archivist Silent Wall of Greater Dispel Magic + Archivist Still Wall of Greater Dispel Magic + Archivist Holy Aura + Archivist Extended Holy Aura + Archivist Silent Holy Aura + Archivist Still Holy Aura + Archivist Horrid Wilting + Archivist Silent Horrid Wilting + Archivist Still Horrid Wilting + Archivist Last Judgement + Archivist Silent Last Judgement + Archivist Mass Cure Critical Wounds + Archivist Silent Mass Cure Critical Wounds + Archivist Still Mass Cure Critical Wounds + Archivist Mass Heal + Archivist Silent Mass Heal + Archivist Still Mass Heal + Archivist Mass Inflict Critical Wounds + Archivist Silent Mass Inflict Critical Wounds + Archivist Still Mass Inflict Critical Wounds + Archivist Nature's Balance + Archivist Silent Nature's Balance + Archivist Still Nature's Balance + Archivist Necrotic Empowerment + Archivist Extended Necrotic Empowerment + Archivist Silent Necrotic Empowerment + Archivist Still Necrotic Empowerment + Archivist Pestilence + Archivist Silent Pestilence + Archivist Still Pestilence + Archivist Power Word, Stun + Archivist Silent Power Word, Stun + Archivist Premonition + Archivist Extended Premonition + Archivist Silent Premonition + Archivist Still Premonition + Archivist Shadow Shield + Archivist Extended Shadow Shield + Archivist Silent Shadow Shield + Archivist Still Shadow Shield + Archivist Summon Creature VIII + Archivist Summon Greater Air Elemental + Archivist Summon Greater Earth Elemental + Archivist Summon Greater Fire Elemental + Archivist Summon Greater Water Elemental + Archivist Extended Summon Creature VIII + Archivist Extended Summon Greater Air Elemental + Archivist Extended Summon Greater Earth Elemental + Archivist Extended Summon Greater Fire Elemental + Archivist Extended Summon Greater Water Elemental + Archivist Silent Summon Creature VIII + Archivist Silent Summon Greater Air Elemental + Archivist Silent Summon Greater Earth Elemental + Archivist Silent Summon Greater Fire Elemental + Archivist Silent Summon Greater Water Elemental + Archivist Still Summon Creature VIII + Archivist Still Summon Greater Air Elemental + Archivist Still Summon Greater Earth Elemental + Archivist Still Summon Greater Fire Elemental + Archivist Still Summon Greater Water Elemental + Archivist Sunbeam + Archivist Silent Sunbeam + Archivist Still Sunbeam + Archivist Sunburst + Archivist Silent Sunburst + Archivist Still Sunburst + Archivist Symbol of Death + Archivist Extended Symbol of Death + Archivist Silent Symbol of Death + Archivist Still Symbol of Death + Archivist Symbol of Insanity + Archivist Extended Symbol of Insanity + Archivist Silent Symbol of Insanity + Archivist Still Symbol of Insanity + Archivist Apocalypse from the Sky + Archivist Apocalypse from the Sky: Fire + Archivist Apocalypse from the Sky: Acid + Archivist Apocalypse from the Sky: Sonic + Archivist Despoil + Archivist Elder Glyph of Warding + Archivist Elder Blast Glyph (Acid) + Archivist Elder Blast Glyph (Cold) + Archivist Elder Blast Glyph (Electricity) + Archivist Elder Blast Glyph (Fire) + Archivist Elder Blast Glyph (Sonic) + Archivist Elemental Swarm + Archivist Energy Drain + Archivist Exalted Fury + Archivist Foresight + Archivist Gate + Archivist Greater Planar Binding + Archivist Greater Spell Mantle + Archivist Implosion + Archivist Mantle of Egregious Might + Archivist Mass Drown + Archivist Mass Harm + Archivist Mass Hold Monster + Archivist Nature's Avatar + Archivist Necrotic Termination + Archivist Plague of Undead + Archivist Power Word, Kill + Archivist Power Word Blind + Archivist Rain of Black Tulips + Archivist Shapechange + Archivist Shapechange, Red Dragon + Archivist Shapechange, Fire Giant + Archivist Shapechange, Balor + Archivist Shapechange, Death Slaad + Archivist Shapechange, Iron Golem + Archivist Sphere of Ultimate Destruction + Archivist Storm of Vengeance + Archivist Summon Creature IX + Archivist Summon Elder Air Elemental + Archivist Summon Elder Earth Elemental + Archivist Summon Elder Fire Elemental + Archivist Summon Elder Water Elemental + Archivist True Resurrection + Archivist Undeath's Eternal Foe + Archivist Unyielding Roots + Archivist Vile Death + Archivist Wail of the Banshee + Archivist Weird + Templar Cure Minor Wounds + Templar Inflict Minor Wounds + Templar Light + Templar Read Magic + Templar Resistance + Templar Virtue + Templar Command + Templar Command Approach + Templar Command Drop + Templar Command Fall + Templar Command Flee + Templar Command Halt + Templar Cure Light Wounds + Templar Detect Undead + Templar Divine Favor + Templar Doom + Templar Endure Elements + Templar Hide From Undead + Templar Inflict Light Wounds + Templar Remove Fear + Templar Protection from Evil + Templar Protection from Good + Templar Shield of Faith + Templar Endurance + Templar Cure Moderate Wounds + Templar Hold Person + Templar Inflict Moderate Wounds + Templar Remove Paralysis + Templar Resist Elements + Templar Lesser Restoration + Templar Silence + Templar Undetectable Alignment + Templar Cure Serious Wounds + Templar Dispel Magic + Templar Glyph of Warding + Templar Blast Glyph (Acid) + Templar Blast Glyph (Cold) + Templar Blast Glyph (Electricity) + Templar Blast Glyph (Fire) + Templar Blast Glyph (Sonic) + Templar Inflict Serious Wounds + Templar Lightning Bolt + Templar Locate Object + Templar Magic Circle against Evil + Templar Magic Circle against Good + Templar Magic Vestment + Templar Protection from Elements + Templar Remove Disease + Templar Greater Command + Templar Greater Command Approach + Templar Greater Command Drop + Templar Greater Command Fall + Templar Greater Command Flee + Templar Greater Command Halt + Templar Cure Critical Wounds + Templar Dimensional Anchor + Templar Freedom of Movement + Templar Inflict Critical Wounds + Templar Greater Magic Weapon + Templar Neutralize Poison + Templar Break Enchantment + Templar Elemental Strike + Templar Elemental Strike (Acid) + Templar Elemental Strike (Cold) + Templar Elemental Strike (Electricity) + Templar Elemental Strike (Fire) + Templar Elemental Strike (Sonic) + Templar Scrying + Templar Symbol of Pain + Templar Symbol of Sleep + Templar True Seeing + Templar Create Undead + Templar Greater Dispelling + Templar Greater Glyph of Warding + Templar Greater Blast Glyph (Acid) + Templar Greater Blast Glyph (Cold) + Templar Greater Blast Glyph (Electricity) + Templar Greater Blast Glyph (Fire) + Templar Greater Blast Glyph (Sonic) + Templar Raise Dead + Templar Symbol of Fear + Templar Symbol of Persuasion + Templar Word of Recall + Templar Word of Recall - Self only + Templar Word of Recall - Party within 10ft + Templar Greater Scrying + Templar Symbol of Stunning + Templar Symbol of Weakness + Templar Create Greater Undead + Templar Discern Location + Templar Finger of Death + Templar Regenerate + Templar Symbol of Death + Templar Energy Drain + Templar Power Word Blind + Slayer of Domiel Bless Weapon + Slayer of Domiel Extended Bless Weapon + Slayer of Domiel Silent Bless Weapon + Slayer of Domiel Still Bless Weapon + Slayer of Domiel Alter Self + Slayer of Domiel Alter Self - Learn Shape + Slayer of Domiel Alter Self - Options + Slayer of Domiel Alter Self - Quickslot 1 + Slayer of Domiel Alter Self - Quickslot 2 + Slayer of Domiel Alter Self - Quickslot 3 + Slayer of Domiel Extended Alter Self + Slayer of Domiel Extended Alter Self - Learn Shape + Slayer of Domiel Extended Alter Self - Options + Slayer of Domiel Extended Alter Self - Quickslot 1 + Slayer of Domiel Extended Alter Self - Quickslot 2 + Slayer of Domiel Extended Alter Self - Quickslot 3 + Slayer of Domiel Silent Alter Self + Slayer of Domiel Silent Alter Self - Learn Shape + Slayer of Domiel Silent Alter Self - Options + Slayer of Domiel Silent Alter Self - Quickslot 1 + Slayer of Domiel Silent Alter Self - Quickslot 2 + Slayer of Domiel Silent Alter Self - Quickslot 3 + Slayer of Domiel Still Alter Self + Slayer of Domiel Still Alter Self - Learn Shape + Slayer of Domiel Still Alter Self - Options + Slayer of Domiel Still Alter Self - Quickslot 1 + Slayer of Domiel Still Alter Self - Quickslot 2 + Slayer of Domiel Still Alter Self - Quickslot 3 + Slayer of Domiel Divine Favor + Slayer of Domiel Extended Divine Favor + Slayer of Domiel Silent Divine Favor + Slayer of Domiel Still Divine Favor + Slayer of Domiel Obscuring Mist + Slayer of Domiel Extended Obscuring Mist + Slayer of Domiel Silent Obscuring Mist + Slayer of Domiel Still Obscuring Mist + Slayer of Domiel Vision of Heaven + Slayer of Domiel Extended Vision of Heaven + Slayer of Domiel Silent Vision of Heaven + Slayer of Domiel Divine Inspiration + Slayer of Domiel Extended Divine Inspiration + Slayer of Domiel Twilight Luck + Slayer of Domiel Extended Twilight Luck + Slayer of Domiel Silent Twilight Luck + Slayer of Domiel Lantern Light + Slayer of Domiel Empowered Lantern Light + Slayer of Domiel Maximized Lantern Light + Slayer of Domiel Still Lantern Light + Slayer of Domiel Alter Self + Slayer of Domiel Alter Self - Learn Shape + Slayer of Domiel Alter Self - Options + Slayer of Domiel Alter Self - Quickslot 1 + Slayer of Domiel Alter Self - Quickslot 2 + Slayer of Domiel Alter Self - Quickslot 3 + Slayer of Domiel Extended Alter Self + Slayer of Domiel Extended Alter Self - Learn Shape + Slayer of Domiel Extended Alter Self - Options + Slayer of Domiel Extended Alter Self - Quickslot 1 + Slayer of Domiel Extended Alter Self - Quickslot 2 + Slayer of Domiel Extended Alter Self - Quickslot 3 + Slayer of Domiel Silent Alter Self + Slayer of Domiel Silent Alter Self - Learn Shape + Slayer of Domiel Silent Alter Self - Options + Slayer of Domiel Silent Alter Self - Quickslot 1 + Slayer of Domiel Silent Alter Self - Quickslot 2 + Slayer of Domiel Silent Alter Self - Quickslot 3 + Slayer of Domiel Still Alter Self + Slayer of Domiel Still Alter Self - Learn Shape + Slayer of Domiel Still Alter Self - Options + Slayer of Domiel Still Alter Self - Quickslot 1 + Slayer of Domiel Still Alter Self - Quickslot 2 + Slayer of Domiel Still Alter Self - Quickslot 3 + Slayer of Domiel Darkness + Slayer of Domiel Extended Darkness + Slayer of Domiel Silent Darkness + Slayer of Domiel Ayailla's Radiant Burst + Slayer of Domiel Empowered Ayailla's Radiant Burst + Slayer of Domiel Silent Ayailla's Radiant Burst + Slayer of Domiel Still Ayailla's Radiant Burst + Slayer of Domiel Luminous Armor + Slayer of Domiel Extended Luminous Armor + Slayer of Domiel Deeper Darkness + Slayer of Domiel Extended Deeper Darkness + Slayer of Domiel Silent Deeper Darkness + Slayer of Domiel Invisibility + Slayer of Domiel Extended Invisibility + Slayer of Domiel Silent Invisibility + Slayer of Domiel Still Invisibility + Slayer of Domiel Nondetection + Slayer of Domiel Extended Nondetection + Slayer of Domiel Silent Nondetection + Slayer of Domiel Still Nondetection + Slayer of Domiel Brilliant Emanation + Slayer of Domiel Extended Brilliant Emanation + Slayer of Domiel Hammer of Righteousness + Slayer of Domiel Silent Hammer of Righteousness + Slayer of Domiel Still Hammer of Righteousness + Slayer of Domiel Death Ward + Slayer of Domiel Dimension Door + Slayer of Domiel Dimension Door - Self only + Slayer of Domiel Dimension Door - Party within 10ft + Slayer of Domiel Dimension Door - Direction and Distance - Self only + Slayer of Domiel Dimension Door - Direction and Distance - Party within 10ft + Slayer of Domiel Freedom of Movement + Slayer of Domiel Holy Sword + Slayer of Domiel Improved Invisibility + Slayer of Domiel Sword of Conscience + Slayer of Domiel Diamond Spray + Slayer of Domiel Sunmantle + Slayer of Domiel Greater Luminous Armor + Suel Archanamach Aberrate + Suel Archanamach Bestow Wound + Suel Archanamach Burning Hands + Suel Archanamach Color Spray + Suel Archanamach Detect Undead + Suel Archanamach Disguise Self + Suel Archanamach Disguise Self - Learn Shape + Suel Archanamach Disguise Self - Options + Suel Archanamach Disguise Self - Quickslot 1 + Suel Archanamach Disguise Self - Quickslot 2 + Suel Archanamach Disguise Self - Quickslot 3 + Suel Archanamach Endure Elements + Suel Archanamach Enlarge Person + Suel Archanamach Expeditious Retreat + Suel Archanamach Eyes of the Avoral + Suel Archanamach Fist of Stone + Suel Archanamach Identify + Suel Archanamach Ironguts + Suel Archanamach Lesser Deflect + Suel Archanamach Magic Weapon + Suel Archanamach Protection from Chaos + Suel Archanamach Protection from Evil + Suel Archanamach Protection from Good + Suel Archanamach Protection from Law + Suel Archanamach Reduce Person + Suel Archanamach Shield + Suel Archanamach Jump + Suel Archanamach True Casting + Suel Archanamach True Strike + Suel Archanamach Alter Self + Suel Archanamach Alter Self - Learn Shape + Suel Archanamach Alter Self - Options + Suel Archanamach Alter Self - Quickslot 1 + Suel Archanamach Alter Self - Quickslot 2 + Suel Archanamach Alter Self - Quickslot 3 + Suel Archanamach Animalistic Power + Suel Archanamach Augment Familiar + Suel Archanamach Balagarn's Iron Horn + Suel Archanamach Blur + Suel Archanamach Bull's Strength + Suel Archanamach Cat's Grace + Suel Archanamach Continual Flame + Suel Archanamach Deflect + Suel Archanamach Dispelling Touch + Suel Archanamach Eagle's Splendor + Suel Archanamach Endurance + Suel Archanamach Energize Potion + Suel Archanamach Energize Potion: Acid + Suel Archanamach Energize Potion: Cold + Suel Archanamach Energize Potion: Electricity + Suel Archanamach Energize Potion: Fire + Suel Archanamach Energize Potion: Sonic + Suel Archanamach Fox's Cunning + Suel Archanamach Ghostly Visage + Suel Archanamach Invisibility + Suel Archanamach Knock + Suel Archanamach Lesser Dispel + Suel Archanamach Locate Object + Suel Archanamach Mirror Image + Suel Archanamach Obscure Object + Suel Archanamach Owl's Wisdom + Suel Archanamach Protection from Arrows + Suel Archanamach Pyrotechnics + Suel Archanamach Pyrotechnics: Fireworks + Suel Archanamach Pyrotechnics: Smoke + Suel Archanamach Resist Elements + Suel Archanamach See Invisibility + Suel Archanamach Shadow Spray + Suel Archanamach Stone Bones + Suel Archanamach Sure Strike + Suel Archanamach Ultravision + Suel Archanamach Unheavened + Suel Archanamach Whirling Blade + Suel Archanamach Clairaudience/Clairvoyance + Suel Archanamach Clarity + Suel Archanamach Crown of Might + Suel Archanamach Crown of Protection + Suel Archanamach Curse of the Putrid Husk + Suel Archanamach Devil's Eye + Suel Archanamach Dispel Magic + Suel Archanamach Displacement + Suel Archanamach Energy Aegis + Suel Archanamach Energy Aegis, Acid + Suel Archanamach Energy Aegis, Cold + Suel Archanamach Energy Aegis, Electricity + Suel Archanamach Energy Aegis, Fire + Suel Archanamach Energy Aegis, Sonic + Suel Archanamach Energy Surge + Suel Archanamach Energy Surge, Acid + Suel Archanamach Energy Surge, Cold + Suel Archanamach Energy Surge, Electricity + Suel Archanamach Energy Surge, Fire + Suel Archanamach Energy Surge, Sonic + Suel Archanamach Find Traps + Suel Archanamach Greater Magic Weapon + Suel Archanamach Halt + Suel Archanamach Haste + Suel Archanamach Invisibility Sphere + Suel Archanamach Keen Edge + Suel Archanamach Magic Circle against Chaos + Suel Archanamach Magic Circle against Evil + Suel Archanamach Magic Circle against Good + Suel Archanamach Magic Circle against Law + Suel Archanamach Nondetection + Suel Archanamach Protection from Elements + Suel Archanamach Reality Blind + Suel Archanamach Slow + Suel Archanamach Spiderskin + Suel Archanamach Water Breathing + Suel Archanamach Weapon of Impact + Suel Archanamach Arcane Eye + Suel Archanamach Bestow Curse + Suel Archanamach Detect Scrying + Suel Archanamach Dimensional Anchor + Suel Archanamach Fire Trap + Suel Archanamach Greater Resistance + Suel Archanamach Ilyykur's Mantle + Suel Archanamach Improved Invisibility + Suel Archanamach Lesser Spell Breach + Suel Archanamach Locate Creature + Suel Archanamach Lower Spell Resistance + Suel Archanamach Mass Enlarge Person + Suel Archanamach Mass Reduce Person + Suel Archanamach Mass Ultravision + Suel Archanamach Minor Globe of Invulnerability + Suel Archanamach Phantasmal Killer + Suel Archanamach Polymorph Self + Suel Archanamach Polymorph, Giant Spider + Suel Archanamach Polymorph, Troll + Suel Archanamach Polymorph, Umber Hulk + Suel Archanamach Polymorph, Fey + Suel Archanamach Polymorph, Zombie + Suel Archanamach Rainbow Pattern + Suel Archanamach Remove Blindness/Deafness + Suel Archanamach Remove Curse + Suel Archanamach Scrying + Suel Archanamach Serpent Arrows + Suel Archanamach Shadow Conjuration + Suel Archanamach Shadow Conjuration, Summon Shadow + Suel Archanamach Shadow Conjuration, Darkness + Suel Archanamach Shadow Conjuration, Invisibility + Suel Archanamach Shadow Conjuration, Mage Armor + Suel Archanamach Shadow Conjuration, Magic Missile + Suel Archanamach Slashing Dispel + Suel Archanamach Stoneskin + Suel Archanamach Baleful Polymorph + Suel Archanamach Break Enchantment + Suel Archanamach Dismissal + Suel Archanamach Draconic Might + Suel Archanamach Energy Buffer + Suel Archanamach Feeblemind + Suel Archanamach Greater Shadow Conjuration + Suel Archanamach Greater Shadow Conjuration, Summon Shadow + Suel Archanamach Greater Shadow Conjuration, Acid Arrow + Suel Archanamach Greater Shadow Conjuration, Ghostly Visage + Suel Archanamach Greater Shadow Conjuration, Web + Suel Archanamach Greater Shadow Conjuration, Minor Globe of Invulnerability + Suel Archanamach Lesser Mind Blank + Suel Archanamach Lesser Spell Mantle + Suel Archanamach Resonating Resistance + Favoured Soul Cure Minor Wounds + Favoured Soul Inflict Minor Wounds + Favoured Soul Light + Favoured Soul Read Magic + Favoured Soul Resistance + Favoured Soul Virtue + Favoured Soul Angry Ache + Favoured Soul Bane + Favoured Soul Blade of Blood + Favoured Soul Blade of Blood 1d6 + Favoured Soul Blade of Blood 3d6 + Favoured Soul Bless + Favoured Soul Bless Water + Favoured Soul Cause Fear + Favoured Soul Command + Favoured Soul Command Approach + Favoured Soul Command Drop + Favoured Soul Command Fall + Favoured Soul Command Flee + Favoured Soul Command Halt + Favoured Soul Conviction + Favoured Soul Crafter's Blessing + Favoured Soul Crafter's Curse + Favoured Soul Cure Light Wounds + Favoured Soul Curse Water + Favoured Soul Detect Chaos + Favoured Soul Detect Evil + Favoured Soul Detect Good + Favoured Soul Detect Law + Favoured Soul Detect Undead + Favoured Soul Divine Favor + Favoured Soul Doom + Favoured Soul Drug Resistance + Favoured Soul Endure Elements + Favoured Soul Entropic Shield + Favoured Soul Extract Drug + Favoured Soul Baccaran + Favoured Soul Vodare + Favoured Soul Sannish + Favoured Soul Mushroom Powder + Favoured Soul Eyes of the Avoral + Favoured Soul Heartache + Favoured Soul Hide From Undead + Favoured Soul Inflict Light Wounds + Favoured Soul Lantern Light + Favoured Soul Lesser Shivering Touch + Favoured Soul Lesser Vigor + Favoured Soul Magic Stone + Favoured Soul Magic Weapon + Favoured Soul Necrotic Awareness + Favoured Soul Obscuring Mist + Favoured Soul Protection from Chaos + Favoured Soul Protection from Evil + Favoured Soul Protection from Good + Favoured Soul Protection from Law + Favoured Soul Ray of Hope + Favoured Soul Remove Fear + Favoured Soul Sanctuary + Favoured Soul Shield of Faith + Favoured Soul Sorrow + Favoured Soul Summon Creature I + Favoured Soul Summon Undead I + Favoured Soul Tongue of Baalzebul + Favoured Soul Vision of Heaven + Favoured Soul Addiction + Favoured Soul Addiction: Terran Brandy + Favoured Soul Addiction: Mushroom Powder + Favoured Soul Addiction: Vodare + Favoured Soul Addiction: Agony + Favoured Soul Aid + Favoured Soul Animalistic Power + Favoured Soul Boneblast + Favoured Soul Bull's Strength + Favoured Soul Calm Emotions + Favoured Soul Consecrate + Favoured Soul Cure Moderate Wounds + Favoured Soul Darkness + Favoured Soul Death Knell + Favoured Soul Divine Protection + Favoured Soul Eagle's Splendor + Favoured Soul Elation + Favoured Soul Endurance + Favoured Soul Find Traps + Favoured Soul Fox's Cunning + Favoured Soul Hold Person + Favoured Soul Inflict Moderate Wounds + Favoured Soul Lesser Dispel + Favoured Soul Lesser Restoration + Favoured Soul Living Undeath + Favoured Soul Necrotic Cyst + Favoured Soul Negative Energy Ray + Favoured Soul Owl's Wisdom + Favoured Soul Remove Paralysis + Favoured Soul Resist Elements + Favoured Soul Shield Other + Favoured Soul Silence + Favoured Soul Sound Burst + Favoured Soul Spores of the Vrock + Favoured Soul Stone Bones + Favoured Soul Summon Creature II + Favoured Soul Summon Undead 2 + Favoured Soul Ultravision + Favoured Soul Undetectable Alignment + Favoured Soul Wave of Grief + Favoured Soul Animate Dead + Favoured Soul Bestow Curse + Favoured Soul Blindness/Deafness + Favoured Soul Boneblade + Favoured Soul Boneblade: Greatsword + Favoured Soul Boneblade: Longsword + Favoured Soul Boneblade: Shortsword + Favoured Soul Clarity + Favoured Soul Close Wounds + Favoured Soul Clutch of Orcus + Favoured Soul Contagion + Favoured Soul Continual Flame + Favoured Soul Crown of Might + Favoured Soul Crown of Protection + Favoured Soul Cure Serious Wounds + Favoured Soul Curse of Petty Failing + Favoured Soul Darkfire + Favoured Soul Daylight + Favoured Soul Deeper Darkness + Favoured Soul Devil's Eye + Favoured Soul Dispel Magic + Favoured Soul Energize Potion + Favoured Soul Energize Potion: Acid + Favoured Soul Energize Potion: Cold + Favoured Soul Energize Potion: Electricity + Favoured Soul Energize Potion: Fire + Favoured Soul Energize Potion: Sonic + Favoured Soul Energy Aegis + Favoured Soul Energy Aegis, Acid + Favoured Soul Energy Aegis, Cold + Favoured Soul Energy Aegis, Electricity + Favoured Soul Energy Aegis, Fire + Favoured Soul Energy Aegis, Sonic + Favoured Soul Flesh Ripper + Favoured Soul Glyph of Warding + Favoured Soul Blast Glyph (Acid) + Favoured Soul Blast Glyph (Cold) + Favoured Soul Blast Glyph (Electricity) + Favoured Soul Blast Glyph (Fire) + Favoured Soul Blast Glyph (Sonic) + Favoured Soul Inflict Serious Wounds + Favoured Soul Invisibility Purge + Favoured Soul Legion's Conviction + Favoured Soul Locate Object + Favoured Soul Magic Circle against Chaos + Favoured Soul Magic Circle against Evil + Favoured Soul Magic Circle against Good + Favoured Soul Magic Circle against Law + Favoured Soul Magic Vestment + Favoured Soul Masochism + Favoured Soul Mass Aid + Favoured Soul Mass Lesser Vigor + Favoured Soul Necrotic Bloat + Favoured Soul Negative Energy Protection + Favoured Soul Obscure Object + Favoured Soul Prayer + Favoured Soul Protection from Elements + Favoured Soul Remove Blindness/Deafness + Favoured Soul Remove Curse + Favoured Soul Remove Disease + Favoured Soul Ring of Blades + Favoured Soul Searing Light + Favoured Soul Shivering Touch + Favoured Soul Shriveling + Favoured Soul Slashing Darkness + Favoured Soul Summon Creature III + Favoured Soul Summon Undead 3 + Favoured Soul Unliving Weapon + Favoured Soul Vigor + Favoured Soul Water Breathing + Favoured Soul Wrack + Favoured Soul Abyssal Might + Favoured Soul Blood of the Martyr + Favoured Soul Claws of the Savage + Favoured Soul Cure Critical Wounds + Favoured Soul Damning Darkness + Favoured Soul Death Ward + Favoured Soul Dimensional Anchor + Favoured Soul Dismissal + Favoured Soul Divine Power + Favoured Soul Freedom of Movement + Favoured Soul Greater Magic Weapon + Favoured Soul Greater Resistance + Favoured Soul Hammer of the Gods + Favoured Soul Inflict Critical Wounds + Favoured Soul Legion's Shield of Faith + Favoured Soul Lesser Planar Ally + Favoured Soul Lower Spell Resistance + Favoured Soul Mass Ultravision + Favoured Soul Necrotic Domination + Favoured Soul Neutralize Poison + Favoured Soul Panacea + Favoured Soul Poison + Favoured Soul Recitation + Favoured Soul Repel Vermin + Favoured Soul Restoration + Favoured Soul Stop Heart + Favoured Soul Summon Creature IV + Favoured Soul Summon Undead 4 + Favoured Soul Sword of Conscience + Favoured Soul Battletide + Favoured Soul Break Enchantment + Favoured Soul Chaav's Laugh + Favoured Soul Circle of Doom + Favoured Soul Convert Wand + Favoured Soul Dancing Web + Favoured Soul Fire in the Blood + Favoured Soul Flame Strike + Favoured Soul Greater Vigor + Favoured Soul Greater Command + Favoured Soul Greater Command Approach + Favoured Soul Greater Command Drop + Favoured Soul Greater Command Fall + Favoured Soul Greater Command Flee + Favoured Soul Greater Command Halt + Favoured Soul Healing Circle + Favoured Soul Heartclutch + Favoured Soul Legion's Curse of Petty Failing + Favoured Soul Mass Contagion + Favoured Soul Mass Cure Light Wounds + Favoured Soul Mass Inflict Light Wounds + Favoured Soul Morality Undone + Favoured Soul Necrotic Burst + Favoured Soul Raise Dead + Favoured Soul Resonating Resistance + Favoured Soul Revivify + Favoured Soul Righteous Might + Favoured Soul Scrying + Favoured Soul Slay Living + Favoured Soul Soul Scour + Favoured Soul Spell Resistance + Favoured Soul Summon Creature V + Favoured Soul Summon Undead 5 + Favoured Soul Symbol of Pain + Favoured Soul Symbol of Sleep + Favoured Soul True Seeing + Favoured Soul Animate Objects + Favoured Soul Banishment + Favoured Soul Blade Barrier + Favoured Soul Call Faithful Servants + Favoured Soul Celestial Blood + Favoured Soul Cloud of the Achaierai + Favoured Soul Control Undead + Favoured Soul Create Undead + Favoured Soul Energy Immunity + Favoured Soul Acid Energy Immunity + Favoured Soul Cold Energy Immunity + Favoured Soul Electricity Energy Immunity + Favoured Soul Fire Energy Immunity + Favoured Soul Sonic Energy Immunity + Favoured Soul Greater Sanctuary + Favoured Soul Greater Dispelling + Favoured Soul Greater Glyph of Warding + Favoured Soul Greater Blast Glyph (Acid) + Favoured Soul Greater Blast Glyph (Cold) + Favoured Soul Greater Blast Glyph (Electricity) + Favoured Soul Greater Blast Glyph (Fire) + Favoured Soul Greater Blast Glyph (Sonic) + Favoured Soul Harm + Favoured Soul Heal + Favoured Soul Mass Bull's Strength + Favoured Soul Mass Cure Moderate Wounds + Favoured Soul Mass Eagle's Splendor + Favoured Soul Mass Endurance + Favoured Soul Mass Fox's Cunning + Favoured Soul Mass Inflict Moderate Wounds + Favoured Soul Mass Owl's Wisdom + Favoured Soul Necrotic Eruption + Favoured Soul Planar Ally + Favoured Soul Sarcophagus of Stone + Favoured Soul Summon Creature VI + Favoured Soul Superior Resistance + Favoured Soul Symbol of Fear + Favoured Soul Symbol of Persuasion + Favoured Soul Thousand Needles + Favoured Soul Undeath to Death + Favoured Soul Vigorous Circle + Favoured Soul Word of Recall + Favoured Soul Word of Recall - Self only + Favoured Soul Word of Recall - Party within 10ft + Favoured Soul Blasphemy + Favoured Soul Control Weather + Favoured Soul Control Weather: Rain + Favoured Soul Control Weather: Snow + Favoured Soul Control Weather: Clear + Favoured Soul Destruction + Favoured Soul Dictum + Favoured Soul Energy Ebb + Favoured Soul Fiendish Clarity + Favoured Soul Greater Harm + Favoured Soul Greater Restoration + Favoured Soul Greater Scrying + Favoured Soul Holy Word + Favoured Soul Mass Cure Serious Wounds + Favoured Soul Mass Inflict Serious Wounds + Favoured Soul Mass Spell Resistance + Favoured Soul Regenerate + Favoured Soul Repulsion + Favoured Soul Resurrection + Favoured Soul Righteous Smite + Favoured Soul Summon Creature VII + Favoured Soul Summon Huge Air Elemental + Favoured Soul Summon Huge Earth Elemental + Favoured Soul Summon Huge Fire Elemental + Favoured Soul Summon Huge Water Elemental + Favoured Soul Symbol of Stunning + Favoured Soul Symbol of Weakness + Favoured Soul Tomb of Light + Favoured Soul Word of Chaos + Favoured Soul Wretched Blight + Favoured Soul Antimagic Field + Favoured Soul Aura versus Alignment + Favoured Soul Unholy Aura + Favoured Soul Holy Aura + Favoured Soul Bodak Birth + Favoured Soul Create Greater Undead + Favoured Soul Dimensional Lock + Favoured Soul Discern Location + Favoured Soul Earthquake + Favoured Soul Fire Storm + Favoured Soul Greater Planar Ally + Favoured Soul Wall of Greater Dispel Magic + Favoured Soul Holy Aura + Favoured Soul Last Judgement + Favoured Soul Mass Cure Critical Wounds + Favoured Soul Mass Heal + Favoured Soul Mass Inflict Critical Wounds + Favoured Soul Necrotic Empowerment + Favoured Soul Pestilence + Favoured Soul Summon Creature VIII + Favoured Soul Summon Greater Air Elemental + Favoured Soul Summon Greater Earth Elemental + Favoured Soul Summon Greater Fire Elemental + Favoured Soul Summon Greater Water Elemental + Favoured Soul Sunbeam + Favoured Soul Symbol of Death + Favoured Soul Symbol of Insanity + Favoured Soul Despoil + Favoured Soul Elder Glyph of Warding + Favoured Soul Elder Blast Glyph (Acid) + Favoured Soul Elder Blast Glyph (Cold) + Favoured Soul Elder Blast Glyph (Electricity) + Favoured Soul Elder Blast Glyph (Fire) + Favoured Soul Elder Blast Glyph (Sonic) + Favoured Soul Energy Drain + Favoured Soul Gate + Favoured Soul Implosion + Favoured Soul Mass Harm + Favoured Soul Necrotic Termination + Favoured Soul Plague of Undead + Favoured Soul Storm of Vengeance + Favoured Soul Summon Creature IX + Favoured Soul Summon Elder Air Elemental + Favoured Soul Summon Elder Earth Elemental + Favoured Soul Summon Elder Fire Elemental + Favoured Soul Summon Elder Water Elemental + Favoured Soul True Resurrection + Favoured Soul Undeath's Eternal Foe + Favoured Soul Vile Death + Warmage Acid Splash + Warmage Dancing Lights + Warmage Disrupt Undead + Warmage Electric Jolt + Warmage Flare + Warmage Light + Warmage Ray of Frost + Warmage Bigby's Tripping Hand + Warmage Burning Bolt + Warmage Burning Hands + Warmage Chill Touch + Warmage Fist of Stone + Warmage Hail of Stone + Warmage Horizikaul's Boom + Warmage Ice Dagger + Warmage Kelgore's Fire Bolt + Warmage Lantern Light + Warmage Lesser Acid Orb + Warmage Lesser Cold Orb + Warmage Lesser Electric Orb + Warmage Lesser Fire Orb + Warmage Lesser Shivering Touch + Warmage Lesser Sonic Orb + Warmage Magic Missile + Warmage Shelgarn's Persistent Blade + Warmage Shocking Grasp + Warmage Snilloc's Snowball + Warmage Tenser's Floating Disk + Warmage True Strike + Warmage Agannazzar's Scorcher + Warmage Bigby's Striking Fist + Warmage Blades of Fire + Warmage Cloud of Bewilderment + Warmage Combust + Warmage Continual Flame + Warmage Darkness + Warmage Fireburst + Warmage Fire Trap + Warmage Flame Weapon + Warmage Gedlee's Electric Loop + Warmage Ice Knife + Warmage Melf's Acid Arrow + Warmage Pyrotechnics + Warmage Pyrotechnics: Fireworks + Warmage Pyrotechnics: Smoke + Warmage Scorching Ray + Warmage Seeking Ray + Warmage Snilloc's Snowball Swarm + Warmage Whirling Blade + Warmage Daylight + Warmage Dread Word + Warmage Elemental Shield + Warmage Fireball + Warmage Flame Arrow + Warmage Flashburst + Warmage Forceblast + Warmage Gust of Wind + Warmage Ice Burst + Warmage Ice Storm + Warmage Lightning Bolt + Warmage Fire Shield (PnP) + Warmage Fire Shield (PnP): Red + Warmage Fire Shield (PnP): Blue + Warmage Poison + Warmage Rainbow Blast + Warmage Ring of Blades + Warmage Scintillating Sphere + Warmage Serpent's Sigh + Warmage Bolt of Acid + Warmage Bolt of Electricity + Warmage Cone of Acid + Warmage Cone of Cold + Warmage Cone of Fire + Warmage Shivering Touch + Warmage Sleet Storm + Warmage Stinking Cloud + Warmage Acid Orb + Warmage Blast of Flame + Warmage Channeled Pyroburst + Warmage Swift Channeled Pyroburst + Warmage Standard Channeled Pyroburst + Warmage Full round Channeled Pyroburst + Warmage Two rounds Channeled Pyroburst + Warmage Cold Orb + Warmage Contagion + Warmage Damning Darkness + Warmage Dancing Web + Warmage Electric Orb + Warmage Evard's Black Tentacles + Warmage Fire Orb + Warmage Isaac's Lesser Missile Storm + Warmage Orb of Force + Warmage Otiluke's Resilient Sphere + Warmage Phantasmal Killer + Warmage Shout + Warmage Sonic Orb + Warmage Wall of Fire + Warmage Ball Lightning + Warmage Bigby's Interposing Hand + Warmage Cloudkill + Warmage Cone of Cold + Warmage Firebrand + Warmage Flame Strike + Warmage Greater Fireburst + Warmage Snilloc's Major Missile + Warmage Mass Fire Shield + Warmage Mass Fire Shield: Red + Warmage Mass Fire Shield: Blue + Warmage Prismatic Ray + Warmage Sonic Shield + Warmage Acid Fog + Warmage Acid Storm + Warmage Bigby's Forceful Hand + Warmage Blade Barrier + Warmage Chain Lightning + Warmage Circle of Death + Warmage Disintegrate + Warmage Isaac's Greater Missile Storm + Warmage Otiluke's Freezing Sphere + Warmage Tenser's Transformation + Warmage Amber Sarcophagus + Warmage Bigby's Grasping Hand + Warmage Delayed Blast Fireball + Warmage Earthquake + Warmage Finger of Death + Warmage Fire Storm + Warmage Great Thunderclap + Warmage Prismatic Spray + Warmage Sunbeam + Warmage Waves of Exhaustion + Warmage Bigby's Clenched Fist + Warmage Flensing + Warmage Greater Shout + Warmage Horrid Wilting + Warmage Incendiary Cloud + Warmage Polar Ray + Warmage Prismatic Wall + Warmage Scintillating Pattern + Warmage Sunburst + Warmage Bigby's Crushing Hand + Warmage Crushing Fist of Spite + Warmage Elemental Swarm + Warmage Implosion + Warmage Meteor Swarm + Warmage Prismatic Sphere + Warmage Wail of the Banshee + Warmage Weird + Nentyar Hunter Barkskin + Nentyar Hunter Extended Barkskin + Nentyar Hunter Quickened Barkskin + Nentyar Hunter Silent Barkskin + Nentyar Hunter Still Barkskin + Nentyar Hunter Cure Light Wounds + Nentyar Hunter Empowered Cure Light Wounds + Nentyar Hunter Maximized Cure Light Wounds + Nentyar Hunter Quickened Cure Light Wounds + Nentyar Hunter Silent Cure Light Wounds + Nentyar Hunter Still Cure Light Wounds + Nentyar Hunter Entangle + Nentyar Hunter Extended Entangle + Nentyar Hunter Quickened Entangle + Nentyar Hunter Silent Entangle + Nentyar Hunter Still Entangle + Nentyar Hunter Jump + Nentyar Hunter Extended Jump + Nentyar Hunter Quickened Jump + Nentyar Hunter Silent Jump + Nentyar Hunter Still Jump + Nentyar Hunter Light + Nentyar Hunter Extended Light + Nentyar Hunter Quickened Light + Nentyar Hunter Silent Light + Nentyar Hunter Magic Missile + Nentyar Hunter Empowered Magic Missile + Nentyar Hunter Maximized Magic Missile + Nentyar Hunter Quickened Magic Missile + Nentyar Hunter Silent Magic Missile + Nentyar Hunter Still Magic Missile + Nentyar Hunter Snare + Nentyar Hunter Quickened Snare + Nentyar Hunter Silent Snare + Nentyar Hunter Still Snare + Nentyar Hunter True Strike + Nentyar Hunter Quickened True Strike + Nentyar Hunter Silent True Strike + Nentyar Hunter Agannazzar's Scorcher + Nentyar Hunter Empowered Agannazzar's Scorcher + Nentyar Hunter Maximized Agannazzar's Scorcher + Nentyar Hunter Silent Agannazzar's Scorcher + Nentyar Hunter Still Agannazzar's Scorcher + Nentyar Hunter Blur + Nentyar Hunter Extended Blur + Nentyar Hunter Silent Blur + Nentyar Hunter Cure Moderate Wounds + Nentyar Hunter Empowered Cure Moderate Wounds + Nentyar Hunter Maximized Cure Moderate Wounds + Nentyar Hunter Silent Cure Moderate Wounds + Nentyar Hunter Still Cure Moderate Wounds + Nentyar Hunter Gust of Wind + Nentyar Hunter Silent Gust of Wind + Nentyar Hunter Still Gust of Wind + Nentyar Hunter Neutralize Poison + Nentyar Hunter Silent Neutralize Poison + Nentyar Hunter Still Neutralize Poison + Nentyar Hunter Remove Disease + Nentyar Hunter Silent Remove Disease + Nentyar Hunter Still Remove Disease + Nentyar Hunter Resist Elements + Nentyar Hunter Extended Resist Elements + Nentyar Hunter Silent Resist Elements + Nentyar Hunter Still Resist Elements + Nentyar Hunter Treeshape + Nentyar Hunter Extended Treeshape + Nentyar Hunter Silent Treeshape + Nentyar Hunter Still Treeshape + Nentyar Hunter Cure Serious Wounds + Nentyar Hunter Empowered Cure Serious Wounds + Nentyar Hunter Silent Cure Serious Wounds + Nentyar Hunter Still Cure Serious Wounds + Nentyar Hunter Freedom of Movement + Nentyar Hunter Extended Freedom of Movement + Nentyar Hunter Silent Freedom of Movement + Nentyar Hunter Still Freedom of Movement + Nentyar Hunter Greenfire + Nentyar Hunter Empowered Greenfire + Nentyar Hunter Extended Greenfire + Nentyar Hunter Silent Greenfire + Nentyar Hunter Still Greenfire + Nentyar Hunter Invisibility + Nentyar Hunter Extended Invisibility + Nentyar Hunter Silent Invisibility + Nentyar Hunter Still Invisibility + Nentyar Hunter Keen Edge + Nentyar Hunter Extended Keen Edge + Nentyar Hunter Silent Keen Edge + Nentyar Hunter Still Keen Edge + Nentyar Hunter See Invisibility + Nentyar Hunter Extended See Invisibility + Nentyar Hunter Silent See Invisibility + Nentyar Hunter Still See Invisibility + Nentyar Hunter Break Enchantment + Nentyar Hunter Silent Break Enchantment + Nentyar Hunter Still Break Enchantment + Nentyar Hunter Orb of Force + Nentyar Hunter Silent Orb of Force + Nentyar Hunter Still Orb of Force + Nentyar Hunter Greater Magic Weapon + Nentyar Hunter Extended Greater Magic Weapon + Nentyar Hunter Silent Greater Magic Weapon + Nentyar Hunter Still Greater Magic Weapon + Nentyar Hunter Flame Strike + Nentyar Hunter Healing Circle + Nentyar Hunter Righteous Might + Blighter Flare + Blighter Extended Flare + Blighter Quickened Flare + Blighter Silent Flare + Blighter Inflict Minor Wounds + Blighter Quickened Inflict Minor Wounds + Blighter Silent Inflict Minor Wounds + Blighter Still Inflict Minor Wounds + Blighter Read Magic + Blighter Quickened Read Magic + Blighter Silent Read Magic + Blighter Still Read Magic + Blighter Bane + Blighter Extended Bane + Blighter Quickened Bane + Blighter Silent Bane + Blighter Still Bane + Blighter Burning Hands + Blighter Empowered Burning Hands + Blighter Maximized Burning Hands + Blighter Quickened Burning Hands + Blighter Silent Burning Hands + Blighter Still Burning Hands + Blighter Detect Undead + Blighter Extended Detect Undead + Blighter Quickened Detect Undead + Blighter Silent Detect Undead + Blighter Still Detect Undead + Blighter Doom + Blighter Extended Doom + Blighter Quickened Doom + Blighter Silent Doom + Blighter Still Doom + Blighter Endure Elements + Blighter Extended Endure Elements + Blighter Quickened Endure Elements + Blighter Silent Endure Elements + Blighter Still Endure Elements + Blighter Ray of Enfeeblement + Blighter Empowered Ray of Enfeeblement + Blighter Extended Ray of Enfeeblement + Blighter Maximized Ray of Enfeeblement + Blighter Quickened Ray of Enfeeblement + Blighter Silent Ray of Enfeeblement + Blighter Still Ray of Enfeeblement + Blighter Inflict Light Wounds + Blighter Empowered Inflict Light Wounds + Blighter Maximized Inflict Light Wounds + Blighter Quickened Inflict Light Wounds + Blighter Silent Inflict Light Wounds + Blighter Still Inflict Light Wounds + Blighter Chill Touch + Blighter Empowered Chill Touch + Blighter Extended Chill Touch + Blighter Maximized Chill Touch + Blighter Quickened Chill Touch + Blighter Silent Chill Touch + Blighter Still Chill Touch + Blighter Darkness + Blighter Extended Darkness + Blighter Quickened Darkness + Blighter Silent Darkness + Blighter Death Knell + Blighter Empowered Death Knell + Blighter Extended Death Knell + Blighter Maximized Death Knell + Blighter Quickened Death Knell + Blighter Silent Death Knell + Blighter Still Death Knell + Blighter Fire Trap + Blighter Empowered Fire Trap + Blighter Maximized Fire Trap + Blighter Quickened Fire Trap + Blighter Silent Fire Trap + Blighter Still Fire Trap + Blighter Inflict Moderate Wounds + Blighter Empowered Inflict Moderate Wounds + Blighter Maximized Inflict Moderate Wounds + Blighter Quickened Inflict Moderate Wounds + Blighter Silent Inflict Moderate Wounds + Blighter Still Inflict Moderate Wounds + Blighter Resist Elements + Blighter Extended Resist Elements + Blighter Quickened Resist Elements + Blighter Silent Resist Elements + Blighter Still Resist Elements + Blighter Contagion + Blighter Quickened Contagion + Blighter Silent Contagion + Blighter Still Contagion + Blighter Deeper Darkness + Blighter Extended Deeper Darkness + Blighter Quickened Deeper Darkness + Blighter Silent Deeper Darkness + Blighter Dispel Magic + Blighter Quickened Dispel Magic + Blighter Silent Dispel Magic + Blighter Still Dispel Magic + Blighter Inflict Serious Wounds + Blighter Empowered Inflict Serious Wounds + Blighter Maximized Inflict Serious Wounds + Blighter Quickened Inflict Serious Wounds + Blighter Silent Inflict Serious Wounds + Blighter Still Inflict Serious Wounds + Blighter Poison + Blighter Empowered Poison + Blighter Maximized Poison + Blighter Quickened Poison + Blighter Silent Poison + Blighter Still Poison + Blighter Protection from Elements + Blighter Extended Protection from Elements + Blighter Quickened Protection from Elements + Blighter Silent Protection from Elements + Blighter Still Protection from Elements + Blighter Stinking Cloud + Blighter Extended Stinking Cloud + Blighter Quickened Stinking Cloud + Blighter Silent Stinking Cloud + Blighter Still Stinking Cloud + Blighter Vampiric Touch + Blighter Empowered Vampiric Touch + Blighter Maximized Vampiric Touch + Blighter Quickened Vampiric Touch + Blighter Silent Vampiric Touch + Blighter Still Vampiric Touch + Blighter Animate Dead + Blighter Extended Animate Dead + Blighter Quickened Animate Dead + Blighter Silent Animate Dead + Blighter Still Animate Dead + Blighter Contagious Touch + Blighter Quickened Contagious Touch + Blighter Silent Contagious Touch + Blighter Still Contagious Touch + Blighter Death Ward + Blighter Extended Death Ward + Blighter Quickened Death Ward + Blighter Silent Death Ward + Blighter Still Death Ward + Blighter Flame Strike + Blighter Empowered Flame Strike + Blighter Maximized Flame Strike + Blighter Quickened Flame Strike + Blighter Silent Flame Strike + Blighter Still Flame Strike + Blighter Inflict Critical Wounds + Blighter Empowered Inflict Critical Wounds + Blighter Maximized Inflict Critical Wounds + Blighter Quickened Inflict Critical Wounds + Blighter Silent Inflict Critical Wounds + Blighter Still Inflict Critical Wounds + Blighter Repel Vermin + Blighter Extended Repel Vermin + Blighter Quickened Repel Vermin + Blighter Silent Repel Vermin + Blighter Still Repel Vermin + Blighter Wall of Fire + Blighter Empowered Wall of Fire + Blighter Extended Wall of Fire + Blighter Maximized Wall of Fire + Blighter Quickened Wall of Fire + Blighter Silent Wall of Fire + Blighter Still Wall of Fire + Blighter Create Undead + Blighter Extended Create Undead + Blighter Quickened Create Undead + Blighter Silent Create Undead + Blighter Still Create Undead + Blighter Waves of Fatigue + Blighter Quickened Waves of Fatigue + Blighter Silent Waves of Fatigue + Blighter Still Waves of Fatigue + Blighter Acid Fog + Blighter Empowered Acid Fog + Blighter Extended Acid Fog + Blighter Maximized Acid Fog + Blighter Silent Acid Fog + Blighter Still Acid Fog + Blighter Circle of Death + Blighter Empowered Circle of Death + Blighter Maximized Circle of Death + Blighter Silent Circle of Death + Blighter Still Circle of Death + Blighter Finger of Death + Blighter Empowered Finger of Death + Blighter Maximized Finger of Death + Blighter Silent Finger of Death + Blighter Still Finger of Death + Blighter Greater Dispelling + Blighter Silent Greater Dispelling + Blighter Still Greater Dispelling + Blighter Harm + Blighter Silent Harm + Blighter Still Harm + Blighter Control Undead + Blighter Extended Control Undead + Blighter Silent Control Undead + Blighter Still Control Undead + Blighter Control Weather + Blighter Control Weather: Rain + Blighter Control Weather: Snow + Blighter Control Weather: Clear + Blighter Extended Control Weather + Blighter Extended Control Weather: Rain + Blighter Extended Control Weather: Snow + Blighter Extended Control Weather: Clear + Blighter Silent Control Weather + Blighter Silent Control Weather: Rain + Blighter Silent Control Weather: Snow + Blighter Silent Control Weather: Clear + Blighter Still Control Weather + Blighter Still Control Weather: Rain + Blighter Still Control Weather: Snow + Blighter Still Control Weather: Clear + Blighter Earthquake + Blighter Extended Earthquake + Blighter Silent Earthquake + Blighter Still Earthquake + Blighter Fire Storm + Blighter Empowered Fire Storm + Blighter Silent Fire Storm + Blighter Still Fire Storm + Blighter Repulsion + Blighter Extended Repulsion + Blighter Silent Repulsion + Blighter Still Repulsion + Blighter Horrid Wilting + Blighter Silent Horrid Wilting + Blighter Still Horrid Wilting + Blighter Mind Blank + Blighter Extended Mind Blank + Blighter Silent Mind Blank + Blighter Still Mind Blank + Blighter Waves of Exhaustion + Blighter Silent Waves of Exhaustion + Blighter Still Waves of Exhaustion + Blighter Foresight + Blighter Implosion + Blighter Incendiary Cloud + Blighter Storm of Vengeance + ####END_OF_NEW_SPELLBOOK_RESERVE + START OF TEMPLATE SYSTEM RESERVE + Type of Feat: Template +Prerequisite: Celestial Template, Half-Celestial Template. +Specifics: This feat allows the character to make a special attack against evil creatures. Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. +Use: Selected. Smite Evil only affects evil creatures. + Template: Celestial + Celestial creatures dwell on the upper planes, the realms of good, although they resemble beings found on the Material Plane. They are more regal and more beautiful than their earthly counterparts. + +Celestial creatures often come in metallic colors (usually silver, gold, or platinum). They can be mistaken for half-celestials, more powerful creatures that are created when a celestial mates with a non-celestial creature. + +"Celestial" is an inherited template that can be added to any corporeal aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, plant, or vermin of good or neutral alignment (referred to hereafter as the base creature). + +Size and Type +Animals or vermin with this template become magical beasts, but otherwise the creature type is unchanged. Size is unchanged. Celestial creatures encountered on the Material Plane have the extraplanar subtype. + +Special Attacks +A celestial creature retains all the special attacks of the base creature and also gains the following attack. +Smite Evil (Su) +Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. + +Special Qualities +A celestial creature retains all the special qualities of the base creature and also gains the following qualities: +Darkvision. +Damage reduction. 4-11 HD, 5/+1. 12+ HD 10/+1. +Resistance to acid, cold, and electricity 1-7 HD 5. 8+ HD 10 +Spell resistance equal to HD + 5 (maximum 25). + +Abilities +Same as the base creature, but Intelligence is at least 3. + +Level Adjustment +Same as the base creature +2. + Type of Feat: Template +Prerequisite: Fiendish Template, Half-Fiend Template. +Specifics: This feat allows the character to make a special attack against good creatures. Once per day a fiendish creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an good foe. +Use: Selected. Smite Good only affects good creatures. + Template: Fiendish + Fiendish creatures dwell on the lower planes, the realms of evil, although they resemble beings found on the Material Plane. They are more fearsome in appearance than their earthly counterparts. + +"Fiendish" is an inherited template that can be added to any corporeal aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, ooze, plant, or vermin of nongood alignment (referred to hereafter as the base creature). + +A fiendish creature uses all the base creature's statistics and abilities except as noted here. Do not recalculate the creature's Hit Dice, base attack bonus, saves, or skill points if its type changes. + +Size and Type +Animals or vermin with this template become magical beasts, but otherwise the creature type is unchanged. Size is unchanged. Fiendish creatures encountered on the Material Plane have the extraplanar subtype. + +Special Attacks +A fiendish creature retains all the special attacks of the base creature and also gains the following special attack. +Smite Good (Su) +Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe. + +Special Qualities +A fiendish creature retains all the special qualities of the base creature and also gains the following. +Darkvision +Damage reduction. 4-11 HD, 5/+1. 12+ HD 10/+1. +Resistance to cold and fire. 1-7 HD 5, 8+ HD 10 +Spell resistance equal to the HD + 5 (maximum 25). + +Abilities +Same as the base creature, but Intelligence is at least 3. + +Level Adjustment +Same as the base creature +2. + Template: Half-Celestial + No matter the form, half-celestials are always comely and delightful to the senses, having golden skin, sparkling eyes, angelic wings, or some other sign of their higher nature. + +"Half-celestial" is an inherited template that can be added to any living, corporeal creature with an Intelligence score of 4 or higher and nonevil alignment (referred to hereafter as the base creature). + +A half-celestial uses all the base creature's statistics and special abilities except as noted here. + +Size and Type +The creature's type changes to outsider. Do not recalculate the creature's Hit Dice, base attack bonus, or saves. Size is unchanged. Half-celestials are normally native outsiders. + +Speed +A half-celestial has feathered wings and can fly at twice the base creature's base land speed (good maneuverability). If the base creature has a fly speed, use that instead. + +Armor Class +Natural armor improves by +1 (this stacks with any natural armor bonus the base creature has). + +Special Attacks +A half-celestial retains all the special attacks of the base creature and also gains the following special +abilities. +Daylight (Su) +Half-celestials can use a daylight effect (as the spell) at will. +Smite Evil (Su) +Once per day a half-celestial can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. + +Spell-like Abilities +A half-celestial with an Intelligence or Wisdom score of 8 or higher has two or more spell-like abilities, depending on its Hit Dice, as indicated on the table below. The abilities are cumulative. Unless otherwise noted, an ability is usable once per day. Caster level equals the creature's HD, and the save DC is Charisma-based. + +1+ HD, Protection from evil 3/day, bless +3+ HD, Aid, detect evil +5+ HD, Cure serious wounds, neutralize poison +7+ HD, Holy smite, remove disease +9+ HD, Dispel evil +11+ HD, Holy word +13+ HD, Holy aura 3/day, hallow +15+ HD, Mass charm monster +17+ HD, Summon monster IX +19+ HD, Resurrection + +Special Qualities +A half-celestial has all the special qualities of the base creature, plus the following special qualities. +Darkvision +Immunity to disease. +Resistance to acid 10, cold 10, and electricity 10. +Damage reduction: 5/+1 (if HD 11 or less) or 10/+1 (if HD 12 or more). +Spell resistance equal to creature's HD + 10 (maximum 35). ++4 racial bonus on Fortitude saves against poison. + +Abilities +Increase from the base creature as follows: Str +4, Dex +2, Con +4, Int +2, Wis +4, Cha +4. + +Level Adjustment +Same as base creature +4. + Template: Baelnorn + Baelnorns are elves who have sought undeath to serve their families, communities, or other purposes (usually to see a wrong righted or to achieve a certain magical discovery or deed). They are lich-like creatures that appear as impressive-looking elves with shriveled skin and glowing white eyes. + +REQUIREMENTS: + +Race: Elf. +Skills: Concentration 5, Spellcraft 14. +Class : 11 levels in Sorcerer, Wizard, or Cleric +Alignment: Any Good +Must not have any levels in Lich. + +CLASS FEATURES: +Baelnorn Properties: +8 bonus to Hide, Listen, Move Silently, Search, Persuade, and Spot. + Baelnorn Touch: Touch attack causes 1d8 + 5 damage and permanent paralyzation. + Baelnorn Defense: Damage Reduction 15/+2, Natural Armor + 5, immunity to cold and electricity, Turning Resistance +4. + Turn Undead: Can turn undead 3 times per day as a cleric of the same level. + Turning Immunity: Cannot be turned by Good or Neutral characters. + Animate Dead : 5 times per day the Baelnorn animate dead as per the spell of the same name. + Projection: Three times per day the Baelnorn may create a projection of itself. + Wisdom +2 + Intelligence +2. + Charisma +2 + Undeath + + Note: The Baelnorn is fully undead, and therefore is immune to sneak attacks, critical hits, level drain, poison, and disease. An undead creature has no Constitution score. However, this is not possible in Neverwinter Nights. The player will gain +12 to constitution in order to simulate the increase of the Baelnorn's HD to d12. + Feat Type: Template Feat +Prerequisite: Baelnorn Template + +Description: By touching an enemy, a Baelnorn may cause negative energy damage and possibly paralyze the target. The effects are as follows: +1d8 + 5 negative energy damage, paralyzation permanent. + +The character can make a Will save for half damage, and a Fortitude save against mind spells to avoid paralyzation (DC 10 + 1/2 Character's HD + CHA mod). + Feat Type: Template Feat +Prerequisite: Baelnorn Template + +Description: Three times per day, the baelnorn can create a wraith-like projection of itself. The baelnorn can see, hear, speak, and even cast spells through the projection. The baelnorn takes 1/2 of the damage dealt to the projection, and it has none of the special abilities of the baelnorn. It is also capable of pushing or picking up small objects, but it cannot carry physical items. + Feat Type: Template Feat +Prerequisite: Undead +Description: This undead creature has a bonus to its hit dice for the purpose of resisting Turn Undead attempts. + Feat Type: Template Feat +Prerequisite: Undead +Description: You have a better than normal chance to resist turning. When resolving +a turn, rebuke, or command attempt, you add +4 to your character level. + Feat Type: Template Feat +Prerequisite: Baelnorn Template +Description: This allows the baelnorn to end the projection effect at will. + Feat Type: Template Feat +Prerequisite: Baelnorn Template +Description: Once a day, a Baelnorn can animate dead. + Feat Type: Template Feat +Prerequisite: Baelnorn Template + +Description: The baelnorn is immune to turning attempts by good or neutral clerics. If rebuked or commanded by an evil cleric, the baelnorn is instead turned or destroyed. + Feat Type: Template Feat + +Description: This allows the character to turn undead as a cleric of the same level. + Feat Type: Template Feat + +Description: This allows the character to see in the dark. + Craft(alchemy) + Ability: Intelligence. +Requires Training: no. +Classes: All. + +A successful check allows a character to perform feats of alchemy. + +Use: Automatic. + Master Alchemist + Master Alchemists + master alchemists + The master alchemist is a spellcaster who specializes in producing potions and elixirs that reproduce the effects of spells of 4th level or higher. Even spellcasters who dabble in alchemy gain the ability to improve the rate at which they can produce potions, which for adventuring spellcasters can reduce the amount of time they must spend preparing for their next quest. At its highest levels, the alchemist prestige class allows spellcasters to create potions that reproduce some of the most powerful magical effects available. + +Requirements: + +Skills: Alchemy 10 ranks, Spellcraft 10 ranks. +Feats: Brew Potion, Magical Artisan, Skill Focus (Alchemy). +Spellcasting: Ability to cast 4th level arcane spells. + +Hit die: d4 +Skill points at each level: 2 + Int modifier. + +CLASS FEATURES: +Spells per Day: A master alchemist's training focuses on magic. Thus, when a character gains a new level of master alchemist, she gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. + +1st: Brew 2/day: The master alchemist has perfected the art of brewing potions. As such, she can brew two potions in one day(an 8-hour period) instead of one. + +2nd: Brew Potion (4th): Beginning at 2nd level, the master alchemist's advanced study of alchemy and magic allows her to brew potions of 4th-level spells. + +3rd: Brew Potion (5th): The master alchemist can brew potions of 5th-level spells. + +4th: Brew Potion (6th): The master alchemist can brew potions of 6th-level spells. + +5th: Brew 3/day: The master alchemist may brew three potions in one day. + +7th: Brew Potion (7th): The master alchemist can brew potions of 7th-level spells. + +8th: Brew Potion (8th): The master alchemist can brew potions of 8th-level spells. + +9th: Brew 4/day: The master alchemist may brew four potions in one day. + +10th: Brew Potion (9th): The master alchemist can brew potions of 9th-level spells. + Skill Focus (Alchemy) + Type of Feat: General +Prerequisite: Alchemy rank 1. +Specifics: You gain a +3 bonus to Alchemy. +Use: Automatic. + Epic Skill Focus (Alchemy) + Type of Feat: General +Prerequisite: Alchemy rank 20, Epic Character +Specifics: You gain a +10 bonus to Alchemy. +Use: Automatic. + Magical Artisan: Craft Magic Arms and Armor + Magical Artisan: Craft Rod + Magical Artisan: Craft Staff + Magical Artisan: Craft Wand + Magical Artisan: Craft Wondrous Item + Magical Artisan: Forge Ring + Magical Artisan: Scribe Scroll + Magical Artisan: Attune Gem + Magical Artisan: Inscribe Rune + Magical Artisan: Brew Potion + Type of Feat: General +Prerequisite: Any Item Crafting Feat +Description: When you make an item using the specified feat, you pay only 75% of the normal cost to create the item. + Brew 2x + Type of Feat: Class + +Description: You can use Brew Potion 2 times per day. + Brew 3x + Type of Feat: Class + +Description: You can use Brew Potion 3 times per day. + Brew 4x + Type of Feat: Class + +Description: You can use Brew Potion 4 times per day. + Brew Potion 4th + Type of Feat: Class + +Description: You can brew potions of spells up to level 4. + Brew Potion 5th + Type of Feat: Class + +Description: You can brew potions of spells up to level 5. + Brew Potion 6th + Type of Feat: Class + +Description: You can brew potions of spells up to level 6. + Brew Potion 7th + Type of Feat: Class + +Description: You can brew potions of spells up to level 7. + Brew Potion 8th + Type of Feat: Class + +Description: You can brew potions of spells up to level 8. + Brew Potion 9th + Type of Feat: Class + +Description: You can brew potions of spells up to level 9. + Justice of Weald and Woe + Justices of Weald and Woe + justices of weald and woe + The justice of weald and woe is the go-to person when something unsavory - usually involving the removal of humans - needs doing. When the foes of the elves are well protected physically, magically, and politically - and the grand lords and ladies dare not sully their hands with the dirty necessities of preserving the heart of elvendom from human encroachment - it is to you, the justice of weald and woe, that they turn. With your bow in hand and the power of nature at your command, you strike, a silent, unseen sniper, solving problems a score of diplomats couldn't solve in a hundred years - then melt back into the forest before what is left of the enemy's forces even knows you were there. + +Requirements: +Base Attack Bonus: +6 +Skills: Craft Weapon 8, Hide 8, Lore 4, Move Silently 8 +Feats: Point Blank Shot, Weapon Focus (Longbow) + +CLASS FEATURES: +Hit die: d8 + +Spellcasting: You gain spells per day as per the following tables. You do not gain spells per day in any existing spellcasting class. You can only choose spells from the justice spell list. + + 1st 2nd 3rd 4th +1 0 - - - +2 1 - - - +3 2 0 - - +4 3 1 - - +5 3 2 0 - +6 3 3 1 - +7 3 3 2 0 +8 3 3 3 1 +9 3 3 3 2 +10 3 3 3 3 + +Bonus Feats: At 2nd and 8th levels, you gain a bonus archery feat. When you gain a new bonus feat, you must choose from the following list: Deflect Arrows, Far Shot, Improved Critical (longbow), Improved Precise Shot, Manyshot, Mounted Archery, Precise Shot, Rapid Shot, Shot on the Run, Snatch Arrows, Weapon Specialization (longbow only), Greater Weapon Focus (longbow only), Greater Weapon Specialization (longbow only). You must meet all prerequisites for a bonus feat. Use your justice level when determining whether you meet a prerequisite of a minimum fighter level. For example, a ranger 8/justice 8 would meet the requirement for Greater Weapon Focus (fighter level 8th), but not Greater Weapon Specialization (fighter level 12th). + +Woodland Stride (Ex): At 2nd level, you can move through any sort of undergrowth. + +Sneak Attack (Ex): Beginning at 3rd and 7th level, you deal an extra 1d6 points of damage when striking an opponent when the opponent is denied a Dexterity bonus to armor class, such as when it is surprised and flat-footed, or when you attack from +a flanking position, as the sneak attack ability of rogues. Your damage dice stack with any sneak attack damage dice you might have gained from a previous class. + +Lucky Shot (Su): Once per day as a free action, you can gain a +10 insight bonus to one attack roll with your longbow. + +Trackless Step (Ex): At 4th level and higher, you leave no trail in natural surroundings and cannot be tracked. You can leave a trail on purpose if you so desire. + +Poison Use (Ex): At 5th level, you learn to create and/or extract natural poisons and apply them to your weapons without any danger of harming yourself. + +Hide in Plain Sight (Ex): At 9th level, you gain the ability to hide in plain sight. + +Death Attack (Ex): At 10th level, you gain the ability to study your victim for 3 rounds and then make a sneak attack with a longbow that, if it successfully deals damage, has the additional effect of possibly either paralyzing or killing the target (your choice). + +Poison Immunity (Ex): At 10th level, you gain immunity to poisons and animal venoms. + Brilliant Energy Arrow + Brilliant Energy Arrow +Transmutation +Level: Assassin 2, ranger 2, justice of weald and woe 2 +Components: V, M +Casting Time: 1 swift action +Range: M +Target: One creature +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +When this spell is cast, you immediately fire a masterwork arrow or bolt at the target, and its head transforms into brilliant energy. A brilliant energy missile ignores nonliving matter. Armor bonuses to AC (including any enhancement bonuses to that armor) do not count against it because the missile passes through armor. It deals normal damage and has no effect on constructs, undead, and objects. + +Material Component: Magical or masterwork arrow or bolt. + Hide From Animals + Hide from Animals +Abjuration +Level: Drd 1, Rgr 1, Justice of Weald and Woe 1 +Components: S, DF +Casting Time: 1 standard action +Range: Touch +Targets: One creature touched +Duration: 10 min./level (D) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes + +Animals cannot see, hear, or smell the warded creatures. Even extraordinary or +supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. Warded creatures could stand before the hungriest of lions and not be molested or even noticed. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends. + Longstrider + Longstrider +Transmutation +Level: Drd 1, Rgr 1, Justice of Weald and Woe 1 +Components: V, S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level + +This spell increases your base land speed by 10 feet. + Serpent Arrows + Serpent Arrow +Transmutation +Level: Justice of weald and woe 3, sorcerer/wizard 4 +Components: V, S, M +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: Up to eight projectiles +Duration: Up to 10 min./level; see text +Saving Throw: None +Spell Resistance: No + +You transform arrows, bolts, or darts into serpents. These missiles remain rigid and harmless until fired or hurled. They automatically bite any creature they hit, each dealing 1 point of damage plus poison (injury, Fortitude DC 11, initial and secondary damage 1d6 Con). The missiles remain in snake form for the duration of +the spell, fighting the creatures they initially struck using their normal attack bonus. If a missile misses its target, or the target originally struck moves out of reach, the snake moves to attack the nearest creature other than you. If a target falls dead and no others are in range, the spell ends even if its duration has not run out. When the spell expires, the vipers melt away, leaving nothing behind. + +Material Components: Up to eight arrows, bolts, or darts. + Treeshape + Tree Shape +Transmutation +Level: Drd 2, Rgr 3, Justice of Weald and Woe 2 +Components: V, S +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 hour/level (D) + +By means of this spell, you are able to assume the form of a Large living tree or a Large dead tree trunk with a small number of limbs. The closest inspection cannot reveal that the tree in question is actually a magically concealed creature. To all normal tests you are, in fact, a tree or shrub, although a detect magic spell reveals a faint transmutation on the tree. While in tree form, you can observe all that transpires around you just as if you were in your normal form, and your hit points and save bonuses remain unaffected. You have an effective Dexterity score of 0 and a speed of 0 feet. You are immune to critical hits while in tree form. All clothing and gear carried or worn changes with you. You can dismiss tree shape as a free action. + Water Breathing + Water Breathing +Transmutation +Level: Clr 3, Drd 3, Sor/Wiz 3 +Components: V, S, M/DF +Casting Time: 1 standard action +Range: Touch +Target: You and every allied creature within a 10 foot radius +Duration: 2 hours/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You and your allies can breathe water freely. The spell does not make creatures unable to breathe air. + End Treeshape + Type of Feat: Class Specific +Prerequisite: None. +Specifics: Using this feat will end the Treeshape spell on the user. +Use: Selected. + Acidic Fire + Alchemist's Frost + Alchemical Sleeping Gas + Alchemist's Spark + Blend Cream + Brittlebone + Cracklepowder + Embalming Fire + Fareye Oil + Festering Bomb + Flash Pellet + Healer's Balm + Keenear Powder + Lockslip Grease + Natures Draught + Nerv + Screaming Flask + Softfoot + Weeping Stone + Bile Droppings + Shedden + Shedden +2 + Shedden +3 + Shedden +4 + Shedden +5 + Antitoxin + Magical Artisan: Craft Skull Talisman + Blazing Berserker + Type of Feat: General +Prerequisite: Ability to Rage +Specifics: You gain immunity to fire, but have vulnerability to cold, which means you take +50% damage from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure. +Use: Automatic. + Scorpion's Resolve + Type of Feat: General +Prerequisite: None +Specifics: You gain a +4 bonus on saving throws against mind-affecting spells and abilities. +Use: Automatic. + Spell Focus (Cold) + Type of Feat: General +Prerequisite: None +Specifics: You gain a +1 DC bonus on cold spells. +Use: Automatic. + Greater Spell Focus (Cold) + Type of Feat: General +Prerequisite: Spell Focus: Cold +Specifics: You gain a +2 DC bonus on cold spells. +Use: Automatic. + Frozen Berserker + Type of Feat: General +Prerequisite: Ability to Rage +Specifics: You gain immunity to cold, but have vulnerability to fire, which means you take +50% damage from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure. +Use: Automatic. + Cormanthyran Moon Magic + Type of Feat: General +Prerequisite: 3rd level spells, Lore 4. +Specifics: When you cast a spell at night, you gain a +2 bonus to your caster level. This provides no benefit during the day, when underground, or during stormy weather. +Use: Automatic. + Jergal's Pact + Type of Feat: General +Prerequisite: Great Fortitude, Lore 4. +Specifics: You gain a +2 bonus on saves vs negative energy. +Use: Automatic. + Bloodline of Fire + Type of Feat: General +Prerequisite: Human or Fire Planetouched +Specifics: You receive a +4 bonus on saving throws against fire effects. In addition, you cast spells with the fire descriptor at +2 caster level. You may only take this feat at level 1. +Use: Automatic. + Rulership + Type of Feat: General +Prerequisite: Leadership +Specifics: You receive a +4 bonus on your leadership score. +Use: Automatic. + Might Makes Right + Type of Feat: General +Prerequisite: Leadership, Strength 13 +Specifics: You add your strength modifier to your leadership score. +Use: Automatic. + Plague Resistant + Type of Feat: General +Prerequisite: Human +Specifics: You gain a +4 bonus on saves against disease. +Use: Automatic. + Strong Mind + Type of Feat: General +Prerequisite: None +Specifics: You gain a +3 bonus on saves against psionics. +Use: Automatic. + Reckless Rage + Type of Feat: General +Prerequisite: Ability to Rage, Con 13 +Specifics: Whenever you activate your rage ability, you take an additional -2 penalty to your Armor Class, but you gain an additional +2 bonus to Strength and Constitution. These bonuses and penalties stack with the effects of rage, greater rage, and mighty rage. +Use: Automatic. + Heavy Lithoderms + Type of Feat: General +Prerequisite: Goliath or Feral Gargun +Specifics: You gain a +1 bonus to natural armour. +Use: Automatic. + Moradin's Smile + Type of Feat: General +Prerequisite: Dwarf +Specifics: You gain a +2 bonus to charisma based skills. +Use: Automatic. + Piercing Sight + Type of Feat: General +Prerequisite: Gnome +Specifics: You gain a +4 save bonus against illusions. +Use: Automatic. + Menacing Demeanour + Type of Feat: General +Prerequisite: Orc or Half-Orc +Specifics: You gain a +4 bonus to intimidate. +Use: Automatic. + Relic Hunter + Type of Feat: General +Prerequisite: Appraise 1, Lore 1 +Specifics: You gain a +5 bonus to Lore and Appraise +Use: Automatic. + Agile Athlete + Type of Feat: General +Prerequisite: Jump 1 +Specifics: You use Dexterity instead of Strength to jump. +Use: Automatic. + Shared Fury + Type of Feat: General +Prerequisite: Ability to Rage, Animal Companion +Specifics: You share your rage with your animal companion if he is within 5 ft. of you. +Use: Automatic. + Daunting Presence + Type of Feat: General +Prerequisites: Cha 13, base attack bonus +1. +Benefit: You are skilled at inducing fear in your opponents. You may take a standard action to awe an opponent. If the opponent fails a Will saving throw (DC 10 + 1/2 your character level + your Cha modifier), it is shaken for 10 minutes. This is a mind-affecting ability. +Special: A fighter may select Daunting Presence as one of his fighter bonus feats. + Profane Lifeleech + Type of Feat: Divine +Prerequisite: Ability to rebuke undead. +Benefit: As a standard action, you can spend two of your rebuke attempts to deal 1d6 points of damage to all living creatures within a 30-foot burst. You are healed of an amount of damage equal to the total amount of hit points that you drain from affected creatures, but this healing does not allow you to exceed your full normal hit point total. + +Special: This feat deals no damage to constructs or undead. + Sacred Vitality + Type of Feat: Divine +Prerequisite: Ability to turn undead. +Benefit: As a standard action, you can spend one of your turning attempts to gain immunity to ability damage, ability drain, and energy drain for 1 minute. + Sacred Vengeance + Type of Feat: Divine +Prerequisite: Ability to turn undead. +Benefit: As a free action, spend one of your turn undead attempts to add 2d6 points of damage to all your successful melee attacks against undead until the end of the current round. + Deformity (Eyes) + Type of Feat: Vile, Deformity +You have either drilled a hole in your forehead trying to add a third eye, or you have supernaturally scarred one of your regular eyes. +Prerequisite: Willing Deformity. +Benefit: As a supernatural ability, you can use see invisibility for 1 minute per day. +Special: You take a -2 penalty on Spot and Search checks. + Deformity (Face) + Type of Feat: Vile, Deformity +Because of intentional self-mutilation, you have a hideous face. +Prerequisite: Willing Deformity. +Benefit: You gain a +2 circumstance bonus on Intimidate checks and a +2 deformity bonus on Diplomacy checks dealing with evil creatures. + Deformity (Parasite) + Type of Feat: Vile, Deformity +You invite parasites into your body in exchange for a greater hardiness against diseases and poisons. +Prerequisite: Willing Deformity. +Benefit: As an immediate action, you can negate any disease or poison affecting you. On your next turn, you are immobilized as the agitated parasites wriggle in your flesh. + Apostate + Type of Feat: Vile +Your hatred of the gods cloaks you with potent resistance against their works. +Prerequisite: Wis 15. +Benefit: You gain a profane bonus equal to one-half your character level on saving throws against divine spells. +Special: If you are a divine spellcaster with a code of conduct (such as a paladin), selecting this feat violates your code of conduct regardless of your alignment. + Dark Speech + Type of Feat: Vile +You learn a smattering of the language of truly dark power. +Prerequisites: Will save bonus +5, Int 15, Cha 15. +Benefit: You can use the Dark Speech to bring loathing and fear to others, to help cast evil spells and create evil magic items, and to weaken physical objects. + +Dread: Whenever you use Dark Speech in this manner, you take 1d4 points of Charisma damage, and every other creature in a 30-foot radius must attempt a Will save (DC 10 + 1/2 your character level + your Cha modifier). The result of a failed save by a listener depends on the listener's character level and alignment, as detailed in the table below. +Level (Alignment) Result +1st-4th (non-evil) Listener is shaken for 10 rounds and must flee from you until you are out of sight. +1st-4th (evil) Listener cowers in fear for 10 rounds. +5th-10th (non-evil) Listener is shaken for 10 rounds. +5th-10th (evil) Listener is charmed by you (as charm monster) for 10 rounds. +11th+ (non-evil) Listener is filled with loathing for you but is not otherwise influenced. +11th+ (evil) Listener is impressed, and you gain a +2 competence bonus on attempts to change its attitude in the future. + +Power: Whenever you use Dark Speech in this manner, you take 1d4 points of Charisma damage. By incorporating the Dark Speech into the verbal component of a spell, you increase its effective caster level by 1. + +Special: You gain a +4 circumstance bonus on saving throws made when someone uses the Dark Speech against you. + +Special: If you cannot take ability damage, you cannot select this feat. + Dark Whispers + Type of Feat: Vile +By whispering foul utterances in the Dark Speech, you can drive your enemies insane. +Prerequisite: Dark Speech. +Benefit: You can whisper words of incredible wickedness to form grotesque visions in the minds of those who hear you. All living creatures within a 30-foot radius that can hear your words must make Will saves (DC 10 + 1/2 your character level + your Cha modifier). On a failure, creatures with fewer Hit Dice than you are staggered for 1d10 rounds; those with as many or more Hit Dice are confused for 1 round. This is a mind-affecting, supernatural effect. +Whenever you use Dark Speech in this manner, you take 1 point of Charisma damage. + +Special: You gain a +2 circumstance bonus on saving throws made when someone uses the Dark Speech against you. This bonus stacks with the +4 circumstance bonus from Dark Speech. + +Special: If you cannot take ability damage, you cannot select this feat. + Master's Will + Type of Feat: Vile +The elder evil you serve is fickle in its rewards and punishments. +Prerequisites: Chosen of Evil or undead type, Evil Brand. +Benefit: As an immediate action, you can beseech the elder evil for assistance. Roll 1d20. If the result of the die roll is an odd number, you gain a +8 bonus on attack rolls, saving throws, and skill checks for 1 round. If the result is even, you take 1 point of damage for each Hit Die or character level you possess. + Deformity (Madness) + Type of Feat: Vile, Deformity +You revel in madness, embracing your hallucinations, erratic behavior, and deviant cravings. Your mind cannot be touched by outside influences. +Prerequisite: Willing Deformity. +Benefit: You take a permanent -4 profane penalty to your Wisdom score to become immune to all mind-affecting spells and abilities. As an immediate action, you can derive clarity from your madness to add a bonus equal to one-half your character level to a single Will save. Make this decision before determining +the results of the saving throw. You must wait 1 minute before you can take this action again. + Reflexive Psychosis + Type of Feat: Vile, Deformity +In the face of adversity, you withdraw into the haunted corridors of your mind. +Prerequisite: Deformity (Madness) +Benefit: As an immediate action, you can gain damage reduction 5/- for 1 round. After using this ability, you are confused until the end of your next turn. + Chosen of Evil + Type of Feat: Vile +Your naked devotion to wickedness causes dark powers to take an interest in your well-being. +Prerequisites: Con 13, any other vile feat. +Benefit: As an immediate action, you can take 1 point of Constitution damage to gain an insight bonus equal to the number of vile feats you have, including this one. Until the end of your next turn, you can apply this bonus to attack rolls, saving throws, or skill checks. + Dark Speech: Dread + Dark Speech: Power + Chosen of Evil: Attack Bonus + Chosen of Evil: Skill Bonus + Chosen of Evil: Save Bonus + Shadowcaster + Shadowcasters + shadowcasters + (BASE CLASS) +All things fall into shadow, even light. Shadows do not represent the absence of light; they show the presence of darkness. Thus, shadow and darkness are not death or diminishment; they are the fundamental state of the universe, the constant that existed before, that exists now, and that will exist when all other things are snuffed out. So it is with the Plane of Shadow, that dark mirror to the Material Plane and many other realities. Shadowcasters tap into this most fundamental of forces and planes to work their dark wills. By tying themselves to the Plane of Shadow, they maintain a tenuous link to the ultimate force of existence. + +The shadowcaster understands the true, primal power of darkness, attunes herself to the Plane of Shadow, and learns great shadow mysteries the equal of any mundane spell. These dark casters are workers of alien magic, possessing an occult understanding of the world and magic that even other spellcasters find disturbing. They are masters of a dark power - and perhaps, as some worry, its servants as well. + +- Hit Die: d6 +- Proficiencies: You are proficient with all simple weapons. You are not proficient with any type of armor or shield. Armor of any type interferes with your gestures, which can cause your mysteries to fail when they function as spells. +- Skill Points: 2+ Int Modifier. + +CLASS FEATURES: + +Level +1: Fundamentals of Shadow - You start with access to 3 fundamentals, which function as supernatural abilities and can be used 3 times/day. + Apprentice Mysteries - You can learn apprentice mysteries. +2: Bonus Feats +3: Umbral Sight - Darkvision +4: Bonus fundamental +7: Apprentice Mysteries (spell-like), Initiate Mysteries +8: Bonus fundamental +11: Umbral Sight - Low Light Vision +12: Bonus fundamental +13: Apprentice Mysteries (supernatural), Initiate Mysteries (spell-like), Master Mysteries +14: Unlimited use of fundamentals +15: Sustaining Shadow I - Immune to poison and disease +16: Bonus fundamental +20: Bonus fundamental + Sustaining Shadow II - Immune to sleep + +Mysteries - You do not cast spells as other classes do, but instead invoke mystical secrets called mysteries. You know one mystery at 1st level and gain one additional mystery every class level. Up to 6th level, you can learn only apprentice mysteries. At 7th level, you gain access to initiate mysteries, and at 13th level you become able to use master mysteries. Within a category (apprentice, initiate, master), you can only learn mysteries of a new level if you have learned at least two mysteries of a previous level. However, you can always select the lowest level mysteries in a category you have access to. For example, you could learn a 4th level mystery (Initiate category), even if you know no 3rd level mysteries (all of which are in the Apprentice category). + +When you are capable of casting only apprentice mysteries, you cast them as though they were arcane spells. They all have somatic components, armor-based spell failure chance, and are subject to interruption (but they do not require material components, foci, or verbal components). At 7th level, when you become capable of casting initiate mysteries, your apprentice mysteries function as spell-like abilities, and they no longer require somatic components. Your new initiate mysteries function as arcane spells and follow the rules described above. When you reach 13th level and become capable of casting master mysteries, another change occurs. Your master mysteries now function as arcane spells, and your initiate mysteries function as spell-like abilities. Your apprentice mysteries become supernatural abilities, changing their DC formula to 10 + 1/2 caster level + Cha, and no longer generating attacks of opportunity when cast. + +You can use each mystery you know a certain number of times per day depending on whether it is cast as a spell (once), a spell-like ability (two times), or a supernatural ability (three times). In order to cast a mystery, you must have an Intelligence score of at least 10 + the mystery's level. The save DC for your mysteries equals 10 + mystery level + your Cha modifier. Finally, you gain bonus mysteries per day if you have a high enough Charisma. This follows the same formula as sorcerer or wizard. + +Bonus Feats - You gain a bonus feat equal to the total number of Paths you complete (Paths are collections of 3 mysteries, all within the same category). You must meet the prerequisites in order to select a feat as a bonus feat. The list of feats you can select is Favored Mystery, Greater Path Focus, Nocturnal Caster, Path Focus, Shadow Cast, and any metashadow feat. + + Child of Night + Children of Night + Children of Night + (PRESTIGE CLASS) +They prefer to call themselves "black transmogrifists", but most know them as children of night. They are more than spellcasters, more than scholars, and - they claim - more than mortal. For those who have the will and the depth of knowledge to join their ranks, ascension beyond the earthly form awaits, for the children of night become the stuff of shadow itself. + +- Hit Die: d6 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Skills: Lore 8 ranks +Shadowcasting/Spellcasting: Ability to cast mysteries + +CLASS FEATURES: + +Level +1: Cloak of Shadows (Su) - Your flesh takes on a hazy, almost translucent hue, granting a bonus equal to your child of night level on Hide checks. + Cold resistance 5 +3: Dancing Shadows - 1/day +4: Cloak of Shadows II - Blur 1/day +5: Cold resistance 10 +6: Cloak of Shadows III - Blur 3/day + Sustaining Shadow I - Immune to poison and disease +7: Dancing Shadows - 2/day +8: Cloak of Shadows IV - Blur (continuous) + Sustaining Shadow II - Immune to sleep +9: Cold resistance 15 +10: Cloak of Shadows V - Displacement 2/day + +Mysteries: At each level beyond 1st, you gain new mysteries and an increase in caster level (and mysteries known) as if you had also attained a level in a shadowcasting class to which you belonged before adding the prestige class level. + Master of Shadow + Masters of Shadow + Masters of Shadow + (PRESTIGE CLASS) +Some driven or domineering souls seek nothing less than mastery of darkness itself - the ability to turn the very shadows into their agents and allies. These are the masters of shadow, commanders of soldiers as dark and insubstantial as night itself. For those with the force of will to enter their ranks, the very shadows serve at their beck and call. + +- Hit Die: d8 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Skills: Lore 8 ranks +Feat: Shadow Familiar + +CLASS FEATURES: +Level +1: Shadow Servant - You replace your familiar with a Shadow Elemental, which grows in power with you. + Master's Bidding (standard action) - You can focus your affinity with shadow to enhance your shadow servant with one special ability for 1 round. +2: Resistance to cold 5 +4: Resistance to cold 10 +5: Master's bidding (move action) +6: Resistance to cold 20 +10: Immunity to cold + Master's bidding (swift action) + +Mysteries: At each level beyond 1st, you gain new mysteries and an increase in caster level (and mysteries known) as if you had also attained a level in a shadowcasting class to which you belonged before adding the prestige class level. + Noctumancer + Noctumancers + noctumancers + (PRESTIGE CLASS) +Noctumancers bridge the gap between shadow and arcane magic. Those who succeed in becoming one of these elite not only gain a boost to their mystery user and arcane caster abilities, but are able to manipulate the mysteries and spells of others as no others can. + +- Hit Die: d4 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Skills: Lore rank 6, Spellcraft rank 6 +Shadowcasting: Able to cast level 2 mysteries +Spellcasting: Able to cast level 2 arcane spells + +CLASS FEATURES: +Level +1: Capture Magic's Shadow (Su) - At 1st level, when you successfully dispel a mystery or spell you can absorb its energy. You add one-half + the level of the mystery or spell you dispelled to the caster level of any mystery or spell you cast in the next round. +2: Innate Counterspell - Starting at 2nd level, you can attempt to counter a spell without using a readied action. Once per day, you can counter a spell as an immediate action by expending a spell slot or a spell use as long as the spell expended is of the same level as the spell to be countered. +5: Innate Counterspell - 2/day +6: Eldritch Disruption - As a standard action, you can disrupt the magical energies of a single target within 60 feet. That target must make a Will saving throw (DC 10 + your noctumancer level + your Cha modifier) or take a -4 penalty to its caster level for any mysteries or spells it casts for 1 minute. You can use eldritch disruption three times per day. +7: Innate Counterspell (retain power) - When you successfully counter a spell using this ability, you gain the use of a mystery of 1/2 the countered spell level. +8: Innate Counterspell - 3/day +10: Eldritch Vortex - You can emit mystic energies in a 20-foot-radius burst around yourself. Any creature other than you within that area takes a -4 penalty to caster level for any mysteries or spells. The vortex lasts 1 minute and can be used once per day. + Shadow's Persistence - You gain temporary immunity to any mystery or spell captured or countered by means of your capture magic's shadow or innate counterspell ability. For 1 minute, you cannot be affected by any casting of that mystery or spell. + +Mysteries/Spellcasting: At each level, you gain new mysteries and spells per day and an increase in caster level (and mysteries and spells known, if applicable) as if you had gained a level in both your mystery-using class and your arcane spellcasting class. + Shadowblade + Shadowblades + shadowblades + (PRESTIGE CLASS)Shadowblades are martial combatants with an innate link to shadow. While some deliberately study the arts of shadow, most develop their abilities instinctively, making them more akin to shadowdancers than shadowcasters. Those who master the arts of the unseen weapon become warriors with +few equals. Their ability to manipulate darkness and shadow enhances their martial skills, allowing them to target weak points, land blows that should not strike true, and even attack foes who are paces away. + +- Hit Die: d8 +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: +Base Attack Bonus: +5 +Skills: Bluff 5 ranks, Hide 5 ranks, Move Silently 5 ranks +Feats: Blind-Fight + +CLASS FEATURES: +Level +1: Unseen Weapon (Unerring Strike) - Once per day per shadowblade level, you can activate one of the powers of your unseen weapon. Your next melee attack ignores any miss chance because of concealment. +2: Shadow and Stealth - You gain a bonus equal to half your class level (round down) on Hide and Move Silently checks. + Sneak Attack +1d6 +3: Darkvision + Unseen Weapon (Unexpected Strike) - Your opponent is denied its Dexterity bonus against your next melee attack. +4: Sneak Attack +2d6 +5: Unseen Weapon (Ephemeral Weapon) - Your next melee attack deals an extra 2d6 points of damage, as extraplanar darkness momentarily replaces portions of your opponent's body. +6: Sneak Attack +3d6 +7: Ultravision + Unseen Weapon (Shadowy Strike) - Your next melee attack is resolved as a melee touch attack. +8: Sneak Attack +4d6 +9: Unseen Weapon (Far Shadow) - Your melee reach is increased by 10 feet for 1 round. +10: Sneak Attack +5d6 + + Shadowsmith + Shadowsmiths + shadowsmiths + (PRESTIGE CLASS) +Shadowcasters draw power from darkness, and masters of shadow command it, but no one truly manipulates the darkness as does the shadowsmith. Combining martial and mystical skills, and possessed of a driving will, the shadowsmith forms his tools and weapons from shadowstuff itself, drawing forth matter from empty night. + +- Hit Die: d8 +- Skill Points: 6+ Int Modifier. + +PREREQUISITES: +Base Attack Bonus: +5 +Skills: Craft (armor) 5 ranks, Craft (weapon) 5 ranks, Lore 3 ranks + +CLASS FEATURES: +Level +1: Touch of Shadow - For 1 minute per level you gain a bonus on Climb checks equal to your class level. +2: Shroud of Shadow - You gain a bonus on Hide checks and Move Silently checks equal to your class level. Shroud of shadow lasts for 1 minute per class. +3: Shadow Craft (basic) - you can craft basic, no-moving-parts weapons from shadow +4: Armor of Shadow +2 - You gain a +2 deflection bonus to armor +5: Widen Shroud - Your Touch of Shadow ability affects friendly creatures in a 10 foot area around you. +6: Shadow Craft (enchanted) - Shadowcraft items now have an enhancement bonus equal to your class level - 5. +7: Armor of Shadow +4 +8: Shadow Craft (armor) - You can now make light armor. +9: +10: Armor of Shadow (quickened) - Armor of Shadow is now a swift action + +Mysteries: You get the ability to cast a few mysteries, learning one at 1st, 5th, and 9th levels. You use Intelligence for all casting purposes. + + Climb + Ability: Strength. +Requires Training: No. +Classes: Many. + +You can climb up cliffs and other obstacles. The DC for most walls is 25. + +Use: Automatic. + Summon Undead I + Conjuration (Summoning) [Evil] +Level: Blackguard 1, cleric 1, dread necromancer 1, sorcerer/wizard 1 +Components: V, S +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +This spells summons 1 skeleton. Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead, plague of undead, or other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1. + Summon Undead 2 + Conjuration (Summoning) [Evil] +Level: Blackguard 2, cleric 2, dread necromancer 2, sorcerer/wizard 2 +Components: V, S +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +This spell summons one zombie bugbear. Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead, plague of undead, or other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1. + Summon Undead 3 + Summon Undead III +Conjuration (Summoning) [Evil] +Level: Blackguard 3, cleric 3, dread necromancer 3, sorcerer/wizard 3 +Components: V, S +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +This spell summons one zombie ogre. Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead, plague of undead, or other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1. + Summon Undead 4 + Conjuration (Summoning) [Evil] +Level: Blackguard 4, cleric 4, dread necromancer 4, sorcerer/wizard 4 +Components: V, S +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +This spell summons one zombie wyvern. Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead, plague of undead, or other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1. + Summon Undead 5 + Conjuration (Summoning) [Evil] +Level: Blackguard 5, cleric 5, dread necromancer 5, sorcerer/wizard 5 +Components: V, S +Casting Time: 1 round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level +Saving Throw: None +Spell Resistance: No + +This spell summons one mummy. Summoned undead do not count toward the total Hit Dice of undead that you can control with animate dead, plague of undead, or other command undead abilities. No undead creature you summon can have more Hit Dice than your caster level +1. + Acid Flask + Alchemist's Fire + Tanglefoot Bag + Thunderstone + Acid Flask: You can throw a flask of acid as a splash weapon. A direct hit deals 1d6 points of acid damage. Every creature within 5 feet of the point where the acid hits takes 1 point of acid damage from the splash. + Acidic Fire: This alchemical concoction combines alchemical fire with a strong acid. A direct hit with acidic fire deals 1d4 points of acid damage and 1d8 points of fire damage. Every creature within 5 feet of the point where the acidic fire hits takes 1 point of acid damage and 1 point of fire damage from the splash. + Agony (Liquid Pain): This thick, reddish liquid is the distilled essence of pain, captured using special spells or items. It is highly sought after by outsiders. +Initial Effect: User is stunned for 1d4+1 rounds and can take only partial actions for 1d6 minutes after that. +Secondary Effect: 1d4+1 enhancement bonus to Charisma for 1d10+50 minutes. +Side Effects: Feelings of intense pleasure last for 1d4 hours. +Overdose: If more than one dose is taken in a 24-hour period, the user immediately falls unconscious for 1d4 hours (Fort DC 18 negates). +Addiction: Agony has an addiction rating of Extreme (DC 25). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Alchemical Sleep Gas: This liquid evaporates quickly when exposed to air, creating a temporary, mildly toxic cloud that puts living creatures to sleep. You can throw a flask of sleep gas as a grenadelike weapon. On a direct hit a living target must succeed on a Fortitude save (DC 15) or fall asleep for 1 minute. After 1 minute, the target must make another Fortitude save (DC 15) or sleep 1d4 additional minutes. The sleep gas does not affect creatures that are immune to poison. + Alchemist's Fire: Alchemist's fire is sticky, adhesive substance that ignites when exposed to air. You can throw a flask of alchemist's fire as a splash weapon. A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. + Alchemist's Frost: A thin liquid that grows extremely cold when exposed to air, alchemist's frost functions like alchemists fire except that it deals 1d8 points of cold damage on a direct hit (and 1 point of cold damage on a splash), rather than fire damage. It deals no additional damage after the initial damage. + Alchemist's Spark: Alchemist's spark combines two substances that react violently when mixed. A flask of alchemist's spark has two compartments that keep the two substances separate; throwing the flask shatters it and allows the substances to mix, releasing a powerful electrical discharge. Otherwise, alchemical spark functions like alchemist's fire except that it deals 1d8 points of electricity damage on a direct hit (and 1 point of electricity damage to those it splashes), rather than fire damage. It deals no additional damage after the initial damage. + Antitoxin:This substance, when taken internally, gives a +5 bonus to Fortitude saves vs poison for 1 hour. + Baccaran: This pasty substance is dried and kept as a powder or sometimes left as a paste. The ingredients are numerous and difficult to obtain. +Initial Effect: 1d4 points of Strength damage. +Secondary Effect: 1d4+1 enhancement bonus to Wisdom for 1d10+15 minutes. +Side Effects: Those under the effect of baccaran take a -4 circumstance penalty on saving throws involving illusions for 2d4 hours after using this mild hallucinogen. +Overdose: If more than one dose is taken in a 24-hour period, the user immediately takes 2d6 points of damage and the side effect is doubled. +Addiction: Baccaran has an addiction rating of Low (DC 6). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + + Bile Droppings: Distilled from the venomous excreta of certain breeds of monstrous spiders, this substance is a thick, viscous fluid. You can throw a flask of bile droppings as a ranged touch attack with a range increment of 10 feet. Upon hitting a target, this sticky fluid deals 1d6 points of acid damage in the first round and 1d6 points of acid damage in the second round. If the target takes a full-round action to scrape it off, he takes no damage in the second round. +In addition to causing acid damage, a flask of bile droppings releases a powerful stench when broken open, forcing anyone within 5 feet to make a successful DC 13 Fortitude save or be sickened for 1 round. Anyone actually struck by the vile stuff takes a -4 penalty on the save. + Blend Cream: This pale gray cream dulls the color of flesh, fur, scales, and hair. It allows those affected to better blend with background and shadow, making it easier to hide. Applying blend cream is a standard action that provokes attacks of opportunity. Blend cream provides a +1 alchemical bonus on Hide checks. The effects of blend cream last for 1 hour. Blend cream gives no ability to hide in plain sight or without sufficient cover. + Brittlebone: This unguent must be applied to a skeleton. The ointment reduces the skeleton's natural armor by 2 points (to a minimum of 0), but when the skeleton is destroyed, its bones splinter and fly apart, sending shards in all directions. Any creature within the skeleton's reach takes 1 point of piercing damage per HD of the skeleton (Reflex DC 15 half; minimum 1 point). + Crackle Powder: This alchemical powder creates a loud crackling noise, like a broomstick breaking, whenever it is jostled or struck. A single packet covers a 5-foot-radius area; applying the powder requires a full-round action. Once in place, the powder remains active for 1 hour and imposes a -10 penalty on Move Silently checks made when traversing the area. + Devilweed: Leaves from the wyssin plant are dried and rolled into a tobaccolike substance and smoked. +Initial Effect: 1 point of Wisdom damage. +Secondary Effect: The smoker gains a +2 alchemical bonus to Strength for 1d3 hours. +Side Effects: A creature under the effect of devilweed is easily confused and acts skittish (treat as shaken). +Overdose: None. +Addiction: Devilweed has an addiction rating of Low (DC 6). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Embalming Fire: This bitter-smelling liquid is poured over a zombie. Once applied, if the zombie takes even a single point of damage, it bursts into blue flame for 1 minute. This fire does no damage to the zombie, but its attacks during that time deal an additional 1d6 points of fire damage. + Fareye Oil: When applied to the eyes, this clear oil sharpens the user's vision for a short time, providing a +1 alchemical bonus on Spot checks for 1 minute. One dose of fareye oil is enough to affect the eyes of a creature of any size, but the creature must have eyes to gain any benefit from the oil. + Festering Bomb: This small ceramic sphere is packed with alchemical explosives, rotting meat, and offal infected with filth fever. When thrown as a grenadelike weapon, it spreads disease in its wake. The explosion on impact is not enough to cause physical harm, but it does spray the rotten contents and infection in a 20-foot burst. All within the burst must make saving throws as if exposed to filth fever Unlike normal exposure to filth fever, the victim need not be injured. + Flash Pellet: This tiny brittle object is often disguised as a button or other decoration. You can throw a flash pellet as a ranged attack with a range increment of 5 feet. When thrown against a hard surface, it bursts with a bright flash of light. All creatures within a 5-foot-radius burst must succeed on a DC 15 Fortitude save or be blinded for 1 round and dazzled for 1 round after that. + This smooth, sweet-smelling balm allows a healer to better soothe the effects of wounds, disease, and poison. Healer's balm provides a +1 alchemical bonus on Heal checks made by an affected creature. The effects of healer's balm last for 1 minute. + Keenear Powder: This dry white powder sharpens a creature's hearing when applied to the ear. The powder is effective for only a short time, so it is more often used by those trying to avoid guards or sentries than by those tasked with guarding an area for a longer time. Keenear powder provides a +1 alchemical bonus on Listen checks for 1 minute. + Lockslip Grease: Lockslip grease is a thick reddish oil that loosens the mechanical workings of nonmagical locks. The grease is effective for a short time and provides a slight edge to those attempting to pick a lock. Applying lockslip grease provides a +1 alchemical bonus on Open Lock checks made by the character using it for 1 minute. + Luhix: Powdered stalks of plants that grow only in the Abyss, luhix is normally sprinkled onto a bleeding, self-inflicted wound. Then the wound is sealed either with magical healing or tightly wound bandages. +Initial Effect: 1 point of ability score damage to all ability scores. +Secondary Effect: The imbiber gains a +2 alchemical bonus to all ability scores for 1d2 hours. +Side Effects: For the first minute of application, the user feels intense pain. During the time that the secondary effect is in effect, the user is immune to pain (including the effects of spells such as symbol of pain). The character takes damage as normal, but may not react normally to that damage. +Overdose: Those who take this drug more than once in 24 hours must make a separate save (Fort DC 25 negates) or die in terrible pain. +Addiction: Luhix has an addiction rating of Vicious (DC 36). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Mushroom Powder: Taken from a rare blue mushroom, this powder must be inhaled. It is popular among arcane spellcasters. +Initial Effect: +2 alchemical bonus to Intelligence and Charisma for 1 hour. +Secondary Effect: 1 point of Strength damage. +Side Effects: This is a mild hallucinogen. The user takes a -2 alchemical penalty to Wisdom for 1d4 hours and a -2 alchemical penalty to Strength and Constitution for 2d4 hours. +Overdose: If more than one dose is taken in a 12 hour period, the user takes 2d6 points of damage. Using it more than three times in any 24-hour period deals 4d6 points of damage and paralyzes the user for 2d4 hours. +Addiction: Mushroom Powder has an addiction rating of Medium (DC 10). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Nature's Draught: This substance is a murky, pungent liquid. When consumed, nature's draught causes subtle changes in the user's scent. Animals respond well to a character who has consumed nature's draught, finding her less threatening and easier to trust. Drinking a vial of nature's draught provides a +1 alchemical bonus on Animal Empathy checks made during the next 12 hours. + Nerv: This is the street name for a substance also known as liquid courage, a gold-colored syrup in a clear glass bottle painted with interweaving blue and red swirls. Drinking a dose of nerv grants the drinker a +2 alchemical bonus on saves against fear effects for 1 hour. + Sannish: A bluish liquid distilled from wolves' milk and a powdered desert plant, this concoction is very popular. Addicts are easily found by the permanent blue stains on their lips. +Initial Effect: 1 point of Wisdom damage. +Secondary Effect: The user becomes numbed to pain for 1d4 hours, immune to pain-induced penalties (such as from a symbol of pain). +Side Effects: Sannish causes euphoria. While the drug is in effect, the user takes a -2 penalty on all initiative checks. +Overdose: A second dose taken while the first dose is still in effect causes a numbing stupor for 2d4 hours. The user can only take partial actions until the stupor wears off. +Addiction: Sannish has an addiction rating of Medium (DC 10). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Screaming Flask: This container is made from thick leather with a cap sewn on tight and fitted with a ripcord. Pulling the cord rips open the flask and activates the alchemical substance within. The flask emits a high-pitched shriek in a 15-foot cone. Anything in the cone takes 1d8 points of sonic damage and is deafened for 1 minute (Fortitude DC 15 negates). + Shedden: This gray paste is brewed from the exoskeletons of monstrous spiders ground with silk-based oils and mixed with various chemicals and reagents. When spread on your exposed flesh, it temporarily hardens your skin, granting you a +1 bonus to natural armor for 2 minutes. This bonus stacks with any other natural armor you already have. + Shedden +2: This gray paste is brewed from the exoskeletons of monstrous spiders ground with silk-based oils and mixed with various chemicals and reagents. When spread on your exposed flesh, it temporarily hardens your skin, granting you a +2 bonus to natural armor for 2 minutes. This bonus stacks with any other natural armor you already have. + Shedden +3: This gray paste is brewed from the exoskeletons of monstrous spiders ground with silk-based oils and mixed with various chemicals and reagents. When spread on your exposed flesh, it temporarily hardens your skin, granting you a +3 bonus to natural armor for 2 minutes. This bonus stacks with any other natural armor you already have. + Shedden +4: This gray paste is brewed from the exoskeletons of monstrous spiders ground with silk-based oils and mixed with various chemicals and reagents. When spread on your exposed flesh, it temporarily hardens your skin, granting you a +4 bonus to natural armor for 2 minutes. This bonus stacks with any other natural armor you already have. + Shedden +5: This gray paste is brewed from the exoskeletons of monstrous spiders ground with silk-based oils and mixed with various chemicals and reagents. When spread on your exposed flesh, it temporarily hardens your skin, granting you a +5 bonus to natural armor for 2 minutes. This bonus stacks with any other natural armor you already have. + Softfoot: Softfoot is a fine gray powder that muffles sound when applied to the bottom of a foot or boot. It provides a +1 alchemical bonus on Move Silently checks for 1 hour. + Tanglefoot Bag: This round leather bag is full of alchemical goo. When you throw a tanglefoot bag at a creature, the bag comes apart and the goo bursts out, entangling the target and then becoming tough and resilient upon exposure to air. An entangled creature takes a -2 penalty on attack rolls and a -4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. + Terran Brandy: A potent alcohol, this magical drink is favored by heartless spellcasters of all types. This green liquid is distilled from the essence of dying fey. +Initial Effect: +2 alchemical bonus to effective caster level for 1d20+20 minutes. +Secondary Effect: 2 points of Constitution damage. +Side Effects: None. +Overdose: If more than one dose is taken in a 8-hour period, the user immediately takes 1 point of Constitution damage. +Addiction: Terran Brandy has an addiction rating of Low (DC 6). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Thunderstone: You can throw this stone as a ranged attack with a range increment of 20 feet. When it strikes a hard surface (or is struck hard), it creates a deafening bang that is treated as a sonic attack. Each creature within a 10-foot-radius spread must make a DC 15 Fortitude save or be deafened for 1 hour. + Vodare: An extremely bitter brown powder, vodare is usually mixed with honeyed water or sweet wine to dilute the taste. It is made from the crushed petals of a flower that grows only on the graves of those who dedicated their lives to the worship of Rallaster. +Initial Effect: +2 alchemical bonus on Intimidate checks and saving throws against fear effects for 1d4 hours. +Secondary Effect: -4 alchemical penalty on Diplomacy and Bluff checks for 2d4 hours. +Side Effects: Mild euphoria and fierce confidence while the drug is in effect. +Overdose: If more than one dose is taken in a 4-hour period, the user becomes catatonic (Fort DC 15 negates). +Addiction: Vodare has an addiction rating of High (DC 14). Failing to take a drug you are addicted to once per 24 hours and failing the resulting Fort save results in ability damage. + Weeping Stone: Created through alchemical processes that inflict terrible - and sometimes lethal - pain on a living being, a weeping stone causes anyone touching it to begin to weep and feel great sorrow. Such a character is considered shaken for 1d6 rounds. + Arsenic: +Ingested DC 13 +Initial Damage: 1 Con +Secondary Damage: 1d8 Con + Balor Bile: +Contact DC 25 +Initial Damage: 1d6 Str +Secondary Damage: 1d6 Str + Bebilith Venom: +Injury DC 20 +Initial Damage: 1d6 Con +Secondary Damage: 2d6 Con + Black Adder Venom: +Injury DC 11 +Initial Damage: 1d6 Con +Secondary Damage: 1d6 Con + Black Lotus Extract: +Contact DC 20 +Initial Damage: 3d6 Con +Secondary Damage: 3d6 Con + Bloodroot: +Injury DC 12 +Initial Damage: 0 +Secondary Damage: 1d4 Con + 1d3 Wis + Blue Whinnis: +Injury DC 14 +Initial Damage: 1 Con +Secondary Damage: Unconsciousness + Burning Angel Wing Fumes: +Inhaled DC 18 +Initial Damage: 1d6 Cha +Secondary Damage: 2d6 Cha + Burnt Othur Fumes: +Inhaled DC 18 +Initial Damage: 1 Con drain +Secondary Damage: 3d6 Con + Carrior Crawler Brain Juice: +Contact DC 13 +Initial Damage: Paralysis +Secondary Damage: 0 + Celestial Lightsblood (Ravage): +Ingested DC 20 +Initial Damage: 1d4 Dex +Secondary Damage: 1d4 Con + Chaos Mist: +Inhaled DC 15 +Initial Damage: 1d4 Wis +Secondary Damage: 2d6 Wis + Colossal Centipede Venom: +Injury DC 36 +Initial Damage: 2d6 Dex +Secondary Damage: 2d6 Dex + Colossal Scorpion Venom: +Injury DC 54 +Initial Damage: 2d8 Str +Secondary Damage: 2d8 Str + Colossal Spider Venom: +Injury DC 35 +Initial Damage: 2d8 Str +Secondary Damage: 2d8 Str + Dark Reaver Powder: +Ingested DC 18 +Initial Damage: 2d6 Con +Secondary Damage: 1d6 Con + 1d6 Str + Deathblade: +Injury DC 20 +Initial Damage: 1d6 Con +Secondary Damage: 2d6 Con + Dragon Bile: +Contact DC 26 +Initial Damage: 3d6 Str +Secondary Damage: 0 + Epic Wyvern Poison: +Injury DC 26 +Initial Damage: 2d6 Con +Secondary Damage: 2d6 Con + Eyeblast: +Injury DC 22 +Initial Damage: Blindness +Secondary Damage: Blindness + Gargantuan Centipede Poison: +Injury DC 26 +Initial Damage: 1d8 Dex +Secondary Damage: 1d8 Dex + Gargantuan Scorpion Poison: +Injury DC 36 +Initial Damage: 2d6 Str +Secondary Damage: 2d6 Str + Gargantuan Spider Venom: +Injury DC 31 +Initial Damage: 2d6 Str +Secondary Damage: 2d6 Str + Giant Wasp Poison: +Injury DC 18 +Initial Damage: 1d6 Dex +Secondary Damage: 1d6 Dex + Golden Ice (Ravage): +Contact DC 14 +Initial Damage: 1d6 Dex +Secondary Damage: 2d6 Dex + Greenblood Oil: +Injury DC 13 +Initial Damage: 1 Con +Secondary Damage: 1d2 Con + Huge Centipede Poison: +Injury DC 18 +Initial Damage: 1d6 Dex +Secondary Damage: 1d6 Dex + Huge Scorpion Poison: +Injury DC 26 +Initial Damage: 1d8 Str +Secondary Damage: 1d8 Str + Huge Spider Venom: +Injury DC 22 +Initial Damage: 1d8 Str +Secondary Damage: 1d8 Str + Id Moss: +Ingested DC 14 +Initial Damage: 1d4 Int +Secondary Damage: 2d6 Int + Ishentav: +Inhaled DC 13 +Initial Damage: 1d6 Str +Secondary Damage: 1d6 Str + Jade Water (Ravage): +Injury DC 14 +Initial Damage: 1d4 Wis +Secondary Damage: 1d4 Int + 1d4 Wis + Large Centipede Poison: +Injury DC 16 +Initial Damage: 1d4 Dex +Secondary Damage: 1d4 Dex + Large Scorpion Poison: +Injury DC 18 +Initial Damage: 1d6 Str +Secondary Damage: 1d6 Str + Large Spider Venom: +Injury DC 16 +Initial Damage: 1d6 Str +Secondary Damage: 1d6 Str + Lich Dust: +Ingested DC 17 +Initial Damage: 2d6 Str +Secondary Damage: 1d6 Str + Malyss Root Paste: +Contact DC 16 +Initial Damage: 1 Dex +Secondary Damage: 2d4 Dex + Medium Centipede Poison: +Injury DC 13 +Initial Damage: 1d3 Dex +Secondary Damage: 1d3 Dex + Medium Scorpion Poison: +Injury DC 15 +Initial Damage: 1d4 Str +Secondary Damage: 1d4 Str + Medium Spider Venom: +Injury DC 13 +Initial Damage: 1d4 Str +Secondary Damage: 1d4 Str + Mist of Nourn: +Inhaled DC 25 +Initial Damage: 1d8 Con +Secondary Damage: 1d8 Con + Nightshade: +Contact DC 10 +Initial Damage: 1 Dex +Secondary Damage: 1d2 Dex + Nitharit: +Contact DC 13 +Initial Damage: 0 +Secondary Damage: 3d6 Con + Oil of Taggit: +Ingested DC 15 +Initial Damage: 0 +Secondary Damage: Unconsciousness + Purified Couatl Venom (Ravage): +Injury DC 16 +Initial Damage: 2d4 Str +Secondary Damage: 4d4 Str + Purple Worm Poison: +Injury DC 24 +Initial Damage: 1d6 Str +Secondary Damage: 2d6 Str + Sasson Juice: +Contact DC 18 +Initial Damage: 1d4 Dex +Secondary Damage: 1d4 Dex + Sasson Leaf Residue: +Contact DC 16 +Initial Damage: 2d12hp +Secondary Damage: 1d6 Con + Shadow Essence: +Injury DC 17 +Initial Damage: 1 Str drain +Secondary Damage: 2d6 Str + Small Centipede Poison: +Injury DC 11 +Initial Damage: 1d2 Dex +Secondary Damage: 1d2 Dex + Small Scorpion Poison: +Injury DC 11 +Initial Damage: 1d3 Str +Secondary Damage: 1d3 Str + Small Spider Venom: +Injury DC 11 +Initial Damage: 1d3 Str +Secondary Damage: 1d3 Str + Striped Toadstool: +Ingested DC 11 +Initial Damage: 1 Wis +Secondary Damage: 2d6 Wis + 1d4 Int + Sufferfume: +Inhaled DC 20 +Initial Damage: 1 all scores +Secondary Damage: 1 all scores + Terinav Root: +Contact DC 16 +Initial Damage: 1d6 Dex +Secondary Damage: 2d6 Dex + Tiny Centipede Poison: +Injury DC 11 +Initial Damage: 1 Dex +Secondary Damage: 1 Dex + Tiny Scorpion Poison: +Injury DC 11 +Initial Damage: 1d2 Str +Secondary Damage: 1d2 Str + Tiny Spider Venom: +Injury DC 11 +Initial Damage: 1d2 Str +Secondary Damage: 1d2 Str + Ungol Dust: +Inhaled DC 15 +Initial Damage: 1 Cha +Secondary Damage: 1d6 Cha + 1 Cha drain + Unicorn Blood (Ravage): +Injury DC 17 +Initial Damage: 1d3 Str +Secondary Damage: 1d4 Str + Urthanyk: +Inhaled DC 19 +Initial Damage: 1d6 Str +Secondary Damage: 1d6 Str + Vilestar: +Contact DC 24 +Initial Damage: 2d6 Str +Secondary Damage: 2d6 Str + Wyvern Poison: +Injury DC 17 +Initial Damage: 2d6 Con +Secondary Damage: 2d6 Con + Practiced Spellcaster (Paladin) + Practiced Spellcaster (Ranger) + Practiced Spellcaster (Assassin) + Practiced Spellcaster (Blackguard) + Practiced Spellcaster (Ocular Adept) + Practiced Spellcaster (Hexblade) + Practiced Spellcaster (Duskblade) + Practiced Spellcaster (Healer) + Practiced Spellcaster (Knight of the Chalice) + Practiced Spellcaster (Nentyar Hunter) + Practiced Spellcaster (Vassal of Bahamut) + Practiced Spellcaster (Ur-Priest) + Practiced Spellcaster (Soldier of Light) + Practiced Spellcaster (Telflammar Shadowlord) + Practiced Spellcaster (Justice of Weald and Woe) + Practiced Spellcaster (Knight of the Middle Circle) + Practiced Spellcaster (Shaman) + Practiced Spellcaster (Slayer of Domiel) + Practiced Spellcaster (Suel Archanamach) + Practiced Spellcaster (Favoured Soul) + Practiced Spellcaster (Sohei) + Practiced Spellcaster (Warmage) + Master of Nine + Masters of Nine + master of nine + (PRESTIGE CLASS) +Some savants of the Nine Disciplines believe that none of the paths are complete, true disciplines in and of themselves. They believe that the nine disciplines are more appropriately termed the Nine Steps, each a single portion of a whole, true Way. These few masters strive to learn the secrets of each path, and in doing some become the masters of nine, using a martial style that combines all of the techniques of the Temple of Nine Swords. Such martial sages are fluid and unpredictable martial artists, capable of switching between styles and techniques to suit each situation. + +- Hit Die: d8 +- Proficiencies: A Master of Nine gains no additional proficiencies. +- Skill Points: 6 + Int Modifier + +REQUIREMENTS: + +Skills: 10 ranks in 4 skills from Tumble, Intimidate, Concentration, Balance, Sense Motive, Hide, Jump, and Persuade. +Feats: Adaptive Style, Dodge, Blind-Fight, Improved Initiative, Improved Unarmed Strike. +Maneuvers: Must know at least one maneuver from six disciplines. + +CLASS FEATURES: + +Level +1: +2: Dual Stance - Two stances at once +3: Perfect Form - Higher DC on all strikes +4: Counter Stance - Change stances while using a counter +5: Mastery of Nine - Attack and Damage bonus + +Maneuvers + +The Master of Nine may select maneuvers from any discipline. He adds his full class level to his initiator level. He gains new maneuvers known and readied at the indicated levels. + +Level Maneuvers Known Maneuvers Readied Stances Known +1 2 1 0 +2 1 1 1 +3 2 1 0 +4 1 1 1 +5 2 1 0 + Dual Stance + Type of Feat: Class Specific +Prerequisites: Master of Nine 2. +Specifics: You may use a second stance for a limited time each day of 2 rounds per class level. The timer will not start until you activate your second stance. +Use: Selected + Perfect Form + Type of Feat: Class Specific +Prerequisites: Master of Nine 3. +Specifics: The save DC of all of your maneuvers is increased by 1. +Use: Automatic + Counter Stance + Type of Feat: Class Specific +Prerequisites: Master of Nine 4. +Specifics: Whenever you initiate a counter, you may change your stance as a free action. +Use: Automatic + Master of Nine + Type of Feat: Class Specific +Prerequisites: Master of Nine 5. +Specifics: You gain a +2 bonus on all maneuvers, and a damage bonus on all maneuvers equal to the number of disciplines from which you know maneuvers. +Use: Automatic + Practiced Spellcaster (Dread Necromancer) + Hide From Undead + Abjuration +Level: Clr 1, Dn 1 +Components: V, S, DF +Casting Time: 1 standard action +Range: Touch +Targets: One creature touched +Duration: 10 min./level (D) +Saving Throw: Will negates (harmless) +Spell Resistance: Yes + +Undead cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. If a warded creature attempts to turn or command undead, touches an undead creature, or attacks any creature (even with a spell), the spell ends for all recipients. + Crushing Despair + Crushing Despair +Enchantment (Compulsion) [Mind-Affecting] +Level: Brd 3, Wiz 4 +Components: V, S, M +Casting Time: 1 standard action +Range: 30 ft. +Area: Cone +Duration: 1 min./level +Saving Throw: Will negates +Spell Resistance: Yes + +A cone of despair causes great sadness in the subjects. Each affected creature takes a -2 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. + Halt Undead + Halt Undead +Necromancy +Level: Wiz 3, Dn 3 +Components: V, S, M +Casting Time: 1 standard action +Range: Medium +Target: Three undead creatures +Duration: 1 round/level +Saving Throw: Will negates +Spell Resistance: Yes + +This spell renders as many as three undead creatures immobile. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). + Eyebite + Eyebite +Necromancy [Evil] +Level: Bard 6, Wiz 6, Dn 6 +Components: V, S +Casting Time: 1 standard action +Range: Close +Target: One living creature +Duration: See text +Saving Throw: Fortitude negates +Spell Resistance: Yes + +You may target a single living creature, striking it with waves of evil power. Depending on the target's HD, this attack has as many as three effects. +HD Effect +10 or more Sickened +5-9 Panicked, sickened +4 or less Comatose, panicked, sickened + +The effects are cumulative and concurrent. + +Sickened: Sudden pain and fever sweeps over the subject's body. A sickened creature takes a -2 penalty on attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks. A creature affected by this spell remains sickened for 10 minutes per caster level. The effects cannot be negated by a remove disease or heal spell, but a remove curse is effective. + +Panicked: The subject becomes panicked for 1d4 rounds. Even after the panic ends, the creature remains shaken for 10 minutes per caster level, and it automatically becomes panicked again if it comes within sight of you during that time. This is a fear effect. + +Comatose: The subject falls into a catatonic coma for 10 minutes per caster level. During this time, it cannot be awakened by any means short of dispelling the effect. This is not a sleep effect, and thus elves are not immune to it. + Song of Discord + Song of Discord +Enchantment (Compulsion) [Mind-Affecting, Sonic] +Level: Brd 5 +Components: V, S +Casting Time: 1 standard action +Range: Medium +Area: 20 ft. burst +Duration: 1 min./level +Saving Throw: Will negates +Spell Resistance: Yes + +This spell causes those within the area to turn on each other rather than attack their foes. Each affected creature has a 50% chance to attack the nearest target each round. (Roll to determine each creature's behavior every round at the beginning of its turn.) A creature that does not attack its nearest neighbor is free to act normally for that round. + Fire in the Blood + Fire in the Blood +Necromancy +Level: Clr 5 +Components: V, S, M +Casting Time: 1 standard action +Range: Personal +Target: You +Duration: 1 Minute/level + +You deal 4d6 damage to any enemy who strikes you in melee. + Vile Death + Vile Death +Conjuration (Calling) [Evil] +Level: Clr 9, Dn 7, Wiz 9 +Components: V, S, M +Casting Time: 1 standard action +Range: Touch +Target: One undead creature +Duration: Permanent + +The target undead creature gains the Fiendish template. + Plague of Undead + Plague of Undead +Necromancy [Evil] +Level: Clr 9, Dn 9, Wiz 9 +Components: V, S +Casting Time: 1 standard action +Range: Close +Effect: Raise Undead +Duration: Permanent + +You summon 4 Bone Warriors. These last until they are killed. + Dread Necromancer + Dread Necromancers + dread necromancer + (BASE CLASS) +A specialist wizard who calls himself a necromancer or a cleric with the Death domain has significant power over undead and the forces of negative energy, but a dread necromancer is their true master. A practitioner of vile and forbidden arts, the dread necromancer roots about in graveyards, searching out moldering components for her obscene spells. She calls upon restless, tormented spirits of the dead, seeking their arcane secrets. She might be a consummate villain, or perhaps a tortured hero whose obsession with death leads her along questionable moral paths. + +- Hit Die: d6 +- Alignment: any non-good +- Proficiencies: A Dread Necromancer gains proficiencies with Simple Weapons, and Light Armour. +- Skill Points: 2+ Int Modifier + +CLASS FEATURES: + +Level +1: Charnel Touch - Negative energy touch +Rebuke Undead +2: Lich Body - DR 2 +3: Negative Energy Burst 1/day +4: Mental Bastion +2 - +2 Saves against poison and disease +5: Fear Aura +6: Scabrous Touch 1/day - Contagion on touch +7: Lich Body - DR 4 +8: Negative Energy Burst 2/day +Undead Mastery - Add your charisma modifier to the number of undead you can control +9: Negative Energy Resistance - +4 saves against negative energy +10: Immunity to Sneak Attack +11: Lich Body - DR 6 +Scabrous Touch 2/day +12: Enervating Touch - Negative level touch +13: Negative Energy Burst 3/day +14: Mental Bastion +4 +15: Lich Body - DR 8 +16: Scabrous Touch 3/day +17: Enervating Touch - Double uses +Immunity to Critical Hits +18: Negative Energy Burst 4/day +19: Craft Wondrous Item +20: Lich Transformation - Gain Lich template. + +SPELLCASTING + +To cast a spell, the Dread Necromancer must have a Charisma score of 10 + the spell level. The DC of a Dread Necromancer's spell is 10 + Spell Level + Charisma Modifier. A Dread Necromancer's caster level is equal to his class level. He is a spontaneous caster who knows all his spells. + +Spells per day: +Level: 1 2 3 4 5 6 7 8 9 + +1: 3 - - - - - - - - +2: 4 - - - - - - - - +3: 5 - - - - - - - - +4: 6 3 - - - - - - - +5: 6 4 - - - - - - - +6: 6 5 3 - - - - - - +7: 6 6 4 - - - - - - +8: 6 6 5 3 - - - - - +9: 6 6 6 4 - - - - - +10: 6 6 6 5 3 - - - - +11: 6 6 6 6 4 - - - - +12: 6 6 6 6 5 3 - - - +13: 6 6 6 6 6 4 - - - +14: 6 6 6 6 6 5 3 - - +15: 6 6 6 6 6 6 4 - - +16: 6 6 6 6 6 6 5 3 - +17: 6 6 6 6 6 6 6 4 - +18: 6 6 6 6 6 6 6 5 3 +19: 6 6 6 6 6 6 6 6 4 +20: 6 6 6 6 6 6 6 6 5 + Charnel Touch + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 1. +Specifics: Negative energy flows through a dread necromancer's body, concentrating in her hands. At will, but no more than once per round, she can make a melee touch attack against a living foe that deals 1d8 points of damage, +1 per four class levels. This touch heals undead creatures, restoring 1 hit point per touch, +1 per four class levels. +Use: Selected. + Lich Body + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 1. +Specifics: The dread necromancer gains DR 2/-. As the dread necromancer increases in level, this DR increases in effectiveness, to DR 4 at 7th level, DR 6 at 11th level, and DR 8 at 15th level. +Use: Automatic. + Negative Energy Burst + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 3. +Specifics: Beginning at 3rd level, a dread necromancer gains the ability to emit a burst of negative energy from her body, harming living creatures within 10 feet of her. This burst deals 1d4 points of damage per class level. A successful Will save (DC 10 + 1/2 her class level + Cha modifier) reduces damage by half. Undead creatures within this burst are healed the same amount of hit points as the damage she deals to living creatures. A dread necromancer can use this ability once per day at 3rd level, and one additional time per day for every five levels she attains beyond 3rd (2/day at 8th level, 3/day at 13th level, and 4/day at 18th level). +Use: Selected. + Mental Bastion + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 4. +Specifics: Starting at 4th level, a dread necromancer gains a +2 bonus on saving throws made to resist poison or disease. This bonus increases to +4 at 14th level. +Use: Automatic. + Fear Aura + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 5. +Specifics: Beginning at 5th level, a dread necromancer radiates a 5-foot-radius fear aura as a free action. Enemies in the area must succeed on a Will save (DC 10 + 1/2 her class level + her Cha modifier) or become shaken. +Use: Selected. + Scabrous Touch + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 6. +Specifics: The dread necromancer can touch a single creature, diseasing it. A dread necromancer can use this ability once per day at 6th level, twice per day at 11th level, and three times per day at 16th level. +Use: Selected. + Undead Mastery + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 8. +Specifics: All undead creatures created by a dread necromancer who has reached 8th level or higher gain a +4 enhancement bonus to Strength and Dexterity and 2 additional hit points per Hit Die. +In addition, when a dread necromancer uses the animate dead spell to create undead, she can control 4 + her Charisma bonus HD worth of undead creatures per class level (rather than the 4 HD per level normally granted by the spell). +Similarly, when a dread necromancer casts the control undead spell, the spell targets up to (2 + her Cha bonus) HD/level of undead creatures, rather than the 2 HD/level normally granted by the spell. +Use: Automatic. + Negative Energy Resistance + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 9. +Specifics: Beginning at 9th level, a dread necromancer gains a +4 bonus on saving throws made to resist negative energy effects, including energy drain, some ability drain, and inflict spells. +Use: Automatic. + Enervating Touch + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 12. +Specifics: When a dread necromancer reaches 12th level, she gains the ability to bestow negative levels when she uses her charnel touch attack. Each day, she can use this ability a number of times equal to one-half her class level, granting a negative level with each touch. The saving throw against the negative levels has a DC of 10 + 1/2 her class level + her Charisma modifier. +Beginning at 17th level, the number of uses per day increases to equal her class level. +Use: Selected. + Lich Transformation + Type of Feat: Class Specific +Prerequisite: Dread Necromancer 20. +Specifics: When a dread necromancer attains 20th level, she undergoes a hideous transformation and becomes a lich. This does not increase her level adjustment. +Use: Automatic. + Forsaker + Forsakers + forsaker + (PRESTIGE CLASS) +Magic is evil. Magic tempts. Magic perverts. Magic corrupts. Anyone who cannot embrace these truths has no business considering the path of the forsaker. The forsaker rebels against the magic of the fantastic world around him. It's not that he doesn't believe in it; he knows full well that magic is real. He has felt its all too tangible power burn over his skin or wrest control of his mind from him. While others may ignore the dangers of magic and succumb to its siren call of power, the forsaker knows better. To him, sorcery is nothing but a crutch that coddles and weakens its users. By depending upon his own resources alone, the forsaker becomes stronger, tougher, smarter, and more nimble than any of his companions. To that end, he treads a lonely path, deliberately depriving himself of magic's benefits and destroying any magic items he finds. + +- Hit Die: d12 +- Proficiencies: Forsakers gain no proficiencies +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Feats: Great Fortitude, Iron Will, Lightning Reflexes + +CLASS FEATURES: + +Level +1: Ability Bonus - +1 to any ability at each class level + Fast Healing - Temporary fast healing, increasing each class level + Spell Resistance - 10 + class level + Magic Hatred - Friendly spells fail to work on a Forsaker, and they cannot equip magical items +2: Damage Reduction 3/+1 +3: Tough Defense - Con to AC + Natural Weapons - Any weapon the Forsaker equips breaks DR equal to his damage reduction +4: Damage Reduction 5/+2 +5: +6: Damage Reduction 7/+3 + Slippery Mind +7: +8: Damage Reduction 9/+4 +9: +10: Damage Reduction 11/+5 + Practiced Spellcaster (Celebrant of Sharess) + Type of Feat: Class +Prerequisite: Forsaker 1 +Specifics: Forsakers regain hit points at an exceptionally fast rate. At 1st level, the character regains 1 hit point per round, to a maximum of 10 hit points per day. The number of hit points regained per round increases by +1 for every four forsaker levels, and the maximum restorable per day increases by 10 for every two forsaker levels. When triggered, heals the maximum amount for the day. +Use: Selected + Nobles + noble + (BASE CLASS) + Nobles are illustrious because of their rank, title, or birth. Nobles have the ability to use their background, education, natural charm, and skills in social maneuvering to their advantage in their day-to-day lives. An elven princess, the lord of Palanthas, a dwarven thane are all examples. While the motivations and goals of such characters vary widely, each is capable of masking his true intentions behind the veil of etiquette, and of using his charm and wit to gain what he desires. + + - Hit Die: d8 + - Proficiencies: A Noble gains proficiencies with Simple Weapons, Martial Weapons, Shields, and Light Armour. + - Skill Points: 4 + Int Modifier + + CLASS FEATURES: + + Level + 1: Favor +1 + 2: Inspire Confidence 1/day + 3: Favor +2 + 4: Coordinate +1 + 5: Inspire Confidence 2/day + 6: + 7: Favor +3 + 8: Coordinate +2 + 9: Inspire Confidence 3/day + 10: + 11: Inspire Greatness + 12: Favor +4 + 13: Coordinate +3, Inspire Confidence 4/day + 14: Inspire Greatness + 15: + 16: Favor +5 + 17: Inspire Confidence 5/day, Inspire Greatness + 18: Coordinate +4 + 19: + 20: Coordinate +5, Inspire Greatness + Coordinate + Type of Feat: Class Specific + Prerequisite: Noble 4. + Specifics: The character can aid another character, granting him a bonus equal to 2 + the coordinate bonus on his attacks and skills for 1 round. +Use: Selected. + Favor + Type of Feat: Class Specific + Prerequisite: Noble 1. + Specifics: The Noble can summon a weapon with a bonus equal to his class level divided by 4. If there is a DM in the game, this will instead PM the Dungeon Master with a favour roll for him to adjudicate. +Use: Selected. + Inspire Confidence + Type of Feat: Class Specific + Prerequisite: Noble 2. + Specifics: +2 saves vs. fear and charm and +1 to attack and damage for allies for 5 rounds. +Use: Selected. + Inspire Greatness + Type of Feat: Class Specific + Prerequisite: Noble 11. + Specifics: +2d6 temp hp, +2 saves and +2 to attack for allies for 5 rounds. +Use: Selected. + [Learn all available spells] + You have selected the following spells: + Epic Warlock + A being of fell magic, an epic warlock is a supernatural force incarnate, losing all but the smallest fragment of his humanity. + +Hit Die: d6 + +Skill Points at Each Additional Level: 2 + Int modifier + +Invocations: The epic warlock's caster level is equal to his class level. He does not learn additional invocations. + +Eldritch Blast: An epic warlock's eldritch blast damage increases by 1d6 at every even-numbered level higher than 20th (10d6 at 22nd, 11d6 at 24th, and so on). + +Damage Reduction: The epic warlock's damage reduction increases by 1 point (to 6/cold iron) at 23rd level and by 1 additional point for every four levels thereafter (7/cold iron at 27th, 8/cold iron at 31st, and so on). + +Bonus Feats: The epic warlock gains a bonus feat every three levels higher than 20th (23rd, 26th, 29th, and so on). Bonus feats must be chosen from the following list, and can be selected even if the warlock does not meet the prerequisites. + +Epic Warlock Bonus Feats: Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Damage Reduction, Eldritch Sculptor*, Energy Resistance, Epic Eldritch Blast*, Epic Extra Invocation*, Epic Fiendish Resilience*, Epic Spell Penetration, Fast Healing, Improved Combat Casting, Lord of All Essences*, Master of the Elements*, Morpheme Savant*, Paragon Visionary*, Shadowmaster*, Superior Initiative. + +*An epic warlock must meet this feat's prerequisites to select it as an epic bonus feat. + Epic Shaman + The epic shaman's connection with the spirit world continues to grow as he gains power and wisdom. He is the spirit world's mightiest representative among mortals. + +Hit Die: d6. + +Skill Points at Each Additional Level: 4 + Int modifier. + +Spells: The epic shaman's caster level is equal to his class level. The shaman's number of spells per day does not increase after 20th level. + +Turn or Rebuke Undead: Use the shaman's class level minus 2 to determine the most powerful undead affected by a turn or rebuke check and the turning damage, just as normal. + +Bonus Feats: The epic shaman gains a bonus feat (selected from the list of epic shaman feats) every 4 levels after 20th. + +Epic Shaman Bonus Feat List: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Bonus Domain, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Ignore Material Components, Improved Combat Casting, Perfect Health, Planar Turning, Tenacious Magic, Undead Mastery, Zone of Animation. + + Epic Favored Soul + An epic favored soul continues to grow closer to her deity, gaining more and more divine characteristics and resistances. A truly high level epic favored soul is easily mistaken for an angel, devil, demon, or similar outsider. + +Hit Die: d8. + +Skill Points at Each Additional Level: 2 + Int modifier. + +Spells: The favored soul's caster level is equal to her class level. The favored soul's number of spells per day does not increase after 20th level. The favored soul does not learn additional spells. + +Improved Energy Resistance (Ex): Starting at 22nd level, and every four levels thereafter, the favored soul adds +10 to one of her three energy resistances. + +Divine Gift (Ex): At 25th level and every five levels thereafter, a favored soul's bond with her deity grows stronger and manifests physically. She can choose any one of the following benefits at this time. + +Damage Reduction (Ex): The favored soul's damage reduction increases by +2. + +Increased Flight: The favored soul's flying speed increases by +10 ft. + +Natural Armor: The favored soul's natural armor bonus increases by +2. + +Sacred Ability: The favored soul gains a +1 bonus to an ability score of her choice. Each time this gift is chosen, the favored soul must select a new ability to modify. + +Sacred Skill: The favored soul gains a +4 sacred bonus on one skill. Each time this gift is chosen, the favored soul must select a new skill to modify. + +Sacred Spell: The favored soul selects one spell she knows; the selected spell's level must be equal to or less than her favored soul level divided by 10. She can cast this spell one time each day without expending a spell slot, and each time she casts this spell it resolves at caster level +2. Each time this gift is chosen, the favored soul must select a new spell to make sacred. + +These benefits carry with them some form of physical change appropriate to the favored soul's deity. This can be something as simple as glowing eyes, or it can be something as impressive as skin made of liquid fire. In all cases, apart from the actual game benefit granted by the divine gift, this change is physical only. + +Bonus Feats: The epic favored soul gains a bonus feat (selected from the list of epic favored soul feats) at 23rd level and again every three levels after that. + +Epic Favored Soul Bonus Feat List: Craft Epic Magic Arms and Armor, Devastating Critical, Epic Endurance, Epic Prowess, Epic Speed, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Weapon Focus, Epic Weapon Specialization, Ignore Material Components, Improved Combat Casting, Overwhelming Critical, Perfect Health, Spell Stowaway, Tenacious Magic. + Epic Warmage + An epic warmage has perfected the art of destruction and devastation through his magic. He can lay waste to entire armies and cities with horrifying ease and shocking efficiency. + +Hit Die: d6. + +Skill Points at Each Additional Level: 2 + Int modifier. + +Spells: The warmage's caster level is equal to his class level. The warmage's number of spells per day does not increase after 20th level. The warmage does not learn additional spells, except through the advanced learning class feature (see below). + +Advanced Learning (Ex): An epic warmage continues to add new spells to his spell list once every four levels; the spell added must be a wizard spell of the evocation school. Once a new spell is selected, it is forever added to that warmage's spell list and can be cast like any other spell on the warmage's list. + +Bonus Feats: The epic warmage gains a bonus feat (selected from the list of epic warmage feats) at 23rd level and again every three levels after that. + +Epic Warmage Bonus Feat List: Automatic Silent Spell, Automatic Still Spell, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Template: Necropolitan + Necropolitan is an acquired template that can be added to any humanoid or monstrous humanoid (referred to here after as the base creature). +A necropolitan speaks any languages it knew in life, and it has all the base creature's statistics and special abilities except as noted here. + +Size and Type +The creature's type changes to undead, and it gains the augmented subtype. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged. + +Hit Dice: Increase to d12. + +Special Qualities +A necropolitan retains all the special qualities of the base creature and gains those described below. + +Resist Control (Ex) +Necropolitans have a +2 profane bonus on their Will saving throws to resist the effect of a control undead spell. + +Turn Resistance (Ex) +A necropolitan has +2 turn resistance. + +Unnatural Resilience (Ex) +Necropolitans automatically heal hit point damage and ability damage at the same rate as a living creature. The Heal skill has no effect on necropolitans, however negative energy (such as an inflict spell) heals them. + +Abilities +Same as the base creature, except that as undead creatures, necropolitans have no Constitution score. + +Advancement +By character class. + +Level Adjustment +Same as the base creature. (Becoming a necropolitan involves losing a level so the advantages of the undead type cancel out what would other wise be a larger adjustment.) + + Extend Spell Ability + Silent Spell Ability + Still Spell Ability + Empower Spell Ability + Maximize Spell Ability + Quicken Spell Ability + Return to spell level selection. + Template: Half-Fiend + No matter its form, a half-fiend is always hideous to behold, having dark scales, horns, glowing red eyes, +bat wings, a fetid odor, or some other obvious sign that it is tainted with evil. + +"Half-fiend" is an inherited template that can be added to any living, corporeal creature with an Intelligence score of 4 or more and nongood alignment (referred to hereafter as the base creature). + +A half-fiend uses all the base creature's statistics and special abilities except as noted here. + +Size and Type +The creature's type changes to outsider. Do not recalculate Hit Dice, base attack bonus, or saves. Size is unchanged. Half-fiends are normally native outsiders. + +Speed +A half-fiend has bat wings. Unless the base creature has a better fly speed, the creature can fly at the base creature's base land speed (average maneuverability). + +Armor Class +Natural armor improves by +1 (this stacks with any natural armor bonus the base creature has). + +Attack +A half-fiend has two claw attacks and a bite attack, and the claws are the primary natural weapon. If the base creature can use weapons, the half-fiend retains this ability. A half-fiend fighting without weapons uses a claw when making an attack action. When it has a weapon, it usually uses the weapon instead. + +Full Attack +A half-fiend fighting without weapons uses both claws and its bite when making a full attack. If armed with a weapon, it usually uses the weapon as its primary attack and its bite as a natural secondary attack. If it has a hand free, it uses a claw as an additional natural secondary attack. + +Damage +Half-fiends have bite and claw attacks. If the base creature does not have these attack forms, use the damage values in the table. Otherwise, use the values in the table or the base creature's damage values, whichever are greater. + +Size Bite Damage Claw Damage +Fine 1 - +Diminutive 1d2 1 +Tiny 1d3 1d2 +Small 1d4 1d3 +Medium 1d6 1d4 +Large 1d8 1d6 +Huge 2d6 1d8 +Gargantuan 3d6 2d6 +Colossal 4d6 3d6 + +Special Attacks +A half-fiend retains all the special attacks of the base creature and gains the following special attack. + +Smite Good (Su) +Once per day the creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against a good foe. + +Spell-like Abilities +A half-fiend with an Intelligence or Wisdom score of 8 or higher has spell-like abilities depending on its Hit Dice, as indicated on the table. The abilities are cumulative. Unless otherwise noted, an ability is usable once per day. Caster level equals the creature's HD, and the save DC is Charisma-based. + +HD Abilities +1-2 Darkness 3/day +3-4 Desecrate +5-6 Unholy blight +7-8 Poison 3/day +9-10 Contagion +11-12 Blasphemy +13-14 Unholy aura 3/day, unhallow +15-16 Horrid wilting +17-18 Summon monster IX (fiends only) +19-20 Destruction + +Special Qualities +A half-fiend has all the special qualities of the base creature, plus the following special qualities. + + * Darkvision out to 60 feet. + * Immunity to poison. + * Resistance to acid 10, cold 10, electricity 10, and fire 10. + * Damage reduction: 5/magic (if HD 11 or less) or 10/magic (if HD 12 or more). + * A half-fiend's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. + * Spell resistance equal to creature's HD + 10 (maximum 35). + +Abilities +Increase from the base creature as follows: Str +4, Dex +4, Con +2, Int +4, Cha +2. + +Skills +A half-fiend gains skill points as an outsider and has skill points equal to (8 + Int modifier) × (HD + 3). Do not include Hit Dice from class levels in this calculation the half-fiend gains outsider skill points only for its racial Hit Dice, and gains the normal amount of skill points for its class levels. Treat skills from the base creature's list as class skills, and other skills as cross-class. + +Challenge Rating +HD 4 or less, as base creature +1; HD 5 to 10, as base creature +2; HD 11 or more, as base creature +3. + +Alignment +Always evil (any). + +Level Adjustment ++4. + Template: Lich + "Lich" is an acquired template that can be added to any humanoid creature (referred to hereafter as the base creature), provided it can create the required phylactery. + +A lich has all the base creature's statistics and special abilities except as noted here. + +Size and Type + +The creature's type changes to undead. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged. + +Hit Dice + +Increase all current and future Hit Dice to d12s. + +Armor Class + +A lich has a +5 natural armor bonus or the base creature's natural armor bonus, whichever is better. + +Attack + +A lich has a touch attack that it can use once per round. If the base creature can use weapons, the lich retains this ability. A creature with natural weapons retains those natural weapons. A lich fighting without weapons uses either its touch attack or its primary natural weapon (if it has any). A lich armed with a weapon uses its touch or a weapon, as it desires. + +Full Attack + +A lich fighting without weapons uses either its touch attack (see above) or its natural weapons (if it has any). If armed with a weapon, it usually uses the weapon as its primary attack along with a touch as a natural secondary attack, provided it has a way to make that attack (either a free hand or a natural weapon that it can use as a secondary attack). + +Damage + +A lich without natural weapons has a touch attack that uses negative energy to deal 1d8+5 points of damage to living creatures; a Will save (DC 10 + 1/2 lich's HD + lich's Cha modifier) halves the damage. A lich with natural weapons can use its touch attack or its natural weaponry, as it prefers. If it chooses the latter, it deals 1d8+5 points of extra damage on one natural weapon attack. + +Special Attacks + +A lich retains all the base creature's special attacks and gains those described below. Save DCs are equal to 10 + 1/2 lich's HD + lich's Cha modifier unless otherwise noted. + +Fear Aura (Su) + +Liches are shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD in a 60-foot radius that look at the lich must succeed on a Will save or be affected as though by a fear spell from a sorcerer of the lich's level. A creature that successfully saves cannot be affected again by the same lich's aura for 24 hours. + +Paralyzing Touch (Su) + +Any living creature a lich hits with its touch attack must succeed on a Fortitude save or be permanently paralyzed. Remove paralysis or any spell that can remove a curse can free the victim (see the bestow curse spell description). + +The effect cannot be dispelled. Anyone paralyzed by a lich seems dead, though a DC 20 Spot check or a DC 15 Heal check reveals that the victim is still alive.. + +Spells + +A lich can cast any spells it could cast while alive. + +Special Qualities + +A lich retains all the base creature's special qualities and gains those described below. + +Turn Resistance (Ex) + +A lich has +4 turn resistance. + +Damage Reduction (Su) + +A lich's undead body is tough, giving the creature damage reduction 15/bludgeoning and magic. Its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. + +Immunities (Ex) + +Liches have immunity to cold, electricity, polymorph (though they can use polymorph effects on themselves), and mind-affecting attacks. + +Abilities + +Increase from the base creature as follows: Int +2, Wis +2, Cha +2. Being undead, a lich has no Constitution score. + +Skills + +Liches have a +8 racial bonus on Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks. Otherwise same as the base creature. + +Organization + +Solitary or troupe (1 lich, plus 2-4 vampires and 5-8 vampire spawn). + +Challenge Rating + +Same as the base creature + 2. + +Treasure + +Standard coins; double goods; double items. + +Alignment + +Any evil. + +Advancement + +By character class. + +Level Adjustment + +Same as the base creature +4. + +Lich Characters + +The process of becoming a lich is unspeakably evil and can be undertaken only by a willing character. A lich retains all class abilities it had in life. + +The Lich's Phylactery + +An integral part of becoming a lich is creating a magic phylactery in which the character stores its life force. As a rule, the only way to get rid of a lich for sure is to destroy its phylactery. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its apparent death. + +Each lich must make its own phylactery, which requires the Craft Wondrous Item feat. The character must be able to cast spells and have a caster level of 11th or higher. The phylactery costs 120,000 gp and 4,800 XP to create and has a caster level equal to that of its creator at the time of creation. + +The most common form of phylactery is a sealed metal box containing strips of parchment on which magicalphrases have been transcribed. The box is Tiny and has 40 hit points, hardness 20, and a break DC of 40. + +Other forms of phylacteries can exist, such as rings, amulets, or similar items. + + Template: Demi-Lich + "Demilich" is a template that can be added to any lich. It uses all the lich's statistics and special abilities except as noted here. A demilich's form is concentrated into a single portion of its original body, usually its skull. Part of the process of becoming a demilich includes the incorporation of costly gems into the retained body part; see Creating Soul Gems, below. + +Size + +Medium-size and Large liches become Diminutive demiliches, Huge liches become Small demiliches, Gargantuan liches become Medium-size demiliches, and Colossal liches become Large demiliches. + +Hit Dice + +As lich. + +Speed + +Change to fly 180 ft. (perfect). The lich's supernatural fly speed, if any, is also retained. + +AC + +The demilich retains the lich's +5 natural armor bonus and gains an insight bonus to AC equal to its Hit Dice, as well as a probable size adjustment to AC. + +Attack + +The demilich gains an insight bonus equal to its Hit Dice as a bonus on its touch attacks. + +Damage + +The demilich gains an enhanced touch attack over that of its previous lich form (it now uses its entire flying skull to make the touch attack), including paralyzing touch. The demilich's touch attack uses negative energy to deal 10d6+20 points of damage to living creatures (no saving throw). Liches with other natural attacks lose them. + +Special Attacks + +The demilich retains all the lich's special attacks and also gains those described below. + +Trap the Soul (Su) + +A demilich can trap the souls of up to eight living creatures per day. To use this power, it selects any target it can see within 300 feet. The target is allowed a Fort saving throw (DC 10 + demilich's HD + demilich's Cha modifier). If the target makes its saving throw, it gains four negative levels (this does not count as a use of trap the soul). If the target fails its save, the soul of the target is instantly drawn from its body and trapped within one of the gems incorporated into the demilich's form. The gem gleams wickedly for 24 hours, indicating the captive soul within. The soulless body collapses in a mass of corruption and molders in a single round, reduced to dust. If left to its own devices, the demilich slowly devours the soul over 24 hours; at the end of that time the soul is completely absorbed, and the victim is forever gone. If the demilich is overcome before the soul is eaten, crushing the gem releases the soul, after which time it is free to seek the afterlife or be returned to its body by the use of either resurrection, true resurrection, clone, or miracle. A potential victim protected by a death ward spell is not immune to trap the soul, but receives a +5 bonus on its Fortitude saving throw and is effective against the level loss on a successful save. + +Fear Aura (Su) + +Demiliches are shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD in a 60-foot radius that look at the demilich must succeed at a Will save (DC 14 + demilich's Cha modifier) or be affected as though by fear as cast by a 21st-level caster. + +Paralyzing Touch (Su) + +Any living creature a demilich touches must succeed at a Fortitude save (DC 10 + demilich's HD + demilich's Cha modifier) or be permanently paralyzed. Remove paralysis or any spell that can remove a curse can free the victim. The effect cannot be dispelled. Anyone paralyzed by a demilich seems dead, though a successful Spot check (DC 20) or Heal check (DC 15) reveals that the victim is still alive. + +Spells + +The demilich can cast any spells it could cast as a lich. + +Perfect Automatic Still Spell + +The demilich can cast all the spells it knows without gestures. + +Spell-like Abilities + +At will:alter self, astral projection, create greater undead, create undead, death knell, enervation, greater dispel magic, harm (usually used to heal itself), summon monster I-IX, telekinesis, and weird; 2/day: greater planar ally. Demiliches use these abilities as casters of a level equal to their spellcaster level, but the save DCs are equal to 10 + the demilich's HD + the demilich's Charisma modifier. + +Special Qualities + +The demilich retains all the lich's special qualities and also has those described below. + +Magic Immunity (Ex) + +Demiliches are immune to all magical and supernatural effects, except as follows. A shatter spell affects a demilich as if it were a crystalline creature, but deals half the damage normally indicated. A dispel evil spell deals 3d6 points of damage (Fort save for half damage). Holy smite spells affect demiliches normally. + +Phylactery Transference (Su) + +Headbands, belts, rings, cloaks, and other wearable items kept in close association with the demilich's phylactery transfer all their benefits to the demilich no matter how far apart the demilich and the phylactery are located. The standard limits on types of items utilized simultaneously still apply. + +Undead Traits + +Immune to poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, mind-affecting effects, and any effect requiring a Fortitude save unless it also works on objects. Not subject to critical hits, nonlethal damage, ability damage, ability drain, or energy drain. Negative energy heals. Not at risk of death from massive damage, but destroyed at 0 hit points or less. Darkvision 60 ft. Cannot be raised; resurrection works only if creature is willing. + +Immunities (Ex) + +Demiliches are immune to cold, electricity, polymorph, and mind-affecting attacks. + +Turn Resistance (Ex) + +A demilich has turn resistance +20. + +Damage Reduction (Su) + +A demilich loses any previous damage reduction and instead has damage reduction 15/Epic and bludgeoning (15 points of damage is subtracted from all melee attacks unless the weapon used is both an epic and a bludgeoning weapon). Vorpal weapons, no matter their enhancement bonus, ignore this damage reduction but do only half damage to a demilich (demiliches cannot be beheaded). + +Resistances (Ex) + +Demiliches have acid resistance 20, fire resistance 20, and sonic resistance 20. + +Saves + +Same as the lich. + +Abilities + +A demilich gains +10 to Intelligence, Wisdom, and Charisma. + +Skills + +Demiliches receive a +20 racial bonus on Hide, Listen, Move Silently, Search, Sense Motive, and Spot checks. Otherwise same as the lich (this overlaps with the previous racial bonus gained by the lich; it does not stack). + +Feats + +Same as the lich. + +Epic Feats + +Demiliches gain the feats Blinding Speed, Tenacious Magic, and Automatic Quicken Spell. + +Climate/Terrain + +Same as the lich. + +Organization + +Solitary or consistory (1 demilich and 3-6 liches). + +Challenge Rating + +Same as the lich + 6. + +Treasure + +Same as the lich. + +Alignment + +Any evil. + +Advancement + +By character class. + +Demilich Characters + +The process of becoming a demilich can be undertaken only by a lich acting of its own free will. The demilich retains all class abilities it had as a lich. + +Creating Soul Gems + +Liches have phylacteries that allow them to reappear 1d10 days after their apparent death, as do demiliches. Demiliches also have eight soul gems, each of which acts like a phylactery in its own right. If all the soul gems, as well as the demilich's phylactery, are not destroyed after a demilich is downed, the demilich reappears 1d10 days after its apparent death. The soul gems also allow the demilich to use its most devastating ability, trap the soul (see above). Each demilich must make its own soul gems, which requires the Craft Wondrous Item feat. The lich must be a sorcerer, wizard, or cleric of at least 21st level. Each soul gem costs 120,000 gp and 4,800 XP to create and has a caster level equal to that of its creator at the time of creation. Soul gems appear as egg-shaped gems of wondrous quality. They are always incorporated directly into the concentrated form of the demilich. + + Abjurant Champion + Abjurant Champions + abjurant champion + (PRESTIGE CLASS) +The abjurant champion focuses his arcane abilities both to augment his personal defense and to hinder enemy spellcasters. Perfectly suited for martial stalwarts who dabble in magic, this class offers characters the ability to improve their combat skills in ways neither soldiers nor spellcasters can. + +- Hit Die: d10. +- Proficiencies: An Abjurant Champion gains no armor or weapon proficiency. +- Skill Points: 2+ Int Modifier. + +REQUIREMENTS: + +Base Attack Bonus: +5. +Feats: Combat Casting. +Spellcasting: Must be able to cast 1st-level arcane spells. +Special: Must be proficient with at least one martial weapon. + +CLASS FEATURES: + +Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming an abjurant champion, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + +Level +1: Feat - Abjurant Armor - Any time you cast an abjuration spell that grants you an armor bonus or shield bonus to AC, you can increase the value of the bonus by your abjurant champion class level. + Feat - Extended Abjuration - Any abjuration spell you cast is extended. +2: Feat - Swift Abjuration - You cast Abjuration spells as a swift action (NOT IMPLEMENTED). +3: +4: Feat - Arcane Boost - Expend a spell to improve some abilities. +5: Feat - Martial Arcanist - Use your base attack bonus as your caster level if it is the higher of the two. + Abjurant Armor + Type of Feat: Class +Prerequisite: Abjurant Champion 1 + +Any time you cast an abjuration spell that grants you an armor bonus or shield bonus to AC, you can increase the value of the bonus by your abjurant champion class level. Abjurant champions rely on shield and similar spells instead of actual armor. + Extended Abjuration + Type of Feat: Class +Prerequisite: Abjurant Champion 1 + +You depend on your abjuration spells to protect you in combat. Double the duration of abjuration spells you cast, as if you had applied the Extend Spell feat to them (but without any change in level or casting time). + Swift Abjuration + Type of Feat: Class +Prerequisite: Abjurant Champion 2 + +Beginning at 2nd level, you can cast abjuration spells as a swift action, as if you had applied the Quicken Spell feat to them (but without any change in level). The maximum level of spell you can quicken in this way is equal to 1/2 your class level (rounded up). + Arcane Boost - Attack Bonus + Arcane Boost - Armor Bonus + Arcane Boost - Damage Bonus + Arcane Boost - Elemental Resistance + Arcane Boost - Save Bonus + Type of Feat: Class +Prerequisite: Abjurant Champion 4 + +Arcane Boost (Su): Beginning at 4th level, you gain the ability to burn arcane energy to empower your martial abilities. As a swift action, you can spend one of your uncast spells or spell slots to grant yourself one of the following insight bonuses for 1 round. + + Bonus on attack rolls equal to the spell's level. + Bonus on weapon damage rolls equal to twice the spell's level. + Bonus to AC equal to the spell's level. + Bonus on saving throws equal to the spell's level. + Resistance to acid, cold, electricity, fire, and sonic equal to 5 × the spell's level. + + Martial Arcanist + Type of Feat: Class +Prerequisite: Abjurant Champion 5 + +At 5th level, you master the art of combining your militant and mystical training. From this point on, your caster level in a chosen arcane spellcasting class is equal to your base attack bonus (unless it would otherwise be higher). For example, a 7th-level fighter/1st-level wizard/5th-level abjurant champion has a base attack bonus of +12 (and thus a caster level of 12th). You can apply this benefit to only one arcane class to which you have added spellcasting levels by your advancement as an abjurant champion. + Mind Cleave + Type of Feat: Class +Prerequisites: Soulknife, Mindblade class feature, Psychic Strike class feature + +If you deal enough damage to a creature to make it fall (typically by dropping it below 0 hps or killing it), with your mindblade, you drain off a portion of the creature's liberated energy of consciousness. The liberated energy automatically charges the blade used to fell the foe as if you had imbued it with your psychic strike class feature. + + Practiced Mind Blade + Type of Feat: Class +Prerequisites: Soulknife, Mindblade class feature, Concentration 4+ ranks + +You are treated as having 4 more levels of soulknife for the purpose of manifesting your mind blade. This benefit cannot grant you an effective soulknife level greater than your hit dice. However, even if you cannot benefit from the full bonus immediately, if you later gain levels that do not increase your mind blade, you can apply the full bonus. This feat affects only the mind blades enhancement bonus and special abilities. + + Quicker than the Eye + Apprentice, Night's Long Fingers +Level/School: 1st/Transmutation +Range: Personal +Target: You +Duration: 1 minutes/level + +A faint layer of shadow flows like ink over your hands, staining them pitch black -- and then, in an instant, they appear normal once more. + +You gain a +5 enhancement bonus on Pickpocket, Open Lock, and Disable Trap checks. This bonus increases to +10 at 5th level, and +15 at 10th level. + Trail of Haze + Apprentice, Night's Long Fingers +Level/School: 2nd/Transmutation +Range: Personal +Target: You +Duration: Instantaneous + +Upon casting, the target seems almost to leak smoke. A tiny plume of jet-black mist emerges from his flesh, first in a trickle, then an ever-increasing stream. + +Acts as per the Locate Creature spell. + Umbral Fist + Apprentice, Night's Long Fingers +Level/School: 3rd/Transmutation +Range: Personal +Target: You +Duration: 1 minutes/level + +Your hand turns jet black and seems to flicker as tiny wisps of shadow constantly leak from between your fingers and disappear. + +For the duration of this mystery, you can, as a standard action, make a special attack against any foe within medium range (100 ft. + 10 ft./level). You must have line of sight to the target. You can make any one of the following special attacks: bull rush, disarm, or trip. For purposes of adjudicating these attacks, make your touch attack as normal, if one is necessary. When actually resolving the opposed roll, however, substitute your caster level for your base attack bonus and either your Intelligence or Charisma modifier (your choice) for your Strength. Because the attack is made at a distance, it does not draw an attack of opportunity that such an attack would draw under normal circumstances, nor can your foe attempt to perform the same maneuver on you in turn, even if such is normally allowed. + +You will be given a feat on your class radial to allow you to make these attacks. + Fearful Gloom + Initiate, Darkened Alleys +Level/School: 4th/Necromancy [Darkness, Fear, Mind-Affecting] +Range: Close (25 ft. + 5 ft./2 levels) +Area: 30-ft.-radius emanation +Duration: 1 round/level +Saving Throw: Will partial; see text +Spell Resistance: Yes + +Plumes of blackness swiftly fill the air like a viscous fog. The shifting of shadow and mists just barely suggests the presence of screaming faces and indescribable horrors lurking in the dark. + +The area of fearful gloom is filled with shadowy illumination, as per darkness. All creatures within the area, or who enter it, must attempt a Will save or become frightened; on a successful save, they are shaken instead. If the creature has fewer than 5 HD, it is frightened. Creatures within the area must repeat the save each round until they either fail or leave the area. Once a creature has left the fearful gloom, the effects last an additional 2d6 rounds. + Sickening Shadow + Initiate, Darkened Alleys +Level/School: 5th/Necromancy [Darkness] +Range: Close (25 ft. + 5 ft./2 levels) +Area: 30-ft.-radius emanation +Duration: 1 round/level +Saving Throw: Fortitude partial; see text +Spell Resistance: Yes + +An oily black smoke rolls out of nowhere, obscuring sight and sound. It leaves a distasteful residue on everything within, and the scent is one of open sewers and putrefied flesh. + +The area of sickening shadow is filled with shadowy illumination, as per darkness. All creatures within the area, or those who enter it, must attempt a Fortitude save or be nauseated. Those who succeed are merely sickened. Creatures within the area must repeat the save each round until they either fail or leave the area. Once a creature has left the sickening shadow, the sickened effect lasts for 2d6 rounds. Nausea lasts for 1d4 rounds and is then followed by an additional 2d6 rounds of being sickened. + Deadly Shade + Initiate, Darkened Alleys +Level/School: 6th/Necromancy [Darkness] +Range: Close (25 ft. + 5 ft./2 levels) +Area: 30-ft.-radius emanation +Duration: 1 round/level +Saving Throw: Fortitude negates; see text +Spell Resistance: Yes + +Tendrils of darkness flow from the ground like smoke, filling the area with writhing, shifting darkness. A cold draft washes over your soul even as the tendrils rise. + +The area of deadly shade is filled with shadowy illumination, as per darkness (PH 216). In addition, each time you invoke this mystery, decide if you wish the spell to deal or absorb damage. + +If you choose to deal damage, anyone within the area who suffers hit point damage from any source must make a Fortitude save. Failure indicates that the subject gains a negative level. Success prevents the negative level, but if the individual is damaged again within the area, he must attempt a new save. These negative levels fade in 1 hour per caster level, and they never cause permanent level loss. + +If you choose instead to have the deadly shade absorb damage, all creatures within the area gain DR 4/- and energy resistance 4 against all energy types. + Deadly Shade - Absorb + Deadly Shade - Damage + Grasping Shadows + Master, Shadowscape +Level/School: 7th/Conjuration (Creation) +Range: Medium (100 ft. + 10 ft./level) +Area/Target: 20-ft.-radius spread +Duration: 1 round/level +Saving Throw: Will partial +Spell Resistance: See text + +Stalks of shadows burst from the ground, as though desperate to escape the bonds of the earth, and immediately flail at everyone nearby. + +This mystery creates an area of grasping tendrils that function as the spell Evard's black tentacles, with one additional hazard - anyone successfully grappled by a tentacle must attempt a Will save or go blind. A successful save means the individual is safe from blinding during that particular grapple, but if she escapes and is then regrappled, she must make another saving throw. The blindness is permanent until magically cured. + Grasping Shadows + Master, Shadowscape +Level/School: 7th/Conjuration (Creation) +Range: Medium (100 ft. + 10 ft./level) +Area/Target: 20-ft.-radius spread +Duration: 1 round/level +Saving Throw: Will partial +Spell Resistance: See text + +Stalks of shadows burst from the ground, as though desperate to escape the bonds of the earth, and immediately flail at everyone nearby. + +This mystery creates an area of grasping tendrils that function as the spell Evard's black tentacles, with one additional hazard - anyone successfully grappled by a tentacle must attempt a Will save or go blind. A successful save means the individual is safe from blinding during that particular grapple, but if she escapes and is then regrappled, she must make another saving throw. The blindness is permanent until magically cured. + Menagerie of Darkness + Master, Shadowscape +Level/School: 8th/Transmutation +Range: 30 ft. +Area: 30-ft.-radius emanation centered on you +Duration: 10 minutes/level +Saving Throw: Will negates +Spell Resistance: Yes + +Nearby animals and vermin abruptly shudder. Their mouths and eyes gape wide as a torrent of blackness flows into them from the surrounding gloom. + +Any animals or vermin within the emanation, or who enter it, must make a Will save or immediately take on the aspects of their shadow selves, temporarily gaining the dark creature template. You gain control over these animals, as per the spell dominate animal. Menagerie of darkness does not affect animals or vermin with Hit Dice higher than your caster level. + Black Labyrinth + Master, Shadowscape +Level/School: 9th/Conjuration (Creation) +Range: Personal +Area: One area +Duration: 12 hours/level +Saving Throw: Will partial, see text +Spell Resistance: No + +The air blackens, the shadows of the alleys lengthen, and the wind shrieks as the Shadow and Material Planes collide. + +Black labyrinth causes substantial disorientation within the area it affects. Direction and distance become impossible to determine, as the world itself bends and twists. + +All attacks have a 50% miss chance. +Area effects with a source or target within the black labyrinth have a 20% chance of improper placement. If this occurs, the spell is centered 1d4 x 5 feet in a random direction from where the caster intended. +All Search and Spot checks take a -10 penalty. +Each round, all creatures are moved in a random direction. A successful Will save negates this particular effect, but that save must be repeated for each round of movement. +Any teleportation effects with a destination inside the black labyrinth deposit their passengers 1d% x 5 feet from the intended destination. A teleport effect cast within the black labyrinth requires a successful Will save. + +When within your own black labyrinth, you are immune to the last two effects (movement and teleportation), but not the others. + Umbral Fist - Bull Rush + Umbral Fist - Disarm + Umbral Fist - Trip + Path Focus - Night's Long Fingers + Path Focus - Darkened Alleys + Path Focus - Shadowscape + Greater Path Focus - Night's Long Fingers + Greater Path Focus - Darkened Alleys + Greater Path Focus - Shadowscape + Nocturnal Caster - Night's Long Fingers + Nocturnal Caster - Darkened Alleys + Nocturnal Caster - Shadowscape + Favored Mystery - Quicker Than The Eye + Favored Mystery - Trail of Haze + Favored Mystery - Umbral Fist + Favored Mystery - Fearful Gloom + Favored Mystery - Sickening Shadow + Favored Mystery - Deadly Shade + Favored Mystery - Grasping Shadows + Favored Mystery - Menagerie of Darkness + ####START_OF_PSI_SPELLBOOK_RESERVE + Psychic Rogue Bolt + Psychic Rogue Burst + Psychic Rogue Compression + Psychic Rogue Conceal Thoughts + Psychic Rogue Control Object + Psychic Rogue Create Sound + Psychic Rogue Precognition, Defensive + Psychic Rogue Disable + Psychic Rogue Distract + Psychic Rogue Elf Sight + Psychic Rogue Empathy + Psychic Rogue Empty Mind + Psychic Rogue Entangling Ectoplasm + Psychic Rogue Far Hand + Psychic Rogue Force Screen + Psychic Rogue My Light + Psychic Rogue Precognition, Offensive + Psychic Rogue Prescience, Offensive + Psychic Rogue Skate + Psychic Rogue Vigor + Psychic Rogue Animal Affinity + Psychic Rogue Aversion + Psychic Rogue Body Equilibrium + Psychic Rogue Chameleon + Psychic Rogue Cloud Mind + Psychic Rogue Concealing Amorpha + Psychic Rogue Control Object + Psychic Rogue Control Sound + Psychic Rogue Darkvision, Psionic + Psychic Rogue Knock, Psionic + Psychic Rogue Thought Shield + Psychic Rogue Body Adjustment + Psychic Rogue Body Purification + Psychic Rogue Control Air + Psychic Rogue Dimension Slide + Psychic Rogue Escape Detection + Psychic Rogue Concealing Amorpha, Greater + Psychic Rogue Hustle + Psychic Rogue Keen Edge, Psionic + Psychic Rogue Mental Barrier + Psychic Rogue Ubiquitous Vision + Psychic Rogue Dimension Door, Psionic + Psychic Rogue Dimension Door - Self only + Psychic Rogue Dimension Door - Party within 10ft + Psychic Rogue Dimension Door - Direction and Distance - Self only + Psychic Rogue Dimension Door - Direction and Distance - Party within 10ft + Psychic Rogue Freedom of Movement, Psionic + Psychic Rogue Steadfast Perception + Psychic Rogue Telekinetic Maneuver + Psychic Rogue Power Resistance + Psychic Rogue Remote Viewing + Psychic Rogue Retrieve + Psychic Rogue Psionic Revivify + Psychic Rogue True Seeing, Psionic + Psion Astral Construct + Psion Astral Construct Options + Psion Astral Construct Slot 1 + Psion Astral Construct Slot 2 + Psion Astral Construct Slot 3 + Psion Astral Construct Slot 4 + Psion Bite of the Wolf + Psion Bolt + Psion Burst + Psion Call to Mind + Psion Call Weaponry + Psion Charm, Psionic + Psion Claws of the Beast + Psion Compression + Psion Conceal Thoughts + Psion Control Object + Psion Create Sound + Psion Crystal Shard + Psion Daze, Psionic + Psion Deceleration + Psion Precognition, Defensive + Psion Demoralize + Psion Destiny Dissonance + Psion Disable + Psion Dissipating Touch + Psion Distract + Psion Empathy + Psion Empty Mind + Psion Energy Ray + Psion Energy Ray, Cold + Psion Energy Ray, Electricity + Psion Energy Ray, Fire + Psion Energy Ray, Sonic + Psion Entangling Ectoplasm + Psion Expansion + Psion Far Hand + Psion Force Screen + Psion Ectoplasmic Sheen + Psion Hammer + Psion Inertial Armour + Psion Matter Agitation + Psion Metaphysical Claw + Psion Metaphysical Weapon + Psion Mind Thrust + Psion My Light + Psion Precognition, Offensive + Psion Prescience, Offensive + Psion Precognition + Psion Precognition + Psion Precognitive Edge: Attack + Psion Precognitive Edge: Damage + Psion Precognitive Edge: Saves + Psion Precognitive Edge: Skills + Psion Prevenom + Psion Prevenom Weapon + Psion Skate + Psion Stomp + Psion Synesthete + Psion Telepathic Projection + Psion Thicken Skin + Psion Vigor + Psion Animal Affinity + Psion Aversion + Psion Bestow Power + Psion Biofeedback + Psion Body Equilibrium + Psion Brain Lock + Psion Chameleon + Psion Clairvoyant Sense + Psion Cloud Mind + Psion Concussion Blast + Psion Concealing Amorpha + Psion Control Air + Psion Control Sound + Psion Swarm of Crystals + Psion Dimensional Swap + Psion Dissolving Touch + Psion Dissolving Weapon + Psion Ego Whip + Psion Elf Sight + Psion Empathic Transfer + Psion Energy Adaptation, Specified + Psion Energy Adaptation, Acid + Psion Energy Adaptation, Cold + Psion Energy Adaptation, Electricity + Psion Energy Adaptation, Fire + Psion Energy Adaptation, Sonic + Psion Energy Missile + Psion Energy Missile, Cold + Psion Energy Missile, Electricity + Psion Energy Missile, Fire + Psion Energy Missile, Sonic + Psion Energy Push + Psion Energy Push, Cold + Psion Energy Push, Electricity + Psion Energy Push, Fire + Psion Energy Push, Sonic + Psion Energy Stun + Psion Energy Stun, Cold + Psion Energy Stun, Electricity + Psion Energy Stun, Fire + Psion Energy Stun, Sonic + Psion Identify, Psionic + Psion Id Insinuation + Psion Inflict Pain + Psion Knock, Psionic + Psion Psionic Lock + Psion Mental Disruption + Psion Painful Strike + Psion Recall Agony + Psion Psionic Repair Damage + Psion Share Pain + Psion Strength of my Enemy + Psion Thought Shield + Psion Body Adjustment + Psion Body Purification + Psion Claws of the Vampire + Psion Crisis of Breath + Psion Danger Sense + Psion Darkvision, Psionic + Psion Dimension Slide + Psion Dispel Psionics + Psion Duodimensional Claw + Psion Ectoplasmic Cocoon + Psion Ectoplasmic Form + Psion Empathic Transfer, Hostile + Psion Energy Bolt + Psion Energy Bolt, Cold + Psion Energy Bolt, Electricity + Psion Energy Bolt, Fire + Psion Energy Bolt, Sonic + Psion Energy Burst + Psion Energy Burst, Cold + Psion Energy Burst, Electricity + Psion Energy Burst, Fire + Psion Energy Burst, Sonic + Psion Energy Cone + Psion Energy Cone, Cold + Psion Energy Cone, Electricity + Psion Energy Cone, Fire + Psion Energy Cone, Sonic + Psion Energy Retort + Psion Energy Retort, Cold + Psion Energy Retort, Electricity + Psion Energy Retort, Fire + Psion Energy Retort, Sonic + Psion Energy Wall + Psion Energy Wall, Cold + Psion Energy Wall, Electricity + Psion Energy Wall, Fire + Psion Energy Wall, Sonic + Psion Eradicate Invisibility + Psion Escape Detection + Psion Exhalation of the Black Dragon + Psion Fate Link + Psion Concealing Amorpha, Greater + Psion Hustle + Psion Keen Edge, Psionic + Psion Mental Barrier + Psion Mind Trap + Psion Psionic Blast + Psion Share Pain, Forced + Psion Time Hop + Psion Touchsight + Psion Ubiquitous Vision + Psion Vampiric Weapon + Psion Claw of Energy + Psion Claw of Cold + Psion Claw of Electricity + Psion Claw of Fire + Psion Detect Remote Viewing + Psion Dimensional Anchor, Psionic + Psion Dimension Door, Psionic + Psion Dimension Door - Self only + Psion Dimension Door - Party within 10ft + Psion Dimension Door - Direction and Distance - Self only + Psion Dimension Door - Direction and Distance - Party within 10ft + Psion Dismissal, Psionic + Psion Empathic Feedback + Psion Energy Adaptation + Psion Energy Ball + Psion Energy Ball, Cold + Psion Energy Ball, Electricity + Psion Energy Ball, Fire + Psion Energy Ball, Sonic + Psion Freedom of Movement, Psionic + Psion Immovability + Psion Inertial Barrier + Psion Intellect Fortress + Psion Mindwipe + Psion Power Leech + Psion Dominate, Psionic + Psion Psychic Reformation + Psion Psychic Vampire + Psion Remote Viewing + Psion Steadfast Perception + Psion Telekinetic Maneuver + Psion Truevenom + Psion Truevenom Weapon + Psion Weapon of Energy + Psion Weapon of Cold + Psion Weapon of Electricity + Psion Weapon of Fire + Psion Baleful Teleport + Psion Catapsi + Psion Clairtangent Hand + Psion Ectoplasmic Shambler + Psion Energy Current + Psion Energy Current, Cold + Psion Energy Current, Electricity + Psion Energy Current, Fire + Psion Energy Current, Sonic + Psion Hail of Crystals + Psion Power Resistance + Psion Psionic Revivify + Psion Psychic Crush + Psion Psychofeedback + Psion Second Chance + Psion Shatter Mind Blank + Psion Teleport, Psionic + Psion Teleport - Self only + Psion Teleport - Party within 10ft + Psion Tower of Iron Will + Psion True Seeing, Psionic + Psion Banishment, Psionic + Psion Breath of the Black Dragon + Psion Cloud Mind, Mass + Psion Crystallize + Psion Disintegrate, Psionic + Psion Dispelling Buffer + Psion Form of Doom + Psion Fuse Flesh + Psion Precognition, Greater + Psion Precognition, Greater + Psion Precognitive Edge: Attack + Psion Precognitive Edge: Damage + Psion Precognitive Edge: Saves + Psion Precognitive Edge: Skills + Psion Null Psionics Field + Psion Remote View Trap + Psion Restoration, Psionic + Psion Retrieve + Psion Temporal Acceleration + Psion Crisis of Life + Psion Decerebrate + Psion Ectoplasmic Cocoon, Mass + Psion Energy Wave + Psion Energy Wave, Cold + Psion Energy Wave, Electricity + Psion Energy Wave, Fire + Psion Energy Wave, Sonic + Psion Ethereal Jaunt, Psionic + Psion Evade Burst + Psion Insanity + Psion Mind Blank, Personal + Psion Moment of Prescience, Psionic + Psion Moment of Prescience, Attack Bonus + Psion Moment of Prescience, Armour Bonus + Psion Moment of Prescience, Save Bonus + Psion Moment of Prescience, Skill Bonus + Psion Oak Body + Psion Reddopsi + Psion Sequester, Psionic + Psion Ultrablast + Psion Astral Seed + Psion Teleport, Psionic Greater + Psion Greater Teleport - Self only + Psion Greater Teleport - Party within 10ft + Psion Hypercognition + Psion Iron Body, Psionic + Psion Mind Blank, Psionic + Psion Recall Death + Psion Shadow Body + Psion Time Hop, Mass + Psion True Metabolism + Psion Assimilate + Psion Etherealness, Psionic + Psion Genesis + Psion Microcosm + Psion Psychic Chirurgery + Psion Teleportation Circle, Psionic + Psion Teleportation Circle - Visible + Psion Teleportation Circle - Hidden + Psion Timeless Body + Psion Tornado Blast + Psychic Warrior Astral Construct + Psychic Warrior Astral Construct Options + Psychic Warrior Astral Construct Slot 1 + Psychic Warrior Astral Construct Slot 2 + Psychic Warrior Astral Construct Slot 3 + Psychic Warrior Astral Construct Slot 4 + Psychic Warrior Biofeedback + Psychic Warrior Bite of the Wolf + Psychic Warrior Bolt + Psychic Warrior Burst + Psychic Warrior Call to Mind + Psychic Warrior Call Weaponry + Psychic Warrior Chameleon + Psychic Warrior Charm, Psionic + Psychic Warrior Claws of the Beast + Psychic Warrior Compression + Psychic Warrior Conceal Thoughts + Psychic Warrior Control Object + Psychic Warrior Create Sound + Psychic Warrior Crystal Shard + Psychic Warrior Daze, Psionic + Psychic Warrior Deceleration + Psychic Warrior Precognition, Defensive + Psychic Warrior Demoralize + Psychic Warrior Destiny Dissonance + Psychic Warrior Disable + Psychic Warrior Dissipating Touch + Psychic Warrior Distract + Psychic Warrior Elf Sight + Psychic Warrior Empathy + Psychic Warrior Empty Mind + Psychic Warrior Energy Ray + Psychic Warrior Energy Ray, Cold + Psychic Warrior Energy Ray, Electricity + Psychic Warrior Energy Ray, Fire + Psychic Warrior Energy Ray, Sonic + Psychic Warrior Entangling Ectoplasm + Psychic Warrior Expansion + Psychic Warrior Far Hand + Psychic Warrior Force Screen + Psychic Warrior Ectoplasmic Sheen + Psychic Warrior Hammer + Psychic Warrior Inertial Armour + Psychic Warrior Matter Agitation + Psychic Warrior Metaphysical Claw + Psychic Warrior Metaphysical Weapon + Psychic Warrior Mind Thrust + Psychic Warrior My Light + Psychic Warrior Precognition, Offensive + Psychic Warrior Prescience, Offensive + Psychic Warrior Precognition + Psychic Warrior Precognition + Psychic Warrior Precognitive Edge: Attack + Psychic Warrior Precognitive Edge: Damage + Psychic Warrior Precognitive Edge: Saves + Psychic Warrior Precognitive Edge: Skills + Psychic Warrior Prevenom + Psychic Warrior Prevenom Weapon + Psychic Warrior Skate + Psychic Warrior Stomp + Psychic Warrior Synesthete + Psychic Warrior Telepathic Projection + Psychic Warrior Thicken Skin + Psychic Warrior Vigor + Psychic Warrior Animal Affinity + Psychic Warrior Aversion + Psychic Warrior Bestow Power + Psychic Warrior Body Adjustment + Psychic Warrior Body Equilibrium + Psychic Warrior Body Purification + Psychic Warrior Brain Lock + Psychic Warrior Clairvoyant Sense + Psychic Warrior Cloud Mind + Psychic Warrior Concussion Blast + Psychic Warrior Concealing Amorpha + Psychic Warrior Control Air + Psychic Warrior Control Sound + Psychic Warrior Swarm of Crystals + Psychic Warrior Darkvision, Psionic + Psychic Warrior Dimensional Swap + Psychic Warrior Dissolving Touch + Psychic Warrior Dissolving Weapon + Psychic Warrior Ego Whip + Psychic Warrior Empathic Transfer + Psychic Warrior Energy Adaptation, Specified + Psychic Warrior Energy Adaptation, Acid + Psychic Warrior Energy Adaptation, Cold + Psychic Warrior Energy Adaptation, Electricity + Psychic Warrior Energy Adaptation, Fire + Psychic Warrior Energy Adaptation, Sonic + Psychic Warrior Energy Missile + Psychic Warrior Energy Missile, Cold + Psychic Warrior Energy Missile, Electricity + Psychic Warrior Energy Missile, Fire + Psychic Warrior Energy Missile, Sonic + Psychic Warrior Energy Push + Psychic Warrior Energy Push, Cold + Psychic Warrior Energy Push, Electricity + Psychic Warrior Energy Push, Fire + Psychic Warrior Energy Push, Sonic + Psychic Warrior Energy Stun + Psychic Warrior Energy Stun, Cold + Psychic Warrior Energy Stun, Electricity + Psychic Warrior Energy Stun, Fire + Psychic Warrior Energy Stun, Sonic + Psychic Warrior Hustle + Psychic Warrior Identify, Psionic + Psychic Warrior Id Insinuation + Psychic Warrior Inflict Pain + Psychic Warrior Knock, Psionic + Psychic Warrior Psionic Lock + Psychic Warrior Mental Disruption + Psychic Warrior Painful Strike + Psychic Warrior Recall Agony + Psychic Warrior Psionic Repair Damage + Psychic Warrior Share Pain + Psychic Warrior Strength of my Enemy + Psychic Warrior Thought Shield + Psychic Warrior Claws of the Vampire + Psychic Warrior Crisis of Breath + Psychic Warrior Danger Sense + Psychic Warrior Dimension Slide + Psychic Warrior Dispel Psionics + Psychic Warrior Duodimensional Claw + Psychic Warrior Ectoplasmic Cocoon + Psychic Warrior Ectoplasmic Form + Psychic Warrior Empathic Feedback + Psychic Warrior Empathic Transfer, Hostile + Psychic Warrior Energy Bolt + Psychic Warrior Energy Bolt, Cold + Psychic Warrior Energy Bolt, Electricity + Psychic Warrior Energy Bolt, Fire + Psychic Warrior Energy Bolt, Sonic + Psychic Warrior Energy Burst + Psychic Warrior Energy Burst, Cold + Psychic Warrior Energy Burst, Electricity + Psychic Warrior Energy Burst, Fire + Psychic Warrior Energy Burst, Sonic + Psychic Warrior Energy Cone + Psychic Warrior Energy Cone, Cold + Psychic Warrior Energy Cone, Electricity + Psychic Warrior Energy Cone, Fire + Psychic Warrior Energy Cone, Sonic + Psychic Warrior Energy Retort + Psychic Warrior Energy Retort, Cold + Psychic Warrior Energy Retort, Electricity + Psychic Warrior Energy Retort, Fire + Psychic Warrior Energy Retort, Sonic + Psychic Warrior Energy Wall + Psychic Warrior Energy Wall, Cold + Psychic Warrior Energy Wall, Electricity + Psychic Warrior Energy Wall, Fire + Psychic Warrior Energy Wall, Sonic + Psychic Warrior Eradicate Invisibility + Psychic Warrior Escape Detection + Psychic Warrior Evade Burst + Psychic Warrior Exhalation of the Black Dragon + Psychic Warrior Fate Link + Psychic Warrior Concealing Amorpha, Greater + Psychic Warrior Keen Edge, Psionic + Psychic Warrior Mental Barrier + Psychic Warrior Mind Trap + Psychic Warrior Psionic Blast + Psychic Warrior Share Pain, Forced + Psychic Warrior Time Hop + Psychic Warrior Touchsight + Psychic Warrior Ubiquitous Vision + Psychic Warrior Vampiric Weapon + Psychic Warrior Claw of Energy + Psychic Warrior Claw of Cold + Psychic Warrior Claw of Electricity + Psychic Warrior Claw of Fire + Psychic Warrior Detect Remote Viewing + Psychic Warrior Dimensional Anchor, Psionic + Psychic Warrior Dimension Door, Psionic + Psychic Warrior Dimension Door - Self only + Psychic Warrior Dimension Door - Party within 10ft + Psychic Warrior Dimension Door - Direction and Distance - Self only + Psychic Warrior Dimension Door - Direction and Distance - Party within 10ft + Psychic Warrior Dismissal, Psionic + Psychic Warrior Energy Adaptation + Psychic Warrior Energy Ball + Psychic Warrior Energy Ball, Cold + Psychic Warrior Energy Ball, Electricity + Psychic Warrior Energy Ball, Fire + Psychic Warrior Energy Ball, Sonic + Psychic Warrior Freedom of Movement, Psionic + Psychic Warrior Immovability + Psychic Warrior Inertial Barrier + Psychic Warrior Intellect Fortress + Psychic Warrior Mindwipe + Psychic Warrior Power Leech + Psychic Warrior Dominate, Psionic + Psychic Warrior Psychic Reformation + Psychic Warrior Psychic Vampire + Psychic Warrior Remote Viewing + Psychic Warrior Steadfast Perception + Psychic Warrior Telekinetic Maneuver + Psychic Warrior Truevenom + Psychic Warrior Truevenom Weapon + Psychic Warrior Weapon of Energy + Psychic Warrior Weapon of Cold + Psychic Warrior Weapon of Electricity + Psychic Warrior Weapon of Fire + Psychic Warrior Baleful Teleport + Psychic Warrior Catapsi + Psychic Warrior Clairtangent Hand + Psychic Warrior Ectoplasmic Shambler + Psychic Warrior Energy Current + Psychic Warrior Energy Current, Cold + Psychic Warrior Energy Current, Electricity + Psychic Warrior Energy Current, Fire + Psychic Warrior Energy Current, Sonic + Psychic Warrior Hail of Crystals + Psychic Warrior Oak Body + Psychic Warrior Power Resistance + Psychic Warrior Psionic Revivify + Psychic Warrior Psychic Crush + Psychic Warrior Psychofeedback + Psychic Warrior Second Chance + Psychic Warrior Shatter Mind Blank + Psychic Warrior Teleport, Psionic + Psychic Warrior Teleport - Self only + Psychic Warrior Teleport - Party within 10ft + Psychic Warrior Tower of Iron Will + Psychic Warrior True Seeing, Psionic + Psychic Warrior Banishment, Psionic + Psychic Warrior Breath of the Black Dragon + Psychic Warrior Cloud Mind, Mass + Psychic Warrior Crystallize + Psychic Warrior Disintegrate, Psionic + Psychic Warrior Dispelling Buffer + Psychic Warrior Form of Doom + Psychic Warrior Fuse Flesh + Psychic Warrior Precognition, Greater + Psychic Warrior Precognition, Greater + Psychic Warrior Precognitive Edge: Attack + Psychic Warrior Precognitive Edge: Damage + Psychic Warrior Precognitive Edge: Saves + Psychic Warrior Precognitive Edge: Skills + Psychic Warrior Mind Blank, Personal + Psychic Warrior Null Psionics Field + Psychic Warrior Remote View Trap + Psychic Warrior Restoration, Psionic + Psychic Warrior Retrieve + Psychic Warrior Temporal Acceleration + Wilder Astral Construct + Wilder Astral Construct Options + Wilder Astral Construct Slot 1 + Wilder Astral Construct Slot 2 + Wilder Astral Construct Slot 3 + Wilder Astral Construct Slot 4 + Wilder Bite of the Wolf + Wilder Bolt + Wilder Burst + Wilder Call to Mind + Wilder Call Weaponry + Wilder Charm, Psionic + Wilder Claws of the Beast + Wilder Compression + Wilder Conceal Thoughts + Wilder Control Object + Wilder Create Sound + Wilder Crystal Shard + Wilder Daze, Psionic + Wilder Deceleration + Wilder Precognition, Defensive + Wilder Demoralize + Wilder Destiny Dissonance + Wilder Disable + Wilder Dissipating Touch + Wilder Distract + Wilder Empathy + Wilder Empty Mind + Wilder Energy Ray + Wilder Energy Ray, Cold + Wilder Energy Ray, Electricity + Wilder Energy Ray, Fire + Wilder Energy Ray, Sonic + Wilder Entangling Ectoplasm + Wilder Expansion + Wilder Far Hand + Wilder Force Screen + Wilder Ectoplasmic Sheen + Wilder Hammer + Wilder Inertial Armour + Wilder Matter Agitation + Wilder Metaphysical Claw + Wilder Metaphysical Weapon + Wilder Mind Thrust + Wilder My Light + Wilder Precognition, Offensive + Wilder Prescience, Offensive + Wilder Precognition + Wilder Precognition + Wilder Precognitive Edge: Attack + Wilder Precognitive Edge: Damage + Wilder Precognitive Edge: Saves + Wilder Precognitive Edge: Skills + Wilder Prevenom + Wilder Prevenom Weapon + Wilder Skate + Wilder Stomp + Wilder Synesthete + Wilder Telepathic Projection + Wilder Thicken Skin + Wilder Vigor + Wilder Animal Affinity + Wilder Aversion + Wilder Bestow Power + Wilder Biofeedback + Wilder Body Equilibrium + Wilder Brain Lock + Wilder Chameleon + Wilder Clairvoyant Sense + Wilder Cloud Mind + Wilder Concussion Blast + Wilder Concealing Amorpha + Wilder Control Air + Wilder Control Sound + Wilder Swarm of Crystals + Wilder Dimensional Swap + Wilder Dissolving Touch + Wilder Dissolving Weapon + Wilder Ego Whip + Wilder Elf Sight + Wilder Empathic Transfer + Wilder Energy Adaptation, Specified + Wilder Energy Adaptation, Acid + Wilder Energy Adaptation, Cold + Wilder Energy Adaptation, Electricity + Wilder Energy Adaptation, Fire + Wilder Energy Adaptation, Sonic + Wilder Energy Missile + Wilder Energy Missile, Cold + Wilder Energy Missile, Electricity + Wilder Energy Missile, Fire + Wilder Energy Missile, Sonic + Wilder Energy Push + Wilder Energy Push, Cold + Wilder Energy Push, Electricity + Wilder Energy Push, Fire + Wilder Energy Push, Sonic + Wilder Energy Stun + Wilder Energy Stun, Cold + Wilder Energy Stun, Electricity + Wilder Energy Stun, Fire + Wilder Energy Stun, Sonic + Wilder Identify, Psionic + Wilder Id Insinuation + Wilder Inflict Pain + Wilder Knock, Psionic + Wilder Psionic Lock + Wilder Mental Disruption + Wilder Painful Strike + Wilder Recall Agony + Wilder Psionic Repair Damage + Wilder Share Pain + Wilder Strength of my Enemy + Wilder Thought Shield + Wilder Body Adjustment + Wilder Body Purification + Wilder Claws of the Vampire + Wilder Crisis of Breath + Wilder Danger Sense + Wilder Darkvision, Psionic + Wilder Dimension Slide + Wilder Dispel Psionics + Wilder Duodimensional Claw + Wilder Ectoplasmic Cocoon + Wilder Ectoplasmic Form + Wilder Empathic Transfer, Hostile + Wilder Energy Bolt + Wilder Energy Bolt, Cold + Wilder Energy Bolt, Electricity + Wilder Energy Bolt, Fire + Wilder Energy Bolt, Sonic + Wilder Energy Burst + Wilder Energy Burst, Cold + Wilder Energy Burst, Electricity + Wilder Energy Burst, Fire + Wilder Energy Burst, Sonic + Wilder Energy Cone + Wilder Energy Cone, Cold + Wilder Energy Cone, Electricity + Wilder Energy Cone, Fire + Wilder Energy Cone, Sonic + Wilder Energy Retort + Wilder Energy Retort, Cold + Wilder Energy Retort, Electricity + Wilder Energy Retort, Fire + Wilder Energy Retort, Sonic + Wilder Energy Wall + Wilder Energy Wall, Cold + Wilder Energy Wall, Electricity + Wilder Energy Wall, Fire + Wilder Energy Wall, Sonic + Wilder Eradicate Invisibility + Wilder Escape Detection + Wilder Exhalation of the Black Dragon + Wilder Fate Link + Wilder Concealing Amorpha, Greater + Wilder Hustle + Wilder Keen Edge, Psionic + Wilder Mental Barrier + Wilder Mind Trap + Wilder Psionic Blast + Wilder Share Pain, Forced + Wilder Time Hop + Wilder Touchsight + Wilder Ubiquitous Vision + Wilder Vampiric Weapon + Wilder Claw of Energy + Wilder Claw of Cold + Wilder Claw of Electricity + Wilder Claw of Fire + Wilder Detect Remote Viewing + Wilder Dimensional Anchor, Psionic + Wilder Dimension Door, Psionic + Wilder Dimension Door - Self only + Wilder Dimension Door - Party within 10ft + Wilder Dimension Door - Direction and Distance - Self only + Wilder Dimension Door - Direction and Distance - Party within 10ft + Wilder Dismissal, Psionic + Wilder Empathic Feedback + Wilder Energy Adaptation + Wilder Energy Ball + Wilder Energy Ball, Cold + Wilder Energy Ball, Electricity + Wilder Energy Ball, Fire + Wilder Energy Ball, Sonic + Wilder Freedom of Movement, Psionic + Wilder Immovability + Wilder Inertial Barrier + Wilder Intellect Fortress + Wilder Mindwipe + Wilder Power Leech + Wilder Dominate, Psionic + Wilder Psychic Reformation + Wilder Psychic Vampire + Wilder Remote Viewing + Wilder Steadfast Perception + Wilder Telekinetic Maneuver + Wilder Truevenom + Wilder Truevenom Weapon + Wilder Weapon of Energy + Wilder Weapon of Cold + Wilder Weapon of Electricity + Wilder Weapon of Fire + Wilder Baleful Teleport + Wilder Catapsi + Wilder Clairtangent Hand + Wilder Ectoplasmic Shambler + Wilder Energy Current + Wilder Energy Current, Cold + Wilder Energy Current, Electricity + Wilder Energy Current, Fire + Wilder Energy Current, Sonic + Wilder Hail of Crystals + Wilder Power Resistance + Wilder Psionic Revivify + Wilder Psychic Crush + Wilder Psychofeedback + Wilder Second Chance + Wilder Shatter Mind Blank + Wilder Teleport, Psionic + Wilder Teleport - Self only + Wilder Teleport - Party within 10ft + Wilder Tower of Iron Will + Wilder True Seeing, Psionic + Wilder Banishment, Psionic + Wilder Breath of the Black Dragon + Wilder Cloud Mind, Mass + Wilder Crystallize + Wilder Disintegrate, Psionic + Wilder Dispelling Buffer + Wilder Form of Doom + Wilder Fuse Flesh + Wilder Precognition, Greater + Wilder Precognition, Greater + Wilder Precognitive Edge: Attack + Wilder Precognitive Edge: Damage + Wilder Precognitive Edge: Saves + Wilder Precognitive Edge: Skills + Wilder Null Psionics Field + Wilder Remote View Trap + Wilder Restoration, Psionic + Wilder Retrieve + Wilder Temporal Acceleration + Wilder Crisis of Life + Wilder Decerebrate + Wilder Ectoplasmic Cocoon, Mass + Wilder Energy Wave + Wilder Energy Wave, Cold + Wilder Energy Wave, Electricity + Wilder Energy Wave, Fire + Wilder Energy Wave, Sonic + Wilder Ethereal Jaunt, Psionic + Wilder Evade Burst + Wilder Insanity + Wilder Mind Blank, Personal + Wilder Moment of Prescience, Psionic + Wilder Moment of Prescience, Attack Bonus + Wilder Moment of Prescience, Armour Bonus + Wilder Moment of Prescience, Save Bonus + Wilder Moment of Prescience, Skill Bonus + Wilder Oak Body + Wilder Reddopsi + Wilder Sequester, Psionic + Wilder Ultrablast + Wilder Astral Seed + Wilder Teleport, Psionic Greater + Wilder Greater Teleport - Self only + Wilder Greater Teleport - Party within 10ft + Wilder Hypercognition + Wilder Iron Body, Psionic + Wilder Mind Blank, Psionic + Wilder Recall Death + Wilder Shadow Body + Wilder Time Hop, Mass + Wilder True Metabolism + Wilder Assimilate + Wilder Etherealness, Psionic + Wilder Genesis + Wilder Microcosm + Wilder Psychic Chirurgery + Wilder Teleportation Circle, Psionic + Wilder Teleportation Circle - Visible + Wilder Teleportation Circle - Hidden + Wilder Timeless Body + Wilder Tornado Blast + Fist of Zuoken Astral Construct + Fist of Zuoken Astral Construct Options + Fist of Zuoken Astral Construct Slot 1 + Fist of Zuoken Astral Construct Slot 2 + Fist of Zuoken Astral Construct Slot 3 + Fist of Zuoken Astral Construct Slot 4 + Fist of Zuoken Biofeedback + Fist of Zuoken Bite of the Wolf + Fist of Zuoken Bolt + Fist of Zuoken Burst + Fist of Zuoken Call to Mind + Fist of Zuoken Call Weaponry + Fist of Zuoken Chameleon + Fist of Zuoken Charm, Psionic + Fist of Zuoken Claws of the Beast + Fist of Zuoken Compression + Fist of Zuoken Conceal Thoughts + Fist of Zuoken Control Object + Fist of Zuoken Create Sound + Fist of Zuoken Crystal Shard + Fist of Zuoken Daze, Psionic + Fist of Zuoken Deceleration + Fist of Zuoken Precognition, Defensive + Fist of Zuoken Demoralize + Fist of Zuoken Destiny Dissonance + Fist of Zuoken Disable + Fist of Zuoken Dissipating Touch + Fist of Zuoken Distract + Fist of Zuoken Elf Sight + Fist of Zuoken Empathy + Fist of Zuoken Empty Mind + Fist of Zuoken Energy Ray + Fist of Zuoken Energy Ray, Cold + Fist of Zuoken Energy Ray, Electricity + Fist of Zuoken Energy Ray, Fire + Fist of Zuoken Energy Ray, Sonic + Fist of Zuoken Entangling Ectoplasm + Fist of Zuoken Expansion + Fist of Zuoken Far Hand + Fist of Zuoken Force Screen + Fist of Zuoken Ectoplasmic Sheen + Fist of Zuoken Hammer + Fist of Zuoken Inertial Armour + Fist of Zuoken Matter Agitation + Fist of Zuoken Metaphysical Claw + Fist of Zuoken Metaphysical Weapon + Fist of Zuoken Mind Thrust + Fist of Zuoken My Light + Fist of Zuoken Precognition, Offensive + Fist of Zuoken Prescience, Offensive + Fist of Zuoken Precognition + Fist of Zuoken Precognition + Fist of Zuoken Precognitive Edge: Attack + Fist of Zuoken Precognitive Edge: Damage + Fist of Zuoken Precognitive Edge: Saves + Fist of Zuoken Precognitive Edge: Skills + Fist of Zuoken Prevenom + Fist of Zuoken Prevenom Weapon + Fist of Zuoken Skate + Fist of Zuoken Stomp + Fist of Zuoken Synesthete + Fist of Zuoken Telepathic Projection + Fist of Zuoken Thicken Skin + Fist of Zuoken Vigor + Fist of Zuoken Animal Affinity + Fist of Zuoken Aversion + Fist of Zuoken Bestow Power + Fist of Zuoken Body Adjustment + Fist of Zuoken Body Equilibrium + Fist of Zuoken Body Purification + Fist of Zuoken Brain Lock + Fist of Zuoken Clairvoyant Sense + Fist of Zuoken Cloud Mind + Fist of Zuoken Concussion Blast + Fist of Zuoken Concealing Amorpha + Fist of Zuoken Control Air + Fist of Zuoken Control Sound + Fist of Zuoken Swarm of Crystals + Fist of Zuoken Darkvision, Psionic + Fist of Zuoken Dimensional Swap + Fist of Zuoken Dissolving Touch + Fist of Zuoken Dissolving Weapon + Fist of Zuoken Ego Whip + Fist of Zuoken Empathic Transfer + Fist of Zuoken Energy Adaptation, Specified + Fist of Zuoken Energy Adaptation, Acid + Fist of Zuoken Energy Adaptation, Cold + Fist of Zuoken Energy Adaptation, Electricity + Fist of Zuoken Energy Adaptation, Fire + Fist of Zuoken Energy Adaptation, Sonic + Fist of Zuoken Energy Missile + Fist of Zuoken Energy Missile, Cold + Fist of Zuoken Energy Missile, Electricity + Fist of Zuoken Energy Missile, Fire + Fist of Zuoken Energy Missile, Sonic + Fist of Zuoken Energy Push + Fist of Zuoken Energy Push, Cold + Fist of Zuoken Energy Push, Electricity + Fist of Zuoken Energy Push, Fire + Fist of Zuoken Energy Push, Sonic + Fist of Zuoken Energy Stun + Fist of Zuoken Energy Stun, Cold + Fist of Zuoken Energy Stun, Electricity + Fist of Zuoken Energy Stun, Fire + Fist of Zuoken Energy Stun, Sonic + Fist of Zuoken Hustle + Fist of Zuoken Identify, Psionic + Fist of Zuoken Id Insinuation + Fist of Zuoken Inflict Pain + Fist of Zuoken Knock, Psionic + Fist of Zuoken Psionic Lock + Fist of Zuoken Mental Disruption + Fist of Zuoken Painful Strike + Fist of Zuoken Recall Agony + Fist of Zuoken Psionic Repair Damage + Fist of Zuoken Share Pain + Fist of Zuoken Strength of my Enemy + Fist of Zuoken Thought Shield + Fist of Zuoken Claws of the Vampire + Fist of Zuoken Crisis of Breath + Fist of Zuoken Danger Sense + Fist of Zuoken Dimension Slide + Fist of Zuoken Dispel Psionics + Fist of Zuoken Duodimensional Claw + Fist of Zuoken Ectoplasmic Cocoon + Fist of Zuoken Ectoplasmic Form + Fist of Zuoken Empathic Feedback + Fist of Zuoken Empathic Transfer, Hostile + Fist of Zuoken Energy Bolt + Fist of Zuoken Energy Bolt, Cold + Fist of Zuoken Energy Bolt, Electricity + Fist of Zuoken Energy Bolt, Fire + Fist of Zuoken Energy Bolt, Sonic + Fist of Zuoken Energy Burst + Fist of Zuoken Energy Burst, Cold + Fist of Zuoken Energy Burst, Electricity + Fist of Zuoken Energy Burst, Fire + Fist of Zuoken Energy Burst, Sonic + Fist of Zuoken Energy Cone + Fist of Zuoken Energy Cone, Cold + Fist of Zuoken Energy Cone, Electricity + Fist of Zuoken Energy Cone, Fire + Fist of Zuoken Energy Cone, Sonic + Fist of Zuoken Energy Retort + Fist of Zuoken Energy Retort, Cold + Fist of Zuoken Energy Retort, Electricity + Fist of Zuoken Energy Retort, Fire + Fist of Zuoken Energy Retort, Sonic + Fist of Zuoken Energy Wall + Fist of Zuoken Energy Wall, Cold + Fist of Zuoken Energy Wall, Electricity + Fist of Zuoken Energy Wall, Fire + Fist of Zuoken Energy Wall, Sonic + Fist of Zuoken Eradicate Invisibility + Fist of Zuoken Escape Detection + Fist of Zuoken Evade Burst + Fist of Zuoken Exhalation of the Black Dragon + Fist of Zuoken Fate Link + Fist of Zuoken Concealing Amorpha, Greater + Fist of Zuoken Keen Edge, Psionic + Fist of Zuoken Mental Barrier + Fist of Zuoken Mind Trap + Fist of Zuoken Psionic Blast + Fist of Zuoken Share Pain, Forced + Fist of Zuoken Time Hop + Fist of Zuoken Touchsight + Fist of Zuoken Ubiquitous Vision + Fist of Zuoken Vampiric Weapon + Fist of Zuoken Claw of Energy + Fist of Zuoken Claw of Cold + Fist of Zuoken Claw of Electricity + Fist of Zuoken Claw of Fire + Fist of Zuoken Detect Remote Viewing + Fist of Zuoken Dimensional Anchor, Psionic + Fist of Zuoken Dimension Door, Psionic + Fist of Zuoken Dimension Door - Self only + Fist of Zuoken Dimension Door - Party within 10ft + Fist of Zuoken Dimension Door - Direction and Distance - Self only + Fist of Zuoken Dimension Door - Direction and Distance - Party within 10ft + Fist of Zuoken Dismissal, Psionic + Fist of Zuoken Energy Adaptation + Fist of Zuoken Energy Ball + Fist of Zuoken Energy Ball, Cold + Fist of Zuoken Energy Ball, Electricity + Fist of Zuoken Energy Ball, Fire + Fist of Zuoken Energy Ball, Sonic + Fist of Zuoken Freedom of Movement, Psionic + Fist of Zuoken Immovability + Fist of Zuoken Inertial Barrier + Fist of Zuoken Intellect Fortress + Fist of Zuoken Mindwipe + Fist of Zuoken Power Leech + Fist of Zuoken Dominate, Psionic + Fist of Zuoken Psychic Reformation + Fist of Zuoken Psychic Vampire + Fist of Zuoken Remote Viewing + Fist of Zuoken Steadfast Perception + Fist of Zuoken Telekinetic Maneuver + Fist of Zuoken Truevenom + Fist of Zuoken Truevenom Weapon + Fist of Zuoken Weapon of Energy + Fist of Zuoken Weapon of Cold + Fist of Zuoken Weapon of Electricity + Fist of Zuoken Weapon of Fire + Fist of Zuoken Baleful Teleport + Fist of Zuoken Catapsi + Fist of Zuoken Clairtangent Hand + Fist of Zuoken Ectoplasmic Shambler + Fist of Zuoken Energy Current + Fist of Zuoken Energy Current, Cold + Fist of Zuoken Energy Current, Electricity + Fist of Zuoken Energy Current, Fire + Fist of Zuoken Energy Current, Sonic + Fist of Zuoken Hail of Crystals + Fist of Zuoken Oak Body + Fist of Zuoken Power Resistance + Fist of Zuoken Psionic Revivify + Fist of Zuoken Psychic Crush + Fist of Zuoken Psychofeedback + Fist of Zuoken Second Chance + Fist of Zuoken Shatter Mind Blank + Fist of Zuoken Teleport, Psionic + Fist of Zuoken Teleport - Self only + Fist of Zuoken Teleport - Party within 10ft + Fist of Zuoken Tower of Iron Will + Fist of Zuoken True Seeing, Psionic + War mind Astral Construct + War mind Astral Construct Options + War mind Astral Construct Slot 1 + War mind Astral Construct Slot 2 + War mind Astral Construct Slot 3 + War mind Astral Construct Slot 4 + War mind Biofeedback + War mind Bite of the Wolf + War mind Bolt + War mind Burst + War mind Call to Mind + War mind Call Weaponry + War mind Chameleon + War mind Charm, Psionic + War mind Claws of the Beast + War mind Compression + War mind Conceal Thoughts + War mind Control Object + War mind Create Sound + War mind Crystal Shard + War mind Daze, Psionic + War mind Deceleration + War mind Precognition, Defensive + War mind Demoralize + War mind Destiny Dissonance + War mind Disable + War mind Dissipating Touch + War mind Distract + War mind Elf Sight + War mind Empathy + War mind Empty Mind + War mind Energy Ray + War mind Energy Ray, Cold + War mind Energy Ray, Electricity + War mind Energy Ray, Fire + War mind Energy Ray, Sonic + War mind Entangling Ectoplasm + War mind Expansion + War mind Far Hand + War mind Force Screen + War mind Ectoplasmic Sheen + War mind Hammer + War mind Inertial Armour + War mind Matter Agitation + War mind Metaphysical Claw + War mind Metaphysical Weapon + War mind Mind Thrust + War mind My Light + War mind Precognition, Offensive + War mind Prescience, Offensive + War mind Precognition + War mind Precognition + War mind Precognitive Edge: Attack + War mind Precognitive Edge: Damage + War mind Precognitive Edge: Saves + War mind Precognitive Edge: Skills + War mind Prevenom + War mind Prevenom Weapon + War mind Skate + War mind Stomp + War mind Synesthete + War mind Telepathic Projection + War mind Thicken Skin + War mind Vigor + War mind Animal Affinity + War mind Aversion + War mind Bestow Power + War mind Body Adjustment + War mind Body Equilibrium + War mind Body Purification + War mind Brain Lock + War mind Clairvoyant Sense + War mind Cloud Mind + War mind Concussion Blast + War mind Concealing Amorpha + War mind Control Air + War mind Control Sound + War mind Swarm of Crystals + War mind Darkvision, Psionic + War mind Dimensional Swap + War mind Dissolving Touch + War mind Dissolving Weapon + War mind Ego Whip + War mind Empathic Transfer + War mind Energy Adaptation, Specified + War mind Energy Adaptation, Acid + War mind Energy Adaptation, Cold + War mind Energy Adaptation, Electricity + War mind Energy Adaptation, Fire + War mind Energy Adaptation, Sonic + War mind Energy Missile + War mind Energy Missile, Cold + War mind Energy Missile, Electricity + War mind Energy Missile, Fire + War mind Energy Missile, Sonic + War mind Energy Push + War mind Energy Push, Cold + War mind Energy Push, Electricity + War mind Energy Push, Fire + War mind Energy Push, Sonic + War mind Energy Stun + War mind Energy Stun, Cold + War mind Energy Stun, Electricity + War mind Energy Stun, Fire + War mind Energy Stun, Sonic + War mind Hustle + War mind Identify, Psionic + War mind Id Insinuation + War mind Inflict Pain + War mind Knock, Psionic + War mind Psionic Lock + War mind Mental Disruption + War mind Painful Strike + War mind Recall Agony + War mind Psionic Repair Damage + War mind Share Pain + War mind Strength of my Enemy + War mind Thought Shield + War mind Claws of the Vampire + War mind Crisis of Breath + War mind Danger Sense + War mind Dimension Slide + War mind Dispel Psionics + War mind Duodimensional Claw + War mind Ectoplasmic Cocoon + War mind Ectoplasmic Form + War mind Empathic Feedback + War mind Empathic Transfer, Hostile + War mind Energy Bolt + War mind Energy Bolt, Cold + War mind Energy Bolt, Electricity + War mind Energy Bolt, Fire + War mind Energy Bolt, Sonic + War mind Energy Burst + War mind Energy Burst, Cold + War mind Energy Burst, Electricity + War mind Energy Burst, Fire + War mind Energy Burst, Sonic + War mind Energy Cone + War mind Energy Cone, Cold + War mind Energy Cone, Electricity + War mind Energy Cone, Fire + War mind Energy Cone, Sonic + War mind Energy Retort + War mind Energy Retort, Cold + War mind Energy Retort, Electricity + War mind Energy Retort, Fire + War mind Energy Retort, Sonic + War mind Energy Wall + War mind Energy Wall, Cold + War mind Energy Wall, Electricity + War mind Energy Wall, Fire + War mind Energy Wall, Sonic + War mind Eradicate Invisibility + War mind Escape Detection + War mind Evade Burst + War mind Exhalation of the Black Dragon + War mind Fate Link + War mind Concealing Amorpha, Greater + War mind Keen Edge, Psionic + War mind Mental Barrier + War mind Mind Trap + War mind Psionic Blast + War mind Share Pain, Forced + War mind Time Hop + War mind Touchsight + War mind Ubiquitous Vision + War mind Vampiric Weapon + War mind Claw of Energy + War mind Claw of Cold + War mind Claw of Electricity + War mind Claw of Fire + War mind Detect Remote Viewing + War mind Dimensional Anchor, Psionic + War mind Dimension Door, Psionic + War mind Dimension Door - Self only + War mind Dimension Door - Party within 10ft + War mind Dimension Door - Direction and Distance - Self only + War mind Dimension Door - Direction and Distance - Party within 10ft + War mind Dismissal, Psionic + War mind Energy Adaptation + War mind Energy Ball + War mind Energy Ball, Cold + War mind Energy Ball, Electricity + War mind Energy Ball, Fire + War mind Energy Ball, Sonic + War mind Freedom of Movement, Psionic + War mind Immovability + War mind Inertial Barrier + War mind Intellect Fortress + War mind Mindwipe + War mind Power Leech + War mind Dominate, Psionic + War mind Psychic Reformation + War mind Psychic Vampire + War mind Remote Viewing + War mind Steadfast Perception + War mind Telekinetic Maneuver + War mind Truevenom + War mind Truevenom Weapon + War mind Weapon of Energy + War mind Weapon of Cold + War mind Weapon of Electricity + War mind Weapon of Fire + War mind Baleful Teleport + War mind Catapsi + War mind Clairtangent Hand + War mind Ectoplasmic Shambler + War mind Energy Current + War mind Energy Current, Cold + War mind Energy Current, Electricity + War mind Energy Current, Fire + War mind Energy Current, Sonic + War mind Hail of Crystals + War mind Oak Body + War mind Power Resistance + War mind Psionic Revivify + War mind Psychic Crush + War mind Psychofeedback + War mind Second Chance + War mind Shatter Mind Blank + War mind Teleport, Psionic + War mind Teleport - Self only + War mind Teleport - Party within 10ft + War mind Tower of Iron Will + War mind True Seeing, Psionic + ####END_OF_PSI_SPELLBOOK_RESERVE + ###PRC8 Loadscreen Hint Reserve 74800-75000-### + LETO does not support the PRC8 + Due to Bioware limitations, non-Bioware spontaneous casters do not use the normal spellbook. Those spells can be found in your class radial. + Due to Bioware limitations, only your highest level Arcane or Divine class will receive new Arcane or Divine spellslots at level up. + Two handed weapons are shown being wielded one handed to allow feats such as Monkey Grip and Oversized Two-Weapon fighting to work properly. Combat isn't affected. + De-leveling isn't supported by the PRC8 and can in fact break your character. + Casting an Exalted or Vile spell causes ability damage to the caster. + Enable and disable optional game features with the PRC Options radial. + Knockdown, Called Shot, Taunt and Parry are not valid 3e DandD feats or skills and have been disabled in the PRC8. + As in Neverwinter Nights 2, Arcane and Divine prestige classes must pick a marker feat at 1st class level to choose which spellcasting class will be boosted by the new prestige class. + Some prestige classes can advance invoking or shadowcasting instead of spellcasting. + Spellcraft doesn't provide a bonus to your save vs. spells in 3e Dungeons and Dragons. This is reflected in the PRC8. + Tumble doesn't provide a bonus to your Armor Class in 3e Dungeons and Dragons. This is reflected in the PRC8. + Feats for Alternate Magic Systems (Psionics, Incarnum, etc) are all organized under a Masterfeat. Psionic Feats, ToB Feats, etc... + Typing "/sb" in chat will bring up the NUI spellcasting menu. + Typing "/pa" in chat will bring up the NUI Power Attack menu. + Favored Mystery - Black Labyrinth + Holy Warrior + Type of Feat: Reserve +Prerequisite: Ability to cast 4th-level spells, access to the War domain +Benefit: As long as you have a 4th-level or higher War domain spell available to cast, you gain a bonus on your weapon damage rolls equal to the level of the highest-level War spell you have available to cast. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting force spells. +Use: Passive + Mystic Backlash + Type of Feat: Reserve +Prerequisite: Ability to cast 5th-level spells +Benefit: As long as you have an abjuration spell of 5th level or higher available to cast, you can make another creature's spellcasting harmful to itself. Use of this feat requires a melee touch attack that does not provoke attacks of opportunity. As a standard action, with a successful touch you can infuse another creature with baneful magic for a number of rounds equal to the level of the highest-level abjuration spell you have available. A successful Will save reduces this duration to 1 round. For the duration of the effect, each time the target completes the casting of a spell, it takes damage equal to the level of the abjuration spell that determined the effect's duration. Since the spell's casting has already been completed, this doesn't count as damage dealt during casting. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting abjuration spells. +Use: Activated + Acidic Splatter + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have an acid spell of 2nd level or higher available to cast, you can throw an orb of acid as a ranged touch attack. The attack has a range of 5 feet per level of the highest-level acid spell you have available to cast and deals 1d6 points of damage per level of that acid spell. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting acid spells. +Use: Activated + Fiery Burst + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have a fire spell of 2nd level or higher available to cast, you can spend a standard action to create a 5-foot-radius burst of fire at a range of 30 feet. This burst deals ld6 points of fire damage per level of the highest level fire spell you have available to cast. A successful Reflex save halves the damage. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting fire spells. +Use: Activated + Storm Bolt + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have an electricity spell of 3rd level or higher available to cast, you can fire a 20-foot line of electricity as a standard action. This bolt deals 1d6 points of electricity damage per level of the highest-level electricity spell you have available to cast. A successful Reflex save halves damage. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting electricity spells. +Use: Activated + Winter's Blast + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have a cold spell of 2nd level or higher available to cast, you can create a 15-foot cone-shaped burst of cold. This cone deals 1d4 points of cold damage per level of the highest-level cold spell you have available to cast. A successful Reflex save halves the damage. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting cold spells. +Use: Activated + Clap of Thunder + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have a sonic spell of 3rd level or higher available to cast, you can deliver a melee touch attack as a standard action. This attack deals 1d6 points of sonic damage per level of the highest-level sonic spell you have available to cast. Additionally, the subject must succeed on a Fortitude save or be deafened for 1 round. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting sonic spells. +Use: Activated + Sickening Grasp + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have a necromancy spell of 3rd level or higher available to cast, any living creature you hit with a melee touch attack becomes sickened for a number of rounds equal to the level of the highest-level necromancy spell you have available to cast. The subject can reduce this duration to 1 round with a successful Fortitude save. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting necromancy spells. +Use: Activated + Touch of Healing + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have a conjuration (healing) spell of 2nd level or higher available to cast, you can spend a standard action to touch a target creature and heal 3 points of damage per level of the highest-level conjuration (healing) spell you have available to cast. You can use this ability only on a target that has been reduced to one-half or fewer of its total hit points. The effect ends once you've healed the subject up to half its normal maximum hit points. This ability has no effect on creatures that can't be healed by cure spells. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting conjuration (healing) spells. +Use: Activated + Dimensional Jaunt + Type of Feat: Reserve +Prerequisite: Ability to cast 4th-level spells +Benefit: As long as you have a teleportation spell of 4th level or higher available to cast, you can spend a standard action to teleport yourself and carried objects up to your heavy load a distance of 5 feet per level of the highest-level teleportation spell you have available to cast. You can teleport only to a location that you can see (including one you are currently scrying). You can't bring along another creature (except for a familiar). As a secondary benefit, you gain a +1 competence bonus to your caster level when casting teleportation spells. +Use: Activated + Reserve Feats + Contains all Reserve Feats. Any character can select them but will be forced to re-level if the prerequisites are not met. + Clutch of Earth + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have an earth spell of 2nd level or higher available to cast, you can spend a standard action to reduce the speed of any land bound creature within 30 feet of you. The creature's normal land speed, as well as its burrow and climb speeds, decrease by 5 feet per level of the highest level earth spell you have available to cast, to a minimum speed of 5 feet. This effect lasts for 1 round. A successful Fortitude save negates this effect and renders the target immune to the feat's effect for 24 hours. Creatures currently swimming or flying are immune to this effect. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting earth spells. +Use: Activated + Borne Aloft + Type of Feat: Reserve +Prerequisite: Ability to cast 5th-level spells +Benefit: As long as you have an air spell of 5th level or higher available to cast, you can fly up to 30 feet (perfect maneuverability) as a move action once per round. You must begin and end this flight solidly supported, or you fall. You can't use this ability if you wear heavy armor or carry a heavy load. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting air spells. +Use: Activated + Protective Ward + Type of Feat: Reserve +Prerequisite: Access to Protection domain +Benefit: As long as you have an abjuration spell available to cast, you can use a standard action to provide a sacred (if your deity is good or neutral) or profane (if your deity is evil) bonus to AC equal to the level of the highest-level abjuration spell you have available to cast. You can apply this bonus either to your AC or to that of a single ally within 30 feet, and it persists until the beginning of your next turn. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting abjuration spells. +Use: Activated + Shadow Veil + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have a darkness spell of 2nd level or higher available to cast, you can obscure the vision of a subject within 30 feet as a standard action. If the subject fails a Will save, it treats all other creatures and objects as though they had concealment and takes a -5 penalty on Spot checks for 1 round. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting darkness spells. +Use: Activated + Sunlight Eyes + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have a light spell of 2nd level or higher available to cast, you can take a swift action to grant yourself the ability to see normally in any conditions of illumination (shadowy illumination, darkness, and magical shadow or darkness). The range of this vision is 10 feet per level of the highest-level light spell you have available to cast, and the effect lasts for 1 round. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting light spells. +Use: Activated + Touch of Distraction + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have an enchantment spell of 3rd level or higher available to cast, you can cloud the mind of a creature within 30 feet as a standard action. The target takes a -2 penalty on its next single attack roll or Reflex saving throw. If the target makes no attacks or Reflex saves within a number of rounds equal to the level of the highest-level enchantment spell you have available to cast, the effect ends. Multiple uses of this feat don't stack. This is an enchantment (compulsion), mind-affecting effect. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting enchantment spells. +Use: Activated + Umbral Shroud + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have a 3rd-level or higher darkness spell available to cast, shadows and darkness appear to obey your will. As a standard action, you can direct these shadows to obscure the vision of one foe within 30 feet. If your target fails a Will save, its attacks have a miss chance equal to 5% per level of the highest-level darkness spell you have available to cast. This effect lasts until the beginning of your next action. Creatures that do not rely on sight are unaffected by this effect, and those with Blind-Fight or similar abilities can fight as they normally would. As a secondary benefit, you gain darkvision out to 10 feet. If you already have darkvision, its range increases by 10 feet. +Use: Activated + Charnel Miasma + Type of Feat: Reserve +Prerequisite: Access to Death domain +Benefit: As long as you have a 2nd-level or higher Death domain spell available to cast, you exude an almost imperceptible scent of the grave wherever you go. As a standard action, you can force one foe within 30 feet to attempt a Will save or be shaken for 1 minute. If you use this ability on an already shaken creature and it fails its saving throw, it becomes panicked for 1 minute or until it spends 1 full round out of line of sight of you. Creatures that succeed on this save are not affected again by your charnel miasma for 24 hours. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting death spells. +Use: Activated + Drowning Glance + Type of Feat: Reserve +Prerequisite: Ability to cast 4th-level spells +Benefit: As long as you have a water spell of 4th level or higher available to cast, you can use a standard action to transform a small portion of the air in a living creature's lungs to water, making it difficult for the creature to breathe. The subject must be within 30 feet. The target becomes exhausted for 1 round; if it succeeds on a Fortitude save, it is instead fatigued for 1 round. Whether or not a targeted creature successfully saves, it is immune to any further uses of your drowning glance for 24 hours. Creatures that can breathe water (or who don't breathe) are immune to this effect. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting water spells. +Use: Activated + Invisible Needle + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have a force spell of 3rd level or higher available to cast, you can use a standard action to hurl a tiny needle-shaped projectile created from pure force. This attack requires a successful ranged attack roll (not a ranged touch attack), and the dart has a range of 5 feet per level of the force spell. The needle deals 1d4 points of damage per level of the highest-level force spell you have available. Because it is composed of force, the needle can strike incorporeal creatures. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting force spells. +Use: Activated + Summon Elemental + Type of Feat: Reserve +Prerequisite: Ability to cast 4th-level spells +Benefit: As long as you have a summoning spell of 4th level or higher available to cast, you can summon a Small elemental (air, earth, fire, or water; your choice) within a range of 30 feet. The elemental acts as if summoned by a summon monster spell (PH 285). The duration of the summoning is equal to 1 round per level of the highest-level conjuration (summoning) spell you have available to cast. You can have only one summoned elemental from this feat at a time; if you use the ability a second time, the first elemental disappears. Also, you must remain close to the elemental you summon. If at the end of your turn you are more than 30 feet from the elemental, it disappears. If you have a conjuration (summoning) spell of 6th level or higher available to cast, you can summon a Medium elemental instead. If you have a conjuration (summoning) spell of 8th level or higher available to cast, you can summon a Large elemental instead. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting conjuration (summoning) I spells. +Use: Activated + Dimensional Reach + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have a conjuration (summoning) spell of 3rd level higher available to cast, you can transport small items directly into your hand as a standard action. You must have line of sight to an item you wish to transport in this way, and it must be unattended. This ability works at a range of up to 5 feet per level of the highest-level summoning spell you have available to cast, and the item can weigh up to 2 pounds per level of that spell. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting conjuration (summoning) spells. +Use: Activated + Hurricane Breath + Type of Feat: Reserve +Prerequisite: Ability to cast 2nd-level spells +Benefit: As long as you have an air spell of 2nd level or higher available to cast, you can attempt to knock a single creature within 30 feet back with a blast of wind. This requires a standard action and functions much like a bull rush; roll 1d20 + the level of the highest-level air spell you have available to cast opposed by your opponent's Strength check. If you succeed, you push the creature back 5 feet. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting air spells. +Use: Activated + Minor Shapeshift + Type of Feat: Reserve +Prerequisite: Ability to cast 4th-level spells +Benefit: As long as you have a polymorph spell of 4th level or higher available to cast, you can spend a swift action to grant yourself one of the following BENEFITS:: Might: +2 bonus on melee damage rolls. Mobility: +2 competence bonus on Balance, Climb, Jump, and Swim checks. Savagery: Primary claw attack dealing 1d6 points of damage (assuming Medium size). Speed: +5-foot enhancement bonus to any one movement mode you already possess. Vigor: Temporary hit points equal to your HD. The chosen benefit lasts for a number of rounds equal to the level of the highest-level polymorph spell you have available to cast. If you activate this feat a second time while a previous benefit is still in effect, the first benefit ends immediately. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting polymorph spells. +Use: Activated + Face-Changer + Type of Feat: Reserve +Prerequisite: Ability to cast 3rd-level spells +Benefit: As long as you have a glamer spell of 3rd level or higher available to cast, you can alter your appearance as the spell disguise self, except that the duration lasts 1 minute per level of the glamer spell. This illusory transformation requires a full-round action to activate. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting glamer spells. +Use: Activated + Summon Air Elemental + Summon Earth Elemental + Summon Fire Elemental + Summon Water Elemental + Minor Shapeshift: Might + Minor Shapeshift: Mobility + Minor Shapeshift: Savagery + Minor Shapeshift: Speed + Minor Shapeshift: Vigor + Face-Changer Quickselect 1 + Face-Changer Quickselect 2 + Face-Changer Quickselect 3 + Empty Vessel + empty vessel + Empty Vessels + Unpossessed quori hosts, known as empty vessels, train hard for the day they receive their quori spirits. An empty vessel is taller than the average human, but lightly built, with large, almond-shaped eyes that vary in color. Common colors are black, viridian, or violet, although the eyes change color with the mood of the individual. All empty vessels have pale skin and straight hair that ranges in color from jet black to deep blue or green. By human standards, most empty vessels are strikingly handsome or beautiful, and they possess an unnatural charm and a commanding aura that helps them influence others. Most wear their hair long, and they favor ornate clothing and decorations. Humans born and raised on Sarlona to become vessels receive special training and education, and they are remarkable individuals in their own right. + +Empty Vessel Ability Adjustments: None. +Favored Class (Psion): A multiclass empty vessel's psion class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Base movement of 30. +- Naturally Psionic (Ex): Empty vessels gain 1 extra power point per character level, regardless of whether they choose a psionic class. +- Skills: An empty vessel receives 4 extra skill points at 1st level and 1 extra skill point at each additional level. +- +2 racial bonus on Bluff, Diplomacy, and Intimidate checks. Empty vessels are masters of social interaction, influencing others through their commanding presence and subtle psychic powers. +- Bonus Feat: Empty vessels gain 1 extra feat at 1st level. +- Human: Kalashtar are considered Human for the purpose of spells. +- Level Adjustment: +1 + Jaebrin + jaebrin + Jaebrins + Jaebrins are fey whose fearsome teeth belie an impish nature. Their powers of enchantment, and their immunity to those same effects, make them tricky opponents and untrustworthy allies. Jaebrins are outcast drifters that enjoy tricking and entertaining mortals. Jaebrins were formerly the jesters of fey courts. Fey nobles delighted in enchanting jaebrins to perform silly or weird acts. For their part, the jaebrins reveled in their role, seeing entertainment as a great service. Eventually they built up a strong tolerance to enchantment. For a number of centuries, they hid this fact from their masters and learned to fake being under the sway of enchantment. In time, fey noble after fey noble discovered the ruse and lost interest in the jaebrins. The forsaken fey were shamed into self-imposed exile. Jaebrins now make their way as merchants, charlatans, and swindlers. Others bring merriment as bards, and a few exploit their talents by becoming sorcerers. Such jaebrins might even seek the excitement of adventuring. + +Jaebrin Ability Adjustments: -2 Strength, +2 Charisma. +Favored Class (Beguiler): A multiclass jaebrin's Beguiler class does not count when determining whether he suffers an XP penalty for multiclassing. + +Special Abilities: + +- Fey. Jaebrins are not subject to spells or effects that affect only humanoids. +- Base movement of 30. +- Low-light vision. +- Jaebrins have a +1 bonus to AC. +- Immunity to enchantment spells and effects. +- Natural Attack: Bite (1d3). +- +1 racial bonus on saving throw DCs for enchantment spells the jaebrin casts. +- +2 racial bonus on Appraise, Bluff, Perform, and Persuade checks. +- +4 racial bonus on Spellcraft checks. +- Will Sapper (Ex): Any creature damaged by a jaebrin trickster's bite must succeed on a Will save or take a -4 penalty on Will saves for 1 minute. The effect of multiple bites doesn't stack. The save DC is Constitution-based. +- Level Adjustment: +1 + FcL + Plt + ### BEGIN INVOKER MARKER FEATS# + Sorcerous Spellcasting (Hobgoblin Warsoul) + Sorcerous Casting: Hobgoblin Warsouls cast spells as a Sorcerer of their hit dice (9th level). + Abjurant Champion Invoking (Warlock) + Acolye of the Skin Invoking (Warlock) + Anima Mage Invoking (Warlock) + Arcane Trickster Invoking (Warlock) + Blood Magus Invoking (Warlock) + Disciple of Asmodeus Invoking (Warlock) + Eldritch Disciple Invoking (Warlock) + Eldritch Theurge Invoking (Warlock) + Enlighted Fist Invoking (Warlock) + Hellfire Warlock Invoking (Warlock) + Maester Invoking (Warlock) + Talon of Tiamat Invoking (Warlock) + Unseen Seer Invoking (Warlock) + Virtuoso Invoking (Warlock) + Wild Mage Invoking (Warlock) + Abjurant Champion Invoking (Dragonfire Adept) + Acolye of the Skin Invoking (Dragonfire Adept) + Anima Mage Invoking (Dragonfire Adept) + Arcane Trickster Invoking (Dragonfire Adept) + Blood Magus Invoking (Dragonfire Adept) + Disciple of Asmodeus Invoking (Dragonfire Adept) + Eldritch Disciple Invoking (Dragonfire Adept) + Enlighted Fist Invoking (Dragonfire Adept) + Maester Invoking (Dragonfire Adept) + Talon of Tiamat Invoking (Dragonfire Adept) + Unseen Seer Invoking (Dragonfire Adept) + Virtuoso Invoking (Dragonfire Adept) + Wild Mage Invoking (Dragonfire Adept) + Abjurant Champion Invoking (Dragon Shaman) + Disciple of Asmodeus Invoking (Dragon Shaman) + Eldritch Disciple Invoking (Dragon Shaman) + Enlighted Fist Invoking (Dragon Shaman) + Talon of Tiamat Invoking (Dragon Shaman) + Unseen Seer Invoking (Dragon Shaman) + Virtuoso Invoking (Dragon Shaman) + Wild Mage Invoking (Dragon Shaman) + Abjurant Champion (REMOVE) + Acolye of the Skin (REMOVE) + Anima Mage (REMOVE) + Arcane Trickster (REMOVE) + Blood Magus (REMOVE) + Disciple of Asmodeus (REMOVE) + Enlighted Fist (REMOVE) + Maester (REMOVE) + Talon of Tiamat (REMOVE) + Unseen Seer (REMOVE) + Virtuoso (REMOVE) + Wild Mage (REMOVE) + Invoking: At each level, you gain new invocations known, increased damage with eldritch blast, and an increase in invoker level as if you had also gained a level in the warlock class. You do not, however, gain any other benefit a character of that class would have gained. + Invoking: At each level, you gain new invocations known, and an increase in invoker level as if you had also gained a level in the Dragonfire Adept class. You do not, however, gain any other benefit a character of that class would have gained. + Invoking: At each level, you gain an increase in invoker level as if you had also gained a level in the Dragon Shaman class. You do not, however, gain any other benefit a character of that class would have gained. + Advancement: While this prestige class can advance the caster level of an alternate magic system class, it is instead advancing a standard spellcasting class, or no class at all. + ### BEGIN SHADOWCASTER MARKER FEATS# + Acolyte of the Skin Shadowcasting (Shadowcaster) + Alienist Shadowcasting (Shadowcaster) + Child of Night Shadowcasting (Shadowcaster) + Disciple of Asmodeus Shadowcasting (Shadowcaster) + Dragonsong Lyrist Shadowcasting (Shadowcaster) + Elemental Savant Shadowcasting (Shadowcaster) + Master of Shadow Shadowcasting (Shadowcaster) + Mystic Theurge Shadowcasting (Shadowcaster) + Noctumancer Shadowcasting (Shadowcaster) + Ollam Shadowcasting (Shadowcaster) + Talon of Tiamat Shadowcasting (Shadowcaster) + Thrall of Orcus Shadowcasting (Shadowcaster) + Acolyte of the Skin Shadowcasting (Shadowsmith) + Alienist Shadowcasting (Shadowsmith) + Child of Night Shadowcasting (Shadowsmith) + Disciple of Asmodeus Shadowcasting (Shadowsmith) + Dragonsong Lyrist Shadowcasting (Shadowsmith) + Elemental Savant Shadowcasting (Shadowsmith) + Master of Shadow Shadowcasting (Shadowsmith) + Mystic Theurge Shadowcasting (Shadowsmith) + Noctumancer Shadowcasting (Shadowsmith) + Ollam Shadowcasting (Shadowsmith) + Talon of Tiamat Shadowcasting (Shadowsmith) + Thrall of Orcus Shadowcasting (Shadowsmith) + Alienist (REMOVE) + Dragonsong Lyrist (REMOVE) + Elemental Savant (REMOVE) + Mystic Theurge (REMOVE) + Ollam (REMOVE) + Thrall of Orcus (REMOVE) + Mysteries: At each level beyond 1st, you gain new mysteries and an increase in caster level (and mysteries known) as if you had also attained a level in a shadowcasting class to which you belonged before adding the prestige class level. + Mysteries/Spellcasting: At each level, you gain new mysteries and spells per day and an increase in caster level (and mysteries and spells known, if applicable) as if you had gained a level in both your mystery-using class and your arcane spellcasting class. + Mysteries: At each level you gain new mysteries and an increase in caster level (and mysteries known) as if you had also attained a level in a shadowcasting class to which you belonged before adding the prestige class level. + Advancement: While this prestige class can advance the caster level of an alternate magic system class, it is instead advancing a standard spellcasting class, or no class at all. + Cerebremancer Manifesting (Fist of Zouken) + Diamond Dragon Manifesting (Fist of Zouken) + Iron Mind Manifesting (Fist of Zouken) + Psychic Theurge Manifesting (Fist of Zouken) + Sanctified Mind Manifesting (Fist of Zouken) + Shadowmind Manifesting (Fist of Zouken) + Soulcaster Manifesting (Fist of Zouken) + Cerebremancer Manifesting (Psion) + Diamond Dragon Manifesting (Psion) + Iron Mind Manifesting (Psion) + Psychic Theurge Manifesting (Psion) + Sanctified Mind Manifesting (Psion) + Shadowmind Manifesting (Psion) + Soulcaster Manifesting (Psion) + Thrallherd Manifesting (Psion) + Cerebremancer Manifesting (Psychic Rogue) + Diamond Dragon Manifesting (Psychic Rogue) + Iron Mind Manifesting (Psychic Rogue) + Psychic Theurge Manifesting (Psychic Rogue) + Sanctified Mind Manifesting (Psychic Rogue) + Shadowmind Manifesting (Psychic Rogue) + Soulcaster Manifesting (Psychic Rogue) + Cerebremancer Manifesting (Psychic Warrior) + Diamond Dragon Manifesting (Psychic Warrior) + Iron Mind Manifesting (Psychic Warrior) + Psychic Theurge Manifesting (Psychic Warrior) + Sanctified Mind Manifesting (Psychic Warrior) + Shadowmind Manifesting (Psychic Warrior) + Soulcaster Manifesting (Psychic Warrior) + Cerebremancer Manifesting (War Mind) + Diamond Dragon Manifesting (War Mind) + Iron Mind Manifesting (War Mind) + Psychic Theurge Manifesting (War Mind) + Sanctified Mind Manifesting (War Mind) + Shadowmind Manifesting (War Mind) + Soulcaster Manifesting (War Mind) + Cerebremancer Manifesting (Wilder) + Diamond Dragon Manifesting (Wilder) + Iron Mind Manifesting (Wilder) + Psychic Theurge Manifesting (Wilder) + Sanctified Mind Manifesting (Wilder) + Shadowmind Manifesting (Wilder) + Soulcaster Manifesting (Wilder) + Sanctified Mind Divine Spellcasting + Soulcaster Arcane Spellcasting + Manifesting and Spellcasting: Upon gaining a level in Cerebremancer, the character gains new spells, powers, and power points as if he had also gained a level in his highest caster class and manifester class. + Manifesting: Upon reaching levels 2, 3, 4, 5, 7, 8, 9, and 10 the Diamond Dragon gains a new manifester level, increasing his power points, powers known, and maximum power level. + Manifesting: Upon reaching levels 2, 3, 4, 5, 7, 8, 9, 10 the Iron Mind gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Manifesting and Spellcasting: Upon gaining a level in Psychic Theurge, the character gains new spells, powers, and power points as if he had also gained a level in his highest caster class and manifester class. + Manifesting: Upon reaching levels 2, 3, 4, 5, 6 the Sanctified Mind gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Manifesting: Upon reaching levels 1, 3, 4, 6, 7, 9, 10 the Shadowmind gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Manifesting: Each level, the Soulmanifester gains new powers per day as if they had also gained a level in their manifesting class. + Manifesting: Upon reaching levels 2, 3, 4, 5, 6, 7, 8, 9, the Thrallherd gains a new manifester level, increasing his power points, total powers known, and maximum power level. + Spellcasting: Upon reaching levels 2, 3, 4, 5, 6 the Sanctified Mind gains new spells as if he had also gained a level in his highest level divine spellcasting class. + Spellcasting: Each level, the Soulmanifester gains new spells per day as if they had also gained a level in their highest level arcane spellcasting class. + ### BEGIN SPELLCASTER MARKER FEATS# + Aberration Spellcasting (Sublime Chord) + Fey Spellcasting (Sublime Chord) + Monstrous Spellcasting (Sublime Chord) + Outsider Spellcasting (Sublime Chord) + Shapechanger Spellcasting (Sublime Chord) + Bard Spellcasting (Sublime Chord) + Beguiler Spellcasting (Sublime Chord) + Duskblade Spellcasting (Sublime Chord) + Sorcerer Spellcasting (Sublime Chord) + Warmage Spellcasting (Sublime Chord) + Wizard Spellcasting (Sublime Chord) + Spellcasting: A sublime chord's caster level for both her sublime chord spells and the spells she gains from other arcane spellcasting classes is determined by adding her sublime chord level to her level in another arcane spellcasting class. If she had more than one arcane spellcasting class before becoming a sublime chord, she must choose which class to add her sublime chord levels for the purpose of determining her sublime chord spellcaster level. + Bardic Spellcasting (Gloura) + Sorcerous Spellcasting (Drider) + Sorcerous Spellcasting (Arkamoi) + Sorcerous Spellcasting (Marrrutact) + Sorcerous Spellcasting (Redspawn Arcaniss) + Sorcerous Spellcasting (Rakshasa) + Sorcerous Spellcasting (Aranea) + Abjurant Champion Spellcasting (Fey) + Acolyte of the Skin Spellcasting (Fey) + Master Alchemist Spellcasting (Fey) + Alienist Spellcasting (Fey) + Anima Mage Spellcasting (Fey) + Archmage Spellcasting (Fey) + Arcane Trickster Spellcasting (Fey) + Disciple of Asmodeus Spellcasting (Fey) + Bladesinger Spellcasting (Fey) + Blood Magus Spellcasting (Fey) + Cerebremancer Spellcasting (Fey) + Diabolist Spellcasting (Fey) + Dragonheart Mage Spellcasting (Fey) + Dragonsong Lyrist Spellcasting (Fey) + Eldritch Knight Spellcasting (Fey) + Enlightened Fist Spellcasting (Fey) + Elemental Savant Spellcasting (Fey) + Eldritch Theurge Spellcasting (Fey) + Fochlucan Lyrist Spellcasting (Fey) + Frost Mage Spellcasting (Fey) + Thrall of Graz'zt Spellcasting (Fey) + Harper Mage Spellcasting (Fey) + Hathran Spellcasting (Fey) + Havoc Mage Spellcasting (Fey) + Jade Phoenix Mage Spellcasting (Fey) + Drow Judicator Spellcasting (Fey) + Maester Spellcasting (Fey) + Mage Killer Spellcasting (Fey) + Master Harper Spellcasting (Fey) + Mystic Theurge Spellcasting (Fey) + Noctumancer Spellcasting (Fey) + Oozemaster Spellcasting (Fey) + Pale Master Spellcasting (Fey) + Rage Mage Spellcasting (Fey) + Shadow Adept Spellcasting (Fey) + Soulcaster Spellcasting (Fey) + Spelldancer Spellcasting (Fey) + Spellsword Spellcasting (Fey) + Talon of Tiamat Spellcasting (Fey) + True Necromancer Spellcasting (Fey) + Ultimate Magus Spellcasting (Fey) + Unseen Spellcasting (Fey) + Virtuoso Spellcasting (Fey) + Wild Mage Spellcasting (Fey) + War Wizard of Cormyr Spellcasting (Fey) + Abjurant Champion Spellcasting (Aberration) + Acolyte of the Skin Spellcasting (Aberration) + Master Alchemist Spellcasting (Aberration) + Alienist Spellcasting (Aberration) + Anima Mage Spellcasting (Aberration) + Archmage Spellcasting (Aberration) + Arcane Trickster Spellcasting (Aberration) + Disciple of Asmodeus Spellcasting (Aberration) + Bladesinger Spellcasting (Aberration) + Blood Magus Spellcasting (Aberration) + Cerebremancer Spellcasting (Aberration) + Diabolist Spellcasting (Aberration) + Dragonheart Mage Spellcasting (Aberration) + Dragonsong Lyrist Spellcasting (Aberration) + Eldritch Knight Spellcasting (Aberration) + Enlightened Fist Spellcasting (Aberration) + Elemental Savant Spellcasting (Aberration) + Eldritch Theurge Spellcasting (Aberration) + Force Missile Mage Spellcasting (Aberration) + Fochulan Lyrist Spellcasting (Aberration) + Frost Mage Spellcasting (Aberration) + Thrall of Graz'zt Spellcasting (Aberration) + Harper Mage Spellcasting (Aberration) + Hathran Spellcasting (Aberration) + Havoc Mage Spellcasting (Aberration) + Jade Phoenix Mage Spellcasting (Aberration) + Drow Judicator Spellcasting (Aberration) + Maester Spellcasting (Aberration) + Mage Killer Spellcasting (Aberration) + Master Harper Spellcasting (Aberration) + Mystic Theurge Spellcasting (Aberration) + Noctumancer Spellcasting (Aberration) + Oozemaster Spellcasting (Aberration) + Pale Master Spellcasting (Aberration) + Rage Mage Spellcasting (Aberration) + Shadow Adept Spellcasting (Aberration) + Soulcaster Spellcasting (Aberration) + Spelldancer Spellcasting (Aberration) + Spellsword Spellcasting (Aberration) + Talon of Tiamat Spellcasting (Aberration) + True Necromancer Spellcasting (Aberration) + Ultimate Magus Spellcasting (Aberration) + Unseen Seer Spellcasting (Aberration) + Virtuoso Spellcasting (Aberration) + Wayfarer Guide Spellcasting (Aberration) + Wild Mage Spellcasting (Aberration) + War Wizard of Cormyr Spellcasting (Aberration) + Abjurant Champion Spellcasting (Monstrous Humaniod) + Acolyte of the Skin Spellcasting (Monstrous Humaniod) + Master Alchemist Spellcasting (Monstrous Humaniod) + Alienist Spellcasting (Monstrous Humaniod) + Anima Mage Spellcasting (Monstrous Humaniod) + Archmage Spellcasting (Monstrous Humaniod) + Arcane Trickster Spellcasting (Monstrous Humaniod) + Disciple of Asmodeus Spellcasting (Monstrous Humaniod) + Bladesinger Spellcasting (Monstrous Humaniod) + Blood Magus Spellcasting (Monstrous Humaniod) + Cerebremancer Spellcasting (Monstrous Humaniod) + Diabolist Spellcasting (Monstrous Humaniod) + Dragonheart Mage Spellcasting (Monstrous Humaniod) + Dragonsong Lyrist Spellcasting (Monstrous Humaniod) + Eldritch Knight Spellcasting (Monstrous Humaniod) + Enlightened Fist Spellcasting (Monstrous Humaniod) + Elemental Savant Spellcasting (Monstrous Humaniod) + Eldritch Theurge Spellcasting (Monstrous Humaniod) + Force Missile Mage Spellcasting (Monstrous Humaniod) + Fochulan Lyrist Spellcasting (Monstrous Humaniod) + Frost Mage Spellcasting (Monstrous Humaniod) + Thrall of Graz'zt Spellcasting (Monstrous Humaniod) + Harper Mage Spellcasting (Monstrous Humaniod) + Hathran Spellcasting (Monstrous Humaniod) + Havoc Mage Spellcasting (Monstrous Humaniod) + Jade Phoenix Mage Spellcasting (Monstrous Humaniod) + Drow Judicator Spellcasting (Monstrous Humaniod) + Maester Spellcasting (Monstrous Humaniod) + Mage Killer Spellcasting (Monstrous Humaniod) + Master Harper Spellcasting (Monstrous Humaniod) + Mystic Theurge Spellcasting (Monstrous Humaniod) + Noctumancer Spellcasting (Monstrous Humaniod) + Oozemaster Spellcasting (Monstrous Humaniod) + Pale Master Spellcasting (Monstrous Humaniod) + Rage Mage Spellcasting (Monstrous Humaniod) + Shadow Adept Spellcasting (Monstrous Humaniod) + Soulcaster Spellcasting (Monstrous Humaniod) + Spelldancer Spellcasting (Monstrous Humaniod) + Spellsword Spellcasting (Monstrous Humaniod) + Talon of Tiamat Spellcasting (Monstrous Humaniod) + True Necromancer Spellcasting (Monstrous Humaniod) + Ultimate Magus Spellcasting (Monstrous Humaniod) + Unseen Seer Spellcasting (Monstrous Humaniod) + Virtuoso Spellcasting (Monstrous Humaniod) + Wayfarer Guide Spellcasting (Monstrous Humaniod) + Wild Mage Spellcasting (Monstrous Humaniod) + War Wizard of Cormyr Spellcasting (Monstrous Humaniod) + Abjurant Champion Spellcasting (Outsider) + Acolyte of the Skin Spellcasting (Outsider) + Master Alchemist Spellcasting (Outsider) + Alienist Spellcasting (Outsider) + Anima Mage Spellcasting (Outsider) + Archmage Spellcasting (Outsider) + Arcane Trickster Spellcasting (Outsider) + Disciple of Asmodeus Spellcasting (Outsider) + Bladesinger Spellcasting (Outsider) + Blood Magus Spellcasting (Outsider) + Cerebremancer Spellcasting (Outsider) + Diabolist Spellcasting (Outsider) + Dragonheart Mage Spellcasting (Outsider) + Dragonsong Lyrist Spellcasting (Outsider) + Eldritch Knight Spellcasting (Outsider) + Enlightened Fist Spellcasting (Outsider) + Elemental Savant Spellcasting (Outsider) + Eldritch Theurge Spellcasting (Outsider) + Force Missile Mage Spellcasting (Outsider) + Fochulan Lyrist Spellcasting (Outsider) + Frost Mage Spellcasting (Outsider) + Thrall of Graz'zt Spellcasting (Outsider) + Harper Mage Spellcasting (Outsider) + Hathran Spellcasting (Outsider) + Havoc Mage Spellcasting (Outsider) + Jade Phoenix Mage Spellcasting (Outsider) + Drow Judicator Spellcasting (Outsider) + Maester Spellcasting (Outsider) + Mage Killer Spellcasting (Outsider) + Master Harper Spellcasting (Outsider) + Mystic Theurge Spellcasting (Outsider) + Noctumancer Spellcasting (Outsider) + Oozemaster Spellcasting (Outsider) + Pale Master Spellcasting (Outsider) + Rage Mage Spellcasting (Outsider) + Shadow Adept Spellcasting (Outsider) + Soulcaster Spellcasting (Outsider) + Spelldancer Spellcasting (Outsider) + Spellsword Spellcasting (Outsider) + Talon of Tiamat Spellcasting (Outsider) + True Necromancer Spellcasting (Outsider) + Ultimate Magus Spellcasting (Outsider) + Unseen Seer Spellcasting (Outsider) + Virtuoso Spellcasting (Outsider) + Wayfarer Guide Spellcasting (Outsider) + Wild Mage Spellcasting (Outsider) + War Wizard of Cormyr Spellcasting (Outsider) + Abjurant Champion Spellcasting (Shapechanger) + Acolyte of the Skin Spellcasting (Shapechanger) + Master Alchemist Spellcasting (Shapechanger) + Alienist Spellcasting (Shapechanger) + Anima Mage Spellcasting (Shapechanger) + Archmage Spellcasting (Shapechanger) + Arcane Trickster Spellcasting (Shapechanger) + Disciple of Asmodeus Spellcasting (Shapechanger) + Bladesinger Spellcasting (Shapechanger) + Blood Magus Spellcasting (Shapechanger) + Cerebremancer Spellcasting (Shapechanger) + Diabolist Spellcasting (Shapechanger) + Dragonheart Mage Spellcasting (Shapechanger) + Dragonsong Lyrist Spellcasting (Shapechanger) + Eldritch Knight Spellcasting (Shapechanger) + Enlightened Fist Spellcasting (Shapechanger) + Elemental Savant Spellcasting (Shapechanger) + Eldritch Theurge Spellcasting (Shapechanger) + Force Missile Mage Spellcasting (Shapechanger) + Fochulan Lyrist Spellcasting (Shapechanger) + Frost Mage Spellcasting (Shapechanger) + Thrall of Graz'zt Spellcasting (Shapechanger) + Harper Mage Spellcasting (Shapechanger) + Hathran Spellcasting (Shapechanger) + Havoc Mage Spellcasting (Shapechanger) + Jade Phoenix Mage Spellcasting (Shapechanger) + Drow Judicator Spellcasting (Shapechanger) + Maester Spellcasting (Shapechanger) + Mage Killer Spellcasting (Shapechanger) + Master Harper Spellcasting (Shapechanger) + Mystic Theurge Spellcasting (Shapechanger) + Noctumancer Spellcasting (Shapechanger) + Oozemaster Spellcasting (Shapechanger) + Pale Master Spellcasting (Shapechanger) + Rage Mage Spellcasting (Shapechanger) + Shadow Adept Spellcasting (Shapechanger) + Soulcaster Spellcasting (Shapechanger) + Spelldancer Spellcasting (Shapechanger) + Spellsword Spellcasting (Shapechanger) + Talon of Tiamat Spellcasting (Shapechanger) + True Necromancer Spellcasting (Shapechanger) + Ultimate Magus Spellcasting (Shapechanger) + Unseen Seer Spellcasting (Shapechanger) + Virtuoso Spellcasting (Shapechanger) + Wayfarer Guide Spellcasting (Shapechanger) + Wild Mage Spellcasting (Shapechanger) + War Wizard of Cormyr Spellcasting (Shapechanger) + Abjurant Champion Spellcasting (Assassin) + Acolyte of the Skin Spellcasting (Assassin) + Master Alchemist Spellcasting (Assassin) + Anima Mage Spellcasting (Assassin) + Arcane Trickster Spellcasting (Assassin) + Disciple of Asmodeus Spellcasting (Assassin) + Bladesinger Spellcasting (Assassin) + Cerebremancer Spellcasting (Assassin) + Diabolist Spellcasting (Assassin) + Dragonheart Mage Spellcasting (Assassin) + Eldritch Knight Spellcasting (Assassin) + Enlightened Fist Spellcasting (Assassin) + Elemental Savant Spellcasting (Assassin) + Eldritch Theurge Spellcasting (Assassin) + Fochulan Lyrist Spellcasting (Assassin) + Frost Mage Spellcasting (Assassin) + Thrall of Graz'zt Spellcasting (Assassin) + Havoc Mage Spellcasting (Assassin) + Drow Judicator Spellcasting (Assassin) + Mystic Theurge Spellcasting (Assassin) + Noctumancer Spellcasting (Assassin) + Oozemaster Spellcasting (Assassin) + Pale Master Spellcasting (Assassin) + Rage Mage Spellcasting (Assassin) + Shadow Adept Spellcasting (Assassin) + Soulcaster Spellcasting (Assassin) + Spelldancer Spellcasting (Assassin) + Spellsword Spellcasting (Assassin) + Talon of Tiamat Spellcasting (Assassin) + Ultimate Magus Spellcasting (Assassin) + Unseen Seer Spellcasting (Assassin) + Wild Mage Spellcasting (Assassin) + Abjurant Championon Spellcasting (Bard) + Acolyte of the Skin Spellcasting (Bard) + Master Alchemist Spellcasting (Bard) + Alienist Spellcasting (Bard) + Anima Mage Spellcasting (Bard) + Arcane Trickster Spellcasting (Bard) + Disciple of Asmodeus Spellcasting (Bard) + Bladesinger Spellcasting (Bard) + Blood Magus Spellcasting (Bard) + Cerebremancer Spellcasting (Bard) + Diabolist Spellcasting (Bard) + Dragonheart Mage Spellcasting (Bard) + Dragonsong Lyrist Spellcasting (Bard) + Eldritch Knight Spellcasting (Bard) + Enlightened Fist Spellcasting (Bard) + Elemental Savant Spellcasting (Bard) + Eldritch Theurge Spellcasting (Bard) + Fochlucan Lyrist Spellcasting (Bard) + Frost Mage Spellcasting (Bard) + Thrall of Graz'zt Spellcasting (Bard) + Harper Mage Spellcasting (Bard) + Hathran Spellcasting (Bard) + Havoc Mage Spellcasting (Bard) + Jade Phoenix Mage Spellcasting (Bard) + Drow Judicator Spellcasting (Bard) + Maester Spellcasting (Bard) + Mage Killer Spellcasting (Bard) + Master Harper Spellcasting (Bard) + Mystic Theurge Spellcasting (Bard) + Noctumancer Spellcasting (Bard) + Oozemaster Spellcasting (Bard) + Pale Master Spellcasting (Bard) + Rage Mage Spellcasting (Bard) + Shadow Adept Spellcasting (Bard) + Soulcaster Spellcasting (Bard) + Spelldancer Spellcasting (Bard) + Spellsword Spellcasting (Bard) + Talon of Tiamat Spellcasting (Bard) + Ultimate Magus Spellcasting (Bard) + Unseen Spellcasting (Bard) + Virtuoso Spellcasting (Bard) + Wild Mage Spellcasting (Bard) + War Wizard of Cormyr Spellcasting (Bard) + Abjurant Champion Spellcasting (Beguiler) + Acolyte of the Skin Spellcasting (Beguiler) + Master Alchemist Spellcasting (Beguiler) + Alienist Spellcasting (Beguiler) + Anima Mage Spellcasting (Beguiler) + Archmage Spellcasting (Beguiler) + Arcane Trickster Spellcasting (Beguiler) + Disciple of Asmodeus Spellcasting (Beguiler) + Bladesinger Spellcasting (Beguiler) + Blood Magus Spellcasting (Beguiler) + Cerebremancer Spellcasting (Beguiler) + Diabolist Spellcasting (Beguiler) + Dragonheart Mage Spellcasting (Beguiler) + Dragonsong Lyrist Spellcasting (Beguiler) + Eldritch Knight Spellcasting (Beguiler) + Enlightened Fist Spellcasting (Beguiler) + Elemental Savant Spellcasting (Beguiler) + Eldritch Theurge Adept Spellcasting (Beguiler) + Fochulan Lyrist Spellcasting (Beguiler) + Frost Mage Spellcasting (Beguiler) + Thrall of Graz'zt Spellcasting (Beguiler) + Harper Mage Spellcasting (Beguiler) + Hathran Spellcasting (Beguiler) + Havoc Mage Spellcasting (Beguiler) + Jade Phoenix Mage Spellcasting (Beguiler) + Drow Judicator Spellcasting (Beguiler) + Maester Spellcasting (Beguiler) + Mage Killer Spellcasting (Beguiler) + Master Harper Spellcasting (Beguiler) + Mystic Theurge Spellcasting (Beguiler) + Noctumancer Spellcasting (Beguiler) + Oozemaster Spellcasting (Beguiler) + Pale Master Spellcasting (Beguiler) + Rage Mage Spellcasting (Beguiler) + Shadow Adept Spellcasting (Beguiler) + Soulcaster Spellcasting (Beguiler) + Spelldancer Spellcasting (Beguiler) + Spellsword Spellcasting (Beguiler) + Talon of Tiamat Spellcasting (Beguiler) + Ultimate Magus Spellcasting (Beguiler) + Unseen Seer Spellcasting (Beguiler) + Virtuoso Spellcasting (Beguiler) + Wild Mage Spellcasting (Beguiler) + War Wizard of Cormyr Spellcasting (Beguiler) + Abjurant Champion Spellcasting (Celebrant of Sharess) + Master Alchemist Spellcasting (Celebrant of Sharess) + Alienist Spellcasting (Celebrant of Sharess) + Arcane Trickster Spellcasting (Celebrant of Sharess) + Bonded Summoner Spellcasting (Celebrant of Sharess) + Bladesinger Spellcasting (Celebrant of Sharess) + Cerebremancer Spellcasting (Celebrant of Sharess) + Dragonheart Mage Spellcasting (Celebrant of Sharess) + Dragonsong Lyrist Spellcasting (Celebrant of Sharess) + Eldritch Knight Spellcasting (Celebrant of Sharess) + Enlightened Fist Spellcasting (Celebrant of Sharess) + Eldritch Theurge Spellcasting (Celebant of Sharess) + Elemental Savant Spellcasting (Celebrant of Sharess) + Frost Mage Spellcasting (Celebrant of Sharess) + Harper Mage Spellcasting (Celebrant of Sharess) + Havoc Mage Spellcasting (Celebant of Sharess) + Jade Phoenix Mage Spellcasting (Celebrant of Sharess) + Master Harper Spellcasting (Celebrant of Sharess) + Mystic Theurge Spellcasting (Celebrant of Sharess) + Noctumancer Spellcasting (Celebrant of Sharess) + Oozemaster Spellcasting (Celebrant of Sharess) + Rage Mage Spellcasting (Celebant of Sharess) + Shadow Adept Spellcasting (Celebrant of Sharess) + Soulcaster Spellcasting (Celebrant of Sharess) + Spelldancer Spellcasting (Celebrant of Sharess) + Spellsword Spellcasting (Celebant of Sharess) + Ultimate Magus Spellcasting (Celebrant of Sharess) + Unseen Seer Spellcasting (Celebrant of Sharess) + Wild Mage Spellcasting (Celebrant of Sharess) + War Wizard of Cormyr Spellcasting (Celebrant of Sharess) + Abjurant Champion Spellcasting (Cultist of the Shattered Peaks) + Acolyte of the Skin Spellcasting (Cultist of the Shattered Peaks) + Anima Mage Spellcasting (Cultist of the Shattered Peaks) + Arcane Trickster Spellcasting (Cultist of the Shattered Peaks) + Disciple of Asmodeus Spellcasting (Cultist of the Shattered Peaks) + Bladesinger Spellcasting (Cultist of the Shattered Peaks) + Cerebremancer Spellcasting (Cultist of the Shattered Peaks) + Diabolist Spellcasting (Cultist of the Shattered Peaks) + Dragonsong Lyrist Spellcasting (Cultist of the Shattered Peaks) + Eldritch Knight Spellcasting (Cultist of the Shattered Peaks) + Enlightened Fist Spellcasting (Cultist of the Shattered Peaks) + Elemental Savant Spellcasting (Cultist of the Shattered Peaks) + Eldritch Theurge Adept Spellcasting (Cultist of the Shattered Peaks) + Fochulan Lyrist Spellcasting (Cultist of the Shattered Peaks) + Frost Mage Spellcasting (Cultist of the Shattered Peaks) + Thrall of Graz'zt Spellcasting (Cultist of the Shattered Peaks) + Harper Mage Spellcasting (Cultist of the Shattered Peaks) + Hathran Spellcasting (Cultist of the Shattered Peaks) + Havoc Mage Spellcasting (Cultist of the Shattered Peaks) + Jade Phoenix Mage Spellcasting (Cultist of the Shattered Peaks) + Master Harper Spellcasting (Cultist of the Shattered Peaks) + Mystic Theurge Spellcasting (Cultist of the Shattered Peaks) + Noctumancer Spellcasting (Cultist of the Shattered Peaks) + Oozemaster Spellcasting (Cultist of the Shattered Peaks) + Pale Master Spellcasting (Cultist of the Shattered Peaks) + Rage Mage Spellcasting (Cultist of the Shattered Peaks) + Shadow Adept Spellcasting (Cultist of the Shattered Peaks) + Soulcaster Spellcasting (Cultist of the Shattered Peaks) + Spelldancer Spellcasting (Cultist of the Shattered Peaks) + Spellsword Spellcasting (Cultist of the Shattered Peaks) + Talon of Tiamat Spellcasting (Cultist of the Shattered Peaks) + Ultimate Magus Spellcasting (Cultist of the Shattered Peaks) + Unseen Seer Spellcasting (Cultist of the Shattered Peaks) + Wild Mage Spellcasting (Cultist of the Shattered Peaks) + War Wizard of Cormyr Spellcasting (Cultist of the Shattered Peaks) + Acolyte of the Skin Spellcasting (Dread Necromancer) + Master Alchemist Spellcasting (Dread Necromancer) + Alienist Spellcasting (Dread Necromancer) + Anima Mage Spellcasting (Dread Necromancer) + Archmage Spellcasting (Dread Necromancer) + Arcane Trickster Spellcasting (Dread Necromancer) + Disciple of Asmodeus Spellcasting (Dread Necromancer) + Bladesinger Spellcasting (Dread Necromancer) + Blood Magus Spellcasting (Dread Necromancer) + Cerebremancer Spellcasting (Dread Necromancer) + Diabolist Spellcasting (Dread Necromancer) + Dragonheart Mage Spellcasting (Dread Necromancer) + Dragonsong Lyrist Spellcasting (Dread Necromancer) + Eldritch Knight Spellcasting (Dread Necromancer) + Enlightened Fist Spellcasting (Dread Necromancer) + Elemental Savant Spellcasting (Dread Necromancer) + Eldritch Theurge Adept Spellcasting (Dread Necromancer) + Fochulan Lyrist Spellcasting (Dread Necromancer) + Frost Mage Spellcasting (Dread Necromancer) + Thrall of Graz'zt Spellcasting (Dread Necromancer) + Harper Mage Spellcasting (Dread Necromancer) + Hathran Spellcasting (Dread Necromancer) + Havoc Mage Spellcasting (Dread Necromancer) + Jade Phoenix Mage Spellcasting (Dread Necromancer) + Drow Judicator Spellcasting (Dread Necromancer) + Maester Spellcasting (Dread Necromancer) + Mage Killer Spellcasting (Dread Necromancer) + Master Harper Spellcasting (Dread Necromancer) + Mystic Theurge Spellcasting (Dread Necromancer) + Noctumancer Spellcasting (Dread Necromancer) + Oozemaster Spellcasting (Dread Necromancer) + Pale Master Spellcasting (Dread Necromancer) + Rage Mage Spellcasting (Dread Necromancer) + Shadow Adept Spellcasting (Dread Necromancer) + Soulcaster Spellcasting (Dread Necromancer) + Spelldancer Spellcasting (Dread Necromancer) + Spellsword Spellcasting (Dread Necromancer) + Talon of Tiamat Spellcasting (Dread Necromancer) + True Necromancer Spellcasting (Dread Necromancer) + Ultimate Magus Spellcasting (Dread Necromancer) + Unseen Seer Spellcasting (Dread Necromancer) + Wild Mage Spellcasting (Dread Necromancer) + War Wizard of Cormyr Spellcasting (Dread Necromancer) + Abjurant Champion Spellcasting (Duskblade) + Acolyte of the Skin Spellcasting (Duskblade) + Master Alchemist Spellcasting (Duskblade) + Anima Mage Spellcasting (Duskblade) + Arcane Trickster Spellcasting (Duskblade) + Disciple of Asmodeus Spellcasting (Duskblade) + Bladesinger Spellcasting (Duskblade) + Blood Magus Spellcasting (Duskblade) + Cerebremancer Spellcasting (Duskblade) + Dragonheart Mage Spellcasting (Duskblade) + Diabolist Spellcasting (Duskblade) + Dragonsong Lyrist Spellcasting (Duskblade) + Eldritch Knight Spellcasting (Duskblade) + Enlightened Fist Spellcasting (Duskblade) + Elemental Savant Spellcasting (Duskblade) + Eldritch Theurge Spellcasting (Duskblade) + Fochulan Lyrist Spellcasting (Duskblade) + Frost Mage Spellcasting (Duskblade) + Thrall of Graz'zt Spellcasting (Duskblade) + Harper Mage Spellcasting (Duskblade) + Hathran Spellcasting (Duskblade) + Havoc Mage Spellcasting (Duskblade) + Jade Phoenix Mage Spellcasting (Duskblade) + Drow Judicator Spellcasting (Duskblade) + Maester Spellcasting (Duskblade) + Mage Killer Spellcasting (Duskblade) + Master Harper Spellcasting (Duskblade) + Mystic Theurge Spellcasting (Duskblade) + Noctumancer Spellcasting (Duskblade) + Oozemaster Spellcasting (Duskblade) + Pale Master Spellcasting (Duskblade) + Rage Mage Spellcasting (Duskblade) + Shadow Adept Spellcasting (Duskblade) + Soulcaster Spellcasting (Duskblade) + Spelldancer Spellcasting (Duskblade) + Spellsword Spellcasting (Duskblade) + Talon of Tiamat Spellcasting (Duskblade) + True Necromancer Spellcasting (Duskblade) + Ultimate Magus Spellcasting (Duskblade) + Unseen Seer Spellcasting (Duskblade) + Virtuoso Spellcasting (Duskblade) + Wild Mage Spellcasting (Duskblade) + War Wizard of Cormyr Spellcasting (Duskblade) + Abjurant Champion Spellcasting (Harper Scout) + Anima Mage Spellcasting (Harper Scout) + Arcane Trickster Spellcasting (Harper Scout) + Bladesinger Spellcasting (Harper Scout) + Cerebremancer Spellcasting (Harper Scout) + Dragonheart Mage Spellcasting (Harper Scout) + Dragonsong Lyrist Spellcasting (Harper Scout) + Eldritch Knight Spellcasting (Harper Scout) + Enlightened Fist Spellcasting (Harper Scout) + Elemental Savant Spellcasting (Harper Scout) + Eldritch Theurge Spellcasting (Harper Scout) + Fochulan Lyrist Spellcasting (Harper Scout) + Frost Mage Spellcasting (Harper Scout) + Harper Mage Spellcasting (Harper Scout) + Hathran Spellcasting (Harper Scout) + Havoc Mage Spellcasting (Harper Scout) + Jade Phoenix Mage Spellcasting (Harper Scout) + Master Harper Spellcasting (Harper Scout) + Mystic Theurge Spellcasting (Harper Scout) + Noctumancer Spellcasting (Harper Scout) + Oozemaster Spellcasting (Harper Scout) + Pale Master Spellcasting (Harper Scout) + Rage Mage Spellcasting (Harper Scout) + Shadow Adept Spellcasting (Harper Scout) + Soulcaster Spellcasting (Harper Scout) + Spelldancer Spellcasting (Harper Scout) + Spellsword Spellcasting (Harper Scout) + Ultimate Magus Spellcasting (Harper Scout) + Unseen Seer Spellcasting (Harper Scout) + Wild Mage Spellcasting (Harper Scout) + Abjurant Champion Spellcasting (Hexblade) + Acolyte of the Skin Spellcasting (Hexblade) + Master Alchemist Spellcasting (Hexblade) + Anima Mage Spellcasting (Hexblade) + Arcane Trickster Spellcasting (Hexblade) + Disciple of Asmodeus Spellcasting (Hexblade) + Bonded Summoner Spellcasting (Hexblade) + Bladesinger Spellcasting (Hexblade) + Cerebremancer Spellcasting (Hexblade) + Diabolist Spellcasting (Hexblade) + Dragonheart Mage Spellcasting (Hexblade) + Dragonsong Lyrist Spellcasting (Hexblade) + Eldritch Knight Spellcasting (Hexblade) + Enlightened Fist Spellcasting (Hexblade) + Elemental Savant Spellcasting (Hexblade) + Eldritch Theurge Spellcasting (Hexblade) + Fochulan Lyrist Spellcasting (Hexblade) + Frost Mage Spellcasting (Hexblade) + Thrall of Graz'zt Spellcasting (Hexblade) + Harper Mage Spellcasting (Hexblade) + Hathran Spellcasting (Hexblade) + Havoc Mage Spellcasting (Hexblade) + Jade Phoenix Mage Spellcasting (Hexblade) + Drow Judicator Spellcasting (Hexblade) + Master Harper Spellcasting (Hexblade) + Mystic Theurge Spellcasting (Hexblade) + Noctumancer Spellcasting (Hexblade) + Oozemaster Spellcasting (Hexblade) + Pale Master Spellcasting (Hexblade) + Rage Mage Spellcasting (Hexblade) + Shadow Adept Spellcasting (Hexblade) + Soulcaster Spellcasting (Hexblade) + Spelldancer Spellcasting (Hexblade) + Spellsword Spellcasting (Hexblade) + Talont of Talon of Tiamat Spellcasting (Hexblade) + True Necromancer Spellcasting (Hexblade) + Ultimate Magus Spellcasting (Hexblade) + Unseen Seer Spellcasting (Hexblade) + Wild Mage Spellcasting (Hexblade) + War Wizard of Cormyr Spellcasting (Hexblade) + Abjurant Champion Spellcasting (Knight of the Weave) + Master Alchemist Spellcasting (Knight of the Weave) + Anima Mage Spellcasting (Knight of the Weave) + Arcane Trickster Spellcasting (Knight of the Weave) + Bladesinger Spellcasting (Knight of the Weave) + Blood Magus Spellcasting (Knight of the Weave) + Cerebremancer Spellcasting (Knight of the Weave) + Dragonheart Mage Spellcasting (Knight of the Weave) + Dragonsong Lyrist Spellcasting (Knight of the Weave) + Eldritch Knight Spellcasting (Knight of the Weave) + Enlightened Fist Spellcasting (Knight of the Weave) + Elemental Savant Spellcasting (Knight of the Weave) + Eldritch Theurge Spellcasting (Knight of the Weave) + Force Missile Mage Spellcasting (Knight of the Weave) + Fochulan Lyrist Spellcasting (Knight of the Weave) + Frost Mage Spellcasting (Knight of the Weave) + Harper Mage Spellcasting (Knight of the Weave) + Hathran Spellcasting (Knight of the Weave) + Havoc Mage Spellcasting (Knight of the Weave) + Jade Phoenix Mage Spellcasting (Knight of the Weave) + Maester Spellcasting (Knight of the Weave) + Master Harper Spellcasting (Knight of the Weave) + Mystic Theurge Spellcasting (Knight of the Weave) + Noctumancer Spellcasting (Knight of the Weave) + Oozemaster Spellcasting (Knight of the Weave) + Pale Master Spellcasting (Knight of the Weave) + Rage Mage Spellcasting (Knight of the Weave) + Shadow Adept Spellcasting (Knight of the Weave) + Soulcaster Spellcasting (Knight of the Weave) + Spelldancer Spellcasting (Knight of the Weave) + Spellsword Spellcasting (Knight of the Weave) + Ultimate Magus Spellcasting (Knight of the Weave) + Unseen Seer Spellcasting (Knight of the Weave) + Wayfarer Guide Spellcasting (Knight of the Weave) + Wild Mage Spellcasting (Knight of the Weave) + War Wizard of Cormyr Spellcasting (Knight of the Weave) + Abjurant Champion Spellcasting (Telflammar Shadowlord) + Acolyte of the Skin Spellcasting (Telflammar Shadowlord) + Master Alchemist Spellcasting (Telflammar Shadowlord) + Anima Mage Spellcasting (Telflammar Shadowlord) + Arcane Trickster Spellcasting (Telflammar Shadowlord) + Disciple of Asmodeus Spellcasting (Telflammar Shadowlord) + Bladesinger Spellcasting (Telflammar Shadowlord) + Cerebremancer Spellcasting (Telflammar Shadowlord) + Diabolist Spellcasting (Telflammar Shadowlord) + Dragonheart Mage Spellcasting (Telflammar Shadowlord) + Dragonsong Lyrist Spellcasting (Telflammar Shadowlord) + Eldritch Knight Spellcasting (Telflammar Shadowlord) + Enlightened Fist Spellcasting (Telflammar Shadowlord) + Elemental Savant Spellcasting (Telflammar Shadowlord) + Eldritch Theurge Spellcasting (Telflammar Shadowlord) + Fochulan Lyrist Spellcasting (Telflammar Shadowlord) + Frost Mage Spellcasting (Telflammar Shadowlord) + Thrall of Graz'zt Spellcasting (Telflammar Shadowlord) + Harper Mage Spellcasting (Telflammar Shadowlord) + Hathran Spellcasting (Telflammar Shadowlord) + Havoc Mage Spellcasting (Telflammar Shadowlord) + Jade Phoenix Mage Spellcasting (Telflammar Shadowlord) + Drow Judicator Spellcasting (Telflammar Shadowlord) + Master Harper Spellcasting (Telflammar Shadowlord) + Mystic Theurge Spellcasting (Telflammar Shadowlord) + Noctumancer Spellcasting (Telflammar Shadowlord) + Oozemaster Spellcasting (Telflammar Shadowlord) + Pale Master Spellcasting (Telflammar Shadowlord) + Rage Mage Spellcasting (Telflammar Shadowlord) + Shadow Adept Spellcasting (Telflammar Shadowlord) + Soulcaster Spellcasting (Telflammar Shadowlord) + Spelldancer Spellcasting (Telflammar Shadowlord) + Spellsword Spellcasting (Telflammar Shadowlord) + Talon of Tiamat Spellcasting (Telflammar Shadowlord) + True Necromancer Spellcasting (Telflammar Shadowlord) + Ultimate Magus Spellcasting (Telflammar Shadowlord) + Unseen Seer Spellcasting (Telflammar Shadowlord) + Wild Mage Spellcasting (Telflammar Shadowlord) + War Wizard of Cormyr Spellcasting (Telflammar Shadowlord) + Abjurant Champion Spellcasting (Sorcerer) + Acolyte of the Skin Spellcasting (Sorcerer) + Master Alchemist Spellcasting (Sorcerer) + Alienist Spellcasting (Sorcerer) + Anima Mage Spellcasting (Sorcerer) + Archmage Spellcasting (Sorcerer) + Arcane Trickster Spellcasting (Sorcerer) + Disciple of Asmodeus Spellcasting (Sorcerer) + Bladesinger Spellcasting (Sorcerer) + Blood Magus Spellcasting (Sorcerer) + Bonded Summoner Spellcasting (Sorcerer) + Cerebremancer Spellcasting (Sorcerer) + Diabolist Spellcasting (Sorcerer) + Dragonheart Mage Spellcasting (Sorcerer) + Dragonsong Lyrist Spellcasting (Sorcerer) + Eldritch Knight Spellcasting (Sorcerer) + Enlightened Fist Spellcasting (Sorcerer) + Elemental Savant Spellcasting (Sorcerer) + Eldritch Theurge Spellcasting (Sorcerer) + Force Missile Mage Spellcasting (Sorcerer) + Fochulan Lyrist Spellcasting (Sorcerer) + Frost Mage Spellcasting (Sorcerer) + Thrall of Graz'zt Spellcasting (Sorcerer) + Harper Mage Spellcasting (Sorcerer) + Hathran Spellcasting (Sorcerer) + Havoc Mage Spellcasting (Sorcerer) + Jade Phoenix Mage Spellcasting (Sorcerer) + Drow Judicator Spellcasting (Sorcerer) + Maester Spellcasting (Sorcerer) + Mage Killer Spellcasting (Sorcerer) + Master Harper Spellcasting (Sorcerer) + Mystic Theurge Spellcasting (Sorcerer) + Noctumancer Spellcasting (Sorcerer) + Oozemaster Spellcasting (Sorcerer) + Pale Master Spellcasting (Sorcerer) + Rage Mage Spellcasting (Sorcerer) + Shadow Adept Spellcasting (Sorcerer) + Soulcaster Spellcasting (Sorcerer) + Spelldancer Spellcasting (Sorcerer) + Spellsword Spellcasting (Sorcerer) + Talon of Tiamat Spellcasting (Sorcerer) + True Necromancer Spellcasting (Sorcerer) + Ultimate Magus Spellcasting (Sorcerer) + Unseen Seer Spellcasting (Sorcerer) + Virtuoso Spellcasting (Sorcerer) + Wayfarer Guide Spellcasting (Sorcerer) + Wild Mage Spellcasting (Sorcerer) + War Wizard of Cormyr Spellcasting (Sorcerer) + Abjurant Champion Spellcasting (Sublime Chord) + Acolyte of the Skin Spellcasting (Sublime Chord) + Master Alchemist Spellcasting (Sublime Chord) + Alienist Spellcasting (Sublime Chord) + Anima Mage Spellcasting (Sublime Chord) + Archmage Spellcasting (Sublime Chord) + Arcane Trickster Spellcasting (Sublime Chord) + Disciple of Asmodeus Spellcasting (Sublime Chord) + Bladesinger Spellcasting (Sublime Chord) + Blood Magus Spellcasting (Sublime Chord) + Cerebremancer Spellcasting (Sublime Chord) + Diabolist Spellcasting (Sublime Chord) + Dragonheart Mage Spellcasting (Sublime Chord) + Dragonsong Lyrist Spellcasting (Sublime Chord) + Eldritch Knight Spellcasting (Sublime Chord) + Enlightened Fist Spellcasting (Sublime Chord) + Elemental Savant Spellcasting (Sublime Chord) + Eldritch Theurge Spellcasting (Sublime Chord) + Fochulan Lyrist Spellcasting (Sublime Chord) + Frost Mage Spellcasting (Sublime Chord) + Thrall of Graz'zt Spellcasting (Sublime Chord) + Harper Mage Spellcasting (Sublime Chord) + Hathran Spellcasting (Sublime Chord) + Havoc Mage Spellcasting (Sublime Chord) + Jade Phoenix Mage Spellcasting (Sublime Chord) + Drow Judicator Spellcasting (Sublime Chord) + Maester Spellcasting (Sublime Chord) + Mage Killer Spellcasting (Sublime Chord) + Master Harper Spellcasting (Sublime Chord) + Mystic Theurge Spellcasting (Sublime Chord) + Noctumancer Spellcasting (Sublime Chord) + Oozemaster Spellcasting (Sublime Chord) + Pale Master Spellcasting (Sublime Chord) + Rage Mage Spellcasting (Sublime Chord) + Shadow Adept Spellcasting (Sublime Chord) + Soulcaster Spellcasting (Sublime Chord) + Spelldancer Spellcasting (Sublime Chord) + Spellsword Spellcasting (Sublime Chord) + Talon of Tiamat Spellcasting (Sublime Chord) + True Necromancer Spellcasting (Sublime Chord) + Ultimate Magus Spellcasting (Sublime Chord) + Unseen Seer Spellcasting (Sublime Chord) + Wayfarer Guide Spellcasting (Sublime Chord) + Wild Mage Spellcasting (Sublime Chord) + War Wizard of Cormyr Spellcasting (Sublime Chord) + Abjurant Champion Spellcasting (Suel Archanamach) + Acolyte of the Skin Spellcasting (Suel Archanamach) + Master Alchemist Spellcasting (Suel Archanamach) + Anima Mage Spellcasting (Suel Archanamach) + Arcane Trickster Spellcasting (Suel Archanamach) + Disciple of Asmodeus Spellcasting (Suel Archanamach) + Bladesinger Spellcasting (Suel Archanamach) + Blood Magus Spellcasting (Suel Archanamach) + Cerebremancer Spellcasting (Suel Archanamach) + Diabolist Spellcasting (Suel Archanamach) + Dragonheart Mage Spellcasting (Suel Archanamach) + Dragonsong Lyrist Spellcasting (Suel Archanamach) + Eldritch Knight Spellcasting (Suel Archanamach) + Enlightened Fist Spellcasting (Suel Archanamach) + Elemental Savant Spellcasting (Suel Archanamach) + Eldritch Theurge Spellcasting (Suel Archanamach) + Fochulan Lyrist Spellcasting (Suel Archanamach) + Frost Mage Spellcasting (Suel Archanamach) + Thrall of Graz'zt Spellcasting (Suel Archanamach) + Harper Mage Spellcasting (Suel Archanamach) + Hathran Spellcasting (Suel Archanamach) + Havoc Mage Spellcasting (Suel Archanamach) + Jade Phoenix Mage Spellcasting (Suel Archanamach) + Drow Judicator Spellcasting (Suel Archanamach) + Maester Spellcasting (Suel Archanamach) + Mage Killer Spellcasting (Suel Archanamach) + Master Harper Spellcasting (Suel Archanamach) + Mystic Theurge Spellcasting (Suel Archanamach) + Noctumancer Spellcasting (Suel Archanamach) + Oozemaster Spellcasting (Suel Archanamach) + Pale Master Spellcasting (Suel Archanamach) + Rage Mage Spellcasting (Suel Archanamach) + Shadow Adept Spellcasting (Suel Archanamach) + Soulcaster Spellcasting (Suel Archanamach) + Spelldancer Spellcasting (Suel Archanamach) + Spellsword Spellcasting (Suel Archanamach) + Talon of Tiamat Spellcasting (Suel Archanamach) + Ultimate Magus Spellcasting (Suel Archanamach) + Unseen Seer Spellcasting (Suel Archanamach) + Wild Mage Spellcasting (Suel Archanamach) + War Wizard of Cormyr Spellcasting (Suel Archanamach) + Acolyte of the Skin Spellcasting (Warmage) + Master Alchemist Spellcasting (Warmage) + Anima Mage Spellcasting (Warmage) + Archmage Spellcasting (Warmage) + Arcane Trickster Spellcasting (Warmage) + Disciple of Asmodeus Spellcasting (Warmage) + Bladesinger Spellcasting (Warmage) + Blood Magus Spellcasting (Warmage) + Bonded Summoner Spellcasting (Warmage) + Cerebremancer Spellcasting (Warmage) + Diabolist Spellcasting (Warmage) + Dragonheart Mage Spellcasting (Warmage) + Dragonsong Lyrist Spellcasting (Warmage) + Eldritch Knight Spellcasting (Warmage) + Enlightened Fist Spellcasting (Warmage) + Elemental Savant Spellcasting (Warmage) + Eldritch Theurge Spellcasting (Warmage) + Force Missile Mage Spellcasting (Warmage) + Frost Mage Spellcasting (Warmage) + Fochlucan Lyrist Spellcasting (Warmage) + Thrall of Graz'zt Spellcasting (Warmage) + Harper Mage Spellcasting (Warmage) + Hathran Spellcasting (Warmage) + Havoc Mage Spellcasting (Warmage) + Jade Phoenix Mage Spellcasting (Warmage) + Judicator Spellcasting (Warmage) + Maester Spellcasting (Warmage) + Mage Killer Spellcasting (Warmage) + Master Harper Spellcasting (Warmage) + Mystic Theurge Spellcasting (Warmage) + Noctumancer Spellcasting (Warmage) + Oozemaster Spellcasting (Warmage) + Pale Master Spellcasting (Warmage) + Rage Mage Spellcasting (Warmage) + Shadow Adept Spellcasting (Warmage) + Soulcaster Spellcasting (Warmage) + Spelldancer Spellcasting (Warmage) + Spellsword Spellcasting (Warmage) + Talon of Tiamat Spellcasting (Warmage) + Ultimate Magus Spellcasting (Warmage) + Unseen Spellcasting (Warmage) + Virtuoso Spellcasting (Warmage) + Wild Mage Spellcasting (Warmage) + War Wizard of Cormyr Spellcasting (Warmage) + Abjurant Champion Spellcasting (Wizard) + Acolyte of the Skin Spellcasting (Wizard) + Master Alchemist Spellcasting (Wizard) + Alienist Spellcasting (Wizard) + Anima Mage Spellcasting (Wizard) + Archmage Spellcasting (Wizard) + Arcane Trickster Spellcasting (Wizard) + Disciple of Asmodeus Spellcasting (Wizard) + Bladesinger Spellcasting (Wizard) + Blood Magus Spellcasting (Wizard) + Bonded Summoner Spellcasting (Wizard) + Cerebremancer Spellcasting (Wizard) + Diabolist Spellcasting (Wizard) + Dragonsong Lyrist Spellcasting (Wizard) + Eldritch Knight Spellcasting (Wizard) + Enlightened Fist Spellcasting (Wizard) + Elemental Savant Spellcasting (Wizard) + Eldritch Theurge Spellcasting (Wizard) + Force Missile Mage Spellcasting (Wizard) + Fochlucan Lyrist Spellcasting (Wizard) + Frost Mage Spellcasting (Wizard) + Thrall of Graz'zt Spellcasting (Wizard) + Harper Mage Spellcasting (Wizard) + Hathran Spellcasting (Wizard) + Havoc Mage Spellcasting (Wizard) + Jade Phoenix Mage Spellcasting (Wizard) + Drow Judicator Spellcasting (Wizard) + Maester Spellcasting (Wizard) + Mage Killer Spellcasting (Wizard) + Master Harper Spellcasting (Wizard) + Mystic Theurge Spellcasting (Wizard) + Noctumancer Spellcasting (Wizard) + Oozemaster Spellcasting (Wizard) + Pale Master Spellcasting (Wizard) + Rage Mage Spellcasting (Wizard) + Red Wizard Spellcasting (Wizard) + Shadow Adept Spellcasting (Wizard) + Soulcaster Spellcasting (Wizard) + Spelldancer Spellcasting (Wizard) + Spellsword Spellcasting (Wizard) + Talon of Tiamat Spellcasting (Wizard) + True Necromancer Spellcasting (Wizard) + Ultimate Magus Spellcasting (Wizard) + Unseen Spellcasting (Wizard) + Virtuoso Spellcasting (Wizard) + Wayfarer Guide Spellcasting (Wizard) + Wild Mage Spellcasting (Wizard) + War Wizard of Cormyr Spellcasting (Wizard) + Black Flame Zealot Spellcasting (Archivist) + Blightlord Spellcasting (Archivist) + Brimstone Speaker Spellcasting (Archivist) + Combat Medic Spellcasting (Archivist) + Contemplative Spellcasting (Archivist) + Eldritch Disciple Spellcasting (Archivist) + Fist of Raziel Spellcasting (Archivist) + Forest Master Spellcasting (Archivist) + Fochulan Lyrist Spellcasting (Archivist) + Hathran Spellcasting (Archivist) + Heartwarder Spellcasting (Archivist) + Hierophant Spellcasting (Archivist) + Hospitaler Spellcasting (Archivist) + Drow Judicator Spellcasting (Archivist) + Mighty Contender of Kord Spellcasting (Archivist) + Mystic Theurge Spellcasting (Archivist) + Ollam Spellcasting (Archivist) + Oozemaster Spellcasting (Archivist) + Thrall of Orcus Spellcasting (Archivist) + Psychic Theurge Spellcasting (Archivist) + Ruby Knight Vindicator Spellcasting (Archivist) + Runecaster Spellcasting (Archivist) + Sacred Fist Spellcasting (Archivist) + Sacred Purifier Spellcasting (Archivist) + Sapphire Hierarch Spellcasting (Archivist) + Sanctified Mind Spellcasting (Archivist) + Shadowbane Stalker Spellcasting (Archivist) + Shining Blade of Heironeous Spellcasting (Archivist) + Stormlord Spellcasting (Archivist) + Swift Wing Spellcasting (Archivist) + Battleguard of Tempus Spellcasting (Archivist) + Tenebrous Apostate Spellcasting (Archivist) + True Necromancer Spellcasting (Archivist) + Warpriest Spellcasting (Archivist) + Black Flame Zealot Spellcasting (Blackguard) + Blightlord Spellcasting (Blackguard) + Contemplative Spellcasting (Blackguard) + Eldritch Disciple Spellcasting (Blackguard) + Fochulan Lyrist Spellcasting (Blackguard) + Hospitaler Spellcasting (Blackguard) + Judicator Spellcasting (Blackguard) + Mystic Theurge Spellcasting (Blackguard) + Oozemaster Spellcasting (Blackguard) + Thrall of Orcus Spellcasting (Blackguard) + Psychic Theurge Spellcasting (Blackguard) + Ruby Knight Vindicator Spellcasting (Blackguard) + Runecaster Spellcasting (Blackguard) + Sacred Fist Spellcasting (Blackguard) + Sapphire Hierarch Spellcasting (Blackguard) + Stormlord Spellcasting (Blackguard) + Swift Wing Spellcasting (Blackguard) + Tenebrous Apostate Spellcasting (Blackguard) + Battleguard of Tempus Spellcasting (Blackguard) + Warpriest Spellcasting (Blackguard) + Black Flame Zealot Spellcasting (Blighter) + Blightlord Spellcasting (Blighter) + Contemplative Spellcasting (Blighter) + Eldritch Disciple Spellcasting (Blighter) + Fochulan Lyrist Spellcasting (Blighter) + Hierophant Spellcasting (Blighter) + Hospitaler Spellcasting (Blighter) + Judicator Spellcasting (Blighter) + Master of Shrouds Spellcasting (Blighter) + Mystic Theurge Spellcasting (Blighter) + Oozemaster Spellcasting (Blighter) + Thrall of Orcus Spellcasting (Blighter) + Psychic Theurge Spellcasting (Blighter) + Ruby Knight Vindicator Spellcasting (Blighter) + Runecaster Spellcasting (Blighter) + Sacred Fist Spellcasting (Blighter) + Sapphire Hierarch Spellcasting (Blighter) + Stormlord Spellcasting (Blighter) + Swift Wing Spellcasting (Blighter) + Tenebrous Apostate Spellcasting (Blighter) + True Necromancer Spellcasting (Blighter) + Warpriest Spellcasting (Blighter) + Black Flame Zealot Spellcasting (Cleric) + Blightlord Spellcasting (Cleric) + Brimstone Speaker Spellcasting (Cleric) + Combat Medic Spellcasting (Cleric) + Contemplative Spellcasting (Cleric) + Eldritch Disciple Spellcasting (Cleric) + Fist of Raziel Spellcasting (Cleric) + Fochulan Lyrist Spellcasting (Cleric) + Forest Master Spellcasting (Cleric) + Hathran Spellcasting (Cleric) + Heartwarder Spellcasting (Cleric) + Hierophant Spellcasting (Cleric) + Hospitaler Spellcasting (Cleric) + Drow Judicator Spellcasting (Cleric) + Master of Shrouds Spellcasting (Cleric) + Mighty Contender of Kord Spellcasting (Cleric) + Morninglord of Lathander Spellcasting (Cleric) + Mystic Theurge Spellcasting (Cleric) + Ollam Spellcasting (Cleric) + Oozemaster Spellcasting (Cleric) + Thrall of Orcus Spellcasting (Cleric) + Psychic Theurge Spellcasting (Cleric) + Ruby Knight Vindicator Spellcasting (Cleric) + Runecaster Spellcasting (Cleric) + Sacred Fist Spellcasting (Cleric) + Sacred Purifier Spellcasting (Cleric) + Sapphire Hierarch Spellcasting (Cleric) + Sanctified Mind Spellcasting (Cleric) + Shadowbane Stalker Spellcasting (Cleric) + Shining Blade of Heironeous Spellcasting (Cleric) + Stormlord Spellcasting (Cleric) + Swift Wing Spellcasting (Cleric) + Battleguard of Tempus Spellcasting (Cleric) + Tenebrous Apostate Spellcasting (Cleric) + True Necromancer Spellcasting (Cleric) + Warpriest Spellcasting (Cleric) + Brimstone Speaker Spellcasting (Slayer of Domiel) + Contemplative Spellcasting (Slayer of Domiel) + Eldritch Disciple Spellcasting (Slayer of Domiel) + Fist of Raziel Spellcasting (Slayer of Domiel) + Hathran Spellcasting (Slayer of Domiel) + Hospitaler Spellcasting (Slayer of Domiel) + Mystic Theurge Spellcasting (Slayer of Domiel) + Ollam Spellcasting (Slayer of Domiel) + Oozemaster Spellcasting (Slayer of Domiel) + Psychic Theurge Spellcasting (Slayer of Domiel) + Runecaster Spellcasting (Slayer of Domiel) + Sacred Fist Spellcasting (Slayer of Domiel) + Sacred Purifier Spellcasting (Slayer of Domiel) + Sapphire Hierarch Spellcasting (Slayer of Domiel) + Sanctified Mind Spellcasting (Slayer of Domiel) + Shadowbane Stalker Spellcasting (Slayer of Domiel) + Shining Blade of Heironeous Spellcasting (Slayer of Domiel) + Swift Wing Spellcasting (Slayer of Domiel) + Warpriest Spellcasting (Slayer of Domiel) + Talontar Blightlord Spellcasting (Druid) + Combat Medic Spellcasting (Druid) + Contemplative Spellcasting (Druid) + Eldritch Disciple Spellcasting (Druid) + Fochulan Lyrist Spellcasting (Druid) + Forest Master Spellcasting (Druid) + Hathran Spellcasting (Druid) + Hierophant Spellcasting (Druid) + Hospitaler Spellcasting (Druid) + Judicator Spellcasting (Druid) + Mystic Theurge Spellcasting (Druid) + Oozemaster Spellcasting (Druid) + Psychic Theurge Spellcasting (Druid) + Runecaster Spellcasting (Druid) + Sacred Fist Spellcasting (Druid) + Sacred Purifier Spellcasting (Druid) + Sanctified Mind Spellcasting (Druid) + Sapphire Hierarch Spellcasting (Druid) + Stormlord Spellcasting (Druid) + Swift Wing Spellcasting (Druid) + Warpriest Spellcasting (Druid) + Black Flame Zealot Spellcasting (Favoured Soul) + Blightlord Spellcasting (Favoured Soul) + Brimstone Speaker Spellcasting (Favoured Soul) + Combat Medic Spellcasting (Favoured Soul) + Contemplative Spellcasting (Favoured Soul) + Eldritch Disciple Spellcasting (Favoured Soul) + Fist of Raziel Spellcasting (Favoured Soul) + Forest Master Spellcasting (Favoured Soul) + Fochulan Lyrist Spellcasting (Favoured Soul) + Hathran Spellcasting (Favoured Soul) + Heartwarder Spellcasting (Favoured Soul) + Hierophant Spellcasting (Favoured Soul) + Hospitaler Spellcasting (Favoured Soul) + Drow Judicator Spellcasting (Favoured Soul) + Mighty Contender of Kord Spellcasting (Favoured Soul) + Morninglord of Lathander Spellcasting (Favoured Soul) + Mystic Theurge Spellcasting (Favoured Soul) + Ollam Spellcasting (Favoured Soul) + Oozemaster Spellcasting (Favoured Soul) + Thrall of Orcus Spellcasting (Favoured Soul) + Psychic Theurge Spellcasting (Favoured Soul) + Ruby Knight Vindicator Spellcasting (Favoured Soul) + Runecaster Spellcasting (Favoured Soul) + Sacred Fist Spellcasting (Favoured Soul) + Sacred Purifier Spellcasting (Favoured Soul) + Sanctified Mind Spellcasting (Favoured Soul) + Sapphire Hierarch Spellcasting (Favoured Soul) + Shadowbane Stalker Spellcasting (Favoured Soul) + Shining Blade of Heironeous Spellcasting (Favoured Soul) + Stormlord Spellcasting (Favoured Soul) + Swift Wing Spellcasting (Favoured Soul) + Battleguard of Tempus Spellcasting (Favoured Soul) + Tenebrous Apostate Spellcasting (Favoured Soul) + True Necromancer Spellcasting (Favoured Soul) + Warpriest Spellcasting (Favoured Soul) + Brimstone Speaker Spellcasting (Healer) + Combat Medic Spellcasting (Healer) + Contemplative Spellcasting (Healer) + Eldritch Disciple Spellcasting (Healer) + Fochulan Lyrist Spellcasting (Healer) + Hathran Spellcasting (Healer) + Heartwarder Spellcasting (Healer) + Hierophant Spellcasting (Healer) + Hospitaler Spellcasting (Healer) + Mighty Contender of Kord Spellcasting (Healer) + Morninglord of Lathander Spellcasting (Healer) + Mystic Theurge Spellcasting (Healer) + Ollam Spellcasting (Healer) + Oozemaster Spellcasting (Healer) + Psychic Theurge Spellcasting (Healer) + Runecaster Spellcasting (Healer) + Sacred Fist Spellcasting (Healer) + Sacred Purifier Spellcasting (Healer) + Sanctified Mind Spellcasting (Healer) + Sapphire Hierarch Spellcasting (Healer) + Shadowbane Stalker Spellcasting (Healer) + Shining Blade Spellcasting (Healer) + Swift Wing Spellcasting (Healer) + Warpriest Spellcasting (Healer) + Black Flame Zealot Spellcasting (Justice of Weald and Woe) + Blightlord Spellcasting (Justice of Weald and Woe) + Brimstone Speaker Spellcasting (Justice of Weald and Woe) + Combat Medic Spellcasting (Justice of Weald and Woe) + Contemplative Spellcasting (Justice of Weald and Woe) + Eldritch Disciple Spellcasting (Justice of Weald and Woe) + Fochulan Lyrist Spellcasting (Justice of Weald and Woe) + Hathran Spellcasting (Justice of Weald and Woe) + Heartwarder Spellcasting (Justice of Weald and Woe) + Hospitaler Spellcasting (Justice of Weald and Woe) + Drow Judicator Spellcasting (Justice of Weald and Woe) + Mighty Contender of Kord Spellcasting (Justice of Weald and Woe) + Mystic Theurge Spellcasting (Justice of Weald and Woe) + Ollam Spellcasting (Justice of Weald and Woe) + Oozemaster Spellcasting (Justice of Weald and Woe) + Thrall of Orcus Spellcasting (Justice of Weald and Woe) + Psychic Theurge Spellcasting (Justice of Weald and Woe) + Runecaster Spellcasting (Justice of Weald and Woe) + Sacred Fist Spellcasting (Justice of Weald and Woe) + Sacred Purifier Spellcasting (Justice of Weald and Woe) + Sanctified Mind Spellcasting (Justice of Weald and Woe) + Sapphire Hierarch Spellcasting (Justice of Weald and Woe) + Shadowbane Stalker Spellcasting (Justice of Weald and Woe) + Shining Blade of Heironeous Spellcasting (Justice of Weald and Woe) + Stormlord Spellcasting (Justice of Weald and Woe) + Swift Wing Spellcasting (Justice of Weald and Woe) + Tenebrous Apostate Spellcasting (Justice of Weald and Woe) + Battleguard of Tempus Spellcasting (Justice of Weald and Woe) + Warpriest Spellcasting (Justice of Weald and Woe) + Brimstone Speaker Spellcasting (Knight of the Chalice) + Combat Medic Spellcasting (Knight of the Chalice) + Contemplative Spellcasting (Knight of the Chalice) + Eldritch Disciple Spellcasting (Knight of the Chalice) + Fist of Raziel Spellcasting (Knight of the Chalice) + Fochulan Lyrist Spellcasting (Knight of the Chalice) + Hathran Spellcasting (Knight of the Chalice) + Hospitaler Spellcasting (Knight of the Chalice) + Mystic Theurge Spellcasting (Knight of the Chalice) + Ollam Spellcasting (Knight of the Chalice) + Psychic Theurge Spellcasting (Knight of the Chalice) + Runecaster Spellcasting (Knight of the Chalice) + Sacred Fist Spellcasting (Knight of the Chalice) + Sacred Purifier Spellcasting (Knight of the Chalice) + Sanctified Mind Spellcasting (Knight of the Chalice) + Sapphire Hierarch Spellcasting (Knight of the Chalice) + Shadowbane Stalker Spellcasting (Knight of the Chalice) + Shining Blade Spellcasting (Knight of the Chalice) + Swift Wing Spellcasting (Knight of the Chalice) + Warpriest Spellcasting (Knight of the Chalice) + Brimstone Speaker Spellcasting (Knight of the Middle Circle) + Combat Medic Spellcasting (Knight of the Middle Circle) + Contemplative Spellcasting (Knight of the Middle Circle) + Eldritch Disciple Spellcasting (Knight of the Middle Circle) + Fist of Raziel Spellcasting (Knight of the Middle Circle) + Fochulan Lyrist Spellcasting (Knight of the Middle Circle) + Hathran Spellcasting (Knight of the Middle Circle) + Heartwarder Spellcasting (Knight of the Middle Circle) + Hospitaler Spellcasting (Knight of the Middle Circle) + Mighty Contender of Kord Spellcasting (Knight of the Middle Circle) + Mystic Theurge Spellcasting (Knight of the Middle Circle) + Ollam Spellcasting (Knight of the Middle Circle) + Oozemaster Spellcasting (Knight of the Middle Circle) + Psychic Theurge Spellcasting (Knight of the Middle Circle) + Runecaster Spellcasting (Knight of the Middle Circle) + Sacred Fist Spellcasting (Knight of the Middle Circle) + Sacred Purifier Spellcasting (Knight of the Middle Circle) + Sanctified Mind Spellcasting (Knight of the Middle Circle) + Sapphire Hierarch Spellcasting (Knight of the Middle Circle) + Shadowbane Stalker Spellcasting (Knight of the Middle Circle) + Shining Blade Spellcasting (Knight of the Middle Circle) + Swift Wing Spellcasting (Knight of the Middle Circle) + Warpriest Spellcasting (Knight of the Middle Circle) + Brimstone Speaker Spellcasting (Nentyar Hunter) + Combat Medic Spellcasting (Nentyar Hunter) + Contemplative Spellcasting (Nentyar Hunter) + Eldritch Disciple Spellcasting (Nentyar Hunter) + Forest Master Spellcasting (Nentyar Hunter) + Fochulan Lyrist Spellcasting (Nentyar Hunter) + Hathran Spellcasting (Nentyar Hunter) + Hospitaler Spellcasting (Nentyar Hunter) + Mighty Contender of Kord Spellcasting (Nentyar Hunter) + Mystic Theurge Spellcasting (Nentyar Hunter) + Ollam Spellcasting (Nentyar Hunter) + Oozemaster Spellcasting (Nentyar Hunter) + Psychic Theurge Spellcasting (Nentyar Hunter) + Runecaster Spellcasting (Nentyar Hunter) + Sacred Fist Spellcasting (Nentyar Hunter) + Sacred Purifier Spellcasting (Nentyar Hunter) + Sanctified Mind Spellcasting (Nentyar Hunter) + Sapphire Hierarch Spellcasting (Nentyar Hunter) + Shadowbane Stalker Spellcasting (Nentyar Hunter) + Shining Blade Spellcasting (Nentyar Hunter) + Swift Wing Spellcasting (Nentyar Hunter) + Warpriest Spellcasting (Nentyar Hunter) + Black Flame Zealot Spellcasting (Ocular Adept) + Blightlord Spellcasting (Ocular Adept) + Eldritch Disciple Spellcasting (Ocular Adept) + Hierophant Spellcasting (Ocular Adept) + Hospitaler Spellcasting (Ocular Adept) + Master of Shrouds Spellcasting (Ocular Adept) + Mystic Theurge Spellcasting (Ocular Adept) + Oozemaster Spellcasting (Ocular Adept) + Psychic Theurge Spellcasting (Ocular Adept) + Runecaster Spellcasting (Ocular Adept) + Sacred Fist Spellcasting (Ocular Adept) + True Necromancer Spellcasting (Ocular Adept) + Warpriest Spellcasting (Ocular Adept) + Brimstone Speaker Spellcasting (Paladin) + Contemplative Spellcasting (Paladin) + Fist of Raziel Spellcasting (Paladin) + Hathran Spellcasting (Paladin) + Hospitaler Spellcasting (Paladin) + Morninglord of Lathander Spellcasting (Paladin) + Mystic Theurge Spellcasting (Paladin) + Ollam Spellcasting (Paladin) + Oozemaster Spellcasting (Paladin) + Psychic Theurge Spellcasting (Paladin) + Ruby Knight Vindicator Spellcasting (Paladin) + Runecaster Spellcasting (Paladin) + Sacred Fist Spellcasting (Paladin) + Sacred Purifier Spellcasting (Paladin) + Sanctified Mind Spellcasting (Paladin) + Sapphire Hierarch Spellcasting (Paladin) + Shadowbane Stalker Spellcasting (Paladin) + Shining Blade Spellcasting (Paladin) + Swift Wing Spellcasting (Paladin) + Warpriest Spellcasting (Paladin) + Black Flame Zealot Spellcasting (Ranger) + Blightlord Spellcasting (Ranger) + Brimstone Speaker Spellcasting (Ranger) + Combat Medic Spellcasting (Ranger) + Contemplative Spellcasting (Ranger) + Eldritch Disciple Spellcasting (Ranger) + Forest Master Spellcasting (Ranger) + Fochulan Lyrist Spellcasting (Ranger) + Hathran Spellcasting (Ranger) + Heartwarder Spellcasting (Ranger) + Hospitaler Spellcasting (Ranger) + Drow Judicator Spellcasting (Ranger) + Mighty Contender of Kord Spellcasting (Ranger) + Morninglord of Lathander Spellcasting (Ranger) + Mystic Theurge Spellcasting (Ranger) + Ollam Spellcasting (Ranger) + Oozemaster Spellcasting (Ranger) + Thrall of Orcus Spellcasting (Ranger) + Psychic Theurge Spellcasting (Ranger) + Runecaster Spellcasting (Ranger) + Sacred Fist Spellcasting (Ranger) + Sacred Purifier Spellcasting (Ranger) + Sanctified Mind Spellcasting (Ranger) + Sapphire Hierarch Spellcasting (Ranger) + Shadowbane Stalker Spellcasting (Ranger) + Shining Blade Spellcasting (Ranger) + Stormlord Spellcasting (Ranger) + Swift Wing Spellcasting (Ranger) + Battleguard of Tempus Spellcasting (Ranger) + Tenebrous Apostate Spellcasting (Ranger) + Warpriest Spellcasting (Ranger) + Black Flame Zealot Spellcasting (Shaman) + Blightlord Spellcasting (Shaman) + Brimstone Speaker Spellcasting (Shaman) + Combat Medic Spellcasting (Shaman) + Contemplative Spellcasting (Shaman) + Eldritch Disciple Spellcasting (Shaman) + Fochulan Lyrist Spellcasting (Shaman) + Forest Master Spellcasting (Shaman) + Hathran Spellcasting (Shaman) + Heartwarder Spellcasting (Shaman) + Hierophant Spellcasting (Shaman) + Hospitaler Spellcasting (Shaman) + Drow Judicator Spellcasting (Shaman) + Master of Shrouds Spellcasting (Shaman) + Mighty Contender of Kord Spellcasting (Shaman) + Morninglord of Lathander Spellcasting (Shaman) + Mystic Theurge Spellcasting (Shaman) + Ollam Spellcasting (Shaman) + Oozemaster Spellcasting (Shaman) + Thrall of Orcus Spellcasting (Shaman) + Psychic Theurge Spellcasting (Shaman) + Ruby Knight Vindicator Spellcasting (Shaman) + Runecaster Spellcasting (Shaman) + Sacred Fist Spellcasting (Shaman) + Sacred Purifier Spellcasting (Shaman) + Sanctified Mind Spellcasting (Shaman) + Sapphire Hierarch Spellcasting (Shaman) + Shadowbane Stalker Spellcasting (Shaman) + Shining Blade Spellcasting (Shaman) + Stormlord Spellcasting (Shaman) + Swift Wing Spellcasting (Shaman) + Tenebrous Apostate Spellcasting (Shaman) + Battleguard of Tempus Spellcasting (Shaman) + True Necromancer Spellcasting (Shaman) + Warpriest Spellcasting (Shaman) + Black Flame Zealot Spellcasting (Sohei) + Blightlord Spellcasting (Sohei) + Brimstone Speaker Spellcasting (Sohei) + Contemplative Spellcasting (Sohei) + Eldritch Disciple Spellcasting (Sohei) + Fist of Raziel Spellcasting (Sohei) + Fochulan Lyrist Spellcasting (Sohei) + Hathran Spellcasting (Sohei) + Hospitaler Spellcasting (Sohei) + Drow Judicator Spellcasting (Sohei) + Mystic Theurge Spellcasting (Sohei) + Ollam Spellcasting (Sohei) + Oozemaster Spellcasting (Sohei) + Thrall of Orcus Spellcasting (Sohei) + Psychic Theurge Spellcasting (Sohei) + Runecaster Spellcasting (Sohei) + Sacred Fist Spellcasting (Sohei) + Sacred Purifier Spellcasting (Sohei) + Sanctified Mind Spellcasting (Sohei) + Sapphire Hierarch Spellcasting (Sohei) + Shining Blade Spellcasting (Sohei) + Swift Wing Spellcasting (Sohei) + Tenebrous Apostate Spellcasting (Sohei) + Warpriest Spellcasting (Sohei) + Brimstone Speaker Spellcasting (Soldier of Light) + Combat Medic Spellcasting (Soldier of Light) + Contemplative Spellcasting (Soldier of Light) + Eldritch Disciple Spellcasting (Soldier of Light) + Fochulan Lyrist Spellcasting (Soldier of Light) + Hathran Spellcasting (Soldier of Light) + Hospitaler Spellcasting (Soldier of Light) + Morninglord of Lathander Spellcasting (Soldier of Light) + Mystic Theurge Spellcasting (Soldier of Light) + Oozemaster Spellcasting (Soldier of Light) + Psychic Theurge Spellcasting (Soldier of Light) + Runecaster Spellcasting (Soldier of Light) + Sacred Fist Spellcasting (Soldier of Light) + Sacred Purifier Spellcasting (Soldier of Light) + Sanctified Mind Spellcasting (Soldier of Light) + Swift Wing Spellcasting (Soldier of Light) + Warpriest Spellcasting (Soldier of Light) + Black Flame Zealot Spellcasting (Spirit Shaman) + Blightlord Spellcasting (Spirit Shaman) + Brimstone Speaker Spellcasting (Spirit Shaman) + Combat Medic Spellcasting (Spirit Shaman) + Contemplative Spellcasting (Spirit Shaman) + Eldritch Disciple Spellcasting (Spirit Shaman) + Fochulan Lyrist Spellcasting (Spirit Shaman) + Forest Master Spellcasting (Spirit Shaman) + Hathran Spellcasting (Spirit Shaman) + Heartwarder Spellcasting (Spirit Shaman) + Hierophant Spellcasting (Spirit Shaman) + Hospitaler Spellcasting (Spirit Shaman) + Drow Judicator Spellcasting (Spirit Shaman) + Mighty Contender of Kord Spellcasting (Spirit Shaman) + Mystic Theurge Spellcasting (Spirit Shaman) + Ollam Spellcasting (Spirit Shaman) + Thrall of Orcus Spellcasting (Spirit Shaman) + Psychic Theurge Spellcasting (Spirit Shaman) + Runecaster Spellcasting (Spirit Shaman) + Sacred Fist Spellcasting (Spirit Shaman) + Sacred Purifier Spellcasting (Spirit Shaman) + Sanctified Mind Spellcasting (Spirit Shaman) + Sapphire Hierarch Spellcasting (Spirit Shaman) + Shadowbane Stalker Spellcasting (Spirit Shaman) + Shining Blade Spellcasting (Spirit Shaman) + Stormlord Spellcasting (Spirit Shaman) + Swift Wing Spellcasting (Spirit Shaman) + Battleguard Tempus Spellcasting (Spirit Shaman) + Tenebrous Apostate Spellcasting (Spirit Shaman) + Warpriest Spellcasting (Spirit Shaman) + Black Flame Zealot Spellcasting (Ur-Priest) + Contemplative Spellcasting (Ur-Priest) + Eldritch Disciple Spellcasting (Ur-Priest) + Hierophant Spellcasting (Ur-Priest) + Hospitaler Spellcasting (Ur-Priest) + Drow Judicator Spellcasting (Ur-Priest) + Mystic Theurge Spellcasting (Ur-Priest) + Oozemaster Spellcasting (Ur-Priest) + Psychic Theurge Spellcasting (Ur-Priest) + Runecaster Spellcasting (Ur-Priest) + Sacred Fist Spellcasting (Ur-Priest) + Sapphire Hierarch Spellcasting (Ur-Priest) + Swift Wing Spellcasting (Ur-Priest) + Tenebrous Apostate Spellcasting (Ur-Priest) + True Necromancer Spellcasting (Ur-Priest) + Warpriest Spellcasting (Ur-Priest) + Brimstone Speaker Spellcasting (Vassal of Bahamut) + Contemplative Spellcasting (Vassal of Bahamut) + Fist of Raziel (Vassal of Bahamut) + Hathran Spellcasting (Vassal of Bahamut) + Hospitaler Spellcasting (Vassal of Bahamut) + Mystic Theurge Spellcasting (Vassal of Bahamut) + Ollam Spellcasting (Vassal of Bahamut) + Oozemaster Spellcasting (Vassal of Bahamut) + Psychic Theurge Spellcasting (Vassal of Bahamut) + Runecaster Spellcasting (Vassal of Bahamut) + Sacred Fist Spellcasting (Vassal of Bahamut) + Sacred Purifier Spellcasting (Vassal of Bahamut) + Sanctified Mind Spellcasting (Vassal of Bahamut) + Sapphire Hierarch Spellcasting (Vassal of Bahamut) + Shadowbane Stalker Spellcasting (Vassal of Bahamut) + Shining Blade Spellcasting (Vassal of Bahamut) + Swift Wing Spellcasting (Vassal of Bahamut) + Warpriest Spellcasting (Vassal of Bahamut) + Disciple of Asmodeus Spellcasting (N/A) + Talon of Tiamat Spellcasting (N/A) + Dragonsong Lyrist Spellcasting (N/A) + Ollam Spellcasting (N/A) + Combat Medic Spellcasting (Paladin) + Morninglord of Lathander Spellcasting (Sohei) + Bardic Casting: Gloura cast spells as a Bard of their hit dice (7th level). + Sorcerous Casting: Driders cast spells as a Sorcerer of their hit dice (6th level). + Sorcerous Casting: Arkamoi cast spells as a Sorcerer of their hit dice (4th level). + Sorcerous Casting: Marrutact cast spells as a Sorcerer of their hit dice (7th level). + Sorcerous Casting: Redspawn Arcaniss cast spells as a Sorcerer of their hit dice (8th level). + Sorcerous Casting: Rakshasa cast spells as a Sorcerer of their hit dice (7th level). + Sorcerous Casting: Aranea cast spells as a Sorcerer of their hit dice (3rd level). + Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming an abjurant champion, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: At each even-numbered level, an acolyte of the skin gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, a bonus feat, and so on). If he had more than one spellcasting class before becoming an acolyte of the skin, he must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spells per Day: A master alchemist's training focuses on magic. Thus, when a character gains a new level of master alchemist, she gains new spells per day as if she had also gained a level in whatever spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). + Spells per Day/Spells Known: At each level, an alienist gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, a bonus feat, and so on). If she had more than one spellcasting class before becoming an alienist, she must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spellcasting: At each anima mage level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming an anima mage, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: When a new archmage level is gained, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever arcane spellcasting class in which he could cast 7th-level spells before he added the prestige class level. He does not, however, gain any other benefit a character of that class would have gained. If a character had more than one arcane spellcasting class in which he could cast 7th-level spells before he became an archmage, he must decide to which class he adds each level of archmage for the purpose of determining spells per day. + Spells per Day: When a new arcane trickster level is gained, the character gains new spells per day as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an arcane trickster, he must decide to which class he adds the new level for purposes of determining spells per day. + Spells: When a disciple of Asmodeus attains 1st level, and at every other level after that, the character gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, hit points beyond those received from the prestige class, and so on), except for an increased effective level of spellcasting. This essentially means that he adds the new level of disciple of Asmodeus to the level of whatever other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. + Spells per Day: At every oddnumbered level gained in the bladesinger class, the character gains new spells per day as if she had also gained a level in an arcane spellcasting class she belonged to before adding the prestige class. She does not, however, gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. If a character had more than one arcane spellcasting class be fore becoming a bladesinger, she must decide to which class she adds the new level for purposes of determining spells per day. + Spells per Day/Spells Known: At each level except 5th and 10th, a blood magus gains new spells per day (and spells known, if applicable) as if he had also gained a level in an arcane spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as the bonus feat sometimes gained by a wizard). If he had more than one arcane spellcasting class before becoming a blood magus, he must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spells per Day: At every even numbered level gained in the bonded summoner class, the character gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain all the benefits a character of that class would have gained (metamagic or item creation feats, and so on), except for an increased effective level of spellcasting. If a character had more than one arcane spellcasting class before becoming a bonded summoner, he must decide to which class he adds the new level for purposes of determining spells per day. + Spells per Day/Powers Known: When a new cerebremancer level is attained, the character gains new spells per day as if he had also attained a level in any one arcane spellcasting class he belonged to before he added the prestige class. He gains additional power points per day and access to new powers as if he had also gained a level in any one manifesting class he belonged to previously. He does not, however, gain any other benefit a character of either class would have gained (bonus metamagic, metapsionic, or item creation feats, psicrystal special abilities, and so on). This essentially means that he adds the level of cerebremancer to the level of whatever other arcane spellcasting class and manifesting class the character has, then determines spells per day, caster level, power points per day, powers known, and manifester level accordingly. + Spells: When a diabolist attains 1st level, and at every other level after that, the character gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, hit points beyond those received from the prestige class, and so on), except for an increased effective level of spellcasting. This essentially means that he adds the new level of diabolist to the level of whatever other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. + Spellcasting: At each level except 1st and 6th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a dragonheart mage, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spellcasting: Each time an even-numbered dragonsong lyrist level is gained, the character gains new spells per day and spells known as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). This essentially means that the character adds 1/2 her dragonsong lyrist level to the level of whatever spellcasting class she has, then determines spells per day and caster level accordingly. + Spells per Day: From 2nd level on, when a new eldritch knight level is gained, the character gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, bard or assassin abilities, and so on). This essentially means that she adds the level of eldritch knight to the level of whatever other arcane spellcasting class the character has, then determines spells per day and caster level accordingly. If a character had more than one arcane spellcasting class before she became an eldritch knight, she must decide to which class she adds levels of eldritch knight for the purpose of determining spells per day. + Spells per Day/Spells Known: Except at 1st level and 6th level, an enlightened fist gains new spells per day (and spells known, if applicable) as if she had also gained a level in an arcane spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (such as the bonus feat sometimes gained by a wizard). If she had more than one arcane spellcasting class before becoming an enlightened fist, she must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spells per Day/Spells Known: At each level except 5th and 10th, an elemental savant gains new spells per day (and spells known, if applicable) as if she had also gained a level in an arcane spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained. If she had more than one arcane spellcasting class before becoming an elemental savant, she must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class (but not an invocation-using class) to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming an eldritch theurge, you must decide to which class to add levels to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: At each level, a Fochlucan lyrist gains new spells per day (and spells known, if applicable) as if she had also gained a level in any one arcane spellcasting class and any one divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained. If she had more than one arcane spellcasting class or divine spellcasting class before becoming a Fochlucan lyrist, she must decide to which class to add each Fochlucan lyrist level for the purpose of determining spells per day, spells known, and overall caster level. + Spells: A force missile mage continues training in magic as he gains levels. At each level after 1st, the force missile mage gains new spells per day (and spells known, if applicable) as if he had also gained a level in an spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained. If the character has levels in more than one spellcasting class before becoming a force missile mage, he must decide to which class he adds each level of force missile mage for the purposes of determining spells per day. + Spells per Day/Spells Known: At every level gained in the frost mage class, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation bonus feats, hit points beyond those he receives from the prestige class, and so on), except for an increased effective level of spellcasting. If a character has more than one spellcasting class before becoming a frost mage, he must decide to which class he adds the new level for purposes of determining spells per day and spells known. + Spells: When a thrall of Graz'zt gains 1st level, and every two levels after that (plus 10th level), the character gains new spells per day as if she had also gained a level in whatever spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, hit points, beyond those received from the prestige class, and so on), except for an increased effective level of spellcasting. This essentially means that she adds the new level of thrall of Graz'zt to the level of whatever other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. + Spells per Day/Spells Known: A Harper mage's training focuses on magic. Thus, when a character gains a new level of Harper mage, she gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats, for example). + Spells per Day: A hathran's training focuses on arcane or divine spells. Every second level, the hathran gains new spells per day as if she had also gained a level in her highest arcane and divine classes. She does not learn any new arcane spells through this ability, however. She does not, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). This essentially means that she adds the level of hathran to the level of whatever other spellcasting class the character has, then determines spells per day and caster level accordingly. Since all hathrans are multiclasss spellcasters, some choose to expand their skill in arcane, others the divine, and the remainder strike a balance between the two. + Spells per Day: At 2nd, 4th, and 5th level, a havoc mage gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain all the benefits a character of that class would have gained (metamagic or item creation feats, and so on), except for an increased effective level of spellcasting. If a character had more than one arcane spellcasting class before becoming a havoc mage, he must decide to which class he adds the levels to for purposes of determining spells per day. + Spellcasting: At each level except 1st and 6th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a Jade Phoenix mage, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spells per Day: At every third drow judicator level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class level (for male drow, this is usually an arcane spellcasting class, although male clerics of Selvetarm sometimes become drow judicators). He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or rebuking undead, metamagic or item creation feats, and the like). + Spells per Day/Spells Known: Beginning at 2nd level, a maester gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class level He does not, however, gain any other benefit a character of that class would have gained, if he had more than one spellcasting class before becoming a maester, he must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spells per Day: A mage-killer's training focuses on magic. Thus, when a character gains a new level of mage-killer, she gains new spells per day as if she had also gained a level in whatever spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). + Spells per Day: A master Harper continues training in magic as well as Harper lore. Thus, when a new master Harper level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. If the master Harper adds a spellcasting level to a class that keeps a personal spell list, such as bard or sorcerer, she add spells to her list as though adding a level of that class. If she adds spellcasting levels to a class that keeps spellbooks, such as wizards, she gains two new spells for her spellbooks, just as if she had gained a level in that class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). This essentially means that she adds the level of master Harper to the level of some other spellcasting class the character has, then determines spells per day and caster level accordingly. + Spells per Day: When a new mystic theurge level is gained, the character gains new spells per day as if he had also gained a level in any one arcane spellcasting class he belonged to before he added the prestige class and any one divine spellcasting class he belonged to previously. He does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, bard or assassin abilities, and so on). This essentially means that he adds the level of mystic theurge to the level of whatever other arcane spellcasting class and divine spellcasting class the character has, then determines spells per day and caster level accordingly. + Mysteries/Spellcasting: At each level, you gain new mysteries or spells per day and an increase in caster level (and mysteries or spells known, if applicable) as if you had also gained a level in both your mystery-using class and your arcane spellcasting class. You do not, however, gain any other benefits a character of these classes would have gained. If you had more than one mystery-using or arcane spellcasting class before becoming a noctumancer, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: At 2nd level and every other oozemaster level thereafter, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class. He does nor, however, gain any other benefit a character of that class would have gained (additional wild shape options, metamagic or item creation feats, or the like). If the character had more than one spellcasting class before becoming an oozemaster, the player must decide to which class to add each oozemaster level for determining spells per day and spells known. + Spells per Day: At every second level gained in the pale master class, the character gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, hit points beyond those he receives from the prestige class, and so on), except for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming a pale master, he must decide to which class he adds the new level for purposes of determining spells per day. + Spells per Day: At every even-numbered level gained in the rage mage class, the character gains new spells per day as if she had also gained a level in an arcane spellcasting class she belonged to before adding the prestige class. In no case, however, does she gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting (but see spell rage, below). if a character had more than one arcane spellcasting class before becoming a rage mage, she must decide to which class she adds the new level for purposes of determining spells per day. + Spells per Day: A Red Wizard's training focuses on arcane spells. Thus, when a new Red Wizard level is gained, the character gains new spells per day as if he had also gained a level in whatever arcane spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, bard or assassin abilities, and so on). This essentially means that he adds the level of Red Wizard to the level of whatever other arcane spellcasting class the character has, then determines spells per day and caster level accordingly. + Spells per Day: A shadow adept's training focuses on magic. Thus, when a new shadow adept level is gained, the character gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling of rebuking undead, metamagic or item creation feats, and so on). This essentially means that he adds the level of shadow adept to the level of whatever other spellcasting class the character has, then determines spells per and caster level accordingly. + Spellcasting: At each soulcaster level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a soulcaster, you must decide to which class to add to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day: When a character gains a new level of spelldancer, she gains new spells per day as if she had also gained a level in whatever spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). + Spells per Day: At every odd-numbered level, a spellsword gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before adding the prestige class. He does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats, and so on), save for an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming a spellsword, he must decide to which class he adds the new levels to for purposes of determining spells per day. + Spellcasting: When an even-numbered talon of Tiamat level is gained, the character gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained. This essentially means that he adds 1/2 his talon of Tiamat level to the level of some other arcane spellcasting class he has, then determines spells per day and caster level accordingly. + Spells per Day/Spells Known: A true necromancer gains new spells per day (and spells known, if applicable) as if she had also gained a level in either an arcane spellcasting class she belonged to before adding the prestige class, a divine spellcasting class she belonged to before adding the prestige class, or both, according to the accompanying table. She does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats and so on; but see Improved Rebuking and Necromantic Prowess, below). If she had more than one arcane or divine spellcasting class before becoming a true necromancer, she must decide to which class she adds the levels for purposes of determining spells per day and spells known. + Spellcasting: At each level except 1st, 4th, and 7th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in both a prepared arcane casting class and a spontaneous arcane casting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of those classes would have gained. At 1st, 4th, and 7th level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in your arcane spellcasting class with the lowest caster level. + Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming an unseen seer, you must decide to which class to add levels to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day: Starting at second level, when a character gains a new level of virtuoso, she gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats, and so on). + Spells per Day/Spells Known: At 1st and 3rd level, a wayfarer guide gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, a bonus feat, and so on). If she had more than one spellcasting class before becoming a wayfarer guide, she must decide to which class to add level to for the purpose of determining spells per day and spells known. + Spells per Day/Spells Known: At each level, a wild mage gains new spells per day (and spells known, if applicable) as if she had also gained a level in an arcane spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (such as the bonus feat sometimes gained by a wizard). If she had more than one arcane spellcasting class before becoming a wild mage, she must decide to which class to add levels to for the purpose of determining spells per day and spells known. + Spells per Day: A war wizard's training focuses on magic. Thus, when a character gains a new level of war wizard, she gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (increased familiar powers, metamagic or item creation feats, and so on). + Spells per Day/Spells Known: At each even-numbered black flame zealot level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If the character had more than one divine spellcasting class before becoming a black flame zealot, the player must decide to which class to add each black flame zealot level for the purpose of determining spells per day and spells known. + Spells Per Day: At every Talontar blightlord level (except 6th and 10th), the character gains new divine spells per day as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). This essentially means that she adds the level of Talontar blightlord to the level of whatever spellcasting class the character has, then determines spells per day and caster level accordingly. + Spellcasting: At each level except 1st, 3rd, 6th, and 9th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine spellcasting class before becoming a brimstone speaker, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spellcasting: As you attain more levels, you continue your training in your chosen spellcasting field. You get new spells per day, spells known, and an increase in caster level as if you had also gained a level in any one spellcasting class that includes cure light wounds on its spell list, provided you belonged to that class previously. You do not, however, gain any other class feature a character of that class would have gained. This essentially means that you add the level of combat medic to the level of whatever eligible spellcasting class you have, and then determine spells per day and caster levels accordingly. If you had more than one eligible spellcasting class before becoming a combat medic, you must decide to which class you add levels of combat medic for the purposes of determining spells per day, spells known, and caster level. + Spells per Day/Spells Known: A contemplative who was previously a spellcaster continues to gain access to more powerful divine magic while following the contemplative path. Thus, when a new contemplative level is gained, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in the spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, more frequent remove disease, and so on). This essentially means that she adds the level of contemplative to the level of whatever other spellcasting class the character has, then determines spells per day accordingly. + Spellcasting: At each level beyond 1st, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine spellcasting class before becoming an eldritch disciple, you must decide to which class to levels to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day: Starting at 2nd level, and at each level thereafter, a fist of Raziel gains new spells per day as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, improved special mount, and so on). If the character had more than one divine spellcasting class before becoming a fist of Raziel, she must decide to which class she adds each fist of Raziel level for the purpose of determining spells per day. + Spells per Day: At each indicated forest master level, the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). If the character had more than one divine spellcasting class before becoming a forest master, the player must decide to which class to add each forest master level for the purpose of determining spells per day. + Spells per Day/Spells Known: At each heartwarder level, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If the character had more than one spellcasting class before becoming a heartwarder, the player must decide to which class to add each heartwarder level for the purpose of determining spells per day and spells known. + Spells and Caster Level: Levels in the hierophant prestige class, even though they do not advance spell progression in the character's base class, still stack with the character's base spellcasting levels to determine caster level. + Spells per Day/Spells Known: A hospitaler continues advancing in divine spellcasting ability as well as learning the skills of the hospitalers. Thus, when a new hospitaler level is gained (except for 1st, 5th, and 9th levels), the character gains new divine spells per day (and spells known, if applicable) as if she had gained a level in the a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, greater damage with the smite evil ability, and so on). + Spells per Day: A mighty contender of Kord continues the divine spellcasting training he began, but more slowly. For every two contender levels gained, the character gains new spells per day as if he had gained one level of the spellcasting class he belonged to before he added the prestige class. He does not gain any other benefit of the level (such as turning undead) that the character would have gained. This essentially means that he adds half his mighty contender level to the level of some other spellcasting class he has, then determines spells per day and caster level accordingly. + Spells per Day/Spells Known: Beginning at 2nd level, a master of shrouds gains new spells per day (and spells known, if applicable) as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does nor, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats and so on; but see Rebuke Undead, below). If she had more than one divine spellcasting class before becoming a master of shrouds, she must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spells per Day/Spells Known: When a new morninglord of Lathander level is gained, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in whatever divine spellcasting class granted her access to 3rd-level spells before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or rebuking undead, and so on), except for an increased effective level of spellcasting. This essentially means that she adds the level of morninglord of Lathander to the level of whatever other divine spellcasting class granted her access to 3rd-level spells, then determines spells per day, spells known, and caster level accordingly. + Spells per Day/Spells Known: At 2nd, 3rd, and 4th level, an ollam gains new spells per day (and spells known, if applicable) as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained, if she had more than one divine spellcasting class before becoming an ollam, she must decide to which class to add each level for the purpose of determining spells per day and spells known. + Spells per Day/Spells Known: When a thrall of Orcus attains 1st, 4th, 7th, and 10th level, the character gains new spells per day as if she had also gained a level in whatever spellcasting class she belonged to before she added the prestige class. She does not gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, hit points beyond those received from the prestige class, and so on), except for an increased effective level of spellcasting. This essentially means that she adds the new level to the level of whatever other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly. If a character had more than one spellcasting class before she became a thrall of Orcus, she must decide to which class she adds the levels to for purposes of determining spells per day. + Spells per Day/Powers Known: When a new psychic theurge level is attained, the character gains new spells per day as if he had also attained a level in any one divine spellcasting class he belonged to before he added the prestige class. He gains additional power points per day and access to new powers as if he had also gained a level in any one manifesting class he belonged to previously. He does not, however, gain any other benefit a character of either class would have gained (bonus metamagic, metapsionic, or item creation feats, psicrystal special abilities, and so on). This essentially means that he adds the level of psychic theurge to the level of whatever other divine spellcasting class and manifesting class the character has, then determines spells per day, caster level, power points per day, powers known, and manifester level accordingly. + Spellcasting: At each level except 1st and 6th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine spellcasting class before becoming a ruby knight, you must decide to which class to add levels to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: When a new runecaster level is gained, the character gains new spells per day (and spells known, if applicable) as if he. had also gained a level in whatever divine spellcasting class granted him access to 3rd-level spells before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or rebuking undead, and so on), except for an increased effective level of spellcasting. This essentially means that he adds the level of runecaster to the level of whatever other divine spellcasting class granted him access to 3rd-level spells, then determines spells per day, spells known, and caster level accordingly. + Spells per Day/Spells Known: Beginning at 2nd level, a sacred purifier gains new spells per day (and spells known, if applicable) as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats and soon; but see Turn Undead, below). If he had more than one divine spellcasting class before becoming a sacred purifier, he must decide to which class to add each level for the purpose of determining spells per day and spells know. + Spells per Day/Spells Known: When a new sacred fist level is gained, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever divine spellcasting class he possessed before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, wild shape ability, and so on). This essentially means that he adds the level of sacred fist to the level of whatever other spellcasting class the character has, then determines spells per day accordingly. + Spellcasting: At each sapphire hierarch level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If you had more than one divine spellcasting class before becoming a sapphire hierarch, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: A shadowbane stalker continues training in divine spellcasting as well as learning. At each level gained in the shadowbane stalker class except for 4th and 9th, she gains new spells per day (and spells known, if applicable) as if she had also gained a level in a divine spellcasting class she belonged to before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained. + Spells per Day/Spells Known: When an even-numbered level is gained, the shining blade of Heironeous gains new spells per day (and spells known, if applicable) as if he had also gained a level in a single spellcasting class in which he could cast divine spells before he added the prestige class level. He does not, however, gain any other benefit a character of that class would have gained. + Spells per Day/Spells Known: At each stormlord level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, additional favored enemies, and so on). If the character had more than one divine spellcasting class before becoming a stormlord, the player must decide to which class to add the stormlord levels to for the purpose of determining spells per day and spells known. + Spellcasting: At every level except 1st and 5th, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine spellcasting class before becoming a swift wing, you must decide to which class to add levels to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day: At each even battleguard level, the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as improved chance of turning or destroying undead, additional favored enemies, and so on). If the character had more than one divine spellcasting class before becoming a battleguard, the player must decide which class to add battleguard levels to for the purpose of determining spells per day. + Spellcasting: At each level beyond 1st, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one divine spellcasting class before becoming a Tenebrous apostate, you must decide to which class to add levels to for the purpose of determining spells per day, caster level, and spells known. + Spells per Day/Spells Known: A warpriest continues advancing in divine spellcasting ability. When a warpriest gains a new even-numbered level, the character gains new divine spells per day (and spells known, if applicable) as if he had also gained a level in whatever divine spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, more frequent remove disease, and so on). + Spellcasting isn't required to take the Disciple of Asmodeus prestige class. If you currently have an arcane spellcasting, shadowcasting or invoking class, do not pick this marker feat. + Spellcasting isn't required to take the Talon of Tiamat prestige class. If you currently have an arcane spellcasting, shadowcasting or invoking class, do not pick this marker feat. + Spellcasting isn't required to take the Dragonsong Lyrist prestige class. If you currently have an arcane spellcasting or shadowcasting class, do not pick this marker feat. + Spellcasting isn't required to take the Ollam prestige class. If you currently have an arcane spellcasting or shadowcasting class, do not pick this marker feat. + Archivist Spellcasting (Master of Shrouds) + Blackguard Spellcasting (Master of Shrouds) + Druid Spellcasting (Master of Shrouds) + Favoured Soul Spellcasting (Master of Shrouds) + Justice of Weald and Woe Spellcasting (Master of Shrouds) + Ranger Spellcasting (Master of Shrouds) + Sohei Spellcasting (Master of Shrouds) + Ur-Priest Spellcasting (Master of Shrouds) + Sorcerous Spellcasting (Hobgoblin Warsoul) + Sorcerous Casting: Hobgoblin Warsoul's cast spells as a Sorcerer of their hit dice (10th level). + <cÿÿÿ>Pick a spellcasting feat (1st lvl)</c> + Choose which spellcasting class to advance with the currently selected Prestige Class. If you try take a marker feat after1st class level, your character will be releveled. + <cÿÿÿ>Chose a Discipline (1st lvl)</c> + Every Psion must decide at first level which discipline he will specialize in. Choosing a discipline provides a psion with access to the powers that are restricted to that discipline. If you try take a more than one psionic disipline, your character will be releveled. If you do this at first character level, you will need to delete the character and start over. + Ability Focus + Choose one of the character's special attacks. +Prerequisite + +Special attack. +Benefit + +Add +2 to the DC for all saving throws against the special attack on which the character focuses. +Special + +A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different special attack. + <cÿÿÿ>Choose a Divine Gift</c> + At 1st level, you gain a sacred gift of power from your divine patron (who is also the source of your cleric spells and, directly or indirectly, your warlock invocations). + +Choose one of the following abilities at 1st level, and another ability every three levels thereafter, to a maximum of four at 10th level. You can spend one of your turn/rebuke undead attempts as a swift action to activate the chosen power. + +Corrupting Blast: In place of applying an eldritch essence invocation to your eldritch blast, you can change it into a corrupting blast. In addition to its normal effect, the blast applies a penalty on the target's next Will save equal to 1/2 your class level (minimum -1). If the target doesn't attempt a Will save before the end of your next turn, the effect fades. + +Damage Reduction: You gain temporary damage reduction (overcome by cold iron) equal to 1/2 your class level (minimum 1).This damage reduction stacks with the damage reduction granted by the warlock class. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). + +Fearful Glare: You can render a single living creature within 30 feet of you shaken for 1 round (Will negates; DC 10 + class level + Cha modifier). The creature's HD can't exceed your character level. + +Fiendish Resistance: You gain resistance to acid and fire equal to 10 + your class level. This resistance stacks with the energy resistance granted by the warlock class. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be evil for you to select this gift. + +Healing Blast: In place of applying an eldritch essence invocation to your eldritch blast, you can change it into a healing blast. The blast heals living creatures instead of dealing damage to them (the damage healed is equal to the damage normally dealt). Against undead, the healing blast deals damage as normal; against constructs or objects, the healing blast has no effect. Your deity must be non-evil for you to select this gift. + +Protective Aura: You surround yourself with a magic circle against evil centered on you. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be good for you to select this gift. + +Strength of Will: You gain a bonus equal to 1/2 your class level (minimum +1) on your next save to resist a mind-affecting spell or ability. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round); if you haven't attempted an appropriate save in this time, the effect ends. + +Wild Frenzy: You gain a +2 bonus on attack rolls and damage rolls with melee weapons and eldritch blasts, along with temporary hit points equal to twice your class level. This effect lasts for a number of rounds equal to 3 + your Cha modifier (minimum 1 round). Your deity must be chaotic for you to select this gift. + <cÿÿÿ>Pick an invoking feat (1st lvl)</c> + Choose which invoking class to advance with the currently selected Prestige Class. If you try take a marker feat after1st class level, your character will be releveled. + ### PRC8 CLASS RESERVE ### + LoT + Lion of Talisid + Lions of Talisid + lion of Talisid + (PRESTIGE CLASS) +The undisputed ruler of the guardinals, Talisid the Celestial Lion is an enormously powerful force for good—and good alone, undiluted by concerns of law or chaos. He is also a mighty druid, and his mortal and guardinal champions are druids and rangers who share both his fierce hatred of evil and his passionate love of the natural world and its creatures. Called the lions of Talisid, these protectors of nature and champions of good emulate their celestial patron in more concrete ways: adopting feline animal companions, assuming great cat forms with their wild shape ability, and eventually roaring like a leonal. Druids and rangers most commonly become lions of Talisid, and only a character with an animal companion can enter the class. Multiclass druid/rangers also commonly adopt the class, and less commonly, fighter/druids or cleric/rangers. + +Like their guardinal patron, lions of Talisid usually work alone or in small groups of close companions, rarely with other lions. NPC lions of Talisid can be found wandering the wilderness, fighting any who would defile the natural world with evil. They are particularly concerned with areas where some evil presence corrupts nature itself, manifesting evil weather and vile corrupted creatures. + +- Hit Die: d8 +- Proficiencies: A lion of Talisid does not gain any additional weapon or armor proficiencies. +- Skill Points: 4+ Int Modifier. +- Spells per Day: At each lion of Talisid level the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). + +REQUIREMENTS: + +Alignment: Neutral good. +Base Attack Bonus: +4. +Skills: Lore 9 ranks, Heal 9 ranks. +Feats: Favored of the Companions. +Spells: Able to cast Summon Nature’s Ally II. +Special: The character must have an animal companion as a class feature. + +CLASS FEATURES: +Level +1: Animal Companion (Ex): A lion of Talisid can add his lion of Talisid levels to his effective druid level (his actual druid level or one-half his ranger level) to determine the capabilities of his animal companion. + Lion’s Courage (Ex): A lion of Talisid is immune to fear (magical or otherwise) and gains a +4 sacred bonus on Will saves against other mind-affecting spells and effects. +2: Scent (Ex): At 2nd level, a lion of Talisid gains the scent special quality. He can detect approaching enemies, sniff out hidden foes, and track by sense of smell. +3: Wild Shape (Su): At 3rd level, a lion of Talisid gains the ability to turn himself into any Small or Medium animal and back again once per day. This works exactly as the druid’s wild shape ability. +4: Exalted Companion: At 4th level, a lion of Talisid gains the Exalted Companion feat as a bonus feat. + Wild Shape (Su) (2 / day). +5: Lion’s Pounce (Ex): At 5th level, a lion of Talisid can make a full attack at the end of a charge. + Wild Shape (Su) (3 / day). +6: Wild Shape (Su) (Large)* +7: Lion’s Swiftness (Ex): When he reaches 7th level, a lion of Talisid can act as if under the effects of a haste spell for a total of 1 round per class level per day. These rounds need not be consecutive. +8: Wild Shape (Su) (4 / day). +9: Wild Shape (Su) (Tiny)* +10: Leonal’s Roar (Su): Three times a day, a 10th-level lion of Talisid can issue a roar that duplicates the effects of the leonal’s roar spell. The saving throw DC is 20 + the lion of Talisid’s Charisma modifier. + +* Not implemented + Epic Lion of Talisid + + Chosen by the celestial lion himself, these guardians of nature blend divine power with the ferocity of great cats. Noble and wild-hearted, they fight evil wherever it taints the natural world—roaming protectors guided by instinct, courage, and compassion. With animal companions at their side and the strength of a leonal in their soul, they embody both the serenity and savagery of the wild in service of pure good. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Lion of Talisid gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Lion of Talisid continues to increase in divine caster level (and spells known, if applicable). + +Epic Lion of Talisid Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Epic Spellcasting, Fast Healing, Great Charisma, Great Wisdom, Ignore Material Components, Improved Combat Casting, Overwhelming Critical, Perfect Health, Tenacious Magic. + + Lion of Talisid Spellcasting (Archivist) + Lion of Talisid Spellcasting (Cleric) + Lion of Talisid Spellcasting (Druid) + Lion of Talisid Spellcasting (Ranger) + Lion of Talisid Spellcasting (Healer) + Lion of Talisid Spellcasting (Soldier of Light) + Lion of Talisid Spellcasting (Knight of the Middle Circle) + Lion of Talisid Spellcasting (Shaman) + Lion of Talisid Spellcasting (Sohei) + Lion of Talisid Spellcasting (Nentyar Hunter) + Lion of Talisid Spellcasting (Favoured Soul) + Lion of Talisid Spellcasting (Justice of Weald and Woe) + Lion of Talisid Spellcasting (Spirit Shaman) + Spells per Day: At each lion of Talisid level the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). + Lion's Courage (Ex) + + Type of Feat: Class-Specific +Prerequisite: Lion of Talisid 1 +Specifics: A lion of Talisid is immune to fear (magical or otherwise) and gains a +4 sacred bonus on Will saves against other mind-affecting spells and effects. +Use: Automatic. + Lion's Pounce (Ex) + Type of Feat: Class-Specific +Prerequisite: Lion of Talisid 5 +Specifics: At 5th level, a lion of Talisid can make a full attack at the end of a charge. +Use: Automatic. + Lion's Swiftness (Ex) + Type of Feat: Class-Specific +Prerequisite: Lion of Talisid 7 +Specifics: When he reaches 7th level, a lion of Talisid can act as if under the effects of a haste spell for a total of 1 round per class level per day. These rounds need not be consecutive. +Use: Selected. + + Leonal’s Roar (Su) + + Type of Feat: Class-Specific +Prerequisite: Lion of Talisid 10 +Specifics: : Three times a day, a 10th-level lion of Talisid can issue a roar that duplicates the effects of the leonal’s roar spell. The saving throw DC is 20 + the lion of Talisid’s Charisma modifier. +Use: Selected. + + **** + VrL + Verdant Lord + Verdant Lords + verdant lord + (PRESTIGE CLASS) +Saying the verdant lord has a green thumb is like calling a red dragon a creature with a slight affinity for fire. The verdant lord is the final defender of the Forest. He has left behind the druid’s search for global understanding of nature’s secrets to focus all his energies on the world’s plant life. Elven and half-elven druids are the most likely characters to embrace the role of the verdant lord. Druids of other races, rangers, and the occasional priest of Obad Hai or Ehlonna have also been known to adopt this prestige class. It’s almost impossible for characters without such ties to become verdant lords because they have neither the interest in nor the required understanding of seeds, saplings, and trees. Since most verdant lords have little use for civilization, they tend to be loners, watching the years pass by from their groves. + +Adventuring verdant lords are rare, but those who do exist are marvelous to behold. They tend to take their gardens with them, often bringing several plant creatures, such as animated trees and treants, along on adventures. Verdant lords tend to be soft-spoken, easygoing individuals—right up until someone lights a torch and threatens living plants. + + - Hit Die: d8 + - Proficiencies: A verdant lord does not gain any additional weapon or armor proficiencies. + - Skill Points: 4+ Int Modifier. + - Spells per Day: At each verdant lord level the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). + + REQUIREMENTS: + Alignment: Any non-evil. + Base Attack Bonus: +4. + Skills: Lore 8 ranks, Heal 8 ranks. + Feats: Plant Defiance, Plant Control + Spells: Able to cast Control Plants. + + CLASS FEATURES: + Level + 1: Create Infusion: At 1st level, the verdant lord gains Create Infusion as a bonus feat. + 2: Expert Infusion: At 2nd level, the character can automatically identify the spell contained in an infusion and the caster level of that spell. + Sun Sustenance (Ex)*: At 2nd level, the verdant lord gains the ability to draw energy from the sun. + 3: Spontaneity: Beginning at 3rd level, the verdant lord can channel stored spell energy into regeneration spells that he hasn’t prepared ahead of time. + 4: Plant Facility: At 4th level, the verdant lord can rebuke or command plants as if he were three levels higher than the actual caster level he uses to determine the benefits of that feat. + 5: Fast Healing: At 5th level, the verdant lord gains Fast Healing as a bonus feat. + 6: Treant Wild Shape (Sp): Beginning at 6th level, the verdant lord can use wild shape to take the form of a treant. + 8: Animate Tree (Sp): At 8th level, a verdant lord can animate a tree within 180 feet of him once per day. + 10: Gaea’s Embrace: At 10th level, the verdant lord permanently becomes a plant creature. + + * NOT IMPLEMENTED + Epic Verdant Lord + Chosen by the very soul of the forest, the verdant lord is a master of all things green and growing; a guardian whose life is intertwined with the ancient trees and blossoming wilds. These protectors transcend the druid’s path of broad natural wisdom to become singular champions of plant life itself, commanding the power of roots and branches to defend the wilds. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic verdant lord gains a bonus feat every three levels. + +Special: +Spellcasting: At each verdant lord level, the character advances in divine spellcasting as if gaining a level in a previously possessed divine casting class (without other class benefits). + +Epic Verdant Lord Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Epic Spellcasting, Fast Healing, Great Charisma, Great Wisdom, Ignore Material Components, Improved Combat Casting, Overwhelming Critical, Perfect Health, Tenacious Magic. + Verdant Lord Spellcasting (Archivist) + Verdant Lord Spellcasting (Cleric) + Verdant Lord Spellcasting (Druid) + Verdant Lord Spellcasting (Favoured Soul) + Verdant Lord Spellcasting (Healer) + Verdant Lord Spellcasting (Justice of Weald and Woe) + Verdant Lord Spellcasting (Knight of the Chalice) + Verdant Lord Spellcasting (Knight of the Middle Circle) + Verdant Lord Spellcasting (Nentyar Hunter) + Verdant Lord Spellcasting (Paladin) + Verdant Lord Spellcasting (Ranger) + Verdant Lord Spellcasting (Shaman) + Verdant Lord Spellcasting (Sohei) + Verdant Lord Spellcasting (Soldier of Light) + Verdant Lord Spellcasting (Spirit Shaman) + Spells per Day: At each verdant lord level the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). + Expert Infusion + Type of Feat: Class +Prerequsite: Verdant Lord 2 +Benefit: At 2nd level, the character can automatically identify the spell contained in an infusion and the caster level of that spell. He also gains a bonus equal to his verdant lord level on both Profession (herbalist) checks and Wilderness Lore checks related to plants, including the use of this skill to forage for herbs*. + +*To be implemented by module developer. + Sun Sustenance + Type of Feat: Class +Prerequsite: Verdant Lord 2 +Benefit: At 2nd level, the verdant lord gains the ability to draw energy from the sun. As long as he spends at least 4 hours of the day outdoors, he can draw sustenance from the sun itself, and thus he requires no food that day. He still thirsts, however, and needs the standard amount of water to survive*. + Spontaneity + Type of Feat: Class +Prerequsite: Verdant Lord 3 +Benefit: Beginning at 3rd level, the verdant lord can channel stored spell energy into certain healing spells that he hasn’t prepared ahead of time. This works like the cleric’s spontaneous casting ability, with the following exceptions. He can “lose” a prepared spell to cast any regenerate spell of the same level or lower. For example, a verdant lord who has prepared faerie fire (a 1st-level spell) may lose that spell to cast regenerate light wounds (also a 1st-level spell) instead. Domain spells, if the character has access to them, cannot be converted into regenerate spells. + Plant Facility + Type of Feat: Class +Prerequsite: Verdant Lord 4 +Benefit: At 4th level, the verdant lord can rebuke or command plants with Plant Control as if he were three levels higher than the actual caster level he uses to determine the benefits of that feat. This means that he can also command 3 additional HD of plant creatures. + Treant Wild Shape + Type of Feat: Class +Prerequsite: Verdant Lord 6 +Beginning at 6th level, the verdant lord can use wild shape to take the form of a treant and back again once per day. This ability otherwise works like wild shape. Since a treant has a voice and manipulative appendages, the verdant lord can cast spells normally while in treant wild shape. + Animate Tree + Type of Feat: Class +Prerequsite: Verdant Lord 8 +Beneft: At 8th level, a verdant lord can animate a tree within 180 feet of him once per day. It takes a full round for a tree to uproot itself; thereafter it has a speed of 30 feet and fights as a treant with respect to attacks and damage. The animated tree gains a number of bonus Hit Dice equal to the number of verdant lord +levels the character possesses. Though its Intelligence score is only 2 while animated, the tree automatically understands the verdant lord’s commands. The character can +return the animated tree to its normal state at will, and it automatically returns to its normal state if it dies or if the verdant lord who animated it is incapacitated or +moves out of range. Once the tree returns to its normal state by any means, the verdant lord cannot animate another tree for 24 hours. + Gaea's Embrace + Type of Feat: Class +Prerequsite: Verdant Lord 10 +At 10th level, the verdant lord permanently becomes a plant creature, though all forms of wild shape that the character could previously use remain available to him. His type changes to plant, and as a result he gains low-light vision, is immune to poison, sleep, paralysis, stunning, and polymorphing, and is not subject to critical hits or mind-influencing effects (charms, compulsions, phantasms, patterns, or morale effects). He no longer suffers penalties for aging and cannot be magically aged. Any aging penalties he may already have suffered, however, remain in place. Bonuses still accrue, and the verdant lord still dies of old age when his time is up. + **** + ## iprp_damagecost.2da expansion ## + 21 Damage + +21 + 22 Damage + +22 + 23 Damage + +23 + 24 Damage + +24 + 25 Damage + +25 + 26 Damage + +26 + 27 Damage + +27 + 28 Damage + +28 + 29 Damage + +29 + 30 damage + +30 + 31 Damage + +31 + 32 Damage + +32 + 33 Damage + +33 + 34 Damage + +34 + 35 Damage + +35 + 36 Damage + +36 + 37 Damage + +37 + 38 Damage + +38 + 39 Damage + +39 + 40 Damage + +40 + 41 Damage + +41 + 42 Damage + +42 + 43 Damage + +43 + 44 Damage + +44 + 45 Damage + +45 + 46 Damage + +46 + 47 Damage + +47 + 48 Damage + +48 + 49 Damage + +49 + 50 Damage + +50 + Summon Nature's Ally I + Conjuration (Summoning) +Level: Druid 1, Shaman 1, Ranger 1 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Badger +Dire Rat +Dog +Hawk +Tiny Viper + Summon Dire Badger + Summon Dire Rat + Summon Dog + Summon Hawk + Summon Tiny Viper + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally I (5) + Summon Nature's Ally I (10) + Summon Nature's Ally I (15) + **** + Summon Nature's Ally II + Conjuration (Summoning) +Level: Druid 2, Shaman 2, Ranger 2 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Dire Badger +Cooshee +Wolf +Small Viper +Black Bear + Summon Dire Boar + Summon Cooshee + Summon Wolf + Summon Small Viper + Summon Black Bear + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally II (5) + Summon Nature's Ally II (10) + Summon Nature's Ally II (15) + **** + Summon Nature's Ally III + Conjuration (Summoning) +Level: Druid 3, Shaman 3, Ranger 3 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Brown Bear +Dire Wolf +Large Viper +Leopard +Satyr [without pipes] + Summon Brown Bear + Summon Dire Wolf + Summon Large Viper + Summon Leopard + Summon Satyr + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally III (5) + Summon Nature's Ally III (10) + Summon Nature's Ally III (15) + **** + Summon Nature's Ally IV + Conjuration (Summoning) +Level: Druid 4, Shaman 4, Ranger 4 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Lion +Polar Bear +Dire Spider +Viper, Huge +Wereboar + Summon Lion + Summon Polar Bear + Summon Dire Spider + Summon Huge Viper + Summon Wereboar + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally IV (5) + Summon Nature's Ally IV (10) + Summon Nature's Ally IV (15) + **** + Summon Nature's Ally V + Conjuration (Summoning) +Level: Druid 5, Shaman 5 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Medium Air Elemental +Medium Earth Elemental +Medium Fire Elemental +Medium Water Elemental +Dire Bear + Summon Medium Air Elemental + Summon Medum Earth Elemental + Summon Medium Fire Elemental + Summon Medum Water Elemental + Summon Dire Bear + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally V (10) + Summon Nature's Ally V (15) + Summon Nature's Ally V (20) + **** + Summon Nature's Ally VI + Conjuration (Summoning) +Level: Druid 6, Shaman 6 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Large Air Elemental +Large Earth Elemental +Large Fire Elemental +Large Water Elemental +Dire Tiger + Summon Large Air Elemental + Summon Large Earth Elemental + Summon Large Fire Elemental + Summon Large Water Elemental + Summon Dire Tiger + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally VI (10) + Summon Nature's Ally VI (15) + Summon Nature's Ally VI (20) + **** + Summon Nature's Ally VII + Conjuration (Summoning) +Level: Druid 7, Shaman 7 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Buelette +Invisible stalker +Pixie Rogue +Gorgon +Manitcore + Summon Bulette + Summon Invisible Stalker + Summon Pixie Rogue + Summon Gorgon + Summon Manticore + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally VII (10) + Summon Nature's Ally VII (15) + Summon Nature's Ally VII (20) + **** + Summon Nature's Ally VIII + Conjuration (Summoning) +Level: Druid 8, Shaman 8 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Greater Air Elemental +Greater Earth Elemental +Greater Fire Elemental +Greater Water Elemental +Nymph Druidess + Summon Greater Air Elemental + Summon Greater Earth Elemental + Summon Greater Fire Elemental + Summon Greater Water Elemental + Summon Nymph Druidess + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally VIII (10) + Summon Nature's Ally VIII (15) + Summon Nature's Ally VIII (20) + **** + Summon Nature's Ally IX + Conjuration (Summoning) +Level: Druid 9, Shaman 9 +Components: V, S, DF +Casting time: 1 full round +Range: Close (25 ft. + 5 ft./2 levels) +Effect: One summoned creature +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: No + +This spell summons a natural creature. It appears where the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. + +Elder Air Elemental +Elder Earth Elemental +Elder Fire Elemental +Elder Water Elemental +Aranea Sorcerer + Summon Elder Air Elemental + Summon Elder Earth Elemental + Summon Elder Fire Elemental + Summon Elder Water Elemental + Summon Aranea Sorcerer + [FUTURE] + [FUTURE] + [FUTURE] + Summon Nature's Ally IX (10) + Summon Nature's Ally IX (15) + Summon Nature's Ally IX (20) + **** + Forestfold + Caster Level(s): Druid 4, Ranger 3 +School: Transmutation +Component(s): Verbal, Somatic +Range: Personal +Area of Effect / Target: Caster +Duration: 10 turns / level +Additional Counter Spells: +Save: None +Spell Resistance: No + +The caster's movement is muffled and their coloring changes to match their surroundings, gaining a +20 competence bonus to any Hide and Move Silently checks. + Forestfold (6) + Forestfold (9) + Forestfold (12) + **** + Creeping Cold + Transmutation [Cold] +Level: Druid 2 +Components: V, S, F +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: 3 rounds +Saving Throw: Fortitude half +Spell Resistance: Yes +You turn the subject’s sweat to ice, creating blisters as ice forms on and inside the skin. The spell deals 1d6 cumulative points of cold damage per round it is in effect (that is, 1d6 on the 1st round, 2d6 on the second, and 3d6 on the third). +Only one save is allowed against the spell; if successful, it halves the damage each round. + +Focus: A small glass or pottery vessel worth at least 25 gp filled with ice, snow, or water. + Creeping Cold (3) + Creeping Cold (6) + Creeping Cold (9) + **** + Greater Creeping Cold + Transmutation [Cold] +Level: Drd 7 +Components: V, S, F +Casting Time: 1 action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One creature +Duration: Up to 6 rounds (see text) +Saving Throw: Fortitude half +Spell Resistance: Yes + +This spell functions like creeping cold, causing intense cold to accumulate inside the target’s body, but with extended duration and increased damage. + +You turn the subject’s sweat and moisture to ice, creating blisters and sharp crystals beneath the skin. The spell deals cumulative cold damage each round: 1d6 points on the first round, 2d6 on the second, and so on—dealing 3d6 on the third round and 4d6 on the fourth. + +If the caster is at least 15th level, the spell continues for a fifth round, dealing 5d6 cold damage. At 20th level or higher, a sixth round is added, dealing 6d6 cold damage. The spell never deals more than 6d6 damage in any round, and it ends early if the target dies. + +The target makes a single Fortitude saving throw when the spell is cast. A successful save halves the damage each round. + +Focus: A small glass or pottery vessel worth at least 25 gp, filled with ice, snow, or water. + Greater Creeping Cold (13) + Greater Creeping Cold (17) + Greater Creeping Cold (20) + **** + Adrenaline Surge + Transmutation +Level: Druid 2, Sor/Wiz 2 +Components: V, S, DF +Casting Time: 1 action +Range: Close (25 ft. + 5 fr./2 levels) +Area: Your summoned creatures within a spherical +emanation with a radius equal to the range, centered on you +Duration: 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Each of your summoned creatures within the area receives a +4 enhancement bonus to Strength. This effect lasts until the spell ends or the creature leaves the area. + Adrenaline Surge (4) + Adrenaline Surge (8) + Adrenaline Surge (16) + **** + Invulnerability to Elements + Abjuration +Level: Druid 9 +Components: V, S, DF +Casting Time: 1 action +Range: Touch +Target: Creature touched +Duration: 10 minutes/level +Saving Throw: None +Spell Resistance: Yes + +As protection from all elements, but the target creature becomes immune to damage from acid, cold, electricity, fire, and sonic damage while the spell is in effect. + Invulnerability to Elements (17) + Invulnerability to Elements (20) + **** + **** + Control Plants + Transmutation +Level: Druid 4, Plant 4, Ranger 3 +Components: V, S, DF +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Targets: Up to 2 HD/level of plant creatures, no two of which can be more than 30 ft. apart +Duration: 1 min./level +Saving Throw: Will negates +Spell Resistance: No + +This spell enables you to control the actions of one or more plant creatures for a short period of time. You command the creatures by voice and they understand you, no matter what language you speak. Even if vocal communication is impossible the controlled plants do not attack you. At the end of the spell, the subjects revert to their normal behavior. + +Suicidal or self-destructive commands are simply ignored. + Control Plants (8) + Control Plants (16) + Control Plants (20) + **** + Repair Minor Damage + Transmutation +Level: Sorcerer 0, Wizard 0 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +As if with the eye of an expert craftsman, your touch draws out a minor dent in the construct's surface. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 1 point of damage. + Repair Minor Damage (1) + **** + **** + **** + Repair Light Damage + Transmutation +Level: Sorcerer 1, Wizard 1 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +As a sculptor massaging a rough spot of clay into something less abrasive, your touch smooths over the dents and dings of the construct you touch. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 1d8 points of damage +1 point per caster level (maximum +5). + Repair Light Damage (2) + Repair Light Damage (5) + **** + **** + Repair Moderate Damage + Transmutation +Level: Sorcerer 2, Wizard 2 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +Your touch eliminates the wear and tear from the construct's body. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 2d8 points of damage +1 point per caster level (maximum +10). + Repair Moderate Damage (3) + Repair Moderate Damage (6) + Repair Moderate Damage (10) + **** + Repair Serious Damage + Transmutation +Level: Sorcerer 3, Wizard 3 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +Your touch eliminates the wear and tear from the construct's body. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 3d8 points of damage +1 point per caster level (maximum +15). + Repair Serious Damage (5) + Repair Serious Damage (10) + Repair Serious Damage (15) + **** + Repair Critical Damage + Transmutation +Level: Sorcerer 4, Wizard 4 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +The smell of grease and the distant echo of clanking gears greet your senses as you complete this spell. Upon touching the intended construct, the grease smell and gear sounds disappear. Major dents and scratches disappear from the construct, as do cuts, tears, and abrasions. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 4d8 points of damage +1 point per caster level (maximum +20). + Repair Critical Damage (7) + Repair Critical Damage (15) + Repair Critical Damage (20) + **** + Inflict Light Damage + Transmutation +Level: Artificer 1 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 1d8 points of damage +1 point per caster level (maximum +5). + Inflict Light Damage (2) + Inflict Light Damage (5) + **** + **** + Inflict Moderate Damage + Transmutation +Level: Artificer 2 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 2d8 points of damage +1 point per caster level (maximum +10). + Inflict Moderate Damage (3) + Inflict Moderate Damage (6) + Inflict Moderate Damage (10) + **** + Inflict Serious Damage + Transmutation +Level: Artificer 3 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 3d8 points of damage +1 point per caster level (maximum +15). + Inflict Serious Damage (5) + Inflict Serious Damage (10) + Inflict Serious Damage (15) + **** + Inflict Critical Damage + Transmutation +Level: Artificer 4 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 4d8 points of damage +1 point per caster level (maximum +20). + Inflict Critical Damage (7) + Inflict Critical Damage (15) + Inflict Critical Damage (20) + **** + Mass Repair Light Damage + Transmutation +Level: Artificer 5 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 1d8 points of damage +1 point per caster level (maximum +25) to constructs. + Mass Repair Light Damage (9) + Mass Repair Light Damage (15) + Mass Repair Light Damage (20) + **** + Mass Repair Moderate Damage + Transmutation +Level: Artificer 6 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 2d8 points of damage +1 point per caster level (maximum +30) to constructs. + Mass Repair Moderate Damage (11) + Mass Repair Moderate Damage (15) + Mass Repair Moderate Damage (20) + **** + Mass Repair Serious Damage + Transmutation +Level: Artificer 7 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 3d8 points of damage +1 point per caster level (maximum +35) to constructs. + Mass Repair Serious Damage (13) + Mass Repair Serious Damage (16) + Mass Repair Serious Damage (20) + **** + Mass Repair Critical Damage + Transmutation +Level: Artificer 7 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 4d8 points of damage +1 point per caster level (maximum +40) to constructs. + Mass Repair Critical Damage (15) + Mass Repair Critical Damage (20) + **** + **** + Mass Inflict Light Damage + Transmutation +Level: Artificer 5 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 1d8 points of damage +1 point per caster level (maximum +25) to constructs. + Mass Inflict Light Damage (9) + Mass Inflict Light Damage (15) + Mass Inflict Light Damage (20) + **** + Mass Inflict Moderate Damage + Transmutation +Level: Artificer 6 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 2d8 points of damage +1 point per caster level (maximum +30) to constructs. + Mass Inflict Moderate Damage (11) + Mass Inflict Moderate Damage (15) + Mass Inflict Moderate Damage (20) + **** + Mass Inflict Serious Damage + Transmutation +Level: Artificer 7 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 3d8 points of damage +1 point per caster level (maximum +35) to constructs. + Mass Inflict Serious Damage (13) + Mass Inflict Serious Damage (16) + Mass Inflict Serious Damage (20) + **** + Mass Inflict Critical Damage + Transmutation +Level: Artificer 8 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 4d8 points of damage +1 point per caster level (maximum +40) to constructs. + Mass Inflict Critical Damage (15) + Mass Inflict Critical Damage (20) + **** + **** + Sorcerer Repair Minor Damage + Sorcerer Repair Light Damage + Sorcerer Repair Moderate Damage + Sorcerer Repair Serious Damage + Sorcerer Repair Critical Damage + Sorcerer Spirit Worm + Sorcerer Chasing Perfection + Sorcerer Force Missiles + #PRC8 RESERVED# + #START PRC8 MATERIAL RESERVE# + Botanical + Paper + Glass + Ice + Hemp rope + Stone + Deep Coral + Living Wood + Obdurium + Bronze Wood + Byeshk + Calomel + Riedran Crysteel + Densewood + Dragonshard + Flametouched Iron + Livewood + Purple Mournlode + Soarwood + Targath + Astral Driftmetal + Atandur + Blended Quartz + Chitin + Elven Darkleaf + Dlarun + Dustwood + Elukian Clay + Entropium + Baatorian Greensteel + Hizagkuur + Fever Iron + Gehennan Morghuth Iron + Leafweave + Living Metal + Urdrukar Mindsteel + Solanian Truesteel + Agafari Wood + Dasl + Drake Ivory + Giant Hair Rope + Obsidian + Bamboo + Pottery + Glassteel + Herbs + Unknown + Bone + Ceramic + Crystal + Fiber + Leather + Metal + Paper + Rope + Stone + Wood + Botanical + #END PRC8 MATERIAL RESERVE# + #START PRC8 WOL RESERVE# + Giant Bearing + Type of Feat: Legacy +Prerequisite: Lesser Legacy Ritual +Benefit: Beginning at 13th level, you can multiply your weight by 8, gaining a +2 size bonus to Strength, a —2 size penalty to Dexterity (to a minimum of 1), a —1 penalty on attack rolls, and a +4 bonus on grapple checks. You can grapple Huge creatures. You do not physically become larger and do not gain a longer reach, nor do you take size penalties on attacks, AC, and Hide checks. This ability can be used at will and lasts 10 minutes each time it is activated. + +Use: Selected + Vow of Poverty + You have taken a sacred vow to forswear material possessions. + +You gain bonuses to your Armor Class, ability scores, and saving throws, as well as bonus exalted feats, all depending on your character level. + +To fulfill your vow, you must not own or use any material possessions, with the following exceptions: You may carry and use ordinary (neither magic nor masterwork) simple weapons, usually just a quarterstaff that serves as a walking stick. You may wear simple clothes (usually just a homespun robe, possibly also including a hat and sandals) with no magical properties. You may carry and use a spell component pouch. You may not use any magic item of any sort, though you can benefit from magic items used on your behalf-you can drink a potion of cure serious wounds a friend gives you, receive a spell cast from a wand, scroll, or staff, or ride on your companion's ebony fly. You may not, however, "borrow" a cloak of resistance or any other magic item from a companion for even a single round, nor may you yourself cast a spell from a scroll, wand, or staff. + +FEAT FEATURES: + +Level +1: AC Armor +4 +2: Exalted Feat +3: AC Armor +5 +4: Weapon enhancement +1 + Exalted Feat +6: AC Armor +6 + AC Deflection +1 + Exalted Feat +7: All saving throws +1 + Ability score enhancement +2 +8: AC Natural +1 + Exalted Feat +9: AC Armor +7 +10: Weapon enhancement +2 + DR 5/- + Exalted Feat +11: Ability score enhancement +4/+2 +12: AC Armor +8 + AC Deflection +2 + Exalted Feat +13: All saving throws +2 + Energy (fire/cold/electric/sonic/acid) resistance 5 +14: Weapon enhancement +3 + Freedom of Movement + Exalted Feat +15: AC Armor +9 + Ability score enhancement +6/+4/+2 +16: AC Natural +2 + Exalted Feat +17: Weapon enhancement +4 + All saving throws +3 + Regeneration 1 +18: AC Armor +10 + AC Deflection +3 + True Seeing + Exalted Feat +19: Ability score enhancement +8/+6/+4/+2 + DR 10/- +20: Weapon enhancement +5 + Energy resistance 15 + Exalted Feat + +*This is based on Vow of Poverty 3.0, with the following variations: +- No Endure elements, Sustenance, Mind shielding (would have little impact on NWN gameplay) +- The level progression continues the same during the Epic Levels + ##_START_PRC8_ABILITY_FOCUS_FEATS_## + Prerequisite: +Special attack. + +Benefit: +Add +2 to the DC for all saving throws against the special attack on which the character focuses. + +Special: +A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different special attack. + Ability Focus (Deafening Roar) + Ability Focus (Scalding Gust) + Ability Focus (Charm) + Ability Focus (Frightful Presence) + Ability Focus (Terrifying Roar) + Ability Focus (Baleful Utterance) + Ability Focus (Call of the Beast) + Ability Focus (Drain Incarnum) + Ability Focus (Eldritch Glaive) + Ability Focus (Eldritch Spear) + Ability Focus (Frightful Blast) + Ability Focus (Hammer Blast) + Ability Focus (Hideous Blow) + Ability Focus (Miasmic Cloud) + Ability Focus (Sickening Blast) + Ability Focus (Soulreaving Aura) + Ability Focus (Baneful Blast: Aberration) + Ability Focus (Baneful Blast: Beast) + Ability Focus (Baneful Blast: Construct) + Ability Focus (Baneful Blast: Dragon) + Ability Focus (Baneful Blast: Dwarf) + Ability Focus (Baneful Blast: Elemental) + Ability Focus (Baneful Blast: Elf) + Ability Focus (Baneful Blast: Fey) + Ability Focus (Baneful Blast: Giant) + Ability Focus (Baneful Blast: Goblinoid) + Ability Focus (Baneful Blast: Gnome) + Ability Focus (Baneful Blast: Halfling) + Ability Focus (Baneful Blast: Human) + Ability Focus (Baneful Blast: Monstrous) + Ability Focus (Baneful Blast: Ooze) + Ability Focus (Baneful Blast: Orc) + Ability Focus (Baneful Blast: Outsider) + Ability Focus (Baneful Blast: Plant) + Ability Focus (Baneful Blast: Reptilian) + Ability Focus (Baneful Blast: Shapechanger) + Ability Focus (Baneful Blast: Undead) + Ability Focus (Baneful Blast: Vermin) + Ability Focus (Beshadowed Blast) + Ability Focus (Brimstone Blast) + Ability Focus (Curse of Despair) + Ability Focus (Dread Seizure) + Ability Focus (Eldrtich Chain) + Ability Focus (Hellrime Blast) + Ability Focus (Steal Incarnum) + Ability Focus (Wall of Gloom) + Ability Focus (Bewitching Blast) + Ability Focus (Eldritch Cone) + Ability Focus (Eldritch Line) + Ability Focus (Enervating Shadow) + Ability Focus (Hindering Blast) + Ability Focus (Incarnum Blast) + Ability Focus (Nightmares Made Real) + Ability Focus (Noxious Blast) + Ability Focus (Painful Slumber of the Ages) + Ability Focus (Penetrating Blast) + Ability Focus (Utterdark Blast) + Ability Focus (Wall of Periloous Flame) + Ability Focus (Binding Blast) + Ability Focus (Eldritch Doom) + Ability Focus (Incarnum Shroud) + Ability Focus (Steal Summoning) + Ability Focus (Eldritch Blast) + Ability Focus (Word of Changing) + ### Start PRC8 Prestige Class Epic Expansion ### + Epic Eye of Gruumsh + You are the living embodiment of Gruumsh’s savage fury—a one-eyed martyr whose terrible sacrifice has unlocked epic levels of brutal power. Your scarred visage and impaired sight serve as a constant reminder of your oath, granting you a glimpse into your deity’s blind rage. In the heat of battle, your ferocity and unholy devotion enable you to strike terror into the hearts of your foes, as you channel the very essence of an orcish legend. + +Hit Die: d12 +Skill Points at Each Additional Level: 2 + Intelligence modifier +Bonus Feats: The epic Eye of Gruumsh gains a bonus feat every three levels +Special: +Blinding Spittle: Your venomous saliva continues to blind your enemies. Its frequency and potency increase as you grow in power, marking you as a scourge upon the battlefield. +Ritual Scarring: The cursed marks of your sacrifice persist, evolving with each level to further empower your savage abilities. + +Epic Eye of Gruumsh Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Great Constitution, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage. + Epic Ur-Priest + You are a master of divine subversion, a corrupt conduit who twists the sacred energies of the gods to fuel your dark sorcery. Every stolen spark of holiness empowers your spells, letting you upend the natural order with cunning and ruthless ambition. + +Hit Die: d8 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic ur-priest gains a bonus feat every three levels +Special: +Epic Divine Spell Resistance: Your mastery over stolen divinity grants you nearly insurmountable resistance to holy power, defying even the mightiest clerics. Your divine spell resistance continues to increase by 5 for every 4 ur-priest levels you attain. + +Epic Ur-Priest Bonus Feats List: +Armor Skin, Epic Spell Focus, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spellcasting, Improved Combat Casting, Epic Spell Penetration, Great Wisdom, Blinding Speed, Craft Epic Wonderous Item, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Forge Epic Ring, Planar Turning. + Epic Binder + Epic Binder Description PLACEHOLDER + Epic Anima Mage + You are a remorseless master of forbidden vestige magic, channeling displaced powers with ruthless ambition. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic anima mage gains a bonus feat every four levels +Special: +Vestige Metamagic: Continues increasing at a rate of 1 use per 2 epic Anima Mage levels. + +Caster/ Binder Level: Increases as if gaining a level in both your arcane spellcasting class and your soul binding class at each level. + +Epic Anima Mage Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Spell Focus, Spell Mastery, Spell Penetration, Tenacious Magic, Improved Binding, Favored Vestige, Ignore Special Requirements, Rapid Pact Making, Rapid Recovery, Skilled Pact Making. In addition to the feats on this list, the anima mage may select any item creation feat or metamagic feat not l +isted here. + Epic Serene Guardian + You are a transcendent guardian of the Luminous Order, channeling disciplined meditation into devastating resonance with every strike. + +Hit Die: d8 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic serene guardian gains a bonus feat every other level + +Epic Serene Guardian Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Distant Shot, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Spellcasting Harrier, Superior Initiative, Two-Weapon Rend. In addition to the feats on this list, the epic serene guardian may treat any feat designated as a fighter bonus feat, but not listed here, as being on his or her bonus feat list. + Epic Spellfire Channeler + You have reached the pinnacle of channeling the raw energies of the Weave. Building on your foundational abilities you now ascend into epic power. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Intelligence modifier +Bonus Feats: The epic Spellfire Channeler gains a bonus feat every three levels + +Epic Spellfire Channeler: +Armor Skin, Blinding Speed, Great Constitution, Epic Prowess, Epic Toughness, Epic Skill Focus, Epic Weapon Focus (spellfire), Skill Focus, Epic Fortitude, Epic Reflexes, Epic Will, Toughness, Epic Spellfire Weider, Iron Will, Great Fortitude, Lightning Reflexes, Point Blank Shot, Ranged Recall, Weapon Focus (spellfire). + Epic Virtuoso + You have transcended the common stage to become a living legend of performance. Every setting-be it a grand theater or a chance encounter on the road-transforms into your arena, where your magnetic presence and unparalleled charm captivate audiences beyond mortal expectation. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Intelligence modifier +Bonus Feats: The epic Virtuoso gains a bonus feat every two levels + +Special: +Spells: The epic virtuoso increases caster level by one per level gained above 10th. +Bard Song: The epic virtuoso's bard song continues into epic levels. + +Epic Virtuoso Bonus Feat List: +Combat Casting, Curse Song, Epic Inspiration, Epic Leadership, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spellcasting, Extra Music, Great Charisma, Great Intelligence, Improved Combat Casting, Lasting Inspiration, Lingering Song, Master Staff, Master Wand, Tenacious Magic + Epic Spellsword + At epic levels, you have perfected the art of melding martial might with potent arcane force. No longer hampered by the clashing demands of armor and magic, your mastery of arcane combat has reached new heights. Your weapon becomes a flawless conduit for your spells—each strike unleashing stored arcane power with lethal precision, and your "Channel Spell" ability continues to deliver devastating magical strikes in the thick of battle. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Intelligence modifier +Bonus Feats: The epic spellsword gains a bonus feat every four levels after 8th. + +Special: +Ignore Arcane Spell Failure: The epic spellsword's capacity to overcome the interference of armor continues to improve, allowing them to cast with ever-greater ease. +Channel Spell: The epic spellsword continues gaining more uese of their channel spell ability. +Spells: The epic spellsword increases caster level by one per two levels gained above 10th. + +Epic Spellsword Bonus Feat List: +Armor Skin, Blinding Speed, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Fortitude, Epic Reflexes, Epic, Will, Great Intelligence, Great Charisma, Ignore Material Components, Improved Combat Casting, Improved Initiative, Superior Initiative, Spell Focus, Spell Penetration, Tenacious Magic, Damage Reduction, Devastating Critical, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. In addition to the feats on this list, the epic spellsword may select any metamagic or fighter bonus feat not listed here. + Epic Acolyte of the Skin + You have embraced a perilous pact with infernal power, binding a living demon’s skin to your own. As your bond deepens, you gain supernatural defenses along with elemental resistances and a fearsome gaze. + +Hit Die: d4. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Acolyte of the Skin gains a bonus feat every four levels after 8th. + +Special: +Spells: The epic acolyte's caster level increases by 1 every even-numbered level gained above 10th. In addition, at every even-numbered level, the epic acolyte of the skin gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class, up to the number of spells per day possessed by a 20th-level character of that class. +Physical Power (Ex): At 11th level, and every 10 levels thereafter, the epic acolyte of the skin gains a permanent +2 bonus to Strength or Constitution (character's choice). +Poison Immunity (Ex): The epic acolyte of the skin becomes immune to poison at 11th level. +Fiendish Heritage (Sp): At 13th level, and every 4 levels thereafter (17th, 21st, and so on), the acolyte of the skin gains one daily use of each of the following powers: desecrate, unholy blight, and blasphemy. Use the character's acolyte of the skin level as the caster level. +Acid Resistant (Ex): At 14th level, the fiendish skin grants acid resistance 20. +Improved Symbiosis: At 15th level, and every 5 levels thereafter, the enhancement bonus needed to bypass the damage reduction of the epic acolyte of the skin increases by +1 (to DR 20/+2 at 15th level, DR 20/+3 at 20th level, and so forth). +Mental Power (Ex): At 16th level, and every 10 levels thereafter, the epic acolyte of the skin gains a permanent +2 bonus to Intelligence or Charisma (character's choice). +Electricity Resistant (Ex): At 18th level, the fiendish skin grants electricity resistance 20. +Telepathy (Su): A 19th-level acolyte of the skin can communicate telepathically with any creature within 100 feet that has a language. + +Epic Acolyte of the Skin Bonus Feat List: +Arcane Defense, Armor Skin, Blinding Speed, Combat Casting, Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Greater Spell Focus, Improved Combat Casting, Spell Focus, Spell Penetration, Toughness. + Epic Unseen Seer + At epic levels, you have become the ultimate master of secrets and shadows. Your uncanny ability to blend devastating sneak attacks with potent divinatory insight grows ever sharper. + +Hit Die: d4. +Skill Points at Each Additional Level: 6 + Intelligence modifier. +Bonus Feats: The epic Unseen Seer gains a bonus feat every three levels. + +Special: +Spellcasting: The epic unseen seer continues to increase in caster level (and spells known, if applicable). +Sneak Attack: The epic unseen seer's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Unseen Seer Bonus Feat List: +Arcane Defense, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Great Charisma, Great Intelligence, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Spell Focus, Spell Penetration, Tenacious Magic, Blinding Speed, Epic Dodge, Epic Skill Focus, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative + Epic Celebrant Sharess + At epic levels, you transcend the ordinary revelry to become a living embodiment of Sharess’s dual nature—a mesmerizing blend of irresistible charm and fierce martial prowess. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic celebrant of Sharess gains a bonus feat every three levels. + +Special: +Rage: The epic Celebrant of Sharess continues to gain a useage of Rage every three levels. +Spellcasting: The epic Celebrant of Sharess continues to increase in caster level (and spells known, if applicable). + +Epic Celebrant of Sharess Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage, Epic Spell Focus, Epic Spell Penetration, Ignore Material Components, Improved Combat Casting. + Epic Forsaker + At epic levels, you have honed your rejection of magic into a formidable source of strength. Relying solely on your own abilities, your body heals rapidly, your innate spell resistance climbs to daunting levels, and your damage reduction steadily increases, making you nearly impervious to harm. + +Hit Die: d12 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Forsaker gains a bonus feat every four levels. + +Special: +Ability Bonus: The epic forsaker continues to increase in physcial and mental power at each level. +Fast Healing: The epic forsaker's healing ability continues to increase in power every three levels. +Spell Resistance: The epic forsaker's spell resistance continues to increase in power every 3 levels. +Damage Reduction: THe epic forsaker's damage resistence increases every 3 levels. + +Epic Forsaker Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Self Concealment, Epic Skill Focus, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Perfect Health, Two-Weapon Rend. + Epic Knight of the Chalice + At epic levels, your crusade against demonic forces becomes a divine juggernaut. You embody unwavering righteous zeal, channeling holy power to smite fiends and inspire your allies in the heat of battle. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Forsaker gains a bonus feat every three levels. + +Special: +Fiendslaying: The epic Knight of the Chalice becomes a righteous engine of destruction. The Fiendslaying enhancement bonus increases by one every even level and the damage increases by either 1d6 physical or 1d6 divine every even level. + +Epic Knight of the Chalice Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Epic Fortitude, Great Smiting, Improved Combat Casting, Improved Initiative, Superior Initiative, Epic Leadership, Improved Manyshot, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Planar Turning, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Epic Hathran + At epic levels, your mastery of both arcane and divine magic crowns you as an exalted Hathran —a beacon of healing and leadership in Rashemen. You embody the sacred legacy of the learned sisters, extending your nurturing miracles and commanding spells that both protect your people and instill awe in your foes. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Hathran gains a bonus feat every second level after 10th. + +Special: +Spells: The epic Hathran increases divine and arcane caster level by one every other level gained above 10th. +Fear: The epic hathran may use this ability one additional time per day for every 3 levels gained above 9th + +Epic Hathran Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Ironsoul Forgemaster + At epic levels, your mastery of meldshaping and dwarven craft reaches legendary heights. Your forge burns with divine purpose, shaping weapons and armor infused with the very essence of your soul. As a true master of your art, you stand as an unyielding guardian of dwarven heritage, wielding arms that embody both ancient tradition and unmatched power. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Ironsoul Forgemaster gains a bonus feat every three levels + +Special: +Meldshaping: At each ironsoul forgemaster level after 10th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +Epic Ironsoul Forgemaster Bonus Feat List: +Armor Skin, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Epic Spell Focus, Epic Fortitude, Epic Reflexes, Superior Initiative, Epic Leadership, Energy Resistance, Epic Toughness, Forge Epic Ring, Legendary Commander, Bonus Soulmeld, Epic Essentia, Extra Chakra Bind, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld. + Epic Stormlord + At epic levels, you become a living tempest, a walking manifestation of Talos’ chaotic fury. Thunder and lightning answer your call, and your mere presence heralds destruction. Wielding your spear like the storm itself, you lay waste to all who stand before you, leaving only ruin in your wake. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Stormlord gains a bonus feat every three levels + +Special: +Spellcasting: The epic Stormlord continues to increase in caster level (and spells known, if applicable). + +Epic Stormlord Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Energy Resistance, Epic Fortitude, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus (any spear or javelin), Ignore Material Components, Improved Combat Casting, Planar Turning, Tenacious Magic, Undead Mastery, Zone of Animation. + Epic Heartwarder + At epic levels, your beauty transcends mortal limits, becoming a divine presence that captivates all who behold you. Your voice weaves enchantments with effortless grace, and your very touch can inspire passion, devotion, or blissful surrender. As a living muse of Sune Firehair, you embody love, art, and charm in their purest forms. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Heartwarder gains a bonus feat every three levels + +Special: +Spellcasting: The epic Heartwarder continues to increase in caster level (and spells known, if applicable). +Charisma Increase: The epic Heartwarder's continues to increase by +1 every other class level. + +Epic Heartwarder Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus (whip), Focused Spell Resistance, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Planar Turning. + Epic Fist of Raziel + Epic Fists of Raziel become unstoppable champions of celestial wrath, striking down evil with overwhelming divine power. Their Smite Evil grows stronger, their holy strikes more potent, and their weapons become pure instruments of justice. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Fist of Raziel gains a bonus feat every three levels + +Special: +Spellcasting: The epic Fist of Raziel continues to increase in caster level (and spells known, if applicable). + +Epic Fist of Raziel Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Great Charisma, Great Smiting, Improved Combat Casting, Invoke Divine Wrath, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Vassal of Bahamut + Epic Vassals of Bahamut embody the Platinum Dragon’s will, becoming unstoppable champions against evil dragons. Their divine gifts, martial prowess, and unwavering devotion make them legendary figures in the eternal war against tyranny and corruption. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Vassal of Bahamut gains a bonus feat every three levels + +Special: +Shared Trove: The epic Vassal of Bahamut gains an allowance of 30,000 gp every three levels. +Dragonwrack: The epic Vassal of Bahamut's damage bonus against dragons continues increasing. + +Epic Vassal of Bahamut Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. + Epic Sublime Chord + At the pinnacle of their mastery, a Sublime Chord transcends mere music and magic, unraveling the fundamental song of creation. As they progress, their understanding of the universal harmony grants them access to increasingly powerful and otherworldly effects. From harnessing arcane power through song to manipulating time itself, a Sublime Chord becomes a conduit of cosmic forces. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Sublime Chord gains a bonus feat every four levels. + +Special: +Bardic Abilities: The epic Sublime Chord continues to increase their Bardic Lore and Bardic Song abilities. +Spellcasting: The epic Sublime Chord continues to increase in caster level (and spells known, if applicable). + +Epic Sublime Chord Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Fortitude, Epic Leadership, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Reflexes, Epic Reputation, Epic Will, Great Charisma, Great Dexterity, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Legendary Commander. + Epic Arcane Duelist + An Epic Arcane Duelist becomes an untouchable master of deception and finesse, wielding illusion and swordplay in perfect harmony. Their chosen weapon strikes with uncanny precision, their defenses seem impenetrable, and they bewilder foes with dazzling speed and illusions, making them nearly impossible to best in combat. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Intelligence modifier +Bonus Feats: The epic Arcane Duelist gains a bonus feat every four levels. + +Special: +Enchant Chosen Weapon: The epic Arcane Duelist's Chosen Weapon bonus continues to increase by +1 every other level. +Blur - The epic Arcane Duelist receives another use of their Blur ability every level. +False Keeness - The epic Arcane Duelist receives another use of their Blur ability every level. +Flurry of Swords - The epic Arcane Duelist receives another use of their Flurry of Swords ability every level. + +Epic Arcane Duelist Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Toughness, Epic Weapon Focus, Epic Will, Great Charisma, Great Intelligence, Improved Combat Casting, Improved Whirlwind Attack, Legendary Commander, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Epic Wild Mage + An Epic Wild Mage fully embraces the chaotic essence of magic, wielding unpredictable power with unparalleled mastery. Their spells surge with raw, untamed energy, often warping reality itself. As they advance, their connection to chaos grows stronger, allowing them to twist fate, redirect magical forces, and unleash unprecedented magical anomalies. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic wild mage gains a bonus feat every three levels. + +Special: +Random Deflector: Continues increasing at a rate of 1 use per 3 epic Wild Mage levels. +Caster Level: Increases as if gaining a level in your arcane spellcasting class. + +Epic Wild Mage Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. In addition to the feats on this list, the wild mage may select any item creation feat or metamagic feat not listed here. + Epic Shadowsmith + + A master of shaping darkness, the epic shadowsmith refines their control over shadowstuff to near-divine levels. Their creations become nearly indestructible, their armor of shadow rivals the strongest magical defenses, and their presence warps the battlefield with darkness itself. + +Hit Die: d8 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic shadowsmith gains a bonus feat every three levels. + +Special: +Shadowcraft: The shadowcraft enhancement bonus continues to advance into epic levels. +Shadow Armor: Deflection AC bonus continues increasing at a rate of +2 per 3 epic shadowsmith levels past 10th. + +Epic Shadowsmith Bonus Feats List: +Armor Skin, Blinding Speed, Energy Resistance, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Favored Mystery, Great Charisma, Great Intellgence, Improved Combat Casting, Nocturnal Caster, Path Focus, Greater Path Focus, Shadow Cast, Superior Initiative, and any metashadow feat. + Epic Oozemaster + At epic levels, the Oozemaster transcends the boundaries between flesh and slime, becoming a true master of amorphous existence. Their body constantly secretes potent oozes, their touch melts through the strongest defenses, and they wield corrosive globs with devastating accuracy. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic oozemaster gains a bonus feat every three levels. + +Special: +Oozy Glob: Oozy glob uses per day keep advancing into epic levels. +Caster Level: At each even level, the epic oozemaster's caster level increases as if gaining a level in their chosen spellcasting class. + +Epic Oozemaster Bonus Feat List: +Arcane Defense, Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Great Constitution, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Knight of the Weave + At epic levels, a Knight of the Weave becomes a true conduit of raw magic, wielding the Weave itself as both weapon and shield. Their mastery of spellfire reaches devastating new heights, allowing them to consume and unleash magical energy with unmatched potency. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Knight of the Weave gains a bonus feat every three levels. + +Special: +Spellcasting: The epic Knight of the Weave continues to increase in caster level (and spells known, if applicable). + +Epic Knight of the Weave Bonus Feat List: +Arcane Defense, Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Leadership, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus, Forge Epic Ring, Great Charisma, Great Intelligence, Great Wisdom, Great Smiting, Holy Strike, Ignore Material Components, Improved Combat Casting, Legendary Commander, Overwhelming Critical, Perfect Health, Planar Turning, Tenacious Magic. + Epic Drow Judicator + An epic Drow Judicator is a terror of the Underdark, a living embodiment of Selvetarm's relentless cruelty. Their war strikes sap the life from even the strongest foes, while their dominion over arachnids extends to legendary fiendish horrors. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Drow Judicator gains a bonus feat every three levels + +Special: +Selvetarm's Wrath: The epic Drow Judicator continues to gain one use of Selvetarm's Wrath every three levels. +Spellcasting: The epic Drow Judicator continues to increase in caster level (and spells known, if applicable) at every third class level. + +Epic Drow Judicator Bonus Feat List: +Arcane Defense, Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Daylight Adaptation, Devastating Critical, Epic Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Ignore Material Components, Improved Combat Casting, Overwhelming Critical, Perfect Health, Tenacious Magic. + Epic Shadowbane Inquisitor + A paragon of righteous fury, the epic Shadowbane Inquisitor is a relentless force against darkness. Wielding divine might, they expose and annihilate evil with overwhelming power. + +Hit Die: d10 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Shadowbane Inquisitor gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Shadowbane Inquisitor continues gaining sneak attack increases at the raite of 1d6 every three class levels. +Smite: The epic Shadowbane Inquisitor continues to gain another use of Smite every four class levels. + +Epic Shadowbane Inquisitor Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Reputation, Epic Toughness, Epic Weapon Focus, Great Smiting, Holy Martial Strike, Invoke Divine Wrath, Legendary Commander, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Shadowbane Stalker + Masters of righteous subterfuge, the epic Shadowbane Stalkers are unseen hunters of evil, striking from the shadows with divine precision. They blend the arts of infiltration with unwavering faith, exposing deception and delivering swift justice. + +Hit Die: d8 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Shadowbane Stalker gains a bonus feat every four levels + +Special: +Sneak Attack: The epic Shadowbane Stalker's sneak attack continues to increase by 1d6 every 3 levels. +Discover Subterfuge: The epic Shadowbane Stalker's bonus to Search and Sense Motive continues to row by +2 every 3 class levels. +Spellcasting: The epic Shadowbane Stalker continues to increase in caster level (and spells known, if applicable). + +Epic Shadowbane Stalker Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Dodge, Epic Energy Resistance, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Fast Healing, Ignore Material Components, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Perfect Health, Planar Turning, Self-Concealment, Superior Initiative, Tenacious Magic. + Epic Umbral Disciple + Mastering the darkness within and without, the Epic Umbral Disciple becomes a living shadow, slipping unseen through the world and striking with spectral precision. They transcend physical limitations, extending their reach beyond mortal constraints and channeling pure shadow essence into devastating attacks. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Umbral Disciple gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Umbral Disciple's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Umbral Disciple Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Epic Dodge, Epic Energy Resistance, Epic Essentia, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Self-Concealment, Epic Skill Focus, Epic Superior Initiative, Epic Weapon Focus, Extra Chakra Bind, Great Dexterity, Improved Sneak Attack, Lingering Damage, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld. + Epic Alienist + As an Epic Alienist, the boundaries of reality and sanity become mere illusions. With a mind forever altered by the truths of the Far Realm, they no longer walk among mortals but drift between dimensions, communing with incomprehensible entities. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Alienist gains a bonus feat every three levels + +Special: +Caster Level: Increases as if gaining a level in your arcane spellcasting class. + +Epic Alienist Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Armor Skin, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Damage Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Black Blood Cultist + As an Epic Black Blood Cultist, the savage spirit of the Beastlord fully consumes you, transforming you into a walking nightmare of claws, fangs, and unrelenting fury. Your connection to the Black Blood deepens, making your body tougher, your instincts sharper, and your ferocity unmatched. + +Hit Die: d12 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Black Blood Cultist gains a bonus feat every three levels + +Special: +Feral rage: The epic Black Blood Cultist continues to gain 1 use of rage every 4 class levels. + +Epic Black Blood Cultist Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Superior Initiative, Terrifying Rage, Thundering Rage. + Epic Fochlucan Lyrist + An Epic Fochlucan Lyrist is the embodiment of harmony between sword, spell, and song. As a master of both arcane and divine magic, their knowledge of lore and music transcends mortal understanding. They weave powerful enchantments into their melodies, bolster allies with ancient wisdom, and strike down foes with finesse and supernatural prowess. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Fochlucan Lyrist gains a bonus feat every five levels + +Special: +Bardic Abilities: The epic Fochlucan Lyrist continues to increase their Bardic Lore and Bardic Song abilities. +Spellcasting: The epic Fochlucan Lyrist continues to increase in arcane as well as divine caster level (and spells known, if applicable). + +Epic Fochlucan Lyrist Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Curse Song, Dragon Wild Shape, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Extra Music, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Legendary Commander, Lingering Song, Master Wand, Perfect Health, Plant Wild Shape, Tenacious Magic. + Epic Spinemeld Warrior + The path of the Epic Spinemeld Warrior is one of absolute mastery over body and soulmelds. Their honed discipline transforms them into living weapons, their spines striking with supernatural precision and adamantine strength. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Spinemeld Warrior gains a bonus feat every three levels. + +Special: +Meldshaping: At each Spinemeld Warrior level after 10th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +Epic Spinemeld Warrior Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Essentia, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Epic Will, Extra Chakra Bind, Legendary Commander, Open Heart Chakra, Open Soul Chakra, Overwhelming Critical, Perfect Two-Weapon Fighting, Rapid Meldshaping, Rebind Soulmeld, Superior Initiative, Two-Weapon Pounce, Two-Weapon Rend. + Epic Nightshade + Masters of deception, infiltration, and assassination, Epic Nightshades become true phantoms of the Underdark. Their affinity for magic and venomous strikes makes them deadly foes, whether in the depths of drow society or among surface dwellers. + +Hit Die: d8. +Skill Points at Each Additional Level: 6 + Intelligence modifier. +Bonus Feats: The epic Nightshade gains a bonus feat every three levels. + +Special: +Sneak Attack: The epic Nightshade's sneak attack continues to increase in power. + +Epic Nightshade Bonus Feat List: +Blinding Speed, Epic Dodge, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Skill Focus, Epic Weapon Focus, Great Dexterity, Improved Manyshot, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Shadow Adept + Masters of the Shadow Weave, Epic Shadow Adepts wield darkness itself as both weapon and shield. They pierce the veil between worlds, their spells weaving illusions so potent they blur the line between reality and nightmare. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Shadow Adept gains a bonus feat every four levels + +Special: +Shadow Defense: the epic Shadow Adept continues gaining a +1 Save vs. spells against the Enchantment, Illusion, Necromancy schools and the spells with the Darkness descriptor for every four class levels. +Shadow Spell Power: the epic Shadow Adept continues gaining +1 DC for casting spells of the Enchantment, Illusion, Necromancy schools and the spells with the Darkness descriptor for every three class levels. +Spellcasting: The epic Shadow Adept continues to increase in caster level (and spells known, if applicable). + +Epic Shadow Adept Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting. + Epic Soldier of Light + Steeled in the fires of righteousness, the Epic Soldier of Light becomes a beacon of divine power, radiating positive energy that shatters darkness and evil wherever it lurks. These champions stand unwavering against the forces of undeath and corruption, their faith and blade striking with celestial fury. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Soldier of Light gains a bonus feat every three levels after 10th. + +CLASS FEATURES: + +Level +13: Healing Domain - Healing spells are empowered. +16: Maximize Turn Undead - When you turn undead, your turn damage is multiplied by 2 (Doesn't stack with Empower Turning). +19: Fast Healing 3 - Regenerate 3 HP/round. +22: Supreme Positive Energy Burst: Now you only spend 1 turn attempt when you use Positive Energy Burst. + +Epic Soldier of Light Bonus Feats List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Leadership, Epic Prowess, Epic Reputation, Epic Toughness, Epic Weapon Focus, Great Smiting, Great Wisdom, Legendary Commander, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Sapphire Hierarch + Ascended beyond mortal constraints, the Epic Sapphire Hierarch becomes an avatar of perfect order, an unyielding force against the encroaching tide of chaos. Guided by the will of the Sapphire Eidolon, these champions refine their meldshaping, divine magic, and unwavering discipline to an absolute pinnacle. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Sapphire Hierarch gains a bonus feat every five levels + +Special: +Damage Reduction: Increases by 1 every three class levels. +Caster Level: Increases as if gaining a level in your divine spellcasting class. +Meldshaping: At each Sapphire Hierarch level after 10th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +Epic Sapphire Hierarch Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Bonus Soulmeld, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Essentia, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Extra Chakra Bind, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Smiting, Great Wisdom, Ignore Material Components, Improved Combat Casting, Open Heart Chakra, Open Soul Chakra, Planar Turning, Rapid Meldshaping, Rebind Soulmeld, Tenacious Magic. + Epic Bonded Summoner + Beyond the boundaries of mortal summoning, the Epic Bonded Summoner becomes one with the elemental forces, merging soul and essence with the raw power of the planes. Their companion, now a force of nature incarnate, stands as an unshakable sentinel, while the summoner transcends flesh, embracing an existence of pure elemental might. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Bonded Summoner gains a bonus feat every three levels + +Special: +Spellcasting: The epic Bonded Summoner continues to increase in caster level (and spells known, if applicable). + +Epic Bonded Summoner Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Initiate of Draconic Mysteries + The Epic Initiate of Draconic Mysteries ascends beyond mortal limits, embodying the ancient power of dragons. Their unarmed strikes can rend steel, their senses pierce the darkest shadows, and their very presence instills awe and fear. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Initiate of Draconic Mysteries gains a bonus feat every five levels + +Special: +Claw of the Dragon: The epic Initiate of Draconic Mysteries' unarmed strike continues to gain +1 enhancement every 3 class levels. + +Epic Initiate of Draconic Mysteries Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Self Concealment, Epic Toughness, Fast Healing, Great Charisma, Great Wisdom, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Perfect Health, Superior Initiative. + Epic Battleguard of Tempus + The Epic Battleguard of Tempus stands as a living avatar of war, embodying the unrelenting force of battle. These warriors inspire entire armies, wield weapons of divine might, and endure wounds that would fell lesser beings. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Battleguard of Tempus gains a bonus feat every three levels + +Special: +Enchant Weapon: The bonus from the Enchant Weapon ability continues increasing by +1 for every three class levels past 10th. +Spellcasting: The epic Battleguard of Tempus continues to increase in caster level (and spells known, if applicable). + +Epic Battleguard of Tempus Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Divine Vigor, Epic Divine Resistance, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Weapon Focus, Great Wisdom, Legendary Commander, Improved Combat Casting, Overwhelming Critical, Planar Turning. + Epic Bladesinger + The Epic Bladesinger transcends the limits of mere martial prowess and arcane mastery, becoming a living embodiment of battle's deadly artistry. With unparalleled grace, they weave steel and spell into a seamless dance, striking down foes with fluid, lethal precision. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Bladesinger gains a bonus feat every two levels + +Special: +Spellcasting: The epic Bladesinger continues to increase in caster level (and spells known, if applicable) at every other level. + +Epic Bladesinger Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Prowess, Epic Spell Penetration, Epic Spell Focus, Epic Toughness, Epic Weapon Focus, Focused Spell Penetration, Great Intelligence, Improved Combat Casting, Superior Initiative. + Epic Soulcaster + The Epic Soulcaster is a master of both incarnum and arcane (or psionic) energy, seamlessly weaving soul energy into their spells and manifestations. As their mastery deepens, they unlock unparalleled control over chakra binds, enhance their investments to extraordinary levels, and transcend the boundaries between mortal essence and pure magic. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Soulcaster gains a bonus feat every five levels + +Special: +Caster/Manifester/Meldshaper Level: Increases as if gaining a level in both your arcane spellcasting class (or psionic manifester class) and your meldshaper class at each level. + +Epic Soulcaster Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Bonus Soulmeld, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Essentia, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Extra Chakra Bind, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Great Wisdom, Ignore Material Components, Improved Combat Casting, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld, Tenacious Magic Soulmanifesters can pick from psionic and metapsionic feats instead of arcane feats. + Epic Sacred Fist + The epic Sacred Fist is the ultimate fusion of divine power and martial discipline. Transcending the limits of mortal endurance, their bodies become living conduits of divine energy. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Sacred Fist gains a bonus feat every four levels + +Special: +Sacred Armor Bonus: The epic Sacred Fist's armor class continues to improved by +1 every four levels. +Sacred Flames: The epic Sacred Fist continues to gain a use of their Sacred Flames ability every five levels. +Spellcasting: The epic Sacred Fist continues to increase in caster level (and spells known, if applicable). + +Epic Sacred Fist Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Self Concealment, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Great Wisdom, Improved Combat Casting, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Planar Turning, Self-Concealment, Superior Initiative. + Epic Legendary Dreadnought + The epic Legendary Dreadnought is an unstoppable juggernaut, a living engine of war whose mere presence on the battlefield turns the tide of conflict. With endurance beyond mortal limits and resilience that defies destruction, the Epic Legendary Dreadnought stands as an immovable force and an unstoppable weapon. + +Hit Die: d12 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Legendary Dreadnought gains a bonus feat every five levels + +Level +11: Unstoppable - Three times per day. +12: Unmovable - Three times per day. +13: Epic Toughness.* - Character gains an additional 20 HP. +14: Epic Damage Reduction.* - Dreadnought gains 9/- damage reduction. +15: Bonus Feat. + +Epic Legendary Dreadnought Bonus Feats List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Prowess, Epic Reflexes, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Fast Healing, Great Constitution, Great Strength, Overwhelming Critical. + Epic Disciple of Baalzebul + The epic Disciple of Baalzebul is a master of lies, deception, and treachery. She weaves webs of manipulation, using guile and cunning to achieve her goals. A true servant of the Lord of Lies, she excels in deception, charming others to her will, summoning infernal allies, and calling upon swarms of vile insects to torment her enemies. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Disciple of Baalzebu gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Disciple of Baalzebu's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Disciple of Baalzebu Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Fast Healing, Perfect Health, Epic Dodge, Epic Prowess, Epic Reputation, Epic Skill Focus, Great Charisma, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Mighty Contender of Kord + Mighty Contenders of Kord strive for the ultimate fusion of physical and spiritual perfection. Champions of the Brawler, they push their bodies to their limits, believing that true strength leads to freedom. Through divine might and relentless training, they become living testaments to Kord’s power, breaking chains both literal and metaphorical in their quest for supremacy. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Mighty Contender of Kord gains a bonus feat every three levels + +Special: +Spellcasting: The epic Mighty Contender of Kord continues to increase in caster level (and spells known, if applicable). + +Epic Mighty Contender of Kord Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Strength, Legendary Wrestler, Improved Combat Casting, Perfect Health, Planar Turning, Overwhelming Critical. + Epic Iaijutsu Master + Among the Iaijutsu Masters are told stories of warriors who have transcended this ancient art. These are the epic masters of Iaijutsu -- swordfighters of incomparable skill. Some can strike numerous times with a single cut, others can use their swords to perform blinding works of precision cutting, and some even strike so fast that they do not seem to draw their blade at all. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Iaijutsu Master gains a bonus feat every three levels. + +Special: +Echoes of the Edge: The epic Iaijutsu Master gains the Echoes of the Edge ability at 11th level and an additional use of it every three levels afterwards. +Spirit Strike: The epic Iaijutsu Master gains the Spirit Strike ability at 12th level and an additional use of it every three levels afterwards. + +Epic Iaijutsu Master Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Dodge, Epic Prowess, Epic Reflexes, Epic Skill Focus, Epic Weapon Focus, Epic Weapon Specialization, Improved Iaijutsu Focus (Epic), Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. + Epic Disciple of Dispater + Epic Disciples of Dispater become nearly indestructible warlords, commanding infernal legions and shrouding themselves in layers of iron both literal and mystical. Their mastery of defense, deception, and destructive force makes them terrifying opponents who strike with overwhelming might while remaining almost untouchable on the battlefield. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Disciple of Dispater gains a bonus feat every two levels. + +Epic Disciple of Dispater Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Energy Resistance, Epic Damage Resistance, Epic Leadership, Epic Skill Focus, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Constitution, Legendary Commander, Overwhelming Critical, Superior Initiative. + Epic Ravager + Epic Ravagers are avatars of pure slaughter, exalting in the chaos and horror they sow. As they ascend beyond mortal limits, their every blow spreads agony, their presence breaks wills, and their cruelty transcends mere violence-becoming a divine expression of Erythnul's madness. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Ravager gains a bonus feat every five levels. + +Special: +Pain Touch - At 11th level you gain a 4th use of Pain Touch and that increases by 1 use per day every five Ravager levels past 11th. +Aura of Fear - At 12th level you gain a 4th use of Aura of Fear and that increases by 1 use per day every five Ravager levels past 12th. +Cruelest Cut - At 13th level you gain a 4th use of Aura of Fear and that increases by 1 use per day every five Ravager levels past 13th. +Visage of Terror - At 10th level you gain Visage of Terror and that increases by 1 use per day every five Ravager levels past 10th. + +Epic Ravager Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Skill Focus, Epic Toughness, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Strength, Improved Sneak Attack, Overwhelming Critical, Superior Initiative. + Epic Runescarred Berserker + Epic Runescarred Berserkers are living weapons of wrath and arcane resilience. Their rune-covered flesh blazes with potent magic, their fury eclipsing mortal limits. As chosen champions of Rashemen, they channel raw pain into devastating power—each scar a rune, each scream a spell, each rage an unstoppable storm. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Runescarred Berserker gains a bonus feat every four levels. + +Special: +Runescar Progression: The epic Runescarred Berzerker's runescars continue to advance in caster level. +Damage Reduction: The epic Runescarred Berzerker continues to gain +1 DR every 3 class levels. +Ritual Scarring : The epic Runescarred Berzerker continues to gain +1 Natural AC every 3 class levels. + +Epic Runescarred Berserkers Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Energy Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage + Epic Talontar Blightlord + Epic Talontar Blightlords are avatars of pestilence and decay, their very presence a walking plague. With blighted blood and cursed glaives, they corrupt nature itself, spreading Talona’s rot across forests and flesh alike. No longer truly mortal, these twisted priests become vessels of contagion—, unfeeling, unyielding, and unstoppable harbingers of a diseased apocalypse. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Talontar Blightlords gains a bonus feat every five levels + +Special: +Blight Touch: The epic Talontar Blightlord continues to gain a use of Blight Touch every other level. +Spellcasting: The epic Talontar Blightlord continues to increase in divine caster level (and spells known, if applicable). + +Epic Talontar Blightlords Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Ignore Material Components, Improved Combat Casting, Planar Turning. + Epic Child of Night + Epic Children of Night transcend mortal shadow and step fully into the realm of darkness. With bodies cloaked in ever-shifting umbra and minds untethered from the concerns of the flesh, they weave mysteries that distort perception and unravel reality. No longer bound by day or death, they are whispers given form—walking veils between this world and the shadow that lies beyond. + +Hit Die: d6 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Child of Night gains a bonus feat every five levels + +Special: +Cold Resistance: The epic Child of Night's cold resistance continues to increase by 5 every four levels. +Mysteries: The epic Child of Night continues to increase in mystery caster level (and mysteries known, if applicable). + +Epic Child of Night Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Self-Concealment, Epic Skill Focus, Favored Mystery, Great Charisma, Greater Path Focus, Nocturnal Caster, Path Focus, Shadow Cast, Superior Initiative, and any metashadow feat. + Epic Master of Shadow + Epic Masters of Shadow are no longer mere commanders of darkness—they are its avatars. Their shadow servants swell into entities of primordial gloom, answering unspoken commands with lethal grace. Cloaked in absolute cold and bolstered by unfathomable shadow-magic, these lords of twilight weave darkness into weapons, armor, and essence. In the deep, where no light dares tread, they reign supreme. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Master of Shadow gains a bonus feat every three levels + +Special: +Mysteries: The epic Master of Shadow continues to increase in mystery caster level (and mysteries known, if applicable). + +Epic Master of Shadow Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Self-Concealment, Epic Skill Focus, Favored Mystery, Great Charisma, Greater Path Focus, Nocturnal Caster, Path Focus, Shadow Cast, Superior Initiative, and any metashadow feat. + Epic Noctumancer + Epic Noctumancers are master weavers of arcane and shadow threads, effortlessly unraveling the magic of others while reinforcing their own with stolen power. With eyes that pierce the weave and shroud alike, they bend hostile spells into fuel for their next incantation. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Noctumancer gains a bonus feat every five levels. + +Special: +Innate Counterspell: The epic Noctumancer continues to gain an Innate Counterspell use per day for every three class levels past 8th lvl. +Mysteries: The epic Noctumancer continues to increase in mystery caster level (and mysteries known, if applicable). +Spellcasting: The epic Noctumancer continues to increase in caster level (and spells known, if applicable). + +Epic Noctumancer Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Favored Mystery, Focused Spell Penetration, Great Charisma, Great Intelligence, Greater Path Focus, Ignore Material Components, Improved Combat Casting, Nocturnal Caster, Path Focus, Shadow Cast, Superior Initiative, Tenacious Magic, and any metashadow feat. + Epic Totem Rager + An epic totem rager is the living embodiment of primal fury and spiritual instinct. At this level, rage and soulmeld are no longer separate forces—they are one. Her body channels the raw power of magical beasts, while her spirit roars with ancestral might. As she charges into battle, the ground trembles and the air thickens with incarnum, a visible aura of bestial power surrounding her. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Totem Rager gains a bonus feat every three levels. + +Special: +Meldshaping: Meldshaper level increases as if gaining a level in your meldshaper class at each totem rager class level. + +Epic Totem Rager Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Essentia, Epic Prowess, Epic Toughness, Epic Weapon Focus, Extra Chakra Bind, Fast Healing, Legendary Wrestler, Mighty Rage, Open Heart Chakra, Open Soul Chakra, Overwhelming Critical, Rapid Meldshaping, Rebind Soulmeld, Terrifying Rage, Thundering Rage. + Epic Shadowblade + At epic levels, the shadowblade becomes a phantom of war—an untouchable presence whose strikes come from impossible angles and vanish without trace. Their unseen weapon evolves beyond mortal reach, letting them slip through defenses, extend their reach through shadow, and pierce even the strongest wards. As their bond with darkness deepens, so too does their lethality—each step silent, each blow fatal. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Shadowblade gains a bonus feat every three levels. + +Special: +Unseen Weapon: The epic Shadowblade continues receiving a user per day of Unseen Weapon at each class level. +Sneak Attack: The epic Shadowblade's sneak attack continues to increase in power. + +Epic Shadowblade Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Prowess, Epic Reputation, Epic Self-Concealment, Epic Skill Focus, Epic Weapon Focus, Great Dexterity, Improved Sneak Attack, Lingering Damage, Superior Initiative. + Epic Dragon Shaman + At epic levels, the dragon shaman becomes a living embodiment of draconic majesty. Their auras grow stronger, their breath weapon rivals that of ancient wyrms, and their resilience is all but unshakable. With wings unfurled and power drawn directly from their totem dragon’s essence, they stride through battle as a paragon of scaled might and unwavering purpose. + +Hit Die: d10. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Dragon Shaman gains a bonus feat every three levels. + +Special: +Draconic Armor: The epic Dragon Shaman's Natural Armor bonus grows to +4 at level 22 and continues to increase by +1 every 5 levels thereafter. +Draconic Aura: The epic Dragon Shaman's draconic aura power continues to increase, becoming +6 at 25 and growing by 1 every 5 levels thereafter. + +Epic Dragon Shaman Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Whirlwind Attack, Legendary Commander, Superior Initiative. + Epic Dragonfire Adept + An epic Dragonfire Adept is a conduit of draconic magic made flesh, wielding their breath weapon with apocalyptic force and commanding invocations with the ease of thought. Their scales grow ever harder, their breath more versatile, and their arcane might ever deeper. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Dragonfire Adept gains a bonus feat every five levels. + +Special: +Invocations: The Dragonfire Adept's invoker level continues to increase. +Breath Weapon: The epic Dragonfire Adept's Breath weapon continues to gain in power. +Draconic Armor: The epic Dragonfire Adept's Natural Armor bonus grows to +6 at level 23 and continues to increase by +1 every 5 levels thereafter. + +Epic Dragonfire Adept Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Whirlwind Attack, Legendary Commander, Superior Initiative. + Epic Red Wizard + At epic levels, Red Wizards deepen their mastery over a single school of magic to terrifying heights. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Red Wizard gains a bonus feat every five levels + +Special: +Spell Power: At every even level the epic Red Wizard continues to gain a +1 DC and +1 Spell Penetration on all spells from his spell school of choice. +Specialist Defense: At every even level the epic Red Wizard continues to gain a +1 on saves vs spells in his school of choice. +Spellcasting: The epic Red Wizard continues to increase in caster level (and spells known, if applicable). + +Epic Red Wizard Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Forge Epic Ring, Great Intelligence Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic True Necromancer + At epic levels, the True Necromancer transcends the boundaries between life and death, becoming a living conduit of necrotic power. No longer merely a manipulator of the dead, they embody death itself—an enduring presence whose will animates entire graveyards. Feared by the living and revered by the dead, their passage darkens the land, and even other necromancers whisper their name with dread. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic True Necromancer gains a bonus feat every three levels + +Special: +Spellcasting: The epic True Necromancer continues to increase in arcane caster level (and spells known, if applicable). +Rebuke: The epic True Necromancer's levels continue to stack with cleric levels for turning and rebuking undead. +Necromancer: The epic True Necromancer continues to count all spellcasting levels for the purposes of necromancy spells. + +Epic True Necromancer Bonus Feat List: + +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Great Intelligence, Great Wisdom, Great Charisma, Ignore Material Components, Improved Combat Casting, Undead Mastery, Zone of Animation. + Epic Blood Magus + At epic heights, the Blood Magus is no mere spellcaster; they are blood given will, a living paradox of life dancing on the edge of death. Their veins pulse with raw arcane potential, and their mastery over their own mortality is unmatched. To them, blood is not just life, it is power, memory, and magic itself. + +Hit Die: d6 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Blood Magus gains a bonus feat every three levels + +Special: +Durable Casting: the epic Blood Magus continues to gain +1 bouns per class level to Concentration checks. +Homunculus: the epic Blood Magus' Homunculus continues to scale in power with the Blood Magus' class level. +Spellcasting: At every even level, the epic Blood Magus continues to increase in arcane caster level (and spells known, if applicable). + +Epic Blood Magus Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Diabolist + At the epic scale, the Diabolist no longer imitates the damned, they command them. Every whispered invocation sears the Weave with the echoes of Hell's will, and each spell drips with the essence of infernal corruption. They walk among mortals cloaked in fire and dread, their ambition smoldering like embers beneath skin. Devils no longer tempt the Diabolist, they envy them. For what greater blasphemy than a mortal who dares not serve, but instead seeks to ascend? + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Diabolist gains a bonus feat every three levels + +Special: +Diabolism: The epic Diabolist's Diabolism continues to increase by +1d6 every 3 class levels. +Spellcasting: The epic Diabolist continues to increase in arcane caster level (and spells known, if applicable). + +Epic Diabolist Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Incandescent Champion + At the epic level, the Incandescent Champion ceases to be merely mortal, she becomes a radiant echo of the cosmic soul itself. Her presence hums with celestial harmony, her form a vessel of pure incandescent essence. No longer tethered by the limits of flesh or fear, she walks the realms as a beacon of luminous hope, a burning reminder that even the smallest spark can ignite a revolution of spirit. + +Hit Die: d10. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Incandescent Champion gains a bonus feat every three levels. + +Special: +Incarnum Overload: The epic Incandescent Champion continues to gain another use of Incarnum Overload every three levels. + +Epic Incandescent Champion Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Devastating Critical, Epic Energy Resistance, Epic Essentia, Epic Leadership, Epic Prowess, Epic Toughness, Epic Weapon Focus, Extra Chakra Bind, Great Constitution, Legendary Commander, Open Heart Chakra, Open Soul Chakra, Overwhelming Critical, Rapid Meldshaping, Rebind Soulmeld, Superior Initiative. + Epic Justice of Weald and Woe + You are the forest’s final answer. Where diplomacy fails, your arrows speak. Moving unseen, striking without mercy, you end threats to elvenkind with lethal precision, and vanish like mist before dawn. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Justice of Weald and Woe gains a bonus feat every three levels. + +Special: +Spellcasting: The epic Justice of Weald and Woe continues to increase in divine caster level. + +Epic Justice of Weald and Woe Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical (any bow or crossbow), Epic Prowess, Epic Weapon Focus (any bow or crossbow), Epic Weapon Specialization (any bow or crossbow), Fast Healing, Great Dexterity, Great Wisdom, Improved Combat Casting, Improved Manyshot, Overwhelming Critical (any bow or crossbow), Perfect Health, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Epic Acolyte of the Ego + You speak power into yourself, bending reality with each syllable of your own truename. As your voice grows stronger, so does your form, shifting, resonating, evolving. You are your own source of power, and none may unmake what you have named. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Acolyte of the Ego gains a bonus feat every three levels. + +Special: +Morphic Cadence: The epic Acolyte of the Ego continues to pick a new Cadence every other level. +Truenaming: The epic Acolyte of the Ego continues to increase in Truenaming level. + +Epic Acolyte of the Ego Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Skill Focus, Epic Toughness, Epic Reputation, Epic Will, Fast Healing, Great Intelligence, Perfect Health, Superior Initiative. + Epic Peerless Archer + You’'ve left behind distractions, there is only the bow. While others boast and brawl, you craft arrows with care and strike from shadows with precision. Every breath you take centers you. Every arrow you loose is a lesson in dominance. No magic, no mercy, just skill, steel, and silence. + +Hit Die: d10. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Peerless Archer gains a bonus feat every four levels. + +Special: +Ranged Sneak Attack: the epic Peerless Archer's ranged sneak attack continues to gain +1d6 damage every three levels. +Fletching: The epic Peerless Archer's Fletching ability continues to increase by +1 every even level. + +Epic Peerless Archer Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus (longbow or shortbow), Epic Weapon Specialization (longbow and shortbow), Great Dexterity, Improved Manyshot, Overwhelming Critical, Superior Initiative, Swarm of Arrows. + Epic Thrall of Orcus + The epic Thrall of Orcus has turned from the warmth of life and pledged themseleves to Orcus, the demon prince of undeath. Where they walk, decay follows. The epic Thrall of Orcus communes with corpses, commands foul things, and revels in spreading dread. You are a hand of rot in a living world, and your god is watching. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Thrall of Orcus gains a bonus feat every three levels. + +Special: +Spellcasting: At each even level the epic Thrall of Orcus continues to increase in divine caster level (and spells known, if applicable). + +Epic Thrall of Orcus Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Prowess, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Great Wisdom, Great Charisma, Ignore Material Components, Improved Combat Casting, Planar Turning, Undead Mastery, Zone of Animation. + Epic Black Flame Zealot + You are fire made flesh and vengeance given form. As a secret holy assassin of Kossuth, you walk between shadows and flame, striking down the faithless with blade and conviction. Your devotion is not for mercy, but for retribution. Kossuth burns within you, and your victims are simply fuel. + +Hit Die: d6. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Black Flame Zealot gains a bonus feat every four levels. + +Special: +Sneak Attack: the epic Black Flame Zealot's sneak attack continues to gain +1d6 damage every three levels. +Spellcasting: At each even level the epic Black Flame Zealot continues to increase in divine caster level (and spells known, if applicable). + +Epic Black Flame Zealot Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Prowess, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Focused Spell Penetration, Great Wisdom, Great Charisma, Ignore Material Components, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Planar Turning. + Epic Knight of Middle Circle + You are a sworn protector of celestial wisdom and earthly honor. As a Knight of the Middle Circle, your blade defends the Stargazers' sacred charge while your presence extends their reach. You are both herald and guardian—trusted with secrets, tasked with missions few can know, and bound by duty to serve the light of knowledge and the cause of good. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Knight of the Middle Circle gains a bonus feat every three levels. + +Special: +True Strike: the epic Knight of the Middle Circle continues to gain another usage of True Strike every three levels. +Combat Sense: the epic Knight of the Middle Circle's Combat Sense continues to improve by +2 every four class levels. +Spellcasting: At each even level the epic Knight of the Middle Circle continues to increase in divine caster level (and spells known, if applicable). + +Epic Knight of the Middle Circle Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Combat Casting, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative. + Epic Spirit Shaman + Epic Spirit Shaman Description - PLACEHOLDER + Epic Hospitaler + At epic levels, the Hospitaler becomes a paragon of mercy and martial devotion. Their healing touch mends even the gravest wounds, their presence turns the tide of battle with divine fervor, and their unwavering dedication to protection and service inspires allies and humbles the wicked. With greater command over divine magic and an unbreakable will, the epic Hospitaler is a living beacon of hope in a world often shadowed by suffering. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Hospitaler gains a bonus feat every three levels + +Special: +Spellcasting: At each level the epic Hospitaler continues to increase in divine caster level (and spells known, if applicable). + +Epic Hospitaler Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Prowess, Epic Reputation, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration,Epc Spellcasting, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Great Charisma, Great Smiting, Great Wisdom, Improved Combat Casting, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Master of Shrouds + At epic levels, the Master of Shrouds commands the dread powers of the grave with terrifying authority. Her ability to summon incorporeal undead grows to include even greater horrors, and her dominion over death magic becomes absolute. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Master of Shrouds gains a bonus feat every three levels. + +Special: +Summon Undead: The epic Master of Shrouds' undead thrall continues gaining power throughout epic levels. +Spellcasting: At each class level the epic Master of Shrouds continues to increase in divine caster level (and spells known, if applicable). + +Epic Master of Shrouds Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Great Charisma, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Planar Turning, Zone of Animation. + Epic Master Harper + Epic Master Harpers are legendary champions of freedom, lore, and harmony. Their mastery of ancient knowledge, music, and magic allows them to uplift allies, dismantle tyranny, and uncover secrets long forgotten. At epic levels, they gain deeper access to the Harper Secrets, further enhance their bardic and arcane talents, and wield their influence across the realms as inspirational figures and guardians of balance. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Master Harper gains a bonus feat every three levels + +Special: +Spellcasting: At every class level, the epic Master Harper continues to increase in arcane caster level (and spells known, if applicable). + +Epic Master Harper Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Spellcasting, Epic Skill Focus, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Master Wand, Tenacious Magic. + Epic Foe Hunter + Epic Foe Hunters are relentless executioners of their sworn enemies. With every strike, they channel years of training, hatred, and precision into devastating blows that bypass even supernatural defenses. At epic levels, their Rancor damage intensifies, their resistances grow stronger, and their Death Attacks become nearly impossible to avoid, making them the ultimate bane of their hated foes. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Foe Hunter gains a bonus feat every three levels + +Special: +Rancor: the epic Foe Hunter's Rancor ability contiues to increase its damage bonus by +1d6 every odd level. +Hated Enemy Damage Reduction: the epic Foe Hunter's Hated Enemy Damage Reduction ability contiues to increase its resistance by 2/- every three levels. + +Epic Foe Hunter Bonus Feat List: +Armor Skin, Bane of Enemies, Blinding Speed, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Strength, Great Dexterity, Perfect Health, Perfect Two-Weapon Fighting, Two-Weapon Rend, Superior Initiative. + Epic Thrall of Grazzt + Epic Thralls of Graz’zt become living conduits of seduction and destruction. Their dark charisma becomes irresistible, allowing them to manipulate even the most stalwart minds. Their spell betrayal abilities reach deadly precision, turning every opening into an opportunity for pain. With the power to summon greater demons and twist arcane energy into lethal cunning, an Epic Thrall of Graz'zt no longer merely follows the Dark Prince, they act as his voice, his blade, and his will. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Thrall of Graz'zt gains a bonus feat every four levels + +Special: +Dark Charisma: the epic Thrall of Graz'zt's Dark Charisma ability contiues to increase its bonus by +2 every odd level. +Spell Betrayal: the epic Thrall of Graz'zt's Spell Betrayal ability continues to increase its bonus by +1d6 every even level. +Spellstrike: the epic Thrall of Graz'zt's Spellstrike ability continues to increase its bonus by +1d6 every even level. +Spellcasting: The epic Thrall of Graz'zt continues to increase in arcane caster level (and spells known, if applicable). + +Epic Thrall of Graz'zt Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Eldritch Disciple + At epic levels, the Eldritch Disciple becomes a master of both divine magic and eldritch power. Her patron’s gifts grow stronger, allowing her to blend invocations and divine spells with greater ease. As a chosen vessel of her deity's will, she channels supernatural power with unmatched versatility and purpose. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Eldritch Disciple gains a bonus feat every four levels + +Special: +Spellcasting: The epic Eldritch Disciple continues to increase in divine caster level (and spells known, if applicable). +Invoking: The epic Eldritch Disciple continues to increase in invoker level (and spells known, if applicable). + +Epic Eldritch Disciple Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Eldritch Sculptor, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Eldritch Blast, Epic Energy Resistance, Epic Extra Invocation, Epic Fiendish Resilience, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Fast Healing, Improved Combat Casting, Lord of All Essences, Master of the Elements, Morpheme Savant, Paragon Visionary, Shadowmaster, Superior Initiative. + Epic Ghost Faced Killer + At epic levels, the Ghost-Faced Killer becomes a nearly unstoppable specter of death, striking from the shadows with terrifying precision. Their ghostly abilities expand, allowing more frequent use of ethereal movement and fear-based tactics. Few see them coming, and even fewer survive the encounter. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Ghost-Faced Killer gains a bonus feat every four levels. + +Special: +Sudden Strike: The epic Ghost-Faced Killer's Sudden Strike damage continues to increase by +1d6 every three levels. +Ghost Step: The epic Ghost-Faced Killer continues gaining a use of their Ghost Step ability every three class levels. +Frightful Attack: The epic Ghost-Faced Killer continues gaining a use of their Frightful Attack ability every three class levels. + +Epic Ghost-Faced Killer Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Dodge, Epic Reputation, Epic Skill Focus, Epic Prowess, Epic Toughness, Epic Weapon Focus, Great Dexterity, Improved Sneak Attack, Lingering Damage, Overwhelming Critical, Self-Concealment, Superior Initiative. + Epic Ultimate Magus + Epic Ultimate Magus Description - PLACEHOLDER + Epic Forest Master + At epic levels, the Forest Master becomes one with the primal wilds, embodying the ancient power of the forest. Their connection to nature grants them even greater physical resilience, enhanced plant-based abilities, and the enduring strength of the deep woods. They stand as timeless guardians of the green. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Forest Master gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Forest Master continues to increase in divine caster level (and spells known, if applicable). + +Epic Forest Master Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus (Maul), Focused Spell Penetration, Epic Spellcasting, Fast Healing, Great Wisdom, Ignore Material Components, Improved Combat Casting, Overwhelmging Critical, Perfect Health, Plant Wild Shape, Tenacious Magic. + Epic Jade Phoenix Mage + At epic levels, the Jade Phoenix Mage attains unparalleled harmony between blade and spell. Arcane energy flows seamlessly through their martial forms, amplifying both precision and power. Their mastery allows them to unleash devastating elemental techniques, extend their mystic stances indefinitely, and call upon the eternal flame of the Phoenix to rise again, even in death. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Jade Phoenix Mage gains a bonus feat every four levels. + +Special: +Spellcasting: At each class level the epic Jade Phoenix Mage continues to increase in arcane caster level (and spells known, if applicable). +Maneuvers: At each class level the epic Jade Phoenix Mage continues to increase in initiator level. + +Epic Jade Phoenix Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Spellcasting, Epic Skill Focus, Epic Toughness, Epic Weapon Specialization, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Master Wand, Overwhelming Critical, Tenacious Magic. + Epic Ruby Knight Vindicator + At epic levels, the Ruby Knight Vindicator becomes a divine instrument of vengeance and secrecy. Steeped in martial discipline and empowered by the divine will of Wee Jas, the vindicator learns to bend time with divine fervor, recover and execute maneuvers with near-limitless efficiency, and move through shadows in full armor as easily as others in silence. His turning power fuels even more devastating strikes and supernatural precision, and no marked enemy escapes his holy judgment. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Ruby Knight Vindicator gains a bonus feat every five levels. + +Special: +Spellcasting: The epic Ruby Knight Vindicator continues to increase in divine caster level (and spells known, if applicable). +Maneuvers: At each class level the epic Ruby Knight Vindicator continues to increase in initiator level. + +Epic Ruby Knight Vindicator Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Improved Combat Casting, Overwhelming Critical, Perfect Health, Planar Turning, Tenacious Magic + Epic Eternal Blade + Epic Eternal Blades are peerless elven warriors who have forged an unbreakable bond with their ancestral guides. Their mastery of martial maneuvers transcends time, allowing them to strike with preternatural precision and defend with foresight unmatched. As they grow in power, their eternal training deepens, granting even greater access to advanced techniques and the wisdom of ancient elven spirits, making them living legends on the battlefield. + +Hit Die: d10 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Eternal Blade gains a bonus feat every three levels + +Special: +Eternal Training: At each odd class level the epic Eternal Blade continues to gain another use of Eternal Training. +Maneuvers: At each class level the epic Eternal Blade continues to increase in initiator level. + +Epic Eternal Blade Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Fast Healing, Great Dexterity, Great Strength, Perfect Health, Overwhelming Critical, Superior Initiative. + Epic Shadow Sun Ninja + Epic Shadow Sun Ninjas are masters of duality, channeling both radiant and shadow energies in perfect harmony. At the peak of their path, they transcend the traditional boundaries of martial arts and mysticism, wielding darkness to strike down foes and light to lift allies. With enhanced ki control and the wisdom born of balance, they become avatars of twilight, warriors whose mere presence can tip the scales between salvation and ruin. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Shadow Sun Ninja gains a bonus feat every four levels + +Special: +Monk Abilities: The epic Shadow Sun Ninja continues to add their class level to determine AC Bonus, Unarmed Damage and Stunning Fist uses per day. +Maneuvers: At each class level the epic Shadow Sun Ninja continues to increase in initiator level. + +Epic Shadow Sun Ninja Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Great Dexterity, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Witchborn Binder + Epic Witchborn Binders are the final bulwark against arcane tyranny. Having mastered the fusion of incarnum and anti-magic, they become living wards, nullifying spellcraft with a gesture, and shackling even the most powerful wizards in prisons of soulstuff. At this level, their presence alone can suppress magical auras, unravel arcane constructs, and seal away reality-bending threats. Vigilant and relentless, an epic Witchborn Binder is both a hunter and a sentinel, wielding pure incarnum as a weapon of justice. + +Hit Die: d6. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Witchborn Binder gains a bonus feat every three levels. + +Special: +Meldshaping: Meldshaper level increases as if gaining a level in your meldshaper class at each Witchborn Binder class level. + +Epic Witchborn Binder Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Skill Focus, Epic Toughness, Epic Will, Great Constitution, Superior Initiative, Bonus Soulmeld, Epic Essentia, Extra Chakra Bind, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld. + Epic Disciple of Mephistopheles + An Epic Disciple of Mephistopheles becomes a living conduit of hellfire, their body and soul twisted by infernal power. Their mere presence scorches the earth, their voice echoes with embers, and flames answer their every command. No longer just a servant, they are a herald of Mephistopheles himself, incinerating armies with infernal storms, summoning greater devils as lieutenants, and walking untouched through magical and mundane flame alike. Their mastery of hellfire transcends mortal understanding, making them a terror to celestials and mortals alike. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Disciple of Mephistopheles gains a bonus feat every other level. + +Epic Disciple of Mephistopheles Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Whirlwind Attack, Legendary Commander, Superior Initiative. + Epic Soul Eater + An Epic Soul Eater is a walking extinction event. It no longer feeds just on life, it devours identity, power, and memory. Each victim makes it stronger, faster, and harder to stop. To face one is to risk becoming part of it forever. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Soul Eater gains a bonus feat every other level. + +Epic Soul Eater Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Perfect Health, Superior Initiative. + Epic Henshin Mystic + Epic Henshin Mystics embody the ideals of discipline and transformation that define their order. As they progress beyond traditional limits, they further transcend physical boundaries and deepen their spiritual mastery. Their pursuit of perfection sharpens their awareness, focus, and presence, allowing them to act as beacons of balance and clarity. In battle and in stillness, their command of inner power continues to grow, reflecting their steady evolution toward the divine. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Henshin Mystic gains a bonus feat every three levels + +Special: +Monk Abilities: The epic Henshin Mystic continues to add their class level to determine AC Bonus, Unarmed Damage and Monk movement speed increase. + +Epic Henshin Mystic Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Great Wisdom, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Drunken Master + The Drunken Master masters the art of unpredictable, staggered movements to confuse and evade enemies. At epic levels, their drunken combat style becomes even more powerful, turning alcohol into a source of strength and resilience. They become a whirlwind of chaos, using their unsteady form to surprise and overpower opponents with unexpected, powerful strikes. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Drunken Master gains a bonus feat every three levels. + +Epic Drunken Master Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Great Constitution, Great Dexterity, Great Strength, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Enlightened Fist + At epic levels, the Enlightened Fist fully unites arcane power with martial mastery. Their fists strike with not only speed and precision, but with the force of magic itself. Every motion is charged with energy, allowing them to deliver devastating touch spells and elemental strikes in a blur of combat. They become spellcasters in motion, unarmed, unarmored, and unstoppable. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Enlightened Fist gains a bonus feat every five levels + +Special: +Spell Resistance: The epic Enlightened Fist continues to add their class level to their spell resistance. +Spellcasting: At each class level the epic Enlightened Fist continues to increase in arcane caster level (and spells known, if applicable). +Monk Abilities: The epic Enlightened Fist continues to add their class level to determine Stunning Attacks, Unarmed Damage and Monk movement speed increase. + +Epic Enlightened Fist Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Focused Spell Penetration, Great Wisdom, Improved Combat Casting, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Morninglord of Lathander + At epic levels, the Morninglord becomes a living vessel of Lathander's divine light. Their presence alone is a balm to the wounded and a bane to the undead. Their power to turn, heal, and sanctify grows radiant and awe-inspiring, suffused with the hope and renewal of dawn itself. Wherever they walk, darkness falters, and the sun seems to shine a little brighter. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Morninglord of Lathander gains a bonus feat every three levels + +Special: +Greater Turning: The epic Morninglord of Lathander continues to gain a use of Greater Turning every four levels. +Spellcasting: The epic Morninglord of Lathander continues to increase in divine caster level (and spells known, if applicable). + +Epic Morninglord of Lathander Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Perfect Health, Planar Turning, Tenacious Magic. + Epic Pyrokineticist + At epic levels, the Pyrokineticist becomes the living embodiment of raw elemental force. Whether wielding searing flame, freezing cold, corrosive acid, or crackling lightning, they channel destructive energy with deadly precision and flair. Their chosen element shapes every strike, movement, and breath unleashing devastating touch attacks, elemental lashes, and overwhelming bursts of power. Masters of heat, chill, corrosion, or storm, these kineticists don't just manipulate energy, they become it. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Pyrokineticist gains a bonus feat every three levels. + +Epic Pyrokineticist Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Epic Psionic Feats, Superior Initiative. + Epic Shadowmind + At epic levels, the Shadowmind becomes a whisper in the mind and a ghost in the dark. Blending silent footfalls with psychic sabotage, she can unravel thoughts before they are spoken, cloud perceptions before danger is noticed, and strike where no defense can reach. With powers that distort memory and stealth refined to supernatural precision, the epic Shadowmind is the perfect infiltrator; unseen, unknown, and unforgettable only to those who survive. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Shadowmind gains a bonus feat every other level. + +Special: +Sneak Attack: the epic Shadowmind's sneak attack continues to gain +1d6 damage every three levels. +Manifesting: At each class level the epic Shadowmind continues to increase in manifester level (and powers known, if applicable). + +Epic Shadowmind Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Skill Focus, Great Charisma, Great Dexterity, Great Intelligence, Great Wisdom, Improved Sneak Attack, Lingering Damage, Epic Psionic Feats, Self-Concealment, Superior Initiative. + Epic Psychic Thurge + To the epic Psychic Theurge, the boundary between faith and thought is a veil easily pierced. Wielding divine miracles and mental might in seamless harmony, they are living conduits of transcendent purpose. Their prayers echo with psionic force, and their psionic power is guided by divine insight. These rare visionaries stand at the nexus of will and wonder, forging a path where no spell nor power is beyond reach. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Psychic Theurge gains a bonus feat every six levels. + +Special: +Spellcasting: At each class level the epic Psychic Theurge continues to increase in divine caster level (and spells known, if applicable). +Manifesting: At each class level the epic Psychic Theurge continues to increase in manifester level (and powers known, if applicable). + +Epic Psychic Theurge Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Sheild, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Planar Turning, Epic Psionic Feats, Tenacious Magic, Zone Of Animation. + Epic Cerebremancer + The epic Cerebremancer is a scholar of two worlds, one of incantations and sigils, the other of thoughts shaped into force. They weave arcane threads with psionic clarity, bending the very essence of reality with twin pillars of intellect and magic. To them, the mind is just another spellbook, and magic merely another expression of will. In their hands, knowledge becomes transcendence, and dual mastery becomes a singular, unstoppable force. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Cerebremancer gains a bonus feat every six levels. + +Special: +Spellcasting: At each class level the epic Cerebremancer continues to increase in arcane caster level (and spells known, if applicable). +Manifesting: At each class level the epic Cerebremancer continues to increase in manifester level (and powers known, if applicable). + +Epic Cerebremancer Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Energy Resistance, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Great Wisdom, Ignore Material Components, Improved Combat Casting, Epic Psionic Feats, Tenacious Magic. + Epic Thrallherd + The epic Thrallherd is no mere master of persuasion, they are a gravitational center of will, drawing minds like comets into their orbit. Words are unnecessary; their presence alone compels obedience. Servants do not follow out of duty, but because they believe it is destiny. Kings, monsters, even minds alien and ancient, none are beyond the Thrallherd’s reach. Their thoughts shape allegiance, and their will becomes the law of others. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Thrallherd gains a bonus feat every three levels. + +Special: +Manifesting: At each class level the epic Thrallherd continues to increase in manifester level (and powers known, if applicable). + +Epic Thrallherd Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Leadership, Epic Skill Focus, Great Intelligence, Epic Psionic Feats, Legendary Commander. + Epic Fist of Zouken + Epic Fists of Zuoken are masters of both body and mind, walking paths few dare to tread. Their strikes carry the weight of perfect training, and their thoughts cut as sharply as their fists. These monks have unlocked the deep synergy between psionics and martial discipline, weaving them into a single, flawless form. They are guardians of the awakened, defenders of mental freedom, and relentless opponents of oppression. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Fist of Zuoken gains a bonus feat every five levels + +Special: +Monk Abilities: The epic Fist of Zuoken continues to add their class level to determine AC Bonus, Unarmed Damage and Monk movement speed increase. +Manifesting: At each class level the epic Fist of Zuoken continues to increase in manifester level (and powers known, if applicable). + +Epic Fist of Zuoken Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Great Wisdom, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Perfect Health, Psionic Feats, Self-Concealment, Superior Initiative. + Epic Contemplative + Epic Contemplatives have moved beyond mere devotion into living embodiments of divine connection. Their thoughts echo the will of their deity, and their actions shape the world in subtle yet profound ways. Whether isolated in serene temples or walking amid the chaos of the world, they are guided by unshakable faith. Every breath is a prayer, every step a sacred act. In their presence, others feel the stillness of eternity, as if the divine is looking through their eyes. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Contemplative gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Contemplative continues to increase in divine caster level (and spells known, if applicable). + +Epic Contemplative Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Dodge, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Spellcasting, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Improved Combat Casting, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Perfect Health, Planar Turning, Self-Concealment, Superior Initiative, Tenacious Magic. + Epic Runecaster + The epic runecaster no longer simply inscribes symbols of divine power, they weave divine essence into the world itself. Their runes thrum with ancient energy, etched into stone, metal, and air alike. Each mark is a silent hymn, a declaration of faith and force, holding power that rivals full incantations. Thieves no longer dare approach the runecaster's artifacts, and foes learn too late that every step toward a runecaster is a step deeper into a trap. Their runes do not merely cast spells, they shape destiny. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Runecaster gains a bonus feat every three levels + +Special: +Rune Craft: The epic Runecaster continues to gain a +1 on Runecarving checks at every odd level. +Rune Power: The epic Runecaster's Rune Power ability continues to gain +1 to DC and spell penetration checks at every even level. +Spellcasting: The epic Runecaster continues to increase in divine caster level (and spells known, if applicable). + +Epic Runecaster Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Spellcasting, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Improved Combat Casting, Great Charisma, Great Wisdom, Perfect Health, Planar Turning, Tenacious Magic. + Epic Warchief + The epic Warchief becomes the stuff of legend, feared and revered by entire nations. His warcries shake enemy lines, and his presence alone can rally tribes to conquer cities and kingdoms. As he grows in power, his influence spreads like wildfire, turning even the most fractured clans into an unstoppable force. Epic Warchiefs inspire absolute loyalty and demand unquestioning obedience, forging empires from chaos and blood. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Warchief gains a bonus feat every four levels. + +Special: +Tribal Frenzy: the Strength bonus from the epic Warchief's Tribal Frenzy continues to grow by +2 every even level. +Ability Boost: the epic Warchief's Charisma bonus continues to grow by +2 every four levels. + +Epic Warchief Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Leadership, Epic Prowess, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Constitution, Legendary Commander, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage. + Epic War Mind + An epic War Mind channels unmatched clarity and precision in battle, moving with the focus of a weapon guided by thought alone. His mastery of the Talariic Codex unlocks deeper chains of war, each one enhancing his physical form and tactical prowess. Striking with devastating force and defending with near-impenetrable resolve, the epic War Mind blends mind and might into a perfect war machine, commanding the battlefield with every breath and motion. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic War Mind gains a bonus feat every five levels + +Special: +Enduring Body: The epic War Mind's Damage Reduction continues to grow by +1 every three class levels. +Manifesting: At each class level the epic War Mind continues to increase in manifester level (and powers known, if applicable). + +Epic War Mind Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Overwhelming Critical, Epic Psionic Feats, Improved Whirlwind Attack, Superior Initiative. + Epic Iron Mind + An epic Iron Mind stands as an unbreakable bastion against psychic assault, her will as tempered as the armor she wears. With unshakable focus and hardened discipline, she deflects enchantments and mind control with effortless resolve. Her presence radiates mental fortitude, empowering allies and punishing those who dare probe her thoughts. In the epic tiers, the Iron Mind becomes the embodiment of pure, unyielding resistance. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Iron Mind gains a bonus feat every five levels + +Special: +Armoured Mind: The epic Iron Mind continues to gain a use of Armoured Mind every three class levels. +Damage Reduction: The epic Iron Mind's Damage Reduction continues to grow by +1 every three class levels. +Mind Over Body: The epic Iron Mind continues to gain a use of Mind Over Body every three class levels. +Manifesting: At each class level the epic Iron Mind continues to increase in manifester level (and powers known, if applicable). + +Epic Iron Mind Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Overwhelming Critical, Epic Psionic Feats, Great Wisdom, Great Constitution, Superior Initiative. + Epic Slayer of Domiel + An epic Slayer of Domiel becomes a divine instrument of retribution, delivering swift and silent justice to the forces of evil. With holy precision and supernatural grace, they strike unseen, guided by celestial purpose. Their death touch grows ever more lethal, and their sacred presence turns stealth into salvation. In the epic ranks, no corrupt soul escapes the light they bring from the shadows. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Slayer of Domiel gains a bonus feat every four levels. + +Special: +Death Touch: The epic Slayer of Domiel continues to gain a use of their Death Touch ability every four class levels. +Sneak Attack: the epic Slayer of Domiel's sneak attack continues to gain +1d6 damage every odd class level. +Spellcasting: The epic Slayer of Domiel continues to increase in divine caster level (and spells known, if applicable). + +Epic Slayer of Domiel Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Wisdom, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Disciple of Asmodeus + An epic Disciple of Asmodeus becomes a true architect of tyranny, his will an unbreakable chain upon the minds of lesser beings. His commands echo with infernal authority, bending even the strongest to his purpose. Secrets fall into his hands like ripe fruit, and with each one, his dominion grows. Surrounded by devils and cloaked in dread majesty, he no longer merely serves Asmodeus, he embodies his dark doctrine. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Disciple of Asmodeus gains a bonus feat every three levels. + +Special: +Learn Secret: The epic Disciple of Asmodeus continues to gain a use of Learn Secret every odd class level. +Spellcasting: Every other level the epic Disciple of Asmodeus continues to increase in arcane caster level (and spells known, if applicable). + +Epic Disciple of Asmodeus Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Suel Archanamach + An epic Suel Archanamach is a living relic of an empire that once challenged the gods themselves. Blade and spell move as one in their hands , seamless, relentless, unstoppable. They slip through magical wards as if they were cobwebs, unraveling spells and spellcasters alike with practiced ease. Masters of dispelling, cloaked in illusions, and steeped in ancient arcane warfare, these elusive warriors are nightmares whispered among archmages , for when a Suel Archanamach comes, even the most powerful wizard may find no sanctuary. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Suel Archanamach gains a bonus feat every four levels. + +Special: +Dispelling Strike: The epic Suel Archanamach continues to gain a use of their Dispelling Strike ability every four class levels. +Ignore Spell Failure: the epic Suel Archanamach continues to increase the amount of spell failure they can overcome by 5% every three class levels. +Spellcasting: The epic Suel Archanamach continues to increase in arcane caster level (and spells known, if applicable). + +Epic Suel Archanamach Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus, Great Charisma, Improved Combat Casting, Overwhelming Critical, Superior Initiative. + Epic Skullclan Hunter + An epic Skullclan Hunter is the eternal bane of the undead. With eyes that pierce through shadow and a resolve that rivals divine judgment, they tread where others dare not , into tombs reeking with the chill of unlife. Each strike of their blade sears with holy vengeance, bypassing foul defenses and undoing necromantic abominations with grace and fury. Immune to the withering touch of unlife, they become a living bulwark against the darkness; a radiant scourge born to end what should never have risen. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Skullclan Hunter gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Skullclan Hunter's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Skullclan Hunter Bonus Feat List: +Armor Skin, Blinding Speed, Epic Divine Might, Epic Divine Sheild, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Skill Focus, Epic Weapon Focus, Epic Reputation, Fast Healing, Great Charisma, Great Smiting, Invoke Divine Wrath, Improved Sneak Attack, Lingering Damage, Perfect Health, Planar Turning, Superior Initiative. + Epic Master Alchemist + An epic Master Alchemist is a living crucible of arcane transmutation, distilling raw magic into liquid form with an artistry that defies mortal comprehension. With hands steady as time and minds sharp as diamond, these arcane chemists brew wonders that rival the greatest of spells , bottled miracles, captured storms, and essence of the gods. Able to craft potions imbued with ninth-circle sorcery, they shape the future in vials and flasks, offering power, salvation, or ruin with a single sip. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Master Alchemist gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Master Alchemist continues to increase in arcane caster level (and spells known, if applicable). + +Epic Master Alchemist Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Energy Resistance, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. In addition to the feats on this list, the epic Master Alchemist may select any item creation feat not listed here. + Epic Brimstone Speaker + Epic Brimstone Speakers are divine orators of sacred flame, their voices echoing with the resonance of celestial truth. Their mastery of truenames reaches apocalyptic potency, capable of invoking divine conflagrations that sear away corruption and summon angelic paragons from the farthest reaches of the Upper Planes. When an Epic Brimstone Speaker speaks, the heavens answer, fire obeys, and evil trembles before the purity of their word-forged wrath. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Brimstone Speaker gains a bonus feat every three levels. + +Special: +Truenaming: The epic Brimstone Speaker continues to increase in Truenaming level. +Spellcasting: At each odd class level the epic Brimstone Speaker continues to increase in divine caster level (and spells known, if applicable). + +Epic Brimstone Speaker Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Reputation, Fast Healing, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Perfect Health, Planar Turning, Superior Initiative, Tenacious Magic, Zone Of Animation. + Epic Shugenja + Epic Shugenja Description - PLACEHOLDER + Epic Hand of the Winged Masters + Epic Hands of the Winged Masters become more than servants, they become whispers in the wind, shadows beneath wings, and the unseen daggers of draconic will. Their bond to their draconic patrons transcends mere loyalty, transforming into something sacred and absolute. As spies, saboteurs, and assassins, they move unseen through the world, wielding deadly grace and dragon-blessed cunning. Each word they speak and every blade they draw serves the ancient agendas of their winged masters with terrifying precision. + +Hit Die: d8 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Hand of the Winged Masters gains a bonus feat every three levels. + +Special: +Special Attack: the epic Hand of the Winged Masters's sneak attack or skirmish attack continues to gain +1d6 damage every three levels. + +Epic Hands of the Winged Masters Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Toughness, Epic Weapon Focus, Great Dexterity, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Talon of Tiamat + Epic Talons of Tiamat are the chosen claws of dragonkind’s darkest queen, spreading her wrath and dominion across the realms. Empowered by draconic fury and ancient magic, they become living engines of destruction, breathing elemental death, sowing terror with their presence, and turning even mighty dragons into pawns of their will. Whether clad in steel or shrouded in sorcery, they are avatars of chromatic vengeance, feared by all who stand with metallic dragons and loathed as heretics by the righteous. Wherever they walk, Tiamat’s shadow follows. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Talon of Tiamat gains a bonus feat every three levels. + +Special: +Voice of the Dragon: the epic Talon of Tiamat continues to gain a +2 bonus to Intimidate and Bluff checks every four class levels. +Spellcasting: At each odd class level the epic Talon of Tiamat continues to increase in arcane caster level (and spells known, if applicable). + +Epic Talon of Tiamat Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Skill Focus, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Great Constitution, Ignore Material Components, Improved Combat Casting, Improved Whirlwind Attack, Superior Initiative. + Epic Frost Mage + Epic Frost Mages are winter incarnate, beings of arcane chill whose mere presence numbs the soul. Having transcended the mortal limits of frost magic, they wield glacial power with terrifying precision. Their spells freeze blood in veins and shatter stone with creeping ice. The frost itself answers their call, howling through the world as an extension of their will. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Frost Mage gains a bonus feat every four levels. + +Special: +Natural Armor: The epic Frost Mage continues to gain +1 Natural Armor every three class levels. +Spellcasting: At each class level the epic Frost Mage continues to increase in arcane caster level (and spells known, if applicable). + +Epic Frost Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Focused Spell Penetration, Epic Toughness, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Blighter + An epic blighter is the walking death of ecosystems, a roving apocalypse wrapped in bone and flame. Where they pass, forests blacken, rivers sour, and life recoils in terror. No longer merely forsaken by nature, they have become its antithesis, an unrelenting force of defilement. Their very breath poisons the wind, and their touch spreads pestilence faster than wildfire. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Blighter gains a bonus feat every five levels. + +Special: +Contagious Touch: the epic blighter gains another use of Contagious Touch every other level. +Undead Wild Shape: the epic blighter gains another use of undead wild shape every 4 levels. +Spellcasting: At each class level the epic Blighter continues to increase in divine caster level (and spells known, if applicable). + +Epic Blighter Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus, Focused Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Great Wisdom, Ignore Material Components, Improved Combat Casting, Overwhelming Critical, Perfect Health, Tenacious Magic, Superior Initiative. + Epic Rage Mage + An epic rage mage is an arcane storm in human form, where fury and magic fuse into devastating synergy. No longer shackled by the fragile composure most spellcasters cling to, she channels raw emotion into spellcraft that crackles with violent energy. Her rage no longer clouds her casting, it defines it. Each shout is a sonic blast, each heartbeat a surge of power. In battle, she becomes an avatar of destruction, tearing through enemies in a blaze of primal wrath and arcane fury. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Rage Mage gains a bonus feat every four levels. + +Special: +Spell Rage: The epic Rage Mage continues to gain a use of their Spell Rage ability every five class levels. +Spellcasting: Every other class level the epic Rage Mage continues to increase in arcane caster level (and spells known, if applicable). + +Epic Rage Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Focused Spell Penetration, Fast Healing, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Legendary Commander, Mighty Rage, Overwhelming Critical, Superior Initiative, Tenacious Magic, Thundering Rage. + Epic Dragonheart Mage + The epic dragonheart mage is the living embodiment of draconic majesty fused with arcane mastery. As their blood grows richer with ancient draconic power, so too does their spellcraft swell with elemental might. Their breath becomes an instrument of cataclysm, a devastating release of stored arcane potential shaped by the legacy of their draconic forebears. With every spell cast, their presence becomes more commanding, their body more resilient, their soul more like that of a true dragon. + +Hit Die: d6 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Dragonheart Mage gains a bonus Draconic feat every level ending in 2, 4, or 8. + +Special: +Draconic Breath: The epic Dragonheart Mage's Draconic Breath damage increases to 3d8 at level 16, 4d6 at 20, 4d8 at 26, and 5d6 at level 30. +Spellcasting: At each class level the epic Dragonheart Mage continues to increase in arcane caster level (and spells known, if applicable). + +Epic Dragonheart Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Skill Focus, Epic Spellcasting, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Swift Wing + An epic Swift Wing is more than a servant of the divine, they are the very breath, muscle, and will of the sacred dragon they revere. Their connection to draconic divinity becomes seamless, a fusion of holy purpose and ancient power. Their breath heals armies and scours the undead from the battlefield in blazing waves of divine flame. With wings unfurled and energy flowing through every fiber, they strike with celestial fury and soar above mortal bounds. In body and spirit, the epic swift wing is the swift vengeance and swift salvation of their god, wreathed in light, cloaked in scales, and unstoppable in purpose. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Swift Wing gains a bonus feat every three levels. + +Special: +Breath of Life: The epic Swift Wing's Breath of Life continues to gain +1d6 damage vs undead every class level. +Spellcasting: At each class level the epic Swift Wing continues to increase in divine caster level (and spells known, if applicable). + +Epic Swift Wing Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Skill Focus, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Reputation, Fast Healing, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Perfect Health, Planar Turning, Superior Initiative, Tenacious Magic, Zone Of Animation. + Epic Diamond Dragon + An epic diamond dragon is the embodiment of psionic and draconic synergy. Their mind channels the full strength of the draconic psionic collective, shaping energy into claws, wings, and breath with effortless will. Their presence unnerves even the boldest, radiating the calm, crystalline power of a mind sharpened to a perfect edge. They no longer tap into psionic dragon energy, they are its living expression. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Diamond Dragon gains a bonus feat every four levels. + +Special: +Dragon Augmentation: Every five class levels the epic Diamond Dragon can choose to gain a +1 in either Strength, Dexterity, or Constitution. +Manifesting: At each class level the epic Diamond Dragon continues to increase in manifester level (and powers known, if applicable). + +Epic Diamond Dragon Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Toughness, Great Charisma, Great Intelligence, Great Wisdom, Psionic Feats, Superior Initiative. + Epic Crusader + An epic crusader continues to be the unwavering blade of their cause-unyielding, unbreakable, and fiercely committed. Their righteous fury deepens into divine inevitability, delaying even death through sheer force of will. With increased uses of smite and greater mastery of damage control, the epic crusader becomes a juggernaut of conviction, shrugging off even the most devastating effects through unwavering faith and epic resilience. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic crusader gains a bonus feat every three levels. + +Special: +Maneuvers: At each class level the epic Crusader continues to increase in initiator level. +Steely Resolve: the epic crusader's Steely Resolve abilty continues to improve by +5 every 4 levels beyond 20th. + +Epic Crusader Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Leadership, Epic Prowess, Epic Toughness, Epic Weapon Focus, Great Charisma, Great Constitution, Great Smiting, Legendary Commander, Overwhelming Critical, Perfect Health. + Epic Swordsage + An epic swordsage is the living embodiment of the Sublime Way, blending shadow, elemental power, and martial grace into a fluid and deadly whole. With every strike, leap, or step, the epic swordsage dances through the battlefield with supernatural precision and fluidity. Their mastery of disciplines allows them to transcend the limits of the body, the blade, and even reality itself. + +Hit Die: d8. +Skill Points at Each Additional Level: 6 + Intelligence modifier. +Bonus Feats: The epic swordsage gains a bonus feat every three levels. + +Special: +Maneuvers: At each class level the epic swordsage continues to increase in initiator level. + +Epic swordsage Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Skill Focus, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Dexterity, Great Wisdom, Improved Stunning Fist, Overwhelming Critical, Perfect Health, Perfect Two-Weapon Fighting, Self Concealment, Superior Initiative, Two-Weapon Rend. + Epic Warblade + At epic levels, the warblade becomes a supreme martial exemplar-combining flawless instinct, tactical genius, and indomitable might. Each battle is a canvas, each strike a masterstroke. With honed instincts and intellect driving every move, the epic warblade moves through combat like a storm of precision and power, outmaneuvering foes with sheer discipline and overwhelming them with raw skill. + +Hit Die: d12. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic warblade gains a bonus feat every three levels. + +Special: +Maneuvers: At each class level the epic warblade continues to increase in initiator level. + +Epic Warblade Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Great Intelligence, Great Strength, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. In addition, the warblade can pick any feat on the fighter bonus feat list. + Hardiness Vs. Disease + Type of Feat: Race +Specifics: This feat grants a +2 racial bonus on saving throws vs. disease. +Use: Automatic. + Shadowlands Immunity + Type of Feat: Race +Specifics: Immune to the Shadowlands Taint: Nezumi can never acquire a Taint score, and suffer no ill effects from exposure to the Shadowlands. Effects such as the cloud of Taint spell or the special attacks of Shadowlands creatures can still harm them, however. + +*This is up to the module builder to implement. + Keen Scent + Type of Feat: Race +Prerequisites: Wisdom 11, Nezumi Race +Specifics: You gain Keen Senses and +4 bonus to Spot, Listen, and Search. +Use: Automatic + ### Start PRC8 Prestige Class Epic Expansion ### + <cÿÿÿ>Special Attack</c> + At 2nd level, 5th level, 8th level and every three levels afterwards, your sneak attack or skirmish ability deals an extra 1d6 points of damage. If you have more than one of these abilities, you can improve any one ability of your choice, each time you gain this benefit. + Special Sneak Attack +6d6 + Special Sneak Attack +7d6 + Special Sneak Attack +8d6 + Special Sneak Attack +9d6 + Special Sneak Attack +10d6 + Special Skirmish +6d6 + Special Skirmish +7d6 + Special Skirmish +d6 + Special Skirmish +9d6 + Special Skirmish +10d6 + ## Vile Martial Strike Expansion ## + Vile Martial Strike (Eagle Claw) + Vile Martial Strike (Light Lance) + Vile Martial Strike (Heavy Pick) + Vile Martial Strike (Light Pick) + Vile Martial Strike (Sai) + Vile Martial Strike (Nunchaku) + Vile Martial Strike (Falchion) + Vile Martial Strike (Sap) + Vile Martial Strike (Katar) + Vile Martial Strike (Heavy Mace) + Vile Martial Strike (Maul) + Vile Martial Strike (Double Scimitar) + Vile Martial Strike (Goad) + Vile Martial Strike (Elven Lightblade) + Vile Martial Strike (Elven Thinblade) + Vile Martial Strike (Elven Courtblade) + ## Sanctify Martial Strike Expansion ## + Sanctify Martial Strike (Eagle Claw) + Sanctify Martial Strike (Light Lance) + Sanctify Martial Strike (Heavy Pick) + Sanctify Martial Strike (Light Pick) + Sanctify Martial Strike (Sai) + Sanctify Martial Strike (Nunchaku) + Sanctify Martial Strike (Falchion) + Sanctify Martial Strike (Sap) + Sanctify Martial Strike (Katar) + Sanctify Martial Strike (Heavy Mace) + Sanctify Martial Strike (Maul) + Sanctify Martial Strike (Double Scimitar) + Sanctify Martial Strike (Goad) + Sanctify Martial Strike (Elven Lightblade) + Sanctify Martial Strike (Elven Thinblade) + Sanctify Martial Strike (Elven Courtblade) + ## iprp_casterlvl Expansion ## + 61 + 62 + 63 + 64 + 65 + 66 + 67 + 68 + 69 + 70 + 71 + 72 + 73 + 74 + 75 + 76 + 77 + 78 + 79 + 80 + ### CRAFT INFUSION RESERVE### + Create Infusion + Type of Feat: Item Creation +You store a divine spell within a specially prepared herb +Prerequisites: Lore 4 ranks, divine spellcaster level 3rd. +Benefit: You create an infusion of any divine spell available to you. Infusing an herb with a spell takes one day. When you create an infusion, you set the caster level, which must be sufficient to cast the spell in question but not higher than your own level. The base price of an infusion is its spell level times its caster level times 50 gp. To create an infusion, you must spend 1/25 of this base price in XP and use up raw materials costing one-half this base price. Any infusion that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must also expend the material component or pay the XP when creating the infusion + Magical Artisian: Create Infusion + **** + Mundane Herb + Herbs can be used by characters with the create infusion feat to create herbal infusions of divine spells they know. In order to infuse an herb, the character needs to target the mundane herb with the spell they want to store in the herb. + Infused Herb + Herbal infusions contain a single stored magical spell. A divine spellcaster who is capible of casting the infused spell can eat the infusion to cast the spell within, even when wild-shaped. + **** + Adrue + Adrue is a wiry, blue-green plant with fibrous leaves and a faint metallic scent. It is considered uncommon, found mostly in rocky uplands where magical energy tends to pool. This herb can be used in infusions aligned with the evocation school, up to 2nd level. + Agaric + Agaric refers to a family of pale, spotted mushrooms with domed caps and a strong, earthy aroma. These fungi are relatively rare and often found growing in clusters near decaying trees. This herb can be used in infusions aligned with the necromancy school, up to 4th level. + Angelica + Angelica is a tall, hollow-stemmed plant with large umbels of pale green flowers and a strong, sweet aroma. It grows readily in temperate regions and is fairly common. This herb can be used in infusions aligned with the divination school, up to 5th level. + Asafetida + Asafetida is a resinous substance obtained from the root of a hardy, fennel-like plant. It has a notoriously sharp, sulfuric smell and is somewhat uncommon, typically imported from dry southern regions. This herb can be used in infusions aligned with the evocation school, up to 4th level. + Ash Bark + Ash bark is smooth and pale gray, harvested from the ash tree. It is widely available and valued for its subtle aromatic quality when dried and ground. This herb can be used in infusions aligned with the illusion school, up to 1st level. + Asparagus Root + This root is long, knotted, and pale, with a bitter taste and faintly earthy scent. It is easy to cultivate and commonly used in many basic concoctions. This herb can be used in infusions aligned with the evocation school, but can only be used with cantrips. + Assassin Seed + Assassin seed is a glossy, jet-black seed that grows in harsh, shaded environments. It is extremely rare and often found only in remote or dangerous places. This herb can be used in infusions aligned with the necromancy school, up to 9th level. + Belladonna + Belladonna is a dark green, bushy plant with small, purple bell-shaped flowers and shiny black berries. It is uncommon and often avoided due to its poisonous nature. This herb can be used in infusions aligned with the evocation school, up to 8th level. + Benne + Benne, also known as sesame, is a tall, leafy plant that produces small, flat seeds with a nutty scent. It is easy to cultivate and widely available. This herb can be used in infusions aligned with the divination school, up to 2nd level. + Benzoin + Benzoin is a resin collected from the bark of a small tree, appearing as amber-colored crystals with a warm, sweet fragrance. It is moderately rare and often traded from coastal regions. This herb can be used in infusions aligned with the enchantment school, up to 2nd level. + Berberis + Berberis is a thorny shrub with small, oval leaves and clusters of bright red berries. The bark and roots contain a distinctive yellow pigment. It is somewhat uncommon and typically found in hilly or forested regions. This herb can be used in infusions aligned with the illusion school, up to 6th level. + Bethroot + Bethroot is a woodland plant with broad green leaves and a single central flower that ranges from dark red to purple. Its knobby root is thick and astringent. It is moderately common in shaded, moist environments. This herb can be used in infusions aligned with the transmutation school, up to 4th level. + Black Horehound + Black horehound is a hairy, gray-green plant with a bitter scent and small purple flowers. It tends to grow wild along roadsides and abandoned fields, and is fairly common. This herb can be used in infusions aligned with the enchantment school, up to 7th level. + Blackbane + Blackbane is a twisted, dark-leaved herb with a bluish hue and sharp-smelling sap. It is very rare and often avoided due to its associations with cursed ground and toxic properties. This herb can be used in infusions aligned with the conjuration school, up to 8th level. + Bloodroot + Bloodroot is a low-growing plant with heart-shaped leaves and white flowers. Its roots ooze a deep red sap when cut. It grows sparsely in temperate forests and is considered rare. This herb can be used in infusions aligned with the necromancy school, up to 7th level. + Butterbur + Butterbur has large, broad leaves and produces pinkish-purple flowers on short stalks. It is found near rivers and damp woodlands, and is moderately common. This herb can be used in infusions aligned with the illusion school, up to 7th level. + Cardamom + Cardamom is a tall, reed-like plant that produces small, fragrant seed pods with a warm, spicy aroma. It is cultivated in warmer regions and considered moderately rare due to its growing conditions. This herb can be used in infusions aligned with the divination school, up to 7th level. + Castor + Castor is a bushy plant with large, lobed leaves and prickly seed pods that contain oily seeds. It grows quickly in warm climates and is fairly common, though handling it requires care. This herb can be used in infusions aligned with the necromancy school, up to 0th level. + Chamomile + Chamomile is a low-growing plant with daisy-like white flowers and a gentle, apple-like fragrance. It is widely cultivated and easy to find. This herb can be used in infusions aligned with the divination school, up to 3rd level. + Chaulmoogra Oil + Chaulmoogra oil is pressed from the seeds of a large, tropical tree. The oil is thick and has a strong, nutty scent. It is rare and typically imported from distant southern lands. This herb can be used in infusions aligned with the illusion school, up to 3rd level. + Chives + Chives are slender, hollow green stalks that grow in tight clumps. They have a mild onion scent and are commonly found in gardens and wild meadows. This herb can be used in infusions aligned with cantrips from the transmutation school. + Colewort + Colewort is a leafy green herb with broad, wrinkled leaves and a faintly bitter taste. It grows in cool, shaded soil and is quite common in temperate regions. This herb can be used in infusions aligned with the conjuration school, up to 1st level. + Comfrey Root + Comfrey has large, fuzzy leaves and bell-shaped purple flowers. Its root is thick and black-skinned with a pale interior. It grows near streams and moist ground and is moderately common. This herb can be used in infusions aligned with the transmutation school, up to 3rd level. + Corpsetoe + Corpsetoe is a sickly, pale root with knotted offshoots resembling curled toes. It gives off a faint, rotting smell and is extremely rare, said to grow only near ancient battlefields or cursed earth. This herb can be used in infusions aligned with the necromancy school, up to 8th level. + Cyclopstongue + Cyclopstongue is a thick-stemmed plant with wide, fleshy leaves and a single bulbous flower that droops like a lolling tongue. It's rarely found, usually growing in secluded valleys with heavy magical residue. This herb can be used in infusions aligned with the divination school, up to 8th level. + Dandelion + Dandelions are hardy plants with jagged leaves and bright yellow flowers that turn into puffballs of seeds. They grow just about anywhere, making them very common. This herb can be used in infusions aligned with the necromancy school, up to 2nd level. + Dragonhart + Dragonhart is a rare and dramatic-looking herb with long, crimson-veined leaves and a spicy, resinous core. It is found in high mountain ranges or deep magical forests. This herb can be used in infusions aligned with the enchantment school, up to 8th level. + Felwort + Felwort is a low-growing herb with dark green leaves and star-shaped flowers that emit a faint blue glow at night. It is uncommon and typically found in glades with lingering arcane energy. This herb can be used in infusions aligned with the conjuration school, up to 7th level. + Fennel + Fennel has feathery leaves and yellow flower clusters, with a strong anise-like aroma. It is widely cultivated and easy to find in warmer climates. This herb can be used in infusions aligned with the divination school, up to 6th level. + Fenugreek + Fenugreek is a leafy herb with small, pale flowers and bitter, aromatic seeds. It's commonly used in food and medicinal brews, and moderately available through trade. This herb can be used in infusions aligned with the enchantment school, up to 5th level. + Feonwort + Feonwort is a pale green vine with soft, velvety leaves and clusters of small, fragrant white flowers. It is uncommon and often found climbing over crumbling ruins or in quiet glades. This herb can be used in infusions aligned with the abjuration school, up to 3rd level. + Feybread + Feybread is a rare, silvery fungus with a smooth, layered texture and a faint, sweet scent. Said to grow only where fey creatures tread, it is prized for its unusual softness and shimmer. This herb can be used in infusions aligned with the enchantment school, up to 9th level. + Firecomb + Firecomb is a striking herb with waxy, flame-colored petals and a dry, crackling texture. It grows in volcanic soils or areas touched by elemental fire and is extremely rare. This herb can be used in infusions aligned with the enchantment school, up to 9th level. + Foxglove + Foxglove has tall spires of tubular purple flowers and thick green leaves. It is found in forest clearings and known for its potency and danger if mishandled. This herb can be used in infusions aligned with the enchantment school, up to 6th level. + Garlic + Garlic grows in clusters of white, papery bulbs with a strong, pungent aroma. It is cultivated widely and considered one of the most common herbs. This herb can be used in infusions aligned with the transmutation school, up to 1st level. + Ginseng + Ginseng is a forked root with a knotted, humanoid shape and earthy, bittersweet taste. It is cultivated in shaded groves and moderately available. This herb can be used in infusions aligned with the divination school, up to 1st level. + Hartstongue + Hartstongue is a slender, tongue-shaped fern with glossy, dark green fronds. It thrives in damp, shaded glens and is considered moderately rare. This herb can be used in infusions aligned with the transmutation school, up to 6th level. + Hazelwort + Hazelwort is a short, shrubby herb with round, soft leaves and tiny, golden-yellow flowers. It grows easily in forest edges and meadows, making it fairly common. This herb can be used in infusions aligned with the necromancy school, up to 1st level. + Hellebore + Hellebore has thick, leathery leaves and clusters of dark, purplish flowers. It grows in cool climates and is known for its bitterness and toxic nature. This herb can be used in infusions aligned with the necromancy school, up to 6th level. + Hyssop + Hyssop is a small, woody herb with narrow leaves and spiky, violet flowers. It has a clean, camphor-like scent and is moderately available in hilly terrain. This herb can be used in infusions aligned with the conjuration school, up to 5th level. + Ironmoss + Ironmoss is a thick, metallic-green moss with a coarse texture and a slight shimmer in sunlight. It grows on old stones and cliffs touched by lingering transmutation magic, and is very rare. This herb can be used in infusions aligned with the transmutation school, up to 9th level. + Jewel Weed + Jewel weed has succulent, translucent stems and bright orange flowers with red spots. It thrives in damp areas and is moderately common. Its surface often glistens as though covered in dew. This herb can be used in infusions aligned with the abjuration school, up to 5th level. + Juniper Berry + Juniper berries grow on small, prickly evergreen shrubs and have a sharp, piney aroma. They are commonly found in dry, rocky areas and are easy to gather. This herb can be used in infusions aligned with the evocation school, up to 1st level. + Knight's Spur + Knight's spur is a tall, striking plant with deeply cut leaves and vivid blue or purple spurred flowers. It's moderately rare and often cultivated for ornamental and arcane purposes. This herb can be used in infusions aligned with the abjuration school, up to 6th level. + Leapleaf + Leapleaf is a large, elastic plant whose leaves snap closed when disturbed. It grows in wild, magical forests and is considered very rare. This herb can be used in infusions aligned with the transmutation school, up to 8th level. + Lily of the Valley + This delicate plant bears nodding, bell-shaped white flowers and grows in shaded woodlands. Despite its beauty, it is mildly toxic. It is relatively common in temperate regions. This herb can be used in infusions aligned with the conjuration school, up to 4th level. + Lucerne + Lucerne is a leafy, green-stemmed plant with small, coiled purple flowers. It is cultivated in temperate farmlands and known for its adaptability. This herb can be used in infusions aligned with the evocation school, up to 3rd level. + Mace + Mace is derived from the dried lacy covering of nutmeg seeds and has a warm, spiced scent. It is commonly traded and moderately available in urban markets. This herb can be used in infusions aligned with the evocation school, up to 1st level. + Madweed + Madweed is a wild, spiny herb with twisting stems and erratic growth patterns. It is rarely found and often avoided due to its unpredictable effects. This herb can be used in infusions aligned with the illusion school, up to 9th level. + Madwort + Madwort is a creeping groundcover with tiny white flowers and a musky odor. It grows in rocky soil and is moderately rare, often associated with chaotic magic. This herb can be used in infusions aligned with the illusion school, up to 8th level. + Mandragora + Mandragora is a thick-rooted herb with pale leaves and an earthy, human-shaped root. It is rare and typically found in shadowy groves. This herb can be used in infusions aligned with the transmutation school, up to 5th level. + Marigold + Marigold has vibrant orange and yellow blossoms with a distinct herbal scent. It grows easily in full sun and is very common in gardens and wild fields. This herb can be used in infusions aligned with the divination school, up to 0th level. + Marjoram + Marjoram is a small, shrubby herb with soft, green leaves and clusters of tiny lavender flowers. It is widely cultivated and known for its pleasant scent. This herb can be used in infusions aligned with the abjuration school, up to 2nd level. + Mayflower + Mayflower is a creeping woodland plant with glossy leaves and delicate, star-shaped white flowers. It blooms early in spring and is relatively common. This herb can be used in cantrip infusions aligned with the abjuration school. + Mistletoe + Mistletoe grows in clusters on the branches of trees, with thick green leaves and white berries. It is considered sacred by some and grows in temperate forests. This herb is unique in that it can be used with any infusions aligned with the universal school. + Mudar Bark + Mudar bark comes from a pale, flowering tree and has a chalky, rough texture. It is bitter and grows in warm, dry regions, making it moderately rare. This herb can be used in infusions aligned with the abjuration school, up to 7th level. + Muira-Puama + Muira-puama is a woody plant with dark leaves and small white flowers, found deep in tropical forests. It is rare and valued in many cultures. This herb can be used in infusions aligned with the evocation school, up to 3rd level. + Nuxvomica + Nuxvomica is a tree that produces bitter orange fruits, each containing hard seeds. It is native to warm regions and is rare due to its toxicity. This herb can be used in infusions aligned with the evocation school, up to 4th level. + Oregano + Oregano is a fragrant herb with small, oval leaves and purplish flowers. It thrives in sunny fields and is widely cultivated and used. This herb can be used in infusions aligned with the conjuration school, up to 0th level. + Parsnip + Parsnip is a root vegetable with white flesh and leafy green tops. It is commonly grown in rural fields and is very accessible. This herb can be used in infusions aligned with the illusion school, up to 2nd level. + Plantain + Plantain is a low-growing herb with broad, ribbed leaves and small green flower spikes. It grows in meadows and along paths and is commonly found across most regions. This herb can be used in infusions aligned with the conjuration school, up to 3rd level. + Pomegranate + Pomegranate is a fruit-bearing shrub or small tree with glossy leaves and vivid red flowers. Its round fruits are filled with jewel-like seeds and grow in warm, arid regions. This herb can be used in infusions aligned with the evocation school, up to 5th level. + Quince + Quince is a small tree that bears hard, yellow fruits and has pale pink blossoms in spring. It grows in cultivated orchards and is moderately available. This herb can be used in infusions aligned with the divination school, up to 4th level. + Red Cockscomb + Red cockscomb is a vivid flowering plant with a striking, crest-like bloom that resembles a rooster's comb. It thrives in warm climates and is often grown ornamentally. This herb can be used in infusions aligned with the conjuration school, up to 2nd level. + Rose + Rose bushes are thorny shrubs with fragrant, layered blossoms in many colors. They are widely cultivated and symbolically significant across many lands. This herb can be used in infusions aligned with the illusion school, up to 0th level. + Rosemary + Rosemary is a hardy evergreen herb with needle-like leaves and pale blue flowers. It is fragrant, drought-tolerant, and commonly grown in gardens. This herb can be used in infusions aligned with the abjuration school, up to 1st level. + Scopolia + Scopolia is a dark-leaved plant with bell-shaped purple flowers and a narcotic scent. As rare as it is potent, scopolis is only found in the deepest parts old growth forests. This herb can be used in infusions aligned with the evocation school, up to 6th level. + Seerglove + Seerglove is a delicate, translucent herb with curling leaves that seem to shimmer in moonlight. It grows in high-altitude groves and is extremely rare. This herb can be used in infusions aligned with the divination school, up to 9th level. + Senna + Senna is a tall, slender plant with pairs of bright yellow flowers and soft, feathery leaves. It grows in dry grasslands and is fairly common. This herb can be used in infusions aligned with the necromancy school, up to 3rd level. + Shamblerstalk + Shamblerstalk is a thick, sinewy vine that twitches when touched. It grows in dark, humid forests and is known to root itself into anything that stands still. This herb can be used in infusions aligned with the conjuration school, up to 9th level. + Spikenard + Spikenard is a flowering plant with hairy stems, broad leaves, and clusters of pinkish bell-shaped blossoms. It grows on misty mountainsides and is moderately rare. This herb can be used in infusions aligned with the conjuration school, up to 6th level. + Stickwort + Stickwort is a spindly herb with sticky stems and small, pale blossoms that cling to clothing and fur. It grows in tangled thickets and is relatively uncommon. This herb can be used in infusions aligned with the necromancy school, up to 5th level. + Sweet Balm + Sweet balm is a leafy herb with a citrusy fragrance and tiny white flowers. It grows in sunny meadows and is commonly cultivated for its soothing properties. This herb can be used in infusions aligned with the illusion school, up to 4th level. + Thoughtwort + Thoughtwort has slender, silver-veined leaves and blooms only at night, releasing a faint humming sound. It is rare and often sought by mages. This herb can be used in infusions aligned with the transmutation school, up to 7th level. + Thyme + Thyme is a low, woody herb with small, aromatic leaves and purple flowers. It grows easily in rocky soil and is widely cultivated and traded. This herb can be used in infusions aligned with the evocation school, up to 0th level. + Turtlewort + Turtlewort is a sturdy plant with broad, thick leaves and dark purple flowers. It grows near swampy waters and is considered rare due to its slow growth. This herb can be used in infusions aligned with the abjuration school, up to 9th level. + Unicorn Root + Unicorn root is a tall, leafy herb with a single flowering stalk resembling a twisted horn. It grows in undisturbed glades and is extremely rare. This herb can be used in infusions aligned with the abjuration school, up to 8th level. + Waybread + Waybread is a common, hardy plant with wide, oval leaves and upright flower spikes. It grows along roadsides and paths, easily found by travelers. This herb can be used in infusions aligned with the transmutation school, up to 2nd level. + White Horehound + White horehound is a woolly-stemmed herb with small white blossoms and a bitter scent. It grows in dry, rocky areas and is moderately available. This herb can be used in infusions aligned with the abjuration school, up to 4th level. + Wolfsbane + Wolfsbane is a tall, striking plant with hooded purple flowers. It is found in cold mountainous areas and is both toxic and highly sought after. This herb can be used in infusions aligned with the evocation school, up to 7th level. + **** + Mundane Herbs + These herbs can be used with the create infusion feat. Target them with the spell you want to store for later use. + ### PRC8 CRAFT SCEPTER RESERVE ### + Craft Scepter + Type of Feat: Item Creation +Prerequisite: Lore 4 Ranks, Can cast 9th circle spells. + +Benefit: You can create a scepter that holds any spell of 7th level or lower that you know. Unlike a magic wand, a scepter can contain up to two spells, each of which has a cost in charges to use. Both spell effects draw from a common pool of charges, so they can be used in any combination. + +Crafting a scepter takes one day for each 1,000 gp in its base price. The base price of a scepter is its caster level × the spell level × 750 gp for the highest-level spell included, plus the caster level × the spell level × 375 gp for the second spell, if any. To craft a scepter, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this amount. A newly created scepter has 50 charges. Any scepter that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the cost derived from the base price, you must expend fifty units of the material component or pay fifty times the XP cost. + Mundane Scepter + Mundane scepters are club-like magical implements that can be used by characters with the craft scepter feat to create magical scepters of any targeted spell of 7th level or lower. +In order to craft a magical scepter, the caster needs to target the scepter with the spell they want to craft into it. + Enchanted Scepter + The scepter is potentially a magically-charged item. Powers and effects vary greatly. + Swarm of Arrows + Prerequisites + Dex 23, Point Blank Shot, Rapid Shot, Weapon Focus (type of bow used). + + Benefit + As a full-round action, you may fire an arrow at your full base attack bonus at each opponent within 30 feet. + Daring Warrior + Type of Feat: General +Prerequisite: Weapon Specialization, Grace +1 +Specifics: Your fighter and swashbuckler levels stack for the purpose of determining your competence bonus on Reflex saves from the grace class feature and the swashbuckler's dodge bonus to AC. For example, a 6th-level fighter/5th-level swashbuckler has grace +2 and gains a +2 dodge bonus to AC, as if she were an 11th-level swashbuckler. +Use: Automatic +Special: A fighter can select Daring Warrior as one of his fighter bonus feats + Charming the Arrow + Type of Feat: General +Prerequisite: Fey +Specifics: You may use your Charisma modifier instead of your Dexterity modifier on attack rolls when using a bow or crossbow. +Use: Automatic +Special: A fighter can select Charming the Arrow as one of his fighter bonus feats. + Martial Stalker + Type of Feat: General +Prerequisite: Ki Power, Proficiency with all martial weapons +Specifics: Your fighter and ninja levels stack for the purpose of determining the size of your ki pool, as well as your AC bonus. For example, a 5th-level fighter/1st-level ninja with this feat could use his ki powers a number of times equal to 3 (one-half his ninja and fighter levels) + his Wisdom bonus (if any), and would have a +1 bonus to AC (as if he were a 6th-level ninja). +Use: Automatic +Special: A fighter can select Martial Stalker as one of his fighter bonus feats. + Favored of the Companions + Type of Feat: Exalted +Prerequisite: Good Alignment* +Specifics: Talisid or one of the Five Companions, the paragons of the guardinals, and in exchange gain power to act on their behalf. Once per day, you may call upon your archon patron to gain a +1 luck bonus to damage, attack roll and saving throws for 9 seconds. +Use: Selected. +Special: Once you take this feat, you may not take it again, nor can you take either the Servant of the Heavens feat or the Knight of Stars feat. Your allegiance is only yours to give once + +(*Note: You can select this feat even when evil or neutral, but it will not give you any benefits, so be smart and don't choose it if you can't use it.) + Plant Defiance + Type of Feat: General +Prerequisite: Ability to cast detect animals or plants. (Archivist, Druid or Ranger) +Benefit: You turn (but not destroy) plants as a good cleric turns undead. Treat immobile plant creatures as creatures unable to flee. The number of times per day that you can use this ability is equal to 3 + your Charisma modifier. Your highest divine caster level is the level at which you turn plants. + Plant Control + Type of Feat: General +Prerequisites: Plant Defiance, ability to cast speak with plants. + +Benefit: You rebuke or command plants as an evil cleric rebukes undead. To command a plant, you must be able to speak with it via a speak with plants effect, though you may issue your commands mentally if desired. The number of times per day that you can use this ability is equal to 3 + your Charisma modifier. Your highest divine caster level is the level at which you rebuke plants. + Investigator + Type of Feat: General +Benefit: You get a +2 bonus on all Sense Motive and Search checks. +Use: Automatic + ## Hidden Talent Reserve ## + Hidden Talent + Type of Feat: General + +Prerequsites: +CHA 11+, This feat can only be taken at 1st level. + +Benefit: +Your latent power of psionics flares to life, conferring upon you the designation of a psionic character. As a psionic character, you gain a reserve of 2 power points, and you can take psionic feats, metapsionic feats, and psionic item creation feats. If you have or take a class that grants power points, the power points gained from Hidden Talent are added to your total power point reserve. + +When you take this feat, choose one 1st-level power from any psionic class list. You know this power (it becomes one of your powers known). You can manifest this power with the power points provided by this feat if you have a Charisma score of 11 or higher. If you have no psionic class levels, you are considered a 1st-level manifester when manifesting this power. If you have psionic class levels, you can manifest the power at the highest manifester level you have attained. (This is not a manifester level, and it does not add to any manifester levels gained by taking psionic classes.) If you have no psionic class levels, use Charisma to determine how powerful a power you can manifest and how hard those powers are to resist. + Hidden Talent (Biofeedback) + Hidden Talent (Bite of the Wolf) + Hidden Talent (Bolt) + Hidden Talent (Burst) + Hidden Talent (Call To Mind) + Hidden Talent (Call Weaponry) + Hidden Talent (Chameleon) + Hidden Talent (Claws of the Beast) + Hidden Talent (Compression) + Hidden Talent (Conceal Thoughts) + Hidden Talent (Create Sound) + Hidden Talent (Crystal Shard) + Hidden Talent (Daze) + Hidden Talent (Deceleration) + Hidden Talent (Precognance, Defensive) + Hidden Talent (Demoralize) + Hidden Talent (Disable) + Hidden Talent (Dissipating Touch) + Hidden Talent (Distract) + Hidden Talent (Elf Sight) + Hidden Talent (Empathy) + Hidden Talent (Empty Mind) + Hidden Talent (Energy Ray) + Hidden Talent (Entangling Ectoplasm) + Hidden Talent (Expansion) + Hidden Talent (Far Hand) + Hidden Talent (Force Screen) + Hidden Talent (Grease) + Hidden Talent (Hammer) + Hidden Talent (Inertial Armour) + Hidden Talent (Matter Agitation) + Hidden Talent (Metaphysical Claw) + Hidden Talent (Metaphysical Weapon) + Hidden Talent (Mind Thrust) + Hidden Talent (My Light) + Hidden Talent (Precognance, Offensive) + Hidden Talent (Prescience, Offensive) + Hidden Talent (Prevenom) + Hidden Talent (Prevenom Weapon) + Hidden Talent (Skate) + Hidden Talent (Stomp) + Hidden Talent (Synesthete) + Hidden Talent (Telempathic Projection) + Hidden Talent (Thicken Skin) + Hidden Talent (Vigor) + Hidden Talent (Grip Of Iron) + **** + Leonal's Roar + Evocation [Good, Sonic] +Level: Druid 8 +Components: V +Casting Time: 1 standard action +Range: 40 ft. +Target: Nongood creatures in a 40-ft.-radius spread centered on you +Duration: Instantaneous +Saving Throw: Fortitude partial +Spell Resistance: Yes + +This spell has the effect of a holy word, and it additionally deals 2d6 points of sonic damage to nongood creatures in the area. +A successful Fortitude saving throw negates the sonic damage, but not the other effects of the spell. + Leonal's Roar (15) + Leonal's Roar (20) + **** + Regenerate Ring + Conjuration (Healing) +Level: Druid 3 +Components: V, S +Casting Time: 1 action +Range: 20 ft. +Target: One creature/two levels, no two of which can be +more than 30 ft. apart +Duration: 10 rounds + 1 round/two levels +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You invoke healing energy over a group of creatures, granting each the fast healing ability for the duration of the spell. This healing applies only to damage sustained during the spell’s duration, not to that from previous injuries. Each subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. Regenerate ring does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. The effects of multiple regenerate spells do not stack; only the highest-level effect applies. Applying a second regenerate spell of equal level extends the first spell’s duration by the full duration of the second spell. + Regenerate Ring (6) + Regenerate Ring (9) + Regenerate Ring (12) + **** + Regenerate Circle + Conjuration (Healing) +Level: Druid 5 +Components: V, S +Casting Time: 1 action +Range: 20 ft. +Target: One creature/two levels, no two of which can be +more than 30 ft. apart +Duration: 10 rounds + 1 round/two levels +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +You invoke healing energy over a group of creatures, granting each the fast healing ability for the duration of the spell. This healing applies only to damage sustained during the spell’s duration, not to that from previous injuries. Each subject heals 3 hit points per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. Regenerate circle does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. The effects of multiple regenerate spells do not stack; only the highest-level effect applies. Applying a second regenerate spell of equal level extends the first spell’s duration by the full duration of the second spell. + Regenerate Circle (10) + Regenerate Circle (15) + Regenerate Circle (20) + **** + Force Missiles + Evocation [Force] +Level: Sorcerer 4, Wizard 4, +Components: V, S, +Casting Time: 1 Standard Action +Range: Medium (100 ft. + 10 ft./level) +Target: Up to four creatures, no two of which are more than 30 ft. apart +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +Sparking bolts of blue magic, like giant magic missiles, streak from your +outstretched hand to strike your foes and explode in sparkling bursts. + +You create powerful missiles of magical force, each of which darts from your +fingertips and unerringly strikes its target, dealing 2d6 points of damage. +The missile then explodes in a burst of force that deals half this amount of +damage to any creatures adjacent to the primary target. + +The missile strikes unerringly, even if the target is in melee or has anything +less than total cover or concealment. A caster cannot single out specific parts +of a creature. + +You gain one missile for every four caster levels. Extra missiles distribute +themsleves amongst your enemies evenly. + **** + Force Missiles (8) + Force Missiles (12) + Chasing Perfection + Transmutation +Level: Cleric 6, Druid 6, Sorcerer 6, Wizard 6, +Components: V, S, M, +Casting Time: 1 standard action +Range: Touch +Target: Creature touched +Duration: 1 minute/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +Energy courses through the creature touched. +Its muscles grow and become more defined, it starts to move with greater alacrity and grace, and its bearing increases. +The subject improves in all ways. +It gains a +4 enhancement bonus to each of its ability scores. + +Material Component: A statuette of a celestial or fiend worth 50 gp. + Chasing Perfection (12) + Chasing Perfection (16) + Regenerate Light Wounds + Conjuration (Healing) +Level: Cleric 1, Druid 1, +Components: V, S, +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +With a touch of your hand, you boost the subject's life energy, granting him or her the fast healing ability for the duration of the spell. This healing applies only to damage sustained during the spell's duration, not to that from previous injuries. The subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. + +Regenerate light wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. The effects of multiple regenerate spells do not stack, only the highest-level effect applies. Applying a second regenerate spell of equal level extends the first spell's duration by the full duration of the second spell. + Regenerate Light Wounds (3) + Regenerate Light Wounds (6) + Regenerate Light Wounds (9) + Regenerate Moderate Wounds + Conjuration (Healing) +Level: Cleric 3, Druid 2 +Components: V, S, +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +With a touch of your hand, you boost the subject's life energy, granting him or her the fast healing ability for the duration of the spell. This healing applies only to damage sustained during the spell's duration, not to that from previous injuries. The subject heals 2 hit points per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. + +Regenerate moderate wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. The effects of multiple regenerate spells do not stack, only the highest-level effect applies. Applying a second regenerate spell of equal level extends the first spell's duration by the full duration of the second spell. + Regenerate Moderate Wounds (3) + Regenerate Moderate Wounds (6) + Regenerate Moderate Wounds (9) + Regenerate Serious Wounds + Conjuration (Healing) +Level: Cleric 5, Druid 4 +Components: V, S, +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +With a touch of your hand, you boost the subject's life energy, granting him or her the fast healing ability for the duration of the spell. This healing applies only to damage sustained during the spell's duration, not to that from previous injuries. The subject heals 3 hit points per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. + +Regenerate serious wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. The effects of multiple regenerate spells do not stack, only the highest-level effect applies. Applying a second regenerate spell of equal level extends the first spell's duration by the full duration of the second spell. + Regenerate Serious Wounds (5) + Regenerate Serious Wounds (10) + Regenerate Serious Wounds (15) + Regenerate Critical Wounds + Conjuration (Healing) +Level: Cleric 6, Druid 5 +Components: V, S, +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: 10 rounds + 1 round/level +Saving Throw: Will negates (harmless) +Spell Resistance: Yes (harmless) + +With a touch of your hand, you boost the subject's life energy, granting him or her the fast healing ability for the duration of the spell. This healing applies only to damage sustained during the spell's duration, not to that from previous injuries. The subject heals 4 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. + +Regenerate critical wounds does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts. The effects of multiple regenerate spells do not stack, only the highest-level effect applies. Applying a second regenerate spell of equal level extends the first spell's duration by the full duration of the second spell. + Regenerate Critical Wounds (7) + Regenerate Critical Wounds (12) + Regenerate Critical Wounds (15) + Speed of the Wind + Transmutation +Level: Druid 2, +Components: V, S, +Casting Time: 1 action +Range: Touch +Target: Living creature touched +Duration: 10 minutes/level +Saving Throw: Will negates +Spell Resistance: Yes + +With this spell, you can grant the ephemeral quickness of a sudden breeze. The subject gains a +4 enhancement bonus to Dexterity and a -2 enhancement penalty to Constitution. + Speed of the Wind (7) + Speed of the Wind (12) + Speed of the Wind (15) + Spirit Worm + Necromancy +Level: Sorcerer 1, Wizard 1, +Components: V, S, M, +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 1 round/level, up to 5 rounds; see text +Saving Throw: Fortitude negates; see text +Spell Resistance: Yes + +You press the bit of blackened bone against your foe and intone the spell. The bone vanishes, leaving a mottled bruise where it touched. You create a lingering decay in the spirit and body of the target. If the target fails its saving throw, it takes 1 point of Constitution damage each round while the spell lasts (maximum 5 points). The victim can attempt a Fortitude saving throw each round, and success negates the Constitution damage for that round and ends the spell. + +Material Component: A piece of fire-blackened ivory or bone carved in the shape of a segmented worm. + Spirit Worm (5) + Spiritual Weapon + Evocation [Force] +Level: Cleric 2, Knight of the Chalice 2, War 2 +Components: V, S, DF, +Casting Time: 1 standard action +Range: Medium (100 ft. + 10 ft./level) +Effect: Magic weapon of force +Duration: 1 round/level (D) +Saving Throw: None +Spell Resistance: Yes + +A weapon made of pure force springs into existence and attacks opponents at a distance, as you direct it, dealing 1d8 force damage per hit, +1 point per three caster levels (maximum +5 at 15th level). The weapon takes the shape of a weapon favored by your deity or a weapon with some spiritual significance or symbolism to you (see below) and has the same threat range and critical multipliers as a real weapon of its form. It strikes the opponent you designate, starting with one attack in the round the spell is cast and continuing each round thereafter on your turn. It uses your base attack bonus (possibly allowing it multiple attacks per round in subsequent rounds) plus your Wisdom modifier as its attack bonus. It strikes as a spell, not as a weapon, so, for example, it can damage creatures that have damage reduction. As a force effect, it can strike incorporeal creatures without the normal miss chance associated with incorporeality. The weapon always strikes from your direction. It does not get a flanking bonus or help a combatant get one. Your feats (such as Weapon Focus) or combat actions (such as charge) do not affect the weapon. If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers. + +Each round after the first, you can use a move action to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous round's target. On any round that the weapon switches targets, it gets one attack. Subsequent rounds of attacking that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. Even if the spiritual weapon is a ranged weapon, use the spell's range, not the weapon's normal range increment, and switching targets still is a move action. + +A spiritual weapon cannot be attacked or harmed by physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. A spiritual weapon's AC against touch attacks is 12 (10 + size bonus for Tiny object). + +If an attacked creature has spell resistance, you make a caster level check (1d20 + caster level) against that spell resistance the first time the spiritual weapon strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell. + Spiritual Weapon (5) + Spiritual Weapon (10) + Spiritual Weapon (15) + Tortoise Shell + Transmutation +Level: Druid 6, +Components: V, S, DF, +Casting Time: 1 standard action +Range: Touch +Target: Living creature touched +Duration: 10 minutes/level +Saving Throw: None +Spell Resistance: Yes (harmless) + +In the blink of an eye, the creature you touched grows the armor plating of a tortoise across its torso and a tough, leathery skin elsewhere. Tortoise shell grants a +6 enhancement bonus to the subject's existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels beyond 11th, to a maximum of +9 at 20th level. + +The enhancement bonus provided by tortoise shell stacks with the target's natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor of +0, much as a character wearing only normal clothing has an armor bonus of +0. + +Tortoise shell slows a creature's movement as if it were wearing heavy armor. An elf subject to tortoise shell, for example, would have a speed of 20 feet and could run only 60 feet per round. The spell affects only a creature's speed; tortoise shell doesn't carry an armor check penalty or an arcane spell failure chance. + Tortoise Shell (12) + Tortoise Shell (15) + Tortoise Shell (18) + Sanctify Ki Strike + Type of Feat: Exalted +Prerequisite: Improved Unarmed Strike, CHA 15, Ki strike +Specifics: A Your unarmed strikes deal 1 extra point of damage to evil creatures, or 1d4 points to evil outsiders and evil undead. In addition, they are considered good-aligned for purposes of overcoming damage reduction. + Holy Ki Strike + Type of Feat: Exalted +Prerequisite: Improved Unarmed Strike, CHA 15, Ki strike, Sanctify Ki Strike +Specifics: Your unarmed strike deals 2d6 points of extra holy damage to evil creatures. In addition, it is considered holy, which means that it can bypass the damage reduction of some evil outsiders. This does not stack with the extra damage from the Sanctify Ki Strike feat. + Fist of the Heavens + Type of Feat: Exalted +Prerequisite: Improved Unarmed Strike, WIS 15, Sanctify Ki Strike +Specifics: The saving throw DC of your Stunning Fist increases by 2 when you use it against an evil creature. If the stunning attack succeeds, the creature is staggered for 1 round following the round it is stunned. + Vow of Abstinence + Type of Feat: Exalted +Prerequisite: Sacred Vow +Specifics: You gain a +4 perfection bonus on Fortitude saving throws against poisons and drugs (as long as you are subjected to a drug unwillingly). +Special: You cannot consume intoxicating, stimulating, depressant, or hallucinogenic substances, including alcohol, caffeine, and other drugs. + Vow of Chastity + Type of Feat: Exalted +Prerequisite: Sacred Vow +Specifics: You gain a +4 perfection bonus on Will saving throws against charm and phantasm spells and effects. + Gift of Faith + Type of Feat: Exalted +Prerequisite: Wis 13+ +Specifics: You gain a +2 bonus on saving throws to resist any fear effect, despair effect (such as the crushing despair spell), or similar mind-affecting condition, but not charms or compulsions (such as the charm person and dominate person spells) + diff --git a/nwn/nwnprc/trunk/2das/cls_feat_abcham.2da b/nwn/nwnprc/trunk/2das/cls_feat_abcham.2da index 255f2ef7..8a58f992 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_abcham.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_abcham.2da @@ -1,413 +1,413 @@ 2DA V2.0 - FeatLabel FeatIndex List GrantedOnLevel OnMenu -0 Abjurant_Armor 24415 3 1 0 -1 Extended_Abjuration 24416 3 1 0 -2 Arcane_Boost_Armor_Bonus 24418 3 4 1 -3 Arcane_Boost_Attack_Bonus 24417 3 4 1 -4 Arcane_Boost_Damage_Bonus 24419 3 4 1 -5 Arcane_Boost_Elemental_Resistance 24420 3 4 1 -6 Arcane_Boost_Save_Bonus 24421 3 4 1 -7 Burn_Spell 5225 3 4 1 -8 Martial_Arcanist 24422 3 5 0 -9 FEAT_ABCHAMP_INVOKING_DFA 18015 2 1 0 -10 FEAT_ABCHAMP_INVOKING_DRAGON_SHAMAN 18028 2 1 0 -11 FEAT_ABCHAMP_INVOKING_WARLOCK 18000 2 1 0 -12 FEAT_ABCHAMP_NONE 18036 2 99 0 -13 FEAT_ABCHAMP_SPELLCASTING_FEY 18207 2 1 0 -14 FEAT_ABCHAMP_SPELLCASTING_ABERRATION 18252 2 1 0 -15 FEAT_ABCHAMP_SPELLCASTING_MONSTROUS 18299 2 1 0 -16 FEAT_ABCHAMP_SPELLCASTING_OUTSIDER 18346 2 1 0 -17 FEAT_ABCHAMP_SPELLCASTING_SHAPECHANGER 18393 2 1 0 -18 FEAT_ABCHAMP_SPELLCASTING_ASSASSIN 18440 2 1 0 -19 FEAT_ABCHAMP_SPELLCASTING_BARD 18472 2 1 0 -20 FEAT_ABCHAMP_SPELLCASTING_BEGUILER 18515 2 1 0 -21 FEAT_ABCHAMP_SPELLCASTING_CELEBRANT_SHARESS 18559 2 1 0 -22 FEAT_ABCHAMP_SPELLCASTING_CULTIST_PEAK 18589 2 1 0 -23 FEAT_ABCHAMP_SPELLCASTING_DUSKBLADE 18667 2 1 0 -24 FEAT_ABCHAMP_SPELLCASTING_HARPER 18710 2 1 0 -25 FEAT_ABCHAMP_SPELLCASTING_HEXBLADE 18740 2 1 0 -26 FEAT_ABCHAMP_SPELLCASTING_KNIGHT_WEAVE 18780 2 1 0 -27 FEAT_ABCHAMP_SPELLCASTING_SHADOWLORD 18816 2 1 0 -28 FEAT_ABCHAMP_SPELLCASTING_SORCERER 18855 2 1 0 -29 FEAT_ABCHAMP_SPELLCASTING_SUBLIME_CHORD 18903 2 1 0 -30 FEAT_ABCHAMP_SPELLCASTING_SUEL_ARCHANAMACH 18948 2 1 0 -31 FEAT_ABCHAMP_SPELLCASTING_WIZARD 19033 2 1 0 -36 Ambidex 1 1 -1 0 -37 BlindFight 408 1 -1 0 -38 Cleave 6 1 -1 0 -39 CShot 5 1 -1 0 -40 DefArrow 8 1 -1 0 -41 DEVASTATING_CRITICAL_DBL_SCIMITAR 24683 1 -1 0 -42 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 24703 1 -1 0 -43 DEVASTATING_CRITICAL_ELVEN_THINBLADE 24711 1 -1 0 -44 DEVASTATING_CRITICAL_FALCHION 24678 1 -1 0 -45 DEVASTATING_CRITICAL_GOAD 24684 1 -1 0 -46 DEVASTATING_CRITICAL_HEAVY_MACE 24681 1 -1 0 -47 DEVASTATING_CRITICAL_HEAVY_PICK 24674 1 -1 0 -48 DEVASTATING_CRITICAL_KATAR 24680 1 -1 0 -49 DEVASTATING_CRITICAL_LIGHT_LANCE 24673 1 -1 0 -50 DEVASTATING_CRITICAL_LIGHT_PICK 24675 1 -1 0 -51 DEVASTATING_CRITICAL_MAUL 24682 1 -1 0 -52 DEVASTATING_CRITICAL_NUNCHAKU 24677 1 -1 0 -53 DEVASTATING_CRITICAL_SAI 24676 1 -1 0 -54 DEVASTATING_CRITICAL_SAP 24679 1 -1 0 -55 DevCrit_Mindblade 3616 1 -1 0 -56 Disarm 9 1 -1 0 -57 Dodge 10 1 -1 0 -58 Epic_WeaponFocus_Mindblade 3618 1 -1 0 -59 Expertise 389 1 -1 0 -60 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0 -61 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 -1 0 -62 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 -1 0 -63 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 -1 0 -64 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0 -65 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0 -66 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0 -67 FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD 528 1 -1 0 -68 FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE 516 1 -1 0 -69 FEAT_EPIC_DEVASTATING_CRITICAL_CLUB 495 1 -1 0 -70 FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER 496 1 -1 0 -71 FEAT_EPIC_DEVASTATING_CRITICAL_DART 497 1 -1 0 -72 FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE 529 1 -1 0 -73 FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE 530 1 -1 0 -74 FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE 955 1 -1 0 -75 FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE 517 1 -1 0 -76 FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD 513 1 -1 0 -77 FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD 518 1 -1 0 -78 FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE 514 1 -1 0 -79 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW 498 1 -1 0 -80 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL 522 1 -1 0 -81 FEAT_EPIC_DEVASTATING_CRITICAL_KAMA 523 1 -1 0 -82 FEAT_EPIC_DEVASTATING_CRITICAL_KATANA 527 1 -1 0 -83 FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI 524 1 -1 0 -84 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW 499 1 -1 0 -85 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL 520 1 -1 0 -86 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER 519 1 -1 0 -87 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE 500 1 -1 0 -88 FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW 507 1 -1 0 -89 FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD 512 1 -1 0 -90 FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR 501 1 -1 0 -91 FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF 502 1 -1 0 -92 FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER 510 1 -1 0 -93 FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR 511 1 -1 0 -94 FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE 526 1 -1 0 -95 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW 508 1 -1 0 -96 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR 503 1 -1 0 -97 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD 509 1 -1 0 -98 FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN 525 1 -1 0 -99 FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE 504 1 -1 0 -100 FEAT_EPIC_DEVASTATING_CRITICAL_SLING 505 1 -1 0 -101 FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE 515 1 -1 0 -102 FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT 1075 1 -1 0 -103 FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD 531 1 -1 0 -104 FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED 506 1 -1 0 -105 FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER 521 1 -1 0 -106 FEAT_EPIC_DEVASTATING_CRITICAL_WHIP 996 1 -1 0 -107 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0 -108 FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD 742 1 -1 0 -109 FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE 730 1 -1 0 -110 FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB 709 1 -1 0 -111 FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER 710 1 -1 0 -112 FEAT_EPIC_OVERWHELMING_CRITICAL_DART 711 1 -1 0 -113 FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE 743 1 -1 0 -114 FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE 744 1 -1 0 -115 FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE 958 1 -1 0 -116 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE 731 1 -1 0 -117 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD 727 1 -1 0 -118 FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD 732 1 -1 0 -119 FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE 728 1 -1 0 -120 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW 712 1 -1 0 -121 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL 736 1 -1 0 -122 FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA 737 1 -1 0 -123 FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA 741 1 -1 0 -124 FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI 738 1 -1 0 -125 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW 713 1 -1 0 -126 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL 734 1 -1 0 -127 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER 733 1 -1 0 -128 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE 714 1 -1 0 -129 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW 721 1 -1 0 -130 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD 726 1 -1 0 -131 FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR 715 1 -1 0 -132 FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF 716 1 -1 0 -133 FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER 724 1 -1 0 -134 FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR 725 1 -1 0 -135 FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE 740 1 -1 0 -136 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW 722 1 -1 0 -137 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR 717 1 -1 0 -138 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD 723 1 -1 0 -139 FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN 739 1 -1 0 -140 FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE 718 1 -1 0 -141 FEAT_EPIC_OVERWHELMING_CRITICAL_SLING 719 1 -1 0 -142 FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE 729 1 -1 0 -143 FEAT_EPIC_OVERWHELMING_CRITICAL_TRIDENT 1078 1 -1 0 -144 FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD 745 1 -1 0 -145 FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED 720 1 -1 0 -146 FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER 735 1 -1 0 -147 FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP 999 1 -1 0 -148 FEAT_EPIC_PROWESS 584 1 -1 0 -149 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0 -150 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0 -151 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0 -152 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0 -153 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0 -154 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0 -155 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0 -156 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0 -157 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0 -158 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0 -159 FEAT_EPIC_TOUGHNESS_1 754 1 -1 0 -160 FEAT_EPIC_TOUGHNESS_10 763 1 -1 0 -161 FEAT_EPIC_TOUGHNESS_2 755 1 -1 0 -162 FEAT_EPIC_TOUGHNESS_3 756 1 -1 0 -163 FEAT_EPIC_TOUGHNESS_4 757 1 -1 0 -164 FEAT_EPIC_TOUGHNESS_5 758 1 -1 0 -165 FEAT_EPIC_TOUGHNESS_6 759 1 -1 0 -166 FEAT_EPIC_TOUGHNESS_7 760 1 -1 0 -167 FEAT_EPIC_TOUGHNESS_8 761 1 -1 0 -168 FEAT_EPIC_TOUGHNESS_9 762 1 -1 0 -169 FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD 652 1 -1 0 -170 FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE 640 1 -1 0 -171 FEAT_EPIC_WEAPON_FOCUS_CLUB 619 1 -1 0 -172 FEAT_EPIC_WEAPON_FOCUS_DAGGER 620 1 -1 0 -173 FEAT_EPIC_WEAPON_FOCUS_DART 621 1 -1 0 -174 FEAT_EPIC_WEAPON_FOCUS_DIREMACE 653 1 -1 0 -175 FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE 654 1 -1 0 -176 FEAT_EPIC_WEAPON_FOCUS_DWAXE 956 1 -1 0 -177 FEAT_EPIC_WEAPON_FOCUS_GREATAXE 641 1 -1 0 -178 FEAT_EPIC_WEAPON_FOCUS_GREATSWORD 637 1 -1 0 -179 FEAT_EPIC_WEAPON_FOCUS_HALBERD 642 1 -1 0 -180 FEAT_EPIC_WEAPON_FOCUS_HANDAXE 638 1 -1 0 -181 FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW 622 1 -1 0 -182 FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL 646 1 -1 0 -183 FEAT_EPIC_WEAPON_FOCUS_KAMA 647 1 -1 0 -184 FEAT_EPIC_WEAPON_FOCUS_KATANA 651 1 -1 0 -185 FEAT_EPIC_WEAPON_FOCUS_KUKRI 648 1 -1 0 -186 FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW 623 1 -1 0 -187 FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL 644 1 -1 0 -188 FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER 643 1 -1 0 -189 FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE 624 1 -1 0 -190 FEAT_EPIC_WEAPON_FOCUS_LONGBOW 631 1 -1 0 -191 FEAT_EPIC_WEAPON_FOCUS_LONGSWORD 636 1 -1 0 -192 FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR 625 1 -1 0 -193 FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF 626 1 -1 0 -194 FEAT_EPIC_WEAPON_FOCUS_RAPIER 634 1 -1 0 -195 FEAT_EPIC_WEAPON_FOCUS_SCIMITAR 635 1 -1 0 -196 FEAT_EPIC_WEAPON_FOCUS_SCYTHE 650 1 -1 0 -197 FEAT_EPIC_WEAPON_FOCUS_SHORTBOW 632 1 -1 0 -198 FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR 627 1 -1 0 -199 FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD 633 1 -1 0 -200 FEAT_EPIC_WEAPON_FOCUS_SHURIKEN 649 1 -1 0 -201 FEAT_EPIC_WEAPON_FOCUS_SICKLE 628 1 -1 0 -202 FEAT_EPIC_WEAPON_FOCUS_SLING 629 1 -1 0 -203 FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE 639 1 -1 0 -204 FEAT_EPIC_WEAPON_FOCUS_TRIDENT 1076 1 -1 0 -205 FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD 655 1 -1 0 -206 FEAT_EPIC_WEAPON_FOCUS_UNARMED 630 1 -1 0 -207 FEAT_EPIC_WEAPON_FOCUS_WARHAMMER 645 1 -1 0 -208 FEAT_EPIC_WEAPON_FOCUS_WHIP 997 1 -1 0 -209 FEAT_IMPROVED_CRITICAL_TRIDENT 1074 1 -1 0 -210 FEAT_IMPROVED_CRITICAL_WHIP 995 1 -1 0 -211 FEAT_IMPROVED_WHIRLWIND 868 1 -1 0 -212 FEAT_WEAPON_FOCUS_TRIDENT 1072 1 -1 0 -213 GreatCleave 391 1 -1 0 -214 IMP_CRIT_DBL_SCIMITAR 24659 1 -1 0 -215 IMP_CRIT_ELVEN_COURTBLADE 24717 1 -1 0 -216 IMP_CRIT_ELVEN_LIGHTBLADE 24701 1 -1 0 -217 IMP_CRIT_ELVEN_THINBLADE 24709 1 -1 0 -218 IMP_CRIT_FALCHION 24654 1 -1 0 -219 IMP_CRIT_GOAD 24660 1 -1 0 -220 IMP_CRIT_HEAVY_MACE 24657 1 -1 0 -221 IMP_CRIT_HEAVY_PICK 24650 1 -1 0 -222 IMP_CRIT_KATAR 24656 1 -1 0 -223 IMP_CRIT_LIGHT_LANCE 24649 1 -1 0 -224 IMP_CRIT_LIGHT_PICK 24651 1 -1 0 -225 IMP_CRIT_MAUL 24658 1 -1 0 -226 IMP_CRIT_NUNCHAKU 24653 1 -1 0 -227 IMP_CRIT_SAI 24652 1 -1 0 -228 IMP_CRIT_SAP 24655 1 -1 0 -229 ImpCrit_Mindblade 3614 1 -1 0 -230 ImpCrit2Sw 89 1 -1 0 -231 ImpCritBAxe 72 1 -1 0 -232 ImpCritBSw 85 1 -1 0 -233 ImpCritClub 15 1 -1 0 -234 ImpCritDagger 52 1 -1 0 -235 ImpCritDart 53 1 -1 0 -236 ImpCritDAxe 88 1 -1 0 -237 ImpCritDMace 87 1 -1 0 -238 ImpCritGAxe 73 1 -1 0 -239 ImpCritGSw 69 1 -1 0 -240 ImpCritHalb 74 1 -1 0 -241 ImpCritHAxe 70 1 -1 0 -242 ImpCritHFlail 78 1 -1 0 -243 ImpCritHXBow 54 1 -1 0 -244 ImpCritKama 79 1 -1 0 -245 ImpCritKatana 84 1 -1 0 -246 ImpCritKukri 80 1 -1 0 -247 ImpCritLgFlail 76 1 -1 0 -248 ImpCritLgHam 75 1 -1 0 -249 ImpCritLgMace 56 1 -1 0 -250 ImpCritLgXBow 55 1 -1 0 -251 ImpCritLongBow 63 1 -1 0 -252 ImpCritLSw 68 1 -1 0 -253 ImpCritMorn 57 1 -1 0 -254 ImpCritRapier 66 1 -1 0 -255 ImpCritScim 67 1 -1 0 -256 ImpCritScy 83 1 -1 0 -257 ImpCritShortBow 64 1 -1 0 -258 ImpCritShortSword 65 1 -1 0 -259 ImpCritShur 82 1 -1 0 -260 ImpCritSickle 60 1 -1 0 -261 ImpCritSling 61 1 -1 0 -262 ImpCritSpear 59 1 -1 0 -263 ImpCritStaff 58 1 -1 0 -264 ImpCritTAxe 71 1 -1 0 -265 ImpCritUnArm 62 1 -1 0 -266 ImpCritWHam 77 1 -1 0 -267 ImpDis 16 1 -1 0 -268 ImpExpertise 390 1 -1 0 -269 ImpKnock 17 1 -1 0 -270 ImpParry 18 1 -1 0 -271 ImpPower 19 1 -1 0 -272 ImpStrike 21 1 -1 0 -273 ImpTwo 20 1 -1 0 -274 KnockDown 23 1 -1 0 -275 Mobility 26 1 -1 0 -276 OverWCrit_Mindblade 3615 1 -1 0 -277 OVERWHELMING_CRITICAL_DBL_SCIMITAR 24671 1 -1 0 -278 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 24702 1 -1 0 -279 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 24710 1 -1 0 -280 OVERWHELMING_CRITICAL_FALCHION 24666 1 -1 0 -281 OVERWHELMING_CRITICAL_GOAD 24672 1 -1 0 -282 OVERWHELMING_CRITICAL_HEAVY_MACE 24669 1 -1 0 -283 OVERWHELMING_CRITICAL_HEAVY_PICK 24662 1 -1 0 -284 OVERWHELMING_CRITICAL_KATAR 24668 1 -1 0 -285 OVERWHELMING_CRITICAL_LIGHT_LANCE 24661 1 -1 0 -286 OVERWHELMING_CRITICAL_LIGHT_PICK 24663 1 -1 0 -287 OVERWHELMING_CRITICAL_MAUL 24670 1 -1 0 -288 OVERWHELMING_CRITICAL_NUNCHAKU 24665 1 -1 0 -289 OVERWHELMING_CRITICAL_SAI 24664 1 -1 0 -290 OVERWHELMING_CRITICAL_SAP 24667 1 -1 0 -291 PBShot 27 1 -1 0 -292 PERFECT_TWO_WEAPON_FIGHTING 4320 1 -1 0 -293 PowerAtk 28 1 -1 0 -294 RapidShot 30 1 -1 0 -295 SpringAttack 392 1 -1 0 -296 StunFist 39 1 -1 0 -297 TwoWeap 41 1 -1 0 -298 Two-Weapon_Rend 3113 1 -1 0 -299 WeapFinesse 42 1 -1 0 -300 WeapFoc2Sw 127 1 -1 0 -301 WeapFocBAxe 110 1 -1 0 -302 WeapFocBSw 123 1 -1 0 -303 WeapFocClub 43 1 -1 0 -304 WeapFocDagger 90 1 -1 0 -305 WeapFocDart 91 1 -1 0 -306 WeapFocDAxe 126 1 -1 0 -307 WeapFocDMace 125 1 -1 0 -308 WeapFocGAxe 111 1 -1 0 -309 WeapFocGSw 107 1 -1 0 -310 WeapFocHalb 112 1 -1 0 -311 WeapFocHAxe 108 1 -1 0 -312 WeapFocHFlail 116 1 -1 0 -313 WeapFocHXBow 92 1 -1 0 -314 WeapFocKama 117 1 -1 0 -315 WeapFocKatana 122 1 -1 0 -316 WeapFocKukri 118 1 -1 0 -317 WeapFocLgFlail 114 1 -1 0 -318 WeapFocLgHam 113 1 -1 0 -319 WeapFocLgMace 94 1 -1 0 -320 WeapFocLgXBow 93 1 -1 0 -321 WeapFocLongBow 101 1 -1 0 -322 WeapFocLSw 106 1 -1 0 -323 WeapFocMorn 95 1 -1 0 -324 WeapFocRapier 104 1 -1 0 -325 WeapFocScim 105 1 -1 0 -326 WeapFocScy 121 1 -1 0 -327 WeapFocShortBow 102 1 -1 0 -328 WeapFocShortSword 103 1 -1 0 -329 WeapFocShur 120 1 -1 0 -330 WeapFocSickle 98 1 -1 0 -331 WeapFocSling 99 1 -1 0 -332 WeapFocSpear 97 1 -1 0 -333 WeapFocStaff 96 1 -1 0 -334 WeapFocTAxe 109 1 -1 0 -335 WeapFocUnArm 100 1 -1 0 -336 WeapFocWHam 115 1 -1 0 -337 WeaponFocusdwaxe 952 1 -1 0 -338 WeaponFocuswhip 993 1 -1 0 -339 WhirlwindAttack 867 1 -1 0 -340 WP_BstrdSwd 7904 1 -1 0 -341 WP_Courtblade 7937 1 -1 0 -342 WP_DblAxe 7916 1 -1 0 -343 WP_DireMace 7915 1 -1 0 -344 WP_Double_Scimitar 7948 1 -1 0 -345 WP_DwarfWaraxe 7933 1 -1 0 -346 WP_Falchion 7943 1 -1 0 -347 WP_Goad 7949 1 -1 0 -348 WP_Heavy_Mace 7946 1 -1 0 -349 WP_Heavy_Pick 7939 1 -1 0 -350 WP_Kama 7920 1 -1 0 -351 WP_Katana 7921 1 -1 0 -352 WP_Katar 7945 1 -1 0 -353 WP_Kukri 7922 1 -1 0 -354 WP_Light_Lance 7938 1 -1 0 -355 WP_Light_Pick 7940 1 -1 0 -356 WP_Lightblade 7935 1 -1 0 -357 WP_Maul 7947 1 -1 0 -358 WP_Nunchaku 7942 1 -1 0 -359 WP_Sai 7941 1 -1 0 -360 WP_Sap 7944 1 -1 0 -361 WP_Scythe 7926 1 -1 0 -362 WP_Shuriken 7928 1 -1 0 -363 WP_Thinblade 7936 1 -1 0 -364 WP_TwoBldSwd 7911 1 -1 0 -365 WP_Whip 7934 1 -1 0 -366 Bane_Magic_Aberration 23556 0 -1 0 -367 Bane_Magic_Animal 23557 0 -1 0 -368 Bane_Magic_Beast 23558 0 -1 0 -369 Bane_Magic_Construct 23559 0 -1 0 -370 Bane_Magic_Dragon 23560 0 -1 0 -371 Bane_Magic_Dwarf 23561 0 -1 0 -372 Bane_Magic_Elemental 23562 0 -1 0 -373 Bane_Magic_Elf 23563 0 -1 0 -374 Bane_Magic_Fey 23564 0 -1 0 -375 Bane_Magic_Giant 23565 0 -1 0 -376 Bane_Magic_Gnome 23566 0 -1 0 -377 Bane_Magic_HalfElf 23567 0 -1 0 -378 Bane_Magic_Halfling 23568 0 -1 0 -379 Bane_Magic_HalfOrc 23569 0 -1 0 -380 Bane_Magic_Human 23570 0 -1 0 -381 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0 -382 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0 -383 Bane_Magic_Humanoid_Orc 23573 0 -1 0 -384 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0 -385 Bane_Magic_Magical_Beast 23575 0 -1 0 -386 Bane_Magic_Outsider 23576 0 -1 0 -387 Bane_Magic_Shapechanger 23577 0 -1 0 -388 Bane_Magic_Undead 23578 0 -1 0 -389 Bane_Magic_Vermin 23579 0 -1 0 -390 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0 -391 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0 -392 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0 -393 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0 -394 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0 -395 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0 -396 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1 -397 FocusedSpellPenetrAbj 3135 0 -1 0 -398 FocusedSpellPenetrCon 3128 0 -1 0 -399 FocusedSpellPenetrDiv 3129 0 -1 0 -400 FocusedSpellPenetrEnc 3130 0 -1 0 -401 FocusedSpellPenetrEvo 3131 0 -1 0 -402 FocusedSpellPenetrIll 3132 0 -1 0 -403 FocusedSpellPenetrNec 3133 0 -1 0 -404 FocusedSpellPenetrTra 3134 0 -1 0 -405 Quicken 29 0 -1 0 -406 SpellFocusAbj 35 0 -1 0 -407 SpellFocusCon 166 0 -1 0 -408 SpellFocusDiv 167 0 -1 0 -409 SpellFocusEnc 168 0 -1 0 -410 SpellFocusEvo 169 0 -1 0 -411 SpellFocusIll 170 0 -1 0 -412 SpellFocusNec 171 0 -1 0 -413 SpellFocusTra 172 0 -1 0 + FeatLabel FeatIndex List GrantedOnLevel OnMenu +0 Abjurant_Armor 24415 3 1 0 +1 Extended_Abjuration 24416 3 1 0 +2 Arcane_Boost_Armor_Bonus 24418 3 4 1 +3 Arcane_Boost_Attack_Bonus 24417 3 4 1 +4 Arcane_Boost_Damage_Bonus 24419 3 4 1 +5 Arcane_Boost_Elemental_Resistance 24420 3 4 1 +6 Arcane_Boost_Save_Bonus 24421 3 4 1 +7 Burn_Spell 5225 3 4 1 +8 Martial_Arcanist 24422 3 5 0 +9 FEAT_ABCHAMP_INVOKING_DFA 18015 2 1 0 +10 FEAT_ABCHAMP_INVOKING_DRAGON_SHAMAN 18028 2 1 0 +11 FEAT_ABCHAMP_INVOKING_WARLOCK 18000 2 1 0 +12 FEAT_ABCHAMP_NONE 18036 2 99 0 +13 FEAT_ABCHAMP_SPELLCASTING_FEY 18207 2 1 0 +14 FEAT_ABCHAMP_SPELLCASTING_ABERRATION 18252 2 1 0 +15 FEAT_ABCHAMP_SPELLCASTING_MONSTROUS 18299 2 1 0 +16 FEAT_ABCHAMP_SPELLCASTING_OUTSIDER 18346 2 1 0 +17 FEAT_ABCHAMP_SPELLCASTING_SHAPECHANGER 18393 2 1 0 +18 FEAT_ABCHAMP_SPELLCASTING_ASSASSIN 18440 2 1 0 +19 FEAT_ABCHAMP_SPELLCASTING_BARD 18472 2 1 0 +20 FEAT_ABCHAMP_SPELLCASTING_BEGUILER 18515 2 1 0 +21 FEAT_ABCHAMP_SPELLCASTING_CELEBRANT_SHARESS 18559 2 1 0 +22 FEAT_ABCHAMP_SPELLCASTING_CULTIST_PEAK 18589 2 1 0 +23 FEAT_ABCHAMP_SPELLCASTING_DUSKBLADE 18667 2 1 0 +24 FEAT_ABCHAMP_SPELLCASTING_HARPER 18710 2 1 0 +25 FEAT_ABCHAMP_SPELLCASTING_HEXBLADE 18740 2 1 0 +26 FEAT_ABCHAMP_SPELLCASTING_KNIGHT_WEAVE 18780 2 1 0 +27 FEAT_ABCHAMP_SPELLCASTING_SHADOWLORD 18816 2 1 0 +28 FEAT_ABCHAMP_SPELLCASTING_SORCERER 18855 2 1 0 +29 FEAT_ABCHAMP_SPELLCASTING_SUBLIME_CHORD 18903 2 1 0 +30 FEAT_ABCHAMP_SPELLCASTING_SUEL_ARCHANAMACH 18948 2 1 0 +31 FEAT_ABCHAMP_SPELLCASTING_WIZARD 19033 2 1 0 +32 Ambidex 1 1 -1 0 +33 BlindFight 408 1 -1 0 +34 Cleave 6 1 -1 0 +35 CShot 5 1 -1 0 +36 DefArrow 8 1 -1 0 +37 DEVASTATING_CRITICAL_DBL_SCIMITAR 24683 1 -1 0 +38 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 24703 1 -1 0 +39 DEVASTATING_CRITICAL_ELVEN_THINBLADE 24711 1 -1 0 +40 DEVASTATING_CRITICAL_FALCHION 24678 1 -1 0 +41 DEVASTATING_CRITICAL_GOAD 24684 1 -1 0 +42 DEVASTATING_CRITICAL_HEAVY_MACE 24681 1 -1 0 +43 DEVASTATING_CRITICAL_HEAVY_PICK 24674 1 -1 0 +44 DEVASTATING_CRITICAL_KATAR 24680 1 -1 0 +45 DEVASTATING_CRITICAL_LIGHT_LANCE 24673 1 -1 0 +46 DEVASTATING_CRITICAL_LIGHT_PICK 24675 1 -1 0 +47 DEVASTATING_CRITICAL_MAUL 24682 1 -1 0 +48 DEVASTATING_CRITICAL_NUNCHAKU 24677 1 -1 0 +49 DEVASTATING_CRITICAL_SAI 24676 1 -1 0 +50 DEVASTATING_CRITICAL_SAP 24679 1 -1 0 +51 DevCrit_Mindblade 3616 1 -1 0 +52 Disarm 9 1 -1 0 +53 Dodge 10 1 -1 0 +54 Epic_WeaponFocus_Mindblade 3618 1 -1 0 +55 Expertise 389 1 -1 0 +56 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0 +57 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 -1 0 +58 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 -1 0 +59 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 -1 0 +60 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0 +61 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0 +62 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0 +63 FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD 528 1 -1 0 +64 FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE 516 1 -1 0 +65 FEAT_EPIC_DEVASTATING_CRITICAL_CLUB 495 1 -1 0 +66 FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER 496 1 -1 0 +67 FEAT_EPIC_DEVASTATING_CRITICAL_DART 497 1 -1 0 +68 FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE 529 1 -1 0 +69 FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE 530 1 -1 0 +70 FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE 955 1 -1 0 +71 FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE 517 1 -1 0 +72 FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD 513 1 -1 0 +73 FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD 518 1 -1 0 +74 FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE 514 1 -1 0 +75 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW 498 1 -1 0 +76 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL 522 1 -1 0 +77 FEAT_EPIC_DEVASTATING_CRITICAL_KAMA 523 1 -1 0 +78 FEAT_EPIC_DEVASTATING_CRITICAL_KATANA 527 1 -1 0 +79 FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI 524 1 -1 0 +80 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW 499 1 -1 0 +81 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL 520 1 -1 0 +82 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER 519 1 -1 0 +83 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE 500 1 -1 0 +84 FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW 507 1 -1 0 +85 FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD 512 1 -1 0 +86 FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR 501 1 -1 0 +87 FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF 502 1 -1 0 +88 FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER 510 1 -1 0 +89 FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR 511 1 -1 0 +90 FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE 526 1 -1 0 +91 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW 508 1 -1 0 +92 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR 503 1 -1 0 +93 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD 509 1 -1 0 +94 FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN 525 1 -1 0 +95 FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE 504 1 -1 0 +96 FEAT_EPIC_DEVASTATING_CRITICAL_SLING 505 1 -1 0 +97 FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE 515 1 -1 0 +98 FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT 1075 1 -1 0 +99 FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD 531 1 -1 0 +100 FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED 506 1 -1 0 +101 FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER 521 1 -1 0 +102 FEAT_EPIC_DEVASTATING_CRITICAL_WHIP 996 1 -1 0 +103 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0 +104 FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD 742 1 -1 0 +105 FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE 730 1 -1 0 +106 FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB 709 1 -1 0 +107 FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER 710 1 -1 0 +108 FEAT_EPIC_OVERWHELMING_CRITICAL_DART 711 1 -1 0 +109 FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE 743 1 -1 0 +110 FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE 744 1 -1 0 +111 FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE 958 1 -1 0 +112 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE 731 1 -1 0 +113 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD 727 1 -1 0 +114 FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD 732 1 -1 0 +115 FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE 728 1 -1 0 +116 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW 712 1 -1 0 +117 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL 736 1 -1 0 +118 FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA 737 1 -1 0 +119 FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA 741 1 -1 0 +120 FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI 738 1 -1 0 +121 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW 713 1 -1 0 +122 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL 734 1 -1 0 +123 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER 733 1 -1 0 +124 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE 714 1 -1 0 +125 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW 721 1 -1 0 +126 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD 726 1 -1 0 +127 FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR 715 1 -1 0 +128 FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF 716 1 -1 0 +129 FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER 724 1 -1 0 +130 FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR 725 1 -1 0 +131 FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE 740 1 -1 0 +132 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW 722 1 -1 0 +133 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR 717 1 -1 0 +134 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD 723 1 -1 0 +135 FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN 739 1 -1 0 +136 FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE 718 1 -1 0 +137 FEAT_EPIC_OVERWHELMING_CRITICAL_SLING 719 1 -1 0 +138 FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE 729 1 -1 0 +139 FEAT_EPIC_OVERWHELMING_CRITICAL_TRIDENT 1078 1 -1 0 +140 FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD 745 1 -1 0 +141 FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED 720 1 -1 0 +142 FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER 735 1 -1 0 +143 FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP 999 1 -1 0 +144 FEAT_EPIC_PROWESS 584 1 -1 0 +145 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0 +146 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0 +147 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0 +148 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0 +149 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0 +150 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0 +151 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0 +152 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0 +153 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0 +154 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0 +155 FEAT_EPIC_TOUGHNESS_1 754 1 -1 0 +156 FEAT_EPIC_TOUGHNESS_10 763 1 -1 0 +157 FEAT_EPIC_TOUGHNESS_2 755 1 -1 0 +158 FEAT_EPIC_TOUGHNESS_3 756 1 -1 0 +159 FEAT_EPIC_TOUGHNESS_4 757 1 -1 0 +160 FEAT_EPIC_TOUGHNESS_5 758 1 -1 0 +161 FEAT_EPIC_TOUGHNESS_6 759 1 -1 0 +162 FEAT_EPIC_TOUGHNESS_7 760 1 -1 0 +163 FEAT_EPIC_TOUGHNESS_8 761 1 -1 0 +164 FEAT_EPIC_TOUGHNESS_9 762 1 -1 0 +165 FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD 652 1 -1 0 +166 FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE 640 1 -1 0 +167 FEAT_EPIC_WEAPON_FOCUS_CLUB 619 1 -1 0 +168 FEAT_EPIC_WEAPON_FOCUS_DAGGER 620 1 -1 0 +169 FEAT_EPIC_WEAPON_FOCUS_DART 621 1 -1 0 +170 FEAT_EPIC_WEAPON_FOCUS_DIREMACE 653 1 -1 0 +171 FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE 654 1 -1 0 +172 FEAT_EPIC_WEAPON_FOCUS_DWAXE 956 1 -1 0 +173 FEAT_EPIC_WEAPON_FOCUS_GREATAXE 641 1 -1 0 +174 FEAT_EPIC_WEAPON_FOCUS_GREATSWORD 637 1 -1 0 +175 FEAT_EPIC_WEAPON_FOCUS_HALBERD 642 1 -1 0 +176 FEAT_EPIC_WEAPON_FOCUS_HANDAXE 638 1 -1 0 +177 FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW 622 1 -1 0 +178 FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL 646 1 -1 0 +179 FEAT_EPIC_WEAPON_FOCUS_KAMA 647 1 -1 0 +180 FEAT_EPIC_WEAPON_FOCUS_KATANA 651 1 -1 0 +181 FEAT_EPIC_WEAPON_FOCUS_KUKRI 648 1 -1 0 +182 FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW 623 1 -1 0 +183 FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL 644 1 -1 0 +184 FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER 643 1 -1 0 +185 FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE 624 1 -1 0 +186 FEAT_EPIC_WEAPON_FOCUS_LONGBOW 631 1 -1 0 +187 FEAT_EPIC_WEAPON_FOCUS_LONGSWORD 636 1 -1 0 +188 FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR 625 1 -1 0 +189 FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF 626 1 -1 0 +190 FEAT_EPIC_WEAPON_FOCUS_RAPIER 634 1 -1 0 +191 FEAT_EPIC_WEAPON_FOCUS_SCIMITAR 635 1 -1 0 +192 FEAT_EPIC_WEAPON_FOCUS_SCYTHE 650 1 -1 0 +193 FEAT_EPIC_WEAPON_FOCUS_SHORTBOW 632 1 -1 0 +194 FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR 627 1 -1 0 +195 FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD 633 1 -1 0 +196 FEAT_EPIC_WEAPON_FOCUS_SHURIKEN 649 1 -1 0 +197 FEAT_EPIC_WEAPON_FOCUS_SICKLE 628 1 -1 0 +198 FEAT_EPIC_WEAPON_FOCUS_SLING 629 1 -1 0 +199 FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE 639 1 -1 0 +200 FEAT_EPIC_WEAPON_FOCUS_TRIDENT 1076 1 -1 0 +201 FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD 655 1 -1 0 +202 FEAT_EPIC_WEAPON_FOCUS_UNARMED 630 1 -1 0 +203 FEAT_EPIC_WEAPON_FOCUS_WARHAMMER 645 1 -1 0 +204 FEAT_EPIC_WEAPON_FOCUS_WHIP 997 1 -1 0 +205 FEAT_IMPROVED_CRITICAL_TRIDENT 1074 1 -1 0 +206 FEAT_IMPROVED_CRITICAL_WHIP 995 1 -1 0 +207 FEAT_IMPROVED_WHIRLWIND 868 1 -1 0 +208 FEAT_WEAPON_FOCUS_TRIDENT 1072 1 -1 0 +209 GreatCleave 391 1 -1 0 +210 IMP_CRIT_DBL_SCIMITAR 24659 1 -1 0 +211 IMP_CRIT_ELVEN_COURTBLADE 24717 1 -1 0 +212 IMP_CRIT_ELVEN_LIGHTBLADE 24701 1 -1 0 +213 IMP_CRIT_ELVEN_THINBLADE 24709 1 -1 0 +214 IMP_CRIT_FALCHION 24654 1 -1 0 +215 IMP_CRIT_GOAD 24660 1 -1 0 +216 IMP_CRIT_HEAVY_MACE 24657 1 -1 0 +217 IMP_CRIT_HEAVY_PICK 24650 1 -1 0 +218 IMP_CRIT_KATAR 24656 1 -1 0 +219 IMP_CRIT_LIGHT_LANCE 24649 1 -1 0 +220 IMP_CRIT_LIGHT_PICK 24651 1 -1 0 +221 IMP_CRIT_MAUL 24658 1 -1 0 +222 IMP_CRIT_NUNCHAKU 24653 1 -1 0 +223 IMP_CRIT_SAI 24652 1 -1 0 +224 IMP_CRIT_SAP 24655 1 -1 0 +225 ImpCrit_Mindblade 3614 1 -1 0 +226 ImpCrit2Sw 89 1 -1 0 +227 ImpCritBAxe 72 1 -1 0 +228 ImpCritBSw 85 1 -1 0 +229 ImpCritClub 15 1 -1 0 +230 ImpCritDagger 52 1 -1 0 +231 ImpCritDart 53 1 -1 0 +232 ImpCritDAxe 88 1 -1 0 +233 ImpCritDMace 87 1 -1 0 +234 ImpCritGAxe 73 1 -1 0 +235 ImpCritGSw 69 1 -1 0 +236 ImpCritHalb 74 1 -1 0 +237 ImpCritHAxe 70 1 -1 0 +238 ImpCritHFlail 78 1 -1 0 +239 ImpCritHXBow 54 1 -1 0 +240 ImpCritKama 79 1 -1 0 +241 ImpCritKatana 84 1 -1 0 +242 ImpCritKukri 80 1 -1 0 +243 ImpCritLgFlail 76 1 -1 0 +244 ImpCritLgHam 75 1 -1 0 +245 ImpCritLgMace 56 1 -1 0 +246 ImpCritLgXBow 55 1 -1 0 +247 ImpCritLongBow 63 1 -1 0 +248 ImpCritLSw 68 1 -1 0 +249 ImpCritMorn 57 1 -1 0 +250 ImpCritRapier 66 1 -1 0 +251 ImpCritScim 67 1 -1 0 +252 ImpCritScy 83 1 -1 0 +253 ImpCritShortBow 64 1 -1 0 +254 ImpCritShortSword 65 1 -1 0 +255 ImpCritShur 82 1 -1 0 +256 ImpCritSickle 60 1 -1 0 +257 ImpCritSling 61 1 -1 0 +258 ImpCritSpear 59 1 -1 0 +259 ImpCritStaff 58 1 -1 0 +260 ImpCritTAxe 71 1 -1 0 +261 ImpCritUnArm 62 1 -1 0 +262 ImpCritWHam 77 1 -1 0 +263 ImpDis 16 1 -1 0 +264 ImpExpertise 390 1 -1 0 +265 ImpKnock 17 1 -1 0 +266 ImpParry 18 1 -1 0 +267 ImpPower 19 1 -1 0 +268 ImpStrike 21 1 -1 0 +269 ImpTwo 20 1 -1 0 +270 KnockDown 23 1 -1 0 +271 Mobility 26 1 -1 0 +272 OverWCrit_Mindblade 3615 1 -1 0 +273 OVERWHELMING_CRITICAL_DBL_SCIMITAR 24671 1 -1 0 +274 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 24702 1 -1 0 +275 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 24710 1 -1 0 +276 OVERWHELMING_CRITICAL_FALCHION 24666 1 -1 0 +277 OVERWHELMING_CRITICAL_GOAD 24672 1 -1 0 +278 OVERWHELMING_CRITICAL_HEAVY_MACE 24669 1 -1 0 +279 OVERWHELMING_CRITICAL_HEAVY_PICK 24662 1 -1 0 +280 OVERWHELMING_CRITICAL_KATAR 24668 1 -1 0 +281 OVERWHELMING_CRITICAL_LIGHT_LANCE 24661 1 -1 0 +282 OVERWHELMING_CRITICAL_LIGHT_PICK 24663 1 -1 0 +283 OVERWHELMING_CRITICAL_MAUL 24670 1 -1 0 +284 OVERWHELMING_CRITICAL_NUNCHAKU 24665 1 -1 0 +285 OVERWHELMING_CRITICAL_SAI 24664 1 -1 0 +286 OVERWHELMING_CRITICAL_SAP 24667 1 -1 0 +287 PBShot 27 1 -1 0 +288 PERFECT_TWO_WEAPON_FIGHTING 4320 1 -1 0 +289 PowerAtk 28 1 -1 0 +290 RapidShot 30 1 -1 0 +291 SpringAttack 392 1 -1 0 +292 StunFist 39 1 -1 0 +293 TwoWeap 41 1 -1 0 +294 Two-Weapon_Rend 3113 1 -1 0 +295 WeapFinesse 42 1 -1 0 +296 WeapFoc2Sw 127 1 -1 0 +297 WeapFocBAxe 110 1 -1 0 +298 WeapFocBSw 123 1 -1 0 +299 WeapFocClub 43 1 -1 0 +300 WeapFocDagger 90 1 -1 0 +301 WeapFocDart 91 1 -1 0 +302 WeapFocDAxe 126 1 -1 0 +303 WeapFocDMace 125 1 -1 0 +304 WeapFocGAxe 111 1 -1 0 +305 WeapFocGSw 107 1 -1 0 +306 WeapFocHalb 112 1 -1 0 +307 WeapFocHAxe 108 1 -1 0 +308 WeapFocHFlail 116 1 -1 0 +309 WeapFocHXBow 92 1 -1 0 +310 WeapFocKama 117 1 -1 0 +311 WeapFocKatana 122 1 -1 0 +312 WeapFocKukri 118 1 -1 0 +313 WeapFocLgFlail 114 1 -1 0 +314 WeapFocLgHam 113 1 -1 0 +315 WeapFocLgMace 94 1 -1 0 +316 WeapFocLgXBow 93 1 -1 0 +317 WeapFocLongBow 101 1 -1 0 +318 WeapFocLSw 106 1 -1 0 +319 WeapFocMorn 95 1 -1 0 +320 WeapFocRapier 104 1 -1 0 +321 WeapFocScim 105 1 -1 0 +322 WeapFocScy 121 1 -1 0 +323 WeapFocShortBow 102 1 -1 0 +324 WeapFocShortSword 103 1 -1 0 +325 WeapFocShur 120 1 -1 0 +326 WeapFocSickle 98 1 -1 0 +327 WeapFocSling 99 1 -1 0 +328 WeapFocSpear 97 1 -1 0 +329 WeapFocStaff 96 1 -1 0 +330 WeapFocTAxe 109 1 -1 0 +331 WeapFocUnArm 100 1 -1 0 +332 WeapFocWHam 115 1 -1 0 +333 WeaponFocusdwaxe 952 1 -1 0 +334 WeaponFocuswhip 993 1 -1 0 +335 WhirlwindAttack 867 1 -1 0 +336 WP_BstrdSwd 7904 1 -1 0 +337 WP_Courtblade 7937 1 -1 0 +338 WP_DblAxe 7916 1 -1 0 +339 WP_DireMace 7915 1 -1 0 +340 WP_Double_Scimitar 7948 1 -1 0 +341 WP_DwarfWaraxe 7933 1 -1 0 +342 WP_Falchion 7943 1 -1 0 +343 WP_Goad 7949 1 -1 0 +344 WP_Heavy_Mace 7946 1 -1 0 +345 WP_Heavy_Pick 7939 1 -1 0 +346 WP_Kama 7920 1 -1 0 +347 WP_Katana 7921 1 -1 0 +348 WP_Katar 7945 1 -1 0 +349 WP_Kukri 7922 1 -1 0 +350 WP_Light_Lance 7938 1 -1 0 +351 WP_Light_Pick 7940 1 -1 0 +352 WP_Lightblade 7935 1 -1 0 +353 WP_Maul 7947 1 -1 0 +354 WP_Nunchaku 7942 1 -1 0 +355 WP_Sai 7941 1 -1 0 +356 WP_Sap 7944 1 -1 0 +357 WP_Scythe 7926 1 -1 0 +358 WP_Shuriken 7928 1 -1 0 +359 WP_Thinblade 7936 1 -1 0 +360 WP_TwoBldSwd 7911 1 -1 0 +361 WP_Whip 7934 1 -1 0 +362 Bane_Magic_Aberration 23556 0 -1 0 +363 Bane_Magic_Animal 23557 0 -1 0 +364 Bane_Magic_Beast 23558 0 -1 0 +365 Bane_Magic_Construct 23559 0 -1 0 +366 Bane_Magic_Dragon 23560 0 -1 0 +367 Bane_Magic_Dwarf 23561 0 -1 0 +368 Bane_Magic_Elemental 23562 0 -1 0 +369 Bane_Magic_Elf 23563 0 -1 0 +370 Bane_Magic_Fey 23564 0 -1 0 +371 Bane_Magic_Giant 23565 0 -1 0 +372 Bane_Magic_Gnome 23566 0 -1 0 +373 Bane_Magic_HalfElf 23567 0 -1 0 +374 Bane_Magic_Halfling 23568 0 -1 0 +375 Bane_Magic_HalfOrc 23569 0 -1 0 +376 Bane_Magic_Human 23570 0 -1 0 +377 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0 +378 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0 +379 Bane_Magic_Humanoid_Orc 23573 0 -1 0 +380 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0 +381 Bane_Magic_Magical_Beast 23575 0 -1 0 +382 Bane_Magic_Outsider 23576 0 -1 0 +383 Bane_Magic_Shapechanger 23577 0 -1 0 +384 Bane_Magic_Undead 23578 0 -1 0 +385 Bane_Magic_Vermin 23579 0 -1 0 +386 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0 +387 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0 +388 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0 +389 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0 +390 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0 +391 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0 +392 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1 +393 FocusedSpellPenetrAbj 3135 0 -1 0 +394 FocusedSpellPenetrCon 3128 0 -1 0 +395 FocusedSpellPenetrDiv 3129 0 -1 0 +396 FocusedSpellPenetrEnc 3130 0 -1 0 +397 FocusedSpellPenetrEvo 3131 0 -1 0 +398 FocusedSpellPenetrIll 3132 0 -1 0 +399 FocusedSpellPenetrNec 3133 0 -1 0 +400 FocusedSpellPenetrTra 3134 0 -1 0 +401 Quicken 29 0 -1 0 +402 SpellFocusAbj 35 0 -1 0 +403 SpellFocusCon 166 0 -1 0 +404 SpellFocusDiv 167 0 -1 0 +405 SpellFocusEnc 168 0 -1 0 +406 SpellFocusEvo 169 0 -1 0 +407 SpellFocusIll 170 0 -1 0 +408 SpellFocusNec 171 0 -1 0 +409 SpellFocusTra 172 0 -1 0 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_aber.2da b/nwn/nwnprc/trunk/2das/cls_feat_aber.2da index 572140bd..92fcca03 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_aber.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_aber.2da @@ -92,1036 +92,1037 @@ 88 CombatMove_RadialMaster3 3415 3 1 1 89 **** **** **** **** **** 90 **GeneralActivatableFeats** **** **** **** **** -91 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -92 FEAT_PLANT_CONTROL 25993 0 -1 1 -93 FEAT_FAV_COMPANIONS 25994 0 -1 1 -94 RangedDisarm 5192 0 -1 1 -95 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -96 DivineIntercession 5283 0 -1 1 -97 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -98 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -99 FEAT_ATTUNE_GEM 2472 0 -1 1 -100 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -101 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -102 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -103 FEAT_HOLYRADIANCE 3164 0 -1 1 -104 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -105 FEAT_MANYSHOT 3306 0 -1 1 -106 FEAT_IMP_MANYSHOT 3350 0 -1 1 -107 Pinpoint_Accuracy 3351 0 -1 1 -108 FEAT_SERVHEAVEN 3355 0 -1 1 -109 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -110 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -111 Cloak_Dance 4817 0 -1 1 -112 Reckless_Offense 4816 0 -1 1 -113 ZoneOfAnimation 2891 0 -1 1 -114 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -115 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -116 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -117 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -118 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -119 Dragonfire_Assault 1842 0 -1 1 -120 Dragonfire_Channeling 1843 0 -1 1 -121 Dragonfire_Inspiration 1844 0 -1 1 -122 DauntingPresence 24025 0 -1 1 -123 ProfaneLifeLeech 24026 0 -1 1 -124 ProfaneAgony 5282 0 -1 1 -125 SacredVitality 24027 0 -1 1 -126 SacredVengeance 24028 0 -1 1 -127 DeformityEyes 24029 0 -1 1 -128 DeformityParasite 24031 0 -1 1 -129 DarkSpeech 24033 0 -1 1 -130 DarkWhispers 24034 0 -1 1 -131 MastersWill 24035 0 -1 1 -132 DeformityMadness 24036 0 -1 1 -133 ReflexivePsychosis 24037 0 -1 1 -134 ChosenOfEvil 24038 0 -1 1 -135 Avenging_Strike 4297 0 -1 1 -136 SnowflakeWardance 4489 0 -1 1 -137 MasterWand 5312 0 -1 1 -138 RecklessWandWielder 5313 0 -1 1 -139 DoubleWandWielder 5315 0 -1 1 -140 Wandstrike 5316 0 -1 1 -141 Snap_Kick 4398 0 -1 1 -142 HighSwordLowAxe 5288 0 -1 1 -143 HammersEdge 5289 0 -1 1 -144 AnvilofThunder 5290 0 -1 1 -145 ScorpionsGrasp 5178 0 -1 1 -146 WeaponAndTorch 5291 0 -1 1 -147 ShieldCharge 3256 0 -1 1 -148 ShieldSlam 3257 0 -1 1 -149 AwesomeBlow 5370 0 -1 1 -150 Spinning_Halberd 5287 0 -1 1 -151 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -152 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -153 FEAT_RAY_SLEEP 2222 0 999 1 -154 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -155 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -156 FEAT_RAY_FEAR 2225 0 999 1 -157 FEAT_RAY_SLOW 2226 0 999 1 -158 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -159 FEAT_WANDER_UNSEEN 5028 0 999 1 -160 BonesOfTheEarth_Feat 2864 0 999 1 -161 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -162 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -163 FEAT_FIERY_BURST 24739 0 -1 1 -164 FEAT_STORM_BOLT 24740 0 -1 1 -165 FEAT_WINTERS_BLAST 24741 0 -1 1 -166 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -167 FEAT_SICKENING_GRASP 24743 0 -1 1 -168 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -169 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -170 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -171 FEAT_BORNE_ALOFT 24747 0 -1 1 -172 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -173 FEAT_SHADOW_VEIL 24749 0 -1 1 -174 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -175 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -176 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -177 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -178 FEAT_DROWNING_GLANCE 24754 0 -1 1 -179 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -180 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -181 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -182 FEAT_HURRICANE_BREATH 24758 0 -1 1 -183 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -184 FEAT_FACECHANGER 24760 0 -1 1 -185 **** **** **** **** **** -186 **Metabreath_and_Channeling** **** **** **** **** -187 FEAT_CLINGING_BREATH 4966 0 -1 1 -188 FEAT_LINGERING_BREATH 4967 0 -1 1 -189 FEAT_ENLARGE_BREATH 4968 0 -1 1 -190 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -191 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -192 FEAT_SHAPE_BREATH 4972 0 -1 1 -193 FEAT_SPREAD_BREATH 4973 0 -1 1 -194 FEAT_TEMPEST_BREATH 4974 0 -1 1 -195 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -196 FEAT_EXHALED_BARRIER 4976 0 -1 1 -197 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -198 **** **** **** **** **** -199 **DraconicAuras** **** **** **** **** -200 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -201 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -202 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -203 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -204 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -205 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -206 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -207 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Quickspur_Blur 22880 0 999 1 -677 Quickspur_Stoneskin 22881 0 999 1 -678 BES_FIRE_OF_THE_HEART 22882 0 999 1 -679 BES_ENTHRALLING_LIGHT 22883 0 999 1 -680 BES_COLOR_SPRAY 22884 0 999 1 -681 BES_BLINDING_FLASH 22885 0 999 1 -682 BES_SHOOTING_STARS 22886 0 999 1 -683 BES_GLITTERING_MOTES 22887 0 999 1 -684 BES_TWINKLE 22888 0 999 1 -685 BES_SILVER_STARLIGHT 22889 0 999 1 -686 BES_STARLIGHT_DISPELLING 22890 0 999 1 -687 BES_TALES_IN_THE_SKY 22891 0 999 1 -688 BES_CALL_DOWN_A_STAR 22892 0 999 1 -689 ###cls_feat_allBaseClasses_END### **** **** **** **** -690 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -691 Sorcerer_Acid_Splash 10146 0 99 1 -692 Sorcerer_Dancing_Lights 10147 0 99 1 -693 Sorcerer_Daze 10148 0 99 1 -694 Sorcerer_DisruptUndead 10149 0 99 1 -695 Sorcerer_Electric_Jolt 10150 0 99 1 -696 Sorcerer_Flare 10151 0 99 1 -697 Sorcerer_Light 10152 0 99 1 -698 Sorcerer_MAGE_HAND 10153 0 99 1 -699 Sorcerer_Ray_of_Frost 10154 0 99 1 -700 Sorcerer_Read_Magic 10155 0 99 1 -701 Sorcerer_Resistance 10156 0 99 1 -702 Sorcerer_ABERRATE 10157 0 99 1 -703 Sorcerer_Benign_Transposition 10158 0 99 1 -704 Sorcerer_BESTOW_WOUND 10159 0 99 1 -705 Sorcerer_Bigbys_Tripping_Hand 10160 0 99 1 -706 Sorcerer_Blade_of_Blood 10161 0 99 1 -707 Sorcerer_Burning_Bolt 10162 0 99 1 -708 Sorcerer_Burning_Hands 10163 0 99 1 -709 Sorcerer_Cause_Fear 10164 0 99 1 -710 Sorcerer_Charm_Person 10165 0 99 1 -711 Sorcerer_Chill_Touch 10166 0 99 1 -712 Sorcerer_Color_Spray 10167 0 99 1 -713 Sorcerer_DETECT_UNDEAD 10168 0 99 1 -714 Sorcerer_Disguise_Self_Radial_Master 10169 0 99 1 -715 Sorcerer_DRUG_RESISTANCE 10170 0 99 1 -716 Sorcerer_Endure_Elements 10171 0 99 1 -717 Sorcerer_ENLARGE_PERSON 10172 0 99 1 -718 Sorcerer_Expeditious_Retreat 10173 0 99 1 -719 Sorcerer_EXTRACT_DRUG 10174 0 99 1 -720 Sorcerer_EYES_OF_THE_AVORAL 10175 0 99 1 -721 Sorcerer_FistOfStone 10176 0 99 1 -722 Sorcerer_Grease 10177 0 99 1 -723 Sorcerer_Hail_of_Stone 10178 0 99 1 -724 Sorcerer_Horizikauls_Boom 10179 0 99 1 -725 Sorcerer_Ice_Dagger 10180 0 99 1 -726 Sorcerer_Identify 10181 0 99 1 -727 Sorcerer_Ironguts 10182 0 99 1 -728 Sorcerer_Kelgores_Fire_Bolt 10183 0 99 1 -729 Sorcerer_LANTERN_LIGHT 10184 0 99 1 -730 Sorcerer_Lesser_Acid_Orb 10185 0 99 1 -731 Sorcerer_Lesser_Cold_Orb 10186 0 99 1 -732 Sorcerer_Lesser_Deflect 10187 0 99 1 -733 Sorcerer_Lesser_Electric_Orb 10188 0 99 1 -734 Sorcerer_Lesser_Fire_Orb 10189 0 99 1 -735 Sorcerer_LESSER_SHIVERING_TOUCH 10190 0 99 1 -736 Sorcerer_Lesser_Sonic_Orb 10191 0 99 1 -737 Sorcerer_Mage_Armor 10192 0 99 1 -738 Sorcerer_Magic_Missile 10193 0 99 1 -739 Sorcerer_Magic_Weapon 10194 0 99 1 -740 Sorcerer_Necrotic_Awareness 10195 0 99 1 -741 Sorcerer_Negative_Energy_Ray 10196 0 99 1 -742 Sorcerer_Nybors_Gentle_Reminder 10197 0 99 1 -743 Sorcerer_Obscuring_Mist 10198 0 99 1 -744 Sorcerer_Protection_from_Chaos 10199 0 99 1 -745 Sorcerer_Protection_from_Evil 10200 0 99 1 -746 Sorcerer_Protection_from_Good 10201 0 99 1 -747 Sorcerer_Protection_from_Law 10202 0 99 1 -748 Sorcerer_Ray_of_Enfeeblement 10203 0 99 1 -749 Sorcerer_REDUCE_PERSON 10204 0 99 1 -750 Sorcerer_Rouse 10205 0 99 1 -751 Sorcerer_Shelgarns_Persistent_Blade 10206 0 99 1 -752 Sorcerer_Shield 10207 0 99 1 -753 Sorcerer_ShockingGrasp 10208 0 99 1 -754 Sorcerer_Sleep 10209 0 99 1 -755 Sorcerer_Snillocs_Snowball 10210 0 99 1 -756 Sorcerer_Spell_Jump 10211 0 99 1 -757 Sorcerer_Summon_Creature_I 10212 0 99 1 -758 Sorcerer_SummonUndeadI 10213 0 99 1 -759 Sorcerer_TensersFloatingDisk 10214 0 99 1 -760 Sorcerer_True_Casting 10215 0 99 1 -761 Sorcerer_True_Strike 10216 0 99 1 -762 Sorcerer_ADDICTION 10217 0 99 1 -763 Sorcerer_Agnazzars_Scorcher 10218 0 99 1 -764 Sorcerer_Alter_Self_Radial_Master 10219 0 99 1 -765 Sorcerer_Animalistic_Power 10220 0 99 1 -766 Sorcerer_AugmentFamiliar 10221 0 99 1 -767 Sorcerer_BalagarnsIronHorn 10222 0 99 1 -768 Sorcerer_Baleful_Transposition 10223 0 99 1 -769 Sorcerer_Bigbys_Striking_Fist 10224 0 99 1 -770 Sorcerer_BladesOfFire 10225 0 99 1 -771 Sorcerer_Blindness_and_Deafness 10226 0 99 1 -772 Sorcerer_Blur 10227 0 99 1 -773 Sorcerer_Bulls_Strength 10228 0 99 1 -774 Sorcerer_Cats_Grace 10229 0 99 1 -775 Sorcerer_Cloud_of_Bewilderment 10230 0 99 1 -776 Sorcerer_Combust 10231 0 99 1 -777 Sorcerer_Command_Undead 10232 0 99 1 -778 Sorcerer_Continual_Flame 10233 0 99 1 -779 Sorcerer_Create_Magic_Tattoo 10234 0 99 1 -780 Sorcerer_Curse_of_Impending_Blades 10235 0 99 1 -781 Sorcerer_Darkness 10236 0 99 1 -782 Sorcerer_Daze_Monster 10237 0 99 1 -783 Sorcerer_Death_Armor 10238 0 99 1 -784 Sorcerer_Deflect 10239 0 99 1 -785 Sorcerer_Dimension_Hop 10240 0 99 1 -786 Sorcerer_Dispelling_Touch 10241 0 99 1 -787 Sorcerer_Eagle_Splendor 10242 0 99 1 -788 Sorcerer_Endurance 10243 0 99 1 -789 Sorcerer_ENERGIZE_POTION 10244 0 99 1 -790 Sorcerer_FalseLife 10245 0 99 1 -791 Sorcerer_Fireburst 10246 0 99 1 -792 Sorcerer_Flame_Weapon 10247 0 99 1 -793 Sorcerer_FogCloud 10248 0 99 1 -794 Sorcerer_Foxs_Cunning 10249 0 99 1 -795 Sorcerer_Gedlees_Electric_Loop 10250 0 99 1 -796 Sorcerer_Ghostly_Visage 10251 0 99 1 -797 Sorcerer_Ghoul_Touch 10252 0 99 1 -798 Sorcerer_Glitterdust 10253 0 99 1 -799 Sorcerer_Invisibility 10254 0 99 1 -800 Sorcerer_Knock 10255 0 99 1 -801 Sorcerer_Lesser_Dispel 10256 0 99 1 -802 Sorcerer_LifeBolt 10257 0 99 1 -803 Sorcerer_LocateObject 10258 0 99 1 -804 Sorcerer_MASOCHISM 10259 0 99 1 -805 Sorcerer_Melfs_Acid_Arrow 10260 0 99 1 -806 Sorcerer_MirrorImage 10261 0 99 1 -807 Sorcerer_Necrotic_Cyst 10262 0 99 1 -808 Sorcerer_ObscureObject 10263 0 99 1 -809 Sorcerer_Owls_Wisdom 10264 0 99 1 -810 Sorcerer_ProtectionArrows 10265 0 99 1 -811 Sorcerer_Pyrotechnics 10266 0 99 1 -812 Sorcerer_Resist_Elements 10267 0 99 1 -813 Sorcerer_Scare 10268 0 99 1 -814 Sorcerer_ScorchingRay 10269 0 99 1 -815 Sorcerer_See_Invisibility 10270 0 99 1 -816 Sorcerer_Seeking_Ray 10271 0 99 1 -817 Sorcerer_Shadow_Spray 10272 0 99 1 -818 Sorcerer_SHRIVELING 10273 0 99 1 -819 Sorcerer_Snillocs_Snowball_Swarm 10274 0 99 1 -820 Sorcerer_Stone_Bones 10275 0 99 1 -821 Sorcerer_Summon_Creature_II 10276 0 99 1 -822 Sorcerer_SummonUndeadII 10277 0 99 1 -823 Sorcerer_Sure_Strike 10278 0 99 1 -824 Sorcerer_Tashas_Hideous_Laughter 10279 0 99 1 -825 Sorcerer_TouchIdiocy 10280 0 99 1 -826 Sorcerer_Ultravision 10281 0 99 1 -827 Sorcerer_UNHEAVENED 10282 0 99 1 -828 Sorcerer_Web 10283 0 99 1 -829 Sorcerer_WhirlingBlade 10284 0 99 1 -830 Sorcerer_Clairaudience_and_Clairvoyance 10285 0 99 1 -831 Sorcerer_Clarity 10286 0 99 1 -832 Sorcerer_Crown_Might 10287 0 99 1 -833 Sorcerer_Crown_Protection 10288 0 99 1 -834 Sorcerer_CURSE_OF_THE_PUTRID_HUSK 10289 0 99 1 -835 Sorcerer_Daylight 10290 0 99 1 -836 Sorcerer_DeepSlumber 10291 0 99 1 -837 Sorcerer_DEVILS_EYE 10292 0 99 1 -838 Sorcerer_Dispel_Magic 10293 0 99 1 -839 Sorcerer_Displacement 10294 0 99 1 -840 Sorcerer_DREAD_WORD 10295 0 99 1 -841 Sorcerer_ELATION 10296 0 99 1 -842 Sorcerer_Energy_Aegis 10297 0 99 1 -843 Sorcerer_Energy_Surge 10298 0 99 1 -844 Sorcerer_EVIL_EYE 10299 0 99 1 -845 Sorcerer_Find_Traps 10300 0 99 1 -846 Sorcerer_Fireball 10301 0 99 1 -847 Sorcerer_Flame_Arrow 10302 0 99 1 -848 Sorcerer_Flashburst 10303 0 99 1 -849 Sorcerer_Forceblast 10304 0 99 1 -850 Sorcerer_Greater_Magic_Weapon 10305 0 99 1 -851 Sorcerer_GreaterDisruptUndead 10306 0 99 1 -852 Sorcerer_Gust_of_Wind 10307 0 99 1 -853 Sorcerer_Halt 10308 0 99 1 -854 Sorcerer_HaltUndead 10309 0 99 1 -855 Sorcerer_Haste 10310 0 99 1 -856 Sorcerer_Heroism 10311 0 99 1 -857 Sorcerer_Hold_Person 10312 0 99 1 -858 Sorcerer_Ice_Burst 10313 0 99 1 -859 Sorcerer_Improved_Mage_Armor 10314 0 99 1 -860 Sorcerer_Invisibility_Sphere 10315 0 99 1 -861 Sorcerer_Keen_Edge 10316 0 99 1 -862 Sorcerer_Legions_Curse_of_Impending_Blades 10317 0 99 1 -863 Sorcerer_Lightning_Bolt 10318 0 99 1 -864 Sorcerer_Magic_Circle_against_Chaos 10319 0 99 1 -865 Sorcerer_Magic_Circle_against_Evil 10320 0 99 1 -866 Sorcerer_Magic_Circle_against_Good 10321 0 99 1 -867 Sorcerer_Magic_Circle_against_Law 10322 0 99 1 -868 Sorcerer_Mestils_Acid_Breath 10323 0 99 1 -869 Sorcerer_Necrotic_Bloat 10324 0 99 1 -870 Sorcerer_Negative_Energy_Burst 10325 0 99 1 -871 Sorcerer_NONDETECTION 10326 0 99 1 -872 Sorcerer_Protection_from_Elements 10327 0 99 1 -873 Sorcerer_RainbowBlast 10328 0 99 1 -874 Sorcerer_RayofExhaustion 10329 0 99 1 -875 Sorcerer_REALITY_BLIND 10330 0 99 1 -876 Sorcerer_Regroup 10331 0 99 1 -877 Sorcerer_Scintillating_Sphere 10332 0 99 1 -878 Sorcerer_Serpents_Sigh 10333 0 99 1 -879 Sorcerer_SHIVERING_TOUCH 10334 0 99 1 -880 Sorcerer_SleetStorm 10335 0 99 1 -881 Sorcerer_Slow 10336 0 99 1 -882 Sorcerer_Spiderskin 10337 0 99 1 -883 Sorcerer_Stinking_Cloud 10338 0 99 1 -884 Sorcerer_Summon_Creature_III 10339 0 99 1 -885 Sorcerer_SummonUndeadIII 10340 0 99 1 -886 Sorcerer_Vampiric_Touch 10341 0 99 1 -887 Sorcerer_WaterBreathing 10342 0 99 1 -888 Sorcerer_Weapon_of_Impact 10343 0 99 1 -889 Sorcerer_ABYSSAL_MIGHT 10344 0 99 1 -890 Sorcerer_Acid_Orb 10345 0 99 1 -891 Sorcerer_ArcaneEye 10346 0 99 1 -892 Sorcerer_Bestow_Curse 10347 0 99 1 -893 Sorcerer_Blast_of_Flame 10348 0 99 1 -894 Sorcerer_Channeled_Pyroburst 10349 0 99 1 -895 Sorcerer_Charm_Monster 10350 0 99 1 -896 Sorcerer_Cold_Orb 10351 0 99 1 -897 Sorcerer_Confusion 10352 0 99 1 -898 Sorcerer_Contagion 10353 0 99 1 -899 Sorcerer_CrushingDespair 10354 0 99 1 -900 Sorcerer_DAMNING_DARKNESS 10355 0 99 1 -901 Sorcerer_DANCING_WEB 10356 0 99 1 -902 Sorcerer_DetectScrying 10357 0 99 1 -903 Sorcerer_Dimensional_Anchor 10358 0 99 1 -904 Sorcerer_DimensionDoor_RadialMaster 10359 0 99 1 -905 Sorcerer_Doom_Scarabs 10360 0 99 1 -906 Sorcerer_Electric_Orb 10361 0 99 1 -907 Sorcerer_Elemental_Shield 10362 0 99 1 -908 Sorcerer_Enervation 10363 0 99 1 -909 Sorcerer_Evards_Black_Tentacles 10364 0 99 1 -910 Sorcerer_Fear 10365 0 99 1 -911 Sorcerer_Fire_Orb 10366 0 99 1 -912 Sorcerer_FireTrap 10367 0 99 1 -913 Sorcerer_Greater_Resistance 10368 0 99 1 -914 Sorcerer_GRIM_REVENGE 10369 0 99 1 -915 Sorcerer_Ice_Storm 10370 0 99 1 -916 Sorcerer_Ilyykurs_Mantle 10371 0 99 1 -917 Sorcerer_Improved_Invisibility 10372 0 99 1 -918 Sorcerer_Isaacs_Lesser_Missile_Storm 10373 0 99 1 -919 Sorcerer_Lesser_Spell_Breach 10374 0 99 1 -920 Sorcerer_LIQUID_PAIN 10375 0 99 1 -921 Sorcerer_LocateCreature 10376 0 99 1 -922 Sorcerer_Lower_Spell_Resistance 10377 0 99 1 -923 Sorcerer_MASS_ENLARGE_PERSON 10378 0 99 1 -924 Sorcerer_MASS_REDUCE_PERSON 10379 0 99 1 -925 Sorcerer_Mass_Ultravision 10380 0 99 1 -926 Sorcerer_Minor_Globe_of_Invulnerability 10381 0 99 1 -927 Sorcerer_Necrotic_Domination 10382 0 99 1 -928 Sorcerer_OrbOfForce 10383 0 99 1 -929 Sorcerer_Otilukes_Resilient_Sphere 10384 0 99 1 -930 Sorcerer_Phantasmal_Killer 10385 0 99 1 -931 Sorcerer_PnP_FireShield 10386 0 99 1 -932 Sorcerer_Polymorph_Self 10387 0 99 1 -933 Sorcerer_RAINBOW_PATTERN 10388 0 99 1 -934 Sorcerer_Remove_Blindness_and_Deafness 10389 0 99 1 -935 Sorcerer_Remove_Curse 10390 0 99 1 -936 Sorcerer_Scrying 10391 0 99 1 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-961 Sorcerer_Dominate_Person 10416 0 99 1 -962 Sorcerer_DraconicMight 10417 0 99 1 -963 Sorcerer_Energy_Buffer 10418 0 99 1 -964 Sorcerer_Feeblemind 10419 0 99 1 -965 Sorcerer_Firebrand 10420 0 99 1 -966 Sorcerer_Greater_Fireburst 10421 0 99 1 -967 Sorcerer_Greater_Shadow_Conjuration 10422 0 99 1 -968 Sorcerer_Hold_Monster 10423 0 99 1 -969 Sorcerer_Lesser_Mind_Blank 10424 0 99 1 -970 Sorcerer_Lesser_Planar_Binding 10425 0 99 1 -971 Sorcerer_Lesser_Spell_Mantle 10426 0 99 1 -972 Sorcerer_Magic_Missile 10427 0 99 1 -973 Sorcerer_MassFireShield 10428 0 99 1 -974 Sorcerer_Mestils_Acid_Sheath 10429 0 99 1 -975 Sorcerer_Mind_Fog 10430 0 99 1 -976 Sorcerer_Necrotic_Burst 10431 0 99 1 -977 Sorcerer_Nights_Caress 10432 0 99 1 -978 Sorcerer_PrismaticRay 10433 0 99 1 -979 Sorcerer_RESONATING_RESISTANCE 10434 0 99 1 -980 Sorcerer_Sonic_Shield 10435 0 99 1 -981 Sorcerer_STOP_HEART 10436 0 99 1 -982 Sorcerer_Summon_Creature_V 10437 0 99 1 -983 Sorcerer_SummonUndeadV 10438 0 99 1 -984 Sorcerer_SYMBOL_OF_PAIN 10439 0 99 1 -985 Sorcerer_SYMBOL_OF_SLEEP 10440 0 99 1 -986 Sorcerer_Teleport_RadialMaster 10441 0 99 1 -987 Sorcerer_WavesofFatigue 10442 0 99 1 -988 Sorcerer_Acid_Fog 10443 0 99 1 -989 Sorcerer_Acid_Storm 10444 0 99 1 -990 Sorcerer_ANTIMAGIC_FIELD 10445 0 99 1 -991 Sorcerer_Bigbys_Forceful_Hand 10446 0 99 1 -992 Sorcerer_CALL_FAITHFUL_SERVANTS 10447 0 99 1 -993 Sorcerer_Chain_Lightning 10448 0 99 1 -994 Sorcerer_Circle_of_Death 10449 0 99 1 -995 Sorcerer_Disintegrate 10450 0 99 1 -996 Sorcerer_ECTOPLASMIC_ENCHANCEMENT 10451 0 99 1 -997 Sorcerer_Ethereal_Visage 10452 0 99 1 -998 Sorcerer_ExtractWaterElemental 10453 0 99 1 -999 Sorcerer_Eyebite 10454 0 99 1 -1000 Sorcerer_Flesh_to_stone 10455 0 99 1 -1001 Sorcerer_Ghoul_Gauntlet 10456 0 99 1 -1002 Sorcerer_Globe_of_Invulnerability 10457 0 99 1 -1003 Sorcerer_Greater_Dispelling 10458 0 99 1 -1004 Sorcerer_Greater_Heroism 10459 0 99 1 -1005 Sorcerer_Greater_Spell_Breach 10460 0 99 1 -1006 Sorcerer_Greater_Stoneskin 10461 0 99 1 -1007 Sorcerer_Isaacs_Greater_Missile_Storm 10462 0 99 1 -1008 Sorcerer_Legend_Lore 10463 0 99 1 -1009 Sorcerer_Mass_Bulls_Strength 10464 0 99 1 -1010 Sorcerer_Mass_Cats_Grace 10465 0 99 1 -1011 Sorcerer_Mass_Contagion 10466 0 99 1 -1012 Sorcerer_Mass_Eagle_Splendor 10467 0 99 1 -1013 Sorcerer_Mass_Endurance 10468 0 99 1 -1014 Sorcerer_Mass_Foxs_Cunning 10469 0 99 1 -1015 Sorcerer_Mass_Haste 10470 0 99 1 -1016 Sorcerer_Mass_Owls_Wisdom 10471 0 99 1 -1017 Sorcerer_Mislead 10472 0 99 1 -1018 Sorcerer_Necrotic_Eruption 10473 0 99 1 -1019 Sorcerer_OtilukesFreezingSphere 10474 0 99 1 -1020 Sorcerer_Planar_Binding 10475 0 99 1 -1021 Sorcerer_Repulsion 10476 0 99 1 -1022 Sorcerer_Shades 10477 0 99 1 -1023 Sorcerer_STARMANTLE 10478 0 99 1 -1024 Sorcerer_Stone_to_flesh 10479 0 99 1 -1025 Sorcerer_Summon_Creature_VI 10480 0 99 1 -1026 Sorcerer_Superior_Resistance 10481 0 99 1 -1027 Sorcerer_SYMBOL_OF_FEAR 10482 0 99 1 -1028 Sorcerer_SYMBOL_OF_PERSUASION 10483 0 99 1 -1029 Sorcerer_Tensers_Transformation 10484 0 99 1 -1030 Sorcerer_True_Seeing 10485 0 99 1 -1031 Sorcerer_Undeath_to_Death 10486 0 99 1 -1032 Sorcerer_AMBER_SARCOPHAGUS 10487 0 99 1 -1033 Sorcerer_ArrowOfBone 10488 0 99 1 -1034 Sorcerer_Avasculate 10489 0 99 1 -1035 Sorcerer_Banishment 10490 0 99 1 -1036 Sorcerer_Bigbys_Grasping_Hand 10491 0 99 1 -1037 Sorcerer_Control_Undead 10492 0 99 1 -1038 Sorcerer_Control_Weather 10493 0 99 1 -1039 Sorcerer_Delayed_Blast_Fireball 10494 0 99 1 -1040 Sorcerer_DRAGON_ALLY 10495 0 99 1 -1041 Sorcerer_Energy_Ebb 10496 0 99 1 -1042 Sorcerer_Energy_Immunity 10497 0 99 1 -1043 Sorcerer_EYE_OF_THE_BEHOLDER 10498 0 99 1 -1044 Sorcerer_FIENDISH_CLARITY 10499 0 99 1 -1045 Sorcerer_Finger_of_Death 10500 0 99 1 -1046 Sorcerer_Great_Thunderclap 10501 0 99 1 -1047 Sorcerer_GreaterScrying 10502 0 99 1 -1048 Sorcerer_GreaterTeleport_RadialMaster 10503 0 99 1 -1049 Sorcerer_Insanity 10504 0 99 1 -1050 Sorcerer_Mass_Hold_Person 10505 0 99 1 -1051 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BES_STARLIGHT_DISPELLING 22890 0 999 1 +688 BES_TALES_IN_THE_SKY 22891 0 999 1 +689 BES_CALL_DOWN_A_STAR 22892 0 999 1 +690 ###cls_feat_allBaseClasses_END### **** **** **** **** +691 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +692 Sorcerer_Acid_Splash 10146 0 99 1 +693 Sorcerer_Dancing_Lights 10147 0 99 1 +694 Sorcerer_Daze 10148 0 99 1 +695 Sorcerer_DisruptUndead 10149 0 99 1 +696 Sorcerer_Electric_Jolt 10150 0 99 1 +697 Sorcerer_Flare 10151 0 99 1 +698 Sorcerer_Light 10152 0 99 1 +699 Sorcerer_MAGE_HAND 10153 0 99 1 +700 Sorcerer_Ray_of_Frost 10154 0 99 1 +701 Sorcerer_Read_Magic 10155 0 99 1 +702 Sorcerer_Resistance 10156 0 99 1 +703 Sorcerer_ABERRATE 10157 0 99 1 +704 Sorcerer_Benign_Transposition 10158 0 99 1 +705 Sorcerer_BESTOW_WOUND 10159 0 99 1 +706 Sorcerer_Bigbys_Tripping_Hand 10160 0 99 1 +707 Sorcerer_Blade_of_Blood 10161 0 99 1 +708 Sorcerer_Burning_Bolt 10162 0 99 1 +709 Sorcerer_Burning_Hands 10163 0 99 1 +710 Sorcerer_Cause_Fear 10164 0 99 1 +711 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Sorcerer_Lesser_Planar_Binding 10425 0 99 1 +972 Sorcerer_Lesser_Spell_Mantle 10426 0 99 1 +973 Sorcerer_Magic_Missile 10427 0 99 1 +974 Sorcerer_MassFireShield 10428 0 99 1 +975 Sorcerer_Mestils_Acid_Sheath 10429 0 99 1 +976 Sorcerer_Mind_Fog 10430 0 99 1 +977 Sorcerer_Necrotic_Burst 10431 0 99 1 +978 Sorcerer_Nights_Caress 10432 0 99 1 +979 Sorcerer_PrismaticRay 10433 0 99 1 +980 Sorcerer_RESONATING_RESISTANCE 10434 0 99 1 +981 Sorcerer_Sonic_Shield 10435 0 99 1 +982 Sorcerer_STOP_HEART 10436 0 99 1 +983 Sorcerer_Summon_Creature_V 10437 0 99 1 +984 Sorcerer_SummonUndeadV 10438 0 99 1 +985 Sorcerer_SYMBOL_OF_PAIN 10439 0 99 1 +986 Sorcerer_SYMBOL_OF_SLEEP 10440 0 99 1 +987 Sorcerer_Teleport_RadialMaster 10441 0 99 1 +988 Sorcerer_WavesofFatigue 10442 0 99 1 +989 Sorcerer_Acid_Fog 10443 0 99 1 +990 Sorcerer_Acid_Storm 10444 0 99 1 +991 Sorcerer_ANTIMAGIC_FIELD 10445 0 99 1 +992 Sorcerer_Bigbys_Forceful_Hand 10446 0 99 1 +993 Sorcerer_CALL_FAITHFUL_SERVANTS 10447 0 99 1 +994 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Sorcerer_Mass_Haste 10470 0 99 1 +1017 Sorcerer_Mass_Owls_Wisdom 10471 0 99 1 +1018 Sorcerer_Mislead 10472 0 99 1 +1019 Sorcerer_Necrotic_Eruption 10473 0 99 1 +1020 Sorcerer_OtilukesFreezingSphere 10474 0 99 1 +1021 Sorcerer_Planar_Binding 10475 0 99 1 +1022 Sorcerer_Repulsion 10476 0 99 1 +1023 Sorcerer_Shades 10477 0 99 1 +1024 Sorcerer_STARMANTLE 10478 0 99 1 +1025 Sorcerer_Stone_to_flesh 10479 0 99 1 +1026 Sorcerer_Summon_Creature_VI 10480 0 99 1 +1027 Sorcerer_Superior_Resistance 10481 0 99 1 +1028 Sorcerer_SYMBOL_OF_FEAR 10482 0 99 1 +1029 Sorcerer_SYMBOL_OF_PERSUASION 10483 0 99 1 +1030 Sorcerer_Tensers_Transformation 10484 0 99 1 +1031 Sorcerer_True_Seeing 10485 0 99 1 +1032 Sorcerer_Undeath_to_Death 10486 0 99 1 +1033 Sorcerer_AMBER_SARCOPHAGUS 10487 0 99 1 +1034 Sorcerer_ArrowOfBone 10488 0 99 1 +1035 Sorcerer_Avasculate 10489 0 99 1 +1036 Sorcerer_Banishment 10490 0 99 1 +1037 Sorcerer_Bigbys_Grasping_Hand 10491 0 99 1 +1038 Sorcerer_Control_Undead 10492 0 99 1 +1039 Sorcerer_Control_Weather 10493 0 99 1 +1040 Sorcerer_Delayed_Blast_Fireball 10494 0 99 1 +1041 Sorcerer_DRAGON_ALLY 10495 0 99 1 +1042 Sorcerer_Energy_Ebb 10496 0 99 1 +1043 Sorcerer_Energy_Immunity 10497 0 99 1 +1044 Sorcerer_EYE_OF_THE_BEHOLDER 10498 0 99 1 +1045 Sorcerer_FIENDISH_CLARITY 10499 0 99 1 +1046 Sorcerer_Finger_of_Death 10500 0 99 1 +1047 Sorcerer_Great_Thunderclap 10501 0 99 1 +1048 Sorcerer_GreaterScrying 10502 0 99 1 +1049 Sorcerer_GreaterTeleport_RadialMaster 10503 0 99 1 +1050 Sorcerer_Insanity 10504 0 99 1 +1051 Sorcerer_Mass_Hold_Person 10505 0 99 1 +1052 Sorcerer_Mordenkainens_Sword 10506 0 99 1 +1053 Sorcerer_Mords_Mansion 10507 0 99 1 +1054 Sorcerer_Nybors_Stern_Reproof 10508 0 99 1 +1055 Sorcerer_Power_Word_Blind 10509 0 99 1 +1056 Sorcerer_Power_Word_Stun 10510 0 99 1 +1057 Sorcerer_Prismatic_Spray 10511 0 99 1 +1058 Sorcerer_Protection_from_Spells 10512 0 99 1 +1059 Sorcerer_Sequester 10513 0 99 1 +1060 Sorcerer_Shadow_Shield 10514 0 99 1 +1061 Sorcerer_Spell_Mantle 10515 0 99 1 +1062 Sorcerer_Spell_Turning 10516 0 99 1 +1063 Sorcerer_Summon_Creature_VII 10517 0 99 1 +1064 Sorcerer_SYMBOL_OF_STUNING 10518 0 99 1 +1065 Sorcerer_SYMBOL_OF_WEAKNESS 10519 0 99 1 +1066 Sorcerer_TOMB_OF_LIGHT 10520 0 99 1 +1067 Sorcerer_WavesOfExhaustion 10521 0 99 1 +1068 Sorcerer_Avascular_Mass 10522 0 99 1 +1069 Sorcerer_Bigbys_Clenched_Fist 10523 0 99 1 +1070 Sorcerer_Blackstaff 10524 0 99 1 +1071 Sorcerer_Create_Undead 10525 0 99 1 +1072 Sorcerer_Dimensional_Lock 10526 0 99 1 +1073 Sorcerer_DiscernLocation 10527 0 99 1 +1074 Sorcerer_Etherealness 10528 0 99 1 +1075 Sorcerer_Flensing 10529 0 99 1 +1076 Sorcerer_Greater_Planar_Binding 10530 0 99 1 +1077 Sorcerer_Greater_Shout 10531 0 99 1 +1078 Sorcerer_Greater_Wall_of_Dispel_Magic 10532 0 99 1 +1079 Sorcerer_GUTWRENCH 10533 0 99 1 +1080 Sorcerer_Horrid_Wilting 10534 0 99 1 +1081 Sorcerer_Incendiary_Cloud 10535 0 99 1 +1082 Sorcerer_IRON_BODY 10536 0 99 1 +1083 Sorcerer_LAST_JUDGEMENT 10537 0 99 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10560 0 99 1 +1107 Sorcerer_Mass_Hold_Monster 10561 0 99 1 +1108 Sorcerer_Meteor_Swarm 10562 0 99 1 +1109 Sorcerer_Mordenkainens_Disjunction 10563 0 99 1 +1110 Sorcerer_Necrotic_Termination 10564 0 99 1 +1111 Sorcerer_PlagueOfUndead 10565 0 99 1 +1112 Sorcerer_Power_Word_Kill 10566 0 99 1 +1113 Sorcerer_PrismaticSphere 10567 0 99 1 +1114 Sorcerer_Shapechange 10568 0 99 1 +1115 Sorcerer_Sphere_of_Ultimate_Destruction 10569 0 99 1 +1116 Sorcerer_Summon_Creature_IX 10570 0 99 1 +1117 Sorcerer_TeleportationCircle_RadialMaster 10571 0 99 1 +1118 Sorcerer_Time_Stop 10572 0 99 1 +1119 Sorcerer_UTTERDARK 10573 0 99 1 +1120 Sorcerer_VileDeath 10574 0 99 1 +1121 Sorcerer_Wail_of_the_Banshee 10575 0 99 1 +1122 Sorcerer_Weird 10576 0 99 1 +1123 **** **** **** **** **** +1124 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_antipl.2da b/nwn/nwnprc/trunk/2das/cls_feat_antipl.2da index 6bbacee1..dfd32da4 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_antipl.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_antipl.2da @@ -412,720 +412,721 @@ 408 CombatMove_RadialMaster3 3415 3 1 1 409 **** **** **** **** **** 410 **GeneralActivatableFeats** **** **** **** **** -411 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -412 FEAT_PLANT_CONTROL 25993 0 -1 1 -413 FEAT_FAV_COMPANIONS 25994 0 -1 1 -414 RangedDisarm 5192 0 -1 1 -415 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -416 DivineIntercession 5283 0 -1 1 -417 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -418 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -419 FEAT_ATTUNE_GEM 2472 0 -1 1 -420 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -421 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -422 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -423 FEAT_HOLYRADIANCE 3164 0 -1 1 -424 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -425 FEAT_MANYSHOT 3306 0 -1 1 -426 FEAT_IMP_MANYSHOT 3350 0 -1 1 -427 Pinpoint_Accuracy 3351 0 -1 1 -428 FEAT_SERVHEAVEN 3355 0 -1 1 -429 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -430 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -431 Cloak_Dance 4817 0 -1 1 -432 Reckless_Offense 4816 0 -1 1 -433 ZoneOfAnimation 2891 0 -1 1 -434 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -435 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -436 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -437 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -438 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -439 Dragonfire_Assault 1842 0 -1 1 -440 Dragonfire_Channeling 1843 0 -1 1 -441 Dragonfire_Inspiration 1844 0 -1 1 -442 DauntingPresence 24025 0 -1 1 -443 ProfaneLifeLeech 24026 0 -1 1 -444 ProfaneAgony 5282 0 -1 1 -445 SacredVitality 24027 0 -1 1 -446 SacredVengeance 24028 0 -1 1 -447 DeformityEyes 24029 0 -1 1 -448 DeformityParasite 24031 0 -1 1 -449 DarkSpeech 24033 0 -1 1 -450 DarkWhispers 24034 0 -1 1 -451 MastersWill 24035 0 -1 1 -452 DeformityMadness 24036 0 -1 1 -453 ReflexivePsychosis 24037 0 -1 1 -454 ChosenOfEvil 24038 0 -1 1 -455 Avenging_Strike 4297 0 -1 1 -456 SnowflakeWardance 4489 0 -1 1 -457 MasterWand 5312 0 -1 1 -458 RecklessWandWielder 5313 0 -1 1 -459 DoubleWandWielder 5315 0 -1 1 -460 Wandstrike 5316 0 -1 1 -461 Snap_Kick 4398 0 -1 1 -462 HighSwordLowAxe 5288 0 -1 1 -463 HammersEdge 5289 0 -1 1 -464 AnvilofThunder 5290 0 -1 1 -465 ScorpionsGrasp 5178 0 -1 1 -466 WeaponAndTorch 5291 0 -1 1 -467 ShieldCharge 3256 0 -1 1 -468 ShieldSlam 3257 0 -1 1 -469 AwesomeBlow 5370 0 -1 1 -470 Spinning_Halberd 5287 0 -1 1 -471 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -472 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -473 FEAT_RAY_SLEEP 2222 0 999 1 -474 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -475 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -476 FEAT_RAY_FEAR 2225 0 999 1 -477 FEAT_RAY_SLOW 2226 0 999 1 -478 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -479 FEAT_WANDER_UNSEEN 5028 0 999 1 -480 BonesOfTheEarth_Feat 2864 0 999 1 -481 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -482 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -483 FEAT_FIERY_BURST 24739 0 -1 1 -484 FEAT_STORM_BOLT 24740 0 -1 1 -485 FEAT_WINTERS_BLAST 24741 0 -1 1 -486 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -487 FEAT_SICKENING_GRASP 24743 0 -1 1 -488 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -489 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -490 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -491 FEAT_BORNE_ALOFT 24747 0 -1 1 -492 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -493 FEAT_SHADOW_VEIL 24749 0 -1 1 -494 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -495 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -496 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -497 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -498 FEAT_DROWNING_GLANCE 24754 0 -1 1 -499 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -500 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -501 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -502 FEAT_HURRICANE_BREATH 24758 0 -1 1 -503 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -504 FEAT_FACECHANGER 24760 0 -1 1 -505 **** **** **** **** **** -506 **Metabreath_and_Channeling** **** **** **** **** -507 FEAT_CLINGING_BREATH 4966 0 -1 1 -508 FEAT_LINGERING_BREATH 4967 0 -1 1 -509 FEAT_ENLARGE_BREATH 4968 0 -1 1 -510 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -511 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -512 FEAT_SHAPE_BREATH 4972 0 -1 1 -513 FEAT_SPREAD_BREATH 4973 0 -1 1 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FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -718 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -719 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -720 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -721 Strength_Domain_Power 307 0 999 1 -722 Protection_Domain_Power 308 0 999 1 -723 Death_Domain_Power 310 0 999 1 -724 Air_Domain_Power 311 0 999 1 -725 Destruction_Domain_Power 313 0 999 1 -726 Earth_Domain_Power 314 0 999 1 -727 Fire_Domain_Power 316 0 999 1 -728 Plant_Domain_Power 321 0 999 1 -729 Sun_Domain_Power 322 0 999 1 -730 Travel_Domain_Power 323 0 999 1 -731 Trickery_Domain_Power 324 0 999 1 -732 Water_Domain_Power 325 0 999 1 -733 FEAT_ORC_DOMAIN 4041 0 999 1 -734 FEAT_SLIME_DOMAIN 4043 0 999 1 -735 FEAT_CHARM_DOMAIN 4045 0 999 1 -736 FEAT_FAMILY_DOMAIN 4051 0 999 1 -737 FEAT_HALFLING_DOMAIN 4052 0 999 1 -738 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -739 FEAT_HATRED_DOMAIN 4054 0 999 1 -740 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -741 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -742 FEAT_RENEWAL_DOMAIN 4060 0 999 1 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Demilich_Summon_Creature_I 22649 0 999 1 -790 Demilich_Summon_Creature_II 22650 0 999 1 -791 Demilich_Summon_Creature_III 22651 0 999 1 -792 Demilich_Summon_Creature_IV 22652 0 999 1 -793 Demilich_Summon_Creature_V 22653 0 999 1 -794 Demilich_Summon_Creature_VI 22654 0 999 1 -795 Demilich_Summon_Creature_VII 22655 0 999 1 -796 Demilich_Summon_Creature_VIII 22656 0 999 1 -797 Demilich_Summon_Creature_IX 22657 0 999 1 -798 Demilich_Telekinesis **** 0 999 1 -799 Demilich_Weird 22659 0 999 1 -800 Demilich_Greater_Planar_Ally 22660 0 999 1 -801 HalfDragon_Breath_Weapon 22662 0 999 1 -802 Earth_Strike 5328 0 999 1 -803 BloodedOne_War_Cry 5377 0 999 1 -804 RethDekala_VilefireBlast 5409 0 999 1 -805 RethDekala_MartialSpirit 5410 0 999 1 -806 RethDekala_ThicketOfBlades 5411 0 999 1 -807 RethDekala_DauntingStrike 5412 0 999 1 -808 RethDekala_DeathFromAbove 5413 0 999 1 -809 RethDekala_DisarmingStrike 5414 0 999 1 -810 RethDekala_EntanglingBlade 5415 0 999 1 -811 RethDekala_WallOfBlades 5416 0 999 1 -812 RethDekala_RecoverManeuvers 5417 0 999 1 -813 ArchlichTurnUndead 22701 0 999 1 -814 FEAT_ANIMATE_DEAD 3574 0 999 1 -815 FEAT_PROJECTION 3579 0 999 1 -816 FEAT_END_PROJECTION 3575 0 999 1 -817 **** **** **** **** **** -818 Saint_Bless 22702 0 999 1 -819 Saint_Guidance_Placeholder **** **** **** **** -820 Saint_Resistance 22704 0 999 1 -821 Saint_Virtue 22705 0 999 1 -822 Saint_Protective_Aura 22706 0 999 1 -823 **** **** **** **** **** -824 **WeaponsOfLegacy** **** **** **** **** -825 BBB_Darkvision 22710 0 999 1 -826 BBB_Longstrider 22711 0 999 1 -827 BBB_Lesser_Restoration 22712 0 999 1 -828 BBB_Teleport_SelfOnly 22713 0 999 1 -829 BBB_Protection_from_Evil 22714 0 999 1 -830 BBB_Drowseeker 22715 0 999 1 -831 BBB_ShockingShot 22716 0 999 1 -832 BBB_PierceTheBlackHeart 22717 0 999 1 -833 Steadfast_vigor 22718 0 999 1 -834 Steadfast_slow 22719 0 999 1 -835 Flay_SnakeSting 22720 0 999 1 -836 Flay_WhipWrap 22721 0 999 1 -837 CrimsonRuination_FrozenFate 22722 0 999 1 -838 Devious_DetectThoughts 22723 0 999 1 -839 SimpleBow_TrueSeeing 22724 0 999 1 -840 SimpleBow_Prescience 22725 0 999 1 -841 SimpleBow_Focus 22726 0 999 1 -842 Aradros_Extend 22727 0 999 1 -843 Aradros_Survive 22728 0 999 1 -844 Guurgal_Force 22729 0 999 1 -845 Guurgal_Rage 22730 0 999 1 -846 DivSpark_Fear 22731 0 999 1 -847 DivSpark_Light 22732 0 999 1 -848 Wargirds_Haste 22733 0 999 1 -849 Wargirds_Stoneskin 22734 0 999 1 -850 DesertWind_FierySlash 22735 0 999 1 -851 DesertWind_HowlingWind 22736 0 999 1 -852 DesertWind_FanFlames 22737 0 999 1 -853 DesertWind_DustDesert 22738 0 999 1 -854 Mindsplinter_VirtueDenied 22739 0 999 1 -855 Mindsplinter_KissOfDeath 22740 0 999 1 -856 Mindsplinter_BattleShriek 22741 0 999 1 -857 Mindsplinter_RuinousHowl 22742 0 999 1 -858 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -859 NotchedSpear_ConcealmentKraken 22744 0 999 1 -860 NotchedSpear_ScionSea 22745 0 999 1 -861 NotchedSpear_CommandSeaChildren 22746 0 999 1 -862 Ur_SwiftStride 22747 0 999 1 -863 Ur_HealingTotem 22748 0 999 1 -864 Ur_SavageTransformation 22749 0 999 1 -865 FlamecastersBolt_MarkTarget 22750 0 999 1 -866 FlamecastersBolt_Morale 22751 0 999 1 -867 FlamecastersBolt_Fireball 22752 0 999 1 -868 StalkersBow_StalkersInsight 22753 0 999 1 -869 StalkersBow_Ethereal 22754 0 999 1 -870 Exordius_Guidance 22755 0 999 1 -871 Exordius_Cure 22756 0 999 1 -872 Exordius_Dismissal 22757 0 999 1 -873 Caladbolg_Imprison 22758 0 999 1 -874 HammerWitches_Detect 22759 0 999 1 -875 HammerWitches_Spellbreaker 22760 0 999 1 -876 HammerWitches_AMF 22761 0 999 1 -877 HammerWitches_Dispel 22762 0 999 1 -878 HammerWitches_Mantle 22763 0 999 1 -879 SlingOfTheDireWind_StunningStone 22764 0 999 1 -880 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -881 SlingOfTheDireWind_WindWall 22766 0 999 1 -882 Treebrother_Shillelagh 22767 0 999 1 -883 Treebrother_Charm_Plant 22768 0 999 1 -884 Treebrother_Entangle 22769 0 999 1 -885 Treebrother_Owls_Insight 22770 0 999 1 -886 Treebrother_Changestaff 22771 0 999 1 -887 FullMoonsTrick_Rage 22772 0 999 1 -888 FullMoonsTrick_Invis 22773 0 999 1 -889 FiendkillersFlail_Darkvis 22774 0 999 1 -890 FiendkillersFlail_Detect 22775 0 999 1 -891 ScalesBalance_Detect 22776 0 999 1 -892 ScalesBalance_Cure 22777 0 999 1 -893 ScalesBalance_Knell 22778 0 999 1 -894 ScalesBalance_Enerv 22779 0 999 1 -895 ScalesBalance_Heal 22780 0 999 1 -896 ScalesBalance_Finger 22781 0 999 1 -897 ShishiO_Charm 22782 0 999 1 -898 ShishiO_Summon 22783 0 999 1 -899 ShishiO_Poly 22784 0 999 1 -900 ShishiO_Shout 22785 0 999 1 -901 Dymondheart_ShedBolts 22786 0 999 1 -902 Dymondheart_Deflect 22787 0 999 1 -903 Dymondheart_Daylight 22788 0 999 1 -904 Dymondheart_Cure 22789 0 999 1 -905 Dymondheart_Banish 22790 0 999 1 -906 Sunsword_Daylight 22791 0 999 1 -907 Sunsword_Death_Ward 22792 0 999 1 -908 Sunsword_Banish 22793 0 999 1 -909 Sunsword_Undeath 22794 0 999 1 -910 Blackrazor_Detect 22795 0 999 1 -911 Blackrazor_Knell 22796 0 999 1 -912 Blackrazor_Haste 22797 0 999 1 -913 Ramethene_Detect 22798 0 999 1 -914 Ramethene_Smite 22799 0 999 1 -915 Ramethene_Resist_Elements 22800 0 999 1 -916 Ramethene_Cloudkill 22801 0 999 1 -917 Ramethene_SuddenMaximize 22802 0 999 1 -918 Ramethene_Horrid_Wilting 22803 0 999 1 -919 Wyrmbane_Cause_Fear 22804 0 999 1 -920 Wyrmbane_Lightning_Bolt 22805 0 999 1 -921 Wyrmbane_Sudden_Emp 22806 0 999 1 -922 Wyrmbane_Breath_Lightning 22807 0 999 1 -923 Whelm_Detect_Giant 22808 0 999 1 -924 Whelm_Locate_Object 22809 0 999 1 -925 Whelm_Detect_Goblin 22810 0 999 1 -926 Ravenkind_Dancing_Lights 22811 0 999 1 -927 Ravenkind_Light 22812 0 999 1 -928 Ravenkind_Flare 22813 0 999 1 -929 Ravenkind_Detect_Undead 22814 0 999 1 -930 Ravenkind_Halt_Undead 22815 0 999 1 -931 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -932 Ravenkind_Daylight 22817 0 999 1 -933 Ravenkind_Death_Ward 22818 0 999 1 -934 Ravenkind_Break_Enchantment 22819 0 999 1 -935 Ravenkind_Mass_Heal 22820 0 999 1 -936 LastCitadel_LeadingTheAttack 22821 0 999 1 -937 LastCitadel_Prayer 22822 0 999 1 -938 LastCitadel_Remove_Fear 22823 0 999 1 -939 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -940 LastCitadel_Blade_Barrier 22825 0 999 1 -941 LastCitadel_Heal 22826 0 999 1 -942 Unfettered_ChargingMinotaur 22827 0 999 1 -943 Unfettered_ENLARGE_PERSON 22828 0 999 1 -944 Unfettered_Etherealness 22829 0 999 1 -945 Unfettered_Stoneskin 22830 0 999 1 -946 Unfettered_Mordenkainens_Sword 22831 0 999 1 -947 Hillcrusher_Earthen_Might 22832 0 999 1 -948 Hillcrusher_Soften_Earth 22833 0 999 1 -949 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -950 Hillcrusher_Raise_the_Earth 22835 0 999 1 -951 Hillcrusher_Shake_the_Earth 22836 0 999 1 -952 DesertWindToB_BurningBlade 22837 0 999 1 -953 DesertWindToB_FanTheFlames 22838 0 999 1 -954 DesertWindToB_WyrmsFlame 22839 0 999 1 -955 Faithful_Detect_Evil 22840 0 999 1 -956 Faithful_Lesser_Restoration 22841 0 999 1 -957 Faithful_Restoration 22842 0 999 1 -958 Faithful_Resiliency 22843 0 999 1 -959 Faithful_ImmortalFortitude 22844 0 999 1 -960 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -961 SupernalClarity_PsychicPoise 22846 0 999 1 -962 SupernalClarity_Haste 22847 0 999 1 -963 SupernalClarity_Freeeeeedom 22848 0 999 1 -964 SupernalClarity_Time_Stop 22849 0 999 1 -965 Kamate_SteelWind 22850 0 999 1 -966 Kamate_ShockingGrasp 22851 0 999 1 -967 Kamate_Lightning_Bolt 22852 0 999 1 -968 Kamate_Chain_Lightning 22853 0 999 1 -969 Kamate_True_Strike 22854 0 999 1 -970 Eventide_CometThrow 22855 0 999 1 -971 Eventide_BafflingDefense 22856 0 999 1 -972 Eventide_Improved_Invisibility 22857 0 999 1 -973 Umbral_Invisibility 22858 0 999 1 -974 Umbral_Shadowstep 22859 0 999 1 -975 TigerFang_FrenziedCharge 22860 0 999 1 -976 TigerFang_BattleFever 22861 0 999 1 -977 TigerFang_Haste 22862 0 999 1 -978 Bullybasher_KnockSilly 22863 0 999 1 -979 Bullybasher_StoneGathering 22864 0 999 1 -980 Bullybasher_LightningPunch 22865 0 999 1 -981 Bullybasher_GiantBearing 26000 0 999 1 -982 Lorestealer_Read_Magic 22866 0 999 1 -983 Lorestealer_DetectMagic 22867 0 999 1 -984 Lorestealer_Axecasting 22868 0 999 1 -985 Durindana_Daylight 22869 0 999 1 -986 Durindana_Death_Ward 22870 0 999 1 -987 Durindana_Hallow 22871 0 999 1 -988 Durindana_Dazzle 22872 0 999 1 -989 Thaas_Detect_Demon 22873 0 999 1 -990 Thaas_ObstructSummoning 22874 0 999 1 -991 Thaas_Banishment 22875 0 999 1 -992 Thaas_Teleport 22876 0 999 1 -993 Quickspur_Entropic_Shield 22877 0 999 1 -994 Quickspur_Resist_Elements 22878 0 999 1 -995 Quickspur_PhantomSteed 22879 0 999 1 -996 Quickspur_Blur 22880 0 999 1 -997 Quickspur_Stoneskin 22881 0 999 1 -998 BES_FIRE_OF_THE_HEART 22882 0 999 1 -999 BES_ENTHRALLING_LIGHT 22883 0 999 1 -1000 BES_COLOR_SPRAY 22884 0 999 1 -1001 BES_BLINDING_FLASH 22885 0 999 1 -1002 BES_SHOOTING_STARS 22886 0 999 1 -1003 BES_GLITTERING_MOTES 22887 0 999 1 -1004 BES_TWINKLE 22888 0 999 1 -1005 BES_SILVER_STARLIGHT 22889 0 999 1 -1006 BES_STARLIGHT_DISPELLING 22890 0 999 1 -1007 BES_TALES_IN_THE_SKY 22891 0 999 1 -1008 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1009 ###cls_feat_allBaseClasses_END### **** **** **** **** -1010 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -1011 Anti_Paladin_Bane 12734 0 99 1 -1012 Anti_Paladin_Exteneded_Bane 12735 0 99 1 -1013 Anti_Paladin_Silent_Bane 12736 0 99 1 -1014 Anti_Paladin_Still_Bane 12737 0 99 1 -1015 Anti_Paladin_Cause_Fear 12738 0 99 1 -1016 Anti_Paladin_Exteneded_Cause_Fear 12739 0 99 1 -1017 Anti_Paladin_Still_Cause_Fear 12740 0 99 1 -1018 Anti_Paladin_Curse_Water 12741 0 99 1 -1019 Anti_Paladin_Silent_Curse_Water 12742 0 99 1 -1020 Anti_Paladin_Still_Curse_Water 12743 0 99 1 -1021 Anti_Paladin_Doom 12744 0 99 1 -1022 Anti_Paladin_Exteneded_Doom 12745 0 99 1 -1023 Anti_Paladin_Silent_Doom 12746 0 99 1 -1024 Anti_Paladin_Still_Doom 12747 0 99 1 -1025 Anti_Paladin_Inflict_Light_Wounds 12748 0 99 1 -1026 Anti_Paladin_Empowered_Inflict_Light_Wounds 12749 0 99 1 -1027 Anti_Paladin_Maximized_Inflict_Light_Wounds 12750 0 99 1 -1028 Anti_Paladin_Silent_Inflict_Light_Wounds 12751 0 99 1 -1029 Anti_Paladin_Still_Inflict_Light_Wounds 12752 0 99 1 -1030 Anti_Paladin_Magic_Weapon 12753 0 99 1 -1031 Anti_Paladin_Exteneded_Magic_Weapon 12754 0 99 1 -1032 Anti_Paladin_Silent_Magic_Weapon 12755 0 99 1 -1033 Anti_Paladin_Still_Magic_Weapon 12756 0 99 1 -1034 Anti_Paladin_Protection_from_Good 12757 0 99 1 -1035 Anti_Paladin_Exteneded_Protection_from_Good 12758 0 99 1 -1036 Anti_Paladin_Silent_Protection_from_Good 12759 0 99 1 -1037 Anti_Paladin_Still_Protection_from_Good 12760 0 99 1 -1038 Anti_Paladin_Protection_from_Law 12761 0 99 1 -1039 Anti_Paladin_Exteneded_Protection_from_Law 12762 0 99 1 -1040 Anti_Paladin_Silent_Protection_from_Law 12763 0 99 1 -1041 Anti_Paladin_Still_Protection_from_Law 12764 0 99 1 -1042 Anti_Paladin_Ray_of_Enfeeblement 12765 0 99 1 -1043 Anti_Paladin_Empowered_Ray_of_Enfeeblement 12766 0 99 1 -1044 Anti_Paladin_Exteneded_Ray_of_Enfeeblement 12767 0 99 1 -1045 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Demilich_Astral_Projection **** 0 999 1 +784 Demilich_Create_Greater_Undead 22643 0 999 1 +785 Demilich_Create_Undead 22644 0 999 1 +786 Demilich_Death_Knell **** 0 999 1 +787 Demilich_Enervation 22646 0 999 1 +788 Demilich_Greater_Dispel_Magic 22647 0 999 1 +789 Demilich_Harm 22648 0 999 1 +790 Demilich_Summon_Creature_I 22649 0 999 1 +791 Demilich_Summon_Creature_II 22650 0 999 1 +792 Demilich_Summon_Creature_III 22651 0 999 1 +793 Demilich_Summon_Creature_IV 22652 0 999 1 +794 Demilich_Summon_Creature_V 22653 0 999 1 +795 Demilich_Summon_Creature_VI 22654 0 999 1 +796 Demilich_Summon_Creature_VII 22655 0 999 1 +797 Demilich_Summon_Creature_VIII 22656 0 999 1 +798 Demilich_Summon_Creature_IX 22657 0 999 1 +799 Demilich_Telekinesis **** 0 999 1 +800 Demilich_Weird 22659 0 999 1 +801 Demilich_Greater_Planar_Ally 22660 0 999 1 +802 HalfDragon_Breath_Weapon 22662 0 999 1 +803 Earth_Strike 5328 0 999 1 +804 BloodedOne_War_Cry 5377 0 999 1 +805 RethDekala_VilefireBlast 5409 0 999 1 +806 RethDekala_MartialSpirit 5410 0 999 1 +807 RethDekala_ThicketOfBlades 5411 0 999 1 +808 RethDekala_DauntingStrike 5412 0 999 1 +809 RethDekala_DeathFromAbove 5413 0 999 1 +810 RethDekala_DisarmingStrike 5414 0 999 1 +811 RethDekala_EntanglingBlade 5415 0 999 1 +812 RethDekala_WallOfBlades 5416 0 999 1 +813 RethDekala_RecoverManeuvers 5417 0 999 1 +814 ArchlichTurnUndead 22701 0 999 1 +815 FEAT_ANIMATE_DEAD 3574 0 999 1 +816 FEAT_PROJECTION 3579 0 999 1 +817 FEAT_END_PROJECTION 3575 0 999 1 +818 **** **** **** **** **** +819 Saint_Bless 22702 0 999 1 +820 Saint_Guidance_Placeholder **** **** **** **** +821 Saint_Resistance 22704 0 999 1 +822 Saint_Virtue 22705 0 999 1 +823 Saint_Protective_Aura 22706 0 999 1 +824 **** **** **** **** **** +825 **WeaponsOfLegacy** **** **** **** **** +826 BBB_Darkvision 22710 0 999 1 +827 BBB_Longstrider 22711 0 999 1 +828 BBB_Lesser_Restoration 22712 0 999 1 +829 BBB_Teleport_SelfOnly 22713 0 999 1 +830 BBB_Protection_from_Evil 22714 0 999 1 +831 BBB_Drowseeker 22715 0 999 1 +832 BBB_ShockingShot 22716 0 999 1 +833 BBB_PierceTheBlackHeart 22717 0 999 1 +834 Steadfast_vigor 22718 0 999 1 +835 Steadfast_slow 22719 0 999 1 +836 Flay_SnakeSting 22720 0 999 1 +837 Flay_WhipWrap 22721 0 999 1 +838 CrimsonRuination_FrozenFate 22722 0 999 1 +839 Devious_DetectThoughts 22723 0 999 1 +840 SimpleBow_TrueSeeing 22724 0 999 1 +841 SimpleBow_Prescience 22725 0 999 1 +842 SimpleBow_Focus 22726 0 999 1 +843 Aradros_Extend 22727 0 999 1 +844 Aradros_Survive 22728 0 999 1 +845 Guurgal_Force 22729 0 999 1 +846 Guurgal_Rage 22730 0 999 1 +847 DivSpark_Fear 22731 0 999 1 +848 DivSpark_Light 22732 0 999 1 +849 Wargirds_Haste 22733 0 999 1 +850 Wargirds_Stoneskin 22734 0 999 1 +851 DesertWind_FierySlash 22735 0 999 1 +852 DesertWind_HowlingWind 22736 0 999 1 +853 DesertWind_FanFlames 22737 0 999 1 +854 DesertWind_DustDesert 22738 0 999 1 +855 Mindsplinter_VirtueDenied 22739 0 999 1 +856 Mindsplinter_KissOfDeath 22740 0 999 1 +857 Mindsplinter_BattleShriek 22741 0 999 1 +858 Mindsplinter_RuinousHowl 22742 0 999 1 +859 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +860 NotchedSpear_ConcealmentKraken 22744 0 999 1 +861 NotchedSpear_ScionSea 22745 0 999 1 +862 NotchedSpear_CommandSeaChildren 22746 0 999 1 +863 Ur_SwiftStride 22747 0 999 1 +864 Ur_HealingTotem 22748 0 999 1 +865 Ur_SavageTransformation 22749 0 999 1 +866 FlamecastersBolt_MarkTarget 22750 0 999 1 +867 FlamecastersBolt_Morale 22751 0 999 1 +868 FlamecastersBolt_Fireball 22752 0 999 1 +869 StalkersBow_StalkersInsight 22753 0 999 1 +870 StalkersBow_Ethereal 22754 0 999 1 +871 Exordius_Guidance 22755 0 999 1 +872 Exordius_Cure 22756 0 999 1 +873 Exordius_Dismissal 22757 0 999 1 +874 Caladbolg_Imprison 22758 0 999 1 +875 HammerWitches_Detect 22759 0 999 1 +876 HammerWitches_Spellbreaker 22760 0 999 1 +877 HammerWitches_AMF 22761 0 999 1 +878 HammerWitches_Dispel 22762 0 999 1 +879 HammerWitches_Mantle 22763 0 999 1 +880 SlingOfTheDireWind_StunningStone 22764 0 999 1 +881 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +882 SlingOfTheDireWind_WindWall 22766 0 999 1 +883 Treebrother_Shillelagh 22767 0 999 1 +884 Treebrother_Charm_Plant 22768 0 999 1 +885 Treebrother_Entangle 22769 0 999 1 +886 Treebrother_Owls_Insight 22770 0 999 1 +887 Treebrother_Changestaff 22771 0 999 1 +888 FullMoonsTrick_Rage 22772 0 999 1 +889 FullMoonsTrick_Invis 22773 0 999 1 +890 FiendkillersFlail_Darkvis 22774 0 999 1 +891 FiendkillersFlail_Detect 22775 0 999 1 +892 ScalesBalance_Detect 22776 0 999 1 +893 ScalesBalance_Cure 22777 0 999 1 +894 ScalesBalance_Knell 22778 0 999 1 +895 ScalesBalance_Enerv 22779 0 999 1 +896 ScalesBalance_Heal 22780 0 999 1 +897 ScalesBalance_Finger 22781 0 999 1 +898 ShishiO_Charm 22782 0 999 1 +899 ShishiO_Summon 22783 0 999 1 +900 ShishiO_Poly 22784 0 999 1 +901 ShishiO_Shout 22785 0 999 1 +902 Dymondheart_ShedBolts 22786 0 999 1 +903 Dymondheart_Deflect 22787 0 999 1 +904 Dymondheart_Daylight 22788 0 999 1 +905 Dymondheart_Cure 22789 0 999 1 +906 Dymondheart_Banish 22790 0 999 1 +907 Sunsword_Daylight 22791 0 999 1 +908 Sunsword_Death_Ward 22792 0 999 1 +909 Sunsword_Banish 22793 0 999 1 +910 Sunsword_Undeath 22794 0 999 1 +911 Blackrazor_Detect 22795 0 999 1 +912 Blackrazor_Knell 22796 0 999 1 +913 Blackrazor_Haste 22797 0 999 1 +914 Ramethene_Detect 22798 0 999 1 +915 Ramethene_Smite 22799 0 999 1 +916 Ramethene_Resist_Elements 22800 0 999 1 +917 Ramethene_Cloudkill 22801 0 999 1 +918 Ramethene_SuddenMaximize 22802 0 999 1 +919 Ramethene_Horrid_Wilting 22803 0 999 1 +920 Wyrmbane_Cause_Fear 22804 0 999 1 +921 Wyrmbane_Lightning_Bolt 22805 0 999 1 +922 Wyrmbane_Sudden_Emp 22806 0 999 1 +923 Wyrmbane_Breath_Lightning 22807 0 999 1 +924 Whelm_Detect_Giant 22808 0 999 1 +925 Whelm_Locate_Object 22809 0 999 1 +926 Whelm_Detect_Goblin 22810 0 999 1 +927 Ravenkind_Dancing_Lights 22811 0 999 1 +928 Ravenkind_Light 22812 0 999 1 +929 Ravenkind_Flare 22813 0 999 1 +930 Ravenkind_Detect_Undead 22814 0 999 1 +931 Ravenkind_Halt_Undead 22815 0 999 1 +932 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +933 Ravenkind_Daylight 22817 0 999 1 +934 Ravenkind_Death_Ward 22818 0 999 1 +935 Ravenkind_Break_Enchantment 22819 0 999 1 +936 Ravenkind_Mass_Heal 22820 0 999 1 +937 LastCitadel_LeadingTheAttack 22821 0 999 1 +938 LastCitadel_Prayer 22822 0 999 1 +939 LastCitadel_Remove_Fear 22823 0 999 1 +940 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +941 LastCitadel_Blade_Barrier 22825 0 999 1 +942 LastCitadel_Heal 22826 0 999 1 +943 Unfettered_ChargingMinotaur 22827 0 999 1 +944 Unfettered_ENLARGE_PERSON 22828 0 999 1 +945 Unfettered_Etherealness 22829 0 999 1 +946 Unfettered_Stoneskin 22830 0 999 1 +947 Unfettered_Mordenkainens_Sword 22831 0 999 1 +948 Hillcrusher_Earthen_Might 22832 0 999 1 +949 Hillcrusher_Soften_Earth 22833 0 999 1 +950 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +951 Hillcrusher_Raise_the_Earth 22835 0 999 1 +952 Hillcrusher_Shake_the_Earth 22836 0 999 1 +953 DesertWindToB_BurningBlade 22837 0 999 1 +954 DesertWindToB_FanTheFlames 22838 0 999 1 +955 DesertWindToB_WyrmsFlame 22839 0 999 1 +956 Faithful_Detect_Evil 22840 0 999 1 +957 Faithful_Lesser_Restoration 22841 0 999 1 +958 Faithful_Restoration 22842 0 999 1 +959 Faithful_Resiliency 22843 0 999 1 +960 Faithful_ImmortalFortitude 22844 0 999 1 +961 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +962 SupernalClarity_PsychicPoise 22846 0 999 1 +963 SupernalClarity_Haste 22847 0 999 1 +964 SupernalClarity_Freeeeeedom 22848 0 999 1 +965 SupernalClarity_Time_Stop 22849 0 999 1 +966 Kamate_SteelWind 22850 0 999 1 +967 Kamate_ShockingGrasp 22851 0 999 1 +968 Kamate_Lightning_Bolt 22852 0 999 1 +969 Kamate_Chain_Lightning 22853 0 999 1 +970 Kamate_True_Strike 22854 0 999 1 +971 Eventide_CometThrow 22855 0 999 1 +972 Eventide_BafflingDefense 22856 0 999 1 +973 Eventide_Improved_Invisibility 22857 0 999 1 +974 Umbral_Invisibility 22858 0 999 1 +975 Umbral_Shadowstep 22859 0 999 1 +976 TigerFang_FrenziedCharge 22860 0 999 1 +977 TigerFang_BattleFever 22861 0 999 1 +978 TigerFang_Haste 22862 0 999 1 +979 Bullybasher_KnockSilly 22863 0 999 1 +980 Bullybasher_StoneGathering 22864 0 999 1 +981 Bullybasher_LightningPunch 22865 0 999 1 +982 Bullybasher_GiantBearing 26000 0 999 1 +983 Lorestealer_Read_Magic 22866 0 999 1 +984 Lorestealer_DetectMagic 22867 0 999 1 +985 Lorestealer_Axecasting 22868 0 999 1 +986 Durindana_Daylight 22869 0 999 1 +987 Durindana_Death_Ward 22870 0 999 1 +988 Durindana_Hallow 22871 0 999 1 +989 Durindana_Dazzle 22872 0 999 1 +990 Thaas_Detect_Demon 22873 0 999 1 +991 Thaas_ObstructSummoning 22874 0 999 1 +992 Thaas_Banishment 22875 0 999 1 +993 Thaas_Teleport 22876 0 999 1 +994 Quickspur_Entropic_Shield 22877 0 999 1 +995 Quickspur_Resist_Elements 22878 0 999 1 +996 Quickspur_PhantomSteed 22879 0 999 1 +997 Quickspur_Blur 22880 0 999 1 +998 Quickspur_Stoneskin 22881 0 999 1 +999 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1000 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1001 BES_COLOR_SPRAY 22884 0 999 1 +1002 BES_BLINDING_FLASH 22885 0 999 1 +1003 BES_SHOOTING_STARS 22886 0 999 1 +1004 BES_GLITTERING_MOTES 22887 0 999 1 +1005 BES_TWINKLE 22888 0 999 1 +1006 BES_SILVER_STARLIGHT 22889 0 999 1 +1007 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1008 BES_TALES_IN_THE_SKY 22891 0 999 1 +1009 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1010 ###cls_feat_allBaseClasses_END### **** **** **** **** +1011 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +1012 Anti_Paladin_Bane 12734 0 99 1 +1013 Anti_Paladin_Exteneded_Bane 12735 0 99 1 +1014 Anti_Paladin_Silent_Bane 12736 0 99 1 +1015 Anti_Paladin_Still_Bane 12737 0 99 1 +1016 Anti_Paladin_Cause_Fear 12738 0 99 1 +1017 Anti_Paladin_Exteneded_Cause_Fear 12739 0 99 1 +1018 Anti_Paladin_Still_Cause_Fear 12740 0 99 1 +1019 Anti_Paladin_Curse_Water 12741 0 99 1 +1020 Anti_Paladin_Silent_Curse_Water 12742 0 99 1 +1021 Anti_Paladin_Still_Curse_Water 12743 0 99 1 +1022 Anti_Paladin_Doom 12744 0 99 1 +1023 Anti_Paladin_Exteneded_Doom 12745 0 99 1 +1024 Anti_Paladin_Silent_Doom 12746 0 99 1 +1025 Anti_Paladin_Still_Doom 12747 0 99 1 +1026 Anti_Paladin_Inflict_Light_Wounds 12748 0 99 1 +1027 Anti_Paladin_Empowered_Inflict_Light_Wounds 12749 0 99 1 +1028 Anti_Paladin_Maximized_Inflict_Light_Wounds 12750 0 99 1 +1029 Anti_Paladin_Silent_Inflict_Light_Wounds 12751 0 99 1 +1030 Anti_Paladin_Still_Inflict_Light_Wounds 12752 0 99 1 +1031 Anti_Paladin_Magic_Weapon 12753 0 99 1 +1032 Anti_Paladin_Exteneded_Magic_Weapon 12754 0 99 1 +1033 Anti_Paladin_Silent_Magic_Weapon 12755 0 99 1 +1034 Anti_Paladin_Still_Magic_Weapon 12756 0 99 1 +1035 Anti_Paladin_Protection_from_Good 12757 0 99 1 +1036 Anti_Paladin_Exteneded_Protection_from_Good 12758 0 99 1 +1037 Anti_Paladin_Silent_Protection_from_Good 12759 0 99 1 +1038 Anti_Paladin_Still_Protection_from_Good 12760 0 99 1 +1039 Anti_Paladin_Protection_from_Law 12761 0 99 1 +1040 Anti_Paladin_Exteneded_Protection_from_Law 12762 0 99 1 +1041 Anti_Paladin_Silent_Protection_from_Law 12763 0 99 1 +1042 Anti_Paladin_Still_Protection_from_Law 12764 0 99 1 +1043 Anti_Paladin_Ray_of_Enfeeblement 12765 0 99 1 +1044 Anti_Paladin_Empowered_Ray_of_Enfeeblement 12766 0 99 1 +1045 Anti_Paladin_Exteneded_Ray_of_Enfeeblement 12767 0 99 1 +1046 Anti_Paladin_Maximized_Ray_of_Enfeeblement 12768 0 99 1 +1047 Anti_Paladin_Silent_Ray_of_Enfeeblement 12769 0 99 1 +1048 Anti_Paladin_Still_Ray_of_Enfeeblement 12770 0 99 1 +1049 Anti_Paladin_Read_Magic 12771 0 99 1 +1050 Anti_Paladin_Silent_Read_Magic 12772 0 99 1 +1051 Anti_Paladin_Still_Read_Magic 12773 0 99 1 +1052 Anti_Paladin_Summon_Creature_I 12774 0 99 1 +1053 Anti_Paladin_Exteneded_Summon_Creature_I 12775 0 99 1 +1054 Anti_Paladin_Silent_Summon_Creature_I 12776 0 99 1 +1055 Anti_Paladin_Still_Summon_Creature_I 12777 0 99 1 +1056 Anti_Paladin_ANGRY_ACHE 12778 0 99 1 +1057 Anti_Paladin_Exteneded_ANGRY_ACHE 12779 0 99 1 +1058 Anti_Paladin_Silent_ANGRY_ACHE 12780 0 99 1 +1059 Anti_Paladin_Still_ANGRY_ACHE 12781 0 99 1 +1060 Anti_Paladin_SEETHING_EYEBANE 12782 0 99 1 +1061 Anti_Paladin_Silent_SEETHING_EYEBANE 12783 0 99 1 +1062 Anti_Paladin_Still_SEETHING_EYEBANE 12784 0 99 1 +1063 Anti_Paladin_Bulls_Strength 12785 0 99 1 +1064 Anti_Paladin_Empowered_Bulls_Strength 12786 0 99 1 +1065 Anti_Paladin_Exteneded_Bulls_Strength 12787 0 99 1 +1066 Anti_Paladin_Silent_Bulls_Strength 12788 0 99 1 +1067 Anti_Paladin_Still_Bulls_Strength 12789 0 99 1 +1068 Anti_Paladin_Darkness 12790 0 99 1 +1069 Anti_Paladin_Exteneded_Darkness 12791 0 99 1 +1070 Anti_Paladin_Silent_Darkness 12792 0 99 1 +1071 Anti_Paladin_Summon_Creature_II 12793 0 99 1 +1072 Anti_Paladin_Exteneded_Summon_Creature_II 12794 0 99 1 +1073 Anti_Paladin_Silent_Summon_Creature_II 12795 0 99 1 +1074 Anti_Paladin_Still_Summon_Creature_II 12796 0 99 1 +1075 Anti_Paladin_UndetectableAlignment 12797 0 99 1 +1076 Anti_Paladin_Exteneded_UndetectableAlignment 12798 0 99 1 +1077 Anti_Paladin_Silent_UndetectableAlignment 12799 0 99 1 +1078 Anti_Paladin_Still_UndetectableAlignment 12800 0 99 1 +1079 Anti_Paladin_LAHMS_FINGER_DARTS 12801 0 99 1 +1080 Anti_Paladin_Silent_LAHMS_FINGER_DARTS 12802 0 99 1 +1081 Anti_Paladin_Still_LAHMS_FINGER_DARTS 12803 0 99 1 +1082 Anti_Paladin_Greater_Magic_Weapon 12804 0 99 1 +1083 Anti_Paladin_Exteneded_Greater_Magic_Weapon 12805 0 99 1 +1084 Anti_Paladin_Silent_Greater_Magic_Weapon 12806 0 99 1 +1085 Anti_Paladin_Still_Greater_Magic_Weapon 12807 0 99 1 +1086 Anti_Paladin_Inflict_Moderate_Wounds 12808 0 99 1 +1087 Anti_Paladin_Silent_Inflict_Moderate_Wounds 12809 0 99 1 +1088 Anti_Paladin_Still_Inflict_Moderate_Wounds 12810 0 99 1 +1089 Anti_Paladin_Magic_Circle_against_Good 12811 0 99 1 +1090 Anti_Paladin_Exteneded_Magic_Circle_against_Good 12812 0 99 1 +1091 Anti_Paladin_Silent_Magic_Circle_against_Good 12813 0 99 1 +1092 Anti_Paladin_Still_Magic_Circle_against_Good 12814 0 99 1 +1093 Anti_Paladin_Magic_Circle_against_Law 12815 0 99 1 +1094 Anti_Paladin_Exteneded_Magic_Circle_against_Law 12816 0 99 1 +1095 Anti_Paladin_Silent_Magic_Circle_against_Law 12817 0 99 1 +1096 Anti_Paladin_Still_Magic_Circle_against_Law 12818 0 99 1 +1097 Anti_Paladin_Summon_Creature_III 12819 0 99 1 +1098 Anti_Paladin_Exteneded_Summon_Creature_III 12820 0 99 1 +1099 Anti_Paladin_Silent_Summon_Creature_III 12821 0 99 1 +1100 Anti_Paladin_Still_Summon_Creature_III 12822 0 99 1 +1101 Anti_Paladin_Bestow_Curse 12823 0 99 1 +1102 Anti_Paladin_Silent_Bestow_Curse 12824 0 99 1 +1103 Anti_Paladin_Still_Bestow_Curse 12825 0 99 1 +1104 Anti_Paladin_Blindness_and_Deafness 12826 0 99 1 +1105 Anti_Paladin_Exteneded_Blindness_and_Deafness 12827 0 99 1 +1106 Anti_Paladin_Silent_Blindness_and_Deafness 12828 0 99 1 +1107 Anti_Paladin_DeeperDarkness 12829 0 99 1 +1108 Anti_Paladin_Exteneded_DeeperDarkness 12830 0 99 1 +1109 Anti_Paladin_Silent_DeeperDarkness 12831 0 99 1 +1110 Anti_Paladin_RED_FESTER 12832 0 99 1 +1111 Anti_Paladin_Silent_RED_FESTER 12833 0 99 1 +1112 Anti_Paladin_Still_RED_FESTER 12834 0 99 1 +1113 Anti_Paladin_ROTTING_CURSE_OF_URFESTRA 12835 0 99 1 +1114 Anti_Paladin_Silent_ROTTING_CURSE_OF_URFESTRA 12836 0 99 1 +1115 Anti_Paladin_Still_ROTTING_CURSE_OF_URFESTRA 12837 0 99 1 +1116 Anti_Paladin_TOUCH_OF_JUIBLEX 12838 0 99 1 +1117 Anti_Paladin_Silent_TOUCH_OF_JUIBLEX 12839 0 99 1 +1118 Anti_Paladin_Still_TOUCH_OF_JUIBLEX 12840 0 99 1 +1119 Anti_Paladin_MASOCHISM 12841 0 99 1 +1120 Anti_Paladin_Exteneded_MASOCHISM 12842 0 99 1 +1121 Anti_Paladin_Death_Ward 12843 0 99 1 +1122 Anti_Paladin_Inflict_Serious_Wounds 12844 0 99 1 +1123 Anti_Paladin_Fear 12845 0 99 1 +1124 Anti_Paladin_Poison 12846 0 99 1 +1125 Anti_Paladin_Unholy_Sword 12847 0 99 1 +1126 Anti_Paladin_ABSORB_STRENGTH 12848 0 99 1 +1127 **** **** **** **** **** +1128 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_archv.2da b/nwn/nwnprc/trunk/2das/cls_feat_archv.2da index 054a5ffe..b627dd86 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_archv.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_archv.2da @@ -264,2835 +264,2836 @@ 260 CombatMove_RadialMaster3 3415 3 1 1 261 **** **** **** **** **** 262 **GeneralActivatableFeats** **** **** **** **** -263 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -264 FEAT_PLANT_CONTROL 25993 0 -1 1 -265 FEAT_FAV_COMPANIONS 25994 0 -1 1 -266 RangedDisarm 5192 0 -1 1 -267 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -268 DivineIntercession 5283 0 -1 1 -269 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -270 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -271 FEAT_ATTUNE_GEM 2472 0 -1 1 -272 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -273 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -274 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -275 FEAT_HOLYRADIANCE 3164 0 -1 1 -276 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -277 FEAT_MANYSHOT 3306 0 -1 1 -278 FEAT_IMP_MANYSHOT 3350 0 -1 1 -279 Pinpoint_Accuracy 3351 0 -1 1 -280 FEAT_SERVHEAVEN 3355 0 -1 1 -281 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -282 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -283 Cloak_Dance 4817 0 -1 1 -284 Reckless_Offense 4816 0 -1 1 -285 ZoneOfAnimation 2891 0 -1 1 -286 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -287 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -288 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -289 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -290 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -291 Dragonfire_Assault 1842 0 -1 1 -292 Dragonfire_Channeling 1843 0 -1 1 -293 Dragonfire_Inspiration 1844 0 -1 1 -294 DauntingPresence 24025 0 -1 1 -295 ProfaneLifeLeech 24026 0 -1 1 -296 ProfaneAgony 5282 0 -1 1 -297 SacredVitality 24027 0 -1 1 -298 SacredVengeance 24028 0 -1 1 -299 DeformityEyes 24029 0 -1 1 -300 DeformityParasite 24031 0 -1 1 -301 DarkSpeech 24033 0 -1 1 -302 DarkWhispers 24034 0 -1 1 -303 MastersWill 24035 0 -1 1 -304 DeformityMadness 24036 0 -1 1 -305 ReflexivePsychosis 24037 0 -1 1 -306 ChosenOfEvil 24038 0 -1 1 -307 Avenging_Strike 4297 0 -1 1 -308 SnowflakeWardance 4489 0 -1 1 -309 MasterWand 5312 0 -1 1 -310 RecklessWandWielder 5313 0 -1 1 -311 DoubleWandWielder 5315 0 -1 1 -312 Wandstrike 5316 0 -1 1 -313 Snap_Kick 4398 0 -1 1 -314 HighSwordLowAxe 5288 0 -1 1 -315 HammersEdge 5289 0 -1 1 -316 AnvilofThunder 5290 0 -1 1 -317 ScorpionsGrasp 5178 0 -1 1 -318 WeaponAndTorch 5291 0 -1 1 -319 ShieldCharge 3256 0 -1 1 -320 ShieldSlam 3257 0 -1 1 -321 AwesomeBlow 5370 0 -1 1 -322 Spinning_Halberd 5287 0 -1 1 -323 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -324 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -325 FEAT_RAY_SLEEP 2222 0 999 1 -326 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -327 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -328 FEAT_RAY_FEAR 2225 0 999 1 -329 FEAT_RAY_SLOW 2226 0 999 1 -330 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -331 BonesOfTheEarth_Feat 2864 0 999 1 -332 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -333 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -334 FEAT_FIERY_BURST 24739 0 -1 1 -335 FEAT_STORM_BOLT 24740 0 -1 1 -336 FEAT_WINTERS_BLAST 24741 0 -1 1 -337 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -338 FEAT_SICKENING_GRASP 24743 0 -1 1 -339 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -340 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0 999 1 -739 FullMoonsTrick_Invis 22773 0 999 1 -740 FiendkillersFlail_Darkvis 22774 0 999 1 -741 FiendkillersFlail_Detect 22775 0 999 1 -742 ScalesBalance_Detect 22776 0 999 1 -743 ScalesBalance_Cure 22777 0 999 1 -744 ScalesBalance_Knell 22778 0 999 1 -745 ScalesBalance_Enerv 22779 0 999 1 -746 ScalesBalance_Heal 22780 0 999 1 -747 ScalesBalance_Finger 22781 0 999 1 -748 ShishiO_Charm 22782 0 999 1 -749 ShishiO_Summon 22783 0 999 1 -750 ShishiO_Poly 22784 0 999 1 -751 ShishiO_Shout 22785 0 999 1 -752 Dymondheart_ShedBolts 22786 0 999 1 -753 Dymondheart_Deflect 22787 0 999 1 -754 Dymondheart_Daylight 22788 0 999 1 -755 Dymondheart_Cure 22789 0 999 1 -756 Dymondheart_Banish 22790 0 999 1 -757 Sunsword_Daylight 22791 0 999 1 -758 Sunsword_Death_Ward 22792 0 999 1 -759 Sunsword_Banish 22793 0 999 1 -760 Sunsword_Undeath 22794 0 999 1 -761 Blackrazor_Detect 22795 0 999 1 -762 Blackrazor_Knell 22796 0 999 1 -763 Blackrazor_Haste 22797 0 999 1 -764 Ramethene_Detect 22798 0 999 1 -765 Ramethene_Smite 22799 0 999 1 -766 Ramethene_Resist_Elements 22800 0 999 1 -767 Ramethene_Cloudkill 22801 0 999 1 -768 Ramethene_SuddenMaximize 22802 0 999 1 -769 Ramethene_Horrid_Wilting 22803 0 999 1 -770 Wyrmbane_Cause_Fear 22804 0 999 1 -771 Wyrmbane_Lightning_Bolt 22805 0 999 1 -772 Wyrmbane_Sudden_Emp 22806 0 999 1 -773 Wyrmbane_Breath_Lightning 22807 0 999 1 -774 Whelm_Detect_Giant 22808 0 999 1 -775 Whelm_Locate_Object 22809 0 999 1 -776 Whelm_Detect_Goblin 22810 0 999 1 -777 Ravenkind_Dancing_Lights 22811 0 999 1 -778 Ravenkind_Light 22812 0 999 1 -779 Ravenkind_Flare 22813 0 999 1 -780 Ravenkind_Detect_Undead 22814 0 999 1 -781 Ravenkind_Halt_Undead 22815 0 999 1 -782 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -783 Ravenkind_Daylight 22817 0 999 1 -784 Ravenkind_Death_Ward 22818 0 999 1 -785 Ravenkind_Break_Enchantment 22819 0 999 1 -786 Ravenkind_Mass_Heal 22820 0 999 1 -787 LastCitadel_LeadingTheAttack 22821 0 999 1 -788 LastCitadel_Prayer 22822 0 999 1 -789 LastCitadel_Remove_Fear 22823 0 999 1 -790 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -791 LastCitadel_Blade_Barrier 22825 0 999 1 -792 LastCitadel_Heal 22826 0 999 1 -793 Unfettered_ChargingMinotaur 22827 0 999 1 -794 Unfettered_ENLARGE_PERSON 22828 0 999 1 -795 Unfettered_Etherealness 22829 0 999 1 -796 Unfettered_Stoneskin 22830 0 999 1 -797 Unfettered_Mordenkainens_Sword 22831 0 999 1 -798 Hillcrusher_Earthen_Might 22832 0 999 1 -799 Hillcrusher_Soften_Earth 22833 0 999 1 -800 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -801 Hillcrusher_Raise_the_Earth 22835 0 999 1 -802 Hillcrusher_Shake_the_Earth 22836 0 999 1 -803 DesertWindToB_BurningBlade 22837 0 999 1 -804 DesertWindToB_FanTheFlames 22838 0 999 1 -805 DesertWindToB_WyrmsFlame 22839 0 999 1 -806 Faithful_Detect_Evil 22840 0 999 1 -807 Faithful_Lesser_Restoration 22841 0 999 1 -808 Faithful_Restoration 22842 0 999 1 -809 Faithful_Resiliency 22843 0 999 1 -810 Faithful_ImmortalFortitude 22844 0 999 1 -811 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -812 SupernalClarity_PsychicPoise 22846 0 999 1 -813 SupernalClarity_Haste 22847 0 999 1 -814 SupernalClarity_Freeeeeedom 22848 0 999 1 -815 SupernalClarity_Time_Stop 22849 0 999 1 -816 Kamate_SteelWind 22850 0 999 1 -817 Kamate_ShockingGrasp 22851 0 999 1 -818 Kamate_Lightning_Bolt 22852 0 999 1 -819 Kamate_Chain_Lightning 22853 0 999 1 -820 Kamate_True_Strike 22854 0 999 1 -821 Eventide_CometThrow 22855 0 999 1 -822 Eventide_BafflingDefense 22856 0 999 1 -823 Eventide_Improved_Invisibility 22857 0 999 1 -824 Umbral_Invisibility 22858 0 999 1 -825 Umbral_Shadowstep 22859 0 999 1 -826 TigerFang_FrenziedCharge 22860 0 999 1 -827 TigerFang_BattleFever 22861 0 999 1 -828 TigerFang_Haste 22862 0 999 1 -829 Bullybasher_KnockSilly 22863 0 999 1 -830 Bullybasher_StoneGathering 22864 0 999 1 -831 Bullybasher_LightningPunch 22865 0 999 1 -832 Bullybasher_GiantBearing 26000 0 999 1 -833 Lorestealer_Read_Magic 22866 0 999 1 -834 Lorestealer_DetectMagic 22867 0 999 1 -835 Lorestealer_Axecasting 22868 0 999 1 -836 Durindana_Daylight 22869 0 999 1 -837 Durindana_Death_Ward 22870 0 999 1 -838 Durindana_Hallow 22871 0 999 1 -839 Durindana_Dazzle 22872 0 999 1 -840 Thaas_Detect_Demon 22873 0 999 1 -841 Thaas_ObstructSummoning 22874 0 999 1 -842 Thaas_Banishment 22875 0 999 1 -843 Thaas_Teleport 22876 0 999 1 -844 Quickspur_Entropic_Shield 22877 0 999 1 -845 Quickspur_Resist_Elements 22878 0 999 1 -846 Quickspur_PhantomSteed 22879 0 999 1 -847 Quickspur_Blur 22880 0 999 1 -848 Quickspur_Stoneskin 22881 0 999 1 -849 BES_FIRE_OF_THE_HEART 22882 0 999 1 -850 BES_ENTHRALLING_LIGHT 22883 0 999 1 -851 BES_COLOR_SPRAY 22884 0 999 1 -852 BES_BLINDING_FLASH 22885 0 999 1 -853 BES_SHOOTING_STARS 22886 0 999 1 -854 BES_GLITTERING_MOTES 22887 0 999 1 -855 BES_TWINKLE 22888 0 999 1 -856 BES_SILVER_STARLIGHT 22889 0 999 1 -857 BES_STARLIGHT_DISPELLING 22890 0 999 1 -858 BES_TALES_IN_THE_SKY 22891 0 999 1 -859 BES_CALL_DOWN_A_STAR 22892 0 999 1 -860 ###cls_feat_allBaseClasses_END### **** **** **** **** -861 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -862 Archivist_Cure_Minor_Wounds 13538 0 99 1 -863 Archivist_Quickened_Cure_Minor_Wounds 13539 0 99 1 -864 Archivist_Silent_Cure_Minor_Wounds 13540 0 99 1 -865 Archivist_Still_Cure_Minor_Wounds 13541 0 99 1 -866 Archivist_Flare 13542 0 99 1 -867 Archivist_Exteneded_Flare 13543 0 99 1 -868 Archivist_Quickened_Flare 13544 0 99 1 -869 Archivist_Silent_Flare 13545 0 99 1 -870 Archivist_Inflict_Minor_Wounds 13546 0 99 1 -871 Archivist_Quickened_Inflict_Minor_Wounds 13547 0 99 1 -872 Archivist_Silent_Inflict_Minor_Wounds 13548 0 99 1 -873 Archivist_Still_Inflict_Minor_Wounds 13549 0 99 1 -874 Archivist_Light 13550 0 99 1 -875 Archivist_Exteneded_Light 13551 0 99 1 -876 Archivist_Quickened_Light 13552 0 99 1 -877 Archivist_Silent_Light 13553 0 99 1 -878 Archivist_Read_Magic 13554 0 99 1 -879 Archivist_Quickened_Read_Magic 13555 0 99 1 -880 Archivist_Silent_Read_Magic 13556 0 99 1 -881 Archivist_Still_Read_Magic 13557 0 99 1 -882 Archivist_Resistance 13558 0 99 1 -883 Archivist_Exteneded_Resistance 13559 0 99 1 -884 Archivist_Quickened_Resistance 13560 0 99 1 -885 Archivist_Silent_Resistance 13561 0 99 1 -886 Archivist_Still_Resistance 13562 0 99 1 -887 Archivist_Virtue 13563 0 99 1 -888 Archivist_Exteneded_Virtue 13564 0 99 1 -889 Archivist_Quickened_Virtue 13565 0 99 1 -890 Archivist_Silent_Virtue 13566 0 99 1 -891 Archivist_Still_Virtue 13567 0 99 1 -892 Archivist_ANGRY_ACHE 13568 0 99 1 -893 Archivist_Exteneded_ANGRY_ACHE 13569 0 99 1 -894 Archivist_Quickened_ANGRY_ACHE 13570 0 99 1 -895 Archivist_Silent_ANGRY_ACHE 13571 0 99 1 -896 Archivist_Still_ANGRY_ACHE 13572 0 99 1 -897 Archivist_Bane 13573 0 99 1 -898 Archivist_Exteneded_Bane 13574 0 99 1 -899 Archivist_Quickened_Bane 13575 0 99 1 -900 Archivist_Silent_Bane 13576 0 99 1 -901 Archivist_Still_Bane 13577 0 99 1 -902 Archivist_Blade_of_Blood 13578 0 99 1 -903 Archivist_Empowered_Blade_of_Blood 13579 0 99 1 -904 Archivist_Exteneded_Blade_of_Blood 13580 0 99 1 -905 Archivist_Maximized_Blade_of_Blood 13581 0 99 1 -906 Archivist_Quickened_Blade_of_Blood 13582 0 99 1 -907 Archivist_Silent_Blade_of_Blood 13583 0 99 1 -908 Archivist_Still_Blade_of_Blood 13584 0 99 1 -909 Archivist_Bless 13585 0 99 1 -910 Archivist_Exteneded_Bless 13586 0 99 1 -911 Archivist_Quickened_Bless 13587 0 99 1 -912 Archivist_Silent_Bless 13588 0 99 1 -913 Archivist_Still_Bless 13589 0 99 1 -914 Archivist_Bless_Water 13590 0 99 1 -915 Archivist_Quickened_Bless_Water 13591 0 99 1 -916 Archivist_Silent_Bless_Water 13592 0 99 1 -917 Archivist_Still_Bless_Water 13593 0 99 1 -918 Archivist_Bless_Weapon 13594 0 99 1 -919 Archivist_Exteneded_Bless_Weapon 13595 0 99 1 -920 Archivist_Quickened_Bless_Weapon 13596 0 99 1 -921 Archivist_Silent_Bless_Weapon 13597 0 99 1 -922 Archivist_Still_Bless_Weapon 13598 0 99 1 -923 Archivist_Camoflage 13599 0 99 1 -924 Archivist_Exteneded_Camoflage 13600 0 99 1 -925 Archivist_Quickened_Camoflage 13601 0 99 1 -926 Archivist_Silent_Camoflage 13602 0 99 1 -927 Archivist_Still_Camoflage 13603 0 99 1 -928 Archivist_Cause_Fear 13604 0 99 1 -929 Archivist_Exteneded_Cause_Fear 13605 0 99 1 -930 Archivist_Quickened_Cause_Fear 13606 0 99 1 -931 Archivist_Still_Cause_Fear 13607 0 99 1 -932 Archivist_Charm_Person 13608 0 99 1 -933 Archivist_Exteneded_Charm_Person 13609 0 99 1 -934 Archivist_Quickened_Charm_Person 13610 0 99 1 -935 Archivist_Silent_Charm_Person 13611 0 99 1 -936 Archivist_Still_Charm_Person 13612 0 99 1 -937 Archivist_Color_Spray 13613 0 99 1 -938 Archivist_Empowered_Color_Spray 13614 0 99 1 -939 Archivist_Maximized_Color_Spray 13615 0 99 1 -940 Archivist_Quickened_Color_Spray 13616 0 99 1 -941 Archivist_Silent_Color_Spray 13617 0 99 1 -942 Archivist_Still_Color_Spray 13618 0 99 1 -943 Archivist_Command_RadialMaster 13619 0 99 1 -944 Archivist_Exteneded_Command_RadialMaster 13620 0 99 1 -945 Archivist_Quickened_Command_RadialMaster 13621 0 99 1 -946 Archivist_Silent_Command_RadialMaster 13622 0 99 1 -947 Archivist_Still_Command_RadialMaster 13623 0 99 1 -948 Archivist_Conviction 13624 0 99 1 -949 Archivist_Exteneded_Conviction 13625 0 99 1 -950 Archivist_Quickened_Conviction 13626 0 99 1 -951 Archivist_Silent_Conviction 13627 0 99 1 -952 Archivist_Still_Conviction 13628 0 99 1 -953 Archivist_Crafters_Blessing 13629 0 99 1 -954 Archivist_Exteneded_Crafters_Blessing 13630 0 99 1 -955 Archivist_Quickened_Crafters_Blessing 13631 0 99 1 -956 Archivist_Silent_Crafters_Blessing 13632 0 99 1 -957 Archivist_Still_Crafters_Blessing 13633 0 99 1 -958 Archivist_Crafters_Curse 13634 0 99 1 -959 Archivist_Exteneded_Crafters_Curse 13635 0 99 1 -960 Archivist_Quickened_Crafters_Curse 13636 0 99 1 -961 Archivist_Silent_Crafters_Curse 13637 0 99 1 -962 Archivist_Still_Crafters_Curse 13638 0 99 1 -963 Archivist_Cure_Light_Wounds 13639 0 99 1 -964 Archivist_Empowered_Cure_Light_Wounds 13640 0 99 1 -965 Archivist_Maximized_Cure_Light_Wounds 13641 0 99 1 -966 Archivist_Quickened_Cure_Light_Wounds 13642 0 99 1 -967 Archivist_Silent_Cure_Light_Wounds 13643 0 99 1 -968 Archivist_Still_Cure_Light_Wounds 13644 0 99 1 -969 Archivist_Curse_Water 13645 0 99 1 -970 Archivist_Quickened_Curse_Water 13646 0 99 1 -971 Archivist_Silent_Curse_Water 13647 0 99 1 -972 Archivist_Still_Curse_Water 13648 0 99 1 -973 Archivist_Deafening_Clang 13649 0 99 1 -974 Archivist_Exteneded_Deafening_Clang 13650 0 99 1 -975 Archivist_Quickened_Deafening_Clang 13651 0 99 1 -976 Archivist_Silent_Deafening_Clang 13652 0 99 1 -977 Archivist_Still_Deafening_Clang 13653 0 99 1 -978 Archivist_DEMONFLESH 13654 0 99 1 -979 Archivist_Exteneded_DEMONFLESH 13655 0 99 1 -980 Archivist_Quickened_DEMONFLESH 13656 0 99 1 -981 Archivist_Silent_DEMONFLESH 13657 0 99 1 -982 Archivist_Still_DEMONFLESH 13658 0 99 1 -983 Archivist_Detect_Chaos 13659 0 99 1 -984 Archivist_Exteneded_Detect_Chaos 13660 0 99 1 -985 Archivist_Quickened_Detect_Chaos 13661 0 99 1 -986 Archivist_Silent_Detect_Chaos 13662 0 99 1 -987 Archivist_Still_Detect_Chaos 13663 0 99 1 -988 Archivist_Detect_Evil 13664 0 99 1 -989 Archivist_Exteneded_Detect_Evil 13665 0 99 1 -990 Archivist_Quickened_Detect_Evil 13666 0 99 1 -991 Archivist_Silent_Detect_Evil 13667 0 99 1 -992 Archivist_Still_Detect_Evil 13668 0 99 1 -993 Archivist_Detect_Good 13669 0 99 1 -994 Archivist_Exteneded_Detect_Good 13670 0 99 1 -995 Archivist_Quickened_Detect_Good 13671 0 99 1 -996 Archivist_Silent_Detect_Good 13672 0 99 1 -997 Archivist_Still_Detect_Good 13673 0 99 1 -998 Archivist_Detect_Law 13674 0 99 1 -999 Archivist_Exteneded_Detect_Law 13675 0 99 1 -1000 Archivist_Quickened_Detect_Law 13676 0 99 1 -1001 Archivist_Silent_Detect_Law 13677 0 99 1 -1002 Archivist_Still_Detect_Law 13678 0 99 1 -1003 Archivist_DETECT_UNDEAD 13679 0 99 1 -1004 Archivist_Exteneded_DETECT_UNDEAD 13680 0 99 1 -1005 Archivist_Quickened_DETECT_UNDEAD 13681 0 99 1 -1006 Archivist_Silent_DETECT_UNDEAD 13682 0 99 1 -1007 Archivist_Still_DETECT_UNDEAD 13683 0 99 1 -1008 Archivist_DetectFavoredEnemies 13684 0 99 1 -1009 Archivist_Quickened_DetectFavoredEnemies 13685 0 99 1 -1010 Archivist_Silent_DetectFavoredEnemies 13686 0 99 1 -1011 Archivist_Still_DetectFavoredEnemies 13687 0 99 1 -1012 Archivist_Divine_Favor 13688 0 99 1 -1013 Archivist_Exteneded_Divine_Favor 13689 0 99 1 -1014 Archivist_Quickened_Divine_Favor 13690 0 99 1 -1015 Archivist_Silent_Divine_Favor 13691 0 99 1 -1016 Archivist_Still_Divine_Favor 13692 0 99 1 -1017 Archivist_DIVINE_INSPIRATION 13693 0 99 1 -1018 Archivist_Exteneded_DIVINE_INSPIRATION 13694 0 99 1 -1019 Archivist_Quickened_DIVINE_INSPIRATION 13695 0 99 1 -1020 Archivist_DIVINE_SACRIFICE 13696 0 99 1 -1021 Archivist_Doom 13697 0 99 1 -1022 Archivist_Exteneded_Doom 13698 0 99 1 -1023 Archivist_Quickened_Doom 13699 0 99 1 -1024 Archivist_Silent_Doom 13700 0 99 1 -1025 Archivist_Still_Doom 13701 0 99 1 -1026 Archivist_DRUG_RESISTANCE 13702 0 99 1 -1027 Archivist_Quickened_DRUG_RESISTANCE 13703 0 99 1 -1028 Archivist_Silent_DRUG_RESISTANCE 13704 0 99 1 -1029 Archivist_Endure_Elements 13705 0 99 1 -1030 Archivist_Exteneded_Endure_Elements 13706 0 99 1 -1031 Archivist_Quickened_Endure_Elements 13707 0 99 1 -1032 Archivist_Silent_Endure_Elements 13708 0 99 1 -1033 Archivist_Still_Endure_Elements 13709 0 99 1 -1034 Archivist_Entangle 13710 0 99 1 -1035 Archivist_Exteneded_Entangle 13711 0 99 1 -1036 Archivist_Quickened_Entangle 13712 0 99 1 -1037 Archivist_Silent_Entangle 13713 0 99 1 -1038 Archivist_Still_Entangle 13714 0 99 1 -1039 Archivist_Entropic_Shield 13715 0 99 1 -1040 Archivist_Exteneded_Entropic_Shield 13716 0 99 1 -1041 Archivist_Quickened_Entropic_Shield 13717 0 99 1 -1042 Archivist_Silent_Entropic_Shield 13718 0 99 1 -1043 Archivist_Still_Entropic_Shield 13719 0 99 1 -1044 Archivist_Expeditious_Retreat 13720 0 99 1 -1045 Archivist_Exteneded_Expeditious_Retreat 13721 0 99 1 -1046 Archivist_Quickened_Expeditious_Retreat 13722 0 99 1 -1047 Archivist_Silent_Expeditious_Retreat 13723 0 99 1 -1048 Archivist_Still_Expeditious_Retreat 13724 0 99 1 -1049 Archivist_EXTRACT_DRUG 13725 0 99 1 -1050 Archivist_Quickened_EXTRACT_DRUG 13726 0 99 1 -1051 Archivist_Silent_EXTRACT_DRUG 13727 0 99 1 -1052 Archivist_Still_EXTRACT_DRUG 13728 0 99 1 -1053 Archivist_EYES_OF_THE_AVORAL 13729 0 99 1 -1054 Archivist_Exteneded_EYES_OF_THE_AVORAL 13730 0 99 1 -1055 Archivist_Quickened_EYES_OF_THE_AVORAL 13731 0 99 1 -1056 Archivist_Still_EYES_OF_THE_AVORAL 13732 0 99 1 -1057 Archivist_Faerie_Fire 13733 0 99 1 -1058 Archivist_Exteneded_Faerie_Fire 13734 0 99 1 -1059 Archivist_Quickened_Faerie_Fire 13735 0 99 1 -1060 Archivist_Silent_Faerie_Fire 13736 0 99 1 -1061 Archivist_Still_Faerie_Fire 13737 0 99 1 -1062 Archivist_Grease 13738 0 99 1 -1063 Archivist_Exteneded_Grease 13739 0 99 1 -1064 Archivist_Quickened_Grease 13740 0 99 1 -1065 Archivist_Silent_Grease 13741 0 99 1 -1066 Archivist_Still_Grease 13742 0 99 1 -1067 Archivist_HEARTACHE 13743 0 99 1 -1068 Archivist_Exteneded_HEARTACHE 13744 0 99 1 -1069 Archivist_Quickened_HEARTACHE 13745 0 99 1 -1070 Archivist_Silent_HEARTACHE 13746 0 99 1 -1071 Archivist_Still_HEARTACHE 13747 0 99 1 -1072 Archivist_HideFromAnimals 13748 0 99 1 -1073 Archivist_Exteneded_HideFromAnimals 13749 0 99 1 -1074 Archivist_Quickened_HideFromAnimals 13750 0 99 1 -1075 Archivist_Still_HideFromAnimals 13751 0 99 1 -1076 Archivist_HideFromUndead 13752 0 99 1 -1077 Archivist_Exteneded_HideFromUndead 13753 0 99 1 -1078 Archivist_Quickened_HideFromUndead 13754 0 99 1 -1079 Archivist_Still_HideFromUndead 13755 0 99 1 -1080 Archivist_Identify 13756 0 99 1 -1081 Archivist_Exteneded_Identify 13757 0 99 1 -1082 Archivist_Quickened_Identify 13758 0 99 1 -1083 Archivist_Silent_Identify 13759 0 99 1 -1084 Archivist_Still_Identify 13760 0 99 1 -1085 Archivist_Inflict_Light_Wounds 13761 0 99 1 -1086 Archivist_Empowered_Inflict_Light_Wounds 13762 0 99 1 -1087 Archivist_Maximized_Inflict_Light_Wounds 13763 0 99 1 -1088 Archivist_Quickened_Inflict_Light_Wounds 13764 0 99 1 -1089 Archivist_Silent_Inflict_Light_Wounds 13765 0 99 1 -1090 Archivist_Still_Inflict_Light_Wounds 13766 0 99 1 -1091 Archivist_Spell_Jump 13767 0 99 1 -1092 Archivist_Exteneded_Spell_Jump 13768 0 99 1 -1093 Archivist_Quickened_Spell_Jump 13769 0 99 1 -1094 Archivist_Silent_Spell_Jump 13770 0 99 1 -1095 Archivist_Still_Spell_Jump 13771 0 99 1 -1096 Archivist_LANTERN_LIGHT 13772 0 99 1 -1097 Archivist_Empowered_LANTERN_LIGHT 13773 0 99 1 -1098 Archivist_Maximized_LANTERN_LIGHT 13774 0 99 1 -1099 Archivist_Quickened_LANTERN_LIGHT 13775 0 99 1 -1100 Archivist_Still_LANTERN_LIGHT 13776 0 99 1 -1101 Archivist_LESSER_SHIVERING_TOUCH 13777 0 99 1 -1102 Archivist_Empowered_LESSER_SHIVERING_TOUCH 13778 0 99 1 -1103 Archivist_Exteneded_LESSER_SHIVERING_TOUCH 13779 0 99 1 -1104 Archivist_Maximized_LESSER_SHIVERING_TOUCH 13780 0 99 1 -1105 Archivist_Quickened_LESSER_SHIVERING_TOUCH 13781 0 99 1 -1106 Archivist_Silent_LESSER_SHIVERING_TOUCH 13782 0 99 1 -1107 Archivist_Still_LESSER_SHIVERING_TOUCH 13783 0 99 1 -1108 Archivist_Lesser_Vigor 13784 0 99 1 -1109 Archivist_Exteneded_Lesser_Vigor 13785 0 99 1 -1110 Archivist_Quickened_Lesser_Vigor 13786 0 99 1 -1111 Archivist_Silent_Lesser_Vigor 13787 0 99 1 -1112 Archivist_Still_Lesser_Vigor 13788 0 99 1 -1113 Archivist_Lionheart 13789 0 99 1 -1114 Archivist_Exteneded_Lionheart 13790 0 99 1 -1115 Archivist_Quickened_Lionheart 13791 0 99 1 -1116 Archivist_Silent_Lionheart 13792 0 99 1 -1117 Archivist_Still_Lionheart 13793 0 99 1 -1118 Archivist_Longstrider 13794 0 99 1 -1119 Archivist_Exteneded_Longstrider 13795 0 99 1 -1120 Archivist_Quickened_Longstrider 13796 0 99 1 -1121 Archivist_Silent_Longstrider 13797 0 99 1 -1122 Archivist_Still_Longstrider 13798 0 99 1 -1123 Archivist_Mage_Armor 13799 0 99 1 -1124 Archivist_Exteneded_Mage_Armor 13800 0 99 1 -1125 Archivist_Quickened_Mage_Armor 13801 0 99 1 -1126 Archivist_Silent_Mage_Armor 13802 0 99 1 -1127 Archivist_Still_Mage_Armor 13803 0 99 1 -1128 Archivist_Magic_Fang 13804 0 99 1 -1129 Archivist_Exteneded_Magic_Fang 13805 0 99 1 -1130 Archivist_Quickened_Magic_Fang 13806 0 99 1 -1131 Archivist_Silent_Magic_Fang 13807 0 99 1 -1132 Archivist_Still_Magic_Fang 13808 0 99 1 -1133 Archivist_Magic_Stone 13809 0 99 1 -1134 Archivist_Exteneded_Magic_Stone 13810 0 99 1 -1135 Archivist_Quickened_Magic_Stone 13811 0 99 1 -1136 Archivist_Silent_Magic_Stone 13812 0 99 1 -1137 Archivist_Still_Magic_Stone 13813 0 99 1 -1138 Archivist_Magic_Weapon 13814 0 99 1 -1139 Archivist_Exteneded_Magic_Weapon 13815 0 99 1 -1140 Archivist_Quickened_Magic_Weapon 13816 0 99 1 -1141 Archivist_Silent_Magic_Weapon 13817 0 99 1 -1142 Archivist_Still_Magic_Weapon 13818 0 99 1 -1143 Archivist_Necrotic_Awareness 13819 0 99 1 -1144 Archivist_Quickened_Necrotic_Awareness 13820 0 99 1 -1145 Archivist_Silent_Necrotic_Awareness 13821 0 99 1 -1146 Archivist_Still_Necrotic_Awareness 13822 0 99 1 -1147 Archivist_Obscuring_Mist 13823 0 99 1 -1148 Archivist_Exteneded_Obscuring_Mist 13824 0 99 1 -1149 Archivist_Quickened_Obscuring_Mist 13825 0 99 1 -1150 Archivist_Silent_Obscuring_Mist 13826 0 99 1 -1151 Archivist_Still_Obscuring_Mist 13827 0 99 1 -1152 Archivist_Protection_from_Chaos 13828 0 99 1 -1153 Archivist_Exteneded_Protection_from_Chaos 13829 0 99 1 -1154 Archivist_Quickened_Protection_from_Chaos 13830 0 99 1 -1155 Archivist_Silent_Protection_from_Chaos 13831 0 99 1 -1156 Archivist_Still_Protection_from_Chaos 13832 0 99 1 -1157 Archivist_Protection_from_Evil 13833 0 99 1 -1158 Archivist_Exteneded_Protection_from_Evil 13834 0 99 1 -1159 Archivist_Quickened_Protection_from_Evil 13835 0 99 1 -1160 Archivist_Silent_Protection_from_Evil 13836 0 99 1 -1161 Archivist_Still_Protection_from_Evil 13837 0 99 1 -1162 Archivist_Protection_from_Good 13838 0 99 1 -1163 Archivist_Exteneded_Protection_from_Good 13839 0 99 1 -1164 Archivist_Quickened_Protection_from_Good 13840 0 99 1 -1165 Archivist_Silent_Protection_from_Good 13841 0 99 1 -1166 Archivist_Still_Protection_from_Good 13842 0 99 1 -1167 Archivist_Protection_from_Law 13843 0 99 1 -1168 Archivist_Exteneded_Protection_from_Law 13844 0 99 1 -1169 Archivist_Quickened_Protection_from_Law 13845 0 99 1 -1170 Archivist_Silent_Protection_from_Law 13846 0 99 1 -1171 Archivist_Still_Protection_from_Law 13847 0 99 1 -1172 Archivist_RAY_OF_HOPE 13848 0 99 1 -1173 Archivist_Exteneded_RAY_OF_HOPE 13849 0 99 1 -1174 Archivist_Quickened_RAY_OF_HOPE 13850 0 99 1 -1175 Archivist_Silent_RAY_OF_HOPE 13851 0 99 1 -1176 Archivist_Still_RAY_OF_HOPE 13852 0 99 1 -1177 Archivist_Ray_of_Enfeeblement 13853 0 99 1 -1178 Archivist_Empowered_Ray_of_Enfeeblement 13854 0 99 1 -1179 Archivist_Exteneded_Ray_of_Enfeeblement 13855 0 99 1 -1180 Archivist_Maximized_Ray_of_Enfeeblement 13856 0 99 1 -1181 Archivist_Quickened_Ray_of_Enfeeblement 13857 0 99 1 -1182 Archivist_Silent_Ray_of_Enfeeblement 13858 0 99 1 -1183 Archivist_Still_Ray_of_Enfeeblement 13859 0 99 1 -1184 Archivist_Remove_Fear 13860 0 99 1 -1185 Archivist_Exteneded_Remove_Fear 13861 0 99 1 -1186 Archivist_Quickened_Remove_Fear 13862 0 99 1 -1187 Archivist_Silent_Remove_Fear 13863 0 99 1 -1188 Archivist_Still_Remove_Fear 13864 0 99 1 -1189 Archivist_Sanctuary 13865 0 99 1 -1190 Archivist_Exteneded_Sanctuary 13866 0 99 1 -1191 Archivist_Quickened_Sanctuary 13867 0 99 1 -1192 Archivist_Silent_Sanctuary 13868 0 99 1 -1193 Archivist_Still_Sanctuary 13869 0 99 1 -1194 Archivist_SEETHING_EYEBANE 13870 0 99 1 -1195 Archivist_Quickened_SEETHING_EYEBANE 13871 0 99 1 -1196 Archivist_Silent_SEETHING_EYEBANE 13872 0 99 1 -1197 Archivist_Still_SEETHING_EYEBANE 13873 0 99 1 -1198 Archivist_Shield 13874 0 99 1 -1199 Archivist_Exteneded_Shield 13875 0 99 1 -1200 Archivist_Quickened_Shield 13876 0 99 1 -1201 Archivist_Silent_Shield 13877 0 99 1 -1202 Archivist_Still_Shield 13878 0 99 1 -1203 Archivist_Shield_of_Faith 13879 0 99 1 -1204 Archivist_Exteneded_Shield_of_Faith 13880 0 99 1 -1205 Archivist_Quickened_Shield_of_Faith 13881 0 99 1 -1206 Archivist_Silent_Shield_of_Faith 13882 0 99 1 -1207 Archivist_Still_Shield_of_Faith 13883 0 99 1 -1208 Archivist_Shillelagh 13884 0 99 1 -1209 Archivist_Exteneded_Shillelagh 13885 0 99 1 -1210 Archivist_Quickened_Shillelagh 13886 0 99 1 -1211 Archivist_Silent_Shillelagh 13887 0 99 1 -1212 Archivist_Still_Shillelagh 13888 0 99 1 -1213 Archivist_Sleep 13889 0 99 1 -1214 Archivist_Empowered_Sleep 13890 0 99 1 -1215 Archivist_Exteneded_Sleep 13891 0 99 1 -1216 Archivist_Maximized_Sleep 13892 0 99 1 -1217 Archivist_Quickened_Sleep 13893 0 99 1 -1218 Archivist_Silent_Sleep 13894 0 99 1 -1219 Archivist_Still_Sleep 13895 0 99 1 -1220 Archivist_Snillocs_Snowball 13896 0 99 1 -1221 Archivist_Empowered_Snillocs_Snowball 13897 0 99 1 -1222 Archivist_Maximized_Snillocs_Snowball 13898 0 99 1 -1223 Archivist_Quickened_Snillocs_Snowball 13899 0 99 1 -1224 Archivist_Silent_Snillocs_Snowball 13900 0 99 1 -1225 Archivist_Still_Snillocs_Snowball 13901 0 99 1 -1226 Archivist_SORROW 13902 0 99 1 -1227 Archivist_Quickened_SORROW 13903 0 99 1 -1228 Archivist_Silent_SORROW 13904 0 99 1 -1229 Archivist_Still_SORROW 13905 0 99 1 -1230 Archivist_Summon_Creature_I 13906 0 99 1 -1231 Archivist_Exteneded_Summon_Creature_I 13907 0 99 1 -1232 Archivist_Quickened_Summon_Creature_I 13908 0 99 1 -1233 Archivist_Silent_Summon_Creature_I 13909 0 99 1 -1234 Archivist_Still_Summon_Creature_I 13910 0 99 1 -1235 Archivist_SummonUndeadI 13911 0 99 1 -1236 Archivist_Exteneded_SummonUndeadI 13912 0 99 1 -1237 Archivist_Quickened_SummonUndeadI 13913 0 99 1 -1238 Archivist_Silent_SummonUndeadI 13914 0 99 1 -1239 Archivist_Still_SummonUndeadI 13915 0 99 1 -1240 Archivist_TONGUE_OF_BAALZEBUL 13916 0 99 1 -1241 Archivist_Exteneded_TONGUE_OF_BAALZEBUL 13917 0 99 1 -1242 Archivist_Quickened_TONGUE_OF_BAALZEBUL 13918 0 99 1 -1243 Archivist_Silent_TONGUE_OF_BAALZEBUL 13919 0 99 1 -1244 Archivist_Still_TONGUE_OF_BAALZEBUL 13920 0 99 1 -1245 Archivist_ToweringOak 13921 0 99 1 -1246 Archivist_Exteneded_ToweringOak 13922 0 99 1 -1247 Archivist_Quickened_ToweringOak 13923 0 99 1 -1248 Archivist_Silent_ToweringOak 13924 0 99 1 -1249 Archivist_Still_ToweringOak 13925 0 99 1 -1250 Archivist_True_Strike 13926 0 99 1 -1251 Archivist_Quickened_True_Strike 13927 0 99 1 -1252 Archivist_Silent_True_Strike 13928 0 99 1 -1253 Archivist_TWILIGHT_LUCK 13929 0 99 1 -1254 Archivist_Exteneded_TWILIGHT_LUCK 13930 0 99 1 -1255 Archivist_Silent_TWILIGHT_LUCK 13931 0 99 1 -1256 Archivist_VisionOfHeaven 13932 0 99 1 -1257 Archivist_Exteneded_VisionOfHeaven 13933 0 99 1 -1258 Archivist_Quickened_VisionOfHeaven 13934 0 99 1 -1259 Archivist_Silent_VisionOfHeaven 13935 0 99 1 -1260 Archivist_ADDICTION 13936 0 99 1 -1261 Archivist_Quickened_ADDICTION 13937 0 99 1 -1262 Archivist_Silent_ADDICTION 13938 0 99 1 -1263 Archivist_Still_ADDICTION 13939 0 99 1 -1264 Archivist_Aid 13940 0 99 1 -1265 Archivist_Empowered_Aid 13941 0 99 1 -1266 Archivist_Exteneded_Aid 13942 0 99 1 -1267 Archivist_Maximized_Aid 13943 0 99 1 -1268 Archivist_Quickened_Aid 13944 0 99 1 -1269 Archivist_Silent_Aid 13945 0 99 1 -1270 Archivist_Still_Aid 13946 0 99 1 -1271 Archivist_Alter_Self_Radial_Master 13947 0 99 1 -1272 Archivist_Exteneded_Alter_Self_Radial_Master 13948 0 99 1 -1273 Archivist_Quickened_Alter_Self_Radial_Master 13949 0 99 1 -1274 Archivist_Silent_Alter_Self_Radial_Master 13950 0 99 1 -1275 Archivist_Still_Alter_Self_Radial_Master 13951 0 99 1 -1276 Archivist_Animalistic_Power 13952 0 99 1 -1277 Archivist_Exteneded_Animalistic_Power 13953 0 99 1 -1278 Archivist_AuraOfGlory 13954 0 99 1 -1279 Archivist_Exteneded_AuraOfGlory 13955 0 99 1 -1280 Archivist_Quickened_AuraOfGlory 13956 0 99 1 -1281 Archivist_Silent_AuraOfGlory 13957 0 99 1 -1282 Archivist_Still_AuraOfGlory 13958 0 99 1 -1283 Archivist_AYAILLAS_RADIANT_BURST 13959 0 99 1 -1284 Archivist_Empowered_AYAILLAS_RADIANT_BURST 13960 0 99 1 -1285 Archivist_Maximized_AYAILLAS_RADIANT_BURST 13961 0 99 1 -1286 Archivist_Quickened_AYAILLAS_RADIANT_BURST 13962 0 99 1 -1287 Archivist_Silent_AYAILLAS_RADIANT_BURST 13963 0 99 1 -1288 Archivist_Still_AYAILLAS_RADIANT_BURST 13964 0 99 1 -1289 Archivist_Barkskin 13965 0 99 1 -1290 Archivist_Exteneded_Barkskin 13966 0 99 1 -1291 Archivist_Quickened_Barkskin 13967 0 99 1 -1292 Archivist_Silent_Barkskin 13968 0 99 1 -1293 Archivist_Still_Barkskin 13969 0 99 1 -1294 Archivist_Benign_Transposition 13970 0 99 1 -1295 Archivist_Quickened_Benign_Transposition 13971 0 99 1 -1296 Archivist_Silent_Benign_Transposition 13972 0 99 1 -1297 Archivist_BladesOfFire 13973 0 99 1 -1298 Archivist_Exteneded_BladesOfFire 13974 0 99 1 -1299 Archivist_Quickened_BladesOfFire 13975 0 99 1 -1300 Archivist_Silent_BladesOfFire 13976 0 99 1 -1301 Archivist_Blood_Frenzy 13977 0 99 1 -1302 Archivist_Exteneded_Blood_Frenzy 13978 0 99 1 -1303 Archivist_Quickened_Blood_Frenzy 13979 0 99 1 -1304 Archivist_Silent_Blood_Frenzy 13980 0 99 1 -1305 Archivist_Still_Blood_Frenzy 13981 0 99 1 -1306 Archivist_Blur 13982 0 99 1 -1307 Archivist_Exteneded_Blur 13983 0 99 1 -1308 Archivist_Quickened_Blur 13984 0 99 1 -1309 Archivist_Silent_Blur 13985 0 99 1 -1310 Archivist_BONEBLAST 13986 0 99 1 -1311 Archivist_Quickened_BONEBLAST 13987 0 99 1 -1312 Archivist_Silent_BONEBLAST 13988 0 99 1 -1313 Archivist_Still_BONEBLAST 13989 0 99 1 -1314 Archivist_BrilliantEnergyArrows 13990 0 99 1 -1315 Archivist_Quickened_BrilliantEnergyArrows 13991 0 99 1 -1316 Archivist_Silent_BrilliantEnergyArrows 13992 0 99 1 -1317 Archivist_Bulls_Strength 13993 0 99 1 -1318 Archivist_Empowered_Bulls_Strength 13994 0 99 1 -1319 Archivist_Exteneded_Bulls_Strength 13995 0 99 1 -1320 Archivist_Maximized_Bulls_Strength 13996 0 99 1 -1321 Archivist_Quickened_Bulls_Strength 13997 0 99 1 -1322 Archivist_Silent_Bulls_Strength 13998 0 99 1 -1323 Archivist_Still_Bulls_Strength 13999 0 99 1 -1324 Archivist_Burning_Bolt 14000 0 99 1 -1325 Archivist_Empowered_Burning_Bolt 14001 0 99 1 -1326 Archivist_Maximized_Burning_Bolt 14002 0 99 1 -1327 Archivist_Quickened_Burning_Bolt 14003 0 99 1 -1328 Archivist_Silent_Burning_Bolt 14004 0 99 1 -1329 Archivist_Still_Burning_Bolt 14005 0 99 1 -1330 Archivist_Calm_Emotions 14006 0 99 1 -1331 Archivist_Exteneded_Calm_Emotions 14007 0 99 1 -1332 Archivist_Quickened_Calm_Emotions 14008 0 99 1 -1333 Archivist_Silent_Calm_Emotions 14009 0 99 1 -1334 Archivist_Still_Calm_Emotions 14010 0 99 1 -1335 Archivist_Cats_Grace 14011 0 99 1 -1336 Archivist_Empowered_Cats_Grace 14012 0 99 1 -1337 Archivist_Exteneded_Cats_Grace 14013 0 99 1 -1338 Archivist_Maximized_Cats_Grace 14014 0 99 1 -1339 Archivist_Quickened_Cats_Grace 14015 0 99 1 -1340 Archivist_Silent_Cats_Grace 14016 0 99 1 -1341 Archivist_Still_Cats_Grace 14017 0 99 1 -1342 Archivist_Charm_Person_or_Animal 14018 0 99 1 -1343 Archivist_Exteneded_Charm_Person_or_Animal 14019 0 99 1 -1344 Archivist_Quickened_Charm_Person_or_Animal 14020 0 99 1 -1345 Archivist_Silent_Charm_Person_or_Animal 14021 0 99 1 -1346 Archivist_Still_Charm_Person_or_Animal 14022 0 99 1 -1347 Archivist_Clarity_of_Mind 14023 0 99 1 -1348 Archivist_Exteneded_Clarity_of_Mind 14024 0 99 1 -1349 Archivist_Quickened_Clarity_of_Mind 14025 0 99 1 -1350 Archivist_Silent_Clarity_of_Mind 14026 0 99 1 -1351 Archivist_Still_Clarity_of_Mind 14027 0 99 1 -1352 Archivist_Consecrated_Aura 14028 0 99 1 -1353 Archivist_Exteneded_Consecrated_Aura 14029 0 99 1 -1354 Archivist_Quickened_Consecrated_Aura 14030 0 99 1 -1355 Archivist_Silent_Consecrated_Aura 14031 0 99 1 -1356 Archivist_Still_Consecrated_Aura 14032 0 99 1 -1357 Archivist_Cure_Moderate_Wounds 14033 0 99 1 -1358 Archivist_Empowered_Cure_Moderate_Wounds 14034 0 99 1 -1359 Archivist_Maximized_Cure_Moderate_Wounds 14035 0 99 1 -1360 Archivist_Quickened_Cure_Moderate_Wounds 14036 0 99 1 -1361 Archivist_Silent_Cure_Moderate_Wounds 14037 0 99 1 -1362 Archivist_Still_Cure_Moderate_Wounds 14038 0 99 1 -1363 Archivist_Curse_of_Impending_Blades 14039 0 99 1 -1364 Archivist_Exteneded_Curse_of_Impending_Blades 14040 0 99 1 -1365 Archivist_Quickened_Curse_of_Impending_Blades 14041 0 99 1 -1366 Archivist_Silent_Curse_of_Impending_Blades 14042 0 99 1 -1367 Archivist_Still_Curse_of_Impending_Blades 14043 0 99 1 -1368 Archivist_Darkness 14044 0 99 1 -1369 Archivist_Exteneded_Darkness 14045 0 99 1 -1370 Archivist_Quickened_Darkness 14046 0 99 1 -1371 Archivist_Silent_Darkness 14047 0 99 1 -1372 Archivist_Death_Armor 14048 0 99 1 -1373 Archivist_Exteneded_Death_Armor 14049 0 99 1 -1374 Archivist_Quickened_Death_Armor 14050 0 99 1 -1375 Archivist_Silent_Death_Armor 14051 0 99 1 -1376 Archivist_Still_Death_Armor 14052 0 99 1 -1377 Archivist_Death_Knell 14053 0 99 1 -1378 Archivist_Empowered_Death_Knell 14054 0 99 1 -1379 Archivist_Exteneded_Death_Knell 14055 0 99 1 -1380 Archivist_Maximized_Death_Knell 14056 0 99 1 -1381 Archivist_Quickened_Death_Knell 14057 0 99 1 -1382 Archivist_Silent_Death_Knell 14058 0 99 1 -1383 Archivist_Still_Death_Knell 14059 0 99 1 -1384 Archivist_DEMONCALL 14060 0 99 1 -1385 Archivist_Quickened_DEMONCALL 14061 0 99 1 -1386 Archivist_Silent_DEMONCALL 14062 0 99 1 -1387 Archivist_Still_DEMONCALL 14063 0 99 1 -1388 Archivist_Divine_Protection 14064 0 99 1 -1389 Archivist_Exteneded_Divine_Protection 14065 0 99 1 -1390 Archivist_Quickened_Divine_Protection 14066 0 99 1 -1391 Archivist_Silent_Divine_Protection 14067 0 99 1 -1392 Archivist_Still_Divine_Protection 14068 0 99 1 -1393 Archivist_Eagle_Splendor 14069 0 99 1 -1394 Archivist_Empowered_Eagle_Splendor 14070 0 99 1 -1395 Archivist_Exteneded_Eagle_Splendor 14071 0 99 1 -1396 Archivist_Maximized_Eagle_Splendor 14072 0 99 1 -1397 Archivist_Quickened_Eagle_Splendor 14073 0 99 1 -1398 Archivist_Silent_Eagle_Splendor 14074 0 99 1 -1399 Archivist_Still_Eagle_Splendor 14075 0 99 1 -1400 Archivist_ELATION 14076 0 99 1 -1401 Archivist_Exteneded_ELATION 14077 0 99 1 -1402 Archivist_Quickened_ELATION 14078 0 99 1 -1403 Archivist_Silent_ELATION 14079 0 99 1 -1404 Archivist_Still_ELATION 14080 0 99 1 -1405 Archivist_Endurance 14081 0 99 1 -1406 Archivist_Empowered_Endurance 14082 0 99 1 -1407 Archivist_Exteneded_Endurance 14083 0 99 1 -1408 Archivist_Maximized_Endurance 14084 0 99 1 -1409 Archivist_Quickened_Endurance 14085 0 99 1 -1410 Archivist_Silent_Endurance 14086 0 99 1 -1411 Archivist_Still_Endurance 14087 0 99 1 -1412 Archivist_Find_Traps 14088 0 99 1 -1413 Archivist_Exteneded_Find_Traps 14089 0 99 1 -1414 Archivist_Quickened_Find_Traps 14090 0 99 1 -1415 Archivist_Silent_Find_Traps 14091 0 99 1 -1416 Archivist_Still_Find_Traps 14092 0 99 1 -1417 Archivist_FireTrap 14093 0 99 1 -1418 Archivist_Empowered_FireTrap 14094 0 99 1 -1419 Archivist_Maximized_FireTrap 14095 0 99 1 -1420 Archivist_Quickened_FireTrap 14096 0 99 1 -1421 Archivist_Silent_FireTrap 14097 0 99 1 -1422 Archivist_Still_FireTrap 14098 0 99 1 -1423 Archivist_Flame_Lash 14099 0 99 1 -1424 Archivist_Empowered_Flame_Lash 14100 0 99 1 -1425 Archivist_Maximized_Flame_Lash 14101 0 99 1 -1426 Archivist_Quickened_Flame_Lash 14102 0 99 1 -1427 Archivist_Silent_Flame_Lash 14103 0 99 1 -1428 Archivist_Still_Flame_Lash 14104 0 99 1 -1429 Archivist_FogCloud 14105 0 99 1 -1430 Archivist_Exteneded_FogCloud 14106 0 99 1 -1431 Archivist_Quickened_FogCloud 14107 0 99 1 -1432 Archivist_Silent_FogCloud 14108 0 99 1 -1433 Archivist_Foxs_Cunning 14109 0 99 1 -1434 Archivist_Empowered_Foxs_Cunning 14110 0 99 1 -1435 Archivist_Exteneded_Foxs_Cunning 14111 0 99 1 -1436 Archivist_Maximized_Foxs_Cunning 14112 0 99 1 -1437 Archivist_Quickened_Foxs_Cunning 14113 0 99 1 -1438 Archivist_Silent_Foxs_Cunning 14114 0 99 1 -1439 Archivist_Still_Foxs_Cunning 14115 0 99 1 -1440 Archivist_Ghoul_Touch 14116 0 99 1 -1441 Archivist_Exteneded_Ghoul_Touch 14117 0 99 1 -1442 Archivist_Quickened_Ghoul_Touch 14118 0 99 1 -1443 Archivist_Silent_Ghoul_Touch 14119 0 99 1 -1444 Archivist_Still_Ghoul_Touch 14120 0 99 1 -1445 Archivist_Hold_Animal 14121 0 99 1 -1446 Archivist_Exteneded_Hold_Animal 14122 0 99 1 -1447 Archivist_Quickened_Hold_Animal 14123 0 99 1 -1448 Archivist_Silent_Hold_Animal 14124 0 99 1 -1449 Archivist_Still_Hold_Animal 14125 0 99 1 -1450 Archivist_Hold_Person 14126 0 99 1 -1451 Archivist_Exteneded_Hold_Person 14127 0 99 1 -1452 Archivist_Quickened_Hold_Person 14128 0 99 1 -1453 Archivist_Silent_Hold_Person 14129 0 99 1 -1454 Archivist_Still_Hold_Person 14130 0 99 1 -1455 Archivist_Inflict_Moderate_Wounds 14131 0 99 1 -1456 Archivist_Empowered_Inflict_Moderate_Wounds 14132 0 99 1 -1457 Archivist_Maximized_Inflict_Moderate_Wounds 14133 0 99 1 -1458 Archivist_Quickened_Inflict_Moderate_Wounds 14134 0 99 1 -1459 Archivist_Silent_Inflict_Moderate_Wounds 14135 0 99 1 -1460 Archivist_Still_Inflict_Moderate_Wounds 14136 0 99 1 -1461 Archivist_Knock 14137 0 99 1 -1462 Archivist_Quickened_Knock 14138 0 99 1 -1463 Archivist_Still_Knock 14139 0 99 1 -1464 Archivist_LAHMS_FINGER_DARTS 14140 0 99 1 -1465 Archivist_Quickened_LAHMS_FINGER_DARTS 14141 0 99 1 -1466 Archivist_Silent_LAHMS_FINGER_DARTS 14142 0 99 1 -1467 Archivist_Still_LAHMS_FINGER_DARTS 14143 0 99 1 -1468 Archivist_Lesser_Dispel 14144 0 99 1 -1469 Archivist_Silent_Lesser_Dispel 14145 0 99 1 -1470 Archivist_Still_Lesser_Dispel 14146 0 99 1 -1471 Archivist_Lesser_Restoration 14147 0 99 1 -1472 Archivist_Quickened_Lesser_Restoration 14148 0 99 1 -1473 Archivist_Silent_Lesser_Restoration 14149 0 99 1 -1474 Archivist_Still_Lesser_Restoration 14150 0 99 1 -1475 Archivist_Living_Undeath 14151 0 99 1 -1476 Archivist_Exteneded_Living_Undeath 14152 0 99 1 -1477 Archivist_Quickened_Living_Undeath 14153 0 99 1 -1478 Archivist_Silent_Living_Undeath 14154 0 99 1 -1479 Archivist_Still_Living_Undeath 14155 0 99 1 -1480 Archivist_LUMINOUS_ARMOR 14156 0 99 1 -1481 Archivist_Exteneded_LUMINOUS_ARMOR 14157 0 99 1 -1482 Archivist_Quickened_LUMINOUS_ARMOR 14158 0 99 1 -1483 Archivist_Magic_Missile 14159 0 99 1 -1484 Archivist_Empowered_Magic_Missile 14160 0 99 1 -1485 Archivist_Maximized_Magic_Missile 14161 0 99 1 -1486 Archivist_Quickened_Magic_Missile 14162 0 99 1 -1487 Archivist_Silent_Magic_Missile 14163 0 99 1 -1488 Archivist_Still_Magic_Missile 14164 0 99 1 -1489 Archivist_Melfs_Acid_Arrow 14165 0 99 1 -1490 Archivist_Empowered_Melfs_Acid_Arrow 14166 0 99 1 -1491 Archivist_Maximized_Melfs_Acid_Arrow 14167 0 99 1 -1492 Archivist_Quickened_Melfs_Acid_Arrow 14168 0 99 1 -1493 Archivist_Silent_Melfs_Acid_Arrow 14169 0 99 1 -1494 Archivist_Still_Melfs_Acid_Arrow 14170 0 99 1 -1495 Archivist_Necrotic_Cyst 14171 0 99 1 -1496 Archivist_Quickened_Necrotic_Cyst 14172 0 99 1 -1497 Archivist_Silent_Necrotic_Cyst 14173 0 99 1 -1498 Archivist_Still_Necrotic_Cyst 14174 0 99 1 -1499 Archivist_Negative_Energy_Ray 14175 0 99 1 -1500 Archivist_Empowered_Negative_Energy_Ray 14176 0 99 1 -1501 Archivist_Maximized_Negative_Energy_Ray 14177 0 99 1 -1502 Archivist_Quickened_Negative_Energy_Ray 14178 0 99 1 -1503 Archivist_Silent_Negative_Energy_Ray 14179 0 99 1 -1504 Archivist_Still_Negative_Energy_Ray 14180 0 99 1 -1505 Archivist_One_With_The_Land 14181 0 99 1 -1506 Archivist_Exteneded_One_With_The_Land 14182 0 99 1 -1507 Archivist_Quickened_One_With_The_Land 14183 0 99 1 -1508 Archivist_Silent_One_With_The_Land 14184 0 99 1 -1509 Archivist_Still_One_With_The_Land 14185 0 99 1 -1510 Archivist_Owls_Wisdom 14186 0 99 1 -1511 Archivist_Empowered_Owls_Wisdom 14187 0 99 1 -1512 Archivist_Exteneded_Owls_Wisdom 14188 0 99 1 -1513 Archivist_Maximized_Owls_Wisdom 14189 0 99 1 -1514 Archivist_Quickened_Owls_Wisdom 14190 0 99 1 -1515 Archivist_Silent_Owls_Wisdom 14191 0 99 1 -1516 Archivist_Still_Owls_Wisdom 14192 0 99 1 -1517 Archivist_Remove_Paralysis 14193 0 99 1 -1518 Archivist_Quickened_Remove_Paralysis 14194 0 99 1 -1519 Archivist_Silent_Remove_Paralysis 14195 0 99 1 -1520 Archivist_Still_Remove_Paralysis 14196 0 99 1 -1521 Archivist_Resist_Elements 14197 0 99 1 -1522 Archivist_Exteneded_Resist_Elements 14198 0 99 1 -1523 Archivist_Quickened_Resist_Elements 14199 0 99 1 -1524 Archivist_Silent_Resist_Elements 14200 0 99 1 -1525 Archivist_Still_Resist_Elements 14201 0 99 1 -1526 Archivist_ShieldOther 14202 0 99 1 -1527 Archivist_Exteneded_ShieldOther 14203 0 99 1 -1528 Archivist_Quickened_ShieldOther 14204 0 99 1 -1529 Archivist_Silent_ShieldOther 14205 0 99 1 -1530 Archivist_Still_ShieldOther 14206 0 99 1 -1531 Archivist_Silence 14207 0 99 1 -1532 Archivist_Exteneded_Silence 14208 0 99 1 -1533 Archivist_Quickened_Silence 14209 0 99 1 -1534 Archivist_Silent_Silence 14210 0 99 1 -1535 Archivist_Still_Silence 14211 0 99 1 -1536 Archivist_Snillocs_Snowball_Swarm 14212 0 99 1 -1537 Archivist_Empowered_Snillocs_Snowball_Swarm 14213 0 99 1 -1538 Archivist_Maximized_Snillocs_Snowball_Swarm 14214 0 99 1 -1539 Archivist_Quickened_Snillocs_Snowball_Swarm 14215 0 99 1 -1540 Archivist_Silent_Snillocs_Snowball_Swarm 14216 0 99 1 -1541 Archivist_Still_Snillocs_Snowball_Swarm 14217 0 99 1 -1542 Archivist_Sound_Burst 14218 0 99 1 -1543 Archivist_Maximized_Sound_Burst 14219 0 99 1 -1544 Archivist_Quickened_Sound_Burst 14220 0 99 1 -1545 Archivist_Silent_Sound_Burst 14221 0 99 1 -1546 Archivist_Still_Sound_Burst 14222 0 99 1 -1547 Archivist_SpellslayerArrow 14223 0 99 1 -1548 Archivist_Silent_SpellslayerArrow 14224 0 99 1 -1549 Archivist_Still_SpellslayerArrow 14225 0 99 1 -1550 Archivist_SPORES_OF_THE_VROCK 14226 0 99 1 -1551 Archivist_Empowered_SPORES_OF_THE_VROCK 14227 0 99 1 -1552 Archivist_Maximized_SPORES_OF_THE_VROCK 14228 0 99 1 -1553 Archivist_Quickened_SPORES_OF_THE_VROCK 14229 0 99 1 -1554 Archivist_Silent_SPORES_OF_THE_VROCK 14230 0 99 1 -1555 Archivist_Still_SPORES_OF_THE_VROCK 14231 0 99 1 -1556 Archivist_Stone_Bones 14232 0 99 1 -1557 Archivist_Exteneded_Stone_Bones 14233 0 99 1 -1558 Archivist_Quickened_Stone_Bones 14234 0 99 1 -1559 Archivist_Silent_Stone_Bones 14235 0 99 1 -1560 Archivist_Still_Stone_Bones 14236 0 99 1 -1561 Archivist_Summon_Creature_II 14237 0 99 1 -1562 Archivist_Exteneded_Summon_Creature_II 14238 0 99 1 -1563 Archivist_Quickened_Summon_Creature_II 14239 0 99 1 -1564 Archivist_Silent_Summon_Creature_II 14240 0 99 1 -1565 Archivist_Still_Summon_Creature_II 14241 0 99 1 -1566 Archivist_SummonUndeadII 14242 0 99 1 -1567 Archivist_Exteneded_SummonUndeadII 14243 0 99 1 -1568 Archivist_Quickened_SummonUndeadII 14244 0 99 1 -1569 Archivist_Silent_SummonUndeadII 14245 0 99 1 -1570 Archivist_Still_SummonUndeadII 14246 0 99 1 -1571 Archivist_Treeshape 14247 0 99 1 -1572 Archivist_Exteneded_Treeshape 14248 0 99 1 -1573 Archivist_Quickened_Treeshape 14249 0 99 1 -1574 Archivist_Silent_Treeshape 14250 0 99 1 -1575 Archivist_Still_Treeshape 14251 0 99 1 -1576 Archivist_Ultravision 14252 0 99 1 -1577 Archivist_Exteneded_Ultravision 14253 0 99 1 -1578 Archivist_Silent_Ultravision 14254 0 99 1 -1579 Archivist_Still_Ultravision 14255 0 99 1 -1580 Archivist_UndetectableAlignment 14256 0 99 1 -1581 Archivist_Exteneded_UndetectableAlignment 14257 0 99 1 -1582 Archivist_Quickened_UndetectableAlignment 14258 0 99 1 -1583 Archivist_Silent_UndetectableAlignment 14259 0 99 1 -1584 Archivist_Still_UndetectableAlignment 14260 0 99 1 -1585 Archivist_WAVE_OF_GRIEF 14261 0 99 1 -1586 Archivist_Exteneded_WAVE_OF_GRIEF 14262 0 99 1 -1587 Archivist_Quickened_WAVE_OF_GRIEF 14263 0 99 1 -1588 Archivist_Still_WAVE_OF_GRIEF 14264 0 99 1 -1589 Archivist_Web 14265 0 99 1 -1590 Archivist_Exteneded_Web 14266 0 99 1 -1591 Archivist_Quickened_Web 14267 0 99 1 -1592 Archivist_Silent_Web 14268 0 99 1 -1593 Archivist_Still_Web 14269 0 99 1 -1594 Archivist_Wolfskin 14270 0 99 1 -1595 Archivist_Exteneded_Wolfskin 14271 0 99 1 -1596 Archivist_Quickened_Wolfskin 14272 0 99 1 -1597 Archivist_Silent_Wolfskin 14273 0 99 1 -1598 Archivist_Still_Wolfskin 14274 0 99 1 -1599 Archivist_Animate_Dead 14275 0 99 1 -1600 Archivist_Exteneded_Animate_Dead 14276 0 99 1 -1601 Archivist_Quickened_Animate_Dead 14277 0 99 1 -1602 Archivist_Silent_Animate_Dead 14278 0 99 1 -1603 Archivist_Still_Animate_Dead 14279 0 99 1 -1604 Archivist_ArrowSplit 14280 0 99 1 -1605 Archivist_Silent_ArrowSplit 14281 0 99 1 -1606 Archivist_ArrowStorm 14282 0 99 1 -1607 Archivist_Silent_ArrowStorm 14283 0 99 1 -1608 Archivist_Bestow_Curse 14284 0 99 1 -1609 Archivist_Quickened_Bestow_Curse 14285 0 99 1 -1610 Archivist_Silent_Bestow_Curse 14286 0 99 1 -1611 Archivist_Still_Bestow_Curse 14287 0 99 1 -1612 Archivist_Blacklight 14288 0 99 1 -1613 Archivist_Exteneded_Blacklight 14289 0 99 1 -1614 Archivist_Quickened_Blacklight 14290 0 99 1 -1615 Archivist_Silent_Blacklight 14291 0 99 1 -1616 Archivist_Still_Blacklight 14292 0 99 1 -1617 Archivist_Blade_Thirst 14293 0 99 1 -1618 Archivist_Exteneded_Blade_Thirst 14294 0 99 1 -1619 Archivist_Quickened_Blade_Thirst 14295 0 99 1 -1620 Archivist_Silent_Blade_Thirst 14296 0 99 1 -1621 Archivist_Still_Blade_Thirst 14297 0 99 1 -1622 Archivist_Blessing_of_bahamut 14298 0 99 1 -1623 Archivist_Exteneded_Blessing_of_bahamut 14299 0 99 1 -1624 Archivist_Quickened_Blessing_of_bahamut 14300 0 99 1 -1625 Archivist_Silent_Blessing_of_bahamut 14301 0 99 1 -1626 Archivist_Still_Blessing_of_bahamut 14302 0 99 1 -1627 Archivist_Blindness_and_Deafness 14303 0 99 1 -1628 Archivist_Exteneded_Blindness_and_Deafness 14304 0 99 1 -1629 Archivist_Quickened_Blindness_and_Deafness 14305 0 99 1 -1630 Archivist_Silent_Blindness_and_Deafness 14306 0 99 1 -1631 Archivist_BONEBLADE 14307 0 99 1 -1632 Archivist_Exteneded_BONEBLADE 14308 0 99 1 -1633 Archivist_Quickened_BONEBLADE 14309 0 99 1 -1634 Archivist_Silent_BONEBLADE 14310 0 99 1 -1635 Archivist_Still_BONEBLADE 14311 0 99 1 -1636 Archivist_BRILLIANT_EMANATION 14312 0 99 1 -1637 Archivist_Exteneded_BRILLIANT_EMANATION 14313 0 99 1 -1638 Archivist_Quickened_BRILLIANT_EMANATION 14314 0 99 1 -1639 Archivist_Call_Lightning 14315 0 99 1 -1640 Archivist_Empowered_Call_Lightning 14316 0 99 1 -1641 Archivist_Maximized_Call_Lightning 14317 0 99 1 -1642 Archivist_Quickened_Call_Lightning 14318 0 99 1 -1643 Archivist_Silent_Call_Lightning 14319 0 99 1 -1644 Archivist_Still_Call_Lightning 14320 0 99 1 -1645 Archivist_Charm_Monster 14321 0 99 1 -1646 Archivist_Exteneded_Charm_Monster 14322 0 99 1 -1647 Archivist_Quickened_Charm_Monster 14323 0 99 1 -1648 Archivist_Silent_Charm_Monster 14324 0 99 1 -1649 Archivist_Still_Charm_Monster 14325 0 99 1 -1650 Archivist_Clairaudience_and_Clairvoyance 14326 0 99 1 -1651 Archivist_Exteneded_Clairaudience_and_Clairvoyance 14327 0 99 1 -1652 Archivist_Quickened_Clairaudience_and_Clairvoyance 14328 0 99 1 -1653 Archivist_Silent_Clairaudience_and_Clairvoyance 14329 0 99 1 -1654 Archivist_Still_Clairaudience_and_Clairvoyance 14330 0 99 1 -1655 Archivist_Clarity 14331 0 99 1 -1656 Archivist_Exteneded_Clarity 14332 0 99 1 -1657 Archivist_Quickened_Clarity 14333 0 99 1 -1658 Archivist_Still_Clarity 14334 0 99 1 -1659 Archivist_Close_Wounds 14335 0 99 1 -1660 Archivist_Empowered_Close_Wounds 14336 0 99 1 -1661 Archivist_Maximized_Close_Wounds 14337 0 99 1 -1662 Archivist_Quickened_Close_Wounds 14338 0 99 1 -1663 Archivist_Silent_Close_Wounds 14339 0 99 1 -1664 Archivist_CLUTCH_OF_ORCUS 14340 0 99 1 -1665 Archivist_Quickened_CLUTCH_OF_ORCUS 14341 0 99 1 -1666 Archivist_Silent_CLUTCH_OF_ORCUS 14342 0 99 1 -1667 Archivist_Still_CLUTCH_OF_ORCUS 14343 0 99 1 -1668 Archivist_Contagion 14344 0 99 1 -1669 Archivist_Quickened_Contagion 14345 0 99 1 -1670 Archivist_Silent_Contagion 14346 0 99 1 -1671 Archivist_Still_Contagion 14347 0 99 1 -1672 Archivist_Continual_Flame 14348 0 99 1 -1673 Archivist_Quickened_Continual_Flame 14349 0 99 1 -1674 Archivist_Silent_Continual_Flame 14350 0 99 1 -1675 Archivist_Still_Continual_Flame 14351 0 99 1 -1676 Archivist_Crown_Might 14352 0 99 1 -1677 Archivist_Exteneded_Crown_Might 14353 0 99 1 -1678 Archivist_Quickened_Crown_Might 14354 0 99 1 -1679 Archivist_Silent_Crown_Might 14355 0 99 1 -1680 Archivist_Still_Crown_Might 14356 0 99 1 -1681 Archivist_Crown_Protection 14357 0 99 1 -1682 Archivist_Exteneded_Crown_Protection 14358 0 99 1 -1683 Archivist_Quickened_Crown_Protection 14359 0 99 1 -1684 Archivist_Silent_Crown_Protection 14360 0 99 1 -1685 Archivist_Still_Crown_Protection 14361 0 99 1 -1686 Archivist_Cure_Serious_Wounds 14362 0 99 1 -1687 Archivist_Empowered_Cure_Serious_Wounds 14363 0 99 1 -1688 Archivist_Maximized_Cure_Serious_Wounds 14364 0 99 1 -1689 Archivist_Quickened_Cure_Serious_Wounds 14365 0 99 1 -1690 Archivist_Silent_Cure_Serious_Wounds 14366 0 99 1 -1691 Archivist_Still_Cure_Serious_Wounds 14367 0 99 1 -1692 Archivist_Curse_of_Petty_Failing 14368 0 99 1 -1693 Archivist_Exteneded_Curse_of_Petty_Failing 14369 0 99 1 -1694 Archivist_Quickened_Curse_of_Petty_Failing 14370 0 99 1 -1695 Archivist_Silent_Curse_of_Petty_Failing 14371 0 99 1 -1696 Archivist_Still_Curse_of_Petty_Failing 14372 0 99 1 -1697 Archivist_Darkfire 14373 0 99 1 -1698 Archivist_Exteneded_Darkfire 14374 0 99 1 -1699 Archivist_Quickened_Darkfire 14375 0 99 1 -1700 Archivist_Silent_Darkfire 14376 0 99 1 -1701 Archivist_Still_Darkfire 14377 0 99 1 -1702 Archivist_DarkflameArrow 14378 0 99 1 -1703 Archivist_Silent_DarkflameArrow 14379 0 99 1 -1704 Archivist_Daylight 14380 0 99 1 -1705 Archivist_Exteneded_Daylight 14381 0 99 1 -1706 Archivist_Quickened_Daylight 14382 0 99 1 -1707 Archivist_Silent_Daylight 14383 0 99 1 -1708 Archivist_Still_Daylight 14384 0 99 1 -1709 Archivist_DeeperDarkness 14385 0 99 1 -1710 Archivist_Exteneded_DeeperDarkness 14386 0 99 1 -1711 Archivist_Quickened_DeeperDarkness 14387 0 99 1 -1712 Archivist_Silent_DeeperDarkness 14388 0 99 1 -1713 Archivist_DEVILS_EYE 14389 0 99 1 -1714 Archivist_Quickened_DEVILS_EYE 14390 0 99 1 -1715 Archivist_Silent_DEVILS_EYE 14391 0 99 1 -1716 Archivist_Still_DEVILS_EYE 14392 0 99 1 -1717 Archivist_Dispel_Magic 14393 0 99 1 -1718 Archivist_Quickened_Dispel_Magic 14394 0 99 1 -1719 Archivist_Silent_Dispel_Magic 14395 0 99 1 -1720 Archivist_Still_Dispel_Magic 14396 0 99 1 -1721 Archivist_Dominate_Animal 14397 0 99 1 -1722 Archivist_Exteneded_Dominate_Animal 14398 0 99 1 -1723 Archivist_Quickened_Dominate_Animal 14399 0 99 1 -1724 Archivist_Silent_Dominate_Animal 14400 0 99 1 -1725 Archivist_Still_Dominate_Animal 14401 0 99 1 -1726 Archivist_ENERGIZE_POTION 14402 0 99 1 -1727 Archivist_Quickened_ENERGIZE_POTION 14403 0 99 1 -1728 Archivist_Silent_ENERGIZE_POTION 14404 0 99 1 -1729 Archivist_Still_ENERGIZE_POTION 14405 0 99 1 -1730 Archivist_Energy_Aegis 14406 0 99 1 -1731 Archivist_Exteneded_Energy_Aegis 14407 0 99 1 -1732 Archivist_Quickened_Energy_Aegis 14408 0 99 1 -1733 Archivist_Silent_Energy_Aegis 14409 0 99 1 -1734 Archivist_Still_Energy_Aegis 14410 0 99 1 -1735 Archivist_FLESH_RIPPER 14411 0 99 1 -1736 Archivist_Empowered_FLESH_RIPPER 14412 0 99 1 -1737 Archivist_Maximized_FLESH_RIPPER 14413 0 99 1 -1738 Archivist_Quickened_FLESH_RIPPER 14414 0 99 1 -1739 Archivist_Silent_FLESH_RIPPER 14415 0 99 1 -1740 Archivist_Still_FLESH_RIPPER 14416 0 99 1 -1741 Archivist_Forceblast 14417 0 99 1 -1742 Archivist_Empowered_Forceblast 14418 0 99 1 -1743 Archivist_Maximized_Forceblast 14419 0 99 1 -1744 Archivist_Quickened_Forceblast 14420 0 99 1 -1745 Archivist_Silent_Forceblast 14421 0 99 1 -1746 Archivist_Still_Forceblast 14422 0 99 1 -1747 Archivist_Glyph_of_Warding_Master 14423 0 99 1 -1748 Archivist_Empowered_Glyph_of_Warding_Master 14424 0 99 1 -1749 Archivist_Exteneded_Glyph_of_Warding_Master 14425 0 99 1 -1750 Archivist_Maximized_Glyph_of_Warding_Master 14426 0 99 1 -1751 Archivist_Quickened_Glyph_of_Warding_Master 14427 0 99 1 -1752 Archivist_Silent_Glyph_of_Warding_Master 14428 0 99 1 -1753 Archivist_Still_Glyph_of_Warding_Master 14429 0 99 1 -1754 Archivist_Greater_Magic_Fang 14430 0 99 1 -1755 Archivist_Exteneded_Greater_Magic_Fang 14431 0 99 1 -1756 Archivist_Quickened_Greater_Magic_Fang 14432 0 99 1 -1757 Archivist_Silent_Greater_Magic_Fang 14433 0 99 1 -1758 Archivist_Still_Greater_Magic_Fang 14434 0 99 1 -1759 Archivist_Greenfire 14435 0 99 1 -1760 Archivist_Empowered_Greenfire 14436 0 99 1 -1761 Archivist_Exteneded_Greenfire 14437 0 99 1 -1762 Archivist_Maximized_Greenfire 14438 0 99 1 -1763 Archivist_Quickened_Greenfire 14439 0 99 1 -1764 Archivist_Silent_Greenfire 14440 0 99 1 -1765 Archivist_Still_Greenfire 14441 0 99 1 -1766 Archivist_HAMMER_OF_RIGHTEOUSNESS 14442 0 99 1 -1767 Archivist_Empowered_HAMMER_OF_RIGHTEOUSNESS 14443 0 99 1 -1768 Archivist_Maximized_HAMMER_OF_RIGHTEOUSNESS 14444 0 99 1 -1769 Archivist_Quickened_HAMMER_OF_RIGHTEOUSNESS 14445 0 99 1 -1770 Archivist_Silent_HAMMER_OF_RIGHTEOUSNESS 14446 0 99 1 -1771 Archivist_Still_HAMMER_OF_RIGHTEOUSNESS 14447 0 99 1 -1772 Archivist_Healing_Sting 14448 0 99 1 -1773 Archivist_Empowered_Healing_Sting 14449 0 99 1 -1774 Archivist_Maximized_Healing_Sting 14450 0 99 1 -1775 Archivist_Quickened_Healing_Sting 14451 0 99 1 -1776 Archivist_Silent_Healing_Sting 14452 0 99 1 -1777 Archivist_Still_Healing_Sting 14453 0 99 1 -1778 Archivist_Heroism 14454 0 99 1 -1779 Archivist_Exteneded_Heroism 14455 0 99 1 -1780 Archivist_Quickened_Heroism 14456 0 99 1 -1781 Archivist_Silent_Heroism 14457 0 99 1 -1782 Archivist_Still_Heroism 14458 0 99 1 -1783 Archivist_Infestation_of_Maggots 14459 0 99 1 -1784 Archivist_Empowered_Infestation_of_Maggots 14460 0 99 1 -1785 Archivist_Exteneded_Infestation_of_Maggots 14461 0 99 1 -1786 Archivist_Maximized_Infestation_of_Maggots 14462 0 99 1 -1787 Archivist_Quickened_Infestation_of_Maggots 14463 0 99 1 -1788 Archivist_Silent_Infestation_of_Maggots 14464 0 99 1 -1789 Archivist_Still_Infestation_of_Maggots 14465 0 99 1 -1790 Archivist_Inflict_Serious_Wounds 14466 0 99 1 -1791 Archivist_Empowered_Inflict_Serious_Wounds 14467 0 99 1 -1792 Archivist_Maximized_Inflict_Serious_Wounds 14468 0 99 1 -1793 Archivist_Quickened_Inflict_Serious_Wounds 14469 0 99 1 -1794 Archivist_Silent_Inflict_Serious_Wounds 14470 0 99 1 -1795 Archivist_Still_Inflict_Serious_Wounds 14471 0 99 1 -1796 Archivist_Invisibility 14472 0 99 1 -1797 Archivist_Exteneded_Invisibility 14473 0 99 1 -1798 Archivist_Quickened_Invisibility 14474 0 99 1 -1799 Archivist_Silent_Invisibility 14475 0 99 1 -1800 Archivist_Still_Invisibility 14476 0 99 1 -1801 Archivist_Invisibility_Purge 14477 0 99 1 -1802 Archivist_Exteneded_Invisibility_Purge 14478 0 99 1 -1803 Archivist_Quickened_Invisibility_Purge 14479 0 99 1 -1804 Archivist_Silent_Invisibility_Purge 14480 0 99 1 -1805 Archivist_Still_Invisibility_Purge 14481 0 99 1 -1806 Archivist_Invisibility_Sphere 14482 0 99 1 -1807 Archivist_Exteneded_Invisibility_Sphere 14483 0 99 1 -1808 Archivist_Quickened_Invisibility_Sphere 14484 0 99 1 -1809 Archivist_Silent_Invisibility_Sphere 14485 0 99 1 -1810 Archivist_Still_Invisibility_Sphere 14486 0 99 1 -1811 Archivist_Keen_Edge 14487 0 99 1 -1812 Archivist_Exteneded_Keen_Edge 14488 0 99 1 -1813 Archivist_Quickened_Keen_Edge 14489 0 99 1 -1814 Archivist_Silent_Keen_Edge 14490 0 99 1 -1815 Archivist_Still_Keen_Edge 14491 0 99 1 -1816 Archivist_Legions_Conviction 14492 0 99 1 -1817 Archivist_Exteneded_Legions_Conviction 14493 0 99 1 -1818 Archivist_Quickened_Legions_Conviction 14494 0 99 1 -1819 Archivist_Silent_Legions_Conviction 14495 0 99 1 -1820 Archivist_Still_Legions_Conviction 14496 0 99 1 -1821 Archivist_Legions_Curse_of_Impending_Blades 14497 0 99 1 -1822 Archivist_Exteneded_Legions_Curse_of_Impending_Blades 14498 0 99 1 -1823 Archivist_Quickened_Legions_Curse_of_Impending_Blades 14499 0 99 1 -1824 Archivist_Silent_Legions_Curse_of_Impending_Blades 14500 0 99 1 -1825 Archivist_Still_Legions_Curse_of_Impending_Blades 14501 0 99 1 -1826 Archivist_Lightning_Bolt 14502 0 99 1 -1827 Archivist_Empowered_Lightning_Bolt 14503 0 99 1 -1828 Archivist_Maximized_Lightning_Bolt 14504 0 99 1 -1829 Archivist_Quickened_Lightning_Bolt 14505 0 99 1 -1830 Archivist_Silent_Lightning_Bolt 14506 0 99 1 -1831 Archivist_Still_Lightning_Bolt 14507 0 99 1 -1832 Archivist_LocateObject 14508 0 99 1 -1833 Archivist_Exteneded_LocateObject 14509 0 99 1 -1834 Archivist_Quickened_LocateObject 14510 0 99 1 -1835 Archivist_Silent_LocateObject 14511 0 99 1 -1836 Archivist_Still_LocateObject 14512 0 99 1 -1837 Archivist_Magic_Circle_against_Chaos 14513 0 99 1 -1838 Archivist_Exteneded_Magic_Circle_against_Chaos 14514 0 99 1 -1839 Archivist_Quickened_Magic_Circle_against_Chaos 14515 0 99 1 -1840 Archivist_Silent_Magic_Circle_against_Chaos 14516 0 99 1 -1841 Archivist_Still_Magic_Circle_against_Chaos 14517 0 99 1 -1842 Archivist_Magic_Circle_against_Evil 14518 0 99 1 -1843 Archivist_Exteneded_Magic_Circle_against_Evil 14519 0 99 1 -1844 Archivist_Quickened_Magic_Circle_against_Evil 14520 0 99 1 -1845 Archivist_Silent_Magic_Circle_against_Evil 14521 0 99 1 -1846 Archivist_Still_Magic_Circle_against_Evil 14522 0 99 1 -1847 Archivist_Magic_Circle_against_Good 14523 0 99 1 -1848 Archivist_Exteneded_Magic_Circle_against_Good 14524 0 99 1 -1849 Archivist_Quickened_Magic_Circle_against_Good 14525 0 99 1 -1850 Archivist_Silent_Magic_Circle_against_Good 14526 0 99 1 -1851 Archivist_Still_Magic_Circle_against_Good 14527 0 99 1 -1852 Archivist_Magic_Circle_against_Law 14528 0 99 1 -1853 Archivist_Exteneded_Magic_Circle_against_Law 14529 0 99 1 -1854 Archivist_Quickened_Magic_Circle_against_Law 14530 0 99 1 -1855 Archivist_Silent_Magic_Circle_against_Law 14531 0 99 1 -1856 Archivist_Still_Magic_Circle_against_Law 14532 0 99 1 -1857 Archivist_Magic_Vestment 14533 0 99 1 -1858 Archivist_Exteneded_Magic_Vestment 14534 0 99 1 -1859 Archivist_Quickened_Magic_Vestment 14535 0 99 1 -1860 Archivist_Silent_Magic_Vestment 14536 0 99 1 -1861 Archivist_Still_Magic_Vestment 14537 0 99 1 -1862 Archivist_MASOCHISM 14538 0 99 1 -1863 Archivist_Exteneded_MASOCHISM 14539 0 99 1 -1864 Archivist_Mass_Aid 14540 0 99 1 -1865 Archivist_Empowered_Mass_Aid 14541 0 99 1 -1866 Archivist_Exteneded_Mass_Aid 14542 0 99 1 -1867 Archivist_Maximized_Mass_Aid 14543 0 99 1 -1868 Archivist_Quickened_Mass_Aid 14544 0 99 1 -1869 Archivist_Silent_Mass_Aid 14545 0 99 1 -1870 Archivist_Still_Mass_Aid 14546 0 99 1 -1871 Archivist_Mass_Lesser_Vigor 14547 0 99 1 -1872 Archivist_Exteneded_Mass_Lesser_Vigor 14548 0 99 1 -1873 Archivist_Quickened_Mass_Lesser_Vigor 14549 0 99 1 -1874 Archivist_Silent_Mass_Lesser_Vigor 14550 0 99 1 -1875 Archivist_Still_Mass_Lesser_Vigor 14551 0 99 1 -1876 Archivist_MirrorImage 14552 0 99 1 -1877 Archivist_Exteneded_MirrorImage 14553 0 99 1 -1878 Archivist_Quickened_MirrorImage 14554 0 99 1 -1879 Archivist_Silent_MirrorImage 14555 0 99 1 -1880 Archivist_Still_MirrorImage 14556 0 99 1 -1881 Archivist_Necrotic_Bloat 14557 0 99 1 -1882 Archivist_Empowered_Necrotic_Bloat 14558 0 99 1 -1883 Archivist_Maximized_Necrotic_Bloat 14559 0 99 1 -1884 Archivist_Negative_Energy_Burst 14560 0 99 1 -1885 Archivist_Empowered_Negative_Energy_Burst 14561 0 99 1 -1886 Archivist_Maximized_Negative_Energy_Burst 14562 0 99 1 -1887 Archivist_Quickened_Negative_Energy_Burst 14563 0 99 1 -1888 Archivist_Silent_Negative_Energy_Burst 14564 0 99 1 -1889 Archivist_Still_Negative_Energy_Burst 14565 0 99 1 -1890 Archivist_Negative_Energy_Protection 14566 0 99 1 -1891 Archivist_Exteneded_Negative_Energy_Protection 14567 0 99 1 -1892 Archivist_Quickened_Negative_Energy_Protection 14568 0 99 1 -1893 Archivist_Silent_Negative_Energy_Protection 14569 0 99 1 -1894 Archivist_Still_Negative_Energy_Protection 14570 0 99 1 -1895 Archivist_ObscureObject 14571 0 99 1 -1896 Archivist_Exteneded_ObscureObject 14572 0 99 1 -1897 Archivist_Quickened_ObscureObject 14573 0 99 1 -1898 Archivist_Silent_ObscureObject 14574 0 99 1 -1899 Archivist_Still_ObscureObject 14575 0 99 1 -1900 Archivist_Prayer 14576 0 99 1 -1901 Archivist_Exteneded_Prayer 14577 0 99 1 -1902 Archivist_Quickened_Prayer 14578 0 99 1 -1903 Archivist_Silent_Prayer 14579 0 99 1 -1904 Archivist_Still_Prayer 14580 0 99 1 -1905 Archivist_Protection_from_Elements 14581 0 99 1 -1906 Archivist_Exteneded_Protection_from_Elements 14582 0 99 1 -1907 Archivist_Quickened_Protection_from_Elements 14583 0 99 1 -1908 Archivist_Silent_Protection_from_Elements 14584 0 99 1 -1909 Archivist_Still_Protection_from_Elements 14585 0 99 1 -1910 Archivist_Quillfire 14586 0 99 1 -1911 Archivist_Empowered_Quillfire 14587 0 99 1 -1912 Archivist_Maximized_Quillfire 14588 0 99 1 -1913 Archivist_Quickened_Quillfire 14589 0 99 1 -1914 Archivist_Silent_Quillfire 14590 0 99 1 -1915 Archivist_Still_Quillfire 14591 0 99 1 -1916 Archivist_RED_FESTER 14592 0 99 1 -1917 Archivist_Quickened_RED_FESTER 14593 0 99 1 -1918 Archivist_Silent_RED_FESTER 14594 0 99 1 -1919 Archivist_Still_RED_FESTER 14595 0 99 1 -1920 Archivist_Remove_Blindness_and_Deafness 14596 0 99 1 -1921 Archivist_Quickened_Remove_Blindness_and_Deafness 14597 0 99 1 -1922 Archivist_Silent_Remove_Blindness_and_Deafness 14598 0 99 1 -1923 Archivist_Still_Remove_Blindness_and_Deafness 14599 0 99 1 -1924 Archivist_Remove_Curse 14600 0 99 1 -1925 Archivist_Quickened_Remove_Curse 14601 0 99 1 -1926 Archivist_Silent_Remove_Curse 14602 0 99 1 -1927 Archivist_Still_Remove_Curse 14603 0 99 1 -1928 Archivist_Remove_Disease 14604 0 99 1 -1929 Archivist_Quickened_Remove_Disease 14605 0 99 1 -1930 Archivist_Silent_Remove_Disease 14606 0 99 1 -1931 Archivist_Still_Remove_Disease 14607 0 99 1 -1932 Archivist_RingOfBlades 14608 0 99 1 -1933 Archivist_Exteneded_RingOfBlades 14609 0 99 1 -1934 Archivist_Quickened_RingOfBlades 14610 0 99 1 -1935 Archivist_Silent_RingOfBlades 14611 0 99 1 -1936 Archivist_Still_RingOfBlades 14612 0 99 1 -1937 Archivist_ROTTING_CURSE_OF_URFESTRA 14613 0 99 1 -1938 Archivist_Empowered_ROTTING_CURSE_OF_URFESTRA 14614 0 99 1 -1939 Archivist_Maximized_ROTTING_CURSE_OF_URFESTRA 14615 0 99 1 -1940 Archivist_Quickened_ROTTING_CURSE_OF_URFESTRA 14616 0 99 1 -1941 Archivist_Silent_ROTTING_CURSE_OF_URFESTRA 14617 0 99 1 -1942 Archivist_Still_ROTTING_CURSE_OF_URFESTRA 14618 0 99 1 -1943 Archivist_Searing_Light 14619 0 99 1 -1944 Archivist_Empowered_Searing_Light 14620 0 99 1 -1945 Archivist_Maximized_Searing_Light 14621 0 99 1 -1946 Archivist_Quickened_Searing_Light 14622 0 99 1 -1947 Archivist_Silent_Searing_Light 14623 0 99 1 -1948 Archivist_Still_Searing_Light 14624 0 99 1 -1949 Archivist_SerpentArrows 14625 0 99 1 -1950 Archivist_Quickened_SerpentArrows 14626 0 99 1 -1951 Archivist_Silent_SerpentArrows 14627 0 99 1 -1952 Archivist_Still_SerpentArrows 14628 0 99 1 -1953 Archivist_Serpents_Sigh 14629 0 99 1 -1954 Archivist_Empowered_Serpents_Sigh 14630 0 99 1 -1955 Archivist_Maximized_Serpents_Sigh 14631 0 99 1 -1956 Archivist_Quickened_Serpents_Sigh 14632 0 99 1 -1957 Archivist_Silent_Serpents_Sigh 14633 0 99 1 -1958 Archivist_Still_Serpents_Sigh 14634 0 99 1 -1959 Archivist_SHIVERING_TOUCH 14635 0 99 1 -1960 Archivist_Empowered_SHIVERING_TOUCH 14636 0 99 1 -1961 Archivist_Exteneded_SHIVERING_TOUCH 14637 0 99 1 -1962 Archivist_Maximized_SHIVERING_TOUCH 14638 0 99 1 -1963 Archivist_Quickened_SHIVERING_TOUCH 14639 0 99 1 -1964 Archivist_Silent_SHIVERING_TOUCH 14640 0 99 1 -1965 Archivist_Still_SHIVERING_TOUCH 14641 0 99 1 -1966 Archivist_Shout 14642 0 99 1 -1967 Archivist_Empowered_Shout 14643 0 99 1 -1968 Archivist_Maximized_Shout 14644 0 99 1 -1969 Archivist_Quickened_Shout 14645 0 99 1 -1970 Archivist_Silent_Shout 14646 0 99 1 -1971 Archivist_SHRIVELING 14647 0 99 1 -1972 Archivist_Empowered_SHRIVELING 14648 0 99 1 -1973 Archivist_Maximized_SHRIVELING 14649 0 99 1 -1974 Archivist_Quickened_SHRIVELING 14650 0 99 1 -1975 Archivist_Silent_SHRIVELING 14651 0 99 1 -1976 Archivist_Still_SHRIVELING 14652 0 99 1 -1977 Archivist_Slashing_Darkness 14653 0 99 1 -1978 Archivist_Empowered_Slashing_Darkness 14654 0 99 1 -1979 Archivist_Maximized_Slashing_Darkness 14655 0 99 1 -1980 Archivist_Quickened_Slashing_Darkness 14656 0 99 1 -1981 Archivist_Silent_Slashing_Darkness 14657 0 99 1 -1982 Archivist_Still_Slashing_Darkness 14658 0 99 1 -1983 Archivist_SleetStorm 14659 0 99 1 -1984 Archivist_Exteneded_SleetStorm 14660 0 99 1 -1985 Archivist_Quickened_SleetStorm 14661 0 99 1 -1986 Archivist_Silent_SleetStorm 14662 0 99 1 -1987 Archivist_Still_SleetStorm 14663 0 99 1 -1988 Archivist_Snare 14664 0 99 1 -1989 Archivist_Quickened_Snare 14665 0 99 1 -1990 Archivist_Silent_Snare 14666 0 99 1 -1991 Archivist_Still_Snare 14667 0 99 1 -1992 Archivist_Spiderskin 14668 0 99 1 -1993 Archivist_Exteneded_Spiderskin 14669 0 99 1 -1994 Archivist_Quickened_Spiderskin 14670 0 99 1 -1995 Archivist_Silent_Spiderskin 14671 0 99 1 -1996 Archivist_Still_Spiderskin 14672 0 99 1 -1997 Archivist_Spike_Growth 14673 0 99 1 -1998 Archivist_Exteneded_Spike_Growth 14674 0 99 1 -1999 Archivist_Quickened_Spike_Growth 14675 0 99 1 -2000 Archivist_Silent_Spike_Growth 14676 0 99 1 -2001 Archivist_Still_Spike_Growth 14677 0 99 1 -2002 Archivist_Summon_Creature_III 14678 0 99 1 -2003 Archivist_Exteneded_Summon_Creature_III 14679 0 99 1 -2004 Archivist_Quickened_Summon_Creature_III 14680 0 99 1 -2005 Archivist_Silent_Summon_Creature_III 14681 0 99 1 -2006 Archivist_Still_Summon_Creature_III 14682 0 99 1 -2007 Archivist_SummonUndeadIII 14683 0 99 1 -2008 Archivist_Exteneded_SummonUndeadIII 14684 0 99 1 -2009 Archivist_Quickened_SummonUndeadIII 14685 0 99 1 -2010 Archivist_Silent_SummonUndeadIII 14686 0 99 1 -2011 Archivist_Still_SummonUndeadIII 14687 0 99 1 -2012 Archivist_TOUCH_OF_JUIBLEX 14688 0 99 1 -2013 Archivist_Quickened_TOUCH_OF_JUIBLEX 14689 0 99 1 -2014 Archivist_Silent_TOUCH_OF_JUIBLEX 14690 0 99 1 -2015 Archivist_Still_TOUCH_OF_JUIBLEX 14691 0 99 1 -2016 Archivist_UNLIVING_WEAPON 14692 0 99 1 -2017 Archivist_Empowered_UNLIVING_WEAPON 14693 0 99 1 -2018 Archivist_Maximized_UNLIVING_WEAPON 14694 0 99 1 -2019 Archivist_Quickened_UNLIVING_WEAPON 14695 0 99 1 -2020 Archivist_Silent_UNLIVING_WEAPON 14696 0 99 1 -2021 Archivist_Still_UNLIVING_WEAPON 14697 0 99 1 -2022 Archivist_Vigor 14698 0 99 1 -2023 Archivist_Exteneded_Vigor 14699 0 99 1 -2024 Archivist_Quickened_Vigor 14700 0 99 1 -2025 Archivist_Silent_Vigor 14701 0 99 1 -2026 Archivist_Still_Vigor 14702 0 99 1 -2027 Archivist_WaterBreathing 14703 0 99 1 -2028 Archivist_Exteneded_WaterBreathing 14704 0 99 1 -2029 Archivist_Quickened_WaterBreathing 14705 0 99 1 -2030 Archivist_Silent_WaterBreathing 14706 0 99 1 -2031 Archivist_Still_WaterBreathing 14707 0 99 1 -2032 Archivist_WRACK 14708 0 99 1 -2033 Archivist_Exteneded_WRACK 14709 0 99 1 -2034 Archivist_Quickened_WRACK 14710 0 99 1 -2035 Archivist_Silent_WRACK 14711 0 99 1 -2036 Archivist_Still_WRACK 14712 0 99 1 -2037 Archivist_ABSORB_STRENGTH 14713 0 99 1 -2038 Archivist_Exteneded_ABSORB_STRENGTH 14714 0 99 1 -2039 Archivist_Quickened_ABSORB_STRENGTH 14715 0 99 1 -2040 Archivist_Silent_ABSORB_STRENGTH 14716 0 99 1 -2041 Archivist_Still_ABSORB_STRENGTH 14717 0 99 1 -2042 Archivist_ABYSSAL_MIGHT 14718 0 99 1 -2043 Archivist_Empowered_ABYSSAL_MIGHT 14719 0 99 1 -2044 Archivist_Exteneded_ABYSSAL_MIGHT 14720 0 99 1 -2045 Archivist_Quickened_ABYSSAL_MIGHT 14721 0 99 1 -2046 Archivist_Silent_ABYSSAL_MIGHT 14722 0 99 1 -2047 Archivist_Still_ABYSSAL_MIGHT 14723 0 99 1 -2048 Archivist_BloodfreezeArrow 14724 0 99 1 -2049 Archivist_Silent_BloodfreezeArrow 14725 0 99 1 -2050 Archivist_BloodOfTheMartyr 14726 0 99 1 -2051 Archivist_Quickened_BloodOfTheMartyr 14727 0 99 1 -2052 Archivist_Silent_BloodOfTheMartyr 14728 0 99 1 -2053 Archivist_Still_BloodOfTheMartyr 14729 0 99 1 -2054 Archivist_CLAWS_OF_THE_SAVAGE 14730 0 99 1 -2055 Archivist_Empowered_CLAWS_OF_THE_SAVAGE 14731 0 99 1 -2056 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE 14732 0 99 1 -2057 Archivist_Quickened_CLAWS_OF_THE_SAVAGE 14733 0 99 1 -2058 Archivist_Silent_CLAWS_OF_THE_SAVAGE 14734 0 99 1 -2059 Archivist_Still_CLAWS_OF_THE_SAVAGE 14735 0 99 1 -2060 Archivist_Cure_Critical_Wounds 14736 0 99 1 -2061 Archivist_Empowered_Cure_Critical_Wounds 14737 0 99 1 -2062 Archivist_Maximized_Cure_Critical_Wounds 14738 0 99 1 -2063 Archivist_Quickened_Cure_Critical_Wounds 14739 0 99 1 -2064 Archivist_Silent_Cure_Critical_Wounds 14740 0 99 1 -2065 Archivist_Still_Cure_Critical_Wounds 14741 0 99 1 -2066 Archivist_DAMNING_DARKNESS 14742 0 99 1 -2067 Archivist_Exteneded_DAMNING_DARKNESS 14743 0 99 1 -2068 Archivist_Quickened_DAMNING_DARKNESS 14744 0 99 1 -2069 Archivist_Silent_DAMNING_DARKNESS 14745 0 99 1 -2070 Archivist_Darkness_Armor 14746 0 99 1 -2071 Archivist_Exteneded_Darkness_Armor 14747 0 99 1 -2072 Archivist_Quickened_Darkness_Armor 14748 0 99 1 -2073 Archivist_Silent_Darkness_Armor 14749 0 99 1 -2074 Archivist_Still_Darkness_Armor 14750 0 99 1 -2075 Archivist_Death_Ward 14751 0 99 1 -2076 Archivist_Exteneded_Death_Ward 14752 0 99 1 -2077 Archivist_Quickened_Death_Ward 14753 0 99 1 -2078 Archivist_Silent_Death_Ward 14754 0 99 1 -2079 Archivist_Still_Death_Ward 14755 0 99 1 -2080 Archivist_DIAMOND_SPRAY 14756 0 99 1 -2081 Archivist_Empowered_DIAMOND_SPRAY 14757 0 99 1 -2082 Archivist_Exteneded_DIAMOND_SPRAY 14758 0 99 1 -2083 Archivist_Maximized_DIAMOND_SPRAY 14759 0 99 1 -2084 Archivist_Quickened_DIAMOND_SPRAY 14760 0 99 1 -2085 Archivist_Silent_DIAMOND_SPRAY 14761 0 99 1 -2086 Archivist_Still_DIAMOND_SPRAY 14762 0 99 1 -2087 Archivist_Dimensional_Anchor 14763 0 99 1 -2088 Archivist_Exteneded_Dimensional_Anchor 14764 0 99 1 -2089 Archivist_Quickened_Dimensional_Anchor 14765 0 99 1 -2090 Archivist_Silent_Dimensional_Anchor 14766 0 99 1 -2091 Archivist_Still_Dimensional_Anchor 14767 0 99 1 -2092 Archivist_DimensionDoor_RadialMaster 14768 0 99 1 -2093 Archivist_Quickened_DimensionDoor_RadialMaster 14769 0 99 1 -2094 Archivist_Silent_DimensionDoor_RadialMaster 14770 0 99 1 -2095 Archivist_Dismissal 14771 0 99 1 -2096 Archivist_Quickened_Dismissal 14772 0 99 1 -2097 Archivist_Silent_Dismissal 14773 0 99 1 -2098 Archivist_Still_Dismissal 14774 0 99 1 -2099 Archivist_Divine_Power 14775 0 99 1 -2100 Archivist_Exteneded_Divine_Power 14776 0 99 1 -2101 Archivist_Quickened_Divine_Power 14777 0 99 1 -2102 Archivist_Silent_Divine_Power 14778 0 99 1 -2103 Archivist_Still_Divine_Power 14779 0 99 1 -2104 Archivist_Dominate_Person 14780 0 99 1 -2105 Archivist_Exteneded_Dominate_Person 14781 0 99 1 -2106 Archivist_Quickened_Dominate_Person 14782 0 99 1 -2107 Archivist_Silent_Dominate_Person 14783 0 99 1 -2108 Archivist_Still_Dominate_Person 14784 0 99 1 -2109 Archivist_DoublestrikeArrow 14785 0 99 1 -2110 Archivist_Quickened_DoublestrikeArrow 14786 0 99 1 -2111 Archivist_Silent_DoublestrikeArrow 14787 0 99 1 -2112 Archivist_Still_DoublestrikeArrow 14788 0 99 1 -2113 Archivist_DraconicMight 14789 0 99 1 -2114 Archivist_Exteneded_DraconicMight 14790 0 99 1 -2115 Archivist_Quickened_DraconicMight 14791 0 99 1 -2116 Archivist_Silent_DraconicMight 14792 0 99 1 -2117 Archivist_Still_DraconicMight 14793 0 99 1 -2118 Archivist_Elemental_Shield 14794 0 99 1 -2119 Archivist_Exteneded_Elemental_Shield 14795 0 99 1 -2120 Archivist_Quickened_Elemental_Shield 14796 0 99 1 -2121 Archivist_Silent_Elemental_Shield 14797 0 99 1 -2122 Archivist_Still_Elemental_Shield 14798 0 99 1 -2123 Archivist_Enervation 14799 0 99 1 -2124 Archivist_Empowered_Enervation 14800 0 99 1 -2125 Archivist_Maximized_Enervation 14801 0 99 1 -2126 Archivist_Quickened_Enervation 14802 0 99 1 -2127 Archivist_Silent_Enervation 14803 0 99 1 -2128 Archivist_Still_Enervation 14804 0 99 1 -2129 Archivist_Fear 14805 0 99 1 -2130 Archivist_Exteneded_Fear 14806 0 99 1 -2131 Archivist_Quickened_Fear 14807 0 99 1 -2132 Archivist_Silent_Fear 14808 0 99 1 -2133 Archivist_Still_Fear 14809 0 99 1 -2134 Archivist_Fireball 14810 0 99 1 -2135 Archivist_Empowered_Fireball 14811 0 99 1 -2136 Archivist_Maximized_Fireball 14812 0 99 1 -2137 Archivist_Quickened_Fireball 14813 0 99 1 -2138 Archivist_Silent_Fireball 14814 0 99 1 -2139 Archivist_Still_Fireball 14815 0 99 1 -2140 Archivist_Freedom_of_Movement 14816 0 99 1 -2141 Archivist_Exteneded_Freedom_of_Movement 14817 0 99 1 -2142 Archivist_Quickened_Freedom_of_Movement 14818 0 99 1 -2143 Archivist_Silent_Freedom_of_Movement 14819 0 99 1 -2144 Archivist_Still_Freedom_of_Movement 14820 0 99 1 -2145 Archivist_GREATER_LUMINOUS_ARMOR 14821 0 99 1 -2146 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR 14822 0 99 1 -2147 Archivist_Quickened_GREATER_LUMINOUS_ARMOR 14823 0 99 1 -2148 Archivist_Greater_Magic_Weapon 14824 0 99 1 -2149 Archivist_Exteneded_Greater_Magic_Weapon 14825 0 99 1 -2150 Archivist_Quickened_Greater_Magic_Weapon 14826 0 99 1 -2151 Archivist_Silent_Greater_Magic_Weapon 14827 0 99 1 -2152 Archivist_Still_Greater_Magic_Weapon 14828 0 99 1 -2153 Archivist_Greater_Resistance 14829 0 99 1 -2154 Archivist_Exteneded_Greater_Resistance 14830 0 99 1 -2155 Archivist_Quickened_Greater_Resistance 14831 0 99 1 -2156 Archivist_Silent_Greater_Resistance 14832 0 99 1 -2157 Archivist_Still_Greater_Resistance 14833 0 99 1 -2158 Archivist_Gust_of_Wind 14834 0 99 1 -2159 Archivist_Quickened_Gust_of_Wind 14835 0 99 1 -2160 Archivist_Silent_Gust_of_Wind 14836 0 99 1 -2161 Archivist_Still_Gust_of_Wind 14837 0 99 1 -2162 Archivist_Hammer_of_the_Gods 14838 0 99 1 -2163 Archivist_Empowered_Hammer_of_the_Gods 14839 0 99 1 -2164 Archivist_Maximized_Hammer_of_the_Gods 14840 0 99 1 -2165 Archivist_Quickened_Hammer_of_the_Gods 14841 0 99 1 -2166 Archivist_Silent_Hammer_of_the_Gods 14842 0 99 1 -2167 Archivist_Still_Hammer_of_the_Gods 14843 0 99 1 -2168 Archivist_Haste 14844 0 99 1 -2169 Archivist_Exteneded_Haste 14845 0 99 1 -2170 Archivist_Quickened_Haste 14846 0 99 1 -2171 Archivist_Silent_Haste 14847 0 99 1 -2172 Archivist_Still_Haste 14848 0 99 1 -2173 Archivist_Hold_Monster 14849 0 99 1 -2174 Archivist_Exteneded_Hold_Monster 14850 0 99 1 -2175 Archivist_Quickened_Hold_Monster 14851 0 99 1 -2176 Archivist_Silent_Hold_Monster 14852 0 99 1 -2177 Archivist_Still_Hold_Monster 14853 0 99 1 -2178 Archivist_Holy_Sword 14854 0 99 1 -2179 Archivist_Exteneded_Holy_Sword 14855 0 99 1 -2180 Archivist_Quickened_Holy_Sword 14856 0 99 1 -2181 Archivist_Silent_Holy_Sword 14857 0 99 1 -2182 Archivist_Still_Holy_Sword 14858 0 99 1 -2183 Archivist_Improved_Invisibility 14859 0 99 1 -2184 Archivist_Exteneded_Improved_Invisibility 14860 0 99 1 -2185 Archivist_Quickened_Improved_Invisibility 14861 0 99 1 -2186 Archivist_Silent_Improved_Invisibility 14862 0 99 1 -2187 Archivist_Still_Improved_Invisibility 14863 0 99 1 -2188 Archivist_Improved_Mage_Armor 14864 0 99 1 -2189 Archivist_Exteneded_Improved_Mage_Armor 14865 0 99 1 -2190 Archivist_Quickened_Improved_Mage_Armor 14866 0 99 1 -2191 Archivist_Silent_Improved_Mage_Armor 14867 0 99 1 -2192 Archivist_Still_Improved_Mage_Armor 14868 0 99 1 -2193 Archivist_Inflict_Critical_Wounds 14869 0 99 1 -2194 Archivist_Empowered_Inflict_Critical_Wounds 14870 0 99 1 -2195 Archivist_Maximized_Inflict_Critical_Wounds 14871 0 99 1 -2196 Archivist_Quickened_Inflict_Critical_Wounds 14872 0 99 1 -2197 Archivist_Silent_Inflict_Critical_Wounds 14873 0 99 1 -2198 Archivist_Still_Inflict_Critical_Wounds 14874 0 99 1 -2199 Archivist_Legions_Shield_of_Faith 14875 0 99 1 -2200 Archivist_Exteneded_Legions_Shield_of_Faith 14876 0 99 1 -2201 Archivist_Quickened_Legions_Shield_of_Faith 14877 0 99 1 -2202 Archivist_Silent_Legions_Shield_of_Faith 14878 0 99 1 -2203 Archivist_Still_Legions_Shield_of_Faith 14879 0 99 1 -2204 Archivist_Lesser_Planar_Ally 14880 0 99 1 -2205 Archivist_Exteneded_Lesser_Planar_Ally 14881 0 99 1 -2206 Archivist_Quickened_Lesser_Planar_Ally 14882 0 99 1 -2207 Archivist_Silent_Lesser_Planar_Ally 14883 0 99 1 -2208 Archivist_Still_Lesser_Planar_Ally 14884 0 99 1 -2209 Archivist_Lesser_Planar_Binding 14885 0 99 1 -2210 Archivist_Exteneded_Lesser_Planar_Binding 14886 0 99 1 -2211 Archivist_Quickened_Lesser_Planar_Binding 14887 0 99 1 -2212 Archivist_Silent_Lesser_Planar_Binding 14888 0 99 1 -2213 Archivist_Still_Lesser_Planar_Binding 14889 0 99 1 -2214 Archivist_Lesser_Spell_Breach 14890 0 99 1 -2215 Archivist_Quickened_Lesser_Spell_Breach 14891 0 99 1 -2216 Archivist_Silent_Lesser_Spell_Breach 14892 0 99 1 -2217 Archivist_Still_Lesser_Spell_Breach 14893 0 99 1 -2218 Archivist_Lower_Spell_Resistance 14894 0 99 1 -2219 Archivist_Exteneded_Lower_Spell_Resistance 14895 0 99 1 -2220 Archivist_Silent_Lower_Spell_Resistance 14896 0 99 1 -2221 Archivist_Still_Lower_Spell_Resistance 14897 0 99 1 -2222 Archivist_Mass_Camoflage 14898 0 99 1 -2223 Archivist_Exteneded_Mass_Camoflage 14899 0 99 1 -2224 Archivist_Quickened_Mass_Camoflage 14900 0 99 1 -2225 Archivist_Silent_Mass_Camoflage 14901 0 99 1 -2226 Archivist_Still_Mass_Camoflage 14902 0 99 1 -2227 Archivist_Mass_Ultravision 14903 0 99 1 -2228 Archivist_Exteneded_Mass_Ultravision 14904 0 99 1 -2229 Archivist_Silent_Mass_Ultravision 14905 0 99 1 -2230 Archivist_Still_Mass_Ultravision 14906 0 99 1 -2231 Archivist_Necrotic_Domination 14907 0 99 1 -2232 Archivist_Exteneded_Necrotic_Domination 14908 0 99 1 -2233 Archivist_Quickened_Necrotic_Domination 14909 0 99 1 -2234 Archivist_Silent_Necrotic_Domination 14910 0 99 1 -2235 Archivist_Still_Necrotic_Domination 14911 0 99 1 -2236 Archivist_Neutralize_Poison 14912 0 99 1 -2237 Archivist_Quickened_Neutralize_Poison 14913 0 99 1 -2238 Archivist_Silent_Neutralize_Poison 14914 0 99 1 -2239 Archivist_Still_Neutralize_Poison 14915 0 99 1 -2240 Archivist_NONDETECTION 14916 0 99 1 -2241 Archivist_Exteneded_NONDETECTION 14917 0 99 1 -2242 Archivist_Quickened_NONDETECTION 14918 0 99 1 -2243 Archivist_Silent_NONDETECTION 14919 0 99 1 -2244 Archivist_Still_NONDETECTION 14920 0 99 1 -2245 Archivist_Panacea 14921 0 99 1 -2246 Archivist_Empowered_Panacea 14922 0 99 1 -2247 Archivist_Maximized_Panacea 14923 0 99 1 -2248 Archivist_Quickened_Panacea 14924 0 99 1 -2249 Archivist_Silent_Panacea 14925 0 99 1 -2250 Archivist_Still_Panacea 14926 0 99 1 -2251 Archivist_Phantasmal_Killer 14927 0 99 1 -2252 Archivist_Empowered_Phantasmal_Killer 14928 0 99 1 -2253 Archivist_Maximized_Phantasmal_Killer 14929 0 99 1 -2254 Archivist_Quickened_Phantasmal_Killer 14930 0 99 1 -2255 Archivist_Silent_Phantasmal_Killer 14931 0 99 1 -2256 Archivist_Still_Phantasmal_Killer 14932 0 99 1 -2257 Archivist_Poison 14933 0 99 1 -2258 Archivist_Empowered_Poison 14934 0 99 1 -2259 Archivist_Maximized_Poison 14935 0 99 1 -2260 Archivist_Quickened_Poison 14936 0 99 1 -2261 Archivist_Silent_Poison 14937 0 99 1 -2262 Archivist_Still_Poison 14938 0 99 1 -2263 Archivist_Polymorph_Self 14939 0 99 1 -2264 Archivist_Exteneded_Polymorph_Self 14940 0 99 1 -2265 Archivist_Quickened_Polymorph_Self 14941 0 99 1 -2266 Archivist_Silent_Polymorph_Self 14942 0 99 1 -2267 Archivist_Recitation 14943 0 99 1 -2268 Archivist_Exteneded_Recitation 14944 0 99 1 -2269 Archivist_Quickened_Recitation 14945 0 99 1 -2270 Archivist_Silent_Recitation 14946 0 99 1 -2271 Archivist_Still_Recitation 14947 0 99 1 -2272 Archivist_RepelVermin 14948 0 99 1 -2273 Archivist_Exteneded_RepelVermin 14949 0 99 1 -2274 Archivist_Quickened_RepelVermin 14950 0 99 1 -2275 Archivist_Silent_RepelVermin 14951 0 99 1 -2276 Archivist_Still_RepelVermin 14952 0 99 1 -2277 Archivist_Restoration 14953 0 99 1 -2278 Archivist_Quickened_Restoration 14954 0 99 1 -2279 Archivist_Silent_Restoration 14955 0 99 1 -2280 Archivist_Still_Restoration 14956 0 99 1 -2281 Archivist_ShadowArrow 14957 0 99 1 -2282 Archivist_Silent_ShadowArrow 14958 0 99 1 -2283 Archivist_Stoneskin 14959 0 99 1 -2284 Archivist_Exteneded_Stoneskin 14960 0 99 1 -2285 Archivist_Quickened_Stoneskin 14961 0 99 1 -2286 Archivist_Silent_Stoneskin 14962 0 99 1 -2287 Archivist_Still_Stoneskin 14963 0 99 1 -2288 Archivist_STOP_HEART 14964 0 99 1 -2289 Archivist_Quickened_STOP_HEART 14965 0 99 1 -2290 Archivist_Still_STOP_HEART 14966 0 99 1 -2291 Archivist_Summon_Creature_IV 14967 0 99 1 -2292 Archivist_Exteneded_Summon_Creature_IV 14968 0 99 1 -2293 Archivist_Quickened_Summon_Creature_IV 14969 0 99 1 -2294 Archivist_Silent_Summon_Creature_IV 14970 0 99 1 -2295 Archivist_Still_Summon_Creature_IV 14971 0 99 1 -2296 Archivist_SummonUndeadIV 14972 0 99 1 -2297 Archivist_Exteneded_SummonUndeadIV 14973 0 99 1 -2298 Archivist_Quickened_SummonUndeadIV 14974 0 99 1 -2299 Archivist_Silent_SummonUndeadIV 14975 0 99 1 -2300 Archivist_Still_SummonUndeadIV 14976 0 99 1 -2301 Archivist_SUNMANTLE 14977 0 99 1 -2302 Archivist_Exteneded_SUNMANTLE 14978 0 99 1 -2303 Archivist_Quickened_SUNMANTLE 14979 0 99 1 -2304 Archivist_Still_SUNMANTLE 14980 0 99 1 -2305 Archivist_SwordOfConscience 14981 0 99 1 -2306 Archivist_Quickened_SwordOfConscience 14982 0 99 1 -2307 Archivist_Silent_SwordOfConscience 14983 0 99 1 -2308 Archivist_Unholy_Sword 14984 0 99 1 -2309 Archivist_Exteneded_Unholy_Sword 14985 0 99 1 -2310 Archivist_Quickened_Unholy_Sword 14986 0 99 1 -2311 Archivist_Silent_Unholy_Sword 14987 0 99 1 -2312 Archivist_Still_Unholy_Sword 14988 0 99 1 -2313 Archivist_Awaken 14989 0 99 1 -2314 Archivist_Empowered_Awaken 14990 0 99 1 -2315 Archivist_Maximized_Awaken 14991 0 99 1 -2316 Archivist_Quickened_Awaken 14992 0 99 1 -2317 Archivist_Silent_Awaken 14993 0 99 1 -2318 Archivist_Still_Awaken 14994 0 99 1 -2319 Archivist_BalefulPolymorph 14995 0 99 1 -2320 Archivist_Quickened_BalefulPolymorph 14996 0 99 1 -2321 Archivist_Silent_BalefulPolymorph 14997 0 99 1 -2322 Archivist_Still_BalefulPolymorph 14998 0 99 1 -2323 Archivist_Battletide 14999 0 99 1 -2324 Archivist_Exteneded_Battletide 15000 0 99 1 -2325 Archivist_Quickened_Battletide 15001 0 99 1 -2326 Archivist_Silent_Battletide 15002 0 99 1 -2327 Archivist_Still_Battletide 15003 0 99 1 -2328 Archivist_BreakEnchantment 15004 0 99 1 -2329 Archivist_Quickened_BreakEnchantment 15005 0 99 1 -2330 Archivist_Silent_BreakEnchantment 15006 0 99 1 -2331 Archivist_Still_BreakEnchantment 15007 0 99 1 -2332 Archivist_CHAAVS_LAUGH 15008 0 99 1 -2333 Archivist_Exteneded_CHAAVS_LAUGH 15009 0 99 1 -2334 Archivist_Quickened_CHAAVS_LAUGH 15010 0 99 1 -2335 Archivist_Silent_CHAAVS_LAUGH 15011 0 99 1 -2336 Archivist_Circle_of_Doom 15012 0 99 1 -2337 Archivist_Empowered_Circle_of_Doom 15013 0 99 1 -2338 Archivist_Maximized_Circle_of_Doom 15014 0 99 1 -2339 Archivist_Quickened_Circle_of_Doom 15015 0 99 1 -2340 Archivist_Silent_Circle_of_Doom 15016 0 99 1 -2341 Archivist_Still_Circle_of_Doom 15017 0 99 1 -2342 Archivist_CLAWS_OF_THE_BEBILITH 15018 0 99 1 -2343 Archivist_Exteneded_CLAWS_OF_THE_BEBILITH 15019 0 99 1 -2344 Archivist_Quickened_CLAWS_OF_THE_BEBILITH 15020 0 99 1 -2345 Archivist_Silent_CLAWS_OF_THE_BEBILITH 15021 0 99 1 -2346 Archivist_Still_CLAWS_OF_THE_BEBILITH 15022 0 99 1 -2347 Archivist_Cone_of_Cold 15023 0 99 1 -2348 Archivist_Empowered_Cone_of_Cold 15024 0 99 1 -2349 Archivist_Maximized_Cone_of_Cold 15025 0 99 1 -2350 Archivist_Quickened_Cone_of_Cold 15026 0 99 1 -2351 Archivist_Silent_Cone_of_Cold 15027 0 99 1 -2352 Archivist_Still_Cone_of_Cold 15028 0 99 1 -2353 Archivist_CONVERT_WAND 15029 0 99 1 -2354 Archivist_Exteneded_CONVERT_WAND 15030 0 99 1 -2355 Archivist_Quickened_CONVERT_WAND 15031 0 99 1 -2356 Archivist_Silent_CONVERT_WAND 15032 0 99 1 -2357 Archivist_Still_CONVERT_WAND 15033 0 99 1 -2358 Archivist_DANCING_WEB 15034 0 99 1 -2359 Archivist_Empowered_DANCING_WEB 15035 0 99 1 -2360 Archivist_Exteneded_DANCING_WEB 15036 0 99 1 -2361 Archivist_Maximized_DANCING_WEB 15037 0 99 1 -2362 Archivist_Quickened_DANCING_WEB 15038 0 99 1 -2363 Archivist_Silent_DANCING_WEB 15039 0 99 1 -2364 Archivist_Still_DANCING_WEB 15040 0 99 1 -2365 Archivist_DarkBolt 15041 0 99 1 -2366 Archivist_Empowered_DarkBolt 15042 0 99 1 -2367 Archivist_Maximized_DarkBolt 15043 0 99 1 -2368 Archivist_Quickened_DarkBolt 15044 0 99 1 -2369 Archivist_Silent_DarkBolt 15045 0 99 1 -2370 Archivist_Still_DarkBolt 15046 0 99 1 -2371 Archivist_Elemental_Strike 15047 0 99 1 -2372 Archivist_Empowered_Elemental_Strike 15048 0 99 1 -2373 Archivist_Maximized_Elemental_Strike 15049 0 99 1 -2374 Archivist_Quickened_Elemental_Strike 15050 0 99 1 -2375 Archivist_Silent_Elemental_Strike 15051 0 99 1 -2376 Archivist_Still_Elemental_Strike 15052 0 99 1 -2377 Archivist_Evards_Black_Tentacles 15053 0 99 1 -2378 Archivist_Empowered_Evards_Black_Tentacles 15054 0 99 1 -2379 Archivist_Exteneded_Evards_Black_Tentacles 15055 0 99 1 -2380 Archivist_Maximized_Evards_Black_Tentacles 15056 0 99 1 -2381 Archivist_Quickened_Evards_Black_Tentacles 15057 0 99 1 -2382 Archivist_Silent_Evards_Black_Tentacles 15058 0 99 1 -2383 Archivist_Still_Evards_Black_Tentacles 15059 0 99 1 -2384 Archivist_FireInTheBlood 15060 0 99 1 -2385 Archivist_Exteneded_FireInTheBlood 15061 0 99 1 -2386 Archivist_Quickened_FireInTheBlood 15062 0 99 1 -2387 Archivist_Silent_FireInTheBlood 15063 0 99 1 -2388 Archivist_Still_FireInTheBlood 15064 0 99 1 -2389 Archivist_Flame_Strike 15065 0 99 1 -2390 Archivist_Empowered_Flame_Strike 15066 0 99 1 -2391 Archivist_Maximized_Flame_Strike 15067 0 99 1 -2392 Archivist_Quickened_Flame_Strike 15068 0 99 1 -2393 Archivist_Silent_Flame_Strike 15069 0 99 1 -2394 Archivist_Still_Flame_Strike 15070 0 99 1 -2395 Archivist_Greater_Heroism 15071 0 99 1 -2396 Archivist_Exteneded_Greater_Heroism 15072 0 99 1 -2397 Archivist_Silent_Greater_Heroism 15073 0 99 1 -2398 Archivist_Still_Greater_Heroism 15074 0 99 1 -2399 Archivist_Greater_Vigor(Monstrous_Regeneration) 15075 0 99 1 -2400 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) 15076 0 99 1 -2401 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) 15077 0 99 1 -2402 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) 15078 0 99 1 -2403 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) 15079 0 99 1 -2404 Archivist_GreaterCommand_RadialMaster 15080 0 99 1 -2405 Archivist_Exteneded_GreaterCommand_RadialMaster 15081 0 99 1 -2406 Archivist_Quickened_GreaterCommand_RadialMaster 15082 0 99 1 -2407 Archivist_Silent_GreaterCommand_RadialMaster 15083 0 99 1 -2408 Archivist_Still_GreaterCommand_RadialMaster 15084 0 99 1 -2409 Archivist_HealAnimalCompanion 15085 0 99 1 -2410 Archivist_Quickened_HealAnimalCompanion 15086 0 99 1 -2411 Archivist_Silent_HealAnimalCompanion 15087 0 99 1 -2412 Archivist_Still_HealAnimalCompanion 15088 0 99 1 -2413 Archivist_Healing_Circle 15089 0 99 1 -2414 Archivist_Empowered_Healing_Circle 15090 0 99 1 -2415 Archivist_Maximized_Healing_Circle 15091 0 99 1 -2416 Archivist_Quickened_Healing_Circle 15092 0 99 1 -2417 Archivist_Silent_Healing_Circle 15093 0 99 1 -2418 Archivist_Still_Healing_Circle 15094 0 99 1 -2419 Archivist_HEARTCLUTCH 15095 0 99 1 -2420 Archivist_Quickened_HEARTCLUTCH 15096 0 99 1 -2421 Archivist_Silent_HEARTCLUTCH 15097 0 99 1 -2422 Archivist_Still_HEARTCLUTCH 15098 0 99 1 -2423 Archivist_Ice_Storm 15099 0 99 1 -2424 Archivist_Empowered_Ice_Storm 15100 0 99 1 -2425 Archivist_Maximized_Ice_Storm 15101 0 99 1 -2426 Archivist_Quickened_Ice_Storm 15102 0 99 1 -2427 Archivist_Silent_Ice_Storm 15103 0 99 1 -2428 Archivist_Still_Ice_Storm 15104 0 99 1 -2429 Archivist_Inferno 15105 0 99 1 -2430 Archivist_Empowered_Inferno 15106 0 99 1 -2431 Archivist_Exteneded_Inferno 15107 0 99 1 -2432 Archivist_Maximized_Inferno 15108 0 99 1 -2433 Archivist_Quickened_Inferno 15109 0 99 1 -2434 Archivist_Silent_Inferno 15110 0 99 1 -2435 Archivist_Still_Inferno 15111 0 99 1 -2436 Archivist_Legions_Curse_of_Petty_Failing 15112 0 99 1 -2437 Archivist_Exteneded_Legions_Curse_of_Petty_Failing 15113 0 99 1 -2438 Archivist_Quickened_Legions_Curse_of_Petty_Failing 15114 0 99 1 -2439 Archivist_Silent_Legions_Curse_of_Petty_Failing 15115 0 99 1 -2440 Archivist_Still_Legions_Curse_of_Petty_Failing 15116 0 99 1 -2441 Archivist_Mass_Cats_Grace 15117 0 99 1 -2442 Archivist_Empowered_Mass_Cats_Grace 15118 0 99 1 -2443 Archivist_Exteneded_Mass_Cats_Grace 15119 0 99 1 -2444 Archivist_Maximized_Mass_Cats_Grace 15120 0 99 1 -2445 Archivist_Quickened_Mass_Cats_Grace 15121 0 99 1 -2446 Archivist_Silent_Mass_Cats_Grace 15122 0 99 1 -2447 Archivist_Still_Mass_Cats_Grace 15123 0 99 1 -2448 Archivist_Mass_Contagion 15124 0 99 1 -2449 Archivist_Quickened_Mass_Contagion 15125 0 99 1 -2450 Archivist_Silent_Mass_Contagion 15126 0 99 1 -2451 Archivist_Still_Mass_Contagion 15127 0 99 1 -2452 Archivist_Mass_Cure_Light_Wounds 15128 0 99 1 -2453 Archivist_Empowered_Mass_Cure_Light_Wounds 15129 0 99 1 -2454 Archivist_Maximized_Mass_Cure_Light_Wounds 15130 0 99 1 -2455 Archivist_Quickened_Mass_Cure_Light_Wounds 15131 0 99 1 -2456 Archivist_Silent_Mass_Cure_Light_Wounds 15132 0 99 1 -2457 Archivist_Still_Mass_Cure_Light_Wounds 15133 0 99 1 -2458 Archivist_Mass_Inflict_Light_Wounds 15134 0 99 1 -2459 Archivist_Empowered_Mass_Inflict_Light_Wounds 15135 0 99 1 -2460 Archivist_Maximized_Mass_Inflict_Light_Wounds 15136 0 99 1 -2461 Archivist_Quickened_Mass_Inflict_Light_Wounds 15137 0 99 1 -2462 Archivist_Silent_Mass_Inflict_Light_Wounds 15138 0 99 1 -2463 Archivist_Still_Mass_Inflict_Light_Wounds 15139 0 99 1 -2464 Archivist_MORALITY_UNDONE 15140 0 99 1 -2465 Archivist_Quickened_MORALITY_UNDONE 15141 0 99 1 -2466 Archivist_Silent_MORALITY_UNDONE 15142 0 99 1 -2467 Archivist_Still_MORALITY_UNDONE 15143 0 99 1 -2468 Archivist_Necrotic_Burst 15144 0 99 1 -2469 Archivist_Empowered_Necrotic_Burst 15145 0 99 1 -2470 Archivist_Maximized_Necrotic_Burst 15146 0 99 1 -2471 Archivist_Quickened_Necrotic_Burst 15147 0 99 1 -2472 Archivist_Silent_Necrotic_Burst 15148 0 99 1 -2473 Archivist_Still_Necrotic_Burst 15149 0 99 1 -2474 Archivist_Owls_Insight 15150 0 99 1 -2475 Archivist_Exteneded_Owls_Insight 15151 0 99 1 -2476 Archivist_Quickened_Owls_Insight 15152 0 99 1 -2477 Archivist_Silent_Owls_Insight 15153 0 99 1 -2478 Archivist_Still_Owls_Insight 15154 0 99 1 -2479 Archivist_POWER_LEECH 15155 0 99 1 -2480 Archivist_Exteneded_POWER_LEECH 15156 0 99 1 -2481 Archivist_Quickened_POWER_LEECH 15157 0 99 1 -2482 Archivist_Silent_POWER_LEECH 15158 0 99 1 -2483 Archivist_Still_POWER_LEECH 15159 0 99 1 -2484 Archivist_Raise_Dead 15160 0 99 1 -2485 Archivist_Quickened_Raise_Dead 15161 0 99 1 -2486 Archivist_Silent_Raise_Dead 15162 0 99 1 -2487 Archivist_Still_Raise_Dead 15163 0 99 1 -2488 Archivist_RESONATING_RESISTANCE 15164 0 99 1 -2489 Archivist_Exteneded_RESONATING_RESISTANCE 15165 0 99 1 -2490 Archivist_Quickened_RESONATING_RESISTANCE 15166 0 99 1 -2491 Archivist_Silent_RESONATING_RESISTANCE 15167 0 99 1 -2492 Archivist_Revivify 15168 0 99 1 -2493 Archivist_Quickened_Revivify 15169 0 99 1 -2494 Archivist_Silent_Revivify 15170 0 99 1 -2495 Archivist_Still_Revivify 15171 0 99 1 -2496 Archivist_Righteous_Might 15172 0 99 1 -2497 Archivist_Exteneded_Righteous_Might 15173 0 99 1 -2498 Archivist_Quickened_Righteous_Might 15174 0 99 1 -2499 Archivist_Silent_Righteous_Might 15175 0 99 1 -2500 Archivist_Still_Righteous_Might 15176 0 99 1 -2501 Archivist_Scrying 15177 0 99 1 -2502 Archivist_Exteneded_Scrying 15178 0 99 1 -2503 Archivist_Quickened_Scrying 15179 0 99 1 -2504 Archivist_Silent_Scrying 15180 0 99 1 -2505 Archivist_Still_Scrying 15181 0 99 1 -2506 Archivist_SICKEN_EVIL 15182 0 99 1 -2507 Archivist_Exteneded_SICKEN_EVIL 15183 0 99 1 -2508 Archivist_Quickened_SICKEN_EVIL 15184 0 99 1 -2509 Archivist_Silent_SICKEN_EVIL 15185 0 99 1 -2510 Archivist_Still_SICKEN_EVIL 15186 0 99 1 -2511 Archivist_Slay_Living 15187 0 99 1 -2512 Archivist_Empowered_Slay_Living 15188 0 99 1 -2513 Archivist_Maximized_Slay_Living 15189 0 99 1 -2514 Archivist_Quickened_Slay_Living 15190 0 99 1 -2515 Archivist_Silent_Slay_Living 15191 0 99 1 -2516 Archivist_Still_Slay_Living 15192 0 99 1 -2517 Archivist_Soulscour 15193 0 99 1 -2518 Archivist_Empowered_Soulscour 15194 0 99 1 -2519 Archivist_Maximized_Soulscour 15195 0 99 1 -2520 Archivist_Quickened_Soulscour 15196 0 99 1 -2521 Archivist_Silent_Soulscour 15197 0 99 1 -2522 Archivist_Still_Soulscour 15198 0 99 1 -2523 Archivist_Spell_Mantle 15199 0 99 1 -2524 Archivist_Empowered_Spell_Mantle 15200 0 99 1 -2525 Archivist_Exteneded_Spell_Mantle 15201 0 99 1 -2526 Archivist_Maximized_Spell_Mantle 15202 0 99 1 -2527 Archivist_Quickened_Spell_Mantle 15203 0 99 1 -2528 Archivist_Silent_Spell_Mantle 15204 0 99 1 -2529 Archivist_Still_Spell_Mantle 15205 0 99 1 -2530 Archivist_Spell_Resistance 15206 0 99 1 -2531 Archivist_Exteneded_Spell_Resistance 15207 0 99 1 -2532 Archivist_Quickened_Spell_Resistance 15208 0 99 1 -2533 Archivist_Silent_Spell_Resistance 15209 0 99 1 -2534 Archivist_Still_Spell_Resistance 15210 0 99 1 -2535 Archivist_Stone_to_flesh 15211 0 99 1 -2536 Archivist_Exteneded_Stone_to_flesh 15212 0 99 1 -2537 Archivist_Quickened_Stone_to_flesh 15213 0 99 1 -2538 Archivist_Silent_Stone_to_flesh 15214 0 99 1 -2539 Archivist_Still_Stone_to_flesh 15215 0 99 1 -2540 Archivist_Summon_Creature_V 15216 0 99 1 -2541 Archivist_Exteneded_Summon_Creature_V 15217 0 99 1 -2542 Archivist_Quickened_Summon_Creature_V 15218 0 99 1 -2543 Archivist_Silent_Summon_Creature_V 15219 0 99 1 -2544 Archivist_Still_Summon_Creature_V 15220 0 99 1 -2545 Archivist_SummonUndeadV 15221 0 99 1 -2546 Archivist_Exteneded_SummonUndeadV 15222 0 99 1 -2547 Archivist_Quickened_SummonUndeadV 15223 0 99 1 -2548 Archivist_Silent_SummonUndeadV 15224 0 99 1 -2549 Archivist_Still_SummonUndeadV 15225 0 99 1 -2550 Archivist_SYMBOL_OF_PAIN 15226 0 99 1 -2551 Archivist_Empowered_SYMBOL_OF_PAIN 15227 0 99 1 -2552 Archivist_Exteneded_SYMBOL_OF_PAIN 15228 0 99 1 -2553 Archivist_Maximized_SYMBOL_OF_PAIN 15229 0 99 1 -2554 Archivist_Quickened_SYMBOL_OF_PAIN 15230 0 99 1 -2555 Archivist_Silent_SYMBOL_OF_PAIN 15231 0 99 1 -2556 Archivist_Still_SYMBOL_OF_PAIN 15232 0 99 1 -2557 Archivist_SYMBOL_OF_SLEEP 15233 0 99 1 -2558 Archivist_Empowered_SYMBOL_OF_SLEEP 15234 0 99 1 -2559 Archivist_Exteneded_SYMBOL_OF_SLEEP 15235 0 99 1 -2560 Archivist_Maximized_SYMBOL_OF_SLEEP 15236 0 99 1 -2561 Archivist_Quickened_SYMBOL_OF_SLEEP 15237 0 99 1 -2562 Archivist_Silent_SYMBOL_OF_SLEEP 15238 0 99 1 -2563 Archivist_Still_SYMBOL_OF_SLEEP 15239 0 99 1 -2564 Archivist_Teleport_RadialMaster 15240 0 99 1 -2565 Archivist_Quickened_Teleport_RadialMaster 15241 0 99 1 -2566 Archivist_Silent_Teleport_RadialMaster 15242 0 99 1 -2567 Archivist_True_Seeing 15243 0 99 1 -2568 Archivist_Exteneded_True_Seeing 15244 0 99 1 -2569 Archivist_Quickened_True_Seeing 15245 0 99 1 -2570 Archivist_Silent_True_Seeing 15246 0 99 1 -2571 Archivist_Still_True_Seeing 15247 0 99 1 -2572 Archivist_Vine_Mine 15248 0 99 1 -2573 Archivist_Exteneded_Vine_Mine 15249 0 99 1 -2574 Archivist_Quickened_Vine_Mine 15250 0 99 1 -2575 Archivist_Silent_Vine_Mine 15251 0 99 1 -2576 Archivist_Still_Vine_Mine 15252 0 99 1 -2577 Archivist_Viscid_Glob 15253 0 99 1 -2578 Archivist_Exteneded_Viscid_Glob 15254 0 99 1 -2579 Archivist_Quickened_Viscid_Glob 15255 0 99 1 -2580 Archivist_Silent_Viscid_Glob 15256 0 99 1 -2581 Archivist_Still_Viscid_Glob 15257 0 99 1 -2582 Archivist_Wall_of_Fire 15258 0 99 1 -2583 Archivist_Empowered_Wall_of_Fire 15259 0 99 1 -2584 Archivist_Exteneded_Wall_of_Fire 15260 0 99 1 -2585 Archivist_Maximized_Wall_of_Fire 15261 0 99 1 -2586 Archivist_Quickened_Wall_of_Fire 15262 0 99 1 -2587 Archivist_Silent_Wall_of_Fire 15263 0 99 1 -2588 Archivist_Still_Wall_of_Fire 15264 0 99 1 -2589 Archivist_Acid_Storm 15265 0 99 1 -2590 Archivist_Empowered_Acid_Storm 15266 0 99 1 -2591 Archivist_Maximized_Acid_Storm 15267 0 99 1 -2592 Archivist_Silent_Acid_Storm 15268 0 99 1 -2593 Archivist_Still_Acid_Storm 15269 0 99 1 -2594 Archivist_Animate_Object 15270 0 99 1 -2595 Archivist_Exteneded_Animate_Object 15271 0 99 1 -2596 Archivist_Banishment 15272 0 99 1 -2597 Archivist_Silent_Banishment 15273 0 99 1 -2598 Archivist_Still_Banishment 15274 0 99 1 -2599 Archivist_Blade_Barrier 15275 0 99 1 -2600 Archivist_Empowered_Blade_Barrier 15276 0 99 1 -2601 Archivist_Exteneded_Blade_Barrier 15277 0 99 1 -2602 Archivist_Maximized_Blade_Barrier 15278 0 99 1 -2603 Archivist_Silent_Blade_Barrier 15279 0 99 1 -2604 Archivist_Still_Blade_Barrier 15280 0 99 1 -2605 Archivist_CALL_FAITHFUL_SERVANTS 15281 0 99 1 -2606 Archivist_Empowered_CALL_FAITHFUL_SERVANTS 15282 0 99 1 -2607 Archivist_Maximized_CALL_FAITHFUL_SERVANTS 15283 0 99 1 -2608 Archivist_Silent_CALL_FAITHFUL_SERVANTS 15284 0 99 1 -2609 Archivist_Still_CALL_FAITHFUL_SERVANTS 15285 0 99 1 -2610 Archivist_CELESTIAL_BLOOD 15286 0 99 1 -2611 Archivist_Silent_CELESTIAL_BLOOD 15287 0 99 1 -2612 Archivist_Still_CELESTIAL_BLOOD 15288 0 99 1 -2613 Archivist_Chain_Lightning 15289 0 99 1 -2614 Archivist_Empowered_Chain_Lightning 15290 0 99 1 -2615 Archivist_Maximized_Chain_Lightning 15291 0 99 1 -2616 Archivist_Silent_Chain_Lightning 15292 0 99 1 -2617 Archivist_Still_Chain_Lightning 15293 0 99 1 -2618 Archivist_CLOUD_OF_THE_ACHAIERAI 15294 0 99 1 -2619 Archivist_Exteneded_CLOUD_OF_THE_ACHAIERAI 15295 0 99 1 -2620 Archivist_Silent_CLOUD_OF_THE_ACHAIERAI 15296 0 99 1 -2621 Archivist_Still_CLOUD_OF_THE_ACHAIERAI 15297 0 99 1 -2622 Archivist_Control_Undead 15298 0 99 1 -2623 Archivist_Exteneded_Control_Undead 15299 0 99 1 -2624 Archivist_Silent_Control_Undead 15300 0 99 1 -2625 Archivist_Still_Control_Undead 15301 0 99 1 -2626 Archivist_Create_Undead 15302 0 99 1 -2627 Archivist_Exteneded_Create_Undead 15303 0 99 1 -2628 Archivist_Silent_Create_Undead 15304 0 99 1 -2629 Archivist_Still_Create_Undead 15305 0 99 1 -2630 Archivist_Crumble 15306 0 99 1 -2631 Archivist_Empowered_Crumble 15307 0 99 1 -2632 Archivist_Maximized_Crumble 15308 0 99 1 -2633 Archivist_Silent_Crumble 15309 0 99 1 -2634 Archivist_Still_Crumble 15310 0 99 1 -2635 Archivist_Drown 15311 0 99 1 -2636 Archivist_Silent_Drown 15312 0 99 1 -2637 Archivist_Still_Drown 15313 0 99 1 -2638 Archivist_Energy_Buffer 15314 0 99 1 -2639 Archivist_Exteneded_Energy_Buffer 15315 0 99 1 -2640 Archivist_Silent_Energy_Buffer 15316 0 99 1 -2641 Archivist_Still_Energy_Buffer 15317 0 99 1 -2642 Archivist_Energy_Immunity 15318 0 99 1 -2643 Archivist_Exteneded_Energy_Immunity 15319 0 99 1 -2644 Archivist_Silent_Energy_Immunity 15320 0 99 1 -2645 Archivist_Still_Energy_Immunity 15321 0 99 1 -2646 Archivist_EXALTED_RAIMENT 15322 0 99 1 -2647 Archivist_Exteneded_EXALTED_RAIMENT 15323 0 99 1 -2648 Archivist_Silent_EXALTED_RAIMENT 15324 0 99 1 -2649 Archivist_ExtractWaterElemental 15325 0 99 1 -2650 Archivist_Empowered_ExtractWaterElemental 15326 0 99 1 -2651 Archivist_Maximized_ExtractWaterElemental 15327 0 99 1 -2652 Archivist_Silent_ExtractWaterElemental 15328 0 99 1 -2653 Archivist_Still_ExtractWaterElemental 15329 0 99 1 -2654 Archivist_Greater_Dispelling 15330 0 99 1 -2655 Archivist_Silent_Greater_Dispelling 15331 0 99 1 -2656 Archivist_Still_Greater_Dispelling 15332 0 99 1 -2657 Archivist_Greater_Glyph_of_Warding_Master 15333 0 99 1 -2658 Archivist_Empowered_Greater_Glyph_of_Warding_Master 15334 0 99 1 -2659 Archivist_Exteneded_Greater_Glyph_of_Warding_Master 15335 0 99 1 -2660 Archivist_Maximized_Greater_Glyph_of_Warding_Master 15336 0 99 1 -2661 Archivist_Silent_Greater_Glyph_of_Warding_Master 15337 0 99 1 -2662 Archivist_Still_Greater_Glyph_of_Warding_Master 15338 0 99 1 -2663 Archivist_Etherealness 15339 0 99 1 -2664 Archivist_Exteneded_Etherealness 15340 0 99 1 -2665 Archivist_Silent_Etherealness 15341 0 99 1 -2666 Archivist_Still_Etherealness 15342 0 99 1 -2667 Archivist_Greater_Stoneskin 15343 0 99 1 -2668 Archivist_Exteneded_Greater_Stoneskin 15344 0 99 1 -2669 Archivist_Silent_Greater_Stoneskin 15345 0 99 1 -2670 Archivist_Still_Greater_Stoneskin 15346 0 99 1 -2671 Archivist_Harm 15347 0 99 1 -2672 Archivist_Silent_Harm 15348 0 99 1 -2673 Archivist_Still_Harm 15349 0 99 1 -2674 Archivist_Heal 15350 0 99 1 -2675 Archivist_Silent_Heal 15351 0 99 1 -2676 Archivist_Still_Heal 15352 0 99 1 -2677 Archivist_Legend_Lore 15353 0 99 1 -2678 Archivist_Exteneded_Legend_Lore 15354 0 99 1 -2679 Archivist_Silent_Legend_Lore 15355 0 99 1 -2680 Archivist_Still_Legend_Lore 15356 0 99 1 -2681 Archivist_Mass_Bulls_Strength 15357 0 99 1 -2682 Archivist_Empowered_Mass_Bulls_Strength 15358 0 99 1 -2683 Archivist_Exteneded_Mass_Bulls_Strength 15359 0 99 1 -2684 Archivist_Maximized_Mass_Bulls_Strength 15360 0 99 1 -2685 Archivist_Silent_Mass_Bulls_Strength 15361 0 99 1 -2686 Archivist_Still_Mass_Bulls_Strength 15362 0 99 1 -2687 Archivist_Mass_Cure_Moderate_Wounds 15363 0 99 1 -2688 Archivist_Empowered_Mass_Cure_Moderate_Wounds 15364 0 99 1 -2689 Archivist_Maximized_Mass_Cure_Moderate_Wounds 15365 0 99 1 -2690 Archivist_Silent_Mass_Cure_Moderate_Wounds 15366 0 99 1 -2691 Archivist_Still_Mass_Cure_Moderate_Wounds 15367 0 99 1 -2692 Archivist_Mass_Eagle_Splendor 15368 0 99 1 -2693 Archivist_Empowered_Mass_Eagle_Splendor 15369 0 99 1 -2694 Archivist_Exteneded_Mass_Eagle_Splendor 15370 0 99 1 -2695 Archivist_Maximized_Mass_Eagle_Splendor 15371 0 99 1 -2696 Archivist_Silent_Mass_Eagle_Splendor 15372 0 99 1 -2697 Archivist_Still_Mass_Eagle_Splendor 15373 0 99 1 -2698 Archivist_Mass_Endurance 15374 0 99 1 -2699 Archivist_Empowered_Mass_Endurance 15375 0 99 1 -2700 Archivist_Exteneded_Mass_Endurance 15376 0 99 1 -2701 Archivist_Maximized_Mass_Endurance 15377 0 99 1 -2702 Archivist_Silent_Mass_Endurance 15378 0 99 1 -2703 Archivist_Still_Mass_Endurance 15379 0 99 1 -2704 Archivist_Mass_Foxs_Cunning 15380 0 99 1 -2705 Archivist_Empowered_Mass_Foxs_Cunning 15381 0 99 1 -2706 Archivist_Exteneded_Mass_Foxs_Cunning 15382 0 99 1 -2707 Archivist_Maximized_Mass_Foxs_Cunning 15383 0 99 1 -2708 Archivist_Silent_Mass_Foxs_Cunning 15384 0 99 1 -2709 Archivist_Still_Mass_Foxs_Cunning 15385 0 99 1 -2710 Archivist_Mass_Inflict_Moderate_Wounds 15386 0 99 1 -2711 Archivist_Empowered_Mass_Inflict_Moderate_Wounds 15387 0 99 1 -2712 Archivist_Maximized_Mass_Inflict_Moderate_Wounds 15388 0 99 1 -2713 Archivist_Silent_Mass_Inflict_Moderate_Wounds 15389 0 99 1 -2714 Archivist_Still_Mass_Inflict_Moderate_Wounds 15390 0 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22767 0 999 1 +735 Treebrother_Charm_Plant 22768 0 999 1 +736 Treebrother_Entangle 22769 0 999 1 +737 Treebrother_Owls_Insight 22770 0 999 1 +738 Treebrother_Changestaff 22771 0 999 1 +739 FullMoonsTrick_Rage 22772 0 999 1 +740 FullMoonsTrick_Invis 22773 0 999 1 +741 FiendkillersFlail_Darkvis 22774 0 999 1 +742 FiendkillersFlail_Detect 22775 0 999 1 +743 ScalesBalance_Detect 22776 0 999 1 +744 ScalesBalance_Cure 22777 0 999 1 +745 ScalesBalance_Knell 22778 0 999 1 +746 ScalesBalance_Enerv 22779 0 999 1 +747 ScalesBalance_Heal 22780 0 999 1 +748 ScalesBalance_Finger 22781 0 999 1 +749 ShishiO_Charm 22782 0 999 1 +750 ShishiO_Summon 22783 0 999 1 +751 ShishiO_Poly 22784 0 999 1 +752 ShishiO_Shout 22785 0 999 1 +753 Dymondheart_ShedBolts 22786 0 999 1 +754 Dymondheart_Deflect 22787 0 999 1 +755 Dymondheart_Daylight 22788 0 999 1 +756 Dymondheart_Cure 22789 0 999 1 +757 Dymondheart_Banish 22790 0 999 1 +758 Sunsword_Daylight 22791 0 999 1 +759 Sunsword_Death_Ward 22792 0 999 1 +760 Sunsword_Banish 22793 0 999 1 +761 Sunsword_Undeath 22794 0 999 1 +762 Blackrazor_Detect 22795 0 999 1 +763 Blackrazor_Knell 22796 0 999 1 +764 Blackrazor_Haste 22797 0 999 1 +765 Ramethene_Detect 22798 0 999 1 +766 Ramethene_Smite 22799 0 999 1 +767 Ramethene_Resist_Elements 22800 0 999 1 +768 Ramethene_Cloudkill 22801 0 999 1 +769 Ramethene_SuddenMaximize 22802 0 999 1 +770 Ramethene_Horrid_Wilting 22803 0 999 1 +771 Wyrmbane_Cause_Fear 22804 0 999 1 +772 Wyrmbane_Lightning_Bolt 22805 0 999 1 +773 Wyrmbane_Sudden_Emp 22806 0 999 1 +774 Wyrmbane_Breath_Lightning 22807 0 999 1 +775 Whelm_Detect_Giant 22808 0 999 1 +776 Whelm_Locate_Object 22809 0 999 1 +777 Whelm_Detect_Goblin 22810 0 999 1 +778 Ravenkind_Dancing_Lights 22811 0 999 1 +779 Ravenkind_Light 22812 0 999 1 +780 Ravenkind_Flare 22813 0 999 1 +781 Ravenkind_Detect_Undead 22814 0 999 1 +782 Ravenkind_Halt_Undead 22815 0 999 1 +783 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +784 Ravenkind_Daylight 22817 0 999 1 +785 Ravenkind_Death_Ward 22818 0 999 1 +786 Ravenkind_Break_Enchantment 22819 0 999 1 +787 Ravenkind_Mass_Heal 22820 0 999 1 +788 LastCitadel_LeadingTheAttack 22821 0 999 1 +789 LastCitadel_Prayer 22822 0 999 1 +790 LastCitadel_Remove_Fear 22823 0 999 1 +791 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +792 LastCitadel_Blade_Barrier 22825 0 999 1 +793 LastCitadel_Heal 22826 0 999 1 +794 Unfettered_ChargingMinotaur 22827 0 999 1 +795 Unfettered_ENLARGE_PERSON 22828 0 999 1 +796 Unfettered_Etherealness 22829 0 999 1 +797 Unfettered_Stoneskin 22830 0 999 1 +798 Unfettered_Mordenkainens_Sword 22831 0 999 1 +799 Hillcrusher_Earthen_Might 22832 0 999 1 +800 Hillcrusher_Soften_Earth 22833 0 999 1 +801 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +802 Hillcrusher_Raise_the_Earth 22835 0 999 1 +803 Hillcrusher_Shake_the_Earth 22836 0 999 1 +804 DesertWindToB_BurningBlade 22837 0 999 1 +805 DesertWindToB_FanTheFlames 22838 0 999 1 +806 DesertWindToB_WyrmsFlame 22839 0 999 1 +807 Faithful_Detect_Evil 22840 0 999 1 +808 Faithful_Lesser_Restoration 22841 0 999 1 +809 Faithful_Restoration 22842 0 999 1 +810 Faithful_Resiliency 22843 0 999 1 +811 Faithful_ImmortalFortitude 22844 0 999 1 +812 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +813 SupernalClarity_PsychicPoise 22846 0 999 1 +814 SupernalClarity_Haste 22847 0 999 1 +815 SupernalClarity_Freeeeeedom 22848 0 999 1 +816 SupernalClarity_Time_Stop 22849 0 999 1 +817 Kamate_SteelWind 22850 0 999 1 +818 Kamate_ShockingGrasp 22851 0 999 1 +819 Kamate_Lightning_Bolt 22852 0 999 1 +820 Kamate_Chain_Lightning 22853 0 999 1 +821 Kamate_True_Strike 22854 0 999 1 +822 Eventide_CometThrow 22855 0 999 1 +823 Eventide_BafflingDefense 22856 0 999 1 +824 Eventide_Improved_Invisibility 22857 0 999 1 +825 Umbral_Invisibility 22858 0 999 1 +826 Umbral_Shadowstep 22859 0 999 1 +827 TigerFang_FrenziedCharge 22860 0 999 1 +828 TigerFang_BattleFever 22861 0 999 1 +829 TigerFang_Haste 22862 0 999 1 +830 Bullybasher_KnockSilly 22863 0 999 1 +831 Bullybasher_StoneGathering 22864 0 999 1 +832 Bullybasher_LightningPunch 22865 0 999 1 +833 Bullybasher_GiantBearing 26000 0 999 1 +834 Lorestealer_Read_Magic 22866 0 999 1 +835 Lorestealer_DetectMagic 22867 0 999 1 +836 Lorestealer_Axecasting 22868 0 999 1 +837 Durindana_Daylight 22869 0 999 1 +838 Durindana_Death_Ward 22870 0 999 1 +839 Durindana_Hallow 22871 0 999 1 +840 Durindana_Dazzle 22872 0 999 1 +841 Thaas_Detect_Demon 22873 0 999 1 +842 Thaas_ObstructSummoning 22874 0 999 1 +843 Thaas_Banishment 22875 0 999 1 +844 Thaas_Teleport 22876 0 999 1 +845 Quickspur_Entropic_Shield 22877 0 999 1 +846 Quickspur_Resist_Elements 22878 0 999 1 +847 Quickspur_PhantomSteed 22879 0 999 1 +848 Quickspur_Blur 22880 0 999 1 +849 Quickspur_Stoneskin 22881 0 999 1 +850 BES_FIRE_OF_THE_HEART 22882 0 999 1 +851 BES_ENTHRALLING_LIGHT 22883 0 999 1 +852 BES_COLOR_SPRAY 22884 0 999 1 +853 BES_BLINDING_FLASH 22885 0 999 1 +854 BES_SHOOTING_STARS 22886 0 999 1 +855 BES_GLITTERING_MOTES 22887 0 999 1 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Archivist_Quickened_Light 13552 0 99 1 +878 Archivist_Silent_Light 13553 0 99 1 +879 Archivist_Read_Magic 13554 0 99 1 +880 Archivist_Quickened_Read_Magic 13555 0 99 1 +881 Archivist_Silent_Read_Magic 13556 0 99 1 +882 Archivist_Still_Read_Magic 13557 0 99 1 +883 Archivist_Resistance 13558 0 99 1 +884 Archivist_Exteneded_Resistance 13559 0 99 1 +885 Archivist_Quickened_Resistance 13560 0 99 1 +886 Archivist_Silent_Resistance 13561 0 99 1 +887 Archivist_Still_Resistance 13562 0 99 1 +888 Archivist_Virtue 13563 0 99 1 +889 Archivist_Exteneded_Virtue 13564 0 99 1 +890 Archivist_Quickened_Virtue 13565 0 99 1 +891 Archivist_Silent_Virtue 13566 0 99 1 +892 Archivist_Still_Virtue 13567 0 99 1 +893 Archivist_ANGRY_ACHE 13568 0 99 1 +894 Archivist_Exteneded_ANGRY_ACHE 13569 0 99 1 +895 Archivist_Quickened_ANGRY_ACHE 13570 0 99 1 +896 Archivist_Silent_ANGRY_ACHE 13571 0 99 1 +897 Archivist_Still_ANGRY_ACHE 13572 0 99 1 +898 Archivist_Bane 13573 0 99 1 +899 Archivist_Exteneded_Bane 13574 0 99 1 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99 1 +922 Archivist_Silent_Bless_Weapon 13597 0 99 1 +923 Archivist_Still_Bless_Weapon 13598 0 99 1 +924 Archivist_Camoflage 13599 0 99 1 +925 Archivist_Exteneded_Camoflage 13600 0 99 1 +926 Archivist_Quickened_Camoflage 13601 0 99 1 +927 Archivist_Silent_Camoflage 13602 0 99 1 +928 Archivist_Still_Camoflage 13603 0 99 1 +929 Archivist_Cause_Fear 13604 0 99 1 +930 Archivist_Exteneded_Cause_Fear 13605 0 99 1 +931 Archivist_Quickened_Cause_Fear 13606 0 99 1 +932 Archivist_Still_Cause_Fear 13607 0 99 1 +933 Archivist_Charm_Person 13608 0 99 1 +934 Archivist_Exteneded_Charm_Person 13609 0 99 1 +935 Archivist_Quickened_Charm_Person 13610 0 99 1 +936 Archivist_Silent_Charm_Person 13611 0 99 1 +937 Archivist_Still_Charm_Person 13612 0 99 1 +938 Archivist_Color_Spray 13613 0 99 1 +939 Archivist_Empowered_Color_Spray 13614 0 99 1 +940 Archivist_Maximized_Color_Spray 13615 0 99 1 +941 Archivist_Quickened_Color_Spray 13616 0 99 1 +942 Archivist_Silent_Color_Spray 13617 0 99 1 +943 Archivist_Still_Color_Spray 13618 0 99 1 +944 Archivist_Command_RadialMaster 13619 0 99 1 +945 Archivist_Exteneded_Command_RadialMaster 13620 0 99 1 +946 Archivist_Quickened_Command_RadialMaster 13621 0 99 1 +947 Archivist_Silent_Command_RadialMaster 13622 0 99 1 +948 Archivist_Still_Command_RadialMaster 13623 0 99 1 +949 Archivist_Conviction 13624 0 99 1 +950 Archivist_Exteneded_Conviction 13625 0 99 1 +951 Archivist_Quickened_Conviction 13626 0 99 1 +952 Archivist_Silent_Conviction 13627 0 99 1 +953 Archivist_Still_Conviction 13628 0 99 1 +954 Archivist_Crafters_Blessing 13629 0 99 1 +955 Archivist_Exteneded_Crafters_Blessing 13630 0 99 1 +956 Archivist_Quickened_Crafters_Blessing 13631 0 99 1 +957 Archivist_Silent_Crafters_Blessing 13632 0 99 1 +958 Archivist_Still_Crafters_Blessing 13633 0 99 1 +959 Archivist_Crafters_Curse 13634 0 99 1 +960 Archivist_Exteneded_Crafters_Curse 13635 0 99 1 +961 Archivist_Quickened_Crafters_Curse 13636 0 99 1 +962 Archivist_Silent_Crafters_Curse 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Archivist_DETECT_UNDEAD 13679 0 99 1 +1005 Archivist_Exteneded_DETECT_UNDEAD 13680 0 99 1 +1006 Archivist_Quickened_DETECT_UNDEAD 13681 0 99 1 +1007 Archivist_Silent_DETECT_UNDEAD 13682 0 99 1 +1008 Archivist_Still_DETECT_UNDEAD 13683 0 99 1 +1009 Archivist_DetectFavoredEnemies 13684 0 99 1 +1010 Archivist_Quickened_DetectFavoredEnemies 13685 0 99 1 +1011 Archivist_Silent_DetectFavoredEnemies 13686 0 99 1 +1012 Archivist_Still_DetectFavoredEnemies 13687 0 99 1 +1013 Archivist_Divine_Favor 13688 0 99 1 +1014 Archivist_Exteneded_Divine_Favor 13689 0 99 1 +1015 Archivist_Quickened_Divine_Favor 13690 0 99 1 +1016 Archivist_Silent_Divine_Favor 13691 0 99 1 +1017 Archivist_Still_Divine_Favor 13692 0 99 1 +1018 Archivist_DIVINE_INSPIRATION 13693 0 99 1 +1019 Archivist_Exteneded_DIVINE_INSPIRATION 13694 0 99 1 +1020 Archivist_Quickened_DIVINE_INSPIRATION 13695 0 99 1 +1021 Archivist_DIVINE_SACRIFICE 13696 0 99 1 +1022 Archivist_Doom 13697 0 99 1 +1023 Archivist_Exteneded_Doom 13698 0 99 1 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Archivist_Still_Entropic_Shield 13719 0 99 1 +1045 Archivist_Expeditious_Retreat 13720 0 99 1 +1046 Archivist_Exteneded_Expeditious_Retreat 13721 0 99 1 +1047 Archivist_Quickened_Expeditious_Retreat 13722 0 99 1 +1048 Archivist_Silent_Expeditious_Retreat 13723 0 99 1 +1049 Archivist_Still_Expeditious_Retreat 13724 0 99 1 +1050 Archivist_EXTRACT_DRUG 13725 0 99 1 +1051 Archivist_Quickened_EXTRACT_DRUG 13726 0 99 1 +1052 Archivist_Silent_EXTRACT_DRUG 13727 0 99 1 +1053 Archivist_Still_EXTRACT_DRUG 13728 0 99 1 +1054 Archivist_EYES_OF_THE_AVORAL 13729 0 99 1 +1055 Archivist_Exteneded_EYES_OF_THE_AVORAL 13730 0 99 1 +1056 Archivist_Quickened_EYES_OF_THE_AVORAL 13731 0 99 1 +1057 Archivist_Still_EYES_OF_THE_AVORAL 13732 0 99 1 +1058 Archivist_Faerie_Fire 13733 0 99 1 +1059 Archivist_Exteneded_Faerie_Fire 13734 0 99 1 +1060 Archivist_Quickened_Faerie_Fire 13735 0 99 1 +1061 Archivist_Silent_Faerie_Fire 13736 0 99 1 +1062 Archivist_Still_Faerie_Fire 13737 0 99 1 +1063 Archivist_Grease 13738 0 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Archivist_Exteneded_LESSER_SHIVERING_TOUCH 13779 0 99 1 +1105 Archivist_Maximized_LESSER_SHIVERING_TOUCH 13780 0 99 1 +1106 Archivist_Quickened_LESSER_SHIVERING_TOUCH 13781 0 99 1 +1107 Archivist_Silent_LESSER_SHIVERING_TOUCH 13782 0 99 1 +1108 Archivist_Still_LESSER_SHIVERING_TOUCH 13783 0 99 1 +1109 Archivist_Lesser_Vigor 13784 0 99 1 +1110 Archivist_Exteneded_Lesser_Vigor 13785 0 99 1 +1111 Archivist_Quickened_Lesser_Vigor 13786 0 99 1 +1112 Archivist_Silent_Lesser_Vigor 13787 0 99 1 +1113 Archivist_Still_Lesser_Vigor 13788 0 99 1 +1114 Archivist_Lionheart 13789 0 99 1 +1115 Archivist_Exteneded_Lionheart 13790 0 99 1 +1116 Archivist_Quickened_Lionheart 13791 0 99 1 +1117 Archivist_Silent_Lionheart 13792 0 99 1 +1118 Archivist_Still_Lionheart 13793 0 99 1 +1119 Archivist_Longstrider 13794 0 99 1 +1120 Archivist_Exteneded_Longstrider 13795 0 99 1 +1121 Archivist_Quickened_Longstrider 13796 0 99 1 +1122 Archivist_Silent_Longstrider 13797 0 99 1 +1123 Archivist_Still_Longstrider 13798 0 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Archivist_Maximized_Ray_of_Enfeeblement 13856 0 99 1 +1182 Archivist_Quickened_Ray_of_Enfeeblement 13857 0 99 1 +1183 Archivist_Silent_Ray_of_Enfeeblement 13858 0 99 1 +1184 Archivist_Still_Ray_of_Enfeeblement 13859 0 99 1 +1185 Archivist_Remove_Fear 13860 0 99 1 +1186 Archivist_Exteneded_Remove_Fear 13861 0 99 1 +1187 Archivist_Quickened_Remove_Fear 13862 0 99 1 +1188 Archivist_Silent_Remove_Fear 13863 0 99 1 +1189 Archivist_Still_Remove_Fear 13864 0 99 1 +1190 Archivist_Sanctuary 13865 0 99 1 +1191 Archivist_Exteneded_Sanctuary 13866 0 99 1 +1192 Archivist_Quickened_Sanctuary 13867 0 99 1 +1193 Archivist_Silent_Sanctuary 13868 0 99 1 +1194 Archivist_Still_Sanctuary 13869 0 99 1 +1195 Archivist_SEETHING_EYEBANE 13870 0 99 1 +1196 Archivist_Quickened_SEETHING_EYEBANE 13871 0 99 1 +1197 Archivist_Silent_SEETHING_EYEBANE 13872 0 99 1 +1198 Archivist_Still_SEETHING_EYEBANE 13873 0 99 1 +1199 Archivist_Shield 13874 0 99 1 +1200 Archivist_Exteneded_Shield 13875 0 99 1 +1201 Archivist_Quickened_Shield 13876 0 99 1 +1202 Archivist_Silent_Shield 13877 0 99 1 +1203 Archivist_Still_Shield 13878 0 99 1 +1204 Archivist_Shield_of_Faith 13879 0 99 1 +1205 Archivist_Exteneded_Shield_of_Faith 13880 0 99 1 +1206 Archivist_Quickened_Shield_of_Faith 13881 0 99 1 +1207 Archivist_Silent_Shield_of_Faith 13882 0 99 1 +1208 Archivist_Still_Shield_of_Faith 13883 0 99 1 +1209 Archivist_Shillelagh 13884 0 99 1 +1210 Archivist_Exteneded_Shillelagh 13885 0 99 1 +1211 Archivist_Quickened_Shillelagh 13886 0 99 1 +1212 Archivist_Silent_Shillelagh 13887 0 99 1 +1213 Archivist_Still_Shillelagh 13888 0 99 1 +1214 Archivist_Sleep 13889 0 99 1 +1215 Archivist_Empowered_Sleep 13890 0 99 1 +1216 Archivist_Exteneded_Sleep 13891 0 99 1 +1217 Archivist_Maximized_Sleep 13892 0 99 1 +1218 Archivist_Quickened_Sleep 13893 0 99 1 +1219 Archivist_Silent_Sleep 13894 0 99 1 +1220 Archivist_Still_Sleep 13895 0 99 1 +1221 Archivist_Snillocs_Snowball 13896 0 99 1 +1222 Archivist_Empowered_Snillocs_Snowball 13897 0 99 1 +1223 Archivist_Maximized_Snillocs_Snowball 13898 0 99 1 +1224 Archivist_Quickened_Snillocs_Snowball 13899 0 99 1 +1225 Archivist_Silent_Snillocs_Snowball 13900 0 99 1 +1226 Archivist_Still_Snillocs_Snowball 13901 0 99 1 +1227 Archivist_SORROW 13902 0 99 1 +1228 Archivist_Quickened_SORROW 13903 0 99 1 +1229 Archivist_Silent_SORROW 13904 0 99 1 +1230 Archivist_Still_SORROW 13905 0 99 1 +1231 Archivist_Summon_Creature_I 13906 0 99 1 +1232 Archivist_Exteneded_Summon_Creature_I 13907 0 99 1 +1233 Archivist_Quickened_Summon_Creature_I 13908 0 99 1 +1234 Archivist_Silent_Summon_Creature_I 13909 0 99 1 +1235 Archivist_Still_Summon_Creature_I 13910 0 99 1 +1236 Archivist_SummonUndeadI 13911 0 99 1 +1237 Archivist_Exteneded_SummonUndeadI 13912 0 99 1 +1238 Archivist_Quickened_SummonUndeadI 13913 0 99 1 +1239 Archivist_Silent_SummonUndeadI 13914 0 99 1 +1240 Archivist_Still_SummonUndeadI 13915 0 99 1 +1241 Archivist_TONGUE_OF_BAALZEBUL 13916 0 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Archivist_Silent_AuraOfGlory 13957 0 99 1 +1283 Archivist_Still_AuraOfGlory 13958 0 99 1 +1284 Archivist_AYAILLAS_RADIANT_BURST 13959 0 99 1 +1285 Archivist_Empowered_AYAILLAS_RADIANT_BURST 13960 0 99 1 +1286 Archivist_Maximized_AYAILLAS_RADIANT_BURST 13961 0 99 1 +1287 Archivist_Quickened_AYAILLAS_RADIANT_BURST 13962 0 99 1 +1288 Archivist_Silent_AYAILLAS_RADIANT_BURST 13963 0 99 1 +1289 Archivist_Still_AYAILLAS_RADIANT_BURST 13964 0 99 1 +1290 Archivist_Barkskin 13965 0 99 1 +1291 Archivist_Exteneded_Barkskin 13966 0 99 1 +1292 Archivist_Quickened_Barkskin 13967 0 99 1 +1293 Archivist_Silent_Barkskin 13968 0 99 1 +1294 Archivist_Still_Barkskin 13969 0 99 1 +1295 Archivist_Benign_Transposition 13970 0 99 1 +1296 Archivist_Quickened_Benign_Transposition 13971 0 99 1 +1297 Archivist_Silent_Benign_Transposition 13972 0 99 1 +1298 Archivist_BladesOfFire 13973 0 99 1 +1299 Archivist_Exteneded_BladesOfFire 13974 0 99 1 +1300 Archivist_Quickened_BladesOfFire 13975 0 99 1 +1301 Archivist_Silent_BladesOfFire 13976 0 99 1 +1302 Archivist_Blood_Frenzy 13977 0 99 1 +1303 Archivist_Exteneded_Blood_Frenzy 13978 0 99 1 +1304 Archivist_Quickened_Blood_Frenzy 13979 0 99 1 +1305 Archivist_Silent_Blood_Frenzy 13980 0 99 1 +1306 Archivist_Still_Blood_Frenzy 13981 0 99 1 +1307 Archivist_Blur 13982 0 99 1 +1308 Archivist_Exteneded_Blur 13983 0 99 1 +1309 Archivist_Quickened_Blur 13984 0 99 1 +1310 Archivist_Silent_Blur 13985 0 99 1 +1311 Archivist_BONEBLAST 13986 0 99 1 +1312 Archivist_Quickened_BONEBLAST 13987 0 99 1 +1313 Archivist_Silent_BONEBLAST 13988 0 99 1 +1314 Archivist_Still_BONEBLAST 13989 0 99 1 +1315 Archivist_BrilliantEnergyArrows 13990 0 99 1 +1316 Archivist_Quickened_BrilliantEnergyArrows 13991 0 99 1 +1317 Archivist_Silent_BrilliantEnergyArrows 13992 0 99 1 +1318 Archivist_Bulls_Strength 13993 0 99 1 +1319 Archivist_Empowered_Bulls_Strength 13994 0 99 1 +1320 Archivist_Exteneded_Bulls_Strength 13995 0 99 1 +1321 Archivist_Maximized_Bulls_Strength 13996 0 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Archivist_Still_Cats_Grace 14017 0 99 1 +1343 Archivist_Charm_Person_or_Animal 14018 0 99 1 +1344 Archivist_Exteneded_Charm_Person_or_Animal 14019 0 99 1 +1345 Archivist_Quickened_Charm_Person_or_Animal 14020 0 99 1 +1346 Archivist_Silent_Charm_Person_or_Animal 14021 0 99 1 +1347 Archivist_Still_Charm_Person_or_Animal 14022 0 99 1 +1348 Archivist_Clarity_of_Mind 14023 0 99 1 +1349 Archivist_Exteneded_Clarity_of_Mind 14024 0 99 1 +1350 Archivist_Quickened_Clarity_of_Mind 14025 0 99 1 +1351 Archivist_Silent_Clarity_of_Mind 14026 0 99 1 +1352 Archivist_Still_Clarity_of_Mind 14027 0 99 1 +1353 Archivist_Consecrated_Aura 14028 0 99 1 +1354 Archivist_Exteneded_Consecrated_Aura 14029 0 99 1 +1355 Archivist_Quickened_Consecrated_Aura 14030 0 99 1 +1356 Archivist_Silent_Consecrated_Aura 14031 0 99 1 +1357 Archivist_Still_Consecrated_Aura 14032 0 99 1 +1358 Archivist_Cure_Moderate_Wounds 14033 0 99 1 +1359 Archivist_Empowered_Cure_Moderate_Wounds 14034 0 99 1 +1360 Archivist_Maximized_Cure_Moderate_Wounds 14035 0 99 1 +1361 Archivist_Quickened_Cure_Moderate_Wounds 14036 0 99 1 +1362 Archivist_Silent_Cure_Moderate_Wounds 14037 0 99 1 +1363 Archivist_Still_Cure_Moderate_Wounds 14038 0 99 1 +1364 Archivist_Curse_of_Impending_Blades 14039 0 99 1 +1365 Archivist_Exteneded_Curse_of_Impending_Blades 14040 0 99 1 +1366 Archivist_Quickened_Curse_of_Impending_Blades 14041 0 99 1 +1367 Archivist_Silent_Curse_of_Impending_Blades 14042 0 99 1 +1368 Archivist_Still_Curse_of_Impending_Blades 14043 0 99 1 +1369 Archivist_Darkness 14044 0 99 1 +1370 Archivist_Exteneded_Darkness 14045 0 99 1 +1371 Archivist_Quickened_Darkness 14046 0 99 1 +1372 Archivist_Silent_Darkness 14047 0 99 1 +1373 Archivist_Death_Armor 14048 0 99 1 +1374 Archivist_Exteneded_Death_Armor 14049 0 99 1 +1375 Archivist_Quickened_Death_Armor 14050 0 99 1 +1376 Archivist_Silent_Death_Armor 14051 0 99 1 +1377 Archivist_Still_Death_Armor 14052 0 99 1 +1378 Archivist_Death_Knell 14053 0 99 1 +1379 Archivist_Empowered_Death_Knell 14054 0 99 1 +1380 Archivist_Exteneded_Death_Knell 14055 0 99 1 +1381 Archivist_Maximized_Death_Knell 14056 0 99 1 +1382 Archivist_Quickened_Death_Knell 14057 0 99 1 +1383 Archivist_Silent_Death_Knell 14058 0 99 1 +1384 Archivist_Still_Death_Knell 14059 0 99 1 +1385 Archivist_DEMONCALL 14060 0 99 1 +1386 Archivist_Quickened_DEMONCALL 14061 0 99 1 +1387 Archivist_Silent_DEMONCALL 14062 0 99 1 +1388 Archivist_Still_DEMONCALL 14063 0 99 1 +1389 Archivist_Divine_Protection 14064 0 99 1 +1390 Archivist_Exteneded_Divine_Protection 14065 0 99 1 +1391 Archivist_Quickened_Divine_Protection 14066 0 99 1 +1392 Archivist_Silent_Divine_Protection 14067 0 99 1 +1393 Archivist_Still_Divine_Protection 14068 0 99 1 +1394 Archivist_Eagle_Splendor 14069 0 99 1 +1395 Archivist_Empowered_Eagle_Splendor 14070 0 99 1 +1396 Archivist_Exteneded_Eagle_Splendor 14071 0 99 1 +1397 Archivist_Maximized_Eagle_Splendor 14072 0 99 1 +1398 Archivist_Quickened_Eagle_Splendor 14073 0 99 1 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Archivist_Still_Inflict_Moderate_Wounds 14136 0 99 1 +1462 Archivist_Knock 14137 0 99 1 +1463 Archivist_Quickened_Knock 14138 0 99 1 +1464 Archivist_Still_Knock 14139 0 99 1 +1465 Archivist_LAHMS_FINGER_DARTS 14140 0 99 1 +1466 Archivist_Quickened_LAHMS_FINGER_DARTS 14141 0 99 1 +1467 Archivist_Silent_LAHMS_FINGER_DARTS 14142 0 99 1 +1468 Archivist_Still_LAHMS_FINGER_DARTS 14143 0 99 1 +1469 Archivist_Lesser_Dispel 14144 0 99 1 +1470 Archivist_Silent_Lesser_Dispel 14145 0 99 1 +1471 Archivist_Still_Lesser_Dispel 14146 0 99 1 +1472 Archivist_Lesser_Restoration 14147 0 99 1 +1473 Archivist_Quickened_Lesser_Restoration 14148 0 99 1 +1474 Archivist_Silent_Lesser_Restoration 14149 0 99 1 +1475 Archivist_Still_Lesser_Restoration 14150 0 99 1 +1476 Archivist_Living_Undeath 14151 0 99 1 +1477 Archivist_Exteneded_Living_Undeath 14152 0 99 1 +1478 Archivist_Quickened_Living_Undeath 14153 0 99 1 +1479 Archivist_Silent_Living_Undeath 14154 0 99 1 +1480 Archivist_Still_Living_Undeath 14155 0 99 1 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Archivist_Negative_Energy_Ray 14175 0 99 1 +1501 Archivist_Empowered_Negative_Energy_Ray 14176 0 99 1 +1502 Archivist_Maximized_Negative_Energy_Ray 14177 0 99 1 +1503 Archivist_Quickened_Negative_Energy_Ray 14178 0 99 1 +1504 Archivist_Silent_Negative_Energy_Ray 14179 0 99 1 +1505 Archivist_Still_Negative_Energy_Ray 14180 0 99 1 +1506 Archivist_One_With_The_Land 14181 0 99 1 +1507 Archivist_Exteneded_One_With_The_Land 14182 0 99 1 +1508 Archivist_Quickened_One_With_The_Land 14183 0 99 1 +1509 Archivist_Silent_One_With_The_Land 14184 0 99 1 +1510 Archivist_Still_One_With_The_Land 14185 0 99 1 +1511 Archivist_Owls_Wisdom 14186 0 99 1 +1512 Archivist_Empowered_Owls_Wisdom 14187 0 99 1 +1513 Archivist_Exteneded_Owls_Wisdom 14188 0 99 1 +1514 Archivist_Maximized_Owls_Wisdom 14189 0 99 1 +1515 Archivist_Quickened_Owls_Wisdom 14190 0 99 1 +1516 Archivist_Silent_Owls_Wisdom 14191 0 99 1 +1517 Archivist_Still_Owls_Wisdom 14192 0 99 1 +1518 Archivist_Remove_Paralysis 14193 0 99 1 +1519 Archivist_Quickened_Remove_Paralysis 14194 0 99 1 +1520 Archivist_Silent_Remove_Paralysis 14195 0 99 1 +1521 Archivist_Still_Remove_Paralysis 14196 0 99 1 +1522 Archivist_Resist_Elements 14197 0 99 1 +1523 Archivist_Exteneded_Resist_Elements 14198 0 99 1 +1524 Archivist_Quickened_Resist_Elements 14199 0 99 1 +1525 Archivist_Silent_Resist_Elements 14200 0 99 1 +1526 Archivist_Still_Resist_Elements 14201 0 99 1 +1527 Archivist_ShieldOther 14202 0 99 1 +1528 Archivist_Exteneded_ShieldOther 14203 0 99 1 +1529 Archivist_Quickened_ShieldOther 14204 0 99 1 +1530 Archivist_Silent_ShieldOther 14205 0 99 1 +1531 Archivist_Still_ShieldOther 14206 0 99 1 +1532 Archivist_Silence 14207 0 99 1 +1533 Archivist_Exteneded_Silence 14208 0 99 1 +1534 Archivist_Quickened_Silence 14209 0 99 1 +1535 Archivist_Silent_Silence 14210 0 99 1 +1536 Archivist_Still_Silence 14211 0 99 1 +1537 Archivist_Snillocs_Snowball_Swarm 14212 0 99 1 +1538 Archivist_Empowered_Snillocs_Snowball_Swarm 14213 0 99 1 +1539 Archivist_Maximized_Snillocs_Snowball_Swarm 14214 0 99 1 +1540 Archivist_Quickened_Snillocs_Snowball_Swarm 14215 0 99 1 +1541 Archivist_Silent_Snillocs_Snowball_Swarm 14216 0 99 1 +1542 Archivist_Still_Snillocs_Snowball_Swarm 14217 0 99 1 +1543 Archivist_Sound_Burst 14218 0 99 1 +1544 Archivist_Maximized_Sound_Burst 14219 0 99 1 +1545 Archivist_Quickened_Sound_Burst 14220 0 99 1 +1546 Archivist_Silent_Sound_Burst 14221 0 99 1 +1547 Archivist_Still_Sound_Burst 14222 0 99 1 +1548 Archivist_SpellslayerArrow 14223 0 99 1 +1549 Archivist_Silent_SpellslayerArrow 14224 0 99 1 +1550 Archivist_Still_SpellslayerArrow 14225 0 99 1 +1551 Archivist_SPORES_OF_THE_VROCK 14226 0 99 1 +1552 Archivist_Empowered_SPORES_OF_THE_VROCK 14227 0 99 1 +1553 Archivist_Maximized_SPORES_OF_THE_VROCK 14228 0 99 1 +1554 Archivist_Quickened_SPORES_OF_THE_VROCK 14229 0 99 1 +1555 Archivist_Silent_SPORES_OF_THE_VROCK 14230 0 99 1 +1556 Archivist_Still_SPORES_OF_THE_VROCK 14231 0 99 1 +1557 Archivist_Stone_Bones 14232 0 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14273 0 99 1 +1599 Archivist_Still_Wolfskin 14274 0 99 1 +1600 Archivist_Animate_Dead 14275 0 99 1 +1601 Archivist_Exteneded_Animate_Dead 14276 0 99 1 +1602 Archivist_Quickened_Animate_Dead 14277 0 99 1 +1603 Archivist_Silent_Animate_Dead 14278 0 99 1 +1604 Archivist_Still_Animate_Dead 14279 0 99 1 +1605 Archivist_ArrowSplit 14280 0 99 1 +1606 Archivist_Silent_ArrowSplit 14281 0 99 1 +1607 Archivist_ArrowStorm 14282 0 99 1 +1608 Archivist_Silent_ArrowStorm 14283 0 99 1 +1609 Archivist_Bestow_Curse 14284 0 99 1 +1610 Archivist_Quickened_Bestow_Curse 14285 0 99 1 +1611 Archivist_Silent_Bestow_Curse 14286 0 99 1 +1612 Archivist_Still_Bestow_Curse 14287 0 99 1 +1613 Archivist_Blacklight 14288 0 99 1 +1614 Archivist_Exteneded_Blacklight 14289 0 99 1 +1615 Archivist_Quickened_Blacklight 14290 0 99 1 +1616 Archivist_Silent_Blacklight 14291 0 99 1 +1617 Archivist_Still_Blacklight 14292 0 99 1 +1618 Archivist_Blade_Thirst 14293 0 99 1 +1619 Archivist_Exteneded_Blade_Thirst 14294 0 99 1 +1620 Archivist_Quickened_Blade_Thirst 14295 0 99 1 +1621 Archivist_Silent_Blade_Thirst 14296 0 99 1 +1622 Archivist_Still_Blade_Thirst 14297 0 99 1 +1623 Archivist_Blessing_of_bahamut 14298 0 99 1 +1624 Archivist_Exteneded_Blessing_of_bahamut 14299 0 99 1 +1625 Archivist_Quickened_Blessing_of_bahamut 14300 0 99 1 +1626 Archivist_Silent_Blessing_of_bahamut 14301 0 99 1 +1627 Archivist_Still_Blessing_of_bahamut 14302 0 99 1 +1628 Archivist_Blindness_and_Deafness 14303 0 99 1 +1629 Archivist_Exteneded_Blindness_and_Deafness 14304 0 99 1 +1630 Archivist_Quickened_Blindness_and_Deafness 14305 0 99 1 +1631 Archivist_Silent_Blindness_and_Deafness 14306 0 99 1 +1632 Archivist_BONEBLADE 14307 0 99 1 +1633 Archivist_Exteneded_BONEBLADE 14308 0 99 1 +1634 Archivist_Quickened_BONEBLADE 14309 0 99 1 +1635 Archivist_Silent_BONEBLADE 14310 0 99 1 +1636 Archivist_Still_BONEBLADE 14311 0 99 1 +1637 Archivist_BRILLIANT_EMANATION 14312 0 99 1 +1638 Archivist_Exteneded_BRILLIANT_EMANATION 14313 0 99 1 +1639 Archivist_Quickened_BRILLIANT_EMANATION 14314 0 99 1 +1640 Archivist_Call_Lightning 14315 0 99 1 +1641 Archivist_Empowered_Call_Lightning 14316 0 99 1 +1642 Archivist_Maximized_Call_Lightning 14317 0 99 1 +1643 Archivist_Quickened_Call_Lightning 14318 0 99 1 +1644 Archivist_Silent_Call_Lightning 14319 0 99 1 +1645 Archivist_Still_Call_Lightning 14320 0 99 1 +1646 Archivist_Charm_Monster 14321 0 99 1 +1647 Archivist_Exteneded_Charm_Monster 14322 0 99 1 +1648 Archivist_Quickened_Charm_Monster 14323 0 99 1 +1649 Archivist_Silent_Charm_Monster 14324 0 99 1 +1650 Archivist_Still_Charm_Monster 14325 0 99 1 +1651 Archivist_Clairaudience_and_Clairvoyance 14326 0 99 1 +1652 Archivist_Exteneded_Clairaudience_and_Clairvoyance 14327 0 99 1 +1653 Archivist_Quickened_Clairaudience_and_Clairvoyance 14328 0 99 1 +1654 Archivist_Silent_Clairaudience_and_Clairvoyance 14329 0 99 1 +1655 Archivist_Still_Clairaudience_and_Clairvoyance 14330 0 99 1 +1656 Archivist_Clarity 14331 0 99 1 +1657 Archivist_Exteneded_Clarity 14332 0 99 1 +1658 Archivist_Quickened_Clarity 14333 0 99 1 +1659 Archivist_Still_Clarity 14334 0 99 1 +1660 Archivist_Close_Wounds 14335 0 99 1 +1661 Archivist_Empowered_Close_Wounds 14336 0 99 1 +1662 Archivist_Maximized_Close_Wounds 14337 0 99 1 +1663 Archivist_Quickened_Close_Wounds 14338 0 99 1 +1664 Archivist_Silent_Close_Wounds 14339 0 99 1 +1665 Archivist_CLUTCH_OF_ORCUS 14340 0 99 1 +1666 Archivist_Quickened_CLUTCH_OF_ORCUS 14341 0 99 1 +1667 Archivist_Silent_CLUTCH_OF_ORCUS 14342 0 99 1 +1668 Archivist_Still_CLUTCH_OF_ORCUS 14343 0 99 1 +1669 Archivist_Contagion 14344 0 99 1 +1670 Archivist_Quickened_Contagion 14345 0 99 1 +1671 Archivist_Silent_Contagion 14346 0 99 1 +1672 Archivist_Still_Contagion 14347 0 99 1 +1673 Archivist_Continual_Flame 14348 0 99 1 +1674 Archivist_Quickened_Continual_Flame 14349 0 99 1 +1675 Archivist_Silent_Continual_Flame 14350 0 99 1 +1676 Archivist_Still_Continual_Flame 14351 0 99 1 +1677 Archivist_Crown_Might 14352 0 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Archivist_Silent_Curse_of_Petty_Failing 14371 0 99 1 +1697 Archivist_Still_Curse_of_Petty_Failing 14372 0 99 1 +1698 Archivist_Darkfire 14373 0 99 1 +1699 Archivist_Exteneded_Darkfire 14374 0 99 1 +1700 Archivist_Quickened_Darkfire 14375 0 99 1 +1701 Archivist_Silent_Darkfire 14376 0 99 1 +1702 Archivist_Still_Darkfire 14377 0 99 1 +1703 Archivist_DarkflameArrow 14378 0 99 1 +1704 Archivist_Silent_DarkflameArrow 14379 0 99 1 +1705 Archivist_Daylight 14380 0 99 1 +1706 Archivist_Exteneded_Daylight 14381 0 99 1 +1707 Archivist_Quickened_Daylight 14382 0 99 1 +1708 Archivist_Silent_Daylight 14383 0 99 1 +1709 Archivist_Still_Daylight 14384 0 99 1 +1710 Archivist_DeeperDarkness 14385 0 99 1 +1711 Archivist_Exteneded_DeeperDarkness 14386 0 99 1 +1712 Archivist_Quickened_DeeperDarkness 14387 0 99 1 +1713 Archivist_Silent_DeeperDarkness 14388 0 99 1 +1714 Archivist_DEVILS_EYE 14389 0 99 1 +1715 Archivist_Quickened_DEVILS_EYE 14390 0 99 1 +1716 Archivist_Silent_DEVILS_EYE 14391 0 99 1 +1717 Archivist_Still_DEVILS_EYE 14392 0 99 1 +1718 Archivist_Dispel_Magic 14393 0 99 1 +1719 Archivist_Quickened_Dispel_Magic 14394 0 99 1 +1720 Archivist_Silent_Dispel_Magic 14395 0 99 1 +1721 Archivist_Still_Dispel_Magic 14396 0 99 1 +1722 Archivist_Dominate_Animal 14397 0 99 1 +1723 Archivist_Exteneded_Dominate_Animal 14398 0 99 1 +1724 Archivist_Quickened_Dominate_Animal 14399 0 99 1 +1725 Archivist_Silent_Dominate_Animal 14400 0 99 1 +1726 Archivist_Still_Dominate_Animal 14401 0 99 1 +1727 Archivist_ENERGIZE_POTION 14402 0 99 1 +1728 Archivist_Quickened_ENERGIZE_POTION 14403 0 99 1 +1729 Archivist_Silent_ENERGIZE_POTION 14404 0 99 1 +1730 Archivist_Still_ENERGIZE_POTION 14405 0 99 1 +1731 Archivist_Energy_Aegis 14406 0 99 1 +1732 Archivist_Exteneded_Energy_Aegis 14407 0 99 1 +1733 Archivist_Quickened_Energy_Aegis 14408 0 99 1 +1734 Archivist_Silent_Energy_Aegis 14409 0 99 1 +1735 Archivist_Still_Energy_Aegis 14410 0 99 1 +1736 Archivist_FLESH_RIPPER 14411 0 99 1 +1737 Archivist_Empowered_FLESH_RIPPER 14412 0 99 1 +1738 Archivist_Maximized_FLESH_RIPPER 14413 0 99 1 +1739 Archivist_Quickened_FLESH_RIPPER 14414 0 99 1 +1740 Archivist_Silent_FLESH_RIPPER 14415 0 99 1 +1741 Archivist_Still_FLESH_RIPPER 14416 0 99 1 +1742 Archivist_Forceblast 14417 0 99 1 +1743 Archivist_Empowered_Forceblast 14418 0 99 1 +1744 Archivist_Maximized_Forceblast 14419 0 99 1 +1745 Archivist_Quickened_Forceblast 14420 0 99 1 +1746 Archivist_Silent_Forceblast 14421 0 99 1 +1747 Archivist_Still_Forceblast 14422 0 99 1 +1748 Archivist_Glyph_of_Warding_Master 14423 0 99 1 +1749 Archivist_Empowered_Glyph_of_Warding_Master 14424 0 99 1 +1750 Archivist_Exteneded_Glyph_of_Warding_Master 14425 0 99 1 +1751 Archivist_Maximized_Glyph_of_Warding_Master 14426 0 99 1 +1752 Archivist_Quickened_Glyph_of_Warding_Master 14427 0 99 1 +1753 Archivist_Silent_Glyph_of_Warding_Master 14428 0 99 1 +1754 Archivist_Still_Glyph_of_Warding_Master 14429 0 99 1 +1755 Archivist_Greater_Magic_Fang 14430 0 99 1 +1756 Archivist_Exteneded_Greater_Magic_Fang 14431 0 99 1 +1757 Archivist_Quickened_Greater_Magic_Fang 14432 0 99 1 +1758 Archivist_Silent_Greater_Magic_Fang 14433 0 99 1 +1759 Archivist_Still_Greater_Magic_Fang 14434 0 99 1 +1760 Archivist_Greenfire 14435 0 99 1 +1761 Archivist_Empowered_Greenfire 14436 0 99 1 +1762 Archivist_Exteneded_Greenfire 14437 0 99 1 +1763 Archivist_Maximized_Greenfire 14438 0 99 1 +1764 Archivist_Quickened_Greenfire 14439 0 99 1 +1765 Archivist_Silent_Greenfire 14440 0 99 1 +1766 Archivist_Still_Greenfire 14441 0 99 1 +1767 Archivist_HAMMER_OF_RIGHTEOUSNESS 14442 0 99 1 +1768 Archivist_Empowered_HAMMER_OF_RIGHTEOUSNESS 14443 0 99 1 +1769 Archivist_Maximized_HAMMER_OF_RIGHTEOUSNESS 14444 0 99 1 +1770 Archivist_Quickened_HAMMER_OF_RIGHTEOUSNESS 14445 0 99 1 +1771 Archivist_Silent_HAMMER_OF_RIGHTEOUSNESS 14446 0 99 1 +1772 Archivist_Still_HAMMER_OF_RIGHTEOUSNESS 14447 0 99 1 +1773 Archivist_Healing_Sting 14448 0 99 1 +1774 Archivist_Empowered_Healing_Sting 14449 0 99 1 +1775 Archivist_Maximized_Healing_Sting 14450 0 99 1 +1776 Archivist_Quickened_Healing_Sting 14451 0 99 1 +1777 Archivist_Silent_Healing_Sting 14452 0 99 1 +1778 Archivist_Still_Healing_Sting 14453 0 99 1 +1779 Archivist_Heroism 14454 0 99 1 +1780 Archivist_Exteneded_Heroism 14455 0 99 1 +1781 Archivist_Quickened_Heroism 14456 0 99 1 +1782 Archivist_Silent_Heroism 14457 0 99 1 +1783 Archivist_Still_Heroism 14458 0 99 1 +1784 Archivist_Infestation_of_Maggots 14459 0 99 1 +1785 Archivist_Empowered_Infestation_of_Maggots 14460 0 99 1 +1786 Archivist_Exteneded_Infestation_of_Maggots 14461 0 99 1 +1787 Archivist_Maximized_Infestation_of_Maggots 14462 0 99 1 +1788 Archivist_Quickened_Infestation_of_Maggots 14463 0 99 1 +1789 Archivist_Silent_Infestation_of_Maggots 14464 0 99 1 +1790 Archivist_Still_Infestation_of_Maggots 14465 0 99 1 +1791 Archivist_Inflict_Serious_Wounds 14466 0 99 1 +1792 Archivist_Empowered_Inflict_Serious_Wounds 14467 0 99 1 +1793 Archivist_Maximized_Inflict_Serious_Wounds 14468 0 99 1 +1794 Archivist_Quickened_Inflict_Serious_Wounds 14469 0 99 1 +1795 Archivist_Silent_Inflict_Serious_Wounds 14470 0 99 1 +1796 Archivist_Still_Inflict_Serious_Wounds 14471 0 99 1 +1797 Archivist_Invisibility 14472 0 99 1 +1798 Archivist_Exteneded_Invisibility 14473 0 99 1 +1799 Archivist_Quickened_Invisibility 14474 0 99 1 +1800 Archivist_Silent_Invisibility 14475 0 99 1 +1801 Archivist_Still_Invisibility 14476 0 99 1 +1802 Archivist_Invisibility_Purge 14477 0 99 1 +1803 Archivist_Exteneded_Invisibility_Purge 14478 0 99 1 +1804 Archivist_Quickened_Invisibility_Purge 14479 0 99 1 +1805 Archivist_Silent_Invisibility_Purge 14480 0 99 1 +1806 Archivist_Still_Invisibility_Purge 14481 0 99 1 +1807 Archivist_Invisibility_Sphere 14482 0 99 1 +1808 Archivist_Exteneded_Invisibility_Sphere 14483 0 99 1 +1809 Archivist_Quickened_Invisibility_Sphere 14484 0 99 1 +1810 Archivist_Silent_Invisibility_Sphere 14485 0 99 1 +1811 Archivist_Still_Invisibility_Sphere 14486 0 99 1 +1812 Archivist_Keen_Edge 14487 0 99 1 +1813 Archivist_Exteneded_Keen_Edge 14488 0 99 1 +1814 Archivist_Quickened_Keen_Edge 14489 0 99 1 +1815 Archivist_Silent_Keen_Edge 14490 0 99 1 +1816 Archivist_Still_Keen_Edge 14491 0 99 1 +1817 Archivist_Legions_Conviction 14492 0 99 1 +1818 Archivist_Exteneded_Legions_Conviction 14493 0 99 1 +1819 Archivist_Quickened_Legions_Conviction 14494 0 99 1 +1820 Archivist_Silent_Legions_Conviction 14495 0 99 1 +1821 Archivist_Still_Legions_Conviction 14496 0 99 1 +1822 Archivist_Legions_Curse_of_Impending_Blades 14497 0 99 1 +1823 Archivist_Exteneded_Legions_Curse_of_Impending_Blades 14498 0 99 1 +1824 Archivist_Quickened_Legions_Curse_of_Impending_Blades 14499 0 99 1 +1825 Archivist_Silent_Legions_Curse_of_Impending_Blades 14500 0 99 1 +1826 Archivist_Still_Legions_Curse_of_Impending_Blades 14501 0 99 1 +1827 Archivist_Lightning_Bolt 14502 0 99 1 +1828 Archivist_Empowered_Lightning_Bolt 14503 0 99 1 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14521 0 99 1 +1847 Archivist_Still_Magic_Circle_against_Evil 14522 0 99 1 +1848 Archivist_Magic_Circle_against_Good 14523 0 99 1 +1849 Archivist_Exteneded_Magic_Circle_against_Good 14524 0 99 1 +1850 Archivist_Quickened_Magic_Circle_against_Good 14525 0 99 1 +1851 Archivist_Silent_Magic_Circle_against_Good 14526 0 99 1 +1852 Archivist_Still_Magic_Circle_against_Good 14527 0 99 1 +1853 Archivist_Magic_Circle_against_Law 14528 0 99 1 +1854 Archivist_Exteneded_Magic_Circle_against_Law 14529 0 99 1 +1855 Archivist_Quickened_Magic_Circle_against_Law 14530 0 99 1 +1856 Archivist_Silent_Magic_Circle_against_Law 14531 0 99 1 +1857 Archivist_Still_Magic_Circle_against_Law 14532 0 99 1 +1858 Archivist_Magic_Vestment 14533 0 99 1 +1859 Archivist_Exteneded_Magic_Vestment 14534 0 99 1 +1860 Archivist_Quickened_Magic_Vestment 14535 0 99 1 +1861 Archivist_Silent_Magic_Vestment 14536 0 99 1 +1862 Archivist_Still_Magic_Vestment 14537 0 99 1 +1863 Archivist_MASOCHISM 14538 0 99 1 +1864 Archivist_Exteneded_MASOCHISM 14539 0 99 1 +1865 Archivist_Mass_Aid 14540 0 99 1 +1866 Archivist_Empowered_Mass_Aid 14541 0 99 1 +1867 Archivist_Exteneded_Mass_Aid 14542 0 99 1 +1868 Archivist_Maximized_Mass_Aid 14543 0 99 1 +1869 Archivist_Quickened_Mass_Aid 14544 0 99 1 +1870 Archivist_Silent_Mass_Aid 14545 0 99 1 +1871 Archivist_Still_Mass_Aid 14546 0 99 1 +1872 Archivist_Mass_Lesser_Vigor 14547 0 99 1 +1873 Archivist_Exteneded_Mass_Lesser_Vigor 14548 0 99 1 +1874 Archivist_Quickened_Mass_Lesser_Vigor 14549 0 99 1 +1875 Archivist_Silent_Mass_Lesser_Vigor 14550 0 99 1 +1876 Archivist_Still_Mass_Lesser_Vigor 14551 0 99 1 +1877 Archivist_MirrorImage 14552 0 99 1 +1878 Archivist_Exteneded_MirrorImage 14553 0 99 1 +1879 Archivist_Quickened_MirrorImage 14554 0 99 1 +1880 Archivist_Silent_MirrorImage 14555 0 99 1 +1881 Archivist_Still_MirrorImage 14556 0 99 1 +1882 Archivist_Necrotic_Bloat 14557 0 99 1 +1883 Archivist_Empowered_Necrotic_Bloat 14558 0 99 1 +1884 Archivist_Maximized_Necrotic_Bloat 14559 0 99 1 +1885 Archivist_Negative_Energy_Burst 14560 0 99 1 +1886 Archivist_Empowered_Negative_Energy_Burst 14561 0 99 1 +1887 Archivist_Maximized_Negative_Energy_Burst 14562 0 99 1 +1888 Archivist_Quickened_Negative_Energy_Burst 14563 0 99 1 +1889 Archivist_Silent_Negative_Energy_Burst 14564 0 99 1 +1890 Archivist_Still_Negative_Energy_Burst 14565 0 99 1 +1891 Archivist_Negative_Energy_Protection 14566 0 99 1 +1892 Archivist_Exteneded_Negative_Energy_Protection 14567 0 99 1 +1893 Archivist_Quickened_Negative_Energy_Protection 14568 0 99 1 +1894 Archivist_Silent_Negative_Energy_Protection 14569 0 99 1 +1895 Archivist_Still_Negative_Energy_Protection 14570 0 99 1 +1896 Archivist_ObscureObject 14571 0 99 1 +1897 Archivist_Exteneded_ObscureObject 14572 0 99 1 +1898 Archivist_Quickened_ObscureObject 14573 0 99 1 +1899 Archivist_Silent_ObscureObject 14574 0 99 1 +1900 Archivist_Still_ObscureObject 14575 0 99 1 +1901 Archivist_Prayer 14576 0 99 1 +1902 Archivist_Exteneded_Prayer 14577 0 99 1 +1903 Archivist_Quickened_Prayer 14578 0 99 1 +1904 Archivist_Silent_Prayer 14579 0 99 1 +1905 Archivist_Still_Prayer 14580 0 99 1 +1906 Archivist_Protection_from_Elements 14581 0 99 1 +1907 Archivist_Exteneded_Protection_from_Elements 14582 0 99 1 +1908 Archivist_Quickened_Protection_from_Elements 14583 0 99 1 +1909 Archivist_Silent_Protection_from_Elements 14584 0 99 1 +1910 Archivist_Still_Protection_from_Elements 14585 0 99 1 +1911 Archivist_Quillfire 14586 0 99 1 +1912 Archivist_Empowered_Quillfire 14587 0 99 1 +1913 Archivist_Maximized_Quillfire 14588 0 99 1 +1914 Archivist_Quickened_Quillfire 14589 0 99 1 +1915 Archivist_Silent_Quillfire 14590 0 99 1 +1916 Archivist_Still_Quillfire 14591 0 99 1 +1917 Archivist_RED_FESTER 14592 0 99 1 +1918 Archivist_Quickened_RED_FESTER 14593 0 99 1 +1919 Archivist_Silent_RED_FESTER 14594 0 99 1 +1920 Archivist_Still_RED_FESTER 14595 0 99 1 +1921 Archivist_Remove_Blindness_and_Deafness 14596 0 99 1 +1922 Archivist_Quickened_Remove_Blindness_and_Deafness 14597 0 99 1 +1923 Archivist_Silent_Remove_Blindness_and_Deafness 14598 0 99 1 +1924 Archivist_Still_Remove_Blindness_and_Deafness 14599 0 99 1 +1925 Archivist_Remove_Curse 14600 0 99 1 +1926 Archivist_Quickened_Remove_Curse 14601 0 99 1 +1927 Archivist_Silent_Remove_Curse 14602 0 99 1 +1928 Archivist_Still_Remove_Curse 14603 0 99 1 +1929 Archivist_Remove_Disease 14604 0 99 1 +1930 Archivist_Quickened_Remove_Disease 14605 0 99 1 +1931 Archivist_Silent_Remove_Disease 14606 0 99 1 +1932 Archivist_Still_Remove_Disease 14607 0 99 1 +1933 Archivist_RingOfBlades 14608 0 99 1 +1934 Archivist_Exteneded_RingOfBlades 14609 0 99 1 +1935 Archivist_Quickened_RingOfBlades 14610 0 99 1 +1936 Archivist_Silent_RingOfBlades 14611 0 99 1 +1937 Archivist_Still_RingOfBlades 14612 0 99 1 +1938 Archivist_ROTTING_CURSE_OF_URFESTRA 14613 0 99 1 +1939 Archivist_Empowered_ROTTING_CURSE_OF_URFESTRA 14614 0 99 1 +1940 Archivist_Maximized_ROTTING_CURSE_OF_URFESTRA 14615 0 99 1 +1941 Archivist_Quickened_ROTTING_CURSE_OF_URFESTRA 14616 0 99 1 +1942 Archivist_Silent_ROTTING_CURSE_OF_URFESTRA 14617 0 99 1 +1943 Archivist_Still_ROTTING_CURSE_OF_URFESTRA 14618 0 99 1 +1944 Archivist_Searing_Light 14619 0 99 1 +1945 Archivist_Empowered_Searing_Light 14620 0 99 1 +1946 Archivist_Maximized_Searing_Light 14621 0 99 1 +1947 Archivist_Quickened_Searing_Light 14622 0 99 1 +1948 Archivist_Silent_Searing_Light 14623 0 99 1 +1949 Archivist_Still_Searing_Light 14624 0 99 1 +1950 Archivist_SerpentArrows 14625 0 99 1 +1951 Archivist_Quickened_SerpentArrows 14626 0 99 1 +1952 Archivist_Silent_SerpentArrows 14627 0 99 1 +1953 Archivist_Still_SerpentArrows 14628 0 99 1 +1954 Archivist_Serpents_Sigh 14629 0 99 1 +1955 Archivist_Empowered_Serpents_Sigh 14630 0 99 1 +1956 Archivist_Maximized_Serpents_Sigh 14631 0 99 1 +1957 Archivist_Quickened_Serpents_Sigh 14632 0 99 1 +1958 Archivist_Silent_Serpents_Sigh 14633 0 99 1 +1959 Archivist_Still_Serpents_Sigh 14634 0 99 1 +1960 Archivist_SHIVERING_TOUCH 14635 0 99 1 +1961 Archivist_Empowered_SHIVERING_TOUCH 14636 0 99 1 +1962 Archivist_Exteneded_SHIVERING_TOUCH 14637 0 99 1 +1963 Archivist_Maximized_SHIVERING_TOUCH 14638 0 99 1 +1964 Archivist_Quickened_SHIVERING_TOUCH 14639 0 99 1 +1965 Archivist_Silent_SHIVERING_TOUCH 14640 0 99 1 +1966 Archivist_Still_SHIVERING_TOUCH 14641 0 99 1 +1967 Archivist_Shout 14642 0 99 1 +1968 Archivist_Empowered_Shout 14643 0 99 1 +1969 Archivist_Maximized_Shout 14644 0 99 1 +1970 Archivist_Quickened_Shout 14645 0 99 1 +1971 Archivist_Silent_Shout 14646 0 99 1 +1972 Archivist_SHRIVELING 14647 0 99 1 +1973 Archivist_Empowered_SHRIVELING 14648 0 99 1 +1974 Archivist_Maximized_SHRIVELING 14649 0 99 1 +1975 Archivist_Quickened_SHRIVELING 14650 0 99 1 +1976 Archivist_Silent_SHRIVELING 14651 0 99 1 +1977 Archivist_Still_SHRIVELING 14652 0 99 1 +1978 Archivist_Slashing_Darkness 14653 0 99 1 +1979 Archivist_Empowered_Slashing_Darkness 14654 0 99 1 +1980 Archivist_Maximized_Slashing_Darkness 14655 0 99 1 +1981 Archivist_Quickened_Slashing_Darkness 14656 0 99 1 +1982 Archivist_Silent_Slashing_Darkness 14657 0 99 1 +1983 Archivist_Still_Slashing_Darkness 14658 0 99 1 +1984 Archivist_SleetStorm 14659 0 99 1 +1985 Archivist_Exteneded_SleetStorm 14660 0 99 1 +1986 Archivist_Quickened_SleetStorm 14661 0 99 1 +1987 Archivist_Silent_SleetStorm 14662 0 99 1 +1988 Archivist_Still_SleetStorm 14663 0 99 1 +1989 Archivist_Snare 14664 0 99 1 +1990 Archivist_Quickened_Snare 14665 0 99 1 +1991 Archivist_Silent_Snare 14666 0 99 1 +1992 Archivist_Still_Snare 14667 0 99 1 +1993 Archivist_Spiderskin 14668 0 99 1 +1994 Archivist_Exteneded_Spiderskin 14669 0 99 1 +1995 Archivist_Quickened_Spiderskin 14670 0 99 1 +1996 Archivist_Silent_Spiderskin 14671 0 99 1 +1997 Archivist_Still_Spiderskin 14672 0 99 1 +1998 Archivist_Spike_Growth 14673 0 99 1 +1999 Archivist_Exteneded_Spike_Growth 14674 0 99 1 +2000 Archivist_Quickened_Spike_Growth 14675 0 99 1 +2001 Archivist_Silent_Spike_Growth 14676 0 99 1 +2002 Archivist_Still_Spike_Growth 14677 0 99 1 +2003 Archivist_Summon_Creature_III 14678 0 99 1 +2004 Archivist_Exteneded_Summon_Creature_III 14679 0 99 1 +2005 Archivist_Quickened_Summon_Creature_III 14680 0 99 1 +2006 Archivist_Silent_Summon_Creature_III 14681 0 99 1 +2007 Archivist_Still_Summon_Creature_III 14682 0 99 1 +2008 Archivist_SummonUndeadIII 14683 0 99 1 +2009 Archivist_Exteneded_SummonUndeadIII 14684 0 99 1 +2010 Archivist_Quickened_SummonUndeadIII 14685 0 99 1 +2011 Archivist_Silent_SummonUndeadIII 14686 0 99 1 +2012 Archivist_Still_SummonUndeadIII 14687 0 99 1 +2013 Archivist_TOUCH_OF_JUIBLEX 14688 0 99 1 +2014 Archivist_Quickened_TOUCH_OF_JUIBLEX 14689 0 99 1 +2015 Archivist_Silent_TOUCH_OF_JUIBLEX 14690 0 99 1 +2016 Archivist_Still_TOUCH_OF_JUIBLEX 14691 0 99 1 +2017 Archivist_UNLIVING_WEAPON 14692 0 99 1 +2018 Archivist_Empowered_UNLIVING_WEAPON 14693 0 99 1 +2019 Archivist_Maximized_UNLIVING_WEAPON 14694 0 99 1 +2020 Archivist_Quickened_UNLIVING_WEAPON 14695 0 99 1 +2021 Archivist_Silent_UNLIVING_WEAPON 14696 0 99 1 +2022 Archivist_Still_UNLIVING_WEAPON 14697 0 99 1 +2023 Archivist_Vigor 14698 0 99 1 +2024 Archivist_Exteneded_Vigor 14699 0 99 1 +2025 Archivist_Quickened_Vigor 14700 0 99 1 +2026 Archivist_Silent_Vigor 14701 0 99 1 +2027 Archivist_Still_Vigor 14702 0 99 1 +2028 Archivist_WaterBreathing 14703 0 99 1 +2029 Archivist_Exteneded_WaterBreathing 14704 0 99 1 +2030 Archivist_Quickened_WaterBreathing 14705 0 99 1 +2031 Archivist_Silent_WaterBreathing 14706 0 99 1 +2032 Archivist_Still_WaterBreathing 14707 0 99 1 +2033 Archivist_WRACK 14708 0 99 1 +2034 Archivist_Exteneded_WRACK 14709 0 99 1 +2035 Archivist_Quickened_WRACK 14710 0 99 1 +2036 Archivist_Silent_WRACK 14711 0 99 1 +2037 Archivist_Still_WRACK 14712 0 99 1 +2038 Archivist_ABSORB_STRENGTH 14713 0 99 1 +2039 Archivist_Exteneded_ABSORB_STRENGTH 14714 0 99 1 +2040 Archivist_Quickened_ABSORB_STRENGTH 14715 0 99 1 +2041 Archivist_Silent_ABSORB_STRENGTH 14716 0 99 1 +2042 Archivist_Still_ABSORB_STRENGTH 14717 0 99 1 +2043 Archivist_ABYSSAL_MIGHT 14718 0 99 1 +2044 Archivist_Empowered_ABYSSAL_MIGHT 14719 0 99 1 +2045 Archivist_Exteneded_ABYSSAL_MIGHT 14720 0 99 1 +2046 Archivist_Quickened_ABYSSAL_MIGHT 14721 0 99 1 +2047 Archivist_Silent_ABYSSAL_MIGHT 14722 0 99 1 +2048 Archivist_Still_ABYSSAL_MIGHT 14723 0 99 1 +2049 Archivist_BloodfreezeArrow 14724 0 99 1 +2050 Archivist_Silent_BloodfreezeArrow 14725 0 99 1 +2051 Archivist_BloodOfTheMartyr 14726 0 99 1 +2052 Archivist_Quickened_BloodOfTheMartyr 14727 0 99 1 +2053 Archivist_Silent_BloodOfTheMartyr 14728 0 99 1 +2054 Archivist_Still_BloodOfTheMartyr 14729 0 99 1 +2055 Archivist_CLAWS_OF_THE_SAVAGE 14730 0 99 1 +2056 Archivist_Empowered_CLAWS_OF_THE_SAVAGE 14731 0 99 1 +2057 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE 14732 0 99 1 +2058 Archivist_Quickened_CLAWS_OF_THE_SAVAGE 14733 0 99 1 +2059 Archivist_Silent_CLAWS_OF_THE_SAVAGE 14734 0 99 1 +2060 Archivist_Still_CLAWS_OF_THE_SAVAGE 14735 0 99 1 +2061 Archivist_Cure_Critical_Wounds 14736 0 99 1 +2062 Archivist_Empowered_Cure_Critical_Wounds 14737 0 99 1 +2063 Archivist_Maximized_Cure_Critical_Wounds 14738 0 99 1 +2064 Archivist_Quickened_Cure_Critical_Wounds 14739 0 99 1 +2065 Archivist_Silent_Cure_Critical_Wounds 14740 0 99 1 +2066 Archivist_Still_Cure_Critical_Wounds 14741 0 99 1 +2067 Archivist_DAMNING_DARKNESS 14742 0 99 1 +2068 Archivist_Exteneded_DAMNING_DARKNESS 14743 0 99 1 +2069 Archivist_Quickened_DAMNING_DARKNESS 14744 0 99 1 +2070 Archivist_Silent_DAMNING_DARKNESS 14745 0 99 1 +2071 Archivist_Darkness_Armor 14746 0 99 1 +2072 Archivist_Exteneded_Darkness_Armor 14747 0 99 1 +2073 Archivist_Quickened_Darkness_Armor 14748 0 99 1 +2074 Archivist_Silent_Darkness_Armor 14749 0 99 1 +2075 Archivist_Still_Darkness_Armor 14750 0 99 1 +2076 Archivist_Death_Ward 14751 0 99 1 +2077 Archivist_Exteneded_Death_Ward 14752 0 99 1 +2078 Archivist_Quickened_Death_Ward 14753 0 99 1 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Archivist_Silent_Dismissal 14773 0 99 1 +2099 Archivist_Still_Dismissal 14774 0 99 1 +2100 Archivist_Divine_Power 14775 0 99 1 +2101 Archivist_Exteneded_Divine_Power 14776 0 99 1 +2102 Archivist_Quickened_Divine_Power 14777 0 99 1 +2103 Archivist_Silent_Divine_Power 14778 0 99 1 +2104 Archivist_Still_Divine_Power 14779 0 99 1 +2105 Archivist_Dominate_Person 14780 0 99 1 +2106 Archivist_Exteneded_Dominate_Person 14781 0 99 1 +2107 Archivist_Quickened_Dominate_Person 14782 0 99 1 +2108 Archivist_Silent_Dominate_Person 14783 0 99 1 +2109 Archivist_Still_Dominate_Person 14784 0 99 1 +2110 Archivist_DoublestrikeArrow 14785 0 99 1 +2111 Archivist_Quickened_DoublestrikeArrow 14786 0 99 1 +2112 Archivist_Silent_DoublestrikeArrow 14787 0 99 1 +2113 Archivist_Still_DoublestrikeArrow 14788 0 99 1 +2114 Archivist_DraconicMight 14789 0 99 1 +2115 Archivist_Exteneded_DraconicMight 14790 0 99 1 +2116 Archivist_Quickened_DraconicMight 14791 0 99 1 +2117 Archivist_Silent_DraconicMight 14792 0 99 1 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Archivist_Silent_Fireball 14814 0 99 1 +2140 Archivist_Still_Fireball 14815 0 99 1 +2141 Archivist_Freedom_of_Movement 14816 0 99 1 +2142 Archivist_Exteneded_Freedom_of_Movement 14817 0 99 1 +2143 Archivist_Quickened_Freedom_of_Movement 14818 0 99 1 +2144 Archivist_Silent_Freedom_of_Movement 14819 0 99 1 +2145 Archivist_Still_Freedom_of_Movement 14820 0 99 1 +2146 Archivist_GREATER_LUMINOUS_ARMOR 14821 0 99 1 +2147 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR 14822 0 99 1 +2148 Archivist_Quickened_GREATER_LUMINOUS_ARMOR 14823 0 99 1 +2149 Archivist_Greater_Magic_Weapon 14824 0 99 1 +2150 Archivist_Exteneded_Greater_Magic_Weapon 14825 0 99 1 +2151 Archivist_Quickened_Greater_Magic_Weapon 14826 0 99 1 +2152 Archivist_Silent_Greater_Magic_Weapon 14827 0 99 1 +2153 Archivist_Still_Greater_Magic_Weapon 14828 0 99 1 +2154 Archivist_Greater_Resistance 14829 0 99 1 +2155 Archivist_Exteneded_Greater_Resistance 14830 0 99 1 +2156 Archivist_Quickened_Greater_Resistance 14831 0 99 1 +2157 Archivist_Silent_Greater_Resistance 14832 0 99 1 +2158 Archivist_Still_Greater_Resistance 14833 0 99 1 +2159 Archivist_Gust_of_Wind 14834 0 99 1 +2160 Archivist_Quickened_Gust_of_Wind 14835 0 99 1 +2161 Archivist_Silent_Gust_of_Wind 14836 0 99 1 +2162 Archivist_Still_Gust_of_Wind 14837 0 99 1 +2163 Archivist_Hammer_of_the_Gods 14838 0 99 1 +2164 Archivist_Empowered_Hammer_of_the_Gods 14839 0 99 1 +2165 Archivist_Maximized_Hammer_of_the_Gods 14840 0 99 1 +2166 Archivist_Quickened_Hammer_of_the_Gods 14841 0 99 1 +2167 Archivist_Silent_Hammer_of_the_Gods 14842 0 99 1 +2168 Archivist_Still_Hammer_of_the_Gods 14843 0 99 1 +2169 Archivist_Haste 14844 0 99 1 +2170 Archivist_Exteneded_Haste 14845 0 99 1 +2171 Archivist_Quickened_Haste 14846 0 99 1 +2172 Archivist_Silent_Haste 14847 0 99 1 +2173 Archivist_Still_Haste 14848 0 99 1 +2174 Archivist_Hold_Monster 14849 0 99 1 +2175 Archivist_Exteneded_Hold_Monster 14850 0 99 1 +2176 Archivist_Quickened_Hold_Monster 14851 0 99 1 +2177 Archivist_Silent_Hold_Monster 14852 0 99 1 +2178 Archivist_Still_Hold_Monster 14853 0 99 1 +2179 Archivist_Holy_Sword 14854 0 99 1 +2180 Archivist_Exteneded_Holy_Sword 14855 0 99 1 +2181 Archivist_Quickened_Holy_Sword 14856 0 99 1 +2182 Archivist_Silent_Holy_Sword 14857 0 99 1 +2183 Archivist_Still_Holy_Sword 14858 0 99 1 +2184 Archivist_Improved_Invisibility 14859 0 99 1 +2185 Archivist_Exteneded_Improved_Invisibility 14860 0 99 1 +2186 Archivist_Quickened_Improved_Invisibility 14861 0 99 1 +2187 Archivist_Silent_Improved_Invisibility 14862 0 99 1 +2188 Archivist_Still_Improved_Invisibility 14863 0 99 1 +2189 Archivist_Improved_Mage_Armor 14864 0 99 1 +2190 Archivist_Exteneded_Improved_Mage_Armor 14865 0 99 1 +2191 Archivist_Quickened_Improved_Mage_Armor 14866 0 99 1 +2192 Archivist_Silent_Improved_Mage_Armor 14867 0 99 1 +2193 Archivist_Still_Improved_Mage_Armor 14868 0 99 1 +2194 Archivist_Inflict_Critical_Wounds 14869 0 99 1 +2195 Archivist_Empowered_Inflict_Critical_Wounds 14870 0 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Archivist_Silent_Lesser_Planar_Binding 14888 0 99 1 +2214 Archivist_Still_Lesser_Planar_Binding 14889 0 99 1 +2215 Archivist_Lesser_Spell_Breach 14890 0 99 1 +2216 Archivist_Quickened_Lesser_Spell_Breach 14891 0 99 1 +2217 Archivist_Silent_Lesser_Spell_Breach 14892 0 99 1 +2218 Archivist_Still_Lesser_Spell_Breach 14893 0 99 1 +2219 Archivist_Lower_Spell_Resistance 14894 0 99 1 +2220 Archivist_Exteneded_Lower_Spell_Resistance 14895 0 99 1 +2221 Archivist_Silent_Lower_Spell_Resistance 14896 0 99 1 +2222 Archivist_Still_Lower_Spell_Resistance 14897 0 99 1 +2223 Archivist_Mass_Camoflage 14898 0 99 1 +2224 Archivist_Exteneded_Mass_Camoflage 14899 0 99 1 +2225 Archivist_Quickened_Mass_Camoflage 14900 0 99 1 +2226 Archivist_Silent_Mass_Camoflage 14901 0 99 1 +2227 Archivist_Still_Mass_Camoflage 14902 0 99 1 +2228 Archivist_Mass_Ultravision 14903 0 99 1 +2229 Archivist_Exteneded_Mass_Ultravision 14904 0 99 1 +2230 Archivist_Silent_Mass_Ultravision 14905 0 99 1 +2231 Archivist_Still_Mass_Ultravision 14906 0 99 1 +2232 Archivist_Necrotic_Domination 14907 0 99 1 +2233 Archivist_Exteneded_Necrotic_Domination 14908 0 99 1 +2234 Archivist_Quickened_Necrotic_Domination 14909 0 99 1 +2235 Archivist_Silent_Necrotic_Domination 14910 0 99 1 +2236 Archivist_Still_Necrotic_Domination 14911 0 99 1 +2237 Archivist_Neutralize_Poison 14912 0 99 1 +2238 Archivist_Quickened_Neutralize_Poison 14913 0 99 1 +2239 Archivist_Silent_Neutralize_Poison 14914 0 99 1 +2240 Archivist_Still_Neutralize_Poison 14915 0 99 1 +2241 Archivist_NONDETECTION 14916 0 99 1 +2242 Archivist_Exteneded_NONDETECTION 14917 0 99 1 +2243 Archivist_Quickened_NONDETECTION 14918 0 99 1 +2244 Archivist_Silent_NONDETECTION 14919 0 99 1 +2245 Archivist_Still_NONDETECTION 14920 0 99 1 +2246 Archivist_Panacea 14921 0 99 1 +2247 Archivist_Empowered_Panacea 14922 0 99 1 +2248 Archivist_Maximized_Panacea 14923 0 99 1 +2249 Archivist_Quickened_Panacea 14924 0 99 1 +2250 Archivist_Silent_Panacea 14925 0 99 1 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Archivist_Silent_Recitation 14946 0 99 1 +2272 Archivist_Still_Recitation 14947 0 99 1 +2273 Archivist_RepelVermin 14948 0 99 1 +2274 Archivist_Exteneded_RepelVermin 14949 0 99 1 +2275 Archivist_Quickened_RepelVermin 14950 0 99 1 +2276 Archivist_Silent_RepelVermin 14951 0 99 1 +2277 Archivist_Still_RepelVermin 14952 0 99 1 +2278 Archivist_Restoration 14953 0 99 1 +2279 Archivist_Quickened_Restoration 14954 0 99 1 +2280 Archivist_Silent_Restoration 14955 0 99 1 +2281 Archivist_Still_Restoration 14956 0 99 1 +2282 Archivist_ShadowArrow 14957 0 99 1 +2283 Archivist_Silent_ShadowArrow 14958 0 99 1 +2284 Archivist_Stoneskin 14959 0 99 1 +2285 Archivist_Exteneded_Stoneskin 14960 0 99 1 +2286 Archivist_Quickened_Stoneskin 14961 0 99 1 +2287 Archivist_Silent_Stoneskin 14962 0 99 1 +2288 Archivist_Still_Stoneskin 14963 0 99 1 +2289 Archivist_STOP_HEART 14964 0 99 1 +2290 Archivist_Quickened_STOP_HEART 14965 0 99 1 +2291 Archivist_Still_STOP_HEART 14966 0 99 1 +2292 Archivist_Summon_Creature_IV 14967 0 99 1 +2293 Archivist_Exteneded_Summon_Creature_IV 14968 0 99 1 +2294 Archivist_Quickened_Summon_Creature_IV 14969 0 99 1 +2295 Archivist_Silent_Summon_Creature_IV 14970 0 99 1 +2296 Archivist_Still_Summon_Creature_IV 14971 0 99 1 +2297 Archivist_SummonUndeadIV 14972 0 99 1 +2298 Archivist_Exteneded_SummonUndeadIV 14973 0 99 1 +2299 Archivist_Quickened_SummonUndeadIV 14974 0 99 1 +2300 Archivist_Silent_SummonUndeadIV 14975 0 99 1 +2301 Archivist_Still_SummonUndeadIV 14976 0 99 1 +2302 Archivist_SUNMANTLE 14977 0 99 1 +2303 Archivist_Exteneded_SUNMANTLE 14978 0 99 1 +2304 Archivist_Quickened_SUNMANTLE 14979 0 99 1 +2305 Archivist_Still_SUNMANTLE 14980 0 99 1 +2306 Archivist_SwordOfConscience 14981 0 99 1 +2307 Archivist_Quickened_SwordOfConscience 14982 0 99 1 +2308 Archivist_Silent_SwordOfConscience 14983 0 99 1 +2309 Archivist_Unholy_Sword 14984 0 99 1 +2310 Archivist_Exteneded_Unholy_Sword 14985 0 99 1 +2311 Archivist_Quickened_Unholy_Sword 14986 0 99 1 +2312 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Archivist_Silent_Cone_of_Cold 15027 0 99 1 +2353 Archivist_Still_Cone_of_Cold 15028 0 99 1 +2354 Archivist_CONVERT_WAND 15029 0 99 1 +2355 Archivist_Exteneded_CONVERT_WAND 15030 0 99 1 +2356 Archivist_Quickened_CONVERT_WAND 15031 0 99 1 +2357 Archivist_Silent_CONVERT_WAND 15032 0 99 1 +2358 Archivist_Still_CONVERT_WAND 15033 0 99 1 +2359 Archivist_DANCING_WEB 15034 0 99 1 +2360 Archivist_Empowered_DANCING_WEB 15035 0 99 1 +2361 Archivist_Exteneded_DANCING_WEB 15036 0 99 1 +2362 Archivist_Maximized_DANCING_WEB 15037 0 99 1 +2363 Archivist_Quickened_DANCING_WEB 15038 0 99 1 +2364 Archivist_Silent_DANCING_WEB 15039 0 99 1 +2365 Archivist_Still_DANCING_WEB 15040 0 99 1 +2366 Archivist_DarkBolt 15041 0 99 1 +2367 Archivist_Empowered_DarkBolt 15042 0 99 1 +2368 Archivist_Maximized_DarkBolt 15043 0 99 1 +2369 Archivist_Quickened_DarkBolt 15044 0 99 1 +2370 Archivist_Silent_DarkBolt 15045 0 99 1 +2371 Archivist_Still_DarkBolt 15046 0 99 1 +2372 Archivist_Elemental_Strike 15047 0 99 1 +2373 Archivist_Empowered_Elemental_Strike 15048 0 99 1 +2374 Archivist_Maximized_Elemental_Strike 15049 0 99 1 +2375 Archivist_Quickened_Elemental_Strike 15050 0 99 1 +2376 Archivist_Silent_Elemental_Strike 15051 0 99 1 +2377 Archivist_Still_Elemental_Strike 15052 0 99 1 +2378 Archivist_Evards_Black_Tentacles 15053 0 99 1 +2379 Archivist_Empowered_Evards_Black_Tentacles 15054 0 99 1 +2380 Archivist_Exteneded_Evards_Black_Tentacles 15055 0 99 1 +2381 Archivist_Maximized_Evards_Black_Tentacles 15056 0 99 1 +2382 Archivist_Quickened_Evards_Black_Tentacles 15057 0 99 1 +2383 Archivist_Silent_Evards_Black_Tentacles 15058 0 99 1 +2384 Archivist_Still_Evards_Black_Tentacles 15059 0 99 1 +2385 Archivist_FireInTheBlood 15060 0 99 1 +2386 Archivist_Exteneded_FireInTheBlood 15061 0 99 1 +2387 Archivist_Quickened_FireInTheBlood 15062 0 99 1 +2388 Archivist_Silent_FireInTheBlood 15063 0 99 1 +2389 Archivist_Still_FireInTheBlood 15064 0 99 1 +2390 Archivist_Flame_Strike 15065 0 99 1 +2391 Archivist_Empowered_Flame_Strike 15066 0 99 1 +2392 Archivist_Maximized_Flame_Strike 15067 0 99 1 +2393 Archivist_Quickened_Flame_Strike 15068 0 99 1 +2394 Archivist_Silent_Flame_Strike 15069 0 99 1 +2395 Archivist_Still_Flame_Strike 15070 0 99 1 +2396 Archivist_Greater_Heroism 15071 0 99 1 +2397 Archivist_Exteneded_Greater_Heroism 15072 0 99 1 +2398 Archivist_Silent_Greater_Heroism 15073 0 99 1 +2399 Archivist_Still_Greater_Heroism 15074 0 99 1 +2400 Archivist_Greater_Vigor(Monstrous_Regeneration) 15075 0 99 1 +2401 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) 15076 0 99 1 +2402 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) 15077 0 99 1 +2403 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) 15078 0 99 1 +2404 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) 15079 0 99 1 +2405 Archivist_GreaterCommand_RadialMaster 15080 0 99 1 +2406 Archivist_Exteneded_GreaterCommand_RadialMaster 15081 0 99 1 +2407 Archivist_Quickened_GreaterCommand_RadialMaster 15082 0 99 1 +2408 Archivist_Silent_GreaterCommand_RadialMaster 15083 0 99 1 +2409 Archivist_Still_GreaterCommand_RadialMaster 15084 0 99 1 +2410 Archivist_HealAnimalCompanion 15085 0 99 1 +2411 Archivist_Quickened_HealAnimalCompanion 15086 0 99 1 +2412 Archivist_Silent_HealAnimalCompanion 15087 0 99 1 +2413 Archivist_Still_HealAnimalCompanion 15088 0 99 1 +2414 Archivist_Healing_Circle 15089 0 99 1 +2415 Archivist_Empowered_Healing_Circle 15090 0 99 1 +2416 Archivist_Maximized_Healing_Circle 15091 0 99 1 +2417 Archivist_Quickened_Healing_Circle 15092 0 99 1 +2418 Archivist_Silent_Healing_Circle 15093 0 99 1 +2419 Archivist_Still_Healing_Circle 15094 0 99 1 +2420 Archivist_HEARTCLUTCH 15095 0 99 1 +2421 Archivist_Quickened_HEARTCLUTCH 15096 0 99 1 +2422 Archivist_Silent_HEARTCLUTCH 15097 0 99 1 +2423 Archivist_Still_HEARTCLUTCH 15098 0 99 1 +2424 Archivist_Ice_Storm 15099 0 99 1 +2425 Archivist_Empowered_Ice_Storm 15100 0 99 1 +2426 Archivist_Maximized_Ice_Storm 15101 0 99 1 +2427 Archivist_Quickened_Ice_Storm 15102 0 99 1 +2428 Archivist_Silent_Ice_Storm 15103 0 99 1 +2429 Archivist_Still_Ice_Storm 15104 0 99 1 +2430 Archivist_Inferno 15105 0 99 1 +2431 Archivist_Empowered_Inferno 15106 0 99 1 +2432 Archivist_Exteneded_Inferno 15107 0 99 1 +2433 Archivist_Maximized_Inferno 15108 0 99 1 +2434 Archivist_Quickened_Inferno 15109 0 99 1 +2435 Archivist_Silent_Inferno 15110 0 99 1 +2436 Archivist_Still_Inferno 15111 0 99 1 +2437 Archivist_Legions_Curse_of_Petty_Failing 15112 0 99 1 +2438 Archivist_Exteneded_Legions_Curse_of_Petty_Failing 15113 0 99 1 +2439 Archivist_Quickened_Legions_Curse_of_Petty_Failing 15114 0 99 1 +2440 Archivist_Silent_Legions_Curse_of_Petty_Failing 15115 0 99 1 +2441 Archivist_Still_Legions_Curse_of_Petty_Failing 15116 0 99 1 +2442 Archivist_Mass_Cats_Grace 15117 0 99 1 +2443 Archivist_Empowered_Mass_Cats_Grace 15118 0 99 1 +2444 Archivist_Exteneded_Mass_Cats_Grace 15119 0 99 1 +2445 Archivist_Maximized_Mass_Cats_Grace 15120 0 99 1 +2446 Archivist_Quickened_Mass_Cats_Grace 15121 0 99 1 +2447 Archivist_Silent_Mass_Cats_Grace 15122 0 99 1 +2448 Archivist_Still_Mass_Cats_Grace 15123 0 99 1 +2449 Archivist_Mass_Contagion 15124 0 99 1 +2450 Archivist_Quickened_Mass_Contagion 15125 0 99 1 +2451 Archivist_Silent_Mass_Contagion 15126 0 99 1 +2452 Archivist_Still_Mass_Contagion 15127 0 99 1 +2453 Archivist_Mass_Cure_Light_Wounds 15128 0 99 1 +2454 Archivist_Empowered_Mass_Cure_Light_Wounds 15129 0 99 1 +2455 Archivist_Maximized_Mass_Cure_Light_Wounds 15130 0 99 1 +2456 Archivist_Quickened_Mass_Cure_Light_Wounds 15131 0 99 1 +2457 Archivist_Silent_Mass_Cure_Light_Wounds 15132 0 99 1 +2458 Archivist_Still_Mass_Cure_Light_Wounds 15133 0 99 1 +2459 Archivist_Mass_Inflict_Light_Wounds 15134 0 99 1 +2460 Archivist_Empowered_Mass_Inflict_Light_Wounds 15135 0 99 1 +2461 Archivist_Maximized_Mass_Inflict_Light_Wounds 15136 0 99 1 +2462 Archivist_Quickened_Mass_Inflict_Light_Wounds 15137 0 99 1 +2463 Archivist_Silent_Mass_Inflict_Light_Wounds 15138 0 99 1 +2464 Archivist_Still_Mass_Inflict_Light_Wounds 15139 0 99 1 +2465 Archivist_MORALITY_UNDONE 15140 0 99 1 +2466 Archivist_Quickened_MORALITY_UNDONE 15141 0 99 1 +2467 Archivist_Silent_MORALITY_UNDONE 15142 0 99 1 +2468 Archivist_Still_MORALITY_UNDONE 15143 0 99 1 +2469 Archivist_Necrotic_Burst 15144 0 99 1 +2470 Archivist_Empowered_Necrotic_Burst 15145 0 99 1 +2471 Archivist_Maximized_Necrotic_Burst 15146 0 99 1 +2472 Archivist_Quickened_Necrotic_Burst 15147 0 99 1 +2473 Archivist_Silent_Necrotic_Burst 15148 0 99 1 +2474 Archivist_Still_Necrotic_Burst 15149 0 99 1 +2475 Archivist_Owls_Insight 15150 0 99 1 +2476 Archivist_Exteneded_Owls_Insight 15151 0 99 1 +2477 Archivist_Quickened_Owls_Insight 15152 0 99 1 +2478 Archivist_Silent_Owls_Insight 15153 0 99 1 +2479 Archivist_Still_Owls_Insight 15154 0 99 1 +2480 Archivist_POWER_LEECH 15155 0 99 1 +2481 Archivist_Exteneded_POWER_LEECH 15156 0 99 1 +2482 Archivist_Quickened_POWER_LEECH 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Archivist_Exteneded_Scrying 15178 0 99 1 +2504 Archivist_Quickened_Scrying 15179 0 99 1 +2505 Archivist_Silent_Scrying 15180 0 99 1 +2506 Archivist_Still_Scrying 15181 0 99 1 +2507 Archivist_SICKEN_EVIL 15182 0 99 1 +2508 Archivist_Exteneded_SICKEN_EVIL 15183 0 99 1 +2509 Archivist_Quickened_SICKEN_EVIL 15184 0 99 1 +2510 Archivist_Silent_SICKEN_EVIL 15185 0 99 1 +2511 Archivist_Still_SICKEN_EVIL 15186 0 99 1 +2512 Archivist_Slay_Living 15187 0 99 1 +2513 Archivist_Empowered_Slay_Living 15188 0 99 1 +2514 Archivist_Maximized_Slay_Living 15189 0 99 1 +2515 Archivist_Quickened_Slay_Living 15190 0 99 1 +2516 Archivist_Silent_Slay_Living 15191 0 99 1 +2517 Archivist_Still_Slay_Living 15192 0 99 1 +2518 Archivist_Soulscour 15193 0 99 1 +2519 Archivist_Empowered_Soulscour 15194 0 99 1 +2520 Archivist_Maximized_Soulscour 15195 0 99 1 +2521 Archivist_Quickened_Soulscour 15196 0 99 1 +2522 Archivist_Silent_Soulscour 15197 0 99 1 +2523 Archivist_Still_Soulscour 15198 0 99 1 +2524 Archivist_Spell_Mantle 15199 0 99 1 +2525 Archivist_Empowered_Spell_Mantle 15200 0 99 1 +2526 Archivist_Exteneded_Spell_Mantle 15201 0 99 1 +2527 Archivist_Maximized_Spell_Mantle 15202 0 99 1 +2528 Archivist_Quickened_Spell_Mantle 15203 0 99 1 +2529 Archivist_Silent_Spell_Mantle 15204 0 99 1 +2530 Archivist_Still_Spell_Mantle 15205 0 99 1 +2531 Archivist_Spell_Resistance 15206 0 99 1 +2532 Archivist_Exteneded_Spell_Resistance 15207 0 99 1 +2533 Archivist_Quickened_Spell_Resistance 15208 0 99 1 +2534 Archivist_Silent_Spell_Resistance 15209 0 99 1 +2535 Archivist_Still_Spell_Resistance 15210 0 99 1 +2536 Archivist_Stone_to_flesh 15211 0 99 1 +2537 Archivist_Exteneded_Stone_to_flesh 15212 0 99 1 +2538 Archivist_Quickened_Stone_to_flesh 15213 0 99 1 +2539 Archivist_Silent_Stone_to_flesh 15214 0 99 1 +2540 Archivist_Still_Stone_to_flesh 15215 0 99 1 +2541 Archivist_Summon_Creature_V 15216 0 99 1 +2542 Archivist_Exteneded_Summon_Creature_V 15217 0 99 1 +2543 Archivist_Quickened_Summon_Creature_V 15218 0 99 1 +2544 Archivist_Silent_Summon_Creature_V 15219 0 99 1 +2545 Archivist_Still_Summon_Creature_V 15220 0 99 1 +2546 Archivist_SummonUndeadV 15221 0 99 1 +2547 Archivist_Exteneded_SummonUndeadV 15222 0 99 1 +2548 Archivist_Quickened_SummonUndeadV 15223 0 99 1 +2549 Archivist_Silent_SummonUndeadV 15224 0 99 1 +2550 Archivist_Still_SummonUndeadV 15225 0 99 1 +2551 Archivist_SYMBOL_OF_PAIN 15226 0 99 1 +2552 Archivist_Empowered_SYMBOL_OF_PAIN 15227 0 99 1 +2553 Archivist_Exteneded_SYMBOL_OF_PAIN 15228 0 99 1 +2554 Archivist_Maximized_SYMBOL_OF_PAIN 15229 0 99 1 +2555 Archivist_Quickened_SYMBOL_OF_PAIN 15230 0 99 1 +2556 Archivist_Silent_SYMBOL_OF_PAIN 15231 0 99 1 +2557 Archivist_Still_SYMBOL_OF_PAIN 15232 0 99 1 +2558 Archivist_SYMBOL_OF_SLEEP 15233 0 99 1 +2559 Archivist_Empowered_SYMBOL_OF_SLEEP 15234 0 99 1 +2560 Archivist_Exteneded_SYMBOL_OF_SLEEP 15235 0 99 1 +2561 Archivist_Maximized_SYMBOL_OF_SLEEP 15236 0 99 1 +2562 Archivist_Quickened_SYMBOL_OF_SLEEP 15237 0 99 1 +2563 Archivist_Silent_SYMBOL_OF_SLEEP 15238 0 99 1 +2564 Archivist_Still_SYMBOL_OF_SLEEP 15239 0 99 1 +2565 Archivist_Teleport_RadialMaster 15240 0 99 1 +2566 Archivist_Quickened_Teleport_RadialMaster 15241 0 99 1 +2567 Archivist_Silent_Teleport_RadialMaster 15242 0 99 1 +2568 Archivist_True_Seeing 15243 0 99 1 +2569 Archivist_Exteneded_True_Seeing 15244 0 99 1 +2570 Archivist_Quickened_True_Seeing 15245 0 99 1 +2571 Archivist_Silent_True_Seeing 15246 0 99 1 +2572 Archivist_Still_True_Seeing 15247 0 99 1 +2573 Archivist_Vine_Mine 15248 0 99 1 +2574 Archivist_Exteneded_Vine_Mine 15249 0 99 1 +2575 Archivist_Quickened_Vine_Mine 15250 0 99 1 +2576 Archivist_Silent_Vine_Mine 15251 0 99 1 +2577 Archivist_Still_Vine_Mine 15252 0 99 1 +2578 Archivist_Viscid_Glob 15253 0 99 1 +2579 Archivist_Exteneded_Viscid_Glob 15254 0 99 1 +2580 Archivist_Quickened_Viscid_Glob 15255 0 99 1 +2581 Archivist_Silent_Viscid_Glob 15256 0 99 1 +2582 Archivist_Still_Viscid_Glob 15257 0 99 1 +2583 Archivist_Wall_of_Fire 15258 0 99 1 +2584 Archivist_Empowered_Wall_of_Fire 15259 0 99 1 +2585 Archivist_Exteneded_Wall_of_Fire 15260 0 99 1 +2586 Archivist_Maximized_Wall_of_Fire 15261 0 99 1 +2587 Archivist_Quickened_Wall_of_Fire 15262 0 99 1 +2588 Archivist_Silent_Wall_of_Fire 15263 0 99 1 +2589 Archivist_Still_Wall_of_Fire 15264 0 99 1 +2590 Archivist_Acid_Storm 15265 0 99 1 +2591 Archivist_Empowered_Acid_Storm 15266 0 99 1 +2592 Archivist_Maximized_Acid_Storm 15267 0 99 1 +2593 Archivist_Silent_Acid_Storm 15268 0 99 1 +2594 Archivist_Still_Acid_Storm 15269 0 99 1 +2595 Archivist_Animate_Object 15270 0 99 1 +2596 Archivist_Exteneded_Animate_Object 15271 0 99 1 +2597 Archivist_Banishment 15272 0 99 1 +2598 Archivist_Silent_Banishment 15273 0 99 1 +2599 Archivist_Still_Banishment 15274 0 99 1 +2600 Archivist_Blade_Barrier 15275 0 99 1 +2601 Archivist_Empowered_Blade_Barrier 15276 0 99 1 +2602 Archivist_Exteneded_Blade_Barrier 15277 0 99 1 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Archivist_Silent_CLOUD_OF_THE_ACHAIERAI 15296 0 99 1 +2622 Archivist_Still_CLOUD_OF_THE_ACHAIERAI 15297 0 99 1 +2623 Archivist_Control_Undead 15298 0 99 1 +2624 Archivist_Exteneded_Control_Undead 15299 0 99 1 +2625 Archivist_Silent_Control_Undead 15300 0 99 1 +2626 Archivist_Still_Control_Undead 15301 0 99 1 +2627 Archivist_Create_Undead 15302 0 99 1 +2628 Archivist_Exteneded_Create_Undead 15303 0 99 1 +2629 Archivist_Silent_Create_Undead 15304 0 99 1 +2630 Archivist_Still_Create_Undead 15305 0 99 1 +2631 Archivist_Crumble 15306 0 99 1 +2632 Archivist_Empowered_Crumble 15307 0 99 1 +2633 Archivist_Maximized_Crumble 15308 0 99 1 +2634 Archivist_Silent_Crumble 15309 0 99 1 +2635 Archivist_Still_Crumble 15310 0 99 1 +2636 Archivist_Drown 15311 0 99 1 +2637 Archivist_Silent_Drown 15312 0 99 1 +2638 Archivist_Still_Drown 15313 0 99 1 +2639 Archivist_Energy_Buffer 15314 0 99 1 +2640 Archivist_Exteneded_Energy_Buffer 15315 0 99 1 +2641 Archivist_Silent_Energy_Buffer 15316 0 99 1 +2642 Archivist_Still_Energy_Buffer 15317 0 99 1 +2643 Archivist_Energy_Immunity 15318 0 99 1 +2644 Archivist_Exteneded_Energy_Immunity 15319 0 99 1 +2645 Archivist_Silent_Energy_Immunity 15320 0 99 1 +2646 Archivist_Still_Energy_Immunity 15321 0 99 1 +2647 Archivist_EXALTED_RAIMENT 15322 0 99 1 +2648 Archivist_Exteneded_EXALTED_RAIMENT 15323 0 99 1 +2649 Archivist_Silent_EXALTED_RAIMENT 15324 0 99 1 +2650 Archivist_ExtractWaterElemental 15325 0 99 1 +2651 Archivist_Empowered_ExtractWaterElemental 15326 0 99 1 +2652 Archivist_Maximized_ExtractWaterElemental 15327 0 99 1 +2653 Archivist_Silent_ExtractWaterElemental 15328 0 99 1 +2654 Archivist_Still_ExtractWaterElemental 15329 0 99 1 +2655 Archivist_Greater_Dispelling 15330 0 99 1 +2656 Archivist_Silent_Greater_Dispelling 15331 0 99 1 +2657 Archivist_Still_Greater_Dispelling 15332 0 99 1 +2658 Archivist_Greater_Glyph_of_Warding_Master 15333 0 99 1 +2659 Archivist_Empowered_Greater_Glyph_of_Warding_Master 15334 0 99 1 +2660 Archivist_Exteneded_Greater_Glyph_of_Warding_Master 15335 0 99 1 +2661 Archivist_Maximized_Greater_Glyph_of_Warding_Master 15336 0 99 1 +2662 Archivist_Silent_Greater_Glyph_of_Warding_Master 15337 0 99 1 +2663 Archivist_Still_Greater_Glyph_of_Warding_Master 15338 0 99 1 +2664 Archivist_Etherealness 15339 0 99 1 +2665 Archivist_Exteneded_Etherealness 15340 0 99 1 +2666 Archivist_Silent_Etherealness 15341 0 99 1 +2667 Archivist_Still_Etherealness 15342 0 99 1 +2668 Archivist_Greater_Stoneskin 15343 0 99 1 +2669 Archivist_Exteneded_Greater_Stoneskin 15344 0 99 1 +2670 Archivist_Silent_Greater_Stoneskin 15345 0 99 1 +2671 Archivist_Still_Greater_Stoneskin 15346 0 99 1 +2672 Archivist_Harm 15347 0 99 1 +2673 Archivist_Silent_Harm 15348 0 99 1 +2674 Archivist_Still_Harm 15349 0 99 1 +2675 Archivist_Heal 15350 0 99 1 +2676 Archivist_Silent_Heal 15351 0 99 1 +2677 Archivist_Still_Heal 15352 0 99 1 +2678 Archivist_Legend_Lore 15353 0 99 1 +2679 Archivist_Exteneded_Legend_Lore 15354 0 99 1 +2680 Archivist_Silent_Legend_Lore 15355 0 99 1 +2681 Archivist_Still_Legend_Lore 15356 0 99 1 +2682 Archivist_Mass_Bulls_Strength 15357 0 99 1 +2683 Archivist_Empowered_Mass_Bulls_Strength 15358 0 99 1 +2684 Archivist_Exteneded_Mass_Bulls_Strength 15359 0 99 1 +2685 Archivist_Maximized_Mass_Bulls_Strength 15360 0 99 1 +2686 Archivist_Silent_Mass_Bulls_Strength 15361 0 99 1 +2687 Archivist_Still_Mass_Bulls_Strength 15362 0 99 1 +2688 Archivist_Mass_Cure_Moderate_Wounds 15363 0 99 1 +2689 Archivist_Empowered_Mass_Cure_Moderate_Wounds 15364 0 99 1 +2690 Archivist_Maximized_Mass_Cure_Moderate_Wounds 15365 0 99 1 +2691 Archivist_Silent_Mass_Cure_Moderate_Wounds 15366 0 99 1 +2692 Archivist_Still_Mass_Cure_Moderate_Wounds 15367 0 99 1 +2693 Archivist_Mass_Eagle_Splendor 15368 0 99 1 +2694 Archivist_Empowered_Mass_Eagle_Splendor 15369 0 99 1 +2695 Archivist_Exteneded_Mass_Eagle_Splendor 15370 0 99 1 +2696 Archivist_Maximized_Mass_Eagle_Splendor 15371 0 99 1 +2697 Archivist_Silent_Mass_Eagle_Splendor 15372 0 99 1 +2698 Archivist_Still_Mass_Eagle_Splendor 15373 0 99 1 +2699 Archivist_Mass_Endurance 15374 0 99 1 +2700 Archivist_Empowered_Mass_Endurance 15375 0 99 1 +2701 Archivist_Exteneded_Mass_Endurance 15376 0 99 1 +2702 Archivist_Maximized_Mass_Endurance 15377 0 99 1 +2703 Archivist_Silent_Mass_Endurance 15378 0 99 1 +2704 Archivist_Still_Mass_Endurance 15379 0 99 1 +2705 Archivist_Mass_Foxs_Cunning 15380 0 99 1 +2706 Archivist_Empowered_Mass_Foxs_Cunning 15381 0 99 1 +2707 Archivist_Exteneded_Mass_Foxs_Cunning 15382 0 99 1 +2708 Archivist_Maximized_Mass_Foxs_Cunning 15383 0 99 1 +2709 Archivist_Silent_Mass_Foxs_Cunning 15384 0 99 1 +2710 Archivist_Still_Mass_Foxs_Cunning 15385 0 99 1 +2711 Archivist_Mass_Inflict_Moderate_Wounds 15386 0 99 1 +2712 Archivist_Empowered_Mass_Inflict_Moderate_Wounds 15387 0 99 1 +2713 Archivist_Maximized_Mass_Inflict_Moderate_Wounds 15388 0 99 1 +2714 Archivist_Silent_Mass_Inflict_Moderate_Wounds 15389 0 99 1 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Archivist_Still_Planar_Binding 15409 0 99 1 +2735 Archivist_Pox 15410 0 99 1 +2736 Archivist_Empowered_Pox 15411 0 99 1 +2737 Archivist_Maximized_Pox 15412 0 99 1 +2738 Archivist_Silent_Pox 15413 0 99 1 +2739 Archivist_Still_Pox 15414 0 99 1 +2740 Archivist_SarcophagusOfStone 15415 0 99 1 +2741 Archivist_Silent_SarcophagusOfStone 15416 0 99 1 +2742 Archivist_Still_SarcophagusOfStone 15417 0 99 1 +2743 Archivist_Stonehold 15418 0 99 1 +2744 Archivist_Empowered_Stonehold 15419 0 99 1 +2745 Archivist_Exteneded_Stonehold 15420 0 99 1 +2746 Archivist_Maximized_Stonehold 15421 0 99 1 +2747 Archivist_Silent_Stonehold 15422 0 99 1 +2748 Archivist_Still_Stonehold 15423 0 99 1 +2749 Archivist_STORM_OF_SHARDS 15424 0 99 1 +2750 Archivist_Empowered_STORM_OF_SHARDS 15425 0 99 1 +2751 Archivist_Maximized_STORM_OF_SHARDS 15426 0 99 1 +2752 Archivist_Silent_STORM_OF_SHARDS 15427 0 99 1 +2753 Archivist_Still_STORM_OF_SHARDS 15428 0 99 1 +2754 Archivist_Summon_Creature_VI 15429 0 99 1 +2755 Archivist_Exteneded_Summon_Creature_VI 15430 0 99 1 +2756 Archivist_Silent_Summon_Creature_VI 15431 0 99 1 +2757 Archivist_Still_Summon_Creature_VI 15432 0 99 1 +2758 Archivist_Superior_Resistance 15433 0 99 1 +2759 Archivist_Exteneded_Superior_Resistance 15434 0 99 1 +2760 Archivist_Silent_Superior_Resistance 15435 0 99 1 +2761 Archivist_Still_Superior_Resistance 15436 0 99 1 +2762 Archivist_SYMBOL_OF_FEAR 15437 0 99 1 +2763 Archivist_Empowered_SYMBOL_OF_FEAR 15438 0 99 1 +2764 Archivist_Exteneded_SYMBOL_OF_FEAR 15439 0 99 1 +2765 Archivist_Maximized_SYMBOL_OF_FEAR 15440 0 99 1 +2766 Archivist_Silent_SYMBOL_OF_FEAR 15441 0 99 1 +2767 Archivist_Still_SYMBOL_OF_FEAR 15442 0 99 1 +2768 Archivist_SYMBOL_OF_PERSUASION 15443 0 99 1 +2769 Archivist_Empowered_SYMBOL_OF_PERSUASION 15444 0 99 1 +2770 Archivist_Exteneded_SYMBOL_OF_PERSUASION 15445 0 99 1 +2771 Archivist_Maximized_SYMBOL_OF_PERSUASION 15446 0 99 1 +2772 Archivist_Silent_SYMBOL_OF_PERSUASION 15447 0 99 1 +2773 Archivist_Still_SYMBOL_OF_PERSUASION 15448 0 99 1 +2774 Archivist_THOUSAND_NEEDLES 15449 0 99 1 +2775 Archivist_Empowered_THOUSAND_NEEDLES 15450 0 99 1 +2776 Archivist_Exteneded_THOUSAND_NEEDLES 15451 0 99 1 +2777 Archivist_Maximized_THOUSAND_NEEDLES 15452 0 99 1 +2778 Archivist_Silent_THOUSAND_NEEDLES 15453 0 99 1 +2779 Archivist_Still_THOUSAND_NEEDLES 15454 0 99 1 +2780 Archivist_TransportViaPlants_RadialMaster 15455 0 99 1 +2781 Archivist_Silent_TransportViaPlants_RadialMaster 15456 0 99 1 +2782 Archivist_Undeath_to_Death 15457 0 99 1 +2783 Archivist_Empowered_Undeath_to_Death 15458 0 99 1 +2784 Archivist_Maximized_Undeath_to_Death 15459 0 99 1 +2785 Archivist_Silent_Undeath_to_Death 15460 0 99 1 +2786 Archivist_Still_Undeath_to_Death 15461 0 99 1 +2787 Archivist_Vigorous_Circle 15462 0 99 1 +2788 Archivist_Exteneded_Vigorous_Circle 15463 0 99 1 +2789 Archivist_Silent_Vigorous_Circle 15464 0 99 1 +2790 Archivist_Still_Vigorous_Circle 15465 0 99 1 +2791 Archivist_WordOfRecall_RadialMaster 15466 0 99 1 +2792 Archivist_Silent_WordOfRecall_RadialMaster 15467 0 99 1 +2793 Archivist_Aura_of_Vitality 15468 0 99 1 +2794 Archivist_Exteneded_Aura_of_Vitality 15469 0 99 1 +2795 Archivist_Silent_Aura_of_Vitality 15470 0 99 1 +2796 Archivist_Still_Aura_of_Vitality 15471 0 99 1 +2797 Archivist_Bigbys_Grasping_Hand 15472 0 99 1 +2798 Archivist_Exteneded_Bigbys_Grasping_Hand 15473 0 99 1 +2799 Archivist_Silent_Bigbys_Grasping_Hand 15474 0 99 1 +2800 Archivist_Still_Bigbys_Grasping_Hand 15475 0 99 1 +2801 Archivist_Blasphemy 15476 0 99 1 +2802 Archivist_Silent_Blasphemy 15477 0 99 1 +2803 Archivist_Still_Blasphemy 15478 0 99 1 +2804 Archivist_Control_Weather 15479 0 99 1 +2805 Archivist_Exteneded_Control_Weather 15480 0 99 1 +2806 Archivist_Silent_Control_Weather 15481 0 99 1 +2807 Archivist_Still_Control_Weather 15482 0 99 1 +2808 Archivist_Creeping_Doom 15483 0 99 1 +2809 Archivist_Exteneded_Creeping_Doom 15484 0 99 1 +2810 Archivist_Silent_Creeping_Doom 15485 0 99 1 +2811 Archivist_Still_Creeping_Doom 15486 0 99 1 +2812 Archivist_DEATH_BY_THORNS 15487 0 99 1 +2813 Archivist_Silent_DEATH_BY_THORNS 15488 0 99 1 +2814 Archivist_Still_DEATH_BY_THORNS 15489 0 99 1 +2815 Archivist_Destruction 15490 0 99 1 +2816 Archivist_Silent_Destruction 15491 0 99 1 +2817 Archivist_Still_Destruction 15492 0 99 1 +2818 Archivist_Dictum 15493 0 99 1 +2819 Archivist_Silent_Dictum 15494 0 99 1 +2820 Archivist_Still_Dictum 15495 0 99 1 +2821 Archivist_Disintegrate 15496 0 99 1 +2822 Archivist_Empowered_Disintegrate 15497 0 99 1 +2823 Archivist_Silent_Disintegrate 15498 0 99 1 +2824 Archivist_Still_Disintegrate 15499 0 99 1 +2825 Archivist_DRAGON_ALLY 15500 0 99 1 +2826 Archivist_Exteneded_DRAGON_ALLY 15501 0 99 1 +2827 Archivist_Silent_DRAGON_ALLY 15502 0 99 1 +2828 Archivist_Energy_Ebb 15503 0 99 1 +2829 Archivist_Exteneded_Energy_Ebb 15504 0 99 1 +2830 Archivist_Silent_Energy_Ebb 15505 0 99 1 +2831 Archivist_Still_Energy_Ebb 15506 0 99 1 +2832 Archivist_FIENDISH_CLARITY 15507 0 99 1 +2833 Archivist_Silent_FIENDISH_CLARITY 15508 0 99 1 +2834 Archivist_Still_FIENDISH_CLARITY 15509 0 99 1 +2835 Archivist_Great_Thunderclap 15510 0 99 1 +2836 Archivist_Silent_Great_Thunderclap 15511 0 99 1 +2837 Archivist_Still_Great_Thunderclap 15512 0 99 1 +2838 Archivist_Greater_Harm 15513 0 99 1 +2839 Archivist_Silent_Greater_Harm 15514 0 99 1 +2840 Archivist_Still_Greater_Harm 15515 0 99 1 +2841 Archivist_Greater_Restoration 15516 0 99 1 +2842 Archivist_Silent_Greater_Restoration 15517 0 99 1 +2843 Archivist_Still_Greater_Restoration 15518 0 99 1 +2844 Archivist_GreaterScrying 15519 0 99 1 +2845 Archivist_Exteneded_GreaterScrying 15520 0 99 1 +2846 Archivist_Silent_GreaterScrying 15521 0 99 1 +2847 Archivist_Still_GreaterScrying 15522 0 99 1 +2848 Archivist_GreaterTeleport_RadialMaster 15523 0 99 1 +2849 Archivist_Silent_GreaterTeleport_RadialMaster 15524 0 99 1 +2850 Archivist_Holy_Word 15525 0 99 1 +2851 Archivist_Silent_Holy_Word 15526 0 99 1 +2852 Archivist_Still_Holy_Word 15527 0 99 1 +2853 Archivist_Mass_Charm 15528 0 99 1 +2854 Archivist_Exteneded_Mass_Charm 15529 0 99 1 +2855 Archivist_Silent_Mass_Charm 15530 0 99 1 +2856 Archivist_Mass_Cure_Serious_Wounds 15531 0 99 1 +2857 Archivist_Empowered_Mass_Cure_Serious_Wounds 15532 0 99 1 +2858 Archivist_Silent_Mass_Cure_Serious_Wounds 15533 0 99 1 +2859 Archivist_Still_Mass_Cure_Serious_Wounds 15534 0 99 1 +2860 Archivist_Mass_Haste 15535 0 99 1 +2861 Archivist_Exteneded_Mass_Haste 15536 0 99 1 +2862 Archivist_Silent_Mass_Haste 15537 0 99 1 +2863 Archivist_Still_Mass_Haste 15538 0 99 1 +2864 Archivist_Mass_Hold_Person 15539 0 99 1 +2865 Archivist_Exteneded_Mass_Hold_Person 15540 0 99 1 +2866 Archivist_Silent_Mass_Hold_Person 15541 0 99 1 +2867 Archivist_Still_Mass_Hold_Person 15542 0 99 1 +2868 Archivist_Mass_Inflict_Serious_Wounds 15543 0 99 1 +2869 Archivist_Empowered_Mass_Inflict_Serious_Wounds 15544 0 99 1 +2870 Archivist_Silent_Mass_Inflict_Serious_Wounds 15545 0 99 1 +2871 Archivist_Still_Mass_Inflict_Serious_Wounds 15546 0 99 1 +2872 Archivist_Mass_Spell_Resistance 15547 0 99 1 +2873 Archivist_Exteneded_Mass_Spell_Resistance 15548 0 99 1 +2874 Archivist_Silent_Mass_Spell_Resistance 15549 0 99 1 +2875 Archivist_Still_Mass_Spell_Resistance 15550 0 99 1 +2876 Archivist_PHOENIX_FIRE 15551 0 99 1 +2877 Archivist_Empowered_PHOENIX_FIRE 15552 0 99 1 +2878 Archivist_Silent_PHOENIX_FIRE 15553 0 99 1 +2879 Archivist_Still_PHOENIX_FIRE 15554 0 99 1 +2880 Archivist_Prismatic_Spray 15555 0 99 1 +2881 Archivist_Silent_Prismatic_Spray 15556 0 99 1 +2882 Archivist_Still_Prismatic_Spray 15557 0 99 1 +2883 Archivist_Protection_from_Spells 15558 0 99 1 +2884 Archivist_Exteneded_Protection_from_Spells 15559 0 99 1 +2885 Archivist_Silent_Protection_from_Spells 15560 0 99 1 +2886 Archivist_Still_Protection_from_Spells 15561 0 99 1 +2887 Archivist_RAIN_OF_EMBERS 15562 0 99 1 +2888 Archivist_Empowered_RAIN_OF_EMBERS 15563 0 99 1 +2889 Archivist_Exteneded_RAIN_OF_EMBERS 15564 0 99 1 +2890 Archivist_Silent_RAIN_OF_EMBERS 15565 0 99 1 +2891 Archivist_Still_RAIN_OF_EMBERS 15566 0 99 1 +2892 Archivist_RAIN_OF_ROSES 15567 0 99 1 +2893 Archivist_Exteneded_RAIN_OF_ROSES 15568 0 99 1 +2894 Archivist_Silent_RAIN_OF_ROSES 15569 0 99 1 +2895 Archivist_Still_RAIN_OF_ROSES 15570 0 99 1 +2896 Archivist_RAPTURE_OF_RUPTURE 15571 0 99 1 +2897 Archivist_Empowered_RAPTURE_OF_RUPTURE 15572 0 99 1 +2898 Archivist_Regenerate 15573 0 99 1 +2899 Archivist_Exteneded_Regenerate 15574 0 99 1 +2900 Archivist_Silent_Regenerate 15575 0 99 1 +2901 Archivist_Still_Regenerate 15576 0 99 1 +2902 Archivist_Repulsion 15577 0 99 1 +2903 Archivist_Exteneded_Repulsion 15578 0 99 1 +2904 Archivist_Silent_Repulsion 15579 0 99 1 +2905 Archivist_Still_Repulsion 15580 0 99 1 +2906 Archivist_Resurrection 15581 0 99 1 +2907 Archivist_Silent_Resurrection 15582 0 99 1 +2908 Archivist_Still_Resurrection 15583 0 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Archivist_Empowered_SYMBOL_OF_WEAKNESS 15603 0 99 1 +2929 Archivist_Exteneded_SYMBOL_OF_WEAKNESS 15604 0 99 1 +2930 Archivist_Silent_SYMBOL_OF_WEAKNESS 15605 0 99 1 +2931 Archivist_Still_SYMBOL_OF_WEAKNESS 15606 0 99 1 +2932 Archivist_TOMB_OF_LIGHT 15607 0 99 1 +2933 Archivist_Silent_TOMB_OF_LIGHT 15608 0 99 1 +2934 Archivist_Still_TOMB_OF_LIGHT 15609 0 99 1 +2935 Archivist_Word_of_Balance 15610 0 99 1 +2936 Archivist_Empowered_Word_of_Balance 15611 0 99 1 +2937 Archivist_Silent_Word_of_Balance 15612 0 99 1 +2938 Archivist_Word_of_Chaos 15613 0 99 1 +2939 Archivist_Silent_Word_of_Chaos 15614 0 99 1 +2940 Archivist_Still_Word_of_Chaos 15615 0 99 1 +2941 Archivist_WRETCHED_BLIGHT 15616 0 99 1 +2942 Archivist_Empowered_WRETCHED_BLIGHT 15617 0 99 1 +2943 Archivist_Silent_WRETCHED_BLIGHT 15618 0 99 1 +2944 Archivist_Still_WRETCHED_BLIGHT 15619 0 99 1 +2945 Archivist_ANTIMAGIC_FIELD 15620 0 99 1 +2946 Archivist_Exteneded_ANTIMAGIC_FIELD 15621 0 99 1 +2947 Archivist_Silent_ANTIMAGIC_FIELD 15622 0 99 1 +2948 Archivist_Still_ANTIMAGIC_FIELD 15623 0 99 1 +2949 Archivist_Aura_versus_Alignment 15624 0 99 1 +2950 Archivist_Exteneded_Aura_versus_Alignment 15625 0 99 1 +2951 Archivist_Silent_Aura_versus_Alignment 15626 0 99 1 +2952 Archivist_Still_Aura_versus_Alignment 15627 0 99 1 +2953 Archivist_Blackstaff 15628 0 99 1 +2954 Archivist_Exteneded_Blackstaff 15629 0 99 1 +2955 Archivist_Silent_Blackstaff 15630 0 99 1 +2956 Archivist_Still_Blackstaff 15631 0 99 1 +2957 Archivist_BODAK_BIRTH 15632 0 99 1 +2958 Archivist_Silent_BODAK_BIRTH 15633 0 99 1 +2959 Archivist_Still_BODAK_BIRTH 15634 0 99 1 +2960 Archivist_Bombardment 15635 0 99 1 +2961 Archivist_Silent_Bombardment 15636 0 99 1 +2962 Archivist_Still_Bombardment 15637 0 99 1 +2963 Archivist_Create_Greater_Undead 15638 0 99 1 +2964 Archivist_Exteneded_Create_Greater_Undead 15639 0 99 1 +2965 Archivist_Silent_Create_Greater_Undead 15640 0 99 1 +2966 Archivist_Still_Create_Greater_Undead 15641 0 99 1 +2967 Archivist_Delayed_Blast_Fireball 15642 0 99 1 +2968 Archivist_Exteneded_Delayed_Blast_Fireball 15643 0 99 1 +2969 Archivist_Silent_Delayed_Blast_Fireball 15644 0 99 1 +2970 Archivist_Still_Delayed_Blast_Fireball 15645 0 99 1 +2971 Archivist_Dimensional_Lock 15646 0 99 1 +2972 Archivist_Exteneded_Dimensional_Lock 15647 0 99 1 +2973 Archivist_Silent_Dimensional_Lock 15648 0 99 1 +2974 Archivist_Still_Dimensional_Lock 15649 0 99 1 +2975 Archivist_DiscernLocation 15650 0 99 1 +2976 Archivist_Exteneded_DiscernLocation 15651 0 99 1 +2977 Archivist_Silent_DiscernLocation 15652 0 99 1 +2978 Archivist_Still_DiscernLocation 15653 0 99 1 +2979 Archivist_Dominate_Monster 15654 0 99 1 +2980 Archivist_Exteneded_Dominate_Monster 15655 0 99 1 +2981 Archivist_Silent_Dominate_Monster 15656 0 99 1 +2982 Archivist_Still_Dominate_Monster 15657 0 99 1 +2983 Archivist_DRAGON_CLOUD 15658 0 99 1 +2984 Archivist_Silent_DRAGON_CLOUD 15659 0 99 1 +2985 Archivist_Still_DRAGON_CLOUD 15660 0 99 1 +2986 Archivist_Earthquake 15661 0 99 1 +2987 Archivist_Exteneded_Earthquake 15662 0 99 1 +2988 Archivist_Silent_Earthquake 15663 0 99 1 +2989 Archivist_Still_Earthquake 15664 0 99 1 +2990 Archivist_EVIL_WEATHER 15665 0 99 1 +2991 Archivist_Silent_EVIL_WEATHER 15666 0 99 1 +2992 Archivist_Still_EVIL_WEATHER 15667 0 99 1 +2993 Archivist_Finger_of_Death 15668 0 99 1 +2994 Archivist_Silent_Finger_of_Death 15669 0 99 1 +2995 Archivist_Still_Finger_of_Death 15670 0 99 1 +2996 Archivist_Fire_Storm 15671 0 99 1 +2997 Archivist_Silent_Fire_Storm 15672 0 99 1 +2998 Archivist_Still_Fire_Storm 15673 0 99 1 +2999 Archivist_Greater_Planar_Ally 15674 0 99 1 +3000 Archivist_Exteneded_Greater_Planar_Ally 15675 0 99 1 +3001 Archivist_Silent_Greater_Planar_Ally 15676 0 99 1 +3002 Archivist_Still_Greater_Planar_Ally 15677 0 99 1 +3003 Archivist_Greater_Wall_of_Dispel_Magic 15678 0 99 1 +3004 Archivist_Exteneded_Greater_Wall_of_Dispel_Magic 15679 0 99 1 +3005 Archivist_Silent_Greater_Wall_of_Dispel_Magic 15680 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Archivist_Natures_Balance 15700 0 99 1 +3026 Archivist_Silent_Natures_Balance 15701 0 99 1 +3027 Archivist_Still_Natures_Balance 15702 0 99 1 +3028 Archivist_Necrotic_Empowerment 15703 0 99 1 +3029 Archivist_Exteneded_Necrotic_Empowerment 15704 0 99 1 +3030 Archivist_Silent_Necrotic_Empowerment 15705 0 99 1 +3031 Archivist_Still_Necrotic_Empowerment 15706 0 99 1 +3032 Archivist_Pestilence 15707 0 99 1 +3033 Archivist_Silent_Pestilence 15708 0 99 1 +3034 Archivist_Still_Pestilence 15709 0 99 1 +3035 Archivist_Power_Word_Stun 15710 0 99 1 +3036 Archivist_Silent_Power_Word_Stun 15711 0 99 1 +3037 Archivist_Premonition 15712 0 99 1 +3038 Archivist_Exteneded_Premonition 15713 0 99 1 +3039 Archivist_Silent_Premonition 15714 0 99 1 +3040 Archivist_Still_Premonition 15715 0 99 1 +3041 Archivist_Shadow_Shield 15716 0 99 1 +3042 Archivist_Exteneded_Shadow_Shield 15717 0 99 1 +3043 Archivist_Silent_Shadow_Shield 15718 0 99 1 +3044 Archivist_Still_Shadow_Shield 15719 0 99 1 +3045 Archivist_Summon_Creature_VIII 15720 0 99 1 +3046 Archivist_Exteneded_Summon_Creature_VIII 15721 0 99 1 +3047 Archivist_Silent_Summon_Creature_VIII 15722 0 99 1 +3048 Archivist_Still_Summon_Creature_VIII 15723 0 99 1 +3049 Archivist_Sunbeam 15724 0 99 1 +3050 Archivist_Silent_Sunbeam 15725 0 99 1 +3051 Archivist_Still_Sunbeam 15726 0 99 1 +3052 Archivist_Sunburst 15727 0 99 1 +3053 Archivist_Silent_Sunburst 15728 0 99 1 +3054 Archivist_Still_Sunburst 15729 0 99 1 +3055 Archivist_SYMBOL_OF_DEATH 15730 0 99 1 +3056 Archivist_Exteneded_SYMBOL_OF_DEATH 15731 0 99 1 +3057 Archivist_Silent_SYMBOL_OF_DEATH 15732 0 99 1 +3058 Archivist_Still_SYMBOL_OF_DEATH 15733 0 99 1 +3059 Archivist_SYMBOL_OF_INSANITY 15734 0 99 1 +3060 Archivist_Exteneded_SYMBOL_OF_INSANITY 15735 0 99 1 +3061 Archivist_Silent_SYMBOL_OF_INSANITY 15736 0 99 1 +3062 Archivist_Still_SYMBOL_OF_INSANITY 15737 0 99 1 +3063 Archivist_APOCALYPSE_FROM_THE_SKY 15738 0 99 1 +3064 Archivist_DESPOIL 15739 0 99 1 +3065 Archivist_Elder_Glyph_of_Warding_Master 15740 0 99 1 +3066 Archivist_Elemental_Swarm 15741 0 99 1 +3067 Archivist_Energy_Drain 15742 0 99 1 +3068 Archivist_EXALTED_FURY 15743 0 99 1 +3069 Archivist_Foresight 15744 0 99 1 +3070 Archivist_Gate 15745 0 99 1 +3071 Archivist_Greater_Planar_Binding 15746 0 99 1 +3072 Archivist_Greater_Spell_Mantle 15747 0 99 1 +3073 Archivist_Implosion 15748 0 99 1 +3074 Archivist_Mantle_of_Eg_Might 15749 0 99 1 +3075 Archivist_Mass_Drown 15750 0 99 1 +3076 Archivist_Mass_Harm 15751 0 99 1 +3077 Archivist_Mass_Hold_Monster 15752 0 99 1 +3078 Archivist_Nature_Avatar 15753 0 99 1 +3079 Archivist_Necrotic_Termination 15754 0 99 1 +3080 Archivist_PlagueOfUndead 15755 0 99 1 +3081 Archivist_Power_Word_Kill 15756 0 99 1 +3082 Archivist_Power_Word_Blind 15757 0 99 1 +3083 Archivist_RAIN_OF_BLACK_TULIPS 15758 0 99 1 +3084 Archivist_Shapechange 15759 0 99 1 +3085 Archivist_Sphere_of_Ultimate_Destruction 15760 0 99 1 +3086 Archivist_Storm_of_Vengeance 15761 0 99 1 +3087 Archivist_Summon_Creature_IX 15762 0 99 1 +3088 Archivist_True_Resurrection 15763 0 99 1 +3089 Archivist_Undeaths_Eternal_Foe 15764 0 99 1 +3090 Archivist_Unyielding_Roots 15765 0 99 1 +3091 Archivist_VileDeath 15766 0 99 1 +3092 Archivist_Wail_of_the_Banshee 15767 0 99 1 +3093 Archivist_Weird 15768 0 99 1 +3094 **** **** **** **** **** +3095 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_arti.2da b/nwn/nwnprc/trunk/2das/cls_feat_arti.2da index b93bdd9b..e8fe91aa 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_arti.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_arti.2da @@ -168,605 +168,606 @@ 164 CombatMove_RadialMaster3 3415 3 1 1 165 **** **** **** **** **** 166 **GeneralActivatableFeats** **** **** **** **** -167 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -168 FEAT_PLANT_CONTROL 25993 0 -1 1 -169 FEAT_FAV_COMPANIONS 25994 0 -1 1 -170 RangedDisarm 5192 0 -1 1 -171 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -172 DivineIntercession 5283 0 -1 1 -173 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -174 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -175 FEAT_ATTUNE_GEM 2472 0 -1 1 -176 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -177 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -178 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -179 FEAT_HOLYRADIANCE 3164 0 -1 1 -180 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -181 FEAT_MANYSHOT 3306 0 -1 1 -182 FEAT_IMP_MANYSHOT 3350 0 -1 1 -183 Pinpoint_Accuracy 3351 0 -1 1 -184 FEAT_SERVHEAVEN 3355 0 -1 1 -185 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -186 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -187 Cloak_Dance 4817 0 -1 1 -188 Reckless_Offense 4816 0 -1 1 -189 ZoneOfAnimation 2891 0 -1 1 -190 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -191 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -192 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -193 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -194 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -195 Dragonfire_Assault 1842 0 -1 1 -196 Dragonfire_Channeling 1843 0 -1 1 -197 Dragonfire_Inspiration 1844 0 -1 1 -198 DauntingPresence 24025 0 -1 1 -199 ProfaneLifeLeech 24026 0 -1 1 -200 ProfaneAgony 5282 0 -1 1 -201 SacredVitality 24027 0 -1 1 -202 SacredVengeance 24028 0 -1 1 -203 DeformityEyes 24029 0 -1 1 -204 DeformityParasite 24031 0 -1 1 -205 DarkSpeech 24033 0 -1 1 -206 DarkWhispers 24034 0 -1 1 -207 MastersWill 24035 0 -1 1 -208 DeformityMadness 24036 0 -1 1 -209 ReflexivePsychosis 24037 0 -1 1 -210 ChosenOfEvil 24038 0 -1 1 -211 Avenging_Strike 4297 0 -1 1 -212 SnowflakeWardance 4489 0 -1 1 -213 MasterWand 5312 0 -1 1 -214 RecklessWandWielder 5313 0 -1 1 -215 DoubleWandWielder 5315 0 -1 1 -216 Wandstrike 5316 0 -1 1 -217 Snap_Kick 4398 0 -1 1 -218 HighSwordLowAxe 5288 0 -1 1 -219 HammersEdge 5289 0 -1 1 -220 AnvilofThunder 5290 0 -1 1 -221 ScorpionsGrasp 5178 0 -1 1 -222 WeaponAndTorch 5291 0 -1 1 -223 ShieldCharge 3256 0 -1 1 -224 ShieldSlam 3257 0 -1 1 -225 AwesomeBlow 5370 0 -1 1 -226 Spinning_Halberd 5287 0 -1 1 -227 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -228 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -229 FEAT_RAY_SLEEP 2222 0 999 1 -230 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -231 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -232 FEAT_RAY_FEAR 2225 0 999 1 -233 FEAT_RAY_SLOW 2226 0 999 1 -234 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -235 FEAT_WANDER_UNSEEN 5028 0 999 1 -236 BonesOfTheEarth_Feat 2864 0 999 1 -237 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -238 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -239 FEAT_FIERY_BURST 24739 0 -1 1 -240 FEAT_STORM_BOLT 24740 0 -1 1 -241 FEAT_WINTERS_BLAST 24741 0 -1 1 -242 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -243 FEAT_SICKENING_GRASP 24743 0 -1 1 -244 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -245 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -246 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -247 FEAT_BORNE_ALOFT 24747 0 -1 1 -248 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -249 FEAT_SHADOW_VEIL 24749 0 -1 1 -250 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -251 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -252 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -253 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -254 FEAT_DROWNING_GLANCE 24754 0 -1 1 -255 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -256 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -257 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -258 FEAT_HURRICANE_BREATH 24758 0 -1 1 -259 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -260 FEAT_FACECHANGER 24760 0 -1 1 -261 **** **** **** **** **** -262 **Metabreath_and_Channeling** **** **** **** **** -263 FEAT_CLINGING_BREATH 4966 0 -1 1 -264 FEAT_LINGERING_BREATH 4967 0 -1 1 -265 FEAT_ENLARGE_BREATH 4968 0 -1 1 -266 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -267 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -268 FEAT_SHAPE_BREATH 4972 0 -1 1 -269 FEAT_SPREAD_BREATH 4973 0 -1 1 -270 FEAT_TEMPEST_BREATH 4974 0 -1 1 -271 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -272 FEAT_EXHALED_BARRIER 4976 0 -1 1 -273 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -274 **** **** **** **** **** -275 **DraconicAuras** **** **** **** **** -276 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -277 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -278 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -279 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -280 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -281 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -282 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -283 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -284 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -285 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -286 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -287 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -288 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -289 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -290 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -291 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -292 FEAT_SECOND_AURA_POWER 1853 0 999 1 -293 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -294 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -295 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -296 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -297 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -298 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -299 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -300 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -301 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -302 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -303 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -304 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -305 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -306 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -307 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -308 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -309 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -310 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -311 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -312 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -313 **** **** **** **** **** -314 **PsionicFeats** **** **** **** **** -315 Psionic_Focus 4818 0 999 1 -316 Invest_Armour 3643 0 -1 1 -317 Mental_Leap 4809 0 -1 1 -318 Psionic_Fist 4800 0 -1 1 -319 Greater_Psionic_Fist 4821 0 -1 1 -320 Psionic_Weapon 4822 0 -1 1 -321 Greater_Psionic_Weapon 4823 0 -1 1 -322 Psionic_Shot 4824 0 -1 1 -323 Greater_Psionic_Shot 4825 0 -1 1 -324 Psionic_Meditation 4827 0 -1 1 -325 Unavoidable_Strike 4830 0 -1 1 -326 Wounding_Attack 4832 0 -1 1 -327 Deep_Impact 4852 0 -1 1 -328 Fell_Shot 4853 0 -1 1 -329 Strength_of_Two 4965 0 -1 1 -330 **** **** **** **** **** -331 **IncarnumFeats** **** **** **** **** -332 InvestEssentiaConversation 8800 0 999 1 -333 HealingSoul 8882 0 999 1 -334 MidnightAugmentation 8884 0 999 1 -335 PsycarnumBlade 8887 0 999 1 -336 DivineSoultouch 8891 0 999 1 -337 PsycarnumInfusion 8896 0 999 1 -338 **** **** **** **** **** -339 **BindingFeats** **** **** **** **** -340 BindVestige 9131 0 -1 1 -341 ExpelVestige 9136 0 -1 1 -342 MalphasArcaneEye 9040 0 999 1 -343 SavnokCallArmor 9043 0 999 1 -344 AndromaliusSee_Invisibility 9048 0 999 1 -345 FocalorAuraSadness 9049 0 999 1 -346 KarsusSenses 9052 0 999 1 -347 **** **** **** **** **** -348 **RacialFeats** **** **** **** **** -349 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -350 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -351 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -352 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -353 FEAT_AVARIEL_DIVE 4645 0 999 1 -354 FEAT_AYUAN_FEAR 4646 0 999 1 -355 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -356 FEAT_AYUAN_DARKNESS 4648 0 999 1 -357 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -358 FEAT_AASIMAR_LIGHT 4650 0 999 1 -359 FEAT_TIEFLING_DARK 4651 0 999 1 -360 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -361 FEAT_SVIRF_BLUR 4653 0 999 1 -362 FEAT_SVIRF_DISGUISE 4654 0 999 1 -363 FEAT_SVIRF_REVERT 4655 0 999 1 -364 FEAT_RAK_DISGUISE 4656 0 999 1 -365 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -366 FEAT_PYUAN_CHARM 4658 0 999 1 -367 FEAT_PYUAN_DARKNESS 4659 0 999 1 -368 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -369 FEAT_PYUAN_FEAR 4661 0 999 1 -370 FEAT_PIXIE_INVIS 4662 0 999 1 -371 FEAT_PIXIE_CONFUSE 4663 0 999 1 -372 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -373 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -374 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -375 FEAT_PIXIE_REVERT 4667 0 999 1 -376 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -377 FEAT_ILLITHID_CHARM 4669 0 999 1 -378 FEAT_ILLITHID_BLAST 4670 0 999 1 -379 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -380 FEAT_GITHZERAI_DAZE 4672 0 999 1 -381 FEAT_GITHYANKI_DAZE 4673 0 999 1 -382 FEAT_GITHYANKI_BLUR 4674 0 999 1 -383 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -384 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -385 FEAT_FEYRI_DARKNESS 4677 0 999 1 -386 FEAT_FEYRI_ENERVATION 4678 0 999 1 -387 FEAT_FEYRI_ALTER 4679 0 999 1 -388 FEAT_FEYRI_REVERT 4680 0 999 1 -389 FEAT_DUERGAR_INVIS 4681 0 999 1 -390 FEAT_DROW_DARKNESS 4682 0 999 1 -391 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -392 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -393 FEAT_WGNOME_SILENCE 4555 0 999 1 -394 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -395 FEAT_HOUND_AID 4574 0 999 1 -396 FEAT_HOUND_AURAMENACE 4548 0 999 1 -397 FEAT_HOUND_CONTFLAME 4514 0 999 1 -398 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -399 FEAT_HOUND_DISGUISE 4513 0 999 1 -400 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -401 FEAT_HOUND_TELEPORT 4516 0 999 1 -402 FEAT_RACE_ENERGYRAY 4856 0 999 1 -403 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -404 FEAT_ELAN_RESISTANCE 4521 0 999 1 -405 FEAT_ELAN_RESILIANCE 4522 0 999 1 -406 FEAT_PSIRACE_STOMP 4524 0 999 1 -407 FEAT_MAENAD_OUTBURST 4525 0 999 1 -408 FEAT_XEPH_BURST 4526 0 999 1 -409 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -410 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -411 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -412 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -413 FEAT_KAPAK_SALIVA 4546 0 999 1 -414 FEAT_IRDA_FLARE 4551 0 999 1 -415 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -416 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -417 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -418 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -419 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -420 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -421 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -422 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -423 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -424 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -425 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -426 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -427 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -428 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -429 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -430 FEAT_GRIG_INVIS 4687 0 999 1 -431 FEAT_GRIG_ENTANGLE 4635 0 999 1 -432 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -433 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -434 FEAT_BRALANI_BLUR 4997 0 999 1 -435 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -436 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -437 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -438 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -439 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -440 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -441 Skarn_spines 5180 0 999 1 -442 Killoren_Aspect_H 5209 0 999 1 -443 Killoren_Aspect_D 5210 0 999 1 -444 Killoren_Aspect_A 5211 0 999 1 -445 FrostFolk_IceBlast 5372 0 999 1 -446 Uldra_RayFrost 5373 0 999 1 -447 Uldra_Fatigue 5374 0 999 1 -448 Marrulurk_DA 2930 0 999 1 -449 Marrulurk_NauseatingBreath 5375 0 999 1 -450 ExtaminaarCharmAnimal 5379 0 999 1 -451 Marrusault_Howl 3308 0 999 1 -452 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -453 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -454 FEAT_HYBSIL_JUMP 5384 0 999 1 -455 FEAT_WILDREN_FURY 5386 0 999 1 -456 Turlemoi_RockThrowing 5419 0 999 1 -457 Arkamoi_ArcaneMastermind 5424 0 999 1 -458 Muckdweller_Squirt 5425 0 999 1 -459 Aranea_AlternateForm 5426 0 999 1 -460 Aranea_Web 5427 0 999 1 -461 Mephling_breath 5429 0 999 1 -462 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -463 Warsoul_CultPower 1805 0 999 1 -464 Warsoul_SoulTyrant 1806 0 999 1 -465 **** **** **** **** **** -466 **BonusDomains** **** **** **** **** -467 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -468 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -469 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -470 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -471 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -472 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -473 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -474 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -475 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -476 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -477 Strength_Domain_Power 307 0 999 1 -478 Protection_Domain_Power 308 0 999 1 -479 Death_Domain_Power 310 0 999 1 -480 Air_Domain_Power 311 0 999 1 -481 Destruction_Domain_Power 313 0 999 1 -482 Earth_Domain_Power 314 0 999 1 -483 Fire_Domain_Power 316 0 999 1 -484 Plant_Domain_Power 321 0 999 1 -485 Sun_Domain_Power 322 0 999 1 -486 Travel_Domain_Power 323 0 999 1 -487 Trickery_Domain_Power 324 0 999 1 -488 Water_Domain_Power 325 0 999 1 -489 FEAT_ORC_DOMAIN 4041 0 999 1 -490 FEAT_SLIME_DOMAIN 4043 0 999 1 -491 FEAT_CHARM_DOMAIN 4045 0 999 1 -492 FEAT_FAMILY_DOMAIN 4051 0 999 1 -493 FEAT_HALFLING_DOMAIN 4052 0 999 1 -494 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -495 FEAT_HATRED_DOMAIN 4054 0 999 1 -496 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -497 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -498 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -499 FEAT_SPIDER_DOMAIN 4061 0 999 1 -500 FEAT_BLIGHTBRINGER 2250 0 999 1 -501 **** **** **** **** **** -502 **Templates** **** **** **** **** -503 Celestial_Smite_Evil 22601 0 999 1 -504 Fiendish_Smite_Good 22603 0 999 1 -505 Half_Celestial_Smite_Evil 22605 0 999 1 -506 Half_Celestial_Protection_from_Evil 22606 0 999 1 -507 Half_Celestial_Bless 22607 0 999 1 -508 Half_Celestial_Aid 22608 0 999 1 -509 Half_Celestial_Detect_Evil 22609 0 999 1 -510 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -511 Half_Celestial_Neutralize_Poison 22611 0 999 1 -512 Half_Celestial_HolySmite **** 0 999 1 -513 Half_Celestial_Remove_Disease 22613 0 999 1 -514 Half_Celestial_DispelEvil **** 0 999 1 -515 Half_Celestial_Holy_Word 22615 0 999 1 -516 Half_Celestial_HolyAura 22616 0 999 1 -517 Half_Celestial_Hallow **** 0 999 1 -518 Half_Celestial_Mass_Charm 22618 0 999 1 -519 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -520 Half_Celestial_Resurrection 22620 0 999 1 -521 Half_Celestial_Daylight 22621 0 999 1 -522 Half_Fiendish_Smite_Good 22624 0 999 1 -523 Half_Fiendish_Darkness 22625 0 999 1 -524 Half_Fiendish_Desecrate **** 0 999 1 -525 Half_Fiendish_Unholy_Blight **** 0 999 1 -526 Half_Fiendish_Poison 22628 0 999 1 -527 Half_Fiendish_Contagion 22629 0 999 1 -528 Half_Fiendish_Blasphemy 22630 0 999 1 -529 Half_Fiendish_Unholy_Aura **** 0 999 1 -530 Half_Fiendish_Unhallow **** 0 999 1 -531 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -532 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -533 Half_Fiendish_Destruction 22635 0 999 1 -534 Lich_Fear_Aura 22637 0 999 1 -535 Lich_Paralyzing_Touch 22638 0 999 1 -536 Lich_Appearance 22639 0 999 1 -537 Demilich_Alter_Self 22641 0 999 1 -538 Demilich_Astral_Projection **** 0 999 1 -539 Demilich_Create_Greater_Undead 22643 0 999 1 -540 Demilich_Create_Undead 22644 0 999 1 -541 Demilich_Death_Knell **** 0 999 1 -542 Demilich_Enervation 22646 0 999 1 -543 Demilich_Greater_Dispel_Magic 22647 0 999 1 -544 Demilich_Harm 22648 0 999 1 -545 Demilich_Summon_Creature_I 22649 0 999 1 -546 Demilich_Summon_Creature_II 22650 0 999 1 -547 Demilich_Summon_Creature_III 22651 0 999 1 -548 Demilich_Summon_Creature_IV 22652 0 999 1 -549 Demilich_Summon_Creature_V 22653 0 999 1 -550 Demilich_Summon_Creature_VI 22654 0 999 1 -551 Demilich_Summon_Creature_VII 22655 0 999 1 -552 Demilich_Summon_Creature_VIII 22656 0 999 1 -553 Demilich_Summon_Creature_IX 22657 0 999 1 -554 Demilich_Telekinesis **** 0 999 1 -555 Demilich_Weird 22659 0 999 1 -556 Demilich_Greater_Planar_Ally 22660 0 999 1 -557 HalfDragon_Breath_Weapon 22662 0 999 1 -558 Earth_Strike 5328 0 999 1 -559 BloodedOne_War_Cry 5377 0 999 1 -560 RethDekala_VilefireBlast 5409 0 999 1 -561 RethDekala_MartialSpirit 5410 0 999 1 -562 RethDekala_ThicketOfBlades 5411 0 999 1 -563 RethDekala_DauntingStrike 5412 0 999 1 -564 RethDekala_DeathFromAbove 5413 0 999 1 -565 RethDekala_DisarmingStrike 5414 0 999 1 -566 RethDekala_EntanglingBlade 5415 0 999 1 -567 RethDekala_WallOfBlades 5416 0 999 1 -568 RethDekala_RecoverManeuvers 5417 0 999 1 -569 ArchlichTurnUndead 22701 0 999 1 -570 FEAT_ANIMATE_DEAD 3574 0 999 1 -571 FEAT_PROJECTION 3579 0 999 1 -572 FEAT_END_PROJECTION 3575 0 999 1 -573 **** **** **** **** **** -574 Saint_Bless 22702 0 999 1 -575 Saint_Guidance_Placeholder **** **** **** **** -576 Saint_Resistance 22704 0 999 1 -577 Saint_Virtue 22705 0 999 1 -578 Saint_Protective_Aura 22706 0 999 1 -579 **** **** **** **** **** -580 **WeaponsOfLegacy** **** **** **** **** -581 BBB_Darkvision 22710 0 999 1 -582 BBB_Longstrider 22711 0 999 1 -583 BBB_Lesser_Restoration 22712 0 999 1 -584 BBB_Teleport_SelfOnly 22713 0 999 1 -585 BBB_Protection_from_Evil 22714 0 999 1 -586 BBB_Drowseeker 22715 0 999 1 -587 BBB_ShockingShot 22716 0 999 1 -588 BBB_PierceTheBlackHeart 22717 0 999 1 -589 Steadfast_vigor 22718 0 999 1 -590 Steadfast_slow 22719 0 999 1 -591 Flay_SnakeSting 22720 0 999 1 -592 Flay_WhipWrap 22721 0 999 1 -593 CrimsonRuination_FrozenFate 22722 0 999 1 -594 Devious_DetectThoughts 22723 0 999 1 -595 SimpleBow_TrueSeeing 22724 0 999 1 -596 SimpleBow_Prescience 22725 0 999 1 -597 SimpleBow_Focus 22726 0 999 1 -598 Aradros_Extend 22727 0 999 1 -599 Aradros_Survive 22728 0 999 1 -600 Guurgal_Force 22729 0 999 1 -601 Guurgal_Rage 22730 0 999 1 -602 DivSpark_Fear 22731 0 999 1 -603 DivSpark_Light 22732 0 999 1 -604 Wargirds_Haste 22733 0 999 1 -605 Wargirds_Stoneskin 22734 0 999 1 -606 DesertWind_FierySlash 22735 0 999 1 -607 DesertWind_HowlingWind 22736 0 999 1 -608 DesertWind_FanFlames 22737 0 999 1 -609 DesertWind_DustDesert 22738 0 999 1 -610 Mindsplinter_VirtueDenied 22739 0 999 1 -611 Mindsplinter_KissOfDeath 22740 0 999 1 -612 Mindsplinter_BattleShriek 22741 0 999 1 -613 Mindsplinter_RuinousHowl 22742 0 999 1 -614 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -615 NotchedSpear_ConcealmentKraken 22744 0 999 1 -616 NotchedSpear_ScionSea 22745 0 999 1 -617 NotchedSpear_CommandSeaChildren 22746 0 999 1 -618 Ur_SwiftStride 22747 0 999 1 -619 Ur_HealingTotem 22748 0 999 1 -620 Ur_SavageTransformation 22749 0 999 1 -621 FlamecastersBolt_MarkTarget 22750 0 999 1 -622 FlamecastersBolt_Morale 22751 0 999 1 -623 FlamecastersBolt_Fireball 22752 0 999 1 -624 StalkersBow_StalkersInsight 22753 0 999 1 -625 StalkersBow_Ethereal 22754 0 999 1 -626 Exordius_Guidance 22755 0 999 1 -627 Exordius_Cure 22756 0 999 1 -628 Exordius_Dismissal 22757 0 999 1 -629 Caladbolg_Imprison 22758 0 999 1 -630 HammerWitches_Detect 22759 0 999 1 -631 HammerWitches_Spellbreaker 22760 0 999 1 -632 HammerWitches_AMF 22761 0 999 1 -633 HammerWitches_Dispel 22762 0 999 1 -634 HammerWitches_Mantle 22763 0 999 1 -635 SlingOfTheDireWind_StunningStone 22764 0 999 1 -636 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -637 SlingOfTheDireWind_WindWall 22766 0 999 1 -638 Treebrother_Shillelagh 22767 0 999 1 -639 Treebrother_Charm_Plant 22768 0 999 1 -640 Treebrother_Entangle 22769 0 999 1 -641 Treebrother_Owls_Insight 22770 0 999 1 -642 Treebrother_Changestaff 22771 0 999 1 -643 FullMoonsTrick_Rage 22772 0 999 1 -644 FullMoonsTrick_Invis 22773 0 999 1 -645 FiendkillersFlail_Darkvis 22774 0 999 1 -646 FiendkillersFlail_Detect 22775 0 999 1 -647 ScalesBalance_Detect 22776 0 999 1 -648 ScalesBalance_Cure 22777 0 999 1 -649 ScalesBalance_Knell 22778 0 999 1 -650 ScalesBalance_Enerv 22779 0 999 1 -651 ScalesBalance_Heal 22780 0 999 1 -652 ScalesBalance_Finger 22781 0 999 1 -653 ShishiO_Charm 22782 0 999 1 -654 ShishiO_Summon 22783 0 999 1 -655 ShishiO_Poly 22784 0 999 1 -656 ShishiO_Shout 22785 0 999 1 -657 Dymondheart_ShedBolts 22786 0 999 1 -658 Dymondheart_Deflect 22787 0 999 1 -659 Dymondheart_Daylight 22788 0 999 1 -660 Dymondheart_Cure 22789 0 999 1 -661 Dymondheart_Banish 22790 0 999 1 -662 Sunsword_Daylight 22791 0 999 1 -663 Sunsword_Death_Ward 22792 0 999 1 -664 Sunsword_Banish 22793 0 999 1 -665 Sunsword_Undeath 22794 0 999 1 -666 Blackrazor_Detect 22795 0 999 1 -667 Blackrazor_Knell 22796 0 999 1 -668 Blackrazor_Haste 22797 0 999 1 -669 Ramethene_Detect 22798 0 999 1 -670 Ramethene_Smite 22799 0 999 1 -671 Ramethene_Resist_Elements 22800 0 999 1 -672 Ramethene_Cloudkill 22801 0 999 1 -673 Ramethene_SuddenMaximize 22802 0 999 1 -674 Ramethene_Horrid_Wilting 22803 0 999 1 -675 Wyrmbane_Cause_Fear 22804 0 999 1 -676 Wyrmbane_Lightning_Bolt 22805 0 999 1 -677 Wyrmbane_Sudden_Emp 22806 0 999 1 -678 Wyrmbane_Breath_Lightning 22807 0 999 1 -679 Whelm_Detect_Giant 22808 0 999 1 -680 Whelm_Locate_Object 22809 0 999 1 -681 Whelm_Detect_Goblin 22810 0 999 1 -682 Ravenkind_Dancing_Lights 22811 0 999 1 -683 Ravenkind_Light 22812 0 999 1 -684 Ravenkind_Flare 22813 0 999 1 -685 Ravenkind_Detect_Undead 22814 0 999 1 -686 Ravenkind_Halt_Undead 22815 0 999 1 -687 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -688 Ravenkind_Daylight 22817 0 999 1 -689 Ravenkind_Death_Ward 22818 0 999 1 -690 Ravenkind_Break_Enchantment 22819 0 999 1 -691 Ravenkind_Mass_Heal 22820 0 999 1 -692 LastCitadel_LeadingTheAttack 22821 0 999 1 -693 LastCitadel_Prayer 22822 0 999 1 -694 LastCitadel_Remove_Fear 22823 0 999 1 -695 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -696 LastCitadel_Blade_Barrier 22825 0 999 1 -697 LastCitadel_Heal 22826 0 999 1 -698 Unfettered_ChargingMinotaur 22827 0 999 1 -699 Unfettered_ENLARGE_PERSON 22828 0 999 1 -700 Unfettered_Etherealness 22829 0 999 1 -701 Unfettered_Stoneskin 22830 0 999 1 -702 Unfettered_Mordenkainens_Sword 22831 0 999 1 -703 Hillcrusher_Earthen_Might 22832 0 999 1 -704 Hillcrusher_Soften_Earth 22833 0 999 1 -705 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -706 Hillcrusher_Raise_the_Earth 22835 0 999 1 -707 Hillcrusher_Shake_the_Earth 22836 0 999 1 -708 DesertWindToB_BurningBlade 22837 0 999 1 -709 DesertWindToB_FanTheFlames 22838 0 999 1 -710 DesertWindToB_WyrmsFlame 22839 0 999 1 -711 Faithful_Detect_Evil 22840 0 999 1 -712 Faithful_Lesser_Restoration 22841 0 999 1 -713 Faithful_Restoration 22842 0 999 1 -714 Faithful_Resiliency 22843 0 999 1 -715 Faithful_ImmortalFortitude 22844 0 999 1 -716 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -717 SupernalClarity_PsychicPoise 22846 0 999 1 -718 SupernalClarity_Haste 22847 0 999 1 -719 SupernalClarity_Freeeeeedom 22848 0 999 1 -720 SupernalClarity_Time_Stop 22849 0 999 1 -721 Kamate_SteelWind 22850 0 999 1 -722 Kamate_ShockingGrasp 22851 0 999 1 -723 Kamate_Lightning_Bolt 22852 0 999 1 -724 Kamate_Chain_Lightning 22853 0 999 1 -725 Kamate_True_Strike 22854 0 999 1 -726 Eventide_CometThrow 22855 0 999 1 -727 Eventide_BafflingDefense 22856 0 999 1 -728 Eventide_Improved_Invisibility 22857 0 999 1 -729 Umbral_Invisibility 22858 0 999 1 -730 Umbral_Shadowstep 22859 0 999 1 -731 TigerFang_FrenziedCharge 22860 0 999 1 -732 TigerFang_BattleFever 22861 0 999 1 -733 TigerFang_Haste 22862 0 999 1 -734 Bullybasher_KnockSilly 22863 0 999 1 -735 Bullybasher_StoneGathering 22864 0 999 1 -736 Bullybasher_LightningPunch 22865 0 999 1 -737 Bullybasher_GiantBearing 26000 0 999 1 -738 Lorestealer_Read_Magic 22866 0 999 1 -739 Lorestealer_DetectMagic 22867 0 999 1 -740 Lorestealer_Axecasting 22868 0 999 1 -741 Durindana_Daylight 22869 0 999 1 -742 Durindana_Death_Ward 22870 0 999 1 -743 Durindana_Hallow 22871 0 999 1 -744 Durindana_Dazzle 22872 0 999 1 -745 Thaas_Detect_Demon 22873 0 999 1 -746 Thaas_ObstructSummoning 22874 0 999 1 -747 Thaas_Banishment 22875 0 999 1 -748 Thaas_Teleport 22876 0 999 1 -749 Quickspur_Entropic_Shield 22877 0 999 1 -750 Quickspur_Resist_Elements 22878 0 999 1 -751 Quickspur_PhantomSteed 22879 0 999 1 -752 Quickspur_Blur 22880 0 999 1 -753 Quickspur_Stoneskin 22881 0 999 1 -754 BES_FIRE_OF_THE_HEART 22882 0 999 1 -755 BES_ENTHRALLING_LIGHT 22883 0 999 1 -756 BES_COLOR_SPRAY 22884 0 999 1 -757 BES_BLINDING_FLASH 22885 0 999 1 -758 BES_SHOOTING_STARS 22886 0 999 1 -759 BES_GLITTERING_MOTES 22887 0 999 1 -760 BES_TWINKLE 22888 0 999 1 -761 BES_SILVER_STARLIGHT 22889 0 999 1 -762 BES_STARLIGHT_DISPELLING 22890 0 999 1 -763 BES_TALES_IN_THE_SKY 22891 0 999 1 -764 BES_CALL_DOWN_A_STAR 22892 0 999 1 -765 ###cls_feat_allBaseClasses_END### **** **** **** **** -766 **** **** **** **** **** +167 FEAT_STIGMATA 3163 0 -1 1 +168 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +169 FEAT_PLANT_CONTROL 25993 0 -1 1 +170 FEAT_FAV_COMPANIONS 25994 0 -1 1 +171 RangedDisarm 5192 0 -1 1 +172 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +173 DivineIntercession 5283 0 -1 1 +174 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +175 FEAT_DESPANA_SCHOOL 5324 0 -1 1 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SacredVengeance 24028 0 -1 1 +204 DeformityEyes 24029 0 -1 1 +205 DeformityParasite 24031 0 -1 1 +206 DarkSpeech 24033 0 -1 1 +207 DarkWhispers 24034 0 -1 1 +208 MastersWill 24035 0 -1 1 +209 DeformityMadness 24036 0 -1 1 +210 ReflexivePsychosis 24037 0 -1 1 +211 ChosenOfEvil 24038 0 -1 1 +212 Avenging_Strike 4297 0 -1 1 +213 SnowflakeWardance 4489 0 -1 1 +214 MasterWand 5312 0 -1 1 +215 RecklessWandWielder 5313 0 -1 1 +216 DoubleWandWielder 5315 0 -1 1 +217 Wandstrike 5316 0 -1 1 +218 Snap_Kick 4398 0 -1 1 +219 HighSwordLowAxe 5288 0 -1 1 +220 HammersEdge 5289 0 -1 1 +221 AnvilofThunder 5290 0 -1 1 +222 ScorpionsGrasp 5178 0 -1 1 +223 WeaponAndTorch 5291 0 -1 1 +224 ShieldCharge 3256 0 -1 1 +225 ShieldSlam 3257 0 -1 1 +226 AwesomeBlow 5370 0 -1 1 +227 Spinning_Halberd 5287 0 -1 1 +228 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +229 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +230 FEAT_RAY_SLEEP 2222 0 999 1 +231 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +232 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +233 FEAT_RAY_FEAR 2225 0 999 1 +234 FEAT_RAY_SLOW 2226 0 999 1 +235 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +236 FEAT_WANDER_UNSEEN 5028 0 999 1 +237 BonesOfTheEarth_Feat 2864 0 999 1 +238 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +239 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +240 FEAT_FIERY_BURST 24739 0 -1 1 +241 FEAT_STORM_BOLT 24740 0 -1 1 +242 FEAT_WINTERS_BLAST 24741 0 -1 1 +243 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +244 FEAT_SICKENING_GRASP 24743 0 -1 1 +245 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +246 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +247 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +248 FEAT_BORNE_ALOFT 24747 0 -1 1 +249 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +250 FEAT_SHADOW_VEIL 24749 0 -1 1 +251 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +252 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +253 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +254 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +255 FEAT_DROWNING_GLANCE 24754 0 -1 1 +256 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +257 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +258 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +259 FEAT_HURRICANE_BREATH 24758 0 -1 1 +260 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +261 FEAT_FACECHANGER 24760 0 -1 1 +262 **** **** **** **** **** +263 **Metabreath_and_Channeling** **** **** **** **** +264 FEAT_CLINGING_BREATH 4966 0 -1 1 +265 FEAT_LINGERING_BREATH 4967 0 -1 1 +266 FEAT_ENLARGE_BREATH 4968 0 -1 1 +267 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +268 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +269 FEAT_SHAPE_BREATH 4972 0 -1 1 +270 FEAT_SPREAD_BREATH 4973 0 -1 1 +271 FEAT_TEMPEST_BREATH 4974 0 -1 1 +272 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +273 FEAT_EXHALED_BARRIER 4976 0 -1 1 +274 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +275 **** **** **** **** **** +276 **DraconicAuras** **** **** **** **** +277 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +278 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +279 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +280 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +281 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +282 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +283 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +284 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +285 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +286 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +287 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +288 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +289 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +290 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +291 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +292 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +293 FEAT_SECOND_AURA_POWER 1853 0 999 1 +294 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +295 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +296 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +297 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +298 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +299 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +300 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +301 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +302 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +303 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +304 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +305 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +306 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +307 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +308 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +309 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +310 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +311 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +312 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +313 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +314 **** **** **** **** **** +315 **PsionicFeats** **** **** **** **** +316 Psionic_Focus 4818 0 999 1 +317 Invest_Armour 3643 0 -1 1 +318 Mental_Leap 4809 0 -1 1 +319 Psionic_Fist 4800 0 -1 1 +320 Greater_Psionic_Fist 4821 0 -1 1 +321 Psionic_Weapon 4822 0 -1 1 +322 Greater_Psionic_Weapon 4823 0 -1 1 +323 Psionic_Shot 4824 0 -1 1 +324 Greater_Psionic_Shot 4825 0 -1 1 +325 Psionic_Meditation 4827 0 -1 1 +326 Unavoidable_Strike 4830 0 -1 1 +327 Wounding_Attack 4832 0 -1 1 +328 Deep_Impact 4852 0 -1 1 +329 Fell_Shot 4853 0 -1 1 +330 Strength_of_Two 4965 0 -1 1 +331 **** **** **** **** **** +332 **IncarnumFeats** **** **** **** **** +333 InvestEssentiaConversation 8800 0 999 1 +334 HealingSoul 8882 0 999 1 +335 MidnightAugmentation 8884 0 999 1 +336 PsycarnumBlade 8887 0 999 1 +337 DivineSoultouch 8891 0 999 1 +338 PsycarnumInfusion 8896 0 999 1 +339 **** **** **** **** **** +340 **BindingFeats** **** **** **** **** +341 BindVestige 9131 0 -1 1 +342 ExpelVestige 9136 0 -1 1 +343 MalphasArcaneEye 9040 0 999 1 +344 SavnokCallArmor 9043 0 999 1 +345 AndromaliusSee_Invisibility 9048 0 999 1 +346 FocalorAuraSadness 9049 0 999 1 +347 KarsusSenses 9052 0 999 1 +348 **** **** **** **** **** +349 **RacialFeats** **** **** **** **** +350 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +351 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +352 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +353 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +354 FEAT_AVARIEL_DIVE 4645 0 999 1 +355 FEAT_AYUAN_FEAR 4646 0 999 1 +356 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +357 FEAT_AYUAN_DARKNESS 4648 0 999 1 +358 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +359 FEAT_AASIMAR_LIGHT 4650 0 999 1 +360 FEAT_TIEFLING_DARK 4651 0 999 1 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FEAT_FEYRI_ENERVATION 4678 0 999 1 +388 FEAT_FEYRI_ALTER 4679 0 999 1 +389 FEAT_FEYRI_REVERT 4680 0 999 1 +390 FEAT_DUERGAR_INVIS 4681 0 999 1 +391 FEAT_DROW_DARKNESS 4682 0 999 1 +392 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +393 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +394 FEAT_WGNOME_SILENCE 4555 0 999 1 +395 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +396 FEAT_HOUND_AID 4574 0 999 1 +397 FEAT_HOUND_AURAMENACE 4548 0 999 1 +398 FEAT_HOUND_CONTFLAME 4514 0 999 1 +399 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +400 FEAT_HOUND_DISGUISE 4513 0 999 1 +401 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +402 FEAT_HOUND_TELEPORT 4516 0 999 1 +403 FEAT_RACE_ENERGYRAY 4856 0 999 1 +404 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +405 FEAT_ELAN_RESISTANCE 4521 0 999 1 +406 FEAT_ELAN_RESILIANCE 4522 0 999 1 +407 FEAT_PSIRACE_STOMP 4524 0 999 1 +408 FEAT_MAENAD_OUTBURST 4525 0 999 1 +409 FEAT_XEPH_BURST 4526 0 999 1 +410 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +411 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +412 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 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FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +438 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +439 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +440 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +441 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +442 Skarn_spines 5180 0 999 1 +443 Killoren_Aspect_H 5209 0 999 1 +444 Killoren_Aspect_D 5210 0 999 1 +445 Killoren_Aspect_A 5211 0 999 1 +446 FrostFolk_IceBlast 5372 0 999 1 +447 Uldra_RayFrost 5373 0 999 1 +448 Uldra_Fatigue 5374 0 999 1 +449 Marrulurk_DA 2930 0 999 1 +450 Marrulurk_NauseatingBreath 5375 0 999 1 +451 ExtaminaarCharmAnimal 5379 0 999 1 +452 Marrusault_Howl 3308 0 999 1 +453 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +454 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +455 FEAT_HYBSIL_JUMP 5384 0 999 1 +456 FEAT_WILDREN_FURY 5386 0 999 1 +457 Turlemoi_RockThrowing 5419 0 999 1 +458 Arkamoi_ArcaneMastermind 5424 0 999 1 +459 Muckdweller_Squirt 5425 0 999 1 +460 Aranea_AlternateForm 5426 0 999 1 +461 Aranea_Web 5427 0 999 1 +462 Mephling_breath 5429 0 999 1 +463 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +464 Warsoul_CultPower 1805 0 999 1 +465 Warsoul_SoulTyrant 1806 0 999 1 +466 **** **** **** **** **** +467 **BonusDomains** **** **** **** **** +468 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +469 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +470 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +471 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +472 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +473 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +474 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +475 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +476 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +477 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +478 Strength_Domain_Power 307 0 999 1 +479 Protection_Domain_Power 308 0 999 1 +480 Death_Domain_Power 310 0 999 1 +481 Air_Domain_Power 311 0 999 1 +482 Destruction_Domain_Power 313 0 999 1 +483 Earth_Domain_Power 314 0 999 1 +484 Fire_Domain_Power 316 0 999 1 +485 Plant_Domain_Power 321 0 999 1 +486 Sun_Domain_Power 322 0 999 1 +487 Travel_Domain_Power 323 0 999 1 +488 Trickery_Domain_Power 324 0 999 1 +489 Water_Domain_Power 325 0 999 1 +490 FEAT_ORC_DOMAIN 4041 0 999 1 +491 FEAT_SLIME_DOMAIN 4043 0 999 1 +492 FEAT_CHARM_DOMAIN 4045 0 999 1 +493 FEAT_FAMILY_DOMAIN 4051 0 999 1 +494 FEAT_HALFLING_DOMAIN 4052 0 999 1 +495 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +496 FEAT_HATRED_DOMAIN 4054 0 999 1 +497 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +498 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +499 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +500 FEAT_SPIDER_DOMAIN 4061 0 999 1 +501 FEAT_BLIGHTBRINGER 2250 0 999 1 +502 **** **** **** **** **** +503 **Templates** **** **** **** **** +504 Celestial_Smite_Evil 22601 0 999 1 +505 Fiendish_Smite_Good 22603 0 999 1 +506 Half_Celestial_Smite_Evil 22605 0 999 1 +507 Half_Celestial_Protection_from_Evil 22606 0 999 1 +508 Half_Celestial_Bless 22607 0 999 1 +509 Half_Celestial_Aid 22608 0 999 1 +510 Half_Celestial_Detect_Evil 22609 0 999 1 +511 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +512 Half_Celestial_Neutralize_Poison 22611 0 999 1 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22637 0 999 1 +536 Lich_Paralyzing_Touch 22638 0 999 1 +537 Lich_Appearance 22639 0 999 1 +538 Demilich_Alter_Self 22641 0 999 1 +539 Demilich_Astral_Projection **** 0 999 1 +540 Demilich_Create_Greater_Undead 22643 0 999 1 +541 Demilich_Create_Undead 22644 0 999 1 +542 Demilich_Death_Knell **** 0 999 1 +543 Demilich_Enervation 22646 0 999 1 +544 Demilich_Greater_Dispel_Magic 22647 0 999 1 +545 Demilich_Harm 22648 0 999 1 +546 Demilich_Summon_Creature_I 22649 0 999 1 +547 Demilich_Summon_Creature_II 22650 0 999 1 +548 Demilich_Summon_Creature_III 22651 0 999 1 +549 Demilich_Summon_Creature_IV 22652 0 999 1 +550 Demilich_Summon_Creature_V 22653 0 999 1 +551 Demilich_Summon_Creature_VI 22654 0 999 1 +552 Demilich_Summon_Creature_VII 22655 0 999 1 +553 Demilich_Summon_Creature_VIII 22656 0 999 1 +554 Demilich_Summon_Creature_IX 22657 0 999 1 +555 Demilich_Telekinesis **** 0 999 1 +556 Demilich_Weird 22659 0 999 1 +557 Demilich_Greater_Planar_Ally 22660 0 999 1 +558 HalfDragon_Breath_Weapon 22662 0 999 1 +559 Earth_Strike 5328 0 999 1 +560 BloodedOne_War_Cry 5377 0 999 1 +561 RethDekala_VilefireBlast 5409 0 999 1 +562 RethDekala_MartialSpirit 5410 0 999 1 +563 RethDekala_ThicketOfBlades 5411 0 999 1 +564 RethDekala_DauntingStrike 5412 0 999 1 +565 RethDekala_DeathFromAbove 5413 0 999 1 +566 RethDekala_DisarmingStrike 5414 0 999 1 +567 RethDekala_EntanglingBlade 5415 0 999 1 +568 RethDekala_WallOfBlades 5416 0 999 1 +569 RethDekala_RecoverManeuvers 5417 0 999 1 +570 ArchlichTurnUndead 22701 0 999 1 +571 FEAT_ANIMATE_DEAD 3574 0 999 1 +572 FEAT_PROJECTION 3579 0 999 1 +573 FEAT_END_PROJECTION 3575 0 999 1 +574 **** **** **** **** **** +575 Saint_Bless 22702 0 999 1 +576 Saint_Guidance_Placeholder **** **** **** **** +577 Saint_Resistance 22704 0 999 1 +578 Saint_Virtue 22705 0 999 1 +579 Saint_Protective_Aura 22706 0 999 1 +580 **** **** **** **** **** +581 **WeaponsOfLegacy** **** **** **** **** +582 BBB_Darkvision 22710 0 999 1 +583 BBB_Longstrider 22711 0 999 1 +584 BBB_Lesser_Restoration 22712 0 999 1 +585 BBB_Teleport_SelfOnly 22713 0 999 1 +586 BBB_Protection_from_Evil 22714 0 999 1 +587 BBB_Drowseeker 22715 0 999 1 +588 BBB_ShockingShot 22716 0 999 1 +589 BBB_PierceTheBlackHeart 22717 0 999 1 +590 Steadfast_vigor 22718 0 999 1 +591 Steadfast_slow 22719 0 999 1 +592 Flay_SnakeSting 22720 0 999 1 +593 Flay_WhipWrap 22721 0 999 1 +594 CrimsonRuination_FrozenFate 22722 0 999 1 +595 Devious_DetectThoughts 22723 0 999 1 +596 SimpleBow_TrueSeeing 22724 0 999 1 +597 SimpleBow_Prescience 22725 0 999 1 +598 SimpleBow_Focus 22726 0 999 1 +599 Aradros_Extend 22727 0 999 1 +600 Aradros_Survive 22728 0 999 1 +601 Guurgal_Force 22729 0 999 1 +602 Guurgal_Rage 22730 0 999 1 +603 DivSpark_Fear 22731 0 999 1 +604 DivSpark_Light 22732 0 999 1 +605 Wargirds_Haste 22733 0 999 1 +606 Wargirds_Stoneskin 22734 0 999 1 +607 DesertWind_FierySlash 22735 0 999 1 +608 DesertWind_HowlingWind 22736 0 999 1 +609 DesertWind_FanFlames 22737 0 999 1 +610 DesertWind_DustDesert 22738 0 999 1 +611 Mindsplinter_VirtueDenied 22739 0 999 1 +612 Mindsplinter_KissOfDeath 22740 0 999 1 +613 Mindsplinter_BattleShriek 22741 0 999 1 +614 Mindsplinter_RuinousHowl 22742 0 999 1 +615 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +616 NotchedSpear_ConcealmentKraken 22744 0 999 1 +617 NotchedSpear_ScionSea 22745 0 999 1 +618 NotchedSpear_CommandSeaChildren 22746 0 999 1 +619 Ur_SwiftStride 22747 0 999 1 +620 Ur_HealingTotem 22748 0 999 1 +621 Ur_SavageTransformation 22749 0 999 1 +622 FlamecastersBolt_MarkTarget 22750 0 999 1 +623 FlamecastersBolt_Morale 22751 0 999 1 +624 FlamecastersBolt_Fireball 22752 0 999 1 +625 StalkersBow_StalkersInsight 22753 0 999 1 +626 StalkersBow_Ethereal 22754 0 999 1 +627 Exordius_Guidance 22755 0 999 1 +628 Exordius_Cure 22756 0 999 1 +629 Exordius_Dismissal 22757 0 999 1 +630 Caladbolg_Imprison 22758 0 999 1 +631 HammerWitches_Detect 22759 0 999 1 +632 HammerWitches_Spellbreaker 22760 0 999 1 +633 HammerWitches_AMF 22761 0 999 1 +634 HammerWitches_Dispel 22762 0 999 1 +635 HammerWitches_Mantle 22763 0 999 1 +636 SlingOfTheDireWind_StunningStone 22764 0 999 1 +637 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +638 SlingOfTheDireWind_WindWall 22766 0 999 1 +639 Treebrother_Shillelagh 22767 0 999 1 +640 Treebrother_Charm_Plant 22768 0 999 1 +641 Treebrother_Entangle 22769 0 999 1 +642 Treebrother_Owls_Insight 22770 0 999 1 +643 Treebrother_Changestaff 22771 0 999 1 +644 FullMoonsTrick_Rage 22772 0 999 1 +645 FullMoonsTrick_Invis 22773 0 999 1 +646 FiendkillersFlail_Darkvis 22774 0 999 1 +647 FiendkillersFlail_Detect 22775 0 999 1 +648 ScalesBalance_Detect 22776 0 999 1 +649 ScalesBalance_Cure 22777 0 999 1 +650 ScalesBalance_Knell 22778 0 999 1 +651 ScalesBalance_Enerv 22779 0 999 1 +652 ScalesBalance_Heal 22780 0 999 1 +653 ScalesBalance_Finger 22781 0 999 1 +654 ShishiO_Charm 22782 0 999 1 +655 ShishiO_Summon 22783 0 999 1 +656 ShishiO_Poly 22784 0 999 1 +657 ShishiO_Shout 22785 0 999 1 +658 Dymondheart_ShedBolts 22786 0 999 1 +659 Dymondheart_Deflect 22787 0 999 1 +660 Dymondheart_Daylight 22788 0 999 1 +661 Dymondheart_Cure 22789 0 999 1 +662 Dymondheart_Banish 22790 0 999 1 +663 Sunsword_Daylight 22791 0 999 1 +664 Sunsword_Death_Ward 22792 0 999 1 +665 Sunsword_Banish 22793 0 999 1 +666 Sunsword_Undeath 22794 0 999 1 +667 Blackrazor_Detect 22795 0 999 1 +668 Blackrazor_Knell 22796 0 999 1 +669 Blackrazor_Haste 22797 0 999 1 +670 Ramethene_Detect 22798 0 999 1 +671 Ramethene_Smite 22799 0 999 1 +672 Ramethene_Resist_Elements 22800 0 999 1 +673 Ramethene_Cloudkill 22801 0 999 1 +674 Ramethene_SuddenMaximize 22802 0 999 1 +675 Ramethene_Horrid_Wilting 22803 0 999 1 +676 Wyrmbane_Cause_Fear 22804 0 999 1 +677 Wyrmbane_Lightning_Bolt 22805 0 999 1 +678 Wyrmbane_Sudden_Emp 22806 0 999 1 +679 Wyrmbane_Breath_Lightning 22807 0 999 1 +680 Whelm_Detect_Giant 22808 0 999 1 +681 Whelm_Locate_Object 22809 0 999 1 +682 Whelm_Detect_Goblin 22810 0 999 1 +683 Ravenkind_Dancing_Lights 22811 0 999 1 +684 Ravenkind_Light 22812 0 999 1 +685 Ravenkind_Flare 22813 0 999 1 +686 Ravenkind_Detect_Undead 22814 0 999 1 +687 Ravenkind_Halt_Undead 22815 0 999 1 +688 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +689 Ravenkind_Daylight 22817 0 999 1 +690 Ravenkind_Death_Ward 22818 0 999 1 +691 Ravenkind_Break_Enchantment 22819 0 999 1 +692 Ravenkind_Mass_Heal 22820 0 999 1 +693 LastCitadel_LeadingTheAttack 22821 0 999 1 +694 LastCitadel_Prayer 22822 0 999 1 +695 LastCitadel_Remove_Fear 22823 0 999 1 +696 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +697 LastCitadel_Blade_Barrier 22825 0 999 1 +698 LastCitadel_Heal 22826 0 999 1 +699 Unfettered_ChargingMinotaur 22827 0 999 1 +700 Unfettered_ENLARGE_PERSON 22828 0 999 1 +701 Unfettered_Etherealness 22829 0 999 1 +702 Unfettered_Stoneskin 22830 0 999 1 +703 Unfettered_Mordenkainens_Sword 22831 0 999 1 +704 Hillcrusher_Earthen_Might 22832 0 999 1 +705 Hillcrusher_Soften_Earth 22833 0 999 1 +706 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +707 Hillcrusher_Raise_the_Earth 22835 0 999 1 +708 Hillcrusher_Shake_the_Earth 22836 0 999 1 +709 DesertWindToB_BurningBlade 22837 0 999 1 +710 DesertWindToB_FanTheFlames 22838 0 999 1 +711 DesertWindToB_WyrmsFlame 22839 0 999 1 +712 Faithful_Detect_Evil 22840 0 999 1 +713 Faithful_Lesser_Restoration 22841 0 999 1 +714 Faithful_Restoration 22842 0 999 1 +715 Faithful_Resiliency 22843 0 999 1 +716 Faithful_ImmortalFortitude 22844 0 999 1 +717 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +718 SupernalClarity_PsychicPoise 22846 0 999 1 +719 SupernalClarity_Haste 22847 0 999 1 +720 SupernalClarity_Freeeeeedom 22848 0 999 1 +721 SupernalClarity_Time_Stop 22849 0 999 1 +722 Kamate_SteelWind 22850 0 999 1 +723 Kamate_ShockingGrasp 22851 0 999 1 +724 Kamate_Lightning_Bolt 22852 0 999 1 +725 Kamate_Chain_Lightning 22853 0 999 1 +726 Kamate_True_Strike 22854 0 999 1 +727 Eventide_CometThrow 22855 0 999 1 +728 Eventide_BafflingDefense 22856 0 999 1 +729 Eventide_Improved_Invisibility 22857 0 999 1 +730 Umbral_Invisibility 22858 0 999 1 +731 Umbral_Shadowstep 22859 0 999 1 +732 TigerFang_FrenziedCharge 22860 0 999 1 +733 TigerFang_BattleFever 22861 0 999 1 +734 TigerFang_Haste 22862 0 999 1 +735 Bullybasher_KnockSilly 22863 0 999 1 +736 Bullybasher_StoneGathering 22864 0 999 1 +737 Bullybasher_LightningPunch 22865 0 999 1 +738 Bullybasher_GiantBearing 26000 0 999 1 +739 Lorestealer_Read_Magic 22866 0 999 1 +740 Lorestealer_DetectMagic 22867 0 999 1 +741 Lorestealer_Axecasting 22868 0 999 1 +742 Durindana_Daylight 22869 0 999 1 +743 Durindana_Death_Ward 22870 0 999 1 +744 Durindana_Hallow 22871 0 999 1 +745 Durindana_Dazzle 22872 0 999 1 +746 Thaas_Detect_Demon 22873 0 999 1 +747 Thaas_ObstructSummoning 22874 0 999 1 +748 Thaas_Banishment 22875 0 999 1 +749 Thaas_Teleport 22876 0 999 1 +750 Quickspur_Entropic_Shield 22877 0 999 1 +751 Quickspur_Resist_Elements 22878 0 999 1 +752 Quickspur_PhantomSteed 22879 0 999 1 +753 Quickspur_Blur 22880 0 999 1 +754 Quickspur_Stoneskin 22881 0 999 1 +755 BES_FIRE_OF_THE_HEART 22882 0 999 1 +756 BES_ENTHRALLING_LIGHT 22883 0 999 1 +757 BES_COLOR_SPRAY 22884 0 999 1 +758 BES_BLINDING_FLASH 22885 0 999 1 +759 BES_SHOOTING_STARS 22886 0 999 1 +760 BES_GLITTERING_MOTES 22887 0 999 1 +761 BES_TWINKLE 22888 0 999 1 +762 BES_SILVER_STARLIGHT 22889 0 999 1 +763 BES_STARLIGHT_DISPELLING 22890 0 999 1 +764 BES_TALES_IN_THE_SKY 22891 0 999 1 +765 BES_CALL_DOWN_A_STAR 22892 0 999 1 +766 ###cls_feat_allBaseClasses_END### **** **** **** **** 767 **** **** **** **** **** 768 **** **** **** **** **** +769 **** **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_barb.2da b/nwn/nwnprc/trunk/2das/cls_feat_barb.2da index d3fe89de..dcc139f6 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_barb.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_barb.2da @@ -236,677 +236,678 @@ 232 CombatMove_RadialMaster3 3415 3 1 1 233 **** **** **** **** **** 234 **GeneralActivatableFeats** **** **** **** **** -235 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -236 FEAT_PLANT_CONTROL 25993 0 -1 1 -237 FEAT_FAV_COMPANIONS 25994 0 -1 1 -238 RangedDisarm 5192 0 -1 1 -239 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -240 DivineIntercession 5283 0 -1 1 -241 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -242 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -243 FEAT_ATTUNE_GEM 2472 0 -1 1 -244 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -245 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -246 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -247 FEAT_HOLYRADIANCE 3164 0 -1 1 -248 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -249 FEAT_MANYSHOT 3306 0 -1 1 -250 FEAT_IMP_MANYSHOT 3350 0 -1 1 -251 Pinpoint_Accuracy 3351 0 -1 1 -252 FEAT_SERVHEAVEN 3355 0 -1 1 -253 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -254 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -255 Cloak_Dance 4817 0 -1 1 -256 Reckless_Offense 4816 0 -1 1 -257 ZoneOfAnimation 2891 0 -1 1 -258 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -259 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -260 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -261 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -262 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -263 Dragonfire_Assault 1842 0 -1 1 -264 Dragonfire_Channeling 1843 0 -1 1 -265 Dragonfire_Inspiration 1844 0 -1 1 -266 DauntingPresence 24025 0 -1 1 -267 ProfaneLifeLeech 24026 0 -1 1 -268 ProfaneAgony 5282 0 -1 1 -269 SacredVitality 24027 0 -1 1 -270 SacredVengeance 24028 0 -1 1 -271 DeformityEyes 24029 0 -1 1 -272 DeformityParasite 24031 0 -1 1 -273 DarkSpeech 24033 0 -1 1 -274 DarkWhispers 24034 0 -1 1 -275 MastersWill 24035 0 -1 1 -276 DeformityMadness 24036 0 -1 1 -277 ReflexivePsychosis 24037 0 -1 1 -278 ChosenOfEvil 24038 0 -1 1 -279 Avenging_Strike 4297 0 -1 1 -280 SnowflakeWardance 4489 0 -1 1 -281 MasterWand 5312 0 -1 1 -282 RecklessWandWielder 5313 0 -1 1 -283 DoubleWandWielder 5315 0 -1 1 -284 Wandstrike 5316 0 -1 1 -285 Snap_Kick 4398 0 -1 1 -286 HighSwordLowAxe 5288 0 -1 1 -287 HammersEdge 5289 0 -1 1 -288 AnvilofThunder 5290 0 -1 1 -289 ScorpionsGrasp 5178 0 -1 1 -290 WeaponAndTorch 5291 0 -1 1 -291 ShieldCharge 3256 0 -1 1 -292 ShieldSlam 3257 0 -1 1 -293 AwesomeBlow 5370 0 -1 1 -294 Spinning_Halberd 5287 0 -1 1 -295 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -296 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -297 FEAT_RAY_SLEEP 2222 0 999 1 -298 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -299 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -300 FEAT_RAY_FEAR 2225 0 999 1 -301 FEAT_RAY_SLOW 2226 0 999 1 -302 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -303 FEAT_WANDER_UNSEEN 5028 0 999 1 -304 BonesOfTheEarth_Feat 2864 0 999 1 -305 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -306 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -307 FEAT_FIERY_BURST 24739 0 -1 1 -308 FEAT_STORM_BOLT 24740 0 -1 1 -309 FEAT_WINTERS_BLAST 24741 0 -1 1 -310 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -311 FEAT_SICKENING_GRASP 24743 0 -1 1 -312 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -313 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -314 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -315 FEAT_BORNE_ALOFT 24747 0 -1 1 -316 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -317 FEAT_SHADOW_VEIL 24749 0 -1 1 -318 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -319 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -320 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -321 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -322 FEAT_DROWNING_GLANCE 24754 0 -1 1 -323 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -324 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -325 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -326 FEAT_HURRICANE_BREATH 24758 0 -1 1 -327 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -328 FEAT_FACECHANGER 24760 0 -1 1 -329 **** **** **** **** **** -330 **Metabreath_and_Channeling** **** **** **** **** -331 FEAT_CLINGING_BREATH 4966 0 -1 1 -332 FEAT_LINGERING_BREATH 4967 0 -1 1 -333 FEAT_ENLARGE_BREATH 4968 0 -1 1 -334 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -335 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -336 FEAT_SHAPE_BREATH 4972 0 -1 1 -337 FEAT_SPREAD_BREATH 4973 0 -1 1 -338 FEAT_TEMPEST_BREATH 4974 0 -1 1 -339 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -340 FEAT_EXHALED_BARRIER 4976 0 -1 1 -341 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -342 **** **** **** **** **** -343 **DraconicAuras** **** **** **** **** -344 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -345 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -346 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -347 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -348 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -349 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -350 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -351 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -352 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -353 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -354 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -355 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -356 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -357 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -358 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -359 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -360 FEAT_SECOND_AURA_POWER 1853 0 999 1 -361 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -362 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -363 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -364 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -365 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -366 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 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22873 0 999 1 -814 Thaas_ObstructSummoning 22874 0 999 1 -815 Thaas_Banishment 22875 0 999 1 -816 Thaas_Teleport 22876 0 999 1 -817 Quickspur_Entropic_Shield 22877 0 999 1 -818 Quickspur_Resist_Elements 22878 0 999 1 -819 Quickspur_PhantomSteed 22879 0 999 1 -820 Quickspur_Blur 22880 0 999 1 -821 Quickspur_Stoneskin 22881 0 999 1 -822 BES_FIRE_OF_THE_HEART 22882 0 999 1 -823 BES_ENTHRALLING_LIGHT 22883 0 999 1 -824 BES_COLOR_SPRAY 22884 0 999 1 -825 BES_BLINDING_FLASH 22885 0 999 1 -826 BES_SHOOTING_STARS 22886 0 999 1 -827 BES_GLITTERING_MOTES 22887 0 999 1 -828 BES_TWINKLE 22888 0 999 1 -829 BES_SILVER_STARLIGHT 22889 0 999 1 -830 BES_STARLIGHT_DISPELLING 22890 0 999 1 -831 BES_TALES_IN_THE_SKY 22891 0 999 1 -832 BES_CALL_DOWN_A_STAR 22892 0 999 1 -833 ###cls_feat_allBaseClasses_END### **** **** **** **** -834 WF_LIGHT_LANCE 24601 0 -1 0 -835 WF_HEAVY_PICK 24602 0 -1 0 -836 WF_LIGHT_PICK 24603 0 -1 0 -837 WF_SAI 24604 0 -1 0 -838 WF_NUNCHUKU 24605 0 -1 0 -839 WF_FALCHION 24606 0 -1 0 -840 WF_SAP 24607 0 -1 0 -841 WF_KATAR 24608 0 -1 0 -842 WF_HEAVY_MACE 24609 0 -1 0 -843 WF_MAUL 24610 0 -1 0 -844 WF_DOUBLE_SCIMITAR 24611 0 -1 0 -845 WF_GOAD 24612 0 -1 0 -846 EPIC_WEAPON_FOCUS_LANCE 24613 0 -1 0 -847 EPIC_WEAPON_FOCUS_HEAVY_PICK 24614 0 -1 0 -848 EPIC_WEAPON_FOCUS_LIGHT_PICK 24615 0 -1 0 -849 EPIC_WEAPON_FOCUS_SAI 24616 0 -1 0 -850 EPIC_WEAPON_FOCUS_NUNCHAKU 24617 0 -1 0 -851 EPIC_WEAPON_FOCUS_FALCHION 24618 0 -1 0 -852 EPIC_WEAPON_FOCUS_SAP 24619 0 -1 0 -853 EPIC_WEAPON_FOCUS_KATAR 24620 0 -1 0 -854 EPIC_WEAPON_FOCUS_HEAVY_MACE 24621 0 -1 0 -855 EPIC_WEAPON_FOCUS_MAUL 24622 0 -1 0 -856 EPIC_WEAPON_FOCUS_DBL_SCIMITAR 24623 0 -1 0 -857 EPIC_WEAPON_FOCUS_GOAD 24624 0 -1 0 -858 IMP_CRIT_LIGHT_LANCE 24649 0 -1 0 -859 IMP_CRIT_HEAVY_PICK 24650 0 -1 0 -860 IMP_CRIT_LIGHT_PICK 24651 0 -1 0 -861 IMP_CRIT_SAI 24652 0 -1 0 -862 IMP_CRIT_NUNCHAKU 24653 0 -1 0 -863 IMP_CRIT_FALCHION 24654 0 -1 0 -864 IMP_CRIT_SAP 24655 0 -1 0 -865 IMP_CRIT_KATAR 24656 0 -1 0 -866 IMP_CRIT_HEAVY_MACE 24657 0 -1 0 -867 IMP_CRIT_MAUL 24658 0 -1 0 -868 IMP_CRIT_DBL_SCIMITAR 24659 0 -1 0 -869 IMP_CRIT_GOAD 24660 0 -1 0 -870 OVERWHELMING_CRITICAL_LIGHT_LANCE 24661 0 -1 0 -871 OVERWHELMING_CRITICAL_HEAVY_PICK 24662 0 -1 0 -872 OVERWHELMING_CRITICAL_LIGHT_PICK 24663 0 -1 0 -873 OVERWHELMING_CRITICAL_SAI 24664 0 -1 0 -874 OVERWHELMING_CRITICAL_NUNCHAKU 24665 0 -1 0 -875 OVERWHELMING_CRITICAL_FALCHION 24666 0 -1 0 -876 OVERWHELMING_CRITICAL_SAP 24667 0 -1 0 -877 OVERWHELMING_CRITICAL_KATAR 24668 0 -1 0 -878 OVERWHELMING_CRITICAL_HEAVY_MACE 24669 0 -1 0 -879 OVERWHELMING_CRITICAL_MAUL 24670 0 -1 0 -880 OVERWHELMING_CRITICAL_DBL_SCIMITAR 24671 0 -1 0 -881 OVERWHELMING_CRITICAL_GOAD 24672 0 -1 0 -882 DEVASTATING_CRITICAL_LIGHT_LANCE 24673 0 -1 0 -883 DEVASTATING_CRITICAL_HEAVY_PICK 24674 0 -1 0 -884 DEVASTATING_CRITICAL_LIGHT_PICK 24675 0 -1 0 -885 DEVASTATING_CRITICAL_SAI 24676 0 -1 0 -886 DEVASTATING_CRITICAL_NUNCHAKU 24677 0 -1 0 -887 DEVASTATING_CRITICAL_FALCHION 24678 0 -1 0 -888 DEVASTATING_CRITICAL_SAP 24679 0 -1 0 -889 DEVASTATING_CRITICAL_KATAR 24680 0 -1 0 -890 DEVASTATING_CRITICAL_HEAVY_MACE 24681 0 -1 0 -891 DEVASTATING_CRITICAL_MAUL 24682 0 -1 0 -892 DEVASTATING_CRITICAL_DBL_SCIMITAR 24683 0 -1 0 -893 DEVASTATING_CRITICAL_GOAD 24684 0 -1 0 -894 WF_ELVEN_LIGHTBLADE 24697 0 -1 0 -895 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 24698 0 -1 0 -896 IMP_CRIT_ELVEN_LIGHTBLADE 24701 0 -1 0 -897 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 24702 0 -1 0 -898 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 24703 0 -1 0 -899 WF_ELVEN_THINBLADE 24705 0 -1 0 -900 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 24706 0 -1 0 -901 IMP_CRIT_ELVEN_THINBLADE 24709 0 -1 0 -902 FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_THINBLADE 24710 0 -1 0 -903 FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_THINBLADE 24711 0 -1 0 -904 WF_ELVEN_COURTBLADE 24713 0 -1 0 -905 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 24714 0 -1 0 -906 IMP_CRIT_ELVEN_COURTBLADE 24717 0 -1 0 -907 FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 24718 0 -1 0 -908 FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_COURTBLADE 24719 0 -1 0 +235 FEAT_STIGMATA 3163 0 -1 1 +236 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +237 FEAT_PLANT_CONTROL 25993 0 -1 1 +238 FEAT_FAV_COMPANIONS 25994 0 -1 1 +239 RangedDisarm 5192 0 -1 1 +240 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +241 DivineIntercession 5283 0 -1 1 +242 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +243 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +244 FEAT_ATTUNE_GEM 2472 0 -1 1 +245 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +246 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +247 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +248 FEAT_HOLYRADIANCE 3164 0 -1 1 +249 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +250 FEAT_MANYSHOT 3306 0 -1 1 +251 FEAT_IMP_MANYSHOT 3350 0 -1 1 +252 Pinpoint_Accuracy 3351 0 -1 1 +253 FEAT_SERVHEAVEN 3355 0 -1 1 +254 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +255 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +256 Cloak_Dance 4817 0 -1 1 +257 Reckless_Offense 4816 0 -1 1 +258 ZoneOfAnimation 2891 0 -1 1 +259 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +260 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +261 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +262 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +263 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +264 Dragonfire_Assault 1842 0 -1 1 +265 Dragonfire_Channeling 1843 0 -1 1 +266 Dragonfire_Inspiration 1844 0 -1 1 +267 DauntingPresence 24025 0 -1 1 +268 ProfaneLifeLeech 24026 0 -1 1 +269 ProfaneAgony 5282 0 -1 1 +270 SacredVitality 24027 0 -1 1 +271 SacredVengeance 24028 0 -1 1 +272 DeformityEyes 24029 0 -1 1 +273 DeformityParasite 24031 0 -1 1 +274 DarkSpeech 24033 0 -1 1 +275 DarkWhispers 24034 0 -1 1 +276 MastersWill 24035 0 -1 1 +277 DeformityMadness 24036 0 -1 1 +278 ReflexivePsychosis 24037 0 -1 1 +279 ChosenOfEvil 24038 0 -1 1 +280 Avenging_Strike 4297 0 -1 1 +281 SnowflakeWardance 4489 0 -1 1 +282 MasterWand 5312 0 -1 1 +283 RecklessWandWielder 5313 0 -1 1 +284 DoubleWandWielder 5315 0 -1 1 +285 Wandstrike 5316 0 -1 1 +286 Snap_Kick 4398 0 -1 1 +287 HighSwordLowAxe 5288 0 -1 1 +288 HammersEdge 5289 0 -1 1 +289 AnvilofThunder 5290 0 -1 1 +290 ScorpionsGrasp 5178 0 -1 1 +291 WeaponAndTorch 5291 0 -1 1 +292 ShieldCharge 3256 0 -1 1 +293 ShieldSlam 3257 0 -1 1 +294 AwesomeBlow 5370 0 -1 1 +295 Spinning_Halberd 5287 0 -1 1 +296 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +297 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +298 FEAT_RAY_SLEEP 2222 0 999 1 +299 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +300 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +301 FEAT_RAY_FEAR 2225 0 999 1 +302 FEAT_RAY_SLOW 2226 0 999 1 +303 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +304 FEAT_WANDER_UNSEEN 5028 0 999 1 +305 BonesOfTheEarth_Feat 2864 0 999 1 +306 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +307 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +308 FEAT_FIERY_BURST 24739 0 -1 1 +309 FEAT_STORM_BOLT 24740 0 -1 1 +310 FEAT_WINTERS_BLAST 24741 0 -1 1 +311 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +312 FEAT_SICKENING_GRASP 24743 0 -1 1 +313 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +314 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +315 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +316 FEAT_BORNE_ALOFT 24747 0 -1 1 +317 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +318 FEAT_SHADOW_VEIL 24749 0 -1 1 +319 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +320 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +321 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +322 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +323 FEAT_DROWNING_GLANCE 24754 0 -1 1 +324 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +325 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +326 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +327 FEAT_HURRICANE_BREATH 24758 0 -1 1 +328 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +329 FEAT_FACECHANGER 24760 0 -1 1 +330 **** **** **** **** **** +331 **Metabreath_and_Channeling** **** **** **** **** +332 FEAT_CLINGING_BREATH 4966 0 -1 1 +333 FEAT_LINGERING_BREATH 4967 0 -1 1 +334 FEAT_ENLARGE_BREATH 4968 0 -1 1 +335 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +336 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +337 FEAT_SHAPE_BREATH 4972 0 -1 1 +338 FEAT_SPREAD_BREATH 4973 0 -1 1 +339 FEAT_TEMPEST_BREATH 4974 0 -1 1 +340 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +341 FEAT_EXHALED_BARRIER 4976 0 -1 1 +342 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +343 **** **** **** **** **** +344 **DraconicAuras** **** **** **** **** +345 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +346 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +347 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +348 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +349 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +350 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +351 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +352 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +353 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +354 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +355 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +356 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +357 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +358 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +359 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +360 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +361 FEAT_SECOND_AURA_POWER 1853 0 999 1 +362 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +363 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +364 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +365 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +366 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +367 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +368 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +369 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +370 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +371 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +372 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +373 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +374 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +375 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +376 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +377 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +378 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +379 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +380 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +381 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +382 **** **** **** **** **** +383 **PsionicFeats** **** **** **** **** +384 Psionic_Focus 4818 0 999 1 +385 Invest_Armour 3643 0 -1 1 +386 Mental_Leap 4809 0 -1 1 +387 Psionic_Fist 4800 0 -1 1 +388 Greater_Psionic_Fist 4821 0 -1 1 +389 Psionic_Weapon 4822 0 -1 1 +390 Greater_Psionic_Weapon 4823 0 -1 1 +391 Psionic_Shot 4824 0 -1 1 +392 Greater_Psionic_Shot 4825 0 -1 1 +393 Psionic_Meditation 4827 0 -1 1 +394 Unavoidable_Strike 4830 0 -1 1 +395 Wounding_Attack 4832 0 -1 1 +396 Deep_Impact 4852 0 -1 1 +397 Fell_Shot 4853 0 -1 1 +398 Strength_of_Two 4965 0 -1 1 +399 **** **** **** **** **** +400 **IncarnumFeats** **** **** **** **** +401 InvestEssentiaConversation 8800 0 999 1 +402 HealingSoul 8882 0 999 1 +403 MidnightAugmentation 8884 0 999 1 +404 PsycarnumBlade 8887 0 999 1 +405 DivineSoultouch 8891 0 999 1 +406 PsycarnumInfusion 8896 0 999 1 +407 **** **** **** **** **** +408 **BindingFeats** **** **** **** **** +409 BindVestige 9131 0 -1 1 +410 ExpelVestige 9136 0 -1 1 +411 MalphasArcaneEye 9040 0 999 1 +412 SavnokCallArmor 9043 0 999 1 +413 AndromaliusSee_Invisibility 9048 0 999 1 +414 FocalorAuraSadness 9049 0 999 1 +415 KarsusSenses 9052 0 999 1 +416 **** **** **** **** **** +417 **RacialFeats** **** **** **** **** +418 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +419 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +420 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +421 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +422 FEAT_AVARIEL_DIVE 4645 0 999 1 +423 FEAT_AYUAN_FEAR 4646 0 999 1 +424 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +425 FEAT_AYUAN_DARKNESS 4648 0 999 1 +426 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +427 FEAT_AASIMAR_LIGHT 4650 0 999 1 +428 FEAT_TIEFLING_DARK 4651 0 999 1 +429 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +430 FEAT_SVIRF_BLUR 4653 0 999 1 +431 FEAT_SVIRF_DISGUISE 4654 0 999 1 +432 FEAT_SVIRF_REVERT 4655 0 999 1 +433 FEAT_RAK_DISGUISE 4656 0 999 1 +434 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +435 FEAT_PYUAN_CHARM 4658 0 999 1 +436 FEAT_PYUAN_DARKNESS 4659 0 999 1 +437 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +438 FEAT_PYUAN_FEAR 4661 0 999 1 +439 FEAT_PIXIE_INVIS 4662 0 999 1 +440 FEAT_PIXIE_CONFUSE 4663 0 999 1 +441 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +442 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +443 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +444 FEAT_PIXIE_REVERT 4667 0 999 1 +445 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +446 FEAT_ILLITHID_CHARM 4669 0 999 1 +447 FEAT_ILLITHID_BLAST 4670 0 999 1 +448 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +449 FEAT_GITHZERAI_DAZE 4672 0 999 1 +450 FEAT_GITHYANKI_DAZE 4673 0 999 1 +451 FEAT_GITHYANKI_BLUR 4674 0 999 1 +452 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +453 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +454 FEAT_FEYRI_DARKNESS 4677 0 999 1 +455 FEAT_FEYRI_ENERVATION 4678 0 999 1 +456 FEAT_FEYRI_ALTER 4679 0 999 1 +457 FEAT_FEYRI_REVERT 4680 0 999 1 +458 FEAT_DUERGAR_INVIS 4681 0 999 1 +459 FEAT_DROW_DARKNESS 4682 0 999 1 +460 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +461 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +462 FEAT_WGNOME_SILENCE 4555 0 999 1 +463 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +464 FEAT_HOUND_AID 4574 0 999 1 +465 FEAT_HOUND_AURAMENACE 4548 0 999 1 +466 FEAT_HOUND_CONTFLAME 4514 0 999 1 +467 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +468 FEAT_HOUND_DISGUISE 4513 0 999 1 +469 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +470 FEAT_HOUND_TELEPORT 4516 0 999 1 +471 FEAT_RACE_ENERGYRAY 4856 0 999 1 +472 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +473 FEAT_ELAN_RESISTANCE 4521 0 999 1 +474 FEAT_ELAN_RESILIANCE 4522 0 999 1 +475 FEAT_PSIRACE_STOMP 4524 0 999 1 +476 FEAT_MAENAD_OUTBURST 4525 0 999 1 +477 FEAT_XEPH_BURST 4526 0 999 1 +478 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +479 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +480 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +481 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +482 FEAT_KAPAK_SALIVA 4546 0 999 1 +483 FEAT_IRDA_FLARE 4551 0 999 1 +484 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +485 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +486 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +487 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +488 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +489 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +490 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +491 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +492 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +493 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +494 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +495 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +496 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +497 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +498 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +499 FEAT_GRIG_INVIS 4687 0 999 1 +500 FEAT_GRIG_ENTANGLE 4635 0 999 1 +501 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +502 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +503 FEAT_BRALANI_BLUR 4997 0 999 1 +504 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +505 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +506 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +507 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +508 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +509 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +510 Skarn_spines 5180 0 999 1 +511 Killoren_Aspect_H 5209 0 999 1 +512 Killoren_Aspect_D 5210 0 999 1 +513 Killoren_Aspect_A 5211 0 999 1 +514 FrostFolk_IceBlast 5372 0 999 1 +515 Uldra_RayFrost 5373 0 999 1 +516 Uldra_Fatigue 5374 0 999 1 +517 Marrulurk_DA 2930 0 999 1 +518 Marrulurk_NauseatingBreath 5375 0 999 1 +519 ExtaminaarCharmAnimal 5379 0 999 1 +520 Marrusault_Howl 3308 0 999 1 +521 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +522 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +523 FEAT_HYBSIL_JUMP 5384 0 999 1 +524 FEAT_WILDREN_FURY 5386 0 999 1 +525 Turlemoi_RockThrowing 5419 0 999 1 +526 Arkamoi_ArcaneMastermind 5424 0 999 1 +527 Muckdweller_Squirt 5425 0 999 1 +528 Aranea_AlternateForm 5426 0 999 1 +529 Aranea_Web 5427 0 999 1 +530 Mephling_breath 5429 0 999 1 +531 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +532 Warsoul_CultPower 1805 0 999 1 +533 Warsoul_SoulTyrant 1806 0 999 1 +534 **** **** **** **** **** +535 **BonusDomains** **** **** **** **** +536 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +537 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +538 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +539 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +540 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +541 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +542 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +543 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +544 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +545 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +546 Strength_Domain_Power 307 0 999 1 +547 Protection_Domain_Power 308 0 999 1 +548 Death_Domain_Power 310 0 999 1 +549 Air_Domain_Power 311 0 999 1 +550 Destruction_Domain_Power 313 0 999 1 +551 Earth_Domain_Power 314 0 999 1 +552 Fire_Domain_Power 316 0 999 1 +553 Plant_Domain_Power 321 0 999 1 +554 Sun_Domain_Power 322 0 999 1 +555 Travel_Domain_Power 323 0 999 1 +556 Trickery_Domain_Power 324 0 999 1 +557 Water_Domain_Power 325 0 999 1 +558 FEAT_ORC_DOMAIN 4041 0 999 1 +559 FEAT_SLIME_DOMAIN 4043 0 999 1 +560 FEAT_CHARM_DOMAIN 4045 0 999 1 +561 FEAT_FAMILY_DOMAIN 4051 0 999 1 +562 FEAT_HALFLING_DOMAIN 4052 0 999 1 +563 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +564 FEAT_HATRED_DOMAIN 4054 0 999 1 +565 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +566 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +567 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +568 FEAT_SPIDER_DOMAIN 4061 0 999 1 +569 FEAT_BLIGHTBRINGER 2250 0 999 1 +570 **** **** **** **** **** +571 **Templates** **** **** **** **** +572 Celestial_Smite_Evil 22601 0 999 1 +573 Fiendish_Smite_Good 22603 0 999 1 +574 Half_Celestial_Smite_Evil 22605 0 999 1 +575 Half_Celestial_Protection_from_Evil 22606 0 999 1 +576 Half_Celestial_Bless 22607 0 999 1 +577 Half_Celestial_Aid 22608 0 999 1 +578 Half_Celestial_Detect_Evil 22609 0 999 1 +579 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +580 Half_Celestial_Neutralize_Poison 22611 0 999 1 +581 Half_Celestial_HolySmite **** 0 999 1 +582 Half_Celestial_Remove_Disease 22613 0 999 1 +583 Half_Celestial_DispelEvil **** 0 999 1 +584 Half_Celestial_Holy_Word 22615 0 999 1 +585 Half_Celestial_HolyAura 22616 0 999 1 +586 Half_Celestial_Hallow **** 0 999 1 +587 Half_Celestial_Mass_Charm 22618 0 999 1 +588 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +589 Half_Celestial_Resurrection 22620 0 999 1 +590 Half_Celestial_Daylight 22621 0 999 1 +591 Half_Fiendish_Smite_Good 22624 0 999 1 +592 Half_Fiendish_Darkness 22625 0 999 1 +593 Half_Fiendish_Desecrate **** 0 999 1 +594 Half_Fiendish_Unholy_Blight **** 0 999 1 +595 Half_Fiendish_Poison 22628 0 999 1 +596 Half_Fiendish_Contagion 22629 0 999 1 +597 Half_Fiendish_Blasphemy 22630 0 999 1 +598 Half_Fiendish_Unholy_Aura **** 0 999 1 +599 Half_Fiendish_Unhallow **** 0 999 1 +600 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +601 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +602 Half_Fiendish_Destruction 22635 0 999 1 +603 Lich_Fear_Aura 22637 0 999 1 +604 Lich_Paralyzing_Touch 22638 0 999 1 +605 Lich_Appearance 22639 0 999 1 +606 Demilich_Alter_Self 22641 0 999 1 +607 Demilich_Astral_Projection **** 0 999 1 +608 Demilich_Create_Greater_Undead 22643 0 999 1 +609 Demilich_Create_Undead 22644 0 999 1 +610 Demilich_Death_Knell **** 0 999 1 +611 Demilich_Enervation 22646 0 999 1 +612 Demilich_Greater_Dispel_Magic 22647 0 999 1 +613 Demilich_Harm 22648 0 999 1 +614 Demilich_Summon_Creature_I 22649 0 999 1 +615 Demilich_Summon_Creature_II 22650 0 999 1 +616 Demilich_Summon_Creature_III 22651 0 999 1 +617 Demilich_Summon_Creature_IV 22652 0 999 1 +618 Demilich_Summon_Creature_V 22653 0 999 1 +619 Demilich_Summon_Creature_VI 22654 0 999 1 +620 Demilich_Summon_Creature_VII 22655 0 999 1 +621 Demilich_Summon_Creature_VIII 22656 0 999 1 +622 Demilich_Summon_Creature_IX 22657 0 999 1 +623 Demilich_Telekinesis **** 0 999 1 +624 Demilich_Weird 22659 0 999 1 +625 Demilich_Greater_Planar_Ally 22660 0 999 1 +626 HalfDragon_Breath_Weapon 22662 0 999 1 +627 Earth_Strike 5328 0 999 1 +628 BloodedOne_War_Cry 5377 0 999 1 +629 RethDekala_VilefireBlast 5409 0 999 1 +630 RethDekala_MartialSpirit 5410 0 999 1 +631 RethDekala_ThicketOfBlades 5411 0 999 1 +632 RethDekala_DauntingStrike 5412 0 999 1 +633 RethDekala_DeathFromAbove 5413 0 999 1 +634 RethDekala_DisarmingStrike 5414 0 999 1 +635 RethDekala_EntanglingBlade 5415 0 999 1 +636 RethDekala_WallOfBlades 5416 0 999 1 +637 RethDekala_RecoverManeuvers 5417 0 999 1 +638 ArchlichTurnUndead 22701 0 999 1 +639 FEAT_ANIMATE_DEAD 3574 0 999 1 +640 FEAT_PROJECTION 3579 0 999 1 +641 FEAT_END_PROJECTION 3575 0 999 1 +642 **** **** **** **** **** +643 Saint_Bless 22702 0 999 1 +644 Saint_Guidance_Placeholder **** **** **** **** +645 Saint_Resistance 22704 0 999 1 +646 Saint_Virtue 22705 0 999 1 +647 Saint_Protective_Aura 22706 0 999 1 +648 **** **** **** **** **** +649 **WeaponsOfLegacy** **** **** **** **** +650 BBB_Darkvision 22710 0 999 1 +651 BBB_Longstrider 22711 0 999 1 +652 BBB_Lesser_Restoration 22712 0 999 1 +653 BBB_Teleport_SelfOnly 22713 0 999 1 +654 BBB_Protection_from_Evil 22714 0 999 1 +655 BBB_Drowseeker 22715 0 999 1 +656 BBB_ShockingShot 22716 0 999 1 +657 BBB_PierceTheBlackHeart 22717 0 999 1 +658 Steadfast_vigor 22718 0 999 1 +659 Steadfast_slow 22719 0 999 1 +660 Flay_SnakeSting 22720 0 999 1 +661 Flay_WhipWrap 22721 0 999 1 +662 CrimsonRuination_FrozenFate 22722 0 999 1 +663 Devious_DetectThoughts 22723 0 999 1 +664 SimpleBow_TrueSeeing 22724 0 999 1 +665 SimpleBow_Prescience 22725 0 999 1 +666 SimpleBow_Focus 22726 0 999 1 +667 Aradros_Extend 22727 0 999 1 +668 Aradros_Survive 22728 0 999 1 +669 Guurgal_Force 22729 0 999 1 +670 Guurgal_Rage 22730 0 999 1 +671 DivSpark_Fear 22731 0 999 1 +672 DivSpark_Light 22732 0 999 1 +673 Wargirds_Haste 22733 0 999 1 +674 Wargirds_Stoneskin 22734 0 999 1 +675 DesertWind_FierySlash 22735 0 999 1 +676 DesertWind_HowlingWind 22736 0 999 1 +677 DesertWind_FanFlames 22737 0 999 1 +678 DesertWind_DustDesert 22738 0 999 1 +679 Mindsplinter_VirtueDenied 22739 0 999 1 +680 Mindsplinter_KissOfDeath 22740 0 999 1 +681 Mindsplinter_BattleShriek 22741 0 999 1 +682 Mindsplinter_RuinousHowl 22742 0 999 1 +683 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +684 NotchedSpear_ConcealmentKraken 22744 0 999 1 +685 NotchedSpear_ScionSea 22745 0 999 1 +686 NotchedSpear_CommandSeaChildren 22746 0 999 1 +687 Ur_SwiftStride 22747 0 999 1 +688 Ur_HealingTotem 22748 0 999 1 +689 Ur_SavageTransformation 22749 0 999 1 +690 FlamecastersBolt_MarkTarget 22750 0 999 1 +691 FlamecastersBolt_Morale 22751 0 999 1 +692 FlamecastersBolt_Fireball 22752 0 999 1 +693 StalkersBow_StalkersInsight 22753 0 999 1 +694 StalkersBow_Ethereal 22754 0 999 1 +695 Exordius_Guidance 22755 0 999 1 +696 Exordius_Cure 22756 0 999 1 +697 Exordius_Dismissal 22757 0 999 1 +698 Caladbolg_Imprison 22758 0 999 1 +699 HammerWitches_Detect 22759 0 999 1 +700 HammerWitches_Spellbreaker 22760 0 999 1 +701 HammerWitches_AMF 22761 0 999 1 +702 HammerWitches_Dispel 22762 0 999 1 +703 HammerWitches_Mantle 22763 0 999 1 +704 SlingOfTheDireWind_StunningStone 22764 0 999 1 +705 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +706 SlingOfTheDireWind_WindWall 22766 0 999 1 +707 Treebrother_Shillelagh 22767 0 999 1 +708 Treebrother_Charm_Plant 22768 0 999 1 +709 Treebrother_Entangle 22769 0 999 1 +710 Treebrother_Owls_Insight 22770 0 999 1 +711 Treebrother_Changestaff 22771 0 999 1 +712 FullMoonsTrick_Rage 22772 0 999 1 +713 FullMoonsTrick_Invis 22773 0 999 1 +714 FiendkillersFlail_Darkvis 22774 0 999 1 +715 FiendkillersFlail_Detect 22775 0 999 1 +716 ScalesBalance_Detect 22776 0 999 1 +717 ScalesBalance_Cure 22777 0 999 1 +718 ScalesBalance_Knell 22778 0 999 1 +719 ScalesBalance_Enerv 22779 0 999 1 +720 ScalesBalance_Heal 22780 0 999 1 +721 ScalesBalance_Finger 22781 0 999 1 +722 ShishiO_Charm 22782 0 999 1 +723 ShishiO_Summon 22783 0 999 1 +724 ShishiO_Poly 22784 0 999 1 +725 ShishiO_Shout 22785 0 999 1 +726 Dymondheart_ShedBolts 22786 0 999 1 +727 Dymondheart_Deflect 22787 0 999 1 +728 Dymondheart_Daylight 22788 0 999 1 +729 Dymondheart_Cure 22789 0 999 1 +730 Dymondheart_Banish 22790 0 999 1 +731 Sunsword_Daylight 22791 0 999 1 +732 Sunsword_Death_Ward 22792 0 999 1 +733 Sunsword_Banish 22793 0 999 1 +734 Sunsword_Undeath 22794 0 999 1 +735 Blackrazor_Detect 22795 0 999 1 +736 Blackrazor_Knell 22796 0 999 1 +737 Blackrazor_Haste 22797 0 999 1 +738 Ramethene_Detect 22798 0 999 1 +739 Ramethene_Smite 22799 0 999 1 +740 Ramethene_Resist_Elements 22800 0 999 1 +741 Ramethene_Cloudkill 22801 0 999 1 +742 Ramethene_SuddenMaximize 22802 0 999 1 +743 Ramethene_Horrid_Wilting 22803 0 999 1 +744 Wyrmbane_Cause_Fear 22804 0 999 1 +745 Wyrmbane_Lightning_Bolt 22805 0 999 1 +746 Wyrmbane_Sudden_Emp 22806 0 999 1 +747 Wyrmbane_Breath_Lightning 22807 0 999 1 +748 Whelm_Detect_Giant 22808 0 999 1 +749 Whelm_Locate_Object 22809 0 999 1 +750 Whelm_Detect_Goblin 22810 0 999 1 +751 Ravenkind_Dancing_Lights 22811 0 999 1 +752 Ravenkind_Light 22812 0 999 1 +753 Ravenkind_Flare 22813 0 999 1 +754 Ravenkind_Detect_Undead 22814 0 999 1 +755 Ravenkind_Halt_Undead 22815 0 999 1 +756 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +757 Ravenkind_Daylight 22817 0 999 1 +758 Ravenkind_Death_Ward 22818 0 999 1 +759 Ravenkind_Break_Enchantment 22819 0 999 1 +760 Ravenkind_Mass_Heal 22820 0 999 1 +761 LastCitadel_LeadingTheAttack 22821 0 999 1 +762 LastCitadel_Prayer 22822 0 999 1 +763 LastCitadel_Remove_Fear 22823 0 999 1 +764 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +765 LastCitadel_Blade_Barrier 22825 0 999 1 +766 LastCitadel_Heal 22826 0 999 1 +767 Unfettered_ChargingMinotaur 22827 0 999 1 +768 Unfettered_ENLARGE_PERSON 22828 0 999 1 +769 Unfettered_Etherealness 22829 0 999 1 +770 Unfettered_Stoneskin 22830 0 999 1 +771 Unfettered_Mordenkainens_Sword 22831 0 999 1 +772 Hillcrusher_Earthen_Might 22832 0 999 1 +773 Hillcrusher_Soften_Earth 22833 0 999 1 +774 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +775 Hillcrusher_Raise_the_Earth 22835 0 999 1 +776 Hillcrusher_Shake_the_Earth 22836 0 999 1 +777 DesertWindToB_BurningBlade 22837 0 999 1 +778 DesertWindToB_FanTheFlames 22838 0 999 1 +779 DesertWindToB_WyrmsFlame 22839 0 999 1 +780 Faithful_Detect_Evil 22840 0 999 1 +781 Faithful_Lesser_Restoration 22841 0 999 1 +782 Faithful_Restoration 22842 0 999 1 +783 Faithful_Resiliency 22843 0 999 1 +784 Faithful_ImmortalFortitude 22844 0 999 1 +785 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +786 SupernalClarity_PsychicPoise 22846 0 999 1 +787 SupernalClarity_Haste 22847 0 999 1 +788 SupernalClarity_Freeeeeedom 22848 0 999 1 +789 SupernalClarity_Time_Stop 22849 0 999 1 +790 Kamate_SteelWind 22850 0 999 1 +791 Kamate_ShockingGrasp 22851 0 999 1 +792 Kamate_Lightning_Bolt 22852 0 999 1 +793 Kamate_Chain_Lightning 22853 0 999 1 +794 Kamate_True_Strike 22854 0 999 1 +795 Eventide_CometThrow 22855 0 999 1 +796 Eventide_BafflingDefense 22856 0 999 1 +797 Eventide_Improved_Invisibility 22857 0 999 1 +798 Umbral_Invisibility 22858 0 999 1 +799 Umbral_Shadowstep 22859 0 999 1 +800 TigerFang_FrenziedCharge 22860 0 999 1 +801 TigerFang_BattleFever 22861 0 999 1 +802 TigerFang_Haste 22862 0 999 1 +803 Bullybasher_KnockSilly 22863 0 999 1 +804 Bullybasher_StoneGathering 22864 0 999 1 +805 Bullybasher_LightningPunch 22865 0 999 1 +806 Bullybasher_GiantBearing 26000 0 999 1 +807 Lorestealer_Read_Magic 22866 0 999 1 +808 Lorestealer_DetectMagic 22867 0 999 1 +809 Lorestealer_Axecasting 22868 0 999 1 +810 Durindana_Daylight 22869 0 999 1 +811 Durindana_Death_Ward 22870 0 999 1 +812 Durindana_Hallow 22871 0 999 1 +813 Durindana_Dazzle 22872 0 999 1 +814 Thaas_Detect_Demon 22873 0 999 1 +815 Thaas_ObstructSummoning 22874 0 999 1 +816 Thaas_Banishment 22875 0 999 1 +817 Thaas_Teleport 22876 0 999 1 +818 Quickspur_Entropic_Shield 22877 0 999 1 +819 Quickspur_Resist_Elements 22878 0 999 1 +820 Quickspur_PhantomSteed 22879 0 999 1 +821 Quickspur_Blur 22880 0 999 1 +822 Quickspur_Stoneskin 22881 0 999 1 +823 BES_FIRE_OF_THE_HEART 22882 0 999 1 +824 BES_ENTHRALLING_LIGHT 22883 0 999 1 +825 BES_COLOR_SPRAY 22884 0 999 1 +826 BES_BLINDING_FLASH 22885 0 999 1 +827 BES_SHOOTING_STARS 22886 0 999 1 +828 BES_GLITTERING_MOTES 22887 0 999 1 +829 BES_TWINKLE 22888 0 999 1 +830 BES_SILVER_STARLIGHT 22889 0 999 1 +831 BES_STARLIGHT_DISPELLING 22890 0 999 1 +832 BES_TALES_IN_THE_SKY 22891 0 999 1 +833 BES_CALL_DOWN_A_STAR 22892 0 999 1 +834 ###cls_feat_allBaseClasses_END### **** **** **** **** +835 WF_LIGHT_LANCE 24601 0 -1 0 +836 WF_HEAVY_PICK 24602 0 -1 0 +837 WF_LIGHT_PICK 24603 0 -1 0 +838 WF_SAI 24604 0 -1 0 +839 WF_NUNCHUKU 24605 0 -1 0 +840 WF_FALCHION 24606 0 -1 0 +841 WF_SAP 24607 0 -1 0 +842 WF_KATAR 24608 0 -1 0 +843 WF_HEAVY_MACE 24609 0 -1 0 +844 WF_MAUL 24610 0 -1 0 +845 WF_DOUBLE_SCIMITAR 24611 0 -1 0 +846 WF_GOAD 24612 0 -1 0 +847 EPIC_WEAPON_FOCUS_LANCE 24613 0 -1 0 +848 EPIC_WEAPON_FOCUS_HEAVY_PICK 24614 0 -1 0 +849 EPIC_WEAPON_FOCUS_LIGHT_PICK 24615 0 -1 0 +850 EPIC_WEAPON_FOCUS_SAI 24616 0 -1 0 +851 EPIC_WEAPON_FOCUS_NUNCHAKU 24617 0 -1 0 +852 EPIC_WEAPON_FOCUS_FALCHION 24618 0 -1 0 +853 EPIC_WEAPON_FOCUS_SAP 24619 0 -1 0 +854 EPIC_WEAPON_FOCUS_KATAR 24620 0 -1 0 +855 EPIC_WEAPON_FOCUS_HEAVY_MACE 24621 0 -1 0 +856 EPIC_WEAPON_FOCUS_MAUL 24622 0 -1 0 +857 EPIC_WEAPON_FOCUS_DBL_SCIMITAR 24623 0 -1 0 +858 EPIC_WEAPON_FOCUS_GOAD 24624 0 -1 0 +859 IMP_CRIT_LIGHT_LANCE 24649 0 -1 0 +860 IMP_CRIT_HEAVY_PICK 24650 0 -1 0 +861 IMP_CRIT_LIGHT_PICK 24651 0 -1 0 +862 IMP_CRIT_SAI 24652 0 -1 0 +863 IMP_CRIT_NUNCHAKU 24653 0 -1 0 +864 IMP_CRIT_FALCHION 24654 0 -1 0 +865 IMP_CRIT_SAP 24655 0 -1 0 +866 IMP_CRIT_KATAR 24656 0 -1 0 +867 IMP_CRIT_HEAVY_MACE 24657 0 -1 0 +868 IMP_CRIT_MAUL 24658 0 -1 0 +869 IMP_CRIT_DBL_SCIMITAR 24659 0 -1 0 +870 IMP_CRIT_GOAD 24660 0 -1 0 +871 OVERWHELMING_CRITICAL_LIGHT_LANCE 24661 0 -1 0 +872 OVERWHELMING_CRITICAL_HEAVY_PICK 24662 0 -1 0 +873 OVERWHELMING_CRITICAL_LIGHT_PICK 24663 0 -1 0 +874 OVERWHELMING_CRITICAL_SAI 24664 0 -1 0 +875 OVERWHELMING_CRITICAL_NUNCHAKU 24665 0 -1 0 +876 OVERWHELMING_CRITICAL_FALCHION 24666 0 -1 0 +877 OVERWHELMING_CRITICAL_SAP 24667 0 -1 0 +878 OVERWHELMING_CRITICAL_KATAR 24668 0 -1 0 +879 OVERWHELMING_CRITICAL_HEAVY_MACE 24669 0 -1 0 +880 OVERWHELMING_CRITICAL_MAUL 24670 0 -1 0 +881 OVERWHELMING_CRITICAL_DBL_SCIMITAR 24671 0 -1 0 +882 OVERWHELMING_CRITICAL_GOAD 24672 0 -1 0 +883 DEVASTATING_CRITICAL_LIGHT_LANCE 24673 0 -1 0 +884 DEVASTATING_CRITICAL_HEAVY_PICK 24674 0 -1 0 +885 DEVASTATING_CRITICAL_LIGHT_PICK 24675 0 -1 0 +886 DEVASTATING_CRITICAL_SAI 24676 0 -1 0 +887 DEVASTATING_CRITICAL_NUNCHAKU 24677 0 -1 0 +888 DEVASTATING_CRITICAL_FALCHION 24678 0 -1 0 +889 DEVASTATING_CRITICAL_SAP 24679 0 -1 0 +890 DEVASTATING_CRITICAL_KATAR 24680 0 -1 0 +891 DEVASTATING_CRITICAL_HEAVY_MACE 24681 0 -1 0 +892 DEVASTATING_CRITICAL_MAUL 24682 0 -1 0 +893 DEVASTATING_CRITICAL_DBL_SCIMITAR 24683 0 -1 0 +894 DEVASTATING_CRITICAL_GOAD 24684 0 -1 0 +895 WF_ELVEN_LIGHTBLADE 24697 0 -1 0 +896 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 24698 0 -1 0 +897 IMP_CRIT_ELVEN_LIGHTBLADE 24701 0 -1 0 +898 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 24702 0 -1 0 +899 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 24703 0 -1 0 +900 WF_ELVEN_THINBLADE 24705 0 -1 0 +901 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 24706 0 -1 0 +902 IMP_CRIT_ELVEN_THINBLADE 24709 0 -1 0 +903 FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_THINBLADE 24710 0 -1 0 +904 FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_THINBLADE 24711 0 -1 0 +905 WF_ELVEN_COURTBLADE 24713 0 -1 0 +906 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 24714 0 -1 0 +907 IMP_CRIT_ELVEN_COURTBLADE 24717 0 -1 0 +908 FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 24718 0 -1 0 +909 FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_COURTBLADE 24719 0 -1 0 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_bard.2da b/nwn/nwnprc/trunk/2das/cls_feat_bard.2da index e9d5f31c..6f397ef2 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_bard.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_bard.2da @@ -199,749 +199,750 @@ 195 CombatMove_RadialMaster3 3415 3 1 1 196 **** **** **** **** **** 197 **GeneralActivatableFeats** **** **** **** **** -198 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -199 FEAT_PLANT_CONTROL 25993 0 -1 1 -200 FEAT_FAV_COMPANIONS 25994 0 -1 1 -201 RangedDisarm 5192 0 -1 1 -202 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -203 DivineIntercession 5283 0 -1 1 -204 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -205 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -206 FEAT_ATTUNE_GEM 2472 0 -1 1 -207 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -208 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -209 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -210 FEAT_HOLYRADIANCE 3164 0 -1 1 -211 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -212 FEAT_MANYSHOT 3306 0 -1 1 -213 FEAT_IMP_MANYSHOT 3350 0 -1 1 -214 Pinpoint_Accuracy 3351 0 -1 1 -215 FEAT_SERVHEAVEN 3355 0 -1 1 -216 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -217 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -218 Cloak_Dance 4817 0 -1 1 -219 Reckless_Offense 4816 0 -1 1 -220 ZoneOfAnimation 2891 0 -1 1 -221 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -222 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -223 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -224 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -225 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -226 Dragonfire_Assault 1842 0 -1 1 -227 Dragonfire_Channeling 1843 0 -1 1 -228 Dragonfire_Inspiration 1844 0 -1 1 -229 DauntingPresence 24025 0 -1 1 -230 ProfaneLifeLeech 24026 0 -1 1 -231 ProfaneAgony 5282 0 -1 1 -232 SacredVitality 24027 0 -1 1 -233 SacredVengeance 24028 0 -1 1 -234 DeformityEyes 24029 0 -1 1 -235 DeformityParasite 24031 0 -1 1 -236 DarkSpeech 24033 0 -1 1 -237 DarkWhispers 24034 0 -1 1 -238 MastersWill 24035 0 -1 1 -239 DeformityMadness 24036 0 -1 1 -240 ReflexivePsychosis 24037 0 -1 1 -241 ChosenOfEvil 24038 0 -1 1 -242 Avenging_Strike 4297 0 -1 1 -243 SnowflakeWardance 4489 0 -1 1 -244 MasterWand 5312 0 -1 1 -245 RecklessWandWielder 5313 0 -1 1 -246 DoubleWandWielder 5315 0 -1 1 -247 Wandstrike 5316 0 -1 1 -248 Snap_Kick 4398 0 -1 1 -249 HighSwordLowAxe 5288 0 -1 1 -250 HammersEdge 5289 0 -1 1 -251 AnvilofThunder 5290 0 -1 1 -252 ScorpionsGrasp 5178 0 -1 1 -253 WeaponAndTorch 5291 0 -1 1 -254 ShieldCharge 3256 0 -1 1 -255 ShieldSlam 3257 0 -1 1 -256 AwesomeBlow 5370 0 -1 1 -257 Spinning_Halberd 5287 0 -1 1 -258 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -259 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -260 FEAT_RAY_SLEEP 2222 0 999 1 -261 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -262 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -263 FEAT_RAY_FEAR 2225 0 999 1 -264 FEAT_RAY_SLOW 2226 0 999 1 -265 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -266 FEAT_WANDER_UNSEEN 5028 0 999 1 -267 BonesOfTheEarth_Feat 2864 0 999 1 -268 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -269 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -270 FEAT_FIERY_BURST 24739 0 -1 1 -271 FEAT_STORM_BOLT 24740 0 -1 1 -272 FEAT_WINTERS_BLAST 24741 0 -1 1 -273 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -274 FEAT_SICKENING_GRASP 24743 0 -1 1 -275 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -276 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -277 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -278 FEAT_BORNE_ALOFT 24747 0 -1 1 -279 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -280 FEAT_SHADOW_VEIL 24749 0 -1 1 -281 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -282 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -283 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -284 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -285 FEAT_DROWNING_GLANCE 24754 0 -1 1 -286 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -287 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -288 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -289 FEAT_HURRICANE_BREATH 24758 0 -1 1 -290 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -291 FEAT_FACECHANGER 24760 0 -1 1 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FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -340 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -341 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -342 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -343 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -344 **** **** **** **** **** -345 **PsionicFeats** **** **** **** **** -346 Psionic_Focus 4818 0 999 1 -347 Invest_Armour 3643 0 -1 1 -348 Mental_Leap 4809 0 -1 1 -349 Psionic_Fist 4800 0 -1 1 -350 Greater_Psionic_Fist 4821 0 -1 1 -351 Psionic_Weapon 4822 0 -1 1 -352 Greater_Psionic_Weapon 4823 0 -1 1 -353 Psionic_Shot 4824 0 -1 1 -354 Greater_Psionic_Shot 4825 0 -1 1 -355 Psionic_Meditation 4827 0 -1 1 -356 Unavoidable_Strike 4830 0 -1 1 -357 Wounding_Attack 4832 0 -1 1 -358 Deep_Impact 4852 0 -1 1 -359 Fell_Shot 4853 0 -1 1 -360 Strength_of_Two 4965 0 -1 1 -361 **** **** **** **** **** -362 **IncarnumFeats** **** **** **** **** -363 InvestEssentiaConversation 8800 0 999 1 -364 HealingSoul 8882 0 999 1 -365 MidnightAugmentation 8884 0 999 1 -366 PsycarnumBlade 8887 0 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Hillcrusher_Shake_the_Earth 22836 0 999 1 -739 DesertWindToB_BurningBlade 22837 0 999 1 -740 DesertWindToB_FanTheFlames 22838 0 999 1 -741 DesertWindToB_WyrmsFlame 22839 0 999 1 -742 Faithful_Detect_Evil 22840 0 999 1 -743 Faithful_Lesser_Restoration 22841 0 999 1 -744 Faithful_Restoration 22842 0 999 1 -745 Faithful_Resiliency 22843 0 999 1 -746 Faithful_ImmortalFortitude 22844 0 999 1 -747 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -748 SupernalClarity_PsychicPoise 22846 0 999 1 -749 SupernalClarity_Haste 22847 0 999 1 -750 SupernalClarity_Freeeeeedom 22848 0 999 1 -751 SupernalClarity_Time_Stop 22849 0 999 1 -752 Kamate_SteelWind 22850 0 999 1 -753 Kamate_ShockingGrasp 22851 0 999 1 -754 Kamate_Lightning_Bolt 22852 0 999 1 -755 Kamate_Chain_Lightning 22853 0 999 1 -756 Kamate_True_Strike 22854 0 999 1 -757 Eventide_CometThrow 22855 0 999 1 -758 Eventide_BafflingDefense 22856 0 999 1 -759 Eventide_Improved_Invisibility 22857 0 999 1 -760 Umbral_Invisibility 22858 0 999 1 -761 Umbral_Shadowstep 22859 0 999 1 -762 TigerFang_FrenziedCharge 22860 0 999 1 -763 TigerFang_BattleFever 22861 0 999 1 -764 TigerFang_Haste 22862 0 999 1 -765 Bullybasher_KnockSilly 22863 0 999 1 -766 Bullybasher_StoneGathering 22864 0 999 1 -767 Bullybasher_LightningPunch 22865 0 999 1 -768 Bullybasher_GiantBearing 26000 0 999 1 -769 Lorestealer_Read_Magic 22866 0 999 1 -770 Lorestealer_DetectMagic 22867 0 999 1 -771 Lorestealer_Axecasting 22868 0 999 1 -772 Durindana_Daylight 22869 0 999 1 -773 Durindana_Death_Ward 22870 0 999 1 -774 Durindana_Hallow 22871 0 999 1 -775 Durindana_Dazzle 22872 0 999 1 -776 Thaas_Detect_Demon 22873 0 999 1 -777 Thaas_ObstructSummoning 22874 0 999 1 -778 Thaas_Banishment 22875 0 999 1 -779 Thaas_Teleport 22876 0 999 1 -780 Quickspur_Entropic_Shield 22877 0 999 1 -781 Quickspur_Resist_Elements 22878 0 999 1 -782 Quickspur_PhantomSteed 22879 0 999 1 -783 Quickspur_Blur 22880 0 999 1 -784 Quickspur_Stoneskin 22881 0 999 1 -785 BES_FIRE_OF_THE_HEART 22882 0 999 1 -786 BES_ENTHRALLING_LIGHT 22883 0 999 1 -787 BES_COLOR_SPRAY 22884 0 999 1 -788 BES_BLINDING_FLASH 22885 0 999 1 -789 BES_SHOOTING_STARS 22886 0 999 1 -790 BES_GLITTERING_MOTES 22887 0 999 1 -791 BES_TWINKLE 22888 0 999 1 -792 BES_SILVER_STARLIGHT 22889 0 999 1 -793 BES_STARLIGHT_DISPELLING 22890 0 999 1 -794 BES_TALES_IN_THE_SKY 22891 0 999 1 -795 BES_CALL_DOWN_A_STAR 22892 0 999 1 -796 ###cls_feat_allBaseClasses_END### **** **** **** **** -797 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -798 Bard_Cure_Minor_Wounds 10001 0 99 1 -799 Bard_Dancing_Lights 10002 0 99 1 -800 Bard_Daze 10003 0 99 1 -801 Bard_Flare 10004 0 99 1 -802 Bard_Light 10005 0 99 1 -803 Bard_MAGE_HAND 10006 0 99 1 -804 Bard_Read_Magic 10007 0 99 1 -805 Bard_Resistance 10008 0 99 1 -806 Bard_Amplify 10009 0 99 1 -807 Bard_BalagarnsIronHorn 10010 0 99 1 -808 Bard_Cause_Fear 10011 0 99 1 -809 Bard_Charm_Person 10012 0 99 1 -810 Bard_Cure_Light_Wounds 10013 0 99 1 -811 Bard_Disguise_Self_Radial_Master 10014 0 99 1 -812 Bard_Expeditious_Retreat 10015 0 99 1 -813 Bard_EXTRACT_DRUG 10016 0 99 1 -814 Bard_Grease 10017 0 99 1 -815 Bard_Identify 10018 0 99 1 -816 Bard_Lesser_Dispel 10019 0 99 1 -817 Bard_Mage_Armor 10020 0 99 1 -818 Bard_Magic_Weapon 10021 0 99 1 -819 Bard_ObscureObject 10022 0 99 1 -820 Bard_Protection_from_Chaos 10023 0 99 1 -821 Bard_Protection_from_Evil 10024 0 99 1 -822 Bard_Protection_from_Good 10025 0 99 1 -823 Bard_Protection_from_Law 10026 0 99 1 -824 Bard_RAY_OF_HOPE 10027 0 99 1 -825 Bard_Sleep 10028 0 99 1 -826 Bard_SORROW 10029 0 99 1 -827 Bard_Summon_Creature_I 10030 0 99 1 -828 Bard_ADDICTION 10031 0 99 1 -829 Bard_Alter_Self_Radial_Master 10032 0 99 1 -830 Bard_Blindness_and_Deafness 10033 0 99 1 -831 Bard_Blur 10034 0 99 1 -832 Bard_Bulls_Strength 10035 0 99 1 -833 Bard_Calm_Emotions 10036 0 99 1 -834 Bard_Cats_Grace 10037 0 99 1 -835 Bard_Clarity 10038 0 99 1 -836 Bard_Cloud_of_Bewilderment 10039 0 99 1 -837 Bard_Cure_Moderate_Wounds 10040 0 99 1 -838 Bard_Curse_of_Impending_Blades 10041 0 99 1 -839 Bard_Darkness 10042 0 99 1 -840 Bard_Daze_Monster 10043 0 99 1 -841 Bard_Eagle_Splendor 10044 0 99 1 -842 Bard_ELATION 10045 0 99 1 -843 Bard_Foxs_Cunning 10046 0 99 1 -844 Bard_Ghostly_Visage 10047 0 99 1 -845 Bard_Glitterdust 10048 0 99 1 -846 Bard_Heroism 10049 0 99 1 -847 Bard_Hold_Person 10050 0 99 1 -848 Bard_Invisibility 10051 0 99 1 -849 Bard_LocateObject 10052 0 99 1 -850 Bard_MirrorImage 10053 0 99 1 -851 Bard_Owls_Wisdom 10054 0 99 1 -852 Bard_Pyrotechnics 10055 0 99 1 -853 Bard_Scare 10056 0 99 1 -854 Bard_See_Invisibility 10057 0 99 1 -855 Bard_Silence 10058 0 99 1 -856 Bard_SONG_OF_FESTERING_DEATH 10059 0 99 1 -857 Bard_Sound_Burst 10060 0 99 1 -858 Bard_Summon_Creature_II 10061 0 99 1 -859 Bard_Tashas_Hideous_Laughter 10062 0 99 1 -860 Bard_Ultravision 10063 0 99 1 -861 Bard_UndetectableAlignment 10064 0 99 1 -862 Bard_WAVE_OF_GRIEF 10065 0 99 1 -863 Bard_WhirlingBlade 10066 0 99 1 -864 Bard_Bestow_Curse 10067 0 99 1 -865 Bard_Charm_Monster 10068 0 99 1 -866 Bard_Clairaudience_and_Clairvoyance 10069 0 99 1 -867 Bard_Confusion 10070 0 99 1 -868 Bard_CrushingDespair 10071 0 99 1 -869 Bard_Cure_Serious_Wounds 10072 0 99 1 -870 Bard_CURSE_OF_THE_PUTRID_HUSK 10073 0 99 1 -871 Bard_Daylight 10074 0 99 1 -872 Bard_Dispel_Magic 10075 0 99 1 -873 Bard_Displacement 10076 0 99 1 -874 Bard_Fear 10077 0 99 1 -875 Bard_Find_Traps 10078 0 99 1 -876 Bard_GLIBNESS 10079 0 99 1 -877 Bard_Greater_Magic_Weapon 10080 0 99 1 -878 Bard_Gust_of_Wind 10081 0 99 1 -879 Bard_Halt 10082 0 99 1 -880 Bard_Haste 10083 0 99 1 -881 Bard_Invisibility_Sphere 10084 0 99 1 -882 Bard_Keen_Edge 10085 0 99 1 -883 Bard_Legions_Curse_of_Impending_Blades 10086 0 99 1 -884 Bard_Magic_Circle_against_Chaos 10087 0 99 1 -885 Bard_Magic_Circle_against_Evil 10088 0 99 1 -886 Bard_Magic_Circle_against_Good 10089 0 99 1 -887 Bard_Magic_Circle_against_Law 10090 0 99 1 -888 Bard_Remove_Curse 10091 0 99 1 -889 Bard_Remove_Disease 10092 0 99 1 -890 Bard_Scrying 10093 0 99 1 -891 Bard_Slow 10094 0 99 1 -892 Bard_Sonic_Shield 10095 0 99 1 -893 Bard_STUNNING_SCREECH 10096 0 99 1 -894 Bard_Summon_Creature_III 10097 0 99 1 -895 Bard_Weapon_of_Impact 10098 0 99 1 -896 Bard_Wounding_Whispers 10099 0 99 1 -897 Bard_BreakEnchantment 10100 0 99 1 -898 Bard_Cure_Critical_Wounds 10101 0 99 1 -899 Bard_DetectScrying 10102 0 99 1 -900 Bard_DimensionDoor_RadialMaster 10103 0 99 1 -901 Bard_Dismissal 10104 0 99 1 -902 Bard_Dominate_Person 10105 0 99 1 -903 Bard_Greater_Resistance 10106 0 99 1 -904 Bard_Hold_Monster 10107 0 99 1 -905 Bard_Improved_Invisibility 10108 0 99 1 -906 Bard_Legend_Lore 10109 0 99 1 -907 Bard_LocateCreature 10110 0 99 1 -908 Bard_Mass_Ultravision 10111 0 99 1 -909 Bard_Neutralize_Poison 10112 0 99 1 -910 Bard_RAINBOW_PATTERN 10113 0 99 1 -911 Bard_RepelVermin 10114 0 99 1 -912 Bard_Shout 10115 0 99 1 -913 Bard_Summon_Creature_IV 10116 0 99 1 -914 Bard_War_Cry 10117 0 99 1 -915 Bard_Ethereal_Visage 10118 0 99 1 -916 Bard_Greater_Dispelling 10119 0 99 1 -917 Bard_Greater_Heroism 10120 0 99 1 -918 Bard_Greater_Wall_of_Dispel_Magic 10121 0 99 1 -919 Bard_Healing_Circle 10122 0 99 1 -920 Bard_Mass_Cure_Light_Wounds 10123 0 99 1 -921 Bard_Mind_Fog 10124 0 99 1 -922 Bard_Mislead 10125 0 99 1 -923 Bard_MORALITY_UNDONE 10126 0 99 1 -924 Bard_SongOfDiscord 10127 0 99 1 -925 Bard_Summon_Creature_V 10128 0 99 1 -926 Bard_Animate_Object 10129 0 99 1 -927 Bard_Dirge 10130 0 99 1 -928 Bard_Energy_Buffer 10131 0 99 1 -929 Bard_Eyebite 10132 0 99 1 -930 Bard_Greater_Shout 10133 0 99 1 -931 Bard_GreaterScrying 10134 0 99 1 -932 Bard_Ice_Storm 10135 0 99 1 -933 Bard_Mass_Bulls_Strength 10136 0 99 1 -934 Bard_Mass_Cats_Grace 10137 0 99 1 -935 Bard_Mass_Cure_Moderate_Wounds 10138 0 99 1 -936 Bard_Mass_Eagle_Splendor 10139 0 99 1 -937 Bard_Mass_Foxs_Cunning 10140 0 99 1 -938 Bard_Mass_Haste 10141 0 99 1 -939 Bard_Mass_Owls_Wisdom 10142 0 99 1 -940 Bard_Summon_Creature_VI 10143 0 99 1 -941 Bard_Superior_Resistance 10144 0 99 1 -942 Bard_WAVE_OF_PAIN 10145 0 99 1 -943 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +198 FEAT_STIGMATA 3163 0 -1 1 +199 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +200 FEAT_PLANT_CONTROL 25993 0 -1 1 +201 FEAT_FAV_COMPANIONS 25994 0 -1 1 +202 RangedDisarm 5192 0 -1 1 +203 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +204 DivineIntercession 5283 0 -1 1 +205 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +206 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +207 FEAT_ATTUNE_GEM 2472 0 -1 1 +208 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +209 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +210 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +211 FEAT_HOLYRADIANCE 3164 0 -1 1 +212 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +213 FEAT_MANYSHOT 3306 0 -1 1 +214 FEAT_IMP_MANYSHOT 3350 0 -1 1 +215 Pinpoint_Accuracy 3351 0 -1 1 +216 FEAT_SERVHEAVEN 3355 0 -1 1 +217 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +218 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +219 Cloak_Dance 4817 0 -1 1 +220 Reckless_Offense 4816 0 -1 1 +221 ZoneOfAnimation 2891 0 -1 1 +222 FEAT_SPELLFIRE_WIELDER 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5289 0 -1 1 +252 AnvilofThunder 5290 0 -1 1 +253 ScorpionsGrasp 5178 0 -1 1 +254 WeaponAndTorch 5291 0 -1 1 +255 ShieldCharge 3256 0 -1 1 +256 ShieldSlam 3257 0 -1 1 +257 AwesomeBlow 5370 0 -1 1 +258 Spinning_Halberd 5287 0 -1 1 +259 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +260 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +261 FEAT_RAY_SLEEP 2222 0 999 1 +262 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +263 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +264 FEAT_RAY_FEAR 2225 0 999 1 +265 FEAT_RAY_SLOW 2226 0 999 1 +266 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +267 FEAT_WANDER_UNSEEN 5028 0 999 1 +268 BonesOfTheEarth_Feat 2864 0 999 1 +269 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +270 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +271 FEAT_FIERY_BURST 24739 0 -1 1 +272 FEAT_STORM_BOLT 24740 0 -1 1 +273 FEAT_WINTERS_BLAST 24741 0 -1 1 +274 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +275 FEAT_SICKENING_GRASP 24743 0 -1 1 +276 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +277 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +278 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 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FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +329 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +330 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +331 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +332 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +333 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +334 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +335 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +336 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +337 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +338 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +339 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +340 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +341 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +342 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +343 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +344 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +345 **** **** **** **** **** +346 **PsionicFeats** **** **** **** **** +347 Psionic_Focus 4818 0 999 1 +348 Invest_Armour 3643 0 -1 1 +349 Mental_Leap 4809 0 -1 1 +350 Psionic_Fist 4800 0 -1 1 +351 Greater_Psionic_Fist 4821 0 -1 1 +352 Psionic_Weapon 4822 0 -1 1 +353 Greater_Psionic_Weapon 4823 0 -1 1 +354 Psionic_Shot 4824 0 -1 1 +355 Greater_Psionic_Shot 4825 0 -1 1 +356 Psionic_Meditation 4827 0 -1 1 +357 Unavoidable_Strike 4830 0 -1 1 +358 Wounding_Attack 4832 0 -1 1 +359 Deep_Impact 4852 0 -1 1 +360 Fell_Shot 4853 0 -1 1 +361 Strength_of_Two 4965 0 -1 1 +362 **** **** **** **** **** +363 **IncarnumFeats** **** **** **** **** +364 InvestEssentiaConversation 8800 0 999 1 +365 HealingSoul 8882 0 999 1 +366 MidnightAugmentation 8884 0 999 1 +367 PsycarnumBlade 8887 0 999 1 +368 DivineSoultouch 8891 0 999 1 +369 PsycarnumInfusion 8896 0 999 1 +370 **** **** **** **** **** +371 **BindingFeats** **** **** **** **** +372 BindVestige 9131 0 -1 1 +373 ExpelVestige 9136 0 -1 1 +374 MalphasArcaneEye 9040 0 999 1 +375 SavnokCallArmor 9043 0 999 1 +376 AndromaliusSee_Invisibility 9048 0 999 1 +377 FocalorAuraSadness 9049 0 999 1 +378 KarsusSenses 9052 0 999 1 +379 **** **** **** **** **** +380 **RacialFeats** **** **** **** 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22726 0 999 1 +630 Aradros_Extend 22727 0 999 1 +631 Aradros_Survive 22728 0 999 1 +632 Guurgal_Force 22729 0 999 1 +633 Guurgal_Rage 22730 0 999 1 +634 DivSpark_Fear 22731 0 999 1 +635 DivSpark_Light 22732 0 999 1 +636 Wargirds_Haste 22733 0 999 1 +637 Wargirds_Stoneskin 22734 0 999 1 +638 DesertWind_FierySlash 22735 0 999 1 +639 DesertWind_HowlingWind 22736 0 999 1 +640 DesertWind_FanFlames 22737 0 999 1 +641 DesertWind_DustDesert 22738 0 999 1 +642 Mindsplinter_VirtueDenied 22739 0 999 1 +643 Mindsplinter_KissOfDeath 22740 0 999 1 +644 Mindsplinter_BattleShriek 22741 0 999 1 +645 Mindsplinter_RuinousHowl 22742 0 999 1 +646 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +647 NotchedSpear_ConcealmentKraken 22744 0 999 1 +648 NotchedSpear_ScionSea 22745 0 999 1 +649 NotchedSpear_CommandSeaChildren 22746 0 999 1 +650 Ur_SwiftStride 22747 0 999 1 +651 Ur_HealingTotem 22748 0 999 1 +652 Ur_SavageTransformation 22749 0 999 1 +653 FlamecastersBolt_MarkTarget 22750 0 999 1 +654 FlamecastersBolt_Morale 22751 0 999 1 +655 FlamecastersBolt_Fireball 22752 0 999 1 +656 StalkersBow_StalkersInsight 22753 0 999 1 +657 StalkersBow_Ethereal 22754 0 999 1 +658 Exordius_Guidance 22755 0 999 1 +659 Exordius_Cure 22756 0 999 1 +660 Exordius_Dismissal 22757 0 999 1 +661 Caladbolg_Imprison 22758 0 999 1 +662 HammerWitches_Detect 22759 0 999 1 +663 HammerWitches_Spellbreaker 22760 0 999 1 +664 HammerWitches_AMF 22761 0 999 1 +665 HammerWitches_Dispel 22762 0 999 1 +666 HammerWitches_Mantle 22763 0 999 1 +667 SlingOfTheDireWind_StunningStone 22764 0 999 1 +668 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +669 SlingOfTheDireWind_WindWall 22766 0 999 1 +670 Treebrother_Shillelagh 22767 0 999 1 +671 Treebrother_Charm_Plant 22768 0 999 1 +672 Treebrother_Entangle 22769 0 999 1 +673 Treebrother_Owls_Insight 22770 0 999 1 +674 Treebrother_Changestaff 22771 0 999 1 +675 FullMoonsTrick_Rage 22772 0 999 1 +676 FullMoonsTrick_Invis 22773 0 999 1 +677 FiendkillersFlail_Darkvis 22774 0 999 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Ramethene_Cloudkill 22801 0 999 1 +705 Ramethene_SuddenMaximize 22802 0 999 1 +706 Ramethene_Horrid_Wilting 22803 0 999 1 +707 Wyrmbane_Cause_Fear 22804 0 999 1 +708 Wyrmbane_Lightning_Bolt 22805 0 999 1 +709 Wyrmbane_Sudden_Emp 22806 0 999 1 +710 Wyrmbane_Breath_Lightning 22807 0 999 1 +711 Whelm_Detect_Giant 22808 0 999 1 +712 Whelm_Locate_Object 22809 0 999 1 +713 Whelm_Detect_Goblin 22810 0 999 1 +714 Ravenkind_Dancing_Lights 22811 0 999 1 +715 Ravenkind_Light 22812 0 999 1 +716 Ravenkind_Flare 22813 0 999 1 +717 Ravenkind_Detect_Undead 22814 0 999 1 +718 Ravenkind_Halt_Undead 22815 0 999 1 +719 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +720 Ravenkind_Daylight 22817 0 999 1 +721 Ravenkind_Death_Ward 22818 0 999 1 +722 Ravenkind_Break_Enchantment 22819 0 999 1 +723 Ravenkind_Mass_Heal 22820 0 999 1 +724 LastCitadel_LeadingTheAttack 22821 0 999 1 +725 LastCitadel_Prayer 22822 0 999 1 +726 LastCitadel_Remove_Fear 22823 0 999 1 +727 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +728 LastCitadel_Blade_Barrier 22825 0 999 1 +729 LastCitadel_Heal 22826 0 999 1 +730 Unfettered_ChargingMinotaur 22827 0 999 1 +731 Unfettered_ENLARGE_PERSON 22828 0 999 1 +732 Unfettered_Etherealness 22829 0 999 1 +733 Unfettered_Stoneskin 22830 0 999 1 +734 Unfettered_Mordenkainens_Sword 22831 0 999 1 +735 Hillcrusher_Earthen_Might 22832 0 999 1 +736 Hillcrusher_Soften_Earth 22833 0 999 1 +737 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +738 Hillcrusher_Raise_the_Earth 22835 0 999 1 +739 Hillcrusher_Shake_the_Earth 22836 0 999 1 +740 DesertWindToB_BurningBlade 22837 0 999 1 +741 DesertWindToB_FanTheFlames 22838 0 999 1 +742 DesertWindToB_WyrmsFlame 22839 0 999 1 +743 Faithful_Detect_Evil 22840 0 999 1 +744 Faithful_Lesser_Restoration 22841 0 999 1 +745 Faithful_Restoration 22842 0 999 1 +746 Faithful_Resiliency 22843 0 999 1 +747 Faithful_ImmortalFortitude 22844 0 999 1 +748 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +749 SupernalClarity_PsychicPoise 22846 0 999 1 +750 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**** **** **** +799 Bard_Cure_Minor_Wounds 10001 0 99 1 +800 Bard_Dancing_Lights 10002 0 99 1 +801 Bard_Daze 10003 0 99 1 +802 Bard_Flare 10004 0 99 1 +803 Bard_Light 10005 0 99 1 +804 Bard_MAGE_HAND 10006 0 99 1 +805 Bard_Read_Magic 10007 0 99 1 +806 Bard_Resistance 10008 0 99 1 +807 Bard_Amplify 10009 0 99 1 +808 Bard_BalagarnsIronHorn 10010 0 99 1 +809 Bard_Cause_Fear 10011 0 99 1 +810 Bard_Charm_Person 10012 0 99 1 +811 Bard_Cure_Light_Wounds 10013 0 99 1 +812 Bard_Disguise_Self_Radial_Master 10014 0 99 1 +813 Bard_Expeditious_Retreat 10015 0 99 1 +814 Bard_EXTRACT_DRUG 10016 0 99 1 +815 Bard_Grease 10017 0 99 1 +816 Bard_Identify 10018 0 99 1 +817 Bard_Lesser_Dispel 10019 0 99 1 +818 Bard_Mage_Armor 10020 0 99 1 +819 Bard_Magic_Weapon 10021 0 99 1 +820 Bard_ObscureObject 10022 0 99 1 +821 Bard_Protection_from_Chaos 10023 0 99 1 +822 Bard_Protection_from_Evil 10024 0 99 1 +823 Bard_Protection_from_Good 10025 0 99 1 +824 Bard_Protection_from_Law 10026 0 99 1 +825 Bard_RAY_OF_HOPE 10027 0 99 1 +826 Bard_Sleep 10028 0 99 1 +827 Bard_SORROW 10029 0 99 1 +828 Bard_Summon_Creature_I 10030 0 99 1 +829 Bard_ADDICTION 10031 0 99 1 +830 Bard_Alter_Self_Radial_Master 10032 0 99 1 +831 Bard_Blindness_and_Deafness 10033 0 99 1 +832 Bard_Blur 10034 0 99 1 +833 Bard_Bulls_Strength 10035 0 99 1 +834 Bard_Calm_Emotions 10036 0 99 1 +835 Bard_Cats_Grace 10037 0 99 1 +836 Bard_Clarity 10038 0 99 1 +837 Bard_Cloud_of_Bewilderment 10039 0 99 1 +838 Bard_Cure_Moderate_Wounds 10040 0 99 1 +839 Bard_Curse_of_Impending_Blades 10041 0 99 1 +840 Bard_Darkness 10042 0 99 1 +841 Bard_Daze_Monster 10043 0 99 1 +842 Bard_Eagle_Splendor 10044 0 99 1 +843 Bard_ELATION 10045 0 99 1 +844 Bard_Foxs_Cunning 10046 0 99 1 +845 Bard_Ghostly_Visage 10047 0 99 1 +846 Bard_Glitterdust 10048 0 99 1 +847 Bard_Heroism 10049 0 99 1 +848 Bard_Hold_Person 10050 0 99 1 +849 Bard_Invisibility 10051 0 99 1 +850 Bard_LocateObject 10052 0 99 1 +851 Bard_MirrorImage 10053 0 99 1 +852 Bard_Owls_Wisdom 10054 0 99 1 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Bard_Gust_of_Wind 10081 0 99 1 +880 Bard_Halt 10082 0 99 1 +881 Bard_Haste 10083 0 99 1 +882 Bard_Invisibility_Sphere 10084 0 99 1 +883 Bard_Keen_Edge 10085 0 99 1 +884 Bard_Legions_Curse_of_Impending_Blades 10086 0 99 1 +885 Bard_Magic_Circle_against_Chaos 10087 0 99 1 +886 Bard_Magic_Circle_against_Evil 10088 0 99 1 +887 Bard_Magic_Circle_against_Good 10089 0 99 1 +888 Bard_Magic_Circle_against_Law 10090 0 99 1 +889 Bard_Remove_Curse 10091 0 99 1 +890 Bard_Remove_Disease 10092 0 99 1 +891 Bard_Scrying 10093 0 99 1 +892 Bard_Slow 10094 0 99 1 +893 Bard_Sonic_Shield 10095 0 99 1 +894 Bard_STUNNING_SCREECH 10096 0 99 1 +895 Bard_Summon_Creature_III 10097 0 99 1 +896 Bard_Weapon_of_Impact 10098 0 99 1 +897 Bard_Wounding_Whispers 10099 0 99 1 +898 Bard_BreakEnchantment 10100 0 99 1 +899 Bard_Cure_Critical_Wounds 10101 0 99 1 +900 Bard_DetectScrying 10102 0 99 1 +901 Bard_DimensionDoor_RadialMaster 10103 0 99 1 +902 Bard_Dismissal 10104 0 99 1 +903 Bard_Dominate_Person 10105 0 99 1 +904 Bard_Greater_Resistance 10106 0 99 1 +905 Bard_Hold_Monster 10107 0 99 1 +906 Bard_Improved_Invisibility 10108 0 99 1 +907 Bard_Legend_Lore 10109 0 99 1 +908 Bard_LocateCreature 10110 0 99 1 +909 Bard_Mass_Ultravision 10111 0 99 1 +910 Bard_Neutralize_Poison 10112 0 99 1 +911 Bard_RAINBOW_PATTERN 10113 0 99 1 +912 Bard_RepelVermin 10114 0 99 1 +913 Bard_Shout 10115 0 99 1 +914 Bard_Summon_Creature_IV 10116 0 99 1 +915 Bard_War_Cry 10117 0 99 1 +916 Bard_Ethereal_Visage 10118 0 99 1 +917 Bard_Greater_Dispelling 10119 0 99 1 +918 Bard_Greater_Heroism 10120 0 99 1 +919 Bard_Greater_Wall_of_Dispel_Magic 10121 0 99 1 +920 Bard_Healing_Circle 10122 0 99 1 +921 Bard_Mass_Cure_Light_Wounds 10123 0 99 1 +922 Bard_Mind_Fog 10124 0 99 1 +923 Bard_Mislead 10125 0 99 1 +924 Bard_MORALITY_UNDONE 10126 0 99 1 +925 Bard_SongOfDiscord 10127 0 99 1 +926 Bard_Summon_Creature_V 10128 0 99 1 +927 Bard_Animate_Object 10129 0 99 1 +928 Bard_Dirge 10130 0 99 1 +929 Bard_Energy_Buffer 10131 0 99 1 +930 Bard_Eyebite 10132 0 99 1 +931 Bard_Greater_Shout 10133 0 99 1 +932 Bard_GreaterScrying 10134 0 99 1 +933 Bard_Ice_Storm 10135 0 99 1 +934 Bard_Mass_Bulls_Strength 10136 0 99 1 +935 Bard_Mass_Cats_Grace 10137 0 99 1 +936 Bard_Mass_Cure_Moderate_Wounds 10138 0 99 1 +937 Bard_Mass_Eagle_Splendor 10139 0 99 1 +938 Bard_Mass_Foxs_Cunning 10140 0 99 1 +939 Bard_Mass_Haste 10141 0 99 1 +940 Bard_Mass_Owls_Wisdom 10142 0 99 1 +941 Bard_Summon_Creature_VI 10143 0 99 1 +942 Bard_Superior_Resistance 10144 0 99 1 +943 Bard_WAVE_OF_PAIN 10145 0 99 1 +944 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_beguil.2da b/nwn/nwnprc/trunk/2das/cls_feat_beguil.2da index 1a541078..192ec1e8 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_beguil.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_beguil.2da @@ -220,773 +220,773 @@ 216 CombatMove_RadialMaster3 3415 3 1 1 217 **** **** **** **** **** 218 **GeneralActivatableFeats** **** **** **** **** -219 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -220 FEAT_PLANT_CONTROL 25993 0 -1 1 -221 FEAT_FAV_COMPANIONS 25994 0 -1 1 -222 RangedDisarm 5192 0 -1 1 -223 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -224 DivineIntercession 5283 0 -1 1 -225 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -226 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -227 FEAT_ATTUNE_GEM 2472 0 -1 1 -228 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -229 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -230 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -231 FEAT_HOLYRADIANCE 3164 0 -1 1 -232 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -233 FEAT_MANYSHOT 3306 0 -1 1 -234 FEAT_IMP_MANYSHOT 3350 0 -1 1 -235 Pinpoint_Accuracy 3351 0 -1 1 -236 FEAT_SERVHEAVEN 3355 0 -1 1 -237 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -238 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -239 Cloak_Dance 4817 0 -1 1 -240 Reckless_Offense 4816 0 -1 1 -241 ZoneOfAnimation 2891 0 -1 1 -242 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -243 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -244 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -245 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -246 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -247 Dragonfire_Assault 1842 0 -1 1 -248 Dragonfire_Channeling 1843 0 -1 1 -249 Dragonfire_Inspiration 1844 0 -1 1 -250 DauntingPresence 24025 0 -1 1 -251 ProfaneLifeLeech 24026 0 -1 1 -252 ProfaneAgony 5282 0 -1 1 -253 SacredVitality 24027 0 -1 1 -254 SacredVengeance 24028 0 -1 1 -255 DeformityEyes 24029 0 -1 1 -256 DeformityParasite 24031 0 -1 1 -257 DarkSpeech 24033 0 -1 1 -258 DarkWhispers 24034 0 -1 1 -259 MastersWill 24035 0 -1 1 -260 DeformityMadness 24036 0 -1 1 -261 ReflexivePsychosis 24037 0 -1 1 -262 ChosenOfEvil 24038 0 -1 1 -263 Avenging_Strike 4297 0 -1 1 -264 SnowflakeWardance 4489 0 -1 1 -265 MasterWand 5312 0 -1 1 -266 RecklessWandWielder 5313 0 -1 1 -267 DoubleWandWielder 5315 0 -1 1 -268 Wandstrike 5316 0 -1 1 -269 Snap_Kick 4398 0 -1 1 -270 HighSwordLowAxe 5288 0 -1 1 -271 HammersEdge 5289 0 -1 1 -272 AnvilofThunder 5290 0 -1 1 -273 ScorpionsGrasp 5178 0 -1 1 -274 WeaponAndTorch 5291 0 -1 1 -275 ShieldCharge 3256 0 -1 1 -276 ShieldSlam 3257 0 -1 1 -277 AwesomeBlow 5370 0 -1 1 -278 Spinning_Halberd 5287 0 -1 1 -279 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -280 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -281 FEAT_RAY_SLEEP 2222 0 999 1 -282 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -283 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -284 FEAT_RAY_FEAR 2225 0 999 1 -285 FEAT_RAY_SLOW 2226 0 999 1 -286 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -287 BonesOfTheEarth_Feat 2864 0 999 1 -288 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -289 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -290 FEAT_FIERY_BURST 24739 0 -1 1 -291 FEAT_STORM_BOLT 24740 0 -1 1 -292 FEAT_WINTERS_BLAST 24741 0 -1 1 -293 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -294 FEAT_SICKENING_GRASP 24743 0 -1 1 -295 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -296 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -297 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -298 FEAT_BORNE_ALOFT 24747 0 -1 1 -299 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -300 FEAT_SHADOW_VEIL 24749 0 -1 1 -301 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -302 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -303 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -304 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -305 FEAT_DROWNING_GLANCE 24754 0 -1 1 -306 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -307 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -308 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -309 FEAT_HURRICANE_BREATH 24758 0 -1 1 -310 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -311 FEAT_FACECHANGER 24760 0 -1 1 -312 **** **** **** **** **** -313 **Metabreath_and_Channeling** **** **** **** **** -314 FEAT_CLINGING_BREATH 4966 0 -1 1 -315 FEAT_LINGERING_BREATH 4967 0 -1 1 -316 FEAT_ENLARGE_BREATH 4968 0 -1 1 -317 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -318 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -319 FEAT_SHAPE_BREATH 4972 0 -1 1 -320 FEAT_SPREAD_BREATH 4973 0 -1 1 -321 FEAT_TEMPEST_BREATH 4974 0 -1 1 -322 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -323 FEAT_EXHALED_BARRIER 4976 0 -1 1 -324 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -325 **** **** **** **** **** -326 **DraconicAuras** **** **** **** **** -327 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -328 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -329 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -330 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -331 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -332 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -333 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -334 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -335 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -336 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -337 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -338 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -339 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -340 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -341 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -342 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -343 FEAT_SECOND_AURA_POWER 1853 0 999 1 -344 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -345 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -346 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -347 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -348 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -349 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -350 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -351 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -352 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -353 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -354 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -355 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -356 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -357 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -358 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -359 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -360 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -361 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -362 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -363 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -364 **** **** **** **** **** -365 **PsionicFeats** **** **** **** **** -366 Psionic_Focus 4818 0 999 1 -367 Invest_Armour 3643 0 -1 1 -368 Mental_Leap 4809 0 -1 1 -369 Psionic_Fist 4800 0 -1 1 -370 Greater_Psionic_Fist 4821 0 -1 1 -371 Psionic_Weapon 4822 0 -1 1 -372 Greater_Psionic_Weapon 4823 0 -1 1 -373 Psionic_Shot 4824 0 -1 1 -374 Greater_Psionic_Shot 4825 0 -1 1 -375 Psionic_Meditation 4827 0 -1 1 -376 Unavoidable_Strike 4830 0 -1 1 -377 Wounding_Attack 4832 0 -1 1 -378 Deep_Impact 4852 0 -1 1 -379 Fell_Shot 4853 0 -1 1 -380 Strength_of_Two 4965 0 -1 1 -381 **** **** **** **** **** -382 **IncarnumFeats** **** **** **** **** -383 InvestEssentiaConversation 8800 0 999 1 -384 HealingSoul 8882 0 999 1 -385 MidnightAugmentation 8884 0 999 1 -386 PsycarnumBlade 8887 0 999 1 -387 DivineSoultouch 8891 0 999 1 -388 PsycarnumInfusion 8896 0 999 1 -389 **** **** **** **** **** -390 **BindingFeats** **** **** **** **** -391 BindVestige 9131 0 -1 1 -392 ExpelVestige 9136 0 -1 1 -393 MalphasArcaneEye 9040 0 999 1 -394 SavnokCallArmor 9043 0 999 1 -395 AndromaliusSee_Invisibility 9048 0 999 1 -396 FocalorAuraSadness 9049 0 999 1 -397 KarsusSenses 9052 0 999 1 -398 **** **** **** **** **** -399 **RacialFeats** **** **** **** **** -400 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -401 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -402 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -403 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -404 FEAT_AVARIEL_DIVE 4645 0 999 1 -405 FEAT_AYUAN_FEAR 4646 0 999 1 -406 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -407 FEAT_AYUAN_DARKNESS 4648 0 999 1 -408 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -409 FEAT_AASIMAR_LIGHT 4650 0 999 1 -410 FEAT_TIEFLING_DARK 4651 0 999 1 -411 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -412 FEAT_SVIRF_BLUR 4653 0 999 1 -413 FEAT_SVIRF_DISGUISE 4654 0 999 1 -414 FEAT_SVIRF_REVERT 4655 0 999 1 -415 FEAT_RAK_DISGUISE 4656 0 999 1 -416 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -417 FEAT_PYUAN_CHARM 4658 0 999 1 -418 FEAT_PYUAN_DARKNESS 4659 0 999 1 -419 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -420 FEAT_PYUAN_FEAR 4661 0 999 1 -421 FEAT_PIXIE_INVIS 4662 0 999 1 -422 FEAT_PIXIE_CONFUSE 4663 0 999 1 -423 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -424 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -425 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -426 FEAT_PIXIE_REVERT 4667 0 999 1 -427 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -428 FEAT_ILLITHID_CHARM 4669 0 999 1 -429 FEAT_ILLITHID_BLAST 4670 0 999 1 -430 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -431 FEAT_GITHZERAI_DAZE 4672 0 999 1 -432 FEAT_GITHYANKI_DAZE 4673 0 999 1 -433 FEAT_GITHYANKI_BLUR 4674 0 999 1 -434 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -435 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -436 FEAT_FEYRI_DARKNESS 4677 0 999 1 -437 FEAT_FEYRI_ENERVATION 4678 0 999 1 -438 FEAT_FEYRI_ALTER 4679 0 999 1 -439 FEAT_FEYRI_REVERT 4680 0 999 1 -440 FEAT_DUERGAR_INVIS 4681 0 999 1 -441 FEAT_DROW_DARKNESS 4682 0 999 1 -442 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -443 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -444 FEAT_WGNOME_SILENCE 4555 0 999 1 -445 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -446 FEAT_HOUND_AID 4574 0 999 1 -447 FEAT_HOUND_AURAMENACE 4548 0 999 1 -448 FEAT_HOUND_CONTFLAME 4514 0 999 1 -449 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -450 FEAT_HOUND_DISGUISE 4513 0 999 1 -451 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -452 FEAT_HOUND_TELEPORT 4516 0 999 1 -453 FEAT_RACE_ENERGYRAY 4856 0 999 1 -454 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -455 FEAT_ELAN_RESISTANCE 4521 0 999 1 -456 FEAT_ELAN_RESILIANCE 4522 0 999 1 -457 FEAT_PSIRACE_STOMP 4524 0 999 1 -458 FEAT_MAENAD_OUTBURST 4525 0 999 1 -459 FEAT_XEPH_BURST 4526 0 999 1 -460 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -461 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -462 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -463 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -464 FEAT_KAPAK_SALIVA 4546 0 999 1 -465 FEAT_IRDA_FLARE 4551 0 999 1 -466 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -467 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -468 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -469 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -470 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -471 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -472 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -473 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -474 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -475 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -476 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -477 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -478 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -479 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -480 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -481 FEAT_GRIG_INVIS 4687 0 999 1 -482 FEAT_GRIG_ENTANGLE 4635 0 999 1 -483 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -484 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -485 FEAT_BRALANI_BLUR 4997 0 999 1 -486 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -487 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -488 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -489 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -490 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -491 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -492 Skarn_spines 5180 0 999 1 -493 Killoren_Aspect_H 5209 0 999 1 -494 Killoren_Aspect_D 5210 0 999 1 -495 Killoren_Aspect_A 5211 0 999 1 -496 FrostFolk_IceBlast 5372 0 999 1 -497 Uldra_RayFrost 5373 0 999 1 -498 Uldra_Fatigue 5374 0 999 1 -499 Marrulurk_DA 2930 0 999 1 -500 Marrulurk_NauseatingBreath 5375 0 999 1 -501 ExtaminaarCharmAnimal 5379 0 999 1 -502 Marrusault_Howl 3308 0 999 1 -503 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -504 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -505 FEAT_HYBSIL_JUMP 5384 0 999 1 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Death_Domain_Power 310 0 999 1 -531 Air_Domain_Power 311 0 999 1 -532 Destruction_Domain_Power 313 0 999 1 -533 Earth_Domain_Power 314 0 999 1 -534 Fire_Domain_Power 316 0 999 1 -535 Plant_Domain_Power 321 0 999 1 -536 Sun_Domain_Power 322 0 999 1 -537 Travel_Domain_Power 323 0 999 1 -538 Trickery_Domain_Power 324 0 999 1 -539 Water_Domain_Power 325 0 999 1 -540 FEAT_ORC_DOMAIN 4041 0 999 1 -541 FEAT_SLIME_DOMAIN 4043 0 999 1 -542 FEAT_CHARM_DOMAIN 4045 0 999 1 -543 FEAT_FAMILY_DOMAIN 4051 0 999 1 -544 FEAT_HALFLING_DOMAIN 4052 0 999 1 -545 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -546 FEAT_HATRED_DOMAIN 4054 0 999 1 -547 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -548 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -549 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -550 FEAT_SPIDER_DOMAIN 4061 0 999 1 -551 FEAT_BLIGHTBRINGER 2250 0 999 1 -552 **** **** **** **** **** -553 **Templates** **** **** **** **** -554 Celestial_Smite_Evil 22601 0 999 1 -555 Fiendish_Smite_Good 22603 0 999 1 -556 Half_Celestial_Smite_Evil 22605 0 999 1 -557 Half_Celestial_Protection_from_Evil 22606 0 999 1 -558 Half_Celestial_Bless 22607 0 999 1 -559 Half_Celestial_Aid 22608 0 999 1 -560 Half_Celestial_Detect_Evil 22609 0 999 1 -561 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -562 Half_Celestial_Neutralize_Poison 22611 0 999 1 -563 Half_Celestial_HolySmite **** 0 999 1 -564 Half_Celestial_Remove_Disease 22613 0 999 1 -565 Half_Celestial_DispelEvil **** 0 999 1 -566 Half_Celestial_Holy_Word 22615 0 999 1 -567 Half_Celestial_HolyAura 22616 0 999 1 -568 Half_Celestial_Hallow **** 0 999 1 -569 Half_Celestial_Mass_Charm 22618 0 999 1 -570 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -571 Half_Celestial_Resurrection 22620 0 999 1 -572 Half_Celestial_Daylight 22621 0 999 1 -573 Half_Fiendish_Smite_Good 22624 0 999 1 -574 Half_Fiendish_Darkness 22625 0 999 1 -575 Half_Fiendish_Desecrate **** 0 999 1 -576 Half_Fiendish_Unholy_Blight **** 0 999 1 -577 Half_Fiendish_Poison 22628 0 999 1 -578 Half_Fiendish_Contagion 22629 0 999 1 -579 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Demilich_Summon_Creature_VII 22655 0 999 1 -603 Demilich_Summon_Creature_VIII 22656 0 999 1 -604 Demilich_Summon_Creature_IX 22657 0 999 1 -605 Demilich_Telekinesis **** 0 999 1 -606 Demilich_Weird 22659 0 999 1 -607 Demilich_Greater_Planar_Ally 22660 0 999 1 -608 HalfDragon_Breath_Weapon 22662 0 999 1 -609 Earth_Strike 5328 0 999 1 -610 BloodedOne_War_Cry 5377 0 999 1 -611 RethDekala_VilefireBlast 5409 0 999 1 -612 RethDekala_MartialSpirit 5410 0 999 1 -613 RethDekala_ThicketOfBlades 5411 0 999 1 -614 RethDekala_DauntingStrike 5412 0 999 1 -615 RethDekala_DeathFromAbove 5413 0 999 1 -616 RethDekala_DisarmingStrike 5414 0 999 1 -617 RethDekala_EntanglingBlade 5415 0 999 1 -618 RethDekala_WallOfBlades 5416 0 999 1 -619 RethDekala_RecoverManeuvers 5417 0 999 1 -620 ArchlichTurnUndead 22701 0 999 1 -621 FEAT_ANIMATE_DEAD 3574 0 999 1 -622 FEAT_PROJECTION 3579 0 999 1 -623 FEAT_END_PROJECTION 3575 0 999 1 -624 **** **** **** **** **** -625 Saint_Bless 22702 0 999 1 -626 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Unfettered_ENLARGE_PERSON 22828 0 999 1 -751 Unfettered_Etherealness 22829 0 999 1 -752 Unfettered_Stoneskin 22830 0 999 1 -753 Unfettered_Mordenkainens_Sword 22831 0 999 1 -754 Hillcrusher_Earthen_Might 22832 0 999 1 -755 Hillcrusher_Soften_Earth 22833 0 999 1 -756 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -757 Hillcrusher_Raise_the_Earth 22835 0 999 1 -758 Hillcrusher_Shake_the_Earth 22836 0 999 1 -759 DesertWindToB_BurningBlade 22837 0 999 1 -760 DesertWindToB_FanTheFlames 22838 0 999 1 -761 DesertWindToB_WyrmsFlame 22839 0 999 1 -762 Faithful_Detect_Evil 22840 0 999 1 -763 Faithful_Lesser_Restoration 22841 0 999 1 -764 Faithful_Restoration 22842 0 999 1 -765 Faithful_Resiliency 22843 0 999 1 -766 Faithful_ImmortalFortitude 22844 0 999 1 -767 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -768 SupernalClarity_PsychicPoise 22846 0 999 1 -769 SupernalClarity_Haste 22847 0 999 1 -770 SupernalClarity_Freeeeeedom 22848 0 999 1 -771 SupernalClarity_Time_Stop 22849 0 999 1 -772 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FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +304 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +305 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +306 FEAT_DROWNING_GLANCE 24754 0 -1 1 +307 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +308 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +309 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +310 FEAT_HURRICANE_BREATH 24758 0 -1 1 +311 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +312 FEAT_FACECHANGER 24760 0 -1 1 +313 **** **** **** **** **** +314 **Metabreath_and_Channeling** **** **** **** **** +315 FEAT_CLINGING_BREATH 4966 0 -1 1 +316 FEAT_LINGERING_BREATH 4967 0 -1 1 +317 FEAT_ENLARGE_BREATH 4968 0 -1 1 +318 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +319 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +320 FEAT_SHAPE_BREATH 4972 0 -1 1 +321 FEAT_SPREAD_BREATH 4973 0 -1 1 +322 FEAT_TEMPEST_BREATH 4974 0 -1 1 +323 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +324 FEAT_EXHALED_BARRIER 4976 0 -1 1 +325 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +326 **** **** **** **** **** +327 **DraconicAuras** **** **** **** **** +328 FEAT_BONUS_AURA_ENERGYACID 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22730 0 999 1 +654 DivSpark_Fear 22731 0 999 1 +655 DivSpark_Light 22732 0 999 1 +656 Wargirds_Haste 22733 0 999 1 +657 Wargirds_Stoneskin 22734 0 999 1 +658 DesertWind_FierySlash 22735 0 999 1 +659 DesertWind_HowlingWind 22736 0 999 1 +660 DesertWind_FanFlames 22737 0 999 1 +661 DesertWind_DustDesert 22738 0 999 1 +662 Mindsplinter_VirtueDenied 22739 0 999 1 +663 Mindsplinter_KissOfDeath 22740 0 999 1 +664 Mindsplinter_BattleShriek 22741 0 999 1 +665 Mindsplinter_RuinousHowl 22742 0 999 1 +666 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +667 NotchedSpear_ConcealmentKraken 22744 0 999 1 +668 NotchedSpear_ScionSea 22745 0 999 1 +669 NotchedSpear_CommandSeaChildren 22746 0 999 1 +670 Ur_SwiftStride 22747 0 999 1 +671 Ur_HealingTotem 22748 0 999 1 +672 Ur_SavageTransformation 22749 0 999 1 +673 FlamecastersBolt_MarkTarget 22750 0 999 1 +674 FlamecastersBolt_Morale 22751 0 999 1 +675 FlamecastersBolt_Fireball 22752 0 999 1 +676 StalkersBow_StalkersInsight 22753 0 999 1 +677 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ScalesBalance_Knell 22778 0 999 1 +702 ScalesBalance_Enerv 22779 0 999 1 +703 ScalesBalance_Heal 22780 0 999 1 +704 ScalesBalance_Finger 22781 0 999 1 +705 ShishiO_Charm 22782 0 999 1 +706 ShishiO_Summon 22783 0 999 1 +707 ShishiO_Poly 22784 0 999 1 +708 ShishiO_Shout 22785 0 999 1 +709 Dymondheart_ShedBolts 22786 0 999 1 +710 Dymondheart_Deflect 22787 0 999 1 +711 Dymondheart_Daylight 22788 0 999 1 +712 Dymondheart_Cure 22789 0 999 1 +713 Dymondheart_Banish 22790 0 999 1 +714 Sunsword_Daylight 22791 0 999 1 +715 Sunsword_Death_Ward 22792 0 999 1 +716 Sunsword_Banish 22793 0 999 1 +717 Sunsword_Undeath 22794 0 999 1 +718 Blackrazor_Detect 22795 0 999 1 +719 Blackrazor_Knell 22796 0 999 1 +720 Blackrazor_Haste 22797 0 999 1 +721 Ramethene_Detect 22798 0 999 1 +722 Ramethene_Smite 22799 0 999 1 +723 Ramethene_Resist_Elements 22800 0 999 1 +724 Ramethene_Cloudkill 22801 0 999 1 +725 Ramethene_SuddenMaximize 22802 0 999 1 +726 Ramethene_Horrid_Wilting 22803 0 999 1 +727 Wyrmbane_Cause_Fear 22804 0 999 1 +728 Wyrmbane_Lightning_Bolt 22805 0 999 1 +729 Wyrmbane_Sudden_Emp 22806 0 999 1 +730 Wyrmbane_Breath_Lightning 22807 0 999 1 +731 Whelm_Detect_Giant 22808 0 999 1 +732 Whelm_Locate_Object 22809 0 999 1 +733 Whelm_Detect_Goblin 22810 0 999 1 +734 Ravenkind_Dancing_Lights 22811 0 999 1 +735 Ravenkind_Light 22812 0 999 1 +736 Ravenkind_Flare 22813 0 999 1 +737 Ravenkind_Detect_Undead 22814 0 999 1 +738 Ravenkind_Halt_Undead 22815 0 999 1 +739 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +740 Ravenkind_Daylight 22817 0 999 1 +741 Ravenkind_Death_Ward 22818 0 999 1 +742 Ravenkind_Break_Enchantment 22819 0 999 1 +743 Ravenkind_Mass_Heal 22820 0 999 1 +744 LastCitadel_LeadingTheAttack 22821 0 999 1 +745 LastCitadel_Prayer 22822 0 999 1 +746 LastCitadel_Remove_Fear 22823 0 999 1 +747 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +748 LastCitadel_Blade_Barrier 22825 0 999 1 +749 LastCitadel_Heal 22826 0 999 1 +750 Unfettered_ChargingMinotaur 22827 0 999 1 +751 Unfettered_ENLARGE_PERSON 22828 0 999 1 +752 Unfettered_Etherealness 22829 0 999 1 +753 Unfettered_Stoneskin 22830 0 999 1 +754 Unfettered_Mordenkainens_Sword 22831 0 999 1 +755 Hillcrusher_Earthen_Might 22832 0 999 1 +756 Hillcrusher_Soften_Earth 22833 0 999 1 +757 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +758 Hillcrusher_Raise_the_Earth 22835 0 999 1 +759 Hillcrusher_Shake_the_Earth 22836 0 999 1 +760 DesertWindToB_BurningBlade 22837 0 999 1 +761 DesertWindToB_FanTheFlames 22838 0 999 1 +762 DesertWindToB_WyrmsFlame 22839 0 999 1 +763 Faithful_Detect_Evil 22840 0 999 1 +764 Faithful_Lesser_Restoration 22841 0 999 1 +765 Faithful_Restoration 22842 0 999 1 +766 Faithful_Resiliency 22843 0 999 1 +767 Faithful_ImmortalFortitude 22844 0 999 1 +768 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +769 SupernalClarity_PsychicPoise 22846 0 999 1 +770 SupernalClarity_Haste 22847 0 999 1 +771 SupernalClarity_Freeeeeedom 22848 0 999 1 +772 SupernalClarity_Time_Stop 22849 0 999 1 +773 Kamate_SteelWind 22850 0 999 1 +774 Kamate_ShockingGrasp 22851 0 999 1 +775 Kamate_Lightning_Bolt 22852 0 999 1 +776 Kamate_Chain_Lightning 22853 0 999 1 +777 Kamate_True_Strike 22854 0 999 1 +778 Eventide_CometThrow 22855 0 999 1 +779 Eventide_BafflingDefense 22856 0 999 1 +780 Eventide_Improved_Invisibility 22857 0 999 1 +781 Umbral_Invisibility 22858 0 999 1 +782 Umbral_Shadowstep 22859 0 999 1 +783 TigerFang_FrenziedCharge 22860 0 999 1 +784 TigerFang_BattleFever 22861 0 999 1 +785 TigerFang_Haste 22862 0 999 1 +786 Bullybasher_KnockSilly 22863 0 999 1 +787 Bullybasher_StoneGathering 22864 0 999 1 +788 Bullybasher_LightningPunch 22865 0 999 1 +789 Bullybasher_GiantBearing 26000 0 999 1 +790 Lorestealer_Read_Magic 22866 0 999 1 +791 Lorestealer_DetectMagic 22867 0 999 1 +792 Lorestealer_Axecasting 22868 0 999 1 +793 Durindana_Daylight 22869 0 999 1 +794 Durindana_Death_Ward 22870 0 999 1 +795 Durindana_Hallow 22871 0 999 1 +796 Durindana_Dazzle 22872 0 999 1 +797 Thaas_Detect_Demon 22873 0 999 1 +798 Thaas_ObstructSummoning 22874 0 999 1 +799 Thaas_Banishment 22875 0 999 1 +800 Thaas_Teleport 22876 0 999 1 +801 Quickspur_Entropic_Shield 22877 0 999 1 +802 Quickspur_Resist_Elements 22878 0 999 1 +803 Quickspur_PhantomSteed 22879 0 999 1 +804 Quickspur_Blur 22880 0 999 1 +805 Quickspur_Stoneskin 22881 0 999 1 +806 BES_FIRE_OF_THE_HEART 22882 0 999 1 +807 BES_ENTHRALLING_LIGHT 22883 0 999 1 +808 BES_COLOR_SPRAY 22884 0 999 1 +809 BES_BLINDING_FLASH 22885 0 999 1 +810 BES_SHOOTING_STARS 22886 0 999 1 +811 BES_GLITTERING_MOTES 22887 0 999 1 +812 BES_TWINKLE 22888 0 999 1 +813 BES_SILVER_STARLIGHT 22889 0 999 1 +814 BES_STARLIGHT_DISPELLING 22890 0 999 1 +815 BES_TALES_IN_THE_SKY 22891 0 999 1 +816 BES_CALL_DOWN_A_STAR 22892 0 999 1 +817 ###cls_feat_allBaseClasses_END### **** **** **** **** +818 FEAT_WANDER_UNSEEN 5028 0 99 1 +819 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +820 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +821 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +822 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +823 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +824 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +825 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +826 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +827 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +828 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +829 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +830 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +831 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +832 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +833 EPIC_SPELL_DEATHMARK 5058 0 99 2 +834 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +835 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +836 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +837 EPIC_SPELL_DULLBLADES 5066 0 99 2 +838 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +839 EPIC_SPELL_ENSLAVE 5070 0 99 2 +840 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +841 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +842 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +843 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +844 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +845 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +846 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +847 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +848 EPIC_SPELL_GODSMITE 5088 0 99 2 +849 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +850 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +851 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +852 EPIC_SPELL_HELL_SEND 5096 0 99 2 +853 EPIC_SPELL_HELLBALL 5098 0 99 2 +854 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +855 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +856 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +857 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +858 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +859 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +860 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +861 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +862 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +863 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +864 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +865 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +866 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +867 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +868 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +869 EPIC_SPELL_PESTILENCE 5130 0 99 2 +870 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +871 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +872 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +873 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +874 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +875 EPIC_SPELL_RUIN 5142 0 99 2 +876 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +877 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +878 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +879 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +880 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +881 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +882 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +883 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +884 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +885 EPIC_SPELL_TWINFIEND 5162 0 99 2 +886 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +887 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +888 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +889 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +890 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +891 Beguiler_Dancing_Lights 12060 0 99 1 +892 Beguiler_Daze 12061 0 99 1 +893 Beguiler_Read_Magic 12062 0 99 1 +894 Beguiler_Charm_Person 12063 0 99 1 +895 Beguiler_Color_Spray 12064 0 99 1 +896 Beguiler_Disguise_Self_Radial_Master 12065 0 99 1 +897 Beguiler_DRUG_RESISTANCE 12066 0 99 1 +898 Beguiler_Expeditious_Retreat 12067 0 99 1 +899 Beguiler_Mage_Armor 12068 0 99 1 +900 Beguiler_Nybors_Gentle_Reminder 12069 0 99 1 +901 Beguiler_Obscuring_Mist 12070 0 99 1 +902 Beguiler_Rouse 12071 0 99 1 +903 Beguiler_Sleep 12072 0 99 1 +904 Beguiler_UndetectableAlignment 12073 0 99 1 +905 Beguiler_ADDICTION 12074 0 99 1 +906 Beguiler_Blindness_and_Deafness 12075 0 99 1 +907 Beguiler_Blur 12076 0 99 1 +908 Beguiler_Continual_Flame 12077 0 99 1 +909 Beguiler_Daze_Monster 12078 0 99 1 +910 Beguiler_FogCloud 12079 0 99 1 +911 Beguiler_Ghostly_Visage 12080 0 99 1 +912 Beguiler_Glitterdust 12081 0 99 1 +913 Beguiler_Invisibility 12082 0 99 1 +914 Beguiler_Knock 12083 0 99 1 +915 Beguiler_MASOCHISM 12084 0 99 1 +916 Beguiler_MirrorImage 12085 0 99 1 +917 Beguiler_See_Invisibility 12086 0 99 1 +918 Beguiler_Shadow_Spray 12087 0 99 1 +919 Beguiler_Silence 12088 0 99 1 +920 Beguiler_Tashas_Hideous_Laughter 12089 0 99 1 +921 Beguiler_TouchIdiocy 12090 0 99 1 +922 Beguiler_Clairaudience_and_Clairvoyance 12091 0 99 1 +923 Beguiler_CURSE_OF_THE_PUTRID_HUSK 12092 0 99 1 +924 Beguiler_DeepSlumber 12093 0 99 1 +925 Beguiler_Dispel_Magic 12094 0 99 1 +926 Beguiler_Displacement 12095 0 99 1 +927 Beguiler_ELATION 12096 0 99 1 +928 Beguiler_EVIL_EYE 12097 0 99 1 +929 Beguiler_GLIBNESS 12098 0 99 1 +930 Beguiler_Halt 12099 0 99 1 +931 Beguiler_Haste 12100 0 99 1 +932 Beguiler_Heroism 12101 0 99 1 +933 Beguiler_Hold_Person 12102 0 99 1 +934 Beguiler_Invisibility_Sphere 12103 0 99 1 +935 Beguiler_NONDETECTION 12104 0 99 1 +936 Beguiler_REALITY_BLIND 12105 0 99 1 +937 Beguiler_Slow 12106 0 99 1 +938 Beguiler_Charm_Monster 12107 0 99 1 +939 Beguiler_Confusion 12108 0 99 1 +940 Beguiler_CrushingDespair 12109 0 99 1 +941 Beguiler_Freedom_of_Movement 12110 0 99 1 +942 Beguiler_Improved_Invisibility 12111 0 99 1 +943 Beguiler_LocateCreature 12112 0 99 1 +944 Beguiler_Phantasmal_Killer 12113 0 99 1 +945 Beguiler_RAINBOW_PATTERN 12114 0 99 1 +946 Beguiler_Shadow_Conjuration 12115 0 99 1 +947 Beguiler_SolidFog 12116 0 99 1 +948 Beguiler_BreakEnchantment 12117 0 99 1 +949 Beguiler_Dominate_Person 12118 0 99 1 +950 Beguiler_Feeblemind 12119 0 99 1 +951 Beguiler_Greater_Shadow_Conjuration 12120 0 99 1 +952 Beguiler_Hold_Monster 12121 0 99 1 +953 Beguiler_Mind_Fog 12122 0 99 1 +954 Beguiler_SYMBOL_OF_SLEEP 12123 0 99 1 +955 Beguiler_Ethereal_Visage 12124 0 99 1 +956 Beguiler_Greater_Dispelling 12125 0 99 1 +957 Beguiler_Greater_Heroism 12126 0 99 1 +958 Beguiler_Mass_Haste 12127 0 99 1 +959 Beguiler_Mislead 12128 0 99 1 +960 Beguiler_Repulsion 12129 0 99 1 +961 Beguiler_Shades 12130 0 99 1 +962 Beguiler_SYMBOL_OF_PERSUASION 12131 0 99 1 +963 Beguiler_True_Seeing 12132 0 99 1 +964 Beguiler_Etherealness 12133 0 99 1 +965 Beguiler_Insanity 12134 0 99 1 +966 Beguiler_Mass_Hold_Person 12135 0 99 1 +967 Beguiler_Nybors_Stern_Reproof 12136 0 99 1 +968 Beguiler_Power_Word_Blind 12137 0 99 1 +969 Beguiler_Protection_from_Spells 12138 0 99 1 +970 Beguiler_Shadow_Shield 12139 0 99 1 +971 Beguiler_Spell_Turning 12140 0 99 1 +972 Beguiler_SYMBOL_OF_STUNING 12141 0 99 1 +973 Beguiler_DiscernLocation 12142 0 99 1 +974 Beguiler_Mass_Blindness_and_Deafness 12143 0 99 1 +975 Beguiler_Mass_Charm 12144 0 99 1 +976 Beguiler_Mind_Blank 12145 0 99 1 +977 Beguiler_Power_Word_Stun 12146 0 99 1 +978 Beguiler_ScintillatingPattern 12147 0 99 1 +979 Beguiler_SYMBOL_OF_INSANITY 12148 0 99 1 +980 Beguiler_Dominate_Monster 12149 0 99 1 +981 Beguiler_Foresight 12150 0 99 1 +982 Beguiler_Mass_Hold_Monster 12151 0 99 1 +983 Beguiler_Power_Word_Kill 12152 0 99 1 +984 Beguiler_Time_Stop 12153 0 99 1 +985 Beguiler_Weird 12154 0 99 1 986 **** **** **** **** **** 987 **** **** **** **** **** 988 **** **** **** **** **** @@ -1036,4 +1036,5 @@ 1032 **** **** **** **** **** 1033 **** **** **** **** **** 1034 **** **** **** **** **** -1035 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +1035 **** **** **** **** **** +1036 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_binder.2da b/nwn/nwnprc/trunk/2das/cls_feat_binder.2da index 99a97fb4..9c9a3e2e 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_binder.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_binder.2da @@ -282,596 +282,597 @@ 278 CombatMove_RadialMaster3 3415 3 1 1 279 **** **** **** **** **** 280 **GeneralActivatableFeats** **** **** **** **** -281 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -282 FEAT_PLANT_CONTROL 25993 0 -1 1 -283 FEAT_FAV_COMPANIONS 25994 0 -1 1 -284 RangedDisarm 5192 0 -1 1 -285 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -286 DivineIntercession 5283 0 -1 1 -287 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -288 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -289 FEAT_ATTUNE_GEM 2472 0 -1 1 -290 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -291 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -292 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -293 FEAT_HOLYRADIANCE 3164 0 -1 1 -294 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -295 FEAT_MANYSHOT 3306 0 -1 1 -296 FEAT_IMP_MANYSHOT 3350 0 -1 1 -297 Pinpoint_Accuracy 3351 0 -1 1 -298 FEAT_SERVHEAVEN 3355 0 -1 1 -299 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -300 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -301 Cloak_Dance 4817 0 -1 1 -302 Reckless_Offense 4816 0 -1 1 -303 ZoneOfAnimation 2891 0 -1 1 -304 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -305 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -306 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -307 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -308 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -309 Dragonfire_Assault 1842 0 -1 1 -310 Dragonfire_Channeling 1843 0 -1 1 -311 Dragonfire_Inspiration 1844 0 -1 1 -312 DauntingPresence 24025 0 -1 1 -313 ProfaneLifeLeech 24026 0 -1 1 -314 ProfaneAgony 5282 0 -1 1 -315 SacredVitality 24027 0 -1 1 -316 SacredVengeance 24028 0 -1 1 -317 DeformityEyes 24029 0 -1 1 -318 DeformityParasite 24031 0 -1 1 -319 DarkSpeech 24033 0 -1 1 -320 DarkWhispers 24034 0 -1 1 -321 MastersWill 24035 0 -1 1 -322 DeformityMadness 24036 0 -1 1 -323 ReflexivePsychosis 24037 0 -1 1 -324 ChosenOfEvil 24038 0 -1 1 -325 Avenging_Strike 4297 0 -1 1 -326 SnowflakeWardance 4489 0 -1 1 -327 MasterWand 5312 0 -1 1 -328 RecklessWandWielder 5313 0 -1 1 -329 DoubleWandWielder 5315 0 -1 1 -330 Wandstrike 5316 0 -1 1 -331 Snap_Kick 4398 0 -1 1 -332 HighSwordLowAxe 5288 0 -1 1 -333 HammersEdge 5289 0 -1 1 -334 AnvilofThunder 5290 0 -1 1 -335 ScorpionsGrasp 5178 0 -1 1 -336 WeaponAndTorch 5291 0 -1 1 -337 ShieldCharge 3256 0 -1 1 -338 ShieldSlam 3257 0 -1 1 -339 AwesomeBlow 5370 0 -1 1 -340 Spinning_Halberd 5287 0 -1 1 -341 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -342 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -343 FEAT_RAY_SLEEP 2222 0 999 1 -344 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -345 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -346 FEAT_RAY_FEAR 2225 0 999 1 -347 FEAT_RAY_SLOW 2226 0 999 1 -348 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -349 FEAT_WANDER_UNSEEN 5028 0 999 1 -350 BonesOfTheEarth_Feat 2864 0 999 1 -351 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -352 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -353 FEAT_FIERY_BURST 24739 0 -1 1 -354 FEAT_STORM_BOLT 24740 0 -1 1 -355 FEAT_WINTERS_BLAST 24741 0 -1 1 -356 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -357 FEAT_SICKENING_GRASP 24743 0 -1 1 -358 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -359 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -360 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -361 FEAT_BORNE_ALOFT 24747 0 -1 1 -362 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -363 FEAT_SHADOW_VEIL 24749 0 -1 1 -364 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -365 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -366 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -367 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -368 FEAT_DROWNING_GLANCE 24754 0 -1 1 -369 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -370 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -371 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -372 FEAT_HURRICANE_BREATH 24758 0 -1 1 -373 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -374 FEAT_FACECHANGER 24760 0 -1 1 -375 **** **** **** **** **** -376 **Metabreath_and_Channeling** **** **** **** **** -377 FEAT_CLINGING_BREATH 4966 0 -1 1 -378 FEAT_LINGERING_BREATH 4967 0 -1 1 -379 FEAT_ENLARGE_BREATH 4968 0 -1 1 -380 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -381 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -382 FEAT_SHAPE_BREATH 4972 0 -1 1 -383 FEAT_SPREAD_BREATH 4973 0 -1 1 -384 FEAT_TEMPEST_BREATH 4974 0 -1 1 -385 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -386 FEAT_EXHALED_BARRIER 4976 0 -1 1 -387 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -388 **** **** **** **** **** -389 **DraconicAuras** **** **** **** **** -390 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -391 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -392 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -393 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -394 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -395 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -396 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -397 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -398 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -399 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -400 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -401 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -402 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -403 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -404 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -405 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -406 FEAT_SECOND_AURA_POWER 1853 0 999 1 -407 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -408 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -409 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -410 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -411 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -412 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -413 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -414 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -415 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -416 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -417 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -418 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -419 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -420 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -421 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -422 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -423 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -424 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -425 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -426 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -427 **** **** **** **** **** -428 **PsionicFeats** **** **** **** **** -429 Psionic_Focus 4818 0 999 1 -430 Invest_Armour 3643 0 -1 1 -431 Mental_Leap 4809 0 -1 1 -432 Psionic_Fist 4800 0 -1 1 -433 Greater_Psionic_Fist 4821 0 -1 1 -434 Psionic_Weapon 4822 0 -1 1 -435 Greater_Psionic_Weapon 4823 0 -1 1 -436 Psionic_Shot 4824 0 -1 1 -437 Greater_Psionic_Shot 4825 0 -1 1 -438 Psionic_Meditation 4827 0 -1 1 -439 Unavoidable_Strike 4830 0 -1 1 -440 Wounding_Attack 4832 0 -1 1 -441 Deep_Impact 4852 0 -1 1 -442 Fell_Shot 4853 0 -1 1 -443 Strength_of_Two 4965 0 -1 1 -444 **** **** **** **** **** -445 **IncarnumFeats** **** **** **** **** -446 InvestEssentiaConversation 8800 0 999 1 -447 HealingSoul 8882 0 999 1 -448 MidnightAugmentation 8884 0 999 1 -449 PsycarnumBlade 8887 0 999 1 -450 DivineSoultouch 8891 0 999 1 -451 PsycarnumInfusion 8896 0 999 1 -452 **** **** **** **** **** -453 **BindingFeats** **** **** **** **** -454 BindVestige 9131 0 -1 1 -455 ExpelVestige 9136 0 -1 1 -456 **** **** **** **** **** -457 **RacialFeats** **** **** **** **** -458 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -459 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -460 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -461 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -462 FEAT_AVARIEL_DIVE 4645 0 999 1 -463 FEAT_AYUAN_FEAR 4646 0 999 1 -464 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -465 FEAT_AYUAN_DARKNESS 4648 0 999 1 -466 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -467 FEAT_AASIMAR_LIGHT 4650 0 999 1 -468 FEAT_TIEFLING_DARK 4651 0 999 1 -469 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -470 FEAT_SVIRF_BLUR 4653 0 999 1 -471 FEAT_SVIRF_DISGUISE 4654 0 999 1 -472 FEAT_SVIRF_REVERT 4655 0 999 1 -473 FEAT_RAK_DISGUISE 4656 0 999 1 -474 FEAT_RAK_CHANGE_SHAPE 4657 0 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BROWNIE_RAKSHASA_HIPS 433 0 999 0 -502 FEAT_WGNOME_SILENCE 4555 0 999 1 -503 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -504 FEAT_HOUND_AID 4574 0 999 1 -505 FEAT_HOUND_AURAMENACE 4548 0 999 1 -506 FEAT_HOUND_CONTFLAME 4514 0 999 1 -507 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -508 FEAT_HOUND_DISGUISE 4513 0 999 1 -509 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -510 FEAT_HOUND_TELEPORT 4516 0 999 1 -511 FEAT_RACE_ENERGYRAY 4856 0 999 1 -512 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -513 FEAT_ELAN_RESISTANCE 4521 0 999 1 -514 FEAT_ELAN_RESILIANCE 4522 0 999 1 -515 FEAT_PSIRACE_STOMP 4524 0 999 1 -516 FEAT_MAENAD_OUTBURST 4525 0 999 1 -517 FEAT_XEPH_BURST 4526 0 999 1 -518 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -519 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -520 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -521 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -522 FEAT_KAPAK_SALIVA 4546 0 999 1 -523 FEAT_IRDA_FLARE 4551 0 999 1 -524 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -525 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -526 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -527 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -528 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -529 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -530 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -531 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -532 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -533 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -534 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -535 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -536 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -537 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -538 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -539 FEAT_GRIG_INVIS 4687 0 999 1 -540 FEAT_GRIG_ENTANGLE 4635 0 999 1 -541 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -542 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -543 FEAT_BRALANI_BLUR 4997 0 999 1 -544 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -545 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -546 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -547 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -548 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -549 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -550 Skarn_spines 5180 0 999 1 -551 Killoren_Aspect_H 5209 0 999 1 -552 Killoren_Aspect_D 5210 0 999 1 -553 Killoren_Aspect_A 5211 0 999 1 -554 FrostFolk_IceBlast 5372 0 999 1 -555 Uldra_RayFrost 5373 0 999 1 -556 Uldra_Fatigue 5374 0 999 1 -557 Marrulurk_NauseatingBreath 5375 0 999 1 -558 ExtaminaarCharmAnimal 5379 0 999 1 -559 Marrusault_Howl 3308 0 999 1 -560 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -561 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -562 FEAT_HYBSIL_JUMP 5384 0 999 1 -563 FEAT_WILDREN_FURY 5386 0 999 1 -564 Turlemoi_RockThrowing 5419 0 999 1 -565 Arkamoi_ArcaneMastermind 5424 0 999 1 -566 Muckdweller_Squirt 5425 0 999 1 -567 Aranea_AlternateForm 5426 0 999 1 -568 Aranea_Web 5427 0 999 1 -569 Mephling_breath 5429 0 999 1 -570 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -571 Warsoul_CultPower 1805 0 999 1 -572 Warsoul_SoulTyrant 1806 0 999 1 -573 **** **** **** **** **** -574 **BonusDomains** **** **** **** **** -575 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -576 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -577 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -578 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -579 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -580 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -581 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -582 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -583 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -584 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -585 Strength_Domain_Power 307 0 999 1 -586 Protection_Domain_Power 308 0 999 1 -587 Death_Domain_Power 310 0 999 1 -588 Air_Domain_Power 311 0 999 1 -589 Destruction_Domain_Power 313 0 999 1 -590 Earth_Domain_Power 314 0 999 1 -591 Fire_Domain_Power 316 0 999 1 -592 Plant_Domain_Power 321 0 999 1 -593 Sun_Domain_Power 322 0 999 1 -594 Travel_Domain_Power 323 0 999 1 -595 Trickery_Domain_Power 324 0 999 1 -596 Water_Domain_Power 325 0 999 1 -597 FEAT_ORC_DOMAIN 4041 0 999 1 -598 FEAT_SLIME_DOMAIN 4043 0 999 1 -599 FEAT_CHARM_DOMAIN 4045 0 999 1 -600 FEAT_FAMILY_DOMAIN 4051 0 999 1 -601 FEAT_HALFLING_DOMAIN 4052 0 999 1 -602 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -603 FEAT_HATRED_DOMAIN 4054 0 999 1 -604 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -605 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -606 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -607 FEAT_SPIDER_DOMAIN 4061 0 999 1 -608 FEAT_BLIGHTBRINGER 2250 0 999 1 -609 **** **** **** **** **** -610 **Templates** **** **** **** **** -611 Celestial_Smite_Evil 22601 0 999 1 -612 Fiendish_Smite_Good 22603 0 999 1 -613 Half_Celestial_Smite_Evil 22605 0 999 1 -614 Half_Celestial_Protection_from_Evil 22606 0 999 1 -615 Half_Celestial_Bless 22607 0 999 1 -616 Half_Celestial_Aid 22608 0 999 1 -617 Half_Celestial_Detect_Evil 22609 0 999 1 -618 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -619 Half_Celestial_Neutralize_Poison 22611 0 999 1 -620 Half_Celestial_HolySmite **** 0 999 1 -621 Half_Celestial_Remove_Disease 22613 0 999 1 -622 Half_Celestial_DispelEvil **** 0 999 1 -623 Half_Celestial_Holy_Word 22615 0 999 1 -624 Half_Celestial_HolyAura 22616 0 999 1 -625 Half_Celestial_Hallow **** 0 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22644 0 999 1 -649 Demilich_Death_Knell **** 0 999 1 -650 Demilich_Enervation 22646 0 999 1 -651 Demilich_Greater_Dispel_Magic 22647 0 999 1 -652 Demilich_Harm 22648 0 999 1 -653 Demilich_Summon_Creature_I 22649 0 999 1 -654 Demilich_Summon_Creature_II 22650 0 999 1 -655 Demilich_Summon_Creature_III 22651 0 999 1 -656 Demilich_Summon_Creature_IV 22652 0 999 1 -657 Demilich_Summon_Creature_V 22653 0 999 1 -658 Demilich_Summon_Creature_VI 22654 0 999 1 -659 Demilich_Summon_Creature_VII 22655 0 999 1 -660 Demilich_Summon_Creature_VIII 22656 0 999 1 -661 Demilich_Summon_Creature_IX 22657 0 999 1 -662 Demilich_Telekinesis **** 0 999 1 -663 Demilich_Weird 22659 0 999 1 -664 Demilich_Greater_Planar_Ally 22660 0 999 1 -665 HalfDragon_Breath_Weapon 22662 0 999 1 -666 Earth_Strike 5328 0 999 1 -667 BloodedOne_War_Cry 5377 0 999 1 -668 RethDekala_VilefireBlast 5409 0 999 1 -669 RethDekala_MartialSpirit 5410 0 999 1 -670 RethDekala_ThicketOfBlades 5411 0 999 1 -671 RethDekala_DauntingStrike 5412 0 999 1 -672 RethDekala_DeathFromAbove 5413 0 999 1 -673 RethDekala_DisarmingStrike 5414 0 999 1 -674 RethDekala_EntanglingBlade 5415 0 999 1 -675 RethDekala_WallOfBlades 5416 0 999 1 -676 RethDekala_RecoverManeuvers 5417 0 999 1 -677 ArchlichTurnUndead 22701 0 999 1 -678 FEAT_ANIMATE_DEAD 3574 0 999 1 -679 FEAT_PROJECTION 3579 0 999 1 -680 FEAT_END_PROJECTION 3575 0 999 1 -681 **** **** **** **** **** -682 Saint_Bless 22702 0 999 1 -683 Saint_Guidance_Placeholder **** **** **** **** -684 Saint_Resistance 22704 0 999 1 -685 Saint_Virtue 22705 0 999 1 -686 Saint_Protective_Aura 22706 0 999 1 -687 **** **** **** **** **** -688 **WeaponsOfLegacy** **** **** **** **** -689 BBB_Darkvision 22710 0 999 1 -690 BBB_Longstrider 22711 0 999 1 -691 BBB_Lesser_Restoration 22712 0 999 1 -692 BBB_Teleport_SelfOnly 22713 0 999 1 -693 BBB_Protection_from_Evil 22714 0 999 1 -694 BBB_Drowseeker 22715 0 999 1 -695 BBB_ShockingShot 22716 0 999 1 -696 BBB_PierceTheBlackHeart 22717 0 999 1 -697 Steadfast_vigor 22718 0 999 1 -698 Steadfast_slow 22719 0 999 1 -699 Flay_SnakeSting 22720 0 999 1 -700 Flay_WhipWrap 22721 0 999 1 -701 CrimsonRuination_FrozenFate 22722 0 999 1 -702 Devious_DetectThoughts 22723 0 999 1 -703 SimpleBow_TrueSeeing 22724 0 999 1 -704 SimpleBow_Prescience 22725 0 999 1 -705 SimpleBow_Focus 22726 0 999 1 -706 Aradros_Extend 22727 0 999 1 -707 Aradros_Survive 22728 0 999 1 -708 Guurgal_Force 22729 0 999 1 -709 Guurgal_Rage 22730 0 999 1 -710 DivSpark_Fear 22731 0 999 1 -711 DivSpark_Light 22732 0 999 1 -712 Wargirds_Haste 22733 0 999 1 -713 Wargirds_Stoneskin 22734 0 999 1 -714 DesertWind_FierySlash 22735 0 999 1 -715 DesertWind_HowlingWind 22736 0 999 1 -716 DesertWind_FanFlames 22737 0 999 1 -717 DesertWind_DustDesert 22738 0 999 1 -718 Mindsplinter_VirtueDenied 22739 0 999 1 -719 Mindsplinter_KissOfDeath 22740 0 999 1 -720 Mindsplinter_BattleShriek 22741 0 999 1 -721 Mindsplinter_RuinousHowl 22742 0 999 1 -722 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -723 NotchedSpear_ConcealmentKraken 22744 0 999 1 -724 NotchedSpear_ScionSea 22745 0 999 1 -725 NotchedSpear_CommandSeaChildren 22746 0 999 1 -726 Ur_SwiftStride 22747 0 999 1 -727 Ur_HealingTotem 22748 0 999 1 -728 Ur_SavageTransformation 22749 0 999 1 -729 FlamecastersBolt_MarkTarget 22750 0 999 1 -730 FlamecastersBolt_Morale 22751 0 999 1 -731 FlamecastersBolt_Fireball 22752 0 999 1 -732 StalkersBow_StalkersInsight 22753 0 999 1 -733 StalkersBow_Ethereal 22754 0 999 1 -734 Exordius_Guidance 22755 0 999 1 -735 Exordius_Cure 22756 0 999 1 -736 Exordius_Dismissal 22757 0 999 1 -737 Caladbolg_Imprison 22758 0 999 1 -738 HammerWitches_Detect 22759 0 999 1 -739 HammerWitches_Spellbreaker 22760 0 999 1 -740 HammerWitches_AMF 22761 0 999 1 -741 HammerWitches_Dispel 22762 0 999 1 -742 HammerWitches_Mantle 22763 0 999 1 -743 SlingOfTheDireWind_StunningStone 22764 0 999 1 -744 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -745 SlingOfTheDireWind_WindWall 22766 0 999 1 -746 Treebrother_Shillelagh 22767 0 999 1 -747 Treebrother_Charm_Plant 22768 0 999 1 -748 Treebrother_Entangle 22769 0 999 1 -749 Treebrother_Owls_Insight 22770 0 999 1 -750 Treebrother_Changestaff 22771 0 999 1 -751 FullMoonsTrick_Rage 22772 0 999 1 -752 FullMoonsTrick_Invis 22773 0 999 1 -753 FiendkillersFlail_Darkvis 22774 0 999 1 -754 FiendkillersFlail_Detect 22775 0 999 1 -755 ScalesBalance_Detect 22776 0 999 1 -756 ScalesBalance_Cure 22777 0 999 1 -757 ScalesBalance_Knell 22778 0 999 1 -758 ScalesBalance_Enerv 22779 0 999 1 -759 ScalesBalance_Heal 22780 0 999 1 -760 ScalesBalance_Finger 22781 0 999 1 -761 ShishiO_Charm 22782 0 999 1 -762 ShishiO_Summon 22783 0 999 1 -763 ShishiO_Poly 22784 0 999 1 -764 ShishiO_Shout 22785 0 999 1 -765 Dymondheart_ShedBolts 22786 0 999 1 -766 Dymondheart_Deflect 22787 0 999 1 -767 Dymondheart_Daylight 22788 0 999 1 -768 Dymondheart_Cure 22789 0 999 1 -769 Dymondheart_Banish 22790 0 999 1 -770 Sunsword_Daylight 22791 0 999 1 -771 Sunsword_Death_Ward 22792 0 999 1 -772 Sunsword_Banish 22793 0 999 1 -773 Sunsword_Undeath 22794 0 999 1 -774 Blackrazor_Detect 22795 0 999 1 -775 Blackrazor_Knell 22796 0 999 1 -776 Blackrazor_Haste 22797 0 999 1 -777 Ramethene_Detect 22798 0 999 1 -778 Ramethene_Smite 22799 0 999 1 -779 Ramethene_Resist_Elements 22800 0 999 1 -780 Ramethene_Cloudkill 22801 0 999 1 -781 Ramethene_SuddenMaximize 22802 0 999 1 -782 Ramethene_Horrid_Wilting 22803 0 999 1 -783 Wyrmbane_Cause_Fear 22804 0 999 1 -784 Wyrmbane_Lightning_Bolt 22805 0 999 1 -785 Wyrmbane_Sudden_Emp 22806 0 999 1 -786 Wyrmbane_Breath_Lightning 22807 0 999 1 -787 Whelm_Detect_Giant 22808 0 999 1 -788 Whelm_Locate_Object 22809 0 999 1 -789 Whelm_Detect_Goblin 22810 0 999 1 -790 Ravenkind_Dancing_Lights 22811 0 999 1 -791 Ravenkind_Light 22812 0 999 1 -792 Ravenkind_Flare 22813 0 999 1 -793 Ravenkind_Detect_Undead 22814 0 999 1 -794 Ravenkind_Halt_Undead 22815 0 999 1 -795 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -796 Ravenkind_Daylight 22817 0 999 1 -797 Ravenkind_Death_Ward 22818 0 999 1 -798 Ravenkind_Break_Enchantment 22819 0 999 1 -799 Ravenkind_Mass_Heal 22820 0 999 1 -800 LastCitadel_LeadingTheAttack 22821 0 999 1 -801 LastCitadel_Prayer 22822 0 999 1 -802 LastCitadel_Remove_Fear 22823 0 999 1 -803 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -804 LastCitadel_Blade_Barrier 22825 0 999 1 -805 LastCitadel_Heal 22826 0 999 1 -806 Unfettered_ChargingMinotaur 22827 0 999 1 -807 Unfettered_ENLARGE_PERSON 22828 0 999 1 -808 Unfettered_Etherealness 22829 0 999 1 -809 Unfettered_Stoneskin 22830 0 999 1 -810 Unfettered_Mordenkainens_Sword 22831 0 999 1 -811 Hillcrusher_Earthen_Might 22832 0 999 1 -812 Hillcrusher_Soften_Earth 22833 0 999 1 -813 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -814 Hillcrusher_Raise_the_Earth 22835 0 999 1 -815 Hillcrusher_Shake_the_Earth 22836 0 999 1 -816 DesertWindToB_BurningBlade 22837 0 999 1 -817 DesertWindToB_FanTheFlames 22838 0 999 1 -818 DesertWindToB_WyrmsFlame 22839 0 999 1 -819 Faithful_Detect_Evil 22840 0 999 1 -820 Faithful_Lesser_Restoration 22841 0 999 1 -821 Faithful_Restoration 22842 0 999 1 -822 Faithful_Resiliency 22843 0 999 1 -823 Faithful_ImmortalFortitude 22844 0 999 1 -824 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -825 SupernalClarity_PsychicPoise 22846 0 999 1 -826 SupernalClarity_Haste 22847 0 999 1 -827 SupernalClarity_Freeeeeedom 22848 0 999 1 -828 SupernalClarity_Time_Stop 22849 0 999 1 -829 Kamate_SteelWind 22850 0 999 1 -830 Kamate_ShockingGrasp 22851 0 999 1 -831 Kamate_Lightning_Bolt 22852 0 999 1 -832 Kamate_Chain_Lightning 22853 0 999 1 -833 Kamate_True_Strike 22854 0 999 1 -834 Eventide_CometThrow 22855 0 999 1 -835 Eventide_BafflingDefense 22856 0 999 1 -836 Eventide_Improved_Invisibility 22857 0 999 1 -837 Umbral_Invisibility 22858 0 999 1 -838 Umbral_Shadowstep 22859 0 999 1 -839 TigerFang_FrenziedCharge 22860 0 999 1 -840 TigerFang_BattleFever 22861 0 999 1 -841 TigerFang_Haste 22862 0 999 1 -842 Bullybasher_KnockSilly 22863 0 999 1 -843 Bullybasher_StoneGathering 22864 0 999 1 -844 Bullybasher_LightningPunch 22865 0 999 1 -845 Bullybasher_GiantBearing 26000 0 999 1 -846 Lorestealer_Read_Magic 22866 0 999 1 -847 Lorestealer_DetectMagic 22867 0 999 1 -848 Lorestealer_Axecasting 22868 0 999 1 -849 Durindana_Daylight 22869 0 999 1 -850 Durindana_Death_Ward 22870 0 999 1 -851 Durindana_Hallow 22871 0 999 1 -852 Durindana_Dazzle 22872 0 999 1 -853 Thaas_Detect_Demon 22873 0 999 1 -854 Thaas_ObstructSummoning 22874 0 999 1 -855 Thaas_Banishment 22875 0 999 1 -856 Thaas_Teleport 22876 0 999 1 -857 Quickspur_Entropic_Shield 22877 0 999 1 -858 Quickspur_Resist_Elements 22878 0 999 1 -859 Quickspur_PhantomSteed 22879 0 999 1 -860 Quickspur_Blur 22880 0 999 1 -861 Quickspur_Stoneskin 22881 0 999 1 -862 BES_FIRE_OF_THE_HEART 22882 0 999 1 -863 BES_ENTHRALLING_LIGHT 22883 0 999 1 -864 BES_COLOR_SPRAY 22884 0 999 1 -865 BES_BLINDING_FLASH 22885 0 999 1 -866 BES_SHOOTING_STARS 22886 0 999 1 -867 BES_GLITTERING_MOTES 22887 0 999 1 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RecklessWandWielder 5313 0 -1 1 +330 DoubleWandWielder 5315 0 -1 1 +331 Wandstrike 5316 0 -1 1 +332 Snap_Kick 4398 0 -1 1 +333 HighSwordLowAxe 5288 0 -1 1 +334 HammersEdge 5289 0 -1 1 +335 AnvilofThunder 5290 0 -1 1 +336 ScorpionsGrasp 5178 0 -1 1 +337 WeaponAndTorch 5291 0 -1 1 +338 ShieldCharge 3256 0 -1 1 +339 ShieldSlam 3257 0 -1 1 +340 AwesomeBlow 5370 0 -1 1 +341 Spinning_Halberd 5287 0 -1 1 +342 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +343 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +344 FEAT_RAY_SLEEP 2222 0 999 1 +345 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +346 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +347 FEAT_RAY_FEAR 2225 0 999 1 +348 FEAT_RAY_SLOW 2226 0 999 1 +349 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +350 FEAT_WANDER_UNSEEN 5028 0 999 1 +351 BonesOfTheEarth_Feat 2864 0 999 1 +352 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +353 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +354 FEAT_FIERY_BURST 24739 0 -1 1 +355 FEAT_STORM_BOLT 24740 0 -1 1 +356 FEAT_WINTERS_BLAST 24741 0 -1 1 +357 FEAT_CLAP_OF_THUNDER 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FEAT_SECOND_AURA_POWER 1853 0 999 1 +408 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +409 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +410 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +411 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +412 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +413 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +414 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +415 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +416 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +417 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +418 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +419 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +420 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +421 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +422 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +423 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +424 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +425 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +426 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +427 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +428 **** **** **** **** **** +429 **PsionicFeats** **** **** **** **** +430 Psionic_Focus 4818 0 999 1 +431 Invest_Armour 3643 0 -1 1 +432 Mental_Leap 4809 0 -1 1 +433 Psionic_Fist 4800 0 -1 1 +434 Greater_Psionic_Fist 4821 0 -1 1 +435 Psionic_Weapon 4822 0 -1 1 +436 Greater_Psionic_Weapon 4823 0 -1 1 +437 Psionic_Shot 4824 0 -1 1 +438 Greater_Psionic_Shot 4825 0 -1 1 +439 Psionic_Meditation 4827 0 -1 1 +440 Unavoidable_Strike 4830 0 -1 1 +441 Wounding_Attack 4832 0 -1 1 +442 Deep_Impact 4852 0 -1 1 +443 Fell_Shot 4853 0 -1 1 +444 Strength_of_Two 4965 0 -1 1 +445 **** **** **** **** **** +446 **IncarnumFeats** **** **** **** **** +447 InvestEssentiaConversation 8800 0 999 1 +448 HealingSoul 8882 0 999 1 +449 MidnightAugmentation 8884 0 999 1 +450 PsycarnumBlade 8887 0 999 1 +451 DivineSoultouch 8891 0 999 1 +452 PsycarnumInfusion 8896 0 999 1 +453 **** **** **** **** **** +454 **BindingFeats** **** **** **** **** +455 BindVestige 9131 0 -1 1 +456 ExpelVestige 9136 0 -1 1 +457 **** **** **** **** **** +458 **RacialFeats** **** **** **** **** +459 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22726 0 999 1 +707 Aradros_Extend 22727 0 999 1 +708 Aradros_Survive 22728 0 999 1 +709 Guurgal_Force 22729 0 999 1 +710 Guurgal_Rage 22730 0 999 1 +711 DivSpark_Fear 22731 0 999 1 +712 DivSpark_Light 22732 0 999 1 +713 Wargirds_Haste 22733 0 999 1 +714 Wargirds_Stoneskin 22734 0 999 1 +715 DesertWind_FierySlash 22735 0 999 1 +716 DesertWind_HowlingWind 22736 0 999 1 +717 DesertWind_FanFlames 22737 0 999 1 +718 DesertWind_DustDesert 22738 0 999 1 +719 Mindsplinter_VirtueDenied 22739 0 999 1 +720 Mindsplinter_KissOfDeath 22740 0 999 1 +721 Mindsplinter_BattleShriek 22741 0 999 1 +722 Mindsplinter_RuinousHowl 22742 0 999 1 +723 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +724 NotchedSpear_ConcealmentKraken 22744 0 999 1 +725 NotchedSpear_ScionSea 22745 0 999 1 +726 NotchedSpear_CommandSeaChildren 22746 0 999 1 +727 Ur_SwiftStride 22747 0 999 1 +728 Ur_HealingTotem 22748 0 999 1 +729 Ur_SavageTransformation 22749 0 999 1 +730 FlamecastersBolt_MarkTarget 22750 0 999 1 +731 FlamecastersBolt_Morale 22751 0 999 1 +732 FlamecastersBolt_Fireball 22752 0 999 1 +733 StalkersBow_StalkersInsight 22753 0 999 1 +734 StalkersBow_Ethereal 22754 0 999 1 +735 Exordius_Guidance 22755 0 999 1 +736 Exordius_Cure 22756 0 999 1 +737 Exordius_Dismissal 22757 0 999 1 +738 Caladbolg_Imprison 22758 0 999 1 +739 HammerWitches_Detect 22759 0 999 1 +740 HammerWitches_Spellbreaker 22760 0 999 1 +741 HammerWitches_AMF 22761 0 999 1 +742 HammerWitches_Dispel 22762 0 999 1 +743 HammerWitches_Mantle 22763 0 999 1 +744 SlingOfTheDireWind_StunningStone 22764 0 999 1 +745 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +746 SlingOfTheDireWind_WindWall 22766 0 999 1 +747 Treebrother_Shillelagh 22767 0 999 1 +748 Treebrother_Charm_Plant 22768 0 999 1 +749 Treebrother_Entangle 22769 0 999 1 +750 Treebrother_Owls_Insight 22770 0 999 1 +751 Treebrother_Changestaff 22771 0 999 1 +752 FullMoonsTrick_Rage 22772 0 999 1 +753 FullMoonsTrick_Invis 22773 0 999 1 +754 FiendkillersFlail_Darkvis 22774 0 999 1 +755 FiendkillersFlail_Detect 22775 0 999 1 +756 ScalesBalance_Detect 22776 0 999 1 +757 ScalesBalance_Cure 22777 0 999 1 +758 ScalesBalance_Knell 22778 0 999 1 +759 ScalesBalance_Enerv 22779 0 999 1 +760 ScalesBalance_Heal 22780 0 999 1 +761 ScalesBalance_Finger 22781 0 999 1 +762 ShishiO_Charm 22782 0 999 1 +763 ShishiO_Summon 22783 0 999 1 +764 ShishiO_Poly 22784 0 999 1 +765 ShishiO_Shout 22785 0 999 1 +766 Dymondheart_ShedBolts 22786 0 999 1 +767 Dymondheart_Deflect 22787 0 999 1 +768 Dymondheart_Daylight 22788 0 999 1 +769 Dymondheart_Cure 22789 0 999 1 +770 Dymondheart_Banish 22790 0 999 1 +771 Sunsword_Daylight 22791 0 999 1 +772 Sunsword_Death_Ward 22792 0 999 1 +773 Sunsword_Banish 22793 0 999 1 +774 Sunsword_Undeath 22794 0 999 1 +775 Blackrazor_Detect 22795 0 999 1 +776 Blackrazor_Knell 22796 0 999 1 +777 Blackrazor_Haste 22797 0 999 1 +778 Ramethene_Detect 22798 0 999 1 +779 Ramethene_Smite 22799 0 999 1 +780 Ramethene_Resist_Elements 22800 0 999 1 +781 Ramethene_Cloudkill 22801 0 999 1 +782 Ramethene_SuddenMaximize 22802 0 999 1 +783 Ramethene_Horrid_Wilting 22803 0 999 1 +784 Wyrmbane_Cause_Fear 22804 0 999 1 +785 Wyrmbane_Lightning_Bolt 22805 0 999 1 +786 Wyrmbane_Sudden_Emp 22806 0 999 1 +787 Wyrmbane_Breath_Lightning 22807 0 999 1 +788 Whelm_Detect_Giant 22808 0 999 1 +789 Whelm_Locate_Object 22809 0 999 1 +790 Whelm_Detect_Goblin 22810 0 999 1 +791 Ravenkind_Dancing_Lights 22811 0 999 1 +792 Ravenkind_Light 22812 0 999 1 +793 Ravenkind_Flare 22813 0 999 1 +794 Ravenkind_Detect_Undead 22814 0 999 1 +795 Ravenkind_Halt_Undead 22815 0 999 1 +796 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +797 Ravenkind_Daylight 22817 0 999 1 +798 Ravenkind_Death_Ward 22818 0 999 1 +799 Ravenkind_Break_Enchantment 22819 0 999 1 +800 Ravenkind_Mass_Heal 22820 0 999 1 +801 LastCitadel_LeadingTheAttack 22821 0 999 1 +802 LastCitadel_Prayer 22822 0 999 1 +803 LastCitadel_Remove_Fear 22823 0 999 1 +804 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +805 LastCitadel_Blade_Barrier 22825 0 999 1 +806 LastCitadel_Heal 22826 0 999 1 +807 Unfettered_ChargingMinotaur 22827 0 999 1 +808 Unfettered_ENLARGE_PERSON 22828 0 999 1 +809 Unfettered_Etherealness 22829 0 999 1 +810 Unfettered_Stoneskin 22830 0 999 1 +811 Unfettered_Mordenkainens_Sword 22831 0 999 1 +812 Hillcrusher_Earthen_Might 22832 0 999 1 +813 Hillcrusher_Soften_Earth 22833 0 999 1 +814 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +815 Hillcrusher_Raise_the_Earth 22835 0 999 1 +816 Hillcrusher_Shake_the_Earth 22836 0 999 1 +817 DesertWindToB_BurningBlade 22837 0 999 1 +818 DesertWindToB_FanTheFlames 22838 0 999 1 +819 DesertWindToB_WyrmsFlame 22839 0 999 1 +820 Faithful_Detect_Evil 22840 0 999 1 +821 Faithful_Lesser_Restoration 22841 0 999 1 +822 Faithful_Restoration 22842 0 999 1 +823 Faithful_Resiliency 22843 0 999 1 +824 Faithful_ImmortalFortitude 22844 0 999 1 +825 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +826 SupernalClarity_PsychicPoise 22846 0 999 1 +827 SupernalClarity_Haste 22847 0 999 1 +828 SupernalClarity_Freeeeeedom 22848 0 999 1 +829 SupernalClarity_Time_Stop 22849 0 999 1 +830 Kamate_SteelWind 22850 0 999 1 +831 Kamate_ShockingGrasp 22851 0 999 1 +832 Kamate_Lightning_Bolt 22852 0 999 1 +833 Kamate_Chain_Lightning 22853 0 999 1 +834 Kamate_True_Strike 22854 0 999 1 +835 Eventide_CometThrow 22855 0 999 1 +836 Eventide_BafflingDefense 22856 0 999 1 +837 Eventide_Improved_Invisibility 22857 0 999 1 +838 Umbral_Invisibility 22858 0 999 1 +839 Umbral_Shadowstep 22859 0 999 1 +840 TigerFang_FrenziedCharge 22860 0 999 1 +841 TigerFang_BattleFever 22861 0 999 1 +842 TigerFang_Haste 22862 0 999 1 +843 Bullybasher_KnockSilly 22863 0 999 1 +844 Bullybasher_StoneGathering 22864 0 999 1 +845 Bullybasher_LightningPunch 22865 0 999 1 +846 Bullybasher_GiantBearing 26000 0 999 1 +847 Lorestealer_Read_Magic 22866 0 999 1 +848 Lorestealer_DetectMagic 22867 0 999 1 +849 Lorestealer_Axecasting 22868 0 999 1 +850 Durindana_Daylight 22869 0 999 1 +851 Durindana_Death_Ward 22870 0 999 1 +852 Durindana_Hallow 22871 0 999 1 +853 Durindana_Dazzle 22872 0 999 1 +854 Thaas_Detect_Demon 22873 0 999 1 +855 Thaas_ObstructSummoning 22874 0 999 1 +856 Thaas_Banishment 22875 0 999 1 +857 Thaas_Teleport 22876 0 999 1 +858 Quickspur_Entropic_Shield 22877 0 999 1 +859 Quickspur_Resist_Elements 22878 0 999 1 +860 Quickspur_PhantomSteed 22879 0 999 1 +861 Quickspur_Blur 22880 0 999 1 +862 Quickspur_Stoneskin 22881 0 999 1 +863 BES_FIRE_OF_THE_HEART 22882 0 999 1 +864 BES_ENTHRALLING_LIGHT 22883 0 999 1 +865 BES_COLOR_SPRAY 22884 0 999 1 +866 BES_BLINDING_FLASH 22885 0 999 1 +867 BES_SHOOTING_STARS 22886 0 999 1 +868 BES_GLITTERING_MOTES 22887 0 999 1 +869 BES_TWINKLE 22888 0 999 1 +870 BES_SILVER_STARLIGHT 22889 0 999 1 +871 BES_STARLIGHT_DISPELLING 22890 0 999 1 +872 BES_TALES_IN_THE_SKY 22891 0 999 1 +873 BES_CALL_DOWN_A_STAR 22892 0 999 1 +874 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_bowman.2da b/nwn/nwnprc/trunk/2das/cls_feat_bowman.2da index f7033bd2..0ba38fa7 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_bowman.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_bowman.2da @@ -102,597 +102,598 @@ 98 CombatMove_RadialMaster3 3415 3 1 1 99 **** **** **** **** **** 100 **GeneralActivatableFeats** **** **** **** **** -101 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -102 FEAT_PLANT_CONTROL 25993 0 -1 1 -103 FEAT_FAV_COMPANIONS 25994 0 -1 1 -104 RangedDisarm 5192 0 -1 1 -105 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -106 DivineIntercession 5283 0 -1 1 -107 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -108 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -109 FEAT_ATTUNE_GEM 2472 0 -1 1 -110 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -111 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -112 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -113 FEAT_HOLYRADIANCE 3164 0 -1 1 -114 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -115 Pinpoint_Accuracy 3351 0 -1 1 -116 FEAT_SERVHEAVEN 3355 0 -1 1 -117 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -118 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -119 Cloak_Dance 4817 0 -1 1 -120 Reckless_Offense 4816 0 -1 1 -121 ZoneOfAnimation 2891 0 -1 1 -122 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -123 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -124 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -125 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -126 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -127 Dragonfire_Assault 1842 0 -1 1 -128 Dragonfire_Channeling 1843 0 -1 1 -129 Dragonfire_Inspiration 1844 0 -1 1 -130 DauntingPresence 24025 0 -1 1 -131 ProfaneLifeLeech 24026 0 -1 1 -132 ProfaneAgony 5282 0 -1 1 -133 SacredVitality 24027 0 -1 1 -134 SacredVengeance 24028 0 -1 1 -135 DeformityEyes 24029 0 -1 1 -136 DeformityParasite 24031 0 -1 1 -137 DarkSpeech 24033 0 -1 1 -138 DarkWhispers 24034 0 -1 1 -139 MastersWill 24035 0 -1 1 -140 DeformityMadness 24036 0 -1 1 -141 ReflexivePsychosis 24037 0 -1 1 -142 ChosenOfEvil 24038 0 -1 1 -143 Avenging_Strike 4297 0 -1 1 -144 SnowflakeWardance 4489 0 -1 1 -145 MasterWand 5312 0 -1 1 -146 RecklessWandWielder 5313 0 -1 1 -147 DoubleWandWielder 5315 0 -1 1 -148 Wandstrike 5316 0 -1 1 -149 Snap_Kick 4398 0 -1 1 -150 HighSwordLowAxe 5288 0 -1 1 -151 HammersEdge 5289 0 -1 1 -152 AnvilofThunder 5290 0 -1 1 -153 ScorpionsGrasp 5178 0 -1 1 -154 WeaponAndTorch 5291 0 -1 1 -155 ShieldCharge 3256 0 -1 1 -156 ShieldSlam 3257 0 -1 1 -157 AwesomeBlow 5370 0 -1 1 -158 Spinning_Halberd 5287 0 -1 1 -159 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -160 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -161 FEAT_RAY_SLEEP 2222 0 999 1 -162 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -163 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -164 FEAT_RAY_FEAR 2225 0 999 1 -165 FEAT_RAY_SLOW 2226 0 999 1 -166 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -167 FEAT_WANDER_UNSEEN 5028 0 999 1 -168 BonesOfTheEarth_Feat 2864 0 999 1 -169 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -170 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -171 FEAT_FIERY_BURST 24739 0 -1 1 -172 FEAT_STORM_BOLT 24740 0 -1 1 -173 FEAT_WINTERS_BLAST 24741 0 -1 1 -174 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -175 FEAT_SICKENING_GRASP 24743 0 -1 1 -176 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -177 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -178 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -179 FEAT_BORNE_ALOFT 24747 0 -1 1 -180 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -181 FEAT_SHADOW_VEIL 24749 0 -1 1 -182 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -183 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -184 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -185 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -186 FEAT_DROWNING_GLANCE 24754 0 -1 1 -187 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -188 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -189 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -190 FEAT_HURRICANE_BREATH 24758 0 -1 1 -191 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -192 FEAT_FACECHANGER 24760 0 -1 1 -193 **** **** **** **** **** -194 **Metabreath_and_Channeling** **** **** **** **** -195 FEAT_CLINGING_BREATH 4966 0 -1 1 -196 FEAT_LINGERING_BREATH 4967 0 -1 1 -197 FEAT_ENLARGE_BREATH 4968 0 -1 1 -198 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -199 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -200 FEAT_SHAPE_BREATH 4972 0 -1 1 -201 FEAT_SPREAD_BREATH 4973 0 -1 1 -202 FEAT_TEMPEST_BREATH 4974 0 -1 1 -203 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -204 FEAT_EXHALED_BARRIER 4976 0 -1 1 -205 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -206 **** **** **** **** **** -207 **DraconicAuras** **** **** **** **** -208 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -209 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -210 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -211 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -212 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -213 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -214 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -215 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -216 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -217 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -218 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -219 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -220 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -221 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -222 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -223 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -224 FEAT_SECOND_AURA_POWER 1853 0 999 1 -225 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -226 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -227 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -228 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -229 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -230 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -231 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -232 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -233 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -234 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -235 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -236 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -237 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -238 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -239 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -240 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -241 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -242 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -243 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -244 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -245 **** **** **** **** **** -246 **PsionicFeats** **** **** **** **** -247 Psionic_Focus 4818 0 999 1 -248 Invest_Armour 3643 0 -1 1 -249 Mental_Leap 4809 0 -1 1 -250 Psionic_Fist 4800 0 -1 1 -251 Greater_Psionic_Fist 4821 0 -1 1 -252 Psionic_Weapon 4822 0 -1 1 -253 Greater_Psionic_Weapon 4823 0 -1 1 -254 Psionic_Meditation 4827 0 -1 1 -255 Unavoidable_Strike 4830 0 -1 1 -256 Wounding_Attack 4832 0 -1 1 -257 Deep_Impact 4852 0 -1 1 -258 Strength_of_Two 4965 0 -1 1 -259 **** **** **** **** **** -260 **IncarnumFeats** **** **** **** **** -261 InvestEssentiaConversation 8800 0 999 1 -262 HealingSoul 8882 0 999 1 -263 MidnightAugmentation 8884 0 999 1 -264 PsycarnumBlade 8887 0 999 1 -265 DivineSoultouch 8891 0 999 1 -266 PsycarnumInfusion 8896 0 999 1 -267 **** **** **** **** **** -268 **BindingFeats** **** **** **** **** -269 BindVestige 9131 0 -1 1 -270 ExpelVestige 9136 0 -1 1 -271 MalphasArcaneEye 9040 0 999 1 -272 SavnokCallArmor 9043 0 999 1 -273 AndromaliusSee_Invisibility 9048 0 999 1 -274 FocalorAuraSadness 9049 0 999 1 -275 KarsusSenses 9052 0 999 1 -276 **** **** **** **** **** -277 **RacialFeats** **** **** **** **** -278 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -279 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -280 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -281 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -282 FEAT_AVARIEL_DIVE 4645 0 999 1 -283 FEAT_AYUAN_FEAR 4646 0 999 1 -284 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -285 FEAT_AYUAN_DARKNESS 4648 0 999 1 -286 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -287 FEAT_AASIMAR_LIGHT 4650 0 999 1 -288 FEAT_TIEFLING_DARK 4651 0 999 1 -289 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -290 FEAT_SVIRF_BLUR 4653 0 999 1 -291 FEAT_SVIRF_DISGUISE 4654 0 999 1 -292 FEAT_SVIRF_REVERT 4655 0 999 1 -293 FEAT_RAK_DISGUISE 4656 0 999 1 -294 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -295 FEAT_PYUAN_CHARM 4658 0 999 1 -296 FEAT_PYUAN_DARKNESS 4659 0 999 1 -297 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -298 FEAT_PYUAN_FEAR 4661 0 999 1 -299 FEAT_PIXIE_INVIS 4662 0 999 1 -300 FEAT_PIXIE_CONFUSE 4663 0 999 1 -301 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -302 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -303 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -304 FEAT_PIXIE_REVERT 4667 0 999 1 -305 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -306 FEAT_ILLITHID_CHARM 4669 0 999 1 -307 FEAT_ILLITHID_BLAST 4670 0 999 1 -308 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -309 FEAT_GITHZERAI_DAZE 4672 0 999 1 -310 FEAT_GITHYANKI_DAZE 4673 0 999 1 -311 FEAT_GITHYANKI_BLUR 4674 0 999 1 -312 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -313 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -314 FEAT_FEYRI_DARKNESS 4677 0 999 1 -315 FEAT_FEYRI_ENERVATION 4678 0 999 1 -316 FEAT_FEYRI_ALTER 4679 0 999 1 -317 FEAT_FEYRI_REVERT 4680 0 999 1 -318 FEAT_DUERGAR_INVIS 4681 0 999 1 -319 FEAT_DROW_DARKNESS 4682 0 999 1 -320 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -321 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -322 FEAT_WGNOME_SILENCE 4555 0 999 1 -323 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -324 FEAT_HOUND_AID 4574 0 999 1 -325 FEAT_HOUND_AURAMENACE 4548 0 999 1 -326 FEAT_HOUND_CONTFLAME 4514 0 999 1 -327 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -328 FEAT_HOUND_DISGUISE 4513 0 999 1 -329 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -330 FEAT_HOUND_TELEPORT 4516 0 999 1 -331 FEAT_RACE_ENERGYRAY 4856 0 999 1 -332 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -333 FEAT_ELAN_RESISTANCE 4521 0 999 1 -334 FEAT_ELAN_RESILIANCE 4522 0 999 1 -335 FEAT_PSIRACE_STOMP 4524 0 999 1 -336 FEAT_MAENAD_OUTBURST 4525 0 999 1 -337 FEAT_XEPH_BURST 4526 0 999 1 -338 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -339 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -340 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -341 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -342 FEAT_KAPAK_SALIVA 4546 0 999 1 -343 FEAT_IRDA_FLARE 4551 0 999 1 -344 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -345 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -346 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -347 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -348 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -349 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -350 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -351 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -352 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -353 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -354 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -355 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -356 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -357 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -358 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -359 FEAT_GRIG_INVIS 4687 0 999 1 -360 FEAT_GRIG_ENTANGLE 4635 0 999 1 -361 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -362 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -363 FEAT_BRALANI_BLUR 4997 0 999 1 -364 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -365 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -366 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -367 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -368 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -369 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -370 Skarn_spines 5180 0 999 1 -371 Killoren_Aspect_H 5209 0 999 1 -372 Killoren_Aspect_D 5210 0 999 1 -373 Killoren_Aspect_A 5211 0 999 1 -374 FrostFolk_IceBlast 5372 0 999 1 -375 Uldra_RayFrost 5373 0 999 1 -376 Uldra_Fatigue 5374 0 999 1 -377 Marrulurk_DA 2930 0 999 1 -378 Marrulurk_NauseatingBreath 5375 0 999 1 -379 ExtaminaarCharmAnimal 5379 0 999 1 -380 Marrusault_Howl 3308 0 999 1 -381 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -382 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -383 FEAT_HYBSIL_JUMP 5384 0 999 1 -384 FEAT_WILDREN_FURY 5386 0 999 1 -385 Turlemoi_RockThrowing 5419 0 999 1 -386 Arkamoi_ArcaneMastermind 5424 0 999 1 -387 Muckdweller_Squirt 5425 0 999 1 -388 Aranea_AlternateForm 5426 0 999 1 -389 Aranea_Web 5427 0 999 1 -390 Mephling_breath 5429 0 999 1 -391 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -392 Warsoul_CultPower 1805 0 999 1 -393 Warsoul_SoulTyrant 1806 0 999 1 -394 **** **** **** **** **** -395 **BonusDomains** **** **** **** **** -396 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -397 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -398 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -399 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -400 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -401 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -402 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -403 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -404 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -405 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -406 Strength_Domain_Power 307 0 999 1 -407 Protection_Domain_Power 308 0 999 1 -408 Death_Domain_Power 310 0 999 1 -409 Air_Domain_Power 311 0 999 1 -410 Destruction_Domain_Power 313 0 999 1 -411 Earth_Domain_Power 314 0 999 1 -412 Fire_Domain_Power 316 0 999 1 -413 Plant_Domain_Power 321 0 999 1 -414 Sun_Domain_Power 322 0 999 1 -415 Travel_Domain_Power 323 0 999 1 -416 Trickery_Domain_Power 324 0 999 1 -417 Water_Domain_Power 325 0 999 1 -418 FEAT_ORC_DOMAIN 4041 0 999 1 -419 FEAT_SLIME_DOMAIN 4043 0 999 1 -420 FEAT_CHARM_DOMAIN 4045 0 999 1 -421 FEAT_FAMILY_DOMAIN 4051 0 999 1 -422 FEAT_HALFLING_DOMAIN 4052 0 999 1 -423 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -424 FEAT_HATRED_DOMAIN 4054 0 999 1 -425 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -426 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -427 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -428 FEAT_SPIDER_DOMAIN 4061 0 999 1 -429 FEAT_BLIGHTBRINGER 2250 0 999 1 -430 **** **** **** **** **** -431 **Templates** **** **** **** **** -432 Celestial_Smite_Evil 22601 0 999 1 -433 Fiendish_Smite_Good 22603 0 999 1 -434 Half_Celestial_Smite_Evil 22605 0 999 1 -435 Half_Celestial_Protection_from_Evil 22606 0 999 1 -436 Half_Celestial_Bless 22607 0 999 1 -437 Half_Celestial_Aid 22608 0 999 1 -438 Half_Celestial_Detect_Evil 22609 0 999 1 -439 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -440 Half_Celestial_Neutralize_Poison 22611 0 999 1 -441 Half_Celestial_HolySmite **** 0 999 1 -442 Half_Celestial_Remove_Disease 22613 0 999 1 -443 Half_Celestial_DispelEvil **** 0 999 1 -444 Half_Celestial_Holy_Word 22615 0 999 1 -445 Half_Celestial_HolyAura 22616 0 999 1 -446 Half_Celestial_Hallow **** 0 999 1 -447 Half_Celestial_Mass_Charm 22618 0 999 1 -448 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -449 Half_Celestial_Resurrection 22620 0 999 1 -450 Half_Celestial_Daylight 22621 0 999 1 -451 Half_Fiendish_Smite_Good 22624 0 999 1 -452 Half_Fiendish_Darkness 22625 0 999 1 -453 Half_Fiendish_Desecrate **** 0 999 1 -454 Half_Fiendish_Unholy_Blight **** 0 999 1 -455 Half_Fiendish_Poison 22628 0 999 1 -456 Half_Fiendish_Contagion 22629 0 999 1 -457 Half_Fiendish_Blasphemy 22630 0 999 1 -458 Half_Fiendish_Unholy_Aura **** 0 999 1 -459 Half_Fiendish_Unhallow **** 0 999 1 -460 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -461 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -462 Half_Fiendish_Destruction 22635 0 999 1 -463 Lich_Fear_Aura 22637 0 999 1 -464 Lich_Paralyzing_Touch 22638 0 999 1 -465 Lich_Appearance 22639 0 999 1 -466 Demilich_Alter_Self 22641 0 999 1 -467 Demilich_Astral_Projection **** 0 999 1 -468 Demilich_Create_Greater_Undead 22643 0 999 1 -469 Demilich_Create_Undead 22644 0 999 1 -470 Demilich_Death_Knell **** 0 999 1 -471 Demilich_Enervation 22646 0 999 1 -472 Demilich_Greater_Dispel_Magic 22647 0 999 1 -473 Demilich_Harm 22648 0 999 1 -474 Demilich_Summon_Creature_I 22649 0 999 1 -475 Demilich_Summon_Creature_II 22650 0 999 1 -476 Demilich_Summon_Creature_III 22651 0 999 1 -477 Demilich_Summon_Creature_IV 22652 0 999 1 -478 Demilich_Summon_Creature_V 22653 0 999 1 -479 Demilich_Summon_Creature_VI 22654 0 999 1 -480 Demilich_Summon_Creature_VII 22655 0 999 1 -481 Demilich_Summon_Creature_VIII 22656 0 999 1 -482 Demilich_Summon_Creature_IX 22657 0 999 1 -483 Demilich_Telekinesis **** 0 999 1 -484 Demilich_Weird 22659 0 999 1 -485 Demilich_Greater_Planar_Ally 22660 0 999 1 -486 HalfDragon_Breath_Weapon 22662 0 999 1 -487 Earth_Strike 5328 0 999 1 -488 BloodedOne_War_Cry 5377 0 999 1 -489 RethDekala_VilefireBlast 5409 0 999 1 -490 RethDekala_MartialSpirit 5410 0 999 1 -491 RethDekala_ThicketOfBlades 5411 0 999 1 -492 RethDekala_DauntingStrike 5412 0 999 1 -493 RethDekala_DeathFromAbove 5413 0 999 1 -494 RethDekala_DisarmingStrike 5414 0 999 1 -495 RethDekala_EntanglingBlade 5415 0 999 1 -496 RethDekala_WallOfBlades 5416 0 999 1 -497 RethDekala_RecoverManeuvers 5417 0 999 1 -498 ArchlichTurnUndead 22701 0 999 1 -499 FEAT_ANIMATE_DEAD 3574 0 999 1 -500 FEAT_PROJECTION 3579 0 999 1 -501 FEAT_END_PROJECTION 3575 0 999 1 -502 **** **** **** **** **** -503 Saint_Bless 22702 0 999 1 -504 Saint_Guidance_Placeholder **** **** **** **** -505 Saint_Resistance 22704 0 999 1 -506 Saint_Virtue 22705 0 999 1 -507 Saint_Protective_Aura 22706 0 999 1 -508 **** **** **** **** **** -509 **WeaponsOfLegacy** **** **** **** **** -510 BBB_Darkvision 22710 0 999 1 -511 BBB_Longstrider 22711 0 999 1 -512 BBB_Lesser_Restoration 22712 0 999 1 -513 BBB_Teleport_SelfOnly 22713 0 999 1 -514 BBB_Protection_from_Evil 22714 0 999 1 -515 BBB_Drowseeker 22715 0 999 1 -516 BBB_ShockingShot 22716 0 999 1 -517 BBB_PierceTheBlackHeart 22717 0 999 1 -518 Steadfast_vigor 22718 0 999 1 -519 Steadfast_slow 22719 0 999 1 -520 Flay_SnakeSting 22720 0 999 1 -521 Flay_WhipWrap 22721 0 999 1 -522 CrimsonRuination_FrozenFate 22722 0 999 1 -523 Devious_DetectThoughts 22723 0 999 1 -524 SimpleBow_TrueSeeing 22724 0 999 1 -525 SimpleBow_Prescience 22725 0 999 1 -526 SimpleBow_Focus 22726 0 999 1 -527 Aradros_Extend 22727 0 999 1 -528 Aradros_Survive 22728 0 999 1 -529 Guurgal_Force 22729 0 999 1 -530 Guurgal_Rage 22730 0 999 1 -531 DivSpark_Fear 22731 0 999 1 -532 DivSpark_Light 22732 0 999 1 -533 Wargirds_Haste 22733 0 999 1 -534 Wargirds_Stoneskin 22734 0 999 1 -535 DesertWind_FierySlash 22735 0 999 1 -536 DesertWind_HowlingWind 22736 0 999 1 -537 DesertWind_FanFlames 22737 0 999 1 -538 DesertWind_DustDesert 22738 0 999 1 -539 Mindsplinter_VirtueDenied 22739 0 999 1 -540 Mindsplinter_KissOfDeath 22740 0 999 1 -541 Mindsplinter_BattleShriek 22741 0 999 1 -542 Mindsplinter_RuinousHowl 22742 0 999 1 -543 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -544 NotchedSpear_ConcealmentKraken 22744 0 999 1 -545 NotchedSpear_ScionSea 22745 0 999 1 -546 NotchedSpear_CommandSeaChildren 22746 0 999 1 -547 Ur_SwiftStride 22747 0 999 1 -548 Ur_HealingTotem 22748 0 999 1 -549 Ur_SavageTransformation 22749 0 999 1 -550 FlamecastersBolt_MarkTarget 22750 0 999 1 -551 FlamecastersBolt_Morale 22751 0 999 1 -552 FlamecastersBolt_Fireball 22752 0 999 1 -553 StalkersBow_StalkersInsight 22753 0 999 1 -554 StalkersBow_Ethereal 22754 0 999 1 -555 Exordius_Guidance 22755 0 999 1 -556 Exordius_Cure 22756 0 999 1 -557 Exordius_Dismissal 22757 0 999 1 -558 Caladbolg_Imprison 22758 0 999 1 -559 HammerWitches_Detect 22759 0 999 1 -560 HammerWitches_Spellbreaker 22760 0 999 1 -561 HammerWitches_AMF 22761 0 999 1 -562 HammerWitches_Dispel 22762 0 999 1 -563 HammerWitches_Mantle 22763 0 999 1 -564 SlingOfTheDireWind_StunningStone 22764 0 999 1 -565 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -566 SlingOfTheDireWind_WindWall 22766 0 999 1 -567 Treebrother_Shillelagh 22767 0 999 1 -568 Treebrother_Charm_Plant 22768 0 999 1 -569 Treebrother_Entangle 22769 0 999 1 -570 Treebrother_Owls_Insight 22770 0 999 1 -571 Treebrother_Changestaff 22771 0 999 1 -572 FullMoonsTrick_Rage 22772 0 999 1 -573 FullMoonsTrick_Invis 22773 0 999 1 -574 FiendkillersFlail_Darkvis 22774 0 999 1 -575 FiendkillersFlail_Detect 22775 0 999 1 -576 ScalesBalance_Detect 22776 0 999 1 -577 ScalesBalance_Cure 22777 0 999 1 -578 ScalesBalance_Knell 22778 0 999 1 -579 ScalesBalance_Enerv 22779 0 999 1 -580 ScalesBalance_Heal 22780 0 999 1 -581 ScalesBalance_Finger 22781 0 999 1 -582 ShishiO_Charm 22782 0 999 1 -583 ShishiO_Summon 22783 0 999 1 -584 ShishiO_Poly 22784 0 999 1 -585 ShishiO_Shout 22785 0 999 1 -586 Dymondheart_ShedBolts 22786 0 999 1 -587 Dymondheart_Deflect 22787 0 999 1 -588 Dymondheart_Daylight 22788 0 999 1 -589 Dymondheart_Cure 22789 0 999 1 -590 Dymondheart_Banish 22790 0 999 1 -591 Sunsword_Daylight 22791 0 999 1 -592 Sunsword_Death_Ward 22792 0 999 1 -593 Sunsword_Banish 22793 0 999 1 -594 Sunsword_Undeath 22794 0 999 1 -595 Blackrazor_Detect 22795 0 999 1 -596 Blackrazor_Knell 22796 0 999 1 -597 Blackrazor_Haste 22797 0 999 1 -598 Ramethene_Detect 22798 0 999 1 -599 Ramethene_Smite 22799 0 999 1 -600 Ramethene_Resist_Elements 22800 0 999 1 -601 Ramethene_Cloudkill 22801 0 999 1 -602 Ramethene_SuddenMaximize 22802 0 999 1 -603 Ramethene_Horrid_Wilting 22803 0 999 1 -604 Wyrmbane_Cause_Fear 22804 0 999 1 -605 Wyrmbane_Lightning_Bolt 22805 0 999 1 -606 Wyrmbane_Sudden_Emp 22806 0 999 1 -607 Wyrmbane_Breath_Lightning 22807 0 999 1 -608 Whelm_Detect_Giant 22808 0 999 1 -609 Whelm_Locate_Object 22809 0 999 1 -610 Whelm_Detect_Goblin 22810 0 999 1 -611 Ravenkind_Dancing_Lights 22811 0 999 1 -612 Ravenkind_Light 22812 0 999 1 -613 Ravenkind_Flare 22813 0 999 1 -614 Ravenkind_Detect_Undead 22814 0 999 1 -615 Ravenkind_Halt_Undead 22815 0 999 1 -616 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -617 Ravenkind_Daylight 22817 0 999 1 -618 Ravenkind_Death_Ward 22818 0 999 1 -619 Ravenkind_Break_Enchantment 22819 0 999 1 -620 Ravenkind_Mass_Heal 22820 0 999 1 -621 LastCitadel_LeadingTheAttack 22821 0 999 1 -622 LastCitadel_Prayer 22822 0 999 1 -623 LastCitadel_Remove_Fear 22823 0 999 1 -624 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -625 LastCitadel_Blade_Barrier 22825 0 999 1 -626 LastCitadel_Heal 22826 0 999 1 -627 Unfettered_ChargingMinotaur 22827 0 999 1 -628 Unfettered_ENLARGE_PERSON 22828 0 999 1 -629 Unfettered_Etherealness 22829 0 999 1 -630 Unfettered_Stoneskin 22830 0 999 1 -631 Unfettered_Mordenkainens_Sword 22831 0 999 1 -632 Hillcrusher_Earthen_Might 22832 0 999 1 -633 Hillcrusher_Soften_Earth 22833 0 999 1 -634 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -635 Hillcrusher_Raise_the_Earth 22835 0 999 1 -636 Hillcrusher_Shake_the_Earth 22836 0 999 1 -637 DesertWindToB_BurningBlade 22837 0 999 1 -638 DesertWindToB_FanTheFlames 22838 0 999 1 -639 DesertWindToB_WyrmsFlame 22839 0 999 1 -640 Faithful_Detect_Evil 22840 0 999 1 -641 Faithful_Lesser_Restoration 22841 0 999 1 -642 Faithful_Restoration 22842 0 999 1 -643 Faithful_Resiliency 22843 0 999 1 -644 Faithful_ImmortalFortitude 22844 0 999 1 -645 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -646 SupernalClarity_PsychicPoise 22846 0 999 1 -647 SupernalClarity_Haste 22847 0 999 1 -648 SupernalClarity_Freeeeeedom 22848 0 999 1 -649 SupernalClarity_Time_Stop 22849 0 999 1 -650 Kamate_SteelWind 22850 0 999 1 -651 Kamate_ShockingGrasp 22851 0 999 1 -652 Kamate_Lightning_Bolt 22852 0 999 1 -653 Kamate_Chain_Lightning 22853 0 999 1 -654 Kamate_True_Strike 22854 0 999 1 -655 Eventide_CometThrow 22855 0 999 1 -656 Eventide_BafflingDefense 22856 0 999 1 -657 Eventide_Improved_Invisibility 22857 0 999 1 -658 Umbral_Invisibility 22858 0 999 1 -659 Umbral_Shadowstep 22859 0 999 1 -660 TigerFang_FrenziedCharge 22860 0 999 1 -661 TigerFang_BattleFever 22861 0 999 1 -662 TigerFang_Haste 22862 0 999 1 -663 Bullybasher_KnockSilly 22863 0 999 1 -664 Bullybasher_StoneGathering 22864 0 999 1 -665 Bullybasher_LightningPunch 22865 0 999 1 -666 Bullybasher_GiantBearing 26000 0 999 1 -667 Lorestealer_Read_Magic 22866 0 999 1 -668 Lorestealer_DetectMagic 22867 0 999 1 -669 Lorestealer_Axecasting 22868 0 999 1 -670 Durindana_Daylight 22869 0 999 1 -671 Durindana_Death_Ward 22870 0 999 1 -672 Durindana_Hallow 22871 0 999 1 -673 Durindana_Dazzle 22872 0 999 1 -674 Thaas_Detect_Demon 22873 0 999 1 -675 Thaas_ObstructSummoning 22874 0 999 1 -676 Thaas_Banishment 22875 0 999 1 -677 Thaas_Teleport 22876 0 999 1 -678 Quickspur_Entropic_Shield 22877 0 999 1 -679 Quickspur_Resist_Elements 22878 0 999 1 -680 Quickspur_PhantomSteed 22879 0 999 1 -681 Quickspur_Blur 22880 0 999 1 -682 Quickspur_Stoneskin 22881 0 999 1 -683 BES_FIRE_OF_THE_HEART 22882 0 999 1 -684 BES_ENTHRALLING_LIGHT 22883 0 999 1 -685 BES_COLOR_SPRAY 22884 0 999 1 -686 BES_BLINDING_FLASH 22885 0 999 1 -687 BES_SHOOTING_STARS 22886 0 999 1 -688 BES_GLITTERING_MOTES 22887 0 999 1 -689 BES_TWINKLE 22888 0 999 1 -690 BES_SILVER_STARLIGHT 22889 0 999 1 -691 BES_STARLIGHT_DISPELLING 22890 0 999 1 -692 BES_TALES_IN_THE_SKY 22891 0 999 1 -693 BES_CALL_DOWN_A_STAR 22892 0 999 1 -694 ###cls_feat_allBaseClasses_END### **** **** **** **** +101 FEAT_STIGMATA 3163 0 -1 1 +102 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +103 FEAT_PLANT_CONTROL 25993 0 -1 1 +104 FEAT_FAV_COMPANIONS 25994 0 -1 1 +105 RangedDisarm 5192 0 -1 1 +106 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +107 DivineIntercession 5283 0 -1 1 +108 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +109 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +110 FEAT_ATTUNE_GEM 2472 0 -1 1 +111 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +112 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +113 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +114 FEAT_HOLYRADIANCE 3164 0 -1 1 +115 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +116 Pinpoint_Accuracy 3351 0 -1 1 +117 FEAT_SERVHEAVEN 3355 0 -1 1 +118 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +119 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +120 Cloak_Dance 4817 0 -1 1 +121 Reckless_Offense 4816 0 -1 1 +122 ZoneOfAnimation 2891 0 -1 1 +123 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +124 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +125 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +126 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +127 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +128 Dragonfire_Assault 1842 0 -1 1 +129 Dragonfire_Channeling 1843 0 -1 1 +130 Dragonfire_Inspiration 1844 0 -1 1 +131 DauntingPresence 24025 0 -1 1 +132 ProfaneLifeLeech 24026 0 -1 1 +133 ProfaneAgony 5282 0 -1 1 +134 SacredVitality 24027 0 -1 1 +135 SacredVengeance 24028 0 -1 1 +136 DeformityEyes 24029 0 -1 1 +137 DeformityParasite 24031 0 -1 1 +138 DarkSpeech 24033 0 -1 1 +139 DarkWhispers 24034 0 -1 1 +140 MastersWill 24035 0 -1 1 +141 DeformityMadness 24036 0 -1 1 +142 ReflexivePsychosis 24037 0 -1 1 +143 ChosenOfEvil 24038 0 -1 1 +144 Avenging_Strike 4297 0 -1 1 +145 SnowflakeWardance 4489 0 -1 1 +146 MasterWand 5312 0 -1 1 +147 RecklessWandWielder 5313 0 -1 1 +148 DoubleWandWielder 5315 0 -1 1 +149 Wandstrike 5316 0 -1 1 +150 Snap_Kick 4398 0 -1 1 +151 HighSwordLowAxe 5288 0 -1 1 +152 HammersEdge 5289 0 -1 1 +153 AnvilofThunder 5290 0 -1 1 +154 ScorpionsGrasp 5178 0 -1 1 +155 WeaponAndTorch 5291 0 -1 1 +156 ShieldCharge 3256 0 -1 1 +157 ShieldSlam 3257 0 -1 1 +158 AwesomeBlow 5370 0 -1 1 +159 Spinning_Halberd 5287 0 -1 1 +160 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +161 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +162 FEAT_RAY_SLEEP 2222 0 999 1 +163 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +164 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +165 FEAT_RAY_FEAR 2225 0 999 1 +166 FEAT_RAY_SLOW 2226 0 999 1 +167 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +168 FEAT_WANDER_UNSEEN 5028 0 999 1 +169 BonesOfTheEarth_Feat 2864 0 999 1 +170 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +171 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +172 FEAT_FIERY_BURST 24739 0 -1 1 +173 FEAT_STORM_BOLT 24740 0 -1 1 +174 FEAT_WINTERS_BLAST 24741 0 -1 1 +175 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +176 FEAT_SICKENING_GRASP 24743 0 -1 1 +177 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +178 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +179 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +180 FEAT_BORNE_ALOFT 24747 0 -1 1 +181 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +182 FEAT_SHADOW_VEIL 24749 0 -1 1 +183 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +184 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +185 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +186 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +187 FEAT_DROWNING_GLANCE 24754 0 -1 1 +188 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +189 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +190 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +191 FEAT_HURRICANE_BREATH 24758 0 -1 1 +192 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +193 FEAT_FACECHANGER 24760 0 -1 1 +194 **** **** **** **** **** +195 **Metabreath_and_Channeling** **** **** **** **** +196 FEAT_CLINGING_BREATH 4966 0 -1 1 +197 FEAT_LINGERING_BREATH 4967 0 -1 1 +198 FEAT_ENLARGE_BREATH 4968 0 -1 1 +199 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +200 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +201 FEAT_SHAPE_BREATH 4972 0 -1 1 +202 FEAT_SPREAD_BREATH 4973 0 -1 1 +203 FEAT_TEMPEST_BREATH 4974 0 -1 1 +204 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +205 FEAT_EXHALED_BARRIER 4976 0 -1 1 +206 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +207 **** **** **** **** **** +208 **DraconicAuras** **** **** **** **** +209 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +210 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +211 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +212 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +213 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +214 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +215 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +216 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +217 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +218 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +219 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +220 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +221 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +222 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +223 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +224 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +225 FEAT_SECOND_AURA_POWER 1853 0 999 1 +226 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +227 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +228 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +229 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +230 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +231 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +232 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +233 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +234 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +235 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +236 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +237 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +238 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +239 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +240 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +241 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +242 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +243 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +244 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +245 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +246 **** **** **** **** **** +247 **PsionicFeats** **** **** **** **** +248 Psionic_Focus 4818 0 999 1 +249 Invest_Armour 3643 0 -1 1 +250 Mental_Leap 4809 0 -1 1 +251 Psionic_Fist 4800 0 -1 1 +252 Greater_Psionic_Fist 4821 0 -1 1 +253 Psionic_Weapon 4822 0 -1 1 +254 Greater_Psionic_Weapon 4823 0 -1 1 +255 Psionic_Meditation 4827 0 -1 1 +256 Unavoidable_Strike 4830 0 -1 1 +257 Wounding_Attack 4832 0 -1 1 +258 Deep_Impact 4852 0 -1 1 +259 Strength_of_Two 4965 0 -1 1 +260 **** **** **** **** **** +261 **IncarnumFeats** **** **** **** **** +262 InvestEssentiaConversation 8800 0 999 1 +263 HealingSoul 8882 0 999 1 +264 MidnightAugmentation 8884 0 999 1 +265 PsycarnumBlade 8887 0 999 1 +266 DivineSoultouch 8891 0 999 1 +267 PsycarnumInfusion 8896 0 999 1 +268 **** **** **** **** **** +269 **BindingFeats** **** **** **** **** +270 BindVestige 9131 0 -1 1 +271 ExpelVestige 9136 0 -1 1 +272 MalphasArcaneEye 9040 0 999 1 +273 SavnokCallArmor 9043 0 999 1 +274 AndromaliusSee_Invisibility 9048 0 999 1 +275 FocalorAuraSadness 9049 0 999 1 +276 KarsusSenses 9052 0 999 1 +277 **** **** **** **** **** +278 **RacialFeats** **** **** **** **** +279 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +280 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +281 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +282 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +283 FEAT_AVARIEL_DIVE 4645 0 999 1 +284 FEAT_AYUAN_FEAR 4646 0 999 1 +285 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +286 FEAT_AYUAN_DARKNESS 4648 0 999 1 +287 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +288 FEAT_AASIMAR_LIGHT 4650 0 999 1 +289 FEAT_TIEFLING_DARK 4651 0 999 1 +290 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +291 FEAT_SVIRF_BLUR 4653 0 999 1 +292 FEAT_SVIRF_DISGUISE 4654 0 999 1 +293 FEAT_SVIRF_REVERT 4655 0 999 1 +294 FEAT_RAK_DISGUISE 4656 0 999 1 +295 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +296 FEAT_PYUAN_CHARM 4658 0 999 1 +297 FEAT_PYUAN_DARKNESS 4659 0 999 1 +298 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +299 FEAT_PYUAN_FEAR 4661 0 999 1 +300 FEAT_PIXIE_INVIS 4662 0 999 1 +301 FEAT_PIXIE_CONFUSE 4663 0 999 1 +302 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +303 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +304 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +305 FEAT_PIXIE_REVERT 4667 0 999 1 +306 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +307 FEAT_ILLITHID_CHARM 4669 0 999 1 +308 FEAT_ILLITHID_BLAST 4670 0 999 1 +309 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +310 FEAT_GITHZERAI_DAZE 4672 0 999 1 +311 FEAT_GITHYANKI_DAZE 4673 0 999 1 +312 FEAT_GITHYANKI_BLUR 4674 0 999 1 +313 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +314 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +315 FEAT_FEYRI_DARKNESS 4677 0 999 1 +316 FEAT_FEYRI_ENERVATION 4678 0 999 1 +317 FEAT_FEYRI_ALTER 4679 0 999 1 +318 FEAT_FEYRI_REVERT 4680 0 999 1 +319 FEAT_DUERGAR_INVIS 4681 0 999 1 +320 FEAT_DROW_DARKNESS 4682 0 999 1 +321 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +322 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +323 FEAT_WGNOME_SILENCE 4555 0 999 1 +324 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +325 FEAT_HOUND_AID 4574 0 999 1 +326 FEAT_HOUND_AURAMENACE 4548 0 999 1 +327 FEAT_HOUND_CONTFLAME 4514 0 999 1 +328 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +329 FEAT_HOUND_DISGUISE 4513 0 999 1 +330 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +331 FEAT_HOUND_TELEPORT 4516 0 999 1 +332 FEAT_RACE_ENERGYRAY 4856 0 999 1 +333 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +334 FEAT_ELAN_RESISTANCE 4521 0 999 1 +335 FEAT_ELAN_RESILIANCE 4522 0 999 1 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FEAT_GRIG_INVIS 4687 0 999 1 +361 FEAT_GRIG_ENTANGLE 4635 0 999 1 +362 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +363 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +364 FEAT_BRALANI_BLUR 4997 0 999 1 +365 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +366 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +367 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +368 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +369 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +370 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +371 Skarn_spines 5180 0 999 1 +372 Killoren_Aspect_H 5209 0 999 1 +373 Killoren_Aspect_D 5210 0 999 1 +374 Killoren_Aspect_A 5211 0 999 1 +375 FrostFolk_IceBlast 5372 0 999 1 +376 Uldra_RayFrost 5373 0 999 1 +377 Uldra_Fatigue 5374 0 999 1 +378 Marrulurk_DA 2930 0 999 1 +379 Marrulurk_NauseatingBreath 5375 0 999 1 +380 ExtaminaarCharmAnimal 5379 0 999 1 +381 Marrusault_Howl 3308 0 999 1 +382 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +383 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +384 FEAT_HYBSIL_JUMP 5384 0 999 1 +385 FEAT_WILDREN_FURY 5386 0 999 1 +386 Turlemoi_RockThrowing 5419 0 999 1 +387 Arkamoi_ArcaneMastermind 5424 0 999 1 +388 Muckdweller_Squirt 5425 0 999 1 +389 Aranea_AlternateForm 5426 0 999 1 +390 Aranea_Web 5427 0 999 1 +391 Mephling_breath 5429 0 999 1 +392 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +393 Warsoul_CultPower 1805 0 999 1 +394 Warsoul_SoulTyrant 1806 0 999 1 +395 **** **** **** **** **** +396 **BonusDomains** **** **** **** **** +397 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +398 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +399 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +400 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +401 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +402 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +403 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +404 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +405 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +406 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +407 Strength_Domain_Power 307 0 999 1 +408 Protection_Domain_Power 308 0 999 1 +409 Death_Domain_Power 310 0 999 1 +410 Air_Domain_Power 311 0 999 1 +411 Destruction_Domain_Power 313 0 999 1 +412 Earth_Domain_Power 314 0 999 1 +413 Fire_Domain_Power 316 0 999 1 +414 Plant_Domain_Power 321 0 999 1 +415 Sun_Domain_Power 322 0 999 1 +416 Travel_Domain_Power 323 0 999 1 +417 Trickery_Domain_Power 324 0 999 1 +418 Water_Domain_Power 325 0 999 1 +419 FEAT_ORC_DOMAIN 4041 0 999 1 +420 FEAT_SLIME_DOMAIN 4043 0 999 1 +421 FEAT_CHARM_DOMAIN 4045 0 999 1 +422 FEAT_FAMILY_DOMAIN 4051 0 999 1 +423 FEAT_HALFLING_DOMAIN 4052 0 999 1 +424 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +425 FEAT_HATRED_DOMAIN 4054 0 999 1 +426 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +427 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +428 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +429 FEAT_SPIDER_DOMAIN 4061 0 999 1 +430 FEAT_BLIGHTBRINGER 2250 0 999 1 +431 **** **** **** **** **** +432 **Templates** **** **** **** **** +433 Celestial_Smite_Evil 22601 0 999 1 +434 Fiendish_Smite_Good 22603 0 999 1 +435 Half_Celestial_Smite_Evil 22605 0 999 1 +436 Half_Celestial_Protection_from_Evil 22606 0 999 1 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Half_Fiendish_Unholy_Aura **** 0 999 1 +460 Half_Fiendish_Unhallow **** 0 999 1 +461 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +462 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +463 Half_Fiendish_Destruction 22635 0 999 1 +464 Lich_Fear_Aura 22637 0 999 1 +465 Lich_Paralyzing_Touch 22638 0 999 1 +466 Lich_Appearance 22639 0 999 1 +467 Demilich_Alter_Self 22641 0 999 1 +468 Demilich_Astral_Projection **** 0 999 1 +469 Demilich_Create_Greater_Undead 22643 0 999 1 +470 Demilich_Create_Undead 22644 0 999 1 +471 Demilich_Death_Knell **** 0 999 1 +472 Demilich_Enervation 22646 0 999 1 +473 Demilich_Greater_Dispel_Magic 22647 0 999 1 +474 Demilich_Harm 22648 0 999 1 +475 Demilich_Summon_Creature_I 22649 0 999 1 +476 Demilich_Summon_Creature_II 22650 0 999 1 +477 Demilich_Summon_Creature_III 22651 0 999 1 +478 Demilich_Summon_Creature_IV 22652 0 999 1 +479 Demilich_Summon_Creature_V 22653 0 999 1 +480 Demilich_Summon_Creature_VI 22654 0 999 1 +481 Demilich_Summon_Creature_VII 22655 0 999 1 +482 Demilich_Summon_Creature_VIII 22656 0 999 1 +483 Demilich_Summon_Creature_IX 22657 0 999 1 +484 Demilich_Telekinesis **** 0 999 1 +485 Demilich_Weird 22659 0 999 1 +486 Demilich_Greater_Planar_Ally 22660 0 999 1 +487 HalfDragon_Breath_Weapon 22662 0 999 1 +488 Earth_Strike 5328 0 999 1 +489 BloodedOne_War_Cry 5377 0 999 1 +490 RethDekala_VilefireBlast 5409 0 999 1 +491 RethDekala_MartialSpirit 5410 0 999 1 +492 RethDekala_ThicketOfBlades 5411 0 999 1 +493 RethDekala_DauntingStrike 5412 0 999 1 +494 RethDekala_DeathFromAbove 5413 0 999 1 +495 RethDekala_DisarmingStrike 5414 0 999 1 +496 RethDekala_EntanglingBlade 5415 0 999 1 +497 RethDekala_WallOfBlades 5416 0 999 1 +498 RethDekala_RecoverManeuvers 5417 0 999 1 +499 ArchlichTurnUndead 22701 0 999 1 +500 FEAT_ANIMATE_DEAD 3574 0 999 1 +501 FEAT_PROJECTION 3579 0 999 1 +502 FEAT_END_PROJECTION 3575 0 999 1 +503 **** **** **** **** **** +504 Saint_Bless 22702 0 999 1 +505 Saint_Guidance_Placeholder **** **** **** **** +506 Saint_Resistance 22704 0 999 1 +507 Saint_Virtue 22705 0 999 1 +508 Saint_Protective_Aura 22706 0 999 1 +509 **** **** **** **** **** +510 **WeaponsOfLegacy** **** **** **** **** +511 BBB_Darkvision 22710 0 999 1 +512 BBB_Longstrider 22711 0 999 1 +513 BBB_Lesser_Restoration 22712 0 999 1 +514 BBB_Teleport_SelfOnly 22713 0 999 1 +515 BBB_Protection_from_Evil 22714 0 999 1 +516 BBB_Drowseeker 22715 0 999 1 +517 BBB_ShockingShot 22716 0 999 1 +518 BBB_PierceTheBlackHeart 22717 0 999 1 +519 Steadfast_vigor 22718 0 999 1 +520 Steadfast_slow 22719 0 999 1 +521 Flay_SnakeSting 22720 0 999 1 +522 Flay_WhipWrap 22721 0 999 1 +523 CrimsonRuination_FrozenFate 22722 0 999 1 +524 Devious_DetectThoughts 22723 0 999 1 +525 SimpleBow_TrueSeeing 22724 0 999 1 +526 SimpleBow_Prescience 22725 0 999 1 +527 SimpleBow_Focus 22726 0 999 1 +528 Aradros_Extend 22727 0 999 1 +529 Aradros_Survive 22728 0 999 1 +530 Guurgal_Force 22729 0 999 1 +531 Guurgal_Rage 22730 0 999 1 +532 DivSpark_Fear 22731 0 999 1 +533 DivSpark_Light 22732 0 999 1 +534 Wargirds_Haste 22733 0 999 1 +535 Wargirds_Stoneskin 22734 0 999 1 +536 DesertWind_FierySlash 22735 0 999 1 +537 DesertWind_HowlingWind 22736 0 999 1 +538 DesertWind_FanFlames 22737 0 999 1 +539 DesertWind_DustDesert 22738 0 999 1 +540 Mindsplinter_VirtueDenied 22739 0 999 1 +541 Mindsplinter_KissOfDeath 22740 0 999 1 +542 Mindsplinter_BattleShriek 22741 0 999 1 +543 Mindsplinter_RuinousHowl 22742 0 999 1 +544 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +545 NotchedSpear_ConcealmentKraken 22744 0 999 1 +546 NotchedSpear_ScionSea 22745 0 999 1 +547 NotchedSpear_CommandSeaChildren 22746 0 999 1 +548 Ur_SwiftStride 22747 0 999 1 +549 Ur_HealingTotem 22748 0 999 1 +550 Ur_SavageTransformation 22749 0 999 1 +551 FlamecastersBolt_MarkTarget 22750 0 999 1 +552 FlamecastersBolt_Morale 22751 0 999 1 +553 FlamecastersBolt_Fireball 22752 0 999 1 +554 StalkersBow_StalkersInsight 22753 0 999 1 +555 StalkersBow_Ethereal 22754 0 999 1 +556 Exordius_Guidance 22755 0 999 1 +557 Exordius_Cure 22756 0 999 1 +558 Exordius_Dismissal 22757 0 999 1 +559 Caladbolg_Imprison 22758 0 999 1 +560 HammerWitches_Detect 22759 0 999 1 +561 HammerWitches_Spellbreaker 22760 0 999 1 +562 HammerWitches_AMF 22761 0 999 1 +563 HammerWitches_Dispel 22762 0 999 1 +564 HammerWitches_Mantle 22763 0 999 1 +565 SlingOfTheDireWind_StunningStone 22764 0 999 1 +566 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +567 SlingOfTheDireWind_WindWall 22766 0 999 1 +568 Treebrother_Shillelagh 22767 0 999 1 +569 Treebrother_Charm_Plant 22768 0 999 1 +570 Treebrother_Entangle 22769 0 999 1 +571 Treebrother_Owls_Insight 22770 0 999 1 +572 Treebrother_Changestaff 22771 0 999 1 +573 FullMoonsTrick_Rage 22772 0 999 1 +574 FullMoonsTrick_Invis 22773 0 999 1 +575 FiendkillersFlail_Darkvis 22774 0 999 1 +576 FiendkillersFlail_Detect 22775 0 999 1 +577 ScalesBalance_Detect 22776 0 999 1 +578 ScalesBalance_Cure 22777 0 999 1 +579 ScalesBalance_Knell 22778 0 999 1 +580 ScalesBalance_Enerv 22779 0 999 1 +581 ScalesBalance_Heal 22780 0 999 1 +582 ScalesBalance_Finger 22781 0 999 1 +583 ShishiO_Charm 22782 0 999 1 +584 ShishiO_Summon 22783 0 999 1 +585 ShishiO_Poly 22784 0 999 1 +586 ShishiO_Shout 22785 0 999 1 +587 Dymondheart_ShedBolts 22786 0 999 1 +588 Dymondheart_Deflect 22787 0 999 1 +589 Dymondheart_Daylight 22788 0 999 1 +590 Dymondheart_Cure 22789 0 999 1 +591 Dymondheart_Banish 22790 0 999 1 +592 Sunsword_Daylight 22791 0 999 1 +593 Sunsword_Death_Ward 22792 0 999 1 +594 Sunsword_Banish 22793 0 999 1 +595 Sunsword_Undeath 22794 0 999 1 +596 Blackrazor_Detect 22795 0 999 1 +597 Blackrazor_Knell 22796 0 999 1 +598 Blackrazor_Haste 22797 0 999 1 +599 Ramethene_Detect 22798 0 999 1 +600 Ramethene_Smite 22799 0 999 1 +601 Ramethene_Resist_Elements 22800 0 999 1 +602 Ramethene_Cloudkill 22801 0 999 1 +603 Ramethene_SuddenMaximize 22802 0 999 1 +604 Ramethene_Horrid_Wilting 22803 0 999 1 +605 Wyrmbane_Cause_Fear 22804 0 999 1 +606 Wyrmbane_Lightning_Bolt 22805 0 999 1 +607 Wyrmbane_Sudden_Emp 22806 0 999 1 +608 Wyrmbane_Breath_Lightning 22807 0 999 1 +609 Whelm_Detect_Giant 22808 0 999 1 +610 Whelm_Locate_Object 22809 0 999 1 +611 Whelm_Detect_Goblin 22810 0 999 1 +612 Ravenkind_Dancing_Lights 22811 0 999 1 +613 Ravenkind_Light 22812 0 999 1 +614 Ravenkind_Flare 22813 0 999 1 +615 Ravenkind_Detect_Undead 22814 0 999 1 +616 Ravenkind_Halt_Undead 22815 0 999 1 +617 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +618 Ravenkind_Daylight 22817 0 999 1 +619 Ravenkind_Death_Ward 22818 0 999 1 +620 Ravenkind_Break_Enchantment 22819 0 999 1 +621 Ravenkind_Mass_Heal 22820 0 999 1 +622 LastCitadel_LeadingTheAttack 22821 0 999 1 +623 LastCitadel_Prayer 22822 0 999 1 +624 LastCitadel_Remove_Fear 22823 0 999 1 +625 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +626 LastCitadel_Blade_Barrier 22825 0 999 1 +627 LastCitadel_Heal 22826 0 999 1 +628 Unfettered_ChargingMinotaur 22827 0 999 1 +629 Unfettered_ENLARGE_PERSON 22828 0 999 1 +630 Unfettered_Etherealness 22829 0 999 1 +631 Unfettered_Stoneskin 22830 0 999 1 +632 Unfettered_Mordenkainens_Sword 22831 0 999 1 +633 Hillcrusher_Earthen_Might 22832 0 999 1 +634 Hillcrusher_Soften_Earth 22833 0 999 1 +635 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +636 Hillcrusher_Raise_the_Earth 22835 0 999 1 +637 Hillcrusher_Shake_the_Earth 22836 0 999 1 +638 DesertWindToB_BurningBlade 22837 0 999 1 +639 DesertWindToB_FanTheFlames 22838 0 999 1 +640 DesertWindToB_WyrmsFlame 22839 0 999 1 +641 Faithful_Detect_Evil 22840 0 999 1 +642 Faithful_Lesser_Restoration 22841 0 999 1 +643 Faithful_Restoration 22842 0 999 1 +644 Faithful_Resiliency 22843 0 999 1 +645 Faithful_ImmortalFortitude 22844 0 999 1 +646 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +647 SupernalClarity_PsychicPoise 22846 0 999 1 +648 SupernalClarity_Haste 22847 0 999 1 +649 SupernalClarity_Freeeeeedom 22848 0 999 1 +650 SupernalClarity_Time_Stop 22849 0 999 1 +651 Kamate_SteelWind 22850 0 999 1 +652 Kamate_ShockingGrasp 22851 0 999 1 +653 Kamate_Lightning_Bolt 22852 0 999 1 +654 Kamate_Chain_Lightning 22853 0 999 1 +655 Kamate_True_Strike 22854 0 999 1 +656 Eventide_CometThrow 22855 0 999 1 +657 Eventide_BafflingDefense 22856 0 999 1 +658 Eventide_Improved_Invisibility 22857 0 999 1 +659 Umbral_Invisibility 22858 0 999 1 +660 Umbral_Shadowstep 22859 0 999 1 +661 TigerFang_FrenziedCharge 22860 0 999 1 +662 TigerFang_BattleFever 22861 0 999 1 +663 TigerFang_Haste 22862 0 999 1 +664 Bullybasher_KnockSilly 22863 0 999 1 +665 Bullybasher_StoneGathering 22864 0 999 1 +666 Bullybasher_LightningPunch 22865 0 999 1 +667 Bullybasher_GiantBearing 26000 0 999 1 +668 Lorestealer_Read_Magic 22866 0 999 1 +669 Lorestealer_DetectMagic 22867 0 999 1 +670 Lorestealer_Axecasting 22868 0 999 1 +671 Durindana_Daylight 22869 0 999 1 +672 Durindana_Death_Ward 22870 0 999 1 +673 Durindana_Hallow 22871 0 999 1 +674 Durindana_Dazzle 22872 0 999 1 +675 Thaas_Detect_Demon 22873 0 999 1 +676 Thaas_ObstructSummoning 22874 0 999 1 +677 Thaas_Banishment 22875 0 999 1 +678 Thaas_Teleport 22876 0 999 1 +679 Quickspur_Entropic_Shield 22877 0 999 1 +680 Quickspur_Resist_Elements 22878 0 999 1 +681 Quickspur_PhantomSteed 22879 0 999 1 +682 Quickspur_Blur 22880 0 999 1 +683 Quickspur_Stoneskin 22881 0 999 1 +684 BES_FIRE_OF_THE_HEART 22882 0 999 1 +685 BES_ENTHRALLING_LIGHT 22883 0 999 1 +686 BES_COLOR_SPRAY 22884 0 999 1 +687 BES_BLINDING_FLASH 22885 0 999 1 +688 BES_SHOOTING_STARS 22886 0 999 1 +689 BES_GLITTERING_MOTES 22887 0 999 1 +690 BES_TWINKLE 22888 0 999 1 +691 BES_SILVER_STARLIGHT 22889 0 999 1 +692 BES_STARLIGHT_DISPELLING 22890 0 999 1 +693 BES_TALES_IN_THE_SKY 22891 0 999 1 +694 BES_CALL_DOWN_A_STAR 22892 0 999 1 +695 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_cler.2da b/nwn/nwnprc/trunk/2das/cls_feat_cler.2da index 21452c50..f81ced0f 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_cler.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_cler.2da @@ -226,605 +226,605 @@ 222 CombatMove_RadialMaster3 3415 3 1 1 223 **** **** **** **** **** 224 **GeneralActivatableFeats** **** **** **** **** -225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -226 FEAT_PLANT_CONTROL 25993 0 -1 1 -227 FEAT_FAV_COMPANIONS 25994 0 -1 1 -228 RangedDisarm 5192 0 -1 1 -229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -230 DivineIntercession 5283 0 -1 1 -231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -232 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -233 FEAT_ATTUNE_GEM 2472 0 -1 1 -234 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -235 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -236 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -237 FEAT_HOLYRADIANCE 3164 0 -1 1 -238 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -239 FEAT_MANYSHOT 3306 0 -1 1 -240 FEAT_IMP_MANYSHOT 3350 0 -1 1 -241 Pinpoint_Accuracy 3351 0 -1 1 -242 FEAT_SERVHEAVEN 3355 0 -1 1 -243 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -244 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -245 Cloak_Dance 4817 0 -1 1 -246 Reckless_Offense 4816 0 -1 1 -247 ZoneOfAnimation 2891 0 -1 1 -248 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 BonesOfTheEarth_Feat 2864 0 999 1 -294 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -295 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -296 FEAT_FIERY_BURST 24739 0 -1 1 -297 FEAT_STORM_BOLT 24740 0 -1 1 -298 FEAT_WINTERS_BLAST 24741 0 -1 1 -299 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -300 FEAT_SICKENING_GRASP 24743 0 -1 1 -301 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -302 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -303 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -304 FEAT_BORNE_ALOFT 24747 0 -1 1 -305 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -306 FEAT_SHADOW_VEIL 24749 0 -1 1 -307 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -308 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -309 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -310 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -311 FEAT_DROWNING_GLANCE 24754 0 -1 1 -312 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -313 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -314 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -315 FEAT_HURRICANE_BREATH 24758 0 -1 1 -316 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -317 FEAT_FACECHANGER 24760 0 -1 1 -318 **** **** **** **** **** -319 **Metabreath_and_Channeling** **** **** **** **** -320 FEAT_CLINGING_BREATH 4966 0 -1 1 -321 FEAT_LINGERING_BREATH 4967 0 -1 1 -322 FEAT_ENLARGE_BREATH 4968 0 -1 1 -323 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -324 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -325 FEAT_SHAPE_BREATH 4972 0 -1 1 -326 FEAT_SPREAD_BREATH 4973 0 -1 1 -327 FEAT_TEMPEST_BREATH 4974 0 -1 1 -328 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -329 FEAT_EXHALED_BARRIER 4976 0 -1 1 -330 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -331 **** **** **** **** **** -332 **DraconicAuras** **** **** **** **** -333 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -334 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -337 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -338 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -339 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -340 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -341 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -342 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -343 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -344 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -345 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -346 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -347 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -348 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -349 FEAT_SECOND_AURA_POWER 1853 0 999 1 -350 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -351 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -352 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -353 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -354 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -355 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -356 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -357 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -358 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -359 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -360 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -361 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -362 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -363 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -364 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -365 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -366 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -367 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -368 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -369 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -370 **** **** **** **** **** -371 **PsionicFeats** **** **** **** **** -372 Psionic_Focus 4818 0 999 1 -373 Invest_Armour 3643 0 -1 1 -374 Mental_Leap 4809 0 -1 1 -375 Psionic_Fist 4800 0 -1 1 -376 Greater_Psionic_Fist 4821 0 -1 1 -377 Psionic_Weapon 4822 0 -1 1 -378 Greater_Psionic_Weapon 4823 0 -1 1 -379 Psionic_Shot 4824 0 -1 1 -380 Greater_Psionic_Shot 4825 0 -1 1 -381 Psionic_Meditation 4827 0 -1 1 -382 Unavoidable_Strike 4830 0 -1 1 -383 Wounding_Attack 4832 0 -1 1 -384 Deep_Impact 4852 0 -1 1 -385 Fell_Shot 4853 0 -1 1 -386 Strength_of_Two 4965 0 -1 1 -387 **** **** **** **** **** -388 **IncarnumFeats** **** **** **** **** -389 InvestEssentiaConversation 8800 0 999 1 -390 HealingSoul 8882 0 999 1 -391 MidnightAugmentation 8884 0 999 1 -392 PsycarnumBlade 8887 0 999 1 -393 DivineSoultouch 8891 0 999 1 -394 PsycarnumInfusion 8896 0 999 1 -395 **** **** **** **** **** -396 **BindingFeats** **** **** **** **** -397 BindVestige 9131 0 -1 1 -398 ExpelVestige 9136 0 -1 1 -399 MalphasArcaneEye 9040 0 999 1 -400 SavnokCallArmor 9043 0 999 1 -401 AndromaliusSee_Invisibility 9048 0 999 1 -402 FocalorAuraSadness 9049 0 999 1 -403 KarsusSenses 9052 0 999 1 -404 **** **** **** **** **** -405 **RacialFeats** **** **** **** **** -406 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -407 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -408 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -409 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -410 FEAT_AVARIEL_DIVE 4645 0 999 1 -411 FEAT_AYUAN_FEAR 4646 0 999 1 -412 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -413 FEAT_AYUAN_DARKNESS 4648 0 999 1 -414 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -415 FEAT_AASIMAR_LIGHT 4650 0 999 1 -416 FEAT_TIEFLING_DARK 4651 0 999 1 -417 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -418 FEAT_SVIRF_BLUR 4653 0 999 1 -419 FEAT_SVIRF_DISGUISE 4654 0 999 1 -420 FEAT_SVIRF_REVERT 4655 0 999 1 -421 FEAT_RAK_DISGUISE 4656 0 999 1 -422 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -423 FEAT_PYUAN_CHARM 4658 0 999 1 -424 FEAT_PYUAN_DARKNESS 4659 0 999 1 -425 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -426 FEAT_PYUAN_FEAR 4661 0 999 1 -427 FEAT_PIXIE_INVIS 4662 0 999 1 -428 FEAT_PIXIE_CONFUSE 4663 0 999 1 -429 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -430 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -431 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -432 FEAT_PIXIE_REVERT 4667 0 999 1 -433 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -434 FEAT_ILLITHID_CHARM 4669 0 999 1 -435 FEAT_ILLITHID_BLAST 4670 0 999 1 -436 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -437 FEAT_GITHZERAI_DAZE 4672 0 999 1 -438 FEAT_GITHYANKI_DAZE 4673 0 999 1 -439 FEAT_GITHYANKI_BLUR 4674 0 999 1 -440 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -441 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -442 FEAT_FEYRI_DARKNESS 4677 0 999 1 -443 FEAT_FEYRI_ENERVATION 4678 0 999 1 -444 FEAT_FEYRI_ALTER 4679 0 999 1 -445 FEAT_FEYRI_REVERT 4680 0 999 1 -446 FEAT_DUERGAR_INVIS 4681 0 999 1 -447 FEAT_DROW_DARKNESS 4682 0 999 1 -448 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -449 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -450 FEAT_WGNOME_SILENCE 4555 0 999 1 -451 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -452 FEAT_HOUND_AID 4574 0 999 1 -453 FEAT_HOUND_AURAMENACE 4548 0 999 1 -454 FEAT_HOUND_CONTFLAME 4514 0 999 1 -455 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -456 FEAT_HOUND_DISGUISE 4513 0 999 1 -457 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -458 FEAT_HOUND_TELEPORT 4516 0 999 1 -459 FEAT_RACE_ENERGYRAY 4856 0 999 1 -460 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -461 FEAT_ELAN_RESISTANCE 4521 0 999 1 -462 FEAT_ELAN_RESILIANCE 4522 0 999 1 -463 FEAT_PSIRACE_STOMP 4524 0 999 1 -464 FEAT_MAENAD_OUTBURST 4525 0 999 1 -465 FEAT_XEPH_BURST 4526 0 999 1 -466 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -467 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -468 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -469 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -470 FEAT_KAPAK_SALIVA 4546 0 999 1 -471 FEAT_IRDA_FLARE 4551 0 999 1 -472 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -473 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -474 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -475 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -476 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -477 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -478 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -479 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -480 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -481 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -482 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 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Marrusault_Howl 3308 0 999 1 -509 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -510 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -511 FEAT_HYBSIL_JUMP 5384 0 999 1 -512 FEAT_WILDREN_FURY 5386 0 999 1 -513 Turlemoi_RockThrowing 5419 0 999 1 -514 Arkamoi_ArcaneMastermind 5424 0 999 1 -515 Muckdweller_Squirt 5425 0 999 1 -516 Aranea_AlternateForm 5426 0 999 1 -517 Aranea_Web 5427 0 999 1 -518 Mephling_breath 5429 0 999 1 -519 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -520 Warsoul_CultPower 1805 0 999 1 -521 Warsoul_SoulTyrant 1806 0 999 1 -522 **** **** **** **** **** -523 **BonusDomains** **** **** **** **** -524 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -525 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -526 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -527 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -528 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -529 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -530 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -531 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -532 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -533 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -534 Strength_Domain_Power 307 0 999 1 -535 Protection_Domain_Power 308 0 999 1 -536 Death_Domain_Power 310 0 999 1 -537 Air_Domain_Power 311 0 999 1 -538 Destruction_Domain_Power 313 0 999 1 -539 Earth_Domain_Power 314 0 999 1 -540 Fire_Domain_Power 316 0 999 1 -541 Plant_Domain_Power 321 0 999 1 -542 Sun_Domain_Power 322 0 999 1 -543 Travel_Domain_Power 323 0 999 1 -544 Trickery_Domain_Power 324 0 999 1 -545 Water_Domain_Power 325 0 999 1 -546 FEAT_ORC_DOMAIN 4041 0 999 1 -547 FEAT_SLIME_DOMAIN 4043 0 999 1 -548 FEAT_CHARM_DOMAIN 4045 0 999 1 -549 FEAT_FAMILY_DOMAIN 4051 0 999 1 -550 FEAT_HALFLING_DOMAIN 4052 0 999 1 -551 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -552 FEAT_HATRED_DOMAIN 4054 0 999 1 -553 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -554 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -555 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -556 FEAT_SPIDER_DOMAIN 4061 0 999 1 -557 FEAT_BLIGHTBRINGER 2250 0 999 1 -558 **** **** **** **** **** -559 **Templates** **** **** **** **** -560 Celestial_Smite_Evil 22601 0 999 1 -561 Fiendish_Smite_Good 22603 0 999 1 -562 Half_Celestial_Smite_Evil 22605 0 999 1 -563 Half_Celestial_Protection_from_Evil 22606 0 999 1 -564 Half_Celestial_Bless 22607 0 999 1 -565 Half_Celestial_Aid 22608 0 999 1 -566 Half_Celestial_Detect_Evil 22609 0 999 1 -567 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -568 Half_Celestial_Neutralize_Poison 22611 0 999 1 -569 Half_Celestial_HolySmite **** 0 999 1 -570 Half_Celestial_Remove_Disease 22613 0 999 1 -571 Half_Celestial_DispelEvil **** 0 999 1 -572 Half_Celestial_Holy_Word 22615 0 999 1 -573 Half_Celestial_HolyAura 22616 0 999 1 -574 Half_Celestial_Hallow **** 0 999 1 -575 Half_Celestial_Mass_Charm 22618 0 999 1 -576 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -577 Half_Celestial_Resurrection 22620 0 999 1 -578 Half_Celestial_Daylight 22621 0 999 1 -579 Half_Fiendish_Smite_Good 22624 0 999 1 -580 Half_Fiendish_Darkness 22625 0 999 1 -581 Half_Fiendish_Desecrate **** 0 999 1 -582 Half_Fiendish_Unholy_Blight **** 0 999 1 -583 Half_Fiendish_Poison 22628 0 999 1 -584 Half_Fiendish_Contagion 22629 0 999 1 -585 Half_Fiendish_Blasphemy 22630 0 999 1 -586 Half_Fiendish_Unholy_Aura **** 0 999 1 -587 Half_Fiendish_Unhallow **** 0 999 1 -588 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -589 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -590 Half_Fiendish_Destruction 22635 0 999 1 -591 Lich_Fear_Aura 22637 0 999 1 -592 Lich_Paralyzing_Touch 22638 0 999 1 -593 Lich_Appearance 22639 0 999 1 -594 Demilich_Alter_Self 22641 0 999 1 -595 Demilich_Astral_Projection **** 0 999 1 -596 Demilich_Create_Greater_Undead 22643 0 999 1 -597 Demilich_Create_Undead 22644 0 999 1 -598 Demilich_Death_Knell **** 0 999 1 -599 Demilich_Enervation 22646 0 999 1 -600 Demilich_Greater_Dispel_Magic 22647 0 999 1 -601 Demilich_Harm 22648 0 999 1 -602 Demilich_Summon_Creature_I 22649 0 999 1 -603 Demilich_Summon_Creature_II 22650 0 999 1 -604 Demilich_Summon_Creature_III 22651 0 999 1 -605 Demilich_Summon_Creature_IV 22652 0 999 1 -606 Demilich_Summon_Creature_V 22653 0 999 1 -607 Demilich_Summon_Creature_VI 22654 0 999 1 -608 Demilich_Summon_Creature_VII 22655 0 999 1 -609 Demilich_Summon_Creature_VIII 22656 0 999 1 -610 Demilich_Summon_Creature_IX 22657 0 999 1 -611 Demilich_Telekinesis **** 0 999 1 -612 Demilich_Weird 22659 0 999 1 -613 Demilich_Greater_Planar_Ally 22660 0 999 1 -614 HalfDragon_Breath_Weapon 22662 0 999 1 -615 Earth_Strike 5328 0 999 1 -616 BloodedOne_War_Cry 5377 0 999 1 -617 RethDekala_VilefireBlast 5409 0 999 1 -618 RethDekala_MartialSpirit 5410 0 999 1 -619 RethDekala_ThicketOfBlades 5411 0 999 1 -620 RethDekala_DauntingStrike 5412 0 999 1 -621 RethDekala_DeathFromAbove 5413 0 999 1 -622 RethDekala_DisarmingStrike 5414 0 999 1 -623 RethDekala_EntanglingBlade 5415 0 999 1 -624 RethDekala_WallOfBlades 5416 0 999 1 -625 RethDekala_RecoverManeuvers 5417 0 999 1 -626 ArchlichTurnUndead 22701 0 999 1 -627 FEAT_ANIMATE_DEAD 3574 0 999 1 -628 FEAT_PROJECTION 3579 0 999 1 -629 FEAT_END_PROJECTION 3575 0 999 1 -630 **** **** **** **** **** -631 Saint_Bless 22702 0 999 1 -632 Saint_Guidance_Placeholder **** **** **** **** -633 Saint_Resistance 22704 0 999 1 -634 Saint_Virtue 22705 0 999 1 -635 Saint_Protective_Aura 22706 0 999 1 -636 **** **** **** **** **** -637 **WeaponsOfLegacy** **** **** **** **** -638 BBB_Darkvision 22710 0 999 1 -639 BBB_Longstrider 22711 0 999 1 -640 BBB_Lesser_Restoration 22712 0 999 1 -641 BBB_Teleport_SelfOnly 22713 0 999 1 -642 BBB_Protection_from_Evil 22714 0 999 1 -643 BBB_Drowseeker 22715 0 999 1 -644 BBB_ShockingShot 22716 0 999 1 -645 BBB_PierceTheBlackHeart 22717 0 999 1 -646 Steadfast_vigor 22718 0 999 1 -647 Steadfast_slow 22719 0 999 1 -648 Flay_SnakeSting 22720 0 999 1 -649 Flay_WhipWrap 22721 0 999 1 -650 CrimsonRuination_FrozenFate 22722 0 999 1 -651 Devious_DetectThoughts 22723 0 999 1 -652 SimpleBow_TrueSeeing 22724 0 999 1 -653 SimpleBow_Prescience 22725 0 999 1 -654 SimpleBow_Focus 22726 0 999 1 -655 Aradros_Extend 22727 0 999 1 -656 Aradros_Survive 22728 0 999 1 -657 Guurgal_Force 22729 0 999 1 -658 Guurgal_Rage 22730 0 999 1 -659 DivSpark_Fear 22731 0 999 1 -660 DivSpark_Light 22732 0 999 1 -661 Wargirds_Haste 22733 0 999 1 -662 Wargirds_Stoneskin 22734 0 999 1 -663 DesertWind_FierySlash 22735 0 999 1 -664 DesertWind_HowlingWind 22736 0 999 1 -665 DesertWind_FanFlames 22737 0 999 1 -666 DesertWind_DustDesert 22738 0 999 1 -667 Mindsplinter_VirtueDenied 22739 0 999 1 -668 Mindsplinter_KissOfDeath 22740 0 999 1 -669 Mindsplinter_BattleShriek 22741 0 999 1 -670 Mindsplinter_RuinousHowl 22742 0 999 1 -671 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -672 NotchedSpear_ConcealmentKraken 22744 0 999 1 -673 NotchedSpear_ScionSea 22745 0 999 1 -674 NotchedSpear_CommandSeaChildren 22746 0 999 1 -675 Ur_SwiftStride 22747 0 999 1 -676 Ur_HealingTotem 22748 0 999 1 -677 Ur_SavageTransformation 22749 0 999 1 -678 FlamecastersBolt_MarkTarget 22750 0 999 1 -679 FlamecastersBolt_Morale 22751 0 999 1 -680 FlamecastersBolt_Fireball 22752 0 999 1 -681 StalkersBow_StalkersInsight 22753 0 999 1 -682 StalkersBow_Ethereal 22754 0 999 1 -683 Exordius_Guidance 22755 0 999 1 -684 Exordius_Cure 22756 0 999 1 -685 Exordius_Dismissal 22757 0 999 1 -686 Caladbolg_Imprison 22758 0 999 1 -687 HammerWitches_Detect 22759 0 999 1 -688 HammerWitches_Spellbreaker 22760 0 999 1 -689 HammerWitches_AMF 22761 0 999 1 -690 HammerWitches_Dispel 22762 0 999 1 -691 HammerWitches_Mantle 22763 0 999 1 -692 SlingOfTheDireWind_StunningStone 22764 0 999 1 -693 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -694 SlingOfTheDireWind_WindWall 22766 0 999 1 -695 Treebrother_Shillelagh 22767 0 999 1 -696 Treebrother_Charm_Plant 22768 0 999 1 -697 Treebrother_Entangle 22769 0 999 1 -698 Treebrother_Owls_Insight 22770 0 999 1 -699 Treebrother_Changestaff 22771 0 999 1 -700 FullMoonsTrick_Rage 22772 0 999 1 -701 FullMoonsTrick_Invis 22773 0 999 1 -702 FiendkillersFlail_Darkvis 22774 0 999 1 -703 FiendkillersFlail_Detect 22775 0 999 1 -704 ScalesBalance_Detect 22776 0 999 1 -705 ScalesBalance_Cure 22777 0 999 1 -706 ScalesBalance_Knell 22778 0 999 1 -707 ScalesBalance_Enerv 22779 0 999 1 -708 ScalesBalance_Heal 22780 0 999 1 -709 ScalesBalance_Finger 22781 0 999 1 -710 ShishiO_Charm 22782 0 999 1 -711 ShishiO_Summon 22783 0 999 1 -712 ShishiO_Poly 22784 0 999 1 -713 ShishiO_Shout 22785 0 999 1 -714 Dymondheart_ShedBolts 22786 0 999 1 -715 Dymondheart_Deflect 22787 0 999 1 -716 Dymondheart_Daylight 22788 0 999 1 -717 Dymondheart_Cure 22789 0 999 1 -718 Dymondheart_Banish 22790 0 999 1 -719 Sunsword_Daylight 22791 0 999 1 -720 Sunsword_Death_Ward 22792 0 999 1 -721 Sunsword_Banish 22793 0 999 1 -722 Sunsword_Undeath 22794 0 999 1 -723 Blackrazor_Detect 22795 0 999 1 -724 Blackrazor_Knell 22796 0 999 1 -725 Blackrazor_Haste 22797 0 999 1 -726 Ramethene_Detect 22798 0 999 1 -727 Ramethene_Smite 22799 0 999 1 -728 Ramethene_Resist_Elements 22800 0 999 1 -729 Ramethene_Cloudkill 22801 0 999 1 -730 Ramethene_SuddenMaximize 22802 0 999 1 -731 Ramethene_Horrid_Wilting 22803 0 999 1 -732 Wyrmbane_Cause_Fear 22804 0 999 1 -733 Wyrmbane_Lightning_Bolt 22805 0 999 1 -734 Wyrmbane_Sudden_Emp 22806 0 999 1 -735 Wyrmbane_Breath_Lightning 22807 0 999 1 -736 Whelm_Detect_Giant 22808 0 999 1 -737 Whelm_Locate_Object 22809 0 999 1 -738 Whelm_Detect_Goblin 22810 0 999 1 -739 Ravenkind_Dancing_Lights 22811 0 999 1 -740 Ravenkind_Light 22812 0 999 1 -741 Ravenkind_Flare 22813 0 999 1 -742 Ravenkind_Detect_Undead 22814 0 999 1 -743 Ravenkind_Halt_Undead 22815 0 999 1 -744 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -745 Ravenkind_Daylight 22817 0 999 1 -746 Ravenkind_Death_Ward 22818 0 999 1 -747 Ravenkind_Break_Enchantment 22819 0 999 1 -748 Ravenkind_Mass_Heal 22820 0 999 1 -749 LastCitadel_LeadingTheAttack 22821 0 999 1 -750 LastCitadel_Prayer 22822 0 999 1 -751 LastCitadel_Remove_Fear 22823 0 999 1 -752 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -753 LastCitadel_Blade_Barrier 22825 0 999 1 -754 LastCitadel_Heal 22826 0 999 1 -755 Unfettered_ChargingMinotaur 22827 0 999 1 -756 Unfettered_ENLARGE_PERSON 22828 0 999 1 -757 Unfettered_Etherealness 22829 0 999 1 -758 Unfettered_Stoneskin 22830 0 999 1 -759 Unfettered_Mordenkainens_Sword 22831 0 999 1 -760 Hillcrusher_Earthen_Might 22832 0 999 1 -761 Hillcrusher_Soften_Earth 22833 0 999 1 -762 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -763 Hillcrusher_Raise_the_Earth 22835 0 999 1 -764 Hillcrusher_Shake_the_Earth 22836 0 999 1 -765 DesertWindToB_BurningBlade 22837 0 999 1 -766 DesertWindToB_FanTheFlames 22838 0 999 1 -767 DesertWindToB_WyrmsFlame 22839 0 999 1 -768 Faithful_Detect_Evil 22840 0 999 1 -769 Faithful_Lesser_Restoration 22841 0 999 1 -770 Faithful_Restoration 22842 0 999 1 -771 Faithful_Resiliency 22843 0 999 1 -772 Faithful_ImmortalFortitude 22844 0 999 1 -773 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -774 SupernalClarity_PsychicPoise 22846 0 999 1 -775 SupernalClarity_Haste 22847 0 999 1 -776 SupernalClarity_Freeeeeedom 22848 0 999 1 -777 SupernalClarity_Time_Stop 22849 0 999 1 -778 Kamate_SteelWind 22850 0 999 1 -779 Kamate_ShockingGrasp 22851 0 999 1 -780 Kamate_Lightning_Bolt 22852 0 999 1 -781 Kamate_Chain_Lightning 22853 0 999 1 -782 Kamate_True_Strike 22854 0 999 1 -783 Eventide_CometThrow 22855 0 999 1 -784 Eventide_BafflingDefense 22856 0 999 1 -785 Eventide_Improved_Invisibility 22857 0 999 1 -786 Umbral_Invisibility 22858 0 999 1 -787 Umbral_Shadowstep 22859 0 999 1 -788 TigerFang_FrenziedCharge 22860 0 999 1 -789 TigerFang_BattleFever 22861 0 999 1 -790 TigerFang_Haste 22862 0 999 1 -791 Bullybasher_KnockSilly 22863 0 999 1 -792 Bullybasher_StoneGathering 22864 0 999 1 -793 Bullybasher_LightningPunch 22865 0 999 1 -794 Bullybasher_GiantBearing 26000 0 999 1 -795 Lorestealer_Read_Magic 22866 0 999 1 -796 Lorestealer_DetectMagic 22867 0 999 1 -797 Lorestealer_Axecasting 22868 0 999 1 -798 Durindana_Daylight 22869 0 999 1 -799 Durindana_Death_Ward 22870 0 999 1 -800 Durindana_Hallow 22871 0 999 1 -801 Durindana_Dazzle 22872 0 999 1 -802 Thaas_Detect_Demon 22873 0 999 1 -803 Thaas_ObstructSummoning 22874 0 999 1 -804 Thaas_Banishment 22875 0 999 1 -805 Thaas_Teleport 22876 0 999 1 -806 Quickspur_Entropic_Shield 22877 0 999 1 -807 Quickspur_Resist_Elements 22878 0 999 1 -808 Quickspur_PhantomSteed 22879 0 999 1 -809 Quickspur_Blur 22880 0 999 1 -810 Quickspur_Stoneskin 22881 0 999 1 -811 BES_FIRE_OF_THE_HEART 22882 0 999 1 -812 BES_ENTHRALLING_LIGHT 22883 0 999 1 -813 BES_COLOR_SPRAY 22884 0 999 1 -814 BES_BLINDING_FLASH 22885 0 999 1 -815 BES_SHOOTING_STARS 22886 0 999 1 -816 BES_GLITTERING_MOTES 22887 0 999 1 -817 BES_TWINKLE 22888 0 999 1 -818 BES_SILVER_STARLIGHT 22889 0 999 1 -819 BES_STARLIGHT_DISPELLING 22890 0 999 1 -820 BES_TALES_IN_THE_SKY 22891 0 999 1 -821 BES_CALL_DOWN_A_STAR 22892 0 999 1 -822 ###cls_feat_allBaseClasses_END### **** **** **** **** -823 **** **** **** **** **** +225 FEAT_STIGMATA 3163 0 -1 1 +226 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +227 FEAT_PLANT_CONTROL 25993 0 -1 1 +228 FEAT_FAV_COMPANIONS 25994 0 -1 1 +229 RangedDisarm 5192 0 -1 1 +230 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +231 DivineIntercession 5283 0 -1 1 +232 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +233 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +234 FEAT_ATTUNE_GEM 2472 0 -1 1 +235 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +236 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +237 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +238 FEAT_HOLYRADIANCE 3164 0 -1 1 +239 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +240 FEAT_MANYSHOT 3306 0 -1 1 +241 FEAT_IMP_MANYSHOT 3350 0 -1 1 +242 Pinpoint_Accuracy 3351 0 -1 1 +243 FEAT_SERVHEAVEN 3355 0 -1 1 +244 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +245 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +246 Cloak_Dance 4817 0 -1 1 +247 Reckless_Offense 4816 0 -1 1 +248 ZoneOfAnimation 2891 0 -1 1 +249 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +250 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +251 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +252 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +253 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +254 Dragonfire_Assault 1842 0 -1 1 +255 Dragonfire_Channeling 1843 0 -1 1 +256 Dragonfire_Inspiration 1844 0 -1 1 +257 DauntingPresence 24025 0 -1 1 +258 ProfaneLifeLeech 24026 0 -1 1 +259 ProfaneAgony 5282 0 -1 1 +260 SacredVitality 24027 0 -1 1 +261 SacredVengeance 24028 0 -1 1 +262 DeformityEyes 24029 0 -1 1 +263 DeformityParasite 24031 0 -1 1 +264 DarkSpeech 24033 0 -1 1 +265 DarkWhispers 24034 0 -1 1 +266 MastersWill 24035 0 -1 1 +267 DeformityMadness 24036 0 -1 1 +268 ReflexivePsychosis 24037 0 -1 1 +269 ChosenOfEvil 24038 0 -1 1 +270 Avenging_Strike 4297 0 -1 1 +271 SnowflakeWardance 4489 0 -1 1 +272 MasterWand 5312 0 -1 1 +273 RecklessWandWielder 5313 0 -1 1 +274 DoubleWandWielder 5315 0 -1 1 +275 Wandstrike 5316 0 -1 1 +276 Snap_Kick 4398 0 -1 1 +277 HighSwordLowAxe 5288 0 -1 1 +278 HammersEdge 5289 0 -1 1 +279 AnvilofThunder 5290 0 -1 1 +280 ScorpionsGrasp 5178 0 -1 1 +281 WeaponAndTorch 5291 0 -1 1 +282 ShieldCharge 3256 0 -1 1 +283 ShieldSlam 3257 0 -1 1 +284 AwesomeBlow 5370 0 -1 1 +285 Spinning_Halberd 5287 0 -1 1 +286 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +287 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +288 FEAT_RAY_SLEEP 2222 0 999 1 +289 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +290 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +291 FEAT_RAY_FEAR 2225 0 999 1 +292 FEAT_RAY_SLOW 2226 0 999 1 +293 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +294 BonesOfTheEarth_Feat 2864 0 999 1 +295 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +296 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +297 FEAT_FIERY_BURST 24739 0 -1 1 +298 FEAT_STORM_BOLT 24740 0 -1 1 +299 FEAT_WINTERS_BLAST 24741 0 -1 1 +300 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +301 FEAT_SICKENING_GRASP 24743 0 -1 1 +302 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +303 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +304 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +305 FEAT_BORNE_ALOFT 24747 0 -1 1 +306 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +307 FEAT_SHADOW_VEIL 24749 0 -1 1 +308 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +309 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +310 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +311 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +312 FEAT_DROWNING_GLANCE 24754 0 -1 1 +313 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +314 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +315 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +316 FEAT_HURRICANE_BREATH 24758 0 -1 1 +317 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +318 FEAT_FACECHANGER 24760 0 -1 1 +319 **** **** **** **** **** +320 **Metabreath_and_Channeling** **** **** **** **** +321 FEAT_CLINGING_BREATH 4966 0 -1 1 +322 FEAT_LINGERING_BREATH 4967 0 -1 1 +323 FEAT_ENLARGE_BREATH 4968 0 -1 1 +324 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +325 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +326 FEAT_SHAPE_BREATH 4972 0 -1 1 +327 FEAT_SPREAD_BREATH 4973 0 -1 1 +328 FEAT_TEMPEST_BREATH 4974 0 -1 1 +329 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +330 FEAT_EXHALED_BARRIER 4976 0 -1 1 +331 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +332 **** **** **** **** **** +333 **DraconicAuras** **** **** **** **** +334 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +335 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +336 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +337 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +338 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +339 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +340 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +341 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +342 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +343 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +344 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +345 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +346 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +347 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +348 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +349 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +350 FEAT_SECOND_AURA_POWER 1853 0 999 1 +351 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +352 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +353 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +354 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +355 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +356 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +357 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +358 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +359 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +360 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +361 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +362 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +363 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +364 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +365 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +366 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +367 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +368 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +369 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +370 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +371 **** **** **** **** **** +372 **PsionicFeats** **** **** **** **** +373 Psionic_Focus 4818 0 999 1 +374 Invest_Armour 3643 0 -1 1 +375 Mental_Leap 4809 0 -1 1 +376 Psionic_Fist 4800 0 -1 1 +377 Greater_Psionic_Fist 4821 0 -1 1 +378 Psionic_Weapon 4822 0 -1 1 +379 Greater_Psionic_Weapon 4823 0 -1 1 +380 Psionic_Shot 4824 0 -1 1 +381 Greater_Psionic_Shot 4825 0 -1 1 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FEAT_ILLITHID_BLAST 4670 0 999 1 +437 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +438 FEAT_GITHZERAI_DAZE 4672 0 999 1 +439 FEAT_GITHYANKI_DAZE 4673 0 999 1 +440 FEAT_GITHYANKI_BLUR 4674 0 999 1 +441 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +442 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +443 FEAT_FEYRI_DARKNESS 4677 0 999 1 +444 FEAT_FEYRI_ENERVATION 4678 0 999 1 +445 FEAT_FEYRI_ALTER 4679 0 999 1 +446 FEAT_FEYRI_REVERT 4680 0 999 1 +447 FEAT_DUERGAR_INVIS 4681 0 999 1 +448 FEAT_DROW_DARKNESS 4682 0 999 1 +449 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +450 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +451 FEAT_WGNOME_SILENCE 4555 0 999 1 +452 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +453 FEAT_HOUND_AID 4574 0 999 1 +454 FEAT_HOUND_AURAMENACE 4548 0 999 1 +455 FEAT_HOUND_CONTFLAME 4514 0 999 1 +456 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +457 FEAT_HOUND_DISGUISE 4513 0 999 1 +458 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +459 FEAT_HOUND_TELEPORT 4516 0 999 1 +460 FEAT_RACE_ENERGYRAY 4856 0 999 1 +461 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +462 FEAT_ELAN_RESISTANCE 4521 0 999 1 +463 FEAT_ELAN_RESILIANCE 4522 0 999 1 +464 FEAT_PSIRACE_STOMP 4524 0 999 1 +465 FEAT_MAENAD_OUTBURST 4525 0 999 1 +466 FEAT_XEPH_BURST 4526 0 999 1 +467 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +468 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +469 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +470 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +471 FEAT_KAPAK_SALIVA 4546 0 999 1 +472 FEAT_IRDA_FLARE 4551 0 999 1 +473 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +474 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +475 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +476 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +477 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +478 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +479 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +480 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +481 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +482 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +483 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +484 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +485 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +486 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +487 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +488 FEAT_GRIG_INVIS 4687 0 999 1 +489 FEAT_GRIG_ENTANGLE 4635 0 999 1 +490 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +491 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +492 FEAT_BRALANI_BLUR 4997 0 999 1 +493 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +494 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +495 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +496 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +497 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +498 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +499 Skarn_spines 5180 0 999 1 +500 Killoren_Aspect_H 5209 0 999 1 +501 Killoren_Aspect_D 5210 0 999 1 +502 Killoren_Aspect_A 5211 0 999 1 +503 FrostFolk_IceBlast 5372 0 999 1 +504 Uldra_RayFrost 5373 0 999 1 +505 Uldra_Fatigue 5374 0 999 1 +506 Marrulurk_DA 2930 0 999 1 +507 Marrulurk_NauseatingBreath 5375 0 999 1 +508 ExtaminaarCharmAnimal 5379 0 999 1 +509 Marrusault_Howl 3308 0 999 1 +510 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +511 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +512 FEAT_HYBSIL_JUMP 5384 0 999 1 +513 FEAT_WILDREN_FURY 5386 0 999 1 +514 Turlemoi_RockThrowing 5419 0 999 1 +515 Arkamoi_ArcaneMastermind 5424 0 999 1 +516 Muckdweller_Squirt 5425 0 999 1 +517 Aranea_AlternateForm 5426 0 999 1 +518 Aranea_Web 5427 0 999 1 +519 Mephling_breath 5429 0 999 1 +520 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +521 Warsoul_CultPower 1805 0 999 1 +522 Warsoul_SoulTyrant 1806 0 999 1 +523 **** **** **** **** **** +524 **BonusDomains** **** **** **** **** +525 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +526 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +527 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +528 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +529 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +530 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +531 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +532 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +533 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +534 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +535 Strength_Domain_Power 307 0 999 1 +536 Protection_Domain_Power 308 0 999 1 +537 Death_Domain_Power 310 0 999 1 +538 Air_Domain_Power 311 0 999 1 +539 Destruction_Domain_Power 313 0 999 1 +540 Earth_Domain_Power 314 0 999 1 +541 Fire_Domain_Power 316 0 999 1 +542 Plant_Domain_Power 321 0 999 1 +543 Sun_Domain_Power 322 0 999 1 +544 Travel_Domain_Power 323 0 999 1 +545 Trickery_Domain_Power 324 0 999 1 +546 Water_Domain_Power 325 0 999 1 +547 FEAT_ORC_DOMAIN 4041 0 999 1 +548 FEAT_SLIME_DOMAIN 4043 0 999 1 +549 FEAT_CHARM_DOMAIN 4045 0 999 1 +550 FEAT_FAMILY_DOMAIN 4051 0 999 1 +551 FEAT_HALFLING_DOMAIN 4052 0 999 1 +552 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +553 FEAT_HATRED_DOMAIN 4054 0 999 1 +554 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +555 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +556 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +557 FEAT_SPIDER_DOMAIN 4061 0 999 1 +558 FEAT_BLIGHTBRINGER 2250 0 999 1 +559 **** **** **** **** **** +560 **Templates** **** **** **** **** +561 Celestial_Smite_Evil 22601 0 999 1 +562 Fiendish_Smite_Good 22603 0 999 1 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Half_Fiendish_Contagion 22629 0 999 1 +586 Half_Fiendish_Blasphemy 22630 0 999 1 +587 Half_Fiendish_Unholy_Aura **** 0 999 1 +588 Half_Fiendish_Unhallow **** 0 999 1 +589 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +590 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +591 Half_Fiendish_Destruction 22635 0 999 1 +592 Lich_Fear_Aura 22637 0 999 1 +593 Lich_Paralyzing_Touch 22638 0 999 1 +594 Lich_Appearance 22639 0 999 1 +595 Demilich_Alter_Self 22641 0 999 1 +596 Demilich_Astral_Projection **** 0 999 1 +597 Demilich_Create_Greater_Undead 22643 0 999 1 +598 Demilich_Create_Undead 22644 0 999 1 +599 Demilich_Death_Knell **** 0 999 1 +600 Demilich_Enervation 22646 0 999 1 +601 Demilich_Greater_Dispel_Magic 22647 0 999 1 +602 Demilich_Harm 22648 0 999 1 +603 Demilich_Summon_Creature_I 22649 0 999 1 +604 Demilich_Summon_Creature_II 22650 0 999 1 +605 Demilich_Summon_Creature_III 22651 0 999 1 +606 Demilich_Summon_Creature_IV 22652 0 999 1 +607 Demilich_Summon_Creature_V 22653 0 999 1 +608 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Saint_Bless 22702 0 999 1 +633 Saint_Guidance_Placeholder **** **** **** **** +634 Saint_Resistance 22704 0 999 1 +635 Saint_Virtue 22705 0 999 1 +636 Saint_Protective_Aura 22706 0 999 1 +637 **** **** **** **** **** +638 **WeaponsOfLegacy** **** **** **** **** +639 BBB_Darkvision 22710 0 999 1 +640 BBB_Longstrider 22711 0 999 1 +641 BBB_Lesser_Restoration 22712 0 999 1 +642 BBB_Teleport_SelfOnly 22713 0 999 1 +643 BBB_Protection_from_Evil 22714 0 999 1 +644 BBB_Drowseeker 22715 0 999 1 +645 BBB_ShockingShot 22716 0 999 1 +646 BBB_PierceTheBlackHeart 22717 0 999 1 +647 Steadfast_vigor 22718 0 999 1 +648 Steadfast_slow 22719 0 999 1 +649 Flay_SnakeSting 22720 0 999 1 +650 Flay_WhipWrap 22721 0 999 1 +651 CrimsonRuination_FrozenFate 22722 0 999 1 +652 Devious_DetectThoughts 22723 0 999 1 +653 SimpleBow_TrueSeeing 22724 0 999 1 +654 SimpleBow_Prescience 22725 0 999 1 +655 SimpleBow_Focus 22726 0 999 1 +656 Aradros_Extend 22727 0 999 1 +657 Aradros_Survive 22728 0 999 1 +658 Guurgal_Force 22729 0 999 1 +659 Guurgal_Rage 22730 0 999 1 +660 DivSpark_Fear 22731 0 999 1 +661 DivSpark_Light 22732 0 999 1 +662 Wargirds_Haste 22733 0 999 1 +663 Wargirds_Stoneskin 22734 0 999 1 +664 DesertWind_FierySlash 22735 0 999 1 +665 DesertWind_HowlingWind 22736 0 999 1 +666 DesertWind_FanFlames 22737 0 999 1 +667 DesertWind_DustDesert 22738 0 999 1 +668 Mindsplinter_VirtueDenied 22739 0 999 1 +669 Mindsplinter_KissOfDeath 22740 0 999 1 +670 Mindsplinter_BattleShriek 22741 0 999 1 +671 Mindsplinter_RuinousHowl 22742 0 999 1 +672 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +673 NotchedSpear_ConcealmentKraken 22744 0 999 1 +674 NotchedSpear_ScionSea 22745 0 999 1 +675 NotchedSpear_CommandSeaChildren 22746 0 999 1 +676 Ur_SwiftStride 22747 0 999 1 +677 Ur_HealingTotem 22748 0 999 1 +678 Ur_SavageTransformation 22749 0 999 1 +679 FlamecastersBolt_MarkTarget 22750 0 999 1 +680 FlamecastersBolt_Morale 22751 0 999 1 +681 FlamecastersBolt_Fireball 22752 0 999 1 +682 StalkersBow_StalkersInsight 22753 0 999 1 +683 StalkersBow_Ethereal 22754 0 999 1 +684 Exordius_Guidance 22755 0 999 1 +685 Exordius_Cure 22756 0 999 1 +686 Exordius_Dismissal 22757 0 999 1 +687 Caladbolg_Imprison 22758 0 999 1 +688 HammerWitches_Detect 22759 0 999 1 +689 HammerWitches_Spellbreaker 22760 0 999 1 +690 HammerWitches_AMF 22761 0 999 1 +691 HammerWitches_Dispel 22762 0 999 1 +692 HammerWitches_Mantle 22763 0 999 1 +693 SlingOfTheDireWind_StunningStone 22764 0 999 1 +694 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +695 SlingOfTheDireWind_WindWall 22766 0 999 1 +696 Treebrother_Shillelagh 22767 0 999 1 +697 Treebrother_Charm_Plant 22768 0 999 1 +698 Treebrother_Entangle 22769 0 999 1 +699 Treebrother_Owls_Insight 22770 0 999 1 +700 Treebrother_Changestaff 22771 0 999 1 +701 FullMoonsTrick_Rage 22772 0 999 1 +702 FullMoonsTrick_Invis 22773 0 999 1 +703 FiendkillersFlail_Darkvis 22774 0 999 1 +704 FiendkillersFlail_Detect 22775 0 999 1 +705 ScalesBalance_Detect 22776 0 999 1 +706 ScalesBalance_Cure 22777 0 999 1 +707 ScalesBalance_Knell 22778 0 999 1 +708 ScalesBalance_Enerv 22779 0 999 1 +709 ScalesBalance_Heal 22780 0 999 1 +710 ScalesBalance_Finger 22781 0 999 1 +711 ShishiO_Charm 22782 0 999 1 +712 ShishiO_Summon 22783 0 999 1 +713 ShishiO_Poly 22784 0 999 1 +714 ShishiO_Shout 22785 0 999 1 +715 Dymondheart_ShedBolts 22786 0 999 1 +716 Dymondheart_Deflect 22787 0 999 1 +717 Dymondheart_Daylight 22788 0 999 1 +718 Dymondheart_Cure 22789 0 999 1 +719 Dymondheart_Banish 22790 0 999 1 +720 Sunsword_Daylight 22791 0 999 1 +721 Sunsword_Death_Ward 22792 0 999 1 +722 Sunsword_Banish 22793 0 999 1 +723 Sunsword_Undeath 22794 0 999 1 +724 Blackrazor_Detect 22795 0 999 1 +725 Blackrazor_Knell 22796 0 999 1 +726 Blackrazor_Haste 22797 0 999 1 +727 Ramethene_Detect 22798 0 999 1 +728 Ramethene_Smite 22799 0 999 1 +729 Ramethene_Resist_Elements 22800 0 999 1 +730 Ramethene_Cloudkill 22801 0 999 1 +731 Ramethene_SuddenMaximize 22802 0 999 1 +732 Ramethene_Horrid_Wilting 22803 0 999 1 +733 Wyrmbane_Cause_Fear 22804 0 999 1 +734 Wyrmbane_Lightning_Bolt 22805 0 999 1 +735 Wyrmbane_Sudden_Emp 22806 0 999 1 +736 Wyrmbane_Breath_Lightning 22807 0 999 1 +737 Whelm_Detect_Giant 22808 0 999 1 +738 Whelm_Locate_Object 22809 0 999 1 +739 Whelm_Detect_Goblin 22810 0 999 1 +740 Ravenkind_Dancing_Lights 22811 0 999 1 +741 Ravenkind_Light 22812 0 999 1 +742 Ravenkind_Flare 22813 0 999 1 +743 Ravenkind_Detect_Undead 22814 0 999 1 +744 Ravenkind_Halt_Undead 22815 0 999 1 +745 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +746 Ravenkind_Daylight 22817 0 999 1 +747 Ravenkind_Death_Ward 22818 0 999 1 +748 Ravenkind_Break_Enchantment 22819 0 999 1 +749 Ravenkind_Mass_Heal 22820 0 999 1 +750 LastCitadel_LeadingTheAttack 22821 0 999 1 +751 LastCitadel_Prayer 22822 0 999 1 +752 LastCitadel_Remove_Fear 22823 0 999 1 +753 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +754 LastCitadel_Blade_Barrier 22825 0 999 1 +755 LastCitadel_Heal 22826 0 999 1 +756 Unfettered_ChargingMinotaur 22827 0 999 1 +757 Unfettered_ENLARGE_PERSON 22828 0 999 1 +758 Unfettered_Etherealness 22829 0 999 1 +759 Unfettered_Stoneskin 22830 0 999 1 +760 Unfettered_Mordenkainens_Sword 22831 0 999 1 +761 Hillcrusher_Earthen_Might 22832 0 999 1 +762 Hillcrusher_Soften_Earth 22833 0 999 1 +763 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +764 Hillcrusher_Raise_the_Earth 22835 0 999 1 +765 Hillcrusher_Shake_the_Earth 22836 0 999 1 +766 DesertWindToB_BurningBlade 22837 0 999 1 +767 DesertWindToB_FanTheFlames 22838 0 999 1 +768 DesertWindToB_WyrmsFlame 22839 0 999 1 +769 Faithful_Detect_Evil 22840 0 999 1 +770 Faithful_Lesser_Restoration 22841 0 999 1 +771 Faithful_Restoration 22842 0 999 1 +772 Faithful_Resiliency 22843 0 999 1 +773 Faithful_ImmortalFortitude 22844 0 999 1 +774 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +775 SupernalClarity_PsychicPoise 22846 0 999 1 +776 SupernalClarity_Haste 22847 0 999 1 +777 SupernalClarity_Freeeeeedom 22848 0 999 1 +778 SupernalClarity_Time_Stop 22849 0 999 1 +779 Kamate_SteelWind 22850 0 999 1 +780 Kamate_ShockingGrasp 22851 0 999 1 +781 Kamate_Lightning_Bolt 22852 0 999 1 +782 Kamate_Chain_Lightning 22853 0 999 1 +783 Kamate_True_Strike 22854 0 999 1 +784 Eventide_CometThrow 22855 0 999 1 +785 Eventide_BafflingDefense 22856 0 999 1 +786 Eventide_Improved_Invisibility 22857 0 999 1 +787 Umbral_Invisibility 22858 0 999 1 +788 Umbral_Shadowstep 22859 0 999 1 +789 TigerFang_FrenziedCharge 22860 0 999 1 +790 TigerFang_BattleFever 22861 0 999 1 +791 TigerFang_Haste 22862 0 999 1 +792 Bullybasher_KnockSilly 22863 0 999 1 +793 Bullybasher_StoneGathering 22864 0 999 1 +794 Bullybasher_LightningPunch 22865 0 999 1 +795 Bullybasher_GiantBearing 26000 0 999 1 +796 Lorestealer_Read_Magic 22866 0 999 1 +797 Lorestealer_DetectMagic 22867 0 999 1 +798 Lorestealer_Axecasting 22868 0 999 1 +799 Durindana_Daylight 22869 0 999 1 +800 Durindana_Death_Ward 22870 0 999 1 +801 Durindana_Hallow 22871 0 999 1 +802 Durindana_Dazzle 22872 0 999 1 +803 Thaas_Detect_Demon 22873 0 999 1 +804 Thaas_ObstructSummoning 22874 0 999 1 +805 Thaas_Banishment 22875 0 999 1 +806 Thaas_Teleport 22876 0 999 1 +807 Quickspur_Entropic_Shield 22877 0 999 1 +808 Quickspur_Resist_Elements 22878 0 999 1 +809 Quickspur_PhantomSteed 22879 0 999 1 +810 Quickspur_Blur 22880 0 999 1 +811 Quickspur_Stoneskin 22881 0 999 1 +812 BES_FIRE_OF_THE_HEART 22882 0 999 1 +813 BES_ENTHRALLING_LIGHT 22883 0 999 1 +814 BES_COLOR_SPRAY 22884 0 999 1 +815 BES_BLINDING_FLASH 22885 0 999 1 +816 BES_SHOOTING_STARS 22886 0 999 1 +817 BES_GLITTERING_MOTES 22887 0 999 1 +818 BES_TWINKLE 22888 0 999 1 +819 BES_SILVER_STARLIGHT 22889 0 999 1 +820 BES_STARLIGHT_DISPELLING 22890 0 999 1 +821 BES_TALES_IN_THE_SKY 22891 0 999 1 +822 BES_CALL_DOWN_A_STAR 22892 0 999 1 +823 ###cls_feat_allBaseClasses_END### **** **** **** **** 824 **** **** **** **** **** 825 **** **** **** **** **** 826 **** **** **** **** **** @@ -1103,76 +1103,77 @@ 1099 **** **** **** **** **** 1100 **** **** **** **** **** 1101 **** **** **** **** **** -1102 ReservedBelowForISCAndESS **** **** **** **** -1103 FEAT_WANDER_UNSEEN 5028 0 99 1 -1104 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -1105 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -1106 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -1107 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -1108 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -1109 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -1110 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -1111 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -1112 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -1113 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -1114 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -1115 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -1116 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -1117 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -1118 EPIC_SPELL_DEATHMARK 5058 0 99 2 -1119 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -1120 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -1121 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -1122 EPIC_SPELL_DULLBLADES 5066 0 99 2 -1123 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -1124 EPIC_SPELL_ENSLAVE 5070 0 99 2 -1125 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -1126 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -1127 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -1128 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -1129 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -1130 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -1131 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -1132 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -1133 EPIC_SPELL_GODSMITE 5088 0 99 2 -1134 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -1135 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -1136 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -1137 EPIC_SPELL_HELL_SEND 5096 0 99 2 -1138 EPIC_SPELL_HELLBALL 5098 0 99 2 -1139 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -1140 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -1141 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -1142 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -1143 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -1144 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -1145 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -1146 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -1147 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -1148 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -1149 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -1150 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -1151 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -1152 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -1153 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -1154 EPIC_SPELL_PESTILENCE 5130 0 99 2 -1155 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -1156 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -1157 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -1158 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -1159 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -1160 EPIC_SPELL_RUIN 5142 0 99 2 -1161 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -1162 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -1163 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -1164 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -1165 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -1166 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -1167 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -1168 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -1169 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -1170 EPIC_SPELL_TWINFIEND 5162 0 99 2 -1171 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -1172 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -1173 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -1174 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +1102 **** **** **** **** **** +1103 ReservedBelowForISCAndESS **** **** **** **** +1104 FEAT_WANDER_UNSEEN 5028 0 99 1 +1105 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +1106 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +1107 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +1108 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +1109 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +1110 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +1111 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +1112 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +1113 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +1114 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +1115 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +1116 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +1117 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +1118 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +1119 EPIC_SPELL_DEATHMARK 5058 0 99 2 +1120 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +1121 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +1122 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +1123 EPIC_SPELL_DULLBLADES 5066 0 99 2 +1124 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +1125 EPIC_SPELL_ENSLAVE 5070 0 99 2 +1126 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +1127 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +1128 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +1129 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +1130 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +1131 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +1132 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +1133 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +1134 EPIC_SPELL_GODSMITE 5088 0 99 2 +1135 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +1136 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +1137 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +1138 EPIC_SPELL_HELL_SEND 5096 0 99 2 +1139 EPIC_SPELL_HELLBALL 5098 0 99 2 +1140 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +1141 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +1142 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +1143 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +1144 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +1145 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +1146 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +1147 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +1148 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +1149 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +1150 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +1151 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +1152 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +1153 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +1154 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +1155 EPIC_SPELL_PESTILENCE 5130 0 99 2 +1156 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +1157 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +1158 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +1159 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +1160 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +1161 EPIC_SPELL_RUIN 5142 0 99 2 +1162 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +1163 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +1164 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +1165 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +1166 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +1167 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +1168 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +1169 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +1170 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +1171 EPIC_SPELL_TWINFIEND 5162 0 99 2 +1172 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +1173 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +1174 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +1175 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_comm.2da b/nwn/nwnprc/trunk/2das/cls_feat_comm.2da index 061b1137..d3da4a8f 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_comm.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_comm.2da @@ -35,602 +35,603 @@ 31 CombatMove_RadialMaster3 3415 3 1 1 32 **** **** **** **** **** 33 **GeneralActivatableFeats** **** **** **** **** -34 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -35 FEAT_PLANT_CONTROL 25993 0 -1 1 -36 FEAT_FAV_COMPANIONS 25994 0 -1 1 -37 RangedDisarm 5192 0 -1 1 -38 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -39 DivineIntercession 5283 0 -1 1 -40 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -41 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -42 FEAT_ATTUNE_GEM 2472 0 -1 1 -43 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -44 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -45 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -46 FEAT_HOLYRADIANCE 3164 0 -1 1 -47 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -48 FEAT_MANYSHOT 3306 0 -1 1 -49 FEAT_IMP_MANYSHOT 3350 0 -1 1 -50 Pinpoint_Accuracy 3351 0 -1 1 -51 FEAT_SERVHEAVEN 3355 0 -1 1 -52 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -53 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -54 Cloak_Dance 4817 0 -1 1 -55 Reckless_Offense 4816 0 -1 1 -56 ZoneOfAnimation 2891 0 -1 1 -57 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -58 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -59 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -60 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -61 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -62 Dragonfire_Assault 1842 0 -1 1 -63 Dragonfire_Channeling 1843 0 -1 1 -64 Dragonfire_Inspiration 1844 0 -1 1 -65 DauntingPresence 24025 0 -1 1 -66 ProfaneLifeLeech 24026 0 -1 1 -67 ProfaneAgony 5282 0 -1 1 -68 SacredVitality 24027 0 -1 1 -69 SacredVengeance 24028 0 -1 1 -70 DeformityEyes 24029 0 -1 1 -71 DeformityParasite 24031 0 -1 1 -72 DarkSpeech 24033 0 -1 1 -73 DarkWhispers 24034 0 -1 1 -74 MastersWill 24035 0 -1 1 -75 DeformityMadness 24036 0 -1 1 -76 ReflexivePsychosis 24037 0 -1 1 -77 ChosenOfEvil 24038 0 -1 1 -78 Avenging_Strike 4297 0 -1 1 -79 SnowflakeWardance 4489 0 -1 1 -80 MasterWand 5312 0 -1 1 -81 RecklessWandWielder 5313 0 -1 1 -82 DoubleWandWielder 5315 0 -1 1 -83 Wandstrike 5316 0 -1 1 -84 Snap_Kick 4398 0 -1 1 -85 HighSwordLowAxe 5288 0 -1 1 -86 HammersEdge 5289 0 -1 1 -87 AnvilofThunder 5290 0 -1 1 -88 ScorpionsGrasp 5178 0 -1 1 -89 WeaponAndTorch 5291 0 -1 1 -90 ShieldCharge 3256 0 -1 1 -91 ShieldSlam 3257 0 -1 1 -92 AwesomeBlow 5370 0 -1 1 -93 Spinning_Halberd 5287 0 -1 1 -94 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -95 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -96 FEAT_RAY_SLEEP 2222 0 999 1 -97 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -98 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -99 FEAT_RAY_FEAR 2225 0 999 1 -100 FEAT_RAY_SLOW 2226 0 999 1 -101 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -102 FEAT_WANDER_UNSEEN 5028 0 999 1 -103 BonesOfTheEarth_Feat 2864 0 999 1 -104 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -105 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -106 FEAT_FIERY_BURST 24739 0 -1 1 -107 FEAT_STORM_BOLT 24740 0 -1 1 -108 FEAT_WINTERS_BLAST 24741 0 -1 1 -109 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -110 FEAT_SICKENING_GRASP 24743 0 -1 1 -111 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -112 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -113 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -114 FEAT_BORNE_ALOFT 24747 0 -1 1 -115 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -116 FEAT_SHADOW_VEIL 24749 0 -1 1 -117 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -118 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -119 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -120 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -121 FEAT_DROWNING_GLANCE 24754 0 -1 1 -122 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -123 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -124 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -125 FEAT_HURRICANE_BREATH 24758 0 -1 1 -126 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -127 FEAT_FACECHANGER 24760 0 -1 1 -128 **** **** **** **** **** -129 **Metabreath_and_Channeling** **** **** **** **** -130 FEAT_CLINGING_BREATH 4966 0 -1 1 -131 FEAT_LINGERING_BREATH 4967 0 -1 1 -132 FEAT_ENLARGE_BREATH 4968 0 -1 1 -133 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -134 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -135 FEAT_SHAPE_BREATH 4972 0 -1 1 -136 FEAT_SPREAD_BREATH 4973 0 -1 1 -137 FEAT_TEMPEST_BREATH 4974 0 -1 1 -138 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -139 FEAT_EXHALED_BARRIER 4976 0 -1 1 -140 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -141 **** **** **** **** **** -142 **DraconicAuras** **** **** **** **** -143 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -144 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -145 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -146 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -147 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -148 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -149 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -150 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -151 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -152 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -153 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -154 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -155 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -156 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -157 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -158 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -159 FEAT_SECOND_AURA_POWER 1853 0 999 1 -160 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -161 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -162 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -163 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -164 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -165 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -166 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -167 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -168 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -169 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -170 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -171 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -172 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -173 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -174 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -175 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -176 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -177 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -178 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -179 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -180 **** **** **** **** **** -181 **PsionicFeats** **** **** **** **** -182 Psionic_Focus 4818 0 999 1 -183 Invest_Armour 3643 0 -1 1 -184 Mental_Leap 4809 0 -1 1 -185 Psionic_Fist 4800 0 -1 1 -186 Greater_Psionic_Fist 4821 0 -1 1 -187 Psionic_Weapon 4822 0 -1 1 -188 Greater_Psionic_Weapon 4823 0 -1 1 -189 Psionic_Shot 4824 0 -1 1 -190 Greater_Psionic_Shot 4825 0 -1 1 -191 Psionic_Meditation 4827 0 -1 1 -192 Unavoidable_Strike 4830 0 -1 1 -193 Wounding_Attack 4832 0 -1 1 -194 Deep_Impact 4852 0 -1 1 -195 Fell_Shot 4853 0 -1 1 -196 Strength_of_Two 4965 0 -1 1 -197 **** **** **** **** **** -198 **IncarnumFeats** **** **** **** **** -199 InvestEssentiaConversation 8800 0 999 1 -200 HealingSoul 8882 0 999 1 -201 MidnightAugmentation 8884 0 999 1 -202 PsycarnumBlade 8887 0 999 1 -203 DivineSoultouch 8891 0 999 1 -204 PsycarnumInfusion 8896 0 999 1 -205 **** **** **** **** **** -206 **BindingFeats** **** **** **** **** -207 BindVestige 9131 0 -1 1 -208 ExpelVestige 9136 0 -1 1 -209 MalphasArcaneEye 9040 0 999 1 -210 SavnokCallArmor 9043 0 999 1 -211 AndromaliusSee_Invisibility 9048 0 999 1 -212 FocalorAuraSadness 9049 0 999 1 -213 KarsusSenses 9052 0 999 1 -214 **** **** **** **** **** -215 **RacialFeats** **** **** **** **** -216 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -217 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -218 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -219 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -220 FEAT_AVARIEL_DIVE 4645 0 999 1 -221 FEAT_AYUAN_FEAR 4646 0 999 1 -222 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -223 FEAT_AYUAN_DARKNESS 4648 0 999 1 -224 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -225 FEAT_AASIMAR_LIGHT 4650 0 999 1 -226 FEAT_TIEFLING_DARK 4651 0 999 1 -227 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -228 FEAT_SVIRF_BLUR 4653 0 999 1 -229 FEAT_SVIRF_DISGUISE 4654 0 999 1 -230 FEAT_SVIRF_REVERT 4655 0 999 1 -231 FEAT_RAK_DISGUISE 4656 0 999 1 -232 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -233 FEAT_PYUAN_CHARM 4658 0 999 1 -234 FEAT_PYUAN_DARKNESS 4659 0 999 1 -235 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -236 FEAT_PYUAN_FEAR 4661 0 999 1 -237 FEAT_PIXIE_INVIS 4662 0 999 1 -238 FEAT_PIXIE_CONFUSE 4663 0 999 1 -239 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -240 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -241 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -242 FEAT_PIXIE_REVERT 4667 0 999 1 -243 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -244 FEAT_ILLITHID_CHARM 4669 0 999 1 -245 FEAT_ILLITHID_BLAST 4670 0 999 1 -246 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -247 FEAT_GITHZERAI_DAZE 4672 0 999 1 -248 FEAT_GITHYANKI_DAZE 4673 0 999 1 -249 FEAT_GITHYANKI_BLUR 4674 0 999 1 -250 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -251 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -252 FEAT_FEYRI_DARKNESS 4677 0 999 1 -253 FEAT_FEYRI_ENERVATION 4678 0 999 1 -254 FEAT_FEYRI_ALTER 4679 0 999 1 -255 FEAT_FEYRI_REVERT 4680 0 999 1 -256 FEAT_DUERGAR_INVIS 4681 0 999 1 -257 FEAT_DROW_DARKNESS 4682 0 999 1 -258 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -259 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -260 FEAT_WGNOME_SILENCE 4555 0 999 1 -261 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -262 FEAT_HOUND_AID 4574 0 999 1 -263 FEAT_HOUND_AURAMENACE 4548 0 999 1 -264 FEAT_HOUND_CONTFLAME 4514 0 999 1 -265 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -266 FEAT_HOUND_DISGUISE 4513 0 999 1 -267 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -268 FEAT_HOUND_TELEPORT 4516 0 999 1 -269 FEAT_RACE_ENERGYRAY 4856 0 999 1 -270 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -271 FEAT_ELAN_RESISTANCE 4521 0 999 1 -272 FEAT_ELAN_RESILIANCE 4522 0 999 1 -273 FEAT_PSIRACE_STOMP 4524 0 999 1 -274 FEAT_MAENAD_OUTBURST 4525 0 999 1 -275 FEAT_XEPH_BURST 4526 0 999 1 -276 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -277 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -278 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -279 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -280 FEAT_KAPAK_SALIVA 4546 0 999 1 -281 FEAT_IRDA_FLARE 4551 0 999 1 -282 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -283 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -284 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -285 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -286 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -287 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -288 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -289 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -290 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -291 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -292 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -293 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -294 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -295 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -296 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -297 FEAT_GRIG_INVIS 4687 0 999 1 -298 FEAT_GRIG_ENTANGLE 4635 0 999 1 -299 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -300 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -301 FEAT_BRALANI_BLUR 4997 0 999 1 -302 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -303 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -304 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -305 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -306 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -307 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -308 Skarn_spines 5180 0 999 1 -309 Killoren_Aspect_H 5209 0 999 1 -310 Killoren_Aspect_D 5210 0 999 1 -311 Killoren_Aspect_A 5211 0 999 1 -312 FrostFolk_IceBlast 5372 0 999 1 -313 Uldra_RayFrost 5373 0 999 1 -314 Uldra_Fatigue 5374 0 999 1 -315 Marrulurk_DA 2930 0 999 1 -316 Marrulurk_NauseatingBreath 5375 0 999 1 -317 ExtaminaarCharmAnimal 5379 0 999 1 -318 Marrusault_Howl 3308 0 999 1 -319 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -320 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -321 FEAT_HYBSIL_JUMP 5384 0 999 1 -322 FEAT_WILDREN_FURY 5386 0 999 1 -323 Turlemoi_RockThrowing 5419 0 999 1 -324 Arkamoi_ArcaneMastermind 5424 0 999 1 -325 Muckdweller_Squirt 5425 0 999 1 -326 Aranea_AlternateForm 5426 0 999 1 -327 Aranea_Web 5427 0 999 1 -328 Mephling_breath 5429 0 999 1 -329 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -330 Warsoul_CultPower 1805 0 999 1 -331 Warsoul_SoulTyrant 1806 0 999 1 -332 **** **** **** **** **** -333 **BonusDomains** **** **** **** **** -334 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -335 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -336 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -337 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -338 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -339 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -340 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -341 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -342 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -343 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -344 Strength_Domain_Power 307 0 999 1 -345 Protection_Domain_Power 308 0 999 1 -346 Death_Domain_Power 310 0 999 1 -347 Air_Domain_Power 311 0 999 1 -348 Destruction_Domain_Power 313 0 999 1 -349 Earth_Domain_Power 314 0 999 1 -350 Fire_Domain_Power 316 0 999 1 -351 Plant_Domain_Power 321 0 999 1 -352 Sun_Domain_Power 322 0 999 1 -353 Travel_Domain_Power 323 0 999 1 -354 Trickery_Domain_Power 324 0 999 1 -355 Water_Domain_Power 325 0 999 1 -356 FEAT_ORC_DOMAIN 4041 0 999 1 -357 FEAT_SLIME_DOMAIN 4043 0 999 1 -358 FEAT_CHARM_DOMAIN 4045 0 999 1 -359 FEAT_FAMILY_DOMAIN 4051 0 999 1 -360 FEAT_HALFLING_DOMAIN 4052 0 999 1 -361 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -362 FEAT_HATRED_DOMAIN 4054 0 999 1 -363 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -364 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -365 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -366 FEAT_SPIDER_DOMAIN 4061 0 999 1 -367 FEAT_BLIGHTBRINGER 2250 0 999 1 -368 **** **** **** **** **** -369 **Templates** **** **** **** **** -370 Celestial_Smite_Evil 22601 0 999 1 -371 Fiendish_Smite_Good 22603 0 999 1 -372 Half_Celestial_Smite_Evil 22605 0 999 1 -373 Half_Celestial_Protection_from_Evil 22606 0 999 1 -374 Half_Celestial_Bless 22607 0 999 1 -375 Half_Celestial_Aid 22608 0 999 1 -376 Half_Celestial_Detect_Evil 22609 0 999 1 -377 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -378 Half_Celestial_Neutralize_Poison 22611 0 999 1 -379 Half_Celestial_HolySmite **** 0 999 1 -380 Half_Celestial_Remove_Disease 22613 0 999 1 -381 Half_Celestial_DispelEvil **** 0 999 1 -382 Half_Celestial_Holy_Word 22615 0 999 1 -383 Half_Celestial_HolyAura 22616 0 999 1 -384 Half_Celestial_Hallow **** 0 999 1 -385 Half_Celestial_Mass_Charm 22618 0 999 1 -386 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -387 Half_Celestial_Resurrection 22620 0 999 1 -388 Half_Celestial_Daylight 22621 0 999 1 -389 Half_Fiendish_Smite_Good 22624 0 999 1 -390 Half_Fiendish_Darkness 22625 0 999 1 -391 Half_Fiendish_Desecrate **** 0 999 1 -392 Half_Fiendish_Unholy_Blight **** 0 999 1 -393 Half_Fiendish_Poison 22628 0 999 1 -394 Half_Fiendish_Contagion 22629 0 999 1 -395 Half_Fiendish_Blasphemy 22630 0 999 1 -396 Half_Fiendish_Unholy_Aura **** 0 999 1 -397 Half_Fiendish_Unhallow **** 0 999 1 -398 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -399 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -400 Half_Fiendish_Destruction 22635 0 999 1 -401 Lich_Fear_Aura 22637 0 999 1 -402 Lich_Paralyzing_Touch 22638 0 999 1 -403 Lich_Appearance 22639 0 999 1 -404 Demilich_Alter_Self 22641 0 999 1 -405 Demilich_Astral_Projection **** 0 999 1 -406 Demilich_Create_Greater_Undead 22643 0 999 1 -407 Demilich_Create_Undead 22644 0 999 1 -408 Demilich_Death_Knell **** 0 999 1 -409 Demilich_Enervation 22646 0 999 1 -410 Demilich_Greater_Dispel_Magic 22647 0 999 1 -411 Demilich_Harm 22648 0 999 1 -412 Demilich_Summon_Creature_I 22649 0 999 1 -413 Demilich_Summon_Creature_II 22650 0 999 1 -414 Demilich_Summon_Creature_III 22651 0 999 1 -415 Demilich_Summon_Creature_IV 22652 0 999 1 -416 Demilich_Summon_Creature_V 22653 0 999 1 -417 Demilich_Summon_Creature_VI 22654 0 999 1 -418 Demilich_Summon_Creature_VII 22655 0 999 1 -419 Demilich_Summon_Creature_VIII 22656 0 999 1 -420 Demilich_Summon_Creature_IX 22657 0 999 1 -421 Demilich_Telekinesis **** 0 999 1 -422 Demilich_Weird 22659 0 999 1 -423 Demilich_Greater_Planar_Ally 22660 0 999 1 -424 HalfDragon_Breath_Weapon 22662 0 999 1 -425 Earth_Strike 5328 0 999 1 -426 BloodedOne_War_Cry 5377 0 999 1 -427 RethDekala_VilefireBlast 5409 0 999 1 -428 RethDekala_MartialSpirit 5410 0 999 1 -429 RethDekala_ThicketOfBlades 5411 0 999 1 -430 RethDekala_DauntingStrike 5412 0 999 1 -431 RethDekala_DeathFromAbove 5413 0 999 1 -432 RethDekala_DisarmingStrike 5414 0 999 1 -433 RethDekala_EntanglingBlade 5415 0 999 1 -434 RethDekala_WallOfBlades 5416 0 999 1 -435 RethDekala_RecoverManeuvers 5417 0 999 1 -436 ArchlichTurnUndead 22701 0 999 1 -437 FEAT_ANIMATE_DEAD 3574 0 999 1 -438 FEAT_PROJECTION 3579 0 999 1 -439 FEAT_END_PROJECTION 3575 0 999 1 -440 **** **** **** **** **** -441 Saint_Bless 22702 0 999 1 -442 Saint_Guidance_Placeholder **** **** **** **** -443 Saint_Resistance 22704 0 999 1 -444 Saint_Virtue 22705 0 999 1 -445 Saint_Protective_Aura 22706 0 999 1 -446 **** **** **** **** **** -447 **WeaponsOfLegacy** **** **** **** **** -448 BBB_Darkvision 22710 0 999 1 -449 BBB_Longstrider 22711 0 999 1 -450 BBB_Lesser_Restoration 22712 0 999 1 -451 BBB_Teleport_SelfOnly 22713 0 999 1 -452 BBB_Protection_from_Evil 22714 0 999 1 -453 BBB_Drowseeker 22715 0 999 1 -454 BBB_ShockingShot 22716 0 999 1 -455 BBB_PierceTheBlackHeart 22717 0 999 1 -456 Steadfast_vigor 22718 0 999 1 -457 Steadfast_slow 22719 0 999 1 -458 Flay_SnakeSting 22720 0 999 1 -459 Flay_WhipWrap 22721 0 999 1 -460 CrimsonRuination_FrozenFate 22722 0 999 1 -461 Devious_DetectThoughts 22723 0 999 1 -462 SimpleBow_TrueSeeing 22724 0 999 1 -463 SimpleBow_Prescience 22725 0 999 1 -464 SimpleBow_Focus 22726 0 999 1 -465 Aradros_Extend 22727 0 999 1 -466 Aradros_Survive 22728 0 999 1 -467 Guurgal_Force 22729 0 999 1 -468 Guurgal_Rage 22730 0 999 1 -469 DivSpark_Fear 22731 0 999 1 -470 DivSpark_Light 22732 0 999 1 -471 Wargirds_Haste 22733 0 999 1 -472 Wargirds_Stoneskin 22734 0 999 1 -473 DesertWind_FierySlash 22735 0 999 1 -474 DesertWind_HowlingWind 22736 0 999 1 -475 DesertWind_FanFlames 22737 0 999 1 -476 DesertWind_DustDesert 22738 0 999 1 -477 Mindsplinter_VirtueDenied 22739 0 999 1 -478 Mindsplinter_KissOfDeath 22740 0 999 1 -479 Mindsplinter_BattleShriek 22741 0 999 1 -480 Mindsplinter_RuinousHowl 22742 0 999 1 -481 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -482 NotchedSpear_ConcealmentKraken 22744 0 999 1 -483 NotchedSpear_ScionSea 22745 0 999 1 -484 NotchedSpear_CommandSeaChildren 22746 0 999 1 -485 Ur_SwiftStride 22747 0 999 1 -486 Ur_HealingTotem 22748 0 999 1 -487 Ur_SavageTransformation 22749 0 999 1 -488 FlamecastersBolt_MarkTarget 22750 0 999 1 -489 FlamecastersBolt_Morale 22751 0 999 1 -490 FlamecastersBolt_Fireball 22752 0 999 1 -491 StalkersBow_StalkersInsight 22753 0 999 1 -492 StalkersBow_Ethereal 22754 0 999 1 -493 Exordius_Guidance 22755 0 999 1 -494 Exordius_Cure 22756 0 999 1 -495 Exordius_Dismissal 22757 0 999 1 -496 Caladbolg_Imprison 22758 0 999 1 -497 HammerWitches_Detect 22759 0 999 1 -498 HammerWitches_Spellbreaker 22760 0 999 1 -499 HammerWitches_AMF 22761 0 999 1 -500 HammerWitches_Dispel 22762 0 999 1 -501 HammerWitches_Mantle 22763 0 999 1 -502 SlingOfTheDireWind_StunningStone 22764 0 999 1 -503 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -504 SlingOfTheDireWind_WindWall 22766 0 999 1 -505 Treebrother_Shillelagh 22767 0 999 1 -506 Treebrother_Charm_Plant 22768 0 999 1 -507 Treebrother_Entangle 22769 0 999 1 -508 Treebrother_Owls_Insight 22770 0 999 1 -509 Treebrother_Changestaff 22771 0 999 1 -510 FullMoonsTrick_Rage 22772 0 999 1 -511 FullMoonsTrick_Invis 22773 0 999 1 -512 FiendkillersFlail_Darkvis 22774 0 999 1 -513 FiendkillersFlail_Detect 22775 0 999 1 -514 ScalesBalance_Detect 22776 0 999 1 -515 ScalesBalance_Cure 22777 0 999 1 -516 ScalesBalance_Knell 22778 0 999 1 -517 ScalesBalance_Enerv 22779 0 999 1 -518 ScalesBalance_Heal 22780 0 999 1 -519 ScalesBalance_Finger 22781 0 999 1 -520 ShishiO_Charm 22782 0 999 1 -521 ShishiO_Summon 22783 0 999 1 -522 ShishiO_Poly 22784 0 999 1 -523 ShishiO_Shout 22785 0 999 1 -524 Dymondheart_ShedBolts 22786 0 999 1 -525 Dymondheart_Deflect 22787 0 999 1 -526 Dymondheart_Daylight 22788 0 999 1 -527 Dymondheart_Cure 22789 0 999 1 -528 Dymondheart_Banish 22790 0 999 1 -529 Sunsword_Daylight 22791 0 999 1 -530 Sunsword_Death_Ward 22792 0 999 1 -531 Sunsword_Banish 22793 0 999 1 -532 Sunsword_Undeath 22794 0 999 1 -533 Blackrazor_Detect 22795 0 999 1 -534 Blackrazor_Knell 22796 0 999 1 -535 Blackrazor_Haste 22797 0 999 1 -536 Ramethene_Detect 22798 0 999 1 -537 Ramethene_Smite 22799 0 999 1 -538 Ramethene_Resist_Elements 22800 0 999 1 -539 Ramethene_Cloudkill 22801 0 999 1 -540 Ramethene_SuddenMaximize 22802 0 999 1 -541 Ramethene_Horrid_Wilting 22803 0 999 1 -542 Wyrmbane_Cause_Fear 22804 0 999 1 -543 Wyrmbane_Lightning_Bolt 22805 0 999 1 -544 Wyrmbane_Sudden_Emp 22806 0 999 1 -545 Wyrmbane_Breath_Lightning 22807 0 999 1 -546 Whelm_Detect_Giant 22808 0 999 1 -547 Whelm_Locate_Object 22809 0 999 1 -548 Whelm_Detect_Goblin 22810 0 999 1 -549 Ravenkind_Dancing_Lights 22811 0 999 1 -550 Ravenkind_Light 22812 0 999 1 -551 Ravenkind_Flare 22813 0 999 1 -552 Ravenkind_Detect_Undead 22814 0 999 1 -553 Ravenkind_Halt_Undead 22815 0 999 1 -554 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -555 Ravenkind_Daylight 22817 0 999 1 -556 Ravenkind_Death_Ward 22818 0 999 1 -557 Ravenkind_Break_Enchantment 22819 0 999 1 -558 Ravenkind_Mass_Heal 22820 0 999 1 -559 LastCitadel_LeadingTheAttack 22821 0 999 1 -560 LastCitadel_Prayer 22822 0 999 1 -561 LastCitadel_Remove_Fear 22823 0 999 1 -562 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -563 LastCitadel_Blade_Barrier 22825 0 999 1 -564 LastCitadel_Heal 22826 0 999 1 -565 Unfettered_ChargingMinotaur 22827 0 999 1 -566 Unfettered_ENLARGE_PERSON 22828 0 999 1 -567 Unfettered_Etherealness 22829 0 999 1 -568 Unfettered_Stoneskin 22830 0 999 1 -569 Unfettered_Mordenkainens_Sword 22831 0 999 1 -570 Hillcrusher_Earthen_Might 22832 0 999 1 -571 Hillcrusher_Soften_Earth 22833 0 999 1 -572 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -573 Hillcrusher_Raise_the_Earth 22835 0 999 1 -574 Hillcrusher_Shake_the_Earth 22836 0 999 1 -575 DesertWindToB_BurningBlade 22837 0 999 1 -576 DesertWindToB_FanTheFlames 22838 0 999 1 -577 DesertWindToB_WyrmsFlame 22839 0 999 1 -578 Faithful_Detect_Evil 22840 0 999 1 -579 Faithful_Lesser_Restoration 22841 0 999 1 -580 Faithful_Restoration 22842 0 999 1 -581 Faithful_Resiliency 22843 0 999 1 -582 Faithful_ImmortalFortitude 22844 0 999 1 -583 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -584 SupernalClarity_PsychicPoise 22846 0 999 1 -585 SupernalClarity_Haste 22847 0 999 1 -586 SupernalClarity_Freeeeeedom 22848 0 999 1 -587 SupernalClarity_Time_Stop 22849 0 999 1 -588 Kamate_SteelWind 22850 0 999 1 -589 Kamate_ShockingGrasp 22851 0 999 1 -590 Kamate_Lightning_Bolt 22852 0 999 1 -591 Kamate_Chain_Lightning 22853 0 999 1 -592 Kamate_True_Strike 22854 0 999 1 -593 Eventide_CometThrow 22855 0 999 1 -594 Eventide_BafflingDefense 22856 0 999 1 -595 Eventide_Improved_Invisibility 22857 0 999 1 -596 Umbral_Invisibility 22858 0 999 1 -597 Umbral_Shadowstep 22859 0 999 1 -598 TigerFang_FrenziedCharge 22860 0 999 1 -599 TigerFang_BattleFever 22861 0 999 1 -600 TigerFang_Haste 22862 0 999 1 -601 Bullybasher_KnockSilly 22863 0 999 1 -602 Bullybasher_StoneGathering 22864 0 999 1 -603 Bullybasher_LightningPunch 22865 0 999 1 -604 Bullybasher_GiantBearing 26000 0 999 1 -605 Lorestealer_Read_Magic 22866 0 999 1 -606 Lorestealer_DetectMagic 22867 0 999 1 -607 Lorestealer_Axecasting 22868 0 999 1 -608 Durindana_Daylight 22869 0 999 1 -609 Durindana_Death_Ward 22870 0 999 1 -610 Durindana_Hallow 22871 0 999 1 -611 Durindana_Dazzle 22872 0 999 1 -612 Thaas_Detect_Demon 22873 0 999 1 -613 Thaas_ObstructSummoning 22874 0 999 1 -614 Thaas_Banishment 22875 0 999 1 -615 Thaas_Teleport 22876 0 999 1 -616 Quickspur_Entropic_Shield 22877 0 999 1 -617 Quickspur_Resist_Elements 22878 0 999 1 -618 Quickspur_PhantomSteed 22879 0 999 1 -619 Quickspur_Blur 22880 0 999 1 -620 Quickspur_Stoneskin 22881 0 999 1 -621 BES_FIRE_OF_THE_HEART 22882 0 999 1 -622 BES_ENTHRALLING_LIGHT 22883 0 999 1 -623 BES_COLOR_SPRAY 22884 0 999 1 -624 BES_BLINDING_FLASH 22885 0 999 1 -625 BES_SHOOTING_STARS 22886 0 999 1 -626 BES_GLITTERING_MOTES 22887 0 999 1 -627 BES_TWINKLE 22888 0 999 1 -628 BES_SILVER_STARLIGHT 22889 0 999 1 -629 BES_STARLIGHT_DISPELLING 22890 0 999 1 -630 BES_TALES_IN_THE_SKY 22891 0 999 1 -631 BES_CALL_DOWN_A_STAR 22892 0 999 1 -632 ###cls_feat_allBaseClasses_END### **** **** **** **** +34 FEAT_STIGMATA 3163 0 -1 1 +35 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +36 FEAT_PLANT_CONTROL 25993 0 -1 1 +37 FEAT_FAV_COMPANIONS 25994 0 -1 1 +38 RangedDisarm 5192 0 -1 1 +39 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +40 DivineIntercession 5283 0 -1 1 +41 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +42 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +43 FEAT_ATTUNE_GEM 2472 0 -1 1 +44 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +45 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +46 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +47 FEAT_HOLYRADIANCE 3164 0 -1 1 +48 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +49 FEAT_MANYSHOT 3306 0 -1 1 +50 FEAT_IMP_MANYSHOT 3350 0 -1 1 +51 Pinpoint_Accuracy 3351 0 -1 1 +52 FEAT_SERVHEAVEN 3355 0 -1 1 +53 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +54 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +55 Cloak_Dance 4817 0 -1 1 +56 Reckless_Offense 4816 0 -1 1 +57 ZoneOfAnimation 2891 0 -1 1 +58 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +59 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +60 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +61 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +62 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +63 Dragonfire_Assault 1842 0 -1 1 +64 Dragonfire_Channeling 1843 0 -1 1 +65 Dragonfire_Inspiration 1844 0 -1 1 +66 DauntingPresence 24025 0 -1 1 +67 ProfaneLifeLeech 24026 0 -1 1 +68 ProfaneAgony 5282 0 -1 1 +69 SacredVitality 24027 0 -1 1 +70 SacredVengeance 24028 0 -1 1 +71 DeformityEyes 24029 0 -1 1 +72 DeformityParasite 24031 0 -1 1 +73 DarkSpeech 24033 0 -1 1 +74 DarkWhispers 24034 0 -1 1 +75 MastersWill 24035 0 -1 1 +76 DeformityMadness 24036 0 -1 1 +77 ReflexivePsychosis 24037 0 -1 1 +78 ChosenOfEvil 24038 0 -1 1 +79 Avenging_Strike 4297 0 -1 1 +80 SnowflakeWardance 4489 0 -1 1 +81 MasterWand 5312 0 -1 1 +82 RecklessWandWielder 5313 0 -1 1 +83 DoubleWandWielder 5315 0 -1 1 +84 Wandstrike 5316 0 -1 1 +85 Snap_Kick 4398 0 -1 1 +86 HighSwordLowAxe 5288 0 -1 1 +87 HammersEdge 5289 0 -1 1 +88 AnvilofThunder 5290 0 -1 1 +89 ScorpionsGrasp 5178 0 -1 1 +90 WeaponAndTorch 5291 0 -1 1 +91 ShieldCharge 3256 0 -1 1 +92 ShieldSlam 3257 0 -1 1 +93 AwesomeBlow 5370 0 -1 1 +94 Spinning_Halberd 5287 0 -1 1 +95 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +96 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +97 FEAT_RAY_SLEEP 2222 0 999 1 +98 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +99 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +100 FEAT_RAY_FEAR 2225 0 999 1 +101 FEAT_RAY_SLOW 2226 0 999 1 +102 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +103 FEAT_WANDER_UNSEEN 5028 0 999 1 +104 BonesOfTheEarth_Feat 2864 0 999 1 +105 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +106 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +107 FEAT_FIERY_BURST 24739 0 -1 1 +108 FEAT_STORM_BOLT 24740 0 -1 1 +109 FEAT_WINTERS_BLAST 24741 0 -1 1 +110 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +111 FEAT_SICKENING_GRASP 24743 0 -1 1 +112 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +113 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +114 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +115 FEAT_BORNE_ALOFT 24747 0 -1 1 +116 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +117 FEAT_SHADOW_VEIL 24749 0 -1 1 +118 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +119 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +120 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +121 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +122 FEAT_DROWNING_GLANCE 24754 0 -1 1 +123 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +124 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +125 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +126 FEAT_HURRICANE_BREATH 24758 0 -1 1 +127 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +128 FEAT_FACECHANGER 24760 0 -1 1 +129 **** **** **** **** **** +130 **Metabreath_and_Channeling** **** **** **** **** +131 FEAT_CLINGING_BREATH 4966 0 -1 1 +132 FEAT_LINGERING_BREATH 4967 0 -1 1 +133 FEAT_ENLARGE_BREATH 4968 0 -1 1 +134 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +135 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +136 FEAT_SHAPE_BREATH 4972 0 -1 1 +137 FEAT_SPREAD_BREATH 4973 0 -1 1 +138 FEAT_TEMPEST_BREATH 4974 0 -1 1 +139 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +140 FEAT_EXHALED_BARRIER 4976 0 -1 1 +141 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +142 **** **** **** **** **** +143 **DraconicAuras** **** **** **** **** +144 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +145 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +146 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +147 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +148 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +149 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +150 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +151 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +152 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +153 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +154 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +155 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +156 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +157 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +158 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +159 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +160 FEAT_SECOND_AURA_POWER 1853 0 999 1 +161 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +162 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +163 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +164 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +165 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +166 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +167 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +168 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +169 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +170 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +171 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +172 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +173 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +174 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +175 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +176 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +177 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +178 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +179 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +180 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +181 **** **** **** **** **** +182 **PsionicFeats** **** **** **** **** +183 Psionic_Focus 4818 0 999 1 +184 Invest_Armour 3643 0 -1 1 +185 Mental_Leap 4809 0 -1 1 +186 Psionic_Fist 4800 0 -1 1 +187 Greater_Psionic_Fist 4821 0 -1 1 +188 Psionic_Weapon 4822 0 -1 1 +189 Greater_Psionic_Weapon 4823 0 -1 1 +190 Psionic_Shot 4824 0 -1 1 +191 Greater_Psionic_Shot 4825 0 -1 1 +192 Psionic_Meditation 4827 0 -1 1 +193 Unavoidable_Strike 4830 0 -1 1 +194 Wounding_Attack 4832 0 -1 1 +195 Deep_Impact 4852 0 -1 1 +196 Fell_Shot 4853 0 -1 1 +197 Strength_of_Two 4965 0 -1 1 +198 **** **** **** **** **** +199 **IncarnumFeats** **** **** **** **** +200 InvestEssentiaConversation 8800 0 999 1 +201 HealingSoul 8882 0 999 1 +202 MidnightAugmentation 8884 0 999 1 +203 PsycarnumBlade 8887 0 999 1 +204 DivineSoultouch 8891 0 999 1 +205 PsycarnumInfusion 8896 0 999 1 +206 **** **** **** **** **** +207 **BindingFeats** **** **** **** **** +208 BindVestige 9131 0 -1 1 +209 ExpelVestige 9136 0 -1 1 +210 MalphasArcaneEye 9040 0 999 1 +211 SavnokCallArmor 9043 0 999 1 +212 AndromaliusSee_Invisibility 9048 0 999 1 +213 FocalorAuraSadness 9049 0 999 1 +214 KarsusSenses 9052 0 999 1 +215 **** **** **** **** **** +216 **RacialFeats** **** **** **** **** +217 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +218 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +219 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +220 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +221 FEAT_AVARIEL_DIVE 4645 0 999 1 +222 FEAT_AYUAN_FEAR 4646 0 999 1 +223 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +224 FEAT_AYUAN_DARKNESS 4648 0 999 1 +225 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +226 FEAT_AASIMAR_LIGHT 4650 0 999 1 +227 FEAT_TIEFLING_DARK 4651 0 999 1 +228 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +229 FEAT_SVIRF_BLUR 4653 0 999 1 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FEAT_FEYRI_REVERT 4680 0 999 1 +257 FEAT_DUERGAR_INVIS 4681 0 999 1 +258 FEAT_DROW_DARKNESS 4682 0 999 1 +259 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +260 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +261 FEAT_WGNOME_SILENCE 4555 0 999 1 +262 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +263 FEAT_HOUND_AID 4574 0 999 1 +264 FEAT_HOUND_AURAMENACE 4548 0 999 1 +265 FEAT_HOUND_CONTFLAME 4514 0 999 1 +266 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +267 FEAT_HOUND_DISGUISE 4513 0 999 1 +268 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +269 FEAT_HOUND_TELEPORT 4516 0 999 1 +270 FEAT_RACE_ENERGYRAY 4856 0 999 1 +271 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +272 FEAT_ELAN_RESISTANCE 4521 0 999 1 +273 FEAT_ELAN_RESILIANCE 4522 0 999 1 +274 FEAT_PSIRACE_STOMP 4524 0 999 1 +275 FEAT_MAENAD_OUTBURST 4525 0 999 1 +276 FEAT_XEPH_BURST 4526 0 999 1 +277 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +278 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +279 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +280 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +281 FEAT_KAPAK_SALIVA 4546 0 999 1 +282 FEAT_IRDA_FLARE 4551 0 999 1 +283 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +284 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +285 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +286 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +287 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +288 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +289 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +290 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +291 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +292 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +293 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +294 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +295 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +296 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +297 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +298 FEAT_GRIG_INVIS 4687 0 999 1 +299 FEAT_GRIG_ENTANGLE 4635 0 999 1 +300 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +301 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +302 FEAT_BRALANI_BLUR 4997 0 999 1 +303 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +304 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +305 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 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1 +333 **** **** **** **** **** +334 **BonusDomains** **** **** **** **** +335 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +336 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +337 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +338 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +339 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +340 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +341 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +342 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +343 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +344 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +345 Strength_Domain_Power 307 0 999 1 +346 Protection_Domain_Power 308 0 999 1 +347 Death_Domain_Power 310 0 999 1 +348 Air_Domain_Power 311 0 999 1 +349 Destruction_Domain_Power 313 0 999 1 +350 Earth_Domain_Power 314 0 999 1 +351 Fire_Domain_Power 316 0 999 1 +352 Plant_Domain_Power 321 0 999 1 +353 Sun_Domain_Power 322 0 999 1 +354 Travel_Domain_Power 323 0 999 1 +355 Trickery_Domain_Power 324 0 999 1 +356 Water_Domain_Power 325 0 999 1 +357 FEAT_ORC_DOMAIN 4041 0 999 1 +358 FEAT_SLIME_DOMAIN 4043 0 999 1 +359 FEAT_CHARM_DOMAIN 4045 0 999 1 +360 FEAT_FAMILY_DOMAIN 4051 0 999 1 +361 FEAT_HALFLING_DOMAIN 4052 0 999 1 +362 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +363 FEAT_HATRED_DOMAIN 4054 0 999 1 +364 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +365 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +366 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +367 FEAT_SPIDER_DOMAIN 4061 0 999 1 +368 FEAT_BLIGHTBRINGER 2250 0 999 1 +369 **** **** **** **** **** +370 **Templates** **** **** **** **** +371 Celestial_Smite_Evil 22601 0 999 1 +372 Fiendish_Smite_Good 22603 0 999 1 +373 Half_Celestial_Smite_Evil 22605 0 999 1 +374 Half_Celestial_Protection_from_Evil 22606 0 999 1 +375 Half_Celestial_Bless 22607 0 999 1 +376 Half_Celestial_Aid 22608 0 999 1 +377 Half_Celestial_Detect_Evil 22609 0 999 1 +378 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +379 Half_Celestial_Neutralize_Poison 22611 0 999 1 +380 Half_Celestial_HolySmite **** 0 999 1 +381 Half_Celestial_Remove_Disease 22613 0 999 1 +382 Half_Celestial_DispelEvil **** 0 999 1 +383 Half_Celestial_Holy_Word 22615 0 999 1 +384 Half_Celestial_HolyAura 22616 0 999 1 +385 Half_Celestial_Hallow **** 0 999 1 +386 Half_Celestial_Mass_Charm 22618 0 999 1 +387 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +388 Half_Celestial_Resurrection 22620 0 999 1 +389 Half_Celestial_Daylight 22621 0 999 1 +390 Half_Fiendish_Smite_Good 22624 0 999 1 +391 Half_Fiendish_Darkness 22625 0 999 1 +392 Half_Fiendish_Desecrate **** 0 999 1 +393 Half_Fiendish_Unholy_Blight **** 0 999 1 +394 Half_Fiendish_Poison 22628 0 999 1 +395 Half_Fiendish_Contagion 22629 0 999 1 +396 Half_Fiendish_Blasphemy 22630 0 999 1 +397 Half_Fiendish_Unholy_Aura **** 0 999 1 +398 Half_Fiendish_Unhallow **** 0 999 1 +399 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +400 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +401 Half_Fiendish_Destruction 22635 0 999 1 +402 Lich_Fear_Aura 22637 0 999 1 +403 Lich_Paralyzing_Touch 22638 0 999 1 +404 Lich_Appearance 22639 0 999 1 +405 Demilich_Alter_Self 22641 0 999 1 +406 Demilich_Astral_Projection **** 0 999 1 +407 Demilich_Create_Greater_Undead 22643 0 999 1 +408 Demilich_Create_Undead 22644 0 999 1 +409 Demilich_Death_Knell **** 0 999 1 +410 Demilich_Enervation 22646 0 999 1 +411 Demilich_Greater_Dispel_Magic 22647 0 999 1 +412 Demilich_Harm 22648 0 999 1 +413 Demilich_Summon_Creature_I 22649 0 999 1 +414 Demilich_Summon_Creature_II 22650 0 999 1 +415 Demilich_Summon_Creature_III 22651 0 999 1 +416 Demilich_Summon_Creature_IV 22652 0 999 1 +417 Demilich_Summon_Creature_V 22653 0 999 1 +418 Demilich_Summon_Creature_VI 22654 0 999 1 +419 Demilich_Summon_Creature_VII 22655 0 999 1 +420 Demilich_Summon_Creature_VIII 22656 0 999 1 +421 Demilich_Summon_Creature_IX 22657 0 999 1 +422 Demilich_Telekinesis **** 0 999 1 +423 Demilich_Weird 22659 0 999 1 +424 Demilich_Greater_Planar_Ally 22660 0 999 1 +425 HalfDragon_Breath_Weapon 22662 0 999 1 +426 Earth_Strike 5328 0 999 1 +427 BloodedOne_War_Cry 5377 0 999 1 +428 RethDekala_VilefireBlast 5409 0 999 1 +429 RethDekala_MartialSpirit 5410 0 999 1 +430 RethDekala_ThicketOfBlades 5411 0 999 1 +431 RethDekala_DauntingStrike 5412 0 999 1 +432 RethDekala_DeathFromAbove 5413 0 999 1 +433 RethDekala_DisarmingStrike 5414 0 999 1 +434 RethDekala_EntanglingBlade 5415 0 999 1 +435 RethDekala_WallOfBlades 5416 0 999 1 +436 RethDekala_RecoverManeuvers 5417 0 999 1 +437 ArchlichTurnUndead 22701 0 999 1 +438 FEAT_ANIMATE_DEAD 3574 0 999 1 +439 FEAT_PROJECTION 3579 0 999 1 +440 FEAT_END_PROJECTION 3575 0 999 1 +441 **** **** **** **** **** +442 Saint_Bless 22702 0 999 1 +443 Saint_Guidance_Placeholder **** **** **** **** +444 Saint_Resistance 22704 0 999 1 +445 Saint_Virtue 22705 0 999 1 +446 Saint_Protective_Aura 22706 0 999 1 +447 **** **** **** **** **** +448 **WeaponsOfLegacy** **** **** **** **** +449 BBB_Darkvision 22710 0 999 1 +450 BBB_Longstrider 22711 0 999 1 +451 BBB_Lesser_Restoration 22712 0 999 1 +452 BBB_Teleport_SelfOnly 22713 0 999 1 +453 BBB_Protection_from_Evil 22714 0 999 1 +454 BBB_Drowseeker 22715 0 999 1 +455 BBB_ShockingShot 22716 0 999 1 +456 BBB_PierceTheBlackHeart 22717 0 999 1 +457 Steadfast_vigor 22718 0 999 1 +458 Steadfast_slow 22719 0 999 1 +459 Flay_SnakeSting 22720 0 999 1 +460 Flay_WhipWrap 22721 0 999 1 +461 CrimsonRuination_FrozenFate 22722 0 999 1 +462 Devious_DetectThoughts 22723 0 999 1 +463 SimpleBow_TrueSeeing 22724 0 999 1 +464 SimpleBow_Prescience 22725 0 999 1 +465 SimpleBow_Focus 22726 0 999 1 +466 Aradros_Extend 22727 0 999 1 +467 Aradros_Survive 22728 0 999 1 +468 Guurgal_Force 22729 0 999 1 +469 Guurgal_Rage 22730 0 999 1 +470 DivSpark_Fear 22731 0 999 1 +471 DivSpark_Light 22732 0 999 1 +472 Wargirds_Haste 22733 0 999 1 +473 Wargirds_Stoneskin 22734 0 999 1 +474 DesertWind_FierySlash 22735 0 999 1 +475 DesertWind_HowlingWind 22736 0 999 1 +476 DesertWind_FanFlames 22737 0 999 1 +477 DesertWind_DustDesert 22738 0 999 1 +478 Mindsplinter_VirtueDenied 22739 0 999 1 +479 Mindsplinter_KissOfDeath 22740 0 999 1 +480 Mindsplinter_BattleShriek 22741 0 999 1 +481 Mindsplinter_RuinousHowl 22742 0 999 1 +482 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +483 NotchedSpear_ConcealmentKraken 22744 0 999 1 +484 NotchedSpear_ScionSea 22745 0 999 1 +485 NotchedSpear_CommandSeaChildren 22746 0 999 1 +486 Ur_SwiftStride 22747 0 999 1 +487 Ur_HealingTotem 22748 0 999 1 +488 Ur_SavageTransformation 22749 0 999 1 +489 FlamecastersBolt_MarkTarget 22750 0 999 1 +490 FlamecastersBolt_Morale 22751 0 999 1 +491 FlamecastersBolt_Fireball 22752 0 999 1 +492 StalkersBow_StalkersInsight 22753 0 999 1 +493 StalkersBow_Ethereal 22754 0 999 1 +494 Exordius_Guidance 22755 0 999 1 +495 Exordius_Cure 22756 0 999 1 +496 Exordius_Dismissal 22757 0 999 1 +497 Caladbolg_Imprison 22758 0 999 1 +498 HammerWitches_Detect 22759 0 999 1 +499 HammerWitches_Spellbreaker 22760 0 999 1 +500 HammerWitches_AMF 22761 0 999 1 +501 HammerWitches_Dispel 22762 0 999 1 +502 HammerWitches_Mantle 22763 0 999 1 +503 SlingOfTheDireWind_StunningStone 22764 0 999 1 +504 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +505 SlingOfTheDireWind_WindWall 22766 0 999 1 +506 Treebrother_Shillelagh 22767 0 999 1 +507 Treebrother_Charm_Plant 22768 0 999 1 +508 Treebrother_Entangle 22769 0 999 1 +509 Treebrother_Owls_Insight 22770 0 999 1 +510 Treebrother_Changestaff 22771 0 999 1 +511 FullMoonsTrick_Rage 22772 0 999 1 +512 FullMoonsTrick_Invis 22773 0 999 1 +513 FiendkillersFlail_Darkvis 22774 0 999 1 +514 FiendkillersFlail_Detect 22775 0 999 1 +515 ScalesBalance_Detect 22776 0 999 1 +516 ScalesBalance_Cure 22777 0 999 1 +517 ScalesBalance_Knell 22778 0 999 1 +518 ScalesBalance_Enerv 22779 0 999 1 +519 ScalesBalance_Heal 22780 0 999 1 +520 ScalesBalance_Finger 22781 0 999 1 +521 ShishiO_Charm 22782 0 999 1 +522 ShishiO_Summon 22783 0 999 1 +523 ShishiO_Poly 22784 0 999 1 +524 ShishiO_Shout 22785 0 999 1 +525 Dymondheart_ShedBolts 22786 0 999 1 +526 Dymondheart_Deflect 22787 0 999 1 +527 Dymondheart_Daylight 22788 0 999 1 +528 Dymondheart_Cure 22789 0 999 1 +529 Dymondheart_Banish 22790 0 999 1 +530 Sunsword_Daylight 22791 0 999 1 +531 Sunsword_Death_Ward 22792 0 999 1 +532 Sunsword_Banish 22793 0 999 1 +533 Sunsword_Undeath 22794 0 999 1 +534 Blackrazor_Detect 22795 0 999 1 +535 Blackrazor_Knell 22796 0 999 1 +536 Blackrazor_Haste 22797 0 999 1 +537 Ramethene_Detect 22798 0 999 1 +538 Ramethene_Smite 22799 0 999 1 +539 Ramethene_Resist_Elements 22800 0 999 1 +540 Ramethene_Cloudkill 22801 0 999 1 +541 Ramethene_SuddenMaximize 22802 0 999 1 +542 Ramethene_Horrid_Wilting 22803 0 999 1 +543 Wyrmbane_Cause_Fear 22804 0 999 1 +544 Wyrmbane_Lightning_Bolt 22805 0 999 1 +545 Wyrmbane_Sudden_Emp 22806 0 999 1 +546 Wyrmbane_Breath_Lightning 22807 0 999 1 +547 Whelm_Detect_Giant 22808 0 999 1 +548 Whelm_Locate_Object 22809 0 999 1 +549 Whelm_Detect_Goblin 22810 0 999 1 +550 Ravenkind_Dancing_Lights 22811 0 999 1 +551 Ravenkind_Light 22812 0 999 1 +552 Ravenkind_Flare 22813 0 999 1 +553 Ravenkind_Detect_Undead 22814 0 999 1 +554 Ravenkind_Halt_Undead 22815 0 999 1 +555 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +556 Ravenkind_Daylight 22817 0 999 1 +557 Ravenkind_Death_Ward 22818 0 999 1 +558 Ravenkind_Break_Enchantment 22819 0 999 1 +559 Ravenkind_Mass_Heal 22820 0 999 1 +560 LastCitadel_LeadingTheAttack 22821 0 999 1 +561 LastCitadel_Prayer 22822 0 999 1 +562 LastCitadel_Remove_Fear 22823 0 999 1 +563 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +564 LastCitadel_Blade_Barrier 22825 0 999 1 +565 LastCitadel_Heal 22826 0 999 1 +566 Unfettered_ChargingMinotaur 22827 0 999 1 +567 Unfettered_ENLARGE_PERSON 22828 0 999 1 +568 Unfettered_Etherealness 22829 0 999 1 +569 Unfettered_Stoneskin 22830 0 999 1 +570 Unfettered_Mordenkainens_Sword 22831 0 999 1 +571 Hillcrusher_Earthen_Might 22832 0 999 1 +572 Hillcrusher_Soften_Earth 22833 0 999 1 +573 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +574 Hillcrusher_Raise_the_Earth 22835 0 999 1 +575 Hillcrusher_Shake_the_Earth 22836 0 999 1 +576 DesertWindToB_BurningBlade 22837 0 999 1 +577 DesertWindToB_FanTheFlames 22838 0 999 1 +578 DesertWindToB_WyrmsFlame 22839 0 999 1 +579 Faithful_Detect_Evil 22840 0 999 1 +580 Faithful_Lesser_Restoration 22841 0 999 1 +581 Faithful_Restoration 22842 0 999 1 +582 Faithful_Resiliency 22843 0 999 1 +583 Faithful_ImmortalFortitude 22844 0 999 1 +584 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +585 SupernalClarity_PsychicPoise 22846 0 999 1 +586 SupernalClarity_Haste 22847 0 999 1 +587 SupernalClarity_Freeeeeedom 22848 0 999 1 +588 SupernalClarity_Time_Stop 22849 0 999 1 +589 Kamate_SteelWind 22850 0 999 1 +590 Kamate_ShockingGrasp 22851 0 999 1 +591 Kamate_Lightning_Bolt 22852 0 999 1 +592 Kamate_Chain_Lightning 22853 0 999 1 +593 Kamate_True_Strike 22854 0 999 1 +594 Eventide_CometThrow 22855 0 999 1 +595 Eventide_BafflingDefense 22856 0 999 1 +596 Eventide_Improved_Invisibility 22857 0 999 1 +597 Umbral_Invisibility 22858 0 999 1 +598 Umbral_Shadowstep 22859 0 999 1 +599 TigerFang_FrenziedCharge 22860 0 999 1 +600 TigerFang_BattleFever 22861 0 999 1 +601 TigerFang_Haste 22862 0 999 1 +602 Bullybasher_KnockSilly 22863 0 999 1 +603 Bullybasher_StoneGathering 22864 0 999 1 +604 Bullybasher_LightningPunch 22865 0 999 1 +605 Bullybasher_GiantBearing 26000 0 999 1 +606 Lorestealer_Read_Magic 22866 0 999 1 +607 Lorestealer_DetectMagic 22867 0 999 1 +608 Lorestealer_Axecasting 22868 0 999 1 +609 Durindana_Daylight 22869 0 999 1 +610 Durindana_Death_Ward 22870 0 999 1 +611 Durindana_Hallow 22871 0 999 1 +612 Durindana_Dazzle 22872 0 999 1 +613 Thaas_Detect_Demon 22873 0 999 1 +614 Thaas_ObstructSummoning 22874 0 999 1 +615 Thaas_Banishment 22875 0 999 1 +616 Thaas_Teleport 22876 0 999 1 +617 Quickspur_Entropic_Shield 22877 0 999 1 +618 Quickspur_Resist_Elements 22878 0 999 1 +619 Quickspur_PhantomSteed 22879 0 999 1 +620 Quickspur_Blur 22880 0 999 1 +621 Quickspur_Stoneskin 22881 0 999 1 +622 BES_FIRE_OF_THE_HEART 22882 0 999 1 +623 BES_ENTHRALLING_LIGHT 22883 0 999 1 +624 BES_COLOR_SPRAY 22884 0 999 1 +625 BES_BLINDING_FLASH 22885 0 999 1 +626 BES_SHOOTING_STARS 22886 0 999 1 +627 BES_GLITTERING_MOTES 22887 0 999 1 +628 BES_TWINKLE 22888 0 999 1 +629 BES_SILVER_STARLIGHT 22889 0 999 1 +630 BES_STARLIGHT_DISPELLING 22890 0 999 1 +631 BES_TALES_IN_THE_SKY 22891 0 999 1 +632 BES_CALL_DOWN_A_STAR 22892 0 999 1 +633 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_crea.2da b/nwn/nwnprc/trunk/2das/cls_feat_crea.2da index 2e54743b..a4de8aab 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_crea.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_crea.2da @@ -225,602 +225,603 @@ 221 CombatMove_RadialMaster3 3415 3 1 1 222 **** **** **** **** **** 223 **GeneralActivatableFeats** **** **** **** **** -224 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -225 FEAT_PLANT_CONTROL 25993 0 -1 1 -226 FEAT_FAV_COMPANIONS 25994 0 -1 1 -227 RangedDisarm 5192 0 -1 1 -228 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -229 DivineIntercession 5283 0 -1 1 -230 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -231 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -232 FEAT_ATTUNE_GEM 2472 0 -1 1 -233 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -234 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -235 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -236 FEAT_HOLYRADIANCE 3164 0 -1 1 -237 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -238 FEAT_MANYSHOT 3306 0 -1 1 -239 FEAT_IMP_MANYSHOT 3350 0 -1 1 -240 Pinpoint_Accuracy 3351 0 -1 1 -241 FEAT_SERVHEAVEN 3355 0 -1 1 -242 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -243 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -244 Cloak_Dance 4817 0 -1 1 -245 Reckless_Offense 4816 0 -1 1 -246 ZoneOfAnimation 2891 0 -1 1 -247 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -248 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -249 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -250 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -251 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -252 Dragonfire_Assault 1842 0 -1 1 -253 Dragonfire_Channeling 1843 0 -1 1 -254 Dragonfire_Inspiration 1844 0 -1 1 -255 DauntingPresence 24025 0 -1 1 -256 ProfaneLifeLeech 24026 0 -1 1 -257 ProfaneAgony 5282 0 -1 1 -258 SacredVitality 24027 0 -1 1 -259 SacredVengeance 24028 0 -1 1 -260 DeformityEyes 24029 0 -1 1 -261 DeformityParasite 24031 0 -1 1 -262 DarkSpeech 24033 0 -1 1 -263 DarkWhispers 24034 0 -1 1 -264 MastersWill 24035 0 -1 1 -265 DeformityMadness 24036 0 -1 1 -266 ReflexivePsychosis 24037 0 -1 1 -267 ChosenOfEvil 24038 0 -1 1 -268 Avenging_Strike 4297 0 -1 1 -269 SnowflakeWardance 4489 0 -1 1 -270 MasterWand 5312 0 -1 1 -271 RecklessWandWielder 5313 0 -1 1 -272 DoubleWandWielder 5315 0 -1 1 -273 Wandstrike 5316 0 -1 1 -274 Snap_Kick 4398 0 -1 1 -275 HighSwordLowAxe 5288 0 -1 1 -276 HammersEdge 5289 0 -1 1 -277 AnvilofThunder 5290 0 -1 1 -278 ScorpionsGrasp 5178 0 -1 1 -279 WeaponAndTorch 5291 0 -1 1 -280 ShieldCharge 3256 0 -1 1 -281 ShieldSlam 3257 0 -1 1 -282 AwesomeBlow 5370 0 -1 1 -283 Spinning_Halberd 5287 0 -1 1 -284 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -285 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -286 FEAT_RAY_SLEEP 2222 0 999 1 -287 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -288 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -289 FEAT_RAY_FEAR 2225 0 999 1 -290 FEAT_RAY_SLOW 2226 0 999 1 -291 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -292 FEAT_WANDER_UNSEEN 5028 0 999 1 -293 BonesOfTheEarth_Feat 2864 0 999 1 -294 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -295 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -296 FEAT_FIERY_BURST 24739 0 -1 1 -297 FEAT_STORM_BOLT 24740 0 -1 1 -298 FEAT_WINTERS_BLAST 24741 0 -1 1 -299 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -300 FEAT_SICKENING_GRASP 24743 0 -1 1 -301 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -302 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -303 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -304 FEAT_BORNE_ALOFT 24747 0 -1 1 -305 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -306 FEAT_SHADOW_VEIL 24749 0 -1 1 -307 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -308 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -309 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -310 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -311 FEAT_DROWNING_GLANCE 24754 0 -1 1 -312 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -313 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -314 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -315 FEAT_HURRICANE_BREATH 24758 0 -1 1 -316 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -317 FEAT_FACECHANGER 24760 0 -1 1 -318 **** **** **** **** **** -319 **Metabreath_and_Channeling** **** **** **** **** -320 FEAT_CLINGING_BREATH 4966 0 -1 1 -321 FEAT_LINGERING_BREATH 4967 0 -1 1 -322 FEAT_ENLARGE_BREATH 4968 0 -1 1 -323 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -324 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -325 FEAT_SHAPE_BREATH 4972 0 -1 1 -326 FEAT_SPREAD_BREATH 4973 0 -1 1 -327 FEAT_TEMPEST_BREATH 4974 0 -1 1 -328 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -329 FEAT_EXHALED_BARRIER 4976 0 -1 1 -330 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -331 **** **** **** **** **** -332 **DraconicAuras** **** **** **** **** -333 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -334 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -337 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -338 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -339 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -340 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -341 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -342 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -343 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -344 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -345 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -346 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -347 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -348 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -349 FEAT_SECOND_AURA_POWER 1853 0 999 1 -350 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -351 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -352 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -353 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -354 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -355 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -356 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -357 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -358 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -359 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -360 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -361 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -362 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -363 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -364 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -365 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -366 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -367 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -368 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -369 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -370 **** **** **** **** **** -371 **PsionicFeats** **** **** **** **** -372 Psionic_Focus 4818 0 999 1 -373 Invest_Armour 3643 0 -1 1 -374 Mental_Leap 4809 0 -1 1 -375 Psionic_Fist 4800 0 -1 1 -376 Greater_Psionic_Fist 4821 0 -1 1 -377 Psionic_Weapon 4822 0 -1 1 -378 Greater_Psionic_Weapon 4823 0 -1 1 -379 Psionic_Shot 4824 0 -1 1 -380 Greater_Psionic_Shot 4825 0 -1 1 -381 Psionic_Meditation 4827 0 -1 1 -382 Unavoidable_Strike 4830 0 -1 1 -383 Wounding_Attack 4832 0 -1 1 -384 Deep_Impact 4852 0 -1 1 -385 Fell_Shot 4853 0 -1 1 -386 Strength_of_Two 4965 0 -1 1 -387 **** **** **** **** **** -388 **IncarnumFeats** **** **** **** **** -389 InvestEssentiaConversation 8800 0 999 1 -390 HealingSoul 8882 0 999 1 -391 MidnightAugmentation 8884 0 999 1 -392 PsycarnumBlade 8887 0 999 1 -393 DivineSoultouch 8891 0 999 1 -394 PsycarnumInfusion 8896 0 999 1 -395 **** **** **** **** **** -396 **BindingFeats** **** **** **** **** -397 BindVestige 9131 0 -1 1 -398 ExpelVestige 9136 0 -1 1 -399 MalphasArcaneEye 9040 0 999 1 -400 SavnokCallArmor 9043 0 999 1 -401 AndromaliusSee_Invisibility 9048 0 999 1 -402 FocalorAuraSadness 9049 0 999 1 -403 KarsusSenses 9052 0 999 1 -404 **** **** **** **** **** -405 **RacialFeats** **** **** **** **** -406 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -407 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -408 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -409 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -410 FEAT_AVARIEL_DIVE 4645 0 999 1 -411 FEAT_AYUAN_FEAR 4646 0 999 1 -412 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -413 FEAT_AYUAN_DARKNESS 4648 0 999 1 -414 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -415 FEAT_AASIMAR_LIGHT 4650 0 999 1 -416 FEAT_TIEFLING_DARK 4651 0 999 1 -417 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -418 FEAT_SVIRF_BLUR 4653 0 999 1 -419 FEAT_SVIRF_DISGUISE 4654 0 999 1 -420 FEAT_SVIRF_REVERT 4655 0 999 1 -421 FEAT_RAK_DISGUISE 4656 0 999 1 -422 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -423 FEAT_PYUAN_CHARM 4658 0 999 1 -424 FEAT_PYUAN_DARKNESS 4659 0 999 1 -425 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -426 FEAT_PYUAN_FEAR 4661 0 999 1 -427 FEAT_PIXIE_INVIS 4662 0 999 1 -428 FEAT_PIXIE_CONFUSE 4663 0 999 1 -429 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -430 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -431 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -432 FEAT_PIXIE_REVERT 4667 0 999 1 -433 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -434 FEAT_ILLITHID_CHARM 4669 0 999 1 -435 FEAT_ILLITHID_BLAST 4670 0 999 1 -436 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -437 FEAT_GITHZERAI_DAZE 4672 0 999 1 -438 FEAT_GITHYANKI_DAZE 4673 0 999 1 -439 FEAT_GITHYANKI_BLUR 4674 0 999 1 -440 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -441 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -442 FEAT_FEYRI_DARKNESS 4677 0 999 1 -443 FEAT_FEYRI_ENERVATION 4678 0 999 1 -444 FEAT_FEYRI_ALTER 4679 0 999 1 -445 FEAT_FEYRI_REVERT 4680 0 999 1 -446 FEAT_DUERGAR_INVIS 4681 0 999 1 -447 FEAT_DROW_DARKNESS 4682 0 999 1 -448 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -449 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -450 FEAT_WGNOME_SILENCE 4555 0 999 1 -451 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -452 FEAT_HOUND_AID 4574 0 999 1 -453 FEAT_HOUND_AURAMENACE 4548 0 999 1 -454 FEAT_HOUND_CONTFLAME 4514 0 999 1 -455 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -456 FEAT_HOUND_DISGUISE 4513 0 999 1 -457 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -458 FEAT_HOUND_TELEPORT 4516 0 999 1 -459 FEAT_RACE_ENERGYRAY 4856 0 999 1 -460 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -461 FEAT_ELAN_RESISTANCE 4521 0 999 1 -462 FEAT_ELAN_RESILIANCE 4522 0 999 1 -463 FEAT_PSIRACE_STOMP 4524 0 999 1 -464 FEAT_MAENAD_OUTBURST 4525 0 999 1 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FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -490 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -491 FEAT_BRALANI_BLUR 4997 0 999 1 -492 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -493 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -494 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -495 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -496 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -497 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -498 Skarn_spines 5180 0 999 1 -499 Killoren_Aspect_H 5209 0 999 1 -500 Killoren_Aspect_D 5210 0 999 1 -501 Killoren_Aspect_A 5211 0 999 1 -502 FrostFolk_IceBlast 5372 0 999 1 -503 Uldra_RayFrost 5373 0 999 1 -504 Uldra_Fatigue 5374 0 999 1 -505 Marrulurk_DA 2930 0 999 1 -506 Marrulurk_NauseatingBreath 5375 0 999 1 -507 ExtaminaarCharmAnimal 5379 0 999 1 -508 Marrusault_Howl 3308 0 999 1 -509 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -510 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -511 FEAT_HYBSIL_JUMP 5384 0 999 1 -512 FEAT_WILDREN_FURY 5386 0 999 1 -513 Turlemoi_RockThrowing 5419 0 999 1 -514 Arkamoi_ArcaneMastermind 5424 0 999 1 -515 Muckdweller_Squirt 5425 0 999 1 -516 Aranea_AlternateForm 5426 0 999 1 -517 Aranea_Web 5427 0 999 1 -518 Mephling_breath 5429 0 999 1 -519 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -520 Warsoul_CultPower 1805 0 999 1 -521 Warsoul_SoulTyrant 1806 0 999 1 -522 **** **** **** **** **** -523 **BonusDomains** **** **** **** **** -524 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -525 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -526 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -527 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -528 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -529 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -530 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -531 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -532 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -533 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -534 Strength_Domain_Power 307 0 999 1 -535 Protection_Domain_Power 308 0 999 1 -536 Death_Domain_Power 310 0 999 1 -537 Air_Domain_Power 311 0 999 1 -538 Destruction_Domain_Power 313 0 999 1 -539 Earth_Domain_Power 314 0 999 1 -540 Fire_Domain_Power 316 0 999 1 -541 Plant_Domain_Power 321 0 999 1 -542 Sun_Domain_Power 322 0 999 1 -543 Travel_Domain_Power 323 0 999 1 -544 Trickery_Domain_Power 324 0 999 1 -545 Water_Domain_Power 325 0 999 1 -546 FEAT_ORC_DOMAIN 4041 0 999 1 -547 FEAT_SLIME_DOMAIN 4043 0 999 1 -548 FEAT_CHARM_DOMAIN 4045 0 999 1 -549 FEAT_FAMILY_DOMAIN 4051 0 999 1 -550 FEAT_HALFLING_DOMAIN 4052 0 999 1 -551 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -552 FEAT_HATRED_DOMAIN 4054 0 999 1 -553 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -554 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -555 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -556 FEAT_SPIDER_DOMAIN 4061 0 999 1 -557 FEAT_BLIGHTBRINGER 2250 0 999 1 -558 **** **** **** **** **** -559 **Templates** **** **** **** **** -560 Celestial_Smite_Evil 22601 0 999 1 -561 Fiendish_Smite_Good 22603 0 999 1 -562 Half_Celestial_Smite_Evil 22605 0 999 1 -563 Half_Celestial_Protection_from_Evil 22606 0 999 1 -564 Half_Celestial_Bless 22607 0 999 1 -565 Half_Celestial_Aid 22608 0 999 1 -566 Half_Celestial_Detect_Evil 22609 0 999 1 -567 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -568 Half_Celestial_Neutralize_Poison 22611 0 999 1 -569 Half_Celestial_HolySmite **** 0 999 1 -570 Half_Celestial_Remove_Disease 22613 0 999 1 -571 Half_Celestial_DispelEvil **** 0 999 1 -572 Half_Celestial_Holy_Word 22615 0 999 1 -573 Half_Celestial_HolyAura 22616 0 999 1 -574 Half_Celestial_Hallow **** 0 999 1 -575 Half_Celestial_Mass_Charm 22618 0 999 1 -576 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -577 Half_Celestial_Resurrection 22620 0 999 1 -578 Half_Celestial_Daylight 22621 0 999 1 -579 Half_Fiendish_Smite_Good 22624 0 999 1 -580 Half_Fiendish_Darkness 22625 0 999 1 -581 Half_Fiendish_Desecrate **** 0 999 1 -582 Half_Fiendish_Unholy_Blight **** 0 999 1 -583 Half_Fiendish_Poison 22628 0 999 1 -584 Half_Fiendish_Contagion 22629 0 999 1 -585 Half_Fiendish_Blasphemy 22630 0 999 1 -586 Half_Fiendish_Unholy_Aura **** 0 999 1 -587 Half_Fiendish_Unhallow **** 0 999 1 -588 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -589 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -590 Half_Fiendish_Destruction 22635 0 999 1 -591 Lich_Fear_Aura 22637 0 999 1 -592 Lich_Paralyzing_Touch 22638 0 999 1 -593 Lich_Appearance 22639 0 999 1 -594 Demilich_Alter_Self 22641 0 999 1 -595 Demilich_Astral_Projection **** 0 999 1 -596 Demilich_Create_Greater_Undead 22643 0 999 1 -597 Demilich_Create_Undead 22644 0 999 1 -598 Demilich_Death_Knell **** 0 999 1 -599 Demilich_Enervation 22646 0 999 1 -600 Demilich_Greater_Dispel_Magic 22647 0 999 1 -601 Demilich_Harm 22648 0 999 1 -602 Demilich_Summon_Creature_I 22649 0 999 1 -603 Demilich_Summon_Creature_II 22650 0 999 1 -604 Demilich_Summon_Creature_III 22651 0 999 1 -605 Demilich_Summon_Creature_IV 22652 0 999 1 -606 Demilich_Summon_Creature_V 22653 0 999 1 -607 Demilich_Summon_Creature_VI 22654 0 999 1 -608 Demilich_Summon_Creature_VII 22655 0 999 1 -609 Demilich_Summon_Creature_VIII 22656 0 999 1 -610 Demilich_Summon_Creature_IX 22657 0 999 1 -611 Demilich_Telekinesis **** 0 999 1 -612 Demilich_Weird 22659 0 999 1 -613 Demilich_Greater_Planar_Ally 22660 0 999 1 -614 HalfDragon_Breath_Weapon 22662 0 999 1 -615 Earth_Strike 5328 0 999 1 -616 BloodedOne_War_Cry 5377 0 999 1 -617 RethDekala_VilefireBlast 5409 0 999 1 -618 RethDekala_MartialSpirit 5410 0 999 1 -619 RethDekala_ThicketOfBlades 5411 0 999 1 -620 RethDekala_DauntingStrike 5412 0 999 1 -621 RethDekala_DeathFromAbove 5413 0 999 1 -622 RethDekala_DisarmingStrike 5414 0 999 1 -623 RethDekala_EntanglingBlade 5415 0 999 1 -624 RethDekala_WallOfBlades 5416 0 999 1 -625 RethDekala_RecoverManeuvers 5417 0 999 1 -626 ArchlichTurnUndead 22701 0 999 1 -627 FEAT_ANIMATE_DEAD 3574 0 999 1 -628 FEAT_PROJECTION 3579 0 999 1 -629 FEAT_END_PROJECTION 3575 0 999 1 -630 **** **** **** **** **** -631 Saint_Bless 22702 0 999 1 -632 Saint_Guidance_Placeholder **** **** **** **** -633 Saint_Resistance 22704 0 999 1 -634 Saint_Virtue 22705 0 999 1 -635 Saint_Protective_Aura 22706 0 999 1 -636 **** **** **** **** **** -637 **WeaponsOfLegacy** **** **** **** **** -638 BBB_Darkvision 22710 0 999 1 -639 BBB_Longstrider 22711 0 999 1 -640 BBB_Lesser_Restoration 22712 0 999 1 -641 BBB_Teleport_SelfOnly 22713 0 999 1 -642 BBB_Protection_from_Evil 22714 0 999 1 -643 BBB_Drowseeker 22715 0 999 1 -644 BBB_ShockingShot 22716 0 999 1 -645 BBB_PierceTheBlackHeart 22717 0 999 1 -646 Steadfast_vigor 22718 0 999 1 -647 Steadfast_slow 22719 0 999 1 -648 Flay_SnakeSting 22720 0 999 1 -649 Flay_WhipWrap 22721 0 999 1 -650 CrimsonRuination_FrozenFate 22722 0 999 1 -651 Devious_DetectThoughts 22723 0 999 1 -652 SimpleBow_TrueSeeing 22724 0 999 1 -653 SimpleBow_Prescience 22725 0 999 1 -654 SimpleBow_Focus 22726 0 999 1 -655 Aradros_Extend 22727 0 999 1 -656 Aradros_Survive 22728 0 999 1 -657 Guurgal_Force 22729 0 999 1 -658 Guurgal_Rage 22730 0 999 1 -659 DivSpark_Fear 22731 0 999 1 -660 DivSpark_Light 22732 0 999 1 -661 Wargirds_Haste 22733 0 999 1 -662 Wargirds_Stoneskin 22734 0 999 1 -663 DesertWind_FierySlash 22735 0 999 1 -664 DesertWind_HowlingWind 22736 0 999 1 -665 DesertWind_FanFlames 22737 0 999 1 -666 DesertWind_DustDesert 22738 0 999 1 -667 Mindsplinter_VirtueDenied 22739 0 999 1 -668 Mindsplinter_KissOfDeath 22740 0 999 1 -669 Mindsplinter_BattleShriek 22741 0 999 1 -670 Mindsplinter_RuinousHowl 22742 0 999 1 -671 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -672 NotchedSpear_ConcealmentKraken 22744 0 999 1 -673 NotchedSpear_ScionSea 22745 0 999 1 -674 NotchedSpear_CommandSeaChildren 22746 0 999 1 -675 Ur_SwiftStride 22747 0 999 1 -676 Ur_HealingTotem 22748 0 999 1 -677 Ur_SavageTransformation 22749 0 999 1 -678 FlamecastersBolt_MarkTarget 22750 0 999 1 -679 FlamecastersBolt_Morale 22751 0 999 1 -680 FlamecastersBolt_Fireball 22752 0 999 1 -681 StalkersBow_StalkersInsight 22753 0 999 1 -682 StalkersBow_Ethereal 22754 0 999 1 -683 Exordius_Guidance 22755 0 999 1 -684 Exordius_Cure 22756 0 999 1 -685 Exordius_Dismissal 22757 0 999 1 -686 Caladbolg_Imprison 22758 0 999 1 -687 HammerWitches_Detect 22759 0 999 1 -688 HammerWitches_Spellbreaker 22760 0 999 1 -689 HammerWitches_AMF 22761 0 999 1 -690 HammerWitches_Dispel 22762 0 999 1 -691 HammerWitches_Mantle 22763 0 999 1 -692 SlingOfTheDireWind_StunningStone 22764 0 999 1 -693 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -694 SlingOfTheDireWind_WindWall 22766 0 999 1 -695 Treebrother_Shillelagh 22767 0 999 1 -696 Treebrother_Charm_Plant 22768 0 999 1 -697 Treebrother_Entangle 22769 0 999 1 -698 Treebrother_Owls_Insight 22770 0 999 1 -699 Treebrother_Changestaff 22771 0 999 1 -700 FullMoonsTrick_Rage 22772 0 999 1 -701 FullMoonsTrick_Invis 22773 0 999 1 -702 FiendkillersFlail_Darkvis 22774 0 999 1 -703 FiendkillersFlail_Detect 22775 0 999 1 -704 ScalesBalance_Detect 22776 0 999 1 -705 ScalesBalance_Cure 22777 0 999 1 -706 ScalesBalance_Knell 22778 0 999 1 -707 ScalesBalance_Enerv 22779 0 999 1 -708 ScalesBalance_Heal 22780 0 999 1 -709 ScalesBalance_Finger 22781 0 999 1 -710 ShishiO_Charm 22782 0 999 1 -711 ShishiO_Summon 22783 0 999 1 -712 ShishiO_Poly 22784 0 999 1 -713 ShishiO_Shout 22785 0 999 1 -714 Dymondheart_ShedBolts 22786 0 999 1 -715 Dymondheart_Deflect 22787 0 999 1 -716 Dymondheart_Daylight 22788 0 999 1 -717 Dymondheart_Cure 22789 0 999 1 -718 Dymondheart_Banish 22790 0 999 1 -719 Sunsword_Daylight 22791 0 999 1 -720 Sunsword_Death_Ward 22792 0 999 1 -721 Sunsword_Banish 22793 0 999 1 -722 Sunsword_Undeath 22794 0 999 1 -723 Blackrazor_Detect 22795 0 999 1 -724 Blackrazor_Knell 22796 0 999 1 -725 Blackrazor_Haste 22797 0 999 1 -726 Ramethene_Detect 22798 0 999 1 -727 Ramethene_Smite 22799 0 999 1 -728 Ramethene_Resist_Elements 22800 0 999 1 -729 Ramethene_Cloudkill 22801 0 999 1 -730 Ramethene_SuddenMaximize 22802 0 999 1 -731 Ramethene_Horrid_Wilting 22803 0 999 1 -732 Wyrmbane_Cause_Fear 22804 0 999 1 -733 Wyrmbane_Lightning_Bolt 22805 0 999 1 -734 Wyrmbane_Sudden_Emp 22806 0 999 1 -735 Wyrmbane_Breath_Lightning 22807 0 999 1 -736 Whelm_Detect_Giant 22808 0 999 1 -737 Whelm_Locate_Object 22809 0 999 1 -738 Whelm_Detect_Goblin 22810 0 999 1 -739 Ravenkind_Dancing_Lights 22811 0 999 1 -740 Ravenkind_Light 22812 0 999 1 -741 Ravenkind_Flare 22813 0 999 1 -742 Ravenkind_Detect_Undead 22814 0 999 1 -743 Ravenkind_Halt_Undead 22815 0 999 1 -744 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -745 Ravenkind_Daylight 22817 0 999 1 -746 Ravenkind_Death_Ward 22818 0 999 1 -747 Ravenkind_Break_Enchantment 22819 0 999 1 -748 Ravenkind_Mass_Heal 22820 0 999 1 -749 LastCitadel_LeadingTheAttack 22821 0 999 1 -750 LastCitadel_Prayer 22822 0 999 1 -751 LastCitadel_Remove_Fear 22823 0 999 1 -752 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -753 LastCitadel_Blade_Barrier 22825 0 999 1 -754 LastCitadel_Heal 22826 0 999 1 -755 Unfettered_ChargingMinotaur 22827 0 999 1 -756 Unfettered_ENLARGE_PERSON 22828 0 999 1 -757 Unfettered_Etherealness 22829 0 999 1 -758 Unfettered_Stoneskin 22830 0 999 1 -759 Unfettered_Mordenkainens_Sword 22831 0 999 1 -760 Hillcrusher_Earthen_Might 22832 0 999 1 -761 Hillcrusher_Soften_Earth 22833 0 999 1 -762 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -763 Hillcrusher_Raise_the_Earth 22835 0 999 1 -764 Hillcrusher_Shake_the_Earth 22836 0 999 1 -765 DesertWindToB_BurningBlade 22837 0 999 1 -766 DesertWindToB_FanTheFlames 22838 0 999 1 -767 DesertWindToB_WyrmsFlame 22839 0 999 1 -768 Faithful_Detect_Evil 22840 0 999 1 -769 Faithful_Lesser_Restoration 22841 0 999 1 -770 Faithful_Restoration 22842 0 999 1 -771 Faithful_Resiliency 22843 0 999 1 -772 Faithful_ImmortalFortitude 22844 0 999 1 -773 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -774 SupernalClarity_PsychicPoise 22846 0 999 1 -775 SupernalClarity_Haste 22847 0 999 1 -776 SupernalClarity_Freeeeeedom 22848 0 999 1 -777 SupernalClarity_Time_Stop 22849 0 999 1 -778 Kamate_SteelWind 22850 0 999 1 -779 Kamate_ShockingGrasp 22851 0 999 1 -780 Kamate_Lightning_Bolt 22852 0 999 1 -781 Kamate_Chain_Lightning 22853 0 999 1 -782 Kamate_True_Strike 22854 0 999 1 -783 Eventide_CometThrow 22855 0 999 1 -784 Eventide_BafflingDefense 22856 0 999 1 -785 Eventide_Improved_Invisibility 22857 0 999 1 -786 Umbral_Invisibility 22858 0 999 1 -787 Umbral_Shadowstep 22859 0 999 1 -788 TigerFang_FrenziedCharge 22860 0 999 1 -789 TigerFang_BattleFever 22861 0 999 1 -790 TigerFang_Haste 22862 0 999 1 -791 Bullybasher_KnockSilly 22863 0 999 1 -792 Bullybasher_StoneGathering 22864 0 999 1 -793 Bullybasher_LightningPunch 22865 0 999 1 -794 Bullybasher_GiantBearing 26000 0 999 1 -795 Lorestealer_Read_Magic 22866 0 999 1 -796 Lorestealer_DetectMagic 22867 0 999 1 -797 Lorestealer_Axecasting 22868 0 999 1 -798 Durindana_Daylight 22869 0 999 1 -799 Durindana_Death_Ward 22870 0 999 1 -800 Durindana_Hallow 22871 0 999 1 -801 Durindana_Dazzle 22872 0 999 1 -802 Thaas_Detect_Demon 22873 0 999 1 -803 Thaas_ObstructSummoning 22874 0 999 1 -804 Thaas_Banishment 22875 0 999 1 -805 Thaas_Teleport 22876 0 999 1 -806 Quickspur_Entropic_Shield 22877 0 999 1 -807 Quickspur_Resist_Elements 22878 0 999 1 -808 Quickspur_PhantomSteed 22879 0 999 1 -809 Quickspur_Blur 22880 0 999 1 -810 Quickspur_Stoneskin 22881 0 999 1 -811 BES_FIRE_OF_THE_HEART 22882 0 999 1 -812 BES_ENTHRALLING_LIGHT 22883 0 999 1 -813 BES_COLOR_SPRAY 22884 0 999 1 -814 BES_BLINDING_FLASH 22885 0 999 1 -815 BES_SHOOTING_STARS 22886 0 999 1 -816 BES_GLITTERING_MOTES 22887 0 999 1 -817 BES_TWINKLE 22888 0 999 1 -818 BES_SILVER_STARLIGHT 22889 0 999 1 -819 BES_STARLIGHT_DISPELLING 22890 0 999 1 -820 BES_TALES_IN_THE_SKY 22891 0 999 1 -821 BES_CALL_DOWN_A_STAR 22892 0 999 1 -822 ###cls_feat_allBaseClasses_END### **** **** **** **** +224 FEAT_STIGMATA 3163 0 -1 1 +225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +226 FEAT_PLANT_CONTROL 25993 0 -1 1 +227 FEAT_FAV_COMPANIONS 25994 0 -1 1 +228 RangedDisarm 5192 0 -1 1 +229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +230 DivineIntercession 5283 0 -1 1 +231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 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FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +316 FEAT_HURRICANE_BREATH 24758 0 -1 1 +317 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +318 FEAT_FACECHANGER 24760 0 -1 1 +319 **** **** **** **** **** +320 **Metabreath_and_Channeling** **** **** **** **** +321 FEAT_CLINGING_BREATH 4966 0 -1 1 +322 FEAT_LINGERING_BREATH 4967 0 -1 1 +323 FEAT_ENLARGE_BREATH 4968 0 -1 1 +324 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +325 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +326 FEAT_SHAPE_BREATH 4972 0 -1 1 +327 FEAT_SPREAD_BREATH 4973 0 -1 1 +328 FEAT_TEMPEST_BREATH 4974 0 -1 1 +329 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +330 FEAT_EXHALED_BARRIER 4976 0 -1 1 +331 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +332 **** **** **** **** **** +333 **DraconicAuras** **** **** **** **** +334 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +335 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +336 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +337 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +338 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +339 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +340 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FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +364 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +365 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +366 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +367 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +368 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +369 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +370 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +371 **** **** **** **** **** +372 **PsionicFeats** **** **** **** **** +373 Psionic_Focus 4818 0 999 1 +374 Invest_Armour 3643 0 -1 1 +375 Mental_Leap 4809 0 -1 1 +376 Psionic_Fist 4800 0 -1 1 +377 Greater_Psionic_Fist 4821 0 -1 1 +378 Psionic_Weapon 4822 0 -1 1 +379 Greater_Psionic_Weapon 4823 0 -1 1 +380 Psionic_Shot 4824 0 -1 1 +381 Greater_Psionic_Shot 4825 0 -1 1 +382 Psionic_Meditation 4827 0 -1 1 +383 Unavoidable_Strike 4830 0 -1 1 +384 Wounding_Attack 4832 0 -1 1 +385 Deep_Impact 4852 0 -1 1 +386 Fell_Shot 4853 0 -1 1 +387 Strength_of_Two 4965 0 -1 1 +388 **** **** **** **** **** +389 **IncarnumFeats** **** **** **** **** 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Half_Fiendish_Destruction 22635 0 999 1 +592 Lich_Fear_Aura 22637 0 999 1 +593 Lich_Paralyzing_Touch 22638 0 999 1 +594 Lich_Appearance 22639 0 999 1 +595 Demilich_Alter_Self 22641 0 999 1 +596 Demilich_Astral_Projection **** 0 999 1 +597 Demilich_Create_Greater_Undead 22643 0 999 1 +598 Demilich_Create_Undead 22644 0 999 1 +599 Demilich_Death_Knell **** 0 999 1 +600 Demilich_Enervation 22646 0 999 1 +601 Demilich_Greater_Dispel_Magic 22647 0 999 1 +602 Demilich_Harm 22648 0 999 1 +603 Demilich_Summon_Creature_I 22649 0 999 1 +604 Demilich_Summon_Creature_II 22650 0 999 1 +605 Demilich_Summon_Creature_III 22651 0 999 1 +606 Demilich_Summon_Creature_IV 22652 0 999 1 +607 Demilich_Summon_Creature_V 22653 0 999 1 +608 Demilich_Summon_Creature_VI 22654 0 999 1 +609 Demilich_Summon_Creature_VII 22655 0 999 1 +610 Demilich_Summon_Creature_VIII 22656 0 999 1 +611 Demilich_Summon_Creature_IX 22657 0 999 1 +612 Demilich_Telekinesis **** 0 999 1 +613 Demilich_Weird 22659 0 999 1 +614 Demilich_Greater_Planar_Ally 22660 0 999 1 +615 HalfDragon_Breath_Weapon 22662 0 999 1 +616 Earth_Strike 5328 0 999 1 +617 BloodedOne_War_Cry 5377 0 999 1 +618 RethDekala_VilefireBlast 5409 0 999 1 +619 RethDekala_MartialSpirit 5410 0 999 1 +620 RethDekala_ThicketOfBlades 5411 0 999 1 +621 RethDekala_DauntingStrike 5412 0 999 1 +622 RethDekala_DeathFromAbove 5413 0 999 1 +623 RethDekala_DisarmingStrike 5414 0 999 1 +624 RethDekala_EntanglingBlade 5415 0 999 1 +625 RethDekala_WallOfBlades 5416 0 999 1 +626 RethDekala_RecoverManeuvers 5417 0 999 1 +627 ArchlichTurnUndead 22701 0 999 1 +628 FEAT_ANIMATE_DEAD 3574 0 999 1 +629 FEAT_PROJECTION 3579 0 999 1 +630 FEAT_END_PROJECTION 3575 0 999 1 +631 **** **** **** **** **** +632 Saint_Bless 22702 0 999 1 +633 Saint_Guidance_Placeholder **** **** **** **** +634 Saint_Resistance 22704 0 999 1 +635 Saint_Virtue 22705 0 999 1 +636 Saint_Protective_Aura 22706 0 999 1 +637 **** **** **** **** **** +638 **WeaponsOfLegacy** **** **** **** **** +639 BBB_Darkvision 22710 0 999 1 +640 BBB_Longstrider 22711 0 999 1 +641 BBB_Lesser_Restoration 22712 0 999 1 +642 BBB_Teleport_SelfOnly 22713 0 999 1 +643 BBB_Protection_from_Evil 22714 0 999 1 +644 BBB_Drowseeker 22715 0 999 1 +645 BBB_ShockingShot 22716 0 999 1 +646 BBB_PierceTheBlackHeart 22717 0 999 1 +647 Steadfast_vigor 22718 0 999 1 +648 Steadfast_slow 22719 0 999 1 +649 Flay_SnakeSting 22720 0 999 1 +650 Flay_WhipWrap 22721 0 999 1 +651 CrimsonRuination_FrozenFate 22722 0 999 1 +652 Devious_DetectThoughts 22723 0 999 1 +653 SimpleBow_TrueSeeing 22724 0 999 1 +654 SimpleBow_Prescience 22725 0 999 1 +655 SimpleBow_Focus 22726 0 999 1 +656 Aradros_Extend 22727 0 999 1 +657 Aradros_Survive 22728 0 999 1 +658 Guurgal_Force 22729 0 999 1 +659 Guurgal_Rage 22730 0 999 1 +660 DivSpark_Fear 22731 0 999 1 +661 DivSpark_Light 22732 0 999 1 +662 Wargirds_Haste 22733 0 999 1 +663 Wargirds_Stoneskin 22734 0 999 1 +664 DesertWind_FierySlash 22735 0 999 1 +665 DesertWind_HowlingWind 22736 0 999 1 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HammerWitches_Spellbreaker 22760 0 999 1 +690 HammerWitches_AMF 22761 0 999 1 +691 HammerWitches_Dispel 22762 0 999 1 +692 HammerWitches_Mantle 22763 0 999 1 +693 SlingOfTheDireWind_StunningStone 22764 0 999 1 +694 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +695 SlingOfTheDireWind_WindWall 22766 0 999 1 +696 Treebrother_Shillelagh 22767 0 999 1 +697 Treebrother_Charm_Plant 22768 0 999 1 +698 Treebrother_Entangle 22769 0 999 1 +699 Treebrother_Owls_Insight 22770 0 999 1 +700 Treebrother_Changestaff 22771 0 999 1 +701 FullMoonsTrick_Rage 22772 0 999 1 +702 FullMoonsTrick_Invis 22773 0 999 1 +703 FiendkillersFlail_Darkvis 22774 0 999 1 +704 FiendkillersFlail_Detect 22775 0 999 1 +705 ScalesBalance_Detect 22776 0 999 1 +706 ScalesBalance_Cure 22777 0 999 1 +707 ScalesBalance_Knell 22778 0 999 1 +708 ScalesBalance_Enerv 22779 0 999 1 +709 ScalesBalance_Heal 22780 0 999 1 +710 ScalesBalance_Finger 22781 0 999 1 +711 ShishiO_Charm 22782 0 999 1 +712 ShishiO_Summon 22783 0 999 1 +713 ShishiO_Poly 22784 0 999 1 +714 ShishiO_Shout 22785 0 999 1 +715 Dymondheart_ShedBolts 22786 0 999 1 +716 Dymondheart_Deflect 22787 0 999 1 +717 Dymondheart_Daylight 22788 0 999 1 +718 Dymondheart_Cure 22789 0 999 1 +719 Dymondheart_Banish 22790 0 999 1 +720 Sunsword_Daylight 22791 0 999 1 +721 Sunsword_Death_Ward 22792 0 999 1 +722 Sunsword_Banish 22793 0 999 1 +723 Sunsword_Undeath 22794 0 999 1 +724 Blackrazor_Detect 22795 0 999 1 +725 Blackrazor_Knell 22796 0 999 1 +726 Blackrazor_Haste 22797 0 999 1 +727 Ramethene_Detect 22798 0 999 1 +728 Ramethene_Smite 22799 0 999 1 +729 Ramethene_Resist_Elements 22800 0 999 1 +730 Ramethene_Cloudkill 22801 0 999 1 +731 Ramethene_SuddenMaximize 22802 0 999 1 +732 Ramethene_Horrid_Wilting 22803 0 999 1 +733 Wyrmbane_Cause_Fear 22804 0 999 1 +734 Wyrmbane_Lightning_Bolt 22805 0 999 1 +735 Wyrmbane_Sudden_Emp 22806 0 999 1 +736 Wyrmbane_Breath_Lightning 22807 0 999 1 +737 Whelm_Detect_Giant 22808 0 999 1 +738 Whelm_Locate_Object 22809 0 999 1 +739 Whelm_Detect_Goblin 22810 0 999 1 +740 Ravenkind_Dancing_Lights 22811 0 999 1 +741 Ravenkind_Light 22812 0 999 1 +742 Ravenkind_Flare 22813 0 999 1 +743 Ravenkind_Detect_Undead 22814 0 999 1 +744 Ravenkind_Halt_Undead 22815 0 999 1 +745 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +746 Ravenkind_Daylight 22817 0 999 1 +747 Ravenkind_Death_Ward 22818 0 999 1 +748 Ravenkind_Break_Enchantment 22819 0 999 1 +749 Ravenkind_Mass_Heal 22820 0 999 1 +750 LastCitadel_LeadingTheAttack 22821 0 999 1 +751 LastCitadel_Prayer 22822 0 999 1 +752 LastCitadel_Remove_Fear 22823 0 999 1 +753 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +754 LastCitadel_Blade_Barrier 22825 0 999 1 +755 LastCitadel_Heal 22826 0 999 1 +756 Unfettered_ChargingMinotaur 22827 0 999 1 +757 Unfettered_ENLARGE_PERSON 22828 0 999 1 +758 Unfettered_Etherealness 22829 0 999 1 +759 Unfettered_Stoneskin 22830 0 999 1 +760 Unfettered_Mordenkainens_Sword 22831 0 999 1 +761 Hillcrusher_Earthen_Might 22832 0 999 1 +762 Hillcrusher_Soften_Earth 22833 0 999 1 +763 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +764 Hillcrusher_Raise_the_Earth 22835 0 999 1 +765 Hillcrusher_Shake_the_Earth 22836 0 999 1 +766 DesertWindToB_BurningBlade 22837 0 999 1 +767 DesertWindToB_FanTheFlames 22838 0 999 1 +768 DesertWindToB_WyrmsFlame 22839 0 999 1 +769 Faithful_Detect_Evil 22840 0 999 1 +770 Faithful_Lesser_Restoration 22841 0 999 1 +771 Faithful_Restoration 22842 0 999 1 +772 Faithful_Resiliency 22843 0 999 1 +773 Faithful_ImmortalFortitude 22844 0 999 1 +774 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +775 SupernalClarity_PsychicPoise 22846 0 999 1 +776 SupernalClarity_Haste 22847 0 999 1 +777 SupernalClarity_Freeeeeedom 22848 0 999 1 +778 SupernalClarity_Time_Stop 22849 0 999 1 +779 Kamate_SteelWind 22850 0 999 1 +780 Kamate_ShockingGrasp 22851 0 999 1 +781 Kamate_Lightning_Bolt 22852 0 999 1 +782 Kamate_Chain_Lightning 22853 0 999 1 +783 Kamate_True_Strike 22854 0 999 1 +784 Eventide_CometThrow 22855 0 999 1 +785 Eventide_BafflingDefense 22856 0 999 1 +786 Eventide_Improved_Invisibility 22857 0 999 1 +787 Umbral_Invisibility 22858 0 999 1 +788 Umbral_Shadowstep 22859 0 999 1 +789 TigerFang_FrenziedCharge 22860 0 999 1 +790 TigerFang_BattleFever 22861 0 999 1 +791 TigerFang_Haste 22862 0 999 1 +792 Bullybasher_KnockSilly 22863 0 999 1 +793 Bullybasher_StoneGathering 22864 0 999 1 +794 Bullybasher_LightningPunch 22865 0 999 1 +795 Bullybasher_GiantBearing 26000 0 999 1 +796 Lorestealer_Read_Magic 22866 0 999 1 +797 Lorestealer_DetectMagic 22867 0 999 1 +798 Lorestealer_Axecasting 22868 0 999 1 +799 Durindana_Daylight 22869 0 999 1 +800 Durindana_Death_Ward 22870 0 999 1 +801 Durindana_Hallow 22871 0 999 1 +802 Durindana_Dazzle 22872 0 999 1 +803 Thaas_Detect_Demon 22873 0 999 1 +804 Thaas_ObstructSummoning 22874 0 999 1 +805 Thaas_Banishment 22875 0 999 1 +806 Thaas_Teleport 22876 0 999 1 +807 Quickspur_Entropic_Shield 22877 0 999 1 +808 Quickspur_Resist_Elements 22878 0 999 1 +809 Quickspur_PhantomSteed 22879 0 999 1 +810 Quickspur_Blur 22880 0 999 1 +811 Quickspur_Stoneskin 22881 0 999 1 +812 BES_FIRE_OF_THE_HEART 22882 0 999 1 +813 BES_ENTHRALLING_LIGHT 22883 0 999 1 +814 BES_COLOR_SPRAY 22884 0 999 1 +815 BES_BLINDING_FLASH 22885 0 999 1 +816 BES_SHOOTING_STARS 22886 0 999 1 +817 BES_GLITTERING_MOTES 22887 0 999 1 +818 BES_TWINKLE 22888 0 999 1 +819 BES_SILVER_STARLIGHT 22889 0 999 1 +820 BES_STARLIGHT_DISPELLING 22890 0 999 1 +821 BES_TALES_IN_THE_SKY 22891 0 999 1 +822 BES_CALL_DOWN_A_STAR 22892 0 999 1 +823 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_crusdr.2da b/nwn/nwnprc/trunk/2das/cls_feat_crusdr.2da index db0fc6ac..7ecf63db 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_crusdr.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_crusdr.2da @@ -306,814 +306,815 @@ 302 CombatMove_RadialMaster3 3415 3 1 1 303 **** **** **** **** **** 304 **GeneralActivatableFeats** **** **** **** **** -305 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -306 FEAT_PLANT_CONTROL 25993 0 -1 1 -307 FEAT_FAV_COMPANIONS 25994 0 -1 1 -308 RangedDisarm 5192 0 -1 1 -309 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -310 DivineIntercession 5283 0 -1 1 -311 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -312 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -313 FEAT_ATTUNE_GEM 2472 0 -1 1 -314 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -315 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -316 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -317 FEAT_HOLYRADIANCE 3164 0 -1 1 -318 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -319 FEAT_MANYSHOT 3306 0 -1 1 -320 FEAT_IMP_MANYSHOT 3350 0 -1 1 -321 Pinpoint_Accuracy 3351 0 -1 1 -322 FEAT_SERVHEAVEN 3355 0 -1 1 -323 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -324 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -325 Cloak_Dance 4817 0 -1 1 -326 Reckless_Offense 4816 0 -1 1 -327 ZoneOfAnimation 2891 0 -1 1 -328 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -329 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -330 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -331 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -332 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -333 Dragonfire_Assault 1842 0 -1 1 -334 Dragonfire_Channeling 1843 0 -1 1 -335 Dragonfire_Inspiration 1844 0 -1 1 -336 DauntingPresence 24025 0 -1 1 -337 ProfaneLifeLeech 24026 0 -1 1 -338 ProfaneAgony 5282 0 -1 1 -339 SacredVitality 24027 0 -1 1 -340 SacredVengeance 24028 0 -1 1 -341 DeformityEyes 24029 0 -1 1 -342 DeformityParasite 24031 0 -1 1 -343 DarkSpeech 24033 0 -1 1 -344 DarkWhispers 24034 0 -1 1 -345 MastersWill 24035 0 -1 1 -346 DeformityMadness 24036 0 -1 1 -347 ReflexivePsychosis 24037 0 -1 1 -348 ChosenOfEvil 24038 0 -1 1 -349 Avenging_Strike 4297 0 -1 1 -350 SnowflakeWardance 4489 0 -1 1 -351 MasterWand 5312 0 -1 1 -352 RecklessWandWielder 5313 0 -1 1 -353 DoubleWandWielder 5315 0 -1 1 -354 Wandstrike 5316 0 -1 1 -355 Snap_Kick 4398 0 -1 1 -356 HighSwordLowAxe 5288 0 -1 1 -357 HammersEdge 5289 0 -1 1 -358 AnvilofThunder 5290 0 -1 1 -359 ScorpionsGrasp 5178 0 -1 1 -360 WeaponAndTorch 5291 0 -1 1 -361 ShieldCharge 3256 0 -1 1 -362 ShieldSlam 3257 0 -1 1 -363 AwesomeBlow 5370 0 -1 1 -364 Spinning_Halberd 5287 0 -1 1 -365 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -366 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -367 FEAT_RAY_SLEEP 2222 0 999 1 -368 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -369 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -370 FEAT_RAY_FEAR 2225 0 999 1 -371 FEAT_RAY_SLOW 2226 0 999 1 -372 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -373 FEAT_WANDER_UNSEEN 5028 0 999 1 -374 BonesOfTheEarth_Feat 2864 0 999 1 -375 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -376 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -377 FEAT_FIERY_BURST 24739 0 -1 1 -378 FEAT_STORM_BOLT 24740 0 -1 1 -379 FEAT_WINTERS_BLAST 24741 0 -1 1 -380 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -381 FEAT_SICKENING_GRASP 24743 0 -1 1 -382 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -383 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -384 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -385 FEAT_BORNE_ALOFT 24747 0 -1 1 -386 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -387 FEAT_SHADOW_VEIL 24749 0 -1 1 -388 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -389 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -390 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -391 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -392 FEAT_DROWNING_GLANCE 24754 0 -1 1 -393 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -394 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -395 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -396 FEAT_HURRICANE_BREATH 24758 0 -1 1 -397 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -398 FEAT_FACECHANGER 24760 0 -1 1 -399 **** **** **** **** **** -400 **Metabreath_and_Channeling** **** **** **** **** -401 FEAT_CLINGING_BREATH 4966 0 -1 1 -402 FEAT_LINGERING_BREATH 4967 0 -1 1 -403 FEAT_ENLARGE_BREATH 4968 0 -1 1 -404 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -405 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -406 FEAT_SHAPE_BREATH 4972 0 -1 1 -407 FEAT_SPREAD_BREATH 4973 0 -1 1 -408 FEAT_TEMPEST_BREATH 4974 0 -1 1 -409 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -410 FEAT_EXHALED_BARRIER 4976 0 -1 1 -411 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -412 **** **** **** **** **** -413 **DraconicAuras** **** **** **** **** -414 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -415 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -416 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -417 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -418 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -419 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -420 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -421 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -422 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -423 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -424 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -425 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -426 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -427 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -428 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -429 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -430 FEAT_SECOND_AURA_POWER 1853 0 999 1 -431 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -432 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -433 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -434 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -435 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -436 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -437 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -438 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -439 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -440 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -441 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -442 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -443 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -444 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -445 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -446 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -447 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -448 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -449 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -450 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -451 **** **** **** **** **** -452 **PsionicFeats** **** **** **** **** -453 Psionic_Focus 4818 0 999 1 -454 Invest_Armour 3643 0 -1 1 -455 Mental_Leap 4809 0 -1 1 -456 Psionic_Fist 4800 0 -1 1 -457 Greater_Psionic_Fist 4821 0 -1 1 -458 Psionic_Weapon 4822 0 -1 1 -459 Greater_Psionic_Weapon 4823 0 -1 1 -460 Psionic_Shot 4824 0 -1 1 -461 Greater_Psionic_Shot 4825 0 -1 1 -462 Psionic_Meditation 4827 0 -1 1 -463 Unavoidable_Strike 4830 0 -1 1 -464 Wounding_Attack 4832 0 -1 1 -465 Deep_Impact 4852 0 -1 1 -466 Fell_Shot 4853 0 -1 1 -467 Strength_of_Two 4965 0 -1 1 -468 **** **** **** **** **** -469 **IncarnumFeats** **** **** **** **** -470 InvestEssentiaConversation 8800 0 999 1 -471 HealingSoul 8882 0 999 1 -472 MidnightAugmentation 8884 0 999 1 -473 PsycarnumBlade 8887 0 999 1 -474 DivineSoultouch 8891 0 999 1 -475 PsycarnumInfusion 8896 0 999 1 -476 **** **** **** **** **** -477 **BindingFeats** **** **** **** **** -478 BindVestige 9131 0 -1 1 -479 ExpelVestige 9136 0 -1 1 -480 MalphasArcaneEye 9040 0 999 1 -481 SavnokCallArmor 9043 0 999 1 -482 AndromaliusSee_Invisibility 9048 0 999 1 -483 FocalorAuraSadness 9049 0 999 1 -484 KarsusSenses 9052 0 999 1 -485 **** **** **** **** **** -486 **RacialFeats** **** **** **** **** -487 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -488 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -489 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -490 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -491 FEAT_AVARIEL_DIVE 4645 0 999 1 -492 FEAT_AYUAN_FEAR 4646 0 999 1 -493 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -494 FEAT_AYUAN_DARKNESS 4648 0 999 1 -495 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -496 FEAT_AASIMAR_LIGHT 4650 0 999 1 -497 FEAT_TIEFLING_DARK 4651 0 999 1 -498 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -499 FEAT_SVIRF_BLUR 4653 0 999 1 -500 FEAT_SVIRF_DISGUISE 4654 0 999 1 -501 FEAT_SVIRF_REVERT 4655 0 999 1 -502 FEAT_RAK_DISGUISE 4656 0 999 1 -503 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -504 FEAT_PYUAN_CHARM 4658 0 999 1 -505 FEAT_PYUAN_DARKNESS 4659 0 999 1 -506 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -507 FEAT_PYUAN_FEAR 4661 0 999 1 -508 FEAT_PIXIE_INVIS 4662 0 999 1 -509 FEAT_PIXIE_CONFUSE 4663 0 999 1 -510 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -511 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -512 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -513 FEAT_PIXIE_REVERT 4667 0 999 1 -514 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -515 FEAT_ILLITHID_CHARM 4669 0 999 1 -516 FEAT_ILLITHID_BLAST 4670 0 999 1 -517 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -518 FEAT_GITHZERAI_DAZE 4672 0 999 1 -519 FEAT_GITHYANKI_DAZE 4673 0 999 1 -520 FEAT_GITHYANKI_BLUR 4674 0 999 1 -521 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -522 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -523 FEAT_FEYRI_DARKNESS 4677 0 999 1 -524 FEAT_FEYRI_ENERVATION 4678 0 999 1 -525 FEAT_FEYRI_ALTER 4679 0 999 1 -526 FEAT_FEYRI_REVERT 4680 0 999 1 -527 FEAT_DUERGAR_INVIS 4681 0 999 1 -528 FEAT_DROW_DARKNESS 4682 0 999 1 -529 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -530 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -531 FEAT_WGNOME_SILENCE 4555 0 999 1 -532 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -533 FEAT_HOUND_AID 4574 0 999 1 -534 FEAT_HOUND_AURAMENACE 4548 0 999 1 -535 FEAT_HOUND_CONTFLAME 4514 0 999 1 -536 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -537 FEAT_HOUND_DISGUISE 4513 0 999 1 -538 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -539 FEAT_HOUND_TELEPORT 4516 0 999 1 -540 FEAT_RACE_ENERGYRAY 4856 0 999 1 -541 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -542 FEAT_ELAN_RESISTANCE 4521 0 999 1 -543 FEAT_ELAN_RESILIANCE 4522 0 999 1 -544 FEAT_PSIRACE_STOMP 4524 0 999 1 -545 FEAT_MAENAD_OUTBURST 4525 0 999 1 -546 FEAT_XEPH_BURST 4526 0 999 1 -547 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -548 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -549 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -550 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -551 FEAT_KAPAK_SALIVA 4546 0 999 1 -552 FEAT_IRDA_FLARE 4551 0 999 1 -553 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -554 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -555 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -556 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -557 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -558 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -559 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -560 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -561 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -562 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -563 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -564 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -565 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -566 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -567 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -568 FEAT_GRIG_INVIS 4687 0 999 1 -569 FEAT_GRIG_ENTANGLE 4635 0 999 1 -570 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -571 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -572 FEAT_BRALANI_BLUR 4997 0 999 1 -573 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -574 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -575 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -576 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -577 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -578 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -579 Skarn_spines 5180 0 999 1 -580 Killoren_Aspect_H 5209 0 999 1 -581 Killoren_Aspect_D 5210 0 999 1 -582 Killoren_Aspect_A 5211 0 999 1 -583 FrostFolk_IceBlast 5372 0 999 1 -584 Uldra_RayFrost 5373 0 999 1 -585 Uldra_Fatigue 5374 0 999 1 -586 Marrulurk_DA 2930 0 999 1 -587 Marrulurk_NauseatingBreath 5375 0 999 1 -588 ExtaminaarCharmAnimal 5379 0 999 1 -589 Marrusault_Howl 3308 0 999 1 -590 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -591 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -592 FEAT_HYBSIL_JUMP 5384 0 999 1 -593 FEAT_WILDREN_FURY 5386 0 999 1 -594 Turlemoi_RockThrowing 5419 0 999 1 -595 Arkamoi_ArcaneMastermind 5424 0 999 1 -596 Muckdweller_Squirt 5425 0 999 1 -597 Aranea_AlternateForm 5426 0 999 1 -598 Aranea_Web 5427 0 999 1 -599 Mephling_breath 5429 0 999 1 -600 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -601 Warsoul_CultPower 1805 0 999 1 -602 Warsoul_SoulTyrant 1806 0 999 1 -603 **** **** **** **** **** -604 **BonusDomains** **** **** **** **** -605 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -606 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -607 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -608 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -609 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -610 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -611 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -612 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -613 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -614 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -615 Strength_Domain_Power 307 0 999 1 -616 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b/nwn/nwnprc/trunk/2das/cls_feat_cwsm.2da index c781ff68..a91a0a7c 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_cwsm.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_cwsm.2da @@ -531,602 +531,603 @@ 527 CombatMove_RadialMaster3 3415 3 1 1 528 **** **** **** **** **** 529 **GeneralActivatableFeats** **** **** **** **** -530 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -531 FEAT_PLANT_CONTROL 25993 0 -1 1 -532 FEAT_FAV_COMPANIONS 25994 0 -1 1 -533 RangedDisarm 5192 0 -1 1 -534 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -535 DivineIntercession 5283 0 -1 1 -536 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -537 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -538 FEAT_ATTUNE_GEM 2472 0 -1 1 -539 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -540 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -541 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -542 FEAT_HOLYRADIANCE 3164 0 -1 1 -543 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -544 FEAT_MANYSHOT 3306 0 -1 1 -545 FEAT_IMP_MANYSHOT 3350 0 -1 1 -546 Pinpoint_Accuracy 3351 0 -1 1 -547 FEAT_SERVHEAVEN 3355 0 -1 1 -548 FEAT_DISCIPLE_OF_DARKNESS 4012 0 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BES_GLITTERING_MOTES 22887 0 999 1 -1123 BES_TWINKLE 22888 0 999 1 -1124 BES_SILVER_STARLIGHT 22889 0 999 1 -1125 BES_STARLIGHT_DISPELLING 22890 0 999 1 -1126 BES_TALES_IN_THE_SKY 22891 0 999 1 -1127 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1128 ###cls_feat_allBaseClasses_END### **** **** **** **** +530 FEAT_STIGMATA 3163 0 -1 1 +531 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +532 FEAT_PLANT_CONTROL 25993 0 -1 1 +533 FEAT_FAV_COMPANIONS 25994 0 -1 1 +534 RangedDisarm 5192 0 -1 1 +535 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +536 DivineIntercession 5283 0 -1 1 +537 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +538 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +539 FEAT_ATTUNE_GEM 2472 0 -1 1 +540 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +541 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +542 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +543 FEAT_HOLYRADIANCE 3164 0 -1 1 +544 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +545 FEAT_MANYSHOT 3306 0 -1 1 +546 FEAT_IMP_MANYSHOT 3350 0 -1 1 +547 Pinpoint_Accuracy 3351 0 -1 1 +548 FEAT_SERVHEAVEN 3355 0 -1 1 +549 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FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +632 FEAT_SHAPE_BREATH 4972 0 -1 1 +633 FEAT_SPREAD_BREATH 4973 0 -1 1 +634 FEAT_TEMPEST_BREATH 4974 0 -1 1 +635 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +636 FEAT_EXHALED_BARRIER 4976 0 -1 1 +637 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +638 **** **** **** **** **** +639 **DraconicAuras** **** **** **** **** +640 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +641 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +642 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +643 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +644 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +645 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +646 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +647 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +648 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +649 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +650 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +651 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +652 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +653 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +654 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +655 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +656 FEAT_SECOND_AURA_POWER 1853 0 999 1 +657 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +658 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +659 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +660 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +661 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +662 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +663 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +664 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +665 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +666 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +667 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +668 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +669 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +670 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +671 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +672 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +673 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +674 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +675 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +676 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +677 **** **** **** **** **** +678 **PsionicFeats** **** **** **** **** +679 Psionic_Focus 4818 0 999 1 +680 Invest_Armour 3643 0 -1 1 +681 Mental_Leap 4809 0 -1 1 +682 Psionic_Fist 4800 0 -1 1 +683 Greater_Psionic_Fist 4821 0 -1 1 +684 Psionic_Weapon 4822 0 -1 1 +685 Greater_Psionic_Weapon 4823 0 -1 1 +686 Psionic_Shot 4824 0 -1 1 +687 Greater_Psionic_Shot 4825 0 -1 1 +688 Psionic_Meditation 4827 0 -1 1 +689 Unavoidable_Strike 4830 0 -1 1 +690 Wounding_Attack 4832 0 -1 1 +691 Deep_Impact 4852 0 -1 1 +692 Fell_Shot 4853 0 -1 1 +693 Strength_of_Two 4965 0 -1 1 +694 **** **** **** **** **** +695 **IncarnumFeats** **** **** **** **** +696 InvestEssentiaConversation 8800 0 999 1 +697 HealingSoul 8882 0 999 1 +698 MidnightAugmentation 8884 0 999 1 +699 PsycarnumBlade 8887 0 999 1 +700 DivineSoultouch 8891 0 999 1 +701 PsycarnumInfusion 8896 0 999 1 +702 **** **** **** **** **** +703 **BindingFeats** **** **** **** **** +704 BindVestige 9131 0 -1 1 +705 ExpelVestige 9136 0 -1 1 +706 MalphasArcaneEye 9040 0 999 1 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FEAT_HOUND_AID 4574 0 999 1 +760 FEAT_HOUND_AURAMENACE 4548 0 999 1 +761 FEAT_HOUND_CONTFLAME 4514 0 999 1 +762 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +763 FEAT_HOUND_DISGUISE 4513 0 999 1 +764 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +765 FEAT_HOUND_TELEPORT 4516 0 999 1 +766 FEAT_RACE_ENERGYRAY 4856 0 999 1 +767 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +768 FEAT_ELAN_RESISTANCE 4521 0 999 1 +769 FEAT_ELAN_RESILIANCE 4522 0 999 1 +770 FEAT_PSIRACE_STOMP 4524 0 999 1 +771 FEAT_MAENAD_OUTBURST 4525 0 999 1 +772 FEAT_XEPH_BURST 4526 0 999 1 +773 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +774 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +775 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +776 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +777 FEAT_KAPAK_SALIVA 4546 0 999 1 +778 FEAT_IRDA_FLARE 4551 0 999 1 +779 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +780 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +781 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +782 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +783 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +784 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +785 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +786 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +787 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +788 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +789 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +790 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +791 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +792 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +793 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +794 FEAT_GRIG_INVIS 4687 0 999 1 +795 FEAT_GRIG_ENTANGLE 4635 0 999 1 +796 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +797 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +798 FEAT_BRALANI_BLUR 4997 0 999 1 +799 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +800 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +801 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +802 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +803 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +804 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +805 Skarn_spines 5180 0 999 1 +806 Killoren_Aspect_H 5209 0 999 1 +807 Killoren_Aspect_D 5210 0 999 1 +808 Killoren_Aspect_A 5211 0 999 1 +809 FrostFolk_IceBlast 5372 0 999 1 +810 Uldra_RayFrost 5373 0 999 1 +811 Uldra_Fatigue 5374 0 999 1 +812 Marrulurk_DA 2930 0 999 1 +813 Marrulurk_NauseatingBreath 5375 0 999 1 +814 ExtaminaarCharmAnimal 5379 0 999 1 +815 Marrusault_Howl 3308 0 999 1 +816 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +817 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +818 FEAT_HYBSIL_JUMP 5384 0 999 1 +819 FEAT_WILDREN_FURY 5386 0 999 1 +820 Turlemoi_RockThrowing 5419 0 999 1 +821 Arkamoi_ArcaneMastermind 5424 0 999 1 +822 Muckdweller_Squirt 5425 0 999 1 +823 Aranea_AlternateForm 5426 0 999 1 +824 Aranea_Web 5427 0 999 1 +825 Mephling_breath 5429 0 999 1 +826 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +827 Warsoul_CultPower 1805 0 999 1 +828 Warsoul_SoulTyrant 1806 0 999 1 +829 **** **** **** **** **** +830 **BonusDomains** **** **** **** **** +831 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +832 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +833 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +834 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 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FEAT_NOBILITY_DOMAIN 4055 0 999 1 +861 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +862 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +863 FEAT_SPIDER_DOMAIN 4061 0 999 1 +864 FEAT_BLIGHTBRINGER 2250 0 999 1 +865 **** **** **** **** **** +866 **Templates** **** **** **** **** +867 Celestial_Smite_Evil 22601 0 999 1 +868 Fiendish_Smite_Good 22603 0 999 1 +869 Half_Celestial_Smite_Evil 22605 0 999 1 +870 Half_Celestial_Protection_from_Evil 22606 0 999 1 +871 Half_Celestial_Bless 22607 0 999 1 +872 Half_Celestial_Aid 22608 0 999 1 +873 Half_Celestial_Detect_Evil 22609 0 999 1 +874 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +875 Half_Celestial_Neutralize_Poison 22611 0 999 1 +876 Half_Celestial_HolySmite **** 0 999 1 +877 Half_Celestial_Remove_Disease 22613 0 999 1 +878 Half_Celestial_DispelEvil **** 0 999 1 +879 Half_Celestial_Holy_Word 22615 0 999 1 +880 Half_Celestial_HolyAura 22616 0 999 1 +881 Half_Celestial_Hallow **** 0 999 1 +882 Half_Celestial_Mass_Charm 22618 0 999 1 +883 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +884 Half_Celestial_Resurrection 22620 0 999 1 +885 Half_Celestial_Daylight 22621 0 999 1 +886 Half_Fiendish_Smite_Good 22624 0 999 1 +887 Half_Fiendish_Darkness 22625 0 999 1 +888 Half_Fiendish_Desecrate **** 0 999 1 +889 Half_Fiendish_Unholy_Blight **** 0 999 1 +890 Half_Fiendish_Poison 22628 0 999 1 +891 Half_Fiendish_Contagion 22629 0 999 1 +892 Half_Fiendish_Blasphemy 22630 0 999 1 +893 Half_Fiendish_Unholy_Aura **** 0 999 1 +894 Half_Fiendish_Unhallow **** 0 999 1 +895 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +896 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +897 Half_Fiendish_Destruction 22635 0 999 1 +898 Lich_Fear_Aura 22637 0 999 1 +899 Lich_Paralyzing_Touch 22638 0 999 1 +900 Lich_Appearance 22639 0 999 1 +901 Demilich_Alter_Self 22641 0 999 1 +902 Demilich_Astral_Projection **** 0 999 1 +903 Demilich_Create_Greater_Undead 22643 0 999 1 +904 Demilich_Create_Undead 22644 0 999 1 +905 Demilich_Death_Knell **** 0 999 1 +906 Demilich_Enervation 22646 0 999 1 +907 Demilich_Greater_Dispel_Magic 22647 0 999 1 +908 Demilich_Harm 22648 0 999 1 +909 Demilich_Summon_Creature_I 22649 0 999 1 +910 Demilich_Summon_Creature_II 22650 0 999 1 +911 Demilich_Summon_Creature_III 22651 0 999 1 +912 Demilich_Summon_Creature_IV 22652 0 999 1 +913 Demilich_Summon_Creature_V 22653 0 999 1 +914 Demilich_Summon_Creature_VI 22654 0 999 1 +915 Demilich_Summon_Creature_VII 22655 0 999 1 +916 Demilich_Summon_Creature_VIII 22656 0 999 1 +917 Demilich_Summon_Creature_IX 22657 0 999 1 +918 Demilich_Telekinesis **** 0 999 1 +919 Demilich_Weird 22659 0 999 1 +920 Demilich_Greater_Planar_Ally 22660 0 999 1 +921 HalfDragon_Breath_Weapon 22662 0 999 1 +922 Earth_Strike 5328 0 999 1 +923 BloodedOne_War_Cry 5377 0 999 1 +924 RethDekala_VilefireBlast 5409 0 999 1 +925 RethDekala_MartialSpirit 5410 0 999 1 +926 RethDekala_ThicketOfBlades 5411 0 999 1 +927 RethDekala_DauntingStrike 5412 0 999 1 +928 RethDekala_DeathFromAbove 5413 0 999 1 +929 RethDekala_DisarmingStrike 5414 0 999 1 +930 RethDekala_EntanglingBlade 5415 0 999 1 +931 RethDekala_WallOfBlades 5416 0 999 1 +932 RethDekala_RecoverManeuvers 5417 0 999 1 +933 ArchlichTurnUndead 22701 0 999 1 +934 FEAT_ANIMATE_DEAD 3574 0 999 1 +935 FEAT_PROJECTION 3579 0 999 1 +936 FEAT_END_PROJECTION 3575 0 999 1 +937 **** **** **** **** **** +938 Saint_Bless 22702 0 999 1 +939 Saint_Guidance_Placeholder **** **** **** **** +940 Saint_Resistance 22704 0 999 1 +941 Saint_Virtue 22705 0 999 1 +942 Saint_Protective_Aura 22706 0 999 1 +943 **** **** **** **** **** +944 **WeaponsOfLegacy** **** **** **** **** +945 BBB_Darkvision 22710 0 999 1 +946 BBB_Longstrider 22711 0 999 1 +947 BBB_Lesser_Restoration 22712 0 999 1 +948 BBB_Teleport_SelfOnly 22713 0 999 1 +949 BBB_Protection_from_Evil 22714 0 999 1 +950 BBB_Drowseeker 22715 0 999 1 +951 BBB_ShockingShot 22716 0 999 1 +952 BBB_PierceTheBlackHeart 22717 0 999 1 +953 Steadfast_vigor 22718 0 999 1 +954 Steadfast_slow 22719 0 999 1 +955 Flay_SnakeSting 22720 0 999 1 +956 Flay_WhipWrap 22721 0 999 1 +957 CrimsonRuination_FrozenFate 22722 0 999 1 +958 Devious_DetectThoughts 22723 0 999 1 +959 SimpleBow_TrueSeeing 22724 0 999 1 +960 SimpleBow_Prescience 22725 0 999 1 +961 SimpleBow_Focus 22726 0 999 1 +962 Aradros_Extend 22727 0 999 1 +963 Aradros_Survive 22728 0 999 1 +964 Guurgal_Force 22729 0 999 1 +965 Guurgal_Rage 22730 0 999 1 +966 DivSpark_Fear 22731 0 999 1 +967 DivSpark_Light 22732 0 999 1 +968 Wargirds_Haste 22733 0 999 1 +969 Wargirds_Stoneskin 22734 0 999 1 +970 DesertWind_FierySlash 22735 0 999 1 +971 DesertWind_HowlingWind 22736 0 999 1 +972 DesertWind_FanFlames 22737 0 999 1 +973 DesertWind_DustDesert 22738 0 999 1 +974 Mindsplinter_VirtueDenied 22739 0 999 1 +975 Mindsplinter_KissOfDeath 22740 0 999 1 +976 Mindsplinter_BattleShriek 22741 0 999 1 +977 Mindsplinter_RuinousHowl 22742 0 999 1 +978 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +979 NotchedSpear_ConcealmentKraken 22744 0 999 1 +980 NotchedSpear_ScionSea 22745 0 999 1 +981 NotchedSpear_CommandSeaChildren 22746 0 999 1 +982 Ur_SwiftStride 22747 0 999 1 +983 Ur_HealingTotem 22748 0 999 1 +984 Ur_SavageTransformation 22749 0 999 1 +985 FlamecastersBolt_MarkTarget 22750 0 999 1 +986 FlamecastersBolt_Morale 22751 0 999 1 +987 FlamecastersBolt_Fireball 22752 0 999 1 +988 StalkersBow_StalkersInsight 22753 0 999 1 +989 StalkersBow_Ethereal 22754 0 999 1 +990 Exordius_Guidance 22755 0 999 1 +991 Exordius_Cure 22756 0 999 1 +992 Exordius_Dismissal 22757 0 999 1 +993 Caladbolg_Imprison 22758 0 999 1 +994 HammerWitches_Detect 22759 0 999 1 +995 HammerWitches_Spellbreaker 22760 0 999 1 +996 HammerWitches_AMF 22761 0 999 1 +997 HammerWitches_Dispel 22762 0 999 1 +998 HammerWitches_Mantle 22763 0 999 1 +999 SlingOfTheDireWind_StunningStone 22764 0 999 1 +1000 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +1001 SlingOfTheDireWind_WindWall 22766 0 999 1 +1002 Treebrother_Shillelagh 22767 0 999 1 +1003 Treebrother_Charm_Plant 22768 0 999 1 +1004 Treebrother_Entangle 22769 0 999 1 +1005 Treebrother_Owls_Insight 22770 0 999 1 +1006 Treebrother_Changestaff 22771 0 999 1 +1007 FullMoonsTrick_Rage 22772 0 999 1 +1008 FullMoonsTrick_Invis 22773 0 999 1 +1009 FiendkillersFlail_Darkvis 22774 0 999 1 +1010 FiendkillersFlail_Detect 22775 0 999 1 +1011 ScalesBalance_Detect 22776 0 999 1 +1012 ScalesBalance_Cure 22777 0 999 1 +1013 ScalesBalance_Knell 22778 0 999 1 +1014 ScalesBalance_Enerv 22779 0 999 1 +1015 ScalesBalance_Heal 22780 0 999 1 +1016 ScalesBalance_Finger 22781 0 999 1 +1017 ShishiO_Charm 22782 0 999 1 +1018 ShishiO_Summon 22783 0 999 1 +1019 ShishiO_Poly 22784 0 999 1 +1020 ShishiO_Shout 22785 0 999 1 +1021 Dymondheart_ShedBolts 22786 0 999 1 +1022 Dymondheart_Deflect 22787 0 999 1 +1023 Dymondheart_Daylight 22788 0 999 1 +1024 Dymondheart_Cure 22789 0 999 1 +1025 Dymondheart_Banish 22790 0 999 1 +1026 Sunsword_Daylight 22791 0 999 1 +1027 Sunsword_Death_Ward 22792 0 999 1 +1028 Sunsword_Banish 22793 0 999 1 +1029 Sunsword_Undeath 22794 0 999 1 +1030 Blackrazor_Detect 22795 0 999 1 +1031 Blackrazor_Knell 22796 0 999 1 +1032 Blackrazor_Haste 22797 0 999 1 +1033 Ramethene_Detect 22798 0 999 1 +1034 Ramethene_Smite 22799 0 999 1 +1035 Ramethene_Resist_Elements 22800 0 999 1 +1036 Ramethene_Cloudkill 22801 0 999 1 +1037 Ramethene_SuddenMaximize 22802 0 999 1 +1038 Ramethene_Horrid_Wilting 22803 0 999 1 +1039 Wyrmbane_Cause_Fear 22804 0 999 1 +1040 Wyrmbane_Lightning_Bolt 22805 0 999 1 +1041 Wyrmbane_Sudden_Emp 22806 0 999 1 +1042 Wyrmbane_Breath_Lightning 22807 0 999 1 +1043 Whelm_Detect_Giant 22808 0 999 1 +1044 Whelm_Locate_Object 22809 0 999 1 +1045 Whelm_Detect_Goblin 22810 0 999 1 +1046 Ravenkind_Dancing_Lights 22811 0 999 1 +1047 Ravenkind_Light 22812 0 999 1 +1048 Ravenkind_Flare 22813 0 999 1 +1049 Ravenkind_Detect_Undead 22814 0 999 1 +1050 Ravenkind_Halt_Undead 22815 0 999 1 +1051 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +1052 Ravenkind_Daylight 22817 0 999 1 +1053 Ravenkind_Death_Ward 22818 0 999 1 +1054 Ravenkind_Break_Enchantment 22819 0 999 1 +1055 Ravenkind_Mass_Heal 22820 0 999 1 +1056 LastCitadel_LeadingTheAttack 22821 0 999 1 +1057 LastCitadel_Prayer 22822 0 999 1 +1058 LastCitadel_Remove_Fear 22823 0 999 1 +1059 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +1060 LastCitadel_Blade_Barrier 22825 0 999 1 +1061 LastCitadel_Heal 22826 0 999 1 +1062 Unfettered_ChargingMinotaur 22827 0 999 1 +1063 Unfettered_ENLARGE_PERSON 22828 0 999 1 +1064 Unfettered_Etherealness 22829 0 999 1 +1065 Unfettered_Stoneskin 22830 0 999 1 +1066 Unfettered_Mordenkainens_Sword 22831 0 999 1 +1067 Hillcrusher_Earthen_Might 22832 0 999 1 +1068 Hillcrusher_Soften_Earth 22833 0 999 1 +1069 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +1070 Hillcrusher_Raise_the_Earth 22835 0 999 1 +1071 Hillcrusher_Shake_the_Earth 22836 0 999 1 +1072 DesertWindToB_BurningBlade 22837 0 999 1 +1073 DesertWindToB_FanTheFlames 22838 0 999 1 +1074 DesertWindToB_WyrmsFlame 22839 0 999 1 +1075 Faithful_Detect_Evil 22840 0 999 1 +1076 Faithful_Lesser_Restoration 22841 0 999 1 +1077 Faithful_Restoration 22842 0 999 1 +1078 Faithful_Resiliency 22843 0 999 1 +1079 Faithful_ImmortalFortitude 22844 0 999 1 +1080 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +1081 SupernalClarity_PsychicPoise 22846 0 999 1 +1082 SupernalClarity_Haste 22847 0 999 1 +1083 SupernalClarity_Freeeeeedom 22848 0 999 1 +1084 SupernalClarity_Time_Stop 22849 0 999 1 +1085 Kamate_SteelWind 22850 0 999 1 +1086 Kamate_ShockingGrasp 22851 0 999 1 +1087 Kamate_Lightning_Bolt 22852 0 999 1 +1088 Kamate_Chain_Lightning 22853 0 999 1 +1089 Kamate_True_Strike 22854 0 999 1 +1090 Eventide_CometThrow 22855 0 999 1 +1091 Eventide_BafflingDefense 22856 0 999 1 +1092 Eventide_Improved_Invisibility 22857 0 999 1 +1093 Umbral_Invisibility 22858 0 999 1 +1094 Umbral_Shadowstep 22859 0 999 1 +1095 TigerFang_FrenziedCharge 22860 0 999 1 +1096 TigerFang_BattleFever 22861 0 999 1 +1097 TigerFang_Haste 22862 0 999 1 +1098 Bullybasher_KnockSilly 22863 0 999 1 +1099 Bullybasher_StoneGathering 22864 0 999 1 +1100 Bullybasher_LightningPunch 22865 0 999 1 +1101 Bullybasher_GiantBearing 26000 0 999 1 +1102 Lorestealer_Read_Magic 22866 0 999 1 +1103 Lorestealer_DetectMagic 22867 0 999 1 +1104 Lorestealer_Axecasting 22868 0 999 1 +1105 Durindana_Daylight 22869 0 999 1 +1106 Durindana_Death_Ward 22870 0 999 1 +1107 Durindana_Hallow 22871 0 999 1 +1108 Durindana_Dazzle 22872 0 999 1 +1109 Thaas_Detect_Demon 22873 0 999 1 +1110 Thaas_ObstructSummoning 22874 0 999 1 +1111 Thaas_Banishment 22875 0 999 1 +1112 Thaas_Teleport 22876 0 999 1 +1113 Quickspur_Entropic_Shield 22877 0 999 1 +1114 Quickspur_Resist_Elements 22878 0 999 1 +1115 Quickspur_PhantomSteed 22879 0 999 1 +1116 Quickspur_Blur 22880 0 999 1 +1117 Quickspur_Stoneskin 22881 0 999 1 +1118 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1119 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1120 BES_COLOR_SPRAY 22884 0 999 1 +1121 BES_BLINDING_FLASH 22885 0 999 1 +1122 BES_SHOOTING_STARS 22886 0 999 1 +1123 BES_GLITTERING_MOTES 22887 0 999 1 +1124 BES_TWINKLE 22888 0 999 1 +1125 BES_SILVER_STARLIGHT 22889 0 999 1 +1126 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1127 BES_TALES_IN_THE_SKY 22891 0 999 1 +1128 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1129 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_dfa.2da b/nwn/nwnprc/trunk/2das/cls_feat_dfa.2da index 95e9aeab..329ab60c 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_dfa.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_dfa.2da @@ -187,628 +187,629 @@ 183 CombatMove_RadialMaster3 3415 3 1 1 184 **** **** **** **** **** 185 **GeneralActivatableFeats** **** **** **** **** -186 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -187 FEAT_PLANT_CONTROL 25993 0 -1 1 -188 FEAT_FAV_COMPANIONS 25994 0 -1 1 -189 RangedDisarm 5192 0 -1 1 -190 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -191 DivineIntercession 5283 0 -1 1 -192 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -193 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -194 FEAT_ATTUNE_GEM 2472 0 -1 1 -195 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -196 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -197 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -198 FEAT_HOLYRADIANCE 3164 0 -1 1 -199 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -200 FEAT_MANYSHOT 3306 0 -1 1 -201 FEAT_IMP_MANYSHOT 3350 0 -1 1 -202 Pinpoint_Accuracy 3351 0 -1 1 -203 FEAT_SERVHEAVEN 3355 0 -1 1 -204 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -205 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -206 Cloak_Dance 4817 0 -1 1 -207 Reckless_Offense 4816 0 -1 1 -208 ZoneOfAnimation 2891 0 -1 1 -209 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -210 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -211 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -212 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -213 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -214 Dragonfire_Assault 1842 0 -1 1 -215 Dragonfire_Channeling 1843 0 -1 1 -216 Dragonfire_Inspiration 1844 0 -1 1 -217 DauntingPresence 24025 0 -1 1 -218 ProfaneLifeLeech 24026 0 -1 1 -219 ProfaneAgony 5282 0 -1 1 -220 SacredVitality 24027 0 -1 1 -221 SacredVengeance 24028 0 -1 1 -222 DeformityEyes 24029 0 -1 1 -223 DeformityParasite 24031 0 -1 1 -224 DarkSpeech 24033 0 -1 1 -225 DarkWhispers 24034 0 -1 1 -226 MastersWill 24035 0 -1 1 -227 DeformityMadness 24036 0 -1 1 -228 ReflexivePsychosis 24037 0 -1 1 -229 ChosenOfEvil 24038 0 -1 1 -230 Avenging_Strike 4297 0 -1 1 -231 SnowflakeWardance 4489 0 -1 1 -232 MasterWand 5312 0 -1 1 -233 RecklessWandWielder 5313 0 -1 1 -234 DoubleWandWielder 5315 0 -1 1 -235 Wandstrike 5316 0 -1 1 -236 Snap_Kick 4398 0 -1 1 -237 HighSwordLowAxe 5288 0 -1 1 -238 HammersEdge 5289 0 -1 1 -239 AnvilofThunder 5290 0 -1 1 -240 ScorpionsGrasp 5178 0 -1 1 -241 WeaponAndTorch 5291 0 -1 1 -242 ShieldCharge 3256 0 -1 1 -243 ShieldSlam 3257 0 -1 1 -244 AwesomeBlow 5370 0 -1 1 -245 Spinning_Halberd 5287 0 -1 1 -246 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -247 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -248 FEAT_RAY_SLEEP 2222 0 999 1 -249 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -250 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -251 FEAT_RAY_FEAR 2225 0 999 1 -252 FEAT_RAY_SLOW 2226 0 999 1 -253 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -254 FEAT_WANDER_UNSEEN 5028 0 999 1 -255 BonesOfTheEarth_Feat 2864 0 999 1 -256 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -257 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -258 FEAT_FIERY_BURST 24739 0 -1 1 -259 FEAT_STORM_BOLT 24740 0 -1 1 -260 FEAT_WINTERS_BLAST 24741 0 -1 1 -261 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -262 FEAT_SICKENING_GRASP 24743 0 -1 1 -263 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -264 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -265 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -266 FEAT_BORNE_ALOFT 24747 0 -1 1 -267 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -268 FEAT_SHADOW_VEIL 24749 0 -1 1 -269 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -270 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -271 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -272 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -273 FEAT_DROWNING_GLANCE 24754 0 -1 1 -274 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -275 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -276 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -277 FEAT_HURRICANE_BREATH 24758 0 -1 1 -278 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -279 FEAT_FACECHANGER 24760 0 -1 1 -280 **** **** **** **** **** -281 **Metabreath_and_Channeling** **** **** **** **** -282 FEAT_CLINGING_BREATH 4966 0 -1 1 -283 FEAT_LINGERING_BREATH 4967 0 -1 1 -284 FEAT_ENLARGE_BREATH 4968 0 -1 1 -285 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -286 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -287 FEAT_SHAPE_BREATH 4972 0 -1 1 -288 FEAT_SPREAD_BREATH 4973 0 -1 1 -289 FEAT_TEMPEST_BREATH 4974 0 -1 1 -290 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -291 FEAT_EXHALED_BARRIER 4976 0 -1 1 -292 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -293 **** **** **** **** **** -294 **DraconicAuras** **** **** **** **** -295 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -296 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -297 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -298 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -299 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -300 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -301 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -302 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -303 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -304 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -305 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -306 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -307 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -308 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -309 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -310 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -311 FEAT_SECOND_AURA_POWER 1853 0 999 1 -312 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -313 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -314 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -315 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -316 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -317 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -318 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -319 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -320 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -321 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -322 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -323 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -324 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -325 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -326 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -327 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -328 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -329 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -330 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -331 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -332 **** **** **** **** **** -333 **PsionicFeats** **** **** **** **** -334 Psionic_Focus 4818 0 999 1 -335 Invest_Armour 3643 0 -1 1 -336 Mental_Leap 4809 0 -1 1 -337 Psionic_Fist 4800 0 -1 1 -338 Greater_Psionic_Fist 4821 0 -1 1 -339 Psionic_Weapon 4822 0 -1 1 -340 Greater_Psionic_Weapon 4823 0 -1 1 -341 Psionic_Shot 4824 0 -1 1 -342 Greater_Psionic_Shot 4825 0 -1 1 -343 Psionic_Meditation 4827 0 -1 1 -344 Unavoidable_Strike 4830 0 -1 1 -345 Wounding_Attack 4832 0 -1 1 -346 Deep_Impact 4852 0 -1 1 -347 Fell_Shot 4853 0 -1 1 -348 Strength_of_Two 4965 0 -1 1 -349 **** **** **** **** **** -350 **IncarnumFeats** **** **** **** **** -351 InvestEssentiaConversation 8800 0 999 1 -352 HealingSoul 8882 0 999 1 -353 MidnightAugmentation 8884 0 999 1 -354 PsycarnumBlade 8887 0 999 1 -355 DivineSoultouch 8891 0 999 1 -356 PsycarnumInfusion 8896 0 999 1 -357 **** **** **** **** **** -358 **BindingFeats** **** **** **** **** -359 BindVestige 9131 0 -1 1 -360 ExpelVestige 9136 0 -1 1 -361 MalphasArcaneEye 9040 0 999 1 -362 SavnokCallArmor 9043 0 999 1 -363 AndromaliusSee_Invisibility 9048 0 999 1 -364 FocalorAuraSadness 9049 0 999 1 -365 KarsusSenses 9052 0 999 1 -366 **** **** **** **** **** -367 **RacialFeats** **** **** **** **** -368 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -369 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -370 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -371 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -372 FEAT_AVARIEL_DIVE 4645 0 999 1 -373 FEAT_AYUAN_FEAR 4646 0 999 1 -374 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -375 FEAT_AYUAN_DARKNESS 4648 0 999 1 -376 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -377 FEAT_AASIMAR_LIGHT 4650 0 999 1 -378 FEAT_TIEFLING_DARK 4651 0 999 1 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FEAT_FEYRI_ENERVATION 4678 0 999 1 -406 FEAT_FEYRI_ALTER 4679 0 999 1 -407 FEAT_FEYRI_REVERT 4680 0 999 1 -408 FEAT_DUERGAR_INVIS 4681 0 999 1 -409 FEAT_DROW_DARKNESS 4682 0 999 1 -410 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -411 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -412 FEAT_WGNOME_SILENCE 4555 0 999 1 -413 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -414 FEAT_HOUND_AID 4574 0 999 1 -415 FEAT_HOUND_AURAMENACE 4548 0 999 1 -416 FEAT_HOUND_CONTFLAME 4514 0 999 1 -417 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -418 FEAT_HOUND_DISGUISE 4513 0 999 1 -419 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -420 FEAT_HOUND_TELEPORT 4516 0 999 1 -421 FEAT_RACE_ENERGYRAY 4856 0 999 1 -422 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -423 FEAT_ELAN_RESISTANCE 4521 0 999 1 -424 FEAT_ELAN_RESILIANCE 4522 0 999 1 -425 FEAT_PSIRACE_STOMP 4524 0 999 1 -426 FEAT_MAENAD_OUTBURST 4525 0 999 1 -427 FEAT_XEPH_BURST 4526 0 999 1 -428 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -429 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -430 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 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Trickery_Domain_Power 324 0 999 1 -507 Water_Domain_Power 325 0 999 1 -508 FEAT_ORC_DOMAIN 4041 0 999 1 -509 FEAT_SLIME_DOMAIN 4043 0 999 1 -510 FEAT_CHARM_DOMAIN 4045 0 999 1 -511 FEAT_FAMILY_DOMAIN 4051 0 999 1 -512 FEAT_HALFLING_DOMAIN 4052 0 999 1 -513 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -514 FEAT_HATRED_DOMAIN 4054 0 999 1 -515 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -516 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -517 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -518 FEAT_SPIDER_DOMAIN 4061 0 999 1 -519 FEAT_BLIGHTBRINGER 2250 0 999 1 -520 **** **** **** **** **** -521 **Templates** **** **** **** **** -522 Celestial_Smite_Evil 22601 0 999 1 -523 Fiendish_Smite_Good 22603 0 999 1 -524 Half_Celestial_Smite_Evil 22605 0 999 1 -525 Half_Celestial_Protection_from_Evil 22606 0 999 1 -526 Half_Celestial_Bless 22607 0 999 1 -527 Half_Celestial_Aid 22608 0 999 1 -528 Half_Celestial_Detect_Evil 22609 0 999 1 -529 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -530 Half_Celestial_Neutralize_Poison 22611 0 999 1 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22637 0 999 1 -554 Lich_Paralyzing_Touch 22638 0 999 1 -555 Lich_Appearance 22639 0 999 1 -556 Demilich_Alter_Self 22641 0 999 1 -557 Demilich_Astral_Projection **** 0 999 1 -558 Demilich_Create_Greater_Undead 22643 0 999 1 -559 Demilich_Create_Undead 22644 0 999 1 -560 Demilich_Death_Knell **** 0 999 1 -561 Demilich_Enervation 22646 0 999 1 -562 Demilich_Greater_Dispel_Magic 22647 0 999 1 -563 Demilich_Harm 22648 0 999 1 -564 Demilich_Summon_Creature_I 22649 0 999 1 -565 Demilich_Summon_Creature_II 22650 0 999 1 -566 Demilich_Summon_Creature_III 22651 0 999 1 -567 Demilich_Summon_Creature_IV 22652 0 999 1 -568 Demilich_Summon_Creature_V 22653 0 999 1 -569 Demilich_Summon_Creature_VI 22654 0 999 1 -570 Demilich_Summon_Creature_VII 22655 0 999 1 -571 Demilich_Summon_Creature_VIII 22656 0 999 1 -572 Demilich_Summon_Creature_IX 22657 0 999 1 -573 Demilich_Telekinesis **** 0 999 1 -574 Demilich_Weird 22659 0 999 1 -575 Demilich_Greater_Planar_Ally 22660 0 999 1 -576 HalfDragon_Breath_Weapon 22662 0 999 1 -577 Earth_Strike 5328 0 999 1 -578 BloodedOne_War_Cry 5377 0 999 1 -579 RethDekala_VilefireBlast 5409 0 999 1 -580 RethDekala_MartialSpirit 5410 0 999 1 -581 RethDekala_ThicketOfBlades 5411 0 999 1 -582 RethDekala_DauntingStrike 5412 0 999 1 -583 RethDekala_DeathFromAbove 5413 0 999 1 -584 RethDekala_DisarmingStrike 5414 0 999 1 -585 RethDekala_EntanglingBlade 5415 0 999 1 -586 RethDekala_WallOfBlades 5416 0 999 1 -587 RethDekala_RecoverManeuvers 5417 0 999 1 -588 ArchlichTurnUndead 22701 0 999 1 -589 FEAT_ANIMATE_DEAD 3574 0 999 1 -590 FEAT_PROJECTION 3579 0 999 1 -591 FEAT_END_PROJECTION 3575 0 999 1 -592 **** **** **** **** **** -593 Saint_Bless 22702 0 999 1 -594 Saint_Guidance_Placeholder **** **** **** **** -595 Saint_Resistance 22704 0 999 1 -596 Saint_Virtue 22705 0 999 1 -597 Saint_Protective_Aura 22706 0 999 1 -598 **** **** **** **** **** -599 **WeaponsOfLegacy** **** **** **** **** -600 BBB_Darkvision 22710 0 999 1 -601 BBB_Longstrider 22711 0 999 1 -602 BBB_Lesser_Restoration 22712 0 999 1 -603 BBB_Teleport_SelfOnly 22713 0 999 1 -604 BBB_Protection_from_Evil 22714 0 999 1 -605 BBB_Drowseeker 22715 0 999 1 -606 BBB_ShockingShot 22716 0 999 1 -607 BBB_PierceTheBlackHeart 22717 0 999 1 -608 Steadfast_vigor 22718 0 999 1 -609 Steadfast_slow 22719 0 999 1 -610 Flay_SnakeSting 22720 0 999 1 -611 Flay_WhipWrap 22721 0 999 1 -612 CrimsonRuination_FrozenFate 22722 0 999 1 -613 Devious_DetectThoughts 22723 0 999 1 -614 SimpleBow_TrueSeeing 22724 0 999 1 -615 SimpleBow_Prescience 22725 0 999 1 -616 SimpleBow_Focus 22726 0 999 1 -617 Aradros_Extend 22727 0 999 1 -618 Aradros_Survive 22728 0 999 1 -619 Guurgal_Force 22729 0 999 1 -620 Guurgal_Rage 22730 0 999 1 -621 DivSpark_Fear 22731 0 999 1 -622 DivSpark_Light 22732 0 999 1 -623 Wargirds_Haste 22733 0 999 1 -624 Wargirds_Stoneskin 22734 0 999 1 -625 DesertWind_FierySlash 22735 0 999 1 -626 DesertWind_HowlingWind 22736 0 999 1 -627 DesertWind_FanFlames 22737 0 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Ravenkind_Dancing_Lights 22811 0 999 1 -702 Ravenkind_Light 22812 0 999 1 -703 Ravenkind_Flare 22813 0 999 1 -704 Ravenkind_Detect_Undead 22814 0 999 1 -705 Ravenkind_Halt_Undead 22815 0 999 1 -706 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -707 Ravenkind_Daylight 22817 0 999 1 -708 Ravenkind_Death_Ward 22818 0 999 1 -709 Ravenkind_Break_Enchantment 22819 0 999 1 -710 Ravenkind_Mass_Heal 22820 0 999 1 -711 LastCitadel_LeadingTheAttack 22821 0 999 1 -712 LastCitadel_Prayer 22822 0 999 1 -713 LastCitadel_Remove_Fear 22823 0 999 1 -714 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -715 LastCitadel_Blade_Barrier 22825 0 999 1 -716 LastCitadel_Heal 22826 0 999 1 -717 Unfettered_ChargingMinotaur 22827 0 999 1 -718 Unfettered_ENLARGE_PERSON 22828 0 999 1 -719 Unfettered_Etherealness 22829 0 999 1 -720 Unfettered_Stoneskin 22830 0 999 1 -721 Unfettered_Mordenkainens_Sword 22831 0 999 1 -722 Hillcrusher_Earthen_Might 22832 0 999 1 -723 Hillcrusher_Soften_Earth 22833 0 999 1 -724 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -725 Hillcrusher_Raise_the_Earth 22835 0 999 1 -726 Hillcrusher_Shake_the_Earth 22836 0 999 1 -727 DesertWindToB_BurningBlade 22837 0 999 1 -728 DesertWindToB_FanTheFlames 22838 0 999 1 -729 DesertWindToB_WyrmsFlame 22839 0 999 1 -730 Faithful_Detect_Evil 22840 0 999 1 -731 Faithful_Lesser_Restoration 22841 0 999 1 -732 Faithful_Restoration 22842 0 999 1 -733 Faithful_Resiliency 22843 0 999 1 -734 Faithful_ImmortalFortitude 22844 0 999 1 -735 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -736 SupernalClarity_PsychicPoise 22846 0 999 1 -737 SupernalClarity_Haste 22847 0 999 1 -738 SupernalClarity_Freeeeeedom 22848 0 999 1 -739 SupernalClarity_Time_Stop 22849 0 999 1 -740 Kamate_SteelWind 22850 0 999 1 -741 Kamate_ShockingGrasp 22851 0 999 1 -742 Kamate_Lightning_Bolt 22852 0 999 1 -743 Kamate_Chain_Lightning 22853 0 999 1 -744 Kamate_True_Strike 22854 0 999 1 -745 Eventide_CometThrow 22855 0 999 1 -746 Eventide_BafflingDefense 22856 0 999 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FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +249 FEAT_RAY_SLEEP 2222 0 999 1 +250 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +251 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +252 FEAT_RAY_FEAR 2225 0 999 1 +253 FEAT_RAY_SLOW 2226 0 999 1 +254 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +255 FEAT_WANDER_UNSEEN 5028 0 999 1 +256 BonesOfTheEarth_Feat 2864 0 999 1 +257 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +258 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +259 FEAT_FIERY_BURST 24739 0 -1 1 +260 FEAT_STORM_BOLT 24740 0 -1 1 +261 FEAT_WINTERS_BLAST 24741 0 -1 1 +262 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +263 FEAT_SICKENING_GRASP 24743 0 -1 1 +264 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +265 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +266 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +267 FEAT_BORNE_ALOFT 24747 0 -1 1 +268 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +269 FEAT_SHADOW_VEIL 24749 0 -1 1 +270 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +271 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +272 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +273 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +274 FEAT_DROWNING_GLANCE 24754 0 -1 1 +275 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +276 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +277 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +278 FEAT_HURRICANE_BREATH 24758 0 -1 1 +279 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +280 FEAT_FACECHANGER 24760 0 -1 1 +281 **** **** **** **** **** +282 **Metabreath_and_Channeling** **** **** **** **** +283 FEAT_CLINGING_BREATH 4966 0 -1 1 +284 FEAT_LINGERING_BREATH 4967 0 -1 1 +285 FEAT_ENLARGE_BREATH 4968 0 -1 1 +286 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +287 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +288 FEAT_SHAPE_BREATH 4972 0 -1 1 +289 FEAT_SPREAD_BREATH 4973 0 -1 1 +290 FEAT_TEMPEST_BREATH 4974 0 -1 1 +291 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +292 FEAT_EXHALED_BARRIER 4976 0 -1 1 +293 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +294 **** **** **** **** **** +295 **DraconicAuras** **** **** **** **** +296 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +297 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +298 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +299 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1 +348 Fell_Shot 4853 0 -1 1 +349 Strength_of_Two 4965 0 -1 1 +350 **** **** **** **** **** +351 **IncarnumFeats** **** **** **** **** +352 InvestEssentiaConversation 8800 0 999 1 +353 HealingSoul 8882 0 999 1 +354 MidnightAugmentation 8884 0 999 1 +355 PsycarnumBlade 8887 0 999 1 +356 DivineSoultouch 8891 0 999 1 +357 PsycarnumInfusion 8896 0 999 1 +358 **** **** **** **** **** +359 **BindingFeats** **** **** **** **** +360 BindVestige 9131 0 -1 1 +361 ExpelVestige 9136 0 -1 1 +362 MalphasArcaneEye 9040 0 999 1 +363 SavnokCallArmor 9043 0 999 1 +364 AndromaliusSee_Invisibility 9048 0 999 1 +365 FocalorAuraSadness 9049 0 999 1 +366 KarsusSenses 9052 0 999 1 +367 **** **** **** **** **** +368 **RacialFeats** **** **** **** **** +369 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +370 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +371 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +372 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +373 FEAT_AVARIEL_DIVE 4645 0 999 1 +374 FEAT_AYUAN_FEAR 4646 0 999 1 +375 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1 +671 ScalesBalance_Heal 22780 0 999 1 +672 ScalesBalance_Finger 22781 0 999 1 +673 ShishiO_Charm 22782 0 999 1 +674 ShishiO_Summon 22783 0 999 1 +675 ShishiO_Poly 22784 0 999 1 +676 ShishiO_Shout 22785 0 999 1 +677 Dymondheart_ShedBolts 22786 0 999 1 +678 Dymondheart_Deflect 22787 0 999 1 +679 Dymondheart_Daylight 22788 0 999 1 +680 Dymondheart_Cure 22789 0 999 1 +681 Dymondheart_Banish 22790 0 999 1 +682 Sunsword_Daylight 22791 0 999 1 +683 Sunsword_Death_Ward 22792 0 999 1 +684 Sunsword_Banish 22793 0 999 1 +685 Sunsword_Undeath 22794 0 999 1 +686 Blackrazor_Detect 22795 0 999 1 +687 Blackrazor_Knell 22796 0 999 1 +688 Blackrazor_Haste 22797 0 999 1 +689 Ramethene_Detect 22798 0 999 1 +690 Ramethene_Smite 22799 0 999 1 +691 Ramethene_Resist_Elements 22800 0 999 1 +692 Ramethene_Cloudkill 22801 0 999 1 +693 Ramethene_SuddenMaximize 22802 0 999 1 +694 Ramethene_Horrid_Wilting 22803 0 999 1 +695 Wyrmbane_Cause_Fear 22804 0 999 1 +696 Wyrmbane_Lightning_Bolt 22805 0 999 1 +697 Wyrmbane_Sudden_Emp 22806 0 999 1 +698 Wyrmbane_Breath_Lightning 22807 0 999 1 +699 Whelm_Detect_Giant 22808 0 999 1 +700 Whelm_Locate_Object 22809 0 999 1 +701 Whelm_Detect_Goblin 22810 0 999 1 +702 Ravenkind_Dancing_Lights 22811 0 999 1 +703 Ravenkind_Light 22812 0 999 1 +704 Ravenkind_Flare 22813 0 999 1 +705 Ravenkind_Detect_Undead 22814 0 999 1 +706 Ravenkind_Halt_Undead 22815 0 999 1 +707 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +708 Ravenkind_Daylight 22817 0 999 1 +709 Ravenkind_Death_Ward 22818 0 999 1 +710 Ravenkind_Break_Enchantment 22819 0 999 1 +711 Ravenkind_Mass_Heal 22820 0 999 1 +712 LastCitadel_LeadingTheAttack 22821 0 999 1 +713 LastCitadel_Prayer 22822 0 999 1 +714 LastCitadel_Remove_Fear 22823 0 999 1 +715 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +716 LastCitadel_Blade_Barrier 22825 0 999 1 +717 LastCitadel_Heal 22826 0 999 1 +718 Unfettered_ChargingMinotaur 22827 0 999 1 +719 Unfettered_ENLARGE_PERSON 22828 0 999 1 +720 Unfettered_Etherealness 22829 0 999 1 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Kamate_Lightning_Bolt 22852 0 999 1 +744 Kamate_Chain_Lightning 22853 0 999 1 +745 Kamate_True_Strike 22854 0 999 1 +746 Eventide_CometThrow 22855 0 999 1 +747 Eventide_BafflingDefense 22856 0 999 1 +748 Eventide_Improved_Invisibility 22857 0 999 1 +749 Umbral_Invisibility 22858 0 999 1 +750 Umbral_Shadowstep 22859 0 999 1 +751 TigerFang_FrenziedCharge 22860 0 999 1 +752 TigerFang_BattleFever 22861 0 999 1 +753 TigerFang_Haste 22862 0 999 1 +754 Bullybasher_KnockSilly 22863 0 999 1 +755 Bullybasher_StoneGathering 22864 0 999 1 +756 Bullybasher_LightningPunch 22865 0 999 1 +757 Bullybasher_GiantBearing 26000 0 999 1 +758 Lorestealer_Read_Magic 22866 0 999 1 +759 Lorestealer_DetectMagic 22867 0 999 1 +760 Lorestealer_Axecasting 22868 0 999 1 +761 Durindana_Daylight 22869 0 999 1 +762 Durindana_Death_Ward 22870 0 999 1 +763 Durindana_Hallow 22871 0 999 1 +764 Durindana_Dazzle 22872 0 999 1 +765 Thaas_Detect_Demon 22873 0 999 1 +766 Thaas_ObstructSummoning 22874 0 999 1 +767 Thaas_Banishment 22875 0 999 1 +768 Thaas_Teleport 22876 0 999 1 +769 Quickspur_Entropic_Shield 22877 0 999 1 +770 Quickspur_Resist_Elements 22878 0 999 1 +771 Quickspur_PhantomSteed 22879 0 999 1 +772 Quickspur_Blur 22880 0 999 1 +773 Quickspur_Stoneskin 22881 0 999 1 +774 BES_FIRE_OF_THE_HEART 22882 0 999 1 +775 BES_ENTHRALLING_LIGHT 22883 0 999 1 +776 BES_COLOR_SPRAY 22884 0 999 1 +777 BES_BLINDING_FLASH 22885 0 999 1 +778 BES_SHOOTING_STARS 22886 0 999 1 +779 BES_GLITTERING_MOTES 22887 0 999 1 +780 BES_TWINKLE 22888 0 999 1 +781 BES_SILVER_STARLIGHT 22889 0 999 1 +782 BES_STARLIGHT_DISPELLING 22890 0 999 1 +783 BES_TALES_IN_THE_SKY 22891 0 999 1 +784 BES_CALL_DOWN_A_STAR 22892 0 999 1 +785 ###cls_feat_allBaseClasses_END### **** **** **** **** +786 ####START_OF_INV_SPELLBOOK_RESERVE **** **** **** **** +787 Dragonfire_Adept_BeguilingInfluence 7604 0 99 1 +788 Dragonfire_Adept_BreathOfTheNight 7605 0 99 1 +789 Dragonfire_Adept_Darkness 7606 0 99 1 +790 Dragonfire_Adept_DeafeningRoar 7607 0 99 1 +791 Dragonfire_Adept_DraconicKnowledge 7608 0 99 1 +792 Dragonfire_Adept_EndureExposure 7609 0 99 1 +793 Dragonfire_Adept_MagicInsight 7610 0 99 1 +794 Dragonfire_Adept_ScaldingGust 7611 0 99 1 +795 Dragonfire_Adept_SeeTheUnseen 7612 0 99 1 +796 Dragonfire_Adept_Charm 7613 0 99 1 +797 Dragonfire_Adept_EnergyResistance 7614 0 99 1 +798 Dragonfire_Adept_FrightfulPresence 7615 0 99 1 +799 Dragonfire_Adept_HumanoidShape 7616 0 99 1 +800 Dragonfire_Adept_Voidsense 7617 0 99 1 +801 Dragonfire_Adept_VoraciousDispelling 7618 0 99 1 +802 Dragonfire_Adept_WalkUnseen 7619 0 99 1 +803 Dragonfire_Adept_AuraOfFlame 7620 0 99 1 +804 Dragonfire_Adept_ChillingFog 7621 0 99 1 +805 Dragonfire_Adept_DevourMagic 7622 0 99 1 +806 Dragonfire_Adept_DraconicToughness 7623 0 99 1 +807 Dragonfire_Adept_TerrifyingRoar 7624 0 99 1 +808 Dragonfire_Adept_EnergyImmunity 7625 0 99 1 +809 Dragonfire_Adept_InstillVulnerability 7626 0 99 1 +810 **** **** **** **** **** +811 ####END_OF_INV_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_dnecro.2da b/nwn/nwnprc/trunk/2das/cls_feat_dnecro.2da index 351fa8b7..b6a48481 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_dnecro.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_dnecro.2da @@ -247,800 +247,802 @@ 243 CombatMove_RadialMaster3 3415 3 1 1 244 **** **** **** **** **** 245 **GeneralActivatableFeats** **** **** **** **** -246 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -247 FEAT_PLANT_CONTROL 25993 0 -1 1 -248 FEAT_FAV_COMPANIONS 25994 0 -1 1 -249 RangedDisarm 5192 0 -1 1 -250 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -251 DivineIntercession 5283 0 -1 1 -252 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -253 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -254 FEAT_ATTUNE_GEM 2472 0 -1 1 -255 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -256 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -257 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -258 FEAT_HOLYRADIANCE 3164 0 -1 1 -259 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -260 FEAT_MANYSHOT 3306 0 -1 1 -261 FEAT_IMP_MANYSHOT 3350 0 -1 1 -262 Pinpoint_Accuracy 3351 0 -1 1 -263 FEAT_SERVHEAVEN 3355 0 -1 1 -264 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -265 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -266 Cloak_Dance 4817 0 -1 1 -267 Reckless_Offense 4816 0 -1 1 -268 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -269 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -270 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -271 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -272 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -273 Dragonfire_Assault 1842 0 -1 1 -274 Dragonfire_Channeling 1843 0 -1 1 -275 Dragonfire_Inspiration 1844 0 -1 1 -276 DauntingPresence 24025 0 -1 1 -277 ProfaneLifeLeech 24026 0 -1 1 -278 ProfaneAgony 5282 0 -1 1 -279 SacredVitality 24027 0 -1 1 -280 SacredVengeance 24028 0 -1 1 -281 DeformityEyes 24029 0 -1 1 -282 DeformityParasite 24031 0 -1 1 -283 DarkSpeech 24033 0 -1 1 -284 DarkWhispers 24034 0 -1 1 -285 MastersWill 24035 0 -1 1 -286 DeformityMadness 24036 0 -1 1 -287 ReflexivePsychosis 24037 0 -1 1 -288 ChosenOfEvil 24038 0 -1 1 -289 Avenging_Strike 4297 0 -1 1 -290 SnowflakeWardance 4489 0 -1 1 -291 MasterWand 5312 0 -1 1 -292 RecklessWandWielder 5313 0 -1 1 -293 DoubleWandWielder 5315 0 -1 1 -294 Wandstrike 5316 0 -1 1 -295 Snap_Kick 4398 0 -1 1 -296 HighSwordLowAxe 5288 0 -1 1 -297 HammersEdge 5289 0 -1 1 -298 AnvilofThunder 5290 0 -1 1 -299 ScorpionsGrasp 5178 0 -1 1 -300 WeaponAndTorch 5291 0 -1 1 -301 ShieldCharge 3256 0 -1 1 -302 ShieldSlam 3257 0 -1 1 -303 AwesomeBlow 5370 0 -1 1 -304 Spinning_Halberd 5287 0 -1 1 -305 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -306 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -307 FEAT_RAY_SLEEP 2222 0 999 1 -308 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -309 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -310 FEAT_RAY_FEAR 2225 0 999 1 -311 FEAT_RAY_SLOW 2226 0 999 1 -312 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -313 BonesOfTheEarth_Feat 2864 0 999 1 -314 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -315 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -316 FEAT_FIERY_BURST 24739 0 -1 1 -317 FEAT_STORM_BOLT 24740 0 -1 1 -318 FEAT_WINTERS_BLAST 24741 0 -1 1 -319 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -320 FEAT_SICKENING_GRASP 24743 0 -1 1 -321 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -322 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -323 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -324 FEAT_BORNE_ALOFT 24747 0 -1 1 -325 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -326 FEAT_SHADOW_VEIL 24749 0 -1 1 -327 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -328 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -329 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -330 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -331 FEAT_DROWNING_GLANCE 24754 0 -1 1 -332 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -333 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -334 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -335 FEAT_HURRICANE_BREATH 24758 0 -1 1 -336 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -337 FEAT_FACECHANGER 24760 0 -1 1 -338 **** **** **** **** **** -339 **Metabreath_and_Channeling** **** **** **** **** -340 FEAT_CLINGING_BREATH 4966 0 -1 1 -341 FEAT_LINGERING_BREATH 4967 0 -1 1 -342 FEAT_ENLARGE_BREATH 4968 0 -1 1 -343 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -344 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -345 FEAT_SHAPE_BREATH 4972 0 -1 1 -346 FEAT_SPREAD_BREATH 4973 0 -1 1 -347 FEAT_TEMPEST_BREATH 4974 0 -1 1 -348 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -349 FEAT_EXHALED_BARRIER 4976 0 -1 1 -350 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -351 **** **** **** **** **** -352 **DraconicAuras** **** **** **** **** -353 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -354 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -355 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -356 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -357 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -358 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -359 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -360 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -361 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -362 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -363 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -364 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -365 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -366 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -367 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -368 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -369 FEAT_SECOND_AURA_POWER 1853 0 999 1 -370 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -371 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -372 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -373 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -374 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -375 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -376 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -377 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -378 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -379 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -380 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -381 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -382 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -383 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -384 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -385 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -386 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -387 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -388 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -389 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -390 **** **** **** **** **** -391 **PsionicFeats** **** **** **** **** -392 Psionic_Focus 4818 0 999 1 -393 Invest_Armour 3643 0 -1 1 -394 Mental_Leap 4809 0 -1 1 -395 Psionic_Fist 4800 0 -1 1 -396 Greater_Psionic_Fist 4821 0 -1 1 -397 Psionic_Weapon 4822 0 -1 1 -398 Greater_Psionic_Weapon 4823 0 -1 1 -399 Psionic_Shot 4824 0 -1 1 -400 Greater_Psionic_Shot 4825 0 -1 1 -401 Psionic_Meditation 4827 0 -1 1 -402 Unavoidable_Strike 4830 0 -1 1 -403 Wounding_Attack 4832 0 -1 1 -404 Deep_Impact 4852 0 -1 1 -405 Fell_Shot 4853 0 -1 1 -406 Strength_of_Two 4965 0 -1 1 -407 **** **** **** **** **** -408 **IncarnumFeats** **** **** **** **** -409 InvestEssentiaConversation 8800 0 999 1 -410 HealingSoul 8882 0 999 1 -411 MidnightAugmentation 8884 0 999 1 -412 PsycarnumBlade 8887 0 999 1 -413 DivineSoultouch 8891 0 999 1 -414 PsycarnumInfusion 8896 0 999 1 -415 **** **** **** **** **** -416 **BindingFeats** **** **** **** **** -417 BindVestige 9131 0 -1 1 -418 ExpelVestige 9136 0 -1 1 -419 MalphasArcaneEye 9040 0 999 1 -420 SavnokCallArmor 9043 0 999 1 -421 AndromaliusSee_Invisibility 9048 0 999 1 -422 FocalorAuraSadness 9049 0 999 1 -423 KarsusSenses 9052 0 999 1 -424 **** **** **** **** **** -425 **RacialFeats** **** **** **** **** -426 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -427 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -428 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -429 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -430 FEAT_AVARIEL_DIVE 4645 0 999 1 -431 FEAT_AYUAN_FEAR 4646 0 999 1 -432 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -433 FEAT_AYUAN_DARKNESS 4648 0 999 1 -434 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -435 FEAT_AASIMAR_LIGHT 4650 0 999 1 -436 FEAT_TIEFLING_DARK 4651 0 999 1 -437 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -438 FEAT_SVIRF_BLUR 4653 0 999 1 -439 FEAT_SVIRF_DISGUISE 4654 0 999 1 -440 FEAT_SVIRF_REVERT 4655 0 999 1 -441 FEAT_RAK_DISGUISE 4656 0 999 1 -442 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -443 FEAT_PYUAN_CHARM 4658 0 999 1 -444 FEAT_PYUAN_DARKNESS 4659 0 999 1 -445 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -446 FEAT_PYUAN_FEAR 4661 0 999 1 -447 FEAT_PIXIE_INVIS 4662 0 999 1 -448 FEAT_PIXIE_CONFUSE 4663 0 999 1 -449 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -450 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -451 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -452 FEAT_PIXIE_REVERT 4667 0 999 1 -453 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -454 FEAT_ILLITHID_CHARM 4669 0 999 1 -455 FEAT_ILLITHID_BLAST 4670 0 999 1 -456 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -457 FEAT_GITHZERAI_DAZE 4672 0 999 1 -458 FEAT_GITHYANKI_DAZE 4673 0 999 1 -459 FEAT_GITHYANKI_BLUR 4674 0 999 1 -460 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -461 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -462 FEAT_FEYRI_DARKNESS 4677 0 999 1 -463 FEAT_FEYRI_ENERVATION 4678 0 999 1 -464 FEAT_FEYRI_ALTER 4679 0 999 1 -465 FEAT_FEYRI_REVERT 4680 0 999 1 -466 FEAT_DUERGAR_INVIS 4681 0 999 1 -467 FEAT_DROW_DARKNESS 4682 0 999 1 -468 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -469 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -470 FEAT_WGNOME_SILENCE 4555 0 999 1 -471 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -472 FEAT_HOUND_AID 4574 0 999 1 -473 FEAT_HOUND_AURAMENACE 4548 0 999 1 -474 FEAT_HOUND_CONTFLAME 4514 0 999 1 -475 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -476 FEAT_HOUND_DISGUISE 4513 0 999 1 -477 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -478 FEAT_HOUND_TELEPORT 4516 0 999 1 -479 FEAT_RACE_ENERGYRAY 4856 0 999 1 -480 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -481 FEAT_ELAN_RESISTANCE 4521 0 999 1 -482 FEAT_ELAN_RESILIANCE 4522 0 999 1 -483 FEAT_PSIRACE_STOMP 4524 0 999 1 -484 FEAT_MAENAD_OUTBURST 4525 0 999 1 -485 FEAT_XEPH_BURST 4526 0 999 1 -486 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -487 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -488 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -489 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -490 FEAT_KAPAK_SALIVA 4546 0 999 1 -491 FEAT_IRDA_FLARE 4551 0 999 1 -492 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -493 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -494 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -495 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -496 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -497 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -498 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -499 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -500 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -501 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -502 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -503 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -504 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -505 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -506 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -507 FEAT_GRIG_INVIS 4687 0 999 1 -508 FEAT_GRIG_ENTANGLE 4635 0 999 1 -509 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -510 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -511 FEAT_BRALANI_BLUR 4997 0 999 1 -512 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -513 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -514 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -515 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -516 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -517 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -518 Skarn_spines 5180 0 999 1 -519 Killoren_Aspect_H 5209 0 999 1 -520 Killoren_Aspect_D 5210 0 999 1 -521 Killoren_Aspect_A 5211 0 999 1 -522 FrostFolk_IceBlast 5372 0 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0 999 1 -549 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -550 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -551 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -552 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -553 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -554 Strength_Domain_Power 307 0 999 1 -555 Protection_Domain_Power 308 0 999 1 -556 Death_Domain_Power 310 0 999 1 -557 Air_Domain_Power 311 0 999 1 -558 Destruction_Domain_Power 313 0 999 1 -559 Earth_Domain_Power 314 0 999 1 -560 Fire_Domain_Power 316 0 999 1 -561 Plant_Domain_Power 321 0 999 1 -562 Sun_Domain_Power 322 0 999 1 -563 Travel_Domain_Power 323 0 999 1 -564 Trickery_Domain_Power 324 0 999 1 -565 Water_Domain_Power 325 0 999 1 -566 FEAT_ORC_DOMAIN 4041 0 999 1 -567 FEAT_SLIME_DOMAIN 4043 0 999 1 -568 FEAT_CHARM_DOMAIN 4045 0 999 1 -569 FEAT_FAMILY_DOMAIN 4051 0 999 1 -570 FEAT_HALFLING_DOMAIN 4052 0 999 1 -571 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -572 FEAT_HATRED_DOMAIN 4054 0 999 1 -573 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -574 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Flay_WhipWrap 22721 0 999 1 -670 CrimsonRuination_FrozenFate 22722 0 999 1 -671 Devious_DetectThoughts 22723 0 999 1 -672 SimpleBow_TrueSeeing 22724 0 999 1 -673 SimpleBow_Prescience 22725 0 999 1 -674 SimpleBow_Focus 22726 0 999 1 -675 Aradros_Extend 22727 0 999 1 -676 Aradros_Survive 22728 0 999 1 -677 Guurgal_Force 22729 0 999 1 -678 Guurgal_Rage 22730 0 999 1 -679 DivSpark_Fear 22731 0 999 1 -680 DivSpark_Light 22732 0 999 1 -681 Wargirds_Haste 22733 0 999 1 -682 Wargirds_Stoneskin 22734 0 999 1 -683 DesertWind_FierySlash 22735 0 999 1 -684 DesertWind_HowlingWind 22736 0 999 1 -685 DesertWind_FanFlames 22737 0 999 1 -686 DesertWind_DustDesert 22738 0 999 1 -687 Mindsplinter_VirtueDenied 22739 0 999 1 -688 Mindsplinter_KissOfDeath 22740 0 999 1 -689 Mindsplinter_BattleShriek 22741 0 999 1 -690 Mindsplinter_RuinousHowl 22742 0 999 1 -691 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -692 NotchedSpear_ConcealmentKraken 22744 0 999 1 -693 NotchedSpear_ScionSea 22745 0 999 1 -694 NotchedSpear_CommandSeaChildren 22746 0 999 1 -695 Ur_SwiftStride 22747 0 999 1 -696 Ur_HealingTotem 22748 0 999 1 -697 Ur_SavageTransformation 22749 0 999 1 -698 FlamecastersBolt_MarkTarget 22750 0 999 1 -699 FlamecastersBolt_Morale 22751 0 999 1 -700 FlamecastersBolt_Fireball 22752 0 999 1 -701 StalkersBow_StalkersInsight 22753 0 999 1 -702 StalkersBow_Ethereal 22754 0 999 1 -703 Exordius_Guidance 22755 0 999 1 -704 Exordius_Cure 22756 0 999 1 -705 Exordius_Dismissal 22757 0 999 1 -706 Caladbolg_Imprison 22758 0 999 1 -707 HammerWitches_Detect 22759 0 999 1 -708 HammerWitches_Spellbreaker 22760 0 999 1 -709 HammerWitches_AMF 22761 0 999 1 -710 HammerWitches_Dispel 22762 0 999 1 -711 HammerWitches_Mantle 22763 0 999 1 -712 SlingOfTheDireWind_StunningStone 22764 0 999 1 -713 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -714 SlingOfTheDireWind_WindWall 22766 0 999 1 -715 Treebrother_Shillelagh 22767 0 999 1 -716 Treebrother_Charm_Plant 22768 0 999 1 -717 Treebrother_Entangle 22769 0 999 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Faithful_Resiliency 22843 0 999 1 -792 Faithful_ImmortalFortitude 22844 0 999 1 -793 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -794 SupernalClarity_PsychicPoise 22846 0 999 1 -795 SupernalClarity_Haste 22847 0 999 1 -796 SupernalClarity_Freeeeeedom 22848 0 999 1 -797 SupernalClarity_Time_Stop 22849 0 999 1 -798 Kamate_SteelWind 22850 0 999 1 -799 Kamate_ShockingGrasp 22851 0 999 1 -800 Kamate_Lightning_Bolt 22852 0 999 1 -801 Kamate_Chain_Lightning 22853 0 999 1 -802 Kamate_True_Strike 22854 0 999 1 -803 Eventide_CometThrow 22855 0 999 1 -804 Eventide_BafflingDefense 22856 0 999 1 -805 Eventide_Improved_Invisibility 22857 0 999 1 -806 Umbral_Invisibility 22858 0 999 1 -807 Umbral_Shadowstep 22859 0 999 1 -808 TigerFang_FrenziedCharge 22860 0 999 1 -809 TigerFang_BattleFever 22861 0 999 1 -810 TigerFang_Haste 22862 0 999 1 -811 Bullybasher_KnockSilly 22863 0 999 1 -812 Bullybasher_StoneGathering 22864 0 999 1 -813 Bullybasher_LightningPunch 22865 0 999 1 -814 Bullybasher_GiantBearing 26000 0 999 1 -815 Lorestealer_Read_Magic 22866 0 999 1 -816 Lorestealer_DetectMagic 22867 0 999 1 -817 Lorestealer_Axecasting 22868 0 999 1 -818 Durindana_Daylight 22869 0 999 1 -819 Durindana_Death_Ward 22870 0 999 1 -820 Durindana_Hallow 22871 0 999 1 -821 Durindana_Dazzle 22872 0 999 1 -822 Thaas_Detect_Demon 22873 0 999 1 -823 Thaas_ObstructSummoning 22874 0 999 1 -824 Thaas_Banishment 22875 0 999 1 -825 Thaas_Teleport 22876 0 999 1 -826 Quickspur_Entropic_Shield 22877 0 999 1 -827 Quickspur_Resist_Elements 22878 0 999 1 -828 Quickspur_PhantomSteed 22879 0 999 1 -829 Quickspur_Blur 22880 0 999 1 -830 Quickspur_Stoneskin 22881 0 999 1 -831 BES_FIRE_OF_THE_HEART 22882 0 999 1 -832 BES_ENTHRALLING_LIGHT 22883 0 999 1 -833 BES_COLOR_SPRAY 22884 0 999 1 -834 BES_BLINDING_FLASH 22885 0 999 1 -835 BES_SHOOTING_STARS 22886 0 999 1 -836 BES_GLITTERING_MOTES 22887 0 999 1 -837 BES_TWINKLE 22888 0 999 1 -838 BES_SILVER_STARLIGHT 22889 0 999 1 -839 BES_STARLIGHT_DISPELLING 22890 0 999 1 -840 BES_TALES_IN_THE_SKY 22891 0 999 1 -841 BES_CALL_DOWN_A_STAR 22892 0 999 1 -842 ###cls_feat_allBaseClasses_END### **** **** **** **** -843 ReservedBelowForISCAndESS **** **** **** **** -844 FEAT_WANDER_UNSEEN 5028 0 99 1 -845 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -846 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -847 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -848 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -849 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -850 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -851 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -852 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -853 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -854 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -855 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -856 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -857 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -858 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -859 EPIC_SPELL_DEATHMARK 5058 0 99 2 -860 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -861 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 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EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -886 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -887 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -888 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -889 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -890 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -891 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -892 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -893 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -894 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -895 EPIC_SPELL_PESTILENCE 5130 0 99 2 -896 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -897 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -898 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -899 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -900 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -901 EPIC_SPELL_RUIN 5142 0 99 2 -902 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -903 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -904 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -905 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -906 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -907 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -908 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -909 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -910 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -911 EPIC_SPELL_TWINFIEND 5162 0 99 2 -912 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -913 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -914 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -915 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 -916 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -917 DreadNecromancer_ANGRY_ACHE 13123 0 99 1 -918 DreadNecromancer_Bane 13124 0 99 1 -919 DreadNecromancer_BESTOW_WOUND 13125 0 99 1 -920 DreadNecromancer_Blade_of_Blood 13126 0 99 1 -921 DreadNecromancer_Cause_Fear 13127 0 99 1 -922 DreadNecromancer_Chill_Touch 13128 0 99 1 -923 DreadNecromancer_DETECT_UNDEAD 13129 0 99 1 -924 DreadNecromancer_Doom 13130 0 99 1 -925 DreadNecromancer_HideFromUndead 13131 0 99 1 -926 DreadNecromancer_Inflict_Light_Wounds 13132 0 99 1 -927 DreadNecromancer_Necrotic_Awareness 13133 0 99 1 -928 DreadNecromancer_Negative_Energy_Ray 13134 0 99 1 -929 DreadNecromancer_Ray_of_Enfeeblement 13135 0 99 1 -930 DreadNecromancer_SummonUndeadI 13136 0 99 1 -931 DreadNecromancer_UndetectableAlignment 13137 0 99 1 -932 DreadNecromancer_Blindness_and_Deafness 13138 0 99 1 -933 DreadNecromancer_BONEBLAST 13139 0 99 1 -934 DreadNecromancer_Command_Undead 13140 0 99 1 -935 DreadNecromancer_Curse_of_Impending_Blades 13141 0 99 1 -936 DreadNecromancer_Darkness 13142 0 99 1 -937 DreadNecromancer_Death_Armor 13143 0 99 1 -938 DreadNecromancer_Death_Knell 13144 0 99 1 -939 DreadNecromancer_FalseLife 13145 0 99 1 -940 DreadNecromancer_Ghoul_Touch 13146 0 99 1 -941 DreadNecromancer_Inflict_Moderate_Wounds 13147 0 99 1 -942 DreadNecromancer_LifeBolt 13148 0 99 1 -943 DreadNecromancer_Living_Undeath 13149 0 99 1 -944 DreadNecromancer_Necrotic_Cyst 13150 0 99 1 -945 DreadNecromancer_Scare 13151 0 99 1 -946 DreadNecromancer_SHRIVELING 13152 0 99 1 -947 DreadNecromancer_SummonUndeadII 13153 0 99 1 -948 DreadNecromancer_Animate_Dead 13154 0 99 1 -949 DreadNecromancer_BONEBLADE 13155 0 99 1 -950 DreadNecromancer_CLUTCH_OF_ORCUS 13156 0 99 1 -951 DreadNecromancer_CrushingDespair 13157 0 99 1 -952 DreadNecromancer_Curse_of_Petty_Failing 13158 0 99 1 -953 DreadNecromancer_GreaterDisruptUndead 13159 0 99 1 -954 DreadNecromancer_HaltUndead 13160 0 99 1 -955 DreadNecromancer_Inflict_Serious_Wounds 13161 0 99 1 -956 DreadNecromancer_Legions_Curse_of_Impending_Blades 13162 0 99 1 -957 DreadNecromancer_Magic_Circle_against_Chaos 13163 0 99 1 -958 DreadNecromancer_Magic_Circle_against_Evil 13164 0 99 1 -959 DreadNecromancer_Magic_Circle_against_Good 13165 0 99 1 -960 DreadNecromancer_Magic_Circle_against_Law 13166 0 99 1 -961 DreadNecromancer_Necrotic_Bloat 13167 0 99 1 -962 DreadNecromancer_Negative_Energy_Burst 13168 0 99 1 -963 DreadNecromancer_RayofExhaustion 13169 0 99 1 -964 DreadNecromancer_Slashing_Darkness 13170 0 99 1 -965 DreadNecromancer_SummonUndeadIII 13171 0 99 1 -966 DreadNecromancer_UNLIVING_WEAPON 13172 0 99 1 -967 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+630 Demilich_Summon_Creature_VIII 22656 0 999 1 +631 Demilich_Summon_Creature_IX 22657 0 999 1 +632 Demilich_Telekinesis **** 0 999 1 +633 Demilich_Weird 22659 0 999 1 +634 Demilich_Greater_Planar_Ally 22660 0 999 1 +635 HalfDragon_Breath_Weapon 22662 0 999 1 +636 Earth_Strike 5328 0 999 1 +637 BloodedOne_War_Cry 5377 0 999 1 +638 RethDekala_VilefireBlast 5409 0 999 1 +639 RethDekala_MartialSpirit 5410 0 999 1 +640 RethDekala_ThicketOfBlades 5411 0 999 1 +641 RethDekala_DauntingStrike 5412 0 999 1 +642 RethDekala_DeathFromAbove 5413 0 999 1 +643 RethDekala_DisarmingStrike 5414 0 999 1 +644 RethDekala_EntanglingBlade 5415 0 999 1 +645 RethDekala_WallOfBlades 5416 0 999 1 +646 RethDekala_RecoverManeuvers 5417 0 999 1 +647 ArchlichTurnUndead 22701 0 999 1 +648 FEAT_ANIMATE_DEAD 3574 0 999 1 +649 FEAT_PROJECTION 3579 0 999 1 +650 FEAT_END_PROJECTION 3575 0 999 1 +651 **** **** **** **** **** +652 Saint_Bless 22702 0 999 1 +653 Saint_Guidance_Placeholder **** **** **** **** +654 Saint_Resistance 22704 0 999 1 +655 Saint_Virtue 22705 0 999 1 +656 Saint_Protective_Aura 22706 0 999 1 +657 **** **** **** **** **** +658 **WeaponsOfLegacy** **** **** **** **** +659 BBB_Darkvision 22710 0 999 1 +660 BBB_Longstrider 22711 0 999 1 +661 BBB_Lesser_Restoration 22712 0 999 1 +662 BBB_Teleport_SelfOnly 22713 0 999 1 +663 BBB_Protection_from_Evil 22714 0 999 1 +664 BBB_Drowseeker 22715 0 999 1 +665 BBB_ShockingShot 22716 0 999 1 +666 BBB_PierceTheBlackHeart 22717 0 999 1 +667 Steadfast_vigor 22718 0 999 1 +668 Steadfast_slow 22719 0 999 1 +669 Flay_SnakeSting 22720 0 999 1 +670 Flay_WhipWrap 22721 0 999 1 +671 CrimsonRuination_FrozenFate 22722 0 999 1 +672 Devious_DetectThoughts 22723 0 999 1 +673 SimpleBow_TrueSeeing 22724 0 999 1 +674 SimpleBow_Prescience 22725 0 999 1 +675 SimpleBow_Focus 22726 0 999 1 +676 Aradros_Extend 22727 0 999 1 +677 Aradros_Survive 22728 0 999 1 +678 Guurgal_Force 22729 0 999 1 +679 Guurgal_Rage 22730 0 999 1 +680 DivSpark_Fear 22731 0 999 1 +681 DivSpark_Light 22732 0 999 1 +682 Wargirds_Haste 22733 0 999 1 +683 Wargirds_Stoneskin 22734 0 999 1 +684 DesertWind_FierySlash 22735 0 999 1 +685 DesertWind_HowlingWind 22736 0 999 1 +686 DesertWind_FanFlames 22737 0 999 1 +687 DesertWind_DustDesert 22738 0 999 1 +688 Mindsplinter_VirtueDenied 22739 0 999 1 +689 Mindsplinter_KissOfDeath 22740 0 999 1 +690 Mindsplinter_BattleShriek 22741 0 999 1 +691 Mindsplinter_RuinousHowl 22742 0 999 1 +692 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +693 NotchedSpear_ConcealmentKraken 22744 0 999 1 +694 NotchedSpear_ScionSea 22745 0 999 1 +695 NotchedSpear_CommandSeaChildren 22746 0 999 1 +696 Ur_SwiftStride 22747 0 999 1 +697 Ur_HealingTotem 22748 0 999 1 +698 Ur_SavageTransformation 22749 0 999 1 +699 FlamecastersBolt_MarkTarget 22750 0 999 1 +700 FlamecastersBolt_Morale 22751 0 999 1 +701 FlamecastersBolt_Fireball 22752 0 999 1 +702 StalkersBow_StalkersInsight 22753 0 999 1 +703 StalkersBow_Ethereal 22754 0 999 1 +704 Exordius_Guidance 22755 0 999 1 +705 Exordius_Cure 22756 0 999 1 +706 Exordius_Dismissal 22757 0 999 1 +707 Caladbolg_Imprison 22758 0 999 1 +708 HammerWitches_Detect 22759 0 999 1 +709 HammerWitches_Spellbreaker 22760 0 999 1 +710 HammerWitches_AMF 22761 0 999 1 +711 HammerWitches_Dispel 22762 0 999 1 +712 HammerWitches_Mantle 22763 0 999 1 +713 SlingOfTheDireWind_StunningStone 22764 0 999 1 +714 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +715 SlingOfTheDireWind_WindWall 22766 0 999 1 +716 Treebrother_Shillelagh 22767 0 999 1 +717 Treebrother_Charm_Plant 22768 0 999 1 +718 Treebrother_Entangle 22769 0 999 1 +719 Treebrother_Owls_Insight 22770 0 999 1 +720 Treebrother_Changestaff 22771 0 999 1 +721 FullMoonsTrick_Rage 22772 0 999 1 +722 FullMoonsTrick_Invis 22773 0 999 1 +723 FiendkillersFlail_Darkvis 22774 0 999 1 +724 FiendkillersFlail_Detect 22775 0 999 1 +725 ScalesBalance_Detect 22776 0 999 1 +726 ScalesBalance_Cure 22777 0 999 1 +727 ScalesBalance_Knell 22778 0 999 1 +728 ScalesBalance_Enerv 22779 0 999 1 +729 ScalesBalance_Heal 22780 0 999 1 +730 ScalesBalance_Finger 22781 0 999 1 +731 ShishiO_Charm 22782 0 999 1 +732 ShishiO_Summon 22783 0 999 1 +733 ShishiO_Poly 22784 0 999 1 +734 ShishiO_Shout 22785 0 999 1 +735 Dymondheart_ShedBolts 22786 0 999 1 +736 Dymondheart_Deflect 22787 0 999 1 +737 Dymondheart_Daylight 22788 0 999 1 +738 Dymondheart_Cure 22789 0 999 1 +739 Dymondheart_Banish 22790 0 999 1 +740 Sunsword_Daylight 22791 0 999 1 +741 Sunsword_Death_Ward 22792 0 999 1 +742 Sunsword_Banish 22793 0 999 1 +743 Sunsword_Undeath 22794 0 999 1 +744 Blackrazor_Detect 22795 0 999 1 +745 Blackrazor_Knell 22796 0 999 1 +746 Blackrazor_Haste 22797 0 999 1 +747 Ramethene_Detect 22798 0 999 1 +748 Ramethene_Smite 22799 0 999 1 +749 Ramethene_Resist_Elements 22800 0 999 1 +750 Ramethene_Cloudkill 22801 0 999 1 +751 Ramethene_SuddenMaximize 22802 0 999 1 +752 Ramethene_Horrid_Wilting 22803 0 999 1 +753 Wyrmbane_Cause_Fear 22804 0 999 1 +754 Wyrmbane_Lightning_Bolt 22805 0 999 1 +755 Wyrmbane_Sudden_Emp 22806 0 999 1 +756 Wyrmbane_Breath_Lightning 22807 0 999 1 +757 Whelm_Detect_Giant 22808 0 999 1 +758 Whelm_Locate_Object 22809 0 999 1 +759 Whelm_Detect_Goblin 22810 0 999 1 +760 Ravenkind_Dancing_Lights 22811 0 999 1 +761 Ravenkind_Light 22812 0 999 1 +762 Ravenkind_Flare 22813 0 999 1 +763 Ravenkind_Detect_Undead 22814 0 999 1 +764 Ravenkind_Halt_Undead 22815 0 999 1 +765 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +766 Ravenkind_Daylight 22817 0 999 1 +767 Ravenkind_Death_Ward 22818 0 999 1 +768 Ravenkind_Break_Enchantment 22819 0 999 1 +769 Ravenkind_Mass_Heal 22820 0 999 1 +770 LastCitadel_LeadingTheAttack 22821 0 999 1 +771 LastCitadel_Prayer 22822 0 999 1 +772 LastCitadel_Remove_Fear 22823 0 999 1 +773 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +774 LastCitadel_Blade_Barrier 22825 0 999 1 +775 LastCitadel_Heal 22826 0 999 1 +776 Unfettered_ChargingMinotaur 22827 0 999 1 +777 Unfettered_ENLARGE_PERSON 22828 0 999 1 +778 Unfettered_Etherealness 22829 0 999 1 +779 Unfettered_Stoneskin 22830 0 999 1 +780 Unfettered_Mordenkainens_Sword 22831 0 999 1 +781 Hillcrusher_Earthen_Might 22832 0 999 1 +782 Hillcrusher_Soften_Earth 22833 0 999 1 +783 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +784 Hillcrusher_Raise_the_Earth 22835 0 999 1 +785 Hillcrusher_Shake_the_Earth 22836 0 999 1 +786 DesertWindToB_BurningBlade 22837 0 999 1 +787 DesertWindToB_FanTheFlames 22838 0 999 1 +788 DesertWindToB_WyrmsFlame 22839 0 999 1 +789 Faithful_Detect_Evil 22840 0 999 1 +790 Faithful_Lesser_Restoration 22841 0 999 1 +791 Faithful_Restoration 22842 0 999 1 +792 Faithful_Resiliency 22843 0 999 1 +793 Faithful_ImmortalFortitude 22844 0 999 1 +794 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +795 SupernalClarity_PsychicPoise 22846 0 999 1 +796 SupernalClarity_Haste 22847 0 999 1 +797 SupernalClarity_Freeeeeedom 22848 0 999 1 +798 SupernalClarity_Time_Stop 22849 0 999 1 +799 Kamate_SteelWind 22850 0 999 1 +800 Kamate_ShockingGrasp 22851 0 999 1 +801 Kamate_Lightning_Bolt 22852 0 999 1 +802 Kamate_Chain_Lightning 22853 0 999 1 +803 Kamate_True_Strike 22854 0 999 1 +804 Eventide_CometThrow 22855 0 999 1 +805 Eventide_BafflingDefense 22856 0 999 1 +806 Eventide_Improved_Invisibility 22857 0 999 1 +807 Umbral_Invisibility 22858 0 999 1 +808 Umbral_Shadowstep 22859 0 999 1 +809 TigerFang_FrenziedCharge 22860 0 999 1 +810 TigerFang_BattleFever 22861 0 999 1 +811 TigerFang_Haste 22862 0 999 1 +812 Bullybasher_KnockSilly 22863 0 999 1 +813 Bullybasher_StoneGathering 22864 0 999 1 +814 Bullybasher_LightningPunch 22865 0 999 1 +815 Bullybasher_GiantBearing 26000 0 999 1 +816 Lorestealer_Read_Magic 22866 0 999 1 +817 Lorestealer_DetectMagic 22867 0 999 1 +818 Lorestealer_Axecasting 22868 0 999 1 +819 Durindana_Daylight 22869 0 999 1 +820 Durindana_Death_Ward 22870 0 999 1 +821 Durindana_Hallow 22871 0 999 1 +822 Durindana_Dazzle 22872 0 999 1 +823 Thaas_Detect_Demon 22873 0 999 1 +824 Thaas_ObstructSummoning 22874 0 999 1 +825 Thaas_Banishment 22875 0 999 1 +826 Thaas_Teleport 22876 0 999 1 +827 Quickspur_Entropic_Shield 22877 0 999 1 +828 Quickspur_Resist_Elements 22878 0 999 1 +829 Quickspur_PhantomSteed 22879 0 999 1 +830 Quickspur_Blur 22880 0 999 1 +831 Quickspur_Stoneskin 22881 0 999 1 +832 BES_FIRE_OF_THE_HEART 22882 0 999 1 +833 BES_ENTHRALLING_LIGHT 22883 0 999 1 +834 BES_COLOR_SPRAY 22884 0 999 1 +835 BES_BLINDING_FLASH 22885 0 999 1 +836 BES_SHOOTING_STARS 22886 0 999 1 +837 BES_GLITTERING_MOTES 22887 0 999 1 +838 BES_TWINKLE 22888 0 999 1 +839 BES_SILVER_STARLIGHT 22889 0 999 1 +840 BES_STARLIGHT_DISPELLING 22890 0 999 1 +841 BES_TALES_IN_THE_SKY 22891 0 999 1 +842 BES_CALL_DOWN_A_STAR 22892 0 999 1 +843 ###cls_feat_allBaseClasses_END### **** **** **** **** +844 ReservedBelowForISCAndESS **** **** **** **** +845 FEAT_WANDER_UNSEEN 5028 0 99 1 +846 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +847 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +848 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +849 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +850 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +851 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +852 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +853 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +854 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +855 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +856 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +857 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +858 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +859 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +860 EPIC_SPELL_DEATHMARK 5058 0 99 2 +861 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +862 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +863 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +864 EPIC_SPELL_DULLBLADES 5066 0 99 2 +865 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +866 EPIC_SPELL_ENSLAVE 5070 0 99 2 +867 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +868 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +869 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +870 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +871 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +872 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +873 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +874 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +875 EPIC_SPELL_GODSMITE 5088 0 99 2 +876 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +877 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +878 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +879 EPIC_SPELL_HELL_SEND 5096 0 99 2 +880 EPIC_SPELL_HELLBALL 5098 0 99 2 +881 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +882 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +883 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +884 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +885 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +886 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +887 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +888 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +889 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +890 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +891 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +892 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +893 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +894 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +895 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +896 EPIC_SPELL_PESTILENCE 5130 0 99 2 +897 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +898 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +899 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +900 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +901 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +902 EPIC_SPELL_RUIN 5142 0 99 2 +903 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +904 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +905 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +906 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +907 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +908 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +909 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +910 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +911 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +912 EPIC_SPELL_TWINFIEND 5162 0 99 2 +913 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +914 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +915 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +916 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +917 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +918 DreadNecromancer_ANGRY_ACHE 13123 0 99 1 +919 DreadNecromancer_Bane 13124 0 99 1 +920 DreadNecromancer_BESTOW_WOUND 13125 0 99 1 +921 DreadNecromancer_Blade_of_Blood 13126 0 99 1 +922 DreadNecromancer_Cause_Fear 13127 0 99 1 +923 DreadNecromancer_Chill_Touch 13128 0 99 1 +924 DreadNecromancer_DETECT_UNDEAD 13129 0 99 1 +925 DreadNecromancer_Doom 13130 0 99 1 +926 DreadNecromancer_HideFromUndead 13131 0 99 1 +927 DreadNecromancer_Inflict_Light_Wounds 13132 0 99 1 +928 DreadNecromancer_Necrotic_Awareness 13133 0 99 1 +929 DreadNecromancer_Negative_Energy_Ray 13134 0 99 1 +930 DreadNecromancer_Ray_of_Enfeeblement 13135 0 99 1 +931 DreadNecromancer_SummonUndeadI 13136 0 99 1 +932 DreadNecromancer_UndetectableAlignment 13137 0 99 1 +933 DreadNecromancer_Blindness_and_Deafness 13138 0 99 1 +934 DreadNecromancer_BONEBLAST 13139 0 99 1 +935 DreadNecromancer_Command_Undead 13140 0 99 1 +936 DreadNecromancer_Curse_of_Impending_Blades 13141 0 99 1 +937 DreadNecromancer_Darkness 13142 0 99 1 +938 DreadNecromancer_Death_Armor 13143 0 99 1 +939 DreadNecromancer_Death_Knell 13144 0 99 1 +940 DreadNecromancer_FalseLife 13145 0 99 1 +941 DreadNecromancer_Ghoul_Touch 13146 0 99 1 +942 DreadNecromancer_Inflict_Moderate_Wounds 13147 0 99 1 +943 DreadNecromancer_LifeBolt 13148 0 99 1 +944 DreadNecromancer_Living_Undeath 13149 0 99 1 +945 DreadNecromancer_Necrotic_Cyst 13150 0 99 1 +946 DreadNecromancer_Scare 13151 0 99 1 +947 DreadNecromancer_SHRIVELING 13152 0 99 1 +948 DreadNecromancer_SummonUndeadII 13153 0 99 1 +949 DreadNecromancer_Animate_Dead 13154 0 99 1 +950 DreadNecromancer_BONEBLADE 13155 0 99 1 +951 DreadNecromancer_CLUTCH_OF_ORCUS 13156 0 99 1 +952 DreadNecromancer_CrushingDespair 13157 0 99 1 +953 DreadNecromancer_Curse_of_Petty_Failing 13158 0 99 1 +954 DreadNecromancer_GreaterDisruptUndead 13159 0 99 1 +955 DreadNecromancer_HaltUndead 13160 0 99 1 +956 DreadNecromancer_Inflict_Serious_Wounds 13161 0 99 1 +957 DreadNecromancer_Legions_Curse_of_Impending_Blades 13162 0 99 1 +958 DreadNecromancer_Magic_Circle_against_Chaos 13163 0 99 1 +959 DreadNecromancer_Magic_Circle_against_Evil 13164 0 99 1 +960 DreadNecromancer_Magic_Circle_against_Good 13165 0 99 1 +961 DreadNecromancer_Magic_Circle_against_Law 13166 0 99 1 +962 DreadNecromancer_Necrotic_Bloat 13167 0 99 1 +963 DreadNecromancer_Negative_Energy_Burst 13168 0 99 1 +964 DreadNecromancer_RayofExhaustion 13169 0 99 1 +965 DreadNecromancer_Slashing_Darkness 13170 0 99 1 +966 DreadNecromancer_SummonUndeadIII 13171 0 99 1 +967 DreadNecromancer_UNLIVING_WEAPON 13172 0 99 1 +968 DreadNecromancer_Vampiric_Touch 13173 0 99 1 +969 DreadNecromancer_WRACK 13174 0 99 1 +970 DreadNecromancer_Bestow_Curse 13175 0 99 1 +971 DreadNecromancer_BloodOfTheMartyr 13176 0 99 1 +972 DreadNecromancer_Contagion 13177 0 99 1 +973 DreadNecromancer_Death_Ward 13178 0 99 1 +974 DreadNecromancer_Dispel_Magic 13179 0 99 1 +975 DreadNecromancer_Doom_Scarabs 13180 0 99 1 +976 DreadNecromancer_Enervation 13181 0 99 1 +977 DreadNecromancer_Evards_Black_Tentacles 13182 0 99 1 +978 DreadNecromancer_Fear 13183 0 99 1 +979 DreadNecromancer_GRIM_REVENGE 13184 0 99 1 +980 DreadNecromancer_Inflict_Critical_Wounds 13185 0 99 1 +981 DreadNecromancer_LIQUID_PAIN 13186 0 99 1 +982 DreadNecromancer_Necrotic_Domination 13187 0 99 1 +983 DreadNecromancer_Phantasmal_Killer 13188 0 99 1 +984 DreadNecromancer_Poison 13189 0 99 1 +985 DreadNecromancer_Sinsaburs_Baleful_Bolt 13190 0 99 1 +986 DreadNecromancer_STOP_HEART 13191 0 99 1 +987 DreadNecromancer_SummonUndeadIV 13192 0 99 1 +988 DreadNecromancer_Beltyns_Burning_Blood 13193 0 99 1 +989 DreadNecromancer_Circle_of_Doom 13194 0 99 1 +990 DreadNecromancer_Cloudkill 13195 0 99 1 +991 DreadNecromancer_FireInTheBlood 13196 0 99 1 +992 DreadNecromancer_Greater_Dispelling 13197 0 99 1 +993 DreadNecromancer_Legions_Curse_of_Petty_Failing 13198 0 99 1 +994 DreadNecromancer_Lesser_Planar_Binding 13199 0 99 1 +995 DreadNecromancer_Mass_Contagion 13200 0 99 1 +996 DreadNecromancer_Mass_Inflict_Light_Wounds 13201 0 99 1 +997 DreadNecromancer_Necrotic_Burst 13202 0 99 1 +998 DreadNecromancer_Nights_Caress 13203 0 99 1 +999 DreadNecromancer_Slay_Living 13204 0 99 1 +1000 DreadNecromancer_Soulscour 13205 0 99 1 +1001 DreadNecromancer_SummonUndeadV 13206 0 99 1 +1002 DreadNecromancer_SYMBOL_OF_PAIN 13207 0 99 1 +1003 DreadNecromancer_Undeath_to_Death 13208 0 99 1 +1004 DreadNecromancer_WavesofFatigue 13209 0 99 1 +1005 DreadNecromancer_Acid_Fog 13210 0 99 1 +1006 DreadNecromancer_Circle_of_Death 13211 0 99 1 +1007 DreadNecromancer_Create_Undead 13212 0 99 1 +1008 DreadNecromancer_ECTOPLASMIC_ENCHANCEMENT 13213 0 99 1 +1009 DreadNecromancer_Eyebite 13214 0 99 1 +1010 DreadNecromancer_Ghoul_Gauntlet 13215 0 99 1 +1011 DreadNecromancer_Harm 13216 0 99 1 +1012 DreadNecromancer_Mass_Inflict_Moderate_Wounds 13217 0 99 1 +1013 DreadNecromancer_Necrotic_Eruption 13218 0 99 1 +1014 DreadNecromancer_Planar_Binding 13219 0 99 1 +1015 DreadNecromancer_SYMBOL_OF_FEAR 13220 0 99 1 +1016 DreadNecromancer_WavesOfExhaustion 13221 0 99 1 +1017 DreadNecromancer_ArrowOfBone 13222 0 99 1 +1018 DreadNecromancer_Avasculate 13223 0 99 1 +1019 DreadNecromancer_Control_Undead 13224 0 99 1 +1020 DreadNecromancer_Destruction 13225 0 99 1 +1021 DreadNecromancer_Energy_Ebb 13226 0 99 1 +1022 DreadNecromancer_Finger_of_Death 13227 0 99 1 +1023 DreadNecromancer_Greater_Harm 13228 0 99 1 +1024 DreadNecromancer_Mass_Inflict_Serious_Wounds 13229 0 99 1 +1025 DreadNecromancer_SongOfDiscord 13230 0 99 1 +1026 DreadNecromancer_SYMBOL_OF_WEAKNESS 13231 0 99 1 +1027 DreadNecromancer_VileDeath 13232 0 99 1 +1028 DreadNecromancer_Avascular_Mass 13233 0 99 1 +1029 DreadNecromancer_Create_Greater_Undead 13234 0 99 1 +1030 DreadNecromancer_GUTWRENCH 13235 0 99 1 +1031 DreadNecromancer_Horrid_Wilting 13236 0 99 1 +1032 DreadNecromancer_LAST_JUDGEMENT 13237 0 99 1 +1033 DreadNecromancer_Mass_Inflict_Critical_Wounds 13238 0 99 1 +1034 DreadNecromancer_Necrotic_Empowerment 13239 0 99 1 +1035 DreadNecromancer_Pestilence 13240 0 99 1 +1036 DreadNecromancer_SYMBOL_OF_DEATH 13241 0 99 1 +1037 DreadNecromancer_Energy_Drain 13242 0 99 1 +1038 DreadNecromancer_Mass_Harm 13243 0 99 1 +1039 DreadNecromancer_Necrotic_Termination 13244 0 99 1 +1040 DreadNecromancer_PlagueOfUndead 13245 0 99 1 +1041 DreadNecromancer_Wail_of_the_Banshee 13246 0 99 1 +1042 DreadNecromancer_Spirit_Worm 13247 0 99 1 +1043 **** **** **** **** **** +1044 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_drag.2da b/nwn/nwnprc/trunk/2das/cls_feat_drag.2da index e21d50fe..de2cde5f 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_drag.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_drag.2da @@ -226,602 +226,603 @@ 222 CombatMove_RadialMaster3 3415 3 1 1 223 **** **** **** **** **** 224 **GeneralActivatableFeats** **** **** **** **** -225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -226 FEAT_PLANT_CONTROL 25993 0 -1 1 -227 FEAT_FAV_COMPANIONS 25994 0 -1 1 -228 RangedDisarm 5192 0 -1 1 -229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -230 DivineIntercession 5283 0 -1 1 -231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -232 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -233 FEAT_ATTUNE_GEM 2472 0 -1 1 -234 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -235 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -236 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -237 FEAT_HOLYRADIANCE 3164 0 -1 1 -238 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -239 FEAT_MANYSHOT 3306 0 -1 1 -240 FEAT_IMP_MANYSHOT 3350 0 -1 1 -241 Pinpoint_Accuracy 3351 0 -1 1 -242 FEAT_SERVHEAVEN 3355 0 -1 1 -243 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -244 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -245 Cloak_Dance 4817 0 -1 1 -246 Reckless_Offense 4816 0 -1 1 -247 ZoneOfAnimation 2891 0 -1 1 -248 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 FEAT_WANDER_UNSEEN 5028 0 999 1 -294 BonesOfTheEarth_Feat 2864 0 999 1 -295 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -296 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -297 FEAT_FIERY_BURST 24739 0 -1 1 -298 FEAT_STORM_BOLT 24740 0 -1 1 -299 FEAT_WINTERS_BLAST 24741 0 -1 1 -300 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -301 FEAT_SICKENING_GRASP 24743 0 -1 1 -302 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -303 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -304 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -305 FEAT_BORNE_ALOFT 24747 0 -1 1 -306 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -307 FEAT_SHADOW_VEIL 24749 0 -1 1 -308 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -309 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -310 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -311 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -312 FEAT_DROWNING_GLANCE 24754 0 -1 1 -313 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -314 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -315 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -316 FEAT_HURRICANE_BREATH 24758 0 -1 1 -317 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -318 FEAT_FACECHANGER 24760 0 -1 1 -319 **** **** **** **** **** -320 **Metabreath_and_Channeling** **** **** **** **** -321 FEAT_CLINGING_BREATH 4966 0 -1 1 -322 FEAT_LINGERING_BREATH 4967 0 -1 1 -323 FEAT_ENLARGE_BREATH 4968 0 -1 1 -324 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -325 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -326 FEAT_SHAPE_BREATH 4972 0 -1 1 -327 FEAT_SPREAD_BREATH 4973 0 -1 1 -328 FEAT_TEMPEST_BREATH 4974 0 -1 1 -329 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -330 FEAT_EXHALED_BARRIER 4976 0 -1 1 -331 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -332 **** **** **** **** **** -333 **DraconicAuras** **** **** **** **** -334 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -337 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -338 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -339 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -340 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -341 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -342 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -343 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -344 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -345 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -346 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -347 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -348 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -349 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -350 FEAT_SECOND_AURA_POWER 1853 0 999 1 -351 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -352 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -353 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -354 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -355 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -356 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -357 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -358 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -359 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -360 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -361 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -362 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -363 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -364 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -365 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -366 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -367 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -368 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -369 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -370 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -371 **** **** **** **** **** -372 **PsionicFeats** **** **** **** **** -373 Psionic_Focus 4818 0 999 1 -374 Invest_Armour 3643 0 -1 1 -375 Mental_Leap 4809 0 -1 1 -376 Psionic_Fist 4800 0 -1 1 -377 Greater_Psionic_Fist 4821 0 -1 1 -378 Psionic_Weapon 4822 0 -1 1 -379 Greater_Psionic_Weapon 4823 0 -1 1 -380 Psionic_Shot 4824 0 -1 1 -381 Greater_Psionic_Shot 4825 0 -1 1 -382 Psionic_Meditation 4827 0 -1 1 -383 Unavoidable_Strike 4830 0 -1 1 -384 Wounding_Attack 4832 0 -1 1 -385 Deep_Impact 4852 0 -1 1 -386 Fell_Shot 4853 0 -1 1 -387 Strength_of_Two 4965 0 -1 1 -388 **** **** **** **** **** -389 **IncarnumFeats** **** **** **** **** -390 InvestEssentiaConversation 8800 0 999 1 -391 HealingSoul 8882 0 999 1 -392 MidnightAugmentation 8884 0 999 1 -393 PsycarnumBlade 8887 0 999 1 -394 DivineSoultouch 8891 0 999 1 -395 PsycarnumInfusion 8896 0 999 1 -396 **** **** **** **** **** -397 **BindingFeats** **** **** **** **** -398 BindVestige 9131 0 -1 1 -399 ExpelVestige 9136 0 -1 1 -400 MalphasArcaneEye 9040 0 999 1 -401 SavnokCallArmor 9043 0 999 1 -402 AndromaliusSee_Invisibility 9048 0 999 1 -403 FocalorAuraSadness 9049 0 999 1 -404 KarsusSenses 9052 0 999 1 -405 **** **** **** **** **** -406 **RacialFeats** **** **** **** **** -407 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -408 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -409 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -410 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -411 FEAT_AVARIEL_DIVE 4645 0 999 1 -412 FEAT_AYUAN_FEAR 4646 0 999 1 -413 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -414 FEAT_AYUAN_DARKNESS 4648 0 999 1 -415 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -416 FEAT_AASIMAR_LIGHT 4650 0 999 1 -417 FEAT_TIEFLING_DARK 4651 0 999 1 -418 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -419 FEAT_SVIRF_BLUR 4653 0 999 1 -420 FEAT_SVIRF_DISGUISE 4654 0 999 1 -421 FEAT_SVIRF_REVERT 4655 0 999 1 -422 FEAT_RAK_DISGUISE 4656 0 999 1 -423 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -424 FEAT_PYUAN_CHARM 4658 0 999 1 -425 FEAT_PYUAN_DARKNESS 4659 0 999 1 -426 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -427 FEAT_PYUAN_FEAR 4661 0 999 1 -428 FEAT_PIXIE_INVIS 4662 0 999 1 -429 FEAT_PIXIE_CONFUSE 4663 0 999 1 -430 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -431 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -432 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -433 FEAT_PIXIE_REVERT 4667 0 999 1 -434 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -435 FEAT_ILLITHID_CHARM 4669 0 999 1 -436 FEAT_ILLITHID_BLAST 4670 0 999 1 -437 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -438 FEAT_GITHZERAI_DAZE 4672 0 999 1 -439 FEAT_GITHYANKI_DAZE 4673 0 999 1 -440 FEAT_GITHYANKI_BLUR 4674 0 999 1 -441 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -442 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -443 FEAT_FEYRI_DARKNESS 4677 0 999 1 -444 FEAT_FEYRI_ENERVATION 4678 0 999 1 -445 FEAT_FEYRI_ALTER 4679 0 999 1 -446 FEAT_FEYRI_REVERT 4680 0 999 1 -447 FEAT_DUERGAR_INVIS 4681 0 999 1 -448 FEAT_DROW_DARKNESS 4682 0 999 1 -449 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -450 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -451 FEAT_WGNOME_SILENCE 4555 0 999 1 -452 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -453 FEAT_HOUND_AID 4574 0 999 1 -454 FEAT_HOUND_AURAMENACE 4548 0 999 1 -455 FEAT_HOUND_CONTFLAME 4514 0 999 1 -456 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -457 FEAT_HOUND_DISGUISE 4513 0 999 1 -458 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -459 FEAT_HOUND_TELEPORT 4516 0 999 1 -460 FEAT_RACE_ENERGYRAY 4856 0 999 1 -461 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -462 FEAT_ELAN_RESISTANCE 4521 0 999 1 -463 FEAT_ELAN_RESILIANCE 4522 0 999 1 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FEAT_GRIG_INVIS 4687 0 999 1 -489 FEAT_GRIG_ENTANGLE 4635 0 999 1 -490 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -491 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -492 FEAT_BRALANI_BLUR 4997 0 999 1 -493 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -494 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -495 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -496 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -497 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -498 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -499 Skarn_spines 5180 0 999 1 -500 Killoren_Aspect_H 5209 0 999 1 -501 Killoren_Aspect_D 5210 0 999 1 -502 Killoren_Aspect_A 5211 0 999 1 -503 FrostFolk_IceBlast 5372 0 999 1 -504 Uldra_RayFrost 5373 0 999 1 -505 Uldra_Fatigue 5374 0 999 1 -506 Marrulurk_DA 2930 0 999 1 -507 Marrulurk_NauseatingBreath 5375 0 999 1 -508 ExtaminaarCharmAnimal 5379 0 999 1 -509 Marrusault_Howl 3308 0 999 1 -510 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -511 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -512 FEAT_HYBSIL_JUMP 5384 0 999 1 -513 FEAT_WILDREN_FURY 5386 0 999 1 -514 Turlemoi_RockThrowing 5419 0 999 1 -515 Arkamoi_ArcaneMastermind 5424 0 999 1 -516 Muckdweller_Squirt 5425 0 999 1 -517 Aranea_AlternateForm 5426 0 999 1 -518 Aranea_Web 5427 0 999 1 -519 Mephling_breath 5429 0 999 1 -520 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -521 Warsoul_CultPower 1805 0 999 1 -522 Warsoul_SoulTyrant 1806 0 999 1 -523 **** **** **** **** **** -524 **BonusDomains** **** **** **** **** -525 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -526 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -527 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -528 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -529 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -530 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -531 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -532 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -533 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -534 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -535 Strength_Domain_Power 307 0 999 1 -536 Protection_Domain_Power 308 0 999 1 -537 Death_Domain_Power 310 0 999 1 -538 Air_Domain_Power 311 0 999 1 -539 Destruction_Domain_Power 313 0 999 1 -540 Earth_Domain_Power 314 0 999 1 -541 Fire_Domain_Power 316 0 999 1 -542 Plant_Domain_Power 321 0 999 1 -543 Sun_Domain_Power 322 0 999 1 -544 Travel_Domain_Power 323 0 999 1 -545 Trickery_Domain_Power 324 0 999 1 -546 Water_Domain_Power 325 0 999 1 -547 FEAT_ORC_DOMAIN 4041 0 999 1 -548 FEAT_SLIME_DOMAIN 4043 0 999 1 -549 FEAT_CHARM_DOMAIN 4045 0 999 1 -550 FEAT_FAMILY_DOMAIN 4051 0 999 1 -551 FEAT_HALFLING_DOMAIN 4052 0 999 1 -552 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -553 FEAT_HATRED_DOMAIN 4054 0 999 1 -554 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -555 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -556 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -557 FEAT_SPIDER_DOMAIN 4061 0 999 1 -558 FEAT_BLIGHTBRINGER 2250 0 999 1 -559 **** **** **** **** **** -560 **Templates** **** **** **** **** -561 Celestial_Smite_Evil 22601 0 999 1 -562 Fiendish_Smite_Good 22603 0 999 1 -563 Half_Celestial_Smite_Evil 22605 0 999 1 -564 Half_Celestial_Protection_from_Evil 22606 0 999 1 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Half_Fiendish_Unholy_Aura **** 0 999 1 -588 Half_Fiendish_Unhallow **** 0 999 1 -589 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -590 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -591 Half_Fiendish_Destruction 22635 0 999 1 -592 Lich_Fear_Aura 22637 0 999 1 -593 Lich_Paralyzing_Touch 22638 0 999 1 -594 Lich_Appearance 22639 0 999 1 -595 Demilich_Alter_Self 22641 0 999 1 -596 Demilich_Astral_Projection **** 0 999 1 -597 Demilich_Create_Greater_Undead 22643 0 999 1 -598 Demilich_Create_Undead 22644 0 999 1 -599 Demilich_Death_Knell **** 0 999 1 -600 Demilich_Enervation 22646 0 999 1 -601 Demilich_Greater_Dispel_Magic 22647 0 999 1 -602 Demilich_Harm 22648 0 999 1 -603 Demilich_Summon_Creature_I 22649 0 999 1 -604 Demilich_Summon_Creature_II 22650 0 999 1 -605 Demilich_Summon_Creature_III 22651 0 999 1 -606 Demilich_Summon_Creature_IV 22652 0 999 1 -607 Demilich_Summon_Creature_V 22653 0 999 1 -608 Demilich_Summon_Creature_VI 22654 0 999 1 -609 Demilich_Summon_Creature_VII 22655 0 999 1 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DivSpark_Light 22732 0 999 1 -662 Wargirds_Haste 22733 0 999 1 -663 Wargirds_Stoneskin 22734 0 999 1 -664 DesertWind_FierySlash 22735 0 999 1 -665 DesertWind_HowlingWind 22736 0 999 1 -666 DesertWind_FanFlames 22737 0 999 1 -667 DesertWind_DustDesert 22738 0 999 1 -668 Mindsplinter_VirtueDenied 22739 0 999 1 -669 Mindsplinter_KissOfDeath 22740 0 999 1 -670 Mindsplinter_BattleShriek 22741 0 999 1 -671 Mindsplinter_RuinousHowl 22742 0 999 1 -672 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -673 NotchedSpear_ConcealmentKraken 22744 0 999 1 -674 NotchedSpear_ScionSea 22745 0 999 1 -675 NotchedSpear_CommandSeaChildren 22746 0 999 1 -676 Ur_SwiftStride 22747 0 999 1 -677 Ur_HealingTotem 22748 0 999 1 -678 Ur_SavageTransformation 22749 0 999 1 -679 FlamecastersBolt_MarkTarget 22750 0 999 1 -680 FlamecastersBolt_Morale 22751 0 999 1 -681 FlamecastersBolt_Fireball 22752 0 999 1 -682 StalkersBow_StalkersInsight 22753 0 999 1 -683 StalkersBow_Ethereal 22754 0 999 1 -684 Exordius_Guidance 22755 0 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1 -709 ScalesBalance_Heal 22780 0 999 1 -710 ScalesBalance_Finger 22781 0 999 1 -711 ShishiO_Charm 22782 0 999 1 -712 ShishiO_Summon 22783 0 999 1 -713 ShishiO_Poly 22784 0 999 1 -714 ShishiO_Shout 22785 0 999 1 -715 Dymondheart_ShedBolts 22786 0 999 1 -716 Dymondheart_Deflect 22787 0 999 1 -717 Dymondheart_Daylight 22788 0 999 1 -718 Dymondheart_Cure 22789 0 999 1 -719 Dymondheart_Banish 22790 0 999 1 -720 Sunsword_Daylight 22791 0 999 1 -721 Sunsword_Death_Ward 22792 0 999 1 -722 Sunsword_Banish 22793 0 999 1 -723 Sunsword_Undeath 22794 0 999 1 -724 Blackrazor_Detect 22795 0 999 1 -725 Blackrazor_Knell 22796 0 999 1 -726 Blackrazor_Haste 22797 0 999 1 -727 Ramethene_Detect 22798 0 999 1 -728 Ramethene_Smite 22799 0 999 1 -729 Ramethene_Resist_Elements 22800 0 999 1 -730 Ramethene_Cloudkill 22801 0 999 1 -731 Ramethene_SuddenMaximize 22802 0 999 1 -732 Ramethene_Horrid_Wilting 22803 0 999 1 -733 Wyrmbane_Cause_Fear 22804 0 999 1 -734 Wyrmbane_Lightning_Bolt 22805 0 999 1 -735 Wyrmbane_Sudden_Emp 22806 0 999 1 -736 Wyrmbane_Breath_Lightning 22807 0 999 1 -737 Whelm_Detect_Giant 22808 0 999 1 -738 Whelm_Locate_Object 22809 0 999 1 -739 Whelm_Detect_Goblin 22810 0 999 1 -740 Ravenkind_Dancing_Lights 22811 0 999 1 -741 Ravenkind_Light 22812 0 999 1 -742 Ravenkind_Flare 22813 0 999 1 -743 Ravenkind_Detect_Undead 22814 0 999 1 -744 Ravenkind_Halt_Undead 22815 0 999 1 -745 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -746 Ravenkind_Daylight 22817 0 999 1 -747 Ravenkind_Death_Ward 22818 0 999 1 -748 Ravenkind_Break_Enchantment 22819 0 999 1 -749 Ravenkind_Mass_Heal 22820 0 999 1 -750 LastCitadel_LeadingTheAttack 22821 0 999 1 -751 LastCitadel_Prayer 22822 0 999 1 -752 LastCitadel_Remove_Fear 22823 0 999 1 -753 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -754 LastCitadel_Blade_Barrier 22825 0 999 1 -755 LastCitadel_Heal 22826 0 999 1 -756 Unfettered_ChargingMinotaur 22827 0 999 1 -757 Unfettered_ENLARGE_PERSON 22828 0 999 1 -758 Unfettered_Etherealness 22829 0 999 1 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Kamate_Lightning_Bolt 22852 0 999 1 -782 Kamate_Chain_Lightning 22853 0 999 1 -783 Kamate_True_Strike 22854 0 999 1 -784 Eventide_CometThrow 22855 0 999 1 -785 Eventide_BafflingDefense 22856 0 999 1 -786 Eventide_Improved_Invisibility 22857 0 999 1 -787 Umbral_Invisibility 22858 0 999 1 -788 Umbral_Shadowstep 22859 0 999 1 -789 TigerFang_FrenziedCharge 22860 0 999 1 -790 TigerFang_BattleFever 22861 0 999 1 -791 TigerFang_Haste 22862 0 999 1 -792 Bullybasher_KnockSilly 22863 0 999 1 -793 Bullybasher_StoneGathering 22864 0 999 1 -794 Bullybasher_LightningPunch 22865 0 999 1 -795 Bullybasher_GiantBearing 26000 0 999 1 -796 Lorestealer_Read_Magic 22866 0 999 1 -797 Lorestealer_DetectMagic 22867 0 999 1 -798 Lorestealer_Axecasting 22868 0 999 1 -799 Durindana_Daylight 22869 0 999 1 -800 Durindana_Death_Ward 22870 0 999 1 -801 Durindana_Hallow 22871 0 999 1 -802 Durindana_Dazzle 22872 0 999 1 -803 Thaas_Detect_Demon 22873 0 999 1 -804 Thaas_ObstructSummoning 22874 0 999 1 -805 Thaas_Banishment 22875 0 999 1 -806 Thaas_Teleport 22876 0 999 1 -807 Quickspur_Entropic_Shield 22877 0 999 1 -808 Quickspur_Resist_Elements 22878 0 999 1 -809 Quickspur_PhantomSteed 22879 0 999 1 -810 Quickspur_Blur 22880 0 999 1 -811 Quickspur_Stoneskin 22881 0 999 1 -812 BES_FIRE_OF_THE_HEART 22882 0 999 1 -813 BES_ENTHRALLING_LIGHT 22883 0 999 1 -814 BES_COLOR_SPRAY 22884 0 999 1 -815 BES_BLINDING_FLASH 22885 0 999 1 -816 BES_SHOOTING_STARS 22886 0 999 1 -817 BES_GLITTERING_MOTES 22887 0 999 1 -818 BES_TWINKLE 22888 0 999 1 -819 BES_SILVER_STARLIGHT 22889 0 999 1 -820 BES_STARLIGHT_DISPELLING 22890 0 999 1 -821 BES_TALES_IN_THE_SKY 22891 0 999 1 -822 BES_CALL_DOWN_A_STAR 22892 0 999 1 -823 ###cls_feat_allBaseClasses_END### **** **** **** **** +225 FEAT_STIGMATA 3163 0 -1 1 +226 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +227 FEAT_PLANT_CONTROL 25993 0 -1 1 +228 FEAT_FAV_COMPANIONS 25994 0 -1 1 +229 RangedDisarm 5192 0 -1 1 +230 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +231 DivineIntercession 5283 0 -1 1 +232 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +233 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +234 FEAT_ATTUNE_GEM 2472 0 -1 1 +235 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +236 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +237 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +238 FEAT_HOLYRADIANCE 3164 0 -1 1 +239 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +240 FEAT_MANYSHOT 3306 0 -1 1 +241 FEAT_IMP_MANYSHOT 3350 0 -1 1 +242 Pinpoint_Accuracy 3351 0 -1 1 +243 FEAT_SERVHEAVEN 3355 0 -1 1 +244 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +245 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +246 Cloak_Dance 4817 0 -1 1 +247 Reckless_Offense 4816 0 -1 1 +248 ZoneOfAnimation 2891 0 -1 1 +249 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +250 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +251 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +252 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +253 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +254 Dragonfire_Assault 1842 0 -1 1 +255 Dragonfire_Channeling 1843 0 -1 1 +256 Dragonfire_Inspiration 1844 0 -1 1 +257 DauntingPresence 24025 0 -1 1 +258 ProfaneLifeLeech 24026 0 -1 1 +259 ProfaneAgony 5282 0 -1 1 +260 SacredVitality 24027 0 -1 1 +261 SacredVengeance 24028 0 -1 1 +262 DeformityEyes 24029 0 -1 1 +263 DeformityParasite 24031 0 -1 1 +264 DarkSpeech 24033 0 -1 1 +265 DarkWhispers 24034 0 -1 1 +266 MastersWill 24035 0 -1 1 +267 DeformityMadness 24036 0 -1 1 +268 ReflexivePsychosis 24037 0 -1 1 +269 ChosenOfEvil 24038 0 -1 1 +270 Avenging_Strike 4297 0 -1 1 +271 SnowflakeWardance 4489 0 -1 1 +272 MasterWand 5312 0 -1 1 +273 RecklessWandWielder 5313 0 -1 1 +274 DoubleWandWielder 5315 0 -1 1 +275 Wandstrike 5316 0 -1 1 +276 Snap_Kick 4398 0 -1 1 +277 HighSwordLowAxe 5288 0 -1 1 +278 HammersEdge 5289 0 -1 1 +279 AnvilofThunder 5290 0 -1 1 +280 ScorpionsGrasp 5178 0 -1 1 +281 WeaponAndTorch 5291 0 -1 1 +282 ShieldCharge 3256 0 -1 1 +283 ShieldSlam 3257 0 -1 1 +284 AwesomeBlow 5370 0 -1 1 +285 Spinning_Halberd 5287 0 -1 1 +286 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +287 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +288 FEAT_RAY_SLEEP 2222 0 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-1 1 +315 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +316 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +317 FEAT_HURRICANE_BREATH 24758 0 -1 1 +318 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +319 FEAT_FACECHANGER 24760 0 -1 1 +320 **** **** **** **** **** +321 **Metabreath_and_Channeling** **** **** **** **** +322 FEAT_CLINGING_BREATH 4966 0 -1 1 +323 FEAT_LINGERING_BREATH 4967 0 -1 1 +324 FEAT_ENLARGE_BREATH 4968 0 -1 1 +325 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +326 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +327 FEAT_SHAPE_BREATH 4972 0 -1 1 +328 FEAT_SPREAD_BREATH 4973 0 -1 1 +329 FEAT_TEMPEST_BREATH 4974 0 -1 1 +330 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +331 FEAT_EXHALED_BARRIER 4976 0 -1 1 +332 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +333 **** **** **** **** **** +334 **DraconicAuras** **** **** **** **** +335 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +336 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +337 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +338 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +339 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 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FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +364 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +365 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +366 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +367 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +368 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +369 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +370 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +371 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +372 **** **** **** **** **** +373 **PsionicFeats** **** **** **** **** +374 Psionic_Focus 4818 0 999 1 +375 Invest_Armour 3643 0 -1 1 +376 Mental_Leap 4809 0 -1 1 +377 Psionic_Fist 4800 0 -1 1 +378 Greater_Psionic_Fist 4821 0 -1 1 +379 Psionic_Weapon 4822 0 -1 1 +380 Greater_Psionic_Weapon 4823 0 -1 1 +381 Psionic_Shot 4824 0 -1 1 +382 Greater_Psionic_Shot 4825 0 -1 1 +383 Psionic_Meditation 4827 0 -1 1 +384 Unavoidable_Strike 4830 0 -1 1 +385 Wounding_Attack 4832 0 -1 1 +386 Deep_Impact 4852 0 -1 1 +387 Fell_Shot 4853 0 -1 1 +388 Strength_of_Two 4965 0 -1 1 +389 **** **** **** **** **** 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4649 0 999 1 +417 FEAT_AASIMAR_LIGHT 4650 0 999 1 +418 FEAT_TIEFLING_DARK 4651 0 999 1 +419 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +420 FEAT_SVIRF_BLUR 4653 0 999 1 +421 FEAT_SVIRF_DISGUISE 4654 0 999 1 +422 FEAT_SVIRF_REVERT 4655 0 999 1 +423 FEAT_RAK_DISGUISE 4656 0 999 1 +424 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +425 FEAT_PYUAN_CHARM 4658 0 999 1 +426 FEAT_PYUAN_DARKNESS 4659 0 999 1 +427 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +428 FEAT_PYUAN_FEAR 4661 0 999 1 +429 FEAT_PIXIE_INVIS 4662 0 999 1 +430 FEAT_PIXIE_CONFUSE 4663 0 999 1 +431 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +432 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +433 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +434 FEAT_PIXIE_REVERT 4667 0 999 1 +435 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +436 FEAT_ILLITHID_CHARM 4669 0 999 1 +437 FEAT_ILLITHID_BLAST 4670 0 999 1 +438 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +439 FEAT_GITHZERAI_DAZE 4672 0 999 1 +440 FEAT_GITHYANKI_DAZE 4673 0 999 1 +441 FEAT_GITHYANKI_BLUR 4674 0 999 1 +442 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +443 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +444 FEAT_FEYRI_DARKNESS 4677 0 999 1 +445 FEAT_FEYRI_ENERVATION 4678 0 999 1 +446 FEAT_FEYRI_ALTER 4679 0 999 1 +447 FEAT_FEYRI_REVERT 4680 0 999 1 +448 FEAT_DUERGAR_INVIS 4681 0 999 1 +449 FEAT_DROW_DARKNESS 4682 0 999 1 +450 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +451 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +452 FEAT_WGNOME_SILENCE 4555 0 999 1 +453 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +454 FEAT_HOUND_AID 4574 0 999 1 +455 FEAT_HOUND_AURAMENACE 4548 0 999 1 +456 FEAT_HOUND_CONTFLAME 4514 0 999 1 +457 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +458 FEAT_HOUND_DISGUISE 4513 0 999 1 +459 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +460 FEAT_HOUND_TELEPORT 4516 0 999 1 +461 FEAT_RACE_ENERGYRAY 4856 0 999 1 +462 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +463 FEAT_ELAN_RESISTANCE 4521 0 999 1 +464 FEAT_ELAN_RESILIANCE 4522 0 999 1 +465 FEAT_PSIRACE_STOMP 4524 0 999 1 +466 FEAT_MAENAD_OUTBURST 4525 0 999 1 +467 FEAT_XEPH_BURST 4526 0 999 1 +468 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +469 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +470 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +471 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +472 FEAT_KAPAK_SALIVA 4546 0 999 1 +473 FEAT_IRDA_FLARE 4551 0 999 1 +474 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +475 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +476 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +477 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +478 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +479 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +480 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +481 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +482 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +483 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +484 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +485 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +486 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +487 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +488 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +489 FEAT_GRIG_INVIS 4687 0 999 1 +490 FEAT_GRIG_ENTANGLE 4635 0 999 1 +491 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +492 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +493 FEAT_BRALANI_BLUR 4997 0 999 1 +494 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +495 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +496 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +497 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +498 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +499 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +500 Skarn_spines 5180 0 999 1 +501 Killoren_Aspect_H 5209 0 999 1 +502 Killoren_Aspect_D 5210 0 999 1 +503 Killoren_Aspect_A 5211 0 999 1 +504 FrostFolk_IceBlast 5372 0 999 1 +505 Uldra_RayFrost 5373 0 999 1 +506 Uldra_Fatigue 5374 0 999 1 +507 Marrulurk_DA 2930 0 999 1 +508 Marrulurk_NauseatingBreath 5375 0 999 1 +509 ExtaminaarCharmAnimal 5379 0 999 1 +510 Marrusault_Howl 3308 0 999 1 +511 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +512 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +513 FEAT_HYBSIL_JUMP 5384 0 999 1 +514 FEAT_WILDREN_FURY 5386 0 999 1 +515 Turlemoi_RockThrowing 5419 0 999 1 +516 Arkamoi_ArcaneMastermind 5424 0 999 1 +517 Muckdweller_Squirt 5425 0 999 1 +518 Aranea_AlternateForm 5426 0 999 1 +519 Aranea_Web 5427 0 999 1 +520 Mephling_breath 5429 0 999 1 +521 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +522 Warsoul_CultPower 1805 0 999 1 +523 Warsoul_SoulTyrant 1806 0 999 1 +524 **** **** **** **** **** +525 **BonusDomains** **** **** **** **** +526 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +527 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +528 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +529 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +530 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +531 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +532 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +533 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +534 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +535 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +536 Strength_Domain_Power 307 0 999 1 +537 Protection_Domain_Power 308 0 999 1 +538 Death_Domain_Power 310 0 999 1 +539 Air_Domain_Power 311 0 999 1 +540 Destruction_Domain_Power 313 0 999 1 +541 Earth_Domain_Power 314 0 999 1 +542 Fire_Domain_Power 316 0 999 1 +543 Plant_Domain_Power 321 0 999 1 +544 Sun_Domain_Power 322 0 999 1 +545 Travel_Domain_Power 323 0 999 1 +546 Trickery_Domain_Power 324 0 999 1 +547 Water_Domain_Power 325 0 999 1 +548 FEAT_ORC_DOMAIN 4041 0 999 1 +549 FEAT_SLIME_DOMAIN 4043 0 999 1 +550 FEAT_CHARM_DOMAIN 4045 0 999 1 +551 FEAT_FAMILY_DOMAIN 4051 0 999 1 +552 FEAT_HALFLING_DOMAIN 4052 0 999 1 +553 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +554 FEAT_HATRED_DOMAIN 4054 0 999 1 +555 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +556 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +557 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +558 FEAT_SPIDER_DOMAIN 4061 0 999 1 +559 FEAT_BLIGHTBRINGER 2250 0 999 1 +560 **** **** **** **** **** +561 **Templates** **** **** **** **** +562 Celestial_Smite_Evil 22601 0 999 1 +563 Fiendish_Smite_Good 22603 0 999 1 +564 Half_Celestial_Smite_Evil 22605 0 999 1 +565 Half_Celestial_Protection_from_Evil 22606 0 999 1 +566 Half_Celestial_Bless 22607 0 999 1 +567 Half_Celestial_Aid 22608 0 999 1 +568 Half_Celestial_Detect_Evil 22609 0 999 1 +569 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +570 Half_Celestial_Neutralize_Poison 22611 0 999 1 +571 Half_Celestial_HolySmite **** 0 999 1 +572 Half_Celestial_Remove_Disease 22613 0 999 1 +573 Half_Celestial_DispelEvil **** 0 999 1 +574 Half_Celestial_Holy_Word 22615 0 999 1 +575 Half_Celestial_HolyAura 22616 0 999 1 +576 Half_Celestial_Hallow **** 0 999 1 +577 Half_Celestial_Mass_Charm 22618 0 999 1 +578 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +579 Half_Celestial_Resurrection 22620 0 999 1 +580 Half_Celestial_Daylight 22621 0 999 1 +581 Half_Fiendish_Smite_Good 22624 0 999 1 +582 Half_Fiendish_Darkness 22625 0 999 1 +583 Half_Fiendish_Desecrate **** 0 999 1 +584 Half_Fiendish_Unholy_Blight **** 0 999 1 +585 Half_Fiendish_Poison 22628 0 999 1 +586 Half_Fiendish_Contagion 22629 0 999 1 +587 Half_Fiendish_Blasphemy 22630 0 999 1 +588 Half_Fiendish_Unholy_Aura **** 0 999 1 +589 Half_Fiendish_Unhallow **** 0 999 1 +590 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +591 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +592 Half_Fiendish_Destruction 22635 0 999 1 +593 Lich_Fear_Aura 22637 0 999 1 +594 Lich_Paralyzing_Touch 22638 0 999 1 +595 Lich_Appearance 22639 0 999 1 +596 Demilich_Alter_Self 22641 0 999 1 +597 Demilich_Astral_Projection **** 0 999 1 +598 Demilich_Create_Greater_Undead 22643 0 999 1 +599 Demilich_Create_Undead 22644 0 999 1 +600 Demilich_Death_Knell **** 0 999 1 +601 Demilich_Enervation 22646 0 999 1 +602 Demilich_Greater_Dispel_Magic 22647 0 999 1 +603 Demilich_Harm 22648 0 999 1 +604 Demilich_Summon_Creature_I 22649 0 999 1 +605 Demilich_Summon_Creature_II 22650 0 999 1 +606 Demilich_Summon_Creature_III 22651 0 999 1 +607 Demilich_Summon_Creature_IV 22652 0 999 1 +608 Demilich_Summon_Creature_V 22653 0 999 1 +609 Demilich_Summon_Creature_VI 22654 0 999 1 +610 Demilich_Summon_Creature_VII 22655 0 999 1 +611 Demilich_Summon_Creature_VIII 22656 0 999 1 +612 Demilich_Summon_Creature_IX 22657 0 999 1 +613 Demilich_Telekinesis **** 0 999 1 +614 Demilich_Weird 22659 0 999 1 +615 Demilich_Greater_Planar_Ally 22660 0 999 1 +616 HalfDragon_Breath_Weapon 22662 0 999 1 +617 Earth_Strike 5328 0 999 1 +618 BloodedOne_War_Cry 5377 0 999 1 +619 RethDekala_VilefireBlast 5409 0 999 1 +620 RethDekala_MartialSpirit 5410 0 999 1 +621 RethDekala_ThicketOfBlades 5411 0 999 1 +622 RethDekala_DauntingStrike 5412 0 999 1 +623 RethDekala_DeathFromAbove 5413 0 999 1 +624 RethDekala_DisarmingStrike 5414 0 999 1 +625 RethDekala_EntanglingBlade 5415 0 999 1 +626 RethDekala_WallOfBlades 5416 0 999 1 +627 RethDekala_RecoverManeuvers 5417 0 999 1 +628 ArchlichTurnUndead 22701 0 999 1 +629 FEAT_ANIMATE_DEAD 3574 0 999 1 +630 FEAT_PROJECTION 3579 0 999 1 +631 FEAT_END_PROJECTION 3575 0 999 1 +632 **** **** **** **** **** +633 Saint_Bless 22702 0 999 1 +634 Saint_Guidance_Placeholder **** **** **** **** +635 Saint_Resistance 22704 0 999 1 +636 Saint_Virtue 22705 0 999 1 +637 Saint_Protective_Aura 22706 0 999 1 +638 **** **** **** **** **** +639 **WeaponsOfLegacy** **** **** **** **** +640 BBB_Darkvision 22710 0 999 1 +641 BBB_Longstrider 22711 0 999 1 +642 BBB_Lesser_Restoration 22712 0 999 1 +643 BBB_Teleport_SelfOnly 22713 0 999 1 +644 BBB_Protection_from_Evil 22714 0 999 1 +645 BBB_Drowseeker 22715 0 999 1 +646 BBB_ShockingShot 22716 0 999 1 +647 BBB_PierceTheBlackHeart 22717 0 999 1 +648 Steadfast_vigor 22718 0 999 1 +649 Steadfast_slow 22719 0 999 1 +650 Flay_SnakeSting 22720 0 999 1 +651 Flay_WhipWrap 22721 0 999 1 +652 CrimsonRuination_FrozenFate 22722 0 999 1 +653 Devious_DetectThoughts 22723 0 999 1 +654 SimpleBow_TrueSeeing 22724 0 999 1 +655 SimpleBow_Prescience 22725 0 999 1 +656 SimpleBow_Focus 22726 0 999 1 +657 Aradros_Extend 22727 0 999 1 +658 Aradros_Survive 22728 0 999 1 +659 Guurgal_Force 22729 0 999 1 +660 Guurgal_Rage 22730 0 999 1 +661 DivSpark_Fear 22731 0 999 1 +662 DivSpark_Light 22732 0 999 1 +663 Wargirds_Haste 22733 0 999 1 +664 Wargirds_Stoneskin 22734 0 999 1 +665 DesertWind_FierySlash 22735 0 999 1 +666 DesertWind_HowlingWind 22736 0 999 1 +667 DesertWind_FanFlames 22737 0 999 1 +668 DesertWind_DustDesert 22738 0 999 1 +669 Mindsplinter_VirtueDenied 22739 0 999 1 +670 Mindsplinter_KissOfDeath 22740 0 999 1 +671 Mindsplinter_BattleShriek 22741 0 999 1 +672 Mindsplinter_RuinousHowl 22742 0 999 1 +673 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +674 NotchedSpear_ConcealmentKraken 22744 0 999 1 +675 NotchedSpear_ScionSea 22745 0 999 1 +676 NotchedSpear_CommandSeaChildren 22746 0 999 1 +677 Ur_SwiftStride 22747 0 999 1 +678 Ur_HealingTotem 22748 0 999 1 +679 Ur_SavageTransformation 22749 0 999 1 +680 FlamecastersBolt_MarkTarget 22750 0 999 1 +681 FlamecastersBolt_Morale 22751 0 999 1 +682 FlamecastersBolt_Fireball 22752 0 999 1 +683 StalkersBow_StalkersInsight 22753 0 999 1 +684 StalkersBow_Ethereal 22754 0 999 1 +685 Exordius_Guidance 22755 0 999 1 +686 Exordius_Cure 22756 0 999 1 +687 Exordius_Dismissal 22757 0 999 1 +688 Caladbolg_Imprison 22758 0 999 1 +689 HammerWitches_Detect 22759 0 999 1 +690 HammerWitches_Spellbreaker 22760 0 999 1 +691 HammerWitches_AMF 22761 0 999 1 +692 HammerWitches_Dispel 22762 0 999 1 +693 HammerWitches_Mantle 22763 0 999 1 +694 SlingOfTheDireWind_StunningStone 22764 0 999 1 +695 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +696 SlingOfTheDireWind_WindWall 22766 0 999 1 +697 Treebrother_Shillelagh 22767 0 999 1 +698 Treebrother_Charm_Plant 22768 0 999 1 +699 Treebrother_Entangle 22769 0 999 1 +700 Treebrother_Owls_Insight 22770 0 999 1 +701 Treebrother_Changestaff 22771 0 999 1 +702 FullMoonsTrick_Rage 22772 0 999 1 +703 FullMoonsTrick_Invis 22773 0 999 1 +704 FiendkillersFlail_Darkvis 22774 0 999 1 +705 FiendkillersFlail_Detect 22775 0 999 1 +706 ScalesBalance_Detect 22776 0 999 1 +707 ScalesBalance_Cure 22777 0 999 1 +708 ScalesBalance_Knell 22778 0 999 1 +709 ScalesBalance_Enerv 22779 0 999 1 +710 ScalesBalance_Heal 22780 0 999 1 +711 ScalesBalance_Finger 22781 0 999 1 +712 ShishiO_Charm 22782 0 999 1 +713 ShishiO_Summon 22783 0 999 1 +714 ShishiO_Poly 22784 0 999 1 +715 ShishiO_Shout 22785 0 999 1 +716 Dymondheart_ShedBolts 22786 0 999 1 +717 Dymondheart_Deflect 22787 0 999 1 +718 Dymondheart_Daylight 22788 0 999 1 +719 Dymondheart_Cure 22789 0 999 1 +720 Dymondheart_Banish 22790 0 999 1 +721 Sunsword_Daylight 22791 0 999 1 +722 Sunsword_Death_Ward 22792 0 999 1 +723 Sunsword_Banish 22793 0 999 1 +724 Sunsword_Undeath 22794 0 999 1 +725 Blackrazor_Detect 22795 0 999 1 +726 Blackrazor_Knell 22796 0 999 1 +727 Blackrazor_Haste 22797 0 999 1 +728 Ramethene_Detect 22798 0 999 1 +729 Ramethene_Smite 22799 0 999 1 +730 Ramethene_Resist_Elements 22800 0 999 1 +731 Ramethene_Cloudkill 22801 0 999 1 +732 Ramethene_SuddenMaximize 22802 0 999 1 +733 Ramethene_Horrid_Wilting 22803 0 999 1 +734 Wyrmbane_Cause_Fear 22804 0 999 1 +735 Wyrmbane_Lightning_Bolt 22805 0 999 1 +736 Wyrmbane_Sudden_Emp 22806 0 999 1 +737 Wyrmbane_Breath_Lightning 22807 0 999 1 +738 Whelm_Detect_Giant 22808 0 999 1 +739 Whelm_Locate_Object 22809 0 999 1 +740 Whelm_Detect_Goblin 22810 0 999 1 +741 Ravenkind_Dancing_Lights 22811 0 999 1 +742 Ravenkind_Light 22812 0 999 1 +743 Ravenkind_Flare 22813 0 999 1 +744 Ravenkind_Detect_Undead 22814 0 999 1 +745 Ravenkind_Halt_Undead 22815 0 999 1 +746 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +747 Ravenkind_Daylight 22817 0 999 1 +748 Ravenkind_Death_Ward 22818 0 999 1 +749 Ravenkind_Break_Enchantment 22819 0 999 1 +750 Ravenkind_Mass_Heal 22820 0 999 1 +751 LastCitadel_LeadingTheAttack 22821 0 999 1 +752 LastCitadel_Prayer 22822 0 999 1 +753 LastCitadel_Remove_Fear 22823 0 999 1 +754 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +755 LastCitadel_Blade_Barrier 22825 0 999 1 +756 LastCitadel_Heal 22826 0 999 1 +757 Unfettered_ChargingMinotaur 22827 0 999 1 +758 Unfettered_ENLARGE_PERSON 22828 0 999 1 +759 Unfettered_Etherealness 22829 0 999 1 +760 Unfettered_Stoneskin 22830 0 999 1 +761 Unfettered_Mordenkainens_Sword 22831 0 999 1 +762 Hillcrusher_Earthen_Might 22832 0 999 1 +763 Hillcrusher_Soften_Earth 22833 0 999 1 +764 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +765 Hillcrusher_Raise_the_Earth 22835 0 999 1 +766 Hillcrusher_Shake_the_Earth 22836 0 999 1 +767 DesertWindToB_BurningBlade 22837 0 999 1 +768 DesertWindToB_FanTheFlames 22838 0 999 1 +769 DesertWindToB_WyrmsFlame 22839 0 999 1 +770 Faithful_Detect_Evil 22840 0 999 1 +771 Faithful_Lesser_Restoration 22841 0 999 1 +772 Faithful_Restoration 22842 0 999 1 +773 Faithful_Resiliency 22843 0 999 1 +774 Faithful_ImmortalFortitude 22844 0 999 1 +775 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +776 SupernalClarity_PsychicPoise 22846 0 999 1 +777 SupernalClarity_Haste 22847 0 999 1 +778 SupernalClarity_Freeeeeedom 22848 0 999 1 +779 SupernalClarity_Time_Stop 22849 0 999 1 +780 Kamate_SteelWind 22850 0 999 1 +781 Kamate_ShockingGrasp 22851 0 999 1 +782 Kamate_Lightning_Bolt 22852 0 999 1 +783 Kamate_Chain_Lightning 22853 0 999 1 +784 Kamate_True_Strike 22854 0 999 1 +785 Eventide_CometThrow 22855 0 999 1 +786 Eventide_BafflingDefense 22856 0 999 1 +787 Eventide_Improved_Invisibility 22857 0 999 1 +788 Umbral_Invisibility 22858 0 999 1 +789 Umbral_Shadowstep 22859 0 999 1 +790 TigerFang_FrenziedCharge 22860 0 999 1 +791 TigerFang_BattleFever 22861 0 999 1 +792 TigerFang_Haste 22862 0 999 1 +793 Bullybasher_KnockSilly 22863 0 999 1 +794 Bullybasher_StoneGathering 22864 0 999 1 +795 Bullybasher_LightningPunch 22865 0 999 1 +796 Bullybasher_GiantBearing 26000 0 999 1 +797 Lorestealer_Read_Magic 22866 0 999 1 +798 Lorestealer_DetectMagic 22867 0 999 1 +799 Lorestealer_Axecasting 22868 0 999 1 +800 Durindana_Daylight 22869 0 999 1 +801 Durindana_Death_Ward 22870 0 999 1 +802 Durindana_Hallow 22871 0 999 1 +803 Durindana_Dazzle 22872 0 999 1 +804 Thaas_Detect_Demon 22873 0 999 1 +805 Thaas_ObstructSummoning 22874 0 999 1 +806 Thaas_Banishment 22875 0 999 1 +807 Thaas_Teleport 22876 0 999 1 +808 Quickspur_Entropic_Shield 22877 0 999 1 +809 Quickspur_Resist_Elements 22878 0 999 1 +810 Quickspur_PhantomSteed 22879 0 999 1 +811 Quickspur_Blur 22880 0 999 1 +812 Quickspur_Stoneskin 22881 0 999 1 +813 BES_FIRE_OF_THE_HEART 22882 0 999 1 +814 BES_ENTHRALLING_LIGHT 22883 0 999 1 +815 BES_COLOR_SPRAY 22884 0 999 1 +816 BES_BLINDING_FLASH 22885 0 999 1 +817 BES_SHOOTING_STARS 22886 0 999 1 +818 BES_GLITTERING_MOTES 22887 0 999 1 +819 BES_TWINKLE 22888 0 999 1 +820 BES_SILVER_STARLIGHT 22889 0 999 1 +821 BES_STARLIGHT_DISPELLING 22890 0 999 1 +822 BES_TALES_IN_THE_SKY 22891 0 999 1 +823 BES_CALL_DOWN_A_STAR 22892 0 999 1 +824 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_drgshm.2da b/nwn/nwnprc/trunk/2das/cls_feat_drgshm.2da index a8822a33..f41df13f 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_drgshm.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_drgshm.2da @@ -259,594 +259,595 @@ 255 CombatMove_RadialMaster3 3415 3 1 1 256 **** **** **** **** **** 257 **GeneralActivatableFeats** **** **** **** **** -258 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -259 FEAT_PLANT_CONTROL 25993 0 -1 1 -260 FEAT_FAV_COMPANIONS 25994 0 -1 1 -261 RangedDisarm 5192 0 -1 1 -262 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -263 DivineIntercession 5283 0 -1 1 -264 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -265 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -266 FEAT_ATTUNE_GEM 2472 0 -1 1 -267 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -268 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -269 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -270 FEAT_HOLYRADIANCE 3164 0 -1 1 -271 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -272 FEAT_MANYSHOT 3306 0 -1 1 -273 FEAT_IMP_MANYSHOT 3350 0 -1 1 -274 Pinpoint_Accuracy 3351 0 -1 1 -275 FEAT_SERVHEAVEN 3355 0 -1 1 -276 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -277 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -278 Cloak_Dance 4817 0 -1 1 -279 Reckless_Offense 4816 0 -1 1 -280 ZoneOfAnimation 2891 0 -1 1 -281 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -282 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -283 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -284 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -285 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -286 Dragonfire_Assault 1842 0 -1 1 -287 Dragonfire_Channeling 1843 0 -1 1 -288 Dragonfire_Inspiration 1844 0 -1 1 -289 DauntingPresence 24025 0 -1 1 -290 ProfaneLifeLeech 24026 0 -1 1 -291 ProfaneAgony 5282 0 -1 1 -292 SacredVitality 24027 0 -1 1 -293 SacredVengeance 24028 0 -1 1 -294 DeformityEyes 24029 0 -1 1 -295 DeformityParasite 24031 0 -1 1 -296 DarkSpeech 24033 0 -1 1 -297 DarkWhispers 24034 0 -1 1 -298 MastersWill 24035 0 -1 1 -299 DeformityMadness 24036 0 -1 1 -300 ReflexivePsychosis 24037 0 -1 1 -301 ChosenOfEvil 24038 0 -1 1 -302 Avenging_Strike 4297 0 -1 1 -303 SnowflakeWardance 4489 0 -1 1 -304 MasterWand 5312 0 -1 1 -305 RecklessWandWielder 5313 0 -1 1 -306 DoubleWandWielder 5315 0 -1 1 -307 Wandstrike 5316 0 -1 1 -308 Snap_Kick 4398 0 -1 1 -309 HighSwordLowAxe 5288 0 -1 1 -310 HammersEdge 5289 0 -1 1 -311 AnvilofThunder 5290 0 -1 1 -312 ScorpionsGrasp 5178 0 -1 1 -313 WeaponAndTorch 5291 0 -1 1 -314 ShieldCharge 3256 0 -1 1 -315 ShieldSlam 3257 0 -1 1 -316 AwesomeBlow 5370 0 -1 1 -317 Spinning_Halberd 5287 0 -1 1 -318 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -319 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -320 FEAT_RAY_SLEEP 2222 0 999 1 -321 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -322 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -323 FEAT_RAY_FEAR 2225 0 999 1 -324 FEAT_RAY_SLOW 2226 0 999 1 -325 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -326 FEAT_WANDER_UNSEEN 5028 0 999 1 -327 BonesOfTheEarth_Feat 2864 0 999 1 -328 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -329 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -330 FEAT_FIERY_BURST 24739 0 -1 1 -331 FEAT_STORM_BOLT 24740 0 -1 1 -332 FEAT_WINTERS_BLAST 24741 0 -1 1 -333 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -334 FEAT_SICKENING_GRASP 24743 0 -1 1 -335 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -336 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -337 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -338 FEAT_BORNE_ALOFT 24747 0 -1 1 -339 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -340 FEAT_SHADOW_VEIL 24749 0 -1 1 -341 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -342 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -343 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -344 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -345 FEAT_DROWNING_GLANCE 24754 0 -1 1 -346 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -347 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -348 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -349 FEAT_HURRICANE_BREATH 24758 0 -1 1 -350 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -351 FEAT_FACECHANGER 24760 0 -1 1 -352 **** **** **** **** **** -353 **Metabreath_and_Channeling** **** **** **** **** -354 FEAT_CLINGING_BREATH 4966 0 -1 1 -355 FEAT_LINGERING_BREATH 4967 0 -1 1 -356 FEAT_ENLARGE_BREATH 4968 0 -1 1 -357 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -358 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -359 FEAT_SHAPE_BREATH 4972 0 -1 1 -360 FEAT_SPREAD_BREATH 4973 0 -1 1 -361 FEAT_TEMPEST_BREATH 4974 0 -1 1 -362 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -363 FEAT_EXHALED_BARRIER 4976 0 -1 1 -364 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -365 **** **** **** **** **** -366 **DraconicAuras** **** **** **** **** -367 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -368 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -369 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -370 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -371 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -372 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -373 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -374 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -375 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -376 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -377 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -378 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -379 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -380 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -381 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -382 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -383 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -384 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -385 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -386 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -387 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -388 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -389 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -390 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -391 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -392 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -393 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -394 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -395 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -396 **** **** **** **** **** -397 **PsionicFeats** **** **** **** **** -398 Psionic_Focus 4818 0 999 1 -399 Invest_Armour 3643 0 -1 1 -400 Mental_Leap 4809 0 -1 1 -401 Psionic_Fist 4800 0 -1 1 -402 Greater_Psionic_Fist 4821 0 -1 1 -403 Psionic_Weapon 4822 0 -1 1 -404 Greater_Psionic_Weapon 4823 0 -1 1 -405 Psionic_Shot 4824 0 -1 1 -406 Greater_Psionic_Shot 4825 0 -1 1 -407 Psionic_Meditation 4827 0 -1 1 -408 Unavoidable_Strike 4830 0 -1 1 -409 Wounding_Attack 4832 0 -1 1 -410 Deep_Impact 4852 0 -1 1 -411 Fell_Shot 4853 0 -1 1 -412 Strength_of_Two 4965 0 -1 1 -413 **** **** **** **** **** -414 **IncarnumFeats** **** **** **** **** -415 InvestEssentiaConversation 8800 0 999 1 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FEAT_FEYRI_ENERVATION 4678 0 999 1 -470 FEAT_FEYRI_ALTER 4679 0 999 1 -471 FEAT_FEYRI_REVERT 4680 0 999 1 -472 FEAT_DUERGAR_INVIS 4681 0 999 1 -473 FEAT_DROW_DARKNESS 4682 0 999 1 -474 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -475 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -476 FEAT_WGNOME_SILENCE 4555 0 999 1 -477 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -478 FEAT_HOUND_AID 4574 0 999 1 -479 FEAT_HOUND_AURAMENACE 4548 0 999 1 -480 FEAT_HOUND_CONTFLAME 4514 0 999 1 -481 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -482 FEAT_HOUND_DISGUISE 4513 0 999 1 -483 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -484 FEAT_HOUND_TELEPORT 4516 0 999 1 -485 FEAT_RACE_ENERGYRAY 4856 0 999 1 -486 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -487 FEAT_ELAN_RESISTANCE 4521 0 999 1 -488 FEAT_ELAN_RESILIANCE 4522 0 999 1 -489 FEAT_PSIRACE_STOMP 4524 0 999 1 -490 FEAT_MAENAD_OUTBURST 4525 0 999 1 -491 FEAT_XEPH_BURST 4526 0 999 1 -492 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -493 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -494 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 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FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -520 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -521 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -522 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -523 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -524 Skarn_spines 5180 0 999 1 -525 Killoren_Aspect_H 5209 0 999 1 -526 Killoren_Aspect_D 5210 0 999 1 -527 Killoren_Aspect_A 5211 0 999 1 -528 FrostFolk_IceBlast 5372 0 999 1 -529 Uldra_RayFrost 5373 0 999 1 -530 Uldra_Fatigue 5374 0 999 1 -531 Marrulurk_DA 2930 0 999 1 -532 Marrulurk_NauseatingBreath 5375 0 999 1 -533 ExtaminaarCharmAnimal 5379 0 999 1 -534 Marrusault_Howl 3308 0 999 1 -535 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -536 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -537 FEAT_HYBSIL_JUMP 5384 0 999 1 -538 FEAT_WILDREN_FURY 5386 0 999 1 -539 Turlemoi_RockThrowing 5419 0 999 1 -540 Arkamoi_ArcaneMastermind 5424 0 999 1 -541 Muckdweller_Squirt 5425 0 999 1 -542 Aranea_AlternateForm 5426 0 999 1 -543 Aranea_Web 5427 0 999 1 -544 Mephling_breath 5429 0 999 1 -545 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -546 Warsoul_CultPower 1805 0 999 1 -547 Warsoul_SoulTyrant 1806 0 999 1 -548 **** **** **** **** **** -549 **BonusDomains** **** **** **** **** -550 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -551 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -552 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -553 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -554 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -555 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -556 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -557 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -558 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -559 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -560 Strength_Domain_Power 307 0 999 1 -561 Protection_Domain_Power 308 0 999 1 -562 Death_Domain_Power 310 0 999 1 -563 Air_Domain_Power 311 0 999 1 -564 Destruction_Domain_Power 313 0 999 1 -565 Earth_Domain_Power 314 0 999 1 -566 Fire_Domain_Power 316 0 999 1 -567 Plant_Domain_Power 321 0 999 1 -568 Sun_Domain_Power 322 0 999 1 -569 Travel_Domain_Power 323 0 999 1 -570 Trickery_Domain_Power 324 0 999 1 -571 Water_Domain_Power 325 0 999 1 -572 FEAT_ORC_DOMAIN 4041 0 999 1 -573 FEAT_SLIME_DOMAIN 4043 0 999 1 -574 FEAT_CHARM_DOMAIN 4045 0 999 1 -575 FEAT_FAMILY_DOMAIN 4051 0 999 1 -576 FEAT_HALFLING_DOMAIN 4052 0 999 1 -577 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -578 FEAT_HATRED_DOMAIN 4054 0 999 1 -579 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -580 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -581 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -582 FEAT_SPIDER_DOMAIN 4061 0 999 1 -583 FEAT_BLIGHTBRINGER 2250 0 999 1 -584 **** **** **** **** **** -585 **Templates** **** **** **** **** -586 Celestial_Smite_Evil 22601 0 999 1 -587 Fiendish_Smite_Good 22603 0 999 1 -588 Half_Celestial_Smite_Evil 22605 0 999 1 -589 Half_Celestial_Protection_from_Evil 22606 0 999 1 -590 Half_Celestial_Bless 22607 0 999 1 -591 Half_Celestial_Aid 22608 0 999 1 -592 Half_Celestial_Detect_Evil 22609 0 999 1 -593 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -594 Half_Celestial_Neutralize_Poison 22611 0 999 1 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22637 0 999 1 -618 Lich_Paralyzing_Touch 22638 0 999 1 -619 Lich_Appearance 22639 0 999 1 -620 Demilich_Alter_Self 22641 0 999 1 -621 Demilich_Astral_Projection **** 0 999 1 -622 Demilich_Create_Greater_Undead 22643 0 999 1 -623 Demilich_Create_Undead 22644 0 999 1 -624 Demilich_Death_Knell **** 0 999 1 -625 Demilich_Enervation 22646 0 999 1 -626 Demilich_Greater_Dispel_Magic 22647 0 999 1 -627 Demilich_Harm 22648 0 999 1 -628 Demilich_Summon_Creature_I 22649 0 999 1 -629 Demilich_Summon_Creature_II 22650 0 999 1 -630 Demilich_Summon_Creature_III 22651 0 999 1 -631 Demilich_Summon_Creature_IV 22652 0 999 1 -632 Demilich_Summon_Creature_V 22653 0 999 1 -633 Demilich_Summon_Creature_VI 22654 0 999 1 -634 Demilich_Summon_Creature_VII 22655 0 999 1 -635 Demilich_Summon_Creature_VIII 22656 0 999 1 -636 Demilich_Summon_Creature_IX 22657 0 999 1 -637 Demilich_Telekinesis **** 0 999 1 -638 Demilich_Weird 22659 0 999 1 -639 Demilich_Greater_Planar_Ally 22660 0 999 1 -640 HalfDragon_Breath_Weapon 22662 0 999 1 -641 Earth_Strike 5328 0 999 1 -642 BloodedOne_War_Cry 5377 0 999 1 -643 RethDekala_VilefireBlast 5409 0 999 1 -644 RethDekala_MartialSpirit 5410 0 999 1 -645 RethDekala_ThicketOfBlades 5411 0 999 1 -646 RethDekala_DauntingStrike 5412 0 999 1 -647 RethDekala_DeathFromAbove 5413 0 999 1 -648 RethDekala_DisarmingStrike 5414 0 999 1 -649 RethDekala_EntanglingBlade 5415 0 999 1 -650 RethDekala_WallOfBlades 5416 0 999 1 -651 RethDekala_RecoverManeuvers 5417 0 999 1 -652 ArchlichTurnUndead 22701 0 999 1 -653 FEAT_ANIMATE_DEAD 3574 0 999 1 -654 FEAT_PROJECTION 3579 0 999 1 -655 FEAT_END_PROJECTION 3575 0 999 1 -656 **** **** **** **** **** -657 Saint_Bless 22702 0 999 1 -658 Saint_Guidance_Placeholder **** **** **** **** -659 Saint_Resistance 22704 0 999 1 -660 Saint_Virtue 22705 0 999 1 -661 Saint_Protective_Aura 22706 0 999 1 -662 **** **** **** **** **** -663 **WeaponsOfLegacy** **** **** **** **** -664 BBB_Darkvision 22710 0 999 1 -665 BBB_Longstrider 22711 0 999 1 -666 BBB_Lesser_Restoration 22712 0 999 1 -667 BBB_Teleport_SelfOnly 22713 0 999 1 -668 BBB_Protection_from_Evil 22714 0 999 1 -669 BBB_Drowseeker 22715 0 999 1 -670 BBB_ShockingShot 22716 0 999 1 -671 BBB_PierceTheBlackHeart 22717 0 999 1 -672 Steadfast_vigor 22718 0 999 1 -673 Steadfast_slow 22719 0 999 1 -674 Flay_SnakeSting 22720 0 999 1 -675 Flay_WhipWrap 22721 0 999 1 -676 CrimsonRuination_FrozenFate 22722 0 999 1 -677 Devious_DetectThoughts 22723 0 999 1 -678 SimpleBow_TrueSeeing 22724 0 999 1 -679 SimpleBow_Prescience 22725 0 999 1 -680 SimpleBow_Focus 22726 0 999 1 -681 Aradros_Extend 22727 0 999 1 -682 Aradros_Survive 22728 0 999 1 -683 Guurgal_Force 22729 0 999 1 -684 Guurgal_Rage 22730 0 999 1 -685 DivSpark_Fear 22731 0 999 1 -686 DivSpark_Light 22732 0 999 1 -687 Wargirds_Haste 22733 0 999 1 -688 Wargirds_Stoneskin 22734 0 999 1 -689 DesertWind_FierySlash 22735 0 999 1 -690 DesertWind_HowlingWind 22736 0 999 1 -691 DesertWind_FanFlames 22737 0 999 1 -692 DesertWind_DustDesert 22738 0 999 1 -693 Mindsplinter_VirtueDenied 22739 0 999 1 -694 Mindsplinter_KissOfDeath 22740 0 999 1 -695 Mindsplinter_BattleShriek 22741 0 999 1 -696 Mindsplinter_RuinousHowl 22742 0 999 1 -697 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -698 NotchedSpear_ConcealmentKraken 22744 0 999 1 -699 NotchedSpear_ScionSea 22745 0 999 1 -700 NotchedSpear_CommandSeaChildren 22746 0 999 1 -701 Ur_SwiftStride 22747 0 999 1 -702 Ur_HealingTotem 22748 0 999 1 -703 Ur_SavageTransformation 22749 0 999 1 -704 FlamecastersBolt_MarkTarget 22750 0 999 1 -705 FlamecastersBolt_Morale 22751 0 999 1 -706 FlamecastersBolt_Fireball 22752 0 999 1 -707 StalkersBow_StalkersInsight 22753 0 999 1 -708 StalkersBow_Ethereal 22754 0 999 1 -709 Exordius_Guidance 22755 0 999 1 -710 Exordius_Cure 22756 0 999 1 -711 Exordius_Dismissal 22757 0 999 1 -712 Caladbolg_Imprison 22758 0 999 1 -713 HammerWitches_Detect 22759 0 999 1 -714 HammerWitches_Spellbreaker 22760 0 999 1 -715 HammerWitches_AMF 22761 0 999 1 -716 HammerWitches_Dispel 22762 0 999 1 -717 HammerWitches_Mantle 22763 0 999 1 -718 SlingOfTheDireWind_StunningStone 22764 0 999 1 -719 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -720 SlingOfTheDireWind_WindWall 22766 0 999 1 -721 Treebrother_Shillelagh 22767 0 999 1 -722 Treebrother_Charm_Plant 22768 0 999 1 -723 Treebrother_Entangle 22769 0 999 1 -724 Treebrother_Owls_Insight 22770 0 999 1 -725 Treebrother_Changestaff 22771 0 999 1 -726 FullMoonsTrick_Rage 22772 0 999 1 -727 FullMoonsTrick_Invis 22773 0 999 1 -728 FiendkillersFlail_Darkvis 22774 0 999 1 -729 FiendkillersFlail_Detect 22775 0 999 1 -730 ScalesBalance_Detect 22776 0 999 1 -731 ScalesBalance_Cure 22777 0 999 1 -732 ScalesBalance_Knell 22778 0 999 1 -733 ScalesBalance_Enerv 22779 0 999 1 -734 ScalesBalance_Heal 22780 0 999 1 -735 ScalesBalance_Finger 22781 0 999 1 -736 ShishiO_Charm 22782 0 999 1 -737 ShishiO_Summon 22783 0 999 1 -738 ShishiO_Poly 22784 0 999 1 -739 ShishiO_Shout 22785 0 999 1 -740 Dymondheart_ShedBolts 22786 0 999 1 -741 Dymondheart_Deflect 22787 0 999 1 -742 Dymondheart_Daylight 22788 0 999 1 -743 Dymondheart_Cure 22789 0 999 1 -744 Dymondheart_Banish 22790 0 999 1 -745 Sunsword_Daylight 22791 0 999 1 -746 Sunsword_Death_Ward 22792 0 999 1 -747 Sunsword_Banish 22793 0 999 1 -748 Sunsword_Undeath 22794 0 999 1 -749 Blackrazor_Detect 22795 0 999 1 -750 Blackrazor_Knell 22796 0 999 1 -751 Blackrazor_Haste 22797 0 999 1 -752 Ramethene_Detect 22798 0 999 1 -753 Ramethene_Smite 22799 0 999 1 -754 Ramethene_Resist_Elements 22800 0 999 1 -755 Ramethene_Cloudkill 22801 0 999 1 -756 Ramethene_SuddenMaximize 22802 0 999 1 -757 Ramethene_Horrid_Wilting 22803 0 999 1 -758 Wyrmbane_Cause_Fear 22804 0 999 1 -759 Wyrmbane_Lightning_Bolt 22805 0 999 1 -760 Wyrmbane_Sudden_Emp 22806 0 999 1 -761 Wyrmbane_Breath_Lightning 22807 0 999 1 -762 Whelm_Detect_Giant 22808 0 999 1 -763 Whelm_Locate_Object 22809 0 999 1 -764 Whelm_Detect_Goblin 22810 0 999 1 -765 Ravenkind_Dancing_Lights 22811 0 999 1 -766 Ravenkind_Light 22812 0 999 1 -767 Ravenkind_Flare 22813 0 999 1 -768 Ravenkind_Detect_Undead 22814 0 999 1 -769 Ravenkind_Halt_Undead 22815 0 999 1 -770 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -771 Ravenkind_Daylight 22817 0 999 1 -772 Ravenkind_Death_Ward 22818 0 999 1 -773 Ravenkind_Break_Enchantment 22819 0 999 1 -774 Ravenkind_Mass_Heal 22820 0 999 1 -775 LastCitadel_LeadingTheAttack 22821 0 999 1 -776 LastCitadel_Prayer 22822 0 999 1 -777 LastCitadel_Remove_Fear 22823 0 999 1 -778 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -779 LastCitadel_Blade_Barrier 22825 0 999 1 -780 LastCitadel_Heal 22826 0 999 1 -781 Unfettered_ChargingMinotaur 22827 0 999 1 -782 Unfettered_ENLARGE_PERSON 22828 0 999 1 -783 Unfettered_Etherealness 22829 0 999 1 -784 Unfettered_Stoneskin 22830 0 999 1 -785 Unfettered_Mordenkainens_Sword 22831 0 999 1 -786 Hillcrusher_Earthen_Might 22832 0 999 1 -787 Hillcrusher_Soften_Earth 22833 0 999 1 -788 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -789 Hillcrusher_Raise_the_Earth 22835 0 999 1 -790 Hillcrusher_Shake_the_Earth 22836 0 999 1 -791 DesertWindToB_BurningBlade 22837 0 999 1 -792 DesertWindToB_FanTheFlames 22838 0 999 1 -793 DesertWindToB_WyrmsFlame 22839 0 999 1 -794 Faithful_Detect_Evil 22840 0 999 1 -795 Faithful_Lesser_Restoration 22841 0 999 1 -796 Faithful_Restoration 22842 0 999 1 -797 Faithful_Resiliency 22843 0 999 1 -798 Faithful_ImmortalFortitude 22844 0 999 1 -799 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -800 SupernalClarity_PsychicPoise 22846 0 999 1 -801 SupernalClarity_Haste 22847 0 999 1 -802 SupernalClarity_Freeeeeedom 22848 0 999 1 -803 SupernalClarity_Time_Stop 22849 0 999 1 -804 Kamate_SteelWind 22850 0 999 1 -805 Kamate_ShockingGrasp 22851 0 999 1 -806 Kamate_Lightning_Bolt 22852 0 999 1 -807 Kamate_Chain_Lightning 22853 0 999 1 -808 Kamate_True_Strike 22854 0 999 1 -809 Eventide_CometThrow 22855 0 999 1 -810 Eventide_BafflingDefense 22856 0 999 1 -811 Eventide_Improved_Invisibility 22857 0 999 1 -812 Umbral_Invisibility 22858 0 999 1 -813 Umbral_Shadowstep 22859 0 999 1 -814 TigerFang_FrenziedCharge 22860 0 999 1 -815 TigerFang_BattleFever 22861 0 999 1 -816 TigerFang_Haste 22862 0 999 1 -817 Bullybasher_KnockSilly 22863 0 999 1 -818 Bullybasher_StoneGathering 22864 0 999 1 -819 Bullybasher_LightningPunch 22865 0 999 1 -820 Bullybasher_GiantBearing 26000 0 999 1 -821 Lorestealer_Read_Magic 22866 0 999 1 -822 Lorestealer_DetectMagic 22867 0 999 1 -823 Lorestealer_Axecasting 22868 0 999 1 -824 Durindana_Daylight 22869 0 999 1 -825 Durindana_Death_Ward 22870 0 999 1 -826 Durindana_Hallow 22871 0 999 1 -827 Durindana_Dazzle 22872 0 999 1 -828 Thaas_Detect_Demon 22873 0 999 1 -829 Thaas_ObstructSummoning 22874 0 999 1 -830 Thaas_Banishment 22875 0 999 1 -831 Thaas_Teleport 22876 0 999 1 -832 Quickspur_Entropic_Shield 22877 0 999 1 -833 Quickspur_Resist_Elements 22878 0 999 1 -834 Quickspur_PhantomSteed 22879 0 999 1 -835 Quickspur_Blur 22880 0 999 1 -836 Quickspur_Stoneskin 22881 0 999 1 -837 BES_FIRE_OF_THE_HEART 22882 0 999 1 -838 BES_ENTHRALLING_LIGHT 22883 0 999 1 -839 BES_COLOR_SPRAY 22884 0 999 1 -840 BES_BLINDING_FLASH 22885 0 999 1 -841 BES_SHOOTING_STARS 22886 0 999 1 -842 BES_GLITTERING_MOTES 22887 0 999 1 -843 BES_TWINKLE 22888 0 999 1 -844 BES_SILVER_STARLIGHT 22889 0 999 1 -845 BES_STARLIGHT_DISPELLING 22890 0 999 1 -846 BES_TALES_IN_THE_SKY 22891 0 999 1 -847 BES_CALL_DOWN_A_STAR 22892 0 999 1 -848 ###cls_feat_allBaseClasses_END### **** **** **** **** +258 FEAT_STIGMATA 3163 0 -1 1 +259 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +260 FEAT_PLANT_CONTROL 25993 0 -1 1 +261 FEAT_FAV_COMPANIONS 25994 0 -1 1 +262 RangedDisarm 5192 0 -1 1 +263 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +264 DivineIntercession 5283 0 -1 1 +265 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +266 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +267 FEAT_ATTUNE_GEM 2472 0 -1 1 +268 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +269 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +270 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +271 FEAT_HOLYRADIANCE 3164 0 -1 1 +272 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +273 FEAT_MANYSHOT 3306 0 -1 1 +274 FEAT_IMP_MANYSHOT 3350 0 -1 1 +275 Pinpoint_Accuracy 3351 0 -1 1 +276 FEAT_SERVHEAVEN 3355 0 -1 1 +277 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +278 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +279 Cloak_Dance 4817 0 -1 1 +280 Reckless_Offense 4816 0 -1 1 +281 ZoneOfAnimation 2891 0 -1 1 +282 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +283 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +284 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +285 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +286 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +287 Dragonfire_Assault 1842 0 -1 1 +288 Dragonfire_Channeling 1843 0 -1 1 +289 Dragonfire_Inspiration 1844 0 -1 1 +290 DauntingPresence 24025 0 -1 1 +291 ProfaneLifeLeech 24026 0 -1 1 +292 ProfaneAgony 5282 0 -1 1 +293 SacredVitality 24027 0 -1 1 +294 SacredVengeance 24028 0 -1 1 +295 DeformityEyes 24029 0 -1 1 +296 DeformityParasite 24031 0 -1 1 +297 DarkSpeech 24033 0 -1 1 +298 DarkWhispers 24034 0 -1 1 +299 MastersWill 24035 0 -1 1 +300 DeformityMadness 24036 0 -1 1 +301 ReflexivePsychosis 24037 0 -1 1 +302 ChosenOfEvil 24038 0 -1 1 +303 Avenging_Strike 4297 0 -1 1 +304 SnowflakeWardance 4489 0 -1 1 +305 MasterWand 5312 0 -1 1 +306 RecklessWandWielder 5313 0 -1 1 +307 DoubleWandWielder 5315 0 -1 1 +308 Wandstrike 5316 0 -1 1 +309 Snap_Kick 4398 0 -1 1 +310 HighSwordLowAxe 5288 0 -1 1 +311 HammersEdge 5289 0 -1 1 +312 AnvilofThunder 5290 0 -1 1 +313 ScorpionsGrasp 5178 0 -1 1 +314 WeaponAndTorch 5291 0 -1 1 +315 ShieldCharge 3256 0 -1 1 +316 ShieldSlam 3257 0 -1 1 +317 AwesomeBlow 5370 0 -1 1 +318 Spinning_Halberd 5287 0 -1 1 +319 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +320 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +321 FEAT_RAY_SLEEP 2222 0 999 1 +322 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +323 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +324 FEAT_RAY_FEAR 2225 0 999 1 +325 FEAT_RAY_SLOW 2226 0 999 1 +326 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +327 FEAT_WANDER_UNSEEN 5028 0 999 1 +328 BonesOfTheEarth_Feat 2864 0 999 1 +329 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +330 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +331 FEAT_FIERY_BURST 24739 0 -1 1 +332 FEAT_STORM_BOLT 24740 0 -1 1 +333 FEAT_WINTERS_BLAST 24741 0 -1 1 +334 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +335 FEAT_SICKENING_GRASP 24743 0 -1 1 +336 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +337 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +338 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +339 FEAT_BORNE_ALOFT 24747 0 -1 1 +340 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +341 FEAT_SHADOW_VEIL 24749 0 -1 1 +342 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +343 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +344 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +345 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +346 FEAT_DROWNING_GLANCE 24754 0 -1 1 +347 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +348 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +349 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +350 FEAT_HURRICANE_BREATH 24758 0 -1 1 +351 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +352 FEAT_FACECHANGER 24760 0 -1 1 +353 **** **** **** **** **** +354 **Metabreath_and_Channeling** **** **** **** **** +355 FEAT_CLINGING_BREATH 4966 0 -1 1 +356 FEAT_LINGERING_BREATH 4967 0 -1 1 +357 FEAT_ENLARGE_BREATH 4968 0 -1 1 +358 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +359 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +360 FEAT_SHAPE_BREATH 4972 0 -1 1 +361 FEAT_SPREAD_BREATH 4973 0 -1 1 +362 FEAT_TEMPEST_BREATH 4974 0 -1 1 +363 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +364 FEAT_EXHALED_BARRIER 4976 0 -1 1 +365 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +366 **** **** **** **** **** +367 **DraconicAuras** **** **** **** **** +368 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +369 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +370 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +371 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +372 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +373 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +374 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +375 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +376 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +377 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +378 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +379 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +380 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +381 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +382 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +383 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +384 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +385 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +386 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +387 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +388 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +389 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +390 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +391 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +392 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +393 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +394 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +395 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +396 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +397 **** **** **** **** **** +398 **PsionicFeats** **** **** **** **** +399 Psionic_Focus 4818 0 999 1 +400 Invest_Armour 3643 0 -1 1 +401 Mental_Leap 4809 0 -1 1 +402 Psionic_Fist 4800 0 -1 1 +403 Greater_Psionic_Fist 4821 0 -1 1 +404 Psionic_Weapon 4822 0 -1 1 +405 Greater_Psionic_Weapon 4823 0 -1 1 +406 Psionic_Shot 4824 0 -1 1 +407 Greater_Psionic_Shot 4825 0 -1 1 +408 Psionic_Meditation 4827 0 -1 1 +409 Unavoidable_Strike 4830 0 -1 1 +410 Wounding_Attack 4832 0 -1 1 +411 Deep_Impact 4852 0 -1 1 +412 Fell_Shot 4853 0 -1 1 +413 Strength_of_Two 4965 0 -1 1 +414 **** **** **** **** **** +415 **IncarnumFeats** **** **** **** **** +416 InvestEssentiaConversation 8800 0 999 1 +417 HealingSoul 8882 0 999 1 +418 MidnightAugmentation 8884 0 999 1 +419 PsycarnumBlade 8887 0 999 1 +420 DivineSoultouch 8891 0 999 1 +421 PsycarnumInfusion 8896 0 999 1 +422 **** **** **** **** **** +423 **BindingFeats** **** **** **** **** +424 BindVestige 9131 0 -1 1 +425 ExpelVestige 9136 0 -1 1 +426 MalphasArcaneEye 9040 0 999 1 +427 SavnokCallArmor 9043 0 999 1 +428 AndromaliusSee_Invisibility 9048 0 999 1 +429 FocalorAuraSadness 9049 0 999 1 +430 KarsusSenses 9052 0 999 1 +431 **** **** **** **** **** +432 **RacialFeats** **** **** **** **** +433 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +434 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +435 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +436 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +437 FEAT_AVARIEL_DIVE 4645 0 999 1 +438 FEAT_AYUAN_FEAR 4646 0 999 1 +439 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +440 FEAT_AYUAN_DARKNESS 4648 0 999 1 +441 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +442 FEAT_AASIMAR_LIGHT 4650 0 999 1 +443 FEAT_TIEFLING_DARK 4651 0 999 1 +444 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +445 FEAT_SVIRF_BLUR 4653 0 999 1 +446 FEAT_SVIRF_DISGUISE 4654 0 999 1 +447 FEAT_SVIRF_REVERT 4655 0 999 1 +448 FEAT_RAK_DISGUISE 4656 0 999 1 +449 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +450 FEAT_PYUAN_CHARM 4658 0 999 1 +451 FEAT_PYUAN_DARKNESS 4659 0 999 1 +452 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +453 FEAT_PYUAN_FEAR 4661 0 999 1 +454 FEAT_PIXIE_INVIS 4662 0 999 1 +455 FEAT_PIXIE_CONFUSE 4663 0 999 1 +456 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +457 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +458 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +459 FEAT_PIXIE_REVERT 4667 0 999 1 +460 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +461 FEAT_ILLITHID_CHARM 4669 0 999 1 +462 FEAT_ILLITHID_BLAST 4670 0 999 1 +463 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +464 FEAT_GITHZERAI_DAZE 4672 0 999 1 +465 FEAT_GITHYANKI_DAZE 4673 0 999 1 +466 FEAT_GITHYANKI_BLUR 4674 0 999 1 +467 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +468 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +469 FEAT_FEYRI_DARKNESS 4677 0 999 1 +470 FEAT_FEYRI_ENERVATION 4678 0 999 1 +471 FEAT_FEYRI_ALTER 4679 0 999 1 +472 FEAT_FEYRI_REVERT 4680 0 999 1 +473 FEAT_DUERGAR_INVIS 4681 0 999 1 +474 FEAT_DROW_DARKNESS 4682 0 999 1 +475 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +476 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +477 FEAT_WGNOME_SILENCE 4555 0 999 1 +478 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +479 FEAT_HOUND_AID 4574 0 999 1 +480 FEAT_HOUND_AURAMENACE 4548 0 999 1 +481 FEAT_HOUND_CONTFLAME 4514 0 999 1 +482 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +483 FEAT_HOUND_DISGUISE 4513 0 999 1 +484 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +485 FEAT_HOUND_TELEPORT 4516 0 999 1 +486 FEAT_RACE_ENERGYRAY 4856 0 999 1 +487 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +488 FEAT_ELAN_RESISTANCE 4521 0 999 1 +489 FEAT_ELAN_RESILIANCE 4522 0 999 1 +490 FEAT_PSIRACE_STOMP 4524 0 999 1 +491 FEAT_MAENAD_OUTBURST 4525 0 999 1 +492 FEAT_XEPH_BURST 4526 0 999 1 +493 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +494 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +495 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +496 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +497 FEAT_KAPAK_SALIVA 4546 0 999 1 +498 FEAT_IRDA_FLARE 4551 0 999 1 +499 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +500 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +501 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +502 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +503 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +504 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +505 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +506 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +507 FEAT_RAK_SHADOW_JUMP 3307 0 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Marrulurk_NauseatingBreath 5375 0 999 1 +534 ExtaminaarCharmAnimal 5379 0 999 1 +535 Marrusault_Howl 3308 0 999 1 +536 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +537 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +538 FEAT_HYBSIL_JUMP 5384 0 999 1 +539 FEAT_WILDREN_FURY 5386 0 999 1 +540 Turlemoi_RockThrowing 5419 0 999 1 +541 Arkamoi_ArcaneMastermind 5424 0 999 1 +542 Muckdweller_Squirt 5425 0 999 1 +543 Aranea_AlternateForm 5426 0 999 1 +544 Aranea_Web 5427 0 999 1 +545 Mephling_breath 5429 0 999 1 +546 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +547 Warsoul_CultPower 1805 0 999 1 +548 Warsoul_SoulTyrant 1806 0 999 1 +549 **** **** **** **** **** +550 **BonusDomains** **** **** **** **** +551 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +552 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +553 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +554 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +555 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +556 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +557 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +558 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +559 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +560 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +561 Strength_Domain_Power 307 0 999 1 +562 Protection_Domain_Power 308 0 999 1 +563 Death_Domain_Power 310 0 999 1 +564 Air_Domain_Power 311 0 999 1 +565 Destruction_Domain_Power 313 0 999 1 +566 Earth_Domain_Power 314 0 999 1 +567 Fire_Domain_Power 316 0 999 1 +568 Plant_Domain_Power 321 0 999 1 +569 Sun_Domain_Power 322 0 999 1 +570 Travel_Domain_Power 323 0 999 1 +571 Trickery_Domain_Power 324 0 999 1 +572 Water_Domain_Power 325 0 999 1 +573 FEAT_ORC_DOMAIN 4041 0 999 1 +574 FEAT_SLIME_DOMAIN 4043 0 999 1 +575 FEAT_CHARM_DOMAIN 4045 0 999 1 +576 FEAT_FAMILY_DOMAIN 4051 0 999 1 +577 FEAT_HALFLING_DOMAIN 4052 0 999 1 +578 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +579 FEAT_HATRED_DOMAIN 4054 0 999 1 +580 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +581 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +582 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +583 FEAT_SPIDER_DOMAIN 4061 0 999 1 +584 FEAT_BLIGHTBRINGER 2250 0 999 1 +585 **** **** **** **** **** +586 **Templates** **** **** **** **** +587 Celestial_Smite_Evil 22601 0 999 1 +588 Fiendish_Smite_Good 22603 0 999 1 +589 Half_Celestial_Smite_Evil 22605 0 999 1 +590 Half_Celestial_Protection_from_Evil 22606 0 999 1 +591 Half_Celestial_Bless 22607 0 999 1 +592 Half_Celestial_Aid 22608 0 999 1 +593 Half_Celestial_Detect_Evil 22609 0 999 1 +594 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +595 Half_Celestial_Neutralize_Poison 22611 0 999 1 +596 Half_Celestial_HolySmite **** 0 999 1 +597 Half_Celestial_Remove_Disease 22613 0 999 1 +598 Half_Celestial_DispelEvil **** 0 999 1 +599 Half_Celestial_Holy_Word 22615 0 999 1 +600 Half_Celestial_HolyAura 22616 0 999 1 +601 Half_Celestial_Hallow **** 0 999 1 +602 Half_Celestial_Mass_Charm 22618 0 999 1 +603 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +604 Half_Celestial_Resurrection 22620 0 999 1 +605 Half_Celestial_Daylight 22621 0 999 1 +606 Half_Fiendish_Smite_Good 22624 0 999 1 +607 Half_Fiendish_Darkness 22625 0 999 1 +608 Half_Fiendish_Desecrate **** 0 999 1 +609 Half_Fiendish_Unholy_Blight **** 0 999 1 +610 Half_Fiendish_Poison 22628 0 999 1 +611 Half_Fiendish_Contagion 22629 0 999 1 +612 Half_Fiendish_Blasphemy 22630 0 999 1 +613 Half_Fiendish_Unholy_Aura **** 0 999 1 +614 Half_Fiendish_Unhallow **** 0 999 1 +615 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +616 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +617 Half_Fiendish_Destruction 22635 0 999 1 +618 Lich_Fear_Aura 22637 0 999 1 +619 Lich_Paralyzing_Touch 22638 0 999 1 +620 Lich_Appearance 22639 0 999 1 +621 Demilich_Alter_Self 22641 0 999 1 +622 Demilich_Astral_Projection **** 0 999 1 +623 Demilich_Create_Greater_Undead 22643 0 999 1 +624 Demilich_Create_Undead 22644 0 999 1 +625 Demilich_Death_Knell **** 0 999 1 +626 Demilich_Enervation 22646 0 999 1 +627 Demilich_Greater_Dispel_Magic 22647 0 999 1 +628 Demilich_Harm 22648 0 999 1 +629 Demilich_Summon_Creature_I 22649 0 999 1 +630 Demilich_Summon_Creature_II 22650 0 999 1 +631 Demilich_Summon_Creature_III 22651 0 999 1 +632 Demilich_Summon_Creature_IV 22652 0 999 1 +633 Demilich_Summon_Creature_V 22653 0 999 1 +634 Demilich_Summon_Creature_VI 22654 0 999 1 +635 Demilich_Summon_Creature_VII 22655 0 999 1 +636 Demilich_Summon_Creature_VIII 22656 0 999 1 +637 Demilich_Summon_Creature_IX 22657 0 999 1 +638 Demilich_Telekinesis **** 0 999 1 +639 Demilich_Weird 22659 0 999 1 +640 Demilich_Greater_Planar_Ally 22660 0 999 1 +641 HalfDragon_Breath_Weapon 22662 0 999 1 +642 Earth_Strike 5328 0 999 1 +643 BloodedOne_War_Cry 5377 0 999 1 +644 RethDekala_VilefireBlast 5409 0 999 1 +645 RethDekala_MartialSpirit 5410 0 999 1 +646 RethDekala_ThicketOfBlades 5411 0 999 1 +647 RethDekala_DauntingStrike 5412 0 999 1 +648 RethDekala_DeathFromAbove 5413 0 999 1 +649 RethDekala_DisarmingStrike 5414 0 999 1 +650 RethDekala_EntanglingBlade 5415 0 999 1 +651 RethDekala_WallOfBlades 5416 0 999 1 +652 RethDekala_RecoverManeuvers 5417 0 999 1 +653 ArchlichTurnUndead 22701 0 999 1 +654 FEAT_ANIMATE_DEAD 3574 0 999 1 +655 FEAT_PROJECTION 3579 0 999 1 +656 FEAT_END_PROJECTION 3575 0 999 1 +657 **** **** **** **** **** +658 Saint_Bless 22702 0 999 1 +659 Saint_Guidance_Placeholder **** **** **** **** +660 Saint_Resistance 22704 0 999 1 +661 Saint_Virtue 22705 0 999 1 +662 Saint_Protective_Aura 22706 0 999 1 +663 **** **** **** **** **** +664 **WeaponsOfLegacy** **** **** **** **** +665 BBB_Darkvision 22710 0 999 1 +666 BBB_Longstrider 22711 0 999 1 +667 BBB_Lesser_Restoration 22712 0 999 1 +668 BBB_Teleport_SelfOnly 22713 0 999 1 +669 BBB_Protection_from_Evil 22714 0 999 1 +670 BBB_Drowseeker 22715 0 999 1 +671 BBB_ShockingShot 22716 0 999 1 +672 BBB_PierceTheBlackHeart 22717 0 999 1 +673 Steadfast_vigor 22718 0 999 1 +674 Steadfast_slow 22719 0 999 1 +675 Flay_SnakeSting 22720 0 999 1 +676 Flay_WhipWrap 22721 0 999 1 +677 CrimsonRuination_FrozenFate 22722 0 999 1 +678 Devious_DetectThoughts 22723 0 999 1 +679 SimpleBow_TrueSeeing 22724 0 999 1 +680 SimpleBow_Prescience 22725 0 999 1 +681 SimpleBow_Focus 22726 0 999 1 +682 Aradros_Extend 22727 0 999 1 +683 Aradros_Survive 22728 0 999 1 +684 Guurgal_Force 22729 0 999 1 +685 Guurgal_Rage 22730 0 999 1 +686 DivSpark_Fear 22731 0 999 1 +687 DivSpark_Light 22732 0 999 1 +688 Wargirds_Haste 22733 0 999 1 +689 Wargirds_Stoneskin 22734 0 999 1 +690 DesertWind_FierySlash 22735 0 999 1 +691 DesertWind_HowlingWind 22736 0 999 1 +692 DesertWind_FanFlames 22737 0 999 1 +693 DesertWind_DustDesert 22738 0 999 1 +694 Mindsplinter_VirtueDenied 22739 0 999 1 +695 Mindsplinter_KissOfDeath 22740 0 999 1 +696 Mindsplinter_BattleShriek 22741 0 999 1 +697 Mindsplinter_RuinousHowl 22742 0 999 1 +698 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +699 NotchedSpear_ConcealmentKraken 22744 0 999 1 +700 NotchedSpear_ScionSea 22745 0 999 1 +701 NotchedSpear_CommandSeaChildren 22746 0 999 1 +702 Ur_SwiftStride 22747 0 999 1 +703 Ur_HealingTotem 22748 0 999 1 +704 Ur_SavageTransformation 22749 0 999 1 +705 FlamecastersBolt_MarkTarget 22750 0 999 1 +706 FlamecastersBolt_Morale 22751 0 999 1 +707 FlamecastersBolt_Fireball 22752 0 999 1 +708 StalkersBow_StalkersInsight 22753 0 999 1 +709 StalkersBow_Ethereal 22754 0 999 1 +710 Exordius_Guidance 22755 0 999 1 +711 Exordius_Cure 22756 0 999 1 +712 Exordius_Dismissal 22757 0 999 1 +713 Caladbolg_Imprison 22758 0 999 1 +714 HammerWitches_Detect 22759 0 999 1 +715 HammerWitches_Spellbreaker 22760 0 999 1 +716 HammerWitches_AMF 22761 0 999 1 +717 HammerWitches_Dispel 22762 0 999 1 +718 HammerWitches_Mantle 22763 0 999 1 +719 SlingOfTheDireWind_StunningStone 22764 0 999 1 +720 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +721 SlingOfTheDireWind_WindWall 22766 0 999 1 +722 Treebrother_Shillelagh 22767 0 999 1 +723 Treebrother_Charm_Plant 22768 0 999 1 +724 Treebrother_Entangle 22769 0 999 1 +725 Treebrother_Owls_Insight 22770 0 999 1 +726 Treebrother_Changestaff 22771 0 999 1 +727 FullMoonsTrick_Rage 22772 0 999 1 +728 FullMoonsTrick_Invis 22773 0 999 1 +729 FiendkillersFlail_Darkvis 22774 0 999 1 +730 FiendkillersFlail_Detect 22775 0 999 1 +731 ScalesBalance_Detect 22776 0 999 1 +732 ScalesBalance_Cure 22777 0 999 1 +733 ScalesBalance_Knell 22778 0 999 1 +734 ScalesBalance_Enerv 22779 0 999 1 +735 ScalesBalance_Heal 22780 0 999 1 +736 ScalesBalance_Finger 22781 0 999 1 +737 ShishiO_Charm 22782 0 999 1 +738 ShishiO_Summon 22783 0 999 1 +739 ShishiO_Poly 22784 0 999 1 +740 ShishiO_Shout 22785 0 999 1 +741 Dymondheart_ShedBolts 22786 0 999 1 +742 Dymondheart_Deflect 22787 0 999 1 +743 Dymondheart_Daylight 22788 0 999 1 +744 Dymondheart_Cure 22789 0 999 1 +745 Dymondheart_Banish 22790 0 999 1 +746 Sunsword_Daylight 22791 0 999 1 +747 Sunsword_Death_Ward 22792 0 999 1 +748 Sunsword_Banish 22793 0 999 1 +749 Sunsword_Undeath 22794 0 999 1 +750 Blackrazor_Detect 22795 0 999 1 +751 Blackrazor_Knell 22796 0 999 1 +752 Blackrazor_Haste 22797 0 999 1 +753 Ramethene_Detect 22798 0 999 1 +754 Ramethene_Smite 22799 0 999 1 +755 Ramethene_Resist_Elements 22800 0 999 1 +756 Ramethene_Cloudkill 22801 0 999 1 +757 Ramethene_SuddenMaximize 22802 0 999 1 +758 Ramethene_Horrid_Wilting 22803 0 999 1 +759 Wyrmbane_Cause_Fear 22804 0 999 1 +760 Wyrmbane_Lightning_Bolt 22805 0 999 1 +761 Wyrmbane_Sudden_Emp 22806 0 999 1 +762 Wyrmbane_Breath_Lightning 22807 0 999 1 +763 Whelm_Detect_Giant 22808 0 999 1 +764 Whelm_Locate_Object 22809 0 999 1 +765 Whelm_Detect_Goblin 22810 0 999 1 +766 Ravenkind_Dancing_Lights 22811 0 999 1 +767 Ravenkind_Light 22812 0 999 1 +768 Ravenkind_Flare 22813 0 999 1 +769 Ravenkind_Detect_Undead 22814 0 999 1 +770 Ravenkind_Halt_Undead 22815 0 999 1 +771 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +772 Ravenkind_Daylight 22817 0 999 1 +773 Ravenkind_Death_Ward 22818 0 999 1 +774 Ravenkind_Break_Enchantment 22819 0 999 1 +775 Ravenkind_Mass_Heal 22820 0 999 1 +776 LastCitadel_LeadingTheAttack 22821 0 999 1 +777 LastCitadel_Prayer 22822 0 999 1 +778 LastCitadel_Remove_Fear 22823 0 999 1 +779 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +780 LastCitadel_Blade_Barrier 22825 0 999 1 +781 LastCitadel_Heal 22826 0 999 1 +782 Unfettered_ChargingMinotaur 22827 0 999 1 +783 Unfettered_ENLARGE_PERSON 22828 0 999 1 +784 Unfettered_Etherealness 22829 0 999 1 +785 Unfettered_Stoneskin 22830 0 999 1 +786 Unfettered_Mordenkainens_Sword 22831 0 999 1 +787 Hillcrusher_Earthen_Might 22832 0 999 1 +788 Hillcrusher_Soften_Earth 22833 0 999 1 +789 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +790 Hillcrusher_Raise_the_Earth 22835 0 999 1 +791 Hillcrusher_Shake_the_Earth 22836 0 999 1 +792 DesertWindToB_BurningBlade 22837 0 999 1 +793 DesertWindToB_FanTheFlames 22838 0 999 1 +794 DesertWindToB_WyrmsFlame 22839 0 999 1 +795 Faithful_Detect_Evil 22840 0 999 1 +796 Faithful_Lesser_Restoration 22841 0 999 1 +797 Faithful_Restoration 22842 0 999 1 +798 Faithful_Resiliency 22843 0 999 1 +799 Faithful_ImmortalFortitude 22844 0 999 1 +800 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +801 SupernalClarity_PsychicPoise 22846 0 999 1 +802 SupernalClarity_Haste 22847 0 999 1 +803 SupernalClarity_Freeeeeedom 22848 0 999 1 +804 SupernalClarity_Time_Stop 22849 0 999 1 +805 Kamate_SteelWind 22850 0 999 1 +806 Kamate_ShockingGrasp 22851 0 999 1 +807 Kamate_Lightning_Bolt 22852 0 999 1 +808 Kamate_Chain_Lightning 22853 0 999 1 +809 Kamate_True_Strike 22854 0 999 1 +810 Eventide_CometThrow 22855 0 999 1 +811 Eventide_BafflingDefense 22856 0 999 1 +812 Eventide_Improved_Invisibility 22857 0 999 1 +813 Umbral_Invisibility 22858 0 999 1 +814 Umbral_Shadowstep 22859 0 999 1 +815 TigerFang_FrenziedCharge 22860 0 999 1 +816 TigerFang_BattleFever 22861 0 999 1 +817 TigerFang_Haste 22862 0 999 1 +818 Bullybasher_KnockSilly 22863 0 999 1 +819 Bullybasher_StoneGathering 22864 0 999 1 +820 Bullybasher_LightningPunch 22865 0 999 1 +821 Bullybasher_GiantBearing 26000 0 999 1 +822 Lorestealer_Read_Magic 22866 0 999 1 +823 Lorestealer_DetectMagic 22867 0 999 1 +824 Lorestealer_Axecasting 22868 0 999 1 +825 Durindana_Daylight 22869 0 999 1 +826 Durindana_Death_Ward 22870 0 999 1 +827 Durindana_Hallow 22871 0 999 1 +828 Durindana_Dazzle 22872 0 999 1 +829 Thaas_Detect_Demon 22873 0 999 1 +830 Thaas_ObstructSummoning 22874 0 999 1 +831 Thaas_Banishment 22875 0 999 1 +832 Thaas_Teleport 22876 0 999 1 +833 Quickspur_Entropic_Shield 22877 0 999 1 +834 Quickspur_Resist_Elements 22878 0 999 1 +835 Quickspur_PhantomSteed 22879 0 999 1 +836 Quickspur_Blur 22880 0 999 1 +837 Quickspur_Stoneskin 22881 0 999 1 +838 BES_FIRE_OF_THE_HEART 22882 0 999 1 +839 BES_ENTHRALLING_LIGHT 22883 0 999 1 +840 BES_COLOR_SPRAY 22884 0 999 1 +841 BES_BLINDING_FLASH 22885 0 999 1 +842 BES_SHOOTING_STARS 22886 0 999 1 +843 BES_GLITTERING_MOTES 22887 0 999 1 +844 BES_TWINKLE 22888 0 999 1 +845 BES_SILVER_STARLIGHT 22889 0 999 1 +846 BES_STARLIGHT_DISPELLING 22890 0 999 1 +847 BES_TALES_IN_THE_SKY 22891 0 999 1 +848 BES_CALL_DOWN_A_STAR 22892 0 999 1 +849 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_druid.2da b/nwn/nwnprc/trunk/2das/cls_feat_druid.2da index 40d6d87a..118aba63 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_druid.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_druid.2da @@ -287,605 +287,605 @@ 283 CombatMove_RadialMaster3 3415 3 1 1 284 **** **** **** **** **** 285 **GeneralActivatableFeats** **** **** **** **** -286 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -287 FEAT_PLANT_CONTROL 25993 0 -1 1 -288 FEAT_FAV_COMPANIONS 25994 0 -1 1 -289 RangedDisarm 5192 0 -1 1 -290 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -291 DivineIntercession 5283 0 -1 1 -292 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -293 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -294 FEAT_ATTUNE_GEM 2472 0 -1 1 -295 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -296 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -297 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -298 FEAT_HOLYRADIANCE 3164 0 -1 1 -299 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -300 FEAT_MANYSHOT 3306 0 -1 1 -301 FEAT_IMP_MANYSHOT 3350 0 -1 1 -302 Pinpoint_Accuracy 3351 0 -1 1 -303 FEAT_SERVHEAVEN 3355 0 -1 1 -304 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -305 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -306 Cloak_Dance 4817 0 -1 1 -307 Reckless_Offense 4816 0 -1 1 -308 ZoneOfAnimation 2891 0 -1 1 -309 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -310 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -311 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -312 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -313 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -314 Dragonfire_Assault 1842 0 -1 1 -315 Dragonfire_Channeling 1843 0 -1 1 -316 Dragonfire_Inspiration 1844 0 -1 1 -317 DauntingPresence 24025 0 -1 1 -318 ProfaneLifeLeech 24026 0 -1 1 -319 ProfaneAgony 5282 0 -1 1 -320 SacredVitality 24027 0 -1 1 -321 SacredVengeance 24028 0 -1 1 -322 DeformityEyes 24029 0 -1 1 -323 DeformityParasite 24031 0 -1 1 -324 DarkSpeech 24033 0 -1 1 -325 DarkWhispers 24034 0 -1 1 -326 MastersWill 24035 0 -1 1 -327 DeformityMadness 24036 0 -1 1 -328 ReflexivePsychosis 24037 0 -1 1 -329 ChosenOfEvil 24038 0 -1 1 -330 Avenging_Strike 4297 0 -1 1 -331 SnowflakeWardance 4489 0 -1 1 -332 MasterWand 5312 0 -1 1 -333 RecklessWandWielder 5313 0 -1 1 -334 DoubleWandWielder 5315 0 -1 1 -335 Wandstrike 5316 0 -1 1 -336 Snap_Kick 4398 0 -1 1 -337 HighSwordLowAxe 5288 0 -1 1 -338 HammersEdge 5289 0 -1 1 -339 AnvilofThunder 5290 0 -1 1 -340 ScorpionsGrasp 5178 0 -1 1 -341 WeaponAndTorch 5291 0 -1 1 -342 ShieldCharge 3256 0 -1 1 -343 ShieldSlam 3257 0 -1 1 -344 AwesomeBlow 5370 0 -1 1 -345 Spinning_Halberd 5287 0 -1 1 -346 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -347 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -348 FEAT_RAY_SLEEP 2222 0 999 1 -349 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -350 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -351 FEAT_RAY_FEAR 2225 0 999 1 -352 FEAT_RAY_SLOW 2226 0 999 1 -353 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -354 BonesOfTheEarth_Feat 2864 0 999 1 -355 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -356 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -357 FEAT_FIERY_BURST 24739 0 -1 1 -358 FEAT_STORM_BOLT 24740 0 -1 1 -359 FEAT_WINTERS_BLAST 24741 0 -1 1 -360 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -361 FEAT_SICKENING_GRASP 24743 0 -1 1 -362 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -363 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -364 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -365 FEAT_BORNE_ALOFT 24747 0 -1 1 -366 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -367 FEAT_SHADOW_VEIL 24749 0 -1 1 -368 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -369 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -370 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -371 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -372 FEAT_DROWNING_GLANCE 24754 0 -1 1 -373 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -374 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -375 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -376 FEAT_HURRICANE_BREATH 24758 0 -1 1 -377 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -378 FEAT_FACECHANGER 24760 0 -1 1 -379 **** **** **** **** **** -380 **Metabreath_and_Channeling** **** **** **** **** -381 FEAT_CLINGING_BREATH 4966 0 -1 1 -382 FEAT_LINGERING_BREATH 4967 0 -1 1 -383 FEAT_ENLARGE_BREATH 4968 0 -1 1 -384 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -385 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -386 FEAT_SHAPE_BREATH 4972 0 -1 1 -387 FEAT_SPREAD_BREATH 4973 0 -1 1 -388 FEAT_TEMPEST_BREATH 4974 0 -1 1 -389 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -390 FEAT_EXHALED_BARRIER 4976 0 -1 1 -391 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -392 **** **** **** **** **** -393 **DraconicAuras** **** **** **** **** -394 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -395 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -396 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -397 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -398 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -399 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -400 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -401 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -402 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -403 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -404 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -405 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -406 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -407 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -408 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -409 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -410 FEAT_SECOND_AURA_POWER 1853 0 999 1 -411 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -412 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -413 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -414 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -415 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -416 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -417 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -418 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -419 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -420 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -421 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -422 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -423 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -424 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -425 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -426 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -427 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -428 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -429 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -430 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -431 **** **** **** **** **** -432 **PsionicFeats** **** **** **** **** -433 Psionic_Focus 4818 0 999 1 -434 Invest_Armour 3643 0 -1 1 -435 Mental_Leap 4809 0 -1 1 -436 Psionic_Fist 4800 0 -1 1 -437 Greater_Psionic_Fist 4821 0 -1 1 -438 Psionic_Weapon 4822 0 -1 1 -439 Greater_Psionic_Weapon 4823 0 -1 1 -440 Psionic_Shot 4824 0 -1 1 -441 Greater_Psionic_Shot 4825 0 -1 1 -442 Psionic_Meditation 4827 0 -1 1 -443 Unavoidable_Strike 4830 0 -1 1 -444 Wounding_Attack 4832 0 -1 1 -445 Deep_Impact 4852 0 -1 1 -446 Fell_Shot 4853 0 -1 1 -447 Strength_of_Two 4965 0 -1 1 -448 **** **** **** **** **** -449 **IncarnumFeats** **** **** **** **** -450 InvestEssentiaConversation 8800 0 999 1 -451 HealingSoul 8882 0 999 1 -452 MidnightAugmentation 8884 0 999 1 -453 PsycarnumBlade 8887 0 999 1 -454 DivineSoultouch 8891 0 999 1 -455 PsycarnumInfusion 8896 0 999 1 -456 **** **** **** **** **** -457 **BindingFeats** **** **** **** **** -458 BindVestige 9131 0 -1 1 -459 ExpelVestige 9136 0 -1 1 -460 MalphasArcaneEye 9040 0 999 1 -461 SavnokCallArmor 9043 0 999 1 -462 AndromaliusSee_Invisibility 9048 0 999 1 -463 FocalorAuraSadness 9049 0 999 1 -464 KarsusSenses 9052 0 999 1 -465 **** **** **** **** **** -466 **RacialFeats** **** **** **** **** -467 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -468 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -469 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -470 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -471 FEAT_AVARIEL_DIVE 4645 0 999 1 -472 FEAT_AYUAN_FEAR 4646 0 999 1 -473 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -474 FEAT_AYUAN_DARKNESS 4648 0 999 1 -475 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -476 FEAT_AASIMAR_LIGHT 4650 0 999 1 -477 FEAT_TIEFLING_DARK 4651 0 999 1 -478 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -479 FEAT_SVIRF_BLUR 4653 0 999 1 -480 FEAT_SVIRF_DISGUISE 4654 0 999 1 -481 FEAT_SVIRF_REVERT 4655 0 999 1 -482 FEAT_RAK_DISGUISE 4656 0 999 1 -483 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -484 FEAT_PYUAN_CHARM 4658 0 999 1 -485 FEAT_PYUAN_DARKNESS 4659 0 999 1 -486 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -487 FEAT_PYUAN_FEAR 4661 0 999 1 -488 FEAT_PIXIE_INVIS 4662 0 999 1 -489 FEAT_PIXIE_CONFUSE 4663 0 999 1 -490 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -491 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -492 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -493 FEAT_PIXIE_REVERT 4667 0 999 1 -494 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -495 FEAT_ILLITHID_CHARM 4669 0 999 1 -496 FEAT_ILLITHID_BLAST 4670 0 999 1 -497 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -498 FEAT_GITHZERAI_DAZE 4672 0 999 1 -499 FEAT_GITHYANKI_DAZE 4673 0 999 1 -500 FEAT_GITHYANKI_BLUR 4674 0 999 1 -501 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -502 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -503 FEAT_FEYRI_DARKNESS 4677 0 999 1 -504 FEAT_FEYRI_ENERVATION 4678 0 999 1 -505 FEAT_FEYRI_ALTER 4679 0 999 1 -506 FEAT_FEYRI_REVERT 4680 0 999 1 -507 FEAT_DUERGAR_INVIS 4681 0 999 1 -508 FEAT_DROW_DARKNESS 4682 0 999 1 -509 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -510 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -511 FEAT_WGNOME_SILENCE 4555 0 999 1 -512 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -513 FEAT_HOUND_AID 4574 0 999 1 -514 FEAT_HOUND_AURAMENACE 4548 0 999 1 -515 FEAT_HOUND_CONTFLAME 4514 0 999 1 -516 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -517 FEAT_HOUND_DISGUISE 4513 0 999 1 -518 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -519 FEAT_HOUND_TELEPORT 4516 0 999 1 -520 FEAT_RACE_ENERGYRAY 4856 0 999 1 -521 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -522 FEAT_ELAN_RESISTANCE 4521 0 999 1 -523 FEAT_ELAN_RESILIANCE 4522 0 999 1 -524 FEAT_PSIRACE_STOMP 4524 0 999 1 -525 FEAT_MAENAD_OUTBURST 4525 0 999 1 -526 FEAT_XEPH_BURST 4526 0 999 1 -527 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -528 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -529 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -530 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -531 FEAT_KAPAK_SALIVA 4546 0 999 1 -532 FEAT_IRDA_FLARE 4551 0 999 1 -533 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -534 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -535 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -536 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -537 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -538 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -539 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -540 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -541 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -542 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -543 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -544 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -545 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -546 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -547 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -548 FEAT_GRIG_INVIS 4687 0 999 1 -549 FEAT_GRIG_ENTANGLE 4635 0 999 1 -550 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -551 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -552 FEAT_BRALANI_BLUR 4997 0 999 1 -553 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -554 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -555 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -556 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -557 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -558 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -559 Skarn_spines 5180 0 999 1 -560 Killoren_Aspect_H 5209 0 999 1 -561 Killoren_Aspect_D 5210 0 999 1 -562 Killoren_Aspect_A 5211 0 999 1 -563 FrostFolk_IceBlast 5372 0 999 1 -564 Uldra_RayFrost 5373 0 999 1 -565 Uldra_Fatigue 5374 0 999 1 -566 Marrulurk_DA 2930 0 999 1 -567 Marrulurk_NauseatingBreath 5375 0 999 1 -568 ExtaminaarCharmAnimal 5379 0 999 1 -569 Marrusault_Howl 3308 0 999 1 -570 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -571 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -572 FEAT_HYBSIL_JUMP 5384 0 999 1 -573 FEAT_WILDREN_FURY 5386 0 999 1 -574 Turlemoi_RockThrowing 5419 0 999 1 -575 Arkamoi_ArcaneMastermind 5424 0 999 1 -576 Muckdweller_Squirt 5425 0 999 1 -577 Aranea_AlternateForm 5426 0 999 1 -578 Aranea_Web 5427 0 999 1 -579 Mephling_breath 5429 0 999 1 -580 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -581 Warsoul_CultPower 1805 0 999 1 -582 Warsoul_SoulTyrant 1806 0 999 1 -583 **** **** **** **** **** -584 **BonusDomains** **** **** **** **** -585 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -586 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -587 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -588 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -589 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -590 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -591 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -592 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -593 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -594 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -595 Strength_Domain_Power 307 0 999 1 -596 Protection_Domain_Power 308 0 999 1 -597 Death_Domain_Power 310 0 999 1 -598 Air_Domain_Power 311 0 999 1 -599 Destruction_Domain_Power 313 0 999 1 -600 Earth_Domain_Power 314 0 999 1 -601 Fire_Domain_Power 316 0 999 1 -602 Plant_Domain_Power 321 0 999 1 -603 Sun_Domain_Power 322 0 999 1 -604 Travel_Domain_Power 323 0 999 1 -605 Trickery_Domain_Power 324 0 999 1 -606 Water_Domain_Power 325 0 999 1 -607 FEAT_ORC_DOMAIN 4041 0 999 1 -608 FEAT_SLIME_DOMAIN 4043 0 999 1 -609 FEAT_CHARM_DOMAIN 4045 0 999 1 -610 FEAT_FAMILY_DOMAIN 4051 0 999 1 -611 FEAT_HALFLING_DOMAIN 4052 0 999 1 -612 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -613 FEAT_HATRED_DOMAIN 4054 0 999 1 -614 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -615 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -616 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -617 FEAT_SPIDER_DOMAIN 4061 0 999 1 -618 FEAT_BLIGHTBRINGER 2250 0 999 1 -619 **** **** **** **** **** -620 **Templates** **** **** **** **** -621 Celestial_Smite_Evil 22601 0 999 1 -622 Fiendish_Smite_Good 22603 0 999 1 -623 Half_Celestial_Smite_Evil 22605 0 999 1 -624 Half_Celestial_Protection_from_Evil 22606 0 999 1 -625 Half_Celestial_Bless 22607 0 999 1 -626 Half_Celestial_Aid 22608 0 999 1 -627 Half_Celestial_Detect_Evil 22609 0 999 1 -628 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -629 Half_Celestial_Neutralize_Poison 22611 0 999 1 -630 Half_Celestial_HolySmite **** 0 999 1 -631 Half_Celestial_Remove_Disease 22613 0 999 1 -632 Half_Celestial_DispelEvil **** 0 999 1 -633 Half_Celestial_Holy_Word 22615 0 999 1 -634 Half_Celestial_HolyAura 22616 0 999 1 -635 Half_Celestial_Hallow **** 0 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22644 0 999 1 -659 Demilich_Death_Knell **** 0 999 1 -660 Demilich_Enervation 22646 0 999 1 -661 Demilich_Greater_Dispel_Magic 22647 0 999 1 -662 Demilich_Harm 22648 0 999 1 -663 Demilich_Summon_Creature_I 22649 0 999 1 -664 Demilich_Summon_Creature_II 22650 0 999 1 -665 Demilich_Summon_Creature_III 22651 0 999 1 -666 Demilich_Summon_Creature_IV 22652 0 999 1 -667 Demilich_Summon_Creature_V 22653 0 999 1 -668 Demilich_Summon_Creature_VI 22654 0 999 1 -669 Demilich_Summon_Creature_VII 22655 0 999 1 -670 Demilich_Summon_Creature_VIII 22656 0 999 1 -671 Demilich_Summon_Creature_IX 22657 0 999 1 -672 Demilich_Telekinesis **** 0 999 1 -673 Demilich_Weird 22659 0 999 1 -674 Demilich_Greater_Planar_Ally 22660 0 999 1 -675 HalfDragon_Breath_Weapon 22662 0 999 1 -676 Earth_Strike 5328 0 999 1 -677 BloodedOne_War_Cry 5377 0 999 1 -678 RethDekala_VilefireBlast 5409 0 999 1 -679 RethDekala_MartialSpirit 5410 0 999 1 -680 RethDekala_ThicketOfBlades 5411 0 999 1 -681 RethDekala_DauntingStrike 5412 0 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22718 0 999 1 -708 Steadfast_slow 22719 0 999 1 -709 Flay_SnakeSting 22720 0 999 1 -710 Flay_WhipWrap 22721 0 999 1 -711 CrimsonRuination_FrozenFate 22722 0 999 1 -712 Devious_DetectThoughts 22723 0 999 1 -713 SimpleBow_TrueSeeing 22724 0 999 1 -714 SimpleBow_Prescience 22725 0 999 1 -715 SimpleBow_Focus 22726 0 999 1 -716 Aradros_Extend 22727 0 999 1 -717 Aradros_Survive 22728 0 999 1 -718 Guurgal_Force 22729 0 999 1 -719 Guurgal_Rage 22730 0 999 1 -720 DivSpark_Fear 22731 0 999 1 -721 DivSpark_Light 22732 0 999 1 -722 Wargirds_Haste 22733 0 999 1 -723 Wargirds_Stoneskin 22734 0 999 1 -724 DesertWind_FierySlash 22735 0 999 1 -725 DesertWind_HowlingWind 22736 0 999 1 -726 DesertWind_FanFlames 22737 0 999 1 -727 DesertWind_DustDesert 22738 0 999 1 -728 Mindsplinter_VirtueDenied 22739 0 999 1 -729 Mindsplinter_KissOfDeath 22740 0 999 1 -730 Mindsplinter_BattleShriek 22741 0 999 1 -731 Mindsplinter_RuinousHowl 22742 0 999 1 -732 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -733 NotchedSpear_ConcealmentKraken 22744 0 999 1 -734 NotchedSpear_ScionSea 22745 0 999 1 -735 NotchedSpear_CommandSeaChildren 22746 0 999 1 -736 Ur_SwiftStride 22747 0 999 1 -737 Ur_HealingTotem 22748 0 999 1 -738 Ur_SavageTransformation 22749 0 999 1 -739 FlamecastersBolt_MarkTarget 22750 0 999 1 -740 FlamecastersBolt_Morale 22751 0 999 1 -741 FlamecastersBolt_Fireball 22752 0 999 1 -742 StalkersBow_StalkersInsight 22753 0 999 1 -743 StalkersBow_Ethereal 22754 0 999 1 -744 Exordius_Guidance 22755 0 999 1 -745 Exordius_Cure 22756 0 999 1 -746 Exordius_Dismissal 22757 0 999 1 -747 Caladbolg_Imprison 22758 0 999 1 -748 HammerWitches_Detect 22759 0 999 1 -749 HammerWitches_Spellbreaker 22760 0 999 1 -750 HammerWitches_AMF 22761 0 999 1 -751 HammerWitches_Dispel 22762 0 999 1 -752 HammerWitches_Mantle 22763 0 999 1 -753 SlingOfTheDireWind_StunningStone 22764 0 999 1 -754 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -755 SlingOfTheDireWind_WindWall 22766 0 999 1 -756 Treebrother_Shillelagh 22767 0 999 1 -757 Treebrother_Charm_Plant 22768 0 999 1 -758 Treebrother_Entangle 22769 0 999 1 -759 Treebrother_Owls_Insight 22770 0 999 1 -760 Treebrother_Changestaff 22771 0 999 1 -761 FullMoonsTrick_Rage 22772 0 999 1 -762 FullMoonsTrick_Invis 22773 0 999 1 -763 FiendkillersFlail_Darkvis 22774 0 999 1 -764 FiendkillersFlail_Detect 22775 0 999 1 -765 ScalesBalance_Detect 22776 0 999 1 -766 ScalesBalance_Cure 22777 0 999 1 -767 ScalesBalance_Knell 22778 0 999 1 -768 ScalesBalance_Enerv 22779 0 999 1 -769 ScalesBalance_Heal 22780 0 999 1 -770 ScalesBalance_Finger 22781 0 999 1 -771 ShishiO_Charm 22782 0 999 1 -772 ShishiO_Summon 22783 0 999 1 -773 ShishiO_Poly 22784 0 999 1 -774 ShishiO_Shout 22785 0 999 1 -775 Dymondheart_ShedBolts 22786 0 999 1 -776 Dymondheart_Deflect 22787 0 999 1 -777 Dymondheart_Daylight 22788 0 999 1 -778 Dymondheart_Cure 22789 0 999 1 -779 Dymondheart_Banish 22790 0 999 1 -780 Sunsword_Daylight 22791 0 999 1 -781 Sunsword_Death_Ward 22792 0 999 1 -782 Sunsword_Banish 22793 0 999 1 -783 Sunsword_Undeath 22794 0 999 1 -784 Blackrazor_Detect 22795 0 999 1 -785 Blackrazor_Knell 22796 0 999 1 -786 Blackrazor_Haste 22797 0 999 1 -787 Ramethene_Detect 22798 0 999 1 -788 Ramethene_Smite 22799 0 999 1 -789 Ramethene_Resist_Elements 22800 0 999 1 -790 Ramethene_Cloudkill 22801 0 999 1 -791 Ramethene_SuddenMaximize 22802 0 999 1 -792 Ramethene_Horrid_Wilting 22803 0 999 1 -793 Wyrmbane_Cause_Fear 22804 0 999 1 -794 Wyrmbane_Lightning_Bolt 22805 0 999 1 -795 Wyrmbane_Sudden_Emp 22806 0 999 1 -796 Wyrmbane_Breath_Lightning 22807 0 999 1 -797 Whelm_Detect_Giant 22808 0 999 1 -798 Whelm_Locate_Object 22809 0 999 1 -799 Whelm_Detect_Goblin 22810 0 999 1 -800 Ravenkind_Dancing_Lights 22811 0 999 1 -801 Ravenkind_Light 22812 0 999 1 -802 Ravenkind_Flare 22813 0 999 1 -803 Ravenkind_Detect_Undead 22814 0 999 1 -804 Ravenkind_Halt_Undead 22815 0 999 1 -805 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -806 Ravenkind_Daylight 22817 0 999 1 -807 Ravenkind_Death_Ward 22818 0 999 1 -808 Ravenkind_Break_Enchantment 22819 0 999 1 -809 Ravenkind_Mass_Heal 22820 0 999 1 -810 LastCitadel_LeadingTheAttack 22821 0 999 1 -811 LastCitadel_Prayer 22822 0 999 1 -812 LastCitadel_Remove_Fear 22823 0 999 1 -813 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -814 LastCitadel_Blade_Barrier 22825 0 999 1 -815 LastCitadel_Heal 22826 0 999 1 -816 Unfettered_ChargingMinotaur 22827 0 999 1 -817 Unfettered_ENLARGE_PERSON 22828 0 999 1 -818 Unfettered_Etherealness 22829 0 999 1 -819 Unfettered_Stoneskin 22830 0 999 1 -820 Unfettered_Mordenkainens_Sword 22831 0 999 1 -821 Hillcrusher_Earthen_Might 22832 0 999 1 -822 Hillcrusher_Soften_Earth 22833 0 999 1 -823 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -824 Hillcrusher_Raise_the_Earth 22835 0 999 1 -825 Hillcrusher_Shake_the_Earth 22836 0 999 1 -826 DesertWindToB_BurningBlade 22837 0 999 1 -827 DesertWindToB_FanTheFlames 22838 0 999 1 -828 DesertWindToB_WyrmsFlame 22839 0 999 1 -829 Faithful_Detect_Evil 22840 0 999 1 -830 Faithful_Lesser_Restoration 22841 0 999 1 -831 Faithful_Restoration 22842 0 999 1 -832 Faithful_Resiliency 22843 0 999 1 -833 Faithful_ImmortalFortitude 22844 0 999 1 -834 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -835 SupernalClarity_PsychicPoise 22846 0 999 1 -836 SupernalClarity_Haste 22847 0 999 1 -837 SupernalClarity_Freeeeeedom 22848 0 999 1 -838 SupernalClarity_Time_Stop 22849 0 999 1 -839 Kamate_SteelWind 22850 0 999 1 -840 Kamate_ShockingGrasp 22851 0 999 1 -841 Kamate_Lightning_Bolt 22852 0 999 1 -842 Kamate_Chain_Lightning 22853 0 999 1 -843 Kamate_True_Strike 22854 0 999 1 -844 Eventide_CometThrow 22855 0 999 1 -845 Eventide_BafflingDefense 22856 0 999 1 -846 Eventide_Improved_Invisibility 22857 0 999 1 -847 Umbral_Invisibility 22858 0 999 1 -848 Umbral_Shadowstep 22859 0 999 1 -849 TigerFang_FrenziedCharge 22860 0 999 1 -850 TigerFang_BattleFever 22861 0 999 1 -851 TigerFang_Haste 22862 0 999 1 -852 Bullybasher_KnockSilly 22863 0 999 1 -853 Bullybasher_StoneGathering 22864 0 999 1 -854 Bullybasher_LightningPunch 22865 0 999 1 -855 Bullybasher_GiantBearing 26000 0 999 1 -856 Lorestealer_Read_Magic 22866 0 999 1 -857 Lorestealer_DetectMagic 22867 0 999 1 -858 Lorestealer_Axecasting 22868 0 999 1 -859 Durindana_Daylight 22869 0 999 1 -860 Durindana_Death_Ward 22870 0 999 1 -861 Durindana_Hallow 22871 0 999 1 -862 Durindana_Dazzle 22872 0 999 1 -863 Thaas_Detect_Demon 22873 0 999 1 -864 Thaas_ObstructSummoning 22874 0 999 1 -865 Thaas_Banishment 22875 0 999 1 -866 Thaas_Teleport 22876 0 999 1 -867 Quickspur_Entropic_Shield 22877 0 999 1 -868 Quickspur_Resist_Elements 22878 0 999 1 -869 Quickspur_PhantomSteed 22879 0 999 1 -870 Quickspur_Blur 22880 0 999 1 -871 Quickspur_Stoneskin 22881 0 999 1 -872 BES_FIRE_OF_THE_HEART 22882 0 999 1 -873 BES_ENTHRALLING_LIGHT 22883 0 999 1 -874 BES_COLOR_SPRAY 22884 0 999 1 -875 BES_BLINDING_FLASH 22885 0 999 1 -876 BES_SHOOTING_STARS 22886 0 999 1 -877 BES_GLITTERING_MOTES 22887 0 999 1 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4012 0 -1 1 +306 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +307 Cloak_Dance 4817 0 -1 1 +308 Reckless_Offense 4816 0 -1 1 +309 ZoneOfAnimation 2891 0 -1 1 +310 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +311 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +312 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +313 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +314 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +315 Dragonfire_Assault 1842 0 -1 1 +316 Dragonfire_Channeling 1843 0 -1 1 +317 Dragonfire_Inspiration 1844 0 -1 1 +318 DauntingPresence 24025 0 -1 1 +319 ProfaneLifeLeech 24026 0 -1 1 +320 ProfaneAgony 5282 0 -1 1 +321 SacredVitality 24027 0 -1 1 +322 SacredVengeance 24028 0 -1 1 +323 DeformityEyes 24029 0 -1 1 +324 DeformityParasite 24031 0 -1 1 +325 DarkSpeech 24033 0 -1 1 +326 DarkWhispers 24034 0 -1 1 +327 MastersWill 24035 0 -1 1 +328 DeformityMadness 24036 0 -1 1 +329 ReflexivePsychosis 24037 0 -1 1 +330 ChosenOfEvil 24038 0 -1 1 +331 Avenging_Strike 4297 0 -1 1 +332 SnowflakeWardance 4489 0 -1 1 +333 MasterWand 5312 0 -1 1 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FEAT_SICKENING_GRASP 24743 0 -1 1 +363 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +364 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +365 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +366 FEAT_BORNE_ALOFT 24747 0 -1 1 +367 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +368 FEAT_SHADOW_VEIL 24749 0 -1 1 +369 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +370 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +371 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +372 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +373 FEAT_DROWNING_GLANCE 24754 0 -1 1 +374 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +375 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +376 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +377 FEAT_HURRICANE_BREATH 24758 0 -1 1 +378 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +379 FEAT_FACECHANGER 24760 0 -1 1 +380 **** **** **** **** **** +381 **Metabreath_and_Channeling** **** **** **** **** +382 FEAT_CLINGING_BREATH 4966 0 -1 1 +383 FEAT_LINGERING_BREATH 4967 0 -1 1 +384 FEAT_ENLARGE_BREATH 4968 0 -1 1 +385 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +386 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +387 FEAT_SHAPE_BREATH 4972 0 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22648 0 999 1 +664 Demilich_Summon_Creature_I 22649 0 999 1 +665 Demilich_Summon_Creature_II 22650 0 999 1 +666 Demilich_Summon_Creature_III 22651 0 999 1 +667 Demilich_Summon_Creature_IV 22652 0 999 1 +668 Demilich_Summon_Creature_V 22653 0 999 1 +669 Demilich_Summon_Creature_VI 22654 0 999 1 +670 Demilich_Summon_Creature_VII 22655 0 999 1 +671 Demilich_Summon_Creature_VIII 22656 0 999 1 +672 Demilich_Summon_Creature_IX 22657 0 999 1 +673 Demilich_Telekinesis **** 0 999 1 +674 Demilich_Weird 22659 0 999 1 +675 Demilich_Greater_Planar_Ally 22660 0 999 1 +676 HalfDragon_Breath_Weapon 22662 0 999 1 +677 Earth_Strike 5328 0 999 1 +678 BloodedOne_War_Cry 5377 0 999 1 +679 RethDekala_VilefireBlast 5409 0 999 1 +680 RethDekala_MartialSpirit 5410 0 999 1 +681 RethDekala_ThicketOfBlades 5411 0 999 1 +682 RethDekala_DauntingStrike 5412 0 999 1 +683 RethDekala_DeathFromAbove 5413 0 999 1 +684 RethDekala_DisarmingStrike 5414 0 999 1 +685 RethDekala_EntanglingBlade 5415 0 999 1 +686 RethDekala_WallOfBlades 5416 0 999 1 +687 RethDekala_RecoverManeuvers 5417 0 999 1 +688 ArchlichTurnUndead 22701 0 999 1 +689 FEAT_ANIMATE_DEAD 3574 0 999 1 +690 FEAT_PROJECTION 3579 0 999 1 +691 FEAT_END_PROJECTION 3575 0 999 1 +692 **** **** **** **** **** +693 Saint_Bless 22702 0 999 1 +694 Saint_Guidance_Placeholder **** **** **** **** +695 Saint_Resistance 22704 0 999 1 +696 Saint_Virtue 22705 0 999 1 +697 Saint_Protective_Aura 22706 0 999 1 +698 **** **** **** **** **** +699 **WeaponsOfLegacy** **** **** **** **** +700 BBB_Darkvision 22710 0 999 1 +701 BBB_Longstrider 22711 0 999 1 +702 BBB_Lesser_Restoration 22712 0 999 1 +703 BBB_Teleport_SelfOnly 22713 0 999 1 +704 BBB_Protection_from_Evil 22714 0 999 1 +705 BBB_Drowseeker 22715 0 999 1 +706 BBB_ShockingShot 22716 0 999 1 +707 BBB_PierceTheBlackHeart 22717 0 999 1 +708 Steadfast_vigor 22718 0 999 1 +709 Steadfast_slow 22719 0 999 1 +710 Flay_SnakeSting 22720 0 999 1 +711 Flay_WhipWrap 22721 0 999 1 +712 CrimsonRuination_FrozenFate 22722 0 999 1 +713 Devious_DetectThoughts 22723 0 999 1 +714 SimpleBow_TrueSeeing 22724 0 999 1 +715 SimpleBow_Prescience 22725 0 999 1 +716 SimpleBow_Focus 22726 0 999 1 +717 Aradros_Extend 22727 0 999 1 +718 Aradros_Survive 22728 0 999 1 +719 Guurgal_Force 22729 0 999 1 +720 Guurgal_Rage 22730 0 999 1 +721 DivSpark_Fear 22731 0 999 1 +722 DivSpark_Light 22732 0 999 1 +723 Wargirds_Haste 22733 0 999 1 +724 Wargirds_Stoneskin 22734 0 999 1 +725 DesertWind_FierySlash 22735 0 999 1 +726 DesertWind_HowlingWind 22736 0 999 1 +727 DesertWind_FanFlames 22737 0 999 1 +728 DesertWind_DustDesert 22738 0 999 1 +729 Mindsplinter_VirtueDenied 22739 0 999 1 +730 Mindsplinter_KissOfDeath 22740 0 999 1 +731 Mindsplinter_BattleShriek 22741 0 999 1 +732 Mindsplinter_RuinousHowl 22742 0 999 1 +733 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +734 NotchedSpear_ConcealmentKraken 22744 0 999 1 +735 NotchedSpear_ScionSea 22745 0 999 1 +736 NotchedSpear_CommandSeaChildren 22746 0 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LastCitadel_LeadingTheAttack 22821 0 999 1 +812 LastCitadel_Prayer 22822 0 999 1 +813 LastCitadel_Remove_Fear 22823 0 999 1 +814 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +815 LastCitadel_Blade_Barrier 22825 0 999 1 +816 LastCitadel_Heal 22826 0 999 1 +817 Unfettered_ChargingMinotaur 22827 0 999 1 +818 Unfettered_ENLARGE_PERSON 22828 0 999 1 +819 Unfettered_Etherealness 22829 0 999 1 +820 Unfettered_Stoneskin 22830 0 999 1 +821 Unfettered_Mordenkainens_Sword 22831 0 999 1 +822 Hillcrusher_Earthen_Might 22832 0 999 1 +823 Hillcrusher_Soften_Earth 22833 0 999 1 +824 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +825 Hillcrusher_Raise_the_Earth 22835 0 999 1 +826 Hillcrusher_Shake_the_Earth 22836 0 999 1 +827 DesertWindToB_BurningBlade 22837 0 999 1 +828 DesertWindToB_FanTheFlames 22838 0 999 1 +829 DesertWindToB_WyrmsFlame 22839 0 999 1 +830 Faithful_Detect_Evil 22840 0 999 1 +831 Faithful_Lesser_Restoration 22841 0 999 1 +832 Faithful_Restoration 22842 0 999 1 +833 Faithful_Resiliency 22843 0 999 1 +834 Faithful_ImmortalFortitude 22844 0 999 1 +835 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +836 SupernalClarity_PsychicPoise 22846 0 999 1 +837 SupernalClarity_Haste 22847 0 999 1 +838 SupernalClarity_Freeeeeedom 22848 0 999 1 +839 SupernalClarity_Time_Stop 22849 0 999 1 +840 Kamate_SteelWind 22850 0 999 1 +841 Kamate_ShockingGrasp 22851 0 999 1 +842 Kamate_Lightning_Bolt 22852 0 999 1 +843 Kamate_Chain_Lightning 22853 0 999 1 +844 Kamate_True_Strike 22854 0 999 1 +845 Eventide_CometThrow 22855 0 999 1 +846 Eventide_BafflingDefense 22856 0 999 1 +847 Eventide_Improved_Invisibility 22857 0 999 1 +848 Umbral_Invisibility 22858 0 999 1 +849 Umbral_Shadowstep 22859 0 999 1 +850 TigerFang_FrenziedCharge 22860 0 999 1 +851 TigerFang_BattleFever 22861 0 999 1 +852 TigerFang_Haste 22862 0 999 1 +853 Bullybasher_KnockSilly 22863 0 999 1 +854 Bullybasher_StoneGathering 22864 0 999 1 +855 Bullybasher_LightningPunch 22865 0 999 1 +856 Bullybasher_GiantBearing 26000 0 999 1 +857 Lorestealer_Read_Magic 22866 0 999 1 +858 Lorestealer_DetectMagic 22867 0 999 1 +859 Lorestealer_Axecasting 22868 0 999 1 +860 Durindana_Daylight 22869 0 999 1 +861 Durindana_Death_Ward 22870 0 999 1 +862 Durindana_Hallow 22871 0 999 1 +863 Durindana_Dazzle 22872 0 999 1 +864 Thaas_Detect_Demon 22873 0 999 1 +865 Thaas_ObstructSummoning 22874 0 999 1 +866 Thaas_Banishment 22875 0 999 1 +867 Thaas_Teleport 22876 0 999 1 +868 Quickspur_Entropic_Shield 22877 0 999 1 +869 Quickspur_Resist_Elements 22878 0 999 1 +870 Quickspur_PhantomSteed 22879 0 999 1 +871 Quickspur_Blur 22880 0 999 1 +872 Quickspur_Stoneskin 22881 0 999 1 +873 BES_FIRE_OF_THE_HEART 22882 0 999 1 +874 BES_ENTHRALLING_LIGHT 22883 0 999 1 +875 BES_COLOR_SPRAY 22884 0 999 1 +876 BES_BLINDING_FLASH 22885 0 999 1 +877 BES_SHOOTING_STARS 22886 0 999 1 +878 BES_GLITTERING_MOTES 22887 0 999 1 +879 BES_TWINKLE 22888 0 999 1 +880 BES_SILVER_STARLIGHT 22889 0 999 1 +881 BES_STARLIGHT_DISPELLING 22890 0 999 1 +882 BES_TALES_IN_THE_SKY 22891 0 999 1 +883 BES_CALL_DOWN_A_STAR 22892 0 999 1 +884 ###cls_feat_allBaseClasses_END### **** **** **** **** 885 **** **** *** **** **** 886 **** **** *** **** **** 887 **** **** *** **** **** @@ -1094,76 +1094,77 @@ 1090 **** **** *** **** **** 1091 **** **** *** **** **** 1092 **** **** *** **** **** -1093 ReservedBelowForISCAndESS **** *** **** **** -1094 FEAT_WANDER_UNSEEN 5028 0 99 1 -1095 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -1096 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -1097 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -1098 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -1099 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -1100 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -1101 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -1102 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -1103 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -1104 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -1105 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -1106 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -1107 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -1108 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -1109 EPIC_SPELL_DEATHMARK 5058 0 99 2 -1110 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -1111 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -1112 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -1113 EPIC_SPELL_DULLBLADES 5066 0 99 2 -1114 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -1115 EPIC_SPELL_ENSLAVE 5070 0 99 2 -1116 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -1117 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -1118 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -1119 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -1120 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -1121 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -1122 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -1123 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -1124 EPIC_SPELL_GODSMITE 5088 0 99 2 -1125 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -1126 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -1127 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -1128 EPIC_SPELL_HELL_SEND 5096 0 99 2 -1129 EPIC_SPELL_HELLBALL 5098 0 99 2 -1130 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -1131 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -1132 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -1133 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -1134 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -1135 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -1136 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -1137 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -1138 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -1139 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -1140 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -1141 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -1142 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -1143 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -1144 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -1145 EPIC_SPELL_PESTILENCE 5130 0 99 2 -1146 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -1147 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -1148 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -1149 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -1150 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -1151 EPIC_SPELL_RUIN 5142 0 99 2 -1152 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -1153 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -1154 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -1155 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -1156 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -1157 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -1158 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -1159 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -1160 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -1161 EPIC_SPELL_TWINFIEND 5162 0 99 2 -1162 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -1163 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -1164 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -1165 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +1093 **** **** *** **** **** +1094 ReservedBelowForISCAndESS **** *** **** **** +1095 FEAT_WANDER_UNSEEN 5028 0 99 1 +1096 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +1097 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +1098 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +1099 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +1100 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +1101 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +1102 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +1103 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +1104 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +1105 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +1106 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +1107 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +1108 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +1109 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +1110 EPIC_SPELL_DEATHMARK 5058 0 99 2 +1111 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +1112 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +1113 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +1114 EPIC_SPELL_DULLBLADES 5066 0 99 2 +1115 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +1116 EPIC_SPELL_ENSLAVE 5070 0 99 2 +1117 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +1118 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +1119 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +1120 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +1121 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +1122 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +1123 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +1124 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +1125 EPIC_SPELL_GODSMITE 5088 0 99 2 +1126 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +1127 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +1128 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +1129 EPIC_SPELL_HELL_SEND 5096 0 99 2 +1130 EPIC_SPELL_HELLBALL 5098 0 99 2 +1131 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +1132 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +1133 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +1134 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +1135 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +1136 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +1137 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +1138 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +1139 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +1140 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +1141 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +1142 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +1143 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +1144 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +1145 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +1146 EPIC_SPELL_PESTILENCE 5130 0 99 2 +1147 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +1148 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +1149 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +1150 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +1151 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +1152 EPIC_SPELL_RUIN 5142 0 99 2 +1153 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +1154 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +1155 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +1156 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +1157 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +1158 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +1159 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +1160 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +1161 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +1162 EPIC_SPELL_TWINFIEND 5162 0 99 2 +1163 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +1164 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +1165 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +1166 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_duskbl.2da b/nwn/nwnprc/trunk/2das/cls_feat_duskbl.2da index 3cb76026..88a9c2b6 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_duskbl.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_duskbl.2da @@ -355,673 +355,674 @@ 351 CombatMove_RadialMaster3 3415 3 1 1 352 **** **** **** **** **** 353 **GeneralActivatableFeats** **** **** **** **** -354 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -355 FEAT_PLANT_CONTROL 25993 0 -1 1 -356 FEAT_FAV_COMPANIONS 25994 0 -1 1 -357 RangedDisarm 5192 0 -1 1 -358 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -359 DivineIntercession 5283 0 -1 1 -360 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -361 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -362 FEAT_ATTUNE_GEM 2472 0 -1 1 -363 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -364 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -365 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -366 FEAT_HOLYRADIANCE 3164 0 -1 1 -367 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -368 FEAT_MANYSHOT 3306 0 -1 1 -369 FEAT_IMP_MANYSHOT 3350 0 -1 1 -370 Pinpoint_Accuracy 3351 0 -1 1 -371 FEAT_SERVHEAVEN 3355 0 -1 1 -372 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -373 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -374 Cloak_Dance 4817 0 -1 1 -375 Reckless_Offense 4816 0 -1 1 -376 ZoneOfAnimation 2891 0 -1 1 -377 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -378 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -379 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -380 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -381 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -382 Dragonfire_Assault 1842 0 -1 1 -383 Dragonfire_Channeling 1843 0 -1 1 -384 Dragonfire_Inspiration 1844 0 -1 1 -385 DauntingPresence 24025 0 -1 1 -386 ProfaneLifeLeech 24026 0 -1 1 -387 ProfaneAgony 5282 0 -1 1 -388 SacredVitality 24027 0 -1 1 -389 SacredVengeance 24028 0 -1 1 -390 DeformityEyes 24029 0 -1 1 -391 DeformityParasite 24031 0 -1 1 -392 DarkSpeech 24033 0 -1 1 -393 DarkWhispers 24034 0 -1 1 -394 MastersWill 24035 0 -1 1 -395 DeformityMadness 24036 0 -1 1 -396 ReflexivePsychosis 24037 0 -1 1 -397 ChosenOfEvil 24038 0 -1 1 -398 Avenging_Strike 4297 0 -1 1 -399 SnowflakeWardance 4489 0 -1 1 -400 MasterWand 5312 0 -1 1 -401 RecklessWandWielder 5313 0 -1 1 -402 DoubleWandWielder 5315 0 -1 1 -403 Wandstrike 5316 0 -1 1 -404 Snap_Kick 4398 0 -1 1 -405 HighSwordLowAxe 5288 0 -1 1 -406 HammersEdge 5289 0 -1 1 -407 AnvilofThunder 5290 0 -1 1 -408 ScorpionsGrasp 5178 0 -1 1 -409 WeaponAndTorch 5291 0 -1 1 -410 ShieldCharge 3256 0 -1 1 -411 ShieldSlam 3257 0 -1 1 -412 AwesomeBlow 5370 0 -1 1 -413 Spinning_Halberd 5287 0 -1 1 -414 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -415 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -416 FEAT_RAY_SLEEP 2222 0 999 1 -417 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -418 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -419 FEAT_RAY_FEAR 2225 0 999 1 -420 FEAT_RAY_SLOW 2226 0 999 1 -421 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -422 FEAT_WANDER_UNSEEN 5028 0 999 1 -423 BonesOfTheEarth_Feat 2864 0 999 1 -424 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -425 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -426 FEAT_FIERY_BURST 24739 0 -1 1 -427 FEAT_STORM_BOLT 24740 0 -1 1 -428 FEAT_WINTERS_BLAST 24741 0 -1 1 -429 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -430 FEAT_SICKENING_GRASP 24743 0 -1 1 -431 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -432 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -433 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -434 FEAT_BORNE_ALOFT 24747 0 -1 1 -435 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -436 FEAT_SHADOW_VEIL 24749 0 -1 1 -437 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -438 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -439 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -440 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -441 FEAT_DROWNING_GLANCE 24754 0 -1 1 -442 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -443 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -444 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -445 FEAT_HURRICANE_BREATH 24758 0 -1 1 -446 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -447 FEAT_FACECHANGER 24760 0 -1 1 -448 **** **** **** **** **** -449 **Metabreath_and_Channeling** **** **** **** **** -450 FEAT_CLINGING_BREATH 4966 0 -1 1 -451 FEAT_LINGERING_BREATH 4967 0 -1 1 -452 FEAT_ENLARGE_BREATH 4968 0 -1 1 -453 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -454 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -455 FEAT_SHAPE_BREATH 4972 0 -1 1 -456 FEAT_SPREAD_BREATH 4973 0 -1 1 -457 FEAT_TEMPEST_BREATH 4974 0 -1 1 -458 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -459 FEAT_EXHALED_BARRIER 4976 0 -1 1 -460 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -461 **** **** **** **** **** -462 **DraconicAuras** **** **** **** **** -463 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -464 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -465 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -466 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -467 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -468 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -469 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -470 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -471 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -472 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -473 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -474 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -475 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -476 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -477 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -478 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -479 FEAT_SECOND_AURA_POWER 1853 0 999 1 -480 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -481 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -482 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -483 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -484 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -485 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -486 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -487 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -488 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -489 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -490 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -491 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -492 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -493 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -494 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -495 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -496 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -497 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -498 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -499 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -500 **** **** **** **** **** -501 **PsionicFeats** **** **** **** **** -502 Psionic_Focus 4818 0 999 1 -503 Invest_Armour 3643 0 -1 1 -504 Mental_Leap 4809 0 -1 1 -505 Psionic_Fist 4800 0 -1 1 -506 Greater_Psionic_Fist 4821 0 -1 1 -507 Psionic_Weapon 4822 0 -1 1 -508 Greater_Psionic_Weapon 4823 0 -1 1 -509 Psionic_Shot 4824 0 -1 1 -510 Greater_Psionic_Shot 4825 0 -1 1 -511 Psionic_Meditation 4827 0 -1 1 -512 Unavoidable_Strike 4830 0 -1 1 -513 Wounding_Attack 4832 0 -1 1 -514 Deep_Impact 4852 0 -1 1 -515 Fell_Shot 4853 0 -1 1 -516 Strength_of_Two 4965 0 -1 1 -517 **** **** **** **** **** -518 **IncarnumFeats** **** **** **** **** -519 InvestEssentiaConversation 8800 0 999 1 -520 HealingSoul 8882 0 999 1 -521 MidnightAugmentation 8884 0 999 1 -522 PsycarnumBlade 8887 0 999 1 -523 DivineSoultouch 8891 0 999 1 -524 PsycarnumInfusion 8896 0 999 1 -525 **** **** **** **** **** -526 **BindingFeats** **** **** **** **** -527 BindVestige 9131 0 -1 1 -528 ExpelVestige 9136 0 -1 1 -529 MalphasArcaneEye 9040 0 999 1 -530 SavnokCallArmor 9043 0 999 1 -531 AndromaliusSee_Invisibility 9048 0 999 1 -532 FocalorAuraSadness 9049 0 999 1 -533 KarsusSenses 9052 0 999 1 -534 **** **** **** **** **** -535 **RacialFeats** **** **** **** **** -536 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -537 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -538 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -539 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -540 FEAT_AVARIEL_DIVE 4645 0 999 1 -541 FEAT_AYUAN_FEAR 4646 0 999 1 -542 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -543 FEAT_AYUAN_DARKNESS 4648 0 999 1 -544 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -545 FEAT_AASIMAR_LIGHT 4650 0 999 1 -546 FEAT_TIEFLING_DARK 4651 0 999 1 -547 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -548 FEAT_SVIRF_BLUR 4653 0 999 1 -549 FEAT_SVIRF_DISGUISE 4654 0 999 1 -550 FEAT_SVIRF_REVERT 4655 0 999 1 -551 FEAT_RAK_DISGUISE 4656 0 999 1 -552 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -553 FEAT_PYUAN_CHARM 4658 0 999 1 -554 FEAT_PYUAN_DARKNESS 4659 0 999 1 -555 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -556 FEAT_PYUAN_FEAR 4661 0 999 1 -557 FEAT_PIXIE_INVIS 4662 0 999 1 -558 FEAT_PIXIE_CONFUSE 4663 0 999 1 -559 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -560 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -561 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -562 FEAT_PIXIE_REVERT 4667 0 999 1 -563 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -564 FEAT_ILLITHID_CHARM 4669 0 999 1 -565 FEAT_ILLITHID_BLAST 4670 0 999 1 -566 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -567 FEAT_GITHZERAI_DAZE 4672 0 999 1 -568 FEAT_GITHYANKI_DAZE 4673 0 999 1 -569 FEAT_GITHYANKI_BLUR 4674 0 999 1 -570 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -571 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -572 FEAT_FEYRI_DARKNESS 4677 0 999 1 -573 FEAT_FEYRI_ENERVATION 4678 0 999 1 -574 FEAT_FEYRI_ALTER 4679 0 999 1 -575 FEAT_FEYRI_REVERT 4680 0 999 1 -576 FEAT_DUERGAR_INVIS 4681 0 999 1 -577 FEAT_DROW_DARKNESS 4682 0 999 1 -578 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -579 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -580 FEAT_WGNOME_SILENCE 4555 0 999 1 -581 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -582 FEAT_HOUND_AID 4574 0 999 1 -583 FEAT_HOUND_AURAMENACE 4548 0 999 1 -584 FEAT_HOUND_CONTFLAME 4514 0 999 1 -585 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -586 FEAT_HOUND_DISGUISE 4513 0 999 1 -587 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -588 FEAT_HOUND_TELEPORT 4516 0 999 1 -589 FEAT_RACE_ENERGYRAY 4856 0 999 1 -590 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -591 FEAT_ELAN_RESISTANCE 4521 0 999 1 -592 FEAT_ELAN_RESILIANCE 4522 0 999 1 -593 FEAT_PSIRACE_STOMP 4524 0 999 1 -594 FEAT_MAENAD_OUTBURST 4525 0 999 1 -595 FEAT_XEPH_BURST 4526 0 999 1 -596 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -597 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -598 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -599 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -600 FEAT_KAPAK_SALIVA 4546 0 999 1 -601 FEAT_IRDA_FLARE 4551 0 999 1 -602 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -603 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -604 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -605 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -606 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -607 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -608 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -609 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -610 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -611 FEAT_NIXIE_CHARM_PERSON 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Demilich_Summon_Creature_III 22651 0 999 1 -735 Demilich_Summon_Creature_IV 22652 0 999 1 -736 Demilich_Summon_Creature_V 22653 0 999 1 -737 Demilich_Summon_Creature_VI 22654 0 999 1 -738 Demilich_Summon_Creature_VII 22655 0 999 1 -739 Demilich_Summon_Creature_VIII 22656 0 999 1 -740 Demilich_Summon_Creature_IX 22657 0 999 1 -741 Demilich_Telekinesis **** 0 999 1 -742 Demilich_Weird 22659 0 999 1 -743 Demilich_Greater_Planar_Ally 22660 0 999 1 -744 HalfDragon_Breath_Weapon 22662 0 999 1 -745 Earth_Strike 5328 0 999 1 -746 BloodedOne_War_Cry 5377 0 999 1 -747 RethDekala_VilefireBlast 5409 0 999 1 -748 RethDekala_MartialSpirit 5410 0 999 1 -749 RethDekala_ThicketOfBlades 5411 0 999 1 -750 RethDekala_DauntingStrike 5412 0 999 1 -751 RethDekala_DeathFromAbove 5413 0 999 1 -752 RethDekala_DisarmingStrike 5414 0 999 1 -753 RethDekala_EntanglingBlade 5415 0 999 1 -754 RethDekala_WallOfBlades 5416 0 999 1 -755 RethDekala_RecoverManeuvers 5417 0 999 1 -756 ArchlichTurnUndead 22701 0 999 1 -757 FEAT_ANIMATE_DEAD 3574 0 999 1 -758 FEAT_PROJECTION 3579 0 999 1 -759 FEAT_END_PROJECTION 3575 0 999 1 -760 **** **** **** **** **** -761 Saint_Bless 22702 0 999 1 -762 Saint_Guidance_Placeholder **** **** **** **** -763 Saint_Resistance 22704 0 999 1 -764 Saint_Virtue 22705 0 999 1 -765 Saint_Protective_Aura 22706 0 999 1 -766 **** **** **** **** **** -767 **WeaponsOfLegacy** **** **** **** **** -768 BBB_Darkvision 22710 0 999 1 -769 BBB_Longstrider 22711 0 999 1 -770 BBB_Lesser_Restoration 22712 0 999 1 -771 BBB_Teleport_SelfOnly 22713 0 999 1 -772 BBB_Protection_from_Evil 22714 0 999 1 -773 BBB_Drowseeker 22715 0 999 1 -774 BBB_ShockingShot 22716 0 999 1 -775 BBB_PierceTheBlackHeart 22717 0 999 1 -776 Steadfast_vigor 22718 0 999 1 -777 Steadfast_slow 22719 0 999 1 -778 Flay_SnakeSting 22720 0 999 1 -779 Flay_WhipWrap 22721 0 999 1 -780 CrimsonRuination_FrozenFate 22722 0 999 1 -781 Devious_DetectThoughts 22723 0 999 1 -782 SimpleBow_TrueSeeing 22724 0 999 1 -783 SimpleBow_Prescience 22725 0 999 1 -784 SimpleBow_Focus 22726 0 999 1 -785 Aradros_Extend 22727 0 999 1 -786 Aradros_Survive 22728 0 999 1 -787 Guurgal_Force 22729 0 999 1 -788 Guurgal_Rage 22730 0 999 1 -789 DivSpark_Fear 22731 0 999 1 -790 DivSpark_Light 22732 0 999 1 -791 Wargirds_Haste 22733 0 999 1 -792 Wargirds_Stoneskin 22734 0 999 1 -793 DesertWind_FierySlash 22735 0 999 1 -794 DesertWind_HowlingWind 22736 0 999 1 -795 DesertWind_FanFlames 22737 0 999 1 -796 DesertWind_DustDesert 22738 0 999 1 -797 Mindsplinter_VirtueDenied 22739 0 999 1 -798 Mindsplinter_KissOfDeath 22740 0 999 1 -799 Mindsplinter_BattleShriek 22741 0 999 1 -800 Mindsplinter_RuinousHowl 22742 0 999 1 -801 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -802 NotchedSpear_ConcealmentKraken 22744 0 999 1 -803 NotchedSpear_ScionSea 22745 0 999 1 -804 NotchedSpear_CommandSeaChildren 22746 0 999 1 -805 Ur_SwiftStride 22747 0 999 1 -806 Ur_HealingTotem 22748 0 999 1 -807 Ur_SavageTransformation 22749 0 999 1 -808 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Ramethene_Resist_Elements 22800 0 999 1 -859 Ramethene_Cloudkill 22801 0 999 1 -860 Ramethene_SuddenMaximize 22802 0 999 1 -861 Ramethene_Horrid_Wilting 22803 0 999 1 -862 Wyrmbane_Cause_Fear 22804 0 999 1 -863 Wyrmbane_Lightning_Bolt 22805 0 999 1 -864 Wyrmbane_Sudden_Emp 22806 0 999 1 -865 Wyrmbane_Breath_Lightning 22807 0 999 1 -866 Whelm_Detect_Giant 22808 0 999 1 -867 Whelm_Locate_Object 22809 0 999 1 -868 Whelm_Detect_Goblin 22810 0 999 1 -869 Ravenkind_Dancing_Lights 22811 0 999 1 -870 Ravenkind_Light 22812 0 999 1 -871 Ravenkind_Flare 22813 0 999 1 -872 Ravenkind_Detect_Undead 22814 0 999 1 -873 Ravenkind_Halt_Undead 22815 0 999 1 -874 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -875 Ravenkind_Daylight 22817 0 999 1 -876 Ravenkind_Death_Ward 22818 0 999 1 -877 Ravenkind_Break_Enchantment 22819 0 999 1 -878 Ravenkind_Mass_Heal 22820 0 999 1 -879 LastCitadel_LeadingTheAttack 22821 0 999 1 -880 LastCitadel_Prayer 22822 0 999 1 -881 LastCitadel_Remove_Fear 22823 0 999 1 -882 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -883 LastCitadel_Blade_Barrier 22825 0 999 1 -884 LastCitadel_Heal 22826 0 999 1 -885 Unfettered_ChargingMinotaur 22827 0 999 1 -886 Unfettered_ENLARGE_PERSON 22828 0 999 1 -887 Unfettered_Etherealness 22829 0 999 1 -888 Unfettered_Stoneskin 22830 0 999 1 -889 Unfettered_Mordenkainens_Sword 22831 0 999 1 -890 Hillcrusher_Earthen_Might 22832 0 999 1 -891 Hillcrusher_Soften_Earth 22833 0 999 1 -892 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -893 Hillcrusher_Raise_the_Earth 22835 0 999 1 -894 Hillcrusher_Shake_the_Earth 22836 0 999 1 -895 DesertWindToB_BurningBlade 22837 0 999 1 -896 DesertWindToB_FanTheFlames 22838 0 999 1 -897 DesertWindToB_WyrmsFlame 22839 0 999 1 -898 Faithful_Detect_Evil 22840 0 999 1 -899 Faithful_Lesser_Restoration 22841 0 999 1 -900 Faithful_Restoration 22842 0 999 1 -901 Faithful_Resiliency 22843 0 999 1 -902 Faithful_ImmortalFortitude 22844 0 999 1 -903 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -904 SupernalClarity_PsychicPoise 22846 0 999 1 -905 SupernalClarity_Haste 22847 0 999 1 -906 SupernalClarity_Freeeeeedom 22848 0 999 1 -907 SupernalClarity_Time_Stop 22849 0 999 1 -908 Kamate_SteelWind 22850 0 999 1 -909 Kamate_ShockingGrasp 22851 0 999 1 -910 Kamate_Lightning_Bolt 22852 0 999 1 -911 Kamate_Chain_Lightning 22853 0 999 1 -912 Kamate_True_Strike 22854 0 999 1 -913 Eventide_CometThrow 22855 0 999 1 -914 Eventide_BafflingDefense 22856 0 999 1 -915 Eventide_Improved_Invisibility 22857 0 999 1 -916 Umbral_Invisibility 22858 0 999 1 -917 Umbral_Shadowstep 22859 0 999 1 -918 TigerFang_FrenziedCharge 22860 0 999 1 -919 TigerFang_BattleFever 22861 0 999 1 -920 TigerFang_Haste 22862 0 999 1 -921 Bullybasher_KnockSilly 22863 0 999 1 -922 Bullybasher_StoneGathering 22864 0 999 1 -923 Bullybasher_LightningPunch 22865 0 999 1 -924 Bullybasher_GiantBearing 26000 0 999 1 -925 Lorestealer_Read_Magic 22866 0 999 1 -926 Lorestealer_DetectMagic 22867 0 999 1 -927 Lorestealer_Axecasting 22868 0 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Duskblade_Dimension_Hop 11605 0 99 1 -977 Duskblade_Seeking_Ray 11606 0 99 1 -978 Duskblade_Sure_Strike 11607 0 99 1 -979 Duskblade_Bigbys_Striking_Fist 11608 0 99 1 -980 Duskblade_Bulls_Strength 11609 0 99 1 -981 Duskblade_Cats_Grace 11610 0 99 1 -982 Duskblade_Endurance 11611 0 99 1 -983 Duskblade_Ghoul_Touch 11612 0 99 1 -984 Duskblade_Invisibility 11613 0 99 1 -985 Duskblade_Melfs_Acid_Arrow 11614 0 99 1 -986 Duskblade_TouchIdiocy 11615 0 99 1 -987 Duskblade_See_Invisibility 11616 0 99 1 -988 Duskblade_ScorchingRay 11617 0 99 1 -989 Duskblade_Crown_Might 11618 0 99 1 -990 Duskblade_Crown_Protection 11619 0 99 1 -991 Duskblade_Dispelling_Touch 11620 0 99 1 -992 Duskblade_Doom_Scarabs 11621 0 99 1 -993 Duskblade_Energy_Aegis 11622 0 99 1 -994 Duskblade_Energy_Surge 11623 0 99 1 -995 Duskblade_Halt 11624 0 99 1 -996 Duskblade_Regroup 11625 0 99 1 -997 Duskblade_Greater_Magic_Weapon 11626 0 99 1 -998 Duskblade_Keen_Edge 11627 0 99 1 -999 Duskblade_Protection_from_Elements 11628 0 99 1 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999 1 +815 Exordius_Cure 22756 0 999 1 +816 Exordius_Dismissal 22757 0 999 1 +817 Caladbolg_Imprison 22758 0 999 1 +818 HammerWitches_Detect 22759 0 999 1 +819 HammerWitches_Spellbreaker 22760 0 999 1 +820 HammerWitches_AMF 22761 0 999 1 +821 HammerWitches_Dispel 22762 0 999 1 +822 HammerWitches_Mantle 22763 0 999 1 +823 SlingOfTheDireWind_StunningStone 22764 0 999 1 +824 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +825 SlingOfTheDireWind_WindWall 22766 0 999 1 +826 Treebrother_Shillelagh 22767 0 999 1 +827 Treebrother_Charm_Plant 22768 0 999 1 +828 Treebrother_Entangle 22769 0 999 1 +829 Treebrother_Owls_Insight 22770 0 999 1 +830 Treebrother_Changestaff 22771 0 999 1 +831 FullMoonsTrick_Rage 22772 0 999 1 +832 FullMoonsTrick_Invis 22773 0 999 1 +833 FiendkillersFlail_Darkvis 22774 0 999 1 +834 FiendkillersFlail_Detect 22775 0 999 1 +835 ScalesBalance_Detect 22776 0 999 1 +836 ScalesBalance_Cure 22777 0 999 1 +837 ScalesBalance_Knell 22778 0 999 1 +838 ScalesBalance_Enerv 22779 0 999 1 +839 ScalesBalance_Heal 22780 0 999 1 +840 ScalesBalance_Finger 22781 0 999 1 +841 ShishiO_Charm 22782 0 999 1 +842 ShishiO_Summon 22783 0 999 1 +843 ShishiO_Poly 22784 0 999 1 +844 ShishiO_Shout 22785 0 999 1 +845 Dymondheart_ShedBolts 22786 0 999 1 +846 Dymondheart_Deflect 22787 0 999 1 +847 Dymondheart_Daylight 22788 0 999 1 +848 Dymondheart_Cure 22789 0 999 1 +849 Dymondheart_Banish 22790 0 999 1 +850 Sunsword_Daylight 22791 0 999 1 +851 Sunsword_Death_Ward 22792 0 999 1 +852 Sunsword_Banish 22793 0 999 1 +853 Sunsword_Undeath 22794 0 999 1 +854 Blackrazor_Detect 22795 0 999 1 +855 Blackrazor_Knell 22796 0 999 1 +856 Blackrazor_Haste 22797 0 999 1 +857 Ramethene_Detect 22798 0 999 1 +858 Ramethene_Smite 22799 0 999 1 +859 Ramethene_Resist_Elements 22800 0 999 1 +860 Ramethene_Cloudkill 22801 0 999 1 +861 Ramethene_SuddenMaximize 22802 0 999 1 +862 Ramethene_Horrid_Wilting 22803 0 999 1 +863 Wyrmbane_Cause_Fear 22804 0 999 1 +864 Wyrmbane_Lightning_Bolt 22805 0 999 1 +865 Wyrmbane_Sudden_Emp 22806 0 999 1 +866 Wyrmbane_Breath_Lightning 22807 0 999 1 +867 Whelm_Detect_Giant 22808 0 999 1 +868 Whelm_Locate_Object 22809 0 999 1 +869 Whelm_Detect_Goblin 22810 0 999 1 +870 Ravenkind_Dancing_Lights 22811 0 999 1 +871 Ravenkind_Light 22812 0 999 1 +872 Ravenkind_Flare 22813 0 999 1 +873 Ravenkind_Detect_Undead 22814 0 999 1 +874 Ravenkind_Halt_Undead 22815 0 999 1 +875 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +876 Ravenkind_Daylight 22817 0 999 1 +877 Ravenkind_Death_Ward 22818 0 999 1 +878 Ravenkind_Break_Enchantment 22819 0 999 1 +879 Ravenkind_Mass_Heal 22820 0 999 1 +880 LastCitadel_LeadingTheAttack 22821 0 999 1 +881 LastCitadel_Prayer 22822 0 999 1 +882 LastCitadel_Remove_Fear 22823 0 999 1 +883 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +884 LastCitadel_Blade_Barrier 22825 0 999 1 +885 LastCitadel_Heal 22826 0 999 1 +886 Unfettered_ChargingMinotaur 22827 0 999 1 +887 Unfettered_ENLARGE_PERSON 22828 0 999 1 +888 Unfettered_Etherealness 22829 0 999 1 +889 Unfettered_Stoneskin 22830 0 999 1 +890 Unfettered_Mordenkainens_Sword 22831 0 999 1 +891 Hillcrusher_Earthen_Might 22832 0 999 1 +892 Hillcrusher_Soften_Earth 22833 0 999 1 +893 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +894 Hillcrusher_Raise_the_Earth 22835 0 999 1 +895 Hillcrusher_Shake_the_Earth 22836 0 999 1 +896 DesertWindToB_BurningBlade 22837 0 999 1 +897 DesertWindToB_FanTheFlames 22838 0 999 1 +898 DesertWindToB_WyrmsFlame 22839 0 999 1 +899 Faithful_Detect_Evil 22840 0 999 1 +900 Faithful_Lesser_Restoration 22841 0 999 1 +901 Faithful_Restoration 22842 0 999 1 +902 Faithful_Resiliency 22843 0 999 1 +903 Faithful_ImmortalFortitude 22844 0 999 1 +904 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +905 SupernalClarity_PsychicPoise 22846 0 999 1 +906 SupernalClarity_Haste 22847 0 999 1 +907 SupernalClarity_Freeeeeedom 22848 0 999 1 +908 SupernalClarity_Time_Stop 22849 0 999 1 +909 Kamate_SteelWind 22850 0 999 1 +910 Kamate_ShockingGrasp 22851 0 999 1 +911 Kamate_Lightning_Bolt 22852 0 999 1 +912 Kamate_Chain_Lightning 22853 0 999 1 +913 Kamate_True_Strike 22854 0 999 1 +914 Eventide_CometThrow 22855 0 999 1 +915 Eventide_BafflingDefense 22856 0 999 1 +916 Eventide_Improved_Invisibility 22857 0 999 1 +917 Umbral_Invisibility 22858 0 999 1 +918 Umbral_Shadowstep 22859 0 999 1 +919 TigerFang_FrenziedCharge 22860 0 999 1 +920 TigerFang_BattleFever 22861 0 999 1 +921 TigerFang_Haste 22862 0 999 1 +922 Bullybasher_KnockSilly 22863 0 999 1 +923 Bullybasher_StoneGathering 22864 0 999 1 +924 Bullybasher_LightningPunch 22865 0 999 1 +925 Bullybasher_GiantBearing 26000 0 999 1 +926 Lorestealer_Read_Magic 22866 0 999 1 +927 Lorestealer_DetectMagic 22867 0 999 1 +928 Lorestealer_Axecasting 22868 0 999 1 +929 Durindana_Daylight 22869 0 999 1 +930 Durindana_Death_Ward 22870 0 999 1 +931 Durindana_Hallow 22871 0 999 1 +932 Durindana_Dazzle 22872 0 999 1 +933 Thaas_Detect_Demon 22873 0 999 1 +934 Thaas_ObstructSummoning 22874 0 999 1 +935 Thaas_Banishment 22875 0 999 1 +936 Thaas_Teleport 22876 0 999 1 +937 Quickspur_Entropic_Shield 22877 0 999 1 +938 Quickspur_Resist_Elements 22878 0 999 1 +939 Quickspur_PhantomSteed 22879 0 999 1 +940 Quickspur_Blur 22880 0 999 1 +941 Quickspur_Stoneskin 22881 0 999 1 +942 BES_FIRE_OF_THE_HEART 22882 0 999 1 +943 BES_ENTHRALLING_LIGHT 22883 0 999 1 +944 BES_COLOR_SPRAY 22884 0 999 1 +945 BES_BLINDING_FLASH 22885 0 999 1 +946 BES_SHOOTING_STARS 22886 0 999 1 +947 BES_GLITTERING_MOTES 22887 0 999 1 +948 BES_TWINKLE 22888 0 999 1 +949 BES_SILVER_STARLIGHT 22889 0 999 1 +950 BES_STARLIGHT_DISPELLING 22890 0 999 1 +951 BES_TALES_IN_THE_SKY 22891 0 999 1 +952 BES_CALL_DOWN_A_STAR 22892 0 999 1 +953 ###cls_feat_allBaseClasses_END### **** **** **** **** +954 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +955 Duskblade_Acid_Splash 11583 0 99 1 +956 Duskblade_DisruptUndead 11584 0 99 1 +957 Duskblade_Ray_of_Frost 11585 0 99 1 +958 Duskblade_Blade_of_Blood 11586 0 99 1 +959 Duskblade_Kelgores_Fire_Bolt 11587 0 99 1 +960 Duskblade_Lesser_Deflect 11588 0 99 1 +961 Duskblade_Rouse 11589 0 99 1 +962 Duskblade_Bigbys_Tripping_Hand 11590 0 99 1 +963 Duskblade_Burning_Hands 11591 0 99 1 +964 Duskblade_Chill_Touch 11592 0 99 1 +965 Duskblade_Color_Spray 11593 0 99 1 +966 Duskblade_Expeditious_Retreat 11594 0 99 1 +967 Duskblade_Spell_Jump 11595 0 99 1 +968 Duskblade_Magic_Weapon 11596 0 99 1 +969 Duskblade_Obscuring_Mist 11597 0 99 1 +970 Duskblade_Ray_of_Enfeeblement 11598 0 99 1 +971 Duskblade_Cause_Fear 11599 0 99 1 +972 Duskblade_True_Strike 11600 0 99 1 +973 Duskblade_Resist_Elements 11601 0 99 1 +974 Duskblade_ShockingGrasp 11602 0 99 1 +975 Duskblade_Animalistic_Power 11603 0 99 1 +976 Duskblade_Deflect 11604 0 99 1 +977 Duskblade_Dimension_Hop 11605 0 99 1 +978 Duskblade_Seeking_Ray 11606 0 99 1 +979 Duskblade_Sure_Strike 11607 0 99 1 +980 Duskblade_Bigbys_Striking_Fist 11608 0 99 1 +981 Duskblade_Bulls_Strength 11609 0 99 1 +982 Duskblade_Cats_Grace 11610 0 99 1 +983 Duskblade_Endurance 11611 0 99 1 +984 Duskblade_Ghoul_Touch 11612 0 99 1 +985 Duskblade_Invisibility 11613 0 99 1 +986 Duskblade_Melfs_Acid_Arrow 11614 0 99 1 +987 Duskblade_TouchIdiocy 11615 0 99 1 +988 Duskblade_See_Invisibility 11616 0 99 1 +989 Duskblade_ScorchingRay 11617 0 99 1 +990 Duskblade_Crown_Might 11618 0 99 1 +991 Duskblade_Crown_Protection 11619 0 99 1 +992 Duskblade_Dispelling_Touch 11620 0 99 1 +993 Duskblade_Doom_Scarabs 11621 0 99 1 +994 Duskblade_Energy_Aegis 11622 0 99 1 +995 Duskblade_Energy_Surge 11623 0 99 1 +996 Duskblade_Halt 11624 0 99 1 +997 Duskblade_Regroup 11625 0 99 1 +998 Duskblade_Greater_Magic_Weapon 11626 0 99 1 +999 Duskblade_Keen_Edge 11627 0 99 1 +1000 Duskblade_Protection_from_Elements 11628 0 99 1 +1001 Duskblade_Vampiric_Touch 11629 0 99 1 +1002 Duskblade_RayofExhaustion 11630 0 99 1 +1003 Duskblade_Channeled_Pyroburst 11631 0 99 1 +1004 Duskblade_DimensionDoor_RadialMaster 11632 0 99 1 +1005 Duskblade_Elemental_Shield 11633 0 99 1 +1006 Duskblade_Enervation 11634 0 99 1 +1007 Duskblade_Phantasmal_Killer 11635 0 99 1 +1008 Duskblade_Shout 11636 0 99 1 +1009 Duskblade_Bigbys_Interposing_Hand 11637 0 99 1 +1010 Duskblade_Dispel_Magic 11638 0 99 1 +1011 Duskblade_Slashing_Dispel 11639 0 99 1 +1012 Duskblade_Sonic_Shield 11640 0 99 1 +1013 Duskblade_Hold_Monster 11641 0 99 1 +1014 Duskblade_Chain_Lightning 11642 0 99 1 +1015 Duskblade_Disintegrate 11643 0 99 1 +1016 Duskblade_Bigbys_Clenched_Fist 11644 0 99 1 +1017 Duskblade_PolarRay 11645 0 99 1 +1018 Duskblade_WavesofFatigue 11646 0 99 1 1019 **** **** **** **** **** 1020 **** **** **** **** **** 1021 **** **** **** **** **** 1022 **** **** **** **** **** -1023 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +1023 **** **** **** **** **** +1024 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_factum.2da b/nwn/nwnprc/trunk/2das/cls_feat_factum.2da index 6223042b..50ca707d 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_factum.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_factum.2da @@ -110,602 +110,603 @@ 106 CombatMove_RadialMaster3 3415 3 1 1 107 **** **** **** **** **** 108 **GeneralActivatableFeats** **** **** **** **** -109 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -110 FEAT_PLANT_CONTROL 25993 0 -1 1 -111 FEAT_FAV_COMPANIONS 25994 0 -1 1 -112 RangedDisarm 5192 0 -1 1 -113 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -114 DivineIntercession 5283 0 -1 1 -115 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -116 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -117 FEAT_ATTUNE_GEM 2472 0 -1 1 -118 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -119 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -120 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -121 FEAT_HOLYRADIANCE 3164 0 -1 1 -122 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -123 FEAT_MANYSHOT 3306 0 -1 1 -124 FEAT_IMP_MANYSHOT 3350 0 -1 1 -125 Pinpoint_Accuracy 3351 0 -1 1 -126 FEAT_SERVHEAVEN 3355 0 -1 1 -127 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -128 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -129 Cloak_Dance 4817 0 -1 1 -130 Reckless_Offense 4816 0 -1 1 -131 ZoneOfAnimation 2891 0 -1 1 -132 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -133 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -134 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -135 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -136 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -137 Dragonfire_Assault 1842 0 -1 1 -138 Dragonfire_Channeling 1843 0 -1 1 -139 Dragonfire_Inspiration 1844 0 -1 1 -140 DauntingPresence 24025 0 -1 1 -141 ProfaneLifeLeech 24026 0 -1 1 -142 ProfaneAgony 5282 0 -1 1 -143 SacredVitality 24027 0 -1 1 -144 SacredVengeance 24028 0 -1 1 -145 DeformityEyes 24029 0 -1 1 -146 DeformityParasite 24031 0 -1 1 -147 DarkSpeech 24033 0 -1 1 -148 DarkWhispers 24034 0 -1 1 -149 MastersWill 24035 0 -1 1 -150 DeformityMadness 24036 0 -1 1 -151 ReflexivePsychosis 24037 0 -1 1 -152 ChosenOfEvil 24038 0 -1 1 -153 Avenging_Strike 4297 0 -1 1 -154 SnowflakeWardance 4489 0 -1 1 -155 MasterWand 5312 0 -1 1 -156 RecklessWandWielder 5313 0 -1 1 -157 DoubleWandWielder 5315 0 -1 1 -158 Wandstrike 5316 0 -1 1 -159 Snap_Kick 4398 0 -1 1 -160 HighSwordLowAxe 5288 0 -1 1 -161 HammersEdge 5289 0 -1 1 -162 AnvilofThunder 5290 0 -1 1 -163 ScorpionsGrasp 5178 0 -1 1 -164 WeaponAndTorch 5291 0 -1 1 -165 ShieldCharge 3256 0 -1 1 -166 ShieldSlam 3257 0 -1 1 -167 AwesomeBlow 5370 0 -1 1 -168 Spinning_Halberd 5287 0 -1 1 -169 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -170 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -171 FEAT_RAY_SLEEP 2222 0 999 1 -172 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -173 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -174 FEAT_RAY_FEAR 2225 0 999 1 -175 FEAT_RAY_SLOW 2226 0 999 1 -176 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -177 FEAT_WANDER_UNSEEN 5028 0 999 1 -178 BonesOfTheEarth_Feat 2864 0 999 1 -179 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -180 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -181 FEAT_FIERY_BURST 24739 0 -1 1 -182 FEAT_STORM_BOLT 24740 0 -1 1 -183 FEAT_WINTERS_BLAST 24741 0 -1 1 -184 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -185 FEAT_SICKENING_GRASP 24743 0 -1 1 -186 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -187 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -188 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -189 FEAT_BORNE_ALOFT 24747 0 -1 1 -190 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -191 FEAT_SHADOW_VEIL 24749 0 -1 1 -192 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -193 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -194 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -195 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -196 FEAT_DROWNING_GLANCE 24754 0 -1 1 -197 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -198 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -199 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -200 FEAT_HURRICANE_BREATH 24758 0 -1 1 -201 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -202 FEAT_FACECHANGER 24760 0 -1 1 -203 **** **** **** **** **** -204 **Metabreath_and_Channeling** **** **** **** **** -205 FEAT_CLINGING_BREATH 4966 0 -1 1 -206 FEAT_LINGERING_BREATH 4967 0 -1 1 -207 FEAT_ENLARGE_BREATH 4968 0 -1 1 -208 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -209 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -210 FEAT_SHAPE_BREATH 4972 0 -1 1 -211 FEAT_SPREAD_BREATH 4973 0 -1 1 -212 FEAT_TEMPEST_BREATH 4974 0 -1 1 -213 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -214 FEAT_EXHALED_BARRIER 4976 0 -1 1 -215 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -216 **** **** **** **** **** -217 **DraconicAuras** **** **** **** **** -218 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -219 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -220 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -221 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -222 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -223 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -224 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -225 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -226 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -227 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -228 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -229 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -230 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -231 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -232 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -233 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -234 FEAT_SECOND_AURA_POWER 1853 0 999 1 -235 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -236 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -237 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -238 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -239 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -240 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -241 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -242 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -243 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -244 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -245 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -246 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -247 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -248 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -249 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -250 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -251 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -252 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -253 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -254 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -255 **** **** **** **** **** -256 **PsionicFeats** **** **** **** **** -257 Psionic_Focus 4818 0 999 1 -258 Invest_Armour 3643 0 -1 1 -259 Mental_Leap 4809 0 -1 1 -260 Psionic_Fist 4800 0 -1 1 -261 Greater_Psionic_Fist 4821 0 -1 1 -262 Psionic_Weapon 4822 0 -1 1 -263 Greater_Psionic_Weapon 4823 0 -1 1 -264 Psionic_Shot 4824 0 -1 1 -265 Greater_Psionic_Shot 4825 0 -1 1 -266 Psionic_Meditation 4827 0 -1 1 -267 Unavoidable_Strike 4830 0 -1 1 -268 Wounding_Attack 4832 0 -1 1 -269 Deep_Impact 4852 0 -1 1 -270 Fell_Shot 4853 0 -1 1 -271 Strength_of_Two 4965 0 -1 1 -272 **** **** **** **** **** -273 **IncarnumFeats** **** **** **** **** -274 InvestEssentiaConversation 8800 0 999 1 -275 HealingSoul 8882 0 999 1 -276 MidnightAugmentation 8884 0 999 1 -277 PsycarnumBlade 8887 0 999 1 -278 DivineSoultouch 8891 0 999 1 -279 PsycarnumInfusion 8896 0 999 1 -280 **** **** **** **** **** -281 **BindingFeats** **** **** **** **** -282 BindVestige 9131 0 -1 1 -283 ExpelVestige 9136 0 -1 1 -284 MalphasArcaneEye 9040 0 999 1 -285 SavnokCallArmor 9043 0 999 1 -286 AndromaliusSee_Invisibility 9048 0 999 1 -287 FocalorAuraSadness 9049 0 999 1 -288 KarsusSenses 9052 0 999 1 -289 **** **** **** **** **** -290 **RacialFeats** **** **** **** **** -291 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -292 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -293 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -294 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -295 FEAT_AVARIEL_DIVE 4645 0 999 1 -296 FEAT_AYUAN_FEAR 4646 0 999 1 -297 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -298 FEAT_AYUAN_DARKNESS 4648 0 999 1 -299 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -300 FEAT_AASIMAR_LIGHT 4650 0 999 1 -301 FEAT_TIEFLING_DARK 4651 0 999 1 -302 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -303 FEAT_SVIRF_BLUR 4653 0 999 1 -304 FEAT_SVIRF_DISGUISE 4654 0 999 1 -305 FEAT_SVIRF_REVERT 4655 0 999 1 -306 FEAT_RAK_DISGUISE 4656 0 999 1 -307 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -308 FEAT_PYUAN_CHARM 4658 0 999 1 -309 FEAT_PYUAN_DARKNESS 4659 0 999 1 -310 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -311 FEAT_PYUAN_FEAR 4661 0 999 1 -312 FEAT_PIXIE_INVIS 4662 0 999 1 -313 FEAT_PIXIE_CONFUSE 4663 0 999 1 -314 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -315 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -316 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -317 FEAT_PIXIE_REVERT 4667 0 999 1 -318 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -319 FEAT_ILLITHID_CHARM 4669 0 999 1 -320 FEAT_ILLITHID_BLAST 4670 0 999 1 -321 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -322 FEAT_GITHZERAI_DAZE 4672 0 999 1 -323 FEAT_GITHYANKI_DAZE 4673 0 999 1 -324 FEAT_GITHYANKI_BLUR 4674 0 999 1 -325 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -326 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -327 FEAT_FEYRI_DARKNESS 4677 0 999 1 -328 FEAT_FEYRI_ENERVATION 4678 0 999 1 -329 FEAT_FEYRI_ALTER 4679 0 999 1 -330 FEAT_FEYRI_REVERT 4680 0 999 1 -331 FEAT_DUERGAR_INVIS 4681 0 999 1 -332 FEAT_DROW_DARKNESS 4682 0 999 1 -333 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -334 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -335 FEAT_WGNOME_SILENCE 4555 0 999 1 -336 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -337 FEAT_HOUND_AID 4574 0 999 1 -338 FEAT_HOUND_AURAMENACE 4548 0 999 1 -339 FEAT_HOUND_CONTFLAME 4514 0 999 1 -340 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -341 FEAT_HOUND_DISGUISE 4513 0 999 1 -342 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -343 FEAT_HOUND_TELEPORT 4516 0 999 1 -344 FEAT_RACE_ENERGYRAY 4856 0 999 1 -345 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -346 FEAT_ELAN_RESISTANCE 4521 0 999 1 -347 FEAT_ELAN_RESILIANCE 4522 0 999 1 -348 FEAT_PSIRACE_STOMP 4524 0 999 1 -349 FEAT_MAENAD_OUTBURST 4525 0 999 1 -350 FEAT_XEPH_BURST 4526 0 999 1 -351 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -352 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -353 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -354 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -355 FEAT_KAPAK_SALIVA 4546 0 999 1 -356 FEAT_IRDA_FLARE 4551 0 999 1 -357 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -358 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -359 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -360 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -361 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -362 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -363 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -364 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -365 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -366 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -367 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -368 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -369 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -370 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -371 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -372 FEAT_GRIG_INVIS 4687 0 999 1 -373 FEAT_GRIG_ENTANGLE 4635 0 999 1 -374 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -375 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -376 FEAT_BRALANI_BLUR 4997 0 999 1 -377 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -378 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -379 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -380 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -381 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -382 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -383 Skarn_spines 5180 0 999 1 -384 Killoren_Aspect_H 5209 0 999 1 -385 Killoren_Aspect_D 5210 0 999 1 -386 Killoren_Aspect_A 5211 0 999 1 -387 FrostFolk_IceBlast 5372 0 999 1 -388 Uldra_RayFrost 5373 0 999 1 -389 Uldra_Fatigue 5374 0 999 1 -390 Marrulurk_DA 2930 0 999 1 -391 Marrulurk_NauseatingBreath 5375 0 999 1 -392 ExtaminaarCharmAnimal 5379 0 999 1 -393 Marrusault_Howl 3308 0 999 1 -394 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -395 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -396 FEAT_HYBSIL_JUMP 5384 0 999 1 -397 FEAT_WILDREN_FURY 5386 0 999 1 -398 Turlemoi_RockThrowing 5419 0 999 1 -399 Arkamoi_ArcaneMastermind 5424 0 999 1 -400 Muckdweller_Squirt 5425 0 999 1 -401 Aranea_AlternateForm 5426 0 999 1 -402 Aranea_Web 5427 0 999 1 -403 Mephling_breath 5429 0 999 1 -404 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -405 Warsoul_CultPower 1805 0 999 1 -406 Warsoul_SoulTyrant 1806 0 999 1 -407 **** **** **** **** **** -408 **BonusDomains** **** **** **** **** -409 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -410 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -411 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -412 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -413 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -414 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -415 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -416 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -417 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -418 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -419 Strength_Domain_Power 307 0 999 1 -420 Protection_Domain_Power 308 0 999 1 -421 Death_Domain_Power 310 0 999 1 -422 Air_Domain_Power 311 0 999 1 -423 Destruction_Domain_Power 313 0 999 1 -424 Earth_Domain_Power 314 0 999 1 -425 Fire_Domain_Power 316 0 999 1 -426 Plant_Domain_Power 321 0 999 1 -427 Sun_Domain_Power 322 0 999 1 -428 Travel_Domain_Power 323 0 999 1 -429 Trickery_Domain_Power 324 0 999 1 -430 Water_Domain_Power 325 0 999 1 -431 FEAT_ORC_DOMAIN 4041 0 999 1 -432 FEAT_SLIME_DOMAIN 4043 0 999 1 -433 FEAT_CHARM_DOMAIN 4045 0 999 1 -434 FEAT_FAMILY_DOMAIN 4051 0 999 1 -435 FEAT_HALFLING_DOMAIN 4052 0 999 1 -436 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -437 FEAT_HATRED_DOMAIN 4054 0 999 1 -438 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -439 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -440 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -441 FEAT_SPIDER_DOMAIN 4061 0 999 1 -442 FEAT_BLIGHTBRINGER 2250 0 999 1 -443 **** **** **** **** **** -444 **Templates** **** **** **** **** -445 Celestial_Smite_Evil 22601 0 999 1 -446 Fiendish_Smite_Good 22603 0 999 1 -447 Half_Celestial_Smite_Evil 22605 0 999 1 -448 Half_Celestial_Protection_from_Evil 22606 0 999 1 -449 Half_Celestial_Bless 22607 0 999 1 -450 Half_Celestial_Aid 22608 0 999 1 -451 Half_Celestial_Detect_Evil 22609 0 999 1 -452 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -453 Half_Celestial_Neutralize_Poison 22611 0 999 1 -454 Half_Celestial_HolySmite **** 0 999 1 -455 Half_Celestial_Remove_Disease 22613 0 999 1 -456 Half_Celestial_DispelEvil **** 0 999 1 -457 Half_Celestial_Holy_Word 22615 0 999 1 -458 Half_Celestial_HolyAura 22616 0 999 1 -459 Half_Celestial_Hallow **** 0 999 1 -460 Half_Celestial_Mass_Charm 22618 0 999 1 -461 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -462 Half_Celestial_Resurrection 22620 0 999 1 -463 Half_Celestial_Daylight 22621 0 999 1 -464 Half_Fiendish_Smite_Good 22624 0 999 1 -465 Half_Fiendish_Darkness 22625 0 999 1 -466 Half_Fiendish_Desecrate **** 0 999 1 -467 Half_Fiendish_Unholy_Blight **** 0 999 1 -468 Half_Fiendish_Poison 22628 0 999 1 -469 Half_Fiendish_Contagion 22629 0 999 1 -470 Half_Fiendish_Blasphemy 22630 0 999 1 -471 Half_Fiendish_Unholy_Aura **** 0 999 1 -472 Half_Fiendish_Unhallow **** 0 999 1 -473 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -474 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -475 Half_Fiendish_Destruction 22635 0 999 1 -476 Lich_Fear_Aura 22637 0 999 1 -477 Lich_Paralyzing_Touch 22638 0 999 1 -478 Lich_Appearance 22639 0 999 1 -479 Demilich_Alter_Self 22641 0 999 1 -480 Demilich_Astral_Projection **** 0 999 1 -481 Demilich_Create_Greater_Undead 22643 0 999 1 -482 Demilich_Create_Undead 22644 0 999 1 -483 Demilich_Death_Knell **** 0 999 1 -484 Demilich_Enervation 22646 0 999 1 -485 Demilich_Greater_Dispel_Magic 22647 0 999 1 -486 Demilich_Harm 22648 0 999 1 -487 Demilich_Summon_Creature_I 22649 0 999 1 -488 Demilich_Summon_Creature_II 22650 0 999 1 -489 Demilich_Summon_Creature_III 22651 0 999 1 -490 Demilich_Summon_Creature_IV 22652 0 999 1 -491 Demilich_Summon_Creature_V 22653 0 999 1 -492 Demilich_Summon_Creature_VI 22654 0 999 1 -493 Demilich_Summon_Creature_VII 22655 0 999 1 -494 Demilich_Summon_Creature_VIII 22656 0 999 1 -495 Demilich_Summon_Creature_IX 22657 0 999 1 -496 Demilich_Telekinesis **** 0 999 1 -497 Demilich_Weird 22659 0 999 1 -498 Demilich_Greater_Planar_Ally 22660 0 999 1 -499 HalfDragon_Breath_Weapon 22662 0 999 1 -500 Earth_Strike 5328 0 999 1 -501 BloodedOne_War_Cry 5377 0 999 1 -502 RethDekala_VilefireBlast 5409 0 999 1 -503 RethDekala_MartialSpirit 5410 0 999 1 -504 RethDekala_ThicketOfBlades 5411 0 999 1 -505 RethDekala_DauntingStrike 5412 0 999 1 -506 RethDekala_DeathFromAbove 5413 0 999 1 -507 RethDekala_DisarmingStrike 5414 0 999 1 -508 RethDekala_EntanglingBlade 5415 0 999 1 -509 RethDekala_WallOfBlades 5416 0 999 1 -510 RethDekala_RecoverManeuvers 5417 0 999 1 -511 ArchlichTurnUndead 22701 0 999 1 -512 FEAT_ANIMATE_DEAD 3574 0 999 1 -513 FEAT_PROJECTION 3579 0 999 1 -514 FEAT_END_PROJECTION 3575 0 999 1 -515 **** **** **** **** **** -516 Saint_Bless 22702 0 999 1 -517 Saint_Guidance_Placeholder **** **** **** **** -518 Saint_Resistance 22704 0 999 1 -519 Saint_Virtue 22705 0 999 1 -520 Saint_Protective_Aura 22706 0 999 1 -521 **** **** **** **** **** -522 **WeaponsOfLegacy** **** **** **** **** -523 BBB_Darkvision 22710 0 999 1 -524 BBB_Longstrider 22711 0 999 1 -525 BBB_Lesser_Restoration 22712 0 999 1 -526 BBB_Teleport_SelfOnly 22713 0 999 1 -527 BBB_Protection_from_Evil 22714 0 999 1 -528 BBB_Drowseeker 22715 0 999 1 -529 BBB_ShockingShot 22716 0 999 1 -530 BBB_PierceTheBlackHeart 22717 0 999 1 -531 Steadfast_vigor 22718 0 999 1 -532 Steadfast_slow 22719 0 999 1 -533 Flay_SnakeSting 22720 0 999 1 -534 Flay_WhipWrap 22721 0 999 1 -535 CrimsonRuination_FrozenFate 22722 0 999 1 -536 Devious_DetectThoughts 22723 0 999 1 -537 SimpleBow_TrueSeeing 22724 0 999 1 -538 SimpleBow_Prescience 22725 0 999 1 -539 SimpleBow_Focus 22726 0 999 1 -540 Aradros_Extend 22727 0 999 1 -541 Aradros_Survive 22728 0 999 1 -542 Guurgal_Force 22729 0 999 1 -543 Guurgal_Rage 22730 0 999 1 -544 DivSpark_Fear 22731 0 999 1 -545 DivSpark_Light 22732 0 999 1 -546 Wargirds_Haste 22733 0 999 1 -547 Wargirds_Stoneskin 22734 0 999 1 -548 DesertWind_FierySlash 22735 0 999 1 -549 DesertWind_HowlingWind 22736 0 999 1 -550 DesertWind_FanFlames 22737 0 999 1 -551 DesertWind_DustDesert 22738 0 999 1 -552 Mindsplinter_VirtueDenied 22739 0 999 1 -553 Mindsplinter_KissOfDeath 22740 0 999 1 -554 Mindsplinter_BattleShriek 22741 0 999 1 -555 Mindsplinter_RuinousHowl 22742 0 999 1 -556 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -557 NotchedSpear_ConcealmentKraken 22744 0 999 1 -558 NotchedSpear_ScionSea 22745 0 999 1 -559 NotchedSpear_CommandSeaChildren 22746 0 999 1 -560 Ur_SwiftStride 22747 0 999 1 -561 Ur_HealingTotem 22748 0 999 1 -562 Ur_SavageTransformation 22749 0 999 1 -563 FlamecastersBolt_MarkTarget 22750 0 999 1 -564 FlamecastersBolt_Morale 22751 0 999 1 -565 FlamecastersBolt_Fireball 22752 0 999 1 -566 StalkersBow_StalkersInsight 22753 0 999 1 -567 StalkersBow_Ethereal 22754 0 999 1 -568 Exordius_Guidance 22755 0 999 1 -569 Exordius_Cure 22756 0 999 1 -570 Exordius_Dismissal 22757 0 999 1 -571 Caladbolg_Imprison 22758 0 999 1 -572 HammerWitches_Detect 22759 0 999 1 -573 HammerWitches_Spellbreaker 22760 0 999 1 -574 HammerWitches_AMF 22761 0 999 1 -575 HammerWitches_Dispel 22762 0 999 1 -576 HammerWitches_Mantle 22763 0 999 1 -577 SlingOfTheDireWind_StunningStone 22764 0 999 1 -578 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -579 SlingOfTheDireWind_WindWall 22766 0 999 1 -580 Treebrother_Shillelagh 22767 0 999 1 -581 Treebrother_Charm_Plant 22768 0 999 1 -582 Treebrother_Entangle 22769 0 999 1 -583 Treebrother_Owls_Insight 22770 0 999 1 -584 Treebrother_Changestaff 22771 0 999 1 -585 FullMoonsTrick_Rage 22772 0 999 1 -586 FullMoonsTrick_Invis 22773 0 999 1 -587 FiendkillersFlail_Darkvis 22774 0 999 1 -588 FiendkillersFlail_Detect 22775 0 999 1 -589 ScalesBalance_Detect 22776 0 999 1 -590 ScalesBalance_Cure 22777 0 999 1 -591 ScalesBalance_Knell 22778 0 999 1 -592 ScalesBalance_Enerv 22779 0 999 1 -593 ScalesBalance_Heal 22780 0 999 1 -594 ScalesBalance_Finger 22781 0 999 1 -595 ShishiO_Charm 22782 0 999 1 -596 ShishiO_Summon 22783 0 999 1 -597 ShishiO_Poly 22784 0 999 1 -598 ShishiO_Shout 22785 0 999 1 -599 Dymondheart_ShedBolts 22786 0 999 1 -600 Dymondheart_Deflect 22787 0 999 1 -601 Dymondheart_Daylight 22788 0 999 1 -602 Dymondheart_Cure 22789 0 999 1 -603 Dymondheart_Banish 22790 0 999 1 -604 Sunsword_Daylight 22791 0 999 1 -605 Sunsword_Death_Ward 22792 0 999 1 -606 Sunsword_Banish 22793 0 999 1 -607 Sunsword_Undeath 22794 0 999 1 -608 Blackrazor_Detect 22795 0 999 1 -609 Blackrazor_Knell 22796 0 999 1 -610 Blackrazor_Haste 22797 0 999 1 -611 Ramethene_Detect 22798 0 999 1 -612 Ramethene_Smite 22799 0 999 1 -613 Ramethene_Resist_Elements 22800 0 999 1 -614 Ramethene_Cloudkill 22801 0 999 1 -615 Ramethene_SuddenMaximize 22802 0 999 1 -616 Ramethene_Horrid_Wilting 22803 0 999 1 -617 Wyrmbane_Cause_Fear 22804 0 999 1 -618 Wyrmbane_Lightning_Bolt 22805 0 999 1 -619 Wyrmbane_Sudden_Emp 22806 0 999 1 -620 Wyrmbane_Breath_Lightning 22807 0 999 1 -621 Whelm_Detect_Giant 22808 0 999 1 -622 Whelm_Locate_Object 22809 0 999 1 -623 Whelm_Detect_Goblin 22810 0 999 1 -624 Ravenkind_Dancing_Lights 22811 0 999 1 -625 Ravenkind_Light 22812 0 999 1 -626 Ravenkind_Flare 22813 0 999 1 -627 Ravenkind_Detect_Undead 22814 0 999 1 -628 Ravenkind_Halt_Undead 22815 0 999 1 -629 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -630 Ravenkind_Daylight 22817 0 999 1 -631 Ravenkind_Death_Ward 22818 0 999 1 -632 Ravenkind_Break_Enchantment 22819 0 999 1 -633 Ravenkind_Mass_Heal 22820 0 999 1 -634 LastCitadel_LeadingTheAttack 22821 0 999 1 -635 LastCitadel_Prayer 22822 0 999 1 -636 LastCitadel_Remove_Fear 22823 0 999 1 -637 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -638 LastCitadel_Blade_Barrier 22825 0 999 1 -639 LastCitadel_Heal 22826 0 999 1 -640 Unfettered_ChargingMinotaur 22827 0 999 1 -641 Unfettered_ENLARGE_PERSON 22828 0 999 1 -642 Unfettered_Etherealness 22829 0 999 1 -643 Unfettered_Stoneskin 22830 0 999 1 -644 Unfettered_Mordenkainens_Sword 22831 0 999 1 -645 Hillcrusher_Earthen_Might 22832 0 999 1 -646 Hillcrusher_Soften_Earth 22833 0 999 1 -647 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -648 Hillcrusher_Raise_the_Earth 22835 0 999 1 -649 Hillcrusher_Shake_the_Earth 22836 0 999 1 -650 DesertWindToB_BurningBlade 22837 0 999 1 -651 DesertWindToB_FanTheFlames 22838 0 999 1 -652 DesertWindToB_WyrmsFlame 22839 0 999 1 -653 Faithful_Detect_Evil 22840 0 999 1 -654 Faithful_Lesser_Restoration 22841 0 999 1 -655 Faithful_Restoration 22842 0 999 1 -656 Faithful_Resiliency 22843 0 999 1 -657 Faithful_ImmortalFortitude 22844 0 999 1 -658 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -659 SupernalClarity_PsychicPoise 22846 0 999 1 -660 SupernalClarity_Haste 22847 0 999 1 -661 SupernalClarity_Freeeeeedom 22848 0 999 1 -662 SupernalClarity_Time_Stop 22849 0 999 1 -663 Kamate_SteelWind 22850 0 999 1 -664 Kamate_ShockingGrasp 22851 0 999 1 -665 Kamate_Lightning_Bolt 22852 0 999 1 -666 Kamate_Chain_Lightning 22853 0 999 1 -667 Kamate_True_Strike 22854 0 999 1 -668 Eventide_CometThrow 22855 0 999 1 -669 Eventide_BafflingDefense 22856 0 999 1 -670 Eventide_Improved_Invisibility 22857 0 999 1 -671 Umbral_Invisibility 22858 0 999 1 -672 Umbral_Shadowstep 22859 0 999 1 -673 TigerFang_FrenziedCharge 22860 0 999 1 -674 TigerFang_BattleFever 22861 0 999 1 -675 TigerFang_Haste 22862 0 999 1 -676 Bullybasher_KnockSilly 22863 0 999 1 -677 Bullybasher_StoneGathering 22864 0 999 1 -678 Bullybasher_LightningPunch 22865 0 999 1 -679 Bullybasher_GiantBearing 26000 0 999 1 -680 Lorestealer_Read_Magic 22866 0 999 1 -681 Lorestealer_DetectMagic 22867 0 999 1 -682 Lorestealer_Axecasting 22868 0 999 1 -683 Durindana_Daylight 22869 0 999 1 -684 Durindana_Death_Ward 22870 0 999 1 -685 Durindana_Hallow 22871 0 999 1 -686 Durindana_Dazzle 22872 0 999 1 -687 Thaas_Detect_Demon 22873 0 999 1 -688 Thaas_ObstructSummoning 22874 0 999 1 -689 Thaas_Banishment 22875 0 999 1 -690 Thaas_Teleport 22876 0 999 1 -691 Quickspur_Entropic_Shield 22877 0 999 1 -692 Quickspur_Resist_Elements 22878 0 999 1 -693 Quickspur_PhantomSteed 22879 0 999 1 -694 Quickspur_Blur 22880 0 999 1 -695 Quickspur_Stoneskin 22881 0 999 1 -696 BES_FIRE_OF_THE_HEART 22882 0 999 1 -697 BES_ENTHRALLING_LIGHT 22883 0 999 1 -698 BES_COLOR_SPRAY 22884 0 999 1 -699 BES_BLINDING_FLASH 22885 0 999 1 -700 BES_SHOOTING_STARS 22886 0 999 1 -701 BES_GLITTERING_MOTES 22887 0 999 1 -702 BES_TWINKLE 22888 0 999 1 -703 BES_SILVER_STARLIGHT 22889 0 999 1 -704 BES_STARLIGHT_DISPELLING 22890 0 999 1 -705 BES_TALES_IN_THE_SKY 22891 0 999 1 -706 BES_CALL_DOWN_A_STAR 22892 0 999 1 -707 ###cls_feat_allBaseClasses_END### **** **** **** **** +109 FEAT_STIGMATA 3163 0 -1 1 +110 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +111 FEAT_PLANT_CONTROL 25993 0 -1 1 +112 FEAT_FAV_COMPANIONS 25994 0 -1 1 +113 RangedDisarm 5192 0 -1 1 +114 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +115 DivineIntercession 5283 0 -1 1 +116 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +117 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +118 FEAT_ATTUNE_GEM 2472 0 -1 1 +119 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +120 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +121 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +122 FEAT_HOLYRADIANCE 3164 0 -1 1 +123 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +124 FEAT_MANYSHOT 3306 0 -1 1 +125 FEAT_IMP_MANYSHOT 3350 0 -1 1 +126 Pinpoint_Accuracy 3351 0 -1 1 +127 FEAT_SERVHEAVEN 3355 0 -1 1 +128 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +129 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +130 Cloak_Dance 4817 0 -1 1 +131 Reckless_Offense 4816 0 -1 1 +132 ZoneOfAnimation 2891 0 -1 1 +133 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +134 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +135 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +136 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +137 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +138 Dragonfire_Assault 1842 0 -1 1 +139 Dragonfire_Channeling 1843 0 -1 1 +140 Dragonfire_Inspiration 1844 0 -1 1 +141 DauntingPresence 24025 0 -1 1 +142 ProfaneLifeLeech 24026 0 -1 1 +143 ProfaneAgony 5282 0 -1 1 +144 SacredVitality 24027 0 -1 1 +145 SacredVengeance 24028 0 -1 1 +146 DeformityEyes 24029 0 -1 1 +147 DeformityParasite 24031 0 -1 1 +148 DarkSpeech 24033 0 -1 1 +149 DarkWhispers 24034 0 -1 1 +150 MastersWill 24035 0 -1 1 +151 DeformityMadness 24036 0 -1 1 +152 ReflexivePsychosis 24037 0 -1 1 +153 ChosenOfEvil 24038 0 -1 1 +154 Avenging_Strike 4297 0 -1 1 +155 SnowflakeWardance 4489 0 -1 1 +156 MasterWand 5312 0 -1 1 +157 RecklessWandWielder 5313 0 -1 1 +158 DoubleWandWielder 5315 0 -1 1 +159 Wandstrike 5316 0 -1 1 +160 Snap_Kick 4398 0 -1 1 +161 HighSwordLowAxe 5288 0 -1 1 +162 HammersEdge 5289 0 -1 1 +163 AnvilofThunder 5290 0 -1 1 +164 ScorpionsGrasp 5178 0 -1 1 +165 WeaponAndTorch 5291 0 -1 1 +166 ShieldCharge 3256 0 -1 1 +167 ShieldSlam 3257 0 -1 1 +168 AwesomeBlow 5370 0 -1 1 +169 Spinning_Halberd 5287 0 -1 1 +170 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +171 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +172 FEAT_RAY_SLEEP 2222 0 999 1 +173 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +174 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +175 FEAT_RAY_FEAR 2225 0 999 1 +176 FEAT_RAY_SLOW 2226 0 999 1 +177 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +178 FEAT_WANDER_UNSEEN 5028 0 999 1 +179 BonesOfTheEarth_Feat 2864 0 999 1 +180 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +181 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +182 FEAT_FIERY_BURST 24739 0 -1 1 +183 FEAT_STORM_BOLT 24740 0 -1 1 +184 FEAT_WINTERS_BLAST 24741 0 -1 1 +185 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +186 FEAT_SICKENING_GRASP 24743 0 -1 1 +187 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +188 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +189 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +190 FEAT_BORNE_ALOFT 24747 0 -1 1 +191 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +192 FEAT_SHADOW_VEIL 24749 0 -1 1 +193 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +194 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +195 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +196 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +197 FEAT_DROWNING_GLANCE 24754 0 -1 1 +198 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +199 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +200 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +201 FEAT_HURRICANE_BREATH 24758 0 -1 1 +202 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +203 FEAT_FACECHANGER 24760 0 -1 1 +204 **** **** **** **** **** +205 **Metabreath_and_Channeling** **** **** **** **** +206 FEAT_CLINGING_BREATH 4966 0 -1 1 +207 FEAT_LINGERING_BREATH 4967 0 -1 1 +208 FEAT_ENLARGE_BREATH 4968 0 -1 1 +209 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +210 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +211 FEAT_SHAPE_BREATH 4972 0 -1 1 +212 FEAT_SPREAD_BREATH 4973 0 -1 1 +213 FEAT_TEMPEST_BREATH 4974 0 -1 1 +214 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +215 FEAT_EXHALED_BARRIER 4976 0 -1 1 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Ramethene_Cloudkill 22801 0 999 1 +616 Ramethene_SuddenMaximize 22802 0 999 1 +617 Ramethene_Horrid_Wilting 22803 0 999 1 +618 Wyrmbane_Cause_Fear 22804 0 999 1 +619 Wyrmbane_Lightning_Bolt 22805 0 999 1 +620 Wyrmbane_Sudden_Emp 22806 0 999 1 +621 Wyrmbane_Breath_Lightning 22807 0 999 1 +622 Whelm_Detect_Giant 22808 0 999 1 +623 Whelm_Locate_Object 22809 0 999 1 +624 Whelm_Detect_Goblin 22810 0 999 1 +625 Ravenkind_Dancing_Lights 22811 0 999 1 +626 Ravenkind_Light 22812 0 999 1 +627 Ravenkind_Flare 22813 0 999 1 +628 Ravenkind_Detect_Undead 22814 0 999 1 +629 Ravenkind_Halt_Undead 22815 0 999 1 +630 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +631 Ravenkind_Daylight 22817 0 999 1 +632 Ravenkind_Death_Ward 22818 0 999 1 +633 Ravenkind_Break_Enchantment 22819 0 999 1 +634 Ravenkind_Mass_Heal 22820 0 999 1 +635 LastCitadel_LeadingTheAttack 22821 0 999 1 +636 LastCitadel_Prayer 22822 0 999 1 +637 LastCitadel_Remove_Fear 22823 0 999 1 +638 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +639 LastCitadel_Blade_Barrier 22825 0 999 1 +640 LastCitadel_Heal 22826 0 999 1 +641 Unfettered_ChargingMinotaur 22827 0 999 1 +642 Unfettered_ENLARGE_PERSON 22828 0 999 1 +643 Unfettered_Etherealness 22829 0 999 1 +644 Unfettered_Stoneskin 22830 0 999 1 +645 Unfettered_Mordenkainens_Sword 22831 0 999 1 +646 Hillcrusher_Earthen_Might 22832 0 999 1 +647 Hillcrusher_Soften_Earth 22833 0 999 1 +648 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +649 Hillcrusher_Raise_the_Earth 22835 0 999 1 +650 Hillcrusher_Shake_the_Earth 22836 0 999 1 +651 DesertWindToB_BurningBlade 22837 0 999 1 +652 DesertWindToB_FanTheFlames 22838 0 999 1 +653 DesertWindToB_WyrmsFlame 22839 0 999 1 +654 Faithful_Detect_Evil 22840 0 999 1 +655 Faithful_Lesser_Restoration 22841 0 999 1 +656 Faithful_Restoration 22842 0 999 1 +657 Faithful_Resiliency 22843 0 999 1 +658 Faithful_ImmortalFortitude 22844 0 999 1 +659 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +660 SupernalClarity_PsychicPoise 22846 0 999 1 +661 SupernalClarity_Haste 22847 0 999 1 +662 SupernalClarity_Freeeeeedom 22848 0 999 1 +663 SupernalClarity_Time_Stop 22849 0 999 1 +664 Kamate_SteelWind 22850 0 999 1 +665 Kamate_ShockingGrasp 22851 0 999 1 +666 Kamate_Lightning_Bolt 22852 0 999 1 +667 Kamate_Chain_Lightning 22853 0 999 1 +668 Kamate_True_Strike 22854 0 999 1 +669 Eventide_CometThrow 22855 0 999 1 +670 Eventide_BafflingDefense 22856 0 999 1 +671 Eventide_Improved_Invisibility 22857 0 999 1 +672 Umbral_Invisibility 22858 0 999 1 +673 Umbral_Shadowstep 22859 0 999 1 +674 TigerFang_FrenziedCharge 22860 0 999 1 +675 TigerFang_BattleFever 22861 0 999 1 +676 TigerFang_Haste 22862 0 999 1 +677 Bullybasher_KnockSilly 22863 0 999 1 +678 Bullybasher_StoneGathering 22864 0 999 1 +679 Bullybasher_LightningPunch 22865 0 999 1 +680 Bullybasher_GiantBearing 26000 0 999 1 +681 Lorestealer_Read_Magic 22866 0 999 1 +682 Lorestealer_DetectMagic 22867 0 999 1 +683 Lorestealer_Axecasting 22868 0 999 1 +684 Durindana_Daylight 22869 0 999 1 +685 Durindana_Death_Ward 22870 0 999 1 +686 Durindana_Hallow 22871 0 999 1 +687 Durindana_Dazzle 22872 0 999 1 +688 Thaas_Detect_Demon 22873 0 999 1 +689 Thaas_ObstructSummoning 22874 0 999 1 +690 Thaas_Banishment 22875 0 999 1 +691 Thaas_Teleport 22876 0 999 1 +692 Quickspur_Entropic_Shield 22877 0 999 1 +693 Quickspur_Resist_Elements 22878 0 999 1 +694 Quickspur_PhantomSteed 22879 0 999 1 +695 Quickspur_Blur 22880 0 999 1 +696 Quickspur_Stoneskin 22881 0 999 1 +697 BES_FIRE_OF_THE_HEART 22882 0 999 1 +698 BES_ENTHRALLING_LIGHT 22883 0 999 1 +699 BES_COLOR_SPRAY 22884 0 999 1 +700 BES_BLINDING_FLASH 22885 0 999 1 +701 BES_SHOOTING_STARS 22886 0 999 1 +702 BES_GLITTERING_MOTES 22887 0 999 1 +703 BES_TWINKLE 22888 0 999 1 +704 BES_SILVER_STARLIGHT 22889 0 999 1 +705 BES_STARLIGHT_DISPELLING 22890 0 999 1 +706 BES_TALES_IN_THE_SKY 22891 0 999 1 +707 BES_CALL_DOWN_A_STAR 22892 0 999 1 +708 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_favsol.2da b/nwn/nwnprc/trunk/2das/cls_feat_favsol.2da index 3ec41a52..ccecea65 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_favsol.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_favsol.2da @@ -1,1164 +1,1175 @@ 2DA V2.0 - FeatLabel FeatIndex List GrantedOnLevel OnMenu -0 SpellFocusCon 166 0 -1 0 -1 SpellFocusDiv 167 0 -1 0 -2 SpellFocusEnc 168 0 -1 0 -3 SpellFocusEvo 169 0 -1 0 -4 SpellFocusIll 170 0 -1 0 -5 SpellFocusNec 171 0 -1 0 -6 SpellFocusTra 172 0 -1 0 -7 SpellFocusAbj 35 0 -1 0 -8 GrSpllFcsAbj 393 0 -1 0 -9 GrSpllFcsCnj 394 0 -1 0 -10 GrSpllFcsDiv 395 0 -1 0 -11 GrSpllFcsEnch 396 0 -1 0 -12 GrSpllFcsEvc 397 0 -1 0 -13 GrSpllFcsIll 398 0 -1 0 -14 GrSpllFcsNec 399 0 -1 0 -15 GrSpllFcsTran 400 0 -1 0 -16 FEAT_SCRIBE_SCROLL 945 0 -1 0 -17 FEAT_BREW_POTION 944 0 -1 0 -18 FEAT_CRAFT_WAND 946 0 -1 0 -19 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0 -20 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0 -21 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0 -22 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0 -23 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0 -24 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0 -25 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0 -26 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0 -27 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 1 -1 0 -28 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 1 -1 0 -29 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 1 -1 0 -30 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 1 -1 0 -31 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 1 -1 0 -32 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 1 -1 0 -33 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 -1 0 -34 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 -1 0 -35 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 -1 0 -36 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0 -37 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0 -38 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0 -39 FEAT_EPIC_GREAT_CHARISMA_1 764 1 -1 0 -40 FEAT_EPIC_GREAT_CHARISMA_2 765 1 -1 0 -41 FEAT_EPIC_GREAT_CHARISMA_3 766 1 -1 0 -42 FEAT_EPIC_GREAT_CHARISMA_4 767 1 -1 0 -43 FEAT_EPIC_GREAT_CHARISMA_5 768 1 -1 0 -44 FEAT_EPIC_GREAT_CHARISMA_6 769 1 -1 0 -45 FEAT_EPIC_GREAT_CHARISMA_7 770 1 -1 0 -46 FEAT_EPIC_GREAT_CHARISMA_8 771 1 -1 0 -47 FEAT_EPIC_GREAT_CHARISMA_9 772 1 -1 0 -48 FEAT_EPIC_GREAT_CHARISMA_10 773 1 -1 0 -49 ArmProfLgt 3 3 1 0 -50 ArmProfMed 4 3 1 0 -51 WeapProfSim 46 3 1 0 -52 WeapProfSim_Dart 7914 3 1 0 -53 WeapProfSim_Light_Mace 7908 3 1 0 -54 WeapProfSim_Morningstar 7923 3 1 0 -55 WeapProfSim_Shortspear 7927 3 1 0 -56 WeapProfSim_Sickle 7929 3 1 0 -57 WeapProfSim_Sling 7930 3 1 0 -58 WP_Goad 7949 3 1 0 -59 WP_Heavy_Mace 7946 3 1 0 -60 WP_Katar 7945 3 1 0 -61 WP_Sap 7944 3 1 0 -62 Shield 32 3 1 0 -63 FavouredSoul_WeaponFocus 2229 3 3 0 -64 FavouredSoul_WeaponSpec 2230 3 12 0 -65 FavouredSoul_ERAcid 2237 2 5 0 -66 FavouredSoul_ERCold 2238 2 5 0 -67 FavouredSoul_ERElec 2239 2 5 0 -68 FavouredSoul_ERFire 2240 2 5 0 -69 FavouredSoul_ERSonic 2241 2 5 0 -70 FavouredSoul_Wings 2242 3 17 0 -71 FavouredSoul_DamageRed 2243 3 20 0 -72 WeapFocClub 43 1 -1 0 -73 WeapFocDagger 90 1 -1 0 -74 WeapFocDart 91 1 -1 0 -75 WeapFocHXBow 92 1 -1 0 -76 WeapFocLgXBow 93 1 -1 0 -77 WeapFocLgMace 94 1 -1 0 -78 WeapFocMorn 95 1 -1 0 -79 WeapFocStaff 96 1 -1 0 -80 WeapFocSpear 97 1 -1 0 -81 WeapFocSickle 98 1 -1 0 -82 WeapFocSling 99 1 -1 0 -83 WeapFocUnArm 100 1 -1 0 -84 WeapFocLongBow 101 1 -1 0 -85 WeapFocShortBow 102 1 -1 0 -86 WeapFocShortSword 103 1 -1 0 -87 WeapFocRapier 104 1 -1 0 -88 WeapFocScim 105 1 -1 0 -89 WeapFocLSw 106 1 -1 0 -90 WeapFocGSw 107 1 -1 0 -91 WeapFocHAxe 108 1 -1 0 -92 WeapFocTAxe 109 1 -1 0 -93 WeapFocBAxe 110 1 -1 0 -94 WeapFocGAxe 111 1 -1 0 -95 WeapFocHalb 112 1 -1 0 -96 WeapFocLgHam 113 1 -1 0 -97 WeapFocLgFlail 114 1 -1 0 -98 WeapFocWHam 115 1 -1 0 -99 WeapFocHFlail 116 1 -1 0 -100 WeapFocKama 117 1 -1 0 -101 WeapFocKukri 118 1 -1 0 -102 WeapFocShur 120 1 -1 0 -103 WeapFocScy 121 1 -1 0 -104 WeapFocKatana 122 1 -1 0 -105 WeapFocBSw 123 1 -1 0 -106 WeapFocDMace 125 1 -1 0 -107 WeapFocDAxe 126 1 -1 0 -108 WeapFoc2Sw 127 1 -1 0 -109 WeaponFocusdwaxe 952 1 -1 0 -110 WeaponFocuswhip 993 1 -1 0 -111 WF_LIGHT_LANCE 24613 1 -1 0 -112 WF_HEAVY_PICK 24614 1 -1 0 -113 WF_LIGHT_PICK 24615 1 -1 0 -114 WF_SAI 24616 1 -1 0 -115 WF_NUNCHUKU 24617 1 -1 0 -116 WF_FALCHION 24618 1 -1 0 -117 WF_SAP 24619 1 -1 0 -118 WF_KATAR 24620 1 -1 0 -119 WF_HEAVY_MACE 24621 1 -1 0 -120 WF_MAUL 24622 1 -1 0 -121 WF_DOUBLE_SCIMITAR 24623 1 -1 0 -122 WF_GOAD 24624 1 -1 0 -123 WF_ELVEN_LIGHTBLADE 24697 1 -1 0 -124 WF_ELVEN_THINBLADE 24705 1 -1 0 -125 WF_ELVEN_COURTBLADE 24713 1 -1 0 -126 FEAT_WEAPON_FOCUS_TRIDENT 1072 1 -1 0 -127 FEAT_EXTEND_SPELL_ABILITY 23595 0 99 1 -128 FEAT_SILENT_SPELL_ABILITY 23596 0 99 1 -129 FEAT_STILL_SPELL_ABILITY 23597 0 99 1 -130 FEAT_EMPOWER_SPELL_ABILITY 23598 0 99 1 -131 FEAT_MAXIMIZE_SPELL_ABILITY 23599 0 99 1 -132 FEAT_QUICKEN_SPELL_ABILITY 23600 0 99 1 -133 SuddenEmpower 2830 0 -1 1 -134 SuddenExtend 2831 0 -1 1 -135 SuddenMaximize 2832 0 -1 1 -136 SuddenWiden 2833 0 -1 1 -137 FEAT_ESCHEW_MATERIALS 2596 0 1 0 -138 FEAT_IGNORE_MATERIALS 2597 0 -1 0 -139 Bane_Magic_Aberration 23556 0 -1 0 -140 Bane_Magic_Animal 23557 0 -1 0 -141 Bane_Magic_Beast 23558 0 -1 0 -142 Bane_Magic_Construct 23559 0 -1 0 -143 Bane_Magic_Dragon 23560 0 -1 0 -144 Bane_Magic_Dwarf 23561 0 -1 0 -145 Bane_Magic_Elemental 23562 0 -1 0 -146 Bane_Magic_Elf 23563 0 -1 0 -147 Bane_Magic_Fey 23564 0 -1 0 -148 Bane_Magic_Giant 23565 0 -1 0 -149 Bane_Magic_Gnome 23566 0 -1 0 -150 Bane_Magic_HalfElf 23567 0 -1 0 -151 Bane_Magic_Halfling 23568 0 -1 0 -152 Bane_Magic_HalfOrc 23569 0 -1 0 -153 Bane_Magic_Human 23570 0 -1 0 -154 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0 -155 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0 -156 Bane_Magic_Humanoid_Orc 23573 0 -1 0 -157 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0 -158 Bane_Magic_Magical_Beast 23575 0 -1 0 -159 Bane_Magic_Outsider 23576 0 -1 0 -160 Bane_Magic_Shapechanger 23577 0 -1 0 -161 Bane_Magic_Undead 23578 0 -1 0 -162 Bane_Magic_Vermin 23579 0 -1 0 -163 ###cls_feat_allBaseClasses_BEGIN### **** **** **** **** -164 **Bio169Feats** **** **** **** **** -165 FEAT_HORSE_MENU 1089 3 1 1 -166 PLAYER_TOOL_01 1106 1 999 1 -167 PLAYER_TOOL_02 1107 1 999 1 -168 PLAYER_TOOL_03 1108 1 999 1 -169 PLAYER_TOOL_04 1109 1 999 1 -170 PLAYER_TOOL_05 1110 1 999 1 -171 PLAYER_TOOL_06 1111 1 999 1 -172 PLAYER_TOOL_07 1112 1 999 1 -173 PLAYER_TOOL_08 1113 1 999 1 -174 PLAYER_TOOL_09 1114 1 999 1 -175 PLAYER_TOOL_10 1115 1 999 1 -176 **FeatsGrantedToAll** **** **** **** **** -177 FEAT_JUMP 2884 3 1 1 -178 FEAT_CLIMB 3112 3 1 1 -179 FEAT_POWER_ATTACK_SINGLE_RADIAL 3143 0 999 1 -180 FEAT_POWER_ATTACK_FIVES_RADIAL 3144 0 999 1 -181 FEAT_PRC_POWER_ATTACK_QUICKS_RADIAL 3179 0 999 1 -182 ACP_QUICK_FEAT 3479 0 999 1 -183 ACP_HEAVY_FEAT 3480 0 999 1 -184 ACP_UNARMED_FEAT 3481 0 999 1 -185 TeleportManagementRadial 4235 3 1 1 -186 SWITCH_FEAT 2285 3 1 1 -187 FEAT_READ_RECIPE 2919 3 1 1 -188 FEAT_SPELLS_TOUCH_ATTACK 4092 3 1 1 -189 FEAT_SPELLS_HOLD_CHARGE_TOGGLE 4095 3 1 1 -190 EndSpellEffects 2468 3 1 1 -191 CombatMove_RadialMaster 2898 3 1 1 -192 CombatMove_RadialMaster2 5195 3 1 1 -193 CombatMove_RadialMaster3 3415 3 1 1 -194 **** **** **** **** **** -195 **GeneralActivatableFeats** **** **** **** **** -196 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -197 FEAT_PLANT_CONTROL 25993 0 -1 1 -198 FEAT_FAV_COMPANIONS 25994 0 -1 1 -199 RangedDisarm 5192 0 -1 1 -200 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -201 DivineIntercession 5283 0 -1 1 -202 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -203 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -204 FEAT_ATTUNE_GEM 2472 0 -1 1 -205 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -206 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -207 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -208 FEAT_HOLYRADIANCE 3164 0 -1 1 -209 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -210 FEAT_MANYSHOT 3306 0 -1 1 -211 FEAT_IMP_MANYSHOT 3350 0 -1 1 -212 Pinpoint_Accuracy 3351 0 -1 1 -213 FEAT_SERVHEAVEN 3355 0 -1 1 -214 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -215 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -216 Cloak_Dance 4817 0 -1 1 -217 Reckless_Offense 4816 0 -1 1 -218 ZoneOfAnimation 2891 0 -1 1 -219 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -220 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -221 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -222 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -223 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -224 Dragonfire_Assault 1842 0 -1 1 -225 Dragonfire_Channeling 1843 0 -1 1 -226 Dragonfire_Inspiration 1844 0 -1 1 -227 DauntingPresence 24025 0 -1 1 -228 ProfaneLifeLeech 24026 0 -1 1 -229 ProfaneAgony 5282 0 -1 1 -230 SacredVitality 24027 0 -1 1 -231 SacredVengeance 24028 0 -1 1 -232 DeformityEyes 24029 0 -1 1 -233 DeformityParasite 24031 0 -1 1 -234 DarkSpeech 24033 0 -1 1 -235 DarkWhispers 24034 0 -1 1 -236 MastersWill 24035 0 -1 1 -237 DeformityMadness 24036 0 -1 1 -238 ReflexivePsychosis 24037 0 -1 1 -239 ChosenOfEvil 24038 0 -1 1 -240 Avenging_Strike 4297 0 -1 1 -241 SnowflakeWardance 4489 0 -1 1 -242 MasterWand 5312 0 -1 1 -243 RecklessWandWielder 5313 0 -1 1 -244 DoubleWandWielder 5315 0 -1 1 -245 Wandstrike 5316 0 -1 1 -246 Snap_Kick 4398 0 -1 1 -247 HighSwordLowAxe 5288 0 -1 1 -248 HammersEdge 5289 0 -1 1 -249 AnvilofThunder 5290 0 -1 1 -250 ScorpionsGrasp 5178 0 -1 1 -251 WeaponAndTorch 5291 0 -1 1 -252 ShieldCharge 3256 0 -1 1 -253 ShieldSlam 3257 0 -1 1 -254 AwesomeBlow 5370 0 -1 1 -255 Spinning_Halberd 5287 0 -1 1 -256 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -257 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -258 FEAT_RAY_SLEEP 2222 0 999 1 -259 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -260 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -261 FEAT_RAY_FEAR 2225 0 999 1 -262 FEAT_RAY_SLOW 2226 0 999 1 -263 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -264 BonesOfTheEarth_Feat 2864 0 999 1 -265 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -266 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -267 FEAT_FIERY_BURST 24739 0 -1 1 -268 FEAT_STORM_BOLT 24740 0 -1 1 -269 FEAT_WINTERS_BLAST 24741 0 -1 1 -270 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -271 FEAT_SICKENING_GRASP 24743 0 -1 1 -272 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -273 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -274 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -275 FEAT_BORNE_ALOFT 24747 0 -1 1 -276 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -277 FEAT_SHADOW_VEIL 24749 0 -1 1 -278 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -279 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -280 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -281 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -282 FEAT_DROWNING_GLANCE 24754 0 -1 1 -283 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -284 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -285 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -286 FEAT_HURRICANE_BREATH 24758 0 -1 1 -287 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -288 FEAT_FACECHANGER 24760 0 -1 1 -289 **** **** **** **** **** -290 **Metabreath_and_Channeling** **** **** **** **** -291 FEAT_CLINGING_BREATH 4966 0 -1 1 -292 FEAT_LINGERING_BREATH 4967 0 -1 1 -293 FEAT_ENLARGE_BREATH 4968 0 -1 1 -294 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -295 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -296 FEAT_SHAPE_BREATH 4972 0 -1 1 -297 FEAT_SPREAD_BREATH 4973 0 -1 1 -298 FEAT_TEMPEST_BREATH 4974 0 -1 1 -299 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -300 FEAT_EXHALED_BARRIER 4976 0 -1 1 -301 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -302 **** **** **** **** **** -303 **DraconicAuras** **** **** **** **** -304 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -305 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -306 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -307 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -308 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -309 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -310 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -311 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -312 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -313 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -314 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -315 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -316 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -317 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -318 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -319 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -320 FEAT_SECOND_AURA_POWER 1853 0 999 1 -321 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -322 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -323 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -324 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -325 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -326 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -327 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -328 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -329 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -330 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -331 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -332 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -333 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -334 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -335 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -336 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -337 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -338 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -339 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -340 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -341 **** **** **** **** **** -342 **PsionicFeats** **** **** **** **** -343 Psionic_Focus 4818 0 999 1 -344 Invest_Armour 3643 0 -1 1 -345 Mental_Leap 4809 0 -1 1 -346 Psionic_Fist 4800 0 -1 1 -347 Greater_Psionic_Fist 4821 0 -1 1 -348 Psionic_Weapon 4822 0 -1 1 -349 Greater_Psionic_Weapon 4823 0 -1 1 -350 Psionic_Shot 4824 0 -1 1 -351 Greater_Psionic_Shot 4825 0 -1 1 -352 Psionic_Meditation 4827 0 -1 1 -353 Unavoidable_Strike 4830 0 -1 1 -354 Wounding_Attack 4832 0 -1 1 -355 Deep_Impact 4852 0 -1 1 -356 Fell_Shot 4853 0 -1 1 -357 Strength_of_Two 4965 0 -1 1 -358 **** **** **** **** **** -359 **IncarnumFeats** **** **** **** **** -360 InvestEssentiaConversation 8800 0 999 1 -361 HealingSoul 8882 0 999 1 -362 MidnightAugmentation 8884 0 999 1 -363 PsycarnumBlade 8887 0 999 1 -364 DivineSoultouch 8891 0 999 1 -365 PsycarnumInfusion 8896 0 999 1 -366 **** **** **** **** **** -367 **BindingFeats** **** **** **** **** -368 BindVestige 9131 0 -1 1 -369 ExpelVestige 9136 0 -1 1 -370 MalphasArcaneEye 9040 0 999 1 -371 SavnokCallArmor 9043 0 999 1 -372 AndromaliusSee_Invisibility 9048 0 999 1 -373 FocalorAuraSadness 9049 0 999 1 -374 KarsusSenses 9052 0 999 1 -375 **** **** **** **** **** -376 **RacialFeats** **** **** **** **** -377 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -378 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -379 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -380 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -381 FEAT_AVARIEL_DIVE 4645 0 999 1 -382 FEAT_AYUAN_FEAR 4646 0 999 1 -383 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -384 FEAT_AYUAN_DARKNESS 4648 0 999 1 -385 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -386 FEAT_AASIMAR_LIGHT 4650 0 999 1 -387 FEAT_TIEFLING_DARK 4651 0 999 1 -388 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -389 FEAT_SVIRF_BLUR 4653 0 999 1 -390 FEAT_SVIRF_DISGUISE 4654 0 999 1 -391 FEAT_SVIRF_REVERT 4655 0 999 1 -392 FEAT_RAK_DISGUISE 4656 0 999 1 -393 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -394 FEAT_PYUAN_CHARM 4658 0 999 1 -395 FEAT_PYUAN_DARKNESS 4659 0 999 1 -396 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -397 FEAT_PYUAN_FEAR 4661 0 999 1 -398 FEAT_PIXIE_INVIS 4662 0 999 1 -399 FEAT_PIXIE_CONFUSE 4663 0 999 1 -400 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -401 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FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -503 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -504 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -505 Strength_Domain_Power 307 0 999 1 -506 Protection_Domain_Power 308 0 999 1 -507 Death_Domain_Power 310 0 999 1 -508 Air_Domain_Power 311 0 999 1 -509 Destruction_Domain_Power 313 0 999 1 -510 Earth_Domain_Power 314 0 999 1 -511 Fire_Domain_Power 316 0 999 1 -512 Plant_Domain_Power 321 0 999 1 -513 Sun_Domain_Power 322 0 999 1 -514 Travel_Domain_Power 323 0 999 1 -515 Trickery_Domain_Power 324 0 999 1 -516 Water_Domain_Power 325 0 999 1 -517 FEAT_ORC_DOMAIN 4041 0 999 1 -518 FEAT_SLIME_DOMAIN 4043 0 999 1 -519 FEAT_CHARM_DOMAIN 4045 0 999 1 -520 FEAT_FAMILY_DOMAIN 4051 0 999 1 -521 FEAT_HALFLING_DOMAIN 4052 0 999 1 -522 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -523 FEAT_HATRED_DOMAIN 4054 0 999 1 -524 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -525 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -526 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -527 FEAT_SPIDER_DOMAIN 4061 0 999 1 -528 FEAT_BLIGHTBRINGER 2250 0 999 1 -529 **** **** **** **** **** -530 **Templates** **** **** **** **** -531 Celestial_Smite_Evil 22601 0 999 1 -532 Fiendish_Smite_Good 22603 0 999 1 -533 Half_Celestial_Smite_Evil 22605 0 999 1 -534 Half_Celestial_Protection_from_Evil 22606 0 999 1 -535 Half_Celestial_Bless 22607 0 999 1 -536 Half_Celestial_Aid 22608 0 999 1 -537 Half_Celestial_Detect_Evil 22609 0 999 1 -538 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -539 Half_Celestial_Neutralize_Poison 22611 0 999 1 -540 Half_Celestial_HolySmite **** 0 999 1 -541 Half_Celestial_Remove_Disease 22613 0 999 1 -542 Half_Celestial_DispelEvil **** 0 999 1 -543 Half_Celestial_Holy_Word 22615 0 999 1 -544 Half_Celestial_HolyAura 22616 0 999 1 -545 Half_Celestial_Hallow **** 0 999 1 -546 Half_Celestial_Mass_Charm 22618 0 999 1 -547 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -548 Half_Celestial_Resurrection 22620 0 999 1 -549 Half_Celestial_Daylight 22621 0 999 1 -550 Half_Fiendish_Smite_Good 22624 0 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Demilich_Summon_Creature_II 22650 0 999 1 -575 Demilich_Summon_Creature_III 22651 0 999 1 -576 Demilich_Summon_Creature_IV 22652 0 999 1 -577 Demilich_Summon_Creature_V 22653 0 999 1 -578 Demilich_Summon_Creature_VI 22654 0 999 1 -579 Demilich_Summon_Creature_VII 22655 0 999 1 -580 Demilich_Summon_Creature_VIII 22656 0 999 1 -581 Demilich_Summon_Creature_IX 22657 0 999 1 -582 Demilich_Telekinesis **** 0 999 1 -583 Demilich_Weird 22659 0 999 1 -584 Demilich_Greater_Planar_Ally 22660 0 999 1 -585 HalfDragon_Breath_Weapon 22662 0 999 1 -586 Earth_Strike 5328 0 999 1 -587 BloodedOne_War_Cry 5377 0 999 1 -588 RethDekala_VilefireBlast 5409 0 999 1 -589 RethDekala_MartialSpirit 5410 0 999 1 -590 RethDekala_ThicketOfBlades 5411 0 999 1 -591 RethDekala_DauntingStrike 5412 0 999 1 -592 RethDekala_DeathFromAbove 5413 0 999 1 -593 RethDekala_DisarmingStrike 5414 0 999 1 -594 RethDekala_EntanglingBlade 5415 0 999 1 -595 RethDekala_WallOfBlades 5416 0 999 1 -596 RethDekala_RecoverManeuvers 5417 0 999 1 -597 ArchlichTurnUndead 22701 0 999 1 -598 FEAT_ANIMATE_DEAD 3574 0 999 1 -599 FEAT_PROJECTION 3579 0 999 1 -600 FEAT_END_PROJECTION 3575 0 999 1 -601 **** **** **** **** **** -602 Saint_Bless 22702 0 999 1 -603 Saint_Guidance_Placeholder **** **** **** **** -604 Saint_Resistance 22704 0 999 1 -605 Saint_Virtue 22705 0 999 1 -606 Saint_Protective_Aura 22706 0 999 1 -607 **** **** **** **** **** -608 **WeaponsOfLegacy** **** **** **** **** -609 BBB_Darkvision 22710 0 999 1 -610 BBB_Longstrider 22711 0 999 1 -611 BBB_Lesser_Restoration 22712 0 999 1 -612 BBB_Teleport_SelfOnly 22713 0 999 1 -613 BBB_Protection_from_Evil 22714 0 999 1 -614 BBB_Drowseeker 22715 0 999 1 -615 BBB_ShockingShot 22716 0 999 1 -616 BBB_PierceTheBlackHeart 22717 0 999 1 -617 Steadfast_vigor 22718 0 999 1 -618 Steadfast_slow 22719 0 999 1 -619 Flay_SnakeSting 22720 0 999 1 -620 Flay_WhipWrap 22721 0 999 1 -621 CrimsonRuination_FrozenFate 22722 0 999 1 -622 Devious_DetectThoughts 22723 0 999 1 -623 SimpleBow_TrueSeeing 22724 0 999 1 -624 SimpleBow_Prescience 22725 0 999 1 -625 SimpleBow_Focus 22726 0 999 1 -626 Aradros_Extend 22727 0 999 1 -627 Aradros_Survive 22728 0 999 1 -628 Guurgal_Force 22729 0 999 1 -629 Guurgal_Rage 22730 0 999 1 -630 DivSpark_Fear 22731 0 999 1 -631 DivSpark_Light 22732 0 999 1 -632 Wargirds_Haste 22733 0 999 1 -633 Wargirds_Stoneskin 22734 0 999 1 -634 DesertWind_FierySlash 22735 0 999 1 -635 DesertWind_HowlingWind 22736 0 999 1 -636 DesertWind_FanFlames 22737 0 999 1 -637 DesertWind_DustDesert 22738 0 999 1 -638 Mindsplinter_VirtueDenied 22739 0 999 1 -639 Mindsplinter_KissOfDeath 22740 0 999 1 -640 Mindsplinter_BattleShriek 22741 0 999 1 -641 Mindsplinter_RuinousHowl 22742 0 999 1 -642 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -643 NotchedSpear_ConcealmentKraken 22744 0 999 1 -644 NotchedSpear_ScionSea 22745 0 999 1 -645 NotchedSpear_CommandSeaChildren 22746 0 999 1 -646 Ur_SwiftStride 22747 0 999 1 -647 Ur_HealingTotem 22748 0 999 1 -648 Ur_SavageTransformation 22749 0 999 1 -649 FlamecastersBolt_MarkTarget 22750 0 999 1 -650 FlamecastersBolt_Morale 22751 0 999 1 -651 FlamecastersBolt_Fireball 22752 0 999 1 -652 StalkersBow_StalkersInsight 22753 0 999 1 -653 StalkersBow_Ethereal 22754 0 999 1 -654 Exordius_Guidance 22755 0 999 1 -655 Exordius_Cure 22756 0 999 1 -656 Exordius_Dismissal 22757 0 999 1 -657 Caladbolg_Imprison 22758 0 999 1 -658 HammerWitches_Detect 22759 0 999 1 -659 HammerWitches_Spellbreaker 22760 0 999 1 -660 HammerWitches_AMF 22761 0 999 1 -661 HammerWitches_Dispel 22762 0 999 1 -662 HammerWitches_Mantle 22763 0 999 1 -663 SlingOfTheDireWind_StunningStone 22764 0 999 1 -664 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -665 SlingOfTheDireWind_WindWall 22766 0 999 1 -666 Treebrother_Shillelagh 22767 0 999 1 -667 Treebrother_Charm_Plant 22768 0 999 1 -668 Treebrother_Entangle 22769 0 999 1 -669 Treebrother_Owls_Insight 22770 0 999 1 -670 Treebrother_Changestaff 22771 0 999 1 -671 FullMoonsTrick_Rage 22772 0 999 1 -672 FullMoonsTrick_Invis 22773 0 999 1 -673 FiendkillersFlail_Darkvis 22774 0 999 1 -674 FiendkillersFlail_Detect 22775 0 999 1 -675 ScalesBalance_Detect 22776 0 999 1 -676 ScalesBalance_Cure 22777 0 999 1 -677 ScalesBalance_Knell 22778 0 999 1 -678 ScalesBalance_Enerv 22779 0 999 1 -679 ScalesBalance_Heal 22780 0 999 1 -680 ScalesBalance_Finger 22781 0 999 1 -681 ShishiO_Charm 22782 0 999 1 -682 ShishiO_Summon 22783 0 999 1 -683 ShishiO_Poly 22784 0 999 1 -684 ShishiO_Shout 22785 0 999 1 -685 Dymondheart_ShedBolts 22786 0 999 1 -686 Dymondheart_Deflect 22787 0 999 1 -687 Dymondheart_Daylight 22788 0 999 1 -688 Dymondheart_Cure 22789 0 999 1 -689 Dymondheart_Banish 22790 0 999 1 -690 Sunsword_Daylight 22791 0 999 1 -691 Sunsword_Death_Ward 22792 0 999 1 -692 Sunsword_Banish 22793 0 999 1 -693 Sunsword_Undeath 22794 0 999 1 -694 Blackrazor_Detect 22795 0 999 1 -695 Blackrazor_Knell 22796 0 999 1 -696 Blackrazor_Haste 22797 0 999 1 -697 Ramethene_Detect 22798 0 999 1 -698 Ramethene_Smite 22799 0 999 1 -699 Ramethene_Resist_Elements 22800 0 999 1 -700 Ramethene_Cloudkill 22801 0 999 1 -701 Ramethene_SuddenMaximize 22802 0 999 1 -702 Ramethene_Horrid_Wilting 22803 0 999 1 -703 Wyrmbane_Cause_Fear 22804 0 999 1 -704 Wyrmbane_Lightning_Bolt 22805 0 999 1 -705 Wyrmbane_Sudden_Emp 22806 0 999 1 -706 Wyrmbane_Breath_Lightning 22807 0 999 1 -707 Whelm_Detect_Giant 22808 0 999 1 -708 Whelm_Locate_Object 22809 0 999 1 -709 Whelm_Detect_Goblin 22810 0 999 1 -710 Ravenkind_Dancing_Lights 22811 0 999 1 -711 Ravenkind_Light 22812 0 999 1 -712 Ravenkind_Flare 22813 0 999 1 -713 Ravenkind_Detect_Undead 22814 0 999 1 -714 Ravenkind_Halt_Undead 22815 0 999 1 -715 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -716 Ravenkind_Daylight 22817 0 999 1 -717 Ravenkind_Death_Ward 22818 0 999 1 -718 Ravenkind_Break_Enchantment 22819 0 999 1 -719 Ravenkind_Mass_Heal 22820 0 999 1 -720 LastCitadel_LeadingTheAttack 22821 0 999 1 -721 LastCitadel_Prayer 22822 0 999 1 -722 LastCitadel_Remove_Fear 22823 0 999 1 -723 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -724 LastCitadel_Blade_Barrier 22825 0 999 1 -725 LastCitadel_Heal 22826 0 999 1 -726 Unfettered_ChargingMinotaur 22827 0 999 1 -727 Unfettered_ENLARGE_PERSON 22828 0 999 1 -728 Unfettered_Etherealness 22829 0 999 1 -729 Unfettered_Stoneskin 22830 0 999 1 -730 Unfettered_Mordenkainens_Sword 22831 0 999 1 -731 Hillcrusher_Earthen_Might 22832 0 999 1 -732 Hillcrusher_Soften_Earth 22833 0 999 1 -733 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -734 Hillcrusher_Raise_the_Earth 22835 0 999 1 -735 Hillcrusher_Shake_the_Earth 22836 0 999 1 -736 DesertWindToB_BurningBlade 22837 0 999 1 -737 DesertWindToB_FanTheFlames 22838 0 999 1 -738 DesertWindToB_WyrmsFlame 22839 0 999 1 -739 Faithful_Detect_Evil 22840 0 999 1 -740 Faithful_Lesser_Restoration 22841 0 999 1 -741 Faithful_Restoration 22842 0 999 1 -742 Faithful_Resiliency 22843 0 999 1 -743 Faithful_ImmortalFortitude 22844 0 999 1 -744 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -745 SupernalClarity_PsychicPoise 22846 0 999 1 -746 SupernalClarity_Haste 22847 0 999 1 -747 SupernalClarity_Freeeeeedom 22848 0 999 1 -748 SupernalClarity_Time_Stop 22849 0 999 1 -749 Kamate_SteelWind 22850 0 999 1 -750 Kamate_ShockingGrasp 22851 0 999 1 -751 Kamate_Lightning_Bolt 22852 0 999 1 -752 Kamate_Chain_Lightning 22853 0 999 1 -753 Kamate_True_Strike 22854 0 999 1 -754 Eventide_CometThrow 22855 0 999 1 -755 Eventide_BafflingDefense 22856 0 999 1 -756 Eventide_Improved_Invisibility 22857 0 999 1 -757 Umbral_Invisibility 22858 0 999 1 -758 Umbral_Shadowstep 22859 0 999 1 -759 TigerFang_FrenziedCharge 22860 0 999 1 -760 TigerFang_BattleFever 22861 0 999 1 -761 TigerFang_Haste 22862 0 999 1 -762 Bullybasher_KnockSilly 22863 0 999 1 -763 Bullybasher_StoneGathering 22864 0 999 1 -764 Bullybasher_LightningPunch 22865 0 999 1 -765 Bullybasher_GiantBearing 26000 0 999 1 -766 Lorestealer_Read_Magic 22866 0 999 1 -767 Lorestealer_DetectMagic 22867 0 999 1 -768 Lorestealer_Axecasting 22868 0 999 1 -769 Durindana_Daylight 22869 0 999 1 -770 Durindana_Death_Ward 22870 0 999 1 -771 Durindana_Hallow 22871 0 999 1 -772 Durindana_Dazzle 22872 0 999 1 -773 Thaas_Detect_Demon 22873 0 999 1 -774 Thaas_ObstructSummoning 22874 0 999 1 -775 Thaas_Banishment 22875 0 999 1 -776 Thaas_Teleport 22876 0 999 1 -777 Quickspur_Entropic_Shield 22877 0 999 1 -778 Quickspur_Resist_Elements 22878 0 999 1 -779 Quickspur_PhantomSteed 22879 0 999 1 -780 Quickspur_Blur 22880 0 999 1 -781 Quickspur_Stoneskin 22881 0 999 1 -782 BES_FIRE_OF_THE_HEART 22882 0 999 1 -783 BES_ENTHRALLING_LIGHT 22883 0 999 1 -784 BES_COLOR_SPRAY 22884 0 999 1 -785 BES_BLINDING_FLASH 22885 0 999 1 -786 BES_SHOOTING_STARS 22886 0 999 1 -787 BES_GLITTERING_MOTES 22887 0 999 1 -788 BES_TWINKLE 22888 0 999 1 -789 BES_SILVER_STARLIGHT 22889 0 999 1 -790 BES_STARLIGHT_DISPELLING 22890 0 999 1 -791 BES_TALES_IN_THE_SKY 22891 0 999 1 -792 BES_CALL_DOWN_A_STAR 22892 0 999 1 -793 ###cls_feat_allBaseClasses_END### **** **** **** **** -794 ReservedBelowForISCAndESS **** **** **** **** -795 FEAT_WANDER_UNSEEN 5028 0 99 1 -796 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -797 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -798 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -799 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -800 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -801 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -802 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -803 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -804 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -805 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -806 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -807 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -808 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -809 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -810 EPIC_SPELL_DEATHMARK 5058 0 99 2 -811 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -812 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -813 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -814 EPIC_SPELL_DULLBLADES 5066 0 99 2 -815 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FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0 +37 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0 +38 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0 +39 FEAT_EPIC_GREAT_CHARISMA_1 764 1 -1 0 +40 FEAT_EPIC_GREAT_CHARISMA_2 765 1 -1 0 +41 FEAT_EPIC_GREAT_CHARISMA_3 766 1 -1 0 +42 FEAT_EPIC_GREAT_CHARISMA_4 767 1 -1 0 +43 FEAT_EPIC_GREAT_CHARISMA_5 768 1 -1 0 +44 FEAT_EPIC_GREAT_CHARISMA_6 769 1 -1 0 +45 FEAT_EPIC_GREAT_CHARISMA_7 770 1 -1 0 +46 FEAT_EPIC_GREAT_CHARISMA_8 771 1 -1 0 +47 FEAT_EPIC_GREAT_CHARISMA_9 772 1 -1 0 +48 FEAT_EPIC_GREAT_CHARISMA_10 773 1 -1 0 +49 ArmProfLgt 3 3 1 0 +50 ArmProfMed 4 3 1 0 +51 WeapProfSim 46 3 1 0 +52 WeapProfSim_Dart 7914 3 1 0 +53 WeapProfSim_Light_Mace 7908 3 1 0 +54 WeapProfSim_Morningstar 7923 3 1 0 +55 WeapProfSim_Shortspear 7927 3 1 0 +56 WeapProfSim_Sickle 7929 3 1 0 +57 WeapProfSim_Sling 7930 3 1 0 +58 WP_Goad 7949 3 1 0 +59 WP_Heavy_Mace 7946 3 1 0 +60 WP_Katar 7945 3 1 0 +61 WP_Sap 7944 3 1 0 +62 Shield 32 3 1 0 +63 FavouredSoul_WeaponFocus 2229 3 3 0 +64 FavouredSoul_WeaponSpec 2230 3 12 0 +65 FavouredSoul_ERAcid 2237 2 5 0 +66 FavouredSoul_ERCold 2238 2 5 0 +67 FavouredSoul_ERElec 2239 2 5 0 +68 FavouredSoul_ERFire 2240 2 5 0 +69 FavouredSoul_ERSonic 2241 2 5 0 +70 FavouredSoul_Wings 2242 3 17 0 +71 FavouredSoul_DamageRed 2243 3 20 0 +72 WeapFocClub 43 1 -1 0 +73 WeapFocDagger 90 1 -1 0 +74 WeapFocDart 91 1 -1 0 +75 WeapFocHXBow 92 1 -1 0 +76 WeapFocLgXBow 93 1 -1 0 +77 WeapFocLgMace 94 1 -1 0 +78 WeapFocMorn 95 1 -1 0 +79 WeapFocStaff 96 1 -1 0 +80 WeapFocSpear 97 1 -1 0 +81 WeapFocSickle 98 1 -1 0 +82 WeapFocSling 99 1 -1 0 +83 WeapFocUnArm 100 1 -1 0 +84 WeapFocLongBow 101 1 -1 0 +85 WeapFocShortBow 102 1 -1 0 +86 WeapFocShortSword 103 1 -1 0 +87 WeapFocRapier 104 1 -1 0 +88 WeapFocScim 105 1 -1 0 +89 WeapFocLSw 106 1 -1 0 +90 WeapFocGSw 107 1 -1 0 +91 WeapFocHAxe 108 1 -1 0 +92 WeapFocTAxe 109 1 -1 0 +93 WeapFocBAxe 110 1 -1 0 +94 WeapFocGAxe 111 1 -1 0 +95 WeapFocHalb 112 1 -1 0 +96 WeapFocLgHam 113 1 -1 0 +97 WeapFocLgFlail 114 1 -1 0 +98 WeapFocWHam 115 1 -1 0 +99 WeapFocHFlail 116 1 -1 0 +100 WeapFocKama 117 1 -1 0 +101 WeapFocKukri 118 1 -1 0 +102 WeapFocShur 120 1 -1 0 +103 WeapFocScy 121 1 -1 0 +104 WeapFocKatana 122 1 -1 0 +105 WeapFocBSw 123 1 -1 0 +106 WeapFocDMace 125 1 -1 0 +107 WeapFocDAxe 126 1 -1 0 +108 WeapFoc2Sw 127 1 -1 0 +109 WeaponFocusdwaxe 952 1 -1 0 +110 WeaponFocuswhip 993 1 -1 0 +111 WF_LIGHT_LANCE 24613 1 -1 0 +112 WF_HEAVY_PICK 24614 1 -1 0 +113 WF_LIGHT_PICK 24615 1 -1 0 +114 WF_SAI 24616 1 -1 0 +115 WF_NUNCHUKU 24617 1 -1 0 +116 WF_FALCHION 24618 1 -1 0 +117 WF_SAP 24619 1 -1 0 +118 WF_KATAR 24620 1 -1 0 +119 WF_HEAVY_MACE 24621 1 -1 0 +120 WF_MAUL 24622 1 -1 0 +121 WF_DOUBLE_SCIMITAR 24623 1 -1 0 +122 WF_GOAD 24624 1 -1 0 +123 WF_ELVEN_LIGHTBLADE 24697 1 -1 0 +124 WF_ELVEN_THINBLADE 24705 1 -1 0 +125 WF_ELVEN_COURTBLADE 24713 1 -1 0 +126 FEAT_WEAPON_FOCUS_TRIDENT 1072 1 -1 0 +127 FEAT_EXTEND_SPELL_ABILITY 23595 0 99 1 +128 FEAT_SILENT_SPELL_ABILITY 23596 0 99 1 +129 FEAT_STILL_SPELL_ABILITY 23597 0 99 1 +130 FEAT_EMPOWER_SPELL_ABILITY 23598 0 99 1 +131 FEAT_MAXIMIZE_SPELL_ABILITY 23599 0 99 1 +132 FEAT_QUICKEN_SPELL_ABILITY 23600 0 99 1 +133 SuddenEmpower 2830 0 -1 1 +134 SuddenExtend 2831 0 -1 1 +135 SuddenMaximize 2832 0 -1 1 +136 SuddenWiden 2833 0 -1 1 +137 FEAT_ESCHEW_MATERIALS 2596 0 1 0 +138 FEAT_IGNORE_MATERIALS 2597 0 -1 0 +139 Bane_Magic_Aberration 23556 0 -1 0 +140 Bane_Magic_Animal 23557 0 -1 0 +141 Bane_Magic_Beast 23558 0 -1 0 +142 Bane_Magic_Construct 23559 0 -1 0 +143 Bane_Magic_Dragon 23560 0 -1 0 +144 Bane_Magic_Dwarf 23561 0 -1 0 +145 Bane_Magic_Elemental 23562 0 -1 0 +146 Bane_Magic_Elf 23563 0 -1 0 +147 Bane_Magic_Fey 23564 0 -1 0 +148 Bane_Magic_Giant 23565 0 -1 0 +149 Bane_Magic_Gnome 23566 0 -1 0 +150 Bane_Magic_HalfElf 23567 0 -1 0 +151 Bane_Magic_Halfling 23568 0 -1 0 +152 Bane_Magic_HalfOrc 23569 0 -1 0 +153 Bane_Magic_Human 23570 0 -1 0 +154 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0 +155 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0 +156 Bane_Magic_Humanoid_Orc 23573 0 -1 0 +157 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0 +158 Bane_Magic_Magical_Beast 23575 0 -1 0 +159 Bane_Magic_Outsider 23576 0 -1 0 +160 Bane_Magic_Shapechanger 23577 0 -1 0 +161 Bane_Magic_Undead 23578 0 -1 0 +162 Bane_Magic_Vermin 23579 0 -1 0 +163 ###cls_feat_allBaseClasses_BEGIN### **** **** **** **** +164 **Bio169Feats** **** **** **** **** +165 FEAT_HORSE_MENU 1089 3 1 1 +166 PLAYER_TOOL_01 1106 1 999 1 +167 PLAYER_TOOL_02 1107 1 999 1 +168 PLAYER_TOOL_03 1108 1 999 1 +169 PLAYER_TOOL_04 1109 1 999 1 +170 PLAYER_TOOL_05 1110 1 999 1 +171 PLAYER_TOOL_06 1111 1 999 1 +172 PLAYER_TOOL_07 1112 1 999 1 +173 PLAYER_TOOL_08 1113 1 999 1 +174 PLAYER_TOOL_09 1114 1 999 1 +175 PLAYER_TOOL_10 1115 1 999 1 +176 **FeatsGrantedToAll** **** **** **** **** +177 FEAT_JUMP 2884 3 1 1 +178 FEAT_CLIMB 3112 3 1 1 +179 FEAT_POWER_ATTACK_SINGLE_RADIAL 3143 0 999 1 +180 FEAT_POWER_ATTACK_FIVES_RADIAL 3144 0 999 1 +181 FEAT_PRC_POWER_ATTACK_QUICKS_RADIAL 3179 0 999 1 +182 ACP_QUICK_FEAT 3479 0 999 1 +183 ACP_HEAVY_FEAT 3480 0 999 1 +184 ACP_UNARMED_FEAT 3481 0 999 1 +185 TeleportManagementRadial 4235 3 1 1 +186 SWITCH_FEAT 2285 3 1 1 +187 FEAT_READ_RECIPE 2919 3 1 1 +188 FEAT_SPELLS_TOUCH_ATTACK 4092 3 1 1 +189 FEAT_SPELLS_HOLD_CHARGE_TOGGLE 4095 3 1 1 +190 EndSpellEffects 2468 3 1 1 +191 CombatMove_RadialMaster 2898 3 1 1 +192 CombatMove_RadialMaster2 5195 3 1 1 +193 CombatMove_RadialMaster3 3415 3 1 1 +194 **** **** **** **** **** +195 **GeneralActivatableFeats** **** **** **** **** +196 FEAT_STIGMATA 3163 0 -1 1 +197 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +198 FEAT_PLANT_CONTROL 25993 0 -1 1 +199 FEAT_FAV_COMPANIONS 25994 0 -1 1 +200 RangedDisarm 5192 0 -1 1 +201 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +202 DivineIntercession 5283 0 -1 1 +203 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +204 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +205 FEAT_ATTUNE_GEM 2472 0 -1 1 +206 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +207 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +208 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +209 FEAT_HOLYRADIANCE 3164 0 -1 1 +210 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +211 FEAT_MANYSHOT 3306 0 -1 1 +212 FEAT_IMP_MANYSHOT 3350 0 -1 1 +213 Pinpoint_Accuracy 3351 0 -1 1 +214 FEAT_SERVHEAVEN 3355 0 -1 1 +215 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +216 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +217 Cloak_Dance 4817 0 -1 1 +218 Reckless_Offense 4816 0 -1 1 +219 ZoneOfAnimation 2891 0 -1 1 +220 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +221 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +222 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +223 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +224 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +225 Dragonfire_Assault 1842 0 -1 1 +226 Dragonfire_Channeling 1843 0 -1 1 +227 Dragonfire_Inspiration 1844 0 -1 1 +228 DauntingPresence 24025 0 -1 1 +229 ProfaneLifeLeech 24026 0 -1 1 +230 ProfaneAgony 5282 0 -1 1 +231 SacredVitality 24027 0 -1 1 +232 SacredVengeance 24028 0 -1 1 +233 DeformityEyes 24029 0 -1 1 +234 DeformityParasite 24031 0 -1 1 +235 DarkSpeech 24033 0 -1 1 +236 DarkWhispers 24034 0 -1 1 +237 MastersWill 24035 0 -1 1 +238 DeformityMadness 24036 0 -1 1 +239 ReflexivePsychosis 24037 0 -1 1 +240 ChosenOfEvil 24038 0 -1 1 +241 Avenging_Strike 4297 0 -1 1 +242 SnowflakeWardance 4489 0 -1 1 +243 MasterWand 5312 0 -1 1 +244 RecklessWandWielder 5313 0 -1 1 +245 DoubleWandWielder 5315 0 -1 1 +246 Wandstrike 5316 0 -1 1 +247 Snap_Kick 4398 0 -1 1 +248 HighSwordLowAxe 5288 0 -1 1 +249 HammersEdge 5289 0 -1 1 +250 AnvilofThunder 5290 0 -1 1 +251 ScorpionsGrasp 5178 0 -1 1 +252 WeaponAndTorch 5291 0 -1 1 +253 ShieldCharge 3256 0 -1 1 +254 ShieldSlam 3257 0 -1 1 +255 AwesomeBlow 5370 0 -1 1 +256 Spinning_Halberd 5287 0 -1 1 +257 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +258 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +259 FEAT_RAY_SLEEP 2222 0 999 1 +260 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +261 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +262 FEAT_RAY_FEAR 2225 0 999 1 +263 FEAT_RAY_SLOW 2226 0 999 1 +264 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +265 BonesOfTheEarth_Feat 2864 0 999 1 +266 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +267 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +268 FEAT_FIERY_BURST 24739 0 -1 1 +269 FEAT_STORM_BOLT 24740 0 -1 1 +270 FEAT_WINTERS_BLAST 24741 0 -1 1 +271 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +272 FEAT_SICKENING_GRASP 24743 0 -1 1 +273 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +274 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +275 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +276 FEAT_BORNE_ALOFT 24747 0 -1 1 +277 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +278 FEAT_SHADOW_VEIL 24749 0 -1 1 +279 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +280 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +281 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +282 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +283 FEAT_DROWNING_GLANCE 24754 0 -1 1 +284 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +285 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +286 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +287 FEAT_HURRICANE_BREATH 24758 0 -1 1 +288 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +289 FEAT_FACECHANGER 24760 0 -1 1 +290 **** **** **** **** **** +291 **Metabreath_and_Channeling** **** **** **** **** +292 FEAT_CLINGING_BREATH 4966 0 -1 1 +293 FEAT_LINGERING_BREATH 4967 0 -1 1 +294 FEAT_ENLARGE_BREATH 4968 0 -1 1 +295 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +296 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +297 FEAT_SHAPE_BREATH 4972 0 -1 1 +298 FEAT_SPREAD_BREATH 4973 0 -1 1 +299 FEAT_TEMPEST_BREATH 4974 0 -1 1 +300 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +301 FEAT_EXHALED_BARRIER 4976 0 -1 1 +302 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +303 **** **** **** **** **** +304 **DraconicAuras** **** **** **** **** +305 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +306 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +307 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +308 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +309 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +310 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +311 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +312 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +313 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +314 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +315 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +316 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +317 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +318 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +319 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +320 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +321 FEAT_SECOND_AURA_POWER 1853 0 999 1 +322 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +323 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +324 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +325 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +326 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +327 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +328 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +329 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +330 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +331 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +332 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +333 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +334 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +335 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +336 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +337 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +338 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +339 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +340 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +341 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +342 **** **** **** **** **** +343 **PsionicFeats** **** **** **** **** +344 Psionic_Focus 4818 0 999 1 +345 Invest_Armour 3643 0 -1 1 +346 Mental_Leap 4809 0 -1 1 +347 Psionic_Fist 4800 0 -1 1 +348 Greater_Psionic_Fist 4821 0 -1 1 +349 Psionic_Weapon 4822 0 -1 1 +350 Greater_Psionic_Weapon 4823 0 -1 1 +351 Psionic_Shot 4824 0 -1 1 +352 Greater_Psionic_Shot 4825 0 -1 1 +353 Psionic_Meditation 4827 0 -1 1 +354 Unavoidable_Strike 4830 0 -1 1 +355 Wounding_Attack 4832 0 -1 1 +356 Deep_Impact 4852 0 -1 1 +357 Fell_Shot 4853 0 -1 1 +358 Strength_of_Two 4965 0 -1 1 +359 **** **** **** **** **** +360 **IncarnumFeats** **** **** **** **** +361 InvestEssentiaConversation 8800 0 999 1 +362 HealingSoul 8882 0 999 1 +363 MidnightAugmentation 8884 0 999 1 +364 PsycarnumBlade 8887 0 999 1 +365 DivineSoultouch 8891 0 999 1 +366 PsycarnumInfusion 8896 0 999 1 +367 **** **** **** **** **** +368 **BindingFeats** **** **** **** **** +369 BindVestige 9131 0 -1 1 +370 ExpelVestige 9136 0 -1 1 +371 MalphasArcaneEye 9040 0 999 1 +372 SavnokCallArmor 9043 0 999 1 +373 AndromaliusSee_Invisibility 9048 0 999 1 +374 FocalorAuraSadness 9049 0 999 1 +375 KarsusSenses 9052 0 999 1 +376 **** **** **** **** **** +377 **RacialFeats** **** **** **** **** +378 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +379 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +380 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +381 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +382 FEAT_AVARIEL_DIVE 4645 0 999 1 +383 FEAT_AYUAN_FEAR 4646 0 999 1 +384 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +385 FEAT_AYUAN_DARKNESS 4648 0 999 1 +386 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +387 FEAT_AASIMAR_LIGHT 4650 0 999 1 +388 FEAT_TIEFLING_DARK 4651 0 999 1 +389 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +390 FEAT_SVIRF_BLUR 4653 0 999 1 +391 FEAT_SVIRF_DISGUISE 4654 0 999 1 +392 FEAT_SVIRF_REVERT 4655 0 999 1 +393 FEAT_RAK_DISGUISE 4656 0 999 1 +394 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +395 FEAT_PYUAN_CHARM 4658 0 999 1 +396 FEAT_PYUAN_DARKNESS 4659 0 999 1 +397 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +398 FEAT_PYUAN_FEAR 4661 0 999 1 +399 FEAT_PIXIE_INVIS 4662 0 999 1 +400 FEAT_PIXIE_CONFUSE 4663 0 999 1 +401 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +402 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +403 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +404 FEAT_PIXIE_REVERT 4667 0 999 1 +405 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +406 FEAT_ILLITHID_CHARM 4669 0 999 1 +407 FEAT_ILLITHID_BLAST 4670 0 999 1 +408 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +409 FEAT_GITHZERAI_DAZE 4672 0 999 1 +410 FEAT_GITHYANKI_DAZE 4673 0 999 1 +411 FEAT_GITHYANKI_BLUR 4674 0 999 1 +412 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +413 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +414 FEAT_FEYRI_DARKNESS 4677 0 999 1 +415 FEAT_FEYRI_ENERVATION 4678 0 999 1 +416 FEAT_FEYRI_ALTER 4679 0 999 1 +417 FEAT_FEYRI_REVERT 4680 0 999 1 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0 999 1 +444 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +445 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +446 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +447 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +448 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +449 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +450 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +451 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +452 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +453 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +454 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +455 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +456 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +457 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +458 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +459 FEAT_GRIG_INVIS 4687 0 999 1 +460 FEAT_GRIG_ENTANGLE 4635 0 999 1 +461 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +462 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +463 FEAT_BRALANI_BLUR 4997 0 999 1 +464 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +465 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +466 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +467 FEAT_TOUCH_OF_LUCK 4634 0 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**** +495 **BonusDomains** **** **** **** **** +496 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +497 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +498 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +499 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +500 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +501 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +502 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +503 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +504 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +505 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +506 Strength_Domain_Power 307 0 999 1 +507 Protection_Domain_Power 308 0 999 1 +508 Death_Domain_Power 310 0 999 1 +509 Air_Domain_Power 311 0 999 1 +510 Destruction_Domain_Power 313 0 999 1 +511 Earth_Domain_Power 314 0 999 1 +512 Fire_Domain_Power 316 0 999 1 +513 Plant_Domain_Power 321 0 999 1 +514 Sun_Domain_Power 322 0 999 1 +515 Travel_Domain_Power 323 0 999 1 +516 Trickery_Domain_Power 324 0 999 1 +517 Water_Domain_Power 325 0 999 1 +518 FEAT_ORC_DOMAIN 4041 0 999 1 +519 FEAT_SLIME_DOMAIN 4043 0 999 1 +520 FEAT_CHARM_DOMAIN 4045 0 999 1 +521 FEAT_FAMILY_DOMAIN 4051 0 999 1 +522 FEAT_HALFLING_DOMAIN 4052 0 999 1 +523 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +524 FEAT_HATRED_DOMAIN 4054 0 999 1 +525 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +526 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +527 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +528 FEAT_SPIDER_DOMAIN 4061 0 999 1 +529 FEAT_BLIGHTBRINGER 2250 0 999 1 +530 **** **** **** **** **** +531 **Templates** **** **** **** **** +532 Celestial_Smite_Evil 22601 0 999 1 +533 Fiendish_Smite_Good 22603 0 999 1 +534 Half_Celestial_Smite_Evil 22605 0 999 1 +535 Half_Celestial_Protection_from_Evil 22606 0 999 1 +536 Half_Celestial_Bless 22607 0 999 1 +537 Half_Celestial_Aid 22608 0 999 1 +538 Half_Celestial_Detect_Evil 22609 0 999 1 +539 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +540 Half_Celestial_Neutralize_Poison 22611 0 999 1 +541 Half_Celestial_HolySmite **** 0 999 1 +542 Half_Celestial_Remove_Disease 22613 0 999 1 +543 Half_Celestial_DispelEvil **** 0 999 1 +544 Half_Celestial_Holy_Word 22615 0 999 1 +545 Half_Celestial_HolyAura 22616 0 999 1 +546 Half_Celestial_Hallow **** 0 999 1 +547 Half_Celestial_Mass_Charm 22618 0 999 1 +548 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +549 Half_Celestial_Resurrection 22620 0 999 1 +550 Half_Celestial_Daylight 22621 0 999 1 +551 Half_Fiendish_Smite_Good 22624 0 999 1 +552 Half_Fiendish_Darkness 22625 0 999 1 +553 Half_Fiendish_Desecrate **** 0 999 1 +554 Half_Fiendish_Unholy_Blight **** 0 999 1 +555 Half_Fiendish_Poison 22628 0 999 1 +556 Half_Fiendish_Contagion 22629 0 999 1 +557 Half_Fiendish_Blasphemy 22630 0 999 1 +558 Half_Fiendish_Unholy_Aura **** 0 999 1 +559 Half_Fiendish_Unhallow **** 0 999 1 +560 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +561 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +562 Half_Fiendish_Destruction 22635 0 999 1 +563 Lich_Fear_Aura 22637 0 999 1 +564 Lich_Paralyzing_Touch 22638 0 999 1 +565 Lich_Appearance 22639 0 999 1 +566 Demilich_Alter_Self 22641 0 999 1 +567 Demilich_Astral_Projection **** 0 999 1 +568 Demilich_Create_Greater_Undead 22643 0 999 1 +569 Demilich_Create_Undead 22644 0 999 1 +570 Demilich_Death_Knell **** 0 999 1 +571 Demilich_Enervation 22646 0 999 1 +572 Demilich_Greater_Dispel_Magic 22647 0 999 1 +573 Demilich_Harm 22648 0 999 1 +574 Demilich_Summon_Creature_I 22649 0 999 1 +575 Demilich_Summon_Creature_II 22650 0 999 1 +576 Demilich_Summon_Creature_III 22651 0 999 1 +577 Demilich_Summon_Creature_IV 22652 0 999 1 +578 Demilich_Summon_Creature_V 22653 0 999 1 +579 Demilich_Summon_Creature_VI 22654 0 999 1 +580 Demilich_Summon_Creature_VII 22655 0 999 1 +581 Demilich_Summon_Creature_VIII 22656 0 999 1 +582 Demilich_Summon_Creature_IX 22657 0 999 1 +583 Demilich_Telekinesis **** 0 999 1 +584 Demilich_Weird 22659 0 999 1 +585 Demilich_Greater_Planar_Ally 22660 0 999 1 +586 HalfDragon_Breath_Weapon 22662 0 999 1 +587 Earth_Strike 5328 0 999 1 +588 BloodedOne_War_Cry 5377 0 999 1 +589 RethDekala_VilefireBlast 5409 0 999 1 +590 RethDekala_MartialSpirit 5410 0 999 1 +591 RethDekala_ThicketOfBlades 5411 0 999 1 +592 RethDekala_DauntingStrike 5412 0 999 1 +593 RethDekala_DeathFromAbove 5413 0 999 1 +594 RethDekala_DisarmingStrike 5414 0 999 1 +595 RethDekala_EntanglingBlade 5415 0 999 1 +596 RethDekala_WallOfBlades 5416 0 999 1 +597 RethDekala_RecoverManeuvers 5417 0 999 1 +598 ArchlichTurnUndead 22701 0 999 1 +599 FEAT_ANIMATE_DEAD 3574 0 999 1 +600 FEAT_PROJECTION 3579 0 999 1 +601 FEAT_END_PROJECTION 3575 0 999 1 +602 **** **** **** **** **** +603 Saint_Bless 22702 0 999 1 +604 Saint_Guidance_Placeholder **** **** **** **** +605 Saint_Resistance 22704 0 999 1 +606 Saint_Virtue 22705 0 999 1 +607 Saint_Protective_Aura 22706 0 999 1 +608 **** **** **** **** **** +609 **WeaponsOfLegacy** **** **** **** **** +610 BBB_Darkvision 22710 0 999 1 +611 BBB_Longstrider 22711 0 999 1 +612 BBB_Lesser_Restoration 22712 0 999 1 +613 BBB_Teleport_SelfOnly 22713 0 999 1 +614 BBB_Protection_from_Evil 22714 0 999 1 +615 BBB_Drowseeker 22715 0 999 1 +616 BBB_ShockingShot 22716 0 999 1 +617 BBB_PierceTheBlackHeart 22717 0 999 1 +618 Steadfast_vigor 22718 0 999 1 +619 Steadfast_slow 22719 0 999 1 +620 Flay_SnakeSting 22720 0 999 1 +621 Flay_WhipWrap 22721 0 999 1 +622 CrimsonRuination_FrozenFate 22722 0 999 1 +623 Devious_DetectThoughts 22723 0 999 1 +624 SimpleBow_TrueSeeing 22724 0 999 1 +625 SimpleBow_Prescience 22725 0 999 1 +626 SimpleBow_Focus 22726 0 999 1 +627 Aradros_Extend 22727 0 999 1 +628 Aradros_Survive 22728 0 999 1 +629 Guurgal_Force 22729 0 999 1 +630 Guurgal_Rage 22730 0 999 1 +631 DivSpark_Fear 22731 0 999 1 +632 DivSpark_Light 22732 0 999 1 +633 Wargirds_Haste 22733 0 999 1 +634 Wargirds_Stoneskin 22734 0 999 1 +635 DesertWind_FierySlash 22735 0 999 1 +636 DesertWind_HowlingWind 22736 0 999 1 +637 DesertWind_FanFlames 22737 0 999 1 +638 DesertWind_DustDesert 22738 0 999 1 +639 Mindsplinter_VirtueDenied 22739 0 999 1 +640 Mindsplinter_KissOfDeath 22740 0 999 1 +641 Mindsplinter_BattleShriek 22741 0 999 1 +642 Mindsplinter_RuinousHowl 22742 0 999 1 +643 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +644 NotchedSpear_ConcealmentKraken 22744 0 999 1 +645 NotchedSpear_ScionSea 22745 0 999 1 +646 NotchedSpear_CommandSeaChildren 22746 0 999 1 +647 Ur_SwiftStride 22747 0 999 1 +648 Ur_HealingTotem 22748 0 999 1 +649 Ur_SavageTransformation 22749 0 999 1 +650 FlamecastersBolt_MarkTarget 22750 0 999 1 +651 FlamecastersBolt_Morale 22751 0 999 1 +652 FlamecastersBolt_Fireball 22752 0 999 1 +653 StalkersBow_StalkersInsight 22753 0 999 1 +654 StalkersBow_Ethereal 22754 0 999 1 +655 Exordius_Guidance 22755 0 999 1 +656 Exordius_Cure 22756 0 999 1 +657 Exordius_Dismissal 22757 0 999 1 +658 Caladbolg_Imprison 22758 0 999 1 +659 HammerWitches_Detect 22759 0 999 1 +660 HammerWitches_Spellbreaker 22760 0 999 1 +661 HammerWitches_AMF 22761 0 999 1 +662 HammerWitches_Dispel 22762 0 999 1 +663 HammerWitches_Mantle 22763 0 999 1 +664 SlingOfTheDireWind_StunningStone 22764 0 999 1 +665 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +666 SlingOfTheDireWind_WindWall 22766 0 999 1 +667 Treebrother_Shillelagh 22767 0 999 1 +668 Treebrother_Charm_Plant 22768 0 999 1 +669 Treebrother_Entangle 22769 0 999 1 +670 Treebrother_Owls_Insight 22770 0 999 1 +671 Treebrother_Changestaff 22771 0 999 1 +672 FullMoonsTrick_Rage 22772 0 999 1 +673 FullMoonsTrick_Invis 22773 0 999 1 +674 FiendkillersFlail_Darkvis 22774 0 999 1 +675 FiendkillersFlail_Detect 22775 0 999 1 +676 ScalesBalance_Detect 22776 0 999 1 +677 ScalesBalance_Cure 22777 0 999 1 +678 ScalesBalance_Knell 22778 0 999 1 +679 ScalesBalance_Enerv 22779 0 999 1 +680 ScalesBalance_Heal 22780 0 999 1 +681 ScalesBalance_Finger 22781 0 999 1 +682 ShishiO_Charm 22782 0 999 1 +683 ShishiO_Summon 22783 0 999 1 +684 ShishiO_Poly 22784 0 999 1 +685 ShishiO_Shout 22785 0 999 1 +686 Dymondheart_ShedBolts 22786 0 999 1 +687 Dymondheart_Deflect 22787 0 999 1 +688 Dymondheart_Daylight 22788 0 999 1 +689 Dymondheart_Cure 22789 0 999 1 +690 Dymondheart_Banish 22790 0 999 1 +691 Sunsword_Daylight 22791 0 999 1 +692 Sunsword_Death_Ward 22792 0 999 1 +693 Sunsword_Banish 22793 0 999 1 +694 Sunsword_Undeath 22794 0 999 1 +695 Blackrazor_Detect 22795 0 999 1 +696 Blackrazor_Knell 22796 0 999 1 +697 Blackrazor_Haste 22797 0 999 1 +698 Ramethene_Detect 22798 0 999 1 +699 Ramethene_Smite 22799 0 999 1 +700 Ramethene_Resist_Elements 22800 0 999 1 +701 Ramethene_Cloudkill 22801 0 999 1 +702 Ramethene_SuddenMaximize 22802 0 999 1 +703 Ramethene_Horrid_Wilting 22803 0 999 1 +704 Wyrmbane_Cause_Fear 22804 0 999 1 +705 Wyrmbane_Lightning_Bolt 22805 0 999 1 +706 Wyrmbane_Sudden_Emp 22806 0 999 1 +707 Wyrmbane_Breath_Lightning 22807 0 999 1 +708 Whelm_Detect_Giant 22808 0 999 1 +709 Whelm_Locate_Object 22809 0 999 1 +710 Whelm_Detect_Goblin 22810 0 999 1 +711 Ravenkind_Dancing_Lights 22811 0 999 1 +712 Ravenkind_Light 22812 0 999 1 +713 Ravenkind_Flare 22813 0 999 1 +714 Ravenkind_Detect_Undead 22814 0 999 1 +715 Ravenkind_Halt_Undead 22815 0 999 1 +716 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +717 Ravenkind_Daylight 22817 0 999 1 +718 Ravenkind_Death_Ward 22818 0 999 1 +719 Ravenkind_Break_Enchantment 22819 0 999 1 +720 Ravenkind_Mass_Heal 22820 0 999 1 +721 LastCitadel_LeadingTheAttack 22821 0 999 1 +722 LastCitadel_Prayer 22822 0 999 1 +723 LastCitadel_Remove_Fear 22823 0 999 1 +724 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +725 LastCitadel_Blade_Barrier 22825 0 999 1 +726 LastCitadel_Heal 22826 0 999 1 +727 Unfettered_ChargingMinotaur 22827 0 999 1 +728 Unfettered_ENLARGE_PERSON 22828 0 999 1 +729 Unfettered_Etherealness 22829 0 999 1 +730 Unfettered_Stoneskin 22830 0 999 1 +731 Unfettered_Mordenkainens_Sword 22831 0 999 1 +732 Hillcrusher_Earthen_Might 22832 0 999 1 +733 Hillcrusher_Soften_Earth 22833 0 999 1 +734 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +735 Hillcrusher_Raise_the_Earth 22835 0 999 1 +736 Hillcrusher_Shake_the_Earth 22836 0 999 1 +737 DesertWindToB_BurningBlade 22837 0 999 1 +738 DesertWindToB_FanTheFlames 22838 0 999 1 +739 DesertWindToB_WyrmsFlame 22839 0 999 1 +740 Faithful_Detect_Evil 22840 0 999 1 +741 Faithful_Lesser_Restoration 22841 0 999 1 +742 Faithful_Restoration 22842 0 999 1 +743 Faithful_Resiliency 22843 0 999 1 +744 Faithful_ImmortalFortitude 22844 0 999 1 +745 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +746 SupernalClarity_PsychicPoise 22846 0 999 1 +747 SupernalClarity_Haste 22847 0 999 1 +748 SupernalClarity_Freeeeeedom 22848 0 999 1 +749 SupernalClarity_Time_Stop 22849 0 999 1 +750 Kamate_SteelWind 22850 0 999 1 +751 Kamate_ShockingGrasp 22851 0 999 1 +752 Kamate_Lightning_Bolt 22852 0 999 1 +753 Kamate_Chain_Lightning 22853 0 999 1 +754 Kamate_True_Strike 22854 0 999 1 +755 Eventide_CometThrow 22855 0 999 1 +756 Eventide_BafflingDefense 22856 0 999 1 +757 Eventide_Improved_Invisibility 22857 0 999 1 +758 Umbral_Invisibility 22858 0 999 1 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0 999 1 +784 BES_ENTHRALLING_LIGHT 22883 0 999 1 +785 BES_COLOR_SPRAY 22884 0 999 1 +786 BES_BLINDING_FLASH 22885 0 999 1 +787 BES_SHOOTING_STARS 22886 0 999 1 +788 BES_GLITTERING_MOTES 22887 0 999 1 +789 BES_TWINKLE 22888 0 999 1 +790 BES_SILVER_STARLIGHT 22889 0 999 1 +791 BES_STARLIGHT_DISPELLING 22890 0 999 1 +792 BES_TALES_IN_THE_SKY 22891 0 999 1 +793 BES_CALL_DOWN_A_STAR 22892 0 999 1 +794 ###cls_feat_allBaseClasses_END### **** **** **** **** +795 ReservedBelowForISCAndESS **** **** **** **** +796 FEAT_WANDER_UNSEEN 5028 0 99 1 +797 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +798 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +799 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +800 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +801 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +802 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +803 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +804 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +805 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +806 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +807 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +808 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +809 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +810 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +811 EPIC_SPELL_DEATHMARK 5058 0 99 2 +812 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +813 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +814 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +815 EPIC_SPELL_DULLBLADES 5066 0 99 2 +816 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +817 EPIC_SPELL_ENSLAVE 5070 0 99 2 +818 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +819 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +820 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +821 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +822 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +823 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +824 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +825 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +826 EPIC_SPELL_GODSMITE 5088 0 99 2 +827 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +828 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +829 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +830 EPIC_SPELL_HELL_SEND 5096 0 99 2 +831 EPIC_SPELL_HELLBALL 5098 0 99 2 +832 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +833 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +834 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +835 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +836 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +837 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +838 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +839 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +840 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +841 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +842 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +843 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +844 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +845 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +846 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +847 EPIC_SPELL_PESTILENCE 5130 0 99 2 +848 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +849 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +850 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +851 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +852 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +853 EPIC_SPELL_RUIN 5142 0 99 2 +854 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +855 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +856 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +857 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +858 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +859 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +860 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +861 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +862 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +863 EPIC_SPELL_TWINFIEND 5162 0 99 2 +864 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +865 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +866 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +867 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +868 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +869 Favoured_Soul_Cure_Minor_Wounds 16770 0 99 1 +870 Favoured_Soul_Inflict_Minor_Wounds 16771 0 99 1 +871 Favoured_Soul_Light 16772 0 99 1 +872 Favoured_Soul_Read_Magic 16773 0 99 1 +873 Favoured_Soul_Resistance 16774 0 99 1 +874 Favoured_Soul_Virtue 16775 0 99 1 +875 Favoured_Soul_ANGRY_ACHE 16776 0 99 1 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Favoured_Soul_EYES_OF_THE_AVORAL 16799 0 99 1 +899 Favoured_Soul_HEARTACHE 16800 0 99 1 +900 Favoured_Soul_HideFromUndead 16801 0 99 1 +901 Favoured_Soul_Inflict_Light_Wounds 16802 0 99 1 +902 Favoured_Soul_LANTERN_LIGHT 16803 0 99 1 +903 Favoured_Soul_LESSER_SHIVERING_TOUCH 16804 0 99 1 +904 Favoured_Soul_Lesser_Vigor 16805 0 99 1 +905 Favoured_Soul_Magic_Stone 16806 0 99 1 +906 Favoured_Soul_Magic_Weapon 16807 0 99 1 +907 Favoured_Soul_Necrotic_Awareness 16808 0 99 1 +908 Favoured_Soul_Obscuring_Mist 16809 0 99 1 +909 Favoured_Soul_Protection_from_Chaos 16810 0 99 1 +910 Favoured_Soul_Protection_from_Evil 16811 0 99 1 +911 Favoured_Soul_Protection_from_Good 16812 0 99 1 +912 Favoured_Soul_Protection_from_Law 16813 0 99 1 +913 Favoured_Soul_RAY_OF_HOPE 16814 0 99 1 +914 Favoured_Soul_Remove_Fear 16815 0 99 1 +915 Favoured_Soul_Sanctuary 16816 0 99 1 +916 Favoured_Soul_Shield_of_Faith 16817 0 99 1 +917 Favoured_Soul_SORROW 16818 0 99 1 +918 Favoured_Soul_Summon_Creature_I 16819 0 99 1 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0 99 1 +941 Favoured_Soul_Lesser_Restoration 16842 0 99 1 +942 Favoured_Soul_Living_Undeath 16843 0 99 1 +943 Favoured_Soul_Necrotic_Cyst 16844 0 99 1 +944 Favoured_Soul_Negative_Energy_Ray 16845 0 99 1 +945 Favoured_Soul_Owls_Wisdom 16846 0 99 1 +946 Favoured_Soul_Remove_Paralysis 16847 0 99 1 +947 Favoured_Soul_Resist_Elements 16848 0 99 1 +948 Favoured_Soul_ShieldOther 16849 0 99 1 +949 Favoured_Soul_Silence 16850 0 99 1 +950 Favoured_Soul_Sound_Burst 16851 0 99 1 +951 Favoured_Soul_SPORES_OF_THE_VROCK 16852 0 99 1 +952 Favoured_Soul_Stone_Bones 16853 0 99 1 +953 Favoured_Soul_Summon_Creature_II 16854 0 99 1 +954 Favoured_Soul_SummonUndeadII 16855 0 99 1 +955 Favoured_Soul_Ultravision 16856 0 99 1 +956 Favoured_Soul_UndetectableAlignment 16857 0 99 1 +957 Favoured_Soul_WAVE_OF_GRIEF 16858 0 99 1 +958 Favoured_Soul_Animate_Dead 16859 0 99 1 +959 Favoured_Soul_Bestow_Curse 16860 0 99 1 +960 Favoured_Soul_Blindness_and_Deafness 16861 0 99 1 +961 Favoured_Soul_BONEBLADE 16862 0 99 1 +962 Favoured_Soul_Clarity 16863 0 99 1 +963 Favoured_Soul_Close_Wounds 16864 0 99 1 +964 Favoured_Soul_CLUTCH_OF_ORCUS 16865 0 99 1 +965 Favoured_Soul_Contagion 16866 0 99 1 +966 Favoured_Soul_Continual_Flame 16867 0 99 1 +967 Favoured_Soul_Crown_Might 16868 0 99 1 +968 Favoured_Soul_Crown_Protection 16869 0 99 1 +969 Favoured_Soul_Cure_Serious_Wounds 16870 0 99 1 +970 Favoured_Soul_Curse_of_Petty_Failing 16871 0 99 1 +971 Favoured_Soul_Darkfire 16872 0 99 1 +972 Favoured_Soul_Daylight 16873 0 99 1 +973 Favoured_Soul_DeeperDarkness 16874 0 99 1 +974 Favoured_Soul_DEVILS_EYE 16875 0 99 1 +975 Favoured_Soul_Dispel_Magic 16876 0 99 1 +976 Favoured_Soul_ENERGIZE_POTION 16877 0 99 1 +977 Favoured_Soul_Energy_Aegis 16878 0 99 1 +978 Favoured_Soul_FLESH_RIPPER 16879 0 99 1 +979 Favoured_Soul_Glyph_of_Warding_Master 16880 0 99 1 +980 Favoured_Soul_Inflict_Serious_Wounds 16881 0 99 1 +981 Favoured_Soul_Invisibility_Purge 16882 0 99 1 +982 Favoured_Soul_Legions_Conviction 16883 0 99 1 +983 Favoured_Soul_LocateObject 16884 0 99 1 +984 Favoured_Soul_Magic_Circle_against_Chaos 16885 0 99 1 +985 Favoured_Soul_Magic_Circle_against_Evil 16886 0 99 1 +986 Favoured_Soul_Magic_Circle_against_Good 16887 0 99 1 +987 Favoured_Soul_Magic_Circle_against_Law 16888 0 99 1 +988 Favoured_Soul_Magic_Vestment 16889 0 99 1 +989 Favoured_Soul_MASOCHISM 16890 0 99 1 +990 Favoured_Soul_Mass_Aid 16891 0 99 1 +991 Favoured_Soul_Mass_Lesser_Vigor 16892 0 99 1 +992 Favoured_Soul_Necrotic_Bloat 16893 0 99 1 +993 Favoured_Soul_Negative_Energy_Protection 16894 0 99 1 +994 Favoured_Soul_ObscureObject 16895 0 99 1 +995 Favoured_Soul_Prayer 16896 0 99 1 +996 Favoured_Soul_Protection_from_Elements 16897 0 99 1 +997 Favoured_Soul_Remove_Blindness_and_Deafness 16898 0 99 1 +998 Favoured_Soul_Remove_Curse 16899 0 99 1 +999 Favoured_Soul_Remove_Disease 16900 0 99 1 +1000 Favoured_Soul_RingOfBlades 16901 0 99 1 +1001 Favoured_Soul_Searing_Light 16902 0 99 1 +1002 Favoured_Soul_SHIVERING_TOUCH 16903 0 99 1 +1003 Favoured_Soul_SHRIVELING 16904 0 99 1 +1004 Favoured_Soul_Slashing_Darkness 16905 0 99 1 +1005 Favoured_Soul_Summon_Creature_III 16906 0 99 1 +1006 Favoured_Soul_SummonUndeadIII 16907 0 99 1 +1007 Favoured_Soul_UNLIVING_WEAPON 16908 0 99 1 +1008 Favoured_Soul_Vigor 16909 0 99 1 +1009 Favoured_Soul_WaterBreathing 16910 0 99 1 +1010 Favoured_Soul_WRACK 16911 0 99 1 +1011 Favoured_Soul_ABYSSAL_MIGHT 16912 0 99 1 +1012 Favoured_Soul_BloodOfTheMartyr 16913 0 99 1 +1013 Favoured_Soul_CLAWS_OF_THE_SAVAGE 16914 0 99 1 +1014 Favoured_Soul_Cure_Critical_Wounds 16915 0 99 1 +1015 Favoured_Soul_DAMNING_DARKNESS 16916 0 99 1 +1016 Favoured_Soul_Death_Ward 16917 0 99 1 +1017 Favoured_Soul_Dimensional_Anchor 16918 0 99 1 +1018 Favoured_Soul_Dismissal 16919 0 99 1 +1019 Favoured_Soul_Divine_Power 16920 0 99 1 +1020 Favoured_Soul_Freedom_of_Movement 16921 0 99 1 +1021 Favoured_Soul_Greater_Magic_Weapon 16922 0 99 1 +1022 Favoured_Soul_Greater_Resistance 16923 0 99 1 +1023 Favoured_Soul_Hammer_of_the_Gods 16924 0 99 1 +1024 Favoured_Soul_Inflict_Critical_Wounds 16925 0 99 1 +1025 Favoured_Soul_Legions_Shield_of_Faith 16926 0 99 1 +1026 Favoured_Soul_Lesser_Planar_Ally 16927 0 99 1 +1027 Favoured_Soul_Lower_Spell_Resistance 16928 0 99 1 +1028 Favoured_Soul_Mass_Ultravision 16929 0 99 1 +1029 Favoured_Soul_Necrotic_Domination 16930 0 99 1 +1030 Favoured_Soul_Neutralize_Poison 16931 0 99 1 +1031 Favoured_Soul_Panacea 16932 0 99 1 +1032 Favoured_Soul_Poison 16933 0 99 1 +1033 Favoured_Soul_Recitation 16934 0 99 1 +1034 Favoured_Soul_RepelVermin 16935 0 99 1 +1035 Favoured_Soul_Restoration 16936 0 99 1 +1036 Favoured_Soul_STOP_HEART 16937 0 99 1 +1037 Favoured_Soul_Summon_Creature_IV 16938 0 99 1 +1038 Favoured_Soul_SummonUndeadIV 16939 0 99 1 +1039 Favoured_Soul_SwordOfConscience 16940 0 99 1 +1040 Favoured_Soul_Battletide 16941 0 99 1 +1041 Favoured_Soul_BreakEnchantment 16942 0 99 1 +1042 Favoured_Soul_CHAAVS_LAUGH 16943 0 99 1 +1043 Favoured_Soul_Circle_of_Doom 16944 0 99 1 +1044 Favoured_Soul_CONVERT_WAND 16945 0 99 1 +1045 Favoured_Soul_DANCING_WEB 16946 0 99 1 +1046 Favoured_Soul_FireInTheBlood 16947 0 99 1 +1047 Favoured_Soul_Flame_Strike 16948 0 99 1 +1048 Favoured_Soul_Greater_Vigor(Monstrous_Regeneration) 16949 0 99 1 +1049 Favoured_Soul_GreaterCommand_RadialMaster 16950 0 99 1 +1050 Favoured_Soul_Healing_Circle 16951 0 99 1 +1051 Favoured_Soul_HEARTCLUTCH 16952 0 99 1 +1052 Favoured_Soul_Legions_Curse_of_Petty_Failing 16953 0 99 1 +1053 Favoured_Soul_Mass_Contagion 16954 0 99 1 +1054 Favoured_Soul_Mass_Cure_Light_Wounds 16955 0 99 1 +1055 Favoured_Soul_Mass_Inflict_Light_Wounds 16956 0 99 1 +1056 Favoured_Soul_MORALITY_UNDONE 16957 0 99 1 +1057 Favoured_Soul_Necrotic_Burst 16958 0 99 1 +1058 Favoured_Soul_Raise_Dead 16959 0 99 1 +1059 Favoured_Soul_RESONATING_RESISTANCE 16960 0 99 1 +1060 Favoured_Soul_Revivify 16961 0 99 1 +1061 Favoured_Soul_Righteous_Might 16962 0 99 1 +1062 Favoured_Soul_Scrying 16963 0 99 1 +1063 Favoured_Soul_Slay_Living 16964 0 99 1 +1064 Favoured_Soul_Soulscour 16965 0 99 1 +1065 Favoured_Soul_Spell_Resistance 16966 0 99 1 +1066 Favoured_Soul_Summon_Creature_V 16967 0 99 1 +1067 Favoured_Soul_SummonUndeadV 16968 0 99 1 +1068 Favoured_Soul_SYMBOL_OF_PAIN 16969 0 99 1 +1069 Favoured_Soul_SYMBOL_OF_SLEEP 16970 0 99 1 +1070 Favoured_Soul_True_Seeing 16971 0 99 1 +1071 Favoured_Soul_Animate_Object 16972 0 99 1 +1072 Favoured_Soul_Banishment 16973 0 99 1 +1073 Favoured_Soul_Blade_Barrier 16974 0 99 1 +1074 Favoured_Soul_CALL_FAITHFUL_SERVANTS 16975 0 99 1 +1075 Favoured_Soul_CELESTIAL_BLOOD 16976 0 99 1 +1076 Favoured_Soul_CLOUD_OF_THE_ACHAIERAI 16977 0 99 1 +1077 Favoured_Soul_Control_Undead 16978 0 99 1 +1078 Favoured_Soul_Create_Undead 16979 0 99 1 +1079 Favoured_Soul_Energy_Immunity 16980 0 99 1 +1080 Favoured_Soul_Etherealness 16981 0 99 1 +1081 Favoured_Soul_Greater_Dispelling 16982 0 99 1 +1082 Favoured_Soul_Greater_Glyph_of_Warding_Master 16983 0 99 1 +1083 Favoured_Soul_Harm 16984 0 99 1 +1084 Favoured_Soul_Heal 16985 0 99 1 +1085 Favoured_Soul_Mass_Bulls_Strength 16986 0 99 1 +1086 Favoured_Soul_Mass_Cure_Moderate_Wounds 16987 0 99 1 +1087 Favoured_Soul_Mass_Eagle_Splendor 16988 0 99 1 +1088 Favoured_Soul_Mass_Endurance 16989 0 99 1 +1089 Favoured_Soul_Mass_Foxs_Cunning 16990 0 99 1 +1090 Favoured_Soul_Mass_Inflict_Moderate_Wounds 16991 0 99 1 +1091 Favoured_Soul_Mass_Owls_Wisdom 16992 0 99 1 +1092 Favoured_Soul_Necrotic_Eruption 16993 0 99 1 +1093 Favoured_Soul_Planar_Ally 16994 0 99 1 +1094 Favoured_Soul_SarcophagusOfStone 16995 0 99 1 +1095 Favoured_Soul_Summon_Creature_VI 16996 0 99 1 +1096 Favoured_Soul_Superior_Resistance 16997 0 99 1 +1097 Favoured_Soul_SYMBOL_OF_FEAR 16998 0 99 1 +1098 Favoured_Soul_SYMBOL_OF_PERSUASION 16999 0 99 1 +1099 Favoured_Soul_THOUSAND_NEEDLES 17000 0 99 1 +1100 Favoured_Soul_Undeath_to_Death 17001 0 99 1 +1101 Favoured_Soul_Vigorous_Circle 17002 0 99 1 +1102 Favoured_Soul_WordOfRecall_RadialMaster 17003 0 99 1 +1103 Favoured_Soul_Blasphemy 17004 0 99 1 +1104 Favoured_Soul_Control_Weather 17005 0 99 1 +1105 Favoured_Soul_Destruction 17006 0 99 1 +1106 Favoured_Soul_Dictum 17007 0 99 1 +1107 Favoured_Soul_Energy_Ebb 17008 0 99 1 +1108 Favoured_Soul_FIENDISH_CLARITY 17009 0 99 1 +1109 Favoured_Soul_Greater_Harm 17010 0 99 1 +1110 Favoured_Soul_Greater_Restoration 17011 0 99 1 +1111 Favoured_Soul_GreaterScrying 17012 0 99 1 +1112 Favoured_Soul_Holy_Word 17013 0 99 1 +1113 Favoured_Soul_Mass_Cure_Serious_Wounds 17014 0 99 1 +1114 Favoured_Soul_Mass_Inflict_Serious_Wounds 17015 0 99 1 +1115 Favoured_Soul_Mass_Spell_Resistance 17016 0 99 1 +1116 Favoured_Soul_Regenerate 17017 0 99 1 +1117 Favoured_Soul_Repulsion 17018 0 99 1 +1118 Favoured_Soul_Resurrection 17019 0 99 1 +1119 Favoured_Soul_RIGHTEOUS_SMITE 17020 0 99 1 +1120 Favoured_Soul_Summon_Creature_VII 17021 0 99 1 +1121 Favoured_Soul_SYMBOL_OF_STUNING 17022 0 99 1 +1122 Favoured_Soul_SYMBOL_OF_WEAKNESS 17023 0 99 1 +1123 Favoured_Soul_TOMB_OF_LIGHT 17024 0 99 1 +1124 Favoured_Soul_Word_of_Chaos 17025 0 99 1 +1125 Favoured_Soul_WRETCHED_BLIGHT 17026 0 99 1 +1126 Favoured_Soul_ANTIMAGIC_FIELD 17027 0 99 1 +1127 Favoured_Soul_Aura_versus_Alignment 17028 0 99 1 +1128 Favoured_Soul_BODAK_BIRTH 17029 0 99 1 +1129 Favoured_Soul_Create_Greater_Undead 17030 0 99 1 +1130 Favoured_Soul_Dimensional_Lock 17031 0 99 1 +1131 Favoured_Soul_DiscernLocation 17032 0 99 1 +1132 Favoured_Soul_Earthquake 17033 0 99 1 +1133 Favoured_Soul_Fire_Storm 17034 0 99 1 +1134 Favoured_Soul_Greater_Planar_Ally 17035 0 99 1 +1135 Favoured_Soul_Greater_Wall_of_Dispel_Magic 17036 0 99 1 +1136 Favoured_Soul_Holy_Aura 17037 0 99 1 +1137 Favoured_Soul_LAST_JUDGEMENT 17038 0 99 1 +1138 Favoured_Soul_Mass_Cure_Critical_Wounds 17039 0 99 1 +1139 Favoured_Soul_Mass_Heal 17040 0 99 1 +1140 Favoured_Soul_Mass_Inflict_Critical_Wounds 17041 0 99 1 +1141 Favoured_Soul_Necrotic_Empowerment 17042 0 99 1 +1142 Favoured_Soul_Pestilence 17043 0 99 1 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99 1 +1164 Favoured_Soul_REGEN_LIGHT_WOUNDS 17065 0 99 1 +1165 Favoured_Soul_REGEN_MODERATE_WOUNDS 17066 0 99 1 +1166 Favoured_Soul_REGEN_SERIOUS_WOUNDS 17067 0 99 1 +1167 Favoured_Soul_REGEN_CRITICAL_WOUNDS 17068 0 99 1 +1168 Favoured_Soul_Hallow 17069 0 99 1 +1169 Favoured_Soul_SPELL_CHASING_PERFECTION 17070 0 99 1 +1170 **** **** **** **** **** +1171 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_fey.2da b/nwn/nwnprc/trunk/2das/cls_feat_fey.2da index beb71408..d28b532d 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_fey.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_fey.2da @@ -226,752 +226,752 @@ 222 CombatMove_RadialMaster3 3415 3 1 1 223 **** **** **** **** **** 224 **GeneralActivatableFeats** **** **** **** **** -225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -226 FEAT_PLANT_CONTROL 25993 0 -1 1 -227 FEAT_FAV_COMPANIONS 25994 0 -1 1 -228 RangedDisarm 5192 0 -1 1 -229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -230 DivineIntercession 5283 0 -1 1 -231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -232 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -233 FEAT_ATTUNE_GEM 2472 0 -1 1 -234 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -235 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -236 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -237 FEAT_HOLYRADIANCE 3164 0 -1 1 -238 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -239 FEAT_MANYSHOT 3306 0 -1 1 -240 FEAT_IMP_MANYSHOT 3350 0 -1 1 -241 Pinpoint_Accuracy 3351 0 -1 1 -242 FEAT_SERVHEAVEN 3355 0 -1 1 -243 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -244 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -245 Cloak_Dance 4817 0 -1 1 -246 Reckless_Offense 4816 0 -1 1 -247 ZoneOfAnimation 2891 0 -1 1 -248 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 FEAT_WANDER_UNSEEN 5028 0 999 1 -294 BonesOfTheEarth_Feat 2864 0 999 1 -295 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -296 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -297 FEAT_FIERY_BURST 24739 0 -1 1 -298 FEAT_STORM_BOLT 24740 0 -1 1 -299 FEAT_WINTERS_BLAST 24741 0 -1 1 -300 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -301 FEAT_SICKENING_GRASP 24743 0 -1 1 -302 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -303 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -304 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -305 FEAT_BORNE_ALOFT 24747 0 -1 1 -306 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -307 FEAT_SHADOW_VEIL 24749 0 -1 1 -308 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -309 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -310 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -311 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -312 FEAT_DROWNING_GLANCE 24754 0 -1 1 -313 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -314 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -315 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -316 FEAT_HURRICANE_BREATH 24758 0 -1 1 -317 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -318 FEAT_FACECHANGER 24760 0 -1 1 -319 **** **** **** **** **** -320 **Metabreath_and_Channeling** **** **** **** **** -321 FEAT_CLINGING_BREATH 4966 0 -1 1 -322 FEAT_LINGERING_BREATH 4967 0 -1 1 -323 FEAT_ENLARGE_BREATH 4968 0 -1 1 -324 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -325 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -326 FEAT_SHAPE_BREATH 4972 0 -1 1 -327 FEAT_SPREAD_BREATH 4973 0 -1 1 -328 FEAT_TEMPEST_BREATH 4974 0 -1 1 -329 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -330 FEAT_EXHALED_BARRIER 4976 0 -1 1 -331 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -332 **** **** **** **** **** -333 **DraconicAuras** **** **** **** **** -334 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -337 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -338 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -339 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FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -363 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -364 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -365 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -366 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -367 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -368 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -369 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -370 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -371 **** **** **** **** **** -372 **PsionicFeats** **** **** **** **** -373 Psionic_Focus 4818 0 999 1 -374 Invest_Armour 3643 0 -1 1 -375 Mental_Leap 4809 0 -1 1 -376 Psionic_Fist 4800 0 -1 1 -377 Greater_Psionic_Fist 4821 0 -1 1 -378 Psionic_Weapon 4822 0 -1 1 -379 Greater_Psionic_Weapon 4823 0 -1 1 -380 Psionic_Shot 4824 0 -1 1 -381 Greater_Psionic_Shot 4825 0 -1 1 -382 Psionic_Meditation 4827 0 -1 1 -383 Unavoidable_Strike 4830 0 -1 1 -384 Wounding_Attack 4832 0 -1 1 -385 Deep_Impact 4852 0 -1 1 -386 Fell_Shot 4853 0 -1 1 -387 Strength_of_Two 4965 0 -1 1 -388 **** **** **** **** **** 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FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -469 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -470 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -471 FEAT_KAPAK_SALIVA 4546 0 999 1 -472 FEAT_IRDA_FLARE 4551 0 999 1 -473 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -474 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -475 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -476 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -477 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -478 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -479 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -480 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -481 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -482 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -483 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -484 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -485 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -486 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -487 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -488 FEAT_GRIG_INVIS 4687 0 999 1 -489 FEAT_GRIG_ENTANGLE 4635 0 999 1 -490 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -491 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -492 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1 -613 Demilich_Weird 22659 0 999 1 -614 Demilich_Greater_Planar_Ally 22660 0 999 1 -615 HalfDragon_Breath_Weapon 22662 0 999 1 -616 Earth_Strike 5328 0 999 1 -617 BloodedOne_War_Cry 5377 0 999 1 -618 RethDekala_VilefireBlast 5409 0 999 1 -619 RethDekala_MartialSpirit 5410 0 999 1 -620 RethDekala_ThicketOfBlades 5411 0 999 1 -621 RethDekala_DauntingStrike 5412 0 999 1 -622 RethDekala_DeathFromAbove 5413 0 999 1 -623 RethDekala_DisarmingStrike 5414 0 999 1 -624 RethDekala_EntanglingBlade 5415 0 999 1 -625 RethDekala_WallOfBlades 5416 0 999 1 -626 RethDekala_RecoverManeuvers 5417 0 999 1 -627 ArchlichTurnUndead 22701 0 999 1 -628 FEAT_ANIMATE_DEAD 3574 0 999 1 -629 FEAT_PROJECTION 3579 0 999 1 -630 FEAT_END_PROJECTION 3575 0 999 1 -631 **** **** **** **** **** -632 Saint_Bless 22702 0 999 1 -633 Saint_Guidance_Placeholder **** **** **** **** -634 Saint_Resistance 22704 0 999 1 -635 Saint_Virtue 22705 0 999 1 -636 Saint_Protective_Aura 22706 0 999 1 -637 **** **** **** **** **** -638 **WeaponsOfLegacy** **** **** **** **** -639 BBB_Darkvision 22710 0 999 1 -640 BBB_Longstrider 22711 0 999 1 -641 BBB_Lesser_Restoration 22712 0 999 1 -642 BBB_Teleport_SelfOnly 22713 0 999 1 -643 BBB_Protection_from_Evil 22714 0 999 1 -644 BBB_Drowseeker 22715 0 999 1 -645 BBB_ShockingShot 22716 0 999 1 -646 BBB_PierceTheBlackHeart 22717 0 999 1 -647 Steadfast_vigor 22718 0 999 1 -648 Steadfast_slow 22719 0 999 1 -649 Flay_SnakeSting 22720 0 999 1 -650 Flay_WhipWrap 22721 0 999 1 -651 CrimsonRuination_FrozenFate 22722 0 999 1 -652 Devious_DetectThoughts 22723 0 999 1 -653 SimpleBow_TrueSeeing 22724 0 999 1 -654 SimpleBow_Prescience 22725 0 999 1 -655 SimpleBow_Focus 22726 0 999 1 -656 Aradros_Extend 22727 0 999 1 -657 Aradros_Survive 22728 0 999 1 -658 Guurgal_Force 22729 0 999 1 -659 Guurgal_Rage 22730 0 999 1 -660 DivSpark_Fear 22731 0 999 1 -661 DivSpark_Light 22732 0 999 1 -662 Wargirds_Haste 22733 0 999 1 -663 Wargirds_Stoneskin 22734 0 999 1 -664 DesertWind_FierySlash 22735 0 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10125 0 99 1 +951 Bard_MORALITY_UNDONE 10126 0 99 1 +952 Bard_SongOfDiscord 10127 0 99 1 +953 Bard_Summon_Creature_V 10128 0 99 1 +954 Bard_Animate_Object 10129 0 99 1 +955 Bard_Dirge 10130 0 99 1 +956 Bard_Energy_Buffer 10131 0 99 1 +957 Bard_Eyebite 10132 0 99 1 +958 Bard_Greater_Shout 10133 0 99 1 +959 Bard_GreaterScrying 10134 0 99 1 +960 Bard_Ice_Storm 10135 0 99 1 +961 Bard_Mass_Bulls_Strength 10136 0 99 1 +962 Bard_Mass_Cats_Grace 10137 0 99 1 +963 Bard_Mass_Cure_Moderate_Wounds 10138 0 99 1 +964 Bard_Mass_Eagle_Splendor 10139 0 99 1 +965 Bard_Mass_Foxs_Cunning 10140 0 99 1 +966 Bard_Mass_Haste 10141 0 99 1 +967 Bard_Mass_Owls_Wisdom 10142 0 99 1 +968 Bard_Summon_Creature_VI 10143 0 99 1 +969 Bard_Superior_Resistance 10144 0 99 1 +970 Bard_WAVE_OF_PAIN 10145 0 99 1 971 **** **** **** **** **** 972 **** **** **** **** **** 973 **** **** **** **** **** @@ -1019,4 +1019,5 @@ 1015 **** **** **** **** **** 1016 **** **** **** **** **** 1017 **** **** **** **** **** -1018 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +1018 **** **** **** **** **** +1019 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_fight.2da b/nwn/nwnprc/trunk/2das/cls_feat_fight.2da index d21db1d2..78d8aacf 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_fight.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_fight.2da @@ -577,596 +577,597 @@ 573 CombatMove_RadialMaster3 3415 3 1 1 574 **** **** **** **** **** 575 **GeneralActivatableFeats** **** **** **** **** -576 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -577 FEAT_PLANT_CONTROL 25993 0 -1 1 -578 FEAT_FAV_COMPANIONS 25994 0 -1 1 -579 DivineIntercession 5283 0 -1 1 -580 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -581 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -582 FEAT_ATTUNE_GEM 2472 0 -1 1 -583 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -584 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -585 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -586 FEAT_HOLYRADIANCE 3164 0 -1 1 -587 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -588 FEAT_IMP_MANYSHOT 3350 0 -1 1 -589 Pinpoint_Accuracy 3351 0 -1 1 -590 FEAT_SERVHEAVEN 3355 0 -1 1 -591 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -592 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -593 Cloak_Dance 4817 0 -1 1 -594 Reckless_Offense 4816 0 -1 1 -595 ZoneOfAnimation 2891 0 -1 1 -596 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -597 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -598 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -599 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -600 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -601 Dragonfire_Assault 1842 0 -1 1 -602 Dragonfire_Channeling 1843 0 -1 1 -603 Dragonfire_Inspiration 1844 0 -1 1 -604 ProfaneLifeLeech 24026 0 -1 1 -605 ProfaneAgony 5282 0 -1 1 -606 SacredVitality 24027 0 -1 1 -607 SacredVengeance 24028 0 -1 1 -608 DeformityEyes 24029 0 -1 1 -609 DeformityParasite 24031 0 -1 1 -610 DarkSpeech 24033 0 -1 1 -611 DarkWhispers 24034 0 -1 1 -612 MastersWill 24035 0 -1 1 -613 DeformityMadness 24036 0 -1 1 -614 ReflexivePsychosis 24037 0 -1 1 -615 ChosenOfEvil 24038 0 -1 1 -616 Avenging_Strike 4297 0 -1 1 -617 SnowflakeWardance 4489 0 -1 1 -618 MasterWand 5312 0 -1 1 -619 RecklessWandWielder 5313 0 -1 1 -620 DoubleWandWielder 5315 0 -1 1 -621 Wandstrike 5316 0 -1 1 -622 Snap_Kick 4398 0 -1 1 -623 HighSwordLowAxe 5288 0 -1 1 -624 HammersEdge 5289 0 -1 1 -625 AnvilofThunder 5290 0 -1 1 -626 ScorpionsGrasp 5178 0 -1 1 -627 WeaponAndTorch 5291 0 -1 1 -628 AwesomeBlow 5370 0 -1 1 -629 Spinning_Halberd 5287 0 -1 1 -630 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -631 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -632 FEAT_RAY_SLEEP 2222 0 999 1 -633 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -634 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -635 FEAT_RAY_FEAR 2225 0 999 1 -636 FEAT_RAY_SLOW 2226 0 999 1 -637 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -638 FEAT_WANDER_UNSEEN 5028 0 999 1 -639 BonesOfTheEarth_Feat 2864 0 999 1 -640 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -641 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -642 FEAT_FIERY_BURST 24739 0 -1 1 -643 FEAT_STORM_BOLT 24740 0 -1 1 -644 FEAT_WINTERS_BLAST 24741 0 -1 1 -645 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -646 FEAT_SICKENING_GRASP 24743 0 -1 1 -647 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -648 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -649 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -650 FEAT_BORNE_ALOFT 24747 0 -1 1 -651 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -652 FEAT_SHADOW_VEIL 24749 0 -1 1 -653 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -654 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -655 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -656 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -657 FEAT_DROWNING_GLANCE 24754 0 -1 1 -658 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -659 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -660 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -661 FEAT_HURRICANE_BREATH 24758 0 -1 1 -662 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -663 FEAT_FACECHANGER 24760 0 -1 1 -664 **** **** **** **** **** -665 **Metabreath_and_Channeling** **** **** **** **** -666 FEAT_CLINGING_BREATH 4966 0 -1 1 -667 FEAT_LINGERING_BREATH 4967 0 -1 1 -668 FEAT_ENLARGE_BREATH 4968 0 -1 1 -669 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -670 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -671 FEAT_SHAPE_BREATH 4972 0 -1 1 -672 FEAT_SPREAD_BREATH 4973 0 -1 1 -673 FEAT_TEMPEST_BREATH 4974 0 -1 1 -674 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -675 FEAT_EXHALED_BARRIER 4976 0 -1 1 -676 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -677 **** **** **** **** **** -678 **DraconicAuras** **** **** **** **** -679 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -680 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -681 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -682 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -683 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -684 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -685 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -686 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -687 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -688 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -689 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -690 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -691 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -692 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -693 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -694 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -695 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AndromaliusSee_Invisibility 9048 0 999 1 -748 FocalorAuraSadness 9049 0 999 1 -749 KarsusSenses 9052 0 999 1 -750 **** **** **** **** **** -751 **RacialFeats** **** **** **** **** -752 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -753 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -754 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -755 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -756 FEAT_AVARIEL_DIVE 4645 0 999 1 -757 FEAT_AYUAN_FEAR 4646 0 999 1 -758 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -759 FEAT_AYUAN_DARKNESS 4648 0 999 1 -760 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -761 FEAT_AASIMAR_LIGHT 4650 0 999 1 -762 FEAT_TIEFLING_DARK 4651 0 999 1 -763 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -764 FEAT_SVIRF_BLUR 4653 0 999 1 -765 FEAT_SVIRF_DISGUISE 4654 0 999 1 -766 FEAT_SVIRF_REVERT 4655 0 999 1 -767 FEAT_RAK_DISGUISE 4656 0 999 1 -768 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -769 FEAT_PYUAN_CHARM 4658 0 999 1 -770 FEAT_PYUAN_DARKNESS 4659 0 999 1 -771 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -772 FEAT_PYUAN_FEAR 4661 0 999 1 -773 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Flay_WhipWrap 22721 0 999 1 -996 CrimsonRuination_FrozenFate 22722 0 999 1 -997 Devious_DetectThoughts 22723 0 999 1 -998 SimpleBow_TrueSeeing 22724 0 999 1 -999 SimpleBow_Prescience 22725 0 999 1 -1000 SimpleBow_Focus 22726 0 999 1 -1001 Aradros_Extend 22727 0 999 1 -1002 Aradros_Survive 22728 0 999 1 -1003 Guurgal_Force 22729 0 999 1 -1004 Guurgal_Rage 22730 0 999 1 -1005 DivSpark_Fear 22731 0 999 1 -1006 DivSpark_Light 22732 0 999 1 -1007 Wargirds_Haste 22733 0 999 1 -1008 Wargirds_Stoneskin 22734 0 999 1 -1009 DesertWind_FierySlash 22735 0 999 1 -1010 DesertWind_HowlingWind 22736 0 999 1 -1011 DesertWind_FanFlames 22737 0 999 1 -1012 DesertWind_DustDesert 22738 0 999 1 -1013 Mindsplinter_VirtueDenied 22739 0 999 1 -1014 Mindsplinter_KissOfDeath 22740 0 999 1 -1015 Mindsplinter_BattleShriek 22741 0 999 1 -1016 Mindsplinter_RuinousHowl 22742 0 999 1 -1017 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -1018 NotchedSpear_ConcealmentKraken 22744 0 999 1 -1019 NotchedSpear_ScionSea 22745 0 999 1 -1020 NotchedSpear_CommandSeaChildren 22746 0 999 1 -1021 Ur_SwiftStride 22747 0 999 1 -1022 Ur_HealingTotem 22748 0 999 1 -1023 Ur_SavageTransformation 22749 0 999 1 -1024 FlamecastersBolt_MarkTarget 22750 0 999 1 -1025 FlamecastersBolt_Morale 22751 0 999 1 -1026 FlamecastersBolt_Fireball 22752 0 999 1 -1027 StalkersBow_StalkersInsight 22753 0 999 1 -1028 StalkersBow_Ethereal 22754 0 999 1 -1029 Exordius_Guidance 22755 0 999 1 -1030 Exordius_Cure 22756 0 999 1 -1031 Exordius_Dismissal 22757 0 999 1 -1032 Caladbolg_Imprison 22758 0 999 1 -1033 HammerWitches_Detect 22759 0 999 1 -1034 HammerWitches_Spellbreaker 22760 0 999 1 -1035 HammerWitches_AMF 22761 0 999 1 -1036 HammerWitches_Dispel 22762 0 999 1 -1037 HammerWitches_Mantle 22763 0 999 1 -1038 SlingOfTheDireWind_StunningStone 22764 0 999 1 -1039 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -1040 SlingOfTheDireWind_WindWall 22766 0 999 1 -1041 Treebrother_Shillelagh 22767 0 999 1 -1042 Treebrother_Charm_Plant 22768 0 999 1 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Sunsword_Undeath 22794 0 999 1 -1069 Blackrazor_Detect 22795 0 999 1 -1070 Blackrazor_Knell 22796 0 999 1 -1071 Blackrazor_Haste 22797 0 999 1 -1072 Ramethene_Detect 22798 0 999 1 -1073 Ramethene_Smite 22799 0 999 1 -1074 Ramethene_Resist_Elements 22800 0 999 1 -1075 Ramethene_Cloudkill 22801 0 999 1 -1076 Ramethene_SuddenMaximize 22802 0 999 1 -1077 Ramethene_Horrid_Wilting 22803 0 999 1 -1078 Wyrmbane_Cause_Fear 22804 0 999 1 -1079 Wyrmbane_Lightning_Bolt 22805 0 999 1 -1080 Wyrmbane_Sudden_Emp 22806 0 999 1 -1081 Wyrmbane_Breath_Lightning 22807 0 999 1 -1082 Whelm_Detect_Giant 22808 0 999 1 -1083 Whelm_Locate_Object 22809 0 999 1 -1084 Whelm_Detect_Goblin 22810 0 999 1 -1085 Ravenkind_Dancing_Lights 22811 0 999 1 -1086 Ravenkind_Light 22812 0 999 1 -1087 Ravenkind_Flare 22813 0 999 1 -1088 Ravenkind_Detect_Undead 22814 0 999 1 -1089 Ravenkind_Halt_Undead 22815 0 999 1 -1090 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -1091 Ravenkind_Daylight 22817 0 999 1 -1092 Ravenkind_Death_Ward 22818 0 999 1 -1093 Ravenkind_Break_Enchantment 22819 0 999 1 -1094 Ravenkind_Mass_Heal 22820 0 999 1 -1095 LastCitadel_LeadingTheAttack 22821 0 999 1 -1096 LastCitadel_Prayer 22822 0 999 1 -1097 LastCitadel_Remove_Fear 22823 0 999 1 -1098 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -1099 LastCitadel_Blade_Barrier 22825 0 999 1 -1100 LastCitadel_Heal 22826 0 999 1 -1101 Unfettered_ChargingMinotaur 22827 0 999 1 -1102 Unfettered_ENLARGE_PERSON 22828 0 999 1 -1103 Unfettered_Etherealness 22829 0 999 1 -1104 Unfettered_Stoneskin 22830 0 999 1 -1105 Unfettered_Mordenkainens_Sword 22831 0 999 1 -1106 Hillcrusher_Earthen_Might 22832 0 999 1 -1107 Hillcrusher_Soften_Earth 22833 0 999 1 -1108 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -1109 Hillcrusher_Raise_the_Earth 22835 0 999 1 -1110 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1111 DesertWindToB_BurningBlade 22837 0 999 1 -1112 DesertWindToB_FanTheFlames 22838 0 999 1 -1113 DesertWindToB_WyrmsFlame 22839 0 999 1 -1114 Faithful_Detect_Evil 22840 0 999 1 -1115 Faithful_Lesser_Restoration 22841 0 999 1 -1116 Faithful_Restoration 22842 0 999 1 -1117 Faithful_Resiliency 22843 0 999 1 -1118 Faithful_ImmortalFortitude 22844 0 999 1 -1119 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -1120 SupernalClarity_PsychicPoise 22846 0 999 1 -1121 SupernalClarity_Haste 22847 0 999 1 -1122 SupernalClarity_Freeeeeedom 22848 0 999 1 -1123 SupernalClarity_Time_Stop 22849 0 999 1 -1124 Kamate_SteelWind 22850 0 999 1 -1125 Kamate_ShockingGrasp 22851 0 999 1 -1126 Kamate_Lightning_Bolt 22852 0 999 1 -1127 Kamate_Chain_Lightning 22853 0 999 1 -1128 Kamate_True_Strike 22854 0 999 1 -1129 Eventide_CometThrow 22855 0 999 1 -1130 Eventide_BafflingDefense 22856 0 999 1 -1131 Eventide_Improved_Invisibility 22857 0 999 1 -1132 Umbral_Invisibility 22858 0 999 1 -1133 Umbral_Shadowstep 22859 0 999 1 -1134 TigerFang_FrenziedCharge 22860 0 999 1 -1135 TigerFang_BattleFever 22861 0 999 1 -1136 TigerFang_Haste 22862 0 999 1 -1137 Bullybasher_KnockSilly 22863 0 999 1 -1138 Bullybasher_StoneGathering 22864 0 999 1 -1139 Bullybasher_LightningPunch 22865 0 999 1 -1140 Bullybasher_GiantBearing 26000 0 999 1 -1141 Lorestealer_Read_Magic 22866 0 999 1 -1142 Lorestealer_DetectMagic 22867 0 999 1 -1143 Lorestealer_Axecasting 22868 0 999 1 -1144 Durindana_Daylight 22869 0 999 1 -1145 Durindana_Death_Ward 22870 0 999 1 -1146 Durindana_Hallow 22871 0 999 1 -1147 Durindana_Dazzle 22872 0 999 1 -1148 Thaas_Detect_Demon 22873 0 999 1 -1149 Thaas_ObstructSummoning 22874 0 999 1 -1150 Thaas_Banishment 22875 0 999 1 -1151 Thaas_Teleport 22876 0 999 1 -1152 Quickspur_Entropic_Shield 22877 0 999 1 -1153 Quickspur_Resist_Elements 22878 0 999 1 -1154 Quickspur_PhantomSteed 22879 0 999 1 -1155 Quickspur_Blur 22880 0 999 1 -1156 Quickspur_Stoneskin 22881 0 999 1 -1157 BES_FIRE_OF_THE_HEART 22882 0 999 1 -1158 BES_ENTHRALLING_LIGHT 22883 0 999 1 -1159 BES_COLOR_SPRAY 22884 0 999 1 -1160 BES_BLINDING_FLASH 22885 0 999 1 -1161 BES_SHOOTING_STARS 22886 0 999 1 -1162 BES_GLITTERING_MOTES 22887 0 999 1 -1163 BES_TWINKLE 22888 0 999 1 -1164 BES_SILVER_STARLIGHT 22889 0 999 1 -1165 BES_STARLIGHT_DISPELLING 22890 0 999 1 -1166 BES_TALES_IN_THE_SKY 22891 0 999 1 -1167 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1168 ###cls_feat_allBaseClasses_END### **** **** **** **** +576 FEAT_STIGMATA 3163 0 -1 1 +577 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +578 FEAT_PLANT_CONTROL 25993 0 -1 1 +579 FEAT_FAV_COMPANIONS 25994 0 -1 1 +580 DivineIntercession 5283 0 -1 1 +581 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +582 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +583 FEAT_ATTUNE_GEM 2472 0 -1 1 +584 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +585 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +586 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +587 FEAT_HOLYRADIANCE 3164 0 -1 1 +588 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +589 FEAT_IMP_MANYSHOT 3350 0 -1 1 +590 Pinpoint_Accuracy 3351 0 -1 1 +591 FEAT_SERVHEAVEN 3355 0 -1 1 +592 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +593 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 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5316 0 -1 1 +623 Snap_Kick 4398 0 -1 1 +624 HighSwordLowAxe 5288 0 -1 1 +625 HammersEdge 5289 0 -1 1 +626 AnvilofThunder 5290 0 -1 1 +627 ScorpionsGrasp 5178 0 -1 1 +628 WeaponAndTorch 5291 0 -1 1 +629 AwesomeBlow 5370 0 -1 1 +630 Spinning_Halberd 5287 0 -1 1 +631 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +632 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +633 FEAT_RAY_SLEEP 2222 0 999 1 +634 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +635 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +636 FEAT_RAY_FEAR 2225 0 999 1 +637 FEAT_RAY_SLOW 2226 0 999 1 +638 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +639 FEAT_WANDER_UNSEEN 5028 0 999 1 +640 BonesOfTheEarth_Feat 2864 0 999 1 +641 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +642 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +643 FEAT_FIERY_BURST 24739 0 -1 1 +644 FEAT_STORM_BOLT 24740 0 -1 1 +645 FEAT_WINTERS_BLAST 24741 0 -1 1 +646 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +647 FEAT_SICKENING_GRASP 24743 0 -1 1 +648 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +649 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +650 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +651 FEAT_BORNE_ALOFT 24747 0 -1 1 +652 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +653 FEAT_SHADOW_VEIL 24749 0 -1 1 +654 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +655 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +656 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +657 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +658 FEAT_DROWNING_GLANCE 24754 0 -1 1 +659 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +660 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +661 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +662 FEAT_HURRICANE_BREATH 24758 0 -1 1 +663 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +664 FEAT_FACECHANGER 24760 0 -1 1 +665 **** **** **** **** **** +666 **Metabreath_and_Channeling** **** **** **** **** +667 FEAT_CLINGING_BREATH 4966 0 -1 1 +668 FEAT_LINGERING_BREATH 4967 0 -1 1 +669 FEAT_ENLARGE_BREATH 4968 0 -1 1 +670 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +671 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +672 FEAT_SHAPE_BREATH 4972 0 -1 1 +673 FEAT_SPREAD_BREATH 4973 0 -1 1 +674 FEAT_TEMPEST_BREATH 4974 0 -1 1 +675 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 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1856 0 999 1 +700 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +701 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +702 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +703 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +704 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +705 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +706 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +707 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +708 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +709 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +710 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +711 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +712 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +713 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +714 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +715 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +716 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +717 **** **** **** **** **** +718 **PsionicFeats** **** **** **** **** +719 Psionic_Focus 4818 0 999 1 +720 Invest_Armour 3643 0 -1 1 +721 Mental_Leap 4809 0 -1 1 +722 Psionic_Fist 4800 0 -1 1 +723 Greater_Psionic_Fist 4821 0 -1 1 +724 Psionic_Weapon 4822 0 -1 1 +725 Greater_Psionic_Weapon 4823 0 -1 1 +726 Psionic_Shot 4824 0 -1 1 +727 Greater_Psionic_Shot 4825 0 -1 1 +728 Psionic_Meditation 4827 0 -1 1 +729 Unavoidable_Strike 4830 0 -1 1 +730 Wounding_Attack 4832 0 -1 1 +731 Deep_Impact 4852 0 -1 1 +732 Fell_Shot 4853 0 -1 1 +733 Strength_of_Two 4965 0 -1 1 +734 **** **** **** **** **** +735 **IncarnumFeats** **** **** **** **** +736 InvestEssentiaConversation 8800 0 999 1 +737 HealingSoul 8882 0 999 1 +738 MidnightAugmentation 8884 0 999 1 +739 PsycarnumBlade 8887 0 999 1 +740 DivineSoultouch 8891 0 999 1 +741 PsycarnumInfusion 8896 0 999 1 +742 **** **** **** **** **** +743 **BindingFeats** **** **** **** **** +744 BindVestige 9131 0 -1 1 +745 ExpelVestige 9136 0 -1 1 +746 MalphasArcaneEye 9040 0 999 1 +747 SavnokCallArmor 9043 0 999 1 +748 AndromaliusSee_Invisibility 9048 0 999 1 +749 FocalorAuraSadness 9049 0 999 1 +750 KarsusSenses 9052 0 999 1 +751 **** **** **** **** **** +752 **RacialFeats** **** **** **** **** +753 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +754 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +755 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +756 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +757 FEAT_AVARIEL_DIVE 4645 0 999 1 +758 FEAT_AYUAN_FEAR 4646 0 999 1 +759 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +760 FEAT_AYUAN_DARKNESS 4648 0 999 1 +761 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +762 FEAT_AASIMAR_LIGHT 4650 0 999 1 +763 FEAT_TIEFLING_DARK 4651 0 999 1 +764 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +765 FEAT_SVIRF_BLUR 4653 0 999 1 +766 FEAT_SVIRF_DISGUISE 4654 0 999 1 +767 FEAT_SVIRF_REVERT 4655 0 999 1 +768 FEAT_RAK_DISGUISE 4656 0 999 1 +769 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +770 FEAT_PYUAN_CHARM 4658 0 999 1 +771 FEAT_PYUAN_DARKNESS 4659 0 999 1 +772 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +773 FEAT_PYUAN_FEAR 4661 0 999 1 +774 FEAT_PIXIE_INVIS 4662 0 999 1 +775 FEAT_PIXIE_CONFUSE 4663 0 999 1 +776 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +777 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +778 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +779 FEAT_PIXIE_REVERT 4667 0 999 1 +780 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +781 FEAT_ILLITHID_CHARM 4669 0 999 1 +782 FEAT_ILLITHID_BLAST 4670 0 999 1 +783 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +784 FEAT_GITHZERAI_DAZE 4672 0 999 1 +785 FEAT_GITHYANKI_DAZE 4673 0 999 1 +786 FEAT_GITHYANKI_BLUR 4674 0 999 1 +787 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +788 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +789 FEAT_FEYRI_DARKNESS 4677 0 999 1 +790 FEAT_FEYRI_ENERVATION 4678 0 999 1 +791 FEAT_FEYRI_ALTER 4679 0 999 1 +792 FEAT_FEYRI_REVERT 4680 0 999 1 +793 FEAT_DUERGAR_INVIS 4681 0 999 1 +794 FEAT_DROW_DARKNESS 4682 0 999 1 +795 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +796 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +797 FEAT_WGNOME_SILENCE 4555 0 999 1 +798 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +799 FEAT_HOUND_AID 4574 0 999 1 +800 FEAT_HOUND_AURAMENACE 4548 0 999 1 +801 FEAT_HOUND_CONTFLAME 4514 0 999 1 +802 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +803 FEAT_HOUND_DISGUISE 4513 0 999 1 +804 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +805 FEAT_HOUND_TELEPORT 4516 0 999 1 +806 FEAT_RACE_ENERGYRAY 4856 0 999 1 +807 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +808 FEAT_ELAN_RESISTANCE 4521 0 999 1 +809 FEAT_ELAN_RESILIANCE 4522 0 999 1 +810 FEAT_PSIRACE_STOMP 4524 0 999 1 +811 FEAT_MAENAD_OUTBURST 4525 0 999 1 +812 FEAT_XEPH_BURST 4526 0 999 1 +813 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +814 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +815 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +816 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +817 FEAT_KAPAK_SALIVA 4546 0 999 1 +818 FEAT_IRDA_FLARE 4551 0 999 1 +819 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +820 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +821 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +822 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +823 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +824 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +825 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +826 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +827 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +828 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +829 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FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +880 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +881 Strength_Domain_Power 307 0 999 1 +882 Protection_Domain_Power 308 0 999 1 +883 Death_Domain_Power 310 0 999 1 +884 Air_Domain_Power 311 0 999 1 +885 Destruction_Domain_Power 313 0 999 1 +886 Earth_Domain_Power 314 0 999 1 +887 Fire_Domain_Power 316 0 999 1 +888 Plant_Domain_Power 321 0 999 1 +889 Sun_Domain_Power 322 0 999 1 +890 Travel_Domain_Power 323 0 999 1 +891 Trickery_Domain_Power 324 0 999 1 +892 Water_Domain_Power 325 0 999 1 +893 FEAT_ORC_DOMAIN 4041 0 999 1 +894 FEAT_SLIME_DOMAIN 4043 0 999 1 +895 FEAT_CHARM_DOMAIN 4045 0 999 1 +896 FEAT_FAMILY_DOMAIN 4051 0 999 1 +897 FEAT_HALFLING_DOMAIN 4052 0 999 1 +898 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +899 FEAT_HATRED_DOMAIN 4054 0 999 1 +900 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +901 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +902 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +903 FEAT_SPIDER_DOMAIN 4061 0 999 1 +904 FEAT_BLIGHTBRINGER 2250 0 999 1 +905 **** **** **** **** **** +906 **Templates** **** **** **** **** +907 Celestial_Smite_Evil 22601 0 999 1 +908 Fiendish_Smite_Good 22603 0 999 1 +909 Half_Celestial_Smite_Evil 22605 0 999 1 +910 Half_Celestial_Protection_from_Evil 22606 0 999 1 +911 Half_Celestial_Bless 22607 0 999 1 +912 Half_Celestial_Aid 22608 0 999 1 +913 Half_Celestial_Detect_Evil 22609 0 999 1 +914 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +915 Half_Celestial_Neutralize_Poison 22611 0 999 1 +916 Half_Celestial_HolySmite **** 0 999 1 +917 Half_Celestial_Remove_Disease 22613 0 999 1 +918 Half_Celestial_DispelEvil **** 0 999 1 +919 Half_Celestial_Holy_Word 22615 0 999 1 +920 Half_Celestial_HolyAura 22616 0 999 1 +921 Half_Celestial_Hallow **** 0 999 1 +922 Half_Celestial_Mass_Charm 22618 0 999 1 +923 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +924 Half_Celestial_Resurrection 22620 0 999 1 +925 Half_Celestial_Daylight 22621 0 999 1 +926 Half_Fiendish_Smite_Good 22624 0 999 1 +927 Half_Fiendish_Darkness 22625 0 999 1 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Demilich_Summon_Creature_III 22651 0 999 1 +952 Demilich_Summon_Creature_IV 22652 0 999 1 +953 Demilich_Summon_Creature_V 22653 0 999 1 +954 Demilich_Summon_Creature_VI 22654 0 999 1 +955 Demilich_Summon_Creature_VII 22655 0 999 1 +956 Demilich_Summon_Creature_VIII 22656 0 999 1 +957 Demilich_Summon_Creature_IX 22657 0 999 1 +958 Demilich_Telekinesis **** 0 999 1 +959 Demilich_Weird 22659 0 999 1 +960 Demilich_Greater_Planar_Ally 22660 0 999 1 +961 HalfDragon_Breath_Weapon 22662 0 999 1 +962 Earth_Strike 5328 0 999 1 +963 BloodedOne_War_Cry 5377 0 999 1 +964 RethDekala_VilefireBlast 5409 0 999 1 +965 RethDekala_MartialSpirit 5410 0 999 1 +966 RethDekala_ThicketOfBlades 5411 0 999 1 +967 RethDekala_DauntingStrike 5412 0 999 1 +968 RethDekala_DeathFromAbove 5413 0 999 1 +969 RethDekala_DisarmingStrike 5414 0 999 1 +970 RethDekala_EntanglingBlade 5415 0 999 1 +971 RethDekala_WallOfBlades 5416 0 999 1 +972 RethDekala_RecoverManeuvers 5417 0 999 1 +973 ArchlichTurnUndead 22701 0 999 1 +974 FEAT_ANIMATE_DEAD 3574 0 999 1 +975 FEAT_PROJECTION 3579 0 999 1 +976 FEAT_END_PROJECTION 3575 0 999 1 +977 **** **** **** **** **** +978 Saint_Bless 22702 0 999 1 +979 Saint_Guidance_Placeholder **** **** **** **** +980 Saint_Resistance 22704 0 999 1 +981 Saint_Virtue 22705 0 999 1 +982 Saint_Protective_Aura 22706 0 999 1 +983 **** **** **** **** **** +984 **WeaponsOfLegacy** **** **** **** **** +985 BBB_Darkvision 22710 0 999 1 +986 BBB_Longstrider 22711 0 999 1 +987 BBB_Lesser_Restoration 22712 0 999 1 +988 BBB_Teleport_SelfOnly 22713 0 999 1 +989 BBB_Protection_from_Evil 22714 0 999 1 +990 BBB_Drowseeker 22715 0 999 1 +991 BBB_ShockingShot 22716 0 999 1 +992 BBB_PierceTheBlackHeart 22717 0 999 1 +993 Steadfast_vigor 22718 0 999 1 +994 Steadfast_slow 22719 0 999 1 +995 Flay_SnakeSting 22720 0 999 1 +996 Flay_WhipWrap 22721 0 999 1 +997 CrimsonRuination_FrozenFate 22722 0 999 1 +998 Devious_DetectThoughts 22723 0 999 1 +999 SimpleBow_TrueSeeing 22724 0 999 1 +1000 SimpleBow_Prescience 22725 0 999 1 +1001 SimpleBow_Focus 22726 0 999 1 +1002 Aradros_Extend 22727 0 999 1 +1003 Aradros_Survive 22728 0 999 1 +1004 Guurgal_Force 22729 0 999 1 +1005 Guurgal_Rage 22730 0 999 1 +1006 DivSpark_Fear 22731 0 999 1 +1007 DivSpark_Light 22732 0 999 1 +1008 Wargirds_Haste 22733 0 999 1 +1009 Wargirds_Stoneskin 22734 0 999 1 +1010 DesertWind_FierySlash 22735 0 999 1 +1011 DesertWind_HowlingWind 22736 0 999 1 +1012 DesertWind_FanFlames 22737 0 999 1 +1013 DesertWind_DustDesert 22738 0 999 1 +1014 Mindsplinter_VirtueDenied 22739 0 999 1 +1015 Mindsplinter_KissOfDeath 22740 0 999 1 +1016 Mindsplinter_BattleShriek 22741 0 999 1 +1017 Mindsplinter_RuinousHowl 22742 0 999 1 +1018 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +1019 NotchedSpear_ConcealmentKraken 22744 0 999 1 +1020 NotchedSpear_ScionSea 22745 0 999 1 +1021 NotchedSpear_CommandSeaChildren 22746 0 999 1 +1022 Ur_SwiftStride 22747 0 999 1 +1023 Ur_HealingTotem 22748 0 999 1 +1024 Ur_SavageTransformation 22749 0 999 1 +1025 FlamecastersBolt_MarkTarget 22750 0 999 1 +1026 FlamecastersBolt_Morale 22751 0 999 1 +1027 FlamecastersBolt_Fireball 22752 0 999 1 +1028 StalkersBow_StalkersInsight 22753 0 999 1 +1029 StalkersBow_Ethereal 22754 0 999 1 +1030 Exordius_Guidance 22755 0 999 1 +1031 Exordius_Cure 22756 0 999 1 +1032 Exordius_Dismissal 22757 0 999 1 +1033 Caladbolg_Imprison 22758 0 999 1 +1034 HammerWitches_Detect 22759 0 999 1 +1035 HammerWitches_Spellbreaker 22760 0 999 1 +1036 HammerWitches_AMF 22761 0 999 1 +1037 HammerWitches_Dispel 22762 0 999 1 +1038 HammerWitches_Mantle 22763 0 999 1 +1039 SlingOfTheDireWind_StunningStone 22764 0 999 1 +1040 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +1041 SlingOfTheDireWind_WindWall 22766 0 999 1 +1042 Treebrother_Shillelagh 22767 0 999 1 +1043 Treebrother_Charm_Plant 22768 0 999 1 +1044 Treebrother_Entangle 22769 0 999 1 +1045 Treebrother_Owls_Insight 22770 0 999 1 +1046 Treebrother_Changestaff 22771 0 999 1 +1047 FullMoonsTrick_Rage 22772 0 999 1 +1048 FullMoonsTrick_Invis 22773 0 999 1 +1049 FiendkillersFlail_Darkvis 22774 0 999 1 +1050 FiendkillersFlail_Detect 22775 0 999 1 +1051 ScalesBalance_Detect 22776 0 999 1 +1052 ScalesBalance_Cure 22777 0 999 1 +1053 ScalesBalance_Knell 22778 0 999 1 +1054 ScalesBalance_Enerv 22779 0 999 1 +1055 ScalesBalance_Heal 22780 0 999 1 +1056 ScalesBalance_Finger 22781 0 999 1 +1057 ShishiO_Charm 22782 0 999 1 +1058 ShishiO_Summon 22783 0 999 1 +1059 ShishiO_Poly 22784 0 999 1 +1060 ShishiO_Shout 22785 0 999 1 +1061 Dymondheart_ShedBolts 22786 0 999 1 +1062 Dymondheart_Deflect 22787 0 999 1 +1063 Dymondheart_Daylight 22788 0 999 1 +1064 Dymondheart_Cure 22789 0 999 1 +1065 Dymondheart_Banish 22790 0 999 1 +1066 Sunsword_Daylight 22791 0 999 1 +1067 Sunsword_Death_Ward 22792 0 999 1 +1068 Sunsword_Banish 22793 0 999 1 +1069 Sunsword_Undeath 22794 0 999 1 +1070 Blackrazor_Detect 22795 0 999 1 +1071 Blackrazor_Knell 22796 0 999 1 +1072 Blackrazor_Haste 22797 0 999 1 +1073 Ramethene_Detect 22798 0 999 1 +1074 Ramethene_Smite 22799 0 999 1 +1075 Ramethene_Resist_Elements 22800 0 999 1 +1076 Ramethene_Cloudkill 22801 0 999 1 +1077 Ramethene_SuddenMaximize 22802 0 999 1 +1078 Ramethene_Horrid_Wilting 22803 0 999 1 +1079 Wyrmbane_Cause_Fear 22804 0 999 1 +1080 Wyrmbane_Lightning_Bolt 22805 0 999 1 +1081 Wyrmbane_Sudden_Emp 22806 0 999 1 +1082 Wyrmbane_Breath_Lightning 22807 0 999 1 +1083 Whelm_Detect_Giant 22808 0 999 1 +1084 Whelm_Locate_Object 22809 0 999 1 +1085 Whelm_Detect_Goblin 22810 0 999 1 +1086 Ravenkind_Dancing_Lights 22811 0 999 1 +1087 Ravenkind_Light 22812 0 999 1 +1088 Ravenkind_Flare 22813 0 999 1 +1089 Ravenkind_Detect_Undead 22814 0 999 1 +1090 Ravenkind_Halt_Undead 22815 0 999 1 +1091 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +1092 Ravenkind_Daylight 22817 0 999 1 +1093 Ravenkind_Death_Ward 22818 0 999 1 +1094 Ravenkind_Break_Enchantment 22819 0 999 1 +1095 Ravenkind_Mass_Heal 22820 0 999 1 +1096 LastCitadel_LeadingTheAttack 22821 0 999 1 +1097 LastCitadel_Prayer 22822 0 999 1 +1098 LastCitadel_Remove_Fear 22823 0 999 1 +1099 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +1100 LastCitadel_Blade_Barrier 22825 0 999 1 +1101 LastCitadel_Heal 22826 0 999 1 +1102 Unfettered_ChargingMinotaur 22827 0 999 1 +1103 Unfettered_ENLARGE_PERSON 22828 0 999 1 +1104 Unfettered_Etherealness 22829 0 999 1 +1105 Unfettered_Stoneskin 22830 0 999 1 +1106 Unfettered_Mordenkainens_Sword 22831 0 999 1 +1107 Hillcrusher_Earthen_Might 22832 0 999 1 +1108 Hillcrusher_Soften_Earth 22833 0 999 1 +1109 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +1110 Hillcrusher_Raise_the_Earth 22835 0 999 1 +1111 Hillcrusher_Shake_the_Earth 22836 0 999 1 +1112 DesertWindToB_BurningBlade 22837 0 999 1 +1113 DesertWindToB_FanTheFlames 22838 0 999 1 +1114 DesertWindToB_WyrmsFlame 22839 0 999 1 +1115 Faithful_Detect_Evil 22840 0 999 1 +1116 Faithful_Lesser_Restoration 22841 0 999 1 +1117 Faithful_Restoration 22842 0 999 1 +1118 Faithful_Resiliency 22843 0 999 1 +1119 Faithful_ImmortalFortitude 22844 0 999 1 +1120 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +1121 SupernalClarity_PsychicPoise 22846 0 999 1 +1122 SupernalClarity_Haste 22847 0 999 1 +1123 SupernalClarity_Freeeeeedom 22848 0 999 1 +1124 SupernalClarity_Time_Stop 22849 0 999 1 +1125 Kamate_SteelWind 22850 0 999 1 +1126 Kamate_ShockingGrasp 22851 0 999 1 +1127 Kamate_Lightning_Bolt 22852 0 999 1 +1128 Kamate_Chain_Lightning 22853 0 999 1 +1129 Kamate_True_Strike 22854 0 999 1 +1130 Eventide_CometThrow 22855 0 999 1 +1131 Eventide_BafflingDefense 22856 0 999 1 +1132 Eventide_Improved_Invisibility 22857 0 999 1 +1133 Umbral_Invisibility 22858 0 999 1 +1134 Umbral_Shadowstep 22859 0 999 1 +1135 TigerFang_FrenziedCharge 22860 0 999 1 +1136 TigerFang_BattleFever 22861 0 999 1 +1137 TigerFang_Haste 22862 0 999 1 +1138 Bullybasher_KnockSilly 22863 0 999 1 +1139 Bullybasher_StoneGathering 22864 0 999 1 +1140 Bullybasher_LightningPunch 22865 0 999 1 +1141 Bullybasher_GiantBearing 26000 0 999 1 +1142 Lorestealer_Read_Magic 22866 0 999 1 +1143 Lorestealer_DetectMagic 22867 0 999 1 +1144 Lorestealer_Axecasting 22868 0 999 1 +1145 Durindana_Daylight 22869 0 999 1 +1146 Durindana_Death_Ward 22870 0 999 1 +1147 Durindana_Hallow 22871 0 999 1 +1148 Durindana_Dazzle 22872 0 999 1 +1149 Thaas_Detect_Demon 22873 0 999 1 +1150 Thaas_ObstructSummoning 22874 0 999 1 +1151 Thaas_Banishment 22875 0 999 1 +1152 Thaas_Teleport 22876 0 999 1 +1153 Quickspur_Entropic_Shield 22877 0 999 1 +1154 Quickspur_Resist_Elements 22878 0 999 1 +1155 Quickspur_PhantomSteed 22879 0 999 1 +1156 Quickspur_Blur 22880 0 999 1 +1157 Quickspur_Stoneskin 22881 0 999 1 +1158 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1159 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1160 BES_COLOR_SPRAY 22884 0 999 1 +1161 BES_BLINDING_FLASH 22885 0 999 1 +1162 BES_SHOOTING_STARS 22886 0 999 1 +1163 BES_GLITTERING_MOTES 22887 0 999 1 +1164 BES_TWINKLE 22888 0 999 1 +1165 BES_SILVER_STARLIGHT 22889 0 999 1 +1166 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1167 BES_TALES_IN_THE_SKY 22891 0 999 1 +1168 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1169 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_gian.2da b/nwn/nwnprc/trunk/2das/cls_feat_gian.2da index 1e86efa8..c115d8e2 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_gian.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_gian.2da @@ -227,602 +227,603 @@ 223 CombatMove_RadialMaster3 3415 3 1 1 224 **** **** **** **** **** 225 **GeneralActivatableFeats** **** **** **** **** -226 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -227 FEAT_PLANT_CONTROL 25993 0 -1 1 -228 FEAT_FAV_COMPANIONS 25994 0 -1 1 -229 RangedDisarm 5192 0 -1 1 -230 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -231 DivineIntercession 5283 0 -1 1 -232 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -233 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -234 FEAT_ATTUNE_GEM 2472 0 -1 1 -235 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -236 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -237 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -238 FEAT_HOLYRADIANCE 3164 0 -1 1 -239 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -240 FEAT_MANYSHOT 3306 0 -1 1 -241 FEAT_IMP_MANYSHOT 3350 0 -1 1 -242 Pinpoint_Accuracy 3351 0 -1 1 -243 FEAT_SERVHEAVEN 3355 0 -1 1 -244 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -245 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -246 Cloak_Dance 4817 0 -1 1 -247 Reckless_Offense 4816 0 -1 1 -248 ZoneOfAnimation 2891 0 -1 1 -249 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -250 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -251 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -252 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -253 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -254 Dragonfire_Assault 1842 0 -1 1 -255 Dragonfire_Channeling 1843 0 -1 1 -256 Dragonfire_Inspiration 1844 0 -1 1 -257 DauntingPresence 24025 0 -1 1 -258 ProfaneLifeLeech 24026 0 -1 1 -259 ProfaneAgony 5282 0 -1 1 -260 SacredVitality 24027 0 -1 1 -261 SacredVengeance 24028 0 -1 1 -262 DeformityEyes 24029 0 -1 1 -263 DeformityParasite 24031 0 -1 1 -264 DarkSpeech 24033 0 -1 1 -265 DarkWhispers 24034 0 -1 1 -266 MastersWill 24035 0 -1 1 -267 DeformityMadness 24036 0 -1 1 -268 ReflexivePsychosis 24037 0 -1 1 -269 ChosenOfEvil 24038 0 -1 1 -270 Avenging_Strike 4297 0 -1 1 -271 SnowflakeWardance 4489 0 -1 1 -272 MasterWand 5312 0 -1 1 -273 RecklessWandWielder 5313 0 -1 1 -274 DoubleWandWielder 5315 0 -1 1 -275 Wandstrike 5316 0 -1 1 -276 Snap_Kick 4398 0 -1 1 -277 HighSwordLowAxe 5288 0 -1 1 -278 HammersEdge 5289 0 -1 1 -279 AnvilofThunder 5290 0 -1 1 -280 ScorpionsGrasp 5178 0 -1 1 -281 WeaponAndTorch 5291 0 -1 1 -282 ShieldCharge 3256 0 -1 1 -283 ShieldSlam 3257 0 -1 1 -284 AwesomeBlow 5370 0 -1 1 -285 Spinning_Halberd 5287 0 -1 1 -286 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -287 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -288 FEAT_RAY_SLEEP 2222 0 999 1 -289 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -290 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -291 FEAT_RAY_FEAR 2225 0 999 1 -292 FEAT_RAY_SLOW 2226 0 999 1 -293 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -294 FEAT_WANDER_UNSEEN 5028 0 999 1 -295 BonesOfTheEarth_Feat 2864 0 999 1 -296 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -297 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -298 FEAT_FIERY_BURST 24739 0 -1 1 -299 FEAT_STORM_BOLT 24740 0 -1 1 -300 FEAT_WINTERS_BLAST 24741 0 -1 1 -301 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -302 FEAT_SICKENING_GRASP 24743 0 -1 1 -303 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -304 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -305 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -306 FEAT_BORNE_ALOFT 24747 0 -1 1 -307 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -308 FEAT_SHADOW_VEIL 24749 0 -1 1 -309 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -310 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -311 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -312 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -313 FEAT_DROWNING_GLANCE 24754 0 -1 1 -314 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -315 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -316 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -317 FEAT_HURRICANE_BREATH 24758 0 -1 1 -318 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -319 FEAT_FACECHANGER 24760 0 -1 1 -320 **** **** **** **** **** -321 **Metabreath_and_Channeling** **** **** 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FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -370 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -371 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -372 **** **** **** **** **** -373 **PsionicFeats** **** **** **** **** -374 Psionic_Focus 4818 0 999 1 -375 Invest_Armour 3643 0 -1 1 -376 Mental_Leap 4809 0 -1 1 -377 Psionic_Fist 4800 0 -1 1 -378 Greater_Psionic_Fist 4821 0 -1 1 -379 Psionic_Weapon 4822 0 -1 1 -380 Greater_Psionic_Weapon 4823 0 -1 1 -381 Psionic_Shot 4824 0 -1 1 -382 Greater_Psionic_Shot 4825 0 -1 1 -383 Psionic_Meditation 4827 0 -1 1 -384 Unavoidable_Strike 4830 0 -1 1 -385 Wounding_Attack 4832 0 -1 1 -386 Deep_Impact 4852 0 -1 1 -387 Fell_Shot 4853 0 -1 1 -388 Strength_of_Two 4965 0 -1 1 -389 **** **** **** **** **** -390 **IncarnumFeats** **** **** **** **** -391 InvestEssentiaConversation 8800 0 999 1 -392 HealingSoul 8882 0 999 1 -393 MidnightAugmentation 8884 0 999 1 -394 PsycarnumBlade 8887 0 999 1 -395 DivineSoultouch 8891 0 999 1 -396 PsycarnumInfusion 8896 0 999 1 -397 **** **** 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22838 0 999 1 -769 DesertWindToB_WyrmsFlame 22839 0 999 1 -770 Faithful_Detect_Evil 22840 0 999 1 -771 Faithful_Lesser_Restoration 22841 0 999 1 -772 Faithful_Restoration 22842 0 999 1 -773 Faithful_Resiliency 22843 0 999 1 -774 Faithful_ImmortalFortitude 22844 0 999 1 -775 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -776 SupernalClarity_PsychicPoise 22846 0 999 1 -777 SupernalClarity_Haste 22847 0 999 1 -778 SupernalClarity_Freeeeeedom 22848 0 999 1 -779 SupernalClarity_Time_Stop 22849 0 999 1 -780 Kamate_SteelWind 22850 0 999 1 -781 Kamate_ShockingGrasp 22851 0 999 1 -782 Kamate_Lightning_Bolt 22852 0 999 1 -783 Kamate_Chain_Lightning 22853 0 999 1 -784 Kamate_True_Strike 22854 0 999 1 -785 Eventide_CometThrow 22855 0 999 1 -786 Eventide_BafflingDefense 22856 0 999 1 -787 Eventide_Improved_Invisibility 22857 0 999 1 -788 Umbral_Invisibility 22858 0 999 1 -789 Umbral_Shadowstep 22859 0 999 1 -790 TigerFang_FrenziedCharge 22860 0 999 1 -791 TigerFang_BattleFever 22861 0 999 1 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FEAT_SERVHEAVEN 3355 0 -1 1 +245 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +246 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +247 Cloak_Dance 4817 0 -1 1 +248 Reckless_Offense 4816 0 -1 1 +249 ZoneOfAnimation 2891 0 -1 1 +250 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +251 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +252 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +253 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +254 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +255 Dragonfire_Assault 1842 0 -1 1 +256 Dragonfire_Channeling 1843 0 -1 1 +257 Dragonfire_Inspiration 1844 0 -1 1 +258 DauntingPresence 24025 0 -1 1 +259 ProfaneLifeLeech 24026 0 -1 1 +260 ProfaneAgony 5282 0 -1 1 +261 SacredVitality 24027 0 -1 1 +262 SacredVengeance 24028 0 -1 1 +263 DeformityEyes 24029 0 -1 1 +264 DeformityParasite 24031 0 -1 1 +265 DarkSpeech 24033 0 -1 1 +266 DarkWhispers 24034 0 -1 1 +267 MastersWill 24035 0 -1 1 +268 DeformityMadness 24036 0 -1 1 +269 ReflexivePsychosis 24037 0 -1 1 +270 ChosenOfEvil 24038 0 -1 1 +271 Avenging_Strike 4297 0 -1 1 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1 +301 FEAT_WINTERS_BLAST 24741 0 -1 1 +302 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +303 FEAT_SICKENING_GRASP 24743 0 -1 1 +304 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +305 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +306 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +307 FEAT_BORNE_ALOFT 24747 0 -1 1 +308 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +309 FEAT_SHADOW_VEIL 24749 0 -1 1 +310 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +311 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +312 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +313 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +314 FEAT_DROWNING_GLANCE 24754 0 -1 1 +315 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +316 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +317 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +318 FEAT_HURRICANE_BREATH 24758 0 -1 1 +319 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +320 FEAT_FACECHANGER 24760 0 -1 1 +321 **** **** **** **** **** +322 **Metabreath_and_Channeling** **** **** **** **** +323 FEAT_CLINGING_BREATH 4966 0 -1 1 +324 FEAT_LINGERING_BREATH 4967 0 -1 1 +325 FEAT_ENLARGE_BREATH 4968 0 -1 1 +326 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +327 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +328 FEAT_SHAPE_BREATH 4972 0 -1 1 +329 FEAT_SPREAD_BREATH 4973 0 -1 1 +330 FEAT_TEMPEST_BREATH 4974 0 -1 1 +331 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +332 FEAT_EXHALED_BARRIER 4976 0 -1 1 +333 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +334 **** **** **** **** **** +335 **DraconicAuras** **** **** **** **** +336 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +337 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +338 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +339 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +340 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +341 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +342 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +343 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +344 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +345 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +346 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +347 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +348 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +349 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +350 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +351 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +352 FEAT_SECOND_AURA_POWER 1853 0 999 1 +353 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +354 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +355 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +356 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +357 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +358 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +359 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +360 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +361 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +362 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +363 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +364 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +365 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +366 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +367 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +368 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +369 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +370 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +371 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +372 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +373 **** **** **** **** **** +374 **PsionicFeats** **** **** **** **** +375 Psionic_Focus 4818 0 999 1 +376 Invest_Armour 3643 0 -1 1 +377 Mental_Leap 4809 0 -1 1 +378 Psionic_Fist 4800 0 -1 1 +379 Greater_Psionic_Fist 4821 0 -1 1 +380 Psionic_Weapon 4822 0 -1 1 +381 Greater_Psionic_Weapon 4823 0 -1 1 +382 Psionic_Shot 4824 0 -1 1 +383 Greater_Psionic_Shot 4825 0 -1 1 +384 Psionic_Meditation 4827 0 -1 1 +385 Unavoidable_Strike 4830 0 -1 1 +386 Wounding_Attack 4832 0 -1 1 +387 Deep_Impact 4852 0 -1 1 +388 Fell_Shot 4853 0 -1 1 +389 Strength_of_Two 4965 0 -1 1 +390 **** **** **** **** **** +391 **IncarnumFeats** **** **** **** **** +392 InvestEssentiaConversation 8800 0 999 1 +393 HealingSoul 8882 0 999 1 +394 MidnightAugmentation 8884 0 999 1 +395 PsycarnumBlade 8887 0 999 1 +396 DivineSoultouch 8891 0 999 1 +397 PsycarnumInfusion 8896 0 999 1 +398 **** **** **** **** **** +399 **BindingFeats** **** **** **** **** +400 BindVestige 9131 0 -1 1 +401 ExpelVestige 9136 0 -1 1 +402 MalphasArcaneEye 9040 0 999 1 +403 SavnokCallArmor 9043 0 999 1 +404 AndromaliusSee_Invisibility 9048 0 999 1 +405 FocalorAuraSadness 9049 0 999 1 +406 KarsusSenses 9052 0 999 1 +407 **** **** **** **** **** +408 **RacialFeats** **** **** **** **** +409 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +410 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +411 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +412 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +413 FEAT_AVARIEL_DIVE 4645 0 999 1 +414 FEAT_AYUAN_FEAR 4646 0 999 1 +415 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +416 FEAT_AYUAN_DARKNESS 4648 0 999 1 +417 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +418 FEAT_AASIMAR_LIGHT 4650 0 999 1 +419 FEAT_TIEFLING_DARK 4651 0 999 1 +420 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +421 FEAT_SVIRF_BLUR 4653 0 999 1 +422 FEAT_SVIRF_DISGUISE 4654 0 999 1 +423 FEAT_SVIRF_REVERT 4655 0 999 1 +424 FEAT_RAK_DISGUISE 4656 0 999 1 +425 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +426 FEAT_PYUAN_CHARM 4658 0 999 1 +427 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FEAT_WGNOME_SILENCE 4555 0 999 1 +454 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +455 FEAT_HOUND_AID 4574 0 999 1 +456 FEAT_HOUND_AURAMENACE 4548 0 999 1 +457 FEAT_HOUND_CONTFLAME 4514 0 999 1 +458 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +459 FEAT_HOUND_DISGUISE 4513 0 999 1 +460 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +461 FEAT_HOUND_TELEPORT 4516 0 999 1 +462 FEAT_RACE_ENERGYRAY 4856 0 999 1 +463 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +464 FEAT_ELAN_RESISTANCE 4521 0 999 1 +465 FEAT_ELAN_RESILIANCE 4522 0 999 1 +466 FEAT_PSIRACE_STOMP 4524 0 999 1 +467 FEAT_MAENAD_OUTBURST 4525 0 999 1 +468 FEAT_XEPH_BURST 4526 0 999 1 +469 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +470 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +471 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +472 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +473 FEAT_KAPAK_SALIVA 4546 0 999 1 +474 FEAT_IRDA_FLARE 4551 0 999 1 +475 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +476 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +477 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +478 FEAT_MINOR_CHANGE_SHAPE 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FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +530 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +531 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +532 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +533 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +534 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +535 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +536 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +537 Strength_Domain_Power 307 0 999 1 +538 Protection_Domain_Power 308 0 999 1 +539 Death_Domain_Power 310 0 999 1 +540 Air_Domain_Power 311 0 999 1 +541 Destruction_Domain_Power 313 0 999 1 +542 Earth_Domain_Power 314 0 999 1 +543 Fire_Domain_Power 316 0 999 1 +544 Plant_Domain_Power 321 0 999 1 +545 Sun_Domain_Power 322 0 999 1 +546 Travel_Domain_Power 323 0 999 1 +547 Trickery_Domain_Power 324 0 999 1 +548 Water_Domain_Power 325 0 999 1 +549 FEAT_ORC_DOMAIN 4041 0 999 1 +550 FEAT_SLIME_DOMAIN 4043 0 999 1 +551 FEAT_CHARM_DOMAIN 4045 0 999 1 +552 FEAT_FAMILY_DOMAIN 4051 0 999 1 +553 FEAT_HALFLING_DOMAIN 4052 0 999 1 +554 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +555 FEAT_HATRED_DOMAIN 4054 0 999 1 +556 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +557 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +558 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +559 FEAT_SPIDER_DOMAIN 4061 0 999 1 +560 FEAT_BLIGHTBRINGER 2250 0 999 1 +561 **** **** **** **** **** +562 **Templates** **** **** **** **** +563 Celestial_Smite_Evil 22601 0 999 1 +564 Fiendish_Smite_Good 22603 0 999 1 +565 Half_Celestial_Smite_Evil 22605 0 999 1 +566 Half_Celestial_Protection_from_Evil 22606 0 999 1 +567 Half_Celestial_Bless 22607 0 999 1 +568 Half_Celestial_Aid 22608 0 999 1 +569 Half_Celestial_Detect_Evil 22609 0 999 1 +570 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +571 Half_Celestial_Neutralize_Poison 22611 0 999 1 +572 Half_Celestial_HolySmite **** 0 999 1 +573 Half_Celestial_Remove_Disease 22613 0 999 1 +574 Half_Celestial_DispelEvil **** 0 999 1 +575 Half_Celestial_Holy_Word 22615 0 999 1 +576 Half_Celestial_HolyAura 22616 0 999 1 +577 Half_Celestial_Hallow **** 0 999 1 +578 Half_Celestial_Mass_Charm 22618 0 999 1 +579 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +580 Half_Celestial_Resurrection 22620 0 999 1 +581 Half_Celestial_Daylight 22621 0 999 1 +582 Half_Fiendish_Smite_Good 22624 0 999 1 +583 Half_Fiendish_Darkness 22625 0 999 1 +584 Half_Fiendish_Desecrate **** 0 999 1 +585 Half_Fiendish_Unholy_Blight **** 0 999 1 +586 Half_Fiendish_Poison 22628 0 999 1 +587 Half_Fiendish_Contagion 22629 0 999 1 +588 Half_Fiendish_Blasphemy 22630 0 999 1 +589 Half_Fiendish_Unholy_Aura **** 0 999 1 +590 Half_Fiendish_Unhallow **** 0 999 1 +591 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +592 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +593 Half_Fiendish_Destruction 22635 0 999 1 +594 Lich_Fear_Aura 22637 0 999 1 +595 Lich_Paralyzing_Touch 22638 0 999 1 +596 Lich_Appearance 22639 0 999 1 +597 Demilich_Alter_Self 22641 0 999 1 +598 Demilich_Astral_Projection **** 0 999 1 +599 Demilich_Create_Greater_Undead 22643 0 999 1 +600 Demilich_Create_Undead 22644 0 999 1 +601 Demilich_Death_Knell **** 0 999 1 +602 Demilich_Enervation 22646 0 999 1 +603 Demilich_Greater_Dispel_Magic 22647 0 999 1 +604 Demilich_Harm 22648 0 999 1 +605 Demilich_Summon_Creature_I 22649 0 999 1 +606 Demilich_Summon_Creature_II 22650 0 999 1 +607 Demilich_Summon_Creature_III 22651 0 999 1 +608 Demilich_Summon_Creature_IV 22652 0 999 1 +609 Demilich_Summon_Creature_V 22653 0 999 1 +610 Demilich_Summon_Creature_VI 22654 0 999 1 +611 Demilich_Summon_Creature_VII 22655 0 999 1 +612 Demilich_Summon_Creature_VIII 22656 0 999 1 +613 Demilich_Summon_Creature_IX 22657 0 999 1 +614 Demilich_Telekinesis **** 0 999 1 +615 Demilich_Weird 22659 0 999 1 +616 Demilich_Greater_Planar_Ally 22660 0 999 1 +617 HalfDragon_Breath_Weapon 22662 0 999 1 +618 Earth_Strike 5328 0 999 1 +619 BloodedOne_War_Cry 5377 0 999 1 +620 RethDekala_VilefireBlast 5409 0 999 1 +621 RethDekala_MartialSpirit 5410 0 999 1 +622 RethDekala_ThicketOfBlades 5411 0 999 1 +623 RethDekala_DauntingStrike 5412 0 999 1 +624 RethDekala_DeathFromAbove 5413 0 999 1 +625 RethDekala_DisarmingStrike 5414 0 999 1 +626 RethDekala_EntanglingBlade 5415 0 999 1 +627 RethDekala_WallOfBlades 5416 0 999 1 +628 RethDekala_RecoverManeuvers 5417 0 999 1 +629 ArchlichTurnUndead 22701 0 999 1 +630 FEAT_ANIMATE_DEAD 3574 0 999 1 +631 FEAT_PROJECTION 3579 0 999 1 +632 FEAT_END_PROJECTION 3575 0 999 1 +633 **** **** **** **** **** +634 Saint_Bless 22702 0 999 1 +635 Saint_Guidance_Placeholder **** **** **** **** +636 Saint_Resistance 22704 0 999 1 +637 Saint_Virtue 22705 0 999 1 +638 Saint_Protective_Aura 22706 0 999 1 +639 **** **** **** **** **** +640 **WeaponsOfLegacy** **** **** **** **** +641 BBB_Darkvision 22710 0 999 1 +642 BBB_Longstrider 22711 0 999 1 +643 BBB_Lesser_Restoration 22712 0 999 1 +644 BBB_Teleport_SelfOnly 22713 0 999 1 +645 BBB_Protection_from_Evil 22714 0 999 1 +646 BBB_Drowseeker 22715 0 999 1 +647 BBB_ShockingShot 22716 0 999 1 +648 BBB_PierceTheBlackHeart 22717 0 999 1 +649 Steadfast_vigor 22718 0 999 1 +650 Steadfast_slow 22719 0 999 1 +651 Flay_SnakeSting 22720 0 999 1 +652 Flay_WhipWrap 22721 0 999 1 +653 CrimsonRuination_FrozenFate 22722 0 999 1 +654 Devious_DetectThoughts 22723 0 999 1 +655 SimpleBow_TrueSeeing 22724 0 999 1 +656 SimpleBow_Prescience 22725 0 999 1 +657 SimpleBow_Focus 22726 0 999 1 +658 Aradros_Extend 22727 0 999 1 +659 Aradros_Survive 22728 0 999 1 +660 Guurgal_Force 22729 0 999 1 +661 Guurgal_Rage 22730 0 999 1 +662 DivSpark_Fear 22731 0 999 1 +663 DivSpark_Light 22732 0 999 1 +664 Wargirds_Haste 22733 0 999 1 +665 Wargirds_Stoneskin 22734 0 999 1 +666 DesertWind_FierySlash 22735 0 999 1 +667 DesertWind_HowlingWind 22736 0 999 1 +668 DesertWind_FanFlames 22737 0 999 1 +669 DesertWind_DustDesert 22738 0 999 1 +670 Mindsplinter_VirtueDenied 22739 0 999 1 +671 Mindsplinter_KissOfDeath 22740 0 999 1 +672 Mindsplinter_BattleShriek 22741 0 999 1 +673 Mindsplinter_RuinousHowl 22742 0 999 1 +674 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +675 NotchedSpear_ConcealmentKraken 22744 0 999 1 +676 NotchedSpear_ScionSea 22745 0 999 1 +677 NotchedSpear_CommandSeaChildren 22746 0 999 1 +678 Ur_SwiftStride 22747 0 999 1 +679 Ur_HealingTotem 22748 0 999 1 +680 Ur_SavageTransformation 22749 0 999 1 +681 FlamecastersBolt_MarkTarget 22750 0 999 1 +682 FlamecastersBolt_Morale 22751 0 999 1 +683 FlamecastersBolt_Fireball 22752 0 999 1 +684 StalkersBow_StalkersInsight 22753 0 999 1 +685 StalkersBow_Ethereal 22754 0 999 1 +686 Exordius_Guidance 22755 0 999 1 +687 Exordius_Cure 22756 0 999 1 +688 Exordius_Dismissal 22757 0 999 1 +689 Caladbolg_Imprison 22758 0 999 1 +690 HammerWitches_Detect 22759 0 999 1 +691 HammerWitches_Spellbreaker 22760 0 999 1 +692 HammerWitches_AMF 22761 0 999 1 +693 HammerWitches_Dispel 22762 0 999 1 +694 HammerWitches_Mantle 22763 0 999 1 +695 SlingOfTheDireWind_StunningStone 22764 0 999 1 +696 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +697 SlingOfTheDireWind_WindWall 22766 0 999 1 +698 Treebrother_Shillelagh 22767 0 999 1 +699 Treebrother_Charm_Plant 22768 0 999 1 +700 Treebrother_Entangle 22769 0 999 1 +701 Treebrother_Owls_Insight 22770 0 999 1 +702 Treebrother_Changestaff 22771 0 999 1 +703 FullMoonsTrick_Rage 22772 0 999 1 +704 FullMoonsTrick_Invis 22773 0 999 1 +705 FiendkillersFlail_Darkvis 22774 0 999 1 +706 FiendkillersFlail_Detect 22775 0 999 1 +707 ScalesBalance_Detect 22776 0 999 1 +708 ScalesBalance_Cure 22777 0 999 1 +709 ScalesBalance_Knell 22778 0 999 1 +710 ScalesBalance_Enerv 22779 0 999 1 +711 ScalesBalance_Heal 22780 0 999 1 +712 ScalesBalance_Finger 22781 0 999 1 +713 ShishiO_Charm 22782 0 999 1 +714 ShishiO_Summon 22783 0 999 1 +715 ShishiO_Poly 22784 0 999 1 +716 ShishiO_Shout 22785 0 999 1 +717 Dymondheart_ShedBolts 22786 0 999 1 +718 Dymondheart_Deflect 22787 0 999 1 +719 Dymondheart_Daylight 22788 0 999 1 +720 Dymondheart_Cure 22789 0 999 1 +721 Dymondheart_Banish 22790 0 999 1 +722 Sunsword_Daylight 22791 0 999 1 +723 Sunsword_Death_Ward 22792 0 999 1 +724 Sunsword_Banish 22793 0 999 1 +725 Sunsword_Undeath 22794 0 999 1 +726 Blackrazor_Detect 22795 0 999 1 +727 Blackrazor_Knell 22796 0 999 1 +728 Blackrazor_Haste 22797 0 999 1 +729 Ramethene_Detect 22798 0 999 1 +730 Ramethene_Smite 22799 0 999 1 +731 Ramethene_Resist_Elements 22800 0 999 1 +732 Ramethene_Cloudkill 22801 0 999 1 +733 Ramethene_SuddenMaximize 22802 0 999 1 +734 Ramethene_Horrid_Wilting 22803 0 999 1 +735 Wyrmbane_Cause_Fear 22804 0 999 1 +736 Wyrmbane_Lightning_Bolt 22805 0 999 1 +737 Wyrmbane_Sudden_Emp 22806 0 999 1 +738 Wyrmbane_Breath_Lightning 22807 0 999 1 +739 Whelm_Detect_Giant 22808 0 999 1 +740 Whelm_Locate_Object 22809 0 999 1 +741 Whelm_Detect_Goblin 22810 0 999 1 +742 Ravenkind_Dancing_Lights 22811 0 999 1 +743 Ravenkind_Light 22812 0 999 1 +744 Ravenkind_Flare 22813 0 999 1 +745 Ravenkind_Detect_Undead 22814 0 999 1 +746 Ravenkind_Halt_Undead 22815 0 999 1 +747 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +748 Ravenkind_Daylight 22817 0 999 1 +749 Ravenkind_Death_Ward 22818 0 999 1 +750 Ravenkind_Break_Enchantment 22819 0 999 1 +751 Ravenkind_Mass_Heal 22820 0 999 1 +752 LastCitadel_LeadingTheAttack 22821 0 999 1 +753 LastCitadel_Prayer 22822 0 999 1 +754 LastCitadel_Remove_Fear 22823 0 999 1 +755 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +756 LastCitadel_Blade_Barrier 22825 0 999 1 +757 LastCitadel_Heal 22826 0 999 1 +758 Unfettered_ChargingMinotaur 22827 0 999 1 +759 Unfettered_ENLARGE_PERSON 22828 0 999 1 +760 Unfettered_Etherealness 22829 0 999 1 +761 Unfettered_Stoneskin 22830 0 999 1 +762 Unfettered_Mordenkainens_Sword 22831 0 999 1 +763 Hillcrusher_Earthen_Might 22832 0 999 1 +764 Hillcrusher_Soften_Earth 22833 0 999 1 +765 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +766 Hillcrusher_Raise_the_Earth 22835 0 999 1 +767 Hillcrusher_Shake_the_Earth 22836 0 999 1 +768 DesertWindToB_BurningBlade 22837 0 999 1 +769 DesertWindToB_FanTheFlames 22838 0 999 1 +770 DesertWindToB_WyrmsFlame 22839 0 999 1 +771 Faithful_Detect_Evil 22840 0 999 1 +772 Faithful_Lesser_Restoration 22841 0 999 1 +773 Faithful_Restoration 22842 0 999 1 +774 Faithful_Resiliency 22843 0 999 1 +775 Faithful_ImmortalFortitude 22844 0 999 1 +776 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +777 SupernalClarity_PsychicPoise 22846 0 999 1 +778 SupernalClarity_Haste 22847 0 999 1 +779 SupernalClarity_Freeeeeedom 22848 0 999 1 +780 SupernalClarity_Time_Stop 22849 0 999 1 +781 Kamate_SteelWind 22850 0 999 1 +782 Kamate_ShockingGrasp 22851 0 999 1 +783 Kamate_Lightning_Bolt 22852 0 999 1 +784 Kamate_Chain_Lightning 22853 0 999 1 +785 Kamate_True_Strike 22854 0 999 1 +786 Eventide_CometThrow 22855 0 999 1 +787 Eventide_BafflingDefense 22856 0 999 1 +788 Eventide_Improved_Invisibility 22857 0 999 1 +789 Umbral_Invisibility 22858 0 999 1 +790 Umbral_Shadowstep 22859 0 999 1 +791 TigerFang_FrenziedCharge 22860 0 999 1 +792 TigerFang_BattleFever 22861 0 999 1 +793 TigerFang_Haste 22862 0 999 1 +794 Bullybasher_KnockSilly 22863 0 999 1 +795 Bullybasher_StoneGathering 22864 0 999 1 +796 Bullybasher_LightningPunch 22865 0 999 1 +797 Bullybasher_GiantBearing 26000 0 999 1 +798 Lorestealer_Read_Magic 22866 0 999 1 +799 Lorestealer_DetectMagic 22867 0 999 1 +800 Lorestealer_Axecasting 22868 0 999 1 +801 Durindana_Daylight 22869 0 999 1 +802 Durindana_Death_Ward 22870 0 999 1 +803 Durindana_Hallow 22871 0 999 1 +804 Durindana_Dazzle 22872 0 999 1 +805 Thaas_Detect_Demon 22873 0 999 1 +806 Thaas_ObstructSummoning 22874 0 999 1 +807 Thaas_Banishment 22875 0 999 1 +808 Thaas_Teleport 22876 0 999 1 +809 Quickspur_Entropic_Shield 22877 0 999 1 +810 Quickspur_Resist_Elements 22878 0 999 1 +811 Quickspur_PhantomSteed 22879 0 999 1 +812 Quickspur_Blur 22880 0 999 1 +813 Quickspur_Stoneskin 22881 0 999 1 +814 BES_FIRE_OF_THE_HEART 22882 0 999 1 +815 BES_ENTHRALLING_LIGHT 22883 0 999 1 +816 BES_COLOR_SPRAY 22884 0 999 1 +817 BES_BLINDING_FLASH 22885 0 999 1 +818 BES_SHOOTING_STARS 22886 0 999 1 +819 BES_GLITTERING_MOTES 22887 0 999 1 +820 BES_TWINKLE 22888 0 999 1 +821 BES_SILVER_STARLIGHT 22889 0 999 1 +822 BES_STARLIGHT_DISPELLING 22890 0 999 1 +823 BES_TALES_IN_THE_SKY 22891 0 999 1 +824 BES_CALL_DOWN_A_STAR 22892 0 999 1 +825 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_healer.2da b/nwn/nwnprc/trunk/2das/cls_feat_healer.2da index 734ba7f7..d4b5891d 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_healer.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_healer.2da @@ -255,674 +255,675 @@ 251 CombatMove_RadialMaster3 3415 3 1 1 252 **** **** **** **** **** 253 **GeneralActivatableFeats** **** **** **** **** -254 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -255 FEAT_PLANT_CONTROL 25993 0 -1 1 -256 FEAT_FAV_COMPANIONS 25994 0 -1 1 -257 RangedDisarm 5192 0 -1 1 -258 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -259 DivineIntercession 5283 0 -1 1 -260 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -261 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -262 FEAT_ATTUNE_GEM 2472 0 -1 1 -263 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -264 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -265 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -266 FEAT_HOLYRADIANCE 3164 0 -1 1 -267 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -268 FEAT_MANYSHOT 3306 0 -1 1 -269 FEAT_IMP_MANYSHOT 3350 0 -1 1 -270 Pinpoint_Accuracy 3351 0 -1 1 -271 FEAT_SERVHEAVEN 3355 0 -1 1 -272 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -273 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -274 Cloak_Dance 4817 0 -1 1 -275 Reckless_Offense 4816 0 -1 1 -276 ZoneOfAnimation 2891 0 -1 1 -277 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -278 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -279 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -280 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -281 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -282 Dragonfire_Assault 1842 0 -1 1 -283 Dragonfire_Channeling 1843 0 -1 1 -284 Dragonfire_Inspiration 1844 0 -1 1 -285 DauntingPresence 24025 0 -1 1 -286 ProfaneLifeLeech 24026 0 -1 1 -287 ProfaneAgony 5282 0 -1 1 -288 SacredVitality 24027 0 -1 1 -289 SacredVengeance 24028 0 -1 1 -290 DeformityEyes 24029 0 -1 1 -291 DeformityParasite 24031 0 -1 1 -292 DarkSpeech 24033 0 -1 1 -293 DarkWhispers 24034 0 -1 1 -294 MastersWill 24035 0 -1 1 -295 DeformityMadness 24036 0 -1 1 -296 ReflexivePsychosis 24037 0 -1 1 -297 ChosenOfEvil 24038 0 -1 1 -298 Avenging_Strike 4297 0 -1 1 -299 SnowflakeWardance 4489 0 -1 1 -300 MasterWand 5312 0 -1 1 -301 RecklessWandWielder 5313 0 -1 1 -302 DoubleWandWielder 5315 0 -1 1 -303 Wandstrike 5316 0 -1 1 -304 Snap_Kick 4398 0 -1 1 -305 HighSwordLowAxe 5288 0 -1 1 -306 HammersEdge 5289 0 -1 1 -307 AnvilofThunder 5290 0 -1 1 -308 ScorpionsGrasp 5178 0 -1 1 -309 WeaponAndTorch 5291 0 -1 1 -310 ShieldCharge 3256 0 -1 1 -311 ShieldSlam 3257 0 -1 1 -312 AwesomeBlow 5370 0 -1 1 -313 Spinning_Halberd 5287 0 -1 1 -314 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -315 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -316 FEAT_RAY_SLEEP 2222 0 999 1 -317 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -318 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -319 FEAT_RAY_FEAR 2225 0 999 1 -320 FEAT_RAY_SLOW 2226 0 999 1 -321 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -322 BonesOfTheEarth_Feat 2864 0 999 1 -323 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -324 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -325 FEAT_FIERY_BURST 24739 0 -1 1 -326 FEAT_STORM_BOLT 24740 0 -1 1 -327 FEAT_WINTERS_BLAST 24741 0 -1 1 -328 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -329 FEAT_SICKENING_GRASP 24743 0 -1 1 -330 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -331 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -332 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -333 FEAT_BORNE_ALOFT 24747 0 -1 1 -334 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -335 FEAT_SHADOW_VEIL 24749 0 -1 1 -336 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -337 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -338 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -339 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -340 FEAT_DROWNING_GLANCE 24754 0 -1 1 -341 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -342 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -343 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -344 FEAT_HURRICANE_BREATH 24758 0 -1 1 -345 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -346 FEAT_FACECHANGER 24760 0 -1 1 -347 **** **** **** **** **** -348 **Metabreath_and_Channeling** **** **** **** **** -349 FEAT_CLINGING_BREATH 4966 0 -1 1 -350 FEAT_LINGERING_BREATH 4967 0 -1 1 -351 FEAT_ENLARGE_BREATH 4968 0 -1 1 -352 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -353 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -354 FEAT_SHAPE_BREATH 4972 0 -1 1 -355 FEAT_SPREAD_BREATH 4973 0 -1 1 -356 FEAT_TEMPEST_BREATH 4974 0 -1 1 -357 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -358 FEAT_EXHALED_BARRIER 4976 0 -1 1 -359 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -360 **** **** **** **** **** -361 **DraconicAuras** **** **** **** **** -362 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -363 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -364 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -365 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -366 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -367 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -368 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -369 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -370 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -371 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -372 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -373 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -374 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -375 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -376 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -377 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -378 FEAT_SECOND_AURA_POWER 1853 0 999 1 -379 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -380 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -381 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -382 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -383 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -384 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -385 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -386 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -387 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -388 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -389 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -390 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -391 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -392 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -393 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -394 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -395 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -396 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -397 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -398 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -399 **** **** **** **** **** -400 **PsionicFeats** **** **** **** **** -401 Psionic_Focus 4818 0 999 1 -402 Invest_Armour 3643 0 -1 1 -403 Mental_Leap 4809 0 -1 1 -404 Psionic_Fist 4800 0 -1 1 -405 Greater_Psionic_Fist 4821 0 -1 1 -406 Psionic_Weapon 4822 0 -1 1 -407 Greater_Psionic_Weapon 4823 0 -1 1 -408 Psionic_Shot 4824 0 -1 1 -409 Greater_Psionic_Shot 4825 0 -1 1 -410 Psionic_Meditation 4827 0 -1 1 -411 Unavoidable_Strike 4830 0 -1 1 -412 Wounding_Attack 4832 0 -1 1 -413 Deep_Impact 4852 0 -1 1 -414 Fell_Shot 4853 0 -1 1 -415 Strength_of_Two 4965 0 -1 1 -416 **** **** **** **** **** -417 **IncarnumFeats** **** **** **** **** -418 InvestEssentiaConversation 8800 0 999 1 -419 HealingSoul 8882 0 999 1 -420 MidnightAugmentation 8884 0 999 1 -421 PsycarnumBlade 8887 0 999 1 -422 DivineSoultouch 8891 0 999 1 -423 PsycarnumInfusion 8896 0 999 1 -424 **** **** **** **** **** -425 **BindingFeats** **** **** **** **** -426 BindVestige 9131 0 -1 1 -427 ExpelVestige 9136 0 -1 1 -428 MalphasArcaneEye 9040 0 999 1 -429 SavnokCallArmor 9043 0 999 1 -430 AndromaliusSee_Invisibility 9048 0 999 1 -431 FocalorAuraSadness 9049 0 999 1 -432 KarsusSenses 9052 0 999 1 -433 **** **** **** **** **** -434 **RacialFeats** **** **** **** **** -435 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -436 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -437 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -438 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -439 FEAT_AVARIEL_DIVE 4645 0 999 1 -440 FEAT_AYUAN_FEAR 4646 0 999 1 -441 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -442 FEAT_AYUAN_DARKNESS 4648 0 999 1 -443 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -444 FEAT_AASIMAR_LIGHT 4650 0 999 1 -445 FEAT_TIEFLING_DARK 4651 0 999 1 -446 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -447 FEAT_SVIRF_BLUR 4653 0 999 1 -448 FEAT_SVIRF_DISGUISE 4654 0 999 1 -449 FEAT_SVIRF_REVERT 4655 0 999 1 -450 FEAT_RAK_DISGUISE 4656 0 999 1 -451 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -452 FEAT_PYUAN_CHARM 4658 0 999 1 -453 FEAT_PYUAN_DARKNESS 4659 0 999 1 -454 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -455 FEAT_PYUAN_FEAR 4661 0 999 1 -456 FEAT_PIXIE_INVIS 4662 0 999 1 -457 FEAT_PIXIE_CONFUSE 4663 0 999 1 -458 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -459 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -460 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -461 FEAT_PIXIE_REVERT 4667 0 999 1 -462 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -463 FEAT_ILLITHID_CHARM 4669 0 999 1 -464 FEAT_ILLITHID_BLAST 4670 0 999 1 -465 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -466 FEAT_GITHZERAI_DAZE 4672 0 999 1 -467 FEAT_GITHYANKI_DAZE 4673 0 999 1 -468 FEAT_GITHYANKI_BLUR 4674 0 999 1 -469 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -470 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -471 FEAT_FEYRI_DARKNESS 4677 0 999 1 -472 FEAT_FEYRI_ENERVATION 4678 0 999 1 -473 FEAT_FEYRI_ALTER 4679 0 999 1 -474 FEAT_FEYRI_REVERT 4680 0 999 1 -475 FEAT_DUERGAR_INVIS 4681 0 999 1 -476 FEAT_DROW_DARKNESS 4682 0 999 1 -477 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -478 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -479 FEAT_WGNOME_SILENCE 4555 0 999 1 -480 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -481 FEAT_HOUND_AID 4574 0 999 1 -482 FEAT_HOUND_AURAMENACE 4548 0 999 1 -483 FEAT_HOUND_CONTFLAME 4514 0 999 1 -484 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -485 FEAT_HOUND_DISGUISE 4513 0 999 1 -486 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -487 FEAT_HOUND_TELEPORT 4516 0 999 1 -488 FEAT_RACE_ENERGYRAY 4856 0 999 1 -489 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -490 FEAT_ELAN_RESISTANCE 4521 0 999 1 -491 FEAT_ELAN_RESILIANCE 4522 0 999 1 -492 FEAT_PSIRACE_STOMP 4524 0 999 1 -493 FEAT_MAENAD_OUTBURST 4525 0 999 1 -494 FEAT_XEPH_BURST 4526 0 999 1 -495 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -496 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -497 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -498 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -499 FEAT_KAPAK_SALIVA 4546 0 999 1 -500 FEAT_IRDA_FLARE 4551 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**** -552 **BonusDomains** **** **** **** **** -553 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -554 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -555 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -556 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -557 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -558 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -559 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -560 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -561 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -562 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -563 Strength_Domain_Power 307 0 999 1 -564 Protection_Domain_Power 308 0 999 1 -565 Death_Domain_Power 310 0 999 1 -566 Air_Domain_Power 311 0 999 1 -567 Destruction_Domain_Power 313 0 999 1 -568 Earth_Domain_Power 314 0 999 1 -569 Fire_Domain_Power 316 0 999 1 -570 Plant_Domain_Power 321 0 999 1 -571 Sun_Domain_Power 322 0 999 1 -572 Travel_Domain_Power 323 0 999 1 -573 Trickery_Domain_Power 324 0 999 1 -574 Water_Domain_Power 325 0 999 1 -575 FEAT_ORC_DOMAIN 4041 0 999 1 -576 FEAT_SLIME_DOMAIN 4043 0 999 1 -577 FEAT_CHARM_DOMAIN 4045 0 999 1 -578 FEAT_FAMILY_DOMAIN 4051 0 999 1 -579 FEAT_HALFLING_DOMAIN 4052 0 999 1 -580 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -581 FEAT_HATRED_DOMAIN 4054 0 999 1 -582 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -583 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -584 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -585 FEAT_SPIDER_DOMAIN 4061 0 999 1 -586 FEAT_BLIGHTBRINGER 2250 0 999 1 -587 **** **** **** **** **** -588 **Templates** **** **** **** **** -589 Celestial_Smite_Evil 22601 0 999 1 -590 Fiendish_Smite_Good 22603 0 999 1 -591 Half_Celestial_Smite_Evil 22605 0 999 1 -592 Half_Celestial_Protection_from_Evil 22606 0 999 1 -593 Half_Celestial_Bless 22607 0 999 1 -594 Half_Celestial_Aid 22608 0 999 1 -595 Half_Celestial_Detect_Evil 22609 0 999 1 -596 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -597 Half_Celestial_Neutralize_Poison 22611 0 999 1 -598 Half_Celestial_HolySmite **** 0 999 1 -599 Half_Celestial_Remove_Disease 22613 0 999 1 -600 Half_Celestial_DispelEvil **** 0 999 1 -601 Half_Celestial_Holy_Word 22615 0 999 1 -602 Half_Celestial_HolyAura 22616 0 999 1 -603 Half_Celestial_Hallow **** 0 999 1 -604 Half_Celestial_Mass_Charm 22618 0 999 1 -605 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -606 Half_Celestial_Resurrection 22620 0 999 1 -607 Half_Celestial_Daylight 22621 0 999 1 -608 Half_Fiendish_Smite_Good 22624 0 999 1 -609 Half_Fiendish_Darkness 22625 0 999 1 -610 Half_Fiendish_Desecrate **** 0 999 1 -611 Half_Fiendish_Unholy_Blight **** 0 999 1 -612 Half_Fiendish_Poison 22628 0 999 1 -613 Half_Fiendish_Contagion 22629 0 999 1 -614 Half_Fiendish_Blasphemy 22630 0 999 1 -615 Half_Fiendish_Unholy_Aura **** 0 999 1 -616 Half_Fiendish_Unhallow **** 0 999 1 -617 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -618 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -619 Half_Fiendish_Destruction 22635 0 999 1 -620 Lich_Fear_Aura 22637 0 999 1 -621 Lich_Paralyzing_Touch 22638 0 999 1 -622 Lich_Appearance 22639 0 999 1 -623 Demilich_Alter_Self 22641 0 999 1 -624 Demilich_Astral_Projection **** 0 999 1 -625 Demilich_Create_Greater_Undead 22643 0 999 1 -626 Demilich_Create_Undead 22644 0 999 1 -627 Demilich_Death_Knell **** 0 999 1 -628 Demilich_Enervation 22646 0 999 1 -629 Demilich_Greater_Dispel_Magic 22647 0 999 1 -630 Demilich_Harm 22648 0 999 1 -631 Demilich_Summon_Creature_I 22649 0 999 1 -632 Demilich_Summon_Creature_II 22650 0 999 1 -633 Demilich_Summon_Creature_III 22651 0 999 1 -634 Demilich_Summon_Creature_IV 22652 0 999 1 -635 Demilich_Summon_Creature_V 22653 0 999 1 -636 Demilich_Summon_Creature_VI 22654 0 999 1 -637 Demilich_Summon_Creature_VII 22655 0 999 1 -638 Demilich_Summon_Creature_VIII 22656 0 999 1 -639 Demilich_Summon_Creature_IX 22657 0 999 1 -640 Demilich_Telekinesis **** 0 999 1 -641 Demilich_Weird 22659 0 999 1 -642 Demilich_Greater_Planar_Ally 22660 0 999 1 -643 HalfDragon_Breath_Weapon 22662 0 999 1 -644 Earth_Strike 5328 0 999 1 -645 BloodedOne_War_Cry 5377 0 999 1 -646 RethDekala_VilefireBlast 5409 0 999 1 -647 RethDekala_MartialSpirit 5410 0 999 1 -648 RethDekala_ThicketOfBlades 5411 0 999 1 -649 RethDekala_DauntingStrike 5412 0 999 1 -650 RethDekala_DeathFromAbove 5413 0 999 1 -651 RethDekala_DisarmingStrike 5414 0 999 1 -652 RethDekala_EntanglingBlade 5415 0 999 1 -653 RethDekala_WallOfBlades 5416 0 999 1 -654 RethDekala_RecoverManeuvers 5417 0 999 1 -655 ArchlichTurnUndead 22701 0 999 1 -656 FEAT_ANIMATE_DEAD 3574 0 999 1 -657 FEAT_PROJECTION 3579 0 999 1 -658 FEAT_END_PROJECTION 3575 0 999 1 -659 **** **** **** **** **** -660 Saint_Bless 22702 0 999 1 -661 Saint_Guidance_Placeholder **** **** **** **** -662 Saint_Resistance 22704 0 999 1 -663 Saint_Virtue 22705 0 999 1 -664 Saint_Protective_Aura 22706 0 999 1 -665 **** **** **** **** **** -666 **WeaponsOfLegacy** **** **** **** **** -667 BBB_Darkvision 22710 0 999 1 -668 BBB_Longstrider 22711 0 999 1 -669 BBB_Lesser_Restoration 22712 0 999 1 -670 BBB_Teleport_SelfOnly 22713 0 999 1 -671 BBB_Protection_from_Evil 22714 0 999 1 -672 BBB_Drowseeker 22715 0 999 1 -673 BBB_ShockingShot 22716 0 999 1 -674 BBB_PierceTheBlackHeart 22717 0 999 1 -675 Steadfast_vigor 22718 0 999 1 -676 Steadfast_slow 22719 0 999 1 -677 Flay_SnakeSting 22720 0 999 1 -678 Flay_WhipWrap 22721 0 999 1 -679 CrimsonRuination_FrozenFate 22722 0 999 1 -680 Devious_DetectThoughts 22723 0 999 1 -681 SimpleBow_TrueSeeing 22724 0 999 1 -682 SimpleBow_Prescience 22725 0 999 1 -683 SimpleBow_Focus 22726 0 999 1 -684 Aradros_Extend 22727 0 999 1 -685 Aradros_Survive 22728 0 999 1 -686 Guurgal_Force 22729 0 999 1 -687 Guurgal_Rage 22730 0 999 1 -688 DivSpark_Fear 22731 0 999 1 -689 DivSpark_Light 22732 0 999 1 -690 Wargirds_Haste 22733 0 999 1 -691 Wargirds_Stoneskin 22734 0 999 1 -692 DesertWind_FierySlash 22735 0 999 1 -693 DesertWind_HowlingWind 22736 0 999 1 -694 DesertWind_FanFlames 22737 0 999 1 -695 DesertWind_DustDesert 22738 0 999 1 -696 Mindsplinter_VirtueDenied 22739 0 999 1 -697 Mindsplinter_KissOfDeath 22740 0 999 1 -698 Mindsplinter_BattleShriek 22741 0 999 1 -699 Mindsplinter_RuinousHowl 22742 0 999 1 -700 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -701 NotchedSpear_ConcealmentKraken 22744 0 999 1 -702 NotchedSpear_ScionSea 22745 0 999 1 -703 NotchedSpear_CommandSeaChildren 22746 0 999 1 -704 Ur_SwiftStride 22747 0 999 1 -705 Ur_HealingTotem 22748 0 999 1 -706 Ur_SavageTransformation 22749 0 999 1 -707 FlamecastersBolt_MarkTarget 22750 0 999 1 -708 FlamecastersBolt_Morale 22751 0 999 1 -709 FlamecastersBolt_Fireball 22752 0 999 1 -710 StalkersBow_StalkersInsight 22753 0 999 1 -711 StalkersBow_Ethereal 22754 0 999 1 -712 Exordius_Guidance 22755 0 999 1 -713 Exordius_Cure 22756 0 999 1 -714 Exordius_Dismissal 22757 0 999 1 -715 Caladbolg_Imprison 22758 0 999 1 -716 HammerWitches_Detect 22759 0 999 1 -717 HammerWitches_Spellbreaker 22760 0 999 1 -718 HammerWitches_AMF 22761 0 999 1 -719 HammerWitches_Dispel 22762 0 999 1 -720 HammerWitches_Mantle 22763 0 999 1 -721 SlingOfTheDireWind_StunningStone 22764 0 999 1 -722 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -723 SlingOfTheDireWind_WindWall 22766 0 999 1 -724 Treebrother_Shillelagh 22767 0 999 1 -725 Treebrother_Charm_Plant 22768 0 999 1 -726 Treebrother_Entangle 22769 0 999 1 -727 Treebrother_Owls_Insight 22770 0 999 1 -728 Treebrother_Changestaff 22771 0 999 1 -729 FullMoonsTrick_Rage 22772 0 999 1 -730 FullMoonsTrick_Invis 22773 0 999 1 -731 FiendkillersFlail_Darkvis 22774 0 999 1 -732 FiendkillersFlail_Detect 22775 0 999 1 -733 ScalesBalance_Detect 22776 0 999 1 -734 ScalesBalance_Cure 22777 0 999 1 -735 ScalesBalance_Knell 22778 0 999 1 -736 ScalesBalance_Enerv 22779 0 999 1 -737 ScalesBalance_Heal 22780 0 999 1 -738 ScalesBalance_Finger 22781 0 999 1 -739 ShishiO_Charm 22782 0 999 1 -740 ShishiO_Summon 22783 0 999 1 -741 ShishiO_Poly 22784 0 999 1 -742 ShishiO_Shout 22785 0 999 1 -743 Dymondheart_ShedBolts 22786 0 999 1 -744 Dymondheart_Deflect 22787 0 999 1 -745 Dymondheart_Daylight 22788 0 999 1 -746 Dymondheart_Cure 22789 0 999 1 -747 Dymondheart_Banish 22790 0 999 1 -748 Sunsword_Daylight 22791 0 999 1 -749 Sunsword_Death_Ward 22792 0 999 1 -750 Sunsword_Banish 22793 0 999 1 -751 Sunsword_Undeath 22794 0 999 1 -752 Blackrazor_Detect 22795 0 999 1 -753 Blackrazor_Knell 22796 0 999 1 -754 Blackrazor_Haste 22797 0 999 1 -755 Ramethene_Detect 22798 0 999 1 -756 Ramethene_Smite 22799 0 999 1 -757 Ramethene_Resist_Elements 22800 0 999 1 -758 Ramethene_Cloudkill 22801 0 999 1 -759 Ramethene_SuddenMaximize 22802 0 999 1 -760 Ramethene_Horrid_Wilting 22803 0 999 1 -761 Wyrmbane_Cause_Fear 22804 0 999 1 -762 Wyrmbane_Lightning_Bolt 22805 0 999 1 -763 Wyrmbane_Sudden_Emp 22806 0 999 1 -764 Wyrmbane_Breath_Lightning 22807 0 999 1 -765 Whelm_Detect_Giant 22808 0 999 1 -766 Whelm_Locate_Object 22809 0 999 1 -767 Whelm_Detect_Goblin 22810 0 999 1 -768 Ravenkind_Dancing_Lights 22811 0 999 1 -769 Ravenkind_Light 22812 0 999 1 -770 Ravenkind_Flare 22813 0 999 1 -771 Ravenkind_Detect_Undead 22814 0 999 1 -772 Ravenkind_Halt_Undead 22815 0 999 1 -773 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -774 Ravenkind_Daylight 22817 0 999 1 -775 Ravenkind_Death_Ward 22818 0 999 1 -776 Ravenkind_Break_Enchantment 22819 0 999 1 -777 Ravenkind_Mass_Heal 22820 0 999 1 -778 LastCitadel_LeadingTheAttack 22821 0 999 1 -779 LastCitadel_Prayer 22822 0 999 1 -780 LastCitadel_Remove_Fear 22823 0 999 1 -781 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -782 LastCitadel_Blade_Barrier 22825 0 999 1 -783 LastCitadel_Heal 22826 0 999 1 -784 Unfettered_ChargingMinotaur 22827 0 999 1 -785 Unfettered_ENLARGE_PERSON 22828 0 999 1 -786 Unfettered_Etherealness 22829 0 999 1 -787 Unfettered_Stoneskin 22830 0 999 1 -788 Unfettered_Mordenkainens_Sword 22831 0 999 1 -789 Hillcrusher_Earthen_Might 22832 0 999 1 -790 Hillcrusher_Soften_Earth 22833 0 999 1 -791 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -792 Hillcrusher_Raise_the_Earth 22835 0 999 1 -793 Hillcrusher_Shake_the_Earth 22836 0 999 1 -794 DesertWindToB_BurningBlade 22837 0 999 1 -795 DesertWindToB_FanTheFlames 22838 0 999 1 -796 DesertWindToB_WyrmsFlame 22839 0 999 1 -797 Faithful_Detect_Evil 22840 0 999 1 -798 Faithful_Lesser_Restoration 22841 0 999 1 -799 Faithful_Restoration 22842 0 999 1 -800 Faithful_Resiliency 22843 0 999 1 -801 Faithful_ImmortalFortitude 22844 0 999 1 -802 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -803 SupernalClarity_PsychicPoise 22846 0 999 1 -804 SupernalClarity_Haste 22847 0 999 1 -805 SupernalClarity_Freeeeeedom 22848 0 999 1 -806 SupernalClarity_Time_Stop 22849 0 999 1 -807 Kamate_SteelWind 22850 0 999 1 -808 Kamate_ShockingGrasp 22851 0 999 1 -809 Kamate_Lightning_Bolt 22852 0 999 1 -810 Kamate_Chain_Lightning 22853 0 999 1 -811 Kamate_True_Strike 22854 0 999 1 -812 Eventide_CometThrow 22855 0 999 1 -813 Eventide_BafflingDefense 22856 0 999 1 -814 Eventide_Improved_Invisibility 22857 0 999 1 -815 Umbral_Invisibility 22858 0 999 1 -816 Umbral_Shadowstep 22859 0 999 1 -817 TigerFang_FrenziedCharge 22860 0 999 1 -818 TigerFang_BattleFever 22861 0 999 1 -819 TigerFang_Haste 22862 0 999 1 -820 Bullybasher_KnockSilly 22863 0 999 1 -821 Bullybasher_StoneGathering 22864 0 999 1 -822 Bullybasher_LightningPunch 22865 0 999 1 -823 Bullybasher_GiantBearing 26000 0 999 1 -824 Lorestealer_Read_Magic 22866 0 999 1 -825 Lorestealer_DetectMagic 22867 0 999 1 -826 Lorestealer_Axecasting 22868 0 999 1 -827 Durindana_Daylight 22869 0 999 1 -828 Durindana_Death_Ward 22870 0 999 1 -829 Durindana_Hallow 22871 0 999 1 -830 Durindana_Dazzle 22872 0 999 1 -831 Thaas_Detect_Demon 22873 0 999 1 -832 Thaas_ObstructSummoning 22874 0 999 1 -833 Thaas_Banishment 22875 0 999 1 -834 Thaas_Teleport 22876 0 999 1 -835 Quickspur_Entropic_Shield 22877 0 999 1 -836 Quickspur_Resist_Elements 22878 0 999 1 -837 Quickspur_PhantomSteed 22879 0 999 1 -838 Quickspur_Blur 22880 0 999 1 -839 Quickspur_Stoneskin 22881 0 999 1 -840 BES_FIRE_OF_THE_HEART 22882 0 999 1 -841 BES_ENTHRALLING_LIGHT 22883 0 999 1 -842 BES_COLOR_SPRAY 22884 0 999 1 -843 BES_BLINDING_FLASH 22885 0 999 1 -844 BES_SHOOTING_STARS 22886 0 999 1 -845 BES_GLITTERING_MOTES 22887 0 999 1 -846 BES_TWINKLE 22888 0 999 1 -847 BES_SILVER_STARLIGHT 22889 0 999 1 -848 BES_STARLIGHT_DISPELLING 22890 0 999 1 -849 BES_TALES_IN_THE_SKY 22891 0 999 1 -850 BES_CALL_DOWN_A_STAR 22892 0 999 1 -851 ###cls_feat_allBaseClasses_END### **** **** **** **** -852 ReservedBelowForISCAndESS **** **** **** **** -853 FEAT_WANDER_UNSEEN 5028 0 99 1 -854 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -855 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -856 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -857 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -858 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -859 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -860 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -861 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -862 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -863 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -864 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -865 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -866 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -867 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -868 EPIC_SPELL_DEATHMARK 5058 0 99 2 -869 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -870 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -871 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -872 EPIC_SPELL_DULLBLADES 5066 0 99 2 -873 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -874 EPIC_SPELL_ENSLAVE 5070 0 99 2 -875 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -876 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -877 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -878 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -879 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -880 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -881 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -882 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -883 EPIC_SPELL_GODSMITE 5088 0 99 2 -884 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -885 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -886 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -887 EPIC_SPELL_HELL_SEND 5096 0 99 2 -888 EPIC_SPELL_HELLBALL 5098 0 99 2 -889 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -890 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -891 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -892 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -893 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -894 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -895 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -896 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -897 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -898 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -899 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -900 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -901 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -902 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -903 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -904 EPIC_SPELL_PESTILENCE 5130 0 99 2 -905 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -906 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -907 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -908 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -909 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -910 EPIC_SPELL_RUIN 5142 0 99 2 -911 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -912 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -913 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -914 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -915 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -916 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -917 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -918 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -919 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -920 EPIC_SPELL_TWINFIEND 5162 0 99 2 -921 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -922 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -923 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -924 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +254 FEAT_STIGMATA 3163 0 -1 1 +255 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +256 FEAT_PLANT_CONTROL 25993 0 -1 1 +257 FEAT_FAV_COMPANIONS 25994 0 -1 1 +258 RangedDisarm 5192 0 -1 1 +259 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +260 DivineIntercession 5283 0 -1 1 +261 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +262 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +263 FEAT_ATTUNE_GEM 2472 0 -1 1 +264 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DeformityEyes 24029 0 -1 1 +292 DeformityParasite 24031 0 -1 1 +293 DarkSpeech 24033 0 -1 1 +294 DarkWhispers 24034 0 -1 1 +295 MastersWill 24035 0 -1 1 +296 DeformityMadness 24036 0 -1 1 +297 ReflexivePsychosis 24037 0 -1 1 +298 ChosenOfEvil 24038 0 -1 1 +299 Avenging_Strike 4297 0 -1 1 +300 SnowflakeWardance 4489 0 -1 1 +301 MasterWand 5312 0 -1 1 +302 RecklessWandWielder 5313 0 -1 1 +303 DoubleWandWielder 5315 0 -1 1 +304 Wandstrike 5316 0 -1 1 +305 Snap_Kick 4398 0 -1 1 +306 HighSwordLowAxe 5288 0 -1 1 +307 HammersEdge 5289 0 -1 1 +308 AnvilofThunder 5290 0 -1 1 +309 ScorpionsGrasp 5178 0 -1 1 +310 WeaponAndTorch 5291 0 -1 1 +311 ShieldCharge 3256 0 -1 1 +312 ShieldSlam 3257 0 -1 1 +313 AwesomeBlow 5370 0 -1 1 +314 Spinning_Halberd 5287 0 -1 1 +315 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +316 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +317 FEAT_RAY_SLEEP 2222 0 999 1 +318 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +319 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +320 FEAT_RAY_FEAR 2225 0 999 1 +321 FEAT_RAY_SLOW 2226 0 999 1 +322 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +323 BonesOfTheEarth_Feat 2864 0 999 1 +324 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +325 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +326 FEAT_FIERY_BURST 24739 0 -1 1 +327 FEAT_STORM_BOLT 24740 0 -1 1 +328 FEAT_WINTERS_BLAST 24741 0 -1 1 +329 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +330 FEAT_SICKENING_GRASP 24743 0 -1 1 +331 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +332 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +333 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +334 FEAT_BORNE_ALOFT 24747 0 -1 1 +335 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +336 FEAT_SHADOW_VEIL 24749 0 -1 1 +337 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +338 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +339 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +340 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +341 FEAT_DROWNING_GLANCE 24754 0 -1 1 +342 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +343 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +344 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +345 FEAT_HURRICANE_BREATH 24758 0 -1 1 +346 FEAT_MINOR_SHAPESHIFT 24759 0 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1841 0 999 1 +395 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +396 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +397 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +398 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +399 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +400 **** **** **** **** **** +401 **PsionicFeats** **** **** **** **** +402 Psionic_Focus 4818 0 999 1 +403 Invest_Armour 3643 0 -1 1 +404 Mental_Leap 4809 0 -1 1 +405 Psionic_Fist 4800 0 -1 1 +406 Greater_Psionic_Fist 4821 0 -1 1 +407 Psionic_Weapon 4822 0 -1 1 +408 Greater_Psionic_Weapon 4823 0 -1 1 +409 Psionic_Shot 4824 0 -1 1 +410 Greater_Psionic_Shot 4825 0 -1 1 +411 Psionic_Meditation 4827 0 -1 1 +412 Unavoidable_Strike 4830 0 -1 1 +413 Wounding_Attack 4832 0 -1 1 +414 Deep_Impact 4852 0 -1 1 +415 Fell_Shot 4853 0 -1 1 +416 Strength_of_Two 4965 0 -1 1 +417 **** **** **** **** **** +418 **IncarnumFeats** **** **** **** **** +419 InvestEssentiaConversation 8800 0 999 1 +420 HealingSoul 8882 0 999 1 +421 MidnightAugmentation 8884 0 999 1 +422 PsycarnumBlade 8887 0 999 1 +423 DivineSoultouch 8891 0 999 1 +424 PsycarnumInfusion 8896 0 999 1 +425 **** **** **** **** **** +426 **BindingFeats** **** **** **** **** +427 BindVestige 9131 0 -1 1 +428 ExpelVestige 9136 0 -1 1 +429 MalphasArcaneEye 9040 0 999 1 +430 SavnokCallArmor 9043 0 999 1 +431 AndromaliusSee_Invisibility 9048 0 999 1 +432 FocalorAuraSadness 9049 0 999 1 +433 KarsusSenses 9052 0 999 1 +434 **** **** **** **** **** +435 **RacialFeats** **** **** **** **** +436 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +437 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +438 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +439 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +440 FEAT_AVARIEL_DIVE 4645 0 999 1 +441 FEAT_AYUAN_FEAR 4646 0 999 1 +442 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +443 FEAT_AYUAN_DARKNESS 4648 0 999 1 +444 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +445 FEAT_AASIMAR_LIGHT 4650 0 999 1 +446 FEAT_TIEFLING_DARK 4651 0 999 1 +447 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +448 FEAT_SVIRF_BLUR 4653 0 999 1 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0 999 1 +577 FEAT_SLIME_DOMAIN 4043 0 999 1 +578 FEAT_CHARM_DOMAIN 4045 0 999 1 +579 FEAT_FAMILY_DOMAIN 4051 0 999 1 +580 FEAT_HALFLING_DOMAIN 4052 0 999 1 +581 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +582 FEAT_HATRED_DOMAIN 4054 0 999 1 +583 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +584 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +585 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +586 FEAT_SPIDER_DOMAIN 4061 0 999 1 +587 FEAT_BLIGHTBRINGER 2250 0 999 1 +588 **** **** **** **** **** +589 **Templates** **** **** **** **** +590 Celestial_Smite_Evil 22601 0 999 1 +591 Fiendish_Smite_Good 22603 0 999 1 +592 Half_Celestial_Smite_Evil 22605 0 999 1 +593 Half_Celestial_Protection_from_Evil 22606 0 999 1 +594 Half_Celestial_Bless 22607 0 999 1 +595 Half_Celestial_Aid 22608 0 999 1 +596 Half_Celestial_Detect_Evil 22609 0 999 1 +597 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +598 Half_Celestial_Neutralize_Poison 22611 0 999 1 +599 Half_Celestial_HolySmite **** 0 999 1 +600 Half_Celestial_Remove_Disease 22613 0 999 1 +601 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RethDekala_VilefireBlast 5409 0 999 1 +648 RethDekala_MartialSpirit 5410 0 999 1 +649 RethDekala_ThicketOfBlades 5411 0 999 1 +650 RethDekala_DauntingStrike 5412 0 999 1 +651 RethDekala_DeathFromAbove 5413 0 999 1 +652 RethDekala_DisarmingStrike 5414 0 999 1 +653 RethDekala_EntanglingBlade 5415 0 999 1 +654 RethDekala_WallOfBlades 5416 0 999 1 +655 RethDekala_RecoverManeuvers 5417 0 999 1 +656 ArchlichTurnUndead 22701 0 999 1 +657 FEAT_ANIMATE_DEAD 3574 0 999 1 +658 FEAT_PROJECTION 3579 0 999 1 +659 FEAT_END_PROJECTION 3575 0 999 1 +660 **** **** **** **** **** +661 Saint_Bless 22702 0 999 1 +662 Saint_Guidance_Placeholder **** **** **** **** +663 Saint_Resistance 22704 0 999 1 +664 Saint_Virtue 22705 0 999 1 +665 Saint_Protective_Aura 22706 0 999 1 +666 **** **** **** **** **** +667 **WeaponsOfLegacy** **** **** **** **** +668 BBB_Darkvision 22710 0 999 1 +669 BBB_Longstrider 22711 0 999 1 +670 BBB_Lesser_Restoration 22712 0 999 1 +671 BBB_Teleport_SelfOnly 22713 0 999 1 +672 BBB_Protection_from_Evil 22714 0 999 1 +673 BBB_Drowseeker 22715 0 999 1 +674 BBB_ShockingShot 22716 0 999 1 +675 BBB_PierceTheBlackHeart 22717 0 999 1 +676 Steadfast_vigor 22718 0 999 1 +677 Steadfast_slow 22719 0 999 1 +678 Flay_SnakeSting 22720 0 999 1 +679 Flay_WhipWrap 22721 0 999 1 +680 CrimsonRuination_FrozenFate 22722 0 999 1 +681 Devious_DetectThoughts 22723 0 999 1 +682 SimpleBow_TrueSeeing 22724 0 999 1 +683 SimpleBow_Prescience 22725 0 999 1 +684 SimpleBow_Focus 22726 0 999 1 +685 Aradros_Extend 22727 0 999 1 +686 Aradros_Survive 22728 0 999 1 +687 Guurgal_Force 22729 0 999 1 +688 Guurgal_Rage 22730 0 999 1 +689 DivSpark_Fear 22731 0 999 1 +690 DivSpark_Light 22732 0 999 1 +691 Wargirds_Haste 22733 0 999 1 +692 Wargirds_Stoneskin 22734 0 999 1 +693 DesertWind_FierySlash 22735 0 999 1 +694 DesertWind_HowlingWind 22736 0 999 1 +695 DesertWind_FanFlames 22737 0 999 1 +696 DesertWind_DustDesert 22738 0 999 1 +697 Mindsplinter_VirtueDenied 22739 0 999 1 +698 Mindsplinter_KissOfDeath 22740 0 999 1 +699 Mindsplinter_BattleShriek 22741 0 999 1 +700 Mindsplinter_RuinousHowl 22742 0 999 1 +701 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +702 NotchedSpear_ConcealmentKraken 22744 0 999 1 +703 NotchedSpear_ScionSea 22745 0 999 1 +704 NotchedSpear_CommandSeaChildren 22746 0 999 1 +705 Ur_SwiftStride 22747 0 999 1 +706 Ur_HealingTotem 22748 0 999 1 +707 Ur_SavageTransformation 22749 0 999 1 +708 FlamecastersBolt_MarkTarget 22750 0 999 1 +709 FlamecastersBolt_Morale 22751 0 999 1 +710 FlamecastersBolt_Fireball 22752 0 999 1 +711 StalkersBow_StalkersInsight 22753 0 999 1 +712 StalkersBow_Ethereal 22754 0 999 1 +713 Exordius_Guidance 22755 0 999 1 +714 Exordius_Cure 22756 0 999 1 +715 Exordius_Dismissal 22757 0 999 1 +716 Caladbolg_Imprison 22758 0 999 1 +717 HammerWitches_Detect 22759 0 999 1 +718 HammerWitches_Spellbreaker 22760 0 999 1 +719 HammerWitches_AMF 22761 0 999 1 +720 HammerWitches_Dispel 22762 0 999 1 +721 HammerWitches_Mantle 22763 0 999 1 +722 SlingOfTheDireWind_StunningStone 22764 0 999 1 +723 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +724 SlingOfTheDireWind_WindWall 22766 0 999 1 +725 Treebrother_Shillelagh 22767 0 999 1 +726 Treebrother_Charm_Plant 22768 0 999 1 +727 Treebrother_Entangle 22769 0 999 1 +728 Treebrother_Owls_Insight 22770 0 999 1 +729 Treebrother_Changestaff 22771 0 999 1 +730 FullMoonsTrick_Rage 22772 0 999 1 +731 FullMoonsTrick_Invis 22773 0 999 1 +732 FiendkillersFlail_Darkvis 22774 0 999 1 +733 FiendkillersFlail_Detect 22775 0 999 1 +734 ScalesBalance_Detect 22776 0 999 1 +735 ScalesBalance_Cure 22777 0 999 1 +736 ScalesBalance_Knell 22778 0 999 1 +737 ScalesBalance_Enerv 22779 0 999 1 +738 ScalesBalance_Heal 22780 0 999 1 +739 ScalesBalance_Finger 22781 0 999 1 +740 ShishiO_Charm 22782 0 999 1 +741 ShishiO_Summon 22783 0 999 1 +742 ShishiO_Poly 22784 0 999 1 +743 ShishiO_Shout 22785 0 999 1 +744 Dymondheart_ShedBolts 22786 0 999 1 +745 Dymondheart_Deflect 22787 0 999 1 +746 Dymondheart_Daylight 22788 0 999 1 +747 Dymondheart_Cure 22789 0 999 1 +748 Dymondheart_Banish 22790 0 999 1 +749 Sunsword_Daylight 22791 0 999 1 +750 Sunsword_Death_Ward 22792 0 999 1 +751 Sunsword_Banish 22793 0 999 1 +752 Sunsword_Undeath 22794 0 999 1 +753 Blackrazor_Detect 22795 0 999 1 +754 Blackrazor_Knell 22796 0 999 1 +755 Blackrazor_Haste 22797 0 999 1 +756 Ramethene_Detect 22798 0 999 1 +757 Ramethene_Smite 22799 0 999 1 +758 Ramethene_Resist_Elements 22800 0 999 1 +759 Ramethene_Cloudkill 22801 0 999 1 +760 Ramethene_SuddenMaximize 22802 0 999 1 +761 Ramethene_Horrid_Wilting 22803 0 999 1 +762 Wyrmbane_Cause_Fear 22804 0 999 1 +763 Wyrmbane_Lightning_Bolt 22805 0 999 1 +764 Wyrmbane_Sudden_Emp 22806 0 999 1 +765 Wyrmbane_Breath_Lightning 22807 0 999 1 +766 Whelm_Detect_Giant 22808 0 999 1 +767 Whelm_Locate_Object 22809 0 999 1 +768 Whelm_Detect_Goblin 22810 0 999 1 +769 Ravenkind_Dancing_Lights 22811 0 999 1 +770 Ravenkind_Light 22812 0 999 1 +771 Ravenkind_Flare 22813 0 999 1 +772 Ravenkind_Detect_Undead 22814 0 999 1 +773 Ravenkind_Halt_Undead 22815 0 999 1 +774 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +775 Ravenkind_Daylight 22817 0 999 1 +776 Ravenkind_Death_Ward 22818 0 999 1 +777 Ravenkind_Break_Enchantment 22819 0 999 1 +778 Ravenkind_Mass_Heal 22820 0 999 1 +779 LastCitadel_LeadingTheAttack 22821 0 999 1 +780 LastCitadel_Prayer 22822 0 999 1 +781 LastCitadel_Remove_Fear 22823 0 999 1 +782 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +783 LastCitadel_Blade_Barrier 22825 0 999 1 +784 LastCitadel_Heal 22826 0 999 1 +785 Unfettered_ChargingMinotaur 22827 0 999 1 +786 Unfettered_ENLARGE_PERSON 22828 0 999 1 +787 Unfettered_Etherealness 22829 0 999 1 +788 Unfettered_Stoneskin 22830 0 999 1 +789 Unfettered_Mordenkainens_Sword 22831 0 999 1 +790 Hillcrusher_Earthen_Might 22832 0 999 1 +791 Hillcrusher_Soften_Earth 22833 0 999 1 +792 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +793 Hillcrusher_Raise_the_Earth 22835 0 999 1 +794 Hillcrusher_Shake_the_Earth 22836 0 999 1 +795 DesertWindToB_BurningBlade 22837 0 999 1 +796 DesertWindToB_FanTheFlames 22838 0 999 1 +797 DesertWindToB_WyrmsFlame 22839 0 999 1 +798 Faithful_Detect_Evil 22840 0 999 1 +799 Faithful_Lesser_Restoration 22841 0 999 1 +800 Faithful_Restoration 22842 0 999 1 +801 Faithful_Resiliency 22843 0 999 1 +802 Faithful_ImmortalFortitude 22844 0 999 1 +803 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +804 SupernalClarity_PsychicPoise 22846 0 999 1 +805 SupernalClarity_Haste 22847 0 999 1 +806 SupernalClarity_Freeeeeedom 22848 0 999 1 +807 SupernalClarity_Time_Stop 22849 0 999 1 +808 Kamate_SteelWind 22850 0 999 1 +809 Kamate_ShockingGrasp 22851 0 999 1 +810 Kamate_Lightning_Bolt 22852 0 999 1 +811 Kamate_Chain_Lightning 22853 0 999 1 +812 Kamate_True_Strike 22854 0 999 1 +813 Eventide_CometThrow 22855 0 999 1 +814 Eventide_BafflingDefense 22856 0 999 1 +815 Eventide_Improved_Invisibility 22857 0 999 1 +816 Umbral_Invisibility 22858 0 999 1 +817 Umbral_Shadowstep 22859 0 999 1 +818 TigerFang_FrenziedCharge 22860 0 999 1 +819 TigerFang_BattleFever 22861 0 999 1 +820 TigerFang_Haste 22862 0 999 1 +821 Bullybasher_KnockSilly 22863 0 999 1 +822 Bullybasher_StoneGathering 22864 0 999 1 +823 Bullybasher_LightningPunch 22865 0 999 1 +824 Bullybasher_GiantBearing 26000 0 999 1 +825 Lorestealer_Read_Magic 22866 0 999 1 +826 Lorestealer_DetectMagic 22867 0 999 1 +827 Lorestealer_Axecasting 22868 0 999 1 +828 Durindana_Daylight 22869 0 999 1 +829 Durindana_Death_Ward 22870 0 999 1 +830 Durindana_Hallow 22871 0 999 1 +831 Durindana_Dazzle 22872 0 999 1 +832 Thaas_Detect_Demon 22873 0 999 1 +833 Thaas_ObstructSummoning 22874 0 999 1 +834 Thaas_Banishment 22875 0 999 1 +835 Thaas_Teleport 22876 0 999 1 +836 Quickspur_Entropic_Shield 22877 0 999 1 +837 Quickspur_Resist_Elements 22878 0 999 1 +838 Quickspur_PhantomSteed 22879 0 999 1 +839 Quickspur_Blur 22880 0 999 1 +840 Quickspur_Stoneskin 22881 0 999 1 +841 BES_FIRE_OF_THE_HEART 22882 0 999 1 +842 BES_ENTHRALLING_LIGHT 22883 0 999 1 +843 BES_COLOR_SPRAY 22884 0 999 1 +844 BES_BLINDING_FLASH 22885 0 999 1 +845 BES_SHOOTING_STARS 22886 0 999 1 +846 BES_GLITTERING_MOTES 22887 0 999 1 +847 BES_TWINKLE 22888 0 999 1 +848 BES_SILVER_STARLIGHT 22889 0 999 1 +849 BES_STARLIGHT_DISPELLING 22890 0 999 1 +850 BES_TALES_IN_THE_SKY 22891 0 999 1 +851 BES_CALL_DOWN_A_STAR 22892 0 999 1 +852 ###cls_feat_allBaseClasses_END### **** **** **** **** +853 ReservedBelowForISCAndESS **** **** **** **** +854 FEAT_WANDER_UNSEEN 5028 0 99 1 +855 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +856 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +857 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +858 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +859 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +860 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +861 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +862 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +863 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +864 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +865 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +866 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +867 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +868 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +869 EPIC_SPELL_DEATHMARK 5058 0 99 2 +870 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +871 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +872 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +873 EPIC_SPELL_DULLBLADES 5066 0 99 2 +874 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +875 EPIC_SPELL_ENSLAVE 5070 0 99 2 +876 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +877 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +878 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +879 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +880 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +881 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +882 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +883 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +884 EPIC_SPELL_GODSMITE 5088 0 99 2 +885 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +886 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +887 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +888 EPIC_SPELL_HELL_SEND 5096 0 99 2 +889 EPIC_SPELL_HELLBALL 5098 0 99 2 +890 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +891 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +892 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +893 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +894 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +895 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +896 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +897 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +898 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +899 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +900 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +901 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +902 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +903 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +904 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +905 EPIC_SPELL_PESTILENCE 5130 0 99 2 +906 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +907 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +908 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +909 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +910 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +911 EPIC_SPELL_RUIN 5142 0 99 2 +912 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +913 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +914 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +915 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +916 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +917 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +918 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +919 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +920 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +921 EPIC_SPELL_TWINFIEND 5162 0 99 2 +922 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +923 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +924 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +925 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_hexbl.2da b/nwn/nwnprc/trunk/2das/cls_feat_hexbl.2da index 9973adb3..b3c805cd 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_hexbl.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_hexbl.2da @@ -226,663 +226,664 @@ 222 CombatMove_RadialMaster3 3415 3 1 1 223 **** **** **** **** **** 224 **GeneralActivatableFeats** **** **** **** **** -225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -226 FEAT_PLANT_CONTROL 25993 0 -1 1 -227 FEAT_FAV_COMPANIONS 25994 0 -1 1 -228 RangedDisarm 5192 0 -1 1 -229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -230 DivineIntercession 5283 0 -1 1 -231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -232 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -233 FEAT_ATTUNE_GEM 2472 0 -1 1 -234 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -235 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -236 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -237 FEAT_HOLYRADIANCE 3164 0 -1 1 -238 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -239 FEAT_MANYSHOT 3306 0 -1 1 -240 FEAT_IMP_MANYSHOT 3350 0 -1 1 -241 Pinpoint_Accuracy 3351 0 -1 1 -242 FEAT_SERVHEAVEN 3355 0 -1 1 -243 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -244 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -245 Cloak_Dance 4817 0 -1 1 -246 Reckless_Offense 4816 0 -1 1 -247 ZoneOfAnimation 2891 0 -1 1 -248 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 FEAT_WANDER_UNSEEN 5028 0 999 1 -294 BonesOfTheEarth_Feat 2864 0 999 1 -295 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -296 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -297 FEAT_FIERY_BURST 24739 0 -1 1 -298 FEAT_STORM_BOLT 24740 0 -1 1 -299 FEAT_WINTERS_BLAST 24741 0 -1 1 -300 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -301 FEAT_SICKENING_GRASP 24743 0 -1 1 -302 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -303 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -304 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -305 FEAT_BORNE_ALOFT 24747 0 -1 1 -306 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -307 FEAT_SHADOW_VEIL 24749 0 -1 1 -308 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -309 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -310 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -311 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -312 FEAT_DROWNING_GLANCE 24754 0 -1 1 -313 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -314 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -315 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -316 FEAT_HURRICANE_BREATH 24758 0 -1 1 -317 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -318 FEAT_FACECHANGER 24760 0 -1 1 -319 **** **** **** **** **** -320 **Metabreath_and_Channeling** **** **** **** **** -321 FEAT_CLINGING_BREATH 4966 0 -1 1 -322 FEAT_LINGERING_BREATH 4967 0 -1 1 -323 FEAT_ENLARGE_BREATH 4968 0 -1 1 -324 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -325 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -326 FEAT_SHAPE_BREATH 4972 0 -1 1 -327 FEAT_SPREAD_BREATH 4973 0 -1 1 -328 FEAT_TEMPEST_BREATH 4974 0 -1 1 -329 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -330 FEAT_EXHALED_BARRIER 4976 0 -1 1 -331 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -332 **** **** **** **** **** -333 **DraconicAuras** **** **** **** **** -334 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -337 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -338 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -339 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -340 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -341 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -342 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -343 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -344 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -345 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -346 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -347 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -348 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -349 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -350 FEAT_SECOND_AURA_POWER 1853 0 999 1 -351 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -352 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -353 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -354 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -355 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -356 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -357 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -358 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -359 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -360 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -361 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -362 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -363 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -364 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -365 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -366 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -367 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -368 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -369 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -370 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -371 **** **** **** **** **** -372 **PsionicFeats** **** **** **** **** -373 Psionic_Focus 4818 0 999 1 -374 Invest_Armour 3643 0 -1 1 -375 Mental_Leap 4809 0 -1 1 -376 Psionic_Fist 4800 0 -1 1 -377 Greater_Psionic_Fist 4821 0 -1 1 -378 Psionic_Weapon 4822 0 -1 1 -379 Greater_Psionic_Weapon 4823 0 -1 1 -380 Psionic_Shot 4824 0 -1 1 -381 Greater_Psionic_Shot 4825 0 -1 1 -382 Psionic_Meditation 4827 0 -1 1 -383 Unavoidable_Strike 4830 0 -1 1 -384 Wounding_Attack 4832 0 -1 1 -385 Deep_Impact 4852 0 -1 1 -386 Fell_Shot 4853 0 -1 1 -387 Strength_of_Two 4965 0 -1 1 -388 **** **** **** **** **** -389 **IncarnumFeats** **** **** **** **** -390 InvestEssentiaConversation 8800 0 999 1 -391 HealingSoul 8882 0 999 1 -392 MidnightAugmentation 8884 0 999 1 -393 PsycarnumBlade 8887 0 999 1 -394 DivineSoultouch 8891 0 999 1 -395 PsycarnumInfusion 8896 0 999 1 -396 **** **** **** **** **** -397 **BindingFeats** **** **** **** **** -398 BindVestige 9131 0 -1 1 -399 ExpelVestige 9136 0 -1 1 -400 MalphasArcaneEye 9040 0 999 1 -401 SavnokCallArmor 9043 0 999 1 -402 AndromaliusSee_Invisibility 9048 0 999 1 -403 FocalorAuraSadness 9049 0 999 1 -404 KarsusSenses 9052 0 999 1 -405 **** **** **** **** **** -406 **RacialFeats** **** **** **** **** -407 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -408 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -409 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 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22717 0 999 1 +648 Steadfast_vigor 22718 0 999 1 +649 Steadfast_slow 22719 0 999 1 +650 Flay_SnakeSting 22720 0 999 1 +651 Flay_WhipWrap 22721 0 999 1 +652 CrimsonRuination_FrozenFate 22722 0 999 1 +653 Devious_DetectThoughts 22723 0 999 1 +654 SimpleBow_TrueSeeing 22724 0 999 1 +655 SimpleBow_Prescience 22725 0 999 1 +656 SimpleBow_Focus 22726 0 999 1 +657 Aradros_Extend 22727 0 999 1 +658 Aradros_Survive 22728 0 999 1 +659 Guurgal_Force 22729 0 999 1 +660 Guurgal_Rage 22730 0 999 1 +661 DivSpark_Fear 22731 0 999 1 +662 DivSpark_Light 22732 0 999 1 +663 Wargirds_Haste 22733 0 999 1 +664 Wargirds_Stoneskin 22734 0 999 1 +665 DesertWind_FierySlash 22735 0 999 1 +666 DesertWind_HowlingWind 22736 0 999 1 +667 DesertWind_FanFlames 22737 0 999 1 +668 DesertWind_DustDesert 22738 0 999 1 +669 Mindsplinter_VirtueDenied 22739 0 999 1 +670 Mindsplinter_KissOfDeath 22740 0 999 1 +671 Mindsplinter_BattleShriek 22741 0 999 1 +672 Mindsplinter_RuinousHowl 22742 0 999 1 +673 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +674 NotchedSpear_ConcealmentKraken 22744 0 999 1 +675 NotchedSpear_ScionSea 22745 0 999 1 +676 NotchedSpear_CommandSeaChildren 22746 0 999 1 +677 Ur_SwiftStride 22747 0 999 1 +678 Ur_HealingTotem 22748 0 999 1 +679 Ur_SavageTransformation 22749 0 999 1 +680 FlamecastersBolt_MarkTarget 22750 0 999 1 +681 FlamecastersBolt_Morale 22751 0 999 1 +682 FlamecastersBolt_Fireball 22752 0 999 1 +683 StalkersBow_StalkersInsight 22753 0 999 1 +684 StalkersBow_Ethereal 22754 0 999 1 +685 Exordius_Guidance 22755 0 999 1 +686 Exordius_Cure 22756 0 999 1 +687 Exordius_Dismissal 22757 0 999 1 +688 Caladbolg_Imprison 22758 0 999 1 +689 HammerWitches_Detect 22759 0 999 1 +690 HammerWitches_Spellbreaker 22760 0 999 1 +691 HammerWitches_AMF 22761 0 999 1 +692 HammerWitches_Dispel 22762 0 999 1 +693 HammerWitches_Mantle 22763 0 999 1 +694 SlingOfTheDireWind_StunningStone 22764 0 999 1 +695 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +696 SlingOfTheDireWind_WindWall 22766 0 999 1 +697 Treebrother_Shillelagh 22767 0 999 1 +698 Treebrother_Charm_Plant 22768 0 999 1 +699 Treebrother_Entangle 22769 0 999 1 +700 Treebrother_Owls_Insight 22770 0 999 1 +701 Treebrother_Changestaff 22771 0 999 1 +702 FullMoonsTrick_Rage 22772 0 999 1 +703 FullMoonsTrick_Invis 22773 0 999 1 +704 FiendkillersFlail_Darkvis 22774 0 999 1 +705 FiendkillersFlail_Detect 22775 0 999 1 +706 ScalesBalance_Detect 22776 0 999 1 +707 ScalesBalance_Cure 22777 0 999 1 +708 ScalesBalance_Knell 22778 0 999 1 +709 ScalesBalance_Enerv 22779 0 999 1 +710 ScalesBalance_Heal 22780 0 999 1 +711 ScalesBalance_Finger 22781 0 999 1 +712 ShishiO_Charm 22782 0 999 1 +713 ShishiO_Summon 22783 0 999 1 +714 ShishiO_Poly 22784 0 999 1 +715 ShishiO_Shout 22785 0 999 1 +716 Dymondheart_ShedBolts 22786 0 999 1 +717 Dymondheart_Deflect 22787 0 999 1 +718 Dymondheart_Daylight 22788 0 999 1 +719 Dymondheart_Cure 22789 0 999 1 +720 Dymondheart_Banish 22790 0 999 1 +721 Sunsword_Daylight 22791 0 999 1 +722 Sunsword_Death_Ward 22792 0 999 1 +723 Sunsword_Banish 22793 0 999 1 +724 Sunsword_Undeath 22794 0 999 1 +725 Blackrazor_Detect 22795 0 999 1 +726 Blackrazor_Knell 22796 0 999 1 +727 Blackrazor_Haste 22797 0 999 1 +728 Ramethene_Detect 22798 0 999 1 +729 Ramethene_Smite 22799 0 999 1 +730 Ramethene_Resist_Elements 22800 0 999 1 +731 Ramethene_Cloudkill 22801 0 999 1 +732 Ramethene_SuddenMaximize 22802 0 999 1 +733 Ramethene_Horrid_Wilting 22803 0 999 1 +734 Wyrmbane_Cause_Fear 22804 0 999 1 +735 Wyrmbane_Lightning_Bolt 22805 0 999 1 +736 Wyrmbane_Sudden_Emp 22806 0 999 1 +737 Wyrmbane_Breath_Lightning 22807 0 999 1 +738 Whelm_Detect_Giant 22808 0 999 1 +739 Whelm_Locate_Object 22809 0 999 1 +740 Whelm_Detect_Goblin 22810 0 999 1 +741 Ravenkind_Dancing_Lights 22811 0 999 1 +742 Ravenkind_Light 22812 0 999 1 +743 Ravenkind_Flare 22813 0 999 1 +744 Ravenkind_Detect_Undead 22814 0 999 1 +745 Ravenkind_Halt_Undead 22815 0 999 1 +746 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +747 Ravenkind_Daylight 22817 0 999 1 +748 Ravenkind_Death_Ward 22818 0 999 1 +749 Ravenkind_Break_Enchantment 22819 0 999 1 +750 Ravenkind_Mass_Heal 22820 0 999 1 +751 LastCitadel_LeadingTheAttack 22821 0 999 1 +752 LastCitadel_Prayer 22822 0 999 1 +753 LastCitadel_Remove_Fear 22823 0 999 1 +754 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +755 LastCitadel_Blade_Barrier 22825 0 999 1 +756 LastCitadel_Heal 22826 0 999 1 +757 Unfettered_ChargingMinotaur 22827 0 999 1 +758 Unfettered_ENLARGE_PERSON 22828 0 999 1 +759 Unfettered_Etherealness 22829 0 999 1 +760 Unfettered_Stoneskin 22830 0 999 1 +761 Unfettered_Mordenkainens_Sword 22831 0 999 1 +762 Hillcrusher_Earthen_Might 22832 0 999 1 +763 Hillcrusher_Soften_Earth 22833 0 999 1 +764 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +765 Hillcrusher_Raise_the_Earth 22835 0 999 1 +766 Hillcrusher_Shake_the_Earth 22836 0 999 1 +767 DesertWindToB_BurningBlade 22837 0 999 1 +768 DesertWindToB_FanTheFlames 22838 0 999 1 +769 DesertWindToB_WyrmsFlame 22839 0 999 1 +770 Faithful_Detect_Evil 22840 0 999 1 +771 Faithful_Lesser_Restoration 22841 0 999 1 +772 Faithful_Restoration 22842 0 999 1 +773 Faithful_Resiliency 22843 0 999 1 +774 Faithful_ImmortalFortitude 22844 0 999 1 +775 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +776 SupernalClarity_PsychicPoise 22846 0 999 1 +777 SupernalClarity_Haste 22847 0 999 1 +778 SupernalClarity_Freeeeeedom 22848 0 999 1 +779 SupernalClarity_Time_Stop 22849 0 999 1 +780 Kamate_SteelWind 22850 0 999 1 +781 Kamate_ShockingGrasp 22851 0 999 1 +782 Kamate_Lightning_Bolt 22852 0 999 1 +783 Kamate_Chain_Lightning 22853 0 999 1 +784 Kamate_True_Strike 22854 0 999 1 +785 Eventide_CometThrow 22855 0 999 1 +786 Eventide_BafflingDefense 22856 0 999 1 +787 Eventide_Improved_Invisibility 22857 0 999 1 +788 Umbral_Invisibility 22858 0 999 1 +789 Umbral_Shadowstep 22859 0 999 1 +790 TigerFang_FrenziedCharge 22860 0 999 1 +791 TigerFang_BattleFever 22861 0 999 1 +792 TigerFang_Haste 22862 0 999 1 +793 Bullybasher_KnockSilly 22863 0 999 1 +794 Bullybasher_StoneGathering 22864 0 999 1 +795 Bullybasher_LightningPunch 22865 0 999 1 +796 Bullybasher_GiantBearing 26000 0 999 1 +797 Lorestealer_Read_Magic 22866 0 999 1 +798 Lorestealer_DetectMagic 22867 0 999 1 +799 Lorestealer_Axecasting 22868 0 999 1 +800 Durindana_Daylight 22869 0 999 1 +801 Durindana_Death_Ward 22870 0 999 1 +802 Durindana_Hallow 22871 0 999 1 +803 Durindana_Dazzle 22872 0 999 1 +804 Thaas_Detect_Demon 22873 0 999 1 +805 Thaas_ObstructSummoning 22874 0 999 1 +806 Thaas_Banishment 22875 0 999 1 +807 Thaas_Teleport 22876 0 999 1 +808 Quickspur_Entropic_Shield 22877 0 999 1 +809 Quickspur_Resist_Elements 22878 0 999 1 +810 Quickspur_PhantomSteed 22879 0 999 1 +811 Quickspur_Blur 22880 0 999 1 +812 Quickspur_Stoneskin 22881 0 999 1 +813 BES_FIRE_OF_THE_HEART 22882 0 999 1 +814 BES_ENTHRALLING_LIGHT 22883 0 999 1 +815 BES_COLOR_SPRAY 22884 0 999 1 +816 BES_BLINDING_FLASH 22885 0 999 1 +817 BES_SHOOTING_STARS 22886 0 999 1 +818 BES_GLITTERING_MOTES 22887 0 999 1 +819 BES_TWINKLE 22888 0 999 1 +820 BES_SILVER_STARLIGHT 22889 0 999 1 +821 BES_STARLIGHT_DISPELLING 22890 0 999 1 +822 BES_TALES_IN_THE_SKY 22891 0 999 1 +823 BES_CALL_DOWN_A_STAR 22892 0 999 1 +824 ###cls_feat_allBaseClasses_END### **** **** **** **** +825 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +826 Hexblade_AugmentFamiliar 11525 0 99 1 +827 Hexblade_Light 11526 0 99 1 +828 Hexblade_Cause_Fear 11527 0 99 1 +829 Hexblade_Charm_Person 11528 0 99 1 +830 Hexblade_Disguise_Self_Radial_Master 11529 0 99 1 +831 Hexblade_Entropic_Shield 11530 0 99 1 +832 Hexblade_Expeditious_Retreat 11531 0 99 1 +833 Hexblade_Identify 11532 0 99 1 +834 Hexblade_Magic_Weapon 11533 0 99 1 +835 Hexblade_Protection_from_Chaos 11534 0 99 1 +836 Hexblade_Protection_from_Evil 11535 0 99 1 +837 Hexblade_Protection_from_Good 11536 0 99 1 +838 Hexblade_Protection_from_Law 11537 0 99 1 +839 Hexblade_Read_Magic 11538 0 99 1 +840 Hexblade_Sleep 11539 0 99 1 +841 Hexblade_Tashas_Hideous_Laughter 11540 0 99 1 +842 Hexblade_UndetectableAlignment 11541 0 99 1 +843 Hexblade_Alter_Self_Radial_Master 11542 0 99 1 +844 Hexblade_Blindness_and_Deafness 11543 0 99 1 +845 Hexblade_Blood_Frenzy 11544 0 99 1 +846 Hexblade_Bulls_Strength 11545 0 99 1 +847 Hexblade_Darkness 11546 0 99 1 +848 Hexblade_Eagle_Splendor 11547 0 99 1 +849 Hexblade_FalseLife 11548 0 99 1 +850 Hexblade_Glitterdust 11549 0 99 1 +851 Hexblade_Invisibility 11550 0 99 1 +852 Hexblade_MirrorImage 11551 0 99 1 +853 Hexblade_ProtectionArrows 11552 0 99 1 +854 Hexblade_Pyrotechnics 11553 0 99 1 +855 Hexblade_Resist_Elements 11554 0 99 1 +856 Hexblade_See_Invisibility 11555 0 99 1 +857 Hexblade_TouchIdiocy 11556 0 99 1 +858 Hexblade_Charm_Monster 11557 0 99 1 +859 Hexblade_Confusion 11558 0 99 1 +860 Hexblade_DeepSlumber 11559 0 99 1 +861 Hexblade_Dispel_Magic 11560 0 99 1 +862 Hexblade_Greater_Magic_Weapon 11561 0 99 1 +863 Hexblade_HoundDoom 11562 0 99 1 +864 Hexblade_Invisibility_Sphere 11563 0 99 1 +865 Hexblade_NONDETECTION 11564 0 99 1 +866 Hexblade_Poison 11565 0 99 1 +867 Hexblade_Protection_from_Elements 11566 0 99 1 +868 Hexblade_RepelVermin 11567 0 99 1 +869 Hexblade_Slow 11568 0 99 1 +870 Hexblade_Stinking_Cloud 11569 0 99 1 +871 Hexblade_Vampiric_Touch 11570 0 99 1 +872 Hexblade_BalefulPolymorph 11571 0 99 1 +873 Hexblade_BreakEnchantment 11572 0 99 1 +874 Hexblade_CursedBlade 11573 0 99 1 +875 Hexblade_DimensionDoor_RadialMaster 11574 0 99 1 +876 Hexblade_Dominate_Person 11575 0 99 1 +877 Hexblade_Enervation 11576 0 99 1 +878 Hexblade_Improved_Invisibility 11577 0 99 1 +879 Hexblade_Phantasmal_Killer 11578 0 99 1 +880 Hexblade_Polymorph_Self 11579 0 99 1 +881 Hexblade_Fear 11580 0 99 1 +882 Hexblade_Scrying 11581 0 99 1 +883 Hexblade_SolidFog 11582 0 99 1 +884 **** **** **** **** **** +885 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_incarn.2da b/nwn/nwnprc/trunk/2das/cls_feat_incarn.2da index 5d887099..5d3a9ef6 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_incarn.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_incarn.2da @@ -522,596 +522,597 @@ 518 CombatMove_RadialMaster3 3415 3 1 1 519 **** **** **** **** **** 520 **GeneralActivatableFeats** **** **** **** **** -521 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -522 FEAT_PLANT_CONTROL 25993 0 -1 1 -523 FEAT_FAV_COMPANIONS 25994 0 -1 1 -524 RangedDisarm 5192 0 -1 1 -525 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -526 DivineIntercession 5283 0 -1 1 -527 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -528 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -529 FEAT_ATTUNE_GEM 2472 0 -1 1 -530 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -531 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -532 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -533 FEAT_HOLYRADIANCE 3164 0 -1 1 -534 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -535 FEAT_MANYSHOT 3306 0 -1 1 -536 FEAT_IMP_MANYSHOT 3350 0 -1 1 -537 Pinpoint_Accuracy 3351 0 -1 1 -538 FEAT_SERVHEAVEN 3355 0 -1 1 -539 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -540 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -541 Cloak_Dance 4817 0 -1 1 -542 Reckless_Offense 4816 0 -1 1 -543 ZoneOfAnimation 2891 0 -1 1 -544 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -545 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -546 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -547 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -548 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -549 Dragonfire_Assault 1842 0 -1 1 -550 Dragonfire_Channeling 1843 0 -1 1 -551 Dragonfire_Inspiration 1844 0 -1 1 -552 DauntingPresence 24025 0 -1 1 -553 ProfaneLifeLeech 24026 0 -1 1 -554 ProfaneAgony 5282 0 -1 1 -555 SacredVitality 24027 0 -1 1 -556 SacredVengeance 24028 0 -1 1 -557 DeformityEyes 24029 0 -1 1 -558 DeformityParasite 24031 0 -1 1 -559 DarkSpeech 24033 0 -1 1 -560 DarkWhispers 24034 0 -1 1 -561 MastersWill 24035 0 -1 1 -562 DeformityMadness 24036 0 -1 1 -563 ReflexivePsychosis 24037 0 -1 1 -564 ChosenOfEvil 24038 0 -1 1 -565 Avenging_Strike 4297 0 -1 1 -566 SnowflakeWardance 4489 0 -1 1 -567 MasterWand 5312 0 -1 1 -568 RecklessWandWielder 5313 0 -1 1 -569 DoubleWandWielder 5315 0 -1 1 -570 Wandstrike 5316 0 -1 1 -571 Snap_Kick 4398 0 -1 1 -572 HighSwordLowAxe 5288 0 -1 1 -573 HammersEdge 5289 0 -1 1 -574 AnvilofThunder 5290 0 -1 1 -575 ScorpionsGrasp 5178 0 -1 1 -576 WeaponAndTorch 5291 0 -1 1 -577 ShieldCharge 3256 0 -1 1 -578 ShieldSlam 3257 0 -1 1 -579 AwesomeBlow 5370 0 -1 1 -580 Spinning_Halberd 5287 0 -1 1 -581 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -582 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -583 FEAT_RAY_SLEEP 2222 0 999 1 -584 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -585 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -586 FEAT_RAY_FEAR 2225 0 999 1 -587 FEAT_RAY_SLOW 2226 0 999 1 -588 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -589 FEAT_WANDER_UNSEEN 5028 0 999 1 -590 BonesOfTheEarth_Feat 2864 0 999 1 -591 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -592 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -593 FEAT_FIERY_BURST 24739 0 -1 1 -594 FEAT_STORM_BOLT 24740 0 -1 1 -595 FEAT_WINTERS_BLAST 24741 0 -1 1 -596 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -597 FEAT_SICKENING_GRASP 24743 0 -1 1 -598 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -599 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -600 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -601 FEAT_BORNE_ALOFT 24747 0 -1 1 -602 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -603 FEAT_SHADOW_VEIL 24749 0 -1 1 -604 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -605 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -606 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -607 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -608 FEAT_DROWNING_GLANCE 24754 0 -1 1 -609 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -610 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -611 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -612 FEAT_HURRICANE_BREATH 24758 0 -1 1 -613 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -614 FEAT_FACECHANGER 24760 0 -1 1 -615 **** **** **** **** **** -616 **Metabreath_and_Channeling** **** **** **** **** -617 FEAT_CLINGING_BREATH 4966 0 -1 1 -618 FEAT_LINGERING_BREATH 4967 0 -1 1 -619 FEAT_ENLARGE_BREATH 4968 0 -1 1 -620 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -621 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -622 FEAT_SHAPE_BREATH 4972 0 -1 1 -623 FEAT_SPREAD_BREATH 4973 0 -1 1 -624 FEAT_TEMPEST_BREATH 4974 0 -1 1 -625 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -626 FEAT_EXHALED_BARRIER 4976 0 -1 1 -627 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -628 **** **** **** **** **** -629 **DraconicAuras** **** **** **** **** -630 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -631 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -632 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -633 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -634 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -635 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -636 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -637 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -638 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -639 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -640 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -641 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -642 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -643 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -644 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -645 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -646 FEAT_SECOND_AURA_POWER 1853 0 999 1 -647 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -648 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -649 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -650 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -651 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -652 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -653 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -654 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -655 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -656 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -657 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -658 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -659 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -660 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -661 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -662 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -663 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -664 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -665 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -666 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -667 **** **** **** **** **** -668 **PsionicFeats** **** **** **** **** -669 Psionic_Focus 4818 0 999 1 -670 Invest_Armour 3643 0 -1 1 -671 Mental_Leap 4809 0 -1 1 -672 Psionic_Fist 4800 0 -1 1 -673 Greater_Psionic_Fist 4821 0 -1 1 -674 Psionic_Weapon 4822 0 -1 1 -675 Greater_Psionic_Weapon 4823 0 -1 1 -676 Psionic_Shot 4824 0 -1 1 -677 Greater_Psionic_Shot 4825 0 -1 1 -678 Psionic_Meditation 4827 0 -1 1 -679 Unavoidable_Strike 4830 0 -1 1 -680 Wounding_Attack 4832 0 -1 1 -681 Deep_Impact 4852 0 -1 1 -682 Fell_Shot 4853 0 -1 1 -683 Strength_of_Two 4965 0 -1 1 -684 **** **** **** **** **** -685 **IncarnumFeats** **** **** **** **** -686 **** **** **** **** **** -687 **BindingFeats** **** **** **** **** -688 BindVestige 9131 0 -1 1 -689 ExpelVestige 9136 0 -1 1 -690 MalphasArcaneEye 9040 0 999 1 -691 SavnokCallArmor 9043 0 999 1 -692 AndromaliusSee_Invisibility 9048 0 999 1 -693 FocalorAuraSadness 9049 0 999 1 -694 KarsusSenses 9052 0 999 1 -695 **** **** **** **** **** -696 **RacialFeats** **** **** **** **** -697 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -698 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -699 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -700 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -701 FEAT_AVARIEL_DIVE 4645 0 999 1 -702 FEAT_AYUAN_FEAR 4646 0 999 1 -703 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -704 FEAT_AYUAN_DARKNESS 4648 0 999 1 -705 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -706 FEAT_AASIMAR_LIGHT 4650 0 999 1 -707 FEAT_TIEFLING_DARK 4651 0 999 1 -708 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -709 FEAT_SVIRF_BLUR 4653 0 999 1 -710 FEAT_SVIRF_DISGUISE 4654 0 999 1 -711 FEAT_SVIRF_REVERT 4655 0 999 1 -712 FEAT_RAK_DISGUISE 4656 0 999 1 -713 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -714 FEAT_PYUAN_CHARM 4658 0 999 1 -715 FEAT_PYUAN_DARKNESS 4659 0 999 1 -716 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -717 FEAT_PYUAN_FEAR 4661 0 999 1 -718 FEAT_PIXIE_INVIS 4662 0 999 1 -719 FEAT_PIXIE_CONFUSE 4663 0 999 1 -720 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -721 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -722 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -723 FEAT_PIXIE_REVERT 4667 0 999 1 -724 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -725 FEAT_ILLITHID_CHARM 4669 0 999 1 -726 FEAT_ILLITHID_BLAST 4670 0 999 1 -727 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -728 FEAT_GITHZERAI_DAZE 4672 0 999 1 -729 FEAT_GITHYANKI_DAZE 4673 0 999 1 -730 FEAT_GITHYANKI_BLUR 4674 0 999 1 -731 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -732 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -733 FEAT_FEYRI_DARKNESS 4677 0 999 1 -734 FEAT_FEYRI_ENERVATION 4678 0 999 1 -735 FEAT_FEYRI_ALTER 4679 0 999 1 -736 FEAT_FEYRI_REVERT 4680 0 999 1 -737 FEAT_DUERGAR_INVIS 4681 0 999 1 -738 FEAT_DROW_DARKNESS 4682 0 999 1 -739 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -740 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -741 FEAT_WGNOME_SILENCE 4555 0 999 1 -742 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -743 FEAT_HOUND_AID 4574 0 999 1 -744 FEAT_HOUND_AURAMENACE 4548 0 999 1 -745 FEAT_HOUND_CONTFLAME 4514 0 999 1 -746 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -747 FEAT_HOUND_DISGUISE 4513 0 999 1 -748 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -749 FEAT_HOUND_TELEPORT 4516 0 999 1 -750 FEAT_RACE_ENERGYRAY 4856 0 999 1 -751 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -752 FEAT_ELAN_RESISTANCE 4521 0 999 1 -753 FEAT_ELAN_RESILIANCE 4522 0 999 1 -754 FEAT_PSIRACE_STOMP 4524 0 999 1 -755 FEAT_MAENAD_OUTBURST 4525 0 999 1 -756 FEAT_XEPH_BURST 4526 0 999 1 -757 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -758 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -759 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -760 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -761 FEAT_KAPAK_SALIVA 4546 0 999 1 -762 FEAT_IRDA_FLARE 4551 0 999 1 -763 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -764 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -765 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -766 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -767 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -768 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -769 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -770 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -771 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -772 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -773 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -774 FEAT_NYMPH_DIMENSION_DOOR 4755 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2057 0 999 1 -825 Strength_Domain_Power 307 0 999 1 -826 Protection_Domain_Power 308 0 999 1 -827 Death_Domain_Power 310 0 999 1 -828 Air_Domain_Power 311 0 999 1 -829 Destruction_Domain_Power 313 0 999 1 -830 Earth_Domain_Power 314 0 999 1 -831 Fire_Domain_Power 316 0 999 1 -832 Plant_Domain_Power 321 0 999 1 -833 Sun_Domain_Power 322 0 999 1 -834 Travel_Domain_Power 323 0 999 1 -835 Trickery_Domain_Power 324 0 999 1 -836 Water_Domain_Power 325 0 999 1 -837 FEAT_ORC_DOMAIN 4041 0 999 1 -838 FEAT_SLIME_DOMAIN 4043 0 999 1 -839 FEAT_CHARM_DOMAIN 4045 0 999 1 -840 FEAT_FAMILY_DOMAIN 4051 0 999 1 -841 FEAT_HALFLING_DOMAIN 4052 0 999 1 -842 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -843 FEAT_HATRED_DOMAIN 4054 0 999 1 -844 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -845 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -846 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -847 FEAT_SPIDER_DOMAIN 4061 0 999 1 -848 FEAT_BLIGHTBRINGER 2250 0 999 1 -849 **** **** **** **** **** -850 **Templates** **** **** **** **** -851 Celestial_Smite_Evil 22601 0 999 1 -852 Fiendish_Smite_Good 22603 0 999 1 -853 Half_Celestial_Smite_Evil 22605 0 999 1 -854 Half_Celestial_Protection_from_Evil 22606 0 999 1 -855 Half_Celestial_Bless 22607 0 999 1 -856 Half_Celestial_Aid 22608 0 999 1 -857 Half_Celestial_Detect_Evil 22609 0 999 1 -858 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -859 Half_Celestial_Neutralize_Poison 22611 0 999 1 -860 Half_Celestial_HolySmite **** 0 999 1 -861 Half_Celestial_Remove_Disease 22613 0 999 1 -862 Half_Celestial_DispelEvil **** 0 999 1 -863 Half_Celestial_Holy_Word 22615 0 999 1 -864 Half_Celestial_HolyAura 22616 0 999 1 -865 Half_Celestial_Hallow **** 0 999 1 -866 Half_Celestial_Mass_Charm 22618 0 999 1 -867 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -868 Half_Celestial_Resurrection 22620 0 999 1 -869 Half_Celestial_Daylight 22621 0 999 1 -870 Half_Fiendish_Smite_Good 22624 0 999 1 -871 Half_Fiendish_Darkness 22625 0 999 1 -872 Half_Fiendish_Desecrate **** 0 999 1 -873 Half_Fiendish_Unholy_Blight **** 0 999 1 -874 Half_Fiendish_Poison 22628 0 999 1 -875 Half_Fiendish_Contagion 22629 0 999 1 -876 Half_Fiendish_Blasphemy 22630 0 999 1 -877 Half_Fiendish_Unholy_Aura **** 0 999 1 -878 Half_Fiendish_Unhallow **** 0 999 1 -879 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -880 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -881 Half_Fiendish_Destruction 22635 0 999 1 -882 Lich_Fear_Aura 22637 0 999 1 -883 Lich_Paralyzing_Touch 22638 0 999 1 -884 Lich_Appearance 22639 0 999 1 -885 Demilich_Alter_Self 22641 0 999 1 -886 Demilich_Astral_Projection **** 0 999 1 -887 Demilich_Create_Greater_Undead 22643 0 999 1 -888 Demilich_Create_Undead 22644 0 999 1 -889 Demilich_Death_Knell **** 0 999 1 -890 Demilich_Enervation 22646 0 999 1 -891 Demilich_Greater_Dispel_Magic 22647 0 999 1 -892 Demilich_Harm 22648 0 999 1 -893 Demilich_Summon_Creature_I 22649 0 999 1 -894 Demilich_Summon_Creature_II 22650 0 999 1 -895 Demilich_Summon_Creature_III 22651 0 999 1 -896 Demilich_Summon_Creature_IV 22652 0 999 1 -897 Demilich_Summon_Creature_V 22653 0 999 1 -898 Demilich_Summon_Creature_VI 22654 0 999 1 -899 Demilich_Summon_Creature_VII 22655 0 999 1 -900 Demilich_Summon_Creature_VIII 22656 0 999 1 -901 Demilich_Summon_Creature_IX 22657 0 999 1 -902 Demilich_Telekinesis **** 0 999 1 -903 Demilich_Weird 22659 0 999 1 -904 Demilich_Greater_Planar_Ally 22660 0 999 1 -905 HalfDragon_Breath_Weapon 22662 0 999 1 -906 Earth_Strike 5328 0 999 1 -907 BloodedOne_War_Cry 5377 0 999 1 -908 RethDekala_VilefireBlast 5409 0 999 1 -909 RethDekala_MartialSpirit 5410 0 999 1 -910 RethDekala_ThicketOfBlades 5411 0 999 1 -911 RethDekala_DauntingStrike 5412 0 999 1 -912 RethDekala_DeathFromAbove 5413 0 999 1 -913 RethDekala_DisarmingStrike 5414 0 999 1 -914 RethDekala_EntanglingBlade 5415 0 999 1 -915 RethDekala_WallOfBlades 5416 0 999 1 -916 RethDekala_RecoverManeuvers 5417 0 999 1 -917 ArchlichTurnUndead 22701 0 999 1 -918 FEAT_ANIMATE_DEAD 3574 0 999 1 -919 FEAT_PROJECTION 3579 0 999 1 -920 FEAT_END_PROJECTION 3575 0 999 1 -921 **** **** **** **** **** -922 Saint_Bless 22702 0 999 1 -923 Saint_Guidance_Placeholder **** **** **** **** -924 Saint_Resistance 22704 0 999 1 -925 Saint_Virtue 22705 0 999 1 -926 Saint_Protective_Aura 22706 0 999 1 -927 **** **** **** **** **** -928 **WeaponsOfLegacy** **** **** **** **** -929 BBB_Darkvision 22710 0 999 1 -930 BBB_Longstrider 22711 0 999 1 -931 BBB_Lesser_Restoration 22712 0 999 1 -932 BBB_Teleport_SelfOnly 22713 0 999 1 -933 BBB_Protection_from_Evil 22714 0 999 1 -934 BBB_Drowseeker 22715 0 999 1 -935 BBB_ShockingShot 22716 0 999 1 -936 BBB_PierceTheBlackHeart 22717 0 999 1 -937 Steadfast_vigor 22718 0 999 1 -938 Steadfast_slow 22719 0 999 1 -939 Flay_SnakeSting 22720 0 999 1 -940 Flay_WhipWrap 22721 0 999 1 -941 CrimsonRuination_FrozenFate 22722 0 999 1 -942 Devious_DetectThoughts 22723 0 999 1 -943 SimpleBow_TrueSeeing 22724 0 999 1 -944 SimpleBow_Prescience 22725 0 999 1 -945 SimpleBow_Focus 22726 0 999 1 -946 Aradros_Extend 22727 0 999 1 -947 Aradros_Survive 22728 0 999 1 -948 Guurgal_Force 22729 0 999 1 -949 Guurgal_Rage 22730 0 999 1 -950 DivSpark_Fear 22731 0 999 1 -951 DivSpark_Light 22732 0 999 1 -952 Wargirds_Haste 22733 0 999 1 -953 Wargirds_Stoneskin 22734 0 999 1 -954 DesertWind_FierySlash 22735 0 999 1 -955 DesertWind_HowlingWind 22736 0 999 1 -956 DesertWind_FanFlames 22737 0 999 1 -957 DesertWind_DustDesert 22738 0 999 1 -958 Mindsplinter_VirtueDenied 22739 0 999 1 -959 Mindsplinter_KissOfDeath 22740 0 999 1 -960 Mindsplinter_BattleShriek 22741 0 999 1 -961 Mindsplinter_RuinousHowl 22742 0 999 1 -962 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -963 NotchedSpear_ConcealmentKraken 22744 0 999 1 -964 NotchedSpear_ScionSea 22745 0 999 1 -965 NotchedSpear_CommandSeaChildren 22746 0 999 1 -966 Ur_SwiftStride 22747 0 999 1 -967 Ur_HealingTotem 22748 0 999 1 -968 Ur_SavageTransformation 22749 0 999 1 -969 FlamecastersBolt_MarkTarget 22750 0 999 1 -970 FlamecastersBolt_Morale 22751 0 999 1 -971 FlamecastersBolt_Fireball 22752 0 999 1 -972 StalkersBow_StalkersInsight 22753 0 999 1 -973 StalkersBow_Ethereal 22754 0 999 1 -974 Exordius_Guidance 22755 0 999 1 -975 Exordius_Cure 22756 0 999 1 -976 Exordius_Dismissal 22757 0 999 1 -977 Caladbolg_Imprison 22758 0 999 1 -978 HammerWitches_Detect 22759 0 999 1 -979 HammerWitches_Spellbreaker 22760 0 999 1 -980 HammerWitches_AMF 22761 0 999 1 -981 HammerWitches_Dispel 22762 0 999 1 -982 HammerWitches_Mantle 22763 0 999 1 -983 SlingOfTheDireWind_StunningStone 22764 0 999 1 -984 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -985 SlingOfTheDireWind_WindWall 22766 0 999 1 -986 Treebrother_Shillelagh 22767 0 999 1 -987 Treebrother_Charm_Plant 22768 0 999 1 -988 Treebrother_Entangle 22769 0 999 1 -989 Treebrother_Owls_Insight 22770 0 999 1 -990 Treebrother_Changestaff 22771 0 999 1 -991 FullMoonsTrick_Rage 22772 0 999 1 -992 FullMoonsTrick_Invis 22773 0 999 1 -993 FiendkillersFlail_Darkvis 22774 0 999 1 -994 FiendkillersFlail_Detect 22775 0 999 1 -995 ScalesBalance_Detect 22776 0 999 1 -996 ScalesBalance_Cure 22777 0 999 1 -997 ScalesBalance_Knell 22778 0 999 1 -998 ScalesBalance_Enerv 22779 0 999 1 -999 ScalesBalance_Heal 22780 0 999 1 -1000 ScalesBalance_Finger 22781 0 999 1 -1001 ShishiO_Charm 22782 0 999 1 -1002 ShishiO_Summon 22783 0 999 1 -1003 ShishiO_Poly 22784 0 999 1 -1004 ShishiO_Shout 22785 0 999 1 -1005 Dymondheart_ShedBolts 22786 0 999 1 -1006 Dymondheart_Deflect 22787 0 999 1 -1007 Dymondheart_Daylight 22788 0 999 1 -1008 Dymondheart_Cure 22789 0 999 1 -1009 Dymondheart_Banish 22790 0 999 1 -1010 Sunsword_Daylight 22791 0 999 1 -1011 Sunsword_Death_Ward 22792 0 999 1 -1012 Sunsword_Banish 22793 0 999 1 -1013 Sunsword_Undeath 22794 0 999 1 -1014 Blackrazor_Detect 22795 0 999 1 -1015 Blackrazor_Knell 22796 0 999 1 -1016 Blackrazor_Haste 22797 0 999 1 -1017 Ramethene_Detect 22798 0 999 1 -1018 Ramethene_Smite 22799 0 999 1 -1019 Ramethene_Resist_Elements 22800 0 999 1 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LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -1044 LastCitadel_Blade_Barrier 22825 0 999 1 -1045 LastCitadel_Heal 22826 0 999 1 -1046 Unfettered_ChargingMinotaur 22827 0 999 1 -1047 Unfettered_ENLARGE_PERSON 22828 0 999 1 -1048 Unfettered_Etherealness 22829 0 999 1 -1049 Unfettered_Stoneskin 22830 0 999 1 -1050 Unfettered_Mordenkainens_Sword 22831 0 999 1 -1051 Hillcrusher_Earthen_Might 22832 0 999 1 -1052 Hillcrusher_Soften_Earth 22833 0 999 1 -1053 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -1054 Hillcrusher_Raise_the_Earth 22835 0 999 1 -1055 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1056 DesertWindToB_BurningBlade 22837 0 999 1 -1057 DesertWindToB_FanTheFlames 22838 0 999 1 -1058 DesertWindToB_WyrmsFlame 22839 0 999 1 -1059 Faithful_Detect_Evil 22840 0 999 1 -1060 Faithful_Lesser_Restoration 22841 0 999 1 -1061 Faithful_Restoration 22842 0 999 1 -1062 Faithful_Resiliency 22843 0 999 1 -1063 Faithful_ImmortalFortitude 22844 0 999 1 -1064 SupernalClarity_SapphireNightmareBlade 22845 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-1113 ###cls_feat_allBaseClasses_END### **** **** **** **** +521 FEAT_STIGMATA 3163 0 -1 1 +522 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +523 FEAT_PLANT_CONTROL 25993 0 -1 1 +524 FEAT_FAV_COMPANIONS 25994 0 -1 1 +525 RangedDisarm 5192 0 -1 1 +526 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +527 DivineIntercession 5283 0 -1 1 +528 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +529 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +530 FEAT_ATTUNE_GEM 2472 0 -1 1 +531 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +532 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +533 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +534 FEAT_HOLYRADIANCE 3164 0 -1 1 +535 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +536 FEAT_MANYSHOT 3306 0 -1 1 +537 FEAT_IMP_MANYSHOT 3350 0 -1 1 +538 Pinpoint_Accuracy 3351 0 -1 1 +539 FEAT_SERVHEAVEN 3355 0 -1 1 +540 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +541 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +542 Cloak_Dance 4817 0 -1 1 +543 Reckless_Offense 4816 0 -1 1 +544 ZoneOfAnimation 2891 0 -1 1 +545 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +546 FEAT_SPELLFIRE_INCREASE 4369 0 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FEAT_PROTECTIVE_WARD 24748 0 -1 1 +604 FEAT_SHADOW_VEIL 24749 0 -1 1 +605 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +606 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +607 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +608 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +609 FEAT_DROWNING_GLANCE 24754 0 -1 1 +610 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +611 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +612 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +613 FEAT_HURRICANE_BREATH 24758 0 -1 1 +614 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +615 FEAT_FACECHANGER 24760 0 -1 1 +616 **** **** **** **** **** +617 **Metabreath_and_Channeling** **** **** **** **** +618 FEAT_CLINGING_BREATH 4966 0 -1 1 +619 FEAT_LINGERING_BREATH 4967 0 -1 1 +620 FEAT_ENLARGE_BREATH 4968 0 -1 1 +621 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +622 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +623 FEAT_SHAPE_BREATH 4972 0 -1 1 +624 FEAT_SPREAD_BREATH 4973 0 -1 1 +625 FEAT_TEMPEST_BREATH 4974 0 -1 1 +626 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +627 FEAT_EXHALED_BARRIER 4976 0 -1 1 +628 FEAT_EXHALED_IMMUNITY 4977 0 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22873 0 999 1 +1095 Thaas_ObstructSummoning 22874 0 999 1 +1096 Thaas_Banishment 22875 0 999 1 +1097 Thaas_Teleport 22876 0 999 1 +1098 Quickspur_Entropic_Shield 22877 0 999 1 +1099 Quickspur_Resist_Elements 22878 0 999 1 +1100 Quickspur_PhantomSteed 22879 0 999 1 +1101 Quickspur_Blur 22880 0 999 1 +1102 Quickspur_Stoneskin 22881 0 999 1 +1103 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1104 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1105 BES_COLOR_SPRAY 22884 0 999 1 +1106 BES_BLINDING_FLASH 22885 0 999 1 +1107 BES_SHOOTING_STARS 22886 0 999 1 +1108 BES_GLITTERING_MOTES 22887 0 999 1 +1109 BES_TWINKLE 22888 0 999 1 +1110 BES_SILVER_STARLIGHT 22889 0 999 1 +1111 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1112 BES_TALES_IN_THE_SKY 22891 0 999 1 +1113 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1114 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_knight.2da b/nwn/nwnprc/trunk/2das/cls_feat_knight.2da index 3e16bdce..45178b26 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_knight.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_knight.2da @@ -82,602 +82,603 @@ 78 CombatMove_RadialMaster3 3415 3 1 1 79 **** **** **** **** **** 80 **GeneralActivatableFeats** **** **** **** **** -81 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -82 FEAT_PLANT_CONTROL 25993 0 -1 1 -83 FEAT_FAV_COMPANIONS 25994 0 -1 1 -84 RangedDisarm 5192 0 -1 1 -85 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -86 DivineIntercession 5283 0 -1 1 -87 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -88 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -89 FEAT_ATTUNE_GEM 2472 0 -1 1 -90 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -91 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -92 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -93 FEAT_HOLYRADIANCE 3164 0 -1 1 -94 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -95 FEAT_MANYSHOT 3306 0 -1 1 -96 FEAT_IMP_MANYSHOT 3350 0 -1 1 -97 Pinpoint_Accuracy 3351 0 -1 1 -98 FEAT_SERVHEAVEN 3355 0 -1 1 -99 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -100 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -101 Cloak_Dance 4817 0 -1 1 -102 Reckless_Offense 4816 0 -1 1 -103 ZoneOfAnimation 2891 0 -1 1 -104 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -105 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -106 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -107 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -108 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -109 Dragonfire_Assault 1842 0 -1 1 -110 Dragonfire_Channeling 1843 0 -1 1 -111 Dragonfire_Inspiration 1844 0 -1 1 -112 DauntingPresence 24025 0 -1 1 -113 ProfaneLifeLeech 24026 0 -1 1 -114 ProfaneAgony 5282 0 -1 1 -115 SacredVitality 24027 0 -1 1 -116 SacredVengeance 24028 0 -1 1 -117 DeformityEyes 24029 0 -1 1 -118 DeformityParasite 24031 0 -1 1 -119 DarkSpeech 24033 0 -1 1 -120 DarkWhispers 24034 0 -1 1 -121 MastersWill 24035 0 -1 1 -122 DeformityMadness 24036 0 -1 1 -123 ReflexivePsychosis 24037 0 -1 1 -124 ChosenOfEvil 24038 0 -1 1 -125 Avenging_Strike 4297 0 -1 1 -126 SnowflakeWardance 4489 0 -1 1 -127 MasterWand 5312 0 -1 1 -128 RecklessWandWielder 5313 0 -1 1 -129 DoubleWandWielder 5315 0 -1 1 -130 Wandstrike 5316 0 -1 1 -131 Snap_Kick 4398 0 -1 1 -132 HighSwordLowAxe 5288 0 -1 1 -133 HammersEdge 5289 0 -1 1 -134 AnvilofThunder 5290 0 -1 1 -135 ScorpionsGrasp 5178 0 -1 1 -136 WeaponAndTorch 5291 0 -1 1 -137 ShieldCharge 3256 0 -1 1 -138 ShieldSlam 3257 0 -1 1 -139 AwesomeBlow 5370 0 -1 1 -140 Spinning_Halberd 5287 0 -1 1 -141 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -142 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -143 FEAT_RAY_SLEEP 2222 0 999 1 -144 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -145 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -146 FEAT_RAY_FEAR 2225 0 999 1 -147 FEAT_RAY_SLOW 2226 0 999 1 -148 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -149 FEAT_WANDER_UNSEEN 5028 0 999 1 -150 BonesOfTheEarth_Feat 2864 0 999 1 -151 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -152 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -153 FEAT_FIERY_BURST 24739 0 -1 1 -154 FEAT_STORM_BOLT 24740 0 -1 1 -155 FEAT_WINTERS_BLAST 24741 0 -1 1 -156 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -157 FEAT_SICKENING_GRASP 24743 0 -1 1 -158 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -159 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -160 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -161 FEAT_BORNE_ALOFT 24747 0 -1 1 -162 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -163 FEAT_SHADOW_VEIL 24749 0 -1 1 -164 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -165 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -166 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -167 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -168 FEAT_DROWNING_GLANCE 24754 0 -1 1 -169 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -170 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -171 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -172 FEAT_HURRICANE_BREATH 24758 0 -1 1 -173 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -174 FEAT_FACECHANGER 24760 0 -1 1 -175 **** **** **** **** **** -176 **Metabreath_and_Channeling** **** **** **** **** -177 FEAT_CLINGING_BREATH 4966 0 -1 1 -178 FEAT_LINGERING_BREATH 4967 0 -1 1 -179 FEAT_ENLARGE_BREATH 4968 0 -1 1 -180 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -181 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -182 FEAT_SHAPE_BREATH 4972 0 -1 1 -183 FEAT_SPREAD_BREATH 4973 0 -1 1 -184 FEAT_TEMPEST_BREATH 4974 0 -1 1 -185 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -186 FEAT_EXHALED_BARRIER 4976 0 -1 1 -187 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -188 **** **** **** **** **** -189 **DraconicAuras** **** **** **** **** -190 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -191 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -192 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -193 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -194 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -195 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -196 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -197 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -198 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -199 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -200 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -201 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -202 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -203 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -204 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -205 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -206 FEAT_SECOND_AURA_POWER 1853 0 999 1 -207 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -208 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -209 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -210 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -211 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -212 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -213 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -214 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -215 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -216 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -217 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -218 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -219 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -220 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -221 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -222 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -223 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -224 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -225 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -226 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -227 **** **** **** **** **** -228 **PsionicFeats** **** **** **** **** -229 Psionic_Focus 4818 0 999 1 -230 Invest_Armour 3643 0 -1 1 -231 Mental_Leap 4809 0 -1 1 -232 Psionic_Fist 4800 0 -1 1 -233 Greater_Psionic_Fist 4821 0 -1 1 -234 Psionic_Weapon 4822 0 -1 1 -235 Greater_Psionic_Weapon 4823 0 -1 1 -236 Psionic_Shot 4824 0 -1 1 -237 Greater_Psionic_Shot 4825 0 -1 1 -238 Psionic_Meditation 4827 0 -1 1 -239 Unavoidable_Strike 4830 0 -1 1 -240 Wounding_Attack 4832 0 -1 1 -241 Deep_Impact 4852 0 -1 1 -242 Fell_Shot 4853 0 -1 1 -243 Strength_of_Two 4965 0 -1 1 -244 **** **** **** **** **** -245 **IncarnumFeats** **** **** **** **** -246 InvestEssentiaConversation 8800 0 999 1 -247 HealingSoul 8882 0 999 1 -248 MidnightAugmentation 8884 0 999 1 -249 PsycarnumBlade 8887 0 999 1 -250 DivineSoultouch 8891 0 999 1 -251 PsycarnumInfusion 8896 0 999 1 -252 **** **** **** **** **** -253 **BindingFeats** **** **** **** **** -254 BindVestige 9131 0 -1 1 -255 ExpelVestige 9136 0 -1 1 -256 MalphasArcaneEye 9040 0 999 1 -257 SavnokCallArmor 9043 0 999 1 -258 AndromaliusSee_Invisibility 9048 0 999 1 -259 FocalorAuraSadness 9049 0 999 1 -260 KarsusSenses 9052 0 999 1 -261 **** **** **** **** **** -262 **RacialFeats** **** **** **** **** -263 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -264 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -265 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -266 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -267 FEAT_AVARIEL_DIVE 4645 0 999 1 -268 FEAT_AYUAN_FEAR 4646 0 999 1 -269 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -270 FEAT_AYUAN_DARKNESS 4648 0 999 1 -271 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -272 FEAT_AASIMAR_LIGHT 4650 0 999 1 -273 FEAT_TIEFLING_DARK 4651 0 999 1 -274 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -275 FEAT_SVIRF_BLUR 4653 0 999 1 -276 FEAT_SVIRF_DISGUISE 4654 0 999 1 -277 FEAT_SVIRF_REVERT 4655 0 999 1 -278 FEAT_RAK_DISGUISE 4656 0 999 1 -279 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -280 FEAT_PYUAN_CHARM 4658 0 999 1 -281 FEAT_PYUAN_DARKNESS 4659 0 999 1 -282 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -283 FEAT_PYUAN_FEAR 4661 0 999 1 -284 FEAT_PIXIE_INVIS 4662 0 999 1 -285 FEAT_PIXIE_CONFUSE 4663 0 999 1 -286 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -287 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -288 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -289 FEAT_PIXIE_REVERT 4667 0 999 1 -290 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -291 FEAT_ILLITHID_CHARM 4669 0 999 1 -292 FEAT_ILLITHID_BLAST 4670 0 999 1 -293 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -294 FEAT_GITHZERAI_DAZE 4672 0 999 1 -295 FEAT_GITHYANKI_DAZE 4673 0 999 1 -296 FEAT_GITHYANKI_BLUR 4674 0 999 1 -297 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -298 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -299 FEAT_FEYRI_DARKNESS 4677 0 999 1 -300 FEAT_FEYRI_ENERVATION 4678 0 999 1 -301 FEAT_FEYRI_ALTER 4679 0 999 1 -302 FEAT_FEYRI_REVERT 4680 0 999 1 -303 FEAT_DUERGAR_INVIS 4681 0 999 1 -304 FEAT_DROW_DARKNESS 4682 0 999 1 -305 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -306 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -307 FEAT_WGNOME_SILENCE 4555 0 999 1 -308 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -309 FEAT_HOUND_AID 4574 0 999 1 -310 FEAT_HOUND_AURAMENACE 4548 0 999 1 -311 FEAT_HOUND_CONTFLAME 4514 0 999 1 -312 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -313 FEAT_HOUND_DISGUISE 4513 0 999 1 -314 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -315 FEAT_HOUND_TELEPORT 4516 0 999 1 -316 FEAT_RACE_ENERGYRAY 4856 0 999 1 -317 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -318 FEAT_ELAN_RESISTANCE 4521 0 999 1 -319 FEAT_ELAN_RESILIANCE 4522 0 999 1 -320 FEAT_PSIRACE_STOMP 4524 0 999 1 -321 FEAT_MAENAD_OUTBURST 4525 0 999 1 -322 FEAT_XEPH_BURST 4526 0 999 1 -323 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -324 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -325 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -326 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -327 FEAT_KAPAK_SALIVA 4546 0 999 1 -328 FEAT_IRDA_FLARE 4551 0 999 1 -329 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -330 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -331 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -332 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -333 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -334 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -335 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -336 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -337 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -338 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -339 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -340 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -341 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -342 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -343 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -344 FEAT_GRIG_INVIS 4687 0 999 1 -345 FEAT_GRIG_ENTANGLE 4635 0 999 1 -346 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -347 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -348 FEAT_BRALANI_BLUR 4997 0 999 1 -349 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -350 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -351 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -352 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -353 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -354 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -355 Skarn_spines 5180 0 999 1 -356 Killoren_Aspect_H 5209 0 999 1 -357 Killoren_Aspect_D 5210 0 999 1 -358 Killoren_Aspect_A 5211 0 999 1 -359 FrostFolk_IceBlast 5372 0 999 1 -360 Uldra_RayFrost 5373 0 999 1 -361 Uldra_Fatigue 5374 0 999 1 -362 Marrulurk_DA 2930 0 999 1 -363 Marrulurk_NauseatingBreath 5375 0 999 1 -364 ExtaminaarCharmAnimal 5379 0 999 1 -365 Marrusault_Howl 3308 0 999 1 -366 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -367 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -368 FEAT_HYBSIL_JUMP 5384 0 999 1 -369 FEAT_WILDREN_FURY 5386 0 999 1 -370 Turlemoi_RockThrowing 5419 0 999 1 -371 Arkamoi_ArcaneMastermind 5424 0 999 1 -372 Muckdweller_Squirt 5425 0 999 1 -373 Aranea_AlternateForm 5426 0 999 1 -374 Aranea_Web 5427 0 999 1 -375 Mephling_breath 5429 0 999 1 -376 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -377 Warsoul_CultPower 1805 0 999 1 -378 Warsoul_SoulTyrant 1806 0 999 1 -379 **** **** **** **** **** -380 **BonusDomains** **** **** **** **** -381 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -382 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -383 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -384 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -385 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -386 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -387 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -388 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -389 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -390 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -391 Strength_Domain_Power 307 0 999 1 -392 Protection_Domain_Power 308 0 999 1 -393 Death_Domain_Power 310 0 999 1 -394 Air_Domain_Power 311 0 999 1 -395 Destruction_Domain_Power 313 0 999 1 -396 Earth_Domain_Power 314 0 999 1 -397 Fire_Domain_Power 316 0 999 1 -398 Plant_Domain_Power 321 0 999 1 -399 Sun_Domain_Power 322 0 999 1 -400 Travel_Domain_Power 323 0 999 1 -401 Trickery_Domain_Power 324 0 999 1 -402 Water_Domain_Power 325 0 999 1 -403 FEAT_ORC_DOMAIN 4041 0 999 1 -404 FEAT_SLIME_DOMAIN 4043 0 999 1 -405 FEAT_CHARM_DOMAIN 4045 0 999 1 -406 FEAT_FAMILY_DOMAIN 4051 0 999 1 -407 FEAT_HALFLING_DOMAIN 4052 0 999 1 -408 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -409 FEAT_HATRED_DOMAIN 4054 0 999 1 -410 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -411 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -412 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -413 FEAT_SPIDER_DOMAIN 4061 0 999 1 -414 FEAT_BLIGHTBRINGER 2250 0 999 1 -415 **** **** **** **** **** -416 **Templates** **** **** **** **** -417 Celestial_Smite_Evil 22601 0 999 1 -418 Fiendish_Smite_Good 22603 0 999 1 -419 Half_Celestial_Smite_Evil 22605 0 999 1 -420 Half_Celestial_Protection_from_Evil 22606 0 999 1 -421 Half_Celestial_Bless 22607 0 999 1 -422 Half_Celestial_Aid 22608 0 999 1 -423 Half_Celestial_Detect_Evil 22609 0 999 1 -424 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -425 Half_Celestial_Neutralize_Poison 22611 0 999 1 -426 Half_Celestial_HolySmite **** 0 999 1 -427 Half_Celestial_Remove_Disease 22613 0 999 1 -428 Half_Celestial_DispelEvil **** 0 999 1 -429 Half_Celestial_Holy_Word 22615 0 999 1 -430 Half_Celestial_HolyAura 22616 0 999 1 -431 Half_Celestial_Hallow **** 0 999 1 -432 Half_Celestial_Mass_Charm 22618 0 999 1 -433 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -434 Half_Celestial_Resurrection 22620 0 999 1 -435 Half_Celestial_Daylight 22621 0 999 1 -436 Half_Fiendish_Smite_Good 22624 0 999 1 -437 Half_Fiendish_Darkness 22625 0 999 1 -438 Half_Fiendish_Desecrate **** 0 999 1 -439 Half_Fiendish_Unholy_Blight **** 0 999 1 -440 Half_Fiendish_Poison 22628 0 999 1 -441 Half_Fiendish_Contagion 22629 0 999 1 -442 Half_Fiendish_Blasphemy 22630 0 999 1 -443 Half_Fiendish_Unholy_Aura **** 0 999 1 -444 Half_Fiendish_Unhallow **** 0 999 1 -445 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -446 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -447 Half_Fiendish_Destruction 22635 0 999 1 -448 Lich_Fear_Aura 22637 0 999 1 -449 Lich_Paralyzing_Touch 22638 0 999 1 -450 Lich_Appearance 22639 0 999 1 -451 Demilich_Alter_Self 22641 0 999 1 -452 Demilich_Astral_Projection **** 0 999 1 -453 Demilich_Create_Greater_Undead 22643 0 999 1 -454 Demilich_Create_Undead 22644 0 999 1 -455 Demilich_Death_Knell **** 0 999 1 -456 Demilich_Enervation 22646 0 999 1 -457 Demilich_Greater_Dispel_Magic 22647 0 999 1 -458 Demilich_Harm 22648 0 999 1 -459 Demilich_Summon_Creature_I 22649 0 999 1 -460 Demilich_Summon_Creature_II 22650 0 999 1 -461 Demilich_Summon_Creature_III 22651 0 999 1 -462 Demilich_Summon_Creature_IV 22652 0 999 1 -463 Demilich_Summon_Creature_V 22653 0 999 1 -464 Demilich_Summon_Creature_VI 22654 0 999 1 -465 Demilich_Summon_Creature_VII 22655 0 999 1 -466 Demilich_Summon_Creature_VIII 22656 0 999 1 -467 Demilich_Summon_Creature_IX 22657 0 999 1 -468 Demilich_Telekinesis **** 0 999 1 -469 Demilich_Weird 22659 0 999 1 -470 Demilich_Greater_Planar_Ally 22660 0 999 1 -471 HalfDragon_Breath_Weapon 22662 0 999 1 -472 Earth_Strike 5328 0 999 1 -473 BloodedOne_War_Cry 5377 0 999 1 -474 RethDekala_VilefireBlast 5409 0 999 1 -475 RethDekala_MartialSpirit 5410 0 999 1 -476 RethDekala_ThicketOfBlades 5411 0 999 1 -477 RethDekala_DauntingStrike 5412 0 999 1 -478 RethDekala_DeathFromAbove 5413 0 999 1 -479 RethDekala_DisarmingStrike 5414 0 999 1 -480 RethDekala_EntanglingBlade 5415 0 999 1 -481 RethDekala_WallOfBlades 5416 0 999 1 -482 RethDekala_RecoverManeuvers 5417 0 999 1 -483 ArchlichTurnUndead 22701 0 999 1 -484 FEAT_ANIMATE_DEAD 3574 0 999 1 -485 FEAT_PROJECTION 3579 0 999 1 -486 FEAT_END_PROJECTION 3575 0 999 1 -487 **** **** **** **** **** -488 Saint_Bless 22702 0 999 1 -489 Saint_Guidance_Placeholder **** **** **** **** -490 Saint_Resistance 22704 0 999 1 -491 Saint_Virtue 22705 0 999 1 -492 Saint_Protective_Aura 22706 0 999 1 -493 **** **** **** **** **** -494 **WeaponsOfLegacy** **** **** **** **** -495 BBB_Darkvision 22710 0 999 1 -496 BBB_Longstrider 22711 0 999 1 -497 BBB_Lesser_Restoration 22712 0 999 1 -498 BBB_Teleport_SelfOnly 22713 0 999 1 -499 BBB_Protection_from_Evil 22714 0 999 1 -500 BBB_Drowseeker 22715 0 999 1 -501 BBB_ShockingShot 22716 0 999 1 -502 BBB_PierceTheBlackHeart 22717 0 999 1 -503 Steadfast_vigor 22718 0 999 1 -504 Steadfast_slow 22719 0 999 1 -505 Flay_SnakeSting 22720 0 999 1 -506 Flay_WhipWrap 22721 0 999 1 -507 CrimsonRuination_FrozenFate 22722 0 999 1 -508 Devious_DetectThoughts 22723 0 999 1 -509 SimpleBow_TrueSeeing 22724 0 999 1 -510 SimpleBow_Prescience 22725 0 999 1 -511 SimpleBow_Focus 22726 0 999 1 -512 Aradros_Extend 22727 0 999 1 -513 Aradros_Survive 22728 0 999 1 -514 Guurgal_Force 22729 0 999 1 -515 Guurgal_Rage 22730 0 999 1 -516 DivSpark_Fear 22731 0 999 1 -517 DivSpark_Light 22732 0 999 1 -518 Wargirds_Haste 22733 0 999 1 -519 Wargirds_Stoneskin 22734 0 999 1 -520 DesertWind_FierySlash 22735 0 999 1 -521 DesertWind_HowlingWind 22736 0 999 1 -522 DesertWind_FanFlames 22737 0 999 1 -523 DesertWind_DustDesert 22738 0 999 1 -524 Mindsplinter_VirtueDenied 22739 0 999 1 -525 Mindsplinter_KissOfDeath 22740 0 999 1 -526 Mindsplinter_BattleShriek 22741 0 999 1 -527 Mindsplinter_RuinousHowl 22742 0 999 1 -528 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -529 NotchedSpear_ConcealmentKraken 22744 0 999 1 -530 NotchedSpear_ScionSea 22745 0 999 1 -531 NotchedSpear_CommandSeaChildren 22746 0 999 1 -532 Ur_SwiftStride 22747 0 999 1 -533 Ur_HealingTotem 22748 0 999 1 -534 Ur_SavageTransformation 22749 0 999 1 -535 FlamecastersBolt_MarkTarget 22750 0 999 1 -536 FlamecastersBolt_Morale 22751 0 999 1 -537 FlamecastersBolt_Fireball 22752 0 999 1 -538 StalkersBow_StalkersInsight 22753 0 999 1 -539 StalkersBow_Ethereal 22754 0 999 1 -540 Exordius_Guidance 22755 0 999 1 -541 Exordius_Cure 22756 0 999 1 -542 Exordius_Dismissal 22757 0 999 1 -543 Caladbolg_Imprison 22758 0 999 1 -544 HammerWitches_Detect 22759 0 999 1 -545 HammerWitches_Spellbreaker 22760 0 999 1 -546 HammerWitches_AMF 22761 0 999 1 -547 HammerWitches_Dispel 22762 0 999 1 -548 HammerWitches_Mantle 22763 0 999 1 -549 SlingOfTheDireWind_StunningStone 22764 0 999 1 -550 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -551 SlingOfTheDireWind_WindWall 22766 0 999 1 -552 Treebrother_Shillelagh 22767 0 999 1 -553 Treebrother_Charm_Plant 22768 0 999 1 -554 Treebrother_Entangle 22769 0 999 1 -555 Treebrother_Owls_Insight 22770 0 999 1 -556 Treebrother_Changestaff 22771 0 999 1 -557 FullMoonsTrick_Rage 22772 0 999 1 -558 FullMoonsTrick_Invis 22773 0 999 1 -559 FiendkillersFlail_Darkvis 22774 0 999 1 -560 FiendkillersFlail_Detect 22775 0 999 1 -561 ScalesBalance_Detect 22776 0 999 1 -562 ScalesBalance_Cure 22777 0 999 1 -563 ScalesBalance_Knell 22778 0 999 1 -564 ScalesBalance_Enerv 22779 0 999 1 -565 ScalesBalance_Heal 22780 0 999 1 -566 ScalesBalance_Finger 22781 0 999 1 -567 ShishiO_Charm 22782 0 999 1 -568 ShishiO_Summon 22783 0 999 1 -569 ShishiO_Poly 22784 0 999 1 -570 ShishiO_Shout 22785 0 999 1 -571 Dymondheart_ShedBolts 22786 0 999 1 -572 Dymondheart_Deflect 22787 0 999 1 -573 Dymondheart_Daylight 22788 0 999 1 -574 Dymondheart_Cure 22789 0 999 1 -575 Dymondheart_Banish 22790 0 999 1 -576 Sunsword_Daylight 22791 0 999 1 -577 Sunsword_Death_Ward 22792 0 999 1 -578 Sunsword_Banish 22793 0 999 1 -579 Sunsword_Undeath 22794 0 999 1 -580 Blackrazor_Detect 22795 0 999 1 -581 Blackrazor_Knell 22796 0 999 1 -582 Blackrazor_Haste 22797 0 999 1 -583 Ramethene_Detect 22798 0 999 1 -584 Ramethene_Smite 22799 0 999 1 -585 Ramethene_Resist_Elements 22800 0 999 1 -586 Ramethene_Cloudkill 22801 0 999 1 -587 Ramethene_SuddenMaximize 22802 0 999 1 -588 Ramethene_Horrid_Wilting 22803 0 999 1 -589 Wyrmbane_Cause_Fear 22804 0 999 1 -590 Wyrmbane_Lightning_Bolt 22805 0 999 1 -591 Wyrmbane_Sudden_Emp 22806 0 999 1 -592 Wyrmbane_Breath_Lightning 22807 0 999 1 -593 Whelm_Detect_Giant 22808 0 999 1 -594 Whelm_Locate_Object 22809 0 999 1 -595 Whelm_Detect_Goblin 22810 0 999 1 -596 Ravenkind_Dancing_Lights 22811 0 999 1 -597 Ravenkind_Light 22812 0 999 1 -598 Ravenkind_Flare 22813 0 999 1 -599 Ravenkind_Detect_Undead 22814 0 999 1 -600 Ravenkind_Halt_Undead 22815 0 999 1 -601 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -602 Ravenkind_Daylight 22817 0 999 1 -603 Ravenkind_Death_Ward 22818 0 999 1 -604 Ravenkind_Break_Enchantment 22819 0 999 1 -605 Ravenkind_Mass_Heal 22820 0 999 1 -606 LastCitadel_LeadingTheAttack 22821 0 999 1 -607 LastCitadel_Prayer 22822 0 999 1 -608 LastCitadel_Remove_Fear 22823 0 999 1 -609 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -610 LastCitadel_Blade_Barrier 22825 0 999 1 -611 LastCitadel_Heal 22826 0 999 1 -612 Unfettered_ChargingMinotaur 22827 0 999 1 -613 Unfettered_ENLARGE_PERSON 22828 0 999 1 -614 Unfettered_Etherealness 22829 0 999 1 -615 Unfettered_Stoneskin 22830 0 999 1 -616 Unfettered_Mordenkainens_Sword 22831 0 999 1 -617 Hillcrusher_Earthen_Might 22832 0 999 1 -618 Hillcrusher_Soften_Earth 22833 0 999 1 -619 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -620 Hillcrusher_Raise_the_Earth 22835 0 999 1 -621 Hillcrusher_Shake_the_Earth 22836 0 999 1 -622 DesertWindToB_BurningBlade 22837 0 999 1 -623 DesertWindToB_FanTheFlames 22838 0 999 1 -624 DesertWindToB_WyrmsFlame 22839 0 999 1 -625 Faithful_Detect_Evil 22840 0 999 1 -626 Faithful_Lesser_Restoration 22841 0 999 1 -627 Faithful_Restoration 22842 0 999 1 -628 Faithful_Resiliency 22843 0 999 1 -629 Faithful_ImmortalFortitude 22844 0 999 1 -630 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -631 SupernalClarity_PsychicPoise 22846 0 999 1 -632 SupernalClarity_Haste 22847 0 999 1 -633 SupernalClarity_Freeeeeedom 22848 0 999 1 -634 SupernalClarity_Time_Stop 22849 0 999 1 -635 Kamate_SteelWind 22850 0 999 1 -636 Kamate_ShockingGrasp 22851 0 999 1 -637 Kamate_Lightning_Bolt 22852 0 999 1 -638 Kamate_Chain_Lightning 22853 0 999 1 -639 Kamate_True_Strike 22854 0 999 1 -640 Eventide_CometThrow 22855 0 999 1 -641 Eventide_BafflingDefense 22856 0 999 1 -642 Eventide_Improved_Invisibility 22857 0 999 1 -643 Umbral_Invisibility 22858 0 999 1 -644 Umbral_Shadowstep 22859 0 999 1 -645 TigerFang_FrenziedCharge 22860 0 999 1 -646 TigerFang_BattleFever 22861 0 999 1 -647 TigerFang_Haste 22862 0 999 1 -648 Bullybasher_KnockSilly 22863 0 999 1 -649 Bullybasher_StoneGathering 22864 0 999 1 -650 Bullybasher_LightningPunch 22865 0 999 1 -651 Bullybasher_GiantBearing 26000 0 999 1 -652 Lorestealer_Read_Magic 22866 0 999 1 -653 Lorestealer_DetectMagic 22867 0 999 1 -654 Lorestealer_Axecasting 22868 0 999 1 -655 Durindana_Daylight 22869 0 999 1 -656 Durindana_Death_Ward 22870 0 999 1 -657 Durindana_Hallow 22871 0 999 1 -658 Durindana_Dazzle 22872 0 999 1 -659 Thaas_Detect_Demon 22873 0 999 1 -660 Thaas_ObstructSummoning 22874 0 999 1 -661 Thaas_Banishment 22875 0 999 1 -662 Thaas_Teleport 22876 0 999 1 -663 Quickspur_Entropic_Shield 22877 0 999 1 -664 Quickspur_Resist_Elements 22878 0 999 1 -665 Quickspur_PhantomSteed 22879 0 999 1 -666 Quickspur_Blur 22880 0 999 1 -667 Quickspur_Stoneskin 22881 0 999 1 -668 BES_FIRE_OF_THE_HEART 22882 0 999 1 -669 BES_ENTHRALLING_LIGHT 22883 0 999 1 -670 BES_COLOR_SPRAY 22884 0 999 1 -671 BES_BLINDING_FLASH 22885 0 999 1 -672 BES_SHOOTING_STARS 22886 0 999 1 -673 BES_GLITTERING_MOTES 22887 0 999 1 -674 BES_TWINKLE 22888 0 999 1 -675 BES_SILVER_STARLIGHT 22889 0 999 1 -676 BES_STARLIGHT_DISPELLING 22890 0 999 1 -677 BES_TALES_IN_THE_SKY 22891 0 999 1 -678 BES_CALL_DOWN_A_STAR 22892 0 999 1 -679 ###cls_feat_allBaseClasses_END### **** **** **** **** +81 FEAT_STIGMATA 3163 0 -1 1 +82 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +83 FEAT_PLANT_CONTROL 25993 0 -1 1 +84 FEAT_FAV_COMPANIONS 25994 0 -1 1 +85 RangedDisarm 5192 0 -1 1 +86 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +87 DivineIntercession 5283 0 -1 1 +88 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +89 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +90 FEAT_ATTUNE_GEM 2472 0 -1 1 +91 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +92 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +93 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +94 FEAT_HOLYRADIANCE 3164 0 -1 1 +95 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +96 FEAT_MANYSHOT 3306 0 -1 1 +97 FEAT_IMP_MANYSHOT 3350 0 -1 1 +98 Pinpoint_Accuracy 3351 0 -1 1 +99 FEAT_SERVHEAVEN 3355 0 -1 1 +100 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +101 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +102 Cloak_Dance 4817 0 -1 1 +103 Reckless_Offense 4816 0 -1 1 +104 ZoneOfAnimation 2891 0 -1 1 +105 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +106 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 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ScorpionsGrasp 5178 0 -1 1 +137 WeaponAndTorch 5291 0 -1 1 +138 ShieldCharge 3256 0 -1 1 +139 ShieldSlam 3257 0 -1 1 +140 AwesomeBlow 5370 0 -1 1 +141 Spinning_Halberd 5287 0 -1 1 +142 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +143 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +144 FEAT_RAY_SLEEP 2222 0 999 1 +145 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +146 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +147 FEAT_RAY_FEAR 2225 0 999 1 +148 FEAT_RAY_SLOW 2226 0 999 1 +149 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +150 FEAT_WANDER_UNSEEN 5028 0 999 1 +151 BonesOfTheEarth_Feat 2864 0 999 1 +152 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +153 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +154 FEAT_FIERY_BURST 24739 0 -1 1 +155 FEAT_STORM_BOLT 24740 0 -1 1 +156 FEAT_WINTERS_BLAST 24741 0 -1 1 +157 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +158 FEAT_SICKENING_GRASP 24743 0 -1 1 +159 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +160 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +161 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +162 FEAT_BORNE_ALOFT 24747 0 -1 1 +163 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +164 FEAT_SHADOW_VEIL 24749 0 -1 1 +165 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +166 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +167 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +168 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +169 FEAT_DROWNING_GLANCE 24754 0 -1 1 +170 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +171 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +172 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +173 FEAT_HURRICANE_BREATH 24758 0 -1 1 +174 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +175 FEAT_FACECHANGER 24760 0 -1 1 +176 **** **** **** **** **** +177 **Metabreath_and_Channeling** **** **** **** **** +178 FEAT_CLINGING_BREATH 4966 0 -1 1 +179 FEAT_LINGERING_BREATH 4967 0 -1 1 +180 FEAT_ENLARGE_BREATH 4968 0 -1 1 +181 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +182 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +183 FEAT_SHAPE_BREATH 4972 0 -1 1 +184 FEAT_SPREAD_BREATH 4973 0 -1 1 +185 FEAT_TEMPEST_BREATH 4974 0 -1 1 +186 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +187 FEAT_EXHALED_BARRIER 4976 0 -1 1 +188 FEAT_EXHALED_IMMUNITY 4977 0 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FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +213 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +214 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +215 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +216 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +217 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +218 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +219 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +220 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +221 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +222 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +223 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +224 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +225 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +226 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +227 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +228 **** **** **** **** **** +229 **PsionicFeats** **** **** **** **** +230 Psionic_Focus 4818 0 999 1 +231 Invest_Armour 3643 0 -1 1 +232 Mental_Leap 4809 0 -1 1 +233 Psionic_Fist 4800 0 -1 1 +234 Greater_Psionic_Fist 4821 0 -1 1 +235 Psionic_Weapon 4822 0 -1 1 +236 Greater_Psionic_Weapon 4823 0 -1 1 +237 Psionic_Shot 4824 0 -1 1 +238 Greater_Psionic_Shot 4825 0 -1 1 +239 Psionic_Meditation 4827 0 -1 1 +240 Unavoidable_Strike 4830 0 -1 1 +241 Wounding_Attack 4832 0 -1 1 +242 Deep_Impact 4852 0 -1 1 +243 Fell_Shot 4853 0 -1 1 +244 Strength_of_Two 4965 0 -1 1 +245 **** **** **** **** **** +246 **IncarnumFeats** **** **** **** **** +247 InvestEssentiaConversation 8800 0 999 1 +248 HealingSoul 8882 0 999 1 +249 MidnightAugmentation 8884 0 999 1 +250 PsycarnumBlade 8887 0 999 1 +251 DivineSoultouch 8891 0 999 1 +252 PsycarnumInfusion 8896 0 999 1 +253 **** **** **** **** **** +254 **BindingFeats** **** **** **** **** +255 BindVestige 9131 0 -1 1 +256 ExpelVestige 9136 0 -1 1 +257 MalphasArcaneEye 9040 0 999 1 +258 SavnokCallArmor 9043 0 999 1 +259 AndromaliusSee_Invisibility 9048 0 999 1 +260 FocalorAuraSadness 9049 0 999 1 +261 KarsusSenses 9052 0 999 1 +262 **** **** **** **** **** +263 **RacialFeats** **** **** **** **** +264 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +265 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +266 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +267 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +268 FEAT_AVARIEL_DIVE 4645 0 999 1 +269 FEAT_AYUAN_FEAR 4646 0 999 1 +270 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +271 FEAT_AYUAN_DARKNESS 4648 0 999 1 +272 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +273 FEAT_AASIMAR_LIGHT 4650 0 999 1 +274 FEAT_TIEFLING_DARK 4651 0 999 1 +275 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +276 FEAT_SVIRF_BLUR 4653 0 999 1 +277 FEAT_SVIRF_DISGUISE 4654 0 999 1 +278 FEAT_SVIRF_REVERT 4655 0 999 1 +279 FEAT_RAK_DISGUISE 4656 0 999 1 +280 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +281 FEAT_PYUAN_CHARM 4658 0 999 1 +282 FEAT_PYUAN_DARKNESS 4659 0 999 1 +283 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +284 FEAT_PYUAN_FEAR 4661 0 999 1 +285 FEAT_PIXIE_INVIS 4662 0 999 1 +286 FEAT_PIXIE_CONFUSE 4663 0 999 1 +287 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +288 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +289 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +290 FEAT_PIXIE_REVERT 4667 0 999 1 +291 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +292 FEAT_ILLITHID_CHARM 4669 0 999 1 +293 FEAT_ILLITHID_BLAST 4670 0 999 1 +294 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +295 FEAT_GITHZERAI_DAZE 4672 0 999 1 +296 FEAT_GITHYANKI_DAZE 4673 0 999 1 +297 FEAT_GITHYANKI_BLUR 4674 0 999 1 +298 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +299 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +300 FEAT_FEYRI_DARKNESS 4677 0 999 1 +301 FEAT_FEYRI_ENERVATION 4678 0 999 1 +302 FEAT_FEYRI_ALTER 4679 0 999 1 +303 FEAT_FEYRI_REVERT 4680 0 999 1 +304 FEAT_DUERGAR_INVIS 4681 0 999 1 +305 FEAT_DROW_DARKNESS 4682 0 999 1 +306 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +307 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +308 FEAT_WGNOME_SILENCE 4555 0 999 1 +309 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +310 FEAT_HOUND_AID 4574 0 999 1 +311 FEAT_HOUND_AURAMENACE 4548 0 999 1 +312 FEAT_HOUND_CONTFLAME 4514 0 999 1 +313 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +314 FEAT_HOUND_DISGUISE 4513 0 999 1 +315 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +316 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**** **** +418 Celestial_Smite_Evil 22601 0 999 1 +419 Fiendish_Smite_Good 22603 0 999 1 +420 Half_Celestial_Smite_Evil 22605 0 999 1 +421 Half_Celestial_Protection_from_Evil 22606 0 999 1 +422 Half_Celestial_Bless 22607 0 999 1 +423 Half_Celestial_Aid 22608 0 999 1 +424 Half_Celestial_Detect_Evil 22609 0 999 1 +425 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +426 Half_Celestial_Neutralize_Poison 22611 0 999 1 +427 Half_Celestial_HolySmite **** 0 999 1 +428 Half_Celestial_Remove_Disease 22613 0 999 1 +429 Half_Celestial_DispelEvil **** 0 999 1 +430 Half_Celestial_Holy_Word 22615 0 999 1 +431 Half_Celestial_HolyAura 22616 0 999 1 +432 Half_Celestial_Hallow **** 0 999 1 +433 Half_Celestial_Mass_Charm 22618 0 999 1 +434 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +435 Half_Celestial_Resurrection 22620 0 999 1 +436 Half_Celestial_Daylight 22621 0 999 1 +437 Half_Fiendish_Smite_Good 22624 0 999 1 +438 Half_Fiendish_Darkness 22625 0 999 1 +439 Half_Fiendish_Desecrate **** 0 999 1 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Demilich_Summon_Creature_IV 22652 0 999 1 +464 Demilich_Summon_Creature_V 22653 0 999 1 +465 Demilich_Summon_Creature_VI 22654 0 999 1 +466 Demilich_Summon_Creature_VII 22655 0 999 1 +467 Demilich_Summon_Creature_VIII 22656 0 999 1 +468 Demilich_Summon_Creature_IX 22657 0 999 1 +469 Demilich_Telekinesis **** 0 999 1 +470 Demilich_Weird 22659 0 999 1 +471 Demilich_Greater_Planar_Ally 22660 0 999 1 +472 HalfDragon_Breath_Weapon 22662 0 999 1 +473 Earth_Strike 5328 0 999 1 +474 BloodedOne_War_Cry 5377 0 999 1 +475 RethDekala_VilefireBlast 5409 0 999 1 +476 RethDekala_MartialSpirit 5410 0 999 1 +477 RethDekala_ThicketOfBlades 5411 0 999 1 +478 RethDekala_DauntingStrike 5412 0 999 1 +479 RethDekala_DeathFromAbove 5413 0 999 1 +480 RethDekala_DisarmingStrike 5414 0 999 1 +481 RethDekala_EntanglingBlade 5415 0 999 1 +482 RethDekala_WallOfBlades 5416 0 999 1 +483 RethDekala_RecoverManeuvers 5417 0 999 1 +484 ArchlichTurnUndead 22701 0 999 1 +485 FEAT_ANIMATE_DEAD 3574 0 999 1 +486 FEAT_PROJECTION 3579 0 999 1 +487 FEAT_END_PROJECTION 3575 0 999 1 +488 **** **** **** **** **** +489 Saint_Bless 22702 0 999 1 +490 Saint_Guidance_Placeholder **** **** **** **** +491 Saint_Resistance 22704 0 999 1 +492 Saint_Virtue 22705 0 999 1 +493 Saint_Protective_Aura 22706 0 999 1 +494 **** **** **** **** **** +495 **WeaponsOfLegacy** **** **** **** **** +496 BBB_Darkvision 22710 0 999 1 +497 BBB_Longstrider 22711 0 999 1 +498 BBB_Lesser_Restoration 22712 0 999 1 +499 BBB_Teleport_SelfOnly 22713 0 999 1 +500 BBB_Protection_from_Evil 22714 0 999 1 +501 BBB_Drowseeker 22715 0 999 1 +502 BBB_ShockingShot 22716 0 999 1 +503 BBB_PierceTheBlackHeart 22717 0 999 1 +504 Steadfast_vigor 22718 0 999 1 +505 Steadfast_slow 22719 0 999 1 +506 Flay_SnakeSting 22720 0 999 1 +507 Flay_WhipWrap 22721 0 999 1 +508 CrimsonRuination_FrozenFate 22722 0 999 1 +509 Devious_DetectThoughts 22723 0 999 1 +510 SimpleBow_TrueSeeing 22724 0 999 1 +511 SimpleBow_Prescience 22725 0 999 1 +512 SimpleBow_Focus 22726 0 999 1 +513 Aradros_Extend 22727 0 999 1 +514 Aradros_Survive 22728 0 999 1 +515 Guurgal_Force 22729 0 999 1 +516 Guurgal_Rage 22730 0 999 1 +517 DivSpark_Fear 22731 0 999 1 +518 DivSpark_Light 22732 0 999 1 +519 Wargirds_Haste 22733 0 999 1 +520 Wargirds_Stoneskin 22734 0 999 1 +521 DesertWind_FierySlash 22735 0 999 1 +522 DesertWind_HowlingWind 22736 0 999 1 +523 DesertWind_FanFlames 22737 0 999 1 +524 DesertWind_DustDesert 22738 0 999 1 +525 Mindsplinter_VirtueDenied 22739 0 999 1 +526 Mindsplinter_KissOfDeath 22740 0 999 1 +527 Mindsplinter_BattleShriek 22741 0 999 1 +528 Mindsplinter_RuinousHowl 22742 0 999 1 +529 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +530 NotchedSpear_ConcealmentKraken 22744 0 999 1 +531 NotchedSpear_ScionSea 22745 0 999 1 +532 NotchedSpear_CommandSeaChildren 22746 0 999 1 +533 Ur_SwiftStride 22747 0 999 1 +534 Ur_HealingTotem 22748 0 999 1 +535 Ur_SavageTransformation 22749 0 999 1 +536 FlamecastersBolt_MarkTarget 22750 0 999 1 +537 FlamecastersBolt_Morale 22751 0 999 1 +538 FlamecastersBolt_Fireball 22752 0 999 1 +539 StalkersBow_StalkersInsight 22753 0 999 1 +540 StalkersBow_Ethereal 22754 0 999 1 +541 Exordius_Guidance 22755 0 999 1 +542 Exordius_Cure 22756 0 999 1 +543 Exordius_Dismissal 22757 0 999 1 +544 Caladbolg_Imprison 22758 0 999 1 +545 HammerWitches_Detect 22759 0 999 1 +546 HammerWitches_Spellbreaker 22760 0 999 1 +547 HammerWitches_AMF 22761 0 999 1 +548 HammerWitches_Dispel 22762 0 999 1 +549 HammerWitches_Mantle 22763 0 999 1 +550 SlingOfTheDireWind_StunningStone 22764 0 999 1 +551 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +552 SlingOfTheDireWind_WindWall 22766 0 999 1 +553 Treebrother_Shillelagh 22767 0 999 1 +554 Treebrother_Charm_Plant 22768 0 999 1 +555 Treebrother_Entangle 22769 0 999 1 +556 Treebrother_Owls_Insight 22770 0 999 1 +557 Treebrother_Changestaff 22771 0 999 1 +558 FullMoonsTrick_Rage 22772 0 999 1 +559 FullMoonsTrick_Invis 22773 0 999 1 +560 FiendkillersFlail_Darkvis 22774 0 999 1 +561 FiendkillersFlail_Detect 22775 0 999 1 +562 ScalesBalance_Detect 22776 0 999 1 +563 ScalesBalance_Cure 22777 0 999 1 +564 ScalesBalance_Knell 22778 0 999 1 +565 ScalesBalance_Enerv 22779 0 999 1 +566 ScalesBalance_Heal 22780 0 999 1 +567 ScalesBalance_Finger 22781 0 999 1 +568 ShishiO_Charm 22782 0 999 1 +569 ShishiO_Summon 22783 0 999 1 +570 ShishiO_Poly 22784 0 999 1 +571 ShishiO_Shout 22785 0 999 1 +572 Dymondheart_ShedBolts 22786 0 999 1 +573 Dymondheart_Deflect 22787 0 999 1 +574 Dymondheart_Daylight 22788 0 999 1 +575 Dymondheart_Cure 22789 0 999 1 +576 Dymondheart_Banish 22790 0 999 1 +577 Sunsword_Daylight 22791 0 999 1 +578 Sunsword_Death_Ward 22792 0 999 1 +579 Sunsword_Banish 22793 0 999 1 +580 Sunsword_Undeath 22794 0 999 1 +581 Blackrazor_Detect 22795 0 999 1 +582 Blackrazor_Knell 22796 0 999 1 +583 Blackrazor_Haste 22797 0 999 1 +584 Ramethene_Detect 22798 0 999 1 +585 Ramethene_Smite 22799 0 999 1 +586 Ramethene_Resist_Elements 22800 0 999 1 +587 Ramethene_Cloudkill 22801 0 999 1 +588 Ramethene_SuddenMaximize 22802 0 999 1 +589 Ramethene_Horrid_Wilting 22803 0 999 1 +590 Wyrmbane_Cause_Fear 22804 0 999 1 +591 Wyrmbane_Lightning_Bolt 22805 0 999 1 +592 Wyrmbane_Sudden_Emp 22806 0 999 1 +593 Wyrmbane_Breath_Lightning 22807 0 999 1 +594 Whelm_Detect_Giant 22808 0 999 1 +595 Whelm_Locate_Object 22809 0 999 1 +596 Whelm_Detect_Goblin 22810 0 999 1 +597 Ravenkind_Dancing_Lights 22811 0 999 1 +598 Ravenkind_Light 22812 0 999 1 +599 Ravenkind_Flare 22813 0 999 1 +600 Ravenkind_Detect_Undead 22814 0 999 1 +601 Ravenkind_Halt_Undead 22815 0 999 1 +602 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +603 Ravenkind_Daylight 22817 0 999 1 +604 Ravenkind_Death_Ward 22818 0 999 1 +605 Ravenkind_Break_Enchantment 22819 0 999 1 +606 Ravenkind_Mass_Heal 22820 0 999 1 +607 LastCitadel_LeadingTheAttack 22821 0 999 1 +608 LastCitadel_Prayer 22822 0 999 1 +609 LastCitadel_Remove_Fear 22823 0 999 1 +610 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +611 LastCitadel_Blade_Barrier 22825 0 999 1 +612 LastCitadel_Heal 22826 0 999 1 +613 Unfettered_ChargingMinotaur 22827 0 999 1 +614 Unfettered_ENLARGE_PERSON 22828 0 999 1 +615 Unfettered_Etherealness 22829 0 999 1 +616 Unfettered_Stoneskin 22830 0 999 1 +617 Unfettered_Mordenkainens_Sword 22831 0 999 1 +618 Hillcrusher_Earthen_Might 22832 0 999 1 +619 Hillcrusher_Soften_Earth 22833 0 999 1 +620 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +621 Hillcrusher_Raise_the_Earth 22835 0 999 1 +622 Hillcrusher_Shake_the_Earth 22836 0 999 1 +623 DesertWindToB_BurningBlade 22837 0 999 1 +624 DesertWindToB_FanTheFlames 22838 0 999 1 +625 DesertWindToB_WyrmsFlame 22839 0 999 1 +626 Faithful_Detect_Evil 22840 0 999 1 +627 Faithful_Lesser_Restoration 22841 0 999 1 +628 Faithful_Restoration 22842 0 999 1 +629 Faithful_Resiliency 22843 0 999 1 +630 Faithful_ImmortalFortitude 22844 0 999 1 +631 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +632 SupernalClarity_PsychicPoise 22846 0 999 1 +633 SupernalClarity_Haste 22847 0 999 1 +634 SupernalClarity_Freeeeeedom 22848 0 999 1 +635 SupernalClarity_Time_Stop 22849 0 999 1 +636 Kamate_SteelWind 22850 0 999 1 +637 Kamate_ShockingGrasp 22851 0 999 1 +638 Kamate_Lightning_Bolt 22852 0 999 1 +639 Kamate_Chain_Lightning 22853 0 999 1 +640 Kamate_True_Strike 22854 0 999 1 +641 Eventide_CometThrow 22855 0 999 1 +642 Eventide_BafflingDefense 22856 0 999 1 +643 Eventide_Improved_Invisibility 22857 0 999 1 +644 Umbral_Invisibility 22858 0 999 1 +645 Umbral_Shadowstep 22859 0 999 1 +646 TigerFang_FrenziedCharge 22860 0 999 1 +647 TigerFang_BattleFever 22861 0 999 1 +648 TigerFang_Haste 22862 0 999 1 +649 Bullybasher_KnockSilly 22863 0 999 1 +650 Bullybasher_StoneGathering 22864 0 999 1 +651 Bullybasher_LightningPunch 22865 0 999 1 +652 Bullybasher_GiantBearing 26000 0 999 1 +653 Lorestealer_Read_Magic 22866 0 999 1 +654 Lorestealer_DetectMagic 22867 0 999 1 +655 Lorestealer_Axecasting 22868 0 999 1 +656 Durindana_Daylight 22869 0 999 1 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a/nwn/nwnprc/trunk/2das/cls_feat_marsh.2da b/nwn/nwnprc/trunk/2das/cls_feat_marsh.2da index dcf91dac..f4574b88 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_marsh.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_marsh.2da @@ -309,602 +309,603 @@ 305 CombatMove_RadialMaster3 3415 3 1 1 306 **** **** **** **** **** 307 **GeneralActivatableFeats** **** **** **** **** -308 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -309 FEAT_PLANT_CONTROL 25993 0 -1 1 -310 FEAT_FAV_COMPANIONS 25994 0 -1 1 -311 RangedDisarm 5192 0 -1 1 -312 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -313 DivineIntercession 5283 0 -1 1 -314 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -315 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -316 FEAT_ATTUNE_GEM 2472 0 -1 1 -317 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -318 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -319 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -320 FEAT_HOLYRADIANCE 3164 0 -1 1 -321 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -322 FEAT_MANYSHOT 3306 0 -1 1 -323 FEAT_IMP_MANYSHOT 3350 0 -1 1 -324 Pinpoint_Accuracy 3351 0 -1 1 -325 FEAT_SERVHEAVEN 3355 0 -1 1 -326 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -327 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -328 Cloak_Dance 4817 0 -1 1 -329 Reckless_Offense 4816 0 -1 1 -330 ZoneOfAnimation 2891 0 -1 1 -331 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -332 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -333 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -334 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -335 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -336 Dragonfire_Assault 1842 0 -1 1 -337 Dragonfire_Channeling 1843 0 -1 1 -338 Dragonfire_Inspiration 1844 0 -1 1 -339 DauntingPresence 24025 0 -1 1 -340 ProfaneLifeLeech 24026 0 -1 1 -341 ProfaneAgony 5282 0 -1 1 -342 SacredVitality 24027 0 -1 1 -343 SacredVengeance 24028 0 -1 1 -344 DeformityEyes 24029 0 -1 1 -345 DeformityParasite 24031 0 -1 1 -346 DarkSpeech 24033 0 -1 1 -347 DarkWhispers 24034 0 -1 1 -348 MastersWill 24035 0 -1 1 -349 DeformityMadness 24036 0 -1 1 -350 ReflexivePsychosis 24037 0 -1 1 -351 ChosenOfEvil 24038 0 -1 1 -352 Avenging_Strike 4297 0 -1 1 -353 SnowflakeWardance 4489 0 -1 1 -354 MasterWand 5312 0 -1 1 -355 RecklessWandWielder 5313 0 -1 1 -356 DoubleWandWielder 5315 0 -1 1 -357 Wandstrike 5316 0 -1 1 -358 Snap_Kick 4398 0 -1 1 -359 HighSwordLowAxe 5288 0 -1 1 -360 HammersEdge 5289 0 -1 1 -361 AnvilofThunder 5290 0 -1 1 -362 ScorpionsGrasp 5178 0 -1 1 -363 WeaponAndTorch 5291 0 -1 1 -364 ShieldCharge 3256 0 -1 1 -365 ShieldSlam 3257 0 -1 1 -366 AwesomeBlow 5370 0 -1 1 -367 Spinning_Halberd 5287 0 -1 1 -368 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -369 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -370 FEAT_RAY_SLEEP 2222 0 999 1 -371 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -372 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -373 FEAT_RAY_FEAR 2225 0 999 1 -374 FEAT_RAY_SLOW 2226 0 999 1 -375 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -376 FEAT_WANDER_UNSEEN 5028 0 999 1 -377 BonesOfTheEarth_Feat 2864 0 999 1 -378 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -379 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -380 FEAT_FIERY_BURST 24739 0 -1 1 -381 FEAT_STORM_BOLT 24740 0 -1 1 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22819 0 999 1 -832 Ravenkind_Mass_Heal 22820 0 999 1 -833 LastCitadel_LeadingTheAttack 22821 0 999 1 -834 LastCitadel_Prayer 22822 0 999 1 -835 LastCitadel_Remove_Fear 22823 0 999 1 -836 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -837 LastCitadel_Blade_Barrier 22825 0 999 1 -838 LastCitadel_Heal 22826 0 999 1 -839 Unfettered_ChargingMinotaur 22827 0 999 1 -840 Unfettered_ENLARGE_PERSON 22828 0 999 1 -841 Unfettered_Etherealness 22829 0 999 1 -842 Unfettered_Stoneskin 22830 0 999 1 -843 Unfettered_Mordenkainens_Sword 22831 0 999 1 -844 Hillcrusher_Earthen_Might 22832 0 999 1 -845 Hillcrusher_Soften_Earth 22833 0 999 1 -846 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -847 Hillcrusher_Raise_the_Earth 22835 0 999 1 -848 Hillcrusher_Shake_the_Earth 22836 0 999 1 -849 DesertWindToB_BurningBlade 22837 0 999 1 -850 DesertWindToB_FanTheFlames 22838 0 999 1 -851 DesertWindToB_WyrmsFlame 22839 0 999 1 -852 Faithful_Detect_Evil 22840 0 999 1 -853 Faithful_Lesser_Restoration 22841 0 999 1 -854 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Bullybasher_LightningPunch 22865 0 999 1 -878 Bullybasher_GiantBearing 26000 0 999 1 -879 Lorestealer_Read_Magic 22866 0 999 1 -880 Lorestealer_DetectMagic 22867 0 999 1 -881 Lorestealer_Axecasting 22868 0 999 1 -882 Durindana_Daylight 22869 0 999 1 -883 Durindana_Death_Ward 22870 0 999 1 -884 Durindana_Hallow 22871 0 999 1 -885 Durindana_Dazzle 22872 0 999 1 -886 Thaas_Detect_Demon 22873 0 999 1 -887 Thaas_ObstructSummoning 22874 0 999 1 -888 Thaas_Banishment 22875 0 999 1 -889 Thaas_Teleport 22876 0 999 1 -890 Quickspur_Entropic_Shield 22877 0 999 1 -891 Quickspur_Resist_Elements 22878 0 999 1 -892 Quickspur_PhantomSteed 22879 0 999 1 -893 Quickspur_Blur 22880 0 999 1 -894 Quickspur_Stoneskin 22881 0 999 1 -895 BES_FIRE_OF_THE_HEART 22882 0 999 1 -896 BES_ENTHRALLING_LIGHT 22883 0 999 1 -897 BES_COLOR_SPRAY 22884 0 999 1 -898 BES_BLINDING_FLASH 22885 0 999 1 -899 BES_SHOOTING_STARS 22886 0 999 1 -900 BES_GLITTERING_MOTES 22887 0 999 1 -901 BES_TWINKLE 22888 0 999 1 -902 BES_SILVER_STARLIGHT 22889 0 999 1 -903 BES_STARLIGHT_DISPELLING 22890 0 999 1 -904 BES_TALES_IN_THE_SKY 22891 0 999 1 -905 BES_CALL_DOWN_A_STAR 22892 0 999 1 -906 ###cls_feat_allBaseClasses_END### **** **** **** **** +308 FEAT_STIGMATA 3163 0 -1 1 +309 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +310 FEAT_PLANT_CONTROL 25993 0 -1 1 +311 FEAT_FAV_COMPANIONS 25994 0 -1 1 +312 RangedDisarm 5192 0 -1 1 +313 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +314 DivineIntercession 5283 0 -1 1 +315 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +316 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +317 FEAT_ATTUNE_GEM 2472 0 -1 1 +318 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +319 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +320 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +321 FEAT_HOLYRADIANCE 3164 0 -1 1 +322 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +323 FEAT_MANYSHOT 3306 0 -1 1 +324 FEAT_IMP_MANYSHOT 3350 0 -1 1 +325 Pinpoint_Accuracy 3351 0 -1 1 +326 FEAT_SERVHEAVEN 3355 0 -1 1 +327 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +328 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +329 Cloak_Dance 4817 0 -1 1 +330 Reckless_Offense 4816 0 -1 1 +331 ZoneOfAnimation 2891 0 -1 1 +332 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +333 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +334 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +335 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +336 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +337 Dragonfire_Assault 1842 0 -1 1 +338 Dragonfire_Channeling 1843 0 -1 1 +339 Dragonfire_Inspiration 1844 0 -1 1 +340 DauntingPresence 24025 0 -1 1 +341 ProfaneLifeLeech 24026 0 -1 1 +342 ProfaneAgony 5282 0 -1 1 +343 SacredVitality 24027 0 -1 1 +344 SacredVengeance 24028 0 -1 1 +345 DeformityEyes 24029 0 -1 1 +346 DeformityParasite 24031 0 -1 1 +347 DarkSpeech 24033 0 -1 1 +348 DarkWhispers 24034 0 -1 1 +349 MastersWill 24035 0 -1 1 +350 DeformityMadness 24036 0 -1 1 +351 ReflexivePsychosis 24037 0 -1 1 +352 ChosenOfEvil 24038 0 -1 1 +353 Avenging_Strike 4297 0 -1 1 +354 SnowflakeWardance 4489 0 -1 1 +355 MasterWand 5312 0 -1 1 +356 RecklessWandWielder 5313 0 -1 1 +357 DoubleWandWielder 5315 0 -1 1 +358 Wandstrike 5316 0 -1 1 +359 Snap_Kick 4398 0 -1 1 +360 HighSwordLowAxe 5288 0 -1 1 +361 HammersEdge 5289 0 -1 1 +362 AnvilofThunder 5290 0 -1 1 +363 ScorpionsGrasp 5178 0 -1 1 +364 WeaponAndTorch 5291 0 -1 1 +365 ShieldCharge 3256 0 -1 1 +366 ShieldSlam 3257 0 -1 1 +367 AwesomeBlow 5370 0 -1 1 +368 Spinning_Halberd 5287 0 -1 1 +369 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +370 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +371 FEAT_RAY_SLEEP 2222 0 999 1 +372 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +373 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +374 FEAT_RAY_FEAR 2225 0 999 1 +375 FEAT_RAY_SLOW 2226 0 999 1 +376 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +377 FEAT_WANDER_UNSEEN 5028 0 999 1 +378 BonesOfTheEarth_Feat 2864 0 999 1 +379 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +380 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +381 FEAT_FIERY_BURST 24739 0 -1 1 +382 FEAT_STORM_BOLT 24740 0 -1 1 +383 FEAT_WINTERS_BLAST 24741 0 -1 1 +384 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +385 FEAT_SICKENING_GRASP 24743 0 -1 1 +386 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +387 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +388 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +389 FEAT_BORNE_ALOFT 24747 0 -1 1 +390 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +391 FEAT_SHADOW_VEIL 24749 0 -1 1 +392 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +393 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +394 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +395 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +396 FEAT_DROWNING_GLANCE 24754 0 -1 1 +397 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +398 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +399 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +400 FEAT_HURRICANE_BREATH 24758 0 -1 1 +401 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +402 FEAT_FACECHANGER 24760 0 -1 1 +403 **** **** **** **** **** +404 **Metabreath_and_Channeling** **** **** **** **** +405 FEAT_CLINGING_BREATH 4966 0 -1 1 +406 FEAT_LINGERING_BREATH 4967 0 -1 1 +407 FEAT_ENLARGE_BREATH 4968 0 -1 1 +408 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +409 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +410 FEAT_SHAPE_BREATH 4972 0 -1 1 +411 FEAT_SPREAD_BREATH 4973 0 -1 1 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999 1 +436 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +437 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +438 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +439 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +440 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +441 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +442 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +443 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +444 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +445 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +446 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +447 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +448 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +449 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +450 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +451 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +452 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +453 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +454 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +455 **** **** **** **** **** +456 **PsionicFeats** **** **** **** **** +457 Psionic_Focus 4818 0 999 1 +458 Invest_Armour 3643 0 -1 1 +459 Mental_Leap 4809 0 -1 1 +460 Psionic_Fist 4800 0 -1 1 +461 Greater_Psionic_Fist 4821 0 -1 1 +462 Psionic_Weapon 4822 0 -1 1 +463 Greater_Psionic_Weapon 4823 0 -1 1 +464 Psionic_Shot 4824 0 -1 1 +465 Greater_Psionic_Shot 4825 0 -1 1 +466 Psionic_Meditation 4827 0 -1 1 +467 Unavoidable_Strike 4830 0 -1 1 +468 Wounding_Attack 4832 0 -1 1 +469 Deep_Impact 4852 0 -1 1 +470 Fell_Shot 4853 0 -1 1 +471 Strength_of_Two 4965 0 -1 1 +472 **** **** **** **** **** +473 **IncarnumFeats** **** **** **** **** +474 InvestEssentiaConversation 8800 0 999 1 +475 HealingSoul 8882 0 999 1 +476 MidnightAugmentation 8884 0 999 1 +477 PsycarnumBlade 8887 0 999 1 +478 DivineSoultouch 8891 0 999 1 +479 PsycarnumInfusion 8896 0 999 1 +480 **** **** **** **** **** +481 **BindingFeats** **** **** **** **** +482 BindVestige 9131 0 -1 1 +483 ExpelVestige 9136 0 -1 1 +484 MalphasArcaneEye 9040 0 999 1 +485 SavnokCallArmor 9043 0 999 1 +486 AndromaliusSee_Invisibility 9048 0 999 1 +487 FocalorAuraSadness 9049 0 999 1 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FEAT_PIXIE_ENTANGLE 4664 0 999 1 +515 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +516 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +517 FEAT_PIXIE_REVERT 4667 0 999 1 +518 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +519 FEAT_ILLITHID_CHARM 4669 0 999 1 +520 FEAT_ILLITHID_BLAST 4670 0 999 1 +521 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +522 FEAT_GITHZERAI_DAZE 4672 0 999 1 +523 FEAT_GITHYANKI_DAZE 4673 0 999 1 +524 FEAT_GITHYANKI_BLUR 4674 0 999 1 +525 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +526 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +527 FEAT_FEYRI_DARKNESS 4677 0 999 1 +528 FEAT_FEYRI_ENERVATION 4678 0 999 1 +529 FEAT_FEYRI_ALTER 4679 0 999 1 +530 FEAT_FEYRI_REVERT 4680 0 999 1 +531 FEAT_DUERGAR_INVIS 4681 0 999 1 +532 FEAT_DROW_DARKNESS 4682 0 999 1 +533 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +534 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +535 FEAT_WGNOME_SILENCE 4555 0 999 1 +536 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +537 FEAT_HOUND_AID 4574 0 999 1 +538 FEAT_HOUND_AURAMENACE 4548 0 999 1 +539 FEAT_HOUND_CONTFLAME 4514 0 999 1 +540 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +541 FEAT_HOUND_DISGUISE 4513 0 999 1 +542 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +543 FEAT_HOUND_TELEPORT 4516 0 999 1 +544 FEAT_RACE_ENERGYRAY 4856 0 999 1 +545 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +546 FEAT_ELAN_RESISTANCE 4521 0 999 1 +547 FEAT_ELAN_RESILIANCE 4522 0 999 1 +548 FEAT_PSIRACE_STOMP 4524 0 999 1 +549 FEAT_MAENAD_OUTBURST 4525 0 999 1 +550 FEAT_XEPH_BURST 4526 0 999 1 +551 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +552 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +553 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +554 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +555 FEAT_KAPAK_SALIVA 4546 0 999 1 +556 FEAT_IRDA_FLARE 4551 0 999 1 +557 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +558 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +559 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +560 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +561 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +562 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +563 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +564 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +565 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +566 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +567 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +568 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +569 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +570 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +571 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +572 FEAT_GRIG_INVIS 4687 0 999 1 +573 FEAT_GRIG_ENTANGLE 4635 0 999 1 +574 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +575 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +576 FEAT_BRALANI_BLUR 4997 0 999 1 +577 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +578 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +579 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +580 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +581 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +582 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +583 Skarn_spines 5180 0 999 1 +584 Killoren_Aspect_H 5209 0 999 1 +585 Killoren_Aspect_D 5210 0 999 1 +586 Killoren_Aspect_A 5211 0 999 1 +587 FrostFolk_IceBlast 5372 0 999 1 +588 Uldra_RayFrost 5373 0 999 1 +589 Uldra_Fatigue 5374 0 999 1 +590 Marrulurk_DA 2930 0 999 1 +591 Marrulurk_NauseatingBreath 5375 0 999 1 +592 ExtaminaarCharmAnimal 5379 0 999 1 +593 Marrusault_Howl 3308 0 999 1 +594 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +595 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +596 FEAT_HYBSIL_JUMP 5384 0 999 1 +597 FEAT_WILDREN_FURY 5386 0 999 1 +598 Turlemoi_RockThrowing 5419 0 999 1 +599 Arkamoi_ArcaneMastermind 5424 0 999 1 +600 Muckdweller_Squirt 5425 0 999 1 +601 Aranea_AlternateForm 5426 0 999 1 +602 Aranea_Web 5427 0 999 1 +603 Mephling_breath 5429 0 999 1 +604 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +605 Warsoul_CultPower 1805 0 999 1 +606 Warsoul_SoulTyrant 1806 0 999 1 +607 **** **** **** **** **** +608 **BonusDomains** **** **** **** **** +609 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +610 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +611 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +612 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +613 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +614 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +615 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +616 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +617 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +618 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +619 Strength_Domain_Power 307 0 999 1 +620 Protection_Domain_Power 308 0 999 1 +621 Death_Domain_Power 310 0 999 1 +622 Air_Domain_Power 311 0 999 1 +623 Destruction_Domain_Power 313 0 999 1 +624 Earth_Domain_Power 314 0 999 1 +625 Fire_Domain_Power 316 0 999 1 +626 Plant_Domain_Power 321 0 999 1 +627 Sun_Domain_Power 322 0 999 1 +628 Travel_Domain_Power 323 0 999 1 +629 Trickery_Domain_Power 324 0 999 1 +630 Water_Domain_Power 325 0 999 1 +631 FEAT_ORC_DOMAIN 4041 0 999 1 +632 FEAT_SLIME_DOMAIN 4043 0 999 1 +633 FEAT_CHARM_DOMAIN 4045 0 999 1 +634 FEAT_FAMILY_DOMAIN 4051 0 999 1 +635 FEAT_HALFLING_DOMAIN 4052 0 999 1 +636 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +637 FEAT_HATRED_DOMAIN 4054 0 999 1 +638 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +639 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +640 FEAT_RENEWAL_DOMAIN 4060 0 999 1 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1 +664 Half_Fiendish_Smite_Good 22624 0 999 1 +665 Half_Fiendish_Darkness 22625 0 999 1 +666 Half_Fiendish_Desecrate **** 0 999 1 +667 Half_Fiendish_Unholy_Blight **** 0 999 1 +668 Half_Fiendish_Poison 22628 0 999 1 +669 Half_Fiendish_Contagion 22629 0 999 1 +670 Half_Fiendish_Blasphemy 22630 0 999 1 +671 Half_Fiendish_Unholy_Aura **** 0 999 1 +672 Half_Fiendish_Unhallow **** 0 999 1 +673 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +674 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +675 Half_Fiendish_Destruction 22635 0 999 1 +676 Lich_Fear_Aura 22637 0 999 1 +677 Lich_Paralyzing_Touch 22638 0 999 1 +678 Lich_Appearance 22639 0 999 1 +679 Demilich_Alter_Self 22641 0 999 1 +680 Demilich_Astral_Projection **** 0 999 1 +681 Demilich_Create_Greater_Undead 22643 0 999 1 +682 Demilich_Create_Undead 22644 0 999 1 +683 Demilich_Death_Knell **** 0 999 1 +684 Demilich_Enervation 22646 0 999 1 +685 Demilich_Greater_Dispel_Magic 22647 0 999 1 +686 Demilich_Harm 22648 0 999 1 +687 Demilich_Summon_Creature_I 22649 0 999 1 +688 Demilich_Summon_Creature_II 22650 0 999 1 +689 Demilich_Summon_Creature_III 22651 0 999 1 +690 Demilich_Summon_Creature_IV 22652 0 999 1 +691 Demilich_Summon_Creature_V 22653 0 999 1 +692 Demilich_Summon_Creature_VI 22654 0 999 1 +693 Demilich_Summon_Creature_VII 22655 0 999 1 +694 Demilich_Summon_Creature_VIII 22656 0 999 1 +695 Demilich_Summon_Creature_IX 22657 0 999 1 +696 Demilich_Telekinesis **** 0 999 1 +697 Demilich_Weird 22659 0 999 1 +698 Demilich_Greater_Planar_Ally 22660 0 999 1 +699 HalfDragon_Breath_Weapon 22662 0 999 1 +700 Earth_Strike 5328 0 999 1 +701 BloodedOne_War_Cry 5377 0 999 1 +702 RethDekala_VilefireBlast 5409 0 999 1 +703 RethDekala_MartialSpirit 5410 0 999 1 +704 RethDekala_ThicketOfBlades 5411 0 999 1 +705 RethDekala_DauntingStrike 5412 0 999 1 +706 RethDekala_DeathFromAbove 5413 0 999 1 +707 RethDekala_DisarmingStrike 5414 0 999 1 +708 RethDekala_EntanglingBlade 5415 0 999 1 +709 RethDekala_WallOfBlades 5416 0 999 1 +710 RethDekala_RecoverManeuvers 5417 0 999 1 +711 ArchlichTurnUndead 22701 0 999 1 +712 FEAT_ANIMATE_DEAD 3574 0 999 1 +713 FEAT_PROJECTION 3579 0 999 1 +714 FEAT_END_PROJECTION 3575 0 999 1 +715 **** **** **** **** **** +716 Saint_Bless 22702 0 999 1 +717 Saint_Guidance_Placeholder **** **** **** **** +718 Saint_Resistance 22704 0 999 1 +719 Saint_Virtue 22705 0 999 1 +720 Saint_Protective_Aura 22706 0 999 1 +721 **** **** **** **** **** +722 **WeaponsOfLegacy** **** **** **** **** +723 BBB_Darkvision 22710 0 999 1 +724 BBB_Longstrider 22711 0 999 1 +725 BBB_Lesser_Restoration 22712 0 999 1 +726 BBB_Teleport_SelfOnly 22713 0 999 1 +727 BBB_Protection_from_Evil 22714 0 999 1 +728 BBB_Drowseeker 22715 0 999 1 +729 BBB_ShockingShot 22716 0 999 1 +730 BBB_PierceTheBlackHeart 22717 0 999 1 +731 Steadfast_vigor 22718 0 999 1 +732 Steadfast_slow 22719 0 999 1 +733 Flay_SnakeSting 22720 0 999 1 +734 Flay_WhipWrap 22721 0 999 1 +735 CrimsonRuination_FrozenFate 22722 0 999 1 +736 Devious_DetectThoughts 22723 0 999 1 +737 SimpleBow_TrueSeeing 22724 0 999 1 +738 SimpleBow_Prescience 22725 0 999 1 +739 SimpleBow_Focus 22726 0 999 1 +740 Aradros_Extend 22727 0 999 1 +741 Aradros_Survive 22728 0 999 1 +742 Guurgal_Force 22729 0 999 1 +743 Guurgal_Rage 22730 0 999 1 +744 DivSpark_Fear 22731 0 999 1 +745 DivSpark_Light 22732 0 999 1 +746 Wargirds_Haste 22733 0 999 1 +747 Wargirds_Stoneskin 22734 0 999 1 +748 DesertWind_FierySlash 22735 0 999 1 +749 DesertWind_HowlingWind 22736 0 999 1 +750 DesertWind_FanFlames 22737 0 999 1 +751 DesertWind_DustDesert 22738 0 999 1 +752 Mindsplinter_VirtueDenied 22739 0 999 1 +753 Mindsplinter_KissOfDeath 22740 0 999 1 +754 Mindsplinter_BattleShriek 22741 0 999 1 +755 Mindsplinter_RuinousHowl 22742 0 999 1 +756 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +757 NotchedSpear_ConcealmentKraken 22744 0 999 1 +758 NotchedSpear_ScionSea 22745 0 999 1 +759 NotchedSpear_CommandSeaChildren 22746 0 999 1 +760 Ur_SwiftStride 22747 0 999 1 +761 Ur_HealingTotem 22748 0 999 1 +762 Ur_SavageTransformation 22749 0 999 1 +763 FlamecastersBolt_MarkTarget 22750 0 999 1 +764 FlamecastersBolt_Morale 22751 0 999 1 +765 FlamecastersBolt_Fireball 22752 0 999 1 +766 StalkersBow_StalkersInsight 22753 0 999 1 +767 StalkersBow_Ethereal 22754 0 999 1 +768 Exordius_Guidance 22755 0 999 1 +769 Exordius_Cure 22756 0 999 1 +770 Exordius_Dismissal 22757 0 999 1 +771 Caladbolg_Imprison 22758 0 999 1 +772 HammerWitches_Detect 22759 0 999 1 +773 HammerWitches_Spellbreaker 22760 0 999 1 +774 HammerWitches_AMF 22761 0 999 1 +775 HammerWitches_Dispel 22762 0 999 1 +776 HammerWitches_Mantle 22763 0 999 1 +777 SlingOfTheDireWind_StunningStone 22764 0 999 1 +778 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +779 SlingOfTheDireWind_WindWall 22766 0 999 1 +780 Treebrother_Shillelagh 22767 0 999 1 +781 Treebrother_Charm_Plant 22768 0 999 1 +782 Treebrother_Entangle 22769 0 999 1 +783 Treebrother_Owls_Insight 22770 0 999 1 +784 Treebrother_Changestaff 22771 0 999 1 +785 FullMoonsTrick_Rage 22772 0 999 1 +786 FullMoonsTrick_Invis 22773 0 999 1 +787 FiendkillersFlail_Darkvis 22774 0 999 1 +788 FiendkillersFlail_Detect 22775 0 999 1 +789 ScalesBalance_Detect 22776 0 999 1 +790 ScalesBalance_Cure 22777 0 999 1 +791 ScalesBalance_Knell 22778 0 999 1 +792 ScalesBalance_Enerv 22779 0 999 1 +793 ScalesBalance_Heal 22780 0 999 1 +794 ScalesBalance_Finger 22781 0 999 1 +795 ShishiO_Charm 22782 0 999 1 +796 ShishiO_Summon 22783 0 999 1 +797 ShishiO_Poly 22784 0 999 1 +798 ShishiO_Shout 22785 0 999 1 +799 Dymondheart_ShedBolts 22786 0 999 1 +800 Dymondheart_Deflect 22787 0 999 1 +801 Dymondheart_Daylight 22788 0 999 1 +802 Dymondheart_Cure 22789 0 999 1 +803 Dymondheart_Banish 22790 0 999 1 +804 Sunsword_Daylight 22791 0 999 1 +805 Sunsword_Death_Ward 22792 0 999 1 +806 Sunsword_Banish 22793 0 999 1 +807 Sunsword_Undeath 22794 0 999 1 +808 Blackrazor_Detect 22795 0 999 1 +809 Blackrazor_Knell 22796 0 999 1 +810 Blackrazor_Haste 22797 0 999 1 +811 Ramethene_Detect 22798 0 999 1 +812 Ramethene_Smite 22799 0 999 1 +813 Ramethene_Resist_Elements 22800 0 999 1 +814 Ramethene_Cloudkill 22801 0 999 1 +815 Ramethene_SuddenMaximize 22802 0 999 1 +816 Ramethene_Horrid_Wilting 22803 0 999 1 +817 Wyrmbane_Cause_Fear 22804 0 999 1 +818 Wyrmbane_Lightning_Bolt 22805 0 999 1 +819 Wyrmbane_Sudden_Emp 22806 0 999 1 +820 Wyrmbane_Breath_Lightning 22807 0 999 1 +821 Whelm_Detect_Giant 22808 0 999 1 +822 Whelm_Locate_Object 22809 0 999 1 +823 Whelm_Detect_Goblin 22810 0 999 1 +824 Ravenkind_Dancing_Lights 22811 0 999 1 +825 Ravenkind_Light 22812 0 999 1 +826 Ravenkind_Flare 22813 0 999 1 +827 Ravenkind_Detect_Undead 22814 0 999 1 +828 Ravenkind_Halt_Undead 22815 0 999 1 +829 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +830 Ravenkind_Daylight 22817 0 999 1 +831 Ravenkind_Death_Ward 22818 0 999 1 +832 Ravenkind_Break_Enchantment 22819 0 999 1 +833 Ravenkind_Mass_Heal 22820 0 999 1 +834 LastCitadel_LeadingTheAttack 22821 0 999 1 +835 LastCitadel_Prayer 22822 0 999 1 +836 LastCitadel_Remove_Fear 22823 0 999 1 +837 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +838 LastCitadel_Blade_Barrier 22825 0 999 1 +839 LastCitadel_Heal 22826 0 999 1 +840 Unfettered_ChargingMinotaur 22827 0 999 1 +841 Unfettered_ENLARGE_PERSON 22828 0 999 1 +842 Unfettered_Etherealness 22829 0 999 1 +843 Unfettered_Stoneskin 22830 0 999 1 +844 Unfettered_Mordenkainens_Sword 22831 0 999 1 +845 Hillcrusher_Earthen_Might 22832 0 999 1 +846 Hillcrusher_Soften_Earth 22833 0 999 1 +847 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +848 Hillcrusher_Raise_the_Earth 22835 0 999 1 +849 Hillcrusher_Shake_the_Earth 22836 0 999 1 +850 DesertWindToB_BurningBlade 22837 0 999 1 +851 DesertWindToB_FanTheFlames 22838 0 999 1 +852 DesertWindToB_WyrmsFlame 22839 0 999 1 +853 Faithful_Detect_Evil 22840 0 999 1 +854 Faithful_Lesser_Restoration 22841 0 999 1 +855 Faithful_Restoration 22842 0 999 1 +856 Faithful_Resiliency 22843 0 999 1 +857 Faithful_ImmortalFortitude 22844 0 999 1 +858 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +859 SupernalClarity_PsychicPoise 22846 0 999 1 +860 SupernalClarity_Haste 22847 0 999 1 +861 SupernalClarity_Freeeeeedom 22848 0 999 1 +862 SupernalClarity_Time_Stop 22849 0 999 1 +863 Kamate_SteelWind 22850 0 999 1 +864 Kamate_ShockingGrasp 22851 0 999 1 +865 Kamate_Lightning_Bolt 22852 0 999 1 +866 Kamate_Chain_Lightning 22853 0 999 1 +867 Kamate_True_Strike 22854 0 999 1 +868 Eventide_CometThrow 22855 0 999 1 +869 Eventide_BafflingDefense 22856 0 999 1 +870 Eventide_Improved_Invisibility 22857 0 999 1 +871 Umbral_Invisibility 22858 0 999 1 +872 Umbral_Shadowstep 22859 0 999 1 +873 TigerFang_FrenziedCharge 22860 0 999 1 +874 TigerFang_BattleFever 22861 0 999 1 +875 TigerFang_Haste 22862 0 999 1 +876 Bullybasher_KnockSilly 22863 0 999 1 +877 Bullybasher_StoneGathering 22864 0 999 1 +878 Bullybasher_LightningPunch 22865 0 999 1 +879 Bullybasher_GiantBearing 26000 0 999 1 +880 Lorestealer_Read_Magic 22866 0 999 1 +881 Lorestealer_DetectMagic 22867 0 999 1 +882 Lorestealer_Axecasting 22868 0 999 1 +883 Durindana_Daylight 22869 0 999 1 +884 Durindana_Death_Ward 22870 0 999 1 +885 Durindana_Hallow 22871 0 999 1 +886 Durindana_Dazzle 22872 0 999 1 +887 Thaas_Detect_Demon 22873 0 999 1 +888 Thaas_ObstructSummoning 22874 0 999 1 +889 Thaas_Banishment 22875 0 999 1 +890 Thaas_Teleport 22876 0 999 1 +891 Quickspur_Entropic_Shield 22877 0 999 1 +892 Quickspur_Resist_Elements 22878 0 999 1 +893 Quickspur_PhantomSteed 22879 0 999 1 +894 Quickspur_Blur 22880 0 999 1 +895 Quickspur_Stoneskin 22881 0 999 1 +896 BES_FIRE_OF_THE_HEART 22882 0 999 1 +897 BES_ENTHRALLING_LIGHT 22883 0 999 1 +898 BES_COLOR_SPRAY 22884 0 999 1 +899 BES_BLINDING_FLASH 22885 0 999 1 +900 BES_SHOOTING_STARS 22886 0 999 1 +901 BES_GLITTERING_MOTES 22887 0 999 1 +902 BES_TWINKLE 22888 0 999 1 +903 BES_SILVER_STARLIGHT 22889 0 999 1 +904 BES_STARLIGHT_DISPELLING 22890 0 999 1 +905 BES_TALES_IN_THE_SKY 22891 0 999 1 +906 BES_CALL_DOWN_A_STAR 22892 0 999 1 +907 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_monhum.2da b/nwn/nwnprc/trunk/2das/cls_feat_monhum.2da index 6eabb353..b4f7e00b 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_monhum.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_monhum.2da @@ -226,1108 +226,1115 @@ 222 CombatMove_RadialMaster3 3415 3 1 1 223 **** **** **** **** **** 224 **GeneralActivatableFeats** **** **** **** **** -225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -226 FEAT_PLANT_CONTROL 25993 0 -1 1 -227 FEAT_FAV_COMPANIONS 25994 0 -1 1 -228 RangedDisarm 5192 0 -1 1 -229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -230 DivineIntercession 5283 0 -1 1 -231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -232 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -233 FEAT_ATTUNE_GEM 2472 0 -1 1 -234 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -235 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -236 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -237 FEAT_HOLYRADIANCE 3164 0 -1 1 -238 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -239 FEAT_MANYSHOT 3306 0 -1 1 -240 FEAT_IMP_MANYSHOT 3350 0 -1 1 -241 Pinpoint_Accuracy 3351 0 -1 1 -242 FEAT_SERVHEAVEN 3355 0 -1 1 -243 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -244 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -245 Cloak_Dance 4817 0 -1 1 -246 Reckless_Offense 4816 0 -1 1 -247 ZoneOfAnimation 2891 0 -1 1 -248 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 BonesOfTheEarth_Feat 2864 0 999 1 -294 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -295 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -296 FEAT_FIERY_BURST 24739 0 -1 1 -297 FEAT_STORM_BOLT 24740 0 -1 1 -298 FEAT_WINTERS_BLAST 24741 0 -1 1 -299 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -300 FEAT_SICKENING_GRASP 24743 0 -1 1 -301 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -302 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -303 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -304 FEAT_BORNE_ALOFT 24747 0 -1 1 -305 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -306 FEAT_SHADOW_VEIL 24749 0 -1 1 -307 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -308 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -309 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -310 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -311 FEAT_DROWNING_GLANCE 24754 0 -1 1 -312 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -313 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -314 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -315 FEAT_HURRICANE_BREATH 24758 0 -1 1 -316 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -317 FEAT_FACECHANGER 24760 0 -1 1 -318 **** **** **** **** **** -319 **Metabreath_and_Channeling** **** **** **** **** -320 FEAT_CLINGING_BREATH 4966 0 -1 1 -321 FEAT_LINGERING_BREATH 4967 0 -1 1 -322 FEAT_ENLARGE_BREATH 4968 0 -1 1 -323 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -324 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -325 FEAT_SHAPE_BREATH 4972 0 -1 1 -326 FEAT_SPREAD_BREATH 4973 0 -1 1 -327 FEAT_TEMPEST_BREATH 4974 0 -1 1 -328 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -329 FEAT_EXHALED_BARRIER 4976 0 -1 1 -330 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -331 **** **** **** **** **** -332 **DraconicAuras** **** **** **** **** -333 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -334 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -337 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -338 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -339 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -340 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -341 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -342 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -343 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -344 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -345 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -346 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -347 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -348 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -349 FEAT_SECOND_AURA_POWER 1853 0 999 1 -350 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -351 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -352 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -353 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -354 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -355 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -356 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -357 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -358 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -359 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -360 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -361 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -362 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -363 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -364 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -365 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -366 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -367 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -368 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -369 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -370 **** **** **** **** **** -371 **PsionicFeats** **** **** **** **** -372 Psionic_Focus 4818 0 999 1 -373 Invest_Armour 3643 0 -1 1 -374 Mental_Leap 4809 0 -1 1 -375 Psionic_Fist 4800 0 -1 1 -376 Greater_Psionic_Fist 4821 0 -1 1 -377 Psionic_Weapon 4822 0 -1 1 -378 Greater_Psionic_Weapon 4823 0 -1 1 -379 Psionic_Shot 4824 0 -1 1 -380 Greater_Psionic_Shot 4825 0 -1 1 -381 Psionic_Meditation 4827 0 -1 1 -382 Unavoidable_Strike 4830 0 -1 1 -383 Wounding_Attack 4832 0 -1 1 -384 Deep_Impact 4852 0 -1 1 -385 Fell_Shot 4853 0 -1 1 -386 Strength_of_Two 4965 0 -1 1 -387 **** **** **** **** **** -388 **IncarnumFeats** **** **** **** **** -389 InvestEssentiaConversation 8800 0 999 1 -390 HealingSoul 8882 0 999 1 -391 MidnightAugmentation 8884 0 999 1 -392 PsycarnumBlade 8887 0 999 1 -393 DivineSoultouch 8891 0 999 1 -394 PsycarnumInfusion 8896 0 999 1 -395 **** **** **** **** **** -396 **BindingFeats** **** **** **** **** -397 BindVestige 9131 0 -1 1 -398 ExpelVestige 9136 0 -1 1 -399 MalphasArcaneEye 9040 0 999 1 -400 SavnokCallArmor 9043 0 999 1 -401 AndromaliusSee_Invisibility 9048 0 999 1 -402 FocalorAuraSadness 9049 0 999 1 -403 KarsusSenses 9052 0 999 1 -404 **** **** **** **** **** -405 **RacialFeats** **** **** **** **** -406 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -407 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -408 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -409 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -410 FEAT_AVARIEL_DIVE 4645 0 999 1 -411 FEAT_AYUAN_FEAR 4646 0 999 1 -412 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -413 FEAT_AYUAN_DARKNESS 4648 0 999 1 -414 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -415 FEAT_AASIMAR_LIGHT 4650 0 999 1 -416 FEAT_TIEFLING_DARK 4651 0 999 1 -417 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -418 FEAT_SVIRF_BLUR 4653 0 999 1 -419 FEAT_SVIRF_DISGUISE 4654 0 999 1 -420 FEAT_SVIRF_REVERT 4655 0 999 1 -421 FEAT_RAK_DISGUISE 4656 0 999 1 -422 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -423 FEAT_PYUAN_CHARM 4658 0 999 1 -424 FEAT_PYUAN_DARKNESS 4659 0 999 1 -425 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -426 FEAT_PYUAN_FEAR 4661 0 999 1 -427 FEAT_PIXIE_INVIS 4662 0 999 1 -428 FEAT_PIXIE_CONFUSE 4663 0 999 1 -429 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -430 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -431 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -432 FEAT_PIXIE_REVERT 4667 0 999 1 -433 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -434 FEAT_ILLITHID_CHARM 4669 0 999 1 -435 FEAT_ILLITHID_BLAST 4670 0 999 1 -436 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -437 FEAT_GITHZERAI_DAZE 4672 0 999 1 -438 FEAT_GITHYANKI_DAZE 4673 0 999 1 -439 FEAT_GITHYANKI_BLUR 4674 0 999 1 -440 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -441 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -442 FEAT_FEYRI_DARKNESS 4677 0 999 1 -443 FEAT_FEYRI_ENERVATION 4678 0 999 1 -444 FEAT_FEYRI_ALTER 4679 0 999 1 -445 FEAT_FEYRI_REVERT 4680 0 999 1 -446 FEAT_DUERGAR_INVIS 4681 0 999 1 -447 FEAT_DROW_DARKNESS 4682 0 999 1 -448 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -449 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -450 FEAT_WGNOME_SILENCE 4555 0 999 1 -451 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -452 FEAT_HOUND_AID 4574 0 999 1 -453 FEAT_HOUND_AURAMENACE 4548 0 999 1 -454 FEAT_HOUND_CONTFLAME 4514 0 999 1 -455 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -456 FEAT_HOUND_DISGUISE 4513 0 999 1 -457 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -458 FEAT_HOUND_TELEPORT 4516 0 999 1 -459 FEAT_RACE_ENERGYRAY 4856 0 999 1 -460 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -461 FEAT_ELAN_RESISTANCE 4521 0 999 1 -462 FEAT_ELAN_RESILIANCE 4522 0 999 1 -463 FEAT_PSIRACE_STOMP 4524 0 999 1 -464 FEAT_MAENAD_OUTBURST 4525 0 999 1 -465 FEAT_XEPH_BURST 4526 0 999 1 -466 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -467 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -468 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -469 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -470 FEAT_KAPAK_SALIVA 4546 0 999 1 -471 FEAT_IRDA_FLARE 4551 0 999 1 -472 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -473 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -474 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -475 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -476 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -477 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -478 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -479 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -480 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -481 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -482 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -483 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -484 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -485 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -486 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -487 FEAT_GRIG_INVIS 4687 0 999 1 -488 FEAT_GRIG_ENTANGLE 4635 0 999 1 -489 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -490 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -491 FEAT_BRALANI_BLUR 4997 0 999 1 -492 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -493 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -494 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -495 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -496 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -497 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -498 Skarn_spines 5180 0 999 1 -499 Killoren_Aspect_H 5209 0 999 1 -500 Killoren_Aspect_D 5210 0 999 1 -501 Killoren_Aspect_A 5211 0 999 1 -502 FrostFolk_IceBlast 5372 0 999 1 -503 Uldra_RayFrost 5373 0 999 1 -504 Uldra_Fatigue 5374 0 999 1 -505 Marrulurk_DA 2930 0 999 1 -506 Marrulurk_NauseatingBreath 5375 0 999 1 -507 ExtaminaarCharmAnimal 5379 0 999 1 -508 Marrusault_Howl 3308 0 999 1 -509 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -510 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -511 FEAT_HYBSIL_JUMP 5384 0 999 1 -512 FEAT_WILDREN_FURY 5386 0 999 1 -513 Turlemoi_RockThrowing 5419 0 999 1 -514 Arkamoi_ArcaneMastermind 5424 0 999 1 -515 Muckdweller_Squirt 5425 0 999 1 -516 Aranea_AlternateForm 5426 0 999 1 -517 Aranea_Web 5427 0 999 1 -518 Mephling_breath 5429 0 999 1 -519 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -520 Warsoul_CultPower 1805 0 999 1 -521 Warsoul_SoulTyrant 1806 0 999 1 -522 **** **** **** **** **** -523 **BonusDomains** **** **** **** **** -524 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -525 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -526 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -527 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -528 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -529 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -530 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -531 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -532 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -533 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -534 Strength_Domain_Power 307 0 999 1 -535 Protection_Domain_Power 308 0 999 1 -536 Death_Domain_Power 310 0 999 1 -537 Air_Domain_Power 311 0 999 1 -538 Destruction_Domain_Power 313 0 999 1 -539 Earth_Domain_Power 314 0 999 1 -540 Fire_Domain_Power 316 0 999 1 -541 Plant_Domain_Power 321 0 999 1 -542 Sun_Domain_Power 322 0 999 1 -543 Travel_Domain_Power 323 0 999 1 -544 Trickery_Domain_Power 324 0 999 1 -545 Water_Domain_Power 325 0 999 1 -546 FEAT_ORC_DOMAIN 4041 0 999 1 -547 FEAT_SLIME_DOMAIN 4043 0 999 1 -548 FEAT_CHARM_DOMAIN 4045 0 999 1 -549 FEAT_FAMILY_DOMAIN 4051 0 999 1 -550 FEAT_HALFLING_DOMAIN 4052 0 999 1 -551 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -552 FEAT_HATRED_DOMAIN 4054 0 999 1 -553 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -554 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -555 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -556 FEAT_SPIDER_DOMAIN 4061 0 999 1 -557 FEAT_BLIGHTBRINGER 2250 0 999 1 -558 **** **** **** **** **** -559 **Templates** **** **** **** **** -560 Celestial_Smite_Evil 22601 0 999 1 -561 Fiendish_Smite_Good 22603 0 999 1 -562 Half_Celestial_Smite_Evil 22605 0 999 1 -563 Half_Celestial_Protection_from_Evil 22606 0 999 1 -564 Half_Celestial_Bless 22607 0 999 1 -565 Half_Celestial_Aid 22608 0 999 1 -566 Half_Celestial_Detect_Evil 22609 0 999 1 -567 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -568 Half_Celestial_Neutralize_Poison 22611 0 999 1 -569 Half_Celestial_HolySmite **** 0 999 1 -570 Half_Celestial_Remove_Disease 22613 0 999 1 -571 Half_Celestial_DispelEvil **** 0 999 1 -572 Half_Celestial_Holy_Word 22615 0 999 1 -573 Half_Celestial_HolyAura 22616 0 999 1 -574 Half_Celestial_Hallow **** 0 999 1 -575 Half_Celestial_Mass_Charm 22618 0 999 1 -576 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -577 Half_Celestial_Resurrection 22620 0 999 1 -578 Half_Celestial_Daylight 22621 0 999 1 -579 Half_Fiendish_Smite_Good 22624 0 999 1 -580 Half_Fiendish_Darkness 22625 0 999 1 -581 Half_Fiendish_Desecrate **** 0 999 1 -582 Half_Fiendish_Unholy_Blight **** 0 999 1 -583 Half_Fiendish_Poison 22628 0 999 1 -584 Half_Fiendish_Contagion 22629 0 999 1 -585 Half_Fiendish_Blasphemy 22630 0 999 1 -586 Half_Fiendish_Unholy_Aura **** 0 999 1 -587 Half_Fiendish_Unhallow **** 0 999 1 -588 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -589 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -590 Half_Fiendish_Destruction 22635 0 999 1 -591 Lich_Fear_Aura 22637 0 999 1 -592 Lich_Paralyzing_Touch 22638 0 999 1 -593 Lich_Appearance 22639 0 999 1 -594 Demilich_Alter_Self 22641 0 999 1 -595 Demilich_Astral_Projection **** 0 999 1 -596 Demilich_Create_Greater_Undead 22643 0 999 1 -597 Demilich_Create_Undead 22644 0 999 1 -598 Demilich_Death_Knell **** 0 999 1 -599 Demilich_Enervation 22646 0 999 1 -600 Demilich_Greater_Dispel_Magic 22647 0 999 1 -601 Demilich_Harm 22648 0 999 1 -602 Demilich_Summon_Creature_I 22649 0 999 1 -603 Demilich_Summon_Creature_II 22650 0 999 1 -604 Demilich_Summon_Creature_III 22651 0 999 1 -605 Demilich_Summon_Creature_IV 22652 0 999 1 -606 Demilich_Summon_Creature_V 22653 0 999 1 -607 Demilich_Summon_Creature_VI 22654 0 999 1 -608 Demilich_Summon_Creature_VII 22655 0 999 1 -609 Demilich_Summon_Creature_VIII 22656 0 999 1 -610 Demilich_Summon_Creature_IX 22657 0 999 1 -611 Demilich_Telekinesis **** 0 999 1 -612 Demilich_Weird 22659 0 999 1 -613 Demilich_Greater_Planar_Ally 22660 0 999 1 -614 HalfDragon_Breath_Weapon 22662 0 999 1 -615 Earth_Strike 5328 0 999 1 -616 BloodedOne_War_Cry 5377 0 999 1 -617 RethDekala_VilefireBlast 5409 0 999 1 -618 RethDekala_MartialSpirit 5410 0 999 1 -619 RethDekala_ThicketOfBlades 5411 0 999 1 -620 RethDekala_DauntingStrike 5412 0 999 1 -621 RethDekala_DeathFromAbove 5413 0 999 1 -622 RethDekala_DisarmingStrike 5414 0 999 1 -623 RethDekala_EntanglingBlade 5415 0 999 1 -624 RethDekala_WallOfBlades 5416 0 999 1 -625 RethDekala_RecoverManeuvers 5417 0 999 1 -626 ArchlichTurnUndead 22701 0 999 1 -627 FEAT_ANIMATE_DEAD 3574 0 999 1 -628 FEAT_PROJECTION 3579 0 999 1 -629 FEAT_END_PROJECTION 3575 0 999 1 -630 **** **** **** **** **** -631 Saint_Bless 22702 0 999 1 -632 Saint_Guidance_Placeholder **** **** **** **** -633 Saint_Resistance 22704 0 999 1 -634 Saint_Virtue 22705 0 999 1 -635 Saint_Protective_Aura 22706 0 999 1 -636 **** **** **** **** **** -637 **WeaponsOfLegacy** **** **** **** **** -638 BBB_Darkvision 22710 0 999 1 -639 BBB_Longstrider 22711 0 999 1 -640 BBB_Lesser_Restoration 22712 0 999 1 -641 BBB_Teleport_SelfOnly 22713 0 999 1 -642 BBB_Protection_from_Evil 22714 0 999 1 -643 BBB_Drowseeker 22715 0 999 1 -644 BBB_ShockingShot 22716 0 999 1 -645 BBB_PierceTheBlackHeart 22717 0 999 1 -646 Steadfast_vigor 22718 0 999 1 -647 Steadfast_slow 22719 0 999 1 -648 Flay_SnakeSting 22720 0 999 1 -649 Flay_WhipWrap 22721 0 999 1 -650 CrimsonRuination_FrozenFate 22722 0 999 1 -651 Devious_DetectThoughts 22723 0 999 1 -652 SimpleBow_TrueSeeing 22724 0 999 1 -653 SimpleBow_Prescience 22725 0 999 1 -654 SimpleBow_Focus 22726 0 999 1 -655 Aradros_Extend 22727 0 999 1 -656 Aradros_Survive 22728 0 999 1 -657 Guurgal_Force 22729 0 999 1 -658 Guurgal_Rage 22730 0 999 1 -659 DivSpark_Fear 22731 0 999 1 -660 DivSpark_Light 22732 0 999 1 -661 Wargirds_Haste 22733 0 999 1 -662 Wargirds_Stoneskin 22734 0 999 1 -663 DesertWind_FierySlash 22735 0 999 1 -664 DesertWind_HowlingWind 22736 0 999 1 -665 DesertWind_FanFlames 22737 0 999 1 -666 DesertWind_DustDesert 22738 0 999 1 -667 Mindsplinter_VirtueDenied 22739 0 999 1 -668 Mindsplinter_KissOfDeath 22740 0 999 1 -669 Mindsplinter_BattleShriek 22741 0 999 1 -670 Mindsplinter_RuinousHowl 22742 0 999 1 -671 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -672 NotchedSpear_ConcealmentKraken 22744 0 999 1 -673 NotchedSpear_ScionSea 22745 0 999 1 -674 NotchedSpear_CommandSeaChildren 22746 0 999 1 -675 Ur_SwiftStride 22747 0 999 1 -676 Ur_HealingTotem 22748 0 999 1 -677 Ur_SavageTransformation 22749 0 999 1 -678 FlamecastersBolt_MarkTarget 22750 0 999 1 -679 FlamecastersBolt_Morale 22751 0 999 1 -680 FlamecastersBolt_Fireball 22752 0 999 1 -681 StalkersBow_StalkersInsight 22753 0 999 1 -682 StalkersBow_Ethereal 22754 0 999 1 -683 Exordius_Guidance 22755 0 999 1 -684 Exordius_Cure 22756 0 999 1 -685 Exordius_Dismissal 22757 0 999 1 -686 Caladbolg_Imprison 22758 0 999 1 -687 HammerWitches_Detect 22759 0 999 1 -688 HammerWitches_Spellbreaker 22760 0 999 1 -689 HammerWitches_AMF 22761 0 999 1 -690 HammerWitches_Dispel 22762 0 999 1 -691 HammerWitches_Mantle 22763 0 999 1 -692 SlingOfTheDireWind_StunningStone 22764 0 999 1 -693 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -694 SlingOfTheDireWind_WindWall 22766 0 999 1 -695 Treebrother_Shillelagh 22767 0 999 1 -696 Treebrother_Charm_Plant 22768 0 999 1 -697 Treebrother_Entangle 22769 0 999 1 -698 Treebrother_Owls_Insight 22770 0 999 1 -699 Treebrother_Changestaff 22771 0 999 1 -700 FullMoonsTrick_Rage 22772 0 999 1 -701 FullMoonsTrick_Invis 22773 0 999 1 -702 FiendkillersFlail_Darkvis 22774 0 999 1 -703 FiendkillersFlail_Detect 22775 0 999 1 -704 ScalesBalance_Detect 22776 0 999 1 -705 ScalesBalance_Cure 22777 0 999 1 -706 ScalesBalance_Knell 22778 0 999 1 -707 ScalesBalance_Enerv 22779 0 999 1 -708 ScalesBalance_Heal 22780 0 999 1 -709 ScalesBalance_Finger 22781 0 999 1 -710 ShishiO_Charm 22782 0 999 1 -711 ShishiO_Summon 22783 0 999 1 -712 ShishiO_Poly 22784 0 999 1 -713 ShishiO_Shout 22785 0 999 1 -714 Dymondheart_ShedBolts 22786 0 999 1 -715 Dymondheart_Deflect 22787 0 999 1 -716 Dymondheart_Daylight 22788 0 999 1 -717 Dymondheart_Cure 22789 0 999 1 -718 Dymondheart_Banish 22790 0 999 1 -719 Sunsword_Daylight 22791 0 999 1 -720 Sunsword_Death_Ward 22792 0 999 1 -721 Sunsword_Banish 22793 0 999 1 -722 Sunsword_Undeath 22794 0 999 1 -723 Blackrazor_Detect 22795 0 999 1 -724 Blackrazor_Knell 22796 0 999 1 -725 Blackrazor_Haste 22797 0 999 1 -726 Ramethene_Detect 22798 0 999 1 -727 Ramethene_Smite 22799 0 999 1 -728 Ramethene_Resist_Elements 22800 0 999 1 -729 Ramethene_Cloudkill 22801 0 999 1 -730 Ramethene_SuddenMaximize 22802 0 999 1 -731 Ramethene_Horrid_Wilting 22803 0 999 1 -732 Wyrmbane_Cause_Fear 22804 0 999 1 -733 Wyrmbane_Lightning_Bolt 22805 0 999 1 -734 Wyrmbane_Sudden_Emp 22806 0 999 1 -735 Wyrmbane_Breath_Lightning 22807 0 999 1 -736 Whelm_Detect_Giant 22808 0 999 1 -737 Whelm_Locate_Object 22809 0 999 1 -738 Whelm_Detect_Goblin 22810 0 999 1 -739 Ravenkind_Dancing_Lights 22811 0 999 1 -740 Ravenkind_Light 22812 0 999 1 -741 Ravenkind_Flare 22813 0 999 1 -742 Ravenkind_Detect_Undead 22814 0 999 1 -743 Ravenkind_Halt_Undead 22815 0 999 1 -744 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -745 Ravenkind_Daylight 22817 0 999 1 -746 Ravenkind_Death_Ward 22818 0 999 1 -747 Ravenkind_Break_Enchantment 22819 0 999 1 -748 Ravenkind_Mass_Heal 22820 0 999 1 -749 LastCitadel_LeadingTheAttack 22821 0 999 1 -750 LastCitadel_Prayer 22822 0 999 1 -751 LastCitadel_Remove_Fear 22823 0 999 1 -752 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -753 LastCitadel_Blade_Barrier 22825 0 999 1 -754 LastCitadel_Heal 22826 0 999 1 -755 Unfettered_ChargingMinotaur 22827 0 999 1 -756 Unfettered_ENLARGE_PERSON 22828 0 999 1 -757 Unfettered_Etherealness 22829 0 999 1 -758 Unfettered_Stoneskin 22830 0 999 1 -759 Unfettered_Mordenkainens_Sword 22831 0 999 1 -760 Hillcrusher_Earthen_Might 22832 0 999 1 -761 Hillcrusher_Soften_Earth 22833 0 999 1 -762 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -763 Hillcrusher_Raise_the_Earth 22835 0 999 1 -764 Hillcrusher_Shake_the_Earth 22836 0 999 1 -765 DesertWindToB_BurningBlade 22837 0 999 1 -766 DesertWindToB_FanTheFlames 22838 0 999 1 -767 DesertWindToB_WyrmsFlame 22839 0 999 1 -768 Faithful_Detect_Evil 22840 0 999 1 -769 Faithful_Lesser_Restoration 22841 0 999 1 -770 Faithful_Restoration 22842 0 999 1 -771 Faithful_Resiliency 22843 0 999 1 -772 Faithful_ImmortalFortitude 22844 0 999 1 -773 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -774 SupernalClarity_PsychicPoise 22846 0 999 1 -775 SupernalClarity_Haste 22847 0 999 1 -776 SupernalClarity_Freeeeeedom 22848 0 999 1 -777 SupernalClarity_Time_Stop 22849 0 999 1 -778 Kamate_SteelWind 22850 0 999 1 -779 Kamate_ShockingGrasp 22851 0 999 1 -780 Kamate_Lightning_Bolt 22852 0 999 1 -781 Kamate_Chain_Lightning 22853 0 999 1 -782 Kamate_True_Strike 22854 0 999 1 -783 Eventide_CometThrow 22855 0 999 1 -784 Eventide_BafflingDefense 22856 0 999 1 -785 Eventide_Improved_Invisibility 22857 0 999 1 -786 Umbral_Invisibility 22858 0 999 1 -787 Umbral_Shadowstep 22859 0 999 1 -788 TigerFang_FrenziedCharge 22860 0 999 1 -789 TigerFang_BattleFever 22861 0 999 1 -790 TigerFang_Haste 22862 0 999 1 -791 Bullybasher_KnockSilly 22863 0 999 1 -792 Bullybasher_StoneGathering 22864 0 999 1 -793 Bullybasher_LightningPunch 22865 0 999 1 -794 Bullybasher_GiantBearing 26000 0 999 1 -795 Lorestealer_Read_Magic 22866 0 999 1 -796 Lorestealer_DetectMagic 22867 0 999 1 -797 Lorestealer_Axecasting 22868 0 999 1 -798 Durindana_Daylight 22869 0 999 1 -799 Durindana_Death_Ward 22870 0 999 1 -800 Durindana_Hallow 22871 0 999 1 -801 Durindana_Dazzle 22872 0 999 1 -802 Thaas_Detect_Demon 22873 0 999 1 -803 Thaas_ObstructSummoning 22874 0 999 1 -804 Thaas_Banishment 22875 0 999 1 -805 Thaas_Teleport 22876 0 999 1 -806 Quickspur_Entropic_Shield 22877 0 999 1 -807 Quickspur_Resist_Elements 22878 0 999 1 -808 Quickspur_PhantomSteed 22879 0 999 1 -809 Quickspur_Blur 22880 0 999 1 -810 Quickspur_Stoneskin 22881 0 999 1 -811 BES_FIRE_OF_THE_HEART 22882 0 999 1 -812 BES_ENTHRALLING_LIGHT 22883 0 999 1 -813 BES_COLOR_SPRAY 22884 0 999 1 -814 BES_BLINDING_FLASH 22885 0 999 1 -815 BES_SHOOTING_STARS 22886 0 999 1 -816 BES_GLITTERING_MOTES 22887 0 999 1 -817 BES_TWINKLE 22888 0 999 1 -818 BES_SILVER_STARLIGHT 22889 0 999 1 -819 BES_STARLIGHT_DISPELLING 22890 0 999 1 -820 BES_TALES_IN_THE_SKY 22891 0 999 1 -821 BES_CALL_DOWN_A_STAR 22892 0 999 1 -822 ###cls_feat_allBaseClasses_END### **** **** **** **** -823 ReservedBelowForISCAndESS **** **** **** **** -824 FEAT_WANDER_UNSEEN 5028 0 99 1 -825 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -826 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -827 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -828 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -829 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -830 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -831 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -832 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -833 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -834 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -835 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -836 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -837 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -838 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -839 EPIC_SPELL_DEATHMARK 5058 0 99 2 -840 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BES_STARLIGHT_DISPELLING 22890 0 999 1 +821 BES_TALES_IN_THE_SKY 22891 0 999 1 +822 BES_CALL_DOWN_A_STAR 22892 0 999 1 +823 ###cls_feat_allBaseClasses_END### **** **** **** **** +824 ReservedBelowForISCAndESS **** **** **** **** +825 FEAT_WANDER_UNSEEN 5028 0 99 1 +826 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +827 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +828 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +829 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +830 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +831 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +832 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +833 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +834 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +835 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +836 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +837 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +838 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +839 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +840 EPIC_SPELL_DEATHMARK 5058 0 99 2 +841 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +842 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 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EPIC_SPELL_THE_WITHERING 5156 0 99 2 +890 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +891 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +892 EPIC_SPELL_TWINFIEND 5162 0 99 2 +893 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +894 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +895 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +896 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +897 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +898 Sorcerer_Acid_Splash 10146 0 99 1 +899 Sorcerer_Dancing_Lights 10147 0 99 1 +900 Sorcerer_Daze 10148 0 99 1 +901 Sorcerer_DisruptUndead 10149 0 99 1 +902 Sorcerer_Electric_Jolt 10150 0 99 1 +903 Sorcerer_Flare 10151 0 99 1 +904 Sorcerer_Light 10152 0 99 1 +905 Sorcerer_MAGE_HAND 10153 0 99 1 +906 Sorcerer_Ray_of_Frost 10154 0 99 1 +907 Sorcerer_Read_Magic 10155 0 99 1 +908 Sorcerer_Resistance 10156 0 99 1 +909 Sorcerer_ABERRATE 10157 0 99 1 +910 Sorcerer_Benign_Transposition 10158 0 99 1 +911 Sorcerer_BESTOW_WOUND 10159 0 99 1 +912 Sorcerer_Bigbys_Tripping_Hand 10160 0 99 1 +913 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-196 Dragonfire_Channeling 1843 0 -1 1 -197 Dragonfire_Inspiration 1844 0 -1 1 -198 DauntingPresence 24025 0 -1 1 -199 ProfaneLifeLeech 24026 0 -1 1 -200 ProfaneAgony 5282 0 -1 1 -201 SacredVitality 24027 0 -1 1 -202 SacredVengeance 24028 0 -1 1 -203 DeformityEyes 24029 0 -1 1 -204 DeformityParasite 24031 0 -1 1 -205 DarkSpeech 24033 0 -1 1 -206 DarkWhispers 24034 0 -1 1 -207 MastersWill 24035 0 -1 1 -208 DeformityMadness 24036 0 -1 1 -209 ReflexivePsychosis 24037 0 -1 1 -210 ChosenOfEvil 24038 0 -1 1 -211 Avenging_Strike 4297 0 -1 1 -212 SnowflakeWardance 4489 0 -1 1 -213 MasterWand 5312 0 -1 1 -214 RecklessWandWielder 5313 0 -1 1 -215 DoubleWandWielder 5315 0 -1 1 -216 Wandstrike 5316 0 -1 1 -217 Snap_Kick 4398 0 -1 1 -218 HighSwordLowAxe 5288 0 -1 1 -219 HammersEdge 5289 0 -1 1 -220 AnvilofThunder 5290 0 -1 1 -221 ScorpionsGrasp 5178 0 -1 1 -222 WeaponAndTorch 5291 0 -1 1 -223 ShieldCharge 3256 0 -1 1 -224 ShieldSlam 3257 0 -1 1 -225 AwesomeBlow 5370 0 -1 1 -226 Spinning_Halberd 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0 -1 1 -253 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -254 FEAT_DROWNING_GLANCE 24754 0 -1 1 -255 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -256 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -257 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -258 FEAT_HURRICANE_BREATH 24758 0 -1 1 -259 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -260 FEAT_FACECHANGER 24760 0 -1 1 -261 **** **** **** **** **** -262 **Metabreath_and_Channeling** **** **** **** **** -263 FEAT_CLINGING_BREATH 4966 0 -1 1 -264 FEAT_LINGERING_BREATH 4967 0 -1 1 -265 FEAT_ENLARGE_BREATH 4968 0 -1 1 -266 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -267 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -268 FEAT_SHAPE_BREATH 4972 0 -1 1 -269 FEAT_SPREAD_BREATH 4973 0 -1 1 -270 FEAT_TEMPEST_BREATH 4974 0 -1 1 -271 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -272 FEAT_EXHALED_BARRIER 4976 0 -1 1 -273 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -274 **** **** **** **** **** -275 **DraconicAuras** **** **** **** **** -276 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -277 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -278 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Kamate_Lightning_Bolt 22852 0 999 1 -724 Kamate_Chain_Lightning 22853 0 999 1 -725 Kamate_True_Strike 22854 0 999 1 -726 Eventide_CometThrow 22855 0 999 1 -727 Eventide_BafflingDefense 22856 0 999 1 -728 Eventide_Improved_Invisibility 22857 0 999 1 -729 Umbral_Invisibility 22858 0 999 1 -730 Umbral_Shadowstep 22859 0 999 1 -731 TigerFang_FrenziedCharge 22860 0 999 1 -732 TigerFang_BattleFever 22861 0 999 1 -733 TigerFang_Haste 22862 0 999 1 -734 Bullybasher_KnockSilly 22863 0 999 1 -735 Bullybasher_StoneGathering 22864 0 999 1 -736 Bullybasher_LightningPunch 22865 0 999 1 -737 Bullybasher_GiantBearing 26000 0 999 1 -738 Lorestealer_Read_Magic 22866 0 999 1 -739 Lorestealer_DetectMagic 22867 0 999 1 -740 Lorestealer_Axecasting 22868 0 999 1 -741 Durindana_Daylight 22869 0 999 1 -742 Durindana_Death_Ward 22870 0 999 1 -743 Durindana_Hallow 22871 0 999 1 -744 Durindana_Dazzle 22872 0 999 1 -745 Thaas_Detect_Demon 22873 0 999 1 -746 Thaas_ObstructSummoning 22874 0 999 1 -747 Thaas_Banishment 22875 0 999 1 -748 Thaas_Teleport 22876 0 999 1 -749 Quickspur_Entropic_Shield 22877 0 999 1 -750 Quickspur_Resist_Elements 22878 0 999 1 -751 Quickspur_PhantomSteed 22879 0 999 1 -752 Quickspur_Blur 22880 0 999 1 -753 Quickspur_Stoneskin 22881 0 999 1 -754 BES_FIRE_OF_THE_HEART 22882 0 999 1 -755 BES_ENTHRALLING_LIGHT 22883 0 999 1 -756 BES_COLOR_SPRAY 22884 0 999 1 -757 BES_BLINDING_FLASH 22885 0 999 1 -758 BES_SHOOTING_STARS 22886 0 999 1 -759 BES_GLITTERING_MOTES 22887 0 999 1 -760 BES_TWINKLE 22888 0 999 1 -761 BES_SILVER_STARLIGHT 22889 0 999 1 -762 BES_STARLIGHT_DISPELLING 22890 0 999 1 -763 BES_TALES_IN_THE_SKY 22891 0 999 1 -764 BES_CALL_DOWN_A_STAR 22892 0 999 1 -765 ###cls_feat_allBaseClasses_END### **** **** **** **** +167 FEAT_STIGMATA 3163 0 -1 1 +168 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +169 FEAT_PLANT_CONTROL 25993 0 -1 1 +170 FEAT_FAV_COMPANIONS 25994 0 -1 1 +171 RangedDisarm 5192 0 -1 1 +172 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +173 DivineIntercession 5283 0 -1 1 +174 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +175 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +176 FEAT_ATTUNE_GEM 2472 0 -1 1 +177 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +178 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +179 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +180 FEAT_HOLYRADIANCE 3164 0 -1 1 +181 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +182 FEAT_MANYSHOT 3306 0 -1 1 +183 FEAT_IMP_MANYSHOT 3350 0 -1 1 +184 Pinpoint_Accuracy 3351 0 -1 1 +185 FEAT_SERVHEAVEN 3355 0 -1 1 +186 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +187 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +188 Cloak_Dance 4817 0 -1 1 +189 Reckless_Offense 4816 0 -1 1 +190 ZoneOfAnimation 2891 0 -1 1 +191 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +192 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +193 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +194 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +195 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +196 Dragonfire_Assault 1842 0 -1 1 +197 Dragonfire_Channeling 1843 0 -1 1 +198 Dragonfire_Inspiration 1844 0 -1 1 +199 DauntingPresence 24025 0 -1 1 +200 ProfaneLifeLeech 24026 0 -1 1 +201 ProfaneAgony 5282 0 -1 1 +202 SacredVitality 24027 0 -1 1 +203 SacredVengeance 24028 0 -1 1 +204 DeformityEyes 24029 0 -1 1 +205 DeformityParasite 24031 0 -1 1 +206 DarkSpeech 24033 0 -1 1 +207 DarkWhispers 24034 0 -1 1 +208 MastersWill 24035 0 -1 1 +209 DeformityMadness 24036 0 -1 1 +210 ReflexivePsychosis 24037 0 -1 1 +211 ChosenOfEvil 24038 0 -1 1 +212 Avenging_Strike 4297 0 -1 1 +213 SnowflakeWardance 4489 0 -1 1 +214 MasterWand 5312 0 -1 1 +215 RecklessWandWielder 5313 0 -1 1 +216 DoubleWandWielder 5315 0 -1 1 +217 Wandstrike 5316 0 -1 1 +218 Snap_Kick 4398 0 -1 1 +219 HighSwordLowAxe 5288 0 -1 1 +220 HammersEdge 5289 0 -1 1 +221 AnvilofThunder 5290 0 -1 1 +222 ScorpionsGrasp 5178 0 -1 1 +223 WeaponAndTorch 5291 0 -1 1 +224 ShieldCharge 3256 0 -1 1 +225 ShieldSlam 3257 0 -1 1 +226 AwesomeBlow 5370 0 -1 1 +227 Spinning_Halberd 5287 0 -1 1 +228 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +229 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +230 FEAT_RAY_SLEEP 2222 0 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FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +306 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +307 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +308 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +309 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +310 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +311 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +312 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +313 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +314 **** **** **** **** **** +315 **PsionicFeats** **** **** **** **** +316 Psionic_Focus 4818 0 999 1 +317 Invest_Armour 3643 0 -1 1 +318 Mental_Leap 4809 0 -1 1 +319 Psionic_Fist 4800 0 -1 1 +320 Greater_Psionic_Fist 4821 0 -1 1 +321 Psionic_Weapon 4822 0 -1 1 +322 Greater_Psionic_Weapon 4823 0 -1 1 +323 Psionic_Shot 4824 0 -1 1 +324 Greater_Psionic_Shot 4825 0 -1 1 +325 Psionic_Meditation 4827 0 -1 1 +326 Unavoidable_Strike 4830 0 -1 1 +327 Wounding_Attack 4832 0 -1 1 +328 Deep_Impact 4852 0 -1 1 +329 Fell_Shot 4853 0 -1 1 +330 Strength_of_Two 4965 0 -1 1 +331 **** **** **** **** **** 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4649 0 999 1 +359 FEAT_AASIMAR_LIGHT 4650 0 999 1 +360 FEAT_TIEFLING_DARK 4651 0 999 1 +361 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +362 FEAT_SVIRF_BLUR 4653 0 999 1 +363 FEAT_SVIRF_DISGUISE 4654 0 999 1 +364 FEAT_SVIRF_REVERT 4655 0 999 1 +365 FEAT_RAK_DISGUISE 4656 0 999 1 +366 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +367 FEAT_PYUAN_CHARM 4658 0 999 1 +368 FEAT_PYUAN_DARKNESS 4659 0 999 1 +369 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +370 FEAT_PYUAN_FEAR 4661 0 999 1 +371 FEAT_PIXIE_INVIS 4662 0 999 1 +372 FEAT_PIXIE_CONFUSE 4663 0 999 1 +373 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +374 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +375 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +376 FEAT_PIXIE_REVERT 4667 0 999 1 +377 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +378 FEAT_ILLITHID_CHARM 4669 0 999 1 +379 FEAT_ILLITHID_BLAST 4670 0 999 1 +380 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +381 FEAT_GITHZERAI_DAZE 4672 0 999 1 +382 FEAT_GITHYANKI_DAZE 4673 0 999 1 +383 FEAT_GITHYANKI_BLUR 4674 0 999 1 +384 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +385 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +386 FEAT_FEYRI_DARKNESS 4677 0 999 1 +387 FEAT_FEYRI_ENERVATION 4678 0 999 1 +388 FEAT_FEYRI_ALTER 4679 0 999 1 +389 FEAT_FEYRI_REVERT 4680 0 999 1 +390 FEAT_DUERGAR_INVIS 4681 0 999 1 +391 FEAT_DROW_DARKNESS 4682 0 999 1 +392 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +393 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +394 FEAT_WGNOME_SILENCE 4555 0 999 1 +395 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +396 FEAT_HOUND_AID 4574 0 999 1 +397 FEAT_HOUND_AURAMENACE 4548 0 999 1 +398 FEAT_HOUND_CONTFLAME 4514 0 999 1 +399 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +400 FEAT_HOUND_DISGUISE 4513 0 999 1 +401 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +402 FEAT_HOUND_TELEPORT 4516 0 999 1 +403 FEAT_RACE_ENERGYRAY 4856 0 999 1 +404 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +405 FEAT_ELAN_RESISTANCE 4521 0 999 1 +406 FEAT_ELAN_RESILIANCE 4522 0 999 1 +407 FEAT_PSIRACE_STOMP 4524 0 999 1 +408 FEAT_MAENAD_OUTBURST 4525 0 999 1 +409 FEAT_XEPH_BURST 4526 0 999 1 +410 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +411 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +412 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +413 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +414 FEAT_KAPAK_SALIVA 4546 0 999 1 +415 FEAT_IRDA_FLARE 4551 0 999 1 +416 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +417 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +418 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +419 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +420 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +421 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +422 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +423 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +424 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +425 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +426 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +427 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +428 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +429 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +430 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +431 FEAT_GRIG_INVIS 4687 0 999 1 +432 FEAT_GRIG_ENTANGLE 4635 0 999 1 +433 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +434 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +435 FEAT_BRALANI_BLUR 4997 0 999 1 +436 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +437 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +438 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +439 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +440 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +441 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +442 Skarn_spines 5180 0 999 1 +443 Killoren_Aspect_H 5209 0 999 1 +444 Killoren_Aspect_D 5210 0 999 1 +445 Killoren_Aspect_A 5211 0 999 1 +446 FrostFolk_IceBlast 5372 0 999 1 +447 Uldra_RayFrost 5373 0 999 1 +448 Uldra_Fatigue 5374 0 999 1 +449 Marrulurk_DA 2930 0 999 1 +450 Marrulurk_NauseatingBreath 5375 0 999 1 +451 ExtaminaarCharmAnimal 5379 0 999 1 +452 Marrusault_Howl 3308 0 999 1 +453 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +454 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +455 FEAT_HYBSIL_JUMP 5384 0 999 1 +456 FEAT_WILDREN_FURY 5386 0 999 1 +457 Turlemoi_RockThrowing 5419 0 999 1 +458 Arkamoi_ArcaneMastermind 5424 0 999 1 +459 Muckdweller_Squirt 5425 0 999 1 +460 Aranea_AlternateForm 5426 0 999 1 +461 Aranea_Web 5427 0 999 1 +462 Mephling_breath 5429 0 999 1 +463 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +464 Warsoul_CultPower 1805 0 999 1 +465 Warsoul_SoulTyrant 1806 0 999 1 +466 **** **** **** **** **** +467 **BonusDomains** **** **** **** **** +468 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +469 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +470 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +471 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +472 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +473 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +474 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +475 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +476 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +477 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +478 Strength_Domain_Power 307 0 999 1 +479 Protection_Domain_Power 308 0 999 1 +480 Death_Domain_Power 310 0 999 1 +481 Air_Domain_Power 311 0 999 1 +482 Destruction_Domain_Power 313 0 999 1 +483 Earth_Domain_Power 314 0 999 1 +484 Fire_Domain_Power 316 0 999 1 +485 Plant_Domain_Power 321 0 999 1 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Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +512 Half_Celestial_Neutralize_Poison 22611 0 999 1 +513 Half_Celestial_HolySmite **** 0 999 1 +514 Half_Celestial_Remove_Disease 22613 0 999 1 +515 Half_Celestial_DispelEvil **** 0 999 1 +516 Half_Celestial_Holy_Word 22615 0 999 1 +517 Half_Celestial_HolyAura 22616 0 999 1 +518 Half_Celestial_Hallow **** 0 999 1 +519 Half_Celestial_Mass_Charm 22618 0 999 1 +520 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +521 Half_Celestial_Resurrection 22620 0 999 1 +522 Half_Celestial_Daylight 22621 0 999 1 +523 Half_Fiendish_Smite_Good 22624 0 999 1 +524 Half_Fiendish_Darkness 22625 0 999 1 +525 Half_Fiendish_Desecrate **** 0 999 1 +526 Half_Fiendish_Unholy_Blight **** 0 999 1 +527 Half_Fiendish_Poison 22628 0 999 1 +528 Half_Fiendish_Contagion 22629 0 999 1 +529 Half_Fiendish_Blasphemy 22630 0 999 1 +530 Half_Fiendish_Unholy_Aura **** 0 999 1 +531 Half_Fiendish_Unhallow **** 0 999 1 +532 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +533 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +534 Half_Fiendish_Destruction 22635 0 999 1 +535 Lich_Fear_Aura 22637 0 999 1 +536 Lich_Paralyzing_Touch 22638 0 999 1 +537 Lich_Appearance 22639 0 999 1 +538 Demilich_Alter_Self 22641 0 999 1 +539 Demilich_Astral_Projection **** 0 999 1 +540 Demilich_Create_Greater_Undead 22643 0 999 1 +541 Demilich_Create_Undead 22644 0 999 1 +542 Demilich_Death_Knell **** 0 999 1 +543 Demilich_Enervation 22646 0 999 1 +544 Demilich_Greater_Dispel_Magic 22647 0 999 1 +545 Demilich_Harm 22648 0 999 1 +546 Demilich_Summon_Creature_I 22649 0 999 1 +547 Demilich_Summon_Creature_II 22650 0 999 1 +548 Demilich_Summon_Creature_III 22651 0 999 1 +549 Demilich_Summon_Creature_IV 22652 0 999 1 +550 Demilich_Summon_Creature_V 22653 0 999 1 +551 Demilich_Summon_Creature_VI 22654 0 999 1 +552 Demilich_Summon_Creature_VII 22655 0 999 1 +553 Demilich_Summon_Creature_VIII 22656 0 999 1 +554 Demilich_Summon_Creature_IX 22657 0 999 1 +555 Demilich_Telekinesis **** 0 999 1 +556 Demilich_Weird 22659 0 999 1 +557 Demilich_Greater_Planar_Ally 22660 0 999 1 +558 HalfDragon_Breath_Weapon 22662 0 999 1 +559 Earth_Strike 5328 0 999 1 +560 BloodedOne_War_Cry 5377 0 999 1 +561 RethDekala_VilefireBlast 5409 0 999 1 +562 RethDekala_MartialSpirit 5410 0 999 1 +563 RethDekala_ThicketOfBlades 5411 0 999 1 +564 RethDekala_DauntingStrike 5412 0 999 1 +565 RethDekala_DeathFromAbove 5413 0 999 1 +566 RethDekala_DisarmingStrike 5414 0 999 1 +567 RethDekala_EntanglingBlade 5415 0 999 1 +568 RethDekala_WallOfBlades 5416 0 999 1 +569 RethDekala_RecoverManeuvers 5417 0 999 1 +570 ArchlichTurnUndead 22701 0 999 1 +571 FEAT_ANIMATE_DEAD 3574 0 999 1 +572 FEAT_PROJECTION 3579 0 999 1 +573 FEAT_END_PROJECTION 3575 0 999 1 +574 **** **** **** **** **** +575 Saint_Bless 22702 0 999 1 +576 Saint_Guidance_Placeholder **** **** **** **** +577 Saint_Resistance 22704 0 999 1 +578 Saint_Virtue 22705 0 999 1 +579 Saint_Protective_Aura 22706 0 999 1 +580 **** **** **** **** **** +581 **WeaponsOfLegacy** **** **** **** **** +582 BBB_Darkvision 22710 0 999 1 +583 BBB_Longstrider 22711 0 999 1 +584 BBB_Lesser_Restoration 22712 0 999 1 +585 BBB_Teleport_SelfOnly 22713 0 999 1 +586 BBB_Protection_from_Evil 22714 0 999 1 +587 BBB_Drowseeker 22715 0 999 1 +588 BBB_ShockingShot 22716 0 999 1 +589 BBB_PierceTheBlackHeart 22717 0 999 1 +590 Steadfast_vigor 22718 0 999 1 +591 Steadfast_slow 22719 0 999 1 +592 Flay_SnakeSting 22720 0 999 1 +593 Flay_WhipWrap 22721 0 999 1 +594 CrimsonRuination_FrozenFate 22722 0 999 1 +595 Devious_DetectThoughts 22723 0 999 1 +596 SimpleBow_TrueSeeing 22724 0 999 1 +597 SimpleBow_Prescience 22725 0 999 1 +598 SimpleBow_Focus 22726 0 999 1 +599 Aradros_Extend 22727 0 999 1 +600 Aradros_Survive 22728 0 999 1 +601 Guurgal_Force 22729 0 999 1 +602 Guurgal_Rage 22730 0 999 1 +603 DivSpark_Fear 22731 0 999 1 +604 DivSpark_Light 22732 0 999 1 +605 Wargirds_Haste 22733 0 999 1 +606 Wargirds_Stoneskin 22734 0 999 1 +607 DesertWind_FierySlash 22735 0 999 1 +608 DesertWind_HowlingWind 22736 0 999 1 +609 DesertWind_FanFlames 22737 0 999 1 +610 DesertWind_DustDesert 22738 0 999 1 +611 Mindsplinter_VirtueDenied 22739 0 999 1 +612 Mindsplinter_KissOfDeath 22740 0 999 1 +613 Mindsplinter_BattleShriek 22741 0 999 1 +614 Mindsplinter_RuinousHowl 22742 0 999 1 +615 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +616 NotchedSpear_ConcealmentKraken 22744 0 999 1 +617 NotchedSpear_ScionSea 22745 0 999 1 +618 NotchedSpear_CommandSeaChildren 22746 0 999 1 +619 Ur_SwiftStride 22747 0 999 1 +620 Ur_HealingTotem 22748 0 999 1 +621 Ur_SavageTransformation 22749 0 999 1 +622 FlamecastersBolt_MarkTarget 22750 0 999 1 +623 FlamecastersBolt_Morale 22751 0 999 1 +624 FlamecastersBolt_Fireball 22752 0 999 1 +625 StalkersBow_StalkersInsight 22753 0 999 1 +626 StalkersBow_Ethereal 22754 0 999 1 +627 Exordius_Guidance 22755 0 999 1 +628 Exordius_Cure 22756 0 999 1 +629 Exordius_Dismissal 22757 0 999 1 +630 Caladbolg_Imprison 22758 0 999 1 +631 HammerWitches_Detect 22759 0 999 1 +632 HammerWitches_Spellbreaker 22760 0 999 1 +633 HammerWitches_AMF 22761 0 999 1 +634 HammerWitches_Dispel 22762 0 999 1 +635 HammerWitches_Mantle 22763 0 999 1 +636 SlingOfTheDireWind_StunningStone 22764 0 999 1 +637 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +638 SlingOfTheDireWind_WindWall 22766 0 999 1 +639 Treebrother_Shillelagh 22767 0 999 1 +640 Treebrother_Charm_Plant 22768 0 999 1 +641 Treebrother_Entangle 22769 0 999 1 +642 Treebrother_Owls_Insight 22770 0 999 1 +643 Treebrother_Changestaff 22771 0 999 1 +644 FullMoonsTrick_Rage 22772 0 999 1 +645 FullMoonsTrick_Invis 22773 0 999 1 +646 FiendkillersFlail_Darkvis 22774 0 999 1 +647 FiendkillersFlail_Detect 22775 0 999 1 +648 ScalesBalance_Detect 22776 0 999 1 +649 ScalesBalance_Cure 22777 0 999 1 +650 ScalesBalance_Knell 22778 0 999 1 +651 ScalesBalance_Enerv 22779 0 999 1 +652 ScalesBalance_Heal 22780 0 999 1 +653 ScalesBalance_Finger 22781 0 999 1 +654 ShishiO_Charm 22782 0 999 1 +655 ShishiO_Summon 22783 0 999 1 +656 ShishiO_Poly 22784 0 999 1 +657 ShishiO_Shout 22785 0 999 1 +658 Dymondheart_ShedBolts 22786 0 999 1 +659 Dymondheart_Deflect 22787 0 999 1 +660 Dymondheart_Daylight 22788 0 999 1 +661 Dymondheart_Cure 22789 0 999 1 +662 Dymondheart_Banish 22790 0 999 1 +663 Sunsword_Daylight 22791 0 999 1 +664 Sunsword_Death_Ward 22792 0 999 1 +665 Sunsword_Banish 22793 0 999 1 +666 Sunsword_Undeath 22794 0 999 1 +667 Blackrazor_Detect 22795 0 999 1 +668 Blackrazor_Knell 22796 0 999 1 +669 Blackrazor_Haste 22797 0 999 1 +670 Ramethene_Detect 22798 0 999 1 +671 Ramethene_Smite 22799 0 999 1 +672 Ramethene_Resist_Elements 22800 0 999 1 +673 Ramethene_Cloudkill 22801 0 999 1 +674 Ramethene_SuddenMaximize 22802 0 999 1 +675 Ramethene_Horrid_Wilting 22803 0 999 1 +676 Wyrmbane_Cause_Fear 22804 0 999 1 +677 Wyrmbane_Lightning_Bolt 22805 0 999 1 +678 Wyrmbane_Sudden_Emp 22806 0 999 1 +679 Wyrmbane_Breath_Lightning 22807 0 999 1 +680 Whelm_Detect_Giant 22808 0 999 1 +681 Whelm_Locate_Object 22809 0 999 1 +682 Whelm_Detect_Goblin 22810 0 999 1 +683 Ravenkind_Dancing_Lights 22811 0 999 1 +684 Ravenkind_Light 22812 0 999 1 +685 Ravenkind_Flare 22813 0 999 1 +686 Ravenkind_Detect_Undead 22814 0 999 1 +687 Ravenkind_Halt_Undead 22815 0 999 1 +688 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +689 Ravenkind_Daylight 22817 0 999 1 +690 Ravenkind_Death_Ward 22818 0 999 1 +691 Ravenkind_Break_Enchantment 22819 0 999 1 +692 Ravenkind_Mass_Heal 22820 0 999 1 +693 LastCitadel_LeadingTheAttack 22821 0 999 1 +694 LastCitadel_Prayer 22822 0 999 1 +695 LastCitadel_Remove_Fear 22823 0 999 1 +696 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +697 LastCitadel_Blade_Barrier 22825 0 999 1 +698 LastCitadel_Heal 22826 0 999 1 +699 Unfettered_ChargingMinotaur 22827 0 999 1 +700 Unfettered_ENLARGE_PERSON 22828 0 999 1 +701 Unfettered_Etherealness 22829 0 999 1 +702 Unfettered_Stoneskin 22830 0 999 1 +703 Unfettered_Mordenkainens_Sword 22831 0 999 1 +704 Hillcrusher_Earthen_Might 22832 0 999 1 +705 Hillcrusher_Soften_Earth 22833 0 999 1 +706 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +707 Hillcrusher_Raise_the_Earth 22835 0 999 1 +708 Hillcrusher_Shake_the_Earth 22836 0 999 1 +709 DesertWindToB_BurningBlade 22837 0 999 1 +710 DesertWindToB_FanTheFlames 22838 0 999 1 +711 DesertWindToB_WyrmsFlame 22839 0 999 1 +712 Faithful_Detect_Evil 22840 0 999 1 +713 Faithful_Lesser_Restoration 22841 0 999 1 +714 Faithful_Restoration 22842 0 999 1 +715 Faithful_Resiliency 22843 0 999 1 +716 Faithful_ImmortalFortitude 22844 0 999 1 +717 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +718 SupernalClarity_PsychicPoise 22846 0 999 1 +719 SupernalClarity_Haste 22847 0 999 1 +720 SupernalClarity_Freeeeeedom 22848 0 999 1 +721 SupernalClarity_Time_Stop 22849 0 999 1 +722 Kamate_SteelWind 22850 0 999 1 +723 Kamate_ShockingGrasp 22851 0 999 1 +724 Kamate_Lightning_Bolt 22852 0 999 1 +725 Kamate_Chain_Lightning 22853 0 999 1 +726 Kamate_True_Strike 22854 0 999 1 +727 Eventide_CometThrow 22855 0 999 1 +728 Eventide_BafflingDefense 22856 0 999 1 +729 Eventide_Improved_Invisibility 22857 0 999 1 +730 Umbral_Invisibility 22858 0 999 1 +731 Umbral_Shadowstep 22859 0 999 1 +732 TigerFang_FrenziedCharge 22860 0 999 1 +733 TigerFang_BattleFever 22861 0 999 1 +734 TigerFang_Haste 22862 0 999 1 +735 Bullybasher_KnockSilly 22863 0 999 1 +736 Bullybasher_StoneGathering 22864 0 999 1 +737 Bullybasher_LightningPunch 22865 0 999 1 +738 Bullybasher_GiantBearing 26000 0 999 1 +739 Lorestealer_Read_Magic 22866 0 999 1 +740 Lorestealer_DetectMagic 22867 0 999 1 +741 Lorestealer_Axecasting 22868 0 999 1 +742 Durindana_Daylight 22869 0 999 1 +743 Durindana_Death_Ward 22870 0 999 1 +744 Durindana_Hallow 22871 0 999 1 +745 Durindana_Dazzle 22872 0 999 1 +746 Thaas_Detect_Demon 22873 0 999 1 +747 Thaas_ObstructSummoning 22874 0 999 1 +748 Thaas_Banishment 22875 0 999 1 +749 Thaas_Teleport 22876 0 999 1 +750 Quickspur_Entropic_Shield 22877 0 999 1 +751 Quickspur_Resist_Elements 22878 0 999 1 +752 Quickspur_PhantomSteed 22879 0 999 1 +753 Quickspur_Blur 22880 0 999 1 +754 Quickspur_Stoneskin 22881 0 999 1 +755 BES_FIRE_OF_THE_HEART 22882 0 999 1 +756 BES_ENTHRALLING_LIGHT 22883 0 999 1 +757 BES_COLOR_SPRAY 22884 0 999 1 +758 BES_BLINDING_FLASH 22885 0 999 1 +759 BES_SHOOTING_STARS 22886 0 999 1 +760 BES_GLITTERING_MOTES 22887 0 999 1 +761 BES_TWINKLE 22888 0 999 1 +762 BES_SILVER_STARLIGHT 22889 0 999 1 +763 BES_STARLIGHT_DISPELLING 22890 0 999 1 +764 BES_TALES_IN_THE_SKY 22891 0 999 1 +765 BES_CALL_DOWN_A_STAR 22892 0 999 1 +766 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_ninjca.2da b/nwn/nwnprc/trunk/2das/cls_feat_ninjca.2da index af1814c4..e46569dc 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_ninjca.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_ninjca.2da @@ -124,602 +124,603 @@ 120 CombatMove_RadialMaster3 3415 3 1 1 121 **** **** **** **** **** 122 **GeneralActivatableFeats** **** **** **** **** -123 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -124 FEAT_PLANT_CONTROL 25993 0 -1 1 -125 FEAT_FAV_COMPANIONS 25994 0 -1 1 -126 RangedDisarm 5192 0 -1 1 -127 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -128 DivineIntercession 5283 0 -1 1 -129 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -130 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -131 FEAT_ATTUNE_GEM 2472 0 -1 1 -132 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -133 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -134 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -135 FEAT_HOLYRADIANCE 3164 0 -1 1 -136 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -137 FEAT_MANYSHOT 3306 0 -1 1 -138 FEAT_IMP_MANYSHOT 3350 0 -1 1 -139 Pinpoint_Accuracy 3351 0 -1 1 -140 FEAT_SERVHEAVEN 3355 0 -1 1 -141 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -142 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -143 Cloak_Dance 4817 0 -1 1 -144 Reckless_Offense 4816 0 -1 1 -145 ZoneOfAnimation 2891 0 -1 1 -146 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -147 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -148 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -149 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -150 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -151 Dragonfire_Assault 1842 0 -1 1 -152 Dragonfire_Channeling 1843 0 -1 1 -153 Dragonfire_Inspiration 1844 0 -1 1 -154 DauntingPresence 24025 0 -1 1 -155 ProfaneLifeLeech 24026 0 -1 1 -156 ProfaneAgony 5282 0 -1 1 -157 SacredVitality 24027 0 -1 1 -158 SacredVengeance 24028 0 -1 1 -159 DeformityEyes 24029 0 -1 1 -160 DeformityParasite 24031 0 -1 1 -161 DarkSpeech 24033 0 -1 1 -162 DarkWhispers 24034 0 -1 1 -163 MastersWill 24035 0 -1 1 -164 DeformityMadness 24036 0 -1 1 -165 ReflexivePsychosis 24037 0 -1 1 -166 ChosenOfEvil 24038 0 -1 1 -167 Avenging_Strike 4297 0 -1 1 -168 SnowflakeWardance 4489 0 -1 1 -169 MasterWand 5312 0 -1 1 -170 RecklessWandWielder 5313 0 -1 1 -171 DoubleWandWielder 5315 0 -1 1 -172 Wandstrike 5316 0 -1 1 -173 Snap_Kick 4398 0 -1 1 -174 HighSwordLowAxe 5288 0 -1 1 -175 HammersEdge 5289 0 -1 1 -176 AnvilofThunder 5290 0 -1 1 -177 ScorpionsGrasp 5178 0 -1 1 -178 WeaponAndTorch 5291 0 -1 1 -179 ShieldCharge 3256 0 -1 1 -180 ShieldSlam 3257 0 -1 1 -181 AwesomeBlow 5370 0 -1 1 -182 Spinning_Halberd 5287 0 -1 1 -183 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -184 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -185 FEAT_RAY_SLEEP 2222 0 999 1 -186 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -187 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -188 FEAT_RAY_FEAR 2225 0 999 1 -189 FEAT_RAY_SLOW 2226 0 999 1 -190 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -191 FEAT_WANDER_UNSEEN 5028 0 999 1 -192 BonesOfTheEarth_Feat 2864 0 999 1 -193 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -194 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -195 FEAT_FIERY_BURST 24739 0 -1 1 -196 FEAT_STORM_BOLT 24740 0 -1 1 -197 FEAT_WINTERS_BLAST 24741 0 -1 1 -198 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -199 FEAT_SICKENING_GRASP 24743 0 -1 1 -200 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -201 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -202 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -203 FEAT_BORNE_ALOFT 24747 0 -1 1 -204 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -205 FEAT_SHADOW_VEIL 24749 0 -1 1 -206 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -207 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -208 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -209 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -210 FEAT_DROWNING_GLANCE 24754 0 -1 1 -211 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -212 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -213 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -214 FEAT_HURRICANE_BREATH 24758 0 -1 1 -215 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -216 FEAT_FACECHANGER 24760 0 -1 1 -217 **** **** **** **** **** -218 **Metabreath_and_Channeling** **** **** **** **** -219 FEAT_CLINGING_BREATH 4966 0 -1 1 -220 FEAT_LINGERING_BREATH 4967 0 -1 1 -221 FEAT_ENLARGE_BREATH 4968 0 -1 1 -222 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -223 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -224 FEAT_SHAPE_BREATH 4972 0 -1 1 -225 FEAT_SPREAD_BREATH 4973 0 -1 1 -226 FEAT_TEMPEST_BREATH 4974 0 -1 1 -227 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -228 FEAT_EXHALED_BARRIER 4976 0 -1 1 -229 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -230 **** **** **** **** **** -231 **DraconicAuras** **** **** **** **** -232 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -233 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -234 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -235 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -236 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -237 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -238 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -239 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -240 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -241 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -242 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -243 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -244 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -245 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -246 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -247 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -248 FEAT_SECOND_AURA_POWER 1853 0 999 1 -249 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -250 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -251 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -252 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -253 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -254 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -255 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -256 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -257 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -258 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -259 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -260 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -261 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -262 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -263 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -264 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -265 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -266 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -267 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -268 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -269 **** **** **** **** **** -270 **PsionicFeats** **** **** **** **** -271 Psionic_Focus 4818 0 999 1 -272 Invest_Armour 3643 0 -1 1 -273 Mental_Leap 4809 0 -1 1 -274 Psionic_Fist 4800 0 -1 1 -275 Greater_Psionic_Fist 4821 0 -1 1 -276 Psionic_Weapon 4822 0 -1 1 -277 Greater_Psionic_Weapon 4823 0 -1 1 -278 Psionic_Shot 4824 0 -1 1 -279 Greater_Psionic_Shot 4825 0 -1 1 -280 Psionic_Meditation 4827 0 -1 1 -281 Unavoidable_Strike 4830 0 -1 1 -282 Wounding_Attack 4832 0 -1 1 -283 Deep_Impact 4852 0 -1 1 -284 Fell_Shot 4853 0 -1 1 -285 Strength_of_Two 4965 0 -1 1 -286 **** **** **** **** **** -287 **IncarnumFeats** **** **** **** **** -288 InvestEssentiaConversation 8800 0 999 1 -289 HealingSoul 8882 0 999 1 -290 MidnightAugmentation 8884 0 999 1 -291 PsycarnumBlade 8887 0 999 1 -292 DivineSoultouch 8891 0 999 1 -293 PsycarnumInfusion 8896 0 999 1 -294 **** **** **** **** **** -295 **BindingFeats** **** **** **** **** -296 BindVestige 9131 0 -1 1 -297 ExpelVestige 9136 0 -1 1 -298 MalphasArcaneEye 9040 0 999 1 -299 SavnokCallArmor 9043 0 999 1 -300 AndromaliusSee_Invisibility 9048 0 999 1 -301 FocalorAuraSadness 9049 0 999 1 -302 KarsusSenses 9052 0 999 1 -303 **** **** **** **** **** -304 **RacialFeats** **** **** **** **** -305 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -306 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -307 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -308 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -309 FEAT_AVARIEL_DIVE 4645 0 999 1 -310 FEAT_AYUAN_FEAR 4646 0 999 1 -311 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -312 FEAT_AYUAN_DARKNESS 4648 0 999 1 -313 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -314 FEAT_AASIMAR_LIGHT 4650 0 999 1 -315 FEAT_TIEFLING_DARK 4651 0 999 1 -316 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -317 FEAT_SVIRF_BLUR 4653 0 999 1 -318 FEAT_SVIRF_DISGUISE 4654 0 999 1 -319 FEAT_SVIRF_REVERT 4655 0 999 1 -320 FEAT_RAK_DISGUISE 4656 0 999 1 -321 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -322 FEAT_PYUAN_CHARM 4658 0 999 1 -323 FEAT_PYUAN_DARKNESS 4659 0 999 1 -324 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -325 FEAT_PYUAN_FEAR 4661 0 999 1 -326 FEAT_PIXIE_INVIS 4662 0 999 1 -327 FEAT_PIXIE_CONFUSE 4663 0 999 1 -328 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -329 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -330 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -331 FEAT_PIXIE_REVERT 4667 0 999 1 -332 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -333 FEAT_ILLITHID_CHARM 4669 0 999 1 -334 FEAT_ILLITHID_BLAST 4670 0 999 1 -335 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -336 FEAT_GITHZERAI_DAZE 4672 0 999 1 -337 FEAT_GITHYANKI_DAZE 4673 0 999 1 -338 FEAT_GITHYANKI_BLUR 4674 0 999 1 -339 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -340 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -341 FEAT_FEYRI_DARKNESS 4677 0 999 1 -342 FEAT_FEYRI_ENERVATION 4678 0 999 1 -343 FEAT_FEYRI_ALTER 4679 0 999 1 -344 FEAT_FEYRI_REVERT 4680 0 999 1 -345 FEAT_DUERGAR_INVIS 4681 0 999 1 -346 FEAT_DROW_DARKNESS 4682 0 999 1 -347 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -348 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -349 FEAT_WGNOME_SILENCE 4555 0 999 1 -350 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -351 FEAT_HOUND_AID 4574 0 999 1 -352 FEAT_HOUND_AURAMENACE 4548 0 999 1 -353 FEAT_HOUND_CONTFLAME 4514 0 999 1 -354 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -355 FEAT_HOUND_DISGUISE 4513 0 999 1 -356 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -357 FEAT_HOUND_TELEPORT 4516 0 999 1 -358 FEAT_RACE_ENERGYRAY 4856 0 999 1 -359 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -360 FEAT_ELAN_RESISTANCE 4521 0 999 1 -361 FEAT_ELAN_RESILIANCE 4522 0 999 1 -362 FEAT_PSIRACE_STOMP 4524 0 999 1 -363 FEAT_MAENAD_OUTBURST 4525 0 999 1 -364 FEAT_XEPH_BURST 4526 0 999 1 -365 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -366 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -367 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -368 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -369 FEAT_KAPAK_SALIVA 4546 0 999 1 -370 FEAT_IRDA_FLARE 4551 0 999 1 -371 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -372 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -373 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -374 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -375 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -376 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -377 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -378 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -379 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -380 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -381 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -382 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -383 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -384 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -385 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -386 FEAT_GRIG_INVIS 4687 0 999 1 -387 FEAT_GRIG_ENTANGLE 4635 0 999 1 -388 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -389 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -390 FEAT_BRALANI_BLUR 4997 0 999 1 -391 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -392 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -393 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -394 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -395 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -396 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -397 Skarn_spines 5180 0 999 1 -398 Killoren_Aspect_H 5209 0 999 1 -399 Killoren_Aspect_D 5210 0 999 1 -400 Killoren_Aspect_A 5211 0 999 1 -401 FrostFolk_IceBlast 5372 0 999 1 -402 Uldra_RayFrost 5373 0 999 1 -403 Uldra_Fatigue 5374 0 999 1 -404 Marrulurk_DA 2930 0 999 1 -405 Marrulurk_NauseatingBreath 5375 0 999 1 -406 ExtaminaarCharmAnimal 5379 0 999 1 -407 Marrusault_Howl 3308 0 999 1 -408 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -409 FEAT_HYBSIL_DANCLIGHTS 5383 0 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Protection_Domain_Power 308 0 999 1 -435 Death_Domain_Power 310 0 999 1 -436 Air_Domain_Power 311 0 999 1 -437 Destruction_Domain_Power 313 0 999 1 -438 Earth_Domain_Power 314 0 999 1 -439 Fire_Domain_Power 316 0 999 1 -440 Plant_Domain_Power 321 0 999 1 -441 Sun_Domain_Power 322 0 999 1 -442 Travel_Domain_Power 323 0 999 1 -443 Trickery_Domain_Power 324 0 999 1 -444 Water_Domain_Power 325 0 999 1 -445 FEAT_ORC_DOMAIN 4041 0 999 1 -446 FEAT_SLIME_DOMAIN 4043 0 999 1 -447 FEAT_CHARM_DOMAIN 4045 0 999 1 -448 FEAT_FAMILY_DOMAIN 4051 0 999 1 -449 FEAT_HALFLING_DOMAIN 4052 0 999 1 -450 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -451 FEAT_HATRED_DOMAIN 4054 0 999 1 -452 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -453 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -454 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -455 FEAT_SPIDER_DOMAIN 4061 0 999 1 -456 FEAT_BLIGHTBRINGER 2250 0 999 1 -457 **** **** **** **** **** -458 **Templates** **** **** **** **** -459 Celestial_Smite_Evil 22601 0 999 1 -460 Fiendish_Smite_Good 22603 0 999 1 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Half_Fiendish_Contagion 22629 0 999 1 -484 Half_Fiendish_Blasphemy 22630 0 999 1 -485 Half_Fiendish_Unholy_Aura **** 0 999 1 -486 Half_Fiendish_Unhallow **** 0 999 1 -487 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -488 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -489 Half_Fiendish_Destruction 22635 0 999 1 -490 Lich_Fear_Aura 22637 0 999 1 -491 Lich_Paralyzing_Touch 22638 0 999 1 -492 Lich_Appearance 22639 0 999 1 -493 Demilich_Alter_Self 22641 0 999 1 -494 Demilich_Astral_Projection **** 0 999 1 -495 Demilich_Create_Greater_Undead 22643 0 999 1 -496 Demilich_Create_Undead 22644 0 999 1 -497 Demilich_Death_Knell **** 0 999 1 -498 Demilich_Enervation 22646 0 999 1 -499 Demilich_Greater_Dispel_Magic 22647 0 999 1 -500 Demilich_Harm 22648 0 999 1 -501 Demilich_Summon_Creature_I 22649 0 999 1 -502 Demilich_Summon_Creature_II 22650 0 999 1 -503 Demilich_Summon_Creature_III 22651 0 999 1 -504 Demilich_Summon_Creature_IV 22652 0 999 1 -505 Demilich_Summon_Creature_V 22653 0 999 1 -506 Demilich_Summon_Creature_VI 22654 0 999 1 -507 Demilich_Summon_Creature_VII 22655 0 999 1 -508 Demilich_Summon_Creature_VIII 22656 0 999 1 -509 Demilich_Summon_Creature_IX 22657 0 999 1 -510 Demilich_Telekinesis **** 0 999 1 -511 Demilich_Weird 22659 0 999 1 -512 Demilich_Greater_Planar_Ally 22660 0 999 1 -513 HalfDragon_Breath_Weapon 22662 0 999 1 -514 Earth_Strike 5328 0 999 1 -515 BloodedOne_War_Cry 5377 0 999 1 -516 RethDekala_VilefireBlast 5409 0 999 1 -517 RethDekala_MartialSpirit 5410 0 999 1 -518 RethDekala_ThicketOfBlades 5411 0 999 1 -519 RethDekala_DauntingStrike 5412 0 999 1 -520 RethDekala_DeathFromAbove 5413 0 999 1 -521 RethDekala_DisarmingStrike 5414 0 999 1 -522 RethDekala_EntanglingBlade 5415 0 999 1 -523 RethDekala_WallOfBlades 5416 0 999 1 -524 RethDekala_RecoverManeuvers 5417 0 999 1 -525 ArchlichTurnUndead 22701 0 999 1 -526 FEAT_ANIMATE_DEAD 3574 0 999 1 -527 FEAT_PROJECTION 3579 0 999 1 -528 FEAT_END_PROJECTION 3575 0 999 1 -529 **** **** **** **** **** -530 Saint_Bless 22702 0 999 1 -531 Saint_Guidance_Placeholder **** **** **** **** -532 Saint_Resistance 22704 0 999 1 -533 Saint_Virtue 22705 0 999 1 -534 Saint_Protective_Aura 22706 0 999 1 -535 **** **** **** **** **** -536 **WeaponsOfLegacy** **** **** **** **** -537 BBB_Darkvision 22710 0 999 1 -538 BBB_Longstrider 22711 0 999 1 -539 BBB_Lesser_Restoration 22712 0 999 1 -540 BBB_Teleport_SelfOnly 22713 0 999 1 -541 BBB_Protection_from_Evil 22714 0 999 1 -542 BBB_Drowseeker 22715 0 999 1 -543 BBB_ShockingShot 22716 0 999 1 -544 BBB_PierceTheBlackHeart 22717 0 999 1 -545 Steadfast_vigor 22718 0 999 1 -546 Steadfast_slow 22719 0 999 1 -547 Flay_SnakeSting 22720 0 999 1 -548 Flay_WhipWrap 22721 0 999 1 -549 CrimsonRuination_FrozenFate 22722 0 999 1 -550 Devious_DetectThoughts 22723 0 999 1 -551 SimpleBow_TrueSeeing 22724 0 999 1 -552 SimpleBow_Prescience 22725 0 999 1 -553 SimpleBow_Focus 22726 0 999 1 -554 Aradros_Extend 22727 0 999 1 -555 Aradros_Survive 22728 0 999 1 -556 Guurgal_Force 22729 0 999 1 -557 Guurgal_Rage 22730 0 999 1 -558 DivSpark_Fear 22731 0 999 1 -559 DivSpark_Light 22732 0 999 1 -560 Wargirds_Haste 22733 0 999 1 -561 Wargirds_Stoneskin 22734 0 999 1 -562 DesertWind_FierySlash 22735 0 999 1 -563 DesertWind_HowlingWind 22736 0 999 1 -564 DesertWind_FanFlames 22737 0 999 1 -565 DesertWind_DustDesert 22738 0 999 1 -566 Mindsplinter_VirtueDenied 22739 0 999 1 -567 Mindsplinter_KissOfDeath 22740 0 999 1 -568 Mindsplinter_BattleShriek 22741 0 999 1 -569 Mindsplinter_RuinousHowl 22742 0 999 1 -570 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -571 NotchedSpear_ConcealmentKraken 22744 0 999 1 -572 NotchedSpear_ScionSea 22745 0 999 1 -573 NotchedSpear_CommandSeaChildren 22746 0 999 1 -574 Ur_SwiftStride 22747 0 999 1 -575 Ur_HealingTotem 22748 0 999 1 -576 Ur_SavageTransformation 22749 0 999 1 -577 FlamecastersBolt_MarkTarget 22750 0 999 1 -578 FlamecastersBolt_Morale 22751 0 999 1 -579 FlamecastersBolt_Fireball 22752 0 999 1 -580 StalkersBow_StalkersInsight 22753 0 999 1 -581 StalkersBow_Ethereal 22754 0 999 1 -582 Exordius_Guidance 22755 0 999 1 -583 Exordius_Cure 22756 0 999 1 -584 Exordius_Dismissal 22757 0 999 1 -585 Caladbolg_Imprison 22758 0 999 1 -586 HammerWitches_Detect 22759 0 999 1 -587 HammerWitches_Spellbreaker 22760 0 999 1 -588 HammerWitches_AMF 22761 0 999 1 -589 HammerWitches_Dispel 22762 0 999 1 -590 HammerWitches_Mantle 22763 0 999 1 -591 SlingOfTheDireWind_StunningStone 22764 0 999 1 -592 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -593 SlingOfTheDireWind_WindWall 22766 0 999 1 -594 Treebrother_Shillelagh 22767 0 999 1 -595 Treebrother_Charm_Plant 22768 0 999 1 -596 Treebrother_Entangle 22769 0 999 1 -597 Treebrother_Owls_Insight 22770 0 999 1 -598 Treebrother_Changestaff 22771 0 999 1 -599 FullMoonsTrick_Rage 22772 0 999 1 -600 FullMoonsTrick_Invis 22773 0 999 1 -601 FiendkillersFlail_Darkvis 22774 0 999 1 -602 FiendkillersFlail_Detect 22775 0 999 1 -603 ScalesBalance_Detect 22776 0 999 1 -604 ScalesBalance_Cure 22777 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Wyrmbane_Cause_Fear 22804 0 999 1 -632 Wyrmbane_Lightning_Bolt 22805 0 999 1 -633 Wyrmbane_Sudden_Emp 22806 0 999 1 -634 Wyrmbane_Breath_Lightning 22807 0 999 1 -635 Whelm_Detect_Giant 22808 0 999 1 -636 Whelm_Locate_Object 22809 0 999 1 -637 Whelm_Detect_Goblin 22810 0 999 1 -638 Ravenkind_Dancing_Lights 22811 0 999 1 -639 Ravenkind_Light 22812 0 999 1 -640 Ravenkind_Flare 22813 0 999 1 -641 Ravenkind_Detect_Undead 22814 0 999 1 -642 Ravenkind_Halt_Undead 22815 0 999 1 -643 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -644 Ravenkind_Daylight 22817 0 999 1 -645 Ravenkind_Death_Ward 22818 0 999 1 -646 Ravenkind_Break_Enchantment 22819 0 999 1 -647 Ravenkind_Mass_Heal 22820 0 999 1 -648 LastCitadel_LeadingTheAttack 22821 0 999 1 -649 LastCitadel_Prayer 22822 0 999 1 -650 LastCitadel_Remove_Fear 22823 0 999 1 -651 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -652 LastCitadel_Blade_Barrier 22825 0 999 1 -653 LastCitadel_Heal 22826 0 999 1 -654 Unfettered_ChargingMinotaur 22827 0 999 1 -655 Unfettered_ENLARGE_PERSON 22828 0 999 1 -656 Unfettered_Etherealness 22829 0 999 1 -657 Unfettered_Stoneskin 22830 0 999 1 -658 Unfettered_Mordenkainens_Sword 22831 0 999 1 -659 Hillcrusher_Earthen_Might 22832 0 999 1 -660 Hillcrusher_Soften_Earth 22833 0 999 1 -661 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -662 Hillcrusher_Raise_the_Earth 22835 0 999 1 -663 Hillcrusher_Shake_the_Earth 22836 0 999 1 -664 DesertWindToB_BurningBlade 22837 0 999 1 -665 DesertWindToB_FanTheFlames 22838 0 999 1 -666 DesertWindToB_WyrmsFlame 22839 0 999 1 -667 Faithful_Detect_Evil 22840 0 999 1 -668 Faithful_Lesser_Restoration 22841 0 999 1 -669 Faithful_Restoration 22842 0 999 1 -670 Faithful_Resiliency 22843 0 999 1 -671 Faithful_ImmortalFortitude 22844 0 999 1 -672 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -673 SupernalClarity_PsychicPoise 22846 0 999 1 -674 SupernalClarity_Haste 22847 0 999 1 -675 SupernalClarity_Freeeeeedom 22848 0 999 1 -676 SupernalClarity_Time_Stop 22849 0 999 1 -677 Kamate_SteelWind 22850 0 999 1 -678 Kamate_ShockingGrasp 22851 0 999 1 -679 Kamate_Lightning_Bolt 22852 0 999 1 -680 Kamate_Chain_Lightning 22853 0 999 1 -681 Kamate_True_Strike 22854 0 999 1 -682 Eventide_CometThrow 22855 0 999 1 -683 Eventide_BafflingDefense 22856 0 999 1 -684 Eventide_Improved_Invisibility 22857 0 999 1 -685 Umbral_Invisibility 22858 0 999 1 -686 Umbral_Shadowstep 22859 0 999 1 -687 TigerFang_FrenziedCharge 22860 0 999 1 -688 TigerFang_BattleFever 22861 0 999 1 -689 TigerFang_Haste 22862 0 999 1 -690 Bullybasher_KnockSilly 22863 0 999 1 -691 Bullybasher_StoneGathering 22864 0 999 1 -692 Bullybasher_LightningPunch 22865 0 999 1 -693 Bullybasher_GiantBearing 26000 0 999 1 -694 Lorestealer_Read_Magic 22866 0 999 1 -695 Lorestealer_DetectMagic 22867 0 999 1 -696 Lorestealer_Axecasting 22868 0 999 1 -697 Durindana_Daylight 22869 0 999 1 -698 Durindana_Death_Ward 22870 0 999 1 -699 Durindana_Hallow 22871 0 999 1 -700 Durindana_Dazzle 22872 0 999 1 -701 Thaas_Detect_Demon 22873 0 999 1 -702 Thaas_ObstructSummoning 22874 0 999 1 -703 Thaas_Banishment 22875 0 999 1 -704 Thaas_Teleport 22876 0 999 1 -705 Quickspur_Entropic_Shield 22877 0 999 1 -706 Quickspur_Resist_Elements 22878 0 999 1 -707 Quickspur_PhantomSteed 22879 0 999 1 -708 Quickspur_Blur 22880 0 999 1 -709 Quickspur_Stoneskin 22881 0 999 1 -710 BES_FIRE_OF_THE_HEART 22882 0 999 1 -711 BES_ENTHRALLING_LIGHT 22883 0 999 1 -712 BES_COLOR_SPRAY 22884 0 999 1 -713 BES_BLINDING_FLASH 22885 0 999 1 -714 BES_SHOOTING_STARS 22886 0 999 1 -715 BES_GLITTERING_MOTES 22887 0 999 1 -716 BES_TWINKLE 22888 0 999 1 -717 BES_SILVER_STARLIGHT 22889 0 999 1 -718 BES_STARLIGHT_DISPELLING 22890 0 999 1 -719 BES_TALES_IN_THE_SKY 22891 0 999 1 -720 BES_CALL_DOWN_A_STAR 22892 0 999 1 -721 ###cls_feat_allBaseClasses_END### **** **** **** **** +123 FEAT_STIGMATA 3163 0 -1 1 +124 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +125 FEAT_PLANT_CONTROL 25993 0 -1 1 +126 FEAT_FAV_COMPANIONS 25994 0 -1 1 +127 RangedDisarm 5192 0 -1 1 +128 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +129 DivineIntercession 5283 0 -1 1 +130 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +131 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +132 FEAT_ATTUNE_GEM 2472 0 -1 1 +133 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +134 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +135 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +136 FEAT_HOLYRADIANCE 3164 0 -1 1 +137 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +138 FEAT_MANYSHOT 3306 0 -1 1 +139 FEAT_IMP_MANYSHOT 3350 0 -1 1 +140 Pinpoint_Accuracy 3351 0 -1 1 +141 FEAT_SERVHEAVEN 3355 0 -1 1 +142 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +143 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +144 Cloak_Dance 4817 0 -1 1 +145 Reckless_Offense 4816 0 -1 1 +146 ZoneOfAnimation 2891 0 -1 1 +147 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +148 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +149 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +150 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +151 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +152 Dragonfire_Assault 1842 0 -1 1 +153 Dragonfire_Channeling 1843 0 -1 1 +154 Dragonfire_Inspiration 1844 0 -1 1 +155 DauntingPresence 24025 0 -1 1 +156 ProfaneLifeLeech 24026 0 -1 1 +157 ProfaneAgony 5282 0 -1 1 +158 SacredVitality 24027 0 -1 1 +159 SacredVengeance 24028 0 -1 1 +160 DeformityEyes 24029 0 -1 1 +161 DeformityParasite 24031 0 -1 1 +162 DarkSpeech 24033 0 -1 1 +163 DarkWhispers 24034 0 -1 1 +164 MastersWill 24035 0 -1 1 +165 DeformityMadness 24036 0 -1 1 +166 ReflexivePsychosis 24037 0 -1 1 +167 ChosenOfEvil 24038 0 -1 1 +168 Avenging_Strike 4297 0 -1 1 +169 SnowflakeWardance 4489 0 -1 1 +170 MasterWand 5312 0 -1 1 +171 RecklessWandWielder 5313 0 -1 1 +172 DoubleWandWielder 5315 0 -1 1 +173 Wandstrike 5316 0 -1 1 +174 Snap_Kick 4398 0 -1 1 +175 HighSwordLowAxe 5288 0 -1 1 +176 HammersEdge 5289 0 -1 1 +177 AnvilofThunder 5290 0 -1 1 +178 ScorpionsGrasp 5178 0 -1 1 +179 WeaponAndTorch 5291 0 -1 1 +180 ShieldCharge 3256 0 -1 1 +181 ShieldSlam 3257 0 -1 1 +182 AwesomeBlow 5370 0 -1 1 +183 Spinning_Halberd 5287 0 -1 1 +184 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +185 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +186 FEAT_RAY_SLEEP 2222 0 999 1 +187 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +188 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +189 FEAT_RAY_FEAR 2225 0 999 1 +190 FEAT_RAY_SLOW 2226 0 999 1 +191 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +192 FEAT_WANDER_UNSEEN 5028 0 999 1 +193 BonesOfTheEarth_Feat 2864 0 999 1 +194 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +195 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +196 FEAT_FIERY_BURST 24739 0 -1 1 +197 FEAT_STORM_BOLT 24740 0 -1 1 +198 FEAT_WINTERS_BLAST 24741 0 -1 1 +199 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +200 FEAT_SICKENING_GRASP 24743 0 -1 1 +201 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +202 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +203 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +204 FEAT_BORNE_ALOFT 24747 0 -1 1 +205 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +206 FEAT_SHADOW_VEIL 24749 0 -1 1 +207 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +208 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +209 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +210 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +211 FEAT_DROWNING_GLANCE 24754 0 -1 1 +212 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +213 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +214 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +215 FEAT_HURRICANE_BREATH 24758 0 -1 1 +216 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +217 FEAT_FACECHANGER 24760 0 -1 1 +218 **** **** **** **** **** +219 **Metabreath_and_Channeling** **** **** **** **** +220 FEAT_CLINGING_BREATH 4966 0 -1 1 +221 FEAT_LINGERING_BREATH 4967 0 -1 1 +222 FEAT_ENLARGE_BREATH 4968 0 -1 1 +223 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +224 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +225 FEAT_SHAPE_BREATH 4972 0 -1 1 +226 FEAT_SPREAD_BREATH 4973 0 -1 1 +227 FEAT_TEMPEST_BREATH 4974 0 -1 1 +228 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +229 FEAT_EXHALED_BARRIER 4976 0 -1 1 +230 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +231 **** **** **** **** **** +232 **DraconicAuras** **** **** **** **** +233 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +234 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +235 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +236 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1 +285 Fell_Shot 4853 0 -1 1 +286 Strength_of_Two 4965 0 -1 1 +287 **** **** **** **** **** +288 **IncarnumFeats** **** **** **** **** +289 InvestEssentiaConversation 8800 0 999 1 +290 HealingSoul 8882 0 999 1 +291 MidnightAugmentation 8884 0 999 1 +292 PsycarnumBlade 8887 0 999 1 +293 DivineSoultouch 8891 0 999 1 +294 PsycarnumInfusion 8896 0 999 1 +295 **** **** **** **** **** +296 **BindingFeats** **** **** **** **** +297 BindVestige 9131 0 -1 1 +298 ExpelVestige 9136 0 -1 1 +299 MalphasArcaneEye 9040 0 999 1 +300 SavnokCallArmor 9043 0 999 1 +301 AndromaliusSee_Invisibility 9048 0 999 1 +302 FocalorAuraSadness 9049 0 999 1 +303 KarsusSenses 9052 0 999 1 +304 **** **** **** **** **** +305 **RacialFeats** **** **** **** **** +306 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +307 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +308 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +309 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +310 FEAT_AVARIEL_DIVE 4645 0 999 1 +311 FEAT_AYUAN_FEAR 4646 0 999 1 +312 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Kamate_Lightning_Bolt 22852 0 999 1 +681 Kamate_Chain_Lightning 22853 0 999 1 +682 Kamate_True_Strike 22854 0 999 1 +683 Eventide_CometThrow 22855 0 999 1 +684 Eventide_BafflingDefense 22856 0 999 1 +685 Eventide_Improved_Invisibility 22857 0 999 1 +686 Umbral_Invisibility 22858 0 999 1 +687 Umbral_Shadowstep 22859 0 999 1 +688 TigerFang_FrenziedCharge 22860 0 999 1 +689 TigerFang_BattleFever 22861 0 999 1 +690 TigerFang_Haste 22862 0 999 1 +691 Bullybasher_KnockSilly 22863 0 999 1 +692 Bullybasher_StoneGathering 22864 0 999 1 +693 Bullybasher_LightningPunch 22865 0 999 1 +694 Bullybasher_GiantBearing 26000 0 999 1 +695 Lorestealer_Read_Magic 22866 0 999 1 +696 Lorestealer_DetectMagic 22867 0 999 1 +697 Lorestealer_Axecasting 22868 0 999 1 +698 Durindana_Daylight 22869 0 999 1 +699 Durindana_Death_Ward 22870 0 999 1 +700 Durindana_Hallow 22871 0 999 1 +701 Durindana_Dazzle 22872 0 999 1 +702 Thaas_Detect_Demon 22873 0 999 1 +703 Thaas_ObstructSummoning 22874 0 999 1 +704 Thaas_Banishment 22875 0 999 1 +705 Thaas_Teleport 22876 0 999 1 +706 Quickspur_Entropic_Shield 22877 0 999 1 +707 Quickspur_Resist_Elements 22878 0 999 1 +708 Quickspur_PhantomSteed 22879 0 999 1 +709 Quickspur_Blur 22880 0 999 1 +710 Quickspur_Stoneskin 22881 0 999 1 +711 BES_FIRE_OF_THE_HEART 22882 0 999 1 +712 BES_ENTHRALLING_LIGHT 22883 0 999 1 +713 BES_COLOR_SPRAY 22884 0 999 1 +714 BES_BLINDING_FLASH 22885 0 999 1 +715 BES_SHOOTING_STARS 22886 0 999 1 +716 BES_GLITTERING_MOTES 22887 0 999 1 +717 BES_TWINKLE 22888 0 999 1 +718 BES_SILVER_STARLIGHT 22889 0 999 1 +719 BES_STARLIGHT_DISPELLING 22890 0 999 1 +720 BES_TALES_IN_THE_SKY 22891 0 999 1 +721 BES_CALL_DOWN_A_STAR 22892 0 999 1 +722 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_outs.2da b/nwn/nwnprc/trunk/2das/cls_feat_outs.2da index 6eabb353..b4f7e00b 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_outs.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_outs.2da @@ -226,1108 +226,1115 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-249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 BonesOfTheEarth_Feat 2864 0 999 1 -294 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -295 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -296 FEAT_FIERY_BURST 24739 0 -1 1 -297 FEAT_STORM_BOLT 24740 0 -1 1 -298 FEAT_WINTERS_BLAST 24741 0 -1 1 -299 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -300 FEAT_SICKENING_GRASP 24743 0 -1 1 -301 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -302 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -303 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -304 FEAT_BORNE_ALOFT 24747 0 -1 1 -305 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -306 FEAT_SHADOW_VEIL 24749 0 -1 1 -307 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -308 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -309 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -310 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -311 FEAT_DROWNING_GLANCE 24754 0 -1 1 -312 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -313 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -314 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -315 FEAT_HURRICANE_BREATH 24758 0 -1 1 -316 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -317 FEAT_FACECHANGER 24760 0 -1 1 -318 **** **** **** **** **** -319 **Metabreath_and_Channeling** **** **** **** **** -320 FEAT_CLINGING_BREATH 4966 0 -1 1 -321 FEAT_LINGERING_BREATH 4967 0 -1 1 -322 FEAT_ENLARGE_BREATH 4968 0 -1 1 -323 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -324 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -325 FEAT_SHAPE_BREATH 4972 0 -1 1 -326 FEAT_SPREAD_BREATH 4973 0 -1 1 -327 FEAT_TEMPEST_BREATH 4974 0 -1 1 -328 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -329 FEAT_EXHALED_BARRIER 4976 0 -1 1 -330 FEAT_EXHALED_IMMUNITY 4977 0 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Marrusault_Howl 3308 0 999 1 -509 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -510 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -511 FEAT_HYBSIL_JUMP 5384 0 999 1 -512 FEAT_WILDREN_FURY 5386 0 999 1 -513 Turlemoi_RockThrowing 5419 0 999 1 -514 Arkamoi_ArcaneMastermind 5424 0 999 1 -515 Muckdweller_Squirt 5425 0 999 1 -516 Aranea_AlternateForm 5426 0 999 1 -517 Aranea_Web 5427 0 999 1 -518 Mephling_breath 5429 0 999 1 -519 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -520 Warsoul_CultPower 1805 0 999 1 -521 Warsoul_SoulTyrant 1806 0 999 1 -522 **** **** **** **** **** -523 **BonusDomains** **** **** **** **** -524 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -525 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -526 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -527 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -528 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -529 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -530 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -531 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -532 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 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Demilich_Summon_Creature_IV 22652 0 999 1 -606 Demilich_Summon_Creature_V 22653 0 999 1 -607 Demilich_Summon_Creature_VI 22654 0 999 1 -608 Demilich_Summon_Creature_VII 22655 0 999 1 -609 Demilich_Summon_Creature_VIII 22656 0 999 1 -610 Demilich_Summon_Creature_IX 22657 0 999 1 -611 Demilich_Telekinesis **** 0 999 1 -612 Demilich_Weird 22659 0 999 1 -613 Demilich_Greater_Planar_Ally 22660 0 999 1 -614 HalfDragon_Breath_Weapon 22662 0 999 1 -615 Earth_Strike 5328 0 999 1 -616 BloodedOne_War_Cry 5377 0 999 1 -617 RethDekala_VilefireBlast 5409 0 999 1 -618 RethDekala_MartialSpirit 5410 0 999 1 -619 RethDekala_ThicketOfBlades 5411 0 999 1 -620 RethDekala_DauntingStrike 5412 0 999 1 -621 RethDekala_DeathFromAbove 5413 0 999 1 -622 RethDekala_DisarmingStrike 5414 0 999 1 -623 RethDekala_EntanglingBlade 5415 0 999 1 -624 RethDekala_WallOfBlades 5416 0 999 1 -625 RethDekala_RecoverManeuvers 5417 0 999 1 -626 ArchlichTurnUndead 22701 0 999 1 -627 FEAT_ANIMATE_DEAD 3574 0 999 1 -628 FEAT_PROJECTION 3579 0 999 1 -629 FEAT_END_PROJECTION 3575 0 999 1 -630 **** **** **** **** **** -631 Saint_Bless 22702 0 999 1 -632 Saint_Guidance_Placeholder **** **** **** **** -633 Saint_Resistance 22704 0 999 1 -634 Saint_Virtue 22705 0 999 1 -635 Saint_Protective_Aura 22706 0 999 1 -636 **** **** **** **** **** -637 **WeaponsOfLegacy** **** **** **** **** -638 BBB_Darkvision 22710 0 999 1 -639 BBB_Longstrider 22711 0 999 1 -640 BBB_Lesser_Restoration 22712 0 999 1 -641 BBB_Teleport_SelfOnly 22713 0 999 1 -642 BBB_Protection_from_Evil 22714 0 999 1 -643 BBB_Drowseeker 22715 0 999 1 -644 BBB_ShockingShot 22716 0 999 1 -645 BBB_PierceTheBlackHeart 22717 0 999 1 -646 Steadfast_vigor 22718 0 999 1 -647 Steadfast_slow 22719 0 999 1 -648 Flay_SnakeSting 22720 0 999 1 -649 Flay_WhipWrap 22721 0 999 1 -650 CrimsonRuination_FrozenFate 22722 0 999 1 -651 Devious_DetectThoughts 22723 0 999 1 -652 SimpleBow_TrueSeeing 22724 0 999 1 -653 SimpleBow_Prescience 22725 0 999 1 -654 SimpleBow_Focus 22726 0 999 1 -655 Aradros_Extend 22727 0 999 1 -656 Aradros_Survive 22728 0 999 1 -657 Guurgal_Force 22729 0 999 1 -658 Guurgal_Rage 22730 0 999 1 -659 DivSpark_Fear 22731 0 999 1 -660 DivSpark_Light 22732 0 999 1 -661 Wargirds_Haste 22733 0 999 1 -662 Wargirds_Stoneskin 22734 0 999 1 -663 DesertWind_FierySlash 22735 0 999 1 -664 DesertWind_HowlingWind 22736 0 999 1 -665 DesertWind_FanFlames 22737 0 999 1 -666 DesertWind_DustDesert 22738 0 999 1 -667 Mindsplinter_VirtueDenied 22739 0 999 1 -668 Mindsplinter_KissOfDeath 22740 0 999 1 -669 Mindsplinter_BattleShriek 22741 0 999 1 -670 Mindsplinter_RuinousHowl 22742 0 999 1 -671 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -672 NotchedSpear_ConcealmentKraken 22744 0 999 1 -673 NotchedSpear_ScionSea 22745 0 999 1 -674 NotchedSpear_CommandSeaChildren 22746 0 999 1 -675 Ur_SwiftStride 22747 0 999 1 -676 Ur_HealingTotem 22748 0 999 1 -677 Ur_SavageTransformation 22749 0 999 1 -678 FlamecastersBolt_MarkTarget 22750 0 999 1 -679 FlamecastersBolt_Morale 22751 0 999 1 -680 FlamecastersBolt_Fireball 22752 0 999 1 -681 StalkersBow_StalkersInsight 22753 0 999 1 -682 StalkersBow_Ethereal 22754 0 999 1 -683 Exordius_Guidance 22755 0 999 1 -684 Exordius_Cure 22756 0 999 1 -685 Exordius_Dismissal 22757 0 999 1 -686 Caladbolg_Imprison 22758 0 999 1 -687 HammerWitches_Detect 22759 0 999 1 -688 HammerWitches_Spellbreaker 22760 0 999 1 -689 HammerWitches_AMF 22761 0 999 1 -690 HammerWitches_Dispel 22762 0 999 1 -691 HammerWitches_Mantle 22763 0 999 1 -692 SlingOfTheDireWind_StunningStone 22764 0 999 1 -693 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -694 SlingOfTheDireWind_WindWall 22766 0 999 1 -695 Treebrother_Shillelagh 22767 0 999 1 -696 Treebrother_Charm_Plant 22768 0 999 1 -697 Treebrother_Entangle 22769 0 999 1 -698 Treebrother_Owls_Insight 22770 0 999 1 -699 Treebrother_Changestaff 22771 0 999 1 -700 FullMoonsTrick_Rage 22772 0 999 1 -701 FullMoonsTrick_Invis 22773 0 999 1 -702 FiendkillersFlail_Darkvis 22774 0 999 1 -703 FiendkillersFlail_Detect 22775 0 999 1 -704 ScalesBalance_Detect 22776 0 999 1 -705 ScalesBalance_Cure 22777 0 999 1 -706 ScalesBalance_Knell 22778 0 999 1 -707 ScalesBalance_Enerv 22779 0 999 1 -708 ScalesBalance_Heal 22780 0 999 1 -709 ScalesBalance_Finger 22781 0 999 1 -710 ShishiO_Charm 22782 0 999 1 -711 ShishiO_Summon 22783 0 999 1 -712 ShishiO_Poly 22784 0 999 1 -713 ShishiO_Shout 22785 0 999 1 -714 Dymondheart_ShedBolts 22786 0 999 1 -715 Dymondheart_Deflect 22787 0 999 1 -716 Dymondheart_Daylight 22788 0 999 1 -717 Dymondheart_Cure 22789 0 999 1 -718 Dymondheart_Banish 22790 0 999 1 -719 Sunsword_Daylight 22791 0 999 1 -720 Sunsword_Death_Ward 22792 0 999 1 -721 Sunsword_Banish 22793 0 999 1 -722 Sunsword_Undeath 22794 0 999 1 -723 Blackrazor_Detect 22795 0 999 1 -724 Blackrazor_Knell 22796 0 999 1 -725 Blackrazor_Haste 22797 0 999 1 -726 Ramethene_Detect 22798 0 999 1 -727 Ramethene_Smite 22799 0 999 1 -728 Ramethene_Resist_Elements 22800 0 999 1 -729 Ramethene_Cloudkill 22801 0 999 1 -730 Ramethene_SuddenMaximize 22802 0 999 1 -731 Ramethene_Horrid_Wilting 22803 0 999 1 -732 Wyrmbane_Cause_Fear 22804 0 999 1 -733 Wyrmbane_Lightning_Bolt 22805 0 999 1 -734 Wyrmbane_Sudden_Emp 22806 0 999 1 -735 Wyrmbane_Breath_Lightning 22807 0 999 1 -736 Whelm_Detect_Giant 22808 0 999 1 -737 Whelm_Locate_Object 22809 0 999 1 -738 Whelm_Detect_Goblin 22810 0 999 1 -739 Ravenkind_Dancing_Lights 22811 0 999 1 -740 Ravenkind_Light 22812 0 999 1 -741 Ravenkind_Flare 22813 0 999 1 -742 Ravenkind_Detect_Undead 22814 0 999 1 -743 Ravenkind_Halt_Undead 22815 0 999 1 -744 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -745 Ravenkind_Daylight 22817 0 999 1 -746 Ravenkind_Death_Ward 22818 0 999 1 -747 Ravenkind_Break_Enchantment 22819 0 999 1 -748 Ravenkind_Mass_Heal 22820 0 999 1 -749 LastCitadel_LeadingTheAttack 22821 0 999 1 -750 LastCitadel_Prayer 22822 0 999 1 -751 LastCitadel_Remove_Fear 22823 0 999 1 -752 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -753 LastCitadel_Blade_Barrier 22825 0 999 1 -754 LastCitadel_Heal 22826 0 999 1 -755 Unfettered_ChargingMinotaur 22827 0 999 1 -756 Unfettered_ENLARGE_PERSON 22828 0 999 1 -757 Unfettered_Etherealness 22829 0 999 1 -758 Unfettered_Stoneskin 22830 0 999 1 -759 Unfettered_Mordenkainens_Sword 22831 0 999 1 -760 Hillcrusher_Earthen_Might 22832 0 999 1 -761 Hillcrusher_Soften_Earth 22833 0 999 1 -762 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -763 Hillcrusher_Raise_the_Earth 22835 0 999 1 -764 Hillcrusher_Shake_the_Earth 22836 0 999 1 -765 DesertWindToB_BurningBlade 22837 0 999 1 -766 DesertWindToB_FanTheFlames 22838 0 999 1 -767 DesertWindToB_WyrmsFlame 22839 0 999 1 -768 Faithful_Detect_Evil 22840 0 999 1 -769 Faithful_Lesser_Restoration 22841 0 999 1 -770 Faithful_Restoration 22842 0 999 1 -771 Faithful_Resiliency 22843 0 999 1 -772 Faithful_ImmortalFortitude 22844 0 999 1 -773 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -774 SupernalClarity_PsychicPoise 22846 0 999 1 -775 SupernalClarity_Haste 22847 0 999 1 -776 SupernalClarity_Freeeeeedom 22848 0 999 1 -777 SupernalClarity_Time_Stop 22849 0 999 1 -778 Kamate_SteelWind 22850 0 999 1 -779 Kamate_ShockingGrasp 22851 0 999 1 -780 Kamate_Lightning_Bolt 22852 0 999 1 -781 Kamate_Chain_Lightning 22853 0 999 1 -782 Kamate_True_Strike 22854 0 999 1 -783 Eventide_CometThrow 22855 0 999 1 -784 Eventide_BafflingDefense 22856 0 999 1 -785 Eventide_Improved_Invisibility 22857 0 999 1 -786 Umbral_Invisibility 22858 0 999 1 -787 Umbral_Shadowstep 22859 0 999 1 -788 TigerFang_FrenziedCharge 22860 0 999 1 -789 TigerFang_BattleFever 22861 0 999 1 -790 TigerFang_Haste 22862 0 999 1 -791 Bullybasher_KnockSilly 22863 0 999 1 -792 Bullybasher_StoneGathering 22864 0 999 1 -793 Bullybasher_LightningPunch 22865 0 999 1 -794 Bullybasher_GiantBearing 26000 0 999 1 -795 Lorestealer_Read_Magic 22866 0 999 1 -796 Lorestealer_DetectMagic 22867 0 999 1 -797 Lorestealer_Axecasting 22868 0 999 1 -798 Durindana_Daylight 22869 0 999 1 -799 Durindana_Death_Ward 22870 0 999 1 -800 Durindana_Hallow 22871 0 999 1 -801 Durindana_Dazzle 22872 0 999 1 -802 Thaas_Detect_Demon 22873 0 999 1 -803 Thaas_ObstructSummoning 22874 0 999 1 -804 Thaas_Banishment 22875 0 999 1 -805 Thaas_Teleport 22876 0 999 1 -806 Quickspur_Entropic_Shield 22877 0 999 1 -807 Quickspur_Resist_Elements 22878 0 999 1 -808 Quickspur_PhantomSteed 22879 0 999 1 -809 Quickspur_Blur 22880 0 999 1 -810 Quickspur_Stoneskin 22881 0 999 1 -811 BES_FIRE_OF_THE_HEART 22882 0 999 1 -812 BES_ENTHRALLING_LIGHT 22883 0 999 1 -813 BES_COLOR_SPRAY 22884 0 999 1 -814 BES_BLINDING_FLASH 22885 0 999 1 -815 BES_SHOOTING_STARS 22886 0 999 1 -816 BES_GLITTERING_MOTES 22887 0 999 1 -817 BES_TWINKLE 22888 0 999 1 -818 BES_SILVER_STARLIGHT 22889 0 999 1 -819 BES_STARLIGHT_DISPELLING 22890 0 999 1 -820 BES_TALES_IN_THE_SKY 22891 0 999 1 -821 BES_CALL_DOWN_A_STAR 22892 0 999 1 -822 ###cls_feat_allBaseClasses_END### **** **** **** **** -823 ReservedBelowForISCAndESS **** **** **** **** -824 FEAT_WANDER_UNSEEN 5028 0 99 1 -825 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -826 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -827 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -828 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -829 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -830 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -831 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -832 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -833 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -834 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -835 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -836 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -837 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -838 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -839 EPIC_SPELL_DEATHMARK 5058 0 99 2 -840 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -841 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -842 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -843 EPIC_SPELL_DULLBLADES 5066 0 99 2 -844 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -845 EPIC_SPELL_ENSLAVE 5070 0 99 2 -846 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -847 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -848 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -849 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -850 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -851 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -852 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -853 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -854 EPIC_SPELL_GODSMITE 5088 0 99 2 -855 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -856 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -857 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -858 EPIC_SPELL_HELL_SEND 5096 0 99 2 -859 EPIC_SPELL_HELLBALL 5098 0 99 2 -860 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -861 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -862 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -863 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -864 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -865 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -866 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -867 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -868 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -869 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -870 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -871 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -872 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -873 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -874 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -875 EPIC_SPELL_PESTILENCE 5130 0 99 2 -876 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -877 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -878 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -879 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -880 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -881 EPIC_SPELL_RUIN 5142 0 99 2 -882 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -883 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -884 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -885 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -886 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -887 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -888 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -889 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -890 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -891 EPIC_SPELL_TWINFIEND 5162 0 99 2 -892 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -893 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -894 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -895 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 -896 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -897 Sorcerer_Acid_Splash 10146 0 99 1 -898 Sorcerer_Dancing_Lights 10147 0 99 1 -899 Sorcerer_Daze 10148 0 99 1 -900 Sorcerer_DisruptUndead 10149 0 99 1 -901 Sorcerer_Electric_Jolt 10150 0 99 1 -902 Sorcerer_Flare 10151 0 99 1 -903 Sorcerer_Light 10152 0 99 1 -904 Sorcerer_MAGE_HAND 10153 0 99 1 -905 Sorcerer_Ray_of_Frost 10154 0 99 1 -906 Sorcerer_Read_Magic 10155 0 99 1 -907 Sorcerer_Resistance 10156 0 99 1 -908 Sorcerer_ABERRATE 10157 0 99 1 -909 Sorcerer_Benign_Transposition 10158 0 99 1 -910 Sorcerer_BESTOW_WOUND 10159 0 99 1 -911 Sorcerer_Bigbys_Tripping_Hand 10160 0 99 1 -912 Sorcerer_Blade_of_Blood 10161 0 99 1 -913 Sorcerer_Burning_Bolt 10162 0 99 1 -914 Sorcerer_Burning_Hands 10163 0 99 1 -915 Sorcerer_Cause_Fear 10164 0 99 1 -916 Sorcerer_Charm_Person 10165 0 99 1 -917 Sorcerer_Chill_Touch 10166 0 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Sorcerer_LESSER_SHIVERING_TOUCH 10190 0 99 1 -942 Sorcerer_Lesser_Sonic_Orb 10191 0 99 1 -943 Sorcerer_Mage_Armor 10192 0 99 1 -944 Sorcerer_Magic_Missile 10193 0 99 1 -945 Sorcerer_Magic_Weapon 10194 0 99 1 -946 Sorcerer_Necrotic_Awareness 10195 0 99 1 -947 Sorcerer_Negative_Energy_Ray 10196 0 99 1 -948 Sorcerer_Nybors_Gentle_Reminder 10197 0 99 1 -949 Sorcerer_Obscuring_Mist 10198 0 99 1 -950 Sorcerer_Protection_from_Chaos 10199 0 99 1 -951 Sorcerer_Protection_from_Evil 10200 0 99 1 -952 Sorcerer_Protection_from_Good 10201 0 99 1 -953 Sorcerer_Protection_from_Law 10202 0 99 1 -954 Sorcerer_Ray_of_Enfeeblement 10203 0 99 1 -955 Sorcerer_REDUCE_PERSON 10204 0 99 1 -956 Sorcerer_Rouse 10205 0 99 1 -957 Sorcerer_Shelgarns_Persistent_Blade 10206 0 99 1 -958 Sorcerer_Shield 10207 0 99 1 -959 Sorcerer_ShockingGrasp 10208 0 99 1 -960 Sorcerer_Sleep 10209 0 99 1 -961 Sorcerer_Snillocs_Snowball 10210 0 99 1 -962 Sorcerer_Spell_Jump 10211 0 99 1 -963 Sorcerer_Summon_Creature_I 10212 0 99 1 -964 Sorcerer_SummonUndeadI 10213 0 99 1 -965 Sorcerer_TensersFloatingDisk 10214 0 99 1 -966 Sorcerer_True_Casting 10215 0 99 1 -967 Sorcerer_True_Strike 10216 0 99 1 -968 Sorcerer_ADDICTION 10217 0 99 1 -969 Sorcerer_Agnazzars_Scorcher 10218 0 99 1 -970 Sorcerer_Alter_Self_Radial_Master 10219 0 99 1 -971 Sorcerer_Animalistic_Power 10220 0 99 1 -972 Sorcerer_AugmentFamiliar 10221 0 99 1 -973 Sorcerer_BalagarnsIronHorn 10222 0 99 1 -974 Sorcerer_Baleful_Transposition 10223 0 99 1 -975 Sorcerer_Bigbys_Striking_Fist 10224 0 99 1 -976 Sorcerer_BladesOfFire 10225 0 99 1 -977 Sorcerer_Blindness_and_Deafness 10226 0 99 1 -978 Sorcerer_Blur 10227 0 99 1 -979 Sorcerer_Bulls_Strength 10228 0 99 1 -980 Sorcerer_Cats_Grace 10229 0 99 1 -981 Sorcerer_Cloud_of_Bewilderment 10230 0 99 1 -982 Sorcerer_Combust 10231 0 99 1 -983 Sorcerer_Command_Undead 10232 0 99 1 -984 Sorcerer_Continual_Flame 10233 0 99 1 -985 Sorcerer_Create_Magic_Tattoo 10234 0 99 1 -986 Sorcerer_Curse_of_Impending_Blades 10235 0 99 1 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Thaas_Banishment 22875 0 999 1 +806 Thaas_Teleport 22876 0 999 1 +807 Quickspur_Entropic_Shield 22877 0 999 1 +808 Quickspur_Resist_Elements 22878 0 999 1 +809 Quickspur_PhantomSteed 22879 0 999 1 +810 Quickspur_Blur 22880 0 999 1 +811 Quickspur_Stoneskin 22881 0 999 1 +812 BES_FIRE_OF_THE_HEART 22882 0 999 1 +813 BES_ENTHRALLING_LIGHT 22883 0 999 1 +814 BES_COLOR_SPRAY 22884 0 999 1 +815 BES_BLINDING_FLASH 22885 0 999 1 +816 BES_SHOOTING_STARS 22886 0 999 1 +817 BES_GLITTERING_MOTES 22887 0 999 1 +818 BES_TWINKLE 22888 0 999 1 +819 BES_SILVER_STARLIGHT 22889 0 999 1 +820 BES_STARLIGHT_DISPELLING 22890 0 999 1 +821 BES_TALES_IN_THE_SKY 22891 0 999 1 +822 BES_CALL_DOWN_A_STAR 22892 0 999 1 +823 ###cls_feat_allBaseClasses_END### **** **** **** **** +824 ReservedBelowForISCAndESS **** **** **** **** +825 FEAT_WANDER_UNSEEN 5028 0 99 1 +826 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +827 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +828 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +829 EPIC_SPELL_ANARCHYS_CALL 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EPIC_SPELL_PESTILENCE 5130 0 99 2 +877 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +878 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +879 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +880 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +881 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +882 EPIC_SPELL_RUIN 5142 0 99 2 +883 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +884 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +885 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +886 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +887 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +888 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +889 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +890 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +891 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +892 EPIC_SPELL_TWINFIEND 5162 0 99 2 +893 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +894 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +895 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +896 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +897 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +898 Sorcerer_Acid_Splash 10146 0 99 1 +899 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10450 0 99 1 +1203 Sorcerer_ECTOPLASMIC_ENCHANCEMENT 10451 0 99 1 +1204 Sorcerer_Ethereal_Visage 10452 0 99 1 +1205 Sorcerer_ExtractWaterElemental 10453 0 99 1 +1206 Sorcerer_Eyebite 10454 0 99 1 +1207 Sorcerer_Flesh_to_stone 10455 0 99 1 +1208 Sorcerer_Ghoul_Gauntlet 10456 0 99 1 +1209 Sorcerer_Globe_of_Invulnerability 10457 0 99 1 +1210 Sorcerer_Greater_Dispelling 10458 0 99 1 +1211 Sorcerer_Greater_Heroism 10459 0 99 1 +1212 Sorcerer_Greater_Spell_Breach 10460 0 99 1 +1213 Sorcerer_Greater_Stoneskin 10461 0 99 1 +1214 Sorcerer_Isaacs_Greater_Missile_Storm 10462 0 99 1 +1215 Sorcerer_Legend_Lore 10463 0 99 1 +1216 Sorcerer_Mass_Bulls_Strength 10464 0 99 1 +1217 Sorcerer_Mass_Cats_Grace 10465 0 99 1 +1218 Sorcerer_Mass_Contagion 10466 0 99 1 +1219 Sorcerer_Mass_Eagle_Splendor 10467 0 99 1 +1220 Sorcerer_Mass_Endurance 10468 0 99 1 +1221 Sorcerer_Mass_Foxs_Cunning 10469 0 99 1 +1222 Sorcerer_Mass_Haste 10470 0 99 1 +1223 Sorcerer_Mass_Owls_Wisdom 10471 0 99 1 +1224 Sorcerer_Mislead 10472 0 99 1 +1225 Sorcerer_Necrotic_Eruption 10473 0 99 1 +1226 Sorcerer_OtilukesFreezingSphere 10474 0 99 1 +1227 Sorcerer_Planar_Binding 10475 0 99 1 +1228 Sorcerer_Repulsion 10476 0 99 1 +1229 Sorcerer_Shades 10477 0 99 1 +1230 Sorcerer_STARMANTLE 10478 0 99 1 +1231 Sorcerer_Stone_to_flesh 10479 0 99 1 +1232 Sorcerer_Summon_Creature_VI 10480 0 99 1 +1233 Sorcerer_Superior_Resistance 10481 0 99 1 +1234 Sorcerer_SYMBOL_OF_FEAR 10482 0 99 1 +1235 Sorcerer_SYMBOL_OF_PERSUASION 10483 0 99 1 +1236 Sorcerer_Tensers_Transformation 10484 0 99 1 +1237 Sorcerer_True_Seeing 10485 0 99 1 +1238 Sorcerer_Undeath_to_Death 10486 0 99 1 +1239 Sorcerer_AMBER_SARCOPHAGUS 10487 0 99 1 +1240 Sorcerer_ArrowOfBone 10488 0 99 1 +1241 Sorcerer_Avasculate 10489 0 99 1 +1242 Sorcerer_Banishment 10490 0 99 1 +1243 Sorcerer_Bigbys_Grasping_Hand 10491 0 99 1 +1244 Sorcerer_Control_Undead 10492 0 99 1 +1245 Sorcerer_Control_Weather 10493 0 99 1 +1246 Sorcerer_Delayed_Blast_Fireball 10494 0 99 1 +1247 Sorcerer_DRAGON_ALLY 10495 0 99 1 +1248 Sorcerer_Energy_Ebb 10496 0 99 1 +1249 Sorcerer_Energy_Immunity 10497 0 99 1 +1250 Sorcerer_EYE_OF_THE_BEHOLDER 10498 0 99 1 +1251 Sorcerer_FIENDISH_CLARITY 10499 0 99 1 +1252 Sorcerer_Finger_of_Death 10500 0 99 1 +1253 Sorcerer_Great_Thunderclap 10501 0 99 1 +1254 Sorcerer_GreaterScrying 10502 0 99 1 +1255 Sorcerer_GreaterTeleport_RadialMaster 10503 0 99 1 +1256 Sorcerer_Insanity 10504 0 99 1 +1257 Sorcerer_Mass_Hold_Person 10505 0 99 1 +1258 Sorcerer_Mordenkainens_Sword 10506 0 99 1 +1259 Sorcerer_Mords_Mansion 10507 0 99 1 +1260 Sorcerer_Nybors_Stern_Reproof 10508 0 99 1 +1261 Sorcerer_Power_Word_Blind 10509 0 99 1 +1262 Sorcerer_Power_Word_Stun 10510 0 99 1 +1263 Sorcerer_Prismatic_Spray 10511 0 99 1 +1264 Sorcerer_Protection_from_Spells 10512 0 99 1 +1265 Sorcerer_Sequester 10513 0 99 1 +1266 Sorcerer_Shadow_Shield 10514 0 99 1 +1267 Sorcerer_Spell_Mantle 10515 0 99 1 +1268 Sorcerer_Spell_Turning 10516 0 99 1 +1269 Sorcerer_Summon_Creature_VII 10517 0 99 1 +1270 Sorcerer_SYMBOL_OF_STUNING 10518 0 99 1 +1271 Sorcerer_SYMBOL_OF_WEAKNESS 10519 0 99 1 +1272 Sorcerer_TOMB_OF_LIGHT 10520 0 99 1 +1273 Sorcerer_WavesOfExhaustion 10521 0 99 1 +1274 Sorcerer_Avascular_Mass 10522 0 99 1 +1275 Sorcerer_Bigbys_Clenched_Fist 10523 0 99 1 +1276 Sorcerer_Blackstaff 10524 0 99 1 +1277 Sorcerer_Create_Undead 10525 0 99 1 +1278 Sorcerer_Dimensional_Lock 10526 0 99 1 +1279 Sorcerer_DiscernLocation 10527 0 99 1 +1280 Sorcerer_Etherealness 10528 0 99 1 +1281 Sorcerer_Flensing 10529 0 99 1 +1282 Sorcerer_Greater_Planar_Binding 10530 0 99 1 +1283 Sorcerer_Greater_Shout 10531 0 99 1 +1284 Sorcerer_Greater_Wall_of_Dispel_Magic 10532 0 99 1 +1285 Sorcerer_GUTWRENCH 10533 0 99 1 +1286 Sorcerer_Horrid_Wilting 10534 0 99 1 +1287 Sorcerer_Incendiary_Cloud 10535 0 99 1 +1288 Sorcerer_IRON_BODY 10536 0 99 1 +1289 Sorcerer_LAST_JUDGEMENT 10537 0 99 1 +1290 Sorcerer_Mantle_of_Eg_Might 10538 0 99 1 +1291 Sorcerer_Mass_Blindness_and_Deafness 10539 0 99 1 +1292 Sorcerer_Mass_Charm 10540 0 99 1 +1293 Sorcerer_Maze 10541 0 99 1 +1294 Sorcerer_Mind_Blank 10542 0 99 1 +1295 Sorcerer_Necrotic_Empowerment 10543 0 99 1 +1296 Sorcerer_PolarRay 10544 0 99 1 +1297 Sorcerer_Premonition 10545 0 99 1 +1298 Sorcerer_PrismaticWall 10546 0 99 1 +1299 Sorcerer_ScintillatingPattern 10547 0 99 1 +1300 Sorcerer_Summon_Creature_VIII 10548 0 99 1 +1301 Sorcerer_Sunburst 10549 0 99 1 +1302 Sorcerer_SYMBOL_OF_DEATH 10550 0 99 1 +1303 Sorcerer_SYMBOL_OF_INSANITY 10551 0 99 1 +1304 Sorcerer_Bigbys_Crushing_Hand 10552 0 99 1 +1305 Sorcerer_Black_Blade_of_Disaster 10553 0 99 1 +1306 Sorcerer_BLINDING_GLORY 10554 0 99 1 +1307 Sorcerer_CRUSHING_FIST_OF_SPITE 10555 0 99 1 +1308 Sorcerer_Dominate_Monster 10556 0 99 1 +1309 Sorcerer_Energy_Drain 10557 0 99 1 +1310 Sorcerer_Foresight 10558 0 99 1 +1311 Sorcerer_Gate 10559 0 99 1 +1312 Sorcerer_Greater_Spell_Mantle 10560 0 99 1 +1313 Sorcerer_Mass_Hold_Monster 10561 0 99 1 +1314 Sorcerer_Meteor_Swarm 10562 0 99 1 +1315 Sorcerer_Mordenkainens_Disjunction 10563 0 99 1 +1316 Sorcerer_Necrotic_Termination 10564 0 99 1 +1317 Sorcerer_PlagueOfUndead 10565 0 99 1 +1318 Sorcerer_Power_Word_Kill 10566 0 99 1 +1319 Sorcerer_PrismaticSphere 10567 0 99 1 +1320 Sorcerer_Shapechange 10568 0 99 1 +1321 Sorcerer_Sphere_of_Ultimate_Destruction 10569 0 99 1 +1322 Sorcerer_Summon_Creature_IX 10570 0 99 1 +1323 Sorcerer_TeleportationCircle_RadialMaster 10571 0 99 1 +1324 Sorcerer_Time_Stop 10572 0 99 1 +1325 Sorcerer_UTTERDARK 10573 0 99 1 +1326 Sorcerer_VileDeath 10574 0 99 1 +1327 Sorcerer_Wail_of_the_Banshee 10575 0 99 1 +1328 Sorcerer_Weird 10576 0 99 1 +1329 SORCERER_REPAIR_MINOR_DAMAGE 10593 0 99 1 +1330 SORCERER_REPAIR_LIGHT_DAMAGE 10594 0 99 1 +1331 SORCERER_REPAIR_MODERATE_DAMAGE 10595 0 99 1 +1332 SORCERER_REPAIR_SERIOUS_DAMAGE 10596 0 99 1 +1333 SORCERER_REPAIR_CRITICAL_DAMAGE 10597 0 99 1 +1334 SORCERER_SPIRIT_WORM 10598 0 99 1 +1335 **** **** **** **** **** +1336 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_pal.2da b/nwn/nwnprc/trunk/2das/cls_feat_pal.2da index a5725bc2..293748b1 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_pal.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_pal.2da @@ -366,601 +366,602 @@ 362 CombatMove_RadialMaster3 3415 3 1 1 363 **** **** **** **** **** 364 **GeneralActivatableFeats** **** **** **** **** -365 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -366 FEAT_PLANT_CONTROL 25993 0 -1 1 -367 FEAT_FAV_COMPANIONS 25994 0 -1 1 -368 RangedDisarm 5192 0 -1 1 -369 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -370 DivineIntercession 5283 0 -1 1 -371 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -372 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -373 FEAT_ATTUNE_GEM 2472 0 -1 1 -374 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -375 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -376 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -377 FEAT_HOLYRADIANCE 3164 0 -1 1 -378 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -379 FEAT_MANYSHOT 3306 0 -1 1 -380 FEAT_IMP_MANYSHOT 3350 0 -1 1 -381 Pinpoint_Accuracy 3351 0 -1 1 -382 FEAT_SERVHEAVEN 3355 0 -1 1 -383 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -384 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -385 Cloak_Dance 4817 0 -1 1 -386 Reckless_Offense 4816 0 -1 1 -387 ZoneOfAnimation 2891 0 -1 1 -388 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -389 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -390 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -391 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -392 Dragonfire_Assault 1842 0 -1 1 -393 Dragonfire_Channeling 1843 0 -1 1 -394 Dragonfire_Inspiration 1844 0 -1 1 -395 DauntingPresence 24025 0 -1 1 -396 ProfaneLifeLeech 24026 0 -1 1 -397 ProfaneAgony 5282 0 -1 1 -398 SacredVitality 24027 0 -1 1 -399 SacredVengeance 24028 0 -1 1 -400 DeformityEyes 24029 0 -1 1 -401 DeformityParasite 24031 0 -1 1 -402 DarkSpeech 24033 0 -1 1 -403 DarkWhispers 24034 0 -1 1 -404 MastersWill 24035 0 -1 1 -405 DeformityMadness 24036 0 -1 1 -406 ReflexivePsychosis 24037 0 -1 1 -407 ChosenOfEvil 24038 0 -1 1 -408 Avenging_Strike 4297 0 -1 1 -409 SnowflakeWardance 4489 0 -1 1 -410 MasterWand 5312 0 -1 1 -411 RecklessWandWielder 5313 0 -1 1 -412 DoubleWandWielder 5315 0 -1 1 -413 Wandstrike 5316 0 -1 1 -414 Snap_Kick 4398 0 -1 1 -415 HighSwordLowAxe 5288 0 -1 1 -416 HammersEdge 5289 0 -1 1 -417 AnvilofThunder 5290 0 -1 1 -418 ScorpionsGrasp 5178 0 -1 1 -419 WeaponAndTorch 5291 0 -1 1 -420 ShieldCharge 3256 0 -1 1 -421 ShieldSlam 3257 0 -1 1 -422 AwesomeBlow 5370 0 -1 1 -423 Spinning_Halberd 5287 0 -1 1 -424 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -425 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -426 FEAT_RAY_SLEEP 2222 0 999 1 -427 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -428 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -429 FEAT_RAY_FEAR 2225 0 999 1 -430 FEAT_RAY_SLOW 2226 0 999 1 -431 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -432 FEAT_WANDER_UNSEEN 5028 0 999 1 -433 BonesOfTheEarth_Feat 2864 0 999 1 -434 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -435 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -436 FEAT_FIERY_BURST 24739 0 -1 1 -437 FEAT_STORM_BOLT 24740 0 -1 1 -438 FEAT_WINTERS_BLAST 24741 0 -1 1 -439 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -440 FEAT_SICKENING_GRASP 24743 0 -1 1 -441 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -442 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -443 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -444 FEAT_BORNE_ALOFT 24747 0 -1 1 -445 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -446 FEAT_SHADOW_VEIL 24749 0 -1 1 -447 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -448 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -449 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -450 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -451 FEAT_DROWNING_GLANCE 24754 0 -1 1 -452 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -453 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -454 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -455 FEAT_HURRICANE_BREATH 24758 0 -1 1 -456 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -457 FEAT_FACECHANGER 24760 0 -1 1 -458 **** **** **** **** **** -459 **Metabreath_and_Channeling** **** **** **** **** -460 FEAT_CLINGING_BREATH 4966 0 -1 1 -461 FEAT_LINGERING_BREATH 4967 0 -1 1 -462 FEAT_ENLARGE_BREATH 4968 0 -1 1 -463 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -464 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -465 FEAT_SHAPE_BREATH 4972 0 -1 1 -466 FEAT_SPREAD_BREATH 4973 0 -1 1 -467 FEAT_TEMPEST_BREATH 4974 0 -1 1 -468 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -469 FEAT_EXHALED_BARRIER 4976 0 -1 1 -470 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -471 **** **** **** **** **** -472 **DraconicAuras** **** **** **** **** -473 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -474 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -475 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -476 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -477 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -478 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -479 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -480 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -481 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -482 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -483 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -484 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -485 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -486 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -487 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -488 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -489 FEAT_SECOND_AURA_POWER 1853 0 999 1 -490 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -491 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -492 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -493 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -494 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -495 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -496 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -497 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -498 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -499 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -500 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -501 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -502 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -503 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -504 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -505 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -506 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -507 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -508 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -509 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -510 **** **** **** **** **** -511 **PsionicFeats** **** **** **** **** -512 Psionic_Focus 4818 0 999 1 -513 Invest_Armour 3643 0 -1 1 -514 Mental_Leap 4809 0 -1 1 -515 Psionic_Fist 4800 0 -1 1 -516 Greater_Psionic_Fist 4821 0 -1 1 -517 Psionic_Weapon 4822 0 -1 1 -518 Greater_Psionic_Weapon 4823 0 -1 1 -519 Psionic_Shot 4824 0 -1 1 -520 Greater_Psionic_Shot 4825 0 -1 1 -521 Psionic_Meditation 4827 0 -1 1 -522 Unavoidable_Strike 4830 0 -1 1 -523 Wounding_Attack 4832 0 -1 1 -524 Deep_Impact 4852 0 -1 1 -525 Fell_Shot 4853 0 -1 1 -526 Strength_of_Two 4965 0 -1 1 -527 **** **** **** **** **** -528 **IncarnumFeats** **** **** **** **** -529 InvestEssentiaConversation 8800 0 999 1 -530 HealingSoul 8882 0 999 1 -531 MidnightAugmentation 8884 0 999 1 -532 PsycarnumBlade 8887 0 999 1 -533 DivineSoultouch 8891 0 999 1 -534 PsycarnumInfusion 8896 0 999 1 -535 **** **** **** **** **** -536 **BindingFeats** **** **** **** **** -537 BindVestige 9131 0 -1 1 -538 ExpelVestige 9136 0 -1 1 -539 MalphasArcaneEye 9040 0 999 1 -540 SavnokCallArmor 9043 0 999 1 -541 AndromaliusSee_Invisibility 9048 0 999 1 -542 FocalorAuraSadness 9049 0 999 1 -543 KarsusSenses 9052 0 999 1 -544 **** **** **** **** **** -545 **RacialFeats** **** **** **** **** -546 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -547 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -548 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -549 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -550 FEAT_AVARIEL_DIVE 4645 0 999 1 -551 FEAT_AYUAN_FEAR 4646 0 999 1 -552 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -553 FEAT_AYUAN_DARKNESS 4648 0 999 1 -554 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -555 FEAT_AASIMAR_LIGHT 4650 0 999 1 -556 FEAT_TIEFLING_DARK 4651 0 999 1 -557 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -558 FEAT_SVIRF_BLUR 4653 0 999 1 -559 FEAT_SVIRF_DISGUISE 4654 0 999 1 -560 FEAT_SVIRF_REVERT 4655 0 999 1 -561 FEAT_RAK_DISGUISE 4656 0 999 1 -562 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -563 FEAT_PYUAN_CHARM 4658 0 999 1 -564 FEAT_PYUAN_DARKNESS 4659 0 999 1 -565 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -566 FEAT_PYUAN_FEAR 4661 0 999 1 -567 FEAT_PIXIE_INVIS 4662 0 999 1 -568 FEAT_PIXIE_CONFUSE 4663 0 999 1 -569 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -570 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -571 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -572 FEAT_PIXIE_REVERT 4667 0 999 1 -573 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -574 FEAT_ILLITHID_CHARM 4669 0 999 1 -575 FEAT_ILLITHID_BLAST 4670 0 999 1 -576 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -577 FEAT_GITHZERAI_DAZE 4672 0 999 1 -578 FEAT_GITHYANKI_DAZE 4673 0 999 1 -579 FEAT_GITHYANKI_BLUR 4674 0 999 1 -580 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -581 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -582 FEAT_FEYRI_DARKNESS 4677 0 999 1 -583 FEAT_FEYRI_ENERVATION 4678 0 999 1 -584 FEAT_FEYRI_ALTER 4679 0 999 1 -585 FEAT_FEYRI_REVERT 4680 0 999 1 -586 FEAT_DUERGAR_INVIS 4681 0 999 1 -587 FEAT_DROW_DARKNESS 4682 0 999 1 -588 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -589 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -590 FEAT_WGNOME_SILENCE 4555 0 999 1 -591 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -592 FEAT_HOUND_AID 4574 0 999 1 -593 FEAT_HOUND_AURAMENACE 4548 0 999 1 -594 FEAT_HOUND_CONTFLAME 4514 0 999 1 -595 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -596 FEAT_HOUND_DISGUISE 4513 0 999 1 -597 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -598 FEAT_HOUND_TELEPORT 4516 0 999 1 -599 FEAT_RACE_ENERGYRAY 4856 0 999 1 -600 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -601 FEAT_ELAN_RESISTANCE 4521 0 999 1 -602 FEAT_ELAN_RESILIANCE 4522 0 999 1 -603 FEAT_PSIRACE_STOMP 4524 0 999 1 -604 FEAT_MAENAD_OUTBURST 4525 0 999 1 -605 FEAT_XEPH_BURST 4526 0 999 1 -606 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -607 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -608 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -609 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -610 FEAT_KAPAK_SALIVA 4546 0 999 1 -611 FEAT_IRDA_FLARE 4551 0 999 1 -612 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -613 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -614 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -615 FEAT_MINOR_CHANGE_SHAPE 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22644 0 999 1 -738 Demilich_Death_Knell **** 0 999 1 -739 Demilich_Enervation 22646 0 999 1 -740 Demilich_Greater_Dispel_Magic 22647 0 999 1 -741 Demilich_Harm 22648 0 999 1 -742 Demilich_Summon_Creature_I 22649 0 999 1 -743 Demilich_Summon_Creature_II 22650 0 999 1 -744 Demilich_Summon_Creature_III 22651 0 999 1 -745 Demilich_Summon_Creature_IV 22652 0 999 1 -746 Demilich_Summon_Creature_V 22653 0 999 1 -747 Demilich_Summon_Creature_VI 22654 0 999 1 -748 Demilich_Summon_Creature_VII 22655 0 999 1 -749 Demilich_Summon_Creature_VIII 22656 0 999 1 -750 Demilich_Summon_Creature_IX 22657 0 999 1 -751 Demilich_Telekinesis **** 0 999 1 -752 Demilich_Weird 22659 0 999 1 -753 Demilich_Greater_Planar_Ally 22660 0 999 1 -754 HalfDragon_Breath_Weapon 22662 0 999 1 -755 Earth_Strike 5328 0 999 1 -756 BloodedOne_War_Cry 5377 0 999 1 -757 RethDekala_VilefireBlast 5409 0 999 1 -758 RethDekala_MartialSpirit 5410 0 999 1 -759 RethDekala_ThicketOfBlades 5411 0 999 1 -760 RethDekala_DauntingStrike 5412 0 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22718 0 999 1 -787 Steadfast_slow 22719 0 999 1 -788 Flay_SnakeSting 22720 0 999 1 -789 Flay_WhipWrap 22721 0 999 1 -790 CrimsonRuination_FrozenFate 22722 0 999 1 -791 Devious_DetectThoughts 22723 0 999 1 -792 SimpleBow_TrueSeeing 22724 0 999 1 -793 SimpleBow_Prescience 22725 0 999 1 -794 SimpleBow_Focus 22726 0 999 1 -795 Aradros_Extend 22727 0 999 1 -796 Aradros_Survive 22728 0 999 1 -797 Guurgal_Force 22729 0 999 1 -798 Guurgal_Rage 22730 0 999 1 -799 DivSpark_Fear 22731 0 999 1 -800 DivSpark_Light 22732 0 999 1 -801 Wargirds_Haste 22733 0 999 1 -802 Wargirds_Stoneskin 22734 0 999 1 -803 DesertWind_FierySlash 22735 0 999 1 -804 DesertWind_HowlingWind 22736 0 999 1 -805 DesertWind_FanFlames 22737 0 999 1 -806 DesertWind_DustDesert 22738 0 999 1 -807 Mindsplinter_VirtueDenied 22739 0 999 1 -808 Mindsplinter_KissOfDeath 22740 0 999 1 -809 Mindsplinter_BattleShriek 22741 0 999 1 -810 Mindsplinter_RuinousHowl 22742 0 999 1 -811 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -812 NotchedSpear_ConcealmentKraken 22744 0 999 1 -813 NotchedSpear_ScionSea 22745 0 999 1 -814 NotchedSpear_CommandSeaChildren 22746 0 999 1 -815 Ur_SwiftStride 22747 0 999 1 -816 Ur_HealingTotem 22748 0 999 1 -817 Ur_SavageTransformation 22749 0 999 1 -818 FlamecastersBolt_MarkTarget 22750 0 999 1 -819 FlamecastersBolt_Morale 22751 0 999 1 -820 FlamecastersBolt_Fireball 22752 0 999 1 -821 StalkersBow_StalkersInsight 22753 0 999 1 -822 StalkersBow_Ethereal 22754 0 999 1 -823 Exordius_Guidance 22755 0 999 1 -824 Exordius_Cure 22756 0 999 1 -825 Exordius_Dismissal 22757 0 999 1 -826 Caladbolg_Imprison 22758 0 999 1 -827 HammerWitches_Detect 22759 0 999 1 -828 HammerWitches_Spellbreaker 22760 0 999 1 -829 HammerWitches_AMF 22761 0 999 1 -830 HammerWitches_Dispel 22762 0 999 1 -831 HammerWitches_Mantle 22763 0 999 1 -832 SlingOfTheDireWind_StunningStone 22764 0 999 1 -833 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -834 SlingOfTheDireWind_WindWall 22766 0 999 1 -835 Treebrother_Shillelagh 22767 0 999 1 -836 Treebrother_Charm_Plant 22768 0 999 1 -837 Treebrother_Entangle 22769 0 999 1 -838 Treebrother_Owls_Insight 22770 0 999 1 -839 Treebrother_Changestaff 22771 0 999 1 -840 FullMoonsTrick_Rage 22772 0 999 1 -841 FullMoonsTrick_Invis 22773 0 999 1 -842 FiendkillersFlail_Darkvis 22774 0 999 1 -843 FiendkillersFlail_Detect 22775 0 999 1 -844 ScalesBalance_Detect 22776 0 999 1 -845 ScalesBalance_Cure 22777 0 999 1 -846 ScalesBalance_Knell 22778 0 999 1 -847 ScalesBalance_Enerv 22779 0 999 1 -848 ScalesBalance_Heal 22780 0 999 1 -849 ScalesBalance_Finger 22781 0 999 1 -850 ShishiO_Charm 22782 0 999 1 -851 ShishiO_Summon 22783 0 999 1 -852 ShishiO_Poly 22784 0 999 1 -853 ShishiO_Shout 22785 0 999 1 -854 Dymondheart_ShedBolts 22786 0 999 1 -855 Dymondheart_Deflect 22787 0 999 1 -856 Dymondheart_Daylight 22788 0 999 1 -857 Dymondheart_Cure 22789 0 999 1 -858 Dymondheart_Banish 22790 0 999 1 -859 Sunsword_Daylight 22791 0 999 1 -860 Sunsword_Death_Ward 22792 0 999 1 -861 Sunsword_Banish 22793 0 999 1 -862 Sunsword_Undeath 22794 0 999 1 -863 Blackrazor_Detect 22795 0 999 1 -864 Blackrazor_Knell 22796 0 999 1 -865 Blackrazor_Haste 22797 0 999 1 -866 Ramethene_Detect 22798 0 999 1 -867 Ramethene_Smite 22799 0 999 1 -868 Ramethene_Resist_Elements 22800 0 999 1 -869 Ramethene_Cloudkill 22801 0 999 1 -870 Ramethene_SuddenMaximize 22802 0 999 1 -871 Ramethene_Horrid_Wilting 22803 0 999 1 -872 Wyrmbane_Cause_Fear 22804 0 999 1 -873 Wyrmbane_Lightning_Bolt 22805 0 999 1 -874 Wyrmbane_Sudden_Emp 22806 0 999 1 -875 Wyrmbane_Breath_Lightning 22807 0 999 1 -876 Whelm_Detect_Giant 22808 0 999 1 -877 Whelm_Locate_Object 22809 0 999 1 -878 Whelm_Detect_Goblin 22810 0 999 1 -879 Ravenkind_Dancing_Lights 22811 0 999 1 -880 Ravenkind_Light 22812 0 999 1 -881 Ravenkind_Flare 22813 0 999 1 -882 Ravenkind_Detect_Undead 22814 0 999 1 -883 Ravenkind_Halt_Undead 22815 0 999 1 -884 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -885 Ravenkind_Daylight 22817 0 999 1 -886 Ravenkind_Death_Ward 22818 0 999 1 -887 Ravenkind_Break_Enchantment 22819 0 999 1 -888 Ravenkind_Mass_Heal 22820 0 999 1 -889 LastCitadel_LeadingTheAttack 22821 0 999 1 -890 LastCitadel_Prayer 22822 0 999 1 -891 LastCitadel_Remove_Fear 22823 0 999 1 -892 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -893 LastCitadel_Blade_Barrier 22825 0 999 1 -894 LastCitadel_Heal 22826 0 999 1 -895 Unfettered_ChargingMinotaur 22827 0 999 1 -896 Unfettered_ENLARGE_PERSON 22828 0 999 1 -897 Unfettered_Etherealness 22829 0 999 1 -898 Unfettered_Stoneskin 22830 0 999 1 -899 Unfettered_Mordenkainens_Sword 22831 0 999 1 -900 Hillcrusher_Earthen_Might 22832 0 999 1 -901 Hillcrusher_Soften_Earth 22833 0 999 1 -902 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -903 Hillcrusher_Raise_the_Earth 22835 0 999 1 -904 Hillcrusher_Shake_the_Earth 22836 0 999 1 -905 DesertWindToB_BurningBlade 22837 0 999 1 -906 DesertWindToB_FanTheFlames 22838 0 999 1 -907 DesertWindToB_WyrmsFlame 22839 0 999 1 -908 Faithful_Detect_Evil 22840 0 999 1 -909 Faithful_Lesser_Restoration 22841 0 999 1 -910 Faithful_Restoration 22842 0 999 1 -911 Faithful_Resiliency 22843 0 999 1 -912 Faithful_ImmortalFortitude 22844 0 999 1 -913 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -914 SupernalClarity_PsychicPoise 22846 0 999 1 -915 SupernalClarity_Haste 22847 0 999 1 -916 SupernalClarity_Freeeeeedom 22848 0 999 1 -917 SupernalClarity_Time_Stop 22849 0 999 1 -918 Kamate_SteelWind 22850 0 999 1 -919 Kamate_ShockingGrasp 22851 0 999 1 -920 Kamate_Lightning_Bolt 22852 0 999 1 -921 Kamate_Chain_Lightning 22853 0 999 1 -922 Kamate_True_Strike 22854 0 999 1 -923 Eventide_CometThrow 22855 0 999 1 -924 Eventide_BafflingDefense 22856 0 999 1 -925 Eventide_Improved_Invisibility 22857 0 999 1 -926 Umbral_Invisibility 22858 0 999 1 -927 Umbral_Shadowstep 22859 0 999 1 -928 TigerFang_FrenziedCharge 22860 0 999 1 -929 TigerFang_BattleFever 22861 0 999 1 -930 TigerFang_Haste 22862 0 999 1 -931 Bullybasher_KnockSilly 22863 0 999 1 -932 Bullybasher_StoneGathering 22864 0 999 1 -933 Bullybasher_LightningPunch 22865 0 999 1 -934 Bullybasher_GiantBearing 26000 0 999 1 -935 Lorestealer_Read_Magic 22866 0 999 1 -936 Lorestealer_DetectMagic 22867 0 999 1 -937 Lorestealer_Axecasting 22868 0 999 1 -938 Durindana_Daylight 22869 0 999 1 -939 Durindana_Death_Ward 22870 0 999 1 -940 Durindana_Hallow 22871 0 999 1 -941 Durindana_Dazzle 22872 0 999 1 -942 Thaas_Detect_Demon 22873 0 999 1 -943 Thaas_ObstructSummoning 22874 0 999 1 -944 Thaas_Banishment 22875 0 999 1 -945 Thaas_Teleport 22876 0 999 1 -946 Quickspur_Entropic_Shield 22877 0 999 1 -947 Quickspur_Resist_Elements 22878 0 999 1 -948 Quickspur_PhantomSteed 22879 0 999 1 -949 Quickspur_Blur 22880 0 999 1 -950 Quickspur_Stoneskin 22881 0 999 1 -951 BES_FIRE_OF_THE_HEART 22882 0 999 1 -952 BES_ENTHRALLING_LIGHT 22883 0 999 1 -953 BES_COLOR_SPRAY 22884 0 999 1 -954 BES_BLINDING_FLASH 22885 0 999 1 -955 BES_SHOOTING_STARS 22886 0 999 1 -956 BES_GLITTERING_MOTES 22887 0 999 1 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FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +386 Cloak_Dance 4817 0 -1 1 +387 Reckless_Offense 4816 0 -1 1 +388 ZoneOfAnimation 2891 0 -1 1 +389 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +390 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +391 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +392 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +393 Dragonfire_Assault 1842 0 -1 1 +394 Dragonfire_Channeling 1843 0 -1 1 +395 Dragonfire_Inspiration 1844 0 -1 1 +396 DauntingPresence 24025 0 -1 1 +397 ProfaneLifeLeech 24026 0 -1 1 +398 ProfaneAgony 5282 0 -1 1 +399 SacredVitality 24027 0 -1 1 +400 SacredVengeance 24028 0 -1 1 +401 DeformityEyes 24029 0 -1 1 +402 DeformityParasite 24031 0 -1 1 +403 DarkSpeech 24033 0 -1 1 +404 DarkWhispers 24034 0 -1 1 +405 MastersWill 24035 0 -1 1 +406 DeformityMadness 24036 0 -1 1 +407 ReflexivePsychosis 24037 0 -1 1 +408 ChosenOfEvil 24038 0 -1 1 +409 Avenging_Strike 4297 0 -1 1 +410 SnowflakeWardance 4489 0 -1 1 +411 MasterWand 5312 0 -1 1 +412 RecklessWandWielder 5313 0 -1 1 +413 DoubleWandWielder 5315 0 -1 1 +414 Wandstrike 5316 0 -1 1 +415 Snap_Kick 4398 0 -1 1 +416 HighSwordLowAxe 5288 0 -1 1 +417 HammersEdge 5289 0 -1 1 +418 AnvilofThunder 5290 0 -1 1 +419 ScorpionsGrasp 5178 0 -1 1 +420 WeaponAndTorch 5291 0 -1 1 +421 ShieldCharge 3256 0 -1 1 +422 ShieldSlam 3257 0 -1 1 +423 AwesomeBlow 5370 0 -1 1 +424 Spinning_Halberd 5287 0 -1 1 +425 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +426 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +427 FEAT_RAY_SLEEP 2222 0 999 1 +428 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +429 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +430 FEAT_RAY_FEAR 2225 0 999 1 +431 FEAT_RAY_SLOW 2226 0 999 1 +432 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +433 FEAT_WANDER_UNSEEN 5028 0 999 1 +434 BonesOfTheEarth_Feat 2864 0 999 1 +435 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +436 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +437 FEAT_FIERY_BURST 24739 0 -1 1 +438 FEAT_STORM_BOLT 24740 0 -1 1 +439 FEAT_WINTERS_BLAST 24741 0 -1 1 +440 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +441 FEAT_SICKENING_GRASP 24743 0 -1 1 +442 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +443 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +444 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +445 FEAT_BORNE_ALOFT 24747 0 -1 1 +446 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +447 FEAT_SHADOW_VEIL 24749 0 -1 1 +448 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +449 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +450 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +451 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +452 FEAT_DROWNING_GLANCE 24754 0 -1 1 +453 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +454 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +455 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +456 FEAT_HURRICANE_BREATH 24758 0 -1 1 +457 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +458 FEAT_FACECHANGER 24760 0 -1 1 +459 **** **** **** **** **** +460 **Metabreath_and_Channeling** **** **** **** **** +461 FEAT_CLINGING_BREATH 4966 0 -1 1 +462 FEAT_LINGERING_BREATH 4967 0 -1 1 +463 FEAT_ENLARGE_BREATH 4968 0 -1 1 +464 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +465 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +466 FEAT_SHAPE_BREATH 4972 0 -1 1 +467 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22843 0 999 1 +913 Faithful_ImmortalFortitude 22844 0 999 1 +914 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +915 SupernalClarity_PsychicPoise 22846 0 999 1 +916 SupernalClarity_Haste 22847 0 999 1 +917 SupernalClarity_Freeeeeedom 22848 0 999 1 +918 SupernalClarity_Time_Stop 22849 0 999 1 +919 Kamate_SteelWind 22850 0 999 1 +920 Kamate_ShockingGrasp 22851 0 999 1 +921 Kamate_Lightning_Bolt 22852 0 999 1 +922 Kamate_Chain_Lightning 22853 0 999 1 +923 Kamate_True_Strike 22854 0 999 1 +924 Eventide_CometThrow 22855 0 999 1 +925 Eventide_BafflingDefense 22856 0 999 1 +926 Eventide_Improved_Invisibility 22857 0 999 1 +927 Umbral_Invisibility 22858 0 999 1 +928 Umbral_Shadowstep 22859 0 999 1 +929 TigerFang_FrenziedCharge 22860 0 999 1 +930 TigerFang_BattleFever 22861 0 999 1 +931 TigerFang_Haste 22862 0 999 1 +932 Bullybasher_KnockSilly 22863 0 999 1 +933 Bullybasher_StoneGathering 22864 0 999 1 +934 Bullybasher_LightningPunch 22865 0 999 1 +935 Bullybasher_GiantBearing 26000 0 999 1 +936 Lorestealer_Read_Magic 22866 0 999 1 +937 Lorestealer_DetectMagic 22867 0 999 1 +938 Lorestealer_Axecasting 22868 0 999 1 +939 Durindana_Daylight 22869 0 999 1 +940 Durindana_Death_Ward 22870 0 999 1 +941 Durindana_Hallow 22871 0 999 1 +942 Durindana_Dazzle 22872 0 999 1 +943 Thaas_Detect_Demon 22873 0 999 1 +944 Thaas_ObstructSummoning 22874 0 999 1 +945 Thaas_Banishment 22875 0 999 1 +946 Thaas_Teleport 22876 0 999 1 +947 Quickspur_Entropic_Shield 22877 0 999 1 +948 Quickspur_Resist_Elements 22878 0 999 1 +949 Quickspur_PhantomSteed 22879 0 999 1 +950 Quickspur_Blur 22880 0 999 1 +951 Quickspur_Stoneskin 22881 0 999 1 +952 BES_FIRE_OF_THE_HEART 22882 0 999 1 +953 BES_ENTHRALLING_LIGHT 22883 0 999 1 +954 BES_COLOR_SPRAY 22884 0 999 1 +955 BES_BLINDING_FLASH 22885 0 999 1 +956 BES_SHOOTING_STARS 22886 0 999 1 +957 BES_GLITTERING_MOTES 22887 0 999 1 +958 BES_TWINKLE 22888 0 999 1 +959 BES_SILVER_STARLIGHT 22889 0 999 1 +960 BES_STARLIGHT_DISPELLING 22890 0 999 1 +961 BES_TALES_IN_THE_SKY 22891 0 999 1 +962 BES_CALL_DOWN_A_STAR 22892 0 999 1 +963 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_psion.2da b/nwn/nwnprc/trunk/2das/cls_feat_psion.2da index 79b017d7..6d76015b 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_psion.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_psion.2da @@ -549,790 +549,791 @@ 545 CombatMove_RadialMaster3 3415 3 1 1 546 **** **** **** **** **** 547 **GeneralActivatableFeats** **** **** **** **** -548 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -549 FEAT_PLANT_CONTROL 25993 0 -1 1 -550 FEAT_FAV_COMPANIONS 25994 0 -1 1 -551 RangedDisarm 5192 0 -1 1 -552 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -553 DivineIntercession 5283 0 -1 1 -554 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -555 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -556 FEAT_ATTUNE_GEM 2472 0 -1 1 -557 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -558 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -559 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -560 FEAT_HOLYRADIANCE 3164 0 -1 1 -561 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -562 FEAT_MANYSHOT 3306 0 -1 1 -563 FEAT_IMP_MANYSHOT 3350 0 -1 1 -564 Pinpoint_Accuracy 3351 0 -1 1 -565 FEAT_SERVHEAVEN 3355 0 -1 1 -566 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -567 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -568 Cloak_Dance 4817 0 -1 1 -569 Reckless_Offense 4816 0 -1 1 -570 ZoneOfAnimation 2891 0 -1 1 -571 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -572 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -573 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -574 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -575 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -576 Dragonfire_Assault 1842 0 -1 1 -577 Dragonfire_Channeling 1843 0 -1 1 -578 Dragonfire_Inspiration 1844 0 -1 1 -579 DauntingPresence 24025 0 -1 1 -580 ProfaneLifeLeech 24026 0 -1 1 -581 ProfaneAgony 5282 0 -1 1 -582 SacredVitality 24027 0 -1 1 -583 SacredVengeance 24028 0 -1 1 -584 DeformityEyes 24029 0 -1 1 -585 DeformityParasite 24031 0 -1 1 -586 DarkSpeech 24033 0 -1 1 -587 DarkWhispers 24034 0 -1 1 -588 MastersWill 24035 0 -1 1 -589 DeformityMadness 24036 0 -1 1 -590 ReflexivePsychosis 24037 0 -1 1 -591 ChosenOfEvil 24038 0 -1 1 -592 Avenging_Strike 4297 0 -1 1 -593 SnowflakeWardance 4489 0 -1 1 -594 MasterWand 5312 0 -1 1 -595 RecklessWandWielder 5313 0 -1 1 -596 DoubleWandWielder 5315 0 -1 1 -597 Wandstrike 5316 0 -1 1 -598 Snap_Kick 4398 0 -1 1 -599 HighSwordLowAxe 5288 0 -1 1 -600 HammersEdge 5289 0 -1 1 -601 AnvilofThunder 5290 0 -1 1 -602 ScorpionsGrasp 5178 0 -1 1 -603 WeaponAndTorch 5291 0 -1 1 -604 ShieldCharge 3256 0 -1 1 -605 ShieldSlam 3257 0 -1 1 -606 AwesomeBlow 5370 0 -1 1 -607 Spinning_Halberd 5287 0 -1 1 -608 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -609 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -610 FEAT_RAY_SLEEP 2222 0 999 1 -611 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -612 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -613 FEAT_RAY_FEAR 2225 0 999 1 -614 FEAT_RAY_SLOW 2226 0 999 1 -615 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -616 FEAT_WANDER_UNSEEN 5028 0 999 1 -617 BonesOfTheEarth_Feat 2864 0 999 1 -618 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -619 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -620 FEAT_FIERY_BURST 24739 0 -1 1 -621 FEAT_STORM_BOLT 24740 0 -1 1 -622 FEAT_WINTERS_BLAST 24741 0 -1 1 -623 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -624 FEAT_SICKENING_GRASP 24743 0 -1 1 -625 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -626 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -627 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -628 FEAT_BORNE_ALOFT 24747 0 -1 1 -629 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -630 FEAT_SHADOW_VEIL 24749 0 -1 1 -631 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -632 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -633 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -634 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -635 FEAT_DROWNING_GLANCE 24754 0 -1 1 -636 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -637 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -638 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -639 FEAT_HURRICANE_BREATH 24758 0 -1 1 -640 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -641 FEAT_FACECHANGER 24760 0 -1 1 -642 **** **** **** **** **** -643 **Metabreath_and_Channeling** **** **** **** **** -644 FEAT_CLINGING_BREATH 4966 0 -1 1 -645 FEAT_LINGERING_BREATH 4967 0 -1 1 -646 FEAT_ENLARGE_BREATH 4968 0 -1 1 -647 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -648 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -649 FEAT_SHAPE_BREATH 4972 0 -1 1 -650 FEAT_SPREAD_BREATH 4973 0 -1 1 -651 FEAT_TEMPEST_BREATH 4974 0 -1 1 -652 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -653 FEAT_EXHALED_BARRIER 4976 0 -1 1 -654 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -655 **** **** **** **** **** -656 **DraconicAuras** **** **** **** **** -657 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -658 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -659 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -660 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -661 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -662 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -663 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -664 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -665 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -666 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -667 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -668 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -669 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -670 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -671 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -672 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -673 FEAT_SECOND_AURA_POWER 1853 0 999 1 -674 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -675 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -676 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -677 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -678 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -679 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -680 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -681 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -682 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -683 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -684 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -685 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -686 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -687 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -688 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -689 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -690 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -691 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0 999 1 -795 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -796 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -797 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -798 FEAT_GRIG_INVIS 4687 0 999 1 -799 FEAT_GRIG_ENTANGLE 4635 0 999 1 -800 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -801 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -802 FEAT_BRALANI_BLUR 4997 0 999 1 -803 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -804 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -805 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -806 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -807 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -808 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -809 Skarn_spines 5180 0 999 1 -810 Killoren_Aspect_H 5209 0 999 1 -811 Killoren_Aspect_D 5210 0 999 1 -812 Killoren_Aspect_A 5211 0 999 1 -813 FrostFolk_IceBlast 5372 0 999 1 -814 Uldra_RayFrost 5373 0 999 1 -815 Uldra_Fatigue 5374 0 999 1 -816 Marrulurk_DA 2930 0 999 1 -817 Marrulurk_NauseatingBreath 5375 0 999 1 -818 ExtaminaarCharmAnimal 5379 0 999 1 -819 Marrusault_Howl 3308 0 999 1 -820 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2057 0 999 1 -845 Strength_Domain_Power 307 0 999 1 -846 Protection_Domain_Power 308 0 999 1 -847 Death_Domain_Power 310 0 999 1 -848 Air_Domain_Power 311 0 999 1 -849 Destruction_Domain_Power 313 0 999 1 -850 Earth_Domain_Power 314 0 999 1 -851 Fire_Domain_Power 316 0 999 1 -852 Plant_Domain_Power 321 0 999 1 -853 Sun_Domain_Power 322 0 999 1 -854 Travel_Domain_Power 323 0 999 1 -855 Trickery_Domain_Power 324 0 999 1 -856 Water_Domain_Power 325 0 999 1 -857 FEAT_ORC_DOMAIN 4041 0 999 1 -858 FEAT_SLIME_DOMAIN 4043 0 999 1 -859 FEAT_CHARM_DOMAIN 4045 0 999 1 -860 FEAT_FAMILY_DOMAIN 4051 0 999 1 -861 FEAT_HALFLING_DOMAIN 4052 0 999 1 -862 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -863 FEAT_HATRED_DOMAIN 4054 0 999 1 -864 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -865 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -866 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -867 FEAT_SPIDER_DOMAIN 4061 0 999 1 -868 FEAT_BLIGHTBRINGER 2250 0 999 1 -869 **** **** **** **** **** -870 **Templates** **** **** **** **** -871 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LastCitadel_Remove_Fear 22823 0 999 1 -1063 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -1064 LastCitadel_Blade_Barrier 22825 0 999 1 -1065 LastCitadel_Heal 22826 0 999 1 -1066 Unfettered_ChargingMinotaur 22827 0 999 1 -1067 Unfettered_ENLARGE_PERSON 22828 0 999 1 -1068 Unfettered_Etherealness 22829 0 999 1 -1069 Unfettered_Stoneskin 22830 0 999 1 -1070 Unfettered_Mordenkainens_Sword 22831 0 999 1 -1071 Hillcrusher_Earthen_Might 22832 0 999 1 -1072 Hillcrusher_Soften_Earth 22833 0 999 1 -1073 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -1074 Hillcrusher_Raise_the_Earth 22835 0 999 1 -1075 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1076 DesertWindToB_BurningBlade 22837 0 999 1 -1077 DesertWindToB_FanTheFlames 22838 0 999 1 -1078 DesertWindToB_WyrmsFlame 22839 0 999 1 -1079 Faithful_Detect_Evil 22840 0 999 1 -1080 Faithful_Lesser_Restoration 22841 0 999 1 -1081 Faithful_Restoration 22842 0 999 1 -1082 Faithful_Resiliency 22843 0 999 1 -1083 Faithful_ImmortalFortitude 22844 0 999 1 -1084 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -1085 SupernalClarity_PsychicPoise 22846 0 999 1 -1086 SupernalClarity_Haste 22847 0 999 1 -1087 SupernalClarity_Freeeeeedom 22848 0 999 1 -1088 SupernalClarity_Time_Stop 22849 0 999 1 -1089 Kamate_SteelWind 22850 0 999 1 -1090 Kamate_ShockingGrasp 22851 0 999 1 -1091 Kamate_Lightning_Bolt 22852 0 999 1 -1092 Kamate_Chain_Lightning 22853 0 999 1 -1093 Kamate_True_Strike 22854 0 999 1 -1094 Eventide_CometThrow 22855 0 999 1 -1095 Eventide_BafflingDefense 22856 0 999 1 -1096 Eventide_Improved_Invisibility 22857 0 999 1 -1097 Umbral_Invisibility 22858 0 999 1 -1098 Umbral_Shadowstep 22859 0 999 1 -1099 TigerFang_FrenziedCharge 22860 0 999 1 -1100 TigerFang_BattleFever 22861 0 999 1 -1101 TigerFang_Haste 22862 0 999 1 -1102 Bullybasher_KnockSilly 22863 0 999 1 -1103 Bullybasher_StoneGathering 22864 0 999 1 -1104 Bullybasher_LightningPunch 22865 0 999 1 -1105 Bullybasher_GiantBearing 26000 0 999 1 -1106 Lorestealer_Read_Magic 22866 0 999 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999 1 -1132 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1133 ###cls_feat_allBaseClasses_END### **** **** **** **** -1134 ####START_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** -1135 Psion_AstralConstruct_RadialMaster 21051 0 99 1 -1136 Psion_BiteOfTheWolf 21052 0 99 1 -1137 Psion_Bolt 21053 0 99 1 -1138 Psion_Burst 21054 0 99 1 -1139 Psion_CallToMind 21055 0 99 1 -1140 Psion_CallWeaponry 21056 0 99 1 -1141 Psion_CharmPerson 21057 0 99 1 -1142 Psion_ClawsOfTheBeast 21058 0 99 1 -1143 Psion_Compression 21059 0 99 1 -1144 Psion_Conceal_Thoughts 21060 0 99 1 -1145 Psion_ControlObject 21061 0 99 1 -1146 Psion_CreateSound 21062 0 99 1 -1147 Psion_CrystalShard 21063 0 99 1 -1148 Psion_Daze 21064 0 99 1 -1149 Psion_Deceleration 21065 0 99 1 -1150 Psion_DefPrecog 21066 0 99 1 -1151 Psion_Demoralize 21067 0 99 1 -1152 Psion_DestinyDissonance 21068 0 99 1 -1153 Psion_Disable 21069 0 99 1 -1154 Psion_DissipatingTouch 21070 0 99 1 -1155 Psion_Distract 21071 0 99 1 -1156 Psion_Empathy 21072 0 99 1 -1157 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999 1 +1093 Kamate_Chain_Lightning 22853 0 999 1 +1094 Kamate_True_Strike 22854 0 999 1 +1095 Eventide_CometThrow 22855 0 999 1 +1096 Eventide_BafflingDefense 22856 0 999 1 +1097 Eventide_Improved_Invisibility 22857 0 999 1 +1098 Umbral_Invisibility 22858 0 999 1 +1099 Umbral_Shadowstep 22859 0 999 1 +1100 TigerFang_FrenziedCharge 22860 0 999 1 +1101 TigerFang_BattleFever 22861 0 999 1 +1102 TigerFang_Haste 22862 0 999 1 +1103 Bullybasher_KnockSilly 22863 0 999 1 +1104 Bullybasher_StoneGathering 22864 0 999 1 +1105 Bullybasher_LightningPunch 22865 0 999 1 +1106 Bullybasher_GiantBearing 26000 0 999 1 +1107 Lorestealer_Read_Magic 22866 0 999 1 +1108 Lorestealer_DetectMagic 22867 0 999 1 +1109 Lorestealer_Axecasting 22868 0 999 1 +1110 Durindana_Daylight 22869 0 999 1 +1111 Durindana_Death_Ward 22870 0 999 1 +1112 Durindana_Hallow 22871 0 999 1 +1113 Durindana_Dazzle 22872 0 999 1 +1114 Thaas_Detect_Demon 22873 0 999 1 +1115 Thaas_ObstructSummoning 22874 0 999 1 +1116 Thaas_Banishment 22875 0 999 1 +1117 Thaas_Teleport 22876 0 999 1 +1118 Quickspur_Entropic_Shield 22877 0 999 1 +1119 Quickspur_Resist_Elements 22878 0 999 1 +1120 Quickspur_PhantomSteed 22879 0 999 1 +1121 Quickspur_Blur 22880 0 999 1 +1122 Quickspur_Stoneskin 22881 0 999 1 +1123 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1124 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1125 BES_COLOR_SPRAY 22884 0 999 1 +1126 BES_BLINDING_FLASH 22885 0 999 1 +1127 BES_SHOOTING_STARS 22886 0 999 1 +1128 BES_GLITTERING_MOTES 22887 0 999 1 +1129 BES_TWINKLE 22888 0 999 1 +1130 BES_SILVER_STARLIGHT 22889 0 999 1 +1131 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1132 BES_TALES_IN_THE_SKY 22891 0 999 1 +1133 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1134 ###cls_feat_allBaseClasses_END### **** **** **** **** +1135 ####START_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** +1136 Psion_AstralConstruct_RadialMaster 21051 0 99 1 +1137 Psion_BiteOfTheWolf 21052 0 99 1 +1138 Psion_Bolt 21053 0 99 1 +1139 Psion_Burst 21054 0 99 1 +1140 Psion_CallToMind 21055 0 99 1 +1141 Psion_CallWeaponry 21056 0 99 1 +1142 Psion_CharmPerson 21057 0 99 1 +1143 Psion_ClawsOfTheBeast 21058 0 99 1 +1144 Psion_Compression 21059 0 99 1 +1145 Psion_Conceal_Thoughts 21060 0 99 1 +1146 Psion_ControlObject 21061 0 99 1 +1147 Psion_CreateSound 21062 0 99 1 +1148 Psion_CrystalShard 21063 0 99 1 +1149 Psion_Daze 21064 0 99 1 +1150 Psion_Deceleration 21065 0 99 1 +1151 Psion_DefPrecog 21066 0 99 1 +1152 Psion_Demoralize 21067 0 99 1 +1153 Psion_DestinyDissonance 21068 0 99 1 +1154 Psion_Disable 21069 0 99 1 +1155 Psion_DissipatingTouch 21070 0 99 1 +1156 Psion_Distract 21071 0 99 1 +1157 Psion_Empathy 21072 0 99 1 +1158 Psion_EmptyMind 21073 0 99 1 +1159 Psion_EnergyRay_RadialMaster 21074 0 99 1 +1160 Psion_EntanglingEctoplasm 21075 0 99 1 +1161 Psion_Expansion 21076 0 99 1 +1162 Psion_Far_Hand 21077 0 99 1 +1163 Psion_ForceScreen 21078 0 99 1 +1164 Psion_Grease 21079 0 99 1 +1165 Psion_GripOfIron 21928 0 99 1 +1166 Psion_Hammer 21080 0 99 1 +1167 Psion_InertialArmour 21081 0 99 1 +1168 Psion_Matter_Agitation 21082 0 99 1 +1169 Psion_MetaphysicalClaw 21083 0 99 1 +1170 Psion_MetaphysicalWeapon 21084 0 99 1 +1171 Psion_MindThrust 21085 0 99 1 +1172 Psion_MyLight 21086 0 99 1 +1173 Psion_OffPrecog 21087 0 99 1 +1174 Psion_OffPresc 21088 0 99 1 +1175 Psion_Precognition_RadialMaster 21089 0 99 1 +1176 Psion_Prevenom 21090 0 99 1 +1177 Psion_PrevenomWeapon 21091 0 99 1 +1178 Psion_Skate 21092 0 99 1 +1179 Psion_Stomp 21093 0 99 1 +1180 Psion_Synesthete 21094 0 99 1 +1181 Psion_Telempathic_Projection 21095 0 99 1 +1182 Psion_ThickSkin 21096 0 99 1 +1183 Psion_Vigor 21097 0 99 1 +1184 Psion_AnimalAffinity 21098 0 99 1 +1185 Psion_Aversion 21099 0 99 1 +1186 Psion_BestowPower 21100 0 99 1 +1187 Psion_Biofeedback 21101 0 99 1 +1188 Psion_Body_Equilibrium 21102 0 99 1 +1189 Psion_BrainLock 21103 0 99 1 +1190 Psion_Chameleon 21104 0 99 1 +1191 Psion_ClairvoyantSense 21105 0 99 1 +1192 Psion_Cloud_Mind 21106 0 99 1 +1193 Psion_ConcBlast 21107 0 99 1 +1194 Psion_ConcealAmorpha 21108 0 99 1 +1195 Psion_ControlAir 21109 0 99 1 +1196 Psion_ControlSound 21110 0 99 1 +1197 Psion_SwarmOfCrystals 21111 0 99 1 +1198 Psion_DimensionSwap 21112 0 99 1 +1199 Psion_DissolvingTouch 21113 0 99 1 +1200 Psion_Dissolving_Weapon 21114 0 99 1 +1201 Psion_EgoWhip 21115 0 99 1 +1202 Psion_ElfSight 21116 0 99 1 +1203 Psion_EmpathicTransfer 21117 0 99 1 +1204 Psion_EnergyAdaptSpec_RadialMaster 21118 0 99 1 +1205 Psion_Energy_Missile_RadialMaster 21119 0 99 1 +1206 Psion_EnergyPush_RadialMaster 21120 0 99 1 +1207 Psion_EnergyStun_RadialMaster 21121 0 99 1 +1208 Psion_Identify 21122 0 99 1 +1209 Psion_IdInsinuation 21123 0 99 1 +1210 Psion_InflictPain 21124 0 99 1 +1211 Psion_Knock 21125 0 99 1 +1212 Psion_Lock 21126 0 99 1 +1213 Psion_MindDisrupt 21127 0 99 1 +1214 Psion_PainfulStrike 21128 0 99 1 +1215 Psion_RecallAgony 21129 0 99 1 +1216 Psion_RepairDamage 21130 0 99 1 +1217 Psion_SharePain 21131 0 99 1 +1218 Psion_StrengthOfMyEnemy 21132 0 99 1 +1219 Psion_ThoughtShield 21133 0 99 1 +1220 Psion_BodyAdjustment 21134 0 99 1 +1221 Psion_BodyPurification 21135 0 99 1 +1222 Psion_ClawOfTheVampire 21136 0 99 1 +1223 Psion_CrisisBreath 21137 0 99 1 +1224 Psion_Danger_Sense 21138 0 99 1 +1225 Psion_Darkvision 21139 0 99 1 +1226 Psion_DimensionSlide 21140 0 99 1 +1227 Psion_Dispel_Psionics 21141 0 99 1 +1228 Psion_DuodimensionalClaw 21142 0 99 1 +1229 Psion_EctoCocoon 21143 0 99 1 +1230 Psion_EctoplasmicForm 21144 0 99 1 +1231 Psion_EmpathicTransferHostile 21145 0 99 1 +1232 Psion_EnergyBolt_RadialMaster 21146 0 99 1 +1233 Psion_EnergyBurst_RadialMaster 21147 0 99 1 +1234 Psion_Energy_Cone_RadialMaster 21148 0 99 1 +1235 Psion_EnergyRetort_RadialMaster 21149 0 99 1 +1236 Psion_EnergyWall_RadialMaster 21150 0 99 1 +1237 Psion_Eradicate_Invisibility 21151 0 99 1 +1238 Psion_EscapeDetection 21152 0 99 1 +1239 Psion_Exhale_BlackDrag 21153 0 99 1 +1240 Psion_FateLink 21154 0 99 1 +1241 Psion_Greater_Amorpha 21155 0 99 1 +1242 Psion_Hustle 21156 0 99 1 +1243 Psion_Keen_Edge 21157 0 99 1 +1244 Psion_MentalBarrier 21158 0 99 1 +1245 Psion_Mindtrap 21159 0 99 1 +1246 Psion_Psiblast 21160 0 99 1 +1247 Psion_SharePainForced 21161 0 99 1 +1248 Psion_TimeHop 21162 0 99 1 +1249 Psion_Touchsight 21163 0 99 1 +1250 Psion_UbiqVision 21164 0 99 1 +1251 Psion_VampiricWeapon 21165 0 99 1 +1252 Psion_ClawOfEnergy_RadialMaster 21166 0 99 1 +1253 Psion_DetectRemoteViewing 21167 0 99 1 +1254 Psion_DimensionalAnchor 21168 0 99 1 +1255 Psion_DimensionDoor_Master 21169 0 99 1 +1256 Psion_Dismissal 21170 0 99 1 +1257 Psion_EmpathicFeedback 21171 0 99 1 +1258 Psion_EnergyAdaption 21172 0 99 1 +1259 Psion_EnergyBall_RadialMaster 21173 0 99 1 +1260 Psion_Freedom_of_Movement 21174 0 99 1 +1261 Psion_Immovability 21175 0 99 1 +1262 Psion_InertialBar 21176 0 99 1 +1263 Psion_IntellectFortress 21177 0 99 1 +1264 Psion_Mindwipe 21178 0 99 1 +1265 Psion_PowerLeech 21179 0 99 1 +1266 Psion_Dominate_Psionic 21180 0 99 1 +1267 Psion_PsychicReformation 21181 0 99 1 +1268 Psion_PsychicVampire 21182 0 99 1 +1269 Psion_RemoteViewing 21183 0 99 1 +1270 Psion_SteadfastPercep 21184 0 99 1 +1271 Psion_TelekineticManeuver 21185 0 99 1 +1272 Psion_Truevenom 21186 0 99 1 +1273 Psion_TruevenomWeapon 21187 0 99 1 +1274 Psion_WeaponOfEnergy_RadialMaster 21188 0 99 1 +1275 Psion_BaleTeleport 21189 0 99 1 +1276 Psion_Catapsi 21190 0 99 1 +1277 Psion_ClairtangentHand 21191 0 99 1 +1278 Psion_EctoplasmicShambler 21192 0 99 1 +1279 Psion_EnergyCurrent_RadialMaster 21193 0 99 1 +1280 Psion_HailCrystals 21194 0 99 1 +1281 Psion_Power_Resistance 21195 0 99 1 +1282 Psion_PsionicRevivify 21196 0 99 1 +1283 Psion_PsychicCrush 21197 0 99 1 +1284 Psion_Psychofeedback 21198 0 99 1 +1285 Psion_SecondChance 21199 0 99 1 +1286 Psion_ShatterMindBlank 21200 0 99 1 +1287 Psion_Teleport_RadialMaster 21201 0 99 1 +1288 Psion_TowerIronWill 21202 0 99 1 +1289 Psion_True_Seeing 21203 0 99 1 +1290 Psion_Banishment 21204 0 99 1 +1291 Psion_BreathBlackDragon 21205 0 99 1 +1292 Psion_Cloud_Mind_Mass 21206 0 99 1 +1293 Psion_Crystallize 21207 0 99 1 +1294 Psion_Disintegrate 21208 0 99 1 +1295 Psion_DispellingBuffer 21209 0 99 1 +1296 Psion_FormOfDoom 21210 0 99 1 +1297 Psion_FuseFlesh 21211 0 99 1 +1298 Psion_GreatPrecognition_RadialMaster 21212 0 99 1 +1299 Psion_NullPsionicsField 21213 0 99 1 +1300 Psion_RemoteViewTrap 21214 0 99 1 +1301 Psion_RestorationPsionic 21215 0 99 1 +1302 Psion_Retrieve 21216 0 99 1 +1303 Psion_TemporalAcceleration 21217 0 99 1 +1304 Psion_CrisisLife 21218 0 99 1 +1305 Psion_Decerebrate 21219 0 99 1 +1306 Psion_EctoCocoonMass 21220 0 99 1 +1307 Psion_EnergyWave_RadialMaster 21221 0 99 1 +1308 Psion_EtherealJaunt 21222 0 99 1 +1309 Psion_EvadeBurst 21223 0 99 1 +1310 Psion_Insanity 21224 0 99 1 +1311 Psion_Mind_BlankPersonal 21225 0 99 1 +1312 Psion_MomentOfPrescience_RadialMaster 21226 0 99 1 +1313 Psion_OakBody 21227 0 99 1 +1314 Psion_Reddopsi 21228 0 99 1 +1315 Psion_Sequester 21229 0 99 1 +1316 Psion_Ultrablast 21230 0 99 1 +1317 Psion_AstralSeed 21231 0 99 1 +1318 Psion_GreaterTeleport_RadialMaster 21232 0 99 1 +1319 Psion_Hypercognition 21233 0 99 1 +1320 Psion_IronBody 21234 0 99 1 +1321 Psion_PsionicMind_Blank 21235 0 99 1 +1322 Psion_RecallDeath 21236 0 99 1 +1323 Psion_Shadow_Body 21237 0 99 1 +1324 Psion_TimeHopMass 21238 0 99 1 +1325 Psion_TrueMetabolism 21239 0 99 1 +1326 Psion_Assimilate 21240 0 99 1 +1327 Psion_Etherealness 21241 0 99 1 +1328 Psion_Genesis 21242 0 99 1 +1329 Psion_Microcosm 21243 0 99 1 +1330 Psion_PsychicChirurgery_Repair 21244 0 99 1 +1331 Psion_TeleportationCircle_RadialMaster 21245 0 99 1 +1332 Psion_TimelessBody 21246 0 99 1 +1333 Psion_TornadoBlast 21247 0 99 1 +1334 **** **** **** **** **** +1335 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_psyrog.2da b/nwn/nwnprc/trunk/2das/cls_feat_psyrog.2da index 22f162f6..49a1c478 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_psyrog.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_psyrog.2da @@ -285,643 +285,644 @@ 281 CombatMove_RadialMaster3 3415 3 1 1 282 **** **** **** **** **** 283 **GeneralActivatableFeats** **** **** **** **** -284 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -285 FEAT_PLANT_CONTROL 25993 0 -1 1 -286 FEAT_FAV_COMPANIONS 25994 0 -1 1 -287 RangedDisarm 5192 0 -1 1 -288 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -289 DivineIntercession 5283 0 -1 1 -290 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -291 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -292 FEAT_ATTUNE_GEM 2472 0 -1 1 -293 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -294 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -295 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -296 FEAT_HOLYRADIANCE 3164 0 -1 1 -297 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -298 FEAT_MANYSHOT 3306 0 -1 1 -299 FEAT_IMP_MANYSHOT 3350 0 -1 1 -300 Pinpoint_Accuracy 3351 0 -1 1 -301 FEAT_SERVHEAVEN 3355 0 -1 1 -302 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -303 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -304 Cloak_Dance 4817 0 -1 1 -305 Reckless_Offense 4816 0 -1 1 -306 ZoneOfAnimation 2891 0 -1 1 -307 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -308 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -309 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -310 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -311 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -312 Dragonfire_Assault 1842 0 -1 1 -313 Dragonfire_Channeling 1843 0 -1 1 -314 Dragonfire_Inspiration 1844 0 -1 1 -315 DauntingPresence 24025 0 -1 1 -316 ProfaneLifeLeech 24026 0 -1 1 -317 ProfaneAgony 5282 0 -1 1 -318 SacredVitality 24027 0 -1 1 -319 SacredVengeance 24028 0 -1 1 -320 DeformityEyes 24029 0 -1 1 -321 DeformityParasite 24031 0 -1 1 -322 DarkSpeech 24033 0 -1 1 -323 DarkWhispers 24034 0 -1 1 -324 MastersWill 24035 0 -1 1 -325 DeformityMadness 24036 0 -1 1 -326 ReflexivePsychosis 24037 0 -1 1 -327 ChosenOfEvil 24038 0 -1 1 -328 Avenging_Strike 4297 0 -1 1 -329 SnowflakeWardance 4489 0 -1 1 -330 MasterWand 5312 0 -1 1 -331 RecklessWandWielder 5313 0 -1 1 -332 DoubleWandWielder 5315 0 -1 1 -333 Wandstrike 5316 0 -1 1 -334 Snap_Kick 4398 0 -1 1 -335 HighSwordLowAxe 5288 0 -1 1 -336 HammersEdge 5289 0 -1 1 -337 AnvilofThunder 5290 0 -1 1 -338 ScorpionsGrasp 5178 0 -1 1 -339 WeaponAndTorch 5291 0 -1 1 -340 ShieldCharge 3256 0 -1 1 -341 ShieldSlam 3257 0 -1 1 -342 AwesomeBlow 5370 0 -1 1 -343 Spinning_Halberd 5287 0 -1 1 -344 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -345 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -346 FEAT_RAY_SLEEP 2222 0 999 1 -347 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -348 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -349 FEAT_RAY_FEAR 2225 0 999 1 -350 FEAT_RAY_SLOW 2226 0 999 1 -351 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -352 FEAT_WANDER_UNSEEN 5028 0 999 1 -353 BonesOfTheEarth_Feat 2864 0 999 1 -354 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -355 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -356 FEAT_FIERY_BURST 24739 0 -1 1 -357 FEAT_STORM_BOLT 24740 0 -1 1 -358 FEAT_WINTERS_BLAST 24741 0 -1 1 -359 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -360 FEAT_SICKENING_GRASP 24743 0 -1 1 -361 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -362 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -363 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -364 FEAT_BORNE_ALOFT 24747 0 -1 1 -365 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -366 FEAT_SHADOW_VEIL 24749 0 -1 1 -367 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -368 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -369 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -370 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -371 FEAT_DROWNING_GLANCE 24754 0 -1 1 -372 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -373 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -374 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -375 FEAT_HURRICANE_BREATH 24758 0 -1 1 -376 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -377 FEAT_FACECHANGER 24760 0 -1 1 -378 **** **** **** **** **** -379 **Metabreath_and_Channeling** **** **** **** **** -380 FEAT_CLINGING_BREATH 4966 0 -1 1 -381 FEAT_LINGERING_BREATH 4967 0 -1 1 -382 FEAT_ENLARGE_BREATH 4968 0 -1 1 -383 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -384 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -385 FEAT_SHAPE_BREATH 4972 0 -1 1 -386 FEAT_SPREAD_BREATH 4973 0 -1 1 -387 FEAT_TEMPEST_BREATH 4974 0 -1 1 -388 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -389 FEAT_EXHALED_BARRIER 4976 0 -1 1 -390 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -391 **** **** **** **** **** -392 **DraconicAuras** **** **** **** **** -393 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -394 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -395 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -396 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -397 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -398 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -399 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -400 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -401 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -402 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -403 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -404 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -405 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -406 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -407 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -408 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -409 FEAT_SECOND_AURA_POWER 1853 0 999 1 -410 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -411 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -412 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -413 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -414 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -415 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -416 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -417 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -418 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -419 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -420 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -421 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -422 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -423 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -424 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -425 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -426 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -427 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -428 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -429 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -430 **** **** **** **** **** -431 **PsionicFeats** **** **** **** **** -432 Invest_Armour 3643 0 -1 1 -433 Strength_of_Two 4965 0 -1 1 -434 **** **** **** **** **** -435 **IncarnumFeats** **** **** **** **** -436 InvestEssentiaConversation 8800 0 999 1 -437 HealingSoul 8882 0 999 1 -438 MidnightAugmentation 8884 0 999 1 -439 PsycarnumBlade 8887 0 999 1 -440 DivineSoultouch 8891 0 999 1 -441 PsycarnumInfusion 8896 0 999 1 -442 **** **** **** **** **** -443 **BindingFeats** **** **** **** **** -444 BindVestige 9131 0 -1 1 -445 ExpelVestige 9136 0 -1 1 -446 MalphasArcaneEye 9040 0 999 1 -447 SavnokCallArmor 9043 0 999 1 -448 AndromaliusSee_Invisibility 9048 0 999 1 -449 FocalorAuraSadness 9049 0 999 1 -450 KarsusSenses 9052 0 999 1 -451 **** **** **** **** **** -452 **RacialFeats** **** **** **** **** -453 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -454 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -455 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -456 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -457 FEAT_AVARIEL_DIVE 4645 0 999 1 -458 FEAT_AYUAN_FEAR 4646 0 999 1 -459 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -460 FEAT_AYUAN_DARKNESS 4648 0 999 1 -461 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -462 FEAT_AASIMAR_LIGHT 4650 0 999 1 -463 FEAT_TIEFLING_DARK 4651 0 999 1 -464 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -465 FEAT_SVIRF_BLUR 4653 0 999 1 -466 FEAT_SVIRF_DISGUISE 4654 0 999 1 -467 FEAT_SVIRF_REVERT 4655 0 999 1 -468 FEAT_RAK_DISGUISE 4656 0 999 1 -469 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -470 FEAT_PYUAN_CHARM 4658 0 999 1 -471 FEAT_PYUAN_DARKNESS 4659 0 999 1 -472 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -473 FEAT_PYUAN_FEAR 4661 0 999 1 -474 FEAT_PIXIE_INVIS 4662 0 999 1 -475 FEAT_PIXIE_CONFUSE 4663 0 999 1 -476 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -477 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -478 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -479 FEAT_PIXIE_REVERT 4667 0 999 1 -480 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -481 FEAT_ILLITHID_CHARM 4669 0 999 1 -482 FEAT_ILLITHID_BLAST 4670 0 999 1 -483 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -484 FEAT_GITHZERAI_DAZE 4672 0 999 1 -485 FEAT_GITHYANKI_DAZE 4673 0 999 1 -486 FEAT_GITHYANKI_BLUR 4674 0 999 1 -487 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -488 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FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -515 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -516 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -517 FEAT_KAPAK_SALIVA 4546 0 999 1 -518 FEAT_IRDA_FLARE 4551 0 999 1 -519 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -520 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -521 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -522 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -523 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -524 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -525 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -526 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -527 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -528 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -529 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -530 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -531 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -532 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -533 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -534 FEAT_GRIG_INVIS 4687 0 999 1 -535 FEAT_GRIG_ENTANGLE 4635 0 999 1 -536 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -537 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -538 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Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -615 Half_Celestial_Neutralize_Poison 22611 0 999 1 -616 Half_Celestial_HolySmite **** 0 999 1 -617 Half_Celestial_Remove_Disease 22613 0 999 1 -618 Half_Celestial_DispelEvil **** 0 999 1 -619 Half_Celestial_Holy_Word 22615 0 999 1 -620 Half_Celestial_HolyAura 22616 0 999 1 -621 Half_Celestial_Hallow **** 0 999 1 -622 Half_Celestial_Mass_Charm 22618 0 999 1 -623 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -624 Half_Celestial_Resurrection 22620 0 999 1 -625 Half_Celestial_Daylight 22621 0 999 1 -626 Half_Fiendish_Smite_Good 22624 0 999 1 -627 Half_Fiendish_Darkness 22625 0 999 1 -628 Half_Fiendish_Desecrate **** 0 999 1 -629 Half_Fiendish_Unholy_Blight **** 0 999 1 -630 Half_Fiendish_Poison 22628 0 999 1 -631 Half_Fiendish_Contagion 22629 0 999 1 -632 Half_Fiendish_Blasphemy 22630 0 999 1 -633 Half_Fiendish_Unholy_Aura **** 0 999 1 -634 Half_Fiendish_Unhallow **** 0 999 1 -635 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -636 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -637 Half_Fiendish_Destruction 22635 0 999 1 -638 Lich_Fear_Aura 22637 0 999 1 -639 Lich_Paralyzing_Touch 22638 0 999 1 -640 Lich_Appearance 22639 0 999 1 -641 Demilich_Alter_Self 22641 0 999 1 -642 Demilich_Astral_Projection **** 0 999 1 -643 Demilich_Create_Greater_Undead 22643 0 999 1 -644 Demilich_Create_Undead 22644 0 999 1 -645 Demilich_Death_Knell **** 0 999 1 -646 Demilich_Enervation 22646 0 999 1 -647 Demilich_Greater_Dispel_Magic 22647 0 999 1 -648 Demilich_Harm 22648 0 999 1 -649 Demilich_Summon_Creature_I 22649 0 999 1 -650 Demilich_Summon_Creature_II 22650 0 999 1 -651 Demilich_Summon_Creature_III 22651 0 999 1 -652 Demilich_Summon_Creature_IV 22652 0 999 1 -653 Demilich_Summon_Creature_V 22653 0 999 1 -654 Demilich_Summon_Creature_VI 22654 0 999 1 -655 Demilich_Summon_Creature_VII 22655 0 999 1 -656 Demilich_Summon_Creature_VIII 22656 0 999 1 -657 Demilich_Summon_Creature_IX 22657 0 999 1 -658 Demilich_Telekinesis **** 0 999 1 -659 Demilich_Weird 22659 0 999 1 -660 Demilich_Greater_Planar_Ally 22660 0 999 1 -661 HalfDragon_Breath_Weapon 22662 0 999 1 -662 Earth_Strike 5328 0 999 1 -663 BloodedOne_War_Cry 5377 0 999 1 -664 RethDekala_VilefireBlast 5409 0 999 1 -665 RethDekala_MartialSpirit 5410 0 999 1 -666 RethDekala_ThicketOfBlades 5411 0 999 1 -667 RethDekala_DauntingStrike 5412 0 999 1 -668 RethDekala_DeathFromAbove 5413 0 999 1 -669 RethDekala_DisarmingStrike 5414 0 999 1 -670 RethDekala_EntanglingBlade 5415 0 999 1 -671 RethDekala_WallOfBlades 5416 0 999 1 -672 RethDekala_RecoverManeuvers 5417 0 999 1 -673 ArchlichTurnUndead 22701 0 999 1 -674 FEAT_ANIMATE_DEAD 3574 0 999 1 -675 FEAT_PROJECTION 3579 0 999 1 -676 FEAT_END_PROJECTION 3575 0 999 1 -677 **** **** **** **** **** -678 Saint_Bless 22702 0 999 1 -679 Saint_Guidance_Placeholder **** **** **** **** -680 Saint_Resistance 22704 0 999 1 -681 Saint_Virtue 22705 0 999 1 -682 Saint_Protective_Aura 22706 0 999 1 -683 **** **** **** **** **** -684 **WeaponsOfLegacy** **** **** **** **** -685 BBB_Darkvision 22710 0 999 1 -686 BBB_Longstrider 22711 0 999 1 -687 BBB_Lesser_Restoration 22712 0 999 1 -688 BBB_Teleport_SelfOnly 22713 0 999 1 -689 BBB_Protection_from_Evil 22714 0 999 1 -690 BBB_Drowseeker 22715 0 999 1 -691 BBB_ShockingShot 22716 0 999 1 -692 BBB_PierceTheBlackHeart 22717 0 999 1 -693 Steadfast_vigor 22718 0 999 1 -694 Steadfast_slow 22719 0 999 1 -695 Flay_SnakeSting 22720 0 999 1 -696 Flay_WhipWrap 22721 0 999 1 -697 CrimsonRuination_FrozenFate 22722 0 999 1 -698 Devious_DetectThoughts 22723 0 999 1 -699 SimpleBow_TrueSeeing 22724 0 999 1 -700 SimpleBow_Prescience 22725 0 999 1 -701 SimpleBow_Focus 22726 0 999 1 -702 Aradros_Extend 22727 0 999 1 -703 Aradros_Survive 22728 0 999 1 -704 Guurgal_Force 22729 0 999 1 -705 Guurgal_Rage 22730 0 999 1 -706 DivSpark_Fear 22731 0 999 1 -707 DivSpark_Light 22732 0 999 1 -708 Wargirds_Haste 22733 0 999 1 -709 Wargirds_Stoneskin 22734 0 999 1 -710 DesertWind_FierySlash 22735 0 999 1 -711 DesertWind_HowlingWind 22736 0 999 1 -712 DesertWind_FanFlames 22737 0 999 1 -713 DesertWind_DustDesert 22738 0 999 1 -714 Mindsplinter_VirtueDenied 22739 0 999 1 -715 Mindsplinter_KissOfDeath 22740 0 999 1 -716 Mindsplinter_BattleShriek 22741 0 999 1 -717 Mindsplinter_RuinousHowl 22742 0 999 1 -718 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -719 NotchedSpear_ConcealmentKraken 22744 0 999 1 -720 NotchedSpear_ScionSea 22745 0 999 1 -721 NotchedSpear_CommandSeaChildren 22746 0 999 1 -722 Ur_SwiftStride 22747 0 999 1 -723 Ur_HealingTotem 22748 0 999 1 -724 Ur_SavageTransformation 22749 0 999 1 -725 FlamecastersBolt_MarkTarget 22750 0 999 1 -726 FlamecastersBolt_Morale 22751 0 999 1 -727 FlamecastersBolt_Fireball 22752 0 999 1 -728 StalkersBow_StalkersInsight 22753 0 999 1 -729 StalkersBow_Ethereal 22754 0 999 1 -730 Exordius_Guidance 22755 0 999 1 -731 Exordius_Cure 22756 0 999 1 -732 Exordius_Dismissal 22757 0 999 1 -733 Caladbolg_Imprison 22758 0 999 1 -734 HammerWitches_Detect 22759 0 999 1 -735 HammerWitches_Spellbreaker 22760 0 999 1 -736 HammerWitches_AMF 22761 0 999 1 -737 HammerWitches_Dispel 22762 0 999 1 -738 HammerWitches_Mantle 22763 0 999 1 -739 SlingOfTheDireWind_StunningStone 22764 0 999 1 -740 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -741 SlingOfTheDireWind_WindWall 22766 0 999 1 -742 Treebrother_Shillelagh 22767 0 999 1 -743 Treebrother_Charm_Plant 22768 0 999 1 -744 Treebrother_Entangle 22769 0 999 1 -745 Treebrother_Owls_Insight 22770 0 999 1 -746 Treebrother_Changestaff 22771 0 999 1 -747 FullMoonsTrick_Rage 22772 0 999 1 -748 FullMoonsTrick_Invis 22773 0 999 1 -749 FiendkillersFlail_Darkvis 22774 0 999 1 -750 FiendkillersFlail_Detect 22775 0 999 1 -751 ScalesBalance_Detect 22776 0 999 1 -752 ScalesBalance_Cure 22777 0 999 1 -753 ScalesBalance_Knell 22778 0 999 1 -754 ScalesBalance_Enerv 22779 0 999 1 -755 ScalesBalance_Heal 22780 0 999 1 -756 ScalesBalance_Finger 22781 0 999 1 -757 ShishiO_Charm 22782 0 999 1 -758 ShishiO_Summon 22783 0 999 1 -759 ShishiO_Poly 22784 0 999 1 -760 ShishiO_Shout 22785 0 999 1 -761 Dymondheart_ShedBolts 22786 0 999 1 -762 Dymondheart_Deflect 22787 0 999 1 -763 Dymondheart_Daylight 22788 0 999 1 -764 Dymondheart_Cure 22789 0 999 1 -765 Dymondheart_Banish 22790 0 999 1 -766 Sunsword_Daylight 22791 0 999 1 -767 Sunsword_Death_Ward 22792 0 999 1 -768 Sunsword_Banish 22793 0 999 1 -769 Sunsword_Undeath 22794 0 999 1 -770 Blackrazor_Detect 22795 0 999 1 -771 Blackrazor_Knell 22796 0 999 1 -772 Blackrazor_Haste 22797 0 999 1 -773 Ramethene_Detect 22798 0 999 1 -774 Ramethene_Smite 22799 0 999 1 -775 Ramethene_Resist_Elements 22800 0 999 1 -776 Ramethene_Cloudkill 22801 0 999 1 -777 Ramethene_SuddenMaximize 22802 0 999 1 -778 Ramethene_Horrid_Wilting 22803 0 999 1 -779 Wyrmbane_Cause_Fear 22804 0 999 1 -780 Wyrmbane_Lightning_Bolt 22805 0 999 1 -781 Wyrmbane_Sudden_Emp 22806 0 999 1 -782 Wyrmbane_Breath_Lightning 22807 0 999 1 -783 Whelm_Detect_Giant 22808 0 999 1 -784 Whelm_Locate_Object 22809 0 999 1 -785 Whelm_Detect_Goblin 22810 0 999 1 -786 Ravenkind_Dancing_Lights 22811 0 999 1 -787 Ravenkind_Light 22812 0 999 1 -788 Ravenkind_Flare 22813 0 999 1 -789 Ravenkind_Detect_Undead 22814 0 999 1 -790 Ravenkind_Halt_Undead 22815 0 999 1 -791 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -792 Ravenkind_Daylight 22817 0 999 1 -793 Ravenkind_Death_Ward 22818 0 999 1 -794 Ravenkind_Break_Enchantment 22819 0 999 1 -795 Ravenkind_Mass_Heal 22820 0 999 1 -796 LastCitadel_LeadingTheAttack 22821 0 999 1 -797 LastCitadel_Prayer 22822 0 999 1 -798 LastCitadel_Remove_Fear 22823 0 999 1 -799 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -800 LastCitadel_Blade_Barrier 22825 0 999 1 -801 LastCitadel_Heal 22826 0 999 1 -802 Unfettered_ChargingMinotaur 22827 0 999 1 -803 Unfettered_ENLARGE_PERSON 22828 0 999 1 -804 Unfettered_Etherealness 22829 0 999 1 -805 Unfettered_Stoneskin 22830 0 999 1 -806 Unfettered_Mordenkainens_Sword 22831 0 999 1 -807 Hillcrusher_Earthen_Might 22832 0 999 1 -808 Hillcrusher_Soften_Earth 22833 0 999 1 -809 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -810 Hillcrusher_Raise_the_Earth 22835 0 999 1 -811 Hillcrusher_Shake_the_Earth 22836 0 999 1 -812 DesertWindToB_BurningBlade 22837 0 999 1 -813 DesertWindToB_FanTheFlames 22838 0 999 1 -814 DesertWindToB_WyrmsFlame 22839 0 999 1 -815 Faithful_Detect_Evil 22840 0 999 1 -816 Faithful_Lesser_Restoration 22841 0 999 1 -817 Faithful_Restoration 22842 0 999 1 -818 Faithful_Resiliency 22843 0 999 1 -819 Faithful_ImmortalFortitude 22844 0 999 1 -820 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -821 SupernalClarity_PsychicPoise 22846 0 999 1 -822 SupernalClarity_Haste 22847 0 999 1 -823 SupernalClarity_Freeeeeedom 22848 0 999 1 -824 SupernalClarity_Time_Stop 22849 0 999 1 -825 Kamate_SteelWind 22850 0 999 1 -826 Kamate_ShockingGrasp 22851 0 999 1 -827 Kamate_Lightning_Bolt 22852 0 999 1 -828 Kamate_Chain_Lightning 22853 0 999 1 -829 Kamate_True_Strike 22854 0 999 1 -830 Eventide_CometThrow 22855 0 999 1 -831 Eventide_BafflingDefense 22856 0 999 1 -832 Eventide_Improved_Invisibility 22857 0 999 1 -833 Umbral_Invisibility 22858 0 999 1 -834 Umbral_Shadowstep 22859 0 999 1 -835 TigerFang_FrenziedCharge 22860 0 999 1 -836 TigerFang_BattleFever 22861 0 999 1 -837 TigerFang_Haste 22862 0 999 1 -838 Bullybasher_KnockSilly 22863 0 999 1 -839 Bullybasher_StoneGathering 22864 0 999 1 -840 Bullybasher_LightningPunch 22865 0 999 1 -841 Bullybasher_GiantBearing 26000 0 999 1 -842 Lorestealer_Read_Magic 22866 0 999 1 -843 Lorestealer_DetectMagic 22867 0 999 1 -844 Lorestealer_Axecasting 22868 0 999 1 -845 Durindana_Daylight 22869 0 999 1 -846 Durindana_Death_Ward 22870 0 999 1 -847 Durindana_Hallow 22871 0 999 1 -848 Durindana_Dazzle 22872 0 999 1 -849 Thaas_Detect_Demon 22873 0 999 1 -850 Thaas_ObstructSummoning 22874 0 999 1 -851 Thaas_Banishment 22875 0 999 1 -852 Thaas_Teleport 22876 0 999 1 -853 Quickspur_Entropic_Shield 22877 0 999 1 -854 Quickspur_Resist_Elements 22878 0 999 1 -855 Quickspur_PhantomSteed 22879 0 999 1 -856 Quickspur_Blur 22880 0 999 1 -857 Quickspur_Stoneskin 22881 0 999 1 -858 BES_FIRE_OF_THE_HEART 22882 0 999 1 -859 BES_ENTHRALLING_LIGHT 22883 0 999 1 -860 BES_COLOR_SPRAY 22884 0 999 1 -861 BES_BLINDING_FLASH 22885 0 999 1 -862 BES_SHOOTING_STARS 22886 0 999 1 -863 BES_GLITTERING_MOTES 22887 0 999 1 -864 BES_TWINKLE 22888 0 999 1 -865 BES_SILVER_STARLIGHT 22889 0 999 1 -866 BES_STARLIGHT_DISPELLING 22890 0 999 1 -867 BES_TALES_IN_THE_SKY 22891 0 999 1 -868 BES_CALL_DOWN_A_STAR 22892 0 999 1 -869 ###cls_feat_allBaseClasses_END### **** **** **** **** -870 ####START_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** -871 Psychic_Rogue_Bolt 21001 0 99 1 -872 Psychic_Rogue_Burst 21002 0 99 1 -873 Psychic_Rogue_Compression 21003 0 99 1 -874 Psychic_Rogue_Conceal_Thoughts 21004 0 99 1 -875 Psychic_Rogue_ControlObject 21005 0 99 1 -876 Psychic_Rogue_CreateSound 21006 0 99 1 -877 Psychic_Rogue_DefPrecog 21007 0 99 1 -878 Psychic_Rogue_Disable 21008 0 99 1 -879 Psychic_Rogue_Distract 21009 0 99 1 -880 Psychic_Rogue_ElfSight 21010 0 99 1 -881 Psychic_Rogue_Empathy 21011 0 99 1 -882 Psychic_Rogue_EmptyMind 21012 0 99 1 -883 Psychic_Rogue_EntanglingEctoplasm 21013 0 99 1 -884 Psychic_Rogue_Far_Hand 21014 0 99 1 -885 Psychic_Rogue_ForceScreen 21015 0 99 1 -886 Psychic_Rogue_GripOfIron 21930 0 99 1 -887 Psychic_Rogue_MyLight 21016 0 99 1 -888 Psychic_Rogue_OffPrecog 21017 0 99 1 -889 Psychic_Rogue_OffPresc 21018 0 99 1 -890 Psychic_Rogue_Skate 21019 0 99 1 -891 Psychic_Rogue_Vigor 21020 0 99 1 -892 Psychic_Rogue_AnimalAffinity 21021 0 99 1 -893 Psychic_Rogue_Aversion 21022 0 99 1 -894 Psychic_Rogue_Body_Equilibrium 21023 0 99 1 -895 Psychic_Rogue_Chameleon 21024 0 99 1 -896 Psychic_Rogue_Cloud_Mind 21025 0 99 1 -897 Psychic_Rogue_ConcealAmorpha 21026 0 99 1 -898 Psychic_Rogue_ControlObject 21027 0 99 1 -899 Psychic_Rogue_ControlSound 21028 0 99 1 -900 Psychic_Rogue_Darkvision 21029 0 99 1 -901 Psychic_Rogue_Knock 21030 0 99 1 -902 Psychic_Rogue_ThoughtShield 21031 0 99 1 -903 Psychic_Rogue_BodyAdjustment 21032 0 99 1 -904 Psychic_Rogue_BodyPurification 21033 0 99 1 -905 Psychic_Rogue_ControlAir 21034 0 99 1 -906 Psychic_Rogue_DimensionSlide 21035 0 99 1 -907 Psychic_Rogue_EscapeDetection 21036 0 99 1 -908 Psychic_Rogue_Greater_Amorpha 21037 0 99 1 -909 Psychic_Rogue_Hustle 21038 0 99 1 -910 Psychic_Rogue_Keen_Edge 21039 0 99 1 -911 Psychic_Rogue_MentalBarrier 21040 0 99 1 -912 Psychic_Rogue_UbiqVision 21041 0 99 1 -913 Psychic_Rogue_DimensionDoor_Master 21042 0 99 1 -914 Psychic_Rogue_Freedom_of_Movement 21043 0 99 1 -915 Psychic_Rogue_SteadfastPercep 21044 0 99 1 -916 Psychic_Rogue_TelekineticManeuver 21045 0 99 1 -917 Psychic_Rogue_Power_Resistance 21046 0 99 1 -918 Psychic_Rogue_RemoteViewing 21047 0 99 1 -919 Psychic_Rogue_Retrieve 21048 0 99 1 -920 Psychic_Rogue_PsionicRevivify 21049 0 99 1 -921 Psychic_Rogue_True_Seeing 21050 0 99 1 -922 **** **** **** **** **** -923 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** +284 FEAT_STIGMATA 3163 0 -1 1 +285 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +286 FEAT_PLANT_CONTROL 25993 0 -1 1 +287 FEAT_FAV_COMPANIONS 25994 0 -1 1 +288 RangedDisarm 5192 0 -1 1 +289 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +290 DivineIntercession 5283 0 -1 1 +291 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +292 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +293 FEAT_ATTUNE_GEM 2472 0 -1 1 +294 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +295 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +296 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +297 FEAT_HOLYRADIANCE 3164 0 -1 1 +298 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +299 FEAT_MANYSHOT 3306 0 -1 1 +300 FEAT_IMP_MANYSHOT 3350 0 -1 1 +301 Pinpoint_Accuracy 3351 0 -1 1 +302 FEAT_SERVHEAVEN 3355 0 -1 1 +303 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +304 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +305 Cloak_Dance 4817 0 -1 1 +306 Reckless_Offense 4816 0 -1 1 +307 ZoneOfAnimation 2891 0 -1 1 +308 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +309 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 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Mindsplinter_VirtueDenied 22739 0 999 1 +716 Mindsplinter_KissOfDeath 22740 0 999 1 +717 Mindsplinter_BattleShriek 22741 0 999 1 +718 Mindsplinter_RuinousHowl 22742 0 999 1 +719 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +720 NotchedSpear_ConcealmentKraken 22744 0 999 1 +721 NotchedSpear_ScionSea 22745 0 999 1 +722 NotchedSpear_CommandSeaChildren 22746 0 999 1 +723 Ur_SwiftStride 22747 0 999 1 +724 Ur_HealingTotem 22748 0 999 1 +725 Ur_SavageTransformation 22749 0 999 1 +726 FlamecastersBolt_MarkTarget 22750 0 999 1 +727 FlamecastersBolt_Morale 22751 0 999 1 +728 FlamecastersBolt_Fireball 22752 0 999 1 +729 StalkersBow_StalkersInsight 22753 0 999 1 +730 StalkersBow_Ethereal 22754 0 999 1 +731 Exordius_Guidance 22755 0 999 1 +732 Exordius_Cure 22756 0 999 1 +733 Exordius_Dismissal 22757 0 999 1 +734 Caladbolg_Imprison 22758 0 999 1 +735 HammerWitches_Detect 22759 0 999 1 +736 HammerWitches_Spellbreaker 22760 0 999 1 +737 HammerWitches_AMF 22761 0 999 1 +738 HammerWitches_Dispel 22762 0 999 1 +739 HammerWitches_Mantle 22763 0 999 1 +740 SlingOfTheDireWind_StunningStone 22764 0 999 1 +741 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +742 SlingOfTheDireWind_WindWall 22766 0 999 1 +743 Treebrother_Shillelagh 22767 0 999 1 +744 Treebrother_Charm_Plant 22768 0 999 1 +745 Treebrother_Entangle 22769 0 999 1 +746 Treebrother_Owls_Insight 22770 0 999 1 +747 Treebrother_Changestaff 22771 0 999 1 +748 FullMoonsTrick_Rage 22772 0 999 1 +749 FullMoonsTrick_Invis 22773 0 999 1 +750 FiendkillersFlail_Darkvis 22774 0 999 1 +751 FiendkillersFlail_Detect 22775 0 999 1 +752 ScalesBalance_Detect 22776 0 999 1 +753 ScalesBalance_Cure 22777 0 999 1 +754 ScalesBalance_Knell 22778 0 999 1 +755 ScalesBalance_Enerv 22779 0 999 1 +756 ScalesBalance_Heal 22780 0 999 1 +757 ScalesBalance_Finger 22781 0 999 1 +758 ShishiO_Charm 22782 0 999 1 +759 ShishiO_Summon 22783 0 999 1 +760 ShishiO_Poly 22784 0 999 1 +761 ShishiO_Shout 22785 0 999 1 +762 Dymondheart_ShedBolts 22786 0 999 1 +763 Dymondheart_Deflect 22787 0 999 1 +764 Dymondheart_Daylight 22788 0 999 1 +765 Dymondheart_Cure 22789 0 999 1 +766 Dymondheart_Banish 22790 0 999 1 +767 Sunsword_Daylight 22791 0 999 1 +768 Sunsword_Death_Ward 22792 0 999 1 +769 Sunsword_Banish 22793 0 999 1 +770 Sunsword_Undeath 22794 0 999 1 +771 Blackrazor_Detect 22795 0 999 1 +772 Blackrazor_Knell 22796 0 999 1 +773 Blackrazor_Haste 22797 0 999 1 +774 Ramethene_Detect 22798 0 999 1 +775 Ramethene_Smite 22799 0 999 1 +776 Ramethene_Resist_Elements 22800 0 999 1 +777 Ramethene_Cloudkill 22801 0 999 1 +778 Ramethene_SuddenMaximize 22802 0 999 1 +779 Ramethene_Horrid_Wilting 22803 0 999 1 +780 Wyrmbane_Cause_Fear 22804 0 999 1 +781 Wyrmbane_Lightning_Bolt 22805 0 999 1 +782 Wyrmbane_Sudden_Emp 22806 0 999 1 +783 Wyrmbane_Breath_Lightning 22807 0 999 1 +784 Whelm_Detect_Giant 22808 0 999 1 +785 Whelm_Locate_Object 22809 0 999 1 +786 Whelm_Detect_Goblin 22810 0 999 1 +787 Ravenkind_Dancing_Lights 22811 0 999 1 +788 Ravenkind_Light 22812 0 999 1 +789 Ravenkind_Flare 22813 0 999 1 +790 Ravenkind_Detect_Undead 22814 0 999 1 +791 Ravenkind_Halt_Undead 22815 0 999 1 +792 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +793 Ravenkind_Daylight 22817 0 999 1 +794 Ravenkind_Death_Ward 22818 0 999 1 +795 Ravenkind_Break_Enchantment 22819 0 999 1 +796 Ravenkind_Mass_Heal 22820 0 999 1 +797 LastCitadel_LeadingTheAttack 22821 0 999 1 +798 LastCitadel_Prayer 22822 0 999 1 +799 LastCitadel_Remove_Fear 22823 0 999 1 +800 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +801 LastCitadel_Blade_Barrier 22825 0 999 1 +802 LastCitadel_Heal 22826 0 999 1 +803 Unfettered_ChargingMinotaur 22827 0 999 1 +804 Unfettered_ENLARGE_PERSON 22828 0 999 1 +805 Unfettered_Etherealness 22829 0 999 1 +806 Unfettered_Stoneskin 22830 0 999 1 +807 Unfettered_Mordenkainens_Sword 22831 0 999 1 +808 Hillcrusher_Earthen_Might 22832 0 999 1 +809 Hillcrusher_Soften_Earth 22833 0 999 1 +810 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +811 Hillcrusher_Raise_the_Earth 22835 0 999 1 +812 Hillcrusher_Shake_the_Earth 22836 0 999 1 +813 DesertWindToB_BurningBlade 22837 0 999 1 +814 DesertWindToB_FanTheFlames 22838 0 999 1 +815 DesertWindToB_WyrmsFlame 22839 0 999 1 +816 Faithful_Detect_Evil 22840 0 999 1 +817 Faithful_Lesser_Restoration 22841 0 999 1 +818 Faithful_Restoration 22842 0 999 1 +819 Faithful_Resiliency 22843 0 999 1 +820 Faithful_ImmortalFortitude 22844 0 999 1 +821 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +822 SupernalClarity_PsychicPoise 22846 0 999 1 +823 SupernalClarity_Haste 22847 0 999 1 +824 SupernalClarity_Freeeeeedom 22848 0 999 1 +825 SupernalClarity_Time_Stop 22849 0 999 1 +826 Kamate_SteelWind 22850 0 999 1 +827 Kamate_ShockingGrasp 22851 0 999 1 +828 Kamate_Lightning_Bolt 22852 0 999 1 +829 Kamate_Chain_Lightning 22853 0 999 1 +830 Kamate_True_Strike 22854 0 999 1 +831 Eventide_CometThrow 22855 0 999 1 +832 Eventide_BafflingDefense 22856 0 999 1 +833 Eventide_Improved_Invisibility 22857 0 999 1 +834 Umbral_Invisibility 22858 0 999 1 +835 Umbral_Shadowstep 22859 0 999 1 +836 TigerFang_FrenziedCharge 22860 0 999 1 +837 TigerFang_BattleFever 22861 0 999 1 +838 TigerFang_Haste 22862 0 999 1 +839 Bullybasher_KnockSilly 22863 0 999 1 +840 Bullybasher_StoneGathering 22864 0 999 1 +841 Bullybasher_LightningPunch 22865 0 999 1 +842 Bullybasher_GiantBearing 26000 0 999 1 +843 Lorestealer_Read_Magic 22866 0 999 1 +844 Lorestealer_DetectMagic 22867 0 999 1 +845 Lorestealer_Axecasting 22868 0 999 1 +846 Durindana_Daylight 22869 0 999 1 +847 Durindana_Death_Ward 22870 0 999 1 +848 Durindana_Hallow 22871 0 999 1 +849 Durindana_Dazzle 22872 0 999 1 +850 Thaas_Detect_Demon 22873 0 999 1 +851 Thaas_ObstructSummoning 22874 0 999 1 +852 Thaas_Banishment 22875 0 999 1 +853 Thaas_Teleport 22876 0 999 1 +854 Quickspur_Entropic_Shield 22877 0 999 1 +855 Quickspur_Resist_Elements 22878 0 999 1 +856 Quickspur_PhantomSteed 22879 0 999 1 +857 Quickspur_Blur 22880 0 999 1 +858 Quickspur_Stoneskin 22881 0 999 1 +859 BES_FIRE_OF_THE_HEART 22882 0 999 1 +860 BES_ENTHRALLING_LIGHT 22883 0 999 1 +861 BES_COLOR_SPRAY 22884 0 999 1 +862 BES_BLINDING_FLASH 22885 0 999 1 +863 BES_SHOOTING_STARS 22886 0 999 1 +864 BES_GLITTERING_MOTES 22887 0 999 1 +865 BES_TWINKLE 22888 0 999 1 +866 BES_SILVER_STARLIGHT 22889 0 999 1 +867 BES_STARLIGHT_DISPELLING 22890 0 999 1 +868 BES_TALES_IN_THE_SKY 22891 0 999 1 +869 BES_CALL_DOWN_A_STAR 22892 0 999 1 +870 ###cls_feat_allBaseClasses_END### **** **** **** **** +871 ####START_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** +872 Psychic_Rogue_Bolt 21001 0 99 1 +873 Psychic_Rogue_Burst 21002 0 99 1 +874 Psychic_Rogue_Compression 21003 0 99 1 +875 Psychic_Rogue_Conceal_Thoughts 21004 0 99 1 +876 Psychic_Rogue_ControlObject 21005 0 99 1 +877 Psychic_Rogue_CreateSound 21006 0 99 1 +878 Psychic_Rogue_DefPrecog 21007 0 99 1 +879 Psychic_Rogue_Disable 21008 0 99 1 +880 Psychic_Rogue_Distract 21009 0 99 1 +881 Psychic_Rogue_ElfSight 21010 0 99 1 +882 Psychic_Rogue_Empathy 21011 0 99 1 +883 Psychic_Rogue_EmptyMind 21012 0 99 1 +884 Psychic_Rogue_EntanglingEctoplasm 21013 0 99 1 +885 Psychic_Rogue_Far_Hand 21014 0 99 1 +886 Psychic_Rogue_ForceScreen 21015 0 99 1 +887 Psychic_Rogue_GripOfIron 21930 0 99 1 +888 Psychic_Rogue_MyLight 21016 0 99 1 +889 Psychic_Rogue_OffPrecog 21017 0 99 1 +890 Psychic_Rogue_OffPresc 21018 0 99 1 +891 Psychic_Rogue_Skate 21019 0 99 1 +892 Psychic_Rogue_Vigor 21020 0 99 1 +893 Psychic_Rogue_AnimalAffinity 21021 0 99 1 +894 Psychic_Rogue_Aversion 21022 0 99 1 +895 Psychic_Rogue_Body_Equilibrium 21023 0 99 1 +896 Psychic_Rogue_Chameleon 21024 0 99 1 +897 Psychic_Rogue_Cloud_Mind 21025 0 99 1 +898 Psychic_Rogue_ConcealAmorpha 21026 0 99 1 +899 Psychic_Rogue_ControlObject 21027 0 99 1 +900 Psychic_Rogue_ControlSound 21028 0 99 1 +901 Psychic_Rogue_Darkvision 21029 0 99 1 +902 Psychic_Rogue_Knock 21030 0 99 1 +903 Psychic_Rogue_ThoughtShield 21031 0 99 1 +904 Psychic_Rogue_BodyAdjustment 21032 0 99 1 +905 Psychic_Rogue_BodyPurification 21033 0 99 1 +906 Psychic_Rogue_ControlAir 21034 0 99 1 +907 Psychic_Rogue_DimensionSlide 21035 0 99 1 +908 Psychic_Rogue_EscapeDetection 21036 0 99 1 +909 Psychic_Rogue_Greater_Amorpha 21037 0 99 1 +910 Psychic_Rogue_Hustle 21038 0 99 1 +911 Psychic_Rogue_Keen_Edge 21039 0 99 1 +912 Psychic_Rogue_MentalBarrier 21040 0 99 1 +913 Psychic_Rogue_UbiqVision 21041 0 99 1 +914 Psychic_Rogue_DimensionDoor_Master 21042 0 99 1 +915 Psychic_Rogue_Freedom_of_Movement 21043 0 99 1 +916 Psychic_Rogue_SteadfastPercep 21044 0 99 1 +917 Psychic_Rogue_TelekineticManeuver 21045 0 99 1 +918 Psychic_Rogue_Power_Resistance 21046 0 99 1 +919 Psychic_Rogue_RemoteViewing 21047 0 99 1 +920 Psychic_Rogue_Retrieve 21048 0 99 1 +921 Psychic_Rogue_PsionicRevivify 21049 0 99 1 +922 Psychic_Rogue_True_Seeing 21050 0 99 1 +923 **** **** **** **** **** +924 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_psywar.2da b/nwn/nwnprc/trunk/2das/cls_feat_psywar.2da index 477ed71a..8a6c4cf7 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_psywar.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_psywar.2da @@ -394,761 +394,762 @@ 390 CombatMove_RadialMaster3 3415 3 1 1 391 **** **** **** **** **** 392 **GeneralActivatableFeats** **** **** **** **** -393 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -394 FEAT_PLANT_CONTROL 25993 0 -1 1 -395 FEAT_FAV_COMPANIONS 25994 0 -1 1 -396 RangedDisarm 5192 0 -1 1 -397 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -398 DivineIntercession 5283 0 -1 1 -399 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -400 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -401 FEAT_ATTUNE_GEM 2472 0 -1 1 -402 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -403 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -404 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -405 FEAT_HOLYRADIANCE 3164 0 -1 1 -406 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -407 Pinpoint_Accuracy 3351 0 -1 1 -408 FEAT_SERVHEAVEN 3355 0 -1 1 -409 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -410 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -411 Cloak_Dance 4817 0 -1 1 -412 Reckless_Offense 4816 0 -1 1 -413 ZoneOfAnimation 2891 0 -1 1 -414 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -415 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -416 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -417 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -418 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -419 Dragonfire_Assault 1842 0 -1 1 -420 Dragonfire_Channeling 1843 0 -1 1 -421 Dragonfire_Inspiration 1844 0 -1 1 -422 DauntingPresence 24025 0 -1 1 -423 ProfaneLifeLeech 24026 0 -1 1 -424 ProfaneAgony 5282 0 -1 1 -425 SacredVitality 24027 0 -1 1 -426 SacredVengeance 24028 0 -1 1 -427 DeformityEyes 24029 0 -1 1 -428 DeformityParasite 24031 0 -1 1 -429 DarkSpeech 24033 0 -1 1 -430 DarkWhispers 24034 0 -1 1 -431 MastersWill 24035 0 -1 1 -432 DeformityMadness 24036 0 -1 1 -433 ReflexivePsychosis 24037 0 -1 1 -434 ChosenOfEvil 24038 0 -1 1 -435 Avenging_Strike 4297 0 -1 1 -436 SnowflakeWardance 4489 0 -1 1 -437 MasterWand 5312 0 -1 1 -438 RecklessWandWielder 5313 0 -1 1 -439 DoubleWandWielder 5315 0 -1 1 -440 Wandstrike 5316 0 -1 1 -441 Snap_Kick 4398 0 -1 1 -442 HighSwordLowAxe 5288 0 -1 1 -443 HammersEdge 5289 0 -1 1 -444 AnvilofThunder 5290 0 -1 1 -445 ScorpionsGrasp 5178 0 -1 1 -446 WeaponAndTorch 5291 0 -1 1 -447 ShieldCharge 3256 0 -1 1 -448 ShieldSlam 3257 0 -1 1 -449 AwesomeBlow 5370 0 -1 1 -450 Spinning_Halberd 5287 0 -1 1 -451 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -452 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -453 FEAT_RAY_SLEEP 2222 0 999 1 -454 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -455 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -456 FEAT_RAY_FEAR 2225 0 999 1 -457 FEAT_RAY_SLOW 2226 0 999 1 -458 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -459 FEAT_WANDER_UNSEEN 5028 0 999 1 -460 BonesOfTheEarth_Feat 2864 0 999 1 -461 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -462 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -463 FEAT_FIERY_BURST 24739 0 -1 1 -464 FEAT_STORM_BOLT 24740 0 -1 1 -465 FEAT_WINTERS_BLAST 24741 0 -1 1 -466 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -467 FEAT_SICKENING_GRASP 24743 0 -1 1 -468 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -469 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -470 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -471 FEAT_BORNE_ALOFT 24747 0 -1 1 -472 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -473 FEAT_SHADOW_VEIL 24749 0 -1 1 -474 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -475 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -476 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -477 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -478 FEAT_DROWNING_GLANCE 24754 0 -1 1 -479 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -480 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -481 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -482 FEAT_HURRICANE_BREATH 24758 0 -1 1 -483 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -484 FEAT_FACECHANGER 24760 0 -1 1 -485 **** **** **** **** **** -486 **Metabreath_and_Channeling** **** **** **** **** -487 FEAT_CLINGING_BREATH 4966 0 -1 1 -488 FEAT_LINGERING_BREATH 4967 0 -1 1 -489 FEAT_ENLARGE_BREATH 4968 0 -1 1 -490 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -491 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -492 FEAT_SHAPE_BREATH 4972 0 -1 1 -493 FEAT_SPREAD_BREATH 4973 0 -1 1 -494 FEAT_TEMPEST_BREATH 4974 0 -1 1 -495 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -496 FEAT_EXHALED_BARRIER 4976 0 -1 1 -497 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -498 **** **** **** **** **** -499 **DraconicAuras** **** **** **** **** -500 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -501 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -502 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -503 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -504 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -505 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -506 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -507 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -508 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -509 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -510 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -511 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -512 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -513 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -514 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -515 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -516 FEAT_SECOND_AURA_POWER 1853 0 999 1 -517 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -518 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -519 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -520 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -521 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -522 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -523 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -524 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -525 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -526 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -527 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -528 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -529 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -530 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -531 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -532 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -533 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -534 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -535 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -536 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -537 **** **** **** **** **** -538 **PsionicFeats** **** **** **** **** -539 Invest_Armour 3643 0 -1 1 -540 Strength_of_Two 4965 0 -1 1 -541 **** **** **** **** **** -542 **IncarnumFeats** **** **** **** **** -543 InvestEssentiaConversation 8800 0 999 1 -544 HealingSoul 8882 0 999 1 -545 MidnightAugmentation 8884 0 999 1 -546 PsycarnumBlade 8887 0 999 1 -547 DivineSoultouch 8891 0 999 1 -548 PsycarnumInfusion 8896 0 999 1 -549 **** **** **** **** **** -550 **BindingFeats** **** **** **** **** -551 BindVestige 9131 0 -1 1 -552 ExpelVestige 9136 0 -1 1 -553 MalphasArcaneEye 9040 0 999 1 -554 SavnokCallArmor 9043 0 999 1 -555 AndromaliusSee_Invisibility 9048 0 999 1 -556 FocalorAuraSadness 9049 0 999 1 -557 KarsusSenses 9052 0 999 1 -558 **** **** **** **** **** -559 **RacialFeats** **** **** **** **** -560 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -561 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -562 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -563 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -564 FEAT_AVARIEL_DIVE 4645 0 999 1 -565 FEAT_AYUAN_FEAR 4646 0 999 1 -566 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -567 FEAT_AYUAN_DARKNESS 4648 0 999 1 -568 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -569 FEAT_AASIMAR_LIGHT 4650 0 999 1 -570 FEAT_TIEFLING_DARK 4651 0 999 1 -571 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -572 FEAT_SVIRF_BLUR 4653 0 999 1 -573 FEAT_SVIRF_DISGUISE 4654 0 999 1 -574 FEAT_SVIRF_REVERT 4655 0 999 1 -575 FEAT_RAK_DISGUISE 4656 0 999 1 -576 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -577 FEAT_PYUAN_CHARM 4658 0 999 1 -578 FEAT_PYUAN_DARKNESS 4659 0 999 1 -579 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -580 FEAT_PYUAN_FEAR 4661 0 999 1 -581 FEAT_PIXIE_INVIS 4662 0 999 1 -582 FEAT_PIXIE_CONFUSE 4663 0 999 1 -583 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -584 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -585 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -586 FEAT_PIXIE_REVERT 4667 0 999 1 -587 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -588 FEAT_ILLITHID_CHARM 4669 0 999 1 -589 FEAT_ILLITHID_BLAST 4670 0 999 1 -590 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -591 FEAT_GITHZERAI_DAZE 4672 0 999 1 -592 FEAT_GITHYANKI_DAZE 4673 0 999 1 -593 FEAT_GITHYANKI_BLUR 4674 0 999 1 -594 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -595 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -596 FEAT_FEYRI_DARKNESS 4677 0 999 1 -597 FEAT_FEYRI_ENERVATION 4678 0 999 1 -598 FEAT_FEYRI_ALTER 4679 0 999 1 -599 FEAT_FEYRI_REVERT 4680 0 999 1 -600 FEAT_DUERGAR_INVIS 4681 0 999 1 -601 FEAT_DROW_DARKNESS 4682 0 999 1 -602 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -603 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -604 FEAT_WGNOME_SILENCE 4555 0 999 1 -605 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -606 FEAT_HOUND_AID 4574 0 999 1 -607 FEAT_HOUND_AURAMENACE 4548 0 999 1 -608 FEAT_HOUND_CONTFLAME 4514 0 999 1 -609 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -610 FEAT_HOUND_DISGUISE 4513 0 999 1 -611 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -612 FEAT_HOUND_TELEPORT 4516 0 999 1 -613 FEAT_RACE_ENERGYRAY 4856 0 999 1 -614 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -615 FEAT_ELAN_RESISTANCE 4521 0 999 1 -616 FEAT_ELAN_RESILIANCE 4522 0 999 1 -617 FEAT_PSIRACE_STOMP 4524 0 999 1 -618 FEAT_MAENAD_OUTBURST 4525 0 999 1 -619 FEAT_XEPH_BURST 4526 0 999 1 -620 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -621 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Kamate_Lightning_Bolt 22852 0 999 1 +936 Kamate_Chain_Lightning 22853 0 999 1 +937 Kamate_True_Strike 22854 0 999 1 +938 Eventide_CometThrow 22855 0 999 1 +939 Eventide_BafflingDefense 22856 0 999 1 +940 Eventide_Improved_Invisibility 22857 0 999 1 +941 Umbral_Invisibility 22858 0 999 1 +942 Umbral_Shadowstep 22859 0 999 1 +943 TigerFang_FrenziedCharge 22860 0 999 1 +944 TigerFang_BattleFever 22861 0 999 1 +945 TigerFang_Haste 22862 0 999 1 +946 Bullybasher_KnockSilly 22863 0 999 1 +947 Bullybasher_StoneGathering 22864 0 999 1 +948 Bullybasher_LightningPunch 22865 0 999 1 +949 Bullybasher_GiantBearing 26000 0 999 1 +950 Lorestealer_Read_Magic 22866 0 999 1 +951 Lorestealer_DetectMagic 22867 0 999 1 +952 Lorestealer_Axecasting 22868 0 999 1 +953 Durindana_Daylight 22869 0 999 1 +954 Durindana_Death_Ward 22870 0 999 1 +955 Durindana_Hallow 22871 0 999 1 +956 Durindana_Dazzle 22872 0 999 1 +957 Thaas_Detect_Demon 22873 0 999 1 +958 Thaas_ObstructSummoning 22874 0 999 1 +959 Thaas_Banishment 22875 0 999 1 +960 Thaas_Teleport 22876 0 999 1 +961 Quickspur_Entropic_Shield 22877 0 999 1 +962 Quickspur_Resist_Elements 22878 0 999 1 +963 Quickspur_PhantomSteed 22879 0 999 1 +964 Quickspur_Blur 22880 0 999 1 +965 Quickspur_Stoneskin 22881 0 999 1 +966 BES_FIRE_OF_THE_HEART 22882 0 999 1 +967 BES_ENTHRALLING_LIGHT 22883 0 999 1 +968 BES_COLOR_SPRAY 22884 0 999 1 +969 BES_BLINDING_FLASH 22885 0 999 1 +970 BES_SHOOTING_STARS 22886 0 999 1 +971 BES_GLITTERING_MOTES 22887 0 999 1 +972 BES_TWINKLE 22888 0 999 1 +973 BES_SILVER_STARLIGHT 22889 0 999 1 +974 BES_STARLIGHT_DISPELLING 22890 0 999 1 +975 BES_TALES_IN_THE_SKY 22891 0 999 1 +976 BES_CALL_DOWN_A_STAR 22892 0 999 1 +977 ###cls_feat_allBaseClasses_END### **** **** **** **** +978 ####START_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** +979 Psychic_Warrior_AstralConstruct_RadialMaster 21248 0 99 1 +980 Psychic_Warrior_Biofeedback 21249 0 99 1 +981 Psychic_Warrior_BiteOfTheWolf 21250 0 99 1 +982 Psychic_Warrior_Bolt 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Psychic_Warrior_EmptyMind 21273 0 99 1 +1005 Psychic_Warrior_EnergyRay_RadialMaster 21274 0 99 1 +1006 Psychic_Warrior_EntanglingEctoplasm 21275 0 99 1 +1007 Psychic_Warrior_Expansion 21276 0 99 1 +1008 Psychic_Warrior_Far_Hand 21277 0 99 1 +1009 Psychic_Warrior_ForceScreen 21278 0 99 1 +1010 Psychic_Warrior_Grease 21279 0 99 1 +1011 Psychic_Warrior_GripOfIron 21925 0 99 1 +1012 Psychic_Warrior_Hammer 21280 0 99 1 +1013 Psychic_Warrior_InertialArmour 21281 0 99 1 +1014 Psychic_Warrior_Matter_Agitation 21282 0 99 1 +1015 Psychic_Warrior_MetaphysicalClaw 21283 0 99 1 +1016 Psychic_Warrior_MetaphysicalWeapon 21284 0 99 1 +1017 Psychic_Warrior_MindThrust 21285 0 99 1 +1018 Psychic_Warrior_MyLight 21286 0 99 1 +1019 Psychic_Warrior_OffPrecog 21287 0 99 1 +1020 Psychic_Warrior_OffPresc 21288 0 99 1 +1021 Psychic_Warrior_Precognition_RadialMaster 21289 0 99 1 +1022 Psychic_Warrior_Prevenom 21290 0 99 1 +1023 Psychic_Warrior_PrevenomWeapon 21291 0 99 1 +1024 Psychic_Warrior_Skate 21292 0 99 1 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21352 0 99 1 +1085 Psychic_Warrior_Exhale_BlackDrag 21353 0 99 1 +1086 Psychic_Warrior_FateLink 21354 0 99 1 +1087 Psychic_Warrior_Greater_Amorpha 21355 0 99 1 +1088 Psychic_Warrior_Keen_Edge 21356 0 99 1 +1089 Psychic_Warrior_MentalBarrier 21357 0 99 1 +1090 Psychic_Warrior_Mindtrap 21358 0 99 1 +1091 Psychic_Warrior_Psiblast 21359 0 99 1 +1092 Psychic_Warrior_SharePainForced 21360 0 99 1 +1093 Psychic_Warrior_TimeHop 21361 0 99 1 +1094 Psychic_Warrior_Touchsight 21362 0 99 1 +1095 Psychic_Warrior_UbiqVision 21363 0 99 1 +1096 Psychic_Warrior_VampiricWeapon 21364 0 99 1 +1097 Psychic_Warrior_ClawOfEnergy_RadialMaster 21365 0 99 1 +1098 Psychic_Warrior_DetectRemoteViewing 21366 0 99 1 +1099 Psychic_Warrior_DimensionalAnchor 21367 0 99 1 +1100 Psychic_Warrior_DimensionDoor_Master 21368 0 99 1 +1101 Psychic_Warrior_Dismissal 21369 0 99 1 +1102 Psychic_Warrior_EnergyAdaption 21370 0 99 1 +1103 Psychic_Warrior_EnergyBall_RadialMaster 21371 0 99 1 +1104 Psychic_Warrior_Freedom_of_Movement 21372 0 99 1 +1105 Psychic_Warrior_Immovability 21373 0 99 1 +1106 Psychic_Warrior_InertialBar 21374 0 99 1 +1107 Psychic_Warrior_IntellectFortress 21375 0 99 1 +1108 Psychic_Warrior_Mindwipe 21376 0 99 1 +1109 Psychic_Warrior_PowerLeech 21377 0 99 1 +1110 Psychic_Warrior_Dominate_Psionic 21378 0 99 1 +1111 Psychic_Warrior_PsychicReformation 21379 0 99 1 +1112 Psychic_Warrior_PsychicVampire 21380 0 99 1 +1113 Psychic_Warrior_RemoteViewing 21381 0 99 1 +1114 Psychic_Warrior_SteadfastPercep 21382 0 99 1 +1115 Psychic_Warrior_TelekineticManeuver 21383 0 99 1 +1116 Psychic_Warrior_Truevenom 21384 0 99 1 +1117 Psychic_Warrior_TruevenomWeapon 21385 0 99 1 +1118 Psychic_Warrior_WeaponOfEnergy_RadialMaster 21386 0 99 1 +1119 Psychic_Warrior_BaleTeleport 21387 0 99 1 +1120 Psychic_Warrior_Catapsi 21388 0 99 1 +1121 Psychic_Warrior_ClairtangentHand 21389 0 99 1 +1122 Psychic_Warrior_EctoplasmicShambler 21390 0 99 1 +1123 Psychic_Warrior_EnergyCurrent_RadialMaster 21391 0 99 1 +1124 Psychic_Warrior_HailCrystals 21392 0 99 1 +1125 Psychic_Warrior_OakBody 21393 0 99 1 +1126 Psychic_Warrior_Power_Resistance 21394 0 99 1 +1127 Psychic_Warrior_PsionicRevivify 21395 0 99 1 +1128 Psychic_Warrior_PsychicCrush 21396 0 99 1 +1129 Psychic_Warrior_Psychofeedback 21397 0 99 1 +1130 Psychic_Warrior_SecondChance 21398 0 99 1 +1131 Psychic_Warrior_ShatterMindBlank 21399 0 99 1 +1132 Psychic_Warrior_Teleport_RadialMaster 21400 0 99 1 +1133 Psychic_Warrior_TowerIronWill 21401 0 99 1 +1134 Psychic_Warrior_True_Seeing 21402 0 99 1 +1135 Psychic_Warrior_Banishment 21403 0 99 1 +1136 Psychic_Warrior_BreathBlackDragon 21404 0 99 1 +1137 Psychic_Warrior_Cloud_Mind_Mass 21405 0 99 1 +1138 Psychic_Warrior_Crystallize 21406 0 99 1 +1139 Psychic_Warrior_Disintegrate 21407 0 99 1 +1140 Psychic_Warrior_DispellingBuffer 21408 0 99 1 +1141 Psychic_Warrior_FormOfDoom 21409 0 99 1 +1142 Psychic_Warrior_FuseFlesh 21410 0 99 1 +1143 Psychic_Warrior_GreatPrecognition_RadialMaster 21411 0 99 1 +1144 Psychic_Warrior_Mind_BlankPersonal 21412 0 99 1 +1145 Psychic_Warrior_NullPsionicsField 21413 0 99 1 +1146 Psychic_Warrior_RemoteViewTrap 21414 0 99 1 +1147 Psychic_Warrior_RestorationPsionic 21415 0 99 1 +1148 Psychic_Warrior_Retrieve 21416 0 99 1 +1149 Psychic_Warrior_TemporalAcceleration 21417 0 99 1 +1150 **** **** **** **** **** +1151 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_rang.2da b/nwn/nwnprc/trunk/2das/cls_feat_rang.2da index b7b2ca96..1cfd4672 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_rang.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_rang.2da @@ -242,602 +242,603 @@ 238 CombatMove_RadialMaster3 3415 3 1 1 239 **** **** **** **** **** 240 **GeneralActivatableFeats** **** **** **** **** -241 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -242 FEAT_PLANT_CONTROL 25993 0 -1 1 -243 FEAT_FAV_COMPANIONS 25994 0 -1 1 -244 RangedDisarm 5192 0 -1 1 -245 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -246 DivineIntercession 5283 0 -1 1 -247 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FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -331 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -332 FEAT_HURRICANE_BREATH 24758 0 -1 1 -333 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -334 FEAT_FACECHANGER 24760 0 -1 1 -335 **** **** **** **** **** -336 **Metabreath_and_Channeling** **** **** **** **** -337 FEAT_CLINGING_BREATH 4966 0 -1 1 -338 FEAT_LINGERING_BREATH 4967 0 -1 1 -339 FEAT_ENLARGE_BREATH 4968 0 -1 1 -340 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -341 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -342 FEAT_SHAPE_BREATH 4972 0 -1 1 -343 FEAT_SPREAD_BREATH 4973 0 -1 1 -344 FEAT_TEMPEST_BREATH 4974 0 -1 1 -345 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -346 FEAT_EXHALED_BARRIER 4976 0 -1 1 -347 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -348 **** **** **** **** **** -349 **DraconicAuras** **** **** **** **** -350 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -351 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -352 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -353 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -354 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -355 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -356 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -357 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -358 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -359 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -360 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -361 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -362 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -363 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -364 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -365 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -366 FEAT_SECOND_AURA_POWER 1853 0 999 1 -367 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -368 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -369 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -370 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -371 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -372 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -373 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -374 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -375 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -376 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -377 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -378 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -379 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -380 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -381 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -382 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -383 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -384 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -385 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -386 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -387 **** **** **** **** **** -388 **PsionicFeats** **** **** **** **** -389 Psionic_Focus 4818 0 999 1 -390 Invest_Armour 3643 0 -1 1 -391 Mental_Leap 4809 0 -1 1 -392 Psionic_Fist 4800 0 -1 1 -393 Greater_Psionic_Fist 4821 0 -1 1 -394 Psionic_Weapon 4822 0 -1 1 -395 Greater_Psionic_Weapon 4823 0 -1 1 -396 Psionic_Shot 4824 0 -1 1 -397 Greater_Psionic_Shot 4825 0 -1 1 -398 Psionic_Meditation 4827 0 -1 1 -399 Unavoidable_Strike 4830 0 -1 1 -400 Wounding_Attack 4832 0 -1 1 -401 Deep_Impact 4852 0 -1 1 -402 Fell_Shot 4853 0 -1 1 -403 Strength_of_Two 4965 0 -1 1 -404 **** **** **** **** **** 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ShishiO_Summon 22783 0 999 1 -729 ShishiO_Poly 22784 0 999 1 -730 ShishiO_Shout 22785 0 999 1 -731 Dymondheart_ShedBolts 22786 0 999 1 -732 Dymondheart_Deflect 22787 0 999 1 -733 Dymondheart_Daylight 22788 0 999 1 -734 Dymondheart_Cure 22789 0 999 1 -735 Dymondheart_Banish 22790 0 999 1 -736 Sunsword_Daylight 22791 0 999 1 -737 Sunsword_Death_Ward 22792 0 999 1 -738 Sunsword_Banish 22793 0 999 1 -739 Sunsword_Undeath 22794 0 999 1 -740 Blackrazor_Detect 22795 0 999 1 -741 Blackrazor_Knell 22796 0 999 1 -742 Blackrazor_Haste 22797 0 999 1 -743 Ramethene_Detect 22798 0 999 1 -744 Ramethene_Smite 22799 0 999 1 -745 Ramethene_Resist_Elements 22800 0 999 1 -746 Ramethene_Cloudkill 22801 0 999 1 -747 Ramethene_SuddenMaximize 22802 0 999 1 -748 Ramethene_Horrid_Wilting 22803 0 999 1 -749 Wyrmbane_Cause_Fear 22804 0 999 1 -750 Wyrmbane_Lightning_Bolt 22805 0 999 1 -751 Wyrmbane_Sudden_Emp 22806 0 999 1 -752 Wyrmbane_Breath_Lightning 22807 0 999 1 -753 Whelm_Detect_Giant 22808 0 999 1 -754 Whelm_Locate_Object 22809 0 999 1 -755 Whelm_Detect_Goblin 22810 0 999 1 -756 Ravenkind_Dancing_Lights 22811 0 999 1 -757 Ravenkind_Light 22812 0 999 1 -758 Ravenkind_Flare 22813 0 999 1 -759 Ravenkind_Detect_Undead 22814 0 999 1 -760 Ravenkind_Halt_Undead 22815 0 999 1 -761 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -762 Ravenkind_Daylight 22817 0 999 1 -763 Ravenkind_Death_Ward 22818 0 999 1 -764 Ravenkind_Break_Enchantment 22819 0 999 1 -765 Ravenkind_Mass_Heal 22820 0 999 1 -766 LastCitadel_LeadingTheAttack 22821 0 999 1 -767 LastCitadel_Prayer 22822 0 999 1 -768 LastCitadel_Remove_Fear 22823 0 999 1 -769 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -770 LastCitadel_Blade_Barrier 22825 0 999 1 -771 LastCitadel_Heal 22826 0 999 1 -772 Unfettered_ChargingMinotaur 22827 0 999 1 -773 Unfettered_ENLARGE_PERSON 22828 0 999 1 -774 Unfettered_Etherealness 22829 0 999 1 -775 Unfettered_Stoneskin 22830 0 999 1 -776 Unfettered_Mordenkainens_Sword 22831 0 999 1 -777 Hillcrusher_Earthen_Might 22832 0 999 1 -778 Hillcrusher_Soften_Earth 22833 0 999 1 -779 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -780 Hillcrusher_Raise_the_Earth 22835 0 999 1 -781 Hillcrusher_Shake_the_Earth 22836 0 999 1 -782 DesertWindToB_BurningBlade 22837 0 999 1 -783 DesertWindToB_FanTheFlames 22838 0 999 1 -784 DesertWindToB_WyrmsFlame 22839 0 999 1 -785 Faithful_Detect_Evil 22840 0 999 1 -786 Faithful_Lesser_Restoration 22841 0 999 1 -787 Faithful_Restoration 22842 0 999 1 -788 Faithful_Resiliency 22843 0 999 1 -789 Faithful_ImmortalFortitude 22844 0 999 1 -790 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -791 SupernalClarity_PsychicPoise 22846 0 999 1 -792 SupernalClarity_Haste 22847 0 999 1 -793 SupernalClarity_Freeeeeedom 22848 0 999 1 -794 SupernalClarity_Time_Stop 22849 0 999 1 -795 Kamate_SteelWind 22850 0 999 1 -796 Kamate_ShockingGrasp 22851 0 999 1 -797 Kamate_Lightning_Bolt 22852 0 999 1 -798 Kamate_Chain_Lightning 22853 0 999 1 -799 Kamate_True_Strike 22854 0 999 1 -800 Eventide_CometThrow 22855 0 999 1 -801 Eventide_BafflingDefense 22856 0 999 1 -802 Eventide_Improved_Invisibility 22857 0 999 1 -803 Umbral_Invisibility 22858 0 999 1 -804 Umbral_Shadowstep 22859 0 999 1 -805 TigerFang_FrenziedCharge 22860 0 999 1 -806 TigerFang_BattleFever 22861 0 999 1 -807 TigerFang_Haste 22862 0 999 1 -808 Bullybasher_KnockSilly 22863 0 999 1 -809 Bullybasher_StoneGathering 22864 0 999 1 -810 Bullybasher_LightningPunch 22865 0 999 1 -811 Bullybasher_GiantBearing 26000 0 999 1 -812 Lorestealer_Read_Magic 22866 0 999 1 -813 Lorestealer_DetectMagic 22867 0 999 1 -814 Lorestealer_Axecasting 22868 0 999 1 -815 Durindana_Daylight 22869 0 999 1 -816 Durindana_Death_Ward 22870 0 999 1 -817 Durindana_Hallow 22871 0 999 1 -818 Durindana_Dazzle 22872 0 999 1 -819 Thaas_Detect_Demon 22873 0 999 1 -820 Thaas_ObstructSummoning 22874 0 999 1 -821 Thaas_Banishment 22875 0 999 1 -822 Thaas_Teleport 22876 0 999 1 -823 Quickspur_Entropic_Shield 22877 0 999 1 -824 Quickspur_Resist_Elements 22878 0 999 1 -825 Quickspur_PhantomSteed 22879 0 999 1 -826 Quickspur_Blur 22880 0 999 1 -827 Quickspur_Stoneskin 22881 0 999 1 -828 BES_FIRE_OF_THE_HEART 22882 0 999 1 -829 BES_ENTHRALLING_LIGHT 22883 0 999 1 -830 BES_COLOR_SPRAY 22884 0 999 1 -831 BES_BLINDING_FLASH 22885 0 999 1 -832 BES_SHOOTING_STARS 22886 0 999 1 -833 BES_GLITTERING_MOTES 22887 0 999 1 -834 BES_TWINKLE 22888 0 999 1 -835 BES_SILVER_STARLIGHT 22889 0 999 1 -836 BES_STARLIGHT_DISPELLING 22890 0 999 1 -837 BES_TALES_IN_THE_SKY 22891 0 999 1 -838 BES_CALL_DOWN_A_STAR 22892 0 999 1 -839 ###cls_feat_allBaseClasses_END### **** **** **** **** +241 FEAT_STIGMATA 3163 0 -1 1 +242 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +243 FEAT_PLANT_CONTROL 25993 0 -1 1 +244 FEAT_FAV_COMPANIONS 25994 0 -1 1 +245 RangedDisarm 5192 0 -1 1 +246 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +247 DivineIntercession 5283 0 -1 1 +248 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +249 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +250 FEAT_ATTUNE_GEM 2472 0 -1 1 +251 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +252 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +253 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +254 FEAT_HOLYRADIANCE 3164 0 -1 1 +255 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +256 FEAT_MANYSHOT 3306 0 -1 1 +257 FEAT_IMP_MANYSHOT 3350 0 -1 1 +258 Pinpoint_Accuracy 3351 0 -1 1 +259 FEAT_SERVHEAVEN 3355 0 -1 1 +260 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +261 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +262 Cloak_Dance 4817 0 -1 1 +263 Reckless_Offense 4816 0 -1 1 +264 ZoneOfAnimation 2891 0 -1 1 +265 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +266 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +267 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +268 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +269 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +270 Dragonfire_Assault 1842 0 -1 1 +271 Dragonfire_Channeling 1843 0 -1 1 +272 Dragonfire_Inspiration 1844 0 -1 1 +273 DauntingPresence 24025 0 -1 1 +274 ProfaneLifeLeech 24026 0 -1 1 +275 ProfaneAgony 5282 0 -1 1 +276 SacredVitality 24027 0 -1 1 +277 SacredVengeance 24028 0 -1 1 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FEAT_RAY_SLOW 2226 0 999 1 +309 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +310 FEAT_WANDER_UNSEEN 5028 0 999 1 +311 BonesOfTheEarth_Feat 2864 0 999 1 +312 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +313 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +314 FEAT_FIERY_BURST 24739 0 -1 1 +315 FEAT_STORM_BOLT 24740 0 -1 1 +316 FEAT_WINTERS_BLAST 24741 0 -1 1 +317 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +318 FEAT_SICKENING_GRASP 24743 0 -1 1 +319 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +320 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +321 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +322 FEAT_BORNE_ALOFT 24747 0 -1 1 +323 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +324 FEAT_SHADOW_VEIL 24749 0 -1 1 +325 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +326 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +327 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +328 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +329 FEAT_DROWNING_GLANCE 24754 0 -1 1 +330 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +331 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +332 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +333 FEAT_HURRICANE_BREATH 24758 0 -1 1 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FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +360 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +361 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +362 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +363 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +364 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +365 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +366 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +367 FEAT_SECOND_AURA_POWER 1853 0 999 1 +368 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +369 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +370 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +371 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +372 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +373 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +374 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +375 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +376 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +377 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +378 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +379 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +380 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +381 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +382 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +383 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +384 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +385 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +386 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +387 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +388 **** **** **** **** **** +389 **PsionicFeats** **** **** **** **** +390 Psionic_Focus 4818 0 999 1 +391 Invest_Armour 3643 0 -1 1 +392 Mental_Leap 4809 0 -1 1 +393 Psionic_Fist 4800 0 -1 1 +394 Greater_Psionic_Fist 4821 0 -1 1 +395 Psionic_Weapon 4822 0 -1 1 +396 Greater_Psionic_Weapon 4823 0 -1 1 +397 Psionic_Shot 4824 0 -1 1 +398 Greater_Psionic_Shot 4825 0 -1 1 +399 Psionic_Meditation 4827 0 -1 1 +400 Unavoidable_Strike 4830 0 -1 1 +401 Wounding_Attack 4832 0 -1 1 +402 Deep_Impact 4852 0 -1 1 +403 Fell_Shot 4853 0 -1 1 +404 Strength_of_Two 4965 0 -1 1 +405 **** **** **** **** **** +406 **IncarnumFeats** **** **** **** **** +407 InvestEssentiaConversation 8800 0 999 1 +408 HealingSoul 8882 0 999 1 +409 MidnightAugmentation 8884 0 999 1 +410 PsycarnumBlade 8887 0 999 1 +411 DivineSoultouch 8891 0 999 1 +412 PsycarnumInfusion 8896 0 999 1 +413 **** **** **** **** **** +414 **BindingFeats** **** **** **** **** +415 BindVestige 9131 0 -1 1 +416 ExpelVestige 9136 0 -1 1 +417 MalphasArcaneEye 9040 0 999 1 +418 SavnokCallArmor 9043 0 999 1 +419 AndromaliusSee_Invisibility 9048 0 999 1 +420 FocalorAuraSadness 9049 0 999 1 +421 KarsusSenses 9052 0 999 1 +422 **** **** **** **** **** +423 **RacialFeats** **** **** **** **** +424 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +425 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +426 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +427 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +428 FEAT_AVARIEL_DIVE 4645 0 999 1 +429 FEAT_AYUAN_FEAR 4646 0 999 1 +430 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +431 FEAT_AYUAN_DARKNESS 4648 0 999 1 +432 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +433 FEAT_AASIMAR_LIGHT 4650 0 999 1 +434 FEAT_TIEFLING_DARK 4651 0 999 1 +435 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +436 FEAT_SVIRF_BLUR 4653 0 999 1 +437 FEAT_SVIRF_DISGUISE 4654 0 999 1 +438 FEAT_SVIRF_REVERT 4655 0 999 1 +439 FEAT_RAK_DISGUISE 4656 0 999 1 +440 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +441 FEAT_PYUAN_CHARM 4658 0 999 1 +442 FEAT_PYUAN_DARKNESS 4659 0 999 1 +443 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +444 FEAT_PYUAN_FEAR 4661 0 999 1 +445 FEAT_PIXIE_INVIS 4662 0 999 1 +446 FEAT_PIXIE_CONFUSE 4663 0 999 1 +447 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +448 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +449 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +450 FEAT_PIXIE_REVERT 4667 0 999 1 +451 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +452 FEAT_ILLITHID_CHARM 4669 0 999 1 +453 FEAT_ILLITHID_BLAST 4670 0 999 1 +454 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +455 FEAT_GITHZERAI_DAZE 4672 0 999 1 +456 FEAT_GITHYANKI_DAZE 4673 0 999 1 +457 FEAT_GITHYANKI_BLUR 4674 0 999 1 +458 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +459 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +460 FEAT_FEYRI_DARKNESS 4677 0 999 1 +461 FEAT_FEYRI_ENERVATION 4678 0 999 1 +462 FEAT_FEYRI_ALTER 4679 0 999 1 +463 FEAT_FEYRI_REVERT 4680 0 999 1 +464 FEAT_DUERGAR_INVIS 4681 0 999 1 +465 FEAT_DROW_DARKNESS 4682 0 999 1 +466 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +467 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +468 FEAT_WGNOME_SILENCE 4555 0 999 1 +469 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +470 FEAT_HOUND_AID 4574 0 999 1 +471 FEAT_HOUND_AURAMENACE 4548 0 999 1 +472 FEAT_HOUND_CONTFLAME 4514 0 999 1 +473 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +474 FEAT_HOUND_DISGUISE 4513 0 999 1 +475 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +476 FEAT_HOUND_TELEPORT 4516 0 999 1 +477 FEAT_RACE_ENERGYRAY 4856 0 999 1 +478 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +479 FEAT_ELAN_RESISTANCE 4521 0 999 1 +480 FEAT_ELAN_RESILIANCE 4522 0 999 1 +481 FEAT_PSIRACE_STOMP 4524 0 999 1 +482 FEAT_MAENAD_OUTBURST 4525 0 999 1 +483 FEAT_XEPH_BURST 4526 0 999 1 +484 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +485 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +486 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +487 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +488 FEAT_KAPAK_SALIVA 4546 0 999 1 +489 FEAT_IRDA_FLARE 4551 0 999 1 +490 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +491 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +492 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +493 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +494 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +495 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +496 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +497 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +498 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +499 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +500 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +501 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +502 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +503 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +504 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +505 FEAT_GRIG_INVIS 4687 0 999 1 +506 FEAT_GRIG_ENTANGLE 4635 0 999 1 +507 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +508 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +509 FEAT_BRALANI_BLUR 4997 0 999 1 +510 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +511 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +512 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +513 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +514 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +515 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +516 Skarn_spines 5180 0 999 1 +517 Killoren_Aspect_H 5209 0 999 1 +518 Killoren_Aspect_D 5210 0 999 1 +519 Killoren_Aspect_A 5211 0 999 1 +520 FrostFolk_IceBlast 5372 0 999 1 +521 Uldra_RayFrost 5373 0 999 1 +522 Uldra_Fatigue 5374 0 999 1 +523 Marrulurk_DA 2930 0 999 1 +524 Marrulurk_NauseatingBreath 5375 0 999 1 +525 ExtaminaarCharmAnimal 5379 0 999 1 +526 Marrusault_Howl 3308 0 999 1 +527 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +528 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +529 FEAT_HYBSIL_JUMP 5384 0 999 1 +530 FEAT_WILDREN_FURY 5386 0 999 1 +531 Turlemoi_RockThrowing 5419 0 999 1 +532 Arkamoi_ArcaneMastermind 5424 0 999 1 +533 Muckdweller_Squirt 5425 0 999 1 +534 Aranea_AlternateForm 5426 0 999 1 +535 Aranea_Web 5427 0 999 1 +536 Mephling_breath 5429 0 999 1 +537 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +538 Warsoul_CultPower 1805 0 999 1 +539 Warsoul_SoulTyrant 1806 0 999 1 +540 **** **** **** **** **** +541 **BonusDomains** **** **** **** **** +542 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +543 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +544 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +545 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +546 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +547 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +548 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +549 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +550 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +551 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +552 Strength_Domain_Power 307 0 999 1 +553 Protection_Domain_Power 308 0 999 1 +554 Death_Domain_Power 310 0 999 1 +555 Air_Domain_Power 311 0 999 1 +556 Destruction_Domain_Power 313 0 999 1 +557 Earth_Domain_Power 314 0 999 1 +558 Fire_Domain_Power 316 0 999 1 +559 Plant_Domain_Power 321 0 999 1 +560 Sun_Domain_Power 322 0 999 1 +561 Travel_Domain_Power 323 0 999 1 +562 Trickery_Domain_Power 324 0 999 1 +563 Water_Domain_Power 325 0 999 1 +564 FEAT_ORC_DOMAIN 4041 0 999 1 +565 FEAT_SLIME_DOMAIN 4043 0 999 1 +566 FEAT_CHARM_DOMAIN 4045 0 999 1 +567 FEAT_FAMILY_DOMAIN 4051 0 999 1 +568 FEAT_HALFLING_DOMAIN 4052 0 999 1 +569 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +570 FEAT_HATRED_DOMAIN 4054 0 999 1 +571 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +572 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +573 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +574 FEAT_SPIDER_DOMAIN 4061 0 999 1 +575 FEAT_BLIGHTBRINGER 2250 0 999 1 +576 **** **** **** **** **** +577 **Templates** **** **** **** **** +578 Celestial_Smite_Evil 22601 0 999 1 +579 Fiendish_Smite_Good 22603 0 999 1 +580 Half_Celestial_Smite_Evil 22605 0 999 1 +581 Half_Celestial_Protection_from_Evil 22606 0 999 1 +582 Half_Celestial_Bless 22607 0 999 1 +583 Half_Celestial_Aid 22608 0 999 1 +584 Half_Celestial_Detect_Evil 22609 0 999 1 +585 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +586 Half_Celestial_Neutralize_Poison 22611 0 999 1 +587 Half_Celestial_HolySmite **** 0 999 1 +588 Half_Celestial_Remove_Disease 22613 0 999 1 +589 Half_Celestial_DispelEvil **** 0 999 1 +590 Half_Celestial_Holy_Word 22615 0 999 1 +591 Half_Celestial_HolyAura 22616 0 999 1 +592 Half_Celestial_Hallow **** 0 999 1 +593 Half_Celestial_Mass_Charm 22618 0 999 1 +594 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +595 Half_Celestial_Resurrection 22620 0 999 1 +596 Half_Celestial_Daylight 22621 0 999 1 +597 Half_Fiendish_Smite_Good 22624 0 999 1 +598 Half_Fiendish_Darkness 22625 0 999 1 +599 Half_Fiendish_Desecrate **** 0 999 1 +600 Half_Fiendish_Unholy_Blight **** 0 999 1 +601 Half_Fiendish_Poison 22628 0 999 1 +602 Half_Fiendish_Contagion 22629 0 999 1 +603 Half_Fiendish_Blasphemy 22630 0 999 1 +604 Half_Fiendish_Unholy_Aura **** 0 999 1 +605 Half_Fiendish_Unhallow **** 0 999 1 +606 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +607 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +608 Half_Fiendish_Destruction 22635 0 999 1 +609 Lich_Fear_Aura 22637 0 999 1 +610 Lich_Paralyzing_Touch 22638 0 999 1 +611 Lich_Appearance 22639 0 999 1 +612 Demilich_Alter_Self 22641 0 999 1 +613 Demilich_Astral_Projection **** 0 999 1 +614 Demilich_Create_Greater_Undead 22643 0 999 1 +615 Demilich_Create_Undead 22644 0 999 1 +616 Demilich_Death_Knell **** 0 999 1 +617 Demilich_Enervation 22646 0 999 1 +618 Demilich_Greater_Dispel_Magic 22647 0 999 1 +619 Demilich_Harm 22648 0 999 1 +620 Demilich_Summon_Creature_I 22649 0 999 1 +621 Demilich_Summon_Creature_II 22650 0 999 1 +622 Demilich_Summon_Creature_III 22651 0 999 1 +623 Demilich_Summon_Creature_IV 22652 0 999 1 +624 Demilich_Summon_Creature_V 22653 0 999 1 +625 Demilich_Summon_Creature_VI 22654 0 999 1 +626 Demilich_Summon_Creature_VII 22655 0 999 1 +627 Demilich_Summon_Creature_VIII 22656 0 999 1 +628 Demilich_Summon_Creature_IX 22657 0 999 1 +629 Demilich_Telekinesis **** 0 999 1 +630 Demilich_Weird 22659 0 999 1 +631 Demilich_Greater_Planar_Ally 22660 0 999 1 +632 HalfDragon_Breath_Weapon 22662 0 999 1 +633 Earth_Strike 5328 0 999 1 +634 BloodedOne_War_Cry 5377 0 999 1 +635 RethDekala_VilefireBlast 5409 0 999 1 +636 RethDekala_MartialSpirit 5410 0 999 1 +637 RethDekala_ThicketOfBlades 5411 0 999 1 +638 RethDekala_DauntingStrike 5412 0 999 1 +639 RethDekala_DeathFromAbove 5413 0 999 1 +640 RethDekala_DisarmingStrike 5414 0 999 1 +641 RethDekala_EntanglingBlade 5415 0 999 1 +642 RethDekala_WallOfBlades 5416 0 999 1 +643 RethDekala_RecoverManeuvers 5417 0 999 1 +644 ArchlichTurnUndead 22701 0 999 1 +645 FEAT_ANIMATE_DEAD 3574 0 999 1 +646 FEAT_PROJECTION 3579 0 999 1 +647 FEAT_END_PROJECTION 3575 0 999 1 +648 **** **** **** **** **** +649 Saint_Bless 22702 0 999 1 +650 Saint_Guidance_Placeholder **** **** **** **** +651 Saint_Resistance 22704 0 999 1 +652 Saint_Virtue 22705 0 999 1 +653 Saint_Protective_Aura 22706 0 999 1 +654 **** **** **** **** **** +655 **WeaponsOfLegacy** **** **** **** **** +656 BBB_Darkvision 22710 0 999 1 +657 BBB_Longstrider 22711 0 999 1 +658 BBB_Lesser_Restoration 22712 0 999 1 +659 BBB_Teleport_SelfOnly 22713 0 999 1 +660 BBB_Protection_from_Evil 22714 0 999 1 +661 BBB_Drowseeker 22715 0 999 1 +662 BBB_ShockingShot 22716 0 999 1 +663 BBB_PierceTheBlackHeart 22717 0 999 1 +664 Steadfast_vigor 22718 0 999 1 +665 Steadfast_slow 22719 0 999 1 +666 Flay_SnakeSting 22720 0 999 1 +667 Flay_WhipWrap 22721 0 999 1 +668 CrimsonRuination_FrozenFate 22722 0 999 1 +669 Devious_DetectThoughts 22723 0 999 1 +670 SimpleBow_TrueSeeing 22724 0 999 1 +671 SimpleBow_Prescience 22725 0 999 1 +672 SimpleBow_Focus 22726 0 999 1 +673 Aradros_Extend 22727 0 999 1 +674 Aradros_Survive 22728 0 999 1 +675 Guurgal_Force 22729 0 999 1 +676 Guurgal_Rage 22730 0 999 1 +677 DivSpark_Fear 22731 0 999 1 +678 DivSpark_Light 22732 0 999 1 +679 Wargirds_Haste 22733 0 999 1 +680 Wargirds_Stoneskin 22734 0 999 1 +681 DesertWind_FierySlash 22735 0 999 1 +682 DesertWind_HowlingWind 22736 0 999 1 +683 DesertWind_FanFlames 22737 0 999 1 +684 DesertWind_DustDesert 22738 0 999 1 +685 Mindsplinter_VirtueDenied 22739 0 999 1 +686 Mindsplinter_KissOfDeath 22740 0 999 1 +687 Mindsplinter_BattleShriek 22741 0 999 1 +688 Mindsplinter_RuinousHowl 22742 0 999 1 +689 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +690 NotchedSpear_ConcealmentKraken 22744 0 999 1 +691 NotchedSpear_ScionSea 22745 0 999 1 +692 NotchedSpear_CommandSeaChildren 22746 0 999 1 +693 Ur_SwiftStride 22747 0 999 1 +694 Ur_HealingTotem 22748 0 999 1 +695 Ur_SavageTransformation 22749 0 999 1 +696 FlamecastersBolt_MarkTarget 22750 0 999 1 +697 FlamecastersBolt_Morale 22751 0 999 1 +698 FlamecastersBolt_Fireball 22752 0 999 1 +699 StalkersBow_StalkersInsight 22753 0 999 1 +700 StalkersBow_Ethereal 22754 0 999 1 +701 Exordius_Guidance 22755 0 999 1 +702 Exordius_Cure 22756 0 999 1 +703 Exordius_Dismissal 22757 0 999 1 +704 Caladbolg_Imprison 22758 0 999 1 +705 HammerWitches_Detect 22759 0 999 1 +706 HammerWitches_Spellbreaker 22760 0 999 1 +707 HammerWitches_AMF 22761 0 999 1 +708 HammerWitches_Dispel 22762 0 999 1 +709 HammerWitches_Mantle 22763 0 999 1 +710 SlingOfTheDireWind_StunningStone 22764 0 999 1 +711 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +712 SlingOfTheDireWind_WindWall 22766 0 999 1 +713 Treebrother_Shillelagh 22767 0 999 1 +714 Treebrother_Charm_Plant 22768 0 999 1 +715 Treebrother_Entangle 22769 0 999 1 +716 Treebrother_Owls_Insight 22770 0 999 1 +717 Treebrother_Changestaff 22771 0 999 1 +718 FullMoonsTrick_Rage 22772 0 999 1 +719 FullMoonsTrick_Invis 22773 0 999 1 +720 FiendkillersFlail_Darkvis 22774 0 999 1 +721 FiendkillersFlail_Detect 22775 0 999 1 +722 ScalesBalance_Detect 22776 0 999 1 +723 ScalesBalance_Cure 22777 0 999 1 +724 ScalesBalance_Knell 22778 0 999 1 +725 ScalesBalance_Enerv 22779 0 999 1 +726 ScalesBalance_Heal 22780 0 999 1 +727 ScalesBalance_Finger 22781 0 999 1 +728 ShishiO_Charm 22782 0 999 1 +729 ShishiO_Summon 22783 0 999 1 +730 ShishiO_Poly 22784 0 999 1 +731 ShishiO_Shout 22785 0 999 1 +732 Dymondheart_ShedBolts 22786 0 999 1 +733 Dymondheart_Deflect 22787 0 999 1 +734 Dymondheart_Daylight 22788 0 999 1 +735 Dymondheart_Cure 22789 0 999 1 +736 Dymondheart_Banish 22790 0 999 1 +737 Sunsword_Daylight 22791 0 999 1 +738 Sunsword_Death_Ward 22792 0 999 1 +739 Sunsword_Banish 22793 0 999 1 +740 Sunsword_Undeath 22794 0 999 1 +741 Blackrazor_Detect 22795 0 999 1 +742 Blackrazor_Knell 22796 0 999 1 +743 Blackrazor_Haste 22797 0 999 1 +744 Ramethene_Detect 22798 0 999 1 +745 Ramethene_Smite 22799 0 999 1 +746 Ramethene_Resist_Elements 22800 0 999 1 +747 Ramethene_Cloudkill 22801 0 999 1 +748 Ramethene_SuddenMaximize 22802 0 999 1 +749 Ramethene_Horrid_Wilting 22803 0 999 1 +750 Wyrmbane_Cause_Fear 22804 0 999 1 +751 Wyrmbane_Lightning_Bolt 22805 0 999 1 +752 Wyrmbane_Sudden_Emp 22806 0 999 1 +753 Wyrmbane_Breath_Lightning 22807 0 999 1 +754 Whelm_Detect_Giant 22808 0 999 1 +755 Whelm_Locate_Object 22809 0 999 1 +756 Whelm_Detect_Goblin 22810 0 999 1 +757 Ravenkind_Dancing_Lights 22811 0 999 1 +758 Ravenkind_Light 22812 0 999 1 +759 Ravenkind_Flare 22813 0 999 1 +760 Ravenkind_Detect_Undead 22814 0 999 1 +761 Ravenkind_Halt_Undead 22815 0 999 1 +762 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +763 Ravenkind_Daylight 22817 0 999 1 +764 Ravenkind_Death_Ward 22818 0 999 1 +765 Ravenkind_Break_Enchantment 22819 0 999 1 +766 Ravenkind_Mass_Heal 22820 0 999 1 +767 LastCitadel_LeadingTheAttack 22821 0 999 1 +768 LastCitadel_Prayer 22822 0 999 1 +769 LastCitadel_Remove_Fear 22823 0 999 1 +770 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +771 LastCitadel_Blade_Barrier 22825 0 999 1 +772 LastCitadel_Heal 22826 0 999 1 +773 Unfettered_ChargingMinotaur 22827 0 999 1 +774 Unfettered_ENLARGE_PERSON 22828 0 999 1 +775 Unfettered_Etherealness 22829 0 999 1 +776 Unfettered_Stoneskin 22830 0 999 1 +777 Unfettered_Mordenkainens_Sword 22831 0 999 1 +778 Hillcrusher_Earthen_Might 22832 0 999 1 +779 Hillcrusher_Soften_Earth 22833 0 999 1 +780 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +781 Hillcrusher_Raise_the_Earth 22835 0 999 1 +782 Hillcrusher_Shake_the_Earth 22836 0 999 1 +783 DesertWindToB_BurningBlade 22837 0 999 1 +784 DesertWindToB_FanTheFlames 22838 0 999 1 +785 DesertWindToB_WyrmsFlame 22839 0 999 1 +786 Faithful_Detect_Evil 22840 0 999 1 +787 Faithful_Lesser_Restoration 22841 0 999 1 +788 Faithful_Restoration 22842 0 999 1 +789 Faithful_Resiliency 22843 0 999 1 +790 Faithful_ImmortalFortitude 22844 0 999 1 +791 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +792 SupernalClarity_PsychicPoise 22846 0 999 1 +793 SupernalClarity_Haste 22847 0 999 1 +794 SupernalClarity_Freeeeeedom 22848 0 999 1 +795 SupernalClarity_Time_Stop 22849 0 999 1 +796 Kamate_SteelWind 22850 0 999 1 +797 Kamate_ShockingGrasp 22851 0 999 1 +798 Kamate_Lightning_Bolt 22852 0 999 1 +799 Kamate_Chain_Lightning 22853 0 999 1 +800 Kamate_True_Strike 22854 0 999 1 +801 Eventide_CometThrow 22855 0 999 1 +802 Eventide_BafflingDefense 22856 0 999 1 +803 Eventide_Improved_Invisibility 22857 0 999 1 +804 Umbral_Invisibility 22858 0 999 1 +805 Umbral_Shadowstep 22859 0 999 1 +806 TigerFang_FrenziedCharge 22860 0 999 1 +807 TigerFang_BattleFever 22861 0 999 1 +808 TigerFang_Haste 22862 0 999 1 +809 Bullybasher_KnockSilly 22863 0 999 1 +810 Bullybasher_StoneGathering 22864 0 999 1 +811 Bullybasher_LightningPunch 22865 0 999 1 +812 Bullybasher_GiantBearing 26000 0 999 1 +813 Lorestealer_Read_Magic 22866 0 999 1 +814 Lorestealer_DetectMagic 22867 0 999 1 +815 Lorestealer_Axecasting 22868 0 999 1 +816 Durindana_Daylight 22869 0 999 1 +817 Durindana_Death_Ward 22870 0 999 1 +818 Durindana_Hallow 22871 0 999 1 +819 Durindana_Dazzle 22872 0 999 1 +820 Thaas_Detect_Demon 22873 0 999 1 +821 Thaas_ObstructSummoning 22874 0 999 1 +822 Thaas_Banishment 22875 0 999 1 +823 Thaas_Teleport 22876 0 999 1 +824 Quickspur_Entropic_Shield 22877 0 999 1 +825 Quickspur_Resist_Elements 22878 0 999 1 +826 Quickspur_PhantomSteed 22879 0 999 1 +827 Quickspur_Blur 22880 0 999 1 +828 Quickspur_Stoneskin 22881 0 999 1 +829 BES_FIRE_OF_THE_HEART 22882 0 999 1 +830 BES_ENTHRALLING_LIGHT 22883 0 999 1 +831 BES_COLOR_SPRAY 22884 0 999 1 +832 BES_BLINDING_FLASH 22885 0 999 1 +833 BES_SHOOTING_STARS 22886 0 999 1 +834 BES_GLITTERING_MOTES 22887 0 999 1 +835 BES_TWINKLE 22888 0 999 1 +836 BES_SILVER_STARLIGHT 22889 0 999 1 +837 BES_STARLIGHT_DISPELLING 22890 0 999 1 +838 BES_TALES_IN_THE_SKY 22891 0 999 1 +839 BES_CALL_DOWN_A_STAR 22892 0 999 1 +840 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_rog.2da b/nwn/nwnprc/trunk/2das/cls_feat_rog.2da index 7fbdbdc9..803b49ae 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_rog.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_rog.2da @@ -144,602 +144,603 @@ 140 CombatMove_RadialMaster3 3415 3 1 1 141 **** **** **** **** **** 142 **GeneralActivatableFeats** **** **** **** **** -143 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -144 FEAT_PLANT_CONTROL 25993 0 -1 1 -145 FEAT_FAV_COMPANIONS 25994 0 -1 1 -146 RangedDisarm 5192 0 -1 1 -147 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -148 DivineIntercession 5283 0 -1 1 -149 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -150 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -151 FEAT_ATTUNE_GEM 2472 0 -1 1 -152 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -153 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -154 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -155 FEAT_HOLYRADIANCE 3164 0 -1 1 -156 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -157 FEAT_MANYSHOT 3306 0 -1 1 -158 FEAT_IMP_MANYSHOT 3350 0 -1 1 -159 Pinpoint_Accuracy 3351 0 -1 1 -160 FEAT_SERVHEAVEN 3355 0 -1 1 -161 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -162 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -163 Cloak_Dance 4817 0 -1 1 -164 Reckless_Offense 4816 0 -1 1 -165 ZoneOfAnimation 2891 0 -1 1 -166 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -167 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -168 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -169 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -170 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -171 Dragonfire_Assault 1842 0 -1 1 -172 Dragonfire_Channeling 1843 0 -1 1 -173 Dragonfire_Inspiration 1844 0 -1 1 -174 DauntingPresence 24025 0 -1 1 -175 ProfaneLifeLeech 24026 0 -1 1 -176 ProfaneAgony 5282 0 -1 1 -177 SacredVitality 24027 0 -1 1 -178 SacredVengeance 24028 0 -1 1 -179 DeformityEyes 24029 0 -1 1 -180 DeformityParasite 24031 0 -1 1 -181 DarkSpeech 24033 0 -1 1 -182 DarkWhispers 24034 0 -1 1 -183 MastersWill 24035 0 -1 1 -184 DeformityMadness 24036 0 -1 1 -185 ReflexivePsychosis 24037 0 -1 1 -186 ChosenOfEvil 24038 0 -1 1 -187 Avenging_Strike 4297 0 -1 1 -188 SnowflakeWardance 4489 0 -1 1 -189 MasterWand 5312 0 -1 1 -190 RecklessWandWielder 5313 0 -1 1 -191 DoubleWandWielder 5315 0 -1 1 -192 Wandstrike 5316 0 -1 1 -193 Snap_Kick 4398 0 -1 1 -194 HighSwordLowAxe 5288 0 -1 1 -195 HammersEdge 5289 0 -1 1 -196 AnvilofThunder 5290 0 -1 1 -197 ScorpionsGrasp 5178 0 -1 1 -198 WeaponAndTorch 5291 0 -1 1 -199 ShieldCharge 3256 0 -1 1 -200 ShieldSlam 3257 0 -1 1 -201 AwesomeBlow 5370 0 -1 1 -202 Spinning_Halberd 5287 0 -1 1 -203 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -204 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -205 FEAT_RAY_SLEEP 2222 0 999 1 -206 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -207 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -208 FEAT_RAY_FEAR 2225 0 999 1 -209 FEAT_RAY_SLOW 2226 0 999 1 -210 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -211 FEAT_WANDER_UNSEEN 5028 0 999 1 -212 BonesOfTheEarth_Feat 2864 0 999 1 -213 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -214 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -215 FEAT_FIERY_BURST 24739 0 -1 1 -216 FEAT_STORM_BOLT 24740 0 -1 1 -217 FEAT_WINTERS_BLAST 24741 0 -1 1 -218 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -219 FEAT_SICKENING_GRASP 24743 0 -1 1 -220 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -221 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -222 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -223 FEAT_BORNE_ALOFT 24747 0 -1 1 -224 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -225 FEAT_SHADOW_VEIL 24749 0 -1 1 -226 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -227 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -228 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -229 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -230 FEAT_DROWNING_GLANCE 24754 0 -1 1 -231 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -232 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -233 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -234 FEAT_HURRICANE_BREATH 24758 0 -1 1 -235 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -236 FEAT_FACECHANGER 24760 0 -1 1 -237 **** **** **** **** **** -238 **Metabreath_and_Channeling** **** **** **** **** -239 FEAT_CLINGING_BREATH 4966 0 -1 1 -240 FEAT_LINGERING_BREATH 4967 0 -1 1 -241 FEAT_ENLARGE_BREATH 4968 0 -1 1 -242 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -243 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -244 FEAT_SHAPE_BREATH 4972 0 -1 1 -245 FEAT_SPREAD_BREATH 4973 0 -1 1 -246 FEAT_TEMPEST_BREATH 4974 0 -1 1 -247 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -248 FEAT_EXHALED_BARRIER 4976 0 -1 1 -249 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -250 **** **** **** **** **** -251 **DraconicAuras** **** **** **** **** -252 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -253 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -254 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -255 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -256 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -257 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -258 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -259 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -260 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -261 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -262 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -263 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -264 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -265 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -266 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -267 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -268 FEAT_SECOND_AURA_POWER 1853 0 999 1 -269 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -270 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -271 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -272 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -273 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -274 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -275 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -276 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -277 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -278 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -279 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -280 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -281 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -282 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -283 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -284 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -285 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -286 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -287 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -288 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -289 **** **** **** **** **** -290 **PsionicFeats** **** **** **** **** -291 Psionic_Focus 4818 0 999 1 -292 Invest_Armour 3643 0 -1 1 -293 Mental_Leap 4809 0 -1 1 -294 Psionic_Fist 4800 0 -1 1 -295 Greater_Psionic_Fist 4821 0 -1 1 -296 Psionic_Weapon 4822 0 -1 1 -297 Greater_Psionic_Weapon 4823 0 -1 1 -298 Psionic_Shot 4824 0 -1 1 -299 Greater_Psionic_Shot 4825 0 -1 1 -300 Psionic_Meditation 4827 0 -1 1 -301 Unavoidable_Strike 4830 0 -1 1 -302 Wounding_Attack 4832 0 -1 1 -303 Deep_Impact 4852 0 -1 1 -304 Fell_Shot 4853 0 -1 1 -305 Strength_of_Two 4965 0 -1 1 -306 **** **** **** **** **** -307 **IncarnumFeats** **** **** **** **** -308 InvestEssentiaConversation 8800 0 999 1 -309 HealingSoul 8882 0 999 1 -310 MidnightAugmentation 8884 0 999 1 -311 PsycarnumBlade 8887 0 999 1 -312 DivineSoultouch 8891 0 999 1 -313 PsycarnumInfusion 8896 0 999 1 -314 **** **** **** **** **** -315 **BindingFeats** **** **** **** **** -316 BindVestige 9131 0 -1 1 -317 ExpelVestige 9136 0 -1 1 -318 MalphasArcaneEye 9040 0 999 1 -319 SavnokCallArmor 9043 0 999 1 -320 AndromaliusSee_Invisibility 9048 0 999 1 -321 FocalorAuraSadness 9049 0 999 1 -322 KarsusSenses 9052 0 999 1 -323 **** **** **** **** **** -324 **RacialFeats** **** **** **** **** -325 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -326 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -327 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -328 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -329 FEAT_AVARIEL_DIVE 4645 0 999 1 -330 FEAT_AYUAN_FEAR 4646 0 999 1 -331 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -332 FEAT_AYUAN_DARKNESS 4648 0 999 1 -333 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -334 FEAT_AASIMAR_LIGHT 4650 0 999 1 -335 FEAT_TIEFLING_DARK 4651 0 999 1 -336 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -337 FEAT_SVIRF_BLUR 4653 0 999 1 -338 FEAT_SVIRF_DISGUISE 4654 0 999 1 -339 FEAT_SVIRF_REVERT 4655 0 999 1 -340 FEAT_RAK_DISGUISE 4656 0 999 1 -341 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -342 FEAT_PYUAN_CHARM 4658 0 999 1 -343 FEAT_PYUAN_DARKNESS 4659 0 999 1 -344 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -345 FEAT_PYUAN_FEAR 4661 0 999 1 -346 FEAT_PIXIE_INVIS 4662 0 999 1 -347 FEAT_PIXIE_CONFUSE 4663 0 999 1 -348 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -349 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -350 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -351 FEAT_PIXIE_REVERT 4667 0 999 1 -352 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -353 FEAT_ILLITHID_CHARM 4669 0 999 1 -354 FEAT_ILLITHID_BLAST 4670 0 999 1 -355 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -356 FEAT_GITHZERAI_DAZE 4672 0 999 1 -357 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FEAT_GRIG_ENTANGLE 4635 0 999 1 -408 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -409 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -410 FEAT_BRALANI_BLUR 4997 0 999 1 -411 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -412 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -413 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -414 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -415 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -416 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -417 Skarn_spines 5180 0 999 1 -418 Killoren_Aspect_H 5209 0 999 1 -419 Killoren_Aspect_D 5210 0 999 1 -420 Killoren_Aspect_A 5211 0 999 1 -421 FrostFolk_IceBlast 5372 0 999 1 -422 Uldra_RayFrost 5373 0 999 1 -423 Uldra_Fatigue 5374 0 999 1 -424 Marrulurk_DA 2930 0 999 1 -425 Marrulurk_NauseatingBreath 5375 0 999 1 -426 ExtaminaarCharmAnimal 5379 0 999 1 -427 Marrusault_Howl 3308 0 999 1 -428 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -429 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -430 FEAT_HYBSIL_JUMP 5384 0 999 1 -431 FEAT_WILDREN_FURY 5386 0 999 1 -432 Turlemoi_RockThrowing 5419 0 999 1 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Destruction_Domain_Power 313 0 999 1 -458 Earth_Domain_Power 314 0 999 1 -459 Fire_Domain_Power 316 0 999 1 -460 Plant_Domain_Power 321 0 999 1 -461 Sun_Domain_Power 322 0 999 1 -462 Travel_Domain_Power 323 0 999 1 -463 Trickery_Domain_Power 324 0 999 1 -464 Water_Domain_Power 325 0 999 1 -465 FEAT_ORC_DOMAIN 4041 0 999 1 -466 FEAT_SLIME_DOMAIN 4043 0 999 1 -467 FEAT_CHARM_DOMAIN 4045 0 999 1 -468 FEAT_FAMILY_DOMAIN 4051 0 999 1 -469 FEAT_HALFLING_DOMAIN 4052 0 999 1 -470 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -471 FEAT_HATRED_DOMAIN 4054 0 999 1 -472 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -473 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -474 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -475 FEAT_SPIDER_DOMAIN 4061 0 999 1 -476 FEAT_BLIGHTBRINGER 2250 0 999 1 -477 **** **** **** **** **** -478 **Templates** **** **** **** **** -479 Celestial_Smite_Evil 22601 0 999 1 -480 Fiendish_Smite_Good 22603 0 999 1 -481 Half_Celestial_Smite_Evil 22605 0 999 1 -482 Half_Celestial_Protection_from_Evil 22606 0 999 1 -483 Half_Celestial_Bless 22607 0 999 1 -484 Half_Celestial_Aid 22608 0 999 1 -485 Half_Celestial_Detect_Evil 22609 0 999 1 -486 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -487 Half_Celestial_Neutralize_Poison 22611 0 999 1 -488 Half_Celestial_HolySmite **** 0 999 1 -489 Half_Celestial_Remove_Disease 22613 0 999 1 -490 Half_Celestial_DispelEvil **** 0 999 1 -491 Half_Celestial_Holy_Word 22615 0 999 1 -492 Half_Celestial_HolyAura 22616 0 999 1 -493 Half_Celestial_Hallow **** 0 999 1 -494 Half_Celestial_Mass_Charm 22618 0 999 1 -495 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -496 Half_Celestial_Resurrection 22620 0 999 1 -497 Half_Celestial_Daylight 22621 0 999 1 -498 Half_Fiendish_Smite_Good 22624 0 999 1 -499 Half_Fiendish_Darkness 22625 0 999 1 -500 Half_Fiendish_Desecrate **** 0 999 1 -501 Half_Fiendish_Unholy_Blight **** 0 999 1 -502 Half_Fiendish_Poison 22628 0 999 1 -503 Half_Fiendish_Contagion 22629 0 999 1 -504 Half_Fiendish_Blasphemy 22630 0 999 1 -505 Half_Fiendish_Unholy_Aura **** 0 999 1 -506 Half_Fiendish_Unhallow **** 0 999 1 -507 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -508 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -509 Half_Fiendish_Destruction 22635 0 999 1 -510 Lich_Fear_Aura 22637 0 999 1 -511 Lich_Paralyzing_Touch 22638 0 999 1 -512 Lich_Appearance 22639 0 999 1 -513 Demilich_Alter_Self 22641 0 999 1 -514 Demilich_Astral_Projection **** 0 999 1 -515 Demilich_Create_Greater_Undead 22643 0 999 1 -516 Demilich_Create_Undead 22644 0 999 1 -517 Demilich_Death_Knell **** 0 999 1 -518 Demilich_Enervation 22646 0 999 1 -519 Demilich_Greater_Dispel_Magic 22647 0 999 1 -520 Demilich_Harm 22648 0 999 1 -521 Demilich_Summon_Creature_I 22649 0 999 1 -522 Demilich_Summon_Creature_II 22650 0 999 1 -523 Demilich_Summon_Creature_III 22651 0 999 1 -524 Demilich_Summon_Creature_IV 22652 0 999 1 -525 Demilich_Summon_Creature_V 22653 0 999 1 -526 Demilich_Summon_Creature_VI 22654 0 999 1 -527 Demilich_Summon_Creature_VII 22655 0 999 1 -528 Demilich_Summon_Creature_VIII 22656 0 999 1 -529 Demilich_Summon_Creature_IX 22657 0 999 1 -530 Demilich_Telekinesis **** 0 999 1 -531 Demilich_Weird 22659 0 999 1 -532 Demilich_Greater_Planar_Ally 22660 0 999 1 -533 HalfDragon_Breath_Weapon 22662 0 999 1 -534 Earth_Strike 5328 0 999 1 -535 BloodedOne_War_Cry 5377 0 999 1 -536 RethDekala_VilefireBlast 5409 0 999 1 -537 RethDekala_MartialSpirit 5410 0 999 1 -538 RethDekala_ThicketOfBlades 5411 0 999 1 -539 RethDekala_DauntingStrike 5412 0 999 1 -540 RethDekala_DeathFromAbove 5413 0 999 1 -541 RethDekala_DisarmingStrike 5414 0 999 1 -542 RethDekala_EntanglingBlade 5415 0 999 1 -543 RethDekala_WallOfBlades 5416 0 999 1 -544 RethDekala_RecoverManeuvers 5417 0 999 1 -545 ArchlichTurnUndead 22701 0 999 1 -546 FEAT_ANIMATE_DEAD 3574 0 999 1 -547 FEAT_PROJECTION 3579 0 999 1 -548 FEAT_END_PROJECTION 3575 0 999 1 -549 **** **** **** **** **** -550 Saint_Bless 22702 0 999 1 -551 Saint_Guidance_Placeholder **** **** **** **** -552 Saint_Resistance 22704 0 999 1 -553 Saint_Virtue 22705 0 999 1 -554 Saint_Protective_Aura 22706 0 999 1 -555 **** **** **** **** **** -556 **WeaponsOfLegacy** **** **** **** **** -557 BBB_Darkvision 22710 0 999 1 -558 BBB_Longstrider 22711 0 999 1 -559 BBB_Lesser_Restoration 22712 0 999 1 -560 BBB_Teleport_SelfOnly 22713 0 999 1 -561 BBB_Protection_from_Evil 22714 0 999 1 -562 BBB_Drowseeker 22715 0 999 1 -563 BBB_ShockingShot 22716 0 999 1 -564 BBB_PierceTheBlackHeart 22717 0 999 1 -565 Steadfast_vigor 22718 0 999 1 -566 Steadfast_slow 22719 0 999 1 -567 Flay_SnakeSting 22720 0 999 1 -568 Flay_WhipWrap 22721 0 999 1 -569 CrimsonRuination_FrozenFate 22722 0 999 1 -570 Devious_DetectThoughts 22723 0 999 1 -571 SimpleBow_TrueSeeing 22724 0 999 1 -572 SimpleBow_Prescience 22725 0 999 1 -573 SimpleBow_Focus 22726 0 999 1 -574 Aradros_Extend 22727 0 999 1 -575 Aradros_Survive 22728 0 999 1 -576 Guurgal_Force 22729 0 999 1 -577 Guurgal_Rage 22730 0 999 1 -578 DivSpark_Fear 22731 0 999 1 -579 DivSpark_Light 22732 0 999 1 -580 Wargirds_Haste 22733 0 999 1 -581 Wargirds_Stoneskin 22734 0 999 1 -582 DesertWind_FierySlash 22735 0 999 1 -583 DesertWind_HowlingWind 22736 0 999 1 -584 DesertWind_FanFlames 22737 0 999 1 -585 DesertWind_DustDesert 22738 0 999 1 -586 Mindsplinter_VirtueDenied 22739 0 999 1 -587 Mindsplinter_KissOfDeath 22740 0 999 1 -588 Mindsplinter_BattleShriek 22741 0 999 1 -589 Mindsplinter_RuinousHowl 22742 0 999 1 -590 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -591 NotchedSpear_ConcealmentKraken 22744 0 999 1 -592 NotchedSpear_ScionSea 22745 0 999 1 -593 NotchedSpear_CommandSeaChildren 22746 0 999 1 -594 Ur_SwiftStride 22747 0 999 1 -595 Ur_HealingTotem 22748 0 999 1 -596 Ur_SavageTransformation 22749 0 999 1 -597 FlamecastersBolt_MarkTarget 22750 0 999 1 -598 FlamecastersBolt_Morale 22751 0 999 1 -599 FlamecastersBolt_Fireball 22752 0 999 1 -600 StalkersBow_StalkersInsight 22753 0 999 1 -601 StalkersBow_Ethereal 22754 0 999 1 -602 Exordius_Guidance 22755 0 999 1 -603 Exordius_Cure 22756 0 999 1 -604 Exordius_Dismissal 22757 0 999 1 -605 Caladbolg_Imprison 22758 0 999 1 -606 HammerWitches_Detect 22759 0 999 1 -607 HammerWitches_Spellbreaker 22760 0 999 1 -608 HammerWitches_AMF 22761 0 999 1 -609 HammerWitches_Dispel 22762 0 999 1 -610 HammerWitches_Mantle 22763 0 999 1 -611 SlingOfTheDireWind_StunningStone 22764 0 999 1 -612 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -613 SlingOfTheDireWind_WindWall 22766 0 999 1 -614 Treebrother_Shillelagh 22767 0 999 1 -615 Treebrother_Charm_Plant 22768 0 999 1 -616 Treebrother_Entangle 22769 0 999 1 -617 Treebrother_Owls_Insight 22770 0 999 1 -618 Treebrother_Changestaff 22771 0 999 1 -619 FullMoonsTrick_Rage 22772 0 999 1 -620 FullMoonsTrick_Invis 22773 0 999 1 -621 FiendkillersFlail_Darkvis 22774 0 999 1 -622 FiendkillersFlail_Detect 22775 0 999 1 -623 ScalesBalance_Detect 22776 0 999 1 -624 ScalesBalance_Cure 22777 0 999 1 -625 ScalesBalance_Knell 22778 0 999 1 -626 ScalesBalance_Enerv 22779 0 999 1 -627 ScalesBalance_Heal 22780 0 999 1 -628 ScalesBalance_Finger 22781 0 999 1 -629 ShishiO_Charm 22782 0 999 1 -630 ShishiO_Summon 22783 0 999 1 -631 ShishiO_Poly 22784 0 999 1 -632 ShishiO_Shout 22785 0 999 1 -633 Dymondheart_ShedBolts 22786 0 999 1 -634 Dymondheart_Deflect 22787 0 999 1 -635 Dymondheart_Daylight 22788 0 999 1 -636 Dymondheart_Cure 22789 0 999 1 -637 Dymondheart_Banish 22790 0 999 1 -638 Sunsword_Daylight 22791 0 999 1 -639 Sunsword_Death_Ward 22792 0 999 1 -640 Sunsword_Banish 22793 0 999 1 -641 Sunsword_Undeath 22794 0 999 1 -642 Blackrazor_Detect 22795 0 999 1 -643 Blackrazor_Knell 22796 0 999 1 -644 Blackrazor_Haste 22797 0 999 1 -645 Ramethene_Detect 22798 0 999 1 -646 Ramethene_Smite 22799 0 999 1 -647 Ramethene_Resist_Elements 22800 0 999 1 -648 Ramethene_Cloudkill 22801 0 999 1 -649 Ramethene_SuddenMaximize 22802 0 999 1 -650 Ramethene_Horrid_Wilting 22803 0 999 1 -651 Wyrmbane_Cause_Fear 22804 0 999 1 -652 Wyrmbane_Lightning_Bolt 22805 0 999 1 -653 Wyrmbane_Sudden_Emp 22806 0 999 1 -654 Wyrmbane_Breath_Lightning 22807 0 999 1 -655 Whelm_Detect_Giant 22808 0 999 1 -656 Whelm_Locate_Object 22809 0 999 1 -657 Whelm_Detect_Goblin 22810 0 999 1 -658 Ravenkind_Dancing_Lights 22811 0 999 1 -659 Ravenkind_Light 22812 0 999 1 -660 Ravenkind_Flare 22813 0 999 1 -661 Ravenkind_Detect_Undead 22814 0 999 1 -662 Ravenkind_Halt_Undead 22815 0 999 1 -663 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -664 Ravenkind_Daylight 22817 0 999 1 -665 Ravenkind_Death_Ward 22818 0 999 1 -666 Ravenkind_Break_Enchantment 22819 0 999 1 -667 Ravenkind_Mass_Heal 22820 0 999 1 -668 LastCitadel_LeadingTheAttack 22821 0 999 1 -669 LastCitadel_Prayer 22822 0 999 1 -670 LastCitadel_Remove_Fear 22823 0 999 1 -671 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -672 LastCitadel_Blade_Barrier 22825 0 999 1 -673 LastCitadel_Heal 22826 0 999 1 -674 Unfettered_ChargingMinotaur 22827 0 999 1 -675 Unfettered_ENLARGE_PERSON 22828 0 999 1 -676 Unfettered_Etherealness 22829 0 999 1 -677 Unfettered_Stoneskin 22830 0 999 1 -678 Unfettered_Mordenkainens_Sword 22831 0 999 1 -679 Hillcrusher_Earthen_Might 22832 0 999 1 -680 Hillcrusher_Soften_Earth 22833 0 999 1 -681 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -682 Hillcrusher_Raise_the_Earth 22835 0 999 1 -683 Hillcrusher_Shake_the_Earth 22836 0 999 1 -684 DesertWindToB_BurningBlade 22837 0 999 1 -685 DesertWindToB_FanTheFlames 22838 0 999 1 -686 DesertWindToB_WyrmsFlame 22839 0 999 1 -687 Faithful_Detect_Evil 22840 0 999 1 -688 Faithful_Lesser_Restoration 22841 0 999 1 -689 Faithful_Restoration 22842 0 999 1 -690 Faithful_Resiliency 22843 0 999 1 -691 Faithful_ImmortalFortitude 22844 0 999 1 -692 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -693 SupernalClarity_PsychicPoise 22846 0 999 1 -694 SupernalClarity_Haste 22847 0 999 1 -695 SupernalClarity_Freeeeeedom 22848 0 999 1 -696 SupernalClarity_Time_Stop 22849 0 999 1 -697 Kamate_SteelWind 22850 0 999 1 -698 Kamate_ShockingGrasp 22851 0 999 1 -699 Kamate_Lightning_Bolt 22852 0 999 1 -700 Kamate_Chain_Lightning 22853 0 999 1 -701 Kamate_True_Strike 22854 0 999 1 -702 Eventide_CometThrow 22855 0 999 1 -703 Eventide_BafflingDefense 22856 0 999 1 -704 Eventide_Improved_Invisibility 22857 0 999 1 -705 Umbral_Invisibility 22858 0 999 1 -706 Umbral_Shadowstep 22859 0 999 1 -707 TigerFang_FrenziedCharge 22860 0 999 1 -708 TigerFang_BattleFever 22861 0 999 1 -709 TigerFang_Haste 22862 0 999 1 -710 Bullybasher_KnockSilly 22863 0 999 1 -711 Bullybasher_StoneGathering 22864 0 999 1 -712 Bullybasher_LightningPunch 22865 0 999 1 -713 Bullybasher_GiantBearing 26000 0 999 1 -714 Lorestealer_Read_Magic 22866 0 999 1 -715 Lorestealer_DetectMagic 22867 0 999 1 -716 Lorestealer_Axecasting 22868 0 999 1 -717 Durindana_Daylight 22869 0 999 1 -718 Durindana_Death_Ward 22870 0 999 1 -719 Durindana_Hallow 22871 0 999 1 -720 Durindana_Dazzle 22872 0 999 1 -721 Thaas_Detect_Demon 22873 0 999 1 -722 Thaas_ObstructSummoning 22874 0 999 1 -723 Thaas_Banishment 22875 0 999 1 -724 Thaas_Teleport 22876 0 999 1 -725 Quickspur_Entropic_Shield 22877 0 999 1 -726 Quickspur_Resist_Elements 22878 0 999 1 -727 Quickspur_PhantomSteed 22879 0 999 1 -728 Quickspur_Blur 22880 0 999 1 -729 Quickspur_Stoneskin 22881 0 999 1 -730 BES_FIRE_OF_THE_HEART 22882 0 999 1 -731 BES_ENTHRALLING_LIGHT 22883 0 999 1 -732 BES_COLOR_SPRAY 22884 0 999 1 -733 BES_BLINDING_FLASH 22885 0 999 1 -734 BES_SHOOTING_STARS 22886 0 999 1 -735 BES_GLITTERING_MOTES 22887 0 999 1 -736 BES_TWINKLE 22888 0 999 1 -737 BES_SILVER_STARLIGHT 22889 0 999 1 -738 BES_STARLIGHT_DISPELLING 22890 0 999 1 -739 BES_TALES_IN_THE_SKY 22891 0 999 1 -740 BES_CALL_DOWN_A_STAR 22892 0 999 1 -741 ###cls_feat_allBaseClasses_END### **** **** **** **** +143 FEAT_STIGMATA 3163 0 -1 1 +144 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +145 FEAT_PLANT_CONTROL 25993 0 -1 1 +146 FEAT_FAV_COMPANIONS 25994 0 -1 1 +147 RangedDisarm 5192 0 -1 1 +148 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +149 DivineIntercession 5283 0 -1 1 +150 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +151 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +152 FEAT_ATTUNE_GEM 2472 0 -1 1 +153 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +154 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +155 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +156 FEAT_HOLYRADIANCE 3164 0 -1 1 +157 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +158 FEAT_MANYSHOT 3306 0 -1 1 +159 FEAT_IMP_MANYSHOT 3350 0 -1 1 +160 Pinpoint_Accuracy 3351 0 -1 1 +161 FEAT_SERVHEAVEN 3355 0 -1 1 +162 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +163 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +164 Cloak_Dance 4817 0 -1 1 +165 Reckless_Offense 4816 0 -1 1 +166 ZoneOfAnimation 2891 0 -1 1 +167 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +168 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +169 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +170 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +171 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +172 Dragonfire_Assault 1842 0 -1 1 +173 Dragonfire_Channeling 1843 0 -1 1 +174 Dragonfire_Inspiration 1844 0 -1 1 +175 DauntingPresence 24025 0 -1 1 +176 ProfaneLifeLeech 24026 0 -1 1 +177 ProfaneAgony 5282 0 -1 1 +178 SacredVitality 24027 0 -1 1 +179 SacredVengeance 24028 0 -1 1 +180 DeformityEyes 24029 0 -1 1 +181 DeformityParasite 24031 0 -1 1 +182 DarkSpeech 24033 0 -1 1 +183 DarkWhispers 24034 0 -1 1 +184 MastersWill 24035 0 -1 1 +185 DeformityMadness 24036 0 -1 1 +186 ReflexivePsychosis 24037 0 -1 1 +187 ChosenOfEvil 24038 0 -1 1 +188 Avenging_Strike 4297 0 -1 1 +189 SnowflakeWardance 4489 0 -1 1 +190 MasterWand 5312 0 -1 1 +191 RecklessWandWielder 5313 0 -1 1 +192 DoubleWandWielder 5315 0 -1 1 +193 Wandstrike 5316 0 -1 1 +194 Snap_Kick 4398 0 -1 1 +195 HighSwordLowAxe 5288 0 -1 1 +196 HammersEdge 5289 0 -1 1 +197 AnvilofThunder 5290 0 -1 1 +198 ScorpionsGrasp 5178 0 -1 1 +199 WeaponAndTorch 5291 0 -1 1 +200 ShieldCharge 3256 0 -1 1 +201 ShieldSlam 3257 0 -1 1 +202 AwesomeBlow 5370 0 -1 1 +203 Spinning_Halberd 5287 0 -1 1 +204 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +205 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +206 FEAT_RAY_SLEEP 2222 0 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FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +282 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +283 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +284 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +285 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +286 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +287 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +288 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +289 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +290 **** **** **** **** **** +291 **PsionicFeats** **** **** **** **** +292 Psionic_Focus 4818 0 999 1 +293 Invest_Armour 3643 0 -1 1 +294 Mental_Leap 4809 0 -1 1 +295 Psionic_Fist 4800 0 -1 1 +296 Greater_Psionic_Fist 4821 0 -1 1 +297 Psionic_Weapon 4822 0 -1 1 +298 Greater_Psionic_Weapon 4823 0 -1 1 +299 Psionic_Shot 4824 0 -1 1 +300 Greater_Psionic_Shot 4825 0 -1 1 +301 Psionic_Meditation 4827 0 -1 1 +302 Unavoidable_Strike 4830 0 -1 1 +303 Wounding_Attack 4832 0 -1 1 +304 Deep_Impact 4852 0 -1 1 +305 Fell_Shot 4853 0 -1 1 +306 Strength_of_Two 4965 0 -1 1 +307 **** **** **** **** **** 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1 +532 Demilich_Weird 22659 0 999 1 +533 Demilich_Greater_Planar_Ally 22660 0 999 1 +534 HalfDragon_Breath_Weapon 22662 0 999 1 +535 Earth_Strike 5328 0 999 1 +536 BloodedOne_War_Cry 5377 0 999 1 +537 RethDekala_VilefireBlast 5409 0 999 1 +538 RethDekala_MartialSpirit 5410 0 999 1 +539 RethDekala_ThicketOfBlades 5411 0 999 1 +540 RethDekala_DauntingStrike 5412 0 999 1 +541 RethDekala_DeathFromAbove 5413 0 999 1 +542 RethDekala_DisarmingStrike 5414 0 999 1 +543 RethDekala_EntanglingBlade 5415 0 999 1 +544 RethDekala_WallOfBlades 5416 0 999 1 +545 RethDekala_RecoverManeuvers 5417 0 999 1 +546 ArchlichTurnUndead 22701 0 999 1 +547 FEAT_ANIMATE_DEAD 3574 0 999 1 +548 FEAT_PROJECTION 3579 0 999 1 +549 FEAT_END_PROJECTION 3575 0 999 1 +550 **** **** **** **** **** +551 Saint_Bless 22702 0 999 1 +552 Saint_Guidance_Placeholder **** **** **** **** +553 Saint_Resistance 22704 0 999 1 +554 Saint_Virtue 22705 0 999 1 +555 Saint_Protective_Aura 22706 0 999 1 +556 **** **** **** **** **** +557 **WeaponsOfLegacy** **** **** **** **** +558 BBB_Darkvision 22710 0 999 1 +559 BBB_Longstrider 22711 0 999 1 +560 BBB_Lesser_Restoration 22712 0 999 1 +561 BBB_Teleport_SelfOnly 22713 0 999 1 +562 BBB_Protection_from_Evil 22714 0 999 1 +563 BBB_Drowseeker 22715 0 999 1 +564 BBB_ShockingShot 22716 0 999 1 +565 BBB_PierceTheBlackHeart 22717 0 999 1 +566 Steadfast_vigor 22718 0 999 1 +567 Steadfast_slow 22719 0 999 1 +568 Flay_SnakeSting 22720 0 999 1 +569 Flay_WhipWrap 22721 0 999 1 +570 CrimsonRuination_FrozenFate 22722 0 999 1 +571 Devious_DetectThoughts 22723 0 999 1 +572 SimpleBow_TrueSeeing 22724 0 999 1 +573 SimpleBow_Prescience 22725 0 999 1 +574 SimpleBow_Focus 22726 0 999 1 +575 Aradros_Extend 22727 0 999 1 +576 Aradros_Survive 22728 0 999 1 +577 Guurgal_Force 22729 0 999 1 +578 Guurgal_Rage 22730 0 999 1 +579 DivSpark_Fear 22731 0 999 1 +580 DivSpark_Light 22732 0 999 1 +581 Wargirds_Haste 22733 0 999 1 +582 Wargirds_Stoneskin 22734 0 999 1 +583 DesertWind_FierySlash 22735 0 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HammerWitches_Detect 22759 0 999 1 +608 HammerWitches_Spellbreaker 22760 0 999 1 +609 HammerWitches_AMF 22761 0 999 1 +610 HammerWitches_Dispel 22762 0 999 1 +611 HammerWitches_Mantle 22763 0 999 1 +612 SlingOfTheDireWind_StunningStone 22764 0 999 1 +613 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +614 SlingOfTheDireWind_WindWall 22766 0 999 1 +615 Treebrother_Shillelagh 22767 0 999 1 +616 Treebrother_Charm_Plant 22768 0 999 1 +617 Treebrother_Entangle 22769 0 999 1 +618 Treebrother_Owls_Insight 22770 0 999 1 +619 Treebrother_Changestaff 22771 0 999 1 +620 FullMoonsTrick_Rage 22772 0 999 1 +621 FullMoonsTrick_Invis 22773 0 999 1 +622 FiendkillersFlail_Darkvis 22774 0 999 1 +623 FiendkillersFlail_Detect 22775 0 999 1 +624 ScalesBalance_Detect 22776 0 999 1 +625 ScalesBalance_Cure 22777 0 999 1 +626 ScalesBalance_Knell 22778 0 999 1 +627 ScalesBalance_Enerv 22779 0 999 1 +628 ScalesBalance_Heal 22780 0 999 1 +629 ScalesBalance_Finger 22781 0 999 1 +630 ShishiO_Charm 22782 0 999 1 +631 ShishiO_Summon 22783 0 999 1 +632 ShishiO_Poly 22784 0 999 1 +633 ShishiO_Shout 22785 0 999 1 +634 Dymondheart_ShedBolts 22786 0 999 1 +635 Dymondheart_Deflect 22787 0 999 1 +636 Dymondheart_Daylight 22788 0 999 1 +637 Dymondheart_Cure 22789 0 999 1 +638 Dymondheart_Banish 22790 0 999 1 +639 Sunsword_Daylight 22791 0 999 1 +640 Sunsword_Death_Ward 22792 0 999 1 +641 Sunsword_Banish 22793 0 999 1 +642 Sunsword_Undeath 22794 0 999 1 +643 Blackrazor_Detect 22795 0 999 1 +644 Blackrazor_Knell 22796 0 999 1 +645 Blackrazor_Haste 22797 0 999 1 +646 Ramethene_Detect 22798 0 999 1 +647 Ramethene_Smite 22799 0 999 1 +648 Ramethene_Resist_Elements 22800 0 999 1 +649 Ramethene_Cloudkill 22801 0 999 1 +650 Ramethene_SuddenMaximize 22802 0 999 1 +651 Ramethene_Horrid_Wilting 22803 0 999 1 +652 Wyrmbane_Cause_Fear 22804 0 999 1 +653 Wyrmbane_Lightning_Bolt 22805 0 999 1 +654 Wyrmbane_Sudden_Emp 22806 0 999 1 +655 Wyrmbane_Breath_Lightning 22807 0 999 1 +656 Whelm_Detect_Giant 22808 0 999 1 +657 Whelm_Locate_Object 22809 0 999 1 +658 Whelm_Detect_Goblin 22810 0 999 1 +659 Ravenkind_Dancing_Lights 22811 0 999 1 +660 Ravenkind_Light 22812 0 999 1 +661 Ravenkind_Flare 22813 0 999 1 +662 Ravenkind_Detect_Undead 22814 0 999 1 +663 Ravenkind_Halt_Undead 22815 0 999 1 +664 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +665 Ravenkind_Daylight 22817 0 999 1 +666 Ravenkind_Death_Ward 22818 0 999 1 +667 Ravenkind_Break_Enchantment 22819 0 999 1 +668 Ravenkind_Mass_Heal 22820 0 999 1 +669 LastCitadel_LeadingTheAttack 22821 0 999 1 +670 LastCitadel_Prayer 22822 0 999 1 +671 LastCitadel_Remove_Fear 22823 0 999 1 +672 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +673 LastCitadel_Blade_Barrier 22825 0 999 1 +674 LastCitadel_Heal 22826 0 999 1 +675 Unfettered_ChargingMinotaur 22827 0 999 1 +676 Unfettered_ENLARGE_PERSON 22828 0 999 1 +677 Unfettered_Etherealness 22829 0 999 1 +678 Unfettered_Stoneskin 22830 0 999 1 +679 Unfettered_Mordenkainens_Sword 22831 0 999 1 +680 Hillcrusher_Earthen_Might 22832 0 999 1 +681 Hillcrusher_Soften_Earth 22833 0 999 1 +682 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +683 Hillcrusher_Raise_the_Earth 22835 0 999 1 +684 Hillcrusher_Shake_the_Earth 22836 0 999 1 +685 DesertWindToB_BurningBlade 22837 0 999 1 +686 DesertWindToB_FanTheFlames 22838 0 999 1 +687 DesertWindToB_WyrmsFlame 22839 0 999 1 +688 Faithful_Detect_Evil 22840 0 999 1 +689 Faithful_Lesser_Restoration 22841 0 999 1 +690 Faithful_Restoration 22842 0 999 1 +691 Faithful_Resiliency 22843 0 999 1 +692 Faithful_ImmortalFortitude 22844 0 999 1 +693 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +694 SupernalClarity_PsychicPoise 22846 0 999 1 +695 SupernalClarity_Haste 22847 0 999 1 +696 SupernalClarity_Freeeeeedom 22848 0 999 1 +697 SupernalClarity_Time_Stop 22849 0 999 1 +698 Kamate_SteelWind 22850 0 999 1 +699 Kamate_ShockingGrasp 22851 0 999 1 +700 Kamate_Lightning_Bolt 22852 0 999 1 +701 Kamate_Chain_Lightning 22853 0 999 1 +702 Kamate_True_Strike 22854 0 999 1 +703 Eventide_CometThrow 22855 0 999 1 +704 Eventide_BafflingDefense 22856 0 999 1 +705 Eventide_Improved_Invisibility 22857 0 999 1 +706 Umbral_Invisibility 22858 0 999 1 +707 Umbral_Shadowstep 22859 0 999 1 +708 TigerFang_FrenziedCharge 22860 0 999 1 +709 TigerFang_BattleFever 22861 0 999 1 +710 TigerFang_Haste 22862 0 999 1 +711 Bullybasher_KnockSilly 22863 0 999 1 +712 Bullybasher_StoneGathering 22864 0 999 1 +713 Bullybasher_LightningPunch 22865 0 999 1 +714 Bullybasher_GiantBearing 26000 0 999 1 +715 Lorestealer_Read_Magic 22866 0 999 1 +716 Lorestealer_DetectMagic 22867 0 999 1 +717 Lorestealer_Axecasting 22868 0 999 1 +718 Durindana_Daylight 22869 0 999 1 +719 Durindana_Death_Ward 22870 0 999 1 +720 Durindana_Hallow 22871 0 999 1 +721 Durindana_Dazzle 22872 0 999 1 +722 Thaas_Detect_Demon 22873 0 999 1 +723 Thaas_ObstructSummoning 22874 0 999 1 +724 Thaas_Banishment 22875 0 999 1 +725 Thaas_Teleport 22876 0 999 1 +726 Quickspur_Entropic_Shield 22877 0 999 1 +727 Quickspur_Resist_Elements 22878 0 999 1 +728 Quickspur_PhantomSteed 22879 0 999 1 +729 Quickspur_Blur 22880 0 999 1 +730 Quickspur_Stoneskin 22881 0 999 1 +731 BES_FIRE_OF_THE_HEART 22882 0 999 1 +732 BES_ENTHRALLING_LIGHT 22883 0 999 1 +733 BES_COLOR_SPRAY 22884 0 999 1 +734 BES_BLINDING_FLASH 22885 0 999 1 +735 BES_SHOOTING_STARS 22886 0 999 1 +736 BES_GLITTERING_MOTES 22887 0 999 1 +737 BES_TWINKLE 22888 0 999 1 +738 BES_SILVER_STARLIGHT 22889 0 999 1 +739 BES_STARLIGHT_DISPELLING 22890 0 999 1 +740 BES_TALES_IN_THE_SKY 22891 0 999 1 +741 BES_CALL_DOWN_A_STAR 22892 0 999 1 +742 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_samur.2da b/nwn/nwnprc/trunk/2das/cls_feat_samur.2da index 815ce7c8..0b605d1a 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_samur.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_samur.2da @@ -549,602 +549,603 @@ 545 CombatMove_RadialMaster3 3415 3 1 1 546 **** **** **** **** **** 547 **GeneralActivatableFeats** **** **** **** **** -548 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -549 FEAT_PLANT_CONTROL 25993 0 -1 1 -550 FEAT_FAV_COMPANIONS 25994 0 -1 1 -551 RangedDisarm 5192 0 -1 1 -552 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -553 DivineIntercession 5283 0 -1 1 -554 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -555 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -556 FEAT_ATTUNE_GEM 2472 0 -1 1 -557 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -558 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -559 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -560 FEAT_HOLYRADIANCE 3164 0 -1 1 -561 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -562 FEAT_MANYSHOT 3306 0 -1 1 -563 FEAT_IMP_MANYSHOT 3350 0 -1 1 -564 Pinpoint_Accuracy 3351 0 -1 1 -565 FEAT_SERVHEAVEN 3355 0 -1 1 -566 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -567 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -568 Cloak_Dance 4817 0 -1 1 -569 Reckless_Offense 4816 0 -1 1 -570 ZoneOfAnimation 2891 0 -1 1 -571 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -572 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -573 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -574 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -575 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -576 Dragonfire_Assault 1842 0 -1 1 -577 Dragonfire_Channeling 1843 0 -1 1 -578 Dragonfire_Inspiration 1844 0 -1 1 -579 DauntingPresence 24025 0 -1 1 -580 ProfaneLifeLeech 24026 0 -1 1 -581 ProfaneAgony 5282 0 -1 1 -582 SacredVitality 24027 0 -1 1 -583 SacredVengeance 24028 0 -1 1 -584 DeformityEyes 24029 0 -1 1 -585 DeformityParasite 24031 0 -1 1 -586 DarkSpeech 24033 0 -1 1 -587 DarkWhispers 24034 0 -1 1 -588 MastersWill 24035 0 -1 1 -589 DeformityMadness 24036 0 -1 1 -590 ReflexivePsychosis 24037 0 -1 1 -591 ChosenOfEvil 24038 0 -1 1 -592 Avenging_Strike 4297 0 -1 1 -593 SnowflakeWardance 4489 0 -1 1 -594 MasterWand 5312 0 -1 1 -595 RecklessWandWielder 5313 0 -1 1 -596 DoubleWandWielder 5315 0 -1 1 -597 Wandstrike 5316 0 -1 1 -598 Snap_Kick 4398 0 -1 1 -599 HighSwordLowAxe 5288 0 -1 1 -600 HammersEdge 5289 0 -1 1 -601 AnvilofThunder 5290 0 -1 1 -602 ScorpionsGrasp 5178 0 -1 1 -603 WeaponAndTorch 5291 0 -1 1 -604 ShieldCharge 3256 0 -1 1 -605 ShieldSlam 3257 0 -1 1 -606 AwesomeBlow 5370 0 -1 1 -607 Spinning_Halberd 5287 0 -1 1 -608 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -609 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -610 FEAT_RAY_SLEEP 2222 0 999 1 -611 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -612 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -613 FEAT_RAY_FEAR 2225 0 999 1 -614 FEAT_RAY_SLOW 2226 0 999 1 -615 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -616 FEAT_WANDER_UNSEEN 5028 0 999 1 -617 BonesOfTheEarth_Feat 2864 0 999 1 -618 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -619 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -620 FEAT_FIERY_BURST 24739 0 -1 1 -621 FEAT_STORM_BOLT 24740 0 -1 1 -622 FEAT_WINTERS_BLAST 24741 0 -1 1 -623 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -624 FEAT_SICKENING_GRASP 24743 0 -1 1 -625 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -626 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -627 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -628 FEAT_BORNE_ALOFT 24747 0 -1 1 -629 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -630 FEAT_SHADOW_VEIL 24749 0 -1 1 -631 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -632 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -633 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -634 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -635 FEAT_DROWNING_GLANCE 24754 0 -1 1 -636 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -637 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -638 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -639 FEAT_HURRICANE_BREATH 24758 0 -1 1 -640 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -641 FEAT_FACECHANGER 24760 0 -1 1 -642 **** **** **** **** **** -643 **Metabreath_and_Channeling** **** **** **** **** -644 FEAT_CLINGING_BREATH 4966 0 -1 1 -645 FEAT_LINGERING_BREATH 4967 0 -1 1 -646 FEAT_ENLARGE_BREATH 4968 0 -1 1 -647 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -648 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -649 FEAT_SHAPE_BREATH 4972 0 -1 1 -650 FEAT_SPREAD_BREATH 4973 0 -1 1 -651 FEAT_TEMPEST_BREATH 4974 0 -1 1 -652 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -653 FEAT_EXHALED_BARRIER 4976 0 -1 1 -654 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -655 **** **** **** **** **** -656 **DraconicAuras** **** **** **** **** -657 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -658 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -659 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -660 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -661 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -662 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -663 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -664 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -665 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -666 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -667 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -668 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -669 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -670 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -671 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -672 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -673 FEAT_SECOND_AURA_POWER 1853 0 999 1 -674 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -675 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -676 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -677 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -678 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -679 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -680 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -681 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -682 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -683 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -684 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -685 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -686 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -687 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -688 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -689 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -690 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -691 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -692 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -693 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -694 **** **** **** **** **** -695 **PsionicFeats** **** **** **** **** -696 Psionic_Focus 4818 0 999 1 -697 Invest_Armour 3643 0 -1 1 -698 Mental_Leap 4809 0 -1 1 -699 Psionic_Fist 4800 0 -1 1 -700 Greater_Psionic_Fist 4821 0 -1 1 -701 Psionic_Weapon 4822 0 -1 1 -702 Greater_Psionic_Weapon 4823 0 -1 1 -703 Psionic_Shot 4824 0 -1 1 -704 Greater_Psionic_Shot 4825 0 -1 1 -705 Psionic_Meditation 4827 0 -1 1 -706 Unavoidable_Strike 4830 0 -1 1 -707 Wounding_Attack 4832 0 -1 1 -708 Deep_Impact 4852 0 -1 1 -709 Fell_Shot 4853 0 -1 1 -710 Strength_of_Two 4965 0 -1 1 -711 **** **** **** **** **** -712 **IncarnumFeats** **** **** **** **** -713 InvestEssentiaConversation 8800 0 999 1 -714 HealingSoul 8882 0 999 1 -715 MidnightAugmentation 8884 0 999 1 -716 PsycarnumBlade 8887 0 999 1 -717 DivineSoultouch 8891 0 999 1 -718 PsycarnumInfusion 8896 0 999 1 -719 **** **** **** **** **** -720 **BindingFeats** **** **** **** **** -721 BindVestige 9131 0 -1 1 -722 ExpelVestige 9136 0 -1 1 -723 MalphasArcaneEye 9040 0 999 1 -724 SavnokCallArmor 9043 0 999 1 -725 AndromaliusSee_Invisibility 9048 0 999 1 -726 FocalorAuraSadness 9049 0 999 1 -727 KarsusSenses 9052 0 999 1 -728 **** **** **** **** **** -729 **RacialFeats** **** **** **** **** -730 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -731 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -732 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -733 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -734 FEAT_AVARIEL_DIVE 4645 0 999 1 -735 FEAT_AYUAN_FEAR 4646 0 999 1 -736 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -737 FEAT_AYUAN_DARKNESS 4648 0 999 1 -738 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -739 FEAT_AASIMAR_LIGHT 4650 0 999 1 -740 FEAT_TIEFLING_DARK 4651 0 999 1 -741 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -742 FEAT_SVIRF_BLUR 4653 0 999 1 -743 FEAT_SVIRF_DISGUISE 4654 0 999 1 -744 FEAT_SVIRF_REVERT 4655 0 999 1 -745 FEAT_RAK_DISGUISE 4656 0 999 1 -746 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -747 FEAT_PYUAN_CHARM 4658 0 999 1 -748 FEAT_PYUAN_DARKNESS 4659 0 999 1 -749 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -750 FEAT_PYUAN_FEAR 4661 0 999 1 -751 FEAT_PIXIE_INVIS 4662 0 999 1 -752 FEAT_PIXIE_CONFUSE 4663 0 999 1 -753 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -754 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -755 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -756 FEAT_PIXIE_REVERT 4667 0 999 1 -757 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -758 FEAT_ILLITHID_CHARM 4669 0 999 1 -759 FEAT_ILLITHID_BLAST 4670 0 999 1 -760 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -761 FEAT_GITHZERAI_DAZE 4672 0 999 1 -762 FEAT_GITHYANKI_DAZE 4673 0 999 1 -763 FEAT_GITHYANKI_BLUR 4674 0 999 1 -764 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -765 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -766 FEAT_FEYRI_DARKNESS 4677 0 999 1 -767 FEAT_FEYRI_ENERVATION 4678 0 999 1 -768 FEAT_FEYRI_ALTER 4679 0 999 1 -769 FEAT_FEYRI_REVERT 4680 0 999 1 -770 FEAT_DUERGAR_INVIS 4681 0 999 1 -771 FEAT_DROW_DARKNESS 4682 0 999 1 -772 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -773 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -774 FEAT_WGNOME_SILENCE 4555 0 999 1 -775 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -776 FEAT_HOUND_AID 4574 0 999 1 -777 FEAT_HOUND_AURAMENACE 4548 0 999 1 -778 FEAT_HOUND_CONTFLAME 4514 0 999 1 -779 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -780 FEAT_HOUND_DISGUISE 4513 0 999 1 -781 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -782 FEAT_HOUND_TELEPORT 4516 0 999 1 -783 FEAT_RACE_ENERGYRAY 4856 0 999 1 -784 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -785 FEAT_ELAN_RESISTANCE 4521 0 999 1 -786 FEAT_ELAN_RESILIANCE 4522 0 999 1 -787 FEAT_PSIRACE_STOMP 4524 0 999 1 -788 FEAT_MAENAD_OUTBURST 4525 0 999 1 -789 FEAT_XEPH_BURST 4526 0 999 1 -790 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -791 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -792 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -793 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -794 FEAT_KAPAK_SALIVA 4546 0 999 1 -795 FEAT_IRDA_FLARE 4551 0 999 1 -796 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -797 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -798 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -799 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -800 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -801 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -802 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -803 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -804 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -805 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -806 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -807 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -808 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -809 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -810 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -811 FEAT_GRIG_INVIS 4687 0 999 1 -812 FEAT_GRIG_ENTANGLE 4635 0 999 1 -813 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -814 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -815 FEAT_BRALANI_BLUR 4997 0 999 1 -816 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -817 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -818 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -819 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -820 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -821 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -822 Skarn_spines 5180 0 999 1 -823 Killoren_Aspect_H 5209 0 999 1 -824 Killoren_Aspect_D 5210 0 999 1 -825 Killoren_Aspect_A 5211 0 999 1 -826 FrostFolk_IceBlast 5372 0 999 1 -827 Uldra_RayFrost 5373 0 999 1 -828 Uldra_Fatigue 5374 0 999 1 -829 Marrulurk_DA 2930 0 999 1 -830 Marrulurk_NauseatingBreath 5375 0 999 1 -831 ExtaminaarCharmAnimal 5379 0 999 1 -832 Marrusault_Howl 3308 0 999 1 -833 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -834 FEAT_HYBSIL_DANCLIGHTS 5383 0 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Protection_Domain_Power 308 0 999 1 -860 Death_Domain_Power 310 0 999 1 -861 Air_Domain_Power 311 0 999 1 -862 Destruction_Domain_Power 313 0 999 1 -863 Earth_Domain_Power 314 0 999 1 -864 Fire_Domain_Power 316 0 999 1 -865 Plant_Domain_Power 321 0 999 1 -866 Sun_Domain_Power 322 0 999 1 -867 Travel_Domain_Power 323 0 999 1 -868 Trickery_Domain_Power 324 0 999 1 -869 Water_Domain_Power 325 0 999 1 -870 FEAT_ORC_DOMAIN 4041 0 999 1 -871 FEAT_SLIME_DOMAIN 4043 0 999 1 -872 FEAT_CHARM_DOMAIN 4045 0 999 1 -873 FEAT_FAMILY_DOMAIN 4051 0 999 1 -874 FEAT_HALFLING_DOMAIN 4052 0 999 1 -875 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -876 FEAT_HATRED_DOMAIN 4054 0 999 1 -877 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -878 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -879 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -880 FEAT_SPIDER_DOMAIN 4061 0 999 1 -881 FEAT_BLIGHTBRINGER 2250 0 999 1 -882 **** **** **** **** **** -883 **Templates** **** **** **** **** -884 Celestial_Smite_Evil 22601 0 999 1 -885 Fiendish_Smite_Good 22603 0 999 1 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LastCitadel_Blade_Barrier 22825 0 999 1 -1078 LastCitadel_Heal 22826 0 999 1 -1079 Unfettered_ChargingMinotaur 22827 0 999 1 -1080 Unfettered_ENLARGE_PERSON 22828 0 999 1 -1081 Unfettered_Etherealness 22829 0 999 1 -1082 Unfettered_Stoneskin 22830 0 999 1 -1083 Unfettered_Mordenkainens_Sword 22831 0 999 1 -1084 Hillcrusher_Earthen_Might 22832 0 999 1 -1085 Hillcrusher_Soften_Earth 22833 0 999 1 -1086 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -1087 Hillcrusher_Raise_the_Earth 22835 0 999 1 -1088 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1089 DesertWindToB_BurningBlade 22837 0 999 1 -1090 DesertWindToB_FanTheFlames 22838 0 999 1 -1091 DesertWindToB_WyrmsFlame 22839 0 999 1 -1092 Faithful_Detect_Evil 22840 0 999 1 -1093 Faithful_Lesser_Restoration 22841 0 999 1 -1094 Faithful_Restoration 22842 0 999 1 -1095 Faithful_Resiliency 22843 0 999 1 -1096 Faithful_ImmortalFortitude 22844 0 999 1 -1097 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -1098 SupernalClarity_PsychicPoise 22846 0 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WeaponAndTorch 5291 0 -1 1 +605 ShieldCharge 3256 0 -1 1 +606 ShieldSlam 3257 0 -1 1 +607 AwesomeBlow 5370 0 -1 1 +608 Spinning_Halberd 5287 0 -1 1 +609 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +610 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +611 FEAT_RAY_SLEEP 2222 0 999 1 +612 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +613 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +614 FEAT_RAY_FEAR 2225 0 999 1 +615 FEAT_RAY_SLOW 2226 0 999 1 +616 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +617 FEAT_WANDER_UNSEEN 5028 0 999 1 +618 BonesOfTheEarth_Feat 2864 0 999 1 +619 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +620 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +621 FEAT_FIERY_BURST 24739 0 -1 1 +622 FEAT_STORM_BOLT 24740 0 -1 1 +623 FEAT_WINTERS_BLAST 24741 0 -1 1 +624 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +625 FEAT_SICKENING_GRASP 24743 0 -1 1 +626 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +627 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +628 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +629 FEAT_BORNE_ALOFT 24747 0 -1 1 +630 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +631 FEAT_SHADOW_VEIL 24749 0 -1 1 +632 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +633 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +634 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +635 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +636 FEAT_DROWNING_GLANCE 24754 0 -1 1 +637 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +638 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +639 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +640 FEAT_HURRICANE_BREATH 24758 0 -1 1 +641 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +642 FEAT_FACECHANGER 24760 0 -1 1 +643 **** **** **** **** **** +644 **Metabreath_and_Channeling** **** **** **** **** +645 FEAT_CLINGING_BREATH 4966 0 -1 1 +646 FEAT_LINGERING_BREATH 4967 0 -1 1 +647 FEAT_ENLARGE_BREATH 4968 0 -1 1 +648 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +649 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +650 FEAT_SHAPE_BREATH 4972 0 -1 1 +651 FEAT_SPREAD_BREATH 4973 0 -1 1 +652 FEAT_TEMPEST_BREATH 4974 0 -1 1 +653 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +654 FEAT_EXHALED_BARRIER 4976 0 -1 1 +655 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +656 **** **** **** **** **** +657 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FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +681 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +682 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +683 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +684 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +685 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +686 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +687 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +688 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +689 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +690 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +691 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +692 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +693 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +694 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +695 **** **** **** **** **** +696 **PsionicFeats** **** **** **** **** +697 Psionic_Focus 4818 0 999 1 +698 Invest_Armour 3643 0 -1 1 +699 Mental_Leap 4809 0 -1 1 +700 Psionic_Fist 4800 0 -1 1 +701 Greater_Psionic_Fist 4821 0 -1 1 +702 Psionic_Weapon 4822 0 -1 1 +703 Greater_Psionic_Weapon 4823 0 -1 1 +704 Psionic_Shot 4824 0 -1 1 +705 Greater_Psionic_Shot 4825 0 -1 1 +706 Psionic_Meditation 4827 0 -1 1 +707 Unavoidable_Strike 4830 0 -1 1 +708 Wounding_Attack 4832 0 -1 1 +709 Deep_Impact 4852 0 -1 1 +710 Fell_Shot 4853 0 -1 1 +711 Strength_of_Two 4965 0 -1 1 +712 **** **** **** **** **** +713 **IncarnumFeats** **** **** **** **** +714 InvestEssentiaConversation 8800 0 999 1 +715 HealingSoul 8882 0 999 1 +716 MidnightAugmentation 8884 0 999 1 +717 PsycarnumBlade 8887 0 999 1 +718 DivineSoultouch 8891 0 999 1 +719 PsycarnumInfusion 8896 0 999 1 +720 **** **** **** **** **** +721 **BindingFeats** **** **** **** **** +722 BindVestige 9131 0 -1 1 +723 ExpelVestige 9136 0 -1 1 +724 MalphasArcaneEye 9040 0 999 1 +725 SavnokCallArmor 9043 0 999 1 +726 AndromaliusSee_Invisibility 9048 0 999 1 +727 FocalorAuraSadness 9049 0 999 1 +728 KarsusSenses 9052 0 999 1 +729 **** **** **** **** **** +730 **RacialFeats** **** **** **** **** +731 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +732 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 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FEAT_ILLITHID_CHARM 4669 0 999 1 +760 FEAT_ILLITHID_BLAST 4670 0 999 1 +761 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +762 FEAT_GITHZERAI_DAZE 4672 0 999 1 +763 FEAT_GITHYANKI_DAZE 4673 0 999 1 +764 FEAT_GITHYANKI_BLUR 4674 0 999 1 +765 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +766 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +767 FEAT_FEYRI_DARKNESS 4677 0 999 1 +768 FEAT_FEYRI_ENERVATION 4678 0 999 1 +769 FEAT_FEYRI_ALTER 4679 0 999 1 +770 FEAT_FEYRI_REVERT 4680 0 999 1 +771 FEAT_DUERGAR_INVIS 4681 0 999 1 +772 FEAT_DROW_DARKNESS 4682 0 999 1 +773 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +774 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +775 FEAT_WGNOME_SILENCE 4555 0 999 1 +776 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +777 FEAT_HOUND_AID 4574 0 999 1 +778 FEAT_HOUND_AURAMENACE 4548 0 999 1 +779 FEAT_HOUND_CONTFLAME 4514 0 999 1 +780 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +781 FEAT_HOUND_DISGUISE 4513 0 999 1 +782 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +783 FEAT_HOUND_TELEPORT 4516 0 999 1 +784 FEAT_RACE_ENERGYRAY 4856 0 999 1 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FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +810 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +811 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +812 FEAT_GRIG_INVIS 4687 0 999 1 +813 FEAT_GRIG_ENTANGLE 4635 0 999 1 +814 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +815 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +816 FEAT_BRALANI_BLUR 4997 0 999 1 +817 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +818 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +819 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +820 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +821 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +822 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +823 Skarn_spines 5180 0 999 1 +824 Killoren_Aspect_H 5209 0 999 1 +825 Killoren_Aspect_D 5210 0 999 1 +826 Killoren_Aspect_A 5211 0 999 1 +827 FrostFolk_IceBlast 5372 0 999 1 +828 Uldra_RayFrost 5373 0 999 1 +829 Uldra_Fatigue 5374 0 999 1 +830 Marrulurk_DA 2930 0 999 1 +831 Marrulurk_NauseatingBreath 5375 0 999 1 +832 ExtaminaarCharmAnimal 5379 0 999 1 +833 Marrusault_Howl 3308 0 999 1 +834 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +835 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +836 FEAT_HYBSIL_JUMP 5384 0 999 1 +837 FEAT_WILDREN_FURY 5386 0 999 1 +838 Turlemoi_RockThrowing 5419 0 999 1 +839 Arkamoi_ArcaneMastermind 5424 0 999 1 +840 Muckdweller_Squirt 5425 0 999 1 +841 Aranea_AlternateForm 5426 0 999 1 +842 Aranea_Web 5427 0 999 1 +843 Mephling_breath 5429 0 999 1 +844 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +845 Warsoul_CultPower 1805 0 999 1 +846 Warsoul_SoulTyrant 1806 0 999 1 +847 **** **** **** **** **** +848 **BonusDomains** **** **** **** **** +849 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +850 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +851 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +852 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +853 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +854 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +855 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +856 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +857 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +858 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +859 Strength_Domain_Power 307 0 999 1 +860 Protection_Domain_Power 308 0 999 1 +861 Death_Domain_Power 310 0 999 1 +862 Air_Domain_Power 311 0 999 1 +863 Destruction_Domain_Power 313 0 999 1 +864 Earth_Domain_Power 314 0 999 1 +865 Fire_Domain_Power 316 0 999 1 +866 Plant_Domain_Power 321 0 999 1 +867 Sun_Domain_Power 322 0 999 1 +868 Travel_Domain_Power 323 0 999 1 +869 Trickery_Domain_Power 324 0 999 1 +870 Water_Domain_Power 325 0 999 1 +871 FEAT_ORC_DOMAIN 4041 0 999 1 +872 FEAT_SLIME_DOMAIN 4043 0 999 1 +873 FEAT_CHARM_DOMAIN 4045 0 999 1 +874 FEAT_FAMILY_DOMAIN 4051 0 999 1 +875 FEAT_HALFLING_DOMAIN 4052 0 999 1 +876 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +877 FEAT_HATRED_DOMAIN 4054 0 999 1 +878 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +879 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +880 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +881 FEAT_SPIDER_DOMAIN 4061 0 999 1 +882 FEAT_BLIGHTBRINGER 2250 0 999 1 +883 **** **** **** **** **** +884 **Templates** **** **** **** **** +885 Celestial_Smite_Evil 22601 0 999 1 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Half_Fiendish_Poison 22628 0 999 1 +909 Half_Fiendish_Contagion 22629 0 999 1 +910 Half_Fiendish_Blasphemy 22630 0 999 1 +911 Half_Fiendish_Unholy_Aura **** 0 999 1 +912 Half_Fiendish_Unhallow **** 0 999 1 +913 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +914 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +915 Half_Fiendish_Destruction 22635 0 999 1 +916 Lich_Fear_Aura 22637 0 999 1 +917 Lich_Paralyzing_Touch 22638 0 999 1 +918 Lich_Appearance 22639 0 999 1 +919 Demilich_Alter_Self 22641 0 999 1 +920 Demilich_Astral_Projection **** 0 999 1 +921 Demilich_Create_Greater_Undead 22643 0 999 1 +922 Demilich_Create_Undead 22644 0 999 1 +923 Demilich_Death_Knell **** 0 999 1 +924 Demilich_Enervation 22646 0 999 1 +925 Demilich_Greater_Dispel_Magic 22647 0 999 1 +926 Demilich_Harm 22648 0 999 1 +927 Demilich_Summon_Creature_I 22649 0 999 1 +928 Demilich_Summon_Creature_II 22650 0 999 1 +929 Demilich_Summon_Creature_III 22651 0 999 1 +930 Demilich_Summon_Creature_IV 22652 0 999 1 +931 Demilich_Summon_Creature_V 22653 0 999 1 +932 Demilich_Summon_Creature_VI 22654 0 999 1 +933 Demilich_Summon_Creature_VII 22655 0 999 1 +934 Demilich_Summon_Creature_VIII 22656 0 999 1 +935 Demilich_Summon_Creature_IX 22657 0 999 1 +936 Demilich_Telekinesis **** 0 999 1 +937 Demilich_Weird 22659 0 999 1 +938 Demilich_Greater_Planar_Ally 22660 0 999 1 +939 HalfDragon_Breath_Weapon 22662 0 999 1 +940 Earth_Strike 5328 0 999 1 +941 BloodedOne_War_Cry 5377 0 999 1 +942 RethDekala_VilefireBlast 5409 0 999 1 +943 RethDekala_MartialSpirit 5410 0 999 1 +944 RethDekala_ThicketOfBlades 5411 0 999 1 +945 RethDekala_DauntingStrike 5412 0 999 1 +946 RethDekala_DeathFromAbove 5413 0 999 1 +947 RethDekala_DisarmingStrike 5414 0 999 1 +948 RethDekala_EntanglingBlade 5415 0 999 1 +949 RethDekala_WallOfBlades 5416 0 999 1 +950 RethDekala_RecoverManeuvers 5417 0 999 1 +951 ArchlichTurnUndead 22701 0 999 1 +952 FEAT_ANIMATE_DEAD 3574 0 999 1 +953 FEAT_PROJECTION 3579 0 999 1 +954 FEAT_END_PROJECTION 3575 0 999 1 +955 **** **** **** **** **** +956 Saint_Bless 22702 0 999 1 +957 Saint_Guidance_Placeholder **** **** **** **** +958 Saint_Resistance 22704 0 999 1 +959 Saint_Virtue 22705 0 999 1 +960 Saint_Protective_Aura 22706 0 999 1 +961 **** **** **** **** **** +962 **WeaponsOfLegacy** **** **** **** **** +963 BBB_Darkvision 22710 0 999 1 +964 BBB_Longstrider 22711 0 999 1 +965 BBB_Lesser_Restoration 22712 0 999 1 +966 BBB_Teleport_SelfOnly 22713 0 999 1 +967 BBB_Protection_from_Evil 22714 0 999 1 +968 BBB_Drowseeker 22715 0 999 1 +969 BBB_ShockingShot 22716 0 999 1 +970 BBB_PierceTheBlackHeart 22717 0 999 1 +971 Steadfast_vigor 22718 0 999 1 +972 Steadfast_slow 22719 0 999 1 +973 Flay_SnakeSting 22720 0 999 1 +974 Flay_WhipWrap 22721 0 999 1 +975 CrimsonRuination_FrozenFate 22722 0 999 1 +976 Devious_DetectThoughts 22723 0 999 1 +977 SimpleBow_TrueSeeing 22724 0 999 1 +978 SimpleBow_Prescience 22725 0 999 1 +979 SimpleBow_Focus 22726 0 999 1 +980 Aradros_Extend 22727 0 999 1 +981 Aradros_Survive 22728 0 999 1 +982 Guurgal_Force 22729 0 999 1 +983 Guurgal_Rage 22730 0 999 1 +984 DivSpark_Fear 22731 0 999 1 +985 DivSpark_Light 22732 0 999 1 +986 Wargirds_Haste 22733 0 999 1 +987 Wargirds_Stoneskin 22734 0 999 1 +988 DesertWind_FierySlash 22735 0 999 1 +989 DesertWind_HowlingWind 22736 0 999 1 +990 DesertWind_FanFlames 22737 0 999 1 +991 DesertWind_DustDesert 22738 0 999 1 +992 Mindsplinter_VirtueDenied 22739 0 999 1 +993 Mindsplinter_KissOfDeath 22740 0 999 1 +994 Mindsplinter_BattleShriek 22741 0 999 1 +995 Mindsplinter_RuinousHowl 22742 0 999 1 +996 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +997 NotchedSpear_ConcealmentKraken 22744 0 999 1 +998 NotchedSpear_ScionSea 22745 0 999 1 +999 NotchedSpear_CommandSeaChildren 22746 0 999 1 +1000 Ur_SwiftStride 22747 0 999 1 +1001 Ur_HealingTotem 22748 0 999 1 +1002 Ur_SavageTransformation 22749 0 999 1 +1003 FlamecastersBolt_MarkTarget 22750 0 999 1 +1004 FlamecastersBolt_Morale 22751 0 999 1 +1005 FlamecastersBolt_Fireball 22752 0 999 1 +1006 StalkersBow_StalkersInsight 22753 0 999 1 +1007 StalkersBow_Ethereal 22754 0 999 1 +1008 Exordius_Guidance 22755 0 999 1 +1009 Exordius_Cure 22756 0 999 1 +1010 Exordius_Dismissal 22757 0 999 1 +1011 Caladbolg_Imprison 22758 0 999 1 +1012 HammerWitches_Detect 22759 0 999 1 +1013 HammerWitches_Spellbreaker 22760 0 999 1 +1014 HammerWitches_AMF 22761 0 999 1 +1015 HammerWitches_Dispel 22762 0 999 1 +1016 HammerWitches_Mantle 22763 0 999 1 +1017 SlingOfTheDireWind_StunningStone 22764 0 999 1 +1018 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +1019 SlingOfTheDireWind_WindWall 22766 0 999 1 +1020 Treebrother_Shillelagh 22767 0 999 1 +1021 Treebrother_Charm_Plant 22768 0 999 1 +1022 Treebrother_Entangle 22769 0 999 1 +1023 Treebrother_Owls_Insight 22770 0 999 1 +1024 Treebrother_Changestaff 22771 0 999 1 +1025 FullMoonsTrick_Rage 22772 0 999 1 +1026 FullMoonsTrick_Invis 22773 0 999 1 +1027 FiendkillersFlail_Darkvis 22774 0 999 1 +1028 FiendkillersFlail_Detect 22775 0 999 1 +1029 ScalesBalance_Detect 22776 0 999 1 +1030 ScalesBalance_Cure 22777 0 999 1 +1031 ScalesBalance_Knell 22778 0 999 1 +1032 ScalesBalance_Enerv 22779 0 999 1 +1033 ScalesBalance_Heal 22780 0 999 1 +1034 ScalesBalance_Finger 22781 0 999 1 +1035 ShishiO_Charm 22782 0 999 1 +1036 ShishiO_Summon 22783 0 999 1 +1037 ShishiO_Poly 22784 0 999 1 +1038 ShishiO_Shout 22785 0 999 1 +1039 Dymondheart_ShedBolts 22786 0 999 1 +1040 Dymondheart_Deflect 22787 0 999 1 +1041 Dymondheart_Daylight 22788 0 999 1 +1042 Dymondheart_Cure 22789 0 999 1 +1043 Dymondheart_Banish 22790 0 999 1 +1044 Sunsword_Daylight 22791 0 999 1 +1045 Sunsword_Death_Ward 22792 0 999 1 +1046 Sunsword_Banish 22793 0 999 1 +1047 Sunsword_Undeath 22794 0 999 1 +1048 Blackrazor_Detect 22795 0 999 1 +1049 Blackrazor_Knell 22796 0 999 1 +1050 Blackrazor_Haste 22797 0 999 1 +1051 Ramethene_Detect 22798 0 999 1 +1052 Ramethene_Smite 22799 0 999 1 +1053 Ramethene_Resist_Elements 22800 0 999 1 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LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +1078 LastCitadel_Blade_Barrier 22825 0 999 1 +1079 LastCitadel_Heal 22826 0 999 1 +1080 Unfettered_ChargingMinotaur 22827 0 999 1 +1081 Unfettered_ENLARGE_PERSON 22828 0 999 1 +1082 Unfettered_Etherealness 22829 0 999 1 +1083 Unfettered_Stoneskin 22830 0 999 1 +1084 Unfettered_Mordenkainens_Sword 22831 0 999 1 +1085 Hillcrusher_Earthen_Might 22832 0 999 1 +1086 Hillcrusher_Soften_Earth 22833 0 999 1 +1087 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +1088 Hillcrusher_Raise_the_Earth 22835 0 999 1 +1089 Hillcrusher_Shake_the_Earth 22836 0 999 1 +1090 DesertWindToB_BurningBlade 22837 0 999 1 +1091 DesertWindToB_FanTheFlames 22838 0 999 1 +1092 DesertWindToB_WyrmsFlame 22839 0 999 1 +1093 Faithful_Detect_Evil 22840 0 999 1 +1094 Faithful_Lesser_Restoration 22841 0 999 1 +1095 Faithful_Restoration 22842 0 999 1 +1096 Faithful_Resiliency 22843 0 999 1 +1097 Faithful_ImmortalFortitude 22844 0 999 1 +1098 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +1099 SupernalClarity_PsychicPoise 22846 0 999 1 +1100 SupernalClarity_Haste 22847 0 999 1 +1101 SupernalClarity_Freeeeeedom 22848 0 999 1 +1102 SupernalClarity_Time_Stop 22849 0 999 1 +1103 Kamate_SteelWind 22850 0 999 1 +1104 Kamate_ShockingGrasp 22851 0 999 1 +1105 Kamate_Lightning_Bolt 22852 0 999 1 +1106 Kamate_Chain_Lightning 22853 0 999 1 +1107 Kamate_True_Strike 22854 0 999 1 +1108 Eventide_CometThrow 22855 0 999 1 +1109 Eventide_BafflingDefense 22856 0 999 1 +1110 Eventide_Improved_Invisibility 22857 0 999 1 +1111 Umbral_Invisibility 22858 0 999 1 +1112 Umbral_Shadowstep 22859 0 999 1 +1113 TigerFang_FrenziedCharge 22860 0 999 1 +1114 TigerFang_BattleFever 22861 0 999 1 +1115 TigerFang_Haste 22862 0 999 1 +1116 Bullybasher_KnockSilly 22863 0 999 1 +1117 Bullybasher_StoneGathering 22864 0 999 1 +1118 Bullybasher_LightningPunch 22865 0 999 1 +1119 Bullybasher_GiantBearing 26000 0 999 1 +1120 Lorestealer_Read_Magic 22866 0 999 1 +1121 Lorestealer_DetectMagic 22867 0 999 1 +1122 Lorestealer_Axecasting 22868 0 999 1 +1123 Durindana_Daylight 22869 0 999 1 +1124 Durindana_Death_Ward 22870 0 999 1 +1125 Durindana_Hallow 22871 0 999 1 +1126 Durindana_Dazzle 22872 0 999 1 +1127 Thaas_Detect_Demon 22873 0 999 1 +1128 Thaas_ObstructSummoning 22874 0 999 1 +1129 Thaas_Banishment 22875 0 999 1 +1130 Thaas_Teleport 22876 0 999 1 +1131 Quickspur_Entropic_Shield 22877 0 999 1 +1132 Quickspur_Resist_Elements 22878 0 999 1 +1133 Quickspur_PhantomSteed 22879 0 999 1 +1134 Quickspur_Blur 22880 0 999 1 +1135 Quickspur_Stoneskin 22881 0 999 1 +1136 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1137 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1138 BES_COLOR_SPRAY 22884 0 999 1 +1139 BES_BLINDING_FLASH 22885 0 999 1 +1140 BES_SHOOTING_STARS 22886 0 999 1 +1141 BES_GLITTERING_MOTES 22887 0 999 1 +1142 BES_TWINKLE 22888 0 999 1 +1143 BES_SILVER_STARLIGHT 22889 0 999 1 +1144 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1145 BES_TALES_IN_THE_SKY 22891 0 999 1 +1146 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1147 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_scout.2da b/nwn/nwnprc/trunk/2das/cls_feat_scout.2da index 6f1d9c97..b26622a2 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_scout.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_scout.2da @@ -318,601 +318,602 @@ 314 CombatMove_RadialMaster3 3415 3 1 1 315 **** **** **** **** **** 316 **GeneralActivatableFeats** **** **** **** **** -317 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -318 FEAT_PLANT_CONTROL 25993 0 -1 1 -319 FEAT_FAV_COMPANIONS 25994 0 -1 1 -320 RangedDisarm 5192 0 -1 1 -321 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -322 DivineIntercession 5283 0 -1 1 -323 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -324 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -325 FEAT_ATTUNE_GEM 2472 0 -1 1 -326 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -327 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -328 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -329 FEAT_HOLYRADIANCE 3164 0 -1 1 -330 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -331 FEAT_MANYSHOT 3306 0 -1 1 -332 FEAT_IMP_MANYSHOT 3350 0 -1 1 -333 Pinpoint_Accuracy 3351 0 -1 1 -334 FEAT_SERVHEAVEN 3355 0 -1 1 -335 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -336 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -337 Cloak_Dance 4817 0 -1 1 -338 Reckless_Offense 4816 0 -1 1 -339 ZoneOfAnimation 2891 0 -1 1 -340 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -341 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -342 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -343 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -344 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -345 Dragonfire_Assault 1842 0 -1 1 -346 Dragonfire_Channeling 1843 0 -1 1 -347 Dragonfire_Inspiration 1844 0 -1 1 -348 DauntingPresence 24025 0 -1 1 -349 ProfaneLifeLeech 24026 0 -1 1 -350 ProfaneAgony 5282 0 -1 1 -351 SacredVitality 24027 0 -1 1 -352 SacredVengeance 24028 0 -1 1 -353 DeformityEyes 24029 0 -1 1 -354 DeformityParasite 24031 0 -1 1 -355 DarkSpeech 24033 0 -1 1 -356 DarkWhispers 24034 0 -1 1 -357 MastersWill 24035 0 -1 1 -358 DeformityMadness 24036 0 -1 1 -359 ReflexivePsychosis 24037 0 -1 1 -360 ChosenOfEvil 24038 0 -1 1 -361 Avenging_Strike 4297 0 -1 1 -362 SnowflakeWardance 4489 0 -1 1 -363 MasterWand 5312 0 -1 1 -364 RecklessWandWielder 5313 0 -1 1 -365 DoubleWandWielder 5315 0 -1 1 -366 Wandstrike 5316 0 -1 1 -367 Snap_Kick 4398 0 -1 1 -368 HighSwordLowAxe 5288 0 -1 1 -369 HammersEdge 5289 0 -1 1 -370 AnvilofThunder 5290 0 -1 1 -371 ScorpionsGrasp 5178 0 -1 1 -372 WeaponAndTorch 5291 0 -1 1 -373 ShieldCharge 3256 0 -1 1 -374 ShieldSlam 3257 0 -1 1 -375 AwesomeBlow 5370 0 -1 1 -376 Spinning_Halberd 5287 0 -1 1 -377 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -378 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -379 FEAT_RAY_SLEEP 2222 0 999 1 -380 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -381 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -382 FEAT_RAY_FEAR 2225 0 999 1 -383 FEAT_RAY_SLOW 2226 0 999 1 -384 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -385 FEAT_WANDER_UNSEEN 5028 0 999 1 -386 BonesOfTheEarth_Feat 2864 0 999 1 -387 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -388 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -389 FEAT_FIERY_BURST 24739 0 -1 1 -390 FEAT_STORM_BOLT 24740 0 -1 1 -391 FEAT_WINTERS_BLAST 24741 0 -1 1 -392 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -393 FEAT_SICKENING_GRASP 24743 0 -1 1 -394 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -395 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -396 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -397 FEAT_BORNE_ALOFT 24747 0 -1 1 -398 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -399 FEAT_SHADOW_VEIL 24749 0 -1 1 -400 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -401 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -402 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -403 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -404 FEAT_DROWNING_GLANCE 24754 0 -1 1 -405 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -406 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -407 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -408 FEAT_HURRICANE_BREATH 24758 0 -1 1 -409 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -410 FEAT_FACECHANGER 24760 0 -1 1 -411 **** **** **** **** **** -412 **Metabreath_and_Channeling** **** **** **** **** -413 FEAT_CLINGING_BREATH 4966 0 -1 1 -414 FEAT_LINGERING_BREATH 4967 0 -1 1 -415 FEAT_ENLARGE_BREATH 4968 0 -1 1 -416 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -417 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -418 FEAT_SHAPE_BREATH 4972 0 -1 1 -419 FEAT_SPREAD_BREATH 4973 0 -1 1 -420 FEAT_TEMPEST_BREATH 4974 0 -1 1 -421 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -422 FEAT_EXHALED_BARRIER 4976 0 -1 1 -423 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -424 **** **** **** **** **** -425 **DraconicAuras** **** **** **** **** -426 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -427 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -428 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -429 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -430 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -431 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -432 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -433 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -434 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -435 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -436 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -437 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -438 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -439 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -440 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -441 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -442 FEAT_SECOND_AURA_POWER 1853 0 999 1 -443 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -444 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -445 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -446 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -447 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -448 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -449 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -450 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -451 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -452 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -453 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -454 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -455 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -456 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -457 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -458 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -459 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -460 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -461 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -462 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -463 **** **** **** **** **** -464 **PsionicFeats** **** **** **** **** -465 Psionic_Focus 4818 0 999 1 -466 Invest_Armour 3643 0 -1 1 -467 Mental_Leap 4809 0 -1 1 -468 Psionic_Fist 4800 0 -1 1 -469 Greater_Psionic_Fist 4821 0 -1 1 -470 Psionic_Weapon 4822 0 -1 1 -471 Greater_Psionic_Weapon 4823 0 -1 1 -472 Psionic_Shot 4824 0 -1 1 -473 Greater_Psionic_Shot 4825 0 -1 1 -474 Psionic_Meditation 4827 0 -1 1 -475 Unavoidable_Strike 4830 0 -1 1 -476 Wounding_Attack 4832 0 -1 1 -477 Deep_Impact 4852 0 -1 1 -478 Fell_Shot 4853 0 -1 1 -479 Strength_of_Two 4965 0 -1 1 -480 **** **** **** **** **** -481 **IncarnumFeats** **** **** **** **** -482 InvestEssentiaConversation 8800 0 999 1 -483 HealingSoul 8882 0 999 1 -484 MidnightAugmentation 8884 0 999 1 -485 PsycarnumBlade 8887 0 999 1 -486 DivineSoultouch 8891 0 999 1 -487 PsycarnumInfusion 8896 0 999 1 -488 **** **** **** **** **** -489 **BindingFeats** **** **** **** **** -490 BindVestige 9131 0 -1 1 -491 ExpelVestige 9136 0 -1 1 -492 MalphasArcaneEye 9040 0 999 1 -493 SavnokCallArmor 9043 0 999 1 -494 AndromaliusSee_Invisibility 9048 0 999 1 -495 FocalorAuraSadness 9049 0 999 1 -496 KarsusSenses 9052 0 999 1 -497 **** **** **** **** **** -498 **RacialFeats** **** **** **** **** -499 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -500 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -501 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -502 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -503 FEAT_AVARIEL_DIVE 4645 0 999 1 -504 FEAT_AYUAN_FEAR 4646 0 999 1 -505 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -506 FEAT_AYUAN_DARKNESS 4648 0 999 1 -507 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -508 FEAT_AASIMAR_LIGHT 4650 0 999 1 -509 FEAT_TIEFLING_DARK 4651 0 999 1 -510 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -511 FEAT_SVIRF_BLUR 4653 0 999 1 -512 FEAT_SVIRF_DISGUISE 4654 0 999 1 -513 FEAT_SVIRF_REVERT 4655 0 999 1 -514 FEAT_RAK_DISGUISE 4656 0 999 1 -515 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -516 FEAT_PYUAN_CHARM 4658 0 999 1 -517 FEAT_PYUAN_DARKNESS 4659 0 999 1 -518 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -519 FEAT_PYUAN_FEAR 4661 0 999 1 -520 FEAT_PIXIE_INVIS 4662 0 999 1 -521 FEAT_PIXIE_CONFUSE 4663 0 999 1 -522 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -523 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -524 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -525 FEAT_PIXIE_REVERT 4667 0 999 1 -526 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -527 FEAT_ILLITHID_CHARM 4669 0 999 1 -528 FEAT_ILLITHID_BLAST 4670 0 999 1 -529 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -530 FEAT_GITHZERAI_DAZE 4672 0 999 1 -531 FEAT_GITHYANKI_DAZE 4673 0 999 1 -532 FEAT_GITHYANKI_BLUR 4674 0 999 1 -533 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -534 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -535 FEAT_FEYRI_DARKNESS 4677 0 999 1 -536 FEAT_FEYRI_ENERVATION 4678 0 999 1 -537 FEAT_FEYRI_ALTER 4679 0 999 1 -538 FEAT_FEYRI_REVERT 4680 0 999 1 -539 FEAT_DUERGAR_INVIS 4681 0 999 1 -540 FEAT_DROW_DARKNESS 4682 0 999 1 -541 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -542 FEAT_WGNOME_SILENCE 4555 0 999 1 -543 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -544 FEAT_HOUND_AID 4574 0 999 1 -545 FEAT_HOUND_AURAMENACE 4548 0 999 1 -546 FEAT_HOUND_CONTFLAME 4514 0 999 1 -547 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -548 FEAT_HOUND_DISGUISE 4513 0 999 1 -549 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -550 FEAT_HOUND_TELEPORT 4516 0 999 1 -551 FEAT_RACE_ENERGYRAY 4856 0 999 1 -552 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -553 FEAT_ELAN_RESISTANCE 4521 0 999 1 -554 FEAT_ELAN_RESILIANCE 4522 0 999 1 -555 FEAT_PSIRACE_STOMP 4524 0 999 1 -556 FEAT_MAENAD_OUTBURST 4525 0 999 1 -557 FEAT_XEPH_BURST 4526 0 999 1 -558 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -559 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -560 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -561 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -562 FEAT_KAPAK_SALIVA 4546 0 999 1 -563 FEAT_IRDA_FLARE 4551 0 999 1 -564 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -565 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -566 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -567 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -568 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -569 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -570 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -571 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -572 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -573 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -574 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -575 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -576 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -577 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -578 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -579 FEAT_GRIG_INVIS 4687 0 999 1 -580 FEAT_GRIG_ENTANGLE 4635 0 999 1 -581 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -582 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -583 FEAT_BRALANI_BLUR 4997 0 999 1 -584 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -585 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -586 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -587 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -588 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -589 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -590 Skarn_spines 5180 0 999 1 -591 Killoren_Aspect_H 5209 0 999 1 -592 Killoren_Aspect_D 5210 0 999 1 -593 Killoren_Aspect_A 5211 0 999 1 -594 FrostFolk_IceBlast 5372 0 999 1 -595 Uldra_RayFrost 5373 0 999 1 -596 Uldra_Fatigue 5374 0 999 1 -597 Marrulurk_DA 2930 0 999 1 -598 Marrulurk_NauseatingBreath 5375 0 999 1 -599 ExtaminaarCharmAnimal 5379 0 999 1 -600 Marrusault_Howl 3308 0 999 1 -601 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -602 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -603 FEAT_HYBSIL_JUMP 5384 0 999 1 -604 FEAT_WILDREN_FURY 5386 0 999 1 -605 Turlemoi_RockThrowing 5419 0 999 1 -606 Arkamoi_ArcaneMastermind 5424 0 999 1 -607 Muckdweller_Squirt 5425 0 999 1 -608 Aranea_AlternateForm 5426 0 999 1 -609 Aranea_Web 5427 0 999 1 -610 Mephling_breath 5429 0 999 1 -611 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -612 Warsoul_CultPower 1805 0 999 1 -613 Warsoul_SoulTyrant 1806 0 999 1 -614 **** **** **** **** **** -615 **BonusDomains** **** **** **** **** -616 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -617 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -618 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -619 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -620 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -621 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -622 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -623 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -624 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -625 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -626 Strength_Domain_Power 307 0 999 1 -627 Protection_Domain_Power 308 0 999 1 -628 Death_Domain_Power 310 0 999 1 -629 Air_Domain_Power 311 0 999 1 -630 Destruction_Domain_Power 313 0 999 1 -631 Earth_Domain_Power 314 0 999 1 -632 Fire_Domain_Power 316 0 999 1 -633 Plant_Domain_Power 321 0 999 1 -634 Sun_Domain_Power 322 0 999 1 -635 Travel_Domain_Power 323 0 999 1 -636 Trickery_Domain_Power 324 0 999 1 -637 Water_Domain_Power 325 0 999 1 -638 FEAT_ORC_DOMAIN 4041 0 999 1 -639 FEAT_SLIME_DOMAIN 4043 0 999 1 -640 FEAT_CHARM_DOMAIN 4045 0 999 1 -641 FEAT_FAMILY_DOMAIN 4051 0 999 1 -642 FEAT_HALFLING_DOMAIN 4052 0 999 1 -643 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -644 FEAT_HATRED_DOMAIN 4054 0 999 1 -645 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -646 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -647 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -648 FEAT_SPIDER_DOMAIN 4061 0 999 1 -649 FEAT_BLIGHTBRINGER 2250 0 999 1 -650 **** **** **** **** **** -651 **Templates** **** **** **** **** -652 Celestial_Smite_Evil 22601 0 999 1 -653 Fiendish_Smite_Good 22603 0 999 1 -654 Half_Celestial_Smite_Evil 22605 0 999 1 -655 Half_Celestial_Protection_from_Evil 22606 0 999 1 -656 Half_Celestial_Bless 22607 0 999 1 -657 Half_Celestial_Aid 22608 0 999 1 -658 Half_Celestial_Detect_Evil 22609 0 999 1 -659 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -660 Half_Celestial_Neutralize_Poison 22611 0 999 1 -661 Half_Celestial_HolySmite **** 0 999 1 -662 Half_Celestial_Remove_Disease 22613 0 999 1 -663 Half_Celestial_DispelEvil **** 0 999 1 -664 Half_Celestial_Holy_Word 22615 0 999 1 -665 Half_Celestial_HolyAura 22616 0 999 1 -666 Half_Celestial_Hallow **** 0 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22644 0 999 1 -690 Demilich_Death_Knell **** 0 999 1 -691 Demilich_Enervation 22646 0 999 1 -692 Demilich_Greater_Dispel_Magic 22647 0 999 1 -693 Demilich_Harm 22648 0 999 1 -694 Demilich_Summon_Creature_I 22649 0 999 1 -695 Demilich_Summon_Creature_II 22650 0 999 1 -696 Demilich_Summon_Creature_III 22651 0 999 1 -697 Demilich_Summon_Creature_IV 22652 0 999 1 -698 Demilich_Summon_Creature_V 22653 0 999 1 -699 Demilich_Summon_Creature_VI 22654 0 999 1 -700 Demilich_Summon_Creature_VII 22655 0 999 1 -701 Demilich_Summon_Creature_VIII 22656 0 999 1 -702 Demilich_Summon_Creature_IX 22657 0 999 1 -703 Demilich_Telekinesis **** 0 999 1 -704 Demilich_Weird 22659 0 999 1 -705 Demilich_Greater_Planar_Ally 22660 0 999 1 -706 HalfDragon_Breath_Weapon 22662 0 999 1 -707 Earth_Strike 5328 0 999 1 -708 BloodedOne_War_Cry 5377 0 999 1 -709 RethDekala_VilefireBlast 5409 0 999 1 -710 RethDekala_MartialSpirit 5410 0 999 1 -711 RethDekala_ThicketOfBlades 5411 0 999 1 -712 RethDekala_DauntingStrike 5412 0 999 1 -713 RethDekala_DeathFromAbove 5413 0 999 1 -714 RethDekala_DisarmingStrike 5414 0 999 1 -715 RethDekala_EntanglingBlade 5415 0 999 1 -716 RethDekala_WallOfBlades 5416 0 999 1 -717 RethDekala_RecoverManeuvers 5417 0 999 1 -718 ArchlichTurnUndead 22701 0 999 1 -719 FEAT_ANIMATE_DEAD 3574 0 999 1 -720 FEAT_PROJECTION 3579 0 999 1 -721 FEAT_END_PROJECTION 3575 0 999 1 -722 **** **** **** **** **** -723 Saint_Bless 22702 0 999 1 -724 Saint_Guidance_Placeholder **** **** **** **** -725 Saint_Resistance 22704 0 999 1 -726 Saint_Virtue 22705 0 999 1 -727 Saint_Protective_Aura 22706 0 999 1 -728 **** **** **** **** **** -729 **WeaponsOfLegacy** **** **** **** **** -730 BBB_Darkvision 22710 0 999 1 -731 BBB_Longstrider 22711 0 999 1 -732 BBB_Lesser_Restoration 22712 0 999 1 -733 BBB_Teleport_SelfOnly 22713 0 999 1 -734 BBB_Protection_from_Evil 22714 0 999 1 -735 BBB_Drowseeker 22715 0 999 1 -736 BBB_ShockingShot 22716 0 999 1 -737 BBB_PierceTheBlackHeart 22717 0 999 1 -738 Steadfast_vigor 22718 0 999 1 -739 Steadfast_slow 22719 0 999 1 -740 Flay_SnakeSting 22720 0 999 1 -741 Flay_WhipWrap 22721 0 999 1 -742 CrimsonRuination_FrozenFate 22722 0 999 1 -743 Devious_DetectThoughts 22723 0 999 1 -744 SimpleBow_TrueSeeing 22724 0 999 1 -745 SimpleBow_Prescience 22725 0 999 1 -746 SimpleBow_Focus 22726 0 999 1 -747 Aradros_Extend 22727 0 999 1 -748 Aradros_Survive 22728 0 999 1 -749 Guurgal_Force 22729 0 999 1 -750 Guurgal_Rage 22730 0 999 1 -751 DivSpark_Fear 22731 0 999 1 -752 DivSpark_Light 22732 0 999 1 -753 Wargirds_Haste 22733 0 999 1 -754 Wargirds_Stoneskin 22734 0 999 1 -755 DesertWind_FierySlash 22735 0 999 1 -756 DesertWind_HowlingWind 22736 0 999 1 -757 DesertWind_FanFlames 22737 0 999 1 -758 DesertWind_DustDesert 22738 0 999 1 -759 Mindsplinter_VirtueDenied 22739 0 999 1 -760 Mindsplinter_KissOfDeath 22740 0 999 1 -761 Mindsplinter_BattleShriek 22741 0 999 1 -762 Mindsplinter_RuinousHowl 22742 0 999 1 -763 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -764 NotchedSpear_ConcealmentKraken 22744 0 999 1 -765 NotchedSpear_ScionSea 22745 0 999 1 -766 NotchedSpear_CommandSeaChildren 22746 0 999 1 -767 Ur_SwiftStride 22747 0 999 1 -768 Ur_HealingTotem 22748 0 999 1 -769 Ur_SavageTransformation 22749 0 999 1 -770 FlamecastersBolt_MarkTarget 22750 0 999 1 -771 FlamecastersBolt_Morale 22751 0 999 1 -772 FlamecastersBolt_Fireball 22752 0 999 1 -773 StalkersBow_StalkersInsight 22753 0 999 1 -774 StalkersBow_Ethereal 22754 0 999 1 -775 Exordius_Guidance 22755 0 999 1 -776 Exordius_Cure 22756 0 999 1 -777 Exordius_Dismissal 22757 0 999 1 -778 Caladbolg_Imprison 22758 0 999 1 -779 HammerWitches_Detect 22759 0 999 1 -780 HammerWitches_Spellbreaker 22760 0 999 1 -781 HammerWitches_AMF 22761 0 999 1 -782 HammerWitches_Dispel 22762 0 999 1 -783 HammerWitches_Mantle 22763 0 999 1 -784 SlingOfTheDireWind_StunningStone 22764 0 999 1 -785 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -786 SlingOfTheDireWind_WindWall 22766 0 999 1 -787 Treebrother_Shillelagh 22767 0 999 1 -788 Treebrother_Charm_Plant 22768 0 999 1 -789 Treebrother_Entangle 22769 0 999 1 -790 Treebrother_Owls_Insight 22770 0 999 1 -791 Treebrother_Changestaff 22771 0 999 1 -792 FullMoonsTrick_Rage 22772 0 999 1 -793 FullMoonsTrick_Invis 22773 0 999 1 -794 FiendkillersFlail_Darkvis 22774 0 999 1 -795 FiendkillersFlail_Detect 22775 0 999 1 -796 ScalesBalance_Detect 22776 0 999 1 -797 ScalesBalance_Cure 22777 0 999 1 -798 ScalesBalance_Knell 22778 0 999 1 -799 ScalesBalance_Enerv 22779 0 999 1 -800 ScalesBalance_Heal 22780 0 999 1 -801 ScalesBalance_Finger 22781 0 999 1 -802 ShishiO_Charm 22782 0 999 1 -803 ShishiO_Summon 22783 0 999 1 -804 ShishiO_Poly 22784 0 999 1 -805 ShishiO_Shout 22785 0 999 1 -806 Dymondheart_ShedBolts 22786 0 999 1 -807 Dymondheart_Deflect 22787 0 999 1 -808 Dymondheart_Daylight 22788 0 999 1 -809 Dymondheart_Cure 22789 0 999 1 -810 Dymondheart_Banish 22790 0 999 1 -811 Sunsword_Daylight 22791 0 999 1 -812 Sunsword_Death_Ward 22792 0 999 1 -813 Sunsword_Banish 22793 0 999 1 -814 Sunsword_Undeath 22794 0 999 1 -815 Blackrazor_Detect 22795 0 999 1 -816 Blackrazor_Knell 22796 0 999 1 -817 Blackrazor_Haste 22797 0 999 1 -818 Ramethene_Detect 22798 0 999 1 -819 Ramethene_Smite 22799 0 999 1 -820 Ramethene_Resist_Elements 22800 0 999 1 -821 Ramethene_Cloudkill 22801 0 999 1 -822 Ramethene_SuddenMaximize 22802 0 999 1 -823 Ramethene_Horrid_Wilting 22803 0 999 1 -824 Wyrmbane_Cause_Fear 22804 0 999 1 -825 Wyrmbane_Lightning_Bolt 22805 0 999 1 -826 Wyrmbane_Sudden_Emp 22806 0 999 1 -827 Wyrmbane_Breath_Lightning 22807 0 999 1 -828 Whelm_Detect_Giant 22808 0 999 1 -829 Whelm_Locate_Object 22809 0 999 1 -830 Whelm_Detect_Goblin 22810 0 999 1 -831 Ravenkind_Dancing_Lights 22811 0 999 1 -832 Ravenkind_Light 22812 0 999 1 -833 Ravenkind_Flare 22813 0 999 1 -834 Ravenkind_Detect_Undead 22814 0 999 1 -835 Ravenkind_Halt_Undead 22815 0 999 1 -836 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -837 Ravenkind_Daylight 22817 0 999 1 -838 Ravenkind_Death_Ward 22818 0 999 1 -839 Ravenkind_Break_Enchantment 22819 0 999 1 -840 Ravenkind_Mass_Heal 22820 0 999 1 -841 LastCitadel_LeadingTheAttack 22821 0 999 1 -842 LastCitadel_Prayer 22822 0 999 1 -843 LastCitadel_Remove_Fear 22823 0 999 1 -844 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -845 LastCitadel_Blade_Barrier 22825 0 999 1 -846 LastCitadel_Heal 22826 0 999 1 -847 Unfettered_ChargingMinotaur 22827 0 999 1 -848 Unfettered_ENLARGE_PERSON 22828 0 999 1 -849 Unfettered_Etherealness 22829 0 999 1 -850 Unfettered_Stoneskin 22830 0 999 1 -851 Unfettered_Mordenkainens_Sword 22831 0 999 1 -852 Hillcrusher_Earthen_Might 22832 0 999 1 -853 Hillcrusher_Soften_Earth 22833 0 999 1 -854 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -855 Hillcrusher_Raise_the_Earth 22835 0 999 1 -856 Hillcrusher_Shake_the_Earth 22836 0 999 1 -857 DesertWindToB_BurningBlade 22837 0 999 1 -858 DesertWindToB_FanTheFlames 22838 0 999 1 -859 DesertWindToB_WyrmsFlame 22839 0 999 1 -860 Faithful_Detect_Evil 22840 0 999 1 -861 Faithful_Lesser_Restoration 22841 0 999 1 -862 Faithful_Restoration 22842 0 999 1 -863 Faithful_Resiliency 22843 0 999 1 -864 Faithful_ImmortalFortitude 22844 0 999 1 -865 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -866 SupernalClarity_PsychicPoise 22846 0 999 1 -867 SupernalClarity_Haste 22847 0 999 1 -868 SupernalClarity_Freeeeeedom 22848 0 999 1 -869 SupernalClarity_Time_Stop 22849 0 999 1 -870 Kamate_SteelWind 22850 0 999 1 -871 Kamate_ShockingGrasp 22851 0 999 1 -872 Kamate_Lightning_Bolt 22852 0 999 1 -873 Kamate_Chain_Lightning 22853 0 999 1 -874 Kamate_True_Strike 22854 0 999 1 -875 Eventide_CometThrow 22855 0 999 1 -876 Eventide_BafflingDefense 22856 0 999 1 -877 Eventide_Improved_Invisibility 22857 0 999 1 -878 Umbral_Invisibility 22858 0 999 1 -879 Umbral_Shadowstep 22859 0 999 1 -880 TigerFang_FrenziedCharge 22860 0 999 1 -881 TigerFang_BattleFever 22861 0 999 1 -882 TigerFang_Haste 22862 0 999 1 -883 Bullybasher_KnockSilly 22863 0 999 1 -884 Bullybasher_StoneGathering 22864 0 999 1 -885 Bullybasher_LightningPunch 22865 0 999 1 -886 Bullybasher_GiantBearing 26000 0 999 1 -887 Lorestealer_Read_Magic 22866 0 999 1 -888 Lorestealer_DetectMagic 22867 0 999 1 -889 Lorestealer_Axecasting 22868 0 999 1 -890 Durindana_Daylight 22869 0 999 1 -891 Durindana_Death_Ward 22870 0 999 1 -892 Durindana_Hallow 22871 0 999 1 -893 Durindana_Dazzle 22872 0 999 1 -894 Thaas_Detect_Demon 22873 0 999 1 -895 Thaas_ObstructSummoning 22874 0 999 1 -896 Thaas_Banishment 22875 0 999 1 -897 Thaas_Teleport 22876 0 999 1 -898 Quickspur_Entropic_Shield 22877 0 999 1 -899 Quickspur_Resist_Elements 22878 0 999 1 -900 Quickspur_PhantomSteed 22879 0 999 1 -901 Quickspur_Blur 22880 0 999 1 -902 Quickspur_Stoneskin 22881 0 999 1 -903 BES_FIRE_OF_THE_HEART 22882 0 999 1 -904 BES_ENTHRALLING_LIGHT 22883 0 999 1 -905 BES_COLOR_SPRAY 22884 0 999 1 -906 BES_BLINDING_FLASH 22885 0 999 1 -907 BES_SHOOTING_STARS 22886 0 999 1 -908 BES_GLITTERING_MOTES 22887 0 999 1 -909 BES_TWINKLE 22888 0 999 1 -910 BES_SILVER_STARLIGHT 22889 0 999 1 -911 BES_STARLIGHT_DISPELLING 22890 0 999 1 -912 BES_TALES_IN_THE_SKY 22891 0 999 1 -913 BES_CALL_DOWN_A_STAR 22892 0 999 1 -914 ###cls_feat_allBaseClasses_END### **** **** **** **** +317 FEAT_STIGMATA 3163 0 -1 1 +318 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +319 FEAT_PLANT_CONTROL 25993 0 -1 1 +320 FEAT_FAV_COMPANIONS 25994 0 -1 1 +321 RangedDisarm 5192 0 -1 1 +322 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +323 DivineIntercession 5283 0 -1 1 +324 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +325 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +326 FEAT_ATTUNE_GEM 2472 0 -1 1 +327 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +328 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +329 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +330 FEAT_HOLYRADIANCE 3164 0 -1 1 +331 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +332 FEAT_MANYSHOT 3306 0 -1 1 +333 FEAT_IMP_MANYSHOT 3350 0 -1 1 +334 Pinpoint_Accuracy 3351 0 -1 1 +335 FEAT_SERVHEAVEN 3355 0 -1 1 +336 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +337 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +338 Cloak_Dance 4817 0 -1 1 +339 Reckless_Offense 4816 0 -1 1 +340 ZoneOfAnimation 2891 0 -1 1 +341 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +342 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +343 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +344 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +345 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +346 Dragonfire_Assault 1842 0 -1 1 +347 Dragonfire_Channeling 1843 0 -1 1 +348 Dragonfire_Inspiration 1844 0 -1 1 +349 DauntingPresence 24025 0 -1 1 +350 ProfaneLifeLeech 24026 0 -1 1 +351 ProfaneAgony 5282 0 -1 1 +352 SacredVitality 24027 0 -1 1 +353 SacredVengeance 24028 0 -1 1 +354 DeformityEyes 24029 0 -1 1 +355 DeformityParasite 24031 0 -1 1 +356 DarkSpeech 24033 0 -1 1 +357 DarkWhispers 24034 0 -1 1 +358 MastersWill 24035 0 -1 1 +359 DeformityMadness 24036 0 -1 1 +360 ReflexivePsychosis 24037 0 -1 1 +361 ChosenOfEvil 24038 0 -1 1 +362 Avenging_Strike 4297 0 -1 1 +363 SnowflakeWardance 4489 0 -1 1 +364 MasterWand 5312 0 -1 1 +365 RecklessWandWielder 5313 0 -1 1 +366 DoubleWandWielder 5315 0 -1 1 +367 Wandstrike 5316 0 -1 1 +368 Snap_Kick 4398 0 -1 1 +369 HighSwordLowAxe 5288 0 -1 1 +370 HammersEdge 5289 0 -1 1 +371 AnvilofThunder 5290 0 -1 1 +372 ScorpionsGrasp 5178 0 -1 1 +373 WeaponAndTorch 5291 0 -1 1 +374 ShieldCharge 3256 0 -1 1 +375 ShieldSlam 3257 0 -1 1 +376 AwesomeBlow 5370 0 -1 1 +377 Spinning_Halberd 5287 0 -1 1 +378 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +379 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +380 FEAT_RAY_SLEEP 2222 0 999 1 +381 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +382 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +383 FEAT_RAY_FEAR 2225 0 999 1 +384 FEAT_RAY_SLOW 2226 0 999 1 +385 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +386 FEAT_WANDER_UNSEEN 5028 0 999 1 +387 BonesOfTheEarth_Feat 2864 0 999 1 +388 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +389 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +390 FEAT_FIERY_BURST 24739 0 -1 1 +391 FEAT_STORM_BOLT 24740 0 -1 1 +392 FEAT_WINTERS_BLAST 24741 0 -1 1 +393 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +394 FEAT_SICKENING_GRASP 24743 0 -1 1 +395 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +396 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +397 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +398 FEAT_BORNE_ALOFT 24747 0 -1 1 +399 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +400 FEAT_SHADOW_VEIL 24749 0 -1 1 +401 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +402 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +403 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +404 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +405 FEAT_DROWNING_GLANCE 24754 0 -1 1 +406 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +407 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +408 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +409 FEAT_HURRICANE_BREATH 24758 0 -1 1 +410 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +411 FEAT_FACECHANGER 24760 0 -1 1 +412 **** **** **** **** **** +413 **Metabreath_and_Channeling** **** **** **** **** +414 FEAT_CLINGING_BREATH 4966 0 -1 1 +415 FEAT_LINGERING_BREATH 4967 0 -1 1 +416 FEAT_ENLARGE_BREATH 4968 0 -1 1 +417 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +418 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +419 FEAT_SHAPE_BREATH 4972 0 -1 1 +420 FEAT_SPREAD_BREATH 4973 0 -1 1 +421 FEAT_TEMPEST_BREATH 4974 0 -1 1 +422 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +423 FEAT_EXHALED_BARRIER 4976 0 -1 1 +424 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +425 **** **** **** **** **** +426 **DraconicAuras** **** **** **** **** +427 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +428 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +429 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +430 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +431 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +432 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +433 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +434 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +435 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +436 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +437 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +438 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +439 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +440 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +441 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +442 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +443 FEAT_SECOND_AURA_POWER 1853 0 999 1 +444 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +445 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +446 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +447 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +448 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +449 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +450 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +451 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +452 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +453 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +454 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +455 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +456 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +457 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +458 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +459 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +460 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +461 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +462 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +463 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +464 **** **** **** **** **** +465 **PsionicFeats** **** **** **** **** +466 Psionic_Focus 4818 0 999 1 +467 Invest_Armour 3643 0 -1 1 +468 Mental_Leap 4809 0 -1 1 +469 Psionic_Fist 4800 0 -1 1 +470 Greater_Psionic_Fist 4821 0 -1 1 +471 Psionic_Weapon 4822 0 -1 1 +472 Greater_Psionic_Weapon 4823 0 -1 1 +473 Psionic_Shot 4824 0 -1 1 +474 Greater_Psionic_Shot 4825 0 -1 1 +475 Psionic_Meditation 4827 0 -1 1 +476 Unavoidable_Strike 4830 0 -1 1 +477 Wounding_Attack 4832 0 -1 1 +478 Deep_Impact 4852 0 -1 1 +479 Fell_Shot 4853 0 -1 1 +480 Strength_of_Two 4965 0 -1 1 +481 **** **** **** **** **** +482 **IncarnumFeats** **** **** **** **** +483 InvestEssentiaConversation 8800 0 999 1 +484 HealingSoul 8882 0 999 1 +485 MidnightAugmentation 8884 0 999 1 +486 PsycarnumBlade 8887 0 999 1 +487 DivineSoultouch 8891 0 999 1 +488 PsycarnumInfusion 8896 0 999 1 +489 **** **** **** **** **** +490 **BindingFeats** **** **** **** **** +491 BindVestige 9131 0 -1 1 +492 ExpelVestige 9136 0 -1 1 +493 MalphasArcaneEye 9040 0 999 1 +494 SavnokCallArmor 9043 0 999 1 +495 AndromaliusSee_Invisibility 9048 0 999 1 +496 FocalorAuraSadness 9049 0 999 1 +497 KarsusSenses 9052 0 999 1 +498 **** **** **** **** **** +499 **RacialFeats** **** **** **** **** +500 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +501 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +502 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +503 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +504 FEAT_AVARIEL_DIVE 4645 0 999 1 +505 FEAT_AYUAN_FEAR 4646 0 999 1 +506 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +507 FEAT_AYUAN_DARKNESS 4648 0 999 1 +508 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +509 FEAT_AASIMAR_LIGHT 4650 0 999 1 +510 FEAT_TIEFLING_DARK 4651 0 999 1 +511 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +512 FEAT_SVIRF_BLUR 4653 0 999 1 +513 FEAT_SVIRF_DISGUISE 4654 0 999 1 +514 FEAT_SVIRF_REVERT 4655 0 999 1 +515 FEAT_RAK_DISGUISE 4656 0 999 1 +516 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +517 FEAT_PYUAN_CHARM 4658 0 999 1 +518 FEAT_PYUAN_DARKNESS 4659 0 999 1 +519 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +520 FEAT_PYUAN_FEAR 4661 0 999 1 +521 FEAT_PIXIE_INVIS 4662 0 999 1 +522 FEAT_PIXIE_CONFUSE 4663 0 999 1 +523 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +524 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +525 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +526 FEAT_PIXIE_REVERT 4667 0 999 1 +527 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +528 FEAT_ILLITHID_CHARM 4669 0 999 1 +529 FEAT_ILLITHID_BLAST 4670 0 999 1 +530 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +531 FEAT_GITHZERAI_DAZE 4672 0 999 1 +532 FEAT_GITHYANKI_DAZE 4673 0 999 1 +533 FEAT_GITHYANKI_BLUR 4674 0 999 1 +534 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +535 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +536 FEAT_FEYRI_DARKNESS 4677 0 999 1 +537 FEAT_FEYRI_ENERVATION 4678 0 999 1 +538 FEAT_FEYRI_ALTER 4679 0 999 1 +539 FEAT_FEYRI_REVERT 4680 0 999 1 +540 FEAT_DUERGAR_INVIS 4681 0 999 1 +541 FEAT_DROW_DARKNESS 4682 0 999 1 +542 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +543 FEAT_WGNOME_SILENCE 4555 0 999 1 +544 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +545 FEAT_HOUND_AID 4574 0 999 1 +546 FEAT_HOUND_AURAMENACE 4548 0 999 1 +547 FEAT_HOUND_CONTFLAME 4514 0 999 1 +548 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +549 FEAT_HOUND_DISGUISE 4513 0 999 1 +550 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +551 FEAT_HOUND_TELEPORT 4516 0 999 1 +552 FEAT_RACE_ENERGYRAY 4856 0 999 1 +553 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +554 FEAT_ELAN_RESISTANCE 4521 0 999 1 +555 FEAT_ELAN_RESILIANCE 4522 0 999 1 +556 FEAT_PSIRACE_STOMP 4524 0 999 1 +557 FEAT_MAENAD_OUTBURST 4525 0 999 1 +558 FEAT_XEPH_BURST 4526 0 999 1 +559 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +560 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +561 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +562 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +563 FEAT_KAPAK_SALIVA 4546 0 999 1 +564 FEAT_IRDA_FLARE 4551 0 999 1 +565 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +566 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +567 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +568 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +569 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +570 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +571 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +572 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +573 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +574 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +575 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +576 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +577 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +578 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +579 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +580 FEAT_GRIG_INVIS 4687 0 999 1 +581 FEAT_GRIG_ENTANGLE 4635 0 999 1 +582 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +583 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +584 FEAT_BRALANI_BLUR 4997 0 999 1 +585 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +586 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +587 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +588 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +589 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +590 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +591 Skarn_spines 5180 0 999 1 +592 Killoren_Aspect_H 5209 0 999 1 +593 Killoren_Aspect_D 5210 0 999 1 +594 Killoren_Aspect_A 5211 0 999 1 +595 FrostFolk_IceBlast 5372 0 999 1 +596 Uldra_RayFrost 5373 0 999 1 +597 Uldra_Fatigue 5374 0 999 1 +598 Marrulurk_DA 2930 0 999 1 +599 Marrulurk_NauseatingBreath 5375 0 999 1 +600 ExtaminaarCharmAnimal 5379 0 999 1 +601 Marrusault_Howl 3308 0 999 1 +602 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +603 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +604 FEAT_HYBSIL_JUMP 5384 0 999 1 +605 FEAT_WILDREN_FURY 5386 0 999 1 +606 Turlemoi_RockThrowing 5419 0 999 1 +607 Arkamoi_ArcaneMastermind 5424 0 999 1 +608 Muckdweller_Squirt 5425 0 999 1 +609 Aranea_AlternateForm 5426 0 999 1 +610 Aranea_Web 5427 0 999 1 +611 Mephling_breath 5429 0 999 1 +612 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +613 Warsoul_CultPower 1805 0 999 1 +614 Warsoul_SoulTyrant 1806 0 999 1 +615 **** **** **** **** **** +616 **BonusDomains** **** **** **** **** +617 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +618 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +619 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +620 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +621 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +622 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +623 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +624 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +625 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +626 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +627 Strength_Domain_Power 307 0 999 1 +628 Protection_Domain_Power 308 0 999 1 +629 Death_Domain_Power 310 0 999 1 +630 Air_Domain_Power 311 0 999 1 +631 Destruction_Domain_Power 313 0 999 1 +632 Earth_Domain_Power 314 0 999 1 +633 Fire_Domain_Power 316 0 999 1 +634 Plant_Domain_Power 321 0 999 1 +635 Sun_Domain_Power 322 0 999 1 +636 Travel_Domain_Power 323 0 999 1 +637 Trickery_Domain_Power 324 0 999 1 +638 Water_Domain_Power 325 0 999 1 +639 FEAT_ORC_DOMAIN 4041 0 999 1 +640 FEAT_SLIME_DOMAIN 4043 0 999 1 +641 FEAT_CHARM_DOMAIN 4045 0 999 1 +642 FEAT_FAMILY_DOMAIN 4051 0 999 1 +643 FEAT_HALFLING_DOMAIN 4052 0 999 1 +644 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +645 FEAT_HATRED_DOMAIN 4054 0 999 1 +646 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +647 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +648 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +649 FEAT_SPIDER_DOMAIN 4061 0 999 1 +650 FEAT_BLIGHTBRINGER 2250 0 999 1 +651 **** **** **** **** **** +652 **Templates** **** **** **** **** +653 Celestial_Smite_Evil 22601 0 999 1 +654 Fiendish_Smite_Good 22603 0 999 1 +655 Half_Celestial_Smite_Evil 22605 0 999 1 +656 Half_Celestial_Protection_from_Evil 22606 0 999 1 +657 Half_Celestial_Bless 22607 0 999 1 +658 Half_Celestial_Aid 22608 0 999 1 +659 Half_Celestial_Detect_Evil 22609 0 999 1 +660 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +661 Half_Celestial_Neutralize_Poison 22611 0 999 1 +662 Half_Celestial_HolySmite **** 0 999 1 +663 Half_Celestial_Remove_Disease 22613 0 999 1 +664 Half_Celestial_DispelEvil **** 0 999 1 +665 Half_Celestial_Holy_Word 22615 0 999 1 +666 Half_Celestial_HolyAura 22616 0 999 1 +667 Half_Celestial_Hallow **** 0 999 1 +668 Half_Celestial_Mass_Charm 22618 0 999 1 +669 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +670 Half_Celestial_Resurrection 22620 0 999 1 +671 Half_Celestial_Daylight 22621 0 999 1 +672 Half_Fiendish_Smite_Good 22624 0 999 1 +673 Half_Fiendish_Darkness 22625 0 999 1 +674 Half_Fiendish_Desecrate **** 0 999 1 +675 Half_Fiendish_Unholy_Blight **** 0 999 1 +676 Half_Fiendish_Poison 22628 0 999 1 +677 Half_Fiendish_Contagion 22629 0 999 1 +678 Half_Fiendish_Blasphemy 22630 0 999 1 +679 Half_Fiendish_Unholy_Aura **** 0 999 1 +680 Half_Fiendish_Unhallow **** 0 999 1 +681 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +682 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +683 Half_Fiendish_Destruction 22635 0 999 1 +684 Lich_Fear_Aura 22637 0 999 1 +685 Lich_Paralyzing_Touch 22638 0 999 1 +686 Lich_Appearance 22639 0 999 1 +687 Demilich_Alter_Self 22641 0 999 1 +688 Demilich_Astral_Projection **** 0 999 1 +689 Demilich_Create_Greater_Undead 22643 0 999 1 +690 Demilich_Create_Undead 22644 0 999 1 +691 Demilich_Death_Knell **** 0 999 1 +692 Demilich_Enervation 22646 0 999 1 +693 Demilich_Greater_Dispel_Magic 22647 0 999 1 +694 Demilich_Harm 22648 0 999 1 +695 Demilich_Summon_Creature_I 22649 0 999 1 +696 Demilich_Summon_Creature_II 22650 0 999 1 +697 Demilich_Summon_Creature_III 22651 0 999 1 +698 Demilich_Summon_Creature_IV 22652 0 999 1 +699 Demilich_Summon_Creature_V 22653 0 999 1 +700 Demilich_Summon_Creature_VI 22654 0 999 1 +701 Demilich_Summon_Creature_VII 22655 0 999 1 +702 Demilich_Summon_Creature_VIII 22656 0 999 1 +703 Demilich_Summon_Creature_IX 22657 0 999 1 +704 Demilich_Telekinesis **** 0 999 1 +705 Demilich_Weird 22659 0 999 1 +706 Demilich_Greater_Planar_Ally 22660 0 999 1 +707 HalfDragon_Breath_Weapon 22662 0 999 1 +708 Earth_Strike 5328 0 999 1 +709 BloodedOne_War_Cry 5377 0 999 1 +710 RethDekala_VilefireBlast 5409 0 999 1 +711 RethDekala_MartialSpirit 5410 0 999 1 +712 RethDekala_ThicketOfBlades 5411 0 999 1 +713 RethDekala_DauntingStrike 5412 0 999 1 +714 RethDekala_DeathFromAbove 5413 0 999 1 +715 RethDekala_DisarmingStrike 5414 0 999 1 +716 RethDekala_EntanglingBlade 5415 0 999 1 +717 RethDekala_WallOfBlades 5416 0 999 1 +718 RethDekala_RecoverManeuvers 5417 0 999 1 +719 ArchlichTurnUndead 22701 0 999 1 +720 FEAT_ANIMATE_DEAD 3574 0 999 1 +721 FEAT_PROJECTION 3579 0 999 1 +722 FEAT_END_PROJECTION 3575 0 999 1 +723 **** **** **** **** **** +724 Saint_Bless 22702 0 999 1 +725 Saint_Guidance_Placeholder **** **** **** **** +726 Saint_Resistance 22704 0 999 1 +727 Saint_Virtue 22705 0 999 1 +728 Saint_Protective_Aura 22706 0 999 1 +729 **** **** **** **** **** +730 **WeaponsOfLegacy** **** **** **** **** +731 BBB_Darkvision 22710 0 999 1 +732 BBB_Longstrider 22711 0 999 1 +733 BBB_Lesser_Restoration 22712 0 999 1 +734 BBB_Teleport_SelfOnly 22713 0 999 1 +735 BBB_Protection_from_Evil 22714 0 999 1 +736 BBB_Drowseeker 22715 0 999 1 +737 BBB_ShockingShot 22716 0 999 1 +738 BBB_PierceTheBlackHeart 22717 0 999 1 +739 Steadfast_vigor 22718 0 999 1 +740 Steadfast_slow 22719 0 999 1 +741 Flay_SnakeSting 22720 0 999 1 +742 Flay_WhipWrap 22721 0 999 1 +743 CrimsonRuination_FrozenFate 22722 0 999 1 +744 Devious_DetectThoughts 22723 0 999 1 +745 SimpleBow_TrueSeeing 22724 0 999 1 +746 SimpleBow_Prescience 22725 0 999 1 +747 SimpleBow_Focus 22726 0 999 1 +748 Aradros_Extend 22727 0 999 1 +749 Aradros_Survive 22728 0 999 1 +750 Guurgal_Force 22729 0 999 1 +751 Guurgal_Rage 22730 0 999 1 +752 DivSpark_Fear 22731 0 999 1 +753 DivSpark_Light 22732 0 999 1 +754 Wargirds_Haste 22733 0 999 1 +755 Wargirds_Stoneskin 22734 0 999 1 +756 DesertWind_FierySlash 22735 0 999 1 +757 DesertWind_HowlingWind 22736 0 999 1 +758 DesertWind_FanFlames 22737 0 999 1 +759 DesertWind_DustDesert 22738 0 999 1 +760 Mindsplinter_VirtueDenied 22739 0 999 1 +761 Mindsplinter_KissOfDeath 22740 0 999 1 +762 Mindsplinter_BattleShriek 22741 0 999 1 +763 Mindsplinter_RuinousHowl 22742 0 999 1 +764 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +765 NotchedSpear_ConcealmentKraken 22744 0 999 1 +766 NotchedSpear_ScionSea 22745 0 999 1 +767 NotchedSpear_CommandSeaChildren 22746 0 999 1 +768 Ur_SwiftStride 22747 0 999 1 +769 Ur_HealingTotem 22748 0 999 1 +770 Ur_SavageTransformation 22749 0 999 1 +771 FlamecastersBolt_MarkTarget 22750 0 999 1 +772 FlamecastersBolt_Morale 22751 0 999 1 +773 FlamecastersBolt_Fireball 22752 0 999 1 +774 StalkersBow_StalkersInsight 22753 0 999 1 +775 StalkersBow_Ethereal 22754 0 999 1 +776 Exordius_Guidance 22755 0 999 1 +777 Exordius_Cure 22756 0 999 1 +778 Exordius_Dismissal 22757 0 999 1 +779 Caladbolg_Imprison 22758 0 999 1 +780 HammerWitches_Detect 22759 0 999 1 +781 HammerWitches_Spellbreaker 22760 0 999 1 +782 HammerWitches_AMF 22761 0 999 1 +783 HammerWitches_Dispel 22762 0 999 1 +784 HammerWitches_Mantle 22763 0 999 1 +785 SlingOfTheDireWind_StunningStone 22764 0 999 1 +786 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +787 SlingOfTheDireWind_WindWall 22766 0 999 1 +788 Treebrother_Shillelagh 22767 0 999 1 +789 Treebrother_Charm_Plant 22768 0 999 1 +790 Treebrother_Entangle 22769 0 999 1 +791 Treebrother_Owls_Insight 22770 0 999 1 +792 Treebrother_Changestaff 22771 0 999 1 +793 FullMoonsTrick_Rage 22772 0 999 1 +794 FullMoonsTrick_Invis 22773 0 999 1 +795 FiendkillersFlail_Darkvis 22774 0 999 1 +796 FiendkillersFlail_Detect 22775 0 999 1 +797 ScalesBalance_Detect 22776 0 999 1 +798 ScalesBalance_Cure 22777 0 999 1 +799 ScalesBalance_Knell 22778 0 999 1 +800 ScalesBalance_Enerv 22779 0 999 1 +801 ScalesBalance_Heal 22780 0 999 1 +802 ScalesBalance_Finger 22781 0 999 1 +803 ShishiO_Charm 22782 0 999 1 +804 ShishiO_Summon 22783 0 999 1 +805 ShishiO_Poly 22784 0 999 1 +806 ShishiO_Shout 22785 0 999 1 +807 Dymondheart_ShedBolts 22786 0 999 1 +808 Dymondheart_Deflect 22787 0 999 1 +809 Dymondheart_Daylight 22788 0 999 1 +810 Dymondheart_Cure 22789 0 999 1 +811 Dymondheart_Banish 22790 0 999 1 +812 Sunsword_Daylight 22791 0 999 1 +813 Sunsword_Death_Ward 22792 0 999 1 +814 Sunsword_Banish 22793 0 999 1 +815 Sunsword_Undeath 22794 0 999 1 +816 Blackrazor_Detect 22795 0 999 1 +817 Blackrazor_Knell 22796 0 999 1 +818 Blackrazor_Haste 22797 0 999 1 +819 Ramethene_Detect 22798 0 999 1 +820 Ramethene_Smite 22799 0 999 1 +821 Ramethene_Resist_Elements 22800 0 999 1 +822 Ramethene_Cloudkill 22801 0 999 1 +823 Ramethene_SuddenMaximize 22802 0 999 1 +824 Ramethene_Horrid_Wilting 22803 0 999 1 +825 Wyrmbane_Cause_Fear 22804 0 999 1 +826 Wyrmbane_Lightning_Bolt 22805 0 999 1 +827 Wyrmbane_Sudden_Emp 22806 0 999 1 +828 Wyrmbane_Breath_Lightning 22807 0 999 1 +829 Whelm_Detect_Giant 22808 0 999 1 +830 Whelm_Locate_Object 22809 0 999 1 +831 Whelm_Detect_Goblin 22810 0 999 1 +832 Ravenkind_Dancing_Lights 22811 0 999 1 +833 Ravenkind_Light 22812 0 999 1 +834 Ravenkind_Flare 22813 0 999 1 +835 Ravenkind_Detect_Undead 22814 0 999 1 +836 Ravenkind_Halt_Undead 22815 0 999 1 +837 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +838 Ravenkind_Daylight 22817 0 999 1 +839 Ravenkind_Death_Ward 22818 0 999 1 +840 Ravenkind_Break_Enchantment 22819 0 999 1 +841 Ravenkind_Mass_Heal 22820 0 999 1 +842 LastCitadel_LeadingTheAttack 22821 0 999 1 +843 LastCitadel_Prayer 22822 0 999 1 +844 LastCitadel_Remove_Fear 22823 0 999 1 +845 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +846 LastCitadel_Blade_Barrier 22825 0 999 1 +847 LastCitadel_Heal 22826 0 999 1 +848 Unfettered_ChargingMinotaur 22827 0 999 1 +849 Unfettered_ENLARGE_PERSON 22828 0 999 1 +850 Unfettered_Etherealness 22829 0 999 1 +851 Unfettered_Stoneskin 22830 0 999 1 +852 Unfettered_Mordenkainens_Sword 22831 0 999 1 +853 Hillcrusher_Earthen_Might 22832 0 999 1 +854 Hillcrusher_Soften_Earth 22833 0 999 1 +855 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +856 Hillcrusher_Raise_the_Earth 22835 0 999 1 +857 Hillcrusher_Shake_the_Earth 22836 0 999 1 +858 DesertWindToB_BurningBlade 22837 0 999 1 +859 DesertWindToB_FanTheFlames 22838 0 999 1 +860 DesertWindToB_WyrmsFlame 22839 0 999 1 +861 Faithful_Detect_Evil 22840 0 999 1 +862 Faithful_Lesser_Restoration 22841 0 999 1 +863 Faithful_Restoration 22842 0 999 1 +864 Faithful_Resiliency 22843 0 999 1 +865 Faithful_ImmortalFortitude 22844 0 999 1 +866 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +867 SupernalClarity_PsychicPoise 22846 0 999 1 +868 SupernalClarity_Haste 22847 0 999 1 +869 SupernalClarity_Freeeeeedom 22848 0 999 1 +870 SupernalClarity_Time_Stop 22849 0 999 1 +871 Kamate_SteelWind 22850 0 999 1 +872 Kamate_ShockingGrasp 22851 0 999 1 +873 Kamate_Lightning_Bolt 22852 0 999 1 +874 Kamate_Chain_Lightning 22853 0 999 1 +875 Kamate_True_Strike 22854 0 999 1 +876 Eventide_CometThrow 22855 0 999 1 +877 Eventide_BafflingDefense 22856 0 999 1 +878 Eventide_Improved_Invisibility 22857 0 999 1 +879 Umbral_Invisibility 22858 0 999 1 +880 Umbral_Shadowstep 22859 0 999 1 +881 TigerFang_FrenziedCharge 22860 0 999 1 +882 TigerFang_BattleFever 22861 0 999 1 +883 TigerFang_Haste 22862 0 999 1 +884 Bullybasher_KnockSilly 22863 0 999 1 +885 Bullybasher_StoneGathering 22864 0 999 1 +886 Bullybasher_LightningPunch 22865 0 999 1 +887 Bullybasher_GiantBearing 26000 0 999 1 +888 Lorestealer_Read_Magic 22866 0 999 1 +889 Lorestealer_DetectMagic 22867 0 999 1 +890 Lorestealer_Axecasting 22868 0 999 1 +891 Durindana_Daylight 22869 0 999 1 +892 Durindana_Death_Ward 22870 0 999 1 +893 Durindana_Hallow 22871 0 999 1 +894 Durindana_Dazzle 22872 0 999 1 +895 Thaas_Detect_Demon 22873 0 999 1 +896 Thaas_ObstructSummoning 22874 0 999 1 +897 Thaas_Banishment 22875 0 999 1 +898 Thaas_Teleport 22876 0 999 1 +899 Quickspur_Entropic_Shield 22877 0 999 1 +900 Quickspur_Resist_Elements 22878 0 999 1 +901 Quickspur_PhantomSteed 22879 0 999 1 +902 Quickspur_Blur 22880 0 999 1 +903 Quickspur_Stoneskin 22881 0 999 1 +904 BES_FIRE_OF_THE_HEART 22882 0 999 1 +905 BES_ENTHRALLING_LIGHT 22883 0 999 1 +906 BES_COLOR_SPRAY 22884 0 999 1 +907 BES_BLINDING_FLASH 22885 0 999 1 +908 BES_SHOOTING_STARS 22886 0 999 1 +909 BES_GLITTERING_MOTES 22887 0 999 1 +910 BES_TWINKLE 22888 0 999 1 +911 BES_SILVER_STARLIGHT 22889 0 999 1 +912 BES_STARLIGHT_DISPELLING 22890 0 999 1 +913 BES_TALES_IN_THE_SKY 22891 0 999 1 +914 BES_CALL_DOWN_A_STAR 22892 0 999 1 +915 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_shaman.2da b/nwn/nwnprc/trunk/2das/cls_feat_shaman.2da index b233222c..1029bb9e 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_shaman.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_shaman.2da @@ -258,674 +258,675 @@ 254 CombatMove_RadialMaster3 3415 3 1 1 255 **** **** **** **** **** 256 **GeneralActivatableFeats** **** **** **** **** -257 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -258 FEAT_PLANT_CONTROL 25993 0 -1 1 -259 FEAT_FAV_COMPANIONS 25994 0 -1 1 -260 RangedDisarm 5192 0 -1 1 -261 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -262 DivineIntercession 5283 0 -1 1 -263 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -264 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -265 FEAT_ATTUNE_GEM 2472 0 -1 1 -266 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -267 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -268 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -269 FEAT_HOLYRADIANCE 3164 0 -1 1 -270 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -271 FEAT_MANYSHOT 3306 0 -1 1 -272 FEAT_IMP_MANYSHOT 3350 0 -1 1 -273 Pinpoint_Accuracy 3351 0 -1 1 -274 FEAT_SERVHEAVEN 3355 0 -1 1 -275 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -276 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -277 Cloak_Dance 4817 0 -1 1 -278 Reckless_Offense 4816 0 -1 1 -279 ZoneOfAnimation 2891 0 -1 1 -280 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -281 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -282 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -283 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -284 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -285 Dragonfire_Assault 1842 0 -1 1 -286 Dragonfire_Channeling 1843 0 -1 1 -287 Dragonfire_Inspiration 1844 0 -1 1 -288 DauntingPresence 24025 0 -1 1 -289 ProfaneLifeLeech 24026 0 -1 1 -290 ProfaneAgony 5282 0 -1 1 -291 SacredVitality 24027 0 -1 1 -292 SacredVengeance 24028 0 -1 1 -293 DeformityEyes 24029 0 -1 1 -294 DeformityParasite 24031 0 -1 1 -295 DarkSpeech 24033 0 -1 1 -296 DarkWhispers 24034 0 -1 1 -297 MastersWill 24035 0 -1 1 -298 DeformityMadness 24036 0 -1 1 -299 ReflexivePsychosis 24037 0 -1 1 -300 ChosenOfEvil 24038 0 -1 1 -301 Avenging_Strike 4297 0 -1 1 -302 SnowflakeWardance 4489 0 -1 1 -303 MasterWand 5312 0 -1 1 -304 RecklessWandWielder 5313 0 -1 1 -305 DoubleWandWielder 5315 0 -1 1 -306 Wandstrike 5316 0 -1 1 -307 Snap_Kick 4398 0 -1 1 -308 HighSwordLowAxe 5288 0 -1 1 -309 HammersEdge 5289 0 -1 1 -310 AnvilofThunder 5290 0 -1 1 -311 ScorpionsGrasp 5178 0 -1 1 -312 WeaponAndTorch 5291 0 -1 1 -313 ShieldCharge 3256 0 -1 1 -314 ShieldSlam 3257 0 -1 1 -315 AwesomeBlow 5370 0 -1 1 -316 Spinning_Halberd 5287 0 -1 1 -317 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -318 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -319 FEAT_RAY_SLEEP 2222 0 999 1 -320 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -321 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -322 FEAT_RAY_FEAR 2225 0 999 1 -323 FEAT_RAY_SLOW 2226 0 999 1 -324 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -325 BonesOfTheEarth_Feat 2864 0 999 1 -326 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -327 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -328 FEAT_FIERY_BURST 24739 0 -1 1 -329 FEAT_STORM_BOLT 24740 0 -1 1 -330 FEAT_WINTERS_BLAST 24741 0 -1 1 -331 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -332 FEAT_SICKENING_GRASP 24743 0 -1 1 -333 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -334 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -335 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -336 FEAT_BORNE_ALOFT 24747 0 -1 1 -337 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -338 FEAT_SHADOW_VEIL 24749 0 -1 1 -339 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -340 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -341 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -342 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -343 FEAT_DROWNING_GLANCE 24754 0 -1 1 -344 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -345 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -346 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -347 FEAT_HURRICANE_BREATH 24758 0 -1 1 -348 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -349 FEAT_FACECHANGER 24760 0 -1 1 -350 **** **** **** **** **** -351 **Metabreath_and_Channeling** **** **** **** **** -352 FEAT_CLINGING_BREATH 4966 0 -1 1 -353 FEAT_LINGERING_BREATH 4967 0 -1 1 -354 FEAT_ENLARGE_BREATH 4968 0 -1 1 -355 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -356 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -357 FEAT_SHAPE_BREATH 4972 0 -1 1 -358 FEAT_SPREAD_BREATH 4973 0 -1 1 -359 FEAT_TEMPEST_BREATH 4974 0 -1 1 -360 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -361 FEAT_EXHALED_BARRIER 4976 0 -1 1 -362 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -363 **** **** **** **** **** -364 **DraconicAuras** **** **** **** **** -365 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -366 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -367 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -368 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -369 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -370 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -371 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -372 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -373 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -374 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -375 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -376 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -377 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -378 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -379 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -380 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -381 FEAT_SECOND_AURA_POWER 1853 0 999 1 -382 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -383 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -384 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -385 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -386 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -387 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -388 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -389 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -390 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -391 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -392 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -393 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -394 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -395 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -396 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -397 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -398 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -399 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -400 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -401 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -402 **** **** **** **** **** -403 **PsionicFeats** **** **** **** **** -404 Psionic_Focus 4818 0 999 1 -405 Invest_Armour 3643 0 -1 1 -406 Mental_Leap 4809 0 -1 1 -407 Psionic_Fist 4800 0 -1 1 -408 Greater_Psionic_Fist 4821 0 -1 1 -409 Psionic_Weapon 4822 0 -1 1 -410 Greater_Psionic_Weapon 4823 0 -1 1 -411 Psionic_Shot 4824 0 -1 1 -412 Greater_Psionic_Shot 4825 0 -1 1 -413 Psionic_Meditation 4827 0 -1 1 -414 Unavoidable_Strike 4830 0 -1 1 -415 Wounding_Attack 4832 0 -1 1 -416 Deep_Impact 4852 0 -1 1 -417 Fell_Shot 4853 0 -1 1 -418 Strength_of_Two 4965 0 -1 1 -419 **** **** **** **** **** -420 **IncarnumFeats** **** **** **** **** -421 InvestEssentiaConversation 8800 0 999 1 -422 HealingSoul 8882 0 999 1 -423 MidnightAugmentation 8884 0 999 1 -424 PsycarnumBlade 8887 0 999 1 -425 DivineSoultouch 8891 0 999 1 -426 PsycarnumInfusion 8896 0 999 1 -427 **** **** **** **** **** -428 **BindingFeats** **** **** **** **** -429 BindVestige 9131 0 -1 1 -430 ExpelVestige 9136 0 -1 1 -431 MalphasArcaneEye 9040 0 999 1 -432 SavnokCallArmor 9043 0 999 1 -433 AndromaliusSee_Invisibility 9048 0 999 1 -434 FocalorAuraSadness 9049 0 999 1 -435 KarsusSenses 9052 0 999 1 -436 **** **** **** **** **** -437 **RacialFeats** **** **** **** **** -438 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -439 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -440 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -441 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -442 FEAT_AVARIEL_DIVE 4645 0 999 1 -443 FEAT_AYUAN_FEAR 4646 0 999 1 -444 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -445 FEAT_AYUAN_DARKNESS 4648 0 999 1 -446 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -447 FEAT_AASIMAR_LIGHT 4650 0 999 1 -448 FEAT_TIEFLING_DARK 4651 0 999 1 -449 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -450 FEAT_SVIRF_BLUR 4653 0 999 1 -451 FEAT_SVIRF_DISGUISE 4654 0 999 1 -452 FEAT_SVIRF_REVERT 4655 0 999 1 -453 FEAT_RAK_DISGUISE 4656 0 999 1 -454 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -455 FEAT_PYUAN_CHARM 4658 0 999 1 -456 FEAT_PYUAN_DARKNESS 4659 0 999 1 -457 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -458 FEAT_PYUAN_FEAR 4661 0 999 1 -459 FEAT_PIXIE_INVIS 4662 0 999 1 -460 FEAT_PIXIE_CONFUSE 4663 0 999 1 -461 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -462 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -463 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -464 FEAT_PIXIE_REVERT 4667 0 999 1 -465 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -466 FEAT_ILLITHID_CHARM 4669 0 999 1 -467 FEAT_ILLITHID_BLAST 4670 0 999 1 -468 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -469 FEAT_GITHZERAI_DAZE 4672 0 999 1 -470 FEAT_GITHYANKI_DAZE 4673 0 999 1 -471 FEAT_GITHYANKI_BLUR 4674 0 999 1 -472 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -473 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -474 FEAT_FEYRI_DARKNESS 4677 0 999 1 -475 FEAT_FEYRI_ENERVATION 4678 0 999 1 -476 FEAT_FEYRI_ALTER 4679 0 999 1 -477 FEAT_FEYRI_REVERT 4680 0 999 1 -478 FEAT_DUERGAR_INVIS 4681 0 999 1 -479 FEAT_DROW_DARKNESS 4682 0 999 1 -480 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -481 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -482 FEAT_WGNOME_SILENCE 4555 0 999 1 -483 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -484 FEAT_HOUND_AID 4574 0 999 1 -485 FEAT_HOUND_AURAMENACE 4548 0 999 1 -486 FEAT_HOUND_CONTFLAME 4514 0 999 1 -487 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -488 FEAT_HOUND_DISGUISE 4513 0 999 1 -489 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -490 FEAT_HOUND_TELEPORT 4516 0 999 1 -491 FEAT_RACE_ENERGYRAY 4856 0 999 1 -492 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -493 FEAT_ELAN_RESISTANCE 4521 0 999 1 -494 FEAT_ELAN_RESILIANCE 4522 0 999 1 -495 FEAT_PSIRACE_STOMP 4524 0 999 1 -496 FEAT_MAENAD_OUTBURST 4525 0 999 1 -497 FEAT_XEPH_BURST 4526 0 999 1 -498 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -499 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -500 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -501 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -502 FEAT_KAPAK_SALIVA 4546 0 999 1 -503 FEAT_IRDA_FLARE 4551 0 999 1 -504 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -505 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -506 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -507 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -508 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -509 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -510 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -511 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -512 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -513 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -514 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -515 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -516 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -517 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -518 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -519 FEAT_GRIG_INVIS 4687 0 999 1 -520 FEAT_GRIG_ENTANGLE 4635 0 999 1 -521 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -522 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -523 FEAT_BRALANI_BLUR 4997 0 999 1 -524 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -525 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -526 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -527 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -528 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -529 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -530 Skarn_spines 5180 0 999 1 -531 Killoren_Aspect_H 5209 0 999 1 -532 Killoren_Aspect_D 5210 0 999 1 -533 Killoren_Aspect_A 5211 0 999 1 -534 FrostFolk_IceBlast 5372 0 999 1 -535 Uldra_RayFrost 5373 0 999 1 -536 Uldra_Fatigue 5374 0 999 1 -537 Marrulurk_DA 2930 0 999 1 -538 Marrulurk_NauseatingBreath 5375 0 999 1 -539 ExtaminaarCharmAnimal 5379 0 999 1 -540 Marrusault_Howl 3308 0 999 1 -541 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -542 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -543 FEAT_HYBSIL_JUMP 5384 0 999 1 -544 FEAT_WILDREN_FURY 5386 0 999 1 -545 Turlemoi_RockThrowing 5419 0 999 1 -546 Arkamoi_ArcaneMastermind 5424 0 999 1 -547 Muckdweller_Squirt 5425 0 999 1 -548 Aranea_AlternateForm 5426 0 999 1 -549 Aranea_Web 5427 0 999 1 -550 Mephling_breath 5429 0 999 1 -551 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -552 Warsoul_CultPower 1805 0 999 1 -553 Warsoul_SoulTyrant 1806 0 999 1 -554 **** **** **** **** **** -555 **BonusDomains** **** **** **** **** -556 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -557 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -558 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -559 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -560 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -561 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -562 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -563 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -564 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -565 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -566 Strength_Domain_Power 307 0 999 1 -567 Protection_Domain_Power 308 0 999 1 -568 Death_Domain_Power 310 0 999 1 -569 Air_Domain_Power 311 0 999 1 -570 Destruction_Domain_Power 313 0 999 1 -571 Earth_Domain_Power 314 0 999 1 -572 Fire_Domain_Power 316 0 999 1 -573 Plant_Domain_Power 321 0 999 1 -574 Sun_Domain_Power 322 0 999 1 -575 Travel_Domain_Power 323 0 999 1 -576 Trickery_Domain_Power 324 0 999 1 -577 Water_Domain_Power 325 0 999 1 -578 FEAT_ORC_DOMAIN 4041 0 999 1 -579 FEAT_SLIME_DOMAIN 4043 0 999 1 -580 FEAT_CHARM_DOMAIN 4045 0 999 1 -581 FEAT_FAMILY_DOMAIN 4051 0 999 1 -582 FEAT_HALFLING_DOMAIN 4052 0 999 1 -583 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -584 FEAT_HATRED_DOMAIN 4054 0 999 1 -585 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -586 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -587 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -588 FEAT_SPIDER_DOMAIN 4061 0 999 1 -589 FEAT_BLIGHTBRINGER 2250 0 999 1 -590 **** **** **** **** **** -591 **Templates** **** **** **** **** -592 Celestial_Smite_Evil 22601 0 999 1 -593 Fiendish_Smite_Good 22603 0 999 1 -594 Half_Celestial_Smite_Evil 22605 0 999 1 -595 Half_Celestial_Protection_from_Evil 22606 0 999 1 -596 Half_Celestial_Bless 22607 0 999 1 -597 Half_Celestial_Aid 22608 0 999 1 -598 Half_Celestial_Detect_Evil 22609 0 999 1 -599 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -600 Half_Celestial_Neutralize_Poison 22611 0 999 1 -601 Half_Celestial_HolySmite **** 0 999 1 -602 Half_Celestial_Remove_Disease 22613 0 999 1 -603 Half_Celestial_DispelEvil **** 0 999 1 -604 Half_Celestial_Holy_Word 22615 0 999 1 -605 Half_Celestial_HolyAura 22616 0 999 1 -606 Half_Celestial_Hallow **** 0 999 1 -607 Half_Celestial_Mass_Charm 22618 0 999 1 -608 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -609 Half_Celestial_Resurrection 22620 0 999 1 -610 Half_Celestial_Daylight 22621 0 999 1 -611 Half_Fiendish_Smite_Good 22624 0 999 1 -612 Half_Fiendish_Darkness 22625 0 999 1 -613 Half_Fiendish_Desecrate **** 0 999 1 -614 Half_Fiendish_Unholy_Blight **** 0 999 1 -615 Half_Fiendish_Poison 22628 0 999 1 -616 Half_Fiendish_Contagion 22629 0 999 1 -617 Half_Fiendish_Blasphemy 22630 0 999 1 -618 Half_Fiendish_Unholy_Aura **** 0 999 1 -619 Half_Fiendish_Unhallow **** 0 999 1 -620 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -621 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -622 Half_Fiendish_Destruction 22635 0 999 1 -623 Lich_Fear_Aura 22637 0 999 1 -624 Lich_Paralyzing_Touch 22638 0 999 1 -625 Lich_Appearance 22639 0 999 1 -626 Demilich_Alter_Self 22641 0 999 1 -627 Demilich_Astral_Projection **** 0 999 1 -628 Demilich_Create_Greater_Undead 22643 0 999 1 -629 Demilich_Create_Undead 22644 0 999 1 -630 Demilich_Death_Knell **** 0 999 1 -631 Demilich_Enervation 22646 0 999 1 -632 Demilich_Greater_Dispel_Magic 22647 0 999 1 -633 Demilich_Harm 22648 0 999 1 -634 Demilich_Summon_Creature_I 22649 0 999 1 -635 Demilich_Summon_Creature_II 22650 0 999 1 -636 Demilich_Summon_Creature_III 22651 0 999 1 -637 Demilich_Summon_Creature_IV 22652 0 999 1 -638 Demilich_Summon_Creature_V 22653 0 999 1 -639 Demilich_Summon_Creature_VI 22654 0 999 1 -640 Demilich_Summon_Creature_VII 22655 0 999 1 -641 Demilich_Summon_Creature_VIII 22656 0 999 1 -642 Demilich_Summon_Creature_IX 22657 0 999 1 -643 Demilich_Telekinesis **** 0 999 1 -644 Demilich_Weird 22659 0 999 1 -645 Demilich_Greater_Planar_Ally 22660 0 999 1 -646 HalfDragon_Breath_Weapon 22662 0 999 1 -647 Earth_Strike 5328 0 999 1 -648 BloodedOne_War_Cry 5377 0 999 1 -649 RethDekala_VilefireBlast 5409 0 999 1 -650 RethDekala_MartialSpirit 5410 0 999 1 -651 RethDekala_ThicketOfBlades 5411 0 999 1 -652 RethDekala_DauntingStrike 5412 0 999 1 -653 RethDekala_DeathFromAbove 5413 0 999 1 -654 RethDekala_DisarmingStrike 5414 0 999 1 -655 RethDekala_EntanglingBlade 5415 0 999 1 -656 RethDekala_WallOfBlades 5416 0 999 1 -657 RethDekala_RecoverManeuvers 5417 0 999 1 -658 ArchlichTurnUndead 22701 0 999 1 -659 FEAT_ANIMATE_DEAD 3574 0 999 1 -660 FEAT_PROJECTION 3579 0 999 1 -661 FEAT_END_PROJECTION 3575 0 999 1 -662 **** **** **** **** **** -663 Saint_Bless 22702 0 999 1 -664 Saint_Guidance_Placeholder **** **** **** **** -665 Saint_Resistance 22704 0 999 1 -666 Saint_Virtue 22705 0 999 1 -667 Saint_Protective_Aura 22706 0 999 1 -668 **** **** **** **** **** -669 **WeaponsOfLegacy** **** **** **** **** -670 BBB_Darkvision 22710 0 999 1 -671 BBB_Longstrider 22711 0 999 1 -672 BBB_Lesser_Restoration 22712 0 999 1 -673 BBB_Teleport_SelfOnly 22713 0 999 1 -674 BBB_Protection_from_Evil 22714 0 999 1 -675 BBB_Drowseeker 22715 0 999 1 -676 BBB_ShockingShot 22716 0 999 1 -677 BBB_PierceTheBlackHeart 22717 0 999 1 -678 Steadfast_vigor 22718 0 999 1 -679 Steadfast_slow 22719 0 999 1 -680 Flay_SnakeSting 22720 0 999 1 -681 Flay_WhipWrap 22721 0 999 1 -682 CrimsonRuination_FrozenFate 22722 0 999 1 -683 Devious_DetectThoughts 22723 0 999 1 -684 SimpleBow_TrueSeeing 22724 0 999 1 -685 SimpleBow_Prescience 22725 0 999 1 -686 SimpleBow_Focus 22726 0 999 1 -687 Aradros_Extend 22727 0 999 1 -688 Aradros_Survive 22728 0 999 1 -689 Guurgal_Force 22729 0 999 1 -690 Guurgal_Rage 22730 0 999 1 -691 DivSpark_Fear 22731 0 999 1 -692 DivSpark_Light 22732 0 999 1 -693 Wargirds_Haste 22733 0 999 1 -694 Wargirds_Stoneskin 22734 0 999 1 -695 DesertWind_FierySlash 22735 0 999 1 -696 DesertWind_HowlingWind 22736 0 999 1 -697 DesertWind_FanFlames 22737 0 999 1 -698 DesertWind_DustDesert 22738 0 999 1 -699 Mindsplinter_VirtueDenied 22739 0 999 1 -700 Mindsplinter_KissOfDeath 22740 0 999 1 -701 Mindsplinter_BattleShriek 22741 0 999 1 -702 Mindsplinter_RuinousHowl 22742 0 999 1 -703 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -704 NotchedSpear_ConcealmentKraken 22744 0 999 1 -705 NotchedSpear_ScionSea 22745 0 999 1 -706 NotchedSpear_CommandSeaChildren 22746 0 999 1 -707 Ur_SwiftStride 22747 0 999 1 -708 Ur_HealingTotem 22748 0 999 1 -709 Ur_SavageTransformation 22749 0 999 1 -710 FlamecastersBolt_MarkTarget 22750 0 999 1 -711 FlamecastersBolt_Morale 22751 0 999 1 -712 FlamecastersBolt_Fireball 22752 0 999 1 -713 StalkersBow_StalkersInsight 22753 0 999 1 -714 StalkersBow_Ethereal 22754 0 999 1 -715 Exordius_Guidance 22755 0 999 1 -716 Exordius_Cure 22756 0 999 1 -717 Exordius_Dismissal 22757 0 999 1 -718 Caladbolg_Imprison 22758 0 999 1 -719 HammerWitches_Detect 22759 0 999 1 -720 HammerWitches_Spellbreaker 22760 0 999 1 -721 HammerWitches_AMF 22761 0 999 1 -722 HammerWitches_Dispel 22762 0 999 1 -723 HammerWitches_Mantle 22763 0 999 1 -724 SlingOfTheDireWind_StunningStone 22764 0 999 1 -725 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -726 SlingOfTheDireWind_WindWall 22766 0 999 1 -727 Treebrother_Shillelagh 22767 0 999 1 -728 Treebrother_Charm_Plant 22768 0 999 1 -729 Treebrother_Entangle 22769 0 999 1 -730 Treebrother_Owls_Insight 22770 0 999 1 -731 Treebrother_Changestaff 22771 0 999 1 -732 FullMoonsTrick_Rage 22772 0 999 1 -733 FullMoonsTrick_Invis 22773 0 999 1 -734 FiendkillersFlail_Darkvis 22774 0 999 1 -735 FiendkillersFlail_Detect 22775 0 999 1 -736 ScalesBalance_Detect 22776 0 999 1 -737 ScalesBalance_Cure 22777 0 999 1 -738 ScalesBalance_Knell 22778 0 999 1 -739 ScalesBalance_Enerv 22779 0 999 1 -740 ScalesBalance_Heal 22780 0 999 1 -741 ScalesBalance_Finger 22781 0 999 1 -742 ShishiO_Charm 22782 0 999 1 -743 ShishiO_Summon 22783 0 999 1 -744 ShishiO_Poly 22784 0 999 1 -745 ShishiO_Shout 22785 0 999 1 -746 Dymondheart_ShedBolts 22786 0 999 1 -747 Dymondheart_Deflect 22787 0 999 1 -748 Dymondheart_Daylight 22788 0 999 1 -749 Dymondheart_Cure 22789 0 999 1 -750 Dymondheart_Banish 22790 0 999 1 -751 Sunsword_Daylight 22791 0 999 1 -752 Sunsword_Death_Ward 22792 0 999 1 -753 Sunsword_Banish 22793 0 999 1 -754 Sunsword_Undeath 22794 0 999 1 -755 Blackrazor_Detect 22795 0 999 1 -756 Blackrazor_Knell 22796 0 999 1 -757 Blackrazor_Haste 22797 0 999 1 -758 Ramethene_Detect 22798 0 999 1 -759 Ramethene_Smite 22799 0 999 1 -760 Ramethene_Resist_Elements 22800 0 999 1 -761 Ramethene_Cloudkill 22801 0 999 1 -762 Ramethene_SuddenMaximize 22802 0 999 1 -763 Ramethene_Horrid_Wilting 22803 0 999 1 -764 Wyrmbane_Cause_Fear 22804 0 999 1 -765 Wyrmbane_Lightning_Bolt 22805 0 999 1 -766 Wyrmbane_Sudden_Emp 22806 0 999 1 -767 Wyrmbane_Breath_Lightning 22807 0 999 1 -768 Whelm_Detect_Giant 22808 0 999 1 -769 Whelm_Locate_Object 22809 0 999 1 -770 Whelm_Detect_Goblin 22810 0 999 1 -771 Ravenkind_Dancing_Lights 22811 0 999 1 -772 Ravenkind_Light 22812 0 999 1 -773 Ravenkind_Flare 22813 0 999 1 -774 Ravenkind_Detect_Undead 22814 0 999 1 -775 Ravenkind_Halt_Undead 22815 0 999 1 -776 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -777 Ravenkind_Daylight 22817 0 999 1 -778 Ravenkind_Death_Ward 22818 0 999 1 -779 Ravenkind_Break_Enchantment 22819 0 999 1 -780 Ravenkind_Mass_Heal 22820 0 999 1 -781 LastCitadel_LeadingTheAttack 22821 0 999 1 -782 LastCitadel_Prayer 22822 0 999 1 -783 LastCitadel_Remove_Fear 22823 0 999 1 -784 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -785 LastCitadel_Blade_Barrier 22825 0 999 1 -786 LastCitadel_Heal 22826 0 999 1 -787 Unfettered_ChargingMinotaur 22827 0 999 1 -788 Unfettered_ENLARGE_PERSON 22828 0 999 1 -789 Unfettered_Etherealness 22829 0 999 1 -790 Unfettered_Stoneskin 22830 0 999 1 -791 Unfettered_Mordenkainens_Sword 22831 0 999 1 -792 Hillcrusher_Earthen_Might 22832 0 999 1 -793 Hillcrusher_Soften_Earth 22833 0 999 1 -794 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -795 Hillcrusher_Raise_the_Earth 22835 0 999 1 -796 Hillcrusher_Shake_the_Earth 22836 0 999 1 -797 DesertWindToB_BurningBlade 22837 0 999 1 -798 DesertWindToB_FanTheFlames 22838 0 999 1 -799 DesertWindToB_WyrmsFlame 22839 0 999 1 -800 Faithful_Detect_Evil 22840 0 999 1 -801 Faithful_Lesser_Restoration 22841 0 999 1 -802 Faithful_Restoration 22842 0 999 1 -803 Faithful_Resiliency 22843 0 999 1 -804 Faithful_ImmortalFortitude 22844 0 999 1 -805 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -806 SupernalClarity_PsychicPoise 22846 0 999 1 -807 SupernalClarity_Haste 22847 0 999 1 -808 SupernalClarity_Freeeeeedom 22848 0 999 1 -809 SupernalClarity_Time_Stop 22849 0 999 1 -810 Kamate_SteelWind 22850 0 999 1 -811 Kamate_ShockingGrasp 22851 0 999 1 -812 Kamate_Lightning_Bolt 22852 0 999 1 -813 Kamate_Chain_Lightning 22853 0 999 1 -814 Kamate_True_Strike 22854 0 999 1 -815 Eventide_CometThrow 22855 0 999 1 -816 Eventide_BafflingDefense 22856 0 999 1 -817 Eventide_Improved_Invisibility 22857 0 999 1 -818 Umbral_Invisibility 22858 0 999 1 -819 Umbral_Shadowstep 22859 0 999 1 -820 TigerFang_FrenziedCharge 22860 0 999 1 -821 TigerFang_BattleFever 22861 0 999 1 -822 TigerFang_Haste 22862 0 999 1 -823 Bullybasher_KnockSilly 22863 0 999 1 -824 Bullybasher_StoneGathering 22864 0 999 1 -825 Bullybasher_LightningPunch 22865 0 999 1 -826 Bullybasher_GiantBearing 26000 0 999 1 -827 Lorestealer_Read_Magic 22866 0 999 1 -828 Lorestealer_DetectMagic 22867 0 999 1 -829 Lorestealer_Axecasting 22868 0 999 1 -830 Durindana_Daylight 22869 0 999 1 -831 Durindana_Death_Ward 22870 0 999 1 -832 Durindana_Hallow 22871 0 999 1 -833 Durindana_Dazzle 22872 0 999 1 -834 Thaas_Detect_Demon 22873 0 999 1 -835 Thaas_ObstructSummoning 22874 0 999 1 -836 Thaas_Banishment 22875 0 999 1 -837 Thaas_Teleport 22876 0 999 1 -838 Quickspur_Entropic_Shield 22877 0 999 1 -839 Quickspur_Resist_Elements 22878 0 999 1 -840 Quickspur_PhantomSteed 22879 0 999 1 -841 Quickspur_Blur 22880 0 999 1 -842 Quickspur_Stoneskin 22881 0 999 1 -843 BES_FIRE_OF_THE_HEART 22882 0 999 1 -844 BES_ENTHRALLING_LIGHT 22883 0 999 1 -845 BES_COLOR_SPRAY 22884 0 999 1 -846 BES_BLINDING_FLASH 22885 0 999 1 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EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -871 EPIC_SPELL_DEATHMARK 5058 0 99 2 -872 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -873 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -874 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -875 EPIC_SPELL_DULLBLADES 5066 0 99 2 -876 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -877 EPIC_SPELL_ENSLAVE 5070 0 99 2 -878 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -879 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -880 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -881 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -882 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -883 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -884 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -885 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -886 EPIC_SPELL_GODSMITE 5088 0 99 2 -887 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -888 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -889 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -890 EPIC_SPELL_HELL_SEND 5096 0 99 2 -891 EPIC_SPELL_HELLBALL 5098 0 99 2 -892 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -893 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -894 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -895 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -896 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -897 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -898 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -899 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -900 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -901 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -902 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -903 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -904 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -905 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -906 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -907 EPIC_SPELL_PESTILENCE 5130 0 99 2 -908 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -909 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -910 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -911 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -912 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -913 EPIC_SPELL_RUIN 5142 0 99 2 -914 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -915 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -916 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -917 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -918 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -919 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -920 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -921 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -922 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -923 EPIC_SPELL_TWINFIEND 5162 0 99 2 -924 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -925 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -926 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -927 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +257 FEAT_STIGMATA 3163 0 -1 1 +258 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +259 FEAT_PLANT_CONTROL 25993 0 -1 1 +260 FEAT_FAV_COMPANIONS 25994 0 -1 1 +261 RangedDisarm 5192 0 -1 1 +262 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +263 DivineIntercession 5283 0 -1 1 +264 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +265 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +266 FEAT_ATTUNE_GEM 2472 0 -1 1 +267 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +268 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +269 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +270 FEAT_HOLYRADIANCE 3164 0 -1 1 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1 +299 DeformityMadness 24036 0 -1 1 +300 ReflexivePsychosis 24037 0 -1 1 +301 ChosenOfEvil 24038 0 -1 1 +302 Avenging_Strike 4297 0 -1 1 +303 SnowflakeWardance 4489 0 -1 1 +304 MasterWand 5312 0 -1 1 +305 RecklessWandWielder 5313 0 -1 1 +306 DoubleWandWielder 5315 0 -1 1 +307 Wandstrike 5316 0 -1 1 +308 Snap_Kick 4398 0 -1 1 +309 HighSwordLowAxe 5288 0 -1 1 +310 HammersEdge 5289 0 -1 1 +311 AnvilofThunder 5290 0 -1 1 +312 ScorpionsGrasp 5178 0 -1 1 +313 WeaponAndTorch 5291 0 -1 1 +314 ShieldCharge 3256 0 -1 1 +315 ShieldSlam 3257 0 -1 1 +316 AwesomeBlow 5370 0 -1 1 +317 Spinning_Halberd 5287 0 -1 1 +318 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +319 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +320 FEAT_RAY_SLEEP 2222 0 999 1 +321 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +322 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +323 FEAT_RAY_FEAR 2225 0 999 1 +324 FEAT_RAY_SLOW 2226 0 999 1 +325 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +326 BonesOfTheEarth_Feat 2864 0 999 1 +327 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +328 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +329 FEAT_FIERY_BURST 24739 0 -1 1 +330 FEAT_STORM_BOLT 24740 0 -1 1 +331 FEAT_WINTERS_BLAST 24741 0 -1 1 +332 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +333 FEAT_SICKENING_GRASP 24743 0 -1 1 +334 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +335 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +336 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +337 FEAT_BORNE_ALOFT 24747 0 -1 1 +338 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +339 FEAT_SHADOW_VEIL 24749 0 -1 1 +340 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +341 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +342 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +343 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +344 FEAT_DROWNING_GLANCE 24754 0 -1 1 +345 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +346 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +347 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +348 FEAT_HURRICANE_BREATH 24758 0 -1 1 +349 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +350 FEAT_FACECHANGER 24760 0 -1 1 +351 **** **** **** **** **** +352 **Metabreath_and_Channeling** **** **** **** **** +353 FEAT_CLINGING_BREATH 4966 0 -1 1 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1887 0 -1 1 +379 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +380 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +381 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +382 FEAT_SECOND_AURA_POWER 1853 0 999 1 +383 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +384 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +385 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +386 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +387 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +388 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +389 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +390 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +391 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +392 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +393 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +394 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +395 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +396 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +397 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +398 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +399 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +400 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +401 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +402 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +403 **** **** **** **** **** +404 **PsionicFeats** **** **** **** **** +405 Psionic_Focus 4818 0 999 1 +406 Invest_Armour 3643 0 -1 1 +407 Mental_Leap 4809 0 -1 1 +408 Psionic_Fist 4800 0 -1 1 +409 Greater_Psionic_Fist 4821 0 -1 1 +410 Psionic_Weapon 4822 0 -1 1 +411 Greater_Psionic_Weapon 4823 0 -1 1 +412 Psionic_Shot 4824 0 -1 1 +413 Greater_Psionic_Shot 4825 0 -1 1 +414 Psionic_Meditation 4827 0 -1 1 +415 Unavoidable_Strike 4830 0 -1 1 +416 Wounding_Attack 4832 0 -1 1 +417 Deep_Impact 4852 0 -1 1 +418 Fell_Shot 4853 0 -1 1 +419 Strength_of_Two 4965 0 -1 1 +420 **** **** **** **** **** +421 **IncarnumFeats** **** **** **** **** +422 InvestEssentiaConversation 8800 0 999 1 +423 HealingSoul 8882 0 999 1 +424 MidnightAugmentation 8884 0 999 1 +425 PsycarnumBlade 8887 0 999 1 +426 DivineSoultouch 8891 0 999 1 +427 PsycarnumInfusion 8896 0 999 1 +428 **** **** **** **** **** +429 **BindingFeats** **** **** **** **** +430 BindVestige 9131 0 -1 1 +431 ExpelVestige 9136 0 -1 1 +432 MalphasArcaneEye 9040 0 999 1 +433 SavnokCallArmor 9043 0 999 1 +434 AndromaliusSee_Invisibility 9048 0 999 1 +435 FocalorAuraSadness 9049 0 999 1 +436 KarsusSenses 9052 0 999 1 +437 **** **** **** **** **** +438 **RacialFeats** **** **** **** **** +439 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +440 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +441 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +442 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +443 FEAT_AVARIEL_DIVE 4645 0 999 1 +444 FEAT_AYUAN_FEAR 4646 0 999 1 +445 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +446 FEAT_AYUAN_DARKNESS 4648 0 999 1 +447 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +448 FEAT_AASIMAR_LIGHT 4650 0 999 1 +449 FEAT_TIEFLING_DARK 4651 0 999 1 +450 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +451 FEAT_SVIRF_BLUR 4653 0 999 1 +452 FEAT_SVIRF_DISGUISE 4654 0 999 1 +453 FEAT_SVIRF_REVERT 4655 0 999 1 +454 FEAT_RAK_DISGUISE 4656 0 999 1 +455 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +456 FEAT_PYUAN_CHARM 4658 0 999 1 +457 FEAT_PYUAN_DARKNESS 4659 0 999 1 +458 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +459 FEAT_PYUAN_FEAR 4661 0 999 1 +460 FEAT_PIXIE_INVIS 4662 0 999 1 +461 FEAT_PIXIE_CONFUSE 4663 0 999 1 +462 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +463 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +464 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +465 FEAT_PIXIE_REVERT 4667 0 999 1 +466 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +467 FEAT_ILLITHID_CHARM 4669 0 999 1 +468 FEAT_ILLITHID_BLAST 4670 0 999 1 +469 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +470 FEAT_GITHZERAI_DAZE 4672 0 999 1 +471 FEAT_GITHYANKI_DAZE 4673 0 999 1 +472 FEAT_GITHYANKI_BLUR 4674 0 999 1 +473 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +474 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +475 FEAT_FEYRI_DARKNESS 4677 0 999 1 +476 FEAT_FEYRI_ENERVATION 4678 0 999 1 +477 FEAT_FEYRI_ALTER 4679 0 999 1 +478 FEAT_FEYRI_REVERT 4680 0 999 1 +479 FEAT_DUERGAR_INVIS 4681 0 999 1 +480 FEAT_DROW_DARKNESS 4682 0 999 1 +481 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +482 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +483 FEAT_WGNOME_SILENCE 4555 0 999 1 +484 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +485 FEAT_HOUND_AID 4574 0 999 1 +486 FEAT_HOUND_AURAMENACE 4548 0 999 1 +487 FEAT_HOUND_CONTFLAME 4514 0 999 1 +488 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +489 FEAT_HOUND_DISGUISE 4513 0 999 1 +490 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +491 FEAT_HOUND_TELEPORT 4516 0 999 1 +492 FEAT_RACE_ENERGYRAY 4856 0 999 1 +493 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +494 FEAT_ELAN_RESISTANCE 4521 0 999 1 +495 FEAT_ELAN_RESILIANCE 4522 0 999 1 +496 FEAT_PSIRACE_STOMP 4524 0 999 1 +497 FEAT_MAENAD_OUTBURST 4525 0 999 1 +498 FEAT_XEPH_BURST 4526 0 999 1 +499 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +500 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +501 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +502 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +503 FEAT_KAPAK_SALIVA 4546 0 999 1 +504 FEAT_IRDA_FLARE 4551 0 999 1 +505 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +506 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +507 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +508 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +509 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +510 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +511 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +512 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +513 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +514 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +515 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +516 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +517 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +518 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +519 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +520 FEAT_GRIG_INVIS 4687 0 999 1 +521 FEAT_GRIG_ENTANGLE 4635 0 999 1 +522 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +523 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +524 FEAT_BRALANI_BLUR 4997 0 999 1 +525 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +526 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +527 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +528 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +529 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +530 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +531 Skarn_spines 5180 0 999 1 +532 Killoren_Aspect_H 5209 0 999 1 +533 Killoren_Aspect_D 5210 0 999 1 +534 Killoren_Aspect_A 5211 0 999 1 +535 FrostFolk_IceBlast 5372 0 999 1 +536 Uldra_RayFrost 5373 0 999 1 +537 Uldra_Fatigue 5374 0 999 1 +538 Marrulurk_DA 2930 0 999 1 +539 Marrulurk_NauseatingBreath 5375 0 999 1 +540 ExtaminaarCharmAnimal 5379 0 999 1 +541 Marrusault_Howl 3308 0 999 1 +542 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +543 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +544 FEAT_HYBSIL_JUMP 5384 0 999 1 +545 FEAT_WILDREN_FURY 5386 0 999 1 +546 Turlemoi_RockThrowing 5419 0 999 1 +547 Arkamoi_ArcaneMastermind 5424 0 999 1 +548 Muckdweller_Squirt 5425 0 999 1 +549 Aranea_AlternateForm 5426 0 999 1 +550 Aranea_Web 5427 0 999 1 +551 Mephling_breath 5429 0 999 1 +552 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +553 Warsoul_CultPower 1805 0 999 1 +554 Warsoul_SoulTyrant 1806 0 999 1 +555 **** **** **** **** **** +556 **BonusDomains** **** **** **** **** +557 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +558 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +559 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +560 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +561 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +562 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +563 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +564 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +565 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +566 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +567 Strength_Domain_Power 307 0 999 1 +568 Protection_Domain_Power 308 0 999 1 +569 Death_Domain_Power 310 0 999 1 +570 Air_Domain_Power 311 0 999 1 +571 Destruction_Domain_Power 313 0 999 1 +572 Earth_Domain_Power 314 0 999 1 +573 Fire_Domain_Power 316 0 999 1 +574 Plant_Domain_Power 321 0 999 1 +575 Sun_Domain_Power 322 0 999 1 +576 Travel_Domain_Power 323 0 999 1 +577 Trickery_Domain_Power 324 0 999 1 +578 Water_Domain_Power 325 0 999 1 +579 FEAT_ORC_DOMAIN 4041 0 999 1 +580 FEAT_SLIME_DOMAIN 4043 0 999 1 +581 FEAT_CHARM_DOMAIN 4045 0 999 1 +582 FEAT_FAMILY_DOMAIN 4051 0 999 1 +583 FEAT_HALFLING_DOMAIN 4052 0 999 1 +584 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +585 FEAT_HATRED_DOMAIN 4054 0 999 1 +586 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +587 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +588 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +589 FEAT_SPIDER_DOMAIN 4061 0 999 1 +590 FEAT_BLIGHTBRINGER 2250 0 999 1 +591 **** **** **** **** **** +592 **Templates** **** **** **** **** +593 Celestial_Smite_Evil 22601 0 999 1 +594 Fiendish_Smite_Good 22603 0 999 1 +595 Half_Celestial_Smite_Evil 22605 0 999 1 +596 Half_Celestial_Protection_from_Evil 22606 0 999 1 +597 Half_Celestial_Bless 22607 0 999 1 +598 Half_Celestial_Aid 22608 0 999 1 +599 Half_Celestial_Detect_Evil 22609 0 999 1 +600 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +601 Half_Celestial_Neutralize_Poison 22611 0 999 1 +602 Half_Celestial_HolySmite **** 0 999 1 +603 Half_Celestial_Remove_Disease 22613 0 999 1 +604 Half_Celestial_DispelEvil **** 0 999 1 +605 Half_Celestial_Holy_Word 22615 0 999 1 +606 Half_Celestial_HolyAura 22616 0 999 1 +607 Half_Celestial_Hallow **** 0 999 1 +608 Half_Celestial_Mass_Charm 22618 0 999 1 +609 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +610 Half_Celestial_Resurrection 22620 0 999 1 +611 Half_Celestial_Daylight 22621 0 999 1 +612 Half_Fiendish_Smite_Good 22624 0 999 1 +613 Half_Fiendish_Darkness 22625 0 999 1 +614 Half_Fiendish_Desecrate **** 0 999 1 +615 Half_Fiendish_Unholy_Blight **** 0 999 1 +616 Half_Fiendish_Poison 22628 0 999 1 +617 Half_Fiendish_Contagion 22629 0 999 1 +618 Half_Fiendish_Blasphemy 22630 0 999 1 +619 Half_Fiendish_Unholy_Aura **** 0 999 1 +620 Half_Fiendish_Unhallow **** 0 999 1 +621 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +622 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +623 Half_Fiendish_Destruction 22635 0 999 1 +624 Lich_Fear_Aura 22637 0 999 1 +625 Lich_Paralyzing_Touch 22638 0 999 1 +626 Lich_Appearance 22639 0 999 1 +627 Demilich_Alter_Self 22641 0 999 1 +628 Demilich_Astral_Projection **** 0 999 1 +629 Demilich_Create_Greater_Undead 22643 0 999 1 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RethDekala_DauntingStrike 5412 0 999 1 +654 RethDekala_DeathFromAbove 5413 0 999 1 +655 RethDekala_DisarmingStrike 5414 0 999 1 +656 RethDekala_EntanglingBlade 5415 0 999 1 +657 RethDekala_WallOfBlades 5416 0 999 1 +658 RethDekala_RecoverManeuvers 5417 0 999 1 +659 ArchlichTurnUndead 22701 0 999 1 +660 FEAT_ANIMATE_DEAD 3574 0 999 1 +661 FEAT_PROJECTION 3579 0 999 1 +662 FEAT_END_PROJECTION 3575 0 999 1 +663 **** **** **** **** **** +664 Saint_Bless 22702 0 999 1 +665 Saint_Guidance_Placeholder **** **** **** **** +666 Saint_Resistance 22704 0 999 1 +667 Saint_Virtue 22705 0 999 1 +668 Saint_Protective_Aura 22706 0 999 1 +669 **** **** **** **** **** +670 **WeaponsOfLegacy** **** **** **** **** +671 BBB_Darkvision 22710 0 999 1 +672 BBB_Longstrider 22711 0 999 1 +673 BBB_Lesser_Restoration 22712 0 999 1 +674 BBB_Teleport_SelfOnly 22713 0 999 1 +675 BBB_Protection_from_Evil 22714 0 999 1 +676 BBB_Drowseeker 22715 0 999 1 +677 BBB_ShockingShot 22716 0 999 1 +678 BBB_PierceTheBlackHeart 22717 0 999 1 +679 Steadfast_vigor 22718 0 999 1 +680 Steadfast_slow 22719 0 999 1 +681 Flay_SnakeSting 22720 0 999 1 +682 Flay_WhipWrap 22721 0 999 1 +683 CrimsonRuination_FrozenFate 22722 0 999 1 +684 Devious_DetectThoughts 22723 0 999 1 +685 SimpleBow_TrueSeeing 22724 0 999 1 +686 SimpleBow_Prescience 22725 0 999 1 +687 SimpleBow_Focus 22726 0 999 1 +688 Aradros_Extend 22727 0 999 1 +689 Aradros_Survive 22728 0 999 1 +690 Guurgal_Force 22729 0 999 1 +691 Guurgal_Rage 22730 0 999 1 +692 DivSpark_Fear 22731 0 999 1 +693 DivSpark_Light 22732 0 999 1 +694 Wargirds_Haste 22733 0 999 1 +695 Wargirds_Stoneskin 22734 0 999 1 +696 DesertWind_FierySlash 22735 0 999 1 +697 DesertWind_HowlingWind 22736 0 999 1 +698 DesertWind_FanFlames 22737 0 999 1 +699 DesertWind_DustDesert 22738 0 999 1 +700 Mindsplinter_VirtueDenied 22739 0 999 1 +701 Mindsplinter_KissOfDeath 22740 0 999 1 +702 Mindsplinter_BattleShriek 22741 0 999 1 +703 Mindsplinter_RuinousHowl 22742 0 999 1 +704 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +705 NotchedSpear_ConcealmentKraken 22744 0 999 1 +706 NotchedSpear_ScionSea 22745 0 999 1 +707 NotchedSpear_CommandSeaChildren 22746 0 999 1 +708 Ur_SwiftStride 22747 0 999 1 +709 Ur_HealingTotem 22748 0 999 1 +710 Ur_SavageTransformation 22749 0 999 1 +711 FlamecastersBolt_MarkTarget 22750 0 999 1 +712 FlamecastersBolt_Morale 22751 0 999 1 +713 FlamecastersBolt_Fireball 22752 0 999 1 +714 StalkersBow_StalkersInsight 22753 0 999 1 +715 StalkersBow_Ethereal 22754 0 999 1 +716 Exordius_Guidance 22755 0 999 1 +717 Exordius_Cure 22756 0 999 1 +718 Exordius_Dismissal 22757 0 999 1 +719 Caladbolg_Imprison 22758 0 999 1 +720 HammerWitches_Detect 22759 0 999 1 +721 HammerWitches_Spellbreaker 22760 0 999 1 +722 HammerWitches_AMF 22761 0 999 1 +723 HammerWitches_Dispel 22762 0 999 1 +724 HammerWitches_Mantle 22763 0 999 1 +725 SlingOfTheDireWind_StunningStone 22764 0 999 1 +726 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +727 SlingOfTheDireWind_WindWall 22766 0 999 1 +728 Treebrother_Shillelagh 22767 0 999 1 +729 Treebrother_Charm_Plant 22768 0 999 1 +730 Treebrother_Entangle 22769 0 999 1 +731 Treebrother_Owls_Insight 22770 0 999 1 +732 Treebrother_Changestaff 22771 0 999 1 +733 FullMoonsTrick_Rage 22772 0 999 1 +734 FullMoonsTrick_Invis 22773 0 999 1 +735 FiendkillersFlail_Darkvis 22774 0 999 1 +736 FiendkillersFlail_Detect 22775 0 999 1 +737 ScalesBalance_Detect 22776 0 999 1 +738 ScalesBalance_Cure 22777 0 999 1 +739 ScalesBalance_Knell 22778 0 999 1 +740 ScalesBalance_Enerv 22779 0 999 1 +741 ScalesBalance_Heal 22780 0 999 1 +742 ScalesBalance_Finger 22781 0 999 1 +743 ShishiO_Charm 22782 0 999 1 +744 ShishiO_Summon 22783 0 999 1 +745 ShishiO_Poly 22784 0 999 1 +746 ShishiO_Shout 22785 0 999 1 +747 Dymondheart_ShedBolts 22786 0 999 1 +748 Dymondheart_Deflect 22787 0 999 1 +749 Dymondheart_Daylight 22788 0 999 1 +750 Dymondheart_Cure 22789 0 999 1 +751 Dymondheart_Banish 22790 0 999 1 +752 Sunsword_Daylight 22791 0 999 1 +753 Sunsword_Death_Ward 22792 0 999 1 +754 Sunsword_Banish 22793 0 999 1 +755 Sunsword_Undeath 22794 0 999 1 +756 Blackrazor_Detect 22795 0 999 1 +757 Blackrazor_Knell 22796 0 999 1 +758 Blackrazor_Haste 22797 0 999 1 +759 Ramethene_Detect 22798 0 999 1 +760 Ramethene_Smite 22799 0 999 1 +761 Ramethene_Resist_Elements 22800 0 999 1 +762 Ramethene_Cloudkill 22801 0 999 1 +763 Ramethene_SuddenMaximize 22802 0 999 1 +764 Ramethene_Horrid_Wilting 22803 0 999 1 +765 Wyrmbane_Cause_Fear 22804 0 999 1 +766 Wyrmbane_Lightning_Bolt 22805 0 999 1 +767 Wyrmbane_Sudden_Emp 22806 0 999 1 +768 Wyrmbane_Breath_Lightning 22807 0 999 1 +769 Whelm_Detect_Giant 22808 0 999 1 +770 Whelm_Locate_Object 22809 0 999 1 +771 Whelm_Detect_Goblin 22810 0 999 1 +772 Ravenkind_Dancing_Lights 22811 0 999 1 +773 Ravenkind_Light 22812 0 999 1 +774 Ravenkind_Flare 22813 0 999 1 +775 Ravenkind_Detect_Undead 22814 0 999 1 +776 Ravenkind_Halt_Undead 22815 0 999 1 +777 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +778 Ravenkind_Daylight 22817 0 999 1 +779 Ravenkind_Death_Ward 22818 0 999 1 +780 Ravenkind_Break_Enchantment 22819 0 999 1 +781 Ravenkind_Mass_Heal 22820 0 999 1 +782 LastCitadel_LeadingTheAttack 22821 0 999 1 +783 LastCitadel_Prayer 22822 0 999 1 +784 LastCitadel_Remove_Fear 22823 0 999 1 +785 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +786 LastCitadel_Blade_Barrier 22825 0 999 1 +787 LastCitadel_Heal 22826 0 999 1 +788 Unfettered_ChargingMinotaur 22827 0 999 1 +789 Unfettered_ENLARGE_PERSON 22828 0 999 1 +790 Unfettered_Etherealness 22829 0 999 1 +791 Unfettered_Stoneskin 22830 0 999 1 +792 Unfettered_Mordenkainens_Sword 22831 0 999 1 +793 Hillcrusher_Earthen_Might 22832 0 999 1 +794 Hillcrusher_Soften_Earth 22833 0 999 1 +795 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +796 Hillcrusher_Raise_the_Earth 22835 0 999 1 +797 Hillcrusher_Shake_the_Earth 22836 0 999 1 +798 DesertWindToB_BurningBlade 22837 0 999 1 +799 DesertWindToB_FanTheFlames 22838 0 999 1 +800 DesertWindToB_WyrmsFlame 22839 0 999 1 +801 Faithful_Detect_Evil 22840 0 999 1 +802 Faithful_Lesser_Restoration 22841 0 999 1 +803 Faithful_Restoration 22842 0 999 1 +804 Faithful_Resiliency 22843 0 999 1 +805 Faithful_ImmortalFortitude 22844 0 999 1 +806 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +807 SupernalClarity_PsychicPoise 22846 0 999 1 +808 SupernalClarity_Haste 22847 0 999 1 +809 SupernalClarity_Freeeeeedom 22848 0 999 1 +810 SupernalClarity_Time_Stop 22849 0 999 1 +811 Kamate_SteelWind 22850 0 999 1 +812 Kamate_ShockingGrasp 22851 0 999 1 +813 Kamate_Lightning_Bolt 22852 0 999 1 +814 Kamate_Chain_Lightning 22853 0 999 1 +815 Kamate_True_Strike 22854 0 999 1 +816 Eventide_CometThrow 22855 0 999 1 +817 Eventide_BafflingDefense 22856 0 999 1 +818 Eventide_Improved_Invisibility 22857 0 999 1 +819 Umbral_Invisibility 22858 0 999 1 +820 Umbral_Shadowstep 22859 0 999 1 +821 TigerFang_FrenziedCharge 22860 0 999 1 +822 TigerFang_BattleFever 22861 0 999 1 +823 TigerFang_Haste 22862 0 999 1 +824 Bullybasher_KnockSilly 22863 0 999 1 +825 Bullybasher_StoneGathering 22864 0 999 1 +826 Bullybasher_LightningPunch 22865 0 999 1 +827 Bullybasher_GiantBearing 26000 0 999 1 +828 Lorestealer_Read_Magic 22866 0 999 1 +829 Lorestealer_DetectMagic 22867 0 999 1 +830 Lorestealer_Axecasting 22868 0 999 1 +831 Durindana_Daylight 22869 0 999 1 +832 Durindana_Death_Ward 22870 0 999 1 +833 Durindana_Hallow 22871 0 999 1 +834 Durindana_Dazzle 22872 0 999 1 +835 Thaas_Detect_Demon 22873 0 999 1 +836 Thaas_ObstructSummoning 22874 0 999 1 +837 Thaas_Banishment 22875 0 999 1 +838 Thaas_Teleport 22876 0 999 1 +839 Quickspur_Entropic_Shield 22877 0 999 1 +840 Quickspur_Resist_Elements 22878 0 999 1 +841 Quickspur_PhantomSteed 22879 0 999 1 +842 Quickspur_Blur 22880 0 999 1 +843 Quickspur_Stoneskin 22881 0 999 1 +844 BES_FIRE_OF_THE_HEART 22882 0 999 1 +845 BES_ENTHRALLING_LIGHT 22883 0 999 1 +846 BES_COLOR_SPRAY 22884 0 999 1 +847 BES_BLINDING_FLASH 22885 0 999 1 +848 BES_SHOOTING_STARS 22886 0 999 1 +849 BES_GLITTERING_MOTES 22887 0 999 1 +850 BES_TWINKLE 22888 0 999 1 +851 BES_SILVER_STARLIGHT 22889 0 999 1 +852 BES_STARLIGHT_DISPELLING 22890 0 999 1 +853 BES_TALES_IN_THE_SKY 22891 0 999 1 +854 BES_CALL_DOWN_A_STAR 22892 0 999 1 +855 ###cls_feat_allBaseClasses_END### **** **** **** **** +856 ReservedBelowForISCAndESS **** **** **** **** +857 FEAT_WANDER_UNSEEN 5028 0 99 1 +858 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +859 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +860 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +861 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +862 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +863 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +864 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +865 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +866 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +867 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +868 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +869 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +870 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +871 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +872 EPIC_SPELL_DEATHMARK 5058 0 99 2 +873 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +874 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +875 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +876 EPIC_SPELL_DULLBLADES 5066 0 99 2 +877 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +878 EPIC_SPELL_ENSLAVE 5070 0 99 2 +879 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +880 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +881 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +882 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +883 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +884 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +885 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +886 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +887 EPIC_SPELL_GODSMITE 5088 0 99 2 +888 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +889 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +890 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +891 EPIC_SPELL_HELL_SEND 5096 0 99 2 +892 EPIC_SPELL_HELLBALL 5098 0 99 2 +893 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +894 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +895 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +896 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +897 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +898 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +899 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +900 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +901 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +902 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +903 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +904 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +905 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +906 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +907 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +908 EPIC_SPELL_PESTILENCE 5130 0 99 2 +909 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +910 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +911 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +912 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +913 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +914 EPIC_SPELL_RUIN 5142 0 99 2 +915 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +916 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +917 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +918 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +919 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +920 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +921 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +922 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +923 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +924 EPIC_SPELL_TWINFIEND 5162 0 99 2 +925 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +926 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +927 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +928 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_shchng.2da b/nwn/nwnprc/trunk/2das/cls_feat_shchng.2da index 6eabb353..b4f7e00b 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_shchng.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_shchng.2da @@ -226,1108 +226,1115 @@ 222 CombatMove_RadialMaster3 3415 3 1 1 223 **** **** **** **** **** 224 **GeneralActivatableFeats** **** **** **** **** -225 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -226 FEAT_PLANT_CONTROL 25993 0 -1 1 -227 FEAT_FAV_COMPANIONS 25994 0 -1 1 -228 RangedDisarm 5192 0 -1 1 -229 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -230 DivineIntercession 5283 0 -1 1 -231 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -232 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -233 FEAT_ATTUNE_GEM 2472 0 -1 1 -234 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -235 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -236 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -237 FEAT_HOLYRADIANCE 3164 0 -1 1 -238 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -239 FEAT_MANYSHOT 3306 0 -1 1 -240 FEAT_IMP_MANYSHOT 3350 0 -1 1 -241 Pinpoint_Accuracy 3351 0 -1 1 -242 FEAT_SERVHEAVEN 3355 0 -1 1 -243 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -244 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -245 Cloak_Dance 4817 0 -1 1 -246 Reckless_Offense 4816 0 -1 1 -247 ZoneOfAnimation 2891 0 -1 1 -248 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -249 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -250 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -251 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -252 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -253 Dragonfire_Assault 1842 0 -1 1 -254 Dragonfire_Channeling 1843 0 -1 1 -255 Dragonfire_Inspiration 1844 0 -1 1 -256 DauntingPresence 24025 0 -1 1 -257 ProfaneLifeLeech 24026 0 -1 1 -258 ProfaneAgony 5282 0 -1 1 -259 SacredVitality 24027 0 -1 1 -260 SacredVengeance 24028 0 -1 1 -261 DeformityEyes 24029 0 -1 1 -262 DeformityParasite 24031 0 -1 1 -263 DarkSpeech 24033 0 -1 1 -264 DarkWhispers 24034 0 -1 1 -265 MastersWill 24035 0 -1 1 -266 DeformityMadness 24036 0 -1 1 -267 ReflexivePsychosis 24037 0 -1 1 -268 ChosenOfEvil 24038 0 -1 1 -269 Avenging_Strike 4297 0 -1 1 -270 SnowflakeWardance 4489 0 -1 1 -271 MasterWand 5312 0 -1 1 -272 RecklessWandWielder 5313 0 -1 1 -273 DoubleWandWielder 5315 0 -1 1 -274 Wandstrike 5316 0 -1 1 -275 Snap_Kick 4398 0 -1 1 -276 HighSwordLowAxe 5288 0 -1 1 -277 HammersEdge 5289 0 -1 1 -278 AnvilofThunder 5290 0 -1 1 -279 ScorpionsGrasp 5178 0 -1 1 -280 WeaponAndTorch 5291 0 -1 1 -281 ShieldCharge 3256 0 -1 1 -282 ShieldSlam 3257 0 -1 1 -283 AwesomeBlow 5370 0 -1 1 -284 Spinning_Halberd 5287 0 -1 1 -285 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -286 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -287 FEAT_RAY_SLEEP 2222 0 999 1 -288 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -289 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -290 FEAT_RAY_FEAR 2225 0 999 1 -291 FEAT_RAY_SLOW 2226 0 999 1 -292 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -293 BonesOfTheEarth_Feat 2864 0 999 1 -294 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -295 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -296 FEAT_FIERY_BURST 24739 0 -1 1 -297 FEAT_STORM_BOLT 24740 0 -1 1 -298 FEAT_WINTERS_BLAST 24741 0 -1 1 -299 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -300 FEAT_SICKENING_GRASP 24743 0 -1 1 -301 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -302 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -303 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -304 FEAT_BORNE_ALOFT 24747 0 -1 1 -305 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -306 FEAT_SHADOW_VEIL 24749 0 -1 1 -307 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -308 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -309 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -310 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -311 FEAT_DROWNING_GLANCE 24754 0 -1 1 -312 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -313 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -314 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -315 FEAT_HURRICANE_BREATH 24758 0 -1 1 -316 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -317 FEAT_FACECHANGER 24760 0 -1 1 -318 **** **** **** **** **** -319 **Metabreath_and_Channeling** **** **** **** **** -320 FEAT_CLINGING_BREATH 4966 0 -1 1 -321 FEAT_LINGERING_BREATH 4967 0 -1 1 -322 FEAT_ENLARGE_BREATH 4968 0 -1 1 -323 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -324 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -325 FEAT_SHAPE_BREATH 4972 0 -1 1 -326 FEAT_SPREAD_BREATH 4973 0 -1 1 -327 FEAT_TEMPEST_BREATH 4974 0 -1 1 -328 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -329 FEAT_EXHALED_BARRIER 4976 0 -1 1 -330 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -331 **** **** **** **** **** -332 **DraconicAuras** **** **** **** **** -333 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -334 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -335 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -336 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -337 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -338 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -339 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -340 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -341 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -342 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -343 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -344 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -345 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -346 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -347 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -348 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -349 FEAT_SECOND_AURA_POWER 1853 0 999 1 -350 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -351 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -352 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -353 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -354 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -355 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -356 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -357 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -358 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -359 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -360 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Ravenkind_Dancing_Lights 22811 0 999 1 +741 Ravenkind_Light 22812 0 999 1 +742 Ravenkind_Flare 22813 0 999 1 +743 Ravenkind_Detect_Undead 22814 0 999 1 +744 Ravenkind_Halt_Undead 22815 0 999 1 +745 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +746 Ravenkind_Daylight 22817 0 999 1 +747 Ravenkind_Death_Ward 22818 0 999 1 +748 Ravenkind_Break_Enchantment 22819 0 999 1 +749 Ravenkind_Mass_Heal 22820 0 999 1 +750 LastCitadel_LeadingTheAttack 22821 0 999 1 +751 LastCitadel_Prayer 22822 0 999 1 +752 LastCitadel_Remove_Fear 22823 0 999 1 +753 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +754 LastCitadel_Blade_Barrier 22825 0 999 1 +755 LastCitadel_Heal 22826 0 999 1 +756 Unfettered_ChargingMinotaur 22827 0 999 1 +757 Unfettered_ENLARGE_PERSON 22828 0 999 1 +758 Unfettered_Etherealness 22829 0 999 1 +759 Unfettered_Stoneskin 22830 0 999 1 +760 Unfettered_Mordenkainens_Sword 22831 0 999 1 +761 Hillcrusher_Earthen_Might 22832 0 999 1 +762 Hillcrusher_Soften_Earth 22833 0 999 1 +763 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +764 Hillcrusher_Raise_the_Earth 22835 0 999 1 +765 Hillcrusher_Shake_the_Earth 22836 0 999 1 +766 DesertWindToB_BurningBlade 22837 0 999 1 +767 DesertWindToB_FanTheFlames 22838 0 999 1 +768 DesertWindToB_WyrmsFlame 22839 0 999 1 +769 Faithful_Detect_Evil 22840 0 999 1 +770 Faithful_Lesser_Restoration 22841 0 999 1 +771 Faithful_Restoration 22842 0 999 1 +772 Faithful_Resiliency 22843 0 999 1 +773 Faithful_ImmortalFortitude 22844 0 999 1 +774 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +775 SupernalClarity_PsychicPoise 22846 0 999 1 +776 SupernalClarity_Haste 22847 0 999 1 +777 SupernalClarity_Freeeeeedom 22848 0 999 1 +778 SupernalClarity_Time_Stop 22849 0 999 1 +779 Kamate_SteelWind 22850 0 999 1 +780 Kamate_ShockingGrasp 22851 0 999 1 +781 Kamate_Lightning_Bolt 22852 0 999 1 +782 Kamate_Chain_Lightning 22853 0 999 1 +783 Kamate_True_Strike 22854 0 999 1 +784 Eventide_CometThrow 22855 0 999 1 +785 Eventide_BafflingDefense 22856 0 999 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Quickspur_Blur 22880 0 999 1 +811 Quickspur_Stoneskin 22881 0 999 1 +812 BES_FIRE_OF_THE_HEART 22882 0 999 1 +813 BES_ENTHRALLING_LIGHT 22883 0 999 1 +814 BES_COLOR_SPRAY 22884 0 999 1 +815 BES_BLINDING_FLASH 22885 0 999 1 +816 BES_SHOOTING_STARS 22886 0 999 1 +817 BES_GLITTERING_MOTES 22887 0 999 1 +818 BES_TWINKLE 22888 0 999 1 +819 BES_SILVER_STARLIGHT 22889 0 999 1 +820 BES_STARLIGHT_DISPELLING 22890 0 999 1 +821 BES_TALES_IN_THE_SKY 22891 0 999 1 +822 BES_CALL_DOWN_A_STAR 22892 0 999 1 +823 ###cls_feat_allBaseClasses_END### **** **** **** **** +824 ReservedBelowForISCAndESS **** **** **** **** +825 FEAT_WANDER_UNSEEN 5028 0 99 1 +826 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +827 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +828 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +829 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +830 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +831 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +832 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +833 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +834 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EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +858 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +859 EPIC_SPELL_HELL_SEND 5096 0 99 2 +860 EPIC_SPELL_HELLBALL 5098 0 99 2 +861 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +862 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +863 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +864 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +865 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +866 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +867 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +868 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +869 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +870 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +871 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +872 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +873 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +874 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +875 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +876 EPIC_SPELL_PESTILENCE 5130 0 99 2 +877 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +878 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +879 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +880 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +881 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +882 EPIC_SPELL_RUIN 5142 0 99 2 +883 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +884 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +885 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +886 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +887 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +888 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +889 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +890 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +891 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +892 EPIC_SPELL_TWINFIEND 5162 0 99 2 +893 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +894 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +895 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +896 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +897 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +898 Sorcerer_Acid_Splash 10146 0 99 1 +899 Sorcerer_Dancing_Lights 10147 0 99 1 +900 Sorcerer_Daze 10148 0 99 1 +901 Sorcerer_DisruptUndead 10149 0 99 1 +902 Sorcerer_Electric_Jolt 10150 0 99 1 +903 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a/nwn/nwnprc/trunk/2das/cls_feat_shdcst.2da b/nwn/nwnprc/trunk/2das/cls_feat_shdcst.2da index c783c606..773a1e8b 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_shdcst.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_shdcst.2da @@ -268,601 +268,602 @@ 264 CombatMove_RadialMaster3 3415 3 1 1 265 **** **** **** **** **** 266 **GeneralActivatableFeats** **** **** **** **** -267 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -268 FEAT_PLANT_CONTROL 25993 0 -1 1 -269 FEAT_FAV_COMPANIONS 25994 0 -1 1 -270 RangedDisarm 5192 0 -1 1 -271 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -272 DivineIntercession 5283 0 -1 1 -273 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -274 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -275 FEAT_ATTUNE_GEM 2472 0 -1 1 -276 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -277 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -278 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -279 FEAT_HOLYRADIANCE 3164 0 -1 1 -280 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -281 FEAT_MANYSHOT 3306 0 -1 1 -282 FEAT_IMP_MANYSHOT 3350 0 -1 1 -283 Pinpoint_Accuracy 3351 0 -1 1 -284 FEAT_SERVHEAVEN 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BES_STARLIGHT_DISPELLING 22890 0 999 1 -862 BES_TALES_IN_THE_SKY 22891 0 999 1 -863 BES_CALL_DOWN_A_STAR 22892 0 999 1 -864 ###cls_feat_allBaseClasses_END### **** **** **** **** +267 FEAT_STIGMATA 3163 0 -1 1 +268 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +269 FEAT_PLANT_CONTROL 25993 0 -1 1 +270 FEAT_FAV_COMPANIONS 25994 0 -1 1 +271 RangedDisarm 5192 0 -1 1 +272 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +273 DivineIntercession 5283 0 -1 1 +274 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +275 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +276 FEAT_ATTUNE_GEM 2472 0 -1 1 +277 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +278 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +279 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +280 FEAT_HOLYRADIANCE 3164 0 -1 1 +281 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +282 FEAT_MANYSHOT 3306 0 -1 1 +283 FEAT_IMP_MANYSHOT 3350 0 -1 1 +284 Pinpoint_Accuracy 3351 0 -1 1 +285 FEAT_SERVHEAVEN 3355 0 -1 1 +286 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +287 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +288 Cloak_Dance 4817 0 -1 1 +289 Reckless_Offense 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1855 0 999 1 +396 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +397 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +398 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +399 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +400 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +401 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +402 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +403 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +404 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +405 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +406 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +407 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +408 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +409 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +410 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +411 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +412 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +413 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +414 **** **** **** **** **** +415 **PsionicFeats** **** **** **** **** +416 Psionic_Focus 4818 0 999 1 +417 Invest_Armour 3643 0 -1 1 +418 Mental_Leap 4809 0 -1 1 +419 Psionic_Fist 4800 0 -1 1 +420 Greater_Psionic_Fist 4821 0 -1 1 +421 Psionic_Weapon 4822 0 -1 1 +422 Greater_Psionic_Weapon 4823 0 -1 1 +423 Psionic_Shot 4824 0 -1 1 +424 Greater_Psionic_Shot 4825 0 -1 1 +425 Psionic_Meditation 4827 0 -1 1 +426 Unavoidable_Strike 4830 0 -1 1 +427 Wounding_Attack 4832 0 -1 1 +428 Deep_Impact 4852 0 -1 1 +429 Fell_Shot 4853 0 -1 1 +430 Strength_of_Two 4965 0 -1 1 +431 **** **** **** **** **** +432 **IncarnumFeats** **** **** **** **** +433 InvestEssentiaConversation 8800 0 999 1 +434 HealingSoul 8882 0 999 1 +435 MidnightAugmentation 8884 0 999 1 +436 PsycarnumBlade 8887 0 999 1 +437 DivineSoultouch 8891 0 999 1 +438 PsycarnumInfusion 8896 0 999 1 +439 **** **** **** **** **** +440 **BindingFeats** **** **** **** **** +441 BindVestige 9131 0 -1 1 +442 ExpelVestige 9136 0 -1 1 +443 MalphasArcaneEye 9040 0 999 1 +444 SavnokCallArmor 9043 0 999 1 +445 AndromaliusSee_Invisibility 9048 0 999 1 +446 FocalorAuraSadness 9049 0 999 1 +447 KarsusSenses 9052 0 999 1 +448 **** **** **** **** **** +449 **RacialFeats** **** **** **** **** +450 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +451 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +452 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +453 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +454 FEAT_AVARIEL_DIVE 4645 0 999 1 +455 FEAT_AYUAN_FEAR 4646 0 999 1 +456 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +457 FEAT_AYUAN_DARKNESS 4648 0 999 1 +458 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +459 FEAT_AASIMAR_LIGHT 4650 0 999 1 +460 FEAT_TIEFLING_DARK 4651 0 999 1 +461 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +462 FEAT_SVIRF_BLUR 4653 0 999 1 +463 FEAT_SVIRF_DISGUISE 4654 0 999 1 +464 FEAT_SVIRF_REVERT 4655 0 999 1 +465 FEAT_RAK_DISGUISE 4656 0 999 1 +466 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +467 FEAT_PYUAN_CHARM 4658 0 999 1 +468 FEAT_PYUAN_DARKNESS 4659 0 999 1 +469 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +470 FEAT_PYUAN_FEAR 4661 0 999 1 +471 FEAT_PIXIE_INVIS 4662 0 999 1 +472 FEAT_PIXIE_CONFUSE 4663 0 999 1 +473 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +474 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ExtaminaarCharmAnimal 5379 0 999 1 +551 Marrusault_Howl 3308 0 999 1 +552 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +553 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +554 FEAT_HYBSIL_JUMP 5384 0 999 1 +555 FEAT_WILDREN_FURY 5386 0 999 1 +556 Turlemoi_RockThrowing 5419 0 999 1 +557 Arkamoi_ArcaneMastermind 5424 0 999 1 +558 Muckdweller_Squirt 5425 0 999 1 +559 Aranea_AlternateForm 5426 0 999 1 +560 Aranea_Web 5427 0 999 1 +561 Mephling_breath 5429 0 999 1 +562 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +563 Warsoul_CultPower 1805 0 999 1 +564 Warsoul_SoulTyrant 1806 0 999 1 +565 **** **** **** **** **** +566 **BonusDomains** **** **** **** **** +567 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +568 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +569 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +570 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +571 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +572 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +573 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +574 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +575 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +576 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +577 Strength_Domain_Power 307 0 999 1 +578 Protection_Domain_Power 308 0 999 1 +579 Death_Domain_Power 310 0 999 1 +580 Air_Domain_Power 311 0 999 1 +581 Destruction_Domain_Power 313 0 999 1 +582 Earth_Domain_Power 314 0 999 1 +583 Fire_Domain_Power 316 0 999 1 +584 Plant_Domain_Power 321 0 999 1 +585 Sun_Domain_Power 322 0 999 1 +586 Travel_Domain_Power 323 0 999 1 +587 Trickery_Domain_Power 324 0 999 1 +588 Water_Domain_Power 325 0 999 1 +589 FEAT_ORC_DOMAIN 4041 0 999 1 +590 FEAT_SLIME_DOMAIN 4043 0 999 1 +591 FEAT_CHARM_DOMAIN 4045 0 999 1 +592 FEAT_FAMILY_DOMAIN 4051 0 999 1 +593 FEAT_HALFLING_DOMAIN 4052 0 999 1 +594 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +595 FEAT_HATRED_DOMAIN 4054 0 999 1 +596 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +597 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +598 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +599 FEAT_SPIDER_DOMAIN 4061 0 999 1 +600 FEAT_BLIGHTBRINGER 2250 0 999 1 +601 **** **** **** **** **** +602 **Templates** **** **** **** **** +603 Celestial_Smite_Evil 22601 0 999 1 +604 Fiendish_Smite_Good 22603 0 999 1 +605 Half_Celestial_Smite_Evil 22605 0 999 1 +606 Half_Celestial_Protection_from_Evil 22606 0 999 1 +607 Half_Celestial_Bless 22607 0 999 1 +608 Half_Celestial_Aid 22608 0 999 1 +609 Half_Celestial_Detect_Evil 22609 0 999 1 +610 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +611 Half_Celestial_Neutralize_Poison 22611 0 999 1 +612 Half_Celestial_HolySmite **** 0 999 1 +613 Half_Celestial_Remove_Disease 22613 0 999 1 +614 Half_Celestial_DispelEvil **** 0 999 1 +615 Half_Celestial_Holy_Word 22615 0 999 1 +616 Half_Celestial_HolyAura 22616 0 999 1 +617 Half_Celestial_Hallow **** 0 999 1 +618 Half_Celestial_Mass_Charm 22618 0 999 1 +619 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +620 Half_Celestial_Resurrection 22620 0 999 1 +621 Half_Celestial_Daylight 22621 0 999 1 +622 Half_Fiendish_Smite_Good 22624 0 999 1 +623 Half_Fiendish_Darkness 22625 0 999 1 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Demilich_Summon_Creature_III 22651 0 999 1 +648 Demilich_Summon_Creature_IV 22652 0 999 1 +649 Demilich_Summon_Creature_V 22653 0 999 1 +650 Demilich_Summon_Creature_VI 22654 0 999 1 +651 Demilich_Summon_Creature_VII 22655 0 999 1 +652 Demilich_Summon_Creature_VIII 22656 0 999 1 +653 Demilich_Summon_Creature_IX 22657 0 999 1 +654 Demilich_Telekinesis **** 0 999 1 +655 Demilich_Weird 22659 0 999 1 +656 Demilich_Greater_Planar_Ally 22660 0 999 1 +657 HalfDragon_Breath_Weapon 22662 0 999 1 +658 Earth_Strike 5328 0 999 1 +659 BloodedOne_War_Cry 5377 0 999 1 +660 RethDekala_VilefireBlast 5409 0 999 1 +661 RethDekala_MartialSpirit 5410 0 999 1 +662 RethDekala_ThicketOfBlades 5411 0 999 1 +663 RethDekala_DauntingStrike 5412 0 999 1 +664 RethDekala_DeathFromAbove 5413 0 999 1 +665 RethDekala_DisarmingStrike 5414 0 999 1 +666 RethDekala_EntanglingBlade 5415 0 999 1 +667 RethDekala_WallOfBlades 5416 0 999 1 +668 RethDekala_RecoverManeuvers 5417 0 999 1 +669 ArchlichTurnUndead 22701 0 999 1 +670 FEAT_ANIMATE_DEAD 3574 0 999 1 +671 FEAT_PROJECTION 3579 0 999 1 +672 FEAT_END_PROJECTION 3575 0 999 1 +673 **** **** **** **** **** +674 Saint_Bless 22702 0 999 1 +675 Saint_Guidance_Placeholder **** **** **** **** +676 Saint_Resistance 22704 0 999 1 +677 Saint_Virtue 22705 0 999 1 +678 Saint_Protective_Aura 22706 0 999 1 +679 **** **** **** **** **** +680 **WeaponsOfLegacy** **** **** **** **** +681 BBB_Darkvision 22710 0 999 1 +682 BBB_Longstrider 22711 0 999 1 +683 BBB_Lesser_Restoration 22712 0 999 1 +684 BBB_Teleport_SelfOnly 22713 0 999 1 +685 BBB_Protection_from_Evil 22714 0 999 1 +686 BBB_Drowseeker 22715 0 999 1 +687 BBB_ShockingShot 22716 0 999 1 +688 BBB_PierceTheBlackHeart 22717 0 999 1 +689 Steadfast_vigor 22718 0 999 1 +690 Steadfast_slow 22719 0 999 1 +691 Flay_SnakeSting 22720 0 999 1 +692 Flay_WhipWrap 22721 0 999 1 +693 CrimsonRuination_FrozenFate 22722 0 999 1 +694 Devious_DetectThoughts 22723 0 999 1 +695 SimpleBow_TrueSeeing 22724 0 999 1 +696 SimpleBow_Prescience 22725 0 999 1 +697 SimpleBow_Focus 22726 0 999 1 +698 Aradros_Extend 22727 0 999 1 +699 Aradros_Survive 22728 0 999 1 +700 Guurgal_Force 22729 0 999 1 +701 Guurgal_Rage 22730 0 999 1 +702 DivSpark_Fear 22731 0 999 1 +703 DivSpark_Light 22732 0 999 1 +704 Wargirds_Haste 22733 0 999 1 +705 Wargirds_Stoneskin 22734 0 999 1 +706 DesertWind_FierySlash 22735 0 999 1 +707 DesertWind_HowlingWind 22736 0 999 1 +708 DesertWind_FanFlames 22737 0 999 1 +709 DesertWind_DustDesert 22738 0 999 1 +710 Mindsplinter_VirtueDenied 22739 0 999 1 +711 Mindsplinter_KissOfDeath 22740 0 999 1 +712 Mindsplinter_BattleShriek 22741 0 999 1 +713 Mindsplinter_RuinousHowl 22742 0 999 1 +714 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +715 NotchedSpear_ConcealmentKraken 22744 0 999 1 +716 NotchedSpear_ScionSea 22745 0 999 1 +717 NotchedSpear_CommandSeaChildren 22746 0 999 1 +718 Ur_SwiftStride 22747 0 999 1 +719 Ur_HealingTotem 22748 0 999 1 +720 Ur_SavageTransformation 22749 0 999 1 +721 FlamecastersBolt_MarkTarget 22750 0 999 1 +722 FlamecastersBolt_Morale 22751 0 999 1 +723 FlamecastersBolt_Fireball 22752 0 999 1 +724 StalkersBow_StalkersInsight 22753 0 999 1 +725 StalkersBow_Ethereal 22754 0 999 1 +726 Exordius_Guidance 22755 0 999 1 +727 Exordius_Cure 22756 0 999 1 +728 Exordius_Dismissal 22757 0 999 1 +729 Caladbolg_Imprison 22758 0 999 1 +730 HammerWitches_Detect 22759 0 999 1 +731 HammerWitches_Spellbreaker 22760 0 999 1 +732 HammerWitches_AMF 22761 0 999 1 +733 HammerWitches_Dispel 22762 0 999 1 +734 HammerWitches_Mantle 22763 0 999 1 +735 SlingOfTheDireWind_StunningStone 22764 0 999 1 +736 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +737 SlingOfTheDireWind_WindWall 22766 0 999 1 +738 Treebrother_Shillelagh 22767 0 999 1 +739 Treebrother_Charm_Plant 22768 0 999 1 +740 Treebrother_Entangle 22769 0 999 1 +741 Treebrother_Owls_Insight 22770 0 999 1 +742 Treebrother_Changestaff 22771 0 999 1 +743 FullMoonsTrick_Rage 22772 0 999 1 +744 FullMoonsTrick_Invis 22773 0 999 1 +745 FiendkillersFlail_Darkvis 22774 0 999 1 +746 FiendkillersFlail_Detect 22775 0 999 1 +747 ScalesBalance_Detect 22776 0 999 1 +748 ScalesBalance_Cure 22777 0 999 1 +749 ScalesBalance_Knell 22778 0 999 1 +750 ScalesBalance_Enerv 22779 0 999 1 +751 ScalesBalance_Heal 22780 0 999 1 +752 ScalesBalance_Finger 22781 0 999 1 +753 ShishiO_Charm 22782 0 999 1 +754 ShishiO_Summon 22783 0 999 1 +755 ShishiO_Poly 22784 0 999 1 +756 ShishiO_Shout 22785 0 999 1 +757 Dymondheart_ShedBolts 22786 0 999 1 +758 Dymondheart_Deflect 22787 0 999 1 +759 Dymondheart_Daylight 22788 0 999 1 +760 Dymondheart_Cure 22789 0 999 1 +761 Dymondheart_Banish 22790 0 999 1 +762 Sunsword_Daylight 22791 0 999 1 +763 Sunsword_Death_Ward 22792 0 999 1 +764 Sunsword_Banish 22793 0 999 1 +765 Sunsword_Undeath 22794 0 999 1 +766 Blackrazor_Detect 22795 0 999 1 +767 Blackrazor_Knell 22796 0 999 1 +768 Blackrazor_Haste 22797 0 999 1 +769 Ramethene_Detect 22798 0 999 1 +770 Ramethene_Smite 22799 0 999 1 +771 Ramethene_Resist_Elements 22800 0 999 1 +772 Ramethene_Cloudkill 22801 0 999 1 +773 Ramethene_SuddenMaximize 22802 0 999 1 +774 Ramethene_Horrid_Wilting 22803 0 999 1 +775 Wyrmbane_Cause_Fear 22804 0 999 1 +776 Wyrmbane_Lightning_Bolt 22805 0 999 1 +777 Wyrmbane_Sudden_Emp 22806 0 999 1 +778 Wyrmbane_Breath_Lightning 22807 0 999 1 +779 Whelm_Detect_Giant 22808 0 999 1 +780 Whelm_Locate_Object 22809 0 999 1 +781 Whelm_Detect_Goblin 22810 0 999 1 +782 Ravenkind_Dancing_Lights 22811 0 999 1 +783 Ravenkind_Light 22812 0 999 1 +784 Ravenkind_Flare 22813 0 999 1 +785 Ravenkind_Detect_Undead 22814 0 999 1 +786 Ravenkind_Halt_Undead 22815 0 999 1 +787 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +788 Ravenkind_Daylight 22817 0 999 1 +789 Ravenkind_Death_Ward 22818 0 999 1 +790 Ravenkind_Break_Enchantment 22819 0 999 1 +791 Ravenkind_Mass_Heal 22820 0 999 1 +792 LastCitadel_LeadingTheAttack 22821 0 999 1 +793 LastCitadel_Prayer 22822 0 999 1 +794 LastCitadel_Remove_Fear 22823 0 999 1 +795 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +796 LastCitadel_Blade_Barrier 22825 0 999 1 +797 LastCitadel_Heal 22826 0 999 1 +798 Unfettered_ChargingMinotaur 22827 0 999 1 +799 Unfettered_ENLARGE_PERSON 22828 0 999 1 +800 Unfettered_Etherealness 22829 0 999 1 +801 Unfettered_Stoneskin 22830 0 999 1 +802 Unfettered_Mordenkainens_Sword 22831 0 999 1 +803 Hillcrusher_Earthen_Might 22832 0 999 1 +804 Hillcrusher_Soften_Earth 22833 0 999 1 +805 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +806 Hillcrusher_Raise_the_Earth 22835 0 999 1 +807 Hillcrusher_Shake_the_Earth 22836 0 999 1 +808 DesertWindToB_BurningBlade 22837 0 999 1 +809 DesertWindToB_FanTheFlames 22838 0 999 1 +810 DesertWindToB_WyrmsFlame 22839 0 999 1 +811 Faithful_Detect_Evil 22840 0 999 1 +812 Faithful_Lesser_Restoration 22841 0 999 1 +813 Faithful_Restoration 22842 0 999 1 +814 Faithful_Resiliency 22843 0 999 1 +815 Faithful_ImmortalFortitude 22844 0 999 1 +816 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +817 SupernalClarity_PsychicPoise 22846 0 999 1 +818 SupernalClarity_Haste 22847 0 999 1 +819 SupernalClarity_Freeeeeedom 22848 0 999 1 +820 SupernalClarity_Time_Stop 22849 0 999 1 +821 Kamate_SteelWind 22850 0 999 1 +822 Kamate_ShockingGrasp 22851 0 999 1 +823 Kamate_Lightning_Bolt 22852 0 999 1 +824 Kamate_Chain_Lightning 22853 0 999 1 +825 Kamate_True_Strike 22854 0 999 1 +826 Eventide_CometThrow 22855 0 999 1 +827 Eventide_BafflingDefense 22856 0 999 1 +828 Eventide_Improved_Invisibility 22857 0 999 1 +829 Umbral_Invisibility 22858 0 999 1 +830 Umbral_Shadowstep 22859 0 999 1 +831 TigerFang_FrenziedCharge 22860 0 999 1 +832 TigerFang_BattleFever 22861 0 999 1 +833 TigerFang_Haste 22862 0 999 1 +834 Bullybasher_KnockSilly 22863 0 999 1 +835 Bullybasher_StoneGathering 22864 0 999 1 +836 Bullybasher_LightningPunch 22865 0 999 1 +837 Bullybasher_GiantBearing 26000 0 999 1 +838 Lorestealer_Read_Magic 22866 0 999 1 +839 Lorestealer_DetectMagic 22867 0 999 1 +840 Lorestealer_Axecasting 22868 0 999 1 +841 Durindana_Daylight 22869 0 999 1 +842 Durindana_Death_Ward 22870 0 999 1 +843 Durindana_Hallow 22871 0 999 1 +844 Durindana_Dazzle 22872 0 999 1 +845 Thaas_Detect_Demon 22873 0 999 1 +846 Thaas_ObstructSummoning 22874 0 999 1 +847 Thaas_Banishment 22875 0 999 1 +848 Thaas_Teleport 22876 0 999 1 +849 Quickspur_Entropic_Shield 22877 0 999 1 +850 Quickspur_Resist_Elements 22878 0 999 1 +851 Quickspur_PhantomSteed 22879 0 999 1 +852 Quickspur_Blur 22880 0 999 1 +853 Quickspur_Stoneskin 22881 0 999 1 +854 BES_FIRE_OF_THE_HEART 22882 0 999 1 +855 BES_ENTHRALLING_LIGHT 22883 0 999 1 +856 BES_COLOR_SPRAY 22884 0 999 1 +857 BES_BLINDING_FLASH 22885 0 999 1 +858 BES_SHOOTING_STARS 22886 0 999 1 +859 BES_GLITTERING_MOTES 22887 0 999 1 +860 BES_TWINKLE 22888 0 999 1 +861 BES_SILVER_STARLIGHT 22889 0 999 1 +862 BES_STARLIGHT_DISPELLING 22890 0 999 1 +863 BES_TALES_IN_THE_SKY 22891 0 999 1 +864 BES_CALL_DOWN_A_STAR 22892 0 999 1 +865 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_sohei.2da b/nwn/nwnprc/trunk/2das/cls_feat_sohei.2da index 06a78a13..2b0de1ee 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_sohei.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_sohei.2da @@ -354,602 +354,603 @@ 350 CombatMove_RadialMaster3 3415 3 1 1 351 **** **** **** **** **** 352 **GeneralActivatableFeats** **** **** **** **** -353 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -354 FEAT_PLANT_CONTROL 25993 0 -1 1 -355 FEAT_FAV_COMPANIONS 25994 0 -1 1 -356 RangedDisarm 5192 0 -1 1 -357 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -358 DivineIntercession 5283 0 -1 1 -359 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -360 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -361 FEAT_ATTUNE_GEM 2472 0 -1 1 -362 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -363 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -364 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -365 FEAT_HOLYRADIANCE 3164 0 -1 1 -366 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -367 FEAT_MANYSHOT 3306 0 -1 1 -368 FEAT_IMP_MANYSHOT 3350 0 -1 1 -369 Pinpoint_Accuracy 3351 0 -1 1 -370 FEAT_SERVHEAVEN 3355 0 -1 1 -371 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -372 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -373 Cloak_Dance 4817 0 -1 1 -374 Reckless_Offense 4816 0 -1 1 -375 ZoneOfAnimation 2891 0 -1 1 -376 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -377 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -378 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -379 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -380 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -381 Dragonfire_Assault 1842 0 -1 1 -382 Dragonfire_Channeling 1843 0 -1 1 -383 Dragonfire_Inspiration 1844 0 -1 1 -384 DauntingPresence 24025 0 -1 1 -385 ProfaneLifeLeech 24026 0 -1 1 -386 ProfaneAgony 5282 0 -1 1 -387 SacredVitality 24027 0 -1 1 -388 SacredVengeance 24028 0 -1 1 -389 DeformityEyes 24029 0 -1 1 -390 DeformityParasite 24031 0 -1 1 -391 DarkSpeech 24033 0 -1 1 -392 DarkWhispers 24034 0 -1 1 -393 MastersWill 24035 0 -1 1 -394 DeformityMadness 24036 0 -1 1 -395 ReflexivePsychosis 24037 0 -1 1 -396 ChosenOfEvil 24038 0 -1 1 -397 Avenging_Strike 4297 0 -1 1 -398 SnowflakeWardance 4489 0 -1 1 -399 MasterWand 5312 0 -1 1 -400 RecklessWandWielder 5313 0 -1 1 -401 DoubleWandWielder 5315 0 -1 1 -402 Wandstrike 5316 0 -1 1 -403 Snap_Kick 4398 0 -1 1 -404 HighSwordLowAxe 5288 0 -1 1 -405 HammersEdge 5289 0 -1 1 -406 AnvilofThunder 5290 0 -1 1 -407 ScorpionsGrasp 5178 0 -1 1 -408 WeaponAndTorch 5291 0 -1 1 -409 ShieldCharge 3256 0 -1 1 -410 ShieldSlam 3257 0 -1 1 -411 AwesomeBlow 5370 0 -1 1 -412 Spinning_Halberd 5287 0 -1 1 -413 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -414 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -415 FEAT_RAY_SLEEP 2222 0 999 1 -416 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -417 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -418 FEAT_RAY_FEAR 2225 0 999 1 -419 FEAT_RAY_SLOW 2226 0 999 1 -420 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -421 FEAT_WANDER_UNSEEN 5028 0 999 1 -422 BonesOfTheEarth_Feat 2864 0 999 1 -423 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -424 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -425 FEAT_FIERY_BURST 24739 0 -1 1 -426 FEAT_STORM_BOLT 24740 0 -1 1 -427 FEAT_WINTERS_BLAST 24741 0 -1 1 -428 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -429 FEAT_SICKENING_GRASP 24743 0 -1 1 -430 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -431 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -432 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -433 FEAT_BORNE_ALOFT 24747 0 -1 1 -434 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -435 FEAT_SHADOW_VEIL 24749 0 -1 1 -436 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -437 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -438 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -439 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -440 FEAT_DROWNING_GLANCE 24754 0 -1 1 -441 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -442 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -443 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -444 FEAT_HURRICANE_BREATH 24758 0 -1 1 -445 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -446 FEAT_FACECHANGER 24760 0 -1 1 -447 **** **** **** **** **** -448 **Metabreath_and_Channeling** **** **** **** **** -449 FEAT_CLINGING_BREATH 4966 0 -1 1 -450 FEAT_LINGERING_BREATH 4967 0 -1 1 -451 FEAT_ENLARGE_BREATH 4968 0 -1 1 -452 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -453 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -454 FEAT_SHAPE_BREATH 4972 0 -1 1 -455 FEAT_SPREAD_BREATH 4973 0 -1 1 -456 FEAT_TEMPEST_BREATH 4974 0 -1 1 -457 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -458 FEAT_EXHALED_BARRIER 4976 0 -1 1 -459 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -460 **** **** **** **** **** -461 **DraconicAuras** **** **** **** **** -462 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -463 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -464 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -465 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -466 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -467 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -468 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -469 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -470 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -471 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -472 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -473 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -474 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -475 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -476 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -477 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -478 FEAT_SECOND_AURA_POWER 1853 0 999 1 -479 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -480 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -481 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -482 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -483 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -484 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -485 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -486 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -487 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -488 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -489 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -490 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -491 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -492 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -493 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -494 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -495 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -496 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -497 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -498 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -499 **** **** **** **** **** -500 **PsionicFeats** **** **** **** **** -501 Psionic_Focus 4818 0 999 1 -502 Invest_Armour 3643 0 -1 1 -503 Mental_Leap 4809 0 -1 1 -504 Psionic_Fist 4800 0 -1 1 -505 Greater_Psionic_Fist 4821 0 -1 1 -506 Psionic_Weapon 4822 0 -1 1 -507 Greater_Psionic_Weapon 4823 0 -1 1 -508 Psionic_Shot 4824 0 -1 1 -509 Greater_Psionic_Shot 4825 0 -1 1 -510 Psionic_Meditation 4827 0 -1 1 -511 Unavoidable_Strike 4830 0 -1 1 -512 Wounding_Attack 4832 0 -1 1 -513 Deep_Impact 4852 0 -1 1 -514 Fell_Shot 4853 0 -1 1 -515 Strength_of_Two 4965 0 -1 1 -516 **** **** **** **** **** -517 **IncarnumFeats** **** **** **** **** -518 InvestEssentiaConversation 8800 0 999 1 -519 HealingSoul 8882 0 999 1 -520 MidnightAugmentation 8884 0 999 1 -521 PsycarnumBlade 8887 0 999 1 -522 DivineSoultouch 8891 0 999 1 -523 PsycarnumInfusion 8896 0 999 1 -524 **** **** **** **** **** -525 **BindingFeats** **** **** **** **** -526 BindVestige 9131 0 -1 1 -527 ExpelVestige 9136 0 -1 1 -528 MalphasArcaneEye 9040 0 999 1 -529 SavnokCallArmor 9043 0 999 1 -530 AndromaliusSee_Invisibility 9048 0 999 1 -531 FocalorAuraSadness 9049 0 999 1 -532 KarsusSenses 9052 0 999 1 -533 **** **** **** **** **** -534 **RacialFeats** **** **** **** **** -535 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -536 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -537 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -538 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -539 FEAT_AVARIEL_DIVE 4645 0 999 1 -540 FEAT_AYUAN_FEAR 4646 0 999 1 -541 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -542 FEAT_AYUAN_DARKNESS 4648 0 999 1 -543 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -544 FEAT_AASIMAR_LIGHT 4650 0 999 1 -545 FEAT_TIEFLING_DARK 4651 0 999 1 -546 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -547 FEAT_SVIRF_BLUR 4653 0 999 1 -548 FEAT_SVIRF_DISGUISE 4654 0 999 1 -549 FEAT_SVIRF_REVERT 4655 0 999 1 -550 FEAT_RAK_DISGUISE 4656 0 999 1 -551 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -552 FEAT_PYUAN_CHARM 4658 0 999 1 -553 FEAT_PYUAN_DARKNESS 4659 0 999 1 -554 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -555 FEAT_PYUAN_FEAR 4661 0 999 1 -556 FEAT_PIXIE_INVIS 4662 0 999 1 -557 FEAT_PIXIE_CONFUSE 4663 0 999 1 -558 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -559 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -560 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -561 FEAT_PIXIE_REVERT 4667 0 999 1 -562 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -563 FEAT_ILLITHID_CHARM 4669 0 999 1 -564 FEAT_ILLITHID_BLAST 4670 0 999 1 -565 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -566 FEAT_GITHZERAI_DAZE 4672 0 999 1 -567 FEAT_GITHYANKI_DAZE 4673 0 999 1 -568 FEAT_GITHYANKI_BLUR 4674 0 999 1 -569 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -570 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -571 FEAT_FEYRI_DARKNESS 4677 0 999 1 -572 FEAT_FEYRI_ENERVATION 4678 0 999 1 -573 FEAT_FEYRI_ALTER 4679 0 999 1 -574 FEAT_FEYRI_REVERT 4680 0 999 1 -575 FEAT_DUERGAR_INVIS 4681 0 999 1 -576 FEAT_DROW_DARKNESS 4682 0 999 1 -577 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -578 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -579 FEAT_WGNOME_SILENCE 4555 0 999 1 -580 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -581 FEAT_HOUND_AID 4574 0 999 1 -582 FEAT_HOUND_AURAMENACE 4548 0 999 1 -583 FEAT_HOUND_CONTFLAME 4514 0 999 1 -584 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -585 FEAT_HOUND_DISGUISE 4513 0 999 1 -586 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -587 FEAT_HOUND_TELEPORT 4516 0 999 1 -588 FEAT_RACE_ENERGYRAY 4856 0 999 1 -589 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -590 FEAT_ELAN_RESISTANCE 4521 0 999 1 -591 FEAT_ELAN_RESILIANCE 4522 0 999 1 -592 FEAT_PSIRACE_STOMP 4524 0 999 1 -593 FEAT_MAENAD_OUTBURST 4525 0 999 1 -594 FEAT_XEPH_BURST 4526 0 999 1 -595 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -596 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -597 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -598 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -599 FEAT_KAPAK_SALIVA 4546 0 999 1 -600 FEAT_IRDA_FLARE 4551 0 999 1 -601 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -602 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -603 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -604 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -605 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -606 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -607 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -608 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -609 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -610 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -611 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -612 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -613 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -614 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -615 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -616 FEAT_GRIG_INVIS 4687 0 999 1 -617 FEAT_GRIG_ENTANGLE 4635 0 999 1 -618 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -619 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -620 FEAT_BRALANI_BLUR 4997 0 999 1 -621 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -622 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -623 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -624 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -625 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -626 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -627 Skarn_spines 5180 0 999 1 -628 Killoren_Aspect_H 5209 0 999 1 -629 Killoren_Aspect_D 5210 0 999 1 -630 Killoren_Aspect_A 5211 0 999 1 -631 FrostFolk_IceBlast 5372 0 999 1 -632 Uldra_RayFrost 5373 0 999 1 -633 Uldra_Fatigue 5374 0 999 1 -634 Marrulurk_DA 2930 0 999 1 -635 Marrulurk_NauseatingBreath 5375 0 999 1 -636 ExtaminaarCharmAnimal 5379 0 999 1 -637 Marrusault_Howl 3308 0 999 1 -638 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -639 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -640 FEAT_HYBSIL_JUMP 5384 0 999 1 -641 FEAT_WILDREN_FURY 5386 0 999 1 -642 Turlemoi_RockThrowing 5419 0 999 1 -643 Arkamoi_ArcaneMastermind 5424 0 999 1 -644 Muckdweller_Squirt 5425 0 999 1 -645 Aranea_AlternateForm 5426 0 999 1 -646 Aranea_Web 5427 0 999 1 -647 Mephling_breath 5429 0 999 1 -648 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -649 Warsoul_CultPower 1805 0 999 1 -650 Warsoul_SoulTyrant 1806 0 999 1 -651 **** **** **** **** **** -652 **BonusDomains** **** **** **** **** -653 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -654 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -655 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -656 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -657 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -658 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -659 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -660 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -661 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -662 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -663 Strength_Domain_Power 307 0 999 1 -664 Protection_Domain_Power 308 0 999 1 -665 Death_Domain_Power 310 0 999 1 -666 Air_Domain_Power 311 0 999 1 -667 Destruction_Domain_Power 313 0 999 1 -668 Earth_Domain_Power 314 0 999 1 -669 Fire_Domain_Power 316 0 999 1 -670 Plant_Domain_Power 321 0 999 1 -671 Sun_Domain_Power 322 0 999 1 -672 Travel_Domain_Power 323 0 999 1 -673 Trickery_Domain_Power 324 0 999 1 -674 Water_Domain_Power 325 0 999 1 -675 FEAT_ORC_DOMAIN 4041 0 999 1 -676 FEAT_SLIME_DOMAIN 4043 0 999 1 -677 FEAT_CHARM_DOMAIN 4045 0 999 1 -678 FEAT_FAMILY_DOMAIN 4051 0 999 1 -679 FEAT_HALFLING_DOMAIN 4052 0 999 1 -680 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -681 FEAT_HATRED_DOMAIN 4054 0 999 1 -682 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -683 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -684 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -685 FEAT_SPIDER_DOMAIN 4061 0 999 1 -686 FEAT_BLIGHTBRINGER 2250 0 999 1 -687 **** **** **** **** **** -688 **Templates** **** **** **** **** -689 Celestial_Smite_Evil 22601 0 999 1 -690 Fiendish_Smite_Good 22603 0 999 1 -691 Half_Celestial_Smite_Evil 22605 0 999 1 -692 Half_Celestial_Protection_from_Evil 22606 0 999 1 -693 Half_Celestial_Bless 22607 0 999 1 -694 Half_Celestial_Aid 22608 0 999 1 -695 Half_Celestial_Detect_Evil 22609 0 999 1 -696 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -697 Half_Celestial_Neutralize_Poison 22611 0 999 1 -698 Half_Celestial_HolySmite **** 0 999 1 -699 Half_Celestial_Remove_Disease 22613 0 999 1 -700 Half_Celestial_DispelEvil **** 0 999 1 -701 Half_Celestial_Holy_Word 22615 0 999 1 -702 Half_Celestial_HolyAura 22616 0 999 1 -703 Half_Celestial_Hallow **** 0 999 1 -704 Half_Celestial_Mass_Charm 22618 0 999 1 -705 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -706 Half_Celestial_Resurrection 22620 0 999 1 -707 Half_Celestial_Daylight 22621 0 999 1 -708 Half_Fiendish_Smite_Good 22624 0 999 1 -709 Half_Fiendish_Darkness 22625 0 999 1 -710 Half_Fiendish_Desecrate **** 0 999 1 -711 Half_Fiendish_Unholy_Blight **** 0 999 1 -712 Half_Fiendish_Poison 22628 0 999 1 -713 Half_Fiendish_Contagion 22629 0 999 1 -714 Half_Fiendish_Blasphemy 22630 0 999 1 -715 Half_Fiendish_Unholy_Aura **** 0 999 1 -716 Half_Fiendish_Unhallow **** 0 999 1 -717 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -718 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -719 Half_Fiendish_Destruction 22635 0 999 1 -720 Lich_Fear_Aura 22637 0 999 1 -721 Lich_Paralyzing_Touch 22638 0 999 1 -722 Lich_Appearance 22639 0 999 1 -723 Demilich_Alter_Self 22641 0 999 1 -724 Demilich_Astral_Projection **** 0 999 1 -725 Demilich_Create_Greater_Undead 22643 0 999 1 -726 Demilich_Create_Undead 22644 0 999 1 -727 Demilich_Death_Knell **** 0 999 1 -728 Demilich_Enervation 22646 0 999 1 -729 Demilich_Greater_Dispel_Magic 22647 0 999 1 -730 Demilich_Harm 22648 0 999 1 -731 Demilich_Summon_Creature_I 22649 0 999 1 -732 Demilich_Summon_Creature_II 22650 0 999 1 -733 Demilich_Summon_Creature_III 22651 0 999 1 -734 Demilich_Summon_Creature_IV 22652 0 999 1 -735 Demilich_Summon_Creature_V 22653 0 999 1 -736 Demilich_Summon_Creature_VI 22654 0 999 1 -737 Demilich_Summon_Creature_VII 22655 0 999 1 -738 Demilich_Summon_Creature_VIII 22656 0 999 1 -739 Demilich_Summon_Creature_IX 22657 0 999 1 -740 Demilich_Telekinesis **** 0 999 1 -741 Demilich_Weird 22659 0 999 1 -742 Demilich_Greater_Planar_Ally 22660 0 999 1 -743 HalfDragon_Breath_Weapon 22662 0 999 1 -744 Earth_Strike 5328 0 999 1 -745 BloodedOne_War_Cry 5377 0 999 1 -746 RethDekala_VilefireBlast 5409 0 999 1 -747 RethDekala_MartialSpirit 5410 0 999 1 -748 RethDekala_ThicketOfBlades 5411 0 999 1 -749 RethDekala_DauntingStrike 5412 0 999 1 -750 RethDekala_DeathFromAbove 5413 0 999 1 -751 RethDekala_DisarmingStrike 5414 0 999 1 -752 RethDekala_EntanglingBlade 5415 0 999 1 -753 RethDekala_WallOfBlades 5416 0 999 1 -754 RethDekala_RecoverManeuvers 5417 0 999 1 -755 ArchlichTurnUndead 22701 0 999 1 -756 FEAT_ANIMATE_DEAD 3574 0 999 1 -757 FEAT_PROJECTION 3579 0 999 1 -758 FEAT_END_PROJECTION 3575 0 999 1 -759 **** **** **** **** **** -760 Saint_Bless 22702 0 999 1 -761 Saint_Guidance_Placeholder **** **** **** **** -762 Saint_Resistance 22704 0 999 1 -763 Saint_Virtue 22705 0 999 1 -764 Saint_Protective_Aura 22706 0 999 1 -765 **** **** **** **** **** -766 **WeaponsOfLegacy** **** **** **** **** -767 BBB_Darkvision 22710 0 999 1 -768 BBB_Longstrider 22711 0 999 1 -769 BBB_Lesser_Restoration 22712 0 999 1 -770 BBB_Teleport_SelfOnly 22713 0 999 1 -771 BBB_Protection_from_Evil 22714 0 999 1 -772 BBB_Drowseeker 22715 0 999 1 -773 BBB_ShockingShot 22716 0 999 1 -774 BBB_PierceTheBlackHeart 22717 0 999 1 -775 Steadfast_vigor 22718 0 999 1 -776 Steadfast_slow 22719 0 999 1 -777 Flay_SnakeSting 22720 0 999 1 -778 Flay_WhipWrap 22721 0 999 1 -779 CrimsonRuination_FrozenFate 22722 0 999 1 -780 Devious_DetectThoughts 22723 0 999 1 -781 SimpleBow_TrueSeeing 22724 0 999 1 -782 SimpleBow_Prescience 22725 0 999 1 -783 SimpleBow_Focus 22726 0 999 1 -784 Aradros_Extend 22727 0 999 1 -785 Aradros_Survive 22728 0 999 1 -786 Guurgal_Force 22729 0 999 1 -787 Guurgal_Rage 22730 0 999 1 -788 DivSpark_Fear 22731 0 999 1 -789 DivSpark_Light 22732 0 999 1 -790 Wargirds_Haste 22733 0 999 1 -791 Wargirds_Stoneskin 22734 0 999 1 -792 DesertWind_FierySlash 22735 0 999 1 -793 DesertWind_HowlingWind 22736 0 999 1 -794 DesertWind_FanFlames 22737 0 999 1 -795 DesertWind_DustDesert 22738 0 999 1 -796 Mindsplinter_VirtueDenied 22739 0 999 1 -797 Mindsplinter_KissOfDeath 22740 0 999 1 -798 Mindsplinter_BattleShriek 22741 0 999 1 -799 Mindsplinter_RuinousHowl 22742 0 999 1 -800 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -801 NotchedSpear_ConcealmentKraken 22744 0 999 1 -802 NotchedSpear_ScionSea 22745 0 999 1 -803 NotchedSpear_CommandSeaChildren 22746 0 999 1 -804 Ur_SwiftStride 22747 0 999 1 -805 Ur_HealingTotem 22748 0 999 1 -806 Ur_SavageTransformation 22749 0 999 1 -807 FlamecastersBolt_MarkTarget 22750 0 999 1 -808 FlamecastersBolt_Morale 22751 0 999 1 -809 FlamecastersBolt_Fireball 22752 0 999 1 -810 StalkersBow_StalkersInsight 22753 0 999 1 -811 StalkersBow_Ethereal 22754 0 999 1 -812 Exordius_Guidance 22755 0 999 1 -813 Exordius_Cure 22756 0 999 1 -814 Exordius_Dismissal 22757 0 999 1 -815 Caladbolg_Imprison 22758 0 999 1 -816 HammerWitches_Detect 22759 0 999 1 -817 HammerWitches_Spellbreaker 22760 0 999 1 -818 HammerWitches_AMF 22761 0 999 1 -819 HammerWitches_Dispel 22762 0 999 1 -820 HammerWitches_Mantle 22763 0 999 1 -821 SlingOfTheDireWind_StunningStone 22764 0 999 1 -822 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -823 SlingOfTheDireWind_WindWall 22766 0 999 1 -824 Treebrother_Shillelagh 22767 0 999 1 -825 Treebrother_Charm_Plant 22768 0 999 1 -826 Treebrother_Entangle 22769 0 999 1 -827 Treebrother_Owls_Insight 22770 0 999 1 -828 Treebrother_Changestaff 22771 0 999 1 -829 FullMoonsTrick_Rage 22772 0 999 1 -830 FullMoonsTrick_Invis 22773 0 999 1 -831 FiendkillersFlail_Darkvis 22774 0 999 1 -832 FiendkillersFlail_Detect 22775 0 999 1 -833 ScalesBalance_Detect 22776 0 999 1 -834 ScalesBalance_Cure 22777 0 999 1 -835 ScalesBalance_Knell 22778 0 999 1 -836 ScalesBalance_Enerv 22779 0 999 1 -837 ScalesBalance_Heal 22780 0 999 1 -838 ScalesBalance_Finger 22781 0 999 1 -839 ShishiO_Charm 22782 0 999 1 -840 ShishiO_Summon 22783 0 999 1 -841 ShishiO_Poly 22784 0 999 1 -842 ShishiO_Shout 22785 0 999 1 -843 Dymondheart_ShedBolts 22786 0 999 1 -844 Dymondheart_Deflect 22787 0 999 1 -845 Dymondheart_Daylight 22788 0 999 1 -846 Dymondheart_Cure 22789 0 999 1 -847 Dymondheart_Banish 22790 0 999 1 -848 Sunsword_Daylight 22791 0 999 1 -849 Sunsword_Death_Ward 22792 0 999 1 -850 Sunsword_Banish 22793 0 999 1 -851 Sunsword_Undeath 22794 0 999 1 -852 Blackrazor_Detect 22795 0 999 1 -853 Blackrazor_Knell 22796 0 999 1 -854 Blackrazor_Haste 22797 0 999 1 -855 Ramethene_Detect 22798 0 999 1 -856 Ramethene_Smite 22799 0 999 1 -857 Ramethene_Resist_Elements 22800 0 999 1 -858 Ramethene_Cloudkill 22801 0 999 1 -859 Ramethene_SuddenMaximize 22802 0 999 1 -860 Ramethene_Horrid_Wilting 22803 0 999 1 -861 Wyrmbane_Cause_Fear 22804 0 999 1 -862 Wyrmbane_Lightning_Bolt 22805 0 999 1 -863 Wyrmbane_Sudden_Emp 22806 0 999 1 -864 Wyrmbane_Breath_Lightning 22807 0 999 1 -865 Whelm_Detect_Giant 22808 0 999 1 -866 Whelm_Locate_Object 22809 0 999 1 -867 Whelm_Detect_Goblin 22810 0 999 1 -868 Ravenkind_Dancing_Lights 22811 0 999 1 -869 Ravenkind_Light 22812 0 999 1 -870 Ravenkind_Flare 22813 0 999 1 -871 Ravenkind_Detect_Undead 22814 0 999 1 -872 Ravenkind_Halt_Undead 22815 0 999 1 -873 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -874 Ravenkind_Daylight 22817 0 999 1 -875 Ravenkind_Death_Ward 22818 0 999 1 -876 Ravenkind_Break_Enchantment 22819 0 999 1 -877 Ravenkind_Mass_Heal 22820 0 999 1 -878 LastCitadel_LeadingTheAttack 22821 0 999 1 -879 LastCitadel_Prayer 22822 0 999 1 -880 LastCitadel_Remove_Fear 22823 0 999 1 -881 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -882 LastCitadel_Blade_Barrier 22825 0 999 1 -883 LastCitadel_Heal 22826 0 999 1 -884 Unfettered_ChargingMinotaur 22827 0 999 1 -885 Unfettered_ENLARGE_PERSON 22828 0 999 1 -886 Unfettered_Etherealness 22829 0 999 1 -887 Unfettered_Stoneskin 22830 0 999 1 -888 Unfettered_Mordenkainens_Sword 22831 0 999 1 -889 Hillcrusher_Earthen_Might 22832 0 999 1 -890 Hillcrusher_Soften_Earth 22833 0 999 1 -891 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -892 Hillcrusher_Raise_the_Earth 22835 0 999 1 -893 Hillcrusher_Shake_the_Earth 22836 0 999 1 -894 DesertWindToB_BurningBlade 22837 0 999 1 -895 DesertWindToB_FanTheFlames 22838 0 999 1 -896 DesertWindToB_WyrmsFlame 22839 0 999 1 -897 Faithful_Detect_Evil 22840 0 999 1 -898 Faithful_Lesser_Restoration 22841 0 999 1 -899 Faithful_Restoration 22842 0 999 1 -900 Faithful_Resiliency 22843 0 999 1 -901 Faithful_ImmortalFortitude 22844 0 999 1 -902 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -903 SupernalClarity_PsychicPoise 22846 0 999 1 -904 SupernalClarity_Haste 22847 0 999 1 -905 SupernalClarity_Freeeeeedom 22848 0 999 1 -906 SupernalClarity_Time_Stop 22849 0 999 1 -907 Kamate_SteelWind 22850 0 999 1 -908 Kamate_ShockingGrasp 22851 0 999 1 -909 Kamate_Lightning_Bolt 22852 0 999 1 -910 Kamate_Chain_Lightning 22853 0 999 1 -911 Kamate_True_Strike 22854 0 999 1 -912 Eventide_CometThrow 22855 0 999 1 -913 Eventide_BafflingDefense 22856 0 999 1 -914 Eventide_Improved_Invisibility 22857 0 999 1 -915 Umbral_Invisibility 22858 0 999 1 -916 Umbral_Shadowstep 22859 0 999 1 -917 TigerFang_FrenziedCharge 22860 0 999 1 -918 TigerFang_BattleFever 22861 0 999 1 -919 TigerFang_Haste 22862 0 999 1 -920 Bullybasher_KnockSilly 22863 0 999 1 -921 Bullybasher_StoneGathering 22864 0 999 1 -922 Bullybasher_LightningPunch 22865 0 999 1 -923 Bullybasher_GiantBearing 26000 0 999 1 -924 Lorestealer_Read_Magic 22866 0 999 1 -925 Lorestealer_DetectMagic 22867 0 999 1 -926 Lorestealer_Axecasting 22868 0 999 1 -927 Durindana_Daylight 22869 0 999 1 -928 Durindana_Death_Ward 22870 0 999 1 -929 Durindana_Hallow 22871 0 999 1 -930 Durindana_Dazzle 22872 0 999 1 -931 Thaas_Detect_Demon 22873 0 999 1 -932 Thaas_ObstructSummoning 22874 0 999 1 -933 Thaas_Banishment 22875 0 999 1 -934 Thaas_Teleport 22876 0 999 1 -935 Quickspur_Entropic_Shield 22877 0 999 1 -936 Quickspur_Resist_Elements 22878 0 999 1 -937 Quickspur_PhantomSteed 22879 0 999 1 -938 Quickspur_Blur 22880 0 999 1 -939 Quickspur_Stoneskin 22881 0 999 1 -940 BES_FIRE_OF_THE_HEART 22882 0 999 1 -941 BES_ENTHRALLING_LIGHT 22883 0 999 1 -942 BES_COLOR_SPRAY 22884 0 999 1 -943 BES_BLINDING_FLASH 22885 0 999 1 -944 BES_SHOOTING_STARS 22886 0 999 1 -945 BES_GLITTERING_MOTES 22887 0 999 1 -946 BES_TWINKLE 22888 0 999 1 -947 BES_SILVER_STARLIGHT 22889 0 999 1 -948 BES_STARLIGHT_DISPELLING 22890 0 999 1 -949 BES_TALES_IN_THE_SKY 22891 0 999 1 -950 BES_CALL_DOWN_A_STAR 22892 0 999 1 -951 ###cls_feat_allBaseClasses_END### **** **** **** **** +353 FEAT_STIGMATA 3163 0 -1 1 +354 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +355 FEAT_PLANT_CONTROL 25993 0 -1 1 +356 FEAT_FAV_COMPANIONS 25994 0 -1 1 +357 RangedDisarm 5192 0 -1 1 +358 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +359 DivineIntercession 5283 0 -1 1 +360 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +361 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +362 FEAT_ATTUNE_GEM 2472 0 -1 1 +363 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +364 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +365 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +366 FEAT_HOLYRADIANCE 3164 0 -1 1 +367 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +368 FEAT_MANYSHOT 3306 0 -1 1 +369 FEAT_IMP_MANYSHOT 3350 0 -1 1 +370 Pinpoint_Accuracy 3351 0 -1 1 +371 FEAT_SERVHEAVEN 3355 0 -1 1 +372 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +373 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +374 Cloak_Dance 4817 0 -1 1 +375 Reckless_Offense 4816 0 -1 1 +376 ZoneOfAnimation 2891 0 -1 1 +377 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +378 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +379 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +380 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +381 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +382 Dragonfire_Assault 1842 0 -1 1 +383 Dragonfire_Channeling 1843 0 -1 1 +384 Dragonfire_Inspiration 1844 0 -1 1 +385 DauntingPresence 24025 0 -1 1 +386 ProfaneLifeLeech 24026 0 -1 1 +387 ProfaneAgony 5282 0 -1 1 +388 SacredVitality 24027 0 -1 1 +389 SacredVengeance 24028 0 -1 1 +390 DeformityEyes 24029 0 -1 1 +391 DeformityParasite 24031 0 -1 1 +392 DarkSpeech 24033 0 -1 1 +393 DarkWhispers 24034 0 -1 1 +394 MastersWill 24035 0 -1 1 +395 DeformityMadness 24036 0 -1 1 +396 ReflexivePsychosis 24037 0 -1 1 +397 ChosenOfEvil 24038 0 -1 1 +398 Avenging_Strike 4297 0 -1 1 +399 SnowflakeWardance 4489 0 -1 1 +400 MasterWand 5312 0 -1 1 +401 RecklessWandWielder 5313 0 -1 1 +402 DoubleWandWielder 5315 0 -1 1 +403 Wandstrike 5316 0 -1 1 +404 Snap_Kick 4398 0 -1 1 +405 HighSwordLowAxe 5288 0 -1 1 +406 HammersEdge 5289 0 -1 1 +407 AnvilofThunder 5290 0 -1 1 +408 ScorpionsGrasp 5178 0 -1 1 +409 WeaponAndTorch 5291 0 -1 1 +410 ShieldCharge 3256 0 -1 1 +411 ShieldSlam 3257 0 -1 1 +412 AwesomeBlow 5370 0 -1 1 +413 Spinning_Halberd 5287 0 -1 1 +414 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +415 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +416 FEAT_RAY_SLEEP 2222 0 999 1 +417 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +418 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +419 FEAT_RAY_FEAR 2225 0 999 1 +420 FEAT_RAY_SLOW 2226 0 999 1 +421 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +422 FEAT_WANDER_UNSEEN 5028 0 999 1 +423 BonesOfTheEarth_Feat 2864 0 999 1 +424 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +425 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +426 FEAT_FIERY_BURST 24739 0 -1 1 +427 FEAT_STORM_BOLT 24740 0 -1 1 +428 FEAT_WINTERS_BLAST 24741 0 -1 1 +429 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +430 FEAT_SICKENING_GRASP 24743 0 -1 1 +431 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +432 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +433 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +434 FEAT_BORNE_ALOFT 24747 0 -1 1 +435 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +436 FEAT_SHADOW_VEIL 24749 0 -1 1 +437 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +438 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +439 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +440 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +441 FEAT_DROWNING_GLANCE 24754 0 -1 1 +442 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +443 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +444 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +445 FEAT_HURRICANE_BREATH 24758 0 -1 1 +446 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +447 FEAT_FACECHANGER 24760 0 -1 1 +448 **** **** **** **** **** +449 **Metabreath_and_Channeling** **** **** **** **** +450 FEAT_CLINGING_BREATH 4966 0 -1 1 +451 FEAT_LINGERING_BREATH 4967 0 -1 1 +452 FEAT_ENLARGE_BREATH 4968 0 -1 1 +453 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +454 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +455 FEAT_SHAPE_BREATH 4972 0 -1 1 +456 FEAT_SPREAD_BREATH 4973 0 -1 1 +457 FEAT_TEMPEST_BREATH 4974 0 -1 1 +458 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +459 FEAT_EXHALED_BARRIER 4976 0 -1 1 +460 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +461 **** **** **** **** **** +462 **DraconicAuras** **** **** **** **** +463 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +464 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +465 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +466 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +467 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +468 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +469 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +470 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +471 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +472 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +473 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +474 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +475 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +476 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +477 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +478 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +479 FEAT_SECOND_AURA_POWER 1853 0 999 1 +480 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +481 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +482 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +483 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +484 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +485 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +486 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +487 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +488 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +489 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +490 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +491 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +492 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +493 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +494 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +495 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +496 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +497 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +498 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +499 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +500 **** **** **** **** **** +501 **PsionicFeats** **** **** **** **** +502 Psionic_Focus 4818 0 999 1 +503 Invest_Armour 3643 0 -1 1 +504 Mental_Leap 4809 0 -1 1 +505 Psionic_Fist 4800 0 -1 1 +506 Greater_Psionic_Fist 4821 0 -1 1 +507 Psionic_Weapon 4822 0 -1 1 +508 Greater_Psionic_Weapon 4823 0 -1 1 +509 Psionic_Shot 4824 0 -1 1 +510 Greater_Psionic_Shot 4825 0 -1 1 +511 Psionic_Meditation 4827 0 -1 1 +512 Unavoidable_Strike 4830 0 -1 1 +513 Wounding_Attack 4832 0 -1 1 +514 Deep_Impact 4852 0 -1 1 +515 Fell_Shot 4853 0 -1 1 +516 Strength_of_Two 4965 0 -1 1 +517 **** **** **** **** **** +518 **IncarnumFeats** **** **** **** **** +519 InvestEssentiaConversation 8800 0 999 1 +520 HealingSoul 8882 0 999 1 +521 MidnightAugmentation 8884 0 999 1 +522 PsycarnumBlade 8887 0 999 1 +523 DivineSoultouch 8891 0 999 1 +524 PsycarnumInfusion 8896 0 999 1 +525 **** **** **** **** **** +526 **BindingFeats** **** **** **** **** +527 BindVestige 9131 0 -1 1 +528 ExpelVestige 9136 0 -1 1 +529 MalphasArcaneEye 9040 0 999 1 +530 SavnokCallArmor 9043 0 999 1 +531 AndromaliusSee_Invisibility 9048 0 999 1 +532 FocalorAuraSadness 9049 0 999 1 +533 KarsusSenses 9052 0 999 1 +534 **** **** **** **** **** +535 **RacialFeats** **** **** **** **** +536 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +537 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +538 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +539 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +540 FEAT_AVARIEL_DIVE 4645 0 999 1 +541 FEAT_AYUAN_FEAR 4646 0 999 1 +542 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +543 FEAT_AYUAN_DARKNESS 4648 0 999 1 +544 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +545 FEAT_AASIMAR_LIGHT 4650 0 999 1 +546 FEAT_TIEFLING_DARK 4651 0 999 1 +547 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +548 FEAT_SVIRF_BLUR 4653 0 999 1 +549 FEAT_SVIRF_DISGUISE 4654 0 999 1 +550 FEAT_SVIRF_REVERT 4655 0 999 1 +551 FEAT_RAK_DISGUISE 4656 0 999 1 +552 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +553 FEAT_PYUAN_CHARM 4658 0 999 1 +554 FEAT_PYUAN_DARKNESS 4659 0 999 1 +555 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +556 FEAT_PYUAN_FEAR 4661 0 999 1 +557 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1 +828 Treebrother_Owls_Insight 22770 0 999 1 +829 Treebrother_Changestaff 22771 0 999 1 +830 FullMoonsTrick_Rage 22772 0 999 1 +831 FullMoonsTrick_Invis 22773 0 999 1 +832 FiendkillersFlail_Darkvis 22774 0 999 1 +833 FiendkillersFlail_Detect 22775 0 999 1 +834 ScalesBalance_Detect 22776 0 999 1 +835 ScalesBalance_Cure 22777 0 999 1 +836 ScalesBalance_Knell 22778 0 999 1 +837 ScalesBalance_Enerv 22779 0 999 1 +838 ScalesBalance_Heal 22780 0 999 1 +839 ScalesBalance_Finger 22781 0 999 1 +840 ShishiO_Charm 22782 0 999 1 +841 ShishiO_Summon 22783 0 999 1 +842 ShishiO_Poly 22784 0 999 1 +843 ShishiO_Shout 22785 0 999 1 +844 Dymondheart_ShedBolts 22786 0 999 1 +845 Dymondheart_Deflect 22787 0 999 1 +846 Dymondheart_Daylight 22788 0 999 1 +847 Dymondheart_Cure 22789 0 999 1 +848 Dymondheart_Banish 22790 0 999 1 +849 Sunsword_Daylight 22791 0 999 1 +850 Sunsword_Death_Ward 22792 0 999 1 +851 Sunsword_Banish 22793 0 999 1 +852 Sunsword_Undeath 22794 0 999 1 +853 Blackrazor_Detect 22795 0 999 1 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999 1 +879 LastCitadel_LeadingTheAttack 22821 0 999 1 +880 LastCitadel_Prayer 22822 0 999 1 +881 LastCitadel_Remove_Fear 22823 0 999 1 +882 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +883 LastCitadel_Blade_Barrier 22825 0 999 1 +884 LastCitadel_Heal 22826 0 999 1 +885 Unfettered_ChargingMinotaur 22827 0 999 1 +886 Unfettered_ENLARGE_PERSON 22828 0 999 1 +887 Unfettered_Etherealness 22829 0 999 1 +888 Unfettered_Stoneskin 22830 0 999 1 +889 Unfettered_Mordenkainens_Sword 22831 0 999 1 +890 Hillcrusher_Earthen_Might 22832 0 999 1 +891 Hillcrusher_Soften_Earth 22833 0 999 1 +892 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +893 Hillcrusher_Raise_the_Earth 22835 0 999 1 +894 Hillcrusher_Shake_the_Earth 22836 0 999 1 +895 DesertWindToB_BurningBlade 22837 0 999 1 +896 DesertWindToB_FanTheFlames 22838 0 999 1 +897 DesertWindToB_WyrmsFlame 22839 0 999 1 +898 Faithful_Detect_Evil 22840 0 999 1 +899 Faithful_Lesser_Restoration 22841 0 999 1 +900 Faithful_Restoration 22842 0 999 1 +901 Faithful_Resiliency 22843 0 999 1 +902 Faithful_ImmortalFortitude 22844 0 999 1 +903 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +904 SupernalClarity_PsychicPoise 22846 0 999 1 +905 SupernalClarity_Haste 22847 0 999 1 +906 SupernalClarity_Freeeeeedom 22848 0 999 1 +907 SupernalClarity_Time_Stop 22849 0 999 1 +908 Kamate_SteelWind 22850 0 999 1 +909 Kamate_ShockingGrasp 22851 0 999 1 +910 Kamate_Lightning_Bolt 22852 0 999 1 +911 Kamate_Chain_Lightning 22853 0 999 1 +912 Kamate_True_Strike 22854 0 999 1 +913 Eventide_CometThrow 22855 0 999 1 +914 Eventide_BafflingDefense 22856 0 999 1 +915 Eventide_Improved_Invisibility 22857 0 999 1 +916 Umbral_Invisibility 22858 0 999 1 +917 Umbral_Shadowstep 22859 0 999 1 +918 TigerFang_FrenziedCharge 22860 0 999 1 +919 TigerFang_BattleFever 22861 0 999 1 +920 TigerFang_Haste 22862 0 999 1 +921 Bullybasher_KnockSilly 22863 0 999 1 +922 Bullybasher_StoneGathering 22864 0 999 1 +923 Bullybasher_LightningPunch 22865 0 999 1 +924 Bullybasher_GiantBearing 26000 0 999 1 +925 Lorestealer_Read_Magic 22866 0 999 1 +926 Lorestealer_DetectMagic 22867 0 999 1 +927 Lorestealer_Axecasting 22868 0 999 1 +928 Durindana_Daylight 22869 0 999 1 +929 Durindana_Death_Ward 22870 0 999 1 +930 Durindana_Hallow 22871 0 999 1 +931 Durindana_Dazzle 22872 0 999 1 +932 Thaas_Detect_Demon 22873 0 999 1 +933 Thaas_ObstructSummoning 22874 0 999 1 +934 Thaas_Banishment 22875 0 999 1 +935 Thaas_Teleport 22876 0 999 1 +936 Quickspur_Entropic_Shield 22877 0 999 1 +937 Quickspur_Resist_Elements 22878 0 999 1 +938 Quickspur_PhantomSteed 22879 0 999 1 +939 Quickspur_Blur 22880 0 999 1 +940 Quickspur_Stoneskin 22881 0 999 1 +941 BES_FIRE_OF_THE_HEART 22882 0 999 1 +942 BES_ENTHRALLING_LIGHT 22883 0 999 1 +943 BES_COLOR_SPRAY 22884 0 999 1 +944 BES_BLINDING_FLASH 22885 0 999 1 +945 BES_SHOOTING_STARS 22886 0 999 1 +946 BES_GLITTERING_MOTES 22887 0 999 1 +947 BES_TWINKLE 22888 0 999 1 +948 BES_SILVER_STARLIGHT 22889 0 999 1 +949 BES_STARLIGHT_DISPELLING 22890 0 999 1 +950 BES_TALES_IN_THE_SKY 22891 0 999 1 +951 BES_CALL_DOWN_A_STAR 22892 0 999 1 +952 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_sorc.2da b/nwn/nwnprc/trunk/2das/cls_feat_sorc.2da index ebe714e9..c016327a 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_sorc.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_sorc.2da @@ -215,1108 +215,1119 @@ 211 CombatMove_RadialMaster3 3415 3 1 1 212 **** **** **** **** **** 213 **GeneralActivatableFeats** **** **** **** **** -214 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -215 FEAT_PLANT_CONTROL 25993 0 -1 1 -216 FEAT_FAV_COMPANIONS 25994 0 -1 1 -217 RangedDisarm 5192 0 -1 1 -218 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -219 DivineIntercession 5283 0 -1 1 -220 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -221 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -222 FEAT_ATTUNE_GEM 2472 0 -1 1 -223 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -224 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -225 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -226 FEAT_HOLYRADIANCE 3164 0 -1 1 -227 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -228 FEAT_MANYSHOT 3306 0 -1 1 -229 FEAT_IMP_MANYSHOT 3350 0 -1 1 -230 Pinpoint_Accuracy 3351 0 -1 1 -231 FEAT_SERVHEAVEN 3355 0 -1 1 -232 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -233 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -234 Cloak_Dance 4817 0 -1 1 -235 Reckless_Offense 4816 0 -1 1 -236 ZoneOfAnimation 2891 0 -1 1 -237 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -238 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -239 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -240 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -241 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -242 Dragonfire_Assault 1842 0 -1 1 -243 Dragonfire_Channeling 1843 0 -1 1 -244 Dragonfire_Inspiration 1844 0 -1 1 -245 DauntingPresence 24025 0 -1 1 -246 ProfaneLifeLeech 24026 0 -1 1 -247 ProfaneAgony 5282 0 -1 1 -248 SacredVitality 24027 0 -1 1 -249 SacredVengeance 24028 0 -1 1 -250 DeformityEyes 24029 0 -1 1 -251 DeformityParasite 24031 0 -1 1 -252 DarkSpeech 24033 0 -1 1 -253 DarkWhispers 24034 0 -1 1 -254 MastersWill 24035 0 -1 1 -255 DeformityMadness 24036 0 -1 1 -256 ReflexivePsychosis 24037 0 -1 1 -257 ChosenOfEvil 24038 0 -1 1 -258 Avenging_Strike 4297 0 -1 1 -259 SnowflakeWardance 4489 0 -1 1 -260 MasterWand 5312 0 -1 1 -261 RecklessWandWielder 5313 0 -1 1 -262 DoubleWandWielder 5315 0 -1 1 -263 Wandstrike 5316 0 -1 1 -264 Snap_Kick 4398 0 -1 1 -265 HighSwordLowAxe 5288 0 -1 1 -266 HammersEdge 5289 0 -1 1 -267 AnvilofThunder 5290 0 -1 1 -268 ScorpionsGrasp 5178 0 -1 1 -269 WeaponAndTorch 5291 0 -1 1 -270 ShieldCharge 3256 0 -1 1 -271 ShieldSlam 3257 0 -1 1 -272 AwesomeBlow 5370 0 -1 1 -273 Spinning_Halberd 5287 0 -1 1 -274 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -275 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -276 FEAT_RAY_SLEEP 2222 0 999 1 -277 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -278 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -279 FEAT_RAY_FEAR 2225 0 999 1 -280 FEAT_RAY_SLOW 2226 0 999 1 -281 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -282 BonesOfTheEarth_Feat 2864 0 999 1 -283 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -284 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -285 FEAT_FIERY_BURST 24739 0 -1 1 -286 FEAT_STORM_BOLT 24740 0 -1 1 -287 FEAT_WINTERS_BLAST 24741 0 -1 1 -288 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -289 FEAT_SICKENING_GRASP 24743 0 -1 1 -290 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -291 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -292 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -293 FEAT_BORNE_ALOFT 24747 0 -1 1 -294 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -295 FEAT_SHADOW_VEIL 24749 0 -1 1 -296 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -297 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -298 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -299 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -300 FEAT_DROWNING_GLANCE 24754 0 -1 1 -301 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -302 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -303 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -304 FEAT_HURRICANE_BREATH 24758 0 -1 1 -305 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -306 FEAT_FACECHANGER 24760 0 -1 1 -307 **** **** **** **** **** -308 **Metabreath_and_Channeling** **** **** **** **** -309 FEAT_CLINGING_BREATH 4966 0 -1 1 -310 FEAT_LINGERING_BREATH 4967 0 -1 1 -311 FEAT_ENLARGE_BREATH 4968 0 -1 1 -312 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -313 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -314 FEAT_SHAPE_BREATH 4972 0 -1 1 -315 FEAT_SPREAD_BREATH 4973 0 -1 1 -316 FEAT_TEMPEST_BREATH 4974 0 -1 1 -317 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -318 FEAT_EXHALED_BARRIER 4976 0 -1 1 -319 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -320 **** **** **** **** **** -321 **DraconicAuras** **** **** **** **** -322 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -323 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -324 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -325 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -326 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -327 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -328 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -329 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -330 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -331 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -332 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -333 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -334 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -335 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -336 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -337 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -338 FEAT_SECOND_AURA_POWER 1853 0 999 1 -339 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -340 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -341 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -342 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -343 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -344 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -345 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -346 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -347 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -348 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -349 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -350 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -351 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -352 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -353 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -354 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -355 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -356 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -357 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -358 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -359 **** **** **** **** **** -360 **PsionicFeats** **** **** **** **** -361 Psionic_Focus 4818 0 999 1 -362 Invest_Armour 3643 0 -1 1 -363 Mental_Leap 4809 0 -1 1 -364 Psionic_Fist 4800 0 -1 1 -365 Greater_Psionic_Fist 4821 0 -1 1 -366 Psionic_Weapon 4822 0 -1 1 -367 Greater_Psionic_Weapon 4823 0 -1 1 -368 Psionic_Shot 4824 0 -1 1 -369 Greater_Psionic_Shot 4825 0 -1 1 -370 Psionic_Meditation 4827 0 -1 1 -371 Unavoidable_Strike 4830 0 -1 1 -372 Wounding_Attack 4832 0 -1 1 -373 Deep_Impact 4852 0 -1 1 -374 Fell_Shot 4853 0 -1 1 -375 Strength_of_Two 4965 0 -1 1 -376 **** **** **** **** **** -377 **IncarnumFeats** **** **** **** **** -378 InvestEssentiaConversation 8800 0 999 1 -379 HealingSoul 8882 0 999 1 -380 MidnightAugmentation 8884 0 999 1 -381 PsycarnumBlade 8887 0 999 1 -382 DivineSoultouch 8891 0 999 1 -383 PsycarnumInfusion 8896 0 999 1 -384 **** **** **** **** **** -385 **BindingFeats** **** **** **** **** -386 BindVestige 9131 0 -1 1 -387 ExpelVestige 9136 0 -1 1 -388 MalphasArcaneEye 9040 0 999 1 -389 SavnokCallArmor 9043 0 999 1 -390 AndromaliusSee_Invisibility 9048 0 999 1 -391 FocalorAuraSadness 9049 0 999 1 -392 KarsusSenses 9052 0 999 1 -393 **** **** **** **** **** -394 **RacialFeats** **** **** **** **** -395 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -396 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -397 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -398 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -399 FEAT_AVARIEL_DIVE 4645 0 999 1 -400 FEAT_AYUAN_FEAR 4646 0 999 1 -401 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -402 FEAT_AYUAN_DARKNESS 4648 0 999 1 -403 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -404 FEAT_AASIMAR_LIGHT 4650 0 999 1 -405 FEAT_TIEFLING_DARK 4651 0 999 1 -406 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -407 FEAT_SVIRF_BLUR 4653 0 999 1 -408 FEAT_SVIRF_DISGUISE 4654 0 999 1 -409 FEAT_SVIRF_REVERT 4655 0 999 1 -410 FEAT_RAK_DISGUISE 4656 0 999 1 -411 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -412 FEAT_PYUAN_CHARM 4658 0 999 1 -413 FEAT_PYUAN_DARKNESS 4659 0 999 1 -414 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -415 FEAT_PYUAN_FEAR 4661 0 999 1 -416 FEAT_PIXIE_INVIS 4662 0 999 1 -417 FEAT_PIXIE_CONFUSE 4663 0 999 1 -418 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -419 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -420 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -421 FEAT_PIXIE_REVERT 4667 0 999 1 -422 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -423 FEAT_ILLITHID_CHARM 4669 0 999 1 -424 FEAT_ILLITHID_BLAST 4670 0 999 1 -425 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -426 FEAT_GITHZERAI_DAZE 4672 0 999 1 -427 FEAT_GITHYANKI_DAZE 4673 0 999 1 -428 FEAT_GITHYANKI_BLUR 4674 0 999 1 -429 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -430 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -431 FEAT_FEYRI_DARKNESS 4677 0 999 1 -432 FEAT_FEYRI_ENERVATION 4678 0 999 1 -433 FEAT_FEYRI_ALTER 4679 0 999 1 -434 FEAT_FEYRI_REVERT 4680 0 999 1 -435 FEAT_DUERGAR_INVIS 4681 0 999 1 -436 FEAT_DROW_DARKNESS 4682 0 999 1 -437 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -438 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -439 FEAT_WGNOME_SILENCE 4555 0 999 1 -440 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -441 FEAT_HOUND_AID 4574 0 999 1 -442 FEAT_HOUND_AURAMENACE 4548 0 999 1 -443 FEAT_HOUND_CONTFLAME 4514 0 999 1 -444 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -445 FEAT_HOUND_DISGUISE 4513 0 999 1 -446 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -447 FEAT_HOUND_TELEPORT 4516 0 999 1 -448 FEAT_RACE_ENERGYRAY 4856 0 999 1 -449 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -450 FEAT_ELAN_RESISTANCE 4521 0 999 1 -451 FEAT_ELAN_RESILIANCE 4522 0 999 1 -452 FEAT_PSIRACE_STOMP 4524 0 999 1 -453 FEAT_MAENAD_OUTBURST 4525 0 999 1 -454 FEAT_XEPH_BURST 4526 0 999 1 -455 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -456 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -457 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -458 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -459 FEAT_KAPAK_SALIVA 4546 0 999 1 -460 FEAT_IRDA_FLARE 4551 0 999 1 -461 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -462 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -463 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -464 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -465 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -466 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -467 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -468 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -469 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -470 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -471 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -472 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -473 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -474 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -475 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -476 FEAT_GRIG_INVIS 4687 0 999 1 -477 FEAT_GRIG_ENTANGLE 4635 0 999 1 -478 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -479 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -480 FEAT_BRALANI_BLUR 4997 0 999 1 -481 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -482 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -483 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -484 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -485 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -486 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -487 Skarn_spines 5180 0 999 1 -488 Killoren_Aspect_H 5209 0 999 1 -489 Killoren_Aspect_D 5210 0 999 1 -490 Killoren_Aspect_A 5211 0 999 1 -491 FrostFolk_IceBlast 5372 0 999 1 -492 Uldra_RayFrost 5373 0 999 1 -493 Uldra_Fatigue 5374 0 999 1 -494 Marrulurk_DA 2930 0 999 1 -495 Marrulurk_NauseatingBreath 5375 0 999 1 -496 ExtaminaarCharmAnimal 5379 0 999 1 -497 Marrusault_Howl 3308 0 999 1 -498 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -499 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -500 FEAT_HYBSIL_JUMP 5384 0 999 1 -501 FEAT_WILDREN_FURY 5386 0 999 1 -502 Turlemoi_RockThrowing 5419 0 999 1 -503 Arkamoi_ArcaneMastermind 5424 0 999 1 -504 Muckdweller_Squirt 5425 0 999 1 -505 Aranea_AlternateForm 5426 0 999 1 -506 Aranea_Web 5427 0 999 1 -507 Mephling_breath 5429 0 999 1 -508 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -509 Warsoul_CultPower 1805 0 999 1 -510 Warsoul_SoulTyrant 1806 0 999 1 -511 **** **** **** **** **** -512 **BonusDomains** **** **** **** **** -513 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -514 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -515 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -516 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -517 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -518 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -519 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -520 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -521 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -522 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -523 Strength_Domain_Power 307 0 999 1 -524 Protection_Domain_Power 308 0 999 1 -525 Death_Domain_Power 310 0 999 1 -526 Air_Domain_Power 311 0 999 1 -527 Destruction_Domain_Power 313 0 999 1 -528 Earth_Domain_Power 314 0 999 1 -529 Fire_Domain_Power 316 0 999 1 -530 Plant_Domain_Power 321 0 999 1 -531 Sun_Domain_Power 322 0 999 1 -532 Travel_Domain_Power 323 0 999 1 -533 Trickery_Domain_Power 324 0 999 1 -534 Water_Domain_Power 325 0 999 1 -535 FEAT_ORC_DOMAIN 4041 0 999 1 -536 FEAT_SLIME_DOMAIN 4043 0 999 1 -537 FEAT_CHARM_DOMAIN 4045 0 999 1 -538 FEAT_FAMILY_DOMAIN 4051 0 999 1 -539 FEAT_HALFLING_DOMAIN 4052 0 999 1 -540 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -541 FEAT_HATRED_DOMAIN 4054 0 999 1 -542 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -543 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -544 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -545 FEAT_SPIDER_DOMAIN 4061 0 999 1 -546 FEAT_BLIGHTBRINGER 2250 0 999 1 -547 **** **** **** **** **** -548 **Templates** **** **** **** **** -549 Celestial_Smite_Evil 22601 0 999 1 -550 Fiendish_Smite_Good 22603 0 999 1 -551 Half_Celestial_Smite_Evil 22605 0 999 1 -552 Half_Celestial_Protection_from_Evil 22606 0 999 1 -553 Half_Celestial_Bless 22607 0 999 1 -554 Half_Celestial_Aid 22608 0 999 1 -555 Half_Celestial_Detect_Evil 22609 0 999 1 -556 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -557 Half_Celestial_Neutralize_Poison 22611 0 999 1 -558 Half_Celestial_HolySmite **** 0 999 1 -559 Half_Celestial_Remove_Disease 22613 0 999 1 -560 Half_Celestial_DispelEvil **** 0 999 1 -561 Half_Celestial_Holy_Word 22615 0 999 1 -562 Half_Celestial_HolyAura 22616 0 999 1 -563 Half_Celestial_Hallow **** 0 999 1 -564 Half_Celestial_Mass_Charm 22618 0 999 1 -565 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -566 Half_Celestial_Resurrection 22620 0 999 1 -567 Half_Celestial_Daylight 22621 0 999 1 -568 Half_Fiendish_Smite_Good 22624 0 999 1 -569 Half_Fiendish_Darkness 22625 0 999 1 -570 Half_Fiendish_Desecrate **** 0 999 1 -571 Half_Fiendish_Unholy_Blight **** 0 999 1 -572 Half_Fiendish_Poison 22628 0 999 1 -573 Half_Fiendish_Contagion 22629 0 999 1 -574 Half_Fiendish_Blasphemy 22630 0 999 1 -575 Half_Fiendish_Unholy_Aura **** 0 999 1 -576 Half_Fiendish_Unhallow **** 0 999 1 -577 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -578 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -579 Half_Fiendish_Destruction 22635 0 999 1 -580 Lich_Fear_Aura 22637 0 999 1 -581 Lich_Paralyzing_Touch 22638 0 999 1 -582 Lich_Appearance 22639 0 999 1 -583 Demilich_Alter_Self 22641 0 999 1 -584 Demilich_Astral_Projection **** 0 999 1 -585 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Bullybasher_StoneGathering 22864 0 999 1 +783 Bullybasher_LightningPunch 22865 0 999 1 +784 Bullybasher_GiantBearing 26000 0 999 1 +785 Lorestealer_Read_Magic 22866 0 999 1 +786 Lorestealer_DetectMagic 22867 0 999 1 +787 Lorestealer_Axecasting 22868 0 999 1 +788 Durindana_Daylight 22869 0 999 1 +789 Durindana_Death_Ward 22870 0 999 1 +790 Durindana_Hallow 22871 0 999 1 +791 Durindana_Dazzle 22872 0 999 1 +792 Thaas_Detect_Demon 22873 0 999 1 +793 Thaas_ObstructSummoning 22874 0 999 1 +794 Thaas_Banishment 22875 0 999 1 +795 Thaas_Teleport 22876 0 999 1 +796 Quickspur_Entropic_Shield 22877 0 999 1 +797 Quickspur_Resist_Elements 22878 0 999 1 +798 Quickspur_PhantomSteed 22879 0 999 1 +799 Quickspur_Blur 22880 0 999 1 +800 Quickspur_Stoneskin 22881 0 999 1 +801 BES_FIRE_OF_THE_HEART 22882 0 999 1 +802 BES_ENTHRALLING_LIGHT 22883 0 999 1 +803 BES_COLOR_SPRAY 22884 0 999 1 +804 BES_BLINDING_FLASH 22885 0 999 1 +805 BES_SHOOTING_STARS 22886 0 999 1 +806 BES_GLITTERING_MOTES 22887 0 999 1 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EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +878 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +879 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +880 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +881 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +882 EPIC_SPELL_TWINFIEND 5162 0 99 2 +883 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +884 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +885 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +886 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +887 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +888 Sorcerer_Acid_Splash 10146 0 99 1 +889 Sorcerer_Dancing_Lights 10147 0 99 1 +890 Sorcerer_Daze 10148 0 99 1 +891 Sorcerer_DisruptUndead 10149 0 99 1 +892 Sorcerer_Electric_Jolt 10150 0 99 1 +893 Sorcerer_Flare 10151 0 99 1 +894 Sorcerer_Light 10152 0 99 1 +895 Sorcerer_MAGE_HAND 10153 0 99 1 +896 Sorcerer_Ray_of_Frost 10154 0 99 1 +897 Sorcerer_Read_Magic 10155 0 99 1 +898 Sorcerer_Resistance 10156 0 99 1 +899 Sorcerer_ABERRATE 10157 0 99 1 +900 Sorcerer_Benign_Transposition 10158 0 99 1 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Sorcerer_SummonUndeadV 10438 0 99 1 +1181 Sorcerer_SYMBOL_OF_PAIN 10439 0 99 1 +1182 Sorcerer_SYMBOL_OF_SLEEP 10440 0 99 1 +1183 Sorcerer_Teleport_RadialMaster 10441 0 99 1 +1184 Sorcerer_WavesofFatigue 10442 0 99 1 +1185 Sorcerer_Acid_Fog 10443 0 99 1 +1186 Sorcerer_Acid_Storm 10444 0 99 1 +1187 Sorcerer_ANTIMAGIC_FIELD 10445 0 99 1 +1188 Sorcerer_Bigbys_Forceful_Hand 10446 0 99 1 +1189 Sorcerer_CALL_FAITHFUL_SERVANTS 10447 0 99 1 +1190 Sorcerer_Chain_Lightning 10448 0 99 1 +1191 Sorcerer_Circle_of_Death 10449 0 99 1 +1192 Sorcerer_Disintegrate 10450 0 99 1 +1193 Sorcerer_ECTOPLASMIC_ENCHANCEMENT 10451 0 99 1 +1194 Sorcerer_Ethereal_Visage 10452 0 99 1 +1195 Sorcerer_ExtractWaterElemental 10453 0 99 1 +1196 Sorcerer_Eyebite 10454 0 99 1 +1197 Sorcerer_Flesh_to_stone 10455 0 99 1 +1198 Sorcerer_Ghoul_Gauntlet 10456 0 99 1 +1199 Sorcerer_Globe_of_Invulnerability 10457 0 99 1 +1200 Sorcerer_Greater_Dispelling 10458 0 99 1 +1201 Sorcerer_Greater_Heroism 10459 0 99 1 +1202 Sorcerer_Greater_Spell_Breach 10460 0 99 1 +1203 Sorcerer_Greater_Stoneskin 10461 0 99 1 +1204 Sorcerer_Isaacs_Greater_Missile_Storm 10462 0 99 1 +1205 Sorcerer_Legend_Lore 10463 0 99 1 +1206 Sorcerer_Mass_Bulls_Strength 10464 0 99 1 +1207 Sorcerer_Mass_Cats_Grace 10465 0 99 1 +1208 Sorcerer_Mass_Contagion 10466 0 99 1 +1209 Sorcerer_Mass_Eagle_Splendor 10467 0 99 1 +1210 Sorcerer_Mass_Endurance 10468 0 99 1 +1211 Sorcerer_Mass_Foxs_Cunning 10469 0 99 1 +1212 Sorcerer_Mass_Haste 10470 0 99 1 +1213 Sorcerer_Mass_Owls_Wisdom 10471 0 99 1 +1214 Sorcerer_Mislead 10472 0 99 1 +1215 Sorcerer_Necrotic_Eruption 10473 0 99 1 +1216 Sorcerer_OtilukesFreezingSphere 10474 0 99 1 +1217 Sorcerer_Planar_Binding 10475 0 99 1 +1218 Sorcerer_Repulsion 10476 0 99 1 +1219 Sorcerer_Shades 10477 0 99 1 +1220 Sorcerer_STARMANTLE 10478 0 99 1 +1221 Sorcerer_Stone_to_flesh 10479 0 99 1 +1222 Sorcerer_Summon_Creature_VI 10480 0 99 1 +1223 Sorcerer_Superior_Resistance 10481 0 99 1 +1224 Sorcerer_SYMBOL_OF_FEAR 10482 0 99 1 +1225 Sorcerer_SYMBOL_OF_PERSUASION 10483 0 99 1 +1226 Sorcerer_Tensers_Transformation 10484 0 99 1 +1227 Sorcerer_True_Seeing 10485 0 99 1 +1228 Sorcerer_Undeath_to_Death 10486 0 99 1 +1229 Sorcerer_AMBER_SARCOPHAGUS 10487 0 99 1 +1230 Sorcerer_ArrowOfBone 10488 0 99 1 +1231 Sorcerer_Avasculate 10489 0 99 1 +1232 Sorcerer_Banishment 10490 0 99 1 +1233 Sorcerer_Bigbys_Grasping_Hand 10491 0 99 1 +1234 Sorcerer_Control_Undead 10492 0 99 1 +1235 Sorcerer_Control_Weather 10493 0 99 1 +1236 Sorcerer_Delayed_Blast_Fireball 10494 0 99 1 +1237 Sorcerer_DRAGON_ALLY 10495 0 99 1 +1238 Sorcerer_Energy_Ebb 10496 0 99 1 +1239 Sorcerer_Energy_Immunity 10497 0 99 1 +1240 Sorcerer_EYE_OF_THE_BEHOLDER 10498 0 99 1 +1241 Sorcerer_FIENDISH_CLARITY 10499 0 99 1 +1242 Sorcerer_Finger_of_Death 10500 0 99 1 +1243 Sorcerer_Great_Thunderclap 10501 0 99 1 +1244 Sorcerer_GreaterScrying 10502 0 99 1 +1245 Sorcerer_GreaterTeleport_RadialMaster 10503 0 99 1 +1246 Sorcerer_Insanity 10504 0 99 1 +1247 Sorcerer_Mass_Hold_Person 10505 0 99 1 +1248 Sorcerer_Mordenkainens_Sword 10506 0 99 1 +1249 Sorcerer_Mords_Mansion 10507 0 99 1 +1250 Sorcerer_Nybors_Stern_Reproof 10508 0 99 1 +1251 Sorcerer_Power_Word_Blind 10509 0 99 1 +1252 Sorcerer_Power_Word_Stun 10510 0 99 1 +1253 Sorcerer_Prismatic_Spray 10511 0 99 1 +1254 Sorcerer_Protection_from_Spells 10512 0 99 1 +1255 Sorcerer_Sequester 10513 0 99 1 +1256 Sorcerer_Shadow_Shield 10514 0 99 1 +1257 Sorcerer_Spell_Mantle 10515 0 99 1 +1258 Sorcerer_Spell_Turning 10516 0 99 1 +1259 Sorcerer_Summon_Creature_VII 10517 0 99 1 +1260 Sorcerer_SYMBOL_OF_STUNING 10518 0 99 1 +1261 Sorcerer_SYMBOL_OF_WEAKNESS 10519 0 99 1 +1262 Sorcerer_TOMB_OF_LIGHT 10520 0 99 1 +1263 Sorcerer_WavesOfExhaustion 10521 0 99 1 +1264 Sorcerer_Avascular_Mass 10522 0 99 1 +1265 Sorcerer_Bigbys_Clenched_Fist 10523 0 99 1 +1266 Sorcerer_Blackstaff 10524 0 99 1 +1267 Sorcerer_Create_Undead 10525 0 99 1 +1268 Sorcerer_Dimensional_Lock 10526 0 99 1 +1269 Sorcerer_DiscernLocation 10527 0 99 1 +1270 Sorcerer_Etherealness 10528 0 99 1 +1271 Sorcerer_Flensing 10529 0 99 1 +1272 Sorcerer_Greater_Planar_Binding 10530 0 99 1 +1273 Sorcerer_Greater_Shout 10531 0 99 1 +1274 Sorcerer_Greater_Wall_of_Dispel_Magic 10532 0 99 1 +1275 Sorcerer_GUTWRENCH 10533 0 99 1 +1276 Sorcerer_Horrid_Wilting 10534 0 99 1 +1277 Sorcerer_Incendiary_Cloud 10535 0 99 1 +1278 Sorcerer_IRON_BODY 10536 0 99 1 +1279 Sorcerer_LAST_JUDGEMENT 10537 0 99 1 +1280 Sorcerer_Mantle_of_Eg_Might 10538 0 99 1 +1281 Sorcerer_Mass_Blindness_and_Deafness 10539 0 99 1 +1282 Sorcerer_Mass_Charm 10540 0 99 1 +1283 Sorcerer_Maze 10541 0 99 1 +1284 Sorcerer_Mind_Blank 10542 0 99 1 +1285 Sorcerer_Necrotic_Empowerment 10543 0 99 1 +1286 Sorcerer_PolarRay 10544 0 99 1 +1287 Sorcerer_Premonition 10545 0 99 1 +1288 Sorcerer_PrismaticWall 10546 0 99 1 +1289 Sorcerer_ScintillatingPattern 10547 0 99 1 +1290 Sorcerer_Summon_Creature_VIII 10548 0 99 1 +1291 Sorcerer_Sunburst 10549 0 99 1 +1292 Sorcerer_SYMBOL_OF_DEATH 10550 0 99 1 +1293 Sorcerer_SYMBOL_OF_INSANITY 10551 0 99 1 +1294 Sorcerer_Bigbys_Crushing_Hand 10552 0 99 1 +1295 Sorcerer_Black_Blade_of_Disaster 10553 0 99 1 +1296 Sorcerer_BLINDING_GLORY 10554 0 99 1 +1297 Sorcerer_CRUSHING_FIST_OF_SPITE 10555 0 99 1 +1298 Sorcerer_Dominate_Monster 10556 0 99 1 +1299 Sorcerer_Energy_Drain 10557 0 99 1 +1300 Sorcerer_Foresight 10558 0 99 1 +1301 Sorcerer_Gate 10559 0 99 1 +1302 Sorcerer_Greater_Spell_Mantle 10560 0 99 1 +1303 Sorcerer_Mass_Hold_Monster 10561 0 99 1 +1304 Sorcerer_Meteor_Swarm 10562 0 99 1 +1305 Sorcerer_Mordenkainens_Disjunction 10563 0 99 1 +1306 Sorcerer_Necrotic_Termination 10564 0 99 1 +1307 Sorcerer_PlagueOfUndead 10565 0 99 1 +1308 Sorcerer_Power_Word_Kill 10566 0 99 1 +1309 Sorcerer_PrismaticSphere 10567 0 99 1 +1310 Sorcerer_Shapechange 10568 0 99 1 +1311 Sorcerer_Sphere_of_Ultimate_Destruction 10569 0 99 1 +1312 Sorcerer_Summon_Creature_IX 10570 0 99 1 +1313 Sorcerer_TeleportationCircle_RadialMaster 10571 0 99 1 +1314 Sorcerer_Time_Stop 10572 0 99 1 +1315 Sorcerer_UTTERDARK 10573 0 99 1 +1316 Sorcerer_VileDeath 10574 0 99 1 +1317 Sorcerer_Wail_of_the_Banshee 10575 0 99 1 +1318 Sorcerer_Weird 10576 0 99 1 +1319 SORCERER_REPAIR_MINOR_DAMAGE 10593 0 99 1 +1320 SORCERER_REPAIR_LIGHT_DAMAGE 10594 0 99 1 +1321 SORCERER_REPAIR_MODERATE_DAMAGE 10595 0 99 1 +1322 SORCERER_REPAIR_SERIOUS_DAMAGE 10596 0 99 1 +1323 SORCERER_REPAIR_CRITICAL_DAMAGE 10597 0 99 1 +1324 SORCERER_SPIRIT_WORM 10598 0 99 1 +1325 SORCERER_CHASING_PERFECTION 10599 0 99 1 +1326 SORCERER_FORCE_MISSILES 10600 0 99 1 +1327 SORCERER_ADRENALINE_SURGE 10601 0 99 1 +1328 **** **** **** **** **** +1329 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_soulbn.2da b/nwn/nwnprc/trunk/2das/cls_feat_soulbn.2da index 2c903e37..03490c4e 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_soulbn.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_soulbn.2da @@ -544,596 +544,597 @@ 540 CombatMove_RadialMaster3 3415 3 1 1 541 **** **** **** **** **** 542 **GeneralActivatableFeats** **** **** **** **** -543 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -544 FEAT_PLANT_CONTROL 25993 0 -1 1 -545 FEAT_FAV_COMPANIONS 25994 0 -1 1 -546 RangedDisarm 5192 0 -1 1 -547 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -548 DivineIntercession 5283 0 -1 1 -549 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -550 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -551 FEAT_ATTUNE_GEM 2472 0 -1 1 -552 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -553 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -554 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -555 FEAT_HOLYRADIANCE 3164 0 -1 1 -556 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -557 FEAT_MANYSHOT 3306 0 -1 1 -558 FEAT_IMP_MANYSHOT 3350 0 -1 1 -559 Pinpoint_Accuracy 3351 0 -1 1 -560 FEAT_SERVHEAVEN 3355 0 -1 1 -561 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -562 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -563 Cloak_Dance 4817 0 -1 1 -564 Reckless_Offense 4816 0 -1 1 -565 ZoneOfAnimation 2891 0 -1 1 -566 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -567 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -568 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -569 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -570 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -571 Dragonfire_Assault 1842 0 -1 1 -572 Dragonfire_Channeling 1843 0 -1 1 -573 Dragonfire_Inspiration 1844 0 -1 1 -574 DauntingPresence 24025 0 -1 1 -575 ProfaneLifeLeech 24026 0 -1 1 -576 ProfaneAgony 5282 0 -1 1 -577 SacredVitality 24027 0 -1 1 -578 SacredVengeance 24028 0 -1 1 -579 DeformityEyes 24029 0 -1 1 -580 DeformityParasite 24031 0 -1 1 -581 DarkSpeech 24033 0 -1 1 -582 DarkWhispers 24034 0 -1 1 -583 MastersWill 24035 0 -1 1 -584 DeformityMadness 24036 0 -1 1 -585 ReflexivePsychosis 24037 0 -1 1 -586 ChosenOfEvil 24038 0 -1 1 -587 Avenging_Strike 4297 0 -1 1 -588 SnowflakeWardance 4489 0 -1 1 -589 MasterWand 5312 0 -1 1 -590 RecklessWandWielder 5313 0 -1 1 -591 DoubleWandWielder 5315 0 -1 1 -592 Wandstrike 5316 0 -1 1 -593 Snap_Kick 4398 0 -1 1 -594 HighSwordLowAxe 5288 0 -1 1 -595 HammersEdge 5289 0 -1 1 -596 AnvilofThunder 5290 0 -1 1 -597 ScorpionsGrasp 5178 0 -1 1 -598 WeaponAndTorch 5291 0 -1 1 -599 ShieldCharge 3256 0 -1 1 -600 ShieldSlam 3257 0 -1 1 -601 AwesomeBlow 5370 0 -1 1 -602 Spinning_Halberd 5287 0 -1 1 -603 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -604 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -605 FEAT_RAY_SLEEP 2222 0 999 1 -606 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -607 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -608 FEAT_RAY_FEAR 2225 0 999 1 -609 FEAT_RAY_SLOW 2226 0 999 1 -610 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -611 FEAT_WANDER_UNSEEN 5028 0 999 1 -612 BonesOfTheEarth_Feat 2864 0 999 1 -613 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -614 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -615 FEAT_FIERY_BURST 24739 0 -1 1 -616 FEAT_STORM_BOLT 24740 0 -1 1 -617 FEAT_WINTERS_BLAST 24741 0 -1 1 -618 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -619 FEAT_SICKENING_GRASP 24743 0 -1 1 -620 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -621 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -622 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -623 FEAT_BORNE_ALOFT 24747 0 -1 1 -624 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -625 FEAT_SHADOW_VEIL 24749 0 -1 1 -626 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -627 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -628 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -629 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -630 FEAT_DROWNING_GLANCE 24754 0 -1 1 -631 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -632 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -633 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -634 FEAT_HURRICANE_BREATH 24758 0 -1 1 -635 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -636 FEAT_FACECHANGER 24760 0 -1 1 -637 **** **** **** **** **** -638 **Metabreath_and_Channeling** **** **** **** **** -639 FEAT_CLINGING_BREATH 4966 0 -1 1 -640 FEAT_LINGERING_BREATH 4967 0 -1 1 -641 FEAT_ENLARGE_BREATH 4968 0 -1 1 -642 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -643 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -644 FEAT_SHAPE_BREATH 4972 0 -1 1 -645 FEAT_SPREAD_BREATH 4973 0 -1 1 -646 FEAT_TEMPEST_BREATH 4974 0 -1 1 -647 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -648 FEAT_EXHALED_BARRIER 4976 0 -1 1 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1857 0 999 1 -673 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -674 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -675 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -676 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -677 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -678 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -679 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -680 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -681 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -682 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -683 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -684 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -685 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -686 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -687 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -688 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -689 **** **** **** **** **** -690 **PsionicFeats** **** **** **** **** -691 Psionic_Focus 4818 0 999 1 -692 Invest_Armour 3643 0 -1 1 -693 Mental_Leap 4809 0 -1 1 -694 Psionic_Fist 4800 0 -1 1 -695 Greater_Psionic_Fist 4821 0 -1 1 -696 Psionic_Weapon 4822 0 -1 1 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Saint_Resistance 22704 0 999 1 -947 Saint_Virtue 22705 0 999 1 -948 Saint_Protective_Aura 22706 0 999 1 -949 **** **** **** **** **** -950 **WeaponsOfLegacy** **** **** **** **** -951 BBB_Darkvision 22710 0 999 1 -952 BBB_Longstrider 22711 0 999 1 -953 BBB_Lesser_Restoration 22712 0 999 1 -954 BBB_Teleport_SelfOnly 22713 0 999 1 -955 BBB_Protection_from_Evil 22714 0 999 1 -956 BBB_Drowseeker 22715 0 999 1 -957 BBB_ShockingShot 22716 0 999 1 -958 BBB_PierceTheBlackHeart 22717 0 999 1 -959 Steadfast_vigor 22718 0 999 1 -960 Steadfast_slow 22719 0 999 1 -961 Flay_SnakeSting 22720 0 999 1 -962 Flay_WhipWrap 22721 0 999 1 -963 CrimsonRuination_FrozenFate 22722 0 999 1 -964 Devious_DetectThoughts 22723 0 999 1 -965 SimpleBow_TrueSeeing 22724 0 999 1 -966 SimpleBow_Prescience 22725 0 999 1 -967 SimpleBow_Focus 22726 0 999 1 -968 Aradros_Extend 22727 0 999 1 -969 Aradros_Survive 22728 0 999 1 -970 Guurgal_Force 22729 0 999 1 -971 Guurgal_Rage 22730 0 999 1 -972 DivSpark_Fear 22731 0 999 1 -973 DivSpark_Light 22732 0 999 1 -974 Wargirds_Haste 22733 0 999 1 -975 Wargirds_Stoneskin 22734 0 999 1 -976 DesertWind_FierySlash 22735 0 999 1 -977 DesertWind_HowlingWind 22736 0 999 1 -978 DesertWind_FanFlames 22737 0 999 1 -979 DesertWind_DustDesert 22738 0 999 1 -980 Mindsplinter_VirtueDenied 22739 0 999 1 -981 Mindsplinter_KissOfDeath 22740 0 999 1 -982 Mindsplinter_BattleShriek 22741 0 999 1 -983 Mindsplinter_RuinousHowl 22742 0 999 1 -984 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -985 NotchedSpear_ConcealmentKraken 22744 0 999 1 -986 NotchedSpear_ScionSea 22745 0 999 1 -987 NotchedSpear_CommandSeaChildren 22746 0 999 1 -988 Ur_SwiftStride 22747 0 999 1 -989 Ur_HealingTotem 22748 0 999 1 -990 Ur_SavageTransformation 22749 0 999 1 -991 FlamecastersBolt_MarkTarget 22750 0 999 1 -992 FlamecastersBolt_Morale 22751 0 999 1 -993 FlamecastersBolt_Fireball 22752 0 999 1 -994 StalkersBow_StalkersInsight 22753 0 999 1 -995 StalkersBow_Ethereal 22754 0 999 1 -996 Exordius_Guidance 22755 0 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ScalesBalance_Enerv 22779 0 999 1 -1021 ScalesBalance_Heal 22780 0 999 1 -1022 ScalesBalance_Finger 22781 0 999 1 -1023 ShishiO_Charm 22782 0 999 1 -1024 ShishiO_Summon 22783 0 999 1 -1025 ShishiO_Poly 22784 0 999 1 -1026 ShishiO_Shout 22785 0 999 1 -1027 Dymondheart_ShedBolts 22786 0 999 1 -1028 Dymondheart_Deflect 22787 0 999 1 -1029 Dymondheart_Daylight 22788 0 999 1 -1030 Dymondheart_Cure 22789 0 999 1 -1031 Dymondheart_Banish 22790 0 999 1 -1032 Sunsword_Daylight 22791 0 999 1 -1033 Sunsword_Death_Ward 22792 0 999 1 -1034 Sunsword_Banish 22793 0 999 1 -1035 Sunsword_Undeath 22794 0 999 1 -1036 Blackrazor_Detect 22795 0 999 1 -1037 Blackrazor_Knell 22796 0 999 1 -1038 Blackrazor_Haste 22797 0 999 1 -1039 Ramethene_Detect 22798 0 999 1 -1040 Ramethene_Smite 22799 0 999 1 -1041 Ramethene_Resist_Elements 22800 0 999 1 -1042 Ramethene_Cloudkill 22801 0 999 1 -1043 Ramethene_SuddenMaximize 22802 0 999 1 -1044 Ramethene_Horrid_Wilting 22803 0 999 1 -1045 Wyrmbane_Cause_Fear 22804 0 999 1 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Unfettered_ENLARGE_PERSON 22828 0 999 1 -1070 Unfettered_Etherealness 22829 0 999 1 -1071 Unfettered_Stoneskin 22830 0 999 1 -1072 Unfettered_Mordenkainens_Sword 22831 0 999 1 -1073 Hillcrusher_Earthen_Might 22832 0 999 1 -1074 Hillcrusher_Soften_Earth 22833 0 999 1 -1075 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -1076 Hillcrusher_Raise_the_Earth 22835 0 999 1 -1077 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1078 DesertWindToB_BurningBlade 22837 0 999 1 -1079 DesertWindToB_FanTheFlames 22838 0 999 1 -1080 DesertWindToB_WyrmsFlame 22839 0 999 1 -1081 Faithful_Detect_Evil 22840 0 999 1 -1082 Faithful_Lesser_Restoration 22841 0 999 1 -1083 Faithful_Restoration 22842 0 999 1 -1084 Faithful_Resiliency 22843 0 999 1 -1085 Faithful_ImmortalFortitude 22844 0 999 1 -1086 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -1087 SupernalClarity_PsychicPoise 22846 0 999 1 -1088 SupernalClarity_Haste 22847 0 999 1 -1089 SupernalClarity_Freeeeeedom 22848 0 999 1 -1090 SupernalClarity_Time_Stop 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Durindana_Dazzle 22872 0 999 1 -1115 Thaas_Detect_Demon 22873 0 999 1 -1116 Thaas_ObstructSummoning 22874 0 999 1 -1117 Thaas_Banishment 22875 0 999 1 -1118 Thaas_Teleport 22876 0 999 1 -1119 Quickspur_Entropic_Shield 22877 0 999 1 -1120 Quickspur_Resist_Elements 22878 0 999 1 -1121 Quickspur_PhantomSteed 22879 0 999 1 -1122 Quickspur_Blur 22880 0 999 1 -1123 Quickspur_Stoneskin 22881 0 999 1 -1124 BES_FIRE_OF_THE_HEART 22882 0 999 1 -1125 BES_ENTHRALLING_LIGHT 22883 0 999 1 -1126 BES_COLOR_SPRAY 22884 0 999 1 -1127 BES_BLINDING_FLASH 22885 0 999 1 -1128 BES_SHOOTING_STARS 22886 0 999 1 -1129 BES_GLITTERING_MOTES 22887 0 999 1 -1130 BES_TWINKLE 22888 0 999 1 -1131 BES_SILVER_STARLIGHT 22889 0 999 1 -1132 BES_STARLIGHT_DISPELLING 22890 0 999 1 -1133 BES_TALES_IN_THE_SKY 22891 0 999 1 -1134 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1135 ###cls_feat_allBaseClasses_END### **** **** **** **** +543 FEAT_STIGMATA 3163 0 -1 1 +544 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +545 FEAT_PLANT_CONTROL 25993 0 -1 1 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Spinning_Halberd 5287 0 -1 1 +604 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +605 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +606 FEAT_RAY_SLEEP 2222 0 999 1 +607 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +608 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +609 FEAT_RAY_FEAR 2225 0 999 1 +610 FEAT_RAY_SLOW 2226 0 999 1 +611 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +612 FEAT_WANDER_UNSEEN 5028 0 999 1 +613 BonesOfTheEarth_Feat 2864 0 999 1 +614 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +615 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +616 FEAT_FIERY_BURST 24739 0 -1 1 +617 FEAT_STORM_BOLT 24740 0 -1 1 +618 FEAT_WINTERS_BLAST 24741 0 -1 1 +619 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +620 FEAT_SICKENING_GRASP 24743 0 -1 1 +621 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +622 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +623 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +624 FEAT_BORNE_ALOFT 24747 0 -1 1 +625 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +626 FEAT_SHADOW_VEIL 24749 0 -1 1 +627 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +628 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +629 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+1120 Quickspur_Entropic_Shield 22877 0 999 1 +1121 Quickspur_Resist_Elements 22878 0 999 1 +1122 Quickspur_PhantomSteed 22879 0 999 1 +1123 Quickspur_Blur 22880 0 999 1 +1124 Quickspur_Stoneskin 22881 0 999 1 +1125 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1126 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1127 BES_COLOR_SPRAY 22884 0 999 1 +1128 BES_BLINDING_FLASH 22885 0 999 1 +1129 BES_SHOOTING_STARS 22886 0 999 1 +1130 BES_GLITTERING_MOTES 22887 0 999 1 +1131 BES_TWINKLE 22888 0 999 1 +1132 BES_SILVER_STARLIGHT 22889 0 999 1 +1133 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1134 BES_TALES_IN_THE_SKY 22891 0 999 1 +1135 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1136 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_soulkn.2da b/nwn/nwnprc/trunk/2das/cls_feat_soulkn.2da index 74dd3ff9..0bd1735d 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_soulkn.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_soulkn.2da @@ -526,589 +526,590 @@ 522 CombatMove_RadialMaster3 3415 3 1 1 523 **** **** **** **** **** 524 **GeneralActivatableFeats** **** **** **** **** -525 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -526 FEAT_PLANT_CONTROL 25993 0 -1 1 -527 FEAT_FAV_COMPANIONS 25994 0 -1 1 -528 RangedDisarm 5192 0 -1 1 -529 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -530 DivineIntercession 5283 0 -1 1 -531 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -532 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -533 FEAT_ATTUNE_GEM 2472 0 -1 1 -534 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -535 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -536 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -537 FEAT_HOLYRADIANCE 3164 0 -1 1 -538 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -539 FEAT_MANYSHOT 3306 0 -1 1 -540 FEAT_IMP_MANYSHOT 3350 0 -1 1 -541 Pinpoint_Accuracy 3351 0 -1 1 -542 FEAT_SERVHEAVEN 3355 0 -1 1 -543 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -544 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -545 Cloak_Dance 4817 0 -1 1 -546 Reckless_Offense 4816 0 -1 1 -547 ZoneOfAnimation 2891 0 -1 1 -548 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -549 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -550 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -551 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -552 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -553 Dragonfire_Assault 1842 0 -1 1 -554 Dragonfire_Channeling 1843 0 -1 1 -555 Dragonfire_Inspiration 1844 0 -1 1 -556 DauntingPresence 24025 0 -1 1 -557 ProfaneLifeLeech 24026 0 -1 1 -558 ProfaneAgony 5282 0 -1 1 -559 SacredVitality 24027 0 -1 1 -560 SacredVengeance 24028 0 -1 1 -561 DeformityEyes 24029 0 -1 1 -562 DeformityParasite 24031 0 -1 1 -563 DarkSpeech 24033 0 -1 1 -564 DarkWhispers 24034 0 -1 1 -565 MastersWill 24035 0 -1 1 -566 DeformityMadness 24036 0 -1 1 -567 ReflexivePsychosis 24037 0 -1 1 -568 ChosenOfEvil 24038 0 -1 1 -569 Avenging_Strike 4297 0 -1 1 -570 SnowflakeWardance 4489 0 -1 1 -571 MasterWand 5312 0 -1 1 -572 RecklessWandWielder 5313 0 -1 1 -573 DoubleWandWielder 5315 0 -1 1 -574 Wandstrike 5316 0 -1 1 -575 Snap_Kick 4398 0 -1 1 -576 HighSwordLowAxe 5288 0 -1 1 -577 HammersEdge 5289 0 -1 1 -578 AnvilofThunder 5290 0 -1 1 -579 ScorpionsGrasp 5178 0 -1 1 -580 WeaponAndTorch 5291 0 -1 1 -581 ShieldCharge 3256 0 -1 1 -582 ShieldSlam 3257 0 -1 1 -583 AwesomeBlow 5370 0 -1 1 -584 Spinning_Halberd 5287 0 -1 1 -585 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -586 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -587 FEAT_RAY_SLEEP 2222 0 999 1 -588 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -589 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -590 FEAT_RAY_FEAR 2225 0 999 1 -591 FEAT_RAY_SLOW 2226 0 999 1 -592 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -593 FEAT_WANDER_UNSEEN 5028 0 999 1 -594 BonesOfTheEarth_Feat 2864 0 999 1 -595 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -596 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -597 FEAT_FIERY_BURST 24739 0 -1 1 -598 FEAT_STORM_BOLT 24740 0 -1 1 -599 FEAT_WINTERS_BLAST 24741 0 -1 1 -600 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -601 FEAT_SICKENING_GRASP 24743 0 -1 1 -602 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -603 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -604 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -605 FEAT_BORNE_ALOFT 24747 0 -1 1 -606 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -607 FEAT_SHADOW_VEIL 24749 0 -1 1 -608 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -609 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -610 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -611 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -612 FEAT_DROWNING_GLANCE 24754 0 -1 1 -613 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -614 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -615 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -616 FEAT_HURRICANE_BREATH 24758 0 -1 1 -617 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -618 FEAT_FACECHANGER 24760 0 -1 1 -619 **** **** **** **** **** -620 **Metabreath_and_Channeling** **** **** **** **** -621 FEAT_CLINGING_BREATH 4966 0 -1 1 -622 FEAT_LINGERING_BREATH 4967 0 -1 1 -623 FEAT_ENLARGE_BREATH 4968 0 -1 1 -624 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -625 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -626 FEAT_SHAPE_BREATH 4972 0 -1 1 -627 FEAT_SPREAD_BREATH 4973 0 -1 1 -628 FEAT_TEMPEST_BREATH 4974 0 -1 1 -629 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -630 FEAT_EXHALED_BARRIER 4976 0 -1 1 -631 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -632 **** **** **** **** **** -633 **DraconicAuras** **** **** **** **** -634 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -635 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -636 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -637 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -638 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -639 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -640 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -641 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -642 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -643 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -644 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -645 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -646 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -647 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -648 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -649 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -650 FEAT_SECOND_AURA_POWER 1853 0 999 1 -651 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -652 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -653 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -654 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -655 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -656 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -657 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -658 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -659 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -660 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -661 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -662 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -663 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -664 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -665 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -666 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -667 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -668 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -669 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -670 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -671 **** **** **** **** **** -672 **PsionicFeats** **** **** **** **** -673 Invest_Armour 3643 0 -1 1 -674 Strength_of_Two 4965 0 -1 1 -675 **** **** **** **** **** -676 **IncarnumFeats** **** **** **** **** -677 InvestEssentiaConversation 8800 0 999 1 -678 HealingSoul 8882 0 999 1 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0 999 1 -706 FEAT_SVIRF_BLUR 4653 0 999 1 -707 FEAT_SVIRF_DISGUISE 4654 0 999 1 -708 FEAT_SVIRF_REVERT 4655 0 999 1 -709 FEAT_RAK_DISGUISE 4656 0 999 1 -710 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -711 FEAT_PYUAN_CHARM 4658 0 999 1 -712 FEAT_PYUAN_DARKNESS 4659 0 999 1 -713 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -714 FEAT_PYUAN_FEAR 4661 0 999 1 -715 FEAT_PIXIE_INVIS 4662 0 999 1 -716 FEAT_PIXIE_CONFUSE 4663 0 999 1 -717 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -718 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -719 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -720 FEAT_PIXIE_REVERT 4667 0 999 1 -721 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -722 FEAT_ILLITHID_CHARM 4669 0 999 1 -723 FEAT_ILLITHID_BLAST 4670 0 999 1 -724 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -725 FEAT_GITHZERAI_DAZE 4672 0 999 1 -726 FEAT_GITHYANKI_DAZE 4673 0 999 1 -727 FEAT_GITHYANKI_BLUR 4674 0 999 1 -728 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -729 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -730 FEAT_FEYRI_DARKNESS 4677 0 999 1 -731 FEAT_FEYRI_ENERVATION 4678 0 999 1 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0 999 1 -758 FEAT_KAPAK_SALIVA 4546 0 999 1 -759 FEAT_IRDA_FLARE 4551 0 999 1 -760 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -761 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -762 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -763 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -764 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -765 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -766 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -767 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -768 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -769 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -770 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -771 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -772 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -773 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -774 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -775 FEAT_GRIG_INVIS 4687 0 999 1 -776 FEAT_GRIG_ENTANGLE 4635 0 999 1 -777 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -778 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -779 FEAT_BRALANI_BLUR 4997 0 999 1 -780 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -781 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -782 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -783 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -784 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -785 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -786 Skarn_spines 5180 0 999 1 -787 Killoren_Aspect_H 5209 0 999 1 -788 Killoren_Aspect_D 5210 0 999 1 -789 Killoren_Aspect_A 5211 0 999 1 -790 FrostFolk_IceBlast 5372 0 999 1 -791 Uldra_RayFrost 5373 0 999 1 -792 Uldra_Fatigue 5374 0 999 1 -793 Marrulurk_DA 2930 0 999 1 -794 Marrulurk_NauseatingBreath 5375 0 999 1 -795 ExtaminaarCharmAnimal 5379 0 999 1 -796 Marrusault_Howl 3308 0 999 1 -797 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -798 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -799 FEAT_HYBSIL_JUMP 5384 0 999 1 -800 FEAT_WILDREN_FURY 5386 0 999 1 -801 Turlemoi_RockThrowing 5419 0 999 1 -802 Arkamoi_ArcaneMastermind 5424 0 999 1 -803 Muckdweller_Squirt 5425 0 999 1 -804 Aranea_AlternateForm 5426 0 999 1 -805 Aranea_Web 5427 0 999 1 -806 Mephling_breath 5429 0 999 1 -807 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -808 Warsoul_CultPower 1805 0 999 1 -809 Warsoul_SoulTyrant 1806 0 999 1 -810 **** **** **** **** **** -811 **BonusDomains** **** **** **** **** -812 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -813 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -814 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -815 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -816 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -817 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -818 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -819 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -820 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -821 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -822 Strength_Domain_Power 307 0 999 1 -823 Protection_Domain_Power 308 0 999 1 -824 Death_Domain_Power 310 0 999 1 -825 Air_Domain_Power 311 0 999 1 -826 Destruction_Domain_Power 313 0 999 1 -827 Earth_Domain_Power 314 0 999 1 -828 Fire_Domain_Power 316 0 999 1 -829 Plant_Domain_Power 321 0 999 1 -830 Sun_Domain_Power 322 0 999 1 -831 Travel_Domain_Power 323 0 999 1 -832 Trickery_Domain_Power 324 0 999 1 -833 Water_Domain_Power 325 0 999 1 -834 FEAT_ORC_DOMAIN 4041 0 999 1 -835 FEAT_SLIME_DOMAIN 4043 0 999 1 -836 FEAT_CHARM_DOMAIN 4045 0 999 1 -837 FEAT_FAMILY_DOMAIN 4051 0 999 1 -838 FEAT_HALFLING_DOMAIN 4052 0 999 1 -839 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -840 FEAT_HATRED_DOMAIN 4054 0 999 1 -841 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -842 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -843 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -844 FEAT_SPIDER_DOMAIN 4061 0 999 1 -845 FEAT_BLIGHTBRINGER 2250 0 999 1 -846 **** **** **** **** **** -847 **Templates** **** **** **** **** -848 Celestial_Smite_Evil 22601 0 999 1 -849 Fiendish_Smite_Good 22603 0 999 1 -850 Half_Celestial_Smite_Evil 22605 0 999 1 -851 Half_Celestial_Protection_from_Evil 22606 0 999 1 -852 Half_Celestial_Bless 22607 0 999 1 -853 Half_Celestial_Aid 22608 0 999 1 -854 Half_Celestial_Detect_Evil 22609 0 999 1 -855 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -856 Half_Celestial_Neutralize_Poison 22611 0 999 1 -857 Half_Celestial_HolySmite **** 0 999 1 -858 Half_Celestial_Remove_Disease 22613 0 999 1 -859 Half_Celestial_DispelEvil **** 0 999 1 -860 Half_Celestial_Holy_Word 22615 0 999 1 -861 Half_Celestial_HolyAura 22616 0 999 1 -862 Half_Celestial_Hallow **** 0 999 1 -863 Half_Celestial_Mass_Charm 22618 0 999 1 -864 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -865 Half_Celestial_Resurrection 22620 0 999 1 -866 Half_Celestial_Daylight 22621 0 999 1 -867 Half_Fiendish_Smite_Good 22624 0 999 1 -868 Half_Fiendish_Darkness 22625 0 999 1 -869 Half_Fiendish_Desecrate **** 0 999 1 -870 Half_Fiendish_Unholy_Blight **** 0 999 1 -871 Half_Fiendish_Poison 22628 0 999 1 -872 Half_Fiendish_Contagion 22629 0 999 1 -873 Half_Fiendish_Blasphemy 22630 0 999 1 -874 Half_Fiendish_Unholy_Aura **** 0 999 1 -875 Half_Fiendish_Unhallow **** 0 999 1 -876 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -877 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -878 Half_Fiendish_Destruction 22635 0 999 1 -879 Lich_Fear_Aura 22637 0 999 1 -880 Lich_Paralyzing_Touch 22638 0 999 1 -881 Lich_Appearance 22639 0 999 1 -882 Demilich_Alter_Self 22641 0 999 1 -883 Demilich_Astral_Projection **** 0 999 1 -884 Demilich_Create_Greater_Undead 22643 0 999 1 -885 Demilich_Create_Undead 22644 0 999 1 -886 Demilich_Death_Knell **** 0 999 1 -887 Demilich_Enervation 22646 0 999 1 -888 Demilich_Greater_Dispel_Magic 22647 0 999 1 -889 Demilich_Harm 22648 0 999 1 -890 Demilich_Summon_Creature_I 22649 0 999 1 -891 Demilich_Summon_Creature_II 22650 0 999 1 -892 Demilich_Summon_Creature_III 22651 0 999 1 -893 Demilich_Summon_Creature_IV 22652 0 999 1 -894 Demilich_Summon_Creature_V 22653 0 999 1 -895 Demilich_Summon_Creature_VI 22654 0 999 1 -896 Demilich_Summon_Creature_VII 22655 0 999 1 -897 Demilich_Summon_Creature_VIII 22656 0 999 1 -898 Demilich_Summon_Creature_IX 22657 0 999 1 -899 Demilich_Telekinesis **** 0 999 1 -900 Demilich_Weird 22659 0 999 1 -901 Demilich_Greater_Planar_Ally 22660 0 999 1 -902 HalfDragon_Breath_Weapon 22662 0 999 1 -903 Earth_Strike 5328 0 999 1 -904 BloodedOne_War_Cry 5377 0 999 1 -905 RethDekala_VilefireBlast 5409 0 999 1 -906 RethDekala_MartialSpirit 5410 0 999 1 -907 RethDekala_ThicketOfBlades 5411 0 999 1 -908 RethDekala_DauntingStrike 5412 0 999 1 -909 RethDekala_DeathFromAbove 5413 0 999 1 -910 RethDekala_DisarmingStrike 5414 0 999 1 -911 RethDekala_EntanglingBlade 5415 0 999 1 -912 RethDekala_WallOfBlades 5416 0 999 1 -913 RethDekala_RecoverManeuvers 5417 0 999 1 -914 ArchlichTurnUndead 22701 0 999 1 -915 FEAT_ANIMATE_DEAD 3574 0 999 1 -916 FEAT_PROJECTION 3579 0 999 1 -917 FEAT_END_PROJECTION 3575 0 999 1 -918 **** **** **** **** **** -919 Saint_Bless 22702 0 999 1 -920 Saint_Guidance_Placeholder **** **** **** **** -921 Saint_Resistance 22704 0 999 1 -922 Saint_Virtue 22705 0 999 1 -923 Saint_Protective_Aura 22706 0 999 1 -924 **** **** **** **** **** -925 **WeaponsOfLegacy** **** **** **** **** -926 BBB_Darkvision 22710 0 999 1 -927 BBB_Longstrider 22711 0 999 1 -928 BBB_Lesser_Restoration 22712 0 999 1 -929 BBB_Teleport_SelfOnly 22713 0 999 1 -930 BBB_Protection_from_Evil 22714 0 999 1 -931 BBB_Drowseeker 22715 0 999 1 -932 BBB_ShockingShot 22716 0 999 1 -933 BBB_PierceTheBlackHeart 22717 0 999 1 -934 Steadfast_vigor 22718 0 999 1 -935 Steadfast_slow 22719 0 999 1 -936 Flay_SnakeSting 22720 0 999 1 -937 Flay_WhipWrap 22721 0 999 1 -938 CrimsonRuination_FrozenFate 22722 0 999 1 -939 Devious_DetectThoughts 22723 0 999 1 -940 SimpleBow_TrueSeeing 22724 0 999 1 -941 SimpleBow_Prescience 22725 0 999 1 -942 SimpleBow_Focus 22726 0 999 1 -943 Aradros_Extend 22727 0 999 1 -944 Aradros_Survive 22728 0 999 1 -945 Guurgal_Force 22729 0 999 1 -946 Guurgal_Rage 22730 0 999 1 -947 DivSpark_Fear 22731 0 999 1 -948 DivSpark_Light 22732 0 999 1 -949 Wargirds_Haste 22733 0 999 1 -950 Wargirds_Stoneskin 22734 0 999 1 -951 DesertWind_FierySlash 22735 0 999 1 -952 DesertWind_HowlingWind 22736 0 999 1 -953 DesertWind_FanFlames 22737 0 999 1 -954 DesertWind_DustDesert 22738 0 999 1 -955 Mindsplinter_VirtueDenied 22739 0 999 1 -956 Mindsplinter_KissOfDeath 22740 0 999 1 -957 Mindsplinter_BattleShriek 22741 0 999 1 -958 Mindsplinter_RuinousHowl 22742 0 999 1 -959 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -960 NotchedSpear_ConcealmentKraken 22744 0 999 1 -961 NotchedSpear_ScionSea 22745 0 999 1 -962 NotchedSpear_CommandSeaChildren 22746 0 999 1 -963 Ur_SwiftStride 22747 0 999 1 -964 Ur_HealingTotem 22748 0 999 1 -965 Ur_SavageTransformation 22749 0 999 1 -966 FlamecastersBolt_MarkTarget 22750 0 999 1 -967 FlamecastersBolt_Morale 22751 0 999 1 -968 FlamecastersBolt_Fireball 22752 0 999 1 -969 StalkersBow_StalkersInsight 22753 0 999 1 -970 StalkersBow_Ethereal 22754 0 999 1 -971 Exordius_Guidance 22755 0 999 1 -972 Exordius_Cure 22756 0 999 1 -973 Exordius_Dismissal 22757 0 999 1 -974 Caladbolg_Imprison 22758 0 999 1 -975 HammerWitches_Detect 22759 0 999 1 -976 HammerWitches_Spellbreaker 22760 0 999 1 -977 HammerWitches_AMF 22761 0 999 1 -978 HammerWitches_Dispel 22762 0 999 1 -979 HammerWitches_Mantle 22763 0 999 1 -980 SlingOfTheDireWind_StunningStone 22764 0 999 1 -981 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -982 SlingOfTheDireWind_WindWall 22766 0 999 1 -983 Treebrother_Shillelagh 22767 0 999 1 -984 Treebrother_Charm_Plant 22768 0 999 1 -985 Treebrother_Entangle 22769 0 999 1 -986 Treebrother_Owls_Insight 22770 0 999 1 -987 Treebrother_Changestaff 22771 0 999 1 -988 FullMoonsTrick_Rage 22772 0 999 1 -989 FullMoonsTrick_Invis 22773 0 999 1 -990 FiendkillersFlail_Darkvis 22774 0 999 1 -991 FiendkillersFlail_Detect 22775 0 999 1 -992 ScalesBalance_Detect 22776 0 999 1 -993 ScalesBalance_Cure 22777 0 999 1 -994 ScalesBalance_Knell 22778 0 999 1 -995 ScalesBalance_Enerv 22779 0 999 1 -996 ScalesBalance_Heal 22780 0 999 1 -997 ScalesBalance_Finger 22781 0 999 1 -998 ShishiO_Charm 22782 0 999 1 -999 ShishiO_Summon 22783 0 999 1 -1000 ShishiO_Poly 22784 0 999 1 -1001 ShishiO_Shout 22785 0 999 1 -1002 Dymondheart_ShedBolts 22786 0 999 1 -1003 Dymondheart_Deflect 22787 0 999 1 -1004 Dymondheart_Daylight 22788 0 999 1 -1005 Dymondheart_Cure 22789 0 999 1 -1006 Dymondheart_Banish 22790 0 999 1 -1007 Sunsword_Daylight 22791 0 999 1 -1008 Sunsword_Death_Ward 22792 0 999 1 -1009 Sunsword_Banish 22793 0 999 1 -1010 Sunsword_Undeath 22794 0 999 1 -1011 Blackrazor_Detect 22795 0 999 1 -1012 Blackrazor_Knell 22796 0 999 1 -1013 Blackrazor_Haste 22797 0 999 1 -1014 Ramethene_Detect 22798 0 999 1 -1015 Ramethene_Smite 22799 0 999 1 -1016 Ramethene_Resist_Elements 22800 0 999 1 -1017 Ramethene_Cloudkill 22801 0 999 1 -1018 Ramethene_SuddenMaximize 22802 0 999 1 -1019 Ramethene_Horrid_Wilting 22803 0 999 1 -1020 Wyrmbane_Cause_Fear 22804 0 999 1 -1021 Wyrmbane_Lightning_Bolt 22805 0 999 1 -1022 Wyrmbane_Sudden_Emp 22806 0 999 1 -1023 Wyrmbane_Breath_Lightning 22807 0 999 1 -1024 Whelm_Detect_Giant 22808 0 999 1 -1025 Whelm_Locate_Object 22809 0 999 1 -1026 Whelm_Detect_Goblin 22810 0 999 1 -1027 Ravenkind_Dancing_Lights 22811 0 999 1 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22834 0 999 1 -1051 Hillcrusher_Raise_the_Earth 22835 0 999 1 -1052 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1053 DesertWindToB_BurningBlade 22837 0 999 1 -1054 DesertWindToB_FanTheFlames 22838 0 999 1 -1055 DesertWindToB_WyrmsFlame 22839 0 999 1 -1056 Faithful_Detect_Evil 22840 0 999 1 -1057 Faithful_Lesser_Restoration 22841 0 999 1 -1058 Faithful_Restoration 22842 0 999 1 -1059 Faithful_Resiliency 22843 0 999 1 -1060 Faithful_ImmortalFortitude 22844 0 999 1 -1061 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -1062 SupernalClarity_PsychicPoise 22846 0 999 1 -1063 SupernalClarity_Haste 22847 0 999 1 -1064 SupernalClarity_Freeeeeedom 22848 0 999 1 -1065 SupernalClarity_Time_Stop 22849 0 999 1 -1066 Kamate_SteelWind 22850 0 999 1 -1067 Kamate_ShockingGrasp 22851 0 999 1 -1068 Kamate_Lightning_Bolt 22852 0 999 1 -1069 Kamate_Chain_Lightning 22853 0 999 1 -1070 Kamate_True_Strike 22854 0 999 1 -1071 Eventide_CometThrow 22855 0 999 1 -1072 Eventide_BafflingDefense 22856 0 999 1 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0 999 1 -1097 Quickspur_Blur 22880 0 999 1 -1098 Quickspur_Stoneskin 22881 0 999 1 -1099 BES_FIRE_OF_THE_HEART 22882 0 999 1 -1100 BES_ENTHRALLING_LIGHT 22883 0 999 1 -1101 BES_COLOR_SPRAY 22884 0 999 1 -1102 BES_BLINDING_FLASH 22885 0 999 1 -1103 BES_SHOOTING_STARS 22886 0 999 1 -1104 BES_GLITTERING_MOTES 22887 0 999 1 -1105 BES_TWINKLE 22888 0 999 1 -1106 BES_SILVER_STARLIGHT 22889 0 999 1 -1107 BES_STARLIGHT_DISPELLING 22890 0 999 1 -1108 BES_TALES_IN_THE_SKY 22891 0 999 1 -1109 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1110 ###cls_feat_allBaseClasses_END### **** **** **** **** +525 FEAT_STIGMATA 3163 0 -1 1 +526 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +527 FEAT_PLANT_CONTROL 25993 0 -1 1 +528 FEAT_FAV_COMPANIONS 25994 0 -1 1 +529 RangedDisarm 5192 0 -1 1 +530 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +531 DivineIntercession 5283 0 -1 1 +532 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +533 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +534 FEAT_ATTUNE_GEM 2472 0 -1 1 +535 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +536 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +537 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +538 FEAT_HOLYRADIANCE 3164 0 -1 1 +539 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +540 FEAT_MANYSHOT 3306 0 -1 1 +541 FEAT_IMP_MANYSHOT 3350 0 -1 1 +542 Pinpoint_Accuracy 3351 0 -1 1 +543 FEAT_SERVHEAVEN 3355 0 -1 1 +544 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +545 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +546 Cloak_Dance 4817 0 -1 1 +547 Reckless_Offense 4816 0 -1 1 +548 ZoneOfAnimation 2891 0 -1 1 +549 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +550 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +551 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +552 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +553 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +554 Dragonfire_Assault 1842 0 -1 1 +555 Dragonfire_Channeling 1843 0 -1 1 +556 Dragonfire_Inspiration 1844 0 -1 1 +557 DauntingPresence 24025 0 -1 1 +558 ProfaneLifeLeech 24026 0 -1 1 +559 ProfaneAgony 5282 0 -1 1 +560 SacredVitality 24027 0 -1 1 +561 SacredVengeance 24028 0 -1 1 +562 DeformityEyes 24029 0 -1 1 +563 DeformityParasite 24031 0 -1 1 +564 DarkSpeech 24033 0 -1 1 +565 DarkWhispers 24034 0 -1 1 +566 MastersWill 24035 0 -1 1 +567 DeformityMadness 24036 0 -1 1 +568 ReflexivePsychosis 24037 0 -1 1 +569 ChosenOfEvil 24038 0 -1 1 +570 Avenging_Strike 4297 0 -1 1 +571 SnowflakeWardance 4489 0 -1 1 +572 MasterWand 5312 0 -1 1 +573 RecklessWandWielder 5313 0 -1 1 +574 DoubleWandWielder 5315 0 -1 1 +575 Wandstrike 5316 0 -1 1 +576 Snap_Kick 4398 0 -1 1 +577 HighSwordLowAxe 5288 0 -1 1 +578 HammersEdge 5289 0 -1 1 +579 AnvilofThunder 5290 0 -1 1 +580 ScorpionsGrasp 5178 0 -1 1 +581 WeaponAndTorch 5291 0 -1 1 +582 ShieldCharge 3256 0 -1 1 +583 ShieldSlam 3257 0 -1 1 +584 AwesomeBlow 5370 0 -1 1 +585 Spinning_Halberd 5287 0 -1 1 +586 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +587 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +588 FEAT_RAY_SLEEP 2222 0 999 1 +589 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +590 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +591 FEAT_RAY_FEAR 2225 0 999 1 +592 FEAT_RAY_SLOW 2226 0 999 1 +593 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +594 FEAT_WANDER_UNSEEN 5028 0 999 1 +595 BonesOfTheEarth_Feat 2864 0 999 1 +596 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +597 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +598 FEAT_FIERY_BURST 24739 0 -1 1 +599 FEAT_STORM_BOLT 24740 0 -1 1 +600 FEAT_WINTERS_BLAST 24741 0 -1 1 +601 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +602 FEAT_SICKENING_GRASP 24743 0 -1 1 +603 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +604 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +605 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +606 FEAT_BORNE_ALOFT 24747 0 -1 1 +607 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +608 FEAT_SHADOW_VEIL 24749 0 -1 1 +609 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +610 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +611 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +612 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +613 FEAT_DROWNING_GLANCE 24754 0 -1 1 +614 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +615 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +616 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +617 FEAT_HURRICANE_BREATH 24758 0 -1 1 +618 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +619 FEAT_FACECHANGER 24760 0 -1 1 +620 **** **** **** **** **** +621 **Metabreath_and_Channeling** **** **** **** **** +622 FEAT_CLINGING_BREATH 4966 0 -1 1 +623 FEAT_LINGERING_BREATH 4967 0 -1 1 +624 FEAT_ENLARGE_BREATH 4968 0 -1 1 +625 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +626 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +627 FEAT_SHAPE_BREATH 4972 0 -1 1 +628 FEAT_SPREAD_BREATH 4973 0 -1 1 +629 FEAT_TEMPEST_BREATH 4974 0 -1 1 +630 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +631 FEAT_EXHALED_BARRIER 4976 0 -1 1 +632 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +633 **** **** **** **** **** +634 **DraconicAuras** **** **** **** **** +635 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +636 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +637 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +638 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +639 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +640 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +641 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +642 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +643 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +644 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +645 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +646 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +647 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +648 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +649 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +650 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +651 FEAT_SECOND_AURA_POWER 1853 0 999 1 +652 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +653 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +654 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +655 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +656 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +657 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +658 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +659 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +660 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +661 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +662 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +663 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +664 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +665 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +666 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +667 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +668 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +669 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +670 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +671 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +672 **** **** **** **** **** +673 **PsionicFeats** **** **** **** **** +674 Invest_Armour 3643 0 -1 1 +675 Strength_of_Two 4965 0 -1 1 +676 **** **** **** **** **** +677 **IncarnumFeats** **** **** **** **** +678 InvestEssentiaConversation 8800 0 999 1 +679 HealingSoul 8882 0 999 1 +680 MidnightAugmentation 8884 0 999 1 +681 PsycarnumBlade 8887 0 999 1 +682 DivineSoultouch 8891 0 999 1 +683 PsycarnumInfusion 8896 0 999 1 +684 **** **** **** **** **** +685 **BindingFeats** **** **** **** **** +686 BindVestige 9131 0 -1 1 +687 ExpelVestige 9136 0 -1 1 +688 MalphasArcaneEye 9040 0 999 1 +689 SavnokCallArmor 9043 0 999 1 +690 AndromaliusSee_Invisibility 9048 0 999 1 +691 FocalorAuraSadness 9049 0 999 1 +692 KarsusSenses 9052 0 999 1 +693 **** **** **** **** **** +694 **RacialFeats** **** **** **** **** +695 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +696 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +697 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +698 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +699 FEAT_AVARIEL_DIVE 4645 0 999 1 +700 FEAT_AYUAN_FEAR 4646 0 999 1 +701 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +702 FEAT_AYUAN_DARKNESS 4648 0 999 1 +703 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +704 FEAT_AASIMAR_LIGHT 4650 0 999 1 +705 FEAT_TIEFLING_DARK 4651 0 999 1 +706 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +707 FEAT_SVIRF_BLUR 4653 0 999 1 +708 FEAT_SVIRF_DISGUISE 4654 0 999 1 +709 FEAT_SVIRF_REVERT 4655 0 999 1 +710 FEAT_RAK_DISGUISE 4656 0 999 1 +711 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +712 FEAT_PYUAN_CHARM 4658 0 999 1 +713 FEAT_PYUAN_DARKNESS 4659 0 999 1 +714 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +715 FEAT_PYUAN_FEAR 4661 0 999 1 +716 FEAT_PIXIE_INVIS 4662 0 999 1 +717 FEAT_PIXIE_CONFUSE 4663 0 999 1 +718 FEAT_PIXIE_ENTANGLE 4664 0 999 1 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1 +745 FEAT_HOUND_DISGUISE 4513 0 999 1 +746 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +747 FEAT_HOUND_TELEPORT 4516 0 999 1 +748 FEAT_RACE_ENERGYRAY 4856 0 999 1 +749 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +750 FEAT_ELAN_RESISTANCE 4521 0 999 1 +751 FEAT_ELAN_RESILIANCE 4522 0 999 1 +752 FEAT_PSIRACE_STOMP 4524 0 999 1 +753 FEAT_MAENAD_OUTBURST 4525 0 999 1 +754 FEAT_XEPH_BURST 4526 0 999 1 +755 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +756 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +757 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +758 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +759 FEAT_KAPAK_SALIVA 4546 0 999 1 +760 FEAT_IRDA_FLARE 4551 0 999 1 +761 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +762 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +763 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +764 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +765 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +766 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +767 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +768 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +769 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 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Marrulurk_NauseatingBreath 5375 0 999 1 +796 ExtaminaarCharmAnimal 5379 0 999 1 +797 Marrusault_Howl 3308 0 999 1 +798 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +799 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +800 FEAT_HYBSIL_JUMP 5384 0 999 1 +801 FEAT_WILDREN_FURY 5386 0 999 1 +802 Turlemoi_RockThrowing 5419 0 999 1 +803 Arkamoi_ArcaneMastermind 5424 0 999 1 +804 Muckdweller_Squirt 5425 0 999 1 +805 Aranea_AlternateForm 5426 0 999 1 +806 Aranea_Web 5427 0 999 1 +807 Mephling_breath 5429 0 999 1 +808 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +809 Warsoul_CultPower 1805 0 999 1 +810 Warsoul_SoulTyrant 1806 0 999 1 +811 **** **** **** **** **** +812 **BonusDomains** **** **** **** **** +813 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +814 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +815 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +816 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +817 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +818 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +819 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +820 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +821 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +822 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +823 Strength_Domain_Power 307 0 999 1 +824 Protection_Domain_Power 308 0 999 1 +825 Death_Domain_Power 310 0 999 1 +826 Air_Domain_Power 311 0 999 1 +827 Destruction_Domain_Power 313 0 999 1 +828 Earth_Domain_Power 314 0 999 1 +829 Fire_Domain_Power 316 0 999 1 +830 Plant_Domain_Power 321 0 999 1 +831 Sun_Domain_Power 322 0 999 1 +832 Travel_Domain_Power 323 0 999 1 +833 Trickery_Domain_Power 324 0 999 1 +834 Water_Domain_Power 325 0 999 1 +835 FEAT_ORC_DOMAIN 4041 0 999 1 +836 FEAT_SLIME_DOMAIN 4043 0 999 1 +837 FEAT_CHARM_DOMAIN 4045 0 999 1 +838 FEAT_FAMILY_DOMAIN 4051 0 999 1 +839 FEAT_HALFLING_DOMAIN 4052 0 999 1 +840 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +841 FEAT_HATRED_DOMAIN 4054 0 999 1 +842 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +843 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +844 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +845 FEAT_SPIDER_DOMAIN 4061 0 999 1 +846 FEAT_BLIGHTBRINGER 2250 0 999 1 +847 **** **** **** **** **** +848 **Templates** **** **** **** **** +849 Celestial_Smite_Evil 22601 0 999 1 +850 Fiendish_Smite_Good 22603 0 999 1 +851 Half_Celestial_Smite_Evil 22605 0 999 1 +852 Half_Celestial_Protection_from_Evil 22606 0 999 1 +853 Half_Celestial_Bless 22607 0 999 1 +854 Half_Celestial_Aid 22608 0 999 1 +855 Half_Celestial_Detect_Evil 22609 0 999 1 +856 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +857 Half_Celestial_Neutralize_Poison 22611 0 999 1 +858 Half_Celestial_HolySmite **** 0 999 1 +859 Half_Celestial_Remove_Disease 22613 0 999 1 +860 Half_Celestial_DispelEvil **** 0 999 1 +861 Half_Celestial_Holy_Word 22615 0 999 1 +862 Half_Celestial_HolyAura 22616 0 999 1 +863 Half_Celestial_Hallow **** 0 999 1 +864 Half_Celestial_Mass_Charm 22618 0 999 1 +865 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +866 Half_Celestial_Resurrection 22620 0 999 1 +867 Half_Celestial_Daylight 22621 0 999 1 +868 Half_Fiendish_Smite_Good 22624 0 999 1 +869 Half_Fiendish_Darkness 22625 0 999 1 +870 Half_Fiendish_Desecrate **** 0 999 1 +871 Half_Fiendish_Unholy_Blight **** 0 999 1 +872 Half_Fiendish_Poison 22628 0 999 1 +873 Half_Fiendish_Contagion 22629 0 999 1 +874 Half_Fiendish_Blasphemy 22630 0 999 1 +875 Half_Fiendish_Unholy_Aura **** 0 999 1 +876 Half_Fiendish_Unhallow **** 0 999 1 +877 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +878 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +879 Half_Fiendish_Destruction 22635 0 999 1 +880 Lich_Fear_Aura 22637 0 999 1 +881 Lich_Paralyzing_Touch 22638 0 999 1 +882 Lich_Appearance 22639 0 999 1 +883 Demilich_Alter_Self 22641 0 999 1 +884 Demilich_Astral_Projection **** 0 999 1 +885 Demilich_Create_Greater_Undead 22643 0 999 1 +886 Demilich_Create_Undead 22644 0 999 1 +887 Demilich_Death_Knell **** 0 999 1 +888 Demilich_Enervation 22646 0 999 1 +889 Demilich_Greater_Dispel_Magic 22647 0 999 1 +890 Demilich_Harm 22648 0 999 1 +891 Demilich_Summon_Creature_I 22649 0 999 1 +892 Demilich_Summon_Creature_II 22650 0 999 1 +893 Demilich_Summon_Creature_III 22651 0 999 1 +894 Demilich_Summon_Creature_IV 22652 0 999 1 +895 Demilich_Summon_Creature_V 22653 0 999 1 +896 Demilich_Summon_Creature_VI 22654 0 999 1 +897 Demilich_Summon_Creature_VII 22655 0 999 1 +898 Demilich_Summon_Creature_VIII 22656 0 999 1 +899 Demilich_Summon_Creature_IX 22657 0 999 1 +900 Demilich_Telekinesis **** 0 999 1 +901 Demilich_Weird 22659 0 999 1 +902 Demilich_Greater_Planar_Ally 22660 0 999 1 +903 HalfDragon_Breath_Weapon 22662 0 999 1 +904 Earth_Strike 5328 0 999 1 +905 BloodedOne_War_Cry 5377 0 999 1 +906 RethDekala_VilefireBlast 5409 0 999 1 +907 RethDekala_MartialSpirit 5410 0 999 1 +908 RethDekala_ThicketOfBlades 5411 0 999 1 +909 RethDekala_DauntingStrike 5412 0 999 1 +910 RethDekala_DeathFromAbove 5413 0 999 1 +911 RethDekala_DisarmingStrike 5414 0 999 1 +912 RethDekala_EntanglingBlade 5415 0 999 1 +913 RethDekala_WallOfBlades 5416 0 999 1 +914 RethDekala_RecoverManeuvers 5417 0 999 1 +915 ArchlichTurnUndead 22701 0 999 1 +916 FEAT_ANIMATE_DEAD 3574 0 999 1 +917 FEAT_PROJECTION 3579 0 999 1 +918 FEAT_END_PROJECTION 3575 0 999 1 +919 **** **** **** **** **** +920 Saint_Bless 22702 0 999 1 +921 Saint_Guidance_Placeholder **** **** **** **** +922 Saint_Resistance 22704 0 999 1 +923 Saint_Virtue 22705 0 999 1 +924 Saint_Protective_Aura 22706 0 999 1 +925 **** **** **** **** **** +926 **WeaponsOfLegacy** **** **** **** **** +927 BBB_Darkvision 22710 0 999 1 +928 BBB_Longstrider 22711 0 999 1 +929 BBB_Lesser_Restoration 22712 0 999 1 +930 BBB_Teleport_SelfOnly 22713 0 999 1 +931 BBB_Protection_from_Evil 22714 0 999 1 +932 BBB_Drowseeker 22715 0 999 1 +933 BBB_ShockingShot 22716 0 999 1 +934 BBB_PierceTheBlackHeart 22717 0 999 1 +935 Steadfast_vigor 22718 0 999 1 +936 Steadfast_slow 22719 0 999 1 +937 Flay_SnakeSting 22720 0 999 1 +938 Flay_WhipWrap 22721 0 999 1 +939 CrimsonRuination_FrozenFate 22722 0 999 1 +940 Devious_DetectThoughts 22723 0 999 1 +941 SimpleBow_TrueSeeing 22724 0 999 1 +942 SimpleBow_Prescience 22725 0 999 1 +943 SimpleBow_Focus 22726 0 999 1 +944 Aradros_Extend 22727 0 999 1 +945 Aradros_Survive 22728 0 999 1 +946 Guurgal_Force 22729 0 999 1 +947 Guurgal_Rage 22730 0 999 1 +948 DivSpark_Fear 22731 0 999 1 +949 DivSpark_Light 22732 0 999 1 +950 Wargirds_Haste 22733 0 999 1 +951 Wargirds_Stoneskin 22734 0 999 1 +952 DesertWind_FierySlash 22735 0 999 1 +953 DesertWind_HowlingWind 22736 0 999 1 +954 DesertWind_FanFlames 22737 0 999 1 +955 DesertWind_DustDesert 22738 0 999 1 +956 Mindsplinter_VirtueDenied 22739 0 999 1 +957 Mindsplinter_KissOfDeath 22740 0 999 1 +958 Mindsplinter_BattleShriek 22741 0 999 1 +959 Mindsplinter_RuinousHowl 22742 0 999 1 +960 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +961 NotchedSpear_ConcealmentKraken 22744 0 999 1 +962 NotchedSpear_ScionSea 22745 0 999 1 +963 NotchedSpear_CommandSeaChildren 22746 0 999 1 +964 Ur_SwiftStride 22747 0 999 1 +965 Ur_HealingTotem 22748 0 999 1 +966 Ur_SavageTransformation 22749 0 999 1 +967 FlamecastersBolt_MarkTarget 22750 0 999 1 +968 FlamecastersBolt_Morale 22751 0 999 1 +969 FlamecastersBolt_Fireball 22752 0 999 1 +970 StalkersBow_StalkersInsight 22753 0 999 1 +971 StalkersBow_Ethereal 22754 0 999 1 +972 Exordius_Guidance 22755 0 999 1 +973 Exordius_Cure 22756 0 999 1 +974 Exordius_Dismissal 22757 0 999 1 +975 Caladbolg_Imprison 22758 0 999 1 +976 HammerWitches_Detect 22759 0 999 1 +977 HammerWitches_Spellbreaker 22760 0 999 1 +978 HammerWitches_AMF 22761 0 999 1 +979 HammerWitches_Dispel 22762 0 999 1 +980 HammerWitches_Mantle 22763 0 999 1 +981 SlingOfTheDireWind_StunningStone 22764 0 999 1 +982 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +983 SlingOfTheDireWind_WindWall 22766 0 999 1 +984 Treebrother_Shillelagh 22767 0 999 1 +985 Treebrother_Charm_Plant 22768 0 999 1 +986 Treebrother_Entangle 22769 0 999 1 +987 Treebrother_Owls_Insight 22770 0 999 1 +988 Treebrother_Changestaff 22771 0 999 1 +989 FullMoonsTrick_Rage 22772 0 999 1 +990 FullMoonsTrick_Invis 22773 0 999 1 +991 FiendkillersFlail_Darkvis 22774 0 999 1 +992 FiendkillersFlail_Detect 22775 0 999 1 +993 ScalesBalance_Detect 22776 0 999 1 +994 ScalesBalance_Cure 22777 0 999 1 +995 ScalesBalance_Knell 22778 0 999 1 +996 ScalesBalance_Enerv 22779 0 999 1 +997 ScalesBalance_Heal 22780 0 999 1 +998 ScalesBalance_Finger 22781 0 999 1 +999 ShishiO_Charm 22782 0 999 1 +1000 ShishiO_Summon 22783 0 999 1 +1001 ShishiO_Poly 22784 0 999 1 +1002 ShishiO_Shout 22785 0 999 1 +1003 Dymondheart_ShedBolts 22786 0 999 1 +1004 Dymondheart_Deflect 22787 0 999 1 +1005 Dymondheart_Daylight 22788 0 999 1 +1006 Dymondheart_Cure 22789 0 999 1 +1007 Dymondheart_Banish 22790 0 999 1 +1008 Sunsword_Daylight 22791 0 999 1 +1009 Sunsword_Death_Ward 22792 0 999 1 +1010 Sunsword_Banish 22793 0 999 1 +1011 Sunsword_Undeath 22794 0 999 1 +1012 Blackrazor_Detect 22795 0 999 1 +1013 Blackrazor_Knell 22796 0 999 1 +1014 Blackrazor_Haste 22797 0 999 1 +1015 Ramethene_Detect 22798 0 999 1 +1016 Ramethene_Smite 22799 0 999 1 +1017 Ramethene_Resist_Elements 22800 0 999 1 +1018 Ramethene_Cloudkill 22801 0 999 1 +1019 Ramethene_SuddenMaximize 22802 0 999 1 +1020 Ramethene_Horrid_Wilting 22803 0 999 1 +1021 Wyrmbane_Cause_Fear 22804 0 999 1 +1022 Wyrmbane_Lightning_Bolt 22805 0 999 1 +1023 Wyrmbane_Sudden_Emp 22806 0 999 1 +1024 Wyrmbane_Breath_Lightning 22807 0 999 1 +1025 Whelm_Detect_Giant 22808 0 999 1 +1026 Whelm_Locate_Object 22809 0 999 1 +1027 Whelm_Detect_Goblin 22810 0 999 1 +1028 Ravenkind_Dancing_Lights 22811 0 999 1 +1029 Ravenkind_Light 22812 0 999 1 +1030 Ravenkind_Flare 22813 0 999 1 +1031 Ravenkind_Detect_Undead 22814 0 999 1 +1032 Ravenkind_Halt_Undead 22815 0 999 1 +1033 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +1034 Ravenkind_Daylight 22817 0 999 1 +1035 Ravenkind_Death_Ward 22818 0 999 1 +1036 Ravenkind_Break_Enchantment 22819 0 999 1 +1037 Ravenkind_Mass_Heal 22820 0 999 1 +1038 LastCitadel_LeadingTheAttack 22821 0 999 1 +1039 LastCitadel_Prayer 22822 0 999 1 +1040 LastCitadel_Remove_Fear 22823 0 999 1 +1041 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +1042 LastCitadel_Blade_Barrier 22825 0 999 1 +1043 LastCitadel_Heal 22826 0 999 1 +1044 Unfettered_ChargingMinotaur 22827 0 999 1 +1045 Unfettered_ENLARGE_PERSON 22828 0 999 1 +1046 Unfettered_Etherealness 22829 0 999 1 +1047 Unfettered_Stoneskin 22830 0 999 1 +1048 Unfettered_Mordenkainens_Sword 22831 0 999 1 +1049 Hillcrusher_Earthen_Might 22832 0 999 1 +1050 Hillcrusher_Soften_Earth 22833 0 999 1 +1051 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +1052 Hillcrusher_Raise_the_Earth 22835 0 999 1 +1053 Hillcrusher_Shake_the_Earth 22836 0 999 1 +1054 DesertWindToB_BurningBlade 22837 0 999 1 +1055 DesertWindToB_FanTheFlames 22838 0 999 1 +1056 DesertWindToB_WyrmsFlame 22839 0 999 1 +1057 Faithful_Detect_Evil 22840 0 999 1 +1058 Faithful_Lesser_Restoration 22841 0 999 1 +1059 Faithful_Restoration 22842 0 999 1 +1060 Faithful_Resiliency 22843 0 999 1 +1061 Faithful_ImmortalFortitude 22844 0 999 1 +1062 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +1063 SupernalClarity_PsychicPoise 22846 0 999 1 +1064 SupernalClarity_Haste 22847 0 999 1 +1065 SupernalClarity_Freeeeeedom 22848 0 999 1 +1066 SupernalClarity_Time_Stop 22849 0 999 1 +1067 Kamate_SteelWind 22850 0 999 1 +1068 Kamate_ShockingGrasp 22851 0 999 1 +1069 Kamate_Lightning_Bolt 22852 0 999 1 +1070 Kamate_Chain_Lightning 22853 0 999 1 +1071 Kamate_True_Strike 22854 0 999 1 +1072 Eventide_CometThrow 22855 0 999 1 +1073 Eventide_BafflingDefense 22856 0 999 1 +1074 Eventide_Improved_Invisibility 22857 0 999 1 +1075 Umbral_Invisibility 22858 0 999 1 +1076 Umbral_Shadowstep 22859 0 999 1 +1077 TigerFang_FrenziedCharge 22860 0 999 1 +1078 TigerFang_BattleFever 22861 0 999 1 +1079 TigerFang_Haste 22862 0 999 1 +1080 Bullybasher_KnockSilly 22863 0 999 1 +1081 Bullybasher_StoneGathering 22864 0 999 1 +1082 Bullybasher_LightningPunch 22865 0 999 1 +1083 Bullybasher_GiantBearing 26000 0 999 1 +1084 Lorestealer_Read_Magic 22866 0 999 1 +1085 Lorestealer_DetectMagic 22867 0 999 1 +1086 Lorestealer_Axecasting 22868 0 999 1 +1087 Durindana_Daylight 22869 0 999 1 +1088 Durindana_Death_Ward 22870 0 999 1 +1089 Durindana_Hallow 22871 0 999 1 +1090 Durindana_Dazzle 22872 0 999 1 +1091 Thaas_Detect_Demon 22873 0 999 1 +1092 Thaas_ObstructSummoning 22874 0 999 1 +1093 Thaas_Banishment 22875 0 999 1 +1094 Thaas_Teleport 22876 0 999 1 +1095 Quickspur_Entropic_Shield 22877 0 999 1 +1096 Quickspur_Resist_Elements 22878 0 999 1 +1097 Quickspur_PhantomSteed 22879 0 999 1 +1098 Quickspur_Blur 22880 0 999 1 +1099 Quickspur_Stoneskin 22881 0 999 1 +1100 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1101 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1102 BES_COLOR_SPRAY 22884 0 999 1 +1103 BES_BLINDING_FLASH 22885 0 999 1 +1104 BES_SHOOTING_STARS 22886 0 999 1 +1105 BES_GLITTERING_MOTES 22887 0 999 1 +1106 BES_TWINKLE 22888 0 999 1 +1107 BES_SILVER_STARLIGHT 22889 0 999 1 +1108 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1109 BES_TALES_IN_THE_SKY 22891 0 999 1 +1110 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1111 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_swash.2da b/nwn/nwnprc/trunk/2das/cls_feat_swash.2da index b819c2ae..bff96e28 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_swash.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_swash.2da @@ -442,602 +442,603 @@ 438 CombatMove_RadialMaster3 3415 3 1 1 439 **** **** **** **** **** 440 **GeneralActivatableFeats** **** **** **** **** -441 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -442 FEAT_PLANT_CONTROL 25993 0 -1 1 -443 FEAT_FAV_COMPANIONS 25994 0 -1 1 -444 RangedDisarm 5192 0 -1 1 -445 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -446 DivineIntercession 5283 0 -1 1 -447 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -448 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -449 FEAT_ATTUNE_GEM 2472 0 -1 1 -450 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -451 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -452 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -453 FEAT_HOLYRADIANCE 3164 0 -1 1 -454 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -455 FEAT_MANYSHOT 3306 0 -1 1 -456 FEAT_IMP_MANYSHOT 3350 0 -1 1 -457 Pinpoint_Accuracy 3351 0 -1 1 -458 FEAT_SERVHEAVEN 3355 0 -1 1 -459 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -460 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -461 Cloak_Dance 4817 0 -1 1 -462 Reckless_Offense 4816 0 -1 1 -463 ZoneOfAnimation 2891 0 -1 1 -464 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -465 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -466 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -467 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -468 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -469 Dragonfire_Assault 1842 0 -1 1 -470 Dragonfire_Channeling 1843 0 -1 1 -471 Dragonfire_Inspiration 1844 0 -1 1 -472 DauntingPresence 24025 0 -1 1 -473 ProfaneLifeLeech 24026 0 -1 1 -474 ProfaneAgony 5282 0 -1 1 -475 SacredVitality 24027 0 -1 1 -476 SacredVengeance 24028 0 -1 1 -477 DeformityEyes 24029 0 -1 1 -478 DeformityParasite 24031 0 -1 1 -479 DarkSpeech 24033 0 -1 1 -480 DarkWhispers 24034 0 -1 1 -481 MastersWill 24035 0 -1 1 -482 DeformityMadness 24036 0 -1 1 -483 ReflexivePsychosis 24037 0 -1 1 -484 ChosenOfEvil 24038 0 -1 1 -485 Avenging_Strike 4297 0 -1 1 -486 SnowflakeWardance 4489 0 -1 1 -487 MasterWand 5312 0 -1 1 -488 RecklessWandWielder 5313 0 -1 1 -489 DoubleWandWielder 5315 0 -1 1 -490 Wandstrike 5316 0 -1 1 -491 Snap_Kick 4398 0 -1 1 -492 HighSwordLowAxe 5288 0 -1 1 -493 HammersEdge 5289 0 -1 1 -494 AnvilofThunder 5290 0 -1 1 -495 ScorpionsGrasp 5178 0 -1 1 -496 WeaponAndTorch 5291 0 -1 1 -497 ShieldCharge 3256 0 -1 1 -498 ShieldSlam 3257 0 -1 1 -499 AwesomeBlow 5370 0 -1 1 -500 Spinning_Halberd 5287 0 -1 1 -501 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -502 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -503 FEAT_RAY_SLEEP 2222 0 999 1 -504 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -505 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -506 FEAT_RAY_FEAR 2225 0 999 1 -507 FEAT_RAY_SLOW 2226 0 999 1 -508 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -509 FEAT_WANDER_UNSEEN 5028 0 999 1 -510 BonesOfTheEarth_Feat 2864 0 999 1 -511 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BES_BLINDING_FLASH 22885 0 999 1 -1032 BES_SHOOTING_STARS 22886 0 999 1 -1033 BES_GLITTERING_MOTES 22887 0 999 1 -1034 BES_TWINKLE 22888 0 999 1 -1035 BES_SILVER_STARLIGHT 22889 0 999 1 -1036 BES_STARLIGHT_DISPELLING 22890 0 999 1 -1037 BES_TALES_IN_THE_SKY 22891 0 999 1 -1038 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1039 ###cls_feat_allBaseClasses_END### **** **** **** **** +441 FEAT_STIGMATA 3163 0 -1 1 +442 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +443 FEAT_PLANT_CONTROL 25993 0 -1 1 +444 FEAT_FAV_COMPANIONS 25994 0 -1 1 +445 RangedDisarm 5192 0 -1 1 +446 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +447 DivineIntercession 5283 0 -1 1 +448 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +449 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +450 FEAT_ATTUNE_GEM 2472 0 -1 1 +451 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +452 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +453 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +454 FEAT_HOLYRADIANCE 3164 0 -1 1 +455 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +456 FEAT_MANYSHOT 3306 0 -1 1 +457 FEAT_IMP_MANYSHOT 3350 0 -1 1 +458 Pinpoint_Accuracy 3351 0 -1 1 +459 FEAT_SERVHEAVEN 3355 0 -1 1 +460 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +461 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +462 Cloak_Dance 4817 0 -1 1 +463 Reckless_Offense 4816 0 -1 1 +464 ZoneOfAnimation 2891 0 -1 1 +465 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +466 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +467 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +468 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +469 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +470 Dragonfire_Assault 1842 0 -1 1 +471 Dragonfire_Channeling 1843 0 -1 1 +472 Dragonfire_Inspiration 1844 0 -1 1 +473 DauntingPresence 24025 0 -1 1 +474 ProfaneLifeLeech 24026 0 -1 1 +475 ProfaneAgony 5282 0 -1 1 +476 SacredVitality 24027 0 -1 1 +477 SacredVengeance 24028 0 -1 1 +478 DeformityEyes 24029 0 -1 1 +479 DeformityParasite 24031 0 -1 1 +480 DarkSpeech 24033 0 -1 1 +481 DarkWhispers 24034 0 -1 1 +482 MastersWill 24035 0 -1 1 +483 DeformityMadness 24036 0 -1 1 +484 ReflexivePsychosis 24037 0 -1 1 +485 ChosenOfEvil 24038 0 -1 1 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1 +515 FEAT_STORM_BOLT 24740 0 -1 1 +516 FEAT_WINTERS_BLAST 24741 0 -1 1 +517 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +518 FEAT_SICKENING_GRASP 24743 0 -1 1 +519 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +520 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +521 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +522 FEAT_BORNE_ALOFT 24747 0 -1 1 +523 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +524 FEAT_SHADOW_VEIL 24749 0 -1 1 +525 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +526 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +527 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +528 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +529 FEAT_DROWNING_GLANCE 24754 0 -1 1 +530 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +531 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +532 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +533 FEAT_HURRICANE_BREATH 24758 0 -1 1 +534 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +535 FEAT_FACECHANGER 24760 0 -1 1 +536 **** **** **** **** **** +537 **Metabreath_and_Channeling** **** **** **** **** +538 FEAT_CLINGING_BREATH 4966 0 -1 1 +539 FEAT_LINGERING_BREATH 4967 0 -1 1 +540 FEAT_ENLARGE_BREATH 4968 0 -1 1 +541 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +542 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +543 FEAT_SHAPE_BREATH 4972 0 -1 1 +544 FEAT_SPREAD_BREATH 4973 0 -1 1 +545 FEAT_TEMPEST_BREATH 4974 0 -1 1 +546 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +547 FEAT_EXHALED_BARRIER 4976 0 -1 1 +548 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +549 **** **** **** **** **** +550 **DraconicAuras** **** **** **** **** +551 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +552 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +553 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +554 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +555 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +556 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +557 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +558 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +559 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +560 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +561 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +562 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +563 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +564 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +565 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +566 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +567 FEAT_SECOND_AURA_POWER 1853 0 999 1 +568 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +569 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +570 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +571 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +572 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +573 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +574 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +575 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +576 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +577 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +578 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +579 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +580 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +581 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +582 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +583 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +584 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +585 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +586 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +587 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +588 **** **** **** **** **** +589 **PsionicFeats** **** **** **** **** +590 Psionic_Focus 4818 0 999 1 +591 Invest_Armour 3643 0 -1 1 +592 Mental_Leap 4809 0 -1 1 +593 Psionic_Fist 4800 0 -1 1 +594 Greater_Psionic_Fist 4821 0 -1 1 +595 Psionic_Weapon 4822 0 -1 1 +596 Greater_Psionic_Weapon 4823 0 -1 1 +597 Psionic_Shot 4824 0 -1 1 +598 Greater_Psionic_Shot 4825 0 -1 1 +599 Psionic_Meditation 4827 0 -1 1 +600 Unavoidable_Strike 4830 0 -1 1 +601 Wounding_Attack 4832 0 -1 1 +602 Deep_Impact 4852 0 -1 1 +603 Fell_Shot 4853 0 -1 1 +604 Strength_of_Two 4965 0 -1 1 +605 **** **** **** **** **** +606 **IncarnumFeats** **** **** **** **** +607 InvestEssentiaConversation 8800 0 999 1 +608 HealingSoul 8882 0 999 1 +609 MidnightAugmentation 8884 0 999 1 +610 PsycarnumBlade 8887 0 999 1 +611 DivineSoultouch 8891 0 999 1 +612 PsycarnumInfusion 8896 0 999 1 +613 **** **** **** **** **** +614 **BindingFeats** **** **** **** **** +615 BindVestige 9131 0 -1 1 +616 ExpelVestige 9136 0 -1 1 +617 MalphasArcaneEye 9040 0 999 1 +618 SavnokCallArmor 9043 0 999 1 +619 AndromaliusSee_Invisibility 9048 0 999 1 +620 FocalorAuraSadness 9049 0 999 1 +621 KarsusSenses 9052 0 999 1 +622 **** **** **** **** **** +623 **RacialFeats** **** **** **** **** +624 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +625 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +626 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +627 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +628 FEAT_AVARIEL_DIVE 4645 0 999 1 +629 FEAT_AYUAN_FEAR 4646 0 999 1 +630 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +631 FEAT_AYUAN_DARKNESS 4648 0 999 1 +632 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +633 FEAT_AASIMAR_LIGHT 4650 0 999 1 +634 FEAT_TIEFLING_DARK 4651 0 999 1 +635 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +636 FEAT_SVIRF_BLUR 4653 0 999 1 +637 FEAT_SVIRF_DISGUISE 4654 0 999 1 +638 FEAT_SVIRF_REVERT 4655 0 999 1 +639 FEAT_RAK_DISGUISE 4656 0 999 1 +640 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +641 FEAT_PYUAN_CHARM 4658 0 999 1 +642 FEAT_PYUAN_DARKNESS 4659 0 999 1 +643 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +644 FEAT_PYUAN_FEAR 4661 0 999 1 +645 FEAT_PIXIE_INVIS 4662 0 999 1 +646 FEAT_PIXIE_CONFUSE 4663 0 999 1 +647 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +648 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +649 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +650 FEAT_PIXIE_REVERT 4667 0 999 1 +651 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +652 FEAT_ILLITHID_CHARM 4669 0 999 1 +653 FEAT_ILLITHID_BLAST 4670 0 999 1 +654 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +655 FEAT_GITHZERAI_DAZE 4672 0 999 1 +656 FEAT_GITHYANKI_DAZE 4673 0 999 1 +657 FEAT_GITHYANKI_BLUR 4674 0 999 1 +658 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +659 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +660 FEAT_FEYRI_DARKNESS 4677 0 999 1 +661 FEAT_FEYRI_ENERVATION 4678 0 999 1 +662 FEAT_FEYRI_ALTER 4679 0 999 1 +663 FEAT_FEYRI_REVERT 4680 0 999 1 +664 FEAT_DUERGAR_INVIS 4681 0 999 1 +665 FEAT_DROW_DARKNESS 4682 0 999 1 +666 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +667 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +668 FEAT_WGNOME_SILENCE 4555 0 999 1 +669 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +670 FEAT_HOUND_AID 4574 0 999 1 +671 FEAT_HOUND_AURAMENACE 4548 0 999 1 +672 FEAT_HOUND_CONTFLAME 4514 0 999 1 +673 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +674 FEAT_HOUND_DISGUISE 4513 0 999 1 +675 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +676 FEAT_HOUND_TELEPORT 4516 0 999 1 +677 FEAT_RACE_ENERGYRAY 4856 0 999 1 +678 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +679 FEAT_ELAN_RESISTANCE 4521 0 999 1 +680 FEAT_ELAN_RESILIANCE 4522 0 999 1 +681 FEAT_PSIRACE_STOMP 4524 0 999 1 +682 FEAT_MAENAD_OUTBURST 4525 0 999 1 +683 FEAT_XEPH_BURST 4526 0 999 1 +684 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +685 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +686 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +687 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +688 FEAT_KAPAK_SALIVA 4546 0 999 1 +689 FEAT_IRDA_FLARE 4551 0 999 1 +690 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +691 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +692 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +693 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +694 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +695 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +696 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +697 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +698 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +699 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +700 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 +701 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 +702 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +703 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +704 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +705 FEAT_GRIG_INVIS 4687 0 999 1 +706 FEAT_GRIG_ENTANGLE 4635 0 999 1 +707 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +708 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +709 FEAT_BRALANI_BLUR 4997 0 999 1 +710 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +711 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +712 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +713 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +714 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +715 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +716 Skarn_spines 5180 0 999 1 +717 Killoren_Aspect_H 5209 0 999 1 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FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +745 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +746 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +747 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +748 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +749 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +750 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +751 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +752 Strength_Domain_Power 307 0 999 1 +753 Protection_Domain_Power 308 0 999 1 +754 Death_Domain_Power 310 0 999 1 +755 Air_Domain_Power 311 0 999 1 +756 Destruction_Domain_Power 313 0 999 1 +757 Earth_Domain_Power 314 0 999 1 +758 Fire_Domain_Power 316 0 999 1 +759 Plant_Domain_Power 321 0 999 1 +760 Sun_Domain_Power 322 0 999 1 +761 Travel_Domain_Power 323 0 999 1 +762 Trickery_Domain_Power 324 0 999 1 +763 Water_Domain_Power 325 0 999 1 +764 FEAT_ORC_DOMAIN 4041 0 999 1 +765 FEAT_SLIME_DOMAIN 4043 0 999 1 +766 FEAT_CHARM_DOMAIN 4045 0 999 1 +767 FEAT_FAMILY_DOMAIN 4051 0 999 1 +768 FEAT_HALFLING_DOMAIN 4052 0 999 1 +769 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +770 FEAT_HATRED_DOMAIN 4054 0 999 1 +771 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +772 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +773 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +774 FEAT_SPIDER_DOMAIN 4061 0 999 1 +775 FEAT_BLIGHTBRINGER 2250 0 999 1 +776 **** **** **** **** **** +777 **Templates** **** **** **** **** +778 Celestial_Smite_Evil 22601 0 999 1 +779 Fiendish_Smite_Good 22603 0 999 1 +780 Half_Celestial_Smite_Evil 22605 0 999 1 +781 Half_Celestial_Protection_from_Evil 22606 0 999 1 +782 Half_Celestial_Bless 22607 0 999 1 +783 Half_Celestial_Aid 22608 0 999 1 +784 Half_Celestial_Detect_Evil 22609 0 999 1 +785 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +786 Half_Celestial_Neutralize_Poison 22611 0 999 1 +787 Half_Celestial_HolySmite **** 0 999 1 +788 Half_Celestial_Remove_Disease 22613 0 999 1 +789 Half_Celestial_DispelEvil **** 0 999 1 +790 Half_Celestial_Holy_Word 22615 0 999 1 +791 Half_Celestial_HolyAura 22616 0 999 1 +792 Half_Celestial_Hallow **** 0 999 1 +793 Half_Celestial_Mass_Charm 22618 0 999 1 +794 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +795 Half_Celestial_Resurrection 22620 0 999 1 +796 Half_Celestial_Daylight 22621 0 999 1 +797 Half_Fiendish_Smite_Good 22624 0 999 1 +798 Half_Fiendish_Darkness 22625 0 999 1 +799 Half_Fiendish_Desecrate **** 0 999 1 +800 Half_Fiendish_Unholy_Blight **** 0 999 1 +801 Half_Fiendish_Poison 22628 0 999 1 +802 Half_Fiendish_Contagion 22629 0 999 1 +803 Half_Fiendish_Blasphemy 22630 0 999 1 +804 Half_Fiendish_Unholy_Aura **** 0 999 1 +805 Half_Fiendish_Unhallow **** 0 999 1 +806 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +807 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +808 Half_Fiendish_Destruction 22635 0 999 1 +809 Lich_Fear_Aura 22637 0 999 1 +810 Lich_Paralyzing_Touch 22638 0 999 1 +811 Lich_Appearance 22639 0 999 1 +812 Demilich_Alter_Self 22641 0 999 1 +813 Demilich_Astral_Projection **** 0 999 1 +814 Demilich_Create_Greater_Undead 22643 0 999 1 +815 Demilich_Create_Undead 22644 0 999 1 +816 Demilich_Death_Knell **** 0 999 1 +817 Demilich_Enervation 22646 0 999 1 +818 Demilich_Greater_Dispel_Magic 22647 0 999 1 +819 Demilich_Harm 22648 0 999 1 +820 Demilich_Summon_Creature_I 22649 0 999 1 +821 Demilich_Summon_Creature_II 22650 0 999 1 +822 Demilich_Summon_Creature_III 22651 0 999 1 +823 Demilich_Summon_Creature_IV 22652 0 999 1 +824 Demilich_Summon_Creature_V 22653 0 999 1 +825 Demilich_Summon_Creature_VI 22654 0 999 1 +826 Demilich_Summon_Creature_VII 22655 0 999 1 +827 Demilich_Summon_Creature_VIII 22656 0 999 1 +828 Demilich_Summon_Creature_IX 22657 0 999 1 +829 Demilich_Telekinesis **** 0 999 1 +830 Demilich_Weird 22659 0 999 1 +831 Demilich_Greater_Planar_Ally 22660 0 999 1 +832 HalfDragon_Breath_Weapon 22662 0 999 1 +833 Earth_Strike 5328 0 999 1 +834 BloodedOne_War_Cry 5377 0 999 1 +835 RethDekala_VilefireBlast 5409 0 999 1 +836 RethDekala_MartialSpirit 5410 0 999 1 +837 RethDekala_ThicketOfBlades 5411 0 999 1 +838 RethDekala_DauntingStrike 5412 0 999 1 +839 RethDekala_DeathFromAbove 5413 0 999 1 +840 RethDekala_DisarmingStrike 5414 0 999 1 +841 RethDekala_EntanglingBlade 5415 0 999 1 +842 RethDekala_WallOfBlades 5416 0 999 1 +843 RethDekala_RecoverManeuvers 5417 0 999 1 +844 ArchlichTurnUndead 22701 0 999 1 +845 FEAT_ANIMATE_DEAD 3574 0 999 1 +846 FEAT_PROJECTION 3579 0 999 1 +847 FEAT_END_PROJECTION 3575 0 999 1 +848 **** **** **** **** **** +849 Saint_Bless 22702 0 999 1 +850 Saint_Guidance_Placeholder **** **** **** **** +851 Saint_Resistance 22704 0 999 1 +852 Saint_Virtue 22705 0 999 1 +853 Saint_Protective_Aura 22706 0 999 1 +854 **** **** **** **** **** +855 **WeaponsOfLegacy** **** **** **** **** +856 BBB_Darkvision 22710 0 999 1 +857 BBB_Longstrider 22711 0 999 1 +858 BBB_Lesser_Restoration 22712 0 999 1 +859 BBB_Teleport_SelfOnly 22713 0 999 1 +860 BBB_Protection_from_Evil 22714 0 999 1 +861 BBB_Drowseeker 22715 0 999 1 +862 BBB_ShockingShot 22716 0 999 1 +863 BBB_PierceTheBlackHeart 22717 0 999 1 +864 Steadfast_vigor 22718 0 999 1 +865 Steadfast_slow 22719 0 999 1 +866 Flay_SnakeSting 22720 0 999 1 +867 Flay_WhipWrap 22721 0 999 1 +868 CrimsonRuination_FrozenFate 22722 0 999 1 +869 Devious_DetectThoughts 22723 0 999 1 +870 SimpleBow_TrueSeeing 22724 0 999 1 +871 SimpleBow_Prescience 22725 0 999 1 +872 SimpleBow_Focus 22726 0 999 1 +873 Aradros_Extend 22727 0 999 1 +874 Aradros_Survive 22728 0 999 1 +875 Guurgal_Force 22729 0 999 1 +876 Guurgal_Rage 22730 0 999 1 +877 DivSpark_Fear 22731 0 999 1 +878 DivSpark_Light 22732 0 999 1 +879 Wargirds_Haste 22733 0 999 1 +880 Wargirds_Stoneskin 22734 0 999 1 +881 DesertWind_FierySlash 22735 0 999 1 +882 DesertWind_HowlingWind 22736 0 999 1 +883 DesertWind_FanFlames 22737 0 999 1 +884 DesertWind_DustDesert 22738 0 999 1 +885 Mindsplinter_VirtueDenied 22739 0 999 1 +886 Mindsplinter_KissOfDeath 22740 0 999 1 +887 Mindsplinter_BattleShriek 22741 0 999 1 +888 Mindsplinter_RuinousHowl 22742 0 999 1 +889 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +890 NotchedSpear_ConcealmentKraken 22744 0 999 1 +891 NotchedSpear_ScionSea 22745 0 999 1 +892 NotchedSpear_CommandSeaChildren 22746 0 999 1 +893 Ur_SwiftStride 22747 0 999 1 +894 Ur_HealingTotem 22748 0 999 1 +895 Ur_SavageTransformation 22749 0 999 1 +896 FlamecastersBolt_MarkTarget 22750 0 999 1 +897 FlamecastersBolt_Morale 22751 0 999 1 +898 FlamecastersBolt_Fireball 22752 0 999 1 +899 StalkersBow_StalkersInsight 22753 0 999 1 +900 StalkersBow_Ethereal 22754 0 999 1 +901 Exordius_Guidance 22755 0 999 1 +902 Exordius_Cure 22756 0 999 1 +903 Exordius_Dismissal 22757 0 999 1 +904 Caladbolg_Imprison 22758 0 999 1 +905 HammerWitches_Detect 22759 0 999 1 +906 HammerWitches_Spellbreaker 22760 0 999 1 +907 HammerWitches_AMF 22761 0 999 1 +908 HammerWitches_Dispel 22762 0 999 1 +909 HammerWitches_Mantle 22763 0 999 1 +910 SlingOfTheDireWind_StunningStone 22764 0 999 1 +911 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +912 SlingOfTheDireWind_WindWall 22766 0 999 1 +913 Treebrother_Shillelagh 22767 0 999 1 +914 Treebrother_Charm_Plant 22768 0 999 1 +915 Treebrother_Entangle 22769 0 999 1 +916 Treebrother_Owls_Insight 22770 0 999 1 +917 Treebrother_Changestaff 22771 0 999 1 +918 FullMoonsTrick_Rage 22772 0 999 1 +919 FullMoonsTrick_Invis 22773 0 999 1 +920 FiendkillersFlail_Darkvis 22774 0 999 1 +921 FiendkillersFlail_Detect 22775 0 999 1 +922 ScalesBalance_Detect 22776 0 999 1 +923 ScalesBalance_Cure 22777 0 999 1 +924 ScalesBalance_Knell 22778 0 999 1 +925 ScalesBalance_Enerv 22779 0 999 1 +926 ScalesBalance_Heal 22780 0 999 1 +927 ScalesBalance_Finger 22781 0 999 1 +928 ShishiO_Charm 22782 0 999 1 +929 ShishiO_Summon 22783 0 999 1 +930 ShishiO_Poly 22784 0 999 1 +931 ShishiO_Shout 22785 0 999 1 +932 Dymondheart_ShedBolts 22786 0 999 1 +933 Dymondheart_Deflect 22787 0 999 1 +934 Dymondheart_Daylight 22788 0 999 1 +935 Dymondheart_Cure 22789 0 999 1 +936 Dymondheart_Banish 22790 0 999 1 +937 Sunsword_Daylight 22791 0 999 1 +938 Sunsword_Death_Ward 22792 0 999 1 +939 Sunsword_Banish 22793 0 999 1 +940 Sunsword_Undeath 22794 0 999 1 +941 Blackrazor_Detect 22795 0 999 1 +942 Blackrazor_Knell 22796 0 999 1 +943 Blackrazor_Haste 22797 0 999 1 +944 Ramethene_Detect 22798 0 999 1 +945 Ramethene_Smite 22799 0 999 1 +946 Ramethene_Resist_Elements 22800 0 999 1 +947 Ramethene_Cloudkill 22801 0 999 1 +948 Ramethene_SuddenMaximize 22802 0 999 1 +949 Ramethene_Horrid_Wilting 22803 0 999 1 +950 Wyrmbane_Cause_Fear 22804 0 999 1 +951 Wyrmbane_Lightning_Bolt 22805 0 999 1 +952 Wyrmbane_Sudden_Emp 22806 0 999 1 +953 Wyrmbane_Breath_Lightning 22807 0 999 1 +954 Whelm_Detect_Giant 22808 0 999 1 +955 Whelm_Locate_Object 22809 0 999 1 +956 Whelm_Detect_Goblin 22810 0 999 1 +957 Ravenkind_Dancing_Lights 22811 0 999 1 +958 Ravenkind_Light 22812 0 999 1 +959 Ravenkind_Flare 22813 0 999 1 +960 Ravenkind_Detect_Undead 22814 0 999 1 +961 Ravenkind_Halt_Undead 22815 0 999 1 +962 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +963 Ravenkind_Daylight 22817 0 999 1 +964 Ravenkind_Death_Ward 22818 0 999 1 +965 Ravenkind_Break_Enchantment 22819 0 999 1 +966 Ravenkind_Mass_Heal 22820 0 999 1 +967 LastCitadel_LeadingTheAttack 22821 0 999 1 +968 LastCitadel_Prayer 22822 0 999 1 +969 LastCitadel_Remove_Fear 22823 0 999 1 +970 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +971 LastCitadel_Blade_Barrier 22825 0 999 1 +972 LastCitadel_Heal 22826 0 999 1 +973 Unfettered_ChargingMinotaur 22827 0 999 1 +974 Unfettered_ENLARGE_PERSON 22828 0 999 1 +975 Unfettered_Etherealness 22829 0 999 1 +976 Unfettered_Stoneskin 22830 0 999 1 +977 Unfettered_Mordenkainens_Sword 22831 0 999 1 +978 Hillcrusher_Earthen_Might 22832 0 999 1 +979 Hillcrusher_Soften_Earth 22833 0 999 1 +980 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +981 Hillcrusher_Raise_the_Earth 22835 0 999 1 +982 Hillcrusher_Shake_the_Earth 22836 0 999 1 +983 DesertWindToB_BurningBlade 22837 0 999 1 +984 DesertWindToB_FanTheFlames 22838 0 999 1 +985 DesertWindToB_WyrmsFlame 22839 0 999 1 +986 Faithful_Detect_Evil 22840 0 999 1 +987 Faithful_Lesser_Restoration 22841 0 999 1 +988 Faithful_Restoration 22842 0 999 1 +989 Faithful_Resiliency 22843 0 999 1 +990 Faithful_ImmortalFortitude 22844 0 999 1 +991 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +992 SupernalClarity_PsychicPoise 22846 0 999 1 +993 SupernalClarity_Haste 22847 0 999 1 +994 SupernalClarity_Freeeeeedom 22848 0 999 1 +995 SupernalClarity_Time_Stop 22849 0 999 1 +996 Kamate_SteelWind 22850 0 999 1 +997 Kamate_ShockingGrasp 22851 0 999 1 +998 Kamate_Lightning_Bolt 22852 0 999 1 +999 Kamate_Chain_Lightning 22853 0 999 1 +1000 Kamate_True_Strike 22854 0 999 1 +1001 Eventide_CometThrow 22855 0 999 1 +1002 Eventide_BafflingDefense 22856 0 999 1 +1003 Eventide_Improved_Invisibility 22857 0 999 1 +1004 Umbral_Invisibility 22858 0 999 1 +1005 Umbral_Shadowstep 22859 0 999 1 +1006 TigerFang_FrenziedCharge 22860 0 999 1 +1007 TigerFang_BattleFever 22861 0 999 1 +1008 TigerFang_Haste 22862 0 999 1 +1009 Bullybasher_KnockSilly 22863 0 999 1 +1010 Bullybasher_StoneGathering 22864 0 999 1 +1011 Bullybasher_LightningPunch 22865 0 999 1 +1012 Bullybasher_GiantBearing 26000 0 999 1 +1013 Lorestealer_Read_Magic 22866 0 999 1 +1014 Lorestealer_DetectMagic 22867 0 999 1 +1015 Lorestealer_Axecasting 22868 0 999 1 +1016 Durindana_Daylight 22869 0 999 1 +1017 Durindana_Death_Ward 22870 0 999 1 +1018 Durindana_Hallow 22871 0 999 1 +1019 Durindana_Dazzle 22872 0 999 1 +1020 Thaas_Detect_Demon 22873 0 999 1 +1021 Thaas_ObstructSummoning 22874 0 999 1 +1022 Thaas_Banishment 22875 0 999 1 +1023 Thaas_Teleport 22876 0 999 1 +1024 Quickspur_Entropic_Shield 22877 0 999 1 +1025 Quickspur_Resist_Elements 22878 0 999 1 +1026 Quickspur_PhantomSteed 22879 0 999 1 +1027 Quickspur_Blur 22880 0 999 1 +1028 Quickspur_Stoneskin 22881 0 999 1 +1029 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1030 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1031 BES_COLOR_SPRAY 22884 0 999 1 +1032 BES_BLINDING_FLASH 22885 0 999 1 +1033 BES_SHOOTING_STARS 22886 0 999 1 +1034 BES_GLITTERING_MOTES 22887 0 999 1 +1035 BES_TWINKLE 22888 0 999 1 +1036 BES_SILVER_STARLIGHT 22889 0 999 1 +1037 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1038 BES_TALES_IN_THE_SKY 22891 0 999 1 +1039 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1040 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_swdsge.2da b/nwn/nwnprc/trunk/2das/cls_feat_swdsge.2da index d91d2f62..4072fcc1 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_swdsge.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_swdsge.2da @@ -390,814 +390,815 @@ 386 CombatMove_RadialMaster3 3415 3 1 1 387 **** **** **** **** **** 388 **GeneralActivatableFeats** **** **** **** **** -389 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -390 FEAT_PLANT_CONTROL 25993 0 -1 1 -391 FEAT_FAV_COMPANIONS 25994 0 -1 1 -392 RangedDisarm 5192 0 -1 1 -393 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -394 DivineIntercession 5283 0 -1 1 -395 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -396 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -397 FEAT_ATTUNE_GEM 2472 0 -1 1 -398 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -399 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -400 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -401 FEAT_HOLYRADIANCE 3164 0 -1 1 -402 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -403 FEAT_MANYSHOT 3306 0 -1 1 -404 FEAT_IMP_MANYSHOT 3350 0 -1 1 -405 Pinpoint_Accuracy 3351 0 -1 1 -406 FEAT_SERVHEAVEN 3355 0 -1 1 -407 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -408 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -409 Cloak_Dance 4817 0 -1 1 -410 Reckless_Offense 4816 0 -1 1 -411 ZoneOfAnimation 2891 0 -1 1 -412 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -413 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -414 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -415 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -416 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -417 Dragonfire_Assault 1842 0 -1 1 -418 Dragonfire_Channeling 1843 0 -1 1 -419 Dragonfire_Inspiration 1844 0 -1 1 -420 DauntingPresence 24025 0 -1 1 -421 ProfaneLifeLeech 24026 0 -1 1 -422 ProfaneAgony 5282 0 -1 1 -423 SacredVitality 24027 0 -1 1 -424 SacredVengeance 24028 0 -1 1 -425 DeformityEyes 24029 0 -1 1 -426 DeformityParasite 24031 0 -1 1 -427 DarkSpeech 24033 0 -1 1 -428 DarkWhispers 24034 0 -1 1 -429 MastersWill 24035 0 -1 1 -430 DeformityMadness 24036 0 -1 1 -431 ReflexivePsychosis 24037 0 -1 1 -432 ChosenOfEvil 24038 0 -1 1 -433 Avenging_Strike 4297 0 -1 1 -434 SnowflakeWardance 4489 0 -1 1 -435 MasterWand 5312 0 -1 1 -436 RecklessWandWielder 5313 0 -1 1 -437 DoubleWandWielder 5315 0 -1 1 -438 Wandstrike 5316 0 -1 1 -439 Snap_Kick 4398 0 -1 1 -440 HighSwordLowAxe 5288 0 -1 1 -441 HammersEdge 5289 0 -1 1 -442 AnvilofThunder 5290 0 -1 1 -443 ScorpionsGrasp 5178 0 -1 1 -444 WeaponAndTorch 5291 0 -1 1 -445 ShieldCharge 3256 0 -1 1 -446 ShieldSlam 3257 0 -1 1 -447 AwesomeBlow 5370 0 -1 1 -448 Spinning_Halberd 5287 0 -1 1 -449 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -450 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -451 FEAT_RAY_SLEEP 2222 0 999 1 -452 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -453 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -454 FEAT_RAY_FEAR 2225 0 999 1 -455 FEAT_RAY_SLOW 2226 0 999 1 -456 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -457 FEAT_WANDER_UNSEEN 5028 0 999 1 -458 BonesOfTheEarth_Feat 2864 0 999 1 -459 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -460 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -461 FEAT_FIERY_BURST 24739 0 -1 1 -462 FEAT_STORM_BOLT 24740 0 -1 1 -463 FEAT_WINTERS_BLAST 24741 0 -1 1 -464 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -465 FEAT_SICKENING_GRASP 24743 0 -1 1 -466 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -467 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -468 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -469 FEAT_BORNE_ALOFT 24747 0 -1 1 -470 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -471 FEAT_SHADOW_VEIL 24749 0 -1 1 -472 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -473 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -474 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -475 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -476 FEAT_DROWNING_GLANCE 24754 0 -1 1 -477 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -478 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -479 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -480 FEAT_HURRICANE_BREATH 24758 0 -1 1 -481 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -482 FEAT_FACECHANGER 24760 0 -1 1 -483 **** **** **** **** **** -484 **Metabreath_and_Channeling** **** **** **** **** -485 FEAT_CLINGING_BREATH 4966 0 -1 1 -486 FEAT_LINGERING_BREATH 4967 0 -1 1 -487 FEAT_ENLARGE_BREATH 4968 0 -1 1 -488 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -489 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -490 FEAT_SHAPE_BREATH 4972 0 -1 1 -491 FEAT_SPREAD_BREATH 4973 0 -1 1 -492 FEAT_TEMPEST_BREATH 4974 0 -1 1 -493 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -494 FEAT_EXHALED_BARRIER 4976 0 -1 1 -495 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -496 **** **** **** **** **** -497 **DraconicAuras** **** **** **** **** -498 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -499 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -500 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -501 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -502 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -503 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -504 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -505 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -506 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -507 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -508 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -509 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -510 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -511 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -512 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -513 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -514 FEAT_SECOND_AURA_POWER 1853 0 999 1 -515 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -516 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -517 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -518 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -519 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -520 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -521 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -522 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -523 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -524 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -525 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -526 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -527 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -528 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -529 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -530 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -531 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -532 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -533 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -534 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -535 **** **** **** **** **** -536 **PsionicFeats** **** **** **** **** -537 Psionic_Focus 4818 0 999 1 -538 Invest_Armour 3643 0 -1 1 -539 Mental_Leap 4809 0 -1 1 -540 Psionic_Fist 4800 0 -1 1 -541 Greater_Psionic_Fist 4821 0 -1 1 -542 Psionic_Weapon 4822 0 -1 1 -543 Greater_Psionic_Weapon 4823 0 -1 1 -544 Psionic_Shot 4824 0 -1 1 -545 Greater_Psionic_Shot 4825 0 -1 1 -546 Psionic_Meditation 4827 0 -1 1 -547 Unavoidable_Strike 4830 0 -1 1 -548 Wounding_Attack 4832 0 -1 1 -549 Deep_Impact 4852 0 -1 1 -550 Fell_Shot 4853 0 -1 1 -551 Strength_of_Two 4965 0 -1 1 -552 **** **** **** **** **** -553 **IncarnumFeats** **** **** **** **** -554 InvestEssentiaConversation 8800 0 999 1 -555 HealingSoul 8882 0 999 1 -556 MidnightAugmentation 8884 0 999 1 -557 PsycarnumBlade 8887 0 999 1 -558 DivineSoultouch 8891 0 999 1 -559 PsycarnumInfusion 8896 0 999 1 -560 **** **** **** **** **** -561 **BindingFeats** **** **** **** **** -562 BindVestige 9131 0 -1 1 -563 ExpelVestige 9136 0 -1 1 -564 MalphasArcaneEye 9040 0 999 1 -565 SavnokCallArmor 9043 0 999 1 -566 AndromaliusSee_Invisibility 9048 0 999 1 -567 FocalorAuraSadness 9049 0 999 1 -568 KarsusSenses 9052 0 999 1 -569 **** **** **** **** **** -570 **RacialFeats** **** **** **** **** -571 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -572 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -573 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -574 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -575 FEAT_AVARIEL_DIVE 4645 0 999 1 -576 FEAT_AYUAN_FEAR 4646 0 999 1 -577 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -578 FEAT_AYUAN_DARKNESS 4648 0 999 1 -579 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -580 FEAT_AASIMAR_LIGHT 4650 0 999 1 -581 FEAT_TIEFLING_DARK 4651 0 999 1 -582 FEAT_SVIRF_BLIND_DEAF 4652 0 999 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8394 0 99 1 +1177 Swordsage_WolfPackTactics 8395 0 99 1 +1178 Swordsage_WolverineStance 8396 0 99 1 +1179 Swordsage_BattleLeadersCharge 8397 0 99 1 +1180 Swordsage_BolsteringVoice 8398 0 99 1 +1181 Swordsage_ClarionCall 8399 0 99 1 +1182 Swordsage_CoveringStrike 8400 0 99 1 +1183 Swordsage_DouseTheFlames 8401 0 99 1 +1184 Swordsage_FlankingManeuver 8402 0 99 1 +1185 Swordsage_LeadingTheAttack 8403 0 99 1 +1186 Swordsage_LeadingTheCharge 8404 0 99 1 +1187 Swordsage_LionsRoar 8405 0 99 1 +1188 Swordsage_OrderForgedFromChaos 8406 0 99 1 +1189 Swordsage_PressTheAdvantage 8407 0 99 1 +1190 Swordsage_SwarmTactics 8408 0 99 1 +1191 Swordsage_SwarmingAssault 8409 0 99 1 +1192 Swordsage_TacticalStrike 8410 0 99 1 +1193 Swordsage_TacticsOfTheWolf 8411 0 99 1 +1194 Swordsage_WarLeadersCharge 8412 0 99 1 +1195 Swordsage_WarMastersCharge 8413 0 99 1 +1196 Swordsage_WhiteRavenHammer 8414 0 99 1 +1197 Swordsage_WhiteRavenStrike 8415 0 99 1 +1198 Swordsage_WhiteRavenTactics 8416 0 99 1 +1199 **** **** **** **** **** +1200 ####END_OF_TOB_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_totem.2da b/nwn/nwnprc/trunk/2das/cls_feat_totem.2da index 647b3661..63d7fb75 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_totem.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_totem.2da @@ -465,596 +465,597 @@ 461 CombatMove_RadialMaster3 3415 3 1 1 462 **** **** **** **** **** 463 **GeneralActivatableFeats** **** **** **** **** -464 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -465 FEAT_PLANT_CONTROL 25993 0 -1 1 -466 FEAT_FAV_COMPANIONS 25994 0 -1 1 -467 RangedDisarm 5192 0 -1 1 -468 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -469 DivineIntercession 5283 0 -1 1 -470 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -471 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -472 FEAT_ATTUNE_GEM 2472 0 -1 1 -473 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -474 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -475 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -476 FEAT_HOLYRADIANCE 3164 0 -1 1 -477 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -478 FEAT_MANYSHOT 3306 0 -1 1 -479 FEAT_IMP_MANYSHOT 3350 0 -1 1 -480 Pinpoint_Accuracy 3351 0 -1 1 -481 FEAT_SERVHEAVEN 3355 0 -1 1 -482 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -483 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -484 Cloak_Dance 4817 0 -1 1 -485 Reckless_Offense 4816 0 -1 1 -486 ZoneOfAnimation 2891 0 -1 1 -487 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -488 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -489 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -490 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -491 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -492 Dragonfire_Assault 1842 0 -1 1 -493 Dragonfire_Channeling 1843 0 -1 1 -494 Dragonfire_Inspiration 1844 0 -1 1 -495 DauntingPresence 24025 0 -1 1 -496 ProfaneLifeLeech 24026 0 -1 1 -497 ProfaneAgony 5282 0 -1 1 -498 SacredVitality 24027 0 -1 1 -499 SacredVengeance 24028 0 -1 1 -500 DeformityEyes 24029 0 -1 1 -501 DeformityParasite 24031 0 -1 1 -502 DarkSpeech 24033 0 -1 1 -503 DarkWhispers 24034 0 -1 1 -504 MastersWill 24035 0 -1 1 -505 DeformityMadness 24036 0 -1 1 -506 ReflexivePsychosis 24037 0 -1 1 -507 ChosenOfEvil 24038 0 -1 1 -508 Avenging_Strike 4297 0 -1 1 -509 SnowflakeWardance 4489 0 -1 1 -510 MasterWand 5312 0 -1 1 -511 RecklessWandWielder 5313 0 -1 1 -512 DoubleWandWielder 5315 0 -1 1 -513 Wandstrike 5316 0 -1 1 -514 Snap_Kick 4398 0 -1 1 -515 HighSwordLowAxe 5288 0 -1 1 -516 HammersEdge 5289 0 -1 1 -517 AnvilofThunder 5290 0 -1 1 -518 ScorpionsGrasp 5178 0 -1 1 -519 WeaponAndTorch 5291 0 -1 1 -520 ShieldCharge 3256 0 -1 1 -521 ShieldSlam 3257 0 -1 1 -522 AwesomeBlow 5370 0 -1 1 -523 Spinning_Halberd 5287 0 -1 1 -524 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -525 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -526 FEAT_RAY_SLEEP 2222 0 999 1 -527 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -528 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -529 FEAT_RAY_FEAR 2225 0 999 1 -530 FEAT_RAY_SLOW 2226 0 999 1 -531 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -532 FEAT_WANDER_UNSEEN 5028 0 999 1 -533 BonesOfTheEarth_Feat 2864 0 999 1 -534 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -535 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 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FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -587 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -588 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -589 FEAT_SECOND_AURA_POWER 1853 0 999 1 -590 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -591 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -592 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -593 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -594 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -595 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -596 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -597 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -598 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -599 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -600 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -601 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -602 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -603 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -604 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -605 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -606 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -607 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -608 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Demilich_Summon_Creature_I 22649 0 999 1 -837 Demilich_Summon_Creature_II 22650 0 999 1 -838 Demilich_Summon_Creature_III 22651 0 999 1 -839 Demilich_Summon_Creature_IV 22652 0 999 1 -840 Demilich_Summon_Creature_V 22653 0 999 1 -841 Demilich_Summon_Creature_VI 22654 0 999 1 -842 Demilich_Summon_Creature_VII 22655 0 999 1 -843 Demilich_Summon_Creature_VIII 22656 0 999 1 -844 Demilich_Summon_Creature_IX 22657 0 999 1 -845 Demilich_Telekinesis **** 0 999 1 -846 Demilich_Weird 22659 0 999 1 -847 Demilich_Greater_Planar_Ally 22660 0 999 1 -848 HalfDragon_Breath_Weapon 22662 0 999 1 -849 Earth_Strike 5328 0 999 1 -850 BloodedOne_War_Cry 5377 0 999 1 -851 RethDekala_VilefireBlast 5409 0 999 1 -852 RethDekala_MartialSpirit 5410 0 999 1 -853 RethDekala_ThicketOfBlades 5411 0 999 1 -854 RethDekala_DauntingStrike 5412 0 999 1 -855 RethDekala_DeathFromAbove 5413 0 999 1 -856 RethDekala_DisarmingStrike 5414 0 999 1 -857 RethDekala_EntanglingBlade 5415 0 999 1 -858 RethDekala_WallOfBlades 5416 0 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Ramethene_Detect 22798 0 999 1 -961 Ramethene_Smite 22799 0 999 1 -962 Ramethene_Resist_Elements 22800 0 999 1 -963 Ramethene_Cloudkill 22801 0 999 1 -964 Ramethene_SuddenMaximize 22802 0 999 1 -965 Ramethene_Horrid_Wilting 22803 0 999 1 -966 Wyrmbane_Cause_Fear 22804 0 999 1 -967 Wyrmbane_Lightning_Bolt 22805 0 999 1 -968 Wyrmbane_Sudden_Emp 22806 0 999 1 -969 Wyrmbane_Breath_Lightning 22807 0 999 1 -970 Whelm_Detect_Giant 22808 0 999 1 -971 Whelm_Locate_Object 22809 0 999 1 -972 Whelm_Detect_Goblin 22810 0 999 1 -973 Ravenkind_Dancing_Lights 22811 0 999 1 -974 Ravenkind_Light 22812 0 999 1 -975 Ravenkind_Flare 22813 0 999 1 -976 Ravenkind_Detect_Undead 22814 0 999 1 -977 Ravenkind_Halt_Undead 22815 0 999 1 -978 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -979 Ravenkind_Daylight 22817 0 999 1 -980 Ravenkind_Death_Ward 22818 0 999 1 -981 Ravenkind_Break_Enchantment 22819 0 999 1 -982 Ravenkind_Mass_Heal 22820 0 999 1 -983 LastCitadel_LeadingTheAttack 22821 0 999 1 -984 LastCitadel_Prayer 22822 0 999 1 -985 LastCitadel_Remove_Fear 22823 0 999 1 -986 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -987 LastCitadel_Blade_Barrier 22825 0 999 1 -988 LastCitadel_Heal 22826 0 999 1 -989 Unfettered_ChargingMinotaur 22827 0 999 1 -990 Unfettered_ENLARGE_PERSON 22828 0 999 1 -991 Unfettered_Etherealness 22829 0 999 1 -992 Unfettered_Stoneskin 22830 0 999 1 -993 Unfettered_Mordenkainens_Sword 22831 0 999 1 -994 Hillcrusher_Earthen_Might 22832 0 999 1 -995 Hillcrusher_Soften_Earth 22833 0 999 1 -996 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -997 Hillcrusher_Raise_the_Earth 22835 0 999 1 -998 Hillcrusher_Shake_the_Earth 22836 0 999 1 -999 DesertWindToB_BurningBlade 22837 0 999 1 -1000 DesertWindToB_FanTheFlames 22838 0 999 1 -1001 DesertWindToB_WyrmsFlame 22839 0 999 1 -1002 Faithful_Detect_Evil 22840 0 999 1 -1003 Faithful_Lesser_Restoration 22841 0 999 1 -1004 Faithful_Restoration 22842 0 999 1 -1005 Faithful_Resiliency 22843 0 999 1 -1006 Faithful_ImmortalFortitude 22844 0 999 1 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22891 0 999 1 -1055 BES_CALL_DOWN_A_STAR 22892 0 999 1 -1056 ###cls_feat_allBaseClasses_END### **** **** **** **** +464 FEAT_STIGMATA 3163 0 -1 1 +465 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +466 FEAT_PLANT_CONTROL 25993 0 -1 1 +467 FEAT_FAV_COMPANIONS 25994 0 -1 1 +468 RangedDisarm 5192 0 -1 1 +469 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +470 DivineIntercession 5283 0 -1 1 +471 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +472 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +473 FEAT_ATTUNE_GEM 2472 0 -1 1 +474 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +475 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +476 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +477 FEAT_HOLYRADIANCE 3164 0 -1 1 +478 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +479 FEAT_MANYSHOT 3306 0 -1 1 +480 FEAT_IMP_MANYSHOT 3350 0 -1 1 +481 Pinpoint_Accuracy 3351 0 -1 1 +482 FEAT_SERVHEAVEN 3355 0 -1 1 +483 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +484 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +485 Cloak_Dance 4817 0 -1 1 +486 Reckless_Offense 4816 0 -1 1 +487 ZoneOfAnimation 2891 0 -1 1 +488 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FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +545 FEAT_BORNE_ALOFT 24747 0 -1 1 +546 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +547 FEAT_SHADOW_VEIL 24749 0 -1 1 +548 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +549 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +550 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +551 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +552 FEAT_DROWNING_GLANCE 24754 0 -1 1 +553 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +554 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +555 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +556 FEAT_HURRICANE_BREATH 24758 0 -1 1 +557 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +558 FEAT_FACECHANGER 24760 0 -1 1 +559 **** **** **** **** **** +560 **Metabreath_and_Channeling** **** **** **** **** +561 FEAT_CLINGING_BREATH 4966 0 -1 1 +562 FEAT_LINGERING_BREATH 4967 0 -1 1 +563 FEAT_ENLARGE_BREATH 4968 0 -1 1 +564 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +565 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +566 FEAT_SHAPE_BREATH 4972 0 -1 1 +567 FEAT_SPREAD_BREATH 4973 0 -1 1 +568 FEAT_TEMPEST_BREATH 4974 0 -1 1 +569 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 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1856 0 999 1 +594 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +595 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +596 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +597 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +598 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +599 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +600 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +601 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +602 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +603 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +604 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +605 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +606 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +607 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +608 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +609 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +610 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +611 **** **** **** **** **** +612 **PsionicFeats** **** **** **** **** +613 Psionic_Focus 4818 0 999 1 +614 Invest_Armour 3643 0 -1 1 +615 Mental_Leap 4809 0 -1 1 +616 Psionic_Fist 4800 0 -1 1 +617 Greater_Psionic_Fist 4821 0 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FEAT_GITHZERAI_DAZE 4672 0 999 1 +673 FEAT_GITHYANKI_DAZE 4673 0 999 1 +674 FEAT_GITHYANKI_BLUR 4674 0 999 1 +675 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +676 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +677 FEAT_FEYRI_DARKNESS 4677 0 999 1 +678 FEAT_FEYRI_ENERVATION 4678 0 999 1 +679 FEAT_FEYRI_ALTER 4679 0 999 1 +680 FEAT_FEYRI_REVERT 4680 0 999 1 +681 FEAT_DUERGAR_INVIS 4681 0 999 1 +682 FEAT_DROW_DARKNESS 4682 0 999 1 +683 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +684 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +685 FEAT_WGNOME_SILENCE 4555 0 999 1 +686 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +687 FEAT_HOUND_AID 4574 0 999 1 +688 FEAT_HOUND_AURAMENACE 4548 0 999 1 +689 FEAT_HOUND_CONTFLAME 4514 0 999 1 +690 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +691 FEAT_HOUND_DISGUISE 4513 0 999 1 +692 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +693 FEAT_HOUND_TELEPORT 4516 0 999 1 +694 FEAT_RACE_ENERGYRAY 4856 0 999 1 +695 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +696 FEAT_ELAN_RESISTANCE 4521 0 999 1 +697 FEAT_ELAN_RESILIANCE 4522 0 999 1 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FEAT_GRIG_INVIS 4687 0 999 1 +723 FEAT_GRIG_ENTANGLE 4635 0 999 1 +724 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +725 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +726 FEAT_BRALANI_BLUR 4997 0 999 1 +727 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +728 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +729 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +730 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +731 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +732 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +733 Skarn_spines 5180 0 999 1 +734 Killoren_Aspect_H 5209 0 999 1 +735 Killoren_Aspect_D 5210 0 999 1 +736 Killoren_Aspect_A 5211 0 999 1 +737 FrostFolk_IceBlast 5372 0 999 1 +738 Uldra_RayFrost 5373 0 999 1 +739 Uldra_Fatigue 5374 0 999 1 +740 Marrulurk_DA 2930 0 999 1 +741 Marrulurk_NauseatingBreath 5375 0 999 1 +742 ExtaminaarCharmAnimal 5379 0 999 1 +743 Marrusault_Howl 3308 0 999 1 +744 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +745 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +746 FEAT_HYBSIL_JUMP 5384 0 999 1 +747 FEAT_WILDREN_FURY 5386 0 999 1 +748 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0 999 1 +773 Destruction_Domain_Power 313 0 999 1 +774 Earth_Domain_Power 314 0 999 1 +775 Fire_Domain_Power 316 0 999 1 +776 Plant_Domain_Power 321 0 999 1 +777 Sun_Domain_Power 322 0 999 1 +778 Travel_Domain_Power 323 0 999 1 +779 Trickery_Domain_Power 324 0 999 1 +780 Water_Domain_Power 325 0 999 1 +781 FEAT_ORC_DOMAIN 4041 0 999 1 +782 FEAT_SLIME_DOMAIN 4043 0 999 1 +783 FEAT_CHARM_DOMAIN 4045 0 999 1 +784 FEAT_FAMILY_DOMAIN 4051 0 999 1 +785 FEAT_HALFLING_DOMAIN 4052 0 999 1 +786 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +787 FEAT_HATRED_DOMAIN 4054 0 999 1 +788 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +789 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +790 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +791 FEAT_SPIDER_DOMAIN 4061 0 999 1 +792 FEAT_BLIGHTBRINGER 2250 0 999 1 +793 **** **** **** **** **** +794 **Templates** **** **** **** **** +795 Celestial_Smite_Evil 22601 0 999 1 +796 Fiendish_Smite_Good 22603 0 999 1 +797 Half_Celestial_Smite_Evil 22605 0 999 1 +798 Half_Celestial_Protection_from_Evil 22606 0 999 1 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Half_Fiendish_Unholy_Aura **** 0 999 1 +822 Half_Fiendish_Unhallow **** 0 999 1 +823 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +824 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +825 Half_Fiendish_Destruction 22635 0 999 1 +826 Lich_Fear_Aura 22637 0 999 1 +827 Lich_Paralyzing_Touch 22638 0 999 1 +828 Lich_Appearance 22639 0 999 1 +829 Demilich_Alter_Self 22641 0 999 1 +830 Demilich_Astral_Projection **** 0 999 1 +831 Demilich_Create_Greater_Undead 22643 0 999 1 +832 Demilich_Create_Undead 22644 0 999 1 +833 Demilich_Death_Knell **** 0 999 1 +834 Demilich_Enervation 22646 0 999 1 +835 Demilich_Greater_Dispel_Magic 22647 0 999 1 +836 Demilich_Harm 22648 0 999 1 +837 Demilich_Summon_Creature_I 22649 0 999 1 +838 Demilich_Summon_Creature_II 22650 0 999 1 +839 Demilich_Summon_Creature_III 22651 0 999 1 +840 Demilich_Summon_Creature_IV 22652 0 999 1 +841 Demilich_Summon_Creature_V 22653 0 999 1 +842 Demilich_Summon_Creature_VI 22654 0 999 1 +843 Demilich_Summon_Creature_VII 22655 0 999 1 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Saint_Resistance 22704 0 999 1 +869 Saint_Virtue 22705 0 999 1 +870 Saint_Protective_Aura 22706 0 999 1 +871 **** **** **** **** **** +872 **WeaponsOfLegacy** **** **** **** **** +873 BBB_Darkvision 22710 0 999 1 +874 BBB_Longstrider 22711 0 999 1 +875 BBB_Lesser_Restoration 22712 0 999 1 +876 BBB_Teleport_SelfOnly 22713 0 999 1 +877 BBB_Protection_from_Evil 22714 0 999 1 +878 BBB_Drowseeker 22715 0 999 1 +879 BBB_ShockingShot 22716 0 999 1 +880 BBB_PierceTheBlackHeart 22717 0 999 1 +881 Steadfast_vigor 22718 0 999 1 +882 Steadfast_slow 22719 0 999 1 +883 Flay_SnakeSting 22720 0 999 1 +884 Flay_WhipWrap 22721 0 999 1 +885 CrimsonRuination_FrozenFate 22722 0 999 1 +886 Devious_DetectThoughts 22723 0 999 1 +887 SimpleBow_TrueSeeing 22724 0 999 1 +888 SimpleBow_Prescience 22725 0 999 1 +889 SimpleBow_Focus 22726 0 999 1 +890 Aradros_Extend 22727 0 999 1 +891 Aradros_Survive 22728 0 999 1 +892 Guurgal_Force 22729 0 999 1 +893 Guurgal_Rage 22730 0 999 1 +894 DivSpark_Fear 22731 0 999 1 +895 DivSpark_Light 22732 0 999 1 +896 Wargirds_Haste 22733 0 999 1 +897 Wargirds_Stoneskin 22734 0 999 1 +898 DesertWind_FierySlash 22735 0 999 1 +899 DesertWind_HowlingWind 22736 0 999 1 +900 DesertWind_FanFlames 22737 0 999 1 +901 DesertWind_DustDesert 22738 0 999 1 +902 Mindsplinter_VirtueDenied 22739 0 999 1 +903 Mindsplinter_KissOfDeath 22740 0 999 1 +904 Mindsplinter_BattleShriek 22741 0 999 1 +905 Mindsplinter_RuinousHowl 22742 0 999 1 +906 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +907 NotchedSpear_ConcealmentKraken 22744 0 999 1 +908 NotchedSpear_ScionSea 22745 0 999 1 +909 NotchedSpear_CommandSeaChildren 22746 0 999 1 +910 Ur_SwiftStride 22747 0 999 1 +911 Ur_HealingTotem 22748 0 999 1 +912 Ur_SavageTransformation 22749 0 999 1 +913 FlamecastersBolt_MarkTarget 22750 0 999 1 +914 FlamecastersBolt_Morale 22751 0 999 1 +915 FlamecastersBolt_Fireball 22752 0 999 1 +916 StalkersBow_StalkersInsight 22753 0 999 1 +917 StalkersBow_Ethereal 22754 0 999 1 +918 Exordius_Guidance 22755 0 999 1 +919 Exordius_Cure 22756 0 999 1 +920 Exordius_Dismissal 22757 0 999 1 +921 Caladbolg_Imprison 22758 0 999 1 +922 HammerWitches_Detect 22759 0 999 1 +923 HammerWitches_Spellbreaker 22760 0 999 1 +924 HammerWitches_AMF 22761 0 999 1 +925 HammerWitches_Dispel 22762 0 999 1 +926 HammerWitches_Mantle 22763 0 999 1 +927 SlingOfTheDireWind_StunningStone 22764 0 999 1 +928 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +929 SlingOfTheDireWind_WindWall 22766 0 999 1 +930 Treebrother_Shillelagh 22767 0 999 1 +931 Treebrother_Charm_Plant 22768 0 999 1 +932 Treebrother_Entangle 22769 0 999 1 +933 Treebrother_Owls_Insight 22770 0 999 1 +934 Treebrother_Changestaff 22771 0 999 1 +935 FullMoonsTrick_Rage 22772 0 999 1 +936 FullMoonsTrick_Invis 22773 0 999 1 +937 FiendkillersFlail_Darkvis 22774 0 999 1 +938 FiendkillersFlail_Detect 22775 0 999 1 +939 ScalesBalance_Detect 22776 0 999 1 +940 ScalesBalance_Cure 22777 0 999 1 +941 ScalesBalance_Knell 22778 0 999 1 +942 ScalesBalance_Enerv 22779 0 999 1 +943 ScalesBalance_Heal 22780 0 999 1 +944 ScalesBalance_Finger 22781 0 999 1 +945 ShishiO_Charm 22782 0 999 1 +946 ShishiO_Summon 22783 0 999 1 +947 ShishiO_Poly 22784 0 999 1 +948 ShishiO_Shout 22785 0 999 1 +949 Dymondheart_ShedBolts 22786 0 999 1 +950 Dymondheart_Deflect 22787 0 999 1 +951 Dymondheart_Daylight 22788 0 999 1 +952 Dymondheart_Cure 22789 0 999 1 +953 Dymondheart_Banish 22790 0 999 1 +954 Sunsword_Daylight 22791 0 999 1 +955 Sunsword_Death_Ward 22792 0 999 1 +956 Sunsword_Banish 22793 0 999 1 +957 Sunsword_Undeath 22794 0 999 1 +958 Blackrazor_Detect 22795 0 999 1 +959 Blackrazor_Knell 22796 0 999 1 +960 Blackrazor_Haste 22797 0 999 1 +961 Ramethene_Detect 22798 0 999 1 +962 Ramethene_Smite 22799 0 999 1 +963 Ramethene_Resist_Elements 22800 0 999 1 +964 Ramethene_Cloudkill 22801 0 999 1 +965 Ramethene_SuddenMaximize 22802 0 999 1 +966 Ramethene_Horrid_Wilting 22803 0 999 1 +967 Wyrmbane_Cause_Fear 22804 0 999 1 +968 Wyrmbane_Lightning_Bolt 22805 0 999 1 +969 Wyrmbane_Sudden_Emp 22806 0 999 1 +970 Wyrmbane_Breath_Lightning 22807 0 999 1 +971 Whelm_Detect_Giant 22808 0 999 1 +972 Whelm_Locate_Object 22809 0 999 1 +973 Whelm_Detect_Goblin 22810 0 999 1 +974 Ravenkind_Dancing_Lights 22811 0 999 1 +975 Ravenkind_Light 22812 0 999 1 +976 Ravenkind_Flare 22813 0 999 1 +977 Ravenkind_Detect_Undead 22814 0 999 1 +978 Ravenkind_Halt_Undead 22815 0 999 1 +979 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +980 Ravenkind_Daylight 22817 0 999 1 +981 Ravenkind_Death_Ward 22818 0 999 1 +982 Ravenkind_Break_Enchantment 22819 0 999 1 +983 Ravenkind_Mass_Heal 22820 0 999 1 +984 LastCitadel_LeadingTheAttack 22821 0 999 1 +985 LastCitadel_Prayer 22822 0 999 1 +986 LastCitadel_Remove_Fear 22823 0 999 1 +987 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +988 LastCitadel_Blade_Barrier 22825 0 999 1 +989 LastCitadel_Heal 22826 0 999 1 +990 Unfettered_ChargingMinotaur 22827 0 999 1 +991 Unfettered_ENLARGE_PERSON 22828 0 999 1 +992 Unfettered_Etherealness 22829 0 999 1 +993 Unfettered_Stoneskin 22830 0 999 1 +994 Unfettered_Mordenkainens_Sword 22831 0 999 1 +995 Hillcrusher_Earthen_Might 22832 0 999 1 +996 Hillcrusher_Soften_Earth 22833 0 999 1 +997 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +998 Hillcrusher_Raise_the_Earth 22835 0 999 1 +999 Hillcrusher_Shake_the_Earth 22836 0 999 1 +1000 DesertWindToB_BurningBlade 22837 0 999 1 +1001 DesertWindToB_FanTheFlames 22838 0 999 1 +1002 DesertWindToB_WyrmsFlame 22839 0 999 1 +1003 Faithful_Detect_Evil 22840 0 999 1 +1004 Faithful_Lesser_Restoration 22841 0 999 1 +1005 Faithful_Restoration 22842 0 999 1 +1006 Faithful_Resiliency 22843 0 999 1 +1007 Faithful_ImmortalFortitude 22844 0 999 1 +1008 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +1009 SupernalClarity_PsychicPoise 22846 0 999 1 +1010 SupernalClarity_Haste 22847 0 999 1 +1011 SupernalClarity_Freeeeeedom 22848 0 999 1 +1012 SupernalClarity_Time_Stop 22849 0 999 1 +1013 Kamate_SteelWind 22850 0 999 1 +1014 Kamate_ShockingGrasp 22851 0 999 1 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22874 0 999 1 +1039 Thaas_Banishment 22875 0 999 1 +1040 Thaas_Teleport 22876 0 999 1 +1041 Quickspur_Entropic_Shield 22877 0 999 1 +1042 Quickspur_Resist_Elements 22878 0 999 1 +1043 Quickspur_PhantomSteed 22879 0 999 1 +1044 Quickspur_Blur 22880 0 999 1 +1045 Quickspur_Stoneskin 22881 0 999 1 +1046 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1047 BES_ENTHRALLING_LIGHT 22883 0 999 1 +1048 BES_COLOR_SPRAY 22884 0 999 1 +1049 BES_BLINDING_FLASH 22885 0 999 1 +1050 BES_SHOOTING_STARS 22886 0 999 1 +1051 BES_GLITTERING_MOTES 22887 0 999 1 +1052 BES_TWINKLE 22888 0 999 1 +1053 BES_SILVER_STARLIGHT 22889 0 999 1 +1054 BES_STARLIGHT_DISPELLING 22890 0 999 1 +1055 BES_TALES_IN_THE_SKY 22891 0 999 1 +1056 BES_CALL_DOWN_A_STAR 22892 0 999 1 +1057 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_true.2da b/nwn/nwnprc/trunk/2das/cls_feat_true.2da index d8274de3..85d262f4 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_true.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_true.2da @@ -107,680 +107,681 @@ 103 CombatMove_RadialMaster3 3415 3 1 1 104 **** **** **** **** **** 105 **GeneralActivatableFeats** **** **** **** **** -106 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -107 FEAT_PLANT_CONTROL 25993 0 -1 1 -108 FEAT_FAV_COMPANIONS 25994 0 -1 1 -109 RangedDisarm 5192 0 -1 1 -110 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -111 DivineIntercession 5283 0 -1 1 -112 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -113 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -114 FEAT_ATTUNE_GEM 2472 0 -1 1 -115 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -116 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -117 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -118 FEAT_HOLYRADIANCE 3164 0 -1 1 -119 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -120 FEAT_MANYSHOT 3306 0 -1 1 -121 FEAT_IMP_MANYSHOT 3350 0 -1 1 -122 Pinpoint_Accuracy 3351 0 -1 1 -123 FEAT_SERVHEAVEN 3355 0 -1 1 -124 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -125 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -126 Cloak_Dance 4817 0 -1 1 -127 Reckless_Offense 4816 0 -1 1 -128 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LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -635 LastCitadel_Blade_Barrier 22825 0 999 1 -636 LastCitadel_Heal 22826 0 999 1 -637 Unfettered_ChargingMinotaur 22827 0 999 1 -638 Unfettered_ENLARGE_PERSON 22828 0 999 1 -639 Unfettered_Etherealness 22829 0 999 1 -640 Unfettered_Stoneskin 22830 0 999 1 -641 Unfettered_Mordenkainens_Sword 22831 0 999 1 -642 Hillcrusher_Earthen_Might 22832 0 999 1 -643 Hillcrusher_Soften_Earth 22833 0 999 1 -644 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -645 Hillcrusher_Raise_the_Earth 22835 0 999 1 -646 Hillcrusher_Shake_the_Earth 22836 0 999 1 -647 DesertWindToB_BurningBlade 22837 0 999 1 -648 DesertWindToB_FanTheFlames 22838 0 999 1 -649 DesertWindToB_WyrmsFlame 22839 0 999 1 -650 Faithful_Detect_Evil 22840 0 999 1 -651 Faithful_Lesser_Restoration 22841 0 999 1 -652 Faithful_Restoration 22842 0 999 1 -653 Faithful_Resiliency 22843 0 999 1 -654 Faithful_ImmortalFortitude 22844 0 999 1 -655 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -656 SupernalClarity_PsychicPoise 22846 0 999 1 -657 SupernalClarity_Haste 22847 0 999 1 -658 SupernalClarity_Freeeeeedom 22848 0 999 1 -659 SupernalClarity_Time_Stop 22849 0 999 1 -660 Kamate_SteelWind 22850 0 999 1 -661 Kamate_ShockingGrasp 22851 0 999 1 -662 Kamate_Lightning_Bolt 22852 0 999 1 -663 Kamate_Chain_Lightning 22853 0 999 1 -664 Kamate_True_Strike 22854 0 999 1 -665 Eventide_CometThrow 22855 0 999 1 -666 Eventide_BafflingDefense 22856 0 999 1 -667 Eventide_Improved_Invisibility 22857 0 999 1 -668 Umbral_Invisibility 22858 0 999 1 -669 Umbral_Shadowstep 22859 0 999 1 -670 TigerFang_FrenziedCharge 22860 0 999 1 -671 TigerFang_BattleFever 22861 0 999 1 -672 TigerFang_Haste 22862 0 999 1 -673 Bullybasher_KnockSilly 22863 0 999 1 -674 Bullybasher_StoneGathering 22864 0 999 1 -675 Bullybasher_LightningPunch 22865 0 999 1 -676 Bullybasher_GiantBearing 26000 0 999 1 -677 Lorestealer_Read_Magic 22866 0 999 1 -678 Lorestealer_DetectMagic 22867 0 999 1 -679 Lorestealer_Axecasting 22868 0 999 1 -680 Durindana_Daylight 22869 0 999 1 -681 Durindana_Death_Ward 22870 0 999 1 -682 Durindana_Hallow 22871 0 999 1 -683 Durindana_Dazzle 22872 0 999 1 -684 Thaas_Detect_Demon 22873 0 999 1 -685 Thaas_ObstructSummoning 22874 0 999 1 -686 Thaas_Banishment 22875 0 999 1 -687 Thaas_Teleport 22876 0 999 1 -688 Quickspur_Entropic_Shield 22877 0 999 1 -689 Quickspur_Resist_Elements 22878 0 999 1 -690 Quickspur_PhantomSteed 22879 0 999 1 -691 Quickspur_Blur 22880 0 999 1 -692 Quickspur_Stoneskin 22881 0 999 1 -693 BES_FIRE_OF_THE_HEART 22882 0 999 1 -694 BES_ENTHRALLING_LIGHT 22883 0 999 1 -695 BES_COLOR_SPRAY 22884 0 999 1 -696 BES_BLINDING_FLASH 22885 0 999 1 -697 BES_SHOOTING_STARS 22886 0 999 1 -698 BES_GLITTERING_MOTES 22887 0 999 1 -699 BES_TWINKLE 22888 0 999 1 -700 BES_SILVER_STARLIGHT 22889 0 999 1 -701 BES_STARLIGHT_DISPELLING 22890 0 999 1 -702 BES_TALES_IN_THE_SKY 22891 0 999 1 -703 BES_CALL_DOWN_A_STAR 22892 0 999 1 -704 ###cls_feat_allBaseClasses_END### **** **** **** **** -705 **** **** **** **** **** +106 FEAT_STIGMATA 3163 0 -1 1 +107 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +108 FEAT_PLANT_CONTROL 25993 0 -1 1 +109 FEAT_FAV_COMPANIONS 25994 0 -1 1 +110 RangedDisarm 5192 0 -1 1 +111 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +112 DivineIntercession 5283 0 -1 1 +113 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +114 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +115 FEAT_ATTUNE_GEM 2472 0 -1 1 +116 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +117 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +118 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +119 FEAT_HOLYRADIANCE 3164 0 -1 1 +120 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +121 FEAT_MANYSHOT 3306 0 -1 1 +122 FEAT_IMP_MANYSHOT 3350 0 -1 1 +123 Pinpoint_Accuracy 3351 0 -1 1 +124 FEAT_SERVHEAVEN 3355 0 -1 1 +125 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +126 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +127 Cloak_Dance 4817 0 -1 1 +128 Reckless_Offense 4816 0 -1 1 +129 ZoneOfAnimation 2891 0 -1 1 +130 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +131 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +132 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +133 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +134 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +135 Dragonfire_Assault 1842 0 -1 1 +136 Dragonfire_Channeling 1843 0 -1 1 +137 Dragonfire_Inspiration 1844 0 -1 1 +138 DauntingPresence 24025 0 -1 1 +139 ProfaneLifeLeech 24026 0 -1 1 +140 ProfaneAgony 5282 0 -1 1 +141 SacredVitality 24027 0 -1 1 +142 SacredVengeance 24028 0 -1 1 +143 DeformityEyes 24029 0 -1 1 +144 DeformityParasite 24031 0 -1 1 +145 DarkSpeech 24033 0 -1 1 +146 DarkWhispers 24034 0 -1 1 +147 MastersWill 24035 0 -1 1 +148 DeformityMadness 24036 0 -1 1 +149 ReflexivePsychosis 24037 0 -1 1 +150 ChosenOfEvil 24038 0 -1 1 +151 Avenging_Strike 4297 0 -1 1 +152 SnowflakeWardance 4489 0 -1 1 +153 MasterWand 5312 0 -1 1 +154 RecklessWandWielder 5313 0 -1 1 +155 DoubleWandWielder 5315 0 -1 1 +156 Wandstrike 5316 0 -1 1 +157 Snap_Kick 4398 0 -1 1 +158 HighSwordLowAxe 5288 0 -1 1 +159 HammersEdge 5289 0 -1 1 +160 AnvilofThunder 5290 0 -1 1 +161 ScorpionsGrasp 5178 0 -1 1 +162 WeaponAndTorch 5291 0 -1 1 +163 ShieldCharge 3256 0 -1 1 +164 ShieldSlam 3257 0 -1 1 +165 AwesomeBlow 5370 0 -1 1 +166 Spinning_Halberd 5287 0 -1 1 +167 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +168 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +169 FEAT_RAY_SLEEP 2222 0 999 1 +170 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +171 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +172 FEAT_RAY_FEAR 2225 0 999 1 +173 FEAT_RAY_SLOW 2226 0 999 1 +174 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +175 FEAT_WANDER_UNSEEN 5028 0 999 1 +176 BonesOfTheEarth_Feat 2864 0 999 1 +177 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +178 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +179 FEAT_FIERY_BURST 24739 0 -1 1 +180 FEAT_STORM_BOLT 24740 0 -1 1 +181 FEAT_WINTERS_BLAST 24741 0 -1 1 +182 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +183 FEAT_SICKENING_GRASP 24743 0 -1 1 +184 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +185 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +186 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +187 FEAT_BORNE_ALOFT 24747 0 -1 1 +188 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +189 FEAT_SHADOW_VEIL 24749 0 -1 1 +190 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +191 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +192 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +193 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +194 FEAT_DROWNING_GLANCE 24754 0 -1 1 +195 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +196 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +197 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +198 FEAT_HURRICANE_BREATH 24758 0 -1 1 +199 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +200 FEAT_FACECHANGER 24760 0 -1 1 +201 **** **** **** **** **** +202 **Metabreath_and_Channeling** **** **** **** **** +203 FEAT_CLINGING_BREATH 4966 0 -1 1 +204 FEAT_LINGERING_BREATH 4967 0 -1 1 +205 FEAT_ENLARGE_BREATH 4968 0 -1 1 +206 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +207 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +208 FEAT_SHAPE_BREATH 4972 0 -1 1 +209 FEAT_SPREAD_BREATH 4973 0 -1 1 +210 FEAT_TEMPEST_BREATH 4974 0 -1 1 +211 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +212 FEAT_EXHALED_BARRIER 4976 0 -1 1 +213 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +214 **** **** **** **** **** +215 **DraconicAuras** **** **** **** **** +216 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +217 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +218 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +219 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +220 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +221 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +222 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +223 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +224 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +225 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +226 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +227 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +228 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +229 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +230 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +231 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +232 FEAT_SECOND_AURA_POWER 1853 0 999 1 +233 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +234 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +235 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +236 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +237 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +238 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +239 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +240 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +241 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +242 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +243 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +244 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +245 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +246 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +247 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +248 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +249 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +250 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +251 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +252 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +253 **** **** **** **** **** +254 **PsionicFeats** **** **** **** **** +255 Psionic_Focus 4818 0 999 1 +256 Invest_Armour 3643 0 -1 1 +257 Mental_Leap 4809 0 -1 1 +258 Psionic_Fist 4800 0 -1 1 +259 Greater_Psionic_Fist 4821 0 -1 1 +260 Psionic_Weapon 4822 0 -1 1 +261 Greater_Psionic_Weapon 4823 0 -1 1 +262 Psionic_Shot 4824 0 -1 1 +263 Greater_Psionic_Shot 4825 0 -1 1 +264 Psionic_Meditation 4827 0 -1 1 +265 Unavoidable_Strike 4830 0 -1 1 +266 Wounding_Attack 4832 0 -1 1 +267 Deep_Impact 4852 0 -1 1 +268 Fell_Shot 4853 0 -1 1 +269 Strength_of_Two 4965 0 -1 1 +270 **** **** **** **** **** +271 **IncarnumFeats** **** **** **** **** +272 InvestEssentiaConversation 8800 0 999 1 +273 HealingSoul 8882 0 999 1 +274 MidnightAugmentation 8884 0 999 1 +275 PsycarnumBlade 8887 0 999 1 +276 DivineSoultouch 8891 0 999 1 +277 PsycarnumInfusion 8896 0 999 1 +278 **** **** **** **** **** +279 **BindingFeats** **** **** **** **** +280 BindVestige 9131 0 -1 1 +281 ExpelVestige 9136 0 -1 1 +282 MalphasArcaneEye 9040 0 999 1 +283 SavnokCallArmor 9043 0 999 1 +284 AndromaliusSee_Invisibility 9048 0 999 1 +285 FocalorAuraSadness 9049 0 999 1 +286 KarsusSenses 9052 0 999 1 +287 **** **** **** **** **** +288 **RacialFeats** **** **** **** **** +289 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +290 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +291 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +292 FEAT_URDINNIR_STONESKIN 4644 0 999 1 +293 FEAT_AVARIEL_DIVE 4645 0 999 1 +294 FEAT_AYUAN_FEAR 4646 0 999 1 +295 FEAT_AYUAN_ENTANGLE 4647 0 999 1 +296 FEAT_AYUAN_DARKNESS 4648 0 999 1 +297 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 +298 FEAT_AASIMAR_LIGHT 4650 0 999 1 +299 FEAT_TIEFLING_DARK 4651 0 999 1 +300 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 +301 FEAT_SVIRF_BLUR 4653 0 999 1 +302 FEAT_SVIRF_DISGUISE 4654 0 999 1 +303 FEAT_SVIRF_REVERT 4655 0 999 1 +304 FEAT_RAK_DISGUISE 4656 0 999 1 +305 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 +306 FEAT_PYUAN_CHARM 4658 0 999 1 +307 FEAT_PYUAN_DARKNESS 4659 0 999 1 +308 FEAT_PYUAN_ENTANGLE 4660 0 999 1 +309 FEAT_PYUAN_FEAR 4661 0 999 1 +310 FEAT_PIXIE_INVIS 4662 0 999 1 +311 FEAT_PIXIE_CONFUSE 4663 0 999 1 +312 FEAT_PIXIE_ENTANGLE 4664 0 999 1 +313 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 +314 FEAT_PIXIE_POLYMORPH 4666 0 999 1 +315 FEAT_PIXIE_REVERT 4667 0 999 1 +316 FEAT_MINOTAUR_CHARGE 4668 0 999 1 +317 FEAT_ILLITHID_CHARM 4669 0 999 1 +318 FEAT_ILLITHID_BLAST 4670 0 999 1 +319 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +320 FEAT_GITHZERAI_DAZE 4672 0 999 1 +321 FEAT_GITHYANKI_DAZE 4673 0 999 1 +322 FEAT_GITHYANKI_BLUR 4674 0 999 1 +323 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +324 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +325 FEAT_FEYRI_DARKNESS 4677 0 999 1 +326 FEAT_FEYRI_ENERVATION 4678 0 999 1 +327 FEAT_FEYRI_ALTER 4679 0 999 1 +328 FEAT_FEYRI_REVERT 4680 0 999 1 +329 FEAT_DUERGAR_INVIS 4681 0 999 1 +330 FEAT_DROW_DARKNESS 4682 0 999 1 +331 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +332 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +333 FEAT_WGNOME_SILENCE 4555 0 999 1 +334 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +335 FEAT_HOUND_AID 4574 0 999 1 +336 FEAT_HOUND_AURAMENACE 4548 0 999 1 +337 FEAT_HOUND_CONTFLAME 4514 0 999 1 +338 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +339 FEAT_HOUND_DISGUISE 4513 0 999 1 +340 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +341 FEAT_HOUND_TELEPORT 4516 0 999 1 +342 FEAT_RACE_ENERGYRAY 4856 0 999 1 +343 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 +344 FEAT_ELAN_RESISTANCE 4521 0 999 1 +345 FEAT_ELAN_RESILIANCE 4522 0 999 1 +346 FEAT_PSIRACE_STOMP 4524 0 999 1 +347 FEAT_MAENAD_OUTBURST 4525 0 999 1 +348 FEAT_XEPH_BURST 4526 0 999 1 +349 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 +350 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 +351 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 +352 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 +353 FEAT_KAPAK_SALIVA 4546 0 999 1 +354 FEAT_IRDA_FLARE 4551 0 999 1 +355 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 +356 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 +357 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 +358 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 +359 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 +360 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 +361 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 +362 FEAT_SHIFTER_SHIFTING 4566 0 999 1 +363 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 +364 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 +365 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 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Marrusault_Howl 3308 0 999 1 +392 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +393 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +394 FEAT_HYBSIL_JUMP 5384 0 999 1 +395 FEAT_WILDREN_FURY 5386 0 999 1 +396 Turlemoi_RockThrowing 5419 0 999 1 +397 Arkamoi_ArcaneMastermind 5424 0 999 1 +398 Muckdweller_Squirt 5425 0 999 1 +399 Aranea_AlternateForm 5426 0 999 1 +400 Aranea_Web 5427 0 999 1 +401 Mephling_breath 5429 0 999 1 +402 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +403 Warsoul_CultPower 1805 0 999 1 +404 Warsoul_SoulTyrant 1806 0 999 1 +405 **** **** **** **** **** +406 **BonusDomains** **** **** **** **** +407 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +408 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +409 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +410 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +411 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +412 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +413 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +414 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +415 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 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**** **** +443 Celestial_Smite_Evil 22601 0 999 1 +444 Fiendish_Smite_Good 22603 0 999 1 +445 Half_Celestial_Smite_Evil 22605 0 999 1 +446 Half_Celestial_Protection_from_Evil 22606 0 999 1 +447 Half_Celestial_Bless 22607 0 999 1 +448 Half_Celestial_Aid 22608 0 999 1 +449 Half_Celestial_Detect_Evil 22609 0 999 1 +450 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 +451 Half_Celestial_Neutralize_Poison 22611 0 999 1 +452 Half_Celestial_HolySmite **** 0 999 1 +453 Half_Celestial_Remove_Disease 22613 0 999 1 +454 Half_Celestial_DispelEvil **** 0 999 1 +455 Half_Celestial_Holy_Word 22615 0 999 1 +456 Half_Celestial_HolyAura 22616 0 999 1 +457 Half_Celestial_Hallow **** 0 999 1 +458 Half_Celestial_Mass_Charm 22618 0 999 1 +459 Half_Celestial_Summon_Creature_IX 22619 0 999 1 +460 Half_Celestial_Resurrection 22620 0 999 1 +461 Half_Celestial_Daylight 22621 0 999 1 +462 Half_Fiendish_Smite_Good 22624 0 999 1 +463 Half_Fiendish_Darkness 22625 0 999 1 +464 Half_Fiendish_Desecrate **** 0 999 1 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Demilich_Summon_Creature_IV 22652 0 999 1 +489 Demilich_Summon_Creature_V 22653 0 999 1 +490 Demilich_Summon_Creature_VI 22654 0 999 1 +491 Demilich_Summon_Creature_VII 22655 0 999 1 +492 Demilich_Summon_Creature_VIII 22656 0 999 1 +493 Demilich_Summon_Creature_IX 22657 0 999 1 +494 Demilich_Telekinesis **** 0 999 1 +495 Demilich_Weird 22659 0 999 1 +496 Demilich_Greater_Planar_Ally 22660 0 999 1 +497 HalfDragon_Breath_Weapon 22662 0 999 1 +498 Earth_Strike 5328 0 999 1 +499 BloodedOne_War_Cry 5377 0 999 1 +500 RethDekala_VilefireBlast 5409 0 999 1 +501 RethDekala_MartialSpirit 5410 0 999 1 +502 RethDekala_ThicketOfBlades 5411 0 999 1 +503 RethDekala_DauntingStrike 5412 0 999 1 +504 RethDekala_DeathFromAbove 5413 0 999 1 +505 RethDekala_DisarmingStrike 5414 0 999 1 +506 RethDekala_EntanglingBlade 5415 0 999 1 +507 RethDekala_WallOfBlades 5416 0 999 1 +508 RethDekala_RecoverManeuvers 5417 0 999 1 +509 ArchlichTurnUndead 22701 0 999 1 +510 FEAT_ANIMATE_DEAD 3574 0 999 1 +511 FEAT_PROJECTION 3579 0 999 1 +512 FEAT_END_PROJECTION 3575 0 999 1 +513 **** **** **** **** **** +514 Saint_Bless 22702 0 999 1 +515 Saint_Guidance_Placeholder **** **** **** **** +516 Saint_Resistance 22704 0 999 1 +517 Saint_Virtue 22705 0 999 1 +518 Saint_Protective_Aura 22706 0 999 1 +519 **** **** **** **** **** +520 **WeaponsOfLegacy** **** **** **** **** +521 BBB_Darkvision 22710 0 999 1 +522 BBB_Longstrider 22711 0 999 1 +523 BBB_Lesser_Restoration 22712 0 999 1 +524 BBB_Teleport_SelfOnly 22713 0 999 1 +525 BBB_Protection_from_Evil 22714 0 999 1 +526 BBB_Drowseeker 22715 0 999 1 +527 BBB_ShockingShot 22716 0 999 1 +528 BBB_PierceTheBlackHeart 22717 0 999 1 +529 Steadfast_vigor 22718 0 999 1 +530 Steadfast_slow 22719 0 999 1 +531 Flay_SnakeSting 22720 0 999 1 +532 Flay_WhipWrap 22721 0 999 1 +533 CrimsonRuination_FrozenFate 22722 0 999 1 +534 Devious_DetectThoughts 22723 0 999 1 +535 SimpleBow_TrueSeeing 22724 0 999 1 +536 SimpleBow_Prescience 22725 0 999 1 +537 SimpleBow_Focus 22726 0 999 1 +538 Aradros_Extend 22727 0 999 1 +539 Aradros_Survive 22728 0 999 1 +540 Guurgal_Force 22729 0 999 1 +541 Guurgal_Rage 22730 0 999 1 +542 DivSpark_Fear 22731 0 999 1 +543 DivSpark_Light 22732 0 999 1 +544 Wargirds_Haste 22733 0 999 1 +545 Wargirds_Stoneskin 22734 0 999 1 +546 DesertWind_FierySlash 22735 0 999 1 +547 DesertWind_HowlingWind 22736 0 999 1 +548 DesertWind_FanFlames 22737 0 999 1 +549 DesertWind_DustDesert 22738 0 999 1 +550 Mindsplinter_VirtueDenied 22739 0 999 1 +551 Mindsplinter_KissOfDeath 22740 0 999 1 +552 Mindsplinter_BattleShriek 22741 0 999 1 +553 Mindsplinter_RuinousHowl 22742 0 999 1 +554 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +555 NotchedSpear_ConcealmentKraken 22744 0 999 1 +556 NotchedSpear_ScionSea 22745 0 999 1 +557 NotchedSpear_CommandSeaChildren 22746 0 999 1 +558 Ur_SwiftStride 22747 0 999 1 +559 Ur_HealingTotem 22748 0 999 1 +560 Ur_SavageTransformation 22749 0 999 1 +561 FlamecastersBolt_MarkTarget 22750 0 999 1 +562 FlamecastersBolt_Morale 22751 0 999 1 +563 FlamecastersBolt_Fireball 22752 0 999 1 +564 StalkersBow_StalkersInsight 22753 0 999 1 +565 StalkersBow_Ethereal 22754 0 999 1 +566 Exordius_Guidance 22755 0 999 1 +567 Exordius_Cure 22756 0 999 1 +568 Exordius_Dismissal 22757 0 999 1 +569 Caladbolg_Imprison 22758 0 999 1 +570 HammerWitches_Detect 22759 0 999 1 +571 HammerWitches_Spellbreaker 22760 0 999 1 +572 HammerWitches_AMF 22761 0 999 1 +573 HammerWitches_Dispel 22762 0 999 1 +574 HammerWitches_Mantle 22763 0 999 1 +575 SlingOfTheDireWind_StunningStone 22764 0 999 1 +576 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +577 SlingOfTheDireWind_WindWall 22766 0 999 1 +578 Treebrother_Shillelagh 22767 0 999 1 +579 Treebrother_Charm_Plant 22768 0 999 1 +580 Treebrother_Entangle 22769 0 999 1 +581 Treebrother_Owls_Insight 22770 0 999 1 +582 Treebrother_Changestaff 22771 0 999 1 +583 FullMoonsTrick_Rage 22772 0 999 1 +584 FullMoonsTrick_Invis 22773 0 999 1 +585 FiendkillersFlail_Darkvis 22774 0 999 1 +586 FiendkillersFlail_Detect 22775 0 999 1 +587 ScalesBalance_Detect 22776 0 999 1 +588 ScalesBalance_Cure 22777 0 999 1 +589 ScalesBalance_Knell 22778 0 999 1 +590 ScalesBalance_Enerv 22779 0 999 1 +591 ScalesBalance_Heal 22780 0 999 1 +592 ScalesBalance_Finger 22781 0 999 1 +593 ShishiO_Charm 22782 0 999 1 +594 ShishiO_Summon 22783 0 999 1 +595 ShishiO_Poly 22784 0 999 1 +596 ShishiO_Shout 22785 0 999 1 +597 Dymondheart_ShedBolts 22786 0 999 1 +598 Dymondheart_Deflect 22787 0 999 1 +599 Dymondheart_Daylight 22788 0 999 1 +600 Dymondheart_Cure 22789 0 999 1 +601 Dymondheart_Banish 22790 0 999 1 +602 Sunsword_Daylight 22791 0 999 1 +603 Sunsword_Death_Ward 22792 0 999 1 +604 Sunsword_Banish 22793 0 999 1 +605 Sunsword_Undeath 22794 0 999 1 +606 Blackrazor_Detect 22795 0 999 1 +607 Blackrazor_Knell 22796 0 999 1 +608 Blackrazor_Haste 22797 0 999 1 +609 Ramethene_Detect 22798 0 999 1 +610 Ramethene_Smite 22799 0 999 1 +611 Ramethene_Resist_Elements 22800 0 999 1 +612 Ramethene_Cloudkill 22801 0 999 1 +613 Ramethene_SuddenMaximize 22802 0 999 1 +614 Ramethene_Horrid_Wilting 22803 0 999 1 +615 Wyrmbane_Cause_Fear 22804 0 999 1 +616 Wyrmbane_Lightning_Bolt 22805 0 999 1 +617 Wyrmbane_Sudden_Emp 22806 0 999 1 +618 Wyrmbane_Breath_Lightning 22807 0 999 1 +619 Whelm_Detect_Giant 22808 0 999 1 +620 Whelm_Locate_Object 22809 0 999 1 +621 Whelm_Detect_Goblin 22810 0 999 1 +622 Ravenkind_Dancing_Lights 22811 0 999 1 +623 Ravenkind_Light 22812 0 999 1 +624 Ravenkind_Flare 22813 0 999 1 +625 Ravenkind_Detect_Undead 22814 0 999 1 +626 Ravenkind_Halt_Undead 22815 0 999 1 +627 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +628 Ravenkind_Daylight 22817 0 999 1 +629 Ravenkind_Death_Ward 22818 0 999 1 +630 Ravenkind_Break_Enchantment 22819 0 999 1 +631 Ravenkind_Mass_Heal 22820 0 999 1 +632 LastCitadel_LeadingTheAttack 22821 0 999 1 +633 LastCitadel_Prayer 22822 0 999 1 +634 LastCitadel_Remove_Fear 22823 0 999 1 +635 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +636 LastCitadel_Blade_Barrier 22825 0 999 1 +637 LastCitadel_Heal 22826 0 999 1 +638 Unfettered_ChargingMinotaur 22827 0 999 1 +639 Unfettered_ENLARGE_PERSON 22828 0 999 1 +640 Unfettered_Etherealness 22829 0 999 1 +641 Unfettered_Stoneskin 22830 0 999 1 +642 Unfettered_Mordenkainens_Sword 22831 0 999 1 +643 Hillcrusher_Earthen_Might 22832 0 999 1 +644 Hillcrusher_Soften_Earth 22833 0 999 1 +645 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +646 Hillcrusher_Raise_the_Earth 22835 0 999 1 +647 Hillcrusher_Shake_the_Earth 22836 0 999 1 +648 DesertWindToB_BurningBlade 22837 0 999 1 +649 DesertWindToB_FanTheFlames 22838 0 999 1 +650 DesertWindToB_WyrmsFlame 22839 0 999 1 +651 Faithful_Detect_Evil 22840 0 999 1 +652 Faithful_Lesser_Restoration 22841 0 999 1 +653 Faithful_Restoration 22842 0 999 1 +654 Faithful_Resiliency 22843 0 999 1 +655 Faithful_ImmortalFortitude 22844 0 999 1 +656 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +657 SupernalClarity_PsychicPoise 22846 0 999 1 +658 SupernalClarity_Haste 22847 0 999 1 +659 SupernalClarity_Freeeeeedom 22848 0 999 1 +660 SupernalClarity_Time_Stop 22849 0 999 1 +661 Kamate_SteelWind 22850 0 999 1 +662 Kamate_ShockingGrasp 22851 0 999 1 +663 Kamate_Lightning_Bolt 22852 0 999 1 +664 Kamate_Chain_Lightning 22853 0 999 1 +665 Kamate_True_Strike 22854 0 999 1 +666 Eventide_CometThrow 22855 0 999 1 +667 Eventide_BafflingDefense 22856 0 999 1 +668 Eventide_Improved_Invisibility 22857 0 999 1 +669 Umbral_Invisibility 22858 0 999 1 +670 Umbral_Shadowstep 22859 0 999 1 +671 TigerFang_FrenziedCharge 22860 0 999 1 +672 TigerFang_BattleFever 22861 0 999 1 +673 TigerFang_Haste 22862 0 999 1 +674 Bullybasher_KnockSilly 22863 0 999 1 +675 Bullybasher_StoneGathering 22864 0 999 1 +676 Bullybasher_LightningPunch 22865 0 999 1 +677 Bullybasher_GiantBearing 26000 0 999 1 +678 Lorestealer_Read_Magic 22866 0 999 1 +679 Lorestealer_DetectMagic 22867 0 999 1 +680 Lorestealer_Axecasting 22868 0 999 1 +681 Durindana_Daylight 22869 0 999 1 +682 Durindana_Death_Ward 22870 0 999 1 +683 Durindana_Hallow 22871 0 999 1 +684 Durindana_Dazzle 22872 0 999 1 +685 Thaas_Detect_Demon 22873 0 999 1 +686 Thaas_ObstructSummoning 22874 0 999 1 +687 Thaas_Banishment 22875 0 999 1 +688 Thaas_Teleport 22876 0 999 1 +689 Quickspur_Entropic_Shield 22877 0 999 1 +690 Quickspur_Resist_Elements 22878 0 999 1 +691 Quickspur_PhantomSteed 22879 0 999 1 +692 Quickspur_Blur 22880 0 999 1 +693 Quickspur_Stoneskin 22881 0 999 1 +694 BES_FIRE_OF_THE_HEART 22882 0 999 1 +695 BES_ENTHRALLING_LIGHT 22883 0 999 1 +696 BES_COLOR_SPRAY 22884 0 999 1 +697 BES_BLINDING_FLASH 22885 0 999 1 +698 BES_SHOOTING_STARS 22886 0 999 1 +699 BES_GLITTERING_MOTES 22887 0 999 1 +700 BES_TWINKLE 22888 0 999 1 +701 BES_SILVER_STARLIGHT 22889 0 999 1 +702 BES_STARLIGHT_DISPELLING 22890 0 999 1 +703 BES_TALES_IN_THE_SKY 22891 0 999 1 +704 BES_CALL_DOWN_A_STAR 22892 0 999 1 +705 ###cls_feat_allBaseClasses_END### **** **** **** **** 706 **** **** **** **** **** 707 **** **** **** **** **** -708 **Level_One_Utters** **** **** **** **** -709 DefensiveEdge 2059 2 99 1 -710 InertialSurge 2060 2 99 1 -711 KnightsPuissance 2061 2 99 1 -712 UniversalAptitude 2062 2 99 1 -713 WordOfNurturingMinor 2063 2 99 1 -714 FortifyArmour 2064 2 99 1 -715 KeenWeapon 2065 2 99 1 -716 FogOfTheVoid 2066 2 99 1 -717 ShieldOftheLandscape 2067 2 99 1 -718 Shockwave 2068 2 99 1 -719 **Level_Two_Utters** **** **** **** **** -720 ArchersEye 2069 2 99 1 -721 HiddenTruth 2070 2 99 1 -722 PerceiveTheUnseen 2071 2 99 1 -723 SilentCaster 2072 2 99 1 -724 SpeedOfTheZephyr 2073 2 99 1 -725 StrikeOfMight 2074 2 99 1 -726 TemporalTwist 2075 2 99 1 -727 WordOfNurturingLesser 2076 2 99 1 -728 AgitateItem 2077 2 99 1 -729 AnalyzeItem 2078 2 99 1 -730 EnergyVortex 2079 2 99 1 -731 SpeakRockToMud 2080 2 99 1 -732 TransformTheLandscape 2081 2 99 1 -733 **Level_Three_Utters** **** **** **** **** -734 AcceleratedAttack 2082 2 99 1 -735 EnergyNegation 2083 2 99 1 -736 IncarnationAngels **** **** **** **** -737 SpeedOfTheZephyrGreater 2085 2 99 1 -738 TemporalSpiral 2086 2 99 1 -739 VisionSharpened 2087 2 99 1 -740 WordOfNurturingModerate 2088 2 99 1 -741 RemoveItem 2089 2 99 1 -742 SuppressWeapon 2090 2 99 1 -743 LoreOfTheWorld 2091 2 99 1 -744 MasterTheFourWinds 2092 2 99 1 -745 ThwartTheTraveler 2093 2 99 1 -746 **Level_Four_Utters** **** **** **** **** -747 BreathOfCleansing 2094 2 99 1 -748 CasterLens 2095 2 99 1 -749 ConfoundingResistance 2096 2 99 1 -750 MoraleBoost 2097 2 99 1 -751 MagicalContraction 2098 2 99 1 -752 SpellRebirth 2099 2 99 1 -753 WordOfNurturingPotent 2100 2 99 1 -754 WordOfBolstering 2101 2 99 1 -755 SuppressItem 2102 2 99 1 -756 TransmuteWeapon 2103 2 99 1 -757 AngerTheSleepingEarth 2104 2 99 1 -758 ConjunctiveGate 2105 2 99 1 -759 DenyPassage 2106 2 99 1 -760 **Level_Five_Utters** **** **** **** **** -761 EldritchAttraction 2107 2 99 1 -762 EnergyNegationGreater 2108 2 99 1 -763 EssenceOfLifespark 2109 2 99 1 -764 PreturnaturalClarity 2110 2 99 1 -765 SensoryFocus 2111 2 99 1 -766 WardOfPeace 2112 2 99 1 -767 WordOfNurturingCritical 2113 2 99 1 -768 MetamagicCatalyst 2114 2 99 1 -769 SeizeItem 2115 2 99 1 -770 **Level_Six_Utters** **** **** **** **** -771 BreathOfRecovery 2116 2 99 1 -772 EtherReforged 2117 2 99 1 -773 KnightsPuissanceGreater 2118 2 99 1 -774 MysticRampart 2119 2 99 1 -775 SingularMind 2120 2 99 1 -776 WordOfNurturingGreater 2121 2 99 1 -777 **** **** **** **** **** +708 **** **** **** **** **** +709 **Level_One_Utters** **** **** **** **** +710 DefensiveEdge 2059 2 99 1 +711 InertialSurge 2060 2 99 1 +712 KnightsPuissance 2061 2 99 1 +713 UniversalAptitude 2062 2 99 1 +714 WordOfNurturingMinor 2063 2 99 1 +715 FortifyArmour 2064 2 99 1 +716 KeenWeapon 2065 2 99 1 +717 FogOfTheVoid 2066 2 99 1 +718 ShieldOftheLandscape 2067 2 99 1 +719 Shockwave 2068 2 99 1 +720 **Level_Two_Utters** **** **** **** **** +721 ArchersEye 2069 2 99 1 +722 HiddenTruth 2070 2 99 1 +723 PerceiveTheUnseen 2071 2 99 1 +724 SilentCaster 2072 2 99 1 +725 SpeedOfTheZephyr 2073 2 99 1 +726 StrikeOfMight 2074 2 99 1 +727 TemporalTwist 2075 2 99 1 +728 WordOfNurturingLesser 2076 2 99 1 +729 AgitateItem 2077 2 99 1 +730 AnalyzeItem 2078 2 99 1 +731 EnergyVortex 2079 2 99 1 +732 SpeakRockToMud 2080 2 99 1 +733 TransformTheLandscape 2081 2 99 1 +734 **Level_Three_Utters** **** **** **** **** +735 AcceleratedAttack 2082 2 99 1 +736 EnergyNegation 2083 2 99 1 +737 IncarnationAngels **** **** **** **** +738 SpeedOfTheZephyrGreater 2085 2 99 1 +739 TemporalSpiral 2086 2 99 1 +740 VisionSharpened 2087 2 99 1 +741 WordOfNurturingModerate 2088 2 99 1 +742 RemoveItem 2089 2 99 1 +743 SuppressWeapon 2090 2 99 1 +744 LoreOfTheWorld 2091 2 99 1 +745 MasterTheFourWinds 2092 2 99 1 +746 ThwartTheTraveler 2093 2 99 1 +747 **Level_Four_Utters** **** **** **** **** +748 BreathOfCleansing 2094 2 99 1 +749 CasterLens 2095 2 99 1 +750 ConfoundingResistance 2096 2 99 1 +751 MoraleBoost 2097 2 99 1 +752 MagicalContraction 2098 2 99 1 +753 SpellRebirth 2099 2 99 1 +754 WordOfNurturingPotent 2100 2 99 1 +755 WordOfBolstering 2101 2 99 1 +756 SuppressItem 2102 2 99 1 +757 TransmuteWeapon 2103 2 99 1 +758 AngerTheSleepingEarth 2104 2 99 1 +759 ConjunctiveGate 2105 2 99 1 +760 DenyPassage 2106 2 99 1 +761 **Level_Five_Utters** **** **** **** **** +762 EldritchAttraction 2107 2 99 1 +763 EnergyNegationGreater 2108 2 99 1 +764 EssenceOfLifespark 2109 2 99 1 +765 PreturnaturalClarity 2110 2 99 1 +766 SensoryFocus 2111 2 99 1 +767 WardOfPeace 2112 2 99 1 +768 WordOfNurturingCritical 2113 2 99 1 +769 MetamagicCatalyst 2114 2 99 1 +770 SeizeItem 2115 2 99 1 +771 **Level_Six_Utters** **** **** **** **** +772 BreathOfRecovery 2116 2 99 1 +773 EtherReforged 2117 2 99 1 +774 KnightsPuissanceGreater 2118 2 99 1 +775 MysticRampart 2119 2 99 1 +776 SingularMind 2120 2 99 1 +777 WordOfNurturingGreater 2121 2 99 1 778 **** **** **** **** **** 779 **** **** **** **** **** 780 **** **** **** **** **** 781 **** **** **** **** **** 782 **** **** **** **** **** +783 **** **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_warbld.2da b/nwn/nwnprc/trunk/2das/cls_feat_warbld.2da index 3b43240d..00c1770c 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_warbld.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_warbld.2da @@ -429,814 +429,815 @@ 425 CombatMove_RadialMaster3 3415 3 1 1 426 **** **** **** **** **** 427 **GeneralActivatableFeats** **** **** **** **** -428 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -429 FEAT_PLANT_CONTROL 25993 0 -1 1 -430 FEAT_FAV_COMPANIONS 25994 0 -1 1 -431 RangedDisarm 5192 0 -1 1 -432 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -433 DivineIntercession 5283 0 -1 1 -434 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -435 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -436 FEAT_ATTUNE_GEM 2472 0 -1 1 -437 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -438 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -439 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -440 FEAT_HOLYRADIANCE 3164 0 -1 1 -441 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -442 FEAT_MANYSHOT 3306 0 -1 1 -443 FEAT_IMP_MANYSHOT 3350 0 -1 1 -444 Pinpoint_Accuracy 3351 0 -1 1 -445 FEAT_SERVHEAVEN 3355 0 -1 1 -446 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -447 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -448 Cloak_Dance 4817 0 -1 1 -449 Reckless_Offense 4816 0 -1 1 -450 ZoneOfAnimation 2891 0 -1 1 -451 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -452 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -453 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -454 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -455 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -456 Dragonfire_Assault 1842 0 -1 1 -457 Dragonfire_Channeling 1843 0 -1 1 -458 Dragonfire_Inspiration 1844 0 -1 1 -459 DauntingPresence 24025 0 -1 1 -460 ProfaneLifeLeech 24026 0 -1 1 -461 ProfaneAgony 5282 0 -1 1 -462 SacredVitality 24027 0 -1 1 -463 SacredVengeance 24028 0 -1 1 -464 DeformityEyes 24029 0 -1 1 -465 DeformityParasite 24031 0 -1 1 -466 DarkSpeech 24033 0 -1 1 -467 DarkWhispers 24034 0 -1 1 -468 MastersWill 24035 0 -1 1 -469 DeformityMadness 24036 0 -1 1 -470 ReflexivePsychosis 24037 0 -1 1 -471 ChosenOfEvil 24038 0 -1 1 -472 Avenging_Strike 4297 0 -1 1 -473 SnowflakeWardance 4489 0 -1 1 -474 MasterWand 5312 0 -1 1 -475 RecklessWandWielder 5313 0 -1 1 -476 DoubleWandWielder 5315 0 -1 1 -477 Wandstrike 5316 0 -1 1 -478 Snap_Kick 4398 0 -1 1 -479 HighSwordLowAxe 5288 0 -1 1 -480 HammersEdge 5289 0 -1 1 -481 AnvilofThunder 5290 0 -1 1 -482 ScorpionsGrasp 5178 0 -1 1 -483 WeaponAndTorch 5291 0 -1 1 -484 ShieldCharge 3256 0 -1 1 -485 ShieldSlam 3257 0 -1 1 -486 AwesomeBlow 5370 0 -1 1 -487 Spinning_Halberd 5287 0 -1 1 -488 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -489 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -490 FEAT_RAY_SLEEP 2222 0 999 1 -491 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -492 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -493 FEAT_RAY_FEAR 2225 0 999 1 -494 FEAT_RAY_SLOW 2226 0 999 1 -495 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -496 FEAT_WANDER_UNSEEN 5028 0 999 1 -497 BonesOfTheEarth_Feat 2864 0 999 1 -498 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -499 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -500 FEAT_FIERY_BURST 24739 0 -1 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Warblade_HatchlingsFlame 8430 0 99 1 +1044 Warblade_HolocaustCloak 8431 0 99 1 +1045 Warblade_InfernoBlade 8432 0 99 1 +1046 Warblade_InfernoBlast 8433 0 99 1 +1047 Warblade_LeapingFlame 8434 0 99 1 +1048 Warblade_LingeringInferno 8435 0 99 1 +1049 Warblade_RingOfFire 8436 0 99 1 +1050 Warblade_RisingPhoenix 8437 0 99 1 +1051 Warblade_SalamanderCharge 8438 0 99 1 +1052 Warblade_SearingBlade 8439 0 99 1 +1053 Warblade_SearingCharge 8440 0 99 1 +1054 Warblade_WindStride 8441 0 99 1 +1055 Warblade_WyrmsFlame 8442 0 99 1 +1056 Warblade_ZephyrDance 8443 0 99 1 +1057 Warblade_AuraOfChaos 8444 0 99 1 +1058 Warblade_AuraOfPerfectOrder 8445 0 99 1 +1059 Warblade_AuraOfTriumph 8446 0 99 1 +1060 Warblade_AuraOfTyranny 8447 0 99 1 +1061 Warblade_CastigatingStrike 8448 0 99 1 +1062 Warblade_CrusadersStrike 8449 0 99 1 +1063 Warblade_DauntingStrike 8450 0 99 1 +1064 Warblade_DefensiveRebuke 8451 0 99 1 +1065 Warblade_DivineSurge 8452 0 99 1 +1066 Warblade_DivineSurgeGreater 8453 0 99 1 +1067 Warblade_DoomCharge 8454 0 99 1 +1068 Warblade_EntanglingBlade 8455 0 99 1 +1069 Warblade_Foehammer 8456 0 99 1 +1070 Warblade_ImmortalFortitude 8457 0 99 1 +1071 Warblade_IronGuardsGlare 8458 0 99 1 +1072 Warblade_LawBearer 8459 0 99 1 +1073 Warblade_MartialSpirit 8460 0 99 1 +1074 Warblade_RadiantCharge 8461 0 99 1 +1075 Warblade_RallyingStrike 8462 0 99 1 +1076 Warblade_RevitalizingStrike 8463 0 99 1 +1077 Warblade_ShieldBlock 8464 0 99 1 +1078 Warblade_ShieldCounter 8465 0 99 1 +1079 Warblade_StrikeOfRighteousVitality 8466 0 99 1 +1080 Warblade_ThicketOfBlades 8467 0 99 1 +1081 Warblade_TideOfChaos 8468 0 99 1 +1082 Warblade_VanguardStrike 8469 0 99 1 +1083 Warblade_ActionBeforeThought 8470 0 99 1 +1084 Warblade_AvalancheOfBlades 8471 0 99 1 +1085 Warblade_BoundingAssault 8472 0 99 1 +1086 Warblade_DiamondDefense 8473 0 99 1 +1087 Warblade_DiamondNightmareBlade 8474 0 99 1 +1088 Warblade_DisruptingBlow 8475 0 99 1 +1089 Warblade_EmeraldRazor 8476 0 99 1 +1090 Warblade_HearingTheAir 8477 0 99 1 +1091 Warblade_InsightfulStrike 8478 0 99 1 +1092 Warblade_InsightfulStrikeGreater 8479 0 99 1 +1093 Warblade_MindOverBody 8480 0 99 1 +1094 Warblade_MindStrike 8481 0 99 1 +1095 Warblade_MomentOfAlacrity 8482 0 99 1 +1096 Warblade_MomentOfPerfectMind 8483 0 99 1 +1097 Warblade_PearlOfBlackDoubt 8484 0 99 1 +1098 Warblade_QuicksilverMotion 8485 0 99 1 +1099 Warblade_RapidCounter 8486 0 99 1 +1100 Warblade_RubyNightmareBlade 8487 0 99 1 +1101 Warblade_SapphireNightmareBlade 8488 0 99 1 +1102 Warblade_StanceOfAlacrity 8489 0 99 1 +1103 Warblade_StanceOfClarity 8490 0 99 1 +1104 Warblade_TimeStandsStill 8491 0 99 1 +1105 Warblade_AbsoluteSteel 8492 0 99 1 +1106 Warblade_AdamantineHurricane 8493 0 99 1 +1107 Warblade_DancingBladeForm 8494 0 99 1 +1108 Warblade_DazingStrike 8495 0 99 1 +1109 Warblade_DisarmingStrike 8496 0 99 1 +1110 Warblade_ExorcismOfSteel 8497 0 99 1 +1111 Warblade_FinishingMove 8498 0 99 1 +1112 Warblade_IronHeartEndurance 8499 0 99 1 +1113 Warblade_IronHeartFocus 8500 0 99 1 +1114 Warblade_IronHeartSurge 8501 0 99 1 +1115 Warblade_LightningRecovery 8502 0 99 1 +1116 Warblade_LightningThrow 8503 0 99 1 +1117 Warblade_ManticoreParry 8504 0 99 1 +1118 Warblade_MithralTornado 8505 0 99 1 +1119 Warblade_PunishingStance 8506 0 99 1 +1120 Warblade_ScythingBlade 8507 0 99 1 +1121 Warblade_SteelWind 8508 0 99 1 +1122 Warblade_SteelyStrike 8509 0 99 1 +1123 Warblade_StrikeOfPerfectClarity 8510 0 99 1 +1124 Warblade_SupremeBladeParry 8511 0 99 1 +1125 Warblade_WallOfBlades 8512 0 99 1 +1126 Warblade_BafflingDefense 8513 0 99 1 +1127 Warblade_BallistaThrow 8514 0 99 1 +1128 Warblade_CleverPositioning 8515 0 99 1 +1129 Warblade_CometThrow 8516 0 99 1 +1130 Warblade_CounterCharge 8517 0 99 1 +1131 Warblade_DevastatingThrow 8518 0 99 1 +1132 Warblade_FeignedOpening 8519 0 99 1 +1133 Warblade_FoolsStrike 8520 0 99 1 +1134 Warblade_GhostlyDefense 8521 0 99 1 +1135 Warblade_GiantKillingStyle 8522 0 99 1 +1136 Warblade_HydraSlayingStrike 8523 0 99 1 +1137 Warblade_MightyThrow 8524 0 99 1 +1138 Warblade_MirroredPursuit 8525 0 99 1 +1139 Warblade_ScorpionParry 8526 0 99 1 +1140 Warblade_ShiftingDefense 8527 0 99 1 +1141 Warblade_SoaringThrow 8528 0 99 1 +1142 Warblade_StalkingShadow 8529 0 99 1 +1143 Warblade_StepOfTheWind 8530 0 99 1 +1144 Warblade_StrikeOfTheBrokenShield 8531 0 99 1 +1145 Warblade_TornadoThrow 8532 0 99 1 +1146 Warblade_AssassinsStance 8533 0 99 1 +1147 Warblade_BalanceOnTheSky 8534 0 99 1 +1148 Warblade_BloodlettingStrike 8535 0 99 1 +1149 Warblade_ChildOfShadow 8536 0 99 1 +1150 Warblade_ClingingShadowStrike 8537 0 99 1 +1151 Warblade_CloakOfDeception 8538 0 99 1 +1152 Warblade_DanceOfTheSpider 8539 0 99 1 +1153 Warblade_DeathInTheDark 8540 0 99 1 +1154 Warblade_DrainVitality 8541 0 99 1 +1155 Warblade_EnervatingShadowStrike 8542 0 99 1 +1156 Warblade_FiveShadowCreepingIceEnervationStrike 8543 0 99 1 +1157 Warblade_GhostBlade 8544 0 99 1 +1158 Warblade_HandOfDeath 8545 0 99 1 +1159 Warblade_IslandOfBlades 8546 0 99 1 +1160 Warblade_ObscuringShadowVeil 8547 0 99 1 +1161 Warblade_OneWithShadow 8548 0 99 1 +1162 Warblade_ShadowBladeTechnique 8549 0 99 1 +1163 Warblade_ShadowBlink 8550 0 99 1 +1164 Warblade_ShadowGarrote 8551 0 99 1 +1165 Warblade_ShadowJaunt 8552 0 99 1 +1166 Warblade_ShadowNoose 8553 0 99 1 +1167 Warblade_ShadowStride 8554 0 99 1 +1168 Warblade_StalkerInTheNight 8555 0 99 1 +1169 Warblade_StepOfTheDancingMoth 8556 0 99 1 +1170 Warblade_StrengthDrainingStrike 8557 0 99 1 +1171 Warblade_AdamantineBones 8558 0 99 1 +1172 Warblade_AncientMountainHammer 8559 0 99 1 +1173 Warblade_BonesplittingStrike 8560 0 99 1 +1174 Warblade_Bonecrusher 8561 0 99 1 +1175 Warblade_BoulderRoll 8562 0 99 1 +1176 Warblade_ChargingMinotaur 8563 0 99 1 +1177 Warblade_ColossusStrike 8564 0 99 1 +1178 Warblade_CrushingVise 8565 0 99 1 +1179 Warblade_CrushingWeightOfTheMountain 8566 0 99 1 +1180 Warblade_EarthstrikeQuake 8567 0 99 1 +1181 Warblade_ElderMountainHammer 8568 0 99 1 +1182 Warblade_GiantsStance 8569 0 99 1 +1183 Warblade_IronBones 8570 0 99 1 +1184 Warblade_IrresistibleMountainStrike 8571 0 99 1 +1185 Warblade_MountainAvalanche 8572 0 99 1 +1186 Warblade_MountainHammer 8573 0 99 1 +1187 Warblade_MountainTombstoneStrike 8574 0 99 1 +1188 Warblade_OverwhelmingMountainStrike 8575 0 99 1 +1189 Warblade_RootsOfTheMountain 8576 0 99 1 +1190 Warblade_StoneBones 8577 0 99 1 +1191 Warblade_StoneDragonsFury 8578 0 99 1 +1192 Warblade_StoneVise 8579 0 99 1 +1193 Warblade_StonefootStance 8580 0 99 1 +1194 Warblade_StrengthOfStone 8581 0 99 1 +1195 Warblade_BloodInTheWater 8582 0 99 1 +1196 Warblade_ClawAtTheMoon 8583 0 99 1 +1197 Warblade_DancingMongoose 8584 0 99 1 +1198 Warblade_DeathFromAbove 8585 0 99 1 +1199 Warblade_FeralDeathBlow 8586 0 99 1 +1200 Warblade_FleshRipper 8587 0 99 1 +1201 Warblade_FountainOfBlood 8588 0 99 1 +1202 Warblade_GirallonWindmillFleshRip 8589 0 99 1 +1203 Warblade_HamstringAttack 8590 0 99 1 +1204 Warblade_HuntersSense 8591 0 99 1 +1205 Warblade_LeapingDragonStance 8592 0 99 1 +1206 Warblade_PouncingCharge 8593 0 99 1 +1207 Warblade_PreyOnTheWeak 8594 0 99 1 +1208 Warblade_RabidBearStrike 8595 0 99 1 +1209 Warblade_RabidWolfStrike 8596 0 99 1 +1210 Warblade_RagingMongoose 8597 0 99 1 +1211 Warblade_SoaringRaptorStrike 8598 0 99 1 +1212 Warblade_SuddenLeap 8599 0 99 1 +1213 Warblade_SwoopingDragonStrike 8600 0 99 1 +1214 Warblade_WolfClimbsTheMountain 8601 0 99 1 +1215 Warblade_WolfFangStrike 8602 0 99 1 +1216 Warblade_WolfPackTactics 8603 0 99 1 +1217 Warblade_WolverineStance 8604 0 99 1 +1218 Warblade_BattleLeadersCharge 8605 0 99 1 +1219 Warblade_BolsteringVoice 8606 0 99 1 +1220 Warblade_ClarionCall 8607 0 99 1 +1221 Warblade_CoveringStrike 8608 0 99 1 +1222 Warblade_DouseTheFlames 8609 0 99 1 +1223 Warblade_FlankingManeuver 8610 0 99 1 +1224 Warblade_LeadingTheAttack 8611 0 99 1 +1225 Warblade_LeadingTheCharge 8612 0 99 1 +1226 Warblade_LionsRoar 8613 0 99 1 +1227 Warblade_OrderForgedFromChaos 8614 0 99 1 +1228 Warblade_PressTheAdvantage 8615 0 99 1 +1229 Warblade_SwarmTactics 8616 0 99 1 +1230 Warblade_SwarmingAssault 8617 0 99 1 +1231 Warblade_TacticalStrike 8618 0 99 1 +1232 Warblade_TacticsOfTheWolf 8619 0 99 1 +1233 Warblade_WarLeadersCharge 8620 0 99 1 +1234 Warblade_WarMastersCharge 8621 0 99 1 +1235 Warblade_WhiteRavenHammer 8622 0 99 1 +1236 Warblade_WhiteRavenStrike 8623 0 99 1 +1237 Warblade_WhiteRavenTactics 8624 0 99 1 +1238 **** **** **** **** **** +1239 ####END_OF_TOB_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_warlok.2da b/nwn/nwnprc/trunk/2das/cls_feat_warlok.2da index 392eae7c..c6bb71de 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_warlok.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_warlok.2da @@ -172,699 +172,700 @@ 168 CombatMove_RadialMaster3 3415 3 1 1 169 **** **** **** **** **** 170 **GeneralActivatableFeats** **** **** **** **** -171 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -172 FEAT_PLANT_CONTROL 25993 0 -1 1 -173 FEAT_FAV_COMPANIONS 25994 0 -1 1 -174 RangedDisarm 5192 0 -1 1 -175 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -176 DivineIntercession 5283 0 -1 1 -177 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -178 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -179 FEAT_ATTUNE_GEM 2472 0 -1 1 -180 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -181 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -182 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -183 FEAT_HOLYRADIANCE 3164 0 -1 1 -184 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -185 FEAT_MANYSHOT 3306 0 -1 1 -186 FEAT_IMP_MANYSHOT 3350 0 -1 1 -187 Pinpoint_Accuracy 3351 0 -1 1 -188 FEAT_SERVHEAVEN 3355 0 -1 1 -189 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -190 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -191 Cloak_Dance 4817 0 -1 1 -192 Reckless_Offense 4816 0 -1 1 -193 ZoneOfAnimation 2891 0 -1 1 -194 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -195 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -196 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -197 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -198 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -199 Dragonfire_Assault 1842 0 -1 1 -200 Dragonfire_Channeling 1843 0 -1 1 -201 Dragonfire_Inspiration 1844 0 -1 1 -202 DauntingPresence 24025 0 -1 1 -203 ProfaneLifeLeech 24026 0 -1 1 -204 ProfaneAgony 5282 0 -1 1 -205 SacredVitality 24027 0 -1 1 -206 SacredVengeance 24028 0 -1 1 -207 DeformityEyes 24029 0 -1 1 -208 DeformityParasite 24031 0 -1 1 -209 DarkSpeech 24033 0 -1 1 -210 DarkWhispers 24034 0 -1 1 -211 MastersWill 24035 0 -1 1 -212 DeformityMadness 24036 0 -1 1 -213 ReflexivePsychosis 24037 0 -1 1 -214 ChosenOfEvil 24038 0 -1 1 -215 Avenging_Strike 4297 0 -1 1 -216 SnowflakeWardance 4489 0 -1 1 -217 MasterWand 5312 0 -1 1 -218 RecklessWandWielder 5313 0 -1 1 -219 DoubleWandWielder 5315 0 -1 1 -220 Wandstrike 5316 0 -1 1 -221 Snap_Kick 4398 0 -1 1 -222 HighSwordLowAxe 5288 0 -1 1 -223 HammersEdge 5289 0 -1 1 -224 AnvilofThunder 5290 0 -1 1 -225 ScorpionsGrasp 5178 0 -1 1 -226 WeaponAndTorch 5291 0 -1 1 -227 ShieldCharge 3256 0 -1 1 -228 ShieldSlam 3257 0 -1 1 -229 AwesomeBlow 5370 0 -1 1 -230 Spinning_Halberd 5287 0 -1 1 -231 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -232 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -233 FEAT_RAY_SLEEP 2222 0 999 1 -234 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -235 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -236 FEAT_RAY_FEAR 2225 0 999 1 -237 FEAT_RAY_SLOW 2226 0 999 1 -238 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -239 FEAT_WANDER_UNSEEN 5028 0 999 1 -240 BonesOfTheEarth_Feat 2864 0 999 1 -241 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -242 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -243 FEAT_FIERY_BURST 24739 0 -1 1 -244 FEAT_STORM_BOLT 24740 0 -1 1 -245 FEAT_WINTERS_BLAST 24741 0 -1 1 -246 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -247 FEAT_SICKENING_GRASP 24743 0 -1 1 -248 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -249 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -250 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -251 FEAT_BORNE_ALOFT 24747 0 -1 1 -252 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -253 FEAT_SHADOW_VEIL 24749 0 -1 1 -254 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -255 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -256 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -257 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -258 FEAT_DROWNING_GLANCE 24754 0 -1 1 -259 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -260 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -261 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -262 FEAT_HURRICANE_BREATH 24758 0 -1 1 -263 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -264 FEAT_FACECHANGER 24760 0 -1 1 -265 **** **** **** **** **** -266 **Metabreath_and_Channeling** **** **** **** **** -267 FEAT_CLINGING_BREATH 4966 0 -1 1 -268 FEAT_LINGERING_BREATH 4967 0 -1 1 -269 FEAT_ENLARGE_BREATH 4968 0 -1 1 -270 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -271 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -272 FEAT_SHAPE_BREATH 4972 0 -1 1 -273 FEAT_SPREAD_BREATH 4973 0 -1 1 -274 FEAT_TEMPEST_BREATH 4974 0 -1 1 -275 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -276 FEAT_EXHALED_BARRIER 4976 0 -1 1 -277 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -278 **** **** **** **** **** -279 **DraconicAuras** **** **** **** **** -280 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -281 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -282 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -283 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -284 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -285 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -286 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -287 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -288 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -289 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -290 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -291 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -292 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -293 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -294 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -295 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -296 FEAT_SECOND_AURA_POWER 1853 0 999 1 -297 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -298 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -299 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -300 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -301 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -302 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -303 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -304 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -305 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -306 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -307 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -308 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -309 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -310 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -311 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -312 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -313 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -314 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -315 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -316 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -317 **** **** **** **** **** -318 **PsionicFeats** **** **** **** **** -319 Psionic_Focus 4818 0 999 1 -320 Invest_Armour 3643 0 -1 1 -321 Mental_Leap 4809 0 -1 1 -322 Psionic_Fist 4800 0 -1 1 -323 Greater_Psionic_Fist 4821 0 -1 1 -324 Psionic_Weapon 4822 0 -1 1 -325 Greater_Psionic_Weapon 4823 0 -1 1 -326 Psionic_Shot 4824 0 -1 1 -327 Greater_Psionic_Shot 4825 0 -1 1 -328 Psionic_Meditation 4827 0 -1 1 -329 Unavoidable_Strike 4830 0 -1 1 -330 Wounding_Attack 4832 0 -1 1 -331 Deep_Impact 4852 0 -1 1 -332 Fell_Shot 4853 0 -1 1 -333 Strength_of_Two 4965 0 -1 1 -334 **** **** **** **** **** -335 **IncarnumFeats** **** **** **** **** -336 InvestEssentiaConversation 8800 0 999 1 -337 HealingSoul 8882 0 999 1 -338 MidnightAugmentation 8884 0 999 1 -339 PsycarnumBlade 8887 0 999 1 -340 DivineSoultouch 8891 0 999 1 -341 PsycarnumInfusion 8896 0 999 1 -342 **** **** **** **** **** -343 **BindingFeats** **** **** **** **** -344 BindVestige 9131 0 -1 1 -345 ExpelVestige 9136 0 -1 1 -346 MalphasArcaneEye 9040 0 999 1 -347 SavnokCallArmor 9043 0 999 1 -348 AndromaliusSee_Invisibility 9048 0 999 1 -349 FocalorAuraSadness 9049 0 999 1 -350 KarsusSenses 9052 0 999 1 -351 **** **** **** **** **** -352 **RacialFeats** **** **** **** **** -353 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -354 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -355 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -356 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -357 FEAT_AVARIEL_DIVE 4645 0 999 1 -358 FEAT_AYUAN_FEAR 4646 0 999 1 -359 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -360 FEAT_AYUAN_DARKNESS 4648 0 999 1 -361 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -362 FEAT_AASIMAR_LIGHT 4650 0 999 1 -363 FEAT_TIEFLING_DARK 4651 0 999 1 -364 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -365 FEAT_SVIRF_BLUR 4653 0 999 1 -366 FEAT_SVIRF_DISGUISE 4654 0 999 1 -367 FEAT_SVIRF_REVERT 4655 0 999 1 -368 FEAT_RAK_DISGUISE 4656 0 999 1 -369 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -370 FEAT_PYUAN_CHARM 4658 0 999 1 -371 FEAT_PYUAN_DARKNESS 4659 0 999 1 -372 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -373 FEAT_PYUAN_FEAR 4661 0 999 1 -374 FEAT_PIXIE_INVIS 4662 0 999 1 -375 FEAT_PIXIE_CONFUSE 4663 0 999 1 -376 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -377 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -378 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -379 FEAT_PIXIE_REVERT 4667 0 999 1 -380 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -381 FEAT_ILLITHID_CHARM 4669 0 999 1 -382 FEAT_ILLITHID_BLAST 4670 0 999 1 -383 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -384 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HammerWitches_Detect 22759 0 999 1 +636 HammerWitches_Spellbreaker 22760 0 999 1 +637 HammerWitches_AMF 22761 0 999 1 +638 HammerWitches_Dispel 22762 0 999 1 +639 HammerWitches_Mantle 22763 0 999 1 +640 SlingOfTheDireWind_StunningStone 22764 0 999 1 +641 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +642 SlingOfTheDireWind_WindWall 22766 0 999 1 +643 Treebrother_Shillelagh 22767 0 999 1 +644 Treebrother_Charm_Plant 22768 0 999 1 +645 Treebrother_Entangle 22769 0 999 1 +646 Treebrother_Owls_Insight 22770 0 999 1 +647 Treebrother_Changestaff 22771 0 999 1 +648 FullMoonsTrick_Rage 22772 0 999 1 +649 FullMoonsTrick_Invis 22773 0 999 1 +650 FiendkillersFlail_Darkvis 22774 0 999 1 +651 FiendkillersFlail_Detect 22775 0 999 1 +652 ScalesBalance_Detect 22776 0 999 1 +653 ScalesBalance_Cure 22777 0 999 1 +654 ScalesBalance_Knell 22778 0 999 1 +655 ScalesBalance_Enerv 22779 0 999 1 +656 ScalesBalance_Heal 22780 0 999 1 +657 ScalesBalance_Finger 22781 0 999 1 +658 ShishiO_Charm 22782 0 999 1 +659 ShishiO_Summon 22783 0 999 1 +660 ShishiO_Poly 22784 0 999 1 +661 ShishiO_Shout 22785 0 999 1 +662 Dymondheart_ShedBolts 22786 0 999 1 +663 Dymondheart_Deflect 22787 0 999 1 +664 Dymondheart_Daylight 22788 0 999 1 +665 Dymondheart_Cure 22789 0 999 1 +666 Dymondheart_Banish 22790 0 999 1 +667 Sunsword_Daylight 22791 0 999 1 +668 Sunsword_Death_Ward 22792 0 999 1 +669 Sunsword_Banish 22793 0 999 1 +670 Sunsword_Undeath 22794 0 999 1 +671 Blackrazor_Detect 22795 0 999 1 +672 Blackrazor_Knell 22796 0 999 1 +673 Blackrazor_Haste 22797 0 999 1 +674 Ramethene_Detect 22798 0 999 1 +675 Ramethene_Smite 22799 0 999 1 +676 Ramethene_Resist_Elements 22800 0 999 1 +677 Ramethene_Cloudkill 22801 0 999 1 +678 Ramethene_SuddenMaximize 22802 0 999 1 +679 Ramethene_Horrid_Wilting 22803 0 999 1 +680 Wyrmbane_Cause_Fear 22804 0 999 1 +681 Wyrmbane_Lightning_Bolt 22805 0 999 1 +682 Wyrmbane_Sudden_Emp 22806 0 999 1 +683 Wyrmbane_Breath_Lightning 22807 0 999 1 +684 Whelm_Detect_Giant 22808 0 999 1 +685 Whelm_Locate_Object 22809 0 999 1 +686 Whelm_Detect_Goblin 22810 0 999 1 +687 Ravenkind_Dancing_Lights 22811 0 999 1 +688 Ravenkind_Light 22812 0 999 1 +689 Ravenkind_Flare 22813 0 999 1 +690 Ravenkind_Detect_Undead 22814 0 999 1 +691 Ravenkind_Halt_Undead 22815 0 999 1 +692 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +693 Ravenkind_Daylight 22817 0 999 1 +694 Ravenkind_Death_Ward 22818 0 999 1 +695 Ravenkind_Break_Enchantment 22819 0 999 1 +696 Ravenkind_Mass_Heal 22820 0 999 1 +697 LastCitadel_LeadingTheAttack 22821 0 999 1 +698 LastCitadel_Prayer 22822 0 999 1 +699 LastCitadel_Remove_Fear 22823 0 999 1 +700 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +701 LastCitadel_Blade_Barrier 22825 0 999 1 +702 LastCitadel_Heal 22826 0 999 1 +703 Unfettered_ChargingMinotaur 22827 0 999 1 +704 Unfettered_ENLARGE_PERSON 22828 0 999 1 +705 Unfettered_Etherealness 22829 0 999 1 +706 Unfettered_Stoneskin 22830 0 999 1 +707 Unfettered_Mordenkainens_Sword 22831 0 999 1 +708 Hillcrusher_Earthen_Might 22832 0 999 1 +709 Hillcrusher_Soften_Earth 22833 0 999 1 +710 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +711 Hillcrusher_Raise_the_Earth 22835 0 999 1 +712 Hillcrusher_Shake_the_Earth 22836 0 999 1 +713 DesertWindToB_BurningBlade 22837 0 999 1 +714 DesertWindToB_FanTheFlames 22838 0 999 1 +715 DesertWindToB_WyrmsFlame 22839 0 999 1 +716 Faithful_Detect_Evil 22840 0 999 1 +717 Faithful_Lesser_Restoration 22841 0 999 1 +718 Faithful_Restoration 22842 0 999 1 +719 Faithful_Resiliency 22843 0 999 1 +720 Faithful_ImmortalFortitude 22844 0 999 1 +721 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +722 SupernalClarity_PsychicPoise 22846 0 999 1 +723 SupernalClarity_Haste 22847 0 999 1 +724 SupernalClarity_Freeeeeedom 22848 0 999 1 +725 SupernalClarity_Time_Stop 22849 0 999 1 +726 Kamate_SteelWind 22850 0 999 1 +727 Kamate_ShockingGrasp 22851 0 999 1 +728 Kamate_Lightning_Bolt 22852 0 999 1 +729 Kamate_Chain_Lightning 22853 0 999 1 +730 Kamate_True_Strike 22854 0 999 1 +731 Eventide_CometThrow 22855 0 999 1 +732 Eventide_BafflingDefense 22856 0 999 1 +733 Eventide_Improved_Invisibility 22857 0 999 1 +734 Umbral_Invisibility 22858 0 999 1 +735 Umbral_Shadowstep 22859 0 999 1 +736 TigerFang_FrenziedCharge 22860 0 999 1 +737 TigerFang_BattleFever 22861 0 999 1 +738 TigerFang_Haste 22862 0 999 1 +739 Bullybasher_KnockSilly 22863 0 999 1 +740 Bullybasher_StoneGathering 22864 0 999 1 +741 Bullybasher_LightningPunch 22865 0 999 1 +742 Bullybasher_GiantBearing 26000 0 999 1 +743 Lorestealer_Read_Magic 22866 0 999 1 +744 Lorestealer_DetectMagic 22867 0 999 1 +745 Lorestealer_Axecasting 22868 0 999 1 +746 Durindana_Daylight 22869 0 999 1 +747 Durindana_Death_Ward 22870 0 999 1 +748 Durindana_Hallow 22871 0 999 1 +749 Durindana_Dazzle 22872 0 999 1 +750 Thaas_Detect_Demon 22873 0 999 1 +751 Thaas_ObstructSummoning 22874 0 999 1 +752 Thaas_Banishment 22875 0 999 1 +753 Thaas_Teleport 22876 0 999 1 +754 Quickspur_Entropic_Shield 22877 0 999 1 +755 Quickspur_Resist_Elements 22878 0 999 1 +756 Quickspur_PhantomSteed 22879 0 999 1 +757 Quickspur_Blur 22880 0 999 1 +758 Quickspur_Stoneskin 22881 0 999 1 +759 BES_FIRE_OF_THE_HEART 22882 0 999 1 +760 BES_ENTHRALLING_LIGHT 22883 0 999 1 +761 BES_COLOR_SPRAY 22884 0 999 1 +762 BES_BLINDING_FLASH 22885 0 999 1 +763 BES_SHOOTING_STARS 22886 0 999 1 +764 BES_GLITTERING_MOTES 22887 0 999 1 +765 BES_TWINKLE 22888 0 999 1 +766 BES_SILVER_STARLIGHT 22889 0 999 1 +767 BES_STARLIGHT_DISPELLING 22890 0 999 1 +768 BES_TALES_IN_THE_SKY 22891 0 999 1 +769 BES_CALL_DOWN_A_STAR 22892 0 999 1 +770 ###cls_feat_allBaseClasses_END### **** **** **** **** +771 ####START_OF_INV_SPELLBOOK_RESERVE **** **** **** **** +772 Warlock_AllSeeingEyes 7501 0 99 1 +773 Warlock_BalefulUtterance 7502 0 99 1 +774 Warlock_BeguilingInfluence 7503 0 99 1 +775 Warlock_BreathOfTheNight 7504 0 99 1 +776 Warlock_CallOfTheBeast 7505 0 99 1 +777 Warlock_CocoonOfRefuse 7506 0 99 1 +778 Warlock_Darkness 7507 0 99 1 +779 Warlock_DarkOnesOwnLuck 7508 0 99 1 +780 Warlock_DevilsSight 7509 0 99 1 +781 Warlock_EarthenGrasp 7510 0 99 1 +782 Warlock_EldritchGlaive 7511 0 99 1 +783 Warlock_EldritchSpear 7512 0 99 1 +784 Warlock_EntropicWarding 7513 0 99 1 +785 Warlock_FrightfulBlast 7514 0 99 1 +786 Warlock_HammerBlast 7515 0 99 1 +787 Warlock_HideousBlow 7516 0 99 1 +788 Warlock_LeapsAndBounds 7517 0 99 1 +789 Warlock_MiasmicCloud 7518 0 99 1 +790 Warlock_OtherworldlyWhispers 7519 0 99 1 +791 Warlock_SeeTheUnseen 7520 0 99 1 +792 Warlock_SerpentsTongue 7521 0 99 1 +793 Warlock_SickeningBlast 7522 0 99 1 +794 Warlock_SoulreavingAura 7523 0 99 1 +795 Warlock_SummonSwarm 7524 0 99 1 +796 Warlock_SwimmingTheStyx 7525 0 99 1 +797 Warlock_BanefulBlastAbberation 7526 0 99 1 +798 Warlock_BanefulBlastBeast 7527 0 99 1 +799 Warlock_BanefulBlastConstruct 7528 0 99 1 +800 Warlock_BanefulBlastDragon 7529 0 99 1 +801 Warlock_BanefulBlastDwarf 7530 0 99 1 +802 Warlock_BanefulBlastElemental 7531 0 99 1 +803 Warlock_BanefulBlastElf 7532 0 99 1 +804 Warlock_BanefulBlastFey 7533 0 99 1 +805 Warlock_BanefulBlastGiant 7534 0 99 1 +806 Warlock_BanefulBlastGoblinoid 7535 0 99 1 +807 Warlock_BanefulBlastGnome 7536 0 99 1 +808 Warlock_BanefulBlastHalfling 7537 0 99 1 +809 Warlock_BanefulBlastHuman 7538 0 99 1 +810 Warlock_BanefulBlastMonsterous 7539 0 99 1 +811 Warlock_BanefulBlastOrc 7540 0 99 1 +812 Warlock_BanefulBlastOutsider 7541 0 99 1 +813 Warlock_BanefulBlastPlant 7542 0 99 1 +814 Warlock_BanefulBlastReptilian 7543 0 99 1 +815 Warlock_BanefulBlastShapechanger 7544 0 99 1 +816 Warlock_BanefulBlastUndead 7545 0 99 1 +817 Warlock_BanefulBlastVermin 7546 0 99 1 +818 Warlock_BeshadowedBlast 7547 0 99 1 +819 Warlock_BrimstoneBlast 7548 0 99 1 +820 Warlock_Charm 7549 0 99 1 +821 Warlock_ColdComfort 7550 0 99 1 +822 Warlock_CurseOfDespair 7551 0 99 1 +823 Warlock_DreadSeizure 7552 0 99 1 +824 Warlock_EldritchChain 7553 0 99 1 +825 Warlock_FleeTheScene 7554 0 99 1 +826 Warlock_HellrimeBlast 7555 0 99 1 +827 Warlock_HungryDarkness 7556 0 99 1 +828 Warlock_IgnoreThePyre 7557 0 99 1 +829 Warlock_MaskOfFlesh 7558 0 99 1 +830 Warlock_RelentlessDispelling 7559 0 99 1 +831 Warlock_SpiderShape 7560 0 99 1 +832 Warlock_StonyGrasp 7561 0 99 1 +833 Warlock_TheDeadWalk 7562 0 99 1 +834 Warlock_Voidsense 7563 0 99 1 +835 Warlock_VoraciousDispelling 7564 0 99 1 +836 Warlock_WalkUnseen 7565 0 99 1 +837 Warlock_WallOfGloom 7566 0 99 1 +838 Warlock_WitchwoodStep 7567 0 99 1 +839 Warlock_BewitchingBlast 7568 0 99 1 +840 Warlock_CausticMire 7569 0 99 1 +841 Warlock_ChillingTentacles 7570 0 99 1 +842 Warlock_DevourMagic 7571 0 99 1 +843 Warlock_DragonWard 7572 0 99 1 +844 Warlock_EldritchCone 7573 0 99 1 +845 Warlock_EldritchLine 7574 0 99 1 +846 Warlock_EnervatingShadow 7575 0 99 1 +847 Warlock_HellspawnedGrace 7576 0 99 1 +848 Warlock_HinderingBlast 7577 0 99 1 +849 Warlock_NightmaresMadeReal 7578 0 99 1 +850 Warlock_NoxiousBlast 7579 0 99 1 +851 Warlock_PainfulSlumberOfTheAges 7580 0 99 1 +852 Warlock_PenetratingBlast 7581 0 99 1 +853 Warlock_TenaciousPlague 7582 0 99 1 +854 Warlock_VitriolicBlast 7583 0 99 1 +855 Warlock_WallOfPerilousFlame 7584 0 99 1 +856 Warlock_BindingBlast 7585 0 99 1 +857 Warlock_CastersLament 7586 0 99 1 +858 Warlock_DarkDiscorporation 7587 0 99 1 +859 Warlock_DarkForesight 7588 0 99 1 +860 Warlock_EldritchDoom 7589 0 99 1 +861 Warlock_PathOfShadow 7590 0 99 1 +862 Warlock_RetributiveInvisibility 7591 0 99 1 +863 Warlock_StealSummoning 7592 0 99 1 +864 Warlock_UtterdarkBlast 7593 0 99 1 +865 Warlock_WordOfChanging 7594 0 99 1 +866 **** **** **** **** **** +867 ####END_OF_INV_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_wilder.2da b/nwn/nwnprc/trunk/2das/cls_feat_wilder.2da index 5f4d6614..62db92d0 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_wilder.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_wilder.2da @@ -525,790 +525,791 @@ 521 CombatMove_RadialMaster3 3415 3 1 1 522 **** **** **** **** **** 523 **GeneralActivatableFeats** **** **** **** **** -524 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -525 FEAT_PLANT_CONTROL 25993 0 -1 1 -526 FEAT_FAV_COMPANIONS 25994 0 -1 1 -527 RangedDisarm 5192 0 -1 1 -528 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -529 DivineIntercession 5283 0 -1 1 -530 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -531 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -532 FEAT_ATTUNE_GEM 2472 0 -1 1 -533 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -534 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -535 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -536 FEAT_HOLYRADIANCE 3164 0 -1 1 -537 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -538 FEAT_MANYSHOT 3306 0 -1 1 -539 FEAT_IMP_MANYSHOT 3350 0 -1 1 -540 Pinpoint_Accuracy 3351 0 -1 1 -541 FEAT_SERVHEAVEN 3355 0 -1 1 -542 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -543 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -544 Cloak_Dance 4817 0 -1 1 -545 Reckless_Offense 4816 0 -1 1 -546 ZoneOfAnimation 2891 0 -1 1 -547 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -548 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -549 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -550 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -551 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -552 Dragonfire_Assault 1842 0 -1 1 -553 Dragonfire_Channeling 1843 0 -1 1 -554 Dragonfire_Inspiration 1844 0 -1 1 -555 DauntingPresence 24025 0 -1 1 -556 ProfaneLifeLeech 24026 0 -1 1 -557 ProfaneAgony 5282 0 -1 1 -558 SacredVitality 24027 0 -1 1 -559 SacredVengeance 24028 0 -1 1 -560 DeformityEyes 24029 0 -1 1 -561 DeformityParasite 24031 0 -1 1 -562 DarkSpeech 24033 0 -1 1 -563 DarkWhispers 24034 0 -1 1 -564 MastersWill 24035 0 -1 1 -565 DeformityMadness 24036 0 -1 1 -566 ReflexivePsychosis 24037 0 -1 1 -567 ChosenOfEvil 24038 0 -1 1 -568 Avenging_Strike 4297 0 -1 1 -569 SnowflakeWardance 4489 0 -1 1 -570 MasterWand 5312 0 -1 1 -571 RecklessWandWielder 5313 0 -1 1 -572 DoubleWandWielder 5315 0 -1 1 -573 Wandstrike 5316 0 -1 1 -574 Snap_Kick 4398 0 -1 1 -575 HighSwordLowAxe 5288 0 -1 1 -576 HammersEdge 5289 0 -1 1 -577 AnvilofThunder 5290 0 -1 1 -578 ScorpionsGrasp 5178 0 -1 1 -579 WeaponAndTorch 5291 0 -1 1 -580 ShieldCharge 3256 0 -1 1 -581 ShieldSlam 3257 0 -1 1 -582 AwesomeBlow 5370 0 -1 1 -583 Spinning_Halberd 5287 0 -1 1 -584 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -585 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -586 FEAT_RAY_SLEEP 2222 0 999 1 -587 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -588 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -589 FEAT_RAY_FEAR 2225 0 999 1 -590 FEAT_RAY_SLOW 2226 0 999 1 -591 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -592 FEAT_WANDER_UNSEEN 5028 0 999 1 -593 BonesOfTheEarth_Feat 2864 0 999 1 -594 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -595 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -596 FEAT_FIERY_BURST 24739 0 -1 1 -597 FEAT_STORM_BOLT 24740 0 -1 1 -598 FEAT_WINTERS_BLAST 24741 0 -1 1 -599 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -600 FEAT_SICKENING_GRASP 24743 0 -1 1 -601 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -602 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -603 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -604 FEAT_BORNE_ALOFT 24747 0 -1 1 -605 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -606 FEAT_SHADOW_VEIL 24749 0 -1 1 -607 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -608 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -609 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -610 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -611 FEAT_DROWNING_GLANCE 24754 0 -1 1 -612 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -613 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -614 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -615 FEAT_HURRICANE_BREATH 24758 0 -1 1 -616 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -617 FEAT_FACECHANGER 24760 0 -1 1 -618 **** **** **** **** **** -619 **Metabreath_and_Channeling** **** **** **** **** -620 FEAT_CLINGING_BREATH 4966 0 -1 1 -621 FEAT_LINGERING_BREATH 4967 0 -1 1 -622 FEAT_ENLARGE_BREATH 4968 0 -1 1 -623 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -624 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -625 FEAT_SHAPE_BREATH 4972 0 -1 1 -626 FEAT_SPREAD_BREATH 4973 0 -1 1 -627 FEAT_TEMPEST_BREATH 4974 0 -1 1 -628 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -629 FEAT_EXHALED_BARRIER 4976 0 -1 1 -630 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -631 **** **** **** **** **** -632 **DraconicAuras** **** **** **** **** -633 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -634 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -635 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -636 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -637 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -638 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -639 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -640 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -641 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -642 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -643 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -644 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -645 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -646 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -647 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -648 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -649 FEAT_SECOND_AURA_POWER 1853 0 999 1 -650 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -651 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -652 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -653 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -654 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -655 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -656 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -657 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -658 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -659 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -660 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -661 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -662 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -663 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -664 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -665 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -666 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -667 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -668 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -669 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -670 **** **** **** **** **** -671 **PsionicFeats** **** **** **** **** -672 Invest_Armour 3643 0 -1 1 -673 Strength_of_Two 4965 0 -1 1 -674 **** **** **** **** **** -675 **IncarnumFeats** **** **** **** **** -676 InvestEssentiaConversation 8800 0 999 1 -677 HealingSoul 8882 0 999 1 -678 MidnightAugmentation 8884 0 999 1 -679 PsycarnumBlade 8887 0 999 1 -680 DivineSoultouch 8891 0 999 1 -681 PsycarnumInfusion 8896 0 999 1 -682 **** **** **** **** **** -683 **BindingFeats** **** **** **** **** -684 BindVestige 9131 0 -1 1 -685 ExpelVestige 9136 0 -1 1 -686 MalphasArcaneEye 9040 0 999 1 -687 SavnokCallArmor 9043 0 999 1 -688 AndromaliusSee_Invisibility 9048 0 999 1 -689 FocalorAuraSadness 9049 0 999 1 -690 KarsusSenses 9052 0 999 1 -691 **** **** **** **** **** -692 **RacialFeats** **** **** **** **** -693 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -694 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -695 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -696 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -697 FEAT_AVARIEL_DIVE 4645 0 999 1 -698 FEAT_AYUAN_FEAR 4646 0 999 1 -699 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -700 FEAT_AYUAN_DARKNESS 4648 0 999 1 -701 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -702 FEAT_AASIMAR_LIGHT 4650 0 999 1 -703 FEAT_TIEFLING_DARK 4651 0 999 1 -704 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -705 FEAT_SVIRF_BLUR 4653 0 999 1 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FEAT_FEYRI_REVERT 4680 0 999 1 -733 FEAT_DUERGAR_INVIS 4681 0 999 1 -734 FEAT_DROW_DARKNESS 4682 0 999 1 -735 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -736 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -737 FEAT_WGNOME_SILENCE 4555 0 999 1 -738 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -739 FEAT_HOUND_AID 4574 0 999 1 -740 FEAT_HOUND_AURAMENACE 4548 0 999 1 -741 FEAT_HOUND_CONTFLAME 4514 0 999 1 -742 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -743 FEAT_HOUND_DISGUISE 4513 0 999 1 -744 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -745 FEAT_HOUND_TELEPORT 4516 0 999 1 -746 FEAT_RACE_ENERGYRAY 4856 0 999 1 -747 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -748 FEAT_ELAN_RESISTANCE 4521 0 999 1 -749 FEAT_ELAN_RESILIANCE 4522 0 999 1 -750 FEAT_PSIRACE_STOMP 4524 0 999 1 -751 FEAT_MAENAD_OUTBURST 4525 0 999 1 -752 FEAT_XEPH_BURST 4526 0 999 1 -753 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -754 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -755 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -756 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -757 FEAT_KAPAK_SALIVA 4546 0 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Hillcrusher_Raise_the_Earth 22835 0 999 1 -1051 Hillcrusher_Shake_the_Earth 22836 0 999 1 -1052 DesertWindToB_BurningBlade 22837 0 999 1 -1053 DesertWindToB_FanTheFlames 22838 0 999 1 -1054 DesertWindToB_WyrmsFlame 22839 0 999 1 -1055 Faithful_Detect_Evil 22840 0 999 1 -1056 Faithful_Lesser_Restoration 22841 0 999 1 -1057 Faithful_Restoration 22842 0 999 1 -1058 Faithful_Resiliency 22843 0 999 1 -1059 Faithful_ImmortalFortitude 22844 0 999 1 -1060 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -1061 SupernalClarity_PsychicPoise 22846 0 999 1 -1062 SupernalClarity_Haste 22847 0 999 1 -1063 SupernalClarity_Freeeeeedom 22848 0 999 1 -1064 SupernalClarity_Time_Stop 22849 0 999 1 -1065 Kamate_SteelWind 22850 0 999 1 -1066 Kamate_ShockingGrasp 22851 0 999 1 -1067 Kamate_Lightning_Bolt 22852 0 999 1 -1068 Kamate_Chain_Lightning 22853 0 999 1 -1069 Kamate_True_Strike 22854 0 999 1 -1070 Eventide_CometThrow 22855 0 999 1 -1071 Eventide_BafflingDefense 22856 0 999 1 -1072 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Wilder_Conceal_Thoughts 21427 0 99 1 -1121 Wilder_ControlObject 21428 0 99 1 -1122 Wilder_CreateSound 21429 0 99 1 -1123 Wilder_CrystalShard 21430 0 99 1 -1124 Wilder_Daze 21431 0 99 1 -1125 Wilder_Deceleration 21432 0 99 1 -1126 Wilder_DefPrecog 21433 0 99 1 -1127 Wilder_Demoralize 21434 0 99 1 -1128 Wilder_DestinyDissonance 21435 0 99 1 -1129 Wilder_Disable 21436 0 99 1 -1130 Wilder_DissipatingTouch 21437 0 99 1 -1131 Wilder_Distract 21438 0 99 1 -1132 Wilder_Empathy 21439 0 99 1 -1133 Wilder_EmptyMind 21440 0 99 1 -1134 Wilder_EnergyRay_RadialMaster 21441 0 99 1 -1135 Wilder_EntanglingEctoplasm 21442 0 99 1 -1136 Wilder_Expansion 21443 0 99 1 -1137 Wilder_Far_Hand 21444 0 99 1 -1138 Wilder_ForceScreen 21445 0 99 1 -1139 Wilder_Grease 21446 0 99 1 -1140 Wilder_GripOfIron 21929 0 99 1 -1141 Wilder_Hammer 21447 0 99 1 -1142 Wilder_InertialArmour 21448 0 99 1 -1143 Wilder_Matter_Agitation 21449 0 99 1 -1144 Wilder_MetaphysicalClaw 21450 0 99 1 -1145 Wilder_MetaphysicalWeapon 21451 0 99 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RethDekala_DauntingStrike 5412 0 999 1 +909 RethDekala_DeathFromAbove 5413 0 999 1 +910 RethDekala_DisarmingStrike 5414 0 999 1 +911 RethDekala_EntanglingBlade 5415 0 999 1 +912 RethDekala_WallOfBlades 5416 0 999 1 +913 RethDekala_RecoverManeuvers 5417 0 999 1 +914 ArchlichTurnUndead 22701 0 999 1 +915 FEAT_ANIMATE_DEAD 3574 0 999 1 +916 FEAT_PROJECTION 3579 0 999 1 +917 FEAT_END_PROJECTION 3575 0 999 1 +918 **** **** **** **** **** +919 Saint_Bless 22702 0 999 1 +920 Saint_Guidance_Placeholder **** **** **** **** +921 Saint_Resistance 22704 0 999 1 +922 Saint_Virtue 22705 0 999 1 +923 Saint_Protective_Aura 22706 0 999 1 +924 **** **** **** **** **** +925 **WeaponsOfLegacy** **** **** **** **** +926 BBB_Darkvision 22710 0 999 1 +927 BBB_Longstrider 22711 0 999 1 +928 BBB_Lesser_Restoration 22712 0 999 1 +929 BBB_Teleport_SelfOnly 22713 0 999 1 +930 BBB_Protection_from_Evil 22714 0 999 1 +931 BBB_Drowseeker 22715 0 999 1 +932 BBB_ShockingShot 22716 0 999 1 +933 BBB_PierceTheBlackHeart 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DesertWindToB_FanTheFlames 22838 0 999 1 +1055 DesertWindToB_WyrmsFlame 22839 0 999 1 +1056 Faithful_Detect_Evil 22840 0 999 1 +1057 Faithful_Lesser_Restoration 22841 0 999 1 +1058 Faithful_Restoration 22842 0 999 1 +1059 Faithful_Resiliency 22843 0 999 1 +1060 Faithful_ImmortalFortitude 22844 0 999 1 +1061 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +1062 SupernalClarity_PsychicPoise 22846 0 999 1 +1063 SupernalClarity_Haste 22847 0 999 1 +1064 SupernalClarity_Freeeeeedom 22848 0 999 1 +1065 SupernalClarity_Time_Stop 22849 0 999 1 +1066 Kamate_SteelWind 22850 0 999 1 +1067 Kamate_ShockingGrasp 22851 0 999 1 +1068 Kamate_Lightning_Bolt 22852 0 999 1 +1069 Kamate_Chain_Lightning 22853 0 999 1 +1070 Kamate_True_Strike 22854 0 999 1 +1071 Eventide_CometThrow 22855 0 999 1 +1072 Eventide_BafflingDefense 22856 0 999 1 +1073 Eventide_Improved_Invisibility 22857 0 999 1 +1074 Umbral_Invisibility 22858 0 999 1 +1075 Umbral_Shadowstep 22859 0 999 1 +1076 TigerFang_FrenziedCharge 22860 0 999 1 +1077 TigerFang_BattleFever 22861 0 999 1 +1078 TigerFang_Haste 22862 0 999 1 +1079 Bullybasher_KnockSilly 22863 0 999 1 +1080 Bullybasher_StoneGathering 22864 0 999 1 +1081 Bullybasher_LightningPunch 22865 0 999 1 +1082 Bullybasher_GiantBearing 26000 0 999 1 +1083 Lorestealer_Read_Magic 22866 0 999 1 +1084 Lorestealer_DetectMagic 22867 0 999 1 +1085 Lorestealer_Axecasting 22868 0 999 1 +1086 Durindana_Daylight 22869 0 999 1 +1087 Durindana_Death_Ward 22870 0 999 1 +1088 Durindana_Hallow 22871 0 999 1 +1089 Durindana_Dazzle 22872 0 999 1 +1090 Thaas_Detect_Demon 22873 0 999 1 +1091 Thaas_ObstructSummoning 22874 0 999 1 +1092 Thaas_Banishment 22875 0 999 1 +1093 Thaas_Teleport 22876 0 999 1 +1094 Quickspur_Entropic_Shield 22877 0 999 1 +1095 Quickspur_Resist_Elements 22878 0 999 1 +1096 Quickspur_PhantomSteed 22879 0 999 1 +1097 Quickspur_Blur 22880 0 999 1 +1098 Quickspur_Stoneskin 22881 0 999 1 +1099 BES_FIRE_OF_THE_HEART 22882 0 999 1 +1100 BES_ENTHRALLING_LIGHT 22883 0 999 1 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Wilder_Daze 21431 0 99 1 +1126 Wilder_Deceleration 21432 0 99 1 +1127 Wilder_DefPrecog 21433 0 99 1 +1128 Wilder_Demoralize 21434 0 99 1 +1129 Wilder_DestinyDissonance 21435 0 99 1 +1130 Wilder_Disable 21436 0 99 1 +1131 Wilder_DissipatingTouch 21437 0 99 1 +1132 Wilder_Distract 21438 0 99 1 +1133 Wilder_Empathy 21439 0 99 1 +1134 Wilder_EmptyMind 21440 0 99 1 +1135 Wilder_EnergyRay_RadialMaster 21441 0 99 1 +1136 Wilder_EntanglingEctoplasm 21442 0 99 1 +1137 Wilder_Expansion 21443 0 99 1 +1138 Wilder_Far_Hand 21444 0 99 1 +1139 Wilder_ForceScreen 21445 0 99 1 +1140 Wilder_Grease 21446 0 99 1 +1141 Wilder_GripOfIron 21929 0 99 1 +1142 Wilder_Hammer 21447 0 99 1 +1143 Wilder_InertialArmour 21448 0 99 1 +1144 Wilder_Matter_Agitation 21449 0 99 1 +1145 Wilder_MetaphysicalClaw 21450 0 99 1 +1146 Wilder_MetaphysicalWeapon 21451 0 99 1 +1147 Wilder_MindThrust 21452 0 99 1 +1148 Wilder_MyLight 21453 0 99 1 +1149 Wilder_OffPrecog 21454 0 99 1 +1150 Wilder_OffPresc 21455 0 99 1 +1151 Wilder_Precognition_RadialMaster 21456 0 99 1 +1152 Wilder_Prevenom 21457 0 99 1 +1153 Wilder_PrevenomWeapon 21458 0 99 1 +1154 Wilder_Skate 21459 0 99 1 +1155 Wilder_Stomp 21460 0 99 1 +1156 Wilder_Synesthete 21461 0 99 1 +1157 Wilder_Telempathic_Projection 21462 0 99 1 +1158 Wilder_ThickSkin 21463 0 99 1 +1159 Wilder_Vigor 21464 0 99 1 +1160 Wilder_AnimalAffinity 21465 0 99 1 +1161 Wilder_Aversion 21466 0 99 1 +1162 Wilder_BestowPower 21467 0 99 1 +1163 Wilder_Biofeedback 21468 0 99 1 +1164 Wilder_Body_Equilibrium 21469 0 99 1 +1165 Wilder_BrainLock 21470 0 99 1 +1166 Wilder_Chameleon 21471 0 99 1 +1167 Wilder_ClairvoyantSense 21472 0 99 1 +1168 Wilder_Cloud_Mind 21473 0 99 1 +1169 Wilder_ConcBlast 21474 0 99 1 +1170 Wilder_ConcealAmorpha 21475 0 99 1 +1171 Wilder_ControlAir 21476 0 99 1 +1172 Wilder_ControlSound 21477 0 99 1 +1173 Wilder_SwarmOfCrystals 21478 0 99 1 +1174 Wilder_DimensionSwap 21479 0 99 1 +1175 Wilder_DissolvingTouch 21480 0 99 1 +1176 Wilder_Dissolving_Weapon 21481 0 99 1 +1177 Wilder_EgoWhip 21482 0 99 1 +1178 Wilder_ElfSight 21483 0 99 1 +1179 Wilder_EmpathicTransfer 21484 0 99 1 +1180 Wilder_EnergyAdaptSpec_RadialMaster 21485 0 99 1 +1181 Wilder_Energy_Missile_RadialMaster 21486 0 99 1 +1182 Wilder_EnergyPush_RadialMaster 21487 0 99 1 +1183 Wilder_EnergyStun_RadialMaster 21488 0 99 1 +1184 Wilder_Identify 21489 0 99 1 +1185 Wilder_IdInsinuation 21490 0 99 1 +1186 Wilder_InflictPain 21491 0 99 1 +1187 Wilder_Knock 21492 0 99 1 +1188 Wilder_Lock 21493 0 99 1 +1189 Wilder_MindDisrupt 21494 0 99 1 +1190 Wilder_PainfulStrike 21495 0 99 1 +1191 Wilder_RecallAgony 21496 0 99 1 +1192 Wilder_RepairDamage 21497 0 99 1 +1193 Wilder_SharePain 21498 0 99 1 +1194 Wilder_StrengthOfMyEnemy 21499 0 99 1 +1195 Wilder_ThoughtShield 21500 0 99 1 +1196 Wilder_BodyAdjustment 21501 0 99 1 +1197 Wilder_BodyPurification 21502 0 99 1 +1198 Wilder_ClawOfTheVampire 21503 0 99 1 +1199 Wilder_CrisisBreath 21504 0 99 1 +1200 Wilder_Danger_Sense 21505 0 99 1 +1201 Wilder_Darkvision 21506 0 99 1 +1202 Wilder_DimensionSlide 21507 0 99 1 +1203 Wilder_Dispel_Psionics 21508 0 99 1 +1204 Wilder_DuodimensionalClaw 21509 0 99 1 +1205 Wilder_EctoCocoon 21510 0 99 1 +1206 Wilder_EctoplasmicForm 21511 0 99 1 +1207 Wilder_EmpathicTransferHostile 21512 0 99 1 +1208 Wilder_EnergyBolt_RadialMaster 21513 0 99 1 +1209 Wilder_EnergyBurst_RadialMaster 21514 0 99 1 +1210 Wilder_Energy_Cone_RadialMaster 21515 0 99 1 +1211 Wilder_EnergyRetort_RadialMaster 21516 0 99 1 +1212 Wilder_EnergyWall_RadialMaster 21517 0 99 1 +1213 Wilder_Eradicate_Invisibility 21518 0 99 1 +1214 Wilder_EscapeDetection 21519 0 99 1 +1215 Wilder_Exhale_BlackDrag 21520 0 99 1 +1216 Wilder_FateLink 21521 0 99 1 +1217 Wilder_Greater_Amorpha 21522 0 99 1 +1218 Wilder_Hustle 21523 0 99 1 +1219 Wilder_Keen_Edge 21524 0 99 1 +1220 Wilder_MentalBarrier 21525 0 99 1 +1221 Wilder_Mindtrap 21526 0 99 1 +1222 Wilder_Psiblast 21527 0 99 1 +1223 Wilder_SharePainForced 21528 0 99 1 +1224 Wilder_TimeHop 21529 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21553 0 99 1 +1249 Wilder_TruevenomWeapon 21554 0 99 1 +1250 Wilder_WeaponOfEnergy_RadialMaster 21555 0 99 1 +1251 Wilder_BaleTeleport 21556 0 99 1 +1252 Wilder_Catapsi 21557 0 99 1 +1253 Wilder_ClairtangentHand 21558 0 99 1 +1254 Wilder_EctoplasmicShambler 21559 0 99 1 +1255 Wilder_EnergyCurrent_RadialMaster 21560 0 99 1 +1256 Wilder_HailCrystals 21561 0 99 1 +1257 Wilder_Power_Resistance 21562 0 99 1 +1258 Wilder_PsionicRevivify 21563 0 99 1 +1259 Wilder_PsychicCrush 21564 0 99 1 +1260 Wilder_Psychofeedback 21565 0 99 1 +1261 Wilder_SecondChance 21566 0 99 1 +1262 Wilder_ShatterMindBlank 21567 0 99 1 +1263 Wilder_Teleport_RadialMaster 21568 0 99 1 +1264 Wilder_TowerIronWill 21569 0 99 1 +1265 Wilder_True_Seeing 21570 0 99 1 +1266 Wilder_Banishment 21571 0 99 1 +1267 Wilder_BreathBlackDragon 21572 0 99 1 +1268 Wilder_Cloud_Mind_Mass 21573 0 99 1 +1269 Wilder_Crystallize 21574 0 99 1 +1270 Wilder_Disintegrate 21575 0 99 1 +1271 Wilder_DispellingBuffer 21576 0 99 1 +1272 Wilder_FormOfDoom 21577 0 99 1 +1273 Wilder_FuseFlesh 21578 0 99 1 +1274 Wilder_GreatPrecognition_RadialMaster 21579 0 99 1 +1275 Wilder_NullPsionicsField 21580 0 99 1 +1276 Wilder_RemoteViewTrap 21581 0 99 1 +1277 Wilder_RestorationPsionic 21582 0 99 1 +1278 Wilder_Retrieve 21583 0 99 1 +1279 Wilder_TemporalAcceleration 21584 0 99 1 +1280 Wilder_CrisisLife 21585 0 99 1 +1281 Wilder_Decerebrate 21586 0 99 1 +1282 Wilder_EctoCocoonMass 21587 0 99 1 +1283 Wilder_EnergyWave_RadialMaster 21588 0 99 1 +1284 Wilder_EtherealJaunt 21589 0 99 1 +1285 Wilder_EvadeBurst 21590 0 99 1 +1286 Wilder_Insanity 21591 0 99 1 +1287 Wilder_Mind_BlankPersonal 21592 0 99 1 +1288 Wilder_MomentOfPrescience_RadialMaster 21593 0 99 1 +1289 Wilder_OakBody 21594 0 99 1 +1290 Wilder_Reddopsi 21595 0 99 1 +1291 Wilder_Sequester 21596 0 99 1 +1292 Wilder_Ultrablast 21597 0 99 1 +1293 Wilder_AstralSeed 21598 0 99 1 +1294 Wilder_GreaterTeleport_RadialMaster 21599 0 99 1 +1295 Wilder_Hypercognition 21600 0 99 1 +1296 Wilder_IronBody 21601 0 99 1 +1297 Wilder_PsionicMind_Blank 21602 0 99 1 +1298 Wilder_RecallDeath 21603 0 99 1 +1299 Wilder_Shadow_Body 21604 0 99 1 +1300 Wilder_TimeHopMass 21605 0 99 1 +1301 Wilder_TrueMetabolism 21606 0 99 1 +1302 Wilder_Assimilate 21607 0 99 1 +1303 Wilder_Etherealness 21608 0 99 1 +1304 Wilder_Genesis 21609 0 99 1 +1305 Wilder_Microcosm 21610 0 99 1 +1306 Wilder_PsychicChirurgery_Repair 21611 0 99 1 +1307 Wilder_TeleportationCircle_RadialMaster 21612 0 99 1 +1308 Wilder_TimelessBody 21613 0 99 1 +1309 Wilder_TornadoBlast 21614 0 99 1 +1310 **** **** **** **** **** +1311 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_feat_wiz.2da b/nwn/nwnprc/trunk/2das/cls_feat_wiz.2da index 20860c0a..c6c2204c 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_wiz.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_wiz.2da @@ -178,675 +178,676 @@ 174 CombatMove_RadialMaster3 3415 3 1 1 175 **** **** **** **** **** 176 **GeneralActivatableFeats** **** 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0 999 1 -658 ScalesBalance_Knell 22778 0 999 1 -659 ScalesBalance_Enerv 22779 0 999 1 -660 ScalesBalance_Heal 22780 0 999 1 -661 ScalesBalance_Finger 22781 0 999 1 -662 ShishiO_Charm 22782 0 999 1 -663 ShishiO_Summon 22783 0 999 1 -664 ShishiO_Poly 22784 0 999 1 -665 ShishiO_Shout 22785 0 999 1 -666 Dymondheart_ShedBolts 22786 0 999 1 -667 Dymondheart_Deflect 22787 0 999 1 -668 Dymondheart_Daylight 22788 0 999 1 -669 Dymondheart_Cure 22789 0 999 1 -670 Dymondheart_Banish 22790 0 999 1 -671 Sunsword_Daylight 22791 0 999 1 -672 Sunsword_Death_Ward 22792 0 999 1 -673 Sunsword_Banish 22793 0 999 1 -674 Sunsword_Undeath 22794 0 999 1 -675 Blackrazor_Detect 22795 0 999 1 -676 Blackrazor_Knell 22796 0 999 1 -677 Blackrazor_Haste 22797 0 999 1 -678 Ramethene_Detect 22798 0 999 1 -679 Ramethene_Smite 22799 0 999 1 -680 Ramethene_Resist_Elements 22800 0 999 1 -681 Ramethene_Cloudkill 22801 0 999 1 -682 Ramethene_SuddenMaximize 22802 0 999 1 -683 Ramethene_Horrid_Wilting 22803 0 999 1 -684 Wyrmbane_Cause_Fear 22804 0 999 1 -685 Wyrmbane_Lightning_Bolt 22805 0 999 1 -686 Wyrmbane_Sudden_Emp 22806 0 999 1 -687 Wyrmbane_Breath_Lightning 22807 0 999 1 -688 Whelm_Detect_Giant 22808 0 999 1 -689 Whelm_Locate_Object 22809 0 999 1 -690 Whelm_Detect_Goblin 22810 0 999 1 -691 Ravenkind_Dancing_Lights 22811 0 999 1 -692 Ravenkind_Light 22812 0 999 1 -693 Ravenkind_Flare 22813 0 999 1 -694 Ravenkind_Detect_Undead 22814 0 999 1 -695 Ravenkind_Halt_Undead 22815 0 999 1 -696 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -697 Ravenkind_Daylight 22817 0 999 1 -698 Ravenkind_Death_Ward 22818 0 999 1 -699 Ravenkind_Break_Enchantment 22819 0 999 1 -700 Ravenkind_Mass_Heal 22820 0 999 1 -701 LastCitadel_LeadingTheAttack 22821 0 999 1 -702 LastCitadel_Prayer 22822 0 999 1 -703 LastCitadel_Remove_Fear 22823 0 999 1 -704 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -705 LastCitadel_Blade_Barrier 22825 0 999 1 -706 LastCitadel_Heal 22826 0 999 1 -707 Unfettered_ChargingMinotaur 22827 0 999 1 -708 Unfettered_ENLARGE_PERSON 22828 0 999 1 -709 Unfettered_Etherealness 22829 0 999 1 -710 Unfettered_Stoneskin 22830 0 999 1 -711 Unfettered_Mordenkainens_Sword 22831 0 999 1 -712 Hillcrusher_Earthen_Might 22832 0 999 1 -713 Hillcrusher_Soften_Earth 22833 0 999 1 -714 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -715 Hillcrusher_Raise_the_Earth 22835 0 999 1 -716 Hillcrusher_Shake_the_Earth 22836 0 999 1 -717 DesertWindToB_BurningBlade 22837 0 999 1 -718 DesertWindToB_FanTheFlames 22838 0 999 1 -719 DesertWindToB_WyrmsFlame 22839 0 999 1 -720 Faithful_Detect_Evil 22840 0 999 1 -721 Faithful_Lesser_Restoration 22841 0 999 1 -722 Faithful_Restoration 22842 0 999 1 -723 Faithful_Resiliency 22843 0 999 1 -724 Faithful_ImmortalFortitude 22844 0 999 1 -725 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -726 SupernalClarity_PsychicPoise 22846 0 999 1 -727 SupernalClarity_Haste 22847 0 999 1 -728 SupernalClarity_Freeeeeedom 22848 0 999 1 -729 SupernalClarity_Time_Stop 22849 0 999 1 -730 Kamate_SteelWind 22850 0 999 1 -731 Kamate_ShockingGrasp 22851 0 999 1 -732 Kamate_Lightning_Bolt 22852 0 999 1 -733 Kamate_Chain_Lightning 22853 0 999 1 -734 Kamate_True_Strike 22854 0 999 1 -735 Eventide_CometThrow 22855 0 999 1 -736 Eventide_BafflingDefense 22856 0 999 1 -737 Eventide_Improved_Invisibility 22857 0 999 1 -738 Umbral_Invisibility 22858 0 999 1 -739 Umbral_Shadowstep 22859 0 999 1 -740 TigerFang_FrenziedCharge 22860 0 999 1 -741 TigerFang_BattleFever 22861 0 999 1 -742 TigerFang_Haste 22862 0 999 1 -743 Bullybasher_KnockSilly 22863 0 999 1 -744 Bullybasher_StoneGathering 22864 0 999 1 -745 Bullybasher_LightningPunch 22865 0 999 1 -746 Bullybasher_GiantBearing 26000 0 999 1 -747 Lorestealer_Read_Magic 22866 0 999 1 -748 Lorestealer_DetectMagic 22867 0 999 1 -749 Lorestealer_Axecasting 22868 0 999 1 -750 Durindana_Daylight 22869 0 999 1 -751 Durindana_Death_Ward 22870 0 999 1 -752 Durindana_Hallow 22871 0 999 1 -753 Durindana_Dazzle 22872 0 999 1 -754 Thaas_Detect_Demon 22873 0 999 1 -755 Thaas_ObstructSummoning 22874 0 999 1 -756 Thaas_Banishment 22875 0 999 1 -757 Thaas_Teleport 22876 0 999 1 -758 Quickspur_Entropic_Shield 22877 0 999 1 -759 Quickspur_Resist_Elements 22878 0 999 1 -760 Quickspur_PhantomSteed 22879 0 999 1 -761 Quickspur_Blur 22880 0 999 1 -762 Quickspur_Stoneskin 22881 0 999 1 -763 BES_FIRE_OF_THE_HEART 22882 0 999 1 -764 BES_ENTHRALLING_LIGHT 22883 0 999 1 -765 BES_COLOR_SPRAY 22884 0 999 1 -766 BES_BLINDING_FLASH 22885 0 999 1 -767 BES_SHOOTING_STARS 22886 0 999 1 -768 BES_GLITTERING_MOTES 22887 0 999 1 -769 BES_TWINKLE 22888 0 999 1 -770 BES_SILVER_STARLIGHT 22889 0 999 1 -771 BES_STARLIGHT_DISPELLING 22890 0 999 1 -772 BES_TALES_IN_THE_SKY 22891 0 999 1 -773 BES_CALL_DOWN_A_STAR 22892 0 999 1 -774 ###cls_feat_allBaseClasses_END### **** **** **** **** -775 **** **** **** **** **** -776 ReservedBelowForISCAndESS **** **** **** **** -777 FEAT_WANDER_UNSEEN 5028 0 99 1 -778 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -779 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -780 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -781 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -782 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -783 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -784 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -785 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -786 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -787 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -788 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -789 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -790 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -791 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -792 EPIC_SPELL_DEATHMARK 5058 0 99 2 -793 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -794 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -795 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -796 EPIC_SPELL_DULLBLADES 5066 0 99 2 -797 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -798 EPIC_SPELL_ENSLAVE 5070 0 99 2 -799 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -800 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -801 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -802 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -803 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -804 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -805 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -806 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -807 EPIC_SPELL_GODSMITE 5088 0 99 2 -808 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -809 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -810 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -811 EPIC_SPELL_HELL_SEND 5096 0 99 2 -812 EPIC_SPELL_HELLBALL 5098 0 99 2 -813 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -814 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -815 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -816 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -817 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -818 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -819 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -820 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -821 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -822 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -823 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -824 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -825 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -826 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -827 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -828 EPIC_SPELL_PESTILENCE 5130 0 99 2 -829 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -830 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -831 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -832 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -833 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -834 EPIC_SPELL_RUIN 5142 0 99 2 -835 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -836 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -837 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -838 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -839 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -840 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -841 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -842 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -843 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -844 EPIC_SPELL_TWINFIEND 5162 0 99 2 -845 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -846 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -847 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -848 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +177 FEAT_STIGMATA 3163 0 -1 1 +178 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +179 FEAT_PLANT_CONTROL 25993 0 -1 1 +180 FEAT_FAV_COMPANIONS 25994 0 -1 1 +181 RangedDisarm 5192 0 -1 1 +182 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +183 DivineIntercession 5283 0 -1 1 +184 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +185 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +186 FEAT_ATTUNE_GEM 2472 0 -1 1 +187 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +188 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +189 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +190 FEAT_HOLYRADIANCE 3164 0 -1 1 +191 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +192 FEAT_MANYSHOT 3306 0 -1 1 +193 FEAT_IMP_MANYSHOT 3350 0 -1 1 +194 Pinpoint_Accuracy 3351 0 -1 1 +195 FEAT_SERVHEAVEN 3355 0 -1 1 +196 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +197 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +198 Cloak_Dance 4817 0 -1 1 +199 Reckless_Offense 4816 0 -1 1 +200 ZoneOfAnimation 2891 0 -1 1 +201 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +202 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +203 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +204 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +205 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +206 Dragonfire_Assault 1842 0 -1 1 +207 Dragonfire_Channeling 1843 0 -1 1 +208 Dragonfire_Inspiration 1844 0 -1 1 +209 DauntingPresence 24025 0 -1 1 +210 ProfaneLifeLeech 24026 0 -1 1 +211 ProfaneAgony 5282 0 -1 1 +212 SacredVitality 24027 0 -1 1 +213 SacredVengeance 24028 0 -1 1 +214 DeformityEyes 24029 0 -1 1 +215 DeformityParasite 24031 0 -1 1 +216 DarkSpeech 24033 0 -1 1 +217 DarkWhispers 24034 0 -1 1 +218 MastersWill 24035 0 -1 1 +219 DeformityMadness 24036 0 -1 1 +220 ReflexivePsychosis 24037 0 -1 1 +221 ChosenOfEvil 24038 0 -1 1 +222 Avenging_Strike 4297 0 -1 1 +223 SnowflakeWardance 4489 0 -1 1 +224 MasterWand 5312 0 -1 1 +225 RecklessWandWielder 5313 0 -1 1 +226 DoubleWandWielder 5315 0 -1 1 +227 Wandstrike 5316 0 -1 1 +228 Snap_Kick 4398 0 -1 1 +229 HighSwordLowAxe 5288 0 -1 1 +230 HammersEdge 5289 0 -1 1 +231 AnvilofThunder 5290 0 -1 1 +232 ScorpionsGrasp 5178 0 -1 1 +233 WeaponAndTorch 5291 0 -1 1 +234 ShieldCharge 3256 0 -1 1 +235 ShieldSlam 3257 0 -1 1 +236 AwesomeBlow 5370 0 -1 1 +237 Spinning_Halberd 5287 0 -1 1 +238 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +239 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +240 FEAT_RAY_SLEEP 2222 0 999 1 +241 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +242 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +243 FEAT_RAY_FEAR 2225 0 999 1 +244 FEAT_RAY_SLOW 2226 0 999 1 +245 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +246 BonesOfTheEarth_Feat 2864 0 999 1 +247 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +248 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +249 FEAT_FIERY_BURST 24739 0 -1 1 +250 FEAT_STORM_BOLT 24740 0 -1 1 +251 FEAT_WINTERS_BLAST 24741 0 -1 1 +252 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +253 FEAT_SICKENING_GRASP 24743 0 -1 1 +254 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +255 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +256 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +257 FEAT_BORNE_ALOFT 24747 0 -1 1 +258 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +259 FEAT_SHADOW_VEIL 24749 0 -1 1 +260 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +261 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +262 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +263 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +264 FEAT_DROWNING_GLANCE 24754 0 -1 1 +265 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +266 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +267 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +268 FEAT_HURRICANE_BREATH 24758 0 -1 1 +269 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +270 FEAT_FACECHANGER 24760 0 -1 1 +271 **** **** **** **** **** +272 **Metabreath_and_Channeling** **** **** **** **** +273 FEAT_CLINGING_BREATH 4966 0 -1 1 +274 FEAT_LINGERING_BREATH 4967 0 -1 1 +275 FEAT_ENLARGE_BREATH 4968 0 -1 1 +276 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +277 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +278 FEAT_SHAPE_BREATH 4972 0 -1 1 +279 FEAT_SPREAD_BREATH 4973 0 -1 1 +280 FEAT_TEMPEST_BREATH 4974 0 -1 1 +281 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +282 FEAT_EXHALED_BARRIER 4976 0 -1 1 +283 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +284 **** **** **** **** **** +285 **DraconicAuras** **** **** **** **** +286 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +287 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +288 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +289 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +290 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +291 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +292 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +293 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +294 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +295 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +296 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +297 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +298 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +299 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +300 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +301 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +302 FEAT_SECOND_AURA_POWER 1853 0 999 1 +303 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +304 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +305 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +306 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +307 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +308 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +309 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +310 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 +311 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 +312 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 +313 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 +314 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 +315 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 +316 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 +317 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 +318 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 +319 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 +320 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 +321 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 +322 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 +323 **** **** **** **** **** +324 **PsionicFeats** **** **** **** **** +325 Psionic_Focus 4818 0 999 1 +326 Invest_Armour 3643 0 -1 1 +327 Mental_Leap 4809 0 -1 1 +328 Psionic_Fist 4800 0 -1 1 +329 Greater_Psionic_Fist 4821 0 -1 1 +330 Psionic_Weapon 4822 0 -1 1 +331 Greater_Psionic_Weapon 4823 0 -1 1 +332 Psionic_Shot 4824 0 -1 1 +333 Greater_Psionic_Shot 4825 0 -1 1 +334 Psionic_Meditation 4827 0 -1 1 +335 Unavoidable_Strike 4830 0 -1 1 +336 Wounding_Attack 4832 0 -1 1 +337 Deep_Impact 4852 0 -1 1 +338 Fell_Shot 4853 0 -1 1 +339 Strength_of_Two 4965 0 -1 1 +340 **** **** **** **** **** +341 **IncarnumFeats** **** **** **** **** +342 InvestEssentiaConversation 8800 0 999 1 +343 HealingSoul 8882 0 999 1 +344 MidnightAugmentation 8884 0 999 1 +345 PsycarnumBlade 8887 0 999 1 +346 DivineSoultouch 8891 0 999 1 +347 PsycarnumInfusion 8896 0 999 1 +348 **** **** **** **** **** +349 **BindingFeats** **** **** **** **** +350 BindVestige 9131 0 -1 1 +351 ExpelVestige 9136 0 -1 1 +352 MalphasArcaneEye 9040 0 999 1 +353 SavnokCallArmor 9043 0 999 1 +354 AndromaliusSee_Invisibility 9048 0 999 1 +355 FocalorAuraSadness 9049 0 999 1 +356 KarsusSenses 9052 0 999 1 +357 **** **** **** **** **** +358 **RacialFeats** **** **** **** **** +359 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +360 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 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FEAT_ILLITHID_CHARM 4669 0 999 1 +388 FEAT_ILLITHID_BLAST 4670 0 999 1 +389 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 +390 FEAT_GITHZERAI_DAZE 4672 0 999 1 +391 FEAT_GITHYANKI_DAZE 4673 0 999 1 +392 FEAT_GITHYANKI_BLUR 4674 0 999 1 +393 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 +394 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 +395 FEAT_FEYRI_DARKNESS 4677 0 999 1 +396 FEAT_FEYRI_ENERVATION 4678 0 999 1 +397 FEAT_FEYRI_ALTER 4679 0 999 1 +398 FEAT_FEYRI_REVERT 4680 0 999 1 +399 FEAT_DUERGAR_INVIS 4681 0 999 1 +400 FEAT_DROW_DARKNESS 4682 0 999 1 +401 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 +402 BROWNIE_RAKSHASA_HIPS 433 0 999 0 +403 FEAT_WGNOME_SILENCE 4555 0 999 1 +404 FEAT_WGNOME_MAGEHAND 4519 0 999 1 +405 FEAT_HOUND_AID 4574 0 999 1 +406 FEAT_HOUND_AURAMENACE 4548 0 999 1 +407 FEAT_HOUND_CONTFLAME 4514 0 999 1 +408 FEAT_HOUND_DETECTEVIL 4618 0 999 1 +409 FEAT_HOUND_DISGUISE 4513 0 999 1 +410 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 +411 FEAT_HOUND_TELEPORT 4516 0 999 1 +412 FEAT_RACE_ENERGYRAY 4856 0 999 1 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FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 +438 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 +439 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 +440 FEAT_GRIG_INVIS 4687 0 999 1 +441 FEAT_GRIG_ENTANGLE 4635 0 999 1 +442 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 +443 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 +444 FEAT_BRALANI_BLUR 4997 0 999 1 +445 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 +446 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 +447 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 +448 FEAT_TOUCH_OF_LUCK 4634 0 999 1 +449 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 +450 FEAT_TROGLODYTE_STENCH 23549 0 999 1 +451 Skarn_spines 5180 0 999 1 +452 Killoren_Aspect_H 5209 0 999 1 +453 Killoren_Aspect_D 5210 0 999 1 +454 Killoren_Aspect_A 5211 0 999 1 +455 FrostFolk_IceBlast 5372 0 999 1 +456 Uldra_RayFrost 5373 0 999 1 +457 Uldra_Fatigue 5374 0 999 1 +458 Marrulurk_DA 2930 0 999 1 +459 Marrulurk_NauseatingBreath 5375 0 999 1 +460 ExtaminaarCharmAnimal 5379 0 999 1 +461 Marrusault_Howl 3308 0 999 1 +462 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 +463 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 +464 FEAT_HYBSIL_JUMP 5384 0 999 1 +465 FEAT_WILDREN_FURY 5386 0 999 1 +466 Turlemoi_RockThrowing 5419 0 999 1 +467 Arkamoi_ArcaneMastermind 5424 0 999 1 +468 Muckdweller_Squirt 5425 0 999 1 +469 Aranea_AlternateForm 5426 0 999 1 +470 Aranea_Web 5427 0 999 1 +471 Mephling_breath 5429 0 999 1 +472 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 +473 Warsoul_CultPower 1805 0 999 1 +474 Warsoul_SoulTyrant 1806 0 999 1 +475 **** **** **** **** **** +476 **BonusDomains** **** **** **** **** +477 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 +478 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 +479 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 +480 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 +481 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 +482 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 +483 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 +484 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 +485 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 +486 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 +487 Strength_Domain_Power 307 0 999 1 +488 Protection_Domain_Power 308 0 999 1 +489 Death_Domain_Power 310 0 999 1 +490 Air_Domain_Power 311 0 999 1 +491 Destruction_Domain_Power 313 0 999 1 +492 Earth_Domain_Power 314 0 999 1 +493 Fire_Domain_Power 316 0 999 1 +494 Plant_Domain_Power 321 0 999 1 +495 Sun_Domain_Power 322 0 999 1 +496 Travel_Domain_Power 323 0 999 1 +497 Trickery_Domain_Power 324 0 999 1 +498 Water_Domain_Power 325 0 999 1 +499 FEAT_ORC_DOMAIN 4041 0 999 1 +500 FEAT_SLIME_DOMAIN 4043 0 999 1 +501 FEAT_CHARM_DOMAIN 4045 0 999 1 +502 FEAT_FAMILY_DOMAIN 4051 0 999 1 +503 FEAT_HALFLING_DOMAIN 4052 0 999 1 +504 FEAT_ILLUSION_DOMAIN 4053 0 999 0 +505 FEAT_HATRED_DOMAIN 4054 0 999 1 +506 FEAT_NOBILITY_DOMAIN 4055 0 999 1 +507 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 +508 FEAT_RENEWAL_DOMAIN 4060 0 999 1 +509 FEAT_SPIDER_DOMAIN 4061 0 999 1 +510 FEAT_BLIGHTBRINGER 2250 0 999 1 +511 **** **** **** **** **** +512 **Templates** **** **** **** **** +513 Celestial_Smite_Evil 22601 0 999 1 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Half_Fiendish_Poison 22628 0 999 1 +537 Half_Fiendish_Contagion 22629 0 999 1 +538 Half_Fiendish_Blasphemy 22630 0 999 1 +539 Half_Fiendish_Unholy_Aura **** 0 999 1 +540 Half_Fiendish_Unhallow **** 0 999 1 +541 Half_Fiendish_Horrid_Wilting 22633 0 999 1 +542 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 +543 Half_Fiendish_Destruction 22635 0 999 1 +544 Lich_Fear_Aura 22637 0 999 1 +545 Lich_Paralyzing_Touch 22638 0 999 1 +546 Lich_Appearance 22639 0 999 1 +547 Demilich_Alter_Self 22641 0 999 1 +548 Demilich_Astral_Projection **** 0 999 1 +549 Demilich_Create_Greater_Undead 22643 0 999 1 +550 Demilich_Create_Undead 22644 0 999 1 +551 Demilich_Death_Knell **** 0 999 1 +552 Demilich_Enervation 22646 0 999 1 +553 Demilich_Greater_Dispel_Magic 22647 0 999 1 +554 Demilich_Harm 22648 0 999 1 +555 Demilich_Summon_Creature_I 22649 0 999 1 +556 Demilich_Summon_Creature_II 22650 0 999 1 +557 Demilich_Summon_Creature_III 22651 0 999 1 +558 Demilich_Summon_Creature_IV 22652 0 999 1 +559 Demilich_Summon_Creature_V 22653 0 999 1 +560 Demilich_Summon_Creature_VI 22654 0 999 1 +561 Demilich_Summon_Creature_VII 22655 0 999 1 +562 Demilich_Summon_Creature_VIII 22656 0 999 1 +563 Demilich_Summon_Creature_IX 22657 0 999 1 +564 Demilich_Telekinesis **** 0 999 1 +565 Demilich_Weird 22659 0 999 1 +566 Demilich_Greater_Planar_Ally 22660 0 999 1 +567 HalfDragon_Breath_Weapon 22662 0 999 1 +568 Earth_Strike 5328 0 999 1 +569 BloodedOne_War_Cry 5377 0 999 1 +570 RethDekala_VilefireBlast 5409 0 999 1 +571 RethDekala_MartialSpirit 5410 0 999 1 +572 RethDekala_ThicketOfBlades 5411 0 999 1 +573 RethDekala_DauntingStrike 5412 0 999 1 +574 RethDekala_DeathFromAbove 5413 0 999 1 +575 RethDekala_DisarmingStrike 5414 0 999 1 +576 RethDekala_EntanglingBlade 5415 0 999 1 +577 RethDekala_WallOfBlades 5416 0 999 1 +578 RethDekala_RecoverManeuvers 5417 0 999 1 +579 ArchlichTurnUndead 22701 0 999 1 +580 FEAT_ANIMATE_DEAD 3574 0 999 1 +581 FEAT_PROJECTION 3579 0 999 1 +582 FEAT_END_PROJECTION 3575 0 999 1 +583 **** **** **** **** **** +584 Saint_Bless 22702 0 999 1 +585 Saint_Guidance_Placeholder **** **** **** **** +586 Saint_Resistance 22704 0 999 1 +587 Saint_Virtue 22705 0 999 1 +588 Saint_Protective_Aura 22706 0 999 1 +589 **** **** **** **** **** +590 **WeaponsOfLegacy** **** **** **** **** +591 BBB_Darkvision 22710 0 999 1 +592 BBB_Longstrider 22711 0 999 1 +593 BBB_Lesser_Restoration 22712 0 999 1 +594 BBB_Teleport_SelfOnly 22713 0 999 1 +595 BBB_Protection_from_Evil 22714 0 999 1 +596 BBB_Drowseeker 22715 0 999 1 +597 BBB_ShockingShot 22716 0 999 1 +598 BBB_PierceTheBlackHeart 22717 0 999 1 +599 Steadfast_vigor 22718 0 999 1 +600 Steadfast_slow 22719 0 999 1 +601 Flay_SnakeSting 22720 0 999 1 +602 Flay_WhipWrap 22721 0 999 1 +603 CrimsonRuination_FrozenFate 22722 0 999 1 +604 Devious_DetectThoughts 22723 0 999 1 +605 SimpleBow_TrueSeeing 22724 0 999 1 +606 SimpleBow_Prescience 22725 0 999 1 +607 SimpleBow_Focus 22726 0 999 1 +608 Aradros_Extend 22727 0 999 1 +609 Aradros_Survive 22728 0 999 1 +610 Guurgal_Force 22729 0 999 1 +611 Guurgal_Rage 22730 0 999 1 +612 DivSpark_Fear 22731 0 999 1 +613 DivSpark_Light 22732 0 999 1 +614 Wargirds_Haste 22733 0 999 1 +615 Wargirds_Stoneskin 22734 0 999 1 +616 DesertWind_FierySlash 22735 0 999 1 +617 DesertWind_HowlingWind 22736 0 999 1 +618 DesertWind_FanFlames 22737 0 999 1 +619 DesertWind_DustDesert 22738 0 999 1 +620 Mindsplinter_VirtueDenied 22739 0 999 1 +621 Mindsplinter_KissOfDeath 22740 0 999 1 +622 Mindsplinter_BattleShriek 22741 0 999 1 +623 Mindsplinter_RuinousHowl 22742 0 999 1 +624 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +625 NotchedSpear_ConcealmentKraken 22744 0 999 1 +626 NotchedSpear_ScionSea 22745 0 999 1 +627 NotchedSpear_CommandSeaChildren 22746 0 999 1 +628 Ur_SwiftStride 22747 0 999 1 +629 Ur_HealingTotem 22748 0 999 1 +630 Ur_SavageTransformation 22749 0 999 1 +631 FlamecastersBolt_MarkTarget 22750 0 999 1 +632 FlamecastersBolt_Morale 22751 0 999 1 +633 FlamecastersBolt_Fireball 22752 0 999 1 +634 StalkersBow_StalkersInsight 22753 0 999 1 +635 StalkersBow_Ethereal 22754 0 999 1 +636 Exordius_Guidance 22755 0 999 1 +637 Exordius_Cure 22756 0 999 1 +638 Exordius_Dismissal 22757 0 999 1 +639 Caladbolg_Imprison 22758 0 999 1 +640 HammerWitches_Detect 22759 0 999 1 +641 HammerWitches_Spellbreaker 22760 0 999 1 +642 HammerWitches_AMF 22761 0 999 1 +643 HammerWitches_Dispel 22762 0 999 1 +644 HammerWitches_Mantle 22763 0 999 1 +645 SlingOfTheDireWind_StunningStone 22764 0 999 1 +646 SlingOfTheDireWind_GustOfWind 22765 0 999 1 +647 SlingOfTheDireWind_WindWall 22766 0 999 1 +648 Treebrother_Shillelagh 22767 0 999 1 +649 Treebrother_Charm_Plant 22768 0 999 1 +650 Treebrother_Entangle 22769 0 999 1 +651 Treebrother_Owls_Insight 22770 0 999 1 +652 Treebrother_Changestaff 22771 0 999 1 +653 FullMoonsTrick_Rage 22772 0 999 1 +654 FullMoonsTrick_Invis 22773 0 999 1 +655 FiendkillersFlail_Darkvis 22774 0 999 1 +656 FiendkillersFlail_Detect 22775 0 999 1 +657 ScalesBalance_Detect 22776 0 999 1 +658 ScalesBalance_Cure 22777 0 999 1 +659 ScalesBalance_Knell 22778 0 999 1 +660 ScalesBalance_Enerv 22779 0 999 1 +661 ScalesBalance_Heal 22780 0 999 1 +662 ScalesBalance_Finger 22781 0 999 1 +663 ShishiO_Charm 22782 0 999 1 +664 ShishiO_Summon 22783 0 999 1 +665 ShishiO_Poly 22784 0 999 1 +666 ShishiO_Shout 22785 0 999 1 +667 Dymondheart_ShedBolts 22786 0 999 1 +668 Dymondheart_Deflect 22787 0 999 1 +669 Dymondheart_Daylight 22788 0 999 1 +670 Dymondheart_Cure 22789 0 999 1 +671 Dymondheart_Banish 22790 0 999 1 +672 Sunsword_Daylight 22791 0 999 1 +673 Sunsword_Death_Ward 22792 0 999 1 +674 Sunsword_Banish 22793 0 999 1 +675 Sunsword_Undeath 22794 0 999 1 +676 Blackrazor_Detect 22795 0 999 1 +677 Blackrazor_Knell 22796 0 999 1 +678 Blackrazor_Haste 22797 0 999 1 +679 Ramethene_Detect 22798 0 999 1 +680 Ramethene_Smite 22799 0 999 1 +681 Ramethene_Resist_Elements 22800 0 999 1 +682 Ramethene_Cloudkill 22801 0 999 1 +683 Ramethene_SuddenMaximize 22802 0 999 1 +684 Ramethene_Horrid_Wilting 22803 0 999 1 +685 Wyrmbane_Cause_Fear 22804 0 999 1 +686 Wyrmbane_Lightning_Bolt 22805 0 999 1 +687 Wyrmbane_Sudden_Emp 22806 0 999 1 +688 Wyrmbane_Breath_Lightning 22807 0 999 1 +689 Whelm_Detect_Giant 22808 0 999 1 +690 Whelm_Locate_Object 22809 0 999 1 +691 Whelm_Detect_Goblin 22810 0 999 1 +692 Ravenkind_Dancing_Lights 22811 0 999 1 +693 Ravenkind_Light 22812 0 999 1 +694 Ravenkind_Flare 22813 0 999 1 +695 Ravenkind_Detect_Undead 22814 0 999 1 +696 Ravenkind_Halt_Undead 22815 0 999 1 +697 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +698 Ravenkind_Daylight 22817 0 999 1 +699 Ravenkind_Death_Ward 22818 0 999 1 +700 Ravenkind_Break_Enchantment 22819 0 999 1 +701 Ravenkind_Mass_Heal 22820 0 999 1 +702 LastCitadel_LeadingTheAttack 22821 0 999 1 +703 LastCitadel_Prayer 22822 0 999 1 +704 LastCitadel_Remove_Fear 22823 0 999 1 +705 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +706 LastCitadel_Blade_Barrier 22825 0 999 1 +707 LastCitadel_Heal 22826 0 999 1 +708 Unfettered_ChargingMinotaur 22827 0 999 1 +709 Unfettered_ENLARGE_PERSON 22828 0 999 1 +710 Unfettered_Etherealness 22829 0 999 1 +711 Unfettered_Stoneskin 22830 0 999 1 +712 Unfettered_Mordenkainens_Sword 22831 0 999 1 +713 Hillcrusher_Earthen_Might 22832 0 999 1 +714 Hillcrusher_Soften_Earth 22833 0 999 1 +715 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +716 Hillcrusher_Raise_the_Earth 22835 0 999 1 +717 Hillcrusher_Shake_the_Earth 22836 0 999 1 +718 DesertWindToB_BurningBlade 22837 0 999 1 +719 DesertWindToB_FanTheFlames 22838 0 999 1 +720 DesertWindToB_WyrmsFlame 22839 0 999 1 +721 Faithful_Detect_Evil 22840 0 999 1 +722 Faithful_Lesser_Restoration 22841 0 999 1 +723 Faithful_Restoration 22842 0 999 1 +724 Faithful_Resiliency 22843 0 999 1 +725 Faithful_ImmortalFortitude 22844 0 999 1 +726 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +727 SupernalClarity_PsychicPoise 22846 0 999 1 +728 SupernalClarity_Haste 22847 0 999 1 +729 SupernalClarity_Freeeeeedom 22848 0 999 1 +730 SupernalClarity_Time_Stop 22849 0 999 1 +731 Kamate_SteelWind 22850 0 999 1 +732 Kamate_ShockingGrasp 22851 0 999 1 +733 Kamate_Lightning_Bolt 22852 0 999 1 +734 Kamate_Chain_Lightning 22853 0 999 1 +735 Kamate_True_Strike 22854 0 999 1 +736 Eventide_CometThrow 22855 0 999 1 +737 Eventide_BafflingDefense 22856 0 999 1 +738 Eventide_Improved_Invisibility 22857 0 999 1 +739 Umbral_Invisibility 22858 0 999 1 +740 Umbral_Shadowstep 22859 0 999 1 +741 TigerFang_FrenziedCharge 22860 0 999 1 +742 TigerFang_BattleFever 22861 0 999 1 +743 TigerFang_Haste 22862 0 999 1 +744 Bullybasher_KnockSilly 22863 0 999 1 +745 Bullybasher_StoneGathering 22864 0 999 1 +746 Bullybasher_LightningPunch 22865 0 999 1 +747 Bullybasher_GiantBearing 26000 0 999 1 +748 Lorestealer_Read_Magic 22866 0 999 1 +749 Lorestealer_DetectMagic 22867 0 999 1 +750 Lorestealer_Axecasting 22868 0 999 1 +751 Durindana_Daylight 22869 0 999 1 +752 Durindana_Death_Ward 22870 0 999 1 +753 Durindana_Hallow 22871 0 999 1 +754 Durindana_Dazzle 22872 0 999 1 +755 Thaas_Detect_Demon 22873 0 999 1 +756 Thaas_ObstructSummoning 22874 0 999 1 +757 Thaas_Banishment 22875 0 999 1 +758 Thaas_Teleport 22876 0 999 1 +759 Quickspur_Entropic_Shield 22877 0 999 1 +760 Quickspur_Resist_Elements 22878 0 999 1 +761 Quickspur_PhantomSteed 22879 0 999 1 +762 Quickspur_Blur 22880 0 999 1 +763 Quickspur_Stoneskin 22881 0 999 1 +764 BES_FIRE_OF_THE_HEART 22882 0 999 1 +765 BES_ENTHRALLING_LIGHT 22883 0 999 1 +766 BES_COLOR_SPRAY 22884 0 999 1 +767 BES_BLINDING_FLASH 22885 0 999 1 +768 BES_SHOOTING_STARS 22886 0 999 1 +769 BES_GLITTERING_MOTES 22887 0 999 1 +770 BES_TWINKLE 22888 0 999 1 +771 BES_SILVER_STARLIGHT 22889 0 999 1 +772 BES_STARLIGHT_DISPELLING 22890 0 999 1 +773 BES_TALES_IN_THE_SKY 22891 0 999 1 +774 BES_CALL_DOWN_A_STAR 22892 0 999 1 +775 ###cls_feat_allBaseClasses_END### **** **** **** **** +776 **** **** **** **** **** +777 ReservedBelowForISCAndESS **** **** **** **** +778 FEAT_WANDER_UNSEEN 5028 0 99 1 +779 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +780 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +781 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +782 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +783 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +784 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +785 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +786 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +787 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +788 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +789 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +790 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +791 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +792 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +793 EPIC_SPELL_DEATHMARK 5058 0 99 2 +794 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +795 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +796 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +797 EPIC_SPELL_DULLBLADES 5066 0 99 2 +798 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +799 EPIC_SPELL_ENSLAVE 5070 0 99 2 +800 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +801 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +802 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +803 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +804 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +805 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +806 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +807 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +808 EPIC_SPELL_GODSMITE 5088 0 99 2 +809 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +810 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +811 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +812 EPIC_SPELL_HELL_SEND 5096 0 99 2 +813 EPIC_SPELL_HELLBALL 5098 0 99 2 +814 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +815 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +816 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +817 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +818 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +819 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +820 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +821 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +822 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +823 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +824 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +825 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +826 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +827 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +828 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +829 EPIC_SPELL_PESTILENCE 5130 0 99 2 +830 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +831 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +832 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +833 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +834 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +835 EPIC_SPELL_RUIN 5142 0 99 2 +836 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +837 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +838 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +839 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +840 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +841 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +842 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +843 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +844 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +845 EPIC_SPELL_TWINFIEND 5162 0 99 2 +846 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +847 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +848 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +849 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 diff --git a/nwn/nwnprc/trunk/2das/cls_feat_wrmage.2da b/nwn/nwnprc/trunk/2das/cls_feat_wrmage.2da index 5ee963a5..e8281734 100644 --- a/nwn/nwnprc/trunk/2das/cls_feat_wrmage.2da +++ b/nwn/nwnprc/trunk/2das/cls_feat_wrmage.2da @@ -203,809 +203,810 @@ 199 CombatMove_RadialMaster3 3415 3 1 1 200 **** **** **** **** **** 201 **GeneralActivatableFeats** **** **** **** **** -202 FEAT_PLANT_DEFIANCE 25992 0 -1 1 -203 FEAT_PLANT_CONTROL 25993 0 -1 1 -204 FEAT_FAV_COMPANIONS 25994 0 -1 1 -205 RangedDisarm 5192 0 -1 1 -206 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -207 DivineIntercession 5283 0 -1 1 -208 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -209 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -210 FEAT_ATTUNE_GEM 2472 0 -1 1 -211 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -212 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -213 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -214 FEAT_HOLYRADIANCE 3164 0 -1 1 -215 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -216 FEAT_MANYSHOT 3306 0 -1 1 -217 FEAT_IMP_MANYSHOT 3350 0 -1 1 -218 Pinpoint_Accuracy 3351 0 -1 1 -219 FEAT_SERVHEAVEN 3355 0 -1 1 -220 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -221 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -222 Cloak_Dance 4817 0 -1 1 -223 Reckless_Offense 4816 0 -1 1 -224 ZoneOfAnimation 2891 0 -1 1 -225 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -226 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -227 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -228 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -229 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -230 Dragonfire_Assault 1842 0 -1 1 -231 Dragonfire_Channeling 1843 0 -1 1 -232 Dragonfire_Inspiration 1844 0 -1 1 -233 DauntingPresence 24025 0 -1 1 -234 ProfaneLifeLeech 24026 0 -1 1 -235 ProfaneAgony 5282 0 -1 1 -236 SacredVitality 24027 0 -1 1 -237 SacredVengeance 24028 0 -1 1 -238 DeformityEyes 24029 0 -1 1 -239 DeformityParasite 24031 0 -1 1 -240 DarkSpeech 24033 0 -1 1 -241 DarkWhispers 24034 0 -1 1 -242 MastersWill 24035 0 -1 1 -243 DeformityMadness 24036 0 -1 1 -244 ReflexivePsychosis 24037 0 -1 1 -245 ChosenOfEvil 24038 0 -1 1 -246 Avenging_Strike 4297 0 -1 1 -247 SnowflakeWardance 4489 0 -1 1 -248 MasterWand 5312 0 -1 1 -249 RecklessWandWielder 5313 0 -1 1 -250 DoubleWandWielder 5315 0 -1 1 -251 Wandstrike 5316 0 -1 1 -252 Snap_Kick 4398 0 -1 1 -253 HighSwordLowAxe 5288 0 -1 1 -254 HammersEdge 5289 0 -1 1 -255 AnvilofThunder 5290 0 -1 1 -256 ScorpionsGrasp 5178 0 -1 1 -257 WeaponAndTorch 5291 0 -1 1 -258 ShieldCharge 3256 0 -1 1 -259 ShieldSlam 3257 0 -1 1 -260 AwesomeBlow 5370 0 -1 1 -261 Spinning_Halberd 5287 0 -1 1 -262 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -263 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -264 FEAT_RAY_SLEEP 2222 0 999 1 -265 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -266 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -267 FEAT_RAY_FEAR 2225 0 999 1 -268 FEAT_RAY_SLOW 2226 0 999 1 -269 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -270 BonesOfTheEarth_Feat 2864 0 999 1 -271 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -272 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -273 FEAT_FIERY_BURST 24739 0 -1 1 -274 FEAT_STORM_BOLT 24740 0 -1 1 -275 FEAT_WINTERS_BLAST 24741 0 -1 1 -276 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -277 FEAT_SICKENING_GRASP 24743 0 -1 1 -278 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -279 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -280 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -281 FEAT_BORNE_ALOFT 24747 0 -1 1 -282 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -283 FEAT_SHADOW_VEIL 24749 0 -1 1 -284 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -285 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -286 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -287 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -288 FEAT_DROWNING_GLANCE 24754 0 -1 1 -289 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -290 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -291 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -292 FEAT_HURRICANE_BREATH 24758 0 -1 1 -293 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -294 FEAT_FACECHANGER 24760 0 -1 1 -295 **** **** **** **** **** -296 **Metabreath_and_Channeling** **** **** **** **** -297 FEAT_CLINGING_BREATH 4966 0 -1 1 -298 FEAT_LINGERING_BREATH 4967 0 -1 1 -299 FEAT_ENLARGE_BREATH 4968 0 -1 1 -300 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -301 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -302 FEAT_SHAPE_BREATH 4972 0 -1 1 -303 FEAT_SPREAD_BREATH 4973 0 -1 1 -304 FEAT_TEMPEST_BREATH 4974 0 -1 1 -305 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -306 FEAT_EXHALED_BARRIER 4976 0 -1 1 -307 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -308 **** **** **** **** **** -309 **DraconicAuras** **** **** **** **** -310 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -311 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -312 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -313 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -314 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -315 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -316 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -317 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -318 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -319 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -320 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -321 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -322 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -323 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -324 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -325 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -326 FEAT_SECOND_AURA_POWER 1853 0 999 1 -327 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -328 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -329 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -330 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -331 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -332 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -333 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -334 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -335 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -336 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -337 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -338 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -339 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -340 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -341 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -342 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -343 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -344 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -345 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -346 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -347 **** **** **** **** **** -348 **PsionicFeats** **** **** **** **** -349 Psionic_Focus 4818 0 999 1 -350 Invest_Armour 3643 0 -1 1 -351 Mental_Leap 4809 0 -1 1 -352 Psionic_Fist 4800 0 -1 1 -353 Greater_Psionic_Fist 4821 0 -1 1 -354 Psionic_Weapon 4822 0 -1 1 -355 Greater_Psionic_Weapon 4823 0 -1 1 -356 Psionic_Shot 4824 0 -1 1 -357 Greater_Psionic_Shot 4825 0 -1 1 -358 Psionic_Meditation 4827 0 -1 1 -359 Unavoidable_Strike 4830 0 -1 1 -360 Wounding_Attack 4832 0 -1 1 -361 Deep_Impact 4852 0 -1 1 -362 Fell_Shot 4853 0 -1 1 -363 Strength_of_Two 4965 0 -1 1 -364 **** **** **** **** **** -365 **IncarnumFeats** **** **** **** **** -366 InvestEssentiaConversation 8800 0 999 1 -367 HealingSoul 8882 0 999 1 -368 MidnightAugmentation 8884 0 999 1 -369 PsycarnumBlade 8887 0 999 1 -370 DivineSoultouch 8891 0 999 1 -371 PsycarnumInfusion 8896 0 999 1 -372 **** **** **** **** **** -373 **BindingFeats** **** **** **** **** -374 BindVestige 9131 0 -1 1 -375 ExpelVestige 9136 0 -1 1 -376 MalphasArcaneEye 9040 0 999 1 -377 SavnokCallArmor 9043 0 999 1 -378 AndromaliusSee_Invisibility 9048 0 999 1 -379 FocalorAuraSadness 9049 0 999 1 -380 KarsusSenses 9052 0 999 1 -381 **** **** **** **** **** -382 **RacialFeats** **** **** **** **** -383 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -384 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -385 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -386 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -387 FEAT_AVARIEL_DIVE 4645 0 999 1 -388 FEAT_AYUAN_FEAR 4646 0 999 1 -389 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -390 FEAT_AYUAN_DARKNESS 4648 0 999 1 -391 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -392 FEAT_AASIMAR_LIGHT 4650 0 999 1 -393 FEAT_TIEFLING_DARK 4651 0 999 1 -394 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -395 FEAT_SVIRF_BLUR 4653 0 999 1 -396 FEAT_SVIRF_DISGUISE 4654 0 999 1 -397 FEAT_SVIRF_REVERT 4655 0 999 1 -398 FEAT_RAK_DISGUISE 4656 0 999 1 -399 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -400 FEAT_PYUAN_CHARM 4658 0 999 1 -401 FEAT_PYUAN_DARKNESS 4659 0 999 1 -402 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -403 FEAT_PYUAN_FEAR 4661 0 999 1 -404 FEAT_PIXIE_INVIS 4662 0 999 1 -405 FEAT_PIXIE_CONFUSE 4663 0 999 1 -406 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -407 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -408 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -409 FEAT_PIXIE_REVERT 4667 0 999 1 -410 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -411 FEAT_ILLITHID_CHARM 4669 0 999 1 -412 FEAT_ILLITHID_BLAST 4670 0 999 1 -413 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -414 FEAT_GITHZERAI_DAZE 4672 0 999 1 -415 FEAT_GITHYANKI_DAZE 4673 0 999 1 -416 FEAT_GITHYANKI_BLUR 4674 0 999 1 -417 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -418 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -419 FEAT_FEYRI_DARKNESS 4677 0 999 1 -420 FEAT_FEYRI_ENERVATION 4678 0 999 1 -421 FEAT_FEYRI_ALTER 4679 0 999 1 -422 FEAT_FEYRI_REVERT 4680 0 999 1 -423 FEAT_DUERGAR_INVIS 4681 0 999 1 -424 FEAT_DROW_DARKNESS 4682 0 999 1 -425 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -426 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -427 FEAT_WGNOME_SILENCE 4555 0 999 1 -428 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -429 FEAT_HOUND_AID 4574 0 999 1 -430 FEAT_HOUND_AURAMENACE 4548 0 999 1 -431 FEAT_HOUND_CONTFLAME 4514 0 999 1 -432 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -433 FEAT_HOUND_DISGUISE 4513 0 999 1 -434 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -435 FEAT_HOUND_TELEPORT 4516 0 999 1 -436 FEAT_RACE_ENERGYRAY 4856 0 999 1 -437 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -438 FEAT_ELAN_RESISTANCE 4521 0 999 1 -439 FEAT_ELAN_RESILIANCE 4522 0 999 1 -440 FEAT_PSIRACE_STOMP 4524 0 999 1 -441 FEAT_MAENAD_OUTBURST 4525 0 999 1 -442 FEAT_XEPH_BURST 4526 0 999 1 -443 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -444 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -445 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -446 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -447 FEAT_KAPAK_SALIVA 4546 0 999 1 -448 FEAT_IRDA_FLARE 4551 0 999 1 -449 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -450 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -451 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -452 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -453 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -454 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -455 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -456 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -457 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -458 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -459 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -460 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -461 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -462 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -463 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -464 FEAT_GRIG_INVIS 4687 0 999 1 -465 FEAT_GRIG_ENTANGLE 4635 0 999 1 -466 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -467 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -468 FEAT_BRALANI_BLUR 4997 0 999 1 -469 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -470 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -471 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -472 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -473 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -474 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -475 Skarn_spines 5180 0 999 1 -476 Killoren_Aspect_H 5209 0 999 1 -477 Killoren_Aspect_D 5210 0 999 1 -478 Killoren_Aspect_A 5211 0 999 1 -479 FrostFolk_IceBlast 5372 0 999 1 -480 Uldra_RayFrost 5373 0 999 1 -481 Uldra_Fatigue 5374 0 999 1 -482 Marrulurk_DA 2930 0 999 1 -483 Marrulurk_NauseatingBreath 5375 0 999 1 -484 ExtaminaarCharmAnimal 5379 0 999 1 -485 Marrusault_Howl 3308 0 999 1 -486 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -487 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -488 FEAT_HYBSIL_JUMP 5384 0 999 1 -489 FEAT_WILDREN_FURY 5386 0 999 1 -490 Turlemoi_RockThrowing 5419 0 999 1 -491 Arkamoi_ArcaneMastermind 5424 0 999 1 -492 Muckdweller_Squirt 5425 0 999 1 -493 Aranea_AlternateForm 5426 0 999 1 -494 Aranea_Web 5427 0 999 1 -495 Mephling_breath 5429 0 999 1 -496 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -497 Warsoul_CultPower 1805 0 999 1 -498 Warsoul_SoulTyrant 1806 0 999 1 -499 **** **** **** **** **** -500 **BonusDomains** **** **** **** **** -501 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -502 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -503 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -504 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -505 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -506 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -507 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -508 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -509 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -510 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -511 Strength_Domain_Power 307 0 999 1 -512 Protection_Domain_Power 308 0 999 1 -513 Death_Domain_Power 310 0 999 1 -514 Air_Domain_Power 311 0 999 1 -515 Destruction_Domain_Power 313 0 999 1 -516 Earth_Domain_Power 314 0 999 1 -517 Fire_Domain_Power 316 0 999 1 -518 Plant_Domain_Power 321 0 999 1 -519 Sun_Domain_Power 322 0 999 1 -520 Travel_Domain_Power 323 0 999 1 -521 Trickery_Domain_Power 324 0 999 1 -522 Water_Domain_Power 325 0 999 1 -523 FEAT_ORC_DOMAIN 4041 0 999 1 -524 FEAT_SLIME_DOMAIN 4043 0 999 1 -525 FEAT_CHARM_DOMAIN 4045 0 999 1 -526 FEAT_FAMILY_DOMAIN 4051 0 999 1 -527 FEAT_HALFLING_DOMAIN 4052 0 999 1 -528 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -529 FEAT_HATRED_DOMAIN 4054 0 999 1 -530 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -531 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -532 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -533 FEAT_SPIDER_DOMAIN 4061 0 999 1 -534 FEAT_BLIGHTBRINGER 2250 0 999 1 -535 **** **** **** **** **** -536 **Templates** **** **** **** **** -537 Celestial_Smite_Evil 22601 0 999 1 -538 Fiendish_Smite_Good 22603 0 999 1 -539 Half_Celestial_Smite_Evil 22605 0 999 1 -540 Half_Celestial_Protection_from_Evil 22606 0 999 1 -541 Half_Celestial_Bless 22607 0 999 1 -542 Half_Celestial_Aid 22608 0 999 1 -543 Half_Celestial_Detect_Evil 22609 0 999 1 -544 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -545 Half_Celestial_Neutralize_Poison 22611 0 999 1 -546 Half_Celestial_HolySmite **** 0 999 1 -547 Half_Celestial_Remove_Disease 22613 0 999 1 -548 Half_Celestial_DispelEvil **** 0 999 1 -549 Half_Celestial_Holy_Word 22615 0 999 1 -550 Half_Celestial_HolyAura 22616 0 999 1 -551 Half_Celestial_Hallow **** 0 999 1 -552 Half_Celestial_Mass_Charm 22618 0 999 1 -553 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -554 Half_Celestial_Resurrection 22620 0 999 1 -555 Half_Celestial_Daylight 22621 0 999 1 -556 Half_Fiendish_Smite_Good 22624 0 999 1 -557 Half_Fiendish_Darkness 22625 0 999 1 -558 Half_Fiendish_Desecrate **** 0 999 1 -559 Half_Fiendish_Unholy_Blight **** 0 999 1 -560 Half_Fiendish_Poison 22628 0 999 1 -561 Half_Fiendish_Contagion 22629 0 999 1 -562 Half_Fiendish_Blasphemy 22630 0 999 1 -563 Half_Fiendish_Unholy_Aura **** 0 999 1 -564 Half_Fiendish_Unhallow **** 0 999 1 -565 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -566 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -567 Half_Fiendish_Destruction 22635 0 999 1 -568 Lich_Fear_Aura 22637 0 999 1 -569 Lich_Paralyzing_Touch 22638 0 999 1 -570 Lich_Appearance 22639 0 999 1 -571 Demilich_Alter_Self 22641 0 999 1 -572 Demilich_Astral_Projection **** 0 999 1 -573 Demilich_Create_Greater_Undead 22643 0 999 1 -574 Demilich_Create_Undead 22644 0 999 1 -575 Demilich_Death_Knell **** 0 999 1 -576 Demilich_Enervation 22646 0 999 1 -577 Demilich_Greater_Dispel_Magic 22647 0 999 1 -578 Demilich_Harm 22648 0 999 1 -579 Demilich_Summon_Creature_I 22649 0 999 1 -580 Demilich_Summon_Creature_II 22650 0 999 1 -581 Demilich_Summon_Creature_III 22651 0 999 1 -582 Demilich_Summon_Creature_IV 22652 0 999 1 -583 Demilich_Summon_Creature_V 22653 0 999 1 -584 Demilich_Summon_Creature_VI 22654 0 999 1 -585 Demilich_Summon_Creature_VII 22655 0 999 1 -586 Demilich_Summon_Creature_VIII 22656 0 999 1 -587 Demilich_Summon_Creature_IX 22657 0 999 1 -588 Demilich_Telekinesis **** 0 999 1 -589 Demilich_Weird 22659 0 999 1 -590 Demilich_Greater_Planar_Ally 22660 0 999 1 -591 HalfDragon_Breath_Weapon 22662 0 999 1 -592 Earth_Strike 5328 0 999 1 -593 BloodedOne_War_Cry 5377 0 999 1 -594 RethDekala_VilefireBlast 5409 0 999 1 -595 RethDekala_MartialSpirit 5410 0 999 1 -596 RethDekala_ThicketOfBlades 5411 0 999 1 -597 RethDekala_DauntingStrike 5412 0 999 1 -598 RethDekala_DeathFromAbove 5413 0 999 1 -599 RethDekala_DisarmingStrike 5414 0 999 1 -600 RethDekala_EntanglingBlade 5415 0 999 1 -601 RethDekala_WallOfBlades 5416 0 999 1 -602 RethDekala_RecoverManeuvers 5417 0 999 1 -603 ArchlichTurnUndead 22701 0 999 1 -604 FEAT_ANIMATE_DEAD 3574 0 999 1 -605 FEAT_PROJECTION 3579 0 999 1 -606 FEAT_END_PROJECTION 3575 0 999 1 -607 **** **** **** **** **** -608 Saint_Bless 22702 0 999 1 -609 Saint_Guidance_Placeholder **** **** **** **** -610 Saint_Resistance 22704 0 999 1 -611 Saint_Virtue 22705 0 999 1 -612 Saint_Protective_Aura 22706 0 999 1 -613 **** **** **** **** **** -614 **WeaponsOfLegacy** **** **** **** **** -615 BBB_Darkvision 22710 0 999 1 -616 BBB_Longstrider 22711 0 999 1 -617 BBB_Lesser_Restoration 22712 0 999 1 -618 BBB_Teleport_SelfOnly 22713 0 999 1 -619 BBB_Protection_from_Evil 22714 0 999 1 -620 BBB_Drowseeker 22715 0 999 1 -621 BBB_ShockingShot 22716 0 999 1 -622 BBB_PierceTheBlackHeart 22717 0 999 1 -623 Steadfast_vigor 22718 0 999 1 -624 Steadfast_slow 22719 0 999 1 -625 Flay_SnakeSting 22720 0 999 1 -626 Flay_WhipWrap 22721 0 999 1 -627 CrimsonRuination_FrozenFate 22722 0 999 1 -628 Devious_DetectThoughts 22723 0 999 1 -629 SimpleBow_TrueSeeing 22724 0 999 1 -630 SimpleBow_Prescience 22725 0 999 1 -631 SimpleBow_Focus 22726 0 999 1 -632 Aradros_Extend 22727 0 999 1 -633 Aradros_Survive 22728 0 999 1 -634 Guurgal_Force 22729 0 999 1 -635 Guurgal_Rage 22730 0 999 1 -636 DivSpark_Fear 22731 0 999 1 -637 DivSpark_Light 22732 0 999 1 -638 Wargirds_Haste 22733 0 999 1 -639 Wargirds_Stoneskin 22734 0 999 1 -640 DesertWind_FierySlash 22735 0 999 1 -641 DesertWind_HowlingWind 22736 0 999 1 -642 DesertWind_FanFlames 22737 0 999 1 -643 DesertWind_DustDesert 22738 0 999 1 -644 Mindsplinter_VirtueDenied 22739 0 999 1 -645 Mindsplinter_KissOfDeath 22740 0 999 1 -646 Mindsplinter_BattleShriek 22741 0 999 1 -647 Mindsplinter_RuinousHowl 22742 0 999 1 -648 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -649 NotchedSpear_ConcealmentKraken 22744 0 999 1 -650 NotchedSpear_ScionSea 22745 0 999 1 -651 NotchedSpear_CommandSeaChildren 22746 0 999 1 -652 Ur_SwiftStride 22747 0 999 1 -653 Ur_HealingTotem 22748 0 999 1 -654 Ur_SavageTransformation 22749 0 999 1 -655 FlamecastersBolt_MarkTarget 22750 0 999 1 -656 FlamecastersBolt_Morale 22751 0 999 1 -657 FlamecastersBolt_Fireball 22752 0 999 1 -658 StalkersBow_StalkersInsight 22753 0 999 1 -659 StalkersBow_Ethereal 22754 0 999 1 -660 Exordius_Guidance 22755 0 999 1 -661 Exordius_Cure 22756 0 999 1 -662 Exordius_Dismissal 22757 0 999 1 -663 Caladbolg_Imprison 22758 0 999 1 -664 HammerWitches_Detect 22759 0 999 1 -665 HammerWitches_Spellbreaker 22760 0 999 1 -666 HammerWitches_AMF 22761 0 999 1 -667 HammerWitches_Dispel 22762 0 999 1 -668 HammerWitches_Mantle 22763 0 999 1 -669 SlingOfTheDireWind_StunningStone 22764 0 999 1 -670 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -671 SlingOfTheDireWind_WindWall 22766 0 999 1 -672 Treebrother_Shillelagh 22767 0 999 1 -673 Treebrother_Charm_Plant 22768 0 999 1 -674 Treebrother_Entangle 22769 0 999 1 -675 Treebrother_Owls_Insight 22770 0 999 1 -676 Treebrother_Changestaff 22771 0 999 1 -677 FullMoonsTrick_Rage 22772 0 999 1 -678 FullMoonsTrick_Invis 22773 0 999 1 -679 FiendkillersFlail_Darkvis 22774 0 999 1 -680 FiendkillersFlail_Detect 22775 0 999 1 -681 ScalesBalance_Detect 22776 0 999 1 -682 ScalesBalance_Cure 22777 0 999 1 -683 ScalesBalance_Knell 22778 0 999 1 -684 ScalesBalance_Enerv 22779 0 999 1 -685 ScalesBalance_Heal 22780 0 999 1 -686 ScalesBalance_Finger 22781 0 999 1 -687 ShishiO_Charm 22782 0 999 1 -688 ShishiO_Summon 22783 0 999 1 -689 ShishiO_Poly 22784 0 999 1 -690 ShishiO_Shout 22785 0 999 1 -691 Dymondheart_ShedBolts 22786 0 999 1 -692 Dymondheart_Deflect 22787 0 999 1 -693 Dymondheart_Daylight 22788 0 999 1 -694 Dymondheart_Cure 22789 0 999 1 -695 Dymondheart_Banish 22790 0 999 1 -696 Sunsword_Daylight 22791 0 999 1 -697 Sunsword_Death_Ward 22792 0 999 1 -698 Sunsword_Banish 22793 0 999 1 -699 Sunsword_Undeath 22794 0 999 1 -700 Blackrazor_Detect 22795 0 999 1 -701 Blackrazor_Knell 22796 0 999 1 -702 Blackrazor_Haste 22797 0 999 1 -703 Ramethene_Detect 22798 0 999 1 -704 Ramethene_Smite 22799 0 999 1 -705 Ramethene_Resist_Elements 22800 0 999 1 -706 Ramethene_Cloudkill 22801 0 999 1 -707 Ramethene_SuddenMaximize 22802 0 999 1 -708 Ramethene_Horrid_Wilting 22803 0 999 1 -709 Wyrmbane_Cause_Fear 22804 0 999 1 -710 Wyrmbane_Lightning_Bolt 22805 0 999 1 -711 Wyrmbane_Sudden_Emp 22806 0 999 1 -712 Wyrmbane_Breath_Lightning 22807 0 999 1 -713 Whelm_Detect_Giant 22808 0 999 1 -714 Whelm_Locate_Object 22809 0 999 1 -715 Whelm_Detect_Goblin 22810 0 999 1 -716 Ravenkind_Dancing_Lights 22811 0 999 1 -717 Ravenkind_Light 22812 0 999 1 -718 Ravenkind_Flare 22813 0 999 1 -719 Ravenkind_Detect_Undead 22814 0 999 1 -720 Ravenkind_Halt_Undead 22815 0 999 1 -721 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -722 Ravenkind_Daylight 22817 0 999 1 -723 Ravenkind_Death_Ward 22818 0 999 1 -724 Ravenkind_Break_Enchantment 22819 0 999 1 -725 Ravenkind_Mass_Heal 22820 0 999 1 -726 LastCitadel_LeadingTheAttack 22821 0 999 1 -727 LastCitadel_Prayer 22822 0 999 1 -728 LastCitadel_Remove_Fear 22823 0 999 1 -729 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -730 LastCitadel_Blade_Barrier 22825 0 999 1 -731 LastCitadel_Heal 22826 0 999 1 -732 Unfettered_ChargingMinotaur 22827 0 999 1 -733 Unfettered_ENLARGE_PERSON 22828 0 999 1 -734 Unfettered_Etherealness 22829 0 999 1 -735 Unfettered_Stoneskin 22830 0 999 1 -736 Unfettered_Mordenkainens_Sword 22831 0 999 1 -737 Hillcrusher_Earthen_Might 22832 0 999 1 -738 Hillcrusher_Soften_Earth 22833 0 999 1 -739 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -740 Hillcrusher_Raise_the_Earth 22835 0 999 1 -741 Hillcrusher_Shake_the_Earth 22836 0 999 1 -742 DesertWindToB_BurningBlade 22837 0 999 1 -743 DesertWindToB_FanTheFlames 22838 0 999 1 -744 DesertWindToB_WyrmsFlame 22839 0 999 1 -745 Faithful_Detect_Evil 22840 0 999 1 -746 Faithful_Lesser_Restoration 22841 0 999 1 -747 Faithful_Restoration 22842 0 999 1 -748 Faithful_Resiliency 22843 0 999 1 -749 Faithful_ImmortalFortitude 22844 0 999 1 -750 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -751 SupernalClarity_PsychicPoise 22846 0 999 1 -752 SupernalClarity_Haste 22847 0 999 1 -753 SupernalClarity_Freeeeeedom 22848 0 999 1 -754 SupernalClarity_Time_Stop 22849 0 999 1 -755 Kamate_SteelWind 22850 0 999 1 -756 Kamate_ShockingGrasp 22851 0 999 1 -757 Kamate_Lightning_Bolt 22852 0 999 1 -758 Kamate_Chain_Lightning 22853 0 999 1 -759 Kamate_True_Strike 22854 0 999 1 -760 Eventide_CometThrow 22855 0 999 1 -761 Eventide_BafflingDefense 22856 0 999 1 -762 Eventide_Improved_Invisibility 22857 0 999 1 -763 Umbral_Invisibility 22858 0 999 1 -764 Umbral_Shadowstep 22859 0 999 1 -765 TigerFang_FrenziedCharge 22860 0 999 1 -766 TigerFang_BattleFever 22861 0 999 1 -767 TigerFang_Haste 22862 0 999 1 -768 Bullybasher_KnockSilly 22863 0 999 1 -769 Bullybasher_StoneGathering 22864 0 999 1 -770 Bullybasher_LightningPunch 22865 0 999 1 -771 Bullybasher_GiantBearing 26000 0 999 1 -772 Lorestealer_Read_Magic 22866 0 999 1 -773 Lorestealer_DetectMagic 22867 0 999 1 -774 Lorestealer_Axecasting 22868 0 999 1 -775 Durindana_Daylight 22869 0 999 1 -776 Durindana_Death_Ward 22870 0 999 1 -777 Durindana_Hallow 22871 0 999 1 -778 Durindana_Dazzle 22872 0 999 1 -779 Thaas_Detect_Demon 22873 0 999 1 -780 Thaas_ObstructSummoning 22874 0 999 1 -781 Thaas_Banishment 22875 0 999 1 -782 Thaas_Teleport 22876 0 999 1 -783 Quickspur_Entropic_Shield 22877 0 999 1 -784 Quickspur_Resist_Elements 22878 0 999 1 -785 Quickspur_PhantomSteed 22879 0 999 1 -786 Quickspur_Blur 22880 0 999 1 -787 Quickspur_Stoneskin 22881 0 999 1 -788 BES_FIRE_OF_THE_HEART 22882 0 999 1 -789 BES_ENTHRALLING_LIGHT 22883 0 999 1 -790 BES_COLOR_SPRAY 22884 0 999 1 -791 BES_BLINDING_FLASH 22885 0 999 1 -792 BES_SHOOTING_STARS 22886 0 999 1 -793 BES_GLITTERING_MOTES 22887 0 999 1 -794 BES_TWINKLE 22888 0 999 1 -795 BES_SILVER_STARLIGHT 22889 0 999 1 -796 BES_STARLIGHT_DISPELLING 22890 0 999 1 -797 BES_TALES_IN_THE_SKY 22891 0 999 1 -798 BES_CALL_DOWN_A_STAR 22892 0 999 1 -799 ###cls_feat_allBaseClasses_END### **** **** **** **** -800 ReservedBelowForISCAndESS **** **** **** **** -801 FEAT_WANDER_UNSEEN 5028 0 99 1 -802 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 -803 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 -804 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 -805 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 -806 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 -807 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 -808 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 -809 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 -810 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 -811 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 -812 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 -813 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 -814 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 -815 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 -816 EPIC_SPELL_DEATHMARK 5058 0 99 2 -817 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 -818 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 -819 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 -820 EPIC_SPELL_DULLBLADES 5066 0 99 2 -821 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 -822 EPIC_SPELL_ENSLAVE 5070 0 99 2 -823 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 -824 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 -825 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 -826 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 -827 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 -828 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 -829 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 -830 EPIC_SPELL_GEM_CAGE 5086 0 99 2 -831 EPIC_SPELL_GODSMITE 5088 0 99 2 -832 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 -833 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 -834 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 -835 EPIC_SPELL_HELL_SEND 5096 0 99 2 -836 EPIC_SPELL_HELLBALL 5098 0 99 2 -837 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 -838 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 -839 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 -840 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 -841 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 -842 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 -843 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 -844 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 -845 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 -846 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 -847 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 -848 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 -849 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 -850 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 -851 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 -852 EPIC_SPELL_PESTILENCE 5130 0 99 2 -853 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 -854 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 -855 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 -856 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 -857 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 -858 EPIC_SPELL_RUIN 5142 0 99 2 -859 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 -860 EPIC_SPELL_SPELL_WORM 5146 0 99 2 -861 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 -862 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 -863 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 -864 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 -865 EPIC_SPELL_THE_WITHERING 5156 0 99 2 -866 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 -867 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 -868 EPIC_SPELL_TWINFIEND 5162 0 99 2 -869 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 -870 EPIC_SPELL_UNIMPINGED 5166 0 99 2 -871 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 -872 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 -873 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** -874 Warmage_Acid_Splash 17192 0 99 1 -875 Warmage_Dancing_Lights 17193 0 99 1 -876 Warmage_DisruptUndead 17194 0 99 1 -877 Warmage_Electric_Jolt 17195 0 99 1 -878 Warmage_Flare 17196 0 99 1 -879 Warmage_Light 17197 0 99 1 -880 Warmage_Ray_of_Frost 17198 0 99 1 -881 Warmage_Bigbys_Tripping_Hand 17199 0 99 1 -882 Warmage_Burning_Bolt 17200 0 99 1 -883 Warmage_Burning_Hands 17201 0 99 1 -884 Warmage_Chill_Touch 17202 0 99 1 -885 Warmage_FistOfStone 17203 0 99 1 -886 Warmage_Hail_of_Stone 17204 0 99 1 -887 Warmage_Horizikauls_Boom 17205 0 99 1 -888 Warmage_Ice_Dagger 17206 0 99 1 -889 Warmage_Kelgores_Fire_Bolt 17207 0 99 1 -890 Warmage_LANTERN_LIGHT 17208 0 99 1 -891 Warmage_Lesser_Acid_Orb 17209 0 99 1 -892 Warmage_Lesser_Cold_Orb 17210 0 99 1 -893 Warmage_Lesser_Electric_Orb 17211 0 99 1 -894 Warmage_Lesser_Fire_Orb 17212 0 99 1 -895 Warmage_LESSER_SHIVERING_TOUCH 17213 0 99 1 -896 Warmage_Lesser_Sonic_Orb 17214 0 99 1 -897 Warmage_Magic_Missile 17215 0 99 1 -898 Warmage_Shelgarns_Persistent_Blade 17216 0 99 1 -899 Warmage_ShockingGrasp 17217 0 99 1 -900 Warmage_Snillocs_Snowball 17218 0 99 1 -901 Warmage_TensersFloatingDisk 17219 0 99 1 -902 Warmage_True_Strike 17220 0 99 1 -903 Warmage_Agnazzars_Scorcher 17221 0 99 1 -904 Warmage_Bigbys_Striking_Fist 17222 0 99 1 -905 Warmage_BladesOfFire 17223 0 99 1 -906 Warmage_Cloud_of_Bewilderment 17224 0 99 1 -907 Warmage_Combust 17225 0 99 1 -908 Warmage_Continual_Flame 17226 0 99 1 -909 Warmage_Darkness 17227 0 99 1 -910 Warmage_Fireburst 17228 0 99 1 -911 Warmage_FireTrap 17229 0 99 1 -912 Warmage_Flame_Weapon 17230 0 99 1 -913 Warmage_Gedlees_Electric_Loop 17231 0 99 1 -914 Warmage_IceKnife 17232 0 99 1 -915 Warmage_Melfs_Acid_Arrow 17233 0 99 1 -916 Warmage_Pyrotechnics 17234 0 99 1 -917 Warmage_ScorchingRay 17235 0 99 1 -918 Warmage_Seeking_Ray 17236 0 99 1 -919 Warmage_Snillocs_Snowball_Swarm 17237 0 99 1 -920 Warmage_WhirlingBlade 17238 0 99 1 -921 Warmage_Daylight 17239 0 99 1 -922 Warmage_DREAD_WORD 17240 0 99 1 -923 Warmage_Elemental_Shield 17241 0 99 1 -924 Warmage_Fireball 17242 0 99 1 -925 Warmage_Flame_Arrow 17243 0 99 1 -926 Warmage_Flashburst 17244 0 99 1 -927 Warmage_Forceblast 17245 0 99 1 -928 Warmage_Gust_of_Wind 17246 0 99 1 -929 Warmage_Ice_Burst 17247 0 99 1 -930 Warmage_Ice_Storm 17248 0 99 1 -931 Warmage_Lightning_Bolt 17249 0 99 1 -932 Warmage_PnP_FireShield 17250 0 99 1 -933 Warmage_Poison 17251 0 99 1 -934 Warmage_RainbowBlast 17252 0 99 1 -935 Warmage_RingOfBlades 17253 0 99 1 -936 Warmage_Scintillating_Sphere 17254 0 99 1 -937 Warmage_Serpents_Sigh 17255 0 99 1 -938 Warmage_SHIVERING_TOUCH 17256 0 99 1 -939 Warmage_SleetStorm 17257 0 99 1 -940 Warmage_Stinking_Cloud 17258 0 99 1 -941 Warmage_Acid_Orb 17259 0 99 1 -942 Warmage_Blast_of_Flame 17260 0 99 1 -943 Warmage_Channeled_Pyroburst 17261 0 99 1 -944 Warmage_Cold_Orb 17262 0 99 1 -945 Warmage_Contagion 17263 0 99 1 -946 Warmage_DAMNING_DARKNESS 17264 0 99 1 -947 Warmage_DANCING_WEB 17265 0 99 1 -948 Warmage_Electric_Orb 17266 0 99 1 -949 Warmage_Evards_Black_Tentacles 17267 0 99 1 -950 Warmage_Fire_Orb 17268 0 99 1 -951 Warmage_Isaacs_Lesser_Missile_Storm 17269 0 99 1 -952 Warmage_OrbOfForce 17270 0 99 1 -953 Warmage_Otilukes_Resilient_Sphere 17271 0 99 1 -954 Warmage_Phantasmal_Killer 17272 0 99 1 -955 Warmage_Shout 17273 0 99 1 -956 Warmage_Sonic_Orb 17274 0 99 1 -957 Warmage_Wall_of_Fire 17275 0 99 1 -958 Warmage_Ball_Lightning 17276 0 99 1 -959 Warmage_Bigbys_Interposing_Hand 17277 0 99 1 -960 Warmage_Cloudkill 17278 0 99 1 -961 Warmage_Cone_of_Cold 17279 0 99 1 -962 Warmage_Firebrand 17280 0 99 1 -963 Warmage_Flame_Strike 17281 0 99 1 -964 Warmage_Greater_Fireburst 17282 0 99 1 -965 Warmage_Magic_Missile 17283 0 99 1 -966 Warmage_MassFireShield 17284 0 99 1 -967 Warmage_PrismaticRay 17285 0 99 1 -968 Warmage_Sonic_Shield 17286 0 99 1 -969 Warmage_Acid_Fog 17287 0 99 1 -970 Warmage_Acid_Storm 17288 0 99 1 -971 Warmage_Bigbys_Forceful_Hand 17289 0 99 1 -972 Warmage_Blade_Barrier 17290 0 99 1 -973 Warmage_Chain_Lightning 17291 0 99 1 -974 Warmage_Circle_of_Death 17292 0 99 1 -975 Warmage_Disintegrate 17293 0 99 1 -976 Warmage_Isaacs_Greater_Missile_Storm 17294 0 99 1 -977 Warmage_OtilukesFreezingSphere 17295 0 99 1 -978 Warmage_Tensers_Transformation 17296 0 99 1 -979 Warmage_AMBER_SARCOPHAGUS 17297 0 99 1 -980 Warmage_Bigbys_Grasping_Hand 17298 0 99 1 -981 Warmage_Delayed_Blast_Fireball 17299 0 99 1 -982 Warmage_Earthquake 17300 0 99 1 -983 Warmage_Finger_of_Death 17301 0 99 1 -984 Warmage_Fire_Storm 17302 0 99 1 -985 Warmage_Great_Thunderclap 17303 0 99 1 -986 Warmage_Prismatic_Spray 17304 0 99 1 -987 Warmage_Sunbeam 17305 0 99 1 -988 Warmage_WavesOfExhaustion 17306 0 99 1 -989 Warmage_Bigbys_Clenched_Fist 17307 0 99 1 -990 Warmage_Flensing 17308 0 99 1 -991 Warmage_Greater_Shout 17309 0 99 1 -992 Warmage_Horrid_Wilting 17310 0 99 1 -993 Warmage_Incendiary_Cloud 17311 0 99 1 -994 Warmage_PolarRay 17312 0 99 1 -995 Warmage_PrismaticWall 17313 0 99 1 -996 Warmage_ScintillatingPattern 17314 0 99 1 -997 Warmage_Sunburst 17315 0 99 1 -998 Warmage_Bigbys_Crushing_Hand 17316 0 99 1 -999 Warmage_CRUSHING_FIST_OF_SPITE 17317 0 99 1 -1000 Warmage_Elemental_Swarm 17318 0 99 1 -1001 Warmage_Implosion 17319 0 99 1 -1002 Warmage_Meteor_Swarm 17320 0 99 1 -1003 Warmage_PrismaticSphere 17321 0 99 1 -1004 Warmage_Wail_of_the_Banshee 17322 0 99 1 -1005 Warmage_Weird 17323 0 99 1 -1006 **** **** **** **** **** -1007 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +202 FEAT_STIGMATA 3163 0 -1 1 +203 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +204 FEAT_PLANT_CONTROL 25993 0 -1 1 +205 FEAT_FAV_COMPANIONS 25994 0 -1 1 +206 RangedDisarm 5192 0 -1 1 +207 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +208 DivineIntercession 5283 0 -1 1 +209 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +210 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +211 FEAT_ATTUNE_GEM 2472 0 -1 1 +212 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +213 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +214 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +215 FEAT_HOLYRADIANCE 3164 0 -1 1 +216 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +217 FEAT_MANYSHOT 3306 0 -1 1 +218 FEAT_IMP_MANYSHOT 3350 0 -1 1 +219 Pinpoint_Accuracy 3351 0 -1 1 +220 FEAT_SERVHEAVEN 3355 0 -1 1 +221 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +222 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +223 Cloak_Dance 4817 0 -1 1 +224 Reckless_Offense 4816 0 -1 1 +225 ZoneOfAnimation 2891 0 -1 1 +226 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +227 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +228 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +229 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 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ShieldSlam 3257 0 -1 1 +261 AwesomeBlow 5370 0 -1 1 +262 Spinning_Halberd 5287 0 -1 1 +263 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +264 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +265 FEAT_RAY_SLEEP 2222 0 999 1 +266 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +267 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +268 FEAT_RAY_FEAR 2225 0 999 1 +269 FEAT_RAY_SLOW 2226 0 999 1 +270 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +271 BonesOfTheEarth_Feat 2864 0 999 1 +272 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +273 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +274 FEAT_FIERY_BURST 24739 0 -1 1 +275 FEAT_STORM_BOLT 24740 0 -1 1 +276 FEAT_WINTERS_BLAST 24741 0 -1 1 +277 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +278 FEAT_SICKENING_GRASP 24743 0 -1 1 +279 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 +280 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 +281 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 +282 FEAT_BORNE_ALOFT 24747 0 -1 1 +283 FEAT_PROTECTIVE_WARD 24748 0 -1 1 +284 FEAT_SHADOW_VEIL 24749 0 -1 1 +285 FEAT_SUNLIGHT_EYES 24750 0 -1 1 +286 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 +287 FEAT_UMBRAL_SHROUD 24752 0 -1 1 +288 FEAT_CHARNEL_MIASMA 24753 0 -1 1 +289 FEAT_DROWNING_GLANCE 24754 0 -1 1 +290 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 +291 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 +292 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 +293 FEAT_HURRICANE_BREATH 24758 0 -1 1 +294 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 +295 FEAT_FACECHANGER 24760 0 -1 1 +296 **** **** **** **** **** +297 **Metabreath_and_Channeling** **** **** **** **** +298 FEAT_CLINGING_BREATH 4966 0 -1 1 +299 FEAT_LINGERING_BREATH 4967 0 -1 1 +300 FEAT_ENLARGE_BREATH 4968 0 -1 1 +301 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 +302 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 +303 FEAT_SHAPE_BREATH 4972 0 -1 1 +304 FEAT_SPREAD_BREATH 4973 0 -1 1 +305 FEAT_TEMPEST_BREATH 4974 0 -1 1 +306 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 +307 FEAT_EXHALED_BARRIER 4976 0 -1 1 +308 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 +309 **** **** **** **** **** +310 **DraconicAuras** **** **** **** **** +311 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 +312 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 +313 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 +314 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 +315 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 +316 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 +317 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 +318 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 +319 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 +320 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 +321 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 +322 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 +323 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 +324 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 +325 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 +326 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 +327 FEAT_SECOND_AURA_POWER 1853 0 999 1 +328 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 +329 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 +330 FEAT_SECOND_AURA_SENSES 1856 0 999 1 +331 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 +332 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 +333 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 +334 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 +335 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Unavoidable_Strike 4830 0 -1 1 +361 Wounding_Attack 4832 0 -1 1 +362 Deep_Impact 4852 0 -1 1 +363 Fell_Shot 4853 0 -1 1 +364 Strength_of_Two 4965 0 -1 1 +365 **** **** **** **** **** +366 **IncarnumFeats** **** **** **** **** +367 InvestEssentiaConversation 8800 0 999 1 +368 HealingSoul 8882 0 999 1 +369 MidnightAugmentation 8884 0 999 1 +370 PsycarnumBlade 8887 0 999 1 +371 DivineSoultouch 8891 0 999 1 +372 PsycarnumInfusion 8896 0 999 1 +373 **** **** **** **** **** +374 **BindingFeats** **** **** **** **** +375 BindVestige 9131 0 -1 1 +376 ExpelVestige 9136 0 -1 1 +377 MalphasArcaneEye 9040 0 999 1 +378 SavnokCallArmor 9043 0 999 1 +379 AndromaliusSee_Invisibility 9048 0 999 1 +380 FocalorAuraSadness 9049 0 999 1 +381 KarsusSenses 9052 0 999 1 +382 **** **** **** **** **** +383 **RacialFeats** **** **** **** **** +384 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 +385 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 +386 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 +387 FEAT_URDINNIR_STONESKIN 4644 0 999 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22730 0 999 1 +637 DivSpark_Fear 22731 0 999 1 +638 DivSpark_Light 22732 0 999 1 +639 Wargirds_Haste 22733 0 999 1 +640 Wargirds_Stoneskin 22734 0 999 1 +641 DesertWind_FierySlash 22735 0 999 1 +642 DesertWind_HowlingWind 22736 0 999 1 +643 DesertWind_FanFlames 22737 0 999 1 +644 DesertWind_DustDesert 22738 0 999 1 +645 Mindsplinter_VirtueDenied 22739 0 999 1 +646 Mindsplinter_KissOfDeath 22740 0 999 1 +647 Mindsplinter_BattleShriek 22741 0 999 1 +648 Mindsplinter_RuinousHowl 22742 0 999 1 +649 NotchedSpear_ParliamentOfFishes 22743 0 999 1 +650 NotchedSpear_ConcealmentKraken 22744 0 999 1 +651 NotchedSpear_ScionSea 22745 0 999 1 +652 NotchedSpear_CommandSeaChildren 22746 0 999 1 +653 Ur_SwiftStride 22747 0 999 1 +654 Ur_HealingTotem 22748 0 999 1 +655 Ur_SavageTransformation 22749 0 999 1 +656 FlamecastersBolt_MarkTarget 22750 0 999 1 +657 FlamecastersBolt_Morale 22751 0 999 1 +658 FlamecastersBolt_Fireball 22752 0 999 1 +659 StalkersBow_StalkersInsight 22753 0 999 1 +660 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ScalesBalance_Knell 22778 0 999 1 +685 ScalesBalance_Enerv 22779 0 999 1 +686 ScalesBalance_Heal 22780 0 999 1 +687 ScalesBalance_Finger 22781 0 999 1 +688 ShishiO_Charm 22782 0 999 1 +689 ShishiO_Summon 22783 0 999 1 +690 ShishiO_Poly 22784 0 999 1 +691 ShishiO_Shout 22785 0 999 1 +692 Dymondheart_ShedBolts 22786 0 999 1 +693 Dymondheart_Deflect 22787 0 999 1 +694 Dymondheart_Daylight 22788 0 999 1 +695 Dymondheart_Cure 22789 0 999 1 +696 Dymondheart_Banish 22790 0 999 1 +697 Sunsword_Daylight 22791 0 999 1 +698 Sunsword_Death_Ward 22792 0 999 1 +699 Sunsword_Banish 22793 0 999 1 +700 Sunsword_Undeath 22794 0 999 1 +701 Blackrazor_Detect 22795 0 999 1 +702 Blackrazor_Knell 22796 0 999 1 +703 Blackrazor_Haste 22797 0 999 1 +704 Ramethene_Detect 22798 0 999 1 +705 Ramethene_Smite 22799 0 999 1 +706 Ramethene_Resist_Elements 22800 0 999 1 +707 Ramethene_Cloudkill 22801 0 999 1 +708 Ramethene_SuddenMaximize 22802 0 999 1 +709 Ramethene_Horrid_Wilting 22803 0 999 1 +710 Wyrmbane_Cause_Fear 22804 0 999 1 +711 Wyrmbane_Lightning_Bolt 22805 0 999 1 +712 Wyrmbane_Sudden_Emp 22806 0 999 1 +713 Wyrmbane_Breath_Lightning 22807 0 999 1 +714 Whelm_Detect_Giant 22808 0 999 1 +715 Whelm_Locate_Object 22809 0 999 1 +716 Whelm_Detect_Goblin 22810 0 999 1 +717 Ravenkind_Dancing_Lights 22811 0 999 1 +718 Ravenkind_Light 22812 0 999 1 +719 Ravenkind_Flare 22813 0 999 1 +720 Ravenkind_Detect_Undead 22814 0 999 1 +721 Ravenkind_Halt_Undead 22815 0 999 1 +722 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +723 Ravenkind_Daylight 22817 0 999 1 +724 Ravenkind_Death_Ward 22818 0 999 1 +725 Ravenkind_Break_Enchantment 22819 0 999 1 +726 Ravenkind_Mass_Heal 22820 0 999 1 +727 LastCitadel_LeadingTheAttack 22821 0 999 1 +728 LastCitadel_Prayer 22822 0 999 1 +729 LastCitadel_Remove_Fear 22823 0 999 1 +730 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +731 LastCitadel_Blade_Barrier 22825 0 999 1 +732 LastCitadel_Heal 22826 0 999 1 +733 Unfettered_ChargingMinotaur 22827 0 999 1 +734 Unfettered_ENLARGE_PERSON 22828 0 999 1 +735 Unfettered_Etherealness 22829 0 999 1 +736 Unfettered_Stoneskin 22830 0 999 1 +737 Unfettered_Mordenkainens_Sword 22831 0 999 1 +738 Hillcrusher_Earthen_Might 22832 0 999 1 +739 Hillcrusher_Soften_Earth 22833 0 999 1 +740 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +741 Hillcrusher_Raise_the_Earth 22835 0 999 1 +742 Hillcrusher_Shake_the_Earth 22836 0 999 1 +743 DesertWindToB_BurningBlade 22837 0 999 1 +744 DesertWindToB_FanTheFlames 22838 0 999 1 +745 DesertWindToB_WyrmsFlame 22839 0 999 1 +746 Faithful_Detect_Evil 22840 0 999 1 +747 Faithful_Lesser_Restoration 22841 0 999 1 +748 Faithful_Restoration 22842 0 999 1 +749 Faithful_Resiliency 22843 0 999 1 +750 Faithful_ImmortalFortitude 22844 0 999 1 +751 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +752 SupernalClarity_PsychicPoise 22846 0 999 1 +753 SupernalClarity_Haste 22847 0 999 1 +754 SupernalClarity_Freeeeeedom 22848 0 999 1 +755 SupernalClarity_Time_Stop 22849 0 999 1 +756 Kamate_SteelWind 22850 0 999 1 +757 Kamate_ShockingGrasp 22851 0 999 1 +758 Kamate_Lightning_Bolt 22852 0 999 1 +759 Kamate_Chain_Lightning 22853 0 999 1 +760 Kamate_True_Strike 22854 0 999 1 +761 Eventide_CometThrow 22855 0 999 1 +762 Eventide_BafflingDefense 22856 0 999 1 +763 Eventide_Improved_Invisibility 22857 0 999 1 +764 Umbral_Invisibility 22858 0 999 1 +765 Umbral_Shadowstep 22859 0 999 1 +766 TigerFang_FrenziedCharge 22860 0 999 1 +767 TigerFang_BattleFever 22861 0 999 1 +768 TigerFang_Haste 22862 0 999 1 +769 Bullybasher_KnockSilly 22863 0 999 1 +770 Bullybasher_StoneGathering 22864 0 999 1 +771 Bullybasher_LightningPunch 22865 0 999 1 +772 Bullybasher_GiantBearing 26000 0 999 1 +773 Lorestealer_Read_Magic 22866 0 999 1 +774 Lorestealer_DetectMagic 22867 0 999 1 +775 Lorestealer_Axecasting 22868 0 999 1 +776 Durindana_Daylight 22869 0 999 1 +777 Durindana_Death_Ward 22870 0 999 1 +778 Durindana_Hallow 22871 0 999 1 +779 Durindana_Dazzle 22872 0 999 1 +780 Thaas_Detect_Demon 22873 0 999 1 +781 Thaas_ObstructSummoning 22874 0 999 1 +782 Thaas_Banishment 22875 0 999 1 +783 Thaas_Teleport 22876 0 999 1 +784 Quickspur_Entropic_Shield 22877 0 999 1 +785 Quickspur_Resist_Elements 22878 0 999 1 +786 Quickspur_PhantomSteed 22879 0 999 1 +787 Quickspur_Blur 22880 0 999 1 +788 Quickspur_Stoneskin 22881 0 999 1 +789 BES_FIRE_OF_THE_HEART 22882 0 999 1 +790 BES_ENTHRALLING_LIGHT 22883 0 999 1 +791 BES_COLOR_SPRAY 22884 0 999 1 +792 BES_BLINDING_FLASH 22885 0 999 1 +793 BES_SHOOTING_STARS 22886 0 999 1 +794 BES_GLITTERING_MOTES 22887 0 999 1 +795 BES_TWINKLE 22888 0 999 1 +796 BES_SILVER_STARLIGHT 22889 0 999 1 +797 BES_STARLIGHT_DISPELLING 22890 0 999 1 +798 BES_TALES_IN_THE_SKY 22891 0 999 1 +799 BES_CALL_DOWN_A_STAR 22892 0 999 1 +800 ###cls_feat_allBaseClasses_END### **** **** **** **** +801 ReservedBelowForISCAndESS **** **** **** **** +802 FEAT_WANDER_UNSEEN 5028 0 99 1 +803 EPIC_SPELL_ACHILLES_HEEL 5030 0 99 2 +804 EPIC_SPELL_ALL_HOPE_LOST 5032 0 99 2 +805 EPIC_SPELL_ALLIED_MARTYR 5034 0 99 2 +806 EPIC_SPELL_ANARCHYS_CALL 5036 0 99 2 +807 EPIC_SPELL_ANIMUS_BLAST 5038 0 99 2 +808 EPIC_SPELL_ANIMUS_BLIZZARD 5040 0 99 2 +809 EPIC_SPELL_ARMY_UNFALLEN 5042 0 99 2 +810 EPIC_SPELL_AUDIENCE_OF_STONE 5044 0 99 2 +811 EPIC_SPELL_BATTLE_BOUNDING 5046 0 99 2 +812 EPIC_SPELL_CELESTIAL_COUNCIL 5048 0 99 2 +813 EPIC_SPELL_CHAMPIONS_VALOR 5050 0 99 2 +814 EPIC_SPELL_CONTINGENT_RESURRECTION 5052 0 99 2 +815 EPIC_SPELL_CONTINGENT_REUNION 5054 0 99 2 +816 EPIC_SPELL_DEADEYE_SENSE 5056 0 99 2 +817 EPIC_SPELL_DEATHMARK 5058 0 99 2 +818 EPIC_SPELL_DIRE_WINTER 5060 0 99 2 +819 EPIC_SPELL_DRAGON_KNIGHT 5062 0 99 2 +820 EPIC_SPELL_DREAMSCAPE 5064 0 99 2 +821 EPIC_SPELL_DULLBLADES 5066 0 99 2 +822 EPIC_SPELL_DWEOMER_THIEF 5068 0 99 2 +823 EPIC_SPELL_ENSLAVE 5070 0 99 2 +824 EPIC_SPELL_EPIC_MAGE_ARMOR 5072 0 99 2 +825 EPIC_SPELL_EPIC_REPULSION 5074 0 99 2 +826 EPIC_SPELL_EPIC_SPELL_REFLECTION 5076 0 99 2 +827 EPIC_SPELL_EPIC_WARDING 5078 0 99 2 +828 EPIC_SPELL_ETERNAL_FREEDOM 5080 0 99 2 +829 EPIC_SPELL_FIENDISH_WORDS 5082 0 99 2 +830 EPIC_SPELL_FLEETNESS_OF_FOOT 5084 0 99 2 +831 EPIC_SPELL_GEM_CAGE 5086 0 99 2 +832 EPIC_SPELL_GODSMITE 5088 0 99 2 +833 EPIC_SPELL_GREATER_RUIN 5090 0 99 2 +834 EPIC_SPELL_GREATER_SPELL_RESISTANCE 5092 0 99 2 +835 EPIC_SPELL_GREATER_TIMESTOP 5094 0 99 2 +836 EPIC_SPELL_HELL_SEND 5096 0 99 2 +837 EPIC_SPELL_HELLBALL 5098 0 99 2 +838 EPIC_SPELL_HERCULEAN_ALLIANCE 5100 0 99 2 +839 EPIC_SPELL_HERCULEAN_EMPOWERMENT 5102 0 99 2 +840 EPIC_SPELL_IMPENETRABILITY 5104 0 99 2 +841 EPIC_SPELL_LEECH_FIELD 5106 0 99 2 +842 EPIC_SPELL_LEGENDARY_ARTISAN 5108 0 99 2 +843 EPIC_SPELL_LIFE_FORCE_TRANSFER 5110 0 99 2 +844 EPIC_SPELL_MAGMA_BURST 5112 0 99 2 +845 EPIC_SPELL_MASS_PENGUIN 5114 0 99 2 +846 EPIC_SPELL_MOMENTO_MORI 5116 0 99 2 +847 EPIC_SPELL_MUMMY_DUST 5118 0 99 2 +848 EPIC_SPELL_NAILED_TO_THE_SKY 5120 0 99 2 +849 EPIC_SPELL_NIGHTS_UNDOING 5122 0 99 2 +850 EPIC_SPELL_ORDER_RESTORED 5124 0 99 2 +851 EPIC_SPELL_PATHS_BECOME_KNOWN 5126 0 99 2 +852 EPIC_SPELL_PEERLESS_PENITENCE 5128 0 99 2 +853 EPIC_SPELL_PESTILENCE 5130 0 99 2 +854 EPIC_SPELL_PIOUS_PARLEY 5132 0 99 2 +855 EPIC_SPELL_PLANAR_CELL 5134 0 99 2 +856 EPIC_SPELL_PSIONIC_SALVO 5136 0 99 2 +857 EPIC_SPELL_RAIN_OF_FIRE 5138 0 99 2 +858 EPIC_SPELL_RISEN_REUNITED 5140 0 99 2 +859 EPIC_SPELL_RUIN 5142 0 99 2 +860 EPIC_SPELL_SINGULAR_SUNDER 5144 0 99 2 +861 EPIC_SPELL_SPELL_WORM 5146 0 99 2 +862 EPIC_SPELL_STORM_MANTLE 5148 0 99 2 +863 EPIC_SPELL_SUMMON_ABERRATION 5150 0 99 2 +864 EPIC_SPELL_SUPERB_DISPELLING 5152 0 99 2 +865 EPIC_SPELL_SYMRUSTARS_SPELLBINDING 5154 0 99 2 +866 EPIC_SPELL_THE_WITHERING 5156 0 99 2 +867 EPIC_SPELL_TOLODINES_KILLING_WIND 5158 0 99 2 +868 EPIC_SPELL_TRANSCENDENT_VITALITY 5160 0 99 2 +869 EPIC_SPELL_TWINFIEND 5162 0 99 2 +870 EPIC_SPELL_UNHOLY_DISCIPLE 5164 0 99 2 +871 EPIC_SPELL_UNIMPINGED 5166 0 99 2 +872 EPIC_SPELL_UNSEEN_WANDERER 5168 0 99 2 +873 EPIC_SPELL_WHIP_OF_SHAR 5170 0 99 2 +874 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** +875 Warmage_Acid_Splash 17192 0 99 1 +876 Warmage_Dancing_Lights 17193 0 99 1 +877 Warmage_DisruptUndead 17194 0 99 1 +878 Warmage_Electric_Jolt 17195 0 99 1 +879 Warmage_Flare 17196 0 99 1 +880 Warmage_Light 17197 0 99 1 +881 Warmage_Ray_of_Frost 17198 0 99 1 +882 Warmage_Bigbys_Tripping_Hand 17199 0 99 1 +883 Warmage_Burning_Bolt 17200 0 99 1 +884 Warmage_Burning_Hands 17201 0 99 1 +885 Warmage_Chill_Touch 17202 0 99 1 +886 Warmage_FistOfStone 17203 0 99 1 +887 Warmage_Hail_of_Stone 17204 0 99 1 +888 Warmage_Horizikauls_Boom 17205 0 99 1 +889 Warmage_Ice_Dagger 17206 0 99 1 +890 Warmage_Kelgores_Fire_Bolt 17207 0 99 1 +891 Warmage_LANTERN_LIGHT 17208 0 99 1 +892 Warmage_Lesser_Acid_Orb 17209 0 99 1 +893 Warmage_Lesser_Cold_Orb 17210 0 99 1 +894 Warmage_Lesser_Electric_Orb 17211 0 99 1 +895 Warmage_Lesser_Fire_Orb 17212 0 99 1 +896 Warmage_LESSER_SHIVERING_TOUCH 17213 0 99 1 +897 Warmage_Lesser_Sonic_Orb 17214 0 99 1 +898 Warmage_Magic_Missile 17215 0 99 1 +899 Warmage_Shelgarns_Persistent_Blade 17216 0 99 1 +900 Warmage_ShockingGrasp 17217 0 99 1 +901 Warmage_Snillocs_Snowball 17218 0 99 1 +902 Warmage_TensersFloatingDisk 17219 0 99 1 +903 Warmage_True_Strike 17220 0 99 1 +904 Warmage_Agnazzars_Scorcher 17221 0 99 1 +905 Warmage_Bigbys_Striking_Fist 17222 0 99 1 +906 Warmage_BladesOfFire 17223 0 99 1 +907 Warmage_Cloud_of_Bewilderment 17224 0 99 1 +908 Warmage_Combust 17225 0 99 1 +909 Warmage_Continual_Flame 17226 0 99 1 +910 Warmage_Darkness 17227 0 99 1 +911 Warmage_Fireburst 17228 0 99 1 +912 Warmage_FireTrap 17229 0 99 1 +913 Warmage_Flame_Weapon 17230 0 99 1 +914 Warmage_Gedlees_Electric_Loop 17231 0 99 1 +915 Warmage_IceKnife 17232 0 99 1 +916 Warmage_Melfs_Acid_Arrow 17233 0 99 1 +917 Warmage_Pyrotechnics 17234 0 99 1 +918 Warmage_ScorchingRay 17235 0 99 1 +919 Warmage_Seeking_Ray 17236 0 99 1 +920 Warmage_Snillocs_Snowball_Swarm 17237 0 99 1 +921 Warmage_WhirlingBlade 17238 0 99 1 +922 Warmage_Daylight 17239 0 99 1 +923 Warmage_DREAD_WORD 17240 0 99 1 +924 Warmage_Elemental_Shield 17241 0 99 1 +925 Warmage_Fireball 17242 0 99 1 +926 Warmage_Flame_Arrow 17243 0 99 1 +927 Warmage_Flashburst 17244 0 99 1 +928 Warmage_Forceblast 17245 0 99 1 +929 Warmage_Gust_of_Wind 17246 0 99 1 +930 Warmage_Ice_Burst 17247 0 99 1 +931 Warmage_Ice_Storm 17248 0 99 1 +932 Warmage_Lightning_Bolt 17249 0 99 1 +933 Warmage_PnP_FireShield 17250 0 99 1 +934 Warmage_Poison 17251 0 99 1 +935 Warmage_RainbowBlast 17252 0 99 1 +936 Warmage_RingOfBlades 17253 0 99 1 +937 Warmage_Scintillating_Sphere 17254 0 99 1 +938 Warmage_Serpents_Sigh 17255 0 99 1 +939 Warmage_SHIVERING_TOUCH 17256 0 99 1 +940 Warmage_SleetStorm 17257 0 99 1 +941 Warmage_Stinking_Cloud 17258 0 99 1 +942 Warmage_Acid_Orb 17259 0 99 1 +943 Warmage_Blast_of_Flame 17260 0 99 1 +944 Warmage_Channeled_Pyroburst 17261 0 99 1 +945 Warmage_Cold_Orb 17262 0 99 1 +946 Warmage_Contagion 17263 0 99 1 +947 Warmage_DAMNING_DARKNESS 17264 0 99 1 +948 Warmage_DANCING_WEB 17265 0 99 1 +949 Warmage_Electric_Orb 17266 0 99 1 +950 Warmage_Evards_Black_Tentacles 17267 0 99 1 +951 Warmage_Fire_Orb 17268 0 99 1 +952 Warmage_Isaacs_Lesser_Missile_Storm 17269 0 99 1 +953 Warmage_OrbOfForce 17270 0 99 1 +954 Warmage_Otilukes_Resilient_Sphere 17271 0 99 1 +955 Warmage_Phantasmal_Killer 17272 0 99 1 +956 Warmage_Shout 17273 0 99 1 +957 Warmage_Sonic_Orb 17274 0 99 1 +958 Warmage_Wall_of_Fire 17275 0 99 1 +959 Warmage_Ball_Lightning 17276 0 99 1 +960 Warmage_Bigbys_Interposing_Hand 17277 0 99 1 +961 Warmage_Cloudkill 17278 0 99 1 +962 Warmage_Cone_of_Cold 17279 0 99 1 +963 Warmage_Firebrand 17280 0 99 1 +964 Warmage_Flame_Strike 17281 0 99 1 +965 Warmage_Greater_Fireburst 17282 0 99 1 +966 Warmage_Magic_Missile 17283 0 99 1 +967 Warmage_MassFireShield 17284 0 99 1 +968 Warmage_PrismaticRay 17285 0 99 1 +969 Warmage_Sonic_Shield 17286 0 99 1 +970 Warmage_Acid_Fog 17287 0 99 1 +971 Warmage_Acid_Storm 17288 0 99 1 +972 Warmage_Bigbys_Forceful_Hand 17289 0 99 1 +973 Warmage_Blade_Barrier 17290 0 99 1 +974 Warmage_Chain_Lightning 17291 0 99 1 +975 Warmage_Circle_of_Death 17292 0 99 1 +976 Warmage_Disintegrate 17293 0 99 1 +977 Warmage_Isaacs_Greater_Missile_Storm 17294 0 99 1 +978 Warmage_OtilukesFreezingSphere 17295 0 99 1 +979 Warmage_Tensers_Transformation 17296 0 99 1 +980 Warmage_AMBER_SARCOPHAGUS 17297 0 99 1 +981 Warmage_Bigbys_Grasping_Hand 17298 0 99 1 +982 Warmage_Delayed_Blast_Fireball 17299 0 99 1 +983 Warmage_Earthquake 17300 0 99 1 +984 Warmage_Finger_of_Death 17301 0 99 1 +985 Warmage_Fire_Storm 17302 0 99 1 +986 Warmage_Great_Thunderclap 17303 0 99 1 +987 Warmage_Prismatic_Spray 17304 0 99 1 +988 Warmage_Sunbeam 17305 0 99 1 +989 Warmage_WavesOfExhaustion 17306 0 99 1 +990 Warmage_Bigbys_Clenched_Fist 17307 0 99 1 +991 Warmage_Flensing 17308 0 99 1 +992 Warmage_Greater_Shout 17309 0 99 1 +993 Warmage_Horrid_Wilting 17310 0 99 1 +994 Warmage_Incendiary_Cloud 17311 0 99 1 +995 Warmage_PolarRay 17312 0 99 1 +996 Warmage_PrismaticWall 17313 0 99 1 +997 Warmage_ScintillatingPattern 17314 0 99 1 +998 Warmage_Sunburst 17315 0 99 1 +999 Warmage_Bigbys_Crushing_Hand 17316 0 99 1 +1000 Warmage_CRUSHING_FIST_OF_SPITE 17317 0 99 1 +1001 Warmage_Elemental_Swarm 17318 0 99 1 +1002 Warmage_Implosion 17319 0 99 1 +1003 Warmage_Meteor_Swarm 17320 0 99 1 +1004 Warmage_PrismaticSphere 17321 0 99 1 +1005 Warmage_Wail_of_the_Banshee 17322 0 99 1 +1006 Warmage_Weird 17323 0 99 1 +1007 **** **** **** **** **** +1008 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/cls_spcr_dnecro.2da b/nwn/nwnprc/trunk/2das/cls_spcr_dnecro.2da index 892d5f16..2026dcce 100644 --- a/nwn/nwnprc/trunk/2das/cls_spcr_dnecro.2da +++ b/nwn/nwnprc/trunk/2das/cls_spcr_dnecro.2da @@ -1,141 +1,142 @@ 2DA V2.0 - Label Level SpellID AL -0 ANGRY_ACHE 1 2515 1 -1 Bane 1 449 0 -2 BESTOW_WOUND 1 2520 0 -3 Blade_of_Blood 1 1744 1 -4 Cause_fear 1 155 0 -5 Chill_touch 1 1791 0 -6 Detect_undead 1 2080 0 -7 Doom 1 46 0 -8 HideFromUndead 1 3432 0 -9 Inflict_Light_Wounds 1 432 0 -10 Necrotic_Awareness 1 2854 1 -11 Negative_Energy_Ray 1 371 1 -12 Ray_of_Enfeeblement 1 143 0 -13 SummonUndeadI 1 1784 0 -14 UndetectableAlignment 1 3205 0 -15 Blindness_and_Deafness 2 8 0 -16 BONEBLAST 2 2526 1 -17 Command_Undead 2 2499 0 -18 Curse_of_Impending_Blades 2 3153 1 -19 Darkness 2 36 0 -20 Death_Armor 2 519 1 -21 DeathKnell 2 1568 0 -22 Desecrate 2 **** 0 -23 FalseLife 2 1799 0 -24 GentleRepose 2 **** 0 -25 Ghoul_Touch 2 64 0 -26 Inflict_Moderate_Wounds 2 433 0 -27 LifeBolt 2 3667 1 -28 Living_Undeath 2 3161 1 -29 Necrotic_Cyst 2 2855 1 -30 Scare 2 1789 0 -31 SHRIVELING 2 2580 1 -32 SpectralHand 2 **** 0 -33 SummonSwarm 2 **** 0 -34 SummonUndeadII 2 1785 0 -35 Animate_Dead 3 2 0 -36 BONEBLADE 3 2522 1 -37 CLUTCH_OF_ORCUS 3 2532 1 -38 CrushingDespair 3 3433 0 -39 Curse_of_Petty_Failing 3 3155 1 -40 GreaterDisruptUndead 3 3698 1 -41 Halt_Undead 3 3434 0 -42 Inflict_Serious_Wounds 3 434 0 -43 Legions_Curse_of_Impending_Blades 3 3154 1 -44 Magic_Circle_against_Chaos 3 103 0 -45 Magic_Circle_against_Evil 3 104 0 -46 Magic_Circle_against_Good 3 105 0 -47 Magic_Circle_against_Law 3 106 0 -48 Necrotic_Bloat 3 2856 1 -49 Negative_Energy_Burst 3 370 1 -50 RayofExhaustion 3 3057 0 -51 Slashing_Darkness 3 3164 1 -52 SpeakWithDead 3 **** 0 -53 SummonUndeadIII 3 1786 0 -54 UNLIVING_WEAPON 3 2591 1 -55 Vampiric_Touch 3 188 0 -56 WRACK 3 2595 1 -57 Bestow_Curse 4 4 0 -58 BloodOfTheMartyr 4 3099 1 -59 Contagion 4 27 0 -60 DeathWard 4 38 0 -61 DispelMagic 4 41 0 -62 Doom_Scarabs 4 1820 1 -63 Enervation 4 52 0 -64 Evards_Black_Tentacles 4 375 0 -65 Fear 4 54 0 -66 GiantVermin 4 **** 0 -67 GRIM_REVENGE 4 2563 1 -68 Inflict_Critical_Wounds 4 435 0 -69 LIQUID_PAIN 4 2571 1 -70 Necrotic_Domination 4 2857 1 -71 Phantasmal_Killer 4 127 0 -72 Poison 4 129 0 -73 Sinsaburs_Baleful_Bolt 4 3177 1 -74 STOP_HEART 4 2586 1 -75 SummonUndeadIV 4 1787 0 -76 Beltyns_Burning_Blood 5 3172 1 -77 Blight 5 **** 0 -78 Circle_of_Doom 5 19 1 -79 Cloudkill 5 23 0 -80 FireInTheBlood 5 3437 0 -81 Greater_Dispelling 5 67 0 -82 InsectPlague 5 **** 0 -83 Legions_Curse_of_Petty_Failing 5 3156 1 -84 Lesser_Planar_Binding 5 96 0 -85 MagicJar 5 **** 0 -86 Mass_Contagion 5 2122 1 -87 Mass_Inflict_Light_Wounds 5 3213 0 -88 Necrotic_Burst 5 2858 1 -89 Nightmare 5 **** 0 -90 Nights_Caress 5 2864 1 -91 OathOfBlood 5 **** 0 -92 Slay_Living 5 164 0 -93 Soulscour 5 3179 1 -94 SummonUndeadV 5 1788 0 -95 Symbol_of_Pain 5 2485 1 -96 Undeath_to_Death 5 528 0 -97 Unhallow 5 **** 0 -98 WavesofFatigue 5 3058 0 -99 Acid_Fog 6 0 0 -100 Circle_of_Death 6 18 0 -101 Create_Undead 6 30 0 -102 ECTOPLASMIC_ENCHANCEMENT 6 2545 1 -103 Eyebite 6 3435 0 -104 Geas/quest 6 **** 0 -105 Ghoul_Gauntlet 6 2862 1 -106 Harm 6 77 0 -107 Mass_Inflict_Moderate_Wounds 6 3214 0 -108 Necrotic_Eruption 6 2859 1 -109 Planar_Binding 6 128 0 -110 Symbol_of_Fear 6 2482 1 -111 WavesOfExhaustion 6 3692 0 -112 ArrowOfBone 7 3663 1 -113 Avasculate 7 2851 1 -114 Control_Undead 7 28 0 -115 Destruction 7 366 0 -116 Energy_Ebb 7 2863 1 -117 Finger_of_Death 7 56 0 -118 Greater_Harm 7 3217 0 -119 Mass_Inflict_Serious_Wounds 7 3215 0 -120 SongOfDiscord 7 3436 0 -121 Symbol_of_Weakness 7 2488 1 -122 VileDeath 7 3438 0 -123 Avascular_Mass 8 2852 1 -124 Create_Greater_Undead 8 29 0 -125 GUTWRENCH 8 2564 1 -126 Horrid_Wilting 8 367 0 -127 LAST_JUDGEMENT 8 2635 1 -128 Mass_Inflict_Serious_Wounds 8 3216 0 -129 Necrotic_Empowerment 8 2860 1 -130 Pestilence 8 2887 1 -131 Symbol_of_Death 8 2481 0 -132 Energy_Drain 9 51 0 -133 ImprisonSoul 9 **** 0 -134 Mass_Harm 9 3218 0 -135 Necrotic_Termination 9 2861 1 -136 PlagueOfUndead 9 3439 0 -137 Wail_of_the_Banshee 9 190 0 + Label Level SpellID AL +0 ANGRY_ACHE 1 2515 1 +1 Bane 1 449 0 +2 BESTOW_WOUND 1 2520 0 +3 Blade_of_Blood 1 1744 1 +4 Cause_fear 1 155 0 +5 Chill_touch 1 1791 0 +6 Detect_undead 1 2080 0 +7 Doom 1 46 0 +8 HideFromUndead 1 3432 0 +9 Inflict_Light_Wounds 1 432 0 +10 Necrotic_Awareness 1 2854 1 +11 Negative_Energy_Ray 1 371 1 +12 Spirit_Worm 1 17248 1 +13 Ray_of_Enfeeblement 1 143 0 +14 SummonUndeadI 1 1784 0 +15 UndetectableAlignment 1 3205 0 +16 Blindness_and_Deafness 2 8 0 +17 BONEBLAST 2 2526 1 +18 Command_Undead 2 2499 0 +19 Curse_of_Impending_Blades 2 3153 1 +20 Darkness 2 36 0 +21 Death_Armor 2 519 1 +22 DeathKnell 2 1568 0 +23 Desecrate 2 **** 0 +24 FalseLife 2 1799 0 +25 GentleRepose 2 **** 0 +26 Ghoul_Touch 2 64 0 +27 Inflict_Moderate_Wounds 2 433 0 +28 LifeBolt 2 3667 1 +29 Living_Undeath 2 3161 1 +30 Necrotic_Cyst 2 2855 1 +31 Scare 2 1789 0 +32 SHRIVELING 2 2580 1 +33 SpectralHand 2 **** 0 +34 SummonSwarm 2 **** 0 +35 SummonUndeadII 2 1785 0 +36 Animate_Dead 3 2 0 +37 BONEBLADE 3 2522 1 +38 CLUTCH_OF_ORCUS 3 2532 1 +39 CrushingDespair 3 3433 0 +40 Curse_of_Petty_Failing 3 3155 1 +41 GreaterDisruptUndead 3 3698 1 +42 Halt_Undead 3 3434 0 +43 Inflict_Serious_Wounds 3 434 0 +44 Legions_Curse_of_Impending_Blades 3 3154 1 +45 Magic_Circle_against_Chaos 3 103 0 +46 Magic_Circle_against_Evil 3 104 0 +47 Magic_Circle_against_Good 3 105 0 +48 Magic_Circle_against_Law 3 106 0 +49 Necrotic_Bloat 3 2856 1 +50 Negative_Energy_Burst 3 370 1 +51 RayofExhaustion 3 3057 0 +52 Slashing_Darkness 3 3164 1 +53 SpeakWithDead 3 **** 0 +54 SummonUndeadIII 3 1786 0 +55 UNLIVING_WEAPON 3 2591 1 +56 Vampiric_Touch 3 188 0 +57 WRACK 3 2595 1 +58 Bestow_Curse 4 4 0 +59 BloodOfTheMartyr 4 3099 1 +60 Contagion 4 27 0 +61 DeathWard 4 38 0 +62 DispelMagic 4 41 0 +63 Doom_Scarabs 4 1820 1 +64 Enervation 4 52 0 +65 Evards_Black_Tentacles 4 375 0 +66 Fear 4 54 0 +67 GiantVermin 4 **** 0 +68 GRIM_REVENGE 4 2563 1 +69 Inflict_Critical_Wounds 4 435 0 +70 LIQUID_PAIN 4 2571 1 +71 Necrotic_Domination 4 2857 1 +72 Phantasmal_Killer 4 127 0 +73 Poison 4 129 0 +74 Sinsaburs_Baleful_Bolt 4 3177 1 +75 STOP_HEART 4 2586 1 +76 SummonUndeadIV 4 1787 0 +77 Beltyns_Burning_Blood 5 3172 1 +78 Blight 5 **** 0 +79 Circle_of_Doom 5 19 1 +80 Cloudkill 5 23 0 +81 FireInTheBlood 5 3437 0 +82 Greater_Dispelling 5 67 0 +83 InsectPlague 5 **** 0 +84 Legions_Curse_of_Petty_Failing 5 3156 1 +85 Lesser_Planar_Binding 5 96 0 +86 MagicJar 5 **** 0 +87 Mass_Contagion 5 2122 1 +88 Mass_Inflict_Light_Wounds 5 3213 0 +89 Necrotic_Burst 5 2858 1 +90 Nightmare 5 **** 0 +91 Nights_Caress 5 2864 1 +92 OathOfBlood 5 **** 0 +93 Slay_Living 5 164 0 +94 Soulscour 5 3179 1 +95 SummonUndeadV 5 1788 0 +96 Symbol_of_Pain 5 2485 1 +97 Undeath_to_Death 5 528 0 +98 Unhallow 5 **** 0 +99 WavesofFatigue 5 3058 0 +100 Acid_Fog 6 0 0 +101 Circle_of_Death 6 18 0 +102 Create_Undead 6 30 0 +103 ECTOPLASMIC_ENCHANCEMENT 6 2545 1 +104 Eyebite 6 3435 0 +105 Geas/quest 6 **** 0 +106 Ghoul_Gauntlet 6 2862 1 +107 Harm 6 77 0 +108 Mass_Inflict_Moderate_Wounds 6 3214 0 +109 Necrotic_Eruption 6 2859 1 +110 Planar_Binding 6 128 0 +111 Symbol_of_Fear 6 2482 1 +112 WavesOfExhaustion 6 3692 0 +113 ArrowOfBone 7 3663 1 +114 Avasculate 7 2851 1 +115 Control_Undead 7 28 0 +116 Destruction 7 366 0 +117 Energy_Ebb 7 2863 1 +118 Finger_of_Death 7 56 0 +119 Greater_Harm 7 3217 0 +120 Mass_Inflict_Serious_Wounds 7 3215 0 +121 SongOfDiscord 7 3436 0 +122 Symbol_of_Weakness 7 2488 1 +123 VileDeath 7 3438 0 +124 Avascular_Mass 8 2852 1 +125 Create_Greater_Undead 8 29 0 +126 GUTWRENCH 8 2564 1 +127 Horrid_Wilting 8 367 0 +128 LAST_JUDGEMENT 8 2635 1 +129 Mass_Inflict_Serious_Wounds 8 3216 0 +130 Necrotic_Empowerment 8 2860 1 +131 Pestilence 8 2887 1 +132 Symbol_of_Death 8 2481 0 +133 Energy_Drain 9 51 0 +134 ImprisonSoul 9 **** 0 +135 Mass_Harm 9 3218 0 +136 Necrotic_Termination 9 2861 1 +137 PlagueOfUndead 9 3439 0 +138 Wail_of_the_Banshee 9 190 0 diff --git a/nwn/nwnprc/trunk/2das/cls_spcr_favsol.2da b/nwn/nwnprc/trunk/2das/cls_spcr_favsol.2da index f7d5f7aa..be8cdde6 100644 --- a/nwn/nwnprc/trunk/2das/cls_spcr_favsol.2da +++ b/nwn/nwnprc/trunk/2das/cls_spcr_favsol.2da @@ -1,294 +1,304 @@ 2DA V2.0 - Label Level SpellID -0 Cure_Minor_Wounds 0 33 -1 Inflict_Minor_Wounds 0 431 -2 Light 0 100 -3 Read_Magic 0 1500 -4 Resistance 0 151 -5 Virtue 0 189 -6 ANGRY_ACHE 1 2515 -7 Bane 1 449 -8 Blade_of_Blood 1 1744 -9 Bless 1 6 -10 Bless_Water 1 1851 -11 Cause_Fear 1 155 -12 Command_RadialMaster 1 3092 -13 Conviction 1 3151 -14 Crafters_Blessing 1 1502 -15 Crafters_Curse 1 1503 -16 Cure_Light_Wounds 1 32 -17 Curse_Water 1 1511 -18 Detect_Chaos 1 3204 -19 Detect_Evil 1 3201 -20 Detect_Good 1 3202 -21 Detect_Law 1 3203 -22 DETECT_UNDEAD 1 2080 -23 Divine_Favor 1 414 -24 Doom 1 46 -25 DRUG_RESISTANCE 1 2544 -26 Endure_Elements 1 50 -27 Entropic_Shield 1 418 -28 EXTRACT_DRUG 1 2554 -29 EYES_OF_THE_AVORAL 1 2632 -30 HEARTACHE 1 2565 -31 HideFromUndead 1 3432 -32 Inflict_Light_Wounds 1 432 -33 LANTERN_LIGHT 1 2634 -34 LESSER_SHIVERING_TOUCH 1 2605 -35 Lesser_Vigor 1 3460 -36 Magic_Stone 1 3853 -37 Magic_Weapon 1 544 -38 Necrotic_Awareness 1 2854 -39 Obscuring_Mist 1 3085 -40 Protection_from_Chaos 1 136 -41 Protection_from_Evil 1 138 -42 Protection_from_Good 1 139 -43 Protection_from_Law 1 140 -44 RAY_OF_HOPE 1 2640 -45 Remove_Fear 1 148 -46 Sanctuary 1 154 -47 Shield_of_Faith 1 450 -48 SORROW 1 2582 -49 Summon_Creature_I 1 174 -50 SummonUndeadI 1 1784 -51 TONGUE_OF_BAALZEBUL 1 2588 -52 VisionOfHeaven 1 3083 -53 ADDICTION 2 2645 -54 Aid 2 1 -55 Animalistic_Power 2 1741 -56 BONEBLAST 2 2526 -57 Bulls_Strength 2 9 -58 Calm_Emotions 2 1852 -59 Consecrated_Aura 2 2167 -60 Cure_Moderate_Wounds 2 34 -61 Darkness 2 36 -62 Death_Knell 2 1568 -63 Divine_Protection 2 3157 -64 Eagle_Splendor 2 354 -65 ELATION 2 2630 -66 Endurance 2 49 -67 Find_Traps 2 377 -68 Foxs_Cunning 2 356 -69 Hold_Person 2 83 -70 Inflict_Moderate_Wounds 2 433 -71 Lesser_Dispel 2 94 -72 Lesser_Restoration 2 97 -73 Living_Undeath 2 3161 -74 Necrotic_Cyst 2 2855 -75 Negative_Energy_Ray 2 371 -76 Owls_Wisdom 2 355 -77 Remove_Paralysis 2 149 -78 Resist_Elements 2 150 -79 ShieldOther 2 3848 -80 Silence 2 163 -81 Sound_Burst 2 167 -82 SPORES_OF_THE_VROCK 2 2584 -83 Stone_Bones 2 527 -84 Summon_Creature_II 2 175 -85 SummonUndeadII 2 1785 -86 Ultravision 2 365 -87 UndetectableAlignment 2 3205 -88 WAVE_OF_GRIEF 2 2593 -89 Animate_Dead 3 2 -90 Bestow_Curse 3 4 -91 Blindness_and_Deafness 3 8 -92 BONEBLADE 3 2522 -93 Clarity 3 21 -94 Close_Wounds 3 1849 -95 CLUTCH_OF_ORCUS 3 2532 -96 Contagion 3 27 -97 Continual_Flame 3 419 -98 Crown_Might 3 1815 -99 Crown_Protection 3 1816 -100 Cure_Serious_Wounds 3 35 -101 Curse_of_Petty_Failing 3 3155 -102 Darkfire 3 548 -103 Daylight 3 2971 -104 DeeperDarkness 3 3207 -105 DEVILS_EYE 3 2541 -106 Dispel_Magic 3 41 -107 ENERGIZE_POTION 3 2631 -108 Energy_Aegis 3 1821 -109 FLESH_RIPPER 3 2562 -110 Glyph_of_Warding_Master 3 549 -111 Inflict_Serious_Wounds 3 434 -112 Invisibility_Purge 3 91 -113 Legions_Conviction 3 3152 -114 LocateObject 3 3658 -115 Magic_Circle_against_Chaos 3 103 -116 Magic_Circle_against_Evil 3 104 -117 Magic_Circle_against_Good 3 105 -118 Magic_Circle_against_Law 3 106 -119 Magic_Vestment 3 546 -120 MASOCHISM 3 2644 -121 Mass_Aid 3 2853 -122 Mass_Lesser_Vigor 3 3461 -123 Necrotic_Bloat 3 2856 -124 Negative_Energy_Protection 3 125 -125 ObscureObject 3 3660 -126 Prayer 3 133 -127 Protection_from_Elements 3 137 -128 Remove_Blindness_and_Deafness 3 145 -129 Remove_Curse 3 146 -130 Remove_Disease 3 147 -131 RingOfBlades 3 3685 -132 Searing_Light 3 156 -133 SHIVERING_TOUCH 3 2606 -134 SHRIVELING 3 2580 -135 Slashing_Darkness 3 3164 -136 Summon_Creature_III 3 176 -137 SummonUndeadIII 3 1786 -138 UNLIVING_WEAPON 3 2591 -139 Vigor 3 3459 -140 WaterBreathing 3 3399 -141 WRACK 3 2595 -142 ABYSSAL_MIGHT 4 2514 -143 BloodOfTheMartyr 4 3099 -144 CLAWS_OF_THE_SAVAGE 4 2530 -145 Cure_Critical_Wounds 4 31 -146 DAMNING_DARKNESS 4 2535 -147 Death_Ward 4 38 -148 Dimensional_Anchor 4 2889 -149 Dismissal 4 40 -150 Divine_Power 4 42 -151 Freedom_of_Movement 4 62 -152 Greater_Magic_Weapon 4 545 -153 Greater_Resistance 4 3457 -154 Hammer_of_the_Gods 4 76 -155 Inflict_Critical_Wounds 4 435 -156 Legions_Shield_of_Faith 4 3163 -157 Lesser_Planar_Ally 4 1504 -158 Lower_Spell_Resistance 4 3126 -159 Mass_Ultravision 4 3125 -160 Necrotic_Domination 4 2857 -161 Neutralize_Poison 4 126 -162 Panacea 4 3162 -163 Poison 4 129 -164 Recitation 4 3140 -165 RepelVermin 4 1804 -166 Restoration 4 152 -167 STOP_HEART 4 2586 -168 Summon_Creature_IV 4 177 -169 SummonUndeadIV 4 1787 -170 SwordOfConscience 4 3084 -171 Battletide 5 517 -172 BreakEnchantment 5 1806 -173 CHAAVS_LAUGH 5 2626 -174 Circle_of_Doom 5 19 -175 CONVERT_WAND 5 2627 -176 DANCING_WEB 5 2628 -177 FireInTheBlood 5 3437 -178 Flame_Strike 5 61 -179 Greater_Vigor 5 525 -180 GreaterCommand_RadialMaster 5 3086 -181 Healing_Circle 5 80 -182 HEARTCLUTCH 5 2566 -183 Legions_Curse_of_Petty_Failing 5 3156 -184 Mass_Contagion 5 2122 -185 Mass_Cure_Light_Wounds 5 3135 -186 Mass_Inflict_Light_Wounds 5 3213 -187 MORALITY_UNDONE 5 2572 -188 Necrotic_Burst 5 2858 -189 Raise_Dead 5 142 -190 RESONATING_RESISTANCE 5 2577 -191 Revivify 5 1850 -192 Righteous_Might 5 3139 -193 Scrying 5 3219 -194 Slay_Living 5 164 -195 Soulscour 5 3179 -196 Spell_Resistance 5 168 -197 Summon_Creature_V 5 179 -198 SummonUndeadV 5 1788 -199 SYMBOL_OF_PAIN 5 2485 -200 SYMBOL_OF_SLEEP 5 2487 -201 True_Seeing 5 186 -202 Animate_Object 6 1790 -203 Banishment 6 430 -204 Blade_Barrier 6 5 -205 CALL_FAITHFUL_SERVANTS 6 2624 -206 CELESTIAL_BLOOD 6 2625 -207 CLOUD_OF_THE_ACHAIERAI 6 2531 -208 Control_Undead 6 28 -209 Create_Undead 6 30 -210 Energy_Immunity 6 3113 -211 Etherealness 6 443 -212 Greater_Dispelling 6 67 -213 Greater_Glyph_of_Warding_Master 6 3863 -214 Harm 6 77 -215 Heal 6 79 -216 Mass_Bulls_Strength 6 3119 -217 Mass_Cure_Moderate_Wounds 6 3136 -218 Mass_Eagle_Splendor 6 3121 -219 Mass_Endurance 6 3122 -220 Mass_Foxs_Cunning 6 3123 -221 Mass_Inflict_Moderate_Wounds 6 3214 -222 Mass_Owls_Wisdom 6 3124 -223 Necrotic_Eruption 6 2859 -224 Planar_Ally 6 451 -225 SarcophagusOfStone 6 3662 -226 Summon_Creature_VI 6 180 -227 Superior_Resistance 6 3458 -228 SYMBOL_OF_FEAR 6 2482 -229 SYMBOL_OF_PERSUASION 6 2486 -230 THOUSAND_NEEDLES 6 2587 -231 Undeath_to_Death 6 528 -232 Vigorous_Circle 6 3462 -233 WordOfRecall_RadialMaster 6 3881 -234 Blasphemy 7 3221 -235 Control_Weather 7 3854 -236 Destruction 7 366 -237 Dictum 7 3222 -238 Energy_Ebb 7 2863 -239 FIENDISH_CLARITY 7 2560 -240 Greater_Harm 7 3217 -241 Greater_Restoration 7 70 -242 GreaterScrying 7 3655 -243 Holy_Word 7 3220 -244 Mass_Cure_Serious_Wounds 7 3137 -245 Mass_Inflict_Serious_Wounds 7 3215 -246 Mass_Spell_Resistance 7 3852 -247 Regenerate 7 374 -248 Repulsion 7 1853 -249 Resurrection 7 153 -250 RIGHTEOUS_SMITE 7 2641 -251 Summon_Creature_VII 7 181 -252 SYMBOL_OF_STUNING 7 2483 -253 SYMBOL_OF_WEAKNESS 7 2488 -254 TOMB_OF_LIGHT 7 2643 -255 Word_of_Chaos 7 3223 -256 WRETCHED_BLIGHT 7 2596 -257 ANTIMAGIC_FIELD 8 2076 -258 Aura_versus_Alignment 8 323 -259 BODAK_BIRTH 8 2521 -260 Create_Greater_Undead 8 29 -261 Dimensional_Lock 8 2898 -262 DiscernLocation 8 3656 -263 Earthquake 8 426 -264 Fire_Storm 8 57 -265 Greater_Planar_Ally 8 1505 -266 Greater_Wall_of_Dispel_Magic 8 2096 -267 Holy_Aura 8 1854 -268 LAST_JUDGEMENT 8 2635 -269 Mass_Cure_Critical_Wounds 8 3138 -270 Mass_Heal 8 114 -271 Mass_Inflict_Critical_Wounds 8 3216 -272 Necrotic_Empowerment 8 2860 -273 Pestilence 8 2887 -274 Summon_Creature_VIII 8 182 -275 Sunbeam 8 183 -276 SYMBOL_OF_DEATH 8 2481 -277 SYMBOL_OF_INSANITY 8 2484 -278 DESPOIL 9 2539 -279 Elder_Glyph_of_Warding_Master 9 3869 -280 Energy_Drain 9 51 -281 Gate 9 63 -282 Implosion 9 87 -283 Mass_Harm 9 3218 -284 Necrotic_Termination 9 2861 -285 PlagueOfUndead 9 3439 -286 Storm_of_Vengeance 9 173 -287 Summon_Creature_IX 9 178 -288 True_Resurrection 9 1855 -289 Undeaths_Eternal_Foe 9 444 -290 VileDeath 9 3438 + Label Level SpellID +0 Cure_Minor_Wounds 0 33 +1 Favoured_Soul_DetectMagic 0 1576 +2 Inflict_Minor_Wounds 0 431 +3 Light 0 100 +4 Read_Magic 0 1500 +5 Resistance 0 151 +6 Virtue 0 189 +7 ANGRY_ACHE 1 2515 +8 Bane 1 449 +9 Blade_of_Blood 1 1744 +10 Bless 1 6 +11 Bless_Water 1 1851 +12 Cause_Fear 1 155 +13 Command_RadialMaster 1 3092 +14 Conviction 1 3151 +15 Crafters_Blessing 1 1502 +16 Crafters_Curse 1 1503 +17 Cure_Light_Wounds 1 32 +18 Curse_Water 1 1511 +19 Detect_Chaos 1 3204 +20 Detect_Evil 1 3201 +21 Detect_Good 1 3202 +22 Detect_Law 1 3203 +23 DETECT_UNDEAD 1 2080 +24 Divine_Favor 1 414 +25 Doom 1 46 +26 DRUG_RESISTANCE 1 2544 +27 Endure_Elements 1 50 +28 Entropic_Shield 1 418 +29 EXTRACT_DRUG 1 2554 +30 EYES_OF_THE_AVORAL 1 2632 +31 Favoured_Soul_REGEN_LIGHT_WOUNDS 1 17243 +32 HEARTACHE 1 2565 +33 HideFromUndead 1 3432 +34 Inflict_Light_Wounds 1 432 +35 LANTERN_LIGHT 1 2634 +36 LESSER_SHIVERING_TOUCH 1 2605 +37 Lesser_Vigor 1 3460 +38 Magic_Stone 1 3853 +39 Magic_Weapon 1 544 +40 Necrotic_Awareness 1 2854 +41 Obscuring_Mist 1 3085 +42 Protection_from_Chaos 1 136 +43 Protection_from_Evil 1 138 +44 Protection_from_Good 1 139 +45 Protection_from_Law 1 140 +46 RAY_OF_HOPE 1 2640 +47 Remove_Fear 1 148 +48 Sanctuary 1 154 +49 Shield_of_Faith 1 450 +50 SORROW 1 2582 +51 Summon_Creature_I 1 174 +52 SummonUndeadI 1 1784 +53 TONGUE_OF_BAALZEBUL 1 2588 +54 VisionOfHeaven 1 3083 +55 ADDICTION 2 2645 +56 Aid 2 1 +57 Animalistic_Power 2 1741 +58 BONEBLAST 2 2526 +59 Bulls_Strength 2 9 +60 Calm_Emotions 2 1852 +61 Consecrated_Aura 2 2167 +62 Cure_Moderate_Wounds 2 34 +63 Darkness 2 36 +64 Death_Knell 2 1568 +65 Divine_Protection 2 3157 +66 Eagle_Splendor 2 354 +67 ELATION 2 2630 +68 Endurance 2 49 +69 Favoured_Soul_Desecrate 2 2342 +70 Favoured_Soul_Enthrall 2 2063 +71 Favoured_Soul_SPIRITUAL_WEAPON 2 17249 +72 Find_Traps 2 377 +73 Foxs_Cunning 2 356 +74 Hold_Person 2 83 +75 Inflict_Moderate_Wounds 2 433 +76 Lesser_Dispel 2 94 +77 Lesser_Restoration 2 97 +78 Living_Undeath 2 3161 +79 Necrotic_Cyst 2 2855 +80 Negative_Energy_Ray 2 371 +81 Owls_Wisdom 2 355 +82 Remove_Paralysis 2 149 +83 Resist_Elements 2 150 +84 ShieldOther 2 3848 +85 Silence 2 163 +86 Sound_Burst 2 167 +87 SPORES_OF_THE_VROCK 2 2584 +88 Stone_Bones 2 527 +89 Summon_Creature_II 2 175 +90 SummonUndeadII 2 1785 +91 Ultravision 2 365 +92 UndetectableAlignment 2 3205 +93 WAVE_OF_GRIEF 2 2593 +94 Animate_Dead 3 2 +95 Bestow_Curse 3 4 +96 Blindness_and_Deafness 3 8 +97 BONEBLADE 3 2522 +98 Clarity 3 21 +99 Close_Wounds 3 1849 +100 CLUTCH_OF_ORCUS 3 2532 +101 Contagion 3 27 +102 Continual_Flame 3 419 +103 Crown_Might 3 1815 +104 Crown_Protection 3 1816 +105 Cure_Serious_Wounds 3 35 +106 Curse_of_Petty_Failing 3 3155 +107 Darkfire 3 548 +108 Daylight 3 2971 +109 DeeperDarkness 3 3207 +110 DEVILS_EYE 3 2541 +111 Dispel_Magic 3 41 +112 ENERGIZE_POTION 3 2631 +113 Energy_Aegis 3 1821 +114 Favoured_Soul_REGEN_MODERATE_WOUNDS 3 17244 +115 FLESH_RIPPER 3 2562 +116 Glyph_of_Warding_Master 3 549 +117 Inflict_Serious_Wounds 3 434 +118 Invisibility_Purge 3 91 +119 Legions_Conviction 3 3152 +120 LocateObject 3 3658 +121 Magic_Circle_against_Chaos 3 103 +122 Magic_Circle_against_Evil 3 104 +123 Magic_Circle_against_Good 3 105 +124 Magic_Circle_against_Law 3 106 +125 Magic_Vestment 3 546 +126 MASOCHISM 3 2644 +127 Mass_Aid 3 2853 +128 Mass_Lesser_Vigor 3 3461 +129 Necrotic_Bloat 3 2856 +130 Negative_Energy_Protection 3 125 +131 ObscureObject 3 3660 +132 Prayer 3 133 +133 Protection_from_Elements 3 137 +134 Remove_Blindness_and_Deafness 3 145 +135 Remove_Curse 3 146 +136 Remove_Disease 3 147 +137 RingOfBlades 3 3685 +138 Searing_Light 3 156 +139 SHIVERING_TOUCH 3 2606 +140 SHRIVELING 3 2580 +141 Slashing_Darkness 3 3164 +142 Summon_Creature_III 3 176 +143 SummonUndeadIII 3 1786 +144 UNLIVING_WEAPON 3 2591 +145 Vigor 3 3459 +146 WaterBreathing 3 3399 +147 WRACK 3 2595 +148 ABYSSAL_MIGHT 4 2514 +149 BloodOfTheMartyr 4 3099 +150 CLAWS_OF_THE_SAVAGE 4 2530 +151 Cure_Critical_Wounds 4 31 +152 DAMNING_DARKNESS 4 2535 +153 Death_Ward 4 38 +154 Dimensional_Anchor 4 2889 +155 Dismissal 4 40 +156 Divine_Power 4 42 +157 Freedom_of_Movement 4 62 +158 Greater_Magic_Weapon 4 545 +159 Greater_Resistance 4 3457 +160 Hammer_of_the_Gods 4 76 +161 Inflict_Critical_Wounds 4 435 +162 Legions_Shield_of_Faith 4 3163 +163 Lesser_Planar_Ally 4 1504 +164 Lower_Spell_Resistance 4 3126 +165 Mass_Ultravision 4 3125 +166 Necrotic_Domination 4 2857 +167 Neutralize_Poison 4 126 +168 Panacea 4 3162 +169 Poison 4 129 +170 Recitation 4 3140 +171 RepelVermin 4 1804 +172 Restoration 4 152 +173 STOP_HEART 4 2586 +174 Summon_Creature_IV 4 177 +175 SummonUndeadIV 4 1787 +176 SwordOfConscience 4 3084 +177 Battletide 5 517 +178 BreakEnchantment 5 1806 +179 CHAAVS_LAUGH 5 2626 +180 Circle_of_Doom 5 19 +181 CONVERT_WAND 5 2627 +182 DANCING_WEB 5 2628 +183 Favoured_Soul_REGEN_SERIOUS_WOUNDS 5 17245 +184 FireInTheBlood 5 3437 +185 Flame_Strike 5 61 +186 Greater_Vigor 5 525 +187 GreaterCommand_RadialMaster 5 3086 +188 Healing_Circle 5 80 +189 HEARTCLUTCH 5 2566 +190 Legions_Curse_of_Petty_Failing 5 3156 +191 Mass_Contagion 5 2122 +192 Mass_Cure_Light_Wounds 5 3135 +193 Mass_Inflict_Light_Wounds 5 3213 +194 MORALITY_UNDONE 5 2572 +195 Necrotic_Burst 5 2858 +196 Raise_Dead 5 142 +197 RESONATING_RESISTANCE 5 2577 +198 Revivify 5 1850 +199 Righteous_Might 5 3139 +200 Scrying 5 3219 +201 Slay_Living 5 164 +202 Soulscour 5 3179 +203 Spell_Resistance 5 168 +204 Summon_Creature_V 5 179 +205 SummonUndeadV 5 1788 +206 SYMBOL_OF_PAIN 5 2485 +207 SYMBOL_OF_SLEEP 5 2487 +208 True_Seeing 5 186 +209 Animate_Object 6 1790 +210 Banishment 6 430 +211 Blade_Barrier 6 5 +212 CALL_FAITHFUL_SERVANTS 6 2624 +213 CELESTIAL_BLOOD 6 2625 +214 CLOUD_OF_THE_ACHAIERAI 6 2531 +215 Control_Undead 6 28 +216 Create_Undead 6 30 +217 Energy_Immunity 6 3113 +218 Etherealness 6 443 +219 Favoured_Soul_Hallow 6 3830 +220 Favoured_Soul_REGEN_CRITICAL_WOUNDS 6 17246 +221 Favoured_Soul_SPELL_CHASING_PERFECTION 6 2479 +222 Greater_Dispelling 6 67 +223 Greater_Glyph_of_Warding_Master 6 3863 +224 Harm 6 77 +225 Heal 6 79 +226 Mass_Bulls_Strength 6 3119 +227 Mass_Cure_Moderate_Wounds 6 3136 +228 Mass_Eagle_Splendor 6 3121 +229 Mass_Endurance 6 3122 +230 Mass_Foxs_Cunning 6 3123 +231 Mass_Inflict_Moderate_Wounds 6 3214 +232 Mass_Owls_Wisdom 6 3124 +233 Necrotic_Eruption 6 2859 +234 Planar_Ally 6 451 +235 SarcophagusOfStone 6 3662 +236 Summon_Creature_VI 6 180 +237 Superior_Resistance 6 3458 +238 SYMBOL_OF_FEAR 6 2482 +239 SYMBOL_OF_PERSUASION 6 2486 +240 THOUSAND_NEEDLES 6 2587 +241 Undeath_to_Death 6 528 +242 Vigorous_Circle 6 3462 +243 WordOfRecall_RadialMaster 6 3881 +244 Blasphemy 7 3221 +245 Control_Weather 7 3854 +246 Destruction 7 366 +247 Dictum 7 3222 +248 Energy_Ebb 7 2863 +249 FIENDISH_CLARITY 7 2560 +250 Greater_Harm 7 3217 +251 Greater_Restoration 7 70 +252 GreaterScrying 7 3655 +253 Holy_Word 7 3220 +254 Mass_Cure_Serious_Wounds 7 3137 +255 Mass_Inflict_Serious_Wounds 7 3215 +256 Mass_Spell_Resistance 7 3852 +257 Regenerate 7 374 +258 Repulsion 7 1853 +259 Resurrection 7 153 +260 RIGHTEOUS_SMITE 7 2641 +261 Summon_Creature_VII 7 181 +262 SYMBOL_OF_STUNING 7 2483 +263 SYMBOL_OF_WEAKNESS 7 2488 +264 TOMB_OF_LIGHT 7 2643 +265 Word_of_Chaos 7 3223 +266 WRETCHED_BLIGHT 7 2596 +267 ANTIMAGIC_FIELD 8 2076 +268 Aura_versus_Alignment 8 323 +269 BODAK_BIRTH 8 2521 +270 Create_Greater_Undead 8 29 +271 Dimensional_Lock 8 2898 +272 DiscernLocation 8 3656 +273 Earthquake 8 426 +274 Fire_Storm 8 57 +275 Greater_Planar_Ally 8 1505 +276 Greater_Wall_of_Dispel_Magic 8 2096 +277 Holy_Aura 8 1854 +278 LAST_JUDGEMENT 8 2635 +279 Mass_Cure_Critical_Wounds 8 3138 +280 Mass_Heal 8 114 +281 Mass_Inflict_Critical_Wounds 8 3216 +282 Necrotic_Empowerment 8 2860 +283 Pestilence 8 2887 +284 Summon_Creature_VIII 8 182 +285 Sunbeam 8 183 +286 SYMBOL_OF_DEATH 8 2481 +287 SYMBOL_OF_INSANITY 8 2484 +288 DESPOIL 9 2539 +289 Elder_Glyph_of_Warding_Master 9 3869 +290 Energy_Drain 9 51 +291 Gate 9 63 +292 Implosion 9 87 +293 Mass_Harm 9 3218 +294 Necrotic_Termination 9 2861 +295 PlagueOfUndead 9 3439 +296 Storm_of_Vengeance 9 173 +297 Summon_Creature_IX 9 178 +298 True_Resurrection 9 1855 +299 Undeaths_Eternal_Foe 9 444 +300 VileDeath 9 3438 diff --git a/nwn/nwnprc/trunk/2das/cls_spcr_sorc.2da b/nwn/nwnprc/trunk/2das/cls_spcr_sorc.2da index 64a1f6d2..20207420 100644 --- a/nwn/nwnprc/trunk/2das/cls_spcr_sorc.2da +++ b/nwn/nwnprc/trunk/2das/cls_spcr_sorc.2da @@ -1,437 +1,446 @@ 2DA V2.0 - Label Level SpellID -0 Acid_Splash 0 424 -1 Dancing_Lights 0 1499 -2 Daze 0 37 -3 DisruptUndead 0 3675 -4 Electric_Jolt 0 439 -5 Flare 0 416 -6 Light 0 100 -7 MAGE_HAND 0 2079 -8 Ray_of_Frost 0 144 -9 Read_Magic 0 1500 -10 Resistance 0 151 -11 TouchOfFatigue 0 3803 -12 ABERRATE 1 2512 -13 Benign_Transposition 1 3150 -14 BESTOW_WOUND 1 2520 -15 Bigbys_Tripping_Hand 1 1743 -16 Blade_of_Blood 1 1744 -17 Burning_Bolt 1 3109 -18 Burning_Hands 1 10 -19 Cause_Fear 1 155 -20 Charm_Person 1 16 -21 Chill_Touch 1 1791 -22 Color_Spray 1 24 -23 DETECT_UNDEAD 1 2080 -24 Disguise_Self_Radial_Master 1 2839 -25 DRUG_RESISTANCE 1 2544 -26 Endure_Elements 1 50 -27 ENLARGE_PERSON 1 2072 -28 Expeditious_Retreat 1 456 -29 EXTRACT_DRUG 1 2554 -30 EYES_OF_THE_AVORAL 1 2632 -31 FistOfStone 1 3677 -32 Grease 1 66 -33 Hail_of_Stone 1 3183 -34 Horizikauls_Boom 1 521 -35 Ice_Dagger 1 543 -36 Identify 1 86 -37 Ironguts 1 522 -38 Kelgores_Fire_Bolt 1 1834 -39 LANTERN_LIGHT 1 2634 -40 Lesser_Acid_Orb 1 3144 -41 Lesser_Cold_Orb 1 3145 -42 Lesser_Deflect 1 1817 -43 Lesser_Electric_Orb 1 3146 -44 Lesser_Fire_Orb 1 3147 -45 LESSER_SHIVERING_TOUCH 1 2605 -46 Lesser_Sonic_Orb 1 3148 -47 Mage_Armor 1 102 -48 Magic_Missile 1 107 -49 Magic_Weapon 1 544 -50 Necrotic_Awareness 1 2854 -51 Negative_Energy_Ray 1 371 -52 Nybors_Gentle_Reminder 1 3175 -53 Obscuring_Mist 1 3085 -54 Protection_from_Chaos 1 136 -55 Protection_from_Evil 1 138 -56 Protection_from_Good 1 139 -57 Protection_from_Law 1 140 -58 Ray_of_Enfeeblement 1 143 -59 REDUCE_PERSON 1 2074 -60 Rouse 1 1836 -61 Shelgarns_Persistent_Blade 1 534 -62 Shield 1 417 -63 ShockingGrasp 1 3055 -64 Sleep 1 165 -65 Snillocs_Snowball 1 3178 -66 Spell_Jump 1 2070 -67 Summon_Creature_I 1 174 -68 SummonUndeadI 1 1784 -69 TensersFloatingDisk 1 3849 -70 True_Casting 1 3851 -71 True_Strike 1 415 -72 ADDICTION 2 2645 -73 Agnazzars_Scorcher 2 3165 -74 Alter_Self_Radial_Master 2 2845 -75 Animalistic_Power 2 1741 -76 AugmentFamiliar 2 1796 -77 BalagarnsIronHorn 2 436 -78 Baleful_Transposition 2 3149 -79 Bigbys_Striking_Fist 2 1742 -80 BladesOfFire 2 3678 -81 BlastOfForce 2 2343 -82 Blindness_and_Deafness 2 8 -83 Blur 2 3208 -84 Bulls_Strength 2 9 -85 Cats_Grace 2 13 -86 Cloud_of_Bewilderment 2 569 -87 Combust 2 518 -88 Command_Undead 2 2499 -89 Continual_Flame 2 419 -90 Create_Magic_Tattoo 2 3166 -91 Curse_of_Impending_Blades 2 3153 -92 Darkness 2 36 -93 Daze_Monster 2 1510 -94 Death_Armor 2 519 -95 Deflect 2 1797 -96 Dimension_Hop 2 1818 -97 Dispelling_Touch 2 1819 -98 Eagle_Splendor 2 354 -99 Endurance 2 49 -100 ENERGIZE_POTION 2 2631 -101 FalseLife 2 1799 -102 Fireburst 2 3158 -103 Flame_Weapon 2 542 -104 FogCloud 2 1998 -105 Foxs_Cunning 2 356 -106 Gedlees_Electric_Loop 2 520 -107 Ghostly_Visage 2 120 -108 Ghoul_Touch 2 64 -109 Glitterdust 2 3142 -110 Invisibility 2 90 -111 Knock 2 93 -112 Lesser_Dispel 2 94 -113 LifeBolt 2 3667 -114 LocateObject 2 3658 -115 MASOCHISM 2 2644 -116 Melfs_Acid_Arrow 2 115 -117 MirrorImage 2 3209 -118 Necrotic_Cyst 2 2855 -119 ObscureObject 2 3660 -120 Owls_Wisdom 2 355 -121 ProtectionArrows 2 1800 -122 Pyrotechnics 2 3680 -123 Resist_Elements 2 150 -124 Scare 2 1789 -125 ScorchingRay 2 3056 -126 See_Invisibility 2 157 -127 Seeking_Ray 2 1837 -128 Shadow_Spray 2 3170 -129 SHRIVELING 2 2580 -130 Snillocs_Snowball_Swarm 2 3171 -131 Stone_Bones 2 527 -132 Summon_Creature_II 2 175 -133 SummonUndeadII 2 1785 -134 Sure_Strike 2 1840 -135 Tashas_Hideous_Laughter 2 457 -136 TouchIdiocy 2 1801 -137 Ultravision 2 365 -138 UNHEAVENED 2 2590 -139 Web 2 192 -140 WhirlingBlade 2 3683 -141 Clairaudience_and_Clairvoyance 3 20 -142 Clarity 3 21 -143 Crown_Might 3 1815 -144 Crown_Protection 3 1816 -145 CURSE_OF_THE_PUTRID_HUSK 3 2534 -146 Daylight 3 2971 -147 DeepSlumber 3 1802 -148 DEVILS_EYE 3 2541 -149 Dispel_Magic 3 41 -150 Displacement 3 458 -151 DREAD_WORD 3 2543 -152 ELATION 3 2630 -153 Energy_Aegis 3 1821 -154 Energy_Surge 3 1827 -155 EVIL_EYE 3 2547 -156 Find_Traps 3 377 -157 Fireball 3 58 -158 Flame_Arrow 3 59 -159 Flashburst 3 3168 -160 Forceblast 3 3141 -161 Greater_Magic_Weapon 3 545 -162 GreaterDisruptUndead 3 3698 -163 Gust_of_Wind 3 75 -164 Halt 3 1833 -165 HaltUndead 3 3434 -166 Haste 3 78 -167 Heroism 3 3133 -168 Hold_Person 3 83 -169 Ice_Burst 3 3105 -170 Improved_Mage_Armor 3 3174 -171 Invisibility_Sphere 3 92 -172 Keen_Edge 3 539 -173 Legions_Curse_of_Impending_Blades 3 3154 -174 Lightning_Bolt 3 101 -175 Magic_Circle_against_Chaos 3 103 -176 Magic_Circle_against_Evil 3 104 -177 Magic_Circle_against_Good 3 105 -178 Magic_Circle_against_Law 3 106 -179 Mestils_Acid_Breath 3 523 -180 Necrotic_Bloat 3 2856 -181 Negative_Energy_Burst 3 370 -182 NONDETECTION 3 2077 -183 PhantomSteed 3 2347 -184 Protection_from_Elements 3 137 -185 RainbowBlast 3 3668 -186 RayofExhaustion 3 3057 -187 REALITY_BLIND 3 2575 -188 Regroup 3 1835 -189 Scintillating_Sphere 3 526 -190 Serpents_Sigh 3 3127 -191 SHIVERING_TOUCH 3 2606 -192 SleetStorm 3 3686 -193 Slow 3 166 -194 Spiderskin 3 3184 -195 Stinking_Cloud 3 171 -196 Summon_Creature_III 3 176 -197 SummonUndeadIII 3 1786 -198 Vampiric_Touch 3 188 -199 WaterBreathing 3 3399 -200 Weapon_of_Impact 3 1508 -201 ABYSSAL_MIGHT 4 2514 -202 Acid_Orb 4 3100 -203 ArcaneEye 4 3659 -204 Bestow_Curse 4 4 -205 Blast_of_Flame 4 3110 -206 Channeled_Pyroburst 4 1810 -207 Charm_Monster 4 15 -208 Cold_Orb 4 3101 -209 Confusion 4 26 -210 Contagion 4 27 -211 CrushingDespair 4 3433 -212 DAMNING_DARKNESS 4 2535 -213 DANCING_WEB 4 2628 -214 DetectScrying 4 1809 -215 Dimensional_Anchor 4 2889 -216 DimensionDoor_RadialMaster 4 2890 -217 Doom_Scarabs 4 1820 -218 Electric_Orb 4 3102 -219 Elemental_Shield 4 47 -220 Enervation 4 52 -221 Evards_Black_Tentacles 4 375 -222 Fear 4 54 -223 Fire_Orb 4 3103 -224 FireTrap 4 3679 -225 Greater_Resistance 4 3457 -226 GRIM_REVENGE 4 2563 -227 Ice_Storm 4 368 -228 Ilyykurs_Mantle 4 3173 -229 Improved_Invisibility 4 88 -230 Isaacs_Lesser_Missile_Storm 4 447 -231 Lesser_Spell_Breach 4 98 -232 LIQUID_PAIN 4 2571 -233 LocateCreature 4 3657 -234 Lower_Spell_Resistance 4 3126 -235 MASS_ENLARGE_PERSON 4 2073 -236 MASS_REDUCE_PERSON 4 2075 -237 Mass_Ultravision 4 3125 -238 Minor_Globe_of_Invulnerability 4 119 -239 Necrotic_Domination 4 2857 -240 OrbOfForce 4 3687 -241 Otilukes_Resilient_Sphere 4 3676 -242 Phantasmal_Killer 4 127 -243 PnP_FireShield 4 3684 -244 Polymorph_Self 4 130 -245 RAINBOW_PATTERN 4 2078 -246 Remove_Blindness_and_Deafness 4 145 -247 Remove_Curse 4 146 -248 Scrying 4 3219 -249 SerpentArrows 4 3397 -250 Shadow_Conjuration 4 159 -251 Shout 4 1953 -252 Sinsaburs_Baleful_Bolt 4 3177 -253 Slashing_Dispel 4 1838 -254 SolidFog 4 1808 -255 Sonic_Orb 4 3104 -256 Stoneskin 4 172 -257 Summon_Creature_IV 4 177 -258 SummonUndeadIV 4 1787 -259 Viscid_Glob 4 3185 -260 Wall_of_Fire 4 191 -261 WRACK 4 2595 -262 Animate_Dead 5 2 -263 BalefulPolymorph 5 1805 -264 Ball_Lightning 5 516 -265 Beltyns_Burning_Blood 5 3172 -266 Bigbys_Interposing_Hand 5 459 -267 BreakEnchantment 5 1806 -268 CALL_DRETCH_HORDE 5 2527 -269 CALL_LEMURE_HORDE 5 2528 -270 Cloudkill 5 23 -271 Cone_of_Cold 5 25 -272 Dismissal 5 40 -273 Dominate_Person 5 45 -274 DraconicMight 5 3664 -275 Energy_Buffer 5 369 -276 Feeblemind 5 55 -277 Firebrand 5 440 -278 Greater_Fireburst 5 3159 -279 Greater_Shadow_Conjuration 5 71 -280 Hold_Monster 5 82 -281 Lesser_Mind_Blank 5 95 -282 Lesser_Planar_Binding 5 96 -283 Lesser_Spell_Mantle 5 99 -284 Magic_Missile 5 2247 -285 MassFireShield 5 3688 -286 Mestils_Acid_Sheath 5 524 -287 Mind_Fog 5 118 -288 Necrotic_Burst 5 2858 -289 Nights_Caress 5 2864 -290 PrismaticRay 5 3689 -291 RESONATING_RESISTANCE 5 2577 -292 Sonic_Shield 5 1839 -293 STOP_HEART 5 2586 -294 Summon_Creature_V 5 179 -295 SummonUndeadV 5 1788 -296 SYMBOL_OF_PAIN 5 2485 -297 SYMBOL_OF_SLEEP 5 2487 -298 Teleport_RadialMaster 5 2874 -299 WavesofFatigue 5 3058 -300 Acid_Fog 6 0 -301 Acid_Storm 6 3106 -302 ANTIMAGIC_FIELD 6 2076 -303 Bigbys_Forceful_Hand 6 460 -304 CALL_FAITHFUL_SERVANTS 6 2624 -305 Chain_Lightning 6 14 -306 Circle_of_Death 6 18 -307 Disintegrate 6 3111 -308 ECTOPLASMIC_ENCHANCEMENT 6 2545 -309 Ethereal_Visage 6 121 -310 ExtractWaterElemental 6 3665 -311 Eyebite 6 3435 -312 Flesh_to_stone 6 485 -313 Ghoul_Gauntlet 6 2862 -314 Globe_of_Invulnerability 6 65 -315 Greater_Dispelling 6 67 -316 Greater_Heroism 6 3134 -317 Greater_Spell_Breach 6 72 -318 Greater_Stoneskin 6 74 -319 Isaacs_Greater_Missile_Storm 6 448 -320 Legend_Lore 6 376 -321 Mass_Bulls_Strength 6 3119 -322 Mass_Cats_Grace 6 3120 -323 Mass_Contagion 6 2122 -324 Mass_Eagle_Splendor 6 3121 -325 Mass_Endurance 6 3122 -326 Mass_Foxs_Cunning 6 3123 -327 Mass_Haste 6 113 -328 Mass_Owls_Wisdom 6 3124 -329 Mislead 6 1512 -330 Necrotic_Eruption 6 2859 -331 OtilukesFreezingSphere 6 3691 -332 Planar_Binding 6 128 -333 Repulsion 6 1853 -334 Shades 6 158 -335 STARMANTLE 6 2642 -336 Stone_to_flesh 6 486 -337 Summon_Creature_VI 6 180 -338 Superior_Resistance 6 3458 -339 SYMBOL_OF_FEAR 6 2482 -340 SYMBOL_OF_PERSUASION 6 2486 -341 Tensers_Transformation 6 184 -342 True_Seeing 6 186 -343 Undeath_to_Death 6 528 -344 AMBER_SARCOPHAGUS 7 2621 -345 ArrowOfBone 7 3663 -346 Avasculate 7 2851 -347 Banishment 7 430 -348 Bigbys_Grasping_Hand 7 461 -349 Control_Undead 7 28 -350 Control_Weather 7 3854 -351 Delayed_Blast_Fireball 7 39 -352 DRAGON_ALLY 7 3388 -353 Energy_Ebb 7 2863 -354 Energy_Immunity 7 3113 -355 EYE_OF_THE_BEHOLDER 7 2548 -356 FIENDISH_CLARITY 7 2560 -357 Finger_of_Death 7 56 -358 Great_Thunderclap 7 515 -359 GreaterScrying 7 3655 -360 GreaterTeleport_RadialMaster 7 2893 -361 Insanity 7 3212 -362 Mass_Hold_Person 7 3107 -363 Mordenkainens_Sword 7 123 -364 Mords_Mansion 7 3143 -365 Nybors_Stern_Reproof 7 3176 -366 Power_Word_Blind 7 1513 -367 Power_Word_Stun 7 132 -368 Prismatic_Spray 7 135 -369 Sequester 7 3661 -370 Shadow_Shield 7 160 -371 Spell_Mantle 7 169 -372 Spell_Turning 7 1567 -373 Summon_Creature_VII 7 181 -374 SYMBOL_OF_STUNING 7 2483 -375 SYMBOL_OF_WEAKNESS 7 2488 -376 TOMB_OF_LIGHT 7 2643 -377 WavesOfExhaustion 7 3692 -378 Avascular_Mass 8 2852 -379 Bigbys_Clenched_Fist 8 462 -380 Blackstaff 8 541 -381 Create_Undead 8 30 -382 Dimensional_Lock 8 2898 -383 DiscernLocation 8 3656 -384 Etherealness 8 443 -385 Flensing 8 3169 -386 Greater_Planar_Binding 8 69 -387 Greater_Shout 8 1954 -388 Greater_Wall_of_Dispel_Magic 8 2096 -389 GUTWRENCH 8 2564 -390 Horrid_Wilting 8 367 -391 Incendiary_Cloud 8 89 -392 IRON_BODY 8 2071 -393 LAST_JUDGEMENT 8 2635 -394 Mantle_of_Eg_Might 8 3112 -395 Mass_Blindness_and_Deafness 8 110 -396 Mass_Charm 8 111 -397 Maze 8 2888 -398 Mind_Blank 8 117 -399 Necrotic_Empowerment 8 2860 -400 PolarRay 8 3098 -401 Premonition 8 134 -402 PrismaticWall 8 3693 -403 Protection_from_Spells 8 141 -404 ScintillatingPattern 8 3694 -405 Summon_Creature_VIII 8 182 -406 Sunburst 8 427 -407 SYMBOL_OF_DEATH 8 2481 -408 SYMBOL_OF_INSANITY 8 2484 -409 Bigbys_Crushing_Hand 9 463 -410 Black_Blade_of_Disaster 9 533 -411 BLINDING_GLORY 9 2622 -412 CRUSHING_FIST_OF_SPITE 9 2533 -413 Dominate_Monster 9 44 -414 Energy_Drain 9 51 -415 Foresight 9 1856 -416 Gate 9 63 -417 Greater_Spell_Mantle 9 73 -418 Mass_Hold_Monster 9 3108 -419 Meteor_Swarm 9 116 -420 Mordenkainens_Disjunction 9 122 -421 Necrotic_Termination 9 2861 -422 PlagueOfUndead 9 3439 -423 Power_Word_Kill 9 131 -424 PrismaticSphere 9 3695 -425 Shapechange 9 161 -426 Sphere_of_Ultimate_Destruction 9 3180 -427 Summon_Creature_IX 9 178 -428 TeleportationCircle_RadialMaster 9 2877 -429 Time_Stop 9 185 -430 UTTERDARK 9 2592 -431 VileDeath 9 3438 -432 Wail_of_the_Banshee 9 190 -433 Weird 9 193 + Label Level SpellID +0 Acid_Splash 0 424 +1 Dancing_Lights 0 1499 +2 Daze 0 37 +3 DisruptUndead 0 3675 +4 Electric_Jolt 0 439 +5 Flare 0 416 +6 Light 0 100 +7 MAGE_HAND 0 2079 +8 Ray_of_Frost 0 144 +9 Read_Magic 0 1500 +10 REPAIR_MINOR_DAMAGE 0 17094 +11 Resistance 0 151 +12 TouchOfFatigue 0 3803 +13 ABERRATE 1 2512 +14 Benign_Transposition 1 3150 +15 BESTOW_WOUND 1 2520 +16 Bigbys_Tripping_Hand 1 1743 +17 Blade_of_Blood 1 1744 +18 Burning_Bolt 1 3109 +19 Burning_Hands 1 10 +20 Cause_Fear 1 155 +21 Charm_Person 1 16 +22 Chill_Touch 1 1791 +23 Color_Spray 1 24 +24 DETECT_UNDEAD 1 2080 +25 Disguise_Self_Radial_Master 1 2839 +26 DRUG_RESISTANCE 1 2544 +27 Endure_Elements 1 50 +28 ENLARGE_PERSON 1 2072 +29 Expeditious_Retreat 1 456 +30 EXTRACT_DRUG 1 2554 +31 EYES_OF_THE_AVORAL 1 2632 +32 FistOfStone 1 3677 +33 Grease 1 66 +34 Hail_of_Stone 1 3183 +35 Horizikauls_Boom 1 521 +36 Ice_Dagger 1 543 +37 Identify 1 86 +38 Ironguts 1 522 +39 Kelgores_Fire_Bolt 1 1834 +40 LANTERN_LIGHT 1 2634 +41 Lesser_Acid_Orb 1 3144 +42 Lesser_Cold_Orb 1 3145 +43 Lesser_Deflect 1 1817 +44 Lesser_Electric_Orb 1 3146 +45 Lesser_Fire_Orb 1 3147 +46 LESSER_SHIVERING_TOUCH 1 2605 +47 Lesser_Sonic_Orb 1 3148 +48 Mage_Armor 1 102 +49 Magic_Missile 1 107 +50 Magic_Weapon 1 544 +51 Necrotic_Awareness 1 2854 +52 Negative_Energy_Ray 1 371 +53 Nybors_Gentle_Reminder 1 3175 +54 Obscuring_Mist 1 3085 +55 Protection_from_Chaos 1 136 +56 Protection_from_Evil 1 138 +57 Protection_from_Good 1 139 +58 Protection_from_Law 1 140 +59 Ray_of_Enfeeblement 1 143 +60 REDUCE_PERSON 1 2074 +61 REPAIR_LIGHT_DAMAGE 1 17095 +62 Rouse 1 1836 +63 Shelgarns_Persistent_Blade 1 534 +64 Shield 1 417 +65 ShockingGrasp 1 3055 +66 Sleep 1 165 +67 Snillocs_Snowball 1 3178 +68 Spell_Jump 1 2070 +69 SPIRIT_WORM 1 17248 +70 Summon_Creature_I 1 174 +71 SummonUndeadI 1 1784 +72 TensersFloatingDisk 1 3849 +73 True_Casting 1 3851 +74 True_Strike 1 415 +75 ADDICTION 2 2645 +76 ADRENALINE_SURGE 2 17238 +77 Agnazzars_Scorcher 2 3165 +78 Alter_Self_Radial_Master 2 2845 +79 Animalistic_Power 2 1741 +80 AugmentFamiliar 2 1796 +81 BalagarnsIronHorn 2 436 +82 Baleful_Transposition 2 3149 +83 Bigbys_Striking_Fist 2 1742 +84 BladesOfFire 2 3678 +85 BlastOfForce 2 2343 +86 Blindness_and_Deafness 2 8 +87 Blur 2 3208 +88 Bulls_Strength 2 9 +89 Cats_Grace 2 13 +90 Cloud_of_Bewilderment 2 569 +91 Combust 2 518 +92 Command_Undead 2 2499 +93 Continual_Flame 2 419 +94 Create_Magic_Tattoo 2 3166 +95 Curse_of_Impending_Blades 2 3153 +96 Darkness 2 36 +97 Daze_Monster 2 1510 +98 Death_Armor 2 519 +99 Deflect 2 1797 +100 Dimension_Hop 2 1818 +101 Dispelling_Touch 2 1819 +102 Eagle_Splendor 2 354 +103 Endurance 2 49 +104 ENERGIZE_POTION 2 2631 +105 FalseLife 2 1799 +106 Fireburst 2 3158 +107 Flame_Weapon 2 542 +108 FogCloud 2 1998 +109 Foxs_Cunning 2 356 +110 Gedlees_Electric_Loop 2 520 +111 Ghostly_Visage 2 120 +112 Ghoul_Touch 2 64 +113 Glitterdust 2 3142 +114 Invisibility 2 90 +115 Knock 2 93 +116 Lesser_Dispel 2 94 +117 LifeBolt 2 3667 +118 LocateObject 2 3658 +119 MASOCHISM 2 2644 +120 Melfs_Acid_Arrow 2 115 +121 MirrorImage 2 3209 +122 Necrotic_Cyst 2 2855 +123 ObscureObject 2 3660 +124 Owls_Wisdom 2 355 +125 ProtectionArrows 2 1800 +126 Pyrotechnics 2 3680 +127 REPAIR_MODERATE_DAMAGE 2 17096 +128 Resist_Elements 2 150 +129 Scare 2 1789 +130 ScorchingRay 2 3056 +131 See_Invisibility 2 157 +132 Seeking_Ray 2 1837 +133 Shadow_Spray 2 3170 +134 SHRIVELING 2 2580 +135 Snillocs_Snowball_Swarm 2 3171 +136 Stone_Bones 2 527 +137 Summon_Creature_II 2 175 +138 SummonUndeadII 2 1785 +139 Sure_Strike 2 1840 +140 Tashas_Hideous_Laughter 2 457 +141 TouchIdiocy 2 1801 +142 Ultravision 2 365 +143 UNHEAVENED 2 2590 +144 Web 2 192 +145 WhirlingBlade 2 3683 +146 Clairaudience_and_Clairvoyance 3 20 +147 Clarity 3 21 +148 Crown_Might 3 1815 +149 Crown_Protection 3 1816 +150 CURSE_OF_THE_PUTRID_HUSK 3 2534 +151 Daylight 3 2971 +152 DeepSlumber 3 1802 +153 DEVILS_EYE 3 2541 +154 Dispel_Magic 3 41 +155 Displacement 3 458 +156 DREAD_WORD 3 2543 +157 ELATION 3 2630 +158 Energy_Aegis 3 1821 +159 Energy_Surge 3 1827 +160 EVIL_EYE 3 2547 +161 Find_Traps 3 377 +162 Fireball 3 58 +163 Flame_Arrow 3 59 +164 Flashburst 3 3168 +165 Forceblast 3 3141 +166 Greater_Magic_Weapon 3 545 +167 GreaterDisruptUndead 3 3698 +168 Gust_of_Wind 3 75 +169 Halt 3 1833 +170 HaltUndead 3 3434 +171 Haste 3 78 +172 Heroism 3 3133 +173 Hold_Person 3 83 +174 Ice_Burst 3 3105 +175 Improved_Mage_Armor 3 3174 +176 Invisibility_Sphere 3 92 +177 Keen_Edge 3 539 +178 Legions_Curse_of_Impending_Blades 3 3154 +179 Lightning_Bolt 3 101 +180 Magic_Circle_against_Chaos 3 103 +181 Magic_Circle_against_Evil 3 104 +182 Magic_Circle_against_Good 3 105 +183 Magic_Circle_against_Law 3 106 +184 Mestils_Acid_Breath 3 523 +185 Necrotic_Bloat 3 2856 +186 Negative_Energy_Burst 3 370 +187 NONDETECTION 3 2077 +188 PhantomSteed 3 2347 +189 Protection_from_Elements 3 137 +190 RainbowBlast 3 3668 +191 RayofExhaustion 3 3057 +192 REALITY_BLIND 3 2575 +193 Regroup 3 1835 +194 REPAIR_SERIOUS_DAMAGE 3 17097 +195 Scintillating_Sphere 3 526 +196 Serpents_Sigh 3 3127 +197 SHIVERING_TOUCH 3 2606 +198 SleetStorm 3 3686 +199 Slow 3 166 +200 Spiderskin 3 3184 +201 Stinking_Cloud 3 171 +202 Summon_Creature_III 3 176 +203 SummonUndeadIII 3 1786 +204 Vampiric_Touch 3 188 +205 WaterBreathing 3 3399 +206 Weapon_of_Impact 3 1508 +207 ABYSSAL_MIGHT 4 2514 +208 Acid_Orb 4 3100 +209 ArcaneEye 4 3659 +210 Bestow_Curse 4 4 +211 Blast_of_Flame 4 3110 +212 Channeled_Pyroburst 4 1810 +213 Charm_Monster 4 15 +214 Cold_Orb 4 3101 +215 Confusion 4 26 +216 Contagion 4 27 +217 CrushingDespair 4 3433 +218 DAMNING_DARKNESS 4 2535 +219 DANCING_WEB 4 2628 +220 DetectScrying 4 1809 +221 Dimensional_Anchor 4 2889 +222 DimensionDoor_RadialMaster 4 2890 +223 Doom_Scarabs 4 1820 +224 Electric_Orb 4 3102 +225 Elemental_Shield 4 47 +226 Enervation 4 52 +227 Evards_Black_Tentacles 4 375 +228 Fear 4 54 +229 Fire_Orb 4 3103 +230 FireTrap 4 3679 +231 FORCE_MISSILES 4 2480 +232 Greater_Resistance 4 3457 +233 GRIM_REVENGE 4 2563 +234 Ice_Storm 4 368 +235 Ilyykurs_Mantle 4 3173 +236 Improved_Invisibility 4 88 +237 Isaacs_Lesser_Missile_Storm 4 447 +238 Lesser_Spell_Breach 4 98 +239 LIQUID_PAIN 4 2571 +240 LocateCreature 4 3657 +241 Lower_Spell_Resistance 4 3126 +242 MASS_ENLARGE_PERSON 4 2073 +243 MASS_REDUCE_PERSON 4 2075 +244 Mass_Ultravision 4 3125 +245 Minor_Globe_of_Invulnerability 4 119 +246 Necrotic_Domination 4 2857 +247 OrbOfForce 4 3687 +248 Otilukes_Resilient_Sphere 4 3676 +249 Phantasmal_Killer 4 127 +250 PnP_FireShield 4 3684 +251 Polymorph_Self 4 130 +252 RAINBOW_PATTERN 4 2078 +253 Remove_Blindness_and_Deafness 4 145 +254 Remove_Curse 4 146 +255 REPAIR_CRITICAL_DAMAGE 4 17098 +256 Scrying 4 3219 +257 SerpentArrows 4 3397 +258 Shadow_Conjuration 4 159 +259 Shout 4 1953 +260 Sinsaburs_Baleful_Bolt 4 3177 +261 Slashing_Dispel 4 1838 +262 SolidFog 4 1808 +263 Sonic_Orb 4 3104 +264 Stoneskin 4 172 +265 Summon_Creature_IV 4 177 +266 SummonUndeadIV 4 1787 +267 Viscid_Glob 4 3185 +268 Wall_of_Fire 4 191 +269 WRACK 4 2595 +270 Animate_Dead 5 2 +271 BalefulPolymorph 5 1805 +272 Ball_Lightning 5 516 +273 Beltyns_Burning_Blood 5 3172 +274 Bigbys_Interposing_Hand 5 459 +275 BreakEnchantment 5 1806 +276 CALL_DRETCH_HORDE 5 2527 +277 CALL_LEMURE_HORDE 5 2528 +278 Cloudkill 5 23 +279 Cone_of_Cold 5 25 +280 Dismissal 5 40 +281 Dominate_Person 5 45 +282 DraconicMight 5 3664 +283 Energy_Buffer 5 369 +284 Feeblemind 5 55 +285 Firebrand 5 440 +286 Greater_Fireburst 5 3159 +287 Greater_Shadow_Conjuration 5 71 +288 Hold_Monster 5 82 +289 Lesser_Mind_Blank 5 95 +290 Lesser_Planar_Binding 5 96 +291 Lesser_Spell_Mantle 5 99 +292 Magic_Missile 5 2247 +293 MassFireShield 5 3688 +294 Mestils_Acid_Sheath 5 524 +295 Mind_Fog 5 118 +296 Necrotic_Burst 5 2858 +297 Nights_Caress 5 2864 +298 PrismaticRay 5 3689 +299 RESONATING_RESISTANCE 5 2577 +300 Sonic_Shield 5 1839 +301 STOP_HEART 5 2586 +302 Summon_Creature_V 5 179 +303 SummonUndeadV 5 1788 +304 SYMBOL_OF_PAIN 5 2485 +305 SYMBOL_OF_SLEEP 5 2487 +306 Teleport_RadialMaster 5 2874 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Repulsion 6 1853 +343 Shades 6 158 +344 STARMANTLE 6 2642 +345 Stone_to_flesh 6 486 +346 Summon_Creature_VI 6 180 +347 Superior_Resistance 6 3458 +348 SYMBOL_OF_FEAR 6 2482 +349 SYMBOL_OF_PERSUASION 6 2486 +350 Tensers_Transformation 6 184 +351 True_Seeing 6 186 +352 Undeath_to_Death 6 528 +353 AMBER_SARCOPHAGUS 7 2621 +354 ArrowOfBone 7 3663 +355 Avasculate 7 2851 +356 Banishment 7 430 +357 Bigbys_Grasping_Hand 7 461 +358 Control_Undead 7 28 +359 Control_Weather 7 3854 +360 Delayed_Blast_Fireball 7 39 +361 DRAGON_ALLY 7 3388 +362 Energy_Ebb 7 2863 +363 Energy_Immunity 7 3113 +364 EYE_OF_THE_BEHOLDER 7 2548 +365 FIENDISH_CLARITY 7 2560 +366 Finger_of_Death 7 56 +367 Great_Thunderclap 7 515 +368 GreaterScrying 7 3655 +369 GreaterTeleport_RadialMaster 7 2893 +370 Insanity 7 3212 +371 Mass_Hold_Person 7 3107 +372 Mordenkainens_Sword 7 123 +373 Mords_Mansion 7 3143 +374 Nybors_Stern_Reproof 7 3176 +375 Power_Word_Blind 7 1513 +376 Power_Word_Stun 7 132 +377 Prismatic_Spray 7 135 +378 Sequester 7 3661 +379 Shadow_Shield 7 160 +380 Spell_Mantle 7 169 +381 Spell_Turning 7 1567 +382 Summon_Creature_VII 7 181 +383 SYMBOL_OF_STUNING 7 2483 +384 SYMBOL_OF_WEAKNESS 7 2488 +385 TOMB_OF_LIGHT 7 2643 +386 WavesOfExhaustion 7 3692 +387 Avascular_Mass 8 2852 +388 Bigbys_Clenched_Fist 8 462 +389 Blackstaff 8 541 +390 Create_Undead 8 30 +391 Dimensional_Lock 8 2898 +392 DiscernLocation 8 3656 +393 Etherealness 8 443 +394 Flensing 8 3169 +395 Greater_Planar_Binding 8 69 +396 Greater_Shout 8 1954 +397 Greater_Wall_of_Dispel_Magic 8 2096 +398 GUTWRENCH 8 2564 +399 Horrid_Wilting 8 367 +400 Incendiary_Cloud 8 89 +401 IRON_BODY 8 2071 +402 LAST_JUDGEMENT 8 2635 +403 Mantle_of_Eg_Might 8 3112 +404 Mass_Blindness_and_Deafness 8 110 +405 Mass_Charm 8 111 +406 Maze 8 2888 +407 Mind_Blank 8 117 +408 Necrotic_Empowerment 8 2860 +409 PolarRay 8 3098 +410 Premonition 8 134 +411 PrismaticWall 8 3693 +412 Protection_from_Spells 8 141 +413 ScintillatingPattern 8 3694 +414 Summon_Creature_VIII 8 182 +415 Sunburst 8 427 +416 SYMBOL_OF_DEATH 8 2481 +417 SYMBOL_OF_INSANITY 8 2484 +418 Bigbys_Crushing_Hand 9 463 +419 Black_Blade_of_Disaster 9 533 +420 BLINDING_GLORY 9 2622 +421 CRUSHING_FIST_OF_SPITE 9 2533 +422 Dominate_Monster 9 44 +423 Energy_Drain 9 51 +424 Foresight 9 1856 +425 Gate 9 63 +426 Greater_Spell_Mantle 9 73 +427 Mass_Hold_Monster 9 3108 +428 Meteor_Swarm 9 116 +429 Mordenkainens_Disjunction 9 122 +430 Necrotic_Termination 9 2861 +431 PlagueOfUndead 9 3439 +432 Power_Word_Kill 9 131 +433 PrismaticSphere 9 3695 +434 Shapechange 9 161 +435 Sphere_of_Ultimate_Destruction 9 3180 +436 Summon_Creature_IX 9 178 +437 TeleportationCircle_RadialMaster 9 2877 +438 Time_Stop 9 185 +439 UTTERDARK 9 2592 +440 VileDeath 9 3438 +441 Wail_of_the_Banshee 9 190 +442 Weird 9 193 diff --git a/nwn/nwnprc/trunk/2das/cls_spell_dnecro.2da b/nwn/nwnprc/trunk/2das/cls_spell_dnecro.2da index a0514df1..0b20c954 100644 --- a/nwn/nwnprc/trunk/2das/cls_spell_dnecro.2da +++ b/nwn/nwnprc/trunk/2das/cls_spell_dnecro.2da @@ -1,138 +1,139 @@ 2DA V2.0 - Label Level FeatID IPFeatID SpellID RealSpellID ReqFeat AL -0 **** **** **** **** **** **** **** **** -1 DreadNecromancer_ANGRY_ACHE 1 13123 8123 7842 2515 **** 1 -2 DreadNecromancer_Bane 1 13124 8124 7843 449 **** 0 -3 DreadNecromancer_BESTOW_WOUND 1 13125 8125 7844 2520 **** 0 -4 DreadNecromancer_Blade_of_Blood 1 13126 8126 7845 1744 **** 1 -5 DreadNecromancer_Blade_of_Blood_1d6 **** **** **** 7846 1745 **** 1 -6 DreadNecromancer_Blade_of_Blood_3d6 **** **** **** 7847 1746 **** 1 -7 DreadNecromancer_Cause_Fear 1 13127 8127 7848 155 **** 0 -8 DreadNecromancer_Chill_Touch 1 13128 8128 7849 1791 **** 0 -9 DreadNecromancer_DETECT_UNDEAD 1 13129 8129 7850 2080 **** 0 -10 DreadNecromancer_Doom 1 13130 8130 7851 46 **** 0 -11 DreadNecromancer_HideFromUndead 1 13131 8131 7852 3432 **** 0 -12 DreadNecromancer_Inflict_Light_Wounds 1 13132 8132 7853 432 **** 0 -13 DreadNecromancer_Necrotic_Awareness 1 13133 8133 7854 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**** 1 -29 DreadNecromancer_LifeBolt1Bolt **** **** **** 7870 3670 **** 1 -30 DreadNecromancer_LifeBolt2Bolts **** **** **** 7871 3671 **** 1 -31 DreadNecromancer_LifeBolt3Bolts **** **** **** 7872 3672 **** 1 -32 DreadNecromancer_LifeBolt4Bolts **** **** **** 7873 3673 **** 1 -33 DreadNecromancer_LifeBolt5Bolts **** **** **** 7874 3674 **** 1 -34 DreadNecromancer_Living_Undeath 2 13149 8149 7875 3161 **** 1 -35 DreadNecromancer_Necrotic_Cyst 2 13150 8150 7876 2855 **** 1 -36 DreadNecromancer_Scare 2 13151 8151 7877 1789 **** 0 -37 DreadNecromancer_SHRIVELING 2 13152 8152 7878 2580 **** 1 -38 DreadNecromancer_SummonUndeadII 2 13153 8153 7879 1785 **** 0 -39 DreadNecromancer_Animate_Dead 3 13154 8154 7880 2 **** 0 -40 DreadNecromancer_BONEBLADE 3 13155 8155 7881 2522 **** 1 -41 DreadNecromancer_BONEBLADE_GREATSWORD **** **** **** 7882 2523 **** 1 -42 DreadNecromancer_BONEBLADE_LONGSWORD **** **** **** 7883 2524 **** 1 -43 DreadNecromancer_BONEBLADE_SHORTSWORD **** **** **** 7884 2525 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SpellLevel3 SpellLevel4 SpellLevel5 SpellLevel6 SpellLevel7 SpellLevel8 SpellLevel9 -0 1 4 3 **** **** **** **** **** **** **** **** -1 2 5 3 **** **** **** **** **** **** **** **** -2 3 5 4 **** **** **** **** **** **** **** **** -3 4 6 4 3 **** **** **** **** **** **** **** -4 5 6 5 3 **** **** **** **** **** **** **** -5 6 7 5 4 3 **** **** **** **** **** **** -6 7 7 6 4 3 **** **** **** **** **** **** -7 8 8 6 5 4 3 **** **** **** **** **** -8 9 8 6 5 4 3 **** **** **** **** **** -9 10 9 6 6 5 4 3 **** **** **** **** -10 11 9 6 6 5 4 3 **** **** **** **** -11 12 9 6 6 6 5 4 3 **** **** **** -12 13 9 6 6 6 5 4 3 **** **** **** -13 14 9 6 6 6 6 5 4 3 **** **** -14 15 9 6 6 6 6 5 4 3 **** **** -15 16 9 6 6 6 6 6 5 4 3 **** -16 17 9 6 6 6 6 6 5 4 3 **** -17 18 9 6 6 6 6 6 6 5 4 3 -18 19 9 6 6 6 6 6 6 5 4 3 -19 20 9 6 6 6 6 6 6 6 5 4 -20 21 9 6 6 6 6 6 6 6 5 4 -21 22 9 6 6 6 6 6 6 6 5 4 -22 23 9 6 6 6 6 6 6 6 5 4 -23 24 9 6 6 6 6 6 6 6 5 4 -24 25 9 6 6 6 6 6 6 6 5 4 -25 26 9 6 6 6 6 6 6 6 5 4 -26 27 9 6 6 6 6 6 6 6 5 4 -27 28 9 6 6 6 6 6 6 6 5 4 -28 29 9 6 6 6 6 6 6 6 5 4 -29 30 9 6 6 6 6 6 6 6 5 4 -30 31 9 6 6 6 6 6 6 6 5 4 -31 32 9 6 6 6 6 6 6 6 5 4 -32 33 9 6 6 6 6 6 6 6 5 4 -33 34 9 6 6 6 6 6 6 6 5 4 -34 35 9 6 6 6 6 6 6 6 5 4 -35 36 9 6 6 6 6 6 6 6 5 4 -36 37 9 6 6 6 6 6 6 6 5 4 -37 38 9 6 6 6 6 6 6 6 5 4 -38 39 9 6 6 6 6 6 6 6 5 4 -39 40 9 6 6 6 6 6 6 6 5 4 -40 41 9 6 6 6 6 6 6 6 5 4 -41 42 9 6 6 6 6 6 6 6 5 4 -42 43 9 6 6 6 6 6 6 6 5 4 -43 44 9 6 6 6 6 6 6 6 5 4 -44 45 9 6 6 6 6 6 6 6 5 4 -45 46 9 6 6 6 6 6 6 6 5 4 -46 47 9 6 6 6 6 6 6 6 5 4 -47 48 9 6 6 6 6 6 6 6 5 4 -48 49 9 6 6 6 6 6 6 6 5 4 -49 50 9 6 6 6 6 6 6 6 5 4 -50 51 9 6 6 6 6 6 6 6 5 4 -51 52 9 6 6 6 6 6 6 6 5 4 -52 53 9 6 6 6 6 6 6 6 5 4 -53 54 9 6 6 6 6 6 6 6 5 4 -54 55 9 6 6 6 6 6 6 6 5 4 -55 56 9 6 6 6 6 6 6 6 5 4 -56 57 9 6 6 6 6 6 6 6 5 4 -57 58 9 6 6 6 6 6 6 6 5 4 -58 59 9 6 6 6 6 6 6 6 5 4 -59 60 9 6 6 6 6 6 6 6 5 4 + Level SpellLevel0 SpellLevel1 SpellLevel2 SpellLevel3 SpellLevel4 SpellLevel5 SpellLevel6 SpellLevel7 SpellLevel8 SpellLevel9 +0 1 4 3 **** **** **** **** **** **** **** **** +1 2 5 3 **** **** **** **** **** **** **** **** +2 3 5 4 **** **** **** **** **** **** **** **** +3 4 6 4 3 **** **** **** **** **** **** **** +4 5 6 5 3 **** **** **** **** **** **** **** +5 6 7 5 4 3 **** **** **** **** **** **** +6 7 7 6 4 3 **** **** **** **** **** **** +7 8 7 6 5 4 3 **** **** **** **** **** +8 9 7 6 5 4 3 **** **** **** **** **** +9 10 7 6 6 5 4 3 **** **** **** **** +10 11 7 6 6 5 4 3 **** **** **** **** +11 12 7 6 6 6 5 4 3 **** **** **** +12 13 7 6 6 6 5 4 3 **** **** **** +13 14 7 6 6 6 6 5 4 3 **** **** +14 15 7 6 6 6 6 5 4 3 **** **** +15 16 7 6 6 6 6 6 5 4 3 **** +16 17 7 6 6 6 6 6 5 4 3 **** +17 18 7 6 6 6 6 6 6 5 4 3 +18 19 7 6 6 6 6 6 6 5 4 3 +19 20 7 6 6 6 6 6 6 6 5 4 +20 21 7 6 6 6 6 6 6 6 5 4 +21 22 7 6 6 6 6 6 6 6 5 4 +22 23 7 6 6 6 6 6 6 6 5 4 +23 24 7 6 6 6 6 6 6 6 5 4 +24 25 7 6 6 6 6 6 6 6 5 4 +25 26 7 6 6 6 6 6 6 6 5 4 +26 27 7 6 6 6 6 6 6 6 5 4 +27 28 7 6 6 6 6 6 6 6 5 4 +28 29 7 6 6 6 6 6 6 6 5 4 +29 30 7 6 6 6 6 6 6 6 5 4 +30 31 7 6 6 6 6 6 6 6 5 4 +31 32 7 6 6 6 6 6 6 6 5 4 +32 33 7 6 6 6 6 6 6 6 5 4 +33 34 7 6 6 6 6 6 6 6 5 4 +34 35 7 6 6 6 6 6 6 6 5 4 +35 36 7 6 6 6 6 6 6 6 5 4 +36 37 7 6 6 6 6 6 6 6 5 4 +37 38 7 6 6 6 6 6 6 6 5 4 +38 39 7 6 6 6 6 6 6 6 5 4 +39 40 7 6 6 6 6 6 6 6 5 4 +40 41 7 6 6 6 6 6 6 6 5 4 +41 42 7 6 6 6 6 6 6 6 5 4 +42 43 7 6 6 6 6 6 6 6 5 4 +43 44 7 6 6 6 6 6 6 6 5 4 +44 45 7 6 6 6 6 6 6 6 5 4 +45 46 7 6 6 6 6 6 6 6 5 4 +46 47 7 6 6 6 6 6 6 6 5 4 +47 48 7 6 6 6 6 6 6 6 5 4 +48 49 7 6 6 6 6 6 6 6 5 4 +49 50 7 6 6 6 6 6 6 6 5 4 +50 51 7 6 6 6 6 6 6 6 5 4 +51 52 7 6 6 6 6 6 6 6 5 4 +52 53 7 6 6 6 6 6 6 6 5 4 +53 54 7 6 6 6 6 6 6 6 5 4 +54 55 7 6 6 6 6 6 6 6 5 4 +55 56 7 6 6 6 6 6 6 6 5 4 +56 57 7 6 6 6 6 6 6 6 5 4 +57 58 7 6 6 6 6 6 6 6 5 4 +58 59 7 6 6 6 6 6 6 6 5 4 +59 60 7 6 6 6 6 6 6 6 5 4 diff --git a/nwn/nwnprc/trunk/2das/des_crft_scroll.2da b/nwn/nwnprc/trunk/2das/des_crft_scroll.2da index 47db6854..664d383f 100644 --- a/nwn/nwnprc/trunk/2das/des_crft_scroll.2da +++ b/nwn/nwnprc/trunk/2das/des_crft_scroll.2da @@ -4941,16 +4941,16 @@ 4937 Assassin_ANGRY_ACHE **** **** **** **** **** **** 4938 Assassin_Blade_of_Blood **** **** **** **** **** **** 4939 Assassin_Blade_of_Blood_1d6 **** **** **** **** **** **** -4940 Assassin_Blade_of_Blood_3d6 **** **** **** **** **** **** -4941 Assassin_Disguise_Self_Radial_Master **** **** **** **** **** **** -4942 Assassin_Disguise_Self_Learn **** **** **** **** **** **** -4943 Assassin_Disguise_Self_Options **** **** **** **** **** **** -4944 Assassin_Disguise_Self_QS1 **** **** **** **** **** **** +4940 SORCERER_REPAIR_MINOR_DAMAGE **** **** **** **** **** **** +4941 SORCERER_REPAIR_LIGHT_DAMAGE **** **** **** **** **** **** +4942 SORCERER_REPAIR_MODERATE_DAMAGE **** **** **** **** **** **** +4943 SORCERER_REPAIR_SERIOUS_DAMAGE **** **** **** **** **** **** +4944 SORCERER_REPAIR_CRITICAL_DAMAGE **** **** **** **** **** **** 4945 Assassin_Disguise_Self_QS2 **** **** **** **** **** **** -4946 Assassin_Disguise_Self_QS3 **** **** **** **** **** **** -4947 Assassin_Spell_Jump **** **** **** **** **** **** -4948 Assassin_Obscuring_Mist **** **** **** **** **** **** -4949 Assassin_Sleep **** **** **** **** **** **** +4946 SORCERER_SPIRIT_WORM **** **** **** **** **** **** +4947 SORCERER_CHASING_PERFECTION **** **** **** **** **** **** +4948 SORCERER_FORCE_MISSILES **** **** **** **** **** **** +4949 SORCERER_ADRENALINE_SURGE **** **** **** **** **** **** 4950 Assassin_True_Strike **** **** **** **** **** **** 4951 Assassin_Alter_Self_Radial_Master **** **** **** **** **** **** 4952 Assassin_Alter_Self_Learn **** **** **** **** **** **** @@ -6221,7 +6221,7 @@ 6217 Healer_Silent_Cure_Minor_Wounds **** **** **** **** **** **** 6218 Healer_Still_Cure_Minor_Wounds **** **** **** **** **** **** 6219 Healer_Light **** **** **** **** **** **** -6220 Healer_Exteneded_Light **** **** **** **** **** **** +6220 Healer_Extended_Light **** **** **** **** **** **** 6221 Healer_Quickened_Light **** **** **** **** **** **** 6222 Healer_Silent_Light **** **** **** **** **** **** 6223 Healer_Read_Magic **** **** **** **** **** **** @@ -6239,17 +6239,17 @@ 6235 Healer_Silent_Cure_Light_Wounds **** **** **** **** **** **** 6236 Healer_Still_Cure_Light_Wounds **** **** **** **** **** **** 6237 Healer_Lesser_Vigor **** **** **** **** **** **** -6238 Healer_Exteneded_Lesser_Vigor **** **** **** **** **** **** +6238 Healer_Extended_Lesser_Vigor **** **** **** **** **** **** 6239 Healer_Quickened_Lesser_Vigor **** **** **** **** **** **** 6240 Healer_Silent_Lesser_Vigor **** **** **** **** **** **** 6241 Healer_Still_Lesser_Vigor **** **** **** **** **** **** 6242 Healer_Protection_from_Evil **** **** **** **** **** **** -6243 Healer_Exteneded_Protection_from_Evil **** **** **** **** **** **** +6243 Healer_Extended_Protection_from_Evil **** **** **** **** **** **** 6244 Healer_Quickened_Protection_from_Evil **** **** **** **** **** **** 6245 Healer_Silent_Protection_from_Evil **** **** **** **** **** **** 6246 Healer_Still_Protection_from_Evil **** **** **** **** **** **** 6247 Healer_Remove_Fear **** **** **** **** **** **** -6248 Healer_Exteneded_Remove_Fear **** **** **** **** **** **** +6248 Healer_Extended_Remove_Fear **** **** **** **** **** **** 6249 Healer_Quickened_Remove_Fear **** **** **** **** **** **** 6250 Healer_Silent_Remove_Fear **** **** **** **** **** **** 6251 Healer_Still_Remove_Fear **** **** **** **** **** **** @@ -6258,18 +6258,18 @@ 6254 Healer_Silent_Remove_Paralysis **** **** **** **** **** **** 6255 Healer_Still_Remove_Paralysis **** **** **** **** **** **** 6256 Healer_Sanctuary **** **** **** **** **** **** -6257 Healer_Exteneded_Sanctuary **** **** **** **** **** **** +6257 Healer_Extended_Sanctuary **** **** **** **** **** **** 6258 Healer_Quickened_Sanctuary **** **** **** **** **** **** 6259 Healer_Silent_Sanctuary **** **** **** **** **** **** 6260 Healer_Still_Sanctuary **** **** **** **** **** **** 6261 Healer_TWILIGHT_LUCK **** **** **** **** **** **** -6262 Healer_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +6262 Healer_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 6263 Healer_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 6264 Healer_DIVINE_INSPIRATION **** **** **** **** **** **** -6265 Healer_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +6265 Healer_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 6266 Healer_Quickened_DIVINE_INSPIRATION **** **** **** **** **** **** 6267 Healer_Calm_Emotions **** **** **** **** **** **** -6268 Healer_Exteneded_Calm_Emotions **** **** **** **** **** **** +6268 Healer_Extended_Calm_Emotions **** **** **** **** **** **** 6269 Healer_Quickened_Calm_Emotions **** **** **** **** **** **** 6270 Healer_Silent_Calm_Emotions **** **** **** **** **** **** 6271 Healer_Still_Calm_Emotions **** **** **** **** **** **** @@ -6292,7 +6292,7 @@ 6288 Healer_Silent_Lesser_Restoration **** **** **** **** **** **** 6289 Healer_Still_Lesser_Restoration **** **** **** **** **** **** 6290 Healer_LUMINOUS_ARMOR **** **** **** **** **** **** -6291 Healer_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +6291 Healer_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 6292 Healer_Quickened_LUMINOUS_ARMOR **** **** **** **** **** **** 6293 Healer_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6294 Healer_Empowered_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** @@ -6312,7 +6312,7 @@ 6308 Healer_Silent_Cure_Serious_Wounds **** **** **** **** **** **** 6309 Healer_Still_Cure_Serious_Wounds **** **** **** **** **** **** 6310 Healer_Mass_Lesser_Vigor **** **** **** **** **** **** -6311 Healer_Exteneded_Mass_Lesser_Vigor **** **** **** **** **** **** +6311 Healer_Extended_Mass_Lesser_Vigor **** **** **** **** **** **** 6312 Healer_Quickened_Mass_Lesser_Vigor **** **** **** **** **** **** 6313 Healer_Silent_Mass_Lesser_Vigor **** **** **** **** **** **** 6314 Healer_Still_Mass_Lesser_Vigor **** **** **** **** **** **** @@ -6329,7 +6329,7 @@ 6325 Healer_Silent_Restoration **** **** **** **** **** **** 6326 Healer_Still_Restoration **** **** **** **** **** **** 6327 Healer_BRILLIANT_EMANATION **** **** **** **** **** **** -6328 Healer_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +6328 Healer_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 6329 Healer_Quickened_BRILLIANT_EMANATION **** **** **** **** **** **** 6330 Healer_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 6331 Healer_Empowered_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** @@ -6338,7 +6338,7 @@ 6334 Healer_Silent_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 6335 Healer_Still_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 6336 Healer_Vigor **** **** **** **** **** **** -6337 Healer_Exteneded_Vigor **** **** **** **** **** **** +6337 Healer_Extended_Vigor **** **** **** **** **** **** 6338 Healer_Quickened_Vigor **** **** **** **** **** **** 6339 Healer_Silent_Vigor **** **** **** **** **** **** 6340 Healer_Still_Vigor **** **** **** **** **** **** @@ -6349,12 +6349,12 @@ 6345 Healer_Silent_Cure_Critical_Wounds **** **** **** **** **** **** 6346 Healer_Still_Cure_Critical_Wounds **** **** **** **** **** **** 6347 Healer_Death_Ward **** **** **** **** **** **** -6348 Healer_Exteneded_Death_Ward **** **** **** **** **** **** +6348 Healer_Extended_Death_Ward **** **** **** **** **** **** 6349 Healer_Quickened_Death_Ward **** **** **** **** **** **** 6350 Healer_Silent_Death_Ward **** **** **** **** **** **** 6351 Healer_Still_Death_Ward **** **** **** **** **** **** 6352 Healer_Freedom_of_Movement **** **** **** **** **** **** -6353 Healer_Exteneded_Freedom_of_Movement **** **** **** **** **** **** +6353 Healer_Extended_Freedom_of_Movement **** **** **** **** **** **** 6354 Healer_Quickened_Freedom_of_Movement **** **** **** **** **** **** 6355 Healer_Silent_Freedom_of_Movement **** **** **** **** **** **** 6356 Healer_Still_Freedom_of_Movement **** **** **** **** **** **** @@ -6371,15 +6371,15 @@ 6367 Healer_Silent_Panacea **** **** **** **** **** **** 6368 Healer_Still_Panacea **** **** **** **** **** **** 6369 Healer_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** -6370 Healer_Exteneded_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** +6370 Healer_Extended_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 6371 Healer_Quickened_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 6372 Healer_SUNMANTLE **** **** **** **** **** **** -6373 Healer_Exteneded_SUNMANTLE **** **** **** **** **** **** +6373 Healer_Extended_SUNMANTLE **** **** **** **** **** **** 6374 Healer_Quickened_SUNMANTLE **** **** **** **** **** **** 6375 Healer_Still_SUNMANTLE **** **** **** **** **** **** 6376 Healer_DIAMOND_SPRAY **** **** **** **** **** **** 6377 Healer_Empowered_DIAMOND_SPRAY **** **** **** **** **** **** -6378 Healer_Exteneded_DIAMOND_SPRAY **** **** **** **** **** **** +6378 Healer_Extended_DIAMOND_SPRAY **** **** **** **** **** **** 6379 Healer_Maximized_DIAMOND_SPRAY **** **** **** **** **** **** 6380 Healer_Quickened_DIAMOND_SPRAY **** **** **** **** **** **** 6381 Healer_Silent_DIAMOND_SPRAY **** **** **** **** **** **** @@ -6389,7 +6389,7 @@ 6385 Healer_Silent_BreakEnchantment **** **** **** **** **** **** 6386 Healer_Still_BreakEnchantment **** **** **** **** **** **** 6387 Healer_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** -6388 Healer_Exteneded_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** +6388 Healer_Extended_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** 6389 Healer_Quickened_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** 6390 Healer_Silent_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** 6391 Healer_Still_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** @@ -6408,17 +6408,17 @@ 6404 Healer_Silent_Revivify **** **** **** **** **** **** 6405 Healer_Still_Revivify **** **** **** **** **** **** 6406 Healer_Stone_to_flesh **** **** **** **** **** **** -6407 Healer_Exteneded_Stone_to_flesh **** **** **** **** **** **** +6407 Healer_Extended_Stone_to_flesh **** **** **** **** **** **** 6408 Healer_Quickened_Stone_to_flesh **** **** **** **** **** **** 6409 Healer_Silent_Stone_to_flesh **** **** **** **** **** **** 6410 Healer_Still_Stone_to_flesh **** **** **** **** **** **** 6411 Healer_True_Seeing **** **** **** **** **** **** -6412 Healer_Exteneded_True_Seeing **** **** **** **** **** **** +6412 Healer_Extended_True_Seeing **** **** **** **** **** **** 6413 Healer_Quickened_True_Seeing **** **** **** **** **** **** 6414 Healer_Silent_True_Seeing **** **** **** **** **** **** 6415 Healer_Still_True_Seeing **** **** **** **** **** **** 6416 Healer_SICKEN_EVIL **** **** **** **** **** **** -6417 Healer_Exteneded_SICKEN_EVIL **** **** **** **** **** **** +6417 Healer_Extended_SICKEN_EVIL **** **** **** **** **** **** 6418 Healer_Quickened_SICKEN_EVIL **** **** **** **** **** **** 6419 Healer_Silent_SICKEN_EVIL **** **** **** **** **** **** 6420 Healer_Still_SICKEN_EVIL **** **** **** **** **** **** @@ -6434,11 +6434,11 @@ 6430 Healer_Silent_Mass_Cure_Serious_Wounds **** **** **** **** **** **** 6431 Healer_Still_Mass_Cure_Serious_Wounds **** **** **** **** **** **** 6432 Healer_Regenerate **** **** **** **** **** **** -6433 Healer_Exteneded_Regenerate **** **** **** **** **** **** +6433 Healer_Extended_Regenerate **** **** **** **** **** **** 6434 Healer_Silent_Regenerate **** **** **** **** **** **** 6435 Healer_Still_Regenerate **** **** **** **** **** **** 6436 Healer_EXALTED_RAIMENT **** **** **** **** **** **** -6437 Healer_Exteneded_EXALTED_RAIMENT **** **** **** **** **** **** +6437 Healer_Extended_EXALTED_RAIMENT **** **** **** **** **** **** 6438 Healer_Silent_EXALTED_RAIMENT **** **** **** **** **** **** 6439 Healer_STORM_OF_SHARDS **** **** **** **** **** **** 6440 Healer_Empowered_STORM_OF_SHARDS **** **** **** **** **** **** @@ -6446,7 +6446,7 @@ 6442 Healer_Silent_STORM_OF_SHARDS **** **** **** **** **** **** 6443 Healer_Still_STORM_OF_SHARDS **** **** **** **** **** **** 6444 Healer_Vigorous_Circle **** **** **** **** **** **** -6445 Healer_Exteneded_Vigorous_Circle **** **** **** **** **** **** +6445 Healer_Extended_Vigorous_Circle **** **** **** **** **** **** 6446 Healer_Silent_Vigorous_Circle **** **** **** **** **** **** 6447 Healer_Still_Vigorous_Circle **** **** **** **** **** **** 6448 Healer_Mass_Cure_Critical_Wounds **** **** **** **** **** **** @@ -6457,12 +6457,12 @@ 6453 Healer_Silent_Resurrection **** **** **** **** **** **** 6454 Healer_Still_Resurrection **** **** **** **** **** **** 6455 Healer_Repulsion **** **** **** **** **** **** -6456 Healer_Exteneded_Repulsion **** **** **** **** **** **** +6456 Healer_Extended_Repulsion **** **** **** **** **** **** 6457 Healer_Silent_Repulsion **** **** **** **** **** **** 6458 Healer_Still_Repulsion **** **** **** **** **** **** 6459 Healer_RAIN_OF_EMBERS **** **** **** **** **** **** 6460 Healer_Empowered_RAIN_OF_EMBERS **** **** **** **** **** **** -6461 Healer_Exteneded_RAIN_OF_EMBERS **** **** **** **** **** **** +6461 Healer_Extended_RAIN_OF_EMBERS **** **** **** **** **** **** 6462 Healer_Silent_RAIN_OF_EMBERS **** **** **** **** **** **** 6463 Healer_Still_RAIN_OF_EMBERS **** **** **** **** **** **** 6464 Healer_PHOENIX_FIRE **** **** **** **** **** **** @@ -6470,11 +6470,11 @@ 6466 Healer_Silent_PHOENIX_FIRE **** **** **** **** **** **** 6467 Healer_Still_PHOENIX_FIRE **** **** **** **** **** **** 6468 Healer_DiscernLocation **** **** **** **** **** **** -6469 Healer_Exteneded_DiscernLocation **** **** **** **** **** **** +6469 Healer_Extended_DiscernLocation **** **** **** **** **** **** 6470 Healer_Silent_DiscernLocation **** **** **** **** **** **** 6471 Healer_Still_DiscernLocation **** **** **** **** **** **** 6472 Healer_Holy_Aura **** **** **** **** **** **** -6473 Healer_Exteneded_Holy_Aura **** **** **** **** **** **** +6473 Healer_Extended_Holy_Aura **** **** **** **** **** **** 6474 Healer_Silent_Holy_Aura **** **** **** **** **** **** 6475 Healer_Still_Holy_Aura **** **** **** **** **** **** 6476 Healer_Mass_Heal **** **** **** **** **** **** @@ -6530,46 +6530,46 @@ 6526 CelebrantSharess_Hold_Monster **** **** **** **** **** **** 6527 CelebrantSharess_RAINBOW_PATTERN **** **** **** **** **** **** 6528 CultistShatteredP_Endure_Elements **** **** **** **** **** **** -6529 CultistShatteredP_Exteneded_Endure_Elements **** **** **** **** **** **** +6529 CultistShatteredP_Extended_Endure_Elements **** **** **** **** **** **** 6530 CultistShatteredP_Silent_Endure_Elements **** **** **** **** **** **** 6531 CultistShatteredP_Still_Endure_Elements **** **** **** **** **** **** 6532 CultistShatteredP_Protection_from_Chaos **** **** **** **** **** **** -6533 CultistShatteredP_Exteneded_Protection_from_Chaos **** **** **** **** **** **** +6533 CultistShatteredP_Extended_Protection_from_Chaos **** **** **** **** **** **** 6534 CultistShatteredP_Silent_Protection_from_Chaos **** **** **** **** **** **** 6535 CultistShatteredP_Still_Protection_from_Chaos **** **** **** **** **** **** 6536 CultistShatteredP_Protection_from_Evil **** **** **** **** **** **** -6537 CultistShatteredP_Exteneded_Protection_from_Evil **** **** **** **** **** **** +6537 CultistShatteredP_Extended_Protection_from_Evil **** **** **** **** **** **** 6538 CultistShatteredP_Silent_Protection_from_Evil **** **** **** **** **** **** 6539 CultistShatteredP_Still_Protection_from_Evil **** **** **** **** **** **** 6540 CultistShatteredP_Protection_from_Good **** **** **** **** **** **** -6541 CultistShatteredP_Exteneded_Protection_from_Good **** **** **** **** **** **** +6541 CultistShatteredP_Extended_Protection_from_Good **** **** **** **** **** **** 6542 CultistShatteredP_Silent_Protection_from_Good **** **** **** **** **** **** 6543 CultistShatteredP_Still_Protection_from_Good **** **** **** **** **** **** 6544 CultistShatteredP_Protection_from_Law **** **** **** **** **** **** -6545 CultistShatteredP_Exteneded_Protection_from_Law **** **** **** **** **** **** +6545 CultistShatteredP_Extended_Protection_from_Law **** **** **** **** **** **** 6546 CultistShatteredP_Silent_Protection_from_Law **** **** **** **** **** **** 6547 CultistShatteredP_Still_Protection_from_Law **** **** **** **** **** **** 6548 CultistShatteredP_Shield **** **** **** **** **** **** -6549 CultistShatteredP_Exteneded_Shield **** **** **** **** **** **** +6549 CultistShatteredP_Extended_Shield **** **** **** **** **** **** 6550 CultistShatteredP_Silent_Shield **** **** **** **** **** **** 6551 CultistShatteredP_Still_Shield **** **** **** **** **** **** 6552 CultistShatteredP_Ironguts **** **** **** **** **** **** -6553 CultistShatteredP_Exteneded_Ironguts **** **** **** **** **** **** +6553 CultistShatteredP_Extended_Ironguts **** **** **** **** **** **** 6554 CultistShatteredP_Silent_Ironguts **** **** **** **** **** **** 6555 CultistShatteredP_Still_Ironguts **** **** **** **** **** **** 6556 CultistShatteredP_Lesser_Deflect **** **** **** **** **** **** -6557 CultistShatteredP_Exteneded_Lesser_Deflect **** **** **** **** **** **** +6557 CultistShatteredP_Extended_Lesser_Deflect **** **** **** **** **** **** 6558 CultistShatteredP_Silent_Lesser_Deflect **** **** **** **** **** **** 6559 CultistShatteredP_TWILIGHT_LUCK **** **** **** **** **** **** -6560 CultistShatteredP_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +6560 CultistShatteredP_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 6561 CultistShatteredP_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 6562 CultistShatteredP_Charm_Person **** **** **** **** **** **** -6563 CultistShatteredP_Exteneded_Charm_Person **** **** **** **** **** **** +6563 CultistShatteredP_Extended_Charm_Person **** **** **** **** **** **** 6564 CultistShatteredP_Silent_Charm_Person **** **** **** **** **** **** 6565 CultistShatteredP_Still_Charm_Person **** **** **** **** **** **** 6566 CultistShatteredP_Sleep **** **** **** **** **** **** 6567 CultistShatteredP_Empowered_Sleep **** **** **** **** **** **** -6568 CultistShatteredP_Exteneded_Sleep **** **** **** **** **** **** +6568 CultistShatteredP_Extended_Sleep **** **** **** **** **** **** 6569 CultistShatteredP_Silent_Sleep **** **** **** **** **** **** 6570 CultistShatteredP_Still_Sleep **** **** **** **** **** **** 6571 CultistShatteredP_Rouse **** **** **** **** **** **** @@ -6578,21 +6578,21 @@ 6574 CultistShatteredP_DRUG_RESISTANCE **** **** **** **** **** **** 6575 CultistShatteredP_Silent_DRUG_RESISTANCE **** **** **** **** **** **** 6576 CultistShatteredP_Nybors_Gentle_Reminder **** **** **** **** **** **** -6577 CultistShatteredP_Exteneded_Nybors_Gentle_Reminder **** **** **** **** **** **** +6577 CultistShatteredP_Extended_Nybors_Gentle_Reminder **** **** **** **** **** **** 6578 CultistShatteredP_Silent_Nybors_Gentle_Reminder **** **** **** **** **** **** 6579 CultistShatteredP_Still_Nybors_Gentle_Reminder **** **** **** **** **** **** 6580 CultistShatteredP_Lesser_Dispel **** **** **** **** **** **** 6581 CultistShatteredP_Silent_Lesser_Dispel **** **** **** **** **** **** 6582 CultistShatteredP_Still_Lesser_Dispel **** **** **** **** **** **** 6583 CultistShatteredP_Resist_Elements **** **** **** **** **** **** -6584 CultistShatteredP_Exteneded_Resist_Elements **** **** **** **** **** **** +6584 CultistShatteredP_Extended_Resist_Elements **** **** **** **** **** **** 6585 CultistShatteredP_Silent_Resist_Elements **** **** **** **** **** **** 6586 CultistShatteredP_Still_Resist_Elements **** **** **** **** **** **** 6587 CultistShatteredP_Deflect **** **** **** **** **** **** -6588 CultistShatteredP_Exteneded_Deflect **** **** **** **** **** **** +6588 CultistShatteredP_Extended_Deflect **** **** **** **** **** **** 6589 CultistShatteredP_Silent_Deflect **** **** **** **** **** **** 6590 CultistShatteredP_ProtectionArrows **** **** **** **** **** **** -6591 CultistShatteredP_Exteneded_ProtectionArrows **** **** **** **** **** **** +6591 CultistShatteredP_Extended_ProtectionArrows **** **** **** **** **** **** 6592 CultistShatteredP_Silent_ProtectionArrows **** **** **** **** **** **** 6593 CultistShatteredP_Still_ProtectionArrows **** **** **** **** **** **** 6594 CultistShatteredP_Dispelling_Touch **** **** **** **** **** **** @@ -6602,25 +6602,25 @@ 6598 CultistShatteredP_Silent_UNHEAVENED **** **** **** **** **** **** 6599 CultistShatteredP_Still_UNHEAVENED **** **** **** **** **** **** 6600 CultistShatteredP_LUMINOUS_ARMOR **** **** **** **** **** **** -6601 CultistShatteredP_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +6601 CultistShatteredP_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 6602 CultistShatteredP_ObscureObject **** **** **** **** **** **** -6603 CultistShatteredP_Exteneded_ObscureObject **** **** **** **** **** **** +6603 CultistShatteredP_Extended_ObscureObject **** **** **** **** **** **** 6604 CultistShatteredP_Silent_ObscureObject **** **** **** **** **** **** 6605 CultistShatteredP_Still_ObscureObject **** **** **** **** **** **** 6606 CultistShatteredP_Tashas_Hideous_Laughter **** **** **** **** **** **** -6607 CultistShatteredP_Exteneded_Tashas_Hideous_Laughter **** **** **** **** **** **** +6607 CultistShatteredP_Extended_Tashas_Hideous_Laughter **** **** **** **** **** **** 6608 CultistShatteredP_Silent_Tashas_Hideous_Laughter **** **** **** **** **** **** 6609 CultistShatteredP_Still_Tashas_Hideous_Laughter **** **** **** **** **** **** 6610 CultistShatteredP_Daze_Monster **** **** **** **** **** **** -6611 CultistShatteredP_Exteneded_Daze_Monster **** **** **** **** **** **** +6611 CultistShatteredP_Extended_Daze_Monster **** **** **** **** **** **** 6612 CultistShatteredP_Silent_Daze_Monster **** **** **** **** **** **** 6613 CultistShatteredP_Still_Daze_Monster **** **** **** **** **** **** 6614 CultistShatteredP_TouchIdiocy **** **** **** **** **** **** -6615 CultistShatteredP_Exteneded_TouchIdiocy **** **** **** **** **** **** +6615 CultistShatteredP_Extended_TouchIdiocy **** **** **** **** **** **** 6616 CultistShatteredP_Silent_TouchIdiocy **** **** **** **** **** **** 6617 CultistShatteredP_Still_TouchIdiocy **** **** **** **** **** **** 6618 CultistShatteredP_MASOCHISM **** **** **** **** **** **** -6619 CultistShatteredP_Exteneded_MASOCHISM **** **** **** **** **** **** +6619 CultistShatteredP_Extended_MASOCHISM **** **** **** **** **** **** 6620 CultistShatteredP_ADDICTION **** **** **** **** **** **** 6621 CultistShatteredP_ADDICTION_TERRAN_BRANDY **** **** **** **** **** **** 6622 CultistShatteredP_ADDICTION_MUSHROOM_POWDER **** **** **** **** **** **** @@ -6779,49 +6779,49 @@ 6775 KnightOfTheChalic_Silent_Bless_Water **** **** **** **** **** **** 6776 KnightOfTheChalic_Still_Bless_Water **** **** **** **** **** **** 6777 KnightOfTheChalic_Bless_Weapon **** **** **** **** **** **** -6778 KnightOfTheChalic_Exteneded_Bless_Weapon **** **** **** **** **** **** +6778 KnightOfTheChalic_Extended_Bless_Weapon **** **** **** **** **** **** 6779 KnightOfTheChalic_Silent_Bless_Weapon **** **** **** **** **** **** 6780 KnightOfTheChalic_Still_Bless_Weapon **** **** **** **** **** **** 6781 KnightOfTheChalic_Divine_Favor **** **** **** **** **** **** -6782 KnightOfTheChalic_Exteneded_Divine_Favor **** **** **** **** **** **** +6782 KnightOfTheChalic_Extended_Divine_Favor **** **** **** **** **** **** 6783 KnightOfTheChalic_Silent_Divine_Favor **** **** **** **** **** **** 6784 KnightOfTheChalic_Still_Divine_Favor **** **** **** **** **** **** 6785 KnightOfTheChalic_Detect_Chaos **** **** **** **** **** **** -6786 KnightOfTheChalic_Exteneded_Detect_Chaos **** **** **** **** **** **** +6786 KnightOfTheChalic_Extended_Detect_Chaos **** **** **** **** **** **** 6787 KnightOfTheChalic_Silent_Detect_Chaos **** **** **** **** **** **** 6788 KnightOfTheChalic_Still_Detect_Chaos **** **** **** **** **** **** 6789 KnightOfTheChalic_Detect_Evil **** **** **** **** **** **** -6790 KnightOfTheChalic_Exteneded_Detect_Evil **** **** **** **** **** **** +6790 KnightOfTheChalic_Extended_Detect_Evil **** **** **** **** **** **** 6791 KnightOfTheChalic_Silent_Detect_Evil **** **** **** **** **** **** 6792 KnightOfTheChalic_Still_Detect_Evil **** **** **** **** **** **** 6793 KnightOfTheChalic_Doom **** **** **** **** **** **** -6794 KnightOfTheChalic_Exteneded_Doom **** **** **** **** **** **** +6794 KnightOfTheChalic_Extended_Doom **** **** **** **** **** **** 6795 KnightOfTheChalic_Silent_Doom **** **** **** **** **** **** 6796 KnightOfTheChalic_Still_Doom **** **** **** **** **** **** 6797 KnightOfTheChalic_Endure_Elements **** **** **** **** **** **** -6798 KnightOfTheChalic_Exteneded_Endure_Elements **** **** **** **** **** **** +6798 KnightOfTheChalic_Extended_Endure_Elements **** **** **** **** **** **** 6799 KnightOfTheChalic_Silent_Endure_Elements **** **** **** **** **** **** 6800 KnightOfTheChalic_Still_Endure_Elements **** **** **** **** **** **** 6801 KnightOfTheChalic_Magic_Weapon **** **** **** **** **** **** -6802 KnightOfTheChalic_Exteneded_Magic_Weapon **** **** **** **** **** **** +6802 KnightOfTheChalic_Extended_Magic_Weapon **** **** **** **** **** **** 6803 KnightOfTheChalic_Silent_Magic_Weapon **** **** **** **** **** **** 6804 KnightOfTheChalic_Still_Magic_Weapon **** **** **** **** **** **** 6805 KnightOfTheChalic_Protection_from_Evil **** **** **** **** **** **** -6806 KnightOfTheChalic_Exteneded_Protection_from_Evil **** **** **** **** **** **** +6806 KnightOfTheChalic_Extended_Protection_from_Evil **** **** **** **** **** **** 6807 KnightOfTheChalic_Silent_Protection_from_Evil **** **** **** **** **** **** 6808 KnightOfTheChalic_Still_Protection_from_Evil **** **** **** **** **** **** 6809 KnightOfTheChalic_Remove_Fear **** **** **** **** **** **** -6810 KnightOfTheChalic_Exteneded_Remove_Fear **** **** **** **** **** **** +6810 KnightOfTheChalic_Extended_Remove_Fear **** **** **** **** **** **** 6811 KnightOfTheChalic_Silent_Remove_Fear **** **** **** **** **** **** 6812 KnightOfTheChalic_Still_Remove_Fear **** **** **** **** **** **** 6813 KnightOfTheChalic_Summon_Creature_I **** **** **** **** **** **** -6814 KnightOfTheChalic_Exteneded_Summon_Creature_I **** **** **** **** **** **** +6814 KnightOfTheChalic_Extended_Summon_Creature_I **** **** **** **** **** **** 6815 KnightOfTheChalic_Silent_Summon_Creature_I **** **** **** **** **** **** 6816 KnightOfTheChalic_Still_Summon_Creature_I **** **** **** **** **** **** 6817 KnightOfTheChalic_DIVINE_INSPIRATION **** **** **** **** **** **** -6818 KnightOfTheChalic_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +6818 KnightOfTheChalic_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 6819 KnightOfTheChalic_TWILIGHT_LUCK **** **** **** **** **** **** -6820 KnightOfTheChalic_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +6820 KnightOfTheChalic_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 6821 KnightOfTheChalic_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 6822 KnightOfTheChalic_LANTERN_LIGHT **** **** **** **** **** **** 6823 KnightOfTheChalic_Empowered_LANTERN_LIGHT **** **** **** **** **** **** @@ -6829,36 +6829,36 @@ 6825 KnightOfTheChalic_Still_LANTERN_LIGHT **** **** **** **** **** **** 6826 KnightOfTheChalic_Aid **** **** **** **** **** **** 6827 KnightOfTheChalic_Empowered_Aid **** **** **** **** **** **** -6828 KnightOfTheChalic_Exteneded_Aid **** **** **** **** **** **** +6828 KnightOfTheChalic_Extended_Aid **** **** **** **** **** **** 6829 KnightOfTheChalic_Silent_Aid **** **** **** **** **** **** 6830 KnightOfTheChalic_Still_Aid **** **** **** **** **** **** 6831 KnightOfTheChalic_Bulls_Strength **** **** **** **** **** **** 6832 KnightOfTheChalic_Empowered_Bulls_Strength **** **** **** **** **** **** -6833 KnightOfTheChalic_Exteneded_Bulls_Strength **** **** **** **** **** **** +6833 KnightOfTheChalic_Extended_Bulls_Strength **** **** **** **** **** **** 6834 KnightOfTheChalic_Silent_Bulls_Strength **** **** **** **** **** **** 6835 KnightOfTheChalic_Still_Bulls_Strength **** **** **** **** **** **** 6836 KnightOfTheChalic_Consecrated_Aura **** **** **** **** **** **** -6837 KnightOfTheChalic_Exteneded_Consecrated_Aura **** **** **** **** **** **** +6837 KnightOfTheChalic_Extended_Consecrated_Aura **** **** **** **** **** **** 6838 KnightOfTheChalic_Silent_Consecrated_Aura **** **** **** **** **** **** 6839 KnightOfTheChalic_Still_Consecrated_Aura **** **** **** **** **** **** 6840 KnightOfTheChalic_Endurance **** **** **** **** **** **** 6841 KnightOfTheChalic_Empowered_Endurance **** **** **** **** **** **** -6842 KnightOfTheChalic_Exteneded_Endurance **** **** **** **** **** **** +6842 KnightOfTheChalic_Extended_Endurance **** **** **** **** **** **** 6843 KnightOfTheChalic_Silent_Endurance **** **** **** **** **** **** 6844 KnightOfTheChalic_Still_Endurance **** **** **** **** **** **** 6845 KnightOfTheChalic_Resist_Elements **** **** **** **** **** **** -6846 KnightOfTheChalic_Exteneded_Resist_Elements **** **** **** **** **** **** +6846 KnightOfTheChalic_Extended_Resist_Elements **** **** **** **** **** **** 6847 KnightOfTheChalic_Silent_Resist_Elements **** **** **** **** **** **** 6848 KnightOfTheChalic_Still_Resist_Elements **** **** **** **** **** **** 6849 KnightOfTheChalic_Sound_Burst **** **** **** **** **** **** 6850 KnightOfTheChalic_Silent_Sound_Burst **** **** **** **** **** **** 6851 KnightOfTheChalic_Still_Sound_Burst **** **** **** **** **** **** 6852 KnightOfTheChalic_Summon_Creature_II **** **** **** **** **** **** -6853 KnightOfTheChalic_Exteneded_Summon_Creature_II **** **** **** **** **** **** +6853 KnightOfTheChalic_Extended_Summon_Creature_II **** **** **** **** **** **** 6854 KnightOfTheChalic_Silent_Summon_Creature_II **** **** **** **** **** **** 6855 KnightOfTheChalic_Still_Summon_Creature_II **** **** **** **** **** **** 6856 KnightOfTheChalic_UndetectableAlignment **** **** **** **** **** **** -6857 KnightOfTheChalic_Exteneded_UndetectableAlignment **** **** **** **** **** **** +6857 KnightOfTheChalic_Extended_UndetectableAlignment **** **** **** **** **** **** 6858 KnightOfTheChalic_Silent_UndetectableAlignment **** **** **** **** **** **** 6859 KnightOfTheChalic_Still_UndetectableAlignment **** **** **** **** **** **** 6860 KnightOfTheChalic_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** @@ -6866,32 +6866,32 @@ 6862 KnightOfTheChalic_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6863 KnightOfTheChalic_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6864 KnightOfTheChalic_LUMINOUS_ARMOR **** **** **** **** **** **** -6865 KnightOfTheChalic_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +6865 KnightOfTheChalic_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 6866 KnightOfTheChalic_Dispel_Magic **** **** **** **** **** **** 6867 KnightOfTheChalic_Silent_Dispel_Magic **** **** **** **** **** **** 6868 KnightOfTheChalic_Still_Dispel_Magic **** **** **** **** **** **** 6869 KnightOfTheChalic_Summon_Creature_III **** **** **** **** **** **** -6870 KnightOfTheChalic_Exteneded_Summon_Creature_III **** **** **** **** **** **** +6870 KnightOfTheChalic_Extended_Summon_Creature_III **** **** **** **** **** **** 6871 KnightOfTheChalic_Silent_Summon_Creature_III **** **** **** **** **** **** 6872 KnightOfTheChalic_Still_Summon_Creature_III **** **** **** **** **** **** 6873 KnightOfTheChalic_Invisibility_Purge **** **** **** **** **** **** -6874 KnightOfTheChalic_Exteneded_Invisibility_Purge **** **** **** **** **** **** +6874 KnightOfTheChalic_Extended_Invisibility_Purge **** **** **** **** **** **** 6875 KnightOfTheChalic_Silent_Invisibility_Purge **** **** **** **** **** **** 6876 KnightOfTheChalic_Still_Invisibility_Purge **** **** **** **** **** **** 6877 KnightOfTheChalic_Magic_Circle_against_Evil **** **** **** **** **** **** -6878 KnightOfTheChalic_Exteneded_Magic_Circle_against_Evil **** **** **** **** **** **** +6878 KnightOfTheChalic_Extended_Magic_Circle_against_Evil **** **** **** **** **** **** 6879 KnightOfTheChalic_Silent_Magic_Circle_against_Evil **** **** **** **** **** **** 6880 KnightOfTheChalic_Still_Magic_Circle_against_Evil **** **** **** **** **** **** 6881 KnightOfTheChalic_Magic_Vestment **** **** **** **** **** **** -6882 KnightOfTheChalic_Exteneded_Magic_Vestment **** **** **** **** **** **** +6882 KnightOfTheChalic_Extended_Magic_Vestment **** **** **** **** **** **** 6883 KnightOfTheChalic_Silent_Magic_Vestment **** **** **** **** **** **** 6884 KnightOfTheChalic_Still_Magic_Vestment **** **** **** **** **** **** 6885 KnightOfTheChalic_Prayer **** **** **** **** **** **** -6886 KnightOfTheChalic_Exteneded_Prayer **** **** **** **** **** **** +6886 KnightOfTheChalic_Extended_Prayer **** **** **** **** **** **** 6887 KnightOfTheChalic_Silent_Prayer **** **** **** **** **** **** 6888 KnightOfTheChalic_Still_Prayer **** **** **** **** **** **** 6889 KnightOfTheChalic_Protection_from_Elements **** **** **** **** **** **** -6890 KnightOfTheChalic_Exteneded_Protection_from_Elements **** **** **** **** **** **** +6890 KnightOfTheChalic_Extended_Protection_from_Elements **** **** **** **** **** **** 6891 KnightOfTheChalic_Silent_Protection_from_Elements **** **** **** **** **** **** 6892 KnightOfTheChalic_Still_Protection_from_Elements **** **** **** **** **** **** 6893 KnightOfTheChalic_Searing_Light **** **** **** **** **** **** @@ -6900,7 +6900,7 @@ 6896 KnightOfTheChalic_Shout **** **** **** **** **** **** 6897 KnightOfTheChalic_Silent_Shout **** **** **** **** **** **** 6898 KnightOfTheChalic_BRILLIANT_EMANATION **** **** **** **** **** **** -6899 KnightOfTheChalic_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +6899 KnightOfTheChalic_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 6900 KnightOfTheChalic_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 6901 KnightOfTheChalic_Silent_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 6902 KnightOfTheChalic_Still_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** @@ -6913,10 +6913,10 @@ 6909 KnightOfTheChalic_SUNMANTLE **** **** **** **** **** **** 6910 KnightOfTheChalic_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 6911 Vigilant_Blur **** **** **** **** **** **** -6912 Vigilant_Exteneded_Blur **** **** **** **** **** **** +6912 Vigilant_Extended_Blur **** **** **** **** **** **** 6913 Vigilant_Silent_Blur **** **** **** **** **** **** 6914 Vigilant_Expeditious_Retreat **** **** **** **** **** **** -6915 Vigilant_Exteneded_Expeditious_Retreat **** **** **** **** **** **** +6915 Vigilant_Extended_Expeditious_Retreat **** **** **** **** **** **** 6916 Vigilant_Silent_Expeditious_Retreat **** **** **** **** **** **** 6917 Vigilant_Still_Expeditious_Retreat **** **** **** **** **** **** 6918 Vigilant_LANTERN_LIGHT **** **** **** **** **** **** @@ -6924,49 +6924,49 @@ 6920 Vigilant_Maximized_LANTERN_LIGHT **** **** **** **** **** **** 6921 Vigilant_Still_LANTERN_LIGHT **** **** **** **** **** **** 6922 Vigilant_Resist_Elements **** **** **** **** **** **** -6923 Vigilant_Exteneded_Resist_Elements **** **** **** **** **** **** +6923 Vigilant_Extended_Resist_Elements **** **** **** **** **** **** 6924 Vigilant_Silent_Resist_Elements **** **** **** **** **** **** 6925 Vigilant_Still_Resist_Elements **** **** **** **** **** **** 6926 Vigilant_TWILIGHT_LUCK **** **** **** **** **** **** -6927 Vigilant_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +6927 Vigilant_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 6928 Vigilant_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 6929 Vigilant_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6930 Vigilant_Empowered_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6931 Vigilant_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6932 Vigilant_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 6933 Vigilant_Detect_Chaos **** **** **** **** **** **** -6934 Vigilant_Exteneded_Detect_Chaos **** **** **** **** **** **** +6934 Vigilant_Extended_Detect_Chaos **** **** **** **** **** **** 6935 Vigilant_Silent_Detect_Chaos **** **** **** **** **** **** 6936 Vigilant_Still_Detect_Chaos **** **** **** **** **** **** 6937 Vigilant_Detect_Evil **** **** **** **** **** **** -6938 Vigilant_Exteneded_Detect_Evil **** **** **** **** **** **** +6938 Vigilant_Extended_Detect_Evil **** **** **** **** **** **** 6939 Vigilant_Silent_Detect_Evil **** **** **** **** **** **** 6940 Vigilant_Still_Detect_Evil **** **** **** **** **** **** 6941 Vigilant_Detect_Good **** **** **** **** **** **** -6942 Vigilant_Exteneded_Detect_Good **** **** **** **** **** **** +6942 Vigilant_Extended_Detect_Good **** **** **** **** **** **** 6943 Vigilant_Silent_Detect_Good **** **** **** **** **** **** 6944 Vigilant_Still_Detect_Good **** **** **** **** **** **** 6945 Vigilant_Detect_Law **** **** **** **** **** **** -6946 Vigilant_Exteneded_Detect_Law **** **** **** **** **** **** +6946 Vigilant_Extended_Detect_Law **** **** **** **** **** **** 6947 Vigilant_Silent_Detect_Law **** **** **** **** **** **** 6948 Vigilant_Still_Detect_Law **** **** **** **** **** **** 6949 Vigilant_LUMINOUS_ARMOR **** **** **** **** **** **** -6950 Vigilant_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +6950 Vigilant_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 6951 Vigilant_Protection_from_Elements **** **** **** **** **** **** -6952 Vigilant_Exteneded_Protection_from_Elements **** **** **** **** **** **** +6952 Vigilant_Extended_Protection_from_Elements **** **** **** **** **** **** 6953 Vigilant_Silent_Protection_from_Elements **** **** **** **** **** **** 6954 Vigilant_Still_Protection_from_Elements **** **** **** **** **** **** 6955 Vigilant_Snare **** **** **** **** **** **** 6956 Vigilant_Silent_Snare **** **** **** **** **** **** 6957 Vigilant_Still_Snare **** **** **** **** **** **** 6958 Vigilant_Silence **** **** **** **** **** **** -6959 Vigilant_Exteneded_Silence **** **** **** **** **** **** +6959 Vigilant_Extended_Silence **** **** **** **** **** **** 6960 Vigilant_Silent_Silence **** **** **** **** **** **** 6961 Vigilant_Still_Silence **** **** **** **** **** **** 6962 Vigilant_BRILLIANT_EMANATION **** **** **** **** **** **** -6963 Vigilant_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +6963 Vigilant_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 6964 Vigilant_Endurance **** **** **** **** **** **** -6965 Vigilant_Exteneded_Endurance **** **** **** **** **** **** +6965 Vigilant_Extended_Endurance **** **** **** **** **** **** 6966 Vigilant_Silent_Endurance **** **** **** **** **** **** 6967 Vigilant_Still_Endurance **** **** **** **** **** **** 6968 Vigilant_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** @@ -6979,7 +6979,7 @@ 6975 Vigilant_Silent_Remove_Disease **** **** **** **** **** **** 6976 Vigilant_Still_Remove_Disease **** **** **** **** **** **** 6977 Vigilant_Spike_Growth **** **** **** **** **** **** -6978 Vigilant_Exteneded_Spike_Growth **** **** **** **** **** **** +6978 Vigilant_Extended_Spike_Growth **** **** **** **** **** **** 6979 Vigilant_Silent_Spike_Growth **** **** **** **** **** **** 6980 Vigilant_Still_Spike_Growth **** **** **** **** **** **** 6981 Vigilant_DIAMOND_SPRAY **** **** **** **** **** **** @@ -6988,43 +6988,43 @@ 6984 Vigilant_RepelVermin **** **** **** **** **** **** 6985 Vigilant_SUNMANTLE **** **** **** **** **** **** 6986 Vassal_Shield_of_Faith **** **** **** **** **** **** -6987 Vassal_Exteneded_Shield_of_Faith **** **** **** **** **** **** +6987 Vassal_Extended_Shield_of_Faith **** **** **** **** **** **** 6988 Vassal_Silent_Shield_of_Faith **** **** **** **** **** **** 6989 Vassal_Still_Shield_of_Faith **** **** **** **** **** **** 6990 Vassal_Protection_from_Evil **** **** **** **** **** **** -6991 Vassal_Exteneded_Protection_from_Evil **** **** **** **** **** **** +6991 Vassal_Extended_Protection_from_Evil **** **** **** **** **** **** 6992 Vassal_Silent_Protection_from_Evil **** **** **** **** **** **** 6993 Vassal_Still_Protection_from_Evil **** **** **** **** **** **** 6994 Vassal_Endure_Elements **** **** **** **** **** **** -6995 Vassal_Exteneded_Endure_Elements **** **** **** **** **** **** +6995 Vassal_Extended_Endure_Elements **** **** **** **** **** **** 6996 Vassal_Silent_Endure_Elements **** **** **** **** **** **** 6997 Vassal_Still_Endure_Elements **** **** **** **** **** **** 6998 Vassal_Divine_Favor **** **** **** **** **** **** -6999 Vassal_Exteneded_Divine_Favor **** **** **** **** **** **** +6999 Vassal_Extended_Divine_Favor **** **** **** **** **** **** 7000 Vassal_Silent_Divine_Favor **** **** **** **** **** **** 7001 Vassal_Still_Divine_Favor **** **** **** **** **** **** 7002 Vassal_Bless_Weapon **** **** **** **** **** **** -7003 Vassal_Exteneded_Bless_Weapon **** **** **** **** **** **** +7003 Vassal_Extended_Bless_Weapon **** **** **** **** **** **** 7004 Vassal_Silent_Bless_Weapon **** **** **** **** **** **** 7005 Vassal_Still_Bless_Weapon **** **** **** **** **** **** 7006 Vassal_Bless **** **** **** **** **** **** -7007 Vassal_Exteneded_Bless **** **** **** **** **** **** +7007 Vassal_Extended_Bless **** **** **** **** **** **** 7008 Vassal_Silent_Bless **** **** **** **** **** **** 7009 Vassal_Still_Bless **** **** **** **** **** **** 7010 Vassal_TWILIGHT_LUCK **** **** **** **** **** **** -7011 Vassal_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +7011 Vassal_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 7012 Vassal_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 7013 Vassal_LANTERN_LIGHT **** **** **** **** **** **** 7014 Vassal_Empowered_LANTERN_LIGHT **** **** **** **** **** **** 7015 Vassal_Maximized_LANTERN_LIGHT **** **** **** **** **** **** 7016 Vassal_Still_LANTERN_LIGHT **** **** **** **** **** **** 7017 Vassal_Protection_from_Elements **** **** **** **** **** **** -7018 Vassal_Exteneded_Protection_from_Elements **** **** **** **** **** **** +7018 Vassal_Extended_Protection_from_Elements **** **** **** **** **** **** 7019 Vassal_Silent_Protection_from_Elements **** **** **** **** **** **** 7020 Vassal_Still_Protection_from_Elements **** **** **** **** **** **** 7021 Vassal_Bulls_Strength **** **** **** **** **** **** 7022 Vassal_Empowered_Bulls_Strength **** **** **** **** **** **** -7023 Vassal_Exteneded_Bulls_Strength **** **** **** **** **** **** +7023 Vassal_Extended_Bulls_Strength **** **** **** **** **** **** 7024 Vassal_Silent_Bulls_Strength **** **** **** **** **** **** 7025 Vassal_Still_Bulls_Strength **** **** **** **** **** **** 7026 Vassal_Alter_Self_Radial_Master **** **** **** **** **** **** @@ -7033,12 +7033,12 @@ 7029 Vassal_Alter_Self_QS1 **** **** **** **** **** **** 7030 Vassal_Alter_Self_QS2 **** **** **** **** **** **** 7031 Vassal_Alter_Self_QS3 **** **** **** **** **** **** -7032 Vassal_Exteneded_Alter_Self_Radial_Master **** **** **** **** **** **** -7033 Vassal_Exteneded_Alter_Self_Learn **** **** **** **** **** **** -7034 Vassal_Exteneded_Alter_Self_Options **** **** **** **** **** **** -7035 Vassal_Exteneded_Alter_Self_QS1 **** **** **** **** **** **** -7036 Vassal_Exteneded_Alter_Self_QS2 **** **** **** **** **** **** -7037 Vassal_Exteneded_Alter_Self_QS3 **** **** **** **** **** **** +7032 Vassal_Extended_Alter_Self_Radial_Master **** **** **** **** **** **** +7033 Vassal_Extended_Alter_Self_Learn **** **** **** **** **** **** +7034 Vassal_Extended_Alter_Self_Options **** **** **** **** **** **** +7035 Vassal_Extended_Alter_Self_QS1 **** **** **** **** **** **** +7036 Vassal_Extended_Alter_Self_QS2 **** **** **** **** **** **** +7037 Vassal_Extended_Alter_Self_QS3 **** **** **** **** **** **** 7038 Vassal_Silent_Alter_Self_Radial_Master **** **** **** **** **** **** 7039 Vassal_Silent_Alter_Self_Learn **** **** **** **** **** **** 7040 Vassal_Silent_Alter_Self_Options **** **** **** **** **** **** @@ -7053,15 +7053,15 @@ 7049 Vassal_Still_Alter_Self_QS3 **** **** **** **** **** **** 7050 Vassal_Endurance **** **** **** **** **** **** 7051 Vassal_Empowered_Endurance **** **** **** **** **** **** -7052 Vassal_Exteneded_Endurance **** **** **** **** **** **** +7052 Vassal_Extended_Endurance **** **** **** **** **** **** 7053 Vassal_Silent_Endurance **** **** **** **** **** **** 7054 Vassal_Still_Endurance **** **** **** **** **** **** 7055 Vassal_ShieldOther **** **** **** **** **** **** -7056 Vassal_Exteneded_ShieldOther **** **** **** **** **** **** +7056 Vassal_Extended_ShieldOther **** **** **** **** **** **** 7057 Vassal_Silent_ShieldOther **** **** **** **** **** **** 7058 Vassal_Still_ShieldOther **** **** **** **** **** **** 7059 Vassal_UndetectableAlignment **** **** **** **** **** **** -7060 Vassal_Exteneded_UndetectableAlignment **** **** **** **** **** **** +7060 Vassal_Extended_UndetectableAlignment **** **** **** **** **** **** 7061 Vassal_Silent_UndetectableAlignment **** **** **** **** **** **** 7062 Vassal_Still_UndetectableAlignment **** **** **** **** **** **** 7063 Vassal_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** @@ -7069,20 +7069,20 @@ 7065 Vassal_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7066 Vassal_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7067 Vassal_LUMINOUS_ARMOR **** **** **** **** **** **** -7068 Vassal_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +7068 Vassal_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 7069 Vassal_Searing_Light **** **** **** **** **** **** 7070 Vassal_Silent_Searing_Light **** **** **** **** **** **** 7071 Vassal_Still_Searing_Light **** **** **** **** **** **** 7072 Vassal_Resist_Elements **** **** **** **** **** **** -7073 Vassal_Exteneded_Resist_Elements **** **** **** **** **** **** +7073 Vassal_Extended_Resist_Elements **** **** **** **** **** **** 7074 Vassal_Silent_Resist_Elements **** **** **** **** **** **** 7075 Vassal_Still_Resist_Elements **** **** **** **** **** **** 7076 Vassal_Magic_Circle_against_Evil **** **** **** **** **** **** -7077 Vassal_Exteneded_Magic_Circle_against_Evil **** **** **** **** **** **** +7077 Vassal_Extended_Magic_Circle_against_Evil **** **** **** **** **** **** 7078 Vassal_Silent_Magic_Circle_against_Evil **** **** **** **** **** **** 7079 Vassal_Still_Magic_Circle_against_Evil **** **** **** **** **** **** 7080 Vassal_BRILLIANT_EMANATION **** **** **** **** **** **** -7081 Vassal_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +7081 Vassal_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 7082 Vassal_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 7083 Vassal_Silent_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 7084 Vassal_Still_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** @@ -7449,17 +7449,17 @@ 7445 KnightoftheWeave_Teleport_SelfOnly **** **** **** **** **** **** 7446 KnightoftheWeave_Teleport_Party **** **** **** **** **** **** 7447 Anti_Paladin_Bane **** **** **** **** **** **** -7448 Anti_Paladin_Exteneded_Bane **** **** **** **** **** **** +7448 Anti_Paladin_Extended_Bane **** **** **** **** **** **** 7449 Anti_Paladin_Silent_Bane **** **** **** **** **** **** 7450 Anti_Paladin_Still_Bane **** **** **** **** **** **** 7451 Anti_Paladin_Cause_Fear **** **** **** **** **** **** -7452 Anti_Paladin_Exteneded_Cause_Fear **** **** **** **** **** **** +7452 Anti_Paladin_Extended_Cause_Fear **** **** **** **** **** **** 7453 Anti_Paladin_Still_Cause_Fear **** **** **** **** **** **** 7454 Anti_Paladin_Curse_Water **** **** **** **** **** **** 7455 Anti_Paladin_Silent_Curse_Water **** **** **** **** **** **** 7456 Anti_Paladin_Still_Curse_Water **** **** **** **** **** **** 7457 Anti_Paladin_Doom **** **** **** **** **** **** -7458 Anti_Paladin_Exteneded_Doom **** **** **** **** **** **** +7458 Anti_Paladin_Extended_Doom **** **** **** **** **** **** 7459 Anti_Paladin_Silent_Doom **** **** **** **** **** **** 7460 Anti_Paladin_Still_Doom **** **** **** **** **** **** 7461 Anti_Paladin_Inflict_Light_Wounds **** **** **** **** **** **** @@ -7468,20 +7468,20 @@ 7464 Anti_Paladin_Silent_Inflict_Light_Wounds **** **** **** **** **** **** 7465 Anti_Paladin_Still_Inflict_Light_Wounds **** **** **** **** **** **** 7466 Anti_Paladin_Magic_Weapon **** **** **** **** **** **** -7467 Anti_Paladin_Exteneded_Magic_Weapon **** **** **** **** **** **** +7467 Anti_Paladin_Extended_Magic_Weapon **** **** **** **** **** **** 7468 Anti_Paladin_Silent_Magic_Weapon **** **** **** **** **** **** 7469 Anti_Paladin_Still_Magic_Weapon **** **** **** **** **** **** 7470 Anti_Paladin_Protection_from_Good **** **** **** **** **** **** -7471 Anti_Paladin_Exteneded_Protection_from_Good **** **** **** **** **** **** +7471 Anti_Paladin_Extended_Protection_from_Good **** **** **** **** **** **** 7472 Anti_Paladin_Silent_Protection_from_Good **** **** **** **** **** **** 7473 Anti_Paladin_Still_Protection_from_Good **** **** **** **** **** **** 7474 Anti_Paladin_Protection_from_Law **** **** **** **** **** **** -7475 Anti_Paladin_Exteneded_Protection_from_Law **** **** **** **** **** **** +7475 Anti_Paladin_Extended_Protection_from_Law **** **** **** **** **** **** 7476 Anti_Paladin_Silent_Protection_from_Law **** **** **** **** **** **** 7477 Anti_Paladin_Still_Protection_from_Law **** **** **** **** **** **** 7478 Anti_Paladin_Ray_of_Enfeeblement **** **** **** **** **** **** 7479 Anti_Paladin_Empowered_Ray_of_Enfeeblement **** **** **** **** **** **** -7480 Anti_Paladin_Exteneded_Ray_of_Enfeeblement **** **** **** **** **** **** +7480 Anti_Paladin_Extended_Ray_of_Enfeeblement **** **** **** **** **** **** 7481 Anti_Paladin_Maximized_Ray_of_Enfeeblement **** **** **** **** **** **** 7482 Anti_Paladin_Silent_Ray_of_Enfeeblement **** **** **** **** **** **** 7483 Anti_Paladin_Still_Ray_of_Enfeeblement **** **** **** **** **** **** @@ -7489,11 +7489,11 @@ 7485 Anti_Paladin_Silent_Read_Magic **** **** **** **** **** **** 7486 Anti_Paladin_Still_Read_Magic **** **** **** **** **** **** 7487 Anti_Paladin_Summon_Creature_I **** **** **** **** **** **** -7488 Anti_Paladin_Exteneded_Summon_Creature_I **** **** **** **** **** **** +7488 Anti_Paladin_Extended_Summon_Creature_I **** **** **** **** **** **** 7489 Anti_Paladin_Silent_Summon_Creature_I **** **** **** **** **** **** 7490 Anti_Paladin_Still_Summon_Creature_I **** **** **** **** **** **** 7491 Anti_Paladin_ANGRY_ACHE **** **** **** **** **** **** -7492 Anti_Paladin_Exteneded_ANGRY_ACHE **** **** **** **** **** **** +7492 Anti_Paladin_Extended_ANGRY_ACHE **** **** **** **** **** **** 7493 Anti_Paladin_Silent_ANGRY_ACHE **** **** **** **** **** **** 7494 Anti_Paladin_Still_ANGRY_ACHE **** **** **** **** **** **** 7495 Anti_Paladin_SEETHING_EYEBANE **** **** **** **** **** **** @@ -7501,50 +7501,50 @@ 7497 Anti_Paladin_Still_SEETHING_EYEBANE **** **** **** **** **** **** 7498 Anti_Paladin_Bulls_Strength **** **** **** **** **** **** 7499 Anti_Paladin_Empowered_Bulls_Strength **** **** **** **** **** **** -7500 Anti_Paladin_Exteneded_Bulls_Strength **** **** **** **** **** **** +7500 Anti_Paladin_Extended_Bulls_Strength **** **** **** **** **** **** 7501 Anti_Paladin_Silent_Bulls_Strength **** **** **** **** **** **** 7502 Anti_Paladin_Still_Bulls_Strength **** **** **** **** **** **** 7503 Anti_Paladin_Darkness **** **** **** **** **** **** -7504 Anti_Paladin_Exteneded_Darkness **** **** **** **** **** **** +7504 Anti_Paladin_Extended_Darkness **** **** **** **** **** **** 7505 Anti_Paladin_Silent_Darkness **** **** **** **** **** **** 7506 Anti_Paladin_Summon_Creature_II **** **** **** **** **** **** -7507 Anti_Paladin_Exteneded_Summon_Creature_II **** **** **** **** **** **** +7507 Anti_Paladin_Extended_Summon_Creature_II **** **** **** **** **** **** 7508 Anti_Paladin_Silent_Summon_Creature_II **** **** **** **** **** **** 7509 Anti_Paladin_Still_Summon_Creature_II **** **** **** **** **** **** 7510 Anti_Paladin_UndetectableAlignment **** **** **** **** **** **** -7511 Anti_Paladin_Exteneded_UndetectableAlignment **** **** **** **** **** **** +7511 Anti_Paladin_Extended_UndetectableAlignment **** **** **** **** **** **** 7512 Anti_Paladin_Silent_UndetectableAlignment **** **** **** **** **** **** 7513 Anti_Paladin_Still_UndetectableAlignment **** **** **** **** **** **** 7514 Anti_Paladin_LAHMS_FINGER_DARTS **** **** **** **** **** **** 7515 Anti_Paladin_Silent_LAHMS_FINGER_DARTS **** **** **** **** **** **** 7516 Anti_Paladin_Still_LAHMS_FINGER_DARTS **** **** **** **** **** **** 7517 Anti_Paladin_Greater_Magic_Weapon **** **** **** **** **** **** -7518 Anti_Paladin_Exteneded_Greater_Magic_Weapon **** **** **** **** **** **** +7518 Anti_Paladin_Extended_Greater_Magic_Weapon **** **** **** **** **** **** 7519 Anti_Paladin_Silent_Greater_Magic_Weapon **** **** **** **** **** **** 7520 Anti_Paladin_Still_Greater_Magic_Weapon **** **** **** **** **** **** 7521 Anti_Paladin_Inflict_Moderate_Wounds **** **** **** **** **** **** 7522 Anti_Paladin_Silent_Inflict_Moderate_Wounds **** **** **** **** **** **** 7523 Anti_Paladin_Still_Inflict_Moderate_Wounds **** **** **** **** **** **** 7524 Anti_Paladin_Magic_Circle_against_Good **** **** **** **** **** **** -7525 Anti_Paladin_Exteneded_Magic_Circle_against_Good **** **** **** **** **** **** +7525 Anti_Paladin_Extended_Magic_Circle_against_Good **** **** **** **** **** **** 7526 Anti_Paladin_Silent_Magic_Circle_against_Good **** **** **** **** **** **** 7527 Anti_Paladin_Still_Magic_Circle_against_Good **** **** **** **** **** **** 7528 Anti_Paladin_Magic_Circle_against_Law **** **** **** **** **** **** -7529 Anti_Paladin_Exteneded_Magic_Circle_against_Law **** **** **** **** **** **** +7529 Anti_Paladin_Extended_Magic_Circle_against_Law **** **** **** **** **** **** 7530 Anti_Paladin_Silent_Magic_Circle_against_Law **** **** **** **** **** **** 7531 Anti_Paladin_Still_Magic_Circle_against_Law **** **** **** **** **** **** 7532 Anti_Paladin_Summon_Creature_III **** **** **** **** **** **** -7533 Anti_Paladin_Exteneded_Summon_Creature_III **** **** **** **** **** **** +7533 Anti_Paladin_Extended_Summon_Creature_III **** **** **** **** **** **** 7534 Anti_Paladin_Silent_Summon_Creature_III **** **** **** **** **** **** 7535 Anti_Paladin_Still_Summon_Creature_III **** **** **** **** **** **** 7536 Anti_Paladin_Bestow_Curse **** **** **** **** **** **** 7537 Anti_Paladin_Silent_Bestow_Curse **** **** **** **** **** **** 7538 Anti_Paladin_Still_Bestow_Curse **** **** **** **** **** **** 7539 Anti_Paladin_Blindness_and_Deafness **** **** **** **** **** **** -7540 Anti_Paladin_Exteneded_Blindness_and_Deafness **** **** **** **** **** **** +7540 Anti_Paladin_Extended_Blindness_and_Deafness **** **** **** **** **** **** 7541 Anti_Paladin_Silent_Blindness_and_Deafness **** **** **** **** **** **** 7542 Anti_Paladin_DeeperDarkness **** **** **** **** **** **** -7543 Anti_Paladin_Exteneded_DeeperDarkness **** **** **** **** **** **** +7543 Anti_Paladin_Extended_DeeperDarkness **** **** **** **** **** **** 7544 Anti_Paladin_Silent_DeeperDarkness **** **** **** **** **** **** 7545 Anti_Paladin_RED_FESTER **** **** **** **** **** **** 7546 Anti_Paladin_Silent_RED_FESTER **** **** **** **** **** **** @@ -7556,7 +7556,7 @@ 7552 Anti_Paladin_Silent_TOUCH_OF_JUIBLEX **** **** **** **** **** **** 7553 Anti_Paladin_Still_TOUCH_OF_JUIBLEX **** **** **** **** **** **** 7554 Anti_Paladin_MASOCHISM **** **** **** **** **** **** -7555 Anti_Paladin_Exteneded_MASOCHISM **** **** **** **** **** **** +7555 Anti_Paladin_Extended_MASOCHISM **** **** **** **** **** **** 7556 Anti_Paladin_Death_Ward **** **** **** **** **** **** 7557 Anti_Paladin_Inflict_Serious_Wounds **** **** **** **** **** **** 7558 Anti_Paladin_Fear **** **** **** **** **** **** @@ -7572,37 +7572,37 @@ 7568 Soldier_of_Light_Silent_Bless_Water **** **** **** **** **** **** 7569 Soldier_of_Light_Still_Bless_Water **** **** **** **** **** **** 7570 Soldier_of_Light_Bless_Weapon **** **** **** **** **** **** -7571 Soldier_of_Light_Exteneded_Bless_Weapon **** **** **** **** **** **** +7571 Soldier_of_Light_Extended_Bless_Weapon **** **** **** **** **** **** 7572 Soldier_of_Light_Silent_Bless_Weapon **** **** **** **** **** **** 7573 Soldier_of_Light_Still_Bless_Weapon **** **** **** **** **** **** 7574 Soldier_of_Light_Bless **** **** **** **** **** **** -7575 Soldier_of_Light_Exteneded_Bless **** **** **** **** **** **** +7575 Soldier_of_Light_Extended_Bless **** **** **** **** **** **** 7576 Soldier_of_Light_Silent_Bless **** **** **** **** **** **** 7577 Soldier_of_Light_Still_Bless **** **** **** **** **** **** 7578 Soldier_of_Light_Detect_Evil **** **** **** **** **** **** -7579 Soldier_of_Light_Exteneded_Detect_Evil **** **** **** **** **** **** +7579 Soldier_of_Light_Extended_Detect_Evil **** **** **** **** **** **** 7580 Soldier_of_Light_Silent_Detect_Evil **** **** **** **** **** **** 7581 Soldier_of_Light_Still_Detect_Evil **** **** **** **** **** **** 7582 Soldier_of_Light_HideFromUndead **** **** **** **** **** **** -7583 Soldier_of_Light_Exteneded_HideFromUndead **** **** **** **** **** **** +7583 Soldier_of_Light_Extended_HideFromUndead **** **** **** **** **** **** 7584 Soldier_of_Light_Still_HideFromUndead **** **** **** **** **** **** 7585 Soldier_of_Light_Magic_Weapon **** **** **** **** **** **** -7586 Soldier_of_Light_Exteneded_Magic_Weapon **** **** **** **** **** **** +7586 Soldier_of_Light_Extended_Magic_Weapon **** **** **** **** **** **** 7587 Soldier_of_Light_Silent_Magic_Weapon **** **** **** **** **** **** 7588 Soldier_of_Light_Still_Magic_Weapon **** **** **** **** **** **** 7589 Soldier_of_Light_Shield_of_Faith **** **** **** **** **** **** -7590 Soldier_of_Light_Exteneded_Shield_of_Faith **** **** **** **** **** **** +7590 Soldier_of_Light_Extended_Shield_of_Faith **** **** **** **** **** **** 7591 Soldier_of_Light_Silent_Shield_of_Faith **** **** **** **** **** **** 7592 Soldier_of_Light_Still_Shield_of_Faith **** **** **** **** **** **** 7593 Soldier_of_Light_Protection_from_Evil **** **** **** **** **** **** -7594 Soldier_of_Light_Exteneded_Protection_from_Evil **** **** **** **** **** **** +7594 Soldier_of_Light_Extended_Protection_from_Evil **** **** **** **** **** **** 7595 Soldier_of_Light_Silent_Protection_from_Evil **** **** **** **** **** **** 7596 Soldier_of_Light_Still_Protection_from_Evil **** **** **** **** **** **** 7597 Soldier_of_Light_Light **** **** **** **** **** **** -7598 Soldier_of_Light_Exteneded_Light **** **** **** **** **** **** +7598 Soldier_of_Light_Extended_Light **** **** **** **** **** **** 7599 Soldier_of_Light_Silent_Light **** **** **** **** **** **** 7600 Soldier_of_Light_TWILIGHT_LUCK **** **** **** **** **** **** -7601 Soldier_of_Light_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +7601 Soldier_of_Light_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 7602 Soldier_of_Light_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 7603 Soldier_of_Light_LANTERN_LIGHT **** **** **** **** **** **** 7604 Soldier_of_Light_Empowered_LANTERN_LIGHT **** **** **** **** **** **** @@ -7614,22 +7614,22 @@ 7610 Soldier_of_Light_Still_Cure_Moderate_Wounds **** **** **** **** **** **** 7611 Soldier_of_Light_Aid **** **** **** **** **** **** 7612 Soldier_of_Light_Empowered_Aid **** **** **** **** **** **** -7613 Soldier_of_Light_Exteneded_Aid **** **** **** **** **** **** +7613 Soldier_of_Light_Extended_Aid **** **** **** **** **** **** 7614 Soldier_of_Light_Silent_Aid **** **** **** **** **** **** 7615 Soldier_of_Light_Still_Aid **** **** **** **** **** **** 7616 Soldier_of_Light_Consecrated_Aura **** **** **** **** **** **** -7617 Soldier_of_Light_Exteneded_Consecrated_Aura **** **** **** **** **** **** +7617 Soldier_of_Light_Extended_Consecrated_Aura **** **** **** **** **** **** 7618 Soldier_of_Light_Silent_Consecrated_Aura **** **** **** **** **** **** 7619 Soldier_of_Light_Still_Consecrated_Aura **** **** **** **** **** **** 7620 Soldier_of_Light_Daylight **** **** **** **** **** **** -7621 Soldier_of_Light_Exteneded_Daylight **** **** **** **** **** **** +7621 Soldier_of_Light_Extended_Daylight **** **** **** **** **** **** 7622 Soldier_of_Light_Silent_Daylight **** **** **** **** **** **** 7623 Soldier_of_Light_Still_Daylight **** **** **** **** **** **** 7624 Soldier_of_Light_Lesser_Restoration **** **** **** **** **** **** 7625 Soldier_of_Light_Silent_Lesser_Restoration **** **** **** **** **** **** 7626 Soldier_of_Light_Still_Lesser_Restoration **** **** **** **** **** **** 7627 Soldier_of_Light_ShieldOther **** **** **** **** **** **** -7628 Soldier_of_Light_Exteneded_ShieldOther **** **** **** **** **** **** +7628 Soldier_of_Light_Extended_ShieldOther **** **** **** **** **** **** 7629 Soldier_of_Light_Silent_ShieldOther **** **** **** **** **** **** 7630 Soldier_of_Light_Still_ShieldOther **** **** **** **** **** **** 7631 Soldier_of_Light_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** @@ -7637,34 +7637,34 @@ 7633 Soldier_of_Light_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7634 Soldier_of_Light_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7635 Soldier_of_Light_LUMINOUS_ARMOR **** **** **** **** **** **** -7636 Soldier_of_Light_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +7636 Soldier_of_Light_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 7637 Soldier_of_Light_Cure_Serious_Wounds **** **** **** **** **** **** 7638 Soldier_of_Light_Silent_Cure_Serious_Wounds **** **** **** **** **** **** 7639 Soldier_of_Light_Still_Cure_Serious_Wounds **** **** **** **** **** **** 7640 Soldier_of_Light_Greater_Magic_Weapon **** **** **** **** **** **** -7641 Soldier_of_Light_Exteneded_Greater_Magic_Weapon **** **** **** **** **** **** +7641 Soldier_of_Light_Extended_Greater_Magic_Weapon **** **** **** **** **** **** 7642 Soldier_of_Light_Silent_Greater_Magic_Weapon **** **** **** **** **** **** 7643 Soldier_of_Light_Still_Greater_Magic_Weapon **** **** **** **** **** **** 7644 Soldier_of_Light_Magic_Circle_against_Evil **** **** **** **** **** **** -7645 Soldier_of_Light_Exteneded_Magic_Circle_against_Evil **** **** **** **** **** **** +7645 Soldier_of_Light_Extended_Magic_Circle_against_Evil **** **** **** **** **** **** 7646 Soldier_of_Light_Silent_Magic_Circle_against_Evil **** **** **** **** **** **** 7647 Soldier_of_Light_Still_Magic_Circle_against_Evil **** **** **** **** **** **** 7648 Soldier_of_Light_Searing_Light **** **** **** **** **** **** 7649 Soldier_of_Light_Silent_Searing_Light **** **** **** **** **** **** 7650 Soldier_of_Light_Still_Searing_Light **** **** **** **** **** **** 7651 Soldier_of_Light_Negative_Energy_Protection **** **** **** **** **** **** -7652 Soldier_of_Light_Exteneded_Negative_Energy_Protection **** **** **** **** **** **** +7652 Soldier_of_Light_Extended_Negative_Energy_Protection **** **** **** **** **** **** 7653 Soldier_of_Light_Silent_Negative_Energy_Protection **** **** **** **** **** **** 7654 Soldier_of_Light_Still_Negative_Energy_Protection **** **** **** **** **** **** 7655 Soldier_of_Light_Prayer **** **** **** **** **** **** -7656 Soldier_of_Light_Exteneded_Prayer **** **** **** **** **** **** +7656 Soldier_of_Light_Extended_Prayer **** **** **** **** **** **** 7657 Soldier_of_Light_Silent_Prayer **** **** **** **** **** **** 7658 Soldier_of_Light_Still_Prayer **** **** **** **** **** **** 7659 Soldier_of_Light_Remove_Disease **** **** **** **** **** **** 7660 Soldier_of_Light_Silent_Remove_Disease **** **** **** **** **** **** 7661 Soldier_of_Light_Still_Remove_Disease **** **** **** **** **** **** 7662 Soldier_of_Light_BRILLIANT_EMANATION **** **** **** **** **** **** -7663 Soldier_of_Light_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +7663 Soldier_of_Light_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 7664 Soldier_of_Light_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 7665 Soldier_of_Light_Silent_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 7666 Soldier_of_Light_Still_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** @@ -7678,27 +7678,27 @@ 7674 Soldier_of_Light_SUNMANTLE **** **** **** **** **** **** 7675 Soldier_of_Light_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 7676 Telflammar_Shadow_Blindness_and_Deafness **** **** **** **** **** **** -7677 Telflammar_Shadow_Exteneded_Blindness_and_Deafness **** **** **** **** **** **** +7677 Telflammar_Shadow_Extended_Blindness_and_Deafness **** **** **** **** **** **** 7678 Telflammar_Shadow_Silent_Blindness_and_Deafness **** **** **** **** **** **** 7679 Telflammar_Shadow_Ultravision **** **** **** **** **** **** -7680 Telflammar_Shadow_Exteneded_Ultravision **** **** **** **** **** **** +7680 Telflammar_Shadow_Extended_Ultravision **** **** **** **** **** **** 7681 Telflammar_Shadow_Silent_Ultravision **** **** **** **** **** **** 7682 Telflammar_Shadow_Still_Ultravision **** **** **** **** **** **** 7683 Telflammar_Shadow_Chill_Touch **** **** **** **** **** **** 7684 Telflammar_Shadow_Empowered_Chill_Touch **** **** **** **** **** **** -7685 Telflammar_Shadow_Exteneded_Chill_Touch **** **** **** **** **** **** +7685 Telflammar_Shadow_Extended_Chill_Touch **** **** **** **** **** **** 7686 Telflammar_Shadow_Silent_Chill_Touch **** **** **** **** **** **** 7687 Telflammar_Shadow_Still_Chill_Touch **** **** **** **** **** **** 7688 Telflammar_Shadow_Darkness **** **** **** **** **** **** -7689 Telflammar_Shadow_Exteneded_Darkness **** **** **** **** **** **** +7689 Telflammar_Shadow_Extended_Darkness **** **** **** **** **** **** 7690 Telflammar_Shadow_Silent_Darkness **** **** **** **** **** **** 7691 Telflammar_Shadow_Shadow_Spray **** **** **** **** **** **** 7692 Telflammar_Shadow_Empowered_Shadow_Spray **** **** **** **** **** **** -7693 Telflammar_Shadow_Exteneded_Shadow_Spray **** **** **** **** **** **** +7693 Telflammar_Shadow_Extended_Shadow_Spray **** **** **** **** **** **** 7694 Telflammar_Shadow_Silent_Shadow_Spray **** **** **** **** **** **** 7695 Telflammar_Shadow_Still_Shadow_Spray **** **** **** **** **** **** 7696 Telflammar_Shadow_Invisibility **** **** **** **** **** **** -7697 Telflammar_Shadow_Exteneded_Invisibility **** **** **** **** **** **** +7697 Telflammar_Shadow_Extended_Invisibility **** **** **** **** **** **** 7698 Telflammar_Shadow_Silent_Invisibility **** **** **** **** **** **** 7699 Telflammar_Shadow_Still_Invisibility **** **** **** **** **** **** 7700 Telflammar_Shadow_Knock **** **** **** **** **** **** @@ -7707,25 +7707,25 @@ 7703 Telflammar_Shadow_Silent_SEETHING_EYEBANE **** **** **** **** **** **** 7704 Telflammar_Shadow_Still_SEETHING_EYEBANE **** **** **** **** **** **** 7705 Telflammar_Shadow_Blacklight **** **** **** **** **** **** -7706 Telflammar_Shadow_Exteneded_Blacklight **** **** **** **** **** **** +7706 Telflammar_Shadow_Extended_Blacklight **** **** **** **** **** **** 7707 Telflammar_Shadow_Silent_Blacklight **** **** **** **** **** **** 7708 Telflammar_Shadow_Still_Blacklight **** **** **** **** **** **** 7709 Telflammar_Shadow_Displacement **** **** **** **** **** **** -7710 Telflammar_Shadow_Exteneded_Displacement **** **** **** **** **** **** +7710 Telflammar_Shadow_Extended_Displacement **** **** **** **** **** **** 7711 Telflammar_Shadow_Silent_Displacement **** **** **** **** **** **** 7712 Telflammar_Shadow_Haste **** **** **** **** **** **** -7713 Telflammar_Shadow_Exteneded_Haste **** **** **** **** **** **** +7713 Telflammar_Shadow_Extended_Haste **** **** **** **** **** **** 7714 Telflammar_Shadow_Silent_Haste **** **** **** **** **** **** 7715 Telflammar_Shadow_Still_Haste **** **** **** **** **** **** 7716 Telflammar_Shadow_Improved_Invisibility **** **** **** **** **** **** -7717 Telflammar_Shadow_Exteneded_Improved_Invisibility **** **** **** **** **** **** +7717 Telflammar_Shadow_Extended_Improved_Invisibility **** **** **** **** **** **** 7718 Telflammar_Shadow_Silent_Improved_Invisibility **** **** **** **** **** **** 7719 Telflammar_Shadow_Still_Improved_Invisibility **** **** **** **** **** **** 7720 Telflammar_Shadow_Vampiric_Touch **** **** **** **** **** **** 7721 Telflammar_Shadow_Silent_Vampiric_Touch **** **** **** **** **** **** 7722 Telflammar_Shadow_Still_Vampiric_Touch **** **** **** **** **** **** 7723 Telflammar_Shadow_NONDETECTION **** **** **** **** **** **** -7724 Telflammar_Shadow_Exteneded_NONDETECTION **** **** **** **** **** **** +7724 Telflammar_Shadow_Extended_NONDETECTION **** **** **** **** **** **** 7725 Telflammar_Shadow_Silent_NONDETECTION **** **** **** **** **** **** 7726 Telflammar_Shadow_Still_NONDETECTION **** **** **** **** **** **** 7727 Telflammar_Shadow_LAHMS_FINGER_DARTS **** **** **** **** **** **** @@ -7774,11 +7774,11 @@ 7770 JusticeOfWealdAnd_Scrying **** **** **** **** **** **** 7771 JusticeOfWealdAnd_ShadowArrow **** **** **** **** **** **** 7772 KnightMiddleCircl_Bless **** **** **** **** **** **** -7773 KnightMiddleCircl_Exteneded_Bless **** **** **** **** **** **** +7773 KnightMiddleCircl_Extended_Bless **** **** **** **** **** **** 7774 KnightMiddleCircl_Silent_Bless **** **** **** **** **** **** 7775 KnightMiddleCircl_Still_Bless **** **** **** **** **** **** 7776 KnightMiddleCircl_Bless_Weapon **** **** **** **** **** **** -7777 KnightMiddleCircl_Exteneded_Bless_Weapon **** **** **** **** **** **** +7777 KnightMiddleCircl_Extended_Bless_Weapon **** **** **** **** **** **** 7778 KnightMiddleCircl_Silent_Bless_Weapon **** **** **** **** **** **** 7779 KnightMiddleCircl_Still_Bless_Weapon **** **** **** **** **** **** 7780 KnightMiddleCircl_Cure_Light_Wounds **** **** **** **** **** **** @@ -7786,57 +7786,57 @@ 7782 KnightMiddleCircl_Silent_Cure_Light_Wounds **** **** **** **** **** **** 7783 KnightMiddleCircl_Still_Cure_Light_Wounds **** **** **** **** **** **** 7784 KnightMiddleCircl_DETECT_UNDEAD **** **** **** **** **** **** -7785 KnightMiddleCircl_Exteneded_DETECT_UNDEAD **** **** **** **** **** **** +7785 KnightMiddleCircl_Extended_DETECT_UNDEAD **** **** **** **** **** **** 7786 KnightMiddleCircl_Silent_DETECT_UNDEAD **** **** **** **** **** **** 7787 KnightMiddleCircl_Still_DETECT_UNDEAD **** **** **** **** **** **** 7788 KnightMiddleCircl_Divine_Favor **** **** **** **** **** **** -7789 KnightMiddleCircl_Exteneded_Divine_Favor **** **** **** **** **** **** +7789 KnightMiddleCircl_Extended_Divine_Favor **** **** **** **** **** **** 7790 KnightMiddleCircl_Silent_Divine_Favor **** **** **** **** **** **** 7791 KnightMiddleCircl_Still_Divine_Favor **** **** **** **** **** **** 7792 KnightMiddleCircl_Magic_Weapon **** **** **** **** **** **** -7793 KnightMiddleCircl_Exteneded_Magic_Weapon **** **** **** **** **** **** +7793 KnightMiddleCircl_Extended_Magic_Weapon **** **** **** **** **** **** 7794 KnightMiddleCircl_Silent_Magic_Weapon **** **** **** **** **** **** 7795 KnightMiddleCircl_Still_Magic_Weapon **** **** **** **** **** **** 7796 KnightMiddleCircl_Protection_from_Evil **** **** **** **** **** **** -7797 KnightMiddleCircl_Exteneded_Protection_from_Evil **** **** **** **** **** **** +7797 KnightMiddleCircl_Extended_Protection_from_Evil **** **** **** **** **** **** 7798 KnightMiddleCircl_Silent_Protection_from_Evil **** **** **** **** **** **** 7799 KnightMiddleCircl_Still_Protection_from_Evil **** **** **** **** **** **** 7800 KnightMiddleCircl_Read_Magic **** **** **** **** **** **** 7801 KnightMiddleCircl_Silent_Read_Magic **** **** **** **** **** **** 7802 KnightMiddleCircl_Still_Read_Magic **** **** **** **** **** **** 7803 KnightMiddleCircl_DIVINE_INSPIRATION **** **** **** **** **** **** -7804 KnightMiddleCircl_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +7804 KnightMiddleCircl_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 7805 KnightMiddleCircl_TWILIGHT_LUCK **** **** **** **** **** **** -7806 KnightMiddleCircl_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +7806 KnightMiddleCircl_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 7807 KnightMiddleCircl_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 7808 KnightMiddleCircl_LANTERN_LIGHT **** **** **** **** **** **** 7809 KnightMiddleCircl_Empowered_LANTERN_LIGHT **** **** **** **** **** **** 7810 KnightMiddleCircl_Still_LANTERN_LIGHT **** **** **** **** **** **** 7811 KnightMiddleCircl_Aid **** **** **** **** **** **** -7812 KnightMiddleCircl_Exteneded_Aid **** **** **** **** **** **** +7812 KnightMiddleCircl_Extended_Aid **** **** **** **** **** **** 7813 KnightMiddleCircl_Silent_Aid **** **** **** **** **** **** 7814 KnightMiddleCircl_Still_Aid **** **** **** **** **** **** 7815 KnightMiddleCircl_Divine_Protection **** **** **** **** **** **** -7816 KnightMiddleCircl_Exteneded_Divine_Protection **** **** **** **** **** **** +7816 KnightMiddleCircl_Extended_Divine_Protection **** **** **** **** **** **** 7817 KnightMiddleCircl_Silent_Divine_Protection **** **** **** **** **** **** 7818 KnightMiddleCircl_Still_Divine_Protection **** **** **** **** **** **** 7819 KnightMiddleCircl_Conviction **** **** **** **** **** **** -7820 KnightMiddleCircl_Exteneded_Conviction **** **** **** **** **** **** +7820 KnightMiddleCircl_Extended_Conviction **** **** **** **** **** **** 7821 KnightMiddleCircl_Silent_Conviction **** **** **** **** **** **** 7822 KnightMiddleCircl_Still_Conviction **** **** **** **** **** **** 7823 KnightMiddleCircl_ShieldOther **** **** **** **** **** **** -7824 KnightMiddleCircl_Exteneded_ShieldOther **** **** **** **** **** **** +7824 KnightMiddleCircl_Extended_ShieldOther **** **** **** **** **** **** 7825 KnightMiddleCircl_Silent_ShieldOther **** **** **** **** **** **** 7826 KnightMiddleCircl_Still_ShieldOther **** **** **** **** **** **** 7827 KnightMiddleCircl_UndetectableAlignment **** **** **** **** **** **** -7828 KnightMiddleCircl_Exteneded_UndetectableAlignment **** **** **** **** **** **** +7828 KnightMiddleCircl_Extended_UndetectableAlignment **** **** **** **** **** **** 7829 KnightMiddleCircl_Silent_UndetectableAlignment **** **** **** **** **** **** 7830 KnightMiddleCircl_Still_UndetectableAlignment **** **** **** **** **** **** 7831 KnightMiddleCircl_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7832 KnightMiddleCircl_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7833 KnightMiddleCircl_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 7834 KnightMiddleCircl_LUMINOUS_ARMOR **** **** **** **** **** **** -7835 KnightMiddleCircl_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +7835 KnightMiddleCircl_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 7836 KnightMiddleCircl_Cure_Moderate_Wounds **** **** **** **** **** **** 7837 KnightMiddleCircl_Dispel_Magic **** **** **** **** **** **** 7838 KnightMiddleCircl_Greater_Magic_Weapon **** **** **** **** **** **** @@ -7977,7 +7977,7 @@ 7973 DreadNecromancer_Necrotic_Termination **** **** **** **** **** **** 7974 DreadNecromancer_PlagueOfUndead **** **** **** **** **** **** 7975 DreadNecromancer_Wail_of_the_Banshee **** **** **** **** **** **** -7976 ****_Cure_Minor_Wounds **** **** **** **** **** **** +7976 DreadNecromancer_Spirit_Worm **** **** **** **** **** **** 7977 ****_Inflict_Minor_Wounds **** **** **** **** **** **** 7978 ****_Light **** **** **** **** **** **** 7979 ****_Read_Magic **** **** **** **** **** **** @@ -8345,7 +8345,7 @@ 8341 Archivist_Silent_Cure_Minor_Wounds **** **** **** **** **** **** 8342 Archivist_Still_Cure_Minor_Wounds **** **** **** **** **** **** 8343 Archivist_Flare **** **** **** **** **** **** -8344 Archivist_Exteneded_Flare **** **** **** **** **** **** +8344 Archivist_Extended_Flare **** **** **** **** **** **** 8345 Archivist_Quickened_Flare **** **** **** **** **** **** 8346 Archivist_Silent_Flare **** **** **** **** **** **** 8347 Archivist_Inflict_Minor_Wounds **** **** **** **** **** **** @@ -8353,7 +8353,7 @@ 8349 Archivist_Silent_Inflict_Minor_Wounds **** **** **** **** **** **** 8350 Archivist_Still_Inflict_Minor_Wounds **** **** **** **** **** **** 8351 Archivist_Light **** **** **** **** **** **** -8352 Archivist_Exteneded_Light **** **** **** **** **** **** +8352 Archivist_Extended_Light **** **** **** **** **** **** 8353 Archivist_Quickened_Light **** **** **** **** **** **** 8354 Archivist_Silent_Light **** **** **** **** **** **** 8355 Archivist_Read_Magic **** **** **** **** **** **** @@ -8361,22 +8361,22 @@ 8357 Archivist_Silent_Read_Magic **** **** **** **** **** **** 8358 Archivist_Still_Read_Magic **** **** **** **** **** **** 8359 Archivist_Resistance **** **** **** **** **** **** -8360 Archivist_Exteneded_Resistance **** **** **** **** **** **** +8360 Archivist_Extended_Resistance **** **** **** **** **** **** 8361 Archivist_Quickened_Resistance **** **** **** **** **** **** 8362 Archivist_Silent_Resistance **** **** **** **** **** **** 8363 Archivist_Still_Resistance **** **** **** **** **** **** 8364 Archivist_Virtue **** **** **** **** **** **** -8365 Archivist_Exteneded_Virtue **** **** **** **** **** **** +8365 Archivist_Extended_Virtue **** **** **** **** **** **** 8366 Archivist_Quickened_Virtue **** **** **** **** **** **** 8367 Archivist_Silent_Virtue **** **** **** **** **** **** 8368 Archivist_Still_Virtue **** **** **** **** **** **** 8369 Archivist_ANGRY_ACHE **** **** **** **** **** **** -8370 Archivist_Exteneded_ANGRY_ACHE **** **** **** **** **** **** +8370 Archivist_Extended_ANGRY_ACHE **** **** **** **** **** **** 8371 Archivist_Quickened_ANGRY_ACHE **** **** **** **** **** **** 8372 Archivist_Silent_ANGRY_ACHE **** **** **** **** **** **** 8373 Archivist_Still_ANGRY_ACHE **** **** **** **** **** **** 8374 Archivist_Bane **** **** **** **** **** **** -8375 Archivist_Exteneded_Bane **** **** **** **** **** **** +8375 Archivist_Extended_Bane **** **** **** **** **** **** 8376 Archivist_Quickened_Bane **** **** **** **** **** **** 8377 Archivist_Silent_Bane **** **** **** **** **** **** 8378 Archivist_Still_Bane **** **** **** **** **** **** @@ -8386,9 +8386,9 @@ 8382 Archivist_Empowered_Blade_of_Blood **** **** **** **** **** **** 8383 Archivist_Empowered_Blade_of_Blood_1d6 **** **** **** **** **** **** 8384 Archivist_Empowered_Blade_of_Blood_3d6 **** **** **** **** **** **** -8385 Archivist_Exteneded_Blade_of_Blood **** **** **** **** **** **** -8386 Archivist_Exteneded_Blade_of_Blood_1d6 **** **** **** **** **** **** -8387 Archivist_Exteneded_Blade_of_Blood_3d6 **** **** **** **** **** **** +8385 Archivist_Extended_Blade_of_Blood **** **** **** **** **** **** +8386 Archivist_Extended_Blade_of_Blood_1d6 **** **** **** **** **** **** +8387 Archivist_Extended_Blade_of_Blood_3d6 **** **** **** **** **** **** 8388 Archivist_Maximized_Blade_of_Blood **** **** **** **** **** **** 8389 Archivist_Maximized_Blade_of_Blood_1d6 **** **** **** **** **** **** 8390 Archivist_Maximized_Blade_of_Blood_3d6 **** **** **** **** **** **** @@ -8402,7 +8402,7 @@ 8398 Archivist_Still_Blade_of_Blood_1d6 **** **** **** **** **** **** 8399 Archivist_Still_Blade_of_Blood_3d6 **** **** **** **** **** **** 8400 Archivist_Bless **** **** **** **** **** **** -8401 Archivist_Exteneded_Bless **** **** **** **** **** **** +8401 Archivist_Extended_Bless **** **** **** **** **** **** 8402 Archivist_Quickened_Bless **** **** **** **** **** **** 8403 Archivist_Silent_Bless **** **** **** **** **** **** 8404 Archivist_Still_Bless **** **** **** **** **** **** @@ -8411,21 +8411,21 @@ 8407 Archivist_Silent_Bless_Water **** **** **** **** **** **** 8408 Archivist_Still_Bless_Water **** **** **** **** **** **** 8409 Archivist_Bless_Weapon **** **** **** **** **** **** -8410 Archivist_Exteneded_Bless_Weapon **** **** **** **** **** **** +8410 Archivist_Extended_Bless_Weapon **** **** **** **** **** **** 8411 Archivist_Quickened_Bless_Weapon **** **** **** **** **** **** 8412 Archivist_Silent_Bless_Weapon **** **** **** **** **** **** 8413 Archivist_Still_Bless_Weapon **** **** **** **** **** **** 8414 Archivist_Camoflage **** **** **** **** **** **** -8415 Archivist_Exteneded_Camoflage **** **** **** **** **** **** +8415 Archivist_Extended_Camoflage **** **** **** **** **** **** 8416 Archivist_Quickened_Camoflage **** **** **** **** **** **** 8417 Archivist_Silent_Camoflage **** **** **** **** **** **** 8418 Archivist_Still_Camoflage **** **** **** **** **** **** 8419 Archivist_Cause_Fear **** **** **** **** **** **** -8420 Archivist_Exteneded_Cause_Fear **** **** **** **** **** **** +8420 Archivist_Extended_Cause_Fear **** **** **** **** **** **** 8421 Archivist_Quickened_Cause_Fear **** **** **** **** **** **** 8422 Archivist_Still_Cause_Fear **** **** **** **** **** **** 8423 Archivist_Charm_Person **** **** **** **** **** **** -8424 Archivist_Exteneded_Charm_Person **** **** **** **** **** **** +8424 Archivist_Extended_Charm_Person **** **** **** **** **** **** 8425 Archivist_Quickened_Charm_Person **** **** **** **** **** **** 8426 Archivist_Silent_Charm_Person **** **** **** **** **** **** 8427 Archivist_Still_Charm_Person **** **** **** **** **** **** @@ -8441,12 +8441,12 @@ 8437 Archivist_Command_Fall **** **** **** **** **** **** 8438 Archivist_Command_Flee **** **** **** **** **** **** 8439 Archivist_Command_Halt **** **** **** **** **** **** -8440 Archivist_Exteneded_Command_RadialMaster **** **** **** **** **** **** -8441 Archivist_Exteneded_Command_Approach **** **** **** **** **** **** -8442 Archivist_Exteneded_Command_Drop **** **** **** **** **** **** -8443 Archivist_Exteneded_Command_Fall **** **** **** **** **** **** -8444 Archivist_Exteneded_Command_Flee **** **** **** **** **** **** -8445 Archivist_Exteneded_Command_Halt **** **** **** **** **** **** +8440 Archivist_Extended_Command_RadialMaster **** **** **** **** **** **** +8441 Archivist_Extended_Command_Approach **** **** **** **** **** **** +8442 Archivist_Extended_Command_Drop **** **** **** **** **** **** +8443 Archivist_Extended_Command_Fall **** **** **** **** **** **** +8444 Archivist_Extended_Command_Flee **** **** **** **** **** **** +8445 Archivist_Extended_Command_Halt **** **** **** **** **** **** 8446 Archivist_Quickened_Command_RadialMaster **** **** **** **** **** **** 8447 Archivist_Quickened_Command_Approach **** **** **** **** **** **** 8448 Archivist_Quickened_Command_Drop **** **** **** **** **** **** @@ -8466,17 +8466,17 @@ 8462 Archivist_Still_Command_Flee **** **** **** **** **** **** 8463 Archivist_Still_Command_Halt **** **** **** **** **** **** 8464 Archivist_Conviction **** **** **** **** **** **** -8465 Archivist_Exteneded_Conviction **** **** **** **** **** **** +8465 Archivist_Extended_Conviction **** **** **** **** **** **** 8466 Archivist_Quickened_Conviction **** **** **** **** **** **** 8467 Archivist_Silent_Conviction **** **** **** **** **** **** 8468 Archivist_Still_Conviction **** **** **** **** **** **** 8469 Archivist_Crafters_Blessing **** **** **** **** **** **** -8470 Archivist_Exteneded_Crafters_Blessing **** **** **** **** **** **** +8470 Archivist_Extended_Crafters_Blessing **** **** **** **** **** **** 8471 Archivist_Quickened_Crafters_Blessing **** **** **** **** **** **** 8472 Archivist_Silent_Crafters_Blessing **** **** **** **** **** **** 8473 Archivist_Still_Crafters_Blessing **** **** **** **** **** **** 8474 Archivist_Crafters_Curse **** **** **** **** **** **** -8475 Archivist_Exteneded_Crafters_Curse **** **** **** **** **** **** +8475 Archivist_Extended_Crafters_Curse **** **** **** **** **** **** 8476 Archivist_Quickened_Crafters_Curse **** **** **** **** **** **** 8477 Archivist_Silent_Crafters_Curse **** **** **** **** **** **** 8478 Archivist_Still_Crafters_Curse **** **** **** **** **** **** @@ -8491,37 +8491,37 @@ 8487 Archivist_Silent_Curse_Water **** **** **** **** **** **** 8488 Archivist_Still_Curse_Water **** **** **** **** **** **** 8489 Archivist_Deafening_Clang **** **** **** **** **** **** -8490 Archivist_Exteneded_Deafening_Clang **** **** **** **** **** **** +8490 Archivist_Extended_Deafening_Clang **** **** **** **** **** **** 8491 Archivist_Quickened_Deafening_Clang **** **** **** **** **** **** 8492 Archivist_Silent_Deafening_Clang **** **** **** **** **** **** 8493 Archivist_Still_Deafening_Clang **** **** **** **** **** **** 8494 Archivist_DEMONFLESH **** **** **** **** **** **** -8495 Archivist_Exteneded_DEMONFLESH **** **** **** **** **** **** +8495 Archivist_Extended_DEMONFLESH **** **** **** **** **** **** 8496 Archivist_Quickened_DEMONFLESH **** **** **** **** **** **** 8497 Archivist_Silent_DEMONFLESH **** **** **** **** **** **** 8498 Archivist_Still_DEMONFLESH **** **** **** **** **** **** 8499 Archivist_Detect_Chaos **** **** **** **** **** **** -8500 Archivist_Exteneded_Detect_Chaos **** **** **** **** **** **** +8500 Archivist_Extended_Detect_Chaos **** **** **** **** **** **** 8501 Archivist_Quickened_Detect_Chaos **** **** **** **** **** **** 8502 Archivist_Silent_Detect_Chaos **** **** **** **** **** **** 8503 Archivist_Still_Detect_Chaos **** **** **** **** **** **** 8504 Archivist_Detect_Evil **** **** **** **** **** **** -8505 Archivist_Exteneded_Detect_Evil **** **** **** **** **** **** +8505 Archivist_Extended_Detect_Evil **** **** **** **** **** **** 8506 Archivist_Quickened_Detect_Evil **** **** **** **** **** **** 8507 Archivist_Silent_Detect_Evil **** **** **** **** **** **** 8508 Archivist_Still_Detect_Evil **** **** **** **** **** **** 8509 Archivist_Detect_Good **** **** **** **** **** **** -8510 Archivist_Exteneded_Detect_Good **** **** **** **** **** **** +8510 Archivist_Extended_Detect_Good **** **** **** **** **** **** 8511 Archivist_Quickened_Detect_Good **** **** **** **** **** **** 8512 Archivist_Silent_Detect_Good **** **** **** **** **** **** 8513 Archivist_Still_Detect_Good **** **** **** **** **** **** 8514 Archivist_Detect_Law **** **** **** **** **** **** -8515 Archivist_Exteneded_Detect_Law **** **** **** **** **** **** +8515 Archivist_Extended_Detect_Law **** **** **** **** **** **** 8516 Archivist_Quickened_Detect_Law **** **** **** **** **** **** 8517 Archivist_Silent_Detect_Law **** **** **** **** **** **** 8518 Archivist_Still_Detect_Law **** **** **** **** **** **** 8519 Archivist_DETECT_UNDEAD **** **** **** **** **** **** -8520 Archivist_Exteneded_DETECT_UNDEAD **** **** **** **** **** **** +8520 Archivist_Extended_DETECT_UNDEAD **** **** **** **** **** **** 8521 Archivist_Quickened_DETECT_UNDEAD **** **** **** **** **** **** 8522 Archivist_Silent_DETECT_UNDEAD **** **** **** **** **** **** 8523 Archivist_Still_DETECT_UNDEAD **** **** **** **** **** **** @@ -8530,12 +8530,12 @@ 8526 Archivist_Silent_DetectFavoredEnemies **** **** **** **** **** **** 8527 Archivist_Still_DetectFavoredEnemies **** **** **** **** **** **** 8528 Archivist_Divine_Favor **** **** **** **** **** **** -8529 Archivist_Exteneded_Divine_Favor **** **** **** **** **** **** +8529 Archivist_Extended_Divine_Favor **** **** **** **** **** **** 8530 Archivist_Quickened_Divine_Favor **** **** **** **** **** **** 8531 Archivist_Silent_Divine_Favor **** **** **** **** **** **** 8532 Archivist_Still_Divine_Favor **** **** **** **** **** **** 8533 Archivist_DIVINE_INSPIRATION **** **** **** **** **** **** -8534 Archivist_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +8534 Archivist_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 8535 Archivist_Quickened_DIVINE_INSPIRATION **** **** **** **** **** **** 8536 Archivist_DIVINE_SACRIFICE **** **** **** **** **** **** 8537 Archivist_SPELL_DIVINE_SACRIFICE_2 **** **** **** **** **** **** @@ -8544,7 +8544,7 @@ 8540 Archivist_SPELL_DIVINE_SACRIFICE_8 **** **** **** **** **** **** 8541 Archivist_SPELL_DIVINE_SACRIFICE_10 **** **** **** **** **** **** 8542 Archivist_Doom **** **** **** **** **** **** -8543 Archivist_Exteneded_Doom **** **** **** **** **** **** +8543 Archivist_Extended_Doom **** **** **** **** **** **** 8544 Archivist_Quickened_Doom **** **** **** **** **** **** 8545 Archivist_Silent_Doom **** **** **** **** **** **** 8546 Archivist_Still_Doom **** **** **** **** **** **** @@ -8552,22 +8552,22 @@ 8548 Archivist_Quickened_DRUG_RESISTANCE **** **** **** **** **** **** 8549 Archivist_Silent_DRUG_RESISTANCE **** **** **** **** **** **** 8550 Archivist_Endure_Elements **** **** **** **** **** **** -8551 Archivist_Exteneded_Endure_Elements **** **** **** **** **** **** +8551 Archivist_Extended_Endure_Elements **** **** **** **** **** **** 8552 Archivist_Quickened_Endure_Elements **** **** **** **** **** **** 8553 Archivist_Silent_Endure_Elements **** **** **** **** **** **** 8554 Archivist_Still_Endure_Elements **** **** **** **** **** **** 8555 Archivist_Entangle **** **** **** **** **** **** -8556 Archivist_Exteneded_Entangle **** **** **** **** **** **** +8556 Archivist_Extended_Entangle **** **** **** **** **** **** 8557 Archivist_Quickened_Entangle **** **** **** **** **** **** 8558 Archivist_Silent_Entangle **** **** **** **** **** **** 8559 Archivist_Still_Entangle **** **** **** **** **** **** 8560 Archivist_Entropic_Shield **** **** **** **** **** **** -8561 Archivist_Exteneded_Entropic_Shield **** **** **** **** **** **** +8561 Archivist_Extended_Entropic_Shield **** **** **** **** **** **** 8562 Archivist_Quickened_Entropic_Shield **** **** **** **** **** **** 8563 Archivist_Silent_Entropic_Shield **** **** **** **** **** **** 8564 Archivist_Still_Entropic_Shield **** **** **** **** **** **** 8565 Archivist_Expeditious_Retreat **** **** **** **** **** **** -8566 Archivist_Exteneded_Expeditious_Retreat **** **** **** **** **** **** +8566 Archivist_Extended_Expeditious_Retreat **** **** **** **** **** **** 8567 Archivist_Quickened_Expeditious_Retreat **** **** **** **** **** **** 8568 Archivist_Silent_Expeditious_Retreat **** **** **** **** **** **** 8569 Archivist_Still_Expeditious_Retreat **** **** **** **** **** **** @@ -8592,34 +8592,34 @@ 8588 Archivist_Still_EXTRACT_SANNISH **** **** **** **** **** **** 8589 Archivist_Still_EXTRACT_MUSHROOM_POWDER **** **** **** **** **** **** 8590 Archivist_EYES_OF_THE_AVORAL **** **** **** **** **** **** -8591 Archivist_Exteneded_EYES_OF_THE_AVORAL **** **** **** **** **** **** +8591 Archivist_Extended_EYES_OF_THE_AVORAL **** **** **** **** **** **** 8592 Archivist_Quickened_EYES_OF_THE_AVORAL **** **** **** **** **** **** 8593 Archivist_Still_EYES_OF_THE_AVORAL **** **** **** **** **** **** 8594 Archivist_Faerie_Fire **** **** **** **** **** **** -8595 Archivist_Exteneded_Faerie_Fire **** **** **** **** **** **** +8595 Archivist_Extended_Faerie_Fire **** **** **** **** **** **** 8596 Archivist_Quickened_Faerie_Fire **** **** **** **** **** **** 8597 Archivist_Silent_Faerie_Fire **** **** **** **** **** **** 8598 Archivist_Still_Faerie_Fire **** **** **** **** **** **** 8599 Archivist_Grease **** **** **** **** **** **** -8600 Archivist_Exteneded_Grease **** **** **** **** **** **** +8600 Archivist_Extended_Grease **** **** **** **** **** **** 8601 Archivist_Quickened_Grease **** **** **** **** **** **** 8602 Archivist_Silent_Grease **** **** **** **** **** **** 8603 Archivist_Still_Grease **** **** **** **** **** **** 8604 Archivist_HEARTACHE **** **** **** **** **** **** -8605 Archivist_Exteneded_HEARTACHE **** **** **** **** **** **** +8605 Archivist_Extended_HEARTACHE **** **** **** **** **** **** 8606 Archivist_Quickened_HEARTACHE **** **** **** **** **** **** 8607 Archivist_Silent_HEARTACHE **** **** **** **** **** **** 8608 Archivist_Still_HEARTACHE **** **** **** **** **** **** 8609 Archivist_HideFromAnimals **** **** **** **** **** **** -8610 Archivist_Exteneded_HideFromAnimals **** **** **** **** **** **** +8610 Archivist_Extended_HideFromAnimals **** **** **** **** **** **** 8611 Archivist_Quickened_HideFromAnimals **** **** **** **** **** **** 8612 Archivist_Still_HideFromAnimals **** **** **** **** **** **** 8613 Archivist_HideFromUndead **** **** **** **** **** **** -8614 Archivist_Exteneded_HideFromUndead **** **** **** **** **** **** +8614 Archivist_Extended_HideFromUndead **** **** **** **** **** **** 8615 Archivist_Quickened_HideFromUndead **** **** **** **** **** **** 8616 Archivist_Still_HideFromUndead **** **** **** **** **** **** 8617 Archivist_Identify **** **** **** **** **** **** -8618 Archivist_Exteneded_Identify **** **** **** **** **** **** +8618 Archivist_Extended_Identify **** **** **** **** **** **** 8619 Archivist_Quickened_Identify **** **** **** **** **** **** 8620 Archivist_Silent_Identify **** **** **** **** **** **** 8621 Archivist_Still_Identify **** **** **** **** **** **** @@ -8630,7 +8630,7 @@ 8626 Archivist_Silent_Inflict_Light_Wounds **** **** **** **** **** **** 8627 Archivist_Still_Inflict_Light_Wounds **** **** **** **** **** **** 8628 Archivist_Spell_Jump **** **** **** **** **** **** -8629 Archivist_Exteneded_Spell_Jump **** **** **** **** **** **** +8629 Archivist_Extended_Spell_Jump **** **** **** **** **** **** 8630 Archivist_Quickened_Spell_Jump **** **** **** **** **** **** 8631 Archivist_Silent_Spell_Jump **** **** **** **** **** **** 8632 Archivist_Still_Spell_Jump **** **** **** **** **** **** @@ -8641,43 +8641,43 @@ 8637 Archivist_Still_LANTERN_LIGHT **** **** **** **** **** **** 8638 Archivist_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** 8639 Archivist_Empowered_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** -8640 Archivist_Exteneded_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** +8640 Archivist_Extended_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** 8641 Archivist_Maximized_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** 8642 Archivist_Quickened_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** 8643 Archivist_Silent_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** 8644 Archivist_Still_LESSER_SHIVERING_TOUCH **** **** **** **** **** **** 8645 Archivist_Lesser_Vigor **** **** **** **** **** **** -8646 Archivist_Exteneded_Lesser_Vigor **** **** **** **** **** **** +8646 Archivist_Extended_Lesser_Vigor **** **** **** **** **** **** 8647 Archivist_Quickened_Lesser_Vigor **** **** **** **** **** **** 8648 Archivist_Silent_Lesser_Vigor **** **** **** **** **** **** 8649 Archivist_Still_Lesser_Vigor **** **** **** **** **** **** 8650 Archivist_Lionheart **** **** **** **** **** **** -8651 Archivist_Exteneded_Lionheart **** **** **** **** **** **** +8651 Archivist_Extended_Lionheart **** **** **** **** **** **** 8652 Archivist_Quickened_Lionheart **** **** **** **** **** **** 8653 Archivist_Silent_Lionheart **** **** **** **** **** **** 8654 Archivist_Still_Lionheart **** **** **** **** **** **** 8655 Archivist_Longstrider **** **** **** **** **** **** -8656 Archivist_Exteneded_Longstrider **** **** **** **** **** **** +8656 Archivist_Extended_Longstrider **** **** **** **** **** **** 8657 Archivist_Quickened_Longstrider **** **** **** **** **** **** 8658 Archivist_Silent_Longstrider **** **** **** **** **** **** 8659 Archivist_Still_Longstrider **** **** **** **** **** **** 8660 Archivist_Mage_Armor **** **** **** **** **** **** -8661 Archivist_Exteneded_Mage_Armor **** **** **** **** **** **** +8661 Archivist_Extended_Mage_Armor **** **** **** **** **** **** 8662 Archivist_Quickened_Mage_Armor **** **** **** **** **** **** 8663 Archivist_Silent_Mage_Armor **** **** **** **** **** **** 8664 Archivist_Still_Mage_Armor **** **** **** **** **** **** 8665 Archivist_Magic_Fang **** **** **** **** **** **** -8666 Archivist_Exteneded_Magic_Fang **** **** **** **** **** **** +8666 Archivist_Extended_Magic_Fang **** **** **** **** **** **** 8667 Archivist_Quickened_Magic_Fang **** **** **** **** **** **** 8668 Archivist_Silent_Magic_Fang **** **** **** **** **** **** 8669 Archivist_Still_Magic_Fang **** **** **** **** **** **** 8670 Archivist_Magic_Stone **** **** **** **** **** **** -8671 Archivist_Exteneded_Magic_Stone **** **** **** **** **** **** +8671 Archivist_Extended_Magic_Stone **** **** **** **** **** **** 8672 Archivist_Quickened_Magic_Stone **** **** **** **** **** **** 8673 Archivist_Silent_Magic_Stone **** **** **** **** **** **** 8674 Archivist_Still_Magic_Stone **** **** **** **** **** **** 8675 Archivist_Magic_Weapon **** **** **** **** **** **** -8676 Archivist_Exteneded_Magic_Weapon **** **** **** **** **** **** +8676 Archivist_Extended_Magic_Weapon **** **** **** **** **** **** 8677 Archivist_Quickened_Magic_Weapon **** **** **** **** **** **** 8678 Archivist_Silent_Magic_Weapon **** **** **** **** **** **** 8679 Archivist_Still_Magic_Weapon **** **** **** **** **** **** @@ -8686,49 +8686,49 @@ 8682 Archivist_Silent_Necrotic_Awareness **** **** **** **** **** **** 8683 Archivist_Still_Necrotic_Awareness **** **** **** **** **** **** 8684 Archivist_Obscuring_Mist **** **** **** **** **** **** -8685 Archivist_Exteneded_Obscuring_Mist **** **** **** **** **** **** +8685 Archivist_Extended_Obscuring_Mist **** **** **** **** **** **** 8686 Archivist_Quickened_Obscuring_Mist **** **** **** **** **** **** 8687 Archivist_Silent_Obscuring_Mist **** **** **** **** **** **** 8688 Archivist_Still_Obscuring_Mist **** **** **** **** **** **** 8689 Archivist_Protection_from_Chaos **** **** **** **** **** **** -8690 Archivist_Exteneded_Protection_from_Chaos **** **** **** **** **** **** +8690 Archivist_Extended_Protection_from_Chaos **** **** **** **** **** **** 8691 Archivist_Quickened_Protection_from_Chaos **** **** **** **** **** **** 8692 Archivist_Silent_Protection_from_Chaos **** **** **** **** **** **** 8693 Archivist_Still_Protection_from_Chaos **** **** **** **** **** **** 8694 Archivist_Protection_from_Evil **** **** **** **** **** **** -8695 Archivist_Exteneded_Protection_from_Evil **** **** **** **** **** **** +8695 Archivist_Extended_Protection_from_Evil **** **** **** **** **** **** 8696 Archivist_Quickened_Protection_from_Evil **** **** **** **** **** **** 8697 Archivist_Silent_Protection_from_Evil **** **** **** **** **** **** 8698 Archivist_Still_Protection_from_Evil **** **** **** **** **** **** 8699 Archivist_Protection_from_Good **** **** **** **** **** **** -8700 Archivist_Exteneded_Protection_from_Good **** **** **** **** **** **** +8700 Archivist_Extended_Protection_from_Good **** **** **** **** **** **** 8701 Archivist_Quickened_Protection_from_Good **** **** **** **** **** **** 8702 Archivist_Silent_Protection_from_Good **** **** **** **** **** **** 8703 Archivist_Still_Protection_from_Good **** **** **** **** **** **** 8704 Archivist_Protection_from_Law **** **** **** **** **** **** -8705 Archivist_Exteneded_Protection_from_Law **** **** **** **** **** **** +8705 Archivist_Extended_Protection_from_Law **** **** **** **** **** **** 8706 Archivist_Quickened_Protection_from_Law **** **** **** **** **** **** 8707 Archivist_Silent_Protection_from_Law **** **** **** **** **** **** 8708 Archivist_Still_Protection_from_Law **** **** **** **** **** **** 8709 Archivist_RAY_OF_HOPE **** **** **** **** **** **** -8710 Archivist_Exteneded_RAY_OF_HOPE **** **** **** **** **** **** +8710 Archivist_Extended_RAY_OF_HOPE **** **** **** **** **** **** 8711 Archivist_Quickened_RAY_OF_HOPE **** **** **** **** **** **** 8712 Archivist_Silent_RAY_OF_HOPE **** **** **** **** **** **** 8713 Archivist_Still_RAY_OF_HOPE **** **** **** **** **** **** 8714 Archivist_Ray_of_Enfeeblement **** **** **** **** **** **** 8715 Archivist_Empowered_Ray_of_Enfeeblement **** **** **** **** **** **** -8716 Archivist_Exteneded_Ray_of_Enfeeblement **** **** **** **** **** **** +8716 Archivist_Extended_Ray_of_Enfeeblement **** **** **** **** **** **** 8717 Archivist_Maximized_Ray_of_Enfeeblement **** **** **** **** **** **** 8718 Archivist_Quickened_Ray_of_Enfeeblement **** **** **** **** **** **** 8719 Archivist_Silent_Ray_of_Enfeeblement **** **** **** **** **** **** 8720 Archivist_Still_Ray_of_Enfeeblement **** **** **** **** **** **** 8721 Archivist_Remove_Fear **** **** **** **** **** **** -8722 Archivist_Exteneded_Remove_Fear **** **** **** **** **** **** +8722 Archivist_Extended_Remove_Fear **** **** **** **** **** **** 8723 Archivist_Quickened_Remove_Fear **** **** **** **** **** **** 8724 Archivist_Silent_Remove_Fear **** **** **** **** **** **** 8725 Archivist_Still_Remove_Fear **** **** **** **** **** **** 8726 Archivist_Sanctuary **** **** **** **** **** **** -8727 Archivist_Exteneded_Sanctuary **** **** **** **** **** **** +8727 Archivist_Extended_Sanctuary **** **** **** **** **** **** 8728 Archivist_Quickened_Sanctuary **** **** **** **** **** **** 8729 Archivist_Silent_Sanctuary **** **** **** **** **** **** 8730 Archivist_Still_Sanctuary **** **** **** **** **** **** @@ -8737,23 +8737,23 @@ 8733 Archivist_Silent_SEETHING_EYEBANE **** **** **** **** **** **** 8734 Archivist_Still_SEETHING_EYEBANE **** **** **** **** **** **** 8735 Archivist_Shield **** **** **** **** **** **** -8736 Archivist_Exteneded_Shield **** **** **** **** **** **** +8736 Archivist_Extended_Shield **** **** **** **** **** **** 8737 Archivist_Quickened_Shield **** **** **** **** **** **** 8738 Archivist_Silent_Shield **** **** **** **** **** **** 8739 Archivist_Still_Shield **** **** **** **** **** **** 8740 Archivist_Shield_of_Faith **** **** **** **** **** **** -8741 Archivist_Exteneded_Shield_of_Faith **** **** **** **** **** **** +8741 Archivist_Extended_Shield_of_Faith **** **** **** **** **** **** 8742 Archivist_Quickened_Shield_of_Faith **** **** **** **** **** **** 8743 Archivist_Silent_Shield_of_Faith **** **** **** **** **** **** 8744 Archivist_Still_Shield_of_Faith **** **** **** **** **** **** 8745 Archivist_Shillelagh **** **** **** **** **** **** -8746 Archivist_Exteneded_Shillelagh **** **** **** **** **** **** +8746 Archivist_Extended_Shillelagh **** **** **** **** **** **** 8747 Archivist_Quickened_Shillelagh **** **** **** **** **** **** 8748 Archivist_Silent_Shillelagh **** **** **** **** **** **** 8749 Archivist_Still_Shillelagh **** **** **** **** **** **** 8750 Archivist_Sleep **** **** **** **** **** **** 8751 Archivist_Empowered_Sleep **** **** **** **** **** **** -8752 Archivist_Exteneded_Sleep **** **** **** **** **** **** +8752 Archivist_Extended_Sleep **** **** **** **** **** **** 8753 Archivist_Maximized_Sleep **** **** **** **** **** **** 8754 Archivist_Quickened_Sleep **** **** **** **** **** **** 8755 Archivist_Silent_Sleep **** **** **** **** **** **** @@ -8769,22 +8769,22 @@ 8765 Archivist_Silent_SORROW **** **** **** **** **** **** 8766 Archivist_Still_SORROW **** **** **** **** **** **** 8767 Archivist_Summon_Creature_I **** **** **** **** **** **** -8768 Archivist_Exteneded_Summon_Creature_I **** **** **** **** **** **** +8768 Archivist_Extended_Summon_Creature_I **** **** **** **** **** **** 8769 Archivist_Quickened_Summon_Creature_I **** **** **** **** **** **** 8770 Archivist_Silent_Summon_Creature_I **** **** **** **** **** **** 8771 Archivist_Still_Summon_Creature_I **** **** **** **** **** **** 8772 Archivist_SummonUndeadI **** **** **** **** **** **** -8773 Archivist_Exteneded_SummonUndeadI **** **** **** **** **** **** +8773 Archivist_Extended_SummonUndeadI **** **** **** **** **** **** 8774 Archivist_Quickened_SummonUndeadI **** **** **** **** **** **** 8775 Archivist_Silent_SummonUndeadI **** **** **** **** **** **** 8776 Archivist_Still_SummonUndeadI **** **** **** **** **** **** 8777 Archivist_TONGUE_OF_BAALZEBUL **** **** **** **** **** **** -8778 Archivist_Exteneded_TONGUE_OF_BAALZEBUL **** **** **** **** **** **** +8778 Archivist_Extended_TONGUE_OF_BAALZEBUL **** **** **** **** **** **** 8779 Archivist_Quickened_TONGUE_OF_BAALZEBUL **** **** **** **** **** **** 8780 Archivist_Silent_TONGUE_OF_BAALZEBUL **** **** **** **** **** **** 8781 Archivist_Still_TONGUE_OF_BAALZEBUL **** **** **** **** **** **** 8782 Archivist_ToweringOak **** **** **** **** **** **** -8783 Archivist_Exteneded_ToweringOak **** **** **** **** **** **** +8783 Archivist_Extended_ToweringOak **** **** **** **** **** **** 8784 Archivist_Quickened_ToweringOak **** **** **** **** **** **** 8785 Archivist_Silent_ToweringOak **** **** **** **** **** **** 8786 Archivist_Still_ToweringOak **** **** **** **** **** **** @@ -8792,10 +8792,10 @@ 8788 Archivist_Quickened_True_Strike **** **** **** **** **** **** 8789 Archivist_Silent_True_Strike **** **** **** **** **** **** 8790 Archivist_TWILIGHT_LUCK **** **** **** **** **** **** -8791 Archivist_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +8791 Archivist_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 8792 Archivist_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 8793 Archivist_VisionOfHeaven **** **** **** **** **** **** -8794 Archivist_Exteneded_VisionOfHeaven **** **** **** **** **** **** +8794 Archivist_Extended_VisionOfHeaven **** **** **** **** **** **** 8795 Archivist_Quickened_VisionOfHeaven **** **** **** **** **** **** 8796 Archivist_Silent_VisionOfHeaven **** **** **** **** **** **** 8797 Archivist_ADDICTION **** **** **** **** **** **** @@ -8820,7 +8820,7 @@ 8816 Archivist_Still_ADDICTION_AGONY **** **** **** **** **** **** 8817 Archivist_Aid **** **** **** **** **** **** 8818 Archivist_Empowered_Aid **** **** **** **** **** **** -8819 Archivist_Exteneded_Aid **** **** **** **** **** **** +8819 Archivist_Extended_Aid **** **** **** **** **** **** 8820 Archivist_Maximized_Aid **** **** **** **** **** **** 8821 Archivist_Quickened_Aid **** **** **** **** **** **** 8822 Archivist_Silent_Aid **** **** **** **** **** **** @@ -8831,12 +8831,12 @@ 8827 Archivist_Alter_Self_QS1 **** **** **** **** **** **** 8828 Archivist_Alter_Self_QS2 **** **** **** **** **** **** 8829 Archivist_Alter_Self_QS3 **** **** **** **** **** **** -8830 Archivist_Exteneded_Alter_Self_Radial_Master **** **** **** **** **** **** -8831 Archivist_Exteneded_Alter_Self_Learn **** **** **** **** **** **** -8832 Archivist_Exteneded_Alter_Self_Options **** **** **** **** **** **** -8833 Archivist_Exteneded_Alter_Self_QS1 **** **** **** **** **** **** -8834 Archivist_Exteneded_Alter_Self_QS2 **** **** **** **** **** **** -8835 Archivist_Exteneded_Alter_Self_QS3 **** **** **** **** **** **** +8830 Archivist_Extended_Alter_Self_Radial_Master **** **** **** **** **** **** +8831 Archivist_Extended_Alter_Self_Learn **** **** **** **** **** **** +8832 Archivist_Extended_Alter_Self_Options **** **** **** **** **** **** +8833 Archivist_Extended_Alter_Self_QS1 **** **** **** **** **** **** +8834 Archivist_Extended_Alter_Self_QS2 **** **** **** **** **** **** +8835 Archivist_Extended_Alter_Self_QS3 **** **** **** **** **** **** 8836 Archivist_Quickened_Alter_Self_Radial_Master **** **** **** **** **** **** 8837 Archivist_Quickened_Alter_Self_Learn **** **** **** **** **** **** 8838 Archivist_Quickened_Alter_Self_Options **** **** **** **** **** **** @@ -8856,9 +8856,9 @@ 8852 Archivist_Still_Alter_Self_QS2 **** **** **** **** **** **** 8853 Archivist_Still_Alter_Self_QS3 **** **** **** **** **** **** 8854 Archivist_Animalistic_Power **** **** **** **** **** **** -8855 Archivist_Exteneded_Animalistic_Power **** **** **** **** **** **** +8855 Archivist_Extended_Animalistic_Power **** **** **** **** **** **** 8856 Archivist_AuraOfGlory **** **** **** **** **** **** -8857 Archivist_Exteneded_AuraOfGlory **** **** **** **** **** **** +8857 Archivist_Extended_AuraOfGlory **** **** **** **** **** **** 8858 Archivist_Quickened_AuraOfGlory **** **** **** **** **** **** 8859 Archivist_Silent_AuraOfGlory **** **** **** **** **** **** 8860 Archivist_Still_AuraOfGlory **** **** **** **** **** **** @@ -8869,7 +8869,7 @@ 8865 Archivist_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 8866 Archivist_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 8867 Archivist_Barkskin **** **** **** **** **** **** -8868 Archivist_Exteneded_Barkskin **** **** **** **** **** **** +8868 Archivist_Extended_Barkskin **** **** **** **** **** **** 8869 Archivist_Quickened_Barkskin **** **** **** **** **** **** 8870 Archivist_Silent_Barkskin **** **** **** **** **** **** 8871 Archivist_Still_Barkskin **** **** **** **** **** **** @@ -8877,16 +8877,16 @@ 8873 Archivist_Quickened_Benign_Transposition **** **** **** **** **** **** 8874 Archivist_Silent_Benign_Transposition **** **** **** **** **** **** 8875 Archivist_BladesOfFire **** **** **** **** **** **** -8876 Archivist_Exteneded_BladesOfFire **** **** **** **** **** **** +8876 Archivist_Extended_BladesOfFire **** **** **** **** **** **** 8877 Archivist_Quickened_BladesOfFire **** **** **** **** **** **** 8878 Archivist_Silent_BladesOfFire **** **** **** **** **** **** 8879 Archivist_Blood_Frenzy **** **** **** **** **** **** -8880 Archivist_Exteneded_Blood_Frenzy **** **** **** **** **** **** +8880 Archivist_Extended_Blood_Frenzy **** **** **** **** **** **** 8881 Archivist_Quickened_Blood_Frenzy **** **** **** **** **** **** 8882 Archivist_Silent_Blood_Frenzy **** **** **** **** **** **** 8883 Archivist_Still_Blood_Frenzy **** **** **** **** **** **** 8884 Archivist_Blur **** **** **** **** **** **** -8885 Archivist_Exteneded_Blur **** **** **** **** **** **** +8885 Archivist_Extended_Blur **** **** **** **** **** **** 8886 Archivist_Quickened_Blur **** **** **** **** **** **** 8887 Archivist_Silent_Blur **** **** **** **** **** **** 8888 Archivist_BONEBLAST **** **** **** **** **** **** @@ -8898,7 +8898,7 @@ 8894 Archivist_Silent_BrilliantEnergyArrows **** **** **** **** **** **** 8895 Archivist_Bulls_Strength **** **** **** **** **** **** 8896 Archivist_Empowered_Bulls_Strength **** **** **** **** **** **** -8897 Archivist_Exteneded_Bulls_Strength **** **** **** **** **** **** +8897 Archivist_Extended_Bulls_Strength **** **** **** **** **** **** 8898 Archivist_Maximized_Bulls_Strength **** **** **** **** **** **** 8899 Archivist_Quickened_Bulls_Strength **** **** **** **** **** **** 8900 Archivist_Silent_Bulls_Strength **** **** **** **** **** **** @@ -8910,29 +8910,29 @@ 8906 Archivist_Silent_Burning_Bolt **** **** **** **** **** **** 8907 Archivist_Still_Burning_Bolt **** **** **** **** **** **** 8908 Archivist_Calm_Emotions **** **** **** **** **** **** -8909 Archivist_Exteneded_Calm_Emotions **** **** **** **** **** **** +8909 Archivist_Extended_Calm_Emotions **** **** **** **** **** **** 8910 Archivist_Quickened_Calm_Emotions **** **** **** **** **** **** 8911 Archivist_Silent_Calm_Emotions **** **** **** **** **** **** 8912 Archivist_Still_Calm_Emotions **** **** **** **** **** **** 8913 Archivist_Cats_Grace **** **** **** **** **** **** 8914 Archivist_Empowered_Cats_Grace **** **** **** **** **** **** -8915 Archivist_Exteneded_Cats_Grace **** **** **** **** **** **** +8915 Archivist_Extended_Cats_Grace **** **** **** **** **** **** 8916 Archivist_Maximized_Cats_Grace **** **** **** **** **** **** 8917 Archivist_Quickened_Cats_Grace **** **** **** **** **** **** 8918 Archivist_Silent_Cats_Grace **** **** **** **** **** **** 8919 Archivist_Still_Cats_Grace **** **** **** **** **** **** 8920 Archivist_Charm_Person_or_Animal **** **** **** **** **** **** -8921 Archivist_Exteneded_Charm_Person_or_Animal **** **** **** **** **** **** +8921 Archivist_Extended_Charm_Person_or_Animal **** **** **** **** **** **** 8922 Archivist_Quickened_Charm_Person_or_Animal **** **** **** **** **** **** 8923 Archivist_Silent_Charm_Person_or_Animal **** **** **** **** **** **** 8924 Archivist_Still_Charm_Person_or_Animal **** **** **** **** **** **** 8925 Archivist_Clarity_of_Mind **** **** **** **** **** **** -8926 Archivist_Exteneded_Clarity_of_Mind **** **** **** **** **** **** +8926 Archivist_Extended_Clarity_of_Mind **** **** **** **** **** **** 8927 Archivist_Quickened_Clarity_of_Mind **** **** **** **** **** **** 8928 Archivist_Silent_Clarity_of_Mind **** **** **** **** **** **** 8929 Archivist_Still_Clarity_of_Mind **** **** **** **** **** **** 8930 Archivist_Consecrated_Aura **** **** **** **** **** **** -8931 Archivist_Exteneded_Consecrated_Aura **** **** **** **** **** **** +8931 Archivist_Extended_Consecrated_Aura **** **** **** **** **** **** 8932 Archivist_Quickened_Consecrated_Aura **** **** **** **** **** **** 8933 Archivist_Silent_Consecrated_Aura **** **** **** **** **** **** 8934 Archivist_Still_Consecrated_Aura **** **** **** **** **** **** @@ -8943,22 +8943,22 @@ 8939 Archivist_Silent_Cure_Moderate_Wounds **** **** **** **** **** **** 8940 Archivist_Still_Cure_Moderate_Wounds **** **** **** **** **** **** 8941 Archivist_Curse_of_Impending_Blades **** **** **** **** **** **** -8942 Archivist_Exteneded_Curse_of_Impending_Blades **** **** **** **** **** **** +8942 Archivist_Extended_Curse_of_Impending_Blades **** **** **** **** **** **** 8943 Archivist_Quickened_Curse_of_Impending_Blades **** **** **** **** **** **** 8944 Archivist_Silent_Curse_of_Impending_Blades **** **** **** **** **** **** 8945 Archivist_Still_Curse_of_Impending_Blades **** **** **** **** **** **** 8946 Archivist_Darkness **** **** **** **** **** **** -8947 Archivist_Exteneded_Darkness **** **** **** **** **** **** +8947 Archivist_Extended_Darkness **** **** **** **** **** **** 8948 Archivist_Quickened_Darkness **** **** **** **** **** **** 8949 Archivist_Silent_Darkness **** **** **** **** **** **** 8950 Archivist_Death_Armor **** **** **** **** **** **** -8951 Archivist_Exteneded_Death_Armor **** **** **** **** **** **** +8951 Archivist_Extended_Death_Armor **** **** **** **** **** **** 8952 Archivist_Quickened_Death_Armor **** **** **** **** **** **** 8953 Archivist_Silent_Death_Armor **** **** **** **** **** **** 8954 Archivist_Still_Death_Armor **** **** **** **** **** **** 8955 Archivist_Death_Knell **** **** **** **** **** **** 8956 Archivist_Empowered_Death_Knell **** **** **** **** **** **** -8957 Archivist_Exteneded_Death_Knell **** **** **** **** **** **** +8957 Archivist_Extended_Death_Knell **** **** **** **** **** **** 8958 Archivist_Maximized_Death_Knell **** **** **** **** **** **** 8959 Archivist_Quickened_Death_Knell **** **** **** **** **** **** 8960 Archivist_Silent_Death_Knell **** **** **** **** **** **** @@ -8968,31 +8968,31 @@ 8964 Archivist_Silent_DEMONCALL **** **** **** **** **** **** 8965 Archivist_Still_DEMONCALL **** **** **** **** **** **** 8966 Archivist_Divine_Protection **** **** **** **** **** **** -8967 Archivist_Exteneded_Divine_Protection **** **** **** **** **** **** +8967 Archivist_Extended_Divine_Protection **** **** **** **** **** **** 8968 Archivist_Quickened_Divine_Protection **** **** **** **** **** **** 8969 Archivist_Silent_Divine_Protection **** **** **** **** **** **** 8970 Archivist_Still_Divine_Protection **** **** **** **** **** **** 8971 Archivist_Eagle_Splendor **** **** **** **** **** **** 8972 Archivist_Empowered_Eagle_Splendor **** **** **** **** **** **** -8973 Archivist_Exteneded_Eagle_Splendor **** **** **** **** **** **** +8973 Archivist_Extended_Eagle_Splendor **** **** **** **** **** **** 8974 Archivist_Maximized_Eagle_Splendor **** **** **** **** **** **** 8975 Archivist_Quickened_Eagle_Splendor **** **** **** **** **** **** 8976 Archivist_Silent_Eagle_Splendor **** **** **** **** **** **** 8977 Archivist_Still_Eagle_Splendor **** **** **** **** **** **** 8978 Archivist_ELATION **** **** **** **** **** **** -8979 Archivist_Exteneded_ELATION **** **** **** **** **** **** +8979 Archivist_Extended_ELATION **** **** **** **** **** **** 8980 Archivist_Quickened_ELATION **** **** **** **** **** **** 8981 Archivist_Silent_ELATION **** **** **** **** **** **** 8982 Archivist_Still_ELATION **** **** **** **** **** **** 8983 Archivist_Endurance **** **** **** **** **** **** 8984 Archivist_Empowered_Endurance **** **** **** **** **** **** -8985 Archivist_Exteneded_Endurance **** **** **** **** **** **** +8985 Archivist_Extended_Endurance **** **** **** **** **** **** 8986 Archivist_Maximized_Endurance **** **** **** **** **** **** 8987 Archivist_Quickened_Endurance **** **** **** **** **** **** 8988 Archivist_Silent_Endurance **** **** **** **** **** **** 8989 Archivist_Still_Endurance **** **** **** **** **** **** 8990 Archivist_Find_Traps **** **** **** **** **** **** -8991 Archivist_Exteneded_Find_Traps **** **** **** **** **** **** +8991 Archivist_Extended_Find_Traps **** **** **** **** **** **** 8992 Archivist_Quickened_Find_Traps **** **** **** **** **** **** 8993 Archivist_Silent_Find_Traps **** **** **** **** **** **** 8994 Archivist_Still_Find_Traps **** **** **** **** **** **** @@ -9009,28 +9009,28 @@ 9005 Archivist_Silent_Flame_Lash **** **** **** **** **** **** 9006 Archivist_Still_Flame_Lash **** **** **** **** **** **** 9007 Archivist_FogCloud **** **** **** **** **** **** -9008 Archivist_Exteneded_FogCloud **** **** **** **** **** **** +9008 Archivist_Extended_FogCloud **** **** **** **** **** **** 9009 Archivist_Quickened_FogCloud **** **** **** **** **** **** 9010 Archivist_Silent_FogCloud **** **** **** **** **** **** 9011 Archivist_Foxs_Cunning **** **** **** **** **** **** 9012 Archivist_Empowered_Foxs_Cunning **** **** **** **** **** **** -9013 Archivist_Exteneded_Foxs_Cunning **** **** **** **** **** **** +9013 Archivist_Extended_Foxs_Cunning **** **** **** **** **** **** 9014 Archivist_Maximized_Foxs_Cunning **** **** **** **** **** **** 9015 Archivist_Quickened_Foxs_Cunning **** **** **** **** **** **** 9016 Archivist_Silent_Foxs_Cunning **** **** **** **** **** **** 9017 Archivist_Still_Foxs_Cunning **** **** **** **** **** **** 9018 Archivist_Ghoul_Touch **** **** **** **** **** **** -9019 Archivist_Exteneded_Ghoul_Touch **** **** **** **** **** **** +9019 Archivist_Extended_Ghoul_Touch **** **** **** **** **** **** 9020 Archivist_Quickened_Ghoul_Touch **** **** **** **** **** **** 9021 Archivist_Silent_Ghoul_Touch **** **** **** **** **** **** 9022 Archivist_Still_Ghoul_Touch **** **** **** **** **** **** 9023 Archivist_Hold_Animal **** **** **** **** **** **** -9024 Archivist_Exteneded_Hold_Animal **** **** **** **** **** **** +9024 Archivist_Extended_Hold_Animal **** **** **** **** **** **** 9025 Archivist_Quickened_Hold_Animal **** **** **** **** **** **** 9026 Archivist_Silent_Hold_Animal **** **** **** **** **** **** 9027 Archivist_Still_Hold_Animal **** **** **** **** **** **** 9028 Archivist_Hold_Person **** **** **** **** **** **** -9029 Archivist_Exteneded_Hold_Person **** **** **** **** **** **** +9029 Archivist_Extended_Hold_Person **** **** **** **** **** **** 9030 Archivist_Quickened_Hold_Person **** **** **** **** **** **** 9031 Archivist_Silent_Hold_Person **** **** **** **** **** **** 9032 Archivist_Still_Hold_Person **** **** **** **** **** **** @@ -9055,12 +9055,12 @@ 9051 Archivist_Silent_Lesser_Restoration **** **** **** **** **** **** 9052 Archivist_Still_Lesser_Restoration **** **** **** **** **** **** 9053 Archivist_Living_Undeath **** **** **** **** **** **** -9054 Archivist_Exteneded_Living_Undeath **** **** **** **** **** **** +9054 Archivist_Extended_Living_Undeath **** **** **** **** **** **** 9055 Archivist_Quickened_Living_Undeath **** **** **** **** **** **** 9056 Archivist_Silent_Living_Undeath **** **** **** **** **** **** 9057 Archivist_Still_Living_Undeath **** **** **** **** **** **** 9058 Archivist_LUMINOUS_ARMOR **** **** **** **** **** **** -9059 Archivist_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +9059 Archivist_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 9060 Archivist_Quickened_LUMINOUS_ARMOR **** **** **** **** **** **** 9061 Archivist_Magic_Missile **** **** **** **** **** **** 9062 Archivist_Empowered_Magic_Missile **** **** **** **** **** **** @@ -9085,13 +9085,13 @@ 9081 Archivist_Silent_Negative_Energy_Ray **** **** **** **** **** **** 9082 Archivist_Still_Negative_Energy_Ray **** **** **** **** **** **** 9083 Archivist_One_With_The_Land **** **** **** **** **** **** -9084 Archivist_Exteneded_One_With_The_Land **** **** **** **** **** **** +9084 Archivist_Extended_One_With_The_Land **** **** **** **** **** **** 9085 Archivist_Quickened_One_With_The_Land **** **** **** **** **** **** 9086 Archivist_Silent_One_With_The_Land **** **** **** **** **** **** 9087 Archivist_Still_One_With_The_Land **** **** **** **** **** **** 9088 Archivist_Owls_Wisdom **** **** **** **** **** **** 9089 Archivist_Empowered_Owls_Wisdom **** **** **** **** **** **** -9090 Archivist_Exteneded_Owls_Wisdom **** **** **** **** **** **** +9090 Archivist_Extended_Owls_Wisdom **** **** **** **** **** **** 9091 Archivist_Maximized_Owls_Wisdom **** **** **** **** **** **** 9092 Archivist_Quickened_Owls_Wisdom **** **** **** **** **** **** 9093 Archivist_Silent_Owls_Wisdom **** **** **** **** **** **** @@ -9101,17 +9101,17 @@ 9097 Archivist_Silent_Remove_Paralysis **** **** **** **** **** **** 9098 Archivist_Still_Remove_Paralysis **** **** **** **** **** **** 9099 Archivist_Resist_Elements **** **** **** **** **** **** -9100 Archivist_Exteneded_Resist_Elements **** **** **** **** **** **** +9100 Archivist_Extended_Resist_Elements **** **** **** **** **** **** 9101 Archivist_Quickened_Resist_Elements **** **** **** **** **** **** 9102 Archivist_Silent_Resist_Elements **** **** **** **** **** **** 9103 Archivist_Still_Resist_Elements **** **** **** **** **** **** 9104 Archivist_ShieldOther **** **** **** **** **** **** -9105 Archivist_Exteneded_ShieldOther **** **** **** **** **** **** +9105 Archivist_Extended_ShieldOther **** **** **** **** **** **** 9106 Archivist_Quickened_ShieldOther **** **** **** **** **** **** 9107 Archivist_Silent_ShieldOther **** **** **** **** **** **** 9108 Archivist_Still_ShieldOther **** **** **** **** **** **** 9109 Archivist_Silence **** **** **** **** **** **** -9110 Archivist_Exteneded_Silence **** **** **** **** **** **** +9110 Archivist_Extended_Silence **** **** **** **** **** **** 9111 Archivist_Quickened_Silence **** **** **** **** **** **** 9112 Archivist_Silent_Silence **** **** **** **** **** **** 9113 Archivist_Still_Silence **** **** **** **** **** **** @@ -9136,50 +9136,50 @@ 9132 Archivist_Silent_SPORES_OF_THE_VROCK **** **** **** **** **** **** 9133 Archivist_Still_SPORES_OF_THE_VROCK **** **** **** **** **** **** 9134 Archivist_Stone_Bones **** **** **** **** **** **** -9135 Archivist_Exteneded_Stone_Bones **** **** **** **** **** **** +9135 Archivist_Extended_Stone_Bones **** **** **** **** **** **** 9136 Archivist_Quickened_Stone_Bones **** **** **** **** **** **** 9137 Archivist_Silent_Stone_Bones **** **** **** **** **** **** 9138 Archivist_Still_Stone_Bones **** **** **** **** **** **** 9139 Archivist_Summon_Creature_II **** **** **** **** **** **** -9140 Archivist_Exteneded_Summon_Creature_II **** **** **** **** **** **** +9140 Archivist_Extended_Summon_Creature_II **** **** **** **** **** **** 9141 Archivist_Quickened_Summon_Creature_II **** **** **** **** **** **** 9142 Archivist_Silent_Summon_Creature_II **** **** **** **** **** **** 9143 Archivist_Still_Summon_Creature_II **** **** **** **** **** **** 9144 Archivist_SummonUndeadII **** **** **** **** **** **** -9145 Archivist_Exteneded_SummonUndeadII **** **** **** **** **** **** +9145 Archivist_Extended_SummonUndeadII **** **** **** **** **** **** 9146 Archivist_Quickened_SummonUndeadII **** **** **** **** **** **** 9147 Archivist_Silent_SummonUndeadII **** **** **** **** **** **** 9148 Archivist_Still_SummonUndeadII **** **** **** **** **** **** 9149 Archivist_Treeshape **** **** **** **** **** **** -9150 Archivist_Exteneded_Treeshape **** **** **** **** **** **** +9150 Archivist_Extended_Treeshape **** **** **** **** **** **** 9151 Archivist_Quickened_Treeshape **** **** **** **** **** **** 9152 Archivist_Silent_Treeshape **** **** **** **** **** **** 9153 Archivist_Still_Treeshape **** **** **** **** **** **** 9154 Archivist_Ultravision **** **** **** **** **** **** -9155 Archivist_Exteneded_Ultravision **** **** **** **** **** **** +9155 Archivist_Extended_Ultravision **** **** **** **** **** **** 9156 Archivist_Silent_Ultravision **** **** **** **** **** **** 9157 Archivist_Still_Ultravision **** **** **** **** **** **** 9158 Archivist_UndetectableAlignment **** **** **** **** **** **** -9159 Archivist_Exteneded_UndetectableAlignment **** **** **** **** **** **** +9159 Archivist_Extended_UndetectableAlignment **** **** **** **** **** **** 9160 Archivist_Quickened_UndetectableAlignment **** **** **** **** **** **** 9161 Archivist_Silent_UndetectableAlignment **** **** **** **** **** **** 9162 Archivist_Still_UndetectableAlignment **** **** **** **** **** **** 9163 Archivist_WAVE_OF_GRIEF **** **** **** **** **** **** -9164 Archivist_Exteneded_WAVE_OF_GRIEF **** **** **** **** **** **** +9164 Archivist_Extended_WAVE_OF_GRIEF **** **** **** **** **** **** 9165 Archivist_Quickened_WAVE_OF_GRIEF **** **** **** **** **** **** 9166 Archivist_Still_WAVE_OF_GRIEF **** **** **** **** **** **** 9167 Archivist_Web **** **** **** **** **** **** -9168 Archivist_Exteneded_Web **** **** **** **** **** **** +9168 Archivist_Extended_Web **** **** **** **** **** **** 9169 Archivist_Quickened_Web **** **** **** **** **** **** 9170 Archivist_Silent_Web **** **** **** **** **** **** 9171 Archivist_Still_Web **** **** **** **** **** **** 9172 Archivist_Wolfskin **** **** **** **** **** **** -9173 Archivist_Exteneded_Wolfskin **** **** **** **** **** **** +9173 Archivist_Extended_Wolfskin **** **** **** **** **** **** 9174 Archivist_Quickened_Wolfskin **** **** **** **** **** **** 9175 Archivist_Silent_Wolfskin **** **** **** **** **** **** 9176 Archivist_Still_Wolfskin **** **** **** **** **** **** 9177 Archivist_Animate_Dead **** **** **** **** **** **** -9178 Archivist_Exteneded_Animate_Dead **** **** **** **** **** **** +9178 Archivist_Extended_Animate_Dead **** **** **** **** **** **** 9179 Archivist_Quickened_Animate_Dead **** **** **** **** **** **** 9180 Archivist_Silent_Animate_Dead **** **** **** **** **** **** 9181 Archivist_Still_Animate_Dead **** **** **** **** **** **** @@ -9192,32 +9192,32 @@ 9188 Archivist_Silent_Bestow_Curse **** **** **** **** **** **** 9189 Archivist_Still_Bestow_Curse **** **** **** **** **** **** 9190 Archivist_Blacklight **** **** **** **** **** **** -9191 Archivist_Exteneded_Blacklight **** **** **** **** **** **** +9191 Archivist_Extended_Blacklight **** **** **** **** **** **** 9192 Archivist_Quickened_Blacklight **** **** **** **** **** **** 9193 Archivist_Silent_Blacklight **** **** **** **** **** **** 9194 Archivist_Still_Blacklight **** **** **** **** **** **** 9195 Archivist_Blade_Thirst **** **** **** **** **** **** -9196 Archivist_Exteneded_Blade_Thirst **** **** **** **** **** **** +9196 Archivist_Extended_Blade_Thirst **** **** **** **** **** **** 9197 Archivist_Quickened_Blade_Thirst **** **** **** **** **** **** 9198 Archivist_Silent_Blade_Thirst **** **** **** **** **** **** 9199 Archivist_Still_Blade_Thirst **** **** **** **** **** **** 9200 Archivist_Blessing_of_bahamut **** **** **** **** **** **** -9201 Archivist_Exteneded_Blessing_of_bahamut **** **** **** **** **** **** +9201 Archivist_Extended_Blessing_of_bahamut **** **** **** **** **** **** 9202 Archivist_Quickened_Blessing_of_bahamut **** **** **** **** **** **** 9203 Archivist_Silent_Blessing_of_bahamut **** **** **** **** **** **** 9204 Archivist_Still_Blessing_of_bahamut **** **** **** **** **** **** 9205 Archivist_Blindness_and_Deafness **** **** **** **** **** **** -9206 Archivist_Exteneded_Blindness_and_Deafness **** **** **** **** **** **** +9206 Archivist_Extended_Blindness_and_Deafness **** **** **** **** **** **** 9207 Archivist_Quickened_Blindness_and_Deafness **** **** **** **** **** **** 9208 Archivist_Silent_Blindness_and_Deafness **** **** **** **** **** **** 9209 Archivist_BONEBLADE **** **** **** **** **** **** 9210 Archivist_BONEBLADE_GREATSWORD **** **** **** **** **** **** 9211 Archivist_BONEBLADE_LONGSWORD **** **** **** **** **** **** 9212 Archivist_BONEBLADE_SHORTSWORD **** **** **** **** **** **** -9213 Archivist_Exteneded_BONEBLADE **** **** **** **** **** **** -9214 Archivist_Exteneded_BONEBLADE_GREATSWORD **** **** **** **** **** **** -9215 Archivist_Exteneded_BONEBLADE_LONGSWORD **** **** **** **** **** **** -9216 Archivist_Exteneded_BONEBLADE_SHORTSWORD **** **** **** **** **** **** +9213 Archivist_Extended_BONEBLADE **** **** **** **** **** **** +9214 Archivist_Extended_BONEBLADE_GREATSWORD **** **** **** **** **** **** +9215 Archivist_Extended_BONEBLADE_LONGSWORD **** **** **** **** **** **** +9216 Archivist_Extended_BONEBLADE_SHORTSWORD **** **** **** **** **** **** 9217 Archivist_Quickened_BONEBLADE **** **** **** **** **** **** 9218 Archivist_Quickened_BONEBLADE_GREATSWORD **** **** **** **** **** **** 9219 Archivist_Quickened_BONEBLADE_LONGSWORD **** **** **** **** **** **** @@ -9231,7 +9231,7 @@ 9227 Archivist_Still_BONEBLADE_LONGSWORD **** **** **** **** **** **** 9228 Archivist_Still_BONEBLADE_SHORTSWORD **** **** **** **** **** **** 9229 Archivist_BRILLIANT_EMANATION **** **** **** **** **** **** -9230 Archivist_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +9230 Archivist_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 9231 Archivist_Quickened_BRILLIANT_EMANATION **** **** **** **** **** **** 9232 Archivist_Call_Lightning **** **** **** **** **** **** 9233 Archivist_Empowered_Call_Lightning **** **** **** **** **** **** @@ -9240,17 +9240,17 @@ 9236 Archivist_Silent_Call_Lightning **** **** **** **** **** **** 9237 Archivist_Still_Call_Lightning **** **** **** **** **** **** 9238 Archivist_Charm_Monster **** **** **** **** **** **** -9239 Archivist_Exteneded_Charm_Monster **** **** **** **** **** **** +9239 Archivist_Extended_Charm_Monster **** **** **** **** **** **** 9240 Archivist_Quickened_Charm_Monster **** **** **** **** **** **** 9241 Archivist_Silent_Charm_Monster **** **** **** **** **** **** 9242 Archivist_Still_Charm_Monster **** **** **** **** **** **** 9243 Archivist_Clairaudience_and_Clairvoyance **** **** **** **** **** **** -9244 Archivist_Exteneded_Clairaudience_and_Clairvoyance **** **** **** **** **** **** +9244 Archivist_Extended_Clairaudience_and_Clairvoyance **** **** **** **** **** **** 9245 Archivist_Quickened_Clairaudience_and_Clairvoyance **** **** **** **** **** **** 9246 Archivist_Silent_Clairaudience_and_Clairvoyance **** **** **** **** **** **** 9247 Archivist_Still_Clairaudience_and_Clairvoyance **** **** **** **** **** **** 9248 Archivist_Clarity **** **** **** **** **** **** -9249 Archivist_Exteneded_Clarity **** **** **** **** **** **** +9249 Archivist_Extended_Clarity **** **** **** **** **** **** 9250 Archivist_Quickened_Clarity **** **** **** **** **** **** 9251 Archivist_Still_Clarity **** **** **** **** **** **** 9252 Archivist_Close_Wounds **** **** **** **** **** **** @@ -9271,12 +9271,12 @@ 9267 Archivist_Silent_Continual_Flame **** **** **** **** **** **** 9268 Archivist_Still_Continual_Flame **** **** **** **** **** **** 9269 Archivist_Crown_Might **** **** **** **** **** **** -9270 Archivist_Exteneded_Crown_Might **** **** **** **** **** **** +9270 Archivist_Extended_Crown_Might **** **** **** **** **** **** 9271 Archivist_Quickened_Crown_Might **** **** **** **** **** **** 9272 Archivist_Silent_Crown_Might **** **** **** **** **** **** 9273 Archivist_Still_Crown_Might **** **** **** **** **** **** 9274 Archivist_Crown_Protection **** **** **** **** **** **** -9275 Archivist_Exteneded_Crown_Protection **** **** **** **** **** **** +9275 Archivist_Extended_Crown_Protection **** **** **** **** **** **** 9276 Archivist_Quickened_Crown_Protection **** **** **** **** **** **** 9277 Archivist_Silent_Crown_Protection **** **** **** **** **** **** 9278 Archivist_Still_Crown_Protection **** **** **** **** **** **** @@ -9287,24 +9287,24 @@ 9283 Archivist_Silent_Cure_Serious_Wounds **** **** **** **** **** **** 9284 Archivist_Still_Cure_Serious_Wounds **** **** **** **** **** **** 9285 Archivist_Curse_of_Petty_Failing **** **** **** **** **** **** -9286 Archivist_Exteneded_Curse_of_Petty_Failing **** **** **** **** **** **** +9286 Archivist_Extended_Curse_of_Petty_Failing **** **** **** **** **** **** 9287 Archivist_Quickened_Curse_of_Petty_Failing **** **** **** **** **** **** 9288 Archivist_Silent_Curse_of_Petty_Failing **** **** **** **** **** **** 9289 Archivist_Still_Curse_of_Petty_Failing **** **** **** **** **** **** 9290 Archivist_Darkfire **** **** **** **** **** **** -9291 Archivist_Exteneded_Darkfire **** **** **** **** **** **** +9291 Archivist_Extended_Darkfire **** **** **** **** **** **** 9292 Archivist_Quickened_Darkfire **** **** **** **** **** **** 9293 Archivist_Silent_Darkfire **** **** **** **** **** **** 9294 Archivist_Still_Darkfire **** **** **** **** **** **** 9295 Archivist_DarkflameArrow **** **** **** **** **** **** 9296 Archivist_Silent_DarkflameArrow **** **** **** **** **** **** 9297 Archivist_Daylight **** **** **** **** **** **** -9298 Archivist_Exteneded_Daylight **** **** **** **** **** **** +9298 Archivist_Extended_Daylight **** **** **** **** **** **** 9299 Archivist_Quickened_Daylight **** **** **** **** **** **** 9300 Archivist_Silent_Daylight **** **** **** **** **** **** 9301 Archivist_Still_Daylight **** **** **** **** **** **** 9302 Archivist_DeeperDarkness **** **** **** **** **** **** -9303 Archivist_Exteneded_DeeperDarkness **** **** **** **** **** **** +9303 Archivist_Extended_DeeperDarkness **** **** **** **** **** **** 9304 Archivist_Quickened_DeeperDarkness **** **** **** **** **** **** 9305 Archivist_Silent_DeeperDarkness **** **** **** **** **** **** 9306 Archivist_DEVILS_EYE **** **** **** **** **** **** @@ -9316,7 +9316,7 @@ 9312 Archivist_Silent_Dispel_Magic **** **** **** **** **** **** 9313 Archivist_Still_Dispel_Magic **** **** **** **** **** **** 9314 Archivist_Dominate_Animal **** **** **** **** **** **** -9315 Archivist_Exteneded_Dominate_Animal **** **** **** **** **** **** +9315 Archivist_Extended_Dominate_Animal **** **** **** **** **** **** 9316 Archivist_Quickened_Dominate_Animal **** **** **** **** **** **** 9317 Archivist_Silent_Dominate_Animal **** **** **** **** **** **** 9318 Archivist_Still_Dominate_Animal **** **** **** **** **** **** @@ -9350,12 +9350,12 @@ 9346 Archivist_Energy_Aegis_Elec **** **** **** **** **** **** 9347 Archivist_Energy_Aegis_Fire **** **** **** **** **** **** 9348 Archivist_Energy_Aegis_Sonic **** **** **** **** **** **** -9349 Archivist_Exteneded_Energy_Aegis **** **** **** **** **** **** -9350 Archivist_Exteneded_Energy_Aegis_Acid **** **** **** **** **** **** -9351 Archivist_Exteneded_Energy_Aegis_Cold **** **** **** **** **** **** -9352 Archivist_Exteneded_Energy_Aegis_Elec **** **** **** **** **** **** -9353 Archivist_Exteneded_Energy_Aegis_Fire **** **** **** **** **** **** -9354 Archivist_Exteneded_Energy_Aegis_Sonic **** **** **** **** **** **** +9349 Archivist_Extended_Energy_Aegis **** **** **** **** **** **** +9350 Archivist_Extended_Energy_Aegis_Acid **** **** **** **** **** **** +9351 Archivist_Extended_Energy_Aegis_Cold **** **** **** **** **** **** +9352 Archivist_Extended_Energy_Aegis_Elec **** **** **** **** **** **** +9353 Archivist_Extended_Energy_Aegis_Fire **** **** **** **** **** **** +9354 Archivist_Extended_Energy_Aegis_Sonic **** **** **** **** **** **** 9355 Archivist_Quickened_Energy_Aegis **** **** **** **** **** **** 9356 Archivist_Quickened_Energy_Aegis_Acid **** **** **** **** **** **** 9357 Archivist_Quickened_Energy_Aegis_Cold **** **** **** **** **** **** @@ -9398,12 +9398,12 @@ 9394 Archivist_Empowered_Glyph_of_Warding_Electricity **** **** **** **** **** **** 9395 Archivist_Empowered_Glyph_of_Warding_Fire **** **** **** **** **** **** 9396 Archivist_Empowered_Glyph_of_Warding_Sonic **** **** **** **** **** **** -9397 Archivist_Exteneded_Glyph_of_Warding_Master **** **** **** **** **** **** -9398 Archivist_Exteneded_Glyph_of_Warding_Acid **** **** **** **** **** **** -9399 Archivist_Exteneded_Glyph_of_Warding_Cold **** **** **** **** **** **** -9400 Archivist_Exteneded_Glyph_of_Warding_Electricity **** **** **** **** **** **** -9401 Archivist_Exteneded_Glyph_of_Warding_Fire **** **** **** **** **** **** -9402 Archivist_Exteneded_Glyph_of_Warding_Sonic **** **** **** **** **** **** +9397 Archivist_Extended_Glyph_of_Warding_Master **** **** **** **** **** **** +9398 Archivist_Extended_Glyph_of_Warding_Acid **** **** **** **** **** **** +9399 Archivist_Extended_Glyph_of_Warding_Cold **** **** **** **** **** **** +9400 Archivist_Extended_Glyph_of_Warding_Electricity **** **** **** **** **** **** +9401 Archivist_Extended_Glyph_of_Warding_Fire **** **** **** **** **** **** +9402 Archivist_Extended_Glyph_of_Warding_Sonic **** **** **** **** **** **** 9403 Archivist_Maximized_Glyph_of_Warding_Master **** **** **** **** **** **** 9404 Archivist_Maximized_Glyph_of_Warding_Acid **** **** **** **** **** **** 9405 Archivist_Maximized_Glyph_of_Warding_Cold **** **** **** **** **** **** @@ -9429,13 +9429,13 @@ 9425 Archivist_Still_Glyph_of_Warding_Fire **** **** **** **** **** **** 9426 Archivist_Still_Glyph_of_Warding_Sonic **** **** **** **** **** **** 9427 Archivist_Greater_Magic_Fang **** **** **** **** **** **** -9428 Archivist_Exteneded_Greater_Magic_Fang **** **** **** **** **** **** +9428 Archivist_Extended_Greater_Magic_Fang **** **** **** **** **** **** 9429 Archivist_Quickened_Greater_Magic_Fang **** **** **** **** **** **** 9430 Archivist_Silent_Greater_Magic_Fang **** **** **** **** **** **** 9431 Archivist_Still_Greater_Magic_Fang **** **** **** **** **** **** 9432 Archivist_Greenfire **** **** **** **** **** **** 9433 Archivist_Empowered_Greenfire **** **** **** **** **** **** -9434 Archivist_Exteneded_Greenfire **** **** **** **** **** **** +9434 Archivist_Extended_Greenfire **** **** **** **** **** **** 9435 Archivist_Maximized_Greenfire **** **** **** **** **** **** 9436 Archivist_Quickened_Greenfire **** **** **** **** **** **** 9437 Archivist_Silent_Greenfire **** **** **** **** **** **** @@ -9453,13 +9453,13 @@ 9449 Archivist_Silent_Healing_Sting **** **** **** **** **** **** 9450 Archivist_Still_Healing_Sting **** **** **** **** **** **** 9451 Archivist_Heroism **** **** **** **** **** **** -9452 Archivist_Exteneded_Heroism **** **** **** **** **** **** +9452 Archivist_Extended_Heroism **** **** **** **** **** **** 9453 Archivist_Quickened_Heroism **** **** **** **** **** **** 9454 Archivist_Silent_Heroism **** **** **** **** **** **** 9455 Archivist_Still_Heroism **** **** **** **** **** **** 9456 Archivist_Infestation_of_Maggots **** **** **** **** **** **** 9457 Archivist_Empowered_Infestation_of_Maggots **** **** **** **** **** **** -9458 Archivist_Exteneded_Infestation_of_Maggots **** **** **** **** **** **** +9458 Archivist_Extended_Infestation_of_Maggots **** **** **** **** **** **** 9459 Archivist_Maximized_Infestation_of_Maggots **** **** **** **** **** **** 9460 Archivist_Quickened_Infestation_of_Maggots **** **** **** **** **** **** 9461 Archivist_Silent_Infestation_of_Maggots **** **** **** **** **** **** @@ -9471,32 +9471,32 @@ 9467 Archivist_Silent_Inflict_Serious_Wounds **** **** **** **** **** **** 9468 Archivist_Still_Inflict_Serious_Wounds **** **** **** **** **** **** 9469 Archivist_Invisibility **** **** **** **** **** **** -9470 Archivist_Exteneded_Invisibility **** **** **** **** **** **** +9470 Archivist_Extended_Invisibility **** **** **** **** **** **** 9471 Archivist_Quickened_Invisibility **** **** **** **** **** **** 9472 Archivist_Silent_Invisibility **** **** **** **** **** **** 9473 Archivist_Still_Invisibility **** **** **** **** **** **** 9474 Archivist_Invisibility_Purge **** **** **** **** **** **** -9475 Archivist_Exteneded_Invisibility_Purge **** **** **** **** **** **** +9475 Archivist_Extended_Invisibility_Purge **** **** **** **** **** **** 9476 Archivist_Quickened_Invisibility_Purge **** **** **** **** **** **** 9477 Archivist_Silent_Invisibility_Purge **** **** **** **** **** **** 9478 Archivist_Still_Invisibility_Purge **** **** **** **** **** **** 9479 Archivist_Invisibility_Sphere **** **** **** **** **** **** -9480 Archivist_Exteneded_Invisibility_Sphere **** **** **** **** **** **** +9480 Archivist_Extended_Invisibility_Sphere **** **** **** **** **** **** 9481 Archivist_Quickened_Invisibility_Sphere **** **** **** **** **** **** 9482 Archivist_Silent_Invisibility_Sphere **** **** **** **** **** **** 9483 Archivist_Still_Invisibility_Sphere **** **** **** **** **** **** 9484 Archivist_Keen_Edge **** **** **** **** **** **** -9485 Archivist_Exteneded_Keen_Edge **** **** **** **** **** **** +9485 Archivist_Extended_Keen_Edge **** **** **** **** **** **** 9486 Archivist_Quickened_Keen_Edge **** **** **** **** **** **** 9487 Archivist_Silent_Keen_Edge **** **** **** **** **** **** 9488 Archivist_Still_Keen_Edge **** **** **** **** **** **** 9489 Archivist_Legions_Conviction **** **** **** **** **** **** -9490 Archivist_Exteneded_Legions_Conviction **** **** **** **** **** **** +9490 Archivist_Extended_Legions_Conviction **** **** **** **** **** **** 9491 Archivist_Quickened_Legions_Conviction **** **** **** **** **** **** 9492 Archivist_Silent_Legions_Conviction **** **** **** **** **** **** 9493 Archivist_Still_Legions_Conviction **** **** **** **** **** **** 9494 Archivist_Legions_Curse_of_Impending_Blades **** **** **** **** **** **** -9495 Archivist_Exteneded_Legions_Curse_of_Impending_Blades **** **** **** **** **** **** +9495 Archivist_Extended_Legions_Curse_of_Impending_Blades **** **** **** **** **** **** 9496 Archivist_Quickened_Legions_Curse_of_Impending_Blades **** **** **** **** **** **** 9497 Archivist_Silent_Legions_Curse_of_Impending_Blades **** **** **** **** **** **** 9498 Archivist_Still_Legions_Curse_of_Impending_Blades **** **** **** **** **** **** @@ -9507,51 +9507,51 @@ 9503 Archivist_Silent_Lightning_Bolt **** **** **** **** **** **** 9504 Archivist_Still_Lightning_Bolt **** **** **** **** **** **** 9505 Archivist_LocateObject **** **** **** **** **** **** -9506 Archivist_Exteneded_LocateObject **** **** **** **** **** **** +9506 Archivist_Extended_LocateObject **** **** **** **** **** **** 9507 Archivist_Quickened_LocateObject **** **** **** **** **** **** 9508 Archivist_Silent_LocateObject **** **** **** **** **** **** 9509 Archivist_Still_LocateObject **** **** **** **** **** **** 9510 Archivist_Magic_Circle_against_Chaos **** **** **** **** **** **** -9511 Archivist_Exteneded_Magic_Circle_against_Chaos **** **** **** **** **** **** +9511 Archivist_Extended_Magic_Circle_against_Chaos **** **** **** **** **** **** 9512 Archivist_Quickened_Magic_Circle_against_Chaos **** **** **** **** **** **** 9513 Archivist_Silent_Magic_Circle_against_Chaos **** **** **** **** **** **** 9514 Archivist_Still_Magic_Circle_against_Chaos **** **** **** **** **** **** 9515 Archivist_Magic_Circle_against_Evil **** **** **** **** **** **** -9516 Archivist_Exteneded_Magic_Circle_against_Evil **** **** **** **** **** **** +9516 Archivist_Extended_Magic_Circle_against_Evil **** **** **** **** **** **** 9517 Archivist_Quickened_Magic_Circle_against_Evil **** **** **** **** **** **** 9518 Archivist_Silent_Magic_Circle_against_Evil **** **** **** **** **** **** 9519 Archivist_Still_Magic_Circle_against_Evil **** **** **** **** **** **** 9520 Archivist_Magic_Circle_against_Good **** **** **** **** **** **** -9521 Archivist_Exteneded_Magic_Circle_against_Good **** **** **** **** **** **** +9521 Archivist_Extended_Magic_Circle_against_Good **** **** **** **** **** **** 9522 Archivist_Quickened_Magic_Circle_against_Good **** **** **** **** **** **** 9523 Archivist_Silent_Magic_Circle_against_Good **** **** **** **** **** **** 9524 Archivist_Still_Magic_Circle_against_Good **** **** **** **** **** **** 9525 Archivist_Magic_Circle_against_Law **** **** **** **** **** **** -9526 Archivist_Exteneded_Magic_Circle_against_Law **** **** **** **** **** **** +9526 Archivist_Extended_Magic_Circle_against_Law **** **** **** **** **** **** 9527 Archivist_Quickened_Magic_Circle_against_Law **** **** **** **** **** **** 9528 Archivist_Silent_Magic_Circle_against_Law **** **** **** **** **** **** 9529 Archivist_Still_Magic_Circle_against_Law **** **** **** **** **** **** 9530 Archivist_Magic_Vestment **** **** **** **** **** **** -9531 Archivist_Exteneded_Magic_Vestment **** **** **** **** **** **** +9531 Archivist_Extended_Magic_Vestment **** **** **** **** **** **** 9532 Archivist_Quickened_Magic_Vestment **** **** **** **** **** **** 9533 Archivist_Silent_Magic_Vestment **** **** **** **** **** **** 9534 Archivist_Still_Magic_Vestment **** **** **** **** **** **** 9535 Archivist_MASOCHISM **** **** **** **** **** **** -9536 Archivist_Exteneded_MASOCHISM **** **** **** **** **** **** +9536 Archivist_Extended_MASOCHISM **** **** **** **** **** **** 9537 Archivist_Mass_Aid **** **** **** **** **** **** 9538 Archivist_Empowered_Mass_Aid **** **** **** **** **** **** -9539 Archivist_Exteneded_Mass_Aid **** **** **** **** **** **** +9539 Archivist_Extended_Mass_Aid **** **** **** **** **** **** 9540 Archivist_Maximized_Mass_Aid **** **** **** **** **** **** 9541 Archivist_Quickened_Mass_Aid **** **** **** **** **** **** 9542 Archivist_Silent_Mass_Aid **** **** **** **** **** **** 9543 Archivist_Still_Mass_Aid **** **** **** **** **** **** 9544 Archivist_Mass_Lesser_Vigor **** **** **** **** **** **** -9545 Archivist_Exteneded_Mass_Lesser_Vigor **** **** **** **** **** **** +9545 Archivist_Extended_Mass_Lesser_Vigor **** **** **** **** **** **** 9546 Archivist_Quickened_Mass_Lesser_Vigor **** **** **** **** **** **** 9547 Archivist_Silent_Mass_Lesser_Vigor **** **** **** **** **** **** 9548 Archivist_Still_Mass_Lesser_Vigor **** **** **** **** **** **** 9549 Archivist_MirrorImage **** **** **** **** **** **** -9550 Archivist_Exteneded_MirrorImage **** **** **** **** **** **** +9550 Archivist_Extended_MirrorImage **** **** **** **** **** **** 9551 Archivist_Quickened_MirrorImage **** **** **** **** **** **** 9552 Archivist_Silent_MirrorImage **** **** **** **** **** **** 9553 Archivist_Still_MirrorImage **** **** **** **** **** **** @@ -9565,22 +9565,22 @@ 9561 Archivist_Silent_Negative_Energy_Burst **** **** **** **** **** **** 9562 Archivist_Still_Negative_Energy_Burst **** **** **** **** **** **** 9563 Archivist_Negative_Energy_Protection **** **** **** **** **** **** -9564 Archivist_Exteneded_Negative_Energy_Protection **** **** **** **** **** **** +9564 Archivist_Extended_Negative_Energy_Protection **** **** **** **** **** **** 9565 Archivist_Quickened_Negative_Energy_Protection **** **** **** **** **** **** 9566 Archivist_Silent_Negative_Energy_Protection **** **** **** **** **** **** 9567 Archivist_Still_Negative_Energy_Protection **** **** **** **** **** **** 9568 Archivist_ObscureObject **** **** **** **** **** **** -9569 Archivist_Exteneded_ObscureObject **** **** **** **** **** **** +9569 Archivist_Extended_ObscureObject **** **** **** **** **** **** 9570 Archivist_Quickened_ObscureObject **** **** **** **** **** **** 9571 Archivist_Silent_ObscureObject **** **** **** **** **** **** 9572 Archivist_Still_ObscureObject **** **** **** **** **** **** 9573 Archivist_Prayer **** **** **** **** **** **** -9574 Archivist_Exteneded_Prayer **** **** **** **** **** **** +9574 Archivist_Extended_Prayer **** **** **** **** **** **** 9575 Archivist_Quickened_Prayer **** **** **** **** **** **** 9576 Archivist_Silent_Prayer **** **** **** **** **** **** 9577 Archivist_Still_Prayer **** **** **** **** **** **** 9578 Archivist_Protection_from_Elements **** **** **** **** **** **** -9579 Archivist_Exteneded_Protection_from_Elements **** **** **** **** **** **** +9579 Archivist_Extended_Protection_from_Elements **** **** **** **** **** **** 9580 Archivist_Quickened_Protection_from_Elements **** **** **** **** **** **** 9581 Archivist_Silent_Protection_from_Elements **** **** **** **** **** **** 9582 Archivist_Still_Protection_from_Elements **** **** **** **** **** **** @@ -9607,7 +9607,7 @@ 9603 Archivist_Silent_Remove_Disease **** **** **** **** **** **** 9604 Archivist_Still_Remove_Disease **** **** **** **** **** **** 9605 Archivist_RingOfBlades **** **** **** **** **** **** -9606 Archivist_Exteneded_RingOfBlades **** **** **** **** **** **** +9606 Archivist_Extended_RingOfBlades **** **** **** **** **** **** 9607 Archivist_Quickened_RingOfBlades **** **** **** **** **** **** 9608 Archivist_Silent_RingOfBlades **** **** **** **** **** **** 9609 Archivist_Still_RingOfBlades **** **** **** **** **** **** @@ -9665,7 +9665,7 @@ 9661 Archivist_Still_SS_Cone_of_Fire **** **** **** **** **** **** 9662 Archivist_SHIVERING_TOUCH **** **** **** **** **** **** 9663 Archivist_Empowered_SHIVERING_TOUCH **** **** **** **** **** **** -9664 Archivist_Exteneded_SHIVERING_TOUCH **** **** **** **** **** **** +9664 Archivist_Extended_SHIVERING_TOUCH **** **** **** **** **** **** 9665 Archivist_Maximized_SHIVERING_TOUCH **** **** **** **** **** **** 9666 Archivist_Quickened_SHIVERING_TOUCH **** **** **** **** **** **** 9667 Archivist_Silent_SHIVERING_TOUCH **** **** **** **** **** **** @@ -9688,7 +9688,7 @@ 9684 Archivist_Silent_Slashing_Darkness **** **** **** **** **** **** 9685 Archivist_Still_Slashing_Darkness **** **** **** **** **** **** 9686 Archivist_SleetStorm **** **** **** **** **** **** -9687 Archivist_Exteneded_SleetStorm **** **** **** **** **** **** +9687 Archivist_Extended_SleetStorm **** **** **** **** **** **** 9688 Archivist_Quickened_SleetStorm **** **** **** **** **** **** 9689 Archivist_Silent_SleetStorm **** **** **** **** **** **** 9690 Archivist_Still_SleetStorm **** **** **** **** **** **** @@ -9697,22 +9697,22 @@ 9693 Archivist_Silent_Snare **** **** **** **** **** **** 9694 Archivist_Still_Snare **** **** **** **** **** **** 9695 Archivist_Spiderskin **** **** **** **** **** **** -9696 Archivist_Exteneded_Spiderskin **** **** **** **** **** **** +9696 Archivist_Extended_Spiderskin **** **** **** **** **** **** 9697 Archivist_Quickened_Spiderskin **** **** **** **** **** **** 9698 Archivist_Silent_Spiderskin **** **** **** **** **** **** 9699 Archivist_Still_Spiderskin **** **** **** **** **** **** 9700 Archivist_Spike_Growth **** **** **** **** **** **** -9701 Archivist_Exteneded_Spike_Growth **** **** **** **** **** **** +9701 Archivist_Extended_Spike_Growth **** **** **** **** **** **** 9702 Archivist_Quickened_Spike_Growth **** **** **** **** **** **** 9703 Archivist_Silent_Spike_Growth **** **** **** **** **** **** 9704 Archivist_Still_Spike_Growth **** **** **** **** **** **** 9705 Archivist_Summon_Creature_III **** **** **** **** **** **** -9706 Archivist_Exteneded_Summon_Creature_III **** **** **** **** **** **** +9706 Archivist_Extended_Summon_Creature_III **** **** **** **** **** **** 9707 Archivist_Quickened_Summon_Creature_III **** **** **** **** **** **** 9708 Archivist_Silent_Summon_Creature_III **** **** **** **** **** **** 9709 Archivist_Still_Summon_Creature_III **** **** **** **** **** **** 9710 Archivist_SummonUndeadIII **** **** **** **** **** **** -9711 Archivist_Exteneded_SummonUndeadIII **** **** **** **** **** **** +9711 Archivist_Extended_SummonUndeadIII **** **** **** **** **** **** 9712 Archivist_Quickened_SummonUndeadIII **** **** **** **** **** **** 9713 Archivist_Silent_SummonUndeadIII **** **** **** **** **** **** 9714 Archivist_Still_SummonUndeadIII **** **** **** **** **** **** @@ -9727,28 +9727,28 @@ 9723 Archivist_Silent_UNLIVING_WEAPON **** **** **** **** **** **** 9724 Archivist_Still_UNLIVING_WEAPON **** **** **** **** **** **** 9725 Archivist_Vigor **** **** **** **** **** **** -9726 Archivist_Exteneded_Vigor **** **** **** **** **** **** +9726 Archivist_Extended_Vigor **** **** **** **** **** **** 9727 Archivist_Quickened_Vigor **** **** **** **** **** **** 9728 Archivist_Silent_Vigor **** **** **** **** **** **** 9729 Archivist_Still_Vigor **** **** **** **** **** **** 9730 Archivist_WaterBreathing **** **** **** **** **** **** -9731 Archivist_Exteneded_WaterBreathing **** **** **** **** **** **** +9731 Archivist_Extended_WaterBreathing **** **** **** **** **** **** 9732 Archivist_Quickened_WaterBreathing **** **** **** **** **** **** 9733 Archivist_Silent_WaterBreathing **** **** **** **** **** **** 9734 Archivist_Still_WaterBreathing **** **** **** **** **** **** 9735 Archivist_WRACK **** **** **** **** **** **** -9736 Archivist_Exteneded_WRACK **** **** **** **** **** **** +9736 Archivist_Extended_WRACK **** **** **** **** **** **** 9737 Archivist_Quickened_WRACK **** **** **** **** **** **** 9738 Archivist_Silent_WRACK **** **** **** **** **** **** 9739 Archivist_Still_WRACK **** **** **** **** **** **** 9740 Archivist_ABSORB_STRENGTH **** **** **** **** **** **** -9741 Archivist_Exteneded_ABSORB_STRENGTH **** **** **** **** **** **** +9741 Archivist_Extended_ABSORB_STRENGTH **** **** **** **** **** **** 9742 Archivist_Quickened_ABSORB_STRENGTH **** **** **** **** **** **** 9743 Archivist_Silent_ABSORB_STRENGTH **** **** **** **** **** **** 9744 Archivist_Still_ABSORB_STRENGTH **** **** **** **** **** **** 9745 Archivist_ABYSSAL_MIGHT **** **** **** **** **** **** 9746 Archivist_Empowered_ABYSSAL_MIGHT **** **** **** **** **** **** -9747 Archivist_Exteneded_ABYSSAL_MIGHT **** **** **** **** **** **** +9747 Archivist_Extended_ABYSSAL_MIGHT **** **** **** **** **** **** 9748 Archivist_Quickened_ABYSSAL_MIGHT **** **** **** **** **** **** 9749 Archivist_Silent_ABYSSAL_MIGHT **** **** **** **** **** **** 9750 Archivist_Still_ABYSSAL_MIGHT **** **** **** **** **** **** @@ -9760,7 +9760,7 @@ 9756 Archivist_Still_BloodOfTheMartyr **** **** **** **** **** **** 9757 Archivist_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** 9758 Archivist_Empowered_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** -9759 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** +9759 Archivist_Extended_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** 9760 Archivist_Quickened_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** 9761 Archivist_Silent_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** 9762 Archivist_Still_CLAWS_OF_THE_SAVAGE **** **** **** **** **** **** @@ -9771,28 +9771,28 @@ 9767 Archivist_Silent_Cure_Critical_Wounds **** **** **** **** **** **** 9768 Archivist_Still_Cure_Critical_Wounds **** **** **** **** **** **** 9769 Archivist_DAMNING_DARKNESS **** **** **** **** **** **** -9770 Archivist_Exteneded_DAMNING_DARKNESS **** **** **** **** **** **** +9770 Archivist_Extended_DAMNING_DARKNESS **** **** **** **** **** **** 9771 Archivist_Quickened_DAMNING_DARKNESS **** **** **** **** **** **** 9772 Archivist_Silent_DAMNING_DARKNESS **** **** **** **** **** **** 9773 Archivist_Darkness_Armor **** **** **** **** **** **** -9774 Archivist_Exteneded_Darkness_Armor **** **** **** **** **** **** +9774 Archivist_Extended_Darkness_Armor **** **** **** **** **** **** 9775 Archivist_Quickened_Darkness_Armor **** **** **** **** **** **** 9776 Archivist_Silent_Darkness_Armor **** **** **** **** **** **** 9777 Archivist_Still_Darkness_Armor **** **** **** **** **** **** 9778 Archivist_Death_Ward **** **** **** **** **** **** -9779 Archivist_Exteneded_Death_Ward **** **** **** **** **** **** +9779 Archivist_Extended_Death_Ward **** **** **** **** **** **** 9780 Archivist_Quickened_Death_Ward **** **** **** **** **** **** 9781 Archivist_Silent_Death_Ward **** **** **** **** **** **** 9782 Archivist_Still_Death_Ward **** **** **** **** **** **** 9783 Archivist_DIAMOND_SPRAY **** **** **** **** **** **** 9784 Archivist_Empowered_DIAMOND_SPRAY **** **** **** **** **** **** -9785 Archivist_Exteneded_DIAMOND_SPRAY **** **** **** **** **** **** +9785 Archivist_Extended_DIAMOND_SPRAY **** **** **** **** **** **** 9786 Archivist_Maximized_DIAMOND_SPRAY **** **** **** **** **** **** 9787 Archivist_Quickened_DIAMOND_SPRAY **** **** **** **** **** **** 9788 Archivist_Silent_DIAMOND_SPRAY **** **** **** **** **** **** 9789 Archivist_Still_DIAMOND_SPRAY **** **** **** **** **** **** 9790 Archivist_Dimensional_Anchor **** **** **** **** **** **** -9791 Archivist_Exteneded_Dimensional_Anchor **** **** **** **** **** **** +9791 Archivist_Extended_Dimensional_Anchor **** **** **** **** **** **** 9792 Archivist_Quickened_Dimensional_Anchor **** **** **** **** **** **** 9793 Archivist_Silent_Dimensional_Anchor **** **** **** **** **** **** 9794 Archivist_Still_Dimensional_Anchor **** **** **** **** **** **** @@ -9816,12 +9816,12 @@ 9812 Archivist_Silent_Dismissal **** **** **** **** **** **** 9813 Archivist_Still_Dismissal **** **** **** **** **** **** 9814 Archivist_Divine_Power **** **** **** **** **** **** -9815 Archivist_Exteneded_Divine_Power **** **** **** **** **** **** +9815 Archivist_Extended_Divine_Power **** **** **** **** **** **** 9816 Archivist_Quickened_Divine_Power **** **** **** **** **** **** 9817 Archivist_Silent_Divine_Power **** **** **** **** **** **** 9818 Archivist_Still_Divine_Power **** **** **** **** **** **** 9819 Archivist_Dominate_Person **** **** **** **** **** **** -9820 Archivist_Exteneded_Dominate_Person **** **** **** **** **** **** +9820 Archivist_Extended_Dominate_Person **** **** **** **** **** **** 9821 Archivist_Quickened_Dominate_Person **** **** **** **** **** **** 9822 Archivist_Silent_Dominate_Person **** **** **** **** **** **** 9823 Archivist_Still_Dominate_Person **** **** **** **** **** **** @@ -9830,12 +9830,12 @@ 9826 Archivist_Silent_DoublestrikeArrow **** **** **** **** **** **** 9827 Archivist_Still_DoublestrikeArrow **** **** **** **** **** **** 9828 Archivist_DraconicMight **** **** **** **** **** **** -9829 Archivist_Exteneded_DraconicMight **** **** **** **** **** **** +9829 Archivist_Extended_DraconicMight **** **** **** **** **** **** 9830 Archivist_Quickened_DraconicMight **** **** **** **** **** **** 9831 Archivist_Silent_DraconicMight **** **** **** **** **** **** 9832 Archivist_Still_DraconicMight **** **** **** **** **** **** 9833 Archivist_Elemental_Shield **** **** **** **** **** **** -9834 Archivist_Exteneded_Elemental_Shield **** **** **** **** **** **** +9834 Archivist_Extended_Elemental_Shield **** **** **** **** **** **** 9835 Archivist_Quickened_Elemental_Shield **** **** **** **** **** **** 9836 Archivist_Silent_Elemental_Shield **** **** **** **** **** **** 9837 Archivist_Still_Elemental_Shield **** **** **** **** **** **** @@ -9846,7 +9846,7 @@ 9842 Archivist_Silent_Enervation **** **** **** **** **** **** 9843 Archivist_Still_Enervation **** **** **** **** **** **** 9844 Archivist_Fear **** **** **** **** **** **** -9845 Archivist_Exteneded_Fear **** **** **** **** **** **** +9845 Archivist_Extended_Fear **** **** **** **** **** **** 9846 Archivist_Quickened_Fear **** **** **** **** **** **** 9847 Archivist_Silent_Fear **** **** **** **** **** **** 9848 Archivist_Still_Fear **** **** **** **** **** **** @@ -9857,20 +9857,20 @@ 9853 Archivist_Silent_Fireball **** **** **** **** **** **** 9854 Archivist_Still_Fireball **** **** **** **** **** **** 9855 Archivist_Freedom_of_Movement **** **** **** **** **** **** -9856 Archivist_Exteneded_Freedom_of_Movement **** **** **** **** **** **** +9856 Archivist_Extended_Freedom_of_Movement **** **** **** **** **** **** 9857 Archivist_Quickened_Freedom_of_Movement **** **** **** **** **** **** 9858 Archivist_Silent_Freedom_of_Movement **** **** **** **** **** **** 9859 Archivist_Still_Freedom_of_Movement **** **** **** **** **** **** 9860 Archivist_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** -9861 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** +9861 Archivist_Extended_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 9862 Archivist_Quickened_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 9863 Archivist_Greater_Magic_Weapon **** **** **** **** **** **** -9864 Archivist_Exteneded_Greater_Magic_Weapon **** **** **** **** **** **** +9864 Archivist_Extended_Greater_Magic_Weapon **** **** **** **** **** **** 9865 Archivist_Quickened_Greater_Magic_Weapon **** **** **** **** **** **** 9866 Archivist_Silent_Greater_Magic_Weapon **** **** **** **** **** **** 9867 Archivist_Still_Greater_Magic_Weapon **** **** **** **** **** **** 9868 Archivist_Greater_Resistance **** **** **** **** **** **** -9869 Archivist_Exteneded_Greater_Resistance **** **** **** **** **** **** +9869 Archivist_Extended_Greater_Resistance **** **** **** **** **** **** 9870 Archivist_Quickened_Greater_Resistance **** **** **** **** **** **** 9871 Archivist_Silent_Greater_Resistance **** **** **** **** **** **** 9872 Archivist_Still_Greater_Resistance **** **** **** **** **** **** @@ -9885,27 +9885,27 @@ 9881 Archivist_Silent_Hammer_of_the_Gods **** **** **** **** **** **** 9882 Archivist_Still_Hammer_of_the_Gods **** **** **** **** **** **** 9883 Archivist_Haste **** **** **** **** **** **** -9884 Archivist_Exteneded_Haste **** **** **** **** **** **** +9884 Archivist_Extended_Haste **** **** **** **** **** **** 9885 Archivist_Quickened_Haste **** **** **** **** **** **** 9886 Archivist_Silent_Haste **** **** **** **** **** **** 9887 Archivist_Still_Haste **** **** **** **** **** **** 9888 Archivist_Hold_Monster **** **** **** **** **** **** -9889 Archivist_Exteneded_Hold_Monster **** **** **** **** **** **** +9889 Archivist_Extended_Hold_Monster **** **** **** **** **** **** 9890 Archivist_Quickened_Hold_Monster **** **** **** **** **** **** 9891 Archivist_Silent_Hold_Monster **** **** **** **** **** **** 9892 Archivist_Still_Hold_Monster **** **** **** **** **** **** 9893 Archivist_Holy_Sword **** **** **** **** **** **** -9894 Archivist_Exteneded_Holy_Sword **** **** **** **** **** **** +9894 Archivist_Extended_Holy_Sword **** **** **** **** **** **** 9895 Archivist_Quickened_Holy_Sword **** **** **** **** **** **** 9896 Archivist_Silent_Holy_Sword **** **** **** **** **** **** 9897 Archivist_Still_Holy_Sword **** **** **** **** **** **** 9898 Archivist_Improved_Invisibility **** **** **** **** **** **** -9899 Archivist_Exteneded_Improved_Invisibility **** **** **** **** **** **** +9899 Archivist_Extended_Improved_Invisibility **** **** **** **** **** **** 9900 Archivist_Quickened_Improved_Invisibility **** **** **** **** **** **** 9901 Archivist_Silent_Improved_Invisibility **** **** **** **** **** **** 9902 Archivist_Still_Improved_Invisibility **** **** **** **** **** **** 9903 Archivist_Improved_Mage_Armor **** **** **** **** **** **** -9904 Archivist_Exteneded_Improved_Mage_Armor **** **** **** **** **** **** +9904 Archivist_Extended_Improved_Mage_Armor **** **** **** **** **** **** 9905 Archivist_Quickened_Improved_Mage_Armor **** **** **** **** **** **** 9906 Archivist_Silent_Improved_Mage_Armor **** **** **** **** **** **** 9907 Archivist_Still_Improved_Mage_Armor **** **** **** **** **** **** @@ -9916,17 +9916,17 @@ 9912 Archivist_Silent_Inflict_Critical_Wounds **** **** **** **** **** **** 9913 Archivist_Still_Inflict_Critical_Wounds **** **** **** **** **** **** 9914 Archivist_Legions_Shield_of_Faith **** **** **** **** **** **** -9915 Archivist_Exteneded_Legions_Shield_of_Faith **** **** **** **** **** **** +9915 Archivist_Extended_Legions_Shield_of_Faith **** **** **** **** **** **** 9916 Archivist_Quickened_Legions_Shield_of_Faith **** **** **** **** **** **** 9917 Archivist_Silent_Legions_Shield_of_Faith **** **** **** **** **** **** 9918 Archivist_Still_Legions_Shield_of_Faith **** **** **** **** **** **** 9919 Archivist_Lesser_Planar_Ally **** **** **** **** **** **** -9920 Archivist_Exteneded_Lesser_Planar_Ally **** **** **** **** **** **** +9920 Archivist_Extended_Lesser_Planar_Ally **** **** **** **** **** **** 9921 Archivist_Quickened_Lesser_Planar_Ally **** **** **** **** **** **** 9922 Archivist_Silent_Lesser_Planar_Ally **** **** **** **** **** **** 9923 Archivist_Still_Lesser_Planar_Ally **** **** **** **** **** **** 9924 Archivist_Lesser_Planar_Binding **** **** **** **** **** **** -9925 Archivist_Exteneded_Lesser_Planar_Binding **** **** **** **** **** **** +9925 Archivist_Extended_Lesser_Planar_Binding **** **** **** **** **** **** 9926 Archivist_Quickened_Lesser_Planar_Binding **** **** **** **** **** **** 9927 Archivist_Silent_Lesser_Planar_Binding **** **** **** **** **** **** 9928 Archivist_Still_Lesser_Planar_Binding **** **** **** **** **** **** @@ -9935,20 +9935,20 @@ 9931 Archivist_Silent_Lesser_Spell_Breach **** **** **** **** **** **** 9932 Archivist_Still_Lesser_Spell_Breach **** **** **** **** **** **** 9933 Archivist_Lower_Spell_Resistance **** **** **** **** **** **** -9934 Archivist_Exteneded_Lower_Spell_Resistance **** **** **** **** **** **** +9934 Archivist_Extended_Lower_Spell_Resistance **** **** **** **** **** **** 9935 Archivist_Silent_Lower_Spell_Resistance **** **** **** **** **** **** 9936 Archivist_Still_Lower_Spell_Resistance **** **** **** **** **** **** 9937 Archivist_Mass_Camoflage **** **** **** **** **** **** -9938 Archivist_Exteneded_Mass_Camoflage **** **** **** **** **** **** +9938 Archivist_Extended_Mass_Camoflage **** **** **** **** **** **** 9939 Archivist_Quickened_Mass_Camoflage **** **** **** **** **** **** 9940 Archivist_Silent_Mass_Camoflage **** **** **** **** **** **** 9941 Archivist_Still_Mass_Camoflage **** **** **** **** **** **** 9942 Archivist_Mass_Ultravision **** **** **** **** **** **** -9943 Archivist_Exteneded_Mass_Ultravision **** **** **** **** **** **** +9943 Archivist_Extended_Mass_Ultravision **** **** **** **** **** **** 9944 Archivist_Silent_Mass_Ultravision **** **** **** **** **** **** 9945 Archivist_Still_Mass_Ultravision **** **** **** **** **** **** 9946 Archivist_Necrotic_Domination **** **** **** **** **** **** -9947 Archivist_Exteneded_Necrotic_Domination **** **** **** **** **** **** +9947 Archivist_Extended_Necrotic_Domination **** **** **** **** **** **** 9948 Archivist_Quickened_Necrotic_Domination **** **** **** **** **** **** 9949 Archivist_Silent_Necrotic_Domination **** **** **** **** **** **** 9950 Archivist_Still_Necrotic_Domination **** **** **** **** **** **** @@ -9957,7 +9957,7 @@ 9953 Archivist_Silent_Neutralize_Poison **** **** **** **** **** **** 9954 Archivist_Still_Neutralize_Poison **** **** **** **** **** **** 9955 Archivist_NONDETECTION **** **** **** **** **** **** -9956 Archivist_Exteneded_NONDETECTION **** **** **** **** **** **** +9956 Archivist_Extended_NONDETECTION **** **** **** **** **** **** 9957 Archivist_Quickened_NONDETECTION **** **** **** **** **** **** 9958 Archivist_Silent_NONDETECTION **** **** **** **** **** **** 9959 Archivist_Still_NONDETECTION **** **** **** **** **** **** @@ -9985,12 +9985,12 @@ 9981 Archivist_Polymorph_UMBER_HULK **** **** **** **** **** **** 9982 Archivist_Polymorph_PIXIE **** **** **** **** **** **** 9983 Archivist_Polymorph_ZOMBIE **** **** **** **** **** **** -9984 Archivist_Exteneded_Polymorph_Self **** **** **** **** **** **** -9985 Archivist_Exteneded_Polymorph_GIANT_SPIDER **** **** **** **** **** **** -9986 Archivist_Exteneded_Polymorph_TROLL **** **** **** **** **** **** -9987 Archivist_Exteneded_Polymorph_UMBER_HULK **** **** **** **** **** **** -9988 Archivist_Exteneded_Polymorph_PIXIE **** **** **** **** **** **** -9989 Archivist_Exteneded_Polymorph_ZOMBIE **** **** **** **** **** **** +9984 Archivist_Extended_Polymorph_Self **** **** **** **** **** **** +9985 Archivist_Extended_Polymorph_GIANT_SPIDER **** **** **** **** **** **** +9986 Archivist_Extended_Polymorph_TROLL **** **** **** **** **** **** +9987 Archivist_Extended_Polymorph_UMBER_HULK **** **** **** **** **** **** +9988 Archivist_Extended_Polymorph_PIXIE **** **** **** **** **** **** +9989 Archivist_Extended_Polymorph_ZOMBIE **** **** **** **** **** **** 9990 Archivist_Quickened_Polymorph_Self **** **** **** **** **** **** 9991 Archivist_Quickened_Polymorph_GIANT_SPIDER **** **** **** **** **** **** 9992 Archivist_Quickened_Polymorph_TROLL **** **** **** **** **** **** @@ -10004,12 +10004,12 @@ 10000 Archivist_Silent_Polymorph_PIXIE **** **** **** **** **** **** 10001 Archivist_Silent_Polymorph_ZOMBIE **** **** **** **** **** **** 10002 Archivist_Recitation **** **** **** **** **** **** -10003 Archivist_Exteneded_Recitation **** **** **** **** **** **** +10003 Archivist_Extended_Recitation **** **** **** **** **** **** 10004 Archivist_Quickened_Recitation **** **** **** **** **** **** 10005 Archivist_Silent_Recitation **** **** **** **** **** **** 10006 Archivist_Still_Recitation **** **** **** **** **** **** 10007 Archivist_RepelVermin **** **** **** **** **** **** -10008 Archivist_Exteneded_RepelVermin **** **** **** **** **** **** +10008 Archivist_Extended_RepelVermin **** **** **** **** **** **** 10009 Archivist_Quickened_RepelVermin **** **** **** **** **** **** 10010 Archivist_Silent_RepelVermin **** **** **** **** **** **** 10011 Archivist_Still_RepelVermin **** **** **** **** **** **** @@ -10020,7 +10020,7 @@ 10016 Archivist_ShadowArrow **** **** **** **** **** **** 10017 Archivist_Silent_ShadowArrow **** **** **** **** **** **** 10018 Archivist_Stoneskin **** **** **** **** **** **** -10019 Archivist_Exteneded_Stoneskin **** **** **** **** **** **** +10019 Archivist_Extended_Stoneskin **** **** **** **** **** **** 10020 Archivist_Quickened_Stoneskin **** **** **** **** **** **** 10021 Archivist_Silent_Stoneskin **** **** **** **** **** **** 10022 Archivist_Still_Stoneskin **** **** **** **** **** **** @@ -10028,24 +10028,24 @@ 10024 Archivist_Quickened_STOP_HEART **** **** **** **** **** **** 10025 Archivist_Still_STOP_HEART **** **** **** **** **** **** 10026 Archivist_Summon_Creature_IV **** **** **** **** **** **** -10027 Archivist_Exteneded_Summon_Creature_IV **** **** **** **** **** **** +10027 Archivist_Extended_Summon_Creature_IV **** **** **** **** **** **** 10028 Archivist_Quickened_Summon_Creature_IV **** **** **** **** **** **** 10029 Archivist_Silent_Summon_Creature_IV **** **** **** **** **** **** 10030 Archivist_Still_Summon_Creature_IV **** **** **** **** **** **** 10031 Archivist_SummonUndeadIV **** **** **** **** **** **** -10032 Archivist_Exteneded_SummonUndeadIV **** **** **** **** **** **** +10032 Archivist_Extended_SummonUndeadIV **** **** **** **** **** **** 10033 Archivist_Quickened_SummonUndeadIV **** **** **** **** **** **** 10034 Archivist_Silent_SummonUndeadIV **** **** **** **** **** **** 10035 Archivist_Still_SummonUndeadIV **** **** **** **** **** **** 10036 Archivist_SUNMANTLE **** **** **** **** **** **** -10037 Archivist_Exteneded_SUNMANTLE **** **** **** **** **** **** +10037 Archivist_Extended_SUNMANTLE **** **** **** **** **** **** 10038 Archivist_Quickened_SUNMANTLE **** **** **** **** **** **** 10039 Archivist_Still_SUNMANTLE **** **** **** **** **** **** 10040 Archivist_SwordOfConscience **** **** **** **** **** **** 10041 Archivist_Quickened_SwordOfConscience **** **** **** **** **** **** 10042 Archivist_Silent_SwordOfConscience **** **** **** **** **** **** 10043 Archivist_Unholy_Sword **** **** **** **** **** **** -10044 Archivist_Exteneded_Unholy_Sword **** **** **** **** **** **** +10044 Archivist_Extended_Unholy_Sword **** **** **** **** **** **** 10045 Archivist_Quickened_Unholy_Sword **** **** **** **** **** **** 10046 Archivist_Silent_Unholy_Sword **** **** **** **** **** **** 10047 Archivist_Still_Unholy_Sword **** **** **** **** **** **** @@ -10060,7 +10060,7 @@ 10056 Archivist_Silent_BalefulPolymorph **** **** **** **** **** **** 10057 Archivist_Still_BalefulPolymorph **** **** **** **** **** **** 10058 Archivist_Battletide **** **** **** **** **** **** -10059 Archivist_Exteneded_Battletide **** **** **** **** **** **** +10059 Archivist_Extended_Battletide **** **** **** **** **** **** 10060 Archivist_Quickened_Battletide **** **** **** **** **** **** 10061 Archivist_Silent_Battletide **** **** **** **** **** **** 10062 Archivist_Still_Battletide **** **** **** **** **** **** @@ -10069,7 +10069,7 @@ 10065 Archivist_Silent_BreakEnchantment **** **** **** **** **** **** 10066 Archivist_Still_BreakEnchantment **** **** **** **** **** **** 10067 Archivist_CHAAVS_LAUGH **** **** **** **** **** **** -10068 Archivist_Exteneded_CHAAVS_LAUGH **** **** **** **** **** **** +10068 Archivist_Extended_CHAAVS_LAUGH **** **** **** **** **** **** 10069 Archivist_Quickened_CHAAVS_LAUGH **** **** **** **** **** **** 10070 Archivist_Silent_CHAAVS_LAUGH **** **** **** **** **** **** 10071 Archivist_Circle_of_Doom **** **** **** **** **** **** @@ -10079,7 +10079,7 @@ 10075 Archivist_Silent_Circle_of_Doom **** **** **** **** **** **** 10076 Archivist_Still_Circle_of_Doom **** **** **** **** **** **** 10077 Archivist_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** -10078 Archivist_Exteneded_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** +10078 Archivist_Extended_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 10079 Archivist_Quickened_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 10080 Archivist_Silent_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 10081 Archivist_Still_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** @@ -10090,13 +10090,13 @@ 10086 Archivist_Silent_Cone_of_Cold **** **** **** **** **** **** 10087 Archivist_Still_Cone_of_Cold **** **** **** **** **** **** 10088 Archivist_CONVERT_WAND **** **** **** **** **** **** -10089 Archivist_Exteneded_CONVERT_WAND **** **** **** **** **** **** +10089 Archivist_Extended_CONVERT_WAND **** **** **** **** **** **** 10090 Archivist_Quickened_CONVERT_WAND **** **** **** **** **** **** 10091 Archivist_Silent_CONVERT_WAND **** **** **** **** **** **** 10092 Archivist_Still_CONVERT_WAND **** **** **** **** **** **** 10093 Archivist_DANCING_WEB **** **** **** **** **** **** 10094 Archivist_Empowered_DANCING_WEB **** **** **** **** **** **** -10095 Archivist_Exteneded_DANCING_WEB **** **** **** **** **** **** +10095 Archivist_Extended_DANCING_WEB **** **** **** **** **** **** 10096 Archivist_Maximized_DANCING_WEB **** **** **** **** **** **** 10097 Archivist_Quickened_DANCING_WEB **** **** **** **** **** **** 10098 Archivist_Silent_DANCING_WEB **** **** **** **** **** **** @@ -10157,13 +10157,13 @@ 10153 Archivist_Still_Elemental_Strike_Sonic **** **** **** **** **** **** 10154 Archivist_Evards_Black_Tentacles **** **** **** **** **** **** 10155 Archivist_Empowered_Evards_Black_Tentacles **** **** **** **** **** **** -10156 Archivist_Exteneded_Evards_Black_Tentacles **** **** **** **** **** **** +10156 Archivist_Extended_Evards_Black_Tentacles **** **** **** **** **** **** 10157 Archivist_Maximized_Evards_Black_Tentacles **** **** **** **** **** **** 10158 Archivist_Quickened_Evards_Black_Tentacles **** **** **** **** **** **** 10159 Archivist_Silent_Evards_Black_Tentacles **** **** **** **** **** **** 10160 Archivist_Still_Evards_Black_Tentacles **** **** **** **** **** **** 10161 Archivist_FireInTheBlood **** **** **** **** **** **** -10162 Archivist_Exteneded_FireInTheBlood **** **** **** **** **** **** +10162 Archivist_Extended_FireInTheBlood **** **** **** **** **** **** 10163 Archivist_Quickened_FireInTheBlood **** **** **** **** **** **** 10164 Archivist_Silent_FireInTheBlood **** **** **** **** **** **** 10165 Archivist_Still_FireInTheBlood **** **** **** **** **** **** @@ -10174,11 +10174,11 @@ 10170 Archivist_Silent_Flame_Strike **** **** **** **** **** **** 10171 Archivist_Still_Flame_Strike **** **** **** **** **** **** 10172 Archivist_Greater_Heroism **** **** **** **** **** **** -10173 Archivist_Exteneded_Greater_Heroism **** **** **** **** **** **** +10173 Archivist_Extended_Greater_Heroism **** **** **** **** **** **** 10174 Archivist_Silent_Greater_Heroism **** **** **** **** **** **** 10175 Archivist_Still_Greater_Heroism **** **** **** **** **** **** 10176 Archivist_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** -10177 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** +10177 Archivist_Extended_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** 10178 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** 10179 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** 10180 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) **** **** **** **** **** **** @@ -10188,12 +10188,12 @@ 10184 Archivist_GreaterCommand_Fall **** **** **** **** **** **** 10185 Archivist_GreaterCommand_Flee **** **** **** **** **** **** 10186 Archivist_GreaterCommand_Halt **** **** **** **** **** **** -10187 Archivist_Exteneded_GreaterCommand_RadialMaster **** **** **** **** **** **** -10188 Archivist_Exteneded_GreaterCommand_Approach **** **** **** **** **** **** -10189 Archivist_Exteneded_GreaterCommand_Drop **** **** **** **** **** **** -10190 Archivist_Exteneded_GreaterCommand_Fall **** **** **** **** **** **** -10191 Archivist_Exteneded_GreaterCommand_Flee **** **** **** **** **** **** -10192 Archivist_Exteneded_GreaterCommand_Halt **** **** **** **** **** **** +10187 Archivist_Extended_GreaterCommand_RadialMaster **** **** **** **** **** **** +10188 Archivist_Extended_GreaterCommand_Approach **** **** **** **** **** **** +10189 Archivist_Extended_GreaterCommand_Drop **** **** **** **** **** **** +10190 Archivist_Extended_GreaterCommand_Fall **** **** **** **** **** **** +10191 Archivist_Extended_GreaterCommand_Flee **** **** **** **** **** **** +10192 Archivist_Extended_GreaterCommand_Halt **** **** **** **** **** **** 10193 Archivist_Quickened_GreaterCommand_RadialMaster **** **** **** **** **** **** 10194 Archivist_Quickened_GreaterCommand_Approach **** **** **** **** **** **** 10195 Archivist_Quickened_GreaterCommand_Drop **** **** **** **** **** **** @@ -10234,19 +10234,19 @@ 10230 Archivist_Still_Ice_Storm **** **** **** **** **** **** 10231 Archivist_Inferno **** **** **** **** **** **** 10232 Archivist_Empowered_Inferno **** **** **** **** **** **** -10233 Archivist_Exteneded_Inferno **** **** **** **** **** **** +10233 Archivist_Extended_Inferno **** **** **** **** **** **** 10234 Archivist_Maximized_Inferno **** **** **** **** **** **** 10235 Archivist_Quickened_Inferno **** **** **** **** **** **** 10236 Archivist_Silent_Inferno **** **** **** **** **** **** 10237 Archivist_Still_Inferno **** **** **** **** **** **** 10238 Archivist_Legions_Curse_of_Petty_Failing **** **** **** **** **** **** -10239 Archivist_Exteneded_Legions_Curse_of_Petty_Failing **** **** **** **** **** **** +10239 Archivist_Extended_Legions_Curse_of_Petty_Failing **** **** **** **** **** **** 10240 Archivist_Quickened_Legions_Curse_of_Petty_Failing **** **** **** **** **** **** 10241 Archivist_Silent_Legions_Curse_of_Petty_Failing **** **** **** **** **** **** 10242 Archivist_Still_Legions_Curse_of_Petty_Failing **** **** **** **** **** **** 10243 Archivist_Mass_Cats_Grace **** **** **** **** **** **** 10244 Archivist_Empowered_Mass_Cats_Grace **** **** **** **** **** **** -10245 Archivist_Exteneded_Mass_Cats_Grace **** **** **** **** **** **** +10245 Archivist_Extended_Mass_Cats_Grace **** **** **** **** **** **** 10246 Archivist_Maximized_Mass_Cats_Grace **** **** **** **** **** **** 10247 Archivist_Quickened_Mass_Cats_Grace **** **** **** **** **** **** 10248 Archivist_Silent_Mass_Cats_Grace **** **** **** **** **** **** @@ -10278,12 +10278,12 @@ 10274 Archivist_Silent_Necrotic_Burst **** **** **** **** **** **** 10275 Archivist_Still_Necrotic_Burst **** **** **** **** **** **** 10276 Archivist_Owls_Insight **** **** **** **** **** **** -10277 Archivist_Exteneded_Owls_Insight **** **** **** **** **** **** +10277 Archivist_Extended_Owls_Insight **** **** **** **** **** **** 10278 Archivist_Quickened_Owls_Insight **** **** **** **** **** **** 10279 Archivist_Silent_Owls_Insight **** **** **** **** **** **** 10280 Archivist_Still_Owls_Insight **** **** **** **** **** **** 10281 Archivist_POWER_LEECH **** **** **** **** **** **** -10282 Archivist_Exteneded_POWER_LEECH **** **** **** **** **** **** +10282 Archivist_Extended_POWER_LEECH **** **** **** **** **** **** 10283 Archivist_Quickened_POWER_LEECH **** **** **** **** **** **** 10284 Archivist_Silent_POWER_LEECH **** **** **** **** **** **** 10285 Archivist_Still_POWER_LEECH **** **** **** **** **** **** @@ -10292,7 +10292,7 @@ 10288 Archivist_Silent_Raise_Dead **** **** **** **** **** **** 10289 Archivist_Still_Raise_Dead **** **** **** **** **** **** 10290 Archivist_RESONATING_RESISTANCE **** **** **** **** **** **** -10291 Archivist_Exteneded_RESONATING_RESISTANCE **** **** **** **** **** **** +10291 Archivist_Extended_RESONATING_RESISTANCE **** **** **** **** **** **** 10292 Archivist_Quickened_RESONATING_RESISTANCE **** **** **** **** **** **** 10293 Archivist_Silent_RESONATING_RESISTANCE **** **** **** **** **** **** 10294 Archivist_Revivify **** **** **** **** **** **** @@ -10300,17 +10300,17 @@ 10296 Archivist_Silent_Revivify **** **** **** **** **** **** 10297 Archivist_Still_Revivify **** **** **** **** **** **** 10298 Archivist_Righteous_Might **** **** **** **** **** **** -10299 Archivist_Exteneded_Righteous_Might **** **** **** **** **** **** +10299 Archivist_Extended_Righteous_Might **** **** **** **** **** **** 10300 Archivist_Quickened_Righteous_Might **** **** **** **** **** **** 10301 Archivist_Silent_Righteous_Might **** **** **** **** **** **** 10302 Archivist_Still_Righteous_Might **** **** **** **** **** **** 10303 Archivist_Scrying **** **** **** **** **** **** -10304 Archivist_Exteneded_Scrying **** **** **** **** **** **** +10304 Archivist_Extended_Scrying **** **** **** **** **** **** 10305 Archivist_Quickened_Scrying **** **** **** **** **** **** 10306 Archivist_Silent_Scrying **** **** **** **** **** **** 10307 Archivist_Still_Scrying **** **** **** **** **** **** 10308 Archivist_SICKEN_EVIL **** **** **** **** **** **** -10309 Archivist_Exteneded_SICKEN_EVIL **** **** **** **** **** **** +10309 Archivist_Extended_SICKEN_EVIL **** **** **** **** **** **** 10310 Archivist_Quickened_SICKEN_EVIL **** **** **** **** **** **** 10311 Archivist_Silent_SICKEN_EVIL **** **** **** **** **** **** 10312 Archivist_Still_SICKEN_EVIL **** **** **** **** **** **** @@ -10328,41 +10328,41 @@ 10324 Archivist_Still_Soulscour **** **** **** **** **** **** 10325 Archivist_Spell_Mantle **** **** **** **** **** **** 10326 Archivist_Empowered_Spell_Mantle **** **** **** **** **** **** -10327 Archivist_Exteneded_Spell_Mantle **** **** **** **** **** **** +10327 Archivist_Extended_Spell_Mantle **** **** **** **** **** **** 10328 Archivist_Maximized_Spell_Mantle **** **** **** **** **** **** 10329 Archivist_Quickened_Spell_Mantle **** **** **** **** **** **** 10330 Archivist_Silent_Spell_Mantle **** **** **** **** **** **** 10331 Archivist_Still_Spell_Mantle **** **** **** **** **** **** 10332 Archivist_Spell_Resistance **** **** **** **** **** **** -10333 Archivist_Exteneded_Spell_Resistance **** **** **** **** **** **** +10333 Archivist_Extended_Spell_Resistance **** **** **** **** **** **** 10334 Archivist_Quickened_Spell_Resistance **** **** **** **** **** **** 10335 Archivist_Silent_Spell_Resistance **** **** **** **** **** **** 10336 Archivist_Still_Spell_Resistance **** **** **** **** **** **** 10337 Archivist_Stone_to_flesh **** **** **** **** **** **** -10338 Archivist_Exteneded_Stone_to_flesh **** **** **** **** **** **** +10338 Archivist_Extended_Stone_to_flesh **** **** **** **** **** **** 10339 Archivist_Quickened_Stone_to_flesh **** **** **** **** **** **** 10340 Archivist_Silent_Stone_to_flesh **** **** **** **** **** **** 10341 Archivist_Still_Stone_to_flesh **** **** **** **** **** **** 10342 Archivist_Summon_Creature_V **** **** **** **** **** **** -10343 Archivist_Exteneded_Summon_Creature_V **** **** **** **** **** **** +10343 Archivist_Extended_Summon_Creature_V **** **** **** **** **** **** 10344 Archivist_Quickened_Summon_Creature_V **** **** **** **** **** **** 10345 Archivist_Silent_Summon_Creature_V **** **** **** **** **** **** 10346 Archivist_Still_Summon_Creature_V **** **** **** **** **** **** 10347 Archivist_SummonUndeadV **** **** **** **** **** **** -10348 Archivist_Exteneded_SummonUndeadV **** **** **** **** **** **** +10348 Archivist_Extended_SummonUndeadV **** **** **** **** **** **** 10349 Archivist_Quickened_SummonUndeadV **** **** **** **** **** **** 10350 Archivist_Silent_SummonUndeadV **** **** **** **** **** **** 10351 Archivist_Still_SummonUndeadV **** **** **** **** **** **** 10352 Archivist_SYMBOL_OF_PAIN **** **** **** **** **** **** 10353 Archivist_Empowered_SYMBOL_OF_PAIN **** **** **** **** **** **** -10354 Archivist_Exteneded_SYMBOL_OF_PAIN **** **** **** **** **** **** +10354 Archivist_Extended_SYMBOL_OF_PAIN **** **** **** **** **** **** 10355 Archivist_Maximized_SYMBOL_OF_PAIN **** **** **** **** **** **** 10356 Archivist_Quickened_SYMBOL_OF_PAIN **** **** **** **** **** **** 10357 Archivist_Silent_SYMBOL_OF_PAIN **** **** **** **** **** **** 10358 Archivist_Still_SYMBOL_OF_PAIN **** **** **** **** **** **** 10359 Archivist_SYMBOL_OF_SLEEP **** **** **** **** **** **** 10360 Archivist_Empowered_SYMBOL_OF_SLEEP **** **** **** **** **** **** -10361 Archivist_Exteneded_SYMBOL_OF_SLEEP **** **** **** **** **** **** +10361 Archivist_Extended_SYMBOL_OF_SLEEP **** **** **** **** **** **** 10362 Archivist_Maximized_SYMBOL_OF_SLEEP **** **** **** **** **** **** 10363 Archivist_Quickened_SYMBOL_OF_SLEEP **** **** **** **** **** **** 10364 Archivist_Silent_SYMBOL_OF_SLEEP **** **** **** **** **** **** @@ -10377,7 +10377,7 @@ 10373 Archivist_Silent_Teleport_SelfOnly **** **** **** **** **** **** 10374 Archivist_Silent_Teleport_Party **** **** **** **** **** **** 10375 Archivist_True_Seeing **** **** **** **** **** **** -10376 Archivist_Exteneded_True_Seeing **** **** **** **** **** **** +10376 Archivist_Extended_True_Seeing **** **** **** **** **** **** 10377 Archivist_Quickened_True_Seeing **** **** **** **** **** **** 10378 Archivist_Silent_True_Seeing **** **** **** **** **** **** 10379 Archivist_Still_True_Seeing **** **** **** **** **** **** @@ -10385,10 +10385,10 @@ 10381 Archivist_Vine_Mine_Entangle **** **** **** **** **** **** 10382 Archivist_Vine_Mine_Hamper_Movement **** **** **** **** **** **** 10383 Archivist_Vine_Mine_Camouflage **** **** **** **** **** **** -10384 Archivist_Exteneded_Vine_Mine **** **** **** **** **** **** -10385 Archivist_Exteneded_Vine_Mine_Entangle **** **** **** **** **** **** -10386 Archivist_Exteneded_Vine_Mine_Hamper_Movement **** **** **** **** **** **** -10387 Archivist_Exteneded_Vine_Mine_Camouflage **** **** **** **** **** **** +10384 Archivist_Extended_Vine_Mine **** **** **** **** **** **** +10385 Archivist_Extended_Vine_Mine_Entangle **** **** **** **** **** **** +10386 Archivist_Extended_Vine_Mine_Hamper_Movement **** **** **** **** **** **** +10387 Archivist_Extended_Vine_Mine_Camouflage **** **** **** **** **** **** 10388 Archivist_Quickened_Vine_Mine **** **** **** **** **** **** 10389 Archivist_Quickened_Vine_Mine_Entangle **** **** **** **** **** **** 10390 Archivist_Quickened_Vine_Mine_Hamper_Movement **** **** **** **** **** **** @@ -10402,13 +10402,13 @@ 10398 Archivist_Still_Vine_Mine_Hamper_Movement **** **** **** **** **** **** 10399 Archivist_Still_Vine_Mine_Camouflage **** **** **** **** **** **** 10400 Archivist_Viscid_Glob **** **** **** **** **** **** -10401 Archivist_Exteneded_Viscid_Glob **** **** **** **** **** **** +10401 Archivist_Extended_Viscid_Glob **** **** **** **** **** **** 10402 Archivist_Quickened_Viscid_Glob **** **** **** **** **** **** 10403 Archivist_Silent_Viscid_Glob **** **** **** **** **** **** 10404 Archivist_Still_Viscid_Glob **** **** **** **** **** **** 10405 Archivist_Wall_of_Fire **** **** **** **** **** **** 10406 Archivist_Empowered_Wall_of_Fire **** **** **** **** **** **** -10407 Archivist_Exteneded_Wall_of_Fire **** **** **** **** **** **** +10407 Archivist_Extended_Wall_of_Fire **** **** **** **** **** **** 10408 Archivist_Maximized_Wall_of_Fire **** **** **** **** **** **** 10409 Archivist_Quickened_Wall_of_Fire **** **** **** **** **** **** 10410 Archivist_Silent_Wall_of_Fire **** **** **** **** **** **** @@ -10419,13 +10419,13 @@ 10415 Archivist_Silent_Acid_Storm **** **** **** **** **** **** 10416 Archivist_Still_Acid_Storm **** **** **** **** **** **** 10417 Archivist_Animate_Object **** **** **** **** **** **** -10418 Archivist_Exteneded_Animate_Object **** **** **** **** **** **** +10418 Archivist_Extended_Animate_Object **** **** **** **** **** **** 10419 Archivist_Banishment **** **** **** **** **** **** 10420 Archivist_Silent_Banishment **** **** **** **** **** **** 10421 Archivist_Still_Banishment **** **** **** **** **** **** 10422 Archivist_Blade_Barrier **** **** **** **** **** **** 10423 Archivist_Empowered_Blade_Barrier **** **** **** **** **** **** -10424 Archivist_Exteneded_Blade_Barrier **** **** **** **** **** **** +10424 Archivist_Extended_Blade_Barrier **** **** **** **** **** **** 10425 Archivist_Maximized_Blade_Barrier **** **** **** **** **** **** 10426 Archivist_Silent_Blade_Barrier **** **** **** **** **** **** 10427 Archivist_Still_Blade_Barrier **** **** **** **** **** **** @@ -10443,15 +10443,15 @@ 10439 Archivist_Silent_Chain_Lightning **** **** **** **** **** **** 10440 Archivist_Still_Chain_Lightning **** **** **** **** **** **** 10441 Archivist_CLOUD_OF_THE_ACHAIERAI **** **** **** **** **** **** -10442 Archivist_Exteneded_CLOUD_OF_THE_ACHAIERAI **** **** **** **** **** **** +10442 Archivist_Extended_CLOUD_OF_THE_ACHAIERAI **** **** **** **** **** **** 10443 Archivist_Silent_CLOUD_OF_THE_ACHAIERAI **** **** **** **** **** **** 10444 Archivist_Still_CLOUD_OF_THE_ACHAIERAI **** **** **** **** **** **** 10445 Archivist_Control_Undead **** **** **** **** **** **** -10446 Archivist_Exteneded_Control_Undead **** **** **** **** **** **** +10446 Archivist_Extended_Control_Undead **** **** **** **** **** **** 10447 Archivist_Silent_Control_Undead **** **** **** **** **** **** 10448 Archivist_Still_Control_Undead **** **** **** **** **** **** 10449 Archivist_Create_Undead **** **** **** **** **** **** -10450 Archivist_Exteneded_Create_Undead **** **** **** **** **** **** +10450 Archivist_Extended_Create_Undead **** **** **** **** **** **** 10451 Archivist_Silent_Create_Undead **** **** **** **** **** **** 10452 Archivist_Still_Create_Undead **** **** **** **** **** **** 10453 Archivist_Crumble **** **** **** **** **** **** @@ -10463,7 +10463,7 @@ 10459 Archivist_Silent_Drown **** **** **** **** **** **** 10460 Archivist_Still_Drown **** **** **** **** **** **** 10461 Archivist_Energy_Buffer **** **** **** **** **** **** -10462 Archivist_Exteneded_Energy_Buffer **** **** **** **** **** **** +10462 Archivist_Extended_Energy_Buffer **** **** **** **** **** **** 10463 Archivist_Silent_Energy_Buffer **** **** **** **** **** **** 10464 Archivist_Still_Energy_Buffer **** **** **** **** **** **** 10465 Archivist_Energy_Immunity **** **** **** **** **** **** @@ -10472,12 +10472,12 @@ 10468 Archivist_EI_Elec **** **** **** **** **** **** 10469 Archivist_EI_Fire **** **** **** **** **** **** 10470 Archivist_EI_Sonic **** **** **** **** **** **** -10471 Archivist_Exteneded_Energy_Immunity **** **** **** **** **** **** -10472 Archivist_Exteneded_EI_Acid **** **** **** **** **** **** -10473 Archivist_Exteneded_EI_Cold **** **** **** **** **** **** -10474 Archivist_Exteneded_EI_Elec **** **** **** **** **** **** -10475 Archivist_Exteneded_EI_Fire **** **** **** **** **** **** -10476 Archivist_Exteneded_EI_Sonic **** **** **** **** **** **** +10471 Archivist_Extended_Energy_Immunity **** **** **** **** **** **** +10472 Archivist_Extended_EI_Acid **** **** **** **** **** **** +10473 Archivist_Extended_EI_Cold **** **** **** **** **** **** +10474 Archivist_Extended_EI_Elec **** **** **** **** **** **** +10475 Archivist_Extended_EI_Fire **** **** **** **** **** **** +10476 Archivist_Extended_EI_Sonic **** **** **** **** **** **** 10477 Archivist_Silent_Energy_Immunity **** **** **** **** **** **** 10478 Archivist_Silent_EI_Acid **** **** **** **** **** **** 10479 Archivist_Silent_EI_Cold **** **** **** **** **** **** @@ -10491,7 +10491,7 @@ 10487 Archivist_Still_EI_Fire **** **** **** **** **** **** 10488 Archivist_Still_EI_Sonic **** **** **** **** **** **** 10489 Archivist_EXALTED_RAIMENT **** **** **** **** **** **** -10490 Archivist_Exteneded_EXALTED_RAIMENT **** **** **** **** **** **** +10490 Archivist_Extended_EXALTED_RAIMENT **** **** **** **** **** **** 10491 Archivist_Silent_EXALTED_RAIMENT **** **** **** **** **** **** 10492 Archivist_ExtractWaterElemental **** **** **** **** **** **** 10493 Archivist_Empowered_ExtractWaterElemental **** **** **** **** **** **** @@ -10513,12 +10513,12 @@ 10509 Archivist_Empowered_Greater_Glyph_of_Warding_Electricity **** **** **** **** **** **** 10510 Archivist_Empowered_Greater_Glyph_of_Warding_Fire **** **** **** **** **** **** 10511 Archivist_Empowered_Greater_Glyph_of_Warding_Sonic **** **** **** **** **** **** -10512 Archivist_Exteneded_Greater_Glyph_of_Warding_Master **** **** **** **** **** **** -10513 Archivist_Exteneded_Greater_Glyph_of_Warding_Acid **** **** **** **** **** **** -10514 Archivist_Exteneded_Greater_Glyph_of_Warding_Cold **** **** **** **** **** **** -10515 Archivist_Exteneded_Greater_Glyph_of_Warding_Electricity **** **** **** **** **** **** -10516 Archivist_Exteneded_Greater_Glyph_of_Warding_Fire **** **** **** **** **** **** -10517 Archivist_Exteneded_Greater_Glyph_of_Warding_Sonic **** **** **** **** **** **** +10512 Archivist_Extended_Greater_Glyph_of_Warding_Master **** **** **** **** **** **** +10513 Archivist_Extended_Greater_Glyph_of_Warding_Acid **** **** **** **** **** **** +10514 Archivist_Extended_Greater_Glyph_of_Warding_Cold **** **** **** **** **** **** +10515 Archivist_Extended_Greater_Glyph_of_Warding_Electricity **** **** **** **** **** **** +10516 Archivist_Extended_Greater_Glyph_of_Warding_Fire **** **** **** **** **** **** +10517 Archivist_Extended_Greater_Glyph_of_Warding_Sonic **** **** **** **** **** **** 10518 Archivist_Maximized_Greater_Glyph_of_Warding_Master **** **** **** **** **** **** 10519 Archivist_Maximized_Greater_Glyph_of_Warding_Acid **** **** **** **** **** **** 10520 Archivist_Maximized_Greater_Glyph_of_Warding_Cold **** **** **** **** **** **** @@ -10538,11 +10538,11 @@ 10534 Archivist_Still_Greater_Glyph_of_Warding_Fire **** **** **** **** **** **** 10535 Archivist_Still_Greater_Glyph_of_Warding_Sonic **** **** **** **** **** **** 10536 Archivist_Etherealness **** **** **** **** **** **** -10537 Archivist_Exteneded_Etherealness **** **** **** **** **** **** +10537 Archivist_Extended_Etherealness **** **** **** **** **** **** 10538 Archivist_Silent_Etherealness **** **** **** **** **** **** 10539 Archivist_Still_Etherealness **** **** **** **** **** **** 10540 Archivist_Greater_Stoneskin **** **** **** **** **** **** -10541 Archivist_Exteneded_Greater_Stoneskin **** **** **** **** **** **** +10541 Archivist_Extended_Greater_Stoneskin **** **** **** **** **** **** 10542 Archivist_Silent_Greater_Stoneskin **** **** **** **** **** **** 10543 Archivist_Still_Greater_Stoneskin **** **** **** **** **** **** 10544 Archivist_Harm **** **** **** **** **** **** @@ -10552,12 +10552,12 @@ 10548 Archivist_Silent_Heal **** **** **** **** **** **** 10549 Archivist_Still_Heal **** **** **** **** **** **** 10550 Archivist_Legend_Lore **** **** **** **** **** **** -10551 Archivist_Exteneded_Legend_Lore **** **** **** **** **** **** +10551 Archivist_Extended_Legend_Lore **** **** **** **** **** **** 10552 Archivist_Silent_Legend_Lore **** **** **** **** **** **** 10553 Archivist_Still_Legend_Lore **** **** **** **** **** **** 10554 Archivist_Mass_Bulls_Strength **** **** **** **** **** **** 10555 Archivist_Empowered_Mass_Bulls_Strength **** **** **** **** **** **** -10556 Archivist_Exteneded_Mass_Bulls_Strength **** **** **** **** **** **** +10556 Archivist_Extended_Mass_Bulls_Strength **** **** **** **** **** **** 10557 Archivist_Maximized_Mass_Bulls_Strength **** **** **** **** **** **** 10558 Archivist_Silent_Mass_Bulls_Strength **** **** **** **** **** **** 10559 Archivist_Still_Mass_Bulls_Strength **** **** **** **** **** **** @@ -10568,19 +10568,19 @@ 10564 Archivist_Still_Mass_Cure_Moderate_Wounds **** **** **** **** **** **** 10565 Archivist_Mass_Eagle_Splendor **** **** **** **** **** **** 10566 Archivist_Empowered_Mass_Eagle_Splendor **** **** **** **** **** **** -10567 Archivist_Exteneded_Mass_Eagle_Splendor **** **** **** **** **** **** +10567 Archivist_Extended_Mass_Eagle_Splendor **** **** **** **** **** **** 10568 Archivist_Maximized_Mass_Eagle_Splendor **** **** **** **** **** **** 10569 Archivist_Silent_Mass_Eagle_Splendor **** **** **** **** **** **** 10570 Archivist_Still_Mass_Eagle_Splendor **** **** **** **** **** **** 10571 Archivist_Mass_Endurance **** **** **** **** **** **** 10572 Archivist_Empowered_Mass_Endurance **** **** **** **** **** **** -10573 Archivist_Exteneded_Mass_Endurance **** **** **** **** **** **** +10573 Archivist_Extended_Mass_Endurance **** **** **** **** **** **** 10574 Archivist_Maximized_Mass_Endurance **** **** **** **** **** **** 10575 Archivist_Silent_Mass_Endurance **** **** **** **** **** **** 10576 Archivist_Still_Mass_Endurance **** **** **** **** **** **** 10577 Archivist_Mass_Foxs_Cunning **** **** **** **** **** **** 10578 Archivist_Empowered_Mass_Foxs_Cunning **** **** **** **** **** **** -10579 Archivist_Exteneded_Mass_Foxs_Cunning **** **** **** **** **** **** +10579 Archivist_Extended_Mass_Foxs_Cunning **** **** **** **** **** **** 10580 Archivist_Maximized_Mass_Foxs_Cunning **** **** **** **** **** **** 10581 Archivist_Silent_Mass_Foxs_Cunning **** **** **** **** **** **** 10582 Archivist_Still_Mass_Foxs_Cunning **** **** **** **** **** **** @@ -10591,7 +10591,7 @@ 10587 Archivist_Still_Mass_Inflict_Moderate_Wounds **** **** **** **** **** **** 10588 Archivist_Mass_Owls_Wisdom **** **** **** **** **** **** 10589 Archivist_Empowered_Mass_Owls_Wisdom **** **** **** **** **** **** -10590 Archivist_Exteneded_Mass_Owls_Wisdom **** **** **** **** **** **** +10590 Archivist_Extended_Mass_Owls_Wisdom **** **** **** **** **** **** 10591 Archivist_Maximized_Mass_Owls_Wisdom **** **** **** **** **** **** 10592 Archivist_Silent_Mass_Owls_Wisdom **** **** **** **** **** **** 10593 Archivist_Still_Mass_Owls_Wisdom **** **** **** **** **** **** @@ -10601,11 +10601,11 @@ 10597 Archivist_Silent_Necrotic_Eruption **** **** **** **** **** **** 10598 Archivist_Still_Necrotic_Eruption **** **** **** **** **** **** 10599 Archivist_Planar_Ally **** **** **** **** **** **** -10600 Archivist_Exteneded_Planar_Ally **** **** **** **** **** **** +10600 Archivist_Extended_Planar_Ally **** **** **** **** **** **** 10601 Archivist_Silent_Planar_Ally **** **** **** **** **** **** 10602 Archivist_Still_Planar_Ally **** **** **** **** **** **** 10603 Archivist_Planar_Binding **** **** **** **** **** **** -10604 Archivist_Exteneded_Planar_Binding **** **** **** **** **** **** +10604 Archivist_Extended_Planar_Binding **** **** **** **** **** **** 10605 Archivist_Silent_Planar_Binding **** **** **** **** **** **** 10606 Archivist_Still_Planar_Binding **** **** **** **** **** **** 10607 Archivist_Pox **** **** **** **** **** **** @@ -10618,7 +10618,7 @@ 10614 Archivist_Still_SarcophagusOfStone **** **** **** **** **** **** 10615 Archivist_Stonehold **** **** **** **** **** **** 10616 Archivist_Empowered_Stonehold **** **** **** **** **** **** -10617 Archivist_Exteneded_Stonehold **** **** **** **** **** **** +10617 Archivist_Extended_Stonehold **** **** **** **** **** **** 10618 Archivist_Maximized_Stonehold **** **** **** **** **** **** 10619 Archivist_Silent_Stonehold **** **** **** **** **** **** 10620 Archivist_Still_Stonehold **** **** **** **** **** **** @@ -10628,28 +10628,28 @@ 10624 Archivist_Silent_STORM_OF_SHARDS **** **** **** **** **** **** 10625 Archivist_Still_STORM_OF_SHARDS **** **** **** **** **** **** 10626 Archivist_Summon_Creature_VI **** **** **** **** **** **** -10627 Archivist_Exteneded_Summon_Creature_VI **** **** **** **** **** **** +10627 Archivist_Extended_Summon_Creature_VI **** **** **** **** **** **** 10628 Archivist_Silent_Summon_Creature_VI **** **** **** **** **** **** 10629 Archivist_Still_Summon_Creature_VI **** **** **** **** **** **** 10630 Archivist_Superior_Resistance **** **** **** **** **** **** -10631 Archivist_Exteneded_Superior_Resistance **** **** **** **** **** **** +10631 Archivist_Extended_Superior_Resistance **** **** **** **** **** **** 10632 Archivist_Silent_Superior_Resistance **** **** **** **** **** **** 10633 Archivist_Still_Superior_Resistance **** **** **** **** **** **** 10634 Archivist_SYMBOL_OF_FEAR **** **** **** **** **** **** 10635 Archivist_Empowered_SYMBOL_OF_FEAR **** **** **** **** **** **** -10636 Archivist_Exteneded_SYMBOL_OF_FEAR **** **** **** **** **** **** +10636 Archivist_Extended_SYMBOL_OF_FEAR **** **** **** **** **** **** 10637 Archivist_Maximized_SYMBOL_OF_FEAR **** **** **** **** **** **** 10638 Archivist_Silent_SYMBOL_OF_FEAR **** **** **** **** **** **** 10639 Archivist_Still_SYMBOL_OF_FEAR **** **** **** **** **** **** 10640 Archivist_SYMBOL_OF_PERSUASION **** **** **** **** **** **** 10641 Archivist_Empowered_SYMBOL_OF_PERSUASION **** **** **** **** **** **** -10642 Archivist_Exteneded_SYMBOL_OF_PERSUASION **** **** **** **** **** **** +10642 Archivist_Extended_SYMBOL_OF_PERSUASION **** **** **** **** **** **** 10643 Archivist_Maximized_SYMBOL_OF_PERSUASION **** **** **** **** **** **** 10644 Archivist_Silent_SYMBOL_OF_PERSUASION **** **** **** **** **** **** 10645 Archivist_Still_SYMBOL_OF_PERSUASION **** **** **** **** **** **** 10646 Archivist_THOUSAND_NEEDLES **** **** **** **** **** **** 10647 Archivist_Empowered_THOUSAND_NEEDLES **** **** **** **** **** **** -10648 Archivist_Exteneded_THOUSAND_NEEDLES **** **** **** **** **** **** +10648 Archivist_Extended_THOUSAND_NEEDLES **** **** **** **** **** **** 10649 Archivist_Maximized_THOUSAND_NEEDLES **** **** **** **** **** **** 10650 Archivist_Silent_THOUSAND_NEEDLES **** **** **** **** **** **** 10651 Archivist_Still_THOUSAND_NEEDLES **** **** **** **** **** **** @@ -10665,7 +10665,7 @@ 10661 Archivist_Silent_Undeath_to_Death **** **** **** **** **** **** 10662 Archivist_Still_Undeath_to_Death **** **** **** **** **** **** 10663 Archivist_Vigorous_Circle **** **** **** **** **** **** -10664 Archivist_Exteneded_Vigorous_Circle **** **** **** **** **** **** +10664 Archivist_Extended_Vigorous_Circle **** **** **** **** **** **** 10665 Archivist_Silent_Vigorous_Circle **** **** **** **** **** **** 10666 Archivist_Still_Vigorous_Circle **** **** **** **** **** **** 10667 Archivist_WordOfRecall_RadialMaster **** **** **** **** **** **** @@ -10675,11 +10675,11 @@ 10671 Archivist_Silent_WordOfRecall_SelfOnly **** **** **** **** **** **** 10672 Archivist_Silent_WordOfRecall_Party **** **** **** **** **** **** 10673 Archivist_Aura_of_Vitality **** **** **** **** **** **** -10674 Archivist_Exteneded_Aura_of_Vitality **** **** **** **** **** **** +10674 Archivist_Extended_Aura_of_Vitality **** **** **** **** **** **** 10675 Archivist_Silent_Aura_of_Vitality **** **** **** **** **** **** 10676 Archivist_Still_Aura_of_Vitality **** **** **** **** **** **** 10677 Archivist_Bigbys_Grasping_Hand **** **** **** **** **** **** -10678 Archivist_Exteneded_Bigbys_Grasping_Hand **** **** **** **** **** **** +10678 Archivist_Extended_Bigbys_Grasping_Hand **** **** **** **** **** **** 10679 Archivist_Silent_Bigbys_Grasping_Hand **** **** **** **** **** **** 10680 Archivist_Still_Bigbys_Grasping_Hand **** **** **** **** **** **** 10681 Archivist_Blasphemy **** **** **** **** **** **** @@ -10689,10 +10689,10 @@ 10685 Archivist_CW_Rain **** **** **** **** **** **** 10686 Archivist_CW_Snow **** **** **** **** **** **** 10687 Archivist_CW_Clear **** **** **** **** **** **** -10688 Archivist_Exteneded_Control_Weather **** **** **** **** **** **** -10689 Archivist_Exteneded_CW_Rain **** **** **** **** **** **** -10690 Archivist_Exteneded_CW_Snow **** **** **** **** **** **** -10691 Archivist_Exteneded_CW_Clear **** **** **** **** **** **** +10688 Archivist_Extended_Control_Weather **** **** **** **** **** **** +10689 Archivist_Extended_CW_Rain **** **** **** **** **** **** +10690 Archivist_Extended_CW_Snow **** **** **** **** **** **** +10691 Archivist_Extended_CW_Clear **** **** **** **** **** **** 10692 Archivist_Silent_Control_Weather **** **** **** **** **** **** 10693 Archivist_Silent_CW_Rain **** **** **** **** **** **** 10694 Archivist_Silent_CW_Snow **** **** **** **** **** **** @@ -10702,7 +10702,7 @@ 10698 Archivist_Still_CW_Snow **** **** **** **** **** **** 10699 Archivist_Still_CW_Clear **** **** **** **** **** **** 10700 Archivist_Creeping_Doom **** **** **** **** **** **** -10701 Archivist_Exteneded_Creeping_Doom **** **** **** **** **** **** +10701 Archivist_Extended_Creeping_Doom **** **** **** **** **** **** 10702 Archivist_Silent_Creeping_Doom **** **** **** **** **** **** 10703 Archivist_Still_Creeping_Doom **** **** **** **** **** **** 10704 Archivist_DEATH_BY_THORNS **** **** **** **** **** **** @@ -10719,10 +10719,10 @@ 10715 Archivist_Silent_Disintegrate **** **** **** **** **** **** 10716 Archivist_Still_Disintegrate **** **** **** **** **** **** 10717 Archivist_DRAGON_ALLY **** **** **** **** **** **** -10718 Archivist_Exteneded_DRAGON_ALLY **** **** **** **** **** **** +10718 Archivist_Extended_DRAGON_ALLY **** **** **** **** **** **** 10719 Archivist_Silent_DRAGON_ALLY **** **** **** **** **** **** 10720 Archivist_Energy_Ebb **** **** **** **** **** **** -10721 Archivist_Exteneded_Energy_Ebb **** **** **** **** **** **** +10721 Archivist_Extended_Energy_Ebb **** **** **** **** **** **** 10722 Archivist_Silent_Energy_Ebb **** **** **** **** **** **** 10723 Archivist_Still_Energy_Ebb **** **** **** **** **** **** 10724 Archivist_FIENDISH_CLARITY **** **** **** **** **** **** @@ -10738,7 +10738,7 @@ 10734 Archivist_Silent_Greater_Restoration **** **** **** **** **** **** 10735 Archivist_Still_Greater_Restoration **** **** **** **** **** **** 10736 Archivist_GreaterScrying **** **** **** **** **** **** -10737 Archivist_Exteneded_GreaterScrying **** **** **** **** **** **** +10737 Archivist_Extended_GreaterScrying **** **** **** **** **** **** 10738 Archivist_Silent_GreaterScrying **** **** **** **** **** **** 10739 Archivist_Still_GreaterScrying **** **** **** **** **** **** 10740 Archivist_GreaterTeleport_RadialMaster **** **** **** **** **** **** @@ -10751,18 +10751,18 @@ 10747 Archivist_Silent_Holy_Word **** **** **** **** **** **** 10748 Archivist_Still_Holy_Word **** **** **** **** **** **** 10749 Archivist_Mass_Charm **** **** **** **** **** **** -10750 Archivist_Exteneded_Mass_Charm **** **** **** **** **** **** +10750 Archivist_Extended_Mass_Charm **** **** **** **** **** **** 10751 Archivist_Silent_Mass_Charm **** **** **** **** **** **** 10752 Archivist_Mass_Cure_Serious_Wounds **** **** **** **** **** **** 10753 Archivist_Empowered_Mass_Cure_Serious_Wounds **** **** **** **** **** **** 10754 Archivist_Silent_Mass_Cure_Serious_Wounds **** **** **** **** **** **** 10755 Archivist_Still_Mass_Cure_Serious_Wounds **** **** **** **** **** **** 10756 Archivist_Mass_Haste **** **** **** **** **** **** -10757 Archivist_Exteneded_Mass_Haste **** **** **** **** **** **** +10757 Archivist_Extended_Mass_Haste **** **** **** **** **** **** 10758 Archivist_Silent_Mass_Haste **** **** **** **** **** **** 10759 Archivist_Still_Mass_Haste **** **** **** **** **** **** 10760 Archivist_Mass_Hold_Person **** **** **** **** **** **** -10761 Archivist_Exteneded_Mass_Hold_Person **** **** **** **** **** **** +10761 Archivist_Extended_Mass_Hold_Person **** **** **** **** **** **** 10762 Archivist_Silent_Mass_Hold_Person **** **** **** **** **** **** 10763 Archivist_Still_Mass_Hold_Person **** **** **** **** **** **** 10764 Archivist_Mass_Inflict_Serious_Wounds **** **** **** **** **** **** @@ -10770,7 +10770,7 @@ 10766 Archivist_Silent_Mass_Inflict_Serious_Wounds **** **** **** **** **** **** 10767 Archivist_Still_Mass_Inflict_Serious_Wounds **** **** **** **** **** **** 10768 Archivist_Mass_Spell_Resistance **** **** **** **** **** **** -10769 Archivist_Exteneded_Mass_Spell_Resistance **** **** **** **** **** **** +10769 Archivist_Extended_Mass_Spell_Resistance **** **** **** **** **** **** 10770 Archivist_Silent_Mass_Spell_Resistance **** **** **** **** **** **** 10771 Archivist_Still_Mass_Spell_Resistance **** **** **** **** **** **** 10772 Archivist_PHOENIX_FIRE **** **** **** **** **** **** @@ -10781,26 +10781,26 @@ 10777 Archivist_Silent_Prismatic_Spray **** **** **** **** **** **** 10778 Archivist_Still_Prismatic_Spray **** **** **** **** **** **** 10779 Archivist_Protection_from_Spells **** **** **** **** **** **** -10780 Archivist_Exteneded_Protection_from_Spells **** **** **** **** **** **** +10780 Archivist_Extended_Protection_from_Spells **** **** **** **** **** **** 10781 Archivist_Silent_Protection_from_Spells **** **** **** **** **** **** 10782 Archivist_Still_Protection_from_Spells **** **** **** **** **** **** 10783 Archivist_RAIN_OF_EMBERS **** **** **** **** **** **** 10784 Archivist_Empowered_RAIN_OF_EMBERS **** **** **** **** **** **** -10785 Archivist_Exteneded_RAIN_OF_EMBERS **** **** **** **** **** **** +10785 Archivist_Extended_RAIN_OF_EMBERS **** **** **** **** **** **** 10786 Archivist_Silent_RAIN_OF_EMBERS **** **** **** **** **** **** 10787 Archivist_Still_RAIN_OF_EMBERS **** **** **** **** **** **** 10788 Archivist_RAIN_OF_ROSES **** **** **** **** **** **** -10789 Archivist_Exteneded_RAIN_OF_ROSES **** **** **** **** **** **** +10789 Archivist_Extended_RAIN_OF_ROSES **** **** **** **** **** **** 10790 Archivist_Silent_RAIN_OF_ROSES **** **** **** **** **** **** 10791 Archivist_Still_RAIN_OF_ROSES **** **** **** **** **** **** 10792 Archivist_RAPTURE_OF_RUPTURE **** **** **** **** **** **** 10793 Archivist_Empowered_RAPTURE_OF_RUPTURE **** **** **** **** **** **** 10794 Archivist_Regenerate **** **** **** **** **** **** -10795 Archivist_Exteneded_Regenerate **** **** **** **** **** **** +10795 Archivist_Extended_Regenerate **** **** **** **** **** **** 10796 Archivist_Silent_Regenerate **** **** **** **** **** **** 10797 Archivist_Still_Regenerate **** **** **** **** **** **** 10798 Archivist_Repulsion **** **** **** **** **** **** -10799 Archivist_Exteneded_Repulsion **** **** **** **** **** **** +10799 Archivist_Extended_Repulsion **** **** **** **** **** **** 10800 Archivist_Silent_Repulsion **** **** **** **** **** **** 10801 Archivist_Still_Repulsion **** **** **** **** **** **** 10802 Archivist_Resurrection **** **** **** **** **** **** @@ -10812,7 +10812,7 @@ 10808 Archivist_Still_RIGHTEOUS_SMITE **** **** **** **** **** **** 10809 Archivist_Spell_Turning **** **** **** **** **** **** 10810 Archivist_Empowered_Spell_Turning **** **** **** **** **** **** -10811 Archivist_Exteneded_Spell_Turning **** **** **** **** **** **** +10811 Archivist_Extended_Spell_Turning **** **** **** **** **** **** 10812 Archivist_Silent_Spell_Turning **** **** **** **** **** **** 10813 Archivist_Still_Spell_Turning **** **** **** **** **** **** 10814 Archivist_Summon_Creature_VII **** **** **** **** **** **** @@ -10820,11 +10820,11 @@ 10816 Archivist_Summon7Earth **** **** **** **** **** **** 10817 Archivist_Summon7Fire **** **** **** **** **** **** 10818 Archivist_Summon7Water **** **** **** **** **** **** -10819 Archivist_Exteneded_Summon_Creature_VII **** **** **** **** **** **** -10820 Archivist_Exteneded_Summon7Air **** **** **** **** **** **** -10821 Archivist_Exteneded_Summon7Earth **** **** **** **** **** **** -10822 Archivist_Exteneded_Summon7Fire **** **** **** **** **** **** -10823 Archivist_Exteneded_Summon7Water **** **** **** **** **** **** +10819 Archivist_Extended_Summon_Creature_VII **** **** **** **** **** **** +10820 Archivist_Extended_Summon7Air **** **** **** **** **** **** +10821 Archivist_Extended_Summon7Earth **** **** **** **** **** **** +10822 Archivist_Extended_Summon7Fire **** **** **** **** **** **** +10823 Archivist_Extended_Summon7Water **** **** **** **** **** **** 10824 Archivist_Silent_Summon_Creature_VII **** **** **** **** **** **** 10825 Archivist_Silent_Summon7Air **** **** **** **** **** **** 10826 Archivist_Silent_Summon7Earth **** **** **** **** **** **** @@ -10837,12 +10837,12 @@ 10833 Archivist_Still_Summon7Water **** **** **** **** **** **** 10834 Archivist_SYMBOL_OF_STUNING **** **** **** **** **** **** 10835 Archivist_Empowered_SYMBOL_OF_STUNING **** **** **** **** **** **** -10836 Archivist_Exteneded_SYMBOL_OF_STUNING **** **** **** **** **** **** +10836 Archivist_Extended_SYMBOL_OF_STUNING **** **** **** **** **** **** 10837 Archivist_Silent_SYMBOL_OF_STUNING **** **** **** **** **** **** 10838 Archivist_Still_SYMBOL_OF_STUNING **** **** **** **** **** **** 10839 Archivist_SYMBOL_OF_WEAKNESS **** **** **** **** **** **** 10840 Archivist_Empowered_SYMBOL_OF_WEAKNESS **** **** **** **** **** **** -10841 Archivist_Exteneded_SYMBOL_OF_WEAKNESS **** **** **** **** **** **** +10841 Archivist_Extended_SYMBOL_OF_WEAKNESS **** **** **** **** **** **** 10842 Archivist_Silent_SYMBOL_OF_WEAKNESS **** **** **** **** **** **** 10843 Archivist_Still_SYMBOL_OF_WEAKNESS **** **** **** **** **** **** 10844 Archivist_TOMB_OF_LIGHT **** **** **** **** **** **** @@ -10859,15 +10859,15 @@ 10855 Archivist_Silent_WRETCHED_BLIGHT **** **** **** **** **** **** 10856 Archivist_Still_WRETCHED_BLIGHT **** **** **** **** **** **** 10857 Archivist_ANTIMAGIC_FIELD **** **** **** **** **** **** -10858 Archivist_Exteneded_ANTIMAGIC_FIELD **** **** **** **** **** **** +10858 Archivist_Extended_ANTIMAGIC_FIELD **** **** **** **** **** **** 10859 Archivist_Silent_ANTIMAGIC_FIELD **** **** **** **** **** **** 10860 Archivist_Still_ANTIMAGIC_FIELD **** **** **** **** **** **** 10861 Archivist_Aura_versus_Alignment **** **** **** **** **** **** 10862 Archivist_Unholy_Aura **** **** **** **** **** **** 10863 Archivist_Holy_Aura **** **** **** **** **** **** -10864 Archivist_Exteneded_Aura_versus_Alignment **** **** **** **** **** **** -10865 Archivist_Exteneded_Unholy_Aura **** **** **** **** **** **** -10866 Archivist_Exteneded_Holy_Aura **** **** **** **** **** **** +10864 Archivist_Extended_Aura_versus_Alignment **** **** **** **** **** **** +10865 Archivist_Extended_Unholy_Aura **** **** **** **** **** **** +10866 Archivist_Extended_Holy_Aura **** **** **** **** **** **** 10867 Archivist_Silent_Aura_versus_Alignment **** **** **** **** **** **** 10868 Archivist_Silent_Unholy_Aura **** **** **** **** **** **** 10869 Archivist_Silent_Holy_Aura **** **** **** **** **** **** @@ -10875,7 +10875,7 @@ 10871 Archivist_Still_Unholy_Aura **** **** **** **** **** **** 10872 Archivist_Still_Holy_Aura **** **** **** **** **** **** 10873 Archivist_Blackstaff **** **** **** **** **** **** -10874 Archivist_Exteneded_Blackstaff **** **** **** **** **** **** +10874 Archivist_Extended_Blackstaff **** **** **** **** **** **** 10875 Archivist_Silent_Blackstaff **** **** **** **** **** **** 10876 Archivist_Still_Blackstaff **** **** **** **** **** **** 10877 Archivist_BODAK_BIRTH **** **** **** **** **** **** @@ -10885,30 +10885,30 @@ 10881 Archivist_Silent_Bombardment **** **** **** **** **** **** 10882 Archivist_Still_Bombardment **** **** **** **** **** **** 10883 Archivist_Create_Greater_Undead **** **** **** **** **** **** -10884 Archivist_Exteneded_Create_Greater_Undead **** **** **** **** **** **** +10884 Archivist_Extended_Create_Greater_Undead **** **** **** **** **** **** 10885 Archivist_Silent_Create_Greater_Undead **** **** **** **** **** **** 10886 Archivist_Still_Create_Greater_Undead **** **** **** **** **** **** 10887 Archivist_Delayed_Blast_Fireball **** **** **** **** **** **** -10888 Archivist_Exteneded_Delayed_Blast_Fireball **** **** **** **** **** **** +10888 Archivist_Extended_Delayed_Blast_Fireball **** **** **** **** **** **** 10889 Archivist_Silent_Delayed_Blast_Fireball **** **** **** **** **** **** 10890 Archivist_Still_Delayed_Blast_Fireball **** **** **** **** **** **** 10891 Archivist_Dimensional_Lock **** **** **** **** **** **** -10892 Archivist_Exteneded_Dimensional_Lock **** **** **** **** **** **** +10892 Archivist_Extended_Dimensional_Lock **** **** **** **** **** **** 10893 Archivist_Silent_Dimensional_Lock **** **** **** **** **** **** 10894 Archivist_Still_Dimensional_Lock **** **** **** **** **** **** 10895 Archivist_DiscernLocation **** **** **** **** **** **** -10896 Archivist_Exteneded_DiscernLocation **** **** **** **** **** **** +10896 Archivist_Extended_DiscernLocation **** **** **** **** **** **** 10897 Archivist_Silent_DiscernLocation **** **** **** **** **** **** 10898 Archivist_Still_DiscernLocation **** **** **** **** **** **** 10899 Archivist_Dominate_Monster **** **** **** **** **** **** -10900 Archivist_Exteneded_Dominate_Monster **** **** **** **** **** **** +10900 Archivist_Extended_Dominate_Monster **** **** **** **** **** **** 10901 Archivist_Silent_Dominate_Monster **** **** **** **** **** **** 10902 Archivist_Still_Dominate_Monster **** **** **** **** **** **** 10903 Archivist_DRAGON_CLOUD **** **** **** **** **** **** 10904 Archivist_Silent_DRAGON_CLOUD **** **** **** **** **** **** 10905 Archivist_Still_DRAGON_CLOUD **** **** **** **** **** **** 10906 Archivist_Earthquake **** **** **** **** **** **** -10907 Archivist_Exteneded_Earthquake **** **** **** **** **** **** +10907 Archivist_Extended_Earthquake **** **** **** **** **** **** 10908 Archivist_Silent_Earthquake **** **** **** **** **** **** 10909 Archivist_Still_Earthquake **** **** **** **** **** **** 10910 Archivist_EVIL_WEATHER **** **** **** **** **** **** @@ -10933,15 +10933,15 @@ 10929 Archivist_Silent_Fire_Storm **** **** **** **** **** **** 10930 Archivist_Still_Fire_Storm **** **** **** **** **** **** 10931 Archivist_Greater_Planar_Ally **** **** **** **** **** **** -10932 Archivist_Exteneded_Greater_Planar_Ally **** **** **** **** **** **** +10932 Archivist_Extended_Greater_Planar_Ally **** **** **** **** **** **** 10933 Archivist_Silent_Greater_Planar_Ally **** **** **** **** **** **** 10934 Archivist_Still_Greater_Planar_Ally **** **** **** **** **** **** 10935 Archivist_Greater_Wall_of_Dispel_Magic **** **** **** **** **** **** -10936 Archivist_Exteneded_Greater_Wall_of_Dispel_Magic **** **** **** **** **** **** +10936 Archivist_Extended_Greater_Wall_of_Dispel_Magic **** **** **** **** **** **** 10937 Archivist_Silent_Greater_Wall_of_Dispel_Magic **** **** **** **** **** **** 10938 Archivist_Still_Greater_Wall_of_Dispel_Magic **** **** **** **** **** **** 10939 Archivist_Holy_Aura **** **** **** **** **** **** -10940 Archivist_Exteneded_Holy_Aura **** **** **** **** **** **** +10940 Archivist_Extended_Holy_Aura **** **** **** **** **** **** 10941 Archivist_Silent_Holy_Aura **** **** **** **** **** **** 10942 Archivist_Still_Holy_Aura **** **** **** **** **** **** 10943 Archivist_Horrid_Wilting **** **** **** **** **** **** @@ -10962,7 +10962,7 @@ 10958 Archivist_Silent_Natures_Balance **** **** **** **** **** **** 10959 Archivist_Still_Natures_Balance **** **** **** **** **** **** 10960 Archivist_Necrotic_Empowerment **** **** **** **** **** **** -10961 Archivist_Exteneded_Necrotic_Empowerment **** **** **** **** **** **** +10961 Archivist_Extended_Necrotic_Empowerment **** **** **** **** **** **** 10962 Archivist_Silent_Necrotic_Empowerment **** **** **** **** **** **** 10963 Archivist_Still_Necrotic_Empowerment **** **** **** **** **** **** 10964 Archivist_Pestilence **** **** **** **** **** **** @@ -10971,11 +10971,11 @@ 10967 Archivist_Power_Word_Stun **** **** **** **** **** **** 10968 Archivist_Silent_Power_Word_Stun **** **** **** **** **** **** 10969 Archivist_Premonition **** **** **** **** **** **** -10970 Archivist_Exteneded_Premonition **** **** **** **** **** **** +10970 Archivist_Extended_Premonition **** **** **** **** **** **** 10971 Archivist_Silent_Premonition **** **** **** **** **** **** 10972 Archivist_Still_Premonition **** **** **** **** **** **** 10973 Archivist_Shadow_Shield **** **** **** **** **** **** -10974 Archivist_Exteneded_Shadow_Shield **** **** **** **** **** **** +10974 Archivist_Extended_Shadow_Shield **** **** **** **** **** **** 10975 Archivist_Silent_Shadow_Shield **** **** **** **** **** **** 10976 Archivist_Still_Shadow_Shield **** **** **** **** **** **** 10977 Archivist_Summon_Creature_VIII **** **** **** **** **** **** @@ -10983,11 +10983,11 @@ 10979 Archivist_Summon8Earth **** **** **** **** **** **** 10980 Archivist_Summon8Fire **** **** **** **** **** **** 10981 Archivist_Summon8Water **** **** **** **** **** **** -10982 Archivist_Exteneded_Summon_Creature_VIII **** **** **** **** **** **** -10983 Archivist_Exteneded_Summon8Air **** **** **** **** **** **** -10984 Archivist_Exteneded_Summon8Earth **** **** **** **** **** **** -10985 Archivist_Exteneded_Summon8Fire **** **** **** **** **** **** -10986 Archivist_Exteneded_Summon8Water **** **** **** **** **** **** +10982 Archivist_Extended_Summon_Creature_VIII **** **** **** **** **** **** +10983 Archivist_Extended_Summon8Air **** **** **** **** **** **** +10984 Archivist_Extended_Summon8Earth **** **** **** **** **** **** +10985 Archivist_Extended_Summon8Fire **** **** **** **** **** **** +10986 Archivist_Extended_Summon8Water **** **** **** **** **** **** 10987 Archivist_Silent_Summon_Creature_VIII **** **** **** **** **** **** 10988 Archivist_Silent_Summon8Air **** **** **** **** **** **** 10989 Archivist_Silent_Summon8Earth **** **** **** **** **** **** @@ -11005,11 +11005,11 @@ 11001 Archivist_Silent_Sunburst **** **** **** **** **** **** 11002 Archivist_Still_Sunburst **** **** **** **** **** **** 11003 Archivist_SYMBOL_OF_DEATH **** **** **** **** **** **** -11004 Archivist_Exteneded_SYMBOL_OF_DEATH **** **** **** **** **** **** +11004 Archivist_Extended_SYMBOL_OF_DEATH **** **** **** **** **** **** 11005 Archivist_Silent_SYMBOL_OF_DEATH **** **** **** **** **** **** 11006 Archivist_Still_SYMBOL_OF_DEATH **** **** **** **** **** **** 11007 Archivist_SYMBOL_OF_INSANITY **** **** **** **** **** **** -11008 Archivist_Exteneded_SYMBOL_OF_INSANITY **** **** **** **** **** **** +11008 Archivist_Extended_SYMBOL_OF_INSANITY **** **** **** **** **** **** 11009 Archivist_Silent_SYMBOL_OF_INSANITY **** **** **** **** **** **** 11010 Archivist_Still_SYMBOL_OF_INSANITY **** **** **** **** **** **** 11011 Archivist_APOCALYPSE_FROM_THE_SKY **** **** **** **** **** **** @@ -11400,7 +11400,7 @@ 11396 OAShaman_Silent_Inflict_Minor_Wounds **** **** **** **** **** **** 11397 OAShaman_Still_Inflict_Minor_Wounds **** **** **** **** **** **** 11398 OAShaman_Light **** **** **** **** **** **** -11399 OAShaman_Exteneded_Light **** **** **** **** **** **** +11399 OAShaman_Extended_Light **** **** **** **** **** **** 11400 OAShaman_Quickened_Light **** **** **** **** **** **** 11401 OAShaman_Silent_Light **** **** **** **** **** **** 11402 OAShaman_Read_Magic **** **** **** **** **** **** @@ -11408,22 +11408,22 @@ 11404 OAShaman_Silent_Read_Magic **** **** **** **** **** **** 11405 OAShaman_Still_Read_Magic **** **** **** **** **** **** 11406 OAShaman_Resistance **** **** **** **** **** **** -11407 OAShaman_Exteneded_Resistance **** **** **** **** **** **** +11407 OAShaman_Extended_Resistance **** **** **** **** **** **** 11408 OAShaman_Quickened_Resistance **** **** **** **** **** **** 11409 OAShaman_Silent_Resistance **** **** **** **** **** **** 11410 OAShaman_Still_Resistance **** **** **** **** **** **** 11411 OAShaman_Virtue **** **** **** **** **** **** -11412 OAShaman_Exteneded_Virtue **** **** **** **** **** **** +11412 OAShaman_Extended_Virtue **** **** **** **** **** **** 11413 OAShaman_Quickened_Virtue **** **** **** **** **** **** 11414 OAShaman_Silent_Virtue **** **** **** **** **** **** 11415 OAShaman_Still_Virtue **** **** **** **** **** **** 11416 OAShaman_Bane **** **** **** **** **** **** -11417 OAShaman_Exteneded_Bane **** **** **** **** **** **** +11417 OAShaman_Extended_Bane **** **** **** **** **** **** 11418 OAShaman_Quickened_Bane **** **** **** **** **** **** 11419 OAShaman_Silent_Bane **** **** **** **** **** **** 11420 OAShaman_Still_Bane **** **** **** **** **** **** 11421 OAShaman_Bless **** **** **** **** **** **** -11422 OAShaman_Exteneded_Bless **** **** **** **** **** **** +11422 OAShaman_Extended_Bless **** **** **** **** **** **** 11423 OAShaman_Quickened_Bless **** **** **** **** **** **** 11424 OAShaman_Silent_Bless **** **** **** **** **** **** 11425 OAShaman_Still_Bless **** **** **** **** **** **** @@ -11442,50 +11442,50 @@ 11438 OAShaman_Silent_Curse_Water **** **** **** **** **** **** 11439 OAShaman_Still_Curse_Water **** **** **** **** **** **** 11440 OAShaman_Detect_Chaos **** **** **** **** **** **** -11441 OAShaman_Exteneded_Detect_Chaos **** **** **** **** **** **** +11441 OAShaman_Extended_Detect_Chaos **** **** **** **** **** **** 11442 OAShaman_Quickened_Detect_Chaos **** **** **** **** **** **** 11443 OAShaman_Silent_Detect_Chaos **** **** **** **** **** **** 11444 OAShaman_Still_Detect_Chaos **** **** **** **** **** **** 11445 OAShaman_Detect_Evil **** **** **** **** **** **** -11446 OAShaman_Exteneded_Detect_Evil **** **** **** **** **** **** +11446 OAShaman_Extended_Detect_Evil **** **** **** **** **** **** 11447 OAShaman_Quickened_Detect_Evil **** **** **** **** **** **** 11448 OAShaman_Silent_Detect_Evil **** **** **** **** **** **** 11449 OAShaman_Still_Detect_Evil **** **** **** **** **** **** 11450 OAShaman_Detect_Good **** **** **** **** **** **** -11451 OAShaman_Exteneded_Detect_Good **** **** **** **** **** **** +11451 OAShaman_Extended_Detect_Good **** **** **** **** **** **** 11452 OAShaman_Quickened_Detect_Good **** **** **** **** **** **** 11453 OAShaman_Silent_Detect_Good **** **** **** **** **** **** 11454 OAShaman_Still_Detect_Good **** **** **** **** **** **** 11455 OAShaman_Detect_Law **** **** **** **** **** **** -11456 OAShaman_Exteneded_Detect_Law **** **** **** **** **** **** +11456 OAShaman_Extended_Detect_Law **** **** **** **** **** **** 11457 OAShaman_Quickened_Detect_Law **** **** **** **** **** **** 11458 OAShaman_Silent_Detect_Law **** **** **** **** **** **** 11459 OAShaman_Still_Detect_Law **** **** **** **** **** **** 11460 OAShaman_DETECT_UNDEAD **** **** **** **** **** **** -11461 OAShaman_Exteneded_DETECT_UNDEAD **** **** **** **** **** **** +11461 OAShaman_Extended_DETECT_UNDEAD **** **** **** **** **** **** 11462 OAShaman_Quickened_DETECT_UNDEAD **** **** **** **** **** **** 11463 OAShaman_Silent_DETECT_UNDEAD **** **** **** **** **** **** 11464 OAShaman_Still_DETECT_UNDEAD **** **** **** **** **** **** 11465 OAShaman_DIVINE_INSPIRATION **** **** **** **** **** **** -11466 OAShaman_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +11466 OAShaman_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 11467 OAShaman_Quickened_DIVINE_INSPIRATION **** **** **** **** **** **** 11468 OAShaman_Doom **** **** **** **** **** **** -11469 OAShaman_Exteneded_Doom **** **** **** **** **** **** +11469 OAShaman_Extended_Doom **** **** **** **** **** **** 11470 OAShaman_Quickened_Doom **** **** **** **** **** **** 11471 OAShaman_Silent_Doom **** **** **** **** **** **** 11472 OAShaman_Still_Doom **** **** **** **** **** **** 11473 OAShaman_Endure_Elements **** **** **** **** **** **** -11474 OAShaman_Exteneded_Endure_Elements **** **** **** **** **** **** +11474 OAShaman_Extended_Endure_Elements **** **** **** **** **** **** 11475 OAShaman_Quickened_Endure_Elements **** **** **** **** **** **** 11476 OAShaman_Silent_Endure_Elements **** **** **** **** **** **** 11477 OAShaman_Still_Endure_Elements **** **** **** **** **** **** 11478 OAShaman_Entropic_Shield **** **** **** **** **** **** -11479 OAShaman_Exteneded_Entropic_Shield **** **** **** **** **** **** +11479 OAShaman_Extended_Entropic_Shield **** **** **** **** **** **** 11480 OAShaman_Quickened_Entropic_Shield **** **** **** **** **** **** 11481 OAShaman_Silent_Entropic_Shield **** **** **** **** **** **** 11482 OAShaman_Still_Entropic_Shield **** **** **** **** **** **** 11483 OAShaman_HideFromUndead **** **** **** **** **** **** -11484 OAShaman_Exteneded_HideFromUndead **** **** **** **** **** **** +11484 OAShaman_Extended_HideFromUndead **** **** **** **** **** **** 11485 OAShaman_Quickened_HideFromUndead **** **** **** **** **** **** 11486 OAShaman_Still_HideFromUndead **** **** **** **** **** **** 11487 OAShaman_Inflict_Light_Wounds **** **** **** **** **** **** @@ -11495,27 +11495,27 @@ 11491 OAShaman_Silent_Inflict_Light_Wounds **** **** **** **** **** **** 11492 OAShaman_Still_Inflict_Light_Wounds **** **** **** **** **** **** 11493 OAShaman_Obscuring_Mist **** **** **** **** **** **** -11494 OAShaman_Exteneded_Obscuring_Mist **** **** **** **** **** **** +11494 OAShaman_Extended_Obscuring_Mist **** **** **** **** **** **** 11495 OAShaman_Quickened_Obscuring_Mist **** **** **** **** **** **** 11496 OAShaman_Silent_Obscuring_Mist **** **** **** **** **** **** 11497 OAShaman_Still_Obscuring_Mist **** **** **** **** **** **** 11498 OAShaman_Protection_from_Chaos **** **** **** **** **** **** -11499 OAShaman_Exteneded_Protection_from_Chaos **** **** **** **** **** **** +11499 OAShaman_Extended_Protection_from_Chaos **** **** **** **** **** **** 11500 OAShaman_Quickened_Protection_from_Chaos **** **** **** **** **** **** 11501 OAShaman_Silent_Protection_from_Chaos **** **** **** **** **** **** 11502 OAShaman_Still_Protection_from_Chaos **** **** **** **** **** **** 11503 OAShaman_Protection_from_Evil **** **** **** **** **** **** -11504 OAShaman_Exteneded_Protection_from_Evil **** **** **** **** **** **** +11504 OAShaman_Extended_Protection_from_Evil **** **** **** **** **** **** 11505 OAShaman_Quickened_Protection_from_Evil **** **** **** **** **** **** 11506 OAShaman_Silent_Protection_from_Evil **** **** **** **** **** **** 11507 OAShaman_Still_Protection_from_Evil **** **** **** **** **** **** 11508 OAShaman_Protection_from_Good **** **** **** **** **** **** -11509 OAShaman_Exteneded_Protection_from_Good **** **** **** **** **** **** +11509 OAShaman_Extended_Protection_from_Good **** **** **** **** **** **** 11510 OAShaman_Quickened_Protection_from_Good **** **** **** **** **** **** 11511 OAShaman_Silent_Protection_from_Good **** **** **** **** **** **** 11512 OAShaman_Still_Protection_from_Good **** **** **** **** **** **** 11513 OAShaman_Protection_from_Law **** **** **** **** **** **** -11514 OAShaman_Exteneded_Protection_from_Law **** **** **** **** **** **** +11514 OAShaman_Extended_Protection_from_Law **** **** **** **** **** **** 11515 OAShaman_Quickened_Protection_from_Law **** **** **** **** **** **** 11516 OAShaman_Silent_Protection_from_Law **** **** **** **** **** **** 11517 OAShaman_Still_Protection_from_Law **** **** **** **** **** **** @@ -11524,21 +11524,21 @@ 11520 OAShaman_Silent_SEETHING_EYEBANE **** **** **** **** **** **** 11521 OAShaman_Still_SEETHING_EYEBANE **** **** **** **** **** **** 11522 OAShaman_Shield_of_Faith **** **** **** **** **** **** -11523 OAShaman_Exteneded_Shield_of_Faith **** **** **** **** **** **** +11523 OAShaman_Extended_Shield_of_Faith **** **** **** **** **** **** 11524 OAShaman_Quickened_Shield_of_Faith **** **** **** **** **** **** 11525 OAShaman_Silent_Shield_of_Faith **** **** **** **** **** **** 11526 OAShaman_Still_Shield_of_Faith **** **** **** **** **** **** 11527 OAShaman_Summon_Creature_I **** **** **** **** **** **** -11528 OAShaman_Exteneded_Summon_Creature_I **** **** **** **** **** **** +11528 OAShaman_Extended_Summon_Creature_I **** **** **** **** **** **** 11529 OAShaman_Quickened_Summon_Creature_I **** **** **** **** **** **** 11530 OAShaman_Silent_Summon_Creature_I **** **** **** **** **** **** 11531 OAShaman_Still_Summon_Creature_I **** **** **** **** **** **** 11532 OAShaman_TWILIGHT_LUCK **** **** **** **** **** **** -11533 OAShaman_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +11533 OAShaman_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 11534 OAShaman_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 11535 OAShaman_Aid **** **** **** **** **** **** 11536 OAShaman_Empowered_Aid **** **** **** **** **** **** -11537 OAShaman_Exteneded_Aid **** **** **** **** **** **** +11537 OAShaman_Extended_Aid **** **** **** **** **** **** 11538 OAShaman_Maximized_Aid **** **** **** **** **** **** 11539 OAShaman_Quickened_Aid **** **** **** **** **** **** 11540 OAShaman_Silent_Aid **** **** **** **** **** **** @@ -11551,13 +11551,13 @@ 11547 OAShaman_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 11548 OAShaman_Bulls_Strength **** **** **** **** **** **** 11549 OAShaman_Empowered_Bulls_Strength **** **** **** **** **** **** -11550 OAShaman_Exteneded_Bulls_Strength **** **** **** **** **** **** +11550 OAShaman_Extended_Bulls_Strength **** **** **** **** **** **** 11551 OAShaman_Maximized_Bulls_Strength **** **** **** **** **** **** 11552 OAShaman_Quickened_Bulls_Strength **** **** **** **** **** **** 11553 OAShaman_Silent_Bulls_Strength **** **** **** **** **** **** 11554 OAShaman_Still_Bulls_Strength **** **** **** **** **** **** 11555 OAShaman_Calm_Emotions **** **** **** **** **** **** -11556 OAShaman_Exteneded_Calm_Emotions **** **** **** **** **** **** +11556 OAShaman_Extended_Calm_Emotions **** **** **** **** **** **** 11557 OAShaman_Quickened_Calm_Emotions **** **** **** **** **** **** 11558 OAShaman_Silent_Calm_Emotions **** **** **** **** **** **** 11559 OAShaman_Still_Calm_Emotions **** **** **** **** **** **** @@ -11568,12 +11568,12 @@ 11564 OAShaman_Silent_Cure_Moderate_Wounds **** **** **** **** **** **** 11565 OAShaman_Still_Cure_Moderate_Wounds **** **** **** **** **** **** 11566 OAShaman_Ghoul_Touch **** **** **** **** **** **** -11567 OAShaman_Exteneded_Ghoul_Touch **** **** **** **** **** **** +11567 OAShaman_Extended_Ghoul_Touch **** **** **** **** **** **** 11568 OAShaman_Quickened_Ghoul_Touch **** **** **** **** **** **** 11569 OAShaman_Silent_Ghoul_Touch **** **** **** **** **** **** 11570 OAShaman_Still_Ghoul_Touch **** **** **** **** **** **** 11571 OAShaman_Hold_Person **** **** **** **** **** **** -11572 OAShaman_Exteneded_Hold_Person **** **** **** **** **** **** +11572 OAShaman_Extended_Hold_Person **** **** **** **** **** **** 11573 OAShaman_Quickened_Hold_Person **** **** **** **** **** **** 11574 OAShaman_Silent_Hold_Person **** **** **** **** **** **** 11575 OAShaman_Still_Hold_Person **** **** **** **** **** **** @@ -11592,14 +11592,14 @@ 11588 OAShaman_Silent_Lesser_Restoration **** **** **** **** **** **** 11589 OAShaman_Still_Lesser_Restoration **** **** **** **** **** **** 11590 OAShaman_LUMINOUS_ARMOR **** **** **** **** **** **** -11591 OAShaman_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +11591 OAShaman_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 11592 OAShaman_Quickened_LUMINOUS_ARMOR **** **** **** **** **** **** 11593 OAShaman_Remove_Paralysis **** **** **** **** **** **** 11594 OAShaman_Quickened_Remove_Paralysis **** **** **** **** **** **** 11595 OAShaman_Silent_Remove_Paralysis **** **** **** **** **** **** 11596 OAShaman_Still_Remove_Paralysis **** **** **** **** **** **** 11597 OAShaman_Summon_Creature_II **** **** **** **** **** **** -11598 OAShaman_Exteneded_Summon_Creature_II **** **** **** **** **** **** +11598 OAShaman_Extended_Summon_Creature_II **** **** **** **** **** **** 11599 OAShaman_Quickened_Summon_Creature_II **** **** **** **** **** **** 11600 OAShaman_Silent_Summon_Creature_II **** **** **** **** **** **** 11601 OAShaman_Still_Summon_Creature_II **** **** **** **** **** **** @@ -11608,11 +11608,11 @@ 11604 OAShaman_Silent_Bestow_Curse **** **** **** **** **** **** 11605 OAShaman_Still_Bestow_Curse **** **** **** **** **** **** 11606 OAShaman_Blindness_and_Deafness **** **** **** **** **** **** -11607 OAShaman_Exteneded_Blindness_and_Deafness **** **** **** **** **** **** +11607 OAShaman_Extended_Blindness_and_Deafness **** **** **** **** **** **** 11608 OAShaman_Quickened_Blindness_and_Deafness **** **** **** **** **** **** 11609 OAShaman_Silent_Blindness_and_Deafness **** **** **** **** **** **** 11610 OAShaman_BRILLIANT_EMANATION **** **** **** **** **** **** -11611 OAShaman_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +11611 OAShaman_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 11612 OAShaman_Quickened_BRILLIANT_EMANATION **** **** **** **** **** **** 11613 OAShaman_Contagion **** **** **** **** **** **** 11614 OAShaman_Quickened_Contagion **** **** **** **** **** **** @@ -11641,42 +11641,42 @@ 11637 OAShaman_Silent_Inflict_Serious_Wounds **** **** **** **** **** **** 11638 OAShaman_Still_Inflict_Serious_Wounds **** **** **** **** **** **** 11639 OAShaman_LocateObject **** **** **** **** **** **** -11640 OAShaman_Exteneded_LocateObject **** **** **** **** **** **** +11640 OAShaman_Extended_LocateObject **** **** **** **** **** **** 11641 OAShaman_Quickened_LocateObject **** **** **** **** **** **** 11642 OAShaman_Silent_LocateObject **** **** **** **** **** **** 11643 OAShaman_Still_LocateObject **** **** **** **** **** **** 11644 OAShaman_Magic_Circle_against_Chaos **** **** **** **** **** **** -11645 OAShaman_Exteneded_Magic_Circle_against_Chaos **** **** **** **** **** **** +11645 OAShaman_Extended_Magic_Circle_against_Chaos **** **** **** **** **** **** 11646 OAShaman_Quickened_Magic_Circle_against_Chaos **** **** **** **** **** **** 11647 OAShaman_Silent_Magic_Circle_against_Chaos **** **** **** **** **** **** 11648 OAShaman_Still_Magic_Circle_against_Chaos **** **** **** **** **** **** 11649 OAShaman_Magic_Circle_against_Evil **** **** **** **** **** **** -11650 OAShaman_Exteneded_Magic_Circle_against_Evil **** **** **** **** **** **** +11650 OAShaman_Extended_Magic_Circle_against_Evil **** **** **** **** **** **** 11651 OAShaman_Quickened_Magic_Circle_against_Evil **** **** **** **** **** **** 11652 OAShaman_Silent_Magic_Circle_against_Evil **** **** **** **** **** **** 11653 OAShaman_Still_Magic_Circle_against_Evil **** **** **** **** **** **** 11654 OAShaman_Magic_Circle_against_Good **** **** **** **** **** **** -11655 OAShaman_Exteneded_Magic_Circle_against_Good **** **** **** **** **** **** +11655 OAShaman_Extended_Magic_Circle_against_Good **** **** **** **** **** **** 11656 OAShaman_Quickened_Magic_Circle_against_Good **** **** **** **** **** **** 11657 OAShaman_Silent_Magic_Circle_against_Good **** **** **** **** **** **** 11658 OAShaman_Still_Magic_Circle_against_Good **** **** **** **** **** **** 11659 OAShaman_Magic_Circle_against_Law **** **** **** **** **** **** -11660 OAShaman_Exteneded_Magic_Circle_against_Law **** **** **** **** **** **** +11660 OAShaman_Extended_Magic_Circle_against_Law **** **** **** **** **** **** 11661 OAShaman_Quickened_Magic_Circle_against_Law **** **** **** **** **** **** 11662 OAShaman_Silent_Magic_Circle_against_Law **** **** **** **** **** **** 11663 OAShaman_Still_Magic_Circle_against_Law **** **** **** **** **** **** 11664 OAShaman_Magic_Vestment **** **** **** **** **** **** -11665 OAShaman_Exteneded_Magic_Vestment **** **** **** **** **** **** +11665 OAShaman_Extended_Magic_Vestment **** **** **** **** **** **** 11666 OAShaman_Quickened_Magic_Vestment **** **** **** **** **** **** 11667 OAShaman_Silent_Magic_Vestment **** **** **** **** **** **** 11668 OAShaman_Still_Magic_Vestment **** **** **** **** **** **** 11669 OAShaman_Prayer **** **** **** **** **** **** -11670 OAShaman_Exteneded_Prayer **** **** **** **** **** **** +11670 OAShaman_Extended_Prayer **** **** **** **** **** **** 11671 OAShaman_Quickened_Prayer **** **** **** **** **** **** 11672 OAShaman_Silent_Prayer **** **** **** **** **** **** 11673 OAShaman_Still_Prayer **** **** **** **** **** **** 11674 OAShaman_Protection_from_Elements **** **** **** **** **** **** -11675 OAShaman_Exteneded_Protection_from_Elements **** **** **** **** **** **** +11675 OAShaman_Extended_Protection_from_Elements **** **** **** **** **** **** 11676 OAShaman_Quickened_Protection_from_Elements **** **** **** **** **** **** 11677 OAShaman_Silent_Protection_from_Elements **** **** **** **** **** **** 11678 OAShaman_Still_Protection_from_Elements **** **** **** **** **** **** @@ -11703,7 +11703,7 @@ 11699 OAShaman_Silent_ROTTING_CURSE_OF_URFESTRA **** **** **** **** **** **** 11700 OAShaman_Still_ROTTING_CURSE_OF_URFESTRA **** **** **** **** **** **** 11701 OAShaman_Summon_Creature_III **** **** **** **** **** **** -11702 OAShaman_Exteneded_Summon_Creature_III **** **** **** **** **** **** +11702 OAShaman_Extended_Summon_Creature_III **** **** **** **** **** **** 11703 OAShaman_Quickened_Summon_Creature_III **** **** **** **** **** **** 11704 OAShaman_Silent_Summon_Creature_III **** **** **** **** **** **** 11705 OAShaman_Still_Summon_Creature_III **** **** **** **** **** **** @@ -11712,7 +11712,7 @@ 11708 OAShaman_Silent_TOUCH_OF_JUIBLEX **** **** **** **** **** **** 11709 OAShaman_Still_TOUCH_OF_JUIBLEX **** **** **** **** **** **** 11710 OAShaman_ABSORB_STRENGTH **** **** **** **** **** **** -11711 OAShaman_Exteneded_ABSORB_STRENGTH **** **** **** **** **** **** +11711 OAShaman_Extended_ABSORB_STRENGTH **** **** **** **** **** **** 11712 OAShaman_Quickened_ABSORB_STRENGTH **** **** **** **** **** **** 11713 OAShaman_Silent_ABSORB_STRENGTH **** **** **** **** **** **** 11714 OAShaman_Still_ABSORB_STRENGTH **** **** **** **** **** **** @@ -11730,7 +11730,7 @@ 11726 OAShaman_Still_Hammer_of_the_Gods **** **** **** **** **** **** 11727 OAShaman_DIAMOND_SPRAY **** **** **** **** **** **** 11728 OAShaman_Empowered_DIAMOND_SPRAY **** **** **** **** **** **** -11729 OAShaman_Exteneded_DIAMOND_SPRAY **** **** **** **** **** **** +11729 OAShaman_Extended_DIAMOND_SPRAY **** **** **** **** **** **** 11730 OAShaman_Maximized_DIAMOND_SPRAY **** **** **** **** **** **** 11731 OAShaman_Quickened_DIAMOND_SPRAY **** **** **** **** **** **** 11732 OAShaman_Silent_DIAMOND_SPRAY **** **** **** **** **** **** @@ -11740,7 +11740,7 @@ 11736 OAShaman_Silent_Dismissal **** **** **** **** **** **** 11737 OAShaman_Still_Dismissal **** **** **** **** **** **** 11738 OAShaman_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** -11739 OAShaman_Exteneded_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** +11739 OAShaman_Extended_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 11740 OAShaman_Quickened_GREATER_LUMINOUS_ARMOR **** **** **** **** **** **** 11741 OAShaman_Inflict_Critical_Wounds **** **** **** **** **** **** 11742 OAShaman_Empowered_Inflict_Critical_Wounds **** **** **** **** **** **** @@ -11749,7 +11749,7 @@ 11745 OAShaman_Silent_Inflict_Critical_Wounds **** **** **** **** **** **** 11746 OAShaman_Still_Inflict_Critical_Wounds **** **** **** **** **** **** 11747 OAShaman_Lesser_Planar_Ally **** **** **** **** **** **** -11748 OAShaman_Exteneded_Lesser_Planar_Ally **** **** **** **** **** **** +11748 OAShaman_Extended_Lesser_Planar_Ally **** **** **** **** **** **** 11749 OAShaman_Quickened_Lesser_Planar_Ally **** **** **** **** **** **** 11750 OAShaman_Silent_Lesser_Planar_Ally **** **** **** **** **** **** 11751 OAShaman_Still_Lesser_Planar_Ally **** **** **** **** **** **** @@ -11763,12 +11763,12 @@ 11759 OAShaman_Polymorph_UMBER_HULK **** **** **** **** **** **** 11760 OAShaman_Polymorph_PIXIE **** **** **** **** **** **** 11761 OAShaman_Polymorph_ZOMBIE **** **** **** **** **** **** -11762 OAShaman_Exteneded_Polymorph_Self **** **** **** **** **** **** -11763 OAShaman_Exteneded_Polymorph_GIANT_SPIDER **** **** **** **** **** **** -11764 OAShaman_Exteneded_Polymorph_TROLL **** **** **** **** **** **** -11765 OAShaman_Exteneded_Polymorph_UMBER_HULK **** **** **** **** **** **** -11766 OAShaman_Exteneded_Polymorph_PIXIE **** **** **** **** **** **** -11767 OAShaman_Exteneded_Polymorph_ZOMBIE **** **** **** **** **** **** +11762 OAShaman_Extended_Polymorph_Self **** **** **** **** **** **** +11763 OAShaman_Extended_Polymorph_GIANT_SPIDER **** **** **** **** **** **** +11764 OAShaman_Extended_Polymorph_TROLL **** **** **** **** **** **** +11765 OAShaman_Extended_Polymorph_UMBER_HULK **** **** **** **** **** **** +11766 OAShaman_Extended_Polymorph_PIXIE **** **** **** **** **** **** +11767 OAShaman_Extended_Polymorph_ZOMBIE **** **** **** **** **** **** 11768 OAShaman_Quickened_Polymorph_Self **** **** **** **** **** **** 11769 OAShaman_Quickened_Polymorph_GIANT_SPIDER **** **** **** **** **** **** 11770 OAShaman_Quickened_Polymorph_TROLL **** **** **** **** **** **** @@ -11786,12 +11786,12 @@ 11782 OAShaman_Silent_Restoration **** **** **** **** **** **** 11783 OAShaman_Still_Restoration **** **** **** **** **** **** 11784 OAShaman_Summon_Creature_IV **** **** **** **** **** **** -11785 OAShaman_Exteneded_Summon_Creature_IV **** **** **** **** **** **** +11785 OAShaman_Extended_Summon_Creature_IV **** **** **** **** **** **** 11786 OAShaman_Quickened_Summon_Creature_IV **** **** **** **** **** **** 11787 OAShaman_Silent_Summon_Creature_IV **** **** **** **** **** **** 11788 OAShaman_Still_Summon_Creature_IV **** **** **** **** **** **** 11789 OAShaman_SUNMANTLE **** **** **** **** **** **** -11790 OAShaman_Exteneded_SUNMANTLE **** **** **** **** **** **** +11790 OAShaman_Extended_SUNMANTLE **** **** **** **** **** **** 11791 OAShaman_Quickened_SUNMANTLE **** **** **** **** **** **** 11792 OAShaman_Still_SUNMANTLE **** **** **** **** **** **** 11793 OAShaman_BreakEnchantment **** **** **** **** **** **** @@ -11805,12 +11805,12 @@ 11801 OAShaman_Silent_Circle_of_Doom **** **** **** **** **** **** 11802 OAShaman_Still_Circle_of_Doom **** **** **** **** **** **** 11803 OAShaman_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** -11804 OAShaman_Exteneded_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** +11804 OAShaman_Extended_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 11805 OAShaman_Quickened_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 11806 OAShaman_Silent_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 11807 OAShaman_Still_CLAWS_OF_THE_BEBILITH **** **** **** **** **** **** 11808 OAShaman_Etherealness **** **** **** **** **** **** -11809 OAShaman_Exteneded_Etherealness **** **** **** **** **** **** +11809 OAShaman_Extended_Etherealness **** **** **** **** **** **** 11810 OAShaman_Quickened_Etherealness **** **** **** **** **** **** 11811 OAShaman_Silent_Etherealness **** **** **** **** **** **** 11812 OAShaman_Still_Etherealness **** **** **** **** **** **** @@ -11821,7 +11821,7 @@ 11817 OAShaman_Silent_Healing_Circle **** **** **** **** **** **** 11818 OAShaman_Still_Healing_Circle **** **** **** **** **** **** 11819 OAShaman_POWER_LEECH **** **** **** **** **** **** -11820 OAShaman_Exteneded_POWER_LEECH **** **** **** **** **** **** +11820 OAShaman_Extended_POWER_LEECH **** **** **** **** **** **** 11821 OAShaman_Quickened_POWER_LEECH **** **** **** **** **** **** 11822 OAShaman_Silent_POWER_LEECH **** **** **** **** **** **** 11823 OAShaman_Still_POWER_LEECH **** **** **** **** **** **** @@ -11830,12 +11830,12 @@ 11826 OAShaman_Silent_Raise_Dead **** **** **** **** **** **** 11827 OAShaman_Still_Raise_Dead **** **** **** **** **** **** 11828 OAShaman_Scrying **** **** **** **** **** **** -11829 OAShaman_Exteneded_Scrying **** **** **** **** **** **** +11829 OAShaman_Extended_Scrying **** **** **** **** **** **** 11830 OAShaman_Quickened_Scrying **** **** **** **** **** **** 11831 OAShaman_Silent_Scrying **** **** **** **** **** **** 11832 OAShaman_Still_Scrying **** **** **** **** **** **** 11833 OAShaman_SICKEN_EVIL **** **** **** **** **** **** -11834 OAShaman_Exteneded_SICKEN_EVIL **** **** **** **** **** **** +11834 OAShaman_Extended_SICKEN_EVIL **** **** **** **** **** **** 11835 OAShaman_Quickened_SICKEN_EVIL **** **** **** **** **** **** 11836 OAShaman_Silent_SICKEN_EVIL **** **** **** **** **** **** 11837 OAShaman_Still_SICKEN_EVIL **** **** **** **** **** **** @@ -11846,23 +11846,23 @@ 11842 OAShaman_Silent_Slay_Living **** **** **** **** **** **** 11843 OAShaman_Still_Slay_Living **** **** **** **** **** **** 11844 OAShaman_Summon_Creature_V **** **** **** **** **** **** -11845 OAShaman_Exteneded_Summon_Creature_V **** **** **** **** **** **** +11845 OAShaman_Extended_Summon_Creature_V **** **** **** **** **** **** 11846 OAShaman_Quickened_Summon_Creature_V **** **** **** **** **** **** 11847 OAShaman_Silent_Summon_Creature_V **** **** **** **** **** **** 11848 OAShaman_Still_Summon_Creature_V **** **** **** **** **** **** 11849 OAShaman_True_Seeing **** **** **** **** **** **** -11850 OAShaman_Exteneded_True_Seeing **** **** **** **** **** **** +11850 OAShaman_Extended_True_Seeing **** **** **** **** **** **** 11851 OAShaman_Quickened_True_Seeing **** **** **** **** **** **** 11852 OAShaman_Silent_True_Seeing **** **** **** **** **** **** 11853 OAShaman_Still_True_Seeing **** **** **** **** **** **** 11854 OAShaman_Animate_Object **** **** **** **** **** **** -11855 OAShaman_Exteneded_Animate_Object **** **** **** **** **** **** +11855 OAShaman_Extended_Animate_Object **** **** **** **** **** **** 11856 OAShaman_Planar_Ally **** **** **** **** **** **** -11857 OAShaman_Exteneded_Planar_Ally **** **** **** **** **** **** +11857 OAShaman_Extended_Planar_Ally **** **** **** **** **** **** 11858 OAShaman_Silent_Planar_Ally **** **** **** **** **** **** 11859 OAShaman_Still_Planar_Ally **** **** **** **** **** **** 11860 OAShaman_EXALTED_RAIMENT **** **** **** **** **** **** -11861 OAShaman_Exteneded_EXALTED_RAIMENT **** **** **** **** **** **** +11861 OAShaman_Extended_EXALTED_RAIMENT **** **** **** **** **** **** 11862 OAShaman_Silent_EXALTED_RAIMENT **** **** **** **** **** **** 11863 OAShaman_Greater_Dispelling **** **** **** **** **** **** 11864 OAShaman_Silent_Greater_Dispelling **** **** **** **** **** **** @@ -11874,11 +11874,11 @@ 11870 OAShaman_Silent_Heal **** **** **** **** **** **** 11871 OAShaman_Still_Heal **** **** **** **** **** **** 11872 OAShaman_Planar_Ally **** **** **** **** **** **** -11873 OAShaman_Exteneded_Planar_Ally **** **** **** **** **** **** +11873 OAShaman_Extended_Planar_Ally **** **** **** **** **** **** 11874 OAShaman_Silent_Planar_Ally **** **** **** **** **** **** 11875 OAShaman_Still_Planar_Ally **** **** **** **** **** **** 11876 OAShaman_Stoneskin **** **** **** **** **** **** -11877 OAShaman_Exteneded_Stoneskin **** **** **** **** **** **** +11877 OAShaman_Extended_Stoneskin **** **** **** **** **** **** 11878 OAShaman_Silent_Stoneskin **** **** **** **** **** **** 11879 OAShaman_Still_Stoneskin **** **** **** **** **** **** 11880 OAShaman_STORM_OF_SHARDS **** **** **** **** **** **** @@ -11887,7 +11887,7 @@ 11883 OAShaman_Silent_STORM_OF_SHARDS **** **** **** **** **** **** 11884 OAShaman_Still_STORM_OF_SHARDS **** **** **** **** **** **** 11885 OAShaman_Summon_Creature_VI **** **** **** **** **** **** -11886 OAShaman_Exteneded_Summon_Creature_VI **** **** **** **** **** **** +11886 OAShaman_Extended_Summon_Creature_VI **** **** **** **** **** **** 11887 OAShaman_Silent_Summon_Creature_VI **** **** **** **** **** **** 11888 OAShaman_Still_Summon_Creature_VI **** **** **** **** **** **** 11889 OAShaman_Blasphemy **** **** **** **** **** **** @@ -11897,10 +11897,10 @@ 11893 OAShaman_CW_Rain **** **** **** **** **** **** 11894 OAShaman_CW_Snow **** **** **** **** **** **** 11895 OAShaman_CW_Clear **** **** **** **** **** **** -11896 OAShaman_Exteneded_Control_Weather **** **** **** **** **** **** -11897 OAShaman_Exteneded_CW_Rain **** **** **** **** **** **** -11898 OAShaman_Exteneded_CW_Snow **** **** **** **** **** **** -11899 OAShaman_Exteneded_CW_Clear **** **** **** **** **** **** +11896 OAShaman_Extended_Control_Weather **** **** **** **** **** **** +11897 OAShaman_Extended_CW_Rain **** **** **** **** **** **** +11898 OAShaman_Extended_CW_Snow **** **** **** **** **** **** +11899 OAShaman_Extended_CW_Clear **** **** **** **** **** **** 11900 OAShaman_Silent_Control_Weather **** **** **** **** **** **** 11901 OAShaman_Silent_CW_Rain **** **** **** **** **** **** 11902 OAShaman_Silent_CW_Snow **** **** **** **** **** **** @@ -11919,7 +11919,7 @@ 11915 OAShaman_Silent_Greater_Restoration **** **** **** **** **** **** 11916 OAShaman_Still_Greater_Restoration **** **** **** **** **** **** 11917 OAShaman_GreaterScrying **** **** **** **** **** **** -11918 OAShaman_Exteneded_GreaterScrying **** **** **** **** **** **** +11918 OAShaman_Extended_GreaterScrying **** **** **** **** **** **** 11919 OAShaman_Silent_GreaterScrying **** **** **** **** **** **** 11920 OAShaman_Still_GreaterScrying **** **** **** **** **** **** 11921 OAShaman_Holy_Word **** **** **** **** **** **** @@ -11931,17 +11931,17 @@ 11927 OAShaman_Still_PHOENIX_FIRE **** **** **** **** **** **** 11928 OAShaman_RAIN_OF_EMBERS **** **** **** **** **** **** 11929 OAShaman_Empowered_RAIN_OF_EMBERS **** **** **** **** **** **** -11930 OAShaman_Exteneded_RAIN_OF_EMBERS **** **** **** **** **** **** +11930 OAShaman_Extended_RAIN_OF_EMBERS **** **** **** **** **** **** 11931 OAShaman_Silent_RAIN_OF_EMBERS **** **** **** **** **** **** 11932 OAShaman_Still_RAIN_OF_EMBERS **** **** **** **** **** **** 11933 OAShaman_RAPTURE_OF_RUPTURE **** **** **** **** **** **** 11934 OAShaman_Empowered_RAPTURE_OF_RUPTURE **** **** **** **** **** **** 11935 OAShaman_Regenerate **** **** **** **** **** **** -11936 OAShaman_Exteneded_Regenerate **** **** **** **** **** **** +11936 OAShaman_Extended_Regenerate **** **** **** **** **** **** 11937 OAShaman_Silent_Regenerate **** **** **** **** **** **** 11938 OAShaman_Still_Regenerate **** **** **** **** **** **** 11939 OAShaman_Repulsion **** **** **** **** **** **** -11940 OAShaman_Exteneded_Repulsion **** **** **** **** **** **** +11940 OAShaman_Extended_Repulsion **** **** **** **** **** **** 11941 OAShaman_Silent_Repulsion **** **** **** **** **** **** 11942 OAShaman_Still_Repulsion **** **** **** **** **** **** 11943 OAShaman_Resurrection **** **** **** **** **** **** @@ -11952,11 +11952,11 @@ 11948 OAShaman_Summon7Earth **** **** **** **** **** **** 11949 OAShaman_Summon7Fire **** **** **** **** **** **** 11950 OAShaman_Summon7Water **** **** **** **** **** **** -11951 OAShaman_Exteneded_Summon_Creature_VII **** **** **** **** **** **** -11952 OAShaman_Exteneded_Summon7Air **** **** **** **** **** **** -11953 OAShaman_Exteneded_Summon7Earth **** **** **** **** **** **** -11954 OAShaman_Exteneded_Summon7Fire **** **** **** **** **** **** -11955 OAShaman_Exteneded_Summon7Water **** **** **** **** **** **** +11951 OAShaman_Extended_Summon_Creature_VII **** **** **** **** **** **** +11952 OAShaman_Extended_Summon7Air **** **** **** **** **** **** +11953 OAShaman_Extended_Summon7Earth **** **** **** **** **** **** +11954 OAShaman_Extended_Summon7Fire **** **** **** **** **** **** +11955 OAShaman_Extended_Summon7Water **** **** **** **** **** **** 11956 OAShaman_Silent_Summon_Creature_VII **** **** **** **** **** **** 11957 OAShaman_Silent_Summon7Air **** **** **** **** **** **** 11958 OAShaman_Silent_Summon7Earth **** **** **** **** **** **** @@ -11974,15 +11974,15 @@ 11970 OAShaman_Silent_Word_of_Chaos **** **** **** **** **** **** 11971 OAShaman_Still_Word_of_Chaos **** **** **** **** **** **** 11972 OAShaman_ANTIMAGIC_FIELD **** **** **** **** **** **** -11973 OAShaman_Exteneded_ANTIMAGIC_FIELD **** **** **** **** **** **** +11973 OAShaman_Extended_ANTIMAGIC_FIELD **** **** **** **** **** **** 11974 OAShaman_Silent_ANTIMAGIC_FIELD **** **** **** **** **** **** 11975 OAShaman_Still_ANTIMAGIC_FIELD **** **** **** **** **** **** 11976 OAShaman_Aura_versus_Alignment **** **** **** **** **** **** 11977 OAShaman_Unholy_Aura **** **** **** **** **** **** 11978 OAShaman_Holy_Aura **** **** **** **** **** **** -11979 OAShaman_Exteneded_Aura_versus_Alignment **** **** **** **** **** **** -11980 OAShaman_Exteneded_Unholy_Aura **** **** **** **** **** **** -11981 OAShaman_Exteneded_Holy_Aura **** **** **** **** **** **** +11979 OAShaman_Extended_Aura_versus_Alignment **** **** **** **** **** **** +11980 OAShaman_Extended_Unholy_Aura **** **** **** **** **** **** +11981 OAShaman_Extended_Holy_Aura **** **** **** **** **** **** 11982 OAShaman_Silent_Aura_versus_Alignment **** **** **** **** **** **** 11983 OAShaman_Silent_Unholy_Aura **** **** **** **** **** **** 11984 OAShaman_Silent_Holy_Aura **** **** **** **** **** **** @@ -11990,14 +11990,14 @@ 11986 OAShaman_Still_Unholy_Aura **** **** **** **** **** **** 11987 OAShaman_Still_Holy_Aura **** **** **** **** **** **** 11988 OAShaman_DiscernLocation **** **** **** **** **** **** -11989 OAShaman_Exteneded_DiscernLocation **** **** **** **** **** **** +11989 OAShaman_Extended_DiscernLocation **** **** **** **** **** **** 11990 OAShaman_Silent_DiscernLocation **** **** **** **** **** **** 11991 OAShaman_Still_DiscernLocation **** **** **** **** **** **** 11992 OAShaman_DRAGON_CLOUD **** **** **** **** **** **** 11993 OAShaman_Silent_DRAGON_CLOUD **** **** **** **** **** **** 11994 OAShaman_Still_DRAGON_CLOUD **** **** **** **** **** **** 11995 OAShaman_Earthquake **** **** **** **** **** **** -11996 OAShaman_Exteneded_Earthquake **** **** **** **** **** **** +11996 OAShaman_Extended_Earthquake **** **** **** **** **** **** 11997 OAShaman_Silent_Earthquake **** **** **** **** **** **** 11998 OAShaman_Still_Earthquake **** **** **** **** **** **** 11999 OAShaman_EVIL_WEATHER **** **** **** **** **** **** @@ -12016,11 +12016,11 @@ 12012 OAShaman_Still_EVIL_WEATHER_GREEN_FOG **** **** **** **** **** **** 12013 OAShaman_Still_EVIL_WEATHER_RAIN_OF_FISH **** **** **** **** **** **** 12014 OAShaman_Greater_Planar_Ally **** **** **** **** **** **** -12015 OAShaman_Exteneded_Greater_Planar_Ally **** **** **** **** **** **** +12015 OAShaman_Extended_Greater_Planar_Ally **** **** **** **** **** **** 12016 OAShaman_Silent_Greater_Planar_Ally **** **** **** **** **** **** 12017 OAShaman_Still_Greater_Planar_Ally **** **** **** **** **** **** 12018 OAShaman_Holy_Aura **** **** **** **** **** **** -12019 OAShaman_Exteneded_Holy_Aura **** **** **** **** **** **** +12019 OAShaman_Extended_Holy_Aura **** **** **** **** **** **** 12020 OAShaman_Silent_Holy_Aura **** **** **** **** **** **** 12021 OAShaman_Still_Holy_Aura **** **** **** **** **** **** 12022 OAShaman_Mass_Heal **** **** **** **** **** **** @@ -12031,11 +12031,11 @@ 12027 OAShaman_Summon8Earth **** **** **** **** **** **** 12028 OAShaman_Summon8Fire **** **** **** **** **** **** 12029 OAShaman_Summon8Water **** **** **** **** **** **** -12030 OAShaman_Exteneded_Summon_Creature_VIII **** **** **** **** **** **** -12031 OAShaman_Exteneded_Summon8Air **** **** **** **** **** **** -12032 OAShaman_Exteneded_Summon8Earth **** **** **** **** **** **** -12033 OAShaman_Exteneded_Summon8Fire **** **** **** **** **** **** -12034 OAShaman_Exteneded_Summon8Water **** **** **** **** **** **** +12030 OAShaman_Extended_Summon_Creature_VIII **** **** **** **** **** **** +12031 OAShaman_Extended_Summon8Air **** **** **** **** **** **** +12032 OAShaman_Extended_Summon8Earth **** **** **** **** **** **** +12033 OAShaman_Extended_Summon8Fire **** **** **** **** **** **** +12034 OAShaman_Extended_Summon8Water **** **** **** **** **** **** 12035 OAShaman_Silent_Summon_Creature_VIII **** **** **** **** **** **** 12036 OAShaman_Silent_Summon8Air **** **** **** **** **** **** 12037 OAShaman_Silent_Summon8Earth **** **** **** **** **** **** @@ -12059,7 +12059,7 @@ 12055 OAShaman_Summon9Water **** **** **** **** **** **** 12056 OAShaman_True_Resurrection **** **** **** **** **** **** 12057 SlayerOfDomiel_Bless_Weapon **** **** **** **** **** **** -12058 SlayerOfDomiel_Exteneded_Bless_Weapon **** **** **** **** **** **** +12058 SlayerOfDomiel_Extended_Bless_Weapon **** **** **** **** **** **** 12059 SlayerOfDomiel_Silent_Bless_Weapon **** **** **** **** **** **** 12060 SlayerOfDomiel_Still_Bless_Weapon **** **** **** **** **** **** 12061 SlayerOfDomiel_Alter_Self_Radial_Master **** **** **** **** **** **** @@ -12068,12 +12068,12 @@ 12064 SlayerOfDomiel_Alter_Self_QS1 **** **** **** **** **** **** 12065 SlayerOfDomiel_Alter_Self_QS2 **** **** **** **** **** **** 12066 SlayerOfDomiel_Alter_Self_QS3 **** **** **** **** **** **** -12067 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master **** **** **** **** **** **** -12068 SlayerOfDomiel_Exteneded_Alter_Self_Learn **** **** **** **** **** **** -12069 SlayerOfDomiel_Exteneded_Alter_Self_Options **** **** **** **** **** **** -12070 SlayerOfDomiel_Exteneded_Alter_Self_QS1 **** **** **** **** **** **** -12071 SlayerOfDomiel_Exteneded_Alter_Self_QS2 **** **** **** **** **** **** -12072 SlayerOfDomiel_Exteneded_Alter_Self_QS3 **** **** **** **** **** **** +12067 SlayerOfDomiel_Extended_Alter_Self_Radial_Master **** **** **** **** **** **** +12068 SlayerOfDomiel_Extended_Alter_Self_Learn **** **** **** **** **** **** +12069 SlayerOfDomiel_Extended_Alter_Self_Options **** **** **** **** **** **** +12070 SlayerOfDomiel_Extended_Alter_Self_QS1 **** **** **** **** **** **** +12071 SlayerOfDomiel_Extended_Alter_Self_QS2 **** **** **** **** **** **** +12072 SlayerOfDomiel_Extended_Alter_Self_QS3 **** **** **** **** **** **** 12073 SlayerOfDomiel_Silent_Alter_Self_Radial_Master **** **** **** **** **** **** 12074 SlayerOfDomiel_Silent_Alter_Self_Learn **** **** **** **** **** **** 12075 SlayerOfDomiel_Silent_Alter_Self_Options **** **** **** **** **** **** @@ -12087,20 +12087,20 @@ 12083 SlayerOfDomiel_Still_Alter_Self_QS2 **** **** **** **** **** **** 12084 SlayerOfDomiel_Still_Alter_Self_QS3 **** **** **** **** **** **** 12085 SlayerOfDomiel_Divine_Favor **** **** **** **** **** **** -12086 SlayerOfDomiel_Exteneded_Divine_Favor **** **** **** **** **** **** +12086 SlayerOfDomiel_Extended_Divine_Favor **** **** **** **** **** **** 12087 SlayerOfDomiel_Silent_Divine_Favor **** **** **** **** **** **** 12088 SlayerOfDomiel_Still_Divine_Favor **** **** **** **** **** **** 12089 SlayerOfDomiel_Obscuring_Mist **** **** **** **** **** **** -12090 SlayerOfDomiel_Exteneded_Obscuring_Mist **** **** **** **** **** **** +12090 SlayerOfDomiel_Extended_Obscuring_Mist **** **** **** **** **** **** 12091 SlayerOfDomiel_Silent_Obscuring_Mist **** **** **** **** **** **** 12092 SlayerOfDomiel_Still_Obscuring_Mist **** **** **** **** **** **** 12093 SlayerOfDomiel_VisionOfHeaven **** **** **** **** **** **** -12094 SlayerOfDomiel_Exteneded_VisionOfHeaven **** **** **** **** **** **** +12094 SlayerOfDomiel_Extended_VisionOfHeaven **** **** **** **** **** **** 12095 SlayerOfDomiel_Silent_VisionOfHeaven **** **** **** **** **** **** 12096 SlayerOfDomiel_DIVINE_INSPIRATION **** **** **** **** **** **** -12097 SlayerOfDomiel_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +12097 SlayerOfDomiel_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 12098 SlayerOfDomiel_TWILIGHT_LUCK **** **** **** **** **** **** -12099 SlayerOfDomiel_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +12099 SlayerOfDomiel_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 12100 SlayerOfDomiel_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 12101 SlayerOfDomiel_LANTERN_LIGHT **** **** **** **** **** **** 12102 SlayerOfDomiel_Empowered_LANTERN_LIGHT **** **** **** **** **** **** @@ -12112,12 +12112,12 @@ 12108 SlayerOfDomiel_Alter_Self_QS1 **** **** **** **** **** **** 12109 SlayerOfDomiel_Alter_Self_QS2 **** **** **** **** **** **** 12110 SlayerOfDomiel_Alter_Self_QS3 **** **** **** **** **** **** -12111 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master **** **** **** **** **** **** -12112 SlayerOfDomiel_Exteneded_Alter_Self_Learn **** **** **** **** **** **** -12113 SlayerOfDomiel_Exteneded_Alter_Self_Options **** **** **** **** **** **** -12114 SlayerOfDomiel_Exteneded_Alter_Self_QS1 **** **** **** **** **** **** -12115 SlayerOfDomiel_Exteneded_Alter_Self_QS2 **** **** **** **** **** **** -12116 SlayerOfDomiel_Exteneded_Alter_Self_QS3 **** **** **** **** **** **** +12111 SlayerOfDomiel_Extended_Alter_Self_Radial_Master **** **** **** **** **** **** +12112 SlayerOfDomiel_Extended_Alter_Self_Learn **** **** **** **** **** **** +12113 SlayerOfDomiel_Extended_Alter_Self_Options **** **** **** **** **** **** +12114 SlayerOfDomiel_Extended_Alter_Self_QS1 **** **** **** **** **** **** +12115 SlayerOfDomiel_Extended_Alter_Self_QS2 **** **** **** **** **** **** +12116 SlayerOfDomiel_Extended_Alter_Self_QS3 **** **** **** **** **** **** 12117 SlayerOfDomiel_Silent_Alter_Self_Radial_Master **** **** **** **** **** **** 12118 SlayerOfDomiel_Silent_Alter_Self_Learn **** **** **** **** **** **** 12119 SlayerOfDomiel_Silent_Alter_Self_Options **** **** **** **** **** **** @@ -12131,27 +12131,27 @@ 12127 SlayerOfDomiel_Still_Alter_Self_QS2 **** **** **** **** **** **** 12128 SlayerOfDomiel_Still_Alter_Self_QS3 **** **** **** **** **** **** 12129 SlayerOfDomiel_Darkness **** **** **** **** **** **** -12130 SlayerOfDomiel_Exteneded_Darkness **** **** **** **** **** **** +12130 SlayerOfDomiel_Extended_Darkness **** **** **** **** **** **** 12131 SlayerOfDomiel_Silent_Darkness **** **** **** **** **** **** 12132 SlayerOfDomiel_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 12133 SlayerOfDomiel_Empowered_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 12134 SlayerOfDomiel_Silent_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 12135 SlayerOfDomiel_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 12136 SlayerOfDomiel_LUMINOUS_ARMOR **** **** **** **** **** **** -12137 SlayerOfDomiel_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +12137 SlayerOfDomiel_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 12138 SlayerOfDomiel_DeeperDarkness **** **** **** **** **** **** -12139 SlayerOfDomiel_Exteneded_DeeperDarkness **** **** **** **** **** **** +12139 SlayerOfDomiel_Extended_DeeperDarkness **** **** **** **** **** **** 12140 SlayerOfDomiel_Silent_DeeperDarkness **** **** **** **** **** **** 12141 SlayerOfDomiel_Invisibility **** **** **** **** **** **** -12142 SlayerOfDomiel_Exteneded_Invisibility **** **** **** **** **** **** +12142 SlayerOfDomiel_Extended_Invisibility **** **** **** **** **** **** 12143 SlayerOfDomiel_Silent_Invisibility **** **** **** **** **** **** 12144 SlayerOfDomiel_Still_Invisibility **** **** **** **** **** **** 12145 SlayerOfDomiel_NONDETECTION **** **** **** **** **** **** -12146 SlayerOfDomiel_Exteneded_NONDETECTION **** **** **** **** **** **** +12146 SlayerOfDomiel_Extended_NONDETECTION **** **** **** **** **** **** 12147 SlayerOfDomiel_Silent_NONDETECTION **** **** **** **** **** **** 12148 SlayerOfDomiel_Still_NONDETECTION **** **** **** **** **** **** 12149 SlayerOfDomiel_BRILLIANT_EMANATION **** **** **** **** **** **** -12150 SlayerOfDomiel_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +12150 SlayerOfDomiel_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 12151 SlayerOfDomiel_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 12152 SlayerOfDomiel_Silent_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 12153 SlayerOfDomiel_Still_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** @@ -12691,64 +12691,64 @@ 12687 Favoured_Soul_True_Resurrection **** **** **** **** **** **** 12688 Favoured_Soul_Undeaths_Eternal_Foe **** **** **** **** **** **** 12689 Favoured_Soul_VileDeath **** **** **** **** **** **** -12690 Sohei_Bane **** **** **** **** **** **** -12691 Sohei_Exteneded_Bane **** **** **** **** **** **** -12692 Sohei_Silent_Bane **** **** **** **** **** **** -12693 Sohei_Still_Bane **** **** **** **** **** **** -12694 Sohei_Bless **** **** **** **** **** **** -12695 Sohei_Exteneded_Bless **** **** **** **** **** **** -12696 Sohei_Silent_Bless **** **** **** **** **** **** -12697 Sohei_Still_Bless **** **** **** **** **** **** -12698 Sohei_Bless_Weapon **** **** **** **** **** **** -12699 Sohei_Exteneded_Bless_Weapon **** **** **** **** **** **** +12690 Favoured_Soul_DetectMagic **** **** **** **** **** **** +12691 Favoured_Soul_Desecrate **** **** **** **** **** **** +12692 Favoured_Soul_Enthrall **** **** **** **** **** **** +12693 Favoured_Soul_SPIRITUAL_WEAPON **** **** **** **** **** **** +12694 Favoured_Soul_REGEN_LIGHT_WOUNDS **** **** **** **** **** **** +12695 Favoured_Soul_REGEN_MODERATE_WOUNDS **** **** **** **** **** **** +12696 Favoured_Soul_REGEN_SERIOUS_WOUNDS **** **** **** **** **** **** +12697 Favoured_Soul_REGEN_CRITICAL_WOUNDS **** **** **** **** **** **** +12698 Favoured_Soul_Hallow **** **** **** **** **** **** +12699 Favoured_Soul_SPELL_CHASING_PERFECTION **** **** **** **** **** **** 12700 Sohei_Silent_Bless_Weapon **** **** **** **** **** **** 12701 Sohei_Still_Bless_Weapon **** **** **** **** **** **** 12702 Sohei_Detect_Chaos **** **** **** **** **** **** -12703 Sohei_Exteneded_Detect_Chaos **** **** **** **** **** **** +12703 Sohei_Extended_Detect_Chaos **** **** **** **** **** **** 12704 Sohei_Silent_Detect_Chaos **** **** **** **** **** **** 12705 Sohei_Still_Detect_Chaos **** **** **** **** **** **** 12706 Sohei_Detect_Law **** **** **** **** **** **** -12707 Sohei_Exteneded_Detect_Law **** **** **** **** **** **** +12707 Sohei_Extended_Detect_Law **** **** **** **** **** **** 12708 Sohei_Silent_Detect_Law **** **** **** **** **** **** 12709 Sohei_Still_Detect_Law **** **** **** **** **** **** 12710 Sohei_Divine_Favor **** **** **** **** **** **** -12711 Sohei_Exteneded_Divine_Favor **** **** **** **** **** **** +12711 Sohei_Extended_Divine_Favor **** **** **** **** **** **** 12712 Sohei_Silent_Divine_Favor **** **** **** **** **** **** 12713 Sohei_Still_Divine_Favor **** **** **** **** **** **** 12714 Sohei_DIVINE_INSPIRATION **** **** **** **** **** **** -12715 Sohei_Exteneded_DIVINE_INSPIRATION **** **** **** **** **** **** +12715 Sohei_Extended_DIVINE_INSPIRATION **** **** **** **** **** **** 12716 Sohei_Doom **** **** **** **** **** **** -12717 Sohei_Exteneded_Doom **** **** **** **** **** **** +12717 Sohei_Extended_Doom **** **** **** **** **** **** 12718 Sohei_Silent_Doom **** **** **** **** **** **** 12719 Sohei_Still_Doom **** **** **** **** **** **** 12720 Sohei_Endure_Elements **** **** **** **** **** **** -12721 Sohei_Exteneded_Endure_Elements **** **** **** **** **** **** +12721 Sohei_Extended_Endure_Elements **** **** **** **** **** **** 12722 Sohei_Silent_Endure_Elements **** **** **** **** **** **** 12723 Sohei_Still_Endure_Elements **** **** **** **** **** **** 12724 Sohei_Magic_Weapon **** **** **** **** **** **** -12725 Sohei_Exteneded_Magic_Weapon **** **** **** **** **** **** +12725 Sohei_Extended_Magic_Weapon **** **** **** **** **** **** 12726 Sohei_Silent_Magic_Weapon **** **** **** **** **** **** 12727 Sohei_Still_Magic_Weapon **** **** **** **** **** **** 12728 Sohei_Protection_from_Chaos **** **** **** **** **** **** -12729 Sohei_Exteneded_Protection_from_Chaos **** **** **** **** **** **** +12729 Sohei_Extended_Protection_from_Chaos **** **** **** **** **** **** 12730 Sohei_Silent_Protection_from_Chaos **** **** **** **** **** **** 12731 Sohei_Still_Protection_from_Chaos **** **** **** **** **** **** 12732 Sohei_Resistance **** **** **** **** **** **** -12733 Sohei_Exteneded_Resistance **** **** **** **** **** **** +12733 Sohei_Extended_Resistance **** **** **** **** **** **** 12734 Sohei_Silent_Resistance **** **** **** **** **** **** 12735 Sohei_Still_Resistance **** **** **** **** **** **** 12736 Sohei_SEETHING_EYEBANE **** **** **** **** **** **** 12737 Sohei_Silent_SEETHING_EYEBANE **** **** **** **** **** **** 12738 Sohei_Still_SEETHING_EYEBANE **** **** **** **** **** **** 12739 Sohei_Shield_of_Faith **** **** **** **** **** **** -12740 Sohei_Exteneded_Shield_of_Faith **** **** **** **** **** **** +12740 Sohei_Extended_Shield_of_Faith **** **** **** **** **** **** 12741 Sohei_Silent_Shield_of_Faith **** **** **** **** **** **** 12742 Sohei_Still_Shield_of_Faith **** **** **** **** **** **** 12743 Sohei_TWILIGHT_LUCK **** **** **** **** **** **** -12744 Sohei_Exteneded_TWILIGHT_LUCK **** **** **** **** **** **** +12744 Sohei_Extended_TWILIGHT_LUCK **** **** **** **** **** **** 12745 Sohei_Silent_TWILIGHT_LUCK **** **** **** **** **** **** 12746 Sohei_Virtue **** **** **** **** **** **** -12747 Sohei_Exteneded_Virtue **** **** **** **** **** **** +12747 Sohei_Extended_Virtue **** **** **** **** **** **** 12748 Sohei_Silent_Virtue **** **** **** **** **** **** 12749 Sohei_Still_Virtue **** **** **** **** **** **** 12750 Sohei_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** @@ -12757,7 +12757,7 @@ 12753 Sohei_Still_AYAILLAS_RADIANT_BURST **** **** **** **** **** **** 12754 Sohei_Bulls_Strength **** **** **** **** **** **** 12755 Sohei_Empowered_Bulls_Strength **** **** **** **** **** **** -12756 Sohei_Exteneded_Bulls_Strength **** **** **** **** **** **** +12756 Sohei_Extended_Bulls_Strength **** **** **** **** **** **** 12757 Sohei_Silent_Bulls_Strength **** **** **** **** **** **** 12758 Sohei_Still_Bulls_Strength **** **** **** **** **** **** 12759 Sohei_LAHMS_FINGER_DARTS **** **** **** **** **** **** @@ -12767,40 +12767,40 @@ 12763 Sohei_Silent_Lesser_Restoration **** **** **** **** **** **** 12764 Sohei_Still_Lesser_Restoration **** **** **** **** **** **** 12765 Sohei_LUMINOUS_ARMOR **** **** **** **** **** **** -12766 Sohei_Exteneded_LUMINOUS_ARMOR **** **** **** **** **** **** +12766 Sohei_Extended_LUMINOUS_ARMOR **** **** **** **** **** **** 12767 Sohei_Remove_Paralysis **** **** **** **** **** **** 12768 Sohei_Silent_Remove_Paralysis **** **** **** **** **** **** 12769 Sohei_Still_Remove_Paralysis **** **** **** **** **** **** 12770 Sohei_Resist_Elements **** **** **** **** **** **** -12771 Sohei_Exteneded_Resist_Elements **** **** **** **** **** **** +12771 Sohei_Extended_Resist_Elements **** **** **** **** **** **** 12772 Sohei_Silent_Resist_Elements **** **** **** **** **** **** 12773 Sohei_Still_Resist_Elements **** **** **** **** **** **** 12774 Sohei_ShieldOther **** **** **** **** **** **** -12775 Sohei_Exteneded_ShieldOther **** **** **** **** **** **** +12775 Sohei_Extended_ShieldOther **** **** **** **** **** **** 12776 Sohei_Silent_ShieldOther **** **** **** **** **** **** 12777 Sohei_Still_ShieldOther **** **** **** **** **** **** 12778 Sohei_BRILLIANT_EMANATION **** **** **** **** **** **** -12779 Sohei_Exteneded_BRILLIANT_EMANATION **** **** **** **** **** **** +12779 Sohei_Extended_BRILLIANT_EMANATION **** **** **** **** **** **** 12780 Sohei_Dispel_Magic **** **** **** **** **** **** 12781 Sohei_Silent_Dispel_Magic **** **** **** **** **** **** 12782 Sohei_Still_Dispel_Magic **** **** **** **** **** **** 12783 Sohei_Greater_Magic_Weapon **** **** **** **** **** **** -12784 Sohei_Exteneded_Greater_Magic_Weapon **** **** **** **** **** **** +12784 Sohei_Extended_Greater_Magic_Weapon **** **** **** **** **** **** 12785 Sohei_Silent_Greater_Magic_Weapon **** **** **** **** **** **** 12786 Sohei_Still_Greater_Magic_Weapon **** **** **** **** **** **** 12787 Sohei_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 12788 Sohei_Silent_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 12789 Sohei_Still_HAMMER_OF_RIGHTEOUSNESS **** **** **** **** **** **** 12790 Sohei_Magic_Circle_against_Chaos **** **** **** **** **** **** -12791 Sohei_Exteneded_Magic_Circle_against_Chaos **** **** **** **** **** **** +12791 Sohei_Extended_Magic_Circle_against_Chaos **** **** **** **** **** **** 12792 Sohei_Silent_Magic_Circle_against_Chaos **** **** **** **** **** **** 12793 Sohei_Still_Magic_Circle_against_Chaos **** **** **** **** **** **** 12794 Sohei_Prayer **** **** **** **** **** **** -12795 Sohei_Exteneded_Prayer **** **** **** **** **** **** +12795 Sohei_Extended_Prayer **** **** **** **** **** **** 12796 Sohei_Silent_Prayer **** **** **** **** **** **** 12797 Sohei_Still_Prayer **** **** **** **** **** **** 12798 Sohei_Protection_from_Elements **** **** **** **** **** **** -12799 Sohei_Exteneded_Protection_from_Elements **** **** **** **** **** **** +12799 Sohei_Extended_Protection_from_Elements **** **** **** **** **** **** 12800 Sohei_Silent_Protection_from_Elements **** **** **** **** **** **** 12801 Sohei_Still_Protection_from_Elements **** **** **** **** **** **** 12802 Sohei_RED_FESTER **** **** **** **** **** **** @@ -12970,7 +12970,7 @@ 12966 Warmage_Wail_of_the_Banshee **** **** **** **** **** **** 12967 Warmage_Weird **** **** **** **** **** **** 12968 NentyarHunter_Barkskin **** **** **** **** **** **** -12969 NentyarHunter_Exteneded_Barkskin **** **** **** **** **** **** +12969 NentyarHunter_Extended_Barkskin **** **** **** **** **** **** 12970 NentyarHunter_Quickened_Barkskin **** **** **** **** **** **** 12971 NentyarHunter_Silent_Barkskin **** **** **** **** **** **** 12972 NentyarHunter_Still_Barkskin **** **** **** **** **** **** @@ -12981,17 +12981,17 @@ 12977 NentyarHunter_Silent_Cure_Light_Wounds **** **** **** **** **** **** 12978 NentyarHunter_Still_Cure_Light_Wounds **** **** **** **** **** **** 12979 NentyarHunter_Entangle **** **** **** **** **** **** -12980 NentyarHunter_Exteneded_Entangle **** **** **** **** **** **** +12980 NentyarHunter_Extended_Entangle **** **** **** **** **** **** 12981 NentyarHunter_Quickened_Entangle **** **** **** **** **** **** 12982 NentyarHunter_Silent_Entangle **** **** **** **** **** **** 12983 NentyarHunter_Still_Entangle **** **** **** **** **** **** 12984 NentyarHunter_Spell_Jump **** **** **** **** **** **** -12985 NentyarHunter_Exteneded_Spell_Jump **** **** **** **** **** **** +12985 NentyarHunter_Extended_Spell_Jump **** **** **** **** **** **** 12986 NentyarHunter_Quickened_Spell_Jump **** **** **** **** **** **** 12987 NentyarHunter_Silent_Spell_Jump **** **** **** **** **** **** 12988 NentyarHunter_Still_Spell_Jump **** **** **** **** **** **** 12989 NentyarHunter_Light **** **** **** **** **** **** -12990 NentyarHunter_Exteneded_Light **** **** **** **** **** **** +12990 NentyarHunter_Extended_Light **** **** **** **** **** **** 12991 NentyarHunter_Quickened_Light **** **** **** **** **** **** 12992 NentyarHunter_Silent_Light **** **** **** **** **** **** 12993 NentyarHunter_Magic_Missile **** **** **** **** **** **** @@ -13013,7 +13013,7 @@ 13009 NentyarHunter_Silent_Agnazzars_Scorcher **** **** **** **** **** **** 13010 NentyarHunter_Still_Agnazzars_Scorcher **** **** **** **** **** **** 13011 NentyarHunter_Blur **** **** **** **** **** **** -13012 NentyarHunter_Exteneded_Blur **** **** **** **** **** **** +13012 NentyarHunter_Extended_Blur **** **** **** **** **** **** 13013 NentyarHunter_Silent_Blur **** **** **** **** **** **** 13014 NentyarHunter_Cure_Moderate_Wounds **** **** **** **** **** **** 13015 NentyarHunter_Empowered_Cure_Moderate_Wounds **** **** **** **** **** **** @@ -13030,11 +13030,11 @@ 13026 NentyarHunter_Silent_Remove_Disease **** **** **** **** **** **** 13027 NentyarHunter_Still_Remove_Disease **** **** **** **** **** **** 13028 NentyarHunter_Resist_Elements **** **** **** **** **** **** -13029 NentyarHunter_Exteneded_Resist_Elements **** **** **** **** **** **** +13029 NentyarHunter_Extended_Resist_Elements **** **** **** **** **** **** 13030 NentyarHunter_Silent_Resist_Elements **** **** **** **** **** **** 13031 NentyarHunter_Still_Resist_Elements **** **** **** **** **** **** 13032 NentyarHunter_Treeshape **** **** **** **** **** **** -13033 NentyarHunter_Exteneded_Treeshape **** **** **** **** **** **** +13033 NentyarHunter_Extended_Treeshape **** **** **** **** **** **** 13034 NentyarHunter_Silent_Treeshape **** **** **** **** **** **** 13035 NentyarHunter_Still_Treeshape **** **** **** **** **** **** 13036 NentyarHunter_Cure_Serious_Wounds **** **** **** **** **** **** @@ -13042,24 +13042,24 @@ 13038 NentyarHunter_Silent_Cure_Serious_Wounds **** **** **** **** **** **** 13039 NentyarHunter_Still_Cure_Serious_Wounds **** **** **** **** **** **** 13040 NentyarHunter_Freedom_of_Movement **** **** **** **** **** **** -13041 NentyarHunter_Exteneded_Freedom_of_Movement **** **** **** **** **** **** +13041 NentyarHunter_Extended_Freedom_of_Movement **** **** **** **** **** **** 13042 NentyarHunter_Silent_Freedom_of_Movement **** **** **** **** **** **** 13043 NentyarHunter_Still_Freedom_of_Movement **** **** **** **** **** **** 13044 NentyarHunter_Greenfire **** **** **** **** **** **** 13045 NentyarHunter_Empowered_Greenfire **** **** **** **** **** **** -13046 NentyarHunter_Exteneded_Greenfire **** **** **** **** **** **** +13046 NentyarHunter_Extended_Greenfire **** **** **** **** **** **** 13047 NentyarHunter_Silent_Greenfire **** **** **** **** **** **** 13048 NentyarHunter_Still_Greenfire **** **** **** **** **** **** 13049 NentyarHunter_Invisibility **** **** **** **** **** **** -13050 NentyarHunter_Exteneded_Invisibility **** **** **** **** **** **** +13050 NentyarHunter_Extended_Invisibility **** **** **** **** **** **** 13051 NentyarHunter_Silent_Invisibility **** **** **** **** **** **** 13052 NentyarHunter_Still_Invisibility **** **** **** **** **** **** 13053 NentyarHunter_Keen_Edge **** **** **** **** **** **** -13054 NentyarHunter_Exteneded_Keen_Edge **** **** **** **** **** **** +13054 NentyarHunter_Extended_Keen_Edge **** **** **** **** **** **** 13055 NentyarHunter_Silent_Keen_Edge **** **** **** **** **** **** 13056 NentyarHunter_Still_Keen_Edge **** **** **** **** **** **** 13057 NentyarHunter_See_Invisibility **** **** **** **** **** **** -13058 NentyarHunter_Exteneded_See_Invisibility **** **** **** **** **** **** +13058 NentyarHunter_Extended_See_Invisibility **** **** **** **** **** **** 13059 NentyarHunter_Silent_See_Invisibility **** **** **** **** **** **** 13060 NentyarHunter_Still_See_Invisibility **** **** **** **** **** **** 13061 NentyarHunter_BreakEnchantment **** **** **** **** **** **** @@ -13069,14 +13069,14 @@ 13065 NentyarHunter_Silent_OrbOfForce **** **** **** **** **** **** 13066 NentyarHunter_Still_OrbOfForce **** **** **** **** **** **** 13067 NentyarHunter_Greater_Magic_Weapon **** **** **** **** **** **** -13068 NentyarHunter_Exteneded_Greater_Magic_Weapon **** **** **** **** **** **** +13068 NentyarHunter_Extended_Greater_Magic_Weapon **** **** **** **** **** **** 13069 NentyarHunter_Silent_Greater_Magic_Weapon **** **** **** **** **** **** 13070 NentyarHunter_Still_Greater_Magic_Weapon **** **** **** **** **** **** 13071 NentyarHunter_Flame_Strike **** **** **** **** **** **** 13072 NentyarHunter_Healing_Circle **** **** **** **** **** **** 13073 NentyarHunter_Righteous_Might **** **** **** **** **** **** 13074 Blighter_Flare **** **** **** **** **** **** -13075 Blighter_Exteneded_Flare **** **** **** **** **** **** +13075 Blighter_Extended_Flare **** **** **** **** **** **** 13076 Blighter_Quickened_Flare **** **** **** **** **** **** 13077 Blighter_Silent_Flare **** **** **** **** **** **** 13078 Blighter_Inflict_Minor_Wounds **** **** **** **** **** **** @@ -13088,7 +13088,7 @@ 13084 Blighter_Silent_Read_Magic **** **** **** **** **** **** 13085 Blighter_Still_Read_Magic **** **** **** **** **** **** 13086 Blighter_Bane **** **** **** **** **** **** -13087 Blighter_Exteneded_Bane **** **** **** **** **** **** +13087 Blighter_Extended_Bane **** **** **** **** **** **** 13088 Blighter_Quickened_Bane **** **** **** **** **** **** 13089 Blighter_Silent_Bane **** **** **** **** **** **** 13090 Blighter_Still_Bane **** **** **** **** **** **** @@ -13099,23 +13099,23 @@ 13095 Blighter_Silent_Burning_Hands **** **** **** **** **** **** 13096 Blighter_Still_Burning_Hands **** **** **** **** **** **** 13097 Blighter_DETECT_UNDEAD **** **** **** **** **** **** -13098 Blighter_Exteneded_DETECT_UNDEAD **** **** **** **** **** **** +13098 Blighter_Extended_DETECT_UNDEAD **** **** **** **** **** **** 13099 Blighter_Quickened_DETECT_UNDEAD **** **** **** **** **** **** 13100 Blighter_Silent_DETECT_UNDEAD **** **** **** **** **** **** 13101 Blighter_Still_DETECT_UNDEAD **** **** **** **** **** **** 13102 Blighter_Doom **** **** **** **** **** **** -13103 Blighter_Exteneded_Doom **** **** **** **** **** **** +13103 Blighter_Extended_Doom **** **** **** **** **** **** 13104 Blighter_Quickened_Doom **** **** **** **** **** **** 13105 Blighter_Silent_Doom **** **** **** **** **** **** 13106 Blighter_Still_Doom **** **** **** **** **** **** 13107 Blighter_Endure_Elements **** **** **** **** **** **** -13108 Blighter_Exteneded_Endure_Elements **** **** **** **** **** **** +13108 Blighter_Extended_Endure_Elements **** **** **** **** **** **** 13109 Blighter_Quickened_Endure_Elements **** **** **** **** **** **** 13110 Blighter_Silent_Endure_Elements **** **** **** **** **** **** 13111 Blighter_Still_Endure_Elements **** **** **** **** **** **** 13112 Blighter_Ray_of_Enfeeblement **** **** **** **** **** **** 13113 Blighter_Empowered_Ray_of_Enfeeblement **** **** **** **** **** **** -13114 Blighter_Exteneded_Ray_of_Enfeeblement **** **** **** **** **** **** +13114 Blighter_Extended_Ray_of_Enfeeblement **** **** **** **** **** **** 13115 Blighter_Maximized_Ray_of_Enfeeblement **** **** **** **** **** **** 13116 Blighter_Quickened_Ray_of_Enfeeblement **** **** **** **** **** **** 13117 Blighter_Silent_Ray_of_Enfeeblement **** **** **** **** **** **** @@ -13128,18 +13128,18 @@ 13124 Blighter_Still_Inflict_Light_Wounds **** **** **** **** **** **** 13125 Blighter_Chill_Touch **** **** **** **** **** **** 13126 Blighter_Empowered_Chill_Touch **** **** **** **** **** **** -13127 Blighter_Exteneded_Chill_Touch **** **** **** **** **** **** +13127 Blighter_Extended_Chill_Touch **** **** **** **** **** **** 13128 Blighter_Maximized_Chill_Touch **** **** **** **** **** **** 13129 Blighter_Quickened_Chill_Touch **** **** **** **** **** **** 13130 Blighter_Silent_Chill_Touch **** **** **** **** **** **** 13131 Blighter_Still_Chill_Touch **** **** **** **** **** **** 13132 Blighter_Darkness **** **** **** **** **** **** -13133 Blighter_Exteneded_Darkness **** **** **** **** **** **** +13133 Blighter_Extended_Darkness **** **** **** **** **** **** 13134 Blighter_Quickened_Darkness **** **** **** **** **** **** 13135 Blighter_Silent_Darkness **** **** **** **** **** **** 13136 Blighter_Death_Knell **** **** **** **** **** **** 13137 Blighter_Empowered_Death_Knell **** **** **** **** **** **** -13138 Blighter_Exteneded_Death_Knell **** **** **** **** **** **** +13138 Blighter_Extended_Death_Knell **** **** **** **** **** **** 13139 Blighter_Maximized_Death_Knell **** **** **** **** **** **** 13140 Blighter_Quickened_Death_Knell **** **** **** **** **** **** 13141 Blighter_Silent_Death_Knell **** **** **** **** **** **** @@ -13157,7 +13157,7 @@ 13153 Blighter_Silent_Inflict_Moderate_Wounds **** **** **** **** **** **** 13154 Blighter_Still_Inflict_Moderate_Wounds **** **** **** **** **** **** 13155 Blighter_Resist_Elements **** **** **** **** **** **** -13156 Blighter_Exteneded_Resist_Elements **** **** **** **** **** **** +13156 Blighter_Extended_Resist_Elements **** **** **** **** **** **** 13157 Blighter_Quickened_Resist_Elements **** **** **** **** **** **** 13158 Blighter_Silent_Resist_Elements **** **** **** **** **** **** 13159 Blighter_Still_Resist_Elements **** **** **** **** **** **** @@ -13166,7 +13166,7 @@ 13162 Blighter_Silent_Contagion **** **** **** **** **** **** 13163 Blighter_Still_Contagion **** **** **** **** **** **** 13164 Blighter_DeeperDarkness **** **** **** **** **** **** -13165 Blighter_Exteneded_DeeperDarkness **** **** **** **** **** **** +13165 Blighter_Extended_DeeperDarkness **** **** **** **** **** **** 13166 Blighter_Quickened_DeeperDarkness **** **** **** **** **** **** 13167 Blighter_Silent_DeeperDarkness **** **** **** **** **** **** 13168 Blighter_Dispel_Magic **** **** **** **** **** **** @@ -13186,12 +13186,12 @@ 13182 Blighter_Silent_Poison **** **** **** **** **** **** 13183 Blighter_Still_Poison **** **** **** **** **** **** 13184 Blighter_Protection_from_Elements **** **** **** **** **** **** -13185 Blighter_Exteneded_Protection_from_Elements **** **** **** **** **** **** +13185 Blighter_Extended_Protection_from_Elements **** **** **** **** **** **** 13186 Blighter_Quickened_Protection_from_Elements **** **** **** **** **** **** 13187 Blighter_Silent_Protection_from_Elements **** **** **** **** **** **** 13188 Blighter_Still_Protection_from_Elements **** **** **** **** **** **** 13189 Blighter_Stinking_Cloud **** **** **** **** **** **** -13190 Blighter_Exteneded_Stinking_Cloud **** **** **** **** **** **** +13190 Blighter_Extended_Stinking_Cloud **** **** **** **** **** **** 13191 Blighter_Quickened_Stinking_Cloud **** **** **** **** **** **** 13192 Blighter_Silent_Stinking_Cloud **** **** **** **** **** **** 13193 Blighter_Still_Stinking_Cloud **** **** **** **** **** **** @@ -13202,7 +13202,7 @@ 13198 Blighter_Silent_Vampiric_Touch **** **** **** **** **** **** 13199 Blighter_Still_Vampiric_Touch **** **** **** **** **** **** 13200 Blighter_Animate_Dead **** **** **** **** **** **** -13201 Blighter_Exteneded_Animate_Dead **** **** **** **** **** **** +13201 Blighter_Extended_Animate_Dead **** **** **** **** **** **** 13202 Blighter_Quickened_Animate_Dead **** **** **** **** **** **** 13203 Blighter_Silent_Animate_Dead **** **** **** **** **** **** 13204 Blighter_Still_Animate_Dead **** **** **** **** **** **** @@ -13211,7 +13211,7 @@ 13207 Blighter_Silent_ContagiousTouch **** **** **** **** **** **** 13208 Blighter_Still_ContagiousTouch **** **** **** **** **** **** 13209 Blighter_Death_Ward **** **** **** **** **** **** -13210 Blighter_Exteneded_Death_Ward **** **** **** **** **** **** +13210 Blighter_Extended_Death_Ward **** **** **** **** **** **** 13211 Blighter_Quickened_Death_Ward **** **** **** **** **** **** 13212 Blighter_Silent_Death_Ward **** **** **** **** **** **** 13213 Blighter_Still_Death_Ward **** **** **** **** **** **** @@ -13228,19 +13228,19 @@ 13224 Blighter_Silent_Inflict_Critical_Wounds **** **** **** **** **** **** 13225 Blighter_Still_Inflict_Critical_Wounds **** **** **** **** **** **** 13226 Blighter_RepelVermin **** **** **** **** **** **** -13227 Blighter_Exteneded_RepelVermin **** **** **** **** **** **** +13227 Blighter_Extended_RepelVermin **** **** **** **** **** **** 13228 Blighter_Quickened_RepelVermin **** **** **** **** **** **** 13229 Blighter_Silent_RepelVermin **** **** **** **** **** **** 13230 Blighter_Still_RepelVermin **** **** **** **** **** **** 13231 Blighter_Wall_of_Fire **** **** **** **** **** **** 13232 Blighter_Empowered_Wall_of_Fire **** **** **** **** **** **** -13233 Blighter_Exteneded_Wall_of_Fire **** **** **** **** **** **** +13233 Blighter_Extended_Wall_of_Fire **** **** **** **** **** **** 13234 Blighter_Maximized_Wall_of_Fire **** **** **** **** **** **** 13235 Blighter_Quickened_Wall_of_Fire **** **** **** **** **** **** 13236 Blighter_Silent_Wall_of_Fire **** **** **** **** **** **** 13237 Blighter_Still_Wall_of_Fire **** **** **** **** **** **** 13238 Blighter_Create_Undead **** **** **** **** **** **** -13239 Blighter_Exteneded_Create_Undead **** **** **** **** **** **** +13239 Blighter_Extended_Create_Undead **** **** **** **** **** **** 13240 Blighter_Quickened_Create_Undead **** **** **** **** **** **** 13241 Blighter_Silent_Create_Undead **** **** **** **** **** **** 13242 Blighter_Still_Create_Undead **** **** **** **** **** **** @@ -13250,7 +13250,7 @@ 13246 Blighter_Still_WavesofFatigue **** **** **** **** **** **** 13247 Blighter_Acid_Fog **** **** **** **** **** **** 13248 Blighter_Empowered_Acid_Fog **** **** **** **** **** **** -13249 Blighter_Exteneded_Acid_Fog **** **** **** **** **** **** +13249 Blighter_Extended_Acid_Fog **** **** **** **** **** **** 13250 Blighter_Maximized_Acid_Fog **** **** **** **** **** **** 13251 Blighter_Silent_Acid_Fog **** **** **** **** **** **** 13252 Blighter_Still_Acid_Fog **** **** **** **** **** **** @@ -13271,17 +13271,17 @@ 13267 Blighter_Silent_Harm **** **** **** **** **** **** 13268 Blighter_Still_Harm **** **** **** **** **** **** 13269 Blighter_Control_Undead **** **** **** **** **** **** -13270 Blighter_Exteneded_Control_Undead **** **** **** **** **** **** +13270 Blighter_Extended_Control_Undead **** **** **** **** **** **** 13271 Blighter_Silent_Control_Undead **** **** **** **** **** **** 13272 Blighter_Still_Control_Undead **** **** **** **** **** **** 13273 Blighter_Control_Weather **** **** **** **** **** **** 13274 Blighter_CW_Rain **** **** **** **** **** **** 13275 Blighter_CW_Snow **** **** **** **** **** **** 13276 Blighter_CW_Clear **** **** **** **** **** **** -13277 Blighter_Exteneded_Control_Weather **** **** **** **** **** **** -13278 Blighter_Exteneded_CW_Rain **** **** **** **** **** **** -13279 Blighter_Exteneded_CW_Snow **** **** **** **** **** **** -13280 Blighter_Exteneded_CW_Clear **** **** **** **** **** **** +13277 Blighter_Extended_Control_Weather **** **** **** **** **** **** +13278 Blighter_Extended_CW_Rain **** **** **** **** **** **** +13279 Blighter_Extended_CW_Snow **** **** **** **** **** **** +13280 Blighter_Extended_CW_Clear **** **** **** **** **** **** 13281 Blighter_Silent_Control_Weather **** **** **** **** **** **** 13282 Blighter_Silent_CW_Rain **** **** **** **** **** **** 13283 Blighter_Silent_CW_Snow **** **** **** **** **** **** @@ -13291,7 +13291,7 @@ 13287 Blighter_Still_CW_Snow **** **** **** **** **** **** 13288 Blighter_Still_CW_Clear **** **** **** **** **** **** 13289 Blighter_Earthquake **** **** **** **** **** **** -13290 Blighter_Exteneded_Earthquake **** **** **** **** **** **** +13290 Blighter_Extended_Earthquake **** **** **** **** **** **** 13291 Blighter_Silent_Earthquake **** **** **** **** **** **** 13292 Blighter_Still_Earthquake **** **** **** **** **** **** 13293 Blighter_Fire_Storm **** **** **** **** **** **** @@ -13299,14 +13299,14 @@ 13295 Blighter_Silent_Fire_Storm **** **** **** **** **** **** 13296 Blighter_Still_Fire_Storm **** **** **** **** **** **** 13297 Blighter_Repulsion **** **** **** **** **** **** -13298 Blighter_Exteneded_Repulsion **** **** **** **** **** **** +13298 Blighter_Extended_Repulsion **** **** **** **** **** **** 13299 Blighter_Silent_Repulsion **** **** **** **** **** **** 13300 Blighter_Still_Repulsion **** **** **** **** **** **** 13301 Blighter_Horrid_Wilting **** **** **** **** **** **** 13302 Blighter_Silent_Horrid_Wilting **** **** **** **** **** **** 13303 Blighter_Still_Horrid_Wilting **** **** **** **** **** **** 13304 Blighter_Mind_Blank **** **** **** **** **** **** -13305 Blighter_Exteneded_Mind_Blank **** **** **** **** **** **** +13305 Blighter_Extended_Mind_Blank **** **** **** **** **** **** 13306 Blighter_Silent_Mind_Blank **** **** **** **** **** **** 13307 Blighter_Still_Mind_Blank **** **** **** **** **** **** 13308 Blighter_WavesOfExhaustion **** **** **** **** **** **** @@ -17095,26 +17095,26 @@ 17091 SPELL_CREEPING_COLD **** **** **** prc_scr_1505 **** **** 17092 SPELL_GREATER_CREEPING_COLD **** **** **** prc_scr_1508 **** **** 17093 **** **** **** **** **** **** **** -17094 **** **** **** **** **** **** **** -17095 **** **** **** **** **** **** **** -17096 **** **** **** **** **** **** **** -17097 **** **** **** **** **** **** **** -17098 **** **** **** **** **** **** **** +17094 SPELL_REPAIR_MINOR_DAMAGE prc_scr_1519 **** **** **** **** **** +17095 SPELL_REPAIR_LIGHT_DAMAGE prc_scr_1520 **** **** **** **** **** +17096 SPELL_REPAIR_MODERATE_DAMAGE prc_scr_1522 **** **** **** **** **** +17097 SPELL_REPAIR_SERIOUS_DAMAGE prc_scr_1525 **** **** **** **** **** +17098 SPELL_REPAIR_CRITICAL_DAMAGE prc_scr_1528 **** **** **** **** **** 17099 **** **** **** **** **** **** **** -17100 Templates_16300-17300 **** **** **** **** **** **** -17101 **** **** **** **** **** **** **** -17102 **** **** **** **** **** **** **** -17103 **** **** **** **** **** **** **** +17100 SPELL_INFLICT_LIGHT_DAMAGE **** **** **** **** **** **** +17101 SPELL_INFLICT_MODERATE_DAMAGE **** **** **** **** **** **** +17102 SPELL_INFLICT_SERIOUS_DAMAGE **** **** **** **** **** **** +17103 SPELL_INFLICT_CRITICAL_DAMAGE **** **** **** **** **** **** 17104 **** **** **** **** **** **** **** -17105 **** **** **** **** **** **** **** -17106 **** **** **** **** **** **** **** -17107 **** **** **** **** **** **** **** -17108 **** **** **** **** **** **** **** +17105 SPELL_MASS_REPAIR_LIGHT_DAMAGE **** **** **** **** **** **** +17106 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Ocular_Adept_MORALITY_UNDONE **** 1 1 1 **** 0 +6037 Ocular_Adept_Necrotic_Burst **** 1 1 1 **** 0 +6038 Ocular_Adept_POWER_LEECH **** 1 1 1 **** 0 +6039 Ocular_Adept_Raise_Dead **** 1 1 1 **** 0 +6040 Ocular_Adept_RESONATING_RESISTANCE **** 1 1 1 **** 0 +6041 Ocular_Adept_Revivify **** 1 1 1 **** 0 +6042 Ocular_Adept_Righteous_Might **** 1 1 1 **** 0 +6043 Ocular_Adept_Scrying **** 1 1 1 **** 0 +6044 Ocular_Adept_Slay_Living **** 1 1 1 **** 0 +6045 Ocular_Adept_Soulscour **** 1 1 1 **** 0 +6046 Ocular_Adept_Spell_Resistance **** 1 1 1 **** 0 +6047 Ocular_Adept_Summon_Creature_V **** 1 1 1 **** 0 +6048 Ocular_Adept_SummonUndeadV **** 1 1 1 **** 0 +6049 Ocular_Adept_SYMBOL_OF_PAIN **** 1 1 1 **** 0 +6050 Ocular_Adept_SYMBOL_OF_SLEEP **** 1 1 1 **** 0 +6051 Ocular_Adept_True_Seeing **** 1 1 1 **** 0 6052 Hexblade_AugmentFamiliar **** 1 1 1 1 0 6053 Hexblade_Light **** 1 1 1 1 0 6054 Hexblade_Cause_Fear **** 1 1 1 1 0 @@ -6221,7 +6221,7 @@ 6217 Healer_Silent_Cure_Minor_Wounds **** 1 1 1 1 0 6218 Healer_Still_Cure_Minor_Wounds **** 1 1 1 1 0 6219 Healer_Light **** 1 1 1 0 0 -6220 Healer_Exteneded_Light **** 1 1 1 1 0 +6220 Healer_Extended_Light **** 1 1 1 1 0 6221 Healer_Quickened_Light **** 1 1 1 4 0 6222 Healer_Silent_Light **** 1 1 1 1 0 6223 Healer_Read_Magic **** 1 1 1 0 0 @@ -6239,17 +6239,17 @@ 6235 Healer_Silent_Cure_Light_Wounds **** 1 1 1 2 0 6236 Healer_Still_Cure_Light_Wounds **** 1 1 1 2 0 6237 Healer_Lesser_Vigor **** 1 1 1 1 0 -6238 Healer_Exteneded_Lesser_Vigor **** 1 1 1 2 0 +6238 Healer_Extended_Lesser_Vigor **** 1 1 1 2 0 6239 Healer_Quickened_Lesser_Vigor **** 1 1 1 5 0 6240 Healer_Silent_Lesser_Vigor **** 1 1 1 2 0 6241 Healer_Still_Lesser_Vigor **** 1 1 1 2 0 6242 Healer_Protection_from_Evil **** 1 1 1 1 0 -6243 Healer_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +6243 Healer_Extended_Protection_from_Evil **** 1 1 1 2 0 6244 Healer_Quickened_Protection_from_Evil **** 1 1 1 5 0 6245 Healer_Silent_Protection_from_Evil **** 1 1 1 2 0 6246 Healer_Still_Protection_from_Evil **** 1 1 1 2 0 6247 Healer_Remove_Fear **** 1 1 1 1 0 -6248 Healer_Exteneded_Remove_Fear **** 1 1 1 2 0 +6248 Healer_Extended_Remove_Fear **** 1 1 1 2 0 6249 Healer_Quickened_Remove_Fear **** 1 1 1 5 0 6250 Healer_Silent_Remove_Fear **** 1 1 1 2 0 6251 Healer_Still_Remove_Fear **** 1 1 1 2 0 @@ -6258,18 +6258,18 @@ 6254 Healer_Silent_Remove_Paralysis **** 1 1 1 2 0 6255 Healer_Still_Remove_Paralysis **** 1 1 1 2 0 6256 Healer_Sanctuary **** 1 1 1 1 0 -6257 Healer_Exteneded_Sanctuary **** 1 1 1 2 0 +6257 Healer_Extended_Sanctuary **** 1 1 1 2 0 6258 Healer_Quickened_Sanctuary **** 1 1 1 5 0 6259 Healer_Silent_Sanctuary **** 1 1 1 2 0 6260 Healer_Still_Sanctuary **** 1 1 1 2 0 6261 Healer_TWILIGHT_LUCK **** 1 1 1 1 0 -6262 Healer_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +6262 Healer_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 6263 Healer_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 6264 Healer_DIVINE_INSPIRATION **** 1 1 1 1 0 -6265 Healer_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +6265 Healer_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 6266 Healer_Quickened_DIVINE_INSPIRATION **** 1 1 1 5 0 6267 Healer_Calm_Emotions **** 1 1 1 2 0 -6268 Healer_Exteneded_Calm_Emotions **** 1 1 1 3 0 +6268 Healer_Extended_Calm_Emotions **** 1 1 1 3 0 6269 Healer_Quickened_Calm_Emotions **** 1 1 1 6 0 6270 Healer_Silent_Calm_Emotions **** 1 1 1 3 0 6271 Healer_Still_Calm_Emotions **** 1 1 1 3 0 @@ -6292,7 +6292,7 @@ 6288 Healer_Silent_Lesser_Restoration **** 1 1 1 3 0 6289 Healer_Still_Lesser_Restoration **** 1 1 1 3 0 6290 Healer_LUMINOUS_ARMOR **** 1 1 1 2 0 -6291 Healer_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +6291 Healer_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 6292 Healer_Quickened_LUMINOUS_ARMOR **** 1 1 1 6 0 6293 Healer_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 6294 Healer_Empowered_AYAILLAS_RADIANT_BURST **** 1 1 1 4 0 @@ -6312,7 +6312,7 @@ 6308 Healer_Silent_Cure_Serious_Wounds **** 1 1 1 4 0 6309 Healer_Still_Cure_Serious_Wounds **** 1 1 1 4 0 6310 Healer_Mass_Lesser_Vigor **** 1 1 1 3 0 -6311 Healer_Exteneded_Mass_Lesser_Vigor **** 1 1 1 4 0 +6311 Healer_Extended_Mass_Lesser_Vigor **** 1 1 1 4 0 6312 Healer_Quickened_Mass_Lesser_Vigor **** 1 1 1 7 0 6313 Healer_Silent_Mass_Lesser_Vigor **** 1 1 1 4 0 6314 Healer_Still_Mass_Lesser_Vigor **** 1 1 1 4 0 @@ -6329,7 +6329,7 @@ 6325 Healer_Silent_Restoration **** 1 1 1 4 0 6326 Healer_Still_Restoration **** 1 1 1 4 0 6327 Healer_BRILLIANT_EMANATION **** 1 1 1 3 0 -6328 Healer_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +6328 Healer_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 6329 Healer_Quickened_BRILLIANT_EMANATION **** 1 1 1 7 0 6330 Healer_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 6331 Healer_Empowered_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 5 0 @@ -6338,7 +6338,7 @@ 6334 Healer_Silent_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 6335 Healer_Still_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 6336 Healer_Vigor **** 1 1 1 3 0 -6337 Healer_Exteneded_Vigor **** 1 1 1 4 0 +6337 Healer_Extended_Vigor **** 1 1 1 4 0 6338 Healer_Quickened_Vigor **** 1 1 1 7 0 6339 Healer_Silent_Vigor **** 1 1 1 4 0 6340 Healer_Still_Vigor **** 1 1 1 4 0 @@ -6349,12 +6349,12 @@ 6345 Healer_Silent_Cure_Critical_Wounds **** 1 1 1 5 0 6346 Healer_Still_Cure_Critical_Wounds **** 1 1 1 5 0 6347 Healer_Death_Ward **** 1 1 1 4 0 -6348 Healer_Exteneded_Death_Ward **** 1 1 1 5 0 +6348 Healer_Extended_Death_Ward **** 1 1 1 5 0 6349 Healer_Quickened_Death_Ward **** 1 1 1 8 0 6350 Healer_Silent_Death_Ward **** 1 1 1 5 0 6351 Healer_Still_Death_Ward **** 1 1 1 5 0 6352 Healer_Freedom_of_Movement **** 1 1 1 4 0 -6353 Healer_Exteneded_Freedom_of_Movement **** 1 1 1 5 0 +6353 Healer_Extended_Freedom_of_Movement **** 1 1 1 5 0 6354 Healer_Quickened_Freedom_of_Movement **** 1 1 1 8 0 6355 Healer_Silent_Freedom_of_Movement **** 1 1 1 5 0 6356 Healer_Still_Freedom_of_Movement **** 1 1 1 5 0 @@ -6371,15 +6371,15 @@ 6367 Healer_Silent_Panacea **** 1 1 1 5 0 6368 Healer_Still_Panacea **** 1 1 1 5 0 6369 Healer_GREATER_LUMINOUS_ARMOR **** 1 1 1 4 0 -6370 Healer_Exteneded_GREATER_LUMINOUS_ARMOR **** 1 1 1 5 0 +6370 Healer_Extended_GREATER_LUMINOUS_ARMOR **** 1 1 1 5 0 6371 Healer_Quickened_GREATER_LUMINOUS_ARMOR **** 1 1 1 8 0 6372 Healer_SUNMANTLE **** 1 1 1 4 0 -6373 Healer_Exteneded_SUNMANTLE **** 1 1 1 5 0 +6373 Healer_Extended_SUNMANTLE **** 1 1 1 5 0 6374 Healer_Quickened_SUNMANTLE **** 1 1 1 8 0 6375 Healer_Still_SUNMANTLE **** 1 1 1 5 0 6376 Healer_DIAMOND_SPRAY **** 1 1 1 4 0 6377 Healer_Empowered_DIAMOND_SPRAY **** 1 1 1 6 0 -6378 Healer_Exteneded_DIAMOND_SPRAY **** 1 1 1 5 0 +6378 Healer_Extended_DIAMOND_SPRAY **** 1 1 1 5 0 6379 Healer_Maximized_DIAMOND_SPRAY **** 1 1 1 7 0 6380 Healer_Quickened_DIAMOND_SPRAY **** 1 1 1 8 0 6381 Healer_Silent_DIAMOND_SPRAY **** 1 1 1 5 0 @@ -6389,7 +6389,7 @@ 6385 Healer_Silent_BreakEnchantment **** 1 1 1 6 0 6386 Healer_Still_BreakEnchantment **** 1 1 1 6 0 6387 Healer_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 5 0 -6388 Healer_Exteneded_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 +6388 Healer_Extended_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 6389 Healer_Quickened_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 9 0 6390 Healer_Silent_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 6391 Healer_Still_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 @@ -6408,17 +6408,17 @@ 6404 Healer_Silent_Revivify **** 1 1 1 6 0 6405 Healer_Still_Revivify **** 1 1 1 6 0 6406 Healer_Stone_to_flesh **** 1 1 1 5 0 -6407 Healer_Exteneded_Stone_to_flesh **** 1 1 1 6 0 +6407 Healer_Extended_Stone_to_flesh **** 1 1 1 6 0 6408 Healer_Quickened_Stone_to_flesh **** 1 1 1 9 0 6409 Healer_Silent_Stone_to_flesh **** 1 1 1 6 0 6410 Healer_Still_Stone_to_flesh **** 1 1 1 6 0 6411 Healer_True_Seeing **** 1 1 1 5 0 -6412 Healer_Exteneded_True_Seeing **** 1 1 1 6 0 +6412 Healer_Extended_True_Seeing **** 1 1 1 6 0 6413 Healer_Quickened_True_Seeing **** 1 1 1 9 0 6414 Healer_Silent_True_Seeing **** 1 1 1 6 0 6415 Healer_Still_True_Seeing **** 1 1 1 6 0 6416 Healer_SICKEN_EVIL **** 1 1 1 5 0 -6417 Healer_Exteneded_SICKEN_EVIL **** 1 1 1 6 0 +6417 Healer_Extended_SICKEN_EVIL **** 1 1 1 6 0 6418 Healer_Quickened_SICKEN_EVIL **** 1 1 1 9 0 6419 Healer_Silent_SICKEN_EVIL **** 1 1 1 6 0 6420 Healer_Still_SICKEN_EVIL **** 1 1 1 6 0 @@ -6434,11 +6434,11 @@ 6430 Healer_Silent_Mass_Cure_Serious_Wounds **** 1 1 1 7 0 6431 Healer_Still_Mass_Cure_Serious_Wounds **** 1 1 1 7 0 6432 Healer_Regenerate **** 1 1 1 6 0 -6433 Healer_Exteneded_Regenerate **** 1 1 1 7 0 +6433 Healer_Extended_Regenerate **** 1 1 1 7 0 6434 Healer_Silent_Regenerate **** 1 1 1 7 0 6435 Healer_Still_Regenerate **** 1 1 1 7 0 6436 Healer_EXALTED_RAIMENT **** 1 1 1 6 0 -6437 Healer_Exteneded_EXALTED_RAIMENT **** 1 1 1 7 0 +6437 Healer_Extended_EXALTED_RAIMENT **** 1 1 1 7 0 6438 Healer_Silent_EXALTED_RAIMENT **** 1 1 1 7 0 6439 Healer_STORM_OF_SHARDS **** 1 1 1 6 0 6440 Healer_Empowered_STORM_OF_SHARDS **** 1 1 1 8 0 @@ -6446,7 +6446,7 @@ 6442 Healer_Silent_STORM_OF_SHARDS **** 1 1 1 7 0 6443 Healer_Still_STORM_OF_SHARDS **** 1 1 1 7 0 6444 Healer_Vigorous_Circle **** 1 1 1 6 0 -6445 Healer_Exteneded_Vigorous_Circle **** 1 1 1 7 0 +6445 Healer_Extended_Vigorous_Circle **** 1 1 1 7 0 6446 Healer_Silent_Vigorous_Circle **** 1 1 1 7 0 6447 Healer_Still_Vigorous_Circle **** 1 1 1 7 0 6448 Healer_Mass_Cure_Critical_Wounds **** 1 1 1 7 0 @@ -6457,12 +6457,12 @@ 6453 Healer_Silent_Resurrection **** 1 1 1 8 0 6454 Healer_Still_Resurrection **** 1 1 1 8 0 6455 Healer_Repulsion **** 1 1 1 7 0 -6456 Healer_Exteneded_Repulsion **** 1 1 1 8 0 +6456 Healer_Extended_Repulsion **** 1 1 1 8 0 6457 Healer_Silent_Repulsion **** 1 1 1 8 0 6458 Healer_Still_Repulsion **** 1 1 1 8 0 6459 Healer_RAIN_OF_EMBERS **** 1 1 1 7 0 6460 Healer_Empowered_RAIN_OF_EMBERS **** 1 1 1 9 0 -6461 Healer_Exteneded_RAIN_OF_EMBERS **** 1 1 1 8 0 +6461 Healer_Extended_RAIN_OF_EMBERS **** 1 1 1 8 0 6462 Healer_Silent_RAIN_OF_EMBERS **** 1 1 1 8 0 6463 Healer_Still_RAIN_OF_EMBERS **** 1 1 1 8 0 6464 Healer_PHOENIX_FIRE **** 1 1 1 7 0 @@ -6470,11 +6470,11 @@ 6466 Healer_Silent_PHOENIX_FIRE **** 1 1 1 8 0 6467 Healer_Still_PHOENIX_FIRE **** 1 1 1 8 0 6468 Healer_DiscernLocation **** 1 1 1 8 0 -6469 Healer_Exteneded_DiscernLocation **** 1 1 1 9 0 +6469 Healer_Extended_DiscernLocation **** 1 1 1 9 0 6470 Healer_Silent_DiscernLocation **** 1 1 1 9 0 6471 Healer_Still_DiscernLocation **** 1 1 1 9 0 6472 Healer_Holy_Aura **** 1 1 1 8 0 -6473 Healer_Exteneded_Holy_Aura **** 1 1 1 9 0 +6473 Healer_Extended_Holy_Aura **** 1 1 1 9 0 6474 Healer_Silent_Holy_Aura **** 1 1 1 9 0 6475 Healer_Still_Holy_Aura **** 1 1 1 9 0 6476 Healer_Mass_Heal **** 1 1 1 8 0 @@ -6530,46 +6530,46 @@ 6526 CelebrantSharess_Hold_Monster **** 1 1 1 4 0 6527 CelebrantSharess_RAINBOW_PATTERN **** 1 1 1 4 0 6528 CultistShatteredP_Endure_Elements **** 1 1 1 1 0 -6529 CultistShatteredP_Exteneded_Endure_Elements **** 1 1 1 2 0 +6529 CultistShatteredP_Extended_Endure_Elements 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CultistShatteredP_Lesser_Deflect **** 1 1 1 1 0 -6557 CultistShatteredP_Exteneded_Lesser_Deflect **** 1 1 1 2 0 +6557 CultistShatteredP_Extended_Lesser_Deflect **** 1 1 1 2 0 6558 CultistShatteredP_Silent_Lesser_Deflect **** 1 1 1 2 0 6559 CultistShatteredP_TWILIGHT_LUCK **** 1 1 1 1 0 -6560 CultistShatteredP_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +6560 CultistShatteredP_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 6561 CultistShatteredP_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 6562 CultistShatteredP_Charm_Person **** 1 1 1 1 0 -6563 CultistShatteredP_Exteneded_Charm_Person **** 1 1 1 2 0 +6563 CultistShatteredP_Extended_Charm_Person **** 1 1 1 2 0 6564 CultistShatteredP_Silent_Charm_Person **** 1 1 1 2 0 6565 CultistShatteredP_Still_Charm_Person **** 1 1 1 2 0 6566 CultistShatteredP_Sleep **** 1 1 1 1 0 6567 CultistShatteredP_Empowered_Sleep **** 1 1 1 3 0 -6568 CultistShatteredP_Exteneded_Sleep **** 1 1 1 2 0 +6568 CultistShatteredP_Extended_Sleep **** 1 1 1 2 0 6569 CultistShatteredP_Silent_Sleep **** 1 1 1 2 0 6570 CultistShatteredP_Still_Sleep **** 1 1 1 2 0 6571 CultistShatteredP_Rouse **** 1 1 1 1 0 @@ -6578,21 +6578,21 @@ 6574 CultistShatteredP_DRUG_RESISTANCE **** 1 1 1 1 0 6575 CultistShatteredP_Silent_DRUG_RESISTANCE **** 1 1 1 2 0 6576 CultistShatteredP_Nybors_Gentle_Reminder **** 1 1 1 1 0 -6577 CultistShatteredP_Exteneded_Nybors_Gentle_Reminder **** 1 1 1 2 0 +6577 CultistShatteredP_Extended_Nybors_Gentle_Reminder **** 1 1 1 2 0 6578 CultistShatteredP_Silent_Nybors_Gentle_Reminder **** 1 1 1 2 0 6579 CultistShatteredP_Still_Nybors_Gentle_Reminder **** 1 1 1 2 0 6580 CultistShatteredP_Lesser_Dispel **** 1 1 1 2 0 6581 CultistShatteredP_Silent_Lesser_Dispel **** 1 1 1 3 0 6582 CultistShatteredP_Still_Lesser_Dispel **** 1 1 1 3 0 6583 CultistShatteredP_Resist_Elements **** 1 1 1 2 0 -6584 CultistShatteredP_Exteneded_Resist_Elements **** 1 1 1 3 0 +6584 CultistShatteredP_Extended_Resist_Elements **** 1 1 1 3 0 6585 CultistShatteredP_Silent_Resist_Elements **** 1 1 1 3 0 6586 CultistShatteredP_Still_Resist_Elements **** 1 1 1 3 0 6587 CultistShatteredP_Deflect **** 1 1 1 2 0 -6588 CultistShatteredP_Exteneded_Deflect **** 1 1 1 3 0 +6588 CultistShatteredP_Extended_Deflect **** 1 1 1 3 0 6589 CultistShatteredP_Silent_Deflect **** 1 1 1 3 0 6590 CultistShatteredP_ProtectionArrows **** 1 1 1 2 0 -6591 CultistShatteredP_Exteneded_ProtectionArrows **** 1 1 1 3 0 +6591 CultistShatteredP_Extended_ProtectionArrows **** 1 1 1 3 0 6592 CultistShatteredP_Silent_ProtectionArrows **** 1 1 1 3 0 6593 CultistShatteredP_Still_ProtectionArrows **** 1 1 1 3 0 6594 CultistShatteredP_Dispelling_Touch **** 1 1 1 2 0 @@ -6602,25 +6602,25 @@ 6598 CultistShatteredP_Silent_UNHEAVENED **** 1 1 1 3 0 6599 CultistShatteredP_Still_UNHEAVENED **** 1 1 1 3 0 6600 CultistShatteredP_LUMINOUS_ARMOR **** 1 1 1 2 0 -6601 CultistShatteredP_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +6601 CultistShatteredP_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 6602 CultistShatteredP_ObscureObject **** 1 1 1 2 0 -6603 CultistShatteredP_Exteneded_ObscureObject **** 1 1 1 3 0 +6603 CultistShatteredP_Extended_ObscureObject **** 1 1 1 3 0 6604 CultistShatteredP_Silent_ObscureObject **** 1 1 1 3 0 6605 CultistShatteredP_Still_ObscureObject **** 1 1 1 3 0 6606 CultistShatteredP_Tashas_Hideous_Laughter **** 1 1 1 2 0 -6607 CultistShatteredP_Exteneded_Tashas_Hideous_Laughter **** 1 1 1 3 0 +6607 CultistShatteredP_Extended_Tashas_Hideous_Laughter **** 1 1 1 3 0 6608 CultistShatteredP_Silent_Tashas_Hideous_Laughter **** 1 1 1 3 0 6609 CultistShatteredP_Still_Tashas_Hideous_Laughter **** 1 1 1 3 0 6610 CultistShatteredP_Daze_Monster **** 1 1 1 2 0 -6611 CultistShatteredP_Exteneded_Daze_Monster **** 1 1 1 3 0 +6611 CultistShatteredP_Extended_Daze_Monster **** 1 1 1 3 0 6612 CultistShatteredP_Silent_Daze_Monster **** 1 1 1 3 0 6613 CultistShatteredP_Still_Daze_Monster **** 1 1 1 3 0 6614 CultistShatteredP_TouchIdiocy **** 1 1 1 2 0 -6615 CultistShatteredP_Exteneded_TouchIdiocy **** 1 1 1 3 0 +6615 CultistShatteredP_Extended_TouchIdiocy **** 1 1 1 3 0 6616 CultistShatteredP_Silent_TouchIdiocy **** 1 1 1 3 0 6617 CultistShatteredP_Still_TouchIdiocy **** 1 1 1 3 0 6618 CultistShatteredP_MASOCHISM **** 1 1 1 2 0 -6619 CultistShatteredP_Exteneded_MASOCHISM **** 1 1 1 3 0 +6619 CultistShatteredP_Extended_MASOCHISM **** 1 1 1 3 0 6620 CultistShatteredP_ADDICTION **** 1 1 1 2 0 6621 CultistShatteredP_ADDICTION_TERRAN_BRANDY **** 1 1 1 2 0 6622 CultistShatteredP_ADDICTION_MUSHROOM_POWDER **** 1 1 1 2 0 @@ -6779,49 +6779,49 @@ 6775 KnightOfTheChalic_Silent_Bless_Water **** 1 1 1 2 0 6776 KnightOfTheChalic_Still_Bless_Water **** 1 1 1 2 0 6777 KnightOfTheChalic_Bless_Weapon **** 1 1 1 1 0 -6778 KnightOfTheChalic_Exteneded_Bless_Weapon **** 1 1 1 2 0 +6778 KnightOfTheChalic_Extended_Bless_Weapon **** 1 1 1 2 0 6779 KnightOfTheChalic_Silent_Bless_Weapon **** 1 1 1 2 0 6780 KnightOfTheChalic_Still_Bless_Weapon **** 1 1 1 2 0 6781 KnightOfTheChalic_Divine_Favor **** 1 1 1 1 0 -6782 KnightOfTheChalic_Exteneded_Divine_Favor **** 1 1 1 2 0 +6782 KnightOfTheChalic_Extended_Divine_Favor **** 1 1 1 2 0 6783 KnightOfTheChalic_Silent_Divine_Favor **** 1 1 1 2 0 6784 KnightOfTheChalic_Still_Divine_Favor **** 1 1 1 2 0 6785 KnightOfTheChalic_Detect_Chaos **** 1 1 1 1 0 -6786 KnightOfTheChalic_Exteneded_Detect_Chaos **** 1 1 1 2 0 +6786 KnightOfTheChalic_Extended_Detect_Chaos **** 1 1 1 2 0 6787 KnightOfTheChalic_Silent_Detect_Chaos **** 1 1 1 2 0 6788 KnightOfTheChalic_Still_Detect_Chaos **** 1 1 1 2 0 6789 KnightOfTheChalic_Detect_Evil **** 1 1 1 1 0 -6790 KnightOfTheChalic_Exteneded_Detect_Evil **** 1 1 1 2 0 +6790 KnightOfTheChalic_Extended_Detect_Evil **** 1 1 1 2 0 6791 KnightOfTheChalic_Silent_Detect_Evil **** 1 1 1 2 0 6792 KnightOfTheChalic_Still_Detect_Evil **** 1 1 1 2 0 6793 KnightOfTheChalic_Doom **** 1 1 1 1 0 -6794 KnightOfTheChalic_Exteneded_Doom **** 1 1 1 2 0 +6794 KnightOfTheChalic_Extended_Doom **** 1 1 1 2 0 6795 KnightOfTheChalic_Silent_Doom **** 1 1 1 2 0 6796 KnightOfTheChalic_Still_Doom **** 1 1 1 2 0 6797 KnightOfTheChalic_Endure_Elements **** 1 1 1 1 0 -6798 KnightOfTheChalic_Exteneded_Endure_Elements **** 1 1 1 2 0 +6798 KnightOfTheChalic_Extended_Endure_Elements **** 1 1 1 2 0 6799 KnightOfTheChalic_Silent_Endure_Elements **** 1 1 1 2 0 6800 KnightOfTheChalic_Still_Endure_Elements **** 1 1 1 2 0 6801 KnightOfTheChalic_Magic_Weapon **** 1 1 1 1 0 -6802 KnightOfTheChalic_Exteneded_Magic_Weapon **** 1 1 1 2 0 +6802 KnightOfTheChalic_Extended_Magic_Weapon **** 1 1 1 2 0 6803 KnightOfTheChalic_Silent_Magic_Weapon **** 1 1 1 2 0 6804 KnightOfTheChalic_Still_Magic_Weapon **** 1 1 1 2 0 6805 KnightOfTheChalic_Protection_from_Evil **** 1 1 1 1 0 -6806 KnightOfTheChalic_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +6806 KnightOfTheChalic_Extended_Protection_from_Evil **** 1 1 1 2 0 6807 KnightOfTheChalic_Silent_Protection_from_Evil **** 1 1 1 2 0 6808 KnightOfTheChalic_Still_Protection_from_Evil **** 1 1 1 2 0 6809 KnightOfTheChalic_Remove_Fear **** 1 1 1 1 0 -6810 KnightOfTheChalic_Exteneded_Remove_Fear **** 1 1 1 2 0 +6810 KnightOfTheChalic_Extended_Remove_Fear **** 1 1 1 2 0 6811 KnightOfTheChalic_Silent_Remove_Fear **** 1 1 1 2 0 6812 KnightOfTheChalic_Still_Remove_Fear **** 1 1 1 2 0 6813 KnightOfTheChalic_Summon_Creature_I **** 1 1 1 1 0 -6814 KnightOfTheChalic_Exteneded_Summon_Creature_I **** 1 1 1 2 0 +6814 KnightOfTheChalic_Extended_Summon_Creature_I **** 1 1 1 2 0 6815 KnightOfTheChalic_Silent_Summon_Creature_I **** 1 1 1 2 0 6816 KnightOfTheChalic_Still_Summon_Creature_I **** 1 1 1 2 0 6817 KnightOfTheChalic_DIVINE_INSPIRATION **** 1 1 1 1 0 -6818 KnightOfTheChalic_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +6818 KnightOfTheChalic_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 6819 KnightOfTheChalic_TWILIGHT_LUCK **** 1 1 1 1 0 -6820 KnightOfTheChalic_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +6820 KnightOfTheChalic_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 6821 KnightOfTheChalic_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 6822 KnightOfTheChalic_LANTERN_LIGHT **** 1 1 1 1 0 6823 KnightOfTheChalic_Empowered_LANTERN_LIGHT **** 1 1 1 3 0 @@ -6829,36 +6829,36 @@ 6825 KnightOfTheChalic_Still_LANTERN_LIGHT **** 1 1 1 2 0 6826 KnightOfTheChalic_Aid **** 1 1 1 2 0 6827 KnightOfTheChalic_Empowered_Aid **** 1 1 1 4 0 -6828 KnightOfTheChalic_Exteneded_Aid **** 1 1 1 3 0 +6828 KnightOfTheChalic_Extended_Aid **** 1 1 1 3 0 6829 KnightOfTheChalic_Silent_Aid **** 1 1 1 3 0 6830 KnightOfTheChalic_Still_Aid **** 1 1 1 3 0 6831 KnightOfTheChalic_Bulls_Strength **** 1 1 1 2 0 6832 KnightOfTheChalic_Empowered_Bulls_Strength **** 1 1 1 4 0 -6833 KnightOfTheChalic_Exteneded_Bulls_Strength **** 1 1 1 3 0 +6833 KnightOfTheChalic_Extended_Bulls_Strength **** 1 1 1 3 0 6834 KnightOfTheChalic_Silent_Bulls_Strength **** 1 1 1 3 0 6835 KnightOfTheChalic_Still_Bulls_Strength **** 1 1 1 3 0 6836 KnightOfTheChalic_Consecrated_Aura **** 1 1 1 2 0 -6837 KnightOfTheChalic_Exteneded_Consecrated_Aura **** 1 1 1 3 0 +6837 KnightOfTheChalic_Extended_Consecrated_Aura **** 1 1 1 3 0 6838 KnightOfTheChalic_Silent_Consecrated_Aura **** 1 1 1 3 0 6839 KnightOfTheChalic_Still_Consecrated_Aura **** 1 1 1 3 0 6840 KnightOfTheChalic_Endurance **** 1 1 1 2 0 6841 KnightOfTheChalic_Empowered_Endurance **** 1 1 1 4 0 -6842 KnightOfTheChalic_Exteneded_Endurance **** 1 1 1 3 0 +6842 KnightOfTheChalic_Extended_Endurance **** 1 1 1 3 0 6843 KnightOfTheChalic_Silent_Endurance **** 1 1 1 3 0 6844 KnightOfTheChalic_Still_Endurance **** 1 1 1 3 0 6845 KnightOfTheChalic_Resist_Elements **** 1 1 1 2 0 -6846 KnightOfTheChalic_Exteneded_Resist_Elements **** 1 1 1 3 0 +6846 KnightOfTheChalic_Extended_Resist_Elements **** 1 1 1 3 0 6847 KnightOfTheChalic_Silent_Resist_Elements **** 1 1 1 3 0 6848 KnightOfTheChalic_Still_Resist_Elements **** 1 1 1 3 0 6849 KnightOfTheChalic_Sound_Burst **** 1 1 1 2 0 6850 KnightOfTheChalic_Silent_Sound_Burst **** 1 1 1 3 0 6851 KnightOfTheChalic_Still_Sound_Burst **** 1 1 1 3 0 6852 KnightOfTheChalic_Summon_Creature_II **** 1 1 1 2 0 -6853 KnightOfTheChalic_Exteneded_Summon_Creature_II **** 1 1 1 3 0 +6853 KnightOfTheChalic_Extended_Summon_Creature_II **** 1 1 1 3 0 6854 KnightOfTheChalic_Silent_Summon_Creature_II **** 1 1 1 3 0 6855 KnightOfTheChalic_Still_Summon_Creature_II **** 1 1 1 3 0 6856 KnightOfTheChalic_UndetectableAlignment **** 1 1 1 2 0 -6857 KnightOfTheChalic_Exteneded_UndetectableAlignment **** 1 1 1 3 0 +6857 KnightOfTheChalic_Extended_UndetectableAlignment **** 1 1 1 3 0 6858 KnightOfTheChalic_Silent_UndetectableAlignment **** 1 1 1 3 0 6859 KnightOfTheChalic_Still_UndetectableAlignment **** 1 1 1 3 0 6860 KnightOfTheChalic_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 @@ -6866,32 +6866,32 @@ 6862 KnightOfTheChalic_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 6863 KnightOfTheChalic_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 6864 KnightOfTheChalic_LUMINOUS_ARMOR **** 1 1 1 2 0 -6865 KnightOfTheChalic_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +6865 KnightOfTheChalic_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 6866 KnightOfTheChalic_Dispel_Magic **** 1 1 1 3 0 6867 KnightOfTheChalic_Silent_Dispel_Magic **** 1 1 1 4 0 6868 KnightOfTheChalic_Still_Dispel_Magic **** 1 1 1 4 0 6869 KnightOfTheChalic_Summon_Creature_III **** 1 1 1 3 0 -6870 KnightOfTheChalic_Exteneded_Summon_Creature_III **** 1 1 1 4 0 +6870 KnightOfTheChalic_Extended_Summon_Creature_III **** 1 1 1 4 0 6871 KnightOfTheChalic_Silent_Summon_Creature_III **** 1 1 1 4 0 6872 KnightOfTheChalic_Still_Summon_Creature_III **** 1 1 1 4 0 6873 KnightOfTheChalic_Invisibility_Purge **** 1 1 1 3 0 -6874 KnightOfTheChalic_Exteneded_Invisibility_Purge **** 1 1 1 4 0 +6874 KnightOfTheChalic_Extended_Invisibility_Purge **** 1 1 1 4 0 6875 KnightOfTheChalic_Silent_Invisibility_Purge **** 1 1 1 4 0 6876 KnightOfTheChalic_Still_Invisibility_Purge **** 1 1 1 4 0 6877 KnightOfTheChalic_Magic_Circle_against_Evil **** 1 1 1 3 0 -6878 KnightOfTheChalic_Exteneded_Magic_Circle_against_Evil **** 1 1 1 4 0 +6878 KnightOfTheChalic_Extended_Magic_Circle_against_Evil **** 1 1 1 4 0 6879 KnightOfTheChalic_Silent_Magic_Circle_against_Evil **** 1 1 1 4 0 6880 KnightOfTheChalic_Still_Magic_Circle_against_Evil **** 1 1 1 4 0 6881 KnightOfTheChalic_Magic_Vestment **** 1 1 1 3 0 -6882 KnightOfTheChalic_Exteneded_Magic_Vestment **** 1 1 1 4 0 +6882 KnightOfTheChalic_Extended_Magic_Vestment **** 1 1 1 4 0 6883 KnightOfTheChalic_Silent_Magic_Vestment **** 1 1 1 4 0 6884 KnightOfTheChalic_Still_Magic_Vestment **** 1 1 1 4 0 6885 KnightOfTheChalic_Prayer **** 1 1 1 3 0 -6886 KnightOfTheChalic_Exteneded_Prayer **** 1 1 1 4 0 +6886 KnightOfTheChalic_Extended_Prayer **** 1 1 1 4 0 6887 KnightOfTheChalic_Silent_Prayer **** 1 1 1 4 0 6888 KnightOfTheChalic_Still_Prayer **** 1 1 1 4 0 6889 KnightOfTheChalic_Protection_from_Elements **** 1 1 1 3 0 -6890 KnightOfTheChalic_Exteneded_Protection_from_Elements **** 1 1 1 4 0 +6890 KnightOfTheChalic_Extended_Protection_from_Elements **** 1 1 1 4 0 6891 KnightOfTheChalic_Silent_Protection_from_Elements **** 1 1 1 4 0 6892 KnightOfTheChalic_Still_Protection_from_Elements **** 1 1 1 4 0 6893 KnightOfTheChalic_Searing_Light **** 1 1 1 3 0 @@ -6900,7 +6900,7 @@ 6896 KnightOfTheChalic_Shout **** 1 1 1 3 0 6897 KnightOfTheChalic_Silent_Shout **** 1 1 1 4 0 6898 KnightOfTheChalic_BRILLIANT_EMANATION **** 1 1 1 3 0 -6899 KnightOfTheChalic_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +6899 KnightOfTheChalic_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 6900 KnightOfTheChalic_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 6901 KnightOfTheChalic_Silent_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 6902 KnightOfTheChalic_Still_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 @@ -6913,10 +6913,10 @@ 6909 KnightOfTheChalic_SUNMANTLE **** 1 1 1 4 0 6910 KnightOfTheChalic_GREATER_LUMINOUS_ARMOR **** 1 1 1 4 0 6911 Vigilant_Blur **** 1 1 1 1 0 -6912 Vigilant_Exteneded_Blur **** 1 1 1 2 0 +6912 Vigilant_Extended_Blur **** 1 1 1 2 0 6913 Vigilant_Silent_Blur **** 1 1 1 2 0 6914 Vigilant_Expeditious_Retreat **** 1 1 1 1 0 -6915 Vigilant_Exteneded_Expeditious_Retreat **** 1 1 1 2 0 +6915 Vigilant_Extended_Expeditious_Retreat **** 1 1 1 2 0 6916 Vigilant_Silent_Expeditious_Retreat **** 1 1 1 2 0 6917 Vigilant_Still_Expeditious_Retreat **** 1 1 1 2 0 6918 Vigilant_LANTERN_LIGHT **** 1 1 1 1 0 @@ -6924,49 +6924,49 @@ 6920 Vigilant_Maximized_LANTERN_LIGHT **** 1 1 1 4 0 6921 Vigilant_Still_LANTERN_LIGHT **** 1 1 1 2 0 6922 Vigilant_Resist_Elements **** 1 1 1 1 0 -6923 Vigilant_Exteneded_Resist_Elements **** 1 1 1 2 0 +6923 Vigilant_Extended_Resist_Elements **** 1 1 1 2 0 6924 Vigilant_Silent_Resist_Elements **** 1 1 1 2 0 6925 Vigilant_Still_Resist_Elements **** 1 1 1 2 0 6926 Vigilant_TWILIGHT_LUCK **** 1 1 1 1 0 -6927 Vigilant_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +6927 Vigilant_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 6928 Vigilant_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 6929 Vigilant_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 6930 Vigilant_Empowered_AYAILLAS_RADIANT_BURST **** 1 1 1 4 0 6931 Vigilant_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 6932 Vigilant_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 6933 Vigilant_Detect_Chaos **** 1 1 1 2 0 -6934 Vigilant_Exteneded_Detect_Chaos **** 1 1 1 3 0 +6934 Vigilant_Extended_Detect_Chaos **** 1 1 1 3 0 6935 Vigilant_Silent_Detect_Chaos **** 1 1 1 3 0 6936 Vigilant_Still_Detect_Chaos **** 1 1 1 3 0 6937 Vigilant_Detect_Evil **** 1 1 1 2 0 -6938 Vigilant_Exteneded_Detect_Evil **** 1 1 1 3 0 +6938 Vigilant_Extended_Detect_Evil **** 1 1 1 3 0 6939 Vigilant_Silent_Detect_Evil **** 1 1 1 3 0 6940 Vigilant_Still_Detect_Evil **** 1 1 1 3 0 6941 Vigilant_Detect_Good **** 1 1 1 2 0 -6942 Vigilant_Exteneded_Detect_Good **** 1 1 1 3 0 +6942 Vigilant_Extended_Detect_Good **** 1 1 1 3 0 6943 Vigilant_Silent_Detect_Good **** 1 1 1 3 0 6944 Vigilant_Still_Detect_Good **** 1 1 1 3 0 6945 Vigilant_Detect_Law **** 1 1 1 2 0 -6946 Vigilant_Exteneded_Detect_Law **** 1 1 1 3 0 +6946 Vigilant_Extended_Detect_Law **** 1 1 1 3 0 6947 Vigilant_Silent_Detect_Law **** 1 1 1 3 0 6948 Vigilant_Still_Detect_Law **** 1 1 1 3 0 6949 Vigilant_LUMINOUS_ARMOR **** 1 1 1 2 0 -6950 Vigilant_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +6950 Vigilant_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 6951 Vigilant_Protection_from_Elements **** 1 1 1 2 0 -6952 Vigilant_Exteneded_Protection_from_Elements **** 1 1 1 3 0 +6952 Vigilant_Extended_Protection_from_Elements **** 1 1 1 3 0 6953 Vigilant_Silent_Protection_from_Elements **** 1 1 1 3 0 6954 Vigilant_Still_Protection_from_Elements **** 1 1 1 3 0 6955 Vigilant_Snare **** 1 1 1 2 0 6956 Vigilant_Silent_Snare **** 1 1 1 3 0 6957 Vigilant_Still_Snare **** 1 1 1 3 0 6958 Vigilant_Silence **** 1 1 1 2 0 -6959 Vigilant_Exteneded_Silence **** 1 1 1 3 0 +6959 Vigilant_Extended_Silence **** 1 1 1 3 0 6960 Vigilant_Silent_Silence **** 1 1 1 3 0 6961 Vigilant_Still_Silence **** 1 1 1 3 0 6962 Vigilant_BRILLIANT_EMANATION **** 1 1 1 3 0 -6963 Vigilant_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +6963 Vigilant_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 6964 Vigilant_Endurance **** 1 1 1 3 0 -6965 Vigilant_Exteneded_Endurance **** 1 1 1 4 0 +6965 Vigilant_Extended_Endurance **** 1 1 1 4 0 6966 Vigilant_Silent_Endurance **** 1 1 1 4 0 6967 Vigilant_Still_Endurance **** 1 1 1 4 0 6968 Vigilant_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 @@ -6979,7 +6979,7 @@ 6975 Vigilant_Silent_Remove_Disease **** 1 1 1 4 0 6976 Vigilant_Still_Remove_Disease **** 1 1 1 4 0 6977 Vigilant_Spike_Growth **** 1 1 1 3 0 -6978 Vigilant_Exteneded_Spike_Growth **** 1 1 1 4 0 +6978 Vigilant_Extended_Spike_Growth **** 1 1 1 4 0 6979 Vigilant_Silent_Spike_Growth **** 1 1 1 4 0 6980 Vigilant_Still_Spike_Growth **** 1 1 1 4 0 6981 Vigilant_DIAMOND_SPRAY **** 1 1 1 4 0 @@ -6988,43 +6988,43 @@ 6984 Vigilant_RepelVermin **** 1 1 1 4 0 6985 Vigilant_SUNMANTLE **** 1 1 1 4 0 6986 Vassal_Shield_of_Faith **** 1 1 1 1 0 -6987 Vassal_Exteneded_Shield_of_Faith **** 1 1 1 2 0 +6987 Vassal_Extended_Shield_of_Faith **** 1 1 1 2 0 6988 Vassal_Silent_Shield_of_Faith **** 1 1 1 2 0 6989 Vassal_Still_Shield_of_Faith **** 1 1 1 2 0 6990 Vassal_Protection_from_Evil **** 1 1 1 1 0 -6991 Vassal_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +6991 Vassal_Extended_Protection_from_Evil **** 1 1 1 2 0 6992 Vassal_Silent_Protection_from_Evil **** 1 1 1 2 0 6993 Vassal_Still_Protection_from_Evil **** 1 1 1 2 0 6994 Vassal_Endure_Elements **** 1 1 1 1 0 -6995 Vassal_Exteneded_Endure_Elements **** 1 1 1 2 0 +6995 Vassal_Extended_Endure_Elements **** 1 1 1 2 0 6996 Vassal_Silent_Endure_Elements **** 1 1 1 2 0 6997 Vassal_Still_Endure_Elements **** 1 1 1 2 0 6998 Vassal_Divine_Favor **** 1 1 1 1 0 -6999 Vassal_Exteneded_Divine_Favor **** 1 1 1 2 0 +6999 Vassal_Extended_Divine_Favor **** 1 1 1 2 0 7000 Vassal_Silent_Divine_Favor **** 1 1 1 2 0 7001 Vassal_Still_Divine_Favor **** 1 1 1 2 0 7002 Vassal_Bless_Weapon **** 1 1 1 1 0 -7003 Vassal_Exteneded_Bless_Weapon **** 1 1 1 2 0 +7003 Vassal_Extended_Bless_Weapon **** 1 1 1 2 0 7004 Vassal_Silent_Bless_Weapon **** 1 1 1 2 0 7005 Vassal_Still_Bless_Weapon **** 1 1 1 2 0 7006 Vassal_Bless **** 1 1 1 1 0 -7007 Vassal_Exteneded_Bless **** 1 1 1 2 0 +7007 Vassal_Extended_Bless **** 1 1 1 2 0 7008 Vassal_Silent_Bless **** 1 1 1 2 0 7009 Vassal_Still_Bless **** 1 1 1 2 0 7010 Vassal_TWILIGHT_LUCK **** 1 1 1 1 0 -7011 Vassal_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +7011 Vassal_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 7012 Vassal_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 7013 Vassal_LANTERN_LIGHT **** 1 1 1 1 0 7014 Vassal_Empowered_LANTERN_LIGHT **** 1 1 1 3 0 7015 Vassal_Maximized_LANTERN_LIGHT **** 1 1 1 4 0 7016 Vassal_Still_LANTERN_LIGHT **** 1 1 1 2 0 7017 Vassal_Protection_from_Elements **** 1 1 1 2 0 -7018 Vassal_Exteneded_Protection_from_Elements **** 1 1 1 3 0 +7018 Vassal_Extended_Protection_from_Elements **** 1 1 1 3 0 7019 Vassal_Silent_Protection_from_Elements **** 1 1 1 3 0 7020 Vassal_Still_Protection_from_Elements **** 1 1 1 3 0 7021 Vassal_Bulls_Strength **** 1 1 1 2 0 7022 Vassal_Empowered_Bulls_Strength **** 1 1 1 4 0 -7023 Vassal_Exteneded_Bulls_Strength **** 1 1 1 3 0 +7023 Vassal_Extended_Bulls_Strength **** 1 1 1 3 0 7024 Vassal_Silent_Bulls_Strength **** 1 1 1 3 0 7025 Vassal_Still_Bulls_Strength **** 1 1 1 3 0 7026 Vassal_Alter_Self_Radial_Master **** 1 1 1 2 0 @@ -7033,12 +7033,12 @@ 7029 Vassal_Alter_Self_QS1 **** 1 1 1 2 0 7030 Vassal_Alter_Self_QS2 **** 1 1 1 2 0 7031 Vassal_Alter_Self_QS3 **** 1 1 1 2 0 -7032 Vassal_Exteneded_Alter_Self_Radial_Master **** 1 1 1 3 0 -7033 Vassal_Exteneded_Alter_Self_Learn **** 1 1 1 3 0 -7034 Vassal_Exteneded_Alter_Self_Options **** 1 1 1 3 0 -7035 Vassal_Exteneded_Alter_Self_QS1 **** 1 1 1 3 0 -7036 Vassal_Exteneded_Alter_Self_QS2 **** 1 1 1 3 0 -7037 Vassal_Exteneded_Alter_Self_QS3 **** 1 1 1 3 0 +7032 Vassal_Extended_Alter_Self_Radial_Master **** 1 1 1 3 0 +7033 Vassal_Extended_Alter_Self_Learn **** 1 1 1 3 0 +7034 Vassal_Extended_Alter_Self_Options **** 1 1 1 3 0 +7035 Vassal_Extended_Alter_Self_QS1 **** 1 1 1 3 0 +7036 Vassal_Extended_Alter_Self_QS2 **** 1 1 1 3 0 +7037 Vassal_Extended_Alter_Self_QS3 **** 1 1 1 3 0 7038 Vassal_Silent_Alter_Self_Radial_Master **** 1 1 1 3 0 7039 Vassal_Silent_Alter_Self_Learn **** 1 1 1 3 0 7040 Vassal_Silent_Alter_Self_Options **** 1 1 1 3 0 @@ -7053,15 +7053,15 @@ 7049 Vassal_Still_Alter_Self_QS3 **** 1 1 1 3 0 7050 Vassal_Endurance **** 1 1 1 2 0 7051 Vassal_Empowered_Endurance **** 1 1 1 4 0 -7052 Vassal_Exteneded_Endurance **** 1 1 1 3 0 +7052 Vassal_Extended_Endurance **** 1 1 1 3 0 7053 Vassal_Silent_Endurance **** 1 1 1 3 0 7054 Vassal_Still_Endurance **** 1 1 1 3 0 7055 Vassal_ShieldOther **** 1 1 1 2 0 -7056 Vassal_Exteneded_ShieldOther **** 1 1 1 3 0 +7056 Vassal_Extended_ShieldOther **** 1 1 1 3 0 7057 Vassal_Silent_ShieldOther **** 1 1 1 3 0 7058 Vassal_Still_ShieldOther **** 1 1 1 3 0 7059 Vassal_UndetectableAlignment **** 1 1 1 2 0 -7060 Vassal_Exteneded_UndetectableAlignment **** 1 1 1 3 0 +7060 Vassal_Extended_UndetectableAlignment **** 1 1 1 3 0 7061 Vassal_Silent_UndetectableAlignment **** 1 1 1 3 0 7062 Vassal_Still_UndetectableAlignment **** 1 1 1 3 0 7063 Vassal_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 @@ -7069,20 +7069,20 @@ 7065 Vassal_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 7066 Vassal_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 7067 Vassal_LUMINOUS_ARMOR **** 1 1 1 2 0 -7068 Vassal_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +7068 Vassal_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 7069 Vassal_Searing_Light **** 1 1 1 3 0 7070 Vassal_Silent_Searing_Light **** 1 1 1 4 0 7071 Vassal_Still_Searing_Light **** 1 1 1 4 0 7072 Vassal_Resist_Elements **** 1 1 1 3 0 -7073 Vassal_Exteneded_Resist_Elements **** 1 1 1 4 0 +7073 Vassal_Extended_Resist_Elements **** 1 1 1 4 0 7074 Vassal_Silent_Resist_Elements **** 1 1 1 4 0 7075 Vassal_Still_Resist_Elements **** 1 1 1 4 0 7076 Vassal_Magic_Circle_against_Evil **** 1 1 1 3 0 -7077 Vassal_Exteneded_Magic_Circle_against_Evil **** 1 1 1 4 0 +7077 Vassal_Extended_Magic_Circle_against_Evil **** 1 1 1 4 0 7078 Vassal_Silent_Magic_Circle_against_Evil **** 1 1 1 4 0 7079 Vassal_Still_Magic_Circle_against_Evil **** 1 1 1 4 0 7080 Vassal_BRILLIANT_EMANATION **** 1 1 1 3 0 -7081 Vassal_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +7081 Vassal_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 7082 Vassal_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 7083 Vassal_Silent_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 7084 Vassal_Still_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 @@ -7449,17 +7449,17 @@ 7445 KnightoftheWeave_Teleport_SelfOnly **** 1 1 1 6 0 7446 KnightoftheWeave_Teleport_Party **** 1 1 1 6 0 7447 Anti_Paladin_Bane **** 1 1 1 1 0 -7448 Anti_Paladin_Exteneded_Bane **** 1 1 1 2 0 +7448 Anti_Paladin_Extended_Bane **** 1 1 1 2 0 7449 Anti_Paladin_Silent_Bane **** 1 1 1 2 0 7450 Anti_Paladin_Still_Bane **** 1 1 1 2 0 7451 Anti_Paladin_Cause_Fear **** 1 1 1 1 0 -7452 Anti_Paladin_Exteneded_Cause_Fear **** 1 1 1 2 0 +7452 Anti_Paladin_Extended_Cause_Fear **** 1 1 1 2 0 7453 Anti_Paladin_Still_Cause_Fear **** 1 1 1 2 0 7454 Anti_Paladin_Curse_Water **** 1 1 1 1 0 7455 Anti_Paladin_Silent_Curse_Water **** 1 1 1 2 0 7456 Anti_Paladin_Still_Curse_Water **** 1 1 1 2 0 7457 Anti_Paladin_Doom **** 1 1 1 1 0 -7458 Anti_Paladin_Exteneded_Doom **** 1 1 1 2 0 +7458 Anti_Paladin_Extended_Doom **** 1 1 1 2 0 7459 Anti_Paladin_Silent_Doom **** 1 1 1 2 0 7460 Anti_Paladin_Still_Doom **** 1 1 1 2 0 7461 Anti_Paladin_Inflict_Light_Wounds **** 1 1 1 1 0 @@ -7468,20 +7468,20 @@ 7464 Anti_Paladin_Silent_Inflict_Light_Wounds **** 1 1 1 2 0 7465 Anti_Paladin_Still_Inflict_Light_Wounds **** 1 1 1 2 0 7466 Anti_Paladin_Magic_Weapon **** 1 1 1 1 0 -7467 Anti_Paladin_Exteneded_Magic_Weapon **** 1 1 1 2 0 +7467 Anti_Paladin_Extended_Magic_Weapon **** 1 1 1 2 0 7468 Anti_Paladin_Silent_Magic_Weapon **** 1 1 1 2 0 7469 Anti_Paladin_Still_Magic_Weapon **** 1 1 1 2 0 7470 Anti_Paladin_Protection_from_Good **** 1 1 1 1 0 -7471 Anti_Paladin_Exteneded_Protection_from_Good **** 1 1 1 2 0 +7471 Anti_Paladin_Extended_Protection_from_Good **** 1 1 1 2 0 7472 Anti_Paladin_Silent_Protection_from_Good **** 1 1 1 2 0 7473 Anti_Paladin_Still_Protection_from_Good **** 1 1 1 2 0 7474 Anti_Paladin_Protection_from_Law **** 1 1 1 1 0 -7475 Anti_Paladin_Exteneded_Protection_from_Law **** 1 1 1 2 0 +7475 Anti_Paladin_Extended_Protection_from_Law **** 1 1 1 2 0 7476 Anti_Paladin_Silent_Protection_from_Law **** 1 1 1 2 0 7477 Anti_Paladin_Still_Protection_from_Law **** 1 1 1 2 0 7478 Anti_Paladin_Ray_of_Enfeeblement **** 1 1 1 1 0 7479 Anti_Paladin_Empowered_Ray_of_Enfeeblement **** 1 1 1 3 0 -7480 Anti_Paladin_Exteneded_Ray_of_Enfeeblement **** 1 1 1 2 0 +7480 Anti_Paladin_Extended_Ray_of_Enfeeblement **** 1 1 1 2 0 7481 Anti_Paladin_Maximized_Ray_of_Enfeeblement **** 1 1 1 4 0 7482 Anti_Paladin_Silent_Ray_of_Enfeeblement **** 1 1 1 2 0 7483 Anti_Paladin_Still_Ray_of_Enfeeblement **** 1 1 1 2 0 @@ -7489,11 +7489,11 @@ 7485 Anti_Paladin_Silent_Read_Magic **** 1 1 1 2 0 7486 Anti_Paladin_Still_Read_Magic **** 1 1 1 2 0 7487 Anti_Paladin_Summon_Creature_I **** 1 1 1 1 0 -7488 Anti_Paladin_Exteneded_Summon_Creature_I **** 1 1 1 2 0 +7488 Anti_Paladin_Extended_Summon_Creature_I **** 1 1 1 2 0 7489 Anti_Paladin_Silent_Summon_Creature_I **** 1 1 1 2 0 7490 Anti_Paladin_Still_Summon_Creature_I **** 1 1 1 2 0 7491 Anti_Paladin_ANGRY_ACHE **** 1 1 1 1 0 -7492 Anti_Paladin_Exteneded_ANGRY_ACHE **** 1 1 1 2 0 +7492 Anti_Paladin_Extended_ANGRY_ACHE **** 1 1 1 2 0 7493 Anti_Paladin_Silent_ANGRY_ACHE **** 1 1 1 2 0 7494 Anti_Paladin_Still_ANGRY_ACHE **** 1 1 1 2 0 7495 Anti_Paladin_SEETHING_EYEBANE **** 1 1 1 1 0 @@ -7501,50 +7501,50 @@ 7497 Anti_Paladin_Still_SEETHING_EYEBANE **** 1 1 1 2 0 7498 Anti_Paladin_Bulls_Strength **** 1 1 1 2 0 7499 Anti_Paladin_Empowered_Bulls_Strength **** 1 1 1 4 0 -7500 Anti_Paladin_Exteneded_Bulls_Strength **** 1 1 1 3 0 +7500 Anti_Paladin_Extended_Bulls_Strength **** 1 1 1 3 0 7501 Anti_Paladin_Silent_Bulls_Strength **** 1 1 1 3 0 7502 Anti_Paladin_Still_Bulls_Strength **** 1 1 1 3 0 7503 Anti_Paladin_Darkness **** 1 1 1 2 0 -7504 Anti_Paladin_Exteneded_Darkness **** 1 1 1 3 0 +7504 Anti_Paladin_Extended_Darkness **** 1 1 1 3 0 7505 Anti_Paladin_Silent_Darkness **** 1 1 1 3 0 7506 Anti_Paladin_Summon_Creature_II **** 1 1 1 2 0 -7507 Anti_Paladin_Exteneded_Summon_Creature_II **** 1 1 1 3 0 +7507 Anti_Paladin_Extended_Summon_Creature_II **** 1 1 1 3 0 7508 Anti_Paladin_Silent_Summon_Creature_II **** 1 1 1 3 0 7509 Anti_Paladin_Still_Summon_Creature_II **** 1 1 1 3 0 7510 Anti_Paladin_UndetectableAlignment **** 1 1 1 2 0 -7511 Anti_Paladin_Exteneded_UndetectableAlignment **** 1 1 1 3 0 +7511 Anti_Paladin_Extended_UndetectableAlignment **** 1 1 1 3 0 7512 Anti_Paladin_Silent_UndetectableAlignment **** 1 1 1 3 0 7513 Anti_Paladin_Still_UndetectableAlignment **** 1 1 1 3 0 7514 Anti_Paladin_LAHMS_FINGER_DARTS **** 1 1 1 2 0 7515 Anti_Paladin_Silent_LAHMS_FINGER_DARTS **** 1 1 1 3 0 7516 Anti_Paladin_Still_LAHMS_FINGER_DARTS **** 1 1 1 3 0 7517 Anti_Paladin_Greater_Magic_Weapon **** 1 1 1 3 0 -7518 Anti_Paladin_Exteneded_Greater_Magic_Weapon **** 1 1 1 4 0 +7518 Anti_Paladin_Extended_Greater_Magic_Weapon **** 1 1 1 4 0 7519 Anti_Paladin_Silent_Greater_Magic_Weapon **** 1 1 1 4 0 7520 Anti_Paladin_Still_Greater_Magic_Weapon **** 1 1 1 4 0 7521 Anti_Paladin_Inflict_Moderate_Wounds **** 1 1 1 3 0 7522 Anti_Paladin_Silent_Inflict_Moderate_Wounds **** 1 1 1 4 0 7523 Anti_Paladin_Still_Inflict_Moderate_Wounds **** 1 1 1 4 0 7524 Anti_Paladin_Magic_Circle_against_Good **** 1 1 1 3 0 -7525 Anti_Paladin_Exteneded_Magic_Circle_against_Good **** 1 1 1 4 0 +7525 Anti_Paladin_Extended_Magic_Circle_against_Good **** 1 1 1 4 0 7526 Anti_Paladin_Silent_Magic_Circle_against_Good **** 1 1 1 4 0 7527 Anti_Paladin_Still_Magic_Circle_against_Good **** 1 1 1 4 0 7528 Anti_Paladin_Magic_Circle_against_Law **** 1 1 1 3 0 -7529 Anti_Paladin_Exteneded_Magic_Circle_against_Law **** 1 1 1 4 0 +7529 Anti_Paladin_Extended_Magic_Circle_against_Law **** 1 1 1 4 0 7530 Anti_Paladin_Silent_Magic_Circle_against_Law **** 1 1 1 4 0 7531 Anti_Paladin_Still_Magic_Circle_against_Law **** 1 1 1 4 0 7532 Anti_Paladin_Summon_Creature_III **** 1 1 1 3 0 -7533 Anti_Paladin_Exteneded_Summon_Creature_III **** 1 1 1 4 0 +7533 Anti_Paladin_Extended_Summon_Creature_III **** 1 1 1 4 0 7534 Anti_Paladin_Silent_Summon_Creature_III **** 1 1 1 4 0 7535 Anti_Paladin_Still_Summon_Creature_III **** 1 1 1 4 0 7536 Anti_Paladin_Bestow_Curse **** 1 1 1 3 0 7537 Anti_Paladin_Silent_Bestow_Curse **** 1 1 1 4 0 7538 Anti_Paladin_Still_Bestow_Curse **** 1 1 1 4 0 7539 Anti_Paladin_Blindness_and_Deafness **** 1 1 1 3 0 -7540 Anti_Paladin_Exteneded_Blindness_and_Deafness **** 1 1 1 4 0 +7540 Anti_Paladin_Extended_Blindness_and_Deafness **** 1 1 1 4 0 7541 Anti_Paladin_Silent_Blindness_and_Deafness **** 1 1 1 4 0 7542 Anti_Paladin_DeeperDarkness **** 1 1 1 3 0 -7543 Anti_Paladin_Exteneded_DeeperDarkness **** 1 1 1 4 0 +7543 Anti_Paladin_Extended_DeeperDarkness **** 1 1 1 4 0 7544 Anti_Paladin_Silent_DeeperDarkness **** 1 1 1 4 0 7545 Anti_Paladin_RED_FESTER **** 1 1 1 3 0 7546 Anti_Paladin_Silent_RED_FESTER **** 1 1 1 4 0 @@ -7556,7 +7556,7 @@ 7552 Anti_Paladin_Silent_TOUCH_OF_JUIBLEX **** 1 1 1 4 0 7553 Anti_Paladin_Still_TOUCH_OF_JUIBLEX **** 1 1 1 4 0 7554 Anti_Paladin_MASOCHISM **** 1 1 1 3 0 -7555 Anti_Paladin_Exteneded_MASOCHISM **** 1 1 1 4 0 +7555 Anti_Paladin_Extended_MASOCHISM **** 1 1 1 4 0 7556 Anti_Paladin_Death_Ward **** 1 1 1 4 0 7557 Anti_Paladin_Inflict_Serious_Wounds **** 1 1 1 4 0 7558 Anti_Paladin_Fear **** 1 1 1 4 0 @@ -7572,37 +7572,37 @@ 7568 Soldier_of_Light_Silent_Bless_Water **** 1 1 1 2 0 7569 Soldier_of_Light_Still_Bless_Water **** 1 1 1 2 0 7570 Soldier_of_Light_Bless_Weapon **** 1 1 1 1 0 -7571 Soldier_of_Light_Exteneded_Bless_Weapon **** 1 1 1 2 0 +7571 Soldier_of_Light_Extended_Bless_Weapon **** 1 1 1 2 0 7572 Soldier_of_Light_Silent_Bless_Weapon **** 1 1 1 2 0 7573 Soldier_of_Light_Still_Bless_Weapon **** 1 1 1 2 0 7574 Soldier_of_Light_Bless **** 1 1 1 1 0 -7575 Soldier_of_Light_Exteneded_Bless **** 1 1 1 2 0 +7575 Soldier_of_Light_Extended_Bless **** 1 1 1 2 0 7576 Soldier_of_Light_Silent_Bless **** 1 1 1 2 0 7577 Soldier_of_Light_Still_Bless **** 1 1 1 2 0 7578 Soldier_of_Light_Detect_Evil **** 1 1 1 1 0 -7579 Soldier_of_Light_Exteneded_Detect_Evil **** 1 1 1 2 0 +7579 Soldier_of_Light_Extended_Detect_Evil **** 1 1 1 2 0 7580 Soldier_of_Light_Silent_Detect_Evil **** 1 1 1 2 0 7581 Soldier_of_Light_Still_Detect_Evil **** 1 1 1 2 0 7582 Soldier_of_Light_HideFromUndead **** 1 1 1 1 0 -7583 Soldier_of_Light_Exteneded_HideFromUndead **** 1 1 1 2 0 +7583 Soldier_of_Light_Extended_HideFromUndead **** 1 1 1 2 0 7584 Soldier_of_Light_Still_HideFromUndead **** 1 1 1 2 0 7585 Soldier_of_Light_Magic_Weapon **** 1 1 1 1 0 -7586 Soldier_of_Light_Exteneded_Magic_Weapon **** 1 1 1 2 0 +7586 Soldier_of_Light_Extended_Magic_Weapon **** 1 1 1 2 0 7587 Soldier_of_Light_Silent_Magic_Weapon **** 1 1 1 2 0 7588 Soldier_of_Light_Still_Magic_Weapon **** 1 1 1 2 0 7589 Soldier_of_Light_Shield_of_Faith **** 1 1 1 1 0 -7590 Soldier_of_Light_Exteneded_Shield_of_Faith **** 1 1 1 2 0 +7590 Soldier_of_Light_Extended_Shield_of_Faith **** 1 1 1 2 0 7591 Soldier_of_Light_Silent_Shield_of_Faith **** 1 1 1 2 0 7592 Soldier_of_Light_Still_Shield_of_Faith **** 1 1 1 2 0 7593 Soldier_of_Light_Protection_from_Evil **** 1 1 1 1 0 -7594 Soldier_of_Light_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +7594 Soldier_of_Light_Extended_Protection_from_Evil **** 1 1 1 2 0 7595 Soldier_of_Light_Silent_Protection_from_Evil **** 1 1 1 2 0 7596 Soldier_of_Light_Still_Protection_from_Evil **** 1 1 1 2 0 7597 Soldier_of_Light_Light **** 1 1 1 1 0 -7598 Soldier_of_Light_Exteneded_Light **** 1 1 1 2 0 +7598 Soldier_of_Light_Extended_Light **** 1 1 1 2 0 7599 Soldier_of_Light_Silent_Light **** 1 1 1 2 0 7600 Soldier_of_Light_TWILIGHT_LUCK **** 1 1 1 1 0 -7601 Soldier_of_Light_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +7601 Soldier_of_Light_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 7602 Soldier_of_Light_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 7603 Soldier_of_Light_LANTERN_LIGHT **** 1 1 1 1 0 7604 Soldier_of_Light_Empowered_LANTERN_LIGHT **** 1 1 1 3 0 @@ -7614,22 +7614,22 @@ 7610 Soldier_of_Light_Still_Cure_Moderate_Wounds **** 1 1 1 3 0 7611 Soldier_of_Light_Aid **** 1 1 1 2 0 7612 Soldier_of_Light_Empowered_Aid **** 1 1 1 4 0 -7613 Soldier_of_Light_Exteneded_Aid **** 1 1 1 3 0 +7613 Soldier_of_Light_Extended_Aid **** 1 1 1 3 0 7614 Soldier_of_Light_Silent_Aid **** 1 1 1 3 0 7615 Soldier_of_Light_Still_Aid **** 1 1 1 3 0 7616 Soldier_of_Light_Consecrated_Aura **** 1 1 1 2 0 -7617 Soldier_of_Light_Exteneded_Consecrated_Aura **** 1 1 1 3 0 +7617 Soldier_of_Light_Extended_Consecrated_Aura **** 1 1 1 3 0 7618 Soldier_of_Light_Silent_Consecrated_Aura **** 1 1 1 3 0 7619 Soldier_of_Light_Still_Consecrated_Aura **** 1 1 1 3 0 7620 Soldier_of_Light_Daylight **** 1 1 1 2 0 -7621 Soldier_of_Light_Exteneded_Daylight **** 1 1 1 3 0 +7621 Soldier_of_Light_Extended_Daylight **** 1 1 1 3 0 7622 Soldier_of_Light_Silent_Daylight **** 1 1 1 3 0 7623 Soldier_of_Light_Still_Daylight **** 1 1 1 3 0 7624 Soldier_of_Light_Lesser_Restoration **** 1 1 1 2 0 7625 Soldier_of_Light_Silent_Lesser_Restoration **** 1 1 1 3 0 7626 Soldier_of_Light_Still_Lesser_Restoration **** 1 1 1 3 0 7627 Soldier_of_Light_ShieldOther **** 1 1 1 2 0 -7628 Soldier_of_Light_Exteneded_ShieldOther **** 1 1 1 3 0 +7628 Soldier_of_Light_Extended_ShieldOther **** 1 1 1 3 0 7629 Soldier_of_Light_Silent_ShieldOther **** 1 1 1 3 0 7630 Soldier_of_Light_Still_ShieldOther **** 1 1 1 3 0 7631 Soldier_of_Light_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 @@ -7637,34 +7637,34 @@ 7633 Soldier_of_Light_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 7634 Soldier_of_Light_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 7635 Soldier_of_Light_LUMINOUS_ARMOR **** 1 1 1 2 0 -7636 Soldier_of_Light_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +7636 Soldier_of_Light_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 7637 Soldier_of_Light_Cure_Serious_Wounds **** 1 1 1 3 0 7638 Soldier_of_Light_Silent_Cure_Serious_Wounds **** 1 1 1 4 0 7639 Soldier_of_Light_Still_Cure_Serious_Wounds **** 1 1 1 4 0 7640 Soldier_of_Light_Greater_Magic_Weapon **** 1 1 1 3 0 -7641 Soldier_of_Light_Exteneded_Greater_Magic_Weapon **** 1 1 1 4 0 +7641 Soldier_of_Light_Extended_Greater_Magic_Weapon **** 1 1 1 4 0 7642 Soldier_of_Light_Silent_Greater_Magic_Weapon **** 1 1 1 4 0 7643 Soldier_of_Light_Still_Greater_Magic_Weapon **** 1 1 1 4 0 7644 Soldier_of_Light_Magic_Circle_against_Evil **** 1 1 1 3 0 -7645 Soldier_of_Light_Exteneded_Magic_Circle_against_Evil **** 1 1 1 4 0 +7645 Soldier_of_Light_Extended_Magic_Circle_against_Evil **** 1 1 1 4 0 7646 Soldier_of_Light_Silent_Magic_Circle_against_Evil **** 1 1 1 4 0 7647 Soldier_of_Light_Still_Magic_Circle_against_Evil **** 1 1 1 4 0 7648 Soldier_of_Light_Searing_Light **** 1 1 1 3 0 7649 Soldier_of_Light_Silent_Searing_Light **** 1 1 1 4 0 7650 Soldier_of_Light_Still_Searing_Light **** 1 1 1 4 0 7651 Soldier_of_Light_Negative_Energy_Protection **** 1 1 1 3 0 -7652 Soldier_of_Light_Exteneded_Negative_Energy_Protection **** 1 1 1 4 0 +7652 Soldier_of_Light_Extended_Negative_Energy_Protection **** 1 1 1 4 0 7653 Soldier_of_Light_Silent_Negative_Energy_Protection **** 1 1 1 4 0 7654 Soldier_of_Light_Still_Negative_Energy_Protection **** 1 1 1 4 0 7655 Soldier_of_Light_Prayer **** 1 1 1 3 0 -7656 Soldier_of_Light_Exteneded_Prayer **** 1 1 1 4 0 +7656 Soldier_of_Light_Extended_Prayer **** 1 1 1 4 0 7657 Soldier_of_Light_Silent_Prayer **** 1 1 1 4 0 7658 Soldier_of_Light_Still_Prayer **** 1 1 1 4 0 7659 Soldier_of_Light_Remove_Disease **** 1 1 1 3 0 7660 Soldier_of_Light_Silent_Remove_Disease **** 1 1 1 4 0 7661 Soldier_of_Light_Still_Remove_Disease **** 1 1 1 4 0 7662 Soldier_of_Light_BRILLIANT_EMANATION **** 1 1 1 3 0 -7663 Soldier_of_Light_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +7663 Soldier_of_Light_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 7664 Soldier_of_Light_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 7665 Soldier_of_Light_Silent_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 7666 Soldier_of_Light_Still_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 @@ -7678,27 +7678,27 @@ 7674 Soldier_of_Light_SUNMANTLE **** 1 1 1 4 0 7675 Soldier_of_Light_GREATER_LUMINOUS_ARMOR **** 1 1 1 4 0 7676 Telflammar_Shadow_Blindness_and_Deafness **** 1 1 1 1 0 -7677 Telflammar_Shadow_Exteneded_Blindness_and_Deafness **** 1 1 1 2 0 +7677 Telflammar_Shadow_Extended_Blindness_and_Deafness **** 1 1 1 2 0 7678 Telflammar_Shadow_Silent_Blindness_and_Deafness **** 1 1 1 2 0 7679 Telflammar_Shadow_Ultravision **** 1 1 1 1 0 -7680 Telflammar_Shadow_Exteneded_Ultravision **** 1 1 1 2 0 +7680 Telflammar_Shadow_Extended_Ultravision **** 1 1 1 2 0 7681 Telflammar_Shadow_Silent_Ultravision **** 1 1 1 2 0 7682 Telflammar_Shadow_Still_Ultravision **** 1 1 1 2 0 7683 Telflammar_Shadow_Chill_Touch **** 1 1 1 1 0 7684 Telflammar_Shadow_Empowered_Chill_Touch **** 1 1 1 3 0 -7685 Telflammar_Shadow_Exteneded_Chill_Touch **** 1 1 1 2 0 +7685 Telflammar_Shadow_Extended_Chill_Touch **** 1 1 1 2 0 7686 Telflammar_Shadow_Silent_Chill_Touch **** 1 1 1 2 0 7687 Telflammar_Shadow_Still_Chill_Touch **** 1 1 1 2 0 7688 Telflammar_Shadow_Darkness **** 1 1 1 1 0 -7689 Telflammar_Shadow_Exteneded_Darkness **** 1 1 1 2 0 +7689 Telflammar_Shadow_Extended_Darkness **** 1 1 1 2 0 7690 Telflammar_Shadow_Silent_Darkness **** 1 1 1 2 0 7691 Telflammar_Shadow_Shadow_Spray **** 1 1 1 1 0 7692 Telflammar_Shadow_Empowered_Shadow_Spray **** 1 1 1 3 0 -7693 Telflammar_Shadow_Exteneded_Shadow_Spray **** 1 1 1 2 0 +7693 Telflammar_Shadow_Extended_Shadow_Spray **** 1 1 1 2 0 7694 Telflammar_Shadow_Silent_Shadow_Spray **** 1 1 1 2 0 7695 Telflammar_Shadow_Still_Shadow_Spray **** 1 1 1 2 0 7696 Telflammar_Shadow_Invisibility **** 1 1 1 1 0 -7697 Telflammar_Shadow_Exteneded_Invisibility **** 1 1 1 2 0 +7697 Telflammar_Shadow_Extended_Invisibility **** 1 1 1 2 0 7698 Telflammar_Shadow_Silent_Invisibility **** 1 1 1 2 0 7699 Telflammar_Shadow_Still_Invisibility **** 1 1 1 2 0 7700 Telflammar_Shadow_Knock **** 1 1 1 1 0 @@ -7707,25 +7707,25 @@ 7703 Telflammar_Shadow_Silent_SEETHING_EYEBANE **** 1 1 1 2 0 7704 Telflammar_Shadow_Still_SEETHING_EYEBANE **** 1 1 1 2 0 7705 Telflammar_Shadow_Blacklight **** 1 1 1 2 0 -7706 Telflammar_Shadow_Exteneded_Blacklight **** 1 1 1 3 0 +7706 Telflammar_Shadow_Extended_Blacklight **** 1 1 1 3 0 7707 Telflammar_Shadow_Silent_Blacklight **** 1 1 1 3 0 7708 Telflammar_Shadow_Still_Blacklight **** 1 1 1 3 0 7709 Telflammar_Shadow_Displacement **** 1 1 1 2 0 -7710 Telflammar_Shadow_Exteneded_Displacement **** 1 1 1 3 0 +7710 Telflammar_Shadow_Extended_Displacement **** 1 1 1 3 0 7711 Telflammar_Shadow_Silent_Displacement **** 1 1 1 3 0 7712 Telflammar_Shadow_Haste **** 1 1 1 2 0 -7713 Telflammar_Shadow_Exteneded_Haste **** 1 1 1 3 0 +7713 Telflammar_Shadow_Extended_Haste **** 1 1 1 3 0 7714 Telflammar_Shadow_Silent_Haste **** 1 1 1 3 0 7715 Telflammar_Shadow_Still_Haste **** 1 1 1 3 0 7716 Telflammar_Shadow_Improved_Invisibility **** 1 1 1 2 0 -7717 Telflammar_Shadow_Exteneded_Improved_Invisibility **** 1 1 1 3 0 +7717 Telflammar_Shadow_Extended_Improved_Invisibility **** 1 1 1 3 0 7718 Telflammar_Shadow_Silent_Improved_Invisibility **** 1 1 1 3 0 7719 Telflammar_Shadow_Still_Improved_Invisibility **** 1 1 1 3 0 7720 Telflammar_Shadow_Vampiric_Touch **** 1 1 1 2 0 7721 Telflammar_Shadow_Silent_Vampiric_Touch **** 1 1 1 3 0 7722 Telflammar_Shadow_Still_Vampiric_Touch **** 1 1 1 3 0 7723 Telflammar_Shadow_NONDETECTION **** 1 1 1 2 0 -7724 Telflammar_Shadow_Exteneded_NONDETECTION **** 1 1 1 3 0 +7724 Telflammar_Shadow_Extended_NONDETECTION **** 1 1 1 3 0 7725 Telflammar_Shadow_Silent_NONDETECTION **** 1 1 1 3 0 7726 Telflammar_Shadow_Still_NONDETECTION **** 1 1 1 3 0 7727 Telflammar_Shadow_LAHMS_FINGER_DARTS **** 1 1 1 2 0 @@ -7774,11 +7774,11 @@ 7770 JusticeOfWealdAnd_Scrying **** 1 1 1 4 0 7771 JusticeOfWealdAnd_ShadowArrow **** 1 1 1 4 0 7772 KnightMiddleCircl_Bless **** 1 1 1 1 0 -7773 KnightMiddleCircl_Exteneded_Bless **** 1 1 1 2 0 +7773 KnightMiddleCircl_Extended_Bless **** 1 1 1 2 0 7774 KnightMiddleCircl_Silent_Bless **** 1 1 1 2 0 7775 KnightMiddleCircl_Still_Bless **** 1 1 1 2 0 7776 KnightMiddleCircl_Bless_Weapon **** 1 1 1 1 0 -7777 KnightMiddleCircl_Exteneded_Bless_Weapon **** 1 1 1 2 0 +7777 KnightMiddleCircl_Extended_Bless_Weapon **** 1 1 1 2 0 7778 KnightMiddleCircl_Silent_Bless_Weapon **** 1 1 1 2 0 7779 KnightMiddleCircl_Still_Bless_Weapon **** 1 1 1 2 0 7780 KnightMiddleCircl_Cure_Light_Wounds **** 1 1 1 1 0 @@ -7786,57 +7786,57 @@ 7782 KnightMiddleCircl_Silent_Cure_Light_Wounds **** 1 1 1 2 0 7783 KnightMiddleCircl_Still_Cure_Light_Wounds **** 1 1 1 2 0 7784 KnightMiddleCircl_DETECT_UNDEAD **** 1 1 1 1 0 -7785 KnightMiddleCircl_Exteneded_DETECT_UNDEAD **** 1 1 1 2 0 +7785 KnightMiddleCircl_Extended_DETECT_UNDEAD **** 1 1 1 2 0 7786 KnightMiddleCircl_Silent_DETECT_UNDEAD **** 1 1 1 2 0 7787 KnightMiddleCircl_Still_DETECT_UNDEAD **** 1 1 1 2 0 7788 KnightMiddleCircl_Divine_Favor **** 1 1 1 1 0 -7789 KnightMiddleCircl_Exteneded_Divine_Favor **** 1 1 1 2 0 +7789 KnightMiddleCircl_Extended_Divine_Favor **** 1 1 1 2 0 7790 KnightMiddleCircl_Silent_Divine_Favor **** 1 1 1 2 0 7791 KnightMiddleCircl_Still_Divine_Favor **** 1 1 1 2 0 7792 KnightMiddleCircl_Magic_Weapon **** 1 1 1 1 0 -7793 KnightMiddleCircl_Exteneded_Magic_Weapon **** 1 1 1 2 0 +7793 KnightMiddleCircl_Extended_Magic_Weapon **** 1 1 1 2 0 7794 KnightMiddleCircl_Silent_Magic_Weapon **** 1 1 1 2 0 7795 KnightMiddleCircl_Still_Magic_Weapon **** 1 1 1 2 0 7796 KnightMiddleCircl_Protection_from_Evil **** 1 1 1 1 0 -7797 KnightMiddleCircl_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +7797 KnightMiddleCircl_Extended_Protection_from_Evil **** 1 1 1 2 0 7798 KnightMiddleCircl_Silent_Protection_from_Evil **** 1 1 1 2 0 7799 KnightMiddleCircl_Still_Protection_from_Evil **** 1 1 1 2 0 7800 KnightMiddleCircl_Read_Magic **** 1 1 1 1 0 7801 KnightMiddleCircl_Silent_Read_Magic **** 1 1 1 2 0 7802 KnightMiddleCircl_Still_Read_Magic **** 1 1 1 2 0 7803 KnightMiddleCircl_DIVINE_INSPIRATION **** 1 1 1 1 0 -7804 KnightMiddleCircl_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +7804 KnightMiddleCircl_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 7805 KnightMiddleCircl_TWILIGHT_LUCK **** 1 1 1 1 0 -7806 KnightMiddleCircl_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +7806 KnightMiddleCircl_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 7807 KnightMiddleCircl_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 7808 KnightMiddleCircl_LANTERN_LIGHT **** 1 1 1 1 0 7809 KnightMiddleCircl_Empowered_LANTERN_LIGHT **** 1 1 1 3 0 7810 KnightMiddleCircl_Still_LANTERN_LIGHT **** 1 1 1 2 0 7811 KnightMiddleCircl_Aid **** 1 1 1 2 0 -7812 KnightMiddleCircl_Exteneded_Aid **** 1 1 1 3 0 +7812 KnightMiddleCircl_Extended_Aid **** 1 1 1 3 0 7813 KnightMiddleCircl_Silent_Aid **** 1 1 1 3 0 7814 KnightMiddleCircl_Still_Aid **** 1 1 1 3 0 7815 KnightMiddleCircl_Divine_Protection **** 1 1 1 2 0 -7816 KnightMiddleCircl_Exteneded_Divine_Protection **** 1 1 1 3 0 +7816 KnightMiddleCircl_Extended_Divine_Protection **** 1 1 1 3 0 7817 KnightMiddleCircl_Silent_Divine_Protection **** 1 1 1 3 0 7818 KnightMiddleCircl_Still_Divine_Protection **** 1 1 1 3 0 7819 KnightMiddleCircl_Conviction **** 1 1 1 2 0 -7820 KnightMiddleCircl_Exteneded_Conviction **** 1 1 1 3 0 +7820 KnightMiddleCircl_Extended_Conviction **** 1 1 1 3 0 7821 KnightMiddleCircl_Silent_Conviction **** 1 1 1 3 0 7822 KnightMiddleCircl_Still_Conviction **** 1 1 1 3 0 7823 KnightMiddleCircl_ShieldOther **** 1 1 1 2 0 -7824 KnightMiddleCircl_Exteneded_ShieldOther **** 1 1 1 3 0 +7824 KnightMiddleCircl_Extended_ShieldOther **** 1 1 1 3 0 7825 KnightMiddleCircl_Silent_ShieldOther **** 1 1 1 3 0 7826 KnightMiddleCircl_Still_ShieldOther **** 1 1 1 3 0 7827 KnightMiddleCircl_UndetectableAlignment **** 1 1 1 2 0 -7828 KnightMiddleCircl_Exteneded_UndetectableAlignment **** 1 1 1 3 0 +7828 KnightMiddleCircl_Extended_UndetectableAlignment **** 1 1 1 3 0 7829 KnightMiddleCircl_Silent_UndetectableAlignment **** 1 1 1 3 0 7830 KnightMiddleCircl_Still_UndetectableAlignment **** 1 1 1 3 0 7831 KnightMiddleCircl_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 7832 KnightMiddleCircl_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 7833 KnightMiddleCircl_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 7834 KnightMiddleCircl_LUMINOUS_ARMOR **** 1 1 1 2 0 -7835 KnightMiddleCircl_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +7835 KnightMiddleCircl_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 7836 KnightMiddleCircl_Cure_Moderate_Wounds **** 1 1 1 3 0 7837 KnightMiddleCircl_Dispel_Magic **** 1 1 1 3 0 7838 KnightMiddleCircl_Greater_Magic_Weapon **** 1 1 1 3 0 @@ -7977,7 +7977,7 @@ 7973 DreadNecromancer_Necrotic_Termination **** 1 1 1 9 0 7974 DreadNecromancer_PlagueOfUndead **** 1 1 1 9 0 7975 DreadNecromancer_Wail_of_the_Banshee **** 1 1 1 9 0 -7976 ****_Cure_Minor_Wounds **** 1 1 1 0 0 +7976 DreadNecromancer_Spirit_Worm **** 1 1 1 1 0 7977 ****_Inflict_Minor_Wounds **** 1 1 1 0 0 7978 ****_Light **** 1 1 1 0 0 7979 ****_Read_Magic **** 1 1 1 0 0 @@ -8345,7 +8345,7 @@ 8341 Archivist_Silent_Cure_Minor_Wounds **** 1 1 1 1 0 8342 Archivist_Still_Cure_Minor_Wounds **** 1 1 1 1 0 8343 Archivist_Flare **** 1 1 1 0 0 -8344 Archivist_Exteneded_Flare **** 1 1 1 1 0 +8344 Archivist_Extended_Flare **** 1 1 1 1 0 8345 Archivist_Quickened_Flare **** 1 1 1 4 0 8346 Archivist_Silent_Flare **** 1 1 1 1 0 8347 Archivist_Inflict_Minor_Wounds **** 1 1 1 0 0 @@ -8353,7 +8353,7 @@ 8349 Archivist_Silent_Inflict_Minor_Wounds **** 1 1 1 1 0 8350 Archivist_Still_Inflict_Minor_Wounds **** 1 1 1 1 0 8351 Archivist_Light **** 1 1 1 0 0 -8352 Archivist_Exteneded_Light **** 1 1 1 1 0 +8352 Archivist_Extended_Light **** 1 1 1 1 0 8353 Archivist_Quickened_Light **** 1 1 1 4 0 8354 Archivist_Silent_Light **** 1 1 1 1 0 8355 Archivist_Read_Magic **** 1 1 1 0 0 @@ -8361,22 +8361,22 @@ 8357 Archivist_Silent_Read_Magic **** 1 1 1 1 0 8358 Archivist_Still_Read_Magic **** 1 1 1 1 0 8359 Archivist_Resistance **** 1 1 1 0 0 -8360 Archivist_Exteneded_Resistance **** 1 1 1 1 0 +8360 Archivist_Extended_Resistance **** 1 1 1 1 0 8361 Archivist_Quickened_Resistance **** 1 1 1 4 0 8362 Archivist_Silent_Resistance **** 1 1 1 1 0 8363 Archivist_Still_Resistance **** 1 1 1 1 0 8364 Archivist_Virtue **** 1 1 1 0 0 -8365 Archivist_Exteneded_Virtue **** 1 1 1 1 0 +8365 Archivist_Extended_Virtue **** 1 1 1 1 0 8366 Archivist_Quickened_Virtue **** 1 1 1 4 0 8367 Archivist_Silent_Virtue **** 1 1 1 1 0 8368 Archivist_Still_Virtue **** 1 1 1 1 0 8369 Archivist_ANGRY_ACHE **** 1 1 1 1 0 -8370 Archivist_Exteneded_ANGRY_ACHE **** 1 1 1 2 0 +8370 Archivist_Extended_ANGRY_ACHE **** 1 1 1 2 0 8371 Archivist_Quickened_ANGRY_ACHE **** 1 1 1 5 0 8372 Archivist_Silent_ANGRY_ACHE **** 1 1 1 2 0 8373 Archivist_Still_ANGRY_ACHE **** 1 1 1 2 0 8374 Archivist_Bane **** 1 1 1 1 0 -8375 Archivist_Exteneded_Bane **** 1 1 1 2 0 +8375 Archivist_Extended_Bane **** 1 1 1 2 0 8376 Archivist_Quickened_Bane **** 1 1 1 5 0 8377 Archivist_Silent_Bane **** 1 1 1 2 0 8378 Archivist_Still_Bane **** 1 1 1 2 0 @@ -8386,9 +8386,9 @@ 8382 Archivist_Empowered_Blade_of_Blood **** 1 1 1 3 0 8383 Archivist_Empowered_Blade_of_Blood_1d6 **** 1 1 1 3 0 8384 Archivist_Empowered_Blade_of_Blood_3d6 **** 1 1 1 3 0 -8385 Archivist_Exteneded_Blade_of_Blood **** 1 1 1 2 0 -8386 Archivist_Exteneded_Blade_of_Blood_1d6 **** 1 1 1 2 0 -8387 Archivist_Exteneded_Blade_of_Blood_3d6 **** 1 1 1 2 0 +8385 Archivist_Extended_Blade_of_Blood **** 1 1 1 2 0 +8386 Archivist_Extended_Blade_of_Blood_1d6 **** 1 1 1 2 0 +8387 Archivist_Extended_Blade_of_Blood_3d6 **** 1 1 1 2 0 8388 Archivist_Maximized_Blade_of_Blood **** 1 1 1 4 0 8389 Archivist_Maximized_Blade_of_Blood_1d6 **** 1 1 1 4 0 8390 Archivist_Maximized_Blade_of_Blood_3d6 **** 1 1 1 4 0 @@ -8402,7 +8402,7 @@ 8398 Archivist_Still_Blade_of_Blood_1d6 **** 1 1 1 2 0 8399 Archivist_Still_Blade_of_Blood_3d6 **** 1 1 1 2 0 8400 Archivist_Bless **** 1 1 1 1 0 -8401 Archivist_Exteneded_Bless **** 1 1 1 2 0 +8401 Archivist_Extended_Bless **** 1 1 1 2 0 8402 Archivist_Quickened_Bless **** 1 1 1 5 0 8403 Archivist_Silent_Bless **** 1 1 1 2 0 8404 Archivist_Still_Bless **** 1 1 1 2 0 @@ -8411,21 +8411,21 @@ 8407 Archivist_Silent_Bless_Water **** 1 1 1 2 0 8408 Archivist_Still_Bless_Water **** 1 1 1 2 0 8409 Archivist_Bless_Weapon **** 1 1 1 1 0 -8410 Archivist_Exteneded_Bless_Weapon **** 1 1 1 2 0 +8410 Archivist_Extended_Bless_Weapon **** 1 1 1 2 0 8411 Archivist_Quickened_Bless_Weapon **** 1 1 1 5 0 8412 Archivist_Silent_Bless_Weapon **** 1 1 1 2 0 8413 Archivist_Still_Bless_Weapon **** 1 1 1 2 0 8414 Archivist_Camoflage **** 1 1 1 1 0 -8415 Archivist_Exteneded_Camoflage **** 1 1 1 2 0 +8415 Archivist_Extended_Camoflage **** 1 1 1 2 0 8416 Archivist_Quickened_Camoflage **** 1 1 1 5 0 8417 Archivist_Silent_Camoflage **** 1 1 1 2 0 8418 Archivist_Still_Camoflage **** 1 1 1 2 0 8419 Archivist_Cause_Fear **** 1 1 1 1 0 -8420 Archivist_Exteneded_Cause_Fear **** 1 1 1 2 0 +8420 Archivist_Extended_Cause_Fear **** 1 1 1 2 0 8421 Archivist_Quickened_Cause_Fear **** 1 1 1 5 0 8422 Archivist_Still_Cause_Fear **** 1 1 1 2 0 8423 Archivist_Charm_Person **** 1 1 1 1 0 -8424 Archivist_Exteneded_Charm_Person **** 1 1 1 2 0 +8424 Archivist_Extended_Charm_Person **** 1 1 1 2 0 8425 Archivist_Quickened_Charm_Person **** 1 1 1 5 0 8426 Archivist_Silent_Charm_Person **** 1 1 1 2 0 8427 Archivist_Still_Charm_Person **** 1 1 1 2 0 @@ -8441,12 +8441,12 @@ 8437 Archivist_Command_Fall **** 1 1 1 1 0 8438 Archivist_Command_Flee **** 1 1 1 1 0 8439 Archivist_Command_Halt **** 1 1 1 1 0 -8440 Archivist_Exteneded_Command_RadialMaster **** 1 1 1 2 0 -8441 Archivist_Exteneded_Command_Approach **** 1 1 1 2 0 -8442 Archivist_Exteneded_Command_Drop **** 1 1 1 2 0 -8443 Archivist_Exteneded_Command_Fall **** 1 1 1 2 0 -8444 Archivist_Exteneded_Command_Flee **** 1 1 1 2 0 -8445 Archivist_Exteneded_Command_Halt **** 1 1 1 2 0 +8440 Archivist_Extended_Command_RadialMaster **** 1 1 1 2 0 +8441 Archivist_Extended_Command_Approach **** 1 1 1 2 0 +8442 Archivist_Extended_Command_Drop **** 1 1 1 2 0 +8443 Archivist_Extended_Command_Fall **** 1 1 1 2 0 +8444 Archivist_Extended_Command_Flee **** 1 1 1 2 0 +8445 Archivist_Extended_Command_Halt **** 1 1 1 2 0 8446 Archivist_Quickened_Command_RadialMaster **** 1 1 1 5 0 8447 Archivist_Quickened_Command_Approach **** 1 1 1 5 0 8448 Archivist_Quickened_Command_Drop **** 1 1 1 5 0 @@ -8466,17 +8466,17 @@ 8462 Archivist_Still_Command_Flee **** 1 1 1 2 0 8463 Archivist_Still_Command_Halt **** 1 1 1 2 0 8464 Archivist_Conviction **** 1 1 1 1 0 -8465 Archivist_Exteneded_Conviction **** 1 1 1 2 0 +8465 Archivist_Extended_Conviction **** 1 1 1 2 0 8466 Archivist_Quickened_Conviction **** 1 1 1 5 0 8467 Archivist_Silent_Conviction **** 1 1 1 2 0 8468 Archivist_Still_Conviction **** 1 1 1 2 0 8469 Archivist_Crafters_Blessing **** 1 1 1 1 0 -8470 Archivist_Exteneded_Crafters_Blessing **** 1 1 1 2 0 +8470 Archivist_Extended_Crafters_Blessing **** 1 1 1 2 0 8471 Archivist_Quickened_Crafters_Blessing **** 1 1 1 5 0 8472 Archivist_Silent_Crafters_Blessing **** 1 1 1 2 0 8473 Archivist_Still_Crafters_Blessing **** 1 1 1 2 0 8474 Archivist_Crafters_Curse **** 1 1 1 1 0 -8475 Archivist_Exteneded_Crafters_Curse **** 1 1 1 2 0 +8475 Archivist_Extended_Crafters_Curse **** 1 1 1 2 0 8476 Archivist_Quickened_Crafters_Curse **** 1 1 1 5 0 8477 Archivist_Silent_Crafters_Curse **** 1 1 1 2 0 8478 Archivist_Still_Crafters_Curse **** 1 1 1 2 0 @@ -8491,37 +8491,37 @@ 8487 Archivist_Silent_Curse_Water **** 1 1 1 2 0 8488 Archivist_Still_Curse_Water **** 1 1 1 2 0 8489 Archivist_Deafening_Clang **** 1 1 1 1 0 -8490 Archivist_Exteneded_Deafening_Clang **** 1 1 1 2 0 +8490 Archivist_Extended_Deafening_Clang **** 1 1 1 2 0 8491 Archivist_Quickened_Deafening_Clang **** 1 1 1 5 0 8492 Archivist_Silent_Deafening_Clang **** 1 1 1 2 0 8493 Archivist_Still_Deafening_Clang **** 1 1 1 2 0 8494 Archivist_DEMONFLESH **** 1 1 1 1 0 -8495 Archivist_Exteneded_DEMONFLESH **** 1 1 1 2 0 +8495 Archivist_Extended_DEMONFLESH **** 1 1 1 2 0 8496 Archivist_Quickened_DEMONFLESH **** 1 1 1 5 0 8497 Archivist_Silent_DEMONFLESH **** 1 1 1 2 0 8498 Archivist_Still_DEMONFLESH **** 1 1 1 2 0 8499 Archivist_Detect_Chaos **** 1 1 1 1 0 -8500 Archivist_Exteneded_Detect_Chaos **** 1 1 1 2 0 +8500 Archivist_Extended_Detect_Chaos **** 1 1 1 2 0 8501 Archivist_Quickened_Detect_Chaos **** 1 1 1 5 0 8502 Archivist_Silent_Detect_Chaos **** 1 1 1 2 0 8503 Archivist_Still_Detect_Chaos **** 1 1 1 2 0 8504 Archivist_Detect_Evil **** 1 1 1 1 0 -8505 Archivist_Exteneded_Detect_Evil **** 1 1 1 2 0 +8505 Archivist_Extended_Detect_Evil **** 1 1 1 2 0 8506 Archivist_Quickened_Detect_Evil **** 1 1 1 5 0 8507 Archivist_Silent_Detect_Evil **** 1 1 1 2 0 8508 Archivist_Still_Detect_Evil **** 1 1 1 2 0 8509 Archivist_Detect_Good **** 1 1 1 1 0 -8510 Archivist_Exteneded_Detect_Good **** 1 1 1 2 0 +8510 Archivist_Extended_Detect_Good **** 1 1 1 2 0 8511 Archivist_Quickened_Detect_Good **** 1 1 1 5 0 8512 Archivist_Silent_Detect_Good **** 1 1 1 2 0 8513 Archivist_Still_Detect_Good **** 1 1 1 2 0 8514 Archivist_Detect_Law **** 1 1 1 1 0 -8515 Archivist_Exteneded_Detect_Law **** 1 1 1 2 0 +8515 Archivist_Extended_Detect_Law **** 1 1 1 2 0 8516 Archivist_Quickened_Detect_Law **** 1 1 1 5 0 8517 Archivist_Silent_Detect_Law **** 1 1 1 2 0 8518 Archivist_Still_Detect_Law **** 1 1 1 2 0 8519 Archivist_DETECT_UNDEAD **** 1 1 1 1 0 -8520 Archivist_Exteneded_DETECT_UNDEAD **** 1 1 1 2 0 +8520 Archivist_Extended_DETECT_UNDEAD **** 1 1 1 2 0 8521 Archivist_Quickened_DETECT_UNDEAD **** 1 1 1 5 0 8522 Archivist_Silent_DETECT_UNDEAD **** 1 1 1 2 0 8523 Archivist_Still_DETECT_UNDEAD **** 1 1 1 2 0 @@ -8530,12 +8530,12 @@ 8526 Archivist_Silent_DetectFavoredEnemies **** 1 1 1 2 0 8527 Archivist_Still_DetectFavoredEnemies **** 1 1 1 2 0 8528 Archivist_Divine_Favor **** 1 1 1 1 0 -8529 Archivist_Exteneded_Divine_Favor **** 1 1 1 2 0 +8529 Archivist_Extended_Divine_Favor **** 1 1 1 2 0 8530 Archivist_Quickened_Divine_Favor **** 1 1 1 5 0 8531 Archivist_Silent_Divine_Favor **** 1 1 1 2 0 8532 Archivist_Still_Divine_Favor **** 1 1 1 2 0 8533 Archivist_DIVINE_INSPIRATION **** 1 1 1 1 0 -8534 Archivist_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +8534 Archivist_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 8535 Archivist_Quickened_DIVINE_INSPIRATION **** 1 1 1 5 0 8536 Archivist_DIVINE_SACRIFICE **** 1 1 1 1 0 8537 Archivist_SPELL_DIVINE_SACRIFICE_2 **** 1 1 1 1 0 @@ -8544,7 +8544,7 @@ 8540 Archivist_SPELL_DIVINE_SACRIFICE_8 **** 1 1 1 1 0 8541 Archivist_SPELL_DIVINE_SACRIFICE_10 **** 1 1 1 1 0 8542 Archivist_Doom **** 1 1 1 1 0 -8543 Archivist_Exteneded_Doom **** 1 1 1 2 0 +8543 Archivist_Extended_Doom **** 1 1 1 2 0 8544 Archivist_Quickened_Doom **** 1 1 1 5 0 8545 Archivist_Silent_Doom **** 1 1 1 2 0 8546 Archivist_Still_Doom **** 1 1 1 2 0 @@ -8552,22 +8552,22 @@ 8548 Archivist_Quickened_DRUG_RESISTANCE **** 1 1 1 5 0 8549 Archivist_Silent_DRUG_RESISTANCE **** 1 1 1 2 0 8550 Archivist_Endure_Elements **** 1 1 1 1 0 -8551 Archivist_Exteneded_Endure_Elements **** 1 1 1 2 0 +8551 Archivist_Extended_Endure_Elements **** 1 1 1 2 0 8552 Archivist_Quickened_Endure_Elements **** 1 1 1 5 0 8553 Archivist_Silent_Endure_Elements **** 1 1 1 2 0 8554 Archivist_Still_Endure_Elements **** 1 1 1 2 0 8555 Archivist_Entangle **** 1 1 1 1 0 -8556 Archivist_Exteneded_Entangle **** 1 1 1 2 0 +8556 Archivist_Extended_Entangle **** 1 1 1 2 0 8557 Archivist_Quickened_Entangle **** 1 1 1 5 0 8558 Archivist_Silent_Entangle **** 1 1 1 2 0 8559 Archivist_Still_Entangle **** 1 1 1 2 0 8560 Archivist_Entropic_Shield **** 1 1 1 1 0 -8561 Archivist_Exteneded_Entropic_Shield **** 1 1 1 2 0 +8561 Archivist_Extended_Entropic_Shield **** 1 1 1 2 0 8562 Archivist_Quickened_Entropic_Shield **** 1 1 1 5 0 8563 Archivist_Silent_Entropic_Shield **** 1 1 1 2 0 8564 Archivist_Still_Entropic_Shield **** 1 1 1 2 0 8565 Archivist_Expeditious_Retreat **** 1 1 1 1 0 -8566 Archivist_Exteneded_Expeditious_Retreat **** 1 1 1 2 0 +8566 Archivist_Extended_Expeditious_Retreat **** 1 1 1 2 0 8567 Archivist_Quickened_Expeditious_Retreat **** 1 1 1 5 0 8568 Archivist_Silent_Expeditious_Retreat **** 1 1 1 2 0 8569 Archivist_Still_Expeditious_Retreat **** 1 1 1 2 0 @@ -8592,34 +8592,34 @@ 8588 Archivist_Still_EXTRACT_SANNISH **** 1 1 1 2 0 8589 Archivist_Still_EXTRACT_MUSHROOM_POWDER **** 1 1 1 2 0 8590 Archivist_EYES_OF_THE_AVORAL **** 1 1 1 1 0 -8591 Archivist_Exteneded_EYES_OF_THE_AVORAL **** 1 1 1 2 0 +8591 Archivist_Extended_EYES_OF_THE_AVORAL **** 1 1 1 2 0 8592 Archivist_Quickened_EYES_OF_THE_AVORAL **** 1 1 1 5 0 8593 Archivist_Still_EYES_OF_THE_AVORAL **** 1 1 1 2 0 8594 Archivist_Faerie_Fire **** 1 1 1 1 0 -8595 Archivist_Exteneded_Faerie_Fire **** 1 1 1 2 0 +8595 Archivist_Extended_Faerie_Fire **** 1 1 1 2 0 8596 Archivist_Quickened_Faerie_Fire **** 1 1 1 5 0 8597 Archivist_Silent_Faerie_Fire **** 1 1 1 2 0 8598 Archivist_Still_Faerie_Fire **** 1 1 1 2 0 8599 Archivist_Grease **** 1 1 1 1 0 -8600 Archivist_Exteneded_Grease **** 1 1 1 2 0 +8600 Archivist_Extended_Grease **** 1 1 1 2 0 8601 Archivist_Quickened_Grease **** 1 1 1 5 0 8602 Archivist_Silent_Grease **** 1 1 1 2 0 8603 Archivist_Still_Grease **** 1 1 1 2 0 8604 Archivist_HEARTACHE **** 1 1 1 1 0 -8605 Archivist_Exteneded_HEARTACHE **** 1 1 1 2 0 +8605 Archivist_Extended_HEARTACHE **** 1 1 1 2 0 8606 Archivist_Quickened_HEARTACHE **** 1 1 1 5 0 8607 Archivist_Silent_HEARTACHE **** 1 1 1 2 0 8608 Archivist_Still_HEARTACHE **** 1 1 1 2 0 8609 Archivist_HideFromAnimals **** 1 1 1 1 0 -8610 Archivist_Exteneded_HideFromAnimals **** 1 1 1 2 0 +8610 Archivist_Extended_HideFromAnimals **** 1 1 1 2 0 8611 Archivist_Quickened_HideFromAnimals **** 1 1 1 5 0 8612 Archivist_Still_HideFromAnimals **** 1 1 1 2 0 8613 Archivist_HideFromUndead **** 1 1 1 1 0 -8614 Archivist_Exteneded_HideFromUndead **** 1 1 1 2 0 +8614 Archivist_Extended_HideFromUndead **** 1 1 1 2 0 8615 Archivist_Quickened_HideFromUndead **** 1 1 1 5 0 8616 Archivist_Still_HideFromUndead **** 1 1 1 2 0 8617 Archivist_Identify **** 1 1 1 1 0 -8618 Archivist_Exteneded_Identify **** 1 1 1 2 0 +8618 Archivist_Extended_Identify **** 1 1 1 2 0 8619 Archivist_Quickened_Identify **** 1 1 1 5 0 8620 Archivist_Silent_Identify **** 1 1 1 2 0 8621 Archivist_Still_Identify **** 1 1 1 2 0 @@ -8630,7 +8630,7 @@ 8626 Archivist_Silent_Inflict_Light_Wounds **** 1 1 1 2 0 8627 Archivist_Still_Inflict_Light_Wounds **** 1 1 1 2 0 8628 Archivist_Spell_Jump **** 1 1 1 1 0 -8629 Archivist_Exteneded_Spell_Jump **** 1 1 1 2 0 +8629 Archivist_Extended_Spell_Jump **** 1 1 1 2 0 8630 Archivist_Quickened_Spell_Jump **** 1 1 1 5 0 8631 Archivist_Silent_Spell_Jump **** 1 1 1 2 0 8632 Archivist_Still_Spell_Jump **** 1 1 1 2 0 @@ -8641,43 +8641,43 @@ 8637 Archivist_Still_LANTERN_LIGHT **** 1 1 1 2 0 8638 Archivist_LESSER_SHIVERING_TOUCH **** 1 1 1 1 0 8639 Archivist_Empowered_LESSER_SHIVERING_TOUCH **** 1 1 1 3 0 -8640 Archivist_Exteneded_LESSER_SHIVERING_TOUCH **** 1 1 1 2 0 +8640 Archivist_Extended_LESSER_SHIVERING_TOUCH **** 1 1 1 2 0 8641 Archivist_Maximized_LESSER_SHIVERING_TOUCH **** 1 1 1 4 0 8642 Archivist_Quickened_LESSER_SHIVERING_TOUCH **** 1 1 1 5 0 8643 Archivist_Silent_LESSER_SHIVERING_TOUCH **** 1 1 1 2 0 8644 Archivist_Still_LESSER_SHIVERING_TOUCH **** 1 1 1 2 0 8645 Archivist_Lesser_Vigor **** 1 1 1 1 0 -8646 Archivist_Exteneded_Lesser_Vigor **** 1 1 1 2 0 +8646 Archivist_Extended_Lesser_Vigor **** 1 1 1 2 0 8647 Archivist_Quickened_Lesser_Vigor **** 1 1 1 5 0 8648 Archivist_Silent_Lesser_Vigor **** 1 1 1 2 0 8649 Archivist_Still_Lesser_Vigor **** 1 1 1 2 0 8650 Archivist_Lionheart **** 1 1 1 1 0 -8651 Archivist_Exteneded_Lionheart **** 1 1 1 2 0 +8651 Archivist_Extended_Lionheart **** 1 1 1 2 0 8652 Archivist_Quickened_Lionheart **** 1 1 1 5 0 8653 Archivist_Silent_Lionheart **** 1 1 1 2 0 8654 Archivist_Still_Lionheart **** 1 1 1 2 0 8655 Archivist_Longstrider **** 1 1 1 1 0 -8656 Archivist_Exteneded_Longstrider **** 1 1 1 2 0 +8656 Archivist_Extended_Longstrider **** 1 1 1 2 0 8657 Archivist_Quickened_Longstrider **** 1 1 1 5 0 8658 Archivist_Silent_Longstrider **** 1 1 1 2 0 8659 Archivist_Still_Longstrider **** 1 1 1 2 0 8660 Archivist_Mage_Armor **** 1 1 1 1 0 -8661 Archivist_Exteneded_Mage_Armor **** 1 1 1 2 0 +8661 Archivist_Extended_Mage_Armor **** 1 1 1 2 0 8662 Archivist_Quickened_Mage_Armor **** 1 1 1 5 0 8663 Archivist_Silent_Mage_Armor **** 1 1 1 2 0 8664 Archivist_Still_Mage_Armor **** 1 1 1 2 0 8665 Archivist_Magic_Fang **** 1 1 1 1 0 -8666 Archivist_Exteneded_Magic_Fang **** 1 1 1 2 0 +8666 Archivist_Extended_Magic_Fang **** 1 1 1 2 0 8667 Archivist_Quickened_Magic_Fang **** 1 1 1 5 0 8668 Archivist_Silent_Magic_Fang **** 1 1 1 2 0 8669 Archivist_Still_Magic_Fang **** 1 1 1 2 0 8670 Archivist_Magic_Stone **** 1 1 1 1 0 -8671 Archivist_Exteneded_Magic_Stone **** 1 1 1 2 0 +8671 Archivist_Extended_Magic_Stone **** 1 1 1 2 0 8672 Archivist_Quickened_Magic_Stone **** 1 1 1 5 0 8673 Archivist_Silent_Magic_Stone **** 1 1 1 2 0 8674 Archivist_Still_Magic_Stone **** 1 1 1 2 0 8675 Archivist_Magic_Weapon **** 1 1 1 1 0 -8676 Archivist_Exteneded_Magic_Weapon **** 1 1 1 2 0 +8676 Archivist_Extended_Magic_Weapon **** 1 1 1 2 0 8677 Archivist_Quickened_Magic_Weapon **** 1 1 1 5 0 8678 Archivist_Silent_Magic_Weapon **** 1 1 1 2 0 8679 Archivist_Still_Magic_Weapon **** 1 1 1 2 0 @@ -8686,49 +8686,49 @@ 8682 Archivist_Silent_Necrotic_Awareness **** 1 1 1 2 0 8683 Archivist_Still_Necrotic_Awareness **** 1 1 1 2 0 8684 Archivist_Obscuring_Mist **** 1 1 1 1 0 -8685 Archivist_Exteneded_Obscuring_Mist **** 1 1 1 2 0 +8685 Archivist_Extended_Obscuring_Mist **** 1 1 1 2 0 8686 Archivist_Quickened_Obscuring_Mist **** 1 1 1 5 0 8687 Archivist_Silent_Obscuring_Mist **** 1 1 1 2 0 8688 Archivist_Still_Obscuring_Mist **** 1 1 1 2 0 8689 Archivist_Protection_from_Chaos **** 1 1 1 1 0 -8690 Archivist_Exteneded_Protection_from_Chaos **** 1 1 1 2 0 +8690 Archivist_Extended_Protection_from_Chaos **** 1 1 1 2 0 8691 Archivist_Quickened_Protection_from_Chaos **** 1 1 1 5 0 8692 Archivist_Silent_Protection_from_Chaos **** 1 1 1 2 0 8693 Archivist_Still_Protection_from_Chaos **** 1 1 1 2 0 8694 Archivist_Protection_from_Evil **** 1 1 1 1 0 -8695 Archivist_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +8695 Archivist_Extended_Protection_from_Evil **** 1 1 1 2 0 8696 Archivist_Quickened_Protection_from_Evil **** 1 1 1 5 0 8697 Archivist_Silent_Protection_from_Evil **** 1 1 1 2 0 8698 Archivist_Still_Protection_from_Evil **** 1 1 1 2 0 8699 Archivist_Protection_from_Good **** 1 1 1 1 0 -8700 Archivist_Exteneded_Protection_from_Good **** 1 1 1 2 0 +8700 Archivist_Extended_Protection_from_Good **** 1 1 1 2 0 8701 Archivist_Quickened_Protection_from_Good **** 1 1 1 5 0 8702 Archivist_Silent_Protection_from_Good **** 1 1 1 2 0 8703 Archivist_Still_Protection_from_Good **** 1 1 1 2 0 8704 Archivist_Protection_from_Law **** 1 1 1 1 0 -8705 Archivist_Exteneded_Protection_from_Law **** 1 1 1 2 0 +8705 Archivist_Extended_Protection_from_Law **** 1 1 1 2 0 8706 Archivist_Quickened_Protection_from_Law **** 1 1 1 5 0 8707 Archivist_Silent_Protection_from_Law **** 1 1 1 2 0 8708 Archivist_Still_Protection_from_Law **** 1 1 1 2 0 8709 Archivist_RAY_OF_HOPE **** 1 1 1 1 0 -8710 Archivist_Exteneded_RAY_OF_HOPE **** 1 1 1 2 0 +8710 Archivist_Extended_RAY_OF_HOPE **** 1 1 1 2 0 8711 Archivist_Quickened_RAY_OF_HOPE **** 1 1 1 5 0 8712 Archivist_Silent_RAY_OF_HOPE **** 1 1 1 2 0 8713 Archivist_Still_RAY_OF_HOPE **** 1 1 1 2 0 8714 Archivist_Ray_of_Enfeeblement **** 1 1 1 1 0 8715 Archivist_Empowered_Ray_of_Enfeeblement **** 1 1 1 3 0 -8716 Archivist_Exteneded_Ray_of_Enfeeblement **** 1 1 1 2 0 +8716 Archivist_Extended_Ray_of_Enfeeblement **** 1 1 1 2 0 8717 Archivist_Maximized_Ray_of_Enfeeblement **** 1 1 1 4 0 8718 Archivist_Quickened_Ray_of_Enfeeblement **** 1 1 1 5 0 8719 Archivist_Silent_Ray_of_Enfeeblement **** 1 1 1 2 0 8720 Archivist_Still_Ray_of_Enfeeblement **** 1 1 1 2 0 8721 Archivist_Remove_Fear **** 1 1 1 1 0 -8722 Archivist_Exteneded_Remove_Fear **** 1 1 1 2 0 +8722 Archivist_Extended_Remove_Fear **** 1 1 1 2 0 8723 Archivist_Quickened_Remove_Fear **** 1 1 1 5 0 8724 Archivist_Silent_Remove_Fear **** 1 1 1 2 0 8725 Archivist_Still_Remove_Fear **** 1 1 1 2 0 8726 Archivist_Sanctuary **** 1 1 1 1 0 -8727 Archivist_Exteneded_Sanctuary **** 1 1 1 2 0 +8727 Archivist_Extended_Sanctuary **** 1 1 1 2 0 8728 Archivist_Quickened_Sanctuary **** 1 1 1 5 0 8729 Archivist_Silent_Sanctuary **** 1 1 1 2 0 8730 Archivist_Still_Sanctuary **** 1 1 1 2 0 @@ -8737,23 +8737,23 @@ 8733 Archivist_Silent_SEETHING_EYEBANE **** 1 1 1 2 0 8734 Archivist_Still_SEETHING_EYEBANE **** 1 1 1 2 0 8735 Archivist_Shield **** 1 1 1 1 0 -8736 Archivist_Exteneded_Shield **** 1 1 1 2 0 +8736 Archivist_Extended_Shield **** 1 1 1 2 0 8737 Archivist_Quickened_Shield **** 1 1 1 5 0 8738 Archivist_Silent_Shield **** 1 1 1 2 0 8739 Archivist_Still_Shield **** 1 1 1 2 0 8740 Archivist_Shield_of_Faith **** 1 1 1 1 0 -8741 Archivist_Exteneded_Shield_of_Faith **** 1 1 1 2 0 +8741 Archivist_Extended_Shield_of_Faith **** 1 1 1 2 0 8742 Archivist_Quickened_Shield_of_Faith **** 1 1 1 5 0 8743 Archivist_Silent_Shield_of_Faith **** 1 1 1 2 0 8744 Archivist_Still_Shield_of_Faith **** 1 1 1 2 0 8745 Archivist_Shillelagh **** 1 1 1 1 0 -8746 Archivist_Exteneded_Shillelagh **** 1 1 1 2 0 +8746 Archivist_Extended_Shillelagh **** 1 1 1 2 0 8747 Archivist_Quickened_Shillelagh **** 1 1 1 5 0 8748 Archivist_Silent_Shillelagh **** 1 1 1 2 0 8749 Archivist_Still_Shillelagh **** 1 1 1 2 0 8750 Archivist_Sleep **** 1 1 1 1 0 8751 Archivist_Empowered_Sleep **** 1 1 1 3 0 -8752 Archivist_Exteneded_Sleep **** 1 1 1 2 0 +8752 Archivist_Extended_Sleep **** 1 1 1 2 0 8753 Archivist_Maximized_Sleep **** 1 1 1 4 0 8754 Archivist_Quickened_Sleep **** 1 1 1 5 0 8755 Archivist_Silent_Sleep **** 1 1 1 2 0 @@ -8769,22 +8769,22 @@ 8765 Archivist_Silent_SORROW **** 1 1 1 2 0 8766 Archivist_Still_SORROW **** 1 1 1 2 0 8767 Archivist_Summon_Creature_I **** 1 1 1 1 0 -8768 Archivist_Exteneded_Summon_Creature_I **** 1 1 1 2 0 +8768 Archivist_Extended_Summon_Creature_I **** 1 1 1 2 0 8769 Archivist_Quickened_Summon_Creature_I **** 1 1 1 5 0 8770 Archivist_Silent_Summon_Creature_I **** 1 1 1 2 0 8771 Archivist_Still_Summon_Creature_I **** 1 1 1 2 0 8772 Archivist_SummonUndeadI **** 1 1 1 1 0 -8773 Archivist_Exteneded_SummonUndeadI **** 1 1 1 2 0 +8773 Archivist_Extended_SummonUndeadI **** 1 1 1 2 0 8774 Archivist_Quickened_SummonUndeadI **** 1 1 1 5 0 8775 Archivist_Silent_SummonUndeadI **** 1 1 1 2 0 8776 Archivist_Still_SummonUndeadI **** 1 1 1 2 0 8777 Archivist_TONGUE_OF_BAALZEBUL **** 1 1 1 1 0 -8778 Archivist_Exteneded_TONGUE_OF_BAALZEBUL **** 1 1 1 2 0 +8778 Archivist_Extended_TONGUE_OF_BAALZEBUL **** 1 1 1 2 0 8779 Archivist_Quickened_TONGUE_OF_BAALZEBUL **** 1 1 1 5 0 8780 Archivist_Silent_TONGUE_OF_BAALZEBUL **** 1 1 1 2 0 8781 Archivist_Still_TONGUE_OF_BAALZEBUL **** 1 1 1 2 0 8782 Archivist_ToweringOak **** 1 1 1 1 0 -8783 Archivist_Exteneded_ToweringOak **** 1 1 1 2 0 +8783 Archivist_Extended_ToweringOak **** 1 1 1 2 0 8784 Archivist_Quickened_ToweringOak **** 1 1 1 5 0 8785 Archivist_Silent_ToweringOak **** 1 1 1 2 0 8786 Archivist_Still_ToweringOak **** 1 1 1 2 0 @@ -8792,10 +8792,10 @@ 8788 Archivist_Quickened_True_Strike **** 1 1 1 5 0 8789 Archivist_Silent_True_Strike **** 1 1 1 2 0 8790 Archivist_TWILIGHT_LUCK **** 1 1 1 1 0 -8791 Archivist_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +8791 Archivist_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 8792 Archivist_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 8793 Archivist_VisionOfHeaven **** 1 1 1 1 0 -8794 Archivist_Exteneded_VisionOfHeaven **** 1 1 1 2 0 +8794 Archivist_Extended_VisionOfHeaven **** 1 1 1 2 0 8795 Archivist_Quickened_VisionOfHeaven **** 1 1 1 5 0 8796 Archivist_Silent_VisionOfHeaven **** 1 1 1 2 0 8797 Archivist_ADDICTION **** 1 1 1 2 0 @@ -8820,7 +8820,7 @@ 8816 Archivist_Still_ADDICTION_AGONY **** 1 1 1 3 0 8817 Archivist_Aid **** 1 1 1 2 0 8818 Archivist_Empowered_Aid **** 1 1 1 4 0 -8819 Archivist_Exteneded_Aid **** 1 1 1 3 0 +8819 Archivist_Extended_Aid **** 1 1 1 3 0 8820 Archivist_Maximized_Aid **** 1 1 1 5 0 8821 Archivist_Quickened_Aid **** 1 1 1 6 0 8822 Archivist_Silent_Aid **** 1 1 1 3 0 @@ -8831,12 +8831,12 @@ 8827 Archivist_Alter_Self_QS1 **** 1 1 1 2 0 8828 Archivist_Alter_Self_QS2 **** 1 1 1 2 0 8829 Archivist_Alter_Self_QS3 **** 1 1 1 2 0 -8830 Archivist_Exteneded_Alter_Self_Radial_Master **** 1 1 1 3 0 -8831 Archivist_Exteneded_Alter_Self_Learn **** 1 1 1 3 0 -8832 Archivist_Exteneded_Alter_Self_Options **** 1 1 1 3 0 -8833 Archivist_Exteneded_Alter_Self_QS1 **** 1 1 1 3 0 -8834 Archivist_Exteneded_Alter_Self_QS2 **** 1 1 1 3 0 -8835 Archivist_Exteneded_Alter_Self_QS3 **** 1 1 1 3 0 +8830 Archivist_Extended_Alter_Self_Radial_Master **** 1 1 1 3 0 +8831 Archivist_Extended_Alter_Self_Learn **** 1 1 1 3 0 +8832 Archivist_Extended_Alter_Self_Options **** 1 1 1 3 0 +8833 Archivist_Extended_Alter_Self_QS1 **** 1 1 1 3 0 +8834 Archivist_Extended_Alter_Self_QS2 **** 1 1 1 3 0 +8835 Archivist_Extended_Alter_Self_QS3 **** 1 1 1 3 0 8836 Archivist_Quickened_Alter_Self_Radial_Master **** 1 1 1 6 0 8837 Archivist_Quickened_Alter_Self_Learn **** 1 1 1 6 0 8838 Archivist_Quickened_Alter_Self_Options **** 1 1 1 6 0 @@ -8856,9 +8856,9 @@ 8852 Archivist_Still_Alter_Self_QS2 **** 1 1 1 3 0 8853 Archivist_Still_Alter_Self_QS3 **** 1 1 1 3 0 8854 Archivist_Animalistic_Power **** 1 1 1 2 0 -8855 Archivist_Exteneded_Animalistic_Power **** 1 1 1 3 0 +8855 Archivist_Extended_Animalistic_Power **** 1 1 1 3 0 8856 Archivist_AuraOfGlory **** 1 1 1 2 0 -8857 Archivist_Exteneded_AuraOfGlory **** 1 1 1 3 0 +8857 Archivist_Extended_AuraOfGlory **** 1 1 1 3 0 8858 Archivist_Quickened_AuraOfGlory **** 1 1 1 6 0 8859 Archivist_Silent_AuraOfGlory **** 1 1 1 3 0 8860 Archivist_Still_AuraOfGlory **** 1 1 1 3 0 @@ -8869,7 +8869,7 @@ 8865 Archivist_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 8866 Archivist_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 8867 Archivist_Barkskin **** 1 1 1 2 0 -8868 Archivist_Exteneded_Barkskin **** 1 1 1 3 0 +8868 Archivist_Extended_Barkskin **** 1 1 1 3 0 8869 Archivist_Quickened_Barkskin **** 1 1 1 6 0 8870 Archivist_Silent_Barkskin **** 1 1 1 3 0 8871 Archivist_Still_Barkskin **** 1 1 1 3 0 @@ -8877,16 +8877,16 @@ 8873 Archivist_Quickened_Benign_Transposition **** 1 1 1 6 0 8874 Archivist_Silent_Benign_Transposition **** 1 1 1 3 0 8875 Archivist_BladesOfFire **** 1 1 1 2 0 -8876 Archivist_Exteneded_BladesOfFire **** 1 1 1 3 0 +8876 Archivist_Extended_BladesOfFire **** 1 1 1 3 0 8877 Archivist_Quickened_BladesOfFire **** 1 1 1 6 0 8878 Archivist_Silent_BladesOfFire **** 1 1 1 3 0 8879 Archivist_Blood_Frenzy **** 1 1 1 2 0 -8880 Archivist_Exteneded_Blood_Frenzy **** 1 1 1 3 0 +8880 Archivist_Extended_Blood_Frenzy **** 1 1 1 3 0 8881 Archivist_Quickened_Blood_Frenzy **** 1 1 1 6 0 8882 Archivist_Silent_Blood_Frenzy **** 1 1 1 3 0 8883 Archivist_Still_Blood_Frenzy **** 1 1 1 3 0 8884 Archivist_Blur **** 1 1 1 2 0 -8885 Archivist_Exteneded_Blur **** 1 1 1 3 0 +8885 Archivist_Extended_Blur **** 1 1 1 3 0 8886 Archivist_Quickened_Blur **** 1 1 1 6 0 8887 Archivist_Silent_Blur **** 1 1 1 3 0 8888 Archivist_BONEBLAST **** 1 1 1 2 0 @@ -8898,7 +8898,7 @@ 8894 Archivist_Silent_BrilliantEnergyArrows **** 1 1 1 3 0 8895 Archivist_Bulls_Strength **** 1 1 1 2 0 8896 Archivist_Empowered_Bulls_Strength **** 1 1 1 4 0 -8897 Archivist_Exteneded_Bulls_Strength **** 1 1 1 3 0 +8897 Archivist_Extended_Bulls_Strength **** 1 1 1 3 0 8898 Archivist_Maximized_Bulls_Strength **** 1 1 1 5 0 8899 Archivist_Quickened_Bulls_Strength **** 1 1 1 6 0 8900 Archivist_Silent_Bulls_Strength **** 1 1 1 3 0 @@ -8910,29 +8910,29 @@ 8906 Archivist_Silent_Burning_Bolt **** 1 1 1 3 0 8907 Archivist_Still_Burning_Bolt **** 1 1 1 3 0 8908 Archivist_Calm_Emotions **** 1 1 1 2 0 -8909 Archivist_Exteneded_Calm_Emotions **** 1 1 1 3 0 +8909 Archivist_Extended_Calm_Emotions **** 1 1 1 3 0 8910 Archivist_Quickened_Calm_Emotions **** 1 1 1 6 0 8911 Archivist_Silent_Calm_Emotions **** 1 1 1 3 0 8912 Archivist_Still_Calm_Emotions **** 1 1 1 3 0 8913 Archivist_Cats_Grace **** 1 1 1 2 0 8914 Archivist_Empowered_Cats_Grace **** 1 1 1 4 0 -8915 Archivist_Exteneded_Cats_Grace **** 1 1 1 3 0 +8915 Archivist_Extended_Cats_Grace **** 1 1 1 3 0 8916 Archivist_Maximized_Cats_Grace **** 1 1 1 5 0 8917 Archivist_Quickened_Cats_Grace **** 1 1 1 6 0 8918 Archivist_Silent_Cats_Grace **** 1 1 1 3 0 8919 Archivist_Still_Cats_Grace **** 1 1 1 3 0 8920 Archivist_Charm_Person_or_Animal **** 1 1 1 2 0 -8921 Archivist_Exteneded_Charm_Person_or_Animal **** 1 1 1 3 0 +8921 Archivist_Extended_Charm_Person_or_Animal **** 1 1 1 3 0 8922 Archivist_Quickened_Charm_Person_or_Animal **** 1 1 1 6 0 8923 Archivist_Silent_Charm_Person_or_Animal **** 1 1 1 3 0 8924 Archivist_Still_Charm_Person_or_Animal **** 1 1 1 3 0 8925 Archivist_Clarity_of_Mind **** 1 1 1 2 0 -8926 Archivist_Exteneded_Clarity_of_Mind **** 1 1 1 3 0 +8926 Archivist_Extended_Clarity_of_Mind **** 1 1 1 3 0 8927 Archivist_Quickened_Clarity_of_Mind **** 1 1 1 6 0 8928 Archivist_Silent_Clarity_of_Mind **** 1 1 1 3 0 8929 Archivist_Still_Clarity_of_Mind **** 1 1 1 3 0 8930 Archivist_Consecrated_Aura **** 1 1 1 2 0 -8931 Archivist_Exteneded_Consecrated_Aura **** 1 1 1 3 0 +8931 Archivist_Extended_Consecrated_Aura **** 1 1 1 3 0 8932 Archivist_Quickened_Consecrated_Aura **** 1 1 1 6 0 8933 Archivist_Silent_Consecrated_Aura **** 1 1 1 3 0 8934 Archivist_Still_Consecrated_Aura **** 1 1 1 3 0 @@ -8943,22 +8943,22 @@ 8939 Archivist_Silent_Cure_Moderate_Wounds **** 1 1 1 3 0 8940 Archivist_Still_Cure_Moderate_Wounds **** 1 1 1 3 0 8941 Archivist_Curse_of_Impending_Blades **** 1 1 1 2 0 -8942 Archivist_Exteneded_Curse_of_Impending_Blades **** 1 1 1 3 0 +8942 Archivist_Extended_Curse_of_Impending_Blades **** 1 1 1 3 0 8943 Archivist_Quickened_Curse_of_Impending_Blades **** 1 1 1 6 0 8944 Archivist_Silent_Curse_of_Impending_Blades **** 1 1 1 3 0 8945 Archivist_Still_Curse_of_Impending_Blades **** 1 1 1 3 0 8946 Archivist_Darkness **** 1 1 1 2 0 -8947 Archivist_Exteneded_Darkness **** 1 1 1 3 0 +8947 Archivist_Extended_Darkness **** 1 1 1 3 0 8948 Archivist_Quickened_Darkness **** 1 1 1 6 0 8949 Archivist_Silent_Darkness **** 1 1 1 3 0 8950 Archivist_Death_Armor **** 1 1 1 2 0 -8951 Archivist_Exteneded_Death_Armor **** 1 1 1 3 0 +8951 Archivist_Extended_Death_Armor **** 1 1 1 3 0 8952 Archivist_Quickened_Death_Armor **** 1 1 1 6 0 8953 Archivist_Silent_Death_Armor **** 1 1 1 3 0 8954 Archivist_Still_Death_Armor **** 1 1 1 3 0 8955 Archivist_Death_Knell **** 1 1 1 2 0 8956 Archivist_Empowered_Death_Knell **** 1 1 1 4 0 -8957 Archivist_Exteneded_Death_Knell **** 1 1 1 3 0 +8957 Archivist_Extended_Death_Knell **** 1 1 1 3 0 8958 Archivist_Maximized_Death_Knell **** 1 1 1 5 0 8959 Archivist_Quickened_Death_Knell **** 1 1 1 6 0 8960 Archivist_Silent_Death_Knell **** 1 1 1 3 0 @@ -8968,31 +8968,31 @@ 8964 Archivist_Silent_DEMONCALL **** 1 1 1 3 0 8965 Archivist_Still_DEMONCALL **** 1 1 1 3 0 8966 Archivist_Divine_Protection **** 1 1 1 2 0 -8967 Archivist_Exteneded_Divine_Protection **** 1 1 1 3 0 +8967 Archivist_Extended_Divine_Protection **** 1 1 1 3 0 8968 Archivist_Quickened_Divine_Protection **** 1 1 1 6 0 8969 Archivist_Silent_Divine_Protection **** 1 1 1 3 0 8970 Archivist_Still_Divine_Protection **** 1 1 1 3 0 8971 Archivist_Eagle_Splendor **** 1 1 1 2 0 8972 Archivist_Empowered_Eagle_Splendor **** 1 1 1 4 0 -8973 Archivist_Exteneded_Eagle_Splendor **** 1 1 1 3 0 +8973 Archivist_Extended_Eagle_Splendor **** 1 1 1 3 0 8974 Archivist_Maximized_Eagle_Splendor **** 1 1 1 5 0 8975 Archivist_Quickened_Eagle_Splendor **** 1 1 1 6 0 8976 Archivist_Silent_Eagle_Splendor **** 1 1 1 3 0 8977 Archivist_Still_Eagle_Splendor **** 1 1 1 3 0 8978 Archivist_ELATION **** 1 1 1 2 0 -8979 Archivist_Exteneded_ELATION **** 1 1 1 3 0 +8979 Archivist_Extended_ELATION **** 1 1 1 3 0 8980 Archivist_Quickened_ELATION **** 1 1 1 6 0 8981 Archivist_Silent_ELATION **** 1 1 1 3 0 8982 Archivist_Still_ELATION **** 1 1 1 3 0 8983 Archivist_Endurance **** 1 1 1 2 0 8984 Archivist_Empowered_Endurance **** 1 1 1 4 0 -8985 Archivist_Exteneded_Endurance **** 1 1 1 3 0 +8985 Archivist_Extended_Endurance **** 1 1 1 3 0 8986 Archivist_Maximized_Endurance **** 1 1 1 5 0 8987 Archivist_Quickened_Endurance **** 1 1 1 6 0 8988 Archivist_Silent_Endurance **** 1 1 1 3 0 8989 Archivist_Still_Endurance **** 1 1 1 3 0 8990 Archivist_Find_Traps **** 1 1 1 2 0 -8991 Archivist_Exteneded_Find_Traps **** 1 1 1 3 0 +8991 Archivist_Extended_Find_Traps **** 1 1 1 3 0 8992 Archivist_Quickened_Find_Traps **** 1 1 1 6 0 8993 Archivist_Silent_Find_Traps **** 1 1 1 3 0 8994 Archivist_Still_Find_Traps **** 1 1 1 3 0 @@ -9009,28 +9009,28 @@ 9005 Archivist_Silent_Flame_Lash **** 1 1 1 3 0 9006 Archivist_Still_Flame_Lash **** 1 1 1 3 0 9007 Archivist_FogCloud **** 1 1 1 2 0 -9008 Archivist_Exteneded_FogCloud **** 1 1 1 3 0 +9008 Archivist_Extended_FogCloud **** 1 1 1 3 0 9009 Archivist_Quickened_FogCloud **** 1 1 1 6 0 9010 Archivist_Silent_FogCloud **** 1 1 1 3 0 9011 Archivist_Foxs_Cunning **** 1 1 1 2 0 9012 Archivist_Empowered_Foxs_Cunning **** 1 1 1 4 0 -9013 Archivist_Exteneded_Foxs_Cunning **** 1 1 1 3 0 +9013 Archivist_Extended_Foxs_Cunning **** 1 1 1 3 0 9014 Archivist_Maximized_Foxs_Cunning **** 1 1 1 5 0 9015 Archivist_Quickened_Foxs_Cunning **** 1 1 1 6 0 9016 Archivist_Silent_Foxs_Cunning **** 1 1 1 3 0 9017 Archivist_Still_Foxs_Cunning **** 1 1 1 3 0 9018 Archivist_Ghoul_Touch **** 1 1 1 2 0 -9019 Archivist_Exteneded_Ghoul_Touch **** 1 1 1 3 0 +9019 Archivist_Extended_Ghoul_Touch **** 1 1 1 3 0 9020 Archivist_Quickened_Ghoul_Touch **** 1 1 1 6 0 9021 Archivist_Silent_Ghoul_Touch **** 1 1 1 3 0 9022 Archivist_Still_Ghoul_Touch **** 1 1 1 3 0 9023 Archivist_Hold_Animal **** 1 1 1 2 0 -9024 Archivist_Exteneded_Hold_Animal **** 1 1 1 3 0 +9024 Archivist_Extended_Hold_Animal **** 1 1 1 3 0 9025 Archivist_Quickened_Hold_Animal **** 1 1 1 6 0 9026 Archivist_Silent_Hold_Animal **** 1 1 1 3 0 9027 Archivist_Still_Hold_Animal **** 1 1 1 3 0 9028 Archivist_Hold_Person **** 1 1 1 2 0 -9029 Archivist_Exteneded_Hold_Person **** 1 1 1 3 0 +9029 Archivist_Extended_Hold_Person **** 1 1 1 3 0 9030 Archivist_Quickened_Hold_Person **** 1 1 1 6 0 9031 Archivist_Silent_Hold_Person **** 1 1 1 3 0 9032 Archivist_Still_Hold_Person **** 1 1 1 3 0 @@ -9055,12 +9055,12 @@ 9051 Archivist_Silent_Lesser_Restoration **** 1 1 1 3 0 9052 Archivist_Still_Lesser_Restoration **** 1 1 1 3 0 9053 Archivist_Living_Undeath **** 1 1 1 2 0 -9054 Archivist_Exteneded_Living_Undeath **** 1 1 1 3 0 +9054 Archivist_Extended_Living_Undeath **** 1 1 1 3 0 9055 Archivist_Quickened_Living_Undeath **** 1 1 1 6 0 9056 Archivist_Silent_Living_Undeath **** 1 1 1 3 0 9057 Archivist_Still_Living_Undeath **** 1 1 1 3 0 9058 Archivist_LUMINOUS_ARMOR **** 1 1 1 2 0 -9059 Archivist_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +9059 Archivist_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 9060 Archivist_Quickened_LUMINOUS_ARMOR **** 1 1 1 6 0 9061 Archivist_Magic_Missile **** 1 1 1 2 0 9062 Archivist_Empowered_Magic_Missile **** 1 1 1 4 0 @@ -9085,13 +9085,13 @@ 9081 Archivist_Silent_Negative_Energy_Ray **** 1 1 1 3 0 9082 Archivist_Still_Negative_Energy_Ray **** 1 1 1 3 0 9083 Archivist_One_With_The_Land **** 1 1 1 2 0 -9084 Archivist_Exteneded_One_With_The_Land **** 1 1 1 3 0 +9084 Archivist_Extended_One_With_The_Land **** 1 1 1 3 0 9085 Archivist_Quickened_One_With_The_Land **** 1 1 1 6 0 9086 Archivist_Silent_One_With_The_Land **** 1 1 1 3 0 9087 Archivist_Still_One_With_The_Land **** 1 1 1 3 0 9088 Archivist_Owls_Wisdom **** 1 1 1 2 0 9089 Archivist_Empowered_Owls_Wisdom **** 1 1 1 4 0 -9090 Archivist_Exteneded_Owls_Wisdom **** 1 1 1 3 0 +9090 Archivist_Extended_Owls_Wisdom **** 1 1 1 3 0 9091 Archivist_Maximized_Owls_Wisdom **** 1 1 1 5 0 9092 Archivist_Quickened_Owls_Wisdom **** 1 1 1 6 0 9093 Archivist_Silent_Owls_Wisdom **** 1 1 1 3 0 @@ -9101,17 +9101,17 @@ 9097 Archivist_Silent_Remove_Paralysis **** 1 1 1 3 0 9098 Archivist_Still_Remove_Paralysis **** 1 1 1 3 0 9099 Archivist_Resist_Elements **** 1 1 1 2 0 -9100 Archivist_Exteneded_Resist_Elements **** 1 1 1 3 0 +9100 Archivist_Extended_Resist_Elements **** 1 1 1 3 0 9101 Archivist_Quickened_Resist_Elements **** 1 1 1 6 0 9102 Archivist_Silent_Resist_Elements **** 1 1 1 3 0 9103 Archivist_Still_Resist_Elements **** 1 1 1 3 0 9104 Archivist_ShieldOther **** 1 1 1 2 0 -9105 Archivist_Exteneded_ShieldOther **** 1 1 1 3 0 +9105 Archivist_Extended_ShieldOther **** 1 1 1 3 0 9106 Archivist_Quickened_ShieldOther **** 1 1 1 6 0 9107 Archivist_Silent_ShieldOther **** 1 1 1 3 0 9108 Archivist_Still_ShieldOther **** 1 1 1 3 0 9109 Archivist_Silence **** 1 1 1 2 0 -9110 Archivist_Exteneded_Silence **** 1 1 1 3 0 +9110 Archivist_Extended_Silence **** 1 1 1 3 0 9111 Archivist_Quickened_Silence **** 1 1 1 6 0 9112 Archivist_Silent_Silence **** 1 1 1 3 0 9113 Archivist_Still_Silence **** 1 1 1 3 0 @@ -9136,50 +9136,50 @@ 9132 Archivist_Silent_SPORES_OF_THE_VROCK **** 1 1 1 3 0 9133 Archivist_Still_SPORES_OF_THE_VROCK **** 1 1 1 3 0 9134 Archivist_Stone_Bones **** 1 1 1 2 0 -9135 Archivist_Exteneded_Stone_Bones **** 1 1 1 3 0 +9135 Archivist_Extended_Stone_Bones **** 1 1 1 3 0 9136 Archivist_Quickened_Stone_Bones **** 1 1 1 6 0 9137 Archivist_Silent_Stone_Bones **** 1 1 1 3 0 9138 Archivist_Still_Stone_Bones **** 1 1 1 3 0 9139 Archivist_Summon_Creature_II **** 1 1 1 2 0 -9140 Archivist_Exteneded_Summon_Creature_II **** 1 1 1 3 0 +9140 Archivist_Extended_Summon_Creature_II **** 1 1 1 3 0 9141 Archivist_Quickened_Summon_Creature_II **** 1 1 1 6 0 9142 Archivist_Silent_Summon_Creature_II **** 1 1 1 3 0 9143 Archivist_Still_Summon_Creature_II **** 1 1 1 3 0 9144 Archivist_SummonUndeadII **** 1 1 1 2 0 -9145 Archivist_Exteneded_SummonUndeadII **** 1 1 1 3 0 +9145 Archivist_Extended_SummonUndeadII **** 1 1 1 3 0 9146 Archivist_Quickened_SummonUndeadII **** 1 1 1 6 0 9147 Archivist_Silent_SummonUndeadII **** 1 1 1 3 0 9148 Archivist_Still_SummonUndeadII **** 1 1 1 3 0 9149 Archivist_Treeshape **** 1 1 1 2 0 -9150 Archivist_Exteneded_Treeshape **** 1 1 1 3 0 +9150 Archivist_Extended_Treeshape **** 1 1 1 3 0 9151 Archivist_Quickened_Treeshape **** 1 1 1 6 0 9152 Archivist_Silent_Treeshape **** 1 1 1 3 0 9153 Archivist_Still_Treeshape **** 1 1 1 3 0 9154 Archivist_Ultravision **** 1 1 1 2 0 -9155 Archivist_Exteneded_Ultravision **** 1 1 1 3 0 +9155 Archivist_Extended_Ultravision **** 1 1 1 3 0 9156 Archivist_Silent_Ultravision **** 1 1 1 3 0 9157 Archivist_Still_Ultravision **** 1 1 1 3 0 9158 Archivist_UndetectableAlignment **** 1 1 1 2 0 -9159 Archivist_Exteneded_UndetectableAlignment **** 1 1 1 3 0 +9159 Archivist_Extended_UndetectableAlignment **** 1 1 1 3 0 9160 Archivist_Quickened_UndetectableAlignment **** 1 1 1 6 0 9161 Archivist_Silent_UndetectableAlignment **** 1 1 1 3 0 9162 Archivist_Still_UndetectableAlignment **** 1 1 1 3 0 9163 Archivist_WAVE_OF_GRIEF **** 1 1 1 2 0 -9164 Archivist_Exteneded_WAVE_OF_GRIEF **** 1 1 1 3 0 +9164 Archivist_Extended_WAVE_OF_GRIEF **** 1 1 1 3 0 9165 Archivist_Quickened_WAVE_OF_GRIEF **** 1 1 1 6 0 9166 Archivist_Still_WAVE_OF_GRIEF **** 1 1 1 3 0 9167 Archivist_Web **** 1 1 1 2 0 -9168 Archivist_Exteneded_Web **** 1 1 1 3 0 +9168 Archivist_Extended_Web **** 1 1 1 3 0 9169 Archivist_Quickened_Web **** 1 1 1 6 0 9170 Archivist_Silent_Web **** 1 1 1 3 0 9171 Archivist_Still_Web **** 1 1 1 3 0 9172 Archivist_Wolfskin **** 1 1 1 2 0 -9173 Archivist_Exteneded_Wolfskin **** 1 1 1 3 0 +9173 Archivist_Extended_Wolfskin **** 1 1 1 3 0 9174 Archivist_Quickened_Wolfskin **** 1 1 1 6 0 9175 Archivist_Silent_Wolfskin **** 1 1 1 3 0 9176 Archivist_Still_Wolfskin **** 1 1 1 3 0 9177 Archivist_Animate_Dead **** 1 1 1 3 0 -9178 Archivist_Exteneded_Animate_Dead **** 1 1 1 4 0 +9178 Archivist_Extended_Animate_Dead **** 1 1 1 4 0 9179 Archivist_Quickened_Animate_Dead **** 1 1 1 7 0 9180 Archivist_Silent_Animate_Dead **** 1 1 1 4 0 9181 Archivist_Still_Animate_Dead **** 1 1 1 4 0 @@ -9192,32 +9192,32 @@ 9188 Archivist_Silent_Bestow_Curse **** 1 1 1 4 0 9189 Archivist_Still_Bestow_Curse **** 1 1 1 4 0 9190 Archivist_Blacklight **** 1 1 1 3 0 -9191 Archivist_Exteneded_Blacklight **** 1 1 1 4 0 +9191 Archivist_Extended_Blacklight **** 1 1 1 4 0 9192 Archivist_Quickened_Blacklight **** 1 1 1 7 0 9193 Archivist_Silent_Blacklight **** 1 1 1 4 0 9194 Archivist_Still_Blacklight **** 1 1 1 4 0 9195 Archivist_Blade_Thirst **** 1 1 1 3 0 -9196 Archivist_Exteneded_Blade_Thirst **** 1 1 1 4 0 +9196 Archivist_Extended_Blade_Thirst **** 1 1 1 4 0 9197 Archivist_Quickened_Blade_Thirst **** 1 1 1 7 0 9198 Archivist_Silent_Blade_Thirst **** 1 1 1 4 0 9199 Archivist_Still_Blade_Thirst **** 1 1 1 4 0 9200 Archivist_Blessing_of_bahamut **** 1 1 1 3 0 -9201 Archivist_Exteneded_Blessing_of_bahamut **** 1 1 1 4 0 +9201 Archivist_Extended_Blessing_of_bahamut **** 1 1 1 4 0 9202 Archivist_Quickened_Blessing_of_bahamut **** 1 1 1 7 0 9203 Archivist_Silent_Blessing_of_bahamut **** 1 1 1 4 0 9204 Archivist_Still_Blessing_of_bahamut **** 1 1 1 4 0 9205 Archivist_Blindness_and_Deafness **** 1 1 1 3 0 -9206 Archivist_Exteneded_Blindness_and_Deafness **** 1 1 1 4 0 +9206 Archivist_Extended_Blindness_and_Deafness **** 1 1 1 4 0 9207 Archivist_Quickened_Blindness_and_Deafness **** 1 1 1 7 0 9208 Archivist_Silent_Blindness_and_Deafness **** 1 1 1 4 0 9209 Archivist_BONEBLADE **** 1 1 1 3 0 9210 Archivist_BONEBLADE_GREATSWORD **** 1 1 1 3 0 9211 Archivist_BONEBLADE_LONGSWORD **** 1 1 1 3 0 9212 Archivist_BONEBLADE_SHORTSWORD **** 1 1 1 3 0 -9213 Archivist_Exteneded_BONEBLADE **** 1 1 1 4 0 -9214 Archivist_Exteneded_BONEBLADE_GREATSWORD **** 1 1 1 4 0 -9215 Archivist_Exteneded_BONEBLADE_LONGSWORD **** 1 1 1 4 0 -9216 Archivist_Exteneded_BONEBLADE_SHORTSWORD **** 1 1 1 4 0 +9213 Archivist_Extended_BONEBLADE **** 1 1 1 4 0 +9214 Archivist_Extended_BONEBLADE_GREATSWORD **** 1 1 1 4 0 +9215 Archivist_Extended_BONEBLADE_LONGSWORD **** 1 1 1 4 0 +9216 Archivist_Extended_BONEBLADE_SHORTSWORD **** 1 1 1 4 0 9217 Archivist_Quickened_BONEBLADE **** 1 1 1 7 0 9218 Archivist_Quickened_BONEBLADE_GREATSWORD **** 1 1 1 7 0 9219 Archivist_Quickened_BONEBLADE_LONGSWORD **** 1 1 1 7 0 @@ -9231,7 +9231,7 @@ 9227 Archivist_Still_BONEBLADE_LONGSWORD **** 1 1 1 4 0 9228 Archivist_Still_BONEBLADE_SHORTSWORD **** 1 1 1 4 0 9229 Archivist_BRILLIANT_EMANATION **** 1 1 1 3 0 -9230 Archivist_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +9230 Archivist_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 9231 Archivist_Quickened_BRILLIANT_EMANATION **** 1 1 1 7 0 9232 Archivist_Call_Lightning **** 1 1 1 3 0 9233 Archivist_Empowered_Call_Lightning **** 1 1 1 5 0 @@ -9240,17 +9240,17 @@ 9236 Archivist_Silent_Call_Lightning **** 1 1 1 4 0 9237 Archivist_Still_Call_Lightning **** 1 1 1 4 0 9238 Archivist_Charm_Monster **** 1 1 1 3 0 -9239 Archivist_Exteneded_Charm_Monster **** 1 1 1 4 0 +9239 Archivist_Extended_Charm_Monster **** 1 1 1 4 0 9240 Archivist_Quickened_Charm_Monster **** 1 1 1 7 0 9241 Archivist_Silent_Charm_Monster **** 1 1 1 4 0 9242 Archivist_Still_Charm_Monster **** 1 1 1 4 0 9243 Archivist_Clairaudience_and_Clairvoyance **** 1 1 1 3 0 -9244 Archivist_Exteneded_Clairaudience_and_Clairvoyance **** 1 1 1 4 0 +9244 Archivist_Extended_Clairaudience_and_Clairvoyance **** 1 1 1 4 0 9245 Archivist_Quickened_Clairaudience_and_Clairvoyance **** 1 1 1 7 0 9246 Archivist_Silent_Clairaudience_and_Clairvoyance **** 1 1 1 4 0 9247 Archivist_Still_Clairaudience_and_Clairvoyance **** 1 1 1 4 0 9248 Archivist_Clarity **** 1 1 1 3 0 -9249 Archivist_Exteneded_Clarity **** 1 1 1 4 0 +9249 Archivist_Extended_Clarity **** 1 1 1 4 0 9250 Archivist_Quickened_Clarity **** 1 1 1 7 0 9251 Archivist_Still_Clarity **** 1 1 1 4 0 9252 Archivist_Close_Wounds **** 1 1 1 3 0 @@ -9271,12 +9271,12 @@ 9267 Archivist_Silent_Continual_Flame **** 1 1 1 4 0 9268 Archivist_Still_Continual_Flame **** 1 1 1 4 0 9269 Archivist_Crown_Might **** 1 1 1 3 0 -9270 Archivist_Exteneded_Crown_Might **** 1 1 1 4 0 +9270 Archivist_Extended_Crown_Might **** 1 1 1 4 0 9271 Archivist_Quickened_Crown_Might **** 1 1 1 7 0 9272 Archivist_Silent_Crown_Might **** 1 1 1 4 0 9273 Archivist_Still_Crown_Might **** 1 1 1 4 0 9274 Archivist_Crown_Protection **** 1 1 1 3 0 -9275 Archivist_Exteneded_Crown_Protection **** 1 1 1 4 0 +9275 Archivist_Extended_Crown_Protection **** 1 1 1 4 0 9276 Archivist_Quickened_Crown_Protection **** 1 1 1 7 0 9277 Archivist_Silent_Crown_Protection **** 1 1 1 4 0 9278 Archivist_Still_Crown_Protection **** 1 1 1 4 0 @@ -9287,24 +9287,24 @@ 9283 Archivist_Silent_Cure_Serious_Wounds **** 1 1 1 4 0 9284 Archivist_Still_Cure_Serious_Wounds **** 1 1 1 4 0 9285 Archivist_Curse_of_Petty_Failing **** 1 1 1 3 0 -9286 Archivist_Exteneded_Curse_of_Petty_Failing **** 1 1 1 4 0 +9286 Archivist_Extended_Curse_of_Petty_Failing **** 1 1 1 4 0 9287 Archivist_Quickened_Curse_of_Petty_Failing **** 1 1 1 7 0 9288 Archivist_Silent_Curse_of_Petty_Failing **** 1 1 1 4 0 9289 Archivist_Still_Curse_of_Petty_Failing **** 1 1 1 4 0 9290 Archivist_Darkfire **** 1 1 1 3 0 -9291 Archivist_Exteneded_Darkfire **** 1 1 1 4 0 +9291 Archivist_Extended_Darkfire **** 1 1 1 4 0 9292 Archivist_Quickened_Darkfire **** 1 1 1 7 0 9293 Archivist_Silent_Darkfire **** 1 1 1 4 0 9294 Archivist_Still_Darkfire **** 1 1 1 4 0 9295 Archivist_DarkflameArrow **** 1 1 1 3 0 9296 Archivist_Silent_DarkflameArrow **** 1 1 1 4 0 9297 Archivist_Daylight **** 1 1 1 3 0 -9298 Archivist_Exteneded_Daylight **** 1 1 1 4 0 +9298 Archivist_Extended_Daylight **** 1 1 1 4 0 9299 Archivist_Quickened_Daylight **** 1 1 1 7 0 9300 Archivist_Silent_Daylight **** 1 1 1 4 0 9301 Archivist_Still_Daylight **** 1 1 1 4 0 9302 Archivist_DeeperDarkness **** 1 1 1 3 0 -9303 Archivist_Exteneded_DeeperDarkness **** 1 1 1 4 0 +9303 Archivist_Extended_DeeperDarkness **** 1 1 1 4 0 9304 Archivist_Quickened_DeeperDarkness **** 1 1 1 7 0 9305 Archivist_Silent_DeeperDarkness **** 1 1 1 4 0 9306 Archivist_DEVILS_EYE **** 1 1 1 3 0 @@ -9316,7 +9316,7 @@ 9312 Archivist_Silent_Dispel_Magic **** 1 1 1 4 0 9313 Archivist_Still_Dispel_Magic **** 1 1 1 4 0 9314 Archivist_Dominate_Animal **** 1 1 1 3 0 -9315 Archivist_Exteneded_Dominate_Animal **** 1 1 1 4 0 +9315 Archivist_Extended_Dominate_Animal **** 1 1 1 4 0 9316 Archivist_Quickened_Dominate_Animal **** 1 1 1 7 0 9317 Archivist_Silent_Dominate_Animal **** 1 1 1 4 0 9318 Archivist_Still_Dominate_Animal **** 1 1 1 4 0 @@ -9350,12 +9350,12 @@ 9346 Archivist_Energy_Aegis_Elec **** 1 1 1 3 0 9347 Archivist_Energy_Aegis_Fire **** 1 1 1 3 0 9348 Archivist_Energy_Aegis_Sonic **** 1 1 1 3 0 -9349 Archivist_Exteneded_Energy_Aegis **** 1 1 1 4 0 -9350 Archivist_Exteneded_Energy_Aegis_Acid **** 1 1 1 4 0 -9351 Archivist_Exteneded_Energy_Aegis_Cold **** 1 1 1 4 0 -9352 Archivist_Exteneded_Energy_Aegis_Elec **** 1 1 1 4 0 -9353 Archivist_Exteneded_Energy_Aegis_Fire **** 1 1 1 4 0 -9354 Archivist_Exteneded_Energy_Aegis_Sonic **** 1 1 1 4 0 +9349 Archivist_Extended_Energy_Aegis **** 1 1 1 4 0 +9350 Archivist_Extended_Energy_Aegis_Acid **** 1 1 1 4 0 +9351 Archivist_Extended_Energy_Aegis_Cold **** 1 1 1 4 0 +9352 Archivist_Extended_Energy_Aegis_Elec **** 1 1 1 4 0 +9353 Archivist_Extended_Energy_Aegis_Fire **** 1 1 1 4 0 +9354 Archivist_Extended_Energy_Aegis_Sonic **** 1 1 1 4 0 9355 Archivist_Quickened_Energy_Aegis **** 1 1 1 7 0 9356 Archivist_Quickened_Energy_Aegis_Acid **** 1 1 1 7 0 9357 Archivist_Quickened_Energy_Aegis_Cold **** 1 1 1 7 0 @@ -9398,12 +9398,12 @@ 9394 Archivist_Empowered_Glyph_of_Warding_Electricity **** 1 1 1 5 0 9395 Archivist_Empowered_Glyph_of_Warding_Fire **** 1 1 1 5 0 9396 Archivist_Empowered_Glyph_of_Warding_Sonic **** 1 1 1 5 0 -9397 Archivist_Exteneded_Glyph_of_Warding_Master **** 1 1 1 4 0 -9398 Archivist_Exteneded_Glyph_of_Warding_Acid **** 1 1 1 4 0 -9399 Archivist_Exteneded_Glyph_of_Warding_Cold **** 1 1 1 4 0 -9400 Archivist_Exteneded_Glyph_of_Warding_Electricity **** 1 1 1 4 0 -9401 Archivist_Exteneded_Glyph_of_Warding_Fire **** 1 1 1 4 0 -9402 Archivist_Exteneded_Glyph_of_Warding_Sonic **** 1 1 1 4 0 +9397 Archivist_Extended_Glyph_of_Warding_Master **** 1 1 1 4 0 +9398 Archivist_Extended_Glyph_of_Warding_Acid **** 1 1 1 4 0 +9399 Archivist_Extended_Glyph_of_Warding_Cold **** 1 1 1 4 0 +9400 Archivist_Extended_Glyph_of_Warding_Electricity **** 1 1 1 4 0 +9401 Archivist_Extended_Glyph_of_Warding_Fire **** 1 1 1 4 0 +9402 Archivist_Extended_Glyph_of_Warding_Sonic **** 1 1 1 4 0 9403 Archivist_Maximized_Glyph_of_Warding_Master **** 1 1 1 6 0 9404 Archivist_Maximized_Glyph_of_Warding_Acid **** 1 1 1 6 0 9405 Archivist_Maximized_Glyph_of_Warding_Cold **** 1 1 1 6 0 @@ -9429,13 +9429,13 @@ 9425 Archivist_Still_Glyph_of_Warding_Fire **** 1 1 1 4 0 9426 Archivist_Still_Glyph_of_Warding_Sonic **** 1 1 1 4 0 9427 Archivist_Greater_Magic_Fang **** 1 1 1 3 0 -9428 Archivist_Exteneded_Greater_Magic_Fang **** 1 1 1 4 0 +9428 Archivist_Extended_Greater_Magic_Fang **** 1 1 1 4 0 9429 Archivist_Quickened_Greater_Magic_Fang **** 1 1 1 7 0 9430 Archivist_Silent_Greater_Magic_Fang **** 1 1 1 4 0 9431 Archivist_Still_Greater_Magic_Fang **** 1 1 1 4 0 9432 Archivist_Greenfire **** 1 1 1 3 0 9433 Archivist_Empowered_Greenfire **** 1 1 1 5 0 -9434 Archivist_Exteneded_Greenfire **** 1 1 1 4 0 +9434 Archivist_Extended_Greenfire **** 1 1 1 4 0 9435 Archivist_Maximized_Greenfire **** 1 1 1 6 0 9436 Archivist_Quickened_Greenfire **** 1 1 1 7 0 9437 Archivist_Silent_Greenfire **** 1 1 1 4 0 @@ -9453,13 +9453,13 @@ 9449 Archivist_Silent_Healing_Sting **** 1 1 1 4 0 9450 Archivist_Still_Healing_Sting **** 1 1 1 4 0 9451 Archivist_Heroism **** 1 1 1 3 0 -9452 Archivist_Exteneded_Heroism **** 1 1 1 4 0 +9452 Archivist_Extended_Heroism **** 1 1 1 4 0 9453 Archivist_Quickened_Heroism **** 1 1 1 7 0 9454 Archivist_Silent_Heroism **** 1 1 1 4 0 9455 Archivist_Still_Heroism **** 1 1 1 4 0 9456 Archivist_Infestation_of_Maggots **** 1 1 1 3 0 9457 Archivist_Empowered_Infestation_of_Maggots **** 1 1 1 5 0 -9458 Archivist_Exteneded_Infestation_of_Maggots **** 1 1 1 4 0 +9458 Archivist_Extended_Infestation_of_Maggots **** 1 1 1 4 0 9459 Archivist_Maximized_Infestation_of_Maggots **** 1 1 1 6 0 9460 Archivist_Quickened_Infestation_of_Maggots **** 1 1 1 7 0 9461 Archivist_Silent_Infestation_of_Maggots **** 1 1 1 4 0 @@ -9471,32 +9471,32 @@ 9467 Archivist_Silent_Inflict_Serious_Wounds **** 1 1 1 4 0 9468 Archivist_Still_Inflict_Serious_Wounds **** 1 1 1 4 0 9469 Archivist_Invisibility **** 1 1 1 3 0 -9470 Archivist_Exteneded_Invisibility **** 1 1 1 4 0 +9470 Archivist_Extended_Invisibility **** 1 1 1 4 0 9471 Archivist_Quickened_Invisibility **** 1 1 1 7 0 9472 Archivist_Silent_Invisibility **** 1 1 1 4 0 9473 Archivist_Still_Invisibility **** 1 1 1 4 0 9474 Archivist_Invisibility_Purge **** 1 1 1 3 0 -9475 Archivist_Exteneded_Invisibility_Purge **** 1 1 1 4 0 +9475 Archivist_Extended_Invisibility_Purge **** 1 1 1 4 0 9476 Archivist_Quickened_Invisibility_Purge **** 1 1 1 7 0 9477 Archivist_Silent_Invisibility_Purge **** 1 1 1 4 0 9478 Archivist_Still_Invisibility_Purge **** 1 1 1 4 0 9479 Archivist_Invisibility_Sphere **** 1 1 1 3 0 -9480 Archivist_Exteneded_Invisibility_Sphere **** 1 1 1 4 0 +9480 Archivist_Extended_Invisibility_Sphere **** 1 1 1 4 0 9481 Archivist_Quickened_Invisibility_Sphere **** 1 1 1 7 0 9482 Archivist_Silent_Invisibility_Sphere **** 1 1 1 4 0 9483 Archivist_Still_Invisibility_Sphere **** 1 1 1 4 0 9484 Archivist_Keen_Edge **** 1 1 1 3 0 -9485 Archivist_Exteneded_Keen_Edge **** 1 1 1 4 0 +9485 Archivist_Extended_Keen_Edge **** 1 1 1 4 0 9486 Archivist_Quickened_Keen_Edge **** 1 1 1 7 0 9487 Archivist_Silent_Keen_Edge **** 1 1 1 4 0 9488 Archivist_Still_Keen_Edge **** 1 1 1 4 0 9489 Archivist_Legions_Conviction **** 1 1 1 3 0 -9490 Archivist_Exteneded_Legions_Conviction **** 1 1 1 4 0 +9490 Archivist_Extended_Legions_Conviction **** 1 1 1 4 0 9491 Archivist_Quickened_Legions_Conviction **** 1 1 1 7 0 9492 Archivist_Silent_Legions_Conviction **** 1 1 1 4 0 9493 Archivist_Still_Legions_Conviction **** 1 1 1 4 0 9494 Archivist_Legions_Curse_of_Impending_Blades **** 1 1 1 3 0 -9495 Archivist_Exteneded_Legions_Curse_of_Impending_Blades **** 1 1 1 4 0 +9495 Archivist_Extended_Legions_Curse_of_Impending_Blades **** 1 1 1 4 0 9496 Archivist_Quickened_Legions_Curse_of_Impending_Blades **** 1 1 1 7 0 9497 Archivist_Silent_Legions_Curse_of_Impending_Blades **** 1 1 1 4 0 9498 Archivist_Still_Legions_Curse_of_Impending_Blades **** 1 1 1 4 0 @@ -9507,51 +9507,51 @@ 9503 Archivist_Silent_Lightning_Bolt **** 1 1 1 4 0 9504 Archivist_Still_Lightning_Bolt **** 1 1 1 4 0 9505 Archivist_LocateObject **** 1 1 1 3 0 -9506 Archivist_Exteneded_LocateObject **** 1 1 1 4 0 +9506 Archivist_Extended_LocateObject **** 1 1 1 4 0 9507 Archivist_Quickened_LocateObject **** 1 1 1 7 0 9508 Archivist_Silent_LocateObject **** 1 1 1 4 0 9509 Archivist_Still_LocateObject **** 1 1 1 4 0 9510 Archivist_Magic_Circle_against_Chaos **** 1 1 1 3 0 -9511 Archivist_Exteneded_Magic_Circle_against_Chaos **** 1 1 1 4 0 +9511 Archivist_Extended_Magic_Circle_against_Chaos **** 1 1 1 4 0 9512 Archivist_Quickened_Magic_Circle_against_Chaos **** 1 1 1 7 0 9513 Archivist_Silent_Magic_Circle_against_Chaos **** 1 1 1 4 0 9514 Archivist_Still_Magic_Circle_against_Chaos **** 1 1 1 4 0 9515 Archivist_Magic_Circle_against_Evil **** 1 1 1 3 0 -9516 Archivist_Exteneded_Magic_Circle_against_Evil **** 1 1 1 4 0 +9516 Archivist_Extended_Magic_Circle_against_Evil **** 1 1 1 4 0 9517 Archivist_Quickened_Magic_Circle_against_Evil **** 1 1 1 7 0 9518 Archivist_Silent_Magic_Circle_against_Evil **** 1 1 1 4 0 9519 Archivist_Still_Magic_Circle_against_Evil **** 1 1 1 4 0 9520 Archivist_Magic_Circle_against_Good **** 1 1 1 3 0 -9521 Archivist_Exteneded_Magic_Circle_against_Good **** 1 1 1 4 0 +9521 Archivist_Extended_Magic_Circle_against_Good **** 1 1 1 4 0 9522 Archivist_Quickened_Magic_Circle_against_Good **** 1 1 1 7 0 9523 Archivist_Silent_Magic_Circle_against_Good **** 1 1 1 4 0 9524 Archivist_Still_Magic_Circle_against_Good **** 1 1 1 4 0 9525 Archivist_Magic_Circle_against_Law **** 1 1 1 3 0 -9526 Archivist_Exteneded_Magic_Circle_against_Law **** 1 1 1 4 0 +9526 Archivist_Extended_Magic_Circle_against_Law **** 1 1 1 4 0 9527 Archivist_Quickened_Magic_Circle_against_Law **** 1 1 1 7 0 9528 Archivist_Silent_Magic_Circle_against_Law **** 1 1 1 4 0 9529 Archivist_Still_Magic_Circle_against_Law **** 1 1 1 4 0 9530 Archivist_Magic_Vestment **** 1 1 1 3 0 -9531 Archivist_Exteneded_Magic_Vestment **** 1 1 1 4 0 +9531 Archivist_Extended_Magic_Vestment **** 1 1 1 4 0 9532 Archivist_Quickened_Magic_Vestment **** 1 1 1 7 0 9533 Archivist_Silent_Magic_Vestment **** 1 1 1 4 0 9534 Archivist_Still_Magic_Vestment **** 1 1 1 4 0 9535 Archivist_MASOCHISM **** 1 1 1 3 0 -9536 Archivist_Exteneded_MASOCHISM **** 1 1 1 4 0 +9536 Archivist_Extended_MASOCHISM **** 1 1 1 4 0 9537 Archivist_Mass_Aid **** 1 1 1 3 0 9538 Archivist_Empowered_Mass_Aid **** 1 1 1 5 0 -9539 Archivist_Exteneded_Mass_Aid **** 1 1 1 4 0 +9539 Archivist_Extended_Mass_Aid **** 1 1 1 4 0 9540 Archivist_Maximized_Mass_Aid **** 1 1 1 6 0 9541 Archivist_Quickened_Mass_Aid **** 1 1 1 7 0 9542 Archivist_Silent_Mass_Aid **** 1 1 1 4 0 9543 Archivist_Still_Mass_Aid **** 1 1 1 4 0 9544 Archivist_Mass_Lesser_Vigor **** 1 1 1 3 0 -9545 Archivist_Exteneded_Mass_Lesser_Vigor **** 1 1 1 4 0 +9545 Archivist_Extended_Mass_Lesser_Vigor **** 1 1 1 4 0 9546 Archivist_Quickened_Mass_Lesser_Vigor **** 1 1 1 7 0 9547 Archivist_Silent_Mass_Lesser_Vigor **** 1 1 1 4 0 9548 Archivist_Still_Mass_Lesser_Vigor **** 1 1 1 4 0 9549 Archivist_MirrorImage **** 1 1 1 3 0 -9550 Archivist_Exteneded_MirrorImage **** 1 1 1 4 0 +9550 Archivist_Extended_MirrorImage **** 1 1 1 4 0 9551 Archivist_Quickened_MirrorImage **** 1 1 1 7 0 9552 Archivist_Silent_MirrorImage **** 1 1 1 4 0 9553 Archivist_Still_MirrorImage **** 1 1 1 4 0 @@ -9565,22 +9565,22 @@ 9561 Archivist_Silent_Negative_Energy_Burst **** 1 1 1 4 0 9562 Archivist_Still_Negative_Energy_Burst **** 1 1 1 4 0 9563 Archivist_Negative_Energy_Protection **** 1 1 1 3 0 -9564 Archivist_Exteneded_Negative_Energy_Protection **** 1 1 1 4 0 +9564 Archivist_Extended_Negative_Energy_Protection **** 1 1 1 4 0 9565 Archivist_Quickened_Negative_Energy_Protection **** 1 1 1 7 0 9566 Archivist_Silent_Negative_Energy_Protection **** 1 1 1 4 0 9567 Archivist_Still_Negative_Energy_Protection **** 1 1 1 4 0 9568 Archivist_ObscureObject **** 1 1 1 3 0 -9569 Archivist_Exteneded_ObscureObject **** 1 1 1 4 0 +9569 Archivist_Extended_ObscureObject **** 1 1 1 4 0 9570 Archivist_Quickened_ObscureObject **** 1 1 1 7 0 9571 Archivist_Silent_ObscureObject **** 1 1 1 4 0 9572 Archivist_Still_ObscureObject **** 1 1 1 4 0 9573 Archivist_Prayer **** 1 1 1 3 0 -9574 Archivist_Exteneded_Prayer **** 1 1 1 4 0 +9574 Archivist_Extended_Prayer **** 1 1 1 4 0 9575 Archivist_Quickened_Prayer **** 1 1 1 7 0 9576 Archivist_Silent_Prayer **** 1 1 1 4 0 9577 Archivist_Still_Prayer **** 1 1 1 4 0 9578 Archivist_Protection_from_Elements **** 1 1 1 3 0 -9579 Archivist_Exteneded_Protection_from_Elements **** 1 1 1 4 0 +9579 Archivist_Extended_Protection_from_Elements **** 1 1 1 4 0 9580 Archivist_Quickened_Protection_from_Elements **** 1 1 1 7 0 9581 Archivist_Silent_Protection_from_Elements **** 1 1 1 4 0 9582 Archivist_Still_Protection_from_Elements **** 1 1 1 4 0 @@ -9607,7 +9607,7 @@ 9603 Archivist_Silent_Remove_Disease **** 1 1 1 4 0 9604 Archivist_Still_Remove_Disease **** 1 1 1 4 0 9605 Archivist_RingOfBlades **** 1 1 1 3 0 -9606 Archivist_Exteneded_RingOfBlades **** 1 1 1 4 0 +9606 Archivist_Extended_RingOfBlades **** 1 1 1 4 0 9607 Archivist_Quickened_RingOfBlades **** 1 1 1 7 0 9608 Archivist_Silent_RingOfBlades **** 1 1 1 4 0 9609 Archivist_Still_RingOfBlades **** 1 1 1 4 0 @@ -9665,7 +9665,7 @@ 9661 Archivist_Still_SS_Cone_of_Fire **** 1 1 1 4 0 9662 Archivist_SHIVERING_TOUCH **** 1 1 1 3 0 9663 Archivist_Empowered_SHIVERING_TOUCH **** 1 1 1 5 0 -9664 Archivist_Exteneded_SHIVERING_TOUCH **** 1 1 1 4 0 +9664 Archivist_Extended_SHIVERING_TOUCH **** 1 1 1 4 0 9665 Archivist_Maximized_SHIVERING_TOUCH **** 1 1 1 6 0 9666 Archivist_Quickened_SHIVERING_TOUCH **** 1 1 1 7 0 9667 Archivist_Silent_SHIVERING_TOUCH **** 1 1 1 4 0 @@ -9688,7 +9688,7 @@ 9684 Archivist_Silent_Slashing_Darkness **** 1 1 1 4 0 9685 Archivist_Still_Slashing_Darkness **** 1 1 1 4 0 9686 Archivist_SleetStorm **** 1 1 1 3 0 -9687 Archivist_Exteneded_SleetStorm **** 1 1 1 4 0 +9687 Archivist_Extended_SleetStorm **** 1 1 1 4 0 9688 Archivist_Quickened_SleetStorm **** 1 1 1 7 0 9689 Archivist_Silent_SleetStorm **** 1 1 1 4 0 9690 Archivist_Still_SleetStorm **** 1 1 1 4 0 @@ -9697,22 +9697,22 @@ 9693 Archivist_Silent_Snare **** 1 1 1 4 0 9694 Archivist_Still_Snare **** 1 1 1 4 0 9695 Archivist_Spiderskin **** 1 1 1 3 0 -9696 Archivist_Exteneded_Spiderskin **** 1 1 1 4 0 +9696 Archivist_Extended_Spiderskin **** 1 1 1 4 0 9697 Archivist_Quickened_Spiderskin **** 1 1 1 7 0 9698 Archivist_Silent_Spiderskin **** 1 1 1 4 0 9699 Archivist_Still_Spiderskin **** 1 1 1 4 0 9700 Archivist_Spike_Growth **** 1 1 1 3 0 -9701 Archivist_Exteneded_Spike_Growth **** 1 1 1 4 0 +9701 Archivist_Extended_Spike_Growth **** 1 1 1 4 0 9702 Archivist_Quickened_Spike_Growth **** 1 1 1 7 0 9703 Archivist_Silent_Spike_Growth **** 1 1 1 4 0 9704 Archivist_Still_Spike_Growth **** 1 1 1 4 0 9705 Archivist_Summon_Creature_III **** 1 1 1 3 0 -9706 Archivist_Exteneded_Summon_Creature_III **** 1 1 1 4 0 +9706 Archivist_Extended_Summon_Creature_III **** 1 1 1 4 0 9707 Archivist_Quickened_Summon_Creature_III **** 1 1 1 7 0 9708 Archivist_Silent_Summon_Creature_III **** 1 1 1 4 0 9709 Archivist_Still_Summon_Creature_III **** 1 1 1 4 0 9710 Archivist_SummonUndeadIII **** 1 1 1 3 0 -9711 Archivist_Exteneded_SummonUndeadIII **** 1 1 1 4 0 +9711 Archivist_Extended_SummonUndeadIII **** 1 1 1 4 0 9712 Archivist_Quickened_SummonUndeadIII **** 1 1 1 7 0 9713 Archivist_Silent_SummonUndeadIII **** 1 1 1 4 0 9714 Archivist_Still_SummonUndeadIII **** 1 1 1 4 0 @@ -9727,28 +9727,28 @@ 9723 Archivist_Silent_UNLIVING_WEAPON **** 1 1 1 4 0 9724 Archivist_Still_UNLIVING_WEAPON **** 1 1 1 4 0 9725 Archivist_Vigor **** 1 1 1 3 0 -9726 Archivist_Exteneded_Vigor **** 1 1 1 4 0 +9726 Archivist_Extended_Vigor **** 1 1 1 4 0 9727 Archivist_Quickened_Vigor **** 1 1 1 7 0 9728 Archivist_Silent_Vigor **** 1 1 1 4 0 9729 Archivist_Still_Vigor **** 1 1 1 4 0 9730 Archivist_WaterBreathing **** 1 1 1 3 0 -9731 Archivist_Exteneded_WaterBreathing **** 1 1 1 4 0 +9731 Archivist_Extended_WaterBreathing **** 1 1 1 4 0 9732 Archivist_Quickened_WaterBreathing **** 1 1 1 7 0 9733 Archivist_Silent_WaterBreathing **** 1 1 1 4 0 9734 Archivist_Still_WaterBreathing **** 1 1 1 4 0 9735 Archivist_WRACK **** 1 1 1 3 0 -9736 Archivist_Exteneded_WRACK **** 1 1 1 4 0 +9736 Archivist_Extended_WRACK **** 1 1 1 4 0 9737 Archivist_Quickened_WRACK **** 1 1 1 7 0 9738 Archivist_Silent_WRACK **** 1 1 1 4 0 9739 Archivist_Still_WRACK **** 1 1 1 4 0 9740 Archivist_ABSORB_STRENGTH **** 1 1 1 4 0 -9741 Archivist_Exteneded_ABSORB_STRENGTH **** 1 1 1 5 0 +9741 Archivist_Extended_ABSORB_STRENGTH **** 1 1 1 5 0 9742 Archivist_Quickened_ABSORB_STRENGTH **** 1 1 1 8 0 9743 Archivist_Silent_ABSORB_STRENGTH **** 1 1 1 5 0 9744 Archivist_Still_ABSORB_STRENGTH **** 1 1 1 5 0 9745 Archivist_ABYSSAL_MIGHT **** 1 1 1 4 0 9746 Archivist_Empowered_ABYSSAL_MIGHT **** 1 1 1 6 0 -9747 Archivist_Exteneded_ABYSSAL_MIGHT **** 1 1 1 5 0 +9747 Archivist_Extended_ABYSSAL_MIGHT **** 1 1 1 5 0 9748 Archivist_Quickened_ABYSSAL_MIGHT **** 1 1 1 8 0 9749 Archivist_Silent_ABYSSAL_MIGHT **** 1 1 1 5 0 9750 Archivist_Still_ABYSSAL_MIGHT **** 1 1 1 5 0 @@ -9760,7 +9760,7 @@ 9756 Archivist_Still_BloodOfTheMartyr **** 1 1 1 5 0 9757 Archivist_CLAWS_OF_THE_SAVAGE **** 1 1 1 4 0 9758 Archivist_Empowered_CLAWS_OF_THE_SAVAGE **** 1 1 1 6 0 -9759 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE **** 1 1 1 5 0 +9759 Archivist_Extended_CLAWS_OF_THE_SAVAGE **** 1 1 1 5 0 9760 Archivist_Quickened_CLAWS_OF_THE_SAVAGE **** 1 1 1 8 0 9761 Archivist_Silent_CLAWS_OF_THE_SAVAGE **** 1 1 1 5 0 9762 Archivist_Still_CLAWS_OF_THE_SAVAGE **** 1 1 1 5 0 @@ -9771,28 +9771,28 @@ 9767 Archivist_Silent_Cure_Critical_Wounds **** 1 1 1 5 0 9768 Archivist_Still_Cure_Critical_Wounds **** 1 1 1 5 0 9769 Archivist_DAMNING_DARKNESS **** 1 1 1 4 0 -9770 Archivist_Exteneded_DAMNING_DARKNESS **** 1 1 1 5 0 +9770 Archivist_Extended_DAMNING_DARKNESS **** 1 1 1 5 0 9771 Archivist_Quickened_DAMNING_DARKNESS **** 1 1 1 8 0 9772 Archivist_Silent_DAMNING_DARKNESS **** 1 1 1 5 0 9773 Archivist_Darkness_Armor **** 1 1 1 4 0 -9774 Archivist_Exteneded_Darkness_Armor **** 1 1 1 5 0 +9774 Archivist_Extended_Darkness_Armor **** 1 1 1 5 0 9775 Archivist_Quickened_Darkness_Armor **** 1 1 1 8 0 9776 Archivist_Silent_Darkness_Armor **** 1 1 1 5 0 9777 Archivist_Still_Darkness_Armor **** 1 1 1 5 0 9778 Archivist_Death_Ward **** 1 1 1 4 0 -9779 Archivist_Exteneded_Death_Ward **** 1 1 1 5 0 +9779 Archivist_Extended_Death_Ward **** 1 1 1 5 0 9780 Archivist_Quickened_Death_Ward **** 1 1 1 8 0 9781 Archivist_Silent_Death_Ward **** 1 1 1 5 0 9782 Archivist_Still_Death_Ward **** 1 1 1 5 0 9783 Archivist_DIAMOND_SPRAY **** 1 1 1 4 0 9784 Archivist_Empowered_DIAMOND_SPRAY **** 1 1 1 6 0 -9785 Archivist_Exteneded_DIAMOND_SPRAY **** 1 1 1 5 0 +9785 Archivist_Extended_DIAMOND_SPRAY **** 1 1 1 5 0 9786 Archivist_Maximized_DIAMOND_SPRAY **** 1 1 1 7 0 9787 Archivist_Quickened_DIAMOND_SPRAY **** 1 1 1 8 0 9788 Archivist_Silent_DIAMOND_SPRAY **** 1 1 1 5 0 9789 Archivist_Still_DIAMOND_SPRAY **** 1 1 1 5 0 9790 Archivist_Dimensional_Anchor **** 1 1 1 4 0 -9791 Archivist_Exteneded_Dimensional_Anchor **** 1 1 1 5 0 +9791 Archivist_Extended_Dimensional_Anchor **** 1 1 1 5 0 9792 Archivist_Quickened_Dimensional_Anchor **** 1 1 1 8 0 9793 Archivist_Silent_Dimensional_Anchor **** 1 1 1 5 0 9794 Archivist_Still_Dimensional_Anchor **** 1 1 1 5 0 @@ -9816,12 +9816,12 @@ 9812 Archivist_Silent_Dismissal **** 1 1 1 5 0 9813 Archivist_Still_Dismissal **** 1 1 1 5 0 9814 Archivist_Divine_Power **** 1 1 1 4 0 -9815 Archivist_Exteneded_Divine_Power **** 1 1 1 5 0 +9815 Archivist_Extended_Divine_Power **** 1 1 1 5 0 9816 Archivist_Quickened_Divine_Power **** 1 1 1 8 0 9817 Archivist_Silent_Divine_Power **** 1 1 1 5 0 9818 Archivist_Still_Divine_Power **** 1 1 1 5 0 9819 Archivist_Dominate_Person **** 1 1 1 4 0 -9820 Archivist_Exteneded_Dominate_Person **** 1 1 1 5 0 +9820 Archivist_Extended_Dominate_Person **** 1 1 1 5 0 9821 Archivist_Quickened_Dominate_Person **** 1 1 1 8 0 9822 Archivist_Silent_Dominate_Person **** 1 1 1 5 0 9823 Archivist_Still_Dominate_Person **** 1 1 1 5 0 @@ -9830,12 +9830,12 @@ 9826 Archivist_Silent_DoublestrikeArrow **** 1 1 1 5 0 9827 Archivist_Still_DoublestrikeArrow **** 1 1 1 5 0 9828 Archivist_DraconicMight **** 1 1 1 4 0 -9829 Archivist_Exteneded_DraconicMight **** 1 1 1 5 0 +9829 Archivist_Extended_DraconicMight **** 1 1 1 5 0 9830 Archivist_Quickened_DraconicMight **** 1 1 1 8 0 9831 Archivist_Silent_DraconicMight **** 1 1 1 5 0 9832 Archivist_Still_DraconicMight **** 1 1 1 5 0 9833 Archivist_Elemental_Shield **** 1 1 1 4 0 -9834 Archivist_Exteneded_Elemental_Shield **** 1 1 1 5 0 +9834 Archivist_Extended_Elemental_Shield **** 1 1 1 5 0 9835 Archivist_Quickened_Elemental_Shield **** 1 1 1 8 0 9836 Archivist_Silent_Elemental_Shield **** 1 1 1 5 0 9837 Archivist_Still_Elemental_Shield **** 1 1 1 5 0 @@ -9846,7 +9846,7 @@ 9842 Archivist_Silent_Enervation **** 1 1 1 5 0 9843 Archivist_Still_Enervation **** 1 1 1 5 0 9844 Archivist_Fear **** 1 1 1 4 0 -9845 Archivist_Exteneded_Fear **** 1 1 1 5 0 +9845 Archivist_Extended_Fear **** 1 1 1 5 0 9846 Archivist_Quickened_Fear **** 1 1 1 8 0 9847 Archivist_Silent_Fear **** 1 1 1 5 0 9848 Archivist_Still_Fear **** 1 1 1 5 0 @@ -9857,20 +9857,20 @@ 9853 Archivist_Silent_Fireball **** 1 1 1 5 0 9854 Archivist_Still_Fireball **** 1 1 1 5 0 9855 Archivist_Freedom_of_Movement **** 1 1 1 4 0 -9856 Archivist_Exteneded_Freedom_of_Movement **** 1 1 1 5 0 +9856 Archivist_Extended_Freedom_of_Movement **** 1 1 1 5 0 9857 Archivist_Quickened_Freedom_of_Movement **** 1 1 1 8 0 9858 Archivist_Silent_Freedom_of_Movement **** 1 1 1 5 0 9859 Archivist_Still_Freedom_of_Movement **** 1 1 1 5 0 9860 Archivist_GREATER_LUMINOUS_ARMOR **** 1 1 1 4 0 -9861 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR **** 1 1 1 5 0 +9861 Archivist_Extended_GREATER_LUMINOUS_ARMOR **** 1 1 1 5 0 9862 Archivist_Quickened_GREATER_LUMINOUS_ARMOR **** 1 1 1 8 0 9863 Archivist_Greater_Magic_Weapon **** 1 1 1 4 0 -9864 Archivist_Exteneded_Greater_Magic_Weapon **** 1 1 1 5 0 +9864 Archivist_Extended_Greater_Magic_Weapon **** 1 1 1 5 0 9865 Archivist_Quickened_Greater_Magic_Weapon **** 1 1 1 8 0 9866 Archivist_Silent_Greater_Magic_Weapon **** 1 1 1 5 0 9867 Archivist_Still_Greater_Magic_Weapon **** 1 1 1 5 0 9868 Archivist_Greater_Resistance **** 1 1 1 4 0 -9869 Archivist_Exteneded_Greater_Resistance **** 1 1 1 5 0 +9869 Archivist_Extended_Greater_Resistance **** 1 1 1 5 0 9870 Archivist_Quickened_Greater_Resistance **** 1 1 1 8 0 9871 Archivist_Silent_Greater_Resistance **** 1 1 1 5 0 9872 Archivist_Still_Greater_Resistance **** 1 1 1 5 0 @@ -9885,27 +9885,27 @@ 9881 Archivist_Silent_Hammer_of_the_Gods **** 1 1 1 5 0 9882 Archivist_Still_Hammer_of_the_Gods **** 1 1 1 5 0 9883 Archivist_Haste **** 1 1 1 4 0 -9884 Archivist_Exteneded_Haste **** 1 1 1 5 0 +9884 Archivist_Extended_Haste **** 1 1 1 5 0 9885 Archivist_Quickened_Haste **** 1 1 1 8 0 9886 Archivist_Silent_Haste **** 1 1 1 5 0 9887 Archivist_Still_Haste **** 1 1 1 5 0 9888 Archivist_Hold_Monster **** 1 1 1 4 0 -9889 Archivist_Exteneded_Hold_Monster **** 1 1 1 5 0 +9889 Archivist_Extended_Hold_Monster **** 1 1 1 5 0 9890 Archivist_Quickened_Hold_Monster **** 1 1 1 8 0 9891 Archivist_Silent_Hold_Monster **** 1 1 1 5 0 9892 Archivist_Still_Hold_Monster **** 1 1 1 5 0 9893 Archivist_Holy_Sword **** 1 1 1 4 0 -9894 Archivist_Exteneded_Holy_Sword **** 1 1 1 5 0 +9894 Archivist_Extended_Holy_Sword **** 1 1 1 5 0 9895 Archivist_Quickened_Holy_Sword **** 1 1 1 8 0 9896 Archivist_Silent_Holy_Sword **** 1 1 1 5 0 9897 Archivist_Still_Holy_Sword **** 1 1 1 5 0 9898 Archivist_Improved_Invisibility **** 1 1 1 4 0 -9899 Archivist_Exteneded_Improved_Invisibility **** 1 1 1 5 0 +9899 Archivist_Extended_Improved_Invisibility **** 1 1 1 5 0 9900 Archivist_Quickened_Improved_Invisibility **** 1 1 1 8 0 9901 Archivist_Silent_Improved_Invisibility **** 1 1 1 5 0 9902 Archivist_Still_Improved_Invisibility **** 1 1 1 5 0 9903 Archivist_Improved_Mage_Armor **** 1 1 1 4 0 -9904 Archivist_Exteneded_Improved_Mage_Armor **** 1 1 1 5 0 +9904 Archivist_Extended_Improved_Mage_Armor **** 1 1 1 5 0 9905 Archivist_Quickened_Improved_Mage_Armor **** 1 1 1 8 0 9906 Archivist_Silent_Improved_Mage_Armor **** 1 1 1 5 0 9907 Archivist_Still_Improved_Mage_Armor **** 1 1 1 5 0 @@ -9916,17 +9916,17 @@ 9912 Archivist_Silent_Inflict_Critical_Wounds **** 1 1 1 5 0 9913 Archivist_Still_Inflict_Critical_Wounds **** 1 1 1 5 0 9914 Archivist_Legions_Shield_of_Faith **** 1 1 1 4 0 -9915 Archivist_Exteneded_Legions_Shield_of_Faith **** 1 1 1 5 0 +9915 Archivist_Extended_Legions_Shield_of_Faith **** 1 1 1 5 0 9916 Archivist_Quickened_Legions_Shield_of_Faith **** 1 1 1 8 0 9917 Archivist_Silent_Legions_Shield_of_Faith **** 1 1 1 5 0 9918 Archivist_Still_Legions_Shield_of_Faith **** 1 1 1 5 0 9919 Archivist_Lesser_Planar_Ally **** 1 1 1 4 0 -9920 Archivist_Exteneded_Lesser_Planar_Ally **** 1 1 1 5 0 +9920 Archivist_Extended_Lesser_Planar_Ally **** 1 1 1 5 0 9921 Archivist_Quickened_Lesser_Planar_Ally **** 1 1 1 8 0 9922 Archivist_Silent_Lesser_Planar_Ally **** 1 1 1 5 0 9923 Archivist_Still_Lesser_Planar_Ally **** 1 1 1 5 0 9924 Archivist_Lesser_Planar_Binding **** 1 1 1 4 0 -9925 Archivist_Exteneded_Lesser_Planar_Binding **** 1 1 1 5 0 +9925 Archivist_Extended_Lesser_Planar_Binding **** 1 1 1 5 0 9926 Archivist_Quickened_Lesser_Planar_Binding **** 1 1 1 8 0 9927 Archivist_Silent_Lesser_Planar_Binding **** 1 1 1 5 0 9928 Archivist_Still_Lesser_Planar_Binding **** 1 1 1 5 0 @@ -9935,20 +9935,20 @@ 9931 Archivist_Silent_Lesser_Spell_Breach **** 1 1 1 5 0 9932 Archivist_Still_Lesser_Spell_Breach **** 1 1 1 5 0 9933 Archivist_Lower_Spell_Resistance **** 1 1 1 4 0 -9934 Archivist_Exteneded_Lower_Spell_Resistance **** 1 1 1 5 0 +9934 Archivist_Extended_Lower_Spell_Resistance **** 1 1 1 5 0 9935 Archivist_Silent_Lower_Spell_Resistance **** 1 1 1 5 0 9936 Archivist_Still_Lower_Spell_Resistance **** 1 1 1 5 0 9937 Archivist_Mass_Camoflage **** 1 1 1 4 0 -9938 Archivist_Exteneded_Mass_Camoflage **** 1 1 1 5 0 +9938 Archivist_Extended_Mass_Camoflage **** 1 1 1 5 0 9939 Archivist_Quickened_Mass_Camoflage **** 1 1 1 8 0 9940 Archivist_Silent_Mass_Camoflage **** 1 1 1 5 0 9941 Archivist_Still_Mass_Camoflage **** 1 1 1 5 0 9942 Archivist_Mass_Ultravision **** 1 1 1 4 0 -9943 Archivist_Exteneded_Mass_Ultravision **** 1 1 1 5 0 +9943 Archivist_Extended_Mass_Ultravision **** 1 1 1 5 0 9944 Archivist_Silent_Mass_Ultravision **** 1 1 1 5 0 9945 Archivist_Still_Mass_Ultravision **** 1 1 1 5 0 9946 Archivist_Necrotic_Domination **** 1 1 1 4 0 -9947 Archivist_Exteneded_Necrotic_Domination **** 1 1 1 5 0 +9947 Archivist_Extended_Necrotic_Domination **** 1 1 1 5 0 9948 Archivist_Quickened_Necrotic_Domination **** 1 1 1 8 0 9949 Archivist_Silent_Necrotic_Domination **** 1 1 1 5 0 9950 Archivist_Still_Necrotic_Domination **** 1 1 1 5 0 @@ -9957,7 +9957,7 @@ 9953 Archivist_Silent_Neutralize_Poison **** 1 1 1 5 0 9954 Archivist_Still_Neutralize_Poison **** 1 1 1 5 0 9955 Archivist_NONDETECTION **** 1 1 1 4 0 -9956 Archivist_Exteneded_NONDETECTION **** 1 1 1 5 0 +9956 Archivist_Extended_NONDETECTION **** 1 1 1 5 0 9957 Archivist_Quickened_NONDETECTION **** 1 1 1 8 0 9958 Archivist_Silent_NONDETECTION **** 1 1 1 5 0 9959 Archivist_Still_NONDETECTION **** 1 1 1 5 0 @@ -9985,12 +9985,12 @@ 9981 Archivist_Polymorph_UMBER_HULK **** 1 1 1 4 0 9982 Archivist_Polymorph_PIXIE **** 1 1 1 4 0 9983 Archivist_Polymorph_ZOMBIE **** 1 1 1 4 0 -9984 Archivist_Exteneded_Polymorph_Self **** 1 1 1 5 0 -9985 Archivist_Exteneded_Polymorph_GIANT_SPIDER **** 1 1 1 5 0 -9986 Archivist_Exteneded_Polymorph_TROLL **** 1 1 1 5 0 -9987 Archivist_Exteneded_Polymorph_UMBER_HULK **** 1 1 1 5 0 -9988 Archivist_Exteneded_Polymorph_PIXIE **** 1 1 1 5 0 -9989 Archivist_Exteneded_Polymorph_ZOMBIE **** 1 1 1 5 0 +9984 Archivist_Extended_Polymorph_Self **** 1 1 1 5 0 +9985 Archivist_Extended_Polymorph_GIANT_SPIDER **** 1 1 1 5 0 +9986 Archivist_Extended_Polymorph_TROLL **** 1 1 1 5 0 +9987 Archivist_Extended_Polymorph_UMBER_HULK **** 1 1 1 5 0 +9988 Archivist_Extended_Polymorph_PIXIE **** 1 1 1 5 0 +9989 Archivist_Extended_Polymorph_ZOMBIE **** 1 1 1 5 0 9990 Archivist_Quickened_Polymorph_Self **** 1 1 1 8 0 9991 Archivist_Quickened_Polymorph_GIANT_SPIDER **** 1 1 1 8 0 9992 Archivist_Quickened_Polymorph_TROLL **** 1 1 1 8 0 @@ -10004,12 +10004,12 @@ 10000 Archivist_Silent_Polymorph_PIXIE **** 1 1 1 5 0 10001 Archivist_Silent_Polymorph_ZOMBIE **** 1 1 1 5 0 10002 Archivist_Recitation **** 1 1 1 4 0 -10003 Archivist_Exteneded_Recitation **** 1 1 1 5 0 +10003 Archivist_Extended_Recitation **** 1 1 1 5 0 10004 Archivist_Quickened_Recitation **** 1 1 1 8 0 10005 Archivist_Silent_Recitation **** 1 1 1 5 0 10006 Archivist_Still_Recitation **** 1 1 1 5 0 10007 Archivist_RepelVermin **** 1 1 1 4 0 -10008 Archivist_Exteneded_RepelVermin **** 1 1 1 5 0 +10008 Archivist_Extended_RepelVermin **** 1 1 1 5 0 10009 Archivist_Quickened_RepelVermin **** 1 1 1 8 0 10010 Archivist_Silent_RepelVermin **** 1 1 1 5 0 10011 Archivist_Still_RepelVermin **** 1 1 1 5 0 @@ -10020,7 +10020,7 @@ 10016 Archivist_ShadowArrow **** 1 1 1 4 0 10017 Archivist_Silent_ShadowArrow **** 1 1 1 5 0 10018 Archivist_Stoneskin **** 1 1 1 4 0 -10019 Archivist_Exteneded_Stoneskin **** 1 1 1 5 0 +10019 Archivist_Extended_Stoneskin **** 1 1 1 5 0 10020 Archivist_Quickened_Stoneskin **** 1 1 1 8 0 10021 Archivist_Silent_Stoneskin **** 1 1 1 5 0 10022 Archivist_Still_Stoneskin **** 1 1 1 5 0 @@ -10028,24 +10028,24 @@ 10024 Archivist_Quickened_STOP_HEART **** 1 1 1 8 0 10025 Archivist_Still_STOP_HEART **** 1 1 1 5 0 10026 Archivist_Summon_Creature_IV **** 1 1 1 4 0 -10027 Archivist_Exteneded_Summon_Creature_IV **** 1 1 1 5 0 +10027 Archivist_Extended_Summon_Creature_IV **** 1 1 1 5 0 10028 Archivist_Quickened_Summon_Creature_IV **** 1 1 1 8 0 10029 Archivist_Silent_Summon_Creature_IV **** 1 1 1 5 0 10030 Archivist_Still_Summon_Creature_IV **** 1 1 1 5 0 10031 Archivist_SummonUndeadIV **** 1 1 1 4 0 -10032 Archivist_Exteneded_SummonUndeadIV **** 1 1 1 5 0 +10032 Archivist_Extended_SummonUndeadIV **** 1 1 1 5 0 10033 Archivist_Quickened_SummonUndeadIV **** 1 1 1 8 0 10034 Archivist_Silent_SummonUndeadIV **** 1 1 1 5 0 10035 Archivist_Still_SummonUndeadIV **** 1 1 1 5 0 10036 Archivist_SUNMANTLE **** 1 1 1 4 0 -10037 Archivist_Exteneded_SUNMANTLE **** 1 1 1 5 0 +10037 Archivist_Extended_SUNMANTLE **** 1 1 1 5 0 10038 Archivist_Quickened_SUNMANTLE **** 1 1 1 8 0 10039 Archivist_Still_SUNMANTLE **** 1 1 1 5 0 10040 Archivist_SwordOfConscience **** 1 1 1 4 0 10041 Archivist_Quickened_SwordOfConscience **** 1 1 1 8 0 10042 Archivist_Silent_SwordOfConscience **** 1 1 1 5 0 10043 Archivist_Unholy_Sword **** 1 1 1 4 0 -10044 Archivist_Exteneded_Unholy_Sword **** 1 1 1 5 0 +10044 Archivist_Extended_Unholy_Sword **** 1 1 1 5 0 10045 Archivist_Quickened_Unholy_Sword **** 1 1 1 8 0 10046 Archivist_Silent_Unholy_Sword **** 1 1 1 5 0 10047 Archivist_Still_Unholy_Sword **** 1 1 1 5 0 @@ -10060,7 +10060,7 @@ 10056 Archivist_Silent_BalefulPolymorph **** 1 1 1 6 0 10057 Archivist_Still_BalefulPolymorph **** 1 1 1 6 0 10058 Archivist_Battletide **** 1 1 1 5 0 -10059 Archivist_Exteneded_Battletide **** 1 1 1 6 0 +10059 Archivist_Extended_Battletide **** 1 1 1 6 0 10060 Archivist_Quickened_Battletide **** 1 1 1 9 0 10061 Archivist_Silent_Battletide **** 1 1 1 6 0 10062 Archivist_Still_Battletide **** 1 1 1 6 0 @@ -10069,7 +10069,7 @@ 10065 Archivist_Silent_BreakEnchantment **** 1 1 1 6 0 10066 Archivist_Still_BreakEnchantment **** 1 1 1 6 0 10067 Archivist_CHAAVS_LAUGH **** 1 1 1 5 0 -10068 Archivist_Exteneded_CHAAVS_LAUGH **** 1 1 1 6 0 +10068 Archivist_Extended_CHAAVS_LAUGH **** 1 1 1 6 0 10069 Archivist_Quickened_CHAAVS_LAUGH **** 1 1 1 9 0 10070 Archivist_Silent_CHAAVS_LAUGH **** 1 1 1 6 0 10071 Archivist_Circle_of_Doom **** 1 1 1 5 0 @@ -10079,7 +10079,7 @@ 10075 Archivist_Silent_Circle_of_Doom **** 1 1 1 6 0 10076 Archivist_Still_Circle_of_Doom **** 1 1 1 6 0 10077 Archivist_CLAWS_OF_THE_BEBILITH **** 1 1 1 5 0 -10078 Archivist_Exteneded_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 +10078 Archivist_Extended_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 10079 Archivist_Quickened_CLAWS_OF_THE_BEBILITH **** 1 1 1 9 0 10080 Archivist_Silent_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 10081 Archivist_Still_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 @@ -10090,13 +10090,13 @@ 10086 Archivist_Silent_Cone_of_Cold **** 1 1 1 6 0 10087 Archivist_Still_Cone_of_Cold **** 1 1 1 6 0 10088 Archivist_CONVERT_WAND **** 1 1 1 5 0 -10089 Archivist_Exteneded_CONVERT_WAND **** 1 1 1 6 0 +10089 Archivist_Extended_CONVERT_WAND **** 1 1 1 6 0 10090 Archivist_Quickened_CONVERT_WAND **** 1 1 1 9 0 10091 Archivist_Silent_CONVERT_WAND **** 1 1 1 6 0 10092 Archivist_Still_CONVERT_WAND **** 1 1 1 6 0 10093 Archivist_DANCING_WEB **** 1 1 1 5 0 10094 Archivist_Empowered_DANCING_WEB **** 1 1 1 7 0 -10095 Archivist_Exteneded_DANCING_WEB **** 1 1 1 6 0 +10095 Archivist_Extended_DANCING_WEB **** 1 1 1 6 0 10096 Archivist_Maximized_DANCING_WEB **** 1 1 1 8 0 10097 Archivist_Quickened_DANCING_WEB **** 1 1 1 9 0 10098 Archivist_Silent_DANCING_WEB **** 1 1 1 6 0 @@ -10157,13 +10157,13 @@ 10153 Archivist_Still_Elemental_Strike_Sonic **** 1 1 1 6 0 10154 Archivist_Evards_Black_Tentacles **** 1 1 1 5 0 10155 Archivist_Empowered_Evards_Black_Tentacles **** 1 1 1 7 0 -10156 Archivist_Exteneded_Evards_Black_Tentacles **** 1 1 1 6 0 +10156 Archivist_Extended_Evards_Black_Tentacles **** 1 1 1 6 0 10157 Archivist_Maximized_Evards_Black_Tentacles **** 1 1 1 8 0 10158 Archivist_Quickened_Evards_Black_Tentacles **** 1 1 1 9 0 10159 Archivist_Silent_Evards_Black_Tentacles **** 1 1 1 6 0 10160 Archivist_Still_Evards_Black_Tentacles **** 1 1 1 6 0 10161 Archivist_FireInTheBlood **** 1 1 1 5 0 -10162 Archivist_Exteneded_FireInTheBlood **** 1 1 1 6 0 +10162 Archivist_Extended_FireInTheBlood **** 1 1 1 6 0 10163 Archivist_Quickened_FireInTheBlood **** 1 1 1 9 0 10164 Archivist_Silent_FireInTheBlood **** 1 1 1 6 0 10165 Archivist_Still_FireInTheBlood **** 1 1 1 6 0 @@ -10174,11 +10174,11 @@ 10170 Archivist_Silent_Flame_Strike **** 1 1 1 6 0 10171 Archivist_Still_Flame_Strike **** 1 1 1 6 0 10172 Archivist_Greater_Heroism **** 1 1 1 5 0 -10173 Archivist_Exteneded_Greater_Heroism **** 1 1 1 6 0 +10173 Archivist_Extended_Greater_Heroism **** 1 1 1 6 0 10174 Archivist_Silent_Greater_Heroism **** 1 1 1 6 0 10175 Archivist_Still_Greater_Heroism **** 1 1 1 6 0 10176 Archivist_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 5 0 -10177 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 +10177 Archivist_Extended_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 10178 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 9 0 10179 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 10180 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) **** 1 1 1 6 0 @@ -10188,12 +10188,12 @@ 10184 Archivist_GreaterCommand_Fall **** 1 1 1 5 0 10185 Archivist_GreaterCommand_Flee **** 1 1 1 5 0 10186 Archivist_GreaterCommand_Halt **** 1 1 1 5 0 -10187 Archivist_Exteneded_GreaterCommand_RadialMaster **** 1 1 1 6 0 -10188 Archivist_Exteneded_GreaterCommand_Approach **** 1 1 1 6 0 -10189 Archivist_Exteneded_GreaterCommand_Drop **** 1 1 1 6 0 -10190 Archivist_Exteneded_GreaterCommand_Fall **** 1 1 1 6 0 -10191 Archivist_Exteneded_GreaterCommand_Flee **** 1 1 1 6 0 -10192 Archivist_Exteneded_GreaterCommand_Halt **** 1 1 1 6 0 +10187 Archivist_Extended_GreaterCommand_RadialMaster **** 1 1 1 6 0 +10188 Archivist_Extended_GreaterCommand_Approach **** 1 1 1 6 0 +10189 Archivist_Extended_GreaterCommand_Drop **** 1 1 1 6 0 +10190 Archivist_Extended_GreaterCommand_Fall **** 1 1 1 6 0 +10191 Archivist_Extended_GreaterCommand_Flee **** 1 1 1 6 0 +10192 Archivist_Extended_GreaterCommand_Halt **** 1 1 1 6 0 10193 Archivist_Quickened_GreaterCommand_RadialMaster **** 1 1 1 9 0 10194 Archivist_Quickened_GreaterCommand_Approach **** 1 1 1 9 0 10195 Archivist_Quickened_GreaterCommand_Drop **** 1 1 1 9 0 @@ -10234,19 +10234,19 @@ 10230 Archivist_Still_Ice_Storm **** 1 1 1 6 0 10231 Archivist_Inferno **** 1 1 1 5 0 10232 Archivist_Empowered_Inferno **** 1 1 1 7 0 -10233 Archivist_Exteneded_Inferno **** 1 1 1 6 0 +10233 Archivist_Extended_Inferno **** 1 1 1 6 0 10234 Archivist_Maximized_Inferno **** 1 1 1 8 0 10235 Archivist_Quickened_Inferno **** 1 1 1 9 0 10236 Archivist_Silent_Inferno **** 1 1 1 6 0 10237 Archivist_Still_Inferno **** 1 1 1 6 0 10238 Archivist_Legions_Curse_of_Petty_Failing **** 1 1 1 5 0 -10239 Archivist_Exteneded_Legions_Curse_of_Petty_Failing **** 1 1 1 6 0 +10239 Archivist_Extended_Legions_Curse_of_Petty_Failing **** 1 1 1 6 0 10240 Archivist_Quickened_Legions_Curse_of_Petty_Failing **** 1 1 1 9 0 10241 Archivist_Silent_Legions_Curse_of_Petty_Failing **** 1 1 1 6 0 10242 Archivist_Still_Legions_Curse_of_Petty_Failing **** 1 1 1 6 0 10243 Archivist_Mass_Cats_Grace **** 1 1 1 5 0 10244 Archivist_Empowered_Mass_Cats_Grace **** 1 1 1 7 0 -10245 Archivist_Exteneded_Mass_Cats_Grace **** 1 1 1 6 0 +10245 Archivist_Extended_Mass_Cats_Grace **** 1 1 1 6 0 10246 Archivist_Maximized_Mass_Cats_Grace **** 1 1 1 8 0 10247 Archivist_Quickened_Mass_Cats_Grace **** 1 1 1 9 0 10248 Archivist_Silent_Mass_Cats_Grace **** 1 1 1 6 0 @@ -10278,12 +10278,12 @@ 10274 Archivist_Silent_Necrotic_Burst **** 1 1 1 6 0 10275 Archivist_Still_Necrotic_Burst **** 1 1 1 6 0 10276 Archivist_Owls_Insight **** 1 1 1 5 0 -10277 Archivist_Exteneded_Owls_Insight **** 1 1 1 6 0 +10277 Archivist_Extended_Owls_Insight **** 1 1 1 6 0 10278 Archivist_Quickened_Owls_Insight **** 1 1 1 9 0 10279 Archivist_Silent_Owls_Insight **** 1 1 1 6 0 10280 Archivist_Still_Owls_Insight **** 1 1 1 6 0 10281 Archivist_POWER_LEECH **** 1 1 1 5 0 -10282 Archivist_Exteneded_POWER_LEECH **** 1 1 1 6 0 +10282 Archivist_Extended_POWER_LEECH **** 1 1 1 6 0 10283 Archivist_Quickened_POWER_LEECH **** 1 1 1 9 0 10284 Archivist_Silent_POWER_LEECH **** 1 1 1 6 0 10285 Archivist_Still_POWER_LEECH **** 1 1 1 6 0 @@ -10292,7 +10292,7 @@ 10288 Archivist_Silent_Raise_Dead **** 1 1 1 6 0 10289 Archivist_Still_Raise_Dead **** 1 1 1 6 0 10290 Archivist_RESONATING_RESISTANCE **** 1 1 1 5 0 -10291 Archivist_Exteneded_RESONATING_RESISTANCE **** 1 1 1 6 0 +10291 Archivist_Extended_RESONATING_RESISTANCE **** 1 1 1 6 0 10292 Archivist_Quickened_RESONATING_RESISTANCE **** 1 1 1 9 0 10293 Archivist_Silent_RESONATING_RESISTANCE **** 1 1 1 6 0 10294 Archivist_Revivify **** 1 1 1 5 0 @@ -10300,17 +10300,17 @@ 10296 Archivist_Silent_Revivify **** 1 1 1 6 0 10297 Archivist_Still_Revivify **** 1 1 1 6 0 10298 Archivist_Righteous_Might **** 1 1 1 5 0 -10299 Archivist_Exteneded_Righteous_Might **** 1 1 1 6 0 +10299 Archivist_Extended_Righteous_Might **** 1 1 1 6 0 10300 Archivist_Quickened_Righteous_Might **** 1 1 1 9 0 10301 Archivist_Silent_Righteous_Might **** 1 1 1 6 0 10302 Archivist_Still_Righteous_Might **** 1 1 1 6 0 10303 Archivist_Scrying **** 1 1 1 5 0 -10304 Archivist_Exteneded_Scrying **** 1 1 1 6 0 +10304 Archivist_Extended_Scrying **** 1 1 1 6 0 10305 Archivist_Quickened_Scrying **** 1 1 1 9 0 10306 Archivist_Silent_Scrying **** 1 1 1 6 0 10307 Archivist_Still_Scrying **** 1 1 1 6 0 10308 Archivist_SICKEN_EVIL **** 1 1 1 5 0 -10309 Archivist_Exteneded_SICKEN_EVIL **** 1 1 1 6 0 +10309 Archivist_Extended_SICKEN_EVIL **** 1 1 1 6 0 10310 Archivist_Quickened_SICKEN_EVIL **** 1 1 1 9 0 10311 Archivist_Silent_SICKEN_EVIL **** 1 1 1 6 0 10312 Archivist_Still_SICKEN_EVIL **** 1 1 1 6 0 @@ -10328,41 +10328,41 @@ 10324 Archivist_Still_Soulscour **** 1 1 1 6 0 10325 Archivist_Spell_Mantle **** 1 1 1 5 0 10326 Archivist_Empowered_Spell_Mantle **** 1 1 1 7 0 -10327 Archivist_Exteneded_Spell_Mantle **** 1 1 1 6 0 +10327 Archivist_Extended_Spell_Mantle **** 1 1 1 6 0 10328 Archivist_Maximized_Spell_Mantle **** 1 1 1 8 0 10329 Archivist_Quickened_Spell_Mantle **** 1 1 1 9 0 10330 Archivist_Silent_Spell_Mantle **** 1 1 1 6 0 10331 Archivist_Still_Spell_Mantle **** 1 1 1 6 0 10332 Archivist_Spell_Resistance **** 1 1 1 5 0 -10333 Archivist_Exteneded_Spell_Resistance **** 1 1 1 6 0 +10333 Archivist_Extended_Spell_Resistance **** 1 1 1 6 0 10334 Archivist_Quickened_Spell_Resistance **** 1 1 1 9 0 10335 Archivist_Silent_Spell_Resistance **** 1 1 1 6 0 10336 Archivist_Still_Spell_Resistance **** 1 1 1 6 0 10337 Archivist_Stone_to_flesh **** 1 1 1 5 0 -10338 Archivist_Exteneded_Stone_to_flesh **** 1 1 1 6 0 +10338 Archivist_Extended_Stone_to_flesh **** 1 1 1 6 0 10339 Archivist_Quickened_Stone_to_flesh **** 1 1 1 9 0 10340 Archivist_Silent_Stone_to_flesh **** 1 1 1 6 0 10341 Archivist_Still_Stone_to_flesh **** 1 1 1 6 0 10342 Archivist_Summon_Creature_V **** 1 1 1 5 0 -10343 Archivist_Exteneded_Summon_Creature_V **** 1 1 1 6 0 +10343 Archivist_Extended_Summon_Creature_V **** 1 1 1 6 0 10344 Archivist_Quickened_Summon_Creature_V **** 1 1 1 9 0 10345 Archivist_Silent_Summon_Creature_V **** 1 1 1 6 0 10346 Archivist_Still_Summon_Creature_V **** 1 1 1 6 0 10347 Archivist_SummonUndeadV **** 1 1 1 5 0 -10348 Archivist_Exteneded_SummonUndeadV **** 1 1 1 6 0 +10348 Archivist_Extended_SummonUndeadV **** 1 1 1 6 0 10349 Archivist_Quickened_SummonUndeadV **** 1 1 1 9 0 10350 Archivist_Silent_SummonUndeadV **** 1 1 1 6 0 10351 Archivist_Still_SummonUndeadV **** 1 1 1 6 0 10352 Archivist_SYMBOL_OF_PAIN **** 1 1 1 5 0 10353 Archivist_Empowered_SYMBOL_OF_PAIN **** 1 1 1 7 0 -10354 Archivist_Exteneded_SYMBOL_OF_PAIN **** 1 1 1 6 0 +10354 Archivist_Extended_SYMBOL_OF_PAIN **** 1 1 1 6 0 10355 Archivist_Maximized_SYMBOL_OF_PAIN **** 1 1 1 8 0 10356 Archivist_Quickened_SYMBOL_OF_PAIN **** 1 1 1 9 0 10357 Archivist_Silent_SYMBOL_OF_PAIN **** 1 1 1 6 0 10358 Archivist_Still_SYMBOL_OF_PAIN **** 1 1 1 6 0 10359 Archivist_SYMBOL_OF_SLEEP **** 1 1 1 5 0 10360 Archivist_Empowered_SYMBOL_OF_SLEEP **** 1 1 1 7 0 -10361 Archivist_Exteneded_SYMBOL_OF_SLEEP **** 1 1 1 6 0 +10361 Archivist_Extended_SYMBOL_OF_SLEEP **** 1 1 1 6 0 10362 Archivist_Maximized_SYMBOL_OF_SLEEP **** 1 1 1 8 0 10363 Archivist_Quickened_SYMBOL_OF_SLEEP **** 1 1 1 9 0 10364 Archivist_Silent_SYMBOL_OF_SLEEP **** 1 1 1 6 0 @@ -10377,7 +10377,7 @@ 10373 Archivist_Silent_Teleport_SelfOnly **** 1 1 1 6 0 10374 Archivist_Silent_Teleport_Party **** 1 1 1 6 0 10375 Archivist_True_Seeing **** 1 1 1 5 0 -10376 Archivist_Exteneded_True_Seeing **** 1 1 1 6 0 +10376 Archivist_Extended_True_Seeing **** 1 1 1 6 0 10377 Archivist_Quickened_True_Seeing **** 1 1 1 9 0 10378 Archivist_Silent_True_Seeing **** 1 1 1 6 0 10379 Archivist_Still_True_Seeing **** 1 1 1 6 0 @@ -10385,10 +10385,10 @@ 10381 Archivist_Vine_Mine_Entangle **** 1 1 1 5 0 10382 Archivist_Vine_Mine_Hamper_Movement **** 1 1 1 5 0 10383 Archivist_Vine_Mine_Camouflage **** 1 1 1 5 0 -10384 Archivist_Exteneded_Vine_Mine **** 1 1 1 6 0 -10385 Archivist_Exteneded_Vine_Mine_Entangle **** 1 1 1 6 0 -10386 Archivist_Exteneded_Vine_Mine_Hamper_Movement **** 1 1 1 6 0 -10387 Archivist_Exteneded_Vine_Mine_Camouflage **** 1 1 1 6 0 +10384 Archivist_Extended_Vine_Mine **** 1 1 1 6 0 +10385 Archivist_Extended_Vine_Mine_Entangle **** 1 1 1 6 0 +10386 Archivist_Extended_Vine_Mine_Hamper_Movement **** 1 1 1 6 0 +10387 Archivist_Extended_Vine_Mine_Camouflage **** 1 1 1 6 0 10388 Archivist_Quickened_Vine_Mine **** 1 1 1 9 0 10389 Archivist_Quickened_Vine_Mine_Entangle **** 1 1 1 9 0 10390 Archivist_Quickened_Vine_Mine_Hamper_Movement **** 1 1 1 9 0 @@ -10402,13 +10402,13 @@ 10398 Archivist_Still_Vine_Mine_Hamper_Movement **** 1 1 1 6 0 10399 Archivist_Still_Vine_Mine_Camouflage **** 1 1 1 6 0 10400 Archivist_Viscid_Glob **** 1 1 1 5 0 -10401 Archivist_Exteneded_Viscid_Glob **** 1 1 1 6 0 +10401 Archivist_Extended_Viscid_Glob **** 1 1 1 6 0 10402 Archivist_Quickened_Viscid_Glob **** 1 1 1 9 0 10403 Archivist_Silent_Viscid_Glob **** 1 1 1 6 0 10404 Archivist_Still_Viscid_Glob **** 1 1 1 6 0 10405 Archivist_Wall_of_Fire **** 1 1 1 5 0 10406 Archivist_Empowered_Wall_of_Fire **** 1 1 1 7 0 -10407 Archivist_Exteneded_Wall_of_Fire **** 1 1 1 6 0 +10407 Archivist_Extended_Wall_of_Fire **** 1 1 1 6 0 10408 Archivist_Maximized_Wall_of_Fire **** 1 1 1 8 0 10409 Archivist_Quickened_Wall_of_Fire **** 1 1 1 9 0 10410 Archivist_Silent_Wall_of_Fire **** 1 1 1 6 0 @@ -10419,13 +10419,13 @@ 10415 Archivist_Silent_Acid_Storm **** 1 1 1 7 0 10416 Archivist_Still_Acid_Storm **** 1 1 1 7 0 10417 Archivist_Animate_Object **** 1 1 1 6 0 -10418 Archivist_Exteneded_Animate_Object **** 1 1 1 7 0 +10418 Archivist_Extended_Animate_Object **** 1 1 1 7 0 10419 Archivist_Banishment **** 1 1 1 6 0 10420 Archivist_Silent_Banishment **** 1 1 1 7 0 10421 Archivist_Still_Banishment **** 1 1 1 7 0 10422 Archivist_Blade_Barrier **** 1 1 1 6 0 10423 Archivist_Empowered_Blade_Barrier **** 1 1 1 8 0 -10424 Archivist_Exteneded_Blade_Barrier **** 1 1 1 7 0 +10424 Archivist_Extended_Blade_Barrier **** 1 1 1 7 0 10425 Archivist_Maximized_Blade_Barrier **** 1 1 1 9 0 10426 Archivist_Silent_Blade_Barrier **** 1 1 1 7 0 10427 Archivist_Still_Blade_Barrier **** 1 1 1 7 0 @@ -10443,15 +10443,15 @@ 10439 Archivist_Silent_Chain_Lightning **** 1 1 1 7 0 10440 Archivist_Still_Chain_Lightning **** 1 1 1 7 0 10441 Archivist_CLOUD_OF_THE_ACHAIERAI **** 1 1 1 6 0 -10442 Archivist_Exteneded_CLOUD_OF_THE_ACHAIERAI **** 1 1 1 7 0 +10442 Archivist_Extended_CLOUD_OF_THE_ACHAIERAI **** 1 1 1 7 0 10443 Archivist_Silent_CLOUD_OF_THE_ACHAIERAI **** 1 1 1 7 0 10444 Archivist_Still_CLOUD_OF_THE_ACHAIERAI **** 1 1 1 7 0 10445 Archivist_Control_Undead **** 1 1 1 6 0 -10446 Archivist_Exteneded_Control_Undead **** 1 1 1 7 0 +10446 Archivist_Extended_Control_Undead **** 1 1 1 7 0 10447 Archivist_Silent_Control_Undead **** 1 1 1 7 0 10448 Archivist_Still_Control_Undead **** 1 1 1 7 0 10449 Archivist_Create_Undead **** 1 1 1 6 0 -10450 Archivist_Exteneded_Create_Undead **** 1 1 1 7 0 +10450 Archivist_Extended_Create_Undead **** 1 1 1 7 0 10451 Archivist_Silent_Create_Undead **** 1 1 1 7 0 10452 Archivist_Still_Create_Undead **** 1 1 1 7 0 10453 Archivist_Crumble **** 1 1 1 6 0 @@ -10463,7 +10463,7 @@ 10459 Archivist_Silent_Drown **** 1 1 1 7 0 10460 Archivist_Still_Drown **** 1 1 1 7 0 10461 Archivist_Energy_Buffer **** 1 1 1 6 0 -10462 Archivist_Exteneded_Energy_Buffer **** 1 1 1 7 0 +10462 Archivist_Extended_Energy_Buffer **** 1 1 1 7 0 10463 Archivist_Silent_Energy_Buffer **** 1 1 1 7 0 10464 Archivist_Still_Energy_Buffer **** 1 1 1 7 0 10465 Archivist_Energy_Immunity **** 1 1 1 6 0 @@ -10472,12 +10472,12 @@ 10468 Archivist_EI_Elec **** 1 1 1 6 0 10469 Archivist_EI_Fire **** 1 1 1 6 0 10470 Archivist_EI_Sonic **** 1 1 1 6 0 -10471 Archivist_Exteneded_Energy_Immunity **** 1 1 1 7 0 -10472 Archivist_Exteneded_EI_Acid **** 1 1 1 7 0 -10473 Archivist_Exteneded_EI_Cold **** 1 1 1 7 0 -10474 Archivist_Exteneded_EI_Elec **** 1 1 1 7 0 -10475 Archivist_Exteneded_EI_Fire **** 1 1 1 7 0 -10476 Archivist_Exteneded_EI_Sonic **** 1 1 1 7 0 +10471 Archivist_Extended_Energy_Immunity **** 1 1 1 7 0 +10472 Archivist_Extended_EI_Acid **** 1 1 1 7 0 +10473 Archivist_Extended_EI_Cold **** 1 1 1 7 0 +10474 Archivist_Extended_EI_Elec **** 1 1 1 7 0 +10475 Archivist_Extended_EI_Fire **** 1 1 1 7 0 +10476 Archivist_Extended_EI_Sonic **** 1 1 1 7 0 10477 Archivist_Silent_Energy_Immunity **** 1 1 1 7 0 10478 Archivist_Silent_EI_Acid **** 1 1 1 7 0 10479 Archivist_Silent_EI_Cold **** 1 1 1 7 0 @@ -10491,7 +10491,7 @@ 10487 Archivist_Still_EI_Fire **** 1 1 1 7 0 10488 Archivist_Still_EI_Sonic **** 1 1 1 7 0 10489 Archivist_EXALTED_RAIMENT **** 1 1 1 6 0 -10490 Archivist_Exteneded_EXALTED_RAIMENT **** 1 1 1 7 0 +10490 Archivist_Extended_EXALTED_RAIMENT **** 1 1 1 7 0 10491 Archivist_Silent_EXALTED_RAIMENT **** 1 1 1 7 0 10492 Archivist_ExtractWaterElemental **** 1 1 1 6 0 10493 Archivist_Empowered_ExtractWaterElemental **** 1 1 1 8 0 @@ -10513,12 +10513,12 @@ 10509 Archivist_Empowered_Greater_Glyph_of_Warding_Electricity **** 1 1 1 8 0 10510 Archivist_Empowered_Greater_Glyph_of_Warding_Fire **** 1 1 1 8 0 10511 Archivist_Empowered_Greater_Glyph_of_Warding_Sonic **** 1 1 1 8 0 -10512 Archivist_Exteneded_Greater_Glyph_of_Warding_Master **** 1 1 1 7 0 -10513 Archivist_Exteneded_Greater_Glyph_of_Warding_Acid **** 1 1 1 7 0 -10514 Archivist_Exteneded_Greater_Glyph_of_Warding_Cold **** 1 1 1 7 0 -10515 Archivist_Exteneded_Greater_Glyph_of_Warding_Electricity **** 1 1 1 7 0 -10516 Archivist_Exteneded_Greater_Glyph_of_Warding_Fire **** 1 1 1 7 0 -10517 Archivist_Exteneded_Greater_Glyph_of_Warding_Sonic **** 1 1 1 7 0 +10512 Archivist_Extended_Greater_Glyph_of_Warding_Master **** 1 1 1 7 0 +10513 Archivist_Extended_Greater_Glyph_of_Warding_Acid **** 1 1 1 7 0 +10514 Archivist_Extended_Greater_Glyph_of_Warding_Cold **** 1 1 1 7 0 +10515 Archivist_Extended_Greater_Glyph_of_Warding_Electricity **** 1 1 1 7 0 +10516 Archivist_Extended_Greater_Glyph_of_Warding_Fire **** 1 1 1 7 0 +10517 Archivist_Extended_Greater_Glyph_of_Warding_Sonic **** 1 1 1 7 0 10518 Archivist_Maximized_Greater_Glyph_of_Warding_Master **** 1 1 1 9 0 10519 Archivist_Maximized_Greater_Glyph_of_Warding_Acid **** 1 1 1 9 0 10520 Archivist_Maximized_Greater_Glyph_of_Warding_Cold **** 1 1 1 9 0 @@ -10538,11 +10538,11 @@ 10534 Archivist_Still_Greater_Glyph_of_Warding_Fire **** 1 1 1 7 0 10535 Archivist_Still_Greater_Glyph_of_Warding_Sonic **** 1 1 1 7 0 10536 Archivist_Etherealness **** 1 1 1 6 0 -10537 Archivist_Exteneded_Etherealness **** 1 1 1 7 0 +10537 Archivist_Extended_Etherealness **** 1 1 1 7 0 10538 Archivist_Silent_Etherealness **** 1 1 1 7 0 10539 Archivist_Still_Etherealness **** 1 1 1 7 0 10540 Archivist_Greater_Stoneskin **** 1 1 1 6 0 -10541 Archivist_Exteneded_Greater_Stoneskin **** 1 1 1 7 0 +10541 Archivist_Extended_Greater_Stoneskin **** 1 1 1 7 0 10542 Archivist_Silent_Greater_Stoneskin **** 1 1 1 7 0 10543 Archivist_Still_Greater_Stoneskin **** 1 1 1 7 0 10544 Archivist_Harm **** 1 1 1 6 0 @@ -10552,12 +10552,12 @@ 10548 Archivist_Silent_Heal **** 1 1 1 7 0 10549 Archivist_Still_Heal **** 1 1 1 7 0 10550 Archivist_Legend_Lore **** 1 1 1 6 0 -10551 Archivist_Exteneded_Legend_Lore **** 1 1 1 7 0 +10551 Archivist_Extended_Legend_Lore **** 1 1 1 7 0 10552 Archivist_Silent_Legend_Lore **** 1 1 1 7 0 10553 Archivist_Still_Legend_Lore **** 1 1 1 7 0 10554 Archivist_Mass_Bulls_Strength **** 1 1 1 6 0 10555 Archivist_Empowered_Mass_Bulls_Strength **** 1 1 1 8 0 -10556 Archivist_Exteneded_Mass_Bulls_Strength **** 1 1 1 7 0 +10556 Archivist_Extended_Mass_Bulls_Strength **** 1 1 1 7 0 10557 Archivist_Maximized_Mass_Bulls_Strength **** 1 1 1 9 0 10558 Archivist_Silent_Mass_Bulls_Strength **** 1 1 1 7 0 10559 Archivist_Still_Mass_Bulls_Strength **** 1 1 1 7 0 @@ -10568,19 +10568,19 @@ 10564 Archivist_Still_Mass_Cure_Moderate_Wounds **** 1 1 1 7 0 10565 Archivist_Mass_Eagle_Splendor **** 1 1 1 6 0 10566 Archivist_Empowered_Mass_Eagle_Splendor **** 1 1 1 8 0 -10567 Archivist_Exteneded_Mass_Eagle_Splendor **** 1 1 1 7 0 +10567 Archivist_Extended_Mass_Eagle_Splendor **** 1 1 1 7 0 10568 Archivist_Maximized_Mass_Eagle_Splendor **** 1 1 1 9 0 10569 Archivist_Silent_Mass_Eagle_Splendor **** 1 1 1 7 0 10570 Archivist_Still_Mass_Eagle_Splendor **** 1 1 1 7 0 10571 Archivist_Mass_Endurance **** 1 1 1 6 0 10572 Archivist_Empowered_Mass_Endurance **** 1 1 1 8 0 -10573 Archivist_Exteneded_Mass_Endurance **** 1 1 1 7 0 +10573 Archivist_Extended_Mass_Endurance **** 1 1 1 7 0 10574 Archivist_Maximized_Mass_Endurance **** 1 1 1 9 0 10575 Archivist_Silent_Mass_Endurance **** 1 1 1 7 0 10576 Archivist_Still_Mass_Endurance **** 1 1 1 7 0 10577 Archivist_Mass_Foxs_Cunning **** 1 1 1 6 0 10578 Archivist_Empowered_Mass_Foxs_Cunning **** 1 1 1 8 0 -10579 Archivist_Exteneded_Mass_Foxs_Cunning **** 1 1 1 7 0 +10579 Archivist_Extended_Mass_Foxs_Cunning **** 1 1 1 7 0 10580 Archivist_Maximized_Mass_Foxs_Cunning **** 1 1 1 9 0 10581 Archivist_Silent_Mass_Foxs_Cunning **** 1 1 1 7 0 10582 Archivist_Still_Mass_Foxs_Cunning **** 1 1 1 7 0 @@ -10591,7 +10591,7 @@ 10587 Archivist_Still_Mass_Inflict_Moderate_Wounds **** 1 1 1 7 0 10588 Archivist_Mass_Owls_Wisdom **** 1 1 1 6 0 10589 Archivist_Empowered_Mass_Owls_Wisdom **** 1 1 1 8 0 -10590 Archivist_Exteneded_Mass_Owls_Wisdom **** 1 1 1 7 0 +10590 Archivist_Extended_Mass_Owls_Wisdom **** 1 1 1 7 0 10591 Archivist_Maximized_Mass_Owls_Wisdom **** 1 1 1 9 0 10592 Archivist_Silent_Mass_Owls_Wisdom **** 1 1 1 7 0 10593 Archivist_Still_Mass_Owls_Wisdom **** 1 1 1 7 0 @@ -10601,11 +10601,11 @@ 10597 Archivist_Silent_Necrotic_Eruption **** 1 1 1 7 0 10598 Archivist_Still_Necrotic_Eruption **** 1 1 1 7 0 10599 Archivist_Planar_Ally **** 1 1 1 6 0 -10600 Archivist_Exteneded_Planar_Ally **** 1 1 1 7 0 +10600 Archivist_Extended_Planar_Ally **** 1 1 1 7 0 10601 Archivist_Silent_Planar_Ally **** 1 1 1 7 0 10602 Archivist_Still_Planar_Ally **** 1 1 1 7 0 10603 Archivist_Planar_Binding **** 1 1 1 6 0 -10604 Archivist_Exteneded_Planar_Binding **** 1 1 1 7 0 +10604 Archivist_Extended_Planar_Binding **** 1 1 1 7 0 10605 Archivist_Silent_Planar_Binding **** 1 1 1 7 0 10606 Archivist_Still_Planar_Binding **** 1 1 1 7 0 10607 Archivist_Pox **** 1 1 1 6 0 @@ -10618,7 +10618,7 @@ 10614 Archivist_Still_SarcophagusOfStone **** 1 1 1 7 0 10615 Archivist_Stonehold **** 1 1 1 6 0 10616 Archivist_Empowered_Stonehold **** 1 1 1 8 0 -10617 Archivist_Exteneded_Stonehold **** 1 1 1 7 0 +10617 Archivist_Extended_Stonehold **** 1 1 1 7 0 10618 Archivist_Maximized_Stonehold **** 1 1 1 9 0 10619 Archivist_Silent_Stonehold **** 1 1 1 7 0 10620 Archivist_Still_Stonehold **** 1 1 1 7 0 @@ -10628,28 +10628,28 @@ 10624 Archivist_Silent_STORM_OF_SHARDS **** 1 1 1 7 0 10625 Archivist_Still_STORM_OF_SHARDS **** 1 1 1 7 0 10626 Archivist_Summon_Creature_VI **** 1 1 1 6 0 -10627 Archivist_Exteneded_Summon_Creature_VI **** 1 1 1 7 0 +10627 Archivist_Extended_Summon_Creature_VI **** 1 1 1 7 0 10628 Archivist_Silent_Summon_Creature_VI **** 1 1 1 7 0 10629 Archivist_Still_Summon_Creature_VI **** 1 1 1 7 0 10630 Archivist_Superior_Resistance **** 1 1 1 6 0 -10631 Archivist_Exteneded_Superior_Resistance **** 1 1 1 7 0 +10631 Archivist_Extended_Superior_Resistance **** 1 1 1 7 0 10632 Archivist_Silent_Superior_Resistance **** 1 1 1 7 0 10633 Archivist_Still_Superior_Resistance **** 1 1 1 7 0 10634 Archivist_SYMBOL_OF_FEAR **** 1 1 1 6 0 10635 Archivist_Empowered_SYMBOL_OF_FEAR **** 1 1 1 8 0 -10636 Archivist_Exteneded_SYMBOL_OF_FEAR **** 1 1 1 7 0 +10636 Archivist_Extended_SYMBOL_OF_FEAR **** 1 1 1 7 0 10637 Archivist_Maximized_SYMBOL_OF_FEAR **** 1 1 1 9 0 10638 Archivist_Silent_SYMBOL_OF_FEAR **** 1 1 1 7 0 10639 Archivist_Still_SYMBOL_OF_FEAR **** 1 1 1 7 0 10640 Archivist_SYMBOL_OF_PERSUASION **** 1 1 1 6 0 10641 Archivist_Empowered_SYMBOL_OF_PERSUASION **** 1 1 1 8 0 -10642 Archivist_Exteneded_SYMBOL_OF_PERSUASION **** 1 1 1 7 0 +10642 Archivist_Extended_SYMBOL_OF_PERSUASION **** 1 1 1 7 0 10643 Archivist_Maximized_SYMBOL_OF_PERSUASION **** 1 1 1 9 0 10644 Archivist_Silent_SYMBOL_OF_PERSUASION **** 1 1 1 7 0 10645 Archivist_Still_SYMBOL_OF_PERSUASION **** 1 1 1 7 0 10646 Archivist_THOUSAND_NEEDLES **** 1 1 1 6 0 10647 Archivist_Empowered_THOUSAND_NEEDLES **** 1 1 1 8 0 -10648 Archivist_Exteneded_THOUSAND_NEEDLES **** 1 1 1 7 0 +10648 Archivist_Extended_THOUSAND_NEEDLES **** 1 1 1 7 0 10649 Archivist_Maximized_THOUSAND_NEEDLES **** 1 1 1 9 0 10650 Archivist_Silent_THOUSAND_NEEDLES **** 1 1 1 7 0 10651 Archivist_Still_THOUSAND_NEEDLES **** 1 1 1 7 0 @@ -10665,7 +10665,7 @@ 10661 Archivist_Silent_Undeath_to_Death **** 1 1 1 7 0 10662 Archivist_Still_Undeath_to_Death **** 1 1 1 7 0 10663 Archivist_Vigorous_Circle **** 1 1 1 6 0 -10664 Archivist_Exteneded_Vigorous_Circle **** 1 1 1 7 0 +10664 Archivist_Extended_Vigorous_Circle **** 1 1 1 7 0 10665 Archivist_Silent_Vigorous_Circle **** 1 1 1 7 0 10666 Archivist_Still_Vigorous_Circle **** 1 1 1 7 0 10667 Archivist_WordOfRecall_RadialMaster **** 1 1 1 6 0 @@ -10675,11 +10675,11 @@ 10671 Archivist_Silent_WordOfRecall_SelfOnly **** 1 1 1 7 0 10672 Archivist_Silent_WordOfRecall_Party **** 1 1 1 7 0 10673 Archivist_Aura_of_Vitality **** 1 1 1 7 0 -10674 Archivist_Exteneded_Aura_of_Vitality **** 1 1 1 8 0 +10674 Archivist_Extended_Aura_of_Vitality **** 1 1 1 8 0 10675 Archivist_Silent_Aura_of_Vitality **** 1 1 1 8 0 10676 Archivist_Still_Aura_of_Vitality **** 1 1 1 8 0 10677 Archivist_Bigbys_Grasping_Hand **** 1 1 1 7 0 -10678 Archivist_Exteneded_Bigbys_Grasping_Hand **** 1 1 1 8 0 +10678 Archivist_Extended_Bigbys_Grasping_Hand **** 1 1 1 8 0 10679 Archivist_Silent_Bigbys_Grasping_Hand **** 1 1 1 8 0 10680 Archivist_Still_Bigbys_Grasping_Hand **** 1 1 1 8 0 10681 Archivist_Blasphemy **** 1 1 1 7 0 @@ -10689,10 +10689,10 @@ 10685 Archivist_CW_Rain **** 1 1 1 7 0 10686 Archivist_CW_Snow **** 1 1 1 7 0 10687 Archivist_CW_Clear **** 1 1 1 7 0 -10688 Archivist_Exteneded_Control_Weather **** 1 1 1 8 0 -10689 Archivist_Exteneded_CW_Rain **** 1 1 1 8 0 -10690 Archivist_Exteneded_CW_Snow **** 1 1 1 8 0 -10691 Archivist_Exteneded_CW_Clear **** 1 1 1 8 0 +10688 Archivist_Extended_Control_Weather **** 1 1 1 8 0 +10689 Archivist_Extended_CW_Rain **** 1 1 1 8 0 +10690 Archivist_Extended_CW_Snow **** 1 1 1 8 0 +10691 Archivist_Extended_CW_Clear **** 1 1 1 8 0 10692 Archivist_Silent_Control_Weather **** 1 1 1 8 0 10693 Archivist_Silent_CW_Rain **** 1 1 1 8 0 10694 Archivist_Silent_CW_Snow **** 1 1 1 8 0 @@ -10702,7 +10702,7 @@ 10698 Archivist_Still_CW_Snow **** 1 1 1 8 0 10699 Archivist_Still_CW_Clear **** 1 1 1 8 0 10700 Archivist_Creeping_Doom **** 1 1 1 7 0 -10701 Archivist_Exteneded_Creeping_Doom **** 1 1 1 8 0 +10701 Archivist_Extended_Creeping_Doom **** 1 1 1 8 0 10702 Archivist_Silent_Creeping_Doom **** 1 1 1 8 0 10703 Archivist_Still_Creeping_Doom **** 1 1 1 8 0 10704 Archivist_DEATH_BY_THORNS **** 1 1 1 7 0 @@ -10719,10 +10719,10 @@ 10715 Archivist_Silent_Disintegrate **** 1 1 1 8 0 10716 Archivist_Still_Disintegrate **** 1 1 1 8 0 10717 Archivist_DRAGON_ALLY **** 1 1 1 7 0 -10718 Archivist_Exteneded_DRAGON_ALLY **** 1 1 1 8 0 +10718 Archivist_Extended_DRAGON_ALLY **** 1 1 1 8 0 10719 Archivist_Silent_DRAGON_ALLY **** 1 1 1 8 0 10720 Archivist_Energy_Ebb **** 1 1 1 7 0 -10721 Archivist_Exteneded_Energy_Ebb **** 1 1 1 8 0 +10721 Archivist_Extended_Energy_Ebb **** 1 1 1 8 0 10722 Archivist_Silent_Energy_Ebb **** 1 1 1 8 0 10723 Archivist_Still_Energy_Ebb **** 1 1 1 8 0 10724 Archivist_FIENDISH_CLARITY **** 1 1 1 7 0 @@ -10738,7 +10738,7 @@ 10734 Archivist_Silent_Greater_Restoration **** 1 1 1 8 0 10735 Archivist_Still_Greater_Restoration **** 1 1 1 8 0 10736 Archivist_GreaterScrying **** 1 1 1 7 0 -10737 Archivist_Exteneded_GreaterScrying **** 1 1 1 8 0 +10737 Archivist_Extended_GreaterScrying **** 1 1 1 8 0 10738 Archivist_Silent_GreaterScrying **** 1 1 1 8 0 10739 Archivist_Still_GreaterScrying **** 1 1 1 8 0 10740 Archivist_GreaterTeleport_RadialMaster **** 1 1 1 7 0 @@ -10751,18 +10751,18 @@ 10747 Archivist_Silent_Holy_Word **** 1 1 1 8 0 10748 Archivist_Still_Holy_Word **** 1 1 1 8 0 10749 Archivist_Mass_Charm **** 1 1 1 7 0 -10750 Archivist_Exteneded_Mass_Charm **** 1 1 1 8 0 +10750 Archivist_Extended_Mass_Charm **** 1 1 1 8 0 10751 Archivist_Silent_Mass_Charm **** 1 1 1 8 0 10752 Archivist_Mass_Cure_Serious_Wounds **** 1 1 1 7 0 10753 Archivist_Empowered_Mass_Cure_Serious_Wounds **** 1 1 1 9 0 10754 Archivist_Silent_Mass_Cure_Serious_Wounds **** 1 1 1 8 0 10755 Archivist_Still_Mass_Cure_Serious_Wounds **** 1 1 1 8 0 10756 Archivist_Mass_Haste **** 1 1 1 7 0 -10757 Archivist_Exteneded_Mass_Haste **** 1 1 1 8 0 +10757 Archivist_Extended_Mass_Haste **** 1 1 1 8 0 10758 Archivist_Silent_Mass_Haste **** 1 1 1 8 0 10759 Archivist_Still_Mass_Haste **** 1 1 1 8 0 10760 Archivist_Mass_Hold_Person **** 1 1 1 7 0 -10761 Archivist_Exteneded_Mass_Hold_Person **** 1 1 1 8 0 +10761 Archivist_Extended_Mass_Hold_Person **** 1 1 1 8 0 10762 Archivist_Silent_Mass_Hold_Person **** 1 1 1 8 0 10763 Archivist_Still_Mass_Hold_Person **** 1 1 1 8 0 10764 Archivist_Mass_Inflict_Serious_Wounds **** 1 1 1 7 0 @@ -10770,7 +10770,7 @@ 10766 Archivist_Silent_Mass_Inflict_Serious_Wounds **** 1 1 1 8 0 10767 Archivist_Still_Mass_Inflict_Serious_Wounds **** 1 1 1 8 0 10768 Archivist_Mass_Spell_Resistance **** 1 1 1 7 0 -10769 Archivist_Exteneded_Mass_Spell_Resistance **** 1 1 1 8 0 +10769 Archivist_Extended_Mass_Spell_Resistance **** 1 1 1 8 0 10770 Archivist_Silent_Mass_Spell_Resistance **** 1 1 1 8 0 10771 Archivist_Still_Mass_Spell_Resistance **** 1 1 1 8 0 10772 Archivist_PHOENIX_FIRE **** 1 1 1 7 0 @@ -10781,26 +10781,26 @@ 10777 Archivist_Silent_Prismatic_Spray **** 1 1 1 8 0 10778 Archivist_Still_Prismatic_Spray **** 1 1 1 8 0 10779 Archivist_Protection_from_Spells **** 1 1 1 8 0 -10780 Archivist_Exteneded_Protection_from_Spells **** 1 1 1 8 0 +10780 Archivist_Extended_Protection_from_Spells **** 1 1 1 8 0 10781 Archivist_Silent_Protection_from_Spells **** 1 1 1 8 0 10782 Archivist_Still_Protection_from_Spells **** 1 1 1 8 0 10783 Archivist_RAIN_OF_EMBERS **** 1 1 1 7 0 10784 Archivist_Empowered_RAIN_OF_EMBERS **** 1 1 1 9 0 -10785 Archivist_Exteneded_RAIN_OF_EMBERS **** 1 1 1 8 0 +10785 Archivist_Extended_RAIN_OF_EMBERS **** 1 1 1 8 0 10786 Archivist_Silent_RAIN_OF_EMBERS **** 1 1 1 8 0 10787 Archivist_Still_RAIN_OF_EMBERS **** 1 1 1 8 0 10788 Archivist_RAIN_OF_ROSES **** 1 1 1 7 0 -10789 Archivist_Exteneded_RAIN_OF_ROSES **** 1 1 1 8 0 +10789 Archivist_Extended_RAIN_OF_ROSES **** 1 1 1 8 0 10790 Archivist_Silent_RAIN_OF_ROSES **** 1 1 1 8 0 10791 Archivist_Still_RAIN_OF_ROSES **** 1 1 1 8 0 10792 Archivist_RAPTURE_OF_RUPTURE **** 1 1 1 7 0 10793 Archivist_Empowered_RAPTURE_OF_RUPTURE **** 1 1 1 9 0 10794 Archivist_Regenerate **** 1 1 1 7 0 -10795 Archivist_Exteneded_Regenerate **** 1 1 1 8 0 +10795 Archivist_Extended_Regenerate **** 1 1 1 8 0 10796 Archivist_Silent_Regenerate **** 1 1 1 8 0 10797 Archivist_Still_Regenerate **** 1 1 1 8 0 10798 Archivist_Repulsion **** 1 1 1 7 0 -10799 Archivist_Exteneded_Repulsion **** 1 1 1 8 0 +10799 Archivist_Extended_Repulsion **** 1 1 1 8 0 10800 Archivist_Silent_Repulsion **** 1 1 1 8 0 10801 Archivist_Still_Repulsion **** 1 1 1 8 0 10802 Archivist_Resurrection **** 1 1 1 7 0 @@ -10812,7 +10812,7 @@ 10808 Archivist_Still_RIGHTEOUS_SMITE **** 1 1 1 8 0 10809 Archivist_Spell_Turning **** 1 1 1 7 0 10810 Archivist_Empowered_Spell_Turning **** 1 1 1 9 0 -10811 Archivist_Exteneded_Spell_Turning **** 1 1 1 8 0 +10811 Archivist_Extended_Spell_Turning **** 1 1 1 8 0 10812 Archivist_Silent_Spell_Turning **** 1 1 1 8 0 10813 Archivist_Still_Spell_Turning **** 1 1 1 8 0 10814 Archivist_Summon_Creature_VII **** 1 1 1 7 0 @@ -10820,11 +10820,11 @@ 10816 Archivist_Summon7Earth **** 1 1 1 7 0 10817 Archivist_Summon7Fire **** 1 1 1 7 0 10818 Archivist_Summon7Water **** 1 1 1 7 0 -10819 Archivist_Exteneded_Summon_Creature_VII **** 1 1 1 8 0 -10820 Archivist_Exteneded_Summon7Air **** 1 1 1 8 0 -10821 Archivist_Exteneded_Summon7Earth **** 1 1 1 8 0 -10822 Archivist_Exteneded_Summon7Fire **** 1 1 1 8 0 -10823 Archivist_Exteneded_Summon7Water **** 1 1 1 8 0 +10819 Archivist_Extended_Summon_Creature_VII **** 1 1 1 8 0 +10820 Archivist_Extended_Summon7Air **** 1 1 1 8 0 +10821 Archivist_Extended_Summon7Earth **** 1 1 1 8 0 +10822 Archivist_Extended_Summon7Fire **** 1 1 1 8 0 +10823 Archivist_Extended_Summon7Water **** 1 1 1 8 0 10824 Archivist_Silent_Summon_Creature_VII **** 1 1 1 8 0 10825 Archivist_Silent_Summon7Air **** 1 1 1 8 0 10826 Archivist_Silent_Summon7Earth **** 1 1 1 8 0 @@ -10837,12 +10837,12 @@ 10833 Archivist_Still_Summon7Water **** 1 1 1 8 0 10834 Archivist_SYMBOL_OF_STUNING **** 1 1 1 7 0 10835 Archivist_Empowered_SYMBOL_OF_STUNING **** 1 1 1 9 0 -10836 Archivist_Exteneded_SYMBOL_OF_STUNING **** 1 1 1 8 0 +10836 Archivist_Extended_SYMBOL_OF_STUNING **** 1 1 1 8 0 10837 Archivist_Silent_SYMBOL_OF_STUNING **** 1 1 1 8 0 10838 Archivist_Still_SYMBOL_OF_STUNING **** 1 1 1 8 0 10839 Archivist_SYMBOL_OF_WEAKNESS **** 1 1 1 7 0 10840 Archivist_Empowered_SYMBOL_OF_WEAKNESS **** 1 1 1 9 0 -10841 Archivist_Exteneded_SYMBOL_OF_WEAKNESS **** 1 1 1 8 0 +10841 Archivist_Extended_SYMBOL_OF_WEAKNESS **** 1 1 1 8 0 10842 Archivist_Silent_SYMBOL_OF_WEAKNESS **** 1 1 1 8 0 10843 Archivist_Still_SYMBOL_OF_WEAKNESS **** 1 1 1 8 0 10844 Archivist_TOMB_OF_LIGHT **** 1 1 1 7 0 @@ -10859,15 +10859,15 @@ 10855 Archivist_Silent_WRETCHED_BLIGHT **** 1 1 1 8 0 10856 Archivist_Still_WRETCHED_BLIGHT **** 1 1 1 8 0 10857 Archivist_ANTIMAGIC_FIELD **** 1 1 1 8 0 -10858 Archivist_Exteneded_ANTIMAGIC_FIELD **** 1 1 1 9 0 +10858 Archivist_Extended_ANTIMAGIC_FIELD **** 1 1 1 9 0 10859 Archivist_Silent_ANTIMAGIC_FIELD **** 1 1 1 9 0 10860 Archivist_Still_ANTIMAGIC_FIELD **** 1 1 1 9 0 10861 Archivist_Aura_versus_Alignment **** 1 1 1 8 0 10862 Archivist_Unholy_Aura **** 1 1 1 8 0 10863 Archivist_Holy_Aura **** 1 1 1 8 0 -10864 Archivist_Exteneded_Aura_versus_Alignment **** 1 1 1 9 0 -10865 Archivist_Exteneded_Unholy_Aura **** 1 1 1 9 0 -10866 Archivist_Exteneded_Holy_Aura **** 1 1 1 9 0 +10864 Archivist_Extended_Aura_versus_Alignment **** 1 1 1 9 0 +10865 Archivist_Extended_Unholy_Aura **** 1 1 1 9 0 +10866 Archivist_Extended_Holy_Aura **** 1 1 1 9 0 10867 Archivist_Silent_Aura_versus_Alignment **** 1 1 1 9 0 10868 Archivist_Silent_Unholy_Aura **** 1 1 1 9 0 10869 Archivist_Silent_Holy_Aura **** 1 1 1 9 0 @@ -10875,7 +10875,7 @@ 10871 Archivist_Still_Unholy_Aura **** 1 1 1 9 0 10872 Archivist_Still_Holy_Aura **** 1 1 1 9 0 10873 Archivist_Blackstaff **** 1 1 1 8 0 -10874 Archivist_Exteneded_Blackstaff **** 1 1 1 9 0 +10874 Archivist_Extended_Blackstaff **** 1 1 1 9 0 10875 Archivist_Silent_Blackstaff **** 1 1 1 9 0 10876 Archivist_Still_Blackstaff **** 1 1 1 9 0 10877 Archivist_BODAK_BIRTH **** 1 1 1 8 0 @@ -10885,30 +10885,30 @@ 10881 Archivist_Silent_Bombardment **** 1 1 1 9 0 10882 Archivist_Still_Bombardment **** 1 1 1 9 0 10883 Archivist_Create_Greater_Undead **** 1 1 1 8 0 -10884 Archivist_Exteneded_Create_Greater_Undead **** 1 1 1 9 0 +10884 Archivist_Extended_Create_Greater_Undead **** 1 1 1 9 0 10885 Archivist_Silent_Create_Greater_Undead **** 1 1 1 9 0 10886 Archivist_Still_Create_Greater_Undead **** 1 1 1 9 0 10887 Archivist_Delayed_Blast_Fireball **** 1 1 1 8 0 -10888 Archivist_Exteneded_Delayed_Blast_Fireball **** 1 1 1 9 0 +10888 Archivist_Extended_Delayed_Blast_Fireball **** 1 1 1 9 0 10889 Archivist_Silent_Delayed_Blast_Fireball **** 1 1 1 9 0 10890 Archivist_Still_Delayed_Blast_Fireball **** 1 1 1 9 0 10891 Archivist_Dimensional_Lock **** 1 1 1 8 0 -10892 Archivist_Exteneded_Dimensional_Lock **** 1 1 1 9 0 +10892 Archivist_Extended_Dimensional_Lock **** 1 1 1 9 0 10893 Archivist_Silent_Dimensional_Lock **** 1 1 1 9 0 10894 Archivist_Still_Dimensional_Lock **** 1 1 1 9 0 10895 Archivist_DiscernLocation **** 1 1 1 8 0 -10896 Archivist_Exteneded_DiscernLocation **** 1 1 1 9 0 +10896 Archivist_Extended_DiscernLocation **** 1 1 1 9 0 10897 Archivist_Silent_DiscernLocation **** 1 1 1 9 0 10898 Archivist_Still_DiscernLocation **** 1 1 1 9 0 10899 Archivist_Dominate_Monster **** 1 1 1 8 0 -10900 Archivist_Exteneded_Dominate_Monster **** 1 1 1 9 0 +10900 Archivist_Extended_Dominate_Monster **** 1 1 1 9 0 10901 Archivist_Silent_Dominate_Monster **** 1 1 1 9 0 10902 Archivist_Still_Dominate_Monster **** 1 1 1 9 0 10903 Archivist_DRAGON_CLOUD **** 1 1 1 8 0 10904 Archivist_Silent_DRAGON_CLOUD **** 1 1 1 9 0 10905 Archivist_Still_DRAGON_CLOUD **** 1 1 1 9 0 10906 Archivist_Earthquake **** 1 1 1 8 0 -10907 Archivist_Exteneded_Earthquake **** 1 1 1 9 0 +10907 Archivist_Extended_Earthquake **** 1 1 1 9 0 10908 Archivist_Silent_Earthquake **** 1 1 1 9 0 10909 Archivist_Still_Earthquake **** 1 1 1 9 0 10910 Archivist_EVIL_WEATHER **** 1 1 1 8 0 @@ -10933,15 +10933,15 @@ 10929 Archivist_Silent_Fire_Storm **** 1 1 1 9 0 10930 Archivist_Still_Fire_Storm **** 1 1 1 9 0 10931 Archivist_Greater_Planar_Ally **** 1 1 1 8 0 -10932 Archivist_Exteneded_Greater_Planar_Ally **** 1 1 1 9 0 +10932 Archivist_Extended_Greater_Planar_Ally **** 1 1 1 9 0 10933 Archivist_Silent_Greater_Planar_Ally **** 1 1 1 9 0 10934 Archivist_Still_Greater_Planar_Ally **** 1 1 1 9 0 10935 Archivist_Greater_Wall_of_Dispel_Magic **** 1 1 1 8 0 -10936 Archivist_Exteneded_Greater_Wall_of_Dispel_Magic **** 1 1 1 9 0 +10936 Archivist_Extended_Greater_Wall_of_Dispel_Magic **** 1 1 1 9 0 10937 Archivist_Silent_Greater_Wall_of_Dispel_Magic **** 1 1 1 9 0 10938 Archivist_Still_Greater_Wall_of_Dispel_Magic **** 1 1 1 9 0 10939 Archivist_Holy_Aura **** 1 1 1 8 0 -10940 Archivist_Exteneded_Holy_Aura **** 1 1 1 9 0 +10940 Archivist_Extended_Holy_Aura **** 1 1 1 9 0 10941 Archivist_Silent_Holy_Aura **** 1 1 1 9 0 10942 Archivist_Still_Holy_Aura **** 1 1 1 9 0 10943 Archivist_Horrid_Wilting **** 1 1 1 8 0 @@ -10962,7 +10962,7 @@ 10958 Archivist_Silent_Natures_Balance **** 1 1 1 9 0 10959 Archivist_Still_Natures_Balance **** 1 1 1 9 0 10960 Archivist_Necrotic_Empowerment **** 1 1 1 8 0 -10961 Archivist_Exteneded_Necrotic_Empowerment **** 1 1 1 9 0 +10961 Archivist_Extended_Necrotic_Empowerment **** 1 1 1 9 0 10962 Archivist_Silent_Necrotic_Empowerment **** 1 1 1 9 0 10963 Archivist_Still_Necrotic_Empowerment **** 1 1 1 9 0 10964 Archivist_Pestilence **** 1 1 1 8 0 @@ -10971,11 +10971,11 @@ 10967 Archivist_Power_Word_Stun **** 1 1 1 8 0 10968 Archivist_Silent_Power_Word_Stun **** 1 1 1 9 0 10969 Archivist_Premonition **** 1 1 1 8 0 -10970 Archivist_Exteneded_Premonition **** 1 1 1 9 0 +10970 Archivist_Extended_Premonition **** 1 1 1 9 0 10971 Archivist_Silent_Premonition **** 1 1 1 9 0 10972 Archivist_Still_Premonition **** 1 1 1 9 0 10973 Archivist_Shadow_Shield **** 1 1 1 8 0 -10974 Archivist_Exteneded_Shadow_Shield **** 1 1 1 9 0 +10974 Archivist_Extended_Shadow_Shield **** 1 1 1 9 0 10975 Archivist_Silent_Shadow_Shield **** 1 1 1 9 0 10976 Archivist_Still_Shadow_Shield **** 1 1 1 9 0 10977 Archivist_Summon_Creature_VIII **** 1 1 1 8 0 @@ -10983,11 +10983,11 @@ 10979 Archivist_Summon8Earth **** 1 1 1 8 0 10980 Archivist_Summon8Fire **** 1 1 1 8 0 10981 Archivist_Summon8Water **** 1 1 1 8 0 -10982 Archivist_Exteneded_Summon_Creature_VIII **** 1 1 1 9 0 -10983 Archivist_Exteneded_Summon8Air **** 1 1 1 9 0 -10984 Archivist_Exteneded_Summon8Earth **** 1 1 1 9 0 -10985 Archivist_Exteneded_Summon8Fire **** 1 1 1 9 0 -10986 Archivist_Exteneded_Summon8Water **** 1 1 1 9 0 +10982 Archivist_Extended_Summon_Creature_VIII **** 1 1 1 9 0 +10983 Archivist_Extended_Summon8Air **** 1 1 1 9 0 +10984 Archivist_Extended_Summon8Earth **** 1 1 1 9 0 +10985 Archivist_Extended_Summon8Fire **** 1 1 1 9 0 +10986 Archivist_Extended_Summon8Water **** 1 1 1 9 0 10987 Archivist_Silent_Summon_Creature_VIII **** 1 1 1 9 0 10988 Archivist_Silent_Summon8Air **** 1 1 1 9 0 10989 Archivist_Silent_Summon8Earth **** 1 1 1 9 0 @@ -11005,11 +11005,11 @@ 11001 Archivist_Silent_Sunburst **** 1 1 1 9 0 11002 Archivist_Still_Sunburst **** 1 1 1 9 0 11003 Archivist_SYMBOL_OF_DEATH **** 1 1 1 8 0 -11004 Archivist_Exteneded_SYMBOL_OF_DEATH **** 1 1 1 9 0 +11004 Archivist_Extended_SYMBOL_OF_DEATH **** 1 1 1 9 0 11005 Archivist_Silent_SYMBOL_OF_DEATH **** 1 1 1 9 0 11006 Archivist_Still_SYMBOL_OF_DEATH **** 1 1 1 9 0 11007 Archivist_SYMBOL_OF_INSANITY **** 1 1 1 8 0 -11008 Archivist_Exteneded_SYMBOL_OF_INSANITY **** 1 1 1 9 0 +11008 Archivist_Extended_SYMBOL_OF_INSANITY **** 1 1 1 9 0 11009 Archivist_Silent_SYMBOL_OF_INSANITY **** 1 1 1 9 0 11010 Archivist_Still_SYMBOL_OF_INSANITY **** 1 1 1 9 0 11011 Archivist_APOCALYPSE_FROM_THE_SKY **** 1 1 1 9 0 @@ -11400,7 +11400,7 @@ 11396 OAShaman_Silent_Inflict_Minor_Wounds **** 1 1 1 1 0 11397 OAShaman_Still_Inflict_Minor_Wounds **** 1 1 1 1 0 11398 OAShaman_Light **** 1 1 1 0 0 -11399 OAShaman_Exteneded_Light **** 1 1 1 1 0 +11399 OAShaman_Extended_Light **** 1 1 1 1 0 11400 OAShaman_Quickened_Light **** 1 1 1 4 0 11401 OAShaman_Silent_Light **** 1 1 1 1 0 11402 OAShaman_Read_Magic **** 1 1 1 0 0 @@ -11408,22 +11408,22 @@ 11404 OAShaman_Silent_Read_Magic **** 1 1 1 1 0 11405 OAShaman_Still_Read_Magic **** 1 1 1 1 0 11406 OAShaman_Resistance **** 1 1 1 0 0 -11407 OAShaman_Exteneded_Resistance **** 1 1 1 1 0 +11407 OAShaman_Extended_Resistance **** 1 1 1 1 0 11408 OAShaman_Quickened_Resistance **** 1 1 1 4 0 11409 OAShaman_Silent_Resistance **** 1 1 1 1 0 11410 OAShaman_Still_Resistance **** 1 1 1 1 0 11411 OAShaman_Virtue **** 1 1 1 0 0 -11412 OAShaman_Exteneded_Virtue **** 1 1 1 1 0 +11412 OAShaman_Extended_Virtue **** 1 1 1 1 0 11413 OAShaman_Quickened_Virtue **** 1 1 1 4 0 11414 OAShaman_Silent_Virtue **** 1 1 1 1 0 11415 OAShaman_Still_Virtue **** 1 1 1 1 0 11416 OAShaman_Bane **** 1 1 1 1 0 -11417 OAShaman_Exteneded_Bane **** 1 1 1 2 0 +11417 OAShaman_Extended_Bane **** 1 1 1 2 0 11418 OAShaman_Quickened_Bane **** 1 1 1 5 0 11419 OAShaman_Silent_Bane **** 1 1 1 2 0 11420 OAShaman_Still_Bane **** 1 1 1 2 0 11421 OAShaman_Bless **** 1 1 1 1 0 -11422 OAShaman_Exteneded_Bless **** 1 1 1 2 0 +11422 OAShaman_Extended_Bless **** 1 1 1 2 0 11423 OAShaman_Quickened_Bless **** 1 1 1 5 0 11424 OAShaman_Silent_Bless **** 1 1 1 2 0 11425 OAShaman_Still_Bless **** 1 1 1 2 0 @@ -11442,50 +11442,50 @@ 11438 OAShaman_Silent_Curse_Water **** 1 1 1 2 0 11439 OAShaman_Still_Curse_Water **** 1 1 1 2 0 11440 OAShaman_Detect_Chaos **** 1 1 1 1 0 -11441 OAShaman_Exteneded_Detect_Chaos **** 1 1 1 2 0 +11441 OAShaman_Extended_Detect_Chaos **** 1 1 1 2 0 11442 OAShaman_Quickened_Detect_Chaos **** 1 1 1 5 0 11443 OAShaman_Silent_Detect_Chaos **** 1 1 1 2 0 11444 OAShaman_Still_Detect_Chaos **** 1 1 1 2 0 11445 OAShaman_Detect_Evil **** 1 1 1 1 0 -11446 OAShaman_Exteneded_Detect_Evil **** 1 1 1 2 0 +11446 OAShaman_Extended_Detect_Evil **** 1 1 1 2 0 11447 OAShaman_Quickened_Detect_Evil **** 1 1 1 5 0 11448 OAShaman_Silent_Detect_Evil **** 1 1 1 2 0 11449 OAShaman_Still_Detect_Evil **** 1 1 1 2 0 11450 OAShaman_Detect_Good **** 1 1 1 1 0 -11451 OAShaman_Exteneded_Detect_Good **** 1 1 1 2 0 +11451 OAShaman_Extended_Detect_Good **** 1 1 1 2 0 11452 OAShaman_Quickened_Detect_Good **** 1 1 1 5 0 11453 OAShaman_Silent_Detect_Good **** 1 1 1 2 0 11454 OAShaman_Still_Detect_Good **** 1 1 1 2 0 11455 OAShaman_Detect_Law **** 1 1 1 1 0 -11456 OAShaman_Exteneded_Detect_Law **** 1 1 1 2 0 +11456 OAShaman_Extended_Detect_Law **** 1 1 1 2 0 11457 OAShaman_Quickened_Detect_Law **** 1 1 1 5 0 11458 OAShaman_Silent_Detect_Law **** 1 1 1 2 0 11459 OAShaman_Still_Detect_Law **** 1 1 1 2 0 11460 OAShaman_DETECT_UNDEAD **** 1 1 1 1 0 -11461 OAShaman_Exteneded_DETECT_UNDEAD **** 1 1 1 2 0 +11461 OAShaman_Extended_DETECT_UNDEAD **** 1 1 1 2 0 11462 OAShaman_Quickened_DETECT_UNDEAD **** 1 1 1 5 0 11463 OAShaman_Silent_DETECT_UNDEAD **** 1 1 1 2 0 11464 OAShaman_Still_DETECT_UNDEAD **** 1 1 1 2 0 11465 OAShaman_DIVINE_INSPIRATION **** 1 1 1 1 0 -11466 OAShaman_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +11466 OAShaman_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 11467 OAShaman_Quickened_DIVINE_INSPIRATION **** 1 1 1 5 0 11468 OAShaman_Doom **** 1 1 1 1 0 -11469 OAShaman_Exteneded_Doom **** 1 1 1 2 0 +11469 OAShaman_Extended_Doom **** 1 1 1 2 0 11470 OAShaman_Quickened_Doom **** 1 1 1 5 0 11471 OAShaman_Silent_Doom **** 1 1 1 2 0 11472 OAShaman_Still_Doom **** 1 1 1 2 0 11473 OAShaman_Endure_Elements **** 1 1 1 1 0 -11474 OAShaman_Exteneded_Endure_Elements **** 1 1 1 2 0 +11474 OAShaman_Extended_Endure_Elements **** 1 1 1 2 0 11475 OAShaman_Quickened_Endure_Elements **** 1 1 1 5 0 11476 OAShaman_Silent_Endure_Elements **** 1 1 1 2 0 11477 OAShaman_Still_Endure_Elements **** 1 1 1 2 0 11478 OAShaman_Entropic_Shield **** 1 1 1 1 0 -11479 OAShaman_Exteneded_Entropic_Shield **** 1 1 1 2 0 +11479 OAShaman_Extended_Entropic_Shield **** 1 1 1 2 0 11480 OAShaman_Quickened_Entropic_Shield **** 1 1 1 5 0 11481 OAShaman_Silent_Entropic_Shield **** 1 1 1 2 0 11482 OAShaman_Still_Entropic_Shield **** 1 1 1 2 0 11483 OAShaman_HideFromUndead **** 1 1 1 1 0 -11484 OAShaman_Exteneded_HideFromUndead **** 1 1 1 2 0 +11484 OAShaman_Extended_HideFromUndead **** 1 1 1 2 0 11485 OAShaman_Quickened_HideFromUndead **** 1 1 1 5 0 11486 OAShaman_Still_HideFromUndead **** 1 1 1 2 0 11487 OAShaman_Inflict_Light_Wounds **** 1 1 1 1 0 @@ -11495,27 +11495,27 @@ 11491 OAShaman_Silent_Inflict_Light_Wounds **** 1 1 1 2 0 11492 OAShaman_Still_Inflict_Light_Wounds **** 1 1 1 2 0 11493 OAShaman_Obscuring_Mist **** 1 1 1 1 0 -11494 OAShaman_Exteneded_Obscuring_Mist **** 1 1 1 2 0 +11494 OAShaman_Extended_Obscuring_Mist **** 1 1 1 2 0 11495 OAShaman_Quickened_Obscuring_Mist **** 1 1 1 5 0 11496 OAShaman_Silent_Obscuring_Mist **** 1 1 1 2 0 11497 OAShaman_Still_Obscuring_Mist **** 1 1 1 2 0 11498 OAShaman_Protection_from_Chaos **** 1 1 1 1 0 -11499 OAShaman_Exteneded_Protection_from_Chaos **** 1 1 1 2 0 +11499 OAShaman_Extended_Protection_from_Chaos **** 1 1 1 2 0 11500 OAShaman_Quickened_Protection_from_Chaos **** 1 1 1 5 0 11501 OAShaman_Silent_Protection_from_Chaos **** 1 1 1 2 0 11502 OAShaman_Still_Protection_from_Chaos **** 1 1 1 2 0 11503 OAShaman_Protection_from_Evil **** 1 1 1 1 0 -11504 OAShaman_Exteneded_Protection_from_Evil **** 1 1 1 2 0 +11504 OAShaman_Extended_Protection_from_Evil **** 1 1 1 2 0 11505 OAShaman_Quickened_Protection_from_Evil **** 1 1 1 5 0 11506 OAShaman_Silent_Protection_from_Evil **** 1 1 1 2 0 11507 OAShaman_Still_Protection_from_Evil **** 1 1 1 2 0 11508 OAShaman_Protection_from_Good **** 1 1 1 1 0 -11509 OAShaman_Exteneded_Protection_from_Good **** 1 1 1 2 0 +11509 OAShaman_Extended_Protection_from_Good **** 1 1 1 2 0 11510 OAShaman_Quickened_Protection_from_Good **** 1 1 1 5 0 11511 OAShaman_Silent_Protection_from_Good **** 1 1 1 2 0 11512 OAShaman_Still_Protection_from_Good **** 1 1 1 2 0 11513 OAShaman_Protection_from_Law **** 1 1 1 1 0 -11514 OAShaman_Exteneded_Protection_from_Law **** 1 1 1 2 0 +11514 OAShaman_Extended_Protection_from_Law **** 1 1 1 2 0 11515 OAShaman_Quickened_Protection_from_Law **** 1 1 1 5 0 11516 OAShaman_Silent_Protection_from_Law **** 1 1 1 2 0 11517 OAShaman_Still_Protection_from_Law **** 1 1 1 2 0 @@ -11524,21 +11524,21 @@ 11520 OAShaman_Silent_SEETHING_EYEBANE **** 1 1 1 2 0 11521 OAShaman_Still_SEETHING_EYEBANE **** 1 1 1 2 0 11522 OAShaman_Shield_of_Faith **** 1 1 1 1 0 -11523 OAShaman_Exteneded_Shield_of_Faith **** 1 1 1 2 0 +11523 OAShaman_Extended_Shield_of_Faith **** 1 1 1 2 0 11524 OAShaman_Quickened_Shield_of_Faith **** 1 1 1 5 0 11525 OAShaman_Silent_Shield_of_Faith **** 1 1 1 2 0 11526 OAShaman_Still_Shield_of_Faith **** 1 1 1 2 0 11527 OAShaman_Summon_Creature_I **** 1 1 1 1 0 -11528 OAShaman_Exteneded_Summon_Creature_I **** 1 1 1 2 0 +11528 OAShaman_Extended_Summon_Creature_I **** 1 1 1 2 0 11529 OAShaman_Quickened_Summon_Creature_I **** 1 1 1 5 0 11530 OAShaman_Silent_Summon_Creature_I **** 1 1 1 2 0 11531 OAShaman_Still_Summon_Creature_I **** 1 1 1 2 0 11532 OAShaman_TWILIGHT_LUCK **** 1 1 1 1 0 -11533 OAShaman_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +11533 OAShaman_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 11534 OAShaman_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 11535 OAShaman_Aid **** 1 1 1 2 0 11536 OAShaman_Empowered_Aid **** 1 1 1 4 0 -11537 OAShaman_Exteneded_Aid **** 1 1 1 3 0 +11537 OAShaman_Extended_Aid **** 1 1 1 3 0 11538 OAShaman_Maximized_Aid **** 1 1 1 5 0 11539 OAShaman_Quickened_Aid **** 1 1 1 6 0 11540 OAShaman_Silent_Aid **** 1 1 1 3 0 @@ -11551,13 +11551,13 @@ 11547 OAShaman_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 11548 OAShaman_Bulls_Strength **** 1 1 1 2 0 11549 OAShaman_Empowered_Bulls_Strength **** 1 1 1 4 0 -11550 OAShaman_Exteneded_Bulls_Strength **** 1 1 1 3 0 +11550 OAShaman_Extended_Bulls_Strength **** 1 1 1 3 0 11551 OAShaman_Maximized_Bulls_Strength **** 1 1 1 5 0 11552 OAShaman_Quickened_Bulls_Strength **** 1 1 1 6 0 11553 OAShaman_Silent_Bulls_Strength **** 1 1 1 3 0 11554 OAShaman_Still_Bulls_Strength **** 1 1 1 3 0 11555 OAShaman_Calm_Emotions **** 1 1 1 2 0 -11556 OAShaman_Exteneded_Calm_Emotions **** 1 1 1 3 0 +11556 OAShaman_Extended_Calm_Emotions **** 1 1 1 3 0 11557 OAShaman_Quickened_Calm_Emotions **** 1 1 1 6 0 11558 OAShaman_Silent_Calm_Emotions **** 1 1 1 3 0 11559 OAShaman_Still_Calm_Emotions **** 1 1 1 3 0 @@ -11568,12 +11568,12 @@ 11564 OAShaman_Silent_Cure_Moderate_Wounds **** 1 1 1 3 0 11565 OAShaman_Still_Cure_Moderate_Wounds **** 1 1 1 3 0 11566 OAShaman_Ghoul_Touch **** 1 1 1 2 0 -11567 OAShaman_Exteneded_Ghoul_Touch **** 1 1 1 3 0 +11567 OAShaman_Extended_Ghoul_Touch **** 1 1 1 3 0 11568 OAShaman_Quickened_Ghoul_Touch **** 1 1 1 6 0 11569 OAShaman_Silent_Ghoul_Touch **** 1 1 1 3 0 11570 OAShaman_Still_Ghoul_Touch **** 1 1 1 3 0 11571 OAShaman_Hold_Person **** 1 1 1 2 0 -11572 OAShaman_Exteneded_Hold_Person **** 1 1 1 3 0 +11572 OAShaman_Extended_Hold_Person **** 1 1 1 3 0 11573 OAShaman_Quickened_Hold_Person **** 1 1 1 6 0 11574 OAShaman_Silent_Hold_Person **** 1 1 1 3 0 11575 OAShaman_Still_Hold_Person **** 1 1 1 3 0 @@ -11592,14 +11592,14 @@ 11588 OAShaman_Silent_Lesser_Restoration **** 1 1 1 3 0 11589 OAShaman_Still_Lesser_Restoration **** 1 1 1 3 0 11590 OAShaman_LUMINOUS_ARMOR **** 1 1 1 2 0 -11591 OAShaman_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +11591 OAShaman_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 11592 OAShaman_Quickened_LUMINOUS_ARMOR **** 1 1 1 6 0 11593 OAShaman_Remove_Paralysis **** 1 1 1 2 0 11594 OAShaman_Quickened_Remove_Paralysis **** 1 1 1 6 0 11595 OAShaman_Silent_Remove_Paralysis **** 1 1 1 3 0 11596 OAShaman_Still_Remove_Paralysis **** 1 1 1 3 0 11597 OAShaman_Summon_Creature_II **** 1 1 1 2 0 -11598 OAShaman_Exteneded_Summon_Creature_II **** 1 1 1 3 0 +11598 OAShaman_Extended_Summon_Creature_II **** 1 1 1 3 0 11599 OAShaman_Quickened_Summon_Creature_II **** 1 1 1 6 0 11600 OAShaman_Silent_Summon_Creature_II **** 1 1 1 3 0 11601 OAShaman_Still_Summon_Creature_II **** 1 1 1 3 0 @@ -11608,11 +11608,11 @@ 11604 OAShaman_Silent_Bestow_Curse **** 1 1 1 4 0 11605 OAShaman_Still_Bestow_Curse **** 1 1 1 4 0 11606 OAShaman_Blindness_and_Deafness **** 1 1 1 3 0 -11607 OAShaman_Exteneded_Blindness_and_Deafness **** 1 1 1 4 0 +11607 OAShaman_Extended_Blindness_and_Deafness **** 1 1 1 4 0 11608 OAShaman_Quickened_Blindness_and_Deafness **** 1 1 1 7 0 11609 OAShaman_Silent_Blindness_and_Deafness **** 1 1 1 4 0 11610 OAShaman_BRILLIANT_EMANATION **** 1 1 1 3 0 -11611 OAShaman_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +11611 OAShaman_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 11612 OAShaman_Quickened_BRILLIANT_EMANATION **** 1 1 1 7 0 11613 OAShaman_Contagion **** 1 1 1 3 0 11614 OAShaman_Quickened_Contagion **** 1 1 1 7 0 @@ -11641,42 +11641,42 @@ 11637 OAShaman_Silent_Inflict_Serious_Wounds **** 1 1 1 4 0 11638 OAShaman_Still_Inflict_Serious_Wounds **** 1 1 1 4 0 11639 OAShaman_LocateObject **** 1 1 1 3 0 -11640 OAShaman_Exteneded_LocateObject **** 1 1 1 4 0 +11640 OAShaman_Extended_LocateObject **** 1 1 1 4 0 11641 OAShaman_Quickened_LocateObject **** 1 1 1 7 0 11642 OAShaman_Silent_LocateObject **** 1 1 1 4 0 11643 OAShaman_Still_LocateObject **** 1 1 1 4 0 11644 OAShaman_Magic_Circle_against_Chaos **** 1 1 1 3 0 -11645 OAShaman_Exteneded_Magic_Circle_against_Chaos **** 1 1 1 4 0 +11645 OAShaman_Extended_Magic_Circle_against_Chaos **** 1 1 1 4 0 11646 OAShaman_Quickened_Magic_Circle_against_Chaos **** 1 1 1 7 0 11647 OAShaman_Silent_Magic_Circle_against_Chaos **** 1 1 1 4 0 11648 OAShaman_Still_Magic_Circle_against_Chaos **** 1 1 1 4 0 11649 OAShaman_Magic_Circle_against_Evil **** 1 1 1 3 0 -11650 OAShaman_Exteneded_Magic_Circle_against_Evil **** 1 1 1 4 0 +11650 OAShaman_Extended_Magic_Circle_against_Evil **** 1 1 1 4 0 11651 OAShaman_Quickened_Magic_Circle_against_Evil **** 1 1 1 7 0 11652 OAShaman_Silent_Magic_Circle_against_Evil **** 1 1 1 4 0 11653 OAShaman_Still_Magic_Circle_against_Evil **** 1 1 1 4 0 11654 OAShaman_Magic_Circle_against_Good **** 1 1 1 3 0 -11655 OAShaman_Exteneded_Magic_Circle_against_Good **** 1 1 1 4 0 +11655 OAShaman_Extended_Magic_Circle_against_Good **** 1 1 1 4 0 11656 OAShaman_Quickened_Magic_Circle_against_Good **** 1 1 1 7 0 11657 OAShaman_Silent_Magic_Circle_against_Good **** 1 1 1 4 0 11658 OAShaman_Still_Magic_Circle_against_Good **** 1 1 1 4 0 11659 OAShaman_Magic_Circle_against_Law **** 1 1 1 3 0 -11660 OAShaman_Exteneded_Magic_Circle_against_Law **** 1 1 1 4 0 +11660 OAShaman_Extended_Magic_Circle_against_Law **** 1 1 1 4 0 11661 OAShaman_Quickened_Magic_Circle_against_Law **** 1 1 1 7 0 11662 OAShaman_Silent_Magic_Circle_against_Law **** 1 1 1 4 0 11663 OAShaman_Still_Magic_Circle_against_Law **** 1 1 1 4 0 11664 OAShaman_Magic_Vestment **** 1 1 1 3 0 -11665 OAShaman_Exteneded_Magic_Vestment **** 1 1 1 4 0 +11665 OAShaman_Extended_Magic_Vestment **** 1 1 1 4 0 11666 OAShaman_Quickened_Magic_Vestment **** 1 1 1 7 0 11667 OAShaman_Silent_Magic_Vestment **** 1 1 1 4 0 11668 OAShaman_Still_Magic_Vestment **** 1 1 1 4 0 11669 OAShaman_Prayer **** 1 1 1 3 0 -11670 OAShaman_Exteneded_Prayer **** 1 1 1 4 0 +11670 OAShaman_Extended_Prayer **** 1 1 1 4 0 11671 OAShaman_Quickened_Prayer **** 1 1 1 7 0 11672 OAShaman_Silent_Prayer **** 1 1 1 4 0 11673 OAShaman_Still_Prayer **** 1 1 1 4 0 11674 OAShaman_Protection_from_Elements **** 1 1 1 3 0 -11675 OAShaman_Exteneded_Protection_from_Elements **** 1 1 1 4 0 +11675 OAShaman_Extended_Protection_from_Elements **** 1 1 1 4 0 11676 OAShaman_Quickened_Protection_from_Elements **** 1 1 1 7 0 11677 OAShaman_Silent_Protection_from_Elements **** 1 1 1 4 0 11678 OAShaman_Still_Protection_from_Elements **** 1 1 1 4 0 @@ -11703,7 +11703,7 @@ 11699 OAShaman_Silent_ROTTING_CURSE_OF_URFESTRA **** 1 1 1 4 0 11700 OAShaman_Still_ROTTING_CURSE_OF_URFESTRA **** 1 1 1 4 0 11701 OAShaman_Summon_Creature_III **** 1 1 1 3 0 -11702 OAShaman_Exteneded_Summon_Creature_III **** 1 1 1 4 0 +11702 OAShaman_Extended_Summon_Creature_III **** 1 1 1 4 0 11703 OAShaman_Quickened_Summon_Creature_III **** 1 1 1 7 0 11704 OAShaman_Silent_Summon_Creature_III **** 1 1 1 4 0 11705 OAShaman_Still_Summon_Creature_III **** 1 1 1 4 0 @@ -11712,7 +11712,7 @@ 11708 OAShaman_Silent_TOUCH_OF_JUIBLEX **** 1 1 1 4 0 11709 OAShaman_Still_TOUCH_OF_JUIBLEX **** 1 1 1 4 0 11710 OAShaman_ABSORB_STRENGTH **** 1 1 1 4 0 -11711 OAShaman_Exteneded_ABSORB_STRENGTH **** 1 1 1 5 0 +11711 OAShaman_Extended_ABSORB_STRENGTH **** 1 1 1 5 0 11712 OAShaman_Quickened_ABSORB_STRENGTH **** 1 1 1 8 0 11713 OAShaman_Silent_ABSORB_STRENGTH **** 1 1 1 5 0 11714 OAShaman_Still_ABSORB_STRENGTH **** 1 1 1 5 0 @@ -11730,7 +11730,7 @@ 11726 OAShaman_Still_Hammer_of_the_Gods **** 1 1 1 5 0 11727 OAShaman_DIAMOND_SPRAY **** 1 1 1 4 0 11728 OAShaman_Empowered_DIAMOND_SPRAY **** 1 1 1 6 0 -11729 OAShaman_Exteneded_DIAMOND_SPRAY **** 1 1 1 5 0 +11729 OAShaman_Extended_DIAMOND_SPRAY **** 1 1 1 5 0 11730 OAShaman_Maximized_DIAMOND_SPRAY **** 1 1 1 7 0 11731 OAShaman_Quickened_DIAMOND_SPRAY **** 1 1 1 8 0 11732 OAShaman_Silent_DIAMOND_SPRAY **** 1 1 1 5 0 @@ -11740,7 +11740,7 @@ 11736 OAShaman_Silent_Dismissal **** 1 1 1 5 0 11737 OAShaman_Still_Dismissal **** 1 1 1 5 0 11738 OAShaman_GREATER_LUMINOUS_ARMOR **** 1 1 1 4 0 -11739 OAShaman_Exteneded_GREATER_LUMINOUS_ARMOR **** 1 1 1 5 0 +11739 OAShaman_Extended_GREATER_LUMINOUS_ARMOR **** 1 1 1 5 0 11740 OAShaman_Quickened_GREATER_LUMINOUS_ARMOR **** 1 1 1 8 0 11741 OAShaman_Inflict_Critical_Wounds **** 1 1 1 4 0 11742 OAShaman_Empowered_Inflict_Critical_Wounds **** 1 1 1 6 0 @@ -11749,7 +11749,7 @@ 11745 OAShaman_Silent_Inflict_Critical_Wounds **** 1 1 1 5 0 11746 OAShaman_Still_Inflict_Critical_Wounds **** 1 1 1 5 0 11747 OAShaman_Lesser_Planar_Ally **** 1 1 1 4 0 -11748 OAShaman_Exteneded_Lesser_Planar_Ally **** 1 1 1 5 0 +11748 OAShaman_Extended_Lesser_Planar_Ally **** 1 1 1 5 0 11749 OAShaman_Quickened_Lesser_Planar_Ally **** 1 1 1 8 0 11750 OAShaman_Silent_Lesser_Planar_Ally **** 1 1 1 5 0 11751 OAShaman_Still_Lesser_Planar_Ally **** 1 1 1 5 0 @@ -11763,12 +11763,12 @@ 11759 OAShaman_Polymorph_UMBER_HULK **** 1 1 1 4 0 11760 OAShaman_Polymorph_PIXIE **** 1 1 1 4 0 11761 OAShaman_Polymorph_ZOMBIE **** 1 1 1 4 0 -11762 OAShaman_Exteneded_Polymorph_Self **** 1 1 1 5 0 -11763 OAShaman_Exteneded_Polymorph_GIANT_SPIDER **** 1 1 1 5 0 -11764 OAShaman_Exteneded_Polymorph_TROLL **** 1 1 1 5 0 -11765 OAShaman_Exteneded_Polymorph_UMBER_HULK **** 1 1 1 5 0 -11766 OAShaman_Exteneded_Polymorph_PIXIE **** 1 1 1 5 0 -11767 OAShaman_Exteneded_Polymorph_ZOMBIE **** 1 1 1 5 0 +11762 OAShaman_Extended_Polymorph_Self **** 1 1 1 5 0 +11763 OAShaman_Extended_Polymorph_GIANT_SPIDER **** 1 1 1 5 0 +11764 OAShaman_Extended_Polymorph_TROLL **** 1 1 1 5 0 +11765 OAShaman_Extended_Polymorph_UMBER_HULK **** 1 1 1 5 0 +11766 OAShaman_Extended_Polymorph_PIXIE **** 1 1 1 5 0 +11767 OAShaman_Extended_Polymorph_ZOMBIE **** 1 1 1 5 0 11768 OAShaman_Quickened_Polymorph_Self **** 1 1 1 8 0 11769 OAShaman_Quickened_Polymorph_GIANT_SPIDER **** 1 1 1 8 0 11770 OAShaman_Quickened_Polymorph_TROLL **** 1 1 1 8 0 @@ -11786,12 +11786,12 @@ 11782 OAShaman_Silent_Restoration **** 1 1 1 5 0 11783 OAShaman_Still_Restoration **** 1 1 1 5 0 11784 OAShaman_Summon_Creature_IV **** 1 1 1 4 0 -11785 OAShaman_Exteneded_Summon_Creature_IV **** 1 1 1 5 0 +11785 OAShaman_Extended_Summon_Creature_IV **** 1 1 1 5 0 11786 OAShaman_Quickened_Summon_Creature_IV **** 1 1 1 8 0 11787 OAShaman_Silent_Summon_Creature_IV **** 1 1 1 5 0 11788 OAShaman_Still_Summon_Creature_IV **** 1 1 1 5 0 11789 OAShaman_SUNMANTLE **** 1 1 1 4 0 -11790 OAShaman_Exteneded_SUNMANTLE **** 1 1 1 5 0 +11790 OAShaman_Extended_SUNMANTLE **** 1 1 1 5 0 11791 OAShaman_Quickened_SUNMANTLE **** 1 1 1 8 0 11792 OAShaman_Still_SUNMANTLE **** 1 1 1 5 0 11793 OAShaman_BreakEnchantment **** 1 1 1 5 0 @@ -11805,12 +11805,12 @@ 11801 OAShaman_Silent_Circle_of_Doom **** 1 1 1 6 0 11802 OAShaman_Still_Circle_of_Doom **** 1 1 1 6 0 11803 OAShaman_CLAWS_OF_THE_BEBILITH **** 1 1 1 5 0 -11804 OAShaman_Exteneded_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 +11804 OAShaman_Extended_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 11805 OAShaman_Quickened_CLAWS_OF_THE_BEBILITH **** 1 1 1 9 0 11806 OAShaman_Silent_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 11807 OAShaman_Still_CLAWS_OF_THE_BEBILITH **** 1 1 1 6 0 11808 OAShaman_Etherealness **** 1 1 1 5 0 -11809 OAShaman_Exteneded_Etherealness **** 1 1 1 6 0 +11809 OAShaman_Extended_Etherealness **** 1 1 1 6 0 11810 OAShaman_Quickened_Etherealness **** 1 1 1 9 0 11811 OAShaman_Silent_Etherealness **** 1 1 1 6 0 11812 OAShaman_Still_Etherealness **** 1 1 1 6 0 @@ -11821,7 +11821,7 @@ 11817 OAShaman_Silent_Healing_Circle **** 1 1 1 6 0 11818 OAShaman_Still_Healing_Circle **** 1 1 1 6 0 11819 OAShaman_POWER_LEECH **** 1 1 1 5 0 -11820 OAShaman_Exteneded_POWER_LEECH **** 1 1 1 6 0 +11820 OAShaman_Extended_POWER_LEECH **** 1 1 1 6 0 11821 OAShaman_Quickened_POWER_LEECH **** 1 1 1 9 0 11822 OAShaman_Silent_POWER_LEECH **** 1 1 1 6 0 11823 OAShaman_Still_POWER_LEECH **** 1 1 1 6 0 @@ -11830,12 +11830,12 @@ 11826 OAShaman_Silent_Raise_Dead **** 1 1 1 6 0 11827 OAShaman_Still_Raise_Dead **** 1 1 1 6 0 11828 OAShaman_Scrying **** 1 1 1 5 0 -11829 OAShaman_Exteneded_Scrying **** 1 1 1 6 0 +11829 OAShaman_Extended_Scrying **** 1 1 1 6 0 11830 OAShaman_Quickened_Scrying **** 1 1 1 9 0 11831 OAShaman_Silent_Scrying **** 1 1 1 6 0 11832 OAShaman_Still_Scrying **** 1 1 1 6 0 11833 OAShaman_SICKEN_EVIL **** 1 1 1 5 0 -11834 OAShaman_Exteneded_SICKEN_EVIL **** 1 1 1 6 0 +11834 OAShaman_Extended_SICKEN_EVIL **** 1 1 1 6 0 11835 OAShaman_Quickened_SICKEN_EVIL **** 1 1 1 9 0 11836 OAShaman_Silent_SICKEN_EVIL **** 1 1 1 6 0 11837 OAShaman_Still_SICKEN_EVIL **** 1 1 1 6 0 @@ -11846,23 +11846,23 @@ 11842 OAShaman_Silent_Slay_Living **** 1 1 1 6 0 11843 OAShaman_Still_Slay_Living **** 1 1 1 6 0 11844 OAShaman_Summon_Creature_V **** 1 1 1 5 0 -11845 OAShaman_Exteneded_Summon_Creature_V **** 1 1 1 6 0 +11845 OAShaman_Extended_Summon_Creature_V **** 1 1 1 6 0 11846 OAShaman_Quickened_Summon_Creature_V **** 1 1 1 9 0 11847 OAShaman_Silent_Summon_Creature_V **** 1 1 1 6 0 11848 OAShaman_Still_Summon_Creature_V **** 1 1 1 6 0 11849 OAShaman_True_Seeing **** 1 1 1 5 0 -11850 OAShaman_Exteneded_True_Seeing **** 1 1 1 6 0 +11850 OAShaman_Extended_True_Seeing **** 1 1 1 6 0 11851 OAShaman_Quickened_True_Seeing **** 1 1 1 9 0 11852 OAShaman_Silent_True_Seeing **** 1 1 1 6 0 11853 OAShaman_Still_True_Seeing **** 1 1 1 6 0 11854 OAShaman_Animate_Object **** 1 1 1 6 0 -11855 OAShaman_Exteneded_Animate_Object **** 1 1 1 7 0 +11855 OAShaman_Extended_Animate_Object **** 1 1 1 7 0 11856 OAShaman_Planar_Ally **** 1 1 1 6 0 -11857 OAShaman_Exteneded_Planar_Ally **** 1 1 1 7 0 +11857 OAShaman_Extended_Planar_Ally **** 1 1 1 7 0 11858 OAShaman_Silent_Planar_Ally **** 1 1 1 7 0 11859 OAShaman_Still_Planar_Ally **** 1 1 1 7 0 11860 OAShaman_EXALTED_RAIMENT **** 1 1 1 6 0 -11861 OAShaman_Exteneded_EXALTED_RAIMENT **** 1 1 1 7 0 +11861 OAShaman_Extended_EXALTED_RAIMENT **** 1 1 1 7 0 11862 OAShaman_Silent_EXALTED_RAIMENT **** 1 1 1 7 0 11863 OAShaman_Greater_Dispelling **** 1 1 1 6 0 11864 OAShaman_Silent_Greater_Dispelling **** 1 1 1 7 0 @@ -11874,11 +11874,11 @@ 11870 OAShaman_Silent_Heal **** 1 1 1 7 0 11871 OAShaman_Still_Heal **** 1 1 1 7 0 11872 OAShaman_Planar_Ally **** 1 1 1 6 0 -11873 OAShaman_Exteneded_Planar_Ally **** 1 1 1 7 0 +11873 OAShaman_Extended_Planar_Ally **** 1 1 1 7 0 11874 OAShaman_Silent_Planar_Ally **** 1 1 1 7 0 11875 OAShaman_Still_Planar_Ally **** 1 1 1 7 0 11876 OAShaman_Stoneskin **** 1 1 1 6 0 -11877 OAShaman_Exteneded_Stoneskin **** 1 1 1 7 0 +11877 OAShaman_Extended_Stoneskin **** 1 1 1 7 0 11878 OAShaman_Silent_Stoneskin **** 1 1 1 7 0 11879 OAShaman_Still_Stoneskin **** 1 1 1 7 0 11880 OAShaman_STORM_OF_SHARDS **** 1 1 1 6 0 @@ -11887,7 +11887,7 @@ 11883 OAShaman_Silent_STORM_OF_SHARDS **** 1 1 1 7 0 11884 OAShaman_Still_STORM_OF_SHARDS **** 1 1 1 7 0 11885 OAShaman_Summon_Creature_VI **** 1 1 1 6 0 -11886 OAShaman_Exteneded_Summon_Creature_VI **** 1 1 1 7 0 +11886 OAShaman_Extended_Summon_Creature_VI **** 1 1 1 7 0 11887 OAShaman_Silent_Summon_Creature_VI **** 1 1 1 7 0 11888 OAShaman_Still_Summon_Creature_VI **** 1 1 1 7 0 11889 OAShaman_Blasphemy **** 1 1 1 7 0 @@ -11897,10 +11897,10 @@ 11893 OAShaman_CW_Rain **** 1 1 1 7 0 11894 OAShaman_CW_Snow **** 1 1 1 7 0 11895 OAShaman_CW_Clear **** 1 1 1 7 0 -11896 OAShaman_Exteneded_Control_Weather **** 1 1 1 8 0 -11897 OAShaman_Exteneded_CW_Rain **** 1 1 1 8 0 -11898 OAShaman_Exteneded_CW_Snow **** 1 1 1 8 0 -11899 OAShaman_Exteneded_CW_Clear **** 1 1 1 8 0 +11896 OAShaman_Extended_Control_Weather **** 1 1 1 8 0 +11897 OAShaman_Extended_CW_Rain **** 1 1 1 8 0 +11898 OAShaman_Extended_CW_Snow **** 1 1 1 8 0 +11899 OAShaman_Extended_CW_Clear **** 1 1 1 8 0 11900 OAShaman_Silent_Control_Weather **** 1 1 1 8 0 11901 OAShaman_Silent_CW_Rain **** 1 1 1 8 0 11902 OAShaman_Silent_CW_Snow **** 1 1 1 8 0 @@ -11919,7 +11919,7 @@ 11915 OAShaman_Silent_Greater_Restoration **** 1 1 1 8 0 11916 OAShaman_Still_Greater_Restoration **** 1 1 1 8 0 11917 OAShaman_GreaterScrying **** 1 1 1 7 0 -11918 OAShaman_Exteneded_GreaterScrying **** 1 1 1 8 0 +11918 OAShaman_Extended_GreaterScrying **** 1 1 1 8 0 11919 OAShaman_Silent_GreaterScrying **** 1 1 1 8 0 11920 OAShaman_Still_GreaterScrying **** 1 1 1 8 0 11921 OAShaman_Holy_Word **** 1 1 1 7 0 @@ -11931,17 +11931,17 @@ 11927 OAShaman_Still_PHOENIX_FIRE **** 1 1 1 8 0 11928 OAShaman_RAIN_OF_EMBERS **** 1 1 1 7 0 11929 OAShaman_Empowered_RAIN_OF_EMBERS **** 1 1 1 9 0 -11930 OAShaman_Exteneded_RAIN_OF_EMBERS **** 1 1 1 8 0 +11930 OAShaman_Extended_RAIN_OF_EMBERS **** 1 1 1 8 0 11931 OAShaman_Silent_RAIN_OF_EMBERS **** 1 1 1 8 0 11932 OAShaman_Still_RAIN_OF_EMBERS **** 1 1 1 8 0 11933 OAShaman_RAPTURE_OF_RUPTURE **** 1 1 1 7 0 11934 OAShaman_Empowered_RAPTURE_OF_RUPTURE **** 1 1 1 9 0 11935 OAShaman_Regenerate **** 1 1 1 7 0 -11936 OAShaman_Exteneded_Regenerate **** 1 1 1 8 0 +11936 OAShaman_Extended_Regenerate **** 1 1 1 8 0 11937 OAShaman_Silent_Regenerate **** 1 1 1 8 0 11938 OAShaman_Still_Regenerate **** 1 1 1 8 0 11939 OAShaman_Repulsion **** 1 1 1 7 0 -11940 OAShaman_Exteneded_Repulsion **** 1 1 1 8 0 +11940 OAShaman_Extended_Repulsion **** 1 1 1 8 0 11941 OAShaman_Silent_Repulsion **** 1 1 1 8 0 11942 OAShaman_Still_Repulsion **** 1 1 1 8 0 11943 OAShaman_Resurrection **** 1 1 1 7 0 @@ -11952,11 +11952,11 @@ 11948 OAShaman_Summon7Earth **** 1 1 1 7 0 11949 OAShaman_Summon7Fire **** 1 1 1 7 0 11950 OAShaman_Summon7Water **** 1 1 1 7 0 -11951 OAShaman_Exteneded_Summon_Creature_VII **** 1 1 1 8 0 -11952 OAShaman_Exteneded_Summon7Air **** 1 1 1 8 0 -11953 OAShaman_Exteneded_Summon7Earth **** 1 1 1 8 0 -11954 OAShaman_Exteneded_Summon7Fire **** 1 1 1 8 0 -11955 OAShaman_Exteneded_Summon7Water **** 1 1 1 8 0 +11951 OAShaman_Extended_Summon_Creature_VII **** 1 1 1 8 0 +11952 OAShaman_Extended_Summon7Air **** 1 1 1 8 0 +11953 OAShaman_Extended_Summon7Earth **** 1 1 1 8 0 +11954 OAShaman_Extended_Summon7Fire **** 1 1 1 8 0 +11955 OAShaman_Extended_Summon7Water **** 1 1 1 8 0 11956 OAShaman_Silent_Summon_Creature_VII **** 1 1 1 8 0 11957 OAShaman_Silent_Summon7Air **** 1 1 1 8 0 11958 OAShaman_Silent_Summon7Earth **** 1 1 1 8 0 @@ -11974,15 +11974,15 @@ 11970 OAShaman_Silent_Word_of_Chaos **** 1 1 1 8 0 11971 OAShaman_Still_Word_of_Chaos **** 1 1 1 8 0 11972 OAShaman_ANTIMAGIC_FIELD **** 1 1 1 8 0 -11973 OAShaman_Exteneded_ANTIMAGIC_FIELD **** 1 1 1 9 0 +11973 OAShaman_Extended_ANTIMAGIC_FIELD **** 1 1 1 9 0 11974 OAShaman_Silent_ANTIMAGIC_FIELD **** 1 1 1 9 0 11975 OAShaman_Still_ANTIMAGIC_FIELD **** 1 1 1 9 0 11976 OAShaman_Aura_versus_Alignment **** 1 1 1 8 0 11977 OAShaman_Unholy_Aura **** 1 1 1 8 0 11978 OAShaman_Holy_Aura **** 1 1 1 8 0 -11979 OAShaman_Exteneded_Aura_versus_Alignment **** 1 1 1 9 0 -11980 OAShaman_Exteneded_Unholy_Aura **** 1 1 1 9 0 -11981 OAShaman_Exteneded_Holy_Aura **** 1 1 1 9 0 +11979 OAShaman_Extended_Aura_versus_Alignment **** 1 1 1 9 0 +11980 OAShaman_Extended_Unholy_Aura **** 1 1 1 9 0 +11981 OAShaman_Extended_Holy_Aura **** 1 1 1 9 0 11982 OAShaman_Silent_Aura_versus_Alignment **** 1 1 1 9 0 11983 OAShaman_Silent_Unholy_Aura **** 1 1 1 9 0 11984 OAShaman_Silent_Holy_Aura **** 1 1 1 9 0 @@ -11990,14 +11990,14 @@ 11986 OAShaman_Still_Unholy_Aura **** 1 1 1 9 0 11987 OAShaman_Still_Holy_Aura **** 1 1 1 9 0 11988 OAShaman_DiscernLocation **** 1 1 1 8 0 -11989 OAShaman_Exteneded_DiscernLocation **** 1 1 1 9 0 +11989 OAShaman_Extended_DiscernLocation **** 1 1 1 9 0 11990 OAShaman_Silent_DiscernLocation **** 1 1 1 9 0 11991 OAShaman_Still_DiscernLocation **** 1 1 1 9 0 11992 OAShaman_DRAGON_CLOUD **** 1 1 1 8 0 11993 OAShaman_Silent_DRAGON_CLOUD **** 1 1 1 9 0 11994 OAShaman_Still_DRAGON_CLOUD **** 1 1 1 9 0 11995 OAShaman_Earthquake **** 1 1 1 8 0 -11996 OAShaman_Exteneded_Earthquake **** 1 1 1 9 0 +11996 OAShaman_Extended_Earthquake **** 1 1 1 9 0 11997 OAShaman_Silent_Earthquake **** 1 1 1 9 0 11998 OAShaman_Still_Earthquake **** 1 1 1 9 0 11999 OAShaman_EVIL_WEATHER **** 1 1 1 8 0 @@ -12016,11 +12016,11 @@ 12012 OAShaman_Still_EVIL_WEATHER_GREEN_FOG **** 1 1 1 9 0 12013 OAShaman_Still_EVIL_WEATHER_RAIN_OF_FISH **** 1 1 1 9 0 12014 OAShaman_Greater_Planar_Ally **** 1 1 1 8 0 -12015 OAShaman_Exteneded_Greater_Planar_Ally **** 1 1 1 9 0 +12015 OAShaman_Extended_Greater_Planar_Ally **** 1 1 1 9 0 12016 OAShaman_Silent_Greater_Planar_Ally **** 1 1 1 9 0 12017 OAShaman_Still_Greater_Planar_Ally **** 1 1 1 9 0 12018 OAShaman_Holy_Aura **** 1 1 1 8 0 -12019 OAShaman_Exteneded_Holy_Aura **** 1 1 1 9 0 +12019 OAShaman_Extended_Holy_Aura **** 1 1 1 9 0 12020 OAShaman_Silent_Holy_Aura **** 1 1 1 9 0 12021 OAShaman_Still_Holy_Aura **** 1 1 1 9 0 12022 OAShaman_Mass_Heal **** 1 1 1 8 0 @@ -12031,11 +12031,11 @@ 12027 OAShaman_Summon8Earth **** 1 1 1 8 0 12028 OAShaman_Summon8Fire **** 1 1 1 8 0 12029 OAShaman_Summon8Water **** 1 1 1 8 0 -12030 OAShaman_Exteneded_Summon_Creature_VIII **** 1 1 1 9 0 -12031 OAShaman_Exteneded_Summon8Air **** 1 1 1 9 0 -12032 OAShaman_Exteneded_Summon8Earth **** 1 1 1 9 0 -12033 OAShaman_Exteneded_Summon8Fire **** 1 1 1 9 0 -12034 OAShaman_Exteneded_Summon8Water **** 1 1 1 9 0 +12030 OAShaman_Extended_Summon_Creature_VIII **** 1 1 1 9 0 +12031 OAShaman_Extended_Summon8Air **** 1 1 1 9 0 +12032 OAShaman_Extended_Summon8Earth **** 1 1 1 9 0 +12033 OAShaman_Extended_Summon8Fire **** 1 1 1 9 0 +12034 OAShaman_Extended_Summon8Water **** 1 1 1 9 0 12035 OAShaman_Silent_Summon_Creature_VIII **** 1 1 1 9 0 12036 OAShaman_Silent_Summon8Air **** 1 1 1 9 0 12037 OAShaman_Silent_Summon8Earth **** 1 1 1 9 0 @@ -12059,7 +12059,7 @@ 12055 OAShaman_Summon9Water **** 1 1 1 9 0 12056 OAShaman_True_Resurrection **** 1 1 1 9 0 12057 SlayerOfDomiel_Bless_Weapon **** 1 1 1 1 0 -12058 SlayerOfDomiel_Exteneded_Bless_Weapon **** 1 1 1 2 0 +12058 SlayerOfDomiel_Extended_Bless_Weapon **** 1 1 1 2 0 12059 SlayerOfDomiel_Silent_Bless_Weapon **** 1 1 1 2 0 12060 SlayerOfDomiel_Still_Bless_Weapon **** 1 1 1 2 0 12061 SlayerOfDomiel_Alter_Self_Radial_Master **** 1 1 1 1 0 @@ -12068,12 +12068,12 @@ 12064 SlayerOfDomiel_Alter_Self_QS1 **** 1 1 1 1 0 12065 SlayerOfDomiel_Alter_Self_QS2 **** 1 1 1 1 0 12066 SlayerOfDomiel_Alter_Self_QS3 **** 1 1 1 1 0 -12067 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master **** 1 1 1 2 0 -12068 SlayerOfDomiel_Exteneded_Alter_Self_Learn **** 1 1 1 2 0 -12069 SlayerOfDomiel_Exteneded_Alter_Self_Options **** 1 1 1 2 0 -12070 SlayerOfDomiel_Exteneded_Alter_Self_QS1 **** 1 1 1 2 0 -12071 SlayerOfDomiel_Exteneded_Alter_Self_QS2 **** 1 1 1 2 0 -12072 SlayerOfDomiel_Exteneded_Alter_Self_QS3 **** 1 1 1 2 0 +12067 SlayerOfDomiel_Extended_Alter_Self_Radial_Master **** 1 1 1 2 0 +12068 SlayerOfDomiel_Extended_Alter_Self_Learn **** 1 1 1 2 0 +12069 SlayerOfDomiel_Extended_Alter_Self_Options **** 1 1 1 2 0 +12070 SlayerOfDomiel_Extended_Alter_Self_QS1 **** 1 1 1 2 0 +12071 SlayerOfDomiel_Extended_Alter_Self_QS2 **** 1 1 1 2 0 +12072 SlayerOfDomiel_Extended_Alter_Self_QS3 **** 1 1 1 2 0 12073 SlayerOfDomiel_Silent_Alter_Self_Radial_Master **** 1 1 1 2 0 12074 SlayerOfDomiel_Silent_Alter_Self_Learn **** 1 1 1 2 0 12075 SlayerOfDomiel_Silent_Alter_Self_Options **** 1 1 1 2 0 @@ -12087,20 +12087,20 @@ 12083 SlayerOfDomiel_Still_Alter_Self_QS2 **** 1 1 1 2 0 12084 SlayerOfDomiel_Still_Alter_Self_QS3 **** 1 1 1 2 0 12085 SlayerOfDomiel_Divine_Favor **** 1 1 1 1 0 -12086 SlayerOfDomiel_Exteneded_Divine_Favor **** 1 1 1 2 0 +12086 SlayerOfDomiel_Extended_Divine_Favor **** 1 1 1 2 0 12087 SlayerOfDomiel_Silent_Divine_Favor **** 1 1 1 2 0 12088 SlayerOfDomiel_Still_Divine_Favor **** 1 1 1 2 0 12089 SlayerOfDomiel_Obscuring_Mist **** 1 1 1 1 0 -12090 SlayerOfDomiel_Exteneded_Obscuring_Mist **** 1 1 1 2 0 +12090 SlayerOfDomiel_Extended_Obscuring_Mist **** 1 1 1 2 0 12091 SlayerOfDomiel_Silent_Obscuring_Mist **** 1 1 1 2 0 12092 SlayerOfDomiel_Still_Obscuring_Mist **** 1 1 1 2 0 12093 SlayerOfDomiel_VisionOfHeaven **** 1 1 1 1 0 -12094 SlayerOfDomiel_Exteneded_VisionOfHeaven **** 1 1 1 2 0 +12094 SlayerOfDomiel_Extended_VisionOfHeaven **** 1 1 1 2 0 12095 SlayerOfDomiel_Silent_VisionOfHeaven **** 1 1 1 2 0 12096 SlayerOfDomiel_DIVINE_INSPIRATION **** 1 1 1 1 0 -12097 SlayerOfDomiel_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +12097 SlayerOfDomiel_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 12098 SlayerOfDomiel_TWILIGHT_LUCK **** 1 1 1 1 0 -12099 SlayerOfDomiel_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +12099 SlayerOfDomiel_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 12100 SlayerOfDomiel_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 12101 SlayerOfDomiel_LANTERN_LIGHT **** 1 1 1 1 0 12102 SlayerOfDomiel_Empowered_LANTERN_LIGHT **** 1 1 1 3 0 @@ -12112,12 +12112,12 @@ 12108 SlayerOfDomiel_Alter_Self_QS1 **** 1 1 1 2 0 12109 SlayerOfDomiel_Alter_Self_QS2 **** 1 1 1 2 0 12110 SlayerOfDomiel_Alter_Self_QS3 **** 1 1 1 2 0 -12111 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master **** 1 1 1 3 0 -12112 SlayerOfDomiel_Exteneded_Alter_Self_Learn **** 1 1 1 3 0 -12113 SlayerOfDomiel_Exteneded_Alter_Self_Options **** 1 1 1 3 0 -12114 SlayerOfDomiel_Exteneded_Alter_Self_QS1 **** 1 1 1 3 0 -12115 SlayerOfDomiel_Exteneded_Alter_Self_QS2 **** 1 1 1 3 0 -12116 SlayerOfDomiel_Exteneded_Alter_Self_QS3 **** 1 1 1 3 0 +12111 SlayerOfDomiel_Extended_Alter_Self_Radial_Master **** 1 1 1 3 0 +12112 SlayerOfDomiel_Extended_Alter_Self_Learn **** 1 1 1 3 0 +12113 SlayerOfDomiel_Extended_Alter_Self_Options **** 1 1 1 3 0 +12114 SlayerOfDomiel_Extended_Alter_Self_QS1 **** 1 1 1 3 0 +12115 SlayerOfDomiel_Extended_Alter_Self_QS2 **** 1 1 1 3 0 +12116 SlayerOfDomiel_Extended_Alter_Self_QS3 **** 1 1 1 3 0 12117 SlayerOfDomiel_Silent_Alter_Self_Radial_Master **** 1 1 1 3 0 12118 SlayerOfDomiel_Silent_Alter_Self_Learn **** 1 1 1 3 0 12119 SlayerOfDomiel_Silent_Alter_Self_Options **** 1 1 1 3 0 @@ -12131,27 +12131,27 @@ 12127 SlayerOfDomiel_Still_Alter_Self_QS2 **** 1 1 1 3 0 12128 SlayerOfDomiel_Still_Alter_Self_QS3 **** 1 1 1 3 0 12129 SlayerOfDomiel_Darkness **** 1 1 1 2 0 -12130 SlayerOfDomiel_Exteneded_Darkness **** 1 1 1 3 0 +12130 SlayerOfDomiel_Extended_Darkness **** 1 1 1 3 0 12131 SlayerOfDomiel_Silent_Darkness **** 1 1 1 3 0 12132 SlayerOfDomiel_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 12133 SlayerOfDomiel_Empowered_AYAILLAS_RADIANT_BURST **** 1 1 1 4 0 12134 SlayerOfDomiel_Silent_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 12135 SlayerOfDomiel_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 12136 SlayerOfDomiel_LUMINOUS_ARMOR **** 1 1 1 2 0 -12137 SlayerOfDomiel_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +12137 SlayerOfDomiel_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 12138 SlayerOfDomiel_DeeperDarkness **** 1 1 1 3 0 -12139 SlayerOfDomiel_Exteneded_DeeperDarkness **** 1 1 1 4 0 +12139 SlayerOfDomiel_Extended_DeeperDarkness **** 1 1 1 4 0 12140 SlayerOfDomiel_Silent_DeeperDarkness **** 1 1 1 4 0 12141 SlayerOfDomiel_Invisibility **** 1 1 1 3 0 -12142 SlayerOfDomiel_Exteneded_Invisibility **** 1 1 1 4 0 +12142 SlayerOfDomiel_Extended_Invisibility **** 1 1 1 4 0 12143 SlayerOfDomiel_Silent_Invisibility **** 1 1 1 4 0 12144 SlayerOfDomiel_Still_Invisibility **** 1 1 1 4 0 12145 SlayerOfDomiel_NONDETECTION **** 1 1 1 3 0 -12146 SlayerOfDomiel_Exteneded_NONDETECTION **** 1 1 1 4 0 +12146 SlayerOfDomiel_Extended_NONDETECTION **** 1 1 1 4 0 12147 SlayerOfDomiel_Silent_NONDETECTION **** 1 1 1 4 0 12148 SlayerOfDomiel_Still_NONDETECTION **** 1 1 1 4 0 12149 SlayerOfDomiel_BRILLIANT_EMANATION **** 1 1 1 3 0 -12150 SlayerOfDomiel_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +12150 SlayerOfDomiel_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 12151 SlayerOfDomiel_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 12152 SlayerOfDomiel_Silent_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 12153 SlayerOfDomiel_Still_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 @@ -12691,64 +12691,64 @@ 12687 Favoured_Soul_True_Resurrection **** 1 1 1 9 0 12688 Favoured_Soul_Undeaths_Eternal_Foe **** 1 1 1 9 0 12689 Favoured_Soul_VileDeath **** 1 1 1 9 0 -12690 Sohei_Bane **** 1 1 1 1 0 -12691 Sohei_Exteneded_Bane **** 1 1 1 2 0 -12692 Sohei_Silent_Bane **** 1 1 1 2 0 -12693 Sohei_Still_Bane **** 1 1 1 2 0 -12694 Sohei_Bless **** 1 1 1 1 0 -12695 Sohei_Exteneded_Bless **** 1 1 1 2 0 -12696 Sohei_Silent_Bless **** 1 1 1 2 0 -12697 Sohei_Still_Bless **** 1 1 1 2 0 -12698 Sohei_Bless_Weapon **** 1 1 1 1 0 -12699 Sohei_Exteneded_Bless_Weapon **** 1 1 1 2 0 +12690 Favoured_Soul_DetectMagic **** 1 1 1 0 0 +12691 Favoured_Soul_Desecrate **** 1 1 1 2 0 +12692 Favoured_Soul_Enthrall **** 1 1 1 2 0 +12693 Favoured_Soul_SPIRITUAL_WEAPON **** 1 1 1 2 0 +12694 Favoured_Soul_REGEN_LIGHT_WOUNDS **** 1 1 1 1 0 +12695 Favoured_Soul_REGEN_MODERATE_WOUNDS **** 1 1 1 2 0 +12696 Favoured_Soul_REGEN_SERIOUS_WOUNDS **** 1 1 1 4 0 +12697 Favoured_Soul_REGEN_CRITICAL_WOUNDS **** 1 1 1 5 0 +12698 Favoured_Soul_Hallow **** 1 1 1 6 0 +12699 Favoured_Soul_SPELL_CHASING_PERFECTION **** 1 1 1 6 0 12700 Sohei_Silent_Bless_Weapon **** 1 1 1 2 0 12701 Sohei_Still_Bless_Weapon **** 1 1 1 2 0 12702 Sohei_Detect_Chaos **** 1 1 1 1 0 -12703 Sohei_Exteneded_Detect_Chaos **** 1 1 1 2 0 +12703 Sohei_Extended_Detect_Chaos **** 1 1 1 2 0 12704 Sohei_Silent_Detect_Chaos **** 1 1 1 2 0 12705 Sohei_Still_Detect_Chaos **** 1 1 1 2 0 12706 Sohei_Detect_Law **** 1 1 1 1 0 -12707 Sohei_Exteneded_Detect_Law **** 1 1 1 2 0 +12707 Sohei_Extended_Detect_Law **** 1 1 1 2 0 12708 Sohei_Silent_Detect_Law **** 1 1 1 2 0 12709 Sohei_Still_Detect_Law **** 1 1 1 2 0 12710 Sohei_Divine_Favor **** 1 1 1 1 0 -12711 Sohei_Exteneded_Divine_Favor **** 1 1 1 2 0 +12711 Sohei_Extended_Divine_Favor **** 1 1 1 2 0 12712 Sohei_Silent_Divine_Favor **** 1 1 1 2 0 12713 Sohei_Still_Divine_Favor **** 1 1 1 2 0 12714 Sohei_DIVINE_INSPIRATION **** 1 1 1 1 0 -12715 Sohei_Exteneded_DIVINE_INSPIRATION **** 1 1 1 2 0 +12715 Sohei_Extended_DIVINE_INSPIRATION **** 1 1 1 2 0 12716 Sohei_Doom **** 1 1 1 1 0 -12717 Sohei_Exteneded_Doom **** 1 1 1 2 0 +12717 Sohei_Extended_Doom **** 1 1 1 2 0 12718 Sohei_Silent_Doom **** 1 1 1 2 0 12719 Sohei_Still_Doom **** 1 1 1 2 0 12720 Sohei_Endure_Elements **** 1 1 1 1 0 -12721 Sohei_Exteneded_Endure_Elements **** 1 1 1 2 0 +12721 Sohei_Extended_Endure_Elements **** 1 1 1 2 0 12722 Sohei_Silent_Endure_Elements **** 1 1 1 2 0 12723 Sohei_Still_Endure_Elements **** 1 1 1 2 0 12724 Sohei_Magic_Weapon **** 1 1 1 1 0 -12725 Sohei_Exteneded_Magic_Weapon **** 1 1 1 2 0 +12725 Sohei_Extended_Magic_Weapon **** 1 1 1 2 0 12726 Sohei_Silent_Magic_Weapon **** 1 1 1 2 0 12727 Sohei_Still_Magic_Weapon **** 1 1 1 2 0 12728 Sohei_Protection_from_Chaos **** 1 1 1 1 0 -12729 Sohei_Exteneded_Protection_from_Chaos **** 1 1 1 2 0 +12729 Sohei_Extended_Protection_from_Chaos **** 1 1 1 2 0 12730 Sohei_Silent_Protection_from_Chaos **** 1 1 1 2 0 12731 Sohei_Still_Protection_from_Chaos **** 1 1 1 2 0 12732 Sohei_Resistance **** 1 1 1 1 0 -12733 Sohei_Exteneded_Resistance **** 1 1 1 2 0 +12733 Sohei_Extended_Resistance **** 1 1 1 2 0 12734 Sohei_Silent_Resistance **** 1 1 1 2 0 12735 Sohei_Still_Resistance **** 1 1 1 2 0 12736 Sohei_SEETHING_EYEBANE **** 1 1 1 1 0 12737 Sohei_Silent_SEETHING_EYEBANE **** 1 1 1 2 0 12738 Sohei_Still_SEETHING_EYEBANE **** 1 1 1 2 0 12739 Sohei_Shield_of_Faith **** 1 1 1 1 0 -12740 Sohei_Exteneded_Shield_of_Faith **** 1 1 1 2 0 +12740 Sohei_Extended_Shield_of_Faith **** 1 1 1 2 0 12741 Sohei_Silent_Shield_of_Faith **** 1 1 1 2 0 12742 Sohei_Still_Shield_of_Faith **** 1 1 1 2 0 12743 Sohei_TWILIGHT_LUCK **** 1 1 1 1 0 -12744 Sohei_Exteneded_TWILIGHT_LUCK **** 1 1 1 2 0 +12744 Sohei_Extended_TWILIGHT_LUCK **** 1 1 1 2 0 12745 Sohei_Silent_TWILIGHT_LUCK **** 1 1 1 2 0 12746 Sohei_Virtue **** 1 1 1 1 0 -12747 Sohei_Exteneded_Virtue **** 1 1 1 2 0 +12747 Sohei_Extended_Virtue **** 1 1 1 2 0 12748 Sohei_Silent_Virtue **** 1 1 1 2 0 12749 Sohei_Still_Virtue **** 1 1 1 2 0 12750 Sohei_AYAILLAS_RADIANT_BURST **** 1 1 1 2 0 @@ -12757,7 +12757,7 @@ 12753 Sohei_Still_AYAILLAS_RADIANT_BURST **** 1 1 1 3 0 12754 Sohei_Bulls_Strength **** 1 1 1 2 0 12755 Sohei_Empowered_Bulls_Strength **** 1 1 1 4 0 -12756 Sohei_Exteneded_Bulls_Strength **** 1 1 1 3 0 +12756 Sohei_Extended_Bulls_Strength **** 1 1 1 3 0 12757 Sohei_Silent_Bulls_Strength **** 1 1 1 3 0 12758 Sohei_Still_Bulls_Strength **** 1 1 1 3 0 12759 Sohei_LAHMS_FINGER_DARTS **** 1 1 1 2 0 @@ -12767,40 +12767,40 @@ 12763 Sohei_Silent_Lesser_Restoration **** 1 1 1 3 0 12764 Sohei_Still_Lesser_Restoration **** 1 1 1 3 0 12765 Sohei_LUMINOUS_ARMOR **** 1 1 1 2 0 -12766 Sohei_Exteneded_LUMINOUS_ARMOR **** 1 1 1 3 0 +12766 Sohei_Extended_LUMINOUS_ARMOR **** 1 1 1 3 0 12767 Sohei_Remove_Paralysis **** 1 1 1 2 0 12768 Sohei_Silent_Remove_Paralysis **** 1 1 1 3 0 12769 Sohei_Still_Remove_Paralysis **** 1 1 1 3 0 12770 Sohei_Resist_Elements **** 1 1 1 2 0 -12771 Sohei_Exteneded_Resist_Elements **** 1 1 1 3 0 +12771 Sohei_Extended_Resist_Elements **** 1 1 1 3 0 12772 Sohei_Silent_Resist_Elements **** 1 1 1 3 0 12773 Sohei_Still_Resist_Elements **** 1 1 1 3 0 12774 Sohei_ShieldOther **** 1 1 1 2 0 -12775 Sohei_Exteneded_ShieldOther **** 1 1 1 3 0 +12775 Sohei_Extended_ShieldOther **** 1 1 1 3 0 12776 Sohei_Silent_ShieldOther **** 1 1 1 3 0 12777 Sohei_Still_ShieldOther **** 1 1 1 3 0 12778 Sohei_BRILLIANT_EMANATION **** 1 1 1 3 0 -12779 Sohei_Exteneded_BRILLIANT_EMANATION **** 1 1 1 4 0 +12779 Sohei_Extended_BRILLIANT_EMANATION **** 1 1 1 4 0 12780 Sohei_Dispel_Magic **** 1 1 1 3 0 12781 Sohei_Silent_Dispel_Magic **** 1 1 1 4 0 12782 Sohei_Still_Dispel_Magic **** 1 1 1 4 0 12783 Sohei_Greater_Magic_Weapon **** 1 1 1 3 0 -12784 Sohei_Exteneded_Greater_Magic_Weapon **** 1 1 1 4 0 +12784 Sohei_Extended_Greater_Magic_Weapon **** 1 1 1 4 0 12785 Sohei_Silent_Greater_Magic_Weapon **** 1 1 1 4 0 12786 Sohei_Still_Greater_Magic_Weapon **** 1 1 1 4 0 12787 Sohei_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 3 0 12788 Sohei_Silent_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 12789 Sohei_Still_HAMMER_OF_RIGHTEOUSNESS **** 1 1 1 4 0 12790 Sohei_Magic_Circle_against_Chaos **** 1 1 1 3 0 -12791 Sohei_Exteneded_Magic_Circle_against_Chaos **** 1 1 1 4 0 +12791 Sohei_Extended_Magic_Circle_against_Chaos **** 1 1 1 4 0 12792 Sohei_Silent_Magic_Circle_against_Chaos **** 1 1 1 4 0 12793 Sohei_Still_Magic_Circle_against_Chaos **** 1 1 1 4 0 12794 Sohei_Prayer **** 1 1 1 3 0 -12795 Sohei_Exteneded_Prayer **** 1 1 1 4 0 +12795 Sohei_Extended_Prayer **** 1 1 1 4 0 12796 Sohei_Silent_Prayer **** 1 1 1 4 0 12797 Sohei_Still_Prayer **** 1 1 1 4 0 12798 Sohei_Protection_from_Elements **** 1 1 1 3 0 -12799 Sohei_Exteneded_Protection_from_Elements **** 1 1 1 4 0 +12799 Sohei_Extended_Protection_from_Elements **** 1 1 1 4 0 12800 Sohei_Silent_Protection_from_Elements **** 1 1 1 4 0 12801 Sohei_Still_Protection_from_Elements **** 1 1 1 4 0 12802 Sohei_RED_FESTER **** 1 1 1 3 0 @@ -12970,7 +12970,7 @@ 12966 Warmage_Wail_of_the_Banshee **** 1 1 1 9 0 12967 Warmage_Weird **** 1 1 1 9 0 12968 NentyarHunter_Barkskin **** 1 1 1 1 0 -12969 NentyarHunter_Exteneded_Barkskin **** 1 1 1 2 0 +12969 NentyarHunter_Extended_Barkskin **** 1 1 1 2 0 12970 NentyarHunter_Quickened_Barkskin **** 1 1 1 5 0 12971 NentyarHunter_Silent_Barkskin **** 1 1 1 2 0 12972 NentyarHunter_Still_Barkskin **** 1 1 1 2 0 @@ -12981,17 +12981,17 @@ 12977 NentyarHunter_Silent_Cure_Light_Wounds **** 1 1 1 2 0 12978 NentyarHunter_Still_Cure_Light_Wounds **** 1 1 1 2 0 12979 NentyarHunter_Entangle **** 1 1 1 1 0 -12980 NentyarHunter_Exteneded_Entangle **** 1 1 1 2 0 +12980 NentyarHunter_Extended_Entangle **** 1 1 1 2 0 12981 NentyarHunter_Quickened_Entangle **** 1 1 1 5 0 12982 NentyarHunter_Silent_Entangle **** 1 1 1 2 0 12983 NentyarHunter_Still_Entangle **** 1 1 1 2 0 12984 NentyarHunter_Spell_Jump **** 1 1 1 1 0 -12985 NentyarHunter_Exteneded_Spell_Jump **** 1 1 1 2 0 +12985 NentyarHunter_Extended_Spell_Jump **** 1 1 1 2 0 12986 NentyarHunter_Quickened_Spell_Jump **** 1 1 1 5 0 12987 NentyarHunter_Silent_Spell_Jump **** 1 1 1 2 0 12988 NentyarHunter_Still_Spell_Jump **** 1 1 1 2 0 12989 NentyarHunter_Light **** 1 1 1 1 0 -12990 NentyarHunter_Exteneded_Light **** 1 1 1 2 0 +12990 NentyarHunter_Extended_Light **** 1 1 1 2 0 12991 NentyarHunter_Quickened_Light **** 1 1 1 5 0 12992 NentyarHunter_Silent_Light **** 1 1 1 2 0 12993 NentyarHunter_Magic_Missile **** 1 1 1 1 0 @@ -13013,7 +13013,7 @@ 13009 NentyarHunter_Silent_Agnazzars_Scorcher **** 1 1 1 3 0 13010 NentyarHunter_Still_Agnazzars_Scorcher **** 1 1 1 3 0 13011 NentyarHunter_Blur **** 1 1 1 2 0 -13012 NentyarHunter_Exteneded_Blur **** 1 1 1 3 0 +13012 NentyarHunter_Extended_Blur **** 1 1 1 3 0 13013 NentyarHunter_Silent_Blur **** 1 1 1 3 0 13014 NentyarHunter_Cure_Moderate_Wounds **** 1 1 1 2 0 13015 NentyarHunter_Empowered_Cure_Moderate_Wounds **** 1 1 1 4 0 @@ -13030,11 +13030,11 @@ 13026 NentyarHunter_Silent_Remove_Disease **** 1 1 1 3 0 13027 NentyarHunter_Still_Remove_Disease **** 1 1 1 3 0 13028 NentyarHunter_Resist_Elements **** 1 1 1 2 0 -13029 NentyarHunter_Exteneded_Resist_Elements **** 1 1 1 3 0 +13029 NentyarHunter_Extended_Resist_Elements **** 1 1 1 3 0 13030 NentyarHunter_Silent_Resist_Elements **** 1 1 1 3 0 13031 NentyarHunter_Still_Resist_Elements **** 1 1 1 3 0 13032 NentyarHunter_Treeshape **** 1 1 1 2 0 -13033 NentyarHunter_Exteneded_Treeshape **** 1 1 1 3 0 +13033 NentyarHunter_Extended_Treeshape **** 1 1 1 3 0 13034 NentyarHunter_Silent_Treeshape **** 1 1 1 3 0 13035 NentyarHunter_Still_Treeshape **** 1 1 1 3 0 13036 NentyarHunter_Cure_Serious_Wounds **** 1 1 1 3 0 @@ -13042,24 +13042,24 @@ 13038 NentyarHunter_Silent_Cure_Serious_Wounds **** 1 1 1 4 0 13039 NentyarHunter_Still_Cure_Serious_Wounds **** 1 1 1 4 0 13040 NentyarHunter_Freedom_of_Movement **** 1 1 1 3 0 -13041 NentyarHunter_Exteneded_Freedom_of_Movement **** 1 1 1 4 0 +13041 NentyarHunter_Extended_Freedom_of_Movement **** 1 1 1 4 0 13042 NentyarHunter_Silent_Freedom_of_Movement **** 1 1 1 4 0 13043 NentyarHunter_Still_Freedom_of_Movement **** 1 1 1 4 0 13044 NentyarHunter_Greenfire **** 1 1 1 3 0 13045 NentyarHunter_Empowered_Greenfire **** 1 1 1 5 0 -13046 NentyarHunter_Exteneded_Greenfire **** 1 1 1 4 0 +13046 NentyarHunter_Extended_Greenfire **** 1 1 1 4 0 13047 NentyarHunter_Silent_Greenfire **** 1 1 1 4 0 13048 NentyarHunter_Still_Greenfire **** 1 1 1 4 0 13049 NentyarHunter_Invisibility **** 1 1 1 3 0 -13050 NentyarHunter_Exteneded_Invisibility **** 1 1 1 4 0 +13050 NentyarHunter_Extended_Invisibility **** 1 1 1 4 0 13051 NentyarHunter_Silent_Invisibility **** 1 1 1 4 0 13052 NentyarHunter_Still_Invisibility **** 1 1 1 4 0 13053 NentyarHunter_Keen_Edge **** 1 1 1 3 0 -13054 NentyarHunter_Exteneded_Keen_Edge **** 1 1 1 4 0 +13054 NentyarHunter_Extended_Keen_Edge **** 1 1 1 4 0 13055 NentyarHunter_Silent_Keen_Edge **** 1 1 1 4 0 13056 NentyarHunter_Still_Keen_Edge **** 1 1 1 4 0 13057 NentyarHunter_See_Invisibility **** 1 1 1 3 0 -13058 NentyarHunter_Exteneded_See_Invisibility **** 1 1 1 4 0 +13058 NentyarHunter_Extended_See_Invisibility **** 1 1 1 4 0 13059 NentyarHunter_Silent_See_Invisibility **** 1 1 1 4 0 13060 NentyarHunter_Still_See_Invisibility **** 1 1 1 4 0 13061 NentyarHunter_BreakEnchantment **** 1 1 1 4 0 @@ -13069,14 +13069,14 @@ 13065 NentyarHunter_Silent_OrbOfForce **** 1 1 1 5 0 13066 NentyarHunter_Still_OrbOfForce **** 1 1 1 5 0 13067 NentyarHunter_Greater_Magic_Weapon **** 1 1 1 4 0 -13068 NentyarHunter_Exteneded_Greater_Magic_Weapon **** 1 1 1 5 0 +13068 NentyarHunter_Extended_Greater_Magic_Weapon **** 1 1 1 5 0 13069 NentyarHunter_Silent_Greater_Magic_Weapon **** 1 1 1 5 0 13070 NentyarHunter_Still_Greater_Magic_Weapon **** 1 1 1 5 0 13071 NentyarHunter_Flame_Strike **** 1 1 1 5 0 13072 NentyarHunter_Healing_Circle **** 1 1 1 5 0 13073 NentyarHunter_Righteous_Might **** 1 1 1 5 0 13074 Blighter_Flare **** 1 1 1 0 0 -13075 Blighter_Exteneded_Flare **** 1 1 1 1 0 +13075 Blighter_Extended_Flare **** 1 1 1 1 0 13076 Blighter_Quickened_Flare **** 1 1 1 4 0 13077 Blighter_Silent_Flare **** 1 1 1 1 0 13078 Blighter_Inflict_Minor_Wounds **** 1 1 1 0 0 @@ -13088,7 +13088,7 @@ 13084 Blighter_Silent_Read_Magic **** 1 1 1 1 0 13085 Blighter_Still_Read_Magic **** 1 1 1 1 0 13086 Blighter_Bane **** 1 1 1 1 0 -13087 Blighter_Exteneded_Bane **** 1 1 1 2 0 +13087 Blighter_Extended_Bane **** 1 1 1 2 0 13088 Blighter_Quickened_Bane **** 1 1 1 5 0 13089 Blighter_Silent_Bane **** 1 1 1 2 0 13090 Blighter_Still_Bane **** 1 1 1 2 0 @@ -13099,23 +13099,23 @@ 13095 Blighter_Silent_Burning_Hands **** 1 1 1 2 0 13096 Blighter_Still_Burning_Hands **** 1 1 1 2 0 13097 Blighter_DETECT_UNDEAD **** 1 1 1 1 0 -13098 Blighter_Exteneded_DETECT_UNDEAD **** 1 1 1 2 0 +13098 Blighter_Extended_DETECT_UNDEAD **** 1 1 1 2 0 13099 Blighter_Quickened_DETECT_UNDEAD **** 1 1 1 5 0 13100 Blighter_Silent_DETECT_UNDEAD **** 1 1 1 2 0 13101 Blighter_Still_DETECT_UNDEAD **** 1 1 1 2 0 13102 Blighter_Doom **** 1 1 1 1 0 -13103 Blighter_Exteneded_Doom **** 1 1 1 2 0 +13103 Blighter_Extended_Doom **** 1 1 1 2 0 13104 Blighter_Quickened_Doom **** 1 1 1 5 0 13105 Blighter_Silent_Doom **** 1 1 1 2 0 13106 Blighter_Still_Doom **** 1 1 1 2 0 13107 Blighter_Endure_Elements **** 1 1 1 1 0 -13108 Blighter_Exteneded_Endure_Elements **** 1 1 1 2 0 +13108 Blighter_Extended_Endure_Elements **** 1 1 1 2 0 13109 Blighter_Quickened_Endure_Elements **** 1 1 1 5 0 13110 Blighter_Silent_Endure_Elements **** 1 1 1 2 0 13111 Blighter_Still_Endure_Elements **** 1 1 1 2 0 13112 Blighter_Ray_of_Enfeeblement **** 1 1 1 1 0 13113 Blighter_Empowered_Ray_of_Enfeeblement **** 1 1 1 3 0 -13114 Blighter_Exteneded_Ray_of_Enfeeblement **** 1 1 1 2 0 +13114 Blighter_Extended_Ray_of_Enfeeblement **** 1 1 1 2 0 13115 Blighter_Maximized_Ray_of_Enfeeblement **** 1 1 1 4 0 13116 Blighter_Quickened_Ray_of_Enfeeblement **** 1 1 1 5 0 13117 Blighter_Silent_Ray_of_Enfeeblement **** 1 1 1 2 0 @@ -13128,18 +13128,18 @@ 13124 Blighter_Still_Inflict_Light_Wounds **** 1 1 1 2 0 13125 Blighter_Chill_Touch **** 1 1 1 2 0 13126 Blighter_Empowered_Chill_Touch **** 1 1 1 4 0 -13127 Blighter_Exteneded_Chill_Touch **** 1 1 1 3 0 +13127 Blighter_Extended_Chill_Touch **** 1 1 1 3 0 13128 Blighter_Maximized_Chill_Touch **** 1 1 1 5 0 13129 Blighter_Quickened_Chill_Touch **** 1 1 1 6 0 13130 Blighter_Silent_Chill_Touch **** 1 1 1 3 0 13131 Blighter_Still_Chill_Touch **** 1 1 1 3 0 13132 Blighter_Darkness **** 1 1 1 2 0 -13133 Blighter_Exteneded_Darkness **** 1 1 1 3 0 +13133 Blighter_Extended_Darkness **** 1 1 1 3 0 13134 Blighter_Quickened_Darkness **** 1 1 1 6 0 13135 Blighter_Silent_Darkness **** 1 1 1 3 0 13136 Blighter_Death_Knell **** 1 1 1 2 0 13137 Blighter_Empowered_Death_Knell **** 1 1 1 4 0 -13138 Blighter_Exteneded_Death_Knell **** 1 1 1 3 0 +13138 Blighter_Extended_Death_Knell **** 1 1 1 3 0 13139 Blighter_Maximized_Death_Knell **** 1 1 1 5 0 13140 Blighter_Quickened_Death_Knell **** 1 1 1 6 0 13141 Blighter_Silent_Death_Knell **** 1 1 1 3 0 @@ -13157,7 +13157,7 @@ 13153 Blighter_Silent_Inflict_Moderate_Wounds **** 1 1 1 3 0 13154 Blighter_Still_Inflict_Moderate_Wounds **** 1 1 1 3 0 13155 Blighter_Resist_Elements **** 1 1 1 2 0 -13156 Blighter_Exteneded_Resist_Elements **** 1 1 1 3 0 +13156 Blighter_Extended_Resist_Elements **** 1 1 1 3 0 13157 Blighter_Quickened_Resist_Elements **** 1 1 1 6 0 13158 Blighter_Silent_Resist_Elements **** 1 1 1 3 0 13159 Blighter_Still_Resist_Elements **** 1 1 1 3 0 @@ -13166,7 +13166,7 @@ 13162 Blighter_Silent_Contagion **** 1 1 1 4 0 13163 Blighter_Still_Contagion **** 1 1 1 4 0 13164 Blighter_DeeperDarkness **** 1 1 1 3 0 -13165 Blighter_Exteneded_DeeperDarkness **** 1 1 1 4 0 +13165 Blighter_Extended_DeeperDarkness **** 1 1 1 4 0 13166 Blighter_Quickened_DeeperDarkness **** 1 1 1 7 0 13167 Blighter_Silent_DeeperDarkness **** 1 1 1 4 0 13168 Blighter_Dispel_Magic **** 1 1 1 3 0 @@ -13186,12 +13186,12 @@ 13182 Blighter_Silent_Poison **** 1 1 1 4 0 13183 Blighter_Still_Poison **** 1 1 1 4 0 13184 Blighter_Protection_from_Elements **** 1 1 1 3 0 -13185 Blighter_Exteneded_Protection_from_Elements **** 1 1 1 4 0 +13185 Blighter_Extended_Protection_from_Elements **** 1 1 1 4 0 13186 Blighter_Quickened_Protection_from_Elements **** 1 1 1 7 0 13187 Blighter_Silent_Protection_from_Elements **** 1 1 1 4 0 13188 Blighter_Still_Protection_from_Elements **** 1 1 1 4 0 13189 Blighter_Stinking_Cloud **** 1 1 1 3 0 -13190 Blighter_Exteneded_Stinking_Cloud **** 1 1 1 4 0 +13190 Blighter_Extended_Stinking_Cloud **** 1 1 1 4 0 13191 Blighter_Quickened_Stinking_Cloud **** 1 1 1 7 0 13192 Blighter_Silent_Stinking_Cloud **** 1 1 1 4 0 13193 Blighter_Still_Stinking_Cloud **** 1 1 1 4 0 @@ -13202,7 +13202,7 @@ 13198 Blighter_Silent_Vampiric_Touch **** 1 1 1 4 0 13199 Blighter_Still_Vampiric_Touch **** 1 1 1 4 0 13200 Blighter_Animate_Dead **** 1 1 1 4 0 -13201 Blighter_Exteneded_Animate_Dead **** 1 1 1 5 0 +13201 Blighter_Extended_Animate_Dead **** 1 1 1 5 0 13202 Blighter_Quickened_Animate_Dead **** 1 1 1 8 0 13203 Blighter_Silent_Animate_Dead **** 1 1 1 5 0 13204 Blighter_Still_Animate_Dead **** 1 1 1 5 0 @@ -13211,7 +13211,7 @@ 13207 Blighter_Silent_ContagiousTouch **** 1 1 1 5 0 13208 Blighter_Still_ContagiousTouch **** 1 1 1 5 0 13209 Blighter_Death_Ward **** 1 1 1 4 0 -13210 Blighter_Exteneded_Death_Ward **** 1 1 1 5 0 +13210 Blighter_Extended_Death_Ward **** 1 1 1 5 0 13211 Blighter_Quickened_Death_Ward **** 1 1 1 8 0 13212 Blighter_Silent_Death_Ward **** 1 1 1 5 0 13213 Blighter_Still_Death_Ward **** 1 1 1 5 0 @@ -13228,19 +13228,19 @@ 13224 Blighter_Silent_Inflict_Critical_Wounds **** 1 1 1 5 0 13225 Blighter_Still_Inflict_Critical_Wounds **** 1 1 1 5 0 13226 Blighter_RepelVermin **** 1 1 1 4 0 -13227 Blighter_Exteneded_RepelVermin **** 1 1 1 5 0 +13227 Blighter_Extended_RepelVermin **** 1 1 1 5 0 13228 Blighter_Quickened_RepelVermin **** 1 1 1 8 0 13229 Blighter_Silent_RepelVermin **** 1 1 1 5 0 13230 Blighter_Still_RepelVermin **** 1 1 1 5 0 13231 Blighter_Wall_of_Fire **** 1 1 1 4 0 13232 Blighter_Empowered_Wall_of_Fire **** 1 1 1 6 0 -13233 Blighter_Exteneded_Wall_of_Fire **** 1 1 1 5 0 +13233 Blighter_Extended_Wall_of_Fire **** 1 1 1 5 0 13234 Blighter_Maximized_Wall_of_Fire **** 1 1 1 7 0 13235 Blighter_Quickened_Wall_of_Fire **** 1 1 1 8 0 13236 Blighter_Silent_Wall_of_Fire **** 1 1 1 5 0 13237 Blighter_Still_Wall_of_Fire **** 1 1 1 5 0 13238 Blighter_Create_Undead **** 1 1 1 5 0 -13239 Blighter_Exteneded_Create_Undead **** 1 1 1 6 0 +13239 Blighter_Extended_Create_Undead **** 1 1 1 6 0 13240 Blighter_Quickened_Create_Undead **** 1 1 1 9 0 13241 Blighter_Silent_Create_Undead **** 1 1 1 6 0 13242 Blighter_Still_Create_Undead **** 1 1 1 6 0 @@ -13250,7 +13250,7 @@ 13246 Blighter_Still_WavesofFatigue **** 1 1 1 6 0 13247 Blighter_Acid_Fog **** 1 1 1 6 0 13248 Blighter_Empowered_Acid_Fog **** 1 1 1 8 0 -13249 Blighter_Exteneded_Acid_Fog **** 1 1 1 7 0 +13249 Blighter_Extended_Acid_Fog **** 1 1 1 7 0 13250 Blighter_Maximized_Acid_Fog **** 1 1 1 9 0 13251 Blighter_Silent_Acid_Fog **** 1 1 1 7 0 13252 Blighter_Still_Acid_Fog **** 1 1 1 7 0 @@ -13271,17 +13271,17 @@ 13267 Blighter_Silent_Harm **** 1 1 1 7 0 13268 Blighter_Still_Harm **** 1 1 1 7 0 13269 Blighter_Control_Undead **** 1 1 1 7 0 -13270 Blighter_Exteneded_Control_Undead **** 1 1 1 8 0 +13270 Blighter_Extended_Control_Undead **** 1 1 1 8 0 13271 Blighter_Silent_Control_Undead **** 1 1 1 8 0 13272 Blighter_Still_Control_Undead **** 1 1 1 8 0 13273 Blighter_Control_Weather **** 1 1 1 7 0 13274 Blighter_CW_Rain **** 1 1 1 7 0 13275 Blighter_CW_Snow **** 1 1 1 7 0 13276 Blighter_CW_Clear **** 1 1 1 7 0 -13277 Blighter_Exteneded_Control_Weather **** 1 1 1 8 0 -13278 Blighter_Exteneded_CW_Rain **** 1 1 1 8 0 -13279 Blighter_Exteneded_CW_Snow **** 1 1 1 8 0 -13280 Blighter_Exteneded_CW_Clear **** 1 1 1 8 0 +13277 Blighter_Extended_Control_Weather **** 1 1 1 8 0 +13278 Blighter_Extended_CW_Rain **** 1 1 1 8 0 +13279 Blighter_Extended_CW_Snow **** 1 1 1 8 0 +13280 Blighter_Extended_CW_Clear **** 1 1 1 8 0 13281 Blighter_Silent_Control_Weather **** 1 1 1 8 0 13282 Blighter_Silent_CW_Rain **** 1 1 1 8 0 13283 Blighter_Silent_CW_Snow **** 1 1 1 8 0 @@ -13291,7 +13291,7 @@ 13287 Blighter_Still_CW_Snow **** 1 1 1 8 0 13288 Blighter_Still_CW_Clear **** 1 1 1 8 0 13289 Blighter_Earthquake **** 1 1 1 7 0 -13290 Blighter_Exteneded_Earthquake **** 1 1 1 8 0 +13290 Blighter_Extended_Earthquake **** 1 1 1 8 0 13291 Blighter_Silent_Earthquake **** 1 1 1 8 0 13292 Blighter_Still_Earthquake **** 1 1 1 8 0 13293 Blighter_Fire_Storm **** 1 1 1 7 0 @@ -13299,14 +13299,14 @@ 13295 Blighter_Silent_Fire_Storm **** 1 1 1 8 0 13296 Blighter_Still_Fire_Storm **** 1 1 1 8 0 13297 Blighter_Repulsion **** 1 1 1 7 0 -13298 Blighter_Exteneded_Repulsion **** 1 1 1 8 0 +13298 Blighter_Extended_Repulsion **** 1 1 1 8 0 13299 Blighter_Silent_Repulsion **** 1 1 1 8 0 13300 Blighter_Still_Repulsion **** 1 1 1 8 0 13301 Blighter_Horrid_Wilting **** 1 1 1 8 0 13302 Blighter_Silent_Horrid_Wilting **** 1 1 1 9 0 13303 Blighter_Still_Horrid_Wilting **** 1 1 1 9 0 13304 Blighter_Mind_Blank **** 1 1 1 8 0 -13305 Blighter_Exteneded_Mind_Blank **** 1 1 1 9 0 +13305 Blighter_Extended_Mind_Blank **** 1 1 1 9 0 13306 Blighter_Silent_Mind_Blank **** 1 1 1 9 0 13307 Blighter_Still_Mind_Blank **** 1 1 1 9 0 13308 Blighter_WavesOfExhaustion **** 1 1 1 8 0 @@ -17095,27 +17095,27 @@ 17091 SPELL_CREEPING_COLD 1505 1 0 0 2 **** 17092 SPELL_GREATER_CREEPING_COLD 1508 1 1 0 7 **** 17093 **** **** 1 1 1 **** **** -17094 **** **** 1 1 1 **** **** -17095 **** **** 1 1 1 **** **** -17096 Templates_16300-17300 **** 1 1 1 **** **** -17097 **** **** 1 1 1 **** **** -17098 Templates_16300-17300 **** 1 1 1 **** **** +17094 SPELL_REPAIR_MINOR_DAMAGE 1519 0 0 0 0 **** +17095 SPELL_REPAIR_LIGHT_DAMAGE 1520 0 0 0 1 **** +17096 SPELL_REPAIR_MODERATE_DAMAGE 1522 0 0 0 2 **** +17097 SPELL_REPAIR_SERIOUS_DAMAGE 1525 0 0 0 3 **** +17098 SPELL_REPAIR_CRITICAL_DAMAGE 1528 0 0 0 4 **** 17099 **** **** 1 1 1 **** **** -17100 Templates_16300-17300 **** 1 1 1 **** **** -17101 **** **** 1 1 1 **** **** -17102 **** **** 1 1 1 **** **** -17103 **** **** 1 1 1 **** **** +17100 SPELL_INFLICT_LIGHT_DAMAGE 1520 0 0 0 1 **** +17101 SPELL_INFLICT_MODERATE_DAMAGE 1522 0 0 0 2 **** +17102 SPELL_INFLICT_SERIOUS_DAMAGE 1525 0 0 0 3 **** +17103 SPELL_INFLICT_CRITICAL_DAMAGE 1528 0 0 0 4 **** 17104 **** **** 1 1 1 **** **** -17105 **** **** 1 1 1 **** **** -17106 Templates_16300-17300 **** 1 1 1 **** **** -17107 **** **** 1 1 1 **** **** -17108 Templates_16300-17300 **** 1 1 1 **** **** -17109 **** **** 1 1 1 **** **** -17110 Templates_16300-17300 **** 1 1 1 **** **** -17111 **** **** 1 1 1 **** **** -17112 **** **** 1 1 1 **** **** -17113 **** **** 1 1 1 **** **** -17114 **** **** 1 1 1 **** **** +17105 SPELL_MASS_REPAIR_LIGHT_DAMAGE **** 1 1 1 5 **** +17106 SPELL_MASS_REPAIR_MODERATE_DAMAGE 1542 1 1 0 6 **** +17107 SPELL_MASS_REPAIR_SERIOUS_DAMAGE 1545 1 1 0 7 **** +17108 SPELL_MASS_REPAIR_CRITICAL_DAMAGE 1548 1 1 0 8 **** +17109 **** 1551 1 1 0 **** **** +17110 SPELL_MASS_INFLICT_LIGHT_DAMAGE **** 1 1 1 5 **** +17111 SPELL_MASS_INFLICT_MODERATE_DAMAGE 1553 1 1 0 6 **** +17112 SPELL_MASS_INFLICT_SERIOUS_DAMAGE 1556 1 1 0 7 **** +17113 SPELL_MASS_INFLICT_CRITICAL_DAMAGE 1559 1 1 0 8 **** +17114 **** 1562 1 1 0 **** **** 17115 **** **** 1 1 1 **** **** 17116 Templates_16300-17300 **** 1 1 1 **** **** 17117 **** **** 1 1 1 **** **** diff --git a/nwn/nwnprc/trunk/2das/feat.2da b/nwn/nwnprc/trunk/2das/feat.2da index f092e627..71394d35 100644 --- a/nwn/nwnprc/trunk/2das/feat.2da +++ b/nwn/nwnprc/trunk/2das/feat.2da @@ -2,7 +2,7 @@ LABEL FEAT DESCRIPTION ICON MINATTACKBONUS MINSTR MINDEX MININT MINWIS MINCON MINCHA MINSPELLLVL PREREQFEAT1 PREREQFEAT2 GAINMULTIPLE EFFECTSSTACK ALLCLASSESCANUSE CATEGORY MAXCR SPELLID SUCCESSOR CRValue USESPERDAY MASTERFEAT TARGETSELF OrReqFeat0 OrReqFeat1 OrReqFeat2 OrReqFeat3 OrReqFeat4 REQSKILL ReqSkillMinRanks REQSKILL2 ReqSkillMinRanks2 Constant TOOLSCATEGORIES HostileFeat MinLevel MinLevelClass MaxLevel MinFortSave PreReqEpic ReqAction 0 Alertness 289 290 ife_alertness **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ALERTNESS 5 **** **** **** **** **** 0 1 -1 turnUndead 204 222 ife_ambidex **** **** 15 **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_AMBIDEXTERITY 1 **** **** **** **** **** 0 1 +1 Ambidex 204 222 ife_ambidex **** **** 15 **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_AMBIDEXTERITY 1 **** **** **** **** **** 0 1 2 ArmProfHvy 205 223 ife_armor_h **** **** **** **** **** **** **** **** 3 4 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ARMOR_PROFICIENCY_HEAVY 3 **** **** **** **** **** 0 1 3 ArmProfLgt 207 225 ife_armor_l **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ARMOR_PROFICIENCY_LIGHT 3 **** **** **** **** **** 0 1 4 ArmProfMed 206 224 ife_armor_m **** **** **** **** **** **** **** **** 3 **** 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ARMOR_PROFICIENCY_MEDIUM 3 **** **** **** **** **** 0 1 @@ -5313,7 +5313,7 @@ 5309 BowmanAdeptFocus 16827863 16827864 ife_X2WFLBow **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** 5310 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ADEPT_FOCUS 5 0 **** **** **** **** 0 0 5310 BowmanSupremeFocus 16827865 16827866 ife_X2WFLBow **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SUPREME_FOCUS 5 0 **** **** **** **** 0 0 5311 CrossbowSniper 16836399 16836400 ife_X2CritDHXB 1 **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** **** **** **** 92 93 **** **** **** **** **** **** **** FEAT_BLADE_MEDITATION **** **** **** **** **** **** **** 1 -5312 MasterWand 16836401 16836402 ife_X2CraftWand **** **** **** **** **** **** **** **** 946 **** 0 0 1 **** **** 3483 **** 0.5 -1 **** 1 **** **** **** **** **** 16 15 **** **** FEAT_MASTER_WAND 6 **** **** **** **** **** 0 0 +5312 MasterWand 16836401 16836402 ife_X2CraftWand **** **** **** **** **** **** **** **** 946 **** 0 0 1 **** **** 3483 **** 0.5 -1 **** 1 **** **** **** **** **** 16 15 **** **** FEAT_MASTER_WAND 6 **** **** **** **** **** 1 0 5313 RecklessWandWielder 16836403 16836404 ife_X2CraftWand **** **** **** **** **** **** **** **** 946 **** 0 0 1 **** **** 3484 **** 0.5 -1 **** 1 **** **** **** **** **** 19 1 **** **** FEAT_SMITE_UNDEAD 6 **** **** **** **** **** 0 0 5314 WandMastery 16836405 16836406 ife_X2CraftWand **** **** **** **** **** **** **** **** 946 **** 0 0 1 **** **** **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_HEX_SWIFT 5 0 **** **** **** **** 0 0 5315 DoubleWandWielder 16836407 16836408 ife_X2CraftWand **** **** **** **** **** **** **** **** 946 41 0 0 1 **** **** 3485 **** 0.5 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 **** **** **** **** **** 0 0 @@ -10594,38 +10594,38 @@ 10590 Harper_Clairaudience_and_Clairvoyance 16831262 16826976 is_ClairAdVo **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4929 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 10591 Harper_NONDETECTION 16831263 16829183 is_undet_align **** **** **** **** **** **** **** **** **** **** **** **** **** 13 **** 4930 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 10592 Harper_UndetectableAlignment 16831264 16831997 is_undet_align **** **** **** **** **** **** **** **** **** **** **** **** **** 13 **** 4931 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10593 Assassin_ADDICTION 16831265 16829697 is_addiction **** **** **** **** **** **** **** **** **** **** **** **** **** 3 **** 4932 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10594 Assassin_ANGRY_ACHE 16831270 16829473 is_angry_ache **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 4937 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10595 Assassin_Blade_of_Blood 16831271 16826257 is_x2persblde **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4938 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10596 Assassin_Disguise_Self_Radial_Master 16831274 16822661 is_Disguise **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4941 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10597 Assassin_Spell_Jump 16831280 16829170 is_jump **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4947 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10598 Assassin_Obscuring_Mist 16831281 16832076 is_X2CldBwld **** **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 4948 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10599 Assassin_Sleep 16831282 6258 is_Sleep **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** 4949 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10600 Assassin_True_Strike 16831283 509 is_X1TruStr **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4950 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10601 Assassin_Alter_Self_Radial_Master 16831284 16827969 is_PolySelf **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4951 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10602 Assassin_Cats_Grace 16831290 6109 is_CatGrace **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4957 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10603 Assassin_Darkness 16831291 6132 is_Darkness **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4958 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10604 Assassin_Foxs_Cunning 16831292 6528 is_FoxCunng **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4959 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10605 Assassin_IceKnife 16831293 16832232 is_shiver_tch **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 4960 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10606 Assassin_Invisibility 16831294 6187 is_Invisib **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4961 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10607 Assassin_UndetectableAlignment 16831295 16831997 is_undet_align **** **** **** **** **** **** **** **** **** **** **** **** **** 13 **** 4962 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10608 Assassin_DeeperDarkness 16831296 16832054 is_Darkness **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4963 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10609 Assassin_DeepSlumber 16831297 16825813 is_sleep **** **** **** **** **** **** **** **** **** **** **** **** **** 11 **** 4964 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10610 Assassin_FalseLife 16831298 16825807 is_auravital **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4965 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10611 Assassin_Magic_Circle_against_Good 16831299 6494 is_CircGood **** **** **** **** **** **** **** **** **** **** **** **** **** 8 **** 4966 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10612 Assassin_MASOCHISM 16831300 16829695 is_masochism **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4967 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10613 Assassin_NONDETECTION 16831301 16829183 is_undet_align **** **** **** **** **** **** **** **** **** **** **** **** **** 13 **** 4968 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10614 Assassin_Clairaudience_and_Clairvoyance 16831302 16826976 is_ClairAdVo **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4969 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10615 Assassin_CursedBlade 16831303 16825823 is_x2blckblde **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4970 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10616 Assassin_DimensionDoor_RadialMaster 16831304 16825213 is_dimdoor **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4971 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10617 Assassin_FLESH_ARMOR 16831309 16829547 is_flesh_armor **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4976 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10618 Assassin_Freedom_of_Movement 16831310 6159 is_FreeMove **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4977 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10619 Assassin_GLIBNESS 16831311 16828716 is_glibness **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4978 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10620 Assassin_HeartRipper 16831312 16832087 is_stop_hrt **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 4979 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10621 Assassin_Improved_Invisibility 16831313 6185 is_ImprInvis **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4980 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10622 Assassin_LocateCreature 16831314 16826980 is_DomMon **** **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 4981 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -10623 Assassin_Poison 16831315 16826306 is_Poison **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 4982 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -10624 Assassin_STOP_HEART 16831316 16829595 is_stop_hrt **** **** **** **** **** **** **** **** **** **** **** **** **** 3 **** 4983 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 +10593 SORCERER_REPAIR_MINOR_DAMAGE 16831276 16976379 is_CurMinW **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4940 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 +10594 SORCERER_REPAIR_LIGHT_DAMAGE 16831277 16976385 is_CurLgtW **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4941 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 +10595 SORCERER_REPAIR_MODERATE_DAMAGE 16831278 16976391 is_CurModW **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4942 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +10596 SORCERER_REPAIR_SERIOUS_DAMAGE 16831279 16976397 is_CurSerW **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4943 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +10597 SORCERER_REPAIR_CRITICAL_DAMAGE 16831280 16976403 is_CurCrWnds **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4944 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +10598 SORCERER_SPIRIT_WORM 16831281 16990523 is_GhoulTch **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 4946 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 +10599 SORCERER_CHASING_PERFECTION 16831282 16990494 fot_strengthone **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 4947 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10600 SORCERER_FORCE_MISSILES 16831283 16990489 is_X1LesMis **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 4948 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 +10601 SORCERER_ADRENALINE_SURGE 16831284 16976361 is_mbullstr **** **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 4949 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10602 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10603 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10604 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10605 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10606 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10607 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10608 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10609 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10610 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10611 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10612 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10613 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10614 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10615 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10616 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10617 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10618 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10619 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10620 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10621 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10622 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10623 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 +10624 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 10625 Blackguard_Cure_Light_Wounds 16831317 6128 is_CurLgtW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 4984 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 10626 Blackguard_Empowered_Cure_Light_Wounds 16831318 6128 is_CurLgtW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 4985 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 10627 Blackguard_Maximized_Cure_Light_Wounds 16831319 6128 is_CurLgtW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 4986 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 @@ -13248,7 +13248,7 @@ 13244 DreadNecromancer_Necrotic_Termination 16841609 16829213 is_Nec_Term **** **** **** **** **** **** **** **** **** **** **** **** **** 3 **** 7973 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 13245 DreadNecromancer_PlagueOfUndead 16841610 16847585 is_AnimDead **** **** **** **** **** **** **** **** **** **** **** **** **** 15 **** 7974 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 13246 DreadNecromancer_Wail_of_the_Banshee 16841611 6521 is_WailBansh **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** 7975 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 -13247 ****_Cure_Minor_Wounds 16841612 16827032 is_CurMinW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 7976 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +13247 DreadNecromancer_Spirit_Worm 16841612 is_GhoulTch is_GhoulTch **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 7976 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 13248 ****_Inflict_Minor_Wounds 16841613 1570 is_X1InfMin **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7977 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** **** **** **** **** 0 13249 ****_Light 16841614 6197 is_Light **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7978 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 13250 ****_Read_Magic 16841615 16789529 is_ReadMagic **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7979 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 @@ -17062,16 +17062,16 @@ 17058 Favoured_Soul_True_Resurrection 16846323 16828345 is_Resurrec **** **** **** **** **** **** **** **** **** **** **** **** **** 7 **** 12687 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 17059 Favoured_Soul_Undeaths_Eternal_Foe 16846324 2372 is_X1UndFoe **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12688 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 17060 Favoured_Soul_VileDeath 16846325 16847583 is_SlayLive **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 12689 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17061 Sohei_Bane 16846326 2664 is_X1Bane **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12690 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17062 Sohei_Exteneded_Bane 16846327 2664 is_X1Bane **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12691 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17063 Sohei_Silent_Bane 16846328 2664 is_X1Bane **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12692 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17064 Sohei_Still_Bane 16846329 2664 is_X1Bane **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12693 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17065 Sohei_Bless 16846330 6102 is_Bless **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12694 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17066 Sohei_Exteneded_Bless 16846331 6102 is_Bless **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12695 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17067 Sohei_Silent_Bless 16846332 6102 is_Bless **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12696 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17068 Sohei_Still_Bless 16846333 6102 is_Bless **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12697 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17069 Sohei_Bless_Weapon 16846334 3754 is_X2BlssWeap **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12698 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 -17070 Sohei_Exteneded_Bless_Weapon 16846335 3754 is_X2BlssWeap **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12699 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17061 Favoured_Soul_DetectMagic 16846326 16836771 is_detect_law **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12690 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17062 Favoured_Soul_Desecrate 16846327 16838055 is_PrEvil **** **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 12691 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17063 Favoured_Soul_Enthrall 16846328 16835171 is_Sleep **** **** **** **** **** **** **** **** **** **** **** **** **** 1 **** 12692 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17064 Favoured_Soul_SPIRITUAL_WEAPON 16846329 16990526 is_X2PersBlde **** **** **** **** **** **** **** **** **** **** **** **** **** 15 **** 12693 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17065 Favoured_Soul_REGEN_LIGHT_WOUNDS 16846330 16990498 is_CurLgtW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 12694 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17066 Favoured_Soul_REGEN_MODERATE_WOUNDS 16846331 16990503 is_CurModW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 12695 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17067 Favoured_Soul_REGEN_SERIOUS_WOUNDS 16846332 16990508 is_CurSerW **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 12696 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17068 Favoured_Soul_REGEN_CRITICAL_WOUNDS 16846333 16990513 is_CurCrWnds **** **** **** **** **** **** **** **** **** **** **** **** **** 5 **** 12697 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17069 Favoured_Soul_Hallow 16846334 16838045 is_CircEvil **** **** **** **** **** **** **** **** **** **** **** **** **** 8 **** 12698 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 +17070 Favoured_Soul_SPELL_CHASING_PERFECTION 16846335 16990494 fot_strengthone **** **** **** **** **** **** **** **** **** **** **** **** **** 7 **** 12699 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 17071 Sohei_Silent_Bless_Weapon 16846336 3754 is_X2BlssWeap **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12700 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 17072 Sohei_Still_Bless_Weapon 16846337 3754 is_X2BlssWeap **** **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 12701 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 17073 Sohei_Detect_Chaos 16846338 16831995 is_detect_chaos **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12702 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 0 diff --git a/nwn/nwnprc/trunk/2das/iprp_feats.2DA b/nwn/nwnprc/trunk/2das/iprp_feats.2DA index 6e9e7a9c..fad7f7cc 100644 --- a/nwn/nwnprc/trunk/2das/iprp_feats.2DA +++ b/nwn/nwnprc/trunk/2das/iprp_feats.2DA @@ -1,27003 +1,27003 @@ 2DA V2.0 - Name Label Cost FeatIndex -0 289 Alertness 0.75 0 -1 204 Ambidextrous 1.5 1 -2 291 Cleave 1 6 -3 296 Combat_Casting 1.5 7 -4 300 Dodge 1 10 -5 295 Extra_Turning 1.25 13 -6 409 Knockdown 1.5 23 -7 215 PointBlank 1.5 27 -8 425 SpellFocusAbj 0.75 35 -9 1899 SpellFocusCon 0.75 166 -10 1900 SpellFocusDiv 0.75 167 -11 1901 SpellFocusEnc 0.75 168 -12 1902 SpellFocusEvo 0.75 169 -13 1903 SpellFocusIll 0.75 170 -14 1904 SpellFocusNec 0.75 171 -15 219 SpellPenetration 0.75 36 -16 417 PowerAttack 1 28 -17 221 Two_Weapon_Fighting 1.5 41 -18 1871 WeapSpeUnArm 1 138 -19 433 WeapFinesse 1.2 42 -20 1795 ImpCritUnArm 1 62 -21 437 WeaponProfEx 5 44 -22 439 WeaponProfMartial 5 45 -23 441 WeaponProfSim 5 46 -24 205 ArmProfHvy 5 2 -25 207 ArmProfLgt 5 3 -26 206 ArmProfMed 5 4 -27 415 Mobility 5 26 -28 302 Disarm 1.05 9 -29 8654 Whirlwind 5 867 -30 419 RapidShot 5 30 -31 2936 HIDE_IN_PLAIN_SIGHT 5 433 -32 1955 SneakAttack 5 221 -33 6444 SneakAttack2 6 345 -34 6445 SneakAttack3 7 346 -35 217 Shield 5 32 -36 83371 FEAT_USE_POISON 4 960 -37 85393 Disarm 0.01 9 -38 4843 WeapProfCreature 0.01 289 -39 6447 SneakAttack5 8 348 -40 111875 Horse_Menu 0.01 1089 -41 111728 Mounted_Combat 0.01 1087 -42 111730 Mounted_Archery 0.01 1088 -43 111674 DM_TOOL_01 0.01 1096 -44 111675 DM_TOOL_02 0.01 1097 -45 111676 DM_TOOL_03 0.01 1098 -46 111677 DM_TOOL_04 0.01 1099 -47 111678 DM_TOOL_05 0.01 1100 -48 111679 DM_TOOL_06 0.01 1101 -49 111680 DM_TOOL_07 0.01 1102 -50 111681 DM_TOOL_08 0.01 1103 -51 111682 DM_TOOL_09 0.01 1104 -52 111683 DM_TOOL_10 0.01 1105 -53 111684 PLAYER_TOOL_01 0.01 1106 -54 111685 PLAYER_TOOL_02 0.01 1107 -55 111686 PLAYER_TOOL_03 0.01 1108 -56 111687 PLAYER_TOOL_04 0.01 1109 -57 111688 PLAYER_TOOL_05 0.01 1110 -58 111689 PLAYER_TOOL_06 0.01 1111 -59 111690 PLAYER_TOOL_07 0.01 1112 -60 111691 PLAYER_TOOL_08 0.01 1113 -61 111692 PLAYER_TOOL_09 0.01 1114 -62 111693 PLAYER_TOOL_10 0.01 1115 -63 **** **** **** **** -64 **** **** **** **** -65 **** **** **** **** -66 **** **** **** **** -67 **** **** **** **** -68 **** **** **** **** -69 **** **** **** **** -70 **** **** **** **** -71 **** **** **** **** -72 **** **** **** **** -73 **** **** **** **** -74 **** **** **** **** -75 **** **** **** **** -76 **** **** **** **** -77 **** **** **** **** -78 **** **** **** **** -79 **** **** **** **** -80 **** **** **** **** -81 **** **** **** **** -82 **** **** **** **** -83 **** **** **** **** -84 **** **** **** **** -85 **** **** **** **** -86 1974 KeenSenses 0.01 240 -87 16789816 BarbarianRage 0.01 293 -88 428 TurnUndead 0.01 294 -89 16834578 ImprovedBullrush 0.01 2806 -90 16837940 BonesOfTheEarth_Feat 0.01 2864 -91 16793671 Bane_Magic_Dragon 0.01 23560 -92 298 DeflectArrows 0.01 8 -93 214 ImprovedUnarmedStrike 0.01 21 -94 16825148 Track 0.01 2569 -95 42 WeapFinesse 0.01 42 -96 16822975 Diehard 0.01 3297 -97 8497 FEAT_EPIC_IMPROVED_COMBAT_CASTING 10 696 -98 16835929 ACP_QUICK_FEAT 0.01 3479 -99 1905 SpellFocusTrans 0.75 172 -100 435 WeapFocClub 1 43 -101 1823 WeapFocDagger 1 90 -102 1824 WeapFocDart 1 91 -103 1825 WeapFocHXBow 1 92 -104 1826 WeapFocLgXBow 1 93 -105 1827 WeapFocLgMace 1 94 -106 1828 WeapFocMorn 1 95 -107 1829 WeapFocStaff 1 96 -108 1830 WeapFocSpear 1 97 -109 1831 WeapFocSickle 1 98 -110 1832 WeapFocSling 1 99 -111 1833 WeapFocUnArm 1 100 -112 1834 WeapFocLongBow 1 101 -113 1835 WeapFocShortBow 1 102 -114 1836 WeapFocShortSword 1 103 -115 1837 WeapFocRapier 1 104 -116 1838 WeapFocScim 1 105 -117 1839 WeapFocLSw 1 106 -118 1840 WeapFocGSw 1 107 -119 1841 WeapFocHAxe 1 108 -120 1842 WeapFocTAxe 1 109 -121 1843 WeapFocBAxe 1 110 -122 1844 WeapFocGAxe 1 111 -123 1845 WeapFocHalb 1 112 -124 1846 WeapFocLgHam 1 113 -125 1847 WeapFocLgFlail 1 114 -126 1848 WeapFocWHam 1 115 -127 1849 WeapFocHFlail 1 116 -128 1850 WeapFocKama 1 117 -129 1851 WeapFocKukri 1 118 -130 1853 WeapFocShur 1 120 -131 1854 WeapFocScy 1 121 -132 1855 WeapFocKatana 1 122 -133 1856 WeapFocBSw 1 123 -134 1858 WeapFocDMace 1 125 -135 1859 WeapFocDAxe 1 126 -136 1860 WeapFoc2Sw 1 127 -137 83318 WeapFocDwAxe 1 952 -138 8777 WeapFocWhip 1 993 -139 16824450 WeaponFocus_Mindblade 1 3602 -140 16826442 Weapon_Focus_Ray 1 4819 -141 16827874 Shadowmaster_Shades 0 4485 -142 16827790 CastDomainLevel1 0 2049 -143 16827791 CastDomainLevel2 0 2050 -144 16827792 CastDomainLevel3 0 2051 -145 16827793 CastDomainLevel4 0 2052 -146 16827794 CastDomainLevel5 0 2053 -147 16827795 CastDomainLevel6 0 2054 -148 16827796 CastDomainLevel7 0 2055 -149 16827797 CastDomainLevel8 0 2056 -150 16827798 CastDomainLevel9 0 2057 -151 16831919 CheckDomainSlots 0 2000 -152 5947 War_Domain_Power 0 306 -153 5945 Strength_Domain_Power 0 307 -154 5948 Protection_Domain_Power 0 308 -155 **** Luck_Domain_Power 0 309 -156 5950 Death_Domain_Power 0 310 -157 5951 Air_Domain_Power 0 311 -158 5952 Animal_Domain_Power 0 312 -159 5953 Destruction_Domain_Power 0 313 -160 5954 Earth_Domain_Power 0 314 -161 5955 Evil_Domain_Power 0 315 -162 5956 Fire_Domain_Power 0 316 -163 5957 Good_Domain_Power 0 317 -164 5958 Healing_Domain_Power 0 318 -165 5959 Knowledge_Domain_Power 0 319 -166 5960 Magic_Domain_Power 0 320 -167 5961 Plant_Domain_Power 0 321 -168 5962 Sun_Domain_Power 0 322 -169 5963 Travel_Domain_Power 0 323 -170 5964 Trickery_Domain_Power 0 324 -171 5965 Water_Domain_Power 0 325 -172 16825548 DARKNESS_DOMAIN 0 3458 -173 16827719 FEAT_METAL_DOMAIN 0 4037 -174 16827720 FEAT_STORM_DOMAIN 0 4038 -175 16827722 FEAT_PORTAL_DOMAIN 0 4039 -176 16827736 FEAT_DWARF_DOMAIN 0 4040 -177 16827758 FEAT_ORC_DOMAIN 0 4041 -178 16827724 FEAT_FORCE_DOMAIN 0 4042 -179 16827726 FEAT_SLIME_DOMAIN 0 4043 -180 16827734 FEAT_TIME_DOMAIN 0 4044 -181 16827738 FEAT_CHARM_DOMAIN 0 4045 -182 16827768 FEAT_SPELLS_DOMAIN 0 4046 -183 16827764 FEAT_RUNE_DOMAIN 0 4047 -184 16827744 FEAT_FATE_DOMAIN 0 4048 -185 16827788 FEAT_DOMINATION_DOMAIN 0 4049 -186 16827732 FEAT_UNDEATH_DOMAIN 0 4050 -187 16827742 FEAT_FAMILY_DOMAIN 0 4051 -188 16827748 FEAT_HALFLING_DOMAIN 0 4052 -189 16827750 FEAT_ILLUSION_DOMAIN 0 4053 -190 16827752 FEAT_HATRED_DOMAIN 0 4054 -191 16827754 FEAT_NOBILITY_DOMAIN 0 4055 -192 16827762 FEAT_RETRIBUTION_DOMAIN 0 4056 -193 16827766 FEAT_SCALEYKIND_DOMAIN 0 4057 -194 16827746 FEAT_GNOME_DOMAIN 0 4058 -195 16827740 FEAT_ELF_DOMAIN 0 4059 -196 16827760 FEAT_RENEWAL_DOMAIN 0 4060 -197 16827730 FEAT_SPIDER_DOMAIN 0 4061 -198 16827728 FEAT_TYRANNY_DOMAIN 0 4062 -199 16827756 FEAT_OCEAN_DOMAIN 0 4063 -200 16824921 FEAT_BLIGHTBRINGER 0 2250 -201 298 DefArrow 1 8 -202 401 GreatFort **** 14 -203 68895 FEAT_SCRIBE_SCROLL **** 945 -204 8650 AutoStillI 15 863 -205 8652 AutoStillII 20 864 -206 8653 AutoStillIII 25 865 -207 8642 AutoQuickenI 15 857 -208 8644 AutoQuickenII 20 858 -209 8645 AutoQuickenIII 25 859 -210 8646 AutoSilentI 15 860 -211 8648 AutoSilentII 20 861 -212 8649 AutoSilentIII 25 862 -213 16829226 FEAT_UNDEAD_HD 0.01 3581 -214 16829236 FEAT_IMMUNITY_ABILITY_DECREASE 0.01 3584 -215 16829238 FEAT_IMMUNITY_CRITICAL 0.01 3585 -216 16829240 FEAT_IMMUNITY_DEATH 0.01 3586 -217 16829242 FEAT_IMMUNITY_DISEASE 0.01 3587 -218 16829244 FEAT_IMMUNITY_MIND_SPELLS 0.01 3588 -219 16829246 FEAT_IMMUNITY_PARALYSIS 0.01 3589 -220 16829248 FEAT_IMMUNITY_POISON 0.01 3590 -221 16829250 FEAT_IMMUNITY_SNEAKATTACK 0.01 3591 -222 16834574 ImprovedGrapple 1 2804 -223 16821819 FEAT_DRACONIC_GRACE_1_5 0 3900 -224 16821839 FEAT_DRACONIC_GRACE_6_9 0 3902 -225 16821820 FEAT_DRACONIC_BREATH_1_5 0 3901 -226 16821840 FEAT_DRACONIC_BREATH_6_9 0 3903 -227 16826389 Incorporeal 0.01 4166 -228 16826387 Ethereal 0.01 4167 -229 16824564 ChangeCodeSwitches 0.01 2285 -230 16834963 ColdDomain 0 5298 -231 16789814 PnPFamiliarHide 0 24243 -232 16834965 WinterDomain 0 5299 -233 16824901 PnpSchool_Op_ABJURATION 0.01 2265 -234 16824902 PnpSchool_Op_CONJURATION 0.01 2266 -235 16824903 PnpSchool_Op_DIVINATION 0.01 2267 -236 16824904 PnpSchool_Op_ENCHANTMENT 0.01 2268 -237 16824905 PnpSchool_Op_EVOCATION 0.01 2269 -238 16824906 PnpSchool_Op_ILLUSION 0.01 2270 -239 16824907 PnpSchool_Op_NECROMANCY 0.01 2271 -240 16824908 PnpSchool_Op_TRANSMUTATION 0.01 2272 -241 16824900 PnpSchool_GENERAL 0.01 2273 -242 16824909 PnpSchool_ABJURATION 0.01 2274 -243 16824910 PnpSchool_CONJURATION 0.01 2275 -244 16824911 PnpSchool_DIVINATION 0.01 2276 -245 16824912 PnpSchool_ENCHANTMENT 0.01 2277 -246 16824913 PnpSchool_EVOCATION 0.01 2278 -247 16824914 PnpSchool_ILLUSION 0.01 2279 -248 16824915 PnpSchool_NECROMANCY 0.01 2280 -249 16824916 PnpSchool_TRANSMUTATION 0.01 2281 -250 16826011 JUMP 0.01 2884 -251 16826182 Shadow_Lord_convo 0.01 2360 -252 16825832 PowerAtk_Single 0.01 3143 -253 16825839 PowerAtk_Fives 0.01 3144 -254 1947 KiStrike 0.01 213 -255 16827300 Rend 0.01 4742 -256 16824240 Spell_Resist_10 0.01 4420 -257 2801 BlindFight 0.01 408 -258 2781 Spring_Attack 0.01 392 -259 16826416 Psionic_Focus 0.01 4818 -260 2779 GreatCleave 0.01 391 -261 2751 ImprovedInit 0.01 377 -262 16823456 PowerAtk_Quickselect 0.01 3179 -263 16825258 Teleport_Management_Radial 0.01 4235 -264 212 ImpKnock 1 17 -265 211 ImpDis 1 16 -266 16824653 FEAT_SPELLFIRE_INCREASE 0.01 4369 -267 16824654 FEAT_SPELLFIRE_DECREASE 0.01 4370 -268 16824658 FEAT_SPELLFIRE_QUICKSELECT 0.01 4371 -269 16824229 Remain_Concious 0.01 4313 -270 2755 Blooded 1 379 -271 3946 DevCritCreature 0.01 532 -272 8561 OverCritCreature 0.01 746 -273 3901 EpicDamageReduction3 6 492 -274 3903 EpicDamageReduction6 7 493 -275 3905 EpicDamageReduction9 8 494 -276 12334 BG_Sneak_1 8 460 -277 12335 BG_Sneak_2 8 461 -278 12336 BG_Sneak_3 8 462 -279 83731 BG_Sneak_4 8 1007 -280 83732 BG_Sneak_5 8 1008 -281 83733 BG_Sneak_6 8 1009 -282 83734 BG_Sneak_7 8 1010 -283 83735 BG_Sneak_8 8 1011 -284 83737 BG_Sneak_9 8 1012 -285 83738 BG_Sneak_10 8 1013 -286 83739 BG_Sneak_11 8 1014 -287 83740 BG_Sneak_12 8 1015 -288 83741 BG_Sneak_13 8 1016 -289 83742 BG_Sneak_14 8 1017 -290 83743 BG_Sneak_15 8 1018 -291 8608 Epic_Sneak_1 8 834 -292 8610 Epic_Sneak_2 8 835 -293 8611 Epic_Sneak_3 8 836 -294 8612 Epic_Sneak_4 8 837 -295 8613 Epic_Sneak_5 8 838 -296 8614 Epic_Sneak_6 8 839 -297 8615 Epic_Sneak_7 8 840 -298 8616 Epic_Sneak_8 8 841 -299 8617 Epic_Sneak_9 8 842 -300 8618 Epic_Sneak_10 8 843 -301 6446 SneakAttack4 8 347 -302 6448 SneakAttack6 8 349 -303 6449 SneakAttack7 8 350 -304 6450 SneakAttack8 8 351 -305 6451 SneakAttack9 8 352 -306 6452 SneakAttack10 8 353 -307 83758 SneakAttack11 8 1032 -308 83759 SneakAttack12 8 1033 -309 83760 SneakAttack13 8 1034 -310 83761 SneakAttack14 8 1035 -311 83762 SneakAttack15 8 1036 -312 83763 SneakAttack16 8 1037 -313 83764 SneakAttack17 8 1038 -314 83765 SneakAttack18 8 1039 -315 83766 SneakAttack19 8 1040 -316 83767 SneakAttack20 8 1041 -317 8694 FEAT_DEATHATTACK 8 455 -318 9062 FEAT_DEATHATTACK2 8 456 -319 9063 FEAT_DEATHATTACK3 8 457 -320 9064 FEAT_DEATHATTACK4 8 458 -321 9065 FEAT_DEATHATTACK5 8 459 -322 83727 FEAT_DEATHATTACK6 8 1004 -323 83728 FEAT_DEATHATTACK7 8 1005 -324 83729 FEAT_DEATHATTACK8 8 1006 -325 83744 FEAT_DEATHATTACK9 8 1019 -326 83746 FEAT_DEATHATTACK10 8 1020 -327 83747 FEAT_DEATHATTACK11 8 1021 -328 83748 FEAT_DEATHATTACK12 8 1022 -329 83749 FEAT_DEATHATTACK13 8 1023 -330 83750 FEAT_DEATHATTACK14 8 1024 -331 83751 FEAT_DEATHATTACK15 8 1025 -332 83752 FEAT_DEATHATTACK16 8 1026 -333 83753 FEAT_DEATHATTACK17 8 1027 -334 83754 FEAT_DEATHATTACK18 8 1028 -335 83755 FEAT_DEATHATTACK19 8 1029 -336 83756 FEAT_DEATHATTACK20 8 1030 -337 1928 BarbEndurance 1 194 -338 4845 WeapFocCreature 0.01 291 -339 4846 ImpCritCreature 0.01 292 -340 4844 WeapSpecCreature 0.01 290 -341 8453 WeapEpicFocCreature 0.01 656 -342 8493 WeapEpicSpecCreature 0.01 694 -343 1785 ImpCritDagger 1 52 -344 1786 ImpCritDart 1 53 -345 1787 ImpCritHXBow 1 54 -346 1788 ImpCritLgXBow 1 55 -347 1789 ImpCritLgMace 1 56 -348 1790 ImpCritMorn 1 57 -349 1791 ImpCritStaff 1 58 -350 1792 ImpCritSpear 1 59 -351 1793 ImpCritSickle 1 60 -352 1794 ImpCritSling 1 61 -353 1796 ImpCritLongBow 1 63 -354 1797 ImpCritShortBow 1 64 -355 1798 ImpCritShortSword 1 65 -356 1799 ImpCritRapier 1 66 -357 1800 ImpCritScim 1 67 -358 1801 ImpCritLSw 1 68 -359 1802 ImpCritGSw 1 69 -360 1803 ImpCritHAxe 1 70 -361 1804 ImpCritTAxe 1 71 -362 1805 ImpCritBAxe 1 72 -363 1806 ImpCritGAxe 1 73 -364 1807 ImpCritHalb 1 74 -365 1808 ImpCritLgHam 1 75 -366 1809 ImpCritLgFlail 1 76 -367 1810 ImpCritWHam 1 77 -368 1811 ImpCritHFlail 1 78 -369 1812 ImpCritKama 1 79 -370 1813 ImpCritKukri 1 80 -371 1815 ImpCritShur 1 82 -372 1816 ImpCritScy 1 83 -373 1817 ImpCritKatana 1 84 -374 1818 ImpCritBSw 1 85 -375 1820 ImpCritDMace 1 87 -376 1821 ImpCritDAxe 1 88 -377 1822 ImpCrit2Sw 1 89 -378 210 ImpCritClub 1 15 -379 83320 ImpCritDWaxe 1 954 -380 8779 ImpCritWhip 1 995 -381 16825395 SFCode 0 2951 -382 1929 UncannyDodge1 1 195 -383 8186 LowLightVision 1 354 -384 16825832 New_PowAtk 0 3143 -385 16825839 New_ImpPowAtk 0 3144 -386 1940 Evasion 1 206 -387 1946 ImprovedEvasion 1 212 -388 16824444 ImpCrit_Mindblade 1 3614 -389 2203 UncannyDodge2 1 251 -390 8685 ImbueArrow 0 450 -391 1962 DarkVision 1 228 -392 16789876 Trapfinding 0.01 23591 -393 1935 Trackless_Step 0 201 -394 431 FEAT_TOUGHNESS 0 40 -395 83496 FEAT_DRAGON_IMMUNE_PARALYSIS 0 963 -396 16827421 Race_Dragon 0 4773 -397 16832488 FEAT_DRAGON_DOMAIN 0 4064 -398 16823376 ETERNAL_FREEDOM 1 4298 -399 16824214 ESS_Rest 1 4399 -400 16833217 Epic_Seed_Afflict 1 5000 -401 16833219 Epic_Seed_Animate 1 5001 -402 16833221 Epic_Seed_Animate_Dead 1 5002 -403 16833223 Epic_Seed_Armor 1 5003 -404 16833225 Epic_Seed_Banish 1 5004 -405 16833227 Epic_Seed_Compel 1 5005 -406 16833229 Epic_Seed_Conceal 1 5006 -407 16833231 Epic_Seed_Conjure 1 5007 -408 16833233 Epic_Seed_Contact 1 5008 -409 16833235 Epic_Seed_Delude 1 5009 -410 16833237 Epic_Seed_Destroy 1 5010 -411 16833239 Epic_Seed_Dispel 1 5011 -412 16833241 Epic_Seed_Energy 1 5012 -413 16833243 Epic_Seed_Foresee 1 5013 -414 16833245 Epic_Seed_Fortify 1 5014 -415 16833247 Epic_Seed_Heal 1 5015 -416 16833249 Epic_Seed_Life 1 5016 -417 16833251 Epic_Seed_Light 1 5017 -418 16833253 Epic_Seed_Opposition 1 5018 -419 16833255 Epic_Seed_Reflect 1 5019 -420 16833257 Epic_Seed_Reveal 1 5020 -421 16833259 Epic_Seed_Shadow 1 5021 -422 16833261 Epic_Seed_Slay 1 5022 -423 16833263 Epic_Seed_Summon 1 5023 -424 16833265 Epic_Seed_Time 1 5024 -425 16833267 Epic_Seed_Transform 1 5025 -426 16833269 Epic_Seed_Transport 1 5026 -427 16833271 Epic_Seed_Ward 1 5027 -428 16833307 Wander_Unseen 12 5028 -429 16833317 ES_AchillesHeel 11 5030 -430 16833320 ES_AllHopeLost 11 5032 -431 16833323 ES_AlliedMartyr 11 5034 -432 16833326 ES_AnarchysCall 11 5036 -433 16833329 ES_AnimusBlast 11 5038 -434 16833332 ES_AnimusBlizzard 11 5040 -435 16833335 ES_ArmyUnfallen 11 5042 -436 16833338 ES_AudienceOfStone 11 5044 -437 16833341 ES_BattleBounding 11 5046 -438 16833344 ES_CelestialCouncil 11 5048 -439 16833347 ES_ChampionsValor 11 5050 -440 16833350 ES_ContingentResurrection 11 5052 -441 16833353 ES_ContingentReunion 11 5054 -442 16833356 ES_DeadeyeSense 11 5056 -443 16833359 ES_Deathmark 11 5058 -444 16833362 ES_DireWinter 11 5060 -445 16833365 ES_DragonKnight 11 5062 -446 16833368 ES_Dreamscape 11 5064 -447 16833371 ES_Dullblades 11 5066 -448 16833374 ES_DweomerThief 11 5068 -449 16833377 ES_Enslave 11 5070 -450 16833380 ES_EpicMageArmor 11 5072 -451 16833383 ES_EpicRepulsion 11 5074 -452 16833386 ES_EpicSpellReflection 11 5076 -453 16833389 ES_EpicWarding 11 5078 -454 16833392 ES_EternalFreedom 11 5080 -455 16833395 ES_FiendishWords 11 5082 -456 16833398 ES_FleetnessOfFoot 11 5084 -457 16833401 ES_GemCage 11 5086 -458 16833404 ES_Godsmite 11 5088 -459 16833407 ES_GreaterRuin 11 5090 -460 16833410 ES_GreaterSpellResistance 11 5092 -461 16833413 ES_GreaterTimestop 11 5094 -462 16833416 ES_HellSend 11 5096 -463 16833419 ES_Hellball 11 5098 -464 16833422 ES_HerculeanAlliance 11 5100 -465 16833425 ES_HerculeanEmpowerment 11 5102 -466 16833428 ES_Impenetrability 11 5104 -467 16833431 ES_LeechField 11 5106 -468 16833434 ES_LegendaryArtisan 11 5108 -469 16833437 ES_LifeForceTransfer 11 5110 -470 16833440 ES_MagmaBurst 11 5112 -471 16833443 ES_MassPenguin 11 5114 -472 16833446 ES_MomentoMori 11 5116 -473 16833449 ES_MummyDust 11 5118 -474 16833452 ES_NailedToTheSky 11 5120 -475 16833455 ES_NightsUndoing 11 5122 -476 16833458 ES_OrderRestored 11 5124 -477 16833461 ES_PathsBecomeKnown 11 5126 -478 16833464 ES_PeerlessPenitence 11 5128 -479 16833467 ES_Pestilence 11 5130 -480 16833470 ES_PiousParley 11 5132 -481 16833473 ES_PlanarCell 11 5134 -482 16833476 ES_PsionicSalvo 11 5136 -483 16833479 ES_RainOfFire 11 5138 -484 16833482 ES_RisenReunited 11 5140 -485 16833485 ES_Ruin 11 5142 -486 16833488 ES_SingularSunder 11 5144 -487 16833491 ES_SpellWorm 11 5146 -488 16833494 ES_StormMantle 11 5148 -489 16833497 ES_SummonAberration 11 5150 -490 16833500 ES_SuperbDispelling 11 5152 -491 16833503 ES_SymrustarsSpellbinding 11 5154 -492 16833506 ES_TheWithering 11 5156 -493 16833509 ES_TolodinesKillingWind 11 5158 -494 16833512 ES_TranscendentVitality 11 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16833378 ES_EnslaveR 11 5071 -521 16833381 ES_EpicMageArmorR 11 5073 -522 16833384 ES_EpicRepulsionR 11 5075 -523 16833387 ES_EpicSpellReflectionR 11 5077 -524 16833390 ES_EpicWardingR 11 5079 -525 16833393 ES_EternalFreedomR 11 5081 -526 16833396 ES_FiendishWordsR 11 5083 -527 16833399 ES_FleetnessOfFootR 11 5085 -528 16833402 ES_GemCageR 11 5087 -529 16833405 ES_GodsmiteR 11 5089 -530 16833408 ES_GreaterRuinR 11 5091 -531 16833411 ES_GreaterSpellResistanceR 11 5093 -532 16833414 ES_GreaterTimestopR 11 5095 -533 16833417 ES_HellSendR 11 5097 -534 16833420 ES_HellballR 11 5099 -535 16833423 ES_HerculeanAllianceR 11 5101 -536 16833426 ES_HerculeanEmpowermentR 11 5103 -537 16833429 ES_ImpenetrabilityR 11 5105 -538 16833432 ES_LeechFieldR 11 5107 -539 16833435 ES_LegendaryArtisanR 11 5109 -540 16833438 ES_LifeForceTransferR 11 5111 -541 16833441 ES_MagmaBurstR 11 5113 -542 16833444 ES_MassPenguinR 11 5115 -543 16833447 ES_MomentoMoriR 11 5117 -544 16833450 ES_MummyDustR 11 5119 -545 16833453 ES_NailedToTheSkyR 11 5121 -546 16833456 ES_NightsUndoingR 11 5123 -547 16833459 ES_OrderRestoredR 11 5125 -548 16833462 ES_PathsBecomeKnownR 11 5127 -549 16833465 ES_PeerlessPenitenceR 11 5129 -550 16833468 ES_PestilenceR 11 5131 -551 16833471 ES_PiousParleyR 11 5133 -552 16833474 ES_PlanarCellR 11 5135 -553 16833477 ES_PsionicSalvoR 11 5137 -554 16833480 ES_RainOfFireR 11 5139 -555 16833483 ES_RisenReunitedR 11 5141 -556 16833486 ES_RuinR 11 5143 -557 16833489 ES_SingularSunderR 11 5145 -558 16833492 ES_SpellWormR 11 5147 -559 16833495 ES_StormMantleR 11 5149 -560 16833498 ES_SummonAberrationR 11 5151 -561 16833501 ES_SuperbDispellingR 11 5153 -562 16833504 ES_SymrustarsSpellbindingR 11 5155 -563 16833507 ES_TheWitheringR 11 5157 -564 16833510 ES_TolodinesKillingWindR 11 5159 -565 16833513 ES_TranscendentVitalityR 11 5161 -566 16833516 ES_TwinfiendR 11 5163 -567 16833519 ES_UnholyDiscipleR 11 5165 -568 16833522 ES_UnimpingedR 11 5167 -569 16833525 ES_UnseenWandererR 11 5169 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-4275 **** ReservedForISCAndESS **** **** -4276 **** ReservedForISCAndESS **** **** -4277 **** ReservedForISCAndESS **** **** -4278 **** ReservedForISCAndESS **** **** -4279 **** ReservedForISCAndESS **** **** -4280 **** ReservedForISCAndESS **** **** -4281 **** ReservedForISCAndESS **** **** -4282 **** ReservedForISCAndESS **** **** -4283 **** ReservedForISCAndESS **** **** -4284 **** ReservedForISCAndESS **** **** -4285 **** ReservedForISCAndESS **** **** -4286 **** ReservedForISCAndESS **** **** -4287 **** ReservedForISCAndESS **** **** -4288 **** ReservedForISCAndESS **** **** -4289 **** ReservedForISCAndESS **** **** -4290 **** ReservedForISCAndESS **** **** -4291 **** ReservedForISCAndESS **** **** -4292 **** ReservedForISCAndESS **** **** -4293 **** ReservedForISCAndESS **** **** -4294 **** ReservedForISCAndESS **** **** -4295 **** ReservedForISCAndESS **** **** -4296 **** ReservedForISCAndESS **** **** -4297 **** ReservedForISCAndESS **** **** -4298 **** ReservedForISCAndESS **** **** -4299 **** ReservedForISCAndESS **** **** -4300 **** ReservedForISCAndESS **** **** -4301 **** ReservedForISCAndESS **** **** -4302 **** ReservedForISCAndESS **** **** -4303 **** ReservedForISCAndESS **** **** -4304 **** ReservedForISCAndESS **** **** -4305 **** ReservedForISCAndESS **** **** -4306 **** ReservedForISCAndESS **** **** -4307 **** ReservedForISCAndESS **** **** -4308 **** ReservedForISCAndESS **** **** -4309 **** ReservedForISCAndESS **** **** -4310 **** ReservedForISCAndESS **** **** -4311 **** ReservedForISCAndESS **** **** -4312 **** ReservedForISCAndESS **** **** -4313 **** ReservedForISCAndESS **** **** -4314 **** ReservedForISCAndESS **** **** -4315 **** ReservedForISCAndESS **** **** -4316 **** ReservedForISCAndESS **** **** -4317 **** ReservedForISCAndESS **** **** -4318 **** ReservedForISCAndESS **** **** -4319 **** ReservedForISCAndESS **** **** -4320 **** ReservedForISCAndESS **** **** -4321 **** ReservedForISCAndESS **** **** -4322 **** ReservedForISCAndESS **** **** -4323 **** ReservedForISCAndESS **** **** -4324 **** ReservedForISCAndESS **** **** -4325 **** ReservedForISCAndESS **** **** -4326 **** ReservedForISCAndESS **** **** -4327 **** ReservedForISCAndESS **** **** -4328 **** ReservedForISCAndESS **** **** -4329 **** ReservedForISCAndESS **** **** -4330 **** ReservedForISCAndESS **** **** -4331 **** ReservedForISCAndESS **** **** -4332 **** ReservedForISCAndESS **** **** -4333 **** ReservedForISCAndESS **** **** -4334 **** ReservedForISCAndESS **** **** -4335 **** ReservedForISCAndESS **** **** -4336 **** ReservedForISCAndESS **** **** -4337 **** ReservedForISCAndESS **** **** -4338 **** ReservedForISCAndESS **** **** -4339 68855 FEAT_BREW_POTION 0.1 944 -4340 68895 FEAT_SCRIBE_SCROLL 0.1 945 -4341 68961 FEAT_CRAFT_WAND 0.1 946 -4342 16823156 CraftWondrousItem 0.1 2925 -4343 16823158 CraftMagicArmsArmor 0.1 2926 -4344 16823160 CraftRod 0.1 2927 -4345 16823162 CraftStaff 0.1 2928 -4346 16823164 ForgeRing 0.1 2929 -4347 **** ReservedForISCAndESS **** **** -4348 **** ReservedForISCAndESS **** **** -4349 16847708 FAV_MYST_QUICKERTHANTHEEYE 0.1 23860 -4350 16847709 FAV_MYST_TRAILHAZE 0.1 23861 -4351 16847710 FAV_MYST_UMBRALFIST 0.1 23862 -4352 16847711 FAV_MYST_FEARFULGLOOM 0.1 23863 -4353 16847712 FAV_MYST_SICKENINGSHADOW 0.1 23864 -4354 16847713 FAV_MYST_DEADLYSHADE 0.1 23865 -4355 16847714 FAV_MYST_GRASPINGSHADOWS 0.1 23866 -4356 16847715 FAV_MYST_MENAGERIEDARKNESS 0.1 23867 -4357 16852217 FAV_MYST_BLACKLABYRINTH 0.1 23868 -4358 16847699 PATH_FOCUS_NIGHTS_LONG_FINGERS 0.1 23851 -4359 16847700 PATH_FOCUS_DARKENED_ALLEYS 0.1 23852 -4360 16847701 PATH_FOCUS_SHADOWSCAPE 0.1 23853 -4361 16847702 GREATER_PATH_FOCUS_NIGHTS_LONG_FINGERS 0.1 23854 -4362 16847703 GREATER_PATH_FOCUS_DARKENED_ALLEYS 0.1 23855 -4363 16847704 GREATER_PATH_FOCUS_SHADOWSCAPE 0.1 23856 -4364 16847705 NOCTURNAL_CASTER_NIGHTS_LONG_FINGERS 0.1 23857 -4365 16847706 NOCTURNAL_CASTER_DARKENED_ALLEYS 0.1 23858 -4366 16847707 NOCTURNAL_CASTER_SHADOWSCAPE 0.1 23859 -4367 16847678 UmbralFist_RadialMaster 0.1 23850 -4368 16847674 Shadowcaster_QuickerThanTheEye 0.01 23838 -4369 16847676 Shadowcaster_TrailOfHaze 0.01 23839 -4370 16847678 Shadowcaster_UmbralFist 0.01 23840 -4371 16847680 Shadowcaster_FearfulGloom 0.01 23841 -4372 16847682 Shadowcaster_SickeningShadows 0.01 23842 -4373 16847684 Shadowcaster_DeadlyShade_RadialMaster 0.01 23843 -4374 16847688 Shadowcaster_GraspingShadows 0.01 23844 -4375 16847690 Shadowcaster_MenagerieOfDarkness 0.01 23845 -4376 16847692 Shadowcaster_BlackLabyrinth 0.01 23846 -4377 16847674 Shadowsmith_QuickerThanTheEye 0.01 23847 -4378 16847676 Shadowsmith_TrailOfHaze 0.01 23848 -4379 16836702 Earth_Strike 0.1 5328 -4380 16834304 FEAT_IMMUNITY_TO_REBUKING 0.1 23518 -4381 16829188 FEAT_TURNING_IMMUNITY 0.1 3593 -4382 16826352 FAST_HEALING_1 0.1 4145 -4383 16829297 CombatMove_RadialMaster 0.1 2898 -4384 16829297 CombatMove_RadialMaster2 0.1 5195 -4385 16833148 CombatMove_RadialMaster3 0.1 3415 -4386 16826792 ImprovedColdEndurance 0.1 5317 -4387 16826794 ColdEndurance 0.1 5318 -4388 16835029 ImprovedHeatEndurance 0.1 5265 -4389 16835027 HeatEndurance 0.1 5266 -4390 16825969 LeastLegacy 0.1 5300 -4391 16825971 LesserLegacy 0.1 5301 -4392 16825973 GreaterLegacy 0.1 5302 -4393 211 ImprovedDisarm 0.1 5196 -4394 16834580 ImprovedTrip 0.1 2807 -4395 16836411 RisingPhoenix_FullAttack 0.1 5204 -4396 16836060 Shadowsmith_BendPerspective 0.1 23817 -4397 16836062 Shadowsmith_CarpetShadow 0.1 23818 -4398 16836064 Shadowsmith_DuskAndDawn_RadialMaster 0.1 23819 -4399 16836068 Shadowsmith_LifeFades 0.1 23820 -4400 16836070 Shadowsmith_MesmerizingShade 0.1 23821 -4401 16836072 Shadowsmith_SteelShadows 0.1 23822 -4402 16836200 Shadowsmith_VoiceOfShadow_RadialMaster 0.1 23823 -4403 16836079 Shadowsmith_BlackFire 0.1 23824 -4404 16836081 Shadowsmith_CongressShadows 0.1 23825 -4405 16836083 Shadowsmith_FleshFails_RadialMaster 0.1 23826 -4406 16836087 Shadowsmith_PiercingSight 0.1 23827 -4407 16836091 Shadowsmith_ShadowSkin 0.1 23828 -4408 16836089 Shadowsmith_SightEclipsed 0.1 23829 -4409 16836093 Shadowsmith_ThoughtsShadow_RadialMaster 0.1 23830 -4410 16836361 DarkTemplateMarker 0.1 23799 -4411 16836223 PATH_FOCUS_CLOAK_SHADOWS 0.1 23673 -4412 16836224 PATH_FOCUS_DARK_TERRAIN 0.1 23674 -4413 16836225 PATH_FOCUS_EBON_WHISPERS 0.1 23675 -4414 16836226 PATH_FOCUS_EYES_DARKNESS 0.1 23676 -4415 16836227 PATH_FOCUS_SHUTTERS_CLOUDS 0.1 23677 -4416 16836228 PATH_FOCUS_TOUCH_TWILIGHT 0.1 23678 -4417 16836229 PATH_FOCUS_UMBRAL_MIND 0.1 23679 -4418 16836230 PATH_FOCUS_BLACK_MAGIC 0.1 23680 -4419 16836231 PATH_FOCUS_BODY_SOUL 0.1 23681 -4420 16836232 PATH_FOCUS_DARK_REFLECTIONS 0.1 23682 -4421 16836233 PATH_FOCUS_EBON_ROADS 0.1 23683 -4422 16836234 PATH_FOCUS_ELEMENTAL_SHADOWS 0.1 23684 -4423 16836235 PATH_FOCUS_UNBINDING_SHADE 0.1 23685 -4424 16836236 PATH_FOCUS_VEIL_SHADOWS 0.1 23686 -4425 16836237 PATH_FOCUS_BREATH_TWILIGHT 0.1 23687 -4426 16836238 PATH_FOCUS_DARK_METAMORPHOSIS 0.1 23688 -4427 16836239 PATH_FOCUS_EBON_WALLS 0.1 23689 -4428 16836240 PATH_FOCUS_EYES_NIGHT_SKY 0.1 23690 -4429 16836241 PATH_FOCUS_HEART_SOUL 0.1 23691 -4430 16836242 PATH_FOCUS_SHADOW_CALLING 0.1 23692 -4431 16836246 GREATER_PATH_FOCUS_CLOAK_SHADOWS 0.1 23693 -4432 16836247 GREATER_PATH_FOCUS_DARK_TERRAIN 0.1 23694 -4433 16836248 GREATER_PATH_FOCUS_EBON_WHISPERS 0.1 23695 -4434 16836249 GREATER_PATH_FOCUS_EYES_DARKNESS 0.1 23696 -4435 16836250 GREATER_PATH_FOCUS_SHUTTERS_CLOUDS 0.1 23697 -4436 16836251 GREATER_PATH_FOCUS_TOUCH_TWILIGHT 0.1 23698 -4437 16836252 GREATER_PATH_FOCUS_UMBRAL_MIND 0.1 23699 -4438 16836253 GREATER_PATH_FOCUS_BLACK_MAGIC 0.1 23700 -4439 16836254 GREATER_PATH_FOCUS_BODY_SOUL 0.1 23701 -4440 16836255 GREATER_PATH_FOCUS_DARK_REFLECTIONS 0.1 23702 -4441 16836256 GREATER_PATH_FOCUS_EBON_ROADS 0.1 23703 -4442 16836257 GREATER_PATH_FOCUS_ELEMENTAL_SHADOWS 0.1 23704 -4443 16836258 GREATER_PATH_FOCUS_UNBINDING_SHADE 0.1 23705 -4444 16836259 GREATER_PATH_FOCUS_VEIL_SHADOWS 0.1 23706 -4445 16836260 GREATER_PATH_FOCUS_BREATH_TWILIGHT 0.1 23707 -4446 16836261 GREATER_PATH_FOCUS_DARK_METAMORPHOSIS 0.1 23708 -4447 16836262 GREATER_PATH_FOCUS_EBON_WALLS 0.1 23709 -4448 16836263 GREATER_PATH_FOCUS_EYES_NIGHT_SKY 0.1 23710 -4449 16836264 GREATER_PATH_FOCUS_HEART_SOUL 0.1 23711 -4450 16836265 GREATER_PATH_FOCUS_SHADOW_CALLING 0.1 23712 -4451 16836267 NOCTURNAL_CASTER_CLOAK_SHADOWS 0.1 23713 -4452 16836268 NOCTURNAL_CASTER_DARK_TERRAIN 0.1 23714 -4453 16836269 NOCTURNAL_CASTER_EBON_WHISPERS 0.1 23715 -4454 16836270 NOCTURNAL_CASTER_EYES_DARKNESS 0.1 23716 -4455 16836271 NOCTURNAL_CASTER_SHUTTERS_CLOUDS 0.1 23717 -4456 16836272 NOCTURNAL_CASTER_TOUCH_TWILIGHT 0.1 23718 -4457 16836273 NOCTURNAL_CASTER_UMBRAL_MIND 0.1 23719 -4458 16836274 NOCTURNAL_CASTER_BLACK_MAGIC 0.1 23720 -4459 16836275 NOCTURNAL_CASTER_BODY_SOUL 0.1 23721 -4460 16836276 NOCTURNAL_CASTER_DARK_REFLECTIONS 0.1 23722 -4461 16836277 NOCTURNAL_CASTER_EBON_ROADS 0.1 23723 -4462 16836278 NOCTURNAL_CASTER_ELEMENTAL_SHADOWS 0.1 23724 -4463 16836279 NOCTURNAL_CASTER_UNBINDING_SHADE 0.1 23725 -4464 16836280 NOCTURNAL_CASTER_VEIL_SHADOWS 0.1 23726 -4465 16836281 NOCTURNAL_CASTER_BREATH_TWILIGHT 0.1 23727 -4466 16836282 NOCTURNAL_CASTER_DARK_METAMORPHOSIS 0.1 23728 -4467 16836283 NOCTURNAL_CASTER_EBON_WALLS 0.1 23729 -4468 16836284 NOCTURNAL_CASTER_EYES_NIGHT_SKY 0.1 23730 -4469 16836285 NOCTURNAL_CASTER_HEART_SOUL 0.1 23731 -4470 16836286 NOCTURNAL_CASTER_SHADOW_CALLING 0.1 23732 -4471 16836288 FAV_MYST_BENDPERSPECTIVE 0.1 23733 -4472 16836289 FAV_MYST_CARPETSHADOW 0.1 23734 -4473 16836290 FAV_MYST_DUSKANDDAWN 0.1 23735 -4474 16836291 FAV_MYST_LIFEFADES 0.1 23736 -4475 16836292 FAV_MYST_MESMERIZINGSHADE 0.1 23737 -4476 16836293 FAV_MYST_STEELSHADOWS 0.1 23738 -4477 16836294 FAV_MYST_VOICEOFSHADOW 0.1 23739 -4478 16836295 FAV_MYST_BLACKFIRE 0.1 23740 -4479 16836296 FAV_MYST_CONGRESSSHADOWS 0.1 23741 -4480 16836297 FAV_MYST_FLESHFAILS 0.1 23742 -4481 16836298 FAV_MYST_PIERCINGSIGHT 0.1 23743 -4482 16836299 FAV_MYST_SHADOWSKIN 0.1 23744 -4483 16836300 FAV_MYST_SIGHTECLIPSED 0.1 23745 -4484 16836301 FAV_MYST_THOUGHTSSHADOW 0.1 23746 -4485 16836302 FAV_MYST_AFRAIDOFTHEDARK 0.1 23747 -4486 16836303 FAV_MYST_CLINGINGDARKNESS 0.1 23748 -4487 16836304 FAV_MYST_DANCINGSHADOWS 0.1 23749 -4488 16836305 FAV_MYST_FLICKER 0.1 23750 -4489 16836306 FAV_MYST_KILLINGSHADOWS 0.1 23751 -4490 16836307 FAV_MYST_SHARPSHADOWS 0.1 23752 -4491 16836308 FAV_MYST_UMBRALTOUCH 0.1 23753 -4492 16836309 FAV_MYST_AURAOFSHADE 0.1 23754 -4493 16836310 FAV_MYST_BOLSTER 0.1 23755 -4494 16836311 FAV_MYST_SHADOWEVOCATION 0.1 23756 -4495 16836312 FAV_MYST_SHADOWVISION 0.1 23757 -4496 16836313 FAV_MYST_SHADOWSFADE 0.1 23758 -4497 16836314 FAV_MYST_STEPINTOSHADOW 0.1 23759 -4498 16836315 FAV_MYST_WARPSPELL 0.1 23760 -4499 16836316 FAV_MYST_CURTAINSHADOWS 0.1 23761 -4500 16836317 FAV_MYST_DARKAIR 0.1 23762 -4501 16836318 FAV_MYST_ECHOSPELL 0.1 23763 -4502 16836319 FAV_MYST_FEIGNLIFE 0.1 23764 -4503 16836320 FAV_MYST_LANGUOR 0.1 23765 -4504 16836321 FAV_MYST_PASSINTOSHADOW 0.1 23766 -4505 16836322 FAV_MYST_UNRAVELDWEOMER 0.1 23767 -4506 16836323 FAV_MYST_FLOODSHADOWS 0.1 23768 -4507 16836324 FAV_MYST_GREATERSHADOWEVOCATION 0.1 23769 -4508 16836325 FAV_MYST_SHADOWINVESTITURE 0.1 23770 -4509 16836326 FAV_MYST_SHADOWSTORM 0.1 23771 -4510 16836327 FAV_MYST_SHADOWSFADE_GREATER 0.1 23772 -4511 16836328 FAV_MYST_UNVEIL 0.1 23773 -4512 16836329 FAV_MYST_VOYAGESHADOW 0.1 23774 -4513 16836330 FAV_MYST_DARKSOUL 0.1 23775 -4514 16836331 FAV_MYST_EPHEMERALIMAGE 0.1 23776 -4515 16836332 FAV_MYST_LIFEFADESGREATER 0.1 23777 -4516 16836333 FAV_MYST_PRISONNIGHT 0.1 23778 -4517 16836335 FAV_MYST_UMBRALSERVANT 0.1 23779 -4518 16836334 FAV_MYST_TRUTHREVEALED 0.1 23780 -4519 16836336 FAV_MYST_FARSIGHT 0.1 23781 -4520 16836337 FAV_MYST_GRFLESHFAILS 0.1 23782 -4521 16836338 FAV_MYST_SHADOWPLAGUE 0.1 23783 -4522 16836339 FAV_MYST_SOULPUPPET 0.1 23784 -4523 16836340 FAV_MYST_TOMBNIGHT 0.1 23785 -4524 16836341 FAV_MYST_UMBRALBODY 0.1 23786 -4525 16836342 FAV_MYST_ARMYSHADOW 0.1 23787 -4526 16836343 FAV_MYST_CONSUMEESSENCE 0.1 23788 -4527 16836344 FAV_MYST_EPHEMERALSTORM 0.1 23789 -4528 16836345 FAV_MYST_REFLECTIONS 0.1 23790 -4529 16836346 FAV_MYST_SHADOWSURGE 0.1 23791 -4530 16836347 FAV_MYST_SHADOWTIME 0.1 23792 -4531 16836349 ShadowCast 0.1 23793 -4532 16836351 EmpowerMystery 0.1 23794 -4533 16836353 ExtendMystery 0.1 23795 -4534 16836355 MaximizeMystery 0.1 23796 -4535 16836357 QuickenMystery 0.1 23797 -4536 16836359 StillMystery 0.1 23798 -4537 16836161 DarkSoul_Feat 0.1 23664 -4538 16836104 Flicker_Feat 0.1 23663 -4539 **** **Shadowcasting_Feats** **** **** -4540 16836060 Shadowcaster_BendPerspective 0.1 23602 -4541 16836062 Shadowcaster_CarpetShadow 0.1 23603 -4542 16836064 Shadowcaster_DuskAndDawn_RadialMaster 0.1 23604 -4543 16836068 Shadowcaster_LifeFades 0.1 23605 -4544 16836070 Shadowcaster_MesmerizingShade 0.1 23606 -4545 16836072 Shadowcaster_SteelShadows 0.1 23607 -4546 16836200 Shadowcaster_VoiceOfShadow_RadialMaster 0.1 23608 -4547 16836079 Shadowcaster_BlackFire 0.1 23609 -4548 16836081 Shadowcaster_CongressShadows 0.1 23610 -4549 16836083 Shadowcaster_FleshFails_RadialMaster 0.1 23611 -4550 16836087 Shadowcaster_PiercingSight 0.1 23612 -4551 16836091 Shadowcaster_ShadowSkin 0.1 23613 -4552 16836089 Shadowcaster_SightEclipsed 0.1 23614 -4553 16836093 Shadowcaster_ThoughtsShadow_RadialMaster 0.1 23615 -4554 16836098 Shadowcaster_AfraidOfTheDark 0.1 23616 -4555 16836100 Shadowcaster_ClingingDarkness 0.1 23617 -4556 16836102 Shadowcaster_DancingShadows 0.1 23618 -4557 16836104 Shadowcaster_Flicker 0.1 23619 -4558 16836106 Shadowcaster_KillingShadows 0.1 23620 -4559 16836108 Shadowcaster_SharpShadows 0.1 23621 -4560 16836110 Shadowcaster_UmbralTouch 0.1 23622 -4561 16836112 Shadowcaster_AuraOfShade 0.1 23623 -4562 16836114 Shadowcaster_Bolster 0.1 23624 -4563 16836116 Shadowcaster_ShadowEvocation_RadialMaster 0.1 23625 -4564 16836119 Shadowcaster_ShadowVision 0.1 23626 -4565 16836121 Shadowcaster_ShadowsFade 0.1 23627 -4566 16836123 Shadowcaster_StepIntoShadow_RadialMaster 0.1 23628 -4567 16836127 Shadowcaster_WarpSpell 0.1 23629 -4568 16836129 Shadowcaster_CurtainShadows 0.1 23630 -4569 16836131 Shadowcaster_DarkAir 0.1 23631 -4570 16836133 Shadowcaster_EchoSpell 0.1 23632 -4571 16836135 Shadowcaster_FeignLife 0.1 23633 -4572 16836137 Shadowcaster_Languor_RadialMaster 0.1 23634 -4573 16836141 Shadowcaster_PassIntoShadow_RadialMaster 0.1 23635 -4574 16836145 Shadowcaster_UnravelDweomer 0.1 23636 -4575 16836147 Shadowcaster_FloodShadows 0.1 23637 -4576 16836149 Shadowcaster_GreaterShadowEvocation_RadialMaster 0.1 23638 -4577 16836151 Shadowcaster_ShadowInvestiture 0.1 23639 -4578 16836153 Shadowcaster_ShadowStorm 0.1 23640 -4579 16836203 Shadowcaster_ShadowsFade_Greater 0.1 23641 -4580 16836155 Shadowcaster_Unveil 0.1 23642 -4581 16836157 Shadowcaster_VoyageShadow_RadialMaster 0.1 23643 -4582 16836161 Shadowcaster_DarkSoul 0.1 23644 -4583 16836163 Shadowcaster_EphemeralImage 0.1 23645 -4584 16836165 Shadowcaster_LifeFadesGreater 0.1 23646 -4585 16836167 Shadowcaster_PrisonNight 0.1 23647 -4586 16836171 Shadowcaster_UmbralServant 0.1 23648 -4587 16836169 Shadowcaster_TruthRevealed 0.1 23649 -4588 16836173 Shadowcaster_FarSight 0.1 23650 -4589 16836175 Shadowcaster_GrFleshFails_RadialMaster 0.1 23651 -4590 16836180 Shadowcaster_ShadowPlague 0.1 23652 -4591 16836182 Shadowcaster_SoulPuppet 0.1 23653 -4592 16836184 Shadowcaster_TombNight 0.1 23654 -4593 16836186 Shadowcaster_UmbralBody 0.1 23655 -4594 16836188 Shadowcaster_ArmyShadow 0.1 23656 -4595 16836190 Shadowcaster_ConsumeEssence 0.1 23657 -4596 16836192 Shadowcaster_EphemeralStorm 0.1 23658 -4597 16836194 Shadowcaster_Reflections 0.1 23659 -4598 16836196 Shadowcaster_ShadowSurge 0.1 23660 -4599 16836198 Shadowcaster_ShadowTime 0.1 23661 -4600 **** **WeaponProfsStart** **** **** -4601 16834220 WP_Shortsword 1 7901 -4602 16834221 WP_Longsword 1 7902 -4603 16834222 WP_Battleaxe 1 7903 -4604 16834223 WP_Bastard_Sword 1 7904 -4605 16834224 WP_Light_Flail 1 7905 -4606 16834225 WP_Warhammer 1 7906 -4607 16834226 WP_Longbow 1 7907 -4608 16834227 WP_Light_Mace 1 7908 -4609 16834228 WP_Halberd 1 7909 -4610 16834229 WP_Shortbow 1 7910 -4611 16834230 WP_Two_Bladed_Sword 1 7911 -4612 16834231 WP_Greatsword 1 7912 -4613 16834232 WP_Greataxe 1 7913 -4614 16834233 WP_Dart 1 7914 -4615 16834234 WP_Dire_Mace 1 7915 -4616 16834235 WP_Double_Axe 1 7916 -4617 16834236 WP_Heavy_Flail 1 7917 -4618 16834237 WP_Light_Hammer 1 7918 -4619 16834238 WP_Handaxe 1 7919 -4620 16834239 WP_Kama 1 7920 -4621 16834240 WP_Katana 1 7921 -4622 16834241 WP_Kukri 1 7922 -4623 16834242 WP_Morningstar 1 7923 -4624 16834243 WP_Rapier 1 7924 -4625 16834244 WP_Scimitar 1 7925 -4626 16834245 WP_Scythe 1 7926 -4627 16834246 WP_Shortspear 1 7927 -4628 16834247 WP_Shuriken 1 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Sorcerer_Lesser_Electric_Orb 0 10188 -5189 16830757 Sorcerer_Lesser_Fire_Orb 0 10189 -5190 16830758 Sorcerer_LESSER_SHIVERING_TOUCH 0 10190 -5191 16830759 Sorcerer_Lesser_Sonic_Orb 0 10191 -5192 16830760 Sorcerer_Mage_Armor 0 10192 -5193 16830761 Sorcerer_Magic_Missile 0 10193 -5194 16830762 Sorcerer_Magic_Weapon 0 10194 -5195 16830763 Sorcerer_Necrotic_Awareness 0 10195 -5196 16830764 Sorcerer_Negative_Energy_Ray 0 10196 -5197 16830765 Sorcerer_Nybors_Gentle_Reminder 0 10197 -5198 16830766 Sorcerer_Obscuring_Mist 0 10198 -5199 16830767 Sorcerer_Protection_from_Chaos 0 10199 -5200 16830768 Sorcerer_Protection_from_Evil 0 10200 -5201 16830769 Sorcerer_Protection_from_Good 0 10201 -5202 16830770 Sorcerer_Protection_from_Law 0 10202 -5203 16830771 Sorcerer_Ray_of_Enfeeblement 0 10203 -5204 16830772 Sorcerer_REDUCE_PERSON 0 10204 -5205 16830773 Sorcerer_Rouse 0 10205 -5206 16830774 Sorcerer_Shelgarns_Persistent_Blade 0 10206 -5207 16830775 Sorcerer_Shield 0 10207 -5208 16830776 Sorcerer_ShockingGrasp 0 10208 -5209 16830777 Sorcerer_Sleep 0 10209 -5210 16830778 Sorcerer_Snillocs_Snowball 0 10210 -5211 16830779 Sorcerer_Spell_Jump 0 10211 -5212 16830780 Sorcerer_Summon_Creature_I 0 10212 -5213 16830781 Sorcerer_SummonUndeadI 0 10213 -5214 16830782 Sorcerer_TensersFloatingDisk 0 10214 -5215 16830783 Sorcerer_True_Casting 0 10215 -5216 16830784 Sorcerer_True_Strike 0 10216 -5217 16830785 Sorcerer_ADDICTION 0 10217 -5218 16830790 Sorcerer_Agnazzars_Scorcher 0 10218 -5219 16830791 Sorcerer_Alter_Self_Radial_Master 0 10219 -5220 16830797 Sorcerer_Animalistic_Power 0 10220 -5221 16830798 Sorcerer_AugmentFamiliar 0 10221 -5222 16830799 Sorcerer_BalagarnsIronHorn 0 10222 -5223 16830800 Sorcerer_Baleful_Transposition 0 10223 -5224 16830801 Sorcerer_Bigbys_Striking_Fist 0 10224 -5225 16830802 Sorcerer_BladesOfFire 0 10225 -5226 16830803 Sorcerer_Blindness_and_Deafness 0 10226 -5227 16830804 Sorcerer_Blur 0 10227 -5228 16830805 Sorcerer_Bulls_Strength 0 10228 -5229 16830806 Sorcerer_Cats_Grace 0 10229 -5230 16830807 Sorcerer_Cloud_of_Bewilderment 0 10230 -5231 16830808 Sorcerer_Combust 0 10231 -5232 16830809 Sorcerer_Command_Undead 0 10232 -5233 16830810 Sorcerer_Continual_Flame 0 10233 -5234 16830811 Sorcerer_Create_Magic_Tattoo 0 10234 -5235 16830812 Sorcerer_Curse_of_Impending_Blades 0 10235 -5236 16830813 Sorcerer_Darkness 0 10236 -5237 16830814 Sorcerer_Daze_Monster 0 10237 -5238 16830815 Sorcerer_Death_Armor 0 10238 -5239 16830816 Sorcerer_Deflect 0 10239 -5240 16830817 Sorcerer_Dimension_Hop 0 10240 -5241 16830818 Sorcerer_Dispelling_Touch 0 10241 -5242 16830819 Sorcerer_Eagle_Splendor 0 10242 -5243 16830820 Sorcerer_Endurance 0 10243 -5244 16830821 Sorcerer_ENERGIZE_POTION 0 10244 -5245 16830827 Sorcerer_FalseLife 0 10245 -5246 16830828 Sorcerer_Fireburst 0 10246 -5247 16830829 Sorcerer_Flame_Weapon 0 10247 -5248 16830830 Sorcerer_FogCloud 0 10248 -5249 16830831 Sorcerer_Foxs_Cunning 0 10249 -5250 16830832 Sorcerer_Gedlees_Electric_Loop 0 10250 -5251 16830833 Sorcerer_Ghostly_Visage 0 10251 -5252 16830834 Sorcerer_Ghoul_Touch 0 10252 -5253 16830835 Sorcerer_Glitterdust 0 10253 -5254 16830836 Sorcerer_Invisibility 0 10254 -5255 16830837 Sorcerer_Knock 0 10255 -5256 16830838 Sorcerer_Lesser_Dispel 0 10256 -5257 16830839 Sorcerer_LifeBolt 0 10257 -5258 16830845 Sorcerer_LocateObject 0 10258 -5259 16830846 Sorcerer_MASOCHISM 0 10259 -5260 16830847 Sorcerer_Melfs_Acid_Arrow 0 10260 -5261 16830848 Sorcerer_MirrorImage 0 10261 -5262 16830849 Sorcerer_Necrotic_Cyst 0 10262 -5263 16830850 Sorcerer_ObscureObject 0 10263 -5264 16830851 Sorcerer_Owls_Wisdom 0 10264 -5265 16830852 Sorcerer_ProtectionArrows 0 10265 -5266 16830853 Sorcerer_Pyrotechnics 0 10266 -5267 16830856 Sorcerer_Resist_Elements 0 10267 -5268 16830857 Sorcerer_Scare 0 10268 -5269 16830858 Sorcerer_ScorchingRay 0 10269 -5270 16830859 Sorcerer_See_Invisibility 0 10270 -5271 16830860 Sorcerer_Seeking_Ray 0 10271 -5272 16830861 Sorcerer_Shadow_Spray 0 10272 -5273 16830862 Sorcerer_SHRIVELING 0 10273 -5274 16830863 Sorcerer_Snillocs_Snowball_Swarm 0 10274 -5275 16830864 Sorcerer_Stone_Bones 0 10275 -5276 16830865 Sorcerer_Summon_Creature_II 0 10276 -5277 16830866 Sorcerer_SummonUndeadII 0 10277 -5278 16830867 Sorcerer_Sure_Strike 0 10278 -5279 16830868 Sorcerer_Tashas_Hideous_Laughter 0 10279 -5280 16830869 Sorcerer_TouchIdiocy 0 10280 -5281 16830870 Sorcerer_Ultravision 0 10281 -5282 16830871 Sorcerer_UNHEAVENED 0 10282 -5283 16830872 Sorcerer_Web 0 10283 -5284 16830873 Sorcerer_WhirlingBlade 0 10284 -5285 16830874 Sorcerer_Clairaudience_and_Clairvoyance 0 10285 -5286 16830875 Sorcerer_Clarity 0 10286 -5287 16830876 Sorcerer_Crown_Might 0 10287 -5288 16830877 Sorcerer_Crown_Protection 0 10288 -5289 16830878 Sorcerer_CURSE_OF_THE_PUTRID_HUSK 0 10289 -5290 16830879 Sorcerer_Daylight 0 10290 -5291 16830880 Sorcerer_DeepSlumber 0 10291 -5292 16830881 Sorcerer_DEVILS_EYE 0 10292 -5293 16830882 Sorcerer_Dispel_Magic 0 10293 -5294 16830883 Sorcerer_Displacement 0 10294 -5295 16830884 Sorcerer_DREAD_WORD 0 10295 -5296 16830885 Sorcerer_ELATION 0 10296 -5297 16830886 Sorcerer_Energy_Aegis 0 10297 -5298 16830892 Sorcerer_Energy_Surge 0 10298 -5299 16830898 Sorcerer_EVIL_EYE 0 10299 -5300 16830899 Sorcerer_Find_Traps 0 10300 -5301 16830900 Sorcerer_Fireball 0 10301 -5302 16830901 Sorcerer_Flame_Arrow 0 10302 -5303 16830902 Sorcerer_Flashburst 0 10303 -5304 16830903 Sorcerer_Forceblast 0 10304 -5305 16830904 Sorcerer_Greater_Magic_Weapon 0 10305 -5306 16830905 Sorcerer_GreaterDisruptUndead 0 10306 -5307 16830906 Sorcerer_Gust_of_Wind 0 10307 -5308 16830907 Sorcerer_Halt 0 10308 -5309 16830908 Sorcerer_HaltUndead 0 10309 -5310 16830909 Sorcerer_Haste 0 10310 -5311 16830910 Sorcerer_Heroism 0 10311 -5312 16830911 Sorcerer_Hold_Person 0 10312 -5313 16830912 Sorcerer_Ice_Burst 0 10313 -5314 16830913 Sorcerer_Improved_Mage_Armor 0 10314 -5315 16830914 Sorcerer_Invisibility_Sphere 0 10315 -5316 16830915 Sorcerer_Keen_Edge 0 10316 -5317 16830916 Sorcerer_Legions_Curse_of_Impending_Blades 0 10317 -5318 16830917 Sorcerer_Lightning_Bolt 0 10318 -5319 16830918 Sorcerer_Magic_Circle_against_Chaos 0 10319 -5320 16830919 Sorcerer_Magic_Circle_against_Evil 0 10320 -5321 16830920 Sorcerer_Magic_Circle_against_Good 0 10321 -5322 16830921 Sorcerer_Magic_Circle_against_Law 0 10322 -5323 16830922 Sorcerer_Mestils_Acid_Breath 0 10323 -5324 16830923 Sorcerer_Necrotic_Bloat 0 10324 -5325 16830924 Sorcerer_Negative_Energy_Burst 0 10325 -5326 16830925 Sorcerer_NONDETECTION 0 10326 -5327 16830926 Sorcerer_Protection_from_Elements 0 10327 -5328 16830927 Sorcerer_RainbowBlast 0 10328 -5329 16830928 Sorcerer_RayofExhaustion 0 10329 -5330 16830929 Sorcerer_REALITY_BLIND 0 10330 -5331 16830930 Sorcerer_Regroup 0 10331 -5332 16830931 Sorcerer_Scintillating_Sphere 0 10332 -5333 16830932 Sorcerer_Serpents_Sigh 0 10333 -5334 16830938 Sorcerer_SHIVERING_TOUCH 0 10334 -5335 16830939 Sorcerer_SleetStorm 0 10335 -5336 16830940 Sorcerer_Slow 0 10336 -5337 16830941 Sorcerer_Spiderskin 0 10337 -5338 16830942 Sorcerer_Stinking_Cloud 0 10338 -5339 16830943 Sorcerer_Summon_Creature_III 0 10339 -5340 16830944 Sorcerer_SummonUndeadIII 0 10340 -5341 16830945 Sorcerer_Vampiric_Touch 0 10341 -5342 16830946 Sorcerer_WaterBreathing 0 10342 -5343 16830947 Sorcerer_Weapon_of_Impact 0 10343 -5344 16830948 Sorcerer_ABYSSAL_MIGHT 0 10344 -5345 16830949 Sorcerer_Acid_Orb 0 10345 -5346 16830950 Sorcerer_ArcaneEye 0 10346 -5347 16830951 Sorcerer_Bestow_Curse 0 10347 -5348 16830952 Sorcerer_Blast_of_Flame 0 10348 -5349 16830953 Sorcerer_Channeled_Pyroburst 0 10349 -5350 16830958 Sorcerer_Charm_Monster 0 10350 -5351 16830959 Sorcerer_Cold_Orb 0 10351 -5352 16830960 Sorcerer_Confusion 0 10352 -5353 16830961 Sorcerer_Contagion 0 10353 -5354 16830962 Sorcerer_CrushingDespair 0 10354 -5355 16830963 Sorcerer_DAMNING_DARKNESS 0 10355 -5356 16830964 Sorcerer_DANCING_WEB 0 10356 -5357 16830965 Sorcerer_DetectScrying 0 10357 -5358 16830966 Sorcerer_Dimensional_Anchor 0 10358 -5359 16830967 Sorcerer_DimensionDoor_RadialMaster 0 10359 -5360 16830972 Sorcerer_Doom_Scarabs 0 10360 -5361 16830973 Sorcerer_Electric_Orb 0 10361 -5362 16830974 Sorcerer_Elemental_Shield 0 10362 -5363 16830975 Sorcerer_Enervation 0 10363 -5364 16830976 Sorcerer_Evards_Black_Tentacles 0 10364 -5365 16830977 Sorcerer_Fear 0 10365 -5366 16830978 Sorcerer_Fire_Orb 0 10366 -5367 16830979 Sorcerer_FireTrap 0 10367 -5368 16830980 Sorcerer_Greater_Resistance 0 10368 -5369 16830981 Sorcerer_GRIM_REVENGE 0 10369 -5370 16830982 Sorcerer_Ice_Storm 0 10370 -5371 16830983 Sorcerer_Ilyykurs_Mantle 0 10371 -5372 16830984 Sorcerer_Improved_Invisibility 0 10372 -5373 16830985 Sorcerer_Isaacs_Lesser_Missile_Storm 0 10373 -5374 16830986 Sorcerer_Lesser_Spell_Breach 0 10374 -5375 16830987 Sorcerer_LIQUID_PAIN 0 10375 -5376 16830988 Sorcerer_LocateCreature 0 10376 -5377 16830989 Sorcerer_Lower_Spell_Resistance 0 10377 -5378 16830990 Sorcerer_MASS_ENLARGE_PERSON 0 10378 -5379 16830991 Sorcerer_MASS_REDUCE_PERSON 0 10379 -5380 16830992 Sorcerer_Mass_Ultravision 0 10380 -5381 16830993 Sorcerer_Minor_Globe_of_Invulnerability 0 10381 -5382 16830994 Sorcerer_Necrotic_Domination 0 10382 -5383 16830995 Sorcerer_OrbOfForce 0 10383 -5384 16830996 Sorcerer_Otilukes_Resilient_Sphere 0 10384 -5385 16830997 Sorcerer_Phantasmal_Killer 0 10385 -5386 16830998 Sorcerer_PnP_FireShield 0 10386 -5387 16831001 Sorcerer_Polymorph_Self 0 10387 -5388 16831007 Sorcerer_RAINBOW_PATTERN 0 10388 -5389 16831008 Sorcerer_Remove_Blindness_and_Deafness 0 10389 -5390 16831009 Sorcerer_Remove_Curse 0 10390 -5391 16831010 Sorcerer_Scrying 0 10391 -5392 16831011 Sorcerer_SerpentArrows 0 10392 -5393 16831012 Sorcerer_Shadow_Conjuration 0 10393 -5394 16831018 Sorcerer_Shout 0 10394 -5395 16831019 Sorcerer_Sinsaburs_Baleful_Bolt 0 10395 -5396 16831020 Sorcerer_Slashing_Dispel 0 10396 -5397 16831021 Sorcerer_SolidFog 0 10397 -5398 16831022 Sorcerer_Sonic_Orb 0 10398 -5399 16831023 Sorcerer_Stoneskin 0 10399 -5400 16831024 Sorcerer_Summon_Creature_IV 0 10400 -5401 16831025 Sorcerer_SummonUndeadIV 0 10401 -5402 16831026 Sorcerer_Viscid_Glob 0 10402 -5403 16831027 Sorcerer_Wall_of_Fire 0 10403 -5404 16831028 Sorcerer_WRACK 0 10404 -5405 16831029 Sorcerer_Animate_Dead 0 10405 -5406 16831030 Sorcerer_BalefulPolymorph 0 10406 -5407 16831031 Sorcerer_Ball_Lightning 0 10407 -5408 16831032 Sorcerer_Beltyns_Burning_Blood 0 10408 -5409 16831033 Sorcerer_Bigbys_Interposing_Hand 0 10409 -5410 16831034 Sorcerer_BreakEnchantment 0 10410 -5411 16831035 Sorcerer_CALL_DRETCH_HORDE 0 10411 -5412 16831036 Sorcerer_CALL_LEMURE_HORDE 0 10412 -5413 16831037 Sorcerer_Cloudkill 0 10413 -5414 16831038 Sorcerer_Cone_of_Cold 0 10414 -5415 16831039 Sorcerer_Dismissal 0 10415 -5416 16831040 Sorcerer_Dominate_Person 0 10416 -5417 16831041 Sorcerer_DraconicMight 0 10417 -5418 16831042 Sorcerer_Energy_Buffer 0 10418 -5419 16831043 Sorcerer_Feeblemind 0 10419 -5420 16831044 Sorcerer_Firebrand 0 10420 -5421 16831045 Sorcerer_Greater_Fireburst 0 10421 -5422 16831046 Sorcerer_Greater_Shadow_Conjuration 0 10422 -5423 16831052 Sorcerer_Hold_Monster 0 10423 -5424 16831053 Sorcerer_Lesser_Mind_Blank 0 10424 -5425 16831054 Sorcerer_Lesser_Planar_Binding 0 10425 -5426 16831055 Sorcerer_Lesser_Spell_Mantle 0 10426 -5427 16831056 Sorcerer_Magic_Missile 0 10427 -5428 16831057 Sorcerer_MassFireShield 0 10428 -5429 16831060 Sorcerer_Mestils_Acid_Sheath 0 10429 -5430 16831061 Sorcerer_Mind_Fog 0 10430 -5431 16831062 Sorcerer_Necrotic_Burst 0 10431 -5432 16831063 Sorcerer_Nights_Caress 0 10432 -5433 16831064 Sorcerer_PrismaticRay 0 10433 -5434 16831065 Sorcerer_RESONATING_RESISTANCE 0 10434 -5435 16831066 Sorcerer_Sonic_Shield 0 10435 -5436 16831067 Sorcerer_STOP_HEART 0 10436 -5437 16831068 Sorcerer_Summon_Creature_V 0 10437 -5438 16831069 Sorcerer_SummonUndeadV 0 10438 -5439 16831070 Sorcerer_SYMBOL_OF_PAIN 0 10439 -5440 16831071 Sorcerer_SYMBOL_OF_SLEEP 0 10440 -5441 16831072 Sorcerer_Teleport_RadialMaster 0 10441 -5442 16831075 Sorcerer_WavesofFatigue 0 10442 -5443 16831076 Sorcerer_Acid_Fog 0 10443 -5444 16831077 Sorcerer_Acid_Storm 0 10444 -5445 16831078 Sorcerer_ANTIMAGIC_FIELD 0 10445 -5446 16831079 Sorcerer_Bigbys_Forceful_Hand 0 10446 -5447 16831080 Sorcerer_CALL_FAITHFUL_SERVANTS 0 10447 -5448 16831081 Sorcerer_Chain_Lightning 0 10448 -5449 16831082 Sorcerer_Circle_of_Death 0 10449 -5450 16831083 Sorcerer_Disintegrate 0 10450 -5451 16831084 Sorcerer_ECTOPLASMIC_ENCHANCEMENT 0 10451 -5452 16831085 Sorcerer_Ethereal_Visage 0 10452 -5453 16831086 Sorcerer_ExtractWaterElemental 0 10453 -5454 16831087 Sorcerer_Eyebite 0 10454 -5455 16831088 Sorcerer_Flesh_to_stone 0 10455 -5456 16831089 Sorcerer_Ghoul_Gauntlet 0 10456 -5457 16831090 Sorcerer_Globe_of_Invulnerability 0 10457 -5458 16831091 Sorcerer_Greater_Dispelling 0 10458 -5459 16831092 Sorcerer_Greater_Heroism 0 10459 -5460 16831093 Sorcerer_Greater_Spell_Breach 0 10460 -5461 16831094 Sorcerer_Greater_Stoneskin 0 10461 -5462 16831095 Sorcerer_Isaacs_Greater_Missile_Storm 0 10462 -5463 16831096 Sorcerer_Legend_Lore 0 10463 -5464 16831097 Sorcerer_Mass_Bulls_Strength 0 10464 -5465 16831098 Sorcerer_Mass_Cats_Grace 0 10465 -5466 16831099 Sorcerer_Mass_Contagion 0 10466 -5467 16831100 Sorcerer_Mass_Eagle_Splendor 0 10467 -5468 16831101 Sorcerer_Mass_Endurance 0 10468 -5469 16831102 Sorcerer_Mass_Foxs_Cunning 0 10469 -5470 16831103 Sorcerer_Mass_Haste 0 10470 -5471 16831104 Sorcerer_Mass_Owls_Wisdom 0 10471 -5472 16831105 Sorcerer_Mislead 0 10472 -5473 16831106 Sorcerer_Necrotic_Eruption 0 10473 -5474 16831107 Sorcerer_OtilukesFreezingSphere 0 10474 -5475 16831108 Sorcerer_Planar_Binding 0 10475 -5476 16831109 Sorcerer_Repulsion 0 10476 -5477 16831110 Sorcerer_Shades 0 10477 -5478 16831116 Sorcerer_STARMANTLE 0 10478 -5479 16831117 Sorcerer_Stone_to_flesh 0 10479 -5480 16831118 Sorcerer_Summon_Creature_VI 0 10480 -5481 16831119 Sorcerer_Superior_Resistance 0 10481 -5482 16831120 Sorcerer_SYMBOL_OF_FEAR 0 10482 -5483 16831121 Sorcerer_SYMBOL_OF_PERSUASION 0 10483 -5484 16831122 Sorcerer_Tensers_Transformation 0 10484 -5485 16831123 Sorcerer_True_Seeing 0 10485 -5486 16831124 Sorcerer_Undeath_to_Death 0 10486 -5487 16831125 Sorcerer_AMBER_SARCOPHAGUS 0 10487 -5488 16831126 Sorcerer_ArrowOfBone 0 10488 -5489 16831127 Sorcerer_Avasculate 0 10489 -5490 16831128 Sorcerer_Banishment 0 10490 -5491 16831129 Sorcerer_Bigbys_Grasping_Hand 0 10491 -5492 16831130 Sorcerer_Control_Undead 0 10492 -5493 16831131 Sorcerer_Control_Weather 0 10493 -5494 16831135 Sorcerer_Delayed_Blast_Fireball 0 10494 -5495 16831136 Sorcerer_DRAGON_ALLY 0 10495 -5496 16831137 Sorcerer_Energy_Ebb 0 10496 -5497 16831138 Sorcerer_Energy_Immunity 0 10497 -5498 16831144 Sorcerer_EYE_OF_THE_BEHOLDER 0 10498 -5499 16831145 Sorcerer_FIENDISH_CLARITY 0 10499 -5500 16831146 Sorcerer_Finger_of_Death 0 10500 -5501 16831147 Sorcerer_Great_Thunderclap 0 10501 -5502 16831148 Sorcerer_GreaterScrying 0 10502 -5503 16831149 Sorcerer_GreaterTeleport_RadialMaster 0 10503 -5504 16831152 Sorcerer_Insanity 0 10504 -5505 16831153 Sorcerer_Mass_Hold_Person 0 10505 -5506 16831154 Sorcerer_Mordenkainens_Sword 0 10506 -5507 16831155 Sorcerer_Mords_Mansion 0 10507 -5508 16831156 Sorcerer_Nybors_Stern_Reproof 0 10508 -5509 16831157 Sorcerer_Power_Word_Blind 0 10509 -5510 16831158 Sorcerer_Power_Word_Stun 0 10510 -5511 16831159 Sorcerer_Prismatic_Spray 0 10511 -5512 16831160 Sorcerer_Protection_from_Spells 0 10512 -5513 16831161 Sorcerer_Sequester 0 10513 -5514 16831162 Sorcerer_Shadow_Shield 0 10514 -5515 16831163 Sorcerer_Spell_Mantle 0 10515 -5516 16831164 Sorcerer_Spell_Turning 0 10516 -5517 16831165 Sorcerer_Summon_Creature_VII 0 10517 -5518 16831170 Sorcerer_SYMBOL_OF_STUNING 0 10518 -5519 16831171 Sorcerer_SYMBOL_OF_WEAKNESS 0 10519 -5520 16831172 Sorcerer_TOMB_OF_LIGHT 0 10520 -5521 16831173 Sorcerer_WavesOfExhaustion 0 10521 -5522 16831174 Sorcerer_Avascular_Mass 0 10522 -5523 16831175 Sorcerer_Bigbys_Clenched_Fist 0 10523 -5524 16831176 Sorcerer_Blackstaff 0 10524 -5525 16831177 Sorcerer_Create_Undead 0 10525 -5526 16831178 Sorcerer_Dimensional_Lock 0 10526 -5527 16831179 Sorcerer_DiscernLocation 0 10527 -5528 16831180 Sorcerer_Etherealness 0 10528 -5529 16831181 Sorcerer_Flensing 0 10529 -5530 16831182 Sorcerer_Greater_Planar_Binding 0 10530 -5531 16831183 Sorcerer_Greater_Shout 0 10531 -5532 16831184 Sorcerer_Greater_Wall_of_Dispel_Magic 0 10532 -5533 16831185 Sorcerer_GUTWRENCH 0 10533 -5534 16831186 Sorcerer_Horrid_Wilting 0 10534 -5535 16831187 Sorcerer_Incendiary_Cloud 0 10535 -5536 16831188 Sorcerer_IRON_BODY 0 10536 -5537 16831189 Sorcerer_LAST_JUDGEMENT 0 10537 -5538 16831190 Sorcerer_Mantle_of_Eg_Might 0 10538 -5539 16831191 Sorcerer_Mass_Blindness_and_Deafness 0 10539 -5540 16831192 Sorcerer_Mass_Charm 0 10540 -5541 16831193 Sorcerer_Maze 0 10541 -5542 16831194 Sorcerer_Mind_Blank 0 10542 -5543 16831195 Sorcerer_Necrotic_Empowerment 0 10543 -5544 16831196 Sorcerer_PolarRay 0 10544 -5545 16831197 Sorcerer_Premonition 0 10545 -5546 16831198 Sorcerer_PrismaticWall 0 10546 -5547 16831199 Sorcerer_ScintillatingPattern 0 10547 -5548 16831200 Sorcerer_Summon_Creature_VIII 0 10548 -5549 16831205 Sorcerer_Sunburst 0 10549 -5550 16831206 Sorcerer_SYMBOL_OF_DEATH 0 10550 -5551 16831207 Sorcerer_SYMBOL_OF_INSANITY 0 10551 -5552 16831208 Sorcerer_Bigbys_Crushing_Hand 0 10552 -5553 16831209 Sorcerer_Black_Blade_of_Disaster 0 10553 -5554 16831210 Sorcerer_BLINDING_GLORY 0 10554 -5555 16831211 Sorcerer_CRUSHING_FIST_OF_SPITE 0 10555 -5556 16831212 Sorcerer_Dominate_Monster 0 10556 -5557 16831213 Sorcerer_Energy_Drain 0 10557 -5558 16831214 Sorcerer_Foresight 0 10558 -5559 16831215 Sorcerer_Gate 0 10559 -5560 16831216 Sorcerer_Greater_Spell_Mantle 0 10560 -5561 16831217 Sorcerer_Mass_Hold_Monster 0 10561 -5562 16831218 Sorcerer_Meteor_Swarm 0 10562 -5563 16831219 Sorcerer_Mordenkainens_Disjunction 0 10563 -5564 16831220 Sorcerer_Necrotic_Termination 0 10564 -5565 16831221 Sorcerer_PlagueOfUndead 0 10565 -5566 16831222 Sorcerer_Power_Word_Kill 0 10566 -5567 16831223 Sorcerer_PrismaticSphere 0 10567 -5568 16831224 Sorcerer_Shapechange 0 10568 -5569 16831230 Sorcerer_Sphere_of_Ultimate_Destruction 0 10569 -5570 16831231 Sorcerer_Summon_Creature_IX 0 10570 -5571 16831236 Sorcerer_TeleportationCircle_RadialMaster 0 10571 -5572 16831239 Sorcerer_Time_Stop 0 10572 -5573 16831240 Sorcerer_UTTERDARK 0 10573 -5574 16831241 Sorcerer_VileDeath 0 10574 -5575 16831242 Sorcerer_Wail_of_the_Banshee 0 10575 -5576 16831243 Sorcerer_Weird 0 10576 -5577 16831244 Harper_Camoflage 0 10577 -5578 16831245 Harper_Alter_Self_Radial_Master 0 10578 -5579 16831251 Harper_Charm_Person 0 10579 -5580 16831252 Harper_Spell_Jump 0 10580 -5581 16831253 Harper_Light 0 10581 -5582 16831254 Harper_Read_Magic 0 10582 -5583 16831255 Harper_Sleep 0 10583 -5584 16831256 Harper_Cats_Grace 0 10584 -5585 16831257 Harper_Eagle_Splendor 0 10585 -5586 16831258 Harper_Invisibility 0 10586 -5587 16831259 Harper_Knock 0 10587 -5588 16831260 Harper_LocateObject 0 10588 -5589 16831261 Harper_See_Invisibility 0 10589 -5590 16831262 Harper_Clairaudience_and_Clairvoyance 0 10590 -5591 16831263 Harper_NONDETECTION 0 10591 -5592 16831264 Harper_UndetectableAlignment 0 10592 -5593 16831265 Assassin_ADDICTION 0 10593 -5594 16831270 Assassin_ANGRY_ACHE 0 10594 -5595 16831271 Assassin_Blade_of_Blood 0 10595 -5596 16831274 Assassin_Disguise_Self_Radial_Master 0 10596 -5597 16831280 Assassin_Spell_Jump 0 10597 -5598 16831281 Assassin_Obscuring_Mist 0 10598 -5599 16831282 Assassin_Sleep 0 10599 -5600 16831283 Assassin_True_Strike 0 10600 -5601 16831284 Assassin_Alter_Self_Radial_Master 0 10601 -5602 16831290 Assassin_Cats_Grace 0 10602 -5603 16831291 Assassin_Darkness 0 10603 -5604 16831292 Assassin_Foxs_Cunning 0 10604 -5605 16831293 Assassin_IceKnife 0 10605 -5606 16831294 Assassin_Invisibility 0 10606 -5607 16831295 Assassin_UndetectableAlignment 0 10607 -5608 16831296 Assassin_DeeperDarkness 0 10608 -5609 16831297 Assassin_DeepSlumber 0 10609 -5610 16831298 Assassin_FalseLife 0 10610 -5611 16831299 Assassin_Magic_Circle_against_Good 0 10611 -5612 16831300 Assassin_MASOCHISM 0 10612 -5613 16831301 Assassin_NONDETECTION 0 10613 -5614 16831302 Assassin_Clairaudience_and_Clairvoyance 0 10614 -5615 16831303 Assassin_CursedBlade 0 10615 -5616 16831304 Assassin_DimensionDoor_RadialMaster 0 10616 -5617 16831309 Assassin_FLESH_ARMOR 0 10617 -5618 16831310 Assassin_Freedom_of_Movement 0 10618 -5619 16831311 Assassin_GLIBNESS 0 10619 -5620 16831312 Assassin_HeartRipper 0 10620 -5621 16831313 Assassin_Improved_Invisibility 0 10621 -5622 16831314 Assassin_LocateCreature 0 10622 -5623 16831315 Assassin_Poison 0 10623 -5624 16831316 Assassin_STOP_HEART 0 10624 -5625 16831317 Blackguard_Cure_Light_Wounds 0 10625 -5626 16831318 Blackguard_Empowered_Cure_Light_Wounds 0 10626 -5627 16831319 Blackguard_Maximized_Cure_Light_Wounds 0 10627 -5628 16831320 Blackguard_Silent_Cure_Light_Wounds 0 10628 -5629 16831321 Blackguard_Still_Cure_Light_Wounds 0 10629 -5630 16831322 Blackguard_Cause_Fear 0 10630 -5631 16831323 Blackguard_Exteneded_Cause_Fear 0 10631 -5632 16831324 Blackguard_Still_Cause_Fear 0 10632 -5633 16831325 Blackguard_Doom 0 10633 -5634 16831326 Blackguard_Exteneded_Doom 0 10634 -5635 16831327 Blackguard_Silent_Doom 0 10635 -5636 16831328 Blackguard_Still_Doom 0 10636 -5637 16831329 Blackguard_Inflict_Light_Wounds 0 10637 -5638 16831330 Blackguard_Empowered_Inflict_Light_Wounds 0 10638 -5639 16831331 Blackguard_Maximized_Inflict_Light_Wounds 0 10639 -5640 16831332 Blackguard_Silent_Inflict_Light_Wounds 0 10640 -5641 16831333 Blackguard_Still_Inflict_Light_Wounds 0 10641 -5642 16831334 Blackguard_Magic_Weapon 0 10642 -5643 16831335 Blackguard_Exteneded_Magic_Weapon 0 10643 -5644 16831336 Blackguard_Silent_Magic_Weapon 0 10644 -5645 16831337 Blackguard_Still_Magic_Weapon 0 10645 -5646 16831338 Blackguard_Summon_Creature_I 0 10646 -5647 16831339 Blackguard_Exteneded_Summon_Creature_I 0 10647 -5648 16831340 Blackguard_Silent_Summon_Creature_I 0 10648 -5649 16831341 Blackguard_Still_Summon_Creature_I 0 10649 -5650 16831342 Blackguard_Blade_of_Blood 0 10650 -5651 16831345 Blackguard_Empowered_Blade_of_Blood 0 10651 -5652 16831348 Blackguard_Exteneded_Blade_of_Blood 0 10652 -5653 16831351 Blackguard_Maximized_Blade_of_Blood 0 10653 -5654 16831354 Blackguard_Silent_Blade_of_Blood 0 10654 -5655 16831357 Blackguard_Still_Blade_of_Blood 0 10655 -5656 16831360 Blackguard_BONEBLAST 0 10656 -5657 16831361 Blackguard_Silent_BONEBLAST 0 10657 -5658 16831362 Blackguard_Still_BONEBLAST 0 10658 -5659 16831363 Blackguard_DEMONFLESH 0 10659 -5660 16831364 Blackguard_Exteneded_DEMONFLESH 0 10660 -5661 16831365 Blackguard_Silent_DEMONFLESH 0 10661 -5662 16831366 Blackguard_Still_DEMONFLESH 0 10662 -5663 16831367 Blackguard_SEETHING_EYEBANE 0 10663 -5664 16831368 Blackguard_Silent_SEETHING_EYEBANE 0 10664 -5665 16831369 Blackguard_Still_SEETHING_EYEBANE 0 10665 -5666 16831370 Blackguard_SummonUndeadI 0 10666 -5667 16831371 Blackguard_Exteneded_SummonUndeadI 0 10667 -5668 16831372 Blackguard_Silent_SummonUndeadI 0 10668 -5669 16831373 Blackguard_Still_SummonUndeadI 0 10669 -5670 16831374 Blackguard_Bulls_Strength 0 10670 -5671 16831375 Blackguard_Empowered_Bulls_Strength 0 10671 -5672 16831376 Blackguard_Exteneded_Bulls_Strength 0 10672 -5673 16831377 Blackguard_Silent_Bulls_Strength 0 10673 -5674 16831378 Blackguard_Still_Bulls_Strength 0 10674 -5675 16831379 Blackguard_Cure_Moderate_Wounds 0 10675 -5676 16831380 Blackguard_Empowered_Cure_Moderate_Wounds 0 10676 -5677 16831381 Blackguard_Silent_Cure_Moderate_Wounds 0 10677 -5678 16831382 Blackguard_Still_Cure_Moderate_Wounds 0 10678 -5679 16831383 Blackguard_Darkness 0 10679 -5680 16831384 Blackguard_Exteneded_Darkness 0 10680 -5681 16831385 Blackguard_Silent_Darkness 0 10681 -5682 16831386 Blackguard_Eagle_Splendor 0 10682 -5683 16831387 Blackguard_Empowered_Eagle_Splendor 0 10683 -5684 16831388 Blackguard_Exteneded_Eagle_Splendor 0 10684 -5685 16831389 Blackguard_Silent_Eagle_Splendor 0 10685 -5686 16831390 Blackguard_Still_Eagle_Splendor 0 10686 -5687 16831391 Blackguard_Inflict_Moderate_Wounds 0 10687 -5688 16831392 Blackguard_Empowered_Inflict_Moderate_Wounds 0 10688 -5689 16831393 Blackguard_Silent_Inflict_Moderate_Wounds 0 10689 -5690 16831394 Blackguard_Still_Inflict_Moderate_Wounds 0 10690 -5691 16831395 Blackguard_Summon_Creature_II 0 10691 -5692 16831396 Blackguard_Exteneded_Summon_Creature_II 0 10692 -5693 16831397 Blackguard_Silent_Summon_Creature_II 0 10693 -5694 16831398 Blackguard_Still_Summon_Creature_II 0 10694 -5695 16831399 Blackguard_BONEBLADE 0 10695 -5696 16831403 Blackguard_Exteneded_BONEBLADE 0 10696 -5697 16831407 Blackguard_Silent_BONEBLADE 0 10697 -5698 16831411 Blackguard_Still_BONEBLADE 0 10698 -5699 16831415 Blackguard_Death_Knell 0 10699 -5700 16831416 Blackguard_Empowered_Death_Knell 0 10700 -5701 16831417 Blackguard_Exteneded_Death_Knell 0 10701 -5702 16831418 Blackguard_Silent_Death_Knell 0 10702 -5703 16831419 Blackguard_Still_Death_Knell 0 10703 -5704 16831420 Blackguard_DEMONCALL 0 10704 -5705 16831421 Blackguard_Silent_DEMONCALL 0 10705 -5706 16831422 Blackguard_Still_DEMONCALL 0 10706 -5707 16831423 Blackguard_DEVILS_EYE 0 10707 -5708 16831424 Blackguard_Silent_DEVILS_EYE 0 10708 -5709 16831425 Blackguard_Still_DEVILS_EYE 0 10709 -5710 16831426 Blackguard_LAHMS_FINGER_DARTS 0 10710 -5711 16831427 Blackguard_Silent_LAHMS_FINGER_DARTS 0 10711 -5712 16831428 Blackguard_Still_LAHMS_FINGER_DARTS 0 10712 -5713 16831429 Blackguard_SummonUndeadII 0 10713 -5714 16831430 Blackguard_Exteneded_SummonUndeadII 0 10714 -5715 16831431 Blackguard_Silent_SummonUndeadII 0 10715 -5716 16831432 Blackguard_Still_SummonUndeadII 0 10716 -5717 16831433 Blackguard_Contagion 0 10717 -5718 16831434 Blackguard_Silent_Contagion 0 10718 -5719 16831435 Blackguard_Still_Contagion 0 10719 -5720 16831436 Blackguard_Cure_Serious_Wounds 0 10720 -5721 16831437 Blackguard_Silent_Cure_Serious_Wounds 0 10721 -5722 16831438 Blackguard_Still_Cure_Serious_Wounds 0 10722 -5723 16831439 Blackguard_DeeperDarkness 0 10723 -5724 16831440 Blackguard_Exteneded_DeeperDarkness 0 10724 -5725 16831441 Blackguard_Silent_DeeperDarkness 0 10725 -5726 16831442 Blackguard_Inflict_Serious_Wounds 0 10726 -5727 16831443 Blackguard_Silent_Inflict_Serious_Wounds 0 10727 -5728 16831444 Blackguard_Still_Inflict_Serious_Wounds 0 10728 -5729 16831445 Blackguard_Protection_from_Elements 0 10729 -5730 16831446 Blackguard_Exteneded_Protection_from_Elements 0 10730 -5731 16831447 Blackguard_Silent_Protection_from_Elements 0 10731 -5732 16831448 Blackguard_Still_Protection_from_Elements 0 10732 -5733 16831449 Blackguard_Summon_Creature_III 0 10733 -5734 16831450 Blackguard_Exteneded_Summon_Creature_III 0 10734 -5735 16831451 Blackguard_Silent_Summon_Creature_III 0 10735 -5736 16831452 Blackguard_Still_Summon_Creature_III 0 10736 -5737 16831453 Blackguard_ABYSSAL_MIGHT 0 10737 -5738 16831454 Blackguard_Exteneded_ABYSSAL_MIGHT 0 10738 -5739 16831455 Blackguard_Silent_ABYSSAL_MIGHT 0 10739 -5740 16831456 Blackguard_Still_ABYSSAL_MIGHT 0 10740 -5741 16831457 Blackguard_RED_FESTER 0 10741 -5742 16831458 Blackguard_Silent_RED_FESTER 0 10742 -5743 16831459 Blackguard_Still_RED_FESTER 0 10743 -5744 16831460 Blackguard_ROTTING_CURSE_OF_URFESTRA 0 10744 -5745 16831461 Blackguard_Silent_ROTTING_CURSE_OF_URFESTRA 0 10745 -5746 16831462 Blackguard_Still_ROTTING_CURSE_OF_URFESTRA 0 10746 -5747 16831463 Blackguard_TOUCH_OF_JUIBLEX 0 10747 -5748 16831464 Blackguard_Silent_TOUCH_OF_JUIBLEX 0 10748 -5749 16831465 Blackguard_Still_TOUCH_OF_JUIBLEX 0 10749 -5750 16831466 Blackguard_MASOCHISM 0 10750 -5751 16831467 Blackguard_Exteneded_MASOCHISM 0 10751 -5752 16831468 Blackguard_SummonUndeadIII 0 10752 -5753 16831469 Blackguard_Exteneded_SummonUndeadIII 0 10753 -5754 16831470 Blackguard_Silent_SummonUndeadIII 0 10754 -5755 16831471 Blackguard_Still_SummonUndeadIII 0 10755 -5756 16831472 Blackguard_Cure_Critical_Wounds 0 10756 -5757 16831473 Blackguard_Freedom_of_Movement 0 10757 -5758 16831474 Blackguard_Inflict_Critical_Wounds 0 10758 -5759 16831475 Blackguard_Poison 0 10759 -5760 16831476 Blackguard_Summon_Creature_IV 0 10760 -5761 16831477 Blackguard_ABSORB_STRENGTH 0 10761 -5762 16831478 Blackguard_CLAWS_OF_THE_SAVAGE 0 10762 -5763 16831479 Blackguard_SummonUndeadIV 0 10763 -5764 16831480 Ocular_Adept_Cure_Minor_Wounds 0 10764 -5765 16831481 Ocular_Adept_Quickened_Cure_Minor_Wounds 0 10765 -5766 16831482 Ocular_Adept_Silent_Cure_Minor_Wounds 0 10766 -5767 16831483 Ocular_Adept_Still_Cure_Minor_Wounds 0 10767 -5768 16831484 Ocular_Adept_Inflict_Minor_Wounds 0 10768 -5769 16831485 Ocular_Adept_Quickened_Inflict_Minor_Wounds 0 10769 -5770 16831486 Ocular_Adept_Silent_Inflict_Minor_Wounds 0 10770 -5771 16831487 Ocular_Adept_Still_Inflict_Minor_Wounds 0 10771 -5772 16831488 Ocular_Adept_Light 0 10772 -5773 16831489 Ocular_Adept_Exteneded_Light 0 10773 -5774 16831490 Ocular_Adept_Quickened_Light 0 10774 -5775 16831491 Ocular_Adept_Silent_Light 0 10775 -5776 16831492 Ocular_Adept_Read_Magic 0 10776 -5777 16831493 Ocular_Adept_Quickened_Read_Magic 0 10777 -5778 16831494 Ocular_Adept_Silent_Read_Magic 0 10778 -5779 16831495 Ocular_Adept_Still_Read_Magic 0 10779 -5780 16831496 Ocular_Adept_Resistance 0 10780 -5781 16831497 Ocular_Adept_Exteneded_Resistance 0 10781 -5782 16831498 Ocular_Adept_Quickened_Resistance 0 10782 -5783 16831499 Ocular_Adept_Silent_Resistance 0 10783 -5784 16831500 Ocular_Adept_Still_Resistance 0 10784 -5785 16831501 Ocular_Adept_Virtue 0 10785 -5786 16831502 Ocular_Adept_Exteneded_Virtue 0 10786 -5787 16831503 Ocular_Adept_Quickened_Virtue 0 10787 -5788 16831504 Ocular_Adept_Silent_Virtue 0 10788 -5789 16831505 Ocular_Adept_Still_Virtue 0 10789 -5790 16831506 Ocular_Adept_ANGRY_ACHE 0 10790 -5791 16831507 Ocular_Adept_Exteneded_ANGRY_ACHE 0 10791 -5792 16831508 Ocular_Adept_Quickened_ANGRY_ACHE 0 10792 -5793 16831509 Ocular_Adept_Silent_ANGRY_ACHE 0 10793 -5794 16831510 Ocular_Adept_Still_ANGRY_ACHE 0 10794 -5795 16831511 Ocular_Adept_Bane 0 10795 -5796 16831512 Ocular_Adept_Exteneded_Bane 0 10796 -5797 16831513 Ocular_Adept_Quickened_Bane 0 10797 -5798 16831514 Ocular_Adept_Silent_Bane 0 10798 -5799 16831515 Ocular_Adept_Still_Bane 0 10799 -5800 16831516 Ocular_Adept_Blade_of_Blood 0 10800 -5801 16831519 Ocular_Adept_Empowered_Blade_of_Blood 0 10801 -5802 16831522 Ocular_Adept_Exteneded_Blade_of_Blood 0 10802 -5803 16831525 Ocular_Adept_Maximized_Blade_of_Blood 0 10803 -5804 16831528 Ocular_Adept_Quickened_Blade_of_Blood 0 10804 -5805 16831531 Ocular_Adept_Silent_Blade_of_Blood 0 10805 -5806 16831534 Ocular_Adept_Still_Blade_of_Blood 0 10806 -5807 16831537 Ocular_Adept_Bless 0 10807 -5808 16831538 Ocular_Adept_Exteneded_Bless 0 10808 -5809 16831539 Ocular_Adept_Quickened_Bless 0 10809 -5810 16831540 Ocular_Adept_Silent_Bless 0 10810 -5811 16831541 Ocular_Adept_Still_Bless 0 10811 -5812 16831542 Ocular_Adept_Bless_Water 0 10812 -5813 16831543 Ocular_Adept_Quickened_Bless_Water 0 10813 -5814 16831544 Ocular_Adept_Silent_Bless_Water 0 10814 -5815 16831545 Ocular_Adept_Still_Bless_Water 0 10815 -5816 16831546 Ocular_Adept_Cause_Fear 0 10816 -5817 16831547 Ocular_Adept_Exteneded_Cause_Fear 0 10817 -5818 16831548 Ocular_Adept_Quickened_Cause_Fear 0 10818 -5819 16831549 Ocular_Adept_Still_Cause_Fear 0 10819 -5820 16831550 Ocular_Adept_Command_RadialMaster 0 10820 -5821 16831556 Ocular_Adept_Exteneded_Command_RadialMaster 0 10821 -5822 16831562 Ocular_Adept_Quickened_Command_RadialMaster 0 10822 -5823 16831568 Ocular_Adept_Silent_Command_RadialMaster 0 10823 -5824 16831574 Ocular_Adept_Still_Command_RadialMaster 0 10824 -5825 16831580 Ocular_Adept_Conviction 0 10825 -5826 16831581 Ocular_Adept_Exteneded_Conviction 0 10826 -5827 16831582 Ocular_Adept_Quickened_Conviction 0 10827 -5828 16831583 Ocular_Adept_Silent_Conviction 0 10828 -5829 16831584 Ocular_Adept_Still_Conviction 0 10829 -5830 16831585 Ocular_Adept_Crafters_Blessing 0 10830 -5831 16831586 Ocular_Adept_Exteneded_Crafters_Blessing 0 10831 -5832 16831587 Ocular_Adept_Quickened_Crafters_Blessing 0 10832 -5833 16831588 Ocular_Adept_Silent_Crafters_Blessing 0 10833 -5834 16831589 Ocular_Adept_Still_Crafters_Blessing 0 10834 -5835 16831590 Ocular_Adept_Crafters_Curse 0 10835 -5836 16831591 Ocular_Adept_Exteneded_Crafters_Curse 0 10836 -5837 16831592 Ocular_Adept_Quickened_Crafters_Curse 0 10837 -5838 16831593 Ocular_Adept_Silent_Crafters_Curse 0 10838 -5839 16831594 Ocular_Adept_Still_Crafters_Curse 0 10839 -5840 16831595 Ocular_Adept_Cure_Light_Wounds 0 10840 -5841 16831596 Ocular_Adept_Empowered_Cure_Light_Wounds 0 10841 -5842 16831597 Ocular_Adept_Maximized_Cure_Light_Wounds 0 10842 -5843 16831598 Ocular_Adept_Quickened_Cure_Light_Wounds 0 10843 -5844 16831599 Ocular_Adept_Silent_Cure_Light_Wounds 0 10844 -5845 16831600 Ocular_Adept_Still_Cure_Light_Wounds 0 10845 -5846 16831601 Ocular_Adept_Curse_Water 0 10846 -5847 16831602 Ocular_Adept_Quickened_Curse_Water 0 10847 -5848 16831603 Ocular_Adept_Silent_Curse_Water 0 10848 -5849 16831604 Ocular_Adept_Still_Curse_Water 0 10849 -5850 16831605 Ocular_Adept_Detect_Chaos 0 10850 -5851 16831606 Ocular_Adept_Exteneded_Detect_Chaos 0 10851 -5852 16831607 Ocular_Adept_Quickened_Detect_Chaos 0 10852 -5853 16831608 Ocular_Adept_Silent_Detect_Chaos 0 10853 -5854 16831609 Ocular_Adept_Still_Detect_Chaos 0 10854 -5855 16831610 Ocular_Adept_Detect_Evil 0 10855 -5856 16831611 Ocular_Adept_Exteneded_Detect_Evil 0 10856 -5857 16831612 Ocular_Adept_Quickened_Detect_Evil 0 10857 -5858 16831613 Ocular_Adept_Silent_Detect_Evil 0 10858 -5859 16831614 Ocular_Adept_Still_Detect_Evil 0 10859 -5860 16831615 Ocular_Adept_Detect_Good 0 10860 -5861 16831616 Ocular_Adept_Exteneded_Detect_Good 0 10861 -5862 16831617 Ocular_Adept_Quickened_Detect_Good 0 10862 -5863 16831618 Ocular_Adept_Silent_Detect_Good 0 10863 -5864 16831619 Ocular_Adept_Still_Detect_Good 0 10864 -5865 16831620 Ocular_Adept_Detect_Law 0 10865 -5866 16831621 Ocular_Adept_Exteneded_Detect_Law 0 10866 -5867 16831622 Ocular_Adept_Quickened_Detect_Law 0 10867 -5868 16831623 Ocular_Adept_Silent_Detect_Law 0 10868 -5869 16831624 Ocular_Adept_Still_Detect_Law 0 10869 -5870 16831625 Ocular_Adept_DETECT_UNDEAD 0 10870 -5871 16831626 Ocular_Adept_Exteneded_DETECT_UNDEAD 0 10871 -5872 16831627 Ocular_Adept_Quickened_DETECT_UNDEAD 0 10872 -5873 16831628 Ocular_Adept_Silent_DETECT_UNDEAD 0 10873 -5874 16831629 Ocular_Adept_Still_DETECT_UNDEAD 0 10874 -5875 16831630 Ocular_Adept_Divine_Favor 0 10875 -5876 16831631 Ocular_Adept_Exteneded_Divine_Favor 0 10876 -5877 16831632 Ocular_Adept_Quickened_Divine_Favor 0 10877 -5878 16831633 Ocular_Adept_Silent_Divine_Favor 0 10878 -5879 16831634 Ocular_Adept_Still_Divine_Favor 0 10879 -5880 16831635 Ocular_Adept_Doom 0 10880 -5881 16831636 Ocular_Adept_Exteneded_Doom 0 10881 -5882 16831637 Ocular_Adept_Quickened_Doom 0 10882 -5883 16831638 Ocular_Adept_Silent_Doom 0 10883 -5884 16831639 Ocular_Adept_Still_Doom 0 10884 -5885 16831640 Ocular_Adept_DRUG_RESISTANCE 0 10885 -5886 16831641 Ocular_Adept_Quickened_DRUG_RESISTANCE 0 10886 -5887 16831642 Ocular_Adept_Silent_DRUG_RESISTANCE 0 10887 -5888 16831643 Ocular_Adept_Endure_Elements 0 10888 -5889 16831644 Ocular_Adept_Exteneded_Endure_Elements 0 10889 -5890 16831645 Ocular_Adept_Quickened_Endure_Elements 0 10890 -5891 16831646 Ocular_Adept_Silent_Endure_Elements 0 10891 -5892 16831647 Ocular_Adept_Still_Endure_Elements 0 10892 -5893 16831648 Ocular_Adept_Entropic_Shield 0 10893 -5894 16831649 Ocular_Adept_Exteneded_Entropic_Shield 0 10894 -5895 16831650 Ocular_Adept_Quickened_Entropic_Shield 0 10895 -5896 16831651 Ocular_Adept_Silent_Entropic_Shield 0 10896 -5897 16831652 Ocular_Adept_Still_Entropic_Shield 0 10897 -5898 16831653 Ocular_Adept_EXTRACT_DRUG 0 10898 -5899 16831658 Ocular_Adept_Quickened_EXTRACT_DRUG 0 10899 -5900 16831663 Ocular_Adept_Silent_EXTRACT_DRUG 0 10900 -5901 16831668 Ocular_Adept_Still_EXTRACT_DRUG 0 10901 -5902 16831673 Ocular_Adept_EYES_OF_THE_AVORAL 0 10902 -5903 16831674 Ocular_Adept_Exteneded_EYES_OF_THE_AVORAL 0 10903 -5904 16831675 Ocular_Adept_Quickened_EYES_OF_THE_AVORAL 0 10904 -5905 16831676 Ocular_Adept_Still_EYES_OF_THE_AVORAL 0 10905 -5906 16831677 Ocular_Adept_HEARTACHE 0 10906 -5907 16831678 Ocular_Adept_Exteneded_HEARTACHE 0 10907 -5908 16831679 Ocular_Adept_Quickened_HEARTACHE 0 10908 -5909 16831680 Ocular_Adept_Silent_HEARTACHE 0 10909 -5910 16831681 Ocular_Adept_Still_HEARTACHE 0 10910 -5911 16831682 Ocular_Adept_HideFromUndead 0 10911 -5912 16831683 Ocular_Adept_Exteneded_HideFromUndead 0 10912 -5913 16831684 Ocular_Adept_Quickened_HideFromUndead 0 10913 -5914 16831685 Ocular_Adept_Still_HideFromUndead 0 10914 -5915 16831686 Ocular_Adept_Inflict_Light_Wounds 0 10915 -5916 16831687 Ocular_Adept_Empowered_Inflict_Light_Wounds 0 10916 -5917 16831688 Ocular_Adept_Maximized_Inflict_Light_Wounds 0 10917 -5918 16831689 Ocular_Adept_Quickened_Inflict_Light_Wounds 0 10918 -5919 16831690 Ocular_Adept_Silent_Inflict_Light_Wounds 0 10919 -5920 16831691 Ocular_Adept_Still_Inflict_Light_Wounds 0 10920 -5921 16831692 Ocular_Adept_LANTERN_LIGHT 0 10921 -5922 16831693 Ocular_Adept_Empowered_LANTERN_LIGHT 0 10922 -5923 16831694 Ocular_Adept_Maximized_LANTERN_LIGHT 0 10923 -5924 16831695 Ocular_Adept_Quickened_LANTERN_LIGHT 0 10924 -5925 16831696 Ocular_Adept_Still_LANTERN_LIGHT 0 10925 -5926 16831697 Ocular_Adept_LESSER_SHIVERING_TOUCH 0 10926 -5927 16831698 Ocular_Adept_Empowered_LESSER_SHIVERING_TOUCH 0 10927 -5928 16831699 Ocular_Adept_Exteneded_LESSER_SHIVERING_TOUCH 0 10928 -5929 16831700 Ocular_Adept_Maximized_LESSER_SHIVERING_TOUCH 0 10929 -5930 16831701 Ocular_Adept_Quickened_LESSER_SHIVERING_TOUCH 0 10930 -5931 16831702 Ocular_Adept_Silent_LESSER_SHIVERING_TOUCH 0 10931 -5932 16831703 Ocular_Adept_Still_LESSER_SHIVERING_TOUCH 0 10932 -5933 16831704 Ocular_Adept_Lesser_Vigor 0 10933 -5934 16831705 Ocular_Adept_Exteneded_Lesser_Vigor 0 10934 -5935 16831706 Ocular_Adept_Quickened_Lesser_Vigor 0 10935 -5936 16831707 Ocular_Adept_Silent_Lesser_Vigor 0 10936 -5937 16831708 Ocular_Adept_Still_Lesser_Vigor 0 10937 -5938 16831709 Ocular_Adept_Magic_Stone 0 10938 -5939 16831710 Ocular_Adept_Exteneded_Magic_Stone 0 10939 -5940 16831711 Ocular_Adept_Quickened_Magic_Stone 0 10940 -5941 16831712 Ocular_Adept_Silent_Magic_Stone 0 10941 -5942 16831713 Ocular_Adept_Still_Magic_Stone 0 10942 -5943 16831714 Ocular_Adept_Magic_Weapon 0 10943 -5944 16831715 Ocular_Adept_Exteneded_Magic_Weapon 0 10944 -5945 16831716 Ocular_Adept_Quickened_Magic_Weapon 0 10945 -5946 16831717 Ocular_Adept_Silent_Magic_Weapon 0 10946 -5947 16831718 Ocular_Adept_Still_Magic_Weapon 0 10947 -5948 16831719 Ocular_Adept_Necrotic_Awareness 0 10948 -5949 16831720 Ocular_Adept_Quickened_Necrotic_Awareness 0 10949 -5950 16831721 Ocular_Adept_Silent_Necrotic_Awareness 0 10950 -5951 16831722 Ocular_Adept_Still_Necrotic_Awareness 0 10951 -5952 16831723 Ocular_Adept_Obscuring_Mist 0 10952 -5953 16831724 Ocular_Adept_Exteneded_Obscuring_Mist 0 10953 -5954 16831725 Ocular_Adept_Quickened_Obscuring_Mist 0 10954 -5955 16831726 Ocular_Adept_Silent_Obscuring_Mist 0 10955 -5956 16831727 Ocular_Adept_Still_Obscuring_Mist 0 10956 -5957 16831728 Ocular_Adept_Protection_from_Chaos 0 10957 -5958 16831729 Ocular_Adept_Exteneded_Protection_from_Chaos 0 10958 -5959 16831730 Ocular_Adept_Quickened_Protection_from_Chaos 0 10959 -5960 16831731 Ocular_Adept_Silent_Protection_from_Chaos 0 10960 -5961 16831732 Ocular_Adept_Still_Protection_from_Chaos 0 10961 -5962 16831733 Ocular_Adept_Protection_from_Evil 0 10962 -5963 16831734 Ocular_Adept_Exteneded_Protection_from_Evil 0 10963 -5964 16831735 Ocular_Adept_Quickened_Protection_from_Evil 0 10964 -5965 16831736 Ocular_Adept_Silent_Protection_from_Evil 0 10965 -5966 16831737 Ocular_Adept_Still_Protection_from_Evil 0 10966 -5967 16831738 Ocular_Adept_Protection_from_Good 0 10967 -5968 16831739 Ocular_Adept_Exteneded_Protection_from_Good 0 10968 -5969 16831740 Ocular_Adept_Quickened_Protection_from_Good 0 10969 -5970 16831741 Ocular_Adept_Silent_Protection_from_Good 0 10970 -5971 16831742 Ocular_Adept_Still_Protection_from_Good 0 10971 -5972 16831743 Ocular_Adept_Protection_from_Law 0 10972 -5973 16831744 Ocular_Adept_Exteneded_Protection_from_Law 0 10973 -5974 16831745 Ocular_Adept_Quickened_Protection_from_Law 0 10974 -5975 16831746 Ocular_Adept_Silent_Protection_from_Law 0 10975 -5976 16831747 Ocular_Adept_Still_Protection_from_Law 0 10976 -5977 16831748 Ocular_Adept_RAY_OF_HOPE 0 10977 -5978 16831749 Ocular_Adept_Exteneded_RAY_OF_HOPE 0 10978 -5979 16831750 Ocular_Adept_Quickened_RAY_OF_HOPE 0 10979 -5980 16831751 Ocular_Adept_Silent_RAY_OF_HOPE 0 10980 -5981 16831752 Ocular_Adept_Still_RAY_OF_HOPE 0 10981 -5982 16831753 Ocular_Adept_Remove_Fear 0 10982 -5983 16831754 Ocular_Adept_Exteneded_Remove_Fear 0 10983 -5984 16831755 Ocular_Adept_Quickened_Remove_Fear 0 10984 -5985 16831756 Ocular_Adept_Silent_Remove_Fear 0 10985 -5986 16831757 Ocular_Adept_Still_Remove_Fear 0 10986 -5987 16831758 Ocular_Adept_Sanctuary 0 10987 -5988 16831759 Ocular_Adept_Exteneded_Sanctuary 0 10988 -5989 16831760 Ocular_Adept_Quickened_Sanctuary 0 10989 -5990 16831761 Ocular_Adept_Silent_Sanctuary 0 10990 -5991 16831762 Ocular_Adept_Still_Sanctuary 0 10991 -5992 16831763 Ocular_Adept_SEETHING_EYEBANE 0 10992 -5993 16831764 Ocular_Adept_Quickened_SEETHING_EYEBANE 0 10993 -5994 16831765 Ocular_Adept_Silent_SEETHING_EYEBANE 0 10994 -5995 16831766 Ocular_Adept_Still_SEETHING_EYEBANE 0 10995 -5996 16831767 Ocular_Adept_Shield_of_Faith 0 10996 -5997 16831768 Ocular_Adept_Exteneded_Shield_of_Faith 0 10997 -5998 16831769 Ocular_Adept_Quickened_Shield_of_Faith 0 10998 -5999 16831770 Ocular_Adept_Silent_Shield_of_Faith 0 10999 -6000 16831771 Ocular_Adept_Still_Shield_of_Faith 0 11000 -6001 16831772 Ocular_Adept_SORROW 0 11001 -6002 16831773 Ocular_Adept_Quickened_SORROW 0 11002 -6003 16831774 Ocular_Adept_Silent_SORROW 0 11003 -6004 16831775 Ocular_Adept_Still_SORROW 0 11004 -6005 16831776 Ocular_Adept_Summon_Creature_I 0 11005 -6006 16831777 Ocular_Adept_Exteneded_Summon_Creature_I 0 11006 -6007 16831778 Ocular_Adept_Quickened_Summon_Creature_I 0 11007 -6008 16831779 Ocular_Adept_Silent_Summon_Creature_I 0 11008 -6009 16831780 Ocular_Adept_Still_Summon_Creature_I 0 11009 -6010 16831781 Ocular_Adept_SummonUndeadI 0 11010 -6011 16831782 Ocular_Adept_Exteneded_SummonUndeadI 0 11011 -6012 16831783 Ocular_Adept_Quickened_SummonUndeadI 0 11012 -6013 16831784 Ocular_Adept_Silent_SummonUndeadI 0 11013 -6014 16831785 Ocular_Adept_Still_SummonUndeadI 0 11014 -6015 16831786 Ocular_Adept_TONGUE_OF_BAALZEBUL 0 11015 -6016 16831787 Ocular_Adept_Exteneded_TONGUE_OF_BAALZEBUL 0 11016 -6017 16831788 Ocular_Adept_Quickened_TONGUE_OF_BAALZEBUL 0 11017 -6018 16831789 Ocular_Adept_Silent_TONGUE_OF_BAALZEBUL 0 11018 -6019 16831790 Ocular_Adept_Still_TONGUE_OF_BAALZEBUL 0 11019 -6020 16831791 Ocular_Adept_VisionOfHeaven 0 11020 -6021 16831792 Ocular_Adept_Exteneded_VisionOfHeaven 0 11021 -6022 16831793 Ocular_Adept_Quickened_VisionOfHeaven 0 11022 -6023 16831794 Ocular_Adept_Silent_VisionOfHeaven 0 11023 -6024 16831795 Ocular_Adept_ADDICTION 0 11024 -6025 16831800 Ocular_Adept_Silent_ADDICTION 0 11025 -6026 16831805 Ocular_Adept_Still_ADDICTION 0 11026 -6027 16831810 Ocular_Adept_Aid 0 11027 -6028 16831811 Ocular_Adept_Empowered_Aid 0 11028 -6029 16831812 Ocular_Adept_Exteneded_Aid 0 11029 -6030 16831813 Ocular_Adept_Maximized_Aid 0 11030 -6031 16831814 Ocular_Adept_Silent_Aid 0 11031 -6032 16831815 Ocular_Adept_Still_Aid 0 11032 -6033 16831816 Ocular_Adept_Animalistic_Power 0 11033 -6034 16831817 Ocular_Adept_Exteneded_Animalistic_Power 0 11034 -6035 16831818 Ocular_Adept_BONEBLAST 0 11035 -6036 16831819 Ocular_Adept_Silent_BONEBLAST 0 11036 -6037 16831820 Ocular_Adept_Still_BONEBLAST 0 11037 -6038 16831821 Ocular_Adept_Bulls_Strength 0 11038 -6039 16831822 Ocular_Adept_Empowered_Bulls_Strength 0 11039 -6040 16831823 Ocular_Adept_Exteneded_Bulls_Strength 0 11040 -6041 16831824 Ocular_Adept_Maximized_Bulls_Strength 0 11041 -6042 16831825 Ocular_Adept_Silent_Bulls_Strength 0 11042 -6043 16831826 Ocular_Adept_Still_Bulls_Strength 0 11043 -6044 16831827 Ocular_Adept_Calm_Emotions 0 11044 -6045 16831828 Ocular_Adept_Exteneded_Calm_Emotions 0 11045 -6046 16831829 Ocular_Adept_Silent_Calm_Emotions 0 11046 -6047 16831830 Ocular_Adept_Still_Calm_Emotions 0 11047 -6048 16831831 Ocular_Adept_Consecrated_Aura 0 11048 -6049 16831832 Ocular_Adept_Exteneded_Consecrated_Aura 0 11049 -6050 16831833 Ocular_Adept_Silent_Consecrated_Aura 0 11050 -6051 16831834 Ocular_Adept_Still_Consecrated_Aura 0 11051 -6052 16831835 Ocular_Adept_Cure_Moderate_Wounds 0 11052 -6053 16831836 Ocular_Adept_Empowered_Cure_Moderate_Wounds 0 11053 -6054 16831837 Ocular_Adept_Maximized_Cure_Moderate_Wounds 0 11054 -6055 16831838 Ocular_Adept_Silent_Cure_Moderate_Wounds 0 11055 -6056 16831839 Ocular_Adept_Still_Cure_Moderate_Wounds 0 11056 -6057 16831840 Ocular_Adept_Darkness 0 11057 -6058 16831841 Ocular_Adept_Exteneded_Darkness 0 11058 -6059 16831842 Ocular_Adept_Silent_Darkness 0 11059 -6060 16831843 Ocular_Adept_Death_Knell 0 11060 -6061 16831844 Ocular_Adept_Empowered_Death_Knell 0 11061 -6062 16831845 Ocular_Adept_Exteneded_Death_Knell 0 11062 -6063 16831846 Ocular_Adept_Maximized_Death_Knell 0 11063 -6064 16831847 Ocular_Adept_Silent_Death_Knell 0 11064 -6065 16831848 Ocular_Adept_Still_Death_Knell 0 11065 -6066 16831849 Ocular_Adept_Divine_Protection 0 11066 -6067 16831850 Ocular_Adept_Exteneded_Divine_Protection 0 11067 -6068 16831851 Ocular_Adept_Silent_Divine_Protection 0 11068 -6069 16831852 Ocular_Adept_Still_Divine_Protection 0 11069 -6070 16831853 Ocular_Adept_Eagle_Splendor 0 11070 -6071 16831854 Ocular_Adept_Empowered_Eagle_Splendor 0 11071 -6072 16831855 Ocular_Adept_Exteneded_Eagle_Splendor 0 11072 -6073 16831856 Ocular_Adept_Maximized_Eagle_Splendor 0 11073 -6074 16831857 Ocular_Adept_Silent_Eagle_Splendor 0 11074 -6075 16831858 Ocular_Adept_Still_Eagle_Splendor 0 11075 -6076 16831859 Ocular_Adept_ELATION 0 11076 -6077 16831860 Ocular_Adept_Exteneded_ELATION 0 11077 -6078 16831861 Ocular_Adept_Silent_ELATION 0 11078 -6079 16831862 Ocular_Adept_Still_ELATION 0 11079 -6080 16831863 Ocular_Adept_Endurance 0 11080 -6081 16831864 Ocular_Adept_Empowered_Endurance 0 11081 -6082 16831865 Ocular_Adept_Exteneded_Endurance 0 11082 -6083 16831866 Ocular_Adept_Maximized_Endurance 0 11083 -6084 16831867 Ocular_Adept_Silent_Endurance 0 11084 -6085 16831868 Ocular_Adept_Still_Endurance 0 11085 -6086 16831869 Ocular_Adept_Find_Traps 0 11086 -6087 16831870 Ocular_Adept_Exteneded_Find_Traps 0 11087 -6088 16831871 Ocular_Adept_Silent_Find_Traps 0 11088 -6089 16831872 Ocular_Adept_Still_Find_Traps 0 11089 -6090 16831873 Ocular_Adept_Foxs_Cunning 0 11090 -6091 16831874 Ocular_Adept_Empowered_Foxs_Cunning 0 11091 -6092 16831875 Ocular_Adept_Exteneded_Foxs_Cunning 0 11092 -6093 16831876 Ocular_Adept_Maximized_Foxs_Cunning 0 11093 -6094 16831877 Ocular_Adept_Silent_Foxs_Cunning 0 11094 -6095 16831878 Ocular_Adept_Still_Foxs_Cunning 0 11095 -6096 16831879 Ocular_Adept_Hold_Person 0 11096 -6097 16831880 Ocular_Adept_Exteneded_Hold_Person 0 11097 -6098 16831881 Ocular_Adept_Silent_Hold_Person 0 11098 -6099 16831882 Ocular_Adept_Still_Hold_Person 0 11099 -6100 16831883 Ocular_Adept_Inflict_Moderate_Wounds 0 11100 -6101 16831884 Ocular_Adept_Empowered_Inflict_Moderate_Wounds 0 11101 -6102 16831885 Ocular_Adept_Maximized_Inflict_Moderate_Wounds 0 11102 -6103 16831886 Ocular_Adept_Silent_Inflict_Moderate_Wounds 0 11103 -6104 16831887 Ocular_Adept_Still_Inflict_Moderate_Wounds 0 11104 -6105 16831888 Ocular_Adept_LAHMS_FINGER_DARTS 0 11105 -6106 16831889 Ocular_Adept_Silent_LAHMS_FINGER_DARTS 0 11106 -6107 16831890 Ocular_Adept_Still_LAHMS_FINGER_DARTS 0 11107 -6108 16831891 Ocular_Adept_Lesser_Dispel 0 11108 -6109 16831892 Ocular_Adept_Silent_Lesser_Dispel 0 11109 -6110 16831893 Ocular_Adept_Still_Lesser_Dispel 0 11110 -6111 16831894 Ocular_Adept_Lesser_Restoration 0 11111 -6112 16831895 Ocular_Adept_Silent_Lesser_Restoration 0 11112 -6113 16831896 Ocular_Adept_Still_Lesser_Restoration 0 11113 -6114 16831897 Ocular_Adept_Living_Undeath 0 11114 -6115 16831898 Ocular_Adept_Exteneded_Living_Undeath 0 11115 -6116 16831899 Ocular_Adept_Silent_Living_Undeath 0 11116 -6117 16831900 Ocular_Adept_Still_Living_Undeath 0 11117 -6118 16831901 Ocular_Adept_Necrotic_Cyst 0 11118 -6119 16831902 Ocular_Adept_Silent_Necrotic_Cyst 0 11119 -6120 16831903 Ocular_Adept_Still_Necrotic_Cyst 0 11120 -6121 16831904 Ocular_Adept_Negative_Energy_Ray 0 11121 -6122 16831905 Ocular_Adept_Empowered_Negative_Energy_Ray 0 11122 -6123 16831906 Ocular_Adept_Maximized_Negative_Energy_Ray 0 11123 -6124 16831907 Ocular_Adept_Silent_Negative_Energy_Ray 0 11124 -6125 16831908 Ocular_Adept_Still_Negative_Energy_Ray 0 11125 -6126 16831909 Ocular_Adept_Owls_Wisdom 0 11126 -6127 16831910 Ocular_Adept_Empowered_Owls_Wisdom 0 11127 -6128 16831911 Ocular_Adept_Exteneded_Owls_Wisdom 0 11128 -6129 16831912 Ocular_Adept_Maximized_Owls_Wisdom 0 11129 -6130 16831913 Ocular_Adept_Silent_Owls_Wisdom 0 11130 -6131 16831914 Ocular_Adept_Still_Owls_Wisdom 0 11131 -6132 16839218 Ocular_Adept_Remove_Paralysis 0 11132 -6133 16839219 Ocular_Adept_Silent_Remove_Paralysis 0 11133 -6134 16839220 Ocular_Adept_Still_Remove_Paralysis 0 11134 -6135 16839221 Ocular_Adept_Resist_Elements 0 11135 -6136 16839222 Ocular_Adept_Exteneded_Resist_Elements 0 11136 -6137 16839223 Ocular_Adept_Silent_Resist_Elements 0 11137 -6138 16839224 Ocular_Adept_Still_Resist_Elements 0 11138 -6139 16839225 Ocular_Adept_ShieldOther 0 11139 -6140 16839226 Ocular_Adept_Exteneded_ShieldOther 0 11140 -6141 16839227 Ocular_Adept_Silent_ShieldOther 0 11141 -6142 16839228 Ocular_Adept_Still_ShieldOther 0 11142 -6143 16839229 Ocular_Adept_Silence 0 11143 -6144 16839230 Ocular_Adept_Exteneded_Silence 0 11144 -6145 16839231 Ocular_Adept_Silent_Silence 0 11145 -6146 16839232 Ocular_Adept_Still_Silence 0 11146 -6147 16839233 Ocular_Adept_Sound_Burst 0 11147 -6148 16839234 Ocular_Adept_Maximized_Sound_Burst 0 11148 -6149 16839235 Ocular_Adept_Silent_Sound_Burst 0 11149 -6150 16839236 Ocular_Adept_Still_Sound_Burst 0 11150 -6151 16839237 Ocular_Adept_SPORES_OF_THE_VROCK 0 11151 -6152 16839238 Ocular_Adept_Empowered_SPORES_OF_THE_VROCK 0 11152 -6153 16839239 Ocular_Adept_Maximized_SPORES_OF_THE_VROCK 0 11153 -6154 16839240 Ocular_Adept_Silent_SPORES_OF_THE_VROCK 0 11154 -6155 16839241 Ocular_Adept_Still_SPORES_OF_THE_VROCK 0 11155 -6156 16839242 Ocular_Adept_Stone_Bones 0 11156 -6157 16839243 Ocular_Adept_Exteneded_Stone_Bones 0 11157 -6158 16839244 Ocular_Adept_Silent_Stone_Bones 0 11158 -6159 16839245 Ocular_Adept_Still_Stone_Bones 0 11159 -6160 16839246 Ocular_Adept_Summon_Creature_II 0 11160 -6161 16839247 Ocular_Adept_Exteneded_Summon_Creature_II 0 11161 -6162 16839248 Ocular_Adept_Silent_Summon_Creature_II 0 11162 -6163 16839249 Ocular_Adept_Still_Summon_Creature_II 0 11163 -6164 16839250 Ocular_Adept_SummonUndeadII 0 11164 -6165 16839251 Ocular_Adept_Exteneded_SummonUndeadII 0 11165 -6166 16839252 Ocular_Adept_Silent_SummonUndeadII 0 11166 -6167 16839253 Ocular_Adept_Still_SummonUndeadII 0 11167 -6168 16839254 Ocular_Adept_Ultravision 0 11168 -6169 16839255 Ocular_Adept_Exteneded_Ultravision 0 11169 -6170 16839256 Ocular_Adept_Silent_Ultravision 0 11170 -6171 16839257 Ocular_Adept_Still_Ultravision 0 11171 -6172 16839258 Ocular_Adept_UndetectableAlignment 0 11172 -6173 16839259 Ocular_Adept_Exteneded_UndetectableAlignment 0 11173 -6174 16839260 Ocular_Adept_Silent_UndetectableAlignment 0 11174 -6175 16839261 Ocular_Adept_Still_UndetectableAlignment 0 11175 -6176 16839262 Ocular_Adept_WAVE_OF_GRIEF 0 11176 -6177 16839263 Ocular_Adept_Exteneded_WAVE_OF_GRIEF 0 11177 -6178 16839264 Ocular_Adept_Still_WAVE_OF_GRIEF 0 11178 -6179 16839265 Ocular_Adept_Animate_Dead 0 11179 -6180 16839266 Ocular_Adept_Exteneded_Animate_Dead 0 11180 -6181 16839267 Ocular_Adept_Silent_Animate_Dead 0 11181 -6182 16839268 Ocular_Adept_Still_Animate_Dead 0 11182 -6183 16839269 Ocular_Adept_Bestow_Curse 0 11183 -6184 16839270 Ocular_Adept_Silent_Bestow_Curse 0 11184 -6185 16839271 Ocular_Adept_Still_Bestow_Curse 0 11185 -6186 16839272 Ocular_Adept_Blindness_and_Deafness 0 11186 -6187 16839273 Ocular_Adept_Exteneded_Blindness_and_Deafness 0 11187 -6188 16839274 Ocular_Adept_Silent_Blindness_and_Deafness 0 11188 -6189 16839275 Ocular_Adept_BONEBLADE 0 11189 -6190 16839279 Ocular_Adept_Exteneded_BONEBLADE 0 11190 -6191 16839283 Ocular_Adept_Silent_BONEBLADE 0 11191 -6192 16839287 Ocular_Adept_Still_BONEBLADE 0 11192 -6193 16839291 Ocular_Adept_Clarity 0 11193 -6194 16839292 Ocular_Adept_Exteneded_Clarity 0 11194 -6195 16839293 Ocular_Adept_Still_Clarity 0 11195 -6196 16839294 Ocular_Adept_Close_Wounds 0 11196 -6197 16839295 Ocular_Adept_Empowered_Close_Wounds 0 11197 -6198 16839296 Ocular_Adept_Silent_Close_Wounds 0 11198 -6199 16839297 Ocular_Adept_CLUTCH_OF_ORCUS 0 11199 -6200 16839298 Ocular_Adept_Silent_CLUTCH_OF_ORCUS 0 11200 -6201 16839299 Ocular_Adept_Still_CLUTCH_OF_ORCUS 0 11201 -6202 16839300 Ocular_Adept_Contagion 0 11202 -6203 16839301 Ocular_Adept_Silent_Contagion 0 11203 -6204 16839302 Ocular_Adept_Still_Contagion 0 11204 -6205 16839303 Ocular_Adept_Continual_Flame 0 11205 -6206 16839304 Ocular_Adept_Silent_Continual_Flame 0 11206 -6207 16839305 Ocular_Adept_Still_Continual_Flame 0 11207 -6208 16839306 Ocular_Adept_Crown_Might 0 11208 -6209 16839307 Ocular_Adept_Exteneded_Crown_Might 0 11209 -6210 16839308 Ocular_Adept_Silent_Crown_Might 0 11210 -6211 16839309 Ocular_Adept_Still_Crown_Might 0 11211 -6212 16839310 Ocular_Adept_Crown_Protection 0 11212 -6213 16839311 Ocular_Adept_Exteneded_Crown_Protection 0 11213 -6214 16839312 Ocular_Adept_Silent_Crown_Protection 0 11214 -6215 16839313 Ocular_Adept_Still_Crown_Protection 0 11215 -6216 16839314 Ocular_Adept_Cure_Serious_Wounds 0 11216 -6217 16839315 Ocular_Adept_Empowered_Cure_Serious_Wounds 0 11217 -6218 16839316 Ocular_Adept_Silent_Cure_Serious_Wounds 0 11218 -6219 16839317 Ocular_Adept_Still_Cure_Serious_Wounds 0 11219 -6220 16839318 Ocular_Adept_Curse_of_Petty_Failing 0 11220 -6221 16839319 Ocular_Adept_Exteneded_Curse_of_Petty_Failing 0 11221 -6222 16839320 Ocular_Adept_Silent_Curse_of_Petty_Failing 0 11222 -6223 16839321 Ocular_Adept_Still_Curse_of_Petty_Failing 0 11223 -6224 16839322 Ocular_Adept_Darkfire 0 11224 -6225 16839323 Ocular_Adept_Exteneded_Darkfire 0 11225 -6226 16839324 Ocular_Adept_Silent_Darkfire 0 11226 -6227 16839325 Ocular_Adept_Still_Darkfire 0 11227 -6228 16839326 Ocular_Adept_Daylight 0 11228 -6229 16839327 Ocular_Adept_Exteneded_Daylight 0 11229 -6230 16839328 Ocular_Adept_Silent_Daylight 0 11230 -6231 16839329 Ocular_Adept_Still_Daylight 0 11231 -6232 16839330 Ocular_Adept_DeeperDarkness 0 11232 -6233 16839331 Ocular_Adept_Exteneded_DeeperDarkness 0 11233 -6234 16839332 Ocular_Adept_Silent_DeeperDarkness 0 11234 -6235 16839333 Ocular_Adept_DEVILS_EYE 0 11235 -6236 16839334 Ocular_Adept_Silent_DEVILS_EYE 0 11236 -6237 16839335 Ocular_Adept_Still_DEVILS_EYE 0 11237 -6238 16839336 Ocular_Adept_Dispel_Magic 0 11238 -6239 16839337 Ocular_Adept_Silent_Dispel_Magic 0 11239 -6240 16839338 Ocular_Adept_Still_Dispel_Magic 0 11240 -6241 16839339 Ocular_Adept_ENERGIZE_POTION 0 11241 -6242 16839345 Ocular_Adept_Silent_ENERGIZE_POTION 0 11242 -6243 16839351 Ocular_Adept_Still_ENERGIZE_POTION 0 11243 -6244 16839357 Ocular_Adept_Energy_Aegis 0 11244 -6245 16839363 Ocular_Adept_Exteneded_Energy_Aegis 0 11245 -6246 16839369 Ocular_Adept_Silent_Energy_Aegis 0 11246 -6247 16839375 Ocular_Adept_Still_Energy_Aegis 0 11247 -6248 16839381 Ocular_Adept_FLESH_RIPPER 0 11248 -6249 16839382 Ocular_Adept_Empowered_FLESH_RIPPER 0 11249 -6250 16839383 Ocular_Adept_Silent_FLESH_RIPPER 0 11250 -6251 16839384 Ocular_Adept_Still_FLESH_RIPPER 0 11251 -6252 16839385 Ocular_Adept_Glyph_of_Warding_Master 0 11252 -6253 16839391 Ocular_Adept_Empowered_Glyph_of_Warding_Master 0 11253 -6254 16839397 Ocular_Adept_Exteneded_Glyph_of_Warding_Master 0 11254 -6255 16839403 Ocular_Adept_Silent_Glyph_of_Warding_Master 0 11255 -6256 16839409 Ocular_Adept_Still_Glyph_of_Warding_Master 0 11256 -6257 16839415 Ocular_Adept_Inflict_Serious_Wounds 0 11257 -6258 16839416 Ocular_Adept_Empowered_Inflict_Serious_Wounds 0 11258 -6259 16839417 Ocular_Adept_Silent_Inflict_Serious_Wounds 0 11259 -6260 16839418 Ocular_Adept_Still_Inflict_Serious_Wounds 0 11260 -6261 16839419 Ocular_Adept_Invisibility_Purge 0 11261 -6262 16839420 Ocular_Adept_Exteneded_Invisibility_Purge 0 11262 -6263 16839421 Ocular_Adept_Silent_Invisibility_Purge 0 11263 -6264 16839422 Ocular_Adept_Still_Invisibility_Purge 0 11264 -6265 16839423 Ocular_Adept_Legions_Conviction 0 11265 -6266 16839424 Ocular_Adept_Exteneded_Legions_Conviction 0 11266 -6267 16839425 Ocular_Adept_Silent_Legions_Conviction 0 11267 -6268 16839426 Ocular_Adept_Still_Legions_Conviction 0 11268 -6269 16839427 Ocular_Adept_LocateObject 0 11269 -6270 16839428 Ocular_Adept_Exteneded_LocateObject 0 11270 -6271 16839429 Ocular_Adept_Silent_LocateObject 0 11271 -6272 16839430 Ocular_Adept_Still_LocateObject 0 11272 -6273 16839431 Ocular_Adept_Magic_Circle_against_Chaos 0 11273 -6274 16839432 Ocular_Adept_Exteneded_Magic_Circle_against_Chaos 0 11274 -6275 16839433 Ocular_Adept_Silent_Magic_Circle_against_Chaos 0 11275 -6276 16839434 Ocular_Adept_Still_Magic_Circle_against_Chaos 0 11276 -6277 16839435 Ocular_Adept_Magic_Circle_against_Evil 0 11277 -6278 16839436 Ocular_Adept_Exteneded_Magic_Circle_against_Evil 0 11278 -6279 16839437 Ocular_Adept_Silent_Magic_Circle_against_Evil 0 11279 -6280 16839438 Ocular_Adept_Still_Magic_Circle_against_Evil 0 11280 -6281 16839439 Ocular_Adept_Magic_Circle_against_Good 0 11281 -6282 16839440 Ocular_Adept_Exteneded_Magic_Circle_against_Good 0 11282 -6283 16839441 Ocular_Adept_Silent_Magic_Circle_against_Good 0 11283 -6284 16839442 Ocular_Adept_Still_Magic_Circle_against_Good 0 11284 -6285 16839443 Ocular_Adept_Magic_Circle_against_Law 0 11285 -6286 16839444 Ocular_Adept_Exteneded_Magic_Circle_against_Law 0 11286 -6287 16839445 Ocular_Adept_Silent_Magic_Circle_against_Law 0 11287 -6288 16839446 Ocular_Adept_Still_Magic_Circle_against_Law 0 11288 -6289 16839447 Ocular_Adept_Magic_Vestment 0 11289 -6290 16839448 Ocular_Adept_Exteneded_Magic_Vestment 0 11290 -6291 16839449 Ocular_Adept_Silent_Magic_Vestment 0 11291 -6292 16839450 Ocular_Adept_Still_Magic_Vestment 0 11292 -6293 16839451 Ocular_Adept_MASOCHISM 0 11293 -6294 16839452 Ocular_Adept_Exteneded_MASOCHISM 0 11294 -6295 16839453 Ocular_Adept_Mass_Aid 0 11295 -6296 16839454 Ocular_Adept_Empowered_Mass_Aid 0 11296 -6297 16839455 Ocular_Adept_Exteneded_Mass_Aid 0 11297 -6298 16839456 Ocular_Adept_Silent_Mass_Aid 0 11298 -6299 16839457 Ocular_Adept_Still_Mass_Aid 0 11299 -6300 16839458 Ocular_Adept_Mass_Lesser_Vigor 0 11300 -6301 16839459 Ocular_Adept_Exteneded_Mass_Lesser_Vigor 0 11301 -6302 16839460 Ocular_Adept_Silent_Mass_Lesser_Vigor 0 11302 -6303 16839461 Ocular_Adept_Still_Mass_Lesser_Vigor 0 11303 -6304 16839462 Ocular_Adept_Necrotic_Bloat 0 11304 -6305 16839463 Ocular_Adept_Empowered_Necrotic_Bloat 0 11305 -6306 16839464 Ocular_Adept_Negative_Energy_Protection 0 11306 -6307 16839465 Ocular_Adept_Exteneded_Negative_Energy_Protection 0 11307 -6308 16839466 Ocular_Adept_Silent_Negative_Energy_Protection 0 11308 -6309 16839467 Ocular_Adept_Still_Negative_Energy_Protection 0 11309 -6310 16839468 Ocular_Adept_ObscureObject 0 11310 -6311 16839469 Ocular_Adept_Exteneded_ObscureObject 0 11311 -6312 16839470 Ocular_Adept_Silent_ObscureObject 0 11312 -6313 16839471 Ocular_Adept_Still_ObscureObject 0 11313 -6314 16839472 Ocular_Adept_Prayer 0 11314 -6315 16839473 Ocular_Adept_Exteneded_Prayer 0 11315 -6316 16839474 Ocular_Adept_Silent_Prayer 0 11316 -6317 16839475 Ocular_Adept_Still_Prayer 0 11317 -6318 16839476 Ocular_Adept_Protection_from_Elements 0 11318 -6319 16839477 Ocular_Adept_Exteneded_Protection_from_Elements 0 11319 -6320 16839478 Ocular_Adept_Silent_Protection_from_Elements 0 11320 -6321 16839479 Ocular_Adept_Still_Protection_from_Elements 0 11321 -6322 16839480 Ocular_Adept_RED_FESTER 0 11322 -6323 16839481 Ocular_Adept_Silent_RED_FESTER 0 11323 -6324 16839482 Ocular_Adept_Still_RED_FESTER 0 11324 -6325 16839483 Ocular_Adept_Remove_Blindness_and_Deafness 0 11325 -6326 16839484 Ocular_Adept_Silent_Remove_Blindness_and_Deafness 0 11326 -6327 16839485 Ocular_Adept_Still_Remove_Blindness_and_Deafness 0 11327 -6328 16839486 Ocular_Adept_Remove_Curse 0 11328 -6329 16839487 Ocular_Adept_Silent_Remove_Curse 0 11329 -6330 16839488 Ocular_Adept_Still_Remove_Curse 0 11330 -6331 16839489 Ocular_Adept_Remove_Disease 0 11331 -6332 16839490 Ocular_Adept_Silent_Remove_Disease 0 11332 -6333 16839491 Ocular_Adept_Still_Remove_Disease 0 11333 -6334 16839492 Ocular_Adept_RingOfBlades 0 11334 -6335 16839493 Ocular_Adept_Exteneded_RingOfBlades 0 11335 -6336 16839494 Ocular_Adept_Silent_RingOfBlades 0 11336 -6337 16839495 Ocular_Adept_Still_RingOfBlades 0 11337 -6338 16839496 Ocular_Adept_ROTTING_CURSE_OF_URFESTRA 0 11338 -6339 16839497 Ocular_Adept_Empowered_ROTTING_CURSE_OF_URFESTRA 0 11339 -6340 16839498 Ocular_Adept_Silent_ROTTING_CURSE_OF_URFESTRA 0 11340 -6341 16839499 Ocular_Adept_Still_ROTTING_CURSE_OF_URFESTRA 0 11341 -6342 16839500 Ocular_Adept_Searing_Light 0 11342 -6343 16839501 Ocular_Adept_Empowered_Searing_Light 0 11343 -6344 16839502 Ocular_Adept_Silent_Searing_Light 0 11344 -6345 16839503 Ocular_Adept_Still_Searing_Light 0 11345 -6346 16839504 Ocular_Adept_SHIVERING_TOUCH 0 11346 -6347 16839505 Ocular_Adept_Empowered_SHIVERING_TOUCH 0 11347 -6348 16839506 Ocular_Adept_Exteneded_SHIVERING_TOUCH 0 11348 -6349 16839507 Ocular_Adept_Silent_SHIVERING_TOUCH 0 11349 -6350 16839508 Ocular_Adept_Still_SHIVERING_TOUCH 0 11350 -6351 16839509 Ocular_Adept_SHRIVELING 0 11351 -6352 16839510 Ocular_Adept_Empowered_SHRIVELING 0 11352 -6353 16839511 Ocular_Adept_Silent_SHRIVELING 0 11353 -6354 16839512 Ocular_Adept_Still_SHRIVELING 0 11354 -6355 16839513 Ocular_Adept_Slashing_Darkness 0 11355 -6356 16839514 Ocular_Adept_Empowered_Slashing_Darkness 0 11356 -6357 16839515 Ocular_Adept_Silent_Slashing_Darkness 0 11357 -6358 16839516 Ocular_Adept_Still_Slashing_Darkness 0 11358 -6359 16839517 Ocular_Adept_Summon_Creature_III 0 11359 -6360 16839518 Ocular_Adept_Exteneded_Summon_Creature_III 0 11360 -6361 16839519 Ocular_Adept_Silent_Summon_Creature_III 0 11361 -6362 16839520 Ocular_Adept_Still_Summon_Creature_III 0 11362 -6363 16839521 Ocular_Adept_SummonUndeadIII 0 11363 -6364 16839522 Ocular_Adept_Exteneded_SummonUndeadIII 0 11364 -6365 16839523 Ocular_Adept_Silent_SummonUndeadIII 0 11365 -6366 16839524 Ocular_Adept_Still_SummonUndeadIII 0 11366 -6367 16839525 Ocular_Adept_TOUCH_OF_JUIBLEX 0 11367 -6368 16839526 Ocular_Adept_Silent_TOUCH_OF_JUIBLEX 0 11368 -6369 16839527 Ocular_Adept_Still_TOUCH_OF_JUIBLEX 0 11369 -6370 16839528 Ocular_Adept_UNLIVING_WEAPON 0 11370 -6371 16839529 Ocular_Adept_Empowered_UNLIVING_WEAPON 0 11371 -6372 16839530 Ocular_Adept_Silent_UNLIVING_WEAPON 0 11372 -6373 16839531 Ocular_Adept_Still_UNLIVING_WEAPON 0 11373 -6374 16839532 Ocular_Adept_Vigor 0 11374 -6375 16839533 Ocular_Adept_Exteneded_Vigor 0 11375 -6376 16839534 Ocular_Adept_Silent_Vigor 0 11376 -6377 16839535 Ocular_Adept_Still_Vigor 0 11377 -6378 16839536 Ocular_Adept_WaterBreathing 0 11378 -6379 16839537 Ocular_Adept_Exteneded_WaterBreathing 0 11379 -6380 16839538 Ocular_Adept_Silent_WaterBreathing 0 11380 -6381 16839539 Ocular_Adept_Still_WaterBreathing 0 11381 -6382 16839540 Ocular_Adept_WRACK 0 11382 -6383 16839541 Ocular_Adept_Exteneded_WRACK 0 11383 -6384 16839542 Ocular_Adept_Silent_WRACK 0 11384 -6385 16839543 Ocular_Adept_Still_WRACK 0 11385 -6386 16839544 Ocular_Adept_ABSORB_STRENGTH 0 11386 -6387 16839545 Ocular_Adept_Exteneded_ABSORB_STRENGTH 0 11387 -6388 16839546 Ocular_Adept_Silent_ABSORB_STRENGTH 0 11388 -6389 16839547 Ocular_Adept_Still_ABSORB_STRENGTH 0 11389 -6390 16839548 Ocular_Adept_ABYSSAL_MIGHT 0 11390 -6391 16839549 Ocular_Adept_Exteneded_ABYSSAL_MIGHT 0 11391 -6392 16839550 Ocular_Adept_Silent_ABYSSAL_MIGHT 0 11392 -6393 16839551 Ocular_Adept_Still_ABYSSAL_MIGHT 0 11393 -6394 16839552 Ocular_Adept_BloodOfTheMartyr 0 11394 -6395 16839553 Ocular_Adept_Silent_BloodOfTheMartyr 0 11395 -6396 16839554 Ocular_Adept_Still_BloodOfTheMartyr 0 11396 -6397 16839555 Ocular_Adept_CLAWS_OF_THE_SAVAGE 0 11397 -6398 16839556 Ocular_Adept_Exteneded_CLAWS_OF_THE_SAVAGE 0 11398 -6399 16839557 Ocular_Adept_Silent_CLAWS_OF_THE_SAVAGE 0 11399 -6400 16839558 Ocular_Adept_Still_CLAWS_OF_THE_SAVAGE 0 11400 -6401 16839559 Ocular_Adept_Cure_Critical_Wounds 0 11401 -6402 16839560 Ocular_Adept_Silent_Cure_Critical_Wounds 0 11402 -6403 16839561 Ocular_Adept_Still_Cure_Critical_Wounds 0 11403 -6404 16839562 Ocular_Adept_DAMNING_DARKNESS 0 11404 -6405 16839563 Ocular_Adept_Exteneded_DAMNING_DARKNESS 0 11405 -6406 16839564 Ocular_Adept_Silent_DAMNING_DARKNESS 0 11406 -6407 16839565 Ocular_Adept_Death_Ward 0 11407 -6408 16839566 Ocular_Adept_Exteneded_Death_Ward 0 11408 -6409 16839567 Ocular_Adept_Silent_Death_Ward 0 11409 -6410 16839568 Ocular_Adept_Still_Death_Ward 0 11410 -6411 16839569 Ocular_Adept_Dimensional_Anchor 0 11411 -6412 16839570 Ocular_Adept_Exteneded_Dimensional_Anchor 0 11412 -6413 16839571 Ocular_Adept_Silent_Dimensional_Anchor 0 11413 -6414 16839572 Ocular_Adept_Still_Dimensional_Anchor 0 11414 -6415 16839573 Ocular_Adept_Dismissal 0 11415 -6416 16839574 Ocular_Adept_Silent_Dismissal 0 11416 -6417 16839575 Ocular_Adept_Still_Dismissal 0 11417 -6418 16839576 Ocular_Adept_Divine_Power 0 11418 -6419 16839577 Ocular_Adept_Exteneded_Divine_Power 0 11419 -6420 16839578 Ocular_Adept_Silent_Divine_Power 0 11420 -6421 16839579 Ocular_Adept_Still_Divine_Power 0 11421 -6422 16839580 Ocular_Adept_Freedom_of_Movement 0 11422 -6423 16839581 Ocular_Adept_Exteneded_Freedom_of_Movement 0 11423 -6424 16839582 Ocular_Adept_Silent_Freedom_of_Movement 0 11424 -6425 16839583 Ocular_Adept_Still_Freedom_of_Movement 0 11425 -6426 16839584 Ocular_Adept_Greater_Magic_Weapon 0 11426 -6427 16839585 Ocular_Adept_Exteneded_Greater_Magic_Weapon 0 11427 -6428 16839586 Ocular_Adept_Silent_Greater_Magic_Weapon 0 11428 -6429 16839587 Ocular_Adept_Still_Greater_Magic_Weapon 0 11429 -6430 16839588 Ocular_Adept_Greater_Resistance 0 11430 -6431 16839589 Ocular_Adept_Exteneded_Greater_Resistance 0 11431 -6432 16839590 Ocular_Adept_Silent_Greater_Resistance 0 11432 -6433 16839591 Ocular_Adept_Still_Greater_Resistance 0 11433 -6434 16839592 Ocular_Adept_Hammer_of_the_Gods 0 11434 -6435 16839593 Ocular_Adept_Silent_Hammer_of_the_Gods 0 11435 -6436 16839594 Ocular_Adept_Still_Hammer_of_the_Gods 0 11436 -6437 16839595 Ocular_Adept_Inflict_Critical_Wounds 0 11437 -6438 16839596 Ocular_Adept_Silent_Inflict_Critical_Wounds 0 11438 -6439 16839597 Ocular_Adept_Still_Inflict_Critical_Wounds 0 11439 -6440 16839598 Ocular_Adept_Legions_Shield_of_Faith 0 11440 -6441 16839599 Ocular_Adept_Exteneded_Legions_Shield_of_Faith 0 11441 -6442 16839600 Ocular_Adept_Silent_Legions_Shield_of_Faith 0 11442 -6443 16839601 Ocular_Adept_Still_Legions_Shield_of_Faith 0 11443 -6444 16839602 Ocular_Adept_Lesser_Planar_Ally 0 11444 -6445 16839603 Ocular_Adept_Exteneded_Lesser_Planar_Ally 0 11445 -6446 16839604 Ocular_Adept_Silent_Lesser_Planar_Ally 0 11446 -6447 16839605 Ocular_Adept_Still_Lesser_Planar_Ally 0 11447 -6448 16839606 Ocular_Adept_Lower_Spell_Resistance 0 11448 -6449 16839607 Ocular_Adept_Exteneded_Lower_Spell_Resistance 0 11449 -6450 16839608 Ocular_Adept_Silent_Lower_Spell_Resistance 0 11450 -6451 16839609 Ocular_Adept_Still_Lower_Spell_Resistance 0 11451 -6452 16839610 Ocular_Adept_Mass_Ultravision 0 11452 -6453 16839611 Ocular_Adept_Exteneded_Mass_Ultravision 0 11453 -6454 16839612 Ocular_Adept_Silent_Mass_Ultravision 0 11454 -6455 16839613 Ocular_Adept_Still_Mass_Ultravision 0 11455 -6456 16839614 Ocular_Adept_Necrotic_Domination 0 11456 -6457 16839615 Ocular_Adept_Exteneded_Necrotic_Domination 0 11457 -6458 16839616 Ocular_Adept_Silent_Necrotic_Domination 0 11458 -6459 16839617 Ocular_Adept_Still_Necrotic_Domination 0 11459 -6460 16839618 Ocular_Adept_Neutralize_Poison 0 11460 -6461 16839619 Ocular_Adept_Silent_Neutralize_Poison 0 11461 -6462 16839620 Ocular_Adept_Still_Neutralize_Poison 0 11462 -6463 16839621 Ocular_Adept_Panacea 0 11463 -6464 16839622 Ocular_Adept_Silent_Panacea 0 11464 -6465 16839623 Ocular_Adept_Still_Panacea 0 11465 -6466 16839624 Ocular_Adept_Poison 0 11466 -6467 16839625 Ocular_Adept_Silent_Poison 0 11467 -6468 16839626 Ocular_Adept_Still_Poison 0 11468 -6469 16839627 Ocular_Adept_Recitation 0 11469 -6470 16839628 Ocular_Adept_Exteneded_Recitation 0 11470 -6471 16839629 Ocular_Adept_Silent_Recitation 0 11471 -6472 16839630 Ocular_Adept_Still_Recitation 0 11472 -6473 16839631 Ocular_Adept_RepelVermin 0 11473 -6474 16839632 Ocular_Adept_Exteneded_RepelVermin 0 11474 -6475 16839633 Ocular_Adept_Silent_RepelVermin 0 11475 -6476 16839634 Ocular_Adept_Still_RepelVermin 0 11476 -6477 16839635 Ocular_Adept_Restoration 0 11477 -6478 16839636 Ocular_Adept_Silent_Restoration 0 11478 -6479 16839637 Ocular_Adept_Still_Restoration 0 11479 -6480 16839638 Ocular_Adept_STOP_HEART 0 11480 -6481 16839639 Ocular_Adept_Still_STOP_HEART 0 11481 -6482 16839640 Ocular_Adept_Summon_Creature_IV 0 11482 -6483 16839641 Ocular_Adept_Exteneded_Summon_Creature_IV 0 11483 -6484 16839642 Ocular_Adept_Silent_Summon_Creature_IV 0 11484 -6485 16839643 Ocular_Adept_Still_Summon_Creature_IV 0 11485 -6486 16839644 Ocular_Adept_SummonUndeadIV 0 11486 -6487 16839645 Ocular_Adept_Exteneded_SummonUndeadIV 0 11487 -6488 16839646 Ocular_Adept_Silent_SummonUndeadIV 0 11488 -6489 16839647 Ocular_Adept_Still_SummonUndeadIV 0 11489 -6490 16839648 Ocular_Adept_SwordOfConscience 0 11490 -6491 16839649 Ocular_Adept_Silent_SwordOfConscience 0 11491 -6492 16839650 Ocular_Adept_Battletide 0 11492 -6493 16839651 Ocular_Adept_BreakEnchantment 0 11493 -6494 16839652 Ocular_Adept_CHAAVS_LAUGH 0 11494 -6495 16839653 Ocular_Adept_Circle_of_Doom 0 11495 -6496 16839654 Ocular_Adept_CLAWS_OF_THE_BEBILITH 0 11496 -6497 16839655 Ocular_Adept_CONVERT_WAND 0 11497 -6498 16839656 Ocular_Adept_DANCING_WEB 0 11498 -6499 16839657 Ocular_Adept_FireInTheBlood 0 11499 -6500 16839658 Ocular_Adept_Flame_Strike 0 11500 -6501 16839659 Ocular_Adept_Greater_Vigor(Monstrous_Regeneration) 0 11501 -6502 16839660 Ocular_Adept_GreaterCommand_RadialMaster 0 11502 -6503 16839666 Ocular_Adept_Healing_Circle 0 11503 -6504 16839667 Ocular_Adept_HEARTCLUTCH 0 11504 -6505 16839668 Ocular_Adept_Legions_Curse_of_Petty_Failing 0 11505 -6506 16839669 Ocular_Adept_Mass_Contagion 0 11506 -6507 16839670 Ocular_Adept_Mass_Cure_Light_Wounds 0 11507 -6508 16839671 Ocular_Adept_Mass_Inflict_Light_Wounds 0 11508 -6509 16839672 Ocular_Adept_MORALITY_UNDONE 0 11509 -6510 16839673 Ocular_Adept_Necrotic_Burst 0 11510 -6511 16839674 Ocular_Adept_POWER_LEECH 0 11511 -6512 16839675 Ocular_Adept_Raise_Dead 0 11512 -6513 16839676 Ocular_Adept_RESONATING_RESISTANCE 0 11513 -6514 16839677 Ocular_Adept_Revivify 0 11514 -6515 16839678 Ocular_Adept_Righteous_Might 0 11515 -6516 16839679 Ocular_Adept_Scrying 0 11516 -6517 16839680 Ocular_Adept_Slay_Living 0 11517 -6518 16839681 Ocular_Adept_Soulscour 0 11518 -6519 16839682 Ocular_Adept_Spell_Resistance 0 11519 -6520 16839683 Ocular_Adept_Summon_Creature_V 0 11520 -6521 16839684 Ocular_Adept_SummonUndeadV 0 11521 -6522 16839685 Ocular_Adept_SYMBOL_OF_PAIN 0 11522 -6523 16839686 Ocular_Adept_SYMBOL_OF_SLEEP 0 11523 -6524 16839687 Ocular_Adept_True_Seeing 0 11524 -6525 16839688 Hexblade_AugmentFamiliar 0 11525 -6526 16839689 Hexblade_Light 0 11526 -6527 16839690 Hexblade_Cause_Fear 0 11527 -6528 16839691 Hexblade_Charm_Person 0 11528 -6529 16839692 Hexblade_Disguise_Self_Radial_Master 0 11529 -6530 16839698 Hexblade_Entropic_Shield 0 11530 -6531 16839699 Hexblade_Expeditious_Retreat 0 11531 -6532 16839700 Hexblade_Identify 0 11532 -6533 16839701 Hexblade_Magic_Weapon 0 11533 -6534 16839702 Hexblade_Protection_from_Chaos 0 11534 -6535 16839703 Hexblade_Protection_from_Evil 0 11535 -6536 16839704 Hexblade_Protection_from_Good 0 11536 -6537 16839705 Hexblade_Protection_from_Law 0 11537 -6538 16839706 Hexblade_Read_Magic 0 11538 -6539 16839707 Hexblade_Sleep 0 11539 -6540 16839708 Hexblade_Tashas_Hideous_Laughter 0 11540 -6541 16839709 Hexblade_UndetectableAlignment 0 11541 -6542 16839710 Hexblade_Alter_Self_Radial_Master 0 11542 -6543 16839716 Hexblade_Blindness_and_Deafness 0 11543 -6544 16839717 Hexblade_Blood_Frenzy 0 11544 -6545 16839718 Hexblade_Bulls_Strength 0 11545 -6546 16839719 Hexblade_Darkness 0 11546 -6547 16839720 Hexblade_Eagle_Splendor 0 11547 -6548 16839721 Hexblade_FalseLife 0 11548 -6549 16839722 Hexblade_Glitterdust 0 11549 -6550 16839723 Hexblade_Invisibility 0 11550 -6551 16839724 Hexblade_MirrorImage 0 11551 -6552 16839725 Hexblade_ProtectionArrows 0 11552 -6553 16839726 Hexblade_Pyrotechnics 0 11553 -6554 16839729 Hexblade_Resist_Elements 0 11554 -6555 16839730 Hexblade_See_Invisibility 0 11555 -6556 16839731 Hexblade_TouchIdiocy 0 11556 -6557 16839732 Hexblade_Charm_Monster 0 11557 -6558 16839733 Hexblade_Confusion 0 11558 -6559 16839734 Hexblade_DeepSlumber 0 11559 -6560 16839735 Hexblade_Dispel_Magic 0 11560 -6561 16839736 Hexblade_Greater_Magic_Weapon 0 11561 -6562 16839737 Hexblade_HoundDoom 0 11562 -6563 16839738 Hexblade_Invisibility_Sphere 0 11563 -6564 16839739 Hexblade_NONDETECTION 0 11564 -6565 16839740 Hexblade_Poison 0 11565 -6566 16839741 Hexblade_Protection_from_Elements 0 11566 -6567 16839742 Hexblade_RepelVermin 0 11567 -6568 16839743 Hexblade_Slow 0 11568 -6569 16839744 Hexblade_Stinking_Cloud 0 11569 -6570 16839745 Hexblade_Vampiric_Touch 0 11570 -6571 16839746 Hexblade_BalefulPolymorph 0 11571 -6572 16839747 Hexblade_BreakEnchantment 0 11572 -6573 16839748 Hexblade_CursedBlade 0 11573 -6574 16839749 Hexblade_DimensionDoor_RadialMaster 0 11574 -6575 16839754 Hexblade_Dominate_Person 0 11575 -6576 16839755 Hexblade_Enervation 0 11576 -6577 16839756 Hexblade_Improved_Invisibility 0 11577 -6578 16839757 Hexblade_Phantasmal_Killer 0 11578 -6579 16839758 Hexblade_Polymorph_Self 0 11579 -6580 16839764 Hexblade_Fear 0 11580 -6581 16839765 Hexblade_Scrying 0 11581 -6582 16839766 Hexblade_SolidFog 0 11582 -6583 16839767 Duskblade_Acid_Splash 0 11583 -6584 16839768 Duskblade_DisruptUndead 0 11584 -6585 16839769 Duskblade_Ray_of_Frost 0 11585 -6586 16839770 Duskblade_Blade_of_Blood 0 11586 -6587 16839773 Duskblade_Kelgores_Fire_Bolt 0 11587 -6588 16839774 Duskblade_Lesser_Deflect 0 11588 -6589 16839775 Duskblade_Rouse 0 11589 -6590 16839776 Duskblade_Bigbys_Tripping_Hand 0 11590 -6591 16839777 Duskblade_Burning_Hands 0 11591 -6592 16839778 Duskblade_Chill_Touch 0 11592 -6593 16839779 Duskblade_Color_Spray 0 11593 -6594 16839780 Duskblade_Expeditious_Retreat 0 11594 -6595 16839781 Duskblade_Spell_Jump 0 11595 -6596 16839782 Duskblade_Magic_Weapon 0 11596 -6597 16839783 Duskblade_Obscuring_Mist 0 11597 -6598 16839784 Duskblade_Ray_of_Enfeeblement 0 11598 -6599 16839785 Duskblade_Cause_Fear 0 11599 -6600 16839786 Duskblade_True_Strike 0 11600 -6601 16839787 Duskblade_Resist_Elements 0 11601 -6602 16839788 Duskblade_ShockingGrasp 0 11602 -6603 16839789 Duskblade_Animalistic_Power 0 11603 -6604 16839790 Duskblade_Deflect 0 11604 -6605 16839791 Duskblade_Dimension_Hop 0 11605 -6606 16839792 Duskblade_Seeking_Ray 0 11606 -6607 16839793 Duskblade_Sure_Strike 0 11607 -6608 16839794 Duskblade_Bigbys_Striking_Fist 0 11608 -6609 16839795 Duskblade_Bulls_Strength 0 11609 -6610 16839796 Duskblade_Cats_Grace 0 11610 -6611 16839797 Duskblade_Endurance 0 11611 -6612 16839798 Duskblade_Ghoul_Touch 0 11612 -6613 16839799 Duskblade_Invisibility 0 11613 -6614 16839800 Duskblade_Melfs_Acid_Arrow 0 11614 -6615 16839801 Duskblade_TouchIdiocy 0 11615 -6616 16839802 Duskblade_See_Invisibility 0 11616 -6617 16839803 Duskblade_ScorchingRay 0 11617 -6618 16839804 Duskblade_Crown_Might 0 11618 -6619 16839805 Duskblade_Crown_Protection 0 11619 -6620 16839806 Duskblade_Dispelling_Touch 0 11620 -6621 16839807 Duskblade_Doom_Scarabs 0 11621 -6622 16839808 Duskblade_Energy_Aegis 0 11622 -6623 16839814 Duskblade_Energy_Surge 0 11623 -6624 16839820 Duskblade_Halt 0 11624 -6625 16839821 Duskblade_Regroup 0 11625 -6626 16839822 Duskblade_Greater_Magic_Weapon 0 11626 -6627 16839823 Duskblade_Keen_Edge 0 11627 -6628 16839824 Duskblade_Protection_from_Elements 0 11628 -6629 16839825 Duskblade_Vampiric_Touch 0 11629 -6630 16839826 Duskblade_RayofExhaustion 0 11630 -6631 16839827 Duskblade_Channeled_Pyroburst 0 11631 -6632 16839832 Duskblade_DimensionDoor_RadialMaster 0 11632 -6633 16839837 Duskblade_Elemental_Shield 0 11633 -6634 16839838 Duskblade_Enervation 0 11634 -6635 16839839 Duskblade_Phantasmal_Killer 0 11635 -6636 16839840 Duskblade_Shout 0 11636 -6637 16839841 Duskblade_Bigbys_Interposing_Hand 0 11637 -6638 16839842 Duskblade_Dispel_Magic 0 11638 -6639 16839843 Duskblade_Slashing_Dispel 0 11639 -6640 16839844 Duskblade_Sonic_Shield 0 11640 -6641 16839845 Duskblade_Hold_Monster 0 11641 -6642 16839846 Duskblade_Chain_Lightning 0 11642 -6643 16839847 Duskblade_Disintegrate 0 11643 -6644 16839848 Duskblade_Bigbys_Clenched_Fist 0 11644 -6645 16839849 Duskblade_PolarRay 0 11645 -6646 16839850 Duskblade_WavesofFatigue 0 11646 -6647 16839851 Healer_Cure_Minor_Wounds 0 11647 -6648 16839852 Healer_Quickened_Cure_Minor_Wounds 0 11648 -6649 16839853 Healer_Silent_Cure_Minor_Wounds 0 11649 -6650 16839854 Healer_Still_Cure_Minor_Wounds 0 11650 -6651 16839855 Healer_Light 0 11651 -6652 16839856 Healer_Exteneded_Light 0 11652 -6653 16839857 Healer_Quickened_Light 0 11653 -6654 16839858 Healer_Silent_Light 0 11654 -6655 16839859 Healer_Read_Magic 0 11655 -6656 16839860 Healer_Quickened_Read_Magic 0 11656 -6657 16839861 Healer_Silent_Read_Magic 0 11657 -6658 16839862 Healer_Still_Read_Magic 0 11658 -6659 16839863 Healer_Bless_Water 0 11659 -6660 16839864 Healer_Quickened_Bless_Water 0 11660 -6661 16839865 Healer_Silent_Bless_Water 0 11661 -6662 16839866 Healer_Still_Bless_Water 0 11662 -6663 16839867 Healer_Cure_Light_Wounds 0 11663 -6664 16839868 Healer_Empowered_Cure_Light_Wounds 0 11664 -6665 16839869 Healer_Maximized_Cure_Light_Wounds 0 11665 -6666 16839870 Healer_Quickened_Cure_Light_Wounds 0 11666 -6667 16839871 Healer_Silent_Cure_Light_Wounds 0 11667 -6668 16839872 Healer_Still_Cure_Light_Wounds 0 11668 -6669 16839873 Healer_Lesser_Vigor 0 11669 -6670 16839874 Healer_Exteneded_Lesser_Vigor 0 11670 -6671 16839875 Healer_Quickened_Lesser_Vigor 0 11671 -6672 16839876 Healer_Silent_Lesser_Vigor 0 11672 -6673 16839877 Healer_Still_Lesser_Vigor 0 11673 -6674 16839878 Healer_Protection_from_Evil 0 11674 -6675 16839879 Healer_Exteneded_Protection_from_Evil 0 11675 -6676 16839880 Healer_Quickened_Protection_from_Evil 0 11676 -6677 16839881 Healer_Silent_Protection_from_Evil 0 11677 -6678 16839882 Healer_Still_Protection_from_Evil 0 11678 -6679 16839883 Healer_Remove_Fear 0 11679 -6680 16839884 Healer_Exteneded_Remove_Fear 0 11680 -6681 16839885 Healer_Quickened_Remove_Fear 0 11681 -6682 16839886 Healer_Silent_Remove_Fear 0 11682 -6683 16839887 Healer_Still_Remove_Fear 0 11683 -6684 16839888 Healer_Remove_Paralysis 0 11684 -6685 16839889 Healer_Quickened_Remove_Paralysis 0 11685 -6686 16839890 Healer_Silent_Remove_Paralysis 0 11686 -6687 16839891 Healer_Still_Remove_Paralysis 0 11687 -6688 16839892 Healer_Sanctuary 0 11688 -6689 16839893 Healer_Exteneded_Sanctuary 0 11689 -6690 16839894 Healer_Quickened_Sanctuary 0 11690 -6691 16839895 Healer_Silent_Sanctuary 0 11691 -6692 16839896 Healer_Still_Sanctuary 0 11692 -6693 16839897 Healer_TWILIGHT_LUCK 0 11693 -6694 16839898 Healer_Exteneded_TWILIGHT_LUCK 0 11694 -6695 16839899 Healer_Silent_TWILIGHT_LUCK 0 11695 -6696 16839900 Healer_DIVINE_INSPIRATION 0 11696 -6697 16839901 Healer_Exteneded_DIVINE_INSPIRATION 0 11697 -6698 16839902 Healer_Quickened_DIVINE_INSPIRATION 0 11698 -6699 16839903 Healer_Calm_Emotions 0 11699 -6700 16839904 Healer_Exteneded_Calm_Emotions 0 11700 -6701 16839905 Healer_Quickened_Calm_Emotions 0 11701 -6702 16839906 Healer_Silent_Calm_Emotions 0 11702 -6703 16839907 Healer_Still_Calm_Emotions 0 11703 -6704 16839908 Healer_Cure_Moderate_Wounds 0 11704 -6705 16839909 Healer_Empowered_Cure_Moderate_Wounds 0 11705 -6706 16839910 Healer_Maximized_Cure_Moderate_Wounds 0 11706 -6707 16839911 Healer_Quickened_Cure_Moderate_Wounds 0 11707 -6708 16839912 Healer_Silent_Cure_Moderate_Wounds 0 11708 -6709 16839913 Healer_Still_Cure_Moderate_Wounds 0 11709 -6710 16839914 Healer_Remove_Blindness_and_Deafness 0 11710 -6711 16839915 Healer_Quickened_Remove_Blindness_and_Deafness 0 11711 -6712 16839916 Healer_Silent_Remove_Blindness_and_Deafness 0 11712 -6713 16839917 Healer_Still_Remove_Blindness_and_Deafness 0 11713 -6714 16839918 Healer_Remove_Disease 0 11714 -6715 16839919 Healer_Quickened_Remove_Disease 0 11715 -6716 16839920 Healer_Silent_Remove_Disease 0 11716 -6717 16839921 Healer_Still_Remove_Disease 0 11717 -6718 16839922 Healer_Lesser_Restoration 0 11718 -6719 16839923 Healer_Quickened_Lesser_Restoration 0 11719 -6720 16839924 Healer_Silent_Lesser_Restoration 0 11720 -6721 16839925 Healer_Still_Lesser_Restoration 0 11721 -6722 16839926 Healer_LUMINOUS_ARMOR 0 11722 -6723 16839927 Healer_Exteneded_LUMINOUS_ARMOR 0 11723 -6724 16839928 Healer_Quickened_LUMINOUS_ARMOR 0 11724 -6725 16839929 Healer_AYAILLAS_RADIANT_BURST 0 11725 -6726 16839930 Healer_Empowered_AYAILLAS_RADIANT_BURST 0 11726 -6727 16839931 Healer_Maximized_AYAILLAS_RADIANT_BURST 0 11727 -6728 16839932 Healer_Quickened_AYAILLAS_RADIANT_BURST 0 11728 -6729 16839933 Healer_Silent_AYAILLAS_RADIANT_BURST 0 11729 -6730 16839934 Healer_Still_AYAILLAS_RADIANT_BURST 0 11730 -6731 16839935 Healer_Close_Wounds 0 11731 -6732 16839936 Healer_Empowered_Close_Wounds 0 11732 -6733 16839937 Healer_Maximized_Close_Wounds 0 11733 -6734 16839938 Healer_Quickened_Close_Wounds 0 11734 -6735 16839939 Healer_Silent_Close_Wounds 0 11735 -6736 16839940 Healer_Cure_Serious_Wounds 0 11736 -6737 16839941 Healer_Empowered_Cure_Serious_Wounds 0 11737 -6738 16839942 Healer_Maximized_Cure_Serious_Wounds 0 11738 -6739 16839943 Healer_Quickened_Cure_Serious_Wounds 0 11739 -6740 16839944 Healer_Silent_Cure_Serious_Wounds 0 11740 -6741 16839945 Healer_Still_Cure_Serious_Wounds 0 11741 -6742 16839946 Healer_Mass_Lesser_Vigor 0 11742 -6743 16839947 Healer_Exteneded_Mass_Lesser_Vigor 0 11743 -6744 16839948 Healer_Quickened_Mass_Lesser_Vigor 0 11744 -6745 16839949 Healer_Silent_Mass_Lesser_Vigor 0 11745 -6746 16839950 Healer_Still_Mass_Lesser_Vigor 0 11746 -6747 16839951 Healer_Neutralize_Poison 0 11747 -6748 16839952 Healer_Quickened_Neutralize_Poison 0 11748 -6749 16839953 Healer_Silent_Neutralize_Poison 0 11749 -6750 16839954 Healer_Still_Neutralize_Poison 0 11750 -6751 16839955 Healer_Remove_Curse 0 11751 -6752 16839956 Healer_Quickened_Remove_Curse 0 11752 -6753 16839957 Healer_Silent_Remove_Curse 0 11753 -6754 16839958 Healer_Still_Remove_Curse 0 11754 -6755 16839959 Healer_Restoration 0 11755 -6756 16839960 Healer_Quickened_Restoration 0 11756 -6757 16839961 Healer_Silent_Restoration 0 11757 -6758 16839962 Healer_Still_Restoration 0 11758 -6759 16839963 Healer_BRILLIANT_EMANATION 0 11759 -6760 16839964 Healer_Exteneded_BRILLIANT_EMANATION 0 11760 -6761 16839965 Healer_Quickened_BRILLIANT_EMANATION 0 11761 -6762 16839966 Healer_HAMMER_OF_RIGHTEOUSNESS 0 11762 -6763 16839967 Healer_Empowered_HAMMER_OF_RIGHTEOUSNESS 0 11763 -6764 16839968 Healer_Maximized_HAMMER_OF_RIGHTEOUSNESS 0 11764 -6765 16839969 Healer_Quickened_HAMMER_OF_RIGHTEOUSNESS 0 11765 -6766 16839970 Healer_Silent_HAMMER_OF_RIGHTEOUSNESS 0 11766 -6767 16839971 Healer_Still_HAMMER_OF_RIGHTEOUSNESS 0 11767 -6768 16839972 Healer_Vigor 0 11768 -6769 16839973 Healer_Exteneded_Vigor 0 11769 -6770 16839974 Healer_Quickened_Vigor 0 11770 -6771 16839975 Healer_Silent_Vigor 0 11771 -6772 16839976 Healer_Still_Vigor 0 11772 -6773 16839977 Healer_Cure_Critical_Wounds 0 11773 -6774 16839978 Healer_Empowered_Cure_Critical_Wounds 0 11774 -6775 16839979 Healer_Maximized_Cure_Critical_Wounds 0 11775 -6776 16839980 Healer_Quickened_Cure_Critical_Wounds 0 11776 -6777 16839981 Healer_Silent_Cure_Critical_Wounds 0 11777 -6778 16839982 Healer_Still_Cure_Critical_Wounds 0 11778 -6779 16839983 Healer_Death_Ward 0 11779 -6780 16839984 Healer_Exteneded_Death_Ward 0 11780 -6781 16839985 Healer_Quickened_Death_Ward 0 11781 -6782 16839986 Healer_Silent_Death_Ward 0 11782 -6783 16839987 Healer_Still_Death_Ward 0 11783 -6784 16839988 Healer_Freedom_of_Movement 0 11784 -6785 16839989 Healer_Exteneded_Freedom_of_Movement 0 11785 -6786 16839990 Healer_Quickened_Freedom_of_Movement 0 11786 -6787 16839991 Healer_Silent_Freedom_of_Movement 0 11787 -6788 16839992 Healer_Still_Freedom_of_Movement 0 11788 -6789 16839993 Healer_Mass_Cure_Light_Wounds 0 11789 -6790 16839994 Healer_Empowered_Mass_Cure_Light_Wounds 0 11790 -6791 16839995 Healer_Maximized_Mass_Cure_Light_Wounds 0 11791 -6792 16839996 Healer_Quickened_Mass_Cure_Light_Wounds 0 11792 -6793 16839997 Healer_Silent_Mass_Cure_Light_Wounds 0 11793 -6794 16839998 Healer_Still_Mass_Cure_Light_Wounds 0 11794 -6795 16839999 Healer_Panacea 0 11795 -6796 16840000 Healer_Empowered_Panacea 0 11796 -6797 16840001 Healer_Maximized_Panacea 0 11797 -6798 16840002 Healer_Quickened_Panacea 0 11798 -6799 16840003 Healer_Silent_Panacea 0 11799 -6800 16840004 Healer_Still_Panacea 0 11800 -6801 16840005 Healer_GREATER_LUMINOUS_ARMOR 0 11801 -6802 16840006 Healer_Exteneded_GREATER_LUMINOUS_ARMOR 0 11802 -6803 16840007 Healer_Quickened_GREATER_LUMINOUS_ARMOR 0 11803 -6804 16840008 Healer_SUNMANTLE 0 11804 -6805 16840009 Healer_Exteneded_SUNMANTLE 0 11805 -6806 16840010 Healer_Quickened_SUNMANTLE 0 11806 -6807 16840011 Healer_Still_SUNMANTLE 0 11807 -6808 16840012 Healer_DIAMOND_SPRAY 0 11808 -6809 16840013 Healer_Empowered_DIAMOND_SPRAY 0 11809 -6810 16840014 Healer_Exteneded_DIAMOND_SPRAY 0 11810 -6811 16840015 Healer_Maximized_DIAMOND_SPRAY 0 11811 -6812 16840016 Healer_Quickened_DIAMOND_SPRAY 0 11812 -6813 16840017 Healer_Silent_DIAMOND_SPRAY 0 11813 -6814 16840018 Healer_Still_DIAMOND_SPRAY 0 11814 -6815 16840019 Healer_BreakEnchantment 0 11815 -6816 16840020 Healer_Quickened_BreakEnchantment 0 11816 -6817 16840021 Healer_Silent_BreakEnchantment 0 11817 -6818 16840022 Healer_Still_BreakEnchantment 0 11818 -6819 16840023 Healer_Greater_Vigor(Monstrous_Regeneration) 0 11819 -6820 16840024 Healer_Exteneded_Greater_Vigor(Monstrous_Regeneration) 0 11820 -6821 16840025 Healer_Quickened_Greater_Vigor(Monstrous_Regeneration) 0 11821 -6822 16840026 Healer_Silent_Greater_Vigor(Monstrous_Regeneration) 0 11822 -6823 16840027 Healer_Still_Greater_Vigor(Monstrous_Regeneration) 0 11823 -6824 16840028 Healer_Mass_Cure_Moderate_Wounds 0 11824 -6825 16840029 Healer_Empowered_Mass_Cure_Moderate_Wounds 0 11825 -6826 16840030 Healer_Maximized_Mass_Cure_Moderate_Wounds 0 11826 -6827 16840031 Healer_Quickened_Mass_Cure_Moderate_Wounds 0 11827 -6828 16840032 Healer_Silent_Mass_Cure_Moderate_Wounds 0 11828 -6829 16840033 Healer_Still_Mass_Cure_Moderate_Wounds 0 11829 -6830 16840034 Healer_Raise_Dead 0 11830 -6831 16840035 Healer_Quickened_Raise_Dead 0 11831 -6832 16840036 Healer_Silent_Raise_Dead 0 11832 -6833 16840037 Healer_Still_Raise_Dead 0 11833 -6834 16840038 Healer_Revivify 0 11834 -6835 16840039 Healer_Quickened_Revivify 0 11835 -6836 16840040 Healer_Silent_Revivify 0 11836 -6837 16840041 Healer_Still_Revivify 0 11837 -6838 16840042 Healer_Stone_to_flesh 0 11838 -6839 16840043 Healer_Exteneded_Stone_to_flesh 0 11839 -6840 16840044 Healer_Quickened_Stone_to_flesh 0 11840 -6841 16840045 Healer_Silent_Stone_to_flesh 0 11841 -6842 16840046 Healer_Still_Stone_to_flesh 0 11842 -6843 16840047 Healer_True_Seeing 0 11843 -6844 16840048 Healer_Exteneded_True_Seeing 0 11844 -6845 16840049 Healer_Quickened_True_Seeing 0 11845 -6846 16840050 Healer_Silent_True_Seeing 0 11846 -6847 16840051 Healer_Still_True_Seeing 0 11847 -6848 16840052 Healer_SICKEN_EVIL 0 11848 -6849 16840053 Healer_Exteneded_SICKEN_EVIL 0 11849 -6850 16840054 Healer_Quickened_SICKEN_EVIL 0 11850 -6851 16840055 Healer_Silent_SICKEN_EVIL 0 11851 -6852 16840056 Healer_Still_SICKEN_EVIL 0 11852 -6853 16840057 Healer_Greater_Restoration 0 11853 -6854 16840058 Healer_Silent_Greater_Restoration 0 11854 -6855 16840059 Healer_Still_Greater_Restoration 0 11855 -6856 16840060 Healer_Heal 0 11856 -6857 16840061 Healer_Silent_Heal 0 11857 -6858 16840062 Healer_Still_Heal 0 11858 -6859 16840063 Healer_Mass_Cure_Serious_Wounds 0 11859 -6860 16840064 Healer_Empowered_Mass_Cure_Serious_Wounds 0 11860 -6861 16840065 Healer_Maximized_Mass_Cure_Serious_Wounds 0 11861 -6862 16840066 Healer_Silent_Mass_Cure_Serious_Wounds 0 11862 -6863 16840067 Healer_Still_Mass_Cure_Serious_Wounds 0 11863 -6864 16840068 Healer_Regenerate 0 11864 -6865 16840069 Healer_Exteneded_Regenerate 0 11865 -6866 16840070 Healer_Silent_Regenerate 0 11866 -6867 16840071 Healer_Still_Regenerate 0 11867 -6868 16840072 Healer_EXALTED_RAIMENT 0 11868 -6869 16840073 Healer_Exteneded_EXALTED_RAIMENT 0 11869 -6870 16840074 Healer_Silent_EXALTED_RAIMENT 0 11870 -6871 16840075 Healer_STORM_OF_SHARDS 0 11871 -6872 16840076 Healer_Empowered_STORM_OF_SHARDS 0 11872 -6873 16840077 Healer_Maximized_STORM_OF_SHARDS 0 11873 -6874 16840078 Healer_Silent_STORM_OF_SHARDS 0 11874 -6875 16840079 Healer_Still_STORM_OF_SHARDS 0 11875 -6876 16840080 Healer_Vigorous_Circle 0 11876 -6877 16840081 Healer_Exteneded_Vigorous_Circle 0 11877 -6878 16840082 Healer_Silent_Vigorous_Circle 0 11878 -6879 16840083 Healer_Still_Vigorous_Circle 0 11879 -6880 16840084 Healer_Mass_Cure_Critical_Wounds 0 11880 -6881 16840085 Healer_Empowered_Mass_Cure_Critical_Wounds 0 11881 -6882 16840086 Healer_Silent_Mass_Cure_Critical_Wounds 0 11882 -6883 16840087 Healer_Still_Mass_Cure_Critical_Wounds 0 11883 -6884 16840088 Healer_Resurrection 0 11884 -6885 16840089 Healer_Silent_Resurrection 0 11885 -6886 16840090 Healer_Still_Resurrection 0 11886 -6887 16840091 Healer_Repulsion 0 11887 -6888 16840092 Healer_Exteneded_Repulsion 0 11888 -6889 16840093 Healer_Silent_Repulsion 0 11889 -6890 16840094 Healer_Still_Repulsion 0 11890 -6891 16840095 Healer_RAIN_OF_EMBERS 0 11891 -6892 16840096 Healer_Empowered_RAIN_OF_EMBERS 0 11892 -6893 16840097 Healer_Exteneded_RAIN_OF_EMBERS 0 11893 -6894 16840098 Healer_Silent_RAIN_OF_EMBERS 0 11894 -6895 16840099 Healer_Still_RAIN_OF_EMBERS 0 11895 -6896 16840100 Healer_PHOENIX_FIRE 0 11896 -6897 16840101 Healer_Empowered_PHOENIX_FIRE 0 11897 -6898 16840102 Healer_Silent_PHOENIX_FIRE 0 11898 -6899 16840103 Healer_Still_PHOENIX_FIRE 0 11899 -6900 16840104 Healer_DiscernLocation 0 11900 -6901 16840105 Healer_Exteneded_DiscernLocation 0 11901 -6902 16840106 Healer_Silent_DiscernLocation 0 11902 -6903 16840107 Healer_Still_DiscernLocation 0 11903 -6904 16840108 Healer_Holy_Aura 0 11904 -6905 16840109 Healer_Exteneded_Holy_Aura 0 11905 -6906 16840110 Healer_Silent_Holy_Aura 0 11906 -6907 16840111 Healer_Still_Holy_Aura 0 11907 -6908 16840112 Healer_Mass_Heal 0 11908 -6909 16840113 Healer_Silent_Mass_Heal 0 11909 -6910 16840114 Healer_Still_Mass_Heal 0 11910 -6911 16840115 Healer_DRAGON_CLOUD 0 11911 -6912 16840116 Healer_Silent_DRAGON_CLOUD 0 11912 -6913 16840117 Healer_Still_DRAGON_CLOUD 0 11913 -6914 16840118 Healer_Foresight 0 11914 -6915 16840119 Healer_Gate 0 11915 -6916 16840120 Healer_True_Resurrection 0 11916 -6917 16840121 Healer_EXALTED_FURY 0 11917 -6918 16840122 CelebrantSharess_Cause_Fear 0 11918 -6919 16840123 CelebrantSharess_Charm_Person 0 11919 -6920 16840124 CelebrantSharess_Daze 0 11920 -6921 16840125 CelebrantSharess_Disguise_Self_Radial_Master 0 11921 -6922 16840131 CelebrantSharess_RAY_OF_HOPE 0 11922 -6923 16840132 CelebrantSharess_Read_Magic 0 11923 -6924 16840133 CelebrantSharess_Remove_Fear 0 11924 -6925 16840134 CelebrantSharess_Sleep 0 11925 -6926 16840135 CelebrantSharess_Tashas_Hideous_Laughter 0 11926 -6927 16840136 CelebrantSharess_Alter_Self_Radial_Master 0 11927 -6928 16840142 CelebrantSharess_Calm_Emotions 0 11928 -6929 16840143 CelebrantSharess_Cats_Grace 0 11929 -6930 16840144 CelebrantSharess_Daze_Monster 0 11930 -6931 16840145 CelebrantSharess_Eagle_Splendor 0 11931 -6932 16840146 CelebrantSharess_ELATION 0 11932 -6933 16840147 CelebrantSharess_Enthrall 0 11933 -6934 16840148 CelebrantSharess_Heroism 0 11934 -6935 16840149 CelebrantSharess_Hold_Person 0 11935 -6936 16840150 CelebrantSharess_Rage 0 11936 -6937 16840151 CelebrantSharess_Scare 0 11937 -6938 16840152 CelebrantSharess_Charm_Monster 0 11938 -6939 16840153 CelebrantSharess_Confusion 0 11939 -6940 16840154 CelebrantSharess_CrushingDespair 0 11940 -6941 16840155 CelebrantSharess_DeepSlumber 0 11941 -6942 16840156 CelebrantSharess_Fear 0 11942 -6943 16840157 CelebrantSharess_GLIBNESS 0 11943 -6944 16840158 CelebrantSharess_Slow 0 11944 -6945 16840159 CelebrantSharess_War_Cry 0 11945 -6946 16840160 CelebrantSharess_BreakEnchantment 0 11946 -6947 16840161 CelebrantSharess_Dominate_Person 0 11947 -6948 16840162 CelebrantSharess_Hold_Monster 0 11948 -6949 16840163 CelebrantSharess_RAINBOW_PATTERN 0 11949 -6950 16840164 CultistShatteredP_Endure_Elements 0 11950 -6951 16840165 CultistShatteredP_Exteneded_Endure_Elements 0 11951 -6952 16840166 CultistShatteredP_Silent_Endure_Elements 0 11952 -6953 16840167 CultistShatteredP_Still_Endure_Elements 0 11953 -6954 16840168 CultistShatteredP_Protection_from_Chaos 0 11954 -6955 16840169 CultistShatteredP_Exteneded_Protection_from_Chaos 0 11955 -6956 16840170 CultistShatteredP_Silent_Protection_from_Chaos 0 11956 -6957 16840171 CultistShatteredP_Still_Protection_from_Chaos 0 11957 -6958 16840172 CultistShatteredP_Protection_from_Evil 0 11958 -6959 16840173 CultistShatteredP_Exteneded_Protection_from_Evil 0 11959 -6960 16840174 CultistShatteredP_Silent_Protection_from_Evil 0 11960 -6961 16840175 CultistShatteredP_Still_Protection_from_Evil 0 11961 -6962 16840176 CultistShatteredP_Protection_from_Good 0 11962 -6963 16840177 CultistShatteredP_Exteneded_Protection_from_Good 0 11963 -6964 16840178 CultistShatteredP_Silent_Protection_from_Good 0 11964 -6965 16840179 CultistShatteredP_Still_Protection_from_Good 0 11965 -6966 16840180 CultistShatteredP_Protection_from_Law 0 11966 -6967 16840181 CultistShatteredP_Exteneded_Protection_from_Law 0 11967 -6968 16840182 CultistShatteredP_Silent_Protection_from_Law 0 11968 -6969 16840183 CultistShatteredP_Still_Protection_from_Law 0 11969 -6970 16840184 CultistShatteredP_Shield 0 11970 -6971 16840185 CultistShatteredP_Exteneded_Shield 0 11971 -6972 16840186 CultistShatteredP_Silent_Shield 0 11972 -6973 16840187 CultistShatteredP_Still_Shield 0 11973 -6974 16840188 CultistShatteredP_Ironguts 0 11974 -6975 16840189 CultistShatteredP_Exteneded_Ironguts 0 11975 -6976 16840190 CultistShatteredP_Silent_Ironguts 0 11976 -6977 16840191 CultistShatteredP_Still_Ironguts 0 11977 -6978 16840192 CultistShatteredP_Lesser_Deflect 0 11978 -6979 16840193 CultistShatteredP_Exteneded_Lesser_Deflect 0 11979 -6980 16840194 CultistShatteredP_Silent_Lesser_Deflect 0 11980 -6981 16840195 CultistShatteredP_TWILIGHT_LUCK 0 11981 -6982 16840196 CultistShatteredP_Exteneded_TWILIGHT_LUCK 0 11982 -6983 16840197 CultistShatteredP_Silent_TWILIGHT_LUCK 0 11983 -6984 16840198 CultistShatteredP_Charm_Person 0 11984 -6985 16840199 CultistShatteredP_Exteneded_Charm_Person 0 11985 -6986 16840200 CultistShatteredP_Silent_Charm_Person 0 11986 -6987 16840201 CultistShatteredP_Still_Charm_Person 0 11987 -6988 16840202 CultistShatteredP_Sleep 0 11988 -6989 16840203 CultistShatteredP_Empowered_Sleep 0 11989 -6990 16840204 CultistShatteredP_Exteneded_Sleep 0 11990 -6991 16840205 CultistShatteredP_Silent_Sleep 0 11991 -6992 16840206 CultistShatteredP_Still_Sleep 0 11992 -6993 16840207 CultistShatteredP_Rouse 0 11993 -6994 16840208 CultistShatteredP_Silent_Rouse 0 11994 -6995 16840209 CultistShatteredP_Still_Rouse 0 11995 -6996 16840210 CultistShatteredP_DRUG_RESISTANCE 0 11996 -6997 16840211 CultistShatteredP_Silent_DRUG_RESISTANCE 0 11997 -6998 16840212 CultistShatteredP_Nybors_Gentle_Reminder 0 11998 -6999 16840213 CultistShatteredP_Exteneded_Nybors_Gentle_Reminder 0 11999 -7000 16840214 CultistShatteredP_Silent_Nybors_Gentle_Reminder 0 12000 -7001 16840215 CultistShatteredP_Still_Nybors_Gentle_Reminder 0 12001 -7002 16840216 CultistShatteredP_Lesser_Dispel 0 12002 -7003 16840217 CultistShatteredP_Silent_Lesser_Dispel 0 12003 -7004 16840218 CultistShatteredP_Still_Lesser_Dispel 0 12004 -7005 16840219 CultistShatteredP_Resist_Elements 0 12005 -7006 16840220 CultistShatteredP_Exteneded_Resist_Elements 0 12006 -7007 16840221 CultistShatteredP_Silent_Resist_Elements 0 12007 -7008 16840222 CultistShatteredP_Still_Resist_Elements 0 12008 -7009 16840223 CultistShatteredP_Deflect 0 12009 -7010 16840224 CultistShatteredP_Exteneded_Deflect 0 12010 -7011 16840225 CultistShatteredP_Silent_Deflect 0 12011 -7012 16840226 CultistShatteredP_ProtectionArrows 0 12012 -7013 16840227 CultistShatteredP_Exteneded_ProtectionArrows 0 12013 -7014 16840228 CultistShatteredP_Silent_ProtectionArrows 0 12014 -7015 16840229 CultistShatteredP_Still_ProtectionArrows 0 12015 -7016 16840230 CultistShatteredP_Dispelling_Touch 0 12016 -7017 16840231 CultistShatteredP_Silent_Dispelling_Touch 0 12017 -7018 16840232 CultistShatteredP_Still_Dispelling_Touch 0 12018 -7019 16840233 CultistShatteredP_UNHEAVENED 0 12019 -7020 16840234 CultistShatteredP_Silent_UNHEAVENED 0 12020 -7021 16840235 CultistShatteredP_Still_UNHEAVENED 0 12021 -7022 16840236 CultistShatteredP_LUMINOUS_ARMOR 0 12022 -7023 16840237 CultistShatteredP_Exteneded_LUMINOUS_ARMOR 0 12023 -7024 16840238 CultistShatteredP_ObscureObject 0 12024 -7025 16840239 CultistShatteredP_Exteneded_ObscureObject 0 12025 -7026 16840240 CultistShatteredP_Silent_ObscureObject 0 12026 -7027 16840241 CultistShatteredP_Still_ObscureObject 0 12027 -7028 16840242 CultistShatteredP_Tashas_Hideous_Laughter 0 12028 -7029 16840243 CultistShatteredP_Exteneded_Tashas_Hideous_Laughter 0 12029 -7030 16840244 CultistShatteredP_Silent_Tashas_Hideous_Laughter 0 12030 -7031 16840245 CultistShatteredP_Still_Tashas_Hideous_Laughter 0 12031 -7032 16840246 CultistShatteredP_Daze_Monster 0 12032 -7033 16840247 CultistShatteredP_Exteneded_Daze_Monster 0 12033 -7034 16840248 CultistShatteredP_Silent_Daze_Monster 0 12034 -7035 16840249 CultistShatteredP_Still_Daze_Monster 0 12035 -7036 16840250 CultistShatteredP_TouchIdiocy 0 12036 -7037 16840251 CultistShatteredP_Exteneded_TouchIdiocy 0 12037 -7038 16840252 CultistShatteredP_Silent_TouchIdiocy 0 12038 -7039 16840253 CultistShatteredP_Still_TouchIdiocy 0 12039 -7040 16840254 CultistShatteredP_MASOCHISM 0 12040 -7041 16840255 CultistShatteredP_Exteneded_MASOCHISM 0 12041 -7042 16840256 CultistShatteredP_ADDICTION 0 12042 -7043 16840261 CultistShatteredP_Silent_ADDICTION 0 12043 -7044 16840266 CultistShatteredP_Still_ADDICTION 0 12044 -7045 16840271 CultistShatteredP_Clarity 0 12045 -7046 16840272 CultistShatteredP_Dispel_Magic 0 12046 -7047 16840273 CultistShatteredP_Magic_Circle_against_Chaos 0 12047 -7048 16840274 CultistShatteredP_Magic_Circle_against_Evil 0 12048 -7049 16840275 CultistShatteredP_Magic_Circle_against_Good 0 12049 -7050 16840276 CultistShatteredP_Magic_Circle_against_Law 0 12050 -7051 16840277 CultistShatteredP_Protection_from_Elements 0 12051 -7052 16840278 CultistShatteredP_Energy_Aegis 0 12052 -7053 16840284 CultistShatteredP_NONDETECTION 0 12053 -7054 16840285 CultistShatteredP_Hold_Person 0 12054 -7055 16840286 CultistShatteredP_Rage 0 12055 -7056 16840287 CultistShatteredP_DeepSlumber 0 12056 -7057 16840288 CultistShatteredP_EVIL_EYE 0 12057 -7058 16840289 CultistShatteredP_ELATION 0 12058 -7059 16840290 CultistShatteredP_Heroism 0 12059 -7060 16840291 Beguiler_Dancing_Lights 0 12060 -7061 16840292 Beguiler_Daze 0 12061 -7062 16840293 Beguiler_Read_Magic 0 12062 -7063 16840294 Beguiler_Charm_Person 0 12063 -7064 16840295 Beguiler_Color_Spray 0 12064 -7065 16840296 Beguiler_Disguise_Self_Radial_Master 0 12065 -7066 16840302 Beguiler_DRUG_RESISTANCE 0 12066 -7067 16840303 Beguiler_Expeditious_Retreat 0 12067 -7068 16840304 Beguiler_Mage_Armor 0 12068 -7069 16840305 Beguiler_Nybors_Gentle_Reminder 0 12069 -7070 16840306 Beguiler_Obscuring_Mist 0 12070 -7071 16840307 Beguiler_Rouse 0 12071 -7072 16840308 Beguiler_Sleep 0 12072 -7073 16840309 Beguiler_UndetectableAlignment 0 12073 -7074 16840310 Beguiler_ADDICTION 0 12074 -7075 16840315 Beguiler_Blindness_and_Deafness 0 12075 -7076 16840316 Beguiler_Blur 0 12076 -7077 16840317 Beguiler_Continual_Flame 0 12077 -7078 16840318 Beguiler_Daze_Monster 0 12078 -7079 16840319 Beguiler_FogCloud 0 12079 -7080 16840320 Beguiler_Ghostly_Visage 0 12080 -7081 16840321 Beguiler_Glitterdust 0 12081 -7082 16840322 Beguiler_Invisibility 0 12082 -7083 16840323 Beguiler_Knock 0 12083 -7084 16840324 Beguiler_MASOCHISM 0 12084 -7085 16840325 Beguiler_MirrorImage 0 12085 -7086 16840326 Beguiler_See_Invisibility 0 12086 -7087 16840327 Beguiler_Shadow_Spray 0 12087 -7088 16840328 Beguiler_Silence 0 12088 -7089 16840329 Beguiler_Tashas_Hideous_Laughter 0 12089 -7090 16840330 Beguiler_TouchIdiocy 0 12090 -7091 16840331 Beguiler_Clairaudience_and_Clairvoyance 0 12091 -7092 16840332 Beguiler_CURSE_OF_THE_PUTRID_HUSK 0 12092 -7093 16840333 Beguiler_DeepSlumber 0 12093 -7094 16840334 Beguiler_Dispel_Magic 0 12094 -7095 16840335 Beguiler_Displacement 0 12095 -7096 16840336 Beguiler_ELATION 0 12096 -7097 16840337 Beguiler_EVIL_EYE 0 12097 -7098 16840338 Beguiler_GLIBNESS 0 12098 -7099 16840339 Beguiler_Halt 0 12099 -7100 16840340 Beguiler_Haste 0 12100 -7101 16840341 Beguiler_Heroism 0 12101 -7102 16840342 Beguiler_Hold_Person 0 12102 -7103 16840343 Beguiler_Invisibility_Sphere 0 12103 -7104 16840344 Beguiler_NONDETECTION 0 12104 -7105 16840345 Beguiler_REALITY_BLIND 0 12105 -7106 16840346 Beguiler_Slow 0 12106 -7107 16840347 Beguiler_Charm_Monster 0 12107 -7108 16840348 Beguiler_Confusion 0 12108 -7109 16840349 Beguiler_CrushingDespair 0 12109 -7110 16840350 Beguiler_Freedom_of_Movement 0 12110 -7111 16840351 Beguiler_Improved_Invisibility 0 12111 -7112 16840352 Beguiler_LocateCreature 0 12112 -7113 16840353 Beguiler_Phantasmal_Killer 0 12113 -7114 16840354 Beguiler_RAINBOW_PATTERN 0 12114 -7115 16840355 Beguiler_Shadow_Conjuration 0 12115 -7116 16840361 Beguiler_SolidFog 0 12116 -7117 16840362 Beguiler_BreakEnchantment 0 12117 -7118 16840363 Beguiler_Dominate_Person 0 12118 -7119 16840364 Beguiler_Feeblemind 0 12119 -7120 16840365 Beguiler_Greater_Shadow_Conjuration 0 12120 -7121 16840371 Beguiler_Hold_Monster 0 12121 -7122 16840372 Beguiler_Mind_Fog 0 12122 -7123 16840373 Beguiler_SYMBOL_OF_SLEEP 0 12123 -7124 16840374 Beguiler_Ethereal_Visage 0 12124 -7125 16840375 Beguiler_Greater_Dispelling 0 12125 -7126 16840376 Beguiler_Greater_Heroism 0 12126 -7127 16840377 Beguiler_Mass_Haste 0 12127 -7128 16840378 Beguiler_Mislead 0 12128 -7129 16840379 Beguiler_Repulsion 0 12129 -7130 16840380 Beguiler_Shades 0 12130 -7131 16840386 Beguiler_SYMBOL_OF_PERSUASION 0 12131 -7132 16840387 Beguiler_True_Seeing 0 12132 -7133 16840388 Beguiler_Etherealness 0 12133 -7134 16840389 Beguiler_Insanity 0 12134 -7135 16840390 Beguiler_Mass_Hold_Person 0 12135 -7136 16840391 Beguiler_Nybors_Stern_Reproof 0 12136 -7137 16840392 Beguiler_Power_Word_Blind 0 12137 -7138 16840393 Beguiler_Protection_from_Spells 0 12138 -7139 16840394 Beguiler_Shadow_Shield 0 12139 -7140 16840395 Beguiler_Spell_Turning 0 12140 -7141 16840396 Beguiler_SYMBOL_OF_STUNING 0 12141 -7142 16840397 Beguiler_DiscernLocation 0 12142 -7143 16840398 Beguiler_Mass_Blindness_and_Deafness 0 12143 -7144 16840399 Beguiler_Mass_Charm 0 12144 -7145 16840400 Beguiler_Mind_Blank 0 12145 -7146 16840401 Beguiler_Power_Word_Stun 0 12146 -7147 16840402 Beguiler_ScintillatingPattern 0 12147 -7148 16840403 Beguiler_SYMBOL_OF_INSANITY 0 12148 -7149 16840404 Beguiler_Dominate_Monster 0 12149 -7150 16840405 Beguiler_Foresight 0 12150 -7151 16840406 Beguiler_Mass_Hold_Monster 0 12151 -7152 16840407 Beguiler_Power_Word_Kill 0 12152 -7153 16840408 Beguiler_Time_Stop 0 12153 -7154 16840409 Beguiler_Weird 0 12154 -7155 16840410 KnightOfTheChalic_Bless_Water 0 12155 -7156 16840411 KnightOfTheChalic_Silent_Bless_Water 0 12156 -7157 16840412 KnightOfTheChalic_Still_Bless_Water 0 12157 -7158 16840413 KnightOfTheChalic_Bless_Weapon 0 12158 -7159 16840414 KnightOfTheChalic_Exteneded_Bless_Weapon 0 12159 -7160 16840415 KnightOfTheChalic_Silent_Bless_Weapon 0 12160 -7161 16840416 KnightOfTheChalic_Still_Bless_Weapon 0 12161 -7162 16840417 KnightOfTheChalic_Divine_Favor 0 12162 -7163 16840418 KnightOfTheChalic_Exteneded_Divine_Favor 0 12163 -7164 16840419 KnightOfTheChalic_Silent_Divine_Favor 0 12164 -7165 16840420 KnightOfTheChalic_Still_Divine_Favor 0 12165 -7166 16840421 KnightOfTheChalic_Detect_Chaos 0 12166 -7167 16840422 KnightOfTheChalic_Exteneded_Detect_Chaos 0 12167 -7168 16840423 KnightOfTheChalic_Silent_Detect_Chaos 0 12168 -7169 16840424 KnightOfTheChalic_Still_Detect_Chaos 0 12169 -7170 16840425 KnightOfTheChalic_Detect_Evil 0 12170 -7171 16840426 KnightOfTheChalic_Exteneded_Detect_Evil 0 12171 -7172 16840427 KnightOfTheChalic_Silent_Detect_Evil 0 12172 -7173 16840428 KnightOfTheChalic_Still_Detect_Evil 0 12173 -7174 16840429 KnightOfTheChalic_Doom 0 12174 -7175 16840430 KnightOfTheChalic_Exteneded_Doom 0 12175 -7176 16840431 KnightOfTheChalic_Silent_Doom 0 12176 -7177 16840432 KnightOfTheChalic_Still_Doom 0 12177 -7178 16840433 KnightOfTheChalic_Endure_Elements 0 12178 -7179 16840434 KnightOfTheChalic_Exteneded_Endure_Elements 0 12179 -7180 16840435 KnightOfTheChalic_Silent_Endure_Elements 0 12180 -7181 16840436 KnightOfTheChalic_Still_Endure_Elements 0 12181 -7182 16840437 KnightOfTheChalic_Magic_Weapon 0 12182 -7183 16840438 KnightOfTheChalic_Exteneded_Magic_Weapon 0 12183 -7184 16840439 KnightOfTheChalic_Silent_Magic_Weapon 0 12184 -7185 16840440 KnightOfTheChalic_Still_Magic_Weapon 0 12185 -7186 16840441 KnightOfTheChalic_Protection_from_Evil 0 12186 -7187 16840442 KnightOfTheChalic_Exteneded_Protection_from_Evil 0 12187 -7188 16840443 KnightOfTheChalic_Silent_Protection_from_Evil 0 12188 -7189 16840444 KnightOfTheChalic_Still_Protection_from_Evil 0 12189 -7190 16840445 KnightOfTheChalic_Remove_Fear 0 12190 -7191 16840446 KnightOfTheChalic_Exteneded_Remove_Fear 0 12191 -7192 16840447 KnightOfTheChalic_Silent_Remove_Fear 0 12192 -7193 16840448 KnightOfTheChalic_Still_Remove_Fear 0 12193 -7194 16840449 KnightOfTheChalic_Summon_Creature_I 0 12194 -7195 16840450 KnightOfTheChalic_Exteneded_Summon_Creature_I 0 12195 -7196 16840451 KnightOfTheChalic_Silent_Summon_Creature_I 0 12196 -7197 16840452 KnightOfTheChalic_Still_Summon_Creature_I 0 12197 -7198 16840453 KnightOfTheChalic_DIVINE_INSPIRATION 0 12198 -7199 16840454 KnightOfTheChalic_Exteneded_DIVINE_INSPIRATION 0 12199 -7200 16840455 KnightOfTheChalic_TWILIGHT_LUCK 0 12200 -7201 16840456 KnightOfTheChalic_Exteneded_TWILIGHT_LUCK 0 12201 -7202 16840457 KnightOfTheChalic_Silent_TWILIGHT_LUCK 0 12202 -7203 16840458 KnightOfTheChalic_LANTERN_LIGHT 0 12203 -7204 16840459 KnightOfTheChalic_Empowered_LANTERN_LIGHT 0 12204 -7205 16840460 KnightOfTheChalic_Maximized_LANTERN_LIGHT 0 12205 -7206 16840461 KnightOfTheChalic_Still_LANTERN_LIGHT 0 12206 -7207 16840462 KnightOfTheChalic_Aid 0 12207 -7208 16840463 KnightOfTheChalic_Empowered_Aid 0 12208 -7209 16840464 KnightOfTheChalic_Exteneded_Aid 0 12209 -7210 16840465 KnightOfTheChalic_Silent_Aid 0 12210 -7211 16840466 KnightOfTheChalic_Still_Aid 0 12211 -7212 16840467 KnightOfTheChalic_Bulls_Strength 0 12212 -7213 16840468 KnightOfTheChalic_Empowered_Bulls_Strength 0 12213 -7214 16840469 KnightOfTheChalic_Exteneded_Bulls_Strength 0 12214 -7215 16840470 KnightOfTheChalic_Silent_Bulls_Strength 0 12215 -7216 16840471 KnightOfTheChalic_Still_Bulls_Strength 0 12216 -7217 16840472 KnightOfTheChalic_Consecrated_Aura 0 12217 -7218 16840473 KnightOfTheChalic_Exteneded_Consecrated_Aura 0 12218 -7219 16840474 KnightOfTheChalic_Silent_Consecrated_Aura 0 12219 -7220 16840475 KnightOfTheChalic_Still_Consecrated_Aura 0 12220 -7221 16840476 KnightOfTheChalic_Endurance 0 12221 -7222 16840477 KnightOfTheChalic_Empowered_Endurance 0 12222 -7223 16840478 KnightOfTheChalic_Exteneded_Endurance 0 12223 -7224 16840479 KnightOfTheChalic_Silent_Endurance 0 12224 -7225 16840480 KnightOfTheChalic_Still_Endurance 0 12225 -7226 16840481 KnightOfTheChalic_Resist_Elements 0 12226 -7227 16840482 KnightOfTheChalic_Exteneded_Resist_Elements 0 12227 -7228 16840483 KnightOfTheChalic_Silent_Resist_Elements 0 12228 -7229 16840484 KnightOfTheChalic_Still_Resist_Elements 0 12229 -7230 16840485 KnightOfTheChalic_Sound_Burst 0 12230 -7231 16840486 KnightOfTheChalic_Silent_Sound_Burst 0 12231 -7232 16840487 KnightOfTheChalic_Still_Sound_Burst 0 12232 -7233 16840488 KnightOfTheChalic_Summon_Creature_II 0 12233 -7234 16840489 KnightOfTheChalic_Exteneded_Summon_Creature_II 0 12234 -7235 16840490 KnightOfTheChalic_Silent_Summon_Creature_II 0 12235 -7236 16840491 KnightOfTheChalic_Still_Summon_Creature_II 0 12236 -7237 16840492 KnightOfTheChalic_UndetectableAlignment 0 12237 -7238 16840493 KnightOfTheChalic_Exteneded_UndetectableAlignment 0 12238 -7239 16840494 KnightOfTheChalic_Silent_UndetectableAlignment 0 12239 -7240 16840495 KnightOfTheChalic_Still_UndetectableAlignment 0 12240 -7241 16840496 KnightOfTheChalic_AYAILLAS_RADIANT_BURST 0 12241 -7242 16840497 KnightOfTheChalic_Empowered_AYAILLAS_RADIANT_BURST 0 12242 -7243 16840498 KnightOfTheChalic_Silent_AYAILLAS_RADIANT_BURST 0 12243 -7244 16840499 KnightOfTheChalic_Still_AYAILLAS_RADIANT_BURST 0 12244 -7245 16840500 KnightOfTheChalic_LUMINOUS_ARMOR 0 12245 -7246 16840501 KnightOfTheChalic_Exteneded_LUMINOUS_ARMOR 0 12246 -7247 16840502 KnightOfTheChalic_Dispel_Magic 0 12247 -7248 16840503 KnightOfTheChalic_Silent_Dispel_Magic 0 12248 -7249 16840504 KnightOfTheChalic_Still_Dispel_Magic 0 12249 -7250 16840505 KnightOfTheChalic_Summon_Creature_III 0 12250 -7251 16840506 KnightOfTheChalic_Exteneded_Summon_Creature_III 0 12251 -7252 16840507 KnightOfTheChalic_Silent_Summon_Creature_III 0 12252 -7253 16840508 KnightOfTheChalic_Still_Summon_Creature_III 0 12253 -7254 16840509 KnightOfTheChalic_Invisibility_Purge 0 12254 -7255 16840510 KnightOfTheChalic_Exteneded_Invisibility_Purge 0 12255 -7256 16840511 KnightOfTheChalic_Silent_Invisibility_Purge 0 12256 -7257 16840512 KnightOfTheChalic_Still_Invisibility_Purge 0 12257 -7258 16840513 KnightOfTheChalic_Magic_Circle_against_Evil 0 12258 -7259 16840514 KnightOfTheChalic_Exteneded_Magic_Circle_against_Evil 0 12259 -7260 16840515 KnightOfTheChalic_Silent_Magic_Circle_against_Evil 0 12260 -7261 16840516 KnightOfTheChalic_Still_Magic_Circle_against_Evil 0 12261 -7262 16840517 KnightOfTheChalic_Magic_Vestment 0 12262 -7263 16840518 KnightOfTheChalic_Exteneded_Magic_Vestment 0 12263 -7264 16840519 KnightOfTheChalic_Silent_Magic_Vestment 0 12264 -7265 16840520 KnightOfTheChalic_Still_Magic_Vestment 0 12265 -7266 16840521 KnightOfTheChalic_Prayer 0 12266 -7267 16840522 KnightOfTheChalic_Exteneded_Prayer 0 12267 -7268 16840523 KnightOfTheChalic_Silent_Prayer 0 12268 -7269 16840524 KnightOfTheChalic_Still_Prayer 0 12269 -7270 16840525 KnightOfTheChalic_Protection_from_Elements 0 12270 -7271 16840526 KnightOfTheChalic_Exteneded_Protection_from_Elements 0 12271 -7272 16840527 KnightOfTheChalic_Silent_Protection_from_Elements 0 12272 -7273 16840528 KnightOfTheChalic_Still_Protection_from_Elements 0 12273 -7274 16840529 KnightOfTheChalic_Searing_Light 0 12274 -7275 16840530 KnightOfTheChalic_Silent_Searing_Light 0 12275 -7276 16840531 KnightOfTheChalic_Still_Searing_Light 0 12276 -7277 16840532 KnightOfTheChalic_Shout 0 12277 -7278 16840533 KnightOfTheChalic_Silent_Shout 0 12278 -7279 16840534 KnightOfTheChalic_BRILLIANT_EMANATION 0 12279 -7280 16840535 KnightOfTheChalic_Exteneded_BRILLIANT_EMANATION 0 12280 -7281 16840536 KnightOfTheChalic_HAMMER_OF_RIGHTEOUSNESS 0 12281 -7282 16840537 KnightOfTheChalic_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12282 -7283 16840538 KnightOfTheChalic_Still_HAMMER_OF_RIGHTEOUSNESS 0 12283 -7284 16840539 KnightOfTheChalic_Dimensional_Anchor 0 12284 -7285 16840540 KnightOfTheChalic_Dismissal 0 12285 -7286 16840541 KnightOfTheChalic_Hammer_of_the_Gods 0 12286 -7287 16840542 KnightOfTheChalic_Greater_Magic_Weapon 0 12287 -7288 16840543 KnightOfTheChalic_Lesser_Planar_Ally 0 12288 -7289 16840544 KnightOfTheChalic_DIAMOND_SPRAY 0 12289 -7290 16840545 KnightOfTheChalic_SUNMANTLE 0 12290 -7291 16840546 KnightOfTheChalic_GREATER_LUMINOUS_ARMOR 0 12291 -7292 16840547 Vigilant_Blur 0 12292 -7293 16840548 Vigilant_Exteneded_Blur 0 12293 -7294 16840549 Vigilant_Silent_Blur 0 12294 -7295 16840550 Vigilant_Expeditious_Retreat 0 12295 -7296 16840551 Vigilant_Exteneded_Expeditious_Retreat 0 12296 -7297 16840552 Vigilant_Silent_Expeditious_Retreat 0 12297 -7298 16840553 Vigilant_Still_Expeditious_Retreat 0 12298 -7299 16840554 Vigilant_LANTERN_LIGHT 0 12299 -7300 16840555 Vigilant_Empowered_LANTERN_LIGHT 0 12300 -7301 16840556 Vigilant_Maximized_LANTERN_LIGHT 0 12301 -7302 16840557 Vigilant_Still_LANTERN_LIGHT 0 12302 -7303 16840558 Vigilant_Resist_Elements 0 12303 -7304 16840559 Vigilant_Exteneded_Resist_Elements 0 12304 -7305 16840560 Vigilant_Silent_Resist_Elements 0 12305 -7306 16840561 Vigilant_Still_Resist_Elements 0 12306 -7307 16840562 Vigilant_TWILIGHT_LUCK 0 12307 -7308 16840563 Vigilant_Exteneded_TWILIGHT_LUCK 0 12308 -7309 16840564 Vigilant_Silent_TWILIGHT_LUCK 0 12309 -7310 16840565 Vigilant_AYAILLAS_RADIANT_BURST 0 12310 -7311 16840566 Vigilant_Empowered_AYAILLAS_RADIANT_BURST 0 12311 -7312 16840567 Vigilant_Silent_AYAILLAS_RADIANT_BURST 0 12312 -7313 16840568 Vigilant_Still_AYAILLAS_RADIANT_BURST 0 12313 -7314 16840569 Vigilant_Detect_Chaos 0 12314 -7315 16840570 Vigilant_Exteneded_Detect_Chaos 0 12315 -7316 16840571 Vigilant_Silent_Detect_Chaos 0 12316 -7317 16840572 Vigilant_Still_Detect_Chaos 0 12317 -7318 16840573 Vigilant_Detect_Evil 0 12318 -7319 16840574 Vigilant_Exteneded_Detect_Evil 0 12319 -7320 16840575 Vigilant_Silent_Detect_Evil 0 12320 -7321 16840576 Vigilant_Still_Detect_Evil 0 12321 -7322 16840577 Vigilant_Detect_Good 0 12322 -7323 16840578 Vigilant_Exteneded_Detect_Good 0 12323 -7324 16840579 Vigilant_Silent_Detect_Good 0 12324 -7325 16840580 Vigilant_Still_Detect_Good 0 12325 -7326 16840581 Vigilant_Detect_Law 0 12326 -7327 16840582 Vigilant_Exteneded_Detect_Law 0 12327 -7328 16840583 Vigilant_Silent_Detect_Law 0 12328 -7329 16840584 Vigilant_Still_Detect_Law 0 12329 -7330 16840585 Vigilant_LUMINOUS_ARMOR 0 12330 -7331 16840586 Vigilant_Exteneded_LUMINOUS_ARMOR 0 12331 -7332 16840587 Vigilant_Protection_from_Elements 0 12332 -7333 16840588 Vigilant_Exteneded_Protection_from_Elements 0 12333 -7334 16840589 Vigilant_Silent_Protection_from_Elements 0 12334 -7335 16840590 Vigilant_Still_Protection_from_Elements 0 12335 -7336 16840591 Vigilant_Snare 0 12336 -7337 16840592 Vigilant_Silent_Snare 0 12337 -7338 16840593 Vigilant_Still_Snare 0 12338 -7339 16840594 Vigilant_Silence 0 12339 -7340 16840595 Vigilant_Exteneded_Silence 0 12340 -7341 16840596 Vigilant_Silent_Silence 0 12341 -7342 16840597 Vigilant_Still_Silence 0 12342 -7343 16840598 Vigilant_BRILLIANT_EMANATION 0 12343 -7344 16840599 Vigilant_Exteneded_BRILLIANT_EMANATION 0 12344 -7345 16840600 Vigilant_Endurance 0 12345 -7346 16840601 Vigilant_Exteneded_Endurance 0 12346 -7347 16840602 Vigilant_Silent_Endurance 0 12347 -7348 16840603 Vigilant_Still_Endurance 0 12348 -7349 16840604 Vigilant_HAMMER_OF_RIGHTEOUSNESS 0 12349 -7350 16840605 Vigilant_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12350 -7351 16840606 Vigilant_Still_HAMMER_OF_RIGHTEOUSNESS 0 12351 -7352 16840607 Vigilant_Neutralize_Poison 0 12352 -7353 16840608 Vigilant_Silent_Neutralize_Poison 0 12353 -7354 16840609 Vigilant_Still_Neutralize_Poison 0 12354 -7355 16840610 Vigilant_Remove_Disease 0 12355 -7356 16840611 Vigilant_Silent_Remove_Disease 0 12356 -7357 16840612 Vigilant_Still_Remove_Disease 0 12357 -7358 16840613 Vigilant_Spike_Growth 0 12358 -7359 16840614 Vigilant_Exteneded_Spike_Growth 0 12359 -7360 16840615 Vigilant_Silent_Spike_Growth 0 12360 -7361 16840616 Vigilant_Still_Spike_Growth 0 12361 -7362 16840617 Vigilant_DIAMOND_SPRAY 0 12362 -7363 16840618 Vigilant_Freedom_of_Movement 0 12363 -7364 16840619 Vigilant_GREATER_LUMINOUS_ARMOR 0 12364 -7365 16840620 Vigilant_RepelVermin 0 12365 -7366 16840621 Vigilant_SUNMANTLE 0 12366 -7367 16840622 Vassal_Shield_of_Faith 0 12367 -7368 16840623 Vassal_Exteneded_Shield_of_Faith 0 12368 -7369 16840624 Vassal_Silent_Shield_of_Faith 0 12369 -7370 16840625 Vassal_Still_Shield_of_Faith 0 12370 -7371 16840626 Vassal_Protection_from_Evil 0 12371 -7372 16840627 Vassal_Exteneded_Protection_from_Evil 0 12372 -7373 16840628 Vassal_Silent_Protection_from_Evil 0 12373 -7374 16840629 Vassal_Still_Protection_from_Evil 0 12374 -7375 16840630 Vassal_Endure_Elements 0 12375 -7376 16840631 Vassal_Exteneded_Endure_Elements 0 12376 -7377 16840632 Vassal_Silent_Endure_Elements 0 12377 -7378 16840633 Vassal_Still_Endure_Elements 0 12378 -7379 16840634 Vassal_Divine_Favor 0 12379 -7380 16840635 Vassal_Exteneded_Divine_Favor 0 12380 -7381 16840636 Vassal_Silent_Divine_Favor 0 12381 -7382 16840637 Vassal_Still_Divine_Favor 0 12382 -7383 16840638 Vassal_Bless_Weapon 0 12383 -7384 16840639 Vassal_Exteneded_Bless_Weapon 0 12384 -7385 16840640 Vassal_Silent_Bless_Weapon 0 12385 -7386 16840641 Vassal_Still_Bless_Weapon 0 12386 -7387 16840642 Vassal_Bless 0 12387 -7388 16840643 Vassal_Exteneded_Bless 0 12388 -7389 16840644 Vassal_Silent_Bless 0 12389 -7390 16840645 Vassal_Still_Bless 0 12390 -7391 16840646 Vassal_TWILIGHT_LUCK 0 12391 -7392 16840647 Vassal_Exteneded_TWILIGHT_LUCK 0 12392 -7393 16840648 Vassal_Silent_TWILIGHT_LUCK 0 12393 -7394 16840649 Vassal_LANTERN_LIGHT 0 12394 -7395 16840650 Vassal_Empowered_LANTERN_LIGHT 0 12395 -7396 16840651 Vassal_Maximized_LANTERN_LIGHT 0 12396 -7397 16840652 Vassal_Still_LANTERN_LIGHT 0 12397 -7398 16840653 Vassal_Protection_from_Elements 0 12398 -7399 16840654 Vassal_Exteneded_Protection_from_Elements 0 12399 -7400 16840655 Vassal_Silent_Protection_from_Elements 0 12400 -7401 16840656 Vassal_Still_Protection_from_Elements 0 12401 -7402 16840657 Vassal_Bulls_Strength 0 12402 -7403 16840658 Vassal_Empowered_Bulls_Strength 0 12403 -7404 16840659 Vassal_Exteneded_Bulls_Strength 0 12404 -7405 16840660 Vassal_Silent_Bulls_Strength 0 12405 -7406 16840661 Vassal_Still_Bulls_Strength 0 12406 -7407 16840662 Vassal_Alter_Self_Radial_Master 0 12407 -7408 16840668 Vassal_Exteneded_Alter_Self_Radial_Master 0 12408 -7409 16840674 Vassal_Silent_Alter_Self_Radial_Master 0 12409 -7410 16840680 Vassal_Still_Alter_Self_Radial_Master 0 12410 -7411 16840686 Vassal_Endurance 0 12411 -7412 16840687 Vassal_Empowered_Endurance 0 12412 -7413 16840688 Vassal_Exteneded_Endurance 0 12413 -7414 16840689 Vassal_Silent_Endurance 0 12414 -7415 16840690 Vassal_Still_Endurance 0 12415 -7416 16840691 Vassal_ShieldOther 0 12416 -7417 16840692 Vassal_Exteneded_ShieldOther 0 12417 -7418 16840693 Vassal_Silent_ShieldOther 0 12418 -7419 16840694 Vassal_Still_ShieldOther 0 12419 -7420 16840695 Vassal_UndetectableAlignment 0 12420 -7421 16840696 Vassal_Exteneded_UndetectableAlignment 0 12421 -7422 16840697 Vassal_Silent_UndetectableAlignment 0 12422 -7423 16840698 Vassal_Still_UndetectableAlignment 0 12423 -7424 16840699 Vassal_AYAILLAS_RADIANT_BURST 0 12424 -7425 16840700 Vassal_Empowered_AYAILLAS_RADIANT_BURST 0 12425 -7426 16840701 Vassal_Silent_AYAILLAS_RADIANT_BURST 0 12426 -7427 16840702 Vassal_Still_AYAILLAS_RADIANT_BURST 0 12427 -7428 16840703 Vassal_LUMINOUS_ARMOR 0 12428 -7429 16840704 Vassal_Exteneded_LUMINOUS_ARMOR 0 12429 -7430 16840705 Vassal_Searing_Light 0 12430 -7431 16840706 Vassal_Silent_Searing_Light 0 12431 -7432 16840707 Vassal_Still_Searing_Light 0 12432 -7433 16840708 Vassal_Resist_Elements 0 12433 -7434 16840709 Vassal_Exteneded_Resist_Elements 0 12434 -7435 16840710 Vassal_Silent_Resist_Elements 0 12435 -7436 16840711 Vassal_Still_Resist_Elements 0 12436 -7437 16840712 Vassal_Magic_Circle_against_Evil 0 12437 -7438 16840713 Vassal_Exteneded_Magic_Circle_against_Evil 0 12438 -7439 16840714 Vassal_Silent_Magic_Circle_against_Evil 0 12439 -7440 16840715 Vassal_Still_Magic_Circle_against_Evil 0 12440 -7441 16840716 Vassal_BRILLIANT_EMANATION 0 12441 -7442 16840717 Vassal_Exteneded_BRILLIANT_EMANATION 0 12442 -7443 16840718 Vassal_HAMMER_OF_RIGHTEOUSNESS 0 12443 -7444 16840719 Vassal_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12444 -7445 16840720 Vassal_Still_HAMMER_OF_RIGHTEOUSNESS 0 12445 -7446 16840721 Vassal_Holy_Sword 0 12446 -7447 16840722 Vassal_Divine_Power 0 12447 -7448 16840723 Vassal_DIAMOND_SPRAY 0 12448 -7449 16840724 Vassal_SUNMANTLE 0 12449 -7450 16840725 Vassal_GREATER_LUMINOUS_ARMOR 0 12450 -7451 16840726 SublimeChord_ABYSSAL_MIGHT 0 12451 -7452 16840727 SublimeChord_Acid_Orb 0 12452 -7453 16840728 SublimeChord_ArcaneEye 0 12453 -7454 16840729 SublimeChord_Bestow_Curse 0 12454 -7455 16840730 SublimeChord_Blast_of_Flame 0 12455 -7456 16840731 SublimeChord_BreakEnchantment 0 12456 -7457 16840732 SublimeChord_Channeled_Pyroburst 0 12457 -7458 16840737 SublimeChord_Charm_Monster 0 12458 -7459 16840738 SublimeChord_Cold_Orb 0 12459 -7460 16840739 SublimeChord_Confusion 0 12460 -7461 16840740 SublimeChord_Contagion 0 12461 -7462 16840741 SublimeChord_CrushingDespair 0 12462 -7463 16840742 SublimeChord_Cure_Critical_Wounds 0 12463 -7464 16840743 SublimeChord_DAMNING_DARKNESS 0 12464 -7465 16840744 SublimeChord_DANCING_WEB 0 12465 -7466 16840745 SublimeChord_DetectScrying 0 12466 -7467 16840746 SublimeChord_Dimensional_Anchor 0 12467 -7468 16840747 SublimeChord_DimensionDoor_RadialMaster 0 12468 -7469 16840752 SublimeChord_Dismissal 0 12469 -7470 16840753 SublimeChord_Dominate_Person 0 12470 -7471 16840754 SublimeChord_Doom_Scarabs 0 12471 -7472 16840755 SublimeChord_Electric_Orb 0 12472 -7473 16840756 SublimeChord_Elemental_Shield 0 12473 -7474 16840757 SublimeChord_Enervation 0 12474 -7475 16840758 SublimeChord_Evards_Black_Tentacles 0 12475 -7476 16840759 SublimeChord_Fear 0 12476 -7477 16840760 SublimeChord_Fire_Orb 0 12477 -7478 16840761 SublimeChord_FireTrap 0 12478 -7479 16840762 SublimeChord_Greater_Resistance 0 12479 -7480 16840763 SublimeChord_GRIM_REVENGE 0 12480 -7481 16840764 SublimeChord_Hold_Monster 0 12481 -7482 16840765 SublimeChord_Ilyykurs_Mantle 0 12482 -7483 16840766 SublimeChord_Improved_Invisibility 0 12483 -7484 16840767 SublimeChord_Isaacs_Lesser_Missile_Storm 0 12484 -7485 16840768 SublimeChord_Legend_Lore 0 12485 -7486 16840769 SublimeChord_Lesser_Spell_Breach 0 12486 -7487 16840770 SublimeChord_LIQUID_PAIN 0 12487 -7488 16840771 SublimeChord_LocateCreature 0 12488 -7489 16840772 SublimeChord_Lower_Spell_Resistance 0 12489 -7490 16840773 SublimeChord_MASS_ENLARGE_PERSON 0 12490 -7491 16840774 SublimeChord_MASS_REDUCE_PERSON 0 12491 -7492 16840775 SublimeChord_Mass_Ultravision 0 12492 -7493 16840776 SublimeChord_Minor_Globe_of_Invulnerability 0 12493 -7494 16840777 SublimeChord_Necrotic_Domination 0 12494 -7495 16840778 SublimeChord_Neutralize_Poison 0 12495 -7496 16840779 SublimeChord_OrbOfForce 0 12496 -7497 16840780 SublimeChord_Otilukes_Resilient_Sphere 0 12497 -7498 16840781 SublimeChord_Phantasmal_Killer 0 12498 -7499 16840782 SublimeChord_PnP_FireShield 0 12499 -7500 16840785 SublimeChord_Polymorph_Self 0 12500 -7501 16840791 SublimeChord_RAINBOW_PATTERN 0 12501 -7502 16840792 SublimeChord_Remove_Blindness_and_Deafness 0 12502 -7503 16840793 SublimeChord_Remove_Curse 0 12503 -7504 16840794 SublimeChord_RepelVermin 0 12504 -7505 16840795 SublimeChord_Scrying 0 12505 -7506 16840796 SublimeChord_SerpentArrows 0 12506 -7507 16840797 SublimeChord_Shadow_Conjuration 0 12507 -7508 16840803 SublimeChord_Shout 0 12508 -7509 16840804 SublimeChord_Sinsaburs_Baleful_Bolt 0 12509 -7510 16840805 SublimeChord_Slashing_Dispel 0 12510 -7511 16840806 SublimeChord_SolidFog 0 12511 -7512 16840807 SublimeChord_Sonic_Orb 0 12512 -7513 16840808 SublimeChord_Stoneskin 0 12513 -7514 16840809 SublimeChord_Summon_Creature_IV 0 12514 -7515 16840810 SublimeChord_SummonUndeadIV 0 12515 -7516 16840811 SublimeChord_Viscid_Glob 0 12516 -7517 16840812 SublimeChord_Wall_of_Fire 0 12517 -7518 16840813 SublimeChord_War_Cry 0 12518 -7519 16840814 SublimeChord_WRACK 0 12519 -7520 16840815 SublimeChord_Animate_Dead 0 12520 -7521 16840816 SublimeChord_BalefulPolymorph 0 12521 -7522 16840817 SublimeChord_Ball_Lightning 0 12522 -7523 16840818 SublimeChord_Beltyns_Burning_Blood 0 12523 -7524 16840819 SublimeChord_Bigbys_Interposing_Hand 0 12524 -7525 16840820 SublimeChord_CALL_DRETCH_HORDE 0 12525 -7526 16840821 SublimeChord_CALL_LEMURE_HORDE 0 12526 -7527 16840822 SublimeChord_Cloudkill 0 12527 -7528 16840823 SublimeChord_Cone_of_Cold 0 12528 -7529 16840824 SublimeChord_DraconicMight 0 12529 -7530 16840825 SublimeChord_Ethereal_Visage 0 12530 -7531 16840826 SublimeChord_Feeblemind 0 12531 -7532 16840827 SublimeChord_Firebrand 0 12532 -7533 16840828 SublimeChord_Greater_Dispelling 0 12533 -7534 16840829 SublimeChord_Greater_Fireburst 0 12534 -7535 16840830 SublimeChord_Greater_Heroism 0 12535 -7536 16840831 SublimeChord_Greater_Shadow_Conjuration 0 12536 -7537 16840837 SublimeChord_Greater_Wall_of_Dispel_Magic 0 12537 -7538 16840838 SublimeChord_Healing_Circle 0 12538 -7539 16840839 SublimeChord_Lesser_Mind_Blank 0 12539 -7540 16840840 SublimeChord_Lesser_Planar_Binding 0 12540 -7541 16840841 SublimeChord_Lesser_Spell_Mantle 0 12541 -7542 16840842 SublimeChord_Magic_Missile 0 12542 -7543 16840843 SublimeChord_Mass_Cure_Light_Wounds 0 12543 -7544 16840844 SublimeChord_MassFireShield 0 12544 -7545 16840847 SublimeChord_Mestils_Acid_Sheath 0 12545 -7546 16840848 SublimeChord_Mind_Fog 0 12546 -7547 16840849 SublimeChord_Mislead 0 12547 -7548 16840850 SublimeChord_MORALITY_UNDONE 0 12548 -7549 16840851 SublimeChord_Necrotic_Burst 0 12549 -7550 16840852 SublimeChord_Nights_Caress 0 12550 -7551 16840853 SublimeChord_PrismaticRay 0 12551 -7552 16840854 SublimeChord_RESONATING_RESISTANCE 0 12552 -7553 16840855 SublimeChord_SongOfDiscord 0 12553 -7554 16840856 SublimeChord_Sonic_Shield 0 12554 -7555 16840857 SublimeChord_STOP_HEART 0 12555 -7556 16840858 SublimeChord_Summon_Creature_V 0 12556 -7557 16840859 SublimeChord_SummonUndeadV 0 12557 -7558 16840860 SublimeChord_SYMBOL_OF_PAIN 0 12558 -7559 16840861 SublimeChord_SYMBOL_OF_SLEEP 0 12559 -7560 16840862 SublimeChord_Teleport_RadialMaster 0 12560 -7561 16840865 SublimeChord_WavesofFatigue 0 12561 -7562 16840866 SublimeChord_Acid_Fog 0 12562 -7563 16840867 SublimeChord_Acid_Storm 0 12563 -7564 16840868 SublimeChord_Animate_Object 0 12564 -7565 16840869 SublimeChord_ANTIMAGIC_FIELD 0 12565 -7566 16840870 SublimeChord_Bigbys_Forceful_Hand 0 12566 -7567 16840871 SublimeChord_CALL_FAITHFUL_SERVANTS 0 12567 -7568 16840872 SublimeChord_Chain_Lightning 0 12568 -7569 16840873 SublimeChord_Circle_of_Death 0 12569 -7570 16840874 SublimeChord_Dirge 0 12570 -7571 16840875 SublimeChord_Disintegrate 0 12571 -7572 16840876 SublimeChord_ECTOPLASMIC_ENCHANCEMENT 0 12572 -7573 16840877 SublimeChord_Energy_Buffer 0 12573 -7574 16840878 SublimeChord_ExtractWaterElemental 0 12574 -7575 16840879 SublimeChord_Eyebite 0 12575 -7576 16840880 SublimeChord_Flesh_to_stone 0 12576 -7577 16840881 SublimeChord_Ghoul_Gauntlet 0 12577 -7578 16840882 SublimeChord_Globe_of_Invulnerability 0 12578 -7579 16840883 SublimeChord_Greater_Shout 0 12579 -7580 16840884 SublimeChord_Greater_Spell_Breach 0 12580 -7581 16840885 SublimeChord_Greater_Stoneskin 0 12581 -7582 16840886 SublimeChord_GreaterScrying 0 12582 -7583 16840887 SublimeChord_Ice_Storm 0 12583 -7584 16840888 SublimeChord_Isaacs_Greater_Missile_Storm 0 12584 -7585 16840889 SublimeChord_Mass_Bulls_Strength 0 12585 -7586 16840890 SublimeChord_Mass_Cats_Grace 0 12586 -7587 16840891 SublimeChord_Mass_Contagion 0 12587 -7588 16840892 SublimeChord_Mass_Cure_Moderate_Wounds 0 12588 -7589 16840893 SublimeChord_Mass_Eagle_Splendor 0 12589 -7590 16840894 SublimeChord_Mass_Endurance 0 12590 -7591 16840895 SublimeChord_Mass_Foxs_Cunning 0 12591 -7592 16840896 SublimeChord_Mass_Haste 0 12592 -7593 16840897 SublimeChord_Mass_Owls_Wisdom 0 12593 -7594 16840898 SublimeChord_Necrotic_Eruption 0 12594 -7595 16840899 SublimeChord_OtilukesFreezingSphere 0 12595 -7596 16840900 SublimeChord_Planar_Binding 0 12596 -7597 16840901 SublimeChord_Repulsion 0 12597 -7598 16840902 SublimeChord_Shades 0 12598 -7599 16840908 SublimeChord_STARMANTLE 0 12599 -7600 16840909 SublimeChord_Stone_to_flesh 0 12600 -7601 16840910 SublimeChord_Summon_Creature_VI 0 12601 -7602 16840911 SublimeChord_Superior_Resistance 0 12602 -7603 16840912 SublimeChord_SYMBOL_OF_FEAR 0 12603 -7604 16840913 SublimeChord_SYMBOL_OF_PERSUASION 0 12604 -7605 16840914 SublimeChord_Tensers_Transformation 0 12605 -7606 16840915 SublimeChord_True_Seeing 0 12606 -7607 16840916 SublimeChord_Undeath_to_Death 0 12607 -7608 16840917 SublimeChord_WAVE_OF_PAIN 0 12608 -7609 16840918 SublimeChord_AMBER_SARCOPHAGUS 0 12609 -7610 16840919 SublimeChord_ArrowOfBone 0 12610 -7611 16840920 SublimeChord_Avasculate 0 12611 -7612 16840921 SublimeChord_Banishment 0 12612 -7613 16840922 SublimeChord_Bigbys_Grasping_Hand 0 12613 -7614 16840923 SublimeChord_Control_Undead 0 12614 -7615 16840924 SublimeChord_Control_Weather 0 12615 -7616 16840928 SublimeChord_Delayed_Blast_Fireball 0 12616 -7617 16840929 SublimeChord_DRAGON_ALLY 0 12617 -7618 16840930 SublimeChord_Energy_Ebb 0 12618 -7619 16840931 SublimeChord_Energy_Immunity 0 12619 -7620 16840937 SublimeChord_EYE_OF_THE_BEHOLDER 0 12620 -7621 16840938 SublimeChord_FIENDISH_CLARITY 0 12621 -7622 16840939 SublimeChord_Finger_of_Death 0 12622 -7623 16840940 SublimeChord_Great_Thunderclap 0 12623 -7624 16840941 SublimeChord_GreaterTeleport_RadialMaster 0 12624 -7625 16840944 SublimeChord_Insanity 0 12625 -7626 16840945 SublimeChord_Mass_Hold_Person 0 12626 -7627 16840946 SublimeChord_Mordenkainens_Sword 0 12627 -7628 16840947 SublimeChord_Mords_Mansion 0 12628 -7629 16840948 SublimeChord_Nybors_Stern_Reproof 0 12629 -7630 16840949 SublimeChord_Power_Word_Blind 0 12630 -7631 16840950 SublimeChord_Power_Word_Stun 0 12631 -7632 16840951 SublimeChord_Prismatic_Spray 0 12632 -7633 16840952 SublimeChord_Protection_from_Spells 0 12633 -7634 16840953 SublimeChord_Sequester 0 12634 -7635 16840954 SublimeChord_Shadow_Shield 0 12635 -7636 16840955 SublimeChord_Spell_Mantle 0 12636 -7637 16840956 SublimeChord_Spell_Turning 0 12637 -7638 16840957 SublimeChord_Summon_Creature_VII 0 12638 -7639 16840962 SublimeChord_SYMBOL_OF_STUNING 0 12639 -7640 16840963 SublimeChord_SYMBOL_OF_WEAKNESS 0 12640 -7641 16840964 SublimeChord_TOMB_OF_LIGHT 0 12641 -7642 16840965 SublimeChord_WavesOfExhaustion 0 12642 -7643 16840966 SublimeChord_Avascular_Mass 0 12643 -7644 16840967 SublimeChord_Bigbys_Clenched_Fist 0 12644 -7645 16840968 SublimeChord_Blackstaff 0 12645 -7646 16840969 SublimeChord_Create_Undead 0 12646 -7647 16840970 SublimeChord_Dimensional_Lock 0 12647 -7648 16840971 SublimeChord_DiscernLocation 0 12648 -7649 16840972 SublimeChord_Etherealness 0 12649 -7650 16840973 SublimeChord_Flensing 0 12650 -7651 16840974 SublimeChord_Greater_Planar_Binding 0 12651 -7652 16840975 SublimeChord_GUTWRENCH 0 12652 -7653 16840976 SublimeChord_Horrid_Wilting 0 12653 -7654 16840977 SublimeChord_Incendiary_Cloud 0 12654 -7655 16840978 SublimeChord_IRON_BODY 0 12655 -7656 16840979 SublimeChord_LAST_JUDGEMENT 0 12656 -7657 16840980 SublimeChord_Mantle_of_Eg_Might 0 12657 -7658 16840981 SublimeChord_Mass_Blindness_and_Deafness 0 12658 -7659 16840982 SublimeChord_Mass_Charm 0 12659 -7660 16840983 SublimeChord_Maze 0 12660 -7661 16840984 SublimeChord_Mind_Blank 0 12661 -7662 16840985 SublimeChord_Necrotic_Empowerment 0 12662 -7663 16840986 SublimeChord_PolarRay 0 12663 -7664 16840987 SublimeChord_Premonition 0 12664 -7665 16840988 SublimeChord_PrismaticWall 0 12665 -7666 16840989 SublimeChord_ScintillatingPattern 0 12666 -7667 16840990 SublimeChord_Summon_Creature_VIII 0 12667 -7668 16840995 SublimeChord_Sunburst 0 12668 -7669 16840996 SublimeChord_SYMBOL_OF_DEATH 0 12669 -7670 16840997 SublimeChord_SYMBOL_OF_INSANITY 0 12670 -7671 16840998 SublimeChord_Bigbys_Crushing_Hand 0 12671 -7672 16840999 SublimeChord_Black_Blade_of_Disaster 0 12672 -7673 16841000 SublimeChord_BLINDING_GLORY 0 12673 -7674 16841001 SublimeChord_CRUSHING_FIST_OF_SPITE 0 12674 -7675 16841002 SublimeChord_Dominate_Monster 0 12675 -7676 16841003 SublimeChord_Energy_Drain 0 12676 -7677 16841004 SublimeChord_Foresight 0 12677 -7678 16841005 SublimeChord_Gate 0 12678 -7679 16841006 SublimeChord_Greater_Spell_Mantle 0 12679 -7680 16841007 SublimeChord_Mass_Hold_Monster 0 12680 -7681 16841008 SublimeChord_Meteor_Swarm 0 12681 -7682 16841009 SublimeChord_Mordenkainens_Disjunction 0 12682 -7683 16841010 SublimeChord_Necrotic_Termination 0 12683 -7684 16841011 SublimeChord_PlagueOfUndead 0 12684 -7685 16841012 SublimeChord_Power_Word_Kill 0 12685 -7686 16841013 SublimeChord_PrismaticSphere 0 12686 -7687 16841014 SublimeChord_Shapechange 0 12687 -7688 16841020 SublimeChord_Sphere_of_Ultimate_Destruction 0 12688 -7689 16841021 SublimeChord_Summon_Creature_IX 0 12689 -7690 16841026 SublimeChord_TeleportationCircle_RadialMaster 0 12690 -7691 16841029 SublimeChord_Time_Stop 0 12691 -7692 16841030 SublimeChord_UTTERDARK 0 12692 -7693 16841031 SublimeChord_VileDeath 0 12693 -7694 16841032 SublimeChord_Wail_of_the_Banshee 0 12694 -7695 16841033 SublimeChord_Weird 0 12695 -7696 16841034 KnightoftheWeave_Bless 0 12696 -7697 16841035 KnightoftheWeave_Bless_Weapon 0 12697 -7698 16841036 KnightoftheWeave_Charm_Person 0 12698 -7699 16841037 KnightoftheWeave_Command_RadialMaster 0 12699 -7700 16841043 KnightoftheWeave_Cure_Light_Wounds 0 12700 -7701 16841044 KnightoftheWeave_Divine_Favor 0 12701 -7702 16841045 KnightoftheWeave_Lesser_Restoration 0 12702 -7703 16841046 KnightoftheWeave_Mage_Armor 0 12703 -7704 16841047 KnightoftheWeave_Magic_Missile 0 12704 -7705 16841048 KnightoftheWeave_Magic_Weapon 0 12705 -7706 16841049 KnightoftheWeave_Read_Magic 0 12706 -7707 16841050 KnightoftheWeave_Shield 0 12707 -7708 16841051 KnightoftheWeave_Bulls_Strength 0 12708 -7709 16841052 KnightoftheWeave_Cats_Grace 0 12709 -7710 16841053 KnightoftheWeave_Endurance 0 12710 -7711 16841054 KnightoftheWeave_Ultravision 0 12711 -7712 16841055 KnightoftheWeave_Eagle_Splendor 0 12712 -7713 16841056 KnightoftheWeave_Resist_Elements 0 12713 -7714 16841057 KnightoftheWeave_See_Invisibility 0 12714 -7715 16841058 KnightoftheWeave_ShieldOther 0 12715 -7716 16841059 KnightoftheWeave_Cure_Moderate_Wounds 0 12716 -7717 16841060 KnightoftheWeave_Daylight 0 12717 -7718 16841061 KnightoftheWeave_Dispel_Magic 0 12718 -7719 16841062 KnightoftheWeave_Greater_Magic_Weapon 0 12719 -7720 16841063 KnightoftheWeave_Remove_Curse 0 12720 -7721 16841064 KnightoftheWeave_BreakEnchantment 0 12721 -7722 16841065 KnightoftheWeave_Cure_Serious_Wounds 0 12722 -7723 16841066 KnightoftheWeave_Death_Ward 0 12723 -7724 16841067 KnightoftheWeave_Minor_Globe_of_Invulnerability 0 12724 -7725 16841068 KnightoftheWeave_Neutralize_Poison 0 12725 -7726 16841069 KnightoftheWeave_Restoration 0 12726 -7727 16841070 KnightoftheWeave_Cure_Critical_Wounds 0 12727 -7728 16841071 KnightoftheWeave_DimensionDoor_RadialMaster 0 12728 -7729 16841076 KnightoftheWeave_Spell_Resistance 0 12729 -7730 16841077 KnightoftheWeave_True_Seeing 0 12730 -7731 16841078 KnightoftheWeave_Banishment 0 12731 -7732 16841079 KnightoftheWeave_Greater_Dispelling 0 12732 -7733 16841080 KnightoftheWeave_Teleport_RadialMaster 0 12733 -7734 16841083 Anti_Paladin_Bane 0 12734 -7735 16841084 Anti_Paladin_Exteneded_Bane 0 12735 -7736 16841085 Anti_Paladin_Silent_Bane 0 12736 -7737 16841086 Anti_Paladin_Still_Bane 0 12737 -7738 16841087 Anti_Paladin_Cause_Fear 0 12738 -7739 16841088 Anti_Paladin_Exteneded_Cause_Fear 0 12739 -7740 16841089 Anti_Paladin_Still_Cause_Fear 0 12740 -7741 16841090 Anti_Paladin_Curse_Water 0 12741 -7742 16841091 Anti_Paladin_Silent_Curse_Water 0 12742 -7743 16841092 Anti_Paladin_Still_Curse_Water 0 12743 -7744 16841093 Anti_Paladin_Doom 0 12744 -7745 16841094 Anti_Paladin_Exteneded_Doom 0 12745 -7746 16841095 Anti_Paladin_Silent_Doom 0 12746 -7747 16841096 Anti_Paladin_Still_Doom 0 12747 -7748 16841097 Anti_Paladin_Inflict_Light_Wounds 0 12748 -7749 16841098 Anti_Paladin_Empowered_Inflict_Light_Wounds 0 12749 -7750 16841099 Anti_Paladin_Maximized_Inflict_Light_Wounds 0 12750 -7751 16841100 Anti_Paladin_Silent_Inflict_Light_Wounds 0 12751 -7752 16841101 Anti_Paladin_Still_Inflict_Light_Wounds 0 12752 -7753 16841102 Anti_Paladin_Magic_Weapon 0 12753 -7754 16841103 Anti_Paladin_Exteneded_Magic_Weapon 0 12754 -7755 16841104 Anti_Paladin_Silent_Magic_Weapon 0 12755 -7756 16841105 Anti_Paladin_Still_Magic_Weapon 0 12756 -7757 16841106 Anti_Paladin_Protection_from_Good 0 12757 -7758 16841107 Anti_Paladin_Exteneded_Protection_from_Good 0 12758 -7759 16841108 Anti_Paladin_Silent_Protection_from_Good 0 12759 -7760 16841109 Anti_Paladin_Still_Protection_from_Good 0 12760 -7761 16841110 Anti_Paladin_Protection_from_Law 0 12761 -7762 16841111 Anti_Paladin_Exteneded_Protection_from_Law 0 12762 -7763 16841112 Anti_Paladin_Silent_Protection_from_Law 0 12763 -7764 16841113 Anti_Paladin_Still_Protection_from_Law 0 12764 -7765 16841114 Anti_Paladin_Ray_of_Enfeeblement 0 12765 -7766 16841115 Anti_Paladin_Empowered_Ray_of_Enfeeblement 0 12766 -7767 16841116 Anti_Paladin_Exteneded_Ray_of_Enfeeblement 0 12767 -7768 16841117 Anti_Paladin_Maximized_Ray_of_Enfeeblement 0 12768 -7769 16841118 Anti_Paladin_Silent_Ray_of_Enfeeblement 0 12769 -7770 16841119 Anti_Paladin_Still_Ray_of_Enfeeblement 0 12770 -7771 16841120 Anti_Paladin_Read_Magic 0 12771 -7772 16841121 Anti_Paladin_Silent_Read_Magic 0 12772 -7773 16841122 Anti_Paladin_Still_Read_Magic 0 12773 -7774 16841123 Anti_Paladin_Summon_Creature_I 0 12774 -7775 16841124 Anti_Paladin_Exteneded_Summon_Creature_I 0 12775 -7776 16841125 Anti_Paladin_Silent_Summon_Creature_I 0 12776 -7777 16841126 Anti_Paladin_Still_Summon_Creature_I 0 12777 -7778 16841127 Anti_Paladin_ANGRY_ACHE 0 12778 -7779 16841128 Anti_Paladin_Exteneded_ANGRY_ACHE 0 12779 -7780 16841129 Anti_Paladin_Silent_ANGRY_ACHE 0 12780 -7781 16841130 Anti_Paladin_Still_ANGRY_ACHE 0 12781 -7782 16841131 Anti_Paladin_SEETHING_EYEBANE 0 12782 -7783 16841132 Anti_Paladin_Silent_SEETHING_EYEBANE 0 12783 -7784 16841133 Anti_Paladin_Still_SEETHING_EYEBANE 0 12784 -7785 16841134 Anti_Paladin_Bulls_Strength 0 12785 -7786 16841135 Anti_Paladin_Empowered_Bulls_Strength 0 12786 -7787 16841136 Anti_Paladin_Exteneded_Bulls_Strength 0 12787 -7788 16841137 Anti_Paladin_Silent_Bulls_Strength 0 12788 -7789 16841138 Anti_Paladin_Still_Bulls_Strength 0 12789 -7790 16841139 Anti_Paladin_Darkness 0 12790 -7791 16841140 Anti_Paladin_Exteneded_Darkness 0 12791 -7792 16841141 Anti_Paladin_Silent_Darkness 0 12792 -7793 16841142 Anti_Paladin_Summon_Creature_II 0 12793 -7794 16841143 Anti_Paladin_Exteneded_Summon_Creature_II 0 12794 -7795 16841144 Anti_Paladin_Silent_Summon_Creature_II 0 12795 -7796 16841145 Anti_Paladin_Still_Summon_Creature_II 0 12796 -7797 16841146 Anti_Paladin_UndetectableAlignment 0 12797 -7798 16841147 Anti_Paladin_Exteneded_UndetectableAlignment 0 12798 -7799 16841148 Anti_Paladin_Silent_UndetectableAlignment 0 12799 -7800 16841149 Anti_Paladin_Still_UndetectableAlignment 0 12800 -7801 16841150 Anti_Paladin_LAHMS_FINGER_DARTS 0 12801 -7802 16841151 Anti_Paladin_Silent_LAHMS_FINGER_DARTS 0 12802 -7803 16841152 Anti_Paladin_Still_LAHMS_FINGER_DARTS 0 12803 -7804 16841153 Anti_Paladin_Greater_Magic_Weapon 0 12804 -7805 16841154 Anti_Paladin_Exteneded_Greater_Magic_Weapon 0 12805 -7806 16841155 Anti_Paladin_Silent_Greater_Magic_Weapon 0 12806 -7807 16841156 Anti_Paladin_Still_Greater_Magic_Weapon 0 12807 -7808 16841157 Anti_Paladin_Inflict_Moderate_Wounds 0 12808 -7809 16841158 Anti_Paladin_Silent_Inflict_Moderate_Wounds 0 12809 -7810 16841159 Anti_Paladin_Still_Inflict_Moderate_Wounds 0 12810 -7811 16841160 Anti_Paladin_Magic_Circle_against_Good 0 12811 -7812 16841161 Anti_Paladin_Exteneded_Magic_Circle_against_Good 0 12812 -7813 16841162 Anti_Paladin_Silent_Magic_Circle_against_Good 0 12813 -7814 16841163 Anti_Paladin_Still_Magic_Circle_against_Good 0 12814 -7815 16841164 Anti_Paladin_Magic_Circle_against_Law 0 12815 -7816 16841165 Anti_Paladin_Exteneded_Magic_Circle_against_Law 0 12816 -7817 16841166 Anti_Paladin_Silent_Magic_Circle_against_Law 0 12817 -7818 16841167 Anti_Paladin_Still_Magic_Circle_against_Law 0 12818 -7819 16841168 Anti_Paladin_Summon_Creature_III 0 12819 -7820 16841169 Anti_Paladin_Exteneded_Summon_Creature_III 0 12820 -7821 16841170 Anti_Paladin_Silent_Summon_Creature_III 0 12821 -7822 16841171 Anti_Paladin_Still_Summon_Creature_III 0 12822 -7823 16841172 Anti_Paladin_Bestow_Curse 0 12823 -7824 16841173 Anti_Paladin_Silent_Bestow_Curse 0 12824 -7825 16841174 Anti_Paladin_Still_Bestow_Curse 0 12825 -7826 16841175 Anti_Paladin_Blindness_and_Deafness 0 12826 -7827 16841176 Anti_Paladin_Exteneded_Blindness_and_Deafness 0 12827 -7828 16841177 Anti_Paladin_Silent_Blindness_and_Deafness 0 12828 -7829 16841178 Anti_Paladin_DeeperDarkness 0 12829 -7830 16841179 Anti_Paladin_Exteneded_DeeperDarkness 0 12830 -7831 16841180 Anti_Paladin_Silent_DeeperDarkness 0 12831 -7832 16841181 Anti_Paladin_RED_FESTER 0 12832 -7833 16841182 Anti_Paladin_Silent_RED_FESTER 0 12833 -7834 16841183 Anti_Paladin_Still_RED_FESTER 0 12834 -7835 16841184 Anti_Paladin_ROTTING_CURSE_OF_URFESTRA 0 12835 -7836 16841185 Anti_Paladin_Silent_ROTTING_CURSE_OF_URFESTRA 0 12836 -7837 16841186 Anti_Paladin_Still_ROTTING_CURSE_OF_URFESTRA 0 12837 -7838 16841187 Anti_Paladin_TOUCH_OF_JUIBLEX 0 12838 -7839 16841188 Anti_Paladin_Silent_TOUCH_OF_JUIBLEX 0 12839 -7840 16841189 Anti_Paladin_Still_TOUCH_OF_JUIBLEX 0 12840 -7841 16841190 Anti_Paladin_MASOCHISM 0 12841 -7842 16841191 Anti_Paladin_Exteneded_MASOCHISM 0 12842 -7843 16841192 Anti_Paladin_Death_Ward 0 12843 -7844 16841193 Anti_Paladin_Inflict_Serious_Wounds 0 12844 -7845 16841194 Anti_Paladin_Fear 0 12845 -7846 16841195 Anti_Paladin_Poison 0 12846 -7847 16841196 Anti_Paladin_Unholy_Sword 0 12847 -7848 16841197 Anti_Paladin_ABSORB_STRENGTH 0 12848 -7849 16841198 Soldier_of_Light_Cure_Light_Wounds 0 12849 -7850 16841199 Soldier_of_Light_Empowered_Cure_Light_Wounds 0 12850 -7851 16841200 Soldier_of_Light_Maximized_Cure_Light_Wounds 0 12851 -7852 16841201 Soldier_of_Light_Silent_Cure_Light_Wounds 0 12852 -7853 16841202 Soldier_of_Light_Still_Cure_Light_Wounds 0 12853 -7854 16841203 Soldier_of_Light_Bless_Water 0 12854 -7855 16841204 Soldier_of_Light_Silent_Bless_Water 0 12855 -7856 16841205 Soldier_of_Light_Still_Bless_Water 0 12856 -7857 16841206 Soldier_of_Light_Bless_Weapon 0 12857 -7858 16841207 Soldier_of_Light_Exteneded_Bless_Weapon 0 12858 -7859 16841208 Soldier_of_Light_Silent_Bless_Weapon 0 12859 -7860 16841209 Soldier_of_Light_Still_Bless_Weapon 0 12860 -7861 16841210 Soldier_of_Light_Bless 0 12861 -7862 16841211 Soldier_of_Light_Exteneded_Bless 0 12862 -7863 16841212 Soldier_of_Light_Silent_Bless 0 12863 -7864 16841213 Soldier_of_Light_Still_Bless 0 12864 -7865 16841214 Soldier_of_Light_Detect_Evil 0 12865 -7866 16841215 Soldier_of_Light_Exteneded_Detect_Evil 0 12866 -7867 16841216 Soldier_of_Light_Silent_Detect_Evil 0 12867 -7868 16841217 Soldier_of_Light_Still_Detect_Evil 0 12868 -7869 16841218 Soldier_of_Light_HideFromUndead 0 12869 -7870 16841219 Soldier_of_Light_Exteneded_HideFromUndead 0 12870 -7871 16841220 Soldier_of_Light_Still_HideFromUndead 0 12871 -7872 16841221 Soldier_of_Light_Magic_Weapon 0 12872 -7873 16841222 Soldier_of_Light_Exteneded_Magic_Weapon 0 12873 -7874 16841223 Soldier_of_Light_Silent_Magic_Weapon 0 12874 -7875 16841224 Soldier_of_Light_Still_Magic_Weapon 0 12875 -7876 16841225 Soldier_of_Light_Shield_of_Faith 0 12876 -7877 16841226 Soldier_of_Light_Exteneded_Shield_of_Faith 0 12877 -7878 16841227 Soldier_of_Light_Silent_Shield_of_Faith 0 12878 -7879 16841228 Soldier_of_Light_Still_Shield_of_Faith 0 12879 -7880 16841229 Soldier_of_Light_Protection_from_Evil 0 12880 -7881 16841230 Soldier_of_Light_Exteneded_Protection_from_Evil 0 12881 -7882 16841231 Soldier_of_Light_Silent_Protection_from_Evil 0 12882 -7883 16841232 Soldier_of_Light_Still_Protection_from_Evil 0 12883 -7884 16841233 Soldier_of_Light_Light 0 12884 -7885 16841234 Soldier_of_Light_Exteneded_Light 0 12885 -7886 16841235 Soldier_of_Light_Silent_Light 0 12886 -7887 16841236 Soldier_of_Light_TWILIGHT_LUCK 0 12887 -7888 16841237 Soldier_of_Light_Exteneded_TWILIGHT_LUCK 0 12888 -7889 16841238 Soldier_of_Light_Silent_TWILIGHT_LUCK 0 12889 -7890 16841239 Soldier_of_Light_LANTERN_LIGHT 0 12890 -7891 16841240 Soldier_of_Light_Empowered_LANTERN_LIGHT 0 12891 -7892 16841241 Soldier_of_Light_Maximized_LANTERN_LIGHT 0 12892 -7893 16841242 Soldier_of_Light_Still_LANTERN_LIGHT 0 12893 -7894 16841243 Soldier_of_Light_Cure_Moderate_Wounds 0 12894 -7895 16841244 Soldier_of_Light_Empowered_Cure_Moderate_Wounds 0 12895 -7896 16841245 Soldier_of_Light_Silent_Cure_Moderate_Wounds 0 12896 -7897 16841246 Soldier_of_Light_Still_Cure_Moderate_Wounds 0 12897 -7898 16841247 Soldier_of_Light_Aid 0 12898 -7899 16841248 Soldier_of_Light_Empowered_Aid 0 12899 -7900 16841249 Soldier_of_Light_Exteneded_Aid 0 12900 -7901 16841250 Soldier_of_Light_Silent_Aid 0 12901 -7902 16841251 Soldier_of_Light_Still_Aid 0 12902 -7903 16841252 Soldier_of_Light_Consecrated_Aura 0 12903 -7904 16841253 Soldier_of_Light_Exteneded_Consecrated_Aura 0 12904 -7905 16841254 Soldier_of_Light_Silent_Consecrated_Aura 0 12905 -7906 16841255 Soldier_of_Light_Still_Consecrated_Aura 0 12906 -7907 16841256 Soldier_of_Light_Daylight 0 12907 -7908 16841257 Soldier_of_Light_Exteneded_Daylight 0 12908 -7909 16841258 Soldier_of_Light_Silent_Daylight 0 12909 -7910 16841259 Soldier_of_Light_Still_Daylight 0 12910 -7911 16841260 Soldier_of_Light_Lesser_Restoration 0 12911 -7912 16841261 Soldier_of_Light_Silent_Lesser_Restoration 0 12912 -7913 16841262 Soldier_of_Light_Still_Lesser_Restoration 0 12913 -7914 16841263 Soldier_of_Light_ShieldOther 0 12914 -7915 16841264 Soldier_of_Light_Exteneded_ShieldOther 0 12915 -7916 16841265 Soldier_of_Light_Silent_ShieldOther 0 12916 -7917 16841266 Soldier_of_Light_Still_ShieldOther 0 12917 -7918 16841267 Soldier_of_Light_AYAILLAS_RADIANT_BURST 0 12918 -7919 16841268 Soldier_of_Light_Empowered_AYAILLAS_RADIANT_BURST 0 12919 -7920 16841269 Soldier_of_Light_Silent_AYAILLAS_RADIANT_BURST 0 12920 -7921 16841270 Soldier_of_Light_Still_AYAILLAS_RADIANT_BURST 0 12921 -7922 16841271 Soldier_of_Light_LUMINOUS_ARMOR 0 12922 -7923 16841272 Soldier_of_Light_Exteneded_LUMINOUS_ARMOR 0 12923 -7924 16841273 Soldier_of_Light_Cure_Serious_Wounds 0 12924 -7925 16841274 Soldier_of_Light_Silent_Cure_Serious_Wounds 0 12925 -7926 16841275 Soldier_of_Light_Still_Cure_Serious_Wounds 0 12926 -7927 16841276 Soldier_of_Light_Greater_Magic_Weapon 0 12927 -7928 16841277 Soldier_of_Light_Exteneded_Greater_Magic_Weapon 0 12928 -7929 16841278 Soldier_of_Light_Silent_Greater_Magic_Weapon 0 12929 -7930 16841279 Soldier_of_Light_Still_Greater_Magic_Weapon 0 12930 -7931 16841280 Soldier_of_Light_Magic_Circle_against_Evil 0 12931 -7932 16841281 Soldier_of_Light_Exteneded_Magic_Circle_against_Evil 0 12932 -7933 16841282 Soldier_of_Light_Silent_Magic_Circle_against_Evil 0 12933 -7934 16841283 Soldier_of_Light_Still_Magic_Circle_against_Evil 0 12934 -7935 16841284 Soldier_of_Light_Searing_Light 0 12935 -7936 16841285 Soldier_of_Light_Silent_Searing_Light 0 12936 -7937 16841286 Soldier_of_Light_Still_Searing_Light 0 12937 -7938 16841287 Soldier_of_Light_Negative_Energy_Protection 0 12938 -7939 16841288 Soldier_of_Light_Exteneded_Negative_Energy_Protection 0 12939 -7940 16841289 Soldier_of_Light_Silent_Negative_Energy_Protection 0 12940 -7941 16841290 Soldier_of_Light_Still_Negative_Energy_Protection 0 12941 -7942 16841291 Soldier_of_Light_Prayer 0 12942 -7943 16841292 Soldier_of_Light_Exteneded_Prayer 0 12943 -7944 16841293 Soldier_of_Light_Silent_Prayer 0 12944 -7945 16841294 Soldier_of_Light_Still_Prayer 0 12945 -7946 16841295 Soldier_of_Light_Remove_Disease 0 12946 -7947 16841296 Soldier_of_Light_Silent_Remove_Disease 0 12947 -7948 16841297 Soldier_of_Light_Still_Remove_Disease 0 12948 -7949 16841298 Soldier_of_Light_BRILLIANT_EMANATION 0 12949 -7950 16841299 Soldier_of_Light_Exteneded_BRILLIANT_EMANATION 0 12950 -7951 16841300 Soldier_of_Light_HAMMER_OF_RIGHTEOUSNESS 0 12951 -7952 16841301 Soldier_of_Light_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12952 -7953 16841302 Soldier_of_Light_Still_HAMMER_OF_RIGHTEOUSNESS 0 12953 -7954 16841303 Soldier_of_Light_Cure_Critical_Wounds 0 12954 -7955 16841304 Soldier_of_Light_Death_Ward 0 12955 -7956 16841305 Soldier_of_Light_Hammer_of_the_Gods 0 12956 -7957 16841306 Soldier_of_Light_Holy_Sword 0 12957 -7958 16841307 Soldier_of_Light_Lesser_Planar_Ally 0 12958 -7959 16841308 Soldier_of_Light_Restoration 0 12959 -7960 16841309 Soldier_of_Light_DIAMOND_SPRAY 0 12960 -7961 16841310 Soldier_of_Light_SUNMANTLE 0 12961 -7962 16841311 Soldier_of_Light_GREATER_LUMINOUS_ARMOR 0 12962 -7963 16841312 Telflammar_Shadow_Blindness_and_Deafness 0 12963 -7964 16841313 Telflammar_Shadow_Exteneded_Blindness_and_Deafness 0 12964 -7965 16841314 Telflammar_Shadow_Silent_Blindness_and_Deafness 0 12965 -7966 16841315 Telflammar_Shadow_Ultravision 0 12966 -7967 16841316 Telflammar_Shadow_Exteneded_Ultravision 0 12967 -7968 16841317 Telflammar_Shadow_Silent_Ultravision 0 12968 -7969 16841318 Telflammar_Shadow_Still_Ultravision 0 12969 -7970 16841319 Telflammar_Shadow_Chill_Touch 0 12970 -7971 16841320 Telflammar_Shadow_Empowered_Chill_Touch 0 12971 -7972 16841321 Telflammar_Shadow_Exteneded_Chill_Touch 0 12972 -7973 16841322 Telflammar_Shadow_Silent_Chill_Touch 0 12973 -7974 16841323 Telflammar_Shadow_Still_Chill_Touch 0 12974 -7975 16841324 Telflammar_Shadow_Darkness 0 12975 -7976 16841325 Telflammar_Shadow_Exteneded_Darkness 0 12976 -7977 16841326 Telflammar_Shadow_Silent_Darkness 0 12977 -7978 16841327 Telflammar_Shadow_Shadow_Spray 0 12978 -7979 16841328 Telflammar_Shadow_Empowered_Shadow_Spray 0 12979 -7980 16841329 Telflammar_Shadow_Exteneded_Shadow_Spray 0 12980 -7981 16841330 Telflammar_Shadow_Silent_Shadow_Spray 0 12981 -7982 16841331 Telflammar_Shadow_Still_Shadow_Spray 0 12982 -7983 16841332 Telflammar_Shadow_Invisibility 0 12983 -7984 16841333 Telflammar_Shadow_Exteneded_Invisibility 0 12984 -7985 16841334 Telflammar_Shadow_Silent_Invisibility 0 12985 -7986 16841335 Telflammar_Shadow_Still_Invisibility 0 12986 -7987 16841336 Telflammar_Shadow_Knock 0 12987 -7988 16841337 Telflammar_Shadow_Still_Knock 0 12988 -7989 16841338 Telflammar_Shadow_SEETHING_EYEBANE 0 12989 -7990 16841339 Telflammar_Shadow_Silent_SEETHING_EYEBANE 0 12990 -7991 16841340 Telflammar_Shadow_Still_SEETHING_EYEBANE 0 12991 -7992 16841341 Telflammar_Shadow_Blacklight 0 12992 -7993 16841342 Telflammar_Shadow_Exteneded_Blacklight 0 12993 -7994 16841343 Telflammar_Shadow_Silent_Blacklight 0 12994 -7995 16841344 Telflammar_Shadow_Still_Blacklight 0 12995 -7996 16841345 Telflammar_Shadow_Displacement 0 12996 -7997 16841346 Telflammar_Shadow_Exteneded_Displacement 0 12997 -7998 16841347 Telflammar_Shadow_Silent_Displacement 0 12998 -7999 16841348 Telflammar_Shadow_Haste 0 12999 -8000 16841349 Telflammar_Shadow_Exteneded_Haste 0 13000 -8001 16841350 Telflammar_Shadow_Silent_Haste 0 13001 -8002 16841351 Telflammar_Shadow_Still_Haste 0 13002 -8003 16841352 Telflammar_Shadow_Improved_Invisibility 0 13003 -8004 16841353 Telflammar_Shadow_Exteneded_Improved_Invisibility 0 13004 -8005 16841354 Telflammar_Shadow_Silent_Improved_Invisibility 0 13005 -8006 16841355 Telflammar_Shadow_Still_Improved_Invisibility 0 13006 -8007 16841356 Telflammar_Shadow_Vampiric_Touch 0 13007 -8008 16841357 Telflammar_Shadow_Silent_Vampiric_Touch 0 13008 -8009 16841358 Telflammar_Shadow_Still_Vampiric_Touch 0 13009 -8010 16841359 Telflammar_Shadow_NONDETECTION 0 13010 -8011 16841360 Telflammar_Shadow_Exteneded_NONDETECTION 0 13011 -8012 16841361 Telflammar_Shadow_Silent_NONDETECTION 0 13012 -8013 16841362 Telflammar_Shadow_Still_NONDETECTION 0 13013 -8014 16841363 Telflammar_Shadow_LAHMS_FINGER_DARTS 0 13014 -8015 16841364 Telflammar_Shadow_Silent_LAHMS_FINGER_DARTS 0 13015 -8016 16841365 Telflammar_Shadow_Still_LAHMS_FINGER_DARTS 0 13016 -8017 16841366 Telflammar_Shadow_DimensionDoor_RadialMaster 0 13017 -8018 16841371 Telflammar_Shadow_Confusion 0 13018 -8019 16841372 Telflammar_Shadow_DarkBolt 0 13019 -8020 16841375 Telflammar_Shadow_Invisibility_Sphere 0 13020 -8021 16841376 Telflammar_Shadow_Mislead 0 13021 -8022 16841377 Telflammar_Shadow_DetectScrying 0 13022 -8023 16841378 Telflammar_Shadow_RED_FESTER 0 13023 -8024 16841379 Telflammar_Shadow_ROTTING_CURSE_OF_URFESTRA 0 13024 -8025 16841380 Telflammar_Shadow_TOUCH_OF_JUIBLEX 0 13025 -8026 16841381 Telflammar_Shadow_MASOCHISM 0 13026 -8027 16841382 JusticeOfWealdAnd_Camoflage 0 13027 -8028 16841383 JusticeOfWealdAnd_Endure_Elements 0 13028 -8029 16841384 JusticeOfWealdAnd_Faerie_Fire 0 13029 -8030 16841385 JusticeOfWealdAnd_HideFromAnimals 0 13030 -8031 16841386 JusticeOfWealdAnd_Spell_Jump 0 13031 -8032 16841387 JusticeOfWealdAnd_Longstrider 0 13032 -8033 16841388 JusticeOfWealdAnd_Obscuring_Mist 0 13033 -8034 16841389 JusticeOfWealdAnd_Barkskin 0 13034 -8035 16841390 JusticeOfWealdAnd_BrilliantEnergyArrows 0 13035 -8036 16841391 JusticeOfWealdAnd_Cats_Grace 0 13036 -8037 16841392 JusticeOfWealdAnd_FogCloud 0 13037 -8038 16841393 JusticeOfWealdAnd_Snare 0 13038 -8039 16841394 JusticeOfWealdAnd_SpellslayerArrow 0 13039 -8040 16841395 JusticeOfWealdAnd_Treeshape 0 13040 -8041 16841396 JusticeOfWealdAnd_ArrowSplit 0 13041 -8042 16841397 JusticeOfWealdAnd_DarkflameArrow 0 13042 -8043 16841398 JusticeOfWealdAnd_Ultravision 0 13043 -8044 16841399 JusticeOfWealdAnd_SerpentArrows 0 13044 -8045 16841400 JusticeOfWealdAnd_Spike_Growth 0 13045 -8046 16841401 JusticeOfWealdAnd_WaterBreathing 0 13046 -8047 16841402 JusticeOfWealdAnd_BloodfreezeArrow 0 13047 -8048 16841403 JusticeOfWealdAnd_DoublestrikeArrow 0 13048 -8049 16841404 JusticeOfWealdAnd_Freedom_of_Movement 0 13049 -8050 16841405 JusticeOfWealdAnd_Poison 0 13050 -8051 16841406 JusticeOfWealdAnd_Scrying 0 13051 -8052 16841407 JusticeOfWealdAnd_ShadowArrow 0 13052 -8053 16841408 KnightMiddleCircl_Bless 0 13053 -8054 16841409 KnightMiddleCircl_Exteneded_Bless 0 13054 -8055 16841410 KnightMiddleCircl_Silent_Bless 0 13055 -8056 16841411 KnightMiddleCircl_Still_Bless 0 13056 -8057 16841412 KnightMiddleCircl_Bless_Weapon 0 13057 -8058 16841413 KnightMiddleCircl_Exteneded_Bless_Weapon 0 13058 -8059 16841414 KnightMiddleCircl_Silent_Bless_Weapon 0 13059 -8060 16841415 KnightMiddleCircl_Still_Bless_Weapon 0 13060 -8061 16841416 KnightMiddleCircl_Cure_Light_Wounds 0 13061 -8062 16841417 KnightMiddleCircl_Empowered_Cure_Light_Wounds 0 13062 -8063 16841418 KnightMiddleCircl_Silent_Cure_Light_Wounds 0 13063 -8064 16841419 KnightMiddleCircl_Still_Cure_Light_Wounds 0 13064 -8065 16841420 KnightMiddleCircl_DETECT_UNDEAD 0 13065 -8066 16841421 KnightMiddleCircl_Exteneded_DETECT_UNDEAD 0 13066 -8067 16841422 KnightMiddleCircl_Silent_DETECT_UNDEAD 0 13067 -8068 16841423 KnightMiddleCircl_Still_DETECT_UNDEAD 0 13068 -8069 16841424 KnightMiddleCircl_Divine_Favor 0 13069 -8070 16841425 KnightMiddleCircl_Exteneded_Divine_Favor 0 13070 -8071 16841426 KnightMiddleCircl_Silent_Divine_Favor 0 13071 -8072 16841427 KnightMiddleCircl_Still_Divine_Favor 0 13072 -8073 16841428 KnightMiddleCircl_Magic_Weapon 0 13073 -8074 16841429 KnightMiddleCircl_Exteneded_Magic_Weapon 0 13074 -8075 16841430 KnightMiddleCircl_Silent_Magic_Weapon 0 13075 -8076 16841431 KnightMiddleCircl_Still_Magic_Weapon 0 13076 -8077 16841432 KnightMiddleCircl_Protection_from_Evil 0 13077 -8078 16841433 KnightMiddleCircl_Exteneded_Protection_from_Evil 0 13078 -8079 16841434 KnightMiddleCircl_Silent_Protection_from_Evil 0 13079 -8080 16841435 KnightMiddleCircl_Still_Protection_from_Evil 0 13080 -8081 16841436 KnightMiddleCircl_Read_Magic 0 13081 -8082 16841437 KnightMiddleCircl_Silent_Read_Magic 0 13082 -8083 16841438 KnightMiddleCircl_Still_Read_Magic 0 13083 -8084 16841439 KnightMiddleCircl_DIVINE_INSPIRATION 0 13084 -8085 16841440 KnightMiddleCircl_Exteneded_DIVINE_INSPIRATION 0 13085 -8086 16841441 KnightMiddleCircl_TWILIGHT_LUCK 0 13086 -8087 16841442 KnightMiddleCircl_Exteneded_TWILIGHT_LUCK 0 13087 -8088 16841443 KnightMiddleCircl_Silent_TWILIGHT_LUCK 0 13088 -8089 16841444 KnightMiddleCircl_LANTERN_LIGHT 0 13089 -8090 16841445 KnightMiddleCircl_Empowered_LANTERN_LIGHT 0 13090 -8091 16841446 KnightMiddleCircl_Still_LANTERN_LIGHT 0 13091 -8092 16841447 KnightMiddleCircl_Aid 0 13092 -8093 16841448 KnightMiddleCircl_Exteneded_Aid 0 13093 -8094 16841449 KnightMiddleCircl_Silent_Aid 0 13094 -8095 16841450 KnightMiddleCircl_Still_Aid 0 13095 -8096 16841451 KnightMiddleCircl_Divine_Protection 0 13096 -8097 16841452 KnightMiddleCircl_Exteneded_Divine_Protection 0 13097 -8098 16841453 KnightMiddleCircl_Silent_Divine_Protection 0 13098 -8099 16841454 KnightMiddleCircl_Still_Divine_Protection 0 13099 -8100 16841455 KnightMiddleCircl_Conviction 0 13100 -8101 16841456 KnightMiddleCircl_Exteneded_Conviction 0 13101 -8102 16841457 KnightMiddleCircl_Silent_Conviction 0 13102 -8103 16841458 KnightMiddleCircl_Still_Conviction 0 13103 -8104 16841459 KnightMiddleCircl_ShieldOther 0 13104 -8105 16841460 KnightMiddleCircl_Exteneded_ShieldOther 0 13105 -8106 16841461 KnightMiddleCircl_Silent_ShieldOther 0 13106 -8107 16841462 KnightMiddleCircl_Still_ShieldOther 0 13107 -8108 16841463 KnightMiddleCircl_UndetectableAlignment 0 13108 -8109 16841464 KnightMiddleCircl_Exteneded_UndetectableAlignment 0 13109 -8110 16841465 KnightMiddleCircl_Silent_UndetectableAlignment 0 13110 -8111 16841466 KnightMiddleCircl_Still_UndetectableAlignment 0 13111 -8112 16841467 KnightMiddleCircl_AYAILLAS_RADIANT_BURST 0 13112 -8113 16841468 KnightMiddleCircl_Silent_AYAILLAS_RADIANT_BURST 0 13113 -8114 16841469 KnightMiddleCircl_Still_AYAILLAS_RADIANT_BURST 0 13114 -8115 16841470 KnightMiddleCircl_LUMINOUS_ARMOR 0 13115 -8116 16841471 KnightMiddleCircl_Exteneded_LUMINOUS_ARMOR 0 13116 -8117 16841472 KnightMiddleCircl_Cure_Moderate_Wounds 0 13117 -8118 16841473 KnightMiddleCircl_Dispel_Magic 0 13118 -8119 16841474 KnightMiddleCircl_Greater_Magic_Weapon 0 13119 -8120 16841475 KnightMiddleCircl_Prayer 0 13120 -8121 16841476 KnightMiddleCircl_BRILLIANT_EMANATION 0 13121 -8122 16841477 KnightMiddleCircl_HAMMER_OF_RIGHTEOUSNESS 0 13122 -8123 16841478 DreadNecromancer_ANGRY_ACHE 0 13123 -8124 16841479 DreadNecromancer_Bane 0 13124 -8125 16841480 DreadNecromancer_BESTOW_WOUND 0 13125 -8126 16841481 DreadNecromancer_Blade_of_Blood 0 13126 -8127 16841484 DreadNecromancer_Cause_Fear 0 13127 -8128 16841485 DreadNecromancer_Chill_Touch 0 13128 -8129 16841486 DreadNecromancer_DETECT_UNDEAD 0 13129 -8130 16841487 DreadNecromancer_Doom 0 13130 -8131 16841488 DreadNecromancer_HideFromUndead 0 13131 -8132 16841489 DreadNecromancer_Inflict_Light_Wounds 0 13132 -8133 16841490 DreadNecromancer_Necrotic_Awareness 0 13133 -8134 16841491 DreadNecromancer_Negative_Energy_Ray 0 13134 -8135 16841492 DreadNecromancer_Ray_of_Enfeeblement 0 13135 -8136 16841493 DreadNecromancer_SummonUndeadI 0 13136 -8137 16841494 DreadNecromancer_UndetectableAlignment 0 13137 -8138 16841495 DreadNecromancer_Blindness_and_Deafness 0 13138 -8139 16841496 DreadNecromancer_BONEBLAST 0 13139 -8140 16841497 DreadNecromancer_Command_Undead 0 13140 -8141 16841498 DreadNecromancer_Curse_of_Impending_Blades 0 13141 -8142 16841499 DreadNecromancer_Darkness 0 13142 -8143 16841500 DreadNecromancer_Death_Armor 0 13143 -8144 16841501 DreadNecromancer_Death_Knell 0 13144 -8145 16841502 DreadNecromancer_FalseLife 0 13145 -8146 16841503 DreadNecromancer_Ghoul_Touch 0 13146 -8147 16841504 DreadNecromancer_Inflict_Moderate_Wounds 0 13147 -8148 16841505 DreadNecromancer_LifeBolt 0 13148 -8149 16841511 DreadNecromancer_Living_Undeath 0 13149 -8150 16841512 DreadNecromancer_Necrotic_Cyst 0 13150 -8151 16841513 DreadNecromancer_Scare 0 13151 -8152 16841514 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16841967 ****_Summon_Creature_IX 0 13534 -8535 16841972 ****_True_Resurrection 0 13535 -8536 16841973 ****_Undeaths_Eternal_Foe 0 13536 -8537 16841974 ****_VileDeath 0 13537 -8538 16841975 Archivist_Cure_Minor_Wounds 0 13538 -8539 16841976 Archivist_Quickened_Cure_Minor_Wounds 0 13539 -8540 16841977 Archivist_Silent_Cure_Minor_Wounds 0 13540 -8541 16841978 Archivist_Still_Cure_Minor_Wounds 0 13541 -8542 16841979 Archivist_Flare 0 13542 -8543 16841980 Archivist_Exteneded_Flare 0 13543 -8544 16841981 Archivist_Quickened_Flare 0 13544 -8545 16841982 Archivist_Silent_Flare 0 13545 -8546 16841983 Archivist_Inflict_Minor_Wounds 0 13546 -8547 16841984 Archivist_Quickened_Inflict_Minor_Wounds 0 13547 -8548 16841985 Archivist_Silent_Inflict_Minor_Wounds 0 13548 -8549 16841986 Archivist_Still_Inflict_Minor_Wounds 0 13549 -8550 16841987 Archivist_Light 0 13550 -8551 16841988 Archivist_Exteneded_Light 0 13551 -8552 16841989 Archivist_Quickened_Light 0 13552 -8553 16841990 Archivist_Silent_Light 0 13553 -8554 16841991 Archivist_Read_Magic 0 13554 -8555 16841992 Archivist_Quickened_Read_Magic 0 13555 -8556 16841993 Archivist_Silent_Read_Magic 0 13556 -8557 16841994 Archivist_Still_Read_Magic 0 13557 -8558 16841995 Archivist_Resistance 0 13558 -8559 16841996 Archivist_Exteneded_Resistance 0 13559 -8560 16841997 Archivist_Quickened_Resistance 0 13560 -8561 16841998 Archivist_Silent_Resistance 0 13561 -8562 16841999 Archivist_Still_Resistance 0 13562 -8563 16842000 Archivist_Virtue 0 13563 -8564 16842001 Archivist_Exteneded_Virtue 0 13564 -8565 16842002 Archivist_Quickened_Virtue 0 13565 -8566 16842003 Archivist_Silent_Virtue 0 13566 -8567 16842004 Archivist_Still_Virtue 0 13567 -8568 16842005 Archivist_ANGRY_ACHE 0 13568 -8569 16842006 Archivist_Exteneded_ANGRY_ACHE 0 13569 -8570 16842007 Archivist_Quickened_ANGRY_ACHE 0 13570 -8571 16842008 Archivist_Silent_ANGRY_ACHE 0 13571 -8572 16842009 Archivist_Still_ANGRY_ACHE 0 13572 -8573 16842010 Archivist_Bane 0 13573 -8574 16842011 Archivist_Exteneded_Bane 0 13574 -8575 16842012 Archivist_Quickened_Bane 0 13575 -8576 16842013 Archivist_Silent_Bane 0 13576 -8577 16842014 Archivist_Still_Bane 0 13577 -8578 16842015 Archivist_Blade_of_Blood 0 13578 -8579 16842018 Archivist_Empowered_Blade_of_Blood 0 13579 -8580 16842021 Archivist_Exteneded_Blade_of_Blood 0 13580 -8581 16842024 Archivist_Maximized_Blade_of_Blood 0 13581 -8582 16842027 Archivist_Quickened_Blade_of_Blood 0 13582 -8583 16842030 Archivist_Silent_Blade_of_Blood 0 13583 -8584 16842033 Archivist_Still_Blade_of_Blood 0 13584 -8585 16842036 Archivist_Bless 0 13585 -8586 16842037 Archivist_Exteneded_Bless 0 13586 -8587 16842038 Archivist_Quickened_Bless 0 13587 -8588 16842039 Archivist_Silent_Bless 0 13588 -8589 16842040 Archivist_Still_Bless 0 13589 -8590 16842041 Archivist_Bless_Water 0 13590 -8591 16842042 Archivist_Quickened_Bless_Water 0 13591 -8592 16842043 Archivist_Silent_Bless_Water 0 13592 -8593 16842044 Archivist_Still_Bless_Water 0 13593 -8594 16842045 Archivist_Bless_Weapon 0 13594 -8595 16842046 Archivist_Exteneded_Bless_Weapon 0 13595 -8596 16842047 Archivist_Quickened_Bless_Weapon 0 13596 -8597 16842048 Archivist_Silent_Bless_Weapon 0 13597 -8598 16842049 Archivist_Still_Bless_Weapon 0 13598 -8599 16842050 Archivist_Camoflage 0 13599 -8600 16842051 Archivist_Exteneded_Camoflage 0 13600 -8601 16842052 Archivist_Quickened_Camoflage 0 13601 -8602 16842053 Archivist_Silent_Camoflage 0 13602 -8603 16842054 Archivist_Still_Camoflage 0 13603 -8604 16842055 Archivist_Cause_Fear 0 13604 -8605 16842056 Archivist_Exteneded_Cause_Fear 0 13605 -8606 16842057 Archivist_Quickened_Cause_Fear 0 13606 -8607 16842058 Archivist_Still_Cause_Fear 0 13607 -8608 16842059 Archivist_Charm_Person 0 13608 -8609 16842060 Archivist_Exteneded_Charm_Person 0 13609 -8610 16842061 Archivist_Quickened_Charm_Person 0 13610 -8611 16842062 Archivist_Silent_Charm_Person 0 13611 -8612 16842063 Archivist_Still_Charm_Person 0 13612 -8613 16842064 Archivist_Color_Spray 0 13613 -8614 16842065 Archivist_Empowered_Color_Spray 0 13614 -8615 16842066 Archivist_Maximized_Color_Spray 0 13615 -8616 16842067 Archivist_Quickened_Color_Spray 0 13616 -8617 16842068 Archivist_Silent_Color_Spray 0 13617 -8618 16842069 Archivist_Still_Color_Spray 0 13618 -8619 16842070 Archivist_Command_RadialMaster 0 13619 -8620 16842076 Archivist_Exteneded_Command_RadialMaster 0 13620 -8621 16842082 Archivist_Quickened_Command_RadialMaster 0 13621 -8622 16842088 Archivist_Silent_Command_RadialMaster 0 13622 -8623 16842094 Archivist_Still_Command_RadialMaster 0 13623 -8624 16842100 Archivist_Conviction 0 13624 -8625 16842101 Archivist_Exteneded_Conviction 0 13625 -8626 16842102 Archivist_Quickened_Conviction 0 13626 -8627 16842103 Archivist_Silent_Conviction 0 13627 -8628 16842104 Archivist_Still_Conviction 0 13628 -8629 16842105 Archivist_Crafters_Blessing 0 13629 -8630 16842106 Archivist_Exteneded_Crafters_Blessing 0 13630 -8631 16842107 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Archivist_Deafening_Clang 0 13649 -8650 16842126 Archivist_Exteneded_Deafening_Clang 0 13650 -8651 16842127 Archivist_Quickened_Deafening_Clang 0 13651 -8652 16842128 Archivist_Silent_Deafening_Clang 0 13652 -8653 16842129 Archivist_Still_Deafening_Clang 0 13653 -8654 16842130 Archivist_DEMONFLESH 0 13654 -8655 16842131 Archivist_Exteneded_DEMONFLESH 0 13655 -8656 16842132 Archivist_Quickened_DEMONFLESH 0 13656 -8657 16842133 Archivist_Silent_DEMONFLESH 0 13657 -8658 16842134 Archivist_Still_DEMONFLESH 0 13658 -8659 16842135 Archivist_Detect_Chaos 0 13659 -8660 16842136 Archivist_Exteneded_Detect_Chaos 0 13660 -8661 16842137 Archivist_Quickened_Detect_Chaos 0 13661 -8662 16842138 Archivist_Silent_Detect_Chaos 0 13662 -8663 16842139 Archivist_Still_Detect_Chaos 0 13663 -8664 16842140 Archivist_Detect_Evil 0 13664 -8665 16842141 Archivist_Exteneded_Detect_Evil 0 13665 -8666 16842142 Archivist_Quickened_Detect_Evil 0 13666 -8667 16842143 Archivist_Silent_Detect_Evil 0 13667 -8668 16842144 Archivist_Still_Detect_Evil 0 13668 -8669 16842145 Archivist_Detect_Good 0 13669 -8670 16842146 Archivist_Exteneded_Detect_Good 0 13670 -8671 16842147 Archivist_Quickened_Detect_Good 0 13671 -8672 16842148 Archivist_Silent_Detect_Good 0 13672 -8673 16842149 Archivist_Still_Detect_Good 0 13673 -8674 16842150 Archivist_Detect_Law 0 13674 -8675 16842151 Archivist_Exteneded_Detect_Law 0 13675 -8676 16842152 Archivist_Quickened_Detect_Law 0 13676 -8677 16842153 Archivist_Silent_Detect_Law 0 13677 -8678 16842154 Archivist_Still_Detect_Law 0 13678 -8679 16842155 Archivist_DETECT_UNDEAD 0 13679 -8680 16842156 Archivist_Exteneded_DETECT_UNDEAD 0 13680 -8681 16842157 Archivist_Quickened_DETECT_UNDEAD 0 13681 -8682 16842158 Archivist_Silent_DETECT_UNDEAD 0 13682 -8683 16842159 Archivist_Still_DETECT_UNDEAD 0 13683 -8684 16842160 Archivist_DetectFavoredEnemies 0 13684 -8685 16842161 Archivist_Quickened_DetectFavoredEnemies 0 13685 -8686 16842162 Archivist_Silent_DetectFavoredEnemies 0 13686 -8687 16842163 Archivist_Still_DetectFavoredEnemies 0 13687 -8688 16842164 Archivist_Divine_Favor 0 13688 -8689 16842165 Archivist_Exteneded_Divine_Favor 0 13689 -8690 16842166 Archivist_Quickened_Divine_Favor 0 13690 -8691 16842167 Archivist_Silent_Divine_Favor 0 13691 -8692 16842168 Archivist_Still_Divine_Favor 0 13692 -8693 16842169 Archivist_DIVINE_INSPIRATION 0 13693 -8694 16842170 Archivist_Exteneded_DIVINE_INSPIRATION 0 13694 -8695 16842171 Archivist_Quickened_DIVINE_INSPIRATION 0 13695 -8696 16842172 Archivist_DIVINE_SACRIFICE 0 13696 -8697 16842178 Archivist_Doom 0 13697 -8698 16842179 Archivist_Exteneded_Doom 0 13698 -8699 16842180 Archivist_Quickened_Doom 0 13699 -8700 16842181 Archivist_Silent_Doom 0 13700 -8701 16842182 Archivist_Still_Doom 0 13701 -8702 16842183 Archivist_DRUG_RESISTANCE 0 13702 -8703 16842184 Archivist_Quickened_DRUG_RESISTANCE 0 13703 -8704 16842185 Archivist_Silent_DRUG_RESISTANCE 0 13704 -8705 16842186 Archivist_Endure_Elements 0 13705 -8706 16842187 Archivist_Exteneded_Endure_Elements 0 13706 -8707 16842188 Archivist_Quickened_Endure_Elements 0 13707 -8708 16842189 Archivist_Silent_Endure_Elements 0 13708 -8709 16842190 Archivist_Still_Endure_Elements 0 13709 -8710 16842191 Archivist_Entangle 0 13710 -8711 16842192 Archivist_Exteneded_Entangle 0 13711 -8712 16842193 Archivist_Quickened_Entangle 0 13712 -8713 16842194 Archivist_Silent_Entangle 0 13713 -8714 16842195 Archivist_Still_Entangle 0 13714 -8715 16842196 Archivist_Entropic_Shield 0 13715 -8716 16842197 Archivist_Exteneded_Entropic_Shield 0 13716 -8717 16842198 Archivist_Quickened_Entropic_Shield 0 13717 -8718 16842199 Archivist_Silent_Entropic_Shield 0 13718 -8719 16842200 Archivist_Still_Entropic_Shield 0 13719 -8720 16842201 Archivist_Expeditious_Retreat 0 13720 -8721 16842202 Archivist_Exteneded_Expeditious_Retreat 0 13721 -8722 16842203 Archivist_Quickened_Expeditious_Retreat 0 13722 -8723 16842204 Archivist_Silent_Expeditious_Retreat 0 13723 -8724 16842205 Archivist_Still_Expeditious_Retreat 0 13724 -8725 16842206 Archivist_EXTRACT_DRUG 0 13725 -8726 16842211 Archivist_Quickened_EXTRACT_DRUG 0 13726 -8727 16842216 Archivist_Silent_EXTRACT_DRUG 0 13727 -8728 16842221 Archivist_Still_EXTRACT_DRUG 0 13728 -8729 16842226 Archivist_EYES_OF_THE_AVORAL 0 13729 -8730 16842227 Archivist_Exteneded_EYES_OF_THE_AVORAL 0 13730 -8731 16842228 Archivist_Quickened_EYES_OF_THE_AVORAL 0 13731 -8732 16842229 Archivist_Still_EYES_OF_THE_AVORAL 0 13732 -8733 16842230 Archivist_Faerie_Fire 0 13733 -8734 16842231 Archivist_Exteneded_Faerie_Fire 0 13734 -8735 16842232 Archivist_Quickened_Faerie_Fire 0 13735 -8736 16842233 Archivist_Silent_Faerie_Fire 0 13736 -8737 16842234 Archivist_Still_Faerie_Fire 0 13737 -8738 16842235 Archivist_Grease 0 13738 -8739 16842236 Archivist_Exteneded_Grease 0 13739 -8740 16842237 Archivist_Quickened_Grease 0 13740 -8741 16842238 Archivist_Silent_Grease 0 13741 -8742 16842239 Archivist_Still_Grease 0 13742 -8743 16842240 Archivist_HEARTACHE 0 13743 -8744 16842241 Archivist_Exteneded_HEARTACHE 0 13744 -8745 16842242 Archivist_Quickened_HEARTACHE 0 13745 -8746 16842243 Archivist_Silent_HEARTACHE 0 13746 -8747 16842244 Archivist_Still_HEARTACHE 0 13747 -8748 16842245 Archivist_HideFromAnimals 0 13748 -8749 16842246 Archivist_Exteneded_HideFromAnimals 0 13749 -8750 16842247 Archivist_Quickened_HideFromAnimals 0 13750 -8751 16842248 Archivist_Still_HideFromAnimals 0 13751 -8752 16842249 Archivist_HideFromUndead 0 13752 -8753 16842250 Archivist_Exteneded_HideFromUndead 0 13753 -8754 16842251 Archivist_Quickened_HideFromUndead 0 13754 -8755 16842252 Archivist_Still_HideFromUndead 0 13755 -8756 16842253 Archivist_Identify 0 13756 -8757 16842254 Archivist_Exteneded_Identify 0 13757 -8758 16842255 Archivist_Quickened_Identify 0 13758 -8759 16842256 Archivist_Silent_Identify 0 13759 -8760 16842257 Archivist_Still_Identify 0 13760 -8761 16842258 Archivist_Inflict_Light_Wounds 0 13761 -8762 16842259 Archivist_Empowered_Inflict_Light_Wounds 0 13762 -8763 16842260 Archivist_Maximized_Inflict_Light_Wounds 0 13763 -8764 16842261 Archivist_Quickened_Inflict_Light_Wounds 0 13764 -8765 16842262 Archivist_Silent_Inflict_Light_Wounds 0 13765 -8766 16842263 Archivist_Still_Inflict_Light_Wounds 0 13766 -8767 16842264 Archivist_Spell_Jump 0 13767 -8768 16842265 Archivist_Exteneded_Spell_Jump 0 13768 -8769 16842266 Archivist_Quickened_Spell_Jump 0 13769 -8770 16842267 Archivist_Silent_Spell_Jump 0 13770 -8771 16842268 Archivist_Still_Spell_Jump 0 13771 -8772 16842269 Archivist_LANTERN_LIGHT 0 13772 -8773 16842270 Archivist_Empowered_LANTERN_LIGHT 0 13773 -8774 16842271 Archivist_Maximized_LANTERN_LIGHT 0 13774 -8775 16842272 Archivist_Quickened_LANTERN_LIGHT 0 13775 -8776 16842273 Archivist_Still_LANTERN_LIGHT 0 13776 -8777 16842274 Archivist_LESSER_SHIVERING_TOUCH 0 13777 -8778 16842275 Archivist_Empowered_LESSER_SHIVERING_TOUCH 0 13778 -8779 16842276 Archivist_Exteneded_LESSER_SHIVERING_TOUCH 0 13779 -8780 16842277 Archivist_Maximized_LESSER_SHIVERING_TOUCH 0 13780 -8781 16842278 Archivist_Quickened_LESSER_SHIVERING_TOUCH 0 13781 -8782 16842279 Archivist_Silent_LESSER_SHIVERING_TOUCH 0 13782 -8783 16842280 Archivist_Still_LESSER_SHIVERING_TOUCH 0 13783 -8784 16842281 Archivist_Lesser_Vigor 0 13784 -8785 16842282 Archivist_Exteneded_Lesser_Vigor 0 13785 -8786 16842283 Archivist_Quickened_Lesser_Vigor 0 13786 -8787 16842284 Archivist_Silent_Lesser_Vigor 0 13787 -8788 16842285 Archivist_Still_Lesser_Vigor 0 13788 -8789 16842286 Archivist_Lionheart 0 13789 -8790 16842287 Archivist_Exteneded_Lionheart 0 13790 -8791 16842288 Archivist_Quickened_Lionheart 0 13791 -8792 16842289 Archivist_Silent_Lionheart 0 13792 -8793 16842290 Archivist_Still_Lionheart 0 13793 -8794 16842291 Archivist_Longstrider 0 13794 -8795 16842292 Archivist_Exteneded_Longstrider 0 13795 -8796 16842293 Archivist_Quickened_Longstrider 0 13796 -8797 16842294 Archivist_Silent_Longstrider 0 13797 -8798 16842295 Archivist_Still_Longstrider 0 13798 -8799 16842296 Archivist_Mage_Armor 0 13799 -8800 16842297 Archivist_Exteneded_Mage_Armor 0 13800 -8801 16842298 Archivist_Quickened_Mage_Armor 0 13801 -8802 16842299 Archivist_Silent_Mage_Armor 0 13802 -8803 16842300 Archivist_Still_Mage_Armor 0 13803 -8804 16842301 Archivist_Magic_Fang 0 13804 -8805 16842302 Archivist_Exteneded_Magic_Fang 0 13805 -8806 16842303 Archivist_Quickened_Magic_Fang 0 13806 -8807 16842304 Archivist_Silent_Magic_Fang 0 13807 -8808 16842305 Archivist_Still_Magic_Fang 0 13808 -8809 16842306 Archivist_Magic_Stone 0 13809 -8810 16842307 Archivist_Exteneded_Magic_Stone 0 13810 -8811 16842308 Archivist_Quickened_Magic_Stone 0 13811 -8812 16842309 Archivist_Silent_Magic_Stone 0 13812 -8813 16842310 Archivist_Still_Magic_Stone 0 13813 -8814 16842311 Archivist_Magic_Weapon 0 13814 -8815 16842312 Archivist_Exteneded_Magic_Weapon 0 13815 -8816 16842313 Archivist_Quickened_Magic_Weapon 0 13816 -8817 16842314 Archivist_Silent_Magic_Weapon 0 13817 -8818 16842315 Archivist_Still_Magic_Weapon 0 13818 -8819 16842316 Archivist_Necrotic_Awareness 0 13819 -8820 16842317 Archivist_Quickened_Necrotic_Awareness 0 13820 -8821 16842318 Archivist_Silent_Necrotic_Awareness 0 13821 -8822 16842319 Archivist_Still_Necrotic_Awareness 0 13822 -8823 16842320 Archivist_Obscuring_Mist 0 13823 -8824 16842321 Archivist_Exteneded_Obscuring_Mist 0 13824 -8825 16842322 Archivist_Quickened_Obscuring_Mist 0 13825 -8826 16842323 Archivist_Silent_Obscuring_Mist 0 13826 -8827 16842324 Archivist_Still_Obscuring_Mist 0 13827 -8828 16842325 Archivist_Protection_from_Chaos 0 13828 -8829 16842326 Archivist_Exteneded_Protection_from_Chaos 0 13829 -8830 16842327 Archivist_Quickened_Protection_from_Chaos 0 13830 -8831 16842328 Archivist_Silent_Protection_from_Chaos 0 13831 -8832 16842329 Archivist_Still_Protection_from_Chaos 0 13832 -8833 16842330 Archivist_Protection_from_Evil 0 13833 -8834 16842331 Archivist_Exteneded_Protection_from_Evil 0 13834 -8835 16842332 Archivist_Quickened_Protection_from_Evil 0 13835 -8836 16842333 Archivist_Silent_Protection_from_Evil 0 13836 -8837 16842334 Archivist_Still_Protection_from_Evil 0 13837 -8838 16842335 Archivist_Protection_from_Good 0 13838 -8839 16842336 Archivist_Exteneded_Protection_from_Good 0 13839 -8840 16842337 Archivist_Quickened_Protection_from_Good 0 13840 -8841 16842338 Archivist_Silent_Protection_from_Good 0 13841 -8842 16842339 Archivist_Still_Protection_from_Good 0 13842 -8843 16842340 Archivist_Protection_from_Law 0 13843 -8844 16842341 Archivist_Exteneded_Protection_from_Law 0 13844 -8845 16842342 Archivist_Quickened_Protection_from_Law 0 13845 -8846 16842343 Archivist_Silent_Protection_from_Law 0 13846 -8847 16842344 Archivist_Still_Protection_from_Law 0 13847 -8848 16842345 Archivist_RAY_OF_HOPE 0 13848 -8849 16842346 Archivist_Exteneded_RAY_OF_HOPE 0 13849 -8850 16842347 Archivist_Quickened_RAY_OF_HOPE 0 13850 -8851 16842348 Archivist_Silent_RAY_OF_HOPE 0 13851 -8852 16842349 Archivist_Still_RAY_OF_HOPE 0 13852 -8853 16842350 Archivist_Ray_of_Enfeeblement 0 13853 -8854 16842351 Archivist_Empowered_Ray_of_Enfeeblement 0 13854 -8855 16842352 Archivist_Exteneded_Ray_of_Enfeeblement 0 13855 -8856 16842353 Archivist_Maximized_Ray_of_Enfeeblement 0 13856 -8857 16842354 Archivist_Quickened_Ray_of_Enfeeblement 0 13857 -8858 16842355 Archivist_Silent_Ray_of_Enfeeblement 0 13858 -8859 16842356 Archivist_Still_Ray_of_Enfeeblement 0 13859 -8860 16842357 Archivist_Remove_Fear 0 13860 -8861 16842358 Archivist_Exteneded_Remove_Fear 0 13861 -8862 16842359 Archivist_Quickened_Remove_Fear 0 13862 -8863 16842360 Archivist_Silent_Remove_Fear 0 13863 -8864 16842361 Archivist_Still_Remove_Fear 0 13864 -8865 16842362 Archivist_Sanctuary 0 13865 -8866 16842363 Archivist_Exteneded_Sanctuary 0 13866 -8867 16842364 Archivist_Quickened_Sanctuary 0 13867 -8868 16842365 Archivist_Silent_Sanctuary 0 13868 -8869 16842366 Archivist_Still_Sanctuary 0 13869 -8870 16842367 Archivist_SEETHING_EYEBANE 0 13870 -8871 16842368 Archivist_Quickened_SEETHING_EYEBANE 0 13871 -8872 16842369 Archivist_Silent_SEETHING_EYEBANE 0 13872 -8873 16842370 Archivist_Still_SEETHING_EYEBANE 0 13873 -8874 16842371 Archivist_Shield 0 13874 -8875 16842372 Archivist_Exteneded_Shield 0 13875 -8876 16842373 Archivist_Quickened_Shield 0 13876 -8877 16842374 Archivist_Silent_Shield 0 13877 -8878 16842375 Archivist_Still_Shield 0 13878 -8879 16842376 Archivist_Shield_of_Faith 0 13879 -8880 16842377 Archivist_Exteneded_Shield_of_Faith 0 13880 -8881 16842378 Archivist_Quickened_Shield_of_Faith 0 13881 -8882 16842379 Archivist_Silent_Shield_of_Faith 0 13882 -8883 16842380 Archivist_Still_Shield_of_Faith 0 13883 -8884 16842381 Archivist_Shillelagh 0 13884 -8885 16842382 Archivist_Exteneded_Shillelagh 0 13885 -8886 16842383 Archivist_Quickened_Shillelagh 0 13886 -8887 16842384 Archivist_Silent_Shillelagh 0 13887 -8888 16842385 Archivist_Still_Shillelagh 0 13888 -8889 16842386 Archivist_Sleep 0 13889 -8890 16842387 Archivist_Empowered_Sleep 0 13890 -8891 16842388 Archivist_Exteneded_Sleep 0 13891 -8892 16842389 Archivist_Maximized_Sleep 0 13892 -8893 16842390 Archivist_Quickened_Sleep 0 13893 -8894 16842391 Archivist_Silent_Sleep 0 13894 -8895 16842392 Archivist_Still_Sleep 0 13895 -8896 16842393 Archivist_Snillocs_Snowball 0 13896 -8897 16842394 Archivist_Empowered_Snillocs_Snowball 0 13897 -8898 16842395 Archivist_Maximized_Snillocs_Snowball 0 13898 -8899 16842396 Archivist_Quickened_Snillocs_Snowball 0 13899 -8900 16842397 Archivist_Silent_Snillocs_Snowball 0 13900 -8901 16842398 Archivist_Still_Snillocs_Snowball 0 13901 -8902 16842399 Archivist_SORROW 0 13902 -8903 16842400 Archivist_Quickened_SORROW 0 13903 -8904 16842401 Archivist_Silent_SORROW 0 13904 -8905 16842402 Archivist_Still_SORROW 0 13905 -8906 16842403 Archivist_Summon_Creature_I 0 13906 -8907 16842404 Archivist_Exteneded_Summon_Creature_I 0 13907 -8908 16842405 Archivist_Quickened_Summon_Creature_I 0 13908 -8909 16842406 Archivist_Silent_Summon_Creature_I 0 13909 -8910 16842407 Archivist_Still_Summon_Creature_I 0 13910 -8911 16842408 Archivist_SummonUndeadI 0 13911 -8912 16842409 Archivist_Exteneded_SummonUndeadI 0 13912 -8913 16842410 Archivist_Quickened_SummonUndeadI 0 13913 -8914 16842411 Archivist_Silent_SummonUndeadI 0 13914 -8915 16842412 Archivist_Still_SummonUndeadI 0 13915 -8916 16842413 Archivist_TONGUE_OF_BAALZEBUL 0 13916 -8917 16842414 Archivist_Exteneded_TONGUE_OF_BAALZEBUL 0 13917 -8918 16842415 Archivist_Quickened_TONGUE_OF_BAALZEBUL 0 13918 -8919 16842416 Archivist_Silent_TONGUE_OF_BAALZEBUL 0 13919 -8920 16842417 Archivist_Still_TONGUE_OF_BAALZEBUL 0 13920 -8921 16842418 Archivist_ToweringOak 0 13921 -8922 16842419 Archivist_Exteneded_ToweringOak 0 13922 -8923 16842420 Archivist_Quickened_ToweringOak 0 13923 -8924 16842421 Archivist_Silent_ToweringOak 0 13924 -8925 16842422 Archivist_Still_ToweringOak 0 13925 -8926 16842423 Archivist_True_Strike 0 13926 -8927 16842424 Archivist_Quickened_True_Strike 0 13927 -8928 16842425 Archivist_Silent_True_Strike 0 13928 -8929 16842426 Archivist_TWILIGHT_LUCK 0 13929 -8930 16842427 Archivist_Exteneded_TWILIGHT_LUCK 0 13930 -8931 16842428 Archivist_Silent_TWILIGHT_LUCK 0 13931 -8932 16842429 Archivist_VisionOfHeaven 0 13932 -8933 16842430 Archivist_Exteneded_VisionOfHeaven 0 13933 -8934 16842431 Archivist_Quickened_VisionOfHeaven 0 13934 -8935 16842432 Archivist_Silent_VisionOfHeaven 0 13935 -8936 16842433 Archivist_ADDICTION 0 13936 -8937 16842438 Archivist_Quickened_ADDICTION 0 13937 -8938 16842443 Archivist_Silent_ADDICTION 0 13938 -8939 16842448 Archivist_Still_ADDICTION 0 13939 -8940 16842453 Archivist_Aid 0 13940 -8941 16842454 Archivist_Empowered_Aid 0 13941 -8942 16842455 Archivist_Exteneded_Aid 0 13942 -8943 16842456 Archivist_Maximized_Aid 0 13943 -8944 16842457 Archivist_Quickened_Aid 0 13944 -8945 16842458 Archivist_Silent_Aid 0 13945 -8946 16842459 Archivist_Still_Aid 0 13946 -8947 16842460 Archivist_Alter_Self_Radial_Master 0 13947 -8948 16842466 Archivist_Exteneded_Alter_Self_Radial_Master 0 13948 -8949 16842472 Archivist_Quickened_Alter_Self_Radial_Master 0 13949 -8950 16842478 Archivist_Silent_Alter_Self_Radial_Master 0 13950 -8951 16842484 Archivist_Still_Alter_Self_Radial_Master 0 13951 -8952 16842490 Archivist_Animalistic_Power 0 13952 -8953 16842491 Archivist_Exteneded_Animalistic_Power 0 13953 -8954 16842492 Archivist_AuraOfGlory 0 13954 -8955 16842493 Archivist_Exteneded_AuraOfGlory 0 13955 -8956 16842494 Archivist_Quickened_AuraOfGlory 0 13956 -8957 16842495 Archivist_Silent_AuraOfGlory 0 13957 -8958 16842496 Archivist_Still_AuraOfGlory 0 13958 -8959 16842497 Archivist_AYAILLAS_RADIANT_BURST 0 13959 -8960 16842498 Archivist_Empowered_AYAILLAS_RADIANT_BURST 0 13960 -8961 16842499 Archivist_Maximized_AYAILLAS_RADIANT_BURST 0 13961 -8962 16842500 Archivist_Quickened_AYAILLAS_RADIANT_BURST 0 13962 -8963 16842501 Archivist_Silent_AYAILLAS_RADIANT_BURST 0 13963 -8964 16842502 Archivist_Still_AYAILLAS_RADIANT_BURST 0 13964 -8965 16842503 Archivist_Barkskin 0 13965 -8966 16842504 Archivist_Exteneded_Barkskin 0 13966 -8967 16842505 Archivist_Quickened_Barkskin 0 13967 -8968 16842506 Archivist_Silent_Barkskin 0 13968 -8969 16842507 Archivist_Still_Barkskin 0 13969 -8970 16842508 Archivist_Benign_Transposition 0 13970 -8971 16842509 Archivist_Quickened_Benign_Transposition 0 13971 -8972 16842510 Archivist_Silent_Benign_Transposition 0 13972 -8973 16842511 Archivist_BladesOfFire 0 13973 -8974 16842512 Archivist_Exteneded_BladesOfFire 0 13974 -8975 16842513 Archivist_Quickened_BladesOfFire 0 13975 -8976 16842514 Archivist_Silent_BladesOfFire 0 13976 -8977 16842515 Archivist_Blood_Frenzy 0 13977 -8978 16842516 Archivist_Exteneded_Blood_Frenzy 0 13978 -8979 16842517 Archivist_Quickened_Blood_Frenzy 0 13979 -8980 16842518 Archivist_Silent_Blood_Frenzy 0 13980 -8981 16842519 Archivist_Still_Blood_Frenzy 0 13981 -8982 16842520 Archivist_Blur 0 13982 -8983 16842521 Archivist_Exteneded_Blur 0 13983 -8984 16842522 Archivist_Quickened_Blur 0 13984 -8985 16842523 Archivist_Silent_Blur 0 13985 -8986 16842524 Archivist_BONEBLAST 0 13986 -8987 16842525 Archivist_Quickened_BONEBLAST 0 13987 -8988 16842526 Archivist_Silent_BONEBLAST 0 13988 -8989 16842527 Archivist_Still_BONEBLAST 0 13989 -8990 16842528 Archivist_BrilliantEnergyArrows 0 13990 -8991 16842529 Archivist_Quickened_BrilliantEnergyArrows 0 13991 -8992 16842530 Archivist_Silent_BrilliantEnergyArrows 0 13992 -8993 16842531 Archivist_Bulls_Strength 0 13993 -8994 16842532 Archivist_Empowered_Bulls_Strength 0 13994 -8995 16842533 Archivist_Exteneded_Bulls_Strength 0 13995 -8996 16842534 Archivist_Maximized_Bulls_Strength 0 13996 -8997 16842535 Archivist_Quickened_Bulls_Strength 0 13997 -8998 16842536 Archivist_Silent_Bulls_Strength 0 13998 -8999 16842537 Archivist_Still_Bulls_Strength 0 13999 -9000 16842538 Archivist_Burning_Bolt 0 14000 -9001 16842539 Archivist_Empowered_Burning_Bolt 0 14001 -9002 16842540 Archivist_Maximized_Burning_Bolt 0 14002 -9003 16842541 Archivist_Quickened_Burning_Bolt 0 14003 -9004 16842542 Archivist_Silent_Burning_Bolt 0 14004 -9005 16842543 Archivist_Still_Burning_Bolt 0 14005 -9006 16842544 Archivist_Calm_Emotions 0 14006 -9007 16842545 Archivist_Exteneded_Calm_Emotions 0 14007 -9008 16842546 Archivist_Quickened_Calm_Emotions 0 14008 -9009 16842547 Archivist_Silent_Calm_Emotions 0 14009 -9010 16842548 Archivist_Still_Calm_Emotions 0 14010 -9011 16842549 Archivist_Cats_Grace 0 14011 -9012 16842550 Archivist_Empowered_Cats_Grace 0 14012 -9013 16842551 Archivist_Exteneded_Cats_Grace 0 14013 -9014 16842552 Archivist_Maximized_Cats_Grace 0 14014 -9015 16842553 Archivist_Quickened_Cats_Grace 0 14015 -9016 16842554 Archivist_Silent_Cats_Grace 0 14016 -9017 16842555 Archivist_Still_Cats_Grace 0 14017 -9018 16842556 Archivist_Charm_Person_or_Animal 0 14018 -9019 16842557 Archivist_Exteneded_Charm_Person_or_Animal 0 14019 -9020 16842558 Archivist_Quickened_Charm_Person_or_Animal 0 14020 -9021 16842559 Archivist_Silent_Charm_Person_or_Animal 0 14021 -9022 16842560 Archivist_Still_Charm_Person_or_Animal 0 14022 -9023 16842561 Archivist_Clarity_of_Mind 0 14023 -9024 16842562 Archivist_Exteneded_Clarity_of_Mind 0 14024 -9025 16842563 Archivist_Quickened_Clarity_of_Mind 0 14025 -9026 16842564 Archivist_Silent_Clarity_of_Mind 0 14026 -9027 16842565 Archivist_Still_Clarity_of_Mind 0 14027 -9028 16842566 Archivist_Consecrated_Aura 0 14028 -9029 16842567 Archivist_Exteneded_Consecrated_Aura 0 14029 -9030 16842568 Archivist_Quickened_Consecrated_Aura 0 14030 -9031 16842569 Archivist_Silent_Consecrated_Aura 0 14031 -9032 16842570 Archivist_Still_Consecrated_Aura 0 14032 -9033 16842571 Archivist_Cure_Moderate_Wounds 0 14033 -9034 16842572 Archivist_Empowered_Cure_Moderate_Wounds 0 14034 -9035 16842573 Archivist_Maximized_Cure_Moderate_Wounds 0 14035 -9036 16842574 Archivist_Quickened_Cure_Moderate_Wounds 0 14036 -9037 16842575 Archivist_Silent_Cure_Moderate_Wounds 0 14037 -9038 16842576 Archivist_Still_Cure_Moderate_Wounds 0 14038 -9039 16842577 Archivist_Curse_of_Impending_Blades 0 14039 -9040 16842578 Archivist_Exteneded_Curse_of_Impending_Blades 0 14040 -9041 16842579 Archivist_Quickened_Curse_of_Impending_Blades 0 14041 -9042 16842580 Archivist_Silent_Curse_of_Impending_Blades 0 14042 -9043 16842581 Archivist_Still_Curse_of_Impending_Blades 0 14043 -9044 16842582 Archivist_Darkness 0 14044 -9045 16842583 Archivist_Exteneded_Darkness 0 14045 -9046 16842584 Archivist_Quickened_Darkness 0 14046 -9047 16842585 Archivist_Silent_Darkness 0 14047 -9048 16842586 Archivist_Death_Armor 0 14048 -9049 16842587 Archivist_Exteneded_Death_Armor 0 14049 -9050 16842588 Archivist_Quickened_Death_Armor 0 14050 -9051 16842589 Archivist_Silent_Death_Armor 0 14051 -9052 16842590 Archivist_Still_Death_Armor 0 14052 -9053 16842591 Archivist_Death_Knell 0 14053 -9054 16842592 Archivist_Empowered_Death_Knell 0 14054 -9055 16842593 Archivist_Exteneded_Death_Knell 0 14055 -9056 16842594 Archivist_Maximized_Death_Knell 0 14056 -9057 16842595 Archivist_Quickened_Death_Knell 0 14057 -9058 16842596 Archivist_Silent_Death_Knell 0 14058 -9059 16842597 Archivist_Still_Death_Knell 0 14059 -9060 16842598 Archivist_DEMONCALL 0 14060 -9061 16842599 Archivist_Quickened_DEMONCALL 0 14061 -9062 16842600 Archivist_Silent_DEMONCALL 0 14062 -9063 16842601 Archivist_Still_DEMONCALL 0 14063 -9064 16842602 Archivist_Divine_Protection 0 14064 -9065 16842603 Archivist_Exteneded_Divine_Protection 0 14065 -9066 16842604 Archivist_Quickened_Divine_Protection 0 14066 -9067 16842605 Archivist_Silent_Divine_Protection 0 14067 -9068 16842606 Archivist_Still_Divine_Protection 0 14068 -9069 16842607 Archivist_Eagle_Splendor 0 14069 -9070 16842608 Archivist_Empowered_Eagle_Splendor 0 14070 -9071 16842609 Archivist_Exteneded_Eagle_Splendor 0 14071 -9072 16842610 Archivist_Maximized_Eagle_Splendor 0 14072 -9073 16842611 Archivist_Quickened_Eagle_Splendor 0 14073 -9074 16842612 Archivist_Silent_Eagle_Splendor 0 14074 -9075 16842613 Archivist_Still_Eagle_Splendor 0 14075 -9076 16842614 Archivist_ELATION 0 14076 -9077 16842615 Archivist_Exteneded_ELATION 0 14077 -9078 16842616 Archivist_Quickened_ELATION 0 14078 -9079 16842617 Archivist_Silent_ELATION 0 14079 -9080 16842618 Archivist_Still_ELATION 0 14080 -9081 16842619 Archivist_Endurance 0 14081 -9082 16842620 Archivist_Empowered_Endurance 0 14082 -9083 16842621 Archivist_Exteneded_Endurance 0 14083 -9084 16842622 Archivist_Maximized_Endurance 0 14084 -9085 16842623 Archivist_Quickened_Endurance 0 14085 -9086 16842624 Archivist_Silent_Endurance 0 14086 -9087 16842625 Archivist_Still_Endurance 0 14087 -9088 16842626 Archivist_Find_Traps 0 14088 -9089 16842627 Archivist_Exteneded_Find_Traps 0 14089 -9090 16842628 Archivist_Quickened_Find_Traps 0 14090 -9091 16842629 Archivist_Silent_Find_Traps 0 14091 -9092 16842630 Archivist_Still_Find_Traps 0 14092 -9093 16842631 Archivist_FireTrap 0 14093 -9094 16842632 Archivist_Empowered_FireTrap 0 14094 -9095 16842633 Archivist_Maximized_FireTrap 0 14095 -9096 16842634 Archivist_Quickened_FireTrap 0 14096 -9097 16842635 Archivist_Silent_FireTrap 0 14097 -9098 16842636 Archivist_Still_FireTrap 0 14098 -9099 16842637 Archivist_Flame_Lash 0 14099 -9100 16842638 Archivist_Empowered_Flame_Lash 0 14100 -9101 16842639 Archivist_Maximized_Flame_Lash 0 14101 -9102 16842640 Archivist_Quickened_Flame_Lash 0 14102 -9103 16842641 Archivist_Silent_Flame_Lash 0 14103 -9104 16842642 Archivist_Still_Flame_Lash 0 14104 -9105 16842643 Archivist_FogCloud 0 14105 -9106 16842644 Archivist_Exteneded_FogCloud 0 14106 -9107 16842645 Archivist_Quickened_FogCloud 0 14107 -9108 16842646 Archivist_Silent_FogCloud 0 14108 -9109 16842647 Archivist_Foxs_Cunning 0 14109 -9110 16842648 Archivist_Empowered_Foxs_Cunning 0 14110 -9111 16842649 Archivist_Exteneded_Foxs_Cunning 0 14111 -9112 16842650 Archivist_Maximized_Foxs_Cunning 0 14112 -9113 16842651 Archivist_Quickened_Foxs_Cunning 0 14113 -9114 16842652 Archivist_Silent_Foxs_Cunning 0 14114 -9115 16842653 Archivist_Still_Foxs_Cunning 0 14115 -9116 16842654 Archivist_Ghoul_Touch 0 14116 -9117 16842655 Archivist_Exteneded_Ghoul_Touch 0 14117 -9118 16842656 Archivist_Quickened_Ghoul_Touch 0 14118 -9119 16842657 Archivist_Silent_Ghoul_Touch 0 14119 -9120 16842658 Archivist_Still_Ghoul_Touch 0 14120 -9121 16842659 Archivist_Hold_Animal 0 14121 -9122 16842660 Archivist_Exteneded_Hold_Animal 0 14122 -9123 16842661 Archivist_Quickened_Hold_Animal 0 14123 -9124 16842662 Archivist_Silent_Hold_Animal 0 14124 -9125 16842663 Archivist_Still_Hold_Animal 0 14125 -9126 16842664 Archivist_Hold_Person 0 14126 -9127 16842665 Archivist_Exteneded_Hold_Person 0 14127 -9128 16842666 Archivist_Quickened_Hold_Person 0 14128 -9129 16842667 Archivist_Silent_Hold_Person 0 14129 -9130 16842668 Archivist_Still_Hold_Person 0 14130 -9131 16842669 Archivist_Inflict_Moderate_Wounds 0 14131 -9132 16842670 Archivist_Empowered_Inflict_Moderate_Wounds 0 14132 -9133 16842671 Archivist_Maximized_Inflict_Moderate_Wounds 0 14133 -9134 16842672 Archivist_Quickened_Inflict_Moderate_Wounds 0 14134 -9135 16842673 Archivist_Silent_Inflict_Moderate_Wounds 0 14135 -9136 16842674 Archivist_Still_Inflict_Moderate_Wounds 0 14136 -9137 16842675 Archivist_Knock 0 14137 -9138 16842676 Archivist_Quickened_Knock 0 14138 -9139 16842677 Archivist_Still_Knock 0 14139 -9140 16842678 Archivist_LAHMS_FINGER_DARTS 0 14140 -9141 16842679 Archivist_Quickened_LAHMS_FINGER_DARTS 0 14141 -9142 16842680 Archivist_Silent_LAHMS_FINGER_DARTS 0 14142 -9143 16842681 Archivist_Still_LAHMS_FINGER_DARTS 0 14143 -9144 16842682 Archivist_Lesser_Dispel 0 14144 -9145 16842683 Archivist_Silent_Lesser_Dispel 0 14145 -9146 16842684 Archivist_Still_Lesser_Dispel 0 14146 -9147 16842685 Archivist_Lesser_Restoration 0 14147 -9148 16842686 Archivist_Quickened_Lesser_Restoration 0 14148 -9149 16842687 Archivist_Silent_Lesser_Restoration 0 14149 -9150 16842688 Archivist_Still_Lesser_Restoration 0 14150 -9151 16842689 Archivist_Living_Undeath 0 14151 -9152 16842690 Archivist_Exteneded_Living_Undeath 0 14152 -9153 16842691 Archivist_Quickened_Living_Undeath 0 14153 -9154 16842692 Archivist_Silent_Living_Undeath 0 14154 -9155 16842693 Archivist_Still_Living_Undeath 0 14155 -9156 16842694 Archivist_LUMINOUS_ARMOR 0 14156 -9157 16842695 Archivist_Exteneded_LUMINOUS_ARMOR 0 14157 -9158 16842696 Archivist_Quickened_LUMINOUS_ARMOR 0 14158 -9159 16842697 Archivist_Magic_Missile 0 14159 -9160 16842698 Archivist_Empowered_Magic_Missile 0 14160 -9161 16842699 Archivist_Maximized_Magic_Missile 0 14161 -9162 16842700 Archivist_Quickened_Magic_Missile 0 14162 -9163 16842701 Archivist_Silent_Magic_Missile 0 14163 -9164 16842702 Archivist_Still_Magic_Missile 0 14164 -9165 16842703 Archivist_Melfs_Acid_Arrow 0 14165 -9166 16842704 Archivist_Empowered_Melfs_Acid_Arrow 0 14166 -9167 16842705 Archivist_Maximized_Melfs_Acid_Arrow 0 14167 -9168 16842706 Archivist_Quickened_Melfs_Acid_Arrow 0 14168 -9169 16842707 Archivist_Silent_Melfs_Acid_Arrow 0 14169 -9170 16842708 Archivist_Still_Melfs_Acid_Arrow 0 14170 -9171 16842709 Archivist_Necrotic_Cyst 0 14171 -9172 16842710 Archivist_Quickened_Necrotic_Cyst 0 14172 -9173 16842711 Archivist_Silent_Necrotic_Cyst 0 14173 -9174 16842712 Archivist_Still_Necrotic_Cyst 0 14174 -9175 16842713 Archivist_Negative_Energy_Ray 0 14175 -9176 16842714 Archivist_Empowered_Negative_Energy_Ray 0 14176 -9177 16842715 Archivist_Maximized_Negative_Energy_Ray 0 14177 -9178 16842716 Archivist_Quickened_Negative_Energy_Ray 0 14178 -9179 16842717 Archivist_Silent_Negative_Energy_Ray 0 14179 -9180 16842718 Archivist_Still_Negative_Energy_Ray 0 14180 -9181 16842719 Archivist_One_With_The_Land 0 14181 -9182 16842720 Archivist_Exteneded_One_With_The_Land 0 14182 -9183 16842721 Archivist_Quickened_One_With_The_Land 0 14183 -9184 16842722 Archivist_Silent_One_With_The_Land 0 14184 -9185 16842723 Archivist_Still_One_With_The_Land 0 14185 -9186 16842724 Archivist_Owls_Wisdom 0 14186 -9187 16842725 Archivist_Empowered_Owls_Wisdom 0 14187 -9188 16842726 Archivist_Exteneded_Owls_Wisdom 0 14188 -9189 16842727 Archivist_Maximized_Owls_Wisdom 0 14189 -9190 16842728 Archivist_Quickened_Owls_Wisdom 0 14190 -9191 16842729 Archivist_Silent_Owls_Wisdom 0 14191 -9192 16842730 Archivist_Still_Owls_Wisdom 0 14192 -9193 16842731 Archivist_Remove_Paralysis 0 14193 -9194 16842732 Archivist_Quickened_Remove_Paralysis 0 14194 -9195 16842733 Archivist_Silent_Remove_Paralysis 0 14195 -9196 16842734 Archivist_Still_Remove_Paralysis 0 14196 -9197 16842735 Archivist_Resist_Elements 0 14197 -9198 16842736 Archivist_Exteneded_Resist_Elements 0 14198 -9199 16842737 Archivist_Quickened_Resist_Elements 0 14199 -9200 16842738 Archivist_Silent_Resist_Elements 0 14200 -9201 16842739 Archivist_Still_Resist_Elements 0 14201 -9202 16842740 Archivist_ShieldOther 0 14202 -9203 16842741 Archivist_Exteneded_ShieldOther 0 14203 -9204 16842742 Archivist_Quickened_ShieldOther 0 14204 -9205 16842743 Archivist_Silent_ShieldOther 0 14205 -9206 16842744 Archivist_Still_ShieldOther 0 14206 -9207 16842745 Archivist_Silence 0 14207 -9208 16842746 Archivist_Exteneded_Silence 0 14208 -9209 16842747 Archivist_Quickened_Silence 0 14209 -9210 16842748 Archivist_Silent_Silence 0 14210 -9211 16842749 Archivist_Still_Silence 0 14211 -9212 16842750 Archivist_Snillocs_Snowball_Swarm 0 14212 -9213 16842751 Archivist_Empowered_Snillocs_Snowball_Swarm 0 14213 -9214 16842752 Archivist_Maximized_Snillocs_Snowball_Swarm 0 14214 -9215 16842753 Archivist_Quickened_Snillocs_Snowball_Swarm 0 14215 -9216 16842754 Archivist_Silent_Snillocs_Snowball_Swarm 0 14216 -9217 16842755 Archivist_Still_Snillocs_Snowball_Swarm 0 14217 -9218 16842756 Archivist_Sound_Burst 0 14218 -9219 16842757 Archivist_Maximized_Sound_Burst 0 14219 -9220 16842758 Archivist_Quickened_Sound_Burst 0 14220 -9221 16842759 Archivist_Silent_Sound_Burst 0 14221 -9222 16842760 Archivist_Still_Sound_Burst 0 14222 -9223 16842761 Archivist_SpellslayerArrow 0 14223 -9224 16842762 Archivist_Silent_SpellslayerArrow 0 14224 -9225 16842763 Archivist_Still_SpellslayerArrow 0 14225 -9226 16842764 Archivist_SPORES_OF_THE_VROCK 0 14226 -9227 16842765 Archivist_Empowered_SPORES_OF_THE_VROCK 0 14227 -9228 16842766 Archivist_Maximized_SPORES_OF_THE_VROCK 0 14228 -9229 16842767 Archivist_Quickened_SPORES_OF_THE_VROCK 0 14229 -9230 16842768 Archivist_Silent_SPORES_OF_THE_VROCK 0 14230 -9231 16842769 Archivist_Still_SPORES_OF_THE_VROCK 0 14231 -9232 16842770 Archivist_Stone_Bones 0 14232 -9233 16842771 Archivist_Exteneded_Stone_Bones 0 14233 -9234 16842772 Archivist_Quickened_Stone_Bones 0 14234 -9235 16842773 Archivist_Silent_Stone_Bones 0 14235 -9236 16842774 Archivist_Still_Stone_Bones 0 14236 -9237 16842775 Archivist_Summon_Creature_II 0 14237 -9238 16842776 Archivist_Exteneded_Summon_Creature_II 0 14238 -9239 16842777 Archivist_Quickened_Summon_Creature_II 0 14239 -9240 16842778 Archivist_Silent_Summon_Creature_II 0 14240 -9241 16842779 Archivist_Still_Summon_Creature_II 0 14241 -9242 16842780 Archivist_SummonUndeadII 0 14242 -9243 16842781 Archivist_Exteneded_SummonUndeadII 0 14243 -9244 16842782 Archivist_Quickened_SummonUndeadII 0 14244 -9245 16842783 Archivist_Silent_SummonUndeadII 0 14245 -9246 16842784 Archivist_Still_SummonUndeadII 0 14246 -9247 16842785 Archivist_Treeshape 0 14247 -9248 16842786 Archivist_Exteneded_Treeshape 0 14248 -9249 16842787 Archivist_Quickened_Treeshape 0 14249 -9250 16842788 Archivist_Silent_Treeshape 0 14250 -9251 16842789 Archivist_Still_Treeshape 0 14251 -9252 16842790 Archivist_Ultravision 0 14252 -9253 16842791 Archivist_Exteneded_Ultravision 0 14253 -9254 16842792 Archivist_Silent_Ultravision 0 14254 -9255 16842793 Archivist_Still_Ultravision 0 14255 -9256 16842794 Archivist_UndetectableAlignment 0 14256 -9257 16842795 Archivist_Exteneded_UndetectableAlignment 0 14257 -9258 16842796 Archivist_Quickened_UndetectableAlignment 0 14258 -9259 16842797 Archivist_Silent_UndetectableAlignment 0 14259 -9260 16842798 Archivist_Still_UndetectableAlignment 0 14260 -9261 16842799 Archivist_WAVE_OF_GRIEF 0 14261 -9262 16842800 Archivist_Exteneded_WAVE_OF_GRIEF 0 14262 -9263 16842801 Archivist_Quickened_WAVE_OF_GRIEF 0 14263 -9264 16842802 Archivist_Still_WAVE_OF_GRIEF 0 14264 -9265 16842803 Archivist_Web 0 14265 -9266 16842804 Archivist_Exteneded_Web 0 14266 -9267 16842805 Archivist_Quickened_Web 0 14267 -9268 16842806 Archivist_Silent_Web 0 14268 -9269 16842807 Archivist_Still_Web 0 14269 -9270 16842808 Archivist_Wolfskin 0 14270 -9271 16842809 Archivist_Exteneded_Wolfskin 0 14271 -9272 16842810 Archivist_Quickened_Wolfskin 0 14272 -9273 16842811 Archivist_Silent_Wolfskin 0 14273 -9274 16842812 Archivist_Still_Wolfskin 0 14274 -9275 16842813 Archivist_Animate_Dead 0 14275 -9276 16842814 Archivist_Exteneded_Animate_Dead 0 14276 -9277 16842815 Archivist_Quickened_Animate_Dead 0 14277 -9278 16842816 Archivist_Silent_Animate_Dead 0 14278 -9279 16842817 Archivist_Still_Animate_Dead 0 14279 -9280 16842818 Archivist_ArrowSplit 0 14280 -9281 16842819 Archivist_Silent_ArrowSplit 0 14281 -9282 16842820 Archivist_ArrowStorm 0 14282 -9283 16842821 Archivist_Silent_ArrowStorm 0 14283 -9284 16842822 Archivist_Bestow_Curse 0 14284 -9285 16842823 Archivist_Quickened_Bestow_Curse 0 14285 -9286 16842824 Archivist_Silent_Bestow_Curse 0 14286 -9287 16842825 Archivist_Still_Bestow_Curse 0 14287 -9288 16842826 Archivist_Blacklight 0 14288 -9289 16842827 Archivist_Exteneded_Blacklight 0 14289 -9290 16842828 Archivist_Quickened_Blacklight 0 14290 -9291 16842829 Archivist_Silent_Blacklight 0 14291 -9292 16842830 Archivist_Still_Blacklight 0 14292 -9293 16842831 Archivist_Blade_Thirst 0 14293 -9294 16842832 Archivist_Exteneded_Blade_Thirst 0 14294 -9295 16842833 Archivist_Quickened_Blade_Thirst 0 14295 -9296 16842834 Archivist_Silent_Blade_Thirst 0 14296 -9297 16842835 Archivist_Still_Blade_Thirst 0 14297 -9298 16842836 Archivist_Blessing_of_bahamut 0 14298 -9299 16842837 Archivist_Exteneded_Blessing_of_bahamut 0 14299 -9300 16842838 Archivist_Quickened_Blessing_of_bahamut 0 14300 -9301 16842839 Archivist_Silent_Blessing_of_bahamut 0 14301 -9302 16842840 Archivist_Still_Blessing_of_bahamut 0 14302 -9303 16842841 Archivist_Blindness_and_Deafness 0 14303 -9304 16842842 Archivist_Exteneded_Blindness_and_Deafness 0 14304 -9305 16842843 Archivist_Quickened_Blindness_and_Deafness 0 14305 -9306 16842844 Archivist_Silent_Blindness_and_Deafness 0 14306 -9307 16842845 Archivist_BONEBLADE 0 14307 -9308 16842849 Archivist_Exteneded_BONEBLADE 0 14308 -9309 16842853 Archivist_Quickened_BONEBLADE 0 14309 -9310 16842857 Archivist_Silent_BONEBLADE 0 14310 -9311 16842861 Archivist_Still_BONEBLADE 0 14311 -9312 16842865 Archivist_BRILLIANT_EMANATION 0 14312 -9313 16842866 Archivist_Exteneded_BRILLIANT_EMANATION 0 14313 -9314 16842867 Archivist_Quickened_BRILLIANT_EMANATION 0 14314 -9315 16842868 Archivist_Call_Lightning 0 14315 -9316 16842869 Archivist_Empowered_Call_Lightning 0 14316 -9317 16842870 Archivist_Maximized_Call_Lightning 0 14317 -9318 16842871 Archivist_Quickened_Call_Lightning 0 14318 -9319 16842872 Archivist_Silent_Call_Lightning 0 14319 -9320 16842873 Archivist_Still_Call_Lightning 0 14320 -9321 16842874 Archivist_Charm_Monster 0 14321 -9322 16842875 Archivist_Exteneded_Charm_Monster 0 14322 -9323 16842876 Archivist_Quickened_Charm_Monster 0 14323 -9324 16842877 Archivist_Silent_Charm_Monster 0 14324 -9325 16842878 Archivist_Still_Charm_Monster 0 14325 -9326 16842879 Archivist_Clairaudience_and_Clairvoyance 0 14326 -9327 16842880 Archivist_Exteneded_Clairaudience_and_Clairvoyance 0 14327 -9328 16842881 Archivist_Quickened_Clairaudience_and_Clairvoyance 0 14328 -9329 16842882 Archivist_Silent_Clairaudience_and_Clairvoyance 0 14329 -9330 16842883 Archivist_Still_Clairaudience_and_Clairvoyance 0 14330 -9331 16842884 Archivist_Clarity 0 14331 -9332 16842885 Archivist_Exteneded_Clarity 0 14332 -9333 16842886 Archivist_Quickened_Clarity 0 14333 -9334 16842887 Archivist_Still_Clarity 0 14334 -9335 16842888 Archivist_Close_Wounds 0 14335 -9336 16842889 Archivist_Empowered_Close_Wounds 0 14336 -9337 16842890 Archivist_Maximized_Close_Wounds 0 14337 -9338 16842891 Archivist_Quickened_Close_Wounds 0 14338 -9339 16842892 Archivist_Silent_Close_Wounds 0 14339 -9340 16842893 Archivist_CLUTCH_OF_ORCUS 0 14340 -9341 16842894 Archivist_Quickened_CLUTCH_OF_ORCUS 0 14341 -9342 16842895 Archivist_Silent_CLUTCH_OF_ORCUS 0 14342 -9343 16842896 Archivist_Still_CLUTCH_OF_ORCUS 0 14343 -9344 16842897 Archivist_Contagion 0 14344 -9345 16842898 Archivist_Quickened_Contagion 0 14345 -9346 16842899 Archivist_Silent_Contagion 0 14346 -9347 16842900 Archivist_Still_Contagion 0 14347 -9348 16842901 Archivist_Continual_Flame 0 14348 -9349 16842902 Archivist_Quickened_Continual_Flame 0 14349 -9350 16842903 Archivist_Silent_Continual_Flame 0 14350 -9351 16842904 Archivist_Still_Continual_Flame 0 14351 -9352 16842905 Archivist_Crown_Might 0 14352 -9353 16842906 Archivist_Exteneded_Crown_Might 0 14353 -9354 16842907 Archivist_Quickened_Crown_Might 0 14354 -9355 16842908 Archivist_Silent_Crown_Might 0 14355 -9356 16842909 Archivist_Still_Crown_Might 0 14356 -9357 16842910 Archivist_Crown_Protection 0 14357 -9358 16842911 Archivist_Exteneded_Crown_Protection 0 14358 -9359 16842912 Archivist_Quickened_Crown_Protection 0 14359 -9360 16842913 Archivist_Silent_Crown_Protection 0 14360 -9361 16842914 Archivist_Still_Crown_Protection 0 14361 -9362 16842915 Archivist_Cure_Serious_Wounds 0 14362 -9363 16842916 Archivist_Empowered_Cure_Serious_Wounds 0 14363 -9364 16842917 Archivist_Maximized_Cure_Serious_Wounds 0 14364 -9365 16842918 Archivist_Quickened_Cure_Serious_Wounds 0 14365 -9366 16842919 Archivist_Silent_Cure_Serious_Wounds 0 14366 -9367 16842920 Archivist_Still_Cure_Serious_Wounds 0 14367 -9368 16842921 Archivist_Curse_of_Petty_Failing 0 14368 -9369 16842922 Archivist_Exteneded_Curse_of_Petty_Failing 0 14369 -9370 16842923 Archivist_Quickened_Curse_of_Petty_Failing 0 14370 -9371 16842924 Archivist_Silent_Curse_of_Petty_Failing 0 14371 -9372 16842925 Archivist_Still_Curse_of_Petty_Failing 0 14372 -9373 16842926 Archivist_Darkfire 0 14373 -9374 16842927 Archivist_Exteneded_Darkfire 0 14374 -9375 16842928 Archivist_Quickened_Darkfire 0 14375 -9376 16842929 Archivist_Silent_Darkfire 0 14376 -9377 16842930 Archivist_Still_Darkfire 0 14377 -9378 16842931 Archivist_DarkflameArrow 0 14378 -9379 16842932 Archivist_Silent_DarkflameArrow 0 14379 -9380 16842933 Archivist_Daylight 0 14380 -9381 16842934 Archivist_Exteneded_Daylight 0 14381 -9382 16842935 Archivist_Quickened_Daylight 0 14382 -9383 16842936 Archivist_Silent_Daylight 0 14383 -9384 16842937 Archivist_Still_Daylight 0 14384 -9385 16842938 Archivist_DeeperDarkness 0 14385 -9386 16842939 Archivist_Exteneded_DeeperDarkness 0 14386 -9387 16842940 Archivist_Quickened_DeeperDarkness 0 14387 -9388 16842941 Archivist_Silent_DeeperDarkness 0 14388 -9389 16842942 Archivist_DEVILS_EYE 0 14389 -9390 16842943 Archivist_Quickened_DEVILS_EYE 0 14390 -9391 16842944 Archivist_Silent_DEVILS_EYE 0 14391 -9392 16842945 Archivist_Still_DEVILS_EYE 0 14392 -9393 16842946 Archivist_Dispel_Magic 0 14393 -9394 16842947 Archivist_Quickened_Dispel_Magic 0 14394 -9395 16842948 Archivist_Silent_Dispel_Magic 0 14395 -9396 16842949 Archivist_Still_Dispel_Magic 0 14396 -9397 16842950 Archivist_Dominate_Animal 0 14397 -9398 16842951 Archivist_Exteneded_Dominate_Animal 0 14398 -9399 16842952 Archivist_Quickened_Dominate_Animal 0 14399 -9400 16842953 Archivist_Silent_Dominate_Animal 0 14400 -9401 16842954 Archivist_Still_Dominate_Animal 0 14401 -9402 16842955 Archivist_ENERGIZE_POTION 0 14402 -9403 16842961 Archivist_Quickened_ENERGIZE_POTION 0 14403 -9404 16842967 Archivist_Silent_ENERGIZE_POTION 0 14404 -9405 16842973 Archivist_Still_ENERGIZE_POTION 0 14405 -9406 16842979 Archivist_Energy_Aegis 0 14406 -9407 16842985 Archivist_Exteneded_Energy_Aegis 0 14407 -9408 16842991 Archivist_Quickened_Energy_Aegis 0 14408 -9409 16842997 Archivist_Silent_Energy_Aegis 0 14409 -9410 16843003 Archivist_Still_Energy_Aegis 0 14410 -9411 16843009 Archivist_FLESH_RIPPER 0 14411 -9412 16843010 Archivist_Empowered_FLESH_RIPPER 0 14412 -9413 16843011 Archivist_Maximized_FLESH_RIPPER 0 14413 -9414 16843012 Archivist_Quickened_FLESH_RIPPER 0 14414 -9415 16843013 Archivist_Silent_FLESH_RIPPER 0 14415 -9416 16843014 Archivist_Still_FLESH_RIPPER 0 14416 -9417 16843015 Archivist_Forceblast 0 14417 -9418 16843016 Archivist_Empowered_Forceblast 0 14418 -9419 16843017 Archivist_Maximized_Forceblast 0 14419 -9420 16843018 Archivist_Quickened_Forceblast 0 14420 -9421 16843019 Archivist_Silent_Forceblast 0 14421 -9422 16843020 Archivist_Still_Forceblast 0 14422 -9423 16843021 Archivist_Glyph_of_Warding_Master 0 14423 -9424 16843027 Archivist_Empowered_Glyph_of_Warding_Master 0 14424 -9425 16843033 Archivist_Exteneded_Glyph_of_Warding_Master 0 14425 -9426 16843039 Archivist_Maximized_Glyph_of_Warding_Master 0 14426 -9427 16843045 Archivist_Quickened_Glyph_of_Warding_Master 0 14427 -9428 16843051 Archivist_Silent_Glyph_of_Warding_Master 0 14428 -9429 16843057 Archivist_Still_Glyph_of_Warding_Master 0 14429 -9430 16843063 Archivist_Greater_Magic_Fang 0 14430 -9431 16843064 Archivist_Exteneded_Greater_Magic_Fang 0 14431 -9432 16843065 Archivist_Quickened_Greater_Magic_Fang 0 14432 -9433 16843066 Archivist_Silent_Greater_Magic_Fang 0 14433 -9434 16843067 Archivist_Still_Greater_Magic_Fang 0 14434 -9435 16843068 Archivist_Greenfire 0 14435 -9436 16843069 Archivist_Empowered_Greenfire 0 14436 -9437 16843070 Archivist_Exteneded_Greenfire 0 14437 -9438 16843071 Archivist_Maximized_Greenfire 0 14438 -9439 16843072 Archivist_Quickened_Greenfire 0 14439 -9440 16843073 Archivist_Silent_Greenfire 0 14440 -9441 16843074 Archivist_Still_Greenfire 0 14441 -9442 16843075 Archivist_HAMMER_OF_RIGHTEOUSNESS 0 14442 -9443 16843076 Archivist_Empowered_HAMMER_OF_RIGHTEOUSNESS 0 14443 -9444 16843077 Archivist_Maximized_HAMMER_OF_RIGHTEOUSNESS 0 14444 -9445 16843078 Archivist_Quickened_HAMMER_OF_RIGHTEOUSNESS 0 14445 -9446 16843079 Archivist_Silent_HAMMER_OF_RIGHTEOUSNESS 0 14446 -9447 16843080 Archivist_Still_HAMMER_OF_RIGHTEOUSNESS 0 14447 -9448 16843081 Archivist_Healing_Sting 0 14448 -9449 16843082 Archivist_Empowered_Healing_Sting 0 14449 -9450 16843083 Archivist_Maximized_Healing_Sting 0 14450 -9451 16843084 Archivist_Quickened_Healing_Sting 0 14451 -9452 16843085 Archivist_Silent_Healing_Sting 0 14452 -9453 16843086 Archivist_Still_Healing_Sting 0 14453 -9454 16843087 Archivist_Heroism 0 14454 -9455 16843088 Archivist_Exteneded_Heroism 0 14455 -9456 16843089 Archivist_Quickened_Heroism 0 14456 -9457 16843090 Archivist_Silent_Heroism 0 14457 -9458 16843091 Archivist_Still_Heroism 0 14458 -9459 16843092 Archivist_Infestation_of_Maggots 0 14459 -9460 16843093 Archivist_Empowered_Infestation_of_Maggots 0 14460 -9461 16843094 Archivist_Exteneded_Infestation_of_Maggots 0 14461 -9462 16843095 Archivist_Maximized_Infestation_of_Maggots 0 14462 -9463 16843096 Archivist_Quickened_Infestation_of_Maggots 0 14463 -9464 16843097 Archivist_Silent_Infestation_of_Maggots 0 14464 -9465 16843098 Archivist_Still_Infestation_of_Maggots 0 14465 -9466 16843099 Archivist_Inflict_Serious_Wounds 0 14466 -9467 16843100 Archivist_Empowered_Inflict_Serious_Wounds 0 14467 -9468 16843101 Archivist_Maximized_Inflict_Serious_Wounds 0 14468 -9469 16843102 Archivist_Quickened_Inflict_Serious_Wounds 0 14469 -9470 16843103 Archivist_Silent_Inflict_Serious_Wounds 0 14470 -9471 16843104 Archivist_Still_Inflict_Serious_Wounds 0 14471 -9472 16843105 Archivist_Invisibility 0 14472 -9473 16843106 Archivist_Exteneded_Invisibility 0 14473 -9474 16843107 Archivist_Quickened_Invisibility 0 14474 -9475 16843108 Archivist_Silent_Invisibility 0 14475 -9476 16843109 Archivist_Still_Invisibility 0 14476 -9477 16843110 Archivist_Invisibility_Purge 0 14477 -9478 16843111 Archivist_Exteneded_Invisibility_Purge 0 14478 -9479 16843112 Archivist_Quickened_Invisibility_Purge 0 14479 -9480 16843113 Archivist_Silent_Invisibility_Purge 0 14480 -9481 16843114 Archivist_Still_Invisibility_Purge 0 14481 -9482 16843115 Archivist_Invisibility_Sphere 0 14482 -9483 16843116 Archivist_Exteneded_Invisibility_Sphere 0 14483 -9484 16843117 Archivist_Quickened_Invisibility_Sphere 0 14484 -9485 16843118 Archivist_Silent_Invisibility_Sphere 0 14485 -9486 16843119 Archivist_Still_Invisibility_Sphere 0 14486 -9487 16843120 Archivist_Keen_Edge 0 14487 -9488 16843121 Archivist_Exteneded_Keen_Edge 0 14488 -9489 16843122 Archivist_Quickened_Keen_Edge 0 14489 -9490 16843123 Archivist_Silent_Keen_Edge 0 14490 -9491 16843124 Archivist_Still_Keen_Edge 0 14491 -9492 16843125 Archivist_Legions_Conviction 0 14492 -9493 16843126 Archivist_Exteneded_Legions_Conviction 0 14493 -9494 16843127 Archivist_Quickened_Legions_Conviction 0 14494 -9495 16843128 Archivist_Silent_Legions_Conviction 0 14495 -9496 16843129 Archivist_Still_Legions_Conviction 0 14496 -9497 16843130 Archivist_Legions_Curse_of_Impending_Blades 0 14497 -9498 16843131 Archivist_Exteneded_Legions_Curse_of_Impending_Blades 0 14498 -9499 16843132 Archivist_Quickened_Legions_Curse_of_Impending_Blades 0 14499 -9500 16843133 Archivist_Silent_Legions_Curse_of_Impending_Blades 0 14500 -9501 16843134 Archivist_Still_Legions_Curse_of_Impending_Blades 0 14501 -9502 16843135 Archivist_Lightning_Bolt 0 14502 -9503 16843136 Archivist_Empowered_Lightning_Bolt 0 14503 -9504 16843137 Archivist_Maximized_Lightning_Bolt 0 14504 -9505 16843138 Archivist_Quickened_Lightning_Bolt 0 14505 -9506 16843139 Archivist_Silent_Lightning_Bolt 0 14506 -9507 16843140 Archivist_Still_Lightning_Bolt 0 14507 -9508 16843141 Archivist_LocateObject 0 14508 -9509 16843142 Archivist_Exteneded_LocateObject 0 14509 -9510 16843143 Archivist_Quickened_LocateObject 0 14510 -9511 16843144 Archivist_Silent_LocateObject 0 14511 -9512 16843145 Archivist_Still_LocateObject 0 14512 -9513 16843146 Archivist_Magic_Circle_against_Chaos 0 14513 -9514 16843147 Archivist_Exteneded_Magic_Circle_against_Chaos 0 14514 -9515 16843148 Archivist_Quickened_Magic_Circle_against_Chaos 0 14515 -9516 16843149 Archivist_Silent_Magic_Circle_against_Chaos 0 14516 -9517 16843150 Archivist_Still_Magic_Circle_against_Chaos 0 14517 -9518 16843151 Archivist_Magic_Circle_against_Evil 0 14518 -9519 16843152 Archivist_Exteneded_Magic_Circle_against_Evil 0 14519 -9520 16843153 Archivist_Quickened_Magic_Circle_against_Evil 0 14520 -9521 16843154 Archivist_Silent_Magic_Circle_against_Evil 0 14521 -9522 16843155 Archivist_Still_Magic_Circle_against_Evil 0 14522 -9523 16843156 Archivist_Magic_Circle_against_Good 0 14523 -9524 16843157 Archivist_Exteneded_Magic_Circle_against_Good 0 14524 -9525 16843158 Archivist_Quickened_Magic_Circle_against_Good 0 14525 -9526 16843159 Archivist_Silent_Magic_Circle_against_Good 0 14526 -9527 16843160 Archivist_Still_Magic_Circle_against_Good 0 14527 -9528 16843161 Archivist_Magic_Circle_against_Law 0 14528 -9529 16843162 Archivist_Exteneded_Magic_Circle_against_Law 0 14529 -9530 16843163 Archivist_Quickened_Magic_Circle_against_Law 0 14530 -9531 16843164 Archivist_Silent_Magic_Circle_against_Law 0 14531 -9532 16843165 Archivist_Still_Magic_Circle_against_Law 0 14532 -9533 16843166 Archivist_Magic_Vestment 0 14533 -9534 16843167 Archivist_Exteneded_Magic_Vestment 0 14534 -9535 16843168 Archivist_Quickened_Magic_Vestment 0 14535 -9536 16843169 Archivist_Silent_Magic_Vestment 0 14536 -9537 16843170 Archivist_Still_Magic_Vestment 0 14537 -9538 16843171 Archivist_MASOCHISM 0 14538 -9539 16843172 Archivist_Exteneded_MASOCHISM 0 14539 -9540 16843173 Archivist_Mass_Aid 0 14540 -9541 16843174 Archivist_Empowered_Mass_Aid 0 14541 -9542 16843175 Archivist_Exteneded_Mass_Aid 0 14542 -9543 16843176 Archivist_Maximized_Mass_Aid 0 14543 -9544 16843177 Archivist_Quickened_Mass_Aid 0 14544 -9545 16843178 Archivist_Silent_Mass_Aid 0 14545 -9546 16843179 Archivist_Still_Mass_Aid 0 14546 -9547 16843180 Archivist_Mass_Lesser_Vigor 0 14547 -9548 16843181 Archivist_Exteneded_Mass_Lesser_Vigor 0 14548 -9549 16843182 Archivist_Quickened_Mass_Lesser_Vigor 0 14549 -9550 16843183 Archivist_Silent_Mass_Lesser_Vigor 0 14550 -9551 16843184 Archivist_Still_Mass_Lesser_Vigor 0 14551 -9552 16843185 Archivist_MirrorImage 0 14552 -9553 16843186 Archivist_Exteneded_MirrorImage 0 14553 -9554 16843187 Archivist_Quickened_MirrorImage 0 14554 -9555 16843188 Archivist_Silent_MirrorImage 0 14555 -9556 16843189 Archivist_Still_MirrorImage 0 14556 -9557 16843190 Archivist_Necrotic_Bloat 0 14557 -9558 16843191 Archivist_Empowered_Necrotic_Bloat 0 14558 -9559 16843192 Archivist_Maximized_Necrotic_Bloat 0 14559 -9560 16843193 Archivist_Negative_Energy_Burst 0 14560 -9561 16843194 Archivist_Empowered_Negative_Energy_Burst 0 14561 -9562 16843195 Archivist_Maximized_Negative_Energy_Burst 0 14562 -9563 16843196 Archivist_Quickened_Negative_Energy_Burst 0 14563 -9564 16843197 Archivist_Silent_Negative_Energy_Burst 0 14564 -9565 16843198 Archivist_Still_Negative_Energy_Burst 0 14565 -9566 16843199 Archivist_Negative_Energy_Protection 0 14566 -9567 16843200 Archivist_Exteneded_Negative_Energy_Protection 0 14567 -9568 16843201 Archivist_Quickened_Negative_Energy_Protection 0 14568 -9569 16843202 Archivist_Silent_Negative_Energy_Protection 0 14569 -9570 16843203 Archivist_Still_Negative_Energy_Protection 0 14570 -9571 16843204 Archivist_ObscureObject 0 14571 -9572 16843205 Archivist_Exteneded_ObscureObject 0 14572 -9573 16843206 Archivist_Quickened_ObscureObject 0 14573 -9574 16843207 Archivist_Silent_ObscureObject 0 14574 -9575 16843208 Archivist_Still_ObscureObject 0 14575 -9576 16843209 Archivist_Prayer 0 14576 -9577 16843210 Archivist_Exteneded_Prayer 0 14577 -9578 16843211 Archivist_Quickened_Prayer 0 14578 -9579 16843212 Archivist_Silent_Prayer 0 14579 -9580 16843213 Archivist_Still_Prayer 0 14580 -9581 16843214 Archivist_Protection_from_Elements 0 14581 -9582 16843215 Archivist_Exteneded_Protection_from_Elements 0 14582 -9583 16843216 Archivist_Quickened_Protection_from_Elements 0 14583 -9584 16843217 Archivist_Silent_Protection_from_Elements 0 14584 -9585 16843218 Archivist_Still_Protection_from_Elements 0 14585 -9586 16843219 Archivist_Quillfire 0 14586 -9587 16843220 Archivist_Empowered_Quillfire 0 14587 -9588 16843221 Archivist_Maximized_Quillfire 0 14588 -9589 16843222 Archivist_Quickened_Quillfire 0 14589 -9590 16843223 Archivist_Silent_Quillfire 0 14590 -9591 16843224 Archivist_Still_Quillfire 0 14591 -9592 16843225 Archivist_RED_FESTER 0 14592 -9593 16843226 Archivist_Quickened_RED_FESTER 0 14593 -9594 16843227 Archivist_Silent_RED_FESTER 0 14594 -9595 16843228 Archivist_Still_RED_FESTER 0 14595 -9596 16843229 Archivist_Remove_Blindness_and_Deafness 0 14596 -9597 16843230 Archivist_Quickened_Remove_Blindness_and_Deafness 0 14597 -9598 16843231 Archivist_Silent_Remove_Blindness_and_Deafness 0 14598 -9599 16843232 Archivist_Still_Remove_Blindness_and_Deafness 0 14599 -9600 16843233 Archivist_Remove_Curse 0 14600 -9601 16843234 Archivist_Quickened_Remove_Curse 0 14601 -9602 16843235 Archivist_Silent_Remove_Curse 0 14602 -9603 16843236 Archivist_Still_Remove_Curse 0 14603 -9604 16843237 Archivist_Remove_Disease 0 14604 -9605 16843238 Archivist_Quickened_Remove_Disease 0 14605 -9606 16843239 Archivist_Silent_Remove_Disease 0 14606 -9607 16843240 Archivist_Still_Remove_Disease 0 14607 -9608 16843241 Archivist_RingOfBlades 0 14608 -9609 16843242 Archivist_Exteneded_RingOfBlades 0 14609 -9610 16843243 Archivist_Quickened_RingOfBlades 0 14610 -9611 16843244 Archivist_Silent_RingOfBlades 0 14611 -9612 16843245 Archivist_Still_RingOfBlades 0 14612 -9613 16843246 Archivist_ROTTING_CURSE_OF_URFESTRA 0 14613 -9614 16843247 Archivist_Empowered_ROTTING_CURSE_OF_URFESTRA 0 14614 -9615 16843248 Archivist_Maximized_ROTTING_CURSE_OF_URFESTRA 0 14615 -9616 16843249 Archivist_Quickened_ROTTING_CURSE_OF_URFESTRA 0 14616 -9617 16843250 Archivist_Silent_ROTTING_CURSE_OF_URFESTRA 0 14617 -9618 16843251 Archivist_Still_ROTTING_CURSE_OF_URFESTRA 0 14618 -9619 16843252 Archivist_Searing_Light 0 14619 -9620 16843253 Archivist_Empowered_Searing_Light 0 14620 -9621 16843254 Archivist_Maximized_Searing_Light 0 14621 -9622 16843255 Archivist_Quickened_Searing_Light 0 14622 -9623 16843256 Archivist_Silent_Searing_Light 0 14623 -9624 16843257 Archivist_Still_Searing_Light 0 14624 -9625 16843258 Archivist_SerpentArrows 0 14625 -9626 16843259 Archivist_Quickened_SerpentArrows 0 14626 -9627 16843260 Archivist_Silent_SerpentArrows 0 14627 -9628 16843261 Archivist_Still_SerpentArrows 0 14628 -9629 16843262 Archivist_Serpents_Sigh 0 14629 -9630 16843268 Archivist_Empowered_Serpents_Sigh 0 14630 -9631 16843274 Archivist_Maximized_Serpents_Sigh 0 14631 -9632 16843280 Archivist_Quickened_Serpents_Sigh 0 14632 -9633 16843286 Archivist_Silent_Serpents_Sigh 0 14633 -9634 16843292 Archivist_Still_Serpents_Sigh 0 14634 -9635 16843298 Archivist_SHIVERING_TOUCH 0 14635 -9636 16843299 Archivist_Empowered_SHIVERING_TOUCH 0 14636 -9637 16843300 Archivist_Exteneded_SHIVERING_TOUCH 0 14637 -9638 16843301 Archivist_Maximized_SHIVERING_TOUCH 0 14638 -9639 16843302 Archivist_Quickened_SHIVERING_TOUCH 0 14639 -9640 16843303 Archivist_Silent_SHIVERING_TOUCH 0 14640 -9641 16843304 Archivist_Still_SHIVERING_TOUCH 0 14641 -9642 16843305 Archivist_Shout 0 14642 -9643 16843306 Archivist_Empowered_Shout 0 14643 -9644 16843307 Archivist_Maximized_Shout 0 14644 -9645 16843308 Archivist_Quickened_Shout 0 14645 -9646 16843309 Archivist_Silent_Shout 0 14646 -9647 16843310 Archivist_SHRIVELING 0 14647 -9648 16843311 Archivist_Empowered_SHRIVELING 0 14648 -9649 16843312 Archivist_Maximized_SHRIVELING 0 14649 -9650 16843313 Archivist_Quickened_SHRIVELING 0 14650 -9651 16843314 Archivist_Silent_SHRIVELING 0 14651 -9652 16843315 Archivist_Still_SHRIVELING 0 14652 -9653 16843316 Archivist_Slashing_Darkness 0 14653 -9654 16843317 Archivist_Empowered_Slashing_Darkness 0 14654 -9655 16843318 Archivist_Maximized_Slashing_Darkness 0 14655 -9656 16843319 Archivist_Quickened_Slashing_Darkness 0 14656 -9657 16843320 Archivist_Silent_Slashing_Darkness 0 14657 -9658 16843321 Archivist_Still_Slashing_Darkness 0 14658 -9659 16843322 Archivist_SleetStorm 0 14659 -9660 16843323 Archivist_Exteneded_SleetStorm 0 14660 -9661 16843324 Archivist_Quickened_SleetStorm 0 14661 -9662 16843325 Archivist_Silent_SleetStorm 0 14662 -9663 16843326 Archivist_Still_SleetStorm 0 14663 -9664 16843327 Archivist_Snare 0 14664 -9665 16843328 Archivist_Quickened_Snare 0 14665 -9666 16843329 Archivist_Silent_Snare 0 14666 -9667 16843330 Archivist_Still_Snare 0 14667 -9668 16843331 Archivist_Spiderskin 0 14668 -9669 16843332 Archivist_Exteneded_Spiderskin 0 14669 -9670 16843333 Archivist_Quickened_Spiderskin 0 14670 -9671 16843334 Archivist_Silent_Spiderskin 0 14671 -9672 16843335 Archivist_Still_Spiderskin 0 14672 -9673 16843336 Archivist_Spike_Growth 0 14673 -9674 16843337 Archivist_Exteneded_Spike_Growth 0 14674 -9675 16843338 Archivist_Quickened_Spike_Growth 0 14675 -9676 16843339 Archivist_Silent_Spike_Growth 0 14676 -9677 16843340 Archivist_Still_Spike_Growth 0 14677 -9678 16843341 Archivist_Summon_Creature_III 0 14678 -9679 16843342 Archivist_Exteneded_Summon_Creature_III 0 14679 -9680 16843343 Archivist_Quickened_Summon_Creature_III 0 14680 -9681 16843344 Archivist_Silent_Summon_Creature_III 0 14681 -9682 16843345 Archivist_Still_Summon_Creature_III 0 14682 -9683 16843346 Archivist_SummonUndeadIII 0 14683 -9684 16843347 Archivist_Exteneded_SummonUndeadIII 0 14684 -9685 16843348 Archivist_Quickened_SummonUndeadIII 0 14685 -9686 16843349 Archivist_Silent_SummonUndeadIII 0 14686 -9687 16843350 Archivist_Still_SummonUndeadIII 0 14687 -9688 16843351 Archivist_TOUCH_OF_JUIBLEX 0 14688 -9689 16843352 Archivist_Quickened_TOUCH_OF_JUIBLEX 0 14689 -9690 16843353 Archivist_Silent_TOUCH_OF_JUIBLEX 0 14690 -9691 16843354 Archivist_Still_TOUCH_OF_JUIBLEX 0 14691 -9692 16843355 Archivist_UNLIVING_WEAPON 0 14692 -9693 16843356 Archivist_Empowered_UNLIVING_WEAPON 0 14693 -9694 16843357 Archivist_Maximized_UNLIVING_WEAPON 0 14694 -9695 16843358 Archivist_Quickened_UNLIVING_WEAPON 0 14695 -9696 16843359 Archivist_Silent_UNLIVING_WEAPON 0 14696 -9697 16843360 Archivist_Still_UNLIVING_WEAPON 0 14697 -9698 16843361 Archivist_Vigor 0 14698 -9699 16843362 Archivist_Exteneded_Vigor 0 14699 -9700 16843363 Archivist_Quickened_Vigor 0 14700 -9701 16843364 Archivist_Silent_Vigor 0 14701 -9702 16843365 Archivist_Still_Vigor 0 14702 -9703 16843366 Archivist_WaterBreathing 0 14703 -9704 16843367 Archivist_Exteneded_WaterBreathing 0 14704 -9705 16843368 Archivist_Quickened_WaterBreathing 0 14705 -9706 16843369 Archivist_Silent_WaterBreathing 0 14706 -9707 16843370 Archivist_Still_WaterBreathing 0 14707 -9708 16843371 Archivist_WRACK 0 14708 -9709 16843372 Archivist_Exteneded_WRACK 0 14709 -9710 16843373 Archivist_Quickened_WRACK 0 14710 -9711 16843374 Archivist_Silent_WRACK 0 14711 -9712 16843375 Archivist_Still_WRACK 0 14712 -9713 16843376 Archivist_ABSORB_STRENGTH 0 14713 -9714 16843377 Archivist_Exteneded_ABSORB_STRENGTH 0 14714 -9715 16843378 Archivist_Quickened_ABSORB_STRENGTH 0 14715 -9716 16843379 Archivist_Silent_ABSORB_STRENGTH 0 14716 -9717 16843380 Archivist_Still_ABSORB_STRENGTH 0 14717 -9718 16843381 Archivist_ABYSSAL_MIGHT 0 14718 -9719 16843382 Archivist_Empowered_ABYSSAL_MIGHT 0 14719 -9720 16843383 Archivist_Exteneded_ABYSSAL_MIGHT 0 14720 -9721 16843384 Archivist_Quickened_ABYSSAL_MIGHT 0 14721 -9722 16843385 Archivist_Silent_ABYSSAL_MIGHT 0 14722 -9723 16843386 Archivist_Still_ABYSSAL_MIGHT 0 14723 -9724 16843387 Archivist_BloodfreezeArrow 0 14724 -9725 16843388 Archivist_Silent_BloodfreezeArrow 0 14725 -9726 16843389 Archivist_BloodOfTheMartyr 0 14726 -9727 16843390 Archivist_Quickened_BloodOfTheMartyr 0 14727 -9728 16843391 Archivist_Silent_BloodOfTheMartyr 0 14728 -9729 16843392 Archivist_Still_BloodOfTheMartyr 0 14729 -9730 16843393 Archivist_CLAWS_OF_THE_SAVAGE 0 14730 -9731 16843394 Archivist_Empowered_CLAWS_OF_THE_SAVAGE 0 14731 -9732 16843395 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE 0 14732 -9733 16843396 Archivist_Quickened_CLAWS_OF_THE_SAVAGE 0 14733 -9734 16843397 Archivist_Silent_CLAWS_OF_THE_SAVAGE 0 14734 -9735 16843398 Archivist_Still_CLAWS_OF_THE_SAVAGE 0 14735 -9736 16843399 Archivist_Cure_Critical_Wounds 0 14736 -9737 16843400 Archivist_Empowered_Cure_Critical_Wounds 0 14737 -9738 16843401 Archivist_Maximized_Cure_Critical_Wounds 0 14738 -9739 16843402 Archivist_Quickened_Cure_Critical_Wounds 0 14739 -9740 16843403 Archivist_Silent_Cure_Critical_Wounds 0 14740 -9741 16843404 Archivist_Still_Cure_Critical_Wounds 0 14741 -9742 16843405 Archivist_DAMNING_DARKNESS 0 14742 -9743 16843406 Archivist_Exteneded_DAMNING_DARKNESS 0 14743 -9744 16843407 Archivist_Quickened_DAMNING_DARKNESS 0 14744 -9745 16843408 Archivist_Silent_DAMNING_DARKNESS 0 14745 -9746 16843409 Archivist_Darkness_Armor 0 14746 -9747 16843410 Archivist_Exteneded_Darkness_Armor 0 14747 -9748 16843411 Archivist_Quickened_Darkness_Armor 0 14748 -9749 16843412 Archivist_Silent_Darkness_Armor 0 14749 -9750 16843413 Archivist_Still_Darkness_Armor 0 14750 -9751 16843414 Archivist_Death_Ward 0 14751 -9752 16843415 Archivist_Exteneded_Death_Ward 0 14752 -9753 16843416 Archivist_Quickened_Death_Ward 0 14753 -9754 16843417 Archivist_Silent_Death_Ward 0 14754 -9755 16843418 Archivist_Still_Death_Ward 0 14755 -9756 16843419 Archivist_DIAMOND_SPRAY 0 14756 -9757 16843420 Archivist_Empowered_DIAMOND_SPRAY 0 14757 -9758 16843421 Archivist_Exteneded_DIAMOND_SPRAY 0 14758 -9759 16843422 Archivist_Maximized_DIAMOND_SPRAY 0 14759 -9760 16843423 Archivist_Quickened_DIAMOND_SPRAY 0 14760 -9761 16843424 Archivist_Silent_DIAMOND_SPRAY 0 14761 -9762 16843425 Archivist_Still_DIAMOND_SPRAY 0 14762 -9763 16843426 Archivist_Dimensional_Anchor 0 14763 -9764 16843427 Archivist_Exteneded_Dimensional_Anchor 0 14764 -9765 16843428 Archivist_Quickened_Dimensional_Anchor 0 14765 -9766 16843429 Archivist_Silent_Dimensional_Anchor 0 14766 -9767 16843430 Archivist_Still_Dimensional_Anchor 0 14767 -9768 16843431 Archivist_DimensionDoor_RadialMaster 0 14768 -9769 16843436 Archivist_Quickened_DimensionDoor_RadialMaster 0 14769 -9770 16843441 Archivist_Silent_DimensionDoor_RadialMaster 0 14770 -9771 16843446 Archivist_Dismissal 0 14771 -9772 16843447 Archivist_Quickened_Dismissal 0 14772 -9773 16843448 Archivist_Silent_Dismissal 0 14773 -9774 16843449 Archivist_Still_Dismissal 0 14774 -9775 16843450 Archivist_Divine_Power 0 14775 -9776 16843451 Archivist_Exteneded_Divine_Power 0 14776 -9777 16843452 Archivist_Quickened_Divine_Power 0 14777 -9778 16843453 Archivist_Silent_Divine_Power 0 14778 -9779 16843454 Archivist_Still_Divine_Power 0 14779 -9780 16843455 Archivist_Dominate_Person 0 14780 -9781 16843456 Archivist_Exteneded_Dominate_Person 0 14781 -9782 16843457 Archivist_Quickened_Dominate_Person 0 14782 -9783 16843458 Archivist_Silent_Dominate_Person 0 14783 -9784 16843459 Archivist_Still_Dominate_Person 0 14784 -9785 16843460 Archivist_DoublestrikeArrow 0 14785 -9786 16843461 Archivist_Quickened_DoublestrikeArrow 0 14786 -9787 16843462 Archivist_Silent_DoublestrikeArrow 0 14787 -9788 16843463 Archivist_Still_DoublestrikeArrow 0 14788 -9789 16843464 Archivist_DraconicMight 0 14789 -9790 16843465 Archivist_Exteneded_DraconicMight 0 14790 -9791 16843466 Archivist_Quickened_DraconicMight 0 14791 -9792 16843467 Archivist_Silent_DraconicMight 0 14792 -9793 16843468 Archivist_Still_DraconicMight 0 14793 -9794 16843469 Archivist_Elemental_Shield 0 14794 -9795 16843470 Archivist_Exteneded_Elemental_Shield 0 14795 -9796 16843471 Archivist_Quickened_Elemental_Shield 0 14796 -9797 16843472 Archivist_Silent_Elemental_Shield 0 14797 -9798 16843473 Archivist_Still_Elemental_Shield 0 14798 -9799 16843474 Archivist_Enervation 0 14799 -9800 16843475 Archivist_Empowered_Enervation 0 14800 -9801 16843476 Archivist_Maximized_Enervation 0 14801 -9802 16843477 Archivist_Quickened_Enervation 0 14802 -9803 16843478 Archivist_Silent_Enervation 0 14803 -9804 16843479 Archivist_Still_Enervation 0 14804 -9805 16843480 Archivist_Fear 0 14805 -9806 16843481 Archivist_Exteneded_Fear 0 14806 -9807 16843482 Archivist_Quickened_Fear 0 14807 -9808 16843483 Archivist_Silent_Fear 0 14808 -9809 16843484 Archivist_Still_Fear 0 14809 -9810 16843485 Archivist_Fireball 0 14810 -9811 16843486 Archivist_Empowered_Fireball 0 14811 -9812 16843487 Archivist_Maximized_Fireball 0 14812 -9813 16843488 Archivist_Quickened_Fireball 0 14813 -9814 16843489 Archivist_Silent_Fireball 0 14814 -9815 16843490 Archivist_Still_Fireball 0 14815 -9816 16843491 Archivist_Freedom_of_Movement 0 14816 -9817 16843492 Archivist_Exteneded_Freedom_of_Movement 0 14817 -9818 16843493 Archivist_Quickened_Freedom_of_Movement 0 14818 -9819 16843494 Archivist_Silent_Freedom_of_Movement 0 14819 -9820 16843495 Archivist_Still_Freedom_of_Movement 0 14820 -9821 16843496 Archivist_GREATER_LUMINOUS_ARMOR 0 14821 -9822 16843497 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR 0 14822 -9823 16843498 Archivist_Quickened_GREATER_LUMINOUS_ARMOR 0 14823 -9824 16843499 Archivist_Greater_Magic_Weapon 0 14824 -9825 16843500 Archivist_Exteneded_Greater_Magic_Weapon 0 14825 -9826 16843501 Archivist_Quickened_Greater_Magic_Weapon 0 14826 -9827 16843502 Archivist_Silent_Greater_Magic_Weapon 0 14827 -9828 16843503 Archivist_Still_Greater_Magic_Weapon 0 14828 -9829 16843504 Archivist_Greater_Resistance 0 14829 -9830 16843505 Archivist_Exteneded_Greater_Resistance 0 14830 -9831 16843506 Archivist_Quickened_Greater_Resistance 0 14831 -9832 16843507 Archivist_Silent_Greater_Resistance 0 14832 -9833 16843508 Archivist_Still_Greater_Resistance 0 14833 -9834 16843509 Archivist_Gust_of_Wind 0 14834 -9835 16843510 Archivist_Quickened_Gust_of_Wind 0 14835 -9836 16843511 Archivist_Silent_Gust_of_Wind 0 14836 -9837 16843512 Archivist_Still_Gust_of_Wind 0 14837 -9838 16843513 Archivist_Hammer_of_the_Gods 0 14838 -9839 16843514 Archivist_Empowered_Hammer_of_the_Gods 0 14839 -9840 16843515 Archivist_Maximized_Hammer_of_the_Gods 0 14840 -9841 16843516 Archivist_Quickened_Hammer_of_the_Gods 0 14841 -9842 16843517 Archivist_Silent_Hammer_of_the_Gods 0 14842 -9843 16843518 Archivist_Still_Hammer_of_the_Gods 0 14843 -9844 16843519 Archivist_Haste 0 14844 -9845 16843520 Archivist_Exteneded_Haste 0 14845 -9846 16843521 Archivist_Quickened_Haste 0 14846 -9847 16843522 Archivist_Silent_Haste 0 14847 -9848 16843523 Archivist_Still_Haste 0 14848 -9849 16843524 Archivist_Hold_Monster 0 14849 -9850 16843525 Archivist_Exteneded_Hold_Monster 0 14850 -9851 16843526 Archivist_Quickened_Hold_Monster 0 14851 -9852 16843527 Archivist_Silent_Hold_Monster 0 14852 -9853 16843528 Archivist_Still_Hold_Monster 0 14853 -9854 16843529 Archivist_Holy_Sword 0 14854 -9855 16843530 Archivist_Exteneded_Holy_Sword 0 14855 -9856 16843531 Archivist_Quickened_Holy_Sword 0 14856 -9857 16843532 Archivist_Silent_Holy_Sword 0 14857 -9858 16843533 Archivist_Still_Holy_Sword 0 14858 -9859 16843534 Archivist_Improved_Invisibility 0 14859 -9860 16843535 Archivist_Exteneded_Improved_Invisibility 0 14860 -9861 16843536 Archivist_Quickened_Improved_Invisibility 0 14861 -9862 16843537 Archivist_Silent_Improved_Invisibility 0 14862 -9863 16843538 Archivist_Still_Improved_Invisibility 0 14863 -9864 16843539 Archivist_Improved_Mage_Armor 0 14864 -9865 16843540 Archivist_Exteneded_Improved_Mage_Armor 0 14865 -9866 16843541 Archivist_Quickened_Improved_Mage_Armor 0 14866 -9867 16843542 Archivist_Silent_Improved_Mage_Armor 0 14867 -9868 16843543 Archivist_Still_Improved_Mage_Armor 0 14868 -9869 16843544 Archivist_Inflict_Critical_Wounds 0 14869 -9870 16843545 Archivist_Empowered_Inflict_Critical_Wounds 0 14870 -9871 16843546 Archivist_Maximized_Inflict_Critical_Wounds 0 14871 -9872 16843547 Archivist_Quickened_Inflict_Critical_Wounds 0 14872 -9873 16843548 Archivist_Silent_Inflict_Critical_Wounds 0 14873 -9874 16843549 Archivist_Still_Inflict_Critical_Wounds 0 14874 -9875 16843550 Archivist_Legions_Shield_of_Faith 0 14875 -9876 16843551 Archivist_Exteneded_Legions_Shield_of_Faith 0 14876 -9877 16843552 Archivist_Quickened_Legions_Shield_of_Faith 0 14877 -9878 16843553 Archivist_Silent_Legions_Shield_of_Faith 0 14878 -9879 16843554 Archivist_Still_Legions_Shield_of_Faith 0 14879 -9880 16843555 Archivist_Lesser_Planar_Ally 0 14880 -9881 16843556 Archivist_Exteneded_Lesser_Planar_Ally 0 14881 -9882 16843557 Archivist_Quickened_Lesser_Planar_Ally 0 14882 -9883 16843558 Archivist_Silent_Lesser_Planar_Ally 0 14883 -9884 16843559 Archivist_Still_Lesser_Planar_Ally 0 14884 -9885 16843560 Archivist_Lesser_Planar_Binding 0 14885 -9886 16843561 Archivist_Exteneded_Lesser_Planar_Binding 0 14886 -9887 16843562 Archivist_Quickened_Lesser_Planar_Binding 0 14887 -9888 16843563 Archivist_Silent_Lesser_Planar_Binding 0 14888 -9889 16843564 Archivist_Still_Lesser_Planar_Binding 0 14889 -9890 16843565 Archivist_Lesser_Spell_Breach 0 14890 -9891 16843566 Archivist_Quickened_Lesser_Spell_Breach 0 14891 -9892 16843567 Archivist_Silent_Lesser_Spell_Breach 0 14892 -9893 16843568 Archivist_Still_Lesser_Spell_Breach 0 14893 -9894 16843569 Archivist_Lower_Spell_Resistance 0 14894 -9895 16843570 Archivist_Exteneded_Lower_Spell_Resistance 0 14895 -9896 16843571 Archivist_Silent_Lower_Spell_Resistance 0 14896 -9897 16843572 Archivist_Still_Lower_Spell_Resistance 0 14897 -9898 16843573 Archivist_Mass_Camoflage 0 14898 -9899 16843574 Archivist_Exteneded_Mass_Camoflage 0 14899 -9900 16843575 Archivist_Quickened_Mass_Camoflage 0 14900 -9901 16843576 Archivist_Silent_Mass_Camoflage 0 14901 -9902 16843577 Archivist_Still_Mass_Camoflage 0 14902 -9903 16843578 Archivist_Mass_Ultravision 0 14903 -9904 16843579 Archivist_Exteneded_Mass_Ultravision 0 14904 -9905 16843580 Archivist_Silent_Mass_Ultravision 0 14905 -9906 16843581 Archivist_Still_Mass_Ultravision 0 14906 -9907 16843582 Archivist_Necrotic_Domination 0 14907 -9908 16843583 Archivist_Exteneded_Necrotic_Domination 0 14908 -9909 16843584 Archivist_Quickened_Necrotic_Domination 0 14909 -9910 16843585 Archivist_Silent_Necrotic_Domination 0 14910 -9911 16843586 Archivist_Still_Necrotic_Domination 0 14911 -9912 16843587 Archivist_Neutralize_Poison 0 14912 -9913 16843588 Archivist_Quickened_Neutralize_Poison 0 14913 -9914 16843589 Archivist_Silent_Neutralize_Poison 0 14914 -9915 16843590 Archivist_Still_Neutralize_Poison 0 14915 -9916 16843591 Archivist_NONDETECTION 0 14916 -9917 16843592 Archivist_Exteneded_NONDETECTION 0 14917 -9918 16843593 Archivist_Quickened_NONDETECTION 0 14918 -9919 16843594 Archivist_Silent_NONDETECTION 0 14919 -9920 16843595 Archivist_Still_NONDETECTION 0 14920 -9921 16843596 Archivist_Panacea 0 14921 -9922 16843597 Archivist_Empowered_Panacea 0 14922 -9923 16843598 Archivist_Maximized_Panacea 0 14923 -9924 16843599 Archivist_Quickened_Panacea 0 14924 -9925 16843600 Archivist_Silent_Panacea 0 14925 -9926 16843601 Archivist_Still_Panacea 0 14926 -9927 16843602 Archivist_Phantasmal_Killer 0 14927 -9928 16843603 Archivist_Empowered_Phantasmal_Killer 0 14928 -9929 16843604 Archivist_Maximized_Phantasmal_Killer 0 14929 -9930 16843605 Archivist_Quickened_Phantasmal_Killer 0 14930 -9931 16843606 Archivist_Silent_Phantasmal_Killer 0 14931 -9932 16843607 Archivist_Still_Phantasmal_Killer 0 14932 -9933 16843608 Archivist_Poison 0 14933 -9934 16843609 Archivist_Empowered_Poison 0 14934 -9935 16843610 Archivist_Maximized_Poison 0 14935 -9936 16843611 Archivist_Quickened_Poison 0 14936 -9937 16843612 Archivist_Silent_Poison 0 14937 -9938 16843613 Archivist_Still_Poison 0 14938 -9939 16843614 Archivist_Polymorph_Self 0 14939 -9940 16843620 Archivist_Exteneded_Polymorph_Self 0 14940 -9941 16843626 Archivist_Quickened_Polymorph_Self 0 14941 -9942 16843632 Archivist_Silent_Polymorph_Self 0 14942 -9943 16843638 Archivist_Recitation 0 14943 -9944 16843639 Archivist_Exteneded_Recitation 0 14944 -9945 16843640 Archivist_Quickened_Recitation 0 14945 -9946 16843641 Archivist_Silent_Recitation 0 14946 -9947 16843642 Archivist_Still_Recitation 0 14947 -9948 16843643 Archivist_RepelVermin 0 14948 -9949 16843644 Archivist_Exteneded_RepelVermin 0 14949 -9950 16843645 Archivist_Quickened_RepelVermin 0 14950 -9951 16843646 Archivist_Silent_RepelVermin 0 14951 -9952 16843647 Archivist_Still_RepelVermin 0 14952 -9953 16843648 Archivist_Restoration 0 14953 -9954 16843649 Archivist_Quickened_Restoration 0 14954 -9955 16843650 Archivist_Silent_Restoration 0 14955 -9956 16843651 Archivist_Still_Restoration 0 14956 -9957 16843652 Archivist_ShadowArrow 0 14957 -9958 16843653 Archivist_Silent_ShadowArrow 0 14958 -9959 16843654 Archivist_Stoneskin 0 14959 -9960 16843655 Archivist_Exteneded_Stoneskin 0 14960 -9961 16843656 Archivist_Quickened_Stoneskin 0 14961 -9962 16843657 Archivist_Silent_Stoneskin 0 14962 -9963 16843658 Archivist_Still_Stoneskin 0 14963 -9964 16843659 Archivist_STOP_HEART 0 14964 -9965 16843660 Archivist_Quickened_STOP_HEART 0 14965 -9966 16843661 Archivist_Still_STOP_HEART 0 14966 -9967 16843662 Archivist_Summon_Creature_IV 0 14967 -9968 16843663 Archivist_Exteneded_Summon_Creature_IV 0 14968 -9969 16843664 Archivist_Quickened_Summon_Creature_IV 0 14969 -9970 16843665 Archivist_Silent_Summon_Creature_IV 0 14970 -9971 16843666 Archivist_Still_Summon_Creature_IV 0 14971 -9972 16843667 Archivist_SummonUndeadIV 0 14972 -9973 16843668 Archivist_Exteneded_SummonUndeadIV 0 14973 -9974 16843669 Archivist_Quickened_SummonUndeadIV 0 14974 -9975 16843670 Archivist_Silent_SummonUndeadIV 0 14975 -9976 16843671 Archivist_Still_SummonUndeadIV 0 14976 -9977 16843672 Archivist_SUNMANTLE 0 14977 -9978 16843673 Archivist_Exteneded_SUNMANTLE 0 14978 -9979 16843674 Archivist_Quickened_SUNMANTLE 0 14979 -9980 16843675 Archivist_Still_SUNMANTLE 0 14980 -9981 16843676 Archivist_SwordOfConscience 0 14981 -9982 16843677 Archivist_Quickened_SwordOfConscience 0 14982 -9983 16843678 Archivist_Silent_SwordOfConscience 0 14983 -9984 16843679 Archivist_Unholy_Sword 0 14984 -9985 16843680 Archivist_Exteneded_Unholy_Sword 0 14985 -9986 16843681 Archivist_Quickened_Unholy_Sword 0 14986 -9987 16843682 Archivist_Silent_Unholy_Sword 0 14987 -9988 16843683 Archivist_Still_Unholy_Sword 0 14988 -9989 16843684 Archivist_Awaken 0 14989 -9990 16843685 Archivist_Empowered_Awaken 0 14990 -9991 16843686 Archivist_Maximized_Awaken 0 14991 -9992 16843687 Archivist_Quickened_Awaken 0 14992 -9993 16843688 Archivist_Silent_Awaken 0 14993 -9994 16843689 Archivist_Still_Awaken 0 14994 -9995 16843690 Archivist_BalefulPolymorph 0 14995 -9996 16843691 Archivist_Quickened_BalefulPolymorph 0 14996 -9997 16843692 Archivist_Silent_BalefulPolymorph 0 14997 -9998 16843693 Archivist_Still_BalefulPolymorph 0 14998 -9999 16843694 Archivist_Battletide 0 14999 -10000 16843695 Archivist_Exteneded_Battletide 0 15000 -10001 16843696 Archivist_Quickened_Battletide 0 15001 -10002 16843697 Archivist_Silent_Battletide 0 15002 -10003 16843698 Archivist_Still_Battletide 0 15003 -10004 16843699 Archivist_BreakEnchantment 0 15004 -10005 16843700 Archivist_Quickened_BreakEnchantment 0 15005 -10006 16843701 Archivist_Silent_BreakEnchantment 0 15006 -10007 16843702 Archivist_Still_BreakEnchantment 0 15007 -10008 16843703 Archivist_CHAAVS_LAUGH 0 15008 -10009 16843704 Archivist_Exteneded_CHAAVS_LAUGH 0 15009 -10010 16843705 Archivist_Quickened_CHAAVS_LAUGH 0 15010 -10011 16843706 Archivist_Silent_CHAAVS_LAUGH 0 15011 -10012 16843707 Archivist_Circle_of_Doom 0 15012 -10013 16843708 Archivist_Empowered_Circle_of_Doom 0 15013 -10014 16843709 Archivist_Maximized_Circle_of_Doom 0 15014 -10015 16843710 Archivist_Quickened_Circle_of_Doom 0 15015 -10016 16843711 Archivist_Silent_Circle_of_Doom 0 15016 -10017 16843712 Archivist_Still_Circle_of_Doom 0 15017 -10018 16843713 Archivist_CLAWS_OF_THE_BEBILITH 0 15018 -10019 16843714 Archivist_Exteneded_CLAWS_OF_THE_BEBILITH 0 15019 -10020 16843715 Archivist_Quickened_CLAWS_OF_THE_BEBILITH 0 15020 -10021 16843716 Archivist_Silent_CLAWS_OF_THE_BEBILITH 0 15021 -10022 16843717 Archivist_Still_CLAWS_OF_THE_BEBILITH 0 15022 -10023 16843718 Archivist_Cone_of_Cold 0 15023 -10024 16843719 Archivist_Empowered_Cone_of_Cold 0 15024 -10025 16843720 Archivist_Maximized_Cone_of_Cold 0 15025 -10026 16843721 Archivist_Quickened_Cone_of_Cold 0 15026 -10027 16843722 Archivist_Silent_Cone_of_Cold 0 15027 -10028 16843723 Archivist_Still_Cone_of_Cold 0 15028 -10029 16843724 Archivist_CONVERT_WAND 0 15029 -10030 16843725 Archivist_Exteneded_CONVERT_WAND 0 15030 -10031 16843726 Archivist_Quickened_CONVERT_WAND 0 15031 -10032 16843727 Archivist_Silent_CONVERT_WAND 0 15032 -10033 16843728 Archivist_Still_CONVERT_WAND 0 15033 -10034 16843729 Archivist_DANCING_WEB 0 15034 -10035 16843730 Archivist_Empowered_DANCING_WEB 0 15035 -10036 16843731 Archivist_Exteneded_DANCING_WEB 0 15036 -10037 16843732 Archivist_Maximized_DANCING_WEB 0 15037 -10038 16843733 Archivist_Quickened_DANCING_WEB 0 15038 -10039 16843734 Archivist_Silent_DANCING_WEB 0 15039 -10040 16843735 Archivist_Still_DANCING_WEB 0 15040 -10041 16843736 Archivist_DarkBolt 0 15041 -10042 16843739 Archivist_Empowered_DarkBolt 0 15042 -10043 16843742 Archivist_Maximized_DarkBolt 0 15043 -10044 16843745 Archivist_Quickened_DarkBolt 0 15044 -10045 16843748 Archivist_Silent_DarkBolt 0 15045 -10046 16843751 Archivist_Still_DarkBolt 0 15046 -10047 16843754 Archivist_Elemental_Strike 0 15047 -10048 16843760 Archivist_Empowered_Elemental_Strike 0 15048 -10049 16843766 Archivist_Maximized_Elemental_Strike 0 15049 -10050 16843772 Archivist_Quickened_Elemental_Strike 0 15050 -10051 16843778 Archivist_Silent_Elemental_Strike 0 15051 -10052 16843784 Archivist_Still_Elemental_Strike 0 15052 -10053 16843790 Archivist_Evards_Black_Tentacles 0 15053 -10054 16843791 Archivist_Empowered_Evards_Black_Tentacles 0 15054 -10055 16843792 Archivist_Exteneded_Evards_Black_Tentacles 0 15055 -10056 16843793 Archivist_Maximized_Evards_Black_Tentacles 0 15056 -10057 16843794 Archivist_Quickened_Evards_Black_Tentacles 0 15057 -10058 16843795 Archivist_Silent_Evards_Black_Tentacles 0 15058 -10059 16843796 Archivist_Still_Evards_Black_Tentacles 0 15059 -10060 16843797 Archivist_FireInTheBlood 0 15060 -10061 16843798 Archivist_Exteneded_FireInTheBlood 0 15061 -10062 16843799 Archivist_Quickened_FireInTheBlood 0 15062 -10063 16843800 Archivist_Silent_FireInTheBlood 0 15063 -10064 16843801 Archivist_Still_FireInTheBlood 0 15064 -10065 16843802 Archivist_Flame_Strike 0 15065 -10066 16843803 Archivist_Empowered_Flame_Strike 0 15066 -10067 16843804 Archivist_Maximized_Flame_Strike 0 15067 -10068 16843805 Archivist_Quickened_Flame_Strike 0 15068 -10069 16843806 Archivist_Silent_Flame_Strike 0 15069 -10070 16843807 Archivist_Still_Flame_Strike 0 15070 -10071 16843808 Archivist_Greater_Heroism 0 15071 -10072 16843809 Archivist_Exteneded_Greater_Heroism 0 15072 -10073 16843810 Archivist_Silent_Greater_Heroism 0 15073 -10074 16843811 Archivist_Still_Greater_Heroism 0 15074 -10075 16843812 Archivist_Greater_Vigor(Monstrous_Regeneration) 0 15075 -10076 16843813 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) 0 15076 -10077 16843814 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) 0 15077 -10078 16843815 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) 0 15078 -10079 16843816 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) 0 15079 -10080 16843817 Archivist_GreaterCommand_RadialMaster 0 15080 -10081 16843823 Archivist_Exteneded_GreaterCommand_RadialMaster 0 15081 -10082 16843829 Archivist_Quickened_GreaterCommand_RadialMaster 0 15082 -10083 16843835 Archivist_Silent_GreaterCommand_RadialMaster 0 15083 -10084 16843841 Archivist_Still_GreaterCommand_RadialMaster 0 15084 -10085 16843847 Archivist_HealAnimalCompanion 0 15085 -10086 16843848 Archivist_Quickened_HealAnimalCompanion 0 15086 -10087 16843849 Archivist_Silent_HealAnimalCompanion 0 15087 -10088 16843850 Archivist_Still_HealAnimalCompanion 0 15088 -10089 16843851 Archivist_Healing_Circle 0 15089 -10090 16843852 Archivist_Empowered_Healing_Circle 0 15090 -10091 16843853 Archivist_Maximized_Healing_Circle 0 15091 -10092 16843854 Archivist_Quickened_Healing_Circle 0 15092 -10093 16843855 Archivist_Silent_Healing_Circle 0 15093 -10094 16843856 Archivist_Still_Healing_Circle 0 15094 -10095 16843857 Archivist_HEARTCLUTCH 0 15095 -10096 16843858 Archivist_Quickened_HEARTCLUTCH 0 15096 -10097 16843859 Archivist_Silent_HEARTCLUTCH 0 15097 -10098 16843860 Archivist_Still_HEARTCLUTCH 0 15098 -10099 16843861 Archivist_Ice_Storm 0 15099 -10100 16843862 Archivist_Empowered_Ice_Storm 0 15100 -10101 16843863 Archivist_Maximized_Ice_Storm 0 15101 -10102 16843864 Archivist_Quickened_Ice_Storm 0 15102 -10103 16843865 Archivist_Silent_Ice_Storm 0 15103 -10104 16843866 Archivist_Still_Ice_Storm 0 15104 -10105 16843867 Archivist_Inferno 0 15105 -10106 16843868 Archivist_Empowered_Inferno 0 15106 -10107 16843869 Archivist_Exteneded_Inferno 0 15107 -10108 16843870 Archivist_Maximized_Inferno 0 15108 -10109 16843871 Archivist_Quickened_Inferno 0 15109 -10110 16843872 Archivist_Silent_Inferno 0 15110 -10111 16843873 Archivist_Still_Inferno 0 15111 -10112 16843874 Archivist_Legions_Curse_of_Petty_Failing 0 15112 -10113 16843875 Archivist_Exteneded_Legions_Curse_of_Petty_Failing 0 15113 -10114 16843876 Archivist_Quickened_Legions_Curse_of_Petty_Failing 0 15114 -10115 16843877 Archivist_Silent_Legions_Curse_of_Petty_Failing 0 15115 -10116 16843878 Archivist_Still_Legions_Curse_of_Petty_Failing 0 15116 -10117 16843879 Archivist_Mass_Cats_Grace 0 15117 -10118 16843880 Archivist_Empowered_Mass_Cats_Grace 0 15118 -10119 16843881 Archivist_Exteneded_Mass_Cats_Grace 0 15119 -10120 16843882 Archivist_Maximized_Mass_Cats_Grace 0 15120 -10121 16843883 Archivist_Quickened_Mass_Cats_Grace 0 15121 -10122 16843884 Archivist_Silent_Mass_Cats_Grace 0 15122 -10123 16843885 Archivist_Still_Mass_Cats_Grace 0 15123 -10124 16843886 Archivist_Mass_Contagion 0 15124 -10125 16843887 Archivist_Quickened_Mass_Contagion 0 15125 -10126 16843888 Archivist_Silent_Mass_Contagion 0 15126 -10127 16843889 Archivist_Still_Mass_Contagion 0 15127 -10128 16843890 Archivist_Mass_Cure_Light_Wounds 0 15128 -10129 16843891 Archivist_Empowered_Mass_Cure_Light_Wounds 0 15129 -10130 16843892 Archivist_Maximized_Mass_Cure_Light_Wounds 0 15130 -10131 16843893 Archivist_Quickened_Mass_Cure_Light_Wounds 0 15131 -10132 16843894 Archivist_Silent_Mass_Cure_Light_Wounds 0 15132 -10133 16843895 Archivist_Still_Mass_Cure_Light_Wounds 0 15133 -10134 16843896 Archivist_Mass_Inflict_Light_Wounds 0 15134 -10135 16843897 Archivist_Empowered_Mass_Inflict_Light_Wounds 0 15135 -10136 16843898 Archivist_Maximized_Mass_Inflict_Light_Wounds 0 15136 -10137 16843899 Archivist_Quickened_Mass_Inflict_Light_Wounds 0 15137 -10138 16843900 Archivist_Silent_Mass_Inflict_Light_Wounds 0 15138 -10139 16843901 Archivist_Still_Mass_Inflict_Light_Wounds 0 15139 -10140 16843902 Archivist_MORALITY_UNDONE 0 15140 -10141 16843903 Archivist_Quickened_MORALITY_UNDONE 0 15141 -10142 16843904 Archivist_Silent_MORALITY_UNDONE 0 15142 -10143 16843905 Archivist_Still_MORALITY_UNDONE 0 15143 -10144 16843906 Archivist_Necrotic_Burst 0 15144 -10145 16843907 Archivist_Empowered_Necrotic_Burst 0 15145 -10146 16843908 Archivist_Maximized_Necrotic_Burst 0 15146 -10147 16843909 Archivist_Quickened_Necrotic_Burst 0 15147 -10148 16843910 Archivist_Silent_Necrotic_Burst 0 15148 -10149 16843911 Archivist_Still_Necrotic_Burst 0 15149 -10150 16843912 Archivist_Owls_Insight 0 15150 -10151 16843913 Archivist_Exteneded_Owls_Insight 0 15151 -10152 16843914 Archivist_Quickened_Owls_Insight 0 15152 -10153 16843915 Archivist_Silent_Owls_Insight 0 15153 -10154 16843916 Archivist_Still_Owls_Insight 0 15154 -10155 16843917 Archivist_POWER_LEECH 0 15155 -10156 16843918 Archivist_Exteneded_POWER_LEECH 0 15156 -10157 16843919 Archivist_Quickened_POWER_LEECH 0 15157 -10158 16843920 Archivist_Silent_POWER_LEECH 0 15158 -10159 16843921 Archivist_Still_POWER_LEECH 0 15159 -10160 16843922 Archivist_Raise_Dead 0 15160 -10161 16843923 Archivist_Quickened_Raise_Dead 0 15161 -10162 16843924 Archivist_Silent_Raise_Dead 0 15162 -10163 16843925 Archivist_Still_Raise_Dead 0 15163 -10164 16843926 Archivist_RESONATING_RESISTANCE 0 15164 -10165 16843927 Archivist_Exteneded_RESONATING_RESISTANCE 0 15165 -10166 16843928 Archivist_Quickened_RESONATING_RESISTANCE 0 15166 -10167 16843929 Archivist_Silent_RESONATING_RESISTANCE 0 15167 -10168 16843930 Archivist_Revivify 0 15168 -10169 16843931 Archivist_Quickened_Revivify 0 15169 -10170 16843932 Archivist_Silent_Revivify 0 15170 -10171 16843933 Archivist_Still_Revivify 0 15171 -10172 16843934 Archivist_Righteous_Might 0 15172 -10173 16843935 Archivist_Exteneded_Righteous_Might 0 15173 -10174 16843936 Archivist_Quickened_Righteous_Might 0 15174 -10175 16843937 Archivist_Silent_Righteous_Might 0 15175 -10176 16843938 Archivist_Still_Righteous_Might 0 15176 -10177 16843939 Archivist_Scrying 0 15177 -10178 16843940 Archivist_Exteneded_Scrying 0 15178 -10179 16843941 Archivist_Quickened_Scrying 0 15179 -10180 16843942 Archivist_Silent_Scrying 0 15180 -10181 16843943 Archivist_Still_Scrying 0 15181 -10182 16843944 Archivist_SICKEN_EVIL 0 15182 -10183 16843945 Archivist_Exteneded_SICKEN_EVIL 0 15183 -10184 16843946 Archivist_Quickened_SICKEN_EVIL 0 15184 -10185 16843947 Archivist_Silent_SICKEN_EVIL 0 15185 -10186 16843948 Archivist_Still_SICKEN_EVIL 0 15186 -10187 16843949 Archivist_Slay_Living 0 15187 -10188 16843950 Archivist_Empowered_Slay_Living 0 15188 -10189 16843951 Archivist_Maximized_Slay_Living 0 15189 -10190 16843952 Archivist_Quickened_Slay_Living 0 15190 -10191 16843953 Archivist_Silent_Slay_Living 0 15191 -10192 16843954 Archivist_Still_Slay_Living 0 15192 -10193 16843955 Archivist_Soulscour 0 15193 -10194 16843956 Archivist_Empowered_Soulscour 0 15194 -10195 16843957 Archivist_Maximized_Soulscour 0 15195 -10196 16843958 Archivist_Quickened_Soulscour 0 15196 -10197 16843959 Archivist_Silent_Soulscour 0 15197 -10198 16843960 Archivist_Still_Soulscour 0 15198 -10199 16843961 Archivist_Spell_Mantle 0 15199 -10200 16843962 Archivist_Empowered_Spell_Mantle 0 15200 -10201 16843963 Archivist_Exteneded_Spell_Mantle 0 15201 -10202 16843964 Archivist_Maximized_Spell_Mantle 0 15202 -10203 16843965 Archivist_Quickened_Spell_Mantle 0 15203 -10204 16843966 Archivist_Silent_Spell_Mantle 0 15204 -10205 16843967 Archivist_Still_Spell_Mantle 0 15205 -10206 16843968 Archivist_Spell_Resistance 0 15206 -10207 16843969 Archivist_Exteneded_Spell_Resistance 0 15207 -10208 16843970 Archivist_Quickened_Spell_Resistance 0 15208 -10209 16843971 Archivist_Silent_Spell_Resistance 0 15209 -10210 16843972 Archivist_Still_Spell_Resistance 0 15210 -10211 16843973 Archivist_Stone_to_flesh 0 15211 -10212 16843974 Archivist_Exteneded_Stone_to_flesh 0 15212 -10213 16843975 Archivist_Quickened_Stone_to_flesh 0 15213 -10214 16843976 Archivist_Silent_Stone_to_flesh 0 15214 -10215 16843977 Archivist_Still_Stone_to_flesh 0 15215 -10216 16843978 Archivist_Summon_Creature_V 0 15216 -10217 16843979 Archivist_Exteneded_Summon_Creature_V 0 15217 -10218 16843980 Archivist_Quickened_Summon_Creature_V 0 15218 -10219 16843981 Archivist_Silent_Summon_Creature_V 0 15219 -10220 16843982 Archivist_Still_Summon_Creature_V 0 15220 -10221 16843983 Archivist_SummonUndeadV 0 15221 -10222 16843984 Archivist_Exteneded_SummonUndeadV 0 15222 -10223 16843985 Archivist_Quickened_SummonUndeadV 0 15223 -10224 16843986 Archivist_Silent_SummonUndeadV 0 15224 -10225 16843987 Archivist_Still_SummonUndeadV 0 15225 -10226 16843988 Archivist_SYMBOL_OF_PAIN 0 15226 -10227 16843989 Archivist_Empowered_SYMBOL_OF_PAIN 0 15227 -10228 16843990 Archivist_Exteneded_SYMBOL_OF_PAIN 0 15228 -10229 16843991 Archivist_Maximized_SYMBOL_OF_PAIN 0 15229 -10230 16843992 Archivist_Quickened_SYMBOL_OF_PAIN 0 15230 -10231 16843993 Archivist_Silent_SYMBOL_OF_PAIN 0 15231 -10232 16843994 Archivist_Still_SYMBOL_OF_PAIN 0 15232 -10233 16843995 Archivist_SYMBOL_OF_SLEEP 0 15233 -10234 16843996 Archivist_Empowered_SYMBOL_OF_SLEEP 0 15234 -10235 16843997 Archivist_Exteneded_SYMBOL_OF_SLEEP 0 15235 -10236 16843998 Archivist_Maximized_SYMBOL_OF_SLEEP 0 15236 -10237 16843999 Archivist_Quickened_SYMBOL_OF_SLEEP 0 15237 -10238 16844000 Archivist_Silent_SYMBOL_OF_SLEEP 0 15238 -10239 16844001 Archivist_Still_SYMBOL_OF_SLEEP 0 15239 -10240 16844002 Archivist_Teleport_RadialMaster 0 15240 -10241 16844005 Archivist_Quickened_Teleport_RadialMaster 0 15241 -10242 16844008 Archivist_Silent_Teleport_RadialMaster 0 15242 -10243 16844011 Archivist_True_Seeing 0 15243 -10244 16844012 Archivist_Exteneded_True_Seeing 0 15244 -10245 16844013 Archivist_Quickened_True_Seeing 0 15245 -10246 16844014 Archivist_Silent_True_Seeing 0 15246 -10247 16844015 Archivist_Still_True_Seeing 0 15247 -10248 16844016 Archivist_Vine_Mine 0 15248 -10249 16844020 Archivist_Exteneded_Vine_Mine 0 15249 -10250 16844024 Archivist_Quickened_Vine_Mine 0 15250 -10251 16844028 Archivist_Silent_Vine_Mine 0 15251 -10252 16844032 Archivist_Still_Vine_Mine 0 15252 -10253 16844036 Archivist_Viscid_Glob 0 15253 -10254 16844037 Archivist_Exteneded_Viscid_Glob 0 15254 -10255 16844038 Archivist_Quickened_Viscid_Glob 0 15255 -10256 16844039 Archivist_Silent_Viscid_Glob 0 15256 -10257 16844040 Archivist_Still_Viscid_Glob 0 15257 -10258 16844041 Archivist_Wall_of_Fire 0 15258 -10259 16844042 Archivist_Empowered_Wall_of_Fire 0 15259 -10260 16844043 Archivist_Exteneded_Wall_of_Fire 0 15260 -10261 16844044 Archivist_Maximized_Wall_of_Fire 0 15261 -10262 16844045 Archivist_Quickened_Wall_of_Fire 0 15262 -10263 16844046 Archivist_Silent_Wall_of_Fire 0 15263 -10264 16844047 Archivist_Still_Wall_of_Fire 0 15264 -10265 16844048 Archivist_Acid_Storm 0 15265 -10266 16844049 Archivist_Empowered_Acid_Storm 0 15266 -10267 16844050 Archivist_Maximized_Acid_Storm 0 15267 -10268 16844051 Archivist_Silent_Acid_Storm 0 15268 -10269 16844052 Archivist_Still_Acid_Storm 0 15269 -10270 16844053 Archivist_Animate_Object 0 15270 -10271 16844054 Archivist_Exteneded_Animate_Object 0 15271 -10272 16844055 Archivist_Banishment 0 15272 -10273 16844056 Archivist_Silent_Banishment 0 15273 -10274 16844057 Archivist_Still_Banishment 0 15274 -10275 16844058 Archivist_Blade_Barrier 0 15275 -10276 16844059 Archivist_Empowered_Blade_Barrier 0 15276 -10277 16844060 Archivist_Exteneded_Blade_Barrier 0 15277 -10278 16844061 Archivist_Maximized_Blade_Barrier 0 15278 -10279 16844062 Archivist_Silent_Blade_Barrier 0 15279 -10280 16844063 Archivist_Still_Blade_Barrier 0 15280 -10281 16844064 Archivist_CALL_FAITHFUL_SERVANTS 0 15281 -10282 16844065 Archivist_Empowered_CALL_FAITHFUL_SERVANTS 0 15282 -10283 16844066 Archivist_Maximized_CALL_FAITHFUL_SERVANTS 0 15283 -10284 16844067 Archivist_Silent_CALL_FAITHFUL_SERVANTS 0 15284 -10285 16844068 Archivist_Still_CALL_FAITHFUL_SERVANTS 0 15285 -10286 16844069 Archivist_CELESTIAL_BLOOD 0 15286 -10287 16844070 Archivist_Silent_CELESTIAL_BLOOD 0 15287 -10288 16844071 Archivist_Still_CELESTIAL_BLOOD 0 15288 -10289 16844072 Archivist_Chain_Lightning 0 15289 -10290 16844073 Archivist_Empowered_Chain_Lightning 0 15290 -10291 16844074 Archivist_Maximized_Chain_Lightning 0 15291 -10292 16844075 Archivist_Silent_Chain_Lightning 0 15292 -10293 16844076 Archivist_Still_Chain_Lightning 0 15293 -10294 16844077 Archivist_CLOUD_OF_THE_ACHAIERAI 0 15294 -10295 16844078 Archivist_Exteneded_CLOUD_OF_THE_ACHAIERAI 0 15295 -10296 16844079 Archivist_Silent_CLOUD_OF_THE_ACHAIERAI 0 15296 -10297 16844080 Archivist_Still_CLOUD_OF_THE_ACHAIERAI 0 15297 -10298 16844081 Archivist_Control_Undead 0 15298 -10299 16844082 Archivist_Exteneded_Control_Undead 0 15299 -10300 16844083 Archivist_Silent_Control_Undead 0 15300 -10301 16844084 Archivist_Still_Control_Undead 0 15301 -10302 16844085 Archivist_Create_Undead 0 15302 -10303 16844086 Archivist_Exteneded_Create_Undead 0 15303 -10304 16844087 Archivist_Silent_Create_Undead 0 15304 -10305 16844088 Archivist_Still_Create_Undead 0 15305 -10306 16844089 Archivist_Crumble 0 15306 -10307 16844090 Archivist_Empowered_Crumble 0 15307 -10308 16844091 Archivist_Maximized_Crumble 0 15308 -10309 16844092 Archivist_Silent_Crumble 0 15309 -10310 16844093 Archivist_Still_Crumble 0 15310 -10311 16844094 Archivist_Drown 0 15311 -10312 16844095 Archivist_Silent_Drown 0 15312 -10313 16844096 Archivist_Still_Drown 0 15313 -10314 16844097 Archivist_Energy_Buffer 0 15314 -10315 16844098 Archivist_Exteneded_Energy_Buffer 0 15315 -10316 16844099 Archivist_Silent_Energy_Buffer 0 15316 -10317 16844100 Archivist_Still_Energy_Buffer 0 15317 -10318 16844101 Archivist_Energy_Immunity 0 15318 -10319 16844107 Archivist_Exteneded_Energy_Immunity 0 15319 -10320 16844113 Archivist_Silent_Energy_Immunity 0 15320 -10321 16844119 Archivist_Still_Energy_Immunity 0 15321 -10322 16844125 Archivist_EXALTED_RAIMENT 0 15322 -10323 16844126 Archivist_Exteneded_EXALTED_RAIMENT 0 15323 -10324 16844127 Archivist_Silent_EXALTED_RAIMENT 0 15324 -10325 16844128 Archivist_ExtractWaterElemental 0 15325 -10326 16844129 Archivist_Empowered_ExtractWaterElemental 0 15326 -10327 16844130 Archivist_Maximized_ExtractWaterElemental 0 15327 -10328 16844131 Archivist_Silent_ExtractWaterElemental 0 15328 -10329 16844132 Archivist_Still_ExtractWaterElemental 0 15329 -10330 16844133 Archivist_Greater_Dispelling 0 15330 -10331 16844134 Archivist_Silent_Greater_Dispelling 0 15331 -10332 16844135 Archivist_Still_Greater_Dispelling 0 15332 -10333 16844136 Archivist_Greater_Glyph_of_Warding_Master 0 15333 -10334 16844142 Archivist_Empowered_Greater_Glyph_of_Warding_Master 0 15334 -10335 16844148 Archivist_Exteneded_Greater_Glyph_of_Warding_Master 0 15335 -10336 16844154 Archivist_Maximized_Greater_Glyph_of_Warding_Master 0 15336 -10337 16844160 Archivist_Silent_Greater_Glyph_of_Warding_Master 0 15337 -10338 16844166 Archivist_Still_Greater_Glyph_of_Warding_Master 0 15338 -10339 16844172 Archivist_Etherealness 0 15339 -10340 16844173 Archivist_Exteneded_Etherealness 0 15340 -10341 16844174 Archivist_Silent_Etherealness 0 15341 -10342 16844175 Archivist_Still_Etherealness 0 15342 -10343 16844176 Archivist_Greater_Stoneskin 0 15343 -10344 16844177 Archivist_Exteneded_Greater_Stoneskin 0 15344 -10345 16844178 Archivist_Silent_Greater_Stoneskin 0 15345 -10346 16844179 Archivist_Still_Greater_Stoneskin 0 15346 -10347 16844180 Archivist_Harm 0 15347 -10348 16844181 Archivist_Silent_Harm 0 15348 -10349 16844182 Archivist_Still_Harm 0 15349 -10350 16844183 Archivist_Heal 0 15350 -10351 16844184 Archivist_Silent_Heal 0 15351 -10352 16844185 Archivist_Still_Heal 0 15352 -10353 16844186 Archivist_Legend_Lore 0 15353 -10354 16844187 Archivist_Exteneded_Legend_Lore 0 15354 -10355 16844188 Archivist_Silent_Legend_Lore 0 15355 -10356 16844189 Archivist_Still_Legend_Lore 0 15356 -10357 16844190 Archivist_Mass_Bulls_Strength 0 15357 -10358 16844191 Archivist_Empowered_Mass_Bulls_Strength 0 15358 -10359 16844192 Archivist_Exteneded_Mass_Bulls_Strength 0 15359 -10360 16844193 Archivist_Maximized_Mass_Bulls_Strength 0 15360 -10361 16844194 Archivist_Silent_Mass_Bulls_Strength 0 15361 -10362 16844195 Archivist_Still_Mass_Bulls_Strength 0 15362 -10363 16844196 Archivist_Mass_Cure_Moderate_Wounds 0 15363 -10364 16844197 Archivist_Empowered_Mass_Cure_Moderate_Wounds 0 15364 -10365 16844198 Archivist_Maximized_Mass_Cure_Moderate_Wounds 0 15365 -10366 16844199 Archivist_Silent_Mass_Cure_Moderate_Wounds 0 15366 -10367 16844200 Archivist_Still_Mass_Cure_Moderate_Wounds 0 15367 -10368 16844201 Archivist_Mass_Eagle_Splendor 0 15368 -10369 16844202 Archivist_Empowered_Mass_Eagle_Splendor 0 15369 -10370 16844203 Archivist_Exteneded_Mass_Eagle_Splendor 0 15370 -10371 16844204 Archivist_Maximized_Mass_Eagle_Splendor 0 15371 -10372 16844205 Archivist_Silent_Mass_Eagle_Splendor 0 15372 -10373 16844206 Archivist_Still_Mass_Eagle_Splendor 0 15373 -10374 16844207 Archivist_Mass_Endurance 0 15374 -10375 16844208 Archivist_Empowered_Mass_Endurance 0 15375 -10376 16844209 Archivist_Exteneded_Mass_Endurance 0 15376 -10377 16844210 Archivist_Maximized_Mass_Endurance 0 15377 -10378 16844211 Archivist_Silent_Mass_Endurance 0 15378 -10379 16844212 Archivist_Still_Mass_Endurance 0 15379 -10380 16844213 Archivist_Mass_Foxs_Cunning 0 15380 -10381 16844214 Archivist_Empowered_Mass_Foxs_Cunning 0 15381 -10382 16844215 Archivist_Exteneded_Mass_Foxs_Cunning 0 15382 -10383 16844216 Archivist_Maximized_Mass_Foxs_Cunning 0 15383 -10384 16844217 Archivist_Silent_Mass_Foxs_Cunning 0 15384 -10385 16844218 Archivist_Still_Mass_Foxs_Cunning 0 15385 -10386 16844219 Archivist_Mass_Inflict_Moderate_Wounds 0 15386 -10387 16844220 Archivist_Empowered_Mass_Inflict_Moderate_Wounds 0 15387 -10388 16844221 Archivist_Maximized_Mass_Inflict_Moderate_Wounds 0 15388 -10389 16844222 Archivist_Silent_Mass_Inflict_Moderate_Wounds 0 15389 -10390 16844223 Archivist_Still_Mass_Inflict_Moderate_Wounds 0 15390 -10391 16844224 Archivist_Mass_Owls_Wisdom 0 15391 -10392 16844225 Archivist_Empowered_Mass_Owls_Wisdom 0 15392 -10393 16844226 Archivist_Exteneded_Mass_Owls_Wisdom 0 15393 -10394 16844227 Archivist_Maximized_Mass_Owls_Wisdom 0 15394 -10395 16844228 Archivist_Silent_Mass_Owls_Wisdom 0 15395 -10396 16844229 Archivist_Still_Mass_Owls_Wisdom 0 15396 -10397 16844230 Archivist_Necrotic_Eruption 0 15397 -10398 16844231 Archivist_Empowered_Necrotic_Eruption 0 15398 -10399 16844232 Archivist_Maximized_Necrotic_Eruption 0 15399 -10400 16844233 Archivist_Silent_Necrotic_Eruption 0 15400 -10401 16844234 Archivist_Still_Necrotic_Eruption 0 15401 -10402 16844235 Archivist_Planar_Ally 0 15402 -10403 16844236 Archivist_Exteneded_Planar_Ally 0 15403 -10404 16844237 Archivist_Silent_Planar_Ally 0 15404 -10405 16844238 Archivist_Still_Planar_Ally 0 15405 -10406 16844239 Archivist_Planar_Binding 0 15406 -10407 16844240 Archivist_Exteneded_Planar_Binding 0 15407 -10408 16844241 Archivist_Silent_Planar_Binding 0 15408 -10409 16844242 Archivist_Still_Planar_Binding 0 15409 -10410 16844243 Archivist_Pox 0 15410 -10411 16844244 Archivist_Empowered_Pox 0 15411 -10412 16844245 Archivist_Maximized_Pox 0 15412 -10413 16844246 Archivist_Silent_Pox 0 15413 -10414 16844247 Archivist_Still_Pox 0 15414 -10415 16844248 Archivist_SarcophagusOfStone 0 15415 -10416 16844249 Archivist_Silent_SarcophagusOfStone 0 15416 -10417 16844250 Archivist_Still_SarcophagusOfStone 0 15417 -10418 16844251 Archivist_Stonehold 0 15418 -10419 16844252 Archivist_Empowered_Stonehold 0 15419 -10420 16844253 Archivist_Exteneded_Stonehold 0 15420 -10421 16844254 Archivist_Maximized_Stonehold 0 15421 -10422 16844255 Archivist_Silent_Stonehold 0 15422 -10423 16844256 Archivist_Still_Stonehold 0 15423 -10424 16844257 Archivist_STORM_OF_SHARDS 0 15424 -10425 16844258 Archivist_Empowered_STORM_OF_SHARDS 0 15425 -10426 16844259 Archivist_Maximized_STORM_OF_SHARDS 0 15426 -10427 16844260 Archivist_Silent_STORM_OF_SHARDS 0 15427 -10428 16844261 Archivist_Still_STORM_OF_SHARDS 0 15428 -10429 16844262 Archivist_Summon_Creature_VI 0 15429 -10430 16844263 Archivist_Exteneded_Summon_Creature_VI 0 15430 -10431 16844264 Archivist_Silent_Summon_Creature_VI 0 15431 -10432 16844265 Archivist_Still_Summon_Creature_VI 0 15432 -10433 16844266 Archivist_Superior_Resistance 0 15433 -10434 16844267 Archivist_Exteneded_Superior_Resistance 0 15434 -10435 16844268 Archivist_Silent_Superior_Resistance 0 15435 -10436 16844269 Archivist_Still_Superior_Resistance 0 15436 -10437 16844270 Archivist_SYMBOL_OF_FEAR 0 15437 -10438 16844271 Archivist_Empowered_SYMBOL_OF_FEAR 0 15438 -10439 16844272 Archivist_Exteneded_SYMBOL_OF_FEAR 0 15439 -10440 16844273 Archivist_Maximized_SYMBOL_OF_FEAR 0 15440 -10441 16844274 Archivist_Silent_SYMBOL_OF_FEAR 0 15441 -10442 16844275 Archivist_Still_SYMBOL_OF_FEAR 0 15442 -10443 16844276 Archivist_SYMBOL_OF_PERSUASION 0 15443 -10444 16844277 Archivist_Empowered_SYMBOL_OF_PERSUASION 0 15444 -10445 16844278 Archivist_Exteneded_SYMBOL_OF_PERSUASION 0 15445 -10446 16844279 Archivist_Maximized_SYMBOL_OF_PERSUASION 0 15446 -10447 16844280 Archivist_Silent_SYMBOL_OF_PERSUASION 0 15447 -10448 16844281 Archivist_Still_SYMBOL_OF_PERSUASION 0 15448 -10449 16844282 Archivist_THOUSAND_NEEDLES 0 15449 -10450 16844283 Archivist_Empowered_THOUSAND_NEEDLES 0 15450 -10451 16844284 Archivist_Exteneded_THOUSAND_NEEDLES 0 15451 -10452 16844285 Archivist_Maximized_THOUSAND_NEEDLES 0 15452 -10453 16844286 Archivist_Silent_THOUSAND_NEEDLES 0 15453 -10454 16844287 Archivist_Still_THOUSAND_NEEDLES 0 15454 -10455 16844288 Archivist_TransportViaPlants_RadialMaster 0 15455 -10456 16844291 Archivist_Silent_TransportViaPlants_RadialMaster 0 15456 -10457 16844294 Archivist_Undeath_to_Death 0 15457 -10458 16844295 Archivist_Empowered_Undeath_to_Death 0 15458 -10459 16844296 Archivist_Maximized_Undeath_to_Death 0 15459 -10460 16844297 Archivist_Silent_Undeath_to_Death 0 15460 -10461 16844298 Archivist_Still_Undeath_to_Death 0 15461 -10462 16844299 Archivist_Vigorous_Circle 0 15462 -10463 16844300 Archivist_Exteneded_Vigorous_Circle 0 15463 -10464 16844301 Archivist_Silent_Vigorous_Circle 0 15464 -10465 16844302 Archivist_Still_Vigorous_Circle 0 15465 -10466 16844303 Archivist_WordOfRecall_RadialMaster 0 15466 -10467 16844306 Archivist_Silent_WordOfRecall_RadialMaster 0 15467 -10468 16844309 Archivist_Aura_of_Vitality 0 15468 -10469 16844310 Archivist_Exteneded_Aura_of_Vitality 0 15469 -10470 16844311 Archivist_Silent_Aura_of_Vitality 0 15470 -10471 16844312 Archivist_Still_Aura_of_Vitality 0 15471 -10472 16844313 Archivist_Bigbys_Grasping_Hand 0 15472 -10473 16844314 Archivist_Exteneded_Bigbys_Grasping_Hand 0 15473 -10474 16844315 Archivist_Silent_Bigbys_Grasping_Hand 0 15474 -10475 16844316 Archivist_Still_Bigbys_Grasping_Hand 0 15475 -10476 16844317 Archivist_Blasphemy 0 15476 -10477 16844318 Archivist_Silent_Blasphemy 0 15477 -10478 16844319 Archivist_Still_Blasphemy 0 15478 -10479 16844320 Archivist_Control_Weather 0 15479 -10480 16844324 Archivist_Exteneded_Control_Weather 0 15480 -10481 16844328 Archivist_Silent_Control_Weather 0 15481 -10482 16844332 Archivist_Still_Control_Weather 0 15482 -10483 16844336 Archivist_Creeping_Doom 0 15483 -10484 16844337 Archivist_Exteneded_Creeping_Doom 0 15484 -10485 16844338 Archivist_Silent_Creeping_Doom 0 15485 -10486 16844339 Archivist_Still_Creeping_Doom 0 15486 -10487 16844340 Archivist_DEATH_BY_THORNS 0 15487 -10488 16844341 Archivist_Silent_DEATH_BY_THORNS 0 15488 -10489 16844342 Archivist_Still_DEATH_BY_THORNS 0 15489 -10490 16844343 Archivist_Destruction 0 15490 -10491 16844344 Archivist_Silent_Destruction 0 15491 -10492 16844345 Archivist_Still_Destruction 0 15492 -10493 16844346 Archivist_Dictum 0 15493 -10494 16844347 Archivist_Silent_Dictum 0 15494 -10495 16844348 Archivist_Still_Dictum 0 15495 -10496 16844349 Archivist_Disintegrate 0 15496 -10497 16844350 Archivist_Empowered_Disintegrate 0 15497 -10498 16844351 Archivist_Silent_Disintegrate 0 15498 -10499 16844352 Archivist_Still_Disintegrate 0 15499 -10500 16844353 Archivist_DRAGON_ALLY 0 15500 -10501 16844354 Archivist_Exteneded_DRAGON_ALLY 0 15501 -10502 16844355 Archivist_Silent_DRAGON_ALLY 0 15502 -10503 16844356 Archivist_Energy_Ebb 0 15503 -10504 16844357 Archivist_Exteneded_Energy_Ebb 0 15504 -10505 16844358 Archivist_Silent_Energy_Ebb 0 15505 -10506 16844359 Archivist_Still_Energy_Ebb 0 15506 -10507 16844360 Archivist_FIENDISH_CLARITY 0 15507 -10508 16844361 Archivist_Silent_FIENDISH_CLARITY 0 15508 -10509 16844362 Archivist_Still_FIENDISH_CLARITY 0 15509 -10510 16844363 Archivist_Great_Thunderclap 0 15510 -10511 16844364 Archivist_Silent_Great_Thunderclap 0 15511 -10512 16844365 Archivist_Still_Great_Thunderclap 0 15512 -10513 16844366 Archivist_Greater_Harm 0 15513 -10514 16844367 Archivist_Silent_Greater_Harm 0 15514 -10515 16844368 Archivist_Still_Greater_Harm 0 15515 -10516 16844369 Archivist_Greater_Restoration 0 15516 -10517 16844370 Archivist_Silent_Greater_Restoration 0 15517 -10518 16844371 Archivist_Still_Greater_Restoration 0 15518 -10519 16844372 Archivist_GreaterScrying 0 15519 -10520 16844373 Archivist_Exteneded_GreaterScrying 0 15520 -10521 16844374 Archivist_Silent_GreaterScrying 0 15521 -10522 16844375 Archivist_Still_GreaterScrying 0 15522 -10523 16844376 Archivist_GreaterTeleport_RadialMaster 0 15523 -10524 16844379 Archivist_Silent_GreaterTeleport_RadialMaster 0 15524 -10525 16844382 Archivist_Holy_Word 0 15525 -10526 16844383 Archivist_Silent_Holy_Word 0 15526 -10527 16844384 Archivist_Still_Holy_Word 0 15527 -10528 16844385 Archivist_Mass_Charm 0 15528 -10529 16844386 Archivist_Exteneded_Mass_Charm 0 15529 -10530 16844387 Archivist_Silent_Mass_Charm 0 15530 -10531 16844388 Archivist_Mass_Cure_Serious_Wounds 0 15531 -10532 16844389 Archivist_Empowered_Mass_Cure_Serious_Wounds 0 15532 -10533 16844390 Archivist_Silent_Mass_Cure_Serious_Wounds 0 15533 -10534 16844391 Archivist_Still_Mass_Cure_Serious_Wounds 0 15534 -10535 16844392 Archivist_Mass_Haste 0 15535 -10536 16844393 Archivist_Exteneded_Mass_Haste 0 15536 -10537 16844394 Archivist_Silent_Mass_Haste 0 15537 -10538 16844395 Archivist_Still_Mass_Haste 0 15538 -10539 16844396 Archivist_Mass_Hold_Person 0 15539 -10540 16844397 Archivist_Exteneded_Mass_Hold_Person 0 15540 -10541 16844398 Archivist_Silent_Mass_Hold_Person 0 15541 -10542 16844399 Archivist_Still_Mass_Hold_Person 0 15542 -10543 16844400 Archivist_Mass_Inflict_Serious_Wounds 0 15543 -10544 16844401 Archivist_Empowered_Mass_Inflict_Serious_Wounds 0 15544 -10545 16844402 Archivist_Silent_Mass_Inflict_Serious_Wounds 0 15545 -10546 16844403 Archivist_Still_Mass_Inflict_Serious_Wounds 0 15546 -10547 16844404 Archivist_Mass_Spell_Resistance 0 15547 -10548 16844405 Archivist_Exteneded_Mass_Spell_Resistance 0 15548 -10549 16844406 Archivist_Silent_Mass_Spell_Resistance 0 15549 -10550 16844407 Archivist_Still_Mass_Spell_Resistance 0 15550 -10551 16844408 Archivist_PHOENIX_FIRE 0 15551 -10552 16844409 Archivist_Empowered_PHOENIX_FIRE 0 15552 -10553 16844410 Archivist_Silent_PHOENIX_FIRE 0 15553 -10554 16844411 Archivist_Still_PHOENIX_FIRE 0 15554 -10555 16844412 Archivist_Prismatic_Spray 0 15555 -10556 16844413 Archivist_Silent_Prismatic_Spray 0 15556 -10557 16844414 Archivist_Still_Prismatic_Spray 0 15557 -10558 16844415 Archivist_Protection_from_Spells 0 15558 -10559 16844416 Archivist_Exteneded_Protection_from_Spells 0 15559 -10560 16844417 Archivist_Silent_Protection_from_Spells 0 15560 -10561 16844418 Archivist_Still_Protection_from_Spells 0 15561 -10562 16844419 Archivist_RAIN_OF_EMBERS 0 15562 -10563 16844420 Archivist_Empowered_RAIN_OF_EMBERS 0 15563 -10564 16844421 Archivist_Exteneded_RAIN_OF_EMBERS 0 15564 -10565 16844422 Archivist_Silent_RAIN_OF_EMBERS 0 15565 -10566 16844423 Archivist_Still_RAIN_OF_EMBERS 0 15566 -10567 16844424 Archivist_RAIN_OF_ROSES 0 15567 -10568 16844425 Archivist_Exteneded_RAIN_OF_ROSES 0 15568 -10569 16844426 Archivist_Silent_RAIN_OF_ROSES 0 15569 -10570 16844427 Archivist_Still_RAIN_OF_ROSES 0 15570 -10571 16844428 Archivist_RAPTURE_OF_RUPTURE 0 15571 -10572 16844429 Archivist_Empowered_RAPTURE_OF_RUPTURE 0 15572 -10573 16844430 Archivist_Regenerate 0 15573 -10574 16844431 Archivist_Exteneded_Regenerate 0 15574 -10575 16844432 Archivist_Silent_Regenerate 0 15575 -10576 16844433 Archivist_Still_Regenerate 0 15576 -10577 16844434 Archivist_Repulsion 0 15577 -10578 16844435 Archivist_Exteneded_Repulsion 0 15578 -10579 16844436 Archivist_Silent_Repulsion 0 15579 -10580 16844437 Archivist_Still_Repulsion 0 15580 -10581 16844438 Archivist_Resurrection 0 15581 -10582 16844439 Archivist_Silent_Resurrection 0 15582 -10583 16844440 Archivist_Still_Resurrection 0 15583 -10584 16844441 Archivist_RIGHTEOUS_SMITE 0 15584 -10585 16844442 Archivist_Empowered_RIGHTEOUS_SMITE 0 15585 -10586 16844443 Archivist_Silent_RIGHTEOUS_SMITE 0 15586 -10587 16844444 Archivist_Still_RIGHTEOUS_SMITE 0 15587 -10588 16844445 Archivist_Spell_Turning 0 15588 -10589 16844446 Archivist_Empowered_Spell_Turning 0 15589 -10590 16844447 Archivist_Exteneded_Spell_Turning 0 15590 -10591 16844448 Archivist_Silent_Spell_Turning 0 15591 -10592 16844449 Archivist_Still_Spell_Turning 0 15592 -10593 16844450 Archivist_Summon_Creature_VII 0 15593 -10594 16844455 Archivist_Exteneded_Summon_Creature_VII 0 15594 -10595 16844460 Archivist_Silent_Summon_Creature_VII 0 15595 -10596 16844465 Archivist_Still_Summon_Creature_VII 0 15596 -10597 16844470 Archivist_SYMBOL_OF_STUNING 0 15597 -10598 16844471 Archivist_Empowered_SYMBOL_OF_STUNING 0 15598 -10599 16844472 Archivist_Exteneded_SYMBOL_OF_STUNING 0 15599 -10600 16844473 Archivist_Silent_SYMBOL_OF_STUNING 0 15600 -10601 16844474 Archivist_Still_SYMBOL_OF_STUNING 0 15601 -10602 16844475 Archivist_SYMBOL_OF_WEAKNESS 0 15602 -10603 16844476 Archivist_Empowered_SYMBOL_OF_WEAKNESS 0 15603 -10604 16844477 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Archivist_Silent_ANTIMAGIC_FIELD 0 15622 -10623 16844496 Archivist_Still_ANTIMAGIC_FIELD 0 15623 -10624 16844497 Archivist_Aura_versus_Alignment 0 15624 -10625 16844500 Archivist_Exteneded_Aura_versus_Alignment 0 15625 -10626 16844503 Archivist_Silent_Aura_versus_Alignment 0 15626 -10627 16844506 Archivist_Still_Aura_versus_Alignment 0 15627 -10628 16844509 Archivist_Blackstaff 0 15628 -10629 16844510 Archivist_Exteneded_Blackstaff 0 15629 -10630 16844511 Archivist_Silent_Blackstaff 0 15630 -10631 16844512 Archivist_Still_Blackstaff 0 15631 -10632 16844513 Archivist_BODAK_BIRTH 0 15632 -10633 16844514 Archivist_Silent_BODAK_BIRTH 0 15633 -10634 16844515 Archivist_Still_BODAK_BIRTH 0 15634 -10635 16844516 Archivist_Bombardment 0 15635 -10636 16844517 Archivist_Silent_Bombardment 0 15636 -10637 16844518 Archivist_Still_Bombardment 0 15637 -10638 16844519 Archivist_Create_Greater_Undead 0 15638 -10639 16844520 Archivist_Exteneded_Create_Greater_Undead 0 15639 -10640 16844521 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OAShaman_Quickened_Cure_Minor_Wounds 0 16011 -11012 16845028 OAShaman_Silent_Cure_Minor_Wounds 0 16012 -11013 16845029 OAShaman_Still_Cure_Minor_Wounds 0 16013 -11014 16845030 OAShaman_Inflict_Minor_Wounds 0 16014 -11015 16845031 OAShaman_Quickened_Inflict_Minor_Wounds 0 16015 -11016 16845032 OAShaman_Silent_Inflict_Minor_Wounds 0 16016 -11017 16845033 OAShaman_Still_Inflict_Minor_Wounds 0 16017 -11018 16845034 OAShaman_Light 0 16018 -11019 16845035 OAShaman_Exteneded_Light 0 16019 -11020 16845036 OAShaman_Quickened_Light 0 16020 -11021 16845037 OAShaman_Silent_Light 0 16021 -11022 16845038 OAShaman_Read_Magic 0 16022 -11023 16845039 OAShaman_Quickened_Read_Magic 0 16023 -11024 16845040 OAShaman_Silent_Read_Magic 0 16024 -11025 16845041 OAShaman_Still_Read_Magic 0 16025 -11026 16845042 OAShaman_Resistance 0 16026 -11027 16845043 OAShaman_Exteneded_Resistance 0 16027 -11028 16845044 OAShaman_Quickened_Resistance 0 16028 -11029 16845045 OAShaman_Silent_Resistance 0 16029 -11030 16845046 OAShaman_Still_Resistance 0 16030 -11031 16845047 OAShaman_Virtue 0 16031 -11032 16845048 OAShaman_Exteneded_Virtue 0 16032 -11033 16845049 OAShaman_Quickened_Virtue 0 16033 -11034 16845050 OAShaman_Silent_Virtue 0 16034 -11035 16845051 OAShaman_Still_Virtue 0 16035 -11036 16845052 OAShaman_Bane 0 16036 -11037 16845053 OAShaman_Exteneded_Bane 0 16037 -11038 16845054 OAShaman_Quickened_Bane 0 16038 -11039 16845055 OAShaman_Silent_Bane 0 16039 -11040 16845056 OAShaman_Still_Bane 0 16040 -11041 16845057 OAShaman_Bless 0 16041 -11042 16845058 OAShaman_Exteneded_Bless 0 16042 -11043 16845059 OAShaman_Quickened_Bless 0 16043 -11044 16845060 OAShaman_Silent_Bless 0 16044 -11045 16845061 OAShaman_Still_Bless 0 16045 -11046 16845062 OAShaman_Bless_Water 0 16046 -11047 16845063 OAShaman_Quickened_Bless_Water 0 16047 -11048 16845064 OAShaman_Silent_Bless_Water 0 16048 -11049 16845065 OAShaman_Still_Bless_Water 0 16049 -11050 16845066 OAShaman_Cure_Light_Wounds 0 16050 -11051 16845067 OAShaman_Empowered_Cure_Light_Wounds 0 16051 -11052 16845068 OAShaman_Maximized_Cure_Light_Wounds 0 16052 -11053 16845069 OAShaman_Quickened_Cure_Light_Wounds 0 16053 -11054 16845070 OAShaman_Silent_Cure_Light_Wounds 0 16054 -11055 16845071 OAShaman_Still_Cure_Light_Wounds 0 16055 -11056 16845072 OAShaman_Curse_Water 0 16056 -11057 16845073 OAShaman_Quickened_Curse_Water 0 16057 -11058 16845074 OAShaman_Silent_Curse_Water 0 16058 -11059 16845075 OAShaman_Still_Curse_Water 0 16059 -11060 16845076 OAShaman_Detect_Chaos 0 16060 -11061 16845077 OAShaman_Exteneded_Detect_Chaos 0 16061 -11062 16845078 OAShaman_Quickened_Detect_Chaos 0 16062 -11063 16845079 OAShaman_Silent_Detect_Chaos 0 16063 -11064 16845080 OAShaman_Still_Detect_Chaos 0 16064 -11065 16845081 OAShaman_Detect_Evil 0 16065 -11066 16845082 OAShaman_Exteneded_Detect_Evil 0 16066 -11067 16845083 OAShaman_Quickened_Detect_Evil 0 16067 -11068 16845084 OAShaman_Silent_Detect_Evil 0 16068 -11069 16845085 OAShaman_Still_Detect_Evil 0 16069 -11070 16845086 OAShaman_Detect_Good 0 16070 -11071 16845087 OAShaman_Exteneded_Detect_Good 0 16071 -11072 16845088 OAShaman_Quickened_Detect_Good 0 16072 -11073 16845089 OAShaman_Silent_Detect_Good 0 16073 -11074 16845090 OAShaman_Still_Detect_Good 0 16074 -11075 16845091 OAShaman_Detect_Law 0 16075 -11076 16845092 OAShaman_Exteneded_Detect_Law 0 16076 -11077 16845093 OAShaman_Quickened_Detect_Law 0 16077 -11078 16845094 OAShaman_Silent_Detect_Law 0 16078 -11079 16845095 OAShaman_Still_Detect_Law 0 16079 -11080 16845096 OAShaman_DETECT_UNDEAD 0 16080 -11081 16845097 OAShaman_Exteneded_DETECT_UNDEAD 0 16081 -11082 16845098 OAShaman_Quickened_DETECT_UNDEAD 0 16082 -11083 16845099 OAShaman_Silent_DETECT_UNDEAD 0 16083 -11084 16845100 OAShaman_Still_DETECT_UNDEAD 0 16084 -11085 16845101 OAShaman_DIVINE_INSPIRATION 0 16085 -11086 16845102 OAShaman_Exteneded_DIVINE_INSPIRATION 0 16086 -11087 16845103 OAShaman_Quickened_DIVINE_INSPIRATION 0 16087 -11088 16845104 OAShaman_Doom 0 16088 -11089 16845105 OAShaman_Exteneded_Doom 0 16089 -11090 16845106 OAShaman_Quickened_Doom 0 16090 -11091 16845107 OAShaman_Silent_Doom 0 16091 -11092 16845108 OAShaman_Still_Doom 0 16092 -11093 16845109 OAShaman_Endure_Elements 0 16093 -11094 16845110 OAShaman_Exteneded_Endure_Elements 0 16094 -11095 16845111 OAShaman_Quickened_Endure_Elements 0 16095 -11096 16845112 OAShaman_Silent_Endure_Elements 0 16096 -11097 16845113 OAShaman_Still_Endure_Elements 0 16097 -11098 16845114 OAShaman_Entropic_Shield 0 16098 -11099 16845115 OAShaman_Exteneded_Entropic_Shield 0 16099 -11100 16845116 OAShaman_Quickened_Entropic_Shield 0 16100 -11101 16845117 OAShaman_Silent_Entropic_Shield 0 16101 -11102 16845118 OAShaman_Still_Entropic_Shield 0 16102 -11103 16845119 OAShaman_HideFromUndead 0 16103 -11104 16845120 OAShaman_Exteneded_HideFromUndead 0 16104 -11105 16845121 OAShaman_Quickened_HideFromUndead 0 16105 -11106 16845122 OAShaman_Still_HideFromUndead 0 16106 -11107 16845123 OAShaman_Inflict_Light_Wounds 0 16107 -11108 16845124 OAShaman_Empowered_Inflict_Light_Wounds 0 16108 -11109 16845125 OAShaman_Maximized_Inflict_Light_Wounds 0 16109 -11110 16845126 OAShaman_Quickened_Inflict_Light_Wounds 0 16110 -11111 16845127 OAShaman_Silent_Inflict_Light_Wounds 0 16111 -11112 16845128 OAShaman_Still_Inflict_Light_Wounds 0 16112 -11113 16845129 OAShaman_Obscuring_Mist 0 16113 -11114 16845130 OAShaman_Exteneded_Obscuring_Mist 0 16114 -11115 16845131 OAShaman_Quickened_Obscuring_Mist 0 16115 -11116 16845132 OAShaman_Silent_Obscuring_Mist 0 16116 -11117 16845133 OAShaman_Still_Obscuring_Mist 0 16117 -11118 16845134 OAShaman_Protection_from_Chaos 0 16118 -11119 16845135 OAShaman_Exteneded_Protection_from_Chaos 0 16119 -11120 16845136 OAShaman_Quickened_Protection_from_Chaos 0 16120 -11121 16845137 OAShaman_Silent_Protection_from_Chaos 0 16121 -11122 16845138 OAShaman_Still_Protection_from_Chaos 0 16122 -11123 16845139 OAShaman_Protection_from_Evil 0 16123 -11124 16845140 OAShaman_Exteneded_Protection_from_Evil 0 16124 -11125 16845141 OAShaman_Quickened_Protection_from_Evil 0 16125 -11126 16845142 OAShaman_Silent_Protection_from_Evil 0 16126 -11127 16845143 OAShaman_Still_Protection_from_Evil 0 16127 -11128 16845144 OAShaman_Protection_from_Good 0 16128 -11129 16845145 OAShaman_Exteneded_Protection_from_Good 0 16129 -11130 16845146 OAShaman_Quickened_Protection_from_Good 0 16130 -11131 16845147 OAShaman_Silent_Protection_from_Good 0 16131 -11132 16845148 OAShaman_Still_Protection_from_Good 0 16132 -11133 16845149 OAShaman_Protection_from_Law 0 16133 -11134 16845150 OAShaman_Exteneded_Protection_from_Law 0 16134 -11135 16845151 OAShaman_Quickened_Protection_from_Law 0 16135 -11136 16845152 OAShaman_Silent_Protection_from_Law 0 16136 -11137 16845153 OAShaman_Still_Protection_from_Law 0 16137 -11138 16845154 OAShaman_SEETHING_EYEBANE 0 16138 -11139 16845155 OAShaman_Quickened_SEETHING_EYEBANE 0 16139 -11140 16845156 OAShaman_Silent_SEETHING_EYEBANE 0 16140 -11141 16845157 OAShaman_Still_SEETHING_EYEBANE 0 16141 -11142 16845158 OAShaman_Shield_of_Faith 0 16142 -11143 16845159 OAShaman_Exteneded_Shield_of_Faith 0 16143 -11144 16845160 OAShaman_Quickened_Shield_of_Faith 0 16144 -11145 16845161 OAShaman_Silent_Shield_of_Faith 0 16145 -11146 16845162 OAShaman_Still_Shield_of_Faith 0 16146 -11147 16845163 OAShaman_Summon_Creature_I 0 16147 -11148 16845164 OAShaman_Exteneded_Summon_Creature_I 0 16148 -11149 16845165 OAShaman_Quickened_Summon_Creature_I 0 16149 -11150 16845166 OAShaman_Silent_Summon_Creature_I 0 16150 -11151 16845167 OAShaman_Still_Summon_Creature_I 0 16151 -11152 16845168 OAShaman_TWILIGHT_LUCK 0 16152 -11153 16845169 OAShaman_Exteneded_TWILIGHT_LUCK 0 16153 -11154 16845170 OAShaman_Silent_TWILIGHT_LUCK 0 16154 -11155 16845171 OAShaman_Aid 0 16155 -11156 16845172 OAShaman_Empowered_Aid 0 16156 -11157 16845173 OAShaman_Exteneded_Aid 0 16157 -11158 16845174 OAShaman_Maximized_Aid 0 16158 -11159 16845175 OAShaman_Quickened_Aid 0 16159 -11160 16845176 OAShaman_Silent_Aid 0 16160 -11161 16845177 OAShaman_Still_Aid 0 16161 -11162 16845178 OAShaman_AYAILLAS_RADIANT_BURST 0 16162 -11163 16845179 OAShaman_Empowered_AYAILLAS_RADIANT_BURST 0 16163 -11164 16845180 OAShaman_Maximized_AYAILLAS_RADIANT_BURST 0 16164 -11165 16845181 OAShaman_Quickened_AYAILLAS_RADIANT_BURST 0 16165 -11166 16845182 OAShaman_Silent_AYAILLAS_RADIANT_BURST 0 16166 -11167 16845183 OAShaman_Still_AYAILLAS_RADIANT_BURST 0 16167 -11168 16845184 OAShaman_Bulls_Strength 0 16168 -11169 16845185 OAShaman_Empowered_Bulls_Strength 0 16169 -11170 16845186 OAShaman_Exteneded_Bulls_Strength 0 16170 -11171 16845187 OAShaman_Maximized_Bulls_Strength 0 16171 -11172 16845188 OAShaman_Quickened_Bulls_Strength 0 16172 -11173 16845189 OAShaman_Silent_Bulls_Strength 0 16173 -11174 16845190 OAShaman_Still_Bulls_Strength 0 16174 -11175 16845191 OAShaman_Calm_Emotions 0 16175 -11176 16845192 OAShaman_Exteneded_Calm_Emotions 0 16176 -11177 16845193 OAShaman_Quickened_Calm_Emotions 0 16177 -11178 16845194 OAShaman_Silent_Calm_Emotions 0 16178 -11179 16845195 OAShaman_Still_Calm_Emotions 0 16179 -11180 16845196 OAShaman_Cure_Moderate_Wounds 0 16180 -11181 16845197 OAShaman_Empowered_Cure_Moderate_Wounds 0 16181 -11182 16845198 OAShaman_Maximized_Cure_Moderate_Wounds 0 16182 -11183 16845199 OAShaman_Quickened_Cure_Moderate_Wounds 0 16183 -11184 16845200 OAShaman_Silent_Cure_Moderate_Wounds 0 16184 -11185 16845201 OAShaman_Still_Cure_Moderate_Wounds 0 16185 -11186 16845202 OAShaman_Ghoul_Touch 0 16186 -11187 16845203 OAShaman_Exteneded_Ghoul_Touch 0 16187 -11188 16845204 OAShaman_Quickened_Ghoul_Touch 0 16188 -11189 16845205 OAShaman_Silent_Ghoul_Touch 0 16189 -11190 16845206 OAShaman_Still_Ghoul_Touch 0 16190 -11191 16845207 OAShaman_Hold_Person 0 16191 -11192 16845208 OAShaman_Exteneded_Hold_Person 0 16192 -11193 16845209 OAShaman_Quickened_Hold_Person 0 16193 -11194 16845210 OAShaman_Silent_Hold_Person 0 16194 -11195 16845211 OAShaman_Still_Hold_Person 0 16195 -11196 16845212 OAShaman_Inflict_Moderate_Wounds 0 16196 -11197 16845213 OAShaman_Empowered_Inflict_Moderate_Wounds 0 16197 -11198 16845214 OAShaman_Maximized_Inflict_Moderate_Wounds 0 16198 -11199 16845215 OAShaman_Quickened_Inflict_Moderate_Wounds 0 16199 -11200 16845216 OAShaman_Silent_Inflict_Moderate_Wounds 0 16200 -11201 16845217 OAShaman_Still_Inflict_Moderate_Wounds 0 16201 -11202 16845218 OAShaman_LAHMS_FINGER_DARTS 0 16202 -11203 16845219 OAShaman_Quickened_LAHMS_FINGER_DARTS 0 16203 -11204 16845220 OAShaman_Silent_LAHMS_FINGER_DARTS 0 16204 -11205 16845221 OAShaman_Still_LAHMS_FINGER_DARTS 0 16205 -11206 16845222 OAShaman_Lesser_Restoration 0 16206 -11207 16845223 OAShaman_Quickened_Lesser_Restoration 0 16207 -11208 16845224 OAShaman_Silent_Lesser_Restoration 0 16208 -11209 16845225 OAShaman_Still_Lesser_Restoration 0 16209 -11210 16845226 OAShaman_LUMINOUS_ARMOR 0 16210 -11211 16845227 OAShaman_Exteneded_LUMINOUS_ARMOR 0 16211 -11212 16845228 OAShaman_Quickened_LUMINOUS_ARMOR 0 16212 -11213 16845229 OAShaman_Remove_Paralysis 0 16213 -11214 16845230 OAShaman_Quickened_Remove_Paralysis 0 16214 -11215 16845231 OAShaman_Silent_Remove_Paralysis 0 16215 -11216 16845232 OAShaman_Still_Remove_Paralysis 0 16216 -11217 16845233 OAShaman_Summon_Creature_II 0 16217 -11218 16845234 OAShaman_Exteneded_Summon_Creature_II 0 16218 -11219 16845235 OAShaman_Quickened_Summon_Creature_II 0 16219 -11220 16845236 OAShaman_Silent_Summon_Creature_II 0 16220 -11221 16845237 OAShaman_Still_Summon_Creature_II 0 16221 -11222 16845238 OAShaman_Bestow_Curse 0 16222 -11223 16845239 OAShaman_Quickened_Bestow_Curse 0 16223 -11224 16845240 OAShaman_Silent_Bestow_Curse 0 16224 -11225 16845241 OAShaman_Still_Bestow_Curse 0 16225 -11226 16845242 OAShaman_Blindness_and_Deafness 0 16226 -11227 16845243 OAShaman_Exteneded_Blindness_and_Deafness 0 16227 -11228 16845244 OAShaman_Quickened_Blindness_and_Deafness 0 16228 -11229 16845245 OAShaman_Silent_Blindness_and_Deafness 0 16229 -11230 16845246 OAShaman_BRILLIANT_EMANATION 0 16230 -11231 16845247 OAShaman_Exteneded_BRILLIANT_EMANATION 0 16231 -11232 16845248 OAShaman_Quickened_BRILLIANT_EMANATION 0 16232 -11233 16845249 OAShaman_Contagion 0 16233 -11234 16845250 OAShaman_Quickened_Contagion 0 16234 -11235 16845251 OAShaman_Silent_Contagion 0 16235 -11236 16845252 OAShaman_Still_Contagion 0 16236 -11237 16845253 OAShaman_Cure_Serious_Wounds 0 16237 -11238 16845254 OAShaman_Empowered_Cure_Serious_Wounds 0 16238 -11239 16845255 OAShaman_Maximized_Cure_Serious_Wounds 0 16239 -11240 16845256 OAShaman_Quickened_Cure_Serious_Wounds 0 16240 -11241 16845257 OAShaman_Silent_Cure_Serious_Wounds 0 16241 -11242 16845258 OAShaman_Still_Cure_Serious_Wounds 0 16242 -11243 16845259 OAShaman_Dispel_Magic 0 16243 -11244 16845260 OAShaman_Quickened_Dispel_Magic 0 16244 -11245 16845261 OAShaman_Silent_Dispel_Magic 0 16245 -11246 16845262 OAShaman_Still_Dispel_Magic 0 16246 -11247 16845263 OAShaman_HAMMER_OF_RIGHTEOUSNESS 0 16247 -11248 16845264 OAShaman_Empowered_HAMMER_OF_RIGHTEOUSNESS 0 16248 -11249 16845265 OAShaman_Maximized_HAMMER_OF_RIGHTEOUSNESS 0 16249 -11250 16845266 OAShaman_Quickened_HAMMER_OF_RIGHTEOUSNESS 0 16250 -11251 16845267 OAShaman_Silent_HAMMER_OF_RIGHTEOUSNESS 0 16251 -11252 16845268 OAShaman_Still_HAMMER_OF_RIGHTEOUSNESS 0 16252 -11253 16845269 OAShaman_Inflict_Serious_Wounds 0 16253 -11254 16845270 OAShaman_Empowered_Inflict_Serious_Wounds 0 16254 -11255 16845271 OAShaman_Maximized_Inflict_Serious_Wounds 0 16255 -11256 16845272 OAShaman_Quickened_Inflict_Serious_Wounds 0 16256 -11257 16845273 OAShaman_Silent_Inflict_Serious_Wounds 0 16257 -11258 16845274 OAShaman_Still_Inflict_Serious_Wounds 0 16258 -11259 16845275 OAShaman_LocateObject 0 16259 -11260 16845276 OAShaman_Exteneded_LocateObject 0 16260 -11261 16845277 OAShaman_Quickened_LocateObject 0 16261 -11262 16845278 OAShaman_Silent_LocateObject 0 16262 -11263 16845279 OAShaman_Still_LocateObject 0 16263 -11264 16845280 OAShaman_Magic_Circle_against_Chaos 0 16264 -11265 16845281 OAShaman_Exteneded_Magic_Circle_against_Chaos 0 16265 -11266 16845282 OAShaman_Quickened_Magic_Circle_against_Chaos 0 16266 -11267 16845283 OAShaman_Silent_Magic_Circle_against_Chaos 0 16267 -11268 16845284 OAShaman_Still_Magic_Circle_against_Chaos 0 16268 -11269 16845285 OAShaman_Magic_Circle_against_Evil 0 16269 -11270 16845286 OAShaman_Exteneded_Magic_Circle_against_Evil 0 16270 -11271 16845287 OAShaman_Quickened_Magic_Circle_against_Evil 0 16271 -11272 16845288 OAShaman_Silent_Magic_Circle_against_Evil 0 16272 -11273 16845289 OAShaman_Still_Magic_Circle_against_Evil 0 16273 -11274 16845290 OAShaman_Magic_Circle_against_Good 0 16274 -11275 16845291 OAShaman_Exteneded_Magic_Circle_against_Good 0 16275 -11276 16845292 OAShaman_Quickened_Magic_Circle_against_Good 0 16276 -11277 16845293 OAShaman_Silent_Magic_Circle_against_Good 0 16277 -11278 16845294 OAShaman_Still_Magic_Circle_against_Good 0 16278 -11279 16845295 OAShaman_Magic_Circle_against_Law 0 16279 -11280 16845296 OAShaman_Exteneded_Magic_Circle_against_Law 0 16280 -11281 16845297 OAShaman_Quickened_Magic_Circle_against_Law 0 16281 -11282 16845298 OAShaman_Silent_Magic_Circle_against_Law 0 16282 -11283 16845299 OAShaman_Still_Magic_Circle_against_Law 0 16283 -11284 16845300 OAShaman_Magic_Vestment 0 16284 -11285 16845301 OAShaman_Exteneded_Magic_Vestment 0 16285 -11286 16845302 OAShaman_Quickened_Magic_Vestment 0 16286 -11287 16845303 OAShaman_Silent_Magic_Vestment 0 16287 -11288 16845304 OAShaman_Still_Magic_Vestment 0 16288 -11289 16845305 OAShaman_Prayer 0 16289 -11290 16845306 OAShaman_Exteneded_Prayer 0 16290 -11291 16845307 OAShaman_Quickened_Prayer 0 16291 -11292 16845308 OAShaman_Silent_Prayer 0 16292 -11293 16845309 OAShaman_Still_Prayer 0 16293 -11294 16845310 OAShaman_Protection_from_Elements 0 16294 -11295 16845311 OAShaman_Exteneded_Protection_from_Elements 0 16295 -11296 16845312 OAShaman_Quickened_Protection_from_Elements 0 16296 -11297 16845313 OAShaman_Silent_Protection_from_Elements 0 16297 -11298 16845314 OAShaman_Still_Protection_from_Elements 0 16298 -11299 16845315 OAShaman_RED_FESTER 0 16299 -11300 16845316 OAShaman_Quickened_RED_FESTER 0 16300 -11301 16845317 OAShaman_Silent_RED_FESTER 0 16301 -11302 16845318 OAShaman_Still_RED_FESTER 0 16302 -11303 16845319 OAShaman_Remove_Blindness_and_Deafness 0 16303 -11304 16845320 OAShaman_Quickened_Remove_Blindness_and_Deafness 0 16304 -11305 16845321 OAShaman_Silent_Remove_Blindness_and_Deafness 0 16305 -11306 16845322 OAShaman_Still_Remove_Blindness_and_Deafness 0 16306 -11307 16845323 OAShaman_Remove_Curse 0 16307 -11308 16845324 OAShaman_Quickened_Remove_Curse 0 16308 -11309 16845325 OAShaman_Silent_Remove_Curse 0 16309 -11310 16845326 OAShaman_Still_Remove_Curse 0 16310 -11311 16845327 OAShaman_Remove_Disease 0 16311 -11312 16845328 OAShaman_Quickened_Remove_Disease 0 16312 -11313 16845329 OAShaman_Silent_Remove_Disease 0 16313 -11314 16845330 OAShaman_Still_Remove_Disease 0 16314 -11315 16845331 OAShaman_ROTTING_CURSE_OF_URFESTRA 0 16315 -11316 16845332 OAShaman_Empowered_ROTTING_CURSE_OF_URFESTRA 0 16316 -11317 16845333 OAShaman_Maximized_ROTTING_CURSE_OF_URFESTRA 0 16317 -11318 16845334 OAShaman_Quickened_ROTTING_CURSE_OF_URFESTRA 0 16318 -11319 16845335 OAShaman_Silent_ROTTING_CURSE_OF_URFESTRA 0 16319 -11320 16845336 OAShaman_Still_ROTTING_CURSE_OF_URFESTRA 0 16320 -11321 16845337 OAShaman_Summon_Creature_III 0 16321 -11322 16845338 OAShaman_Exteneded_Summon_Creature_III 0 16322 -11323 16845339 OAShaman_Quickened_Summon_Creature_III 0 16323 -11324 16845340 OAShaman_Silent_Summon_Creature_III 0 16324 -11325 16845341 OAShaman_Still_Summon_Creature_III 0 16325 -11326 16845342 OAShaman_TOUCH_OF_JUIBLEX 0 16326 -11327 16845343 OAShaman_Quickened_TOUCH_OF_JUIBLEX 0 16327 -11328 16845344 OAShaman_Silent_TOUCH_OF_JUIBLEX 0 16328 -11329 16845345 OAShaman_Still_TOUCH_OF_JUIBLEX 0 16329 -11330 16845346 OAShaman_ABSORB_STRENGTH 0 16330 -11331 16845347 OAShaman_Exteneded_ABSORB_STRENGTH 0 16331 -11332 16845348 OAShaman_Quickened_ABSORB_STRENGTH 0 16332 -11333 16845349 OAShaman_Silent_ABSORB_STRENGTH 0 16333 -11334 16845350 OAShaman_Still_ABSORB_STRENGTH 0 16334 -11335 16845351 OAShaman_Cure_Critical_Wounds 0 16335 -11336 16845352 OAShaman_Empowered_Cure_Critical_Wounds 0 16336 -11337 16845353 OAShaman_Maximized_Cure_Critical_Wounds 0 16337 -11338 16845354 OAShaman_Quickened_Cure_Critical_Wounds 0 16338 -11339 16845355 OAShaman_Silent_Cure_Critical_Wounds 0 16339 -11340 16845356 OAShaman_Still_Cure_Critical_Wounds 0 16340 -11341 16845357 OAShaman_Hammer_of_the_Gods 0 16341 -11342 16845358 OAShaman_Empowered_Hammer_of_the_Gods 0 16342 -11343 16845359 OAShaman_Maximized_Hammer_of_the_Gods 0 16343 -11344 16845360 OAShaman_Quickened_Hammer_of_the_Gods 0 16344 -11345 16845361 OAShaman_Silent_Hammer_of_the_Gods 0 16345 -11346 16845362 OAShaman_Still_Hammer_of_the_Gods 0 16346 -11347 16845363 OAShaman_DIAMOND_SPRAY 0 16347 -11348 16845364 OAShaman_Empowered_DIAMOND_SPRAY 0 16348 -11349 16845365 OAShaman_Exteneded_DIAMOND_SPRAY 0 16349 -11350 16845366 OAShaman_Maximized_DIAMOND_SPRAY 0 16350 -11351 16845367 OAShaman_Quickened_DIAMOND_SPRAY 0 16351 -11352 16845368 OAShaman_Silent_DIAMOND_SPRAY 0 16352 -11353 16845369 OAShaman_Still_DIAMOND_SPRAY 0 16353 -11354 16845370 OAShaman_Dismissal 0 16354 -11355 16845371 OAShaman_Quickened_Dismissal 0 16355 -11356 16845372 OAShaman_Silent_Dismissal 0 16356 -11357 16845373 OAShaman_Still_Dismissal 0 16357 -11358 16845374 OAShaman_GREATER_LUMINOUS_ARMOR 0 16358 -11359 16845375 OAShaman_Exteneded_GREATER_LUMINOUS_ARMOR 0 16359 -11360 16845376 OAShaman_Quickened_GREATER_LUMINOUS_ARMOR 0 16360 -11361 16845377 OAShaman_Inflict_Critical_Wounds 0 16361 -11362 16845378 OAShaman_Empowered_Inflict_Critical_Wounds 0 16362 -11363 16845379 OAShaman_Maximized_Inflict_Critical_Wounds 0 16363 -11364 16845380 OAShaman_Quickened_Inflict_Critical_Wounds 0 16364 -11365 16845381 OAShaman_Silent_Inflict_Critical_Wounds 0 16365 -11366 16845382 OAShaman_Still_Inflict_Critical_Wounds 0 16366 -11367 16845383 OAShaman_Lesser_Planar_Ally 0 16367 -11368 16845384 OAShaman_Exteneded_Lesser_Planar_Ally 0 16368 -11369 16845385 OAShaman_Quickened_Lesser_Planar_Ally 0 16369 -11370 16845386 OAShaman_Silent_Lesser_Planar_Ally 0 16370 -11371 16845387 OAShaman_Still_Lesser_Planar_Ally 0 16371 -11372 16845388 OAShaman_Neutralize_Poison 0 16372 -11373 16845389 OAShaman_Quickened_Neutralize_Poison 0 16373 -11374 16845390 OAShaman_Silent_Neutralize_Poison 0 16374 -11375 16845391 OAShaman_Still_Neutralize_Poison 0 16375 -11376 16845392 OAShaman_Polymorph_Self 0 16376 -11377 16845398 OAShaman_Exteneded_Polymorph_Self 0 16377 -11378 16845404 OAShaman_Quickened_Polymorph_Self 0 16378 -11379 16845410 OAShaman_Silent_Polymorph_Self 0 16379 -11380 16845416 OAShaman_Restoration 0 16380 -11381 16845417 OAShaman_Quickened_Restoration 0 16381 -11382 16845418 OAShaman_Silent_Restoration 0 16382 -11383 16845419 OAShaman_Still_Restoration 0 16383 -11384 16845420 OAShaman_Summon_Creature_IV 0 16384 -11385 16845421 OAShaman_Exteneded_Summon_Creature_IV 0 16385 -11386 16845422 OAShaman_Quickened_Summon_Creature_IV 0 16386 -11387 16845423 OAShaman_Silent_Summon_Creature_IV 0 16387 -11388 16845424 OAShaman_Still_Summon_Creature_IV 0 16388 -11389 16845425 OAShaman_SUNMANTLE 0 16389 -11390 16845426 OAShaman_Exteneded_SUNMANTLE 0 16390 -11391 16845427 OAShaman_Quickened_SUNMANTLE 0 16391 -11392 16845428 OAShaman_Still_SUNMANTLE 0 16392 -11393 16845429 OAShaman_BreakEnchantment 0 16393 -11394 16845430 OAShaman_Quickened_BreakEnchantment 0 16394 -11395 16845431 OAShaman_Silent_BreakEnchantment 0 16395 -11396 16845432 OAShaman_Still_BreakEnchantment 0 16396 -11397 16845433 OAShaman_Circle_of_Doom 0 16397 -11398 16845434 OAShaman_Empowered_Circle_of_Doom 0 16398 -11399 16845435 OAShaman_Maximized_Circle_of_Doom 0 16399 -11400 16845436 OAShaman_Quickened_Circle_of_Doom 0 16400 -11401 16845437 OAShaman_Silent_Circle_of_Doom 0 16401 -11402 16845438 OAShaman_Still_Circle_of_Doom 0 16402 -11403 16845439 OAShaman_CLAWS_OF_THE_BEBILITH 0 16403 -11404 16845440 OAShaman_Exteneded_CLAWS_OF_THE_BEBILITH 0 16404 -11405 16845441 OAShaman_Quickened_CLAWS_OF_THE_BEBILITH 0 16405 -11406 16845442 OAShaman_Silent_CLAWS_OF_THE_BEBILITH 0 16406 -11407 16845443 OAShaman_Still_CLAWS_OF_THE_BEBILITH 0 16407 -11408 16845444 OAShaman_Etherealness 0 16408 -11409 16845445 OAShaman_Exteneded_Etherealness 0 16409 -11410 16845446 OAShaman_Quickened_Etherealness 0 16410 -11411 16845447 OAShaman_Silent_Etherealness 0 16411 -11412 16845448 OAShaman_Still_Etherealness 0 16412 -11413 16845449 OAShaman_Healing_Circle 0 16413 -11414 16845450 OAShaman_Empowered_Healing_Circle 0 16414 -11415 16845451 OAShaman_Maximized_Healing_Circle 0 16415 -11416 16845452 OAShaman_Quickened_Healing_Circle 0 16416 -11417 16845453 OAShaman_Silent_Healing_Circle 0 16417 -11418 16845454 OAShaman_Still_Healing_Circle 0 16418 -11419 16845455 OAShaman_POWER_LEECH 0 16419 -11420 16845456 OAShaman_Exteneded_POWER_LEECH 0 16420 -11421 16845457 OAShaman_Quickened_POWER_LEECH 0 16421 -11422 16845458 OAShaman_Silent_POWER_LEECH 0 16422 -11423 16845459 OAShaman_Still_POWER_LEECH 0 16423 -11424 16845460 OAShaman_Raise_Dead 0 16424 -11425 16845461 OAShaman_Quickened_Raise_Dead 0 16425 -11426 16845462 OAShaman_Silent_Raise_Dead 0 16426 -11427 16845463 OAShaman_Still_Raise_Dead 0 16427 -11428 16845464 OAShaman_Scrying 0 16428 -11429 16845465 OAShaman_Exteneded_Scrying 0 16429 -11430 16845466 OAShaman_Quickened_Scrying 0 16430 -11431 16845467 OAShaman_Silent_Scrying 0 16431 -11432 16845468 OAShaman_Still_Scrying 0 16432 -11433 16845469 OAShaman_SICKEN_EVIL 0 16433 -11434 16845470 OAShaman_Exteneded_SICKEN_EVIL 0 16434 -11435 16845471 OAShaman_Quickened_SICKEN_EVIL 0 16435 -11436 16845472 OAShaman_Silent_SICKEN_EVIL 0 16436 -11437 16845473 OAShaman_Still_SICKEN_EVIL 0 16437 -11438 16845474 OAShaman_Slay_Living 0 16438 -11439 16845475 OAShaman_Empowered_Slay_Living 0 16439 -11440 16845476 OAShaman_Maximized_Slay_Living 0 16440 -11441 16845477 OAShaman_Quickened_Slay_Living 0 16441 -11442 16845478 OAShaman_Silent_Slay_Living 0 16442 -11443 16845479 OAShaman_Still_Slay_Living 0 16443 -11444 16845480 OAShaman_Summon_Creature_V 0 16444 -11445 16845481 OAShaman_Exteneded_Summon_Creature_V 0 16445 -11446 16845482 OAShaman_Quickened_Summon_Creature_V 0 16446 -11447 16845483 OAShaman_Silent_Summon_Creature_V 0 16447 -11448 16845484 OAShaman_Still_Summon_Creature_V 0 16448 -11449 16845485 OAShaman_True_Seeing 0 16449 -11450 16845486 OAShaman_Exteneded_True_Seeing 0 16450 -11451 16845487 OAShaman_Quickened_True_Seeing 0 16451 -11452 16845488 OAShaman_Silent_True_Seeing 0 16452 -11453 16845489 OAShaman_Still_True_Seeing 0 16453 -11454 16845490 OAShaman_Animate_Object 0 16454 -11455 16845491 OAShaman_Exteneded_Animate_Object 0 16455 -11456 16845492 OAShaman_Planar_Ally 0 16456 -11457 16845493 OAShaman_Exteneded_Planar_Ally 0 16457 -11458 16845494 OAShaman_Silent_Planar_Ally 0 16458 -11459 16845495 OAShaman_Still_Planar_Ally 0 16459 -11460 16845496 OAShaman_EXALTED_RAIMENT 0 16460 -11461 16845497 OAShaman_Exteneded_EXALTED_RAIMENT 0 16461 -11462 16845498 OAShaman_Silent_EXALTED_RAIMENT 0 16462 -11463 16845499 OAShaman_Greater_Dispelling 0 16463 -11464 16845500 OAShaman_Silent_Greater_Dispelling 0 16464 -11465 16845501 OAShaman_Still_Greater_Dispelling 0 16465 -11466 16845502 OAShaman_Harm 0 16466 -11467 16845503 OAShaman_Silent_Harm 0 16467 -11468 16845504 OAShaman_Still_Harm 0 16468 -11469 16845505 OAShaman_Heal 0 16469 -11470 16845506 OAShaman_Silent_Heal 0 16470 -11471 16845507 OAShaman_Still_Heal 0 16471 -11472 16845508 OAShaman_Planar_Ally 0 16472 -11473 16845509 OAShaman_Exteneded_Planar_Ally 0 16473 -11474 16845510 OAShaman_Silent_Planar_Ally 0 16474 -11475 16845511 OAShaman_Still_Planar_Ally 0 16475 -11476 16845512 OAShaman_Stoneskin 0 16476 -11477 16845513 OAShaman_Exteneded_Stoneskin 0 16477 -11478 16845514 OAShaman_Silent_Stoneskin 0 16478 -11479 16845515 OAShaman_Still_Stoneskin 0 16479 -11480 16845516 OAShaman_STORM_OF_SHARDS 0 16480 -11481 16845517 OAShaman_Empowered_STORM_OF_SHARDS 0 16481 -11482 16845518 OAShaman_Maximized_STORM_OF_SHARDS 0 16482 -11483 16845519 OAShaman_Silent_STORM_OF_SHARDS 0 16483 -11484 16845520 OAShaman_Still_STORM_OF_SHARDS 0 16484 -11485 16845521 OAShaman_Summon_Creature_VI 0 16485 -11486 16845522 OAShaman_Exteneded_Summon_Creature_VI 0 16486 -11487 16845523 OAShaman_Silent_Summon_Creature_VI 0 16487 -11488 16845524 OAShaman_Still_Summon_Creature_VI 0 16488 -11489 16845525 OAShaman_Blasphemy 0 16489 -11490 16845526 OAShaman_Silent_Blasphemy 0 16490 -11491 16845527 OAShaman_Still_Blasphemy 0 16491 -11492 16845528 OAShaman_Control_Weather 0 16492 -11493 16845532 OAShaman_Exteneded_Control_Weather 0 16493 -11494 16845536 OAShaman_Silent_Control_Weather 0 16494 -11495 16845540 OAShaman_Still_Control_Weather 0 16495 -11496 16845544 OAShaman_DEATH_BY_THORNS 0 16496 -11497 16845545 OAShaman_Silent_DEATH_BY_THORNS 0 16497 -11498 16845546 OAShaman_Still_DEATH_BY_THORNS 0 16498 -11499 16845547 OAShaman_Dictum 0 16499 -11500 16845548 OAShaman_Silent_Dictum 0 16500 -11501 16845549 OAShaman_Still_Dictum 0 16501 -11502 16845550 OAShaman_Greater_Restoration 0 16502 -11503 16845551 OAShaman_Silent_Greater_Restoration 0 16503 -11504 16845552 OAShaman_Still_Greater_Restoration 0 16504 -11505 16845553 OAShaman_GreaterScrying 0 16505 -11506 16845554 OAShaman_Exteneded_GreaterScrying 0 16506 -11507 16845555 OAShaman_Silent_GreaterScrying 0 16507 -11508 16845556 OAShaman_Still_GreaterScrying 0 16508 -11509 16845557 OAShaman_Holy_Word 0 16509 -11510 16845558 OAShaman_Silent_Holy_Word 0 16510 -11511 16845559 OAShaman_Still_Holy_Word 0 16511 -11512 16845560 OAShaman_PHOENIX_FIRE 0 16512 -11513 16845561 OAShaman_Empowered_PHOENIX_FIRE 0 16513 -11514 16845562 OAShaman_Silent_PHOENIX_FIRE 0 16514 -11515 16845563 OAShaman_Still_PHOENIX_FIRE 0 16515 -11516 16845564 OAShaman_RAIN_OF_EMBERS 0 16516 -11517 16845565 OAShaman_Empowered_RAIN_OF_EMBERS 0 16517 -11518 16845566 OAShaman_Exteneded_RAIN_OF_EMBERS 0 16518 -11519 16845567 OAShaman_Silent_RAIN_OF_EMBERS 0 16519 -11520 16845568 OAShaman_Still_RAIN_OF_EMBERS 0 16520 -11521 16845569 OAShaman_RAPTURE_OF_RUPTURE 0 16521 -11522 16845570 OAShaman_Empowered_RAPTURE_OF_RUPTURE 0 16522 -11523 16845571 OAShaman_Regenerate 0 16523 -11524 16845572 OAShaman_Exteneded_Regenerate 0 16524 -11525 16845573 OAShaman_Silent_Regenerate 0 16525 -11526 16845574 OAShaman_Still_Regenerate 0 16526 -11527 16845575 OAShaman_Repulsion 0 16527 -11528 16845576 OAShaman_Exteneded_Repulsion 0 16528 -11529 16845577 OAShaman_Silent_Repulsion 0 16529 -11530 16845578 OAShaman_Still_Repulsion 0 16530 -11531 16845579 OAShaman_Resurrection 0 16531 -11532 16845580 OAShaman_Silent_Resurrection 0 16532 -11533 16845581 OAShaman_Still_Resurrection 0 16533 -11534 16845582 OAShaman_Summon_Creature_VII 0 16534 -11535 16845587 OAShaman_Exteneded_Summon_Creature_VII 0 16535 -11536 16845592 OAShaman_Silent_Summon_Creature_VII 0 16536 -11537 16845597 OAShaman_Still_Summon_Creature_VII 0 16537 -11538 16845602 OAShaman_Sunbeam 0 16538 -11539 16845603 OAShaman_Silent_Sunbeam 0 16539 -11540 16845604 OAShaman_Still_Sunbeam 0 16540 -11541 16845605 OAShaman_Word_of_Chaos 0 16541 -11542 16845606 OAShaman_Silent_Word_of_Chaos 0 16542 -11543 16845607 OAShaman_Still_Word_of_Chaos 0 16543 -11544 16845608 OAShaman_ANTIMAGIC_FIELD 0 16544 -11545 16845609 OAShaman_Exteneded_ANTIMAGIC_FIELD 0 16545 -11546 16845610 OAShaman_Silent_ANTIMAGIC_FIELD 0 16546 -11547 16845611 OAShaman_Still_ANTIMAGIC_FIELD 0 16547 -11548 16845612 OAShaman_Aura_versus_Alignment 0 16548 -11549 16845615 OAShaman_Exteneded_Aura_versus_Alignment 0 16549 -11550 16845618 OAShaman_Silent_Aura_versus_Alignment 0 16550 -11551 16845621 OAShaman_Still_Aura_versus_Alignment 0 16551 -11552 16845624 OAShaman_DiscernLocation 0 16552 -11553 16845625 OAShaman_Exteneded_DiscernLocation 0 16553 -11554 16845626 OAShaman_Silent_DiscernLocation 0 16554 -11555 16845627 OAShaman_Still_DiscernLocation 0 16555 -11556 16845628 OAShaman_DRAGON_CLOUD 0 16556 -11557 16845629 OAShaman_Silent_DRAGON_CLOUD 0 16557 -11558 16845630 OAShaman_Still_DRAGON_CLOUD 0 16558 -11559 16845631 OAShaman_Earthquake 0 16559 -11560 16845632 OAShaman_Exteneded_Earthquake 0 16560 -11561 16845633 OAShaman_Silent_Earthquake 0 16561 -11562 16845634 OAShaman_Still_Earthquake 0 16562 -11563 16845635 OAShaman_EVIL_WEATHER 0 16563 -11564 16845640 OAShaman_Silent_EVIL_WEATHER 0 16564 -11565 16845645 OAShaman_Still_EVIL_WEATHER 0 16565 -11566 16845650 OAShaman_Greater_Planar_Ally 0 16566 -11567 16845651 OAShaman_Exteneded_Greater_Planar_Ally 0 16567 -11568 16845652 OAShaman_Silent_Greater_Planar_Ally 0 16568 -11569 16845653 OAShaman_Still_Greater_Planar_Ally 0 16569 -11570 16845654 OAShaman_Holy_Aura 0 16570 -11571 16845655 OAShaman_Exteneded_Holy_Aura 0 16571 -11572 16845656 OAShaman_Silent_Holy_Aura 0 16572 -11573 16845657 OAShaman_Still_Holy_Aura 0 16573 -11574 16845658 OAShaman_Mass_Heal 0 16574 -11575 16845659 OAShaman_Silent_Mass_Heal 0 16575 -11576 16845660 OAShaman_Still_Mass_Heal 0 16576 -11577 16845661 OAShaman_Summon_Creature_VIII 0 16577 -11578 16845666 OAShaman_Exteneded_Summon_Creature_VIII 0 16578 -11579 16845671 OAShaman_Silent_Summon_Creature_VIII 0 16579 -11580 16845676 OAShaman_Still_Summon_Creature_VIII 0 16580 -11581 16845681 OAShaman_APOCALYPSE_FROM_THE_SKY 0 16581 -11582 16845685 OAShaman_EXALTED_FURY 0 16582 -11583 16845686 OAShaman_Gate 0 16583 -11584 16845687 OAShaman_Summon_Creature_IX 0 16584 -11585 16845692 OAShaman_True_Resurrection 0 16585 -11586 16845693 SlayerOfDomiel_Bless_Weapon 0 16586 -11587 16845694 SlayerOfDomiel_Exteneded_Bless_Weapon 0 16587 -11588 16845695 SlayerOfDomiel_Silent_Bless_Weapon 0 16588 -11589 16845696 SlayerOfDomiel_Still_Bless_Weapon 0 16589 -11590 16845697 SlayerOfDomiel_Alter_Self_Radial_Master 0 16590 -11591 16845703 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master 0 16591 -11592 16845709 SlayerOfDomiel_Silent_Alter_Self_Radial_Master 0 16592 -11593 16845715 SlayerOfDomiel_Still_Alter_Self_Radial_Master 0 16593 -11594 16845721 SlayerOfDomiel_Divine_Favor 0 16594 -11595 16845722 SlayerOfDomiel_Exteneded_Divine_Favor 0 16595 -11596 16845723 SlayerOfDomiel_Silent_Divine_Favor 0 16596 -11597 16845724 SlayerOfDomiel_Still_Divine_Favor 0 16597 -11598 16845725 SlayerOfDomiel_Obscuring_Mist 0 16598 -11599 16845726 SlayerOfDomiel_Exteneded_Obscuring_Mist 0 16599 -11600 16845727 SlayerOfDomiel_Silent_Obscuring_Mist 0 16600 -11601 16845728 SlayerOfDomiel_Still_Obscuring_Mist 0 16601 -11602 16845729 SlayerOfDomiel_VisionOfHeaven 0 16602 -11603 16845730 SlayerOfDomiel_Exteneded_VisionOfHeaven 0 16603 -11604 16845731 SlayerOfDomiel_Silent_VisionOfHeaven 0 16604 -11605 16845732 SlayerOfDomiel_DIVINE_INSPIRATION 0 16605 -11606 16845733 SlayerOfDomiel_Exteneded_DIVINE_INSPIRATION 0 16606 -11607 16845734 SlayerOfDomiel_TWILIGHT_LUCK 0 16607 -11608 16845735 SlayerOfDomiel_Exteneded_TWILIGHT_LUCK 0 16608 -11609 16845736 SlayerOfDomiel_Silent_TWILIGHT_LUCK 0 16609 -11610 16845737 SlayerOfDomiel_LANTERN_LIGHT 0 16610 -11611 16845738 SlayerOfDomiel_Empowered_LANTERN_LIGHT 0 16611 -11612 16845739 SlayerOfDomiel_Maximized_LANTERN_LIGHT 0 16612 -11613 16845740 SlayerOfDomiel_Still_LANTERN_LIGHT 0 16613 -11614 16845741 SlayerOfDomiel_Alter_Self_Radial_Master 0 16614 -11615 16845747 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master 0 16615 -11616 16845753 SlayerOfDomiel_Silent_Alter_Self_Radial_Master 0 16616 -11617 16845759 SlayerOfDomiel_Still_Alter_Self_Radial_Master 0 16617 -11618 16845765 SlayerOfDomiel_Darkness 0 16618 -11619 16845766 SlayerOfDomiel_Exteneded_Darkness 0 16619 -11620 16845767 SlayerOfDomiel_Silent_Darkness 0 16620 -11621 16845768 SlayerOfDomiel_AYAILLAS_RADIANT_BURST 0 16621 -11622 16845769 SlayerOfDomiel_Empowered_AYAILLAS_RADIANT_BURST 0 16622 -11623 16845770 SlayerOfDomiel_Silent_AYAILLAS_RADIANT_BURST 0 16623 -11624 16845771 SlayerOfDomiel_Still_AYAILLAS_RADIANT_BURST 0 16624 -11625 16845772 SlayerOfDomiel_LUMINOUS_ARMOR 0 16625 -11626 16845773 SlayerOfDomiel_Exteneded_LUMINOUS_ARMOR 0 16626 -11627 16845774 SlayerOfDomiel_DeeperDarkness 0 16627 -11628 16845775 SlayerOfDomiel_Exteneded_DeeperDarkness 0 16628 -11629 16845776 SlayerOfDomiel_Silent_DeeperDarkness 0 16629 -11630 16845777 SlayerOfDomiel_Invisibility 0 16630 -11631 16845778 SlayerOfDomiel_Exteneded_Invisibility 0 16631 -11632 16845779 SlayerOfDomiel_Silent_Invisibility 0 16632 -11633 16845780 SlayerOfDomiel_Still_Invisibility 0 16633 -11634 16845781 SlayerOfDomiel_NONDETECTION 0 16634 -11635 16845782 SlayerOfDomiel_Exteneded_NONDETECTION 0 16635 -11636 16845783 SlayerOfDomiel_Silent_NONDETECTION 0 16636 -11637 16845784 SlayerOfDomiel_Still_NONDETECTION 0 16637 -11638 16845785 SlayerOfDomiel_BRILLIANT_EMANATION 0 16638 -11639 16845786 SlayerOfDomiel_Exteneded_BRILLIANT_EMANATION 0 16639 -11640 16845787 SlayerOfDomiel_HAMMER_OF_RIGHTEOUSNESS 0 16640 -11641 16845788 SlayerOfDomiel_Silent_HAMMER_OF_RIGHTEOUSNESS 0 16641 -11642 16845789 SlayerOfDomiel_Still_HAMMER_OF_RIGHTEOUSNESS 0 16642 -11643 16845790 SlayerOfDomiel_Death_Ward 0 16643 -11644 16845791 SlayerOfDomiel_DimensionDoor_RadialMaster 0 16644 -11645 16845796 SlayerOfDomiel_Freedom_of_Movement 0 16645 -11646 16845797 SlayerOfDomiel_Holy_Sword 0 16646 -11647 16845798 SlayerOfDomiel_Improved_Invisibility 0 16647 -11648 16845799 SlayerOfDomiel_SwordOfConscience 0 16648 -11649 16845800 SlayerOfDomiel_DIAMOND_SPRAY 0 16649 -11650 16845801 SlayerOfDomiel_SUNMANTLE 0 16650 -11651 16845802 SlayerOfDomiel_GREATER_LUMINOUS_ARMOR 0 16651 -11652 16845803 Suel_Archanamach_ABERRATE 0 16652 -11653 16845804 Suel_Archanamach_BESTOW_WOUND 0 16653 -11654 16845805 Suel_Archanamach_Burning_Hands 0 16654 -11655 16845806 Suel_Archanamach_Color_Spray 0 16655 -11656 16845807 Suel_Archanamach_DETECT_UNDEAD 0 16656 -11657 16845808 Suel_Archanamach_Disguise_Self_Radial_Master 0 16657 -11658 16845814 Suel_Archanamach_Endure_Elements 0 16658 -11659 16845815 Suel_Archanamach_ENLARGE_PERSON 0 16659 -11660 16845816 Suel_Archanamach_Expeditious_Retreat 0 16660 -11661 16845817 Suel_Archanamach_EYES_OF_THE_AVORAL 0 16661 -11662 16845818 Suel_Archanamach_FistOfStone 0 16662 -11663 16845819 Suel_Archanamach_Identify 0 16663 -11664 16845820 Suel_Archanamach_Ironguts 0 16664 -11665 16845821 Suel_Archanamach_Lesser_Deflect 0 16665 -11666 16845822 Suel_Archanamach_Magic_Weapon 0 16666 -11667 16845823 Suel_Archanamach_Protection_from_Chaos 0 16667 -11668 16845824 Suel_Archanamach_Protection_from_Evil 0 16668 -11669 16845825 Suel_Archanamach_Protection_from_Good 0 16669 -11670 16845826 Suel_Archanamach_Protection_from_Law 0 16670 -11671 16845827 Suel_Archanamach_REDUCE_PERSON 0 16671 -11672 16845828 Suel_Archanamach_Shield 0 16672 -11673 16845829 Suel_Archanamach_Spell_Jump 0 16673 -11674 16845830 Suel_Archanamach_True_Casting 0 16674 -11675 16845831 Suel_Archanamach_True_Strike 0 16675 -11676 16845832 Suel_Archanamach_Alter_Self_Radial_Master 0 16676 -11677 16845838 Suel_Archanamach_Animalistic_Power 0 16677 -11678 16845839 Suel_Archanamach_AugmentFamiliar 0 16678 -11679 16845840 Suel_Archanamach_BalagarnsIronHorn 0 16679 -11680 16845841 Suel_Archanamach_Blur 0 16680 -11681 16845842 Suel_Archanamach_Bulls_Strength 0 16681 -11682 16845843 Suel_Archanamach_Cats_Grace 0 16682 -11683 16845844 Suel_Archanamach_Continual_Flame 0 16683 -11684 16845845 Suel_Archanamach_Deflect 0 16684 -11685 16845846 Suel_Archanamach_Dispelling_Touch 0 16685 -11686 16845847 Suel_Archanamach_Eagle_Splendor 0 16686 -11687 16845848 Suel_Archanamach_Endurance 0 16687 -11688 16845849 Suel_Archanamach_ENERGIZE_POTION 0 16688 -11689 16845855 Suel_Archanamach_Foxs_Cunning 0 16689 -11690 16845856 Suel_Archanamach_Ghostly_Visage 0 16690 -11691 16845857 Suel_Archanamach_Invisibility 0 16691 -11692 16845858 Suel_Archanamach_Knock 0 16692 -11693 16845859 Suel_Archanamach_Lesser_Dispel 0 16693 -11694 16845860 Suel_Archanamach_LocateObject 0 16694 -11695 16845861 Suel_Archanamach_MirrorImage 0 16695 -11696 16845862 Suel_Archanamach_ObscureObject 0 16696 -11697 16845863 Suel_Archanamach_Owls_Wisdom 0 16697 -11698 16845864 Suel_Archanamach_ProtectionArrows 0 16698 -11699 16845865 Suel_Archanamach_Pyrotechnics 0 16699 -11700 16845868 Suel_Archanamach_Resist_Elements 0 16700 -11701 16845869 Suel_Archanamach_See_Invisibility 0 16701 -11702 16845870 Suel_Archanamach_Shadow_Spray 0 16702 -11703 16845871 Suel_Archanamach_Stone_Bones 0 16703 -11704 16845872 Suel_Archanamach_Sure_Strike 0 16704 -11705 16845873 Suel_Archanamach_Ultravision 0 16705 -11706 16845874 Suel_Archanamach_UNHEAVENED 0 16706 -11707 16845875 Suel_Archanamach_WhirlingBlade 0 16707 -11708 16845876 Suel_Archanamach_Clairaudience_and_Clairvoyance 0 16708 -11709 16845877 Suel_Archanamach_Clarity 0 16709 -11710 16845878 Suel_Archanamach_Crown_Might 0 16710 -11711 16845879 Suel_Archanamach_Crown_Protection 0 16711 -11712 16845880 Suel_Archanamach_CURSE_OF_THE_PUTRID_HUSK 0 16712 -11713 16845881 Suel_Archanamach_DEVILS_EYE 0 16713 -11714 16845882 Suel_Archanamach_Dispel_Magic 0 16714 -11715 16845883 Suel_Archanamach_Displacement 0 16715 -11716 16845884 Suel_Archanamach_Energy_Aegis 0 16716 -11717 16845890 Suel_Archanamach_Energy_Surge 0 16717 -11718 16845896 Suel_Archanamach_Find_Traps 0 16718 -11719 16845897 Suel_Archanamach_Greater_Magic_Weapon 0 16719 -11720 16845898 Suel_Archanamach_Halt 0 16720 -11721 16845899 Suel_Archanamach_Haste 0 16721 -11722 16845900 Suel_Archanamach_Invisibility_Sphere 0 16722 -11723 16845901 Suel_Archanamach_Keen_Edge 0 16723 -11724 16845902 Suel_Archanamach_Magic_Circle_against_Chaos 0 16724 -11725 16845903 Suel_Archanamach_Magic_Circle_against_Evil 0 16725 -11726 16845904 Suel_Archanamach_Magic_Circle_against_Good 0 16726 -11727 16845905 Suel_Archanamach_Magic_Circle_against_Law 0 16727 -11728 16845906 Suel_Archanamach_NONDETECTION 0 16728 -11729 16845907 Suel_Archanamach_Protection_from_Elements 0 16729 -11730 16845908 Suel_Archanamach_REALITY_BLIND 0 16730 -11731 16845909 Suel_Archanamach_Slow 0 16731 -11732 16845910 Suel_Archanamach_Spiderskin 0 16732 -11733 16845911 Suel_Archanamach_WaterBreathing 0 16733 -11734 16845912 Suel_Archanamach_Weapon_of_Impact 0 16734 -11735 16845913 Suel_Archanamach_ArcaneEye 0 16735 -11736 16845914 Suel_Archanamach_Bestow_Curse 0 16736 -11737 16845915 Suel_Archanamach_DetectScrying 0 16737 -11738 16845916 Suel_Archanamach_Dimensional_Anchor 0 16738 -11739 16845917 Suel_Archanamach_FireTrap 0 16739 -11740 16845918 Suel_Archanamach_Greater_Resistance 0 16740 -11741 16845919 Suel_Archanamach_Ilyykurs_Mantle 0 16741 -11742 16845920 Suel_Archanamach_Improved_Invisibility 0 16742 -11743 16845921 Suel_Archanamach_Lesser_Spell_Breach 0 16743 -11744 16845922 Suel_Archanamach_LocateCreature 0 16744 -11745 16845923 Suel_Archanamach_Lower_Spell_Resistance 0 16745 -11746 16845924 Suel_Archanamach_MASS_ENLARGE_PERSON 0 16746 -11747 16845925 Suel_Archanamach_MASS_REDUCE_PERSON 0 16747 -11748 16845926 Suel_Archanamach_Mass_Ultravision 0 16748 -11749 16845927 Suel_Archanamach_Minor_Globe_of_Invulnerability 0 16749 -11750 16845928 Suel_Archanamach_Phantasmal_Killer 0 16750 -11751 16845929 Suel_Archanamach_Polymorph_Self 0 16751 -11752 16845935 Suel_Archanamach_RAINBOW_PATTERN 0 16752 -11753 16845936 Suel_Archanamach_Remove_Blindness_and_Deafness 0 16753 -11754 16845937 Suel_Archanamach_Remove_Curse 0 16754 -11755 16845938 Suel_Archanamach_Scrying 0 16755 -11756 16845939 Suel_Archanamach_SerpentArrows 0 16756 -11757 16845940 Suel_Archanamach_Shadow_Conjuration 0 16757 -11758 16845946 Suel_Archanamach_Slashing_Dispel 0 16758 -11759 16845947 Suel_Archanamach_Stoneskin 0 16759 -11760 16845948 Suel_Archanamach_BalefulPolymorph 0 16760 -11761 16845949 Suel_Archanamach_BreakEnchantment 0 16761 -11762 16845950 Suel_Archanamach_Dismissal 0 16762 -11763 16845951 Suel_Archanamach_DraconicMight 0 16763 -11764 16845952 Suel_Archanamach_Energy_Buffer 0 16764 -11765 16845953 Suel_Archanamach_Feeblemind 0 16765 -11766 16845954 Suel_Archanamach_Greater_Shadow_Conjuration 0 16766 -11767 16845960 Suel_Archanamach_Lesser_Mind_Blank 0 16767 -11768 16845961 Suel_Archanamach_Lesser_Spell_Mantle 0 16768 -11769 16845962 Suel_Archanamach_RESONATING_RESISTANCE 0 16769 -11770 16845963 Favoured_Soul_Cure_Minor_Wounds 0 16770 -11771 16845964 Favoured_Soul_Inflict_Minor_Wounds 0 16771 -11772 16845965 Favoured_Soul_Light 0 16772 -11773 16845966 Favoured_Soul_Read_Magic 0 16773 -11774 16845967 Favoured_Soul_Resistance 0 16774 -11775 16845968 Favoured_Soul_Virtue 0 16775 -11776 16845969 Favoured_Soul_ANGRY_ACHE 0 16776 -11777 16845970 Favoured_Soul_Bane 0 16777 -11778 16845971 Favoured_Soul_Blade_of_Blood 0 16778 -11779 16845974 Favoured_Soul_Bless 0 16779 -11780 16845975 Favoured_Soul_Bless_Water 0 16780 -11781 16845976 Favoured_Soul_Cause_Fear 0 16781 -11782 16845977 Favoured_Soul_Command_RadialMaster 0 16782 -11783 16845983 Favoured_Soul_Conviction 0 16783 -11784 16845984 Favoured_Soul_Crafters_Blessing 0 16784 -11785 16845985 Favoured_Soul_Crafters_Curse 0 16785 -11786 16845986 Favoured_Soul_Cure_Light_Wounds 0 16786 -11787 16845987 Favoured_Soul_Curse_Water 0 16787 -11788 16845988 Favoured_Soul_Detect_Chaos 0 16788 -11789 16845989 Favoured_Soul_Detect_Evil 0 16789 -11790 16845990 Favoured_Soul_Detect_Good 0 16790 -11791 16845991 Favoured_Soul_Detect_Law 0 16791 -11792 16845992 Favoured_Soul_DETECT_UNDEAD 0 16792 -11793 16845993 Favoured_Soul_Divine_Favor 0 16793 -11794 16845994 Favoured_Soul_Doom 0 16794 -11795 16845995 Favoured_Soul_DRUG_RESISTANCE 0 16795 -11796 16845996 Favoured_Soul_Endure_Elements 0 16796 -11797 16845997 Favoured_Soul_Entropic_Shield 0 16797 -11798 16845998 Favoured_Soul_EXTRACT_DRUG 0 16798 -11799 16846003 Favoured_Soul_EYES_OF_THE_AVORAL 0 16799 -11800 16846004 Favoured_Soul_HEARTACHE 0 16800 -11801 16846005 Favoured_Soul_HideFromUndead 0 16801 -11802 16846006 Favoured_Soul_Inflict_Light_Wounds 0 16802 -11803 16846007 Favoured_Soul_LANTERN_LIGHT 0 16803 -11804 16846008 Favoured_Soul_LESSER_SHIVERING_TOUCH 0 16804 -11805 16846009 Favoured_Soul_Lesser_Vigor 0 16805 -11806 16846010 Favoured_Soul_Magic_Stone 0 16806 -11807 16846011 Favoured_Soul_Magic_Weapon 0 16807 -11808 16846012 Favoured_Soul_Necrotic_Awareness 0 16808 -11809 16846013 Favoured_Soul_Obscuring_Mist 0 16809 -11810 16846014 Favoured_Soul_Protection_from_Chaos 0 16810 -11811 16846015 Favoured_Soul_Protection_from_Evil 0 16811 -11812 16846016 Favoured_Soul_Protection_from_Good 0 16812 -11813 16846017 Favoured_Soul_Protection_from_Law 0 16813 -11814 16846018 Favoured_Soul_RAY_OF_HOPE 0 16814 -11815 16846019 Favoured_Soul_Remove_Fear 0 16815 -11816 16846020 Favoured_Soul_Sanctuary 0 16816 -11817 16846021 Favoured_Soul_Shield_of_Faith 0 16817 -11818 16846022 Favoured_Soul_SORROW 0 16818 -11819 16846023 Favoured_Soul_Summon_Creature_I 0 16819 -11820 16846024 Favoured_Soul_SummonUndeadI 0 16820 -11821 16846025 Favoured_Soul_TONGUE_OF_BAALZEBUL 0 16821 -11822 16846026 Favoured_Soul_VisionOfHeaven 0 16822 -11823 16846027 Favoured_Soul_ADDICTION 0 16823 -11824 16846032 Favoured_Soul_Aid 0 16824 -11825 16846033 Favoured_Soul_Animalistic_Power 0 16825 -11826 16846034 Favoured_Soul_BONEBLAST 0 16826 -11827 16846035 Favoured_Soul_Bulls_Strength 0 16827 -11828 16846036 Favoured_Soul_Calm_Emotions 0 16828 -11829 16846037 Favoured_Soul_Consecrated_Aura 0 16829 -11830 16846038 Favoured_Soul_Cure_Moderate_Wounds 0 16830 -11831 16846039 Favoured_Soul_Darkness 0 16831 -11832 16846040 Favoured_Soul_Death_Knell 0 16832 -11833 16846041 Favoured_Soul_Divine_Protection 0 16833 -11834 16846042 Favoured_Soul_Eagle_Splendor 0 16834 -11835 16846043 Favoured_Soul_ELATION 0 16835 -11836 16846044 Favoured_Soul_Endurance 0 16836 -11837 16846045 Favoured_Soul_Find_Traps 0 16837 -11838 16846046 Favoured_Soul_Foxs_Cunning 0 16838 -11839 16846047 Favoured_Soul_Hold_Person 0 16839 -11840 16846048 Favoured_Soul_Inflict_Moderate_Wounds 0 16840 -11841 16846049 Favoured_Soul_Lesser_Dispel 0 16841 -11842 16846050 Favoured_Soul_Lesser_Restoration 0 16842 -11843 16846051 Favoured_Soul_Living_Undeath 0 16843 -11844 16846052 Favoured_Soul_Necrotic_Cyst 0 16844 -11845 16846053 Favoured_Soul_Negative_Energy_Ray 0 16845 -11846 16846054 Favoured_Soul_Owls_Wisdom 0 16846 -11847 16846055 Favoured_Soul_Remove_Paralysis 0 16847 -11848 16846056 Favoured_Soul_Resist_Elements 0 16848 -11849 16846057 Favoured_Soul_ShieldOther 0 16849 -11850 16846058 Favoured_Soul_Silence 0 16850 -11851 16846059 Favoured_Soul_Sound_Burst 0 16851 -11852 16846060 Favoured_Soul_SPORES_OF_THE_VROCK 0 16852 -11853 16846061 Favoured_Soul_Stone_Bones 0 16853 -11854 16846062 Favoured_Soul_Summon_Creature_II 0 16854 -11855 16846063 Favoured_Soul_SummonUndeadII 0 16855 -11856 16846064 Favoured_Soul_Ultravision 0 16856 -11857 16846065 Favoured_Soul_UndetectableAlignment 0 16857 -11858 16846066 Favoured_Soul_WAVE_OF_GRIEF 0 16858 -11859 16846067 Favoured_Soul_Animate_Dead 0 16859 -11860 16846068 Favoured_Soul_Bestow_Curse 0 16860 -11861 16846069 Favoured_Soul_Blindness_and_Deafness 0 16861 -11862 16846070 Favoured_Soul_BONEBLADE 0 16862 -11863 16846074 Favoured_Soul_Clarity 0 16863 -11864 16846075 Favoured_Soul_Close_Wounds 0 16864 -11865 16846076 Favoured_Soul_CLUTCH_OF_ORCUS 0 16865 -11866 16846077 Favoured_Soul_Contagion 0 16866 -11867 16846078 Favoured_Soul_Continual_Flame 0 16867 -11868 16846079 Favoured_Soul_Crown_Might 0 16868 -11869 16846080 Favoured_Soul_Crown_Protection 0 16869 -11870 16846081 Favoured_Soul_Cure_Serious_Wounds 0 16870 -11871 16846082 Favoured_Soul_Curse_of_Petty_Failing 0 16871 -11872 16846083 Favoured_Soul_Darkfire 0 16872 -11873 16846084 Favoured_Soul_Daylight 0 16873 -11874 16846085 Favoured_Soul_DeeperDarkness 0 16874 -11875 16846086 Favoured_Soul_DEVILS_EYE 0 16875 -11876 16846087 Favoured_Soul_Dispel_Magic 0 16876 -11877 16846088 Favoured_Soul_ENERGIZE_POTION 0 16877 -11878 16846094 Favoured_Soul_Energy_Aegis 0 16878 -11879 16846100 Favoured_Soul_FLESH_RIPPER 0 16879 -11880 16846101 Favoured_Soul_Glyph_of_Warding_Master 0 16880 -11881 16846107 Favoured_Soul_Inflict_Serious_Wounds 0 16881 -11882 16846108 Favoured_Soul_Invisibility_Purge 0 16882 -11883 16846109 Favoured_Soul_Legions_Conviction 0 16883 -11884 16846110 Favoured_Soul_LocateObject 0 16884 -11885 16846111 Favoured_Soul_Magic_Circle_against_Chaos 0 16885 -11886 16846112 Favoured_Soul_Magic_Circle_against_Evil 0 16886 -11887 16846113 Favoured_Soul_Magic_Circle_against_Good 0 16887 -11888 16846114 Favoured_Soul_Magic_Circle_against_Law 0 16888 -11889 16846115 Favoured_Soul_Magic_Vestment 0 16889 -11890 16846116 Favoured_Soul_MASOCHISM 0 16890 -11891 16846117 Favoured_Soul_Mass_Aid 0 16891 -11892 16846118 Favoured_Soul_Mass_Lesser_Vigor 0 16892 -11893 16846119 Favoured_Soul_Necrotic_Bloat 0 16893 -11894 16846120 Favoured_Soul_Negative_Energy_Protection 0 16894 -11895 16846121 Favoured_Soul_ObscureObject 0 16895 -11896 16846122 Favoured_Soul_Prayer 0 16896 -11897 16846123 Favoured_Soul_Protection_from_Elements 0 16897 -11898 16846124 Favoured_Soul_Remove_Blindness_and_Deafness 0 16898 -11899 16846125 Favoured_Soul_Remove_Curse 0 16899 -11900 16846126 Favoured_Soul_Remove_Disease 0 16900 -11901 16846127 Favoured_Soul_RingOfBlades 0 16901 -11902 16846128 Favoured_Soul_Searing_Light 0 16902 -11903 16846129 Favoured_Soul_SHIVERING_TOUCH 0 16903 -11904 16846130 Favoured_Soul_SHRIVELING 0 16904 -11905 16846131 Favoured_Soul_Slashing_Darkness 0 16905 -11906 16846132 Favoured_Soul_Summon_Creature_III 0 16906 -11907 16846133 Favoured_Soul_SummonUndeadIII 0 16907 -11908 16846134 Favoured_Soul_UNLIVING_WEAPON 0 16908 -11909 16846135 Favoured_Soul_Vigor 0 16909 -11910 16846136 Favoured_Soul_WaterBreathing 0 16910 -11911 16846137 Favoured_Soul_WRACK 0 16911 -11912 16846138 Favoured_Soul_ABYSSAL_MIGHT 0 16912 -11913 16846139 Favoured_Soul_BloodOfTheMartyr 0 16913 -11914 16846140 Favoured_Soul_CLAWS_OF_THE_SAVAGE 0 16914 -11915 16846141 Favoured_Soul_Cure_Critical_Wounds 0 16915 -11916 16846142 Favoured_Soul_DAMNING_DARKNESS 0 16916 -11917 16846143 Favoured_Soul_Death_Ward 0 16917 -11918 16846144 Favoured_Soul_Dimensional_Anchor 0 16918 -11919 16846145 Favoured_Soul_Dismissal 0 16919 -11920 16846146 Favoured_Soul_Divine_Power 0 16920 -11921 16846147 Favoured_Soul_Freedom_of_Movement 0 16921 -11922 16846148 Favoured_Soul_Greater_Magic_Weapon 0 16922 -11923 16846149 Favoured_Soul_Greater_Resistance 0 16923 -11924 16846150 Favoured_Soul_Hammer_of_the_Gods 0 16924 -11925 16846151 Favoured_Soul_Inflict_Critical_Wounds 0 16925 -11926 16846152 Favoured_Soul_Legions_Shield_of_Faith 0 16926 -11927 16846153 Favoured_Soul_Lesser_Planar_Ally 0 16927 -11928 16846154 Favoured_Soul_Lower_Spell_Resistance 0 16928 -11929 16846155 Favoured_Soul_Mass_Ultravision 0 16929 -11930 16846156 Favoured_Soul_Necrotic_Domination 0 16930 -11931 16846157 Favoured_Soul_Neutralize_Poison 0 16931 -11932 16846158 Favoured_Soul_Panacea 0 16932 -11933 16846159 Favoured_Soul_Poison 0 16933 -11934 16846160 Favoured_Soul_Recitation 0 16934 -11935 16846161 Favoured_Soul_RepelVermin 0 16935 -11936 16846162 Favoured_Soul_Restoration 0 16936 -11937 16846163 Favoured_Soul_STOP_HEART 0 16937 -11938 16846164 Favoured_Soul_Summon_Creature_IV 0 16938 -11939 16846165 Favoured_Soul_SummonUndeadIV 0 16939 -11940 16846166 Favoured_Soul_SwordOfConscience 0 16940 -11941 16846167 Favoured_Soul_Battletide 0 16941 -11942 16846168 Favoured_Soul_BreakEnchantment 0 16942 -11943 16846169 Favoured_Soul_CHAAVS_LAUGH 0 16943 -11944 16846170 Favoured_Soul_Circle_of_Doom 0 16944 -11945 16846171 Favoured_Soul_CONVERT_WAND 0 16945 -11946 16846172 Favoured_Soul_DANCING_WEB 0 16946 -11947 16846173 Favoured_Soul_FireInTheBlood 0 16947 -11948 16846174 Favoured_Soul_Flame_Strike 0 16948 -11949 16846175 Favoured_Soul_Greater_Vigor(Monstrous_Regeneration) 0 16949 -11950 16846176 Favoured_Soul_GreaterCommand_RadialMaster 0 16950 -11951 16846182 Favoured_Soul_Healing_Circle 0 16951 -11952 16846183 Favoured_Soul_HEARTCLUTCH 0 16952 -11953 16846184 Favoured_Soul_Legions_Curse_of_Petty_Failing 0 16953 -11954 16846185 Favoured_Soul_Mass_Contagion 0 16954 -11955 16846186 Favoured_Soul_Mass_Cure_Light_Wounds 0 16955 -11956 16846187 Favoured_Soul_Mass_Inflict_Light_Wounds 0 16956 -11957 16846188 Favoured_Soul_MORALITY_UNDONE 0 16957 -11958 16846189 Favoured_Soul_Necrotic_Burst 0 16958 -11959 16846190 Favoured_Soul_Raise_Dead 0 16959 -11960 16846191 Favoured_Soul_RESONATING_RESISTANCE 0 16960 -11961 16846192 Favoured_Soul_Revivify 0 16961 -11962 16846193 Favoured_Soul_Righteous_Might 0 16962 -11963 16846194 Favoured_Soul_Scrying 0 16963 -11964 16846195 Favoured_Soul_Slay_Living 0 16964 -11965 16846196 Favoured_Soul_Soulscour 0 16965 -11966 16846197 Favoured_Soul_Spell_Resistance 0 16966 -11967 16846198 Favoured_Soul_Summon_Creature_V 0 16967 -11968 16846199 Favoured_Soul_SummonUndeadV 0 16968 -11969 16846200 Favoured_Soul_SYMBOL_OF_PAIN 0 16969 -11970 16846201 Favoured_Soul_SYMBOL_OF_SLEEP 0 16970 -11971 16846202 Favoured_Soul_True_Seeing 0 16971 -11972 16846203 Favoured_Soul_Animate_Object 0 16972 -11973 16846204 Favoured_Soul_Banishment 0 16973 -11974 16846205 Favoured_Soul_Blade_Barrier 0 16974 -11975 16846206 Favoured_Soul_CALL_FAITHFUL_SERVANTS 0 16975 -11976 16846207 Favoured_Soul_CELESTIAL_BLOOD 0 16976 -11977 16846208 Favoured_Soul_CLOUD_OF_THE_ACHAIERAI 0 16977 -11978 16846209 Favoured_Soul_Control_Undead 0 16978 -11979 16846210 Favoured_Soul_Create_Undead 0 16979 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16997 -11998 16846239 Favoured_Soul_SYMBOL_OF_FEAR 0 16998 -11999 **** ####END_OF_NEW_SPELLBOOK_RESERVE **** **** -12000 **** ####START_OF_PSI_SPELLBOOK_RESERVE **** **** -12001 16847717 Psychic_Rogue_Bolt 0 21001 -12002 16847718 Psychic_Rogue_Burst 0 21002 -12003 16847719 Psychic_Rogue_Compression 0 21003 -12004 16847720 Psychic_Rogue_Conceal_Thoughts 0 21004 -12005 16847721 Psychic_Rogue_ControlObject 0 21005 -12006 16847722 Psychic_Rogue_CreateSound 0 21006 -12007 16847723 Psychic_Rogue_DefPrecog 0 21007 -12008 16847724 Psychic_Rogue_Disable 0 21008 -12009 16847725 Psychic_Rogue_Distract 0 21009 -12010 16847726 Psychic_Rogue_ElfSight 0 21010 -12011 16847727 Psychic_Rogue_Empathy 0 21011 -12012 16847728 Psychic_Rogue_EmptyMind 0 21012 -12013 16847729 Psychic_Rogue_EntanglingEctoplasm 0 21013 -12014 16847730 Psychic_Rogue_Far_Hand 0 21014 -12015 16847731 Psychic_Rogue_ForceScreen 0 21015 -12016 16847732 Psychic_Rogue_MyLight 0 21016 -12017 16847733 Psychic_Rogue_OffPrecog 0 21017 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Psychic_Warrior_EntanglingEctoplasm 0 21275 -12276 16848093 Psychic_Warrior_Expansion 0 21276 -12277 16848094 Psychic_Warrior_Far_Hand 0 21277 -12278 16848095 Psychic_Warrior_ForceScreen 0 21278 -12279 16848096 Psychic_Warrior_Grease 0 21279 -12280 16848097 Psychic_Warrior_Hammer 0 21280 -12281 16848098 Psychic_Warrior_InertialArmour 0 21281 -12282 16848099 Psychic_Warrior_Matter_Agitation 0 21282 -12283 16848100 Psychic_Warrior_MetaphysicalClaw 0 21283 -12284 16848101 Psychic_Warrior_MetaphysicalWeapon 0 21284 -12285 16848102 Psychic_Warrior_MindThrust 0 21285 -12286 16848103 Psychic_Warrior_MyLight 0 21286 -12287 16848104 Psychic_Warrior_OffPrecog 0 21287 -12288 16848105 Psychic_Warrior_OffPresc 0 21288 -12289 16848106 Psychic_Warrior_Precognition_RadialMaster 0 21289 -12290 16848112 Psychic_Warrior_Prevenom 0 21290 -12291 16848113 Psychic_Warrior_PrevenomWeapon 0 21291 -12292 16848114 Psychic_Warrior_Skate 0 21292 -12293 16848115 Psychic_Warrior_Stomp 0 21293 -12294 16848116 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16848135 Psychic_Warrior_DimensionSwap 0 21313 -12314 16848136 Psychic_Warrior_DissolvingTouch 0 21314 -12315 16848137 Psychic_Warrior_Dissolving_Weapon 0 21315 -12316 16848138 Psychic_Warrior_EgoWhip 0 21316 -12317 16848139 Psychic_Warrior_EmpathicTransfer 0 21317 -12318 16848140 Psychic_Warrior_EnergyAdaptSpec_RadialMaster 0 21318 -12319 16848146 Psychic_Warrior_Energy_Missile_RadialMaster 0 21319 -12320 16848151 Psychic_Warrior_EnergyPush_RadialMaster 0 21320 -12321 16848156 Psychic_Warrior_EnergyStun_RadialMaster 0 21321 -12322 16848161 Psychic_Warrior_Hustle 0 21322 -12323 16848162 Psychic_Warrior_Identify 0 21323 -12324 16848163 Psychic_Warrior_IdInsinuation 0 21324 -12325 16848164 Psychic_Warrior_InflictPain 0 21325 -12326 16848165 Psychic_Warrior_Knock 0 21326 -12327 16848166 Psychic_Warrior_Lock 0 21327 -12328 16848167 Psychic_Warrior_MindDisrupt 0 21328 -12329 16848168 Psychic_Warrior_PainfulStrike 0 21329 -12330 16848169 Psychic_Warrior_RecallAgony 0 21330 -12331 16848170 Psychic_Warrior_RepairDamage 0 21331 -12332 16848171 Psychic_Warrior_SharePain 0 21332 -12333 16848172 Psychic_Warrior_StrengthOfMyEnemy 0 21333 -12334 16848173 Psychic_Warrior_ThoughtShield 0 21334 -12335 16848174 Psychic_Warrior_ClawOfTheVampire 0 21335 -12336 16848175 Psychic_Warrior_CrisisBreath 0 21336 -12337 16848176 Psychic_Warrior_Danger_Sense 0 21337 -12338 16848177 Psychic_Warrior_DimensionSlide 0 21338 -12339 16848178 Psychic_Warrior_Dispel_Psionics 0 21339 -12340 16848179 Psychic_Warrior_DuodimensionalClaw 0 21340 -12341 16848180 Psychic_Warrior_EctoCocoon 0 21341 -12342 16848181 Psychic_Warrior_EctoplasmicForm 0 21342 -12343 16848182 Psychic_Warrior_EmpathicFeedback 0 21343 -12344 16848183 Psychic_Warrior_EmpathicTransferHostile 0 21344 -12345 16848184 Psychic_Warrior_EnergyBolt_RadialMaster 0 21345 -12346 16848189 Psychic_Warrior_EnergyBurst_RadialMaster 0 21346 -12347 16848194 Psychic_Warrior_Energy_Cone_RadialMaster 0 21347 -12348 16848199 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16836838 LifebondVestments 0.01 8743 -13594 16836842 LightningGauntlets 0.01 8744 -13595 16836846 LuckyDice 0.01 8745 -13596 16836851 MagesSpectacles 0.01 8746 -13597 16836854 ManticoreBelt 0.01 8747 -13598 16836857 MantleofFlame 0.01 8748 -13599 16836860 MaulingGauntlets 0.01 8749 -13600 16837876 NecrocarnumCirclet 0.01 8750 -13601 16837879 NecrocarnumMantle 0.01 8751 -13602 16837881 NecrocarnumShroud 0.01 8752 -13603 16838064 NecrocarnumTouch 0.01 8753 -13604 16838072 NecrocarnumVestments 0.01 8754 -13605 16838074 NecrocarnumWeapon 0.01 8755 -13606 16836862 PauldronsofHealth 0.01 8756 -13607 **** PegasusCloak 0.01 8757 -13608 16836864 PhaseCloak 0.01 8758 -13609 16836866 PhoenixBelt 0.01 8759 -13610 16836869 PlanarChasuble 0.01 8760 -13611 16836872 PlanarWard 0.01 8761 -13612 16836874 Rageclaws 0.01 8762 -13613 16836876 RidingBracers 0.01 8763 -13614 **** SailorsBracers 0.01 8764 -13615 16836878 ShadowMantle 0.01 8765 -13616 16836881 SheduCrown 0.01 8766 -13617 16836884 SightingGloves 0.01 8767 -13618 16836886 SilvertongueMask 0.01 8768 -13619 16836714 SoulsparkFamiliar 0.01 8769 -13620 **** SoulspeakerCirclet 0.01 8770 -13621 16836889 SpellwardShirt 0.01 8771 -13622 16836891 SphinxClaws 0.01 8772 -13623 16836893 StrongheartVest 0.01 8773 -13624 16836895 TheftGloves 0.01 8774 -13625 16836897 TherapeuticMantle 0.01 8775 -13626 **** ThreefoldMaskoftheChimera 0.01 8776 -13627 16836899 ThunderstepBoots 0.01 8777 -13628 16836901 TotemAvatar 0.01 8778 -13629 16836903 TruthseekerGoggles 0.01 8779 -13630 16836905 UnicornHorn 0.01 8780 -13631 16836908 UrskanGreaves 0.01 8781 -13632 16836910 VitalityBelt 0.01 8782 -13633 16836912 WindCloak 0.01 8783 -13634 16836914 WinterMask 0.01 8784 -13635 16836918 WorgPelt 0.01 8785 -13636 16836920 WormtailBelt 0.01 8786 -13637 16836923 YrthakMask 0.01 8787 -13638 16838261 AstralVambraces 0.01 8788 -13639 16838263 CharmingVeil 0.01 8789 -13640 16838265 PsionsEyes 0.01 8790 -13641 16838268 PsionKillerMask 0.01 8791 -13642 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16836853 MagesSpectaclesBrowBind 0.01 8835 -13685 16836856 ManticoreBeltTotemBind 0.01 8836 -13686 16836859 MantleOfFlameShouldersBind 0.01 8837 -13687 16836868 PhoenixBeltTotemBind 0.01 8838 -13688 16836869 PlanarChasubleSoulBind 0.01 8839 -13689 16836880 ShadowMantleShouldersBind 0.01 8840 -13690 16836883 SheduCrownHeartBind 0.01 8841 -13691 16836888 SilvertongueMaskThroatBind 0.01 8842 -13692 16836907 UnicornHornBrowBind 0.01 8843 -13693 16836916 WinterMaskColdTouch 0.01 8844 -13694 16836917 WinterMaskThroatBind 0.01 8845 -13695 16836922 WormtailBeltTotemBind 0.01 8846 -13696 16836925 YrthakMaskBrowBind 0.01 8847 -13697 16836926 YrthakMaskTotemBind 0.01 8848 -13698 16837876 NecrocarnumCircletCrownBind 0.01 8849 -13699 16837881 NecrocarnumShroudSoulBind 0.01 8850 -13700 16838066 NecrocarnumTouchEssentia 0.01 8851 -13701 16838067 NecrocarnumTouchArmsBind 0.01 8852 -13702 16838134 SoulsparkFamiliar_Essentia 0.01 8853 -13703 16838142 BlademeldShout 0.01 8951 -13704 16838265 PsionsEyesBrowBind 0.01 8868 -13705 16838270 PsionKillerMaskDetectMagic 0.01 9014 -13706 16838271 PsionKillerMaskTotemBind 0.01 9015 -13707 16838282 DragonTailSlam 0.01 9016 -13708 16838283 DragonTailTotemBind 0.01 9017 -13709 16838286 DragonfireMaskThroatBind 0.01 9018 -13710 16838287 DragonfireMaskTotemBind 0.01 9019 -13711 **** **** **** **** -13712 **** **** **** **** -13713 **** **** **** **** -13714 **** **** **** **** -13715 **** **** **** **** -13716 **** **** **** **** -13717 **** **** **** **** -13718 **** **** **** **** -13719 **** **** **** **** -13720 **** **** **** **** -13721 **** **** **** **** -13722 **** **** **** **** -13723 **** **** **** **** -13724 **** **** **** **** -13725 **** **** **** **** -13726 **** **** **** **** -13727 **** **** **** **** -13728 **** **** **** **** -13729 **** **** **** **** -13730 16835222 AmonFireBreath 0.01 9030 -13731 16835239 AymHaloOfFire 0.01 9031 -13732 16835371 LerajeRicochet 0.01 9032 -13733 16835374 NaberiusDisguise 0.01 9033 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16835545 AstarothsBreath 0.01 9079 -13780 16835546 AstarothWord 0.01 9080 -13781 16835549 ChupoclopsAuraDespair 0.01 9081 -13782 16835550 ChupoclopsEthereal 0.01 9082 -13783 16835553 HauresMajorImage 0.01 9083 -13784 16835554 HauresPhantasmalKiller 0.01 9084 -13785 16835557 IposFlashInsight 0.01 9085 -13786 16835560 ShaxFreedomMovement 0.01 9086 -13787 16835561 ShaxStormStrike 0.01 9087 -13788 16835564 ZaganAversion 0.01 9088 -13789 16835567 VanusFreeAlly 0.01 9089 -13790 16835570 TheTriadSmite 0.01 9090 -13791 16835573 DesharisTeleport 0.01 9091 -13792 16835574 DesharisSmite 0.01 9092 -13793 16835575 DesharisAnimate 0.01 9093 -13794 16835578 ZceryllBoltsMadness 0.01 9094 -13795 16835579 ZceryllSummonAlien 0.01 9095 -13796 55 ZceryllTrueStrike 0.01 9096 -13797 16835582 EligorChromaticStrike 0.01 9097 -13798 16835587 MarchosiasSmoke 0.01 9098 -13799 16835590 AshardalonFear 0.01 9099 -13800 16835591 AshardalonLocate 0.01 9100 -13801 16835594 HalphaxImprison 0.01 9101 -13802 16835595 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-15786 **** **** **** **** -15787 **** **** **** **** -15788 **** **** **** **** -15789 **** **** **** **** -15790 **** **** **** **** -15791 **** **** **** **** -15792 **** **** **** **** -15793 **** **** **** **** -15794 **** **** **** **** -15795 **** **** **** **** -15796 **** **** **** **** -15797 **** **** **** **** -15798 **** **** **** **** -15799 **** **** **** **** -15800 **** **** **** **** -15801 **** **** **** **** -15802 **** **** **** **** -15803 **** **** **** **** -15804 **** **** **** **** -15805 **** **** **** **** -15806 **** **** **** **** -15807 **** **** **** **** -15808 **** **** **** **** -15809 **** **** **** **** -15810 **** **** **** **** -15811 **** **** **** **** -15812 **** **** **** **** -15813 **** **** **** **** -15814 **** **** **** **** -15815 **** **** **** **** -15816 **** **** **** **** -15817 **** **** **** **** -15818 **** **** **** **** -15819 **** **** **** **** -15820 **** **** **** **** -15821 **** **** **** **** -15822 **** **** **** **** -15823 **** **** **** **** -15824 **** **** **** **** -15825 **** **** **** **** -15826 **** **** **** **** -15827 **** **** **** **** -15828 **** **** **** **** -15829 **** **** **** **** -15830 **** **** **** **** -15831 **** **** **** **** -15832 **** **** **** **** -15833 **** **** **** **** -15834 **** **** **** **** -15835 **** **** **** **** -15836 **** **** **** **** -15837 **** **** **** **** -15838 **** **** **** **** -15839 **** **** **** **** -15840 **** **** **** **** -15841 **** **** **** **** -15842 **** **** **** **** -15843 **** **** **** **** -15844 **** **** **** **** -15845 **** **** **** **** -15846 **** **** **** **** -15847 **** **** **** **** -15848 **** **** **** **** -15849 **** **** **** **** -15850 **** **** **** **** -15851 **** **** **** **** -15852 **** **** **** **** -15853 **** **** **** **** -15854 **** **** **** **** -15855 **** **** **** **** -15856 **** **** **** **** -15857 **** **** **** **** -15858 **** **** **** **** -15859 **** **** **** **** -15860 **** **** **** **** -15861 **** **** **** **** -15862 **** **** **** **** -15863 **** **** **** **** -15864 **** **** **** **** -15865 **** **** **** **** -15866 **** **** **** **** -15867 **** **** **** **** -15868 **** **** **** **** -15869 **** **** **** **** -15870 **** **** **** **** -15871 **** **** **** **** -15872 **** **** **** **** -15873 **** **** **** **** -15874 **** **** **** **** -15875 **** **** **** **** -15876 24725 IMP_CRIT_EAGLE_CLAW 1 24725 -15877 110893 FEAT_IMPROVED_CRITICAL_TRIDENT 1 1074 -15878 16793722 WF_EAGLE_CLAW 1 24721 -15879 16834109 WF_LIGHT_LANCE 1 24601 -15880 16834118 WF_HEAVY_PICK 1 24602 -15881 16834127 WF_LIGHT_PICK 1 24603 -15882 16834136 WF_SAI 1 24604 -15883 16834145 WF_NUNCHAKU 1 24605 -15884 16834154 WF_FALCHION 1 24606 -15885 16834163 WF_SAP 1 24607 -15886 16834172 WF_KATAR 1 24608 -15887 16834181 WF_HEAVY_MACE 1 24609 -15888 16834190 WF_MAUL 1 24610 -15889 16834199 WF_DOUBLE_SCIMITAR 1 24611 -15890 16834208 WF_GOAD 1 24612 -15891 16834110 EPIC_WEAPON_FOCUS_LANCE 1 24613 -15892 16834119 EPIC_WEAPON_FOCUS_HEAVY_PICK 1 24614 -15893 16834128 EPIC_WEAPON_FOCUS_LIGHT_PICK 1 24615 -15894 16834137 EPIC_WEAPON_FOCUS_SAI 1 24616 -15895 16834146 EPIC_WEAPON_FOCUS_NUNCHAKU 1 24617 -15896 16834155 EPIC_WEAPON_FOCUS_FALCHION 1 24618 -15897 16834164 EPIC_WEAPON_FOCUS_SAP 1 24619 -15898 16834173 EPIC_WEAPON_FOCUS_KATAR 1 24620 -15899 16834182 EPIC_WEAPON_FOCUS_HEAVY_MACE 1 24621 -15900 16835191 EPIC_WEAPON_FOCUS_MAUL 1 24622 -15901 16834200 EPIC_WEAPON_FOCUS_DBL_SCIMITAR 1 24623 -15902 16834209 EPIC_WEAPON_FOCUS_GOAD 1 24624 -15903 16834111 WEAP_SPEC_LIGHT_LANCE 1 24625 -15904 16834120 WEAP_SPEC_HEAVY_PICK 1 24626 -15905 16834129 WEAP_SPEC_LIGHT_PICK 1 24627 -15906 16834138 WEAP_SPEC_SAI 1 24628 -15907 16834147 WEAP_SPEC_NUNCHAKU 1 24629 -15908 16834156 WEAP_SPEC_FALCHION 1 24630 -15909 16834165 WEAP_SPEC_SAP 1 24631 -15910 16834174 WEAP_SPEC_KATAR 1 24632 -15911 16834183 WEAP_SPEC_HEAVY_MACE 1 24633 -15912 16835192 WEAP_SPEC_MAUL 1 24634 -15913 16834201 WEAP_SPEC_DBL_SCIMITAR 1 24635 -15914 16834210 WEAP_SPEC_GOAD 1 24636 -15915 16834112 EPIC_WEAPON_SPECIALIZATION_LIGHT_LANCE 1 24637 -15916 16834121 EPIC_WEAPON_SPECIALIZATION_HEAVY_PICK 1 24638 -15917 16834130 EPIC_WEAPON_SPECIALIZATION_LIGHT_PICK 1 24639 -15918 16834139 EPIC_WEAPON_SPECIALIZATION_SAI 1 24640 -15919 16834148 EPIC_WEAPON_SPECIALIZATION_NUNCHAKU 1 24641 -15920 16834157 EPIC_WEAPON_SPECIALIZATION_FALCHION 1 24642 -15921 16834166 EPIC_WEAPON_SPECIALIZATION_SAP 1 24643 -15922 16834175 EPIC_WEAPON_SPECIALIZATION_KATAR 1 24644 -15923 16834184 EPIC_WEAPON_SPECIALIZATION_HEAVY_MACE 1 24645 -15924 16835193 EPIC_WEAPON_SPECIALIZATION_MAUL 1 24646 -15925 16834202 EPIC_WEAPON_SPECIALIZATION_DBL_SCIMITAR 1 24647 -15926 16834211 EPIC_WEAPON_SPECIALIZATION_GOAD 1 24648 -15927 16834113 IMP_CRIT_LIGHT_LANCE 1 24649 -15928 16834122 IMP_CRIT_HEAVY_PICK 1 24650 -15929 16834131 IMP_CRIT_LIGHT_PICK 1 24651 -15930 16834140 IMP_CRIT_SAI 1 24652 -15931 16834149 IMP_CRIT_NUNCHAKU 1 24653 -15932 16834158 IMP_CRIT_FALCHION 1 24654 -15933 16834167 IMP_CRIT_SAP 1 24655 -15934 16834176 IMP_CRIT_KATAR 1 24656 -15935 16834185 IMP_CRIT_HEAVY_MACE 1 24657 -15936 16835194 IMP_CRIT_MAUL 1 24658 -15937 16834203 IMP_CRIT_DBL_SCIMITAR 1 24659 -15938 16834212 IMP_CRIT_GOAD 1 24660 -15939 16834114 OVERWHELMING_CRITICAL_LIGHT_LANCE 1 24661 -15940 16834123 OVERWHELMING_CRITICAL_HEAVY_PICK 1 24662 -15941 16834132 OVERWHELMING_CRITICAL_LIGHT_PICK 1 24663 -15942 16834141 OVERWHELMING_CRITICAL_SAI 1 24664 -15943 16834150 OVERWHELMING_CRITICAL_NUNCHAKU 1 24665 -15944 16834159 OVERWHELMING_CRITICAL_FALCHION 1 24666 -15945 16834168 OVERWHELMING_CRITICAL_SAP 1 24667 -15946 16834177 OVERWHELMING_CRITICAL_KATAR 1 24668 -15947 16834186 OVERWHELMING_CRITICAL_HEAVY_MACE 1 24669 -15948 16835195 OVERWHELMING_CRITICAL_MAUL 1 24670 -15949 16834204 OVERWHELMING_CRITICAL_DBL_SCIMITAR 1 24671 -15950 16834213 OVERWHELMING_CRITICAL_GOAD 1 24672 -15951 16834115 DEVASTATING_CRITICAL_LIGHT_LANCE 1 24673 -15952 16834124 DEVASTATING_CRITICAL_HEAVY_PICK 1 24674 -15953 16834133 DEVASTATING_CRITICAL_LIGHT_PICK 1 24675 -15954 16834142 DEVASTATING_CRITICAL_SAI 1 24676 -15955 16834151 DEVASTATING_CRITICAL_NUNCHAKU 1 24677 -15956 16834160 DEVASTATING_CRITICAL_FALCHION 1 24678 -15957 16834169 DEVASTATING_CRITICAL_SAP 1 24679 -15958 16834178 DEVASTATING_CRITICAL_KATAR 1 24680 -15959 16834187 DEVASTATING_CRITICAL_HEAVY_MACE 1 24681 -15960 16834196 DEVASTATING_CRITICAL_MAUL 1 24682 -15961 16834205 DEVASTATING_CRITICAL_DBL_SCIMITAR 1 24683 -15962 16834214 DEVASTATING_CRITICAL_GOAD 1 24684 -15963 16834116 WEAPON_OF_CHOICE_LIGHT_LANCE 1 24685 -15964 16834125 WEAPON_OF_CHOICE_HEAVY_PICK 1 24686 -15965 16834134 WEAPON_OF_CHOICE_LIGHT_PICK 1 24687 -15966 16834143 WEAPON_OF_CHOICE_SAI 1 24688 -15967 16834152 WEAPON_OF_CHOICE_NUNCHAKU 1 24689 -15968 16834161 WEAPON_OF_CHOICE_FALCHION 1 24690 -15969 16834170 WEAPON_OF_CHOICE_SAP 1 24691 -15970 16834179 WEAPON_OF_CHOICE_KATAR 1 24692 -15971 16834188 WEAPON_OF_CHOICE_HEAVY_MACE 1 24693 -15972 16834197 WEAPON_OF_CHOICE_MAUL 1 24694 -15973 16834206 WEAPON_OF_CHOICE_DBL_SCIMITAR 1 24695 -15974 16834215 WEAPON_OF_CHOICE_GOAD 1 24696 -15975 16834136 WF_ELVEN_LIGHTBLADE 1 24697 -15976 16834137 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 1 24698 -15977 16834138 WEAP_SPEC_ELVEN_LIGHTBLADE 1 24699 -15978 16834139 EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 1 24700 -15979 16834140 IMP_CRIT_ELVEN_LIGHTBLADE 1 24701 -15980 16834141 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 1 24702 -15981 16834142 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 1 24703 -15982 16834143 WEAPON_OF_CHOICE_ELVEN_LIGHTBLADE 1 24704 -15983 16834144 WF_ELVEN_THINBLADE 1 24705 -15984 16834145 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 1 24706 -15985 16834146 WEAP_SPEC_ELVEN_THINBLADE 1 24707 -15986 16834147 EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 1 24708 -15987 16834148 IMP_CRIT_ELVEN_THINBLADE 1 24709 -15988 16834149 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 1 24710 -15989 16834150 DEVASTATING_CRITICAL_ELVEN_THINBLADE 1 24711 -15990 16834151 WEAPON_OF_CHOICE_ELVEN_THINBLADE 1 24712 -15991 16834152 WF_ELVEN_COURTBLADE 1 24713 -15992 16834153 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 1 24714 -15993 16834154 WEAP_SPEC_ELVEN_COURTBLADE 1 24715 -15994 16834155 EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 1 24716 -15995 16834156 IMP_CRIT_ELVEN_COURTBLADE 1 24717 -15996 16834157 OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 1 24718 -15997 16834158 DEVASTATING_CRITICAL_ELVEN_COURTBLADE 1 24719 -15998 16834159 WEAPON_OF_CHOICE_ELVEN_COURTBLADE 1 24720 -15999 16793723 EPIC_WEAPON_FOCUS_EAGLE_CLAW 1 24722 -16000 37 WeapSpeClub 1 47 -16001 1861 WeapSpeDagger 1 128 -16002 1862 WeapSpeDart 1 129 -16003 1863 WeapSpeHXBow 1 130 -16004 1864 WeapSpeLgXBow 1 131 -16005 1865 WeapSpeLgMace 1 132 -16006 1866 WeapSpeMorn 1 133 -16007 1867 WeapSpeStaff 1 134 -16008 1868 WeapSpeSpear 1 135 -16009 1869 WeapSpeSickle 1 136 -16010 1870 WeapSpeSling 1 137 -16011 1871 WeapSpeUnArm 1 138 -16012 1872 WeapSpeLongBow 1 139 -16013 1873 WeapSpeShortBow 1 140 -16014 1874 WeapSpeShortSword 1 141 -16015 1875 WeapSpeRapier 1 142 -16016 1876 WeapSpeScim 1 143 -16017 1877 WeapSpeLSw 1 144 -16018 1878 WeapSpeGSw 1 145 -16019 1879 WeapSpeHAxe 1 146 -16020 1880 WeapSpeTAxe 1 147 -16021 1881 WeapSpeBAxe 1 148 -16022 1882 WeapSpeGAxe 1 149 -16023 1883 WeapSpeHalb 1 150 -16024 1884 WeapSpeLgHam 1 151 -16025 1885 WeapSpeLgFlail 1 152 -16026 1886 WeapSpeWHam 1 153 -16027 1887 WeapSpeHFlail 1 154 -16028 1888 WeapSpeKama 1 155 -16029 1889 WeapSpeKukri 1 156 -16030 1891 WeapSpeShur 1 158 -16031 1892 WeapSpeScy 1 159 -16032 1893 WeapSpeKatana 1 160 -16033 1894 WeapSpeBSw 1 161 -16034 1896 WeapSpeDMace 1 163 -16035 1897 WeapSpeDAxe 1 164 -16036 1898 WeapSpe2Sw 1 165 -16037 83319 WeapSpeDwAxe 1 953 -16038 8778 WeapSpeWhip 1 994 -16039 16824474 WeaponSpecialization_Mindblade 1 3617 -16040 **** **** **** **** -16041 **** **** **** **** -16042 **** **** **** **** -16043 **** **** **** **** -16044 **** **** **** **** -16045 **** **** **** **** -16046 **** **** **** **** -16047 **** **** **** **** -16048 **** **** **** **** -16049 **** **** **** **** -16050 3908 DevCrit_Club 1 495 -16051 3910 DevCrit_Dagger 1 496 -16052 3921 DevCrit_Dart 1 497 -16053 3911 DevCrit_Heavycrossbow 1 498 -16054 3912 DevCrit_Lightcrossbow 1 499 -16055 3913 DevCrit_Lightmace 1 500 -16056 3914 DevCrit_Morningstar 1 501 -16057 3915 DevCrit_Quarterstaff 1 502 -16058 3916 DevCrit_Shortspear 1 503 -16059 3917 DevCrit_Sickle 1 504 -16060 3920 DevCrit_Sling 1 505 -16061 3918 DevCrit_Unarmed 1 506 -16062 3919 DevCrit_Longbow 1 507 -16063 3922 DevCrit_Shortbow 1 508 -16064 3923 DevCrit_Shortsword 1 509 -16065 3924 DevCrit_Rapier 1 510 -16066 3925 DevCrit_Scimitar 1 511 -16067 3926 DevCrit_Longsword 1 512 -16068 3927 DevCrit_Greatsword 1 513 -16069 3928 DevCrit_Handaxe 1 514 -16070 3929 DevCrit_Throwingaxe 1 515 -16071 3930 DevCrit_Battleaxe 1 516 -16072 3931 DevCrit_Greataxe 1 517 -16073 3932 DevCrit_Halberd 1 518 -16074 3933 DevCrit_Lighthammer 1 519 -16075 3934 DevCrit_Lightflail 1 520 -16076 3935 DevCrit_Warhammer 1 521 -16077 3936 DevCrit_Heavyflail 1 522 -16078 3937 DevCrit_Kama 1 523 -16079 3938 DevCrit_Kukri 1 524 -16080 3939 DevCrit_Shuriken 1 525 -16081 3940 DevCrit_Scythe 1 526 -16082 3941 DevCrit_Katana 1 527 -16083 3942 DevCrit_Bastardsword 1 528 -16084 3943 DevCrit_Diremace 1 529 -16085 3944 DevCrit_Doubleaxe 1 530 -16086 3945 DevCrit_Twobladedsword 1 531 -16087 83321 DevCrit_Dwaxe 1 955 -16088 83637 DevCrit_Whip 1 996 -16089 16824446 DevCrit_Mindblade 1 3616 -16090 **** **** **** **** -16091 **** **** **** **** -16092 **** **** **** **** -16093 **** **** **** **** -16094 **** **** **** **** -16095 **** **** **** **** -16096 **** **** **** **** -16097 **** **** **** **** -16098 **** **** **** **** -16099 **** **** **** **** -16100 8414 EpicWeapFoc_Club 1 619 -16101 8416 EpicWeapFoc_Dagger 1 620 -16102 8417 EpicWeapFoc_Dart 1 621 -16103 8418 EpicWeapFoc_Heavycrossbow 1 622 -16104 8419 EpicWeapFoc_Lightcrossbow 1 623 -16105 8420 EpicWeapFoc_Lightmace 1 624 -16106 8421 EpicWeapFoc_Morningstar 1 625 -16107 8422 EpicWeapFoc_Quarterstaff 1 626 -16108 8423 EpicWeapFoc_Shortspear 1 627 -16109 8424 EpicWeapFoc_Sickle 1 628 -16110 8425 EpicWeapFoc_Sling 1 629 -16111 8426 EpicWeapFoc_Unarmed 1 630 -16112 8427 EpicWeapFoc_Longbow 1 631 -16113 8428 EpicWeapFoc_Shortbow 1 632 -16114 8429 EpicWeapFoc_Shortsword 1 633 -16115 8430 EpicWeapFoc_Rapier 1 634 -16116 8431 EpicWeapFoc_Scimitar 1 635 -16117 8432 EpicWeapFoc_Longsword 1 636 -16118 8433 EpicWeapFoc_Greatsword 1 637 -16119 8434 EpicWeapFoc_Handaxe 1 638 -16120 8435 EpicWeapFoc_Throwingaxe 1 639 -16121 8436 EpicWeapFoc_Battleaxe 1 640 -16122 8437 EpicWeapFoc_Greataxe 1 641 -16123 8438 EpicWeapFoc_Halberd 1 642 -16124 8439 EpicWeapFoc_Lighthammer 1 643 -16125 8440 EpicWeapFoc_Lightflail 1 644 -16126 8441 EpicWeapFoc_Warhammer 1 645 -16127 8442 EpicWeapFoc_Heavyflail 1 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Favoured_Soul_Dimensional_Lock 0 17031 -18034 16846284 Favoured_Soul_DiscernLocation 0 17032 -18035 16846285 Favoured_Soul_Earthquake 0 17033 -18036 16846286 Favoured_Soul_Fire_Storm 0 17034 -18037 16846287 Favoured_Soul_Greater_Planar_Ally 0 17035 -18038 16846288 Favoured_Soul_Greater_Wall_of_Dispel_Magic 0 17036 -18039 16846289 Favoured_Soul_Holy_Aura 0 17037 -18040 16846290 Favoured_Soul_LAST_JUDGEMENT 0 17038 -18041 16846291 Favoured_Soul_Mass_Cure_Critical_Wounds 0 17039 -18042 16846292 Favoured_Soul_Mass_Heal 0 17040 -18043 16846293 Favoured_Soul_Mass_Inflict_Critical_Wounds 0 17041 -18044 16846294 Favoured_Soul_Necrotic_Empowerment 0 17042 -18045 16846295 Favoured_Soul_Pestilence 0 17043 -18046 16846296 Favoured_Soul_Summon_Creature_VIII 0 17044 -18047 16846301 Favoured_Soul_Sunbeam 0 17045 -18048 16846302 Favoured_Soul_SYMBOL_OF_DEATH 0 17046 -18049 16846303 Favoured_Soul_SYMBOL_OF_INSANITY 0 17047 -18050 16846304 Favoured_Soul_DESPOIL 0 17048 -18051 16846305 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17069 -18072 16846335 Sohei_Exteneded_Bless_Weapon 0 17070 -18073 16846336 Sohei_Silent_Bless_Weapon 0 17071 -18074 16846337 Sohei_Still_Bless_Weapon 0 17072 -18075 16846338 Sohei_Detect_Chaos 0 17073 -18076 16846339 Sohei_Exteneded_Detect_Chaos 0 17074 -18077 16846340 Sohei_Silent_Detect_Chaos 0 17075 -18078 16846341 Sohei_Still_Detect_Chaos 0 17076 -18079 16846342 Sohei_Detect_Law 0 17077 -18080 16846343 Sohei_Exteneded_Detect_Law 0 17078 -18081 16846344 Sohei_Silent_Detect_Law 0 17079 -18082 16846345 Sohei_Still_Detect_Law 0 17080 -18083 16846346 Sohei_Divine_Favor 0 17081 -18084 16846347 Sohei_Exteneded_Divine_Favor 0 17082 -18085 16846348 Sohei_Silent_Divine_Favor 0 17083 -18086 16846349 Sohei_Still_Divine_Favor 0 17084 -18087 16846350 Sohei_DIVINE_INSPIRATION 0 17085 -18088 16846351 Sohei_Exteneded_DIVINE_INSPIRATION 0 17086 -18089 16846352 Sohei_Doom 0 17087 -18090 16846353 Sohei_Exteneded_Doom 0 17088 -18091 16846354 Sohei_Silent_Doom 0 17089 -18092 16846355 Sohei_Still_Doom 0 17090 -18093 16846356 Sohei_Endure_Elements 0 17091 -18094 16846357 Sohei_Exteneded_Endure_Elements 0 17092 -18095 16846358 Sohei_Silent_Endure_Elements 0 17093 -18096 16846359 Sohei_Still_Endure_Elements 0 17094 -18097 16846360 Sohei_Magic_Weapon 0 17095 -18098 16846361 Sohei_Exteneded_Magic_Weapon 0 17096 -18099 16846362 Sohei_Silent_Magic_Weapon 0 17097 -18100 16846363 Sohei_Still_Magic_Weapon 0 17098 -18101 16846364 Sohei_Protection_from_Chaos 0 17099 -18102 16846365 Sohei_Exteneded_Protection_from_Chaos 0 17100 -18103 16846366 Sohei_Silent_Protection_from_Chaos 0 17101 -18104 16846367 Sohei_Still_Protection_from_Chaos 0 17102 -18105 16846368 Sohei_Resistance 0 17103 -18106 16846369 Sohei_Exteneded_Resistance 0 17104 -18107 16846370 Sohei_Silent_Resistance 0 17105 -18108 16846371 Sohei_Still_Resistance 0 17106 -18109 16846372 Sohei_SEETHING_EYEBANE 0 17107 -18110 16846373 Sohei_Silent_SEETHING_EYEBANE 0 17108 -18111 16846374 Sohei_Still_SEETHING_EYEBANE 0 17109 -18112 16846375 Sohei_Shield_of_Faith 0 17110 -18113 16846376 Sohei_Exteneded_Shield_of_Faith 0 17111 -18114 16846377 Sohei_Silent_Shield_of_Faith 0 17112 -18115 16846378 Sohei_Still_Shield_of_Faith 0 17113 -18116 16846379 Sohei_TWILIGHT_LUCK 0 17114 -18117 16846380 Sohei_Exteneded_TWILIGHT_LUCK 0 17115 -18118 16846381 Sohei_Silent_TWILIGHT_LUCK 0 17116 -18119 16846382 Sohei_Virtue 0 17117 -18120 16846383 Sohei_Exteneded_Virtue 0 17118 -18121 16846384 Sohei_Silent_Virtue 0 17119 -18122 16846385 Sohei_Still_Virtue 0 17120 -18123 16846386 Sohei_AYAILLAS_RADIANT_BURST 0 17121 -18124 16846387 Sohei_Empowered_AYAILLAS_RADIANT_BURST 0 17122 -18125 16846388 Sohei_Silent_AYAILLAS_RADIANT_BURST 0 17123 -18126 16846389 Sohei_Still_AYAILLAS_RADIANT_BURST 0 17124 -18127 16846390 Sohei_Bulls_Strength 0 17125 -18128 16846391 Sohei_Empowered_Bulls_Strength 0 17126 -18129 16846392 Sohei_Exteneded_Bulls_Strength 0 17127 -18130 16846393 Sohei_Silent_Bulls_Strength 0 17128 -18131 16846394 Sohei_Still_Bulls_Strength 0 17129 -18132 16846395 Sohei_LAHMS_FINGER_DARTS 0 17130 -18133 16846396 Sohei_Silent_LAHMS_FINGER_DARTS 0 17131 -18134 16846397 Sohei_Still_LAHMS_FINGER_DARTS 0 17132 -18135 16846398 Sohei_Lesser_Restoration 0 17133 -18136 16846399 Sohei_Silent_Lesser_Restoration 0 17134 -18137 16846400 Sohei_Still_Lesser_Restoration 0 17135 -18138 16846401 Sohei_LUMINOUS_ARMOR 0 17136 -18139 16846402 Sohei_Exteneded_LUMINOUS_ARMOR 0 17137 -18140 16846403 Sohei_Remove_Paralysis 0 17138 -18141 16846404 Sohei_Silent_Remove_Paralysis 0 17139 -18142 16846405 Sohei_Still_Remove_Paralysis 0 17140 -18143 16846406 Sohei_Resist_Elements 0 17141 -18144 16846407 Sohei_Exteneded_Resist_Elements 0 17142 -18145 16846408 Sohei_Silent_Resist_Elements 0 17143 -18146 16846409 Sohei_Still_Resist_Elements 0 17144 -18147 16846410 Sohei_ShieldOther 0 17145 -18148 16846411 Sohei_Exteneded_ShieldOther 0 17146 -18149 16846412 Sohei_Silent_ShieldOther 0 17147 -18150 16846413 Sohei_Still_ShieldOther 0 17148 -18151 16846414 Sohei_BRILLIANT_EMANATION 0 17149 -18152 16846415 Sohei_Exteneded_BRILLIANT_EMANATION 0 17150 -18153 16846416 Sohei_Dispel_Magic 0 17151 -18154 16846417 Sohei_Silent_Dispel_Magic 0 17152 -18155 16846418 Sohei_Still_Dispel_Magic 0 17153 -18156 16846419 Sohei_Greater_Magic_Weapon 0 17154 -18157 16846420 Sohei_Exteneded_Greater_Magic_Weapon 0 17155 -18158 16846421 Sohei_Silent_Greater_Magic_Weapon 0 17156 -18159 16846422 Sohei_Still_Greater_Magic_Weapon 0 17157 -18160 16846423 Sohei_HAMMER_OF_RIGHTEOUSNESS 0 17158 -18161 16846424 Sohei_Silent_HAMMER_OF_RIGHTEOUSNESS 0 17159 -18162 16846425 Sohei_Still_HAMMER_OF_RIGHTEOUSNESS 0 17160 -18163 16846426 Sohei_Magic_Circle_against_Chaos 0 17161 -18164 16846427 Sohei_Exteneded_Magic_Circle_against_Chaos 0 17162 -18165 16846428 Sohei_Silent_Magic_Circle_against_Chaos 0 17163 -18166 16846429 Sohei_Still_Magic_Circle_against_Chaos 0 17164 -18167 16846430 Sohei_Prayer 0 17165 -18168 16846431 Sohei_Exteneded_Prayer 0 17166 -18169 16846432 Sohei_Silent_Prayer 0 17167 -18170 16846433 Sohei_Still_Prayer 0 17168 -18171 16846434 Sohei_Protection_from_Elements 0 17169 -18172 16846435 Sohei_Exteneded_Protection_from_Elements 0 17170 -18173 16846436 Sohei_Silent_Protection_from_Elements 0 17171 -18174 16846437 Sohei_Still_Protection_from_Elements 0 17172 -18175 16846438 Sohei_RED_FESTER 0 17173 -18176 16846439 Sohei_Silent_RED_FESTER 0 17174 -18177 16846440 Sohei_Still_RED_FESTER 0 17175 -18178 16846441 Sohei_ROTTING_CURSE_OF_URFESTRA 0 17176 -18179 16846442 Sohei_Silent_ROTTING_CURSE_OF_URFESTRA 0 17177 -18180 16846443 Sohei_Still_ROTTING_CURSE_OF_URFESTRA 0 17178 -18181 16846444 Sohei_TOUCH_OF_JUIBLEX 0 17179 -18182 16846445 Sohei_Silent_TOUCH_OF_JUIBLEX 0 17180 -18183 16846446 Sohei_Still_TOUCH_OF_JUIBLEX 0 17181 -18184 16846447 Sohei_ABSORB_STRENGTH 0 17182 -18185 16846448 Sohei_Death_Ward 0 17183 -18186 16846449 Sohei_DIAMOND_SPRAY 0 17184 -18187 16846450 Sohei_Divine_Power 0 17185 -18188 16846451 Sohei_Freedom_of_Movement 0 17186 -18189 16846452 Sohei_GREATER_LUMINOUS_ARMOR 0 17187 -18190 16846453 Sohei_Hammer_of_the_Gods 0 17188 -18191 16846454 Sohei_Neutralize_Poison 0 17189 -18192 16846455 Sohei_Restoration 0 17190 -18193 16846456 Sohei_SUNMANTLE 0 17191 -18194 16846457 Warmage_Acid_Splash 0 17192 -18195 16846458 Warmage_Dancing_Lights 0 17193 -18196 16846459 Warmage_DisruptUndead 0 17194 -18197 16846460 Warmage_Electric_Jolt 0 17195 -18198 16846461 Warmage_Flare 0 17196 -18199 16846462 Warmage_Light 0 17197 -18200 16846463 Warmage_Ray_of_Frost 0 17198 -18201 16846464 Warmage_Bigbys_Tripping_Hand 0 17199 -18202 16846465 Warmage_Burning_Bolt 0 17200 -18203 16846466 Warmage_Burning_Hands 0 17201 -18204 16846467 Warmage_Chill_Touch 0 17202 -18205 16846468 Warmage_FistOfStone 0 17203 -18206 16846469 Warmage_Hail_of_Stone 0 17204 -18207 16846470 Warmage_Horizikauls_Boom 0 17205 -18208 16846471 Warmage_Ice_Dagger 0 17206 -18209 16846472 Warmage_Kelgores_Fire_Bolt 0 17207 -18210 16846473 Warmage_LANTERN_LIGHT 0 17208 -18211 16846474 Warmage_Lesser_Acid_Orb 0 17209 -18212 16846475 Warmage_Lesser_Cold_Orb 0 17210 -18213 16846476 Warmage_Lesser_Electric_Orb 0 17211 -18214 16846477 Warmage_Lesser_Fire_Orb 0 17212 -18215 16846478 Warmage_LESSER_SHIVERING_TOUCH 0 17213 -18216 16846479 Warmage_Lesser_Sonic_Orb 0 17214 -18217 16846480 Warmage_Magic_Missile 0 17215 -18218 16846481 Warmage_Shelgarns_Persistent_Blade 0 17216 -18219 16846482 Warmage_ShockingGrasp 0 17217 -18220 16846483 Warmage_Snillocs_Snowball 0 17218 -18221 16846484 Warmage_TensersFloatingDisk 0 17219 -18222 16846485 Warmage_True_Strike 0 17220 -18223 16846486 Warmage_Agnazzars_Scorcher 0 17221 -18224 16846487 Warmage_Bigbys_Striking_Fist 0 17222 -18225 16846488 Warmage_BladesOfFire 0 17223 -18226 16846489 Warmage_Cloud_of_Bewilderment 0 17224 -18227 16846490 Warmage_Combust 0 17225 -18228 16846491 Warmage_Continual_Flame 0 17226 -18229 16846492 Warmage_Darkness 0 17227 -18230 16846493 Warmage_Fireburst 0 17228 -18231 16846494 Warmage_FireTrap 0 17229 -18232 16846495 Warmage_Flame_Weapon 0 17230 -18233 16846496 Warmage_Gedlees_Electric_Loop 0 17231 -18234 16846497 Warmage_IceKnife 0 17232 -18235 16846498 Warmage_Melfs_Acid_Arrow 0 17233 -18236 16846499 Warmage_Pyrotechnics 0 17234 -18237 16846502 Warmage_ScorchingRay 0 17235 -18238 16846503 Warmage_Seeking_Ray 0 17236 -18239 16846504 Warmage_Snillocs_Snowball_Swarm 0 17237 -18240 16846505 Warmage_WhirlingBlade 0 17238 -18241 16846506 Warmage_Daylight 0 17239 -18242 16846507 Warmage_DREAD_WORD 0 17240 -18243 16846508 Warmage_Elemental_Shield 0 17241 -18244 16846509 Warmage_Fireball 0 17242 -18245 16846510 Warmage_Flame_Arrow 0 17243 -18246 16846511 Warmage_Flashburst 0 17244 -18247 16846512 Warmage_Forceblast 0 17245 -18248 16846513 Warmage_Gust_of_Wind 0 17246 -18249 16846514 Warmage_Ice_Burst 0 17247 -18250 16846515 Warmage_Ice_Storm 0 17248 -18251 16846516 Warmage_Lightning_Bolt 0 17249 -18252 16846517 Warmage_PnP_FireShield 0 17250 -18253 16846520 Warmage_Poison 0 17251 -18254 16846521 Warmage_RainbowBlast 0 17252 -18255 16846522 Warmage_RingOfBlades 0 17253 -18256 16846523 Warmage_Scintillating_Sphere 0 17254 -18257 16846524 Warmage_Serpents_Sigh 0 17255 -18258 16846530 Warmage_SHIVERING_TOUCH 0 17256 -18259 16846531 Warmage_SleetStorm 0 17257 -18260 16846532 Warmage_Stinking_Cloud 0 17258 -18261 16846533 Warmage_Acid_Orb 0 17259 -18262 16846534 Warmage_Blast_of_Flame 0 17260 -18263 16846535 Warmage_Channeled_Pyroburst 0 17261 -18264 16846540 Warmage_Cold_Orb 0 17262 -18265 16846541 Warmage_Contagion 0 17263 -18266 16846542 Warmage_DAMNING_DARKNESS 0 17264 -18267 16846543 Warmage_DANCING_WEB 0 17265 -18268 16846544 Warmage_Electric_Orb 0 17266 -18269 16846545 Warmage_Evards_Black_Tentacles 0 17267 -18270 16846546 Warmage_Fire_Orb 0 17268 -18271 16846547 Warmage_Isaacs_Lesser_Missile_Storm 0 17269 -18272 16846548 Warmage_OrbOfForce 0 17270 -18273 16846549 Warmage_Otilukes_Resilient_Sphere 0 17271 -18274 16846550 Warmage_Phantasmal_Killer 0 17272 -18275 16846551 Warmage_Shout 0 17273 -18276 16846552 Warmage_Sonic_Orb 0 17274 -18277 16846553 Warmage_Wall_of_Fire 0 17275 -18278 16846554 Warmage_Ball_Lightning 0 17276 -18279 16846555 Warmage_Bigbys_Interposing_Hand 0 17277 -18280 16846556 Warmage_Cloudkill 0 17278 -18281 16846557 Warmage_Cone_of_Cold 0 17279 -18282 16846558 Warmage_Firebrand 0 17280 -18283 16846559 Warmage_Flame_Strike 0 17281 -18284 16846560 Warmage_Greater_Fireburst 0 17282 -18285 16846561 Warmage_Magic_Missile 0 17283 -18286 16846562 Warmage_MassFireShield 0 17284 -18287 16846565 Warmage_PrismaticRay 0 17285 -18288 16846566 Warmage_Sonic_Shield 0 17286 -18289 16846567 Warmage_Acid_Fog 0 17287 -18290 16846568 Warmage_Acid_Storm 0 17288 -18291 16846569 Warmage_Bigbys_Forceful_Hand 0 17289 -18292 16846570 Warmage_Blade_Barrier 0 17290 -18293 16846571 Warmage_Chain_Lightning 0 17291 -18294 16846572 Warmage_Circle_of_Death 0 17292 -18295 16846573 Warmage_Disintegrate 0 17293 -18296 16846574 Warmage_Isaacs_Greater_Missile_Storm 0 17294 -18297 16846575 Warmage_OtilukesFreezingSphere 0 17295 -18298 16846576 Warmage_Tensers_Transformation 0 17296 -18299 16846577 Warmage_AMBER_SARCOPHAGUS 0 17297 -18300 16846578 Warmage_Bigbys_Grasping_Hand 0 17298 -18301 16846579 Warmage_Delayed_Blast_Fireball 0 17299 -18302 16846580 Warmage_Earthquake 0 17300 -18303 16846581 Warmage_Finger_of_Death 0 17301 -18304 16846582 Warmage_Fire_Storm 0 17302 -18305 16846583 Warmage_Great_Thunderclap 0 17303 -18306 16846584 Warmage_Prismatic_Spray 0 17304 -18307 16846585 Warmage_Sunbeam 0 17305 -18308 16846586 Warmage_WavesOfExhaustion 0 17306 -18309 16846587 Warmage_Bigbys_Clenched_Fist 0 17307 -18310 16846588 Warmage_Flensing 0 17308 -18311 16846589 Warmage_Greater_Shout 0 17309 -18312 16846590 Warmage_Horrid_Wilting 0 17310 -18313 16846591 Warmage_Incendiary_Cloud 0 17311 -18314 16846592 Warmage_PolarRay 0 17312 -18315 16846593 Warmage_PrismaticWall 0 17313 -18316 16846594 Warmage_ScintillatingPattern 0 17314 -18317 16846595 Warmage_Sunburst 0 17315 -18318 16846596 Warmage_Bigbys_Crushing_Hand 0 17316 -18319 16846597 Warmage_CRUSHING_FIST_OF_SPITE 0 17317 -18320 16846598 Warmage_Elemental_Swarm 0 17318 -18321 16846599 Warmage_Implosion 0 17319 -18322 16846600 Warmage_Meteor_Swarm 0 17320 -18323 16846601 Warmage_PrismaticSphere 0 17321 -18324 16846602 Warmage_Wail_of_the_Banshee 0 17322 -18325 16846603 Warmage_Weird 0 17323 -18326 16846604 NentyarHunter_Barkskin 0 17324 -18327 16846605 NentyarHunter_Exteneded_Barkskin 0 17325 -18328 16846606 NentyarHunter_Quickened_Barkskin 0 17326 -18329 16846607 NentyarHunter_Silent_Barkskin 0 17327 -18330 16846608 NentyarHunter_Still_Barkskin 0 17328 -18331 16846609 NentyarHunter_Cure_Light_Wounds 0 17329 -18332 16846610 NentyarHunter_Empowered_Cure_Light_Wounds 0 17330 -18333 16846611 NentyarHunter_Maximized_Cure_Light_Wounds 0 17331 -18334 16846612 NentyarHunter_Quickened_Cure_Light_Wounds 0 17332 -18335 16846613 NentyarHunter_Silent_Cure_Light_Wounds 0 17333 -18336 16846614 NentyarHunter_Still_Cure_Light_Wounds 0 17334 -18337 16846615 NentyarHunter_Entangle 0 17335 -18338 16846616 NentyarHunter_Exteneded_Entangle 0 17336 -18339 16846617 NentyarHunter_Quickened_Entangle 0 17337 -18340 16846618 NentyarHunter_Silent_Entangle 0 17338 -18341 16846619 NentyarHunter_Still_Entangle 0 17339 -18342 16846620 NentyarHunter_Spell_Jump 0 17340 -18343 16846621 NentyarHunter_Exteneded_Spell_Jump 0 17341 -18344 16846622 NentyarHunter_Quickened_Spell_Jump 0 17342 -18345 16846623 NentyarHunter_Silent_Spell_Jump 0 17343 -18346 16846624 NentyarHunter_Still_Spell_Jump 0 17344 -18347 16846625 NentyarHunter_Light 0 17345 -18348 16846626 NentyarHunter_Exteneded_Light 0 17346 -18349 16846627 NentyarHunter_Quickened_Light 0 17347 -18350 16846628 NentyarHunter_Silent_Light 0 17348 -18351 16846629 NentyarHunter_Magic_Missile 0 17349 -18352 16846630 NentyarHunter_Empowered_Magic_Missile 0 17350 -18353 16846631 NentyarHunter_Maximized_Magic_Missile 0 17351 -18354 16846632 NentyarHunter_Quickened_Magic_Missile 0 17352 -18355 16846633 NentyarHunter_Silent_Magic_Missile 0 17353 -18356 16846634 NentyarHunter_Still_Magic_Missile 0 17354 -18357 16846635 NentyarHunter_Snare 0 17355 -18358 16846636 NentyarHunter_Quickened_Snare 0 17356 -18359 16846637 NentyarHunter_Silent_Snare 0 17357 -18360 16846638 NentyarHunter_Still_Snare 0 17358 -18361 16846639 NentyarHunter_True_Strike 0 17359 -18362 16846640 NentyarHunter_Quickened_True_Strike 0 17360 -18363 16846641 NentyarHunter_Silent_True_Strike 0 17361 -18364 16846642 NentyarHunter_Agnazzars_Scorcher 0 17362 -18365 16846643 NentyarHunter_Empowered_Agnazzars_Scorcher 0 17363 -18366 16846644 NentyarHunter_Maximized_Agnazzars_Scorcher 0 17364 -18367 16846645 NentyarHunter_Silent_Agnazzars_Scorcher 0 17365 -18368 16846646 NentyarHunter_Still_Agnazzars_Scorcher 0 17366 -18369 16846647 NentyarHunter_Blur 0 17367 -18370 16846648 NentyarHunter_Exteneded_Blur 0 17368 -18371 16846649 NentyarHunter_Silent_Blur 0 17369 -18372 16846650 NentyarHunter_Cure_Moderate_Wounds 0 17370 -18373 16846651 NentyarHunter_Empowered_Cure_Moderate_Wounds 0 17371 -18374 16846652 NentyarHunter_Maximized_Cure_Moderate_Wounds 0 17372 -18375 16846653 NentyarHunter_Silent_Cure_Moderate_Wounds 0 17373 -18376 16846654 NentyarHunter_Still_Cure_Moderate_Wounds 0 17374 -18377 16846655 NentyarHunter_Gust_of_Wind 0 17375 -18378 16846656 NentyarHunter_Silent_Gust_of_Wind 0 17376 -18379 16846657 NentyarHunter_Still_Gust_of_Wind 0 17377 -18380 16846658 NentyarHunter_Neutralize_Poison 0 17378 -18381 16846659 NentyarHunter_Silent_Neutralize_Poison 0 17379 -18382 16846660 NentyarHunter_Still_Neutralize_Poison 0 17380 -18383 16846661 NentyarHunter_Remove_Disease 0 17381 -18384 16846662 NentyarHunter_Silent_Remove_Disease 0 17382 -18385 16846663 NentyarHunter_Still_Remove_Disease 0 17383 -18386 16846664 NentyarHunter_Resist_Elements 0 17384 -18387 16846665 NentyarHunter_Exteneded_Resist_Elements 0 17385 -18388 16846666 NentyarHunter_Silent_Resist_Elements 0 17386 -18389 16846667 NentyarHunter_Still_Resist_Elements 0 17387 -18390 16846668 NentyarHunter_Treeshape 0 17388 -18391 16846669 NentyarHunter_Exteneded_Treeshape 0 17389 -18392 16846670 NentyarHunter_Silent_Treeshape 0 17390 -18393 16846671 NentyarHunter_Still_Treeshape 0 17391 -18394 16846672 NentyarHunter_Cure_Serious_Wounds 0 17392 -18395 16846673 NentyarHunter_Empowered_Cure_Serious_Wounds 0 17393 -18396 16846674 NentyarHunter_Silent_Cure_Serious_Wounds 0 17394 -18397 16846675 NentyarHunter_Still_Cure_Serious_Wounds 0 17395 -18398 16846676 NentyarHunter_Freedom_of_Movement 0 17396 -18399 16846677 NentyarHunter_Exteneded_Freedom_of_Movement 0 17397 -18400 16846678 NentyarHunter_Silent_Freedom_of_Movement 0 17398 -18401 16846679 NentyarHunter_Still_Freedom_of_Movement 0 17399 -18402 16846680 NentyarHunter_Greenfire 0 17400 -18403 16846681 NentyarHunter_Empowered_Greenfire 0 17401 -18404 16846682 NentyarHunter_Exteneded_Greenfire 0 17402 -18405 16846683 NentyarHunter_Silent_Greenfire 0 17403 -18406 16846684 NentyarHunter_Still_Greenfire 0 17404 -18407 16846685 NentyarHunter_Invisibility 0 17405 -18408 16846686 NentyarHunter_Exteneded_Invisibility 0 17406 -18409 16846687 NentyarHunter_Silent_Invisibility 0 17407 -18410 16846688 NentyarHunter_Still_Invisibility 0 17408 -18411 16846689 NentyarHunter_Keen_Edge 0 17409 -18412 16846690 NentyarHunter_Exteneded_Keen_Edge 0 17410 -18413 16846691 NentyarHunter_Silent_Keen_Edge 0 17411 -18414 16846692 NentyarHunter_Still_Keen_Edge 0 17412 -18415 16846693 NentyarHunter_See_Invisibility 0 17413 -18416 16846694 NentyarHunter_Exteneded_See_Invisibility 0 17414 -18417 16846695 NentyarHunter_Silent_See_Invisibility 0 17415 -18418 16846696 NentyarHunter_Still_See_Invisibility 0 17416 -18419 16846697 NentyarHunter_BreakEnchantment 0 17417 -18420 16846698 NentyarHunter_Silent_BreakEnchantment 0 17418 -18421 16846699 NentyarHunter_Still_BreakEnchantment 0 17419 -18422 16846700 NentyarHunter_OrbOfForce 0 17420 -18423 16846701 NentyarHunter_Silent_OrbOfForce 0 17421 -18424 16846702 NentyarHunter_Still_OrbOfForce 0 17422 -18425 16846703 NentyarHunter_Greater_Magic_Weapon 0 17423 -18426 16846704 NentyarHunter_Exteneded_Greater_Magic_Weapon 0 17424 -18427 16846705 NentyarHunter_Silent_Greater_Magic_Weapon 0 17425 -18428 16846706 NentyarHunter_Still_Greater_Magic_Weapon 0 17426 -18429 16846707 NentyarHunter_Flame_Strike 0 17427 -18430 16846708 NentyarHunter_Healing_Circle 0 17428 -18431 16846709 NentyarHunter_Righteous_Might 0 17429 -18432 16846710 Blighter_Flare 0 17430 -18433 16846711 Blighter_Exteneded_Flare 0 17431 -18434 16846712 Blighter_Quickened_Flare 0 17432 -18435 16846713 Blighter_Silent_Flare 0 17433 -18436 16846714 Blighter_Inflict_Minor_Wounds 0 17434 -18437 16846715 Blighter_Quickened_Inflict_Minor_Wounds 0 17435 -18438 16846716 Blighter_Silent_Inflict_Minor_Wounds 0 17436 -18439 16846717 Blighter_Still_Inflict_Minor_Wounds 0 17437 -18440 16846718 Blighter_Read_Magic 0 17438 -18441 16846719 Blighter_Quickened_Read_Magic 0 17439 -18442 16846720 Blighter_Silent_Read_Magic 0 17440 -18443 16846721 Blighter_Still_Read_Magic 0 17441 -18444 16846722 Blighter_Bane 0 17442 -18445 16846723 Blighter_Exteneded_Bane 0 17443 -18446 16846724 Blighter_Quickened_Bane 0 17444 -18447 16846725 Blighter_Silent_Bane 0 17445 -18448 16846726 Blighter_Still_Bane 0 17446 -18449 16846727 Blighter_Burning_Hands 0 17447 -18450 16846728 Blighter_Empowered_Burning_Hands 0 17448 -18451 16846729 Blighter_Maximized_Burning_Hands 0 17449 -18452 16846730 Blighter_Quickened_Burning_Hands 0 17450 -18453 16846731 Blighter_Silent_Burning_Hands 0 17451 -18454 16846732 Blighter_Still_Burning_Hands 0 17452 -18455 16846733 Blighter_DETECT_UNDEAD 0 17453 -18456 16846734 Blighter_Exteneded_DETECT_UNDEAD 0 17454 -18457 16846735 Blighter_Quickened_DETECT_UNDEAD 0 17455 -18458 16846736 Blighter_Silent_DETECT_UNDEAD 0 17456 -18459 16846737 Blighter_Still_DETECT_UNDEAD 0 17457 -18460 16846738 Blighter_Doom 0 17458 -18461 16846739 Blighter_Exteneded_Doom 0 17459 -18462 16846740 Blighter_Quickened_Doom 0 17460 -18463 16846741 Blighter_Silent_Doom 0 17461 -18464 16846742 Blighter_Still_Doom 0 17462 -18465 16846743 Blighter_Endure_Elements 0 17463 -18466 16846744 Blighter_Exteneded_Endure_Elements 0 17464 -18467 16846745 Blighter_Quickened_Endure_Elements 0 17465 -18468 16846746 Blighter_Silent_Endure_Elements 0 17466 -18469 16846747 Blighter_Still_Endure_Elements 0 17467 -18470 16846748 Blighter_Ray_of_Enfeeblement 0 17468 -18471 16846749 Blighter_Empowered_Ray_of_Enfeeblement 0 17469 -18472 16846750 Blighter_Exteneded_Ray_of_Enfeeblement 0 17470 -18473 16846751 Blighter_Maximized_Ray_of_Enfeeblement 0 17471 -18474 16846752 Blighter_Quickened_Ray_of_Enfeeblement 0 17472 -18475 16846753 Blighter_Silent_Ray_of_Enfeeblement 0 17473 -18476 16846754 Blighter_Still_Ray_of_Enfeeblement 0 17474 -18477 16846755 Blighter_Inflict_Light_Wounds 0 17475 -18478 16846756 Blighter_Empowered_Inflict_Light_Wounds 0 17476 -18479 16846757 Blighter_Maximized_Inflict_Light_Wounds 0 17477 -18480 16846758 Blighter_Quickened_Inflict_Light_Wounds 0 17478 -18481 16846759 Blighter_Silent_Inflict_Light_Wounds 0 17479 -18482 16846760 Blighter_Still_Inflict_Light_Wounds 0 17480 -18483 16846761 Blighter_Chill_Touch 0 17481 -18484 16846762 Blighter_Empowered_Chill_Touch 0 17482 -18485 16846763 Blighter_Exteneded_Chill_Touch 0 17483 -18486 16846764 Blighter_Maximized_Chill_Touch 0 17484 -18487 16846765 Blighter_Quickened_Chill_Touch 0 17485 -18488 16846766 Blighter_Silent_Chill_Touch 0 17486 -18489 16846767 Blighter_Still_Chill_Touch 0 17487 -18490 16846768 Blighter_Darkness 0 17488 -18491 16846769 Blighter_Exteneded_Darkness 0 17489 -18492 16846770 Blighter_Quickened_Darkness 0 17490 -18493 16846771 Blighter_Silent_Darkness 0 17491 -18494 16846772 Blighter_Death_Knell 0 17492 -18495 16846773 Blighter_Empowered_Death_Knell 0 17493 -18496 16846774 Blighter_Exteneded_Death_Knell 0 17494 -18497 16846775 Blighter_Maximized_Death_Knell 0 17495 -18498 16846776 Blighter_Quickened_Death_Knell 0 17496 -18499 16846777 Blighter_Silent_Death_Knell 0 17497 -18500 16846778 Blighter_Still_Death_Knell 0 17498 -18501 16846779 Blighter_FireTrap 0 17499 -18502 16846780 Blighter_Empowered_FireTrap 0 17500 -18503 16846781 Blighter_Maximized_FireTrap 0 17501 -18504 16846782 Blighter_Quickened_FireTrap 0 17502 -18505 16846783 Blighter_Silent_FireTrap 0 17503 -18506 16846784 Blighter_Still_FireTrap 0 17504 -18507 16846785 Blighter_Inflict_Moderate_Wounds 0 17505 -18508 16846786 Blighter_Empowered_Inflict_Moderate_Wounds 0 17506 -18509 16846787 Blighter_Maximized_Inflict_Moderate_Wounds 0 17507 -18510 16846788 Blighter_Quickened_Inflict_Moderate_Wounds 0 17508 -18511 16846789 Blighter_Silent_Inflict_Moderate_Wounds 0 17509 -18512 16846790 Blighter_Still_Inflict_Moderate_Wounds 0 17510 -18513 16846791 Blighter_Resist_Elements 0 17511 -18514 16846792 Blighter_Exteneded_Resist_Elements 0 17512 -18515 16846793 Blighter_Quickened_Resist_Elements 0 17513 -18516 16846794 Blighter_Silent_Resist_Elements 0 17514 -18517 16846795 Blighter_Still_Resist_Elements 0 17515 -18518 16846796 Blighter_Contagion 0 17516 -18519 16846797 Blighter_Quickened_Contagion 0 17517 -18520 16846798 Blighter_Silent_Contagion 0 17518 -18521 16846799 Blighter_Still_Contagion 0 17519 -18522 16846800 Blighter_DeeperDarkness 0 17520 -18523 16846801 Blighter_Exteneded_DeeperDarkness 0 17521 -18524 16846802 Blighter_Quickened_DeeperDarkness 0 17522 -18525 16846803 Blighter_Silent_DeeperDarkness 0 17523 -18526 16846804 Blighter_Dispel_Magic 0 17524 -18527 16846805 Blighter_Quickened_Dispel_Magic 0 17525 -18528 16846806 Blighter_Silent_Dispel_Magic 0 17526 -18529 16846807 Blighter_Still_Dispel_Magic 0 17527 -18530 16846808 Blighter_Inflict_Serious_Wounds 0 17528 -18531 16846809 Blighter_Empowered_Inflict_Serious_Wounds 0 17529 -18532 16846810 Blighter_Maximized_Inflict_Serious_Wounds 0 17530 -18533 16846811 Blighter_Quickened_Inflict_Serious_Wounds 0 17531 -18534 16846812 Blighter_Silent_Inflict_Serious_Wounds 0 17532 -18535 16846813 Blighter_Still_Inflict_Serious_Wounds 0 17533 -18536 16846814 Blighter_Poison 0 17534 -18537 16846815 Blighter_Empowered_Poison 0 17535 -18538 16846816 Blighter_Maximized_Poison 0 17536 -18539 16846817 Blighter_Quickened_Poison 0 17537 -18540 16846818 Blighter_Silent_Poison 0 17538 -18541 16846819 Blighter_Still_Poison 0 17539 -18542 16846820 Blighter_Protection_from_Elements 0 17540 -18543 16846821 Blighter_Exteneded_Protection_from_Elements 0 17541 -18544 16846822 Blighter_Quickened_Protection_from_Elements 0 17542 -18545 16846823 Blighter_Silent_Protection_from_Elements 0 17543 -18546 16846824 Blighter_Still_Protection_from_Elements 0 17544 -18547 16846825 Blighter_Stinking_Cloud 0 17545 -18548 16846826 Blighter_Exteneded_Stinking_Cloud 0 17546 -18549 16846827 Blighter_Quickened_Stinking_Cloud 0 17547 -18550 16846828 Blighter_Silent_Stinking_Cloud 0 17548 -18551 16846829 Blighter_Still_Stinking_Cloud 0 17549 -18552 16846830 Blighter_Vampiric_Touch 0 17550 -18553 16846831 Blighter_Empowered_Vampiric_Touch 0 17551 -18554 16846832 Blighter_Maximized_Vampiric_Touch 0 17552 -18555 16846833 Blighter_Quickened_Vampiric_Touch 0 17553 -18556 16846834 Blighter_Silent_Vampiric_Touch 0 17554 -18557 16846835 Blighter_Still_Vampiric_Touch 0 17555 -18558 16846836 Blighter_Animate_Dead 0 17556 -18559 16846837 Blighter_Exteneded_Animate_Dead 0 17557 -18560 16846838 Blighter_Quickened_Animate_Dead 0 17558 -18561 16846839 Blighter_Silent_Animate_Dead 0 17559 -18562 16846840 Blighter_Still_Animate_Dead 0 17560 -18563 16846841 Blighter_ContagiousTouch 0 17561 -18564 16846842 Blighter_Quickened_ContagiousTouch 0 17562 -18565 16846843 Blighter_Silent_ContagiousTouch 0 17563 -18566 16846844 Blighter_Still_ContagiousTouch 0 17564 -18567 16846845 Blighter_Death_Ward 0 17565 -18568 16846846 Blighter_Exteneded_Death_Ward 0 17566 -18569 16846847 Blighter_Quickened_Death_Ward 0 17567 -18570 16846848 Blighter_Silent_Death_Ward 0 17568 -18571 16846849 Blighter_Still_Death_Ward 0 17569 -18572 16846850 Blighter_Flame_Strike 0 17570 -18573 16846851 Blighter_Empowered_Flame_Strike 0 17571 -18574 16846852 Blighter_Maximized_Flame_Strike 0 17572 -18575 16846853 Blighter_Quickened_Flame_Strike 0 17573 -18576 16846854 Blighter_Silent_Flame_Strike 0 17574 -18577 16846855 Blighter_Still_Flame_Strike 0 17575 -18578 16846856 Blighter_Inflict_Critical_Wounds 0 17576 -18579 16846857 Blighter_Empowered_Inflict_Critical_Wounds 0 17577 -18580 16846858 Blighter_Maximized_Inflict_Critical_Wounds 0 17578 -18581 16846859 Blighter_Quickened_Inflict_Critical_Wounds 0 17579 -18582 16846860 Blighter_Silent_Inflict_Critical_Wounds 0 17580 -18583 16846861 Blighter_Still_Inflict_Critical_Wounds 0 17581 -18584 16846862 Blighter_RepelVermin 0 17582 -18585 16846863 Blighter_Exteneded_RepelVermin 0 17583 -18586 16846864 Blighter_Quickened_RepelVermin 0 17584 -18587 16846865 Blighter_Silent_RepelVermin 0 17585 -18588 16846866 Blighter_Still_RepelVermin 0 17586 -18589 16846867 Blighter_Wall_of_Fire 0 17587 -18590 16846868 Blighter_Empowered_Wall_of_Fire 0 17588 -18591 16846869 Blighter_Exteneded_Wall_of_Fire 0 17589 -18592 16846870 Blighter_Maximized_Wall_of_Fire 0 17590 -18593 16846871 Blighter_Quickened_Wall_of_Fire 0 17591 -18594 16846872 Blighter_Silent_Wall_of_Fire 0 17592 -18595 16846873 Blighter_Still_Wall_of_Fire 0 17593 -18596 16846874 Blighter_Create_Undead 0 17594 -18597 16846875 Blighter_Exteneded_Create_Undead 0 17595 -18598 16846876 Blighter_Quickened_Create_Undead 0 17596 -18599 16846877 Blighter_Silent_Create_Undead 0 17597 -18600 16846878 Blighter_Still_Create_Undead 0 17598 -18601 16846879 Blighter_WavesofFatigue 0 17599 -18602 16846880 Blighter_Quickened_WavesofFatigue 0 17600 -18603 16846881 Blighter_Silent_WavesofFatigue 0 17601 -18604 16846882 Blighter_Still_WavesofFatigue 0 17602 -18605 16846883 Blighter_Acid_Fog 0 17603 -18606 16846884 Blighter_Empowered_Acid_Fog 0 17604 -18607 16846885 Blighter_Exteneded_Acid_Fog 0 17605 -18608 16846886 Blighter_Maximized_Acid_Fog 0 17606 -18609 16846887 Blighter_Silent_Acid_Fog 0 17607 -18610 16846888 Blighter_Still_Acid_Fog 0 17608 -18611 16846889 Blighter_Circle_of_Death 0 17609 -18612 16846890 Blighter_Empowered_Circle_of_Death 0 17610 -18613 16846891 Blighter_Maximized_Circle_of_Death 0 17611 -18614 16846892 Blighter_Silent_Circle_of_Death 0 17612 -18615 16846893 Blighter_Still_Circle_of_Death 0 17613 -18616 16846894 Blighter_Finger_of_Death 0 17614 -18617 16846895 Blighter_Empowered_Finger_of_Death 0 17615 -18618 16846896 Blighter_Maximized_Finger_of_Death 0 17616 -18619 16846897 Blighter_Silent_Finger_of_Death 0 17617 -18620 16846898 Blighter_Still_Finger_of_Death 0 17618 -18621 16846899 Blighter_Greater_Dispelling 0 17619 -18622 16846900 Blighter_Silent_Greater_Dispelling 0 17620 -18623 16846901 Blighter_Still_Greater_Dispelling 0 17621 -18624 16846902 Blighter_Harm 0 17622 -18625 16846903 Blighter_Silent_Harm 0 17623 -18626 16846904 Blighter_Still_Harm 0 17624 -18627 16846905 Blighter_Control_Undead 0 17625 -18628 16846906 Blighter_Exteneded_Control_Undead 0 17626 -18629 16846907 Blighter_Silent_Control_Undead 0 17627 -18630 16846908 Blighter_Still_Control_Undead 0 17628 -18631 16846909 Blighter_Control_Weather 0 17629 -18632 16846913 Blighter_Exteneded_Control_Weather 0 17630 -18633 16846917 Blighter_Silent_Control_Weather 0 17631 -18634 16846921 Blighter_Still_Control_Weather 0 17632 -18635 16846925 Blighter_Earthquake 0 17633 -18636 16846926 Blighter_Exteneded_Earthquake 0 17634 -18637 16846927 Blighter_Silent_Earthquake 0 17635 -18638 16846928 Blighter_Still_Earthquake 0 17636 -18639 16846929 Blighter_Fire_Storm 0 17637 -18640 16846930 Blighter_Empowered_Fire_Storm 0 17638 -18641 16846931 Blighter_Silent_Fire_Storm 0 17639 -18642 16846932 Blighter_Still_Fire_Storm 0 17640 -18643 16846933 Blighter_Repulsion 0 17641 -18644 16846934 Blighter_Exteneded_Repulsion 0 17642 -18645 16846935 Blighter_Silent_Repulsion 0 17643 -18646 16846936 Blighter_Still_Repulsion 0 17644 -18647 16846937 Blighter_Horrid_Wilting 0 17645 -18648 16846938 Blighter_Silent_Horrid_Wilting 0 17646 -18649 16846939 Blighter_Still_Horrid_Wilting 0 17647 -18650 16846940 Blighter_Mind_Blank 0 17648 -18651 16846941 Blighter_Exteneded_Mind_Blank 0 17649 -18652 16846942 Blighter_Silent_Mind_Blank 0 17650 -18653 16846943 Blighter_Still_Mind_Blank 0 17651 -18654 16846944 Blighter_WavesOfExhaustion 0 17652 -18655 16846945 Blighter_Silent_WavesOfExhaustion 0 17653 -18656 16846946 Blighter_Still_WavesOfExhaustion 0 17654 -18657 16846947 Blighter_Foresight 0 17655 -18658 16846948 Blighter_Implosion 0 17656 -18659 16846949 Blighter_Incendiary_Cloud 0 17657 -18660 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**** -26995 **** **** **** **** -26996 **** **** **** **** -26997 **** **** **** **** -26998 **** **** **** **** -26999 **** **** **** **** + Name Label Cost FeatIndex +0 289 Alertness 0.75 0 +1 204 Ambidextrous 1.5 1 +2 291 Cleave 1 6 +3 296 Combat_Casting 1.5 7 +4 300 Dodge 1 10 +5 295 Extra_Turning 1.25 13 +6 409 Knockdown 1.5 23 +7 215 PointBlank 1.5 27 +8 425 SpellFocusAbj 0.75 35 +9 1899 SpellFocusCon 0.75 166 +10 1900 SpellFocusDiv 0.75 167 +11 1901 SpellFocusEnc 0.75 168 +12 1902 SpellFocusEvo 0.75 169 +13 1903 SpellFocusIll 0.75 170 +14 1904 SpellFocusNec 0.75 171 +15 219 SpellPenetration 0.75 36 +16 417 PowerAttack 1 28 +17 221 Two_Weapon_Fighting 1.5 41 +18 1871 WeapSpeUnArm 1 138 +19 433 WeapFinesse 1.2 42 +20 1795 ImpCritUnArm 1 62 +21 437 WeaponProfEx 5 44 +22 439 WeaponProfMartial 5 45 +23 441 WeaponProfSim 5 46 +24 205 ArmProfHvy 5 2 +25 207 ArmProfLgt 5 3 +26 206 ArmProfMed 5 4 +27 415 Mobility 5 26 +28 302 Disarm 1.05 9 +29 8654 Whirlwind 5 867 +30 419 RapidShot 5 30 +31 2936 HIDE_IN_PLAIN_SIGHT 5 433 +32 1955 SneakAttack 5 221 +33 6444 SneakAttack2 6 345 +34 6445 SneakAttack3 7 346 +35 217 Shield 5 32 +36 83371 FEAT_USE_POISON 4 960 +37 85393 Disarm 0.01 9 +38 4843 WeapProfCreature 0.01 289 +39 6447 SneakAttack5 8 348 +40 111875 Horse_Menu 0.01 1089 +41 111728 Mounted_Combat 0.01 1087 +42 111730 Mounted_Archery 0.01 1088 +43 111674 DM_TOOL_01 0.01 1096 +44 111675 DM_TOOL_02 0.01 1097 +45 111676 DM_TOOL_03 0.01 1098 +46 111677 DM_TOOL_04 0.01 1099 +47 111678 DM_TOOL_05 0.01 1100 +48 111679 DM_TOOL_06 0.01 1101 +49 111680 DM_TOOL_07 0.01 1102 +50 111681 DM_TOOL_08 0.01 1103 +51 111682 DM_TOOL_09 0.01 1104 +52 111683 DM_TOOL_10 0.01 1105 +53 111684 PLAYER_TOOL_01 0.01 1106 +54 111685 PLAYER_TOOL_02 0.01 1107 +55 111686 PLAYER_TOOL_03 0.01 1108 +56 111687 PLAYER_TOOL_04 0.01 1109 +57 111688 PLAYER_TOOL_05 0.01 1110 +58 111689 PLAYER_TOOL_06 0.01 1111 +59 111690 PLAYER_TOOL_07 0.01 1112 +60 111691 PLAYER_TOOL_08 0.01 1113 +61 111692 PLAYER_TOOL_09 0.01 1114 +62 111693 PLAYER_TOOL_10 0.01 1115 +63 **** **** **** **** +64 **** **** **** **** +65 **** **** **** **** +66 **** **** **** **** +67 **** **** **** **** +68 **** **** **** **** +69 **** **** **** **** +70 **** **** **** **** +71 **** **** **** **** +72 **** **** **** **** +73 **** **** **** **** +74 **** **** **** **** +75 **** **** **** **** +76 **** **** **** **** +77 **** **** **** **** +78 **** **** **** **** +79 **** **** **** **** +80 **** **** **** **** +81 **** **** **** **** +82 **** **** **** **** +83 **** **** **** **** +84 **** **** **** **** +85 **** **** **** **** +86 1974 KeenSenses 0.01 240 +87 16789816 BarbarianRage 0.01 293 +88 428 TurnUndead 0.01 294 +89 16834578 ImprovedBullrush 0.01 2806 +90 16837940 BonesOfTheEarth_Feat 0.01 2864 +91 16793671 Bane_Magic_Dragon 0.01 23560 +92 298 DeflectArrows 0.01 8 +93 214 ImprovedUnarmedStrike 0.01 21 +94 16825148 Track 0.01 2569 +95 42 WeapFinesse 0.01 42 +96 16822975 Diehard 0.01 3297 +97 8497 FEAT_EPIC_IMPROVED_COMBAT_CASTING 10 696 +98 16835929 ACP_QUICK_FEAT 0.01 3479 +99 1905 SpellFocusTrans 0.75 172 +100 435 WeapFocClub 1 43 +101 1823 WeapFocDagger 1 90 +102 1824 WeapFocDart 1 91 +103 1825 WeapFocHXBow 1 92 +104 1826 WeapFocLgXBow 1 93 +105 1827 WeapFocLgMace 1 94 +106 1828 WeapFocMorn 1 95 +107 1829 WeapFocStaff 1 96 +108 1830 WeapFocSpear 1 97 +109 1831 WeapFocSickle 1 98 +110 1832 WeapFocSling 1 99 +111 1833 WeapFocUnArm 1 100 +112 1834 WeapFocLongBow 1 101 +113 1835 WeapFocShortBow 1 102 +114 1836 WeapFocShortSword 1 103 +115 1837 WeapFocRapier 1 104 +116 1838 WeapFocScim 1 105 +117 1839 WeapFocLSw 1 106 +118 1840 WeapFocGSw 1 107 +119 1841 WeapFocHAxe 1 108 +120 1842 WeapFocTAxe 1 109 +121 1843 WeapFocBAxe 1 110 +122 1844 WeapFocGAxe 1 111 +123 1845 WeapFocHalb 1 112 +124 1846 WeapFocLgHam 1 113 +125 1847 WeapFocLgFlail 1 114 +126 1848 WeapFocWHam 1 115 +127 1849 WeapFocHFlail 1 116 +128 1850 WeapFocKama 1 117 +129 1851 WeapFocKukri 1 118 +130 1853 WeapFocShur 1 120 +131 1854 WeapFocScy 1 121 +132 1855 WeapFocKatana 1 122 +133 1856 WeapFocBSw 1 123 +134 1858 WeapFocDMace 1 125 +135 1859 WeapFocDAxe 1 126 +136 1860 WeapFoc2Sw 1 127 +137 83318 WeapFocDwAxe 1 952 +138 8777 WeapFocWhip 1 993 +139 16824450 WeaponFocus_Mindblade 1 3602 +140 16826442 Weapon_Focus_Ray 1 4819 +141 16827874 Shadowmaster_Shades 0 4485 +142 16827790 CastDomainLevel1 0 2049 +143 16827791 CastDomainLevel2 0 2050 +144 16827792 CastDomainLevel3 0 2051 +145 16827793 CastDomainLevel4 0 2052 +146 16827794 CastDomainLevel5 0 2053 +147 16827795 CastDomainLevel6 0 2054 +148 16827796 CastDomainLevel7 0 2055 +149 16827797 CastDomainLevel8 0 2056 +150 16827798 CastDomainLevel9 0 2057 +151 16831919 CheckDomainSlots 0 2000 +152 5947 War_Domain_Power 0 306 +153 5945 Strength_Domain_Power 0 307 +154 5948 Protection_Domain_Power 0 308 +155 **** Luck_Domain_Power 0 309 +156 5950 Death_Domain_Power 0 310 +157 5951 Air_Domain_Power 0 311 +158 5952 Animal_Domain_Power 0 312 +159 5953 Destruction_Domain_Power 0 313 +160 5954 Earth_Domain_Power 0 314 +161 5955 Evil_Domain_Power 0 315 +162 5956 Fire_Domain_Power 0 316 +163 5957 Good_Domain_Power 0 317 +164 5958 Healing_Domain_Power 0 318 +165 5959 Knowledge_Domain_Power 0 319 +166 5960 Magic_Domain_Power 0 320 +167 5961 Plant_Domain_Power 0 321 +168 5962 Sun_Domain_Power 0 322 +169 5963 Travel_Domain_Power 0 323 +170 5964 Trickery_Domain_Power 0 324 +171 5965 Water_Domain_Power 0 325 +172 16825548 DARKNESS_DOMAIN 0 3458 +173 16827719 FEAT_METAL_DOMAIN 0 4037 +174 16827720 FEAT_STORM_DOMAIN 0 4038 +175 16827722 FEAT_PORTAL_DOMAIN 0 4039 +176 16827736 FEAT_DWARF_DOMAIN 0 4040 +177 16827758 FEAT_ORC_DOMAIN 0 4041 +178 16827724 FEAT_FORCE_DOMAIN 0 4042 +179 16827726 FEAT_SLIME_DOMAIN 0 4043 +180 16827734 FEAT_TIME_DOMAIN 0 4044 +181 16827738 FEAT_CHARM_DOMAIN 0 4045 +182 16827768 FEAT_SPELLS_DOMAIN 0 4046 +183 16827764 FEAT_RUNE_DOMAIN 0 4047 +184 16827744 FEAT_FATE_DOMAIN 0 4048 +185 16827788 FEAT_DOMINATION_DOMAIN 0 4049 +186 16827732 FEAT_UNDEATH_DOMAIN 0 4050 +187 16827742 FEAT_FAMILY_DOMAIN 0 4051 +188 16827748 FEAT_HALFLING_DOMAIN 0 4052 +189 16827750 FEAT_ILLUSION_DOMAIN 0 4053 +190 16827752 FEAT_HATRED_DOMAIN 0 4054 +191 16827754 FEAT_NOBILITY_DOMAIN 0 4055 +192 16827762 FEAT_RETRIBUTION_DOMAIN 0 4056 +193 16827766 FEAT_SCALEYKIND_DOMAIN 0 4057 +194 16827746 FEAT_GNOME_DOMAIN 0 4058 +195 16827740 FEAT_ELF_DOMAIN 0 4059 +196 16827760 FEAT_RENEWAL_DOMAIN 0 4060 +197 16827730 FEAT_SPIDER_DOMAIN 0 4061 +198 16827728 FEAT_TYRANNY_DOMAIN 0 4062 +199 16827756 FEAT_OCEAN_DOMAIN 0 4063 +200 16824921 FEAT_BLIGHTBRINGER 0 2250 +201 298 DefArrow 1 8 +202 401 GreatFort **** 14 +203 68895 FEAT_SCRIBE_SCROLL **** 945 +204 8650 AutoStillI 15 863 +205 8652 AutoStillII 20 864 +206 8653 AutoStillIII 25 865 +207 8642 AutoQuickenI 15 857 +208 8644 AutoQuickenII 20 858 +209 8645 AutoQuickenIII 25 859 +210 8646 AutoSilentI 15 860 +211 8648 AutoSilentII 20 861 +212 8649 AutoSilentIII 25 862 +213 16829226 FEAT_UNDEAD_HD 0.01 3581 +214 16829236 FEAT_IMMUNITY_ABILITY_DECREASE 0.01 3584 +215 16829238 FEAT_IMMUNITY_CRITICAL 0.01 3585 +216 16829240 FEAT_IMMUNITY_DEATH 0.01 3586 +217 16829242 FEAT_IMMUNITY_DISEASE 0.01 3587 +218 16829244 FEAT_IMMUNITY_MIND_SPELLS 0.01 3588 +219 16829246 FEAT_IMMUNITY_PARALYSIS 0.01 3589 +220 16829248 FEAT_IMMUNITY_POISON 0.01 3590 +221 16829250 FEAT_IMMUNITY_SNEAKATTACK 0.01 3591 +222 16834574 ImprovedGrapple 1 2804 +223 16821819 FEAT_DRACONIC_GRACE_1_5 0 3900 +224 16821839 FEAT_DRACONIC_GRACE_6_9 0 3902 +225 16821820 FEAT_DRACONIC_BREATH_1_5 0 3901 +226 16821840 FEAT_DRACONIC_BREATH_6_9 0 3903 +227 16826389 Incorporeal 0.01 4166 +228 16826387 Ethereal 0.01 4167 +229 16824564 ChangeCodeSwitches 0.01 2285 +230 16834963 ColdDomain 0 5298 +231 16789814 PnPFamiliarHide 0 24243 +232 16834965 WinterDomain 0 5299 +233 16824901 PnpSchool_Op_ABJURATION 0.01 2265 +234 16824902 PnpSchool_Op_CONJURATION 0.01 2266 +235 16824903 PnpSchool_Op_DIVINATION 0.01 2267 +236 16824904 PnpSchool_Op_ENCHANTMENT 0.01 2268 +237 16824905 PnpSchool_Op_EVOCATION 0.01 2269 +238 16824906 PnpSchool_Op_ILLUSION 0.01 2270 +239 16824907 PnpSchool_Op_NECROMANCY 0.01 2271 +240 16824908 PnpSchool_Op_TRANSMUTATION 0.01 2272 +241 16824900 PnpSchool_GENERAL 0.01 2273 +242 16824909 PnpSchool_ABJURATION 0.01 2274 +243 16824910 PnpSchool_CONJURATION 0.01 2275 +244 16824911 PnpSchool_DIVINATION 0.01 2276 +245 16824912 PnpSchool_ENCHANTMENT 0.01 2277 +246 16824913 PnpSchool_EVOCATION 0.01 2278 +247 16824914 PnpSchool_ILLUSION 0.01 2279 +248 16824915 PnpSchool_NECROMANCY 0.01 2280 +249 16824916 PnpSchool_TRANSMUTATION 0.01 2281 +250 16826011 JUMP 0.01 2884 +251 16826182 Shadow_Lord_convo 0.01 2360 +252 16825832 PowerAtk_Single 0.01 3143 +253 16825839 PowerAtk_Fives 0.01 3144 +254 1947 KiStrike 0.01 213 +255 16827300 Rend 0.01 4742 +256 16824240 Spell_Resist_10 0.01 4420 +257 2801 BlindFight 0.01 408 +258 2781 Spring_Attack 0.01 392 +259 16826416 Psionic_Focus 0.01 4818 +260 2779 GreatCleave 0.01 391 +261 2751 ImprovedInit 0.01 377 +262 16823456 PowerAtk_Quickselect 0.01 3179 +263 16825258 Teleport_Management_Radial 0.01 4235 +264 212 ImpKnock 1 17 +265 211 ImpDis 1 16 +266 16824653 FEAT_SPELLFIRE_INCREASE 0.01 4369 +267 16824654 FEAT_SPELLFIRE_DECREASE 0.01 4370 +268 16824658 FEAT_SPELLFIRE_QUICKSELECT 0.01 4371 +269 16824229 Remain_Concious 0.01 4313 +270 2755 Blooded 1 379 +271 3946 DevCritCreature 0.01 532 +272 8561 OverCritCreature 0.01 746 +273 3901 EpicDamageReduction3 6 492 +274 3903 EpicDamageReduction6 7 493 +275 3905 EpicDamageReduction9 8 494 +276 12334 BG_Sneak_1 8 460 +277 12335 BG_Sneak_2 8 461 +278 12336 BG_Sneak_3 8 462 +279 83731 BG_Sneak_4 8 1007 +280 83732 BG_Sneak_5 8 1008 +281 83733 BG_Sneak_6 8 1009 +282 83734 BG_Sneak_7 8 1010 +283 83735 BG_Sneak_8 8 1011 +284 83737 BG_Sneak_9 8 1012 +285 83738 BG_Sneak_10 8 1013 +286 83739 BG_Sneak_11 8 1014 +287 83740 BG_Sneak_12 8 1015 +288 83741 BG_Sneak_13 8 1016 +289 83742 BG_Sneak_14 8 1017 +290 83743 BG_Sneak_15 8 1018 +291 8608 Epic_Sneak_1 8 834 +292 8610 Epic_Sneak_2 8 835 +293 8611 Epic_Sneak_3 8 836 +294 8612 Epic_Sneak_4 8 837 +295 8613 Epic_Sneak_5 8 838 +296 8614 Epic_Sneak_6 8 839 +297 8615 Epic_Sneak_7 8 840 +298 8616 Epic_Sneak_8 8 841 +299 8617 Epic_Sneak_9 8 842 +300 8618 Epic_Sneak_10 8 843 +301 6446 SneakAttack4 8 347 +302 6448 SneakAttack6 8 349 +303 6449 SneakAttack7 8 350 +304 6450 SneakAttack8 8 351 +305 6451 SneakAttack9 8 352 +306 6452 SneakAttack10 8 353 +307 83758 SneakAttack11 8 1032 +308 83759 SneakAttack12 8 1033 +309 83760 SneakAttack13 8 1034 +310 83761 SneakAttack14 8 1035 +311 83762 SneakAttack15 8 1036 +312 83763 SneakAttack16 8 1037 +313 83764 SneakAttack17 8 1038 +314 83765 SneakAttack18 8 1039 +315 83766 SneakAttack19 8 1040 +316 83767 SneakAttack20 8 1041 +317 8694 FEAT_DEATHATTACK 8 455 +318 9062 FEAT_DEATHATTACK2 8 456 +319 9063 FEAT_DEATHATTACK3 8 457 +320 9064 FEAT_DEATHATTACK4 8 458 +321 9065 FEAT_DEATHATTACK5 8 459 +322 83727 FEAT_DEATHATTACK6 8 1004 +323 83728 FEAT_DEATHATTACK7 8 1005 +324 83729 FEAT_DEATHATTACK8 8 1006 +325 83744 FEAT_DEATHATTACK9 8 1019 +326 83746 FEAT_DEATHATTACK10 8 1020 +327 83747 FEAT_DEATHATTACK11 8 1021 +328 83748 FEAT_DEATHATTACK12 8 1022 +329 83749 FEAT_DEATHATTACK13 8 1023 +330 83750 FEAT_DEATHATTACK14 8 1024 +331 83751 FEAT_DEATHATTACK15 8 1025 +332 83752 FEAT_DEATHATTACK16 8 1026 +333 83753 FEAT_DEATHATTACK17 8 1027 +334 83754 FEAT_DEATHATTACK18 8 1028 +335 83755 FEAT_DEATHATTACK19 8 1029 +336 83756 FEAT_DEATHATTACK20 8 1030 +337 1928 BarbEndurance 1 194 +338 4845 WeapFocCreature 0.01 291 +339 4846 ImpCritCreature 0.01 292 +340 4844 WeapSpecCreature 0.01 290 +341 8453 WeapEpicFocCreature 0.01 656 +342 8493 WeapEpicSpecCreature 0.01 694 +343 1785 ImpCritDagger 1 52 +344 1786 ImpCritDart 1 53 +345 1787 ImpCritHXBow 1 54 +346 1788 ImpCritLgXBow 1 55 +347 1789 ImpCritLgMace 1 56 +348 1790 ImpCritMorn 1 57 +349 1791 ImpCritStaff 1 58 +350 1792 ImpCritSpear 1 59 +351 1793 ImpCritSickle 1 60 +352 1794 ImpCritSling 1 61 +353 1796 ImpCritLongBow 1 63 +354 1797 ImpCritShortBow 1 64 +355 1798 ImpCritShortSword 1 65 +356 1799 ImpCritRapier 1 66 +357 1800 ImpCritScim 1 67 +358 1801 ImpCritLSw 1 68 +359 1802 ImpCritGSw 1 69 +360 1803 ImpCritHAxe 1 70 +361 1804 ImpCritTAxe 1 71 +362 1805 ImpCritBAxe 1 72 +363 1806 ImpCritGAxe 1 73 +364 1807 ImpCritHalb 1 74 +365 1808 ImpCritLgHam 1 75 +366 1809 ImpCritLgFlail 1 76 +367 1810 ImpCritWHam 1 77 +368 1811 ImpCritHFlail 1 78 +369 1812 ImpCritKama 1 79 +370 1813 ImpCritKukri 1 80 +371 1815 ImpCritShur 1 82 +372 1816 ImpCritScy 1 83 +373 1817 ImpCritKatana 1 84 +374 1818 ImpCritBSw 1 85 +375 1820 ImpCritDMace 1 87 +376 1821 ImpCritDAxe 1 88 +377 1822 ImpCrit2Sw 1 89 +378 210 ImpCritClub 1 15 +379 83320 ImpCritDWaxe 1 954 +380 8779 ImpCritWhip 1 995 +381 16825395 SFCode 0 2951 +382 1929 UncannyDodge1 1 195 +383 8186 LowLightVision 1 354 +384 16825832 New_PowAtk 0 3143 +385 16825839 New_ImpPowAtk 0 3144 +386 1940 Evasion 1 206 +387 1946 ImprovedEvasion 1 212 +388 16824444 ImpCrit_Mindblade 1 3614 +389 2203 UncannyDodge2 1 251 +390 8685 ImbueArrow 0 450 +391 1962 DarkVision 1 228 +392 16789876 Trapfinding 0.01 23591 +393 1935 Trackless_Step 0 201 +394 431 FEAT_TOUGHNESS 0 40 +395 83496 FEAT_DRAGON_IMMUNE_PARALYSIS 0 963 +396 16827421 Race_Dragon 0 4773 +397 16832488 FEAT_DRAGON_DOMAIN 0 4064 +398 16823376 ETERNAL_FREEDOM 1 4298 +399 16824214 ESS_Rest 1 4399 +400 16833217 Epic_Seed_Afflict 1 5000 +401 16833219 Epic_Seed_Animate 1 5001 +402 16833221 Epic_Seed_Animate_Dead 1 5002 +403 16833223 Epic_Seed_Armor 1 5003 +404 16833225 Epic_Seed_Banish 1 5004 +405 16833227 Epic_Seed_Compel 1 5005 +406 16833229 Epic_Seed_Conceal 1 5006 +407 16833231 Epic_Seed_Conjure 1 5007 +408 16833233 Epic_Seed_Contact 1 5008 +409 16833235 Epic_Seed_Delude 1 5009 +410 16833237 Epic_Seed_Destroy 1 5010 +411 16833239 Epic_Seed_Dispel 1 5011 +412 16833241 Epic_Seed_Energy 1 5012 +413 16833243 Epic_Seed_Foresee 1 5013 +414 16833245 Epic_Seed_Fortify 1 5014 +415 16833247 Epic_Seed_Heal 1 5015 +416 16833249 Epic_Seed_Life 1 5016 +417 16833251 Epic_Seed_Light 1 5017 +418 16833253 Epic_Seed_Opposition 1 5018 +419 16833255 Epic_Seed_Reflect 1 5019 +420 16833257 Epic_Seed_Reveal 1 5020 +421 16833259 Epic_Seed_Shadow 1 5021 +422 16833261 Epic_Seed_Slay 1 5022 +423 16833263 Epic_Seed_Summon 1 5023 +424 16833265 Epic_Seed_Time 1 5024 +425 16833267 Epic_Seed_Transform 1 5025 +426 16833269 Epic_Seed_Transport 1 5026 +427 16833271 Epic_Seed_Ward 1 5027 +428 16833307 Wander_Unseen 12 5028 +429 16833317 ES_AchillesHeel 11 5030 +430 16833320 ES_AllHopeLost 11 5032 +431 16833323 ES_AlliedMartyr 11 5034 +432 16833326 ES_AnarchysCall 11 5036 +433 16833329 ES_AnimusBlast 11 5038 +434 16833332 ES_AnimusBlizzard 11 5040 +435 16833335 ES_ArmyUnfallen 11 5042 +436 16833338 ES_AudienceOfStone 11 5044 +437 16833341 ES_BattleBounding 11 5046 +438 16833344 ES_CelestialCouncil 11 5048 +439 16833347 ES_ChampionsValor 11 5050 +440 16833350 ES_ContingentResurrection 11 5052 +441 16833353 ES_ContingentReunion 11 5054 +442 16833356 ES_DeadeyeSense 11 5056 +443 16833359 ES_Deathmark 11 5058 +444 16833362 ES_DireWinter 11 5060 +445 16833365 ES_DragonKnight 11 5062 +446 16833368 ES_Dreamscape 11 5064 +447 16833371 ES_Dullblades 11 5066 +448 16833374 ES_DweomerThief 11 5068 +449 16833377 ES_Enslave 11 5070 +450 16833380 ES_EpicMageArmor 11 5072 +451 16833383 ES_EpicRepulsion 11 5074 +452 16833386 ES_EpicSpellReflection 11 5076 +453 16833389 ES_EpicWarding 11 5078 +454 16833392 ES_EternalFreedom 11 5080 +455 16833395 ES_FiendishWords 11 5082 +456 16833398 ES_FleetnessOfFoot 11 5084 +457 16833401 ES_GemCage 11 5086 +458 16833404 ES_Godsmite 11 5088 +459 16833407 ES_GreaterRuin 11 5090 +460 16833410 ES_GreaterSpellResistance 11 5092 +461 16833413 ES_GreaterTimestop 11 5094 +462 16833416 ES_HellSend 11 5096 +463 16833419 ES_Hellball 11 5098 +464 16833422 ES_HerculeanAlliance 11 5100 +465 16833425 ES_HerculeanEmpowerment 11 5102 +466 16833428 ES_Impenetrability 11 5104 +467 16833431 ES_LeechField 11 5106 +468 16833434 ES_LegendaryArtisan 11 5108 +469 16833437 ES_LifeForceTransfer 11 5110 +470 16833440 ES_MagmaBurst 11 5112 +471 16833443 ES_MassPenguin 11 5114 +472 16833446 ES_MomentoMori 11 5116 +473 16833449 ES_MummyDust 11 5118 +474 16833452 ES_NailedToTheSky 11 5120 +475 16833455 ES_NightsUndoing 11 5122 +476 16833458 ES_OrderRestored 11 5124 +477 16833461 ES_PathsBecomeKnown 11 5126 +478 16833464 ES_PeerlessPenitence 11 5128 +479 16833467 ES_Pestilence 11 5130 +480 16833470 ES_PiousParley 11 5132 +481 16833473 ES_PlanarCell 11 5134 +482 16833476 ES_PsionicSalvo 11 5136 +483 16833479 ES_RainOfFire 11 5138 +484 16833482 ES_RisenReunited 11 5140 +485 16833485 ES_Ruin 11 5142 +486 16833488 ES_SingularSunder 11 5144 +487 16833491 ES_SpellWorm 11 5146 +488 16833494 ES_StormMantle 11 5148 +489 16833497 ES_SummonAberration 11 5150 +490 16833500 ES_SuperbDispelling 11 5152 +491 16833503 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Shadowsmith_BlackFire 0.1 23824 +4404 16836081 Shadowsmith_CongressShadows 0.1 23825 +4405 16836083 Shadowsmith_FleshFails_RadialMaster 0.1 23826 +4406 16836087 Shadowsmith_PiercingSight 0.1 23827 +4407 16836091 Shadowsmith_ShadowSkin 0.1 23828 +4408 16836089 Shadowsmith_SightEclipsed 0.1 23829 +4409 16836093 Shadowsmith_ThoughtsShadow_RadialMaster 0.1 23830 +4410 16836361 DarkTemplateMarker 0.1 23799 +4411 16836223 PATH_FOCUS_CLOAK_SHADOWS 0.1 23673 +4412 16836224 PATH_FOCUS_DARK_TERRAIN 0.1 23674 +4413 16836225 PATH_FOCUS_EBON_WHISPERS 0.1 23675 +4414 16836226 PATH_FOCUS_EYES_DARKNESS 0.1 23676 +4415 16836227 PATH_FOCUS_SHUTTERS_CLOUDS 0.1 23677 +4416 16836228 PATH_FOCUS_TOUCH_TWILIGHT 0.1 23678 +4417 16836229 PATH_FOCUS_UMBRAL_MIND 0.1 23679 +4418 16836230 PATH_FOCUS_BLACK_MAGIC 0.1 23680 +4419 16836231 PATH_FOCUS_BODY_SOUL 0.1 23681 +4420 16836232 PATH_FOCUS_DARK_REFLECTIONS 0.1 23682 +4421 16836233 PATH_FOCUS_EBON_ROADS 0.1 23683 +4422 16836234 PATH_FOCUS_ELEMENTAL_SHADOWS 0.1 23684 +4423 16836235 PATH_FOCUS_UNBINDING_SHADE 0.1 23685 +4424 16836236 PATH_FOCUS_VEIL_SHADOWS 0.1 23686 +4425 16836237 PATH_FOCUS_BREATH_TWILIGHT 0.1 23687 +4426 16836238 PATH_FOCUS_DARK_METAMORPHOSIS 0.1 23688 +4427 16836239 PATH_FOCUS_EBON_WALLS 0.1 23689 +4428 16836240 PATH_FOCUS_EYES_NIGHT_SKY 0.1 23690 +4429 16836241 PATH_FOCUS_HEART_SOUL 0.1 23691 +4430 16836242 PATH_FOCUS_SHADOW_CALLING 0.1 23692 +4431 16836246 GREATER_PATH_FOCUS_CLOAK_SHADOWS 0.1 23693 +4432 16836247 GREATER_PATH_FOCUS_DARK_TERRAIN 0.1 23694 +4433 16836248 GREATER_PATH_FOCUS_EBON_WHISPERS 0.1 23695 +4434 16836249 GREATER_PATH_FOCUS_EYES_DARKNESS 0.1 23696 +4435 16836250 GREATER_PATH_FOCUS_SHUTTERS_CLOUDS 0.1 23697 +4436 16836251 GREATER_PATH_FOCUS_TOUCH_TWILIGHT 0.1 23698 +4437 16836252 GREATER_PATH_FOCUS_UMBRAL_MIND 0.1 23699 +4438 16836253 GREATER_PATH_FOCUS_BLACK_MAGIC 0.1 23700 +4439 16836254 GREATER_PATH_FOCUS_BODY_SOUL 0.1 23701 +4440 16836255 GREATER_PATH_FOCUS_DARK_REFLECTIONS 0.1 23702 +4441 16836256 GREATER_PATH_FOCUS_EBON_ROADS 0.1 23703 +4442 16836257 GREATER_PATH_FOCUS_ELEMENTAL_SHADOWS 0.1 23704 +4443 16836258 GREATER_PATH_FOCUS_UNBINDING_SHADE 0.1 23705 +4444 16836259 GREATER_PATH_FOCUS_VEIL_SHADOWS 0.1 23706 +4445 16836260 GREATER_PATH_FOCUS_BREATH_TWILIGHT 0.1 23707 +4446 16836261 GREATER_PATH_FOCUS_DARK_METAMORPHOSIS 0.1 23708 +4447 16836262 GREATER_PATH_FOCUS_EBON_WALLS 0.1 23709 +4448 16836263 GREATER_PATH_FOCUS_EYES_NIGHT_SKY 0.1 23710 +4449 16836264 GREATER_PATH_FOCUS_HEART_SOUL 0.1 23711 +4450 16836265 GREATER_PATH_FOCUS_SHADOW_CALLING 0.1 23712 +4451 16836267 NOCTURNAL_CASTER_CLOAK_SHADOWS 0.1 23713 +4452 16836268 NOCTURNAL_CASTER_DARK_TERRAIN 0.1 23714 +4453 16836269 NOCTURNAL_CASTER_EBON_WHISPERS 0.1 23715 +4454 16836270 NOCTURNAL_CASTER_EYES_DARKNESS 0.1 23716 +4455 16836271 NOCTURNAL_CASTER_SHUTTERS_CLOUDS 0.1 23717 +4456 16836272 NOCTURNAL_CASTER_TOUCH_TWILIGHT 0.1 23718 +4457 16836273 NOCTURNAL_CASTER_UMBRAL_MIND 0.1 23719 +4458 16836274 NOCTURNAL_CASTER_BLACK_MAGIC 0.1 23720 +4459 16836275 NOCTURNAL_CASTER_BODY_SOUL 0.1 23721 +4460 16836276 NOCTURNAL_CASTER_DARK_REFLECTIONS 0.1 23722 +4461 16836277 NOCTURNAL_CASTER_EBON_ROADS 0.1 23723 +4462 16836278 NOCTURNAL_CASTER_ELEMENTAL_SHADOWS 0.1 23724 +4463 16836279 NOCTURNAL_CASTER_UNBINDING_SHADE 0.1 23725 +4464 16836280 NOCTURNAL_CASTER_VEIL_SHADOWS 0.1 23726 +4465 16836281 NOCTURNAL_CASTER_BREATH_TWILIGHT 0.1 23727 +4466 16836282 NOCTURNAL_CASTER_DARK_METAMORPHOSIS 0.1 23728 +4467 16836283 NOCTURNAL_CASTER_EBON_WALLS 0.1 23729 +4468 16836284 NOCTURNAL_CASTER_EYES_NIGHT_SKY 0.1 23730 +4469 16836285 NOCTURNAL_CASTER_HEART_SOUL 0.1 23731 +4470 16836286 NOCTURNAL_CASTER_SHADOW_CALLING 0.1 23732 +4471 16836288 FAV_MYST_BENDPERSPECTIVE 0.1 23733 +4472 16836289 FAV_MYST_CARPETSHADOW 0.1 23734 +4473 16836290 FAV_MYST_DUSKANDDAWN 0.1 23735 +4474 16836291 FAV_MYST_LIFEFADES 0.1 23736 +4475 16836292 FAV_MYST_MESMERIZINGSHADE 0.1 23737 +4476 16836293 FAV_MYST_STEELSHADOWS 0.1 23738 +4477 16836294 FAV_MYST_VOICEOFSHADOW 0.1 23739 +4478 16836295 FAV_MYST_BLACKFIRE 0.1 23740 +4479 16836296 FAV_MYST_CONGRESSSHADOWS 0.1 23741 +4480 16836297 FAV_MYST_FLESHFAILS 0.1 23742 +4481 16836298 FAV_MYST_PIERCINGSIGHT 0.1 23743 +4482 16836299 FAV_MYST_SHADOWSKIN 0.1 23744 +4483 16836300 FAV_MYST_SIGHTECLIPSED 0.1 23745 +4484 16836301 FAV_MYST_THOUGHTSSHADOW 0.1 23746 +4485 16836302 FAV_MYST_AFRAIDOFTHEDARK 0.1 23747 +4486 16836303 FAV_MYST_CLINGINGDARKNESS 0.1 23748 +4487 16836304 FAV_MYST_DANCINGSHADOWS 0.1 23749 +4488 16836305 FAV_MYST_FLICKER 0.1 23750 +4489 16836306 FAV_MYST_KILLINGSHADOWS 0.1 23751 +4490 16836307 FAV_MYST_SHARPSHADOWS 0.1 23752 +4491 16836308 FAV_MYST_UMBRALTOUCH 0.1 23753 +4492 16836309 FAV_MYST_AURAOFSHADE 0.1 23754 +4493 16836310 FAV_MYST_BOLSTER 0.1 23755 +4494 16836311 FAV_MYST_SHADOWEVOCATION 0.1 23756 +4495 16836312 FAV_MYST_SHADOWVISION 0.1 23757 +4496 16836313 FAV_MYST_SHADOWSFADE 0.1 23758 +4497 16836314 FAV_MYST_STEPINTOSHADOW 0.1 23759 +4498 16836315 FAV_MYST_WARPSPELL 0.1 23760 +4499 16836316 FAV_MYST_CURTAINSHADOWS 0.1 23761 +4500 16836317 FAV_MYST_DARKAIR 0.1 23762 +4501 16836318 FAV_MYST_ECHOSPELL 0.1 23763 +4502 16836319 FAV_MYST_FEIGNLIFE 0.1 23764 +4503 16836320 FAV_MYST_LANGUOR 0.1 23765 +4504 16836321 FAV_MYST_PASSINTOSHADOW 0.1 23766 +4505 16836322 FAV_MYST_UNRAVELDWEOMER 0.1 23767 +4506 16836323 FAV_MYST_FLOODSHADOWS 0.1 23768 +4507 16836324 FAV_MYST_GREATERSHADOWEVOCATION 0.1 23769 +4508 16836325 FAV_MYST_SHADOWINVESTITURE 0.1 23770 +4509 16836326 FAV_MYST_SHADOWSTORM 0.1 23771 +4510 16836327 FAV_MYST_SHADOWSFADE_GREATER 0.1 23772 +4511 16836328 FAV_MYST_UNVEIL 0.1 23773 +4512 16836329 FAV_MYST_VOYAGESHADOW 0.1 23774 +4513 16836330 FAV_MYST_DARKSOUL 0.1 23775 +4514 16836331 FAV_MYST_EPHEMERALIMAGE 0.1 23776 +4515 16836332 FAV_MYST_LIFEFADESGREATER 0.1 23777 +4516 16836333 FAV_MYST_PRISONNIGHT 0.1 23778 +4517 16836335 FAV_MYST_UMBRALSERVANT 0.1 23779 +4518 16836334 FAV_MYST_TRUTHREVEALED 0.1 23780 +4519 16836336 FAV_MYST_FARSIGHT 0.1 23781 +4520 16836337 FAV_MYST_GRFLESHFAILS 0.1 23782 +4521 16836338 FAV_MYST_SHADOWPLAGUE 0.1 23783 +4522 16836339 FAV_MYST_SOULPUPPET 0.1 23784 +4523 16836340 FAV_MYST_TOMBNIGHT 0.1 23785 +4524 16836341 FAV_MYST_UMBRALBODY 0.1 23786 +4525 16836342 FAV_MYST_ARMYSHADOW 0.1 23787 +4526 16836343 FAV_MYST_CONSUMEESSENCE 0.1 23788 +4527 16836344 FAV_MYST_EPHEMERALSTORM 0.1 23789 +4528 16836345 FAV_MYST_REFLECTIONS 0.1 23790 +4529 16836346 FAV_MYST_SHADOWSURGE 0.1 23791 +4530 16836347 FAV_MYST_SHADOWTIME 0.1 23792 +4531 16836349 ShadowCast 0.1 23793 +4532 16836351 EmpowerMystery 0.1 23794 +4533 16836353 ExtendMystery 0.1 23795 +4534 16836355 MaximizeMystery 0.1 23796 +4535 16836357 QuickenMystery 0.1 23797 +4536 16836359 StillMystery 0.1 23798 +4537 16836161 DarkSoul_Feat 0.1 23664 +4538 16836104 Flicker_Feat 0.1 23663 +4539 **** **Shadowcasting_Feats** **** **** +4540 16836060 Shadowcaster_BendPerspective 0.1 23602 +4541 16836062 Shadowcaster_CarpetShadow 0.1 23603 +4542 16836064 Shadowcaster_DuskAndDawn_RadialMaster 0.1 23604 +4543 16836068 Shadowcaster_LifeFades 0.1 23605 +4544 16836070 Shadowcaster_MesmerizingShade 0.1 23606 +4545 16836072 Shadowcaster_SteelShadows 0.1 23607 +4546 16836200 Shadowcaster_VoiceOfShadow_RadialMaster 0.1 23608 +4547 16836079 Shadowcaster_BlackFire 0.1 23609 +4548 16836081 Shadowcaster_CongressShadows 0.1 23610 +4549 16836083 Shadowcaster_FleshFails_RadialMaster 0.1 23611 +4550 16836087 Shadowcaster_PiercingSight 0.1 23612 +4551 16836091 Shadowcaster_ShadowSkin 0.1 23613 +4552 16836089 Shadowcaster_SightEclipsed 0.1 23614 +4553 16836093 Shadowcaster_ThoughtsShadow_RadialMaster 0.1 23615 +4554 16836098 Shadowcaster_AfraidOfTheDark 0.1 23616 +4555 16836100 Shadowcaster_ClingingDarkness 0.1 23617 +4556 16836102 Shadowcaster_DancingShadows 0.1 23618 +4557 16836104 Shadowcaster_Flicker 0.1 23619 +4558 16836106 Shadowcaster_KillingShadows 0.1 23620 +4559 16836108 Shadowcaster_SharpShadows 0.1 23621 +4560 16836110 Shadowcaster_UmbralTouch 0.1 23622 +4561 16836112 Shadowcaster_AuraOfShade 0.1 23623 +4562 16836114 Shadowcaster_Bolster 0.1 23624 +4563 16836116 Shadowcaster_ShadowEvocation_RadialMaster 0.1 23625 +4564 16836119 Shadowcaster_ShadowVision 0.1 23626 +4565 16836121 Shadowcaster_ShadowsFade 0.1 23627 +4566 16836123 Shadowcaster_StepIntoShadow_RadialMaster 0.1 23628 +4567 16836127 Shadowcaster_WarpSpell 0.1 23629 +4568 16836129 Shadowcaster_CurtainShadows 0.1 23630 +4569 16836131 Shadowcaster_DarkAir 0.1 23631 +4570 16836133 Shadowcaster_EchoSpell 0.1 23632 +4571 16836135 Shadowcaster_FeignLife 0.1 23633 +4572 16836137 Shadowcaster_Languor_RadialMaster 0.1 23634 +4573 16836141 Shadowcaster_PassIntoShadow_RadialMaster 0.1 23635 +4574 16836145 Shadowcaster_UnravelDweomer 0.1 23636 +4575 16836147 Shadowcaster_FloodShadows 0.1 23637 +4576 16836149 Shadowcaster_GreaterShadowEvocation_RadialMaster 0.1 23638 +4577 16836151 Shadowcaster_ShadowInvestiture 0.1 23639 +4578 16836153 Shadowcaster_ShadowStorm 0.1 23640 +4579 16836203 Shadowcaster_ShadowsFade_Greater 0.1 23641 +4580 16836155 Shadowcaster_Unveil 0.1 23642 +4581 16836157 Shadowcaster_VoyageShadow_RadialMaster 0.1 23643 +4582 16836161 Shadowcaster_DarkSoul 0.1 23644 +4583 16836163 Shadowcaster_EphemeralImage 0.1 23645 +4584 16836165 Shadowcaster_LifeFadesGreater 0.1 23646 +4585 16836167 Shadowcaster_PrisonNight 0.1 23647 +4586 16836171 Shadowcaster_UmbralServant 0.1 23648 +4587 16836169 Shadowcaster_TruthRevealed 0.1 23649 +4588 16836173 Shadowcaster_FarSight 0.1 23650 +4589 16836175 Shadowcaster_GrFleshFails_RadialMaster 0.1 23651 +4590 16836180 Shadowcaster_ShadowPlague 0.1 23652 +4591 16836182 Shadowcaster_SoulPuppet 0.1 23653 +4592 16836184 Shadowcaster_TombNight 0.1 23654 +4593 16836186 Shadowcaster_UmbralBody 0.1 23655 +4594 16836188 Shadowcaster_ArmyShadow 0.1 23656 +4595 16836190 Shadowcaster_ConsumeEssence 0.1 23657 +4596 16836192 Shadowcaster_EphemeralStorm 0.1 23658 +4597 16836194 Shadowcaster_Reflections 0.1 23659 +4598 16836196 Shadowcaster_ShadowSurge 0.1 23660 +4599 16836198 Shadowcaster_ShadowTime 0.1 23661 +4600 **** **WeaponProfsStart** **** **** +4601 16834220 WP_Shortsword 1 7901 +4602 16834221 WP_Longsword 1 7902 +4603 16834222 WP_Battleaxe 1 7903 +4604 16834223 WP_Bastard_Sword 1 7904 +4605 16834224 WP_Light_Flail 1 7905 +4606 16834225 WP_Warhammer 1 7906 +4607 16834226 WP_Longbow 1 7907 +4608 16834227 WP_Light_Mace 1 7908 +4609 16834228 WP_Halberd 1 7909 +4610 16834229 WP_Shortbow 1 7910 +4611 16834230 WP_Two_Bladed_Sword 1 7911 +4612 16834231 WP_Greatsword 1 7912 +4613 16834232 WP_Greataxe 1 7913 +4614 16834233 WP_Dart 1 7914 +4615 16834234 WP_Dire_Mace 1 7915 +4616 16834235 WP_Double_Axe 1 7916 +4617 16834236 WP_Heavy_Flail 1 7917 +4618 16834237 WP_Light_Hammer 1 7918 +4619 16834238 WP_Handaxe 1 7919 +4620 16834239 WP_Kama 1 7920 +4621 16834240 WP_Katana 1 7921 +4622 16834241 WP_Kukri 1 7922 +4623 16834242 WP_Morningstar 1 7923 +4624 16834243 WP_Rapier 1 7924 +4625 16834244 WP_Scimitar 1 7925 +4626 16834245 WP_Scythe 1 7926 +4627 16834246 WP_Shortspear 1 7927 +4628 16834247 WP_Shuriken 1 7928 +4629 16834248 WP_Sickle 1 7929 +4630 16834249 WP_Sling 1 7930 +4631 16834250 WP_Throwing_Axe 1 7931 +4632 16834251 WP_Trident 1 7932 +4633 16834252 WP_Dwarven_Waraxe 1 7933 +4634 16834253 WP_Whip 1 7934 +4635 16834254 WP_Elven_Lightblade 1 7935 +4636 16834255 WP_Elven_Thinblade 1 7936 +4637 16834256 WP_Elven_Courtblade 1 7937 +4638 16834108 WP_Light_Lance 1 7938 +4639 16834117 WP_Heavy_Pick 1 7939 +4640 16834126 WP_Light_Pick 1 7940 +4641 16834135 WP_Sai 1 7941 +4642 16834144 WP_Nunchaku 1 7942 +4643 16834153 WP_Falchion 1 7943 +4644 16834162 WP_Sap 1 7944 +4645 16834171 WP_Katar 1 7945 +4646 16834180 WP_Heavy_Mace 1 7946 +4647 16834189 WP_Maul 1 7947 +4648 16834198 WP_Double_Scimitar 1 7948 +4649 16834207 WP_Goad 1 7949 +4650 16793721 WP_EagleClaw 1 7950 +4651 **** ReservedForISCAndESS **** **** +4652 **** ReservedForISCAndESS **** **** +4653 **** ReservedForISCAndESS **** **** +4654 **** ReservedForISCAndESS **** **** +4655 **** ReservedForISCAndESS **** **** +4656 **** ReservedForISCAndESS **** **** +4657 **** ReservedForISCAndESS **** **** +4658 **** ReservedForISCAndESS **** **** +4659 **** ReservedForISCAndESS **** **** +4660 **** ReservedForISCAndESS **** **** +4661 **** ReservedForISCAndESS **** **** +4662 **** ReservedForISCAndESS **** **** +4663 **** ReservedForISCAndESS **** **** +4664 **** ReservedForISCAndESS **** **** +4665 **** ReservedForISCAndESS **** **** +4666 **** ReservedForISCAndESS **** **** +4667 **** ReservedForISCAndESS **** **** +4668 **** ReservedForISCAndESS **** **** +4669 **** ReservedForISCAndESS **** **** +4670 110705 Blindsight 1 488 +4671 16789998 Hwarlock_Hellfire_Spear 0 23533 +4672 16789999 Hwarlock_Hellfire_Glaive 0 23534 +4673 16790000 Hwarlock_Hellfire_Blow 0 23535 +4674 16790001 Hwarlock_Hellfire_Chain 0 23536 +4675 16790002 Hwarlock_Hellfire_Cone 0 23537 +4676 16790003 Hwarlock_Hellfire_Line 0 23538 +4677 16790004 Hwarlock_Hellfire_Doom 0 23539 +4678 16789508 RAY_CHARM_PERSON 0 2220 +4679 16789513 RAY_CHARM_MONSTER 0 2221 +4680 16789509 RAY_SLEEP 0 2222 +4681 16789515 RAY_FLESH_TO_STONE 0 2223 +4682 16789516 RAY_DISINTEGRATE 0 2224 +4683 16789512 RAY_FEAR 0 2225 +4684 16789511 RAY_SLOW 0 2226 +4685 16789510 RAY_INFLICT_MODERATE_WOUNDS 0 2227 +4686 16789517 RAY_FINGER_OF_DEATH 0 2228 +4687 8644 JPM_AutoQuickenII 0 858 +4688 8497 NSB_ImprovedCombatCasting 0 696 +4689 8653 NSB_AutoStillIII 0 865 +4690 8645 NSB_AutoQuickenIII 0 859 +4691 8649 NSB_AutoSilentIII 0 862 +4692 16847639 Extend_Spell_Ability 0 23595 +4693 16847640 Silent_Spell_Ability 0 23596 +4694 16847641 Still_Spell_Ability 0 23597 +4695 16847642 Empower_Spell_Ability 0 23598 +4696 16847643 Maximize_Spell_Ability 0 23599 +4697 16847644 Quicken_Spell_Ability 0 23600 +4698 **** **** **** **** +4699 **** **** **** **** +4700 **** ####START_OF_INV_SPELLBOOK_RESERVE **** **** +4701 16838718 Warlock_AllSeeingEyes 0 7501 +4702 16838719 Warlock_BalefulUtterance 0 7502 +4703 16838720 Warlock_BeguilingInfluence 0 7503 +4704 16838721 Warlock_BreathOfTheNight 0 7504 +4705 16838722 Warlock_CallOfTheBeast 0 7505 +4706 16838723 Warlock_CocoonOfRefuse 0 7506 +4707 16838724 Warlock_Darkness 0 7507 +4708 16838725 Warlock_DarkOnesOwnLuck 0 7508 +4709 16838729 Warlock_DevilsSight 0 7509 +4710 16838730 Warlock_EarthenGrasp 0 7510 +4711 16838731 Warlock_EldritchGlaive 0 7511 +4712 16838732 Warlock_EldritchSpear 0 7512 +4713 16838733 Warlock_EntropicWarding 0 7513 +4714 16838734 Warlock_FrightfulBlast 0 7514 +4715 16838735 Warlock_HammerBlast 0 7515 +4716 16838736 Warlock_HideousBlow 0 7516 +4717 16838737 Warlock_LeapsAndBounds 0 7517 +4718 16838738 Warlock_MiasmicCloud 0 7518 +4719 16838739 Warlock_OtherworldlyWhispers 0 7519 +4720 16838740 Warlock_SeeTheUnseen 0 7520 +4721 16838741 Warlock_SerpentsTongue 0 7521 +4722 16838742 Warlock_SickeningBlast 0 7522 +4723 16838743 Warlock_SoulreavingAura 0 7523 +4724 16838744 Warlock_SummonSwarm 0 7524 +4725 16838747 Warlock_SwimmingTheStyx 0 7525 +4726 16838748 Warlock_BanefulBlastAbberation 0 7526 +4727 16838749 Warlock_BanefulBlastBeast 0 7527 +4728 16838750 Warlock_BanefulBlastConstruct 0 7528 +4729 16838751 Warlock_BanefulBlastDragon 0 7529 +4730 16838752 Warlock_BanefulBlastDwarf 0 7530 +4731 16838753 Warlock_BanefulBlastElemental 0 7531 +4732 16838754 Warlock_BanefulBlastElf 0 7532 +4733 16838755 Warlock_BanefulBlastFey 0 7533 +4734 16838756 Warlock_BanefulBlastGiant 0 7534 +4735 16838757 Warlock_BanefulBlastGoblinoid 0 7535 +4736 16838758 Warlock_BanefulBlastGnome 0 7536 +4737 16838759 Warlock_BanefulBlastHalfling 0 7537 +4738 16838760 Warlock_BanefulBlastHuman 0 7538 +4739 16838761 Warlock_BanefulBlastMonsterous 0 7539 +4740 16838762 Warlock_BanefulBlastOrc 0 7540 +4741 16838763 Warlock_BanefulBlastOutsider 0 7541 +4742 16838764 Warlock_BanefulBlastPlant 0 7542 +4743 16838765 Warlock_BanefulBlastReptilian 0 7543 +4744 16838766 Warlock_BanefulBlastShapechanger 0 7544 +4745 16838767 Warlock_BanefulBlastUndead 0 7545 +4746 16838768 Warlock_BanefulBlastVermin 0 7546 +4747 16838769 Warlock_BeshadowedBlast 0 7547 +4748 16838770 Warlock_BrimstoneBlast 0 7548 +4749 16838771 Warlock_Charm 0 7549 +4750 16838772 Warlock_ColdComfort 0 7550 +4751 16838773 Warlock_CurseOfDespair 0 7551 +4752 16838774 Warlock_DreadSeizure 0 7552 +4753 16838775 Warlock_EldritchChain 0 7553 +4754 16838776 Warlock_FleeTheScene 0 7554 +4755 16838779 Warlock_HellrimeBlast 0 7555 +4756 16838780 Warlock_HungryDarkness 0 7556 +4757 16838781 Warlock_IgnoreThePyre 0 7557 +4758 16838787 Warlock_MaskOfFlesh 0 7558 +4759 16838790 Warlock_RelentlessDispelling 0 7559 +4760 16838791 Warlock_SpiderShape 0 7560 +4761 16838792 Warlock_StonyGrasp 0 7561 +4762 16838793 Warlock_TheDeadWalk 0 7562 +4763 16838794 Warlock_Voidsense 0 7563 +4764 16838795 Warlock_VoraciousDispelling 0 7564 +4765 16838796 Warlock_WalkUnseen 0 7565 +4766 16838797 Warlock_WallOfGloom 0 7566 +4767 16838798 Warlock_WitchwoodStep 0 7567 +4768 16838799 Warlock_BewitchingBlast 0 7568 +4769 16838800 Warlock_CausticMire 0 7569 +4770 16838801 Warlock_ChillingTentacles 0 7570 +4771 16838802 Warlock_DevourMagic 0 7571 +4772 16838803 Warlock_DragonWard 0 7572 +4773 16838804 Warlock_EldritchCone 0 7573 +4774 16838805 Warlock_EldritchLine 0 7574 +4775 16838806 Warlock_EnervatingShadow 0 7575 +4776 16838807 Warlock_HellspawnedGrace 0 7576 +4777 16838808 Warlock_HinderingBlast 0 7577 +4778 16838809 Warlock_NightmaresMadeReal 0 7578 +4779 16838810 Warlock_NoxiousBlast 0 7579 +4780 16838811 Warlock_PainfulSlumberOfTheAges 0 7580 +4781 16838812 Warlock_PenetratingBlast 0 7581 +4782 16838813 Warlock_TenaciousPlague 0 7582 +4783 16838814 Warlock_VitriolicBlast 0 7583 +4784 16838815 Warlock_WallOfPerilousFlame 0 7584 +4785 16838816 Warlock_BindingBlast 0 7585 +4786 16838817 Warlock_CastersLament 0 7586 +4787 16838818 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16831316 Assassin_STOP_HEART 0 10624 +5625 16831317 Blackguard_Cure_Light_Wounds 0 10625 +5626 16831318 Blackguard_Empowered_Cure_Light_Wounds 0 10626 +5627 16831319 Blackguard_Maximized_Cure_Light_Wounds 0 10627 +5628 16831320 Blackguard_Silent_Cure_Light_Wounds 0 10628 +5629 16831321 Blackguard_Still_Cure_Light_Wounds 0 10629 +5630 16831322 Blackguard_Cause_Fear 0 10630 +5631 16831323 Blackguard_Exteneded_Cause_Fear 0 10631 +5632 16831324 Blackguard_Still_Cause_Fear 0 10632 +5633 16831325 Blackguard_Doom 0 10633 +5634 16831326 Blackguard_Exteneded_Doom 0 10634 +5635 16831327 Blackguard_Silent_Doom 0 10635 +5636 16831328 Blackguard_Still_Doom 0 10636 +5637 16831329 Blackguard_Inflict_Light_Wounds 0 10637 +5638 16831330 Blackguard_Empowered_Inflict_Light_Wounds 0 10638 +5639 16831331 Blackguard_Maximized_Inflict_Light_Wounds 0 10639 +5640 16831332 Blackguard_Silent_Inflict_Light_Wounds 0 10640 +5641 16831333 Blackguard_Still_Inflict_Light_Wounds 0 10641 +5642 16831334 Blackguard_Magic_Weapon 0 10642 +5643 16831335 Blackguard_Exteneded_Magic_Weapon 0 10643 +5644 16831336 Blackguard_Silent_Magic_Weapon 0 10644 +5645 16831337 Blackguard_Still_Magic_Weapon 0 10645 +5646 16831338 Blackguard_Summon_Creature_I 0 10646 +5647 16831339 Blackguard_Exteneded_Summon_Creature_I 0 10647 +5648 16831340 Blackguard_Silent_Summon_Creature_I 0 10648 +5649 16831341 Blackguard_Still_Summon_Creature_I 0 10649 +5650 16831342 Blackguard_Blade_of_Blood 0 10650 +5651 16831345 Blackguard_Empowered_Blade_of_Blood 0 10651 +5652 16831348 Blackguard_Exteneded_Blade_of_Blood 0 10652 +5653 16831351 Blackguard_Maximized_Blade_of_Blood 0 10653 +5654 16831354 Blackguard_Silent_Blade_of_Blood 0 10654 +5655 16831357 Blackguard_Still_Blade_of_Blood 0 10655 +5656 16831360 Blackguard_BONEBLAST 0 10656 +5657 16831361 Blackguard_Silent_BONEBLAST 0 10657 +5658 16831362 Blackguard_Still_BONEBLAST 0 10658 +5659 16831363 Blackguard_DEMONFLESH 0 10659 +5660 16831364 Blackguard_Exteneded_DEMONFLESH 0 10660 +5661 16831365 Blackguard_Silent_DEMONFLESH 0 10661 +5662 16831366 Blackguard_Still_DEMONFLESH 0 10662 +5663 16831367 Blackguard_SEETHING_EYEBANE 0 10663 +5664 16831368 Blackguard_Silent_SEETHING_EYEBANE 0 10664 +5665 16831369 Blackguard_Still_SEETHING_EYEBANE 0 10665 +5666 16831370 Blackguard_SummonUndeadI 0 10666 +5667 16831371 Blackguard_Exteneded_SummonUndeadI 0 10667 +5668 16831372 Blackguard_Silent_SummonUndeadI 0 10668 +5669 16831373 Blackguard_Still_SummonUndeadI 0 10669 +5670 16831374 Blackguard_Bulls_Strength 0 10670 +5671 16831375 Blackguard_Empowered_Bulls_Strength 0 10671 +5672 16831376 Blackguard_Exteneded_Bulls_Strength 0 10672 +5673 16831377 Blackguard_Silent_Bulls_Strength 0 10673 +5674 16831378 Blackguard_Still_Bulls_Strength 0 10674 +5675 16831379 Blackguard_Cure_Moderate_Wounds 0 10675 +5676 16831380 Blackguard_Empowered_Cure_Moderate_Wounds 0 10676 +5677 16831381 Blackguard_Silent_Cure_Moderate_Wounds 0 10677 +5678 16831382 Blackguard_Still_Cure_Moderate_Wounds 0 10678 +5679 16831383 Blackguard_Darkness 0 10679 +5680 16831384 Blackguard_Exteneded_Darkness 0 10680 +5681 16831385 Blackguard_Silent_Darkness 0 10681 +5682 16831386 Blackguard_Eagle_Splendor 0 10682 +5683 16831387 Blackguard_Empowered_Eagle_Splendor 0 10683 +5684 16831388 Blackguard_Exteneded_Eagle_Splendor 0 10684 +5685 16831389 Blackguard_Silent_Eagle_Splendor 0 10685 +5686 16831390 Blackguard_Still_Eagle_Splendor 0 10686 +5687 16831391 Blackguard_Inflict_Moderate_Wounds 0 10687 +5688 16831392 Blackguard_Empowered_Inflict_Moderate_Wounds 0 10688 +5689 16831393 Blackguard_Silent_Inflict_Moderate_Wounds 0 10689 +5690 16831394 Blackguard_Still_Inflict_Moderate_Wounds 0 10690 +5691 16831395 Blackguard_Summon_Creature_II 0 10691 +5692 16831396 Blackguard_Exteneded_Summon_Creature_II 0 10692 +5693 16831397 Blackguard_Silent_Summon_Creature_II 0 10693 +5694 16831398 Blackguard_Still_Summon_Creature_II 0 10694 +5695 16831399 Blackguard_BONEBLADE 0 10695 +5696 16831403 Blackguard_Exteneded_BONEBLADE 0 10696 +5697 16831407 Blackguard_Silent_BONEBLADE 0 10697 +5698 16831411 Blackguard_Still_BONEBLADE 0 10698 +5699 16831415 Blackguard_Death_Knell 0 10699 +5700 16831416 Blackguard_Empowered_Death_Knell 0 10700 +5701 16831417 Blackguard_Exteneded_Death_Knell 0 10701 +5702 16831418 Blackguard_Silent_Death_Knell 0 10702 +5703 16831419 Blackguard_Still_Death_Knell 0 10703 +5704 16831420 Blackguard_DEMONCALL 0 10704 +5705 16831421 Blackguard_Silent_DEMONCALL 0 10705 +5706 16831422 Blackguard_Still_DEMONCALL 0 10706 +5707 16831423 Blackguard_DEVILS_EYE 0 10707 +5708 16831424 Blackguard_Silent_DEVILS_EYE 0 10708 +5709 16831425 Blackguard_Still_DEVILS_EYE 0 10709 +5710 16831426 Blackguard_LAHMS_FINGER_DARTS 0 10710 +5711 16831427 Blackguard_Silent_LAHMS_FINGER_DARTS 0 10711 +5712 16831428 Blackguard_Still_LAHMS_FINGER_DARTS 0 10712 +5713 16831429 Blackguard_SummonUndeadII 0 10713 +5714 16831430 Blackguard_Exteneded_SummonUndeadII 0 10714 +5715 16831431 Blackguard_Silent_SummonUndeadII 0 10715 +5716 16831432 Blackguard_Still_SummonUndeadII 0 10716 +5717 16831433 Blackguard_Contagion 0 10717 +5718 16831434 Blackguard_Silent_Contagion 0 10718 +5719 16831435 Blackguard_Still_Contagion 0 10719 +5720 16831436 Blackguard_Cure_Serious_Wounds 0 10720 +5721 16831437 Blackguard_Silent_Cure_Serious_Wounds 0 10721 +5722 16831438 Blackguard_Still_Cure_Serious_Wounds 0 10722 +5723 16831439 Blackguard_DeeperDarkness 0 10723 +5724 16831440 Blackguard_Exteneded_DeeperDarkness 0 10724 +5725 16831441 Blackguard_Silent_DeeperDarkness 0 10725 +5726 16831442 Blackguard_Inflict_Serious_Wounds 0 10726 +5727 16831443 Blackguard_Silent_Inflict_Serious_Wounds 0 10727 +5728 16831444 Blackguard_Still_Inflict_Serious_Wounds 0 10728 +5729 16831445 Blackguard_Protection_from_Elements 0 10729 +5730 16831446 Blackguard_Exteneded_Protection_from_Elements 0 10730 +5731 16831447 Blackguard_Silent_Protection_from_Elements 0 10731 +5732 16831448 Blackguard_Still_Protection_from_Elements 0 10732 +5733 16831449 Blackguard_Summon_Creature_III 0 10733 +5734 16831450 Blackguard_Exteneded_Summon_Creature_III 0 10734 +5735 16831451 Blackguard_Silent_Summon_Creature_III 0 10735 +5736 16831452 Blackguard_Still_Summon_Creature_III 0 10736 +5737 16831453 Blackguard_ABYSSAL_MIGHT 0 10737 +5738 16831454 Blackguard_Exteneded_ABYSSAL_MIGHT 0 10738 +5739 16831455 Blackguard_Silent_ABYSSAL_MIGHT 0 10739 +5740 16831456 Blackguard_Still_ABYSSAL_MIGHT 0 10740 +5741 16831457 Blackguard_RED_FESTER 0 10741 +5742 16831458 Blackguard_Silent_RED_FESTER 0 10742 +5743 16831459 Blackguard_Still_RED_FESTER 0 10743 +5744 16831460 Blackguard_ROTTING_CURSE_OF_URFESTRA 0 10744 +5745 16831461 Blackguard_Silent_ROTTING_CURSE_OF_URFESTRA 0 10745 +5746 16831462 Blackguard_Still_ROTTING_CURSE_OF_URFESTRA 0 10746 +5747 16831463 Blackguard_TOUCH_OF_JUIBLEX 0 10747 +5748 16831464 Blackguard_Silent_TOUCH_OF_JUIBLEX 0 10748 +5749 16831465 Blackguard_Still_TOUCH_OF_JUIBLEX 0 10749 +5750 16831466 Blackguard_MASOCHISM 0 10750 +5751 16831467 Blackguard_Exteneded_MASOCHISM 0 10751 +5752 16831468 Blackguard_SummonUndeadIII 0 10752 +5753 16831469 Blackguard_Exteneded_SummonUndeadIII 0 10753 +5754 16831470 Blackguard_Silent_SummonUndeadIII 0 10754 +5755 16831471 Blackguard_Still_SummonUndeadIII 0 10755 +5756 16831472 Blackguard_Cure_Critical_Wounds 0 10756 +5757 16831473 Blackguard_Freedom_of_Movement 0 10757 +5758 16831474 Blackguard_Inflict_Critical_Wounds 0 10758 +5759 16831475 Blackguard_Poison 0 10759 +5760 16831476 Blackguard_Summon_Creature_IV 0 10760 +5761 16831477 Blackguard_ABSORB_STRENGTH 0 10761 +5762 16831478 Blackguard_CLAWS_OF_THE_SAVAGE 0 10762 +5763 16831479 Blackguard_SummonUndeadIV 0 10763 +5764 16831480 Ocular_Adept_Cure_Minor_Wounds 0 10764 +5765 16831481 Ocular_Adept_Quickened_Cure_Minor_Wounds 0 10765 +5766 16831482 Ocular_Adept_Silent_Cure_Minor_Wounds 0 10766 +5767 16831483 Ocular_Adept_Still_Cure_Minor_Wounds 0 10767 +5768 16831484 Ocular_Adept_Inflict_Minor_Wounds 0 10768 +5769 16831485 Ocular_Adept_Quickened_Inflict_Minor_Wounds 0 10769 +5770 16831486 Ocular_Adept_Silent_Inflict_Minor_Wounds 0 10770 +5771 16831487 Ocular_Adept_Still_Inflict_Minor_Wounds 0 10771 +5772 16831488 Ocular_Adept_Light 0 10772 +5773 16831489 Ocular_Adept_Exteneded_Light 0 10773 +5774 16831490 Ocular_Adept_Quickened_Light 0 10774 +5775 16831491 Ocular_Adept_Silent_Light 0 10775 +5776 16831492 Ocular_Adept_Read_Magic 0 10776 +5777 16831493 Ocular_Adept_Quickened_Read_Magic 0 10777 +5778 16831494 Ocular_Adept_Silent_Read_Magic 0 10778 +5779 16831495 Ocular_Adept_Still_Read_Magic 0 10779 +5780 16831496 Ocular_Adept_Resistance 0 10780 +5781 16831497 Ocular_Adept_Exteneded_Resistance 0 10781 +5782 16831498 Ocular_Adept_Quickened_Resistance 0 10782 +5783 16831499 Ocular_Adept_Silent_Resistance 0 10783 +5784 16831500 Ocular_Adept_Still_Resistance 0 10784 +5785 16831501 Ocular_Adept_Virtue 0 10785 +5786 16831502 Ocular_Adept_Exteneded_Virtue 0 10786 +5787 16831503 Ocular_Adept_Quickened_Virtue 0 10787 +5788 16831504 Ocular_Adept_Silent_Virtue 0 10788 +5789 16831505 Ocular_Adept_Still_Virtue 0 10789 +5790 16831506 Ocular_Adept_ANGRY_ACHE 0 10790 +5791 16831507 Ocular_Adept_Exteneded_ANGRY_ACHE 0 10791 +5792 16831508 Ocular_Adept_Quickened_ANGRY_ACHE 0 10792 +5793 16831509 Ocular_Adept_Silent_ANGRY_ACHE 0 10793 +5794 16831510 Ocular_Adept_Still_ANGRY_ACHE 0 10794 +5795 16831511 Ocular_Adept_Bane 0 10795 +5796 16831512 Ocular_Adept_Exteneded_Bane 0 10796 +5797 16831513 Ocular_Adept_Quickened_Bane 0 10797 +5798 16831514 Ocular_Adept_Silent_Bane 0 10798 +5799 16831515 Ocular_Adept_Still_Bane 0 10799 +5800 16831516 Ocular_Adept_Blade_of_Blood 0 10800 +5801 16831519 Ocular_Adept_Empowered_Blade_of_Blood 0 10801 +5802 16831522 Ocular_Adept_Exteneded_Blade_of_Blood 0 10802 +5803 16831525 Ocular_Adept_Maximized_Blade_of_Blood 0 10803 +5804 16831528 Ocular_Adept_Quickened_Blade_of_Blood 0 10804 +5805 16831531 Ocular_Adept_Silent_Blade_of_Blood 0 10805 +5806 16831534 Ocular_Adept_Still_Blade_of_Blood 0 10806 +5807 16831537 Ocular_Adept_Bless 0 10807 +5808 16831538 Ocular_Adept_Exteneded_Bless 0 10808 +5809 16831539 Ocular_Adept_Quickened_Bless 0 10809 +5810 16831540 Ocular_Adept_Silent_Bless 0 10810 +5811 16831541 Ocular_Adept_Still_Bless 0 10811 +5812 16831542 Ocular_Adept_Bless_Water 0 10812 +5813 16831543 Ocular_Adept_Quickened_Bless_Water 0 10813 +5814 16831544 Ocular_Adept_Silent_Bless_Water 0 10814 +5815 16831545 Ocular_Adept_Still_Bless_Water 0 10815 +5816 16831546 Ocular_Adept_Cause_Fear 0 10816 +5817 16831547 Ocular_Adept_Exteneded_Cause_Fear 0 10817 +5818 16831548 Ocular_Adept_Quickened_Cause_Fear 0 10818 +5819 16831549 Ocular_Adept_Still_Cause_Fear 0 10819 +5820 16831550 Ocular_Adept_Command_RadialMaster 0 10820 +5821 16831556 Ocular_Adept_Exteneded_Command_RadialMaster 0 10821 +5822 16831562 Ocular_Adept_Quickened_Command_RadialMaster 0 10822 +5823 16831568 Ocular_Adept_Silent_Command_RadialMaster 0 10823 +5824 16831574 Ocular_Adept_Still_Command_RadialMaster 0 10824 +5825 16831580 Ocular_Adept_Conviction 0 10825 +5826 16831581 Ocular_Adept_Exteneded_Conviction 0 10826 +5827 16831582 Ocular_Adept_Quickened_Conviction 0 10827 +5828 16831583 Ocular_Adept_Silent_Conviction 0 10828 +5829 16831584 Ocular_Adept_Still_Conviction 0 10829 +5830 16831585 Ocular_Adept_Crafters_Blessing 0 10830 +5831 16831586 Ocular_Adept_Exteneded_Crafters_Blessing 0 10831 +5832 16831587 Ocular_Adept_Quickened_Crafters_Blessing 0 10832 +5833 16831588 Ocular_Adept_Silent_Crafters_Blessing 0 10833 +5834 16831589 Ocular_Adept_Still_Crafters_Blessing 0 10834 +5835 16831590 Ocular_Adept_Crafters_Curse 0 10835 +5836 16831591 Ocular_Adept_Exteneded_Crafters_Curse 0 10836 +5837 16831592 Ocular_Adept_Quickened_Crafters_Curse 0 10837 +5838 16831593 Ocular_Adept_Silent_Crafters_Curse 0 10838 +5839 16831594 Ocular_Adept_Still_Crafters_Curse 0 10839 +5840 16831595 Ocular_Adept_Cure_Light_Wounds 0 10840 +5841 16831596 Ocular_Adept_Empowered_Cure_Light_Wounds 0 10841 +5842 16831597 Ocular_Adept_Maximized_Cure_Light_Wounds 0 10842 +5843 16831598 Ocular_Adept_Quickened_Cure_Light_Wounds 0 10843 +5844 16831599 Ocular_Adept_Silent_Cure_Light_Wounds 0 10844 +5845 16831600 Ocular_Adept_Still_Cure_Light_Wounds 0 10845 +5846 16831601 Ocular_Adept_Curse_Water 0 10846 +5847 16831602 Ocular_Adept_Quickened_Curse_Water 0 10847 +5848 16831603 Ocular_Adept_Silent_Curse_Water 0 10848 +5849 16831604 Ocular_Adept_Still_Curse_Water 0 10849 +5850 16831605 Ocular_Adept_Detect_Chaos 0 10850 +5851 16831606 Ocular_Adept_Exteneded_Detect_Chaos 0 10851 +5852 16831607 Ocular_Adept_Quickened_Detect_Chaos 0 10852 +5853 16831608 Ocular_Adept_Silent_Detect_Chaos 0 10853 +5854 16831609 Ocular_Adept_Still_Detect_Chaos 0 10854 +5855 16831610 Ocular_Adept_Detect_Evil 0 10855 +5856 16831611 Ocular_Adept_Exteneded_Detect_Evil 0 10856 +5857 16831612 Ocular_Adept_Quickened_Detect_Evil 0 10857 +5858 16831613 Ocular_Adept_Silent_Detect_Evil 0 10858 +5859 16831614 Ocular_Adept_Still_Detect_Evil 0 10859 +5860 16831615 Ocular_Adept_Detect_Good 0 10860 +5861 16831616 Ocular_Adept_Exteneded_Detect_Good 0 10861 +5862 16831617 Ocular_Adept_Quickened_Detect_Good 0 10862 +5863 16831618 Ocular_Adept_Silent_Detect_Good 0 10863 +5864 16831619 Ocular_Adept_Still_Detect_Good 0 10864 +5865 16831620 Ocular_Adept_Detect_Law 0 10865 +5866 16831621 Ocular_Adept_Exteneded_Detect_Law 0 10866 +5867 16831622 Ocular_Adept_Quickened_Detect_Law 0 10867 +5868 16831623 Ocular_Adept_Silent_Detect_Law 0 10868 +5869 16831624 Ocular_Adept_Still_Detect_Law 0 10869 +5870 16831625 Ocular_Adept_DETECT_UNDEAD 0 10870 +5871 16831626 Ocular_Adept_Exteneded_DETECT_UNDEAD 0 10871 +5872 16831627 Ocular_Adept_Quickened_DETECT_UNDEAD 0 10872 +5873 16831628 Ocular_Adept_Silent_DETECT_UNDEAD 0 10873 +5874 16831629 Ocular_Adept_Still_DETECT_UNDEAD 0 10874 +5875 16831630 Ocular_Adept_Divine_Favor 0 10875 +5876 16831631 Ocular_Adept_Exteneded_Divine_Favor 0 10876 +5877 16831632 Ocular_Adept_Quickened_Divine_Favor 0 10877 +5878 16831633 Ocular_Adept_Silent_Divine_Favor 0 10878 +5879 16831634 Ocular_Adept_Still_Divine_Favor 0 10879 +5880 16831635 Ocular_Adept_Doom 0 10880 +5881 16831636 Ocular_Adept_Exteneded_Doom 0 10881 +5882 16831637 Ocular_Adept_Quickened_Doom 0 10882 +5883 16831638 Ocular_Adept_Silent_Doom 0 10883 +5884 16831639 Ocular_Adept_Still_Doom 0 10884 +5885 16831640 Ocular_Adept_DRUG_RESISTANCE 0 10885 +5886 16831641 Ocular_Adept_Quickened_DRUG_RESISTANCE 0 10886 +5887 16831642 Ocular_Adept_Silent_DRUG_RESISTANCE 0 10887 +5888 16831643 Ocular_Adept_Endure_Elements 0 10888 +5889 16831644 Ocular_Adept_Exteneded_Endure_Elements 0 10889 +5890 16831645 Ocular_Adept_Quickened_Endure_Elements 0 10890 +5891 16831646 Ocular_Adept_Silent_Endure_Elements 0 10891 +5892 16831647 Ocular_Adept_Still_Endure_Elements 0 10892 +5893 16831648 Ocular_Adept_Entropic_Shield 0 10893 +5894 16831649 Ocular_Adept_Exteneded_Entropic_Shield 0 10894 +5895 16831650 Ocular_Adept_Quickened_Entropic_Shield 0 10895 +5896 16831651 Ocular_Adept_Silent_Entropic_Shield 0 10896 +5897 16831652 Ocular_Adept_Still_Entropic_Shield 0 10897 +5898 16831653 Ocular_Adept_EXTRACT_DRUG 0 10898 +5899 16831658 Ocular_Adept_Quickened_EXTRACT_DRUG 0 10899 +5900 16831663 Ocular_Adept_Silent_EXTRACT_DRUG 0 10900 +5901 16831668 Ocular_Adept_Still_EXTRACT_DRUG 0 10901 +5902 16831673 Ocular_Adept_EYES_OF_THE_AVORAL 0 10902 +5903 16831674 Ocular_Adept_Exteneded_EYES_OF_THE_AVORAL 0 10903 +5904 16831675 Ocular_Adept_Quickened_EYES_OF_THE_AVORAL 0 10904 +5905 16831676 Ocular_Adept_Still_EYES_OF_THE_AVORAL 0 10905 +5906 16831677 Ocular_Adept_HEARTACHE 0 10906 +5907 16831678 Ocular_Adept_Exteneded_HEARTACHE 0 10907 +5908 16831679 Ocular_Adept_Quickened_HEARTACHE 0 10908 +5909 16831680 Ocular_Adept_Silent_HEARTACHE 0 10909 +5910 16831681 Ocular_Adept_Still_HEARTACHE 0 10910 +5911 16831682 Ocular_Adept_HideFromUndead 0 10911 +5912 16831683 Ocular_Adept_Exteneded_HideFromUndead 0 10912 +5913 16831684 Ocular_Adept_Quickened_HideFromUndead 0 10913 +5914 16831685 Ocular_Adept_Still_HideFromUndead 0 10914 +5915 16831686 Ocular_Adept_Inflict_Light_Wounds 0 10915 +5916 16831687 Ocular_Adept_Empowered_Inflict_Light_Wounds 0 10916 +5917 16831688 Ocular_Adept_Maximized_Inflict_Light_Wounds 0 10917 +5918 16831689 Ocular_Adept_Quickened_Inflict_Light_Wounds 0 10918 +5919 16831690 Ocular_Adept_Silent_Inflict_Light_Wounds 0 10919 +5920 16831691 Ocular_Adept_Still_Inflict_Light_Wounds 0 10920 +5921 16831692 Ocular_Adept_LANTERN_LIGHT 0 10921 +5922 16831693 Ocular_Adept_Empowered_LANTERN_LIGHT 0 10922 +5923 16831694 Ocular_Adept_Maximized_LANTERN_LIGHT 0 10923 +5924 16831695 Ocular_Adept_Quickened_LANTERN_LIGHT 0 10924 +5925 16831696 Ocular_Adept_Still_LANTERN_LIGHT 0 10925 +5926 16831697 Ocular_Adept_LESSER_SHIVERING_TOUCH 0 10926 +5927 16831698 Ocular_Adept_Empowered_LESSER_SHIVERING_TOUCH 0 10927 +5928 16831699 Ocular_Adept_Exteneded_LESSER_SHIVERING_TOUCH 0 10928 +5929 16831700 Ocular_Adept_Maximized_LESSER_SHIVERING_TOUCH 0 10929 +5930 16831701 Ocular_Adept_Quickened_LESSER_SHIVERING_TOUCH 0 10930 +5931 16831702 Ocular_Adept_Silent_LESSER_SHIVERING_TOUCH 0 10931 +5932 16831703 Ocular_Adept_Still_LESSER_SHIVERING_TOUCH 0 10932 +5933 16831704 Ocular_Adept_Lesser_Vigor 0 10933 +5934 16831705 Ocular_Adept_Exteneded_Lesser_Vigor 0 10934 +5935 16831706 Ocular_Adept_Quickened_Lesser_Vigor 0 10935 +5936 16831707 Ocular_Adept_Silent_Lesser_Vigor 0 10936 +5937 16831708 Ocular_Adept_Still_Lesser_Vigor 0 10937 +5938 16831709 Ocular_Adept_Magic_Stone 0 10938 +5939 16831710 Ocular_Adept_Exteneded_Magic_Stone 0 10939 +5940 16831711 Ocular_Adept_Quickened_Magic_Stone 0 10940 +5941 16831712 Ocular_Adept_Silent_Magic_Stone 0 10941 +5942 16831713 Ocular_Adept_Still_Magic_Stone 0 10942 +5943 16831714 Ocular_Adept_Magic_Weapon 0 10943 +5944 16831715 Ocular_Adept_Exteneded_Magic_Weapon 0 10944 +5945 16831716 Ocular_Adept_Quickened_Magic_Weapon 0 10945 +5946 16831717 Ocular_Adept_Silent_Magic_Weapon 0 10946 +5947 16831718 Ocular_Adept_Still_Magic_Weapon 0 10947 +5948 16831719 Ocular_Adept_Necrotic_Awareness 0 10948 +5949 16831720 Ocular_Adept_Quickened_Necrotic_Awareness 0 10949 +5950 16831721 Ocular_Adept_Silent_Necrotic_Awareness 0 10950 +5951 16831722 Ocular_Adept_Still_Necrotic_Awareness 0 10951 +5952 16831723 Ocular_Adept_Obscuring_Mist 0 10952 +5953 16831724 Ocular_Adept_Exteneded_Obscuring_Mist 0 10953 +5954 16831725 Ocular_Adept_Quickened_Obscuring_Mist 0 10954 +5955 16831726 Ocular_Adept_Silent_Obscuring_Mist 0 10955 +5956 16831727 Ocular_Adept_Still_Obscuring_Mist 0 10956 +5957 16831728 Ocular_Adept_Protection_from_Chaos 0 10957 +5958 16831729 Ocular_Adept_Exteneded_Protection_from_Chaos 0 10958 +5959 16831730 Ocular_Adept_Quickened_Protection_from_Chaos 0 10959 +5960 16831731 Ocular_Adept_Silent_Protection_from_Chaos 0 10960 +5961 16831732 Ocular_Adept_Still_Protection_from_Chaos 0 10961 +5962 16831733 Ocular_Adept_Protection_from_Evil 0 10962 +5963 16831734 Ocular_Adept_Exteneded_Protection_from_Evil 0 10963 +5964 16831735 Ocular_Adept_Quickened_Protection_from_Evil 0 10964 +5965 16831736 Ocular_Adept_Silent_Protection_from_Evil 0 10965 +5966 16831737 Ocular_Adept_Still_Protection_from_Evil 0 10966 +5967 16831738 Ocular_Adept_Protection_from_Good 0 10967 +5968 16831739 Ocular_Adept_Exteneded_Protection_from_Good 0 10968 +5969 16831740 Ocular_Adept_Quickened_Protection_from_Good 0 10969 +5970 16831741 Ocular_Adept_Silent_Protection_from_Good 0 10970 +5971 16831742 Ocular_Adept_Still_Protection_from_Good 0 10971 +5972 16831743 Ocular_Adept_Protection_from_Law 0 10972 +5973 16831744 Ocular_Adept_Exteneded_Protection_from_Law 0 10973 +5974 16831745 Ocular_Adept_Quickened_Protection_from_Law 0 10974 +5975 16831746 Ocular_Adept_Silent_Protection_from_Law 0 10975 +5976 16831747 Ocular_Adept_Still_Protection_from_Law 0 10976 +5977 16831748 Ocular_Adept_RAY_OF_HOPE 0 10977 +5978 16831749 Ocular_Adept_Exteneded_RAY_OF_HOPE 0 10978 +5979 16831750 Ocular_Adept_Quickened_RAY_OF_HOPE 0 10979 +5980 16831751 Ocular_Adept_Silent_RAY_OF_HOPE 0 10980 +5981 16831752 Ocular_Adept_Still_RAY_OF_HOPE 0 10981 +5982 16831753 Ocular_Adept_Remove_Fear 0 10982 +5983 16831754 Ocular_Adept_Exteneded_Remove_Fear 0 10983 +5984 16831755 Ocular_Adept_Quickened_Remove_Fear 0 10984 +5985 16831756 Ocular_Adept_Silent_Remove_Fear 0 10985 +5986 16831757 Ocular_Adept_Still_Remove_Fear 0 10986 +5987 16831758 Ocular_Adept_Sanctuary 0 10987 +5988 16831759 Ocular_Adept_Exteneded_Sanctuary 0 10988 +5989 16831760 Ocular_Adept_Quickened_Sanctuary 0 10989 +5990 16831761 Ocular_Adept_Silent_Sanctuary 0 10990 +5991 16831762 Ocular_Adept_Still_Sanctuary 0 10991 +5992 16831763 Ocular_Adept_SEETHING_EYEBANE 0 10992 +5993 16831764 Ocular_Adept_Quickened_SEETHING_EYEBANE 0 10993 +5994 16831765 Ocular_Adept_Silent_SEETHING_EYEBANE 0 10994 +5995 16831766 Ocular_Adept_Still_SEETHING_EYEBANE 0 10995 +5996 16831767 Ocular_Adept_Shield_of_Faith 0 10996 +5997 16831768 Ocular_Adept_Exteneded_Shield_of_Faith 0 10997 +5998 16831769 Ocular_Adept_Quickened_Shield_of_Faith 0 10998 +5999 16831770 Ocular_Adept_Silent_Shield_of_Faith 0 10999 +6000 16831771 Ocular_Adept_Still_Shield_of_Faith 0 11000 +6001 16831772 Ocular_Adept_SORROW 0 11001 +6002 16831773 Ocular_Adept_Quickened_SORROW 0 11002 +6003 16831774 Ocular_Adept_Silent_SORROW 0 11003 +6004 16831775 Ocular_Adept_Still_SORROW 0 11004 +6005 16831776 Ocular_Adept_Summon_Creature_I 0 11005 +6006 16831777 Ocular_Adept_Exteneded_Summon_Creature_I 0 11006 +6007 16831778 Ocular_Adept_Quickened_Summon_Creature_I 0 11007 +6008 16831779 Ocular_Adept_Silent_Summon_Creature_I 0 11008 +6009 16831780 Ocular_Adept_Still_Summon_Creature_I 0 11009 +6010 16831781 Ocular_Adept_SummonUndeadI 0 11010 +6011 16831782 Ocular_Adept_Exteneded_SummonUndeadI 0 11011 +6012 16831783 Ocular_Adept_Quickened_SummonUndeadI 0 11012 +6013 16831784 Ocular_Adept_Silent_SummonUndeadI 0 11013 +6014 16831785 Ocular_Adept_Still_SummonUndeadI 0 11014 +6015 16831786 Ocular_Adept_TONGUE_OF_BAALZEBUL 0 11015 +6016 16831787 Ocular_Adept_Exteneded_TONGUE_OF_BAALZEBUL 0 11016 +6017 16831788 Ocular_Adept_Quickened_TONGUE_OF_BAALZEBUL 0 11017 +6018 16831789 Ocular_Adept_Silent_TONGUE_OF_BAALZEBUL 0 11018 +6019 16831790 Ocular_Adept_Still_TONGUE_OF_BAALZEBUL 0 11019 +6020 16831791 Ocular_Adept_VisionOfHeaven 0 11020 +6021 16831792 Ocular_Adept_Exteneded_VisionOfHeaven 0 11021 +6022 16831793 Ocular_Adept_Quickened_VisionOfHeaven 0 11022 +6023 16831794 Ocular_Adept_Silent_VisionOfHeaven 0 11023 +6024 16831795 Ocular_Adept_ADDICTION 0 11024 +6025 16831800 Ocular_Adept_Silent_ADDICTION 0 11025 +6026 16831805 Ocular_Adept_Still_ADDICTION 0 11026 +6027 16831810 Ocular_Adept_Aid 0 11027 +6028 16831811 Ocular_Adept_Empowered_Aid 0 11028 +6029 16831812 Ocular_Adept_Exteneded_Aid 0 11029 +6030 16831813 Ocular_Adept_Maximized_Aid 0 11030 +6031 16831814 Ocular_Adept_Silent_Aid 0 11031 +6032 16831815 Ocular_Adept_Still_Aid 0 11032 +6033 16831816 Ocular_Adept_Animalistic_Power 0 11033 +6034 16831817 Ocular_Adept_Exteneded_Animalistic_Power 0 11034 +6035 16831818 Ocular_Adept_BONEBLAST 0 11035 +6036 16831819 Ocular_Adept_Silent_BONEBLAST 0 11036 +6037 16831820 Ocular_Adept_Still_BONEBLAST 0 11037 +6038 16831821 Ocular_Adept_Bulls_Strength 0 11038 +6039 16831822 Ocular_Adept_Empowered_Bulls_Strength 0 11039 +6040 16831823 Ocular_Adept_Exteneded_Bulls_Strength 0 11040 +6041 16831824 Ocular_Adept_Maximized_Bulls_Strength 0 11041 +6042 16831825 Ocular_Adept_Silent_Bulls_Strength 0 11042 +6043 16831826 Ocular_Adept_Still_Bulls_Strength 0 11043 +6044 16831827 Ocular_Adept_Calm_Emotions 0 11044 +6045 16831828 Ocular_Adept_Exteneded_Calm_Emotions 0 11045 +6046 16831829 Ocular_Adept_Silent_Calm_Emotions 0 11046 +6047 16831830 Ocular_Adept_Still_Calm_Emotions 0 11047 +6048 16831831 Ocular_Adept_Consecrated_Aura 0 11048 +6049 16831832 Ocular_Adept_Exteneded_Consecrated_Aura 0 11049 +6050 16831833 Ocular_Adept_Silent_Consecrated_Aura 0 11050 +6051 16831834 Ocular_Adept_Still_Consecrated_Aura 0 11051 +6052 16831835 Ocular_Adept_Cure_Moderate_Wounds 0 11052 +6053 16831836 Ocular_Adept_Empowered_Cure_Moderate_Wounds 0 11053 +6054 16831837 Ocular_Adept_Maximized_Cure_Moderate_Wounds 0 11054 +6055 16831838 Ocular_Adept_Silent_Cure_Moderate_Wounds 0 11055 +6056 16831839 Ocular_Adept_Still_Cure_Moderate_Wounds 0 11056 +6057 16831840 Ocular_Adept_Darkness 0 11057 +6058 16831841 Ocular_Adept_Exteneded_Darkness 0 11058 +6059 16831842 Ocular_Adept_Silent_Darkness 0 11059 +6060 16831843 Ocular_Adept_Death_Knell 0 11060 +6061 16831844 Ocular_Adept_Empowered_Death_Knell 0 11061 +6062 16831845 Ocular_Adept_Exteneded_Death_Knell 0 11062 +6063 16831846 Ocular_Adept_Maximized_Death_Knell 0 11063 +6064 16831847 Ocular_Adept_Silent_Death_Knell 0 11064 +6065 16831848 Ocular_Adept_Still_Death_Knell 0 11065 +6066 16831849 Ocular_Adept_Divine_Protection 0 11066 +6067 16831850 Ocular_Adept_Exteneded_Divine_Protection 0 11067 +6068 16831851 Ocular_Adept_Silent_Divine_Protection 0 11068 +6069 16831852 Ocular_Adept_Still_Divine_Protection 0 11069 +6070 16831853 Ocular_Adept_Eagle_Splendor 0 11070 +6071 16831854 Ocular_Adept_Empowered_Eagle_Splendor 0 11071 +6072 16831855 Ocular_Adept_Exteneded_Eagle_Splendor 0 11072 +6073 16831856 Ocular_Adept_Maximized_Eagle_Splendor 0 11073 +6074 16831857 Ocular_Adept_Silent_Eagle_Splendor 0 11074 +6075 16831858 Ocular_Adept_Still_Eagle_Splendor 0 11075 +6076 16831859 Ocular_Adept_ELATION 0 11076 +6077 16831860 Ocular_Adept_Exteneded_ELATION 0 11077 +6078 16831861 Ocular_Adept_Silent_ELATION 0 11078 +6079 16831862 Ocular_Adept_Still_ELATION 0 11079 +6080 16831863 Ocular_Adept_Endurance 0 11080 +6081 16831864 Ocular_Adept_Empowered_Endurance 0 11081 +6082 16831865 Ocular_Adept_Exteneded_Endurance 0 11082 +6083 16831866 Ocular_Adept_Maximized_Endurance 0 11083 +6084 16831867 Ocular_Adept_Silent_Endurance 0 11084 +6085 16831868 Ocular_Adept_Still_Endurance 0 11085 +6086 16831869 Ocular_Adept_Find_Traps 0 11086 +6087 16831870 Ocular_Adept_Exteneded_Find_Traps 0 11087 +6088 16831871 Ocular_Adept_Silent_Find_Traps 0 11088 +6089 16831872 Ocular_Adept_Still_Find_Traps 0 11089 +6090 16831873 Ocular_Adept_Foxs_Cunning 0 11090 +6091 16831874 Ocular_Adept_Empowered_Foxs_Cunning 0 11091 +6092 16831875 Ocular_Adept_Exteneded_Foxs_Cunning 0 11092 +6093 16831876 Ocular_Adept_Maximized_Foxs_Cunning 0 11093 +6094 16831877 Ocular_Adept_Silent_Foxs_Cunning 0 11094 +6095 16831878 Ocular_Adept_Still_Foxs_Cunning 0 11095 +6096 16831879 Ocular_Adept_Hold_Person 0 11096 +6097 16831880 Ocular_Adept_Exteneded_Hold_Person 0 11097 +6098 16831881 Ocular_Adept_Silent_Hold_Person 0 11098 +6099 16831882 Ocular_Adept_Still_Hold_Person 0 11099 +6100 16831883 Ocular_Adept_Inflict_Moderate_Wounds 0 11100 +6101 16831884 Ocular_Adept_Empowered_Inflict_Moderate_Wounds 0 11101 +6102 16831885 Ocular_Adept_Maximized_Inflict_Moderate_Wounds 0 11102 +6103 16831886 Ocular_Adept_Silent_Inflict_Moderate_Wounds 0 11103 +6104 16831887 Ocular_Adept_Still_Inflict_Moderate_Wounds 0 11104 +6105 16831888 Ocular_Adept_LAHMS_FINGER_DARTS 0 11105 +6106 16831889 Ocular_Adept_Silent_LAHMS_FINGER_DARTS 0 11106 +6107 16831890 Ocular_Adept_Still_LAHMS_FINGER_DARTS 0 11107 +6108 16831891 Ocular_Adept_Lesser_Dispel 0 11108 +6109 16831892 Ocular_Adept_Silent_Lesser_Dispel 0 11109 +6110 16831893 Ocular_Adept_Still_Lesser_Dispel 0 11110 +6111 16831894 Ocular_Adept_Lesser_Restoration 0 11111 +6112 16831895 Ocular_Adept_Silent_Lesser_Restoration 0 11112 +6113 16831896 Ocular_Adept_Still_Lesser_Restoration 0 11113 +6114 16831897 Ocular_Adept_Living_Undeath 0 11114 +6115 16831898 Ocular_Adept_Exteneded_Living_Undeath 0 11115 +6116 16831899 Ocular_Adept_Silent_Living_Undeath 0 11116 +6117 16831900 Ocular_Adept_Still_Living_Undeath 0 11117 +6118 16831901 Ocular_Adept_Necrotic_Cyst 0 11118 +6119 16831902 Ocular_Adept_Silent_Necrotic_Cyst 0 11119 +6120 16831903 Ocular_Adept_Still_Necrotic_Cyst 0 11120 +6121 16831904 Ocular_Adept_Negative_Energy_Ray 0 11121 +6122 16831905 Ocular_Adept_Empowered_Negative_Energy_Ray 0 11122 +6123 16831906 Ocular_Adept_Maximized_Negative_Energy_Ray 0 11123 +6124 16831907 Ocular_Adept_Silent_Negative_Energy_Ray 0 11124 +6125 16831908 Ocular_Adept_Still_Negative_Energy_Ray 0 11125 +6126 16831909 Ocular_Adept_Owls_Wisdom 0 11126 +6127 16831910 Ocular_Adept_Empowered_Owls_Wisdom 0 11127 +6128 16831911 Ocular_Adept_Exteneded_Owls_Wisdom 0 11128 +6129 16831912 Ocular_Adept_Maximized_Owls_Wisdom 0 11129 +6130 16831913 Ocular_Adept_Silent_Owls_Wisdom 0 11130 +6131 16831914 Ocular_Adept_Still_Owls_Wisdom 0 11131 +6132 16839218 Ocular_Adept_Remove_Paralysis 0 11132 +6133 16839219 Ocular_Adept_Silent_Remove_Paralysis 0 11133 +6134 16839220 Ocular_Adept_Still_Remove_Paralysis 0 11134 +6135 16839221 Ocular_Adept_Resist_Elements 0 11135 +6136 16839222 Ocular_Adept_Exteneded_Resist_Elements 0 11136 +6137 16839223 Ocular_Adept_Silent_Resist_Elements 0 11137 +6138 16839224 Ocular_Adept_Still_Resist_Elements 0 11138 +6139 16839225 Ocular_Adept_ShieldOther 0 11139 +6140 16839226 Ocular_Adept_Exteneded_ShieldOther 0 11140 +6141 16839227 Ocular_Adept_Silent_ShieldOther 0 11141 +6142 16839228 Ocular_Adept_Still_ShieldOther 0 11142 +6143 16839229 Ocular_Adept_Silence 0 11143 +6144 16839230 Ocular_Adept_Exteneded_Silence 0 11144 +6145 16839231 Ocular_Adept_Silent_Silence 0 11145 +6146 16839232 Ocular_Adept_Still_Silence 0 11146 +6147 16839233 Ocular_Adept_Sound_Burst 0 11147 +6148 16839234 Ocular_Adept_Maximized_Sound_Burst 0 11148 +6149 16839235 Ocular_Adept_Silent_Sound_Burst 0 11149 +6150 16839236 Ocular_Adept_Still_Sound_Burst 0 11150 +6151 16839237 Ocular_Adept_SPORES_OF_THE_VROCK 0 11151 +6152 16839238 Ocular_Adept_Empowered_SPORES_OF_THE_VROCK 0 11152 +6153 16839239 Ocular_Adept_Maximized_SPORES_OF_THE_VROCK 0 11153 +6154 16839240 Ocular_Adept_Silent_SPORES_OF_THE_VROCK 0 11154 +6155 16839241 Ocular_Adept_Still_SPORES_OF_THE_VROCK 0 11155 +6156 16839242 Ocular_Adept_Stone_Bones 0 11156 +6157 16839243 Ocular_Adept_Exteneded_Stone_Bones 0 11157 +6158 16839244 Ocular_Adept_Silent_Stone_Bones 0 11158 +6159 16839245 Ocular_Adept_Still_Stone_Bones 0 11159 +6160 16839246 Ocular_Adept_Summon_Creature_II 0 11160 +6161 16839247 Ocular_Adept_Exteneded_Summon_Creature_II 0 11161 +6162 16839248 Ocular_Adept_Silent_Summon_Creature_II 0 11162 +6163 16839249 Ocular_Adept_Still_Summon_Creature_II 0 11163 +6164 16839250 Ocular_Adept_SummonUndeadII 0 11164 +6165 16839251 Ocular_Adept_Exteneded_SummonUndeadII 0 11165 +6166 16839252 Ocular_Adept_Silent_SummonUndeadII 0 11166 +6167 16839253 Ocular_Adept_Still_SummonUndeadII 0 11167 +6168 16839254 Ocular_Adept_Ultravision 0 11168 +6169 16839255 Ocular_Adept_Exteneded_Ultravision 0 11169 +6170 16839256 Ocular_Adept_Silent_Ultravision 0 11170 +6171 16839257 Ocular_Adept_Still_Ultravision 0 11171 +6172 16839258 Ocular_Adept_UndetectableAlignment 0 11172 +6173 16839259 Ocular_Adept_Exteneded_UndetectableAlignment 0 11173 +6174 16839260 Ocular_Adept_Silent_UndetectableAlignment 0 11174 +6175 16839261 Ocular_Adept_Still_UndetectableAlignment 0 11175 +6176 16839262 Ocular_Adept_WAVE_OF_GRIEF 0 11176 +6177 16839263 Ocular_Adept_Exteneded_WAVE_OF_GRIEF 0 11177 +6178 16839264 Ocular_Adept_Still_WAVE_OF_GRIEF 0 11178 +6179 16839265 Ocular_Adept_Animate_Dead 0 11179 +6180 16839266 Ocular_Adept_Exteneded_Animate_Dead 0 11180 +6181 16839267 Ocular_Adept_Silent_Animate_Dead 0 11181 +6182 16839268 Ocular_Adept_Still_Animate_Dead 0 11182 +6183 16839269 Ocular_Adept_Bestow_Curse 0 11183 +6184 16839270 Ocular_Adept_Silent_Bestow_Curse 0 11184 +6185 16839271 Ocular_Adept_Still_Bestow_Curse 0 11185 +6186 16839272 Ocular_Adept_Blindness_and_Deafness 0 11186 +6187 16839273 Ocular_Adept_Exteneded_Blindness_and_Deafness 0 11187 +6188 16839274 Ocular_Adept_Silent_Blindness_and_Deafness 0 11188 +6189 16839275 Ocular_Adept_BONEBLADE 0 11189 +6190 16839279 Ocular_Adept_Exteneded_BONEBLADE 0 11190 +6191 16839283 Ocular_Adept_Silent_BONEBLADE 0 11191 +6192 16839287 Ocular_Adept_Still_BONEBLADE 0 11192 +6193 16839291 Ocular_Adept_Clarity 0 11193 +6194 16839292 Ocular_Adept_Exteneded_Clarity 0 11194 +6195 16839293 Ocular_Adept_Still_Clarity 0 11195 +6196 16839294 Ocular_Adept_Close_Wounds 0 11196 +6197 16839295 Ocular_Adept_Empowered_Close_Wounds 0 11197 +6198 16839296 Ocular_Adept_Silent_Close_Wounds 0 11198 +6199 16839297 Ocular_Adept_CLUTCH_OF_ORCUS 0 11199 +6200 16839298 Ocular_Adept_Silent_CLUTCH_OF_ORCUS 0 11200 +6201 16839299 Ocular_Adept_Still_CLUTCH_OF_ORCUS 0 11201 +6202 16839300 Ocular_Adept_Contagion 0 11202 +6203 16839301 Ocular_Adept_Silent_Contagion 0 11203 +6204 16839302 Ocular_Adept_Still_Contagion 0 11204 +6205 16839303 Ocular_Adept_Continual_Flame 0 11205 +6206 16839304 Ocular_Adept_Silent_Continual_Flame 0 11206 +6207 16839305 Ocular_Adept_Still_Continual_Flame 0 11207 +6208 16839306 Ocular_Adept_Crown_Might 0 11208 +6209 16839307 Ocular_Adept_Exteneded_Crown_Might 0 11209 +6210 16839308 Ocular_Adept_Silent_Crown_Might 0 11210 +6211 16839309 Ocular_Adept_Still_Crown_Might 0 11211 +6212 16839310 Ocular_Adept_Crown_Protection 0 11212 +6213 16839311 Ocular_Adept_Exteneded_Crown_Protection 0 11213 +6214 16839312 Ocular_Adept_Silent_Crown_Protection 0 11214 +6215 16839313 Ocular_Adept_Still_Crown_Protection 0 11215 +6216 16839314 Ocular_Adept_Cure_Serious_Wounds 0 11216 +6217 16839315 Ocular_Adept_Empowered_Cure_Serious_Wounds 0 11217 +6218 16839316 Ocular_Adept_Silent_Cure_Serious_Wounds 0 11218 +6219 16839317 Ocular_Adept_Still_Cure_Serious_Wounds 0 11219 +6220 16839318 Ocular_Adept_Curse_of_Petty_Failing 0 11220 +6221 16839319 Ocular_Adept_Exteneded_Curse_of_Petty_Failing 0 11221 +6222 16839320 Ocular_Adept_Silent_Curse_of_Petty_Failing 0 11222 +6223 16839321 Ocular_Adept_Still_Curse_of_Petty_Failing 0 11223 +6224 16839322 Ocular_Adept_Darkfire 0 11224 +6225 16839323 Ocular_Adept_Exteneded_Darkfire 0 11225 +6226 16839324 Ocular_Adept_Silent_Darkfire 0 11226 +6227 16839325 Ocular_Adept_Still_Darkfire 0 11227 +6228 16839326 Ocular_Adept_Daylight 0 11228 +6229 16839327 Ocular_Adept_Exteneded_Daylight 0 11229 +6230 16839328 Ocular_Adept_Silent_Daylight 0 11230 +6231 16839329 Ocular_Adept_Still_Daylight 0 11231 +6232 16839330 Ocular_Adept_DeeperDarkness 0 11232 +6233 16839331 Ocular_Adept_Exteneded_DeeperDarkness 0 11233 +6234 16839332 Ocular_Adept_Silent_DeeperDarkness 0 11234 +6235 16839333 Ocular_Adept_DEVILS_EYE 0 11235 +6236 16839334 Ocular_Adept_Silent_DEVILS_EYE 0 11236 +6237 16839335 Ocular_Adept_Still_DEVILS_EYE 0 11237 +6238 16839336 Ocular_Adept_Dispel_Magic 0 11238 +6239 16839337 Ocular_Adept_Silent_Dispel_Magic 0 11239 +6240 16839338 Ocular_Adept_Still_Dispel_Magic 0 11240 +6241 16839339 Ocular_Adept_ENERGIZE_POTION 0 11241 +6242 16839345 Ocular_Adept_Silent_ENERGIZE_POTION 0 11242 +6243 16839351 Ocular_Adept_Still_ENERGIZE_POTION 0 11243 +6244 16839357 Ocular_Adept_Energy_Aegis 0 11244 +6245 16839363 Ocular_Adept_Exteneded_Energy_Aegis 0 11245 +6246 16839369 Ocular_Adept_Silent_Energy_Aegis 0 11246 +6247 16839375 Ocular_Adept_Still_Energy_Aegis 0 11247 +6248 16839381 Ocular_Adept_FLESH_RIPPER 0 11248 +6249 16839382 Ocular_Adept_Empowered_FLESH_RIPPER 0 11249 +6250 16839383 Ocular_Adept_Silent_FLESH_RIPPER 0 11250 +6251 16839384 Ocular_Adept_Still_FLESH_RIPPER 0 11251 +6252 16839385 Ocular_Adept_Glyph_of_Warding_Master 0 11252 +6253 16839391 Ocular_Adept_Empowered_Glyph_of_Warding_Master 0 11253 +6254 16839397 Ocular_Adept_Exteneded_Glyph_of_Warding_Master 0 11254 +6255 16839403 Ocular_Adept_Silent_Glyph_of_Warding_Master 0 11255 +6256 16839409 Ocular_Adept_Still_Glyph_of_Warding_Master 0 11256 +6257 16839415 Ocular_Adept_Inflict_Serious_Wounds 0 11257 +6258 16839416 Ocular_Adept_Empowered_Inflict_Serious_Wounds 0 11258 +6259 16839417 Ocular_Adept_Silent_Inflict_Serious_Wounds 0 11259 +6260 16839418 Ocular_Adept_Still_Inflict_Serious_Wounds 0 11260 +6261 16839419 Ocular_Adept_Invisibility_Purge 0 11261 +6262 16839420 Ocular_Adept_Exteneded_Invisibility_Purge 0 11262 +6263 16839421 Ocular_Adept_Silent_Invisibility_Purge 0 11263 +6264 16839422 Ocular_Adept_Still_Invisibility_Purge 0 11264 +6265 16839423 Ocular_Adept_Legions_Conviction 0 11265 +6266 16839424 Ocular_Adept_Exteneded_Legions_Conviction 0 11266 +6267 16839425 Ocular_Adept_Silent_Legions_Conviction 0 11267 +6268 16839426 Ocular_Adept_Still_Legions_Conviction 0 11268 +6269 16839427 Ocular_Adept_LocateObject 0 11269 +6270 16839428 Ocular_Adept_Exteneded_LocateObject 0 11270 +6271 16839429 Ocular_Adept_Silent_LocateObject 0 11271 +6272 16839430 Ocular_Adept_Still_LocateObject 0 11272 +6273 16839431 Ocular_Adept_Magic_Circle_against_Chaos 0 11273 +6274 16839432 Ocular_Adept_Exteneded_Magic_Circle_against_Chaos 0 11274 +6275 16839433 Ocular_Adept_Silent_Magic_Circle_against_Chaos 0 11275 +6276 16839434 Ocular_Adept_Still_Magic_Circle_against_Chaos 0 11276 +6277 16839435 Ocular_Adept_Magic_Circle_against_Evil 0 11277 +6278 16839436 Ocular_Adept_Exteneded_Magic_Circle_against_Evil 0 11278 +6279 16839437 Ocular_Adept_Silent_Magic_Circle_against_Evil 0 11279 +6280 16839438 Ocular_Adept_Still_Magic_Circle_against_Evil 0 11280 +6281 16839439 Ocular_Adept_Magic_Circle_against_Good 0 11281 +6282 16839440 Ocular_Adept_Exteneded_Magic_Circle_against_Good 0 11282 +6283 16839441 Ocular_Adept_Silent_Magic_Circle_against_Good 0 11283 +6284 16839442 Ocular_Adept_Still_Magic_Circle_against_Good 0 11284 +6285 16839443 Ocular_Adept_Magic_Circle_against_Law 0 11285 +6286 16839444 Ocular_Adept_Exteneded_Magic_Circle_against_Law 0 11286 +6287 16839445 Ocular_Adept_Silent_Magic_Circle_against_Law 0 11287 +6288 16839446 Ocular_Adept_Still_Magic_Circle_against_Law 0 11288 +6289 16839447 Ocular_Adept_Magic_Vestment 0 11289 +6290 16839448 Ocular_Adept_Exteneded_Magic_Vestment 0 11290 +6291 16839449 Ocular_Adept_Silent_Magic_Vestment 0 11291 +6292 16839450 Ocular_Adept_Still_Magic_Vestment 0 11292 +6293 16839451 Ocular_Adept_MASOCHISM 0 11293 +6294 16839452 Ocular_Adept_Exteneded_MASOCHISM 0 11294 +6295 16839453 Ocular_Adept_Mass_Aid 0 11295 +6296 16839454 Ocular_Adept_Empowered_Mass_Aid 0 11296 +6297 16839455 Ocular_Adept_Exteneded_Mass_Aid 0 11297 +6298 16839456 Ocular_Adept_Silent_Mass_Aid 0 11298 +6299 16839457 Ocular_Adept_Still_Mass_Aid 0 11299 +6300 16839458 Ocular_Adept_Mass_Lesser_Vigor 0 11300 +6301 16839459 Ocular_Adept_Exteneded_Mass_Lesser_Vigor 0 11301 +6302 16839460 Ocular_Adept_Silent_Mass_Lesser_Vigor 0 11302 +6303 16839461 Ocular_Adept_Still_Mass_Lesser_Vigor 0 11303 +6304 16839462 Ocular_Adept_Necrotic_Bloat 0 11304 +6305 16839463 Ocular_Adept_Empowered_Necrotic_Bloat 0 11305 +6306 16839464 Ocular_Adept_Negative_Energy_Protection 0 11306 +6307 16839465 Ocular_Adept_Exteneded_Negative_Energy_Protection 0 11307 +6308 16839466 Ocular_Adept_Silent_Negative_Energy_Protection 0 11308 +6309 16839467 Ocular_Adept_Still_Negative_Energy_Protection 0 11309 +6310 16839468 Ocular_Adept_ObscureObject 0 11310 +6311 16839469 Ocular_Adept_Exteneded_ObscureObject 0 11311 +6312 16839470 Ocular_Adept_Silent_ObscureObject 0 11312 +6313 16839471 Ocular_Adept_Still_ObscureObject 0 11313 +6314 16839472 Ocular_Adept_Prayer 0 11314 +6315 16839473 Ocular_Adept_Exteneded_Prayer 0 11315 +6316 16839474 Ocular_Adept_Silent_Prayer 0 11316 +6317 16839475 Ocular_Adept_Still_Prayer 0 11317 +6318 16839476 Ocular_Adept_Protection_from_Elements 0 11318 +6319 16839477 Ocular_Adept_Exteneded_Protection_from_Elements 0 11319 +6320 16839478 Ocular_Adept_Silent_Protection_from_Elements 0 11320 +6321 16839479 Ocular_Adept_Still_Protection_from_Elements 0 11321 +6322 16839480 Ocular_Adept_RED_FESTER 0 11322 +6323 16839481 Ocular_Adept_Silent_RED_FESTER 0 11323 +6324 16839482 Ocular_Adept_Still_RED_FESTER 0 11324 +6325 16839483 Ocular_Adept_Remove_Blindness_and_Deafness 0 11325 +6326 16839484 Ocular_Adept_Silent_Remove_Blindness_and_Deafness 0 11326 +6327 16839485 Ocular_Adept_Still_Remove_Blindness_and_Deafness 0 11327 +6328 16839486 Ocular_Adept_Remove_Curse 0 11328 +6329 16839487 Ocular_Adept_Silent_Remove_Curse 0 11329 +6330 16839488 Ocular_Adept_Still_Remove_Curse 0 11330 +6331 16839489 Ocular_Adept_Remove_Disease 0 11331 +6332 16839490 Ocular_Adept_Silent_Remove_Disease 0 11332 +6333 16839491 Ocular_Adept_Still_Remove_Disease 0 11333 +6334 16839492 Ocular_Adept_RingOfBlades 0 11334 +6335 16839493 Ocular_Adept_Exteneded_RingOfBlades 0 11335 +6336 16839494 Ocular_Adept_Silent_RingOfBlades 0 11336 +6337 16839495 Ocular_Adept_Still_RingOfBlades 0 11337 +6338 16839496 Ocular_Adept_ROTTING_CURSE_OF_URFESTRA 0 11338 +6339 16839497 Ocular_Adept_Empowered_ROTTING_CURSE_OF_URFESTRA 0 11339 +6340 16839498 Ocular_Adept_Silent_ROTTING_CURSE_OF_URFESTRA 0 11340 +6341 16839499 Ocular_Adept_Still_ROTTING_CURSE_OF_URFESTRA 0 11341 +6342 16839500 Ocular_Adept_Searing_Light 0 11342 +6343 16839501 Ocular_Adept_Empowered_Searing_Light 0 11343 +6344 16839502 Ocular_Adept_Silent_Searing_Light 0 11344 +6345 16839503 Ocular_Adept_Still_Searing_Light 0 11345 +6346 16839504 Ocular_Adept_SHIVERING_TOUCH 0 11346 +6347 16839505 Ocular_Adept_Empowered_SHIVERING_TOUCH 0 11347 +6348 16839506 Ocular_Adept_Exteneded_SHIVERING_TOUCH 0 11348 +6349 16839507 Ocular_Adept_Silent_SHIVERING_TOUCH 0 11349 +6350 16839508 Ocular_Adept_Still_SHIVERING_TOUCH 0 11350 +6351 16839509 Ocular_Adept_SHRIVELING 0 11351 +6352 16839510 Ocular_Adept_Empowered_SHRIVELING 0 11352 +6353 16839511 Ocular_Adept_Silent_SHRIVELING 0 11353 +6354 16839512 Ocular_Adept_Still_SHRIVELING 0 11354 +6355 16839513 Ocular_Adept_Slashing_Darkness 0 11355 +6356 16839514 Ocular_Adept_Empowered_Slashing_Darkness 0 11356 +6357 16839515 Ocular_Adept_Silent_Slashing_Darkness 0 11357 +6358 16839516 Ocular_Adept_Still_Slashing_Darkness 0 11358 +6359 16839517 Ocular_Adept_Summon_Creature_III 0 11359 +6360 16839518 Ocular_Adept_Exteneded_Summon_Creature_III 0 11360 +6361 16839519 Ocular_Adept_Silent_Summon_Creature_III 0 11361 +6362 16839520 Ocular_Adept_Still_Summon_Creature_III 0 11362 +6363 16839521 Ocular_Adept_SummonUndeadIII 0 11363 +6364 16839522 Ocular_Adept_Exteneded_SummonUndeadIII 0 11364 +6365 16839523 Ocular_Adept_Silent_SummonUndeadIII 0 11365 +6366 16839524 Ocular_Adept_Still_SummonUndeadIII 0 11366 +6367 16839525 Ocular_Adept_TOUCH_OF_JUIBLEX 0 11367 +6368 16839526 Ocular_Adept_Silent_TOUCH_OF_JUIBLEX 0 11368 +6369 16839527 Ocular_Adept_Still_TOUCH_OF_JUIBLEX 0 11369 +6370 16839528 Ocular_Adept_UNLIVING_WEAPON 0 11370 +6371 16839529 Ocular_Adept_Empowered_UNLIVING_WEAPON 0 11371 +6372 16839530 Ocular_Adept_Silent_UNLIVING_WEAPON 0 11372 +6373 16839531 Ocular_Adept_Still_UNLIVING_WEAPON 0 11373 +6374 16839532 Ocular_Adept_Vigor 0 11374 +6375 16839533 Ocular_Adept_Exteneded_Vigor 0 11375 +6376 16839534 Ocular_Adept_Silent_Vigor 0 11376 +6377 16839535 Ocular_Adept_Still_Vigor 0 11377 +6378 16839536 Ocular_Adept_WaterBreathing 0 11378 +6379 16839537 Ocular_Adept_Exteneded_WaterBreathing 0 11379 +6380 16839538 Ocular_Adept_Silent_WaterBreathing 0 11380 +6381 16839539 Ocular_Adept_Still_WaterBreathing 0 11381 +6382 16839540 Ocular_Adept_WRACK 0 11382 +6383 16839541 Ocular_Adept_Exteneded_WRACK 0 11383 +6384 16839542 Ocular_Adept_Silent_WRACK 0 11384 +6385 16839543 Ocular_Adept_Still_WRACK 0 11385 +6386 16839544 Ocular_Adept_ABSORB_STRENGTH 0 11386 +6387 16839545 Ocular_Adept_Exteneded_ABSORB_STRENGTH 0 11387 +6388 16839546 Ocular_Adept_Silent_ABSORB_STRENGTH 0 11388 +6389 16839547 Ocular_Adept_Still_ABSORB_STRENGTH 0 11389 +6390 16839548 Ocular_Adept_ABYSSAL_MIGHT 0 11390 +6391 16839549 Ocular_Adept_Exteneded_ABYSSAL_MIGHT 0 11391 +6392 16839550 Ocular_Adept_Silent_ABYSSAL_MIGHT 0 11392 +6393 16839551 Ocular_Adept_Still_ABYSSAL_MIGHT 0 11393 +6394 16839552 Ocular_Adept_BloodOfTheMartyr 0 11394 +6395 16839553 Ocular_Adept_Silent_BloodOfTheMartyr 0 11395 +6396 16839554 Ocular_Adept_Still_BloodOfTheMartyr 0 11396 +6397 16839555 Ocular_Adept_CLAWS_OF_THE_SAVAGE 0 11397 +6398 16839556 Ocular_Adept_Exteneded_CLAWS_OF_THE_SAVAGE 0 11398 +6399 16839557 Ocular_Adept_Silent_CLAWS_OF_THE_SAVAGE 0 11399 +6400 16839558 Ocular_Adept_Still_CLAWS_OF_THE_SAVAGE 0 11400 +6401 16839559 Ocular_Adept_Cure_Critical_Wounds 0 11401 +6402 16839560 Ocular_Adept_Silent_Cure_Critical_Wounds 0 11402 +6403 16839561 Ocular_Adept_Still_Cure_Critical_Wounds 0 11403 +6404 16839562 Ocular_Adept_DAMNING_DARKNESS 0 11404 +6405 16839563 Ocular_Adept_Exteneded_DAMNING_DARKNESS 0 11405 +6406 16839564 Ocular_Adept_Silent_DAMNING_DARKNESS 0 11406 +6407 16839565 Ocular_Adept_Death_Ward 0 11407 +6408 16839566 Ocular_Adept_Exteneded_Death_Ward 0 11408 +6409 16839567 Ocular_Adept_Silent_Death_Ward 0 11409 +6410 16839568 Ocular_Adept_Still_Death_Ward 0 11410 +6411 16839569 Ocular_Adept_Dimensional_Anchor 0 11411 +6412 16839570 Ocular_Adept_Exteneded_Dimensional_Anchor 0 11412 +6413 16839571 Ocular_Adept_Silent_Dimensional_Anchor 0 11413 +6414 16839572 Ocular_Adept_Still_Dimensional_Anchor 0 11414 +6415 16839573 Ocular_Adept_Dismissal 0 11415 +6416 16839574 Ocular_Adept_Silent_Dismissal 0 11416 +6417 16839575 Ocular_Adept_Still_Dismissal 0 11417 +6418 16839576 Ocular_Adept_Divine_Power 0 11418 +6419 16839577 Ocular_Adept_Exteneded_Divine_Power 0 11419 +6420 16839578 Ocular_Adept_Silent_Divine_Power 0 11420 +6421 16839579 Ocular_Adept_Still_Divine_Power 0 11421 +6422 16839580 Ocular_Adept_Freedom_of_Movement 0 11422 +6423 16839581 Ocular_Adept_Exteneded_Freedom_of_Movement 0 11423 +6424 16839582 Ocular_Adept_Silent_Freedom_of_Movement 0 11424 +6425 16839583 Ocular_Adept_Still_Freedom_of_Movement 0 11425 +6426 16839584 Ocular_Adept_Greater_Magic_Weapon 0 11426 +6427 16839585 Ocular_Adept_Exteneded_Greater_Magic_Weapon 0 11427 +6428 16839586 Ocular_Adept_Silent_Greater_Magic_Weapon 0 11428 +6429 16839587 Ocular_Adept_Still_Greater_Magic_Weapon 0 11429 +6430 16839588 Ocular_Adept_Greater_Resistance 0 11430 +6431 16839589 Ocular_Adept_Exteneded_Greater_Resistance 0 11431 +6432 16839590 Ocular_Adept_Silent_Greater_Resistance 0 11432 +6433 16839591 Ocular_Adept_Still_Greater_Resistance 0 11433 +6434 16839592 Ocular_Adept_Hammer_of_the_Gods 0 11434 +6435 16839593 Ocular_Adept_Silent_Hammer_of_the_Gods 0 11435 +6436 16839594 Ocular_Adept_Still_Hammer_of_the_Gods 0 11436 +6437 16839595 Ocular_Adept_Inflict_Critical_Wounds 0 11437 +6438 16839596 Ocular_Adept_Silent_Inflict_Critical_Wounds 0 11438 +6439 16839597 Ocular_Adept_Still_Inflict_Critical_Wounds 0 11439 +6440 16839598 Ocular_Adept_Legions_Shield_of_Faith 0 11440 +6441 16839599 Ocular_Adept_Exteneded_Legions_Shield_of_Faith 0 11441 +6442 16839600 Ocular_Adept_Silent_Legions_Shield_of_Faith 0 11442 +6443 16839601 Ocular_Adept_Still_Legions_Shield_of_Faith 0 11443 +6444 16839602 Ocular_Adept_Lesser_Planar_Ally 0 11444 +6445 16839603 Ocular_Adept_Exteneded_Lesser_Planar_Ally 0 11445 +6446 16839604 Ocular_Adept_Silent_Lesser_Planar_Ally 0 11446 +6447 16839605 Ocular_Adept_Still_Lesser_Planar_Ally 0 11447 +6448 16839606 Ocular_Adept_Lower_Spell_Resistance 0 11448 +6449 16839607 Ocular_Adept_Exteneded_Lower_Spell_Resistance 0 11449 +6450 16839608 Ocular_Adept_Silent_Lower_Spell_Resistance 0 11450 +6451 16839609 Ocular_Adept_Still_Lower_Spell_Resistance 0 11451 +6452 16839610 Ocular_Adept_Mass_Ultravision 0 11452 +6453 16839611 Ocular_Adept_Exteneded_Mass_Ultravision 0 11453 +6454 16839612 Ocular_Adept_Silent_Mass_Ultravision 0 11454 +6455 16839613 Ocular_Adept_Still_Mass_Ultravision 0 11455 +6456 16839614 Ocular_Adept_Necrotic_Domination 0 11456 +6457 16839615 Ocular_Adept_Exteneded_Necrotic_Domination 0 11457 +6458 16839616 Ocular_Adept_Silent_Necrotic_Domination 0 11458 +6459 16839617 Ocular_Adept_Still_Necrotic_Domination 0 11459 +6460 16839618 Ocular_Adept_Neutralize_Poison 0 11460 +6461 16839619 Ocular_Adept_Silent_Neutralize_Poison 0 11461 +6462 16839620 Ocular_Adept_Still_Neutralize_Poison 0 11462 +6463 16839621 Ocular_Adept_Panacea 0 11463 +6464 16839622 Ocular_Adept_Silent_Panacea 0 11464 +6465 16839623 Ocular_Adept_Still_Panacea 0 11465 +6466 16839624 Ocular_Adept_Poison 0 11466 +6467 16839625 Ocular_Adept_Silent_Poison 0 11467 +6468 16839626 Ocular_Adept_Still_Poison 0 11468 +6469 16839627 Ocular_Adept_Recitation 0 11469 +6470 16839628 Ocular_Adept_Exteneded_Recitation 0 11470 +6471 16839629 Ocular_Adept_Silent_Recitation 0 11471 +6472 16839630 Ocular_Adept_Still_Recitation 0 11472 +6473 16839631 Ocular_Adept_RepelVermin 0 11473 +6474 16839632 Ocular_Adept_Exteneded_RepelVermin 0 11474 +6475 16839633 Ocular_Adept_Silent_RepelVermin 0 11475 +6476 16839634 Ocular_Adept_Still_RepelVermin 0 11476 +6477 16839635 Ocular_Adept_Restoration 0 11477 +6478 16839636 Ocular_Adept_Silent_Restoration 0 11478 +6479 16839637 Ocular_Adept_Still_Restoration 0 11479 +6480 16839638 Ocular_Adept_STOP_HEART 0 11480 +6481 16839639 Ocular_Adept_Still_STOP_HEART 0 11481 +6482 16839640 Ocular_Adept_Summon_Creature_IV 0 11482 +6483 16839641 Ocular_Adept_Exteneded_Summon_Creature_IV 0 11483 +6484 16839642 Ocular_Adept_Silent_Summon_Creature_IV 0 11484 +6485 16839643 Ocular_Adept_Still_Summon_Creature_IV 0 11485 +6486 16839644 Ocular_Adept_SummonUndeadIV 0 11486 +6487 16839645 Ocular_Adept_Exteneded_SummonUndeadIV 0 11487 +6488 16839646 Ocular_Adept_Silent_SummonUndeadIV 0 11488 +6489 16839647 Ocular_Adept_Still_SummonUndeadIV 0 11489 +6490 16839648 Ocular_Adept_SwordOfConscience 0 11490 +6491 16839649 Ocular_Adept_Silent_SwordOfConscience 0 11491 +6492 16839650 Ocular_Adept_Battletide 0 11492 +6493 16839651 Ocular_Adept_BreakEnchantment 0 11493 +6494 16839652 Ocular_Adept_CHAAVS_LAUGH 0 11494 +6495 16839653 Ocular_Adept_Circle_of_Doom 0 11495 +6496 16839654 Ocular_Adept_CLAWS_OF_THE_BEBILITH 0 11496 +6497 16839655 Ocular_Adept_CONVERT_WAND 0 11497 +6498 16839656 Ocular_Adept_DANCING_WEB 0 11498 +6499 16839657 Ocular_Adept_FireInTheBlood 0 11499 +6500 16839658 Ocular_Adept_Flame_Strike 0 11500 +6501 16839659 Ocular_Adept_Greater_Vigor(Monstrous_Regeneration) 0 11501 +6502 16839660 Ocular_Adept_GreaterCommand_RadialMaster 0 11502 +6503 16839666 Ocular_Adept_Healing_Circle 0 11503 +6504 16839667 Ocular_Adept_HEARTCLUTCH 0 11504 +6505 16839668 Ocular_Adept_Legions_Curse_of_Petty_Failing 0 11505 +6506 16839669 Ocular_Adept_Mass_Contagion 0 11506 +6507 16839670 Ocular_Adept_Mass_Cure_Light_Wounds 0 11507 +6508 16839671 Ocular_Adept_Mass_Inflict_Light_Wounds 0 11508 +6509 16839672 Ocular_Adept_MORALITY_UNDONE 0 11509 +6510 16839673 Ocular_Adept_Necrotic_Burst 0 11510 +6511 16839674 Ocular_Adept_POWER_LEECH 0 11511 +6512 16839675 Ocular_Adept_Raise_Dead 0 11512 +6513 16839676 Ocular_Adept_RESONATING_RESISTANCE 0 11513 +6514 16839677 Ocular_Adept_Revivify 0 11514 +6515 16839678 Ocular_Adept_Righteous_Might 0 11515 +6516 16839679 Ocular_Adept_Scrying 0 11516 +6517 16839680 Ocular_Adept_Slay_Living 0 11517 +6518 16839681 Ocular_Adept_Soulscour 0 11518 +6519 16839682 Ocular_Adept_Spell_Resistance 0 11519 +6520 16839683 Ocular_Adept_Summon_Creature_V 0 11520 +6521 16839684 Ocular_Adept_SummonUndeadV 0 11521 +6522 16839685 Ocular_Adept_SYMBOL_OF_PAIN 0 11522 +6523 16839686 Ocular_Adept_SYMBOL_OF_SLEEP 0 11523 +6524 16839687 Ocular_Adept_True_Seeing 0 11524 +6525 16839688 Hexblade_AugmentFamiliar 0 11525 +6526 16839689 Hexblade_Light 0 11526 +6527 16839690 Hexblade_Cause_Fear 0 11527 +6528 16839691 Hexblade_Charm_Person 0 11528 +6529 16839692 Hexblade_Disguise_Self_Radial_Master 0 11529 +6530 16839698 Hexblade_Entropic_Shield 0 11530 +6531 16839699 Hexblade_Expeditious_Retreat 0 11531 +6532 16839700 Hexblade_Identify 0 11532 +6533 16839701 Hexblade_Magic_Weapon 0 11533 +6534 16839702 Hexblade_Protection_from_Chaos 0 11534 +6535 16839703 Hexblade_Protection_from_Evil 0 11535 +6536 16839704 Hexblade_Protection_from_Good 0 11536 +6537 16839705 Hexblade_Protection_from_Law 0 11537 +6538 16839706 Hexblade_Read_Magic 0 11538 +6539 16839707 Hexblade_Sleep 0 11539 +6540 16839708 Hexblade_Tashas_Hideous_Laughter 0 11540 +6541 16839709 Hexblade_UndetectableAlignment 0 11541 +6542 16839710 Hexblade_Alter_Self_Radial_Master 0 11542 +6543 16839716 Hexblade_Blindness_and_Deafness 0 11543 +6544 16839717 Hexblade_Blood_Frenzy 0 11544 +6545 16839718 Hexblade_Bulls_Strength 0 11545 +6546 16839719 Hexblade_Darkness 0 11546 +6547 16839720 Hexblade_Eagle_Splendor 0 11547 +6548 16839721 Hexblade_FalseLife 0 11548 +6549 16839722 Hexblade_Glitterdust 0 11549 +6550 16839723 Hexblade_Invisibility 0 11550 +6551 16839724 Hexblade_MirrorImage 0 11551 +6552 16839725 Hexblade_ProtectionArrows 0 11552 +6553 16839726 Hexblade_Pyrotechnics 0 11553 +6554 16839729 Hexblade_Resist_Elements 0 11554 +6555 16839730 Hexblade_See_Invisibility 0 11555 +6556 16839731 Hexblade_TouchIdiocy 0 11556 +6557 16839732 Hexblade_Charm_Monster 0 11557 +6558 16839733 Hexblade_Confusion 0 11558 +6559 16839734 Hexblade_DeepSlumber 0 11559 +6560 16839735 Hexblade_Dispel_Magic 0 11560 +6561 16839736 Hexblade_Greater_Magic_Weapon 0 11561 +6562 16839737 Hexblade_HoundDoom 0 11562 +6563 16839738 Hexblade_Invisibility_Sphere 0 11563 +6564 16839739 Hexblade_NONDETECTION 0 11564 +6565 16839740 Hexblade_Poison 0 11565 +6566 16839741 Hexblade_Protection_from_Elements 0 11566 +6567 16839742 Hexblade_RepelVermin 0 11567 +6568 16839743 Hexblade_Slow 0 11568 +6569 16839744 Hexblade_Stinking_Cloud 0 11569 +6570 16839745 Hexblade_Vampiric_Touch 0 11570 +6571 16839746 Hexblade_BalefulPolymorph 0 11571 +6572 16839747 Hexblade_BreakEnchantment 0 11572 +6573 16839748 Hexblade_CursedBlade 0 11573 +6574 16839749 Hexblade_DimensionDoor_RadialMaster 0 11574 +6575 16839754 Hexblade_Dominate_Person 0 11575 +6576 16839755 Hexblade_Enervation 0 11576 +6577 16839756 Hexblade_Improved_Invisibility 0 11577 +6578 16839757 Hexblade_Phantasmal_Killer 0 11578 +6579 16839758 Hexblade_Polymorph_Self 0 11579 +6580 16839764 Hexblade_Fear 0 11580 +6581 16839765 Hexblade_Scrying 0 11581 +6582 16839766 Hexblade_SolidFog 0 11582 +6583 16839767 Duskblade_Acid_Splash 0 11583 +6584 16839768 Duskblade_DisruptUndead 0 11584 +6585 16839769 Duskblade_Ray_of_Frost 0 11585 +6586 16839770 Duskblade_Blade_of_Blood 0 11586 +6587 16839773 Duskblade_Kelgores_Fire_Bolt 0 11587 +6588 16839774 Duskblade_Lesser_Deflect 0 11588 +6589 16839775 Duskblade_Rouse 0 11589 +6590 16839776 Duskblade_Bigbys_Tripping_Hand 0 11590 +6591 16839777 Duskblade_Burning_Hands 0 11591 +6592 16839778 Duskblade_Chill_Touch 0 11592 +6593 16839779 Duskblade_Color_Spray 0 11593 +6594 16839780 Duskblade_Expeditious_Retreat 0 11594 +6595 16839781 Duskblade_Spell_Jump 0 11595 +6596 16839782 Duskblade_Magic_Weapon 0 11596 +6597 16839783 Duskblade_Obscuring_Mist 0 11597 +6598 16839784 Duskblade_Ray_of_Enfeeblement 0 11598 +6599 16839785 Duskblade_Cause_Fear 0 11599 +6600 16839786 Duskblade_True_Strike 0 11600 +6601 16839787 Duskblade_Resist_Elements 0 11601 +6602 16839788 Duskblade_ShockingGrasp 0 11602 +6603 16839789 Duskblade_Animalistic_Power 0 11603 +6604 16839790 Duskblade_Deflect 0 11604 +6605 16839791 Duskblade_Dimension_Hop 0 11605 +6606 16839792 Duskblade_Seeking_Ray 0 11606 +6607 16839793 Duskblade_Sure_Strike 0 11607 +6608 16839794 Duskblade_Bigbys_Striking_Fist 0 11608 +6609 16839795 Duskblade_Bulls_Strength 0 11609 +6610 16839796 Duskblade_Cats_Grace 0 11610 +6611 16839797 Duskblade_Endurance 0 11611 +6612 16839798 Duskblade_Ghoul_Touch 0 11612 +6613 16839799 Duskblade_Invisibility 0 11613 +6614 16839800 Duskblade_Melfs_Acid_Arrow 0 11614 +6615 16839801 Duskblade_TouchIdiocy 0 11615 +6616 16839802 Duskblade_See_Invisibility 0 11616 +6617 16839803 Duskblade_ScorchingRay 0 11617 +6618 16839804 Duskblade_Crown_Might 0 11618 +6619 16839805 Duskblade_Crown_Protection 0 11619 +6620 16839806 Duskblade_Dispelling_Touch 0 11620 +6621 16839807 Duskblade_Doom_Scarabs 0 11621 +6622 16839808 Duskblade_Energy_Aegis 0 11622 +6623 16839814 Duskblade_Energy_Surge 0 11623 +6624 16839820 Duskblade_Halt 0 11624 +6625 16839821 Duskblade_Regroup 0 11625 +6626 16839822 Duskblade_Greater_Magic_Weapon 0 11626 +6627 16839823 Duskblade_Keen_Edge 0 11627 +6628 16839824 Duskblade_Protection_from_Elements 0 11628 +6629 16839825 Duskblade_Vampiric_Touch 0 11629 +6630 16839826 Duskblade_RayofExhaustion 0 11630 +6631 16839827 Duskblade_Channeled_Pyroburst 0 11631 +6632 16839832 Duskblade_DimensionDoor_RadialMaster 0 11632 +6633 16839837 Duskblade_Elemental_Shield 0 11633 +6634 16839838 Duskblade_Enervation 0 11634 +6635 16839839 Duskblade_Phantasmal_Killer 0 11635 +6636 16839840 Duskblade_Shout 0 11636 +6637 16839841 Duskblade_Bigbys_Interposing_Hand 0 11637 +6638 16839842 Duskblade_Dispel_Magic 0 11638 +6639 16839843 Duskblade_Slashing_Dispel 0 11639 +6640 16839844 Duskblade_Sonic_Shield 0 11640 +6641 16839845 Duskblade_Hold_Monster 0 11641 +6642 16839846 Duskblade_Chain_Lightning 0 11642 +6643 16839847 Duskblade_Disintegrate 0 11643 +6644 16839848 Duskblade_Bigbys_Clenched_Fist 0 11644 +6645 16839849 Duskblade_PolarRay 0 11645 +6646 16839850 Duskblade_WavesofFatigue 0 11646 +6647 16839851 Healer_Cure_Minor_Wounds 0 11647 +6648 16839852 Healer_Quickened_Cure_Minor_Wounds 0 11648 +6649 16839853 Healer_Silent_Cure_Minor_Wounds 0 11649 +6650 16839854 Healer_Still_Cure_Minor_Wounds 0 11650 +6651 16839855 Healer_Light 0 11651 +6652 16839856 Healer_Exteneded_Light 0 11652 +6653 16839857 Healer_Quickened_Light 0 11653 +6654 16839858 Healer_Silent_Light 0 11654 +6655 16839859 Healer_Read_Magic 0 11655 +6656 16839860 Healer_Quickened_Read_Magic 0 11656 +6657 16839861 Healer_Silent_Read_Magic 0 11657 +6658 16839862 Healer_Still_Read_Magic 0 11658 +6659 16839863 Healer_Bless_Water 0 11659 +6660 16839864 Healer_Quickened_Bless_Water 0 11660 +6661 16839865 Healer_Silent_Bless_Water 0 11661 +6662 16839866 Healer_Still_Bless_Water 0 11662 +6663 16839867 Healer_Cure_Light_Wounds 0 11663 +6664 16839868 Healer_Empowered_Cure_Light_Wounds 0 11664 +6665 16839869 Healer_Maximized_Cure_Light_Wounds 0 11665 +6666 16839870 Healer_Quickened_Cure_Light_Wounds 0 11666 +6667 16839871 Healer_Silent_Cure_Light_Wounds 0 11667 +6668 16839872 Healer_Still_Cure_Light_Wounds 0 11668 +6669 16839873 Healer_Lesser_Vigor 0 11669 +6670 16839874 Healer_Exteneded_Lesser_Vigor 0 11670 +6671 16839875 Healer_Quickened_Lesser_Vigor 0 11671 +6672 16839876 Healer_Silent_Lesser_Vigor 0 11672 +6673 16839877 Healer_Still_Lesser_Vigor 0 11673 +6674 16839878 Healer_Protection_from_Evil 0 11674 +6675 16839879 Healer_Exteneded_Protection_from_Evil 0 11675 +6676 16839880 Healer_Quickened_Protection_from_Evil 0 11676 +6677 16839881 Healer_Silent_Protection_from_Evil 0 11677 +6678 16839882 Healer_Still_Protection_from_Evil 0 11678 +6679 16839883 Healer_Remove_Fear 0 11679 +6680 16839884 Healer_Exteneded_Remove_Fear 0 11680 +6681 16839885 Healer_Quickened_Remove_Fear 0 11681 +6682 16839886 Healer_Silent_Remove_Fear 0 11682 +6683 16839887 Healer_Still_Remove_Fear 0 11683 +6684 16839888 Healer_Remove_Paralysis 0 11684 +6685 16839889 Healer_Quickened_Remove_Paralysis 0 11685 +6686 16839890 Healer_Silent_Remove_Paralysis 0 11686 +6687 16839891 Healer_Still_Remove_Paralysis 0 11687 +6688 16839892 Healer_Sanctuary 0 11688 +6689 16839893 Healer_Exteneded_Sanctuary 0 11689 +6690 16839894 Healer_Quickened_Sanctuary 0 11690 +6691 16839895 Healer_Silent_Sanctuary 0 11691 +6692 16839896 Healer_Still_Sanctuary 0 11692 +6693 16839897 Healer_TWILIGHT_LUCK 0 11693 +6694 16839898 Healer_Exteneded_TWILIGHT_LUCK 0 11694 +6695 16839899 Healer_Silent_TWILIGHT_LUCK 0 11695 +6696 16839900 Healer_DIVINE_INSPIRATION 0 11696 +6697 16839901 Healer_Exteneded_DIVINE_INSPIRATION 0 11697 +6698 16839902 Healer_Quickened_DIVINE_INSPIRATION 0 11698 +6699 16839903 Healer_Calm_Emotions 0 11699 +6700 16839904 Healer_Exteneded_Calm_Emotions 0 11700 +6701 16839905 Healer_Quickened_Calm_Emotions 0 11701 +6702 16839906 Healer_Silent_Calm_Emotions 0 11702 +6703 16839907 Healer_Still_Calm_Emotions 0 11703 +6704 16839908 Healer_Cure_Moderate_Wounds 0 11704 +6705 16839909 Healer_Empowered_Cure_Moderate_Wounds 0 11705 +6706 16839910 Healer_Maximized_Cure_Moderate_Wounds 0 11706 +6707 16839911 Healer_Quickened_Cure_Moderate_Wounds 0 11707 +6708 16839912 Healer_Silent_Cure_Moderate_Wounds 0 11708 +6709 16839913 Healer_Still_Cure_Moderate_Wounds 0 11709 +6710 16839914 Healer_Remove_Blindness_and_Deafness 0 11710 +6711 16839915 Healer_Quickened_Remove_Blindness_and_Deafness 0 11711 +6712 16839916 Healer_Silent_Remove_Blindness_and_Deafness 0 11712 +6713 16839917 Healer_Still_Remove_Blindness_and_Deafness 0 11713 +6714 16839918 Healer_Remove_Disease 0 11714 +6715 16839919 Healer_Quickened_Remove_Disease 0 11715 +6716 16839920 Healer_Silent_Remove_Disease 0 11716 +6717 16839921 Healer_Still_Remove_Disease 0 11717 +6718 16839922 Healer_Lesser_Restoration 0 11718 +6719 16839923 Healer_Quickened_Lesser_Restoration 0 11719 +6720 16839924 Healer_Silent_Lesser_Restoration 0 11720 +6721 16839925 Healer_Still_Lesser_Restoration 0 11721 +6722 16839926 Healer_LUMINOUS_ARMOR 0 11722 +6723 16839927 Healer_Exteneded_LUMINOUS_ARMOR 0 11723 +6724 16839928 Healer_Quickened_LUMINOUS_ARMOR 0 11724 +6725 16839929 Healer_AYAILLAS_RADIANT_BURST 0 11725 +6726 16839930 Healer_Empowered_AYAILLAS_RADIANT_BURST 0 11726 +6727 16839931 Healer_Maximized_AYAILLAS_RADIANT_BURST 0 11727 +6728 16839932 Healer_Quickened_AYAILLAS_RADIANT_BURST 0 11728 +6729 16839933 Healer_Silent_AYAILLAS_RADIANT_BURST 0 11729 +6730 16839934 Healer_Still_AYAILLAS_RADIANT_BURST 0 11730 +6731 16839935 Healer_Close_Wounds 0 11731 +6732 16839936 Healer_Empowered_Close_Wounds 0 11732 +6733 16839937 Healer_Maximized_Close_Wounds 0 11733 +6734 16839938 Healer_Quickened_Close_Wounds 0 11734 +6735 16839939 Healer_Silent_Close_Wounds 0 11735 +6736 16839940 Healer_Cure_Serious_Wounds 0 11736 +6737 16839941 Healer_Empowered_Cure_Serious_Wounds 0 11737 +6738 16839942 Healer_Maximized_Cure_Serious_Wounds 0 11738 +6739 16839943 Healer_Quickened_Cure_Serious_Wounds 0 11739 +6740 16839944 Healer_Silent_Cure_Serious_Wounds 0 11740 +6741 16839945 Healer_Still_Cure_Serious_Wounds 0 11741 +6742 16839946 Healer_Mass_Lesser_Vigor 0 11742 +6743 16839947 Healer_Exteneded_Mass_Lesser_Vigor 0 11743 +6744 16839948 Healer_Quickened_Mass_Lesser_Vigor 0 11744 +6745 16839949 Healer_Silent_Mass_Lesser_Vigor 0 11745 +6746 16839950 Healer_Still_Mass_Lesser_Vigor 0 11746 +6747 16839951 Healer_Neutralize_Poison 0 11747 +6748 16839952 Healer_Quickened_Neutralize_Poison 0 11748 +6749 16839953 Healer_Silent_Neutralize_Poison 0 11749 +6750 16839954 Healer_Still_Neutralize_Poison 0 11750 +6751 16839955 Healer_Remove_Curse 0 11751 +6752 16839956 Healer_Quickened_Remove_Curse 0 11752 +6753 16839957 Healer_Silent_Remove_Curse 0 11753 +6754 16839958 Healer_Still_Remove_Curse 0 11754 +6755 16839959 Healer_Restoration 0 11755 +6756 16839960 Healer_Quickened_Restoration 0 11756 +6757 16839961 Healer_Silent_Restoration 0 11757 +6758 16839962 Healer_Still_Restoration 0 11758 +6759 16839963 Healer_BRILLIANT_EMANATION 0 11759 +6760 16839964 Healer_Exteneded_BRILLIANT_EMANATION 0 11760 +6761 16839965 Healer_Quickened_BRILLIANT_EMANATION 0 11761 +6762 16839966 Healer_HAMMER_OF_RIGHTEOUSNESS 0 11762 +6763 16839967 Healer_Empowered_HAMMER_OF_RIGHTEOUSNESS 0 11763 +6764 16839968 Healer_Maximized_HAMMER_OF_RIGHTEOUSNESS 0 11764 +6765 16839969 Healer_Quickened_HAMMER_OF_RIGHTEOUSNESS 0 11765 +6766 16839970 Healer_Silent_HAMMER_OF_RIGHTEOUSNESS 0 11766 +6767 16839971 Healer_Still_HAMMER_OF_RIGHTEOUSNESS 0 11767 +6768 16839972 Healer_Vigor 0 11768 +6769 16839973 Healer_Exteneded_Vigor 0 11769 +6770 16839974 Healer_Quickened_Vigor 0 11770 +6771 16839975 Healer_Silent_Vigor 0 11771 +6772 16839976 Healer_Still_Vigor 0 11772 +6773 16839977 Healer_Cure_Critical_Wounds 0 11773 +6774 16839978 Healer_Empowered_Cure_Critical_Wounds 0 11774 +6775 16839979 Healer_Maximized_Cure_Critical_Wounds 0 11775 +6776 16839980 Healer_Quickened_Cure_Critical_Wounds 0 11776 +6777 16839981 Healer_Silent_Cure_Critical_Wounds 0 11777 +6778 16839982 Healer_Still_Cure_Critical_Wounds 0 11778 +6779 16839983 Healer_Death_Ward 0 11779 +6780 16839984 Healer_Exteneded_Death_Ward 0 11780 +6781 16839985 Healer_Quickened_Death_Ward 0 11781 +6782 16839986 Healer_Silent_Death_Ward 0 11782 +6783 16839987 Healer_Still_Death_Ward 0 11783 +6784 16839988 Healer_Freedom_of_Movement 0 11784 +6785 16839989 Healer_Exteneded_Freedom_of_Movement 0 11785 +6786 16839990 Healer_Quickened_Freedom_of_Movement 0 11786 +6787 16839991 Healer_Silent_Freedom_of_Movement 0 11787 +6788 16839992 Healer_Still_Freedom_of_Movement 0 11788 +6789 16839993 Healer_Mass_Cure_Light_Wounds 0 11789 +6790 16839994 Healer_Empowered_Mass_Cure_Light_Wounds 0 11790 +6791 16839995 Healer_Maximized_Mass_Cure_Light_Wounds 0 11791 +6792 16839996 Healer_Quickened_Mass_Cure_Light_Wounds 0 11792 +6793 16839997 Healer_Silent_Mass_Cure_Light_Wounds 0 11793 +6794 16839998 Healer_Still_Mass_Cure_Light_Wounds 0 11794 +6795 16839999 Healer_Panacea 0 11795 +6796 16840000 Healer_Empowered_Panacea 0 11796 +6797 16840001 Healer_Maximized_Panacea 0 11797 +6798 16840002 Healer_Quickened_Panacea 0 11798 +6799 16840003 Healer_Silent_Panacea 0 11799 +6800 16840004 Healer_Still_Panacea 0 11800 +6801 16840005 Healer_GREATER_LUMINOUS_ARMOR 0 11801 +6802 16840006 Healer_Exteneded_GREATER_LUMINOUS_ARMOR 0 11802 +6803 16840007 Healer_Quickened_GREATER_LUMINOUS_ARMOR 0 11803 +6804 16840008 Healer_SUNMANTLE 0 11804 +6805 16840009 Healer_Exteneded_SUNMANTLE 0 11805 +6806 16840010 Healer_Quickened_SUNMANTLE 0 11806 +6807 16840011 Healer_Still_SUNMANTLE 0 11807 +6808 16840012 Healer_DIAMOND_SPRAY 0 11808 +6809 16840013 Healer_Empowered_DIAMOND_SPRAY 0 11809 +6810 16840014 Healer_Exteneded_DIAMOND_SPRAY 0 11810 +6811 16840015 Healer_Maximized_DIAMOND_SPRAY 0 11811 +6812 16840016 Healer_Quickened_DIAMOND_SPRAY 0 11812 +6813 16840017 Healer_Silent_DIAMOND_SPRAY 0 11813 +6814 16840018 Healer_Still_DIAMOND_SPRAY 0 11814 +6815 16840019 Healer_BreakEnchantment 0 11815 +6816 16840020 Healer_Quickened_BreakEnchantment 0 11816 +6817 16840021 Healer_Silent_BreakEnchantment 0 11817 +6818 16840022 Healer_Still_BreakEnchantment 0 11818 +6819 16840023 Healer_Greater_Vigor(Monstrous_Regeneration) 0 11819 +6820 16840024 Healer_Exteneded_Greater_Vigor(Monstrous_Regeneration) 0 11820 +6821 16840025 Healer_Quickened_Greater_Vigor(Monstrous_Regeneration) 0 11821 +6822 16840026 Healer_Silent_Greater_Vigor(Monstrous_Regeneration) 0 11822 +6823 16840027 Healer_Still_Greater_Vigor(Monstrous_Regeneration) 0 11823 +6824 16840028 Healer_Mass_Cure_Moderate_Wounds 0 11824 +6825 16840029 Healer_Empowered_Mass_Cure_Moderate_Wounds 0 11825 +6826 16840030 Healer_Maximized_Mass_Cure_Moderate_Wounds 0 11826 +6827 16840031 Healer_Quickened_Mass_Cure_Moderate_Wounds 0 11827 +6828 16840032 Healer_Silent_Mass_Cure_Moderate_Wounds 0 11828 +6829 16840033 Healer_Still_Mass_Cure_Moderate_Wounds 0 11829 +6830 16840034 Healer_Raise_Dead 0 11830 +6831 16840035 Healer_Quickened_Raise_Dead 0 11831 +6832 16840036 Healer_Silent_Raise_Dead 0 11832 +6833 16840037 Healer_Still_Raise_Dead 0 11833 +6834 16840038 Healer_Revivify 0 11834 +6835 16840039 Healer_Quickened_Revivify 0 11835 +6836 16840040 Healer_Silent_Revivify 0 11836 +6837 16840041 Healer_Still_Revivify 0 11837 +6838 16840042 Healer_Stone_to_flesh 0 11838 +6839 16840043 Healer_Exteneded_Stone_to_flesh 0 11839 +6840 16840044 Healer_Quickened_Stone_to_flesh 0 11840 +6841 16840045 Healer_Silent_Stone_to_flesh 0 11841 +6842 16840046 Healer_Still_Stone_to_flesh 0 11842 +6843 16840047 Healer_True_Seeing 0 11843 +6844 16840048 Healer_Exteneded_True_Seeing 0 11844 +6845 16840049 Healer_Quickened_True_Seeing 0 11845 +6846 16840050 Healer_Silent_True_Seeing 0 11846 +6847 16840051 Healer_Still_True_Seeing 0 11847 +6848 16840052 Healer_SICKEN_EVIL 0 11848 +6849 16840053 Healer_Exteneded_SICKEN_EVIL 0 11849 +6850 16840054 Healer_Quickened_SICKEN_EVIL 0 11850 +6851 16840055 Healer_Silent_SICKEN_EVIL 0 11851 +6852 16840056 Healer_Still_SICKEN_EVIL 0 11852 +6853 16840057 Healer_Greater_Restoration 0 11853 +6854 16840058 Healer_Silent_Greater_Restoration 0 11854 +6855 16840059 Healer_Still_Greater_Restoration 0 11855 +6856 16840060 Healer_Heal 0 11856 +6857 16840061 Healer_Silent_Heal 0 11857 +6858 16840062 Healer_Still_Heal 0 11858 +6859 16840063 Healer_Mass_Cure_Serious_Wounds 0 11859 +6860 16840064 Healer_Empowered_Mass_Cure_Serious_Wounds 0 11860 +6861 16840065 Healer_Maximized_Mass_Cure_Serious_Wounds 0 11861 +6862 16840066 Healer_Silent_Mass_Cure_Serious_Wounds 0 11862 +6863 16840067 Healer_Still_Mass_Cure_Serious_Wounds 0 11863 +6864 16840068 Healer_Regenerate 0 11864 +6865 16840069 Healer_Exteneded_Regenerate 0 11865 +6866 16840070 Healer_Silent_Regenerate 0 11866 +6867 16840071 Healer_Still_Regenerate 0 11867 +6868 16840072 Healer_EXALTED_RAIMENT 0 11868 +6869 16840073 Healer_Exteneded_EXALTED_RAIMENT 0 11869 +6870 16840074 Healer_Silent_EXALTED_RAIMENT 0 11870 +6871 16840075 Healer_STORM_OF_SHARDS 0 11871 +6872 16840076 Healer_Empowered_STORM_OF_SHARDS 0 11872 +6873 16840077 Healer_Maximized_STORM_OF_SHARDS 0 11873 +6874 16840078 Healer_Silent_STORM_OF_SHARDS 0 11874 +6875 16840079 Healer_Still_STORM_OF_SHARDS 0 11875 +6876 16840080 Healer_Vigorous_Circle 0 11876 +6877 16840081 Healer_Exteneded_Vigorous_Circle 0 11877 +6878 16840082 Healer_Silent_Vigorous_Circle 0 11878 +6879 16840083 Healer_Still_Vigorous_Circle 0 11879 +6880 16840084 Healer_Mass_Cure_Critical_Wounds 0 11880 +6881 16840085 Healer_Empowered_Mass_Cure_Critical_Wounds 0 11881 +6882 16840086 Healer_Silent_Mass_Cure_Critical_Wounds 0 11882 +6883 16840087 Healer_Still_Mass_Cure_Critical_Wounds 0 11883 +6884 16840088 Healer_Resurrection 0 11884 +6885 16840089 Healer_Silent_Resurrection 0 11885 +6886 16840090 Healer_Still_Resurrection 0 11886 +6887 16840091 Healer_Repulsion 0 11887 +6888 16840092 Healer_Exteneded_Repulsion 0 11888 +6889 16840093 Healer_Silent_Repulsion 0 11889 +6890 16840094 Healer_Still_Repulsion 0 11890 +6891 16840095 Healer_RAIN_OF_EMBERS 0 11891 +6892 16840096 Healer_Empowered_RAIN_OF_EMBERS 0 11892 +6893 16840097 Healer_Exteneded_RAIN_OF_EMBERS 0 11893 +6894 16840098 Healer_Silent_RAIN_OF_EMBERS 0 11894 +6895 16840099 Healer_Still_RAIN_OF_EMBERS 0 11895 +6896 16840100 Healer_PHOENIX_FIRE 0 11896 +6897 16840101 Healer_Empowered_PHOENIX_FIRE 0 11897 +6898 16840102 Healer_Silent_PHOENIX_FIRE 0 11898 +6899 16840103 Healer_Still_PHOENIX_FIRE 0 11899 +6900 16840104 Healer_DiscernLocation 0 11900 +6901 16840105 Healer_Exteneded_DiscernLocation 0 11901 +6902 16840106 Healer_Silent_DiscernLocation 0 11902 +6903 16840107 Healer_Still_DiscernLocation 0 11903 +6904 16840108 Healer_Holy_Aura 0 11904 +6905 16840109 Healer_Exteneded_Holy_Aura 0 11905 +6906 16840110 Healer_Silent_Holy_Aura 0 11906 +6907 16840111 Healer_Still_Holy_Aura 0 11907 +6908 16840112 Healer_Mass_Heal 0 11908 +6909 16840113 Healer_Silent_Mass_Heal 0 11909 +6910 16840114 Healer_Still_Mass_Heal 0 11910 +6911 16840115 Healer_DRAGON_CLOUD 0 11911 +6912 16840116 Healer_Silent_DRAGON_CLOUD 0 11912 +6913 16840117 Healer_Still_DRAGON_CLOUD 0 11913 +6914 16840118 Healer_Foresight 0 11914 +6915 16840119 Healer_Gate 0 11915 +6916 16840120 Healer_True_Resurrection 0 11916 +6917 16840121 Healer_EXALTED_FURY 0 11917 +6918 16840122 CelebrantSharess_Cause_Fear 0 11918 +6919 16840123 CelebrantSharess_Charm_Person 0 11919 +6920 16840124 CelebrantSharess_Daze 0 11920 +6921 16840125 CelebrantSharess_Disguise_Self_Radial_Master 0 11921 +6922 16840131 CelebrantSharess_RAY_OF_HOPE 0 11922 +6923 16840132 CelebrantSharess_Read_Magic 0 11923 +6924 16840133 CelebrantSharess_Remove_Fear 0 11924 +6925 16840134 CelebrantSharess_Sleep 0 11925 +6926 16840135 CelebrantSharess_Tashas_Hideous_Laughter 0 11926 +6927 16840136 CelebrantSharess_Alter_Self_Radial_Master 0 11927 +6928 16840142 CelebrantSharess_Calm_Emotions 0 11928 +6929 16840143 CelebrantSharess_Cats_Grace 0 11929 +6930 16840144 CelebrantSharess_Daze_Monster 0 11930 +6931 16840145 CelebrantSharess_Eagle_Splendor 0 11931 +6932 16840146 CelebrantSharess_ELATION 0 11932 +6933 16840147 CelebrantSharess_Enthrall 0 11933 +6934 16840148 CelebrantSharess_Heroism 0 11934 +6935 16840149 CelebrantSharess_Hold_Person 0 11935 +6936 16840150 CelebrantSharess_Rage 0 11936 +6937 16840151 CelebrantSharess_Scare 0 11937 +6938 16840152 CelebrantSharess_Charm_Monster 0 11938 +6939 16840153 CelebrantSharess_Confusion 0 11939 +6940 16840154 CelebrantSharess_CrushingDespair 0 11940 +6941 16840155 CelebrantSharess_DeepSlumber 0 11941 +6942 16840156 CelebrantSharess_Fear 0 11942 +6943 16840157 CelebrantSharess_GLIBNESS 0 11943 +6944 16840158 CelebrantSharess_Slow 0 11944 +6945 16840159 CelebrantSharess_War_Cry 0 11945 +6946 16840160 CelebrantSharess_BreakEnchantment 0 11946 +6947 16840161 CelebrantSharess_Dominate_Person 0 11947 +6948 16840162 CelebrantSharess_Hold_Monster 0 11948 +6949 16840163 CelebrantSharess_RAINBOW_PATTERN 0 11949 +6950 16840164 CultistShatteredP_Endure_Elements 0 11950 +6951 16840165 CultistShatteredP_Exteneded_Endure_Elements 0 11951 +6952 16840166 CultistShatteredP_Silent_Endure_Elements 0 11952 +6953 16840167 CultistShatteredP_Still_Endure_Elements 0 11953 +6954 16840168 CultistShatteredP_Protection_from_Chaos 0 11954 +6955 16840169 CultistShatteredP_Exteneded_Protection_from_Chaos 0 11955 +6956 16840170 CultistShatteredP_Silent_Protection_from_Chaos 0 11956 +6957 16840171 CultistShatteredP_Still_Protection_from_Chaos 0 11957 +6958 16840172 CultistShatteredP_Protection_from_Evil 0 11958 +6959 16840173 CultistShatteredP_Exteneded_Protection_from_Evil 0 11959 +6960 16840174 CultistShatteredP_Silent_Protection_from_Evil 0 11960 +6961 16840175 CultistShatteredP_Still_Protection_from_Evil 0 11961 +6962 16840176 CultistShatteredP_Protection_from_Good 0 11962 +6963 16840177 CultistShatteredP_Exteneded_Protection_from_Good 0 11963 +6964 16840178 CultistShatteredP_Silent_Protection_from_Good 0 11964 +6965 16840179 CultistShatteredP_Still_Protection_from_Good 0 11965 +6966 16840180 CultistShatteredP_Protection_from_Law 0 11966 +6967 16840181 CultistShatteredP_Exteneded_Protection_from_Law 0 11967 +6968 16840182 CultistShatteredP_Silent_Protection_from_Law 0 11968 +6969 16840183 CultistShatteredP_Still_Protection_from_Law 0 11969 +6970 16840184 CultistShatteredP_Shield 0 11970 +6971 16840185 CultistShatteredP_Exteneded_Shield 0 11971 +6972 16840186 CultistShatteredP_Silent_Shield 0 11972 +6973 16840187 CultistShatteredP_Still_Shield 0 11973 +6974 16840188 CultistShatteredP_Ironguts 0 11974 +6975 16840189 CultistShatteredP_Exteneded_Ironguts 0 11975 +6976 16840190 CultistShatteredP_Silent_Ironguts 0 11976 +6977 16840191 CultistShatteredP_Still_Ironguts 0 11977 +6978 16840192 CultistShatteredP_Lesser_Deflect 0 11978 +6979 16840193 CultistShatteredP_Exteneded_Lesser_Deflect 0 11979 +6980 16840194 CultistShatteredP_Silent_Lesser_Deflect 0 11980 +6981 16840195 CultistShatteredP_TWILIGHT_LUCK 0 11981 +6982 16840196 CultistShatteredP_Exteneded_TWILIGHT_LUCK 0 11982 +6983 16840197 CultistShatteredP_Silent_TWILIGHT_LUCK 0 11983 +6984 16840198 CultistShatteredP_Charm_Person 0 11984 +6985 16840199 CultistShatteredP_Exteneded_Charm_Person 0 11985 +6986 16840200 CultistShatteredP_Silent_Charm_Person 0 11986 +6987 16840201 CultistShatteredP_Still_Charm_Person 0 11987 +6988 16840202 CultistShatteredP_Sleep 0 11988 +6989 16840203 CultistShatteredP_Empowered_Sleep 0 11989 +6990 16840204 CultistShatteredP_Exteneded_Sleep 0 11990 +6991 16840205 CultistShatteredP_Silent_Sleep 0 11991 +6992 16840206 CultistShatteredP_Still_Sleep 0 11992 +6993 16840207 CultistShatteredP_Rouse 0 11993 +6994 16840208 CultistShatteredP_Silent_Rouse 0 11994 +6995 16840209 CultistShatteredP_Still_Rouse 0 11995 +6996 16840210 CultistShatteredP_DRUG_RESISTANCE 0 11996 +6997 16840211 CultistShatteredP_Silent_DRUG_RESISTANCE 0 11997 +6998 16840212 CultistShatteredP_Nybors_Gentle_Reminder 0 11998 +6999 16840213 CultistShatteredP_Exteneded_Nybors_Gentle_Reminder 0 11999 +7000 16840214 CultistShatteredP_Silent_Nybors_Gentle_Reminder 0 12000 +7001 16840215 CultistShatteredP_Still_Nybors_Gentle_Reminder 0 12001 +7002 16840216 CultistShatteredP_Lesser_Dispel 0 12002 +7003 16840217 CultistShatteredP_Silent_Lesser_Dispel 0 12003 +7004 16840218 CultistShatteredP_Still_Lesser_Dispel 0 12004 +7005 16840219 CultistShatteredP_Resist_Elements 0 12005 +7006 16840220 CultistShatteredP_Exteneded_Resist_Elements 0 12006 +7007 16840221 CultistShatteredP_Silent_Resist_Elements 0 12007 +7008 16840222 CultistShatteredP_Still_Resist_Elements 0 12008 +7009 16840223 CultistShatteredP_Deflect 0 12009 +7010 16840224 CultistShatteredP_Exteneded_Deflect 0 12010 +7011 16840225 CultistShatteredP_Silent_Deflect 0 12011 +7012 16840226 CultistShatteredP_ProtectionArrows 0 12012 +7013 16840227 CultistShatteredP_Exteneded_ProtectionArrows 0 12013 +7014 16840228 CultistShatteredP_Silent_ProtectionArrows 0 12014 +7015 16840229 CultistShatteredP_Still_ProtectionArrows 0 12015 +7016 16840230 CultistShatteredP_Dispelling_Touch 0 12016 +7017 16840231 CultistShatteredP_Silent_Dispelling_Touch 0 12017 +7018 16840232 CultistShatteredP_Still_Dispelling_Touch 0 12018 +7019 16840233 CultistShatteredP_UNHEAVENED 0 12019 +7020 16840234 CultistShatteredP_Silent_UNHEAVENED 0 12020 +7021 16840235 CultistShatteredP_Still_UNHEAVENED 0 12021 +7022 16840236 CultistShatteredP_LUMINOUS_ARMOR 0 12022 +7023 16840237 CultistShatteredP_Exteneded_LUMINOUS_ARMOR 0 12023 +7024 16840238 CultistShatteredP_ObscureObject 0 12024 +7025 16840239 CultistShatteredP_Exteneded_ObscureObject 0 12025 +7026 16840240 CultistShatteredP_Silent_ObscureObject 0 12026 +7027 16840241 CultistShatteredP_Still_ObscureObject 0 12027 +7028 16840242 CultistShatteredP_Tashas_Hideous_Laughter 0 12028 +7029 16840243 CultistShatteredP_Exteneded_Tashas_Hideous_Laughter 0 12029 +7030 16840244 CultistShatteredP_Silent_Tashas_Hideous_Laughter 0 12030 +7031 16840245 CultistShatteredP_Still_Tashas_Hideous_Laughter 0 12031 +7032 16840246 CultistShatteredP_Daze_Monster 0 12032 +7033 16840247 CultistShatteredP_Exteneded_Daze_Monster 0 12033 +7034 16840248 CultistShatteredP_Silent_Daze_Monster 0 12034 +7035 16840249 CultistShatteredP_Still_Daze_Monster 0 12035 +7036 16840250 CultistShatteredP_TouchIdiocy 0 12036 +7037 16840251 CultistShatteredP_Exteneded_TouchIdiocy 0 12037 +7038 16840252 CultistShatteredP_Silent_TouchIdiocy 0 12038 +7039 16840253 CultistShatteredP_Still_TouchIdiocy 0 12039 +7040 16840254 CultistShatteredP_MASOCHISM 0 12040 +7041 16840255 CultistShatteredP_Exteneded_MASOCHISM 0 12041 +7042 16840256 CultistShatteredP_ADDICTION 0 12042 +7043 16840261 CultistShatteredP_Silent_ADDICTION 0 12043 +7044 16840266 CultistShatteredP_Still_ADDICTION 0 12044 +7045 16840271 CultistShatteredP_Clarity 0 12045 +7046 16840272 CultistShatteredP_Dispel_Magic 0 12046 +7047 16840273 CultistShatteredP_Magic_Circle_against_Chaos 0 12047 +7048 16840274 CultistShatteredP_Magic_Circle_against_Evil 0 12048 +7049 16840275 CultistShatteredP_Magic_Circle_against_Good 0 12049 +7050 16840276 CultistShatteredP_Magic_Circle_against_Law 0 12050 +7051 16840277 CultistShatteredP_Protection_from_Elements 0 12051 +7052 16840278 CultistShatteredP_Energy_Aegis 0 12052 +7053 16840284 CultistShatteredP_NONDETECTION 0 12053 +7054 16840285 CultistShatteredP_Hold_Person 0 12054 +7055 16840286 CultistShatteredP_Rage 0 12055 +7056 16840287 CultistShatteredP_DeepSlumber 0 12056 +7057 16840288 CultistShatteredP_EVIL_EYE 0 12057 +7058 16840289 CultistShatteredP_ELATION 0 12058 +7059 16840290 CultistShatteredP_Heroism 0 12059 +7060 16840291 Beguiler_Dancing_Lights 0 12060 +7061 16840292 Beguiler_Daze 0 12061 +7062 16840293 Beguiler_Read_Magic 0 12062 +7063 16840294 Beguiler_Charm_Person 0 12063 +7064 16840295 Beguiler_Color_Spray 0 12064 +7065 16840296 Beguiler_Disguise_Self_Radial_Master 0 12065 +7066 16840302 Beguiler_DRUG_RESISTANCE 0 12066 +7067 16840303 Beguiler_Expeditious_Retreat 0 12067 +7068 16840304 Beguiler_Mage_Armor 0 12068 +7069 16840305 Beguiler_Nybors_Gentle_Reminder 0 12069 +7070 16840306 Beguiler_Obscuring_Mist 0 12070 +7071 16840307 Beguiler_Rouse 0 12071 +7072 16840308 Beguiler_Sleep 0 12072 +7073 16840309 Beguiler_UndetectableAlignment 0 12073 +7074 16840310 Beguiler_ADDICTION 0 12074 +7075 16840315 Beguiler_Blindness_and_Deafness 0 12075 +7076 16840316 Beguiler_Blur 0 12076 +7077 16840317 Beguiler_Continual_Flame 0 12077 +7078 16840318 Beguiler_Daze_Monster 0 12078 +7079 16840319 Beguiler_FogCloud 0 12079 +7080 16840320 Beguiler_Ghostly_Visage 0 12080 +7081 16840321 Beguiler_Glitterdust 0 12081 +7082 16840322 Beguiler_Invisibility 0 12082 +7083 16840323 Beguiler_Knock 0 12083 +7084 16840324 Beguiler_MASOCHISM 0 12084 +7085 16840325 Beguiler_MirrorImage 0 12085 +7086 16840326 Beguiler_See_Invisibility 0 12086 +7087 16840327 Beguiler_Shadow_Spray 0 12087 +7088 16840328 Beguiler_Silence 0 12088 +7089 16840329 Beguiler_Tashas_Hideous_Laughter 0 12089 +7090 16840330 Beguiler_TouchIdiocy 0 12090 +7091 16840331 Beguiler_Clairaudience_and_Clairvoyance 0 12091 +7092 16840332 Beguiler_CURSE_OF_THE_PUTRID_HUSK 0 12092 +7093 16840333 Beguiler_DeepSlumber 0 12093 +7094 16840334 Beguiler_Dispel_Magic 0 12094 +7095 16840335 Beguiler_Displacement 0 12095 +7096 16840336 Beguiler_ELATION 0 12096 +7097 16840337 Beguiler_EVIL_EYE 0 12097 +7098 16840338 Beguiler_GLIBNESS 0 12098 +7099 16840339 Beguiler_Halt 0 12099 +7100 16840340 Beguiler_Haste 0 12100 +7101 16840341 Beguiler_Heroism 0 12101 +7102 16840342 Beguiler_Hold_Person 0 12102 +7103 16840343 Beguiler_Invisibility_Sphere 0 12103 +7104 16840344 Beguiler_NONDETECTION 0 12104 +7105 16840345 Beguiler_REALITY_BLIND 0 12105 +7106 16840346 Beguiler_Slow 0 12106 +7107 16840347 Beguiler_Charm_Monster 0 12107 +7108 16840348 Beguiler_Confusion 0 12108 +7109 16840349 Beguiler_CrushingDespair 0 12109 +7110 16840350 Beguiler_Freedom_of_Movement 0 12110 +7111 16840351 Beguiler_Improved_Invisibility 0 12111 +7112 16840352 Beguiler_LocateCreature 0 12112 +7113 16840353 Beguiler_Phantasmal_Killer 0 12113 +7114 16840354 Beguiler_RAINBOW_PATTERN 0 12114 +7115 16840355 Beguiler_Shadow_Conjuration 0 12115 +7116 16840361 Beguiler_SolidFog 0 12116 +7117 16840362 Beguiler_BreakEnchantment 0 12117 +7118 16840363 Beguiler_Dominate_Person 0 12118 +7119 16840364 Beguiler_Feeblemind 0 12119 +7120 16840365 Beguiler_Greater_Shadow_Conjuration 0 12120 +7121 16840371 Beguiler_Hold_Monster 0 12121 +7122 16840372 Beguiler_Mind_Fog 0 12122 +7123 16840373 Beguiler_SYMBOL_OF_SLEEP 0 12123 +7124 16840374 Beguiler_Ethereal_Visage 0 12124 +7125 16840375 Beguiler_Greater_Dispelling 0 12125 +7126 16840376 Beguiler_Greater_Heroism 0 12126 +7127 16840377 Beguiler_Mass_Haste 0 12127 +7128 16840378 Beguiler_Mislead 0 12128 +7129 16840379 Beguiler_Repulsion 0 12129 +7130 16840380 Beguiler_Shades 0 12130 +7131 16840386 Beguiler_SYMBOL_OF_PERSUASION 0 12131 +7132 16840387 Beguiler_True_Seeing 0 12132 +7133 16840388 Beguiler_Etherealness 0 12133 +7134 16840389 Beguiler_Insanity 0 12134 +7135 16840390 Beguiler_Mass_Hold_Person 0 12135 +7136 16840391 Beguiler_Nybors_Stern_Reproof 0 12136 +7137 16840392 Beguiler_Power_Word_Blind 0 12137 +7138 16840393 Beguiler_Protection_from_Spells 0 12138 +7139 16840394 Beguiler_Shadow_Shield 0 12139 +7140 16840395 Beguiler_Spell_Turning 0 12140 +7141 16840396 Beguiler_SYMBOL_OF_STUNING 0 12141 +7142 16840397 Beguiler_DiscernLocation 0 12142 +7143 16840398 Beguiler_Mass_Blindness_and_Deafness 0 12143 +7144 16840399 Beguiler_Mass_Charm 0 12144 +7145 16840400 Beguiler_Mind_Blank 0 12145 +7146 16840401 Beguiler_Power_Word_Stun 0 12146 +7147 16840402 Beguiler_ScintillatingPattern 0 12147 +7148 16840403 Beguiler_SYMBOL_OF_INSANITY 0 12148 +7149 16840404 Beguiler_Dominate_Monster 0 12149 +7150 16840405 Beguiler_Foresight 0 12150 +7151 16840406 Beguiler_Mass_Hold_Monster 0 12151 +7152 16840407 Beguiler_Power_Word_Kill 0 12152 +7153 16840408 Beguiler_Time_Stop 0 12153 +7154 16840409 Beguiler_Weird 0 12154 +7155 16840410 KnightOfTheChalic_Bless_Water 0 12155 +7156 16840411 KnightOfTheChalic_Silent_Bless_Water 0 12156 +7157 16840412 KnightOfTheChalic_Still_Bless_Water 0 12157 +7158 16840413 KnightOfTheChalic_Bless_Weapon 0 12158 +7159 16840414 KnightOfTheChalic_Exteneded_Bless_Weapon 0 12159 +7160 16840415 KnightOfTheChalic_Silent_Bless_Weapon 0 12160 +7161 16840416 KnightOfTheChalic_Still_Bless_Weapon 0 12161 +7162 16840417 KnightOfTheChalic_Divine_Favor 0 12162 +7163 16840418 KnightOfTheChalic_Exteneded_Divine_Favor 0 12163 +7164 16840419 KnightOfTheChalic_Silent_Divine_Favor 0 12164 +7165 16840420 KnightOfTheChalic_Still_Divine_Favor 0 12165 +7166 16840421 KnightOfTheChalic_Detect_Chaos 0 12166 +7167 16840422 KnightOfTheChalic_Exteneded_Detect_Chaos 0 12167 +7168 16840423 KnightOfTheChalic_Silent_Detect_Chaos 0 12168 +7169 16840424 KnightOfTheChalic_Still_Detect_Chaos 0 12169 +7170 16840425 KnightOfTheChalic_Detect_Evil 0 12170 +7171 16840426 KnightOfTheChalic_Exteneded_Detect_Evil 0 12171 +7172 16840427 KnightOfTheChalic_Silent_Detect_Evil 0 12172 +7173 16840428 KnightOfTheChalic_Still_Detect_Evil 0 12173 +7174 16840429 KnightOfTheChalic_Doom 0 12174 +7175 16840430 KnightOfTheChalic_Exteneded_Doom 0 12175 +7176 16840431 KnightOfTheChalic_Silent_Doom 0 12176 +7177 16840432 KnightOfTheChalic_Still_Doom 0 12177 +7178 16840433 KnightOfTheChalic_Endure_Elements 0 12178 +7179 16840434 KnightOfTheChalic_Exteneded_Endure_Elements 0 12179 +7180 16840435 KnightOfTheChalic_Silent_Endure_Elements 0 12180 +7181 16840436 KnightOfTheChalic_Still_Endure_Elements 0 12181 +7182 16840437 KnightOfTheChalic_Magic_Weapon 0 12182 +7183 16840438 KnightOfTheChalic_Exteneded_Magic_Weapon 0 12183 +7184 16840439 KnightOfTheChalic_Silent_Magic_Weapon 0 12184 +7185 16840440 KnightOfTheChalic_Still_Magic_Weapon 0 12185 +7186 16840441 KnightOfTheChalic_Protection_from_Evil 0 12186 +7187 16840442 KnightOfTheChalic_Exteneded_Protection_from_Evil 0 12187 +7188 16840443 KnightOfTheChalic_Silent_Protection_from_Evil 0 12188 +7189 16840444 KnightOfTheChalic_Still_Protection_from_Evil 0 12189 +7190 16840445 KnightOfTheChalic_Remove_Fear 0 12190 +7191 16840446 KnightOfTheChalic_Exteneded_Remove_Fear 0 12191 +7192 16840447 KnightOfTheChalic_Silent_Remove_Fear 0 12192 +7193 16840448 KnightOfTheChalic_Still_Remove_Fear 0 12193 +7194 16840449 KnightOfTheChalic_Summon_Creature_I 0 12194 +7195 16840450 KnightOfTheChalic_Exteneded_Summon_Creature_I 0 12195 +7196 16840451 KnightOfTheChalic_Silent_Summon_Creature_I 0 12196 +7197 16840452 KnightOfTheChalic_Still_Summon_Creature_I 0 12197 +7198 16840453 KnightOfTheChalic_DIVINE_INSPIRATION 0 12198 +7199 16840454 KnightOfTheChalic_Exteneded_DIVINE_INSPIRATION 0 12199 +7200 16840455 KnightOfTheChalic_TWILIGHT_LUCK 0 12200 +7201 16840456 KnightOfTheChalic_Exteneded_TWILIGHT_LUCK 0 12201 +7202 16840457 KnightOfTheChalic_Silent_TWILIGHT_LUCK 0 12202 +7203 16840458 KnightOfTheChalic_LANTERN_LIGHT 0 12203 +7204 16840459 KnightOfTheChalic_Empowered_LANTERN_LIGHT 0 12204 +7205 16840460 KnightOfTheChalic_Maximized_LANTERN_LIGHT 0 12205 +7206 16840461 KnightOfTheChalic_Still_LANTERN_LIGHT 0 12206 +7207 16840462 KnightOfTheChalic_Aid 0 12207 +7208 16840463 KnightOfTheChalic_Empowered_Aid 0 12208 +7209 16840464 KnightOfTheChalic_Exteneded_Aid 0 12209 +7210 16840465 KnightOfTheChalic_Silent_Aid 0 12210 +7211 16840466 KnightOfTheChalic_Still_Aid 0 12211 +7212 16840467 KnightOfTheChalic_Bulls_Strength 0 12212 +7213 16840468 KnightOfTheChalic_Empowered_Bulls_Strength 0 12213 +7214 16840469 KnightOfTheChalic_Exteneded_Bulls_Strength 0 12214 +7215 16840470 KnightOfTheChalic_Silent_Bulls_Strength 0 12215 +7216 16840471 KnightOfTheChalic_Still_Bulls_Strength 0 12216 +7217 16840472 KnightOfTheChalic_Consecrated_Aura 0 12217 +7218 16840473 KnightOfTheChalic_Exteneded_Consecrated_Aura 0 12218 +7219 16840474 KnightOfTheChalic_Silent_Consecrated_Aura 0 12219 +7220 16840475 KnightOfTheChalic_Still_Consecrated_Aura 0 12220 +7221 16840476 KnightOfTheChalic_Endurance 0 12221 +7222 16840477 KnightOfTheChalic_Empowered_Endurance 0 12222 +7223 16840478 KnightOfTheChalic_Exteneded_Endurance 0 12223 +7224 16840479 KnightOfTheChalic_Silent_Endurance 0 12224 +7225 16840480 KnightOfTheChalic_Still_Endurance 0 12225 +7226 16840481 KnightOfTheChalic_Resist_Elements 0 12226 +7227 16840482 KnightOfTheChalic_Exteneded_Resist_Elements 0 12227 +7228 16840483 KnightOfTheChalic_Silent_Resist_Elements 0 12228 +7229 16840484 KnightOfTheChalic_Still_Resist_Elements 0 12229 +7230 16840485 KnightOfTheChalic_Sound_Burst 0 12230 +7231 16840486 KnightOfTheChalic_Silent_Sound_Burst 0 12231 +7232 16840487 KnightOfTheChalic_Still_Sound_Burst 0 12232 +7233 16840488 KnightOfTheChalic_Summon_Creature_II 0 12233 +7234 16840489 KnightOfTheChalic_Exteneded_Summon_Creature_II 0 12234 +7235 16840490 KnightOfTheChalic_Silent_Summon_Creature_II 0 12235 +7236 16840491 KnightOfTheChalic_Still_Summon_Creature_II 0 12236 +7237 16840492 KnightOfTheChalic_UndetectableAlignment 0 12237 +7238 16840493 KnightOfTheChalic_Exteneded_UndetectableAlignment 0 12238 +7239 16840494 KnightOfTheChalic_Silent_UndetectableAlignment 0 12239 +7240 16840495 KnightOfTheChalic_Still_UndetectableAlignment 0 12240 +7241 16840496 KnightOfTheChalic_AYAILLAS_RADIANT_BURST 0 12241 +7242 16840497 KnightOfTheChalic_Empowered_AYAILLAS_RADIANT_BURST 0 12242 +7243 16840498 KnightOfTheChalic_Silent_AYAILLAS_RADIANT_BURST 0 12243 +7244 16840499 KnightOfTheChalic_Still_AYAILLAS_RADIANT_BURST 0 12244 +7245 16840500 KnightOfTheChalic_LUMINOUS_ARMOR 0 12245 +7246 16840501 KnightOfTheChalic_Exteneded_LUMINOUS_ARMOR 0 12246 +7247 16840502 KnightOfTheChalic_Dispel_Magic 0 12247 +7248 16840503 KnightOfTheChalic_Silent_Dispel_Magic 0 12248 +7249 16840504 KnightOfTheChalic_Still_Dispel_Magic 0 12249 +7250 16840505 KnightOfTheChalic_Summon_Creature_III 0 12250 +7251 16840506 KnightOfTheChalic_Exteneded_Summon_Creature_III 0 12251 +7252 16840507 KnightOfTheChalic_Silent_Summon_Creature_III 0 12252 +7253 16840508 KnightOfTheChalic_Still_Summon_Creature_III 0 12253 +7254 16840509 KnightOfTheChalic_Invisibility_Purge 0 12254 +7255 16840510 KnightOfTheChalic_Exteneded_Invisibility_Purge 0 12255 +7256 16840511 KnightOfTheChalic_Silent_Invisibility_Purge 0 12256 +7257 16840512 KnightOfTheChalic_Still_Invisibility_Purge 0 12257 +7258 16840513 KnightOfTheChalic_Magic_Circle_against_Evil 0 12258 +7259 16840514 KnightOfTheChalic_Exteneded_Magic_Circle_against_Evil 0 12259 +7260 16840515 KnightOfTheChalic_Silent_Magic_Circle_against_Evil 0 12260 +7261 16840516 KnightOfTheChalic_Still_Magic_Circle_against_Evil 0 12261 +7262 16840517 KnightOfTheChalic_Magic_Vestment 0 12262 +7263 16840518 KnightOfTheChalic_Exteneded_Magic_Vestment 0 12263 +7264 16840519 KnightOfTheChalic_Silent_Magic_Vestment 0 12264 +7265 16840520 KnightOfTheChalic_Still_Magic_Vestment 0 12265 +7266 16840521 KnightOfTheChalic_Prayer 0 12266 +7267 16840522 KnightOfTheChalic_Exteneded_Prayer 0 12267 +7268 16840523 KnightOfTheChalic_Silent_Prayer 0 12268 +7269 16840524 KnightOfTheChalic_Still_Prayer 0 12269 +7270 16840525 KnightOfTheChalic_Protection_from_Elements 0 12270 +7271 16840526 KnightOfTheChalic_Exteneded_Protection_from_Elements 0 12271 +7272 16840527 KnightOfTheChalic_Silent_Protection_from_Elements 0 12272 +7273 16840528 KnightOfTheChalic_Still_Protection_from_Elements 0 12273 +7274 16840529 KnightOfTheChalic_Searing_Light 0 12274 +7275 16840530 KnightOfTheChalic_Silent_Searing_Light 0 12275 +7276 16840531 KnightOfTheChalic_Still_Searing_Light 0 12276 +7277 16840532 KnightOfTheChalic_Shout 0 12277 +7278 16840533 KnightOfTheChalic_Silent_Shout 0 12278 +7279 16840534 KnightOfTheChalic_BRILLIANT_EMANATION 0 12279 +7280 16840535 KnightOfTheChalic_Exteneded_BRILLIANT_EMANATION 0 12280 +7281 16840536 KnightOfTheChalic_HAMMER_OF_RIGHTEOUSNESS 0 12281 +7282 16840537 KnightOfTheChalic_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12282 +7283 16840538 KnightOfTheChalic_Still_HAMMER_OF_RIGHTEOUSNESS 0 12283 +7284 16840539 KnightOfTheChalic_Dimensional_Anchor 0 12284 +7285 16840540 KnightOfTheChalic_Dismissal 0 12285 +7286 16840541 KnightOfTheChalic_Hammer_of_the_Gods 0 12286 +7287 16840542 KnightOfTheChalic_Greater_Magic_Weapon 0 12287 +7288 16840543 KnightOfTheChalic_Lesser_Planar_Ally 0 12288 +7289 16840544 KnightOfTheChalic_DIAMOND_SPRAY 0 12289 +7290 16840545 KnightOfTheChalic_SUNMANTLE 0 12290 +7291 16840546 KnightOfTheChalic_GREATER_LUMINOUS_ARMOR 0 12291 +7292 16840547 Vigilant_Blur 0 12292 +7293 16840548 Vigilant_Exteneded_Blur 0 12293 +7294 16840549 Vigilant_Silent_Blur 0 12294 +7295 16840550 Vigilant_Expeditious_Retreat 0 12295 +7296 16840551 Vigilant_Exteneded_Expeditious_Retreat 0 12296 +7297 16840552 Vigilant_Silent_Expeditious_Retreat 0 12297 +7298 16840553 Vigilant_Still_Expeditious_Retreat 0 12298 +7299 16840554 Vigilant_LANTERN_LIGHT 0 12299 +7300 16840555 Vigilant_Empowered_LANTERN_LIGHT 0 12300 +7301 16840556 Vigilant_Maximized_LANTERN_LIGHT 0 12301 +7302 16840557 Vigilant_Still_LANTERN_LIGHT 0 12302 +7303 16840558 Vigilant_Resist_Elements 0 12303 +7304 16840559 Vigilant_Exteneded_Resist_Elements 0 12304 +7305 16840560 Vigilant_Silent_Resist_Elements 0 12305 +7306 16840561 Vigilant_Still_Resist_Elements 0 12306 +7307 16840562 Vigilant_TWILIGHT_LUCK 0 12307 +7308 16840563 Vigilant_Exteneded_TWILIGHT_LUCK 0 12308 +7309 16840564 Vigilant_Silent_TWILIGHT_LUCK 0 12309 +7310 16840565 Vigilant_AYAILLAS_RADIANT_BURST 0 12310 +7311 16840566 Vigilant_Empowered_AYAILLAS_RADIANT_BURST 0 12311 +7312 16840567 Vigilant_Silent_AYAILLAS_RADIANT_BURST 0 12312 +7313 16840568 Vigilant_Still_AYAILLAS_RADIANT_BURST 0 12313 +7314 16840569 Vigilant_Detect_Chaos 0 12314 +7315 16840570 Vigilant_Exteneded_Detect_Chaos 0 12315 +7316 16840571 Vigilant_Silent_Detect_Chaos 0 12316 +7317 16840572 Vigilant_Still_Detect_Chaos 0 12317 +7318 16840573 Vigilant_Detect_Evil 0 12318 +7319 16840574 Vigilant_Exteneded_Detect_Evil 0 12319 +7320 16840575 Vigilant_Silent_Detect_Evil 0 12320 +7321 16840576 Vigilant_Still_Detect_Evil 0 12321 +7322 16840577 Vigilant_Detect_Good 0 12322 +7323 16840578 Vigilant_Exteneded_Detect_Good 0 12323 +7324 16840579 Vigilant_Silent_Detect_Good 0 12324 +7325 16840580 Vigilant_Still_Detect_Good 0 12325 +7326 16840581 Vigilant_Detect_Law 0 12326 +7327 16840582 Vigilant_Exteneded_Detect_Law 0 12327 +7328 16840583 Vigilant_Silent_Detect_Law 0 12328 +7329 16840584 Vigilant_Still_Detect_Law 0 12329 +7330 16840585 Vigilant_LUMINOUS_ARMOR 0 12330 +7331 16840586 Vigilant_Exteneded_LUMINOUS_ARMOR 0 12331 +7332 16840587 Vigilant_Protection_from_Elements 0 12332 +7333 16840588 Vigilant_Exteneded_Protection_from_Elements 0 12333 +7334 16840589 Vigilant_Silent_Protection_from_Elements 0 12334 +7335 16840590 Vigilant_Still_Protection_from_Elements 0 12335 +7336 16840591 Vigilant_Snare 0 12336 +7337 16840592 Vigilant_Silent_Snare 0 12337 +7338 16840593 Vigilant_Still_Snare 0 12338 +7339 16840594 Vigilant_Silence 0 12339 +7340 16840595 Vigilant_Exteneded_Silence 0 12340 +7341 16840596 Vigilant_Silent_Silence 0 12341 +7342 16840597 Vigilant_Still_Silence 0 12342 +7343 16840598 Vigilant_BRILLIANT_EMANATION 0 12343 +7344 16840599 Vigilant_Exteneded_BRILLIANT_EMANATION 0 12344 +7345 16840600 Vigilant_Endurance 0 12345 +7346 16840601 Vigilant_Exteneded_Endurance 0 12346 +7347 16840602 Vigilant_Silent_Endurance 0 12347 +7348 16840603 Vigilant_Still_Endurance 0 12348 +7349 16840604 Vigilant_HAMMER_OF_RIGHTEOUSNESS 0 12349 +7350 16840605 Vigilant_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12350 +7351 16840606 Vigilant_Still_HAMMER_OF_RIGHTEOUSNESS 0 12351 +7352 16840607 Vigilant_Neutralize_Poison 0 12352 +7353 16840608 Vigilant_Silent_Neutralize_Poison 0 12353 +7354 16840609 Vigilant_Still_Neutralize_Poison 0 12354 +7355 16840610 Vigilant_Remove_Disease 0 12355 +7356 16840611 Vigilant_Silent_Remove_Disease 0 12356 +7357 16840612 Vigilant_Still_Remove_Disease 0 12357 +7358 16840613 Vigilant_Spike_Growth 0 12358 +7359 16840614 Vigilant_Exteneded_Spike_Growth 0 12359 +7360 16840615 Vigilant_Silent_Spike_Growth 0 12360 +7361 16840616 Vigilant_Still_Spike_Growth 0 12361 +7362 16840617 Vigilant_DIAMOND_SPRAY 0 12362 +7363 16840618 Vigilant_Freedom_of_Movement 0 12363 +7364 16840619 Vigilant_GREATER_LUMINOUS_ARMOR 0 12364 +7365 16840620 Vigilant_RepelVermin 0 12365 +7366 16840621 Vigilant_SUNMANTLE 0 12366 +7367 16840622 Vassal_Shield_of_Faith 0 12367 +7368 16840623 Vassal_Exteneded_Shield_of_Faith 0 12368 +7369 16840624 Vassal_Silent_Shield_of_Faith 0 12369 +7370 16840625 Vassal_Still_Shield_of_Faith 0 12370 +7371 16840626 Vassal_Protection_from_Evil 0 12371 +7372 16840627 Vassal_Exteneded_Protection_from_Evil 0 12372 +7373 16840628 Vassal_Silent_Protection_from_Evil 0 12373 +7374 16840629 Vassal_Still_Protection_from_Evil 0 12374 +7375 16840630 Vassal_Endure_Elements 0 12375 +7376 16840631 Vassal_Exteneded_Endure_Elements 0 12376 +7377 16840632 Vassal_Silent_Endure_Elements 0 12377 +7378 16840633 Vassal_Still_Endure_Elements 0 12378 +7379 16840634 Vassal_Divine_Favor 0 12379 +7380 16840635 Vassal_Exteneded_Divine_Favor 0 12380 +7381 16840636 Vassal_Silent_Divine_Favor 0 12381 +7382 16840637 Vassal_Still_Divine_Favor 0 12382 +7383 16840638 Vassal_Bless_Weapon 0 12383 +7384 16840639 Vassal_Exteneded_Bless_Weapon 0 12384 +7385 16840640 Vassal_Silent_Bless_Weapon 0 12385 +7386 16840641 Vassal_Still_Bless_Weapon 0 12386 +7387 16840642 Vassal_Bless 0 12387 +7388 16840643 Vassal_Exteneded_Bless 0 12388 +7389 16840644 Vassal_Silent_Bless 0 12389 +7390 16840645 Vassal_Still_Bless 0 12390 +7391 16840646 Vassal_TWILIGHT_LUCK 0 12391 +7392 16840647 Vassal_Exteneded_TWILIGHT_LUCK 0 12392 +7393 16840648 Vassal_Silent_TWILIGHT_LUCK 0 12393 +7394 16840649 Vassal_LANTERN_LIGHT 0 12394 +7395 16840650 Vassal_Empowered_LANTERN_LIGHT 0 12395 +7396 16840651 Vassal_Maximized_LANTERN_LIGHT 0 12396 +7397 16840652 Vassal_Still_LANTERN_LIGHT 0 12397 +7398 16840653 Vassal_Protection_from_Elements 0 12398 +7399 16840654 Vassal_Exteneded_Protection_from_Elements 0 12399 +7400 16840655 Vassal_Silent_Protection_from_Elements 0 12400 +7401 16840656 Vassal_Still_Protection_from_Elements 0 12401 +7402 16840657 Vassal_Bulls_Strength 0 12402 +7403 16840658 Vassal_Empowered_Bulls_Strength 0 12403 +7404 16840659 Vassal_Exteneded_Bulls_Strength 0 12404 +7405 16840660 Vassal_Silent_Bulls_Strength 0 12405 +7406 16840661 Vassal_Still_Bulls_Strength 0 12406 +7407 16840662 Vassal_Alter_Self_Radial_Master 0 12407 +7408 16840668 Vassal_Exteneded_Alter_Self_Radial_Master 0 12408 +7409 16840674 Vassal_Silent_Alter_Self_Radial_Master 0 12409 +7410 16840680 Vassal_Still_Alter_Self_Radial_Master 0 12410 +7411 16840686 Vassal_Endurance 0 12411 +7412 16840687 Vassal_Empowered_Endurance 0 12412 +7413 16840688 Vassal_Exteneded_Endurance 0 12413 +7414 16840689 Vassal_Silent_Endurance 0 12414 +7415 16840690 Vassal_Still_Endurance 0 12415 +7416 16840691 Vassal_ShieldOther 0 12416 +7417 16840692 Vassal_Exteneded_ShieldOther 0 12417 +7418 16840693 Vassal_Silent_ShieldOther 0 12418 +7419 16840694 Vassal_Still_ShieldOther 0 12419 +7420 16840695 Vassal_UndetectableAlignment 0 12420 +7421 16840696 Vassal_Exteneded_UndetectableAlignment 0 12421 +7422 16840697 Vassal_Silent_UndetectableAlignment 0 12422 +7423 16840698 Vassal_Still_UndetectableAlignment 0 12423 +7424 16840699 Vassal_AYAILLAS_RADIANT_BURST 0 12424 +7425 16840700 Vassal_Empowered_AYAILLAS_RADIANT_BURST 0 12425 +7426 16840701 Vassal_Silent_AYAILLAS_RADIANT_BURST 0 12426 +7427 16840702 Vassal_Still_AYAILLAS_RADIANT_BURST 0 12427 +7428 16840703 Vassal_LUMINOUS_ARMOR 0 12428 +7429 16840704 Vassal_Exteneded_LUMINOUS_ARMOR 0 12429 +7430 16840705 Vassal_Searing_Light 0 12430 +7431 16840706 Vassal_Silent_Searing_Light 0 12431 +7432 16840707 Vassal_Still_Searing_Light 0 12432 +7433 16840708 Vassal_Resist_Elements 0 12433 +7434 16840709 Vassal_Exteneded_Resist_Elements 0 12434 +7435 16840710 Vassal_Silent_Resist_Elements 0 12435 +7436 16840711 Vassal_Still_Resist_Elements 0 12436 +7437 16840712 Vassal_Magic_Circle_against_Evil 0 12437 +7438 16840713 Vassal_Exteneded_Magic_Circle_against_Evil 0 12438 +7439 16840714 Vassal_Silent_Magic_Circle_against_Evil 0 12439 +7440 16840715 Vassal_Still_Magic_Circle_against_Evil 0 12440 +7441 16840716 Vassal_BRILLIANT_EMANATION 0 12441 +7442 16840717 Vassal_Exteneded_BRILLIANT_EMANATION 0 12442 +7443 16840718 Vassal_HAMMER_OF_RIGHTEOUSNESS 0 12443 +7444 16840719 Vassal_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12444 +7445 16840720 Vassal_Still_HAMMER_OF_RIGHTEOUSNESS 0 12445 +7446 16840721 Vassal_Holy_Sword 0 12446 +7447 16840722 Vassal_Divine_Power 0 12447 +7448 16840723 Vassal_DIAMOND_SPRAY 0 12448 +7449 16840724 Vassal_SUNMANTLE 0 12449 +7450 16840725 Vassal_GREATER_LUMINOUS_ARMOR 0 12450 +7451 16840726 SublimeChord_ABYSSAL_MIGHT 0 12451 +7452 16840727 SublimeChord_Acid_Orb 0 12452 +7453 16840728 SublimeChord_ArcaneEye 0 12453 +7454 16840729 SublimeChord_Bestow_Curse 0 12454 +7455 16840730 SublimeChord_Blast_of_Flame 0 12455 +7456 16840731 SublimeChord_BreakEnchantment 0 12456 +7457 16840732 SublimeChord_Channeled_Pyroburst 0 12457 +7458 16840737 SublimeChord_Charm_Monster 0 12458 +7459 16840738 SublimeChord_Cold_Orb 0 12459 +7460 16840739 SublimeChord_Confusion 0 12460 +7461 16840740 SublimeChord_Contagion 0 12461 +7462 16840741 SublimeChord_CrushingDespair 0 12462 +7463 16840742 SublimeChord_Cure_Critical_Wounds 0 12463 +7464 16840743 SublimeChord_DAMNING_DARKNESS 0 12464 +7465 16840744 SublimeChord_DANCING_WEB 0 12465 +7466 16840745 SublimeChord_DetectScrying 0 12466 +7467 16840746 SublimeChord_Dimensional_Anchor 0 12467 +7468 16840747 SublimeChord_DimensionDoor_RadialMaster 0 12468 +7469 16840752 SublimeChord_Dismissal 0 12469 +7470 16840753 SublimeChord_Dominate_Person 0 12470 +7471 16840754 SublimeChord_Doom_Scarabs 0 12471 +7472 16840755 SublimeChord_Electric_Orb 0 12472 +7473 16840756 SublimeChord_Elemental_Shield 0 12473 +7474 16840757 SublimeChord_Enervation 0 12474 +7475 16840758 SublimeChord_Evards_Black_Tentacles 0 12475 +7476 16840759 SublimeChord_Fear 0 12476 +7477 16840760 SublimeChord_Fire_Orb 0 12477 +7478 16840761 SublimeChord_FireTrap 0 12478 +7479 16840762 SublimeChord_Greater_Resistance 0 12479 +7480 16840763 SublimeChord_GRIM_REVENGE 0 12480 +7481 16840764 SublimeChord_Hold_Monster 0 12481 +7482 16840765 SublimeChord_Ilyykurs_Mantle 0 12482 +7483 16840766 SublimeChord_Improved_Invisibility 0 12483 +7484 16840767 SublimeChord_Isaacs_Lesser_Missile_Storm 0 12484 +7485 16840768 SublimeChord_Legend_Lore 0 12485 +7486 16840769 SublimeChord_Lesser_Spell_Breach 0 12486 +7487 16840770 SublimeChord_LIQUID_PAIN 0 12487 +7488 16840771 SublimeChord_LocateCreature 0 12488 +7489 16840772 SublimeChord_Lower_Spell_Resistance 0 12489 +7490 16840773 SublimeChord_MASS_ENLARGE_PERSON 0 12490 +7491 16840774 SublimeChord_MASS_REDUCE_PERSON 0 12491 +7492 16840775 SublimeChord_Mass_Ultravision 0 12492 +7493 16840776 SublimeChord_Minor_Globe_of_Invulnerability 0 12493 +7494 16840777 SublimeChord_Necrotic_Domination 0 12494 +7495 16840778 SublimeChord_Neutralize_Poison 0 12495 +7496 16840779 SublimeChord_OrbOfForce 0 12496 +7497 16840780 SublimeChord_Otilukes_Resilient_Sphere 0 12497 +7498 16840781 SublimeChord_Phantasmal_Killer 0 12498 +7499 16840782 SublimeChord_PnP_FireShield 0 12499 +7500 16840785 SublimeChord_Polymorph_Self 0 12500 +7501 16840791 SublimeChord_RAINBOW_PATTERN 0 12501 +7502 16840792 SublimeChord_Remove_Blindness_and_Deafness 0 12502 +7503 16840793 SublimeChord_Remove_Curse 0 12503 +7504 16840794 SublimeChord_RepelVermin 0 12504 +7505 16840795 SublimeChord_Scrying 0 12505 +7506 16840796 SublimeChord_SerpentArrows 0 12506 +7507 16840797 SublimeChord_Shadow_Conjuration 0 12507 +7508 16840803 SublimeChord_Shout 0 12508 +7509 16840804 SublimeChord_Sinsaburs_Baleful_Bolt 0 12509 +7510 16840805 SublimeChord_Slashing_Dispel 0 12510 +7511 16840806 SublimeChord_SolidFog 0 12511 +7512 16840807 SublimeChord_Sonic_Orb 0 12512 +7513 16840808 SublimeChord_Stoneskin 0 12513 +7514 16840809 SublimeChord_Summon_Creature_IV 0 12514 +7515 16840810 SublimeChord_SummonUndeadIV 0 12515 +7516 16840811 SublimeChord_Viscid_Glob 0 12516 +7517 16840812 SublimeChord_Wall_of_Fire 0 12517 +7518 16840813 SublimeChord_War_Cry 0 12518 +7519 16840814 SublimeChord_WRACK 0 12519 +7520 16840815 SublimeChord_Animate_Dead 0 12520 +7521 16840816 SublimeChord_BalefulPolymorph 0 12521 +7522 16840817 SublimeChord_Ball_Lightning 0 12522 +7523 16840818 SublimeChord_Beltyns_Burning_Blood 0 12523 +7524 16840819 SublimeChord_Bigbys_Interposing_Hand 0 12524 +7525 16840820 SublimeChord_CALL_DRETCH_HORDE 0 12525 +7526 16840821 SublimeChord_CALL_LEMURE_HORDE 0 12526 +7527 16840822 SublimeChord_Cloudkill 0 12527 +7528 16840823 SublimeChord_Cone_of_Cold 0 12528 +7529 16840824 SublimeChord_DraconicMight 0 12529 +7530 16840825 SublimeChord_Ethereal_Visage 0 12530 +7531 16840826 SublimeChord_Feeblemind 0 12531 +7532 16840827 SublimeChord_Firebrand 0 12532 +7533 16840828 SublimeChord_Greater_Dispelling 0 12533 +7534 16840829 SublimeChord_Greater_Fireburst 0 12534 +7535 16840830 SublimeChord_Greater_Heroism 0 12535 +7536 16840831 SublimeChord_Greater_Shadow_Conjuration 0 12536 +7537 16840837 SublimeChord_Greater_Wall_of_Dispel_Magic 0 12537 +7538 16840838 SublimeChord_Healing_Circle 0 12538 +7539 16840839 SublimeChord_Lesser_Mind_Blank 0 12539 +7540 16840840 SublimeChord_Lesser_Planar_Binding 0 12540 +7541 16840841 SublimeChord_Lesser_Spell_Mantle 0 12541 +7542 16840842 SublimeChord_Magic_Missile 0 12542 +7543 16840843 SublimeChord_Mass_Cure_Light_Wounds 0 12543 +7544 16840844 SublimeChord_MassFireShield 0 12544 +7545 16840847 SublimeChord_Mestils_Acid_Sheath 0 12545 +7546 16840848 SublimeChord_Mind_Fog 0 12546 +7547 16840849 SublimeChord_Mislead 0 12547 +7548 16840850 SublimeChord_MORALITY_UNDONE 0 12548 +7549 16840851 SublimeChord_Necrotic_Burst 0 12549 +7550 16840852 SublimeChord_Nights_Caress 0 12550 +7551 16840853 SublimeChord_PrismaticRay 0 12551 +7552 16840854 SublimeChord_RESONATING_RESISTANCE 0 12552 +7553 16840855 SublimeChord_SongOfDiscord 0 12553 +7554 16840856 SublimeChord_Sonic_Shield 0 12554 +7555 16840857 SublimeChord_STOP_HEART 0 12555 +7556 16840858 SublimeChord_Summon_Creature_V 0 12556 +7557 16840859 SublimeChord_SummonUndeadV 0 12557 +7558 16840860 SublimeChord_SYMBOL_OF_PAIN 0 12558 +7559 16840861 SublimeChord_SYMBOL_OF_SLEEP 0 12559 +7560 16840862 SublimeChord_Teleport_RadialMaster 0 12560 +7561 16840865 SublimeChord_WavesofFatigue 0 12561 +7562 16840866 SublimeChord_Acid_Fog 0 12562 +7563 16840867 SublimeChord_Acid_Storm 0 12563 +7564 16840868 SublimeChord_Animate_Object 0 12564 +7565 16840869 SublimeChord_ANTIMAGIC_FIELD 0 12565 +7566 16840870 SublimeChord_Bigbys_Forceful_Hand 0 12566 +7567 16840871 SublimeChord_CALL_FAITHFUL_SERVANTS 0 12567 +7568 16840872 SublimeChord_Chain_Lightning 0 12568 +7569 16840873 SublimeChord_Circle_of_Death 0 12569 +7570 16840874 SublimeChord_Dirge 0 12570 +7571 16840875 SublimeChord_Disintegrate 0 12571 +7572 16840876 SublimeChord_ECTOPLASMIC_ENCHANCEMENT 0 12572 +7573 16840877 SublimeChord_Energy_Buffer 0 12573 +7574 16840878 SublimeChord_ExtractWaterElemental 0 12574 +7575 16840879 SublimeChord_Eyebite 0 12575 +7576 16840880 SublimeChord_Flesh_to_stone 0 12576 +7577 16840881 SublimeChord_Ghoul_Gauntlet 0 12577 +7578 16840882 SublimeChord_Globe_of_Invulnerability 0 12578 +7579 16840883 SublimeChord_Greater_Shout 0 12579 +7580 16840884 SublimeChord_Greater_Spell_Breach 0 12580 +7581 16840885 SublimeChord_Greater_Stoneskin 0 12581 +7582 16840886 SublimeChord_GreaterScrying 0 12582 +7583 16840887 SublimeChord_Ice_Storm 0 12583 +7584 16840888 SublimeChord_Isaacs_Greater_Missile_Storm 0 12584 +7585 16840889 SublimeChord_Mass_Bulls_Strength 0 12585 +7586 16840890 SublimeChord_Mass_Cats_Grace 0 12586 +7587 16840891 SublimeChord_Mass_Contagion 0 12587 +7588 16840892 SublimeChord_Mass_Cure_Moderate_Wounds 0 12588 +7589 16840893 SublimeChord_Mass_Eagle_Splendor 0 12589 +7590 16840894 SublimeChord_Mass_Endurance 0 12590 +7591 16840895 SublimeChord_Mass_Foxs_Cunning 0 12591 +7592 16840896 SublimeChord_Mass_Haste 0 12592 +7593 16840897 SublimeChord_Mass_Owls_Wisdom 0 12593 +7594 16840898 SublimeChord_Necrotic_Eruption 0 12594 +7595 16840899 SublimeChord_OtilukesFreezingSphere 0 12595 +7596 16840900 SublimeChord_Planar_Binding 0 12596 +7597 16840901 SublimeChord_Repulsion 0 12597 +7598 16840902 SublimeChord_Shades 0 12598 +7599 16840908 SublimeChord_STARMANTLE 0 12599 +7600 16840909 SublimeChord_Stone_to_flesh 0 12600 +7601 16840910 SublimeChord_Summon_Creature_VI 0 12601 +7602 16840911 SublimeChord_Superior_Resistance 0 12602 +7603 16840912 SublimeChord_SYMBOL_OF_FEAR 0 12603 +7604 16840913 SublimeChord_SYMBOL_OF_PERSUASION 0 12604 +7605 16840914 SublimeChord_Tensers_Transformation 0 12605 +7606 16840915 SublimeChord_True_Seeing 0 12606 +7607 16840916 SublimeChord_Undeath_to_Death 0 12607 +7608 16840917 SublimeChord_WAVE_OF_PAIN 0 12608 +7609 16840918 SublimeChord_AMBER_SARCOPHAGUS 0 12609 +7610 16840919 SublimeChord_ArrowOfBone 0 12610 +7611 16840920 SublimeChord_Avasculate 0 12611 +7612 16840921 SublimeChord_Banishment 0 12612 +7613 16840922 SublimeChord_Bigbys_Grasping_Hand 0 12613 +7614 16840923 SublimeChord_Control_Undead 0 12614 +7615 16840924 SublimeChord_Control_Weather 0 12615 +7616 16840928 SublimeChord_Delayed_Blast_Fireball 0 12616 +7617 16840929 SublimeChord_DRAGON_ALLY 0 12617 +7618 16840930 SublimeChord_Energy_Ebb 0 12618 +7619 16840931 SublimeChord_Energy_Immunity 0 12619 +7620 16840937 SublimeChord_EYE_OF_THE_BEHOLDER 0 12620 +7621 16840938 SublimeChord_FIENDISH_CLARITY 0 12621 +7622 16840939 SublimeChord_Finger_of_Death 0 12622 +7623 16840940 SublimeChord_Great_Thunderclap 0 12623 +7624 16840941 SublimeChord_GreaterTeleport_RadialMaster 0 12624 +7625 16840944 SublimeChord_Insanity 0 12625 +7626 16840945 SublimeChord_Mass_Hold_Person 0 12626 +7627 16840946 SublimeChord_Mordenkainens_Sword 0 12627 +7628 16840947 SublimeChord_Mords_Mansion 0 12628 +7629 16840948 SublimeChord_Nybors_Stern_Reproof 0 12629 +7630 16840949 SublimeChord_Power_Word_Blind 0 12630 +7631 16840950 SublimeChord_Power_Word_Stun 0 12631 +7632 16840951 SublimeChord_Prismatic_Spray 0 12632 +7633 16840952 SublimeChord_Protection_from_Spells 0 12633 +7634 16840953 SublimeChord_Sequester 0 12634 +7635 16840954 SublimeChord_Shadow_Shield 0 12635 +7636 16840955 SublimeChord_Spell_Mantle 0 12636 +7637 16840956 SublimeChord_Spell_Turning 0 12637 +7638 16840957 SublimeChord_Summon_Creature_VII 0 12638 +7639 16840962 SublimeChord_SYMBOL_OF_STUNING 0 12639 +7640 16840963 SublimeChord_SYMBOL_OF_WEAKNESS 0 12640 +7641 16840964 SublimeChord_TOMB_OF_LIGHT 0 12641 +7642 16840965 SublimeChord_WavesOfExhaustion 0 12642 +7643 16840966 SublimeChord_Avascular_Mass 0 12643 +7644 16840967 SublimeChord_Bigbys_Clenched_Fist 0 12644 +7645 16840968 SublimeChord_Blackstaff 0 12645 +7646 16840969 SublimeChord_Create_Undead 0 12646 +7647 16840970 SublimeChord_Dimensional_Lock 0 12647 +7648 16840971 SublimeChord_DiscernLocation 0 12648 +7649 16840972 SublimeChord_Etherealness 0 12649 +7650 16840973 SublimeChord_Flensing 0 12650 +7651 16840974 SublimeChord_Greater_Planar_Binding 0 12651 +7652 16840975 SublimeChord_GUTWRENCH 0 12652 +7653 16840976 SublimeChord_Horrid_Wilting 0 12653 +7654 16840977 SublimeChord_Incendiary_Cloud 0 12654 +7655 16840978 SublimeChord_IRON_BODY 0 12655 +7656 16840979 SublimeChord_LAST_JUDGEMENT 0 12656 +7657 16840980 SublimeChord_Mantle_of_Eg_Might 0 12657 +7658 16840981 SublimeChord_Mass_Blindness_and_Deafness 0 12658 +7659 16840982 SublimeChord_Mass_Charm 0 12659 +7660 16840983 SublimeChord_Maze 0 12660 +7661 16840984 SublimeChord_Mind_Blank 0 12661 +7662 16840985 SublimeChord_Necrotic_Empowerment 0 12662 +7663 16840986 SublimeChord_PolarRay 0 12663 +7664 16840987 SublimeChord_Premonition 0 12664 +7665 16840988 SublimeChord_PrismaticWall 0 12665 +7666 16840989 SublimeChord_ScintillatingPattern 0 12666 +7667 16840990 SublimeChord_Summon_Creature_VIII 0 12667 +7668 16840995 SublimeChord_Sunburst 0 12668 +7669 16840996 SublimeChord_SYMBOL_OF_DEATH 0 12669 +7670 16840997 SublimeChord_SYMBOL_OF_INSANITY 0 12670 +7671 16840998 SublimeChord_Bigbys_Crushing_Hand 0 12671 +7672 16840999 SublimeChord_Black_Blade_of_Disaster 0 12672 +7673 16841000 SublimeChord_BLINDING_GLORY 0 12673 +7674 16841001 SublimeChord_CRUSHING_FIST_OF_SPITE 0 12674 +7675 16841002 SublimeChord_Dominate_Monster 0 12675 +7676 16841003 SublimeChord_Energy_Drain 0 12676 +7677 16841004 SublimeChord_Foresight 0 12677 +7678 16841005 SublimeChord_Gate 0 12678 +7679 16841006 SublimeChord_Greater_Spell_Mantle 0 12679 +7680 16841007 SublimeChord_Mass_Hold_Monster 0 12680 +7681 16841008 SublimeChord_Meteor_Swarm 0 12681 +7682 16841009 SublimeChord_Mordenkainens_Disjunction 0 12682 +7683 16841010 SublimeChord_Necrotic_Termination 0 12683 +7684 16841011 SublimeChord_PlagueOfUndead 0 12684 +7685 16841012 SublimeChord_Power_Word_Kill 0 12685 +7686 16841013 SublimeChord_PrismaticSphere 0 12686 +7687 16841014 SublimeChord_Shapechange 0 12687 +7688 16841020 SublimeChord_Sphere_of_Ultimate_Destruction 0 12688 +7689 16841021 SublimeChord_Summon_Creature_IX 0 12689 +7690 16841026 SublimeChord_TeleportationCircle_RadialMaster 0 12690 +7691 16841029 SublimeChord_Time_Stop 0 12691 +7692 16841030 SublimeChord_UTTERDARK 0 12692 +7693 16841031 SublimeChord_VileDeath 0 12693 +7694 16841032 SublimeChord_Wail_of_the_Banshee 0 12694 +7695 16841033 SublimeChord_Weird 0 12695 +7696 16841034 KnightoftheWeave_Bless 0 12696 +7697 16841035 KnightoftheWeave_Bless_Weapon 0 12697 +7698 16841036 KnightoftheWeave_Charm_Person 0 12698 +7699 16841037 KnightoftheWeave_Command_RadialMaster 0 12699 +7700 16841043 KnightoftheWeave_Cure_Light_Wounds 0 12700 +7701 16841044 KnightoftheWeave_Divine_Favor 0 12701 +7702 16841045 KnightoftheWeave_Lesser_Restoration 0 12702 +7703 16841046 KnightoftheWeave_Mage_Armor 0 12703 +7704 16841047 KnightoftheWeave_Magic_Missile 0 12704 +7705 16841048 KnightoftheWeave_Magic_Weapon 0 12705 +7706 16841049 KnightoftheWeave_Read_Magic 0 12706 +7707 16841050 KnightoftheWeave_Shield 0 12707 +7708 16841051 KnightoftheWeave_Bulls_Strength 0 12708 +7709 16841052 KnightoftheWeave_Cats_Grace 0 12709 +7710 16841053 KnightoftheWeave_Endurance 0 12710 +7711 16841054 KnightoftheWeave_Ultravision 0 12711 +7712 16841055 KnightoftheWeave_Eagle_Splendor 0 12712 +7713 16841056 KnightoftheWeave_Resist_Elements 0 12713 +7714 16841057 KnightoftheWeave_See_Invisibility 0 12714 +7715 16841058 KnightoftheWeave_ShieldOther 0 12715 +7716 16841059 KnightoftheWeave_Cure_Moderate_Wounds 0 12716 +7717 16841060 KnightoftheWeave_Daylight 0 12717 +7718 16841061 KnightoftheWeave_Dispel_Magic 0 12718 +7719 16841062 KnightoftheWeave_Greater_Magic_Weapon 0 12719 +7720 16841063 KnightoftheWeave_Remove_Curse 0 12720 +7721 16841064 KnightoftheWeave_BreakEnchantment 0 12721 +7722 16841065 KnightoftheWeave_Cure_Serious_Wounds 0 12722 +7723 16841066 KnightoftheWeave_Death_Ward 0 12723 +7724 16841067 KnightoftheWeave_Minor_Globe_of_Invulnerability 0 12724 +7725 16841068 KnightoftheWeave_Neutralize_Poison 0 12725 +7726 16841069 KnightoftheWeave_Restoration 0 12726 +7727 16841070 KnightoftheWeave_Cure_Critical_Wounds 0 12727 +7728 16841071 KnightoftheWeave_DimensionDoor_RadialMaster 0 12728 +7729 16841076 KnightoftheWeave_Spell_Resistance 0 12729 +7730 16841077 KnightoftheWeave_True_Seeing 0 12730 +7731 16841078 KnightoftheWeave_Banishment 0 12731 +7732 16841079 KnightoftheWeave_Greater_Dispelling 0 12732 +7733 16841080 KnightoftheWeave_Teleport_RadialMaster 0 12733 +7734 16841083 Anti_Paladin_Bane 0 12734 +7735 16841084 Anti_Paladin_Exteneded_Bane 0 12735 +7736 16841085 Anti_Paladin_Silent_Bane 0 12736 +7737 16841086 Anti_Paladin_Still_Bane 0 12737 +7738 16841087 Anti_Paladin_Cause_Fear 0 12738 +7739 16841088 Anti_Paladin_Exteneded_Cause_Fear 0 12739 +7740 16841089 Anti_Paladin_Still_Cause_Fear 0 12740 +7741 16841090 Anti_Paladin_Curse_Water 0 12741 +7742 16841091 Anti_Paladin_Silent_Curse_Water 0 12742 +7743 16841092 Anti_Paladin_Still_Curse_Water 0 12743 +7744 16841093 Anti_Paladin_Doom 0 12744 +7745 16841094 Anti_Paladin_Exteneded_Doom 0 12745 +7746 16841095 Anti_Paladin_Silent_Doom 0 12746 +7747 16841096 Anti_Paladin_Still_Doom 0 12747 +7748 16841097 Anti_Paladin_Inflict_Light_Wounds 0 12748 +7749 16841098 Anti_Paladin_Empowered_Inflict_Light_Wounds 0 12749 +7750 16841099 Anti_Paladin_Maximized_Inflict_Light_Wounds 0 12750 +7751 16841100 Anti_Paladin_Silent_Inflict_Light_Wounds 0 12751 +7752 16841101 Anti_Paladin_Still_Inflict_Light_Wounds 0 12752 +7753 16841102 Anti_Paladin_Magic_Weapon 0 12753 +7754 16841103 Anti_Paladin_Exteneded_Magic_Weapon 0 12754 +7755 16841104 Anti_Paladin_Silent_Magic_Weapon 0 12755 +7756 16841105 Anti_Paladin_Still_Magic_Weapon 0 12756 +7757 16841106 Anti_Paladin_Protection_from_Good 0 12757 +7758 16841107 Anti_Paladin_Exteneded_Protection_from_Good 0 12758 +7759 16841108 Anti_Paladin_Silent_Protection_from_Good 0 12759 +7760 16841109 Anti_Paladin_Still_Protection_from_Good 0 12760 +7761 16841110 Anti_Paladin_Protection_from_Law 0 12761 +7762 16841111 Anti_Paladin_Exteneded_Protection_from_Law 0 12762 +7763 16841112 Anti_Paladin_Silent_Protection_from_Law 0 12763 +7764 16841113 Anti_Paladin_Still_Protection_from_Law 0 12764 +7765 16841114 Anti_Paladin_Ray_of_Enfeeblement 0 12765 +7766 16841115 Anti_Paladin_Empowered_Ray_of_Enfeeblement 0 12766 +7767 16841116 Anti_Paladin_Exteneded_Ray_of_Enfeeblement 0 12767 +7768 16841117 Anti_Paladin_Maximized_Ray_of_Enfeeblement 0 12768 +7769 16841118 Anti_Paladin_Silent_Ray_of_Enfeeblement 0 12769 +7770 16841119 Anti_Paladin_Still_Ray_of_Enfeeblement 0 12770 +7771 16841120 Anti_Paladin_Read_Magic 0 12771 +7772 16841121 Anti_Paladin_Silent_Read_Magic 0 12772 +7773 16841122 Anti_Paladin_Still_Read_Magic 0 12773 +7774 16841123 Anti_Paladin_Summon_Creature_I 0 12774 +7775 16841124 Anti_Paladin_Exteneded_Summon_Creature_I 0 12775 +7776 16841125 Anti_Paladin_Silent_Summon_Creature_I 0 12776 +7777 16841126 Anti_Paladin_Still_Summon_Creature_I 0 12777 +7778 16841127 Anti_Paladin_ANGRY_ACHE 0 12778 +7779 16841128 Anti_Paladin_Exteneded_ANGRY_ACHE 0 12779 +7780 16841129 Anti_Paladin_Silent_ANGRY_ACHE 0 12780 +7781 16841130 Anti_Paladin_Still_ANGRY_ACHE 0 12781 +7782 16841131 Anti_Paladin_SEETHING_EYEBANE 0 12782 +7783 16841132 Anti_Paladin_Silent_SEETHING_EYEBANE 0 12783 +7784 16841133 Anti_Paladin_Still_SEETHING_EYEBANE 0 12784 +7785 16841134 Anti_Paladin_Bulls_Strength 0 12785 +7786 16841135 Anti_Paladin_Empowered_Bulls_Strength 0 12786 +7787 16841136 Anti_Paladin_Exteneded_Bulls_Strength 0 12787 +7788 16841137 Anti_Paladin_Silent_Bulls_Strength 0 12788 +7789 16841138 Anti_Paladin_Still_Bulls_Strength 0 12789 +7790 16841139 Anti_Paladin_Darkness 0 12790 +7791 16841140 Anti_Paladin_Exteneded_Darkness 0 12791 +7792 16841141 Anti_Paladin_Silent_Darkness 0 12792 +7793 16841142 Anti_Paladin_Summon_Creature_II 0 12793 +7794 16841143 Anti_Paladin_Exteneded_Summon_Creature_II 0 12794 +7795 16841144 Anti_Paladin_Silent_Summon_Creature_II 0 12795 +7796 16841145 Anti_Paladin_Still_Summon_Creature_II 0 12796 +7797 16841146 Anti_Paladin_UndetectableAlignment 0 12797 +7798 16841147 Anti_Paladin_Exteneded_UndetectableAlignment 0 12798 +7799 16841148 Anti_Paladin_Silent_UndetectableAlignment 0 12799 +7800 16841149 Anti_Paladin_Still_UndetectableAlignment 0 12800 +7801 16841150 Anti_Paladin_LAHMS_FINGER_DARTS 0 12801 +7802 16841151 Anti_Paladin_Silent_LAHMS_FINGER_DARTS 0 12802 +7803 16841152 Anti_Paladin_Still_LAHMS_FINGER_DARTS 0 12803 +7804 16841153 Anti_Paladin_Greater_Magic_Weapon 0 12804 +7805 16841154 Anti_Paladin_Exteneded_Greater_Magic_Weapon 0 12805 +7806 16841155 Anti_Paladin_Silent_Greater_Magic_Weapon 0 12806 +7807 16841156 Anti_Paladin_Still_Greater_Magic_Weapon 0 12807 +7808 16841157 Anti_Paladin_Inflict_Moderate_Wounds 0 12808 +7809 16841158 Anti_Paladin_Silent_Inflict_Moderate_Wounds 0 12809 +7810 16841159 Anti_Paladin_Still_Inflict_Moderate_Wounds 0 12810 +7811 16841160 Anti_Paladin_Magic_Circle_against_Good 0 12811 +7812 16841161 Anti_Paladin_Exteneded_Magic_Circle_against_Good 0 12812 +7813 16841162 Anti_Paladin_Silent_Magic_Circle_against_Good 0 12813 +7814 16841163 Anti_Paladin_Still_Magic_Circle_against_Good 0 12814 +7815 16841164 Anti_Paladin_Magic_Circle_against_Law 0 12815 +7816 16841165 Anti_Paladin_Exteneded_Magic_Circle_against_Law 0 12816 +7817 16841166 Anti_Paladin_Silent_Magic_Circle_against_Law 0 12817 +7818 16841167 Anti_Paladin_Still_Magic_Circle_against_Law 0 12818 +7819 16841168 Anti_Paladin_Summon_Creature_III 0 12819 +7820 16841169 Anti_Paladin_Exteneded_Summon_Creature_III 0 12820 +7821 16841170 Anti_Paladin_Silent_Summon_Creature_III 0 12821 +7822 16841171 Anti_Paladin_Still_Summon_Creature_III 0 12822 +7823 16841172 Anti_Paladin_Bestow_Curse 0 12823 +7824 16841173 Anti_Paladin_Silent_Bestow_Curse 0 12824 +7825 16841174 Anti_Paladin_Still_Bestow_Curse 0 12825 +7826 16841175 Anti_Paladin_Blindness_and_Deafness 0 12826 +7827 16841176 Anti_Paladin_Exteneded_Blindness_and_Deafness 0 12827 +7828 16841177 Anti_Paladin_Silent_Blindness_and_Deafness 0 12828 +7829 16841178 Anti_Paladin_DeeperDarkness 0 12829 +7830 16841179 Anti_Paladin_Exteneded_DeeperDarkness 0 12830 +7831 16841180 Anti_Paladin_Silent_DeeperDarkness 0 12831 +7832 16841181 Anti_Paladin_RED_FESTER 0 12832 +7833 16841182 Anti_Paladin_Silent_RED_FESTER 0 12833 +7834 16841183 Anti_Paladin_Still_RED_FESTER 0 12834 +7835 16841184 Anti_Paladin_ROTTING_CURSE_OF_URFESTRA 0 12835 +7836 16841185 Anti_Paladin_Silent_ROTTING_CURSE_OF_URFESTRA 0 12836 +7837 16841186 Anti_Paladin_Still_ROTTING_CURSE_OF_URFESTRA 0 12837 +7838 16841187 Anti_Paladin_TOUCH_OF_JUIBLEX 0 12838 +7839 16841188 Anti_Paladin_Silent_TOUCH_OF_JUIBLEX 0 12839 +7840 16841189 Anti_Paladin_Still_TOUCH_OF_JUIBLEX 0 12840 +7841 16841190 Anti_Paladin_MASOCHISM 0 12841 +7842 16841191 Anti_Paladin_Exteneded_MASOCHISM 0 12842 +7843 16841192 Anti_Paladin_Death_Ward 0 12843 +7844 16841193 Anti_Paladin_Inflict_Serious_Wounds 0 12844 +7845 16841194 Anti_Paladin_Fear 0 12845 +7846 16841195 Anti_Paladin_Poison 0 12846 +7847 16841196 Anti_Paladin_Unholy_Sword 0 12847 +7848 16841197 Anti_Paladin_ABSORB_STRENGTH 0 12848 +7849 16841198 Soldier_of_Light_Cure_Light_Wounds 0 12849 +7850 16841199 Soldier_of_Light_Empowered_Cure_Light_Wounds 0 12850 +7851 16841200 Soldier_of_Light_Maximized_Cure_Light_Wounds 0 12851 +7852 16841201 Soldier_of_Light_Silent_Cure_Light_Wounds 0 12852 +7853 16841202 Soldier_of_Light_Still_Cure_Light_Wounds 0 12853 +7854 16841203 Soldier_of_Light_Bless_Water 0 12854 +7855 16841204 Soldier_of_Light_Silent_Bless_Water 0 12855 +7856 16841205 Soldier_of_Light_Still_Bless_Water 0 12856 +7857 16841206 Soldier_of_Light_Bless_Weapon 0 12857 +7858 16841207 Soldier_of_Light_Exteneded_Bless_Weapon 0 12858 +7859 16841208 Soldier_of_Light_Silent_Bless_Weapon 0 12859 +7860 16841209 Soldier_of_Light_Still_Bless_Weapon 0 12860 +7861 16841210 Soldier_of_Light_Bless 0 12861 +7862 16841211 Soldier_of_Light_Exteneded_Bless 0 12862 +7863 16841212 Soldier_of_Light_Silent_Bless 0 12863 +7864 16841213 Soldier_of_Light_Still_Bless 0 12864 +7865 16841214 Soldier_of_Light_Detect_Evil 0 12865 +7866 16841215 Soldier_of_Light_Exteneded_Detect_Evil 0 12866 +7867 16841216 Soldier_of_Light_Silent_Detect_Evil 0 12867 +7868 16841217 Soldier_of_Light_Still_Detect_Evil 0 12868 +7869 16841218 Soldier_of_Light_HideFromUndead 0 12869 +7870 16841219 Soldier_of_Light_Exteneded_HideFromUndead 0 12870 +7871 16841220 Soldier_of_Light_Still_HideFromUndead 0 12871 +7872 16841221 Soldier_of_Light_Magic_Weapon 0 12872 +7873 16841222 Soldier_of_Light_Exteneded_Magic_Weapon 0 12873 +7874 16841223 Soldier_of_Light_Silent_Magic_Weapon 0 12874 +7875 16841224 Soldier_of_Light_Still_Magic_Weapon 0 12875 +7876 16841225 Soldier_of_Light_Shield_of_Faith 0 12876 +7877 16841226 Soldier_of_Light_Exteneded_Shield_of_Faith 0 12877 +7878 16841227 Soldier_of_Light_Silent_Shield_of_Faith 0 12878 +7879 16841228 Soldier_of_Light_Still_Shield_of_Faith 0 12879 +7880 16841229 Soldier_of_Light_Protection_from_Evil 0 12880 +7881 16841230 Soldier_of_Light_Exteneded_Protection_from_Evil 0 12881 +7882 16841231 Soldier_of_Light_Silent_Protection_from_Evil 0 12882 +7883 16841232 Soldier_of_Light_Still_Protection_from_Evil 0 12883 +7884 16841233 Soldier_of_Light_Light 0 12884 +7885 16841234 Soldier_of_Light_Exteneded_Light 0 12885 +7886 16841235 Soldier_of_Light_Silent_Light 0 12886 +7887 16841236 Soldier_of_Light_TWILIGHT_LUCK 0 12887 +7888 16841237 Soldier_of_Light_Exteneded_TWILIGHT_LUCK 0 12888 +7889 16841238 Soldier_of_Light_Silent_TWILIGHT_LUCK 0 12889 +7890 16841239 Soldier_of_Light_LANTERN_LIGHT 0 12890 +7891 16841240 Soldier_of_Light_Empowered_LANTERN_LIGHT 0 12891 +7892 16841241 Soldier_of_Light_Maximized_LANTERN_LIGHT 0 12892 +7893 16841242 Soldier_of_Light_Still_LANTERN_LIGHT 0 12893 +7894 16841243 Soldier_of_Light_Cure_Moderate_Wounds 0 12894 +7895 16841244 Soldier_of_Light_Empowered_Cure_Moderate_Wounds 0 12895 +7896 16841245 Soldier_of_Light_Silent_Cure_Moderate_Wounds 0 12896 +7897 16841246 Soldier_of_Light_Still_Cure_Moderate_Wounds 0 12897 +7898 16841247 Soldier_of_Light_Aid 0 12898 +7899 16841248 Soldier_of_Light_Empowered_Aid 0 12899 +7900 16841249 Soldier_of_Light_Exteneded_Aid 0 12900 +7901 16841250 Soldier_of_Light_Silent_Aid 0 12901 +7902 16841251 Soldier_of_Light_Still_Aid 0 12902 +7903 16841252 Soldier_of_Light_Consecrated_Aura 0 12903 +7904 16841253 Soldier_of_Light_Exteneded_Consecrated_Aura 0 12904 +7905 16841254 Soldier_of_Light_Silent_Consecrated_Aura 0 12905 +7906 16841255 Soldier_of_Light_Still_Consecrated_Aura 0 12906 +7907 16841256 Soldier_of_Light_Daylight 0 12907 +7908 16841257 Soldier_of_Light_Exteneded_Daylight 0 12908 +7909 16841258 Soldier_of_Light_Silent_Daylight 0 12909 +7910 16841259 Soldier_of_Light_Still_Daylight 0 12910 +7911 16841260 Soldier_of_Light_Lesser_Restoration 0 12911 +7912 16841261 Soldier_of_Light_Silent_Lesser_Restoration 0 12912 +7913 16841262 Soldier_of_Light_Still_Lesser_Restoration 0 12913 +7914 16841263 Soldier_of_Light_ShieldOther 0 12914 +7915 16841264 Soldier_of_Light_Exteneded_ShieldOther 0 12915 +7916 16841265 Soldier_of_Light_Silent_ShieldOther 0 12916 +7917 16841266 Soldier_of_Light_Still_ShieldOther 0 12917 +7918 16841267 Soldier_of_Light_AYAILLAS_RADIANT_BURST 0 12918 +7919 16841268 Soldier_of_Light_Empowered_AYAILLAS_RADIANT_BURST 0 12919 +7920 16841269 Soldier_of_Light_Silent_AYAILLAS_RADIANT_BURST 0 12920 +7921 16841270 Soldier_of_Light_Still_AYAILLAS_RADIANT_BURST 0 12921 +7922 16841271 Soldier_of_Light_LUMINOUS_ARMOR 0 12922 +7923 16841272 Soldier_of_Light_Exteneded_LUMINOUS_ARMOR 0 12923 +7924 16841273 Soldier_of_Light_Cure_Serious_Wounds 0 12924 +7925 16841274 Soldier_of_Light_Silent_Cure_Serious_Wounds 0 12925 +7926 16841275 Soldier_of_Light_Still_Cure_Serious_Wounds 0 12926 +7927 16841276 Soldier_of_Light_Greater_Magic_Weapon 0 12927 +7928 16841277 Soldier_of_Light_Exteneded_Greater_Magic_Weapon 0 12928 +7929 16841278 Soldier_of_Light_Silent_Greater_Magic_Weapon 0 12929 +7930 16841279 Soldier_of_Light_Still_Greater_Magic_Weapon 0 12930 +7931 16841280 Soldier_of_Light_Magic_Circle_against_Evil 0 12931 +7932 16841281 Soldier_of_Light_Exteneded_Magic_Circle_against_Evil 0 12932 +7933 16841282 Soldier_of_Light_Silent_Magic_Circle_against_Evil 0 12933 +7934 16841283 Soldier_of_Light_Still_Magic_Circle_against_Evil 0 12934 +7935 16841284 Soldier_of_Light_Searing_Light 0 12935 +7936 16841285 Soldier_of_Light_Silent_Searing_Light 0 12936 +7937 16841286 Soldier_of_Light_Still_Searing_Light 0 12937 +7938 16841287 Soldier_of_Light_Negative_Energy_Protection 0 12938 +7939 16841288 Soldier_of_Light_Exteneded_Negative_Energy_Protection 0 12939 +7940 16841289 Soldier_of_Light_Silent_Negative_Energy_Protection 0 12940 +7941 16841290 Soldier_of_Light_Still_Negative_Energy_Protection 0 12941 +7942 16841291 Soldier_of_Light_Prayer 0 12942 +7943 16841292 Soldier_of_Light_Exteneded_Prayer 0 12943 +7944 16841293 Soldier_of_Light_Silent_Prayer 0 12944 +7945 16841294 Soldier_of_Light_Still_Prayer 0 12945 +7946 16841295 Soldier_of_Light_Remove_Disease 0 12946 +7947 16841296 Soldier_of_Light_Silent_Remove_Disease 0 12947 +7948 16841297 Soldier_of_Light_Still_Remove_Disease 0 12948 +7949 16841298 Soldier_of_Light_BRILLIANT_EMANATION 0 12949 +7950 16841299 Soldier_of_Light_Exteneded_BRILLIANT_EMANATION 0 12950 +7951 16841300 Soldier_of_Light_HAMMER_OF_RIGHTEOUSNESS 0 12951 +7952 16841301 Soldier_of_Light_Silent_HAMMER_OF_RIGHTEOUSNESS 0 12952 +7953 16841302 Soldier_of_Light_Still_HAMMER_OF_RIGHTEOUSNESS 0 12953 +7954 16841303 Soldier_of_Light_Cure_Critical_Wounds 0 12954 +7955 16841304 Soldier_of_Light_Death_Ward 0 12955 +7956 16841305 Soldier_of_Light_Hammer_of_the_Gods 0 12956 +7957 16841306 Soldier_of_Light_Holy_Sword 0 12957 +7958 16841307 Soldier_of_Light_Lesser_Planar_Ally 0 12958 +7959 16841308 Soldier_of_Light_Restoration 0 12959 +7960 16841309 Soldier_of_Light_DIAMOND_SPRAY 0 12960 +7961 16841310 Soldier_of_Light_SUNMANTLE 0 12961 +7962 16841311 Soldier_of_Light_GREATER_LUMINOUS_ARMOR 0 12962 +7963 16841312 Telflammar_Shadow_Blindness_and_Deafness 0 12963 +7964 16841313 Telflammar_Shadow_Exteneded_Blindness_and_Deafness 0 12964 +7965 16841314 Telflammar_Shadow_Silent_Blindness_and_Deafness 0 12965 +7966 16841315 Telflammar_Shadow_Ultravision 0 12966 +7967 16841316 Telflammar_Shadow_Exteneded_Ultravision 0 12967 +7968 16841317 Telflammar_Shadow_Silent_Ultravision 0 12968 +7969 16841318 Telflammar_Shadow_Still_Ultravision 0 12969 +7970 16841319 Telflammar_Shadow_Chill_Touch 0 12970 +7971 16841320 Telflammar_Shadow_Empowered_Chill_Touch 0 12971 +7972 16841321 Telflammar_Shadow_Exteneded_Chill_Touch 0 12972 +7973 16841322 Telflammar_Shadow_Silent_Chill_Touch 0 12973 +7974 16841323 Telflammar_Shadow_Still_Chill_Touch 0 12974 +7975 16841324 Telflammar_Shadow_Darkness 0 12975 +7976 16841325 Telflammar_Shadow_Exteneded_Darkness 0 12976 +7977 16841326 Telflammar_Shadow_Silent_Darkness 0 12977 +7978 16841327 Telflammar_Shadow_Shadow_Spray 0 12978 +7979 16841328 Telflammar_Shadow_Empowered_Shadow_Spray 0 12979 +7980 16841329 Telflammar_Shadow_Exteneded_Shadow_Spray 0 12980 +7981 16841330 Telflammar_Shadow_Silent_Shadow_Spray 0 12981 +7982 16841331 Telflammar_Shadow_Still_Shadow_Spray 0 12982 +7983 16841332 Telflammar_Shadow_Invisibility 0 12983 +7984 16841333 Telflammar_Shadow_Exteneded_Invisibility 0 12984 +7985 16841334 Telflammar_Shadow_Silent_Invisibility 0 12985 +7986 16841335 Telflammar_Shadow_Still_Invisibility 0 12986 +7987 16841336 Telflammar_Shadow_Knock 0 12987 +7988 16841337 Telflammar_Shadow_Still_Knock 0 12988 +7989 16841338 Telflammar_Shadow_SEETHING_EYEBANE 0 12989 +7990 16841339 Telflammar_Shadow_Silent_SEETHING_EYEBANE 0 12990 +7991 16841340 Telflammar_Shadow_Still_SEETHING_EYEBANE 0 12991 +7992 16841341 Telflammar_Shadow_Blacklight 0 12992 +7993 16841342 Telflammar_Shadow_Exteneded_Blacklight 0 12993 +7994 16841343 Telflammar_Shadow_Silent_Blacklight 0 12994 +7995 16841344 Telflammar_Shadow_Still_Blacklight 0 12995 +7996 16841345 Telflammar_Shadow_Displacement 0 12996 +7997 16841346 Telflammar_Shadow_Exteneded_Displacement 0 12997 +7998 16841347 Telflammar_Shadow_Silent_Displacement 0 12998 +7999 16841348 Telflammar_Shadow_Haste 0 12999 +8000 16841349 Telflammar_Shadow_Exteneded_Haste 0 13000 +8001 16841350 Telflammar_Shadow_Silent_Haste 0 13001 +8002 16841351 Telflammar_Shadow_Still_Haste 0 13002 +8003 16841352 Telflammar_Shadow_Improved_Invisibility 0 13003 +8004 16841353 Telflammar_Shadow_Exteneded_Improved_Invisibility 0 13004 +8005 16841354 Telflammar_Shadow_Silent_Improved_Invisibility 0 13005 +8006 16841355 Telflammar_Shadow_Still_Improved_Invisibility 0 13006 +8007 16841356 Telflammar_Shadow_Vampiric_Touch 0 13007 +8008 16841357 Telflammar_Shadow_Silent_Vampiric_Touch 0 13008 +8009 16841358 Telflammar_Shadow_Still_Vampiric_Touch 0 13009 +8010 16841359 Telflammar_Shadow_NONDETECTION 0 13010 +8011 16841360 Telflammar_Shadow_Exteneded_NONDETECTION 0 13011 +8012 16841361 Telflammar_Shadow_Silent_NONDETECTION 0 13012 +8013 16841362 Telflammar_Shadow_Still_NONDETECTION 0 13013 +8014 16841363 Telflammar_Shadow_LAHMS_FINGER_DARTS 0 13014 +8015 16841364 Telflammar_Shadow_Silent_LAHMS_FINGER_DARTS 0 13015 +8016 16841365 Telflammar_Shadow_Still_LAHMS_FINGER_DARTS 0 13016 +8017 16841366 Telflammar_Shadow_DimensionDoor_RadialMaster 0 13017 +8018 16841371 Telflammar_Shadow_Confusion 0 13018 +8019 16841372 Telflammar_Shadow_DarkBolt 0 13019 +8020 16841375 Telflammar_Shadow_Invisibility_Sphere 0 13020 +8021 16841376 Telflammar_Shadow_Mislead 0 13021 +8022 16841377 Telflammar_Shadow_DetectScrying 0 13022 +8023 16841378 Telflammar_Shadow_RED_FESTER 0 13023 +8024 16841379 Telflammar_Shadow_ROTTING_CURSE_OF_URFESTRA 0 13024 +8025 16841380 Telflammar_Shadow_TOUCH_OF_JUIBLEX 0 13025 +8026 16841381 Telflammar_Shadow_MASOCHISM 0 13026 +8027 16841382 JusticeOfWealdAnd_Camoflage 0 13027 +8028 16841383 JusticeOfWealdAnd_Endure_Elements 0 13028 +8029 16841384 JusticeOfWealdAnd_Faerie_Fire 0 13029 +8030 16841385 JusticeOfWealdAnd_HideFromAnimals 0 13030 +8031 16841386 JusticeOfWealdAnd_Spell_Jump 0 13031 +8032 16841387 JusticeOfWealdAnd_Longstrider 0 13032 +8033 16841388 JusticeOfWealdAnd_Obscuring_Mist 0 13033 +8034 16841389 JusticeOfWealdAnd_Barkskin 0 13034 +8035 16841390 JusticeOfWealdAnd_BrilliantEnergyArrows 0 13035 +8036 16841391 JusticeOfWealdAnd_Cats_Grace 0 13036 +8037 16841392 JusticeOfWealdAnd_FogCloud 0 13037 +8038 16841393 JusticeOfWealdAnd_Snare 0 13038 +8039 16841394 JusticeOfWealdAnd_SpellslayerArrow 0 13039 +8040 16841395 JusticeOfWealdAnd_Treeshape 0 13040 +8041 16841396 JusticeOfWealdAnd_ArrowSplit 0 13041 +8042 16841397 JusticeOfWealdAnd_DarkflameArrow 0 13042 +8043 16841398 JusticeOfWealdAnd_Ultravision 0 13043 +8044 16841399 JusticeOfWealdAnd_SerpentArrows 0 13044 +8045 16841400 JusticeOfWealdAnd_Spike_Growth 0 13045 +8046 16841401 JusticeOfWealdAnd_WaterBreathing 0 13046 +8047 16841402 JusticeOfWealdAnd_BloodfreezeArrow 0 13047 +8048 16841403 JusticeOfWealdAnd_DoublestrikeArrow 0 13048 +8049 16841404 JusticeOfWealdAnd_Freedom_of_Movement 0 13049 +8050 16841405 JusticeOfWealdAnd_Poison 0 13050 +8051 16841406 JusticeOfWealdAnd_Scrying 0 13051 +8052 16841407 JusticeOfWealdAnd_ShadowArrow 0 13052 +8053 16841408 KnightMiddleCircl_Bless 0 13053 +8054 16841409 KnightMiddleCircl_Exteneded_Bless 0 13054 +8055 16841410 KnightMiddleCircl_Silent_Bless 0 13055 +8056 16841411 KnightMiddleCircl_Still_Bless 0 13056 +8057 16841412 KnightMiddleCircl_Bless_Weapon 0 13057 +8058 16841413 KnightMiddleCircl_Exteneded_Bless_Weapon 0 13058 +8059 16841414 KnightMiddleCircl_Silent_Bless_Weapon 0 13059 +8060 16841415 KnightMiddleCircl_Still_Bless_Weapon 0 13060 +8061 16841416 KnightMiddleCircl_Cure_Light_Wounds 0 13061 +8062 16841417 KnightMiddleCircl_Empowered_Cure_Light_Wounds 0 13062 +8063 16841418 KnightMiddleCircl_Silent_Cure_Light_Wounds 0 13063 +8064 16841419 KnightMiddleCircl_Still_Cure_Light_Wounds 0 13064 +8065 16841420 KnightMiddleCircl_DETECT_UNDEAD 0 13065 +8066 16841421 KnightMiddleCircl_Exteneded_DETECT_UNDEAD 0 13066 +8067 16841422 KnightMiddleCircl_Silent_DETECT_UNDEAD 0 13067 +8068 16841423 KnightMiddleCircl_Still_DETECT_UNDEAD 0 13068 +8069 16841424 KnightMiddleCircl_Divine_Favor 0 13069 +8070 16841425 KnightMiddleCircl_Exteneded_Divine_Favor 0 13070 +8071 16841426 KnightMiddleCircl_Silent_Divine_Favor 0 13071 +8072 16841427 KnightMiddleCircl_Still_Divine_Favor 0 13072 +8073 16841428 KnightMiddleCircl_Magic_Weapon 0 13073 +8074 16841429 KnightMiddleCircl_Exteneded_Magic_Weapon 0 13074 +8075 16841430 KnightMiddleCircl_Silent_Magic_Weapon 0 13075 +8076 16841431 KnightMiddleCircl_Still_Magic_Weapon 0 13076 +8077 16841432 KnightMiddleCircl_Protection_from_Evil 0 13077 +8078 16841433 KnightMiddleCircl_Exteneded_Protection_from_Evil 0 13078 +8079 16841434 KnightMiddleCircl_Silent_Protection_from_Evil 0 13079 +8080 16841435 KnightMiddleCircl_Still_Protection_from_Evil 0 13080 +8081 16841436 KnightMiddleCircl_Read_Magic 0 13081 +8082 16841437 KnightMiddleCircl_Silent_Read_Magic 0 13082 +8083 16841438 KnightMiddleCircl_Still_Read_Magic 0 13083 +8084 16841439 KnightMiddleCircl_DIVINE_INSPIRATION 0 13084 +8085 16841440 KnightMiddleCircl_Exteneded_DIVINE_INSPIRATION 0 13085 +8086 16841441 KnightMiddleCircl_TWILIGHT_LUCK 0 13086 +8087 16841442 KnightMiddleCircl_Exteneded_TWILIGHT_LUCK 0 13087 +8088 16841443 KnightMiddleCircl_Silent_TWILIGHT_LUCK 0 13088 +8089 16841444 KnightMiddleCircl_LANTERN_LIGHT 0 13089 +8090 16841445 KnightMiddleCircl_Empowered_LANTERN_LIGHT 0 13090 +8091 16841446 KnightMiddleCircl_Still_LANTERN_LIGHT 0 13091 +8092 16841447 KnightMiddleCircl_Aid 0 13092 +8093 16841448 KnightMiddleCircl_Exteneded_Aid 0 13093 +8094 16841449 KnightMiddleCircl_Silent_Aid 0 13094 +8095 16841450 KnightMiddleCircl_Still_Aid 0 13095 +8096 16841451 KnightMiddleCircl_Divine_Protection 0 13096 +8097 16841452 KnightMiddleCircl_Exteneded_Divine_Protection 0 13097 +8098 16841453 KnightMiddleCircl_Silent_Divine_Protection 0 13098 +8099 16841454 KnightMiddleCircl_Still_Divine_Protection 0 13099 +8100 16841455 KnightMiddleCircl_Conviction 0 13100 +8101 16841456 KnightMiddleCircl_Exteneded_Conviction 0 13101 +8102 16841457 KnightMiddleCircl_Silent_Conviction 0 13102 +8103 16841458 KnightMiddleCircl_Still_Conviction 0 13103 +8104 16841459 KnightMiddleCircl_ShieldOther 0 13104 +8105 16841460 KnightMiddleCircl_Exteneded_ShieldOther 0 13105 +8106 16841461 KnightMiddleCircl_Silent_ShieldOther 0 13106 +8107 16841462 KnightMiddleCircl_Still_ShieldOther 0 13107 +8108 16841463 KnightMiddleCircl_UndetectableAlignment 0 13108 +8109 16841464 KnightMiddleCircl_Exteneded_UndetectableAlignment 0 13109 +8110 16841465 KnightMiddleCircl_Silent_UndetectableAlignment 0 13110 +8111 16841466 KnightMiddleCircl_Still_UndetectableAlignment 0 13111 +8112 16841467 KnightMiddleCircl_AYAILLAS_RADIANT_BURST 0 13112 +8113 16841468 KnightMiddleCircl_Silent_AYAILLAS_RADIANT_BURST 0 13113 +8114 16841469 KnightMiddleCircl_Still_AYAILLAS_RADIANT_BURST 0 13114 +8115 16841470 KnightMiddleCircl_LUMINOUS_ARMOR 0 13115 +8116 16841471 KnightMiddleCircl_Exteneded_LUMINOUS_ARMOR 0 13116 +8117 16841472 KnightMiddleCircl_Cure_Moderate_Wounds 0 13117 +8118 16841473 KnightMiddleCircl_Dispel_Magic 0 13118 +8119 16841474 KnightMiddleCircl_Greater_Magic_Weapon 0 13119 +8120 16841475 KnightMiddleCircl_Prayer 0 13120 +8121 16841476 KnightMiddleCircl_BRILLIANT_EMANATION 0 13121 +8122 16841477 KnightMiddleCircl_HAMMER_OF_RIGHTEOUSNESS 0 13122 +8123 16841478 DreadNecromancer_ANGRY_ACHE 0 13123 +8124 16841479 DreadNecromancer_Bane 0 13124 +8125 16841480 DreadNecromancer_BESTOW_WOUND 0 13125 +8126 16841481 DreadNecromancer_Blade_of_Blood 0 13126 +8127 16841484 DreadNecromancer_Cause_Fear 0 13127 +8128 16841485 DreadNecromancer_Chill_Touch 0 13128 +8129 16841486 DreadNecromancer_DETECT_UNDEAD 0 13129 +8130 16841487 DreadNecromancer_Doom 0 13130 +8131 16841488 DreadNecromancer_HideFromUndead 0 13131 +8132 16841489 DreadNecromancer_Inflict_Light_Wounds 0 13132 +8133 16841490 DreadNecromancer_Necrotic_Awareness 0 13133 +8134 16841491 DreadNecromancer_Negative_Energy_Ray 0 13134 +8135 16841492 DreadNecromancer_Ray_of_Enfeeblement 0 13135 +8136 16841493 DreadNecromancer_SummonUndeadI 0 13136 +8137 16841494 DreadNecromancer_UndetectableAlignment 0 13137 +8138 16841495 DreadNecromancer_Blindness_and_Deafness 0 13138 +8139 16841496 DreadNecromancer_BONEBLAST 0 13139 +8140 16841497 DreadNecromancer_Command_Undead 0 13140 +8141 16841498 DreadNecromancer_Curse_of_Impending_Blades 0 13141 +8142 16841499 DreadNecromancer_Darkness 0 13142 +8143 16841500 DreadNecromancer_Death_Armor 0 13143 +8144 16841501 DreadNecromancer_Death_Knell 0 13144 +8145 16841502 DreadNecromancer_FalseLife 0 13145 +8146 16841503 DreadNecromancer_Ghoul_Touch 0 13146 +8147 16841504 DreadNecromancer_Inflict_Moderate_Wounds 0 13147 +8148 16841505 DreadNecromancer_LifeBolt 0 13148 +8149 16841511 DreadNecromancer_Living_Undeath 0 13149 +8150 16841512 DreadNecromancer_Necrotic_Cyst 0 13150 +8151 16841513 DreadNecromancer_Scare 0 13151 +8152 16841514 DreadNecromancer_SHRIVELING 0 13152 +8153 16841515 DreadNecromancer_SummonUndeadII 0 13153 +8154 16841516 DreadNecromancer_Animate_Dead 0 13154 +8155 16841517 DreadNecromancer_BONEBLADE 0 13155 +8156 16841521 DreadNecromancer_CLUTCH_OF_ORCUS 0 13156 +8157 16841522 DreadNecromancer_CrushingDespair 0 13157 +8158 16841523 DreadNecromancer_Curse_of_Petty_Failing 0 13158 +8159 16841524 DreadNecromancer_GreaterDisruptUndead 0 13159 +8160 16841525 DreadNecromancer_HaltUndead 0 13160 +8161 16841526 DreadNecromancer_Inflict_Serious_Wounds 0 13161 +8162 16841527 DreadNecromancer_Legions_Curse_of_Impending_Blades 0 13162 +8163 16841528 DreadNecromancer_Magic_Circle_against_Chaos 0 13163 +8164 16841529 DreadNecromancer_Magic_Circle_against_Evil 0 13164 +8165 16841530 DreadNecromancer_Magic_Circle_against_Good 0 13165 +8166 16841531 DreadNecromancer_Magic_Circle_against_Law 0 13166 +8167 16841532 DreadNecromancer_Necrotic_Bloat 0 13167 +8168 16841533 DreadNecromancer_Negative_Energy_Burst 0 13168 +8169 16841534 DreadNecromancer_RayofExhaustion 0 13169 +8170 16841535 DreadNecromancer_Slashing_Darkness 0 13170 +8171 16841536 DreadNecromancer_SummonUndeadIII 0 13171 +8172 16841537 DreadNecromancer_UNLIVING_WEAPON 0 13172 +8173 16841538 DreadNecromancer_Vampiric_Touch 0 13173 +8174 16841539 DreadNecromancer_WRACK 0 13174 +8175 16841540 DreadNecromancer_Bestow_Curse 0 13175 +8176 16841541 DreadNecromancer_BloodOfTheMartyr 0 13176 +8177 16841542 DreadNecromancer_Contagion 0 13177 +8178 16841543 DreadNecromancer_Death_Ward 0 13178 +8179 16841544 DreadNecromancer_Dispel_Magic 0 13179 +8180 16841545 DreadNecromancer_Doom_Scarabs 0 13180 +8181 16841546 DreadNecromancer_Enervation 0 13181 +8182 16841547 DreadNecromancer_Evards_Black_Tentacles 0 13182 +8183 16841548 DreadNecromancer_Fear 0 13183 +8184 16841549 DreadNecromancer_GRIM_REVENGE 0 13184 +8185 16841550 DreadNecromancer_Inflict_Critical_Wounds 0 13185 +8186 16841551 DreadNecromancer_LIQUID_PAIN 0 13186 +8187 16841552 DreadNecromancer_Necrotic_Domination 0 13187 +8188 16841553 DreadNecromancer_Phantasmal_Killer 0 13188 +8189 16841554 DreadNecromancer_Poison 0 13189 +8190 16841555 DreadNecromancer_Sinsaburs_Baleful_Bolt 0 13190 +8191 16841556 DreadNecromancer_STOP_HEART 0 13191 +8192 16841557 DreadNecromancer_SummonUndeadIV 0 13192 +8193 16841558 DreadNecromancer_Beltyns_Burning_Blood 0 13193 +8194 16841559 DreadNecromancer_Circle_of_Doom 0 13194 +8195 16841560 DreadNecromancer_Cloudkill 0 13195 +8196 16841561 DreadNecromancer_FireInTheBlood 0 13196 +8197 16841562 DreadNecromancer_Greater_Dispelling 0 13197 +8198 16841563 DreadNecromancer_Legions_Curse_of_Petty_Failing 0 13198 +8199 16841564 DreadNecromancer_Lesser_Planar_Binding 0 13199 +8200 16841565 DreadNecromancer_Mass_Contagion 0 13200 +8201 16841566 DreadNecromancer_Mass_Inflict_Light_Wounds 0 13201 +8202 16841567 DreadNecromancer_Necrotic_Burst 0 13202 +8203 16841568 DreadNecromancer_Nights_Caress 0 13203 +8204 16841569 DreadNecromancer_Slay_Living 0 13204 +8205 16841570 DreadNecromancer_Soulscour 0 13205 +8206 16841571 DreadNecromancer_SummonUndeadV 0 13206 +8207 16841572 DreadNecromancer_SYMBOL_OF_PAIN 0 13207 +8208 16841573 DreadNecromancer_Undeath_to_Death 0 13208 +8209 16841574 DreadNecromancer_WavesofFatigue 0 13209 +8210 16841575 DreadNecromancer_Acid_Fog 0 13210 +8211 16841576 DreadNecromancer_Circle_of_Death 0 13211 +8212 16841577 DreadNecromancer_Create_Undead 0 13212 +8213 16841578 DreadNecromancer_ECTOPLASMIC_ENCHANCEMENT 0 13213 +8214 16841579 DreadNecromancer_Eyebite 0 13214 +8215 16841580 DreadNecromancer_Ghoul_Gauntlet 0 13215 +8216 16841581 DreadNecromancer_Harm 0 13216 +8217 16841582 DreadNecromancer_Mass_Inflict_Moderate_Wounds 0 13217 +8218 16841583 DreadNecromancer_Necrotic_Eruption 0 13218 +8219 16841584 DreadNecromancer_Planar_Binding 0 13219 +8220 16841585 DreadNecromancer_SYMBOL_OF_FEAR 0 13220 +8221 16841586 DreadNecromancer_WavesOfExhaustion 0 13221 +8222 16841587 DreadNecromancer_ArrowOfBone 0 13222 +8223 16841588 DreadNecromancer_Avasculate 0 13223 +8224 16841589 DreadNecromancer_Control_Undead 0 13224 +8225 16841590 DreadNecromancer_Destruction 0 13225 +8226 16841591 DreadNecromancer_Energy_Ebb 0 13226 +8227 16841592 DreadNecromancer_Finger_of_Death 0 13227 +8228 16841593 DreadNecromancer_Greater_Harm 0 13228 +8229 16841594 DreadNecromancer_Mass_Inflict_Serious_Wounds 0 13229 +8230 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+8621 16842082 Archivist_Quickened_Command_RadialMaster 0 13621 +8622 16842088 Archivist_Silent_Command_RadialMaster 0 13622 +8623 16842094 Archivist_Still_Command_RadialMaster 0 13623 +8624 16842100 Archivist_Conviction 0 13624 +8625 16842101 Archivist_Exteneded_Conviction 0 13625 +8626 16842102 Archivist_Quickened_Conviction 0 13626 +8627 16842103 Archivist_Silent_Conviction 0 13627 +8628 16842104 Archivist_Still_Conviction 0 13628 +8629 16842105 Archivist_Crafters_Blessing 0 13629 +8630 16842106 Archivist_Exteneded_Crafters_Blessing 0 13630 +8631 16842107 Archivist_Quickened_Crafters_Blessing 0 13631 +8632 16842108 Archivist_Silent_Crafters_Blessing 0 13632 +8633 16842109 Archivist_Still_Crafters_Blessing 0 13633 +8634 16842110 Archivist_Crafters_Curse 0 13634 +8635 16842111 Archivist_Exteneded_Crafters_Curse 0 13635 +8636 16842112 Archivist_Quickened_Crafters_Curse 0 13636 +8637 16842113 Archivist_Silent_Crafters_Curse 0 13637 +8638 16842114 Archivist_Still_Crafters_Curse 0 13638 +8639 16842115 Archivist_Cure_Light_Wounds 0 13639 +8640 16842116 Archivist_Empowered_Cure_Light_Wounds 0 13640 +8641 16842117 Archivist_Maximized_Cure_Light_Wounds 0 13641 +8642 16842118 Archivist_Quickened_Cure_Light_Wounds 0 13642 +8643 16842119 Archivist_Silent_Cure_Light_Wounds 0 13643 +8644 16842120 Archivist_Still_Cure_Light_Wounds 0 13644 +8645 16842121 Archivist_Curse_Water 0 13645 +8646 16842122 Archivist_Quickened_Curse_Water 0 13646 +8647 16842123 Archivist_Silent_Curse_Water 0 13647 +8648 16842124 Archivist_Still_Curse_Water 0 13648 +8649 16842125 Archivist_Deafening_Clang 0 13649 +8650 16842126 Archivist_Exteneded_Deafening_Clang 0 13650 +8651 16842127 Archivist_Quickened_Deafening_Clang 0 13651 +8652 16842128 Archivist_Silent_Deafening_Clang 0 13652 +8653 16842129 Archivist_Still_Deafening_Clang 0 13653 +8654 16842130 Archivist_DEMONFLESH 0 13654 +8655 16842131 Archivist_Exteneded_DEMONFLESH 0 13655 +8656 16842132 Archivist_Quickened_DEMONFLESH 0 13656 +8657 16842133 Archivist_Silent_DEMONFLESH 0 13657 +8658 16842134 Archivist_Still_DEMONFLESH 0 13658 +8659 16842135 Archivist_Detect_Chaos 0 13659 +8660 16842136 Archivist_Exteneded_Detect_Chaos 0 13660 +8661 16842137 Archivist_Quickened_Detect_Chaos 0 13661 +8662 16842138 Archivist_Silent_Detect_Chaos 0 13662 +8663 16842139 Archivist_Still_Detect_Chaos 0 13663 +8664 16842140 Archivist_Detect_Evil 0 13664 +8665 16842141 Archivist_Exteneded_Detect_Evil 0 13665 +8666 16842142 Archivist_Quickened_Detect_Evil 0 13666 +8667 16842143 Archivist_Silent_Detect_Evil 0 13667 +8668 16842144 Archivist_Still_Detect_Evil 0 13668 +8669 16842145 Archivist_Detect_Good 0 13669 +8670 16842146 Archivist_Exteneded_Detect_Good 0 13670 +8671 16842147 Archivist_Quickened_Detect_Good 0 13671 +8672 16842148 Archivist_Silent_Detect_Good 0 13672 +8673 16842149 Archivist_Still_Detect_Good 0 13673 +8674 16842150 Archivist_Detect_Law 0 13674 +8675 16842151 Archivist_Exteneded_Detect_Law 0 13675 +8676 16842152 Archivist_Quickened_Detect_Law 0 13676 +8677 16842153 Archivist_Silent_Detect_Law 0 13677 +8678 16842154 Archivist_Still_Detect_Law 0 13678 +8679 16842155 Archivist_DETECT_UNDEAD 0 13679 +8680 16842156 Archivist_Exteneded_DETECT_UNDEAD 0 13680 +8681 16842157 Archivist_Quickened_DETECT_UNDEAD 0 13681 +8682 16842158 Archivist_Silent_DETECT_UNDEAD 0 13682 +8683 16842159 Archivist_Still_DETECT_UNDEAD 0 13683 +8684 16842160 Archivist_DetectFavoredEnemies 0 13684 +8685 16842161 Archivist_Quickened_DetectFavoredEnemies 0 13685 +8686 16842162 Archivist_Silent_DetectFavoredEnemies 0 13686 +8687 16842163 Archivist_Still_DetectFavoredEnemies 0 13687 +8688 16842164 Archivist_Divine_Favor 0 13688 +8689 16842165 Archivist_Exteneded_Divine_Favor 0 13689 +8690 16842166 Archivist_Quickened_Divine_Favor 0 13690 +8691 16842167 Archivist_Silent_Divine_Favor 0 13691 +8692 16842168 Archivist_Still_Divine_Favor 0 13692 +8693 16842169 Archivist_DIVINE_INSPIRATION 0 13693 +8694 16842170 Archivist_Exteneded_DIVINE_INSPIRATION 0 13694 +8695 16842171 Archivist_Quickened_DIVINE_INSPIRATION 0 13695 +8696 16842172 Archivist_DIVINE_SACRIFICE 0 13696 +8697 16842178 Archivist_Doom 0 13697 +8698 16842179 Archivist_Exteneded_Doom 0 13698 +8699 16842180 Archivist_Quickened_Doom 0 13699 +8700 16842181 Archivist_Silent_Doom 0 13700 +8701 16842182 Archivist_Still_Doom 0 13701 +8702 16842183 Archivist_DRUG_RESISTANCE 0 13702 +8703 16842184 Archivist_Quickened_DRUG_RESISTANCE 0 13703 +8704 16842185 Archivist_Silent_DRUG_RESISTANCE 0 13704 +8705 16842186 Archivist_Endure_Elements 0 13705 +8706 16842187 Archivist_Exteneded_Endure_Elements 0 13706 +8707 16842188 Archivist_Quickened_Endure_Elements 0 13707 +8708 16842189 Archivist_Silent_Endure_Elements 0 13708 +8709 16842190 Archivist_Still_Endure_Elements 0 13709 +8710 16842191 Archivist_Entangle 0 13710 +8711 16842192 Archivist_Exteneded_Entangle 0 13711 +8712 16842193 Archivist_Quickened_Entangle 0 13712 +8713 16842194 Archivist_Silent_Entangle 0 13713 +8714 16842195 Archivist_Still_Entangle 0 13714 +8715 16842196 Archivist_Entropic_Shield 0 13715 +8716 16842197 Archivist_Exteneded_Entropic_Shield 0 13716 +8717 16842198 Archivist_Quickened_Entropic_Shield 0 13717 +8718 16842199 Archivist_Silent_Entropic_Shield 0 13718 +8719 16842200 Archivist_Still_Entropic_Shield 0 13719 +8720 16842201 Archivist_Expeditious_Retreat 0 13720 +8721 16842202 Archivist_Exteneded_Expeditious_Retreat 0 13721 +8722 16842203 Archivist_Quickened_Expeditious_Retreat 0 13722 +8723 16842204 Archivist_Silent_Expeditious_Retreat 0 13723 +8724 16842205 Archivist_Still_Expeditious_Retreat 0 13724 +8725 16842206 Archivist_EXTRACT_DRUG 0 13725 +8726 16842211 Archivist_Quickened_EXTRACT_DRUG 0 13726 +8727 16842216 Archivist_Silent_EXTRACT_DRUG 0 13727 +8728 16842221 Archivist_Still_EXTRACT_DRUG 0 13728 +8729 16842226 Archivist_EYES_OF_THE_AVORAL 0 13729 +8730 16842227 Archivist_Exteneded_EYES_OF_THE_AVORAL 0 13730 +8731 16842228 Archivist_Quickened_EYES_OF_THE_AVORAL 0 13731 +8732 16842229 Archivist_Still_EYES_OF_THE_AVORAL 0 13732 +8733 16842230 Archivist_Faerie_Fire 0 13733 +8734 16842231 Archivist_Exteneded_Faerie_Fire 0 13734 +8735 16842232 Archivist_Quickened_Faerie_Fire 0 13735 +8736 16842233 Archivist_Silent_Faerie_Fire 0 13736 +8737 16842234 Archivist_Still_Faerie_Fire 0 13737 +8738 16842235 Archivist_Grease 0 13738 +8739 16842236 Archivist_Exteneded_Grease 0 13739 +8740 16842237 Archivist_Quickened_Grease 0 13740 +8741 16842238 Archivist_Silent_Grease 0 13741 +8742 16842239 Archivist_Still_Grease 0 13742 +8743 16842240 Archivist_HEARTACHE 0 13743 +8744 16842241 Archivist_Exteneded_HEARTACHE 0 13744 +8745 16842242 Archivist_Quickened_HEARTACHE 0 13745 +8746 16842243 Archivist_Silent_HEARTACHE 0 13746 +8747 16842244 Archivist_Still_HEARTACHE 0 13747 +8748 16842245 Archivist_HideFromAnimals 0 13748 +8749 16842246 Archivist_Exteneded_HideFromAnimals 0 13749 +8750 16842247 Archivist_Quickened_HideFromAnimals 0 13750 +8751 16842248 Archivist_Still_HideFromAnimals 0 13751 +8752 16842249 Archivist_HideFromUndead 0 13752 +8753 16842250 Archivist_Exteneded_HideFromUndead 0 13753 +8754 16842251 Archivist_Quickened_HideFromUndead 0 13754 +8755 16842252 Archivist_Still_HideFromUndead 0 13755 +8756 16842253 Archivist_Identify 0 13756 +8757 16842254 Archivist_Exteneded_Identify 0 13757 +8758 16842255 Archivist_Quickened_Identify 0 13758 +8759 16842256 Archivist_Silent_Identify 0 13759 +8760 16842257 Archivist_Still_Identify 0 13760 +8761 16842258 Archivist_Inflict_Light_Wounds 0 13761 +8762 16842259 Archivist_Empowered_Inflict_Light_Wounds 0 13762 +8763 16842260 Archivist_Maximized_Inflict_Light_Wounds 0 13763 +8764 16842261 Archivist_Quickened_Inflict_Light_Wounds 0 13764 +8765 16842262 Archivist_Silent_Inflict_Light_Wounds 0 13765 +8766 16842263 Archivist_Still_Inflict_Light_Wounds 0 13766 +8767 16842264 Archivist_Spell_Jump 0 13767 +8768 16842265 Archivist_Exteneded_Spell_Jump 0 13768 +8769 16842266 Archivist_Quickened_Spell_Jump 0 13769 +8770 16842267 Archivist_Silent_Spell_Jump 0 13770 +8771 16842268 Archivist_Still_Spell_Jump 0 13771 +8772 16842269 Archivist_LANTERN_LIGHT 0 13772 +8773 16842270 Archivist_Empowered_LANTERN_LIGHT 0 13773 +8774 16842271 Archivist_Maximized_LANTERN_LIGHT 0 13774 +8775 16842272 Archivist_Quickened_LANTERN_LIGHT 0 13775 +8776 16842273 Archivist_Still_LANTERN_LIGHT 0 13776 +8777 16842274 Archivist_LESSER_SHIVERING_TOUCH 0 13777 +8778 16842275 Archivist_Empowered_LESSER_SHIVERING_TOUCH 0 13778 +8779 16842276 Archivist_Exteneded_LESSER_SHIVERING_TOUCH 0 13779 +8780 16842277 Archivist_Maximized_LESSER_SHIVERING_TOUCH 0 13780 +8781 16842278 Archivist_Quickened_LESSER_SHIVERING_TOUCH 0 13781 +8782 16842279 Archivist_Silent_LESSER_SHIVERING_TOUCH 0 13782 +8783 16842280 Archivist_Still_LESSER_SHIVERING_TOUCH 0 13783 +8784 16842281 Archivist_Lesser_Vigor 0 13784 +8785 16842282 Archivist_Exteneded_Lesser_Vigor 0 13785 +8786 16842283 Archivist_Quickened_Lesser_Vigor 0 13786 +8787 16842284 Archivist_Silent_Lesser_Vigor 0 13787 +8788 16842285 Archivist_Still_Lesser_Vigor 0 13788 +8789 16842286 Archivist_Lionheart 0 13789 +8790 16842287 Archivist_Exteneded_Lionheart 0 13790 +8791 16842288 Archivist_Quickened_Lionheart 0 13791 +8792 16842289 Archivist_Silent_Lionheart 0 13792 +8793 16842290 Archivist_Still_Lionheart 0 13793 +8794 16842291 Archivist_Longstrider 0 13794 +8795 16842292 Archivist_Exteneded_Longstrider 0 13795 +8796 16842293 Archivist_Quickened_Longstrider 0 13796 +8797 16842294 Archivist_Silent_Longstrider 0 13797 +8798 16842295 Archivist_Still_Longstrider 0 13798 +8799 16842296 Archivist_Mage_Armor 0 13799 +8800 16842297 Archivist_Exteneded_Mage_Armor 0 13800 +8801 16842298 Archivist_Quickened_Mage_Armor 0 13801 +8802 16842299 Archivist_Silent_Mage_Armor 0 13802 +8803 16842300 Archivist_Still_Mage_Armor 0 13803 +8804 16842301 Archivist_Magic_Fang 0 13804 +8805 16842302 Archivist_Exteneded_Magic_Fang 0 13805 +8806 16842303 Archivist_Quickened_Magic_Fang 0 13806 +8807 16842304 Archivist_Silent_Magic_Fang 0 13807 +8808 16842305 Archivist_Still_Magic_Fang 0 13808 +8809 16842306 Archivist_Magic_Stone 0 13809 +8810 16842307 Archivist_Exteneded_Magic_Stone 0 13810 +8811 16842308 Archivist_Quickened_Magic_Stone 0 13811 +8812 16842309 Archivist_Silent_Magic_Stone 0 13812 +8813 16842310 Archivist_Still_Magic_Stone 0 13813 +8814 16842311 Archivist_Magic_Weapon 0 13814 +8815 16842312 Archivist_Exteneded_Magic_Weapon 0 13815 +8816 16842313 Archivist_Quickened_Magic_Weapon 0 13816 +8817 16842314 Archivist_Silent_Magic_Weapon 0 13817 +8818 16842315 Archivist_Still_Magic_Weapon 0 13818 +8819 16842316 Archivist_Necrotic_Awareness 0 13819 +8820 16842317 Archivist_Quickened_Necrotic_Awareness 0 13820 +8821 16842318 Archivist_Silent_Necrotic_Awareness 0 13821 +8822 16842319 Archivist_Still_Necrotic_Awareness 0 13822 +8823 16842320 Archivist_Obscuring_Mist 0 13823 +8824 16842321 Archivist_Exteneded_Obscuring_Mist 0 13824 +8825 16842322 Archivist_Quickened_Obscuring_Mist 0 13825 +8826 16842323 Archivist_Silent_Obscuring_Mist 0 13826 +8827 16842324 Archivist_Still_Obscuring_Mist 0 13827 +8828 16842325 Archivist_Protection_from_Chaos 0 13828 +8829 16842326 Archivist_Exteneded_Protection_from_Chaos 0 13829 +8830 16842327 Archivist_Quickened_Protection_from_Chaos 0 13830 +8831 16842328 Archivist_Silent_Protection_from_Chaos 0 13831 +8832 16842329 Archivist_Still_Protection_from_Chaos 0 13832 +8833 16842330 Archivist_Protection_from_Evil 0 13833 +8834 16842331 Archivist_Exteneded_Protection_from_Evil 0 13834 +8835 16842332 Archivist_Quickened_Protection_from_Evil 0 13835 +8836 16842333 Archivist_Silent_Protection_from_Evil 0 13836 +8837 16842334 Archivist_Still_Protection_from_Evil 0 13837 +8838 16842335 Archivist_Protection_from_Good 0 13838 +8839 16842336 Archivist_Exteneded_Protection_from_Good 0 13839 +8840 16842337 Archivist_Quickened_Protection_from_Good 0 13840 +8841 16842338 Archivist_Silent_Protection_from_Good 0 13841 +8842 16842339 Archivist_Still_Protection_from_Good 0 13842 +8843 16842340 Archivist_Protection_from_Law 0 13843 +8844 16842341 Archivist_Exteneded_Protection_from_Law 0 13844 +8845 16842342 Archivist_Quickened_Protection_from_Law 0 13845 +8846 16842343 Archivist_Silent_Protection_from_Law 0 13846 +8847 16842344 Archivist_Still_Protection_from_Law 0 13847 +8848 16842345 Archivist_RAY_OF_HOPE 0 13848 +8849 16842346 Archivist_Exteneded_RAY_OF_HOPE 0 13849 +8850 16842347 Archivist_Quickened_RAY_OF_HOPE 0 13850 +8851 16842348 Archivist_Silent_RAY_OF_HOPE 0 13851 +8852 16842349 Archivist_Still_RAY_OF_HOPE 0 13852 +8853 16842350 Archivist_Ray_of_Enfeeblement 0 13853 +8854 16842351 Archivist_Empowered_Ray_of_Enfeeblement 0 13854 +8855 16842352 Archivist_Exteneded_Ray_of_Enfeeblement 0 13855 +8856 16842353 Archivist_Maximized_Ray_of_Enfeeblement 0 13856 +8857 16842354 Archivist_Quickened_Ray_of_Enfeeblement 0 13857 +8858 16842355 Archivist_Silent_Ray_of_Enfeeblement 0 13858 +8859 16842356 Archivist_Still_Ray_of_Enfeeblement 0 13859 +8860 16842357 Archivist_Remove_Fear 0 13860 +8861 16842358 Archivist_Exteneded_Remove_Fear 0 13861 +8862 16842359 Archivist_Quickened_Remove_Fear 0 13862 +8863 16842360 Archivist_Silent_Remove_Fear 0 13863 +8864 16842361 Archivist_Still_Remove_Fear 0 13864 +8865 16842362 Archivist_Sanctuary 0 13865 +8866 16842363 Archivist_Exteneded_Sanctuary 0 13866 +8867 16842364 Archivist_Quickened_Sanctuary 0 13867 +8868 16842365 Archivist_Silent_Sanctuary 0 13868 +8869 16842366 Archivist_Still_Sanctuary 0 13869 +8870 16842367 Archivist_SEETHING_EYEBANE 0 13870 +8871 16842368 Archivist_Quickened_SEETHING_EYEBANE 0 13871 +8872 16842369 Archivist_Silent_SEETHING_EYEBANE 0 13872 +8873 16842370 Archivist_Still_SEETHING_EYEBANE 0 13873 +8874 16842371 Archivist_Shield 0 13874 +8875 16842372 Archivist_Exteneded_Shield 0 13875 +8876 16842373 Archivist_Quickened_Shield 0 13876 +8877 16842374 Archivist_Silent_Shield 0 13877 +8878 16842375 Archivist_Still_Shield 0 13878 +8879 16842376 Archivist_Shield_of_Faith 0 13879 +8880 16842377 Archivist_Exteneded_Shield_of_Faith 0 13880 +8881 16842378 Archivist_Quickened_Shield_of_Faith 0 13881 +8882 16842379 Archivist_Silent_Shield_of_Faith 0 13882 +8883 16842380 Archivist_Still_Shield_of_Faith 0 13883 +8884 16842381 Archivist_Shillelagh 0 13884 +8885 16842382 Archivist_Exteneded_Shillelagh 0 13885 +8886 16842383 Archivist_Quickened_Shillelagh 0 13886 +8887 16842384 Archivist_Silent_Shillelagh 0 13887 +8888 16842385 Archivist_Still_Shillelagh 0 13888 +8889 16842386 Archivist_Sleep 0 13889 +8890 16842387 Archivist_Empowered_Sleep 0 13890 +8891 16842388 Archivist_Exteneded_Sleep 0 13891 +8892 16842389 Archivist_Maximized_Sleep 0 13892 +8893 16842390 Archivist_Quickened_Sleep 0 13893 +8894 16842391 Archivist_Silent_Sleep 0 13894 +8895 16842392 Archivist_Still_Sleep 0 13895 +8896 16842393 Archivist_Snillocs_Snowball 0 13896 +8897 16842394 Archivist_Empowered_Snillocs_Snowball 0 13897 +8898 16842395 Archivist_Maximized_Snillocs_Snowball 0 13898 +8899 16842396 Archivist_Quickened_Snillocs_Snowball 0 13899 +8900 16842397 Archivist_Silent_Snillocs_Snowball 0 13900 +8901 16842398 Archivist_Still_Snillocs_Snowball 0 13901 +8902 16842399 Archivist_SORROW 0 13902 +8903 16842400 Archivist_Quickened_SORROW 0 13903 +8904 16842401 Archivist_Silent_SORROW 0 13904 +8905 16842402 Archivist_Still_SORROW 0 13905 +8906 16842403 Archivist_Summon_Creature_I 0 13906 +8907 16842404 Archivist_Exteneded_Summon_Creature_I 0 13907 +8908 16842405 Archivist_Quickened_Summon_Creature_I 0 13908 +8909 16842406 Archivist_Silent_Summon_Creature_I 0 13909 +8910 16842407 Archivist_Still_Summon_Creature_I 0 13910 +8911 16842408 Archivist_SummonUndeadI 0 13911 +8912 16842409 Archivist_Exteneded_SummonUndeadI 0 13912 +8913 16842410 Archivist_Quickened_SummonUndeadI 0 13913 +8914 16842411 Archivist_Silent_SummonUndeadI 0 13914 +8915 16842412 Archivist_Still_SummonUndeadI 0 13915 +8916 16842413 Archivist_TONGUE_OF_BAALZEBUL 0 13916 +8917 16842414 Archivist_Exteneded_TONGUE_OF_BAALZEBUL 0 13917 +8918 16842415 Archivist_Quickened_TONGUE_OF_BAALZEBUL 0 13918 +8919 16842416 Archivist_Silent_TONGUE_OF_BAALZEBUL 0 13919 +8920 16842417 Archivist_Still_TONGUE_OF_BAALZEBUL 0 13920 +8921 16842418 Archivist_ToweringOak 0 13921 +8922 16842419 Archivist_Exteneded_ToweringOak 0 13922 +8923 16842420 Archivist_Quickened_ToweringOak 0 13923 +8924 16842421 Archivist_Silent_ToweringOak 0 13924 +8925 16842422 Archivist_Still_ToweringOak 0 13925 +8926 16842423 Archivist_True_Strike 0 13926 +8927 16842424 Archivist_Quickened_True_Strike 0 13927 +8928 16842425 Archivist_Silent_True_Strike 0 13928 +8929 16842426 Archivist_TWILIGHT_LUCK 0 13929 +8930 16842427 Archivist_Exteneded_TWILIGHT_LUCK 0 13930 +8931 16842428 Archivist_Silent_TWILIGHT_LUCK 0 13931 +8932 16842429 Archivist_VisionOfHeaven 0 13932 +8933 16842430 Archivist_Exteneded_VisionOfHeaven 0 13933 +8934 16842431 Archivist_Quickened_VisionOfHeaven 0 13934 +8935 16842432 Archivist_Silent_VisionOfHeaven 0 13935 +8936 16842433 Archivist_ADDICTION 0 13936 +8937 16842438 Archivist_Quickened_ADDICTION 0 13937 +8938 16842443 Archivist_Silent_ADDICTION 0 13938 +8939 16842448 Archivist_Still_ADDICTION 0 13939 +8940 16842453 Archivist_Aid 0 13940 +8941 16842454 Archivist_Empowered_Aid 0 13941 +8942 16842455 Archivist_Exteneded_Aid 0 13942 +8943 16842456 Archivist_Maximized_Aid 0 13943 +8944 16842457 Archivist_Quickened_Aid 0 13944 +8945 16842458 Archivist_Silent_Aid 0 13945 +8946 16842459 Archivist_Still_Aid 0 13946 +8947 16842460 Archivist_Alter_Self_Radial_Master 0 13947 +8948 16842466 Archivist_Exteneded_Alter_Self_Radial_Master 0 13948 +8949 16842472 Archivist_Quickened_Alter_Self_Radial_Master 0 13949 +8950 16842478 Archivist_Silent_Alter_Self_Radial_Master 0 13950 +8951 16842484 Archivist_Still_Alter_Self_Radial_Master 0 13951 +8952 16842490 Archivist_Animalistic_Power 0 13952 +8953 16842491 Archivist_Exteneded_Animalistic_Power 0 13953 +8954 16842492 Archivist_AuraOfGlory 0 13954 +8955 16842493 Archivist_Exteneded_AuraOfGlory 0 13955 +8956 16842494 Archivist_Quickened_AuraOfGlory 0 13956 +8957 16842495 Archivist_Silent_AuraOfGlory 0 13957 +8958 16842496 Archivist_Still_AuraOfGlory 0 13958 +8959 16842497 Archivist_AYAILLAS_RADIANT_BURST 0 13959 +8960 16842498 Archivist_Empowered_AYAILLAS_RADIANT_BURST 0 13960 +8961 16842499 Archivist_Maximized_AYAILLAS_RADIANT_BURST 0 13961 +8962 16842500 Archivist_Quickened_AYAILLAS_RADIANT_BURST 0 13962 +8963 16842501 Archivist_Silent_AYAILLAS_RADIANT_BURST 0 13963 +8964 16842502 Archivist_Still_AYAILLAS_RADIANT_BURST 0 13964 +8965 16842503 Archivist_Barkskin 0 13965 +8966 16842504 Archivist_Exteneded_Barkskin 0 13966 +8967 16842505 Archivist_Quickened_Barkskin 0 13967 +8968 16842506 Archivist_Silent_Barkskin 0 13968 +8969 16842507 Archivist_Still_Barkskin 0 13969 +8970 16842508 Archivist_Benign_Transposition 0 13970 +8971 16842509 Archivist_Quickened_Benign_Transposition 0 13971 +8972 16842510 Archivist_Silent_Benign_Transposition 0 13972 +8973 16842511 Archivist_BladesOfFire 0 13973 +8974 16842512 Archivist_Exteneded_BladesOfFire 0 13974 +8975 16842513 Archivist_Quickened_BladesOfFire 0 13975 +8976 16842514 Archivist_Silent_BladesOfFire 0 13976 +8977 16842515 Archivist_Blood_Frenzy 0 13977 +8978 16842516 Archivist_Exteneded_Blood_Frenzy 0 13978 +8979 16842517 Archivist_Quickened_Blood_Frenzy 0 13979 +8980 16842518 Archivist_Silent_Blood_Frenzy 0 13980 +8981 16842519 Archivist_Still_Blood_Frenzy 0 13981 +8982 16842520 Archivist_Blur 0 13982 +8983 16842521 Archivist_Exteneded_Blur 0 13983 +8984 16842522 Archivist_Quickened_Blur 0 13984 +8985 16842523 Archivist_Silent_Blur 0 13985 +8986 16842524 Archivist_BONEBLAST 0 13986 +8987 16842525 Archivist_Quickened_BONEBLAST 0 13987 +8988 16842526 Archivist_Silent_BONEBLAST 0 13988 +8989 16842527 Archivist_Still_BONEBLAST 0 13989 +8990 16842528 Archivist_BrilliantEnergyArrows 0 13990 +8991 16842529 Archivist_Quickened_BrilliantEnergyArrows 0 13991 +8992 16842530 Archivist_Silent_BrilliantEnergyArrows 0 13992 +8993 16842531 Archivist_Bulls_Strength 0 13993 +8994 16842532 Archivist_Empowered_Bulls_Strength 0 13994 +8995 16842533 Archivist_Exteneded_Bulls_Strength 0 13995 +8996 16842534 Archivist_Maximized_Bulls_Strength 0 13996 +8997 16842535 Archivist_Quickened_Bulls_Strength 0 13997 +8998 16842536 Archivist_Silent_Bulls_Strength 0 13998 +8999 16842537 Archivist_Still_Bulls_Strength 0 13999 +9000 16842538 Archivist_Burning_Bolt 0 14000 +9001 16842539 Archivist_Empowered_Burning_Bolt 0 14001 +9002 16842540 Archivist_Maximized_Burning_Bolt 0 14002 +9003 16842541 Archivist_Quickened_Burning_Bolt 0 14003 +9004 16842542 Archivist_Silent_Burning_Bolt 0 14004 +9005 16842543 Archivist_Still_Burning_Bolt 0 14005 +9006 16842544 Archivist_Calm_Emotions 0 14006 +9007 16842545 Archivist_Exteneded_Calm_Emotions 0 14007 +9008 16842546 Archivist_Quickened_Calm_Emotions 0 14008 +9009 16842547 Archivist_Silent_Calm_Emotions 0 14009 +9010 16842548 Archivist_Still_Calm_Emotions 0 14010 +9011 16842549 Archivist_Cats_Grace 0 14011 +9012 16842550 Archivist_Empowered_Cats_Grace 0 14012 +9013 16842551 Archivist_Exteneded_Cats_Grace 0 14013 +9014 16842552 Archivist_Maximized_Cats_Grace 0 14014 +9015 16842553 Archivist_Quickened_Cats_Grace 0 14015 +9016 16842554 Archivist_Silent_Cats_Grace 0 14016 +9017 16842555 Archivist_Still_Cats_Grace 0 14017 +9018 16842556 Archivist_Charm_Person_or_Animal 0 14018 +9019 16842557 Archivist_Exteneded_Charm_Person_or_Animal 0 14019 +9020 16842558 Archivist_Quickened_Charm_Person_or_Animal 0 14020 +9021 16842559 Archivist_Silent_Charm_Person_or_Animal 0 14021 +9022 16842560 Archivist_Still_Charm_Person_or_Animal 0 14022 +9023 16842561 Archivist_Clarity_of_Mind 0 14023 +9024 16842562 Archivist_Exteneded_Clarity_of_Mind 0 14024 +9025 16842563 Archivist_Quickened_Clarity_of_Mind 0 14025 +9026 16842564 Archivist_Silent_Clarity_of_Mind 0 14026 +9027 16842565 Archivist_Still_Clarity_of_Mind 0 14027 +9028 16842566 Archivist_Consecrated_Aura 0 14028 +9029 16842567 Archivist_Exteneded_Consecrated_Aura 0 14029 +9030 16842568 Archivist_Quickened_Consecrated_Aura 0 14030 +9031 16842569 Archivist_Silent_Consecrated_Aura 0 14031 +9032 16842570 Archivist_Still_Consecrated_Aura 0 14032 +9033 16842571 Archivist_Cure_Moderate_Wounds 0 14033 +9034 16842572 Archivist_Empowered_Cure_Moderate_Wounds 0 14034 +9035 16842573 Archivist_Maximized_Cure_Moderate_Wounds 0 14035 +9036 16842574 Archivist_Quickened_Cure_Moderate_Wounds 0 14036 +9037 16842575 Archivist_Silent_Cure_Moderate_Wounds 0 14037 +9038 16842576 Archivist_Still_Cure_Moderate_Wounds 0 14038 +9039 16842577 Archivist_Curse_of_Impending_Blades 0 14039 +9040 16842578 Archivist_Exteneded_Curse_of_Impending_Blades 0 14040 +9041 16842579 Archivist_Quickened_Curse_of_Impending_Blades 0 14041 +9042 16842580 Archivist_Silent_Curse_of_Impending_Blades 0 14042 +9043 16842581 Archivist_Still_Curse_of_Impending_Blades 0 14043 +9044 16842582 Archivist_Darkness 0 14044 +9045 16842583 Archivist_Exteneded_Darkness 0 14045 +9046 16842584 Archivist_Quickened_Darkness 0 14046 +9047 16842585 Archivist_Silent_Darkness 0 14047 +9048 16842586 Archivist_Death_Armor 0 14048 +9049 16842587 Archivist_Exteneded_Death_Armor 0 14049 +9050 16842588 Archivist_Quickened_Death_Armor 0 14050 +9051 16842589 Archivist_Silent_Death_Armor 0 14051 +9052 16842590 Archivist_Still_Death_Armor 0 14052 +9053 16842591 Archivist_Death_Knell 0 14053 +9054 16842592 Archivist_Empowered_Death_Knell 0 14054 +9055 16842593 Archivist_Exteneded_Death_Knell 0 14055 +9056 16842594 Archivist_Maximized_Death_Knell 0 14056 +9057 16842595 Archivist_Quickened_Death_Knell 0 14057 +9058 16842596 Archivist_Silent_Death_Knell 0 14058 +9059 16842597 Archivist_Still_Death_Knell 0 14059 +9060 16842598 Archivist_DEMONCALL 0 14060 +9061 16842599 Archivist_Quickened_DEMONCALL 0 14061 +9062 16842600 Archivist_Silent_DEMONCALL 0 14062 +9063 16842601 Archivist_Still_DEMONCALL 0 14063 +9064 16842602 Archivist_Divine_Protection 0 14064 +9065 16842603 Archivist_Exteneded_Divine_Protection 0 14065 +9066 16842604 Archivist_Quickened_Divine_Protection 0 14066 +9067 16842605 Archivist_Silent_Divine_Protection 0 14067 +9068 16842606 Archivist_Still_Divine_Protection 0 14068 +9069 16842607 Archivist_Eagle_Splendor 0 14069 +9070 16842608 Archivist_Empowered_Eagle_Splendor 0 14070 +9071 16842609 Archivist_Exteneded_Eagle_Splendor 0 14071 +9072 16842610 Archivist_Maximized_Eagle_Splendor 0 14072 +9073 16842611 Archivist_Quickened_Eagle_Splendor 0 14073 +9074 16842612 Archivist_Silent_Eagle_Splendor 0 14074 +9075 16842613 Archivist_Still_Eagle_Splendor 0 14075 +9076 16842614 Archivist_ELATION 0 14076 +9077 16842615 Archivist_Exteneded_ELATION 0 14077 +9078 16842616 Archivist_Quickened_ELATION 0 14078 +9079 16842617 Archivist_Silent_ELATION 0 14079 +9080 16842618 Archivist_Still_ELATION 0 14080 +9081 16842619 Archivist_Endurance 0 14081 +9082 16842620 Archivist_Empowered_Endurance 0 14082 +9083 16842621 Archivist_Exteneded_Endurance 0 14083 +9084 16842622 Archivist_Maximized_Endurance 0 14084 +9085 16842623 Archivist_Quickened_Endurance 0 14085 +9086 16842624 Archivist_Silent_Endurance 0 14086 +9087 16842625 Archivist_Still_Endurance 0 14087 +9088 16842626 Archivist_Find_Traps 0 14088 +9089 16842627 Archivist_Exteneded_Find_Traps 0 14089 +9090 16842628 Archivist_Quickened_Find_Traps 0 14090 +9091 16842629 Archivist_Silent_Find_Traps 0 14091 +9092 16842630 Archivist_Still_Find_Traps 0 14092 +9093 16842631 Archivist_FireTrap 0 14093 +9094 16842632 Archivist_Empowered_FireTrap 0 14094 +9095 16842633 Archivist_Maximized_FireTrap 0 14095 +9096 16842634 Archivist_Quickened_FireTrap 0 14096 +9097 16842635 Archivist_Silent_FireTrap 0 14097 +9098 16842636 Archivist_Still_FireTrap 0 14098 +9099 16842637 Archivist_Flame_Lash 0 14099 +9100 16842638 Archivist_Empowered_Flame_Lash 0 14100 +9101 16842639 Archivist_Maximized_Flame_Lash 0 14101 +9102 16842640 Archivist_Quickened_Flame_Lash 0 14102 +9103 16842641 Archivist_Silent_Flame_Lash 0 14103 +9104 16842642 Archivist_Still_Flame_Lash 0 14104 +9105 16842643 Archivist_FogCloud 0 14105 +9106 16842644 Archivist_Exteneded_FogCloud 0 14106 +9107 16842645 Archivist_Quickened_FogCloud 0 14107 +9108 16842646 Archivist_Silent_FogCloud 0 14108 +9109 16842647 Archivist_Foxs_Cunning 0 14109 +9110 16842648 Archivist_Empowered_Foxs_Cunning 0 14110 +9111 16842649 Archivist_Exteneded_Foxs_Cunning 0 14111 +9112 16842650 Archivist_Maximized_Foxs_Cunning 0 14112 +9113 16842651 Archivist_Quickened_Foxs_Cunning 0 14113 +9114 16842652 Archivist_Silent_Foxs_Cunning 0 14114 +9115 16842653 Archivist_Still_Foxs_Cunning 0 14115 +9116 16842654 Archivist_Ghoul_Touch 0 14116 +9117 16842655 Archivist_Exteneded_Ghoul_Touch 0 14117 +9118 16842656 Archivist_Quickened_Ghoul_Touch 0 14118 +9119 16842657 Archivist_Silent_Ghoul_Touch 0 14119 +9120 16842658 Archivist_Still_Ghoul_Touch 0 14120 +9121 16842659 Archivist_Hold_Animal 0 14121 +9122 16842660 Archivist_Exteneded_Hold_Animal 0 14122 +9123 16842661 Archivist_Quickened_Hold_Animal 0 14123 +9124 16842662 Archivist_Silent_Hold_Animal 0 14124 +9125 16842663 Archivist_Still_Hold_Animal 0 14125 +9126 16842664 Archivist_Hold_Person 0 14126 +9127 16842665 Archivist_Exteneded_Hold_Person 0 14127 +9128 16842666 Archivist_Quickened_Hold_Person 0 14128 +9129 16842667 Archivist_Silent_Hold_Person 0 14129 +9130 16842668 Archivist_Still_Hold_Person 0 14130 +9131 16842669 Archivist_Inflict_Moderate_Wounds 0 14131 +9132 16842670 Archivist_Empowered_Inflict_Moderate_Wounds 0 14132 +9133 16842671 Archivist_Maximized_Inflict_Moderate_Wounds 0 14133 +9134 16842672 Archivist_Quickened_Inflict_Moderate_Wounds 0 14134 +9135 16842673 Archivist_Silent_Inflict_Moderate_Wounds 0 14135 +9136 16842674 Archivist_Still_Inflict_Moderate_Wounds 0 14136 +9137 16842675 Archivist_Knock 0 14137 +9138 16842676 Archivist_Quickened_Knock 0 14138 +9139 16842677 Archivist_Still_Knock 0 14139 +9140 16842678 Archivist_LAHMS_FINGER_DARTS 0 14140 +9141 16842679 Archivist_Quickened_LAHMS_FINGER_DARTS 0 14141 +9142 16842680 Archivist_Silent_LAHMS_FINGER_DARTS 0 14142 +9143 16842681 Archivist_Still_LAHMS_FINGER_DARTS 0 14143 +9144 16842682 Archivist_Lesser_Dispel 0 14144 +9145 16842683 Archivist_Silent_Lesser_Dispel 0 14145 +9146 16842684 Archivist_Still_Lesser_Dispel 0 14146 +9147 16842685 Archivist_Lesser_Restoration 0 14147 +9148 16842686 Archivist_Quickened_Lesser_Restoration 0 14148 +9149 16842687 Archivist_Silent_Lesser_Restoration 0 14149 +9150 16842688 Archivist_Still_Lesser_Restoration 0 14150 +9151 16842689 Archivist_Living_Undeath 0 14151 +9152 16842690 Archivist_Exteneded_Living_Undeath 0 14152 +9153 16842691 Archivist_Quickened_Living_Undeath 0 14153 +9154 16842692 Archivist_Silent_Living_Undeath 0 14154 +9155 16842693 Archivist_Still_Living_Undeath 0 14155 +9156 16842694 Archivist_LUMINOUS_ARMOR 0 14156 +9157 16842695 Archivist_Exteneded_LUMINOUS_ARMOR 0 14157 +9158 16842696 Archivist_Quickened_LUMINOUS_ARMOR 0 14158 +9159 16842697 Archivist_Magic_Missile 0 14159 +9160 16842698 Archivist_Empowered_Magic_Missile 0 14160 +9161 16842699 Archivist_Maximized_Magic_Missile 0 14161 +9162 16842700 Archivist_Quickened_Magic_Missile 0 14162 +9163 16842701 Archivist_Silent_Magic_Missile 0 14163 +9164 16842702 Archivist_Still_Magic_Missile 0 14164 +9165 16842703 Archivist_Melfs_Acid_Arrow 0 14165 +9166 16842704 Archivist_Empowered_Melfs_Acid_Arrow 0 14166 +9167 16842705 Archivist_Maximized_Melfs_Acid_Arrow 0 14167 +9168 16842706 Archivist_Quickened_Melfs_Acid_Arrow 0 14168 +9169 16842707 Archivist_Silent_Melfs_Acid_Arrow 0 14169 +9170 16842708 Archivist_Still_Melfs_Acid_Arrow 0 14170 +9171 16842709 Archivist_Necrotic_Cyst 0 14171 +9172 16842710 Archivist_Quickened_Necrotic_Cyst 0 14172 +9173 16842711 Archivist_Silent_Necrotic_Cyst 0 14173 +9174 16842712 Archivist_Still_Necrotic_Cyst 0 14174 +9175 16842713 Archivist_Negative_Energy_Ray 0 14175 +9176 16842714 Archivist_Empowered_Negative_Energy_Ray 0 14176 +9177 16842715 Archivist_Maximized_Negative_Energy_Ray 0 14177 +9178 16842716 Archivist_Quickened_Negative_Energy_Ray 0 14178 +9179 16842717 Archivist_Silent_Negative_Energy_Ray 0 14179 +9180 16842718 Archivist_Still_Negative_Energy_Ray 0 14180 +9181 16842719 Archivist_One_With_The_Land 0 14181 +9182 16842720 Archivist_Exteneded_One_With_The_Land 0 14182 +9183 16842721 Archivist_Quickened_One_With_The_Land 0 14183 +9184 16842722 Archivist_Silent_One_With_The_Land 0 14184 +9185 16842723 Archivist_Still_One_With_The_Land 0 14185 +9186 16842724 Archivist_Owls_Wisdom 0 14186 +9187 16842725 Archivist_Empowered_Owls_Wisdom 0 14187 +9188 16842726 Archivist_Exteneded_Owls_Wisdom 0 14188 +9189 16842727 Archivist_Maximized_Owls_Wisdom 0 14189 +9190 16842728 Archivist_Quickened_Owls_Wisdom 0 14190 +9191 16842729 Archivist_Silent_Owls_Wisdom 0 14191 +9192 16842730 Archivist_Still_Owls_Wisdom 0 14192 +9193 16842731 Archivist_Remove_Paralysis 0 14193 +9194 16842732 Archivist_Quickened_Remove_Paralysis 0 14194 +9195 16842733 Archivist_Silent_Remove_Paralysis 0 14195 +9196 16842734 Archivist_Still_Remove_Paralysis 0 14196 +9197 16842735 Archivist_Resist_Elements 0 14197 +9198 16842736 Archivist_Exteneded_Resist_Elements 0 14198 +9199 16842737 Archivist_Quickened_Resist_Elements 0 14199 +9200 16842738 Archivist_Silent_Resist_Elements 0 14200 +9201 16842739 Archivist_Still_Resist_Elements 0 14201 +9202 16842740 Archivist_ShieldOther 0 14202 +9203 16842741 Archivist_Exteneded_ShieldOther 0 14203 +9204 16842742 Archivist_Quickened_ShieldOther 0 14204 +9205 16842743 Archivist_Silent_ShieldOther 0 14205 +9206 16842744 Archivist_Still_ShieldOther 0 14206 +9207 16842745 Archivist_Silence 0 14207 +9208 16842746 Archivist_Exteneded_Silence 0 14208 +9209 16842747 Archivist_Quickened_Silence 0 14209 +9210 16842748 Archivist_Silent_Silence 0 14210 +9211 16842749 Archivist_Still_Silence 0 14211 +9212 16842750 Archivist_Snillocs_Snowball_Swarm 0 14212 +9213 16842751 Archivist_Empowered_Snillocs_Snowball_Swarm 0 14213 +9214 16842752 Archivist_Maximized_Snillocs_Snowball_Swarm 0 14214 +9215 16842753 Archivist_Quickened_Snillocs_Snowball_Swarm 0 14215 +9216 16842754 Archivist_Silent_Snillocs_Snowball_Swarm 0 14216 +9217 16842755 Archivist_Still_Snillocs_Snowball_Swarm 0 14217 +9218 16842756 Archivist_Sound_Burst 0 14218 +9219 16842757 Archivist_Maximized_Sound_Burst 0 14219 +9220 16842758 Archivist_Quickened_Sound_Burst 0 14220 +9221 16842759 Archivist_Silent_Sound_Burst 0 14221 +9222 16842760 Archivist_Still_Sound_Burst 0 14222 +9223 16842761 Archivist_SpellslayerArrow 0 14223 +9224 16842762 Archivist_Silent_SpellslayerArrow 0 14224 +9225 16842763 Archivist_Still_SpellslayerArrow 0 14225 +9226 16842764 Archivist_SPORES_OF_THE_VROCK 0 14226 +9227 16842765 Archivist_Empowered_SPORES_OF_THE_VROCK 0 14227 +9228 16842766 Archivist_Maximized_SPORES_OF_THE_VROCK 0 14228 +9229 16842767 Archivist_Quickened_SPORES_OF_THE_VROCK 0 14229 +9230 16842768 Archivist_Silent_SPORES_OF_THE_VROCK 0 14230 +9231 16842769 Archivist_Still_SPORES_OF_THE_VROCK 0 14231 +9232 16842770 Archivist_Stone_Bones 0 14232 +9233 16842771 Archivist_Exteneded_Stone_Bones 0 14233 +9234 16842772 Archivist_Quickened_Stone_Bones 0 14234 +9235 16842773 Archivist_Silent_Stone_Bones 0 14235 +9236 16842774 Archivist_Still_Stone_Bones 0 14236 +9237 16842775 Archivist_Summon_Creature_II 0 14237 +9238 16842776 Archivist_Exteneded_Summon_Creature_II 0 14238 +9239 16842777 Archivist_Quickened_Summon_Creature_II 0 14239 +9240 16842778 Archivist_Silent_Summon_Creature_II 0 14240 +9241 16842779 Archivist_Still_Summon_Creature_II 0 14241 +9242 16842780 Archivist_SummonUndeadII 0 14242 +9243 16842781 Archivist_Exteneded_SummonUndeadII 0 14243 +9244 16842782 Archivist_Quickened_SummonUndeadII 0 14244 +9245 16842783 Archivist_Silent_SummonUndeadII 0 14245 +9246 16842784 Archivist_Still_SummonUndeadII 0 14246 +9247 16842785 Archivist_Treeshape 0 14247 +9248 16842786 Archivist_Exteneded_Treeshape 0 14248 +9249 16842787 Archivist_Quickened_Treeshape 0 14249 +9250 16842788 Archivist_Silent_Treeshape 0 14250 +9251 16842789 Archivist_Still_Treeshape 0 14251 +9252 16842790 Archivist_Ultravision 0 14252 +9253 16842791 Archivist_Exteneded_Ultravision 0 14253 +9254 16842792 Archivist_Silent_Ultravision 0 14254 +9255 16842793 Archivist_Still_Ultravision 0 14255 +9256 16842794 Archivist_UndetectableAlignment 0 14256 +9257 16842795 Archivist_Exteneded_UndetectableAlignment 0 14257 +9258 16842796 Archivist_Quickened_UndetectableAlignment 0 14258 +9259 16842797 Archivist_Silent_UndetectableAlignment 0 14259 +9260 16842798 Archivist_Still_UndetectableAlignment 0 14260 +9261 16842799 Archivist_WAVE_OF_GRIEF 0 14261 +9262 16842800 Archivist_Exteneded_WAVE_OF_GRIEF 0 14262 +9263 16842801 Archivist_Quickened_WAVE_OF_GRIEF 0 14263 +9264 16842802 Archivist_Still_WAVE_OF_GRIEF 0 14264 +9265 16842803 Archivist_Web 0 14265 +9266 16842804 Archivist_Exteneded_Web 0 14266 +9267 16842805 Archivist_Quickened_Web 0 14267 +9268 16842806 Archivist_Silent_Web 0 14268 +9269 16842807 Archivist_Still_Web 0 14269 +9270 16842808 Archivist_Wolfskin 0 14270 +9271 16842809 Archivist_Exteneded_Wolfskin 0 14271 +9272 16842810 Archivist_Quickened_Wolfskin 0 14272 +9273 16842811 Archivist_Silent_Wolfskin 0 14273 +9274 16842812 Archivist_Still_Wolfskin 0 14274 +9275 16842813 Archivist_Animate_Dead 0 14275 +9276 16842814 Archivist_Exteneded_Animate_Dead 0 14276 +9277 16842815 Archivist_Quickened_Animate_Dead 0 14277 +9278 16842816 Archivist_Silent_Animate_Dead 0 14278 +9279 16842817 Archivist_Still_Animate_Dead 0 14279 +9280 16842818 Archivist_ArrowSplit 0 14280 +9281 16842819 Archivist_Silent_ArrowSplit 0 14281 +9282 16842820 Archivist_ArrowStorm 0 14282 +9283 16842821 Archivist_Silent_ArrowStorm 0 14283 +9284 16842822 Archivist_Bestow_Curse 0 14284 +9285 16842823 Archivist_Quickened_Bestow_Curse 0 14285 +9286 16842824 Archivist_Silent_Bestow_Curse 0 14286 +9287 16842825 Archivist_Still_Bestow_Curse 0 14287 +9288 16842826 Archivist_Blacklight 0 14288 +9289 16842827 Archivist_Exteneded_Blacklight 0 14289 +9290 16842828 Archivist_Quickened_Blacklight 0 14290 +9291 16842829 Archivist_Silent_Blacklight 0 14291 +9292 16842830 Archivist_Still_Blacklight 0 14292 +9293 16842831 Archivist_Blade_Thirst 0 14293 +9294 16842832 Archivist_Exteneded_Blade_Thirst 0 14294 +9295 16842833 Archivist_Quickened_Blade_Thirst 0 14295 +9296 16842834 Archivist_Silent_Blade_Thirst 0 14296 +9297 16842835 Archivist_Still_Blade_Thirst 0 14297 +9298 16842836 Archivist_Blessing_of_bahamut 0 14298 +9299 16842837 Archivist_Exteneded_Blessing_of_bahamut 0 14299 +9300 16842838 Archivist_Quickened_Blessing_of_bahamut 0 14300 +9301 16842839 Archivist_Silent_Blessing_of_bahamut 0 14301 +9302 16842840 Archivist_Still_Blessing_of_bahamut 0 14302 +9303 16842841 Archivist_Blindness_and_Deafness 0 14303 +9304 16842842 Archivist_Exteneded_Blindness_and_Deafness 0 14304 +9305 16842843 Archivist_Quickened_Blindness_and_Deafness 0 14305 +9306 16842844 Archivist_Silent_Blindness_and_Deafness 0 14306 +9307 16842845 Archivist_BONEBLADE 0 14307 +9308 16842849 Archivist_Exteneded_BONEBLADE 0 14308 +9309 16842853 Archivist_Quickened_BONEBLADE 0 14309 +9310 16842857 Archivist_Silent_BONEBLADE 0 14310 +9311 16842861 Archivist_Still_BONEBLADE 0 14311 +9312 16842865 Archivist_BRILLIANT_EMANATION 0 14312 +9313 16842866 Archivist_Exteneded_BRILLIANT_EMANATION 0 14313 +9314 16842867 Archivist_Quickened_BRILLIANT_EMANATION 0 14314 +9315 16842868 Archivist_Call_Lightning 0 14315 +9316 16842869 Archivist_Empowered_Call_Lightning 0 14316 +9317 16842870 Archivist_Maximized_Call_Lightning 0 14317 +9318 16842871 Archivist_Quickened_Call_Lightning 0 14318 +9319 16842872 Archivist_Silent_Call_Lightning 0 14319 +9320 16842873 Archivist_Still_Call_Lightning 0 14320 +9321 16842874 Archivist_Charm_Monster 0 14321 +9322 16842875 Archivist_Exteneded_Charm_Monster 0 14322 +9323 16842876 Archivist_Quickened_Charm_Monster 0 14323 +9324 16842877 Archivist_Silent_Charm_Monster 0 14324 +9325 16842878 Archivist_Still_Charm_Monster 0 14325 +9326 16842879 Archivist_Clairaudience_and_Clairvoyance 0 14326 +9327 16842880 Archivist_Exteneded_Clairaudience_and_Clairvoyance 0 14327 +9328 16842881 Archivist_Quickened_Clairaudience_and_Clairvoyance 0 14328 +9329 16842882 Archivist_Silent_Clairaudience_and_Clairvoyance 0 14329 +9330 16842883 Archivist_Still_Clairaudience_and_Clairvoyance 0 14330 +9331 16842884 Archivist_Clarity 0 14331 +9332 16842885 Archivist_Exteneded_Clarity 0 14332 +9333 16842886 Archivist_Quickened_Clarity 0 14333 +9334 16842887 Archivist_Still_Clarity 0 14334 +9335 16842888 Archivist_Close_Wounds 0 14335 +9336 16842889 Archivist_Empowered_Close_Wounds 0 14336 +9337 16842890 Archivist_Maximized_Close_Wounds 0 14337 +9338 16842891 Archivist_Quickened_Close_Wounds 0 14338 +9339 16842892 Archivist_Silent_Close_Wounds 0 14339 +9340 16842893 Archivist_CLUTCH_OF_ORCUS 0 14340 +9341 16842894 Archivist_Quickened_CLUTCH_OF_ORCUS 0 14341 +9342 16842895 Archivist_Silent_CLUTCH_OF_ORCUS 0 14342 +9343 16842896 Archivist_Still_CLUTCH_OF_ORCUS 0 14343 +9344 16842897 Archivist_Contagion 0 14344 +9345 16842898 Archivist_Quickened_Contagion 0 14345 +9346 16842899 Archivist_Silent_Contagion 0 14346 +9347 16842900 Archivist_Still_Contagion 0 14347 +9348 16842901 Archivist_Continual_Flame 0 14348 +9349 16842902 Archivist_Quickened_Continual_Flame 0 14349 +9350 16842903 Archivist_Silent_Continual_Flame 0 14350 +9351 16842904 Archivist_Still_Continual_Flame 0 14351 +9352 16842905 Archivist_Crown_Might 0 14352 +9353 16842906 Archivist_Exteneded_Crown_Might 0 14353 +9354 16842907 Archivist_Quickened_Crown_Might 0 14354 +9355 16842908 Archivist_Silent_Crown_Might 0 14355 +9356 16842909 Archivist_Still_Crown_Might 0 14356 +9357 16842910 Archivist_Crown_Protection 0 14357 +9358 16842911 Archivist_Exteneded_Crown_Protection 0 14358 +9359 16842912 Archivist_Quickened_Crown_Protection 0 14359 +9360 16842913 Archivist_Silent_Crown_Protection 0 14360 +9361 16842914 Archivist_Still_Crown_Protection 0 14361 +9362 16842915 Archivist_Cure_Serious_Wounds 0 14362 +9363 16842916 Archivist_Empowered_Cure_Serious_Wounds 0 14363 +9364 16842917 Archivist_Maximized_Cure_Serious_Wounds 0 14364 +9365 16842918 Archivist_Quickened_Cure_Serious_Wounds 0 14365 +9366 16842919 Archivist_Silent_Cure_Serious_Wounds 0 14366 +9367 16842920 Archivist_Still_Cure_Serious_Wounds 0 14367 +9368 16842921 Archivist_Curse_of_Petty_Failing 0 14368 +9369 16842922 Archivist_Exteneded_Curse_of_Petty_Failing 0 14369 +9370 16842923 Archivist_Quickened_Curse_of_Petty_Failing 0 14370 +9371 16842924 Archivist_Silent_Curse_of_Petty_Failing 0 14371 +9372 16842925 Archivist_Still_Curse_of_Petty_Failing 0 14372 +9373 16842926 Archivist_Darkfire 0 14373 +9374 16842927 Archivist_Exteneded_Darkfire 0 14374 +9375 16842928 Archivist_Quickened_Darkfire 0 14375 +9376 16842929 Archivist_Silent_Darkfire 0 14376 +9377 16842930 Archivist_Still_Darkfire 0 14377 +9378 16842931 Archivist_DarkflameArrow 0 14378 +9379 16842932 Archivist_Silent_DarkflameArrow 0 14379 +9380 16842933 Archivist_Daylight 0 14380 +9381 16842934 Archivist_Exteneded_Daylight 0 14381 +9382 16842935 Archivist_Quickened_Daylight 0 14382 +9383 16842936 Archivist_Silent_Daylight 0 14383 +9384 16842937 Archivist_Still_Daylight 0 14384 +9385 16842938 Archivist_DeeperDarkness 0 14385 +9386 16842939 Archivist_Exteneded_DeeperDarkness 0 14386 +9387 16842940 Archivist_Quickened_DeeperDarkness 0 14387 +9388 16842941 Archivist_Silent_DeeperDarkness 0 14388 +9389 16842942 Archivist_DEVILS_EYE 0 14389 +9390 16842943 Archivist_Quickened_DEVILS_EYE 0 14390 +9391 16842944 Archivist_Silent_DEVILS_EYE 0 14391 +9392 16842945 Archivist_Still_DEVILS_EYE 0 14392 +9393 16842946 Archivist_Dispel_Magic 0 14393 +9394 16842947 Archivist_Quickened_Dispel_Magic 0 14394 +9395 16842948 Archivist_Silent_Dispel_Magic 0 14395 +9396 16842949 Archivist_Still_Dispel_Magic 0 14396 +9397 16842950 Archivist_Dominate_Animal 0 14397 +9398 16842951 Archivist_Exteneded_Dominate_Animal 0 14398 +9399 16842952 Archivist_Quickened_Dominate_Animal 0 14399 +9400 16842953 Archivist_Silent_Dominate_Animal 0 14400 +9401 16842954 Archivist_Still_Dominate_Animal 0 14401 +9402 16842955 Archivist_ENERGIZE_POTION 0 14402 +9403 16842961 Archivist_Quickened_ENERGIZE_POTION 0 14403 +9404 16842967 Archivist_Silent_ENERGIZE_POTION 0 14404 +9405 16842973 Archivist_Still_ENERGIZE_POTION 0 14405 +9406 16842979 Archivist_Energy_Aegis 0 14406 +9407 16842985 Archivist_Exteneded_Energy_Aegis 0 14407 +9408 16842991 Archivist_Quickened_Energy_Aegis 0 14408 +9409 16842997 Archivist_Silent_Energy_Aegis 0 14409 +9410 16843003 Archivist_Still_Energy_Aegis 0 14410 +9411 16843009 Archivist_FLESH_RIPPER 0 14411 +9412 16843010 Archivist_Empowered_FLESH_RIPPER 0 14412 +9413 16843011 Archivist_Maximized_FLESH_RIPPER 0 14413 +9414 16843012 Archivist_Quickened_FLESH_RIPPER 0 14414 +9415 16843013 Archivist_Silent_FLESH_RIPPER 0 14415 +9416 16843014 Archivist_Still_FLESH_RIPPER 0 14416 +9417 16843015 Archivist_Forceblast 0 14417 +9418 16843016 Archivist_Empowered_Forceblast 0 14418 +9419 16843017 Archivist_Maximized_Forceblast 0 14419 +9420 16843018 Archivist_Quickened_Forceblast 0 14420 +9421 16843019 Archivist_Silent_Forceblast 0 14421 +9422 16843020 Archivist_Still_Forceblast 0 14422 +9423 16843021 Archivist_Glyph_of_Warding_Master 0 14423 +9424 16843027 Archivist_Empowered_Glyph_of_Warding_Master 0 14424 +9425 16843033 Archivist_Exteneded_Glyph_of_Warding_Master 0 14425 +9426 16843039 Archivist_Maximized_Glyph_of_Warding_Master 0 14426 +9427 16843045 Archivist_Quickened_Glyph_of_Warding_Master 0 14427 +9428 16843051 Archivist_Silent_Glyph_of_Warding_Master 0 14428 +9429 16843057 Archivist_Still_Glyph_of_Warding_Master 0 14429 +9430 16843063 Archivist_Greater_Magic_Fang 0 14430 +9431 16843064 Archivist_Exteneded_Greater_Magic_Fang 0 14431 +9432 16843065 Archivist_Quickened_Greater_Magic_Fang 0 14432 +9433 16843066 Archivist_Silent_Greater_Magic_Fang 0 14433 +9434 16843067 Archivist_Still_Greater_Magic_Fang 0 14434 +9435 16843068 Archivist_Greenfire 0 14435 +9436 16843069 Archivist_Empowered_Greenfire 0 14436 +9437 16843070 Archivist_Exteneded_Greenfire 0 14437 +9438 16843071 Archivist_Maximized_Greenfire 0 14438 +9439 16843072 Archivist_Quickened_Greenfire 0 14439 +9440 16843073 Archivist_Silent_Greenfire 0 14440 +9441 16843074 Archivist_Still_Greenfire 0 14441 +9442 16843075 Archivist_HAMMER_OF_RIGHTEOUSNESS 0 14442 +9443 16843076 Archivist_Empowered_HAMMER_OF_RIGHTEOUSNESS 0 14443 +9444 16843077 Archivist_Maximized_HAMMER_OF_RIGHTEOUSNESS 0 14444 +9445 16843078 Archivist_Quickened_HAMMER_OF_RIGHTEOUSNESS 0 14445 +9446 16843079 Archivist_Silent_HAMMER_OF_RIGHTEOUSNESS 0 14446 +9447 16843080 Archivist_Still_HAMMER_OF_RIGHTEOUSNESS 0 14447 +9448 16843081 Archivist_Healing_Sting 0 14448 +9449 16843082 Archivist_Empowered_Healing_Sting 0 14449 +9450 16843083 Archivist_Maximized_Healing_Sting 0 14450 +9451 16843084 Archivist_Quickened_Healing_Sting 0 14451 +9452 16843085 Archivist_Silent_Healing_Sting 0 14452 +9453 16843086 Archivist_Still_Healing_Sting 0 14453 +9454 16843087 Archivist_Heroism 0 14454 +9455 16843088 Archivist_Exteneded_Heroism 0 14455 +9456 16843089 Archivist_Quickened_Heroism 0 14456 +9457 16843090 Archivist_Silent_Heroism 0 14457 +9458 16843091 Archivist_Still_Heroism 0 14458 +9459 16843092 Archivist_Infestation_of_Maggots 0 14459 +9460 16843093 Archivist_Empowered_Infestation_of_Maggots 0 14460 +9461 16843094 Archivist_Exteneded_Infestation_of_Maggots 0 14461 +9462 16843095 Archivist_Maximized_Infestation_of_Maggots 0 14462 +9463 16843096 Archivist_Quickened_Infestation_of_Maggots 0 14463 +9464 16843097 Archivist_Silent_Infestation_of_Maggots 0 14464 +9465 16843098 Archivist_Still_Infestation_of_Maggots 0 14465 +9466 16843099 Archivist_Inflict_Serious_Wounds 0 14466 +9467 16843100 Archivist_Empowered_Inflict_Serious_Wounds 0 14467 +9468 16843101 Archivist_Maximized_Inflict_Serious_Wounds 0 14468 +9469 16843102 Archivist_Quickened_Inflict_Serious_Wounds 0 14469 +9470 16843103 Archivist_Silent_Inflict_Serious_Wounds 0 14470 +9471 16843104 Archivist_Still_Inflict_Serious_Wounds 0 14471 +9472 16843105 Archivist_Invisibility 0 14472 +9473 16843106 Archivist_Exteneded_Invisibility 0 14473 +9474 16843107 Archivist_Quickened_Invisibility 0 14474 +9475 16843108 Archivist_Silent_Invisibility 0 14475 +9476 16843109 Archivist_Still_Invisibility 0 14476 +9477 16843110 Archivist_Invisibility_Purge 0 14477 +9478 16843111 Archivist_Exteneded_Invisibility_Purge 0 14478 +9479 16843112 Archivist_Quickened_Invisibility_Purge 0 14479 +9480 16843113 Archivist_Silent_Invisibility_Purge 0 14480 +9481 16843114 Archivist_Still_Invisibility_Purge 0 14481 +9482 16843115 Archivist_Invisibility_Sphere 0 14482 +9483 16843116 Archivist_Exteneded_Invisibility_Sphere 0 14483 +9484 16843117 Archivist_Quickened_Invisibility_Sphere 0 14484 +9485 16843118 Archivist_Silent_Invisibility_Sphere 0 14485 +9486 16843119 Archivist_Still_Invisibility_Sphere 0 14486 +9487 16843120 Archivist_Keen_Edge 0 14487 +9488 16843121 Archivist_Exteneded_Keen_Edge 0 14488 +9489 16843122 Archivist_Quickened_Keen_Edge 0 14489 +9490 16843123 Archivist_Silent_Keen_Edge 0 14490 +9491 16843124 Archivist_Still_Keen_Edge 0 14491 +9492 16843125 Archivist_Legions_Conviction 0 14492 +9493 16843126 Archivist_Exteneded_Legions_Conviction 0 14493 +9494 16843127 Archivist_Quickened_Legions_Conviction 0 14494 +9495 16843128 Archivist_Silent_Legions_Conviction 0 14495 +9496 16843129 Archivist_Still_Legions_Conviction 0 14496 +9497 16843130 Archivist_Legions_Curse_of_Impending_Blades 0 14497 +9498 16843131 Archivist_Exteneded_Legions_Curse_of_Impending_Blades 0 14498 +9499 16843132 Archivist_Quickened_Legions_Curse_of_Impending_Blades 0 14499 +9500 16843133 Archivist_Silent_Legions_Curse_of_Impending_Blades 0 14500 +9501 16843134 Archivist_Still_Legions_Curse_of_Impending_Blades 0 14501 +9502 16843135 Archivist_Lightning_Bolt 0 14502 +9503 16843136 Archivist_Empowered_Lightning_Bolt 0 14503 +9504 16843137 Archivist_Maximized_Lightning_Bolt 0 14504 +9505 16843138 Archivist_Quickened_Lightning_Bolt 0 14505 +9506 16843139 Archivist_Silent_Lightning_Bolt 0 14506 +9507 16843140 Archivist_Still_Lightning_Bolt 0 14507 +9508 16843141 Archivist_LocateObject 0 14508 +9509 16843142 Archivist_Exteneded_LocateObject 0 14509 +9510 16843143 Archivist_Quickened_LocateObject 0 14510 +9511 16843144 Archivist_Silent_LocateObject 0 14511 +9512 16843145 Archivist_Still_LocateObject 0 14512 +9513 16843146 Archivist_Magic_Circle_against_Chaos 0 14513 +9514 16843147 Archivist_Exteneded_Magic_Circle_against_Chaos 0 14514 +9515 16843148 Archivist_Quickened_Magic_Circle_against_Chaos 0 14515 +9516 16843149 Archivist_Silent_Magic_Circle_against_Chaos 0 14516 +9517 16843150 Archivist_Still_Magic_Circle_against_Chaos 0 14517 +9518 16843151 Archivist_Magic_Circle_against_Evil 0 14518 +9519 16843152 Archivist_Exteneded_Magic_Circle_against_Evil 0 14519 +9520 16843153 Archivist_Quickened_Magic_Circle_against_Evil 0 14520 +9521 16843154 Archivist_Silent_Magic_Circle_against_Evil 0 14521 +9522 16843155 Archivist_Still_Magic_Circle_against_Evil 0 14522 +9523 16843156 Archivist_Magic_Circle_against_Good 0 14523 +9524 16843157 Archivist_Exteneded_Magic_Circle_against_Good 0 14524 +9525 16843158 Archivist_Quickened_Magic_Circle_against_Good 0 14525 +9526 16843159 Archivist_Silent_Magic_Circle_against_Good 0 14526 +9527 16843160 Archivist_Still_Magic_Circle_against_Good 0 14527 +9528 16843161 Archivist_Magic_Circle_against_Law 0 14528 +9529 16843162 Archivist_Exteneded_Magic_Circle_against_Law 0 14529 +9530 16843163 Archivist_Quickened_Magic_Circle_against_Law 0 14530 +9531 16843164 Archivist_Silent_Magic_Circle_against_Law 0 14531 +9532 16843165 Archivist_Still_Magic_Circle_against_Law 0 14532 +9533 16843166 Archivist_Magic_Vestment 0 14533 +9534 16843167 Archivist_Exteneded_Magic_Vestment 0 14534 +9535 16843168 Archivist_Quickened_Magic_Vestment 0 14535 +9536 16843169 Archivist_Silent_Magic_Vestment 0 14536 +9537 16843170 Archivist_Still_Magic_Vestment 0 14537 +9538 16843171 Archivist_MASOCHISM 0 14538 +9539 16843172 Archivist_Exteneded_MASOCHISM 0 14539 +9540 16843173 Archivist_Mass_Aid 0 14540 +9541 16843174 Archivist_Empowered_Mass_Aid 0 14541 +9542 16843175 Archivist_Exteneded_Mass_Aid 0 14542 +9543 16843176 Archivist_Maximized_Mass_Aid 0 14543 +9544 16843177 Archivist_Quickened_Mass_Aid 0 14544 +9545 16843178 Archivist_Silent_Mass_Aid 0 14545 +9546 16843179 Archivist_Still_Mass_Aid 0 14546 +9547 16843180 Archivist_Mass_Lesser_Vigor 0 14547 +9548 16843181 Archivist_Exteneded_Mass_Lesser_Vigor 0 14548 +9549 16843182 Archivist_Quickened_Mass_Lesser_Vigor 0 14549 +9550 16843183 Archivist_Silent_Mass_Lesser_Vigor 0 14550 +9551 16843184 Archivist_Still_Mass_Lesser_Vigor 0 14551 +9552 16843185 Archivist_MirrorImage 0 14552 +9553 16843186 Archivist_Exteneded_MirrorImage 0 14553 +9554 16843187 Archivist_Quickened_MirrorImage 0 14554 +9555 16843188 Archivist_Silent_MirrorImage 0 14555 +9556 16843189 Archivist_Still_MirrorImage 0 14556 +9557 16843190 Archivist_Necrotic_Bloat 0 14557 +9558 16843191 Archivist_Empowered_Necrotic_Bloat 0 14558 +9559 16843192 Archivist_Maximized_Necrotic_Bloat 0 14559 +9560 16843193 Archivist_Negative_Energy_Burst 0 14560 +9561 16843194 Archivist_Empowered_Negative_Energy_Burst 0 14561 +9562 16843195 Archivist_Maximized_Negative_Energy_Burst 0 14562 +9563 16843196 Archivist_Quickened_Negative_Energy_Burst 0 14563 +9564 16843197 Archivist_Silent_Negative_Energy_Burst 0 14564 +9565 16843198 Archivist_Still_Negative_Energy_Burst 0 14565 +9566 16843199 Archivist_Negative_Energy_Protection 0 14566 +9567 16843200 Archivist_Exteneded_Negative_Energy_Protection 0 14567 +9568 16843201 Archivist_Quickened_Negative_Energy_Protection 0 14568 +9569 16843202 Archivist_Silent_Negative_Energy_Protection 0 14569 +9570 16843203 Archivist_Still_Negative_Energy_Protection 0 14570 +9571 16843204 Archivist_ObscureObject 0 14571 +9572 16843205 Archivist_Exteneded_ObscureObject 0 14572 +9573 16843206 Archivist_Quickened_ObscureObject 0 14573 +9574 16843207 Archivist_Silent_ObscureObject 0 14574 +9575 16843208 Archivist_Still_ObscureObject 0 14575 +9576 16843209 Archivist_Prayer 0 14576 +9577 16843210 Archivist_Exteneded_Prayer 0 14577 +9578 16843211 Archivist_Quickened_Prayer 0 14578 +9579 16843212 Archivist_Silent_Prayer 0 14579 +9580 16843213 Archivist_Still_Prayer 0 14580 +9581 16843214 Archivist_Protection_from_Elements 0 14581 +9582 16843215 Archivist_Exteneded_Protection_from_Elements 0 14582 +9583 16843216 Archivist_Quickened_Protection_from_Elements 0 14583 +9584 16843217 Archivist_Silent_Protection_from_Elements 0 14584 +9585 16843218 Archivist_Still_Protection_from_Elements 0 14585 +9586 16843219 Archivist_Quillfire 0 14586 +9587 16843220 Archivist_Empowered_Quillfire 0 14587 +9588 16843221 Archivist_Maximized_Quillfire 0 14588 +9589 16843222 Archivist_Quickened_Quillfire 0 14589 +9590 16843223 Archivist_Silent_Quillfire 0 14590 +9591 16843224 Archivist_Still_Quillfire 0 14591 +9592 16843225 Archivist_RED_FESTER 0 14592 +9593 16843226 Archivist_Quickened_RED_FESTER 0 14593 +9594 16843227 Archivist_Silent_RED_FESTER 0 14594 +9595 16843228 Archivist_Still_RED_FESTER 0 14595 +9596 16843229 Archivist_Remove_Blindness_and_Deafness 0 14596 +9597 16843230 Archivist_Quickened_Remove_Blindness_and_Deafness 0 14597 +9598 16843231 Archivist_Silent_Remove_Blindness_and_Deafness 0 14598 +9599 16843232 Archivist_Still_Remove_Blindness_and_Deafness 0 14599 +9600 16843233 Archivist_Remove_Curse 0 14600 +9601 16843234 Archivist_Quickened_Remove_Curse 0 14601 +9602 16843235 Archivist_Silent_Remove_Curse 0 14602 +9603 16843236 Archivist_Still_Remove_Curse 0 14603 +9604 16843237 Archivist_Remove_Disease 0 14604 +9605 16843238 Archivist_Quickened_Remove_Disease 0 14605 +9606 16843239 Archivist_Silent_Remove_Disease 0 14606 +9607 16843240 Archivist_Still_Remove_Disease 0 14607 +9608 16843241 Archivist_RingOfBlades 0 14608 +9609 16843242 Archivist_Exteneded_RingOfBlades 0 14609 +9610 16843243 Archivist_Quickened_RingOfBlades 0 14610 +9611 16843244 Archivist_Silent_RingOfBlades 0 14611 +9612 16843245 Archivist_Still_RingOfBlades 0 14612 +9613 16843246 Archivist_ROTTING_CURSE_OF_URFESTRA 0 14613 +9614 16843247 Archivist_Empowered_ROTTING_CURSE_OF_URFESTRA 0 14614 +9615 16843248 Archivist_Maximized_ROTTING_CURSE_OF_URFESTRA 0 14615 +9616 16843249 Archivist_Quickened_ROTTING_CURSE_OF_URFESTRA 0 14616 +9617 16843250 Archivist_Silent_ROTTING_CURSE_OF_URFESTRA 0 14617 +9618 16843251 Archivist_Still_ROTTING_CURSE_OF_URFESTRA 0 14618 +9619 16843252 Archivist_Searing_Light 0 14619 +9620 16843253 Archivist_Empowered_Searing_Light 0 14620 +9621 16843254 Archivist_Maximized_Searing_Light 0 14621 +9622 16843255 Archivist_Quickened_Searing_Light 0 14622 +9623 16843256 Archivist_Silent_Searing_Light 0 14623 +9624 16843257 Archivist_Still_Searing_Light 0 14624 +9625 16843258 Archivist_SerpentArrows 0 14625 +9626 16843259 Archivist_Quickened_SerpentArrows 0 14626 +9627 16843260 Archivist_Silent_SerpentArrows 0 14627 +9628 16843261 Archivist_Still_SerpentArrows 0 14628 +9629 16843262 Archivist_Serpents_Sigh 0 14629 +9630 16843268 Archivist_Empowered_Serpents_Sigh 0 14630 +9631 16843274 Archivist_Maximized_Serpents_Sigh 0 14631 +9632 16843280 Archivist_Quickened_Serpents_Sigh 0 14632 +9633 16843286 Archivist_Silent_Serpents_Sigh 0 14633 +9634 16843292 Archivist_Still_Serpents_Sigh 0 14634 +9635 16843298 Archivist_SHIVERING_TOUCH 0 14635 +9636 16843299 Archivist_Empowered_SHIVERING_TOUCH 0 14636 +9637 16843300 Archivist_Exteneded_SHIVERING_TOUCH 0 14637 +9638 16843301 Archivist_Maximized_SHIVERING_TOUCH 0 14638 +9639 16843302 Archivist_Quickened_SHIVERING_TOUCH 0 14639 +9640 16843303 Archivist_Silent_SHIVERING_TOUCH 0 14640 +9641 16843304 Archivist_Still_SHIVERING_TOUCH 0 14641 +9642 16843305 Archivist_Shout 0 14642 +9643 16843306 Archivist_Empowered_Shout 0 14643 +9644 16843307 Archivist_Maximized_Shout 0 14644 +9645 16843308 Archivist_Quickened_Shout 0 14645 +9646 16843309 Archivist_Silent_Shout 0 14646 +9647 16843310 Archivist_SHRIVELING 0 14647 +9648 16843311 Archivist_Empowered_SHRIVELING 0 14648 +9649 16843312 Archivist_Maximized_SHRIVELING 0 14649 +9650 16843313 Archivist_Quickened_SHRIVELING 0 14650 +9651 16843314 Archivist_Silent_SHRIVELING 0 14651 +9652 16843315 Archivist_Still_SHRIVELING 0 14652 +9653 16843316 Archivist_Slashing_Darkness 0 14653 +9654 16843317 Archivist_Empowered_Slashing_Darkness 0 14654 +9655 16843318 Archivist_Maximized_Slashing_Darkness 0 14655 +9656 16843319 Archivist_Quickened_Slashing_Darkness 0 14656 +9657 16843320 Archivist_Silent_Slashing_Darkness 0 14657 +9658 16843321 Archivist_Still_Slashing_Darkness 0 14658 +9659 16843322 Archivist_SleetStorm 0 14659 +9660 16843323 Archivist_Exteneded_SleetStorm 0 14660 +9661 16843324 Archivist_Quickened_SleetStorm 0 14661 +9662 16843325 Archivist_Silent_SleetStorm 0 14662 +9663 16843326 Archivist_Still_SleetStorm 0 14663 +9664 16843327 Archivist_Snare 0 14664 +9665 16843328 Archivist_Quickened_Snare 0 14665 +9666 16843329 Archivist_Silent_Snare 0 14666 +9667 16843330 Archivist_Still_Snare 0 14667 +9668 16843331 Archivist_Spiderskin 0 14668 +9669 16843332 Archivist_Exteneded_Spiderskin 0 14669 +9670 16843333 Archivist_Quickened_Spiderskin 0 14670 +9671 16843334 Archivist_Silent_Spiderskin 0 14671 +9672 16843335 Archivist_Still_Spiderskin 0 14672 +9673 16843336 Archivist_Spike_Growth 0 14673 +9674 16843337 Archivist_Exteneded_Spike_Growth 0 14674 +9675 16843338 Archivist_Quickened_Spike_Growth 0 14675 +9676 16843339 Archivist_Silent_Spike_Growth 0 14676 +9677 16843340 Archivist_Still_Spike_Growth 0 14677 +9678 16843341 Archivist_Summon_Creature_III 0 14678 +9679 16843342 Archivist_Exteneded_Summon_Creature_III 0 14679 +9680 16843343 Archivist_Quickened_Summon_Creature_III 0 14680 +9681 16843344 Archivist_Silent_Summon_Creature_III 0 14681 +9682 16843345 Archivist_Still_Summon_Creature_III 0 14682 +9683 16843346 Archivist_SummonUndeadIII 0 14683 +9684 16843347 Archivist_Exteneded_SummonUndeadIII 0 14684 +9685 16843348 Archivist_Quickened_SummonUndeadIII 0 14685 +9686 16843349 Archivist_Silent_SummonUndeadIII 0 14686 +9687 16843350 Archivist_Still_SummonUndeadIII 0 14687 +9688 16843351 Archivist_TOUCH_OF_JUIBLEX 0 14688 +9689 16843352 Archivist_Quickened_TOUCH_OF_JUIBLEX 0 14689 +9690 16843353 Archivist_Silent_TOUCH_OF_JUIBLEX 0 14690 +9691 16843354 Archivist_Still_TOUCH_OF_JUIBLEX 0 14691 +9692 16843355 Archivist_UNLIVING_WEAPON 0 14692 +9693 16843356 Archivist_Empowered_UNLIVING_WEAPON 0 14693 +9694 16843357 Archivist_Maximized_UNLIVING_WEAPON 0 14694 +9695 16843358 Archivist_Quickened_UNLIVING_WEAPON 0 14695 +9696 16843359 Archivist_Silent_UNLIVING_WEAPON 0 14696 +9697 16843360 Archivist_Still_UNLIVING_WEAPON 0 14697 +9698 16843361 Archivist_Vigor 0 14698 +9699 16843362 Archivist_Exteneded_Vigor 0 14699 +9700 16843363 Archivist_Quickened_Vigor 0 14700 +9701 16843364 Archivist_Silent_Vigor 0 14701 +9702 16843365 Archivist_Still_Vigor 0 14702 +9703 16843366 Archivist_WaterBreathing 0 14703 +9704 16843367 Archivist_Exteneded_WaterBreathing 0 14704 +9705 16843368 Archivist_Quickened_WaterBreathing 0 14705 +9706 16843369 Archivist_Silent_WaterBreathing 0 14706 +9707 16843370 Archivist_Still_WaterBreathing 0 14707 +9708 16843371 Archivist_WRACK 0 14708 +9709 16843372 Archivist_Exteneded_WRACK 0 14709 +9710 16843373 Archivist_Quickened_WRACK 0 14710 +9711 16843374 Archivist_Silent_WRACK 0 14711 +9712 16843375 Archivist_Still_WRACK 0 14712 +9713 16843376 Archivist_ABSORB_STRENGTH 0 14713 +9714 16843377 Archivist_Exteneded_ABSORB_STRENGTH 0 14714 +9715 16843378 Archivist_Quickened_ABSORB_STRENGTH 0 14715 +9716 16843379 Archivist_Silent_ABSORB_STRENGTH 0 14716 +9717 16843380 Archivist_Still_ABSORB_STRENGTH 0 14717 +9718 16843381 Archivist_ABYSSAL_MIGHT 0 14718 +9719 16843382 Archivist_Empowered_ABYSSAL_MIGHT 0 14719 +9720 16843383 Archivist_Exteneded_ABYSSAL_MIGHT 0 14720 +9721 16843384 Archivist_Quickened_ABYSSAL_MIGHT 0 14721 +9722 16843385 Archivist_Silent_ABYSSAL_MIGHT 0 14722 +9723 16843386 Archivist_Still_ABYSSAL_MIGHT 0 14723 +9724 16843387 Archivist_BloodfreezeArrow 0 14724 +9725 16843388 Archivist_Silent_BloodfreezeArrow 0 14725 +9726 16843389 Archivist_BloodOfTheMartyr 0 14726 +9727 16843390 Archivist_Quickened_BloodOfTheMartyr 0 14727 +9728 16843391 Archivist_Silent_BloodOfTheMartyr 0 14728 +9729 16843392 Archivist_Still_BloodOfTheMartyr 0 14729 +9730 16843393 Archivist_CLAWS_OF_THE_SAVAGE 0 14730 +9731 16843394 Archivist_Empowered_CLAWS_OF_THE_SAVAGE 0 14731 +9732 16843395 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE 0 14732 +9733 16843396 Archivist_Quickened_CLAWS_OF_THE_SAVAGE 0 14733 +9734 16843397 Archivist_Silent_CLAWS_OF_THE_SAVAGE 0 14734 +9735 16843398 Archivist_Still_CLAWS_OF_THE_SAVAGE 0 14735 +9736 16843399 Archivist_Cure_Critical_Wounds 0 14736 +9737 16843400 Archivist_Empowered_Cure_Critical_Wounds 0 14737 +9738 16843401 Archivist_Maximized_Cure_Critical_Wounds 0 14738 +9739 16843402 Archivist_Quickened_Cure_Critical_Wounds 0 14739 +9740 16843403 Archivist_Silent_Cure_Critical_Wounds 0 14740 +9741 16843404 Archivist_Still_Cure_Critical_Wounds 0 14741 +9742 16843405 Archivist_DAMNING_DARKNESS 0 14742 +9743 16843406 Archivist_Exteneded_DAMNING_DARKNESS 0 14743 +9744 16843407 Archivist_Quickened_DAMNING_DARKNESS 0 14744 +9745 16843408 Archivist_Silent_DAMNING_DARKNESS 0 14745 +9746 16843409 Archivist_Darkness_Armor 0 14746 +9747 16843410 Archivist_Exteneded_Darkness_Armor 0 14747 +9748 16843411 Archivist_Quickened_Darkness_Armor 0 14748 +9749 16843412 Archivist_Silent_Darkness_Armor 0 14749 +9750 16843413 Archivist_Still_Darkness_Armor 0 14750 +9751 16843414 Archivist_Death_Ward 0 14751 +9752 16843415 Archivist_Exteneded_Death_Ward 0 14752 +9753 16843416 Archivist_Quickened_Death_Ward 0 14753 +9754 16843417 Archivist_Silent_Death_Ward 0 14754 +9755 16843418 Archivist_Still_Death_Ward 0 14755 +9756 16843419 Archivist_DIAMOND_SPRAY 0 14756 +9757 16843420 Archivist_Empowered_DIAMOND_SPRAY 0 14757 +9758 16843421 Archivist_Exteneded_DIAMOND_SPRAY 0 14758 +9759 16843422 Archivist_Maximized_DIAMOND_SPRAY 0 14759 +9760 16843423 Archivist_Quickened_DIAMOND_SPRAY 0 14760 +9761 16843424 Archivist_Silent_DIAMOND_SPRAY 0 14761 +9762 16843425 Archivist_Still_DIAMOND_SPRAY 0 14762 +9763 16843426 Archivist_Dimensional_Anchor 0 14763 +9764 16843427 Archivist_Exteneded_Dimensional_Anchor 0 14764 +9765 16843428 Archivist_Quickened_Dimensional_Anchor 0 14765 +9766 16843429 Archivist_Silent_Dimensional_Anchor 0 14766 +9767 16843430 Archivist_Still_Dimensional_Anchor 0 14767 +9768 16843431 Archivist_DimensionDoor_RadialMaster 0 14768 +9769 16843436 Archivist_Quickened_DimensionDoor_RadialMaster 0 14769 +9770 16843441 Archivist_Silent_DimensionDoor_RadialMaster 0 14770 +9771 16843446 Archivist_Dismissal 0 14771 +9772 16843447 Archivist_Quickened_Dismissal 0 14772 +9773 16843448 Archivist_Silent_Dismissal 0 14773 +9774 16843449 Archivist_Still_Dismissal 0 14774 +9775 16843450 Archivist_Divine_Power 0 14775 +9776 16843451 Archivist_Exteneded_Divine_Power 0 14776 +9777 16843452 Archivist_Quickened_Divine_Power 0 14777 +9778 16843453 Archivist_Silent_Divine_Power 0 14778 +9779 16843454 Archivist_Still_Divine_Power 0 14779 +9780 16843455 Archivist_Dominate_Person 0 14780 +9781 16843456 Archivist_Exteneded_Dominate_Person 0 14781 +9782 16843457 Archivist_Quickened_Dominate_Person 0 14782 +9783 16843458 Archivist_Silent_Dominate_Person 0 14783 +9784 16843459 Archivist_Still_Dominate_Person 0 14784 +9785 16843460 Archivist_DoublestrikeArrow 0 14785 +9786 16843461 Archivist_Quickened_DoublestrikeArrow 0 14786 +9787 16843462 Archivist_Silent_DoublestrikeArrow 0 14787 +9788 16843463 Archivist_Still_DoublestrikeArrow 0 14788 +9789 16843464 Archivist_DraconicMight 0 14789 +9790 16843465 Archivist_Exteneded_DraconicMight 0 14790 +9791 16843466 Archivist_Quickened_DraconicMight 0 14791 +9792 16843467 Archivist_Silent_DraconicMight 0 14792 +9793 16843468 Archivist_Still_DraconicMight 0 14793 +9794 16843469 Archivist_Elemental_Shield 0 14794 +9795 16843470 Archivist_Exteneded_Elemental_Shield 0 14795 +9796 16843471 Archivist_Quickened_Elemental_Shield 0 14796 +9797 16843472 Archivist_Silent_Elemental_Shield 0 14797 +9798 16843473 Archivist_Still_Elemental_Shield 0 14798 +9799 16843474 Archivist_Enervation 0 14799 +9800 16843475 Archivist_Empowered_Enervation 0 14800 +9801 16843476 Archivist_Maximized_Enervation 0 14801 +9802 16843477 Archivist_Quickened_Enervation 0 14802 +9803 16843478 Archivist_Silent_Enervation 0 14803 +9804 16843479 Archivist_Still_Enervation 0 14804 +9805 16843480 Archivist_Fear 0 14805 +9806 16843481 Archivist_Exteneded_Fear 0 14806 +9807 16843482 Archivist_Quickened_Fear 0 14807 +9808 16843483 Archivist_Silent_Fear 0 14808 +9809 16843484 Archivist_Still_Fear 0 14809 +9810 16843485 Archivist_Fireball 0 14810 +9811 16843486 Archivist_Empowered_Fireball 0 14811 +9812 16843487 Archivist_Maximized_Fireball 0 14812 +9813 16843488 Archivist_Quickened_Fireball 0 14813 +9814 16843489 Archivist_Silent_Fireball 0 14814 +9815 16843490 Archivist_Still_Fireball 0 14815 +9816 16843491 Archivist_Freedom_of_Movement 0 14816 +9817 16843492 Archivist_Exteneded_Freedom_of_Movement 0 14817 +9818 16843493 Archivist_Quickened_Freedom_of_Movement 0 14818 +9819 16843494 Archivist_Silent_Freedom_of_Movement 0 14819 +9820 16843495 Archivist_Still_Freedom_of_Movement 0 14820 +9821 16843496 Archivist_GREATER_LUMINOUS_ARMOR 0 14821 +9822 16843497 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR 0 14822 +9823 16843498 Archivist_Quickened_GREATER_LUMINOUS_ARMOR 0 14823 +9824 16843499 Archivist_Greater_Magic_Weapon 0 14824 +9825 16843500 Archivist_Exteneded_Greater_Magic_Weapon 0 14825 +9826 16843501 Archivist_Quickened_Greater_Magic_Weapon 0 14826 +9827 16843502 Archivist_Silent_Greater_Magic_Weapon 0 14827 +9828 16843503 Archivist_Still_Greater_Magic_Weapon 0 14828 +9829 16843504 Archivist_Greater_Resistance 0 14829 +9830 16843505 Archivist_Exteneded_Greater_Resistance 0 14830 +9831 16843506 Archivist_Quickened_Greater_Resistance 0 14831 +9832 16843507 Archivist_Silent_Greater_Resistance 0 14832 +9833 16843508 Archivist_Still_Greater_Resistance 0 14833 +9834 16843509 Archivist_Gust_of_Wind 0 14834 +9835 16843510 Archivist_Quickened_Gust_of_Wind 0 14835 +9836 16843511 Archivist_Silent_Gust_of_Wind 0 14836 +9837 16843512 Archivist_Still_Gust_of_Wind 0 14837 +9838 16843513 Archivist_Hammer_of_the_Gods 0 14838 +9839 16843514 Archivist_Empowered_Hammer_of_the_Gods 0 14839 +9840 16843515 Archivist_Maximized_Hammer_of_the_Gods 0 14840 +9841 16843516 Archivist_Quickened_Hammer_of_the_Gods 0 14841 +9842 16843517 Archivist_Silent_Hammer_of_the_Gods 0 14842 +9843 16843518 Archivist_Still_Hammer_of_the_Gods 0 14843 +9844 16843519 Archivist_Haste 0 14844 +9845 16843520 Archivist_Exteneded_Haste 0 14845 +9846 16843521 Archivist_Quickened_Haste 0 14846 +9847 16843522 Archivist_Silent_Haste 0 14847 +9848 16843523 Archivist_Still_Haste 0 14848 +9849 16843524 Archivist_Hold_Monster 0 14849 +9850 16843525 Archivist_Exteneded_Hold_Monster 0 14850 +9851 16843526 Archivist_Quickened_Hold_Monster 0 14851 +9852 16843527 Archivist_Silent_Hold_Monster 0 14852 +9853 16843528 Archivist_Still_Hold_Monster 0 14853 +9854 16843529 Archivist_Holy_Sword 0 14854 +9855 16843530 Archivist_Exteneded_Holy_Sword 0 14855 +9856 16843531 Archivist_Quickened_Holy_Sword 0 14856 +9857 16843532 Archivist_Silent_Holy_Sword 0 14857 +9858 16843533 Archivist_Still_Holy_Sword 0 14858 +9859 16843534 Archivist_Improved_Invisibility 0 14859 +9860 16843535 Archivist_Exteneded_Improved_Invisibility 0 14860 +9861 16843536 Archivist_Quickened_Improved_Invisibility 0 14861 +9862 16843537 Archivist_Silent_Improved_Invisibility 0 14862 +9863 16843538 Archivist_Still_Improved_Invisibility 0 14863 +9864 16843539 Archivist_Improved_Mage_Armor 0 14864 +9865 16843540 Archivist_Exteneded_Improved_Mage_Armor 0 14865 +9866 16843541 Archivist_Quickened_Improved_Mage_Armor 0 14866 +9867 16843542 Archivist_Silent_Improved_Mage_Armor 0 14867 +9868 16843543 Archivist_Still_Improved_Mage_Armor 0 14868 +9869 16843544 Archivist_Inflict_Critical_Wounds 0 14869 +9870 16843545 Archivist_Empowered_Inflict_Critical_Wounds 0 14870 +9871 16843546 Archivist_Maximized_Inflict_Critical_Wounds 0 14871 +9872 16843547 Archivist_Quickened_Inflict_Critical_Wounds 0 14872 +9873 16843548 Archivist_Silent_Inflict_Critical_Wounds 0 14873 +9874 16843549 Archivist_Still_Inflict_Critical_Wounds 0 14874 +9875 16843550 Archivist_Legions_Shield_of_Faith 0 14875 +9876 16843551 Archivist_Exteneded_Legions_Shield_of_Faith 0 14876 +9877 16843552 Archivist_Quickened_Legions_Shield_of_Faith 0 14877 +9878 16843553 Archivist_Silent_Legions_Shield_of_Faith 0 14878 +9879 16843554 Archivist_Still_Legions_Shield_of_Faith 0 14879 +9880 16843555 Archivist_Lesser_Planar_Ally 0 14880 +9881 16843556 Archivist_Exteneded_Lesser_Planar_Ally 0 14881 +9882 16843557 Archivist_Quickened_Lesser_Planar_Ally 0 14882 +9883 16843558 Archivist_Silent_Lesser_Planar_Ally 0 14883 +9884 16843559 Archivist_Still_Lesser_Planar_Ally 0 14884 +9885 16843560 Archivist_Lesser_Planar_Binding 0 14885 +9886 16843561 Archivist_Exteneded_Lesser_Planar_Binding 0 14886 +9887 16843562 Archivist_Quickened_Lesser_Planar_Binding 0 14887 +9888 16843563 Archivist_Silent_Lesser_Planar_Binding 0 14888 +9889 16843564 Archivist_Still_Lesser_Planar_Binding 0 14889 +9890 16843565 Archivist_Lesser_Spell_Breach 0 14890 +9891 16843566 Archivist_Quickened_Lesser_Spell_Breach 0 14891 +9892 16843567 Archivist_Silent_Lesser_Spell_Breach 0 14892 +9893 16843568 Archivist_Still_Lesser_Spell_Breach 0 14893 +9894 16843569 Archivist_Lower_Spell_Resistance 0 14894 +9895 16843570 Archivist_Exteneded_Lower_Spell_Resistance 0 14895 +9896 16843571 Archivist_Silent_Lower_Spell_Resistance 0 14896 +9897 16843572 Archivist_Still_Lower_Spell_Resistance 0 14897 +9898 16843573 Archivist_Mass_Camoflage 0 14898 +9899 16843574 Archivist_Exteneded_Mass_Camoflage 0 14899 +9900 16843575 Archivist_Quickened_Mass_Camoflage 0 14900 +9901 16843576 Archivist_Silent_Mass_Camoflage 0 14901 +9902 16843577 Archivist_Still_Mass_Camoflage 0 14902 +9903 16843578 Archivist_Mass_Ultravision 0 14903 +9904 16843579 Archivist_Exteneded_Mass_Ultravision 0 14904 +9905 16843580 Archivist_Silent_Mass_Ultravision 0 14905 +9906 16843581 Archivist_Still_Mass_Ultravision 0 14906 +9907 16843582 Archivist_Necrotic_Domination 0 14907 +9908 16843583 Archivist_Exteneded_Necrotic_Domination 0 14908 +9909 16843584 Archivist_Quickened_Necrotic_Domination 0 14909 +9910 16843585 Archivist_Silent_Necrotic_Domination 0 14910 +9911 16843586 Archivist_Still_Necrotic_Domination 0 14911 +9912 16843587 Archivist_Neutralize_Poison 0 14912 +9913 16843588 Archivist_Quickened_Neutralize_Poison 0 14913 +9914 16843589 Archivist_Silent_Neutralize_Poison 0 14914 +9915 16843590 Archivist_Still_Neutralize_Poison 0 14915 +9916 16843591 Archivist_NONDETECTION 0 14916 +9917 16843592 Archivist_Exteneded_NONDETECTION 0 14917 +9918 16843593 Archivist_Quickened_NONDETECTION 0 14918 +9919 16843594 Archivist_Silent_NONDETECTION 0 14919 +9920 16843595 Archivist_Still_NONDETECTION 0 14920 +9921 16843596 Archivist_Panacea 0 14921 +9922 16843597 Archivist_Empowered_Panacea 0 14922 +9923 16843598 Archivist_Maximized_Panacea 0 14923 +9924 16843599 Archivist_Quickened_Panacea 0 14924 +9925 16843600 Archivist_Silent_Panacea 0 14925 +9926 16843601 Archivist_Still_Panacea 0 14926 +9927 16843602 Archivist_Phantasmal_Killer 0 14927 +9928 16843603 Archivist_Empowered_Phantasmal_Killer 0 14928 +9929 16843604 Archivist_Maximized_Phantasmal_Killer 0 14929 +9930 16843605 Archivist_Quickened_Phantasmal_Killer 0 14930 +9931 16843606 Archivist_Silent_Phantasmal_Killer 0 14931 +9932 16843607 Archivist_Still_Phantasmal_Killer 0 14932 +9933 16843608 Archivist_Poison 0 14933 +9934 16843609 Archivist_Empowered_Poison 0 14934 +9935 16843610 Archivist_Maximized_Poison 0 14935 +9936 16843611 Archivist_Quickened_Poison 0 14936 +9937 16843612 Archivist_Silent_Poison 0 14937 +9938 16843613 Archivist_Still_Poison 0 14938 +9939 16843614 Archivist_Polymorph_Self 0 14939 +9940 16843620 Archivist_Exteneded_Polymorph_Self 0 14940 +9941 16843626 Archivist_Quickened_Polymorph_Self 0 14941 +9942 16843632 Archivist_Silent_Polymorph_Self 0 14942 +9943 16843638 Archivist_Recitation 0 14943 +9944 16843639 Archivist_Exteneded_Recitation 0 14944 +9945 16843640 Archivist_Quickened_Recitation 0 14945 +9946 16843641 Archivist_Silent_Recitation 0 14946 +9947 16843642 Archivist_Still_Recitation 0 14947 +9948 16843643 Archivist_RepelVermin 0 14948 +9949 16843644 Archivist_Exteneded_RepelVermin 0 14949 +9950 16843645 Archivist_Quickened_RepelVermin 0 14950 +9951 16843646 Archivist_Silent_RepelVermin 0 14951 +9952 16843647 Archivist_Still_RepelVermin 0 14952 +9953 16843648 Archivist_Restoration 0 14953 +9954 16843649 Archivist_Quickened_Restoration 0 14954 +9955 16843650 Archivist_Silent_Restoration 0 14955 +9956 16843651 Archivist_Still_Restoration 0 14956 +9957 16843652 Archivist_ShadowArrow 0 14957 +9958 16843653 Archivist_Silent_ShadowArrow 0 14958 +9959 16843654 Archivist_Stoneskin 0 14959 +9960 16843655 Archivist_Exteneded_Stoneskin 0 14960 +9961 16843656 Archivist_Quickened_Stoneskin 0 14961 +9962 16843657 Archivist_Silent_Stoneskin 0 14962 +9963 16843658 Archivist_Still_Stoneskin 0 14963 +9964 16843659 Archivist_STOP_HEART 0 14964 +9965 16843660 Archivist_Quickened_STOP_HEART 0 14965 +9966 16843661 Archivist_Still_STOP_HEART 0 14966 +9967 16843662 Archivist_Summon_Creature_IV 0 14967 +9968 16843663 Archivist_Exteneded_Summon_Creature_IV 0 14968 +9969 16843664 Archivist_Quickened_Summon_Creature_IV 0 14969 +9970 16843665 Archivist_Silent_Summon_Creature_IV 0 14970 +9971 16843666 Archivist_Still_Summon_Creature_IV 0 14971 +9972 16843667 Archivist_SummonUndeadIV 0 14972 +9973 16843668 Archivist_Exteneded_SummonUndeadIV 0 14973 +9974 16843669 Archivist_Quickened_SummonUndeadIV 0 14974 +9975 16843670 Archivist_Silent_SummonUndeadIV 0 14975 +9976 16843671 Archivist_Still_SummonUndeadIV 0 14976 +9977 16843672 Archivist_SUNMANTLE 0 14977 +9978 16843673 Archivist_Exteneded_SUNMANTLE 0 14978 +9979 16843674 Archivist_Quickened_SUNMANTLE 0 14979 +9980 16843675 Archivist_Still_SUNMANTLE 0 14980 +9981 16843676 Archivist_SwordOfConscience 0 14981 +9982 16843677 Archivist_Quickened_SwordOfConscience 0 14982 +9983 16843678 Archivist_Silent_SwordOfConscience 0 14983 +9984 16843679 Archivist_Unholy_Sword 0 14984 +9985 16843680 Archivist_Exteneded_Unholy_Sword 0 14985 +9986 16843681 Archivist_Quickened_Unholy_Sword 0 14986 +9987 16843682 Archivist_Silent_Unholy_Sword 0 14987 +9988 16843683 Archivist_Still_Unholy_Sword 0 14988 +9989 16843684 Archivist_Awaken 0 14989 +9990 16843685 Archivist_Empowered_Awaken 0 14990 +9991 16843686 Archivist_Maximized_Awaken 0 14991 +9992 16843687 Archivist_Quickened_Awaken 0 14992 +9993 16843688 Archivist_Silent_Awaken 0 14993 +9994 16843689 Archivist_Still_Awaken 0 14994 +9995 16843690 Archivist_BalefulPolymorph 0 14995 +9996 16843691 Archivist_Quickened_BalefulPolymorph 0 14996 +9997 16843692 Archivist_Silent_BalefulPolymorph 0 14997 +9998 16843693 Archivist_Still_BalefulPolymorph 0 14998 +9999 16843694 Archivist_Battletide 0 14999 +10000 16843695 Archivist_Exteneded_Battletide 0 15000 +10001 16843696 Archivist_Quickened_Battletide 0 15001 +10002 16843697 Archivist_Silent_Battletide 0 15002 +10003 16843698 Archivist_Still_Battletide 0 15003 +10004 16843699 Archivist_BreakEnchantment 0 15004 +10005 16843700 Archivist_Quickened_BreakEnchantment 0 15005 +10006 16843701 Archivist_Silent_BreakEnchantment 0 15006 +10007 16843702 Archivist_Still_BreakEnchantment 0 15007 +10008 16843703 Archivist_CHAAVS_LAUGH 0 15008 +10009 16843704 Archivist_Exteneded_CHAAVS_LAUGH 0 15009 +10010 16843705 Archivist_Quickened_CHAAVS_LAUGH 0 15010 +10011 16843706 Archivist_Silent_CHAAVS_LAUGH 0 15011 +10012 16843707 Archivist_Circle_of_Doom 0 15012 +10013 16843708 Archivist_Empowered_Circle_of_Doom 0 15013 +10014 16843709 Archivist_Maximized_Circle_of_Doom 0 15014 +10015 16843710 Archivist_Quickened_Circle_of_Doom 0 15015 +10016 16843711 Archivist_Silent_Circle_of_Doom 0 15016 +10017 16843712 Archivist_Still_Circle_of_Doom 0 15017 +10018 16843713 Archivist_CLAWS_OF_THE_BEBILITH 0 15018 +10019 16843714 Archivist_Exteneded_CLAWS_OF_THE_BEBILITH 0 15019 +10020 16843715 Archivist_Quickened_CLAWS_OF_THE_BEBILITH 0 15020 +10021 16843716 Archivist_Silent_CLAWS_OF_THE_BEBILITH 0 15021 +10022 16843717 Archivist_Still_CLAWS_OF_THE_BEBILITH 0 15022 +10023 16843718 Archivist_Cone_of_Cold 0 15023 +10024 16843719 Archivist_Empowered_Cone_of_Cold 0 15024 +10025 16843720 Archivist_Maximized_Cone_of_Cold 0 15025 +10026 16843721 Archivist_Quickened_Cone_of_Cold 0 15026 +10027 16843722 Archivist_Silent_Cone_of_Cold 0 15027 +10028 16843723 Archivist_Still_Cone_of_Cold 0 15028 +10029 16843724 Archivist_CONVERT_WAND 0 15029 +10030 16843725 Archivist_Exteneded_CONVERT_WAND 0 15030 +10031 16843726 Archivist_Quickened_CONVERT_WAND 0 15031 +10032 16843727 Archivist_Silent_CONVERT_WAND 0 15032 +10033 16843728 Archivist_Still_CONVERT_WAND 0 15033 +10034 16843729 Archivist_DANCING_WEB 0 15034 +10035 16843730 Archivist_Empowered_DANCING_WEB 0 15035 +10036 16843731 Archivist_Exteneded_DANCING_WEB 0 15036 +10037 16843732 Archivist_Maximized_DANCING_WEB 0 15037 +10038 16843733 Archivist_Quickened_DANCING_WEB 0 15038 +10039 16843734 Archivist_Silent_DANCING_WEB 0 15039 +10040 16843735 Archivist_Still_DANCING_WEB 0 15040 +10041 16843736 Archivist_DarkBolt 0 15041 +10042 16843739 Archivist_Empowered_DarkBolt 0 15042 +10043 16843742 Archivist_Maximized_DarkBolt 0 15043 +10044 16843745 Archivist_Quickened_DarkBolt 0 15044 +10045 16843748 Archivist_Silent_DarkBolt 0 15045 +10046 16843751 Archivist_Still_DarkBolt 0 15046 +10047 16843754 Archivist_Elemental_Strike 0 15047 +10048 16843760 Archivist_Empowered_Elemental_Strike 0 15048 +10049 16843766 Archivist_Maximized_Elemental_Strike 0 15049 +10050 16843772 Archivist_Quickened_Elemental_Strike 0 15050 +10051 16843778 Archivist_Silent_Elemental_Strike 0 15051 +10052 16843784 Archivist_Still_Elemental_Strike 0 15052 +10053 16843790 Archivist_Evards_Black_Tentacles 0 15053 +10054 16843791 Archivist_Empowered_Evards_Black_Tentacles 0 15054 +10055 16843792 Archivist_Exteneded_Evards_Black_Tentacles 0 15055 +10056 16843793 Archivist_Maximized_Evards_Black_Tentacles 0 15056 +10057 16843794 Archivist_Quickened_Evards_Black_Tentacles 0 15057 +10058 16843795 Archivist_Silent_Evards_Black_Tentacles 0 15058 +10059 16843796 Archivist_Still_Evards_Black_Tentacles 0 15059 +10060 16843797 Archivist_FireInTheBlood 0 15060 +10061 16843798 Archivist_Exteneded_FireInTheBlood 0 15061 +10062 16843799 Archivist_Quickened_FireInTheBlood 0 15062 +10063 16843800 Archivist_Silent_FireInTheBlood 0 15063 +10064 16843801 Archivist_Still_FireInTheBlood 0 15064 +10065 16843802 Archivist_Flame_Strike 0 15065 +10066 16843803 Archivist_Empowered_Flame_Strike 0 15066 +10067 16843804 Archivist_Maximized_Flame_Strike 0 15067 +10068 16843805 Archivist_Quickened_Flame_Strike 0 15068 +10069 16843806 Archivist_Silent_Flame_Strike 0 15069 +10070 16843807 Archivist_Still_Flame_Strike 0 15070 +10071 16843808 Archivist_Greater_Heroism 0 15071 +10072 16843809 Archivist_Exteneded_Greater_Heroism 0 15072 +10073 16843810 Archivist_Silent_Greater_Heroism 0 15073 +10074 16843811 Archivist_Still_Greater_Heroism 0 15074 +10075 16843812 Archivist_Greater_Vigor(Monstrous_Regeneration) 0 15075 +10076 16843813 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) 0 15076 +10077 16843814 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) 0 15077 +10078 16843815 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) 0 15078 +10079 16843816 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) 0 15079 +10080 16843817 Archivist_GreaterCommand_RadialMaster 0 15080 +10081 16843823 Archivist_Exteneded_GreaterCommand_RadialMaster 0 15081 +10082 16843829 Archivist_Quickened_GreaterCommand_RadialMaster 0 15082 +10083 16843835 Archivist_Silent_GreaterCommand_RadialMaster 0 15083 +10084 16843841 Archivist_Still_GreaterCommand_RadialMaster 0 15084 +10085 16843847 Archivist_HealAnimalCompanion 0 15085 +10086 16843848 Archivist_Quickened_HealAnimalCompanion 0 15086 +10087 16843849 Archivist_Silent_HealAnimalCompanion 0 15087 +10088 16843850 Archivist_Still_HealAnimalCompanion 0 15088 +10089 16843851 Archivist_Healing_Circle 0 15089 +10090 16843852 Archivist_Empowered_Healing_Circle 0 15090 +10091 16843853 Archivist_Maximized_Healing_Circle 0 15091 +10092 16843854 Archivist_Quickened_Healing_Circle 0 15092 +10093 16843855 Archivist_Silent_Healing_Circle 0 15093 +10094 16843856 Archivist_Still_Healing_Circle 0 15094 +10095 16843857 Archivist_HEARTCLUTCH 0 15095 +10096 16843858 Archivist_Quickened_HEARTCLUTCH 0 15096 +10097 16843859 Archivist_Silent_HEARTCLUTCH 0 15097 +10098 16843860 Archivist_Still_HEARTCLUTCH 0 15098 +10099 16843861 Archivist_Ice_Storm 0 15099 +10100 16843862 Archivist_Empowered_Ice_Storm 0 15100 +10101 16843863 Archivist_Maximized_Ice_Storm 0 15101 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Archivist_Exteneded_Mass_Cats_Grace 0 15119 +10120 16843882 Archivist_Maximized_Mass_Cats_Grace 0 15120 +10121 16843883 Archivist_Quickened_Mass_Cats_Grace 0 15121 +10122 16843884 Archivist_Silent_Mass_Cats_Grace 0 15122 +10123 16843885 Archivist_Still_Mass_Cats_Grace 0 15123 +10124 16843886 Archivist_Mass_Contagion 0 15124 +10125 16843887 Archivist_Quickened_Mass_Contagion 0 15125 +10126 16843888 Archivist_Silent_Mass_Contagion 0 15126 +10127 16843889 Archivist_Still_Mass_Contagion 0 15127 +10128 16843890 Archivist_Mass_Cure_Light_Wounds 0 15128 +10129 16843891 Archivist_Empowered_Mass_Cure_Light_Wounds 0 15129 +10130 16843892 Archivist_Maximized_Mass_Cure_Light_Wounds 0 15130 +10131 16843893 Archivist_Quickened_Mass_Cure_Light_Wounds 0 15131 +10132 16843894 Archivist_Silent_Mass_Cure_Light_Wounds 0 15132 +10133 16843895 Archivist_Still_Mass_Cure_Light_Wounds 0 15133 +10134 16843896 Archivist_Mass_Inflict_Light_Wounds 0 15134 +10135 16843897 Archivist_Empowered_Mass_Inflict_Light_Wounds 0 15135 +10136 16843898 Archivist_Maximized_Mass_Inflict_Light_Wounds 0 15136 +10137 16843899 Archivist_Quickened_Mass_Inflict_Light_Wounds 0 15137 +10138 16843900 Archivist_Silent_Mass_Inflict_Light_Wounds 0 15138 +10139 16843901 Archivist_Still_Mass_Inflict_Light_Wounds 0 15139 +10140 16843902 Archivist_MORALITY_UNDONE 0 15140 +10141 16843903 Archivist_Quickened_MORALITY_UNDONE 0 15141 +10142 16843904 Archivist_Silent_MORALITY_UNDONE 0 15142 +10143 16843905 Archivist_Still_MORALITY_UNDONE 0 15143 +10144 16843906 Archivist_Necrotic_Burst 0 15144 +10145 16843907 Archivist_Empowered_Necrotic_Burst 0 15145 +10146 16843908 Archivist_Maximized_Necrotic_Burst 0 15146 +10147 16843909 Archivist_Quickened_Necrotic_Burst 0 15147 +10148 16843910 Archivist_Silent_Necrotic_Burst 0 15148 +10149 16843911 Archivist_Still_Necrotic_Burst 0 15149 +10150 16843912 Archivist_Owls_Insight 0 15150 +10151 16843913 Archivist_Exteneded_Owls_Insight 0 15151 +10152 16843914 Archivist_Quickened_Owls_Insight 0 15152 +10153 16843915 Archivist_Silent_Owls_Insight 0 15153 +10154 16843916 Archivist_Still_Owls_Insight 0 15154 +10155 16843917 Archivist_POWER_LEECH 0 15155 +10156 16843918 Archivist_Exteneded_POWER_LEECH 0 15156 +10157 16843919 Archivist_Quickened_POWER_LEECH 0 15157 +10158 16843920 Archivist_Silent_POWER_LEECH 0 15158 +10159 16843921 Archivist_Still_POWER_LEECH 0 15159 +10160 16843922 Archivist_Raise_Dead 0 15160 +10161 16843923 Archivist_Quickened_Raise_Dead 0 15161 +10162 16843924 Archivist_Silent_Raise_Dead 0 15162 +10163 16843925 Archivist_Still_Raise_Dead 0 15163 +10164 16843926 Archivist_RESONATING_RESISTANCE 0 15164 +10165 16843927 Archivist_Exteneded_RESONATING_RESISTANCE 0 15165 +10166 16843928 Archivist_Quickened_RESONATING_RESISTANCE 0 15166 +10167 16843929 Archivist_Silent_RESONATING_RESISTANCE 0 15167 +10168 16843930 Archivist_Revivify 0 15168 +10169 16843931 Archivist_Quickened_Revivify 0 15169 +10170 16843932 Archivist_Silent_Revivify 0 15170 +10171 16843933 Archivist_Still_Revivify 0 15171 +10172 16843934 Archivist_Righteous_Might 0 15172 +10173 16843935 Archivist_Exteneded_Righteous_Might 0 15173 +10174 16843936 Archivist_Quickened_Righteous_Might 0 15174 +10175 16843937 Archivist_Silent_Righteous_Might 0 15175 +10176 16843938 Archivist_Still_Righteous_Might 0 15176 +10177 16843939 Archivist_Scrying 0 15177 +10178 16843940 Archivist_Exteneded_Scrying 0 15178 +10179 16843941 Archivist_Quickened_Scrying 0 15179 +10180 16843942 Archivist_Silent_Scrying 0 15180 +10181 16843943 Archivist_Still_Scrying 0 15181 +10182 16843944 Archivist_SICKEN_EVIL 0 15182 +10183 16843945 Archivist_Exteneded_SICKEN_EVIL 0 15183 +10184 16843946 Archivist_Quickened_SICKEN_EVIL 0 15184 +10185 16843947 Archivist_Silent_SICKEN_EVIL 0 15185 +10186 16843948 Archivist_Still_SICKEN_EVIL 0 15186 +10187 16843949 Archivist_Slay_Living 0 15187 +10188 16843950 Archivist_Empowered_Slay_Living 0 15188 +10189 16843951 Archivist_Maximized_Slay_Living 0 15189 +10190 16843952 Archivist_Quickened_Slay_Living 0 15190 +10191 16843953 Archivist_Silent_Slay_Living 0 15191 +10192 16843954 Archivist_Still_Slay_Living 0 15192 +10193 16843955 Archivist_Soulscour 0 15193 +10194 16843956 Archivist_Empowered_Soulscour 0 15194 +10195 16843957 Archivist_Maximized_Soulscour 0 15195 +10196 16843958 Archivist_Quickened_Soulscour 0 15196 +10197 16843959 Archivist_Silent_Soulscour 0 15197 +10198 16843960 Archivist_Still_Soulscour 0 15198 +10199 16843961 Archivist_Spell_Mantle 0 15199 +10200 16843962 Archivist_Empowered_Spell_Mantle 0 15200 +10201 16843963 Archivist_Exteneded_Spell_Mantle 0 15201 +10202 16843964 Archivist_Maximized_Spell_Mantle 0 15202 +10203 16843965 Archivist_Quickened_Spell_Mantle 0 15203 +10204 16843966 Archivist_Silent_Spell_Mantle 0 15204 +10205 16843967 Archivist_Still_Spell_Mantle 0 15205 +10206 16843968 Archivist_Spell_Resistance 0 15206 +10207 16843969 Archivist_Exteneded_Spell_Resistance 0 15207 +10208 16843970 Archivist_Quickened_Spell_Resistance 0 15208 +10209 16843971 Archivist_Silent_Spell_Resistance 0 15209 +10210 16843972 Archivist_Still_Spell_Resistance 0 15210 +10211 16843973 Archivist_Stone_to_flesh 0 15211 +10212 16843974 Archivist_Exteneded_Stone_to_flesh 0 15212 +10213 16843975 Archivist_Quickened_Stone_to_flesh 0 15213 +10214 16843976 Archivist_Silent_Stone_to_flesh 0 15214 +10215 16843977 Archivist_Still_Stone_to_flesh 0 15215 +10216 16843978 Archivist_Summon_Creature_V 0 15216 +10217 16843979 Archivist_Exteneded_Summon_Creature_V 0 15217 +10218 16843980 Archivist_Quickened_Summon_Creature_V 0 15218 +10219 16843981 Archivist_Silent_Summon_Creature_V 0 15219 +10220 16843982 Archivist_Still_Summon_Creature_V 0 15220 +10221 16843983 Archivist_SummonUndeadV 0 15221 +10222 16843984 Archivist_Exteneded_SummonUndeadV 0 15222 +10223 16843985 Archivist_Quickened_SummonUndeadV 0 15223 +10224 16843986 Archivist_Silent_SummonUndeadV 0 15224 +10225 16843987 Archivist_Still_SummonUndeadV 0 15225 +10226 16843988 Archivist_SYMBOL_OF_PAIN 0 15226 +10227 16843989 Archivist_Empowered_SYMBOL_OF_PAIN 0 15227 +10228 16843990 Archivist_Exteneded_SYMBOL_OF_PAIN 0 15228 +10229 16843991 Archivist_Maximized_SYMBOL_OF_PAIN 0 15229 +10230 16843992 Archivist_Quickened_SYMBOL_OF_PAIN 0 15230 +10231 16843993 Archivist_Silent_SYMBOL_OF_PAIN 0 15231 +10232 16843994 Archivist_Still_SYMBOL_OF_PAIN 0 15232 +10233 16843995 Archivist_SYMBOL_OF_SLEEP 0 15233 +10234 16843996 Archivist_Empowered_SYMBOL_OF_SLEEP 0 15234 +10235 16843997 Archivist_Exteneded_SYMBOL_OF_SLEEP 0 15235 +10236 16843998 Archivist_Maximized_SYMBOL_OF_SLEEP 0 15236 +10237 16843999 Archivist_Quickened_SYMBOL_OF_SLEEP 0 15237 +10238 16844000 Archivist_Silent_SYMBOL_OF_SLEEP 0 15238 +10239 16844001 Archivist_Still_SYMBOL_OF_SLEEP 0 15239 +10240 16844002 Archivist_Teleport_RadialMaster 0 15240 +10241 16844005 Archivist_Quickened_Teleport_RadialMaster 0 15241 +10242 16844008 Archivist_Silent_Teleport_RadialMaster 0 15242 +10243 16844011 Archivist_True_Seeing 0 15243 +10244 16844012 Archivist_Exteneded_True_Seeing 0 15244 +10245 16844013 Archivist_Quickened_True_Seeing 0 15245 +10246 16844014 Archivist_Silent_True_Seeing 0 15246 +10247 16844015 Archivist_Still_True_Seeing 0 15247 +10248 16844016 Archivist_Vine_Mine 0 15248 +10249 16844020 Archivist_Exteneded_Vine_Mine 0 15249 +10250 16844024 Archivist_Quickened_Vine_Mine 0 15250 +10251 16844028 Archivist_Silent_Vine_Mine 0 15251 +10252 16844032 Archivist_Still_Vine_Mine 0 15252 +10253 16844036 Archivist_Viscid_Glob 0 15253 +10254 16844037 Archivist_Exteneded_Viscid_Glob 0 15254 +10255 16844038 Archivist_Quickened_Viscid_Glob 0 15255 +10256 16844039 Archivist_Silent_Viscid_Glob 0 15256 +10257 16844040 Archivist_Still_Viscid_Glob 0 15257 +10258 16844041 Archivist_Wall_of_Fire 0 15258 +10259 16844042 Archivist_Empowered_Wall_of_Fire 0 15259 +10260 16844043 Archivist_Exteneded_Wall_of_Fire 0 15260 +10261 16844044 Archivist_Maximized_Wall_of_Fire 0 15261 +10262 16844045 Archivist_Quickened_Wall_of_Fire 0 15262 +10263 16844046 Archivist_Silent_Wall_of_Fire 0 15263 +10264 16844047 Archivist_Still_Wall_of_Fire 0 15264 +10265 16844048 Archivist_Acid_Storm 0 15265 +10266 16844049 Archivist_Empowered_Acid_Storm 0 15266 +10267 16844050 Archivist_Maximized_Acid_Storm 0 15267 +10268 16844051 Archivist_Silent_Acid_Storm 0 15268 +10269 16844052 Archivist_Still_Acid_Storm 0 15269 +10270 16844053 Archivist_Animate_Object 0 15270 +10271 16844054 Archivist_Exteneded_Animate_Object 0 15271 +10272 16844055 Archivist_Banishment 0 15272 +10273 16844056 Archivist_Silent_Banishment 0 15273 +10274 16844057 Archivist_Still_Banishment 0 15274 +10275 16844058 Archivist_Blade_Barrier 0 15275 +10276 16844059 Archivist_Empowered_Blade_Barrier 0 15276 +10277 16844060 Archivist_Exteneded_Blade_Barrier 0 15277 +10278 16844061 Archivist_Maximized_Blade_Barrier 0 15278 +10279 16844062 Archivist_Silent_Blade_Barrier 0 15279 +10280 16844063 Archivist_Still_Blade_Barrier 0 15280 +10281 16844064 Archivist_CALL_FAITHFUL_SERVANTS 0 15281 +10282 16844065 Archivist_Empowered_CALL_FAITHFUL_SERVANTS 0 15282 +10283 16844066 Archivist_Maximized_CALL_FAITHFUL_SERVANTS 0 15283 +10284 16844067 Archivist_Silent_CALL_FAITHFUL_SERVANTS 0 15284 +10285 16844068 Archivist_Still_CALL_FAITHFUL_SERVANTS 0 15285 +10286 16844069 Archivist_CELESTIAL_BLOOD 0 15286 +10287 16844070 Archivist_Silent_CELESTIAL_BLOOD 0 15287 +10288 16844071 Archivist_Still_CELESTIAL_BLOOD 0 15288 +10289 16844072 Archivist_Chain_Lightning 0 15289 +10290 16844073 Archivist_Empowered_Chain_Lightning 0 15290 +10291 16844074 Archivist_Maximized_Chain_Lightning 0 15291 +10292 16844075 Archivist_Silent_Chain_Lightning 0 15292 +10293 16844076 Archivist_Still_Chain_Lightning 0 15293 +10294 16844077 Archivist_CLOUD_OF_THE_ACHAIERAI 0 15294 +10295 16844078 Archivist_Exteneded_CLOUD_OF_THE_ACHAIERAI 0 15295 +10296 16844079 Archivist_Silent_CLOUD_OF_THE_ACHAIERAI 0 15296 +10297 16844080 Archivist_Still_CLOUD_OF_THE_ACHAIERAI 0 15297 +10298 16844081 Archivist_Control_Undead 0 15298 +10299 16844082 Archivist_Exteneded_Control_Undead 0 15299 +10300 16844083 Archivist_Silent_Control_Undead 0 15300 +10301 16844084 Archivist_Still_Control_Undead 0 15301 +10302 16844085 Archivist_Create_Undead 0 15302 +10303 16844086 Archivist_Exteneded_Create_Undead 0 15303 +10304 16844087 Archivist_Silent_Create_Undead 0 15304 +10305 16844088 Archivist_Still_Create_Undead 0 15305 +10306 16844089 Archivist_Crumble 0 15306 +10307 16844090 Archivist_Empowered_Crumble 0 15307 +10308 16844091 Archivist_Maximized_Crumble 0 15308 +10309 16844092 Archivist_Silent_Crumble 0 15309 +10310 16844093 Archivist_Still_Crumble 0 15310 +10311 16844094 Archivist_Drown 0 15311 +10312 16844095 Archivist_Silent_Drown 0 15312 +10313 16844096 Archivist_Still_Drown 0 15313 +10314 16844097 Archivist_Energy_Buffer 0 15314 +10315 16844098 Archivist_Exteneded_Energy_Buffer 0 15315 +10316 16844099 Archivist_Silent_Energy_Buffer 0 15316 +10317 16844100 Archivist_Still_Energy_Buffer 0 15317 +10318 16844101 Archivist_Energy_Immunity 0 15318 +10319 16844107 Archivist_Exteneded_Energy_Immunity 0 15319 +10320 16844113 Archivist_Silent_Energy_Immunity 0 15320 +10321 16844119 Archivist_Still_Energy_Immunity 0 15321 +10322 16844125 Archivist_EXALTED_RAIMENT 0 15322 +10323 16844126 Archivist_Exteneded_EXALTED_RAIMENT 0 15323 +10324 16844127 Archivist_Silent_EXALTED_RAIMENT 0 15324 +10325 16844128 Archivist_ExtractWaterElemental 0 15325 +10326 16844129 Archivist_Empowered_ExtractWaterElemental 0 15326 +10327 16844130 Archivist_Maximized_ExtractWaterElemental 0 15327 +10328 16844131 Archivist_Silent_ExtractWaterElemental 0 15328 +10329 16844132 Archivist_Still_ExtractWaterElemental 0 15329 +10330 16844133 Archivist_Greater_Dispelling 0 15330 +10331 16844134 Archivist_Silent_Greater_Dispelling 0 15331 +10332 16844135 Archivist_Still_Greater_Dispelling 0 15332 +10333 16844136 Archivist_Greater_Glyph_of_Warding_Master 0 15333 +10334 16844142 Archivist_Empowered_Greater_Glyph_of_Warding_Master 0 15334 +10335 16844148 Archivist_Exteneded_Greater_Glyph_of_Warding_Master 0 15335 +10336 16844154 Archivist_Maximized_Greater_Glyph_of_Warding_Master 0 15336 +10337 16844160 Archivist_Silent_Greater_Glyph_of_Warding_Master 0 15337 +10338 16844166 Archivist_Still_Greater_Glyph_of_Warding_Master 0 15338 +10339 16844172 Archivist_Etherealness 0 15339 +10340 16844173 Archivist_Exteneded_Etherealness 0 15340 +10341 16844174 Archivist_Silent_Etherealness 0 15341 +10342 16844175 Archivist_Still_Etherealness 0 15342 +10343 16844176 Archivist_Greater_Stoneskin 0 15343 +10344 16844177 Archivist_Exteneded_Greater_Stoneskin 0 15344 +10345 16844178 Archivist_Silent_Greater_Stoneskin 0 15345 +10346 16844179 Archivist_Still_Greater_Stoneskin 0 15346 +10347 16844180 Archivist_Harm 0 15347 +10348 16844181 Archivist_Silent_Harm 0 15348 +10349 16844182 Archivist_Still_Harm 0 15349 +10350 16844183 Archivist_Heal 0 15350 +10351 16844184 Archivist_Silent_Heal 0 15351 +10352 16844185 Archivist_Still_Heal 0 15352 +10353 16844186 Archivist_Legend_Lore 0 15353 +10354 16844187 Archivist_Exteneded_Legend_Lore 0 15354 +10355 16844188 Archivist_Silent_Legend_Lore 0 15355 +10356 16844189 Archivist_Still_Legend_Lore 0 15356 +10357 16844190 Archivist_Mass_Bulls_Strength 0 15357 +10358 16844191 Archivist_Empowered_Mass_Bulls_Strength 0 15358 +10359 16844192 Archivist_Exteneded_Mass_Bulls_Strength 0 15359 +10360 16844193 Archivist_Maximized_Mass_Bulls_Strength 0 15360 +10361 16844194 Archivist_Silent_Mass_Bulls_Strength 0 15361 +10362 16844195 Archivist_Still_Mass_Bulls_Strength 0 15362 +10363 16844196 Archivist_Mass_Cure_Moderate_Wounds 0 15363 +10364 16844197 Archivist_Empowered_Mass_Cure_Moderate_Wounds 0 15364 +10365 16844198 Archivist_Maximized_Mass_Cure_Moderate_Wounds 0 15365 +10366 16844199 Archivist_Silent_Mass_Cure_Moderate_Wounds 0 15366 +10367 16844200 Archivist_Still_Mass_Cure_Moderate_Wounds 0 15367 +10368 16844201 Archivist_Mass_Eagle_Splendor 0 15368 +10369 16844202 Archivist_Empowered_Mass_Eagle_Splendor 0 15369 +10370 16844203 Archivist_Exteneded_Mass_Eagle_Splendor 0 15370 +10371 16844204 Archivist_Maximized_Mass_Eagle_Splendor 0 15371 +10372 16844205 Archivist_Silent_Mass_Eagle_Splendor 0 15372 +10373 16844206 Archivist_Still_Mass_Eagle_Splendor 0 15373 +10374 16844207 Archivist_Mass_Endurance 0 15374 +10375 16844208 Archivist_Empowered_Mass_Endurance 0 15375 +10376 16844209 Archivist_Exteneded_Mass_Endurance 0 15376 +10377 16844210 Archivist_Maximized_Mass_Endurance 0 15377 +10378 16844211 Archivist_Silent_Mass_Endurance 0 15378 +10379 16844212 Archivist_Still_Mass_Endurance 0 15379 +10380 16844213 Archivist_Mass_Foxs_Cunning 0 15380 +10381 16844214 Archivist_Empowered_Mass_Foxs_Cunning 0 15381 +10382 16844215 Archivist_Exteneded_Mass_Foxs_Cunning 0 15382 +10383 16844216 Archivist_Maximized_Mass_Foxs_Cunning 0 15383 +10384 16844217 Archivist_Silent_Mass_Foxs_Cunning 0 15384 +10385 16844218 Archivist_Still_Mass_Foxs_Cunning 0 15385 +10386 16844219 Archivist_Mass_Inflict_Moderate_Wounds 0 15386 +10387 16844220 Archivist_Empowered_Mass_Inflict_Moderate_Wounds 0 15387 +10388 16844221 Archivist_Maximized_Mass_Inflict_Moderate_Wounds 0 15388 +10389 16844222 Archivist_Silent_Mass_Inflict_Moderate_Wounds 0 15389 +10390 16844223 Archivist_Still_Mass_Inflict_Moderate_Wounds 0 15390 +10391 16844224 Archivist_Mass_Owls_Wisdom 0 15391 +10392 16844225 Archivist_Empowered_Mass_Owls_Wisdom 0 15392 +10393 16844226 Archivist_Exteneded_Mass_Owls_Wisdom 0 15393 +10394 16844227 Archivist_Maximized_Mass_Owls_Wisdom 0 15394 +10395 16844228 Archivist_Silent_Mass_Owls_Wisdom 0 15395 +10396 16844229 Archivist_Still_Mass_Owls_Wisdom 0 15396 +10397 16844230 Archivist_Necrotic_Eruption 0 15397 +10398 16844231 Archivist_Empowered_Necrotic_Eruption 0 15398 +10399 16844232 Archivist_Maximized_Necrotic_Eruption 0 15399 +10400 16844233 Archivist_Silent_Necrotic_Eruption 0 15400 +10401 16844234 Archivist_Still_Necrotic_Eruption 0 15401 +10402 16844235 Archivist_Planar_Ally 0 15402 +10403 16844236 Archivist_Exteneded_Planar_Ally 0 15403 +10404 16844237 Archivist_Silent_Planar_Ally 0 15404 +10405 16844238 Archivist_Still_Planar_Ally 0 15405 +10406 16844239 Archivist_Planar_Binding 0 15406 +10407 16844240 Archivist_Exteneded_Planar_Binding 0 15407 +10408 16844241 Archivist_Silent_Planar_Binding 0 15408 +10409 16844242 Archivist_Still_Planar_Binding 0 15409 +10410 16844243 Archivist_Pox 0 15410 +10411 16844244 Archivist_Empowered_Pox 0 15411 +10412 16844245 Archivist_Maximized_Pox 0 15412 +10413 16844246 Archivist_Silent_Pox 0 15413 +10414 16844247 Archivist_Still_Pox 0 15414 +10415 16844248 Archivist_SarcophagusOfStone 0 15415 +10416 16844249 Archivist_Silent_SarcophagusOfStone 0 15416 +10417 16844250 Archivist_Still_SarcophagusOfStone 0 15417 +10418 16844251 Archivist_Stonehold 0 15418 +10419 16844252 Archivist_Empowered_Stonehold 0 15419 +10420 16844253 Archivist_Exteneded_Stonehold 0 15420 +10421 16844254 Archivist_Maximized_Stonehold 0 15421 +10422 16844255 Archivist_Silent_Stonehold 0 15422 +10423 16844256 Archivist_Still_Stonehold 0 15423 +10424 16844257 Archivist_STORM_OF_SHARDS 0 15424 +10425 16844258 Archivist_Empowered_STORM_OF_SHARDS 0 15425 +10426 16844259 Archivist_Maximized_STORM_OF_SHARDS 0 15426 +10427 16844260 Archivist_Silent_STORM_OF_SHARDS 0 15427 +10428 16844261 Archivist_Still_STORM_OF_SHARDS 0 15428 +10429 16844262 Archivist_Summon_Creature_VI 0 15429 +10430 16844263 Archivist_Exteneded_Summon_Creature_VI 0 15430 +10431 16844264 Archivist_Silent_Summon_Creature_VI 0 15431 +10432 16844265 Archivist_Still_Summon_Creature_VI 0 15432 +10433 16844266 Archivist_Superior_Resistance 0 15433 +10434 16844267 Archivist_Exteneded_Superior_Resistance 0 15434 +10435 16844268 Archivist_Silent_Superior_Resistance 0 15435 +10436 16844269 Archivist_Still_Superior_Resistance 0 15436 +10437 16844270 Archivist_SYMBOL_OF_FEAR 0 15437 +10438 16844271 Archivist_Empowered_SYMBOL_OF_FEAR 0 15438 +10439 16844272 Archivist_Exteneded_SYMBOL_OF_FEAR 0 15439 +10440 16844273 Archivist_Maximized_SYMBOL_OF_FEAR 0 15440 +10441 16844274 Archivist_Silent_SYMBOL_OF_FEAR 0 15441 +10442 16844275 Archivist_Still_SYMBOL_OF_FEAR 0 15442 +10443 16844276 Archivist_SYMBOL_OF_PERSUASION 0 15443 +10444 16844277 Archivist_Empowered_SYMBOL_OF_PERSUASION 0 15444 +10445 16844278 Archivist_Exteneded_SYMBOL_OF_PERSUASION 0 15445 +10446 16844279 Archivist_Maximized_SYMBOL_OF_PERSUASION 0 15446 +10447 16844280 Archivist_Silent_SYMBOL_OF_PERSUASION 0 15447 +10448 16844281 Archivist_Still_SYMBOL_OF_PERSUASION 0 15448 +10449 16844282 Archivist_THOUSAND_NEEDLES 0 15449 +10450 16844283 Archivist_Empowered_THOUSAND_NEEDLES 0 15450 +10451 16844284 Archivist_Exteneded_THOUSAND_NEEDLES 0 15451 +10452 16844285 Archivist_Maximized_THOUSAND_NEEDLES 0 15452 +10453 16844286 Archivist_Silent_THOUSAND_NEEDLES 0 15453 +10454 16844287 Archivist_Still_THOUSAND_NEEDLES 0 15454 +10455 16844288 Archivist_TransportViaPlants_RadialMaster 0 15455 +10456 16844291 Archivist_Silent_TransportViaPlants_RadialMaster 0 15456 +10457 16844294 Archivist_Undeath_to_Death 0 15457 +10458 16844295 Archivist_Empowered_Undeath_to_Death 0 15458 +10459 16844296 Archivist_Maximized_Undeath_to_Death 0 15459 +10460 16844297 Archivist_Silent_Undeath_to_Death 0 15460 +10461 16844298 Archivist_Still_Undeath_to_Death 0 15461 +10462 16844299 Archivist_Vigorous_Circle 0 15462 +10463 16844300 Archivist_Exteneded_Vigorous_Circle 0 15463 +10464 16844301 Archivist_Silent_Vigorous_Circle 0 15464 +10465 16844302 Archivist_Still_Vigorous_Circle 0 15465 +10466 16844303 Archivist_WordOfRecall_RadialMaster 0 15466 +10467 16844306 Archivist_Silent_WordOfRecall_RadialMaster 0 15467 +10468 16844309 Archivist_Aura_of_Vitality 0 15468 +10469 16844310 Archivist_Exteneded_Aura_of_Vitality 0 15469 +10470 16844311 Archivist_Silent_Aura_of_Vitality 0 15470 +10471 16844312 Archivist_Still_Aura_of_Vitality 0 15471 +10472 16844313 Archivist_Bigbys_Grasping_Hand 0 15472 +10473 16844314 Archivist_Exteneded_Bigbys_Grasping_Hand 0 15473 +10474 16844315 Archivist_Silent_Bigbys_Grasping_Hand 0 15474 +10475 16844316 Archivist_Still_Bigbys_Grasping_Hand 0 15475 +10476 16844317 Archivist_Blasphemy 0 15476 +10477 16844318 Archivist_Silent_Blasphemy 0 15477 +10478 16844319 Archivist_Still_Blasphemy 0 15478 +10479 16844320 Archivist_Control_Weather 0 15479 +10480 16844324 Archivist_Exteneded_Control_Weather 0 15480 +10481 16844328 Archivist_Silent_Control_Weather 0 15481 +10482 16844332 Archivist_Still_Control_Weather 0 15482 +10483 16844336 Archivist_Creeping_Doom 0 15483 +10484 16844337 Archivist_Exteneded_Creeping_Doom 0 15484 +10485 16844338 Archivist_Silent_Creeping_Doom 0 15485 +10486 16844339 Archivist_Still_Creeping_Doom 0 15486 +10487 16844340 Archivist_DEATH_BY_THORNS 0 15487 +10488 16844341 Archivist_Silent_DEATH_BY_THORNS 0 15488 +10489 16844342 Archivist_Still_DEATH_BY_THORNS 0 15489 +10490 16844343 Archivist_Destruction 0 15490 +10491 16844344 Archivist_Silent_Destruction 0 15491 +10492 16844345 Archivist_Still_Destruction 0 15492 +10493 16844346 Archivist_Dictum 0 15493 +10494 16844347 Archivist_Silent_Dictum 0 15494 +10495 16844348 Archivist_Still_Dictum 0 15495 +10496 16844349 Archivist_Disintegrate 0 15496 +10497 16844350 Archivist_Empowered_Disintegrate 0 15497 +10498 16844351 Archivist_Silent_Disintegrate 0 15498 +10499 16844352 Archivist_Still_Disintegrate 0 15499 +10500 16844353 Archivist_DRAGON_ALLY 0 15500 +10501 16844354 Archivist_Exteneded_DRAGON_ALLY 0 15501 +10502 16844355 Archivist_Silent_DRAGON_ALLY 0 15502 +10503 16844356 Archivist_Energy_Ebb 0 15503 +10504 16844357 Archivist_Exteneded_Energy_Ebb 0 15504 +10505 16844358 Archivist_Silent_Energy_Ebb 0 15505 +10506 16844359 Archivist_Still_Energy_Ebb 0 15506 +10507 16844360 Archivist_FIENDISH_CLARITY 0 15507 +10508 16844361 Archivist_Silent_FIENDISH_CLARITY 0 15508 +10509 16844362 Archivist_Still_FIENDISH_CLARITY 0 15509 +10510 16844363 Archivist_Great_Thunderclap 0 15510 +10511 16844364 Archivist_Silent_Great_Thunderclap 0 15511 +10512 16844365 Archivist_Still_Great_Thunderclap 0 15512 +10513 16844366 Archivist_Greater_Harm 0 15513 +10514 16844367 Archivist_Silent_Greater_Harm 0 15514 +10515 16844368 Archivist_Still_Greater_Harm 0 15515 +10516 16844369 Archivist_Greater_Restoration 0 15516 +10517 16844370 Archivist_Silent_Greater_Restoration 0 15517 +10518 16844371 Archivist_Still_Greater_Restoration 0 15518 +10519 16844372 Archivist_GreaterScrying 0 15519 +10520 16844373 Archivist_Exteneded_GreaterScrying 0 15520 +10521 16844374 Archivist_Silent_GreaterScrying 0 15521 +10522 16844375 Archivist_Still_GreaterScrying 0 15522 +10523 16844376 Archivist_GreaterTeleport_RadialMaster 0 15523 +10524 16844379 Archivist_Silent_GreaterTeleport_RadialMaster 0 15524 +10525 16844382 Archivist_Holy_Word 0 15525 +10526 16844383 Archivist_Silent_Holy_Word 0 15526 +10527 16844384 Archivist_Still_Holy_Word 0 15527 +10528 16844385 Archivist_Mass_Charm 0 15528 +10529 16844386 Archivist_Exteneded_Mass_Charm 0 15529 +10530 16844387 Archivist_Silent_Mass_Charm 0 15530 +10531 16844388 Archivist_Mass_Cure_Serious_Wounds 0 15531 +10532 16844389 Archivist_Empowered_Mass_Cure_Serious_Wounds 0 15532 +10533 16844390 Archivist_Silent_Mass_Cure_Serious_Wounds 0 15533 +10534 16844391 Archivist_Still_Mass_Cure_Serious_Wounds 0 15534 +10535 16844392 Archivist_Mass_Haste 0 15535 +10536 16844393 Archivist_Exteneded_Mass_Haste 0 15536 +10537 16844394 Archivist_Silent_Mass_Haste 0 15537 +10538 16844395 Archivist_Still_Mass_Haste 0 15538 +10539 16844396 Archivist_Mass_Hold_Person 0 15539 +10540 16844397 Archivist_Exteneded_Mass_Hold_Person 0 15540 +10541 16844398 Archivist_Silent_Mass_Hold_Person 0 15541 +10542 16844399 Archivist_Still_Mass_Hold_Person 0 15542 +10543 16844400 Archivist_Mass_Inflict_Serious_Wounds 0 15543 +10544 16844401 Archivist_Empowered_Mass_Inflict_Serious_Wounds 0 15544 +10545 16844402 Archivist_Silent_Mass_Inflict_Serious_Wounds 0 15545 +10546 16844403 Archivist_Still_Mass_Inflict_Serious_Wounds 0 15546 +10547 16844404 Archivist_Mass_Spell_Resistance 0 15547 +10548 16844405 Archivist_Exteneded_Mass_Spell_Resistance 0 15548 +10549 16844406 Archivist_Silent_Mass_Spell_Resistance 0 15549 +10550 16844407 Archivist_Still_Mass_Spell_Resistance 0 15550 +10551 16844408 Archivist_PHOENIX_FIRE 0 15551 +10552 16844409 Archivist_Empowered_PHOENIX_FIRE 0 15552 +10553 16844410 Archivist_Silent_PHOENIX_FIRE 0 15553 +10554 16844411 Archivist_Still_PHOENIX_FIRE 0 15554 +10555 16844412 Archivist_Prismatic_Spray 0 15555 +10556 16844413 Archivist_Silent_Prismatic_Spray 0 15556 +10557 16844414 Archivist_Still_Prismatic_Spray 0 15557 +10558 16844415 Archivist_Protection_from_Spells 0 15558 +10559 16844416 Archivist_Exteneded_Protection_from_Spells 0 15559 +10560 16844417 Archivist_Silent_Protection_from_Spells 0 15560 +10561 16844418 Archivist_Still_Protection_from_Spells 0 15561 +10562 16844419 Archivist_RAIN_OF_EMBERS 0 15562 +10563 16844420 Archivist_Empowered_RAIN_OF_EMBERS 0 15563 +10564 16844421 Archivist_Exteneded_RAIN_OF_EMBERS 0 15564 +10565 16844422 Archivist_Silent_RAIN_OF_EMBERS 0 15565 +10566 16844423 Archivist_Still_RAIN_OF_EMBERS 0 15566 +10567 16844424 Archivist_RAIN_OF_ROSES 0 15567 +10568 16844425 Archivist_Exteneded_RAIN_OF_ROSES 0 15568 +10569 16844426 Archivist_Silent_RAIN_OF_ROSES 0 15569 +10570 16844427 Archivist_Still_RAIN_OF_ROSES 0 15570 +10571 16844428 Archivist_RAPTURE_OF_RUPTURE 0 15571 +10572 16844429 Archivist_Empowered_RAPTURE_OF_RUPTURE 0 15572 +10573 16844430 Archivist_Regenerate 0 15573 +10574 16844431 Archivist_Exteneded_Regenerate 0 15574 +10575 16844432 Archivist_Silent_Regenerate 0 15575 +10576 16844433 Archivist_Still_Regenerate 0 15576 +10577 16844434 Archivist_Repulsion 0 15577 +10578 16844435 Archivist_Exteneded_Repulsion 0 15578 +10579 16844436 Archivist_Silent_Repulsion 0 15579 +10580 16844437 Archivist_Still_Repulsion 0 15580 +10581 16844438 Archivist_Resurrection 0 15581 +10582 16844439 Archivist_Silent_Resurrection 0 15582 +10583 16844440 Archivist_Still_Resurrection 0 15583 +10584 16844441 Archivist_RIGHTEOUS_SMITE 0 15584 +10585 16844442 Archivist_Empowered_RIGHTEOUS_SMITE 0 15585 +10586 16844443 Archivist_Silent_RIGHTEOUS_SMITE 0 15586 +10587 16844444 Archivist_Still_RIGHTEOUS_SMITE 0 15587 +10588 16844445 Archivist_Spell_Turning 0 15588 +10589 16844446 Archivist_Empowered_Spell_Turning 0 15589 +10590 16844447 Archivist_Exteneded_Spell_Turning 0 15590 +10591 16844448 Archivist_Silent_Spell_Turning 0 15591 +10592 16844449 Archivist_Still_Spell_Turning 0 15592 +10593 16844450 Archivist_Summon_Creature_VII 0 15593 +10594 16844455 Archivist_Exteneded_Summon_Creature_VII 0 15594 +10595 16844460 Archivist_Silent_Summon_Creature_VII 0 15595 +10596 16844465 Archivist_Still_Summon_Creature_VII 0 15596 +10597 16844470 Archivist_SYMBOL_OF_STUNING 0 15597 +10598 16844471 Archivist_Empowered_SYMBOL_OF_STUNING 0 15598 +10599 16844472 Archivist_Exteneded_SYMBOL_OF_STUNING 0 15599 +10600 16844473 Archivist_Silent_SYMBOL_OF_STUNING 0 15600 +10601 16844474 Archivist_Still_SYMBOL_OF_STUNING 0 15601 +10602 16844475 Archivist_SYMBOL_OF_WEAKNESS 0 15602 +10603 16844476 Archivist_Empowered_SYMBOL_OF_WEAKNESS 0 15603 +10604 16844477 Archivist_Exteneded_SYMBOL_OF_WEAKNESS 0 15604 +10605 16844478 Archivist_Silent_SYMBOL_OF_WEAKNESS 0 15605 +10606 16844479 Archivist_Still_SYMBOL_OF_WEAKNESS 0 15606 +10607 16844480 Archivist_TOMB_OF_LIGHT 0 15607 +10608 16844481 Archivist_Silent_TOMB_OF_LIGHT 0 15608 +10609 16844482 Archivist_Still_TOMB_OF_LIGHT 0 15609 +10610 16844483 Archivist_Word_of_Balance 0 15610 +10611 16844484 Archivist_Empowered_Word_of_Balance 0 15611 +10612 16844485 Archivist_Silent_Word_of_Balance 0 15612 +10613 16844486 Archivist_Word_of_Chaos 0 15613 +10614 16844487 Archivist_Silent_Word_of_Chaos 0 15614 +10615 16844488 Archivist_Still_Word_of_Chaos 0 15615 +10616 16844489 Archivist_WRETCHED_BLIGHT 0 15616 +10617 16844490 Archivist_Empowered_WRETCHED_BLIGHT 0 15617 +10618 16844491 Archivist_Silent_WRETCHED_BLIGHT 0 15618 +10619 16844492 Archivist_Still_WRETCHED_BLIGHT 0 15619 +10620 16844493 Archivist_ANTIMAGIC_FIELD 0 15620 +10621 16844494 Archivist_Exteneded_ANTIMAGIC_FIELD 0 15621 +10622 16844495 Archivist_Silent_ANTIMAGIC_FIELD 0 15622 +10623 16844496 Archivist_Still_ANTIMAGIC_FIELD 0 15623 +10624 16844497 Archivist_Aura_versus_Alignment 0 15624 +10625 16844500 Archivist_Exteneded_Aura_versus_Alignment 0 15625 +10626 16844503 Archivist_Silent_Aura_versus_Alignment 0 15626 +10627 16844506 Archivist_Still_Aura_versus_Alignment 0 15627 +10628 16844509 Archivist_Blackstaff 0 15628 +10629 16844510 Archivist_Exteneded_Blackstaff 0 15629 +10630 16844511 Archivist_Silent_Blackstaff 0 15630 +10631 16844512 Archivist_Still_Blackstaff 0 15631 +10632 16844513 Archivist_BODAK_BIRTH 0 15632 +10633 16844514 Archivist_Silent_BODAK_BIRTH 0 15633 +10634 16844515 Archivist_Still_BODAK_BIRTH 0 15634 +10635 16844516 Archivist_Bombardment 0 15635 +10636 16844517 Archivist_Silent_Bombardment 0 15636 +10637 16844518 Archivist_Still_Bombardment 0 15637 +10638 16844519 Archivist_Create_Greater_Undead 0 15638 +10639 16844520 Archivist_Exteneded_Create_Greater_Undead 0 15639 +10640 16844521 Archivist_Silent_Create_Greater_Undead 0 15640 +10641 16844522 Archivist_Still_Create_Greater_Undead 0 15641 +10642 16844523 Archivist_Delayed_Blast_Fireball 0 15642 +10643 16844524 Archivist_Exteneded_Delayed_Blast_Fireball 0 15643 +10644 16844525 Archivist_Silent_Delayed_Blast_Fireball 0 15644 +10645 16844526 Archivist_Still_Delayed_Blast_Fireball 0 15645 +10646 16844527 Archivist_Dimensional_Lock 0 15646 +10647 16844528 Archivist_Exteneded_Dimensional_Lock 0 15647 +10648 16844529 Archivist_Silent_Dimensional_Lock 0 15648 +10649 16844530 Archivist_Still_Dimensional_Lock 0 15649 +10650 16844531 Archivist_DiscernLocation 0 15650 +10651 16844532 Archivist_Exteneded_DiscernLocation 0 15651 +10652 16844533 Archivist_Silent_DiscernLocation 0 15652 +10653 16844534 Archivist_Still_DiscernLocation 0 15653 +10654 16844535 Archivist_Dominate_Monster 0 15654 +10655 16844536 Archivist_Exteneded_Dominate_Monster 0 15655 +10656 16844537 Archivist_Silent_Dominate_Monster 0 15656 +10657 16844538 Archivist_Still_Dominate_Monster 0 15657 +10658 16844539 Archivist_DRAGON_CLOUD 0 15658 +10659 16844540 Archivist_Silent_DRAGON_CLOUD 0 15659 +10660 16844541 Archivist_Still_DRAGON_CLOUD 0 15660 +10661 16844542 Archivist_Earthquake 0 15661 +10662 16844543 Archivist_Exteneded_Earthquake 0 15662 +10663 16844544 Archivist_Silent_Earthquake 0 15663 +10664 16844545 Archivist_Still_Earthquake 0 15664 +10665 16844546 Archivist_EVIL_WEATHER 0 15665 +10666 16844551 Archivist_Silent_EVIL_WEATHER 0 15666 +10667 16844556 Archivist_Still_EVIL_WEATHER 0 15667 +10668 16844561 Archivist_Finger_of_Death 0 15668 +10669 16844562 Archivist_Silent_Finger_of_Death 0 15669 +10670 16844563 Archivist_Still_Finger_of_Death 0 15670 +10671 16844564 Archivist_Fire_Storm 0 15671 +10672 16844565 Archivist_Silent_Fire_Storm 0 15672 +10673 16844566 Archivist_Still_Fire_Storm 0 15673 +10674 16844567 Archivist_Greater_Planar_Ally 0 15674 +10675 16844568 Archivist_Exteneded_Greater_Planar_Ally 0 15675 +10676 16844569 Archivist_Silent_Greater_Planar_Ally 0 15676 +10677 16844570 Archivist_Still_Greater_Planar_Ally 0 15677 +10678 16844571 Archivist_Greater_Wall_of_Dispel_Magic 0 15678 +10679 16844572 Archivist_Exteneded_Greater_Wall_of_Dispel_Magic 0 15679 +10680 16844573 Archivist_Silent_Greater_Wall_of_Dispel_Magic 0 15680 +10681 16844574 Archivist_Still_Greater_Wall_of_Dispel_Magic 0 15681 +10682 16844575 Archivist_Holy_Aura 0 15682 +10683 16844576 Archivist_Exteneded_Holy_Aura 0 15683 +10684 16844577 Archivist_Silent_Holy_Aura 0 15684 +10685 16844578 Archivist_Still_Holy_Aura 0 15685 +10686 16844579 Archivist_Horrid_Wilting 0 15686 +10687 16844580 Archivist_Silent_Horrid_Wilting 0 15687 +10688 16844581 Archivist_Still_Horrid_Wilting 0 15688 +10689 16844582 Archivist_LAST_JUDGEMENT 0 15689 +10690 16844583 Archivist_Silent_LAST_JUDGEMENT 0 15690 +10691 16844584 Archivist_Mass_Cure_Critical_Wounds 0 15691 +10692 16844585 Archivist_Silent_Mass_Cure_Critical_Wounds 0 15692 +10693 16844586 Archivist_Still_Mass_Cure_Critical_Wounds 0 15693 +10694 16844587 Archivist_Mass_Heal 0 15694 +10695 16844588 Archivist_Silent_Mass_Heal 0 15695 +10696 16844589 Archivist_Still_Mass_Heal 0 15696 +10697 16844590 Archivist_Mass_Inflict_Critical_Wounds 0 15697 +10698 16844591 Archivist_Silent_Mass_Inflict_Critical_Wounds 0 15698 +10699 16844592 Archivist_Still_Mass_Inflict_Critical_Wounds 0 15699 +10700 16844593 Archivist_Natures_Balance 0 15700 +10701 16844594 Archivist_Silent_Natures_Balance 0 15701 +10702 16844595 Archivist_Still_Natures_Balance 0 15702 +10703 16844596 Archivist_Necrotic_Empowerment 0 15703 +10704 16844597 Archivist_Exteneded_Necrotic_Empowerment 0 15704 +10705 16844598 Archivist_Silent_Necrotic_Empowerment 0 15705 +10706 16844599 Archivist_Still_Necrotic_Empowerment 0 15706 +10707 16844600 Archivist_Pestilence 0 15707 +10708 16844601 Archivist_Silent_Pestilence 0 15708 +10709 16844602 Archivist_Still_Pestilence 0 15709 +10710 16844603 Archivist_Power_Word_Stun 0 15710 +10711 16844604 Archivist_Silent_Power_Word_Stun 0 15711 +10712 16844605 Archivist_Premonition 0 15712 +10713 16844606 Archivist_Exteneded_Premonition 0 15713 +10714 16844607 Archivist_Silent_Premonition 0 15714 +10715 16844608 Archivist_Still_Premonition 0 15715 +10716 16844609 Archivist_Shadow_Shield 0 15716 +10717 16844610 Archivist_Exteneded_Shadow_Shield 0 15717 +10718 16844611 Archivist_Silent_Shadow_Shield 0 15718 +10719 16844612 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OAShaman_Still_Endure_Elements 0 16097 +11098 16845114 OAShaman_Entropic_Shield 0 16098 +11099 16845115 OAShaman_Exteneded_Entropic_Shield 0 16099 +11100 16845116 OAShaman_Quickened_Entropic_Shield 0 16100 +11101 16845117 OAShaman_Silent_Entropic_Shield 0 16101 +11102 16845118 OAShaman_Still_Entropic_Shield 0 16102 +11103 16845119 OAShaman_HideFromUndead 0 16103 +11104 16845120 OAShaman_Exteneded_HideFromUndead 0 16104 +11105 16845121 OAShaman_Quickened_HideFromUndead 0 16105 +11106 16845122 OAShaman_Still_HideFromUndead 0 16106 +11107 16845123 OAShaman_Inflict_Light_Wounds 0 16107 +11108 16845124 OAShaman_Empowered_Inflict_Light_Wounds 0 16108 +11109 16845125 OAShaman_Maximized_Inflict_Light_Wounds 0 16109 +11110 16845126 OAShaman_Quickened_Inflict_Light_Wounds 0 16110 +11111 16845127 OAShaman_Silent_Inflict_Light_Wounds 0 16111 +11112 16845128 OAShaman_Still_Inflict_Light_Wounds 0 16112 +11113 16845129 OAShaman_Obscuring_Mist 0 16113 +11114 16845130 OAShaman_Exteneded_Obscuring_Mist 0 16114 +11115 16845131 OAShaman_Quickened_Obscuring_Mist 0 16115 +11116 16845132 OAShaman_Silent_Obscuring_Mist 0 16116 +11117 16845133 OAShaman_Still_Obscuring_Mist 0 16117 +11118 16845134 OAShaman_Protection_from_Chaos 0 16118 +11119 16845135 OAShaman_Exteneded_Protection_from_Chaos 0 16119 +11120 16845136 OAShaman_Quickened_Protection_from_Chaos 0 16120 +11121 16845137 OAShaman_Silent_Protection_from_Chaos 0 16121 +11122 16845138 OAShaman_Still_Protection_from_Chaos 0 16122 +11123 16845139 OAShaman_Protection_from_Evil 0 16123 +11124 16845140 OAShaman_Exteneded_Protection_from_Evil 0 16124 +11125 16845141 OAShaman_Quickened_Protection_from_Evil 0 16125 +11126 16845142 OAShaman_Silent_Protection_from_Evil 0 16126 +11127 16845143 OAShaman_Still_Protection_from_Evil 0 16127 +11128 16845144 OAShaman_Protection_from_Good 0 16128 +11129 16845145 OAShaman_Exteneded_Protection_from_Good 0 16129 +11130 16845146 OAShaman_Quickened_Protection_from_Good 0 16130 +11131 16845147 OAShaman_Silent_Protection_from_Good 0 16131 +11132 16845148 OAShaman_Still_Protection_from_Good 0 16132 +11133 16845149 OAShaman_Protection_from_Law 0 16133 +11134 16845150 OAShaman_Exteneded_Protection_from_Law 0 16134 +11135 16845151 OAShaman_Quickened_Protection_from_Law 0 16135 +11136 16845152 OAShaman_Silent_Protection_from_Law 0 16136 +11137 16845153 OAShaman_Still_Protection_from_Law 0 16137 +11138 16845154 OAShaman_SEETHING_EYEBANE 0 16138 +11139 16845155 OAShaman_Quickened_SEETHING_EYEBANE 0 16139 +11140 16845156 OAShaman_Silent_SEETHING_EYEBANE 0 16140 +11141 16845157 OAShaman_Still_SEETHING_EYEBANE 0 16141 +11142 16845158 OAShaman_Shield_of_Faith 0 16142 +11143 16845159 OAShaman_Exteneded_Shield_of_Faith 0 16143 +11144 16845160 OAShaman_Quickened_Shield_of_Faith 0 16144 +11145 16845161 OAShaman_Silent_Shield_of_Faith 0 16145 +11146 16845162 OAShaman_Still_Shield_of_Faith 0 16146 +11147 16845163 OAShaman_Summon_Creature_I 0 16147 +11148 16845164 OAShaman_Exteneded_Summon_Creature_I 0 16148 +11149 16845165 OAShaman_Quickened_Summon_Creature_I 0 16149 +11150 16845166 OAShaman_Silent_Summon_Creature_I 0 16150 +11151 16845167 OAShaman_Still_Summon_Creature_I 0 16151 +11152 16845168 OAShaman_TWILIGHT_LUCK 0 16152 +11153 16845169 OAShaman_Exteneded_TWILIGHT_LUCK 0 16153 +11154 16845170 OAShaman_Silent_TWILIGHT_LUCK 0 16154 +11155 16845171 OAShaman_Aid 0 16155 +11156 16845172 OAShaman_Empowered_Aid 0 16156 +11157 16845173 OAShaman_Exteneded_Aid 0 16157 +11158 16845174 OAShaman_Maximized_Aid 0 16158 +11159 16845175 OAShaman_Quickened_Aid 0 16159 +11160 16845176 OAShaman_Silent_Aid 0 16160 +11161 16845177 OAShaman_Still_Aid 0 16161 +11162 16845178 OAShaman_AYAILLAS_RADIANT_BURST 0 16162 +11163 16845179 OAShaman_Empowered_AYAILLAS_RADIANT_BURST 0 16163 +11164 16845180 OAShaman_Maximized_AYAILLAS_RADIANT_BURST 0 16164 +11165 16845181 OAShaman_Quickened_AYAILLAS_RADIANT_BURST 0 16165 +11166 16845182 OAShaman_Silent_AYAILLAS_RADIANT_BURST 0 16166 +11167 16845183 OAShaman_Still_AYAILLAS_RADIANT_BURST 0 16167 +11168 16845184 OAShaman_Bulls_Strength 0 16168 +11169 16845185 OAShaman_Empowered_Bulls_Strength 0 16169 +11170 16845186 OAShaman_Exteneded_Bulls_Strength 0 16170 +11171 16845187 OAShaman_Maximized_Bulls_Strength 0 16171 +11172 16845188 OAShaman_Quickened_Bulls_Strength 0 16172 +11173 16845189 OAShaman_Silent_Bulls_Strength 0 16173 +11174 16845190 OAShaman_Still_Bulls_Strength 0 16174 +11175 16845191 OAShaman_Calm_Emotions 0 16175 +11176 16845192 OAShaman_Exteneded_Calm_Emotions 0 16176 +11177 16845193 OAShaman_Quickened_Calm_Emotions 0 16177 +11178 16845194 OAShaman_Silent_Calm_Emotions 0 16178 +11179 16845195 OAShaman_Still_Calm_Emotions 0 16179 +11180 16845196 OAShaman_Cure_Moderate_Wounds 0 16180 +11181 16845197 OAShaman_Empowered_Cure_Moderate_Wounds 0 16181 +11182 16845198 OAShaman_Maximized_Cure_Moderate_Wounds 0 16182 +11183 16845199 OAShaman_Quickened_Cure_Moderate_Wounds 0 16183 +11184 16845200 OAShaman_Silent_Cure_Moderate_Wounds 0 16184 +11185 16845201 OAShaman_Still_Cure_Moderate_Wounds 0 16185 +11186 16845202 OAShaman_Ghoul_Touch 0 16186 +11187 16845203 OAShaman_Exteneded_Ghoul_Touch 0 16187 +11188 16845204 OAShaman_Quickened_Ghoul_Touch 0 16188 +11189 16845205 OAShaman_Silent_Ghoul_Touch 0 16189 +11190 16845206 OAShaman_Still_Ghoul_Touch 0 16190 +11191 16845207 OAShaman_Hold_Person 0 16191 +11192 16845208 OAShaman_Exteneded_Hold_Person 0 16192 +11193 16845209 OAShaman_Quickened_Hold_Person 0 16193 +11194 16845210 OAShaman_Silent_Hold_Person 0 16194 +11195 16845211 OAShaman_Still_Hold_Person 0 16195 +11196 16845212 OAShaman_Inflict_Moderate_Wounds 0 16196 +11197 16845213 OAShaman_Empowered_Inflict_Moderate_Wounds 0 16197 +11198 16845214 OAShaman_Maximized_Inflict_Moderate_Wounds 0 16198 +11199 16845215 OAShaman_Quickened_Inflict_Moderate_Wounds 0 16199 +11200 16845216 OAShaman_Silent_Inflict_Moderate_Wounds 0 16200 +11201 16845217 OAShaman_Still_Inflict_Moderate_Wounds 0 16201 +11202 16845218 OAShaman_LAHMS_FINGER_DARTS 0 16202 +11203 16845219 OAShaman_Quickened_LAHMS_FINGER_DARTS 0 16203 +11204 16845220 OAShaman_Silent_LAHMS_FINGER_DARTS 0 16204 +11205 16845221 OAShaman_Still_LAHMS_FINGER_DARTS 0 16205 +11206 16845222 OAShaman_Lesser_Restoration 0 16206 +11207 16845223 OAShaman_Quickened_Lesser_Restoration 0 16207 +11208 16845224 OAShaman_Silent_Lesser_Restoration 0 16208 +11209 16845225 OAShaman_Still_Lesser_Restoration 0 16209 +11210 16845226 OAShaman_LUMINOUS_ARMOR 0 16210 +11211 16845227 OAShaman_Exteneded_LUMINOUS_ARMOR 0 16211 +11212 16845228 OAShaman_Quickened_LUMINOUS_ARMOR 0 16212 +11213 16845229 OAShaman_Remove_Paralysis 0 16213 +11214 16845230 OAShaman_Quickened_Remove_Paralysis 0 16214 +11215 16845231 OAShaman_Silent_Remove_Paralysis 0 16215 +11216 16845232 OAShaman_Still_Remove_Paralysis 0 16216 +11217 16845233 OAShaman_Summon_Creature_II 0 16217 +11218 16845234 OAShaman_Exteneded_Summon_Creature_II 0 16218 +11219 16845235 OAShaman_Quickened_Summon_Creature_II 0 16219 +11220 16845236 OAShaman_Silent_Summon_Creature_II 0 16220 +11221 16845237 OAShaman_Still_Summon_Creature_II 0 16221 +11222 16845238 OAShaman_Bestow_Curse 0 16222 +11223 16845239 OAShaman_Quickened_Bestow_Curse 0 16223 +11224 16845240 OAShaman_Silent_Bestow_Curse 0 16224 +11225 16845241 OAShaman_Still_Bestow_Curse 0 16225 +11226 16845242 OAShaman_Blindness_and_Deafness 0 16226 +11227 16845243 OAShaman_Exteneded_Blindness_and_Deafness 0 16227 +11228 16845244 OAShaman_Quickened_Blindness_and_Deafness 0 16228 +11229 16845245 OAShaman_Silent_Blindness_and_Deafness 0 16229 +11230 16845246 OAShaman_BRILLIANT_EMANATION 0 16230 +11231 16845247 OAShaman_Exteneded_BRILLIANT_EMANATION 0 16231 +11232 16845248 OAShaman_Quickened_BRILLIANT_EMANATION 0 16232 +11233 16845249 OAShaman_Contagion 0 16233 +11234 16845250 OAShaman_Quickened_Contagion 0 16234 +11235 16845251 OAShaman_Silent_Contagion 0 16235 +11236 16845252 OAShaman_Still_Contagion 0 16236 +11237 16845253 OAShaman_Cure_Serious_Wounds 0 16237 +11238 16845254 OAShaman_Empowered_Cure_Serious_Wounds 0 16238 +11239 16845255 OAShaman_Maximized_Cure_Serious_Wounds 0 16239 +11240 16845256 OAShaman_Quickened_Cure_Serious_Wounds 0 16240 +11241 16845257 OAShaman_Silent_Cure_Serious_Wounds 0 16241 +11242 16845258 OAShaman_Still_Cure_Serious_Wounds 0 16242 +11243 16845259 OAShaman_Dispel_Magic 0 16243 +11244 16845260 OAShaman_Quickened_Dispel_Magic 0 16244 +11245 16845261 OAShaman_Silent_Dispel_Magic 0 16245 +11246 16845262 OAShaman_Still_Dispel_Magic 0 16246 +11247 16845263 OAShaman_HAMMER_OF_RIGHTEOUSNESS 0 16247 +11248 16845264 OAShaman_Empowered_HAMMER_OF_RIGHTEOUSNESS 0 16248 +11249 16845265 OAShaman_Maximized_HAMMER_OF_RIGHTEOUSNESS 0 16249 +11250 16845266 OAShaman_Quickened_HAMMER_OF_RIGHTEOUSNESS 0 16250 +11251 16845267 OAShaman_Silent_HAMMER_OF_RIGHTEOUSNESS 0 16251 +11252 16845268 OAShaman_Still_HAMMER_OF_RIGHTEOUSNESS 0 16252 +11253 16845269 OAShaman_Inflict_Serious_Wounds 0 16253 +11254 16845270 OAShaman_Empowered_Inflict_Serious_Wounds 0 16254 +11255 16845271 OAShaman_Maximized_Inflict_Serious_Wounds 0 16255 +11256 16845272 OAShaman_Quickened_Inflict_Serious_Wounds 0 16256 +11257 16845273 OAShaman_Silent_Inflict_Serious_Wounds 0 16257 +11258 16845274 OAShaman_Still_Inflict_Serious_Wounds 0 16258 +11259 16845275 OAShaman_LocateObject 0 16259 +11260 16845276 OAShaman_Exteneded_LocateObject 0 16260 +11261 16845277 OAShaman_Quickened_LocateObject 0 16261 +11262 16845278 OAShaman_Silent_LocateObject 0 16262 +11263 16845279 OAShaman_Still_LocateObject 0 16263 +11264 16845280 OAShaman_Magic_Circle_against_Chaos 0 16264 +11265 16845281 OAShaman_Exteneded_Magic_Circle_against_Chaos 0 16265 +11266 16845282 OAShaman_Quickened_Magic_Circle_against_Chaos 0 16266 +11267 16845283 OAShaman_Silent_Magic_Circle_against_Chaos 0 16267 +11268 16845284 OAShaman_Still_Magic_Circle_against_Chaos 0 16268 +11269 16845285 OAShaman_Magic_Circle_against_Evil 0 16269 +11270 16845286 OAShaman_Exteneded_Magic_Circle_against_Evil 0 16270 +11271 16845287 OAShaman_Quickened_Magic_Circle_against_Evil 0 16271 +11272 16845288 OAShaman_Silent_Magic_Circle_against_Evil 0 16272 +11273 16845289 OAShaman_Still_Magic_Circle_against_Evil 0 16273 +11274 16845290 OAShaman_Magic_Circle_against_Good 0 16274 +11275 16845291 OAShaman_Exteneded_Magic_Circle_against_Good 0 16275 +11276 16845292 OAShaman_Quickened_Magic_Circle_against_Good 0 16276 +11277 16845293 OAShaman_Silent_Magic_Circle_against_Good 0 16277 +11278 16845294 OAShaman_Still_Magic_Circle_against_Good 0 16278 +11279 16845295 OAShaman_Magic_Circle_against_Law 0 16279 +11280 16845296 OAShaman_Exteneded_Magic_Circle_against_Law 0 16280 +11281 16845297 OAShaman_Quickened_Magic_Circle_against_Law 0 16281 +11282 16845298 OAShaman_Silent_Magic_Circle_against_Law 0 16282 +11283 16845299 OAShaman_Still_Magic_Circle_against_Law 0 16283 +11284 16845300 OAShaman_Magic_Vestment 0 16284 +11285 16845301 OAShaman_Exteneded_Magic_Vestment 0 16285 +11286 16845302 OAShaman_Quickened_Magic_Vestment 0 16286 +11287 16845303 OAShaman_Silent_Magic_Vestment 0 16287 +11288 16845304 OAShaman_Still_Magic_Vestment 0 16288 +11289 16845305 OAShaman_Prayer 0 16289 +11290 16845306 OAShaman_Exteneded_Prayer 0 16290 +11291 16845307 OAShaman_Quickened_Prayer 0 16291 +11292 16845308 OAShaman_Silent_Prayer 0 16292 +11293 16845309 OAShaman_Still_Prayer 0 16293 +11294 16845310 OAShaman_Protection_from_Elements 0 16294 +11295 16845311 OAShaman_Exteneded_Protection_from_Elements 0 16295 +11296 16845312 OAShaman_Quickened_Protection_from_Elements 0 16296 +11297 16845313 OAShaman_Silent_Protection_from_Elements 0 16297 +11298 16845314 OAShaman_Still_Protection_from_Elements 0 16298 +11299 16845315 OAShaman_RED_FESTER 0 16299 +11300 16845316 OAShaman_Quickened_RED_FESTER 0 16300 +11301 16845317 OAShaman_Silent_RED_FESTER 0 16301 +11302 16845318 OAShaman_Still_RED_FESTER 0 16302 +11303 16845319 OAShaman_Remove_Blindness_and_Deafness 0 16303 +11304 16845320 OAShaman_Quickened_Remove_Blindness_and_Deafness 0 16304 +11305 16845321 OAShaman_Silent_Remove_Blindness_and_Deafness 0 16305 +11306 16845322 OAShaman_Still_Remove_Blindness_and_Deafness 0 16306 +11307 16845323 OAShaman_Remove_Curse 0 16307 +11308 16845324 OAShaman_Quickened_Remove_Curse 0 16308 +11309 16845325 OAShaman_Silent_Remove_Curse 0 16309 +11310 16845326 OAShaman_Still_Remove_Curse 0 16310 +11311 16845327 OAShaman_Remove_Disease 0 16311 +11312 16845328 OAShaman_Quickened_Remove_Disease 0 16312 +11313 16845329 OAShaman_Silent_Remove_Disease 0 16313 +11314 16845330 OAShaman_Still_Remove_Disease 0 16314 +11315 16845331 OAShaman_ROTTING_CURSE_OF_URFESTRA 0 16315 +11316 16845332 OAShaman_Empowered_ROTTING_CURSE_OF_URFESTRA 0 16316 +11317 16845333 OAShaman_Maximized_ROTTING_CURSE_OF_URFESTRA 0 16317 +11318 16845334 OAShaman_Quickened_ROTTING_CURSE_OF_URFESTRA 0 16318 +11319 16845335 OAShaman_Silent_ROTTING_CURSE_OF_URFESTRA 0 16319 +11320 16845336 OAShaman_Still_ROTTING_CURSE_OF_URFESTRA 0 16320 +11321 16845337 OAShaman_Summon_Creature_III 0 16321 +11322 16845338 OAShaman_Exteneded_Summon_Creature_III 0 16322 +11323 16845339 OAShaman_Quickened_Summon_Creature_III 0 16323 +11324 16845340 OAShaman_Silent_Summon_Creature_III 0 16324 +11325 16845341 OAShaman_Still_Summon_Creature_III 0 16325 +11326 16845342 OAShaman_TOUCH_OF_JUIBLEX 0 16326 +11327 16845343 OAShaman_Quickened_TOUCH_OF_JUIBLEX 0 16327 +11328 16845344 OAShaman_Silent_TOUCH_OF_JUIBLEX 0 16328 +11329 16845345 OAShaman_Still_TOUCH_OF_JUIBLEX 0 16329 +11330 16845346 OAShaman_ABSORB_STRENGTH 0 16330 +11331 16845347 OAShaman_Exteneded_ABSORB_STRENGTH 0 16331 +11332 16845348 OAShaman_Quickened_ABSORB_STRENGTH 0 16332 +11333 16845349 OAShaman_Silent_ABSORB_STRENGTH 0 16333 +11334 16845350 OAShaman_Still_ABSORB_STRENGTH 0 16334 +11335 16845351 OAShaman_Cure_Critical_Wounds 0 16335 +11336 16845352 OAShaman_Empowered_Cure_Critical_Wounds 0 16336 +11337 16845353 OAShaman_Maximized_Cure_Critical_Wounds 0 16337 +11338 16845354 OAShaman_Quickened_Cure_Critical_Wounds 0 16338 +11339 16845355 OAShaman_Silent_Cure_Critical_Wounds 0 16339 +11340 16845356 OAShaman_Still_Cure_Critical_Wounds 0 16340 +11341 16845357 OAShaman_Hammer_of_the_Gods 0 16341 +11342 16845358 OAShaman_Empowered_Hammer_of_the_Gods 0 16342 +11343 16845359 OAShaman_Maximized_Hammer_of_the_Gods 0 16343 +11344 16845360 OAShaman_Quickened_Hammer_of_the_Gods 0 16344 +11345 16845361 OAShaman_Silent_Hammer_of_the_Gods 0 16345 +11346 16845362 OAShaman_Still_Hammer_of_the_Gods 0 16346 +11347 16845363 OAShaman_DIAMOND_SPRAY 0 16347 +11348 16845364 OAShaman_Empowered_DIAMOND_SPRAY 0 16348 +11349 16845365 OAShaman_Exteneded_DIAMOND_SPRAY 0 16349 +11350 16845366 OAShaman_Maximized_DIAMOND_SPRAY 0 16350 +11351 16845367 OAShaman_Quickened_DIAMOND_SPRAY 0 16351 +11352 16845368 OAShaman_Silent_DIAMOND_SPRAY 0 16352 +11353 16845369 OAShaman_Still_DIAMOND_SPRAY 0 16353 +11354 16845370 OAShaman_Dismissal 0 16354 +11355 16845371 OAShaman_Quickened_Dismissal 0 16355 +11356 16845372 OAShaman_Silent_Dismissal 0 16356 +11357 16845373 OAShaman_Still_Dismissal 0 16357 +11358 16845374 OAShaman_GREATER_LUMINOUS_ARMOR 0 16358 +11359 16845375 OAShaman_Exteneded_GREATER_LUMINOUS_ARMOR 0 16359 +11360 16845376 OAShaman_Quickened_GREATER_LUMINOUS_ARMOR 0 16360 +11361 16845377 OAShaman_Inflict_Critical_Wounds 0 16361 +11362 16845378 OAShaman_Empowered_Inflict_Critical_Wounds 0 16362 +11363 16845379 OAShaman_Maximized_Inflict_Critical_Wounds 0 16363 +11364 16845380 OAShaman_Quickened_Inflict_Critical_Wounds 0 16364 +11365 16845381 OAShaman_Silent_Inflict_Critical_Wounds 0 16365 +11366 16845382 OAShaman_Still_Inflict_Critical_Wounds 0 16366 +11367 16845383 OAShaman_Lesser_Planar_Ally 0 16367 +11368 16845384 OAShaman_Exteneded_Lesser_Planar_Ally 0 16368 +11369 16845385 OAShaman_Quickened_Lesser_Planar_Ally 0 16369 +11370 16845386 OAShaman_Silent_Lesser_Planar_Ally 0 16370 +11371 16845387 OAShaman_Still_Lesser_Planar_Ally 0 16371 +11372 16845388 OAShaman_Neutralize_Poison 0 16372 +11373 16845389 OAShaman_Quickened_Neutralize_Poison 0 16373 +11374 16845390 OAShaman_Silent_Neutralize_Poison 0 16374 +11375 16845391 OAShaman_Still_Neutralize_Poison 0 16375 +11376 16845392 OAShaman_Polymorph_Self 0 16376 +11377 16845398 OAShaman_Exteneded_Polymorph_Self 0 16377 +11378 16845404 OAShaman_Quickened_Polymorph_Self 0 16378 +11379 16845410 OAShaman_Silent_Polymorph_Self 0 16379 +11380 16845416 OAShaman_Restoration 0 16380 +11381 16845417 OAShaman_Quickened_Restoration 0 16381 +11382 16845418 OAShaman_Silent_Restoration 0 16382 +11383 16845419 OAShaman_Still_Restoration 0 16383 +11384 16845420 OAShaman_Summon_Creature_IV 0 16384 +11385 16845421 OAShaman_Exteneded_Summon_Creature_IV 0 16385 +11386 16845422 OAShaman_Quickened_Summon_Creature_IV 0 16386 +11387 16845423 OAShaman_Silent_Summon_Creature_IV 0 16387 +11388 16845424 OAShaman_Still_Summon_Creature_IV 0 16388 +11389 16845425 OAShaman_SUNMANTLE 0 16389 +11390 16845426 OAShaman_Exteneded_SUNMANTLE 0 16390 +11391 16845427 OAShaman_Quickened_SUNMANTLE 0 16391 +11392 16845428 OAShaman_Still_SUNMANTLE 0 16392 +11393 16845429 OAShaman_BreakEnchantment 0 16393 +11394 16845430 OAShaman_Quickened_BreakEnchantment 0 16394 +11395 16845431 OAShaman_Silent_BreakEnchantment 0 16395 +11396 16845432 OAShaman_Still_BreakEnchantment 0 16396 +11397 16845433 OAShaman_Circle_of_Doom 0 16397 +11398 16845434 OAShaman_Empowered_Circle_of_Doom 0 16398 +11399 16845435 OAShaman_Maximized_Circle_of_Doom 0 16399 +11400 16845436 OAShaman_Quickened_Circle_of_Doom 0 16400 +11401 16845437 OAShaman_Silent_Circle_of_Doom 0 16401 +11402 16845438 OAShaman_Still_Circle_of_Doom 0 16402 +11403 16845439 OAShaman_CLAWS_OF_THE_BEBILITH 0 16403 +11404 16845440 OAShaman_Exteneded_CLAWS_OF_THE_BEBILITH 0 16404 +11405 16845441 OAShaman_Quickened_CLAWS_OF_THE_BEBILITH 0 16405 +11406 16845442 OAShaman_Silent_CLAWS_OF_THE_BEBILITH 0 16406 +11407 16845443 OAShaman_Still_CLAWS_OF_THE_BEBILITH 0 16407 +11408 16845444 OAShaman_Etherealness 0 16408 +11409 16845445 OAShaman_Exteneded_Etherealness 0 16409 +11410 16845446 OAShaman_Quickened_Etherealness 0 16410 +11411 16845447 OAShaman_Silent_Etherealness 0 16411 +11412 16845448 OAShaman_Still_Etherealness 0 16412 +11413 16845449 OAShaman_Healing_Circle 0 16413 +11414 16845450 OAShaman_Empowered_Healing_Circle 0 16414 +11415 16845451 OAShaman_Maximized_Healing_Circle 0 16415 +11416 16845452 OAShaman_Quickened_Healing_Circle 0 16416 +11417 16845453 OAShaman_Silent_Healing_Circle 0 16417 +11418 16845454 OAShaman_Still_Healing_Circle 0 16418 +11419 16845455 OAShaman_POWER_LEECH 0 16419 +11420 16845456 OAShaman_Exteneded_POWER_LEECH 0 16420 +11421 16845457 OAShaman_Quickened_POWER_LEECH 0 16421 +11422 16845458 OAShaman_Silent_POWER_LEECH 0 16422 +11423 16845459 OAShaman_Still_POWER_LEECH 0 16423 +11424 16845460 OAShaman_Raise_Dead 0 16424 +11425 16845461 OAShaman_Quickened_Raise_Dead 0 16425 +11426 16845462 OAShaman_Silent_Raise_Dead 0 16426 +11427 16845463 OAShaman_Still_Raise_Dead 0 16427 +11428 16845464 OAShaman_Scrying 0 16428 +11429 16845465 OAShaman_Exteneded_Scrying 0 16429 +11430 16845466 OAShaman_Quickened_Scrying 0 16430 +11431 16845467 OAShaman_Silent_Scrying 0 16431 +11432 16845468 OAShaman_Still_Scrying 0 16432 +11433 16845469 OAShaman_SICKEN_EVIL 0 16433 +11434 16845470 OAShaman_Exteneded_SICKEN_EVIL 0 16434 +11435 16845471 OAShaman_Quickened_SICKEN_EVIL 0 16435 +11436 16845472 OAShaman_Silent_SICKEN_EVIL 0 16436 +11437 16845473 OAShaman_Still_SICKEN_EVIL 0 16437 +11438 16845474 OAShaman_Slay_Living 0 16438 +11439 16845475 OAShaman_Empowered_Slay_Living 0 16439 +11440 16845476 OAShaman_Maximized_Slay_Living 0 16440 +11441 16845477 OAShaman_Quickened_Slay_Living 0 16441 +11442 16845478 OAShaman_Silent_Slay_Living 0 16442 +11443 16845479 OAShaman_Still_Slay_Living 0 16443 +11444 16845480 OAShaman_Summon_Creature_V 0 16444 +11445 16845481 OAShaman_Exteneded_Summon_Creature_V 0 16445 +11446 16845482 OAShaman_Quickened_Summon_Creature_V 0 16446 +11447 16845483 OAShaman_Silent_Summon_Creature_V 0 16447 +11448 16845484 OAShaman_Still_Summon_Creature_V 0 16448 +11449 16845485 OAShaman_True_Seeing 0 16449 +11450 16845486 OAShaman_Exteneded_True_Seeing 0 16450 +11451 16845487 OAShaman_Quickened_True_Seeing 0 16451 +11452 16845488 OAShaman_Silent_True_Seeing 0 16452 +11453 16845489 OAShaman_Still_True_Seeing 0 16453 +11454 16845490 OAShaman_Animate_Object 0 16454 +11455 16845491 OAShaman_Exteneded_Animate_Object 0 16455 +11456 16845492 OAShaman_Planar_Ally 0 16456 +11457 16845493 OAShaman_Exteneded_Planar_Ally 0 16457 +11458 16845494 OAShaman_Silent_Planar_Ally 0 16458 +11459 16845495 OAShaman_Still_Planar_Ally 0 16459 +11460 16845496 OAShaman_EXALTED_RAIMENT 0 16460 +11461 16845497 OAShaman_Exteneded_EXALTED_RAIMENT 0 16461 +11462 16845498 OAShaman_Silent_EXALTED_RAIMENT 0 16462 +11463 16845499 OAShaman_Greater_Dispelling 0 16463 +11464 16845500 OAShaman_Silent_Greater_Dispelling 0 16464 +11465 16845501 OAShaman_Still_Greater_Dispelling 0 16465 +11466 16845502 OAShaman_Harm 0 16466 +11467 16845503 OAShaman_Silent_Harm 0 16467 +11468 16845504 OAShaman_Still_Harm 0 16468 +11469 16845505 OAShaman_Heal 0 16469 +11470 16845506 OAShaman_Silent_Heal 0 16470 +11471 16845507 OAShaman_Still_Heal 0 16471 +11472 16845508 OAShaman_Planar_Ally 0 16472 +11473 16845509 OAShaman_Exteneded_Planar_Ally 0 16473 +11474 16845510 OAShaman_Silent_Planar_Ally 0 16474 +11475 16845511 OAShaman_Still_Planar_Ally 0 16475 +11476 16845512 OAShaman_Stoneskin 0 16476 +11477 16845513 OAShaman_Exteneded_Stoneskin 0 16477 +11478 16845514 OAShaman_Silent_Stoneskin 0 16478 +11479 16845515 OAShaman_Still_Stoneskin 0 16479 +11480 16845516 OAShaman_STORM_OF_SHARDS 0 16480 +11481 16845517 OAShaman_Empowered_STORM_OF_SHARDS 0 16481 +11482 16845518 OAShaman_Maximized_STORM_OF_SHARDS 0 16482 +11483 16845519 OAShaman_Silent_STORM_OF_SHARDS 0 16483 +11484 16845520 OAShaman_Still_STORM_OF_SHARDS 0 16484 +11485 16845521 OAShaman_Summon_Creature_VI 0 16485 +11486 16845522 OAShaman_Exteneded_Summon_Creature_VI 0 16486 +11487 16845523 OAShaman_Silent_Summon_Creature_VI 0 16487 +11488 16845524 OAShaman_Still_Summon_Creature_VI 0 16488 +11489 16845525 OAShaman_Blasphemy 0 16489 +11490 16845526 OAShaman_Silent_Blasphemy 0 16490 +11491 16845527 OAShaman_Still_Blasphemy 0 16491 +11492 16845528 OAShaman_Control_Weather 0 16492 +11493 16845532 OAShaman_Exteneded_Control_Weather 0 16493 +11494 16845536 OAShaman_Silent_Control_Weather 0 16494 +11495 16845540 OAShaman_Still_Control_Weather 0 16495 +11496 16845544 OAShaman_DEATH_BY_THORNS 0 16496 +11497 16845545 OAShaman_Silent_DEATH_BY_THORNS 0 16497 +11498 16845546 OAShaman_Still_DEATH_BY_THORNS 0 16498 +11499 16845547 OAShaman_Dictum 0 16499 +11500 16845548 OAShaman_Silent_Dictum 0 16500 +11501 16845549 OAShaman_Still_Dictum 0 16501 +11502 16845550 OAShaman_Greater_Restoration 0 16502 +11503 16845551 OAShaman_Silent_Greater_Restoration 0 16503 +11504 16845552 OAShaman_Still_Greater_Restoration 0 16504 +11505 16845553 OAShaman_GreaterScrying 0 16505 +11506 16845554 OAShaman_Exteneded_GreaterScrying 0 16506 +11507 16845555 OAShaman_Silent_GreaterScrying 0 16507 +11508 16845556 OAShaman_Still_GreaterScrying 0 16508 +11509 16845557 OAShaman_Holy_Word 0 16509 +11510 16845558 OAShaman_Silent_Holy_Word 0 16510 +11511 16845559 OAShaman_Still_Holy_Word 0 16511 +11512 16845560 OAShaman_PHOENIX_FIRE 0 16512 +11513 16845561 OAShaman_Empowered_PHOENIX_FIRE 0 16513 +11514 16845562 OAShaman_Silent_PHOENIX_FIRE 0 16514 +11515 16845563 OAShaman_Still_PHOENIX_FIRE 0 16515 +11516 16845564 OAShaman_RAIN_OF_EMBERS 0 16516 +11517 16845565 OAShaman_Empowered_RAIN_OF_EMBERS 0 16517 +11518 16845566 OAShaman_Exteneded_RAIN_OF_EMBERS 0 16518 +11519 16845567 OAShaman_Silent_RAIN_OF_EMBERS 0 16519 +11520 16845568 OAShaman_Still_RAIN_OF_EMBERS 0 16520 +11521 16845569 OAShaman_RAPTURE_OF_RUPTURE 0 16521 +11522 16845570 OAShaman_Empowered_RAPTURE_OF_RUPTURE 0 16522 +11523 16845571 OAShaman_Regenerate 0 16523 +11524 16845572 OAShaman_Exteneded_Regenerate 0 16524 +11525 16845573 OAShaman_Silent_Regenerate 0 16525 +11526 16845574 OAShaman_Still_Regenerate 0 16526 +11527 16845575 OAShaman_Repulsion 0 16527 +11528 16845576 OAShaman_Exteneded_Repulsion 0 16528 +11529 16845577 OAShaman_Silent_Repulsion 0 16529 +11530 16845578 OAShaman_Still_Repulsion 0 16530 +11531 16845579 OAShaman_Resurrection 0 16531 +11532 16845580 OAShaman_Silent_Resurrection 0 16532 +11533 16845581 OAShaman_Still_Resurrection 0 16533 +11534 16845582 OAShaman_Summon_Creature_VII 0 16534 +11535 16845587 OAShaman_Exteneded_Summon_Creature_VII 0 16535 +11536 16845592 OAShaman_Silent_Summon_Creature_VII 0 16536 +11537 16845597 OAShaman_Still_Summon_Creature_VII 0 16537 +11538 16845602 OAShaman_Sunbeam 0 16538 +11539 16845603 OAShaman_Silent_Sunbeam 0 16539 +11540 16845604 OAShaman_Still_Sunbeam 0 16540 +11541 16845605 OAShaman_Word_of_Chaos 0 16541 +11542 16845606 OAShaman_Silent_Word_of_Chaos 0 16542 +11543 16845607 OAShaman_Still_Word_of_Chaos 0 16543 +11544 16845608 OAShaman_ANTIMAGIC_FIELD 0 16544 +11545 16845609 OAShaman_Exteneded_ANTIMAGIC_FIELD 0 16545 +11546 16845610 OAShaman_Silent_ANTIMAGIC_FIELD 0 16546 +11547 16845611 OAShaman_Still_ANTIMAGIC_FIELD 0 16547 +11548 16845612 OAShaman_Aura_versus_Alignment 0 16548 +11549 16845615 OAShaman_Exteneded_Aura_versus_Alignment 0 16549 +11550 16845618 OAShaman_Silent_Aura_versus_Alignment 0 16550 +11551 16845621 OAShaman_Still_Aura_versus_Alignment 0 16551 +11552 16845624 OAShaman_DiscernLocation 0 16552 +11553 16845625 OAShaman_Exteneded_DiscernLocation 0 16553 +11554 16845626 OAShaman_Silent_DiscernLocation 0 16554 +11555 16845627 OAShaman_Still_DiscernLocation 0 16555 +11556 16845628 OAShaman_DRAGON_CLOUD 0 16556 +11557 16845629 OAShaman_Silent_DRAGON_CLOUD 0 16557 +11558 16845630 OAShaman_Still_DRAGON_CLOUD 0 16558 +11559 16845631 OAShaman_Earthquake 0 16559 +11560 16845632 OAShaman_Exteneded_Earthquake 0 16560 +11561 16845633 OAShaman_Silent_Earthquake 0 16561 +11562 16845634 OAShaman_Still_Earthquake 0 16562 +11563 16845635 OAShaman_EVIL_WEATHER 0 16563 +11564 16845640 OAShaman_Silent_EVIL_WEATHER 0 16564 +11565 16845645 OAShaman_Still_EVIL_WEATHER 0 16565 +11566 16845650 OAShaman_Greater_Planar_Ally 0 16566 +11567 16845651 OAShaman_Exteneded_Greater_Planar_Ally 0 16567 +11568 16845652 OAShaman_Silent_Greater_Planar_Ally 0 16568 +11569 16845653 OAShaman_Still_Greater_Planar_Ally 0 16569 +11570 16845654 OAShaman_Holy_Aura 0 16570 +11571 16845655 OAShaman_Exteneded_Holy_Aura 0 16571 +11572 16845656 OAShaman_Silent_Holy_Aura 0 16572 +11573 16845657 OAShaman_Still_Holy_Aura 0 16573 +11574 16845658 OAShaman_Mass_Heal 0 16574 +11575 16845659 OAShaman_Silent_Mass_Heal 0 16575 +11576 16845660 OAShaman_Still_Mass_Heal 0 16576 +11577 16845661 OAShaman_Summon_Creature_VIII 0 16577 +11578 16845666 OAShaman_Exteneded_Summon_Creature_VIII 0 16578 +11579 16845671 OAShaman_Silent_Summon_Creature_VIII 0 16579 +11580 16845676 OAShaman_Still_Summon_Creature_VIII 0 16580 +11581 16845681 OAShaman_APOCALYPSE_FROM_THE_SKY 0 16581 +11582 16845685 OAShaman_EXALTED_FURY 0 16582 +11583 16845686 OAShaman_Gate 0 16583 +11584 16845687 OAShaman_Summon_Creature_IX 0 16584 +11585 16845692 OAShaman_True_Resurrection 0 16585 +11586 16845693 SlayerOfDomiel_Bless_Weapon 0 16586 +11587 16845694 SlayerOfDomiel_Exteneded_Bless_Weapon 0 16587 +11588 16845695 SlayerOfDomiel_Silent_Bless_Weapon 0 16588 +11589 16845696 SlayerOfDomiel_Still_Bless_Weapon 0 16589 +11590 16845697 SlayerOfDomiel_Alter_Self_Radial_Master 0 16590 +11591 16845703 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master 0 16591 +11592 16845709 SlayerOfDomiel_Silent_Alter_Self_Radial_Master 0 16592 +11593 16845715 SlayerOfDomiel_Still_Alter_Self_Radial_Master 0 16593 +11594 16845721 SlayerOfDomiel_Divine_Favor 0 16594 +11595 16845722 SlayerOfDomiel_Exteneded_Divine_Favor 0 16595 +11596 16845723 SlayerOfDomiel_Silent_Divine_Favor 0 16596 +11597 16845724 SlayerOfDomiel_Still_Divine_Favor 0 16597 +11598 16845725 SlayerOfDomiel_Obscuring_Mist 0 16598 +11599 16845726 SlayerOfDomiel_Exteneded_Obscuring_Mist 0 16599 +11600 16845727 SlayerOfDomiel_Silent_Obscuring_Mist 0 16600 +11601 16845728 SlayerOfDomiel_Still_Obscuring_Mist 0 16601 +11602 16845729 SlayerOfDomiel_VisionOfHeaven 0 16602 +11603 16845730 SlayerOfDomiel_Exteneded_VisionOfHeaven 0 16603 +11604 16845731 SlayerOfDomiel_Silent_VisionOfHeaven 0 16604 +11605 16845732 SlayerOfDomiel_DIVINE_INSPIRATION 0 16605 +11606 16845733 SlayerOfDomiel_Exteneded_DIVINE_INSPIRATION 0 16606 +11607 16845734 SlayerOfDomiel_TWILIGHT_LUCK 0 16607 +11608 16845735 SlayerOfDomiel_Exteneded_TWILIGHT_LUCK 0 16608 +11609 16845736 SlayerOfDomiel_Silent_TWILIGHT_LUCK 0 16609 +11610 16845737 SlayerOfDomiel_LANTERN_LIGHT 0 16610 +11611 16845738 SlayerOfDomiel_Empowered_LANTERN_LIGHT 0 16611 +11612 16845739 SlayerOfDomiel_Maximized_LANTERN_LIGHT 0 16612 +11613 16845740 SlayerOfDomiel_Still_LANTERN_LIGHT 0 16613 +11614 16845741 SlayerOfDomiel_Alter_Self_Radial_Master 0 16614 +11615 16845747 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master 0 16615 +11616 16845753 SlayerOfDomiel_Silent_Alter_Self_Radial_Master 0 16616 +11617 16845759 SlayerOfDomiel_Still_Alter_Self_Radial_Master 0 16617 +11618 16845765 SlayerOfDomiel_Darkness 0 16618 +11619 16845766 SlayerOfDomiel_Exteneded_Darkness 0 16619 +11620 16845767 SlayerOfDomiel_Silent_Darkness 0 16620 +11621 16845768 SlayerOfDomiel_AYAILLAS_RADIANT_BURST 0 16621 +11622 16845769 SlayerOfDomiel_Empowered_AYAILLAS_RADIANT_BURST 0 16622 +11623 16845770 SlayerOfDomiel_Silent_AYAILLAS_RADIANT_BURST 0 16623 +11624 16845771 SlayerOfDomiel_Still_AYAILLAS_RADIANT_BURST 0 16624 +11625 16845772 SlayerOfDomiel_LUMINOUS_ARMOR 0 16625 +11626 16845773 SlayerOfDomiel_Exteneded_LUMINOUS_ARMOR 0 16626 +11627 16845774 SlayerOfDomiel_DeeperDarkness 0 16627 +11628 16845775 SlayerOfDomiel_Exteneded_DeeperDarkness 0 16628 +11629 16845776 SlayerOfDomiel_Silent_DeeperDarkness 0 16629 +11630 16845777 SlayerOfDomiel_Invisibility 0 16630 +11631 16845778 SlayerOfDomiel_Exteneded_Invisibility 0 16631 +11632 16845779 SlayerOfDomiel_Silent_Invisibility 0 16632 +11633 16845780 SlayerOfDomiel_Still_Invisibility 0 16633 +11634 16845781 SlayerOfDomiel_NONDETECTION 0 16634 +11635 16845782 SlayerOfDomiel_Exteneded_NONDETECTION 0 16635 +11636 16845783 SlayerOfDomiel_Silent_NONDETECTION 0 16636 +11637 16845784 SlayerOfDomiel_Still_NONDETECTION 0 16637 +11638 16845785 SlayerOfDomiel_BRILLIANT_EMANATION 0 16638 +11639 16845786 SlayerOfDomiel_Exteneded_BRILLIANT_EMANATION 0 16639 +11640 16845787 SlayerOfDomiel_HAMMER_OF_RIGHTEOUSNESS 0 16640 +11641 16845788 SlayerOfDomiel_Silent_HAMMER_OF_RIGHTEOUSNESS 0 16641 +11642 16845789 SlayerOfDomiel_Still_HAMMER_OF_RIGHTEOUSNESS 0 16642 +11643 16845790 SlayerOfDomiel_Death_Ward 0 16643 +11644 16845791 SlayerOfDomiel_DimensionDoor_RadialMaster 0 16644 +11645 16845796 SlayerOfDomiel_Freedom_of_Movement 0 16645 +11646 16845797 SlayerOfDomiel_Holy_Sword 0 16646 +11647 16845798 SlayerOfDomiel_Improved_Invisibility 0 16647 +11648 16845799 SlayerOfDomiel_SwordOfConscience 0 16648 +11649 16845800 SlayerOfDomiel_DIAMOND_SPRAY 0 16649 +11650 16845801 SlayerOfDomiel_SUNMANTLE 0 16650 +11651 16845802 SlayerOfDomiel_GREATER_LUMINOUS_ARMOR 0 16651 +11652 16845803 Suel_Archanamach_ABERRATE 0 16652 +11653 16845804 Suel_Archanamach_BESTOW_WOUND 0 16653 +11654 16845805 Suel_Archanamach_Burning_Hands 0 16654 +11655 16845806 Suel_Archanamach_Color_Spray 0 16655 +11656 16845807 Suel_Archanamach_DETECT_UNDEAD 0 16656 +11657 16845808 Suel_Archanamach_Disguise_Self_Radial_Master 0 16657 +11658 16845814 Suel_Archanamach_Endure_Elements 0 16658 +11659 16845815 Suel_Archanamach_ENLARGE_PERSON 0 16659 +11660 16845816 Suel_Archanamach_Expeditious_Retreat 0 16660 +11661 16845817 Suel_Archanamach_EYES_OF_THE_AVORAL 0 16661 +11662 16845818 Suel_Archanamach_FistOfStone 0 16662 +11663 16845819 Suel_Archanamach_Identify 0 16663 +11664 16845820 Suel_Archanamach_Ironguts 0 16664 +11665 16845821 Suel_Archanamach_Lesser_Deflect 0 16665 +11666 16845822 Suel_Archanamach_Magic_Weapon 0 16666 +11667 16845823 Suel_Archanamach_Protection_from_Chaos 0 16667 +11668 16845824 Suel_Archanamach_Protection_from_Evil 0 16668 +11669 16845825 Suel_Archanamach_Protection_from_Good 0 16669 +11670 16845826 Suel_Archanamach_Protection_from_Law 0 16670 +11671 16845827 Suel_Archanamach_REDUCE_PERSON 0 16671 +11672 16845828 Suel_Archanamach_Shield 0 16672 +11673 16845829 Suel_Archanamach_Spell_Jump 0 16673 +11674 16845830 Suel_Archanamach_True_Casting 0 16674 +11675 16845831 Suel_Archanamach_True_Strike 0 16675 +11676 16845832 Suel_Archanamach_Alter_Self_Radial_Master 0 16676 +11677 16845838 Suel_Archanamach_Animalistic_Power 0 16677 +11678 16845839 Suel_Archanamach_AugmentFamiliar 0 16678 +11679 16845840 Suel_Archanamach_BalagarnsIronHorn 0 16679 +11680 16845841 Suel_Archanamach_Blur 0 16680 +11681 16845842 Suel_Archanamach_Bulls_Strength 0 16681 +11682 16845843 Suel_Archanamach_Cats_Grace 0 16682 +11683 16845844 Suel_Archanamach_Continual_Flame 0 16683 +11684 16845845 Suel_Archanamach_Deflect 0 16684 +11685 16845846 Suel_Archanamach_Dispelling_Touch 0 16685 +11686 16845847 Suel_Archanamach_Eagle_Splendor 0 16686 +11687 16845848 Suel_Archanamach_Endurance 0 16687 +11688 16845849 Suel_Archanamach_ENERGIZE_POTION 0 16688 +11689 16845855 Suel_Archanamach_Foxs_Cunning 0 16689 +11690 16845856 Suel_Archanamach_Ghostly_Visage 0 16690 +11691 16845857 Suel_Archanamach_Invisibility 0 16691 +11692 16845858 Suel_Archanamach_Knock 0 16692 +11693 16845859 Suel_Archanamach_Lesser_Dispel 0 16693 +11694 16845860 Suel_Archanamach_LocateObject 0 16694 +11695 16845861 Suel_Archanamach_MirrorImage 0 16695 +11696 16845862 Suel_Archanamach_ObscureObject 0 16696 +11697 16845863 Suel_Archanamach_Owls_Wisdom 0 16697 +11698 16845864 Suel_Archanamach_ProtectionArrows 0 16698 +11699 16845865 Suel_Archanamach_Pyrotechnics 0 16699 +11700 16845868 Suel_Archanamach_Resist_Elements 0 16700 +11701 16845869 Suel_Archanamach_See_Invisibility 0 16701 +11702 16845870 Suel_Archanamach_Shadow_Spray 0 16702 +11703 16845871 Suel_Archanamach_Stone_Bones 0 16703 +11704 16845872 Suel_Archanamach_Sure_Strike 0 16704 +11705 16845873 Suel_Archanamach_Ultravision 0 16705 +11706 16845874 Suel_Archanamach_UNHEAVENED 0 16706 +11707 16845875 Suel_Archanamach_WhirlingBlade 0 16707 +11708 16845876 Suel_Archanamach_Clairaudience_and_Clairvoyance 0 16708 +11709 16845877 Suel_Archanamach_Clarity 0 16709 +11710 16845878 Suel_Archanamach_Crown_Might 0 16710 +11711 16845879 Suel_Archanamach_Crown_Protection 0 16711 +11712 16845880 Suel_Archanamach_CURSE_OF_THE_PUTRID_HUSK 0 16712 +11713 16845881 Suel_Archanamach_DEVILS_EYE 0 16713 +11714 16845882 Suel_Archanamach_Dispel_Magic 0 16714 +11715 16845883 Suel_Archanamach_Displacement 0 16715 +11716 16845884 Suel_Archanamach_Energy_Aegis 0 16716 +11717 16845890 Suel_Archanamach_Energy_Surge 0 16717 +11718 16845896 Suel_Archanamach_Find_Traps 0 16718 +11719 16845897 Suel_Archanamach_Greater_Magic_Weapon 0 16719 +11720 16845898 Suel_Archanamach_Halt 0 16720 +11721 16845899 Suel_Archanamach_Haste 0 16721 +11722 16845900 Suel_Archanamach_Invisibility_Sphere 0 16722 +11723 16845901 Suel_Archanamach_Keen_Edge 0 16723 +11724 16845902 Suel_Archanamach_Magic_Circle_against_Chaos 0 16724 +11725 16845903 Suel_Archanamach_Magic_Circle_against_Evil 0 16725 +11726 16845904 Suel_Archanamach_Magic_Circle_against_Good 0 16726 +11727 16845905 Suel_Archanamach_Magic_Circle_against_Law 0 16727 +11728 16845906 Suel_Archanamach_NONDETECTION 0 16728 +11729 16845907 Suel_Archanamach_Protection_from_Elements 0 16729 +11730 16845908 Suel_Archanamach_REALITY_BLIND 0 16730 +11731 16845909 Suel_Archanamach_Slow 0 16731 +11732 16845910 Suel_Archanamach_Spiderskin 0 16732 +11733 16845911 Suel_Archanamach_WaterBreathing 0 16733 +11734 16845912 Suel_Archanamach_Weapon_of_Impact 0 16734 +11735 16845913 Suel_Archanamach_ArcaneEye 0 16735 +11736 16845914 Suel_Archanamach_Bestow_Curse 0 16736 +11737 16845915 Suel_Archanamach_DetectScrying 0 16737 +11738 16845916 Suel_Archanamach_Dimensional_Anchor 0 16738 +11739 16845917 Suel_Archanamach_FireTrap 0 16739 +11740 16845918 Suel_Archanamach_Greater_Resistance 0 16740 +11741 16845919 Suel_Archanamach_Ilyykurs_Mantle 0 16741 +11742 16845920 Suel_Archanamach_Improved_Invisibility 0 16742 +11743 16845921 Suel_Archanamach_Lesser_Spell_Breach 0 16743 +11744 16845922 Suel_Archanamach_LocateCreature 0 16744 +11745 16845923 Suel_Archanamach_Lower_Spell_Resistance 0 16745 +11746 16845924 Suel_Archanamach_MASS_ENLARGE_PERSON 0 16746 +11747 16845925 Suel_Archanamach_MASS_REDUCE_PERSON 0 16747 +11748 16845926 Suel_Archanamach_Mass_Ultravision 0 16748 +11749 16845927 Suel_Archanamach_Minor_Globe_of_Invulnerability 0 16749 +11750 16845928 Suel_Archanamach_Phantasmal_Killer 0 16750 +11751 16845929 Suel_Archanamach_Polymorph_Self 0 16751 +11752 16845935 Suel_Archanamach_RAINBOW_PATTERN 0 16752 +11753 16845936 Suel_Archanamach_Remove_Blindness_and_Deafness 0 16753 +11754 16845937 Suel_Archanamach_Remove_Curse 0 16754 +11755 16845938 Suel_Archanamach_Scrying 0 16755 +11756 16845939 Suel_Archanamach_SerpentArrows 0 16756 +11757 16845940 Suel_Archanamach_Shadow_Conjuration 0 16757 +11758 16845946 Suel_Archanamach_Slashing_Dispel 0 16758 +11759 16845947 Suel_Archanamach_Stoneskin 0 16759 +11760 16845948 Suel_Archanamach_BalefulPolymorph 0 16760 +11761 16845949 Suel_Archanamach_BreakEnchantment 0 16761 +11762 16845950 Suel_Archanamach_Dismissal 0 16762 +11763 16845951 Suel_Archanamach_DraconicMight 0 16763 +11764 16845952 Suel_Archanamach_Energy_Buffer 0 16764 +11765 16845953 Suel_Archanamach_Feeblemind 0 16765 +11766 16845954 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0 16822 +11823 16846027 Favoured_Soul_ADDICTION 0 16823 +11824 16846032 Favoured_Soul_Aid 0 16824 +11825 16846033 Favoured_Soul_Animalistic_Power 0 16825 +11826 16846034 Favoured_Soul_BONEBLAST 0 16826 +11827 16846035 Favoured_Soul_Bulls_Strength 0 16827 +11828 16846036 Favoured_Soul_Calm_Emotions 0 16828 +11829 16846037 Favoured_Soul_Consecrated_Aura 0 16829 +11830 16846038 Favoured_Soul_Cure_Moderate_Wounds 0 16830 +11831 16846039 Favoured_Soul_Darkness 0 16831 +11832 16846040 Favoured_Soul_Death_Knell 0 16832 +11833 16846041 Favoured_Soul_Divine_Protection 0 16833 +11834 16846042 Favoured_Soul_Eagle_Splendor 0 16834 +11835 16846043 Favoured_Soul_ELATION 0 16835 +11836 16846044 Favoured_Soul_Endurance 0 16836 +11837 16846045 Favoured_Soul_Find_Traps 0 16837 +11838 16846046 Favoured_Soul_Foxs_Cunning 0 16838 +11839 16846047 Favoured_Soul_Hold_Person 0 16839 +11840 16846048 Favoured_Soul_Inflict_Moderate_Wounds 0 16840 +11841 16846049 Favoured_Soul_Lesser_Dispel 0 16841 +11842 16846050 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16846069 Favoured_Soul_Blindness_and_Deafness 0 16861 +11862 16846070 Favoured_Soul_BONEBLADE 0 16862 +11863 16846074 Favoured_Soul_Clarity 0 16863 +11864 16846075 Favoured_Soul_Close_Wounds 0 16864 +11865 16846076 Favoured_Soul_CLUTCH_OF_ORCUS 0 16865 +11866 16846077 Favoured_Soul_Contagion 0 16866 +11867 16846078 Favoured_Soul_Continual_Flame 0 16867 +11868 16846079 Favoured_Soul_Crown_Might 0 16868 +11869 16846080 Favoured_Soul_Crown_Protection 0 16869 +11870 16846081 Favoured_Soul_Cure_Serious_Wounds 0 16870 +11871 16846082 Favoured_Soul_Curse_of_Petty_Failing 0 16871 +11872 16846083 Favoured_Soul_Darkfire 0 16872 +11873 16846084 Favoured_Soul_Daylight 0 16873 +11874 16846085 Favoured_Soul_DeeperDarkness 0 16874 +11875 16846086 Favoured_Soul_DEVILS_EYE 0 16875 +11876 16846087 Favoured_Soul_Dispel_Magic 0 16876 +11877 16846088 Favoured_Soul_ENERGIZE_POTION 0 16877 +11878 16846094 Favoured_Soul_Energy_Aegis 0 16878 +11879 16846100 Favoured_Soul_FLESH_RIPPER 0 16879 +11880 16846101 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Favoured_Soul_SYMBOL_OF_PAIN 0 16969 +11970 16846201 Favoured_Soul_SYMBOL_OF_SLEEP 0 16970 +11971 16846202 Favoured_Soul_True_Seeing 0 16971 +11972 16846203 Favoured_Soul_Animate_Object 0 16972 +11973 16846204 Favoured_Soul_Banishment 0 16973 +11974 16846205 Favoured_Soul_Blade_Barrier 0 16974 +11975 16846206 Favoured_Soul_CALL_FAITHFUL_SERVANTS 0 16975 +11976 16846207 Favoured_Soul_CELESTIAL_BLOOD 0 16976 +11977 16846208 Favoured_Soul_CLOUD_OF_THE_ACHAIERAI 0 16977 +11978 16846209 Favoured_Soul_Control_Undead 0 16978 +11979 16846210 Favoured_Soul_Create_Undead 0 16979 +11980 16846211 Favoured_Soul_Energy_Immunity 0 16980 +11981 16846217 Favoured_Soul_Etherealness 0 16981 +11982 16846218 Favoured_Soul_Greater_Dispelling 0 16982 +11983 16846219 Favoured_Soul_Greater_Glyph_of_Warding_Master 0 16983 +11984 16846225 Favoured_Soul_Harm 0 16984 +11985 16846226 Favoured_Soul_Heal 0 16985 +11986 16846227 Favoured_Soul_Mass_Bulls_Strength 0 16986 +11987 16846228 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16847792 Psion_Demoralize 0 21067 +12068 16847793 Psion_DestinyDissonance 0 21068 +12069 16847794 Psion_Disable 0 21069 +12070 16847795 Psion_DissipatingTouch 0 21070 +12071 16847796 Psion_Distract 0 21071 +12072 16847797 Psion_Empathy 0 21072 +12073 16847798 Psion_EmptyMind 0 21073 +12074 16847799 Psion_EnergyRay_RadialMaster 0 21074 +12075 16847804 Psion_EntanglingEctoplasm 0 21075 +12076 16847805 Psion_Expansion 0 21076 +12077 16847806 Psion_Far_Hand 0 21077 +12078 16847807 Psion_ForceScreen 0 21078 +12079 16847808 Psion_Grease 0 21079 +12080 16847809 Psion_Hammer 0 21080 +12081 16847810 Psion_InertialArmour 0 21081 +12082 16847811 Psion_Matter_Agitation 0 21082 +12083 16847812 Psion_MetaphysicalClaw 0 21083 +12084 16847813 Psion_MetaphysicalWeapon 0 21084 +12085 16847814 Psion_MindThrust 0 21085 +12086 16847815 Psion_MyLight 0 21086 +12087 16847816 Psion_OffPrecog 0 21087 +12088 16847817 Psion_OffPresc 0 21088 +12089 16847818 Psion_Precognition_RadialMaster 0 21089 +12090 16847824 Psion_Prevenom 0 21090 +12091 16847825 Psion_PrevenomWeapon 0 21091 +12092 16847826 Psion_Skate 0 21092 +12093 16847827 Psion_Stomp 0 21093 +12094 16847828 Psion_Synesthete 0 21094 +12095 16847829 Psion_Telempathic_Projection 0 21095 +12096 16847830 Psion_ThickSkin 0 21096 +12097 16847831 Psion_Vigor 0 21097 +12098 16847832 Psion_AnimalAffinity 0 21098 +12099 16847833 Psion_Aversion 0 21099 +12100 16847834 Psion_BestowPower 0 21100 +12101 16847835 Psion_Biofeedback 0 21101 +12102 16847836 Psion_Body_Equilibrium 0 21102 +12103 16847837 Psion_BrainLock 0 21103 +12104 16847838 Psion_Chameleon 0 21104 +12105 16847839 Psion_ClairvoyantSense 0 21105 +12106 16847840 Psion_Cloud_Mind 0 21106 +12107 16847841 Psion_ConcBlast 0 21107 +12108 16847842 Psion_ConcealAmorpha 0 21108 +12109 16847843 Psion_ControlAir 0 21109 +12110 16847844 Psion_ControlSound 0 21110 +12111 16847845 Psion_SwarmOfCrystals 0 21111 +12112 16847846 Psion_DimensionSwap 0 21112 +12113 16847847 Psion_DissolvingTouch 0 21113 +12114 16847848 Psion_Dissolving_Weapon 0 21114 +12115 16847849 Psion_EgoWhip 0 21115 +12116 16847850 Psion_ElfSight 0 21116 +12117 16847851 Psion_EmpathicTransfer 0 21117 +12118 16847852 Psion_EnergyAdaptSpec_RadialMaster 0 21118 +12119 16847858 Psion_Energy_Missile_RadialMaster 0 21119 +12120 16847863 Psion_EnergyPush_RadialMaster 0 21120 +12121 16847868 Psion_EnergyStun_RadialMaster 0 21121 +12122 16847873 Psion_Identify 0 21122 +12123 16847874 Psion_IdInsinuation 0 21123 +12124 16847875 Psion_InflictPain 0 21124 +12125 16847876 Psion_Knock 0 21125 +12126 16847877 Psion_Lock 0 21126 +12127 16847878 Psion_MindDisrupt 0 21127 +12128 16847879 Psion_PainfulStrike 0 21128 +12129 16847880 Psion_RecallAgony 0 21129 +12130 16847881 Psion_RepairDamage 0 21130 +12131 16847882 Psion_SharePain 0 21131 +12132 16847883 Psion_StrengthOfMyEnemy 0 21132 +12133 16847884 Psion_ThoughtShield 0 21133 +12134 16847885 Psion_BodyAdjustment 0 21134 +12135 16847886 Psion_BodyPurification 0 21135 +12136 16847887 Psion_ClawOfTheVampire 0 21136 +12137 16847888 Psion_CrisisBreath 0 21137 +12138 16847889 Psion_Danger_Sense 0 21138 +12139 16847890 Psion_Darkvision 0 21139 +12140 16847891 Psion_DimensionSlide 0 21140 +12141 16847892 Psion_Dispel_Psionics 0 21141 +12142 16847893 Psion_DuodimensionalClaw 0 21142 +12143 16847894 Psion_EctoCocoon 0 21143 +12144 16847895 Psion_EctoplasmicForm 0 21144 +12145 16847896 Psion_EmpathicTransferHostile 0 21145 +12146 16847897 Psion_EnergyBolt_RadialMaster 0 21146 +12147 16847902 Psion_EnergyBurst_RadialMaster 0 21147 +12148 16847907 Psion_Energy_Cone_RadialMaster 0 21148 +12149 16847912 Psion_EnergyRetort_RadialMaster 0 21149 +12150 16847917 Psion_EnergyWall_RadialMaster 0 21150 +12151 16847922 Psion_Eradicate_Invisibility 0 21151 +12152 16847923 Psion_EscapeDetection 0 21152 +12153 16847924 Psion_Exhale_BlackDrag 0 21153 +12154 16847925 Psion_FateLink 0 21154 +12155 16847926 Psion_Greater_Amorpha 0 21155 +12156 16847927 Psion_Hustle 0 21156 +12157 16847928 Psion_Keen_Edge 0 21157 +12158 16847929 Psion_MentalBarrier 0 21158 +12159 16847930 Psion_Mindtrap 0 21159 +12160 16847931 Psion_Psiblast 0 21160 +12161 16847932 Psion_SharePainForced 0 21161 +12162 16847933 Psion_TimeHop 0 21162 +12163 16847934 Psion_Touchsight 0 21163 +12164 16847935 Psion_UbiqVision 0 21164 +12165 16847936 Psion_VampiricWeapon 0 21165 +12166 16847937 Psion_ClawOfEnergy_RadialMaster 0 21166 +12167 16847941 Psion_DetectRemoteViewing 0 21167 +12168 16847942 Psion_DimensionalAnchor 0 21168 +12169 16847943 Psion_DimensionDoor_Master 0 21169 +12170 16847948 Psion_Dismissal 0 21170 +12171 16847949 Psion_EmpathicFeedback 0 21171 +12172 16847950 Psion_EnergyAdaption 0 21172 +12173 16847951 Psion_EnergyBall_RadialMaster 0 21173 +12174 16847956 Psion_Freedom_of_Movement 0 21174 +12175 16847957 Psion_Immovability 0 21175 +12176 16847958 Psion_InertialBar 0 21176 +12177 16847959 Psion_IntellectFortress 0 21177 +12178 16847960 Psion_Mindwipe 0 21178 +12179 16847961 Psion_PowerLeech 0 21179 +12180 16847962 Psion_Dominate_Psionic 0 21180 +12181 16847963 Psion_PsychicReformation 0 21181 +12182 16847964 Psion_PsychicVampire 0 21182 +12183 16847965 Psion_RemoteViewing 0 21183 +12184 16847966 Psion_SteadfastPercep 0 21184 +12185 16847967 Psion_TelekineticManeuver 0 21185 +12186 16847968 Psion_Truevenom 0 21186 +12187 16847969 Psion_TruevenomWeapon 0 21187 +12188 16847970 Psion_WeaponOfEnergy_RadialMaster 0 21188 +12189 16847974 Psion_BaleTeleport 0 21189 +12190 16847975 Psion_Catapsi 0 21190 +12191 16847976 Psion_ClairtangentHand 0 21191 +12192 16847977 Psion_EctoplasmicShambler 0 21192 +12193 16847978 Psion_EnergyCurrent_RadialMaster 0 21193 +12194 16847983 Psion_HailCrystals 0 21194 +12195 16847984 Psion_Power_Resistance 0 21195 +12196 16847985 Psion_PsionicRevivify 0 21196 +12197 16847986 Psion_PsychicCrush 0 21197 +12198 16847987 Psion_Psychofeedback 0 21198 +12199 16847988 Psion_SecondChance 0 21199 +12200 16847989 Psion_ShatterMindBlank 0 21200 +12201 16847990 Psion_Teleport_RadialMaster 0 21201 +12202 16847993 Psion_TowerIronWill 0 21202 +12203 16847994 Psion_True_Seeing 0 21203 +12204 16847995 Psion_Banishment 0 21204 +12205 16847996 Psion_BreathBlackDragon 0 21205 +12206 16847997 Psion_Cloud_Mind_Mass 0 21206 +12207 16847998 Psion_Crystallize 0 21207 +12208 16847999 Psion_Disintegrate 0 21208 +12209 16848000 Psion_DispellingBuffer 0 21209 +12210 16848001 Psion_FormOfDoom 0 21210 +12211 16848002 Psion_FuseFlesh 0 21211 +12212 16848003 Psion_GreatPrecognition_RadialMaster 0 21212 +12213 16848009 Psion_NullPsionicsField 0 21213 +12214 16848010 Psion_RemoteViewTrap 0 21214 +12215 16848011 Psion_RestorationPsionic 0 21215 +12216 16848012 Psion_Retrieve 0 21216 +12217 16848013 Psion_TemporalAcceleration 0 21217 +12218 16848014 Psion_CrisisLife 0 21218 +12219 16848015 Psion_Decerebrate 0 21219 +12220 16848016 Psion_EctoCocoonMass 0 21220 +12221 16848017 Psion_EnergyWave_RadialMaster 0 21221 +12222 16848022 Psion_EtherealJaunt 0 21222 +12223 16848023 Psion_EvadeBurst 0 21223 +12224 16848024 Psion_Insanity 0 21224 +12225 16848025 Psion_Mind_BlankPersonal 0 21225 +12226 16848026 Psion_MomentOfPrescience_RadialMaster 0 21226 +12227 16848031 Psion_OakBody 0 21227 +12228 16848032 Psion_Reddopsi 0 21228 +12229 16848033 Psion_Sequester 0 21229 +12230 16848034 Psion_Ultrablast 0 21230 +12231 16848035 Psion_AstralSeed 0 21231 +12232 16848036 Psion_GreaterTeleport_RadialMaster 0 21232 +12233 16848039 Psion_Hypercognition 0 21233 +12234 16848040 Psion_IronBody 0 21234 +12235 16848041 Psion_PsionicMind_Blank 0 21235 +12236 16848042 Psion_RecallDeath 0 21236 +12237 16848043 Psion_Shadow_Body 0 21237 +12238 16848044 Psion_TimeHopMass 0 21238 +12239 16848045 Psion_TrueMetabolism 0 21239 +12240 16848046 Psion_Assimilate 0 21240 +12241 16848047 Psion_Etherealness 0 21241 +12242 16848048 Psion_Genesis 0 21242 +12243 16848049 Psion_Microcosm 0 21243 +12244 16848050 Psion_PsychicChirurgery_Repair 0 21244 +12245 16848051 Psion_TeleportationCircle_RadialMaster 0 21245 +12246 16848054 Psion_TimelessBody 0 21246 +12247 16848055 Psion_TornadoBlast 0 21247 +12248 16848056 Psychic_Warrior_AstralConstruct_RadialMaster 0 21248 +12249 16848062 Psychic_Warrior_Biofeedback 0 21249 +12250 16848063 Psychic_Warrior_BiteOfTheWolf 0 21250 +12251 16848064 Psychic_Warrior_Bolt 0 21251 +12252 16848065 Psychic_Warrior_Burst 0 21252 +12253 16848066 Psychic_Warrior_CallToMind 0 21253 +12254 16848067 Psychic_Warrior_CallWeaponry 0 21254 +12255 16848068 Psychic_Warrior_Chameleon 0 21255 +12256 16848069 Psychic_Warrior_CharmPerson 0 21256 +12257 16848070 Psychic_Warrior_ClawsOfTheBeast 0 21257 +12258 16848071 Psychic_Warrior_Compression 0 21258 +12259 16848072 Psychic_Warrior_Conceal_Thoughts 0 21259 +12260 16848073 Psychic_Warrior_ControlObject 0 21260 +12261 16848074 Psychic_Warrior_CreateSound 0 21261 +12262 16848075 Psychic_Warrior_CrystalShard 0 21262 +12263 16848076 Psychic_Warrior_Daze 0 21263 +12264 16848077 Psychic_Warrior_Deceleration 0 21264 +12265 16848078 Psychic_Warrior_DefPrecog 0 21265 +12266 16848079 Psychic_Warrior_Demoralize 0 21266 +12267 16848080 Psychic_Warrior_DestinyDissonance 0 21267 +12268 16848081 Psychic_Warrior_Disable 0 21268 +12269 16848082 Psychic_Warrior_DissipatingTouch 0 21269 +12270 16848083 Psychic_Warrior_Distract 0 21270 +12271 16848084 Psychic_Warrior_ElfSight 0 21271 +12272 16848085 Psychic_Warrior_Empathy 0 21272 +12273 16848086 Psychic_Warrior_EmptyMind 0 21273 +12274 16848087 Psychic_Warrior_EnergyRay_RadialMaster 0 21274 +12275 16848092 Psychic_Warrior_EntanglingEctoplasm 0 21275 +12276 16848093 Psychic_Warrior_Expansion 0 21276 +12277 16848094 Psychic_Warrior_Far_Hand 0 21277 +12278 16848095 Psychic_Warrior_ForceScreen 0 21278 +12279 16848096 Psychic_Warrior_Grease 0 21279 +12280 16848097 Psychic_Warrior_Hammer 0 21280 +12281 16848098 Psychic_Warrior_InertialArmour 0 21281 +12282 16848099 Psychic_Warrior_Matter_Agitation 0 21282 +12283 16848100 Psychic_Warrior_MetaphysicalClaw 0 21283 +12284 16848101 Psychic_Warrior_MetaphysicalWeapon 0 21284 +12285 16848102 Psychic_Warrior_MindThrust 0 21285 +12286 16848103 Psychic_Warrior_MyLight 0 21286 +12287 16848104 Psychic_Warrior_OffPrecog 0 21287 +12288 16848105 Psychic_Warrior_OffPresc 0 21288 +12289 16848106 Psychic_Warrior_Precognition_RadialMaster 0 21289 +12290 16848112 Psychic_Warrior_Prevenom 0 21290 +12291 16848113 Psychic_Warrior_PrevenomWeapon 0 21291 +12292 16848114 Psychic_Warrior_Skate 0 21292 +12293 16848115 Psychic_Warrior_Stomp 0 21293 +12294 16848116 Psychic_Warrior_Synesthete 0 21294 +12295 16848117 Psychic_Warrior_Telempathic_Projection 0 21295 +12296 16848118 Psychic_Warrior_ThickSkin 0 21296 +12297 16848119 Psychic_Warrior_Vigor 0 21297 +12298 16848120 Psychic_Warrior_AnimalAffinity 0 21298 +12299 16848121 Psychic_Warrior_Aversion 0 21299 +12300 16848122 Psychic_Warrior_BestowPower 0 21300 +12301 16848123 Psychic_Warrior_BodyAdjustment 0 21301 +12302 16848124 Psychic_Warrior_Body_Equilibrium 0 21302 +12303 16848125 Psychic_Warrior_BodyPurification 0 21303 +12304 16848126 Psychic_Warrior_BrainLock 0 21304 +12305 16848127 Psychic_Warrior_ClairvoyantSense 0 21305 +12306 16848128 Psychic_Warrior_Cloud_Mind 0 21306 +12307 16848129 Psychic_Warrior_ConcBlast 0 21307 +12308 16848130 Psychic_Warrior_ConcealAmorpha 0 21308 +12309 16848131 Psychic_Warrior_ControlAir 0 21309 +12310 16848132 Psychic_Warrior_ControlSound 0 21310 +12311 16848133 Psychic_Warrior_SwarmOfCrystals 0 21311 +12312 16848134 Psychic_Warrior_Darkvision 0 21312 +12313 16848135 Psychic_Warrior_DimensionSwap 0 21313 +12314 16848136 Psychic_Warrior_DissolvingTouch 0 21314 +12315 16848137 Psychic_Warrior_Dissolving_Weapon 0 21315 +12316 16848138 Psychic_Warrior_EgoWhip 0 21316 +12317 16848139 Psychic_Warrior_EmpathicTransfer 0 21317 +12318 16848140 Psychic_Warrior_EnergyAdaptSpec_RadialMaster 0 21318 +12319 16848146 Psychic_Warrior_Energy_Missile_RadialMaster 0 21319 +12320 16848151 Psychic_Warrior_EnergyPush_RadialMaster 0 21320 +12321 16848156 Psychic_Warrior_EnergyStun_RadialMaster 0 21321 +12322 16848161 Psychic_Warrior_Hustle 0 21322 +12323 16848162 Psychic_Warrior_Identify 0 21323 +12324 16848163 Psychic_Warrior_IdInsinuation 0 21324 +12325 16848164 Psychic_Warrior_InflictPain 0 21325 +12326 16848165 Psychic_Warrior_Knock 0 21326 +12327 16848166 Psychic_Warrior_Lock 0 21327 +12328 16848167 Psychic_Warrior_MindDisrupt 0 21328 +12329 16848168 Psychic_Warrior_PainfulStrike 0 21329 +12330 16848169 Psychic_Warrior_RecallAgony 0 21330 +12331 16848170 Psychic_Warrior_RepairDamage 0 21331 +12332 16848171 Psychic_Warrior_SharePain 0 21332 +12333 16848172 Psychic_Warrior_StrengthOfMyEnemy 0 21333 +12334 16848173 Psychic_Warrior_ThoughtShield 0 21334 +12335 16848174 Psychic_Warrior_ClawOfTheVampire 0 21335 +12336 16848175 Psychic_Warrior_CrisisBreath 0 21336 +12337 16848176 Psychic_Warrior_Danger_Sense 0 21337 +12338 16848177 Psychic_Warrior_DimensionSlide 0 21338 +12339 16848178 Psychic_Warrior_Dispel_Psionics 0 21339 +12340 16848179 Psychic_Warrior_DuodimensionalClaw 0 21340 +12341 16848180 Psychic_Warrior_EctoCocoon 0 21341 +12342 16848181 Psychic_Warrior_EctoplasmicForm 0 21342 +12343 16848182 Psychic_Warrior_EmpathicFeedback 0 21343 +12344 16848183 Psychic_Warrior_EmpathicTransferHostile 0 21344 +12345 16848184 Psychic_Warrior_EnergyBolt_RadialMaster 0 21345 +12346 16848189 Psychic_Warrior_EnergyBurst_RadialMaster 0 21346 +12347 16848194 Psychic_Warrior_Energy_Cone_RadialMaster 0 21347 +12348 16848199 Psychic_Warrior_EnergyRetort_RadialMaster 0 21348 +12349 16848204 Psychic_Warrior_EnergyWall_RadialMaster 0 21349 +12350 16848209 Psychic_Warrior_Eradicate_Invisibility 0 21350 +12351 16848210 Psychic_Warrior_EscapeDetection 0 21351 +12352 16848211 Psychic_Warrior_EvadeBurst 0 21352 +12353 16848212 Psychic_Warrior_Exhale_BlackDrag 0 21353 +12354 16848213 Psychic_Warrior_FateLink 0 21354 +12355 16848214 Psychic_Warrior_Greater_Amorpha 0 21355 +12356 16848215 Psychic_Warrior_Keen_Edge 0 21356 +12357 16848216 Psychic_Warrior_MentalBarrier 0 21357 +12358 16848217 Psychic_Warrior_Mindtrap 0 21358 +12359 16848218 Psychic_Warrior_Psiblast 0 21359 +12360 16848219 Psychic_Warrior_SharePainForced 0 21360 +12361 16848220 Psychic_Warrior_TimeHop 0 21361 +12362 16848221 Psychic_Warrior_Touchsight 0 21362 +12363 16848222 Psychic_Warrior_UbiqVision 0 21363 +12364 16848223 Psychic_Warrior_VampiricWeapon 0 21364 +12365 16848224 Psychic_Warrior_ClawOfEnergy_RadialMaster 0 21365 +12366 16848228 Psychic_Warrior_DetectRemoteViewing 0 21366 +12367 16848229 Psychic_Warrior_DimensionalAnchor 0 21367 +12368 16848230 Psychic_Warrior_DimensionDoor_Master 0 21368 +12369 16848235 Psychic_Warrior_Dismissal 0 21369 +12370 16848236 Psychic_Warrior_EnergyAdaption 0 21370 +12371 16848237 Psychic_Warrior_EnergyBall_RadialMaster 0 21371 +12372 16848242 Psychic_Warrior_Freedom_of_Movement 0 21372 +12373 16848243 Psychic_Warrior_Immovability 0 21373 +12374 16848244 Psychic_Warrior_InertialBar 0 21374 +12375 16848245 Psychic_Warrior_IntellectFortress 0 21375 +12376 16848246 Psychic_Warrior_Mindwipe 0 21376 +12377 16848247 Psychic_Warrior_PowerLeech 0 21377 +12378 16848248 Psychic_Warrior_Dominate_Psionic 0 21378 +12379 16848249 Psychic_Warrior_PsychicReformation 0 21379 +12380 16848250 Psychic_Warrior_PsychicVampire 0 21380 +12381 16848251 Psychic_Warrior_RemoteViewing 0 21381 +12382 16848252 Psychic_Warrior_SteadfastPercep 0 21382 +12383 16848253 Psychic_Warrior_TelekineticManeuver 0 21383 +12384 16848254 Psychic_Warrior_Truevenom 0 21384 +12385 16848255 Psychic_Warrior_TruevenomWeapon 0 21385 +12386 16848256 Psychic_Warrior_WeaponOfEnergy_RadialMaster 0 21386 +12387 16848260 Psychic_Warrior_BaleTeleport 0 21387 +12388 16848261 Psychic_Warrior_Catapsi 0 21388 +12389 16848262 Psychic_Warrior_ClairtangentHand 0 21389 +12390 16848263 Psychic_Warrior_EctoplasmicShambler 0 21390 +12391 16848264 Psychic_Warrior_EnergyCurrent_RadialMaster 0 21391 +12392 16848269 Psychic_Warrior_HailCrystals 0 21392 +12393 16848270 Psychic_Warrior_OakBody 0 21393 +12394 16848271 Psychic_Warrior_Power_Resistance 0 21394 +12395 16848272 Psychic_Warrior_PsionicRevivify 0 21395 +12396 16848273 Psychic_Warrior_PsychicCrush 0 21396 +12397 16848274 Psychic_Warrior_Psychofeedback 0 21397 +12398 16848275 Psychic_Warrior_SecondChance 0 21398 +12399 16848276 Psychic_Warrior_ShatterMindBlank 0 21399 +12400 16848277 Psychic_Warrior_Teleport_RadialMaster 0 21400 +12401 16848280 Psychic_Warrior_TowerIronWill 0 21401 +12402 16848281 Psychic_Warrior_True_Seeing 0 21402 +12403 16848282 Psychic_Warrior_Banishment 0 21403 +12404 16848283 Psychic_Warrior_BreathBlackDragon 0 21404 +12405 16848284 Psychic_Warrior_Cloud_Mind_Mass 0 21405 +12406 16848285 Psychic_Warrior_Crystallize 0 21406 +12407 16848286 Psychic_Warrior_Disintegrate 0 21407 +12408 16848287 Psychic_Warrior_DispellingBuffer 0 21408 +12409 16848288 Psychic_Warrior_FormOfDoom 0 21409 +12410 16848289 Psychic_Warrior_FuseFlesh 0 21410 +12411 16848290 Psychic_Warrior_GreatPrecognition_RadialMaster 0 21411 +12412 16848296 Psychic_Warrior_Mind_BlankPersonal 0 21412 +12413 16848297 Psychic_Warrior_NullPsionicsField 0 21413 +12414 16848298 Psychic_Warrior_RemoteViewTrap 0 21414 +12415 16848299 Psychic_Warrior_RestorationPsionic 0 21415 +12416 16848300 Psychic_Warrior_Retrieve 0 21416 +12417 16848301 Psychic_Warrior_TemporalAcceleration 0 21417 +12418 16848302 Wilder_AstralConstruct_RadialMaster 0 21418 +12419 16848308 Wilder_BiteOfTheWolf 0 21419 +12420 16848309 Wilder_Bolt 0 21420 +12421 16848310 Wilder_Burst 0 21421 +12422 16848311 Wilder_CallToMind 0 21422 +12423 16848312 Wilder_CallWeaponry 0 21423 +12424 16848313 Wilder_CharmPerson 0 21424 +12425 16848314 Wilder_ClawsOfTheBeast 0 21425 +12426 16848315 Wilder_Compression 0 21426 +12427 16848316 Wilder_Conceal_Thoughts 0 21427 +12428 16848317 Wilder_ControlObject 0 21428 +12429 16848318 Wilder_CreateSound 0 21429 +12430 16848319 Wilder_CrystalShard 0 21430 +12431 16848320 Wilder_Daze 0 21431 +12432 16848321 Wilder_Deceleration 0 21432 +12433 16848322 Wilder_DefPrecog 0 21433 +12434 16848323 Wilder_Demoralize 0 21434 +12435 16848324 Wilder_DestinyDissonance 0 21435 +12436 16848325 Wilder_Disable 0 21436 +12437 16848326 Wilder_DissipatingTouch 0 21437 +12438 16848327 Wilder_Distract 0 21438 +12439 16848328 Wilder_Empathy 0 21439 +12440 16848329 Wilder_EmptyMind 0 21440 +12441 16848330 Wilder_EnergyRay_RadialMaster 0 21441 +12442 16848335 Wilder_EntanglingEctoplasm 0 21442 +12443 16848336 Wilder_Expansion 0 21443 +12444 16848337 Wilder_Far_Hand 0 21444 +12445 16848338 Wilder_ForceScreen 0 21445 +12446 16848339 Wilder_Grease 0 21446 +12447 16848340 Wilder_Hammer 0 21447 +12448 16848341 Wilder_InertialArmour 0 21448 +12449 16848342 Wilder_Matter_Agitation 0 21449 +12450 16848343 Wilder_MetaphysicalClaw 0 21450 +12451 16848344 Wilder_MetaphysicalWeapon 0 21451 +12452 16848345 Wilder_MindThrust 0 21452 +12453 16848346 Wilder_MyLight 0 21453 +12454 16848347 Wilder_OffPrecog 0 21454 +12455 16848348 Wilder_OffPresc 0 21455 +12456 16848349 Wilder_Precognition_RadialMaster 0 21456 +12457 16848355 Wilder_Prevenom 0 21457 +12458 16848356 Wilder_PrevenomWeapon 0 21458 +12459 16848357 Wilder_Skate 0 21459 +12460 16848358 Wilder_Stomp 0 21460 +12461 16848359 Wilder_Synesthete 0 21461 +12462 16848360 Wilder_Telempathic_Projection 0 21462 +12463 16848361 Wilder_ThickSkin 0 21463 +12464 16848362 Wilder_Vigor 0 21464 +12465 16848363 Wilder_AnimalAffinity 0 21465 +12466 16848364 Wilder_Aversion 0 21466 +12467 16848365 Wilder_BestowPower 0 21467 +12468 16848366 Wilder_Biofeedback 0 21468 +12469 16848367 Wilder_Body_Equilibrium 0 21469 +12470 16848368 Wilder_BrainLock 0 21470 +12471 16848369 Wilder_Chameleon 0 21471 +12472 16848370 Wilder_ClairvoyantSense 0 21472 +12473 16848371 Wilder_Cloud_Mind 0 21473 +12474 16848372 Wilder_ConcBlast 0 21474 +12475 16848373 Wilder_ConcealAmorpha 0 21475 +12476 16848374 Wilder_ControlAir 0 21476 +12477 16848375 Wilder_ControlSound 0 21477 +12478 16848376 Wilder_SwarmOfCrystals 0 21478 +12479 16848377 Wilder_DimensionSwap 0 21479 +12480 16848378 Wilder_DissolvingTouch 0 21480 +12481 16848379 Wilder_Dissolving_Weapon 0 21481 +12482 16848380 Wilder_EgoWhip 0 21482 +12483 16848381 Wilder_ElfSight 0 21483 +12484 16848382 Wilder_EmpathicTransfer 0 21484 +12485 16848383 Wilder_EnergyAdaptSpec_RadialMaster 0 21485 +12486 16848389 Wilder_Energy_Missile_RadialMaster 0 21486 +12487 16848394 Wilder_EnergyPush_RadialMaster 0 21487 +12488 16848399 Wilder_EnergyStun_RadialMaster 0 21488 +12489 16848404 Wilder_Identify 0 21489 +12490 16848405 Wilder_IdInsinuation 0 21490 +12491 16848406 Wilder_InflictPain 0 21491 +12492 16848407 Wilder_Knock 0 21492 +12493 16848408 Wilder_Lock 0 21493 +12494 16848409 Wilder_MindDisrupt 0 21494 +12495 16848410 Wilder_PainfulStrike 0 21495 +12496 16848411 Wilder_RecallAgony 0 21496 +12497 16848412 Wilder_RepairDamage 0 21497 +12498 16848413 Wilder_SharePain 0 21498 +12499 16848414 Wilder_StrengthOfMyEnemy 0 21499 +12500 16848415 Wilder_ThoughtShield 0 21500 +12501 16848416 Wilder_BodyAdjustment 0 21501 +12502 16848417 Wilder_BodyPurification 0 21502 +12503 16848418 Wilder_ClawOfTheVampire 0 21503 +12504 16848419 Wilder_CrisisBreath 0 21504 +12505 16848420 Wilder_Danger_Sense 0 21505 +12506 16848421 Wilder_Darkvision 0 21506 +12507 16848422 Wilder_DimensionSlide 0 21507 +12508 16848423 Wilder_Dispel_Psionics 0 21508 +12509 16848424 Wilder_DuodimensionalClaw 0 21509 +12510 16848425 Wilder_EctoCocoon 0 21510 +12511 16848426 Wilder_EctoplasmicForm 0 21511 +12512 16848427 Wilder_EmpathicTransferHostile 0 21512 +12513 16848428 Wilder_EnergyBolt_RadialMaster 0 21513 +12514 16848433 Wilder_EnergyBurst_RadialMaster 0 21514 +12515 16848438 Wilder_Energy_Cone_RadialMaster 0 21515 +12516 16848443 Wilder_EnergyRetort_RadialMaster 0 21516 +12517 16848448 Wilder_EnergyWall_RadialMaster 0 21517 +12518 16848453 Wilder_Eradicate_Invisibility 0 21518 +12519 16848454 Wilder_EscapeDetection 0 21519 +12520 16848455 Wilder_Exhale_BlackDrag 0 21520 +12521 16848456 Wilder_FateLink 0 21521 +12522 16848457 Wilder_Greater_Amorpha 0 21522 +12523 16848458 Wilder_Hustle 0 21523 +12524 16848459 Wilder_Keen_Edge 0 21524 +12525 16848460 Wilder_MentalBarrier 0 21525 +12526 16848461 Wilder_Mindtrap 0 21526 +12527 16848462 Wilder_Psiblast 0 21527 +12528 16848463 Wilder_SharePainForced 0 21528 +12529 16848464 Wilder_TimeHop 0 21529 +12530 16848465 Wilder_Touchsight 0 21530 +12531 16848466 Wilder_UbiqVision 0 21531 +12532 16848467 Wilder_VampiricWeapon 0 21532 +12533 16848468 Wilder_ClawOfEnergy_RadialMaster 0 21533 +12534 16848472 Wilder_DetectRemoteViewing 0 21534 +12535 16848473 Wilder_DimensionalAnchor 0 21535 +12536 16848474 Wilder_DimensionDoor_Master 0 21536 +12537 16848479 Wilder_Dismissal 0 21537 +12538 16848480 Wilder_EmpathicFeedback 0 21538 +12539 16848481 Wilder_EnergyAdaption 0 21539 +12540 16848482 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IMP_CRIT_EAGLE_CLAW 1 24725 +15877 110893 FEAT_IMPROVED_CRITICAL_TRIDENT 1 1074 +15878 16793722 WF_EAGLE_CLAW 1 24721 +15879 16834109 WF_LIGHT_LANCE 1 24601 +15880 16834118 WF_HEAVY_PICK 1 24602 +15881 16834127 WF_LIGHT_PICK 1 24603 +15882 16834136 WF_SAI 1 24604 +15883 16834145 WF_NUNCHAKU 1 24605 +15884 16834154 WF_FALCHION 1 24606 +15885 16834163 WF_SAP 1 24607 +15886 16834172 WF_KATAR 1 24608 +15887 16834181 WF_HEAVY_MACE 1 24609 +15888 16834190 WF_MAUL 1 24610 +15889 16834199 WF_DOUBLE_SCIMITAR 1 24611 +15890 16834208 WF_GOAD 1 24612 +15891 16834110 EPIC_WEAPON_FOCUS_LANCE 1 24613 +15892 16834119 EPIC_WEAPON_FOCUS_HEAVY_PICK 1 24614 +15893 16834128 EPIC_WEAPON_FOCUS_LIGHT_PICK 1 24615 +15894 16834137 EPIC_WEAPON_FOCUS_SAI 1 24616 +15895 16834146 EPIC_WEAPON_FOCUS_NUNCHAKU 1 24617 +15896 16834155 EPIC_WEAPON_FOCUS_FALCHION 1 24618 +15897 16834164 EPIC_WEAPON_FOCUS_SAP 1 24619 +15898 16834173 EPIC_WEAPON_FOCUS_KATAR 1 24620 +15899 16834182 EPIC_WEAPON_FOCUS_HEAVY_MACE 1 24621 +15900 16835191 EPIC_WEAPON_FOCUS_MAUL 1 24622 +15901 16834200 EPIC_WEAPON_FOCUS_DBL_SCIMITAR 1 24623 +15902 16834209 EPIC_WEAPON_FOCUS_GOAD 1 24624 +15903 16834111 WEAP_SPEC_LIGHT_LANCE 1 24625 +15904 16834120 WEAP_SPEC_HEAVY_PICK 1 24626 +15905 16834129 WEAP_SPEC_LIGHT_PICK 1 24627 +15906 16834138 WEAP_SPEC_SAI 1 24628 +15907 16834147 WEAP_SPEC_NUNCHAKU 1 24629 +15908 16834156 WEAP_SPEC_FALCHION 1 24630 +15909 16834165 WEAP_SPEC_SAP 1 24631 +15910 16834174 WEAP_SPEC_KATAR 1 24632 +15911 16834183 WEAP_SPEC_HEAVY_MACE 1 24633 +15912 16835192 WEAP_SPEC_MAUL 1 24634 +15913 16834201 WEAP_SPEC_DBL_SCIMITAR 1 24635 +15914 16834210 WEAP_SPEC_GOAD 1 24636 +15915 16834112 EPIC_WEAPON_SPECIALIZATION_LIGHT_LANCE 1 24637 +15916 16834121 EPIC_WEAPON_SPECIALIZATION_HEAVY_PICK 1 24638 +15917 16834130 EPIC_WEAPON_SPECIALIZATION_LIGHT_PICK 1 24639 +15918 16834139 EPIC_WEAPON_SPECIALIZATION_SAI 1 24640 +15919 16834148 EPIC_WEAPON_SPECIALIZATION_NUNCHAKU 1 24641 +15920 16834157 EPIC_WEAPON_SPECIALIZATION_FALCHION 1 24642 +15921 16834166 EPIC_WEAPON_SPECIALIZATION_SAP 1 24643 +15922 16834175 EPIC_WEAPON_SPECIALIZATION_KATAR 1 24644 +15923 16834184 EPIC_WEAPON_SPECIALIZATION_HEAVY_MACE 1 24645 +15924 16835193 EPIC_WEAPON_SPECIALIZATION_MAUL 1 24646 +15925 16834202 EPIC_WEAPON_SPECIALIZATION_DBL_SCIMITAR 1 24647 +15926 16834211 EPIC_WEAPON_SPECIALIZATION_GOAD 1 24648 +15927 16834113 IMP_CRIT_LIGHT_LANCE 1 24649 +15928 16834122 IMP_CRIT_HEAVY_PICK 1 24650 +15929 16834131 IMP_CRIT_LIGHT_PICK 1 24651 +15930 16834140 IMP_CRIT_SAI 1 24652 +15931 16834149 IMP_CRIT_NUNCHAKU 1 24653 +15932 16834158 IMP_CRIT_FALCHION 1 24654 +15933 16834167 IMP_CRIT_SAP 1 24655 +15934 16834176 IMP_CRIT_KATAR 1 24656 +15935 16834185 IMP_CRIT_HEAVY_MACE 1 24657 +15936 16835194 IMP_CRIT_MAUL 1 24658 +15937 16834203 IMP_CRIT_DBL_SCIMITAR 1 24659 +15938 16834212 IMP_CRIT_GOAD 1 24660 +15939 16834114 OVERWHELMING_CRITICAL_LIGHT_LANCE 1 24661 +15940 16834123 OVERWHELMING_CRITICAL_HEAVY_PICK 1 24662 +15941 16834132 OVERWHELMING_CRITICAL_LIGHT_PICK 1 24663 +15942 16834141 OVERWHELMING_CRITICAL_SAI 1 24664 +15943 16834150 OVERWHELMING_CRITICAL_NUNCHAKU 1 24665 +15944 16834159 OVERWHELMING_CRITICAL_FALCHION 1 24666 +15945 16834168 OVERWHELMING_CRITICAL_SAP 1 24667 +15946 16834177 OVERWHELMING_CRITICAL_KATAR 1 24668 +15947 16834186 OVERWHELMING_CRITICAL_HEAVY_MACE 1 24669 +15948 16835195 OVERWHELMING_CRITICAL_MAUL 1 24670 +15949 16834204 OVERWHELMING_CRITICAL_DBL_SCIMITAR 1 24671 +15950 16834213 OVERWHELMING_CRITICAL_GOAD 1 24672 +15951 16834115 DEVASTATING_CRITICAL_LIGHT_LANCE 1 24673 +15952 16834124 DEVASTATING_CRITICAL_HEAVY_PICK 1 24674 +15953 16834133 DEVASTATING_CRITICAL_LIGHT_PICK 1 24675 +15954 16834142 DEVASTATING_CRITICAL_SAI 1 24676 +15955 16834151 DEVASTATING_CRITICAL_NUNCHAKU 1 24677 +15956 16834160 DEVASTATING_CRITICAL_FALCHION 1 24678 +15957 16834169 DEVASTATING_CRITICAL_SAP 1 24679 +15958 16834178 DEVASTATING_CRITICAL_KATAR 1 24680 +15959 16834187 DEVASTATING_CRITICAL_HEAVY_MACE 1 24681 +15960 16834196 DEVASTATING_CRITICAL_MAUL 1 24682 +15961 16834205 DEVASTATING_CRITICAL_DBL_SCIMITAR 1 24683 +15962 16834214 DEVASTATING_CRITICAL_GOAD 1 24684 +15963 16834116 WEAPON_OF_CHOICE_LIGHT_LANCE 1 24685 +15964 16834125 WEAPON_OF_CHOICE_HEAVY_PICK 1 24686 +15965 16834134 WEAPON_OF_CHOICE_LIGHT_PICK 1 24687 +15966 16834143 WEAPON_OF_CHOICE_SAI 1 24688 +15967 16834152 WEAPON_OF_CHOICE_NUNCHAKU 1 24689 +15968 16834161 WEAPON_OF_CHOICE_FALCHION 1 24690 +15969 16834170 WEAPON_OF_CHOICE_SAP 1 24691 +15970 16834179 WEAPON_OF_CHOICE_KATAR 1 24692 +15971 16834188 WEAPON_OF_CHOICE_HEAVY_MACE 1 24693 +15972 16834197 WEAPON_OF_CHOICE_MAUL 1 24694 +15973 16834206 WEAPON_OF_CHOICE_DBL_SCIMITAR 1 24695 +15974 16834215 WEAPON_OF_CHOICE_GOAD 1 24696 +15975 16834136 WF_ELVEN_LIGHTBLADE 1 24697 +15976 16834137 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 1 24698 +15977 16834138 WEAP_SPEC_ELVEN_LIGHTBLADE 1 24699 +15978 16834139 EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 1 24700 +15979 16834140 IMP_CRIT_ELVEN_LIGHTBLADE 1 24701 +15980 16834141 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 1 24702 +15981 16834142 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 1 24703 +15982 16834143 WEAPON_OF_CHOICE_ELVEN_LIGHTBLADE 1 24704 +15983 16834144 WF_ELVEN_THINBLADE 1 24705 +15984 16834145 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 1 24706 +15985 16834146 WEAP_SPEC_ELVEN_THINBLADE 1 24707 +15986 16834147 EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 1 24708 +15987 16834148 IMP_CRIT_ELVEN_THINBLADE 1 24709 +15988 16834149 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 1 24710 +15989 16834150 DEVASTATING_CRITICAL_ELVEN_THINBLADE 1 24711 +15990 16834151 WEAPON_OF_CHOICE_ELVEN_THINBLADE 1 24712 +15991 16834152 WF_ELVEN_COURTBLADE 1 24713 +15992 16834153 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 1 24714 +15993 16834154 WEAP_SPEC_ELVEN_COURTBLADE 1 24715 +15994 16834155 EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 1 24716 +15995 16834156 IMP_CRIT_ELVEN_COURTBLADE 1 24717 +15996 16834157 OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 1 24718 +15997 16834158 DEVASTATING_CRITICAL_ELVEN_COURTBLADE 1 24719 +15998 16834159 WEAPON_OF_CHOICE_ELVEN_COURTBLADE 1 24720 +15999 16793723 EPIC_WEAPON_FOCUS_EAGLE_CLAW 1 24722 +16000 37 WeapSpeClub 1 47 +16001 1861 WeapSpeDagger 1 128 +16002 1862 WeapSpeDart 1 129 +16003 1863 WeapSpeHXBow 1 130 +16004 1864 WeapSpeLgXBow 1 131 +16005 1865 WeapSpeLgMace 1 132 +16006 1866 WeapSpeMorn 1 133 +16007 1867 WeapSpeStaff 1 134 +16008 1868 WeapSpeSpear 1 135 +16009 1869 WeapSpeSickle 1 136 +16010 1870 WeapSpeSling 1 137 +16011 1871 WeapSpeUnArm 1 138 +16012 1872 WeapSpeLongBow 1 139 +16013 1873 WeapSpeShortBow 1 140 +16014 1874 WeapSpeShortSword 1 141 +16015 1875 WeapSpeRapier 1 142 +16016 1876 WeapSpeScim 1 143 +16017 1877 WeapSpeLSw 1 144 +16018 1878 WeapSpeGSw 1 145 +16019 1879 WeapSpeHAxe 1 146 +16020 1880 WeapSpeTAxe 1 147 +16021 1881 WeapSpeBAxe 1 148 +16022 1882 WeapSpeGAxe 1 149 +16023 1883 WeapSpeHalb 1 150 +16024 1884 WeapSpeLgHam 1 151 +16025 1885 WeapSpeLgFlail 1 152 +16026 1886 WeapSpeWHam 1 153 +16027 1887 WeapSpeHFlail 1 154 +16028 1888 WeapSpeKama 1 155 +16029 1889 WeapSpeKukri 1 156 +16030 1891 WeapSpeShur 1 158 +16031 1892 WeapSpeScy 1 159 +16032 1893 WeapSpeKatana 1 160 +16033 1894 WeapSpeBSw 1 161 +16034 1896 WeapSpeDMace 1 163 +16035 1897 WeapSpeDAxe 1 164 +16036 1898 WeapSpe2Sw 1 165 +16037 83319 WeapSpeDwAxe 1 953 +16038 8778 WeapSpeWhip 1 994 +16039 16824474 WeaponSpecialization_Mindblade 1 3617 +16040 **** **** **** **** +16041 **** **** **** **** +16042 **** **** **** **** +16043 **** **** **** **** +16044 **** **** **** **** +16045 **** **** **** **** +16046 **** **** **** **** +16047 **** **** **** **** +16048 **** **** **** **** +16049 **** **** **** **** +16050 3908 DevCrit_Club 1 495 +16051 3910 DevCrit_Dagger 1 496 +16052 3921 DevCrit_Dart 1 497 +16053 3911 DevCrit_Heavycrossbow 1 498 +16054 3912 DevCrit_Lightcrossbow 1 499 +16055 3913 DevCrit_Lightmace 1 500 +16056 3914 DevCrit_Morningstar 1 501 +16057 3915 DevCrit_Quarterstaff 1 502 +16058 3916 DevCrit_Shortspear 1 503 +16059 3917 DevCrit_Sickle 1 504 +16060 3920 DevCrit_Sling 1 505 +16061 3918 DevCrit_Unarmed 1 506 +16062 3919 DevCrit_Longbow 1 507 +16063 3922 DevCrit_Shortbow 1 508 +16064 3923 DevCrit_Shortsword 1 509 +16065 3924 DevCrit_Rapier 1 510 +16066 3925 DevCrit_Scimitar 1 511 +16067 3926 DevCrit_Longsword 1 512 +16068 3927 DevCrit_Greatsword 1 513 +16069 3928 DevCrit_Handaxe 1 514 +16070 3929 DevCrit_Throwingaxe 1 515 +16071 3930 DevCrit_Battleaxe 1 516 +16072 3931 DevCrit_Greataxe 1 517 +16073 3932 DevCrit_Halberd 1 518 +16074 3933 DevCrit_Lighthammer 1 519 +16075 3934 DevCrit_Lightflail 1 520 +16076 3935 DevCrit_Warhammer 1 521 +16077 3936 DevCrit_Heavyflail 1 522 +16078 3937 DevCrit_Kama 1 523 +16079 3938 DevCrit_Kukri 1 524 +16080 3939 DevCrit_Shuriken 1 525 +16081 3940 DevCrit_Scythe 1 526 +16082 3941 DevCrit_Katana 1 527 +16083 3942 DevCrit_Bastardsword 1 528 +16084 3943 DevCrit_Diremace 1 529 +16085 3944 DevCrit_Doubleaxe 1 530 +16086 3945 DevCrit_Twobladedsword 1 531 +16087 83321 DevCrit_Dwaxe 1 955 +16088 83637 DevCrit_Whip 1 996 +16089 16824446 DevCrit_Mindblade 1 3616 +16090 **** **** **** **** +16091 **** **** **** **** +16092 **** **** **** **** +16093 **** **** **** **** +16094 **** **** **** **** +16095 **** **** **** **** +16096 **** **** **** **** +16097 **** **** **** **** +16098 **** **** **** **** +16099 **** **** **** **** +16100 8414 EpicWeapFoc_Club 1 619 +16101 8416 EpicWeapFoc_Dagger 1 620 +16102 8417 EpicWeapFoc_Dart 1 621 +16103 8418 EpicWeapFoc_Heavycrossbow 1 622 +16104 8419 EpicWeapFoc_Lightcrossbow 1 623 +16105 8420 EpicWeapFoc_Lightmace 1 624 +16106 8421 EpicWeapFoc_Morningstar 1 625 +16107 8422 EpicWeapFoc_Quarterstaff 1 626 +16108 8423 EpicWeapFoc_Shortspear 1 627 +16109 8424 EpicWeapFoc_Sickle 1 628 +16110 8425 EpicWeapFoc_Sling 1 629 +16111 8426 EpicWeapFoc_Unarmed 1 630 +16112 8427 EpicWeapFoc_Longbow 1 631 +16113 8428 EpicWeapFoc_Shortbow 1 632 +16114 8429 EpicWeapFoc_Shortsword 1 633 +16115 8430 EpicWeapFoc_Rapier 1 634 +16116 8431 EpicWeapFoc_Scimitar 1 635 +16117 8432 EpicWeapFoc_Longsword 1 636 +16118 8433 EpicWeapFoc_Greatsword 1 637 +16119 8434 EpicWeapFoc_Handaxe 1 638 +16120 8435 EpicWeapFoc_Throwingaxe 1 639 +16121 8436 EpicWeapFoc_Battleaxe 1 640 +16122 8437 EpicWeapFoc_Greataxe 1 641 +16123 8438 EpicWeapFoc_Halberd 1 642 +16124 8439 EpicWeapFoc_Lighthammer 1 643 +16125 8440 EpicWeapFoc_Lightflail 1 644 +16126 8441 EpicWeapFoc_Warhammer 1 645 +16127 8442 EpicWeapFoc_Heavyflail 1 646 +16128 8443 EpicWeapFoc_Kama 1 647 +16129 8444 EpicWeapFoc_Kukri 1 648 +16130 8445 EpicWeapFoc_Shuriken 1 649 +16131 8446 EpicWeapFoc_Scythe 1 650 +16132 8448 EpicWeapFoc_Katana 1 651 +16133 8449 EpicWeapFoc_Bastardsword 1 652 +16134 8450 EpicWeapFoc_Diremace 1 653 +16135 8451 EpicWeapFoc_Doubleaxe 1 654 +16136 8452 EpicWeapFoc_Twobladedsword 1 655 +16137 83322 EpicWeapFoc_Dwaxe 1 956 +16138 83638 EpicWeapFoc_Whip 1 997 +16139 16824475 Epic_WeaponFocus_Mindblade 1 3618 +16140 16826444 Epic_Weapon_Focus(Ray) 1 4820 +16141 **** **** **** **** +16142 **** **** **** **** +16143 **** **** **** **** +16144 **** **** **** **** +16145 **** **** **** **** +16146 **** **** **** **** +16147 **** **** **** **** +16148 **** **** **** **** +16149 **** **** **** **** +16150 8455 Epic_WeapSpeClub 1 657 +16151 8457 Epic_WeapSpeDagger 1 658 +16152 8458 Epic_WeapSpeDart 1 659 +16153 8459 Epic_WeapSpeHXBow 1 660 +16154 8460 Epic_WeapSpeLgXBow 1 661 +16155 8461 Epic_WeapSpeLgMace 1 662 +16156 8462 Epic_WeapSpeMorn 1 663 +16157 8463 Epic_WeapSpeStaff 1 664 +16158 8464 Epic_WeapSpeSpear 1 665 +16159 8465 Epic_WeapSpeSickle 1 666 +16160 8466 Epic_WeapSpeSling 1 667 +16161 8467 Epic_WeapSpeUnArm 1 668 +16162 8468 Epic_WeapSpeLongBow 1 669 +16163 8469 Epic_WeapSpeShortBow 1 670 +16164 8470 Epic_WeapSpeShortSword 1 671 +16165 8471 Epic_WeapSpeRapier 1 672 +16166 8472 Epic_WeapSpeScim 1 673 +16167 8473 Epic_WeapSpeLSw 1 674 +16168 8474 Epic_WeapSpeGSw 1 675 +16169 8475 Epic_WeapSpeHAxe 1 676 +16170 8476 Epic_WeapSpeTAxe 1 677 +16171 8477 Epic_WeapSpeBAxe 1 678 +16172 8478 Epic_WeapSpeGAxe 1 679 +16173 8479 Epic_WeapSpeHalb 1 680 +16174 8480 Epic_WeapSpeLgHam 1 681 +16175 8481 Epic_WeapSpeLgFlail 1 682 +16176 8482 Epic_WeapSpeWHam 1 683 +16177 8483 Epic_WeapSpeHFlail 1 684 +16178 8484 Epic_WeapSpeKama 1 685 +16179 8485 Epic_WeapSpeKukri 1 686 +16180 8486 Epic_WeapSpeShur 1 687 +16181 8487 Epic_WeapSpeScy 1 688 +16182 8488 Epic_WeapSpeKatana 1 689 +16183 8489 Epic_WeapSpeBSw 1 690 +16184 8490 Epic_WeapSpeDMace 1 691 +16185 8491 Epic_WeapSpeDAxe 1 692 +16186 8492 Epic_WeapSpe2Sw 1 693 +16187 83323 Epic_WeapSpeDwAxe 1 957 +16188 83639 Epic_WeapSpeWhip 1 998 +16189 16824476 Epic_WeaponSpecialization_Mindblade 1 3619 +16190 **** **** **** **** +16191 **** **** **** **** +16192 **** **** **** **** +16193 **** **** **** **** +16194 **** **** **** **** +16195 **** **** **** **** +16196 **** **** **** **** +16197 **** **** **** **** +16198 **** **** **** **** +16199 **** **** **** **** +16200 8523 OverCrit_Club 1 709 +16201 8525 OverCrit_Dagger 1 710 +16202 8526 OverCrit_Dart 1 711 +16203 8527 OverCrit_Heavycrossbow 1 712 +16204 8528 OverCrit_Lightcrossbow 1 713 +16205 8529 OverCrit_Lightmace 1 714 +16206 8530 OverCrit_Morningstar 1 715 +16207 8531 OverCrit_Quarterstaff 1 716 +16208 8532 OverCrit_Shortspear 1 717 +16209 8533 OverCrit_Sickle 1 718 +16210 8534 OverCrit_Sling 1 719 +16211 8535 OverCrit_Unarmed 1 720 +16212 8536 OverCrit_Longbow 1 721 +16213 8537 OverCrit_Shortbow 1 722 +16214 8538 OverCrit_Shortsword 1 723 +16215 8539 OverCrit_Rapier 1 724 +16216 8540 OverCrit_Scimitar 1 725 +16217 8541 OverCrit_Longsword 1 726 +16218 8542 OverCrit_Greatsword 1 727 +16219 8543 OverCrit_Handaxe 1 728 +16220 8544 OverCrit_Throwingaxe 1 729 +16221 8545 OverCrit_Battleaxe 1 730 +16222 8546 OverCrit_Greataxe 1 731 +16223 8547 OverCrit_Halberd 1 732 +16224 8548 OverCrit_Lighthammer 1 733 +16225 8549 OverCrit_Lightflail 1 734 +16226 8550 OverCrit_Warhammer 1 735 +16227 8551 OverCrit_Heavyflail 1 736 +16228 8552 OverCrit_Kama 1 737 +16229 8553 OverCrit_Kukri 1 738 +16230 8554 OverCrit_Shuriken 1 739 +16231 8555 OverCrit_Scythe 1 740 +16232 8556 OverCrit_Katana 1 741 +16233 8557 OverCrit_Bastardsword 1 742 +16234 8558 OverCrit_Diremace 1 743 +16235 8559 OverCrit_Doubleaxe 1 744 +16236 8560 OverCrit_Twobladedsword 1 745 +16237 83324 OverCrit_Dwaxe 1 958 +16238 83641 OverCrit_Whip 1 999 +16239 16824445 OverCrit_Mindblade 1 3615 +16240 **** **** **** **** +16241 **** **** **** **** +16242 **** **** **** **** +16243 **** **** **** **** +16244 **** **** **** **** +16245 **** **** **** **** +16246 **** **** **** **** +16247 **** **** **** **** +16248 **** **** **** **** +16249 **** **** **** **** +16250 8727 WeaponOfChoice_Sickle 1 879 +16251 8729 WeaponOfChoice_Kama 1 880 +16252 8730 WeaponOfChoice_Kukri 1 881 +16253 8976 WeaponOfChoice_Club 1 919 +16254 8977 WeaponOfChoice_Dagger 1 920 +16255 8978 WeaponOfChoice_LightMace 1 921 +16256 8979 WeaponOfChoice_Morningstar 1 922 +16257 8980 WeaponOfChoice_Quarterstaff 1 923 +16258 8981 WeaponOfChoice_ShortSpear 1 924 +16259 8982 WeaponOfChoice_ShortSword 1 925 +16260 8983 WeaponOfChoice_Rapier 1 926 +16261 8984 WeaponOfChoice_Scimitar 1 927 +16262 8985 WeaponOfChoice_Longsword 1 928 +16263 8986 WeaponOfChoice_Greatsword 1 929 +16264 8987 WeaponOfChoice_Handaxe 1 930 +16265 8988 WeaponOfChoice_Battleaxe 1 931 +16266 8989 WeaponOfChoice_Greataxe 1 932 +16267 8990 WeaponOfChoice_Halberd 1 933 +16268 8991 WeaponOfChoice_LightHammer 1 934 +16269 8992 WeaponOfChoice_LightFlail 1 935 +16270 8993 WeaponOfChoice_WarHammer 1 936 +16271 8994 WeaponOfChoice_HeavyFlail 1 937 +16272 8995 WeaponOfChoice_Scythe 1 928 +16273 8996 WeaponOfChoice_Katana 1 939 +16274 8997 WeaponOfChoice_BastardSword 1 940 +16275 8998 WeaponOfChoice_DireMace 1 941 +16276 8999 WeaponOfChoice_DoubleAxe 1 942 +16277 9000 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16846343 Sohei_Exteneded_Detect_Law 0 17078 +18081 16846344 Sohei_Silent_Detect_Law 0 17079 +18082 16846345 Sohei_Still_Detect_Law 0 17080 +18083 16846346 Sohei_Divine_Favor 0 17081 +18084 16846347 Sohei_Exteneded_Divine_Favor 0 17082 +18085 16846348 Sohei_Silent_Divine_Favor 0 17083 +18086 16846349 Sohei_Still_Divine_Favor 0 17084 +18087 16846350 Sohei_DIVINE_INSPIRATION 0 17085 +18088 16846351 Sohei_Exteneded_DIVINE_INSPIRATION 0 17086 +18089 16846352 Sohei_Doom 0 17087 +18090 16846353 Sohei_Exteneded_Doom 0 17088 +18091 16846354 Sohei_Silent_Doom 0 17089 +18092 16846355 Sohei_Still_Doom 0 17090 +18093 16846356 Sohei_Endure_Elements 0 17091 +18094 16846357 Sohei_Exteneded_Endure_Elements 0 17092 +18095 16846358 Sohei_Silent_Endure_Elements 0 17093 +18096 16846359 Sohei_Still_Endure_Elements 0 17094 +18097 16846360 Sohei_Magic_Weapon 0 17095 +18098 16846361 Sohei_Exteneded_Magic_Weapon 0 17096 +18099 16846362 Sohei_Silent_Magic_Weapon 0 17097 +18100 16846363 Sohei_Still_Magic_Weapon 0 17098 +18101 16846364 Sohei_Protection_from_Chaos 0 17099 +18102 16846365 Sohei_Exteneded_Protection_from_Chaos 0 17100 +18103 16846366 Sohei_Silent_Protection_from_Chaos 0 17101 +18104 16846367 Sohei_Still_Protection_from_Chaos 0 17102 +18105 16846368 Sohei_Resistance 0 17103 +18106 16846369 Sohei_Exteneded_Resistance 0 17104 +18107 16846370 Sohei_Silent_Resistance 0 17105 +18108 16846371 Sohei_Still_Resistance 0 17106 +18109 16846372 Sohei_SEETHING_EYEBANE 0 17107 +18110 16846373 Sohei_Silent_SEETHING_EYEBANE 0 17108 +18111 16846374 Sohei_Still_SEETHING_EYEBANE 0 17109 +18112 16846375 Sohei_Shield_of_Faith 0 17110 +18113 16846376 Sohei_Exteneded_Shield_of_Faith 0 17111 +18114 16846377 Sohei_Silent_Shield_of_Faith 0 17112 +18115 16846378 Sohei_Still_Shield_of_Faith 0 17113 +18116 16846379 Sohei_TWILIGHT_LUCK 0 17114 +18117 16846380 Sohei_Exteneded_TWILIGHT_LUCK 0 17115 +18118 16846381 Sohei_Silent_TWILIGHT_LUCK 0 17116 +18119 16846382 Sohei_Virtue 0 17117 +18120 16846383 Sohei_Exteneded_Virtue 0 17118 +18121 16846384 Sohei_Silent_Virtue 0 17119 +18122 16846385 Sohei_Still_Virtue 0 17120 +18123 16846386 Sohei_AYAILLAS_RADIANT_BURST 0 17121 +18124 16846387 Sohei_Empowered_AYAILLAS_RADIANT_BURST 0 17122 +18125 16846388 Sohei_Silent_AYAILLAS_RADIANT_BURST 0 17123 +18126 16846389 Sohei_Still_AYAILLAS_RADIANT_BURST 0 17124 +18127 16846390 Sohei_Bulls_Strength 0 17125 +18128 16846391 Sohei_Empowered_Bulls_Strength 0 17126 +18129 16846392 Sohei_Exteneded_Bulls_Strength 0 17127 +18130 16846393 Sohei_Silent_Bulls_Strength 0 17128 +18131 16846394 Sohei_Still_Bulls_Strength 0 17129 +18132 16846395 Sohei_LAHMS_FINGER_DARTS 0 17130 +18133 16846396 Sohei_Silent_LAHMS_FINGER_DARTS 0 17131 +18134 16846397 Sohei_Still_LAHMS_FINGER_DARTS 0 17132 +18135 16846398 Sohei_Lesser_Restoration 0 17133 +18136 16846399 Sohei_Silent_Lesser_Restoration 0 17134 +18137 16846400 Sohei_Still_Lesser_Restoration 0 17135 +18138 16846401 Sohei_LUMINOUS_ARMOR 0 17136 +18139 16846402 Sohei_Exteneded_LUMINOUS_ARMOR 0 17137 +18140 16846403 Sohei_Remove_Paralysis 0 17138 +18141 16846404 Sohei_Silent_Remove_Paralysis 0 17139 +18142 16846405 Sohei_Still_Remove_Paralysis 0 17140 +18143 16846406 Sohei_Resist_Elements 0 17141 +18144 16846407 Sohei_Exteneded_Resist_Elements 0 17142 +18145 16846408 Sohei_Silent_Resist_Elements 0 17143 +18146 16846409 Sohei_Still_Resist_Elements 0 17144 +18147 16846410 Sohei_ShieldOther 0 17145 +18148 16846411 Sohei_Exteneded_ShieldOther 0 17146 +18149 16846412 Sohei_Silent_ShieldOther 0 17147 +18150 16846413 Sohei_Still_ShieldOther 0 17148 +18151 16846414 Sohei_BRILLIANT_EMANATION 0 17149 +18152 16846415 Sohei_Exteneded_BRILLIANT_EMANATION 0 17150 +18153 16846416 Sohei_Dispel_Magic 0 17151 +18154 16846417 Sohei_Silent_Dispel_Magic 0 17152 +18155 16846418 Sohei_Still_Dispel_Magic 0 17153 +18156 16846419 Sohei_Greater_Magic_Weapon 0 17154 +18157 16846420 Sohei_Exteneded_Greater_Magic_Weapon 0 17155 +18158 16846421 Sohei_Silent_Greater_Magic_Weapon 0 17156 +18159 16846422 Sohei_Still_Greater_Magic_Weapon 0 17157 +18160 16846423 Sohei_HAMMER_OF_RIGHTEOUSNESS 0 17158 +18161 16846424 Sohei_Silent_HAMMER_OF_RIGHTEOUSNESS 0 17159 +18162 16846425 Sohei_Still_HAMMER_OF_RIGHTEOUSNESS 0 17160 +18163 16846426 Sohei_Magic_Circle_against_Chaos 0 17161 +18164 16846427 Sohei_Exteneded_Magic_Circle_against_Chaos 0 17162 +18165 16846428 Sohei_Silent_Magic_Circle_against_Chaos 0 17163 +18166 16846429 Sohei_Still_Magic_Circle_against_Chaos 0 17164 +18167 16846430 Sohei_Prayer 0 17165 +18168 16846431 Sohei_Exteneded_Prayer 0 17166 +18169 16846432 Sohei_Silent_Prayer 0 17167 +18170 16846433 Sohei_Still_Prayer 0 17168 +18171 16846434 Sohei_Protection_from_Elements 0 17169 +18172 16846435 Sohei_Exteneded_Protection_from_Elements 0 17170 +18173 16846436 Sohei_Silent_Protection_from_Elements 0 17171 +18174 16846437 Sohei_Still_Protection_from_Elements 0 17172 +18175 16846438 Sohei_RED_FESTER 0 17173 +18176 16846439 Sohei_Silent_RED_FESTER 0 17174 +18177 16846440 Sohei_Still_RED_FESTER 0 17175 +18178 16846441 Sohei_ROTTING_CURSE_OF_URFESTRA 0 17176 +18179 16846442 Sohei_Silent_ROTTING_CURSE_OF_URFESTRA 0 17177 +18180 16846443 Sohei_Still_ROTTING_CURSE_OF_URFESTRA 0 17178 +18181 16846444 Sohei_TOUCH_OF_JUIBLEX 0 17179 +18182 16846445 Sohei_Silent_TOUCH_OF_JUIBLEX 0 17180 +18183 16846446 Sohei_Still_TOUCH_OF_JUIBLEX 0 17181 +18184 16846447 Sohei_ABSORB_STRENGTH 0 17182 +18185 16846448 Sohei_Death_Ward 0 17183 +18186 16846449 Sohei_DIAMOND_SPRAY 0 17184 +18187 16846450 Sohei_Divine_Power 0 17185 +18188 16846451 Sohei_Freedom_of_Movement 0 17186 +18189 16846452 Sohei_GREATER_LUMINOUS_ARMOR 0 17187 +18190 16846453 Sohei_Hammer_of_the_Gods 0 17188 +18191 16846454 Sohei_Neutralize_Poison 0 17189 +18192 16846455 Sohei_Restoration 0 17190 +18193 16846456 Sohei_SUNMANTLE 0 17191 +18194 16846457 Warmage_Acid_Splash 0 17192 +18195 16846458 Warmage_Dancing_Lights 0 17193 +18196 16846459 Warmage_DisruptUndead 0 17194 +18197 16846460 Warmage_Electric_Jolt 0 17195 +18198 16846461 Warmage_Flare 0 17196 +18199 16846462 Warmage_Light 0 17197 +18200 16846463 Warmage_Ray_of_Frost 0 17198 +18201 16846464 Warmage_Bigbys_Tripping_Hand 0 17199 +18202 16846465 Warmage_Burning_Bolt 0 17200 +18203 16846466 Warmage_Burning_Hands 0 17201 +18204 16846467 Warmage_Chill_Touch 0 17202 +18205 16846468 Warmage_FistOfStone 0 17203 +18206 16846469 Warmage_Hail_of_Stone 0 17204 +18207 16846470 Warmage_Horizikauls_Boom 0 17205 +18208 16846471 Warmage_Ice_Dagger 0 17206 +18209 16846472 Warmage_Kelgores_Fire_Bolt 0 17207 +18210 16846473 Warmage_LANTERN_LIGHT 0 17208 +18211 16846474 Warmage_Lesser_Acid_Orb 0 17209 +18212 16846475 Warmage_Lesser_Cold_Orb 0 17210 +18213 16846476 Warmage_Lesser_Electric_Orb 0 17211 +18214 16846477 Warmage_Lesser_Fire_Orb 0 17212 +18215 16846478 Warmage_LESSER_SHIVERING_TOUCH 0 17213 +18216 16846479 Warmage_Lesser_Sonic_Orb 0 17214 +18217 16846480 Warmage_Magic_Missile 0 17215 +18218 16846481 Warmage_Shelgarns_Persistent_Blade 0 17216 +18219 16846482 Warmage_ShockingGrasp 0 17217 +18220 16846483 Warmage_Snillocs_Snowball 0 17218 +18221 16846484 Warmage_TensersFloatingDisk 0 17219 +18222 16846485 Warmage_True_Strike 0 17220 +18223 16846486 Warmage_Agnazzars_Scorcher 0 17221 +18224 16846487 Warmage_Bigbys_Striking_Fist 0 17222 +18225 16846488 Warmage_BladesOfFire 0 17223 +18226 16846489 Warmage_Cloud_of_Bewilderment 0 17224 +18227 16846490 Warmage_Combust 0 17225 +18228 16846491 Warmage_Continual_Flame 0 17226 +18229 16846492 Warmage_Darkness 0 17227 +18230 16846493 Warmage_Fireburst 0 17228 +18231 16846494 Warmage_FireTrap 0 17229 +18232 16846495 Warmage_Flame_Weapon 0 17230 +18233 16846496 Warmage_Gedlees_Electric_Loop 0 17231 +18234 16846497 Warmage_IceKnife 0 17232 +18235 16846498 Warmage_Melfs_Acid_Arrow 0 17233 +18236 16846499 Warmage_Pyrotechnics 0 17234 +18237 16846502 Warmage_ScorchingRay 0 17235 +18238 16846503 Warmage_Seeking_Ray 0 17236 +18239 16846504 Warmage_Snillocs_Snowball_Swarm 0 17237 +18240 16846505 Warmage_WhirlingBlade 0 17238 +18241 16846506 Warmage_Daylight 0 17239 +18242 16846507 Warmage_DREAD_WORD 0 17240 +18243 16846508 Warmage_Elemental_Shield 0 17241 +18244 16846509 Warmage_Fireball 0 17242 +18245 16846510 Warmage_Flame_Arrow 0 17243 +18246 16846511 Warmage_Flashburst 0 17244 +18247 16846512 Warmage_Forceblast 0 17245 +18248 16846513 Warmage_Gust_of_Wind 0 17246 +18249 16846514 Warmage_Ice_Burst 0 17247 +18250 16846515 Warmage_Ice_Storm 0 17248 +18251 16846516 Warmage_Lightning_Bolt 0 17249 +18252 16846517 Warmage_PnP_FireShield 0 17250 +18253 16846520 Warmage_Poison 0 17251 +18254 16846521 Warmage_RainbowBlast 0 17252 +18255 16846522 Warmage_RingOfBlades 0 17253 +18256 16846523 Warmage_Scintillating_Sphere 0 17254 +18257 16846524 Warmage_Serpents_Sigh 0 17255 +18258 16846530 Warmage_SHIVERING_TOUCH 0 17256 +18259 16846531 Warmage_SleetStorm 0 17257 +18260 16846532 Warmage_Stinking_Cloud 0 17258 +18261 16846533 Warmage_Acid_Orb 0 17259 +18262 16846534 Warmage_Blast_of_Flame 0 17260 +18263 16846535 Warmage_Channeled_Pyroburst 0 17261 +18264 16846540 Warmage_Cold_Orb 0 17262 +18265 16846541 Warmage_Contagion 0 17263 +18266 16846542 Warmage_DAMNING_DARKNESS 0 17264 +18267 16846543 Warmage_DANCING_WEB 0 17265 +18268 16846544 Warmage_Electric_Orb 0 17266 +18269 16846545 Warmage_Evards_Black_Tentacles 0 17267 +18270 16846546 Warmage_Fire_Orb 0 17268 +18271 16846547 Warmage_Isaacs_Lesser_Missile_Storm 0 17269 +18272 16846548 Warmage_OrbOfForce 0 17270 +18273 16846549 Warmage_Otilukes_Resilient_Sphere 0 17271 +18274 16846550 Warmage_Phantasmal_Killer 0 17272 +18275 16846551 Warmage_Shout 0 17273 +18276 16846552 Warmage_Sonic_Orb 0 17274 +18277 16846553 Warmage_Wall_of_Fire 0 17275 +18278 16846554 Warmage_Ball_Lightning 0 17276 +18279 16846555 Warmage_Bigbys_Interposing_Hand 0 17277 +18280 16846556 Warmage_Cloudkill 0 17278 +18281 16846557 Warmage_Cone_of_Cold 0 17279 +18282 16846558 Warmage_Firebrand 0 17280 +18283 16846559 Warmage_Flame_Strike 0 17281 +18284 16846560 Warmage_Greater_Fireburst 0 17282 +18285 16846561 Warmage_Magic_Missile 0 17283 +18286 16846562 Warmage_MassFireShield 0 17284 +18287 16846565 Warmage_PrismaticRay 0 17285 +18288 16846566 Warmage_Sonic_Shield 0 17286 +18289 16846567 Warmage_Acid_Fog 0 17287 +18290 16846568 Warmage_Acid_Storm 0 17288 +18291 16846569 Warmage_Bigbys_Forceful_Hand 0 17289 +18292 16846570 Warmage_Blade_Barrier 0 17290 +18293 16846571 Warmage_Chain_Lightning 0 17291 +18294 16846572 Warmage_Circle_of_Death 0 17292 +18295 16846573 Warmage_Disintegrate 0 17293 +18296 16846574 Warmage_Isaacs_Greater_Missile_Storm 0 17294 +18297 16846575 Warmage_OtilukesFreezingSphere 0 17295 +18298 16846576 Warmage_Tensers_Transformation 0 17296 +18299 16846577 Warmage_AMBER_SARCOPHAGUS 0 17297 +18300 16846578 Warmage_Bigbys_Grasping_Hand 0 17298 +18301 16846579 Warmage_Delayed_Blast_Fireball 0 17299 +18302 16846580 Warmage_Earthquake 0 17300 +18303 16846581 Warmage_Finger_of_Death 0 17301 +18304 16846582 Warmage_Fire_Storm 0 17302 +18305 16846583 Warmage_Great_Thunderclap 0 17303 +18306 16846584 Warmage_Prismatic_Spray 0 17304 +18307 16846585 Warmage_Sunbeam 0 17305 +18308 16846586 Warmage_WavesOfExhaustion 0 17306 +18309 16846587 Warmage_Bigbys_Clenched_Fist 0 17307 +18310 16846588 Warmage_Flensing 0 17308 +18311 16846589 Warmage_Greater_Shout 0 17309 +18312 16846590 Warmage_Horrid_Wilting 0 17310 +18313 16846591 Warmage_Incendiary_Cloud 0 17311 +18314 16846592 Warmage_PolarRay 0 17312 +18315 16846593 Warmage_PrismaticWall 0 17313 +18316 16846594 Warmage_ScintillatingPattern 0 17314 +18317 16846595 Warmage_Sunburst 0 17315 +18318 16846596 Warmage_Bigbys_Crushing_Hand 0 17316 +18319 16846597 Warmage_CRUSHING_FIST_OF_SPITE 0 17317 +18320 16846598 Warmage_Elemental_Swarm 0 17318 +18321 16846599 Warmage_Implosion 0 17319 +18322 16846600 Warmage_Meteor_Swarm 0 17320 +18323 16846601 Warmage_PrismaticSphere 0 17321 +18324 16846602 Warmage_Wail_of_the_Banshee 0 17322 +18325 16846603 Warmage_Weird 0 17323 +18326 16846604 NentyarHunter_Barkskin 0 17324 +18327 16846605 NentyarHunter_Exteneded_Barkskin 0 17325 +18328 16846606 NentyarHunter_Quickened_Barkskin 0 17326 +18329 16846607 NentyarHunter_Silent_Barkskin 0 17327 +18330 16846608 NentyarHunter_Still_Barkskin 0 17328 +18331 16846609 NentyarHunter_Cure_Light_Wounds 0 17329 +18332 16846610 NentyarHunter_Empowered_Cure_Light_Wounds 0 17330 +18333 16846611 NentyarHunter_Maximized_Cure_Light_Wounds 0 17331 +18334 16846612 NentyarHunter_Quickened_Cure_Light_Wounds 0 17332 +18335 16846613 NentyarHunter_Silent_Cure_Light_Wounds 0 17333 +18336 16846614 NentyarHunter_Still_Cure_Light_Wounds 0 17334 +18337 16846615 NentyarHunter_Entangle 0 17335 +18338 16846616 NentyarHunter_Exteneded_Entangle 0 17336 +18339 16846617 NentyarHunter_Quickened_Entangle 0 17337 +18340 16846618 NentyarHunter_Silent_Entangle 0 17338 +18341 16846619 NentyarHunter_Still_Entangle 0 17339 +18342 16846620 NentyarHunter_Spell_Jump 0 17340 +18343 16846621 NentyarHunter_Exteneded_Spell_Jump 0 17341 +18344 16846622 NentyarHunter_Quickened_Spell_Jump 0 17342 +18345 16846623 NentyarHunter_Silent_Spell_Jump 0 17343 +18346 16846624 NentyarHunter_Still_Spell_Jump 0 17344 +18347 16846625 NentyarHunter_Light 0 17345 +18348 16846626 NentyarHunter_Exteneded_Light 0 17346 +18349 16846627 NentyarHunter_Quickened_Light 0 17347 +18350 16846628 NentyarHunter_Silent_Light 0 17348 +18351 16846629 NentyarHunter_Magic_Missile 0 17349 +18352 16846630 NentyarHunter_Empowered_Magic_Missile 0 17350 +18353 16846631 NentyarHunter_Maximized_Magic_Missile 0 17351 +18354 16846632 NentyarHunter_Quickened_Magic_Missile 0 17352 +18355 16846633 NentyarHunter_Silent_Magic_Missile 0 17353 +18356 16846634 NentyarHunter_Still_Magic_Missile 0 17354 +18357 16846635 NentyarHunter_Snare 0 17355 +18358 16846636 NentyarHunter_Quickened_Snare 0 17356 +18359 16846637 NentyarHunter_Silent_Snare 0 17357 +18360 16846638 NentyarHunter_Still_Snare 0 17358 +18361 16846639 NentyarHunter_True_Strike 0 17359 +18362 16846640 NentyarHunter_Quickened_True_Strike 0 17360 +18363 16846641 NentyarHunter_Silent_True_Strike 0 17361 +18364 16846642 NentyarHunter_Agnazzars_Scorcher 0 17362 +18365 16846643 NentyarHunter_Empowered_Agnazzars_Scorcher 0 17363 +18366 16846644 NentyarHunter_Maximized_Agnazzars_Scorcher 0 17364 +18367 16846645 NentyarHunter_Silent_Agnazzars_Scorcher 0 17365 +18368 16846646 NentyarHunter_Still_Agnazzars_Scorcher 0 17366 +18369 16846647 NentyarHunter_Blur 0 17367 +18370 16846648 NentyarHunter_Exteneded_Blur 0 17368 +18371 16846649 NentyarHunter_Silent_Blur 0 17369 +18372 16846650 NentyarHunter_Cure_Moderate_Wounds 0 17370 +18373 16846651 NentyarHunter_Empowered_Cure_Moderate_Wounds 0 17371 +18374 16846652 NentyarHunter_Maximized_Cure_Moderate_Wounds 0 17372 +18375 16846653 NentyarHunter_Silent_Cure_Moderate_Wounds 0 17373 +18376 16846654 NentyarHunter_Still_Cure_Moderate_Wounds 0 17374 +18377 16846655 NentyarHunter_Gust_of_Wind 0 17375 +18378 16846656 NentyarHunter_Silent_Gust_of_Wind 0 17376 +18379 16846657 NentyarHunter_Still_Gust_of_Wind 0 17377 +18380 16846658 NentyarHunter_Neutralize_Poison 0 17378 +18381 16846659 NentyarHunter_Silent_Neutralize_Poison 0 17379 +18382 16846660 NentyarHunter_Still_Neutralize_Poison 0 17380 +18383 16846661 NentyarHunter_Remove_Disease 0 17381 +18384 16846662 NentyarHunter_Silent_Remove_Disease 0 17382 +18385 16846663 NentyarHunter_Still_Remove_Disease 0 17383 +18386 16846664 NentyarHunter_Resist_Elements 0 17384 +18387 16846665 NentyarHunter_Exteneded_Resist_Elements 0 17385 +18388 16846666 NentyarHunter_Silent_Resist_Elements 0 17386 +18389 16846667 NentyarHunter_Still_Resist_Elements 0 17387 +18390 16846668 NentyarHunter_Treeshape 0 17388 +18391 16846669 NentyarHunter_Exteneded_Treeshape 0 17389 +18392 16846670 NentyarHunter_Silent_Treeshape 0 17390 +18393 16846671 NentyarHunter_Still_Treeshape 0 17391 +18394 16846672 NentyarHunter_Cure_Serious_Wounds 0 17392 +18395 16846673 NentyarHunter_Empowered_Cure_Serious_Wounds 0 17393 +18396 16846674 NentyarHunter_Silent_Cure_Serious_Wounds 0 17394 +18397 16846675 NentyarHunter_Still_Cure_Serious_Wounds 0 17395 +18398 16846676 NentyarHunter_Freedom_of_Movement 0 17396 +18399 16846677 NentyarHunter_Exteneded_Freedom_of_Movement 0 17397 +18400 16846678 NentyarHunter_Silent_Freedom_of_Movement 0 17398 +18401 16846679 NentyarHunter_Still_Freedom_of_Movement 0 17399 +18402 16846680 NentyarHunter_Greenfire 0 17400 +18403 16846681 NentyarHunter_Empowered_Greenfire 0 17401 +18404 16846682 NentyarHunter_Exteneded_Greenfire 0 17402 +18405 16846683 NentyarHunter_Silent_Greenfire 0 17403 +18406 16846684 NentyarHunter_Still_Greenfire 0 17404 +18407 16846685 NentyarHunter_Invisibility 0 17405 +18408 16846686 NentyarHunter_Exteneded_Invisibility 0 17406 +18409 16846687 NentyarHunter_Silent_Invisibility 0 17407 +18410 16846688 NentyarHunter_Still_Invisibility 0 17408 +18411 16846689 NentyarHunter_Keen_Edge 0 17409 +18412 16846690 NentyarHunter_Exteneded_Keen_Edge 0 17410 +18413 16846691 NentyarHunter_Silent_Keen_Edge 0 17411 +18414 16846692 NentyarHunter_Still_Keen_Edge 0 17412 +18415 16846693 NentyarHunter_See_Invisibility 0 17413 +18416 16846694 NentyarHunter_Exteneded_See_Invisibility 0 17414 +18417 16846695 NentyarHunter_Silent_See_Invisibility 0 17415 +18418 16846696 NentyarHunter_Still_See_Invisibility 0 17416 +18419 16846697 NentyarHunter_BreakEnchantment 0 17417 +18420 16846698 NentyarHunter_Silent_BreakEnchantment 0 17418 +18421 16846699 NentyarHunter_Still_BreakEnchantment 0 17419 +18422 16846700 NentyarHunter_OrbOfForce 0 17420 +18423 16846701 NentyarHunter_Silent_OrbOfForce 0 17421 +18424 16846702 NentyarHunter_Still_OrbOfForce 0 17422 +18425 16846703 NentyarHunter_Greater_Magic_Weapon 0 17423 +18426 16846704 NentyarHunter_Exteneded_Greater_Magic_Weapon 0 17424 +18427 16846705 NentyarHunter_Silent_Greater_Magic_Weapon 0 17425 +18428 16846706 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Bestow_Curse 754 4 3 -4 Bless **** **** **** -5 Bless_Weapon **** **** **** -6 Blindness_and_Deafness 758 8 2 -7 Bulls_Strength **** **** **** -8 Burning_Hands 760 10 1 -9 Call_Lightning 761 11 3 -10 Calm_Emotions **** **** **** -11 Cats_Grace **** **** **** -12 Chain_Lightning 764 14 6 -13 Charm_Monster 765 15 3 -14 Charm_Person 766 16 1 -15 Charm_Person_or_Animal 767 17 2 -16 Circle_of_Death 768 18 6 -17 Circle_of_Doom 769 19 5 -18 Clairaudience_and_Clairvoyance **** **** **** -19 Clarity **** **** **** -20 Cloak_of_Chaos **** **** **** -21 Cloudkill 773 23 5 -22 Color_Spray 774 24 1 -23 Cone_of_Cold 775 25 5 -24 Confusion 776 26 3 -25 Contagion 777 27 3 -26 Control_Undead 778 28 7 -27 Cure_Critical_Wounds 781 31 4 -28 Cure_Light_Wounds 782 32 1 -29 Cure_Minor_Wounds 783 33 0.5 -30 Cure_Moderate_Wounds 784 34 2 -31 Cure_Serious_Wounds 785 35 3 -32 Darkness 786 36 2 -33 Daze 787 37 0.5 -34 Death_Ward 788 38 4 -35 Delayed_Blast_Fireball 789 39 7 -36 Dismissal 790 40 4 -37 Dispel_Magic 791 41 3 -38 Divine_Power **** **** **** -39 Dominate_Animal 793 43 3 -40 Dominate_Monster 794 44 9 -41 Dominate_Person 795 45 4 -42 Doom 796 46 1 -43 Elemental_Shield **** **** **** -44 Endurance **** **** **** -45 Endure_Elements **** **** **** -46 Energy_Drain 801 51 9 -47 Enervation 802 52 4 -48 Entangle 803 53 1 -49 Fear 804 54 3 -50 Feeblemind 805 55 5 -51 Finger_of_Death 806 56 7 -52 Fire_Storm 807 57 7 -53 Fireball 808 58 3 -54 Flame_Arrow 809 59 3 -55 Flame_Lash 810 60 2 -56 Flame_Strike 811 61 4 -57 Freedom_of_Movement 812 62 4 -58 Globe_of_Invulnerability **** **** **** -59 Grease 816 66 1 -60 Greater_Dispelling 817 67 5 -61 Greater_Magic_Weapon **** **** **** -62 Greater_Planar_Binding 819 69 8 -63 Greater_Restoration **** **** **** -64 Greater_Shadow_Conjuration 821 71 5 -65 Greater_Spell_Breach 822 72 6 -66 Greater_Spell_Mantle **** **** **** -67 Greater_Stoneskin **** **** **** -68 Hammer_of_the_Gods 826 76 4 -69 Harm 827 77 6 -70 Haste **** **** **** -71 Heal 829 79 6 -72 Healing_Circle 830 80 5 -73 Hold_Animal 831 81 2 -74 Hold_Monster 832 82 4 -75 Hold_Person 833 83 2 -76 Holy_Aura **** **** **** -77 Holy_Sword **** **** **** -78 Implosion 837 87 9 -79 Improved_Invisibility 838 88 4 -80 Incendiary_Cloud 839 89 8 -81 Invisibility **** **** **** -82 Invisibility_Purge 841 91 3 -83 Invisibility_Sphere **** **** **** -84 Lesser_Dispel 844 94 1 -85 Lesser_Mind_Blank **** **** **** -86 Lesser_Planar_Binding 846 96 5 -87 Lesser_Restoration **** **** **** -88 Lesser_Spell_Breach 848 98 4 -89 Lesser_Spell_Mantle **** **** **** -90 Light **** **** **** -91 Lightning_Bolt 851 101 3 -92 Mage_Armor **** **** **** -93 Magic_Circle_against_Chaos **** **** **** -94 Magic_Circle_against_Evil **** **** **** -95 Magic_Circle_against_Good **** **** **** -96 Magic_Circle_against_Law **** **** **** -97 Magic_Missile 857 107 1 -98 Magic_Vestment **** **** **** -99 Magic_Weapon **** **** **** -100 Mass_Blindness_and_Deafness 860 110 8 -101 Mass_Charm 861 111 8 -102 Mass_Domination **** **** **** -103 Mass_Haste **** **** **** -104 Mass_Heal 864 114 8 -105 Melfs_Acid_Arrow 865 115 2 -106 Meteor_Swarm 866 116 9 -107 Mind_Blank **** **** **** -108 Mind_Fog 868 118 5 -109 Minor_Globe_of_Invulnerability **** **** **** -110 Ghostly_Visage **** **** **** -111 Ethereal_Visage **** **** **** -112 Mordenkainens_Disjunction 872 122 9 -113 Natures_Balance **** **** **** -114 Negative_Energy_Protection **** **** **** -115 Neutralize_Poison **** **** **** -116 Phantasmal_Killer 877 127 4 -117 Planar_Binding 878 128 6 -118 Poison 879 129 3 -119 Polymorph_Self **** **** **** -120 Power_Word,_Kill 881 131 9 -121 Power_Word,_Stun 882 132 7 -122 Prayer **** **** **** -123 Premonition **** **** **** -124 Prismatic_Spray 885 135 7 -125 Protection__from_Chaos **** **** **** -126 Protection_from_Elements **** **** **** -127 Protection_from_Evil **** **** **** -128 Protection_from_Good **** **** **** -129 Protection_from_Law **** **** **** -130 Protection_from_Spells **** **** **** -131 Ray_of_Enfeeblement 893 143 1 -132 Ray_of_Frost 894 144 0.5 -133 Remove_Blindness_and_Deafness **** **** **** -134 Remove_Curse **** **** **** -135 Remove_Disease **** **** **** -136 Remove_Fear **** **** **** -137 Remove_Paralysis **** **** **** -138 Resist_Elements **** **** **** -139 Resistance **** **** **** -140 Restoration **** **** **** -141 Sanctuary **** **** **** -142 Scare 905 155 1 -143 Searing_Light 906 156 3 -144 See_Invisibility **** **** **** -145 Shades 908 158 6 -146 Shadow_Conjuration 909 159 4 -147 Shadow_Shield **** **** **** -148 Shapechange **** **** **** -149 Shield_of_Law **** **** **** -150 Silence 913 163 2 -151 Slay_Living 914 164 5 -152 Sleep 915 165 1 -153 Slow 916 166 3 -154 Sound_Burst 917 167 2 -155 Spell_Resistance **** **** **** -156 Spell_Mantle **** **** **** -157 Sphere_of_Chaos **** **** **** -158 Stinking_Cloud 921 171 3 -159 Stoneskin 922 172 4 -160 Storm_of_Vengeance 923 173 9 -161 Sunbeam 933 183 7 -162 Tensers_Transformation **** **** **** -163 True_Seeing **** **** **** -164 Unholy_Aura **** **** **** -165 Virtue 939 189 0.5 -166 Wail_of_the_Banshee 940 190 9 -167 Web 942 192 2 -168 Weird 943 193 9 -169 Word_of_Faith 944 194 7 -170 Protection_from_Alignment **** **** **** -171 Magic_Circle_against_Alignment 5135 322 3 -172 Aura_versus_Alignment **** **** **** -173 Eagle_Spledor 5371 354 2 -174 Owls_Wisdom 5370 355 2 -175 Foxs_Cunning 5369 356 2 -176 Greater_Eagles_Splendor 5372 357 6 -177 Greater_Owls_Wisdom 5373 358 6 -178 Greater_Foxs_Cunning 5374 359 6 -179 Greater_Bulls_Strength 5375 360 6 -180 Greater_Cats_Grace 5376 361 6 -181 Greater_Endurance 5377 362 6 -182 Aura_of_Vitality 6362 372 7 -183 War_Cry 6363 373 3 -184 Regenerate 6364 374 7 -185 Evards_Black_Tentacles 6365 375 4 -186 Legend_Lore 6367 376 5 -187 Find_Traps 6368 377 2 -188 Divine_Favor 53 414 1 -189 True_Strike 55 415 1 -190 Flare 56 416 0.5 -191 Shield 57 417 1 -192 Acid_Splash 383 424 1 -193 Quillfire 1773 425 3 -194 Sunburst 385 427 8 -195 Banishment 387 430 6 -196 Inflict_Minor_Wounds 388 431 0.5 -197 Inflict_Light_Wounds 389 432 1 -198 Inflict_Moderate_Wounds 390 433 2 -199 Inflict_Serious_Wounds 391 434 3 -200 Inflict_Critical_Wounds 392 435 4 -201 Drown 508 437 6 -202 Electric_Jolt 1852 439 0 -203 Firebrand 1895 440 5 -204 Dirge 2366 445 6 -205 Inferno 2368 446 5 -206 Isaacs_Lesser_Missile_Storm 2377 447 4 -207 Isaacs_Greater_Missile_Storm 2378 448 6 -208 Bane 2663 449 1 -209 Spike_Growth 2671 454 3 -210 Tashas_Hideous_Laughter 2678 457 2 -211 Bigbys_Forceful_Hand 2684 460 6 -212 Bigbys_Grasping_Hand 2685 461 7 -213 Bigbys_Clenched_Fist 2686 462 8 -214 Bigbys_Crushing_Hand 2687 463 9 -215 Sleep 915 480 1 -216 Flesh_to_stone 3044 485 6 -217 Stone_to_flesh 3046 486 6 -218 Breath_Petrify 3800 495 5 -219 Touch_Petrify 3801 496 5 -220 Gaze_Petrify 3799 497 5 -221 Crumble 3837 512 6 -222 Infestation_of_Maggots 3844 513 3 -223 Healing_Sting 3848 514 3 -224 Great_Thunderclap 3850 515 7 -225 Ball_Lightning 3853 516 5 -226 Battletide 3857 517 5 -227 Combust 3859 518 2 -228 Gedlees_Electric_Loop 3863 520 2 -229 Horizikauls_Boom 3865 521 1 -230 Mestils_Acid_Breath 3869 523 3 -231 Scintillating_Sphere 3879 526 3 -232 Undeath_to_Death 2796 528 6 -233 Vine_Mine 3881 529 5 -234 Ice_Dagger 3765 543 1 -235 Stonehold 3778 547 6 -236 Glyph_of_Warding 3783 549 3 -237 Cloud_of_Bewilderment 3794 569 2 -238 CaptivatingSong 83574 686 4 -239 Mindblast10 83840 713 7 -240 Bolt_Web 5259 228 7 -241 GR_SHADOW_CON_Web 6311 352 9 -242 Bebelith_Web 84178 731 9 -243 SPELL_NS_WEB 942 2130 9 -244 Epic_Spell_Audience_of_Stone 16833338 4007 10 -245 Crystallize 16823673 14202 6 -246 BasiliskMask 16836737 18708 8 -247 GorgonMask 16836803 18729 8 -248 Bigbys_Interposing_Hand 2683 459 5 -249 Illithid_Mindblast 83865 789 3 -250 Psionic_Mass_Concussion 84464 763 5 -251 MONSTER_MindBlast 3891 551 3 -252 MONSTER_CharmMonster 3893 552 3 -253 SPELL_FORCE_MISSILES 16990488 2480 4 -254 Obscuring_Mist 16832075 3085 1 -255 SEPLL_REGEN_LIGHT_WOUNDS 16990497 17243 1 -256 SPELL_REGEN_MODERATE_WOUNDS 16990502 17244 2 -257 SPELL_REGEN_SERIOUS_WOUNDS 16990507 17245 4 -258 SPELL_REGEN_CRITICAL_WOUNDS 16990512 17246 5 -259 SPELL_SPEED_WIND 16990517 17247 2 -260 SPELL_SPIRIT_WORM 16990522 17248 1 -261 SPELL_SPIRITUAL_WEAPON 16990525 17249 2 -262 SPELL_TORTISE_SHELL 16990530 17250 6 -263 SEPLL_REGEN_RING 16990476 17241 3 -264 SPELL_REGEN_CIRCLE 16990482 17242 6 -265 SPELL_LEONALS_ROAR 16990471 17240 8 -266 SPELL_SUMMON_NATURES_ALLY_1 16976216 17000 1 -267 SPELL_SUMMON_NATURES_ALLY_2 16976230 17010 2 -268 SPELL_SUMMON_NATURES_ALLY_3 16976244 17020 3 -269 SPELL_SUMMON_NATURES_ALLY_4 16976258 17030 4 -270 SPELL_SUMMON_NATURES_ALLY_5 16976272 17040 5 -271 SPELL_SUMMON_NATURES_ALLY_6 16976286 17050 6 -272 SPELL_SUMMON_NATURES_ALLY_7 16976300 17060 7 -273 SPELL_SUMMON_NATURES_ALLY_8 16976314 17070 8 -274 SPELL_SUMMON_NATURES_ALLY_9 16976328 17080 9 -275 SPELL_FORESTFOLD 16976342 17090 3 -276 SPELL_CREEPING_COLD 16976348 17091 2 -277 SPELL_GREATER_CREEPING_COLD 16976354 17092 7 -278 SPELL_CHASING_PERFECTION 16990493 2479 6 -279 SPELL_ADRENALINE_SURGE 16976360 17238 2 -280 SPELL_INVULNERABILITY_TO_ELEMENTS 16976366 17239 9 -281 SPELL_CONTROL_PLANTS 16976372 17237 4 + Label Name SpellIndex Cost +0 Acid_Fog 750 0 6 +1 Aid 751 1 2 +2 Barkskin 753 3 2 +3 Bestow_Curse 754 4 3 +4 Bless **** **** **** +5 Bless_Weapon **** **** **** +6 Blindness_and_Deafness 758 8 2 +7 Bulls_Strength **** **** **** +8 Burning_Hands 760 10 1 +9 Call_Lightning 761 11 3 +10 Calm_Emotions **** **** **** +11 Cats_Grace **** **** **** +12 Chain_Lightning 764 14 6 +13 Charm_Monster 765 15 3 +14 Charm_Person 766 16 1 +15 Charm_Person_or_Animal 767 17 2 +16 Circle_of_Death 768 18 6 +17 Circle_of_Doom 769 19 5 +18 Clairaudience_and_Clairvoyance **** **** **** +19 Clarity **** **** **** +20 Cloak_of_Chaos **** **** **** +21 Cloudkill 773 23 5 +22 Color_Spray 774 24 1 +23 Cone_of_Cold 775 25 5 +24 Confusion 776 26 3 +25 Contagion 777 27 3 +26 Control_Undead 778 28 7 +27 Cure_Critical_Wounds 781 31 4 +28 Cure_Light_Wounds 782 32 1 +29 Cure_Minor_Wounds 783 33 0.5 +30 Cure_Moderate_Wounds 784 34 2 +31 Cure_Serious_Wounds 785 35 3 +32 Darkness 786 36 2 +33 Daze 787 37 0.5 +34 Death_Ward 788 38 4 +35 Delayed_Blast_Fireball 789 39 7 +36 Dismissal 790 40 4 +37 Dispel_Magic 791 41 3 +38 Divine_Power **** **** **** +39 Dominate_Animal 793 43 3 +40 Dominate_Monster 794 44 9 +41 Dominate_Person 795 45 4 +42 Doom 796 46 1 +43 Elemental_Shield **** **** **** +44 Endurance **** **** **** +45 Endure_Elements **** **** **** +46 Energy_Drain 801 51 9 +47 Enervation 802 52 4 +48 Entangle 803 53 1 +49 Fear 804 54 3 +50 Feeblemind 805 55 5 +51 Finger_of_Death 806 56 7 +52 Fire_Storm 807 57 7 +53 Fireball 808 58 3 +54 Flame_Arrow 809 59 3 +55 Flame_Lash 810 60 2 +56 Flame_Strike 811 61 4 +57 Freedom_of_Movement 812 62 4 +58 Globe_of_Invulnerability **** **** **** +59 Grease 816 66 1 +60 Greater_Dispelling 817 67 5 +61 Greater_Magic_Weapon **** **** **** +62 Greater_Planar_Binding 819 69 8 +63 Greater_Restoration **** **** **** +64 Greater_Shadow_Conjuration 821 71 5 +65 Greater_Spell_Breach 822 72 6 +66 Greater_Spell_Mantle **** **** **** +67 Greater_Stoneskin **** **** **** +68 Hammer_of_the_Gods 826 76 4 +69 Harm 827 77 6 +70 Haste **** **** **** +71 Heal 829 79 6 +72 Healing_Circle 830 80 5 +73 Hold_Animal 831 81 2 +74 Hold_Monster 832 82 4 +75 Hold_Person 833 83 2 +76 Holy_Aura **** **** **** +77 Holy_Sword **** **** **** +78 Implosion 837 87 9 +79 Improved_Invisibility 838 88 4 +80 Incendiary_Cloud 839 89 8 +81 Invisibility **** **** **** +82 Invisibility_Purge 841 91 3 +83 Invisibility_Sphere **** **** **** +84 Lesser_Dispel 844 94 1 +85 Lesser_Mind_Blank **** **** **** +86 Lesser_Planar_Binding 846 96 5 +87 Lesser_Restoration **** **** **** +88 Lesser_Spell_Breach 848 98 4 +89 Lesser_Spell_Mantle **** **** **** +90 Light **** **** **** +91 Lightning_Bolt 851 101 3 +92 Mage_Armor **** **** **** +93 Magic_Circle_against_Chaos **** **** **** +94 Magic_Circle_against_Evil **** **** **** +95 Magic_Circle_against_Good **** **** **** +96 Magic_Circle_against_Law **** **** **** +97 Magic_Missile 857 107 1 +98 Magic_Vestment **** **** **** +99 Magic_Weapon **** **** **** +100 Mass_Blindness_and_Deafness 860 110 8 +101 Mass_Charm 861 111 8 +102 Mass_Domination **** **** **** +103 Mass_Haste **** **** **** +104 Mass_Heal 864 114 8 +105 Melfs_Acid_Arrow 865 115 2 +106 Meteor_Swarm 866 116 9 +107 Mind_Blank **** **** **** +108 Mind_Fog 868 118 5 +109 Minor_Globe_of_Invulnerability **** **** **** +110 Ghostly_Visage **** **** **** +111 Ethereal_Visage **** **** **** +112 Mordenkainens_Disjunction 872 122 9 +113 Natures_Balance **** **** **** +114 Negative_Energy_Protection **** **** **** +115 Neutralize_Poison **** **** **** +116 Phantasmal_Killer 877 127 4 +117 Planar_Binding 878 128 6 +118 Poison 879 129 3 +119 Polymorph_Self **** **** **** +120 Power_Word,_Kill 881 131 9 +121 Power_Word,_Stun 882 132 7 +122 Prayer **** **** **** +123 Premonition **** **** **** +124 Prismatic_Spray 885 135 7 +125 Protection__from_Chaos **** **** **** +126 Protection_from_Elements **** **** **** +127 Protection_from_Evil **** **** **** +128 Protection_from_Good **** **** **** +129 Protection_from_Law **** **** **** +130 Protection_from_Spells **** **** **** +131 Ray_of_Enfeeblement 893 143 1 +132 Ray_of_Frost 894 144 0.5 +133 Remove_Blindness_and_Deafness **** **** **** +134 Remove_Curse **** **** **** +135 Remove_Disease **** **** **** +136 Remove_Fear **** **** **** +137 Remove_Paralysis **** **** **** +138 Resist_Elements **** **** **** +139 Resistance **** **** **** +140 Restoration **** **** **** +141 Sanctuary **** **** **** +142 Scare 905 155 1 +143 Searing_Light 906 156 3 +144 See_Invisibility **** **** **** +145 Shades 908 158 6 +146 Shadow_Conjuration 909 159 4 +147 Shadow_Shield **** **** **** +148 Shapechange **** **** **** +149 Shield_of_Law **** **** **** +150 Silence 913 163 2 +151 Slay_Living 914 164 5 +152 Sleep 915 165 1 +153 Slow 916 166 3 +154 Sound_Burst 917 167 2 +155 Spell_Resistance **** **** **** +156 Spell_Mantle **** **** **** +157 Sphere_of_Chaos **** **** **** +158 Stinking_Cloud 921 171 3 +159 Stoneskin 922 172 4 +160 Storm_of_Vengeance 923 173 9 +161 Sunbeam 933 183 7 +162 Tensers_Transformation **** **** **** +163 True_Seeing **** **** **** +164 Unholy_Aura **** **** **** +165 Virtue 939 189 0.5 +166 Wail_of_the_Banshee 940 190 9 +167 Web 942 192 2 +168 Weird 943 193 9 +169 Word_of_Faith 944 194 7 +170 Protection_from_Alignment **** **** **** +171 Magic_Circle_against_Alignment 5135 322 3 +172 Aura_versus_Alignment **** **** **** +173 Eagle_Spledor 5371 354 2 +174 Owls_Wisdom 5370 355 2 +175 Foxs_Cunning 5369 356 2 +176 Greater_Eagles_Splendor 5372 357 6 +177 Greater_Owls_Wisdom 5373 358 6 +178 Greater_Foxs_Cunning 5374 359 6 +179 Greater_Bulls_Strength 5375 360 6 +180 Greater_Cats_Grace 5376 361 6 +181 Greater_Endurance 5377 362 6 +182 Aura_of_Vitality 6362 372 7 +183 War_Cry 6363 373 3 +184 Regenerate 6364 374 7 +185 Evards_Black_Tentacles 6365 375 4 +186 Legend_Lore 6367 376 5 +187 Find_Traps 6368 377 2 +188 Divine_Favor 53 414 1 +189 True_Strike 55 415 1 +190 Flare 56 416 0.5 +191 Shield 57 417 1 +192 Acid_Splash 383 424 1 +193 Quillfire 1773 425 3 +194 Sunburst 385 427 8 +195 Banishment 387 430 6 +196 Inflict_Minor_Wounds 388 431 0.5 +197 Inflict_Light_Wounds 389 432 1 +198 Inflict_Moderate_Wounds 390 433 2 +199 Inflict_Serious_Wounds 391 434 3 +200 Inflict_Critical_Wounds 392 435 4 +201 Drown 508 437 6 +202 Electric_Jolt 1852 439 0 +203 Firebrand 1895 440 5 +204 Dirge 2366 445 6 +205 Inferno 2368 446 5 +206 Isaacs_Lesser_Missile_Storm 2377 447 4 +207 Isaacs_Greater_Missile_Storm 2378 448 6 +208 Bane 2663 449 1 +209 Spike_Growth 2671 454 3 +210 Tashas_Hideous_Laughter 2678 457 2 +211 Bigbys_Forceful_Hand 2684 460 6 +212 Bigbys_Grasping_Hand 2685 461 7 +213 Bigbys_Clenched_Fist 2686 462 8 +214 Bigbys_Crushing_Hand 2687 463 9 +215 Sleep 915 480 1 +216 Flesh_to_stone 3044 485 6 +217 Stone_to_flesh 3046 486 6 +218 Breath_Petrify 3800 495 5 +219 Touch_Petrify 3801 496 5 +220 Gaze_Petrify 3799 497 5 +221 Crumble 3837 512 6 +222 Infestation_of_Maggots 3844 513 3 +223 Healing_Sting 3848 514 3 +224 Great_Thunderclap 3850 515 7 +225 Ball_Lightning 3853 516 5 +226 Battletide 3857 517 5 +227 Combust 3859 518 2 +228 Gedlees_Electric_Loop 3863 520 2 +229 Horizikauls_Boom 3865 521 1 +230 Mestils_Acid_Breath 3869 523 3 +231 Scintillating_Sphere 3879 526 3 +232 Undeath_to_Death 2796 528 6 +233 Vine_Mine 3881 529 5 +234 Ice_Dagger 3765 543 1 +235 Stonehold 3778 547 6 +236 Glyph_of_Warding 3783 549 3 +237 Cloud_of_Bewilderment 3794 569 2 +238 CaptivatingSong 83574 686 4 +239 Mindblast10 83840 713 7 +240 Bolt_Web 5259 228 7 +241 GR_SHADOW_CON_Web 6311 352 9 +242 Bebelith_Web 84178 731 9 +243 SPELL_NS_WEB 942 2130 9 +244 Epic_Spell_Audience_of_Stone 16833338 4007 10 +245 Crystallize 16823673 14202 6 +246 BasiliskMask 16836737 18708 8 +247 GorgonMask 16836803 18729 8 +248 Bigbys_Interposing_Hand 2683 459 5 +249 Illithid_Mindblast 83865 789 3 +250 Psionic_Mass_Concussion 84464 763 5 +251 MONSTER_MindBlast 3891 551 3 +252 MONSTER_CharmMonster 3893 552 3 +253 SPELL_FORCE_MISSILES 16990488 2480 4 +254 Obscuring_Mist 16832075 3085 1 +255 SEPLL_REGEN_LIGHT_WOUNDS 16990497 17243 1 +256 SPELL_REGEN_MODERATE_WOUNDS 16990502 17244 2 +257 SPELL_REGEN_SERIOUS_WOUNDS 16990507 17245 4 +258 SPELL_REGEN_CRITICAL_WOUNDS 16990512 17246 5 +259 SPELL_SPEED_WIND 16990517 17247 2 +260 SPELL_SPIRIT_WORM 16990522 17248 1 +261 SPELL_SPIRITUAL_WEAPON 16990525 17249 2 +262 SPELL_TORTISE_SHELL 16990530 17250 6 +263 SEPLL_REGEN_RING 16990476 17241 3 +264 SPELL_REGEN_CIRCLE 16990482 17242 6 +265 SPELL_LEONALS_ROAR 16990471 17240 8 +266 SPELL_SUMMON_NATURES_ALLY_1 16976216 17000 1 +267 SPELL_SUMMON_NATURES_ALLY_2 16976230 17010 2 +268 SPELL_SUMMON_NATURES_ALLY_3 16976244 17020 3 +269 SPELL_SUMMON_NATURES_ALLY_4 16976258 17030 4 +270 SPELL_SUMMON_NATURES_ALLY_5 16976272 17040 5 +271 SPELL_SUMMON_NATURES_ALLY_6 16976286 17050 6 +272 SPELL_SUMMON_NATURES_ALLY_7 16976300 17060 7 +273 SPELL_SUMMON_NATURES_ALLY_8 16976314 17070 8 +274 SPELL_SUMMON_NATURES_ALLY_9 16976328 17080 9 +275 SPELL_FORESTFOLD 16976342 17090 3 +276 SPELL_CREEPING_COLD 16976348 17091 2 +277 SPELL_GREATER_CREEPING_COLD 16976354 17092 7 +278 SPELL_CHASING_PERFECTION 16990493 2479 6 +279 SPELL_ADRENALINE_SURGE 16976360 17238 2 +280 SPELL_INVULNERABILITY_TO_ELEMENTS 16976366 17239 9 +281 SPELL_CONTROL_PLANTS 16976372 17237 4 +282 SPELL_REPAIR_MINOR_DAMAGE 16976378 17094 0.5 +283 SPELL_REPAIR_LIGHT_DAMAGE 16976384 17095 1 +284 SPELL_REPAIR_MODERATE_DAMAGE 16976390 17096 2 +285 SPELL_REPAIR_SERIOUS_DAMAGE 16976396 17097 3 +286 SPELL_REPAIR_CRITICAL_DAMAGE 16976402 17098 4 +287 SPELL_INFLICT_LIGHT_DAMAGE 16976408 17100 1 +288 SPELL_INFLICT_MODERATE_DAMAGE 16976414 17101 2 +289 SPELL_INFLICT_SERIOUS_DAMAGE 16976420 17102 3 +290 SPELL_INFLICT_CRITICAL_DAMAGE 16976426 17103 4 +291 SPELL_MASS_REPAIR_LIGHT_DAMAGE 16976432 17105 5 +292 SPELL_MASS_REPAIR_MODERATE_DAMAGE 16976438 17106 6 +293 SPELL_MASS_REPAIR_SERIOUS_DAMAGE 16976444 17107 7 +294 SPELL_MASS_REPAIR_CRITICAL_DAMAGE 16976450 17108 8 +295 SPELL_MASS_INFLICT_LIGHT_DAMAGE 16976456 17110 5 +296 SPELL_MASS_INFLICT_MODERATE_DAMAGE 16976462 17111 6 +297 SPELL_MASS_INFLICT_SERIOUS_DAMAGE 16976468 17112 7 +298 SPELL_MASS_INFLICT_CRITICAL_DAMAGE 16976474 17113 8 diff --git a/nwn/nwnprc/trunk/2das/iprp_spells.2da b/nwn/nwnprc/trunk/2das/iprp_spells.2da index 82a191c5..b05479bb 100644 --- a/nwn/nwnprc/trunk/2das/iprp_spells.2da +++ b/nwn/nwnprc/trunk/2das/iprp_spells.2da @@ -1519,4 +1519,49 @@ 1515 SPELL_INVULNERABILITY_TO_ELEMENTS_20 16976369 20 9 135000 17241 0 0 1 is_PrElement 1516 SPELL_CONTROL_PLANTS_8 16976373 8 4 24000 17237 0 1 1 is_Entangle 1517 SPELL_CONTROL_PLANTS_16 16976374 16 4 48000 17237 0 1 1 is_Entangle -1517 SPELL_CONTROL_PLANTS_20 16976375 20 4 60000 17237 0 1 1 is_Entangle +1518 SPELL_CONTROL_PLANTS_20 16976375 20 4 60000 17237 0 1 1 is_Entangle +1519 SPELL_REPAIR_MINOR_DAMAGE_1 16976380 1 0.5 180 17094 1 1 1 is_CurMinW +1520 SPELL_REPAIR_LIGHT_DAMAGE_2 16976386 2 1 750 17095 1 1 1 is_CurLgtW +1521 SPELL_REPAIR_LIGHT_DAMAGE_5 16976387 5 1 1800 17095 1 1 1 is_CurLgtW +1522 SPELL_REPAIR_MODERATE_DAMAGE_3 16976392 3 2 1250 17096 1 1 1 is_CurModW +1523 SPELL_REPAIR_MODERATE_DAMAGE_6 16976393 6 2 2250 17096 1 1 1 is_CurModW +1524 SPELL_REPAIR_MODERATE_DAMAGE_10 16976394 10 2 3750 17096 1 1 1 is_CurModW +1525 SPELL_REPAIR_SERIOUS_DAMAGE_5 16976398 5 3 2500 17097 1 1 1 is_CurSerW +1526 SPELL_REPAIR_SERIOUS_DAMAGE_10 16976399 10 3 5000 17097 1 1 1 is_CurSerW +1527 SPELL_REPAIR_SERIOUS_DAMAGE_15 16976400 15 3 7500 17097 1 1 1 is_CurSerW +1528 SPELL_REPAIR_CRITICAL_DAMAGE_7 16976404 7 4 10500 17098 1 1 1 is_CurCrWnds +1529 SPELL_REPAIR_CRITICAL_DAMAGE_15 16976405 15 4 22500 17098 1 1 1 is_CurCrWnds +1530 SPELL_REPAIR_CRITICAL_DAMAGE_20 16976406 20 4 30000 17098 1 1 1 is_CurCrWnds +1520 SPELL_INFLICT_LIGHT_DAMAGE_2 16976410 2 1 750 17095 1 1 1 iss_X1InfLig +1521 SPELL_INFLICT_LIGHT_DAMAGE_5 16976411 5 1 1800 17095 1 1 1 iss_X1InfLig +1522 SPELL_INFLICT_MODERATE_DAMAGE_3 16976416 3 2 1250 17096 1 1 1 iss_X1InfMod +1523 SPELL_INFLICT_MODERATE_DAMAGE_6 16976417 6 2 2250 17096 1 1 1 iss_X1InfMod +1524 SPELL_INFLICT_MODERATE_DAMAGE_10 16976418 10 2 3750 17096 1 1 1 iss_X1InfMod +1525 SPELL_INFLICT_SERIOUS_DAMAGE_5 16976422 5 3 2500 17097 1 1 1 iss_X1InfSer +1526 SPELL_INFLICT_SERIOUS_DAMAGE_10 16976423 10 3 5000 17097 1 1 1 iss_X1InfSer +1527 SPELL_INFLICT_SERIOUS_DAMAGE_15 16976424 15 3 7500 17097 1 1 1 iss_X1InfSer +1528 SPELL_INFLICT_CRITICAL_DAMAGE_7 16976428 7 4 10500 17098 1 1 1 iss_X1InfCri +1529 SPELL_INFLICT_CRITICAL_DAMAGE_15 16976429 15 4 22500 17098 1 1 1 iss_X1InfCri +1530 SPELL_INFLICT_CRITICAL_DAMAGE_20 16976430 20 4 30000 17098 1 1 1 iss_X1InfCri +1531 SPELL_MASS_REPAIR_LIGHT_DAMAGE_9 16976434 9 5 16875 17106 0 0 1 is_CurLgtW +1532 SPELL_MASS_REPAIR_LIGHT_DAMAGE_15 16976435 15 5 28125 17106 0 0 1 is_CurLgtW +1533 SPELL_MASS_REPAIR_LIGHT_DAMAGE_20 16976436 20 5 37500 17106 0 0 1 is_CurLgtW +1534 SPELL_MASS_REPAIR_MODERATE_DAMAGE_11 16976440 11 6 20625 17107 0 0 1 is_CurModW +1535 SPELL_MASS_REPAIR_MODERATE_DAMAGE_15 16976441 15 6 28125 17107 0 0 1 is_CurModW +1536 SPELL_MASS_REPAIR_MODERATE_DAMAGE_20 16976442 20 6 37500 17107 0 0 1 is_CurModW +1537 SPELL_MASS_REPAIR_SERIOUS_DAMAGE_13 16976446 13 7 24375 17108 0 0 1 is_CurSerW +1538 SPELL_MASS_REPAIR_SERIOUS_DAMAGE_16 16976447 16 7 30000 17108 0 0 1 is_CurSerW +1539 SPELL_MASS_REPAIR_SERIOUS_DAMAGE_20 16976448 20 7 37500 17108 0 0 1 is_CurSerW +1540 SPELL_MASS_REPAIR_CRITICAL_DAMAGE_15 16976452 15 8 28125 17109 0 0 1 is_CurCrWnds +1541 SPELL_MASS_REPAIR_CRITICAL_DAMAGE_20 16976453 20 8 37500 17109 0 0 1 is_CurCrWnds +1542 SPELL_MASS_INFLICT_LIGHT_DAMAGE_9 16976458 9 5 16875 17111 0 0 1 iss_inflgtwm +1543 SPELL_MASS_INFLICT_LIGHT_DAMAGE_15 16976459 15 5 28125 17111 0 0 1 iss_inflgtwm +1544 SPELL_MASS_INFLICT_LIGHT_DAMAGE_20 16976460 20 5 37500 17111 0 0 1 iss_inflgtwm +1545 SPELL_MASS_INFLICT_MODERATE_DAMAGE_11 16976464 11 6 20625 17112 0 0 1 iss_infmodwm +1546 SPELL_MASS_INFLICT_MODERATE_DAMAGE_15 16976465 15 6 28125 17112 0 0 1 iss_infmodwm +1547 SPELL_MASS_INFLICT_MODERATE_DAMAGE_20 16976466 20 6 37500 17112 0 0 1 iss_infmodwm +1548 SPELL_MASS_INFLICT_SERIOUS_DAMAGE_13 16976470 13 7 24375 17113 0 0 1 iss_infserwm +1549 SPELL_MASS_INFLICT_SERIOUS_DAMAGE_16 16976471 16 7 30000 17113 0 0 1 iss_infserwm +1550 SPELL_MASS_INFLICT_SERIOUS_DAMAGE_20 16976472 20 7 37500 17113 0 0 1 iss_infserwm +1551 SPELL_MASS_INFLICT_CRITICAL_DAMAGE_15 16976476 15 8 28125 17114 0 0 1 iss_infcrwnm +1552 SPELL_MASS_INFLICT_CRITICAL_DAMAGE_20 16976477 20 8 37500 17114 0 0 1 iss_infcrwnm diff --git a/nwn/nwnprc/trunk/2das/prc_desc_force.2da b/nwn/nwnprc/trunk/2das/prc_desc_force.2da index 70626199..ac06302c 100644 --- a/nwn/nwnprc/trunk/2das/prc_desc_force.2da +++ b/nwn/nwnprc/trunk/2das/prc_desc_force.2da @@ -31,3 +31,4 @@ 27 Shelgarns_Persistent_Blade 3739 V 1 534 28 Shield 57 A 1 417 29 SPELL_FORCE_MISSILES 16790488 V 4 2480 +30 SPELL_SPIRITUAL_WEAPON 16790525 V 2 17249 diff --git a/nwn/nwnprc/trunk/2das/prc_material.2da b/nwn/nwnprc/trunk/2das/prc_material.2da index 54d4903e..f7919355 100644 --- a/nwn/nwnprc/trunk/2das/prc_material.2da +++ b/nwn/nwnprc/trunk/2das/prc_material.2da @@ -104,7 +104,7 @@ 100 Paper 16977218 paper 7 0 2 IP_MATERIAL_PAPER 101 Glass 16977219 crystal 3 1 1 IP_MATERIAL_GLASS 102 Ice 16977220 crystal 3 0 3 IP_MATERIAL_ICE -103 "Rope, Hemp" 16977221 rope 8 0 2 IP_MATERIAL_ROPE_HEMP +103 Rope_Hemp 16977221 rope 8 0 2 IP_MATERIAL_ROPE_HEMP 104 Stone 16977222 stone 9 8 15 IP_MATERIAL_STONE 105 Deep_Coral 16977223 stone 9 8 15 IP_MATERIAL_DEEP_CORAL 106 Wood_Living 16977224 wood 10 5 10 IP_MATERIAL_WOOD_LIVING diff --git a/nwn/nwnprc/trunk/2das/prc_spells.2da b/nwn/nwnprc/trunk/2das/prc_spells.2da index e89fa065..cca816d6 100644 --- a/nwn/nwnprc/trunk/2das/prc_spells.2da +++ b/nwn/nwnprc/trunk/2das/prc_spells.2da @@ -17095,26 +17095,26 @@ 17091 SPELL_CREEPING_COLD **** 0x00008 **** **** **** mc_freshwater Water **** **** **** **** **** **** 17092 SPELL_GREATER_CREEPING_COLD **** 0x00008 **** **** **** mc_freshwater Water **** **** **** **** **** **** 17093 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17094 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17095 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17096 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17097 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17098 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17094 SPELL_REPAIR_MINOR_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17095 SPELL_REPAIR_LIGHT_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17096 SPELL_REPAIR_MODERATE_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17097 SPELL_REPAIR_SERIOUS_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17098 SPELL_REPAIR_CRITICAL_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** 17099 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17100 Templates_16300-16999 **** **** **** **** **** **** **** **** **** **** **** **** **** -17101 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17102 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17103 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17100 SPELL_INFLICT_LIGHT_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17101 SPELL_INFLICT_MODERATE_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17102 SPELL_INFLICT_SERIOUS_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17103 SPELL_INFLICT_CRITICAL_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** 17104 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17105 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17106 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17107 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17108 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17105 SPELL_MASS_REPAIR_LIGHT_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17106 SPELL_MASS_REPAIR_MODERATE_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17107 SPELL_MASS_REPAIR_SERIOUS_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17108 SPELL_MASS_REPAIR_CRITICAL_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** 17109 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17110 Templates_16300-16999 **** **** **** **** **** **** **** **** **** **** **** **** **** -17111 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17112 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17113 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17110 SPELL_MASS_INFLICT_LIGHT_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17111 SPELL_MASS_INFLICT_MODERATE_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17112 SPELL_MASS_INFLICT_SERIOUS_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** +17113 SPELL_MASS_INFLICT_CRITICAL_DAMAGE **** **** **** **** **** **** **** **** **** **** **** **** **** 17114 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17115 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17116 **** **** **** **** **** **** **** **** **** **** **** **** **** **** diff --git a/nwn/nwnprc/trunk/2das/spells.2da b/nwn/nwnprc/trunk/2das/spells.2da index 780480e4..00a0e7f0 100644 --- a/nwn/nwnprc/trunk/2das/spells.2da +++ b/nwn/nwnprc/trunk/2das/spells.2da @@ -4933,1126 +4933,1126 @@ 4929 Harper_Clairaudience_and_Clairvoyance 16831262 is_ClairAdVo D P vs 0x3a 0x01 prc_HARPE_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 10590 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4930 Harper_NONDETECTION 16831263 is_undet_align A T vs 0x3a 0x0B prc_HARPE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 10591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4931 Harper_UndetectableAlignment 16831264 is_undet_align A S vs 0x3a 0x2b prc_HARPE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 10592 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4932 Assassin_ADDICTION 16831265 is_addiction E T vs 0x38 0x0a prc_radialbug **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 4933 4934 4935 4936 **** 3 **** 1 16829697 1 0 **** 1 10593 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4933 Assassin_ADDICTION_TERRAN_BRANDY 16831266 is_addiction E T vs 0x38 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 4932 1 16829697 1 0 **** 1 467872097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4934 Assassin_ADDICTION_MUSHROOM_POWDER 16831267 is_addiction E T vs 0x38 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 4932 1 16829697 1 0 **** 1 467937633 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4935 Assassin_ADDICTION_VODARE 16831268 is_addiction E T vs 0x38 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 4932 1 16829697 1 0 **** 1 468003169 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4936 Assassin_ADDICTION_AGONY 16831269 is_addiction E T vs 0x38 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 4932 1 16829697 1 0 **** 1 468068705 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4937 Assassin_ANGRY_ACHE 16831270 is_angry_ache N S vs 0x3a 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 10594 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4938 Assassin_Blade_of_Blood 16831271 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 4939 4940 **** **** **** 9 **** 1 16826257 1 0 **** 0 10595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4939 Assassin_Blade_of_Blood_1d6 16831272 is_curimpbl N T vs 0x3f 0x0b prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 4938 1 **** 1 0 **** 0 468134243 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4940 Assassin_Blade_of_Blood_3d6 16831273 is_lcurimpbl N T vs 0x3f 0x0b prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 4938 1 **** 1 0 **** 0 468199779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4941 Assassin_Disguise_Self_Radial_Master 16831274 is_Disguise I L vs 0x3a 0x03 prc_radialbug **** **** **** **** **** **** 1 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 4942 4943 4944 4945 4946 10 **** 3 16822661 1 0 **** 0 10596 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4942 Assassin_Disguise_Self_Learn 16831275 is_DisguiseL I P vs 0x3a 0x02 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4941 3 16822661 1 0 **** 0 468265316 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4943 Assassin_Disguise_Self_Options 16831276 is_DisguiseO I P vs 0x3A 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4941 3 16822661 1 0 **** 0 468330852 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4944 Assassin_Disguise_Self_QS1 16831277 is_Disguise1 I P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4941 3 16822661 1 0 **** 0 468396388 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4945 Assassin_Disguise_Self_QS2 16831278 is_Disguise2 I P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4941 3 16822661 1 0 **** 0 468461924 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4946 Assassin_Disguise_Self_QS3 16831279 is_Disguise3 I P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4941 3 16822661 1 0 **** 0 468527460 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4947 Assassin_Spell_Jump 16831280 is_jump T T vs 0x3a 0x0B prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 10597 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4948 Assassin_Obscuring_Mist 16831281 is_X2CldBwld C S vs 0x3a 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 10598 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4949 Assassin_Sleep 16831282 is_Sleep E M vs 0x3f 0x2E prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 10599 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4950 Assassin_True_Strike 16831283 is_X1TruStr D P v 0x18 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 509 1 0 **** 0 10600 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4951 Assassin_Alter_Self_Radial_Master 16831284 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 2 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 4952 4953 4954 4955 4956 10 **** 3 16827969 1 0 **** 0 10601 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4952 Assassin_Alter_Self_Learn 16831285 is_PolySelf T P vs 0x3a 0x02 prc_ASASI_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4951 3 16827969 1 0 **** 0 468593001 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4953 Assassin_Alter_Self_Options 16831286 is_PolySelf T P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4951 3 16827969 1 0 **** 0 468658537 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4954 Assassin_Alter_Self_QS1 16831287 is_PolySelf T P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4951 3 16827969 1 0 **** 0 468724073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4955 Assassin_Alter_Self_QS2 16831288 is_PolySelf T P vs 0x3A 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4951 3 16827969 1 0 **** 0 468789609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4956 Assassin_Alter_Self_QS3 16831289 is_PolySelf T P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 4951 3 16827969 1 0 **** 0 468855145 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4957 Assassin_Cats_Grace 16831290 is_CatGrace T T vs 0x3f 0x2B prc_ASASI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 10602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4958 Assassin_Darkness 16831291 is_Darkness V L v 0x1a 0x2f prc_ASASI_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 10603 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4959 Assassin_Foxs_Cunning 16831292 is_FoxCunng T T vs 0x3f 0x2B prc_ASASI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 10604 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4960 Assassin_IceKnife 16831293 is_shiver_tch C L s 0x2d 0x3a prc_ASASI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold01 **** sco_mehancold01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** sim_exp2frost 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 2 **** 1 16832232 1 0 **** 1 10605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4961 Assassin_Invisibility 16831294 is_Invisib I T vs 0x3a 0x2B prc_ASASI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 10606 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4962 Assassin_UndetectableAlignment 16831295 is_undet_align A S vs 0x3a 0x2b prc_ASASI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 10607 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4963 Assassin_DeeperDarkness 16831296 is_Darkness V T v 0x1a 0x2f prc_ASASI_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 10608 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4964 Assassin_DeepSlumber 16831297 is_sleep E M vs 0x3f 0x0e prc_ASASI_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825813 1 0 **** 1 10609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4965 Assassin_FalseLife 16831298 is_auravital N P vs 0x3f 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 3 1500 head **** **** **** **** vs_chant_necr_hm vs_chant_necr_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825807 1 0 **** 0 10610 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4966 Assassin_Magic_Circle_against_Good 16831299 is_CircGood A T vs 0x3a 0x2B prc_ASASI_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 10611 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4967 Assassin_MASOCHISM 16831300 is_masochism E P vs 0x02 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 10612 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4968 Assassin_NONDETECTION 16831301 is_undet_align A T vs 0x3a 0x0B prc_ASASI_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 10613 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4969 Assassin_Clairaudience_and_Clairvoyance 16831302 is_ClairAdVo D P vs 0x3a 0x01 prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 10614 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4970 Assassin_CursedBlade 16831303 is_x2blckblde N T v 0x1a 0x08 prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_necr_hm vs_chant_necr_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825823 1 0 **** 0 10615 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4971 Assassin_DimensionDoor_RadialMaster 16831304 is_dimdoor C L v 0x18 0x2e prc_radialbug **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 4972 4973 4974 4975 **** **** **** 1 16825213 1 0 **** 0 10616 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4972 Assassin_DimensionDoor_SelfOnly 16831305 is_dimdoor C L v 0x18 0x2e prc_ASASI_sp_gen **** **** **** **** **** **** 4 2500 head **** **** vco_swar3blue sco_lgupmind01 vs_chant_conj_lm vs_chant_conj_lf area 100 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 4971 1 16825213 1 0 **** 0 468920696 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4973 Assassin_DimensionDoor_Party 16831306 is_dimdoor C L v 0x18 0x2e prc_ASASI_sp_gen **** **** **** **** **** **** 4 2500 head **** **** vco_swar3blue sco_lgupmind01 vs_chant_conj_lm vs_chant_conj_lf area 100 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 4971 1 16825213 1 0 **** 0 468986232 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4974 Assassin_DimensionDoor_DirDist_SelfOnly 16831307 is_dimdoor C L v 0x18 0x2e prc_ASASI_sp_gen **** **** **** **** **** **** 4 2500 head **** **** vco_swar3blue sco_lgupmind01 vs_chant_conj_lm vs_chant_conj_lf area 100 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 4971 1 16825213 1 0 **** 0 469051768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4975 Assassin_DimensionDoor_DirDist_Party 16831308 is_dimdoor C L v 0x18 0x2e prc_ASASI_sp_gen **** **** **** **** **** **** 4 2500 head **** **** vco_swar3blue sco_lgupmind01 vs_chant_conj_lm vs_chant_conj_lf area 100 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 4971 1 16825213 1 0 **** 0 469117304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4976 Assassin_FLESH_ARMOR 16831309 is_flesh_armor A P vs 0x3a 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF self 1000 **** **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829547 1 0 **** 0 10617 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4977 Assassin_Freedom_of_Movement 16831310 is_FreeMove A M vs 0x3a 0x3B prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 10618 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4978 Assassin_GLIBNESS 16831311 is_glibness T P s 0x3a 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16828716 1 0 **** 0 10619 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4979 Assassin_HeartRipper 16831312 is_stop_hrt N S vs 0x38 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 **** **** **** **** sco_wraith vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** Death 0 **** **** **** **** **** 2 **** 1 16832087 1 0 **** 1 10620 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4980 Assassin_Improved_Invisibility 16831313 is_ImprInvis I T vs 0x3a 0x2b prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 10621 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4981 Assassin_LocateCreature 16831314 is_DomMon D T vs 0x3a 0x09 prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826980 1 0 **** 0 10622 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4982 Assassin_Poison 16831315 is_Poison N T vs 0x3d 0x2B prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 10623 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4983 Assassin_STOP_HEART 16831316 is_stop_hrt N T s 0x28 0x0a prc_ASASI_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sdr_movparal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829595 1 0 **** 1 10624 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4984 Blackguard_Cure_Light_Wounds 16831317 is_CurLgtW C T vs 0x3d 0x2B prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10625 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4985 Blackguard_Empowered_Cure_Light_Wounds 16831318 is_CurLgtW C T vs 0x3d 0x2B prc_BLKGR_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10626 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4986 Blackguard_Maximized_Cure_Light_Wounds 16831319 is_CurLgtW C T vs 0x3d 0x2B prc_BLKGR_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10627 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4987 Blackguard_Silent_Cure_Light_Wounds 16831320 is_CurLgtW C T vs 0x3d 0x2B prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10628 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4988 Blackguard_Still_Cure_Light_Wounds 16831321 is_CurLgtW C T vs 0x3d 0x2B prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4989 Blackguard_Cause_Fear 16831322 is_Scare N S vs 0x2a 0x2A prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4990 Blackguard_Exteneded_Cause_Fear 16831323 is_Scare N S vs 0x2a 0x2A prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4991 Blackguard_Still_Cause_Fear 16831324 is_Scare N S vs 0x2a 0x2A prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10632 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4992 Blackguard_Doom 16831325 is_Doom E M vs 0x3a 0x2A prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10633 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4993 Blackguard_Exteneded_Doom 16831326 is_Doom E M vs 0x3a 0x2A prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10634 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4994 Blackguard_Silent_Doom 16831327 is_Doom E M vs 0x3a 0x2A prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4995 Blackguard_Still_Doom 16831328 is_Doom E M vs 0x3a 0x2A prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10636 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4996 Blackguard_Inflict_Light_Wounds 16831329 is_X1InfLig N T vs 0x3d 0x3B prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10637 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4997 Blackguard_Empowered_Inflict_Light_Wounds 16831330 is_X1InfLig N T vs 0x3d 0x3B prc_BLKGR_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10638 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4998 Blackguard_Maximized_Inflict_Light_Wounds 16831331 is_X1InfLig N T vs 0x3d 0x3B prc_BLKGR_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -4999 Blackguard_Silent_Inflict_Light_Wounds 16831332 is_X1InfLig N T vs 0x3d 0x3B prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10640 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5000 Blackguard_Still_Inflict_Light_Wounds 16831333 is_X1InfLig N T vs 0x3d 0x3B prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10641 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5001 Blackguard_Magic_Weapon 16831334 is_X2MagcWeap T T vs 0x3a 0x0B prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10642 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5002 Blackguard_Exteneded_Magic_Weapon 16831335 is_X2MagcWeap T T vs 0x3a 0x0B prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10643 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5003 Blackguard_Silent_Magic_Weapon 16831336 is_X2MagcWeap T T vs 0x3a 0x0B prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10644 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5004 Blackguard_Still_Magic_Weapon 16831337 is_X2MagcWeap T T vs 0x3a 0x0B prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10645 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5005 Blackguard_Summon_Creature_I 16831338 is_Summon1 C S vs 0x3a 0x2C prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 10646 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5006 Blackguard_Exteneded_Summon_Creature_I 16831339 is_Summon1 C S vs 0x3a 0x2C prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 10647 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5007 Blackguard_Silent_Summon_Creature_I 16831340 is_Summon1 C S vs 0x3a 0x2C prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 10648 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5008 Blackguard_Still_Summon_Creature_I 16831341 is_Summon1 C S vs 0x3a 0x2C prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 10649 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5009 Blackguard_Blade_of_Blood 16831342 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5010 5011 **** **** **** 9 **** 1 16826257 1 0 **** 0 10650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5010 Blackguard_Blade_of_Blood_1d6 16831343 is_curimpbl N T vs 0x3f 0x0b prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5009 1 **** 1 0 **** 0 469182874 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5011 Blackguard_Blade_of_Blood_3d6 16831344 is_lcurimpbl N T vs 0x3f 0x0b prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5009 1 **** 1 0 **** 0 469248410 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5012 Blackguard_Empowered_Blade_of_Blood 16831345 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5013 5014 **** **** **** 9 **** 1 16826257 1 0 **** 0 10651 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5013 Blackguard_Empowered_Blade_of_Blood_1d6 16831346 is_curimpbl N T vs 0x3f 0x0b prc_BLKGR_em_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5012 1 **** 1 0 **** 0 469313947 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5014 Blackguard_Empowered_Blade_of_Blood_3d6 16831347 is_lcurimpbl N T vs 0x3f 0x0b prc_BLKGR_em_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5012 1 **** 1 0 **** 0 469379483 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5015 Blackguard_Exteneded_Blade_of_Blood 16831348 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5016 5017 **** **** **** 9 **** 1 16826257 1 0 **** 0 10652 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5016 Blackguard_Exteneded_Blade_of_Blood_1d6 16831349 is_curimpbl N T vs 0x3f 0x0b prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5015 1 **** 1 0 **** 0 469445020 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5017 Blackguard_Exteneded_Blade_of_Blood_3d6 16831350 is_lcurimpbl N T vs 0x3f 0x0b prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5015 1 **** 1 0 **** 0 469510556 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5018 Blackguard_Maximized_Blade_of_Blood 16831351 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5019 5020 **** **** **** 9 **** 1 16826257 1 0 **** 0 10653 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5019 Blackguard_Maximized_Blade_of_Blood_1d6 16831352 is_curimpbl N T vs 0x3f 0x0b prc_BLKGR_ma_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5018 1 **** 1 0 **** 0 469576093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5020 Blackguard_Maximized_Blade_of_Blood_3d6 16831353 is_lcurimpbl N T vs 0x3f 0x0b prc_BLKGR_ma_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5018 1 **** 1 0 **** 0 469641629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5021 Blackguard_Silent_Blade_of_Blood 16831354 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5022 5023 **** **** **** 9 **** 1 16826257 1 0 **** 0 10654 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5022 Blackguard_Silent_Blade_of_Blood_1d6 16831355 is_curimpbl N T vs 0x3f 0x0b prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5021 1 **** 1 0 **** 0 469707166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5023 Blackguard_Silent_Blade_of_Blood_3d6 16831356 is_lcurimpbl N T vs 0x3f 0x0b prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5021 1 **** 1 0 **** 0 469772702 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5024 Blackguard_Still_Blade_of_Blood 16831357 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 5025 5026 **** **** **** 9 **** 1 16826257 1 0 **** 0 10655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5025 Blackguard_Still_Blade_of_Blood_1d6 16831358 is_curimpbl N T vs 0x3f 0x0b prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5024 1 **** 1 0 **** 0 469838239 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5026 Blackguard_Still_Blade_of_Blood_3d6 16831359 is_lcurimpbl N T vs 0x3f 0x0b prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5024 1 **** 1 0 **** 0 469903775 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5027 Blackguard_BONEBLAST 16831360 is_boneblast N T vs 0x38 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf touch 1000 **** VCA_OUTNEG **** SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 10656 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5028 Blackguard_Silent_BONEBLAST 16831361 is_boneblast N T vs 0x38 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTNEG **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 10657 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5029 Blackguard_Still_BONEBLAST 16831362 is_boneblast N T vs 0x38 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** VCA_OUTNEG **** SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 10658 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5030 Blackguard_DEMONFLESH 16831363 is_demonflesh T P vs 0x3a 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF self 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 10659 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5031 Blackguard_Exteneded_DEMONFLESH 16831364 is_demonflesh T P vs 0x3a 0x09 prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF self 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 10660 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5032 Blackguard_Silent_DEMONFLESH 16831365 is_demonflesh T P vs 0x3a 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** VCA_UPHEXEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 10661 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5033 Blackguard_Still_DEMONFLESH 16831366 is_demonflesh T P vs 0x3a 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF **** 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 10662 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5034 Blackguard_SEETHING_EYEBANE 16831367 is_seeth_eyebn T T vs 0x38 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10663 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5035 Blackguard_Silent_SEETHING_EYEBANE 16831368 is_seeth_eyebn T T vs 0x38 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10664 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5036 Blackguard_Still_SEETHING_EYEBANE 16831369 is_seeth_eyebn T T vs 0x38 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10665 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5037 Blackguard_SummonUndeadI 16831370 is_SumUndead1 C S vs 0x3a 0x2c prc_BLKGR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 10666 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5038 Blackguard_Exteneded_SummonUndeadI 16831371 is_SumUndead1 C S vs 0x3a 0x2c prc_BLKGR_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 10667 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5039 Blackguard_Silent_SummonUndeadI 16831372 is_SumUndead1 C S vs 0x3a 0x2c prc_BLKGR_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 10668 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5040 Blackguard_Still_SummonUndeadI 16831373 is_SumUndead1 C S vs 0x3a 0x2c prc_BLKGR_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 10669 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5041 Blackguard_Bulls_Strength 16831374 is_BullStr T T vs 0x3f 0x2b prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 10670 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5042 Blackguard_Empowered_Bulls_Strength 16831375 is_BullStr T T vs 0x3f 0x2b prc_BLKGR_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 10671 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5043 Blackguard_Exteneded_Bulls_Strength 16831376 is_BullStr T T vs 0x3f 0x2b prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 10672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5044 Blackguard_Silent_Bulls_Strength 16831377 is_BullStr T T vs 0x3f 0x2b prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 10673 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5045 Blackguard_Still_Bulls_Strength 16831378 is_BullStr T T vs 0x3f 0x2b prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 10674 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5046 Blackguard_Cure_Moderate_Wounds 16831379 is_CurModW C T vs 0x3d 0x2B prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 10675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5047 Blackguard_Empowered_Cure_Moderate_Wounds 16831380 is_CurModW C T vs 0x3d 0x2B prc_BLKGR_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 10676 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5048 Blackguard_Silent_Cure_Moderate_Wounds 16831381 is_CurModW C T vs 0x3d 0x2B prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 10677 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5049 Blackguard_Still_Cure_Moderate_Wounds 16831382 is_CurModW C T vs 0x3d 0x2B prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 10678 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5050 Blackguard_Darkness 16831383 is_Darkness V L v 0x1a 0x2f prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 10679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5051 Blackguard_Exteneded_Darkness 16831384 is_Darkness V L v 0x1a 0x2f prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 10680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5052 Blackguard_Silent_Darkness 16831385 is_Darkness V L v 0x1a 0x2f prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 10681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5053 Blackguard_Eagle_Splendor 16831386 is_EagleSpl T T vs 0x3f 0x2B prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 10682 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5054 Blackguard_Empowered_Eagle_Splendor 16831387 is_EagleSpl T T vs 0x3f 0x2B prc_BLKGR_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 10683 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5055 Blackguard_Exteneded_Eagle_Splendor 16831388 is_EagleSpl T T vs 0x3f 0x2B prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 10684 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5056 Blackguard_Silent_Eagle_Splendor 16831389 is_EagleSpl T T vs 0x3f 0x2B prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 10685 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5057 Blackguard_Still_Eagle_Splendor 16831390 is_EagleSpl T T vs 0x3f 0x2B prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 10686 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5058 Blackguard_Inflict_Moderate_Wounds 16831391 is_X1InfMod N T vs 0x3d 0x3B prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 10687 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5059 Blackguard_Empowered_Inflict_Moderate_Wounds 16831392 is_X1InfMod N T vs 0x3d 0x3B prc_BLKGR_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 10688 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5060 Blackguard_Silent_Inflict_Moderate_Wounds 16831393 is_X1InfMod N T vs 0x3d 0x3B prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 10689 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5061 Blackguard_Still_Inflict_Moderate_Wounds 16831394 is_X1InfMod N T vs 0x3d 0x3B prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 10690 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5062 Blackguard_Summon_Creature_II 16831395 is_Summon2 C S vs 0x3a 0x2C prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 10691 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5063 Blackguard_Exteneded_Summon_Creature_II 16831396 is_Summon2 C S vs 0x3a 0x2C prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 10692 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5064 Blackguard_Silent_Summon_Creature_II 16831397 is_Summon2 C S vs 0x3a 0x2C prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 10693 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5065 Blackguard_Still_Summon_Creature_II 16831398 is_Summon2 C S vs 0x3a 0x2C prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 10694 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5066 Blackguard_BONEBLADE 16831399 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5067 5068 5069 **** **** **** **** **** 16829484 **** **** **** **** 10695 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5067 Blackguard_BONEBLADE_GREATSWORD 16831400 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5066 1 **** 1 0 **** 0 469969351 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5068 Blackguard_BONEBLADE_LONGSWORD 16831401 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5066 1 **** 1 0 **** 0 470034887 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5069 Blackguard_BONEBLADE_SHORTSWORD 16831402 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5066 1 **** 1 0 **** 0 470100423 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5070 Blackguard_Exteneded_BONEBLADE 16831403 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 3 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5071 5072 5073 **** **** **** **** **** 16829484 **** **** **** **** 10696 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5071 Blackguard_Exteneded_BONEBLADE_GREATSWORD 16831404 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5070 1 **** 1 0 **** 0 470165960 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5072 Blackguard_Exteneded_BONEBLADE_LONGSWORD 16831405 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5070 1 **** 1 0 **** 0 470231496 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5073 Blackguard_Exteneded_BONEBLADE_SHORTSWORD 16831406 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5070 1 **** 1 0 **** 0 470297032 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5074 Blackguard_Silent_BONEBLADE 16831407 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 3 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5075 5076 5077 **** **** **** **** **** 16829484 **** **** **** **** 10697 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5075 Blackguard_Silent_BONEBLADE_GREATSWORD 16831408 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL **** **** **** up 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5074 1 **** 1 0 **** 0 470362569 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5076 Blackguard_Silent_BONEBLADE_LONGSWORD 16831409 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL **** **** **** up 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5074 1 **** 1 0 **** 0 470428105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5077 Blackguard_Silent_BONEBLADE_SHORTSWORD 16831410 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL **** **** **** up 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5074 1 **** 1 0 **** 0 470493641 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5078 Blackguard_Still_BONEBLADE 16831411 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5079 5080 5081 **** **** **** **** **** 16829484 **** **** **** **** 10698 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5079 Blackguard_Still_BONEBLADE_GREATSWORD 16831412 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5078 1 **** 1 0 **** 0 470559178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5080 Blackguard_Still_BONEBLADE_LONGSWORD 16831413 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5078 1 **** 1 0 **** 0 470624714 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5081 Blackguard_Still_BONEBLADE_SHORTSWORD 16831414 is_boneblade N P vs 0x3a 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5078 1 **** 1 0 **** 0 470690250 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5082 Blackguard_Death_Knell 16831415 is_deathknell N T vs 0x3f 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 10699 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5083 Blackguard_Empowered_Death_Knell 16831416 is_deathknell N T vs 0x3f 0x0a prc_BLKGR_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 10700 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5084 Blackguard_Exteneded_Death_Knell 16831417 is_deathknell N T vs 0x3f 0x0a prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 10701 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5085 Blackguard_Silent_Death_Knell 16831418 is_deathknell N T vs 0x3f 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 10702 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5086 Blackguard_Still_Death_Knell 16831419 is_deathknell N T vs 0x3f 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 10703 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5087 Blackguard_DEMONCALL 16831420 is_demoncall D P vs 0x38 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDRED SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF up 1000 **** **** **** sdr_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829511 1 0 **** 0 10704 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5088 Blackguard_Silent_DEMONCALL 16831421 is_demoncall D P vs 0x38 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDRED **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829511 1 0 **** 0 10705 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5089 Blackguard_Still_DEMONCALL 16831422 is_demoncall D P vs 0x38 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDRED SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** sdr_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829511 1 0 **** 0 10706 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5090 Blackguard_DEVILS_EYE 16831423 is_devils_eye D P vs 0x38 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 10707 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5091 Blackguard_Silent_DEVILS_EYE 16831424 is_devils_eye D P vs 0x38 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 10708 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5092 Blackguard_Still_DEVILS_EYE 16831425 is_devils_eye D P vs 0x38 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 10709 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5093 Blackguard_LAHMS_FINGER_DARTS 16831426 is_lahms_fd T M vs 0x38 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 10710 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5094 Blackguard_Silent_LAHMS_FINGER_DARTS 16831427 is_lahms_fd T M vs 0x38 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 10711 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5095 Blackguard_Still_LAHMS_FINGER_DARTS 16831428 is_lahms_fd T M vs 0x38 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 10712 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5096 Blackguard_SummonUndeadII 16831429 is_SumUndead2 C S vs 0x3a 0x2c prc_BLKGR_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 10713 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5097 Blackguard_Exteneded_SummonUndeadII 16831430 is_SumUndead2 C S vs 0x3a 0x2c prc_BLKGR_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 10714 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5098 Blackguard_Silent_SummonUndeadII 16831431 is_SumUndead2 C S vs 0x3a 0x2c prc_BLKGR_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 10715 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5099 Blackguard_Still_SummonUndeadII 16831432 is_SumUndead2 C S vs 0x3a 0x2c prc_BLKGR_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 10716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5100 Blackguard_Contagion 16831433 is_Contagion N T vs 0x38 0x2b prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 10717 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5101 Blackguard_Silent_Contagion 16831434 is_Contagion N T vs 0x38 0x2b prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 10718 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5102 Blackguard_Still_Contagion 16831435 is_Contagion N T vs 0x38 0x2b prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 10719 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5103 Blackguard_Cure_Serious_Wounds 16831436 is_CurSerW C T vs 0x3d 0x2b prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 10720 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5104 Blackguard_Silent_Cure_Serious_Wounds 16831437 is_CurSerW C T vs 0x3d 0x2b prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 10721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5105 Blackguard_Still_Cure_Serious_Wounds 16831438 is_CurSerW C T vs 0x3d 0x2b prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 10722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5106 Blackguard_DeeperDarkness 16831439 is_Darkness V T v 0x1a 0x2f prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 10723 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5107 Blackguard_Exteneded_DeeperDarkness 16831440 is_Darkness V T v 0x1a 0x2f prc_BLKGR_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 10724 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5108 Blackguard_Silent_DeeperDarkness 16831441 is_Darkness V T v 0x1a 0x2f prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 10725 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5109 Blackguard_Inflict_Serious_Wounds 16831442 is_X1InfSer N T vs 0x3d 0x3B prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 10726 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5110 Blackguard_Silent_Inflict_Serious_Wounds 16831443 is_X1InfSer N T vs 0x3d 0x3B prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 10727 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5111 Blackguard_Still_Inflict_Serious_Wounds 16831444 is_X1InfSer N T vs 0x3d 0x3B prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 10728 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5112 Blackguard_Protection_from_Elements 16831445 is_PrElement A T vs 0x3a 0x2B prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 10729 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5113 Blackguard_Exteneded_Protection_from_Elements 16831446 is_PrElement A T vs 0x3a 0x2B prc_BLKGR_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 10730 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5114 Blackguard_Silent_Protection_from_Elements 16831447 is_PrElement A T vs 0x3a 0x2B prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 10731 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5115 Blackguard_Still_Protection_from_Elements 16831448 is_PrElement A T vs 0x3a 0x2B prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 10732 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5116 Blackguard_Summon_Creature_III 16831449 is_Summon3 C S vs 0x3a 0x2C prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 10733 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5117 Blackguard_Exteneded_Summon_Creature_III 16831450 is_Summon3 C S vs 0x3a 0x2C prc_BLKGR_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 10734 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5118 Blackguard_Silent_Summon_Creature_III 16831451 is_Summon3 C S vs 0x3a 0x2C prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 10735 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5119 Blackguard_Still_Summon_Creature_III 16831452 is_Summon3 C S vs 0x3a 0x2C prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 10736 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5120 Blackguard_ABYSSAL_MIGHT 16831453 is_abyssal_mght C P vs 0x3b 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 10737 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5121 Blackguard_Exteneded_ABYSSAL_MIGHT 16831454 is_abyssal_mght C P vs 0x3b 0x09 prc_BLKGR_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 10738 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5122 Blackguard_Silent_ABYSSAL_MIGHT 16831455 is_abyssal_mght C P vs 0x3b 0x09 prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** VCA_UPHEXEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 10739 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5123 Blackguard_Still_ABYSSAL_MIGHT 16831456 is_abyssal_mght C P vs 0x3b 0x09 prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 10740 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5124 Blackguard_RED_FESTER 16831457 is_red_fester N T vs 0x38 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sim_barkskin 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 10741 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5125 Blackguard_Silent_RED_FESTER 16831458 is_red_fester N T vs 0x38 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 10742 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5126 Blackguard_Still_RED_FESTER 16831459 is_red_fester N T vs 0x38 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sim_barkskin 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 10743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5127 Blackguard_ROTTING_CURSE_OF_URFESTRA 16831460 is_rotcurse_urf T T vs 0x3d 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** sar_conedisea 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 10744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5128 Blackguard_Silent_ROTTING_CURSE_OF_URFESTRA 16831461 is_rotcurse_urf T T vs 0x3d 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 10745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5129 Blackguard_Still_ROTTING_CURSE_OF_URFESTRA 16831462 is_rotcurse_urf T T vs 0x3d 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sar_conedisea 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 10746 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5130 Blackguard_TOUCH_OF_JUIBLEX 16831463 is_tch_Juiblex T T vs 0x38 0x0a prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** sdr_darkness 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 10747 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5131 Blackguard_Silent_TOUCH_OF_JUIBLEX 16831464 is_tch_Juiblex T T vs 0x38 0x0a prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 10748 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5132 Blackguard_Still_TOUCH_OF_JUIBLEX 16831465 is_tch_Juiblex T T vs 0x38 0x0a prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sdr_darkness 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 10749 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5133 Blackguard_MASOCHISM 16831466 is_masochism E P vs 0x02 0x09 prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 10750 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5134 Blackguard_Exteneded_MASOCHISM 16831467 is_masochism E P vs 0x02 0x09 prc_BLKGR_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 10751 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5135 Blackguard_SummonUndeadIII 16831468 is_SumUndead3 C S vs 0x3a 0x2c prc_BLKGR_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 10752 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5136 Blackguard_Exteneded_SummonUndeadIII 16831469 is_SumUndead3 C S vs 0x3a 0x2c prc_BLKGR_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 10753 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5137 Blackguard_Silent_SummonUndeadIII 16831470 is_SumUndead3 C S vs 0x3a 0x2c prc_BLKGR_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 10754 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5138 Blackguard_Still_SummonUndeadIII 16831471 is_SumUndead3 C S vs 0x3a 0x2c prc_BLKGR_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 10755 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5139 Blackguard_Cure_Critical_Wounds 16831472 is_CurCrWnds C T vs 0x3d 0x2B prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 10756 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5140 Blackguard_Freedom_of_Movement 16831473 is_FreeMove A M vs 0x3a 0x3B prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 10757 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5141 Blackguard_Inflict_Critical_Wounds 16831474 is_X1InfCri N T vs 0x3d 0x3B prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 10758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5142 Blackguard_Poison 16831475 is_Poison N T vs 0x3d 0x2B prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 10759 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5143 Blackguard_Summon_Creature_IV 16831476 is_Summon4 C S vs 0x3a 0x2C prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 10760 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5144 Blackguard_ABSORB_STRENGTH 16831477 is_absorb_str N S vs 0x3a 0x0c prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 10761 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5145 Blackguard_CLAWS_OF_THE_SAVAGE 16831478 is_claws_savage T P vs 0x3b 0x2b prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 10762 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5146 Blackguard_SummonUndeadIV 16831479 is_SumUndead4 C S vs 0x3a 0x2c prc_BLKGR_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 10763 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5147 Ocular_Adept_Cure_Minor_Wounds 16831480 is_CurMinW C T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 10764 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5148 Ocular_Adept_Quickened_Cure_Minor_Wounds 16831481 is_CurMinW C T vs 0x38 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 10765 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5149 Ocular_Adept_Silent_Cure_Minor_Wounds 16831482 is_CurMinW C T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 10766 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5150 Ocular_Adept_Still_Cure_Minor_Wounds 16831483 is_CurMinW C T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 10767 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5151 Ocular_Adept_Inflict_Minor_Wounds 16831484 is_X1InfMin N T vs 0x38 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 10768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5152 Ocular_Adept_Quickened_Inflict_Minor_Wounds 16831485 is_X1InfMin N T vs 0x38 0x3B prc_OCU_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 10769 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5153 Ocular_Adept_Silent_Inflict_Minor_Wounds 16831486 is_X1InfMin N T vs 0x38 0x3B prc_OCU_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 10770 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5154 Ocular_Adept_Still_Inflict_Minor_Wounds 16831487 is_X1InfMin N T vs 0x38 0x3B prc_OCU_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 10771 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5155 Ocular_Adept_Light 16831488 is_Light V T v 0x1a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 0 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 10772 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5156 Ocular_Adept_Exteneded_Light 16831489 is_Light V T v 0x1a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 10773 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5157 Ocular_Adept_Quickened_Light 16831490 is_Light V T v 0x1a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 4 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 10774 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5158 Ocular_Adept_Silent_Light 16831491 is_Light V T v 0x1a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 10775 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5159 Ocular_Adept_Read_Magic 16831492 is_ReadMagic D T vs 0x38 0x28 prc_OCU_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 10776 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5160 Ocular_Adept_Quickened_Read_Magic 16831493 is_ReadMagic D T vs 0x38 0x28 prc_OCU_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 10777 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5161 Ocular_Adept_Silent_Read_Magic 16831494 is_ReadMagic D T vs 0x38 0x28 prc_OCU_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 10778 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5162 Ocular_Adept_Still_Read_Magic 16831495 is_ReadMagic D T vs 0x38 0x28 prc_OCU_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 10779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5163 Ocular_Adept_Resistance 16831496 is_Resis A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 10780 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5164 Ocular_Adept_Exteneded_Resistance 16831497 is_Resis A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 10781 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5165 Ocular_Adept_Quickened_Resistance 16831498 is_Resis A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 10782 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5166 Ocular_Adept_Silent_Resistance 16831499 is_Resis A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 10783 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5167 Ocular_Adept_Still_Resistance 16831500 is_Resis A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 10784 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5168 Ocular_Adept_Virtue 16831501 is_Virtue T T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 10785 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5169 Ocular_Adept_Exteneded_Virtue 16831502 is_Virtue T T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 10786 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5170 Ocular_Adept_Quickened_Virtue 16831503 is_Virtue T T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 10787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5171 Ocular_Adept_Silent_Virtue 16831504 is_Virtue T T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 10788 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5172 Ocular_Adept_Still_Virtue 16831505 is_Virtue T T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 10789 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5173 Ocular_Adept_ANGRY_ACHE 16831506 is_angry_ache N S vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 10790 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5174 Ocular_Adept_Exteneded_ANGRY_ACHE 16831507 is_angry_ache N S vs 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 10791 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5175 Ocular_Adept_Quickened_ANGRY_ACHE 16831508 is_angry_ache N S vs 0x3a 0x0a prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 0 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 10792 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5176 Ocular_Adept_Silent_ANGRY_ACHE 16831509 is_angry_ache N S vs 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 10793 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5177 Ocular_Adept_Still_ANGRY_ACHE 16831510 is_angry_ache N S vs 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 10794 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5178 Ocular_Adept_Bane 16831511 is_X1Bane E P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 10795 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5179 Ocular_Adept_Exteneded_Bane 16831512 is_X1Bane E P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 10796 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5180 Ocular_Adept_Quickened_Bane 16831513 is_X1Bane E P vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 10797 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5181 Ocular_Adept_Silent_Bane 16831514 is_X1Bane E P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 10798 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5182 Ocular_Adept_Still_Bane 16831515 is_X1Bane E P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 10799 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5183 Ocular_Adept_Blade_of_Blood 16831516 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5184 5185 **** **** **** 9 **** 1 16826257 1 0 **** 0 10800 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5184 Ocular_Adept_Blade_of_Blood_1d6 16831517 is_curimpbl N T vs 0x3f 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5183 1 **** 1 0 **** 0 470755888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5185 Ocular_Adept_Blade_of_Blood_3d6 16831518 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5183 1 **** 1 0 **** 0 470821424 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5186 Ocular_Adept_Empowered_Blade_of_Blood 16831519 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5187 5188 **** **** **** 9 **** 1 16826257 1 0 **** 0 10801 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5187 Ocular_Adept_Empowered_Blade_of_Blood_1d6 16831520 is_curimpbl N T vs 0x3f 0x0b prc_OCU_em_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5186 1 **** 1 0 **** 0 470886961 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5188 Ocular_Adept_Empowered_Blade_of_Blood_3d6 16831521 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_em_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5186 1 **** 1 0 **** 0 470952497 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5189 Ocular_Adept_Exteneded_Blade_of_Blood 16831522 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5190 5191 **** **** **** 9 **** 1 16826257 1 0 **** 0 10802 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5190 Ocular_Adept_Exteneded_Blade_of_Blood_1d6 16831523 is_curimpbl N T vs 0x3f 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5189 1 **** 1 0 **** 0 471018034 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5191 Ocular_Adept_Exteneded_Blade_of_Blood_3d6 16831524 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5189 1 **** 1 0 **** 0 471083570 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5192 Ocular_Adept_Maximized_Blade_of_Blood 16831525 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5193 5194 **** **** **** 9 **** 1 16826257 1 0 **** 0 10803 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5193 Ocular_Adept_Maximized_Blade_of_Blood_1d6 16831526 is_curimpbl N T vs 0x3f 0x0b prc_OCU_ma_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5192 1 **** 1 0 **** 0 471149107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5194 Ocular_Adept_Maximized_Blade_of_Blood_3d6 16831527 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_ma_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5192 1 **** 1 0 **** 0 471214643 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5195 Ocular_Adept_Quickened_Blade_of_Blood 16831528 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 5 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 5196 5197 **** **** **** 9 **** 1 16826257 1 0 **** 0 10804 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5196 Ocular_Adept_Quickened_Blade_of_Blood_1d6 16831529 is_curimpbl N T vs 0x3f 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5195 1 **** 1 0 **** 0 471280180 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5197 Ocular_Adept_Quickened_Blade_of_Blood_3d6 16831530 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5195 1 **** 1 0 **** 0 471345716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5198 Ocular_Adept_Silent_Blade_of_Blood 16831531 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** self **** **** **** **** **** 0 **** **** **** **** **** **** 0 5199 5200 **** **** **** 9 **** 1 16826257 1 0 **** 0 10805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5199 Ocular_Adept_Silent_Blade_of_Blood_1d6 16831532 is_curimpbl N T vs 0x3f 0x0b prc_OCU_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5198 1 **** 1 0 **** 0 471411253 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5200 Ocular_Adept_Silent_Blade_of_Blood_3d6 16831533 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5198 1 **** 1 0 **** 0 471476789 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5201 Ocular_Adept_Still_Blade_of_Blood 16831534 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 5202 5203 **** **** **** 9 **** 1 16826257 1 0 **** 0 10806 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5202 Ocular_Adept_Still_Blade_of_Blood_1d6 16831535 is_curimpbl N T vs 0x3f 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5201 1 **** 1 0 **** 0 471542326 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5203 Ocular_Adept_Still_Blade_of_Blood_3d6 16831536 is_lcurimpbl N T vs 0x3f 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5201 1 **** 1 0 **** 0 471607862 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5204 Ocular_Adept_Bless 16831537 is_Bless E P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 10807 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5205 Ocular_Adept_Exteneded_Bless 16831538 is_Bless E P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 10808 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5206 Ocular_Adept_Quickened_Bless 16831539 is_Bless E P vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 10809 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5207 Ocular_Adept_Silent_Bless 16831540 is_Bless E P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 10810 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5208 Ocular_Adept_Still_Bless 16831541 is_Bless E P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 10811 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5209 Ocular_Adept_Bless_Water 16831542 is_blesswater T T vs 0x38 0x01 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 10812 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5210 Ocular_Adept_Quickened_Bless_Water 16831543 is_blesswater T T vs 0x38 0x01 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 10813 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5211 Ocular_Adept_Silent_Bless_Water 16831544 is_blesswater T T vs 0x38 0x01 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 10814 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5212 Ocular_Adept_Still_Bless_Water 16831545 is_blesswater T T vs 0x38 0x01 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 10815 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5213 Ocular_Adept_Cause_Fear 16831546 is_Scare N S vs 0x2a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5214 Ocular_Adept_Exteneded_Cause_Fear 16831547 is_Scare N S vs 0x2a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5215 Ocular_Adept_Quickened_Cause_Fear 16831548 is_Scare N S vs 0x2a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10818 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5216 Ocular_Adept_Still_Cause_Fear 16831549 is_Scare N S vs 0x2a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 10819 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5217 Ocular_Adept_Command_RadialMaster 16831550 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 1 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5218 5219 5220 5221 5222 15 **** 1 16827524 1 0 **** 0 10820 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5218 Ocular_Adept_Command_Approach 16831551 is_HoldMon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5217 1 16827524 1 0 **** 1 471673412 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5219 Ocular_Adept_Command_Drop 16831552 is_HoldMon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5217 1 16827524 1 0 **** 1 471738948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5220 Ocular_Adept_Command_Fall 16831553 is_HoldMon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5217 1 16827524 1 0 **** 1 471804484 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5221 Ocular_Adept_Command_Flee 16831554 is_HoldMon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5217 1 16827524 1 0 **** 1 471870020 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5222 Ocular_Adept_Command_Halt 16831555 is_HoldMon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5217 1 16827524 1 0 **** 1 471935556 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5223 Ocular_Adept_Exteneded_Command_RadialMaster 16831556 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5224 5225 5226 5227 5228 15 **** 1 16827524 1 0 **** 0 10821 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5224 Ocular_Adept_Exteneded_Command_Approach 16831557 is_HoldMon E S v 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5223 1 16827524 1 0 **** 1 472001093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5225 Ocular_Adept_Exteneded_Command_Drop 16831558 is_HoldMon E S v 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5223 1 16827524 1 0 **** 1 472066629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5226 Ocular_Adept_Exteneded_Command_Fall 16831559 is_HoldMon E S v 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5223 1 16827524 1 0 **** 1 472132165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5227 Ocular_Adept_Exteneded_Command_Flee 16831560 is_HoldMon E S v 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5223 1 16827524 1 0 **** 1 472197701 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5228 Ocular_Adept_Exteneded_Command_Halt 16831561 is_HoldMon E S v 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5223 1 16827524 1 0 **** 1 472263237 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5229 Ocular_Adept_Quickened_Command_RadialMaster 16831562 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 5 0 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 5230 5231 5232 5233 5234 15 **** 1 16827524 1 0 **** 0 10822 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5230 Ocular_Adept_Quickened_Command_Approach 16831563 is_HoldMon E S v 0x3a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5229 1 16827524 1 0 **** 1 472328774 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5231 Ocular_Adept_Quickened_Command_Drop 16831564 is_HoldMon E S v 0x3a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5229 1 16827524 1 0 **** 1 472394310 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5232 Ocular_Adept_Quickened_Command_Fall 16831565 is_HoldMon E S v 0x3a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5229 1 16827524 1 0 **** 1 472459846 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5233 Ocular_Adept_Quickened_Command_Flee 16831566 is_HoldMon E S v 0x3a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5229 1 16827524 1 0 **** 1 472525382 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5234 Ocular_Adept_Quickened_Command_Halt 16831567 is_HoldMon E S v 0x3a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5229 1 16827524 1 0 **** 1 472590918 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5235 Ocular_Adept_Silent_Command_RadialMaster 16831568 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 vco_lgrinodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5236 5237 5238 5239 5240 15 **** 1 16827524 1 0 **** 0 10823 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5236 Ocular_Adept_Silent_Command_Approach 16831569 is_HoldMon E S v 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5235 1 16827524 1 0 **** 1 472656455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5237 Ocular_Adept_Silent_Command_Drop 16831570 is_HoldMon E S v 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5235 1 16827524 1 0 **** 1 472721991 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5238 Ocular_Adept_Silent_Command_Fall 16831571 is_HoldMon E S v 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5235 1 16827524 1 0 **** 1 472787527 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5239 Ocular_Adept_Silent_Command_Flee 16831572 is_HoldMon E S v 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5235 1 16827524 1 0 **** 1 472853063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5240 Ocular_Adept_Silent_Command_Halt 16831573 is_HoldMon E S v 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5235 1 16827524 1 0 **** 1 472918599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5241 Ocular_Adept_Still_Command_RadialMaster 16831574 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 2 1500 **** **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5242 5243 5244 5245 5246 15 **** 1 16827524 1 0 **** 0 10824 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5242 Ocular_Adept_Still_Command_Approach 16831575 is_HoldMon E S v 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5241 1 16827524 1 0 **** 1 472984136 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5243 Ocular_Adept_Still_Command_Drop 16831576 is_HoldMon E S v 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5241 1 16827524 1 0 **** 1 473049672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5244 Ocular_Adept_Still_Command_Fall 16831577 is_HoldMon E S v 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5241 1 16827524 1 0 **** 1 473115208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5245 Ocular_Adept_Still_Command_Flee 16831578 is_HoldMon E S v 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5241 1 16827524 1 0 **** 1 473180744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5246 Ocular_Adept_Still_Command_Halt 16831579 is_HoldMon E S v 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 5241 1 16827524 1 0 **** 1 473246280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5247 Ocular_Adept_Conviction 16831580 is_convict A T vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 10825 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5248 Ocular_Adept_Exteneded_Conviction 16831581 is_convict A T vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 10826 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5249 Ocular_Adept_Quickened_Conviction 16831582 is_convict A T vs 0x3a 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 10827 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5250 Ocular_Adept_Silent_Conviction 16831583 is_convict A T vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 10828 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5251 Ocular_Adept_Still_Conviction 16831584 is_convict A T vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 10829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5252 Ocular_Adept_Crafters_Blessing 16831585 is_CraftersBless T T vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 5000 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 10830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5253 Ocular_Adept_Exteneded_Crafters_Blessing 16831586 is_CraftersBless T T vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 5000 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 10831 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5254 Ocular_Adept_Quickened_Crafters_Blessing 16831587 is_CraftersBless T T vs 0x3a 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 10832 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5255 Ocular_Adept_Silent_Crafters_Blessing 16831588 is_CraftersBless T T vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 2 5000 head vco_mehanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 10833 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5256 Ocular_Adept_Still_Crafters_Blessing 16831589 is_CraftersBless T T vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 5000 **** vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 10834 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5257 Ocular_Adept_Crafters_Curse 16831590 is_CraftersCurse T T vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 5000 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 10835 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5258 Ocular_Adept_Exteneded_Crafters_Curse 16831591 is_CraftersCurse T T vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 5000 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 10836 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5259 Ocular_Adept_Quickened_Crafters_Curse 16831592 is_CraftersCurse T T vs 0x3a 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 10837 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5260 Ocular_Adept_Silent_Crafters_Curse 16831593 is_CraftersCurse T T vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 2 5000 head vco_mehanevil01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 10838 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5261 Ocular_Adept_Still_Crafters_Curse 16831594 is_CraftersCurse T T vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 5000 **** vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 10839 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5262 Ocular_Adept_Cure_Light_Wounds 16831595 is_CurLgtW C T vs 0x3d 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10840 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5263 Ocular_Adept_Empowered_Cure_Light_Wounds 16831596 is_CurLgtW C T vs 0x3d 0x2B prc_OCU_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10841 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5264 Ocular_Adept_Maximized_Cure_Light_Wounds 16831597 is_CurLgtW C T vs 0x3d 0x2B prc_OCU_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10842 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5265 Ocular_Adept_Quickened_Cure_Light_Wounds 16831598 is_CurLgtW C T vs 0x3d 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10843 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5266 Ocular_Adept_Silent_Cure_Light_Wounds 16831599 is_CurLgtW C T vs 0x3d 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10844 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5267 Ocular_Adept_Still_Cure_Light_Wounds 16831600 is_CurLgtW C T vs 0x3d 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 10845 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5268 Ocular_Adept_Curse_Water 16831601 is_cursewater T T vs 0x38 0x01 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 10846 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5269 Ocular_Adept_Quickened_Curse_Water 16831602 is_cursewater T T vs 0x38 0x01 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 10847 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5270 Ocular_Adept_Silent_Curse_Water 16831603 is_cursewater T T vs 0x38 0x01 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 10848 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5271 Ocular_Adept_Still_Curse_Water 16831604 is_cursewater T T vs 0x38 0x01 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 10849 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5272 Ocular_Adept_Detect_Chaos 16831605 is_detect_chaos D M vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 10850 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5273 Ocular_Adept_Exteneded_Detect_Chaos 16831606 is_detect_chaos D M vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 10851 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5274 Ocular_Adept_Quickened_Detect_Chaos 16831607 is_detect_chaos D M vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 10852 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5275 Ocular_Adept_Silent_Detect_Chaos 16831608 is_detect_chaos D M vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 10853 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5276 Ocular_Adept_Still_Detect_Chaos 16831609 is_detect_chaos D M vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 10854 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5277 Ocular_Adept_Detect_Evil 16831610 is_detect_evil D M vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 10855 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5278 Ocular_Adept_Exteneded_Detect_Evil 16831611 is_detect_evil D M vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 10856 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5279 Ocular_Adept_Quickened_Detect_Evil 16831612 is_detect_evil D M vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 10857 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5280 Ocular_Adept_Silent_Detect_Evil 16831613 is_detect_evil D M vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 10858 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5281 Ocular_Adept_Still_Detect_Evil 16831614 is_detect_evil D M vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 10859 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5282 Ocular_Adept_Detect_Good 16831615 is_detect_good D M vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 10860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5283 Ocular_Adept_Exteneded_Detect_Good 16831616 is_detect_good D M vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 10861 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5284 Ocular_Adept_Quickened_Detect_Good 16831617 is_detect_good D M vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 10862 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5285 Ocular_Adept_Silent_Detect_Good 16831618 is_detect_good D M vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 10863 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5286 Ocular_Adept_Still_Detect_Good 16831619 is_detect_good D M vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 10864 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5287 Ocular_Adept_Detect_Law 16831620 is_detect_law D M vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 10865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5288 Ocular_Adept_Exteneded_Detect_Law 16831621 is_detect_law D M vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 10866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5289 Ocular_Adept_Quickened_Detect_Law 16831622 is_detect_law D M vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 10867 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5290 Ocular_Adept_Silent_Detect_Law 16831623 is_detect_law D M vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 10868 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5291 Ocular_Adept_Still_Detect_Law 16831624 is_detect_law D M vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 10869 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5292 Ocular_Adept_DETECT_UNDEAD 16831625 is_detect_evil D M vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 10870 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5293 Ocular_Adept_Exteneded_DETECT_UNDEAD 16831626 is_detect_evil D M vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 10871 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5294 Ocular_Adept_Quickened_DETECT_UNDEAD 16831627 is_detect_evil D M vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head **** **** **** **** **** **** out 0 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 10872 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5295 Ocular_Adept_Silent_DETECT_UNDEAD 16831628 is_detect_evil D M vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 10873 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5296 Ocular_Adept_Still_DETECT_UNDEAD 16831629 is_detect_evil D M vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 10874 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5297 Ocular_Adept_Divine_Favor 16831630 is_X1DivFav V P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 10875 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5298 Ocular_Adept_Exteneded_Divine_Favor 16831631 is_X1DivFav V P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 10876 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5299 Ocular_Adept_Quickened_Divine_Favor 16831632 is_X1DivFav V P vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 10877 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5300 Ocular_Adept_Silent_Divine_Favor 16831633 is_X1DivFav V P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 10878 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5301 Ocular_Adept_Still_Divine_Favor 16831634 is_X1DivFav V P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 10879 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5302 Ocular_Adept_Doom 16831635 is_Doom E M vs 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5303 Ocular_Adept_Exteneded_Doom 16831636 is_Doom E M vs 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10881 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5304 Ocular_Adept_Quickened_Doom 16831637 is_Doom E M vs 0x3a 0x2A prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10882 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5305 Ocular_Adept_Silent_Doom 16831638 is_Doom E M vs 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10883 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5306 Ocular_Adept_Still_Doom 16831639 is_Doom E M vs 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 10884 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5307 Ocular_Adept_DRUG_RESISTANCE 16831640 is_drug_resist E T v 0x18 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHEAL02 **** SCO_MEHANMIND01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_SANCTUARY 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 10885 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5308 Ocular_Adept_Quickened_DRUG_RESISTANCE 16831641 is_drug_resist E T v 0x18 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHEAL02 **** SCO_MEHANMIND01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 0 **** VCA_OUTHOLY01 **** SDR_SANCTUARY 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 10886 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5309 Ocular_Adept_Silent_DRUG_RESISTANCE 16831642 is_drug_resist E T v 0x18 0x0b prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHEAL02 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 10887 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5310 Ocular_Adept_Endure_Elements 16831643 is_EndElem A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 10888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5311 Ocular_Adept_Exteneded_Endure_Elements 16831644 is_EndElem A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 10889 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5312 Ocular_Adept_Quickened_Endure_Elements 16831645 is_EndElem A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 10890 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5313 Ocular_Adept_Silent_Endure_Elements 16831646 is_EndElem A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 10891 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5314 Ocular_Adept_Still_Endure_Elements 16831647 is_EndElem A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 10892 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5315 Ocular_Adept_Entropic_Shield 16831648 is_X1EShield A P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 10893 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5316 Ocular_Adept_Exteneded_Entropic_Shield 16831649 is_X1EShield A P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 10894 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5317 Ocular_Adept_Quickened_Entropic_Shield 16831650 is_X1EShield A P vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 10895 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5318 Ocular_Adept_Silent_Entropic_Shield 16831651 is_X1EShield A P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 10896 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5319 Ocular_Adept_Still_Entropic_Shield 16831652 is_X1EShield A P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 10897 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5320 Ocular_Adept_EXTRACT_DRUG 16831653 is_extract_drug C P vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5321 5322 5323 5324 **** **** **** **** 16829541 **** **** **** **** 10898 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5321 Ocular_Adept_EXTRACT_BACCARAN 16831654 is_extract_drug C P vs 0x38 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5320 1 **** 1 0 **** 0 473311890 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5322 Ocular_Adept_EXTRACT_VODARE 16831655 is_extract_drug C P vs 0x38 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5320 1 **** 1 0 **** 0 473377426 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5323 Ocular_Adept_EXTRACT_SANNISH 16831656 is_extract_drug C P vs 0x38 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5320 1 **** 1 0 **** 0 473442962 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5324 Ocular_Adept_EXTRACT_MUSHROOM_POWDER 16831657 is_extract_drug C P vs 0x38 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5320 1 **** 1 0 **** 0 473508498 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5325 Ocular_Adept_Quickened_EXTRACT_DRUG 16831658 is_extract_drug C P vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 5 0 hand **** **** **** **** **** **** **** 0 **** **** **** **** 0 **** **** **** **** **** **** **** 5326 5327 5328 5329 **** **** **** **** 16829541 **** **** **** **** 10899 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5326 Ocular_Adept_Quickened_EXTRACT_BACCARAN 16831659 is_extract_drug C P vs 0x38 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 0 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5325 1 **** 1 0 **** 0 473574035 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5327 Ocular_Adept_Quickened_EXTRACT_VODARE 16831660 is_extract_drug C P vs 0x38 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 0 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5325 1 **** 1 0 **** 0 473639571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5328 Ocular_Adept_Quickened_EXTRACT_SANNISH 16831661 is_extract_drug C P vs 0x38 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 0 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5325 1 **** 1 0 **** 0 473705107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5329 Ocular_Adept_Quickened_EXTRACT_MUSHROOM_POWDER 16831662 is_extract_drug C P vs 0x38 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 0 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5325 1 **** 1 0 **** 0 473770643 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5330 Ocular_Adept_Silent_EXTRACT_DRUG 16831663 is_extract_drug C P vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5331 5332 5333 5334 **** **** **** **** 16829541 **** **** **** **** 10900 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5331 Ocular_Adept_Silent_EXTRACT_BACCARAN 16831664 is_extract_drug C P vs 0x38 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5330 1 **** 1 0 **** 0 473836180 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5332 Ocular_Adept_Silent_EXTRACT_VODARE 16831665 is_extract_drug C P vs 0x38 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5330 1 **** 1 0 **** 0 473901716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5333 Ocular_Adept_Silent_EXTRACT_SANNISH 16831666 is_extract_drug C P vs 0x38 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5330 1 **** 1 0 **** 0 473967252 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5334 Ocular_Adept_Silent_EXTRACT_MUSHROOM_POWDER 16831667 is_extract_drug C P vs 0x38 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5330 1 **** 1 0 **** 0 474032788 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5335 Ocular_Adept_Still_EXTRACT_DRUG 16831668 is_extract_drug C P vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5336 5337 5338 5339 **** **** **** **** 16829541 **** **** **** **** 10901 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5336 Ocular_Adept_Still_EXTRACT_BACCARAN 16831669 is_extract_drug C P vs 0x38 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5335 1 **** 1 0 **** 0 474098325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5337 Ocular_Adept_Still_EXTRACT_VODARE 16831670 is_extract_drug C P vs 0x38 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5335 1 **** 1 0 **** 0 474163861 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5338 Ocular_Adept_Still_EXTRACT_SANNISH 16831671 is_extract_drug C P vs 0x38 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5335 1 **** 1 0 **** 0 474229397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5339 Ocular_Adept_Still_EXTRACT_MUSHROOM_POWDER 16831672 is_extract_drug C P vs 0x38 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 5335 1 **** 1 0 **** 0 474294933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5340 Ocular_Adept_EYES_OF_THE_AVORAL 16831673 is_eyes_avoral T T s 0x2a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 10902 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5341 Ocular_Adept_Exteneded_EYES_OF_THE_AVORAL 16831674 is_eyes_avoral T T s 0x2a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 10903 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5342 Ocular_Adept_Quickened_EYES_OF_THE_AVORAL 16831675 is_eyes_avoral T T s 0x2a 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 0 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 10904 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5343 Ocular_Adept_Still_EYES_OF_THE_AVORAL 16831676 is_eyes_avoral T T s 0x2a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 10905 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5344 Ocular_Adept_HEARTACHE 16831677 is_heartache E S vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 10906 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5345 Ocular_Adept_Exteneded_HEARTACHE 16831678 is_heartache E S vs 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 10907 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5346 Ocular_Adept_Quickened_HEARTACHE 16831679 is_heartache E S vs 0x3a 0x0a prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 10908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5347 Ocular_Adept_Silent_HEARTACHE 16831680 is_heartache E S vs 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 10909 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5348 Ocular_Adept_Still_HEARTACHE 16831681 is_heartache E S vs 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 10910 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5349 Ocular_Adept_HideFromUndead 16831682 is_hideundead A T vs 0x2a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 10911 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5350 Ocular_Adept_Exteneded_HideFromUndead 16831683 is_hideundead A T vs 0x2a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 10912 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5351 Ocular_Adept_Quickened_HideFromUndead 16831684 is_hideundead A T vs 0x2a 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 10913 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5352 Ocular_Adept_Still_HideFromUndead 16831685 is_hideundead A T vs 0x2a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 10914 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5353 Ocular_Adept_Inflict_Light_Wounds 16831686 is_X1InfLig N T vs 0x3d 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10915 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5354 Ocular_Adept_Empowered_Inflict_Light_Wounds 16831687 is_X1InfLig N T vs 0x3d 0x3B prc_OCU_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10916 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5355 Ocular_Adept_Maximized_Inflict_Light_Wounds 16831688 is_X1InfLig N T vs 0x3d 0x3B prc_OCU_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5356 Ocular_Adept_Quickened_Inflict_Light_Wounds 16831689 is_X1InfLig N T vs 0x3d 0x3B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10918 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5357 Ocular_Adept_Silent_Inflict_Light_Wounds 16831690 is_X1InfLig N T vs 0x3d 0x3B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10919 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5358 Ocular_Adept_Still_Inflict_Light_Wounds 16831691 is_X1InfLig N T vs 0x3d 0x3B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 10920 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5359 Ocular_Adept_LANTERN_LIGHT 16831692 is_lantrn_lght V S s 0x2d 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 10921 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5360 Ocular_Adept_Empowered_LANTERN_LIGHT 16831693 is_lantrn_lght V S s 0x2d 0x0b prc_OCU_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 10922 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5361 Ocular_Adept_Maximized_LANTERN_LIGHT 16831694 is_lantrn_lght V S s 0x2d 0x0b prc_OCU_ma_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 10923 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5362 Ocular_Adept_Quickened_LANTERN_LIGHT 16831695 is_lantrn_lght V S s 0x2d 0x0b prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 0 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 10924 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5363 Ocular_Adept_Still_LANTERN_LIGHT 16831696 is_lantrn_lght V S s 0x2d 0x0b prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 10925 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5364 Ocular_Adept_LESSER_SHIVERING_TOUCH 16831697 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10926 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5365 Ocular_Adept_Empowered_LESSER_SHIVERING_TOUCH 16831698 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10927 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5366 Ocular_Adept_Exteneded_LESSER_SHIVERING_TOUCH 16831699 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10928 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5367 Ocular_Adept_Maximized_LESSER_SHIVERING_TOUCH 16831700 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_ma_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10929 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5368 Ocular_Adept_Quickened_LESSER_SHIVERING_TOUCH 16831701 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 0 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10930 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5369 Ocular_Adept_Silent_LESSER_SHIVERING_TOUCH 16831702 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANCOLD02 **** **** **** **** touch 1000 **** VCA_OUTCOLD01 **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10931 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5370 Ocular_Adept_Still_LESSER_SHIVERING_TOUCH 16831703 is_less_shivtch N T vs 0x3f 0x0a prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 10932 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5371 Ocular_Adept_Lesser_Vigor 16831704 is_vigor_lsr C T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 10933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5372 Ocular_Adept_Exteneded_Lesser_Vigor 16831705 is_vigor_lsr C T vs 0x3a 0x0B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 10934 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5373 Ocular_Adept_Quickened_Lesser_Vigor 16831706 is_vigor_lsr C T vs 0x3a 0x0B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 10935 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5374 Ocular_Adept_Silent_Lesser_Vigor 16831707 is_vigor_lsr C T vs 0x3a 0x0B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 10936 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5375 Ocular_Adept_Still_Lesser_Vigor 16831708 is_vigor_lsr C T vs 0x3a 0x0B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 10937 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5376 Ocular_Adept_Magic_Stone 16831709 is_MagStone T T vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 10938 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5377 Ocular_Adept_Exteneded_Magic_Stone 16831710 is_MagStone T T vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 10939 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5378 Ocular_Adept_Quickened_Magic_Stone 16831711 is_MagStone T T vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 10940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5379 Ocular_Adept_Silent_Magic_Stone 16831712 is_MagStone T T vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 Hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 10941 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5380 Ocular_Adept_Still_Magic_Stone 16831713 is_MagStone T T vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 10942 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5381 Ocular_Adept_Magic_Weapon 16831714 is_X2MagcWeap T T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10943 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5382 Ocular_Adept_Exteneded_Magic_Weapon 16831715 is_X2MagcWeap T T vs 0x3a 0x0B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10944 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5383 Ocular_Adept_Quickened_Magic_Weapon 16831716 is_X2MagcWeap T T vs 0x3a 0x0B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10945 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5384 Ocular_Adept_Silent_Magic_Weapon 16831717 is_X2MagcWeap T T vs 0x3a 0x0B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10946 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5385 Ocular_Adept_Still_Magic_Weapon 16831718 is_X2MagcWeap T T vs 0x3a 0x0B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 10947 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5386 Ocular_Adept_Necrotic_Awareness 16831719 is_Nec_Aware N M vs 0x38 0x0C prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDODD01 **** VCO_LGRINODD01 SCO_LGRINODD01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16829199 1 0 **** 1 10948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5387 Ocular_Adept_Quickened_Necrotic_Awareness 16831720 is_Nec_Aware N M vs 0x38 0x0C prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDODD01 **** VCO_LGRINODD01 SCO_LGRINODD01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 0 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16829199 1 0 **** 1 10949 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5388 Ocular_Adept_Silent_Necrotic_Awareness 16831721 is_Nec_Aware N M vs 0x38 0x0C prc_OCU_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDODD01 **** VCO_LGRINODD01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16829199 1 0 **** 1 10950 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5389 Ocular_Adept_Still_Necrotic_Awareness 16831722 is_Nec_Aware N M vs 0x38 0x0C prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDODD01 **** VCO_LGRINODD01 SCO_LGRINODD01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16829199 1 0 **** 1 10951 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5390 Ocular_Adept_Obscuring_Mist 16831723 is_X2CldBwld C S vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 10952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5391 Ocular_Adept_Exteneded_Obscuring_Mist 16831724 is_X2CldBwld C S vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 10953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5392 Ocular_Adept_Quickened_Obscuring_Mist 16831725 is_X2CldBwld C S vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 0 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 10954 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5393 Ocular_Adept_Silent_Obscuring_Mist 16831726 is_X2CldBwld C S vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 10955 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5394 Ocular_Adept_Still_Obscuring_Mist 16831727 is_X2CldBwld C S vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 10956 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5395 Ocular_Adept_Protection_from_Chaos 16831728 is_PrChaos A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10957 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5396 Ocular_Adept_Exteneded_Protection_from_Chaos 16831729 is_PrChaos A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10958 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5397 Ocular_Adept_Quickened_Protection_from_Chaos 16831730 is_PrChaos A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10959 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5398 Ocular_Adept_Silent_Protection_from_Chaos 16831731 is_PrChaos A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10960 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5399 Ocular_Adept_Still_Protection_from_Chaos 16831732 is_PrChaos A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10961 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5400 Ocular_Adept_Protection_from_Evil 16831733 is_PrEvil A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10962 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5401 Ocular_Adept_Exteneded_Protection_from_Evil 16831734 is_PrEvil A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10963 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5402 Ocular_Adept_Quickened_Protection_from_Evil 16831735 is_PrEvil A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10964 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5403 Ocular_Adept_Silent_Protection_from_Evil 16831736 is_PrEvil A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10965 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5404 Ocular_Adept_Still_Protection_from_Evil 16831737 is_PrEvil A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10966 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5405 Ocular_Adept_Protection_from_Good 16831738 is_PrGood A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5406 Ocular_Adept_Exteneded_Protection_from_Good 16831739 is_PrGood A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10968 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5407 Ocular_Adept_Quickened_Protection_from_Good 16831740 is_PrGood A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10969 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5408 Ocular_Adept_Silent_Protection_from_Good 16831741 is_PrGood A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10970 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5409 Ocular_Adept_Still_Protection_from_Good 16831742 is_PrGood A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10971 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5410 Ocular_Adept_Protection_from_Law 16831743 is_PrLaw A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10972 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5411 Ocular_Adept_Exteneded_Protection_from_Law 16831744 is_PrLaw A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10973 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5412 Ocular_Adept_Quickened_Protection_from_Law 16831745 is_PrLaw A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10974 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5413 Ocular_Adept_Silent_Protection_from_Law 16831746 is_PrLaw A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10975 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5414 Ocular_Adept_Still_Protection_from_Law 16831747 is_PrLaw A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 10976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5415 Ocular_Adept_RAY_OF_HOPE 16831748 is_ray_hope E S vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 10977 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5416 Ocular_Adept_Exteneded_RAY_OF_HOPE 16831749 is_ray_hope E S vs 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 10978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5417 Ocular_Adept_Quickened_RAY_OF_HOPE 16831750 is_ray_hope E S vs 0x3a 0x0a prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 10979 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5418 Ocular_Adept_Silent_RAY_OF_HOPE 16831751 is_ray_hope E S vs 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 10980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5419 Ocular_Adept_Still_RAY_OF_HOPE 16831752 is_ray_hope E S vs 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 10981 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5420 Ocular_Adept_Remove_Fear 16831753 is_RmvFear A S vs 0x3a 0x2F prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 10982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5421 Ocular_Adept_Exteneded_Remove_Fear 16831754 is_RmvFear A S vs 0x3a 0x2F prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 10983 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5422 Ocular_Adept_Quickened_Remove_Fear 16831755 is_RmvFear A S vs 0x3a 0x2F prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 10984 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5423 Ocular_Adept_Silent_Remove_Fear 16831756 is_RmvFear A S vs 0x3a 0x2F prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 10985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5424 Ocular_Adept_Still_Remove_Fear 16831757 is_RmvFear A S vs 0x3a 0x2F prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 10986 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5425 Ocular_Adept_Sanctuary 16831758 is_Sanctuary A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 10987 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5426 Ocular_Adept_Exteneded_Sanctuary 16831759 is_Sanctuary A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 10988 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5427 Ocular_Adept_Quickened_Sanctuary 16831760 is_Sanctuary A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 10989 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5428 Ocular_Adept_Silent_Sanctuary 16831761 is_Sanctuary A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 10990 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5429 Ocular_Adept_Still_Sanctuary 16831762 is_Sanctuary A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 10991 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5430 Ocular_Adept_SEETHING_EYEBANE 16831763 is_seeth_eyebn T T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10992 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5431 Ocular_Adept_Quickened_SEETHING_EYEBANE 16831764 is_seeth_eyebn T T vs 0x38 0x0a prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 0 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10993 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5432 Ocular_Adept_Silent_SEETHING_EYEBANE 16831765 is_seeth_eyebn T T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10994 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5433 Ocular_Adept_Still_SEETHING_EYEBANE 16831766 is_seeth_eyebn T T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 10995 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5434 Ocular_Adept_Shield_of_Faith 16831767 is_X1ShlFat A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 10996 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5435 Ocular_Adept_Exteneded_Shield_of_Faith 16831768 is_X1ShlFat A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 10997 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5436 Ocular_Adept_Quickened_Shield_of_Faith 16831769 is_X1ShlFat A T vs 0x3a 0x2B prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 10998 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5437 Ocular_Adept_Silent_Shield_of_Faith 16831770 is_X1ShlFat A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 10999 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5438 Ocular_Adept_Still_Shield_of_Faith 16831771 is_X1ShlFat A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 11000 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5439 Ocular_Adept_SORROW 16831772 is_sorrow E S vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829589 1 0 **** 1 11001 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5440 Ocular_Adept_Quickened_SORROW 16831773 is_sorrow E S vs 0x38 0x0a prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829589 1 0 **** 1 11002 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5441 Ocular_Adept_Silent_SORROW 16831774 is_sorrow E S vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829589 1 0 **** 1 11003 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5442 Ocular_Adept_Still_SORROW 16831775 is_sorrow E S vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829589 1 0 **** 1 11004 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5443 Ocular_Adept_Summon_Creature_I 16831776 is_Summon1 C S vs 0x3a 0x2C prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 11005 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5444 Ocular_Adept_Exteneded_Summon_Creature_I 16831777 is_Summon1 C S vs 0x3a 0x2C prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 11006 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5445 Ocular_Adept_Quickened_Summon_Creature_I 16831778 is_Summon1 C S vs 0x3a 0x2C prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 11007 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5446 Ocular_Adept_Silent_Summon_Creature_I 16831779 is_Summon1 C S vs 0x3a 0x2C prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 11008 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5447 Ocular_Adept_Still_Summon_Creature_I 16831780 is_Summon1 C S vs 0x3a 0x2C prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 11009 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5448 Ocular_Adept_SummonUndeadI 16831781 is_SumUndead1 C S vs 0x3a 0x2c prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 11010 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5449 Ocular_Adept_Exteneded_SummonUndeadI 16831782 is_SumUndead1 C S vs 0x3a 0x2c prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 11011 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5450 Ocular_Adept_Quickened_SummonUndeadI 16831783 is_SumUndead1 C S vs 0x3a 0x2c prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 11012 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5451 Ocular_Adept_Silent_SummonUndeadI 16831784 is_SumUndead1 C S vs 0x3a 0x2c prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 11013 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5452 Ocular_Adept_Still_SummonUndeadI 16831785 is_SumUndead1 C S vs 0x3a 0x2c prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 11014 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5453 Ocular_Adept_TONGUE_OF_BAALZEBUL 16831786 is_tng_baalz T P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 11015 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5454 Ocular_Adept_Exteneded_TONGUE_OF_BAALZEBUL 16831787 is_tng_baalz T P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 11016 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5455 Ocular_Adept_Quickened_TONGUE_OF_BAALZEBUL 16831788 is_tng_baalz T P vs 0x3a 0x09 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 0 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 11017 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5456 Ocular_Adept_Silent_TONGUE_OF_BAALZEBUL 16831789 is_tng_baalz T P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 11018 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5457 Ocular_Adept_Still_TONGUE_OF_BAALZEBUL 16831790 is_tng_baalz T P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 11019 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5458 Ocular_Adept_VisionOfHeaven 16831791 is_TrueSee E S v 0x1a 0x02 prc_OCU_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 11020 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5459 Ocular_Adept_Exteneded_VisionOfHeaven 16831792 is_TrueSee E S v 0x1a 0x02 prc_OCU_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 11021 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5460 Ocular_Adept_Quickened_VisionOfHeaven 16831793 is_TrueSee E S v 0x1a 0x02 prc_OCU_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 11022 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5461 Ocular_Adept_Silent_VisionOfHeaven 16831794 is_TrueSee E S v 0x1a 0x02 prc_OCU_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** out 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 11023 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5462 Ocular_Adept_ADDICTION 16831795 is_addiction E T vs 0x38 0x0a prc_radialbug **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 5463 5464 5465 5466 **** 3 **** 1 16829697 1 0 **** 1 11024 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5463 Ocular_Adept_ADDICTION_TERRAN_BRANDY 16831796 is_addiction E T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5462 1 16829697 1 0 **** 1 474360592 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5464 Ocular_Adept_ADDICTION_MUSHROOM_POWDER 16831797 is_addiction E T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5462 1 16829697 1 0 **** 1 474426128 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5465 Ocular_Adept_ADDICTION_VODARE 16831798 is_addiction E T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5462 1 16829697 1 0 **** 1 474491664 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5466 Ocular_Adept_ADDICTION_AGONY 16831799 is_addiction E T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5462 1 16829697 1 0 **** 1 474557200 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5467 Ocular_Adept_Silent_ADDICTION 16831800 is_addiction E T vs 0x38 0x0a prc_radialbug **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANODD03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 5468 5469 5470 5471 **** 3 **** 1 16829697 1 0 **** 1 11025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5468 Ocular_Adept_Silent_ADDICTION_TERRAN_BRANDY 16831801 is_addiction E T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANODD03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5467 1 16829697 1 0 **** 1 474622737 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5469 Ocular_Adept_Silent_ADDICTION_MUSHROOM_POWDER 16831802 is_addiction E T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANODD03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5467 1 16829697 1 0 **** 1 474688273 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5470 Ocular_Adept_Silent_ADDICTION_VODARE 16831803 is_addiction E T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANODD03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5467 1 16829697 1 0 **** 1 474753809 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5471 Ocular_Adept_Silent_ADDICTION_AGONY 16831804 is_addiction E T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANODD03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5467 1 16829697 1 0 **** 1 474819345 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5472 Ocular_Adept_Still_ADDICTION 16831805 is_addiction E T vs 0x38 0x0a prc_radialbug **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 5473 5474 5475 5476 **** 3 **** 1 16829697 1 0 **** 1 11026 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5473 Ocular_Adept_Still_ADDICTION_TERRAN_BRANDY 16831806 is_addiction E T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5472 1 16829697 1 0 **** 1 474884882 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5474 Ocular_Adept_Still_ADDICTION_MUSHROOM_POWDER 16831807 is_addiction E T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5472 1 16829697 1 0 **** 1 474950418 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5475 Ocular_Adept_Still_ADDICTION_VODARE 16831808 is_addiction E T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5472 1 16829697 1 0 **** 1 475015954 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5476 Ocular_Adept_Still_ADDICTION_AGONY 16831809 is_addiction E T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 5472 1 16829697 1 0 **** 1 475081490 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5477 Ocular_Adept_Aid 16831810 is_Aid E T vs 0x3f 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 11027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5478 Ocular_Adept_Empowered_Aid 16831811 is_Aid E T vs 0x3f 0x2b prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 11028 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5479 Ocular_Adept_Exteneded_Aid 16831812 is_Aid E T vs 0x3f 0x2b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 11029 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5480 Ocular_Adept_Maximized_Aid 16831813 is_Aid E T vs 0x3f 0x2b prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 11030 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5481 Ocular_Adept_Silent_Aid 16831814 is_Aid E T vs 0x3f 0x2b prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 11031 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5482 Ocular_Adept_Still_Aid 16831815 is_Aid E T vs 0x3f 0x2b prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 11032 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5483 Ocular_Adept_Animalistic_Power 16831816 is_anim_power T T vs 0x02 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16825031 1 0 **** 0 11033 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5484 Ocular_Adept_Exteneded_Animalistic_Power 16831817 is_anim_power T T vs 0x02 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16825031 1 0 **** 0 11034 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5485 Ocular_Adept_BONEBLAST 16831818 is_boneblast N T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf touch 1000 **** VCA_OUTNEG **** SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 11035 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5486 Ocular_Adept_Silent_BONEBLAST 16831819 is_boneblast N T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTNEG **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 11036 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5487 Ocular_Adept_Still_BONEBLAST 16831820 is_boneblast N T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** VCA_OUTNEG **** SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 11037 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5488 Ocular_Adept_Bulls_Strength 16831821 is_BullStr T T vs 0x3f 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 11038 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5489 Ocular_Adept_Empowered_Bulls_Strength 16831822 is_BullStr T T vs 0x3f 0x2b prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 11039 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5490 Ocular_Adept_Exteneded_Bulls_Strength 16831823 is_BullStr T T vs 0x3f 0x2b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 11040 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5491 Ocular_Adept_Maximized_Bulls_Strength 16831824 is_BullStr T T vs 0x3f 0x2b prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 11041 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5492 Ocular_Adept_Silent_Bulls_Strength 16831825 is_BullStr T T vs 0x3f 0x2b prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 11042 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5493 Ocular_Adept_Still_Bulls_Strength 16831826 is_BullStr T T vs 0x3f 0x2b prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 11043 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5494 Ocular_Adept_Calm_Emotions 16831827 is_charmani E M vs 0x3a 0x0e prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11044 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5495 Ocular_Adept_Exteneded_Calm_Emotions 16831828 is_charmani E M vs 0x3a 0x0e prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11045 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5496 Ocular_Adept_Silent_Calm_Emotions 16831829 is_charmani E M vs 0x3a 0x0e prc_OCU_si_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11046 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5497 Ocular_Adept_Still_Calm_Emotions 16831830 is_charmani E M vs 0x3a 0x0e prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11047 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5498 Ocular_Adept_Consecrated_Aura 16831831 is_PrEvil E S v 0x3a 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 11048 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5499 Ocular_Adept_Exteneded_Consecrated_Aura 16831832 is_PrEvil E S v 0x3a 0x3f prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 11049 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5500 Ocular_Adept_Silent_Consecrated_Aura 16831833 is_PrEvil E S v 0x3a 0x3f prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 11050 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5501 Ocular_Adept_Still_Consecrated_Aura 16831834 is_PrEvil E S v 0x3a 0x3f prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 11051 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5502 Ocular_Adept_Cure_Moderate_Wounds 16831835 is_CurModW C T vs 0x3d 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 11052 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5503 Ocular_Adept_Empowered_Cure_Moderate_Wounds 16831836 is_CurModW C T vs 0x3d 0x2B prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 11053 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5504 Ocular_Adept_Maximized_Cure_Moderate_Wounds 16831837 is_CurModW C T vs 0x3d 0x2B prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 11054 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5505 Ocular_Adept_Silent_Cure_Moderate_Wounds 16831838 is_CurModW C T vs 0x3d 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 11055 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5506 Ocular_Adept_Still_Cure_Moderate_Wounds 16831839 is_CurModW C T vs 0x3d 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 11056 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5507 Ocular_Adept_Darkness 16831840 is_Darkness V L v 0x1a 0x2f prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 11057 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5508 Ocular_Adept_Exteneded_Darkness 16831841 is_Darkness V L v 0x1a 0x2f prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 11058 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5509 Ocular_Adept_Silent_Darkness 16831842 is_Darkness V L v 0x1a 0x2f prc_OCU_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 11059 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5510 Ocular_Adept_Death_Knell 16831843 is_deathknell N T vs 0x3f 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 11060 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5511 Ocular_Adept_Empowered_Death_Knell 16831844 is_deathknell N T vs 0x3f 0x0a prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 11061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5512 Ocular_Adept_Exteneded_Death_Knell 16831845 is_deathknell N T vs 0x3f 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 11062 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5513 Ocular_Adept_Maximized_Death_Knell 16831846 is_deathknell N T vs 0x3f 0x0a prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 11063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5514 Ocular_Adept_Silent_Death_Knell 16831847 is_deathknell N T vs 0x3f 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 11064 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5515 Ocular_Adept_Still_Death_Knell 16831848 is_deathknell N T vs 0x3f 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 11065 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5516 Ocular_Adept_Divine_Protection 16831849 is_divprot E M vs 0x3a 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 11066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5517 Ocular_Adept_Exteneded_Divine_Protection 16831850 is_divprot E M vs 0x3a 0x3f prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 11067 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5518 Ocular_Adept_Silent_Divine_Protection 16831851 is_divprot E M vs 0x3a 0x3f prc_OCU_si_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 11068 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5519 Ocular_Adept_Still_Divine_Protection 16831852 is_divprot E M vs 0x3a 0x3f prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 11069 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5520 Ocular_Adept_Eagle_Splendor 16831853 is_EagleSpl T T vs 0x3f 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 11070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5521 Ocular_Adept_Empowered_Eagle_Splendor 16831854 is_EagleSpl T T vs 0x3f 0x2B prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 11071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5522 Ocular_Adept_Exteneded_Eagle_Splendor 16831855 is_EagleSpl T T vs 0x3f 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 11072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5523 Ocular_Adept_Maximized_Eagle_Splendor 16831856 is_EagleSpl T T vs 0x3f 0x2B prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 11073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5524 Ocular_Adept_Silent_Eagle_Splendor 16831857 is_EagleSpl T T vs 0x3f 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 11074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5525 Ocular_Adept_Still_Eagle_Splendor 16831858 is_EagleSpl T T vs 0x3f 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 11075 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5526 Ocular_Adept_ELATION 16831859 is_elation E P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 11076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5527 Ocular_Adept_Exteneded_ELATION 16831860 is_elation E P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 11077 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5528 Ocular_Adept_Silent_ELATION 16831861 is_elation E P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDELEC01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 11078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5529 Ocular_Adept_Still_ELATION 16831862 is_elation E P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 11079 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5530 Ocular_Adept_Endurance 16831863 is_Endurce T T vs 0x3f 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 11080 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5531 Ocular_Adept_Empowered_Endurance 16831864 is_Endurce T T vs 0x3f 0x2b prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 11081 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5532 Ocular_Adept_Exteneded_Endurance 16831865 is_Endurce T T vs 0x3f 0x2b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 11082 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5533 Ocular_Adept_Maximized_Endurance 16831866 is_Endurce T T vs 0x3f 0x2b prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 11083 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5534 Ocular_Adept_Silent_Endurance 16831867 is_Endurce T T vs 0x3f 0x2b prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 11084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5535 Ocular_Adept_Still_Endurance 16831868 is_Endurce T T vs 0x3f 0x2b prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 11085 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5536 Ocular_Adept_Find_Traps 16831869 is_FindTrap D P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 11086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5537 Ocular_Adept_Exteneded_Find_Traps 16831870 is_FindTrap D P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 11087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5538 Ocular_Adept_Silent_Find_Traps 16831871 is_FindTrap D P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 11088 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5539 Ocular_Adept_Still_Find_Traps 16831872 is_FindTrap D P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 11089 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5540 Ocular_Adept_Foxs_Cunning 16831873 is_FoxCunng T T vs 0x3f 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 11090 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5541 Ocular_Adept_Empowered_Foxs_Cunning 16831874 is_FoxCunng T T vs 0x3f 0x2B prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 11091 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5542 Ocular_Adept_Exteneded_Foxs_Cunning 16831875 is_FoxCunng T T vs 0x3f 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 11092 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5543 Ocular_Adept_Maximized_Foxs_Cunning 16831876 is_FoxCunng T T vs 0x3f 0x2B prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 11093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5544 Ocular_Adept_Silent_Foxs_Cunning 16831877 is_FoxCunng T T vs 0x3f 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 11094 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5545 Ocular_Adept_Still_Foxs_Cunning 16831878 is_FoxCunng T T vs 0x3f 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 11095 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5546 Ocular_Adept_Hold_Person 16831879 is_HoldPers E M vs 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 11096 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5547 Ocular_Adept_Exteneded_Hold_Person 16831880 is_HoldPers E M vs 0x3a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 11097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5548 Ocular_Adept_Silent_Hold_Person 16831881 is_HoldPers E M vs 0x3a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 11098 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5549 Ocular_Adept_Still_Hold_Person 16831882 is_HoldPers E M vs 0x3a 0x2A prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 11099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5550 Ocular_Adept_Inflict_Moderate_Wounds 16831883 is_X1InfMod N T vs 0x3d 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 11100 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5551 Ocular_Adept_Empowered_Inflict_Moderate_Wounds 16831884 is_X1InfMod N T vs 0x3d 0x3B prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 11101 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5552 Ocular_Adept_Maximized_Inflict_Moderate_Wounds 16831885 is_X1InfMod N T vs 0x3d 0x3B prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 11102 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5553 Ocular_Adept_Silent_Inflict_Moderate_Wounds 16831886 is_X1InfMod N T vs 0x3d 0x3B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 11103 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5554 Ocular_Adept_Still_Inflict_Moderate_Wounds 16831887 is_X1InfMod N T vs 0x3d 0x3B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 11104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5555 Ocular_Adept_LAHMS_FINGER_DARTS 16831888 is_lahms_fd T M vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 11105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5556 Ocular_Adept_Silent_LAHMS_FINGER_DARTS 16831889 is_lahms_fd T M vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 11106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5557 Ocular_Adept_Still_LAHMS_FINGER_DARTS 16831890 is_lahms_fd T M vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 11107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5558 Ocular_Adept_Lesser_Dispel 16831891 is_LsDispel A M s 0x30 0x2F prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6191 1 0 **** 0 11108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5559 Ocular_Adept_Silent_Lesser_Dispel 16831892 is_LsDispel A M s 0x30 0x2F prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6191 1 0 **** 0 11109 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5560 Ocular_Adept_Still_Lesser_Dispel 16831893 is_LsDispel A M s 0x30 0x2F prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6191 1 0 **** 0 11110 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5561 Ocular_Adept_Lesser_Restoration 16831894 is_LsRestor C T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 11111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5562 Ocular_Adept_Silent_Lesser_Restoration 16831895 is_LsRestor C T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 11112 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5563 Ocular_Adept_Still_Lesser_Restoration 16831896 is_LsRestor C T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 11113 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5564 Ocular_Adept_Living_Undeath 16831897 is_livund N T vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 11114 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5565 Ocular_Adept_Exteneded_Living_Undeath 16831898 is_livund N T vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 11115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5566 Ocular_Adept_Silent_Living_Undeath 16831899 is_livund N T vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_wraith **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 11116 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5567 Ocular_Adept_Still_Living_Undeath 16831900 is_livund N T vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 11117 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5568 Ocular_Adept_Necrotic_Cyst 16831901 is_Nec_Cyst N T vs 0x38 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** **** **** SIM_PULSNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829201 1 0 **** 1 11118 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5569 Ocular_Adept_Silent_Necrotic_Cyst 16831902 is_Nec_Cyst N T vs 0x38 0x0B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829201 1 0 **** 1 11119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5570 Ocular_Adept_Still_Necrotic_Cyst 16831903 is_Nec_Cyst N T vs 0x38 0x0B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SIM_PULSNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829201 1 0 **** 1 11120 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5571 Ocular_Adept_Negative_Energy_Ray 16831904 is_NegRay N M vs 0x3d 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 11121 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5572 Ocular_Adept_Empowered_Negative_Energy_Ray 16831905 is_NegRay N M vs 0x3d 0x2B prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 11122 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5573 Ocular_Adept_Maximized_Negative_Energy_Ray 16831906 is_NegRay N M vs 0x3d 0x2B prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 11123 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5574 Ocular_Adept_Silent_Negative_Energy_Ray 16831907 is_NegRay N M vs 0x3d 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 11124 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5575 Ocular_Adept_Still_Negative_Energy_Ray 16831908 is_NegRay N M vs 0x3d 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 11125 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5576 Ocular_Adept_Owls_Wisdom 16831909 is_OwlWis T T vs 0x3f 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 11126 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5577 Ocular_Adept_Empowered_Owls_Wisdom 16831910 is_OwlWis T T vs 0x3f 0x2B prc_OCU_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 11127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5578 Ocular_Adept_Exteneded_Owls_Wisdom 16831911 is_OwlWis T T vs 0x3f 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 11128 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5579 Ocular_Adept_Maximized_Owls_Wisdom 16831912 is_OwlWis T T vs 0x3f 0x2B prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 11129 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5580 Ocular_Adept_Silent_Owls_Wisdom 16831913 is_OwlWis T T vs 0x3f 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 11130 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5581 Ocular_Adept_Still_Owls_Wisdom 16831914 is_OwlWis T T vs 0x3f 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 11131 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5582 Ocular_Adept_Remove_Paralysis 16839218 is_RmvParal C S vs 0x38 0x2F prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 11132 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5583 Ocular_Adept_Silent_Remove_Paralysis 16839219 is_RmvParal C S vs 0x38 0x2F prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 11133 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5584 Ocular_Adept_Still_Remove_Paralysis 16839220 is_RmvParal C S vs 0x38 0x2F prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 11134 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5585 Ocular_Adept_Resist_Elements 16839221 is_ResElem A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 11135 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5586 Ocular_Adept_Exteneded_Resist_Elements 16839222 is_ResElem A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 11136 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5587 Ocular_Adept_Silent_Resist_Elements 16839223 is_ResElem A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 11137 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5588 Ocular_Adept_Still_Resist_Elements 16839224 is_ResElem A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 11138 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5589 Ocular_Adept_ShieldOther 16839225 is_X1Shield A S vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 11139 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5590 Ocular_Adept_Exteneded_ShieldOther 16839226 is_X1Shield A S vs 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 11140 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5591 Ocular_Adept_Silent_ShieldOther 16839227 is_X1Shield A S vs 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 11141 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5592 Ocular_Adept_Still_ShieldOther 16839228 is_X1Shield A S vs 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 11142 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5593 Ocular_Adept_Silence 16839229 is_Silence I L vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 11143 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5594 Ocular_Adept_Exteneded_Silence 16839230 is_Silence I L vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 11144 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5595 Ocular_Adept_Silent_Silence 16839231 is_Silence I L vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 11145 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5596 Ocular_Adept_Still_Silence 16839232 is_Silence I L vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 11146 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5597 Ocular_Adept_Sound_Burst 16839233 is_SndBurst V L vs 0x3c 0x2E prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehansonc01 **** sco_mehansonc01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 11147 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5598 Ocular_Adept_Maximized_Sound_Burst 16839234 is_SndBurst V L vs 0x3c 0x2E prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehansonc01 **** sco_mehansonc01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 11148 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5599 Ocular_Adept_Silent_Sound_Burst 16839235 is_SndBurst V L vs 0x3c 0x2E prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 11149 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5600 Ocular_Adept_Still_Sound_Burst 16839236 is_SndBurst V L vs 0x3c 0x2E prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehansonc01 **** sco_mehansonc01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 11150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5601 Ocular_Adept_SPORES_OF_THE_VROCK 16839237 is_spore_vrock C P vs 0x3d 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** sim_disease 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 11151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5602 Ocular_Adept_Empowered_SPORES_OF_THE_VROCK 16839238 is_spore_vrock C P vs 0x3d 0x09 prc_OCU_em_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** sim_disease 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 11152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5603 Ocular_Adept_Maximized_SPORES_OF_THE_VROCK 16839239 is_spore_vrock C P vs 0x3d 0x09 prc_OCU_ma_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 **** **** **** sim_disease 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 11153 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5604 Ocular_Adept_Silent_SPORES_OF_THE_VROCK 16839240 is_spore_vrock C P vs 0x3d 0x09 prc_OCU_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 11154 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5605 Ocular_Adept_Still_SPORES_OF_THE_VROCK 16839241 is_spore_vrock C P vs 0x3d 0x09 prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** sim_disease 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 11155 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5606 Ocular_Adept_Stone_Bones 16839242 is_X2StnBones T T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 11156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5607 Ocular_Adept_Exteneded_Stone_Bones 16839243 is_X2StnBones T T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 11157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5608 Ocular_Adept_Silent_Stone_Bones 16839244 is_X2StnBones T T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 11158 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5609 Ocular_Adept_Still_Stone_Bones 16839245 is_X2StnBones T T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 11159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5610 Ocular_Adept_Summon_Creature_II 16839246 is_Summon2 C S vs 0x3a 0x2C prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 11160 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5611 Ocular_Adept_Exteneded_Summon_Creature_II 16839247 is_Summon2 C S vs 0x3a 0x2C prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 11161 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5612 Ocular_Adept_Silent_Summon_Creature_II 16839248 is_Summon2 C S vs 0x3a 0x2C prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 11162 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5613 Ocular_Adept_Still_Summon_Creature_II 16839249 is_Summon2 C S vs 0x3a 0x2C prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 11163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5614 Ocular_Adept_SummonUndeadII 16839250 is_SumUndead2 C S vs 0x3a 0x2c prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 11164 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5615 Ocular_Adept_Exteneded_SummonUndeadII 16839251 is_SumUndead2 C S vs 0x3a 0x2c prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 11165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5616 Ocular_Adept_Silent_SummonUndeadII 16839252 is_SumUndead2 C S vs 0x3a 0x2c prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 11166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5617 Ocular_Adept_Still_SummonUndeadII 16839253 is_SumUndead2 C S vs 0x3a 0x2c prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 11167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5618 Ocular_Adept_Ultravision 16839254 is_DarkVis T T vs 0x32 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 11168 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5619 Ocular_Adept_Exteneded_Ultravision 16839255 is_DarkVis T T vs 0x32 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 11169 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5620 Ocular_Adept_Silent_Ultravision 16839256 is_DarkVis T T vs 0x32 0x0b prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 11170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5621 Ocular_Adept_Still_Ultravision 16839257 is_DarkVis T T vs 0x32 0x0b prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 11171 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5622 Ocular_Adept_UndetectableAlignment 16839258 is_undet_align A S vs 0x3a 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 11172 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5623 Ocular_Adept_Exteneded_UndetectableAlignment 16839259 is_undet_align A S vs 0x3a 0x2b prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 11173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5624 Ocular_Adept_Silent_UndetectableAlignment 16839260 is_undet_align A S vs 0x3a 0x2b prc_OCU_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 11174 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5625 Ocular_Adept_Still_UndetectableAlignment 16839261 is_undet_align A S vs 0x3a 0x2b prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 11175 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5626 Ocular_Adept_WAVE_OF_GRIEF 16839262 is_wave_grief E S s 0x2a 0x0e prc_OCU_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 11176 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5627 Ocular_Adept_Exteneded_WAVE_OF_GRIEF 16839263 is_wave_grief E S s 0x2a 0x0e prc_OCU_ex_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 11177 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5628 Ocular_Adept_Still_WAVE_OF_GRIEF 16839264 is_wave_grief E S s 0x2a 0x0e prc_OCU_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 11178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5629 Ocular_Adept_Animate_Dead 16839265 is_AnimDead N S vs 0x3a 0x2c prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 11179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5630 Ocular_Adept_Exteneded_Animate_Dead 16839266 is_AnimDead N S vs 0x3a 0x2c prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 11180 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5631 Ocular_Adept_Silent_Animate_Dead 16839267 is_AnimDead N S vs 0x3a 0x2c prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 11181 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5632 Ocular_Adept_Still_Animate_Dead 16839268 is_AnimDead N S vs 0x3a 0x2c prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 11182 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5633 Ocular_Adept_Bestow_Curse 16839269 is_BesCurse T T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 11183 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5634 Ocular_Adept_Silent_Bestow_Curse 16839270 is_BesCurse T T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 11184 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5635 Ocular_Adept_Still_Bestow_Curse 16839271 is_BesCurse T T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 11185 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5636 Ocular_Adept_Blindness_and_Deafness 16839272 is_BlindDeaf T M v 0x1a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 11186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5637 Ocular_Adept_Exteneded_Blindness_and_Deafness 16839273 is_BlindDeaf T M v 0x1a 0x2A prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 11187 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5638 Ocular_Adept_Silent_Blindness_and_Deafness 16839274 is_BlindDeaf T M v 0x1a 0x2A prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 11188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5639 Ocular_Adept_BONEBLADE 16839275 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 3 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5640 5641 5642 **** **** **** **** **** 16829484 **** **** **** **** 11189 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5640 Ocular_Adept_BONEBLADE_GREATSWORD 16839276 is_boneblade N P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5639 1 **** 1 0 **** 0 475147189 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5641 Ocular_Adept_BONEBLADE_LONGSWORD 16839277 is_boneblade N P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5639 1 **** 1 0 **** 0 569650101 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5642 Ocular_Adept_BONEBLADE_SHORTSWORD 16839278 is_boneblade N P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5639 1 **** 1 0 **** 0 569781173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5643 Ocular_Adept_Exteneded_BONEBLADE 16839279 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 4 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5644 5645 5646 **** **** **** **** **** 16829484 **** **** **** **** 11190 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5644 Ocular_Adept_Exteneded_BONEBLADE_GREATSWORD 16839280 is_boneblade N P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5643 1 **** 1 0 **** 0 570043318 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5645 Ocular_Adept_Exteneded_BONEBLADE_LONGSWORD 16839281 is_boneblade N P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5643 1 **** 1 0 **** 0 570502070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5646 Ocular_Adept_Exteneded_BONEBLADE_SHORTSWORD 16839282 is_boneblade N P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5643 1 **** 1 0 **** 0 475474870 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5647 Ocular_Adept_Silent_BONEBLADE 16839283 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 4 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5648 5649 5650 **** **** **** **** **** 16829484 **** **** **** **** 11191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5648 Ocular_Adept_Silent_BONEBLADE_GREATSWORD 16839284 is_boneblade N P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL **** **** **** up 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5647 1 **** 1 0 **** 0 475540407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5649 Ocular_Adept_Silent_BONEBLADE_LONGSWORD 16839285 is_boneblade N P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL **** **** **** up 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5647 1 **** 1 0 **** 0 475605943 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5650 Ocular_Adept_Silent_BONEBLADE_SHORTSWORD 16839286 is_boneblade N P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL **** **** **** up 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5647 1 **** 1 0 **** 0 475671479 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5651 Ocular_Adept_Still_BONEBLADE 16839287 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 4 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5652 5653 5654 **** **** **** **** **** 16829484 **** **** **** **** 11192 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5652 Ocular_Adept_Still_BONEBLADE_GREATSWORD 16839288 is_boneblade N P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5651 1 **** 1 0 **** 0 475737016 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5653 Ocular_Adept_Still_BONEBLADE_LONGSWORD 16839289 is_boneblade N P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5651 1 **** 1 0 **** 0 475802552 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5654 Ocular_Adept_Still_BONEBLADE_SHORTSWORD 16839290 is_boneblade N P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 5651 1 **** 1 0 **** 0 475868088 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5655 Ocular_Adept_Clarity 16839291 is_Clarity A M s 0x2a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 11193 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5656 Ocular_Adept_Exteneded_Clarity 16839292 is_Clarity A M s 0x2a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 11194 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5657 Ocular_Adept_Still_Clarity 16839293 is_Clarity A M s 0x2a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 11195 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5658 Ocular_Adept_Close_Wounds 16839294 ife_fasthealing1 C S v 0x1d 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 3 500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 500 **** **** **** **** 0 **** **** **** **** **** Positive 0 **** **** **** **** **** 5 **** 1 16828322 1 1 **** 0 11196 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5659 Ocular_Adept_Empowered_Close_Wounds 16839295 ife_fasthealing1 C S v 0x1d 0x0b prc_OCU_em_gen **** **** **** **** **** **** 5 500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 500 **** **** **** **** 0 **** **** **** **** **** Positive 0 **** **** **** **** **** 5 **** 1 16828322 1 1 **** 0 11197 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5660 Ocular_Adept_Silent_Close_Wounds 16839296 ife_fasthealing1 C S v 0x1d 0x0b prc_OCU_si_gen **** **** **** **** **** **** 4 500 **** **** **** **** **** **** **** **** 500 **** **** **** **** 0 **** **** **** **** **** Positive 0 **** **** **** **** **** 5 **** 1 16828322 1 1 **** 0 11198 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5661 Ocular_Adept_CLUTCH_OF_ORCUS 16839297 is_clutch_orcus N M vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL02 **** SCO_LGRINEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829501 1 0 **** 1 11199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5662 Ocular_Adept_Silent_CLUTCH_OF_ORCUS 16839298 is_clutch_orcus N M vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829501 1 0 **** 1 11200 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5663 Ocular_Adept_Still_CLUTCH_OF_ORCUS 16839299 is_clutch_orcus N M vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL02 **** SCO_LGRINEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829501 1 0 **** 1 11201 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5664 Ocular_Adept_Contagion 16839300 is_Contagion N T vs 0x38 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 11202 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5665 Ocular_Adept_Silent_Contagion 16839301 is_Contagion N T vs 0x38 0x2b prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 11203 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5666 Ocular_Adept_Still_Contagion 16839302 is_Contagion N T vs 0x38 0x2b prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 11204 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5667 Ocular_Adept_Continual_Flame 16839303 is_X1ConFla I T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 522 1 0 **** 0 11205 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5668 Ocular_Adept_Silent_Continual_Flame 16839304 is_X1ConFla I T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 522 1 0 **** 0 11206 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5669 Ocular_Adept_Still_Continual_Flame 16839305 is_X1ConFla I T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 522 1 0 **** 0 11207 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5670 Ocular_Adept_Crown_Might 16839306 is_createtatoo T T vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 11208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5671 Ocular_Adept_Exteneded_Crown_Might 16839307 is_createtatoo T T vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 11209 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5672 Ocular_Adept_Silent_Crown_Might 16839308 is_createtatoo T T vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 11210 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5673 Ocular_Adept_Still_Crown_Might 16839309 is_createtatoo T T vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 11211 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5674 Ocular_Adept_Crown_Protection 16839310 is_createtatoo T T vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 11212 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5675 Ocular_Adept_Exteneded_Crown_Protection 16839311 is_createtatoo T T vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 11213 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5676 Ocular_Adept_Silent_Crown_Protection 16839312 is_createtatoo T T vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 11214 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5677 Ocular_Adept_Still_Crown_Protection 16839313 is_createtatoo T T vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 11215 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5678 Ocular_Adept_Cure_Serious_Wounds 16839314 is_CurSerW C T vs 0x3d 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 11216 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5679 Ocular_Adept_Empowered_Cure_Serious_Wounds 16839315 is_CurSerW C T vs 0x3d 0x2b prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 11217 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5680 Ocular_Adept_Silent_Cure_Serious_Wounds 16839316 is_CurSerW C T vs 0x3d 0x2b prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 11218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5681 Ocular_Adept_Still_Cure_Serious_Wounds 16839317 is_CurSerW C T vs 0x3d 0x2b prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 11219 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5682 Ocular_Adept_Curse_of_Petty_Failing 16839318 is_curpfail N S vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 11220 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5683 Ocular_Adept_Exteneded_Curse_of_Petty_Failing 16839319 is_curpfail N S vs 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 11221 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5684 Ocular_Adept_Silent_Curse_of_Petty_Failing 16839320 is_curpfail N S vs 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 11222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5685 Ocular_Adept_Still_Curse_of_Petty_Failing 16839321 is_curpfail N S vs 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 11223 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5686 Ocular_Adept_Darkfire 16839322 is_X2Darkfire V T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 11224 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5687 Ocular_Adept_Exteneded_Darkfire 16839323 is_X2Darkfire V T vs 0x3a 0x0B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 11225 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5688 Ocular_Adept_Silent_Darkfire 16839324 is_X2Darkfire V T vs 0x3a 0x0B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanfire02 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 11226 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5689 Ocular_Adept_Still_Darkfire 16839325 is_X2Darkfire V T vs 0x3a 0x0B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 11227 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5690 Ocular_Adept_Daylight 16839326 is_dawn V t vs 0x3a 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 11228 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5691 Ocular_Adept_Exteneded_Daylight 16839327 is_dawn V t vs 0x3a 0x0b prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 11229 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5692 Ocular_Adept_Silent_Daylight 16839328 is_dawn V t vs 0x3a 0x0b prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 11230 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5693 Ocular_Adept_Still_Daylight 16839329 is_dawn V t vs 0x3a 0x0b prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 11231 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5694 Ocular_Adept_DeeperDarkness 16839330 is_Darkness V T v 0x1a 0x2f prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 11232 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5695 Ocular_Adept_Exteneded_DeeperDarkness 16839331 is_Darkness V T v 0x1a 0x2f prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 11233 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5696 Ocular_Adept_Silent_DeeperDarkness 16839332 is_Darkness V T v 0x1a 0x2f prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 11234 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5697 Ocular_Adept_DEVILS_EYE 16839333 is_devils_eye D P vs 0x38 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 11235 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5698 Ocular_Adept_Silent_DEVILS_EYE 16839334 is_devils_eye D P vs 0x38 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 11236 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5699 Ocular_Adept_Still_DEVILS_EYE 16839335 is_devils_eye D P vs 0x38 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 11237 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5700 Ocular_Adept_Dispel_Magic 16839336 is_DisMagic A M vs 0x38 0x2F prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 11238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5701 Ocular_Adept_Silent_Dispel_Magic 16839337 is_DisMagic A M vs 0x38 0x2F prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** **** **** **** touch 1000 **** vca_outsonic **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 11239 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5702 Ocular_Adept_Still_Dispel_Magic 16839338 is_DisMagic A M vs 0x38 0x2F prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 11240 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5703 Ocular_Adept_ENERGIZE_POTION 16839339 is_energz_ptn T P vs 0x38 0x08 prc_radialbug **** **** **** **** **** **** 3 1500 head VCO_MEHEDFIRE01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF up 1000 **** **** **** SDR_ELESHIELD 0 **** **** **** **** **** **** 0 5704 5705 5706 5707 5708 18 **** 1 16829669 1 0 **** 0 11241 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5704 Ocular_Adept_ENERGIZE_POTION_ACID 16839340 is_energz_ptn T P vs 0x00 0x08 prc_OCU_sp_gen **** **** **** **** **** **** 3 **** **** VCO_MEHEDACID01 **** **** SCO_MEHANACID03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF up 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5703 1 **** 1 0 **** 0 475933673 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5705 Ocular_Adept_ENERGIZE_POTION_COLD 16839341 is_energz_ptn T P vs 0x00 0x08 prc_OCU_sp_gen **** **** **** **** **** **** 3 **** **** VCO_MEHEDCOLD01 **** **** SCO_MEHANCOLD03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF up 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5703 1 **** 1 0 **** 0 475999209 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5706 Ocular_Adept_ENERGIZE_POTION_ELECTRICITY 16839342 is_energz_ptn T P vs 0x00 0x08 prc_OCU_sp_gen **** **** **** **** **** **** 3 **** **** VCO_MEHEDELEC01 **** **** SCO_MEHANELEC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF up 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5703 1 **** 1 0 **** 0 476064745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5707 Ocular_Adept_ENERGIZE_POTION_FIRE 16839343 is_energz_ptn T P vs 0x00 0x08 prc_OCU_sp_gen **** **** **** **** **** **** 3 **** **** VCO_MEHEDFIRE01 **** **** SCO_MEHANFIRE01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF up 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5703 1 **** 1 0 **** 0 476130281 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5708 Ocular_Adept_ENERGIZE_POTION_SONIC 16839344 is_energz_ptn T P vs 0x00 0x08 prc_OCU_sp_gen **** **** **** **** **** **** 3 **** **** VCO_MEHEDSONC01 **** **** SCO_MEHANSONC03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF up 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5703 1 **** 1 0 **** 0 476195817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5709 Ocular_Adept_Silent_ENERGIZE_POTION 16839345 is_energz_ptn T P vs 0x38 0x08 prc_radialbug **** **** **** **** **** **** 4 1500 head VCO_MEHEDFIRE01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5710 5711 5712 5713 5714 18 **** 1 16829669 1 0 **** 0 11242 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5710 Ocular_Adept_Silent_ENERGIZE_POTION_ACID 16839346 is_energz_ptn T P vs 0x00 0x08 prc_OCU_si_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDACID01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5709 1 **** 1 0 **** 0 476261354 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5711 Ocular_Adept_Silent_ENERGIZE_POTION_COLD 16839347 is_energz_ptn T P vs 0x00 0x08 prc_OCU_si_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDCOLD01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5709 1 **** 1 0 **** 0 476326890 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5712 Ocular_Adept_Silent_ENERGIZE_POTION_ELECTRICITY 16839348 is_energz_ptn T P vs 0x00 0x08 prc_OCU_si_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDELEC01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5709 1 **** 1 0 **** 0 476392426 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5713 Ocular_Adept_Silent_ENERGIZE_POTION_FIRE 16839349 is_energz_ptn T P vs 0x00 0x08 prc_OCU_si_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDFIRE01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5709 1 **** 1 0 **** 0 476457962 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5714 Ocular_Adept_Silent_ENERGIZE_POTION_SONIC 16839350 is_energz_ptn T P vs 0x00 0x08 prc_OCU_si_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDSONC01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5709 1 **** 1 0 **** 0 476523498 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5715 Ocular_Adept_Still_ENERGIZE_POTION 16839351 is_energz_ptn T P vs 0x38 0x08 prc_radialbug **** **** **** **** **** **** 4 1500 **** VCO_MEHEDFIRE01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_ELESHIELD 0 **** **** **** **** **** **** 0 5716 5717 5718 5719 5720 18 **** 1 16829669 1 0 **** 0 11243 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5716 Ocular_Adept_Still_ENERGIZE_POTION_ACID 16839352 is_energz_ptn T P vs 0x00 0x08 prc_OCU_st_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDACID01 **** **** SCO_MEHANACID03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5715 1 **** 1 0 **** 0 476589035 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5717 Ocular_Adept_Still_ENERGIZE_POTION_COLD 16839353 is_energz_ptn T P vs 0x00 0x08 prc_OCU_st_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDCOLD01 **** **** SCO_MEHANCOLD03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5715 1 **** 1 0 **** 0 476654571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5718 Ocular_Adept_Still_ENERGIZE_POTION_ELECTRICITY 16839354 is_energz_ptn T P vs 0x00 0x08 prc_OCU_st_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDELEC01 **** **** SCO_MEHANELEC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5715 1 **** 1 0 **** 0 476720107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5719 Ocular_Adept_Still_ENERGIZE_POTION_FIRE 16839355 is_energz_ptn T P vs 0x00 0x08 prc_OCU_st_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDFIRE01 **** **** SCO_MEHANFIRE01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5715 1 **** 1 0 **** 0 476785643 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5720 Ocular_Adept_Still_ENERGIZE_POTION_SONIC 16839356 is_energz_ptn T P vs 0x00 0x08 prc_OCU_st_gen **** **** **** **** **** **** 4 **** **** VCO_MEHEDSONC01 **** **** SCO_MEHANSONC03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_SPELLTURN 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 5715 1 **** 1 0 **** 0 476851179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5721 Ocular_Adept_Energy_Aegis 16839357 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5722 5723 5724 5725 5726 9 **** 1 16826400 1 0 **** 0 11244 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5722 Ocular_Adept_Energy_Aegis_Acid 16839358 is_acid A S v 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5721 1 16826400 1 0 **** 0 476916716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5723 Ocular_Adept_Energy_Aegis_Cold 16839359 is_cold A S v 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5721 1 16826400 1 0 **** 0 476982252 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5724 Ocular_Adept_Energy_Aegis_Elec 16839360 is_elec A S v 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5721 1 16826400 1 0 **** 0 477047788 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5725 Ocular_Adept_Energy_Aegis_Fire 16839361 is_fire A S v 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5721 1 16826400 1 0 **** 0 477113324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5726 Ocular_Adept_Energy_Aegis_Sonic 16839362 is_sonic A S v 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5721 1 16826400 1 0 **** 0 477178860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5727 Ocular_Adept_Exteneded_Energy_Aegis 16839363 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5728 5729 5730 5731 5732 9 **** 1 16826400 1 0 **** 0 11245 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5728 Ocular_Adept_Exteneded_Energy_Aegis_Acid 16839364 is_acid A S v 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5727 1 16826400 1 0 **** 0 477244397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5729 Ocular_Adept_Exteneded_Energy_Aegis_Cold 16839365 is_cold A S v 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5727 1 16826400 1 0 **** 0 477309933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5730 Ocular_Adept_Exteneded_Energy_Aegis_Elec 16839366 is_elec A S v 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5727 1 16826400 1 0 **** 0 477375469 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5731 Ocular_Adept_Exteneded_Energy_Aegis_Fire 16839367 is_fire A S v 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5727 1 16826400 1 0 **** 0 477441005 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5732 Ocular_Adept_Exteneded_Energy_Aegis_Sonic 16839368 is_sonic A S v 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5727 1 16826400 1 0 **** 0 477506541 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5733 Ocular_Adept_Silent_Energy_Aegis 16839369 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5734 5735 5736 5737 5738 9 **** 1 16826400 1 0 **** 0 11246 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5734 Ocular_Adept_Silent_Energy_Aegis_Acid 16839370 is_acid A S v 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5733 1 16826400 1 0 **** 0 477572078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5735 Ocular_Adept_Silent_Energy_Aegis_Cold 16839371 is_cold A S v 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5733 1 16826400 1 0 **** 0 477637614 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5736 Ocular_Adept_Silent_Energy_Aegis_Elec 16839372 is_elec A S v 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5733 1 16826400 1 0 **** 0 477703150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5737 Ocular_Adept_Silent_Energy_Aegis_Fire 16839373 is_fire A S v 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5733 1 16826400 1 0 **** 0 477768686 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5738 Ocular_Adept_Silent_Energy_Aegis_Sonic 16839374 is_sonic A S v 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5733 1 16826400 1 0 **** 0 477834222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5739 Ocular_Adept_Still_Energy_Aegis 16839375 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 5740 5741 5742 5743 5744 9 **** 1 16826400 1 0 **** 0 11247 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5740 Ocular_Adept_Still_Energy_Aegis_Acid 16839376 is_acid A S v 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5739 1 16826400 1 0 **** 0 477899759 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5741 Ocular_Adept_Still_Energy_Aegis_Cold 16839377 is_cold A S v 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5739 1 16826400 1 0 **** 0 477965295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5742 Ocular_Adept_Still_Energy_Aegis_Elec 16839378 is_elec A S v 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5739 1 16826400 1 0 **** 0 478030831 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5743 Ocular_Adept_Still_Energy_Aegis_Fire 16839379 is_fire A S v 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5739 1 16826400 1 0 **** 0 478096367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5744 Ocular_Adept_Still_Energy_Aegis_Sonic 16839380 is_sonic A S v 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 5739 1 16826400 1 0 **** 0 478161903 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5745 Ocular_Adept_FLESH_RIPPER 16839381 is_flesh_rip V S vs 0x3d 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1000 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829549 1 0 **** 1 11248 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5746 Ocular_Adept_Empowered_FLESH_RIPPER 16839382 is_flesh_rip V S vs 0x3d 0x0a prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1000 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829549 1 0 **** 1 11249 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5747 Ocular_Adept_Silent_FLESH_RIPPER 16839383 is_flesh_rip V S vs 0x3d 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829549 1 0 **** 1 11250 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5748 Ocular_Adept_Still_FLESH_RIPPER 16839384 is_flesh_rip V S vs 0x3d 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829549 1 0 **** 1 11251 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5749 Ocular_Adept_Glyph_of_Warding_Master 16839385 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5750 5751 5752 5753 5754 11 **** 1 16789949 1 0 **** 1 11252 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5750 Ocular_Adept_Glyph_of_Warding_Acid 16839386 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 5749 1 16789949 1 0 **** 1 478227444 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5751 Ocular_Adept_Glyph_of_Warding_Cold 16839387 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 5749 1 16789949 1 0 **** 1 478292980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5752 Ocular_Adept_Glyph_of_Warding_Electricity 16839388 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 5749 1 16789949 1 0 **** 1 478358516 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5753 Ocular_Adept_Glyph_of_Warding_Fire 16839389 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 5749 1 16789949 1 0 **** 1 478424052 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5754 Ocular_Adept_Glyph_of_Warding_Sonic 16839390 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 5749 1 16789949 1 0 **** 1 478489588 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5755 Ocular_Adept_Empowered_Glyph_of_Warding_Master 16839391 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5756 5757 5758 5759 5760 11 **** 1 16789949 1 0 **** 1 11253 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5756 Ocular_Adept_Empowered_Glyph_of_Warding_Acid 16839392 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 5755 1 16789949 1 0 **** 1 478555125 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5757 Ocular_Adept_Empowered_Glyph_of_Warding_Cold 16839393 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 5755 1 16789949 1 0 **** 1 478620661 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5758 Ocular_Adept_Empowered_Glyph_of_Warding_Electricity 16839394 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 5755 1 16789949 1 0 **** 1 478686197 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5759 Ocular_Adept_Empowered_Glyph_of_Warding_Fire 16839395 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 5755 1 16789949 1 0 **** 1 478751733 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5760 Ocular_Adept_Empowered_Glyph_of_Warding_Sonic 16839396 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 5755 1 16789949 1 0 **** 1 478817269 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5761 Ocular_Adept_Exteneded_Glyph_of_Warding_Master 16839397 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5762 5763 5764 5765 5766 11 **** 1 16789949 1 0 **** 1 11254 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5762 Ocular_Adept_Exteneded_Glyph_of_Warding_Acid 16839398 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 5761 1 16789949 1 0 **** 1 478882806 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5763 Ocular_Adept_Exteneded_Glyph_of_Warding_Cold 16839399 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 5761 1 16789949 1 0 **** 1 478948342 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5764 Ocular_Adept_Exteneded_Glyph_of_Warding_Electricity 16839400 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 5761 1 16789949 1 0 **** 1 479013878 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5765 Ocular_Adept_Exteneded_Glyph_of_Warding_Fire 16839401 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 5761 1 16789949 1 0 **** 1 479079414 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5766 Ocular_Adept_Exteneded_Glyph_of_Warding_Sonic 16839402 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 5761 1 16789949 1 0 **** 1 479144950 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5767 Ocular_Adept_Silent_Glyph_of_Warding_Master 16839403 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5768 5769 5770 5771 5772 11 **** 1 16789949 1 0 **** 1 11255 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5768 Ocular_Adept_Silent_Glyph_of_Warding_Acid 16839404 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalacid01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 5767 1 16789949 1 0 **** 1 479210487 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5769 Ocular_Adept_Silent_Glyph_of_Warding_Cold 16839405 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalcold01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 5767 1 16789949 1 0 **** 1 479276023 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5770 Ocular_Adept_Silent_Glyph_of_Warding_Electricity 16839406 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 5767 1 16789949 1 0 **** 1 479341559 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5771 Ocular_Adept_Silent_Glyph_of_Warding_Fire 16839407 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalfire01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 5767 1 16789949 1 0 **** 1 479407095 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5772 Ocular_Adept_Silent_Glyph_of_Warding_Sonic 16839408 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 5767 1 16789949 1 0 **** 1 479472631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5773 Ocular_Adept_Still_Glyph_of_Warding_Master 16839409 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 5774 5775 5776 5777 5778 11 **** 1 16789949 1 0 **** 1 11256 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5774 Ocular_Adept_Still_Glyph_of_Warding_Acid 16839410 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 5773 1 16789949 1 0 **** 1 479538168 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5775 Ocular_Adept_Still_Glyph_of_Warding_Cold 16839411 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 5773 1 16789949 1 0 **** 1 479603704 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5776 Ocular_Adept_Still_Glyph_of_Warding_Electricity 16839412 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 5773 1 16789949 1 0 **** 1 479669240 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5777 Ocular_Adept_Still_Glyph_of_Warding_Fire 16839413 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 5773 1 16789949 1 0 **** 1 479734776 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5778 Ocular_Adept_Still_Glyph_of_Warding_Sonic 16839414 is_X2GlphWard A S vs 0x3f 0x3E prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 5773 1 16789949 1 0 **** 1 479800312 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5779 Ocular_Adept_Inflict_Serious_Wounds 16839415 is_X1InfSer N T vs 0x3d 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 11257 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5780 Ocular_Adept_Empowered_Inflict_Serious_Wounds 16839416 is_X1InfSer N T vs 0x3d 0x3B prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 11258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5781 Ocular_Adept_Silent_Inflict_Serious_Wounds 16839417 is_X1InfSer N T vs 0x3d 0x3B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 11259 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5782 Ocular_Adept_Still_Inflict_Serious_Wounds 16839418 is_X1InfSer N T vs 0x3d 0x3B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 11260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5783 Ocular_Adept_Invisibility_Purge 16839419 is_InvPurge V P vs 0x3a 0x05 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 11261 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5784 Ocular_Adept_Exteneded_Invisibility_Purge 16839420 is_InvPurge V P vs 0x3a 0x05 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 11262 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5785 Ocular_Adept_Silent_Invisibility_Purge 16839421 is_InvPurge V P vs 0x3a 0x05 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 11263 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5786 Ocular_Adept_Still_Invisibility_Purge 16839422 is_InvPurge V P vs 0x3a 0x05 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 11264 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5787 Ocular_Adept_Legions_Conviction 16839423 is_lconvict A M vs 0x3a 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 11265 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5788 Ocular_Adept_Exteneded_Legions_Conviction 16839424 is_lconvict A M vs 0x3a 0x3f prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 11266 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5789 Ocular_Adept_Silent_Legions_Conviction 16839425 is_lconvict A M vs 0x3a 0x3f prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanholy01 vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 11267 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5790 Ocular_Adept_Still_Legions_Conviction 16839426 is_lconvict A M vs 0x3a 0x3f prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 11268 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5791 Ocular_Adept_LocateObject 16839427 is_RayEnfeeb D T vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 11269 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5792 Ocular_Adept_Exteneded_LocateObject 16839428 is_RayEnfeeb D T vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 11270 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5793 Ocular_Adept_Silent_LocateObject 16839429 is_RayEnfeeb D T vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 11271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5794 Ocular_Adept_Still_LocateObject 16839430 is_RayEnfeeb D T vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 11272 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5795 Ocular_Adept_Magic_Circle_against_Chaos 16839431 is_CircChaos A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11273 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5796 Ocular_Adept_Exteneded_Magic_Circle_against_Chaos 16839432 is_CircChaos A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11274 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5797 Ocular_Adept_Silent_Magic_Circle_against_Chaos 16839433 is_CircChaos A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11275 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5798 Ocular_Adept_Still_Magic_Circle_against_Chaos 16839434 is_CircChaos A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11276 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5799 Ocular_Adept_Magic_Circle_against_Evil 16839435 is_CircEvil A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11277 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5800 Ocular_Adept_Exteneded_Magic_Circle_against_Evil 16839436 is_CircEvil A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11278 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5801 Ocular_Adept_Silent_Magic_Circle_against_Evil 16839437 is_CircEvil A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11279 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5802 Ocular_Adept_Still_Magic_Circle_against_Evil 16839438 is_CircEvil A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5803 Ocular_Adept_Magic_Circle_against_Good 16839439 is_CircGood A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11281 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5804 Ocular_Adept_Exteneded_Magic_Circle_against_Good 16839440 is_CircGood A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11282 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5805 Ocular_Adept_Silent_Magic_Circle_against_Good 16839441 is_CircGood A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11283 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5806 Ocular_Adept_Still_Magic_Circle_against_Good 16839442 is_CircGood A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11284 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5807 Ocular_Adept_Magic_Circle_against_Law 16839443 is_CircLaw A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11285 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5808 Ocular_Adept_Exteneded_Magic_Circle_against_Law 16839444 is_CircLaw A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11286 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5809 Ocular_Adept_Silent_Magic_Circle_against_Law 16839445 is_CircLaw A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11287 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5810 Ocular_Adept_Still_Magic_Circle_against_Law 16839446 is_CircLaw A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 11288 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5811 Ocular_Adept_Magic_Vestment 16839447 is_X2MagVest T T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 11289 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5812 Ocular_Adept_Exteneded_Magic_Vestment 16839448 is_X2MagVest T T vs 0x3a 0x0B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 11290 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5813 Ocular_Adept_Silent_Magic_Vestment 16839449 is_X2MagVest T T vs 0x3a 0x0B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 11291 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5814 Ocular_Adept_Still_Magic_Vestment 16839450 is_X2MagVest T T vs 0x3a 0x0B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 11292 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5815 Ocular_Adept_MASOCHISM 16839451 is_masochism E P vs 0x02 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 11293 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5816 Ocular_Adept_Exteneded_MASOCHISM 16839452 is_masochism E P vs 0x02 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 11294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5817 Ocular_Adept_Mass_Aid 16839453 is_MAid E S vs 0x7f 0x0F prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 11295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5818 Ocular_Adept_Empowered_Mass_Aid 16839454 is_MAid E S vs 0x7f 0x0F prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 11296 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5819 Ocular_Adept_Exteneded_Mass_Aid 16839455 is_MAid E S vs 0x7f 0x0F prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 11297 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5820 Ocular_Adept_Silent_Mass_Aid 16839456 is_MAid E S vs 0x7f 0x0F prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 11298 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5821 Ocular_Adept_Still_Mass_Aid 16839457 is_MAid E S vs 0x7f 0x0F prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 11299 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5822 Ocular_Adept_Mass_Lesser_Vigor 16839458 is_vigor_mass C S vs 0x7a 0x0F prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11300 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5823 Ocular_Adept_Exteneded_Mass_Lesser_Vigor 16839459 is_vigor_mass C S vs 0x7a 0x0F prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11301 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5824 Ocular_Adept_Silent_Mass_Lesser_Vigor 16839460 is_vigor_mass C S vs 0x7a 0x0F prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11302 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5825 Ocular_Adept_Still_Mass_Lesser_Vigor 16839461 is_vigor_mass C S vs 0x7a 0x0F prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11303 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5826 Ocular_Adept_Necrotic_Bloat 16839462 is_Nec_Bloat N M vs 0x05 0x0A prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SFF_EXPDEVIL10 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829203 1 0 **** 1 11304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5827 Ocular_Adept_Empowered_Necrotic_Bloat 16839463 is_Nec_Bloat N M vs 0x05 0x0A prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SFF_EXPDEVIL10 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829203 1 0 **** 1 11305 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5828 Ocular_Adept_Negative_Energy_Protection 16839464 is_NegProt A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 11306 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5829 Ocular_Adept_Exteneded_Negative_Energy_Protection 16839465 is_NegProt A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 11307 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5830 Ocular_Adept_Silent_Negative_Energy_Protection 16839466 is_NegProt A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 11308 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5831 Ocular_Adept_Still_Negative_Energy_Protection 16839467 is_NegProt A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 11309 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5832 Ocular_Adept_ObscureObject 16839468 is_GrDispel A T vs 0x3a 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 11310 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5833 Ocular_Adept_Exteneded_ObscureObject 16839469 is_GrDispel A T vs 0x3a 0x2b prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 11311 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5834 Ocular_Adept_Silent_ObscureObject 16839470 is_GrDispel A T vs 0x3a 0x2b prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_megrdmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 11312 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5835 Ocular_Adept_Still_ObscureObject 16839471 is_GrDispel A T vs 0x3a 0x2b prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 11313 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5836 Ocular_Adept_Prayer 16839472 is_Prayer C P vs 0x3a 0x2F prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 11314 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5837 Ocular_Adept_Exteneded_Prayer 16839473 is_Prayer C P vs 0x3a 0x2F prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 11315 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5838 Ocular_Adept_Silent_Prayer 16839474 is_Prayer C P vs 0x3a 0x2F prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 11316 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5839 Ocular_Adept_Still_Prayer 16839475 is_Prayer C P vs 0x3a 0x2F prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 11317 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5840 Ocular_Adept_Protection_from_Elements 16839476 is_PrElement A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 11318 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5841 Ocular_Adept_Exteneded_Protection_from_Elements 16839477 is_PrElement A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 11319 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5842 Ocular_Adept_Silent_Protection_from_Elements 16839478 is_PrElement A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 11320 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5843 Ocular_Adept_Still_Protection_from_Elements 16839479 is_PrElement A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 11321 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5844 Ocular_Adept_RED_FESTER 16839480 is_red_fester N T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sim_barkskin 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 11322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5845 Ocular_Adept_Silent_RED_FESTER 16839481 is_red_fester N T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 11323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5846 Ocular_Adept_Still_RED_FESTER 16839482 is_red_fester N T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sim_barkskin 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 11324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5847 Ocular_Adept_Remove_Blindness_and_Deafness 16839483 is_RmvBldDef D S vs 0x38 0x2F prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6239 1 0 **** 0 11325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5848 Ocular_Adept_Silent_Remove_Blindness_and_Deafness 16839484 is_RmvBldDef D S vs 0x38 0x2F prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6239 1 0 **** 0 11326 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5849 Ocular_Adept_Still_Remove_Blindness_and_Deafness 16839485 is_RmvBldDef D S vs 0x38 0x2F prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6239 1 0 **** 0 11327 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5850 Ocular_Adept_Remove_Curse 16839486 is_RmvCurse A T vs 0x38 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6240 1 0 **** 0 11328 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5851 Ocular_Adept_Silent_Remove_Curse 16839487 is_RmvCurse A T vs 0x38 0x3B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6240 1 0 **** 0 11329 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5852 Ocular_Adept_Still_Remove_Curse 16839488 is_RmvCurse A T vs 0x38 0x3B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6240 1 0 **** 0 11330 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5853 Ocular_Adept_Remove_Disease 16839489 is_RmvDiseas C T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 11331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5854 Ocular_Adept_Silent_Remove_Disease 16839490 is_RmvDiseas C T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 11332 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5855 Ocular_Adept_Still_Remove_Disease 16839491 is_RmvDiseas C T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 11333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5856 Ocular_Adept_RingOfBlades 16839492 is_BladeBar C P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 11334 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5857 Ocular_Adept_Exteneded_RingOfBlades 16839493 is_BladeBar C P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 11335 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5858 Ocular_Adept_Silent_RingOfBlades 16839494 is_BladeBar C P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 11336 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5859 Ocular_Adept_Still_RingOfBlades 16839495 is_BladeBar C P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 11337 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5860 Ocular_Adept_ROTTING_CURSE_OF_URFESTRA 16839496 is_rotcurse_urf T T vs 0x3d 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** sar_conedisea 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 11338 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5861 Ocular_Adept_Empowered_ROTTING_CURSE_OF_URFESTRA 16839497 is_rotcurse_urf T T vs 0x3d 0x0a prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** sar_conedisea 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 11339 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5862 Ocular_Adept_Silent_ROTTING_CURSE_OF_URFESTRA 16839498 is_rotcurse_urf T T vs 0x3d 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 11340 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5863 Ocular_Adept_Still_ROTTING_CURSE_OF_URFESTRA 16839499 is_rotcurse_urf T T vs 0x3d 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sar_conedisea 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 11341 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5864 Ocular_Adept_Searing_Light 16839500 is_SearLght V M vs 0x3d 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 11342 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5865 Ocular_Adept_Empowered_Searing_Light 16839501 is_SearLght V M vs 0x3d 0x2B prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 11343 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5866 Ocular_Adept_Silent_Searing_Light 16839502 is_SearLght V M vs 0x3d 0x2B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 11344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5867 Ocular_Adept_Still_Searing_Light 16839503 is_SearLght V M vs 0x3d 0x2B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 11345 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5868 Ocular_Adept_SHIVERING_TOUCH 16839504 is_shiver_tch N T vs 0x3f 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 11346 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5869 Ocular_Adept_Empowered_SHIVERING_TOUCH 16839505 is_shiver_tch N T vs 0x3f 0x0a prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 11347 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5870 Ocular_Adept_Exteneded_SHIVERING_TOUCH 16839506 is_shiver_tch N T vs 0x3f 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 11348 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5871 Ocular_Adept_Silent_SHIVERING_TOUCH 16839507 is_shiver_tch N T vs 0x3f 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD01 **** **** **** **** touch 1000 **** VCA_OUTCOLD01 **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 11349 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5872 Ocular_Adept_Still_SHIVERING_TOUCH 16839508 is_shiver_tch N T vs 0x3f 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 11350 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5873 Ocular_Adept_SHRIVELING 16839509 is_shriveling N S vs 0x3d 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829585 1 0 **** 1 11351 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5874 Ocular_Adept_Empowered_SHRIVELING 16839510 is_shriveling N S vs 0x3d 0x0a prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829585 1 0 **** 1 11352 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5875 Ocular_Adept_Silent_SHRIVELING 16839511 is_shriveling N S vs 0x3d 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829585 1 0 **** 1 11353 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5876 Ocular_Adept_Still_SHRIVELING 16839512 is_shriveling N S vs 0x3d 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829585 1 0 **** 1 11354 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5877 Ocular_Adept_Slashing_Darkness 16839513 is_slashdark N M vs 0x3d 0x33 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16830399 1 0 **** 1 11355 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5878 Ocular_Adept_Empowered_Slashing_Darkness 16839514 is_slashdark N M vs 0x3d 0x33 prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16830399 1 0 **** 1 11356 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5879 Ocular_Adept_Silent_Slashing_Darkness 16839515 is_slashdark N M vs 0x3d 0x33 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16830399 1 0 **** 1 11357 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5880 Ocular_Adept_Still_Slashing_Darkness 16839516 is_slashdark N M vs 0x3d 0x33 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16830399 1 0 **** 1 11358 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5881 Ocular_Adept_Summon_Creature_III 16839517 is_Summon3 C S vs 0x3a 0x2C prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 11359 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5882 Ocular_Adept_Exteneded_Summon_Creature_III 16839518 is_Summon3 C S vs 0x3a 0x2C prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 11360 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5883 Ocular_Adept_Silent_Summon_Creature_III 16839519 is_Summon3 C S vs 0x3a 0x2C prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 11361 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5884 Ocular_Adept_Still_Summon_Creature_III 16839520 is_Summon3 C S vs 0x3a 0x2C prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 11362 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5885 Ocular_Adept_SummonUndeadIII 16839521 is_SumUndead3 C S vs 0x3a 0x2c prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 11363 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5886 Ocular_Adept_Exteneded_SummonUndeadIII 16839522 is_SumUndead3 C S vs 0x3a 0x2c prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 11364 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5887 Ocular_Adept_Silent_SummonUndeadIII 16839523 is_SumUndead3 C S vs 0x3a 0x2c prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 11365 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5888 Ocular_Adept_Still_SummonUndeadIII 16839524 is_SumUndead3 C S vs 0x3a 0x2c prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 11366 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5889 Ocular_Adept_TOUCH_OF_JUIBLEX 16839525 is_tch_Juiblex T T vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** sdr_darkness 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 11367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5890 Ocular_Adept_Silent_TOUCH_OF_JUIBLEX 16839526 is_tch_Juiblex T T vs 0x38 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 11368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5891 Ocular_Adept_Still_TOUCH_OF_JUIBLEX 16839527 is_tch_Juiblex T T vs 0x38 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sdr_darkness 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 11369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5892 Ocular_Adept_UNLIVING_WEAPON 16839528 is_unliv_weap N T vs 0x3d 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829605 1 0 **** 0 11370 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5893 Ocular_Adept_Empowered_UNLIVING_WEAPON 16839529 is_unliv_weap N T vs 0x3d 0x0a prc_OCU_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829605 1 0 **** 0 11371 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5894 Ocular_Adept_Silent_UNLIVING_WEAPON 16839530 is_unliv_weap N T vs 0x3d 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829605 1 0 **** 0 11372 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5895 Ocular_Adept_Still_UNLIVING_WEAPON 16839531 is_unliv_weap N T vs 0x3d 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829605 1 0 **** 0 11373 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5896 Ocular_Adept_Vigor 16839532 is_vigor C T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11374 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5897 Ocular_Adept_Exteneded_Vigor 16839533 is_vigor C T vs 0x3a 0x0B prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11375 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5898 Ocular_Adept_Silent_Vigor 16839534 is_vigor C T vs 0x3a 0x0B prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11376 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5899 Ocular_Adept_Still_Vigor 16839535 is_vigor C T vs 0x3a 0x0B prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11377 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5900 Ocular_Adept_WaterBreathing 16839536 is_waterbrth T P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 head **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 11378 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5901 Ocular_Adept_Exteneded_WaterBreathing 16839537 is_waterbrth T P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 11379 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5902 Ocular_Adept_Silent_WaterBreathing 16839538 is_waterbrth T P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 11380 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5903 Ocular_Adept_Still_WaterBreathing 16839539 is_waterbrth T P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 11381 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5904 Ocular_Adept_WRACK 16839540 is_wrack N S vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 11382 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5905 Ocular_Adept_Exteneded_WRACK 16839541 is_wrack N S vs 0x3a 0x0a prc_OCU_ex_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 11383 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5906 Ocular_Adept_Silent_WRACK 16839542 is_wrack N S vs 0x3a 0x0a prc_OCU_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 11384 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5907 Ocular_Adept_Still_WRACK 16839543 is_wrack N S vs 0x3a 0x0a prc_OCU_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 11385 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5908 Ocular_Adept_ABSORB_STRENGTH 16839544 is_absorb_str N S vs 0x3a 0x0c prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 11386 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5909 Ocular_Adept_Exteneded_ABSORB_STRENGTH 16839545 is_absorb_str N S vs 0x3a 0x0c prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 11387 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5910 Ocular_Adept_Silent_ABSORB_STRENGTH 16839546 is_absorb_str N S vs 0x3a 0x0c prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** up 1000 **** **** VCO_LGRINEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 11388 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5911 Ocular_Adept_Still_ABSORB_STRENGTH 16839547 is_absorb_str N S vs 0x3a 0x0c prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 11389 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5912 Ocular_Adept_ABYSSAL_MIGHT 16839548 is_abyssal_mght C P vs 0x3b 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 11390 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5913 Ocular_Adept_Exteneded_ABYSSAL_MIGHT 16839549 is_abyssal_mght C P vs 0x3b 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 11391 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5914 Ocular_Adept_Silent_ABYSSAL_MIGHT 16839550 is_abyssal_mght C P vs 0x3b 0x09 prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** VCA_UPHEXEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 11392 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5915 Ocular_Adept_Still_ABYSSAL_MIGHT 16839551 is_abyssal_mght C P vs 0x3b 0x09 prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 11393 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5916 Ocular_Adept_BloodOfTheMartyr 16839552 is_Heal N M vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanheal03 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16825202 1 0 **** 0 11394 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5917 Ocular_Adept_Silent_BloodOfTheMartyr 16839553 is_Heal N M vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanheal03 **** vco_lgrinheal01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16825202 1 0 **** 0 11395 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5918 Ocular_Adept_Still_BloodOfTheMartyr 16839554 is_Heal N M vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanheal03 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16825202 1 0 **** 0 11396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5919 Ocular_Adept_CLAWS_OF_THE_SAVAGE 16839555 is_claws_savage T P vs 0x3b 0x2b prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 11397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5920 Ocular_Adept_Exteneded_CLAWS_OF_THE_SAVAGE 16839556 is_claws_savage T P vs 0x3b 0x2b prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 11398 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5921 Ocular_Adept_Silent_CLAWS_OF_THE_SAVAGE 16839557 is_claws_savage T P vs 0x3b 0x2b prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 11399 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5922 Ocular_Adept_Still_CLAWS_OF_THE_SAVAGE 16839558 is_claws_savage T P vs 0x3b 0x2b prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 11400 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5923 Ocular_Adept_Cure_Critical_Wounds 16839559 is_CurCrWnds C T vs 0x3d 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 11401 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5924 Ocular_Adept_Silent_Cure_Critical_Wounds 16839560 is_CurCrWnds C T vs 0x3d 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanheal03 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 11402 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5925 Ocular_Adept_Still_Cure_Critical_Wounds 16839561 is_CurCrWnds C T vs 0x3d 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 11403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5926 Ocular_Adept_DAMNING_DARKNESS 16839562 is_damng_dark V T v 0x1a 0x2f prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 11404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5927 Ocular_Adept_Exteneded_DAMNING_DARKNESS 16839563 is_damng_dark V T v 0x1a 0x2f prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 11405 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5928 Ocular_Adept_Silent_DAMNING_DARKNESS 16839564 is_damng_dark V T v 0x1a 0x2f prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 11406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5929 Ocular_Adept_Death_Ward 16839565 is_DeaWard N T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5930 Ocular_Adept_Exteneded_Death_Ward 16839566 is_DeaWard N T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5931 Ocular_Adept_Silent_Death_Ward 16839567 is_DeaWard N T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11409 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5932 Ocular_Adept_Still_Death_Ward 16839568 is_DeaWard N T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11410 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5933 Ocular_Adept_Dimensional_Anchor 16839569 is_dimanch A M vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf touch 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 11411 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5934 Ocular_Adept_Exteneded_Dimensional_Anchor 16839570 is_dimanch A M vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf touch 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 11412 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5935 Ocular_Adept_Silent_Dimensional_Anchor 16839571 is_dimanch A M vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehandmind02 **** **** **** **** touch 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 11413 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5936 Ocular_Adept_Still_Dimensional_Anchor 16839572 is_dimanch A M vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf **** 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 11414 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5937 Ocular_Adept_Dismissal 16839573 is_Dismissal A S vs 0x38 0x2e prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** vca_outholy01 **** sca_outholy01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 11415 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5938 Ocular_Adept_Silent_Dismissal 16839574 is_Dismissal A S vs 0x38 0x2e prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgupnatr01 **** **** **** touch 1000 **** vca_outholy01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 11416 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5939 Ocular_Adept_Still_Dismissal 16839575 is_Dismissal A S vs 0x38 0x2e prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** vca_outholy01 **** sca_outholy01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 11417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5940 Ocular_Adept_Divine_Power 16839576 is_DivPower V P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 11418 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5941 Ocular_Adept_Exteneded_Divine_Power 16839577 is_DivPower V P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 11419 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5942 Ocular_Adept_Silent_Divine_Power 16839578 is_DivPower V P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 11420 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5943 Ocular_Adept_Still_Divine_Power 16839579 is_DivPower V P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 11421 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5944 Ocular_Adept_Freedom_of_Movement 16839580 is_FreeMove A M vs 0x3a 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11422 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5945 Ocular_Adept_Exteneded_Freedom_of_Movement 16839581 is_FreeMove A M vs 0x3a 0x3B prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11423 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5946 Ocular_Adept_Silent_Freedom_of_Movement 16839582 is_FreeMove A M vs 0x3a 0x3B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11424 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5947 Ocular_Adept_Still_Freedom_of_Movement 16839583 is_FreeMove A M vs 0x3a 0x3B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11425 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5948 Ocular_Adept_Greater_Magic_Weapon 16839584 is_X2GrMgWeap T T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 11426 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5949 Ocular_Adept_Exteneded_Greater_Magic_Weapon 16839585 is_X2GrMgWeap T T vs 0x3a 0x0B prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 11427 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5950 Ocular_Adept_Silent_Greater_Magic_Weapon 16839586 is_X2GrMgWeap T T vs 0x3a 0x0B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 11428 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5951 Ocular_Adept_Still_Greater_Magic_Weapon 16839587 is_X2GrMgWeap T T vs 0x3a 0x0B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 11429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5952 Ocular_Adept_Greater_Resistance 16839588 is_gr_resis A T vs 0x3a 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 11430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5953 Ocular_Adept_Exteneded_Greater_Resistance 16839589 is_gr_resis A T vs 0x3a 0x2B prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 11431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5954 Ocular_Adept_Silent_Greater_Resistance 16839590 is_gr_resis A T vs 0x3a 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 11432 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5955 Ocular_Adept_Still_Greater_Resistance 16839591 is_gr_resis A T vs 0x3a 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 11433 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5956 Ocular_Adept_Hammer_of_the_Gods 16839592 is_HammGods V M vs 0x3d 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehedholy01 **** **** sco_mehedholy01 vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 6173 1 0 **** 1 11434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5957 Ocular_Adept_Silent_Hammer_of_the_Gods 16839593 is_HammGods V M vs 0x3d 0x3E prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head vco_mehedholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 6173 1 0 **** 1 11435 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5958 Ocular_Adept_Still_Hammer_of_the_Gods 16839594 is_HammGods V M vs 0x3d 0x3E prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehedholy01 **** **** sco_mehedholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 6173 1 0 **** 1 11436 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5959 Ocular_Adept_Inflict_Critical_Wounds 16839595 is_X1InfCri N T vs 0x3d 0x3B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 11437 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5960 Ocular_Adept_Silent_Inflict_Critical_Wounds 16839596 is_X1InfCri N T vs 0x3d 0x3B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 11438 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5961 Ocular_Adept_Still_Inflict_Critical_Wounds 16839597 is_X1InfCri N T vs 0x3d 0x3B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 11439 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5962 Ocular_Adept_Legions_Shield_of_Faith 16839598 is_lshlfat A M vs 0x3a 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 11440 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5963 Ocular_Adept_Exteneded_Legions_Shield_of_Faith 16839599 is_lshlfat A M vs 0x3a 0x3f prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 11441 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5964 Ocular_Adept_Silent_Legions_Shield_of_Faith 16839600 is_lshlfat A M vs 0x3a 0x3f prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 11442 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5965 Ocular_Adept_Still_Legions_Shield_of_Faith 16839601 is_lshlfat A M vs 0x3a 0x3f prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 11443 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5966 Ocular_Adept_Lesser_Planar_Ally 16839602 is_LsPlaAll C S vs 0x3a 0x2e prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 11444 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5967 Ocular_Adept_Exteneded_Lesser_Planar_Ally 16839603 is_LsPlaAll C S vs 0x3a 0x2e prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 11445 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5968 Ocular_Adept_Silent_Lesser_Planar_Ally 16839604 is_LsPlaAll C S vs 0x3a 0x2e prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 11446 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5969 Ocular_Adept_Still_Lesser_Planar_Ally 16839605 is_LsPlaAll C S vs 0x3a 0x2e prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 11447 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5970 Ocular_Adept_Lower_Spell_Resistance 16839606 is_lowersr T S vs 0x32 0x2a prc_OCU_sp_gen **** **** **** **** **** **** 4 2000 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 11448 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5971 Ocular_Adept_Exteneded_Lower_Spell_Resistance 16839607 is_lowersr T S vs 0x32 0x2a prc_OCU_ex_gen **** **** **** **** **** **** 5 2000 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 11449 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5972 Ocular_Adept_Silent_Lower_Spell_Resistance 16839608 is_lowersr T S vs 0x32 0x2a prc_OCU_si_gen **** **** **** **** **** **** 5 2000 hand **** vco_mehanevil02 vco_lgrinevil01 **** **** **** out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 11450 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5973 Ocular_Adept_Still_Lower_Spell_Resistance 16839609 is_lowersr T S vs 0x32 0x2a prc_OCU_st_gen **** **** **** **** **** **** 5 2000 **** **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf **** 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 11451 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5974 Ocular_Adept_Mass_Ultravision 16839610 is_multra T S vs 0x32 0x0f prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 11452 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5975 Ocular_Adept_Exteneded_Mass_Ultravision 16839611 is_multra T S vs 0x32 0x0f prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 11453 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5976 Ocular_Adept_Silent_Mass_Ultravision 16839612 is_multra T S vs 0x32 0x0f prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 11454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5977 Ocular_Adept_Still_Mass_Ultravision 16839613 is_multra T S vs 0x32 0x0f prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 11455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5978 Ocular_Adept_Necrotic_Domination 16839614 is_Nec_Domin N L vs 0x3a 0x0A prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 11456 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5979 Ocular_Adept_Exteneded_Necrotic_Domination 16839615 is_Nec_Domin N L vs 0x3a 0x0A prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 11457 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5980 Ocular_Adept_Silent_Necrotic_Domination 16839616 is_Nec_Domin N L vs 0x3a 0x0A prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 11458 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5981 Ocular_Adept_Still_Necrotic_Domination 16839617 is_Nec_Domin N L vs 0x3a 0x0A prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 11459 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5982 Ocular_Adept_Neutralize_Poison 16839618 is_NeutPois C T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6223 1 0 **** 0 11460 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5983 Ocular_Adept_Silent_Neutralize_Poison 16839619 is_NeutPois C T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6223 1 0 **** 0 11461 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5984 Ocular_Adept_Still_Neutralize_Poison 16839620 is_NeutPois C T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6223 1 0 **** 0 11462 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5985 Ocular_Adept_Panacea 16839621 is_panacea C T vs 0x3d 0x0b prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830395 1 0 **** 0 11463 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5986 Ocular_Adept_Silent_Panacea 16839622 is_panacea C T vs 0x3d 0x0b prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830395 1 0 **** 0 11464 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5987 Ocular_Adept_Still_Panacea 16839623 is_panacea C T vs 0x3d 0x0b prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830395 1 0 **** 0 11465 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5988 Ocular_Adept_Poison 16839624 is_Poison N T vs 0x3d 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 11466 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5989 Ocular_Adept_Silent_Poison 16839625 is_Poison N T vs 0x3d 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 11467 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5990 Ocular_Adept_Still_Poison 16839626 is_Poison N T vs 0x3d 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 11468 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5991 Ocular_Adept_Recitation 16839627 is_recitat C P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 11469 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5992 Ocular_Adept_Exteneded_Recitation 16839628 is_recitat C P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 11470 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5993 Ocular_Adept_Silent_Recitation 16839629 is_recitat C P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 11471 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5994 Ocular_Adept_Still_Recitation 16839630 is_recitat C P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 11472 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5995 Ocular_Adept_RepelVermin 16839631 is_spiderskin A P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 11473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5996 Ocular_Adept_Exteneded_RepelVermin 16839632 is_spiderskin A P vs 0x3a 0x09 prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 11474 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5997 Ocular_Adept_Silent_RepelVermin 16839633 is_spiderskin A P vs 0x3a 0x09 prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 11475 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5998 Ocular_Adept_Still_RepelVermin 16839634 is_spiderskin A P vs 0x3a 0x09 prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 11476 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -5999 Ocular_Adept_Restoration 16839635 is_Restore C T vs 0x38 0x2B prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 11477 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6000 Ocular_Adept_Silent_Restoration 16839636 is_Restore C T vs 0x38 0x2B prc_OCU_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 11478 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6001 Ocular_Adept_Still_Restoration 16839637 is_Restore C T vs 0x38 0x2B prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 11479 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6002 Ocular_Adept_STOP_HEART 16839638 is_stop_hrt N T s 0x28 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sdr_movparal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829595 1 0 **** 1 11480 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6003 Ocular_Adept_Still_STOP_HEART 16839639 is_stop_hrt N T s 0x28 0x0a prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sdr_movparal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829595 1 0 **** 1 11481 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6004 Ocular_Adept_Summon_Creature_IV 16839640 is_Summon4 C S vs 0x3a 0x2C prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 11482 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6005 Ocular_Adept_Exteneded_Summon_Creature_IV 16839641 is_Summon4 C S vs 0x3a 0x2C prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 11483 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6006 Ocular_Adept_Silent_Summon_Creature_IV 16839642 is_Summon4 C S vs 0x3a 0x2C prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 11484 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6007 Ocular_Adept_Still_Summon_Creature_IV 16839643 is_Summon4 C S vs 0x3a 0x2C prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 11485 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6008 Ocular_Adept_SummonUndeadIV 16839644 is_SumUndead4 C S vs 0x3a 0x2c prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 11486 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6009 Ocular_Adept_Exteneded_SummonUndeadIV 16839645 is_SumUndead4 C S vs 0x3a 0x2c prc_OCU_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 11487 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6010 Ocular_Adept_Silent_SummonUndeadIV 16839646 is_SumUndead4 C S vs 0x3a 0x2c prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 11488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6011 Ocular_Adept_Still_SummonUndeadIV 16839647 is_SumUndead4 C S vs 0x3a 0x2c prc_OCU_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 11489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6012 Ocular_Adept_SwordOfConscience 16839648 is_MordSwrd E S v 0x18 0x02 prc_OCU_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832073 1 0 **** 1 11490 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6013 Ocular_Adept_Silent_SwordOfConscience 16839649 is_MordSwrd E S v 0x18 0x02 prc_OCU_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** **** **** **** out 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832073 1 0 **** 1 11491 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6014 Ocular_Adept_Battletide 16839650 is_X2BattTide T P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 11492 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6015 Ocular_Adept_BreakEnchantment 16839651 is_regen A S vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 11493 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6016 Ocular_Adept_CHAAVS_LAUGH 16839652 is_chaavs_lgh E P v 0x1a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDSONC01 **** **** SCO_MEHEDSONC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16829659 1 0 **** 1 11494 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6017 Ocular_Adept_Circle_of_Doom 16839653 is_CircDoom N M vs 0x3d 0x2e prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 1 **** 1 6115 1 0 **** 1 11495 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6018 Ocular_Adept_CLAWS_OF_THE_BEBILITH 16839654 is_claw_bebil T P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 11496 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6019 Ocular_Adept_CONVERT_WAND 16839655 is_convert_wand T T vs 0x3a 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** VCO_SMHANODD01 **** SCO_LGRINODD01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF self 1000 **** **** **** SDR_SPELLTURNLP 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 11497 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6020 Ocular_Adept_DANCING_WEB 16839656 is_dancg_web V M vs 0x3f 0x0e prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 1000 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 11498 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6021 Ocular_Adept_FireInTheBlood 16839657 is_X2DthArm N P vs 0x3a 0x09 prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 11499 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6022 Ocular_Adept_Flame_Strike 16839658 is_FlmStrike V M vs 0x3d 0x3E prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgupfire01 sco_lgupfire01 vs_chant_evoc_hm vs_chant_evoc_hf up 1700 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6158 1 0 **** 1 11500 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6023 Ocular_Adept_Greater_Vigor(Monstrous_Regeneration) 16839659 is_vigor_gr C T vs 0x3a 0x0B prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11501 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6024 Ocular_Adept_GreaterCommand_RadialMaster 16839660 is_mholdmon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 6025 6026 6027 6028 6029 15 **** 1 16827531 1 0 **** 0 11502 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6025 Ocular_Adept_GreaterCommand_Approach 16839661 is_mholdmon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 6024 1 16827531 1 0 **** 1 479866094 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6026 Ocular_Adept_GreaterCommand_Drop 16839662 is_mholdmon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 6024 1 16827531 1 0 **** 1 479931630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6027 Ocular_Adept_GreaterCommand_Fall 16839663 is_mholdmon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 6024 1 16827531 1 0 **** 1 479997166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6028 Ocular_Adept_GreaterCommand_Flee 16839664 is_mholdmon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 6024 1 16827531 1 0 **** 1 480062702 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6029 Ocular_Adept_GreaterCommand_Halt 16839665 is_mholdmon E S v 0x3a 0x2A prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 6024 1 16827531 1 0 **** 1 480128238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6030 Ocular_Adept_Healing_Circle 16839666 is_HealCirc C P vs 0x3d 0x05 prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 4 **** 1 6177 1 0 **** 0 11503 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6031 Ocular_Adept_HEARTCLUTCH 16839667 is_heartclutch T S vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF out 1000 **** VCA_OUTEVIL01 **** c_wratih_bat1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829557 1 0 **** 1 11504 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6032 Ocular_Adept_Legions_Curse_of_Petty_Failing 16839668 is_lcurpfail N M vs 0x3a 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 11505 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6033 Ocular_Adept_Mass_Contagion 16839669 is_mContagion N S vs 0x38 0x3e prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 16825366 1 0 **** 1 11506 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6034 Ocular_Adept_Mass_Cure_Light_Wounds 16839670 is_mcurelit C S vs 0x3d 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830277 1 1 **** 0 11507 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6035 Ocular_Adept_Mass_Inflict_Light_Wounds 16839671 is_inflgtwm N S vs 0x3d 0x3f prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 16824705 1 1 **** 1 11508 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6036 Ocular_Adept_MORALITY_UNDONE 16839672 is_moral_undn E S vs 0x38 0x0a prc_OCU_sp_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** SDR_MINDHIT04 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829569 1 0 **** 1 11509 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6037 Ocular_Adept_Necrotic_Burst 16839673 is_Nec_Burst N M vs 0x3d 0x0A prc_OCU_sp_gen **** **** **** **** 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sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 11670 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6239 Healer_Quickened_Lesser_Vigor 16839875 is_vigor_lsr C T vs 0x3a 0x0B prc_HEALE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 11671 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6240 Healer_Silent_Lesser_Vigor 16839876 is_vigor_lsr C T vs 0x3a 0x0B prc_HEALE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 11672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6241 Healer_Still_Lesser_Vigor 16839877 is_vigor_lsr C T vs 0x3a 0x0B prc_HEALE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 11673 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6242 Healer_Protection_from_Evil 16839878 is_PrEvil A T vs 0x3a 0x2B prc_HEALE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11674 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6243 Healer_Exteneded_Protection_from_Evil 16839879 is_PrEvil A T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6243 Healer_Extended_Protection_from_Evil 16839879 is_PrEvil A T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6244 Healer_Quickened_Protection_from_Evil 16839880 is_PrEvil A T vs 0x3a 0x2B prc_HEALE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11676 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6245 Healer_Silent_Protection_from_Evil 16839881 is_PrEvil A T vs 0x3a 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11677 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6246 Healer_Still_Protection_from_Evil 16839882 is_PrEvil A T vs 0x3a 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11678 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6247 Healer_Remove_Fear 16839883 is_RmvFear A S vs 0x3a 0x2F prc_HEALE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 11679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6248 Healer_Exteneded_Remove_Fear 16839884 is_RmvFear A S vs 0x3a 0x2F prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 11680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6248 Healer_Extended_Remove_Fear 16839884 is_RmvFear A S vs 0x3a 0x2F prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 11680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6249 Healer_Quickened_Remove_Fear 16839885 is_RmvFear A S vs 0x3a 0x2F prc_HEALE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 11681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6250 Healer_Silent_Remove_Fear 16839886 is_RmvFear A S vs 0x3a 0x2F prc_HEALE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 11682 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6251 Healer_Still_Remove_Fear 16839887 is_RmvFear A S vs 0x3a 0x2F prc_HEALE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 11683 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6258,18 +6258,18 @@ 6254 Healer_Silent_Remove_Paralysis 16839890 is_RmvParal C S vs 0x38 0x2F prc_HEALE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 11686 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6255 Healer_Still_Remove_Paralysis 16839891 is_RmvParal C S vs 0x38 0x2F prc_HEALE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 11687 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6256 Healer_Sanctuary 16839892 is_Sanctuary A T vs 0x3a 0x2B prc_HEALE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 11688 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6257 Healer_Exteneded_Sanctuary 16839893 is_Sanctuary A T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 11689 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6257 Healer_Extended_Sanctuary 16839893 is_Sanctuary A T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 11689 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6258 Healer_Quickened_Sanctuary 16839894 is_Sanctuary A T vs 0x3a 0x2B prc_HEALE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 11690 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6259 Healer_Silent_Sanctuary 16839895 is_Sanctuary A T vs 0x3a 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 11691 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6260 Healer_Still_Sanctuary 16839896 is_Sanctuary A T vs 0x3a 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 11692 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6261 Healer_TWILIGHT_LUCK 16839897 is_twlght_lck A T v 0x12 0x0b prc_HEALE_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11693 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6262 Healer_Exteneded_TWILIGHT_LUCK 16839898 is_twlght_lck A T v 0x12 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11694 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6262 Healer_Extended_TWILIGHT_LUCK 16839898 is_twlght_lck A T v 0x12 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11694 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6263 Healer_Silent_TWILIGHT_LUCK 16839899 is_twlght_lck A T v 0x12 0x0b prc_HEALE_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11695 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6264 Healer_DIVINE_INSPIRATION 16839900 is_divine_insp D T 0 0x0a 0x0b prc_HEALE_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 11696 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6265 Healer_Exteneded_DIVINE_INSPIRATION 16839901 is_divine_insp D T 0 0x0a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 11697 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6265 Healer_Extended_DIVINE_INSPIRATION 16839901 is_divine_insp D T 0 0x0a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 11697 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6266 Healer_Quickened_DIVINE_INSPIRATION 16839902 is_divine_insp D T 0 0x0a 0x0b prc_HEALE_qu_gen **** **** **** **** **** **** 5 0 hand **** **** **** **** **** **** touch 0 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 11698 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6267 Healer_Calm_Emotions 16839903 is_charmani E M vs 0x3a 0x0e prc_HEALE_sp_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11699 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6268 Healer_Exteneded_Calm_Emotions 16839904 is_charmani E M vs 0x3a 0x0e prc_HEALE_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11700 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6268 Healer_Extended_Calm_Emotions 16839904 is_charmani E M vs 0x3a 0x0e prc_HEALE_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11700 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6269 Healer_Quickened_Calm_Emotions 16839905 is_charmani E M vs 0x3a 0x0e prc_HEALE_qu_gen **** **** **** **** **** **** 6 0 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11701 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6270 Healer_Silent_Calm_Emotions 16839906 is_charmani E M vs 0x3a 0x0e prc_HEALE_si_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11702 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6271 Healer_Still_Calm_Emotions 16839907 is_charmani E M vs 0x3a 0x0e prc_HEALE_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 11703 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6292,7 +6292,7 @@ 6288 Healer_Silent_Lesser_Restoration 16839924 is_LsRestor C T vs 0x38 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 11720 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6289 Healer_Still_Lesser_Restoration 16839925 is_LsRestor C T vs 0x38 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 11721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6290 Healer_LUMINOUS_ARMOR 16839926 is_lumins_arm A T 0 0x0a 0x0b prc_HEALE_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 11722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6291 Healer_Exteneded_LUMINOUS_ARMOR 16839927 is_lumins_arm A T 0 0x0a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 11723 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6291 Healer_Extended_LUMINOUS_ARMOR 16839927 is_lumins_arm A T 0 0x0a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 11723 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6292 Healer_Quickened_LUMINOUS_ARMOR 16839928 is_lumins_arm A T 0 0x0a 0x0b prc_HEALE_qu_gen **** **** **** **** **** **** 6 0 hand **** **** **** **** **** **** touch 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 11724 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6293 Healer_AYAILLAS_RADIANT_BURST 16839929 is_dmnd_spray V M vs 0x3d 0x0e prc_HEALE_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 11725 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6294 Healer_Empowered_AYAILLAS_RADIANT_BURST 16839930 is_dmnd_spray V M vs 0x3d 0x0e prc_HEALE_em_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 11726 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6312,7 +6312,7 @@ 6308 Healer_Silent_Cure_Serious_Wounds 16839944 is_CurSerW C T vs 0x3d 0x2b prc_HEALE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 11740 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6309 Healer_Still_Cure_Serious_Wounds 16839945 is_CurSerW C T vs 0x3d 0x2b prc_HEALE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 11741 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6310 Healer_Mass_Lesser_Vigor 16839946 is_vigor_mass C S vs 0x7a 0x0F prc_HEALE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11742 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6311 Healer_Exteneded_Mass_Lesser_Vigor 16839947 is_vigor_mass C S vs 0x7a 0x0F prc_HEALE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6311 Healer_Extended_Mass_Lesser_Vigor 16839947 is_vigor_mass C S vs 0x7a 0x0F prc_HEALE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6312 Healer_Quickened_Mass_Lesser_Vigor 16839948 is_vigor_mass C S vs 0x7a 0x0F prc_HEALE_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6313 Healer_Silent_Mass_Lesser_Vigor 16839949 is_vigor_mass C S vs 0x7a 0x0F prc_HEALE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6314 Healer_Still_Mass_Lesser_Vigor 16839950 is_vigor_mass C S vs 0x7a 0x0F prc_HEALE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 11746 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6329,7 +6329,7 @@ 6325 Healer_Silent_Restoration 16839961 is_Restore C T vs 0x38 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy03 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 11757 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6326 Healer_Still_Restoration 16839962 is_Restore C T vs 0x38 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 11758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6327 Healer_BRILLIANT_EMANATION 16839963 is_brill_eman V P 0 0x0a 0x09 prc_HEALE_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 11759 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6328 Healer_Exteneded_BRILLIANT_EMANATION 16839964 is_brill_eman V P 0 0x0a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 11760 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6328 Healer_Extended_BRILLIANT_EMANATION 16839964 is_brill_eman V P 0 0x0a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 11760 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6329 Healer_Quickened_BRILLIANT_EMANATION 16839965 is_brill_eman V P 0 0x0a 0x09 prc_HEALE_qu_gen **** **** **** **** **** **** 7 0 hand **** **** **** **** **** **** self 0 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 11761 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6330 Healer_HAMMER_OF_RIGHTEOUSNESS 16839966 is_ham_right V M vs 0x3d 0x0a prc_HEALE_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 11762 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6331 Healer_Empowered_HAMMER_OF_RIGHTEOUSNESS 16839967 is_ham_right V M vs 0x3d 0x0a prc_HEALE_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 11763 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6338,7 +6338,7 @@ 6334 Healer_Silent_HAMMER_OF_RIGHTEOUSNESS 16839970 is_ham_right V M vs 0x3d 0x0a prc_HEALE_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** Area 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 11766 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6335 Healer_Still_HAMMER_OF_RIGHTEOUSNESS 16839971 is_ham_right V M vs 0x3d 0x0a prc_HEALE_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 11767 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6336 Healer_Vigor 16839972 is_vigor C T vs 0x3a 0x0B prc_HEALE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6337 Healer_Exteneded_Vigor 16839973 is_vigor C T vs 0x3a 0x0B prc_HEALE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11769 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6337 Healer_Extended_Vigor 16839973 is_vigor C T vs 0x3a 0x0B prc_HEALE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11769 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6338 Healer_Quickened_Vigor 16839974 is_vigor C T vs 0x3a 0x0B prc_HEALE_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11770 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6339 Healer_Silent_Vigor 16839975 is_vigor C T vs 0x3a 0x0B prc_HEALE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11771 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6340 Healer_Still_Vigor 16839976 is_vigor C T vs 0x3a 0x0B prc_HEALE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 11772 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6349,12 +6349,12 @@ 6345 Healer_Silent_Cure_Critical_Wounds 16839981 is_CurCrWnds C T vs 0x3d 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanheal03 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 11777 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6346 Healer_Still_Cure_Critical_Wounds 16839982 is_CurCrWnds C T vs 0x3d 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 11778 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6347 Healer_Death_Ward 16839983 is_DeaWard N T vs 0x3a 0x2B prc_HEALE_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6348 Healer_Exteneded_Death_Ward 16839984 is_DeaWard N T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11780 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6348 Healer_Extended_Death_Ward 16839984 is_DeaWard N T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11780 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6349 Healer_Quickened_Death_Ward 16839985 is_DeaWard N T vs 0x3a 0x2B prc_HEALE_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11781 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6350 Healer_Silent_Death_Ward 16839986 is_DeaWard N T vs 0x3a 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11782 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6351 Healer_Still_Death_Ward 16839987 is_DeaWard N T vs 0x3a 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 11783 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6352 Healer_Freedom_of_Movement 16839988 is_FreeMove A M vs 0x3a 0x3B prc_HEALE_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11784 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6353 Healer_Exteneded_Freedom_of_Movement 16839989 is_FreeMove A M vs 0x3a 0x3B prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11785 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6353 Healer_Extended_Freedom_of_Movement 16839989 is_FreeMove A M vs 0x3a 0x3B prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11785 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6354 Healer_Quickened_Freedom_of_Movement 16839990 is_FreeMove A M vs 0x3a 0x3B prc_HEALE_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11786 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6355 Healer_Silent_Freedom_of_Movement 16839991 is_FreeMove A M vs 0x3a 0x3B prc_HEALE_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6356 Healer_Still_Freedom_of_Movement 16839992 is_FreeMove A M vs 0x3a 0x3B prc_HEALE_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 11788 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6371,15 +6371,15 @@ 6367 Healer_Silent_Panacea 16840003 is_panacea C T vs 0x3d 0x0b prc_HEALE_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830395 1 0 **** 0 11799 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6368 Healer_Still_Panacea 16840004 is_panacea C T vs 0x3d 0x0b prc_HEALE_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830395 1 0 **** 0 11800 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6369 Healer_GREATER_LUMINOUS_ARMOR 16840005 is_grlum_arm A T 0 0x0a 0x0b prc_HEALE_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 11801 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6370 Healer_Exteneded_GREATER_LUMINOUS_ARMOR 16840006 is_grlum_arm A T 0 0x0a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 11802 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6370 Healer_Extended_GREATER_LUMINOUS_ARMOR 16840006 is_grlum_arm A T 0 0x0a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 11802 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6371 Healer_Quickened_GREATER_LUMINOUS_ARMOR 16840007 is_grlum_arm A T 0 0x0a 0x0b prc_HEALE_qu_gen **** **** **** **** **** **** 8 0 hand **** **** **** **** **** **** touch 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 11803 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6372 Healer_SUNMANTLE 16840008 is_sunmantle A T s 0x2a 0x0b prc_HEALE_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 11804 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6373 Healer_Exteneded_SUNMANTLE 16840009 is_sunmantle A T s 0x2a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 11805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6373 Healer_Extended_SUNMANTLE 16840009 is_sunmantle A T s 0x2a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 11805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6374 Healer_Quickened_SUNMANTLE 16840010 is_sunmantle A T s 0x2a 0x0b prc_HEALE_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 0 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 11806 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6375 Healer_Still_SUNMANTLE 16840011 is_sunmantle A T s 0x2a 0x0b prc_HEALE_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF **** 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 11807 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6376 Healer_DIAMOND_SPRAY 16840012 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11808 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6377 Healer_Empowered_DIAMOND_SPRAY 16840013 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_em_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11809 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6378 Healer_Exteneded_DIAMOND_SPRAY 16840014 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11810 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6378 Healer_Extended_DIAMOND_SPRAY 16840014 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11810 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6379 Healer_Maximized_DIAMOND_SPRAY 16840015 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_ma_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11811 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6380 Healer_Quickened_DIAMOND_SPRAY 16840016 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 0 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11812 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6381 Healer_Silent_DIAMOND_SPRAY 16840017 is_dmnd_spray V M vs 0x3f 0x0e prc_HEALE_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** **** **** **** out 1700 **** VAR_CONESPAR **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 11813 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6389,7 +6389,7 @@ 6385 Healer_Silent_BreakEnchantment 16840021 is_regen A S vs 0x38 0x0a prc_HEALE_si_gen **** **** **** **** **** **** 6 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 11817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6386 Healer_Still_BreakEnchantment 16840022 is_regen A S vs 0x38 0x0a prc_HEALE_st_gen **** **** **** **** **** **** 6 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 11818 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6387 Healer_Greater_Vigor(Monstrous_Regeneration) 16840023 is_vigor_gr C T vs 0x3a 0x0B prc_HEALE_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11819 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6388 Healer_Exteneded_Greater_Vigor(Monstrous_Regeneration) 16840024 is_vigor_gr C T vs 0x3a 0x0B prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11820 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6388 Healer_Extended_Greater_Vigor(Monstrous_Regeneration) 16840024 is_vigor_gr C T vs 0x3a 0x0B prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11820 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6389 Healer_Quickened_Greater_Vigor(Monstrous_Regeneration) 16840025 is_vigor_gr C T vs 0x3a 0x0B prc_HEALE_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11821 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6390 Healer_Silent_Greater_Vigor(Monstrous_Regeneration) 16840026 is_vigor_gr C T vs 0x3a 0x0B prc_HEALE_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11822 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6391 Healer_Still_Greater_Vigor(Monstrous_Regeneration) 16840027 is_vigor_gr C T vs 0x3a 0x0B prc_HEALE_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 11823 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6408,17 +6408,17 @@ 6404 Healer_Silent_Revivify 16840040 is_RaisDead C T vs 0x38 0x2b prc_HEALE_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgrinholy01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828324 1 0 **** 0 11836 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6405 Healer_Still_Revivify 16840041 is_RaisDead C T vs 0x38 0x2b prc_HEALE_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828324 1 0 **** 0 11837 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6406 Healer_Stone_to_flesh 16840042 is_X1StoFls T M vs 0x3a 0x2B prc_HEALE_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 11838 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6407 Healer_Exteneded_Stone_to_flesh 16840043 is_X1StoFls T M vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 11839 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6407 Healer_Extended_Stone_to_flesh 16840043 is_X1StoFls T M vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 11839 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6408 Healer_Quickened_Stone_to_flesh 16840044 is_X1StoFls T M vs 0x3a 0x2B prc_HEALE_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 11840 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6409 Healer_Silent_Stone_to_flesh 16840045 is_X1StoFls T M vs 0x3a 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 11841 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6410 Healer_Still_Stone_to_flesh 16840046 is_X1StoFls T M vs 0x3a 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 11842 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6411 Healer_True_Seeing 16840047 is_TrueSee D T vs 0x3a 0x2B prc_HEALE_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 11843 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6412 Healer_Exteneded_True_Seeing 16840048 is_TrueSee D T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 11844 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6412 Healer_Extended_True_Seeing 16840048 is_TrueSee D T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 11844 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6413 Healer_Quickened_True_Seeing 16840049 is_TrueSee D T vs 0x3a 0x2B prc_HEALE_qu_gen **** **** **** **** **** **** 9 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 11845 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6414 Healer_Silent_True_Seeing 16840050 is_TrueSee D T vs 0x3a 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 11846 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6415 Healer_Still_True_Seeing 16840051 is_TrueSee D T vs 0x3a 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 11847 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6416 Healer_SICKEN_EVIL 16840052 is_sickn_evil N P vs 0x3a 0x09 prc_HEALE_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 11848 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6417 Healer_Exteneded_SICKEN_EVIL 16840053 is_sickn_evil N P vs 0x3a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 11849 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6417 Healer_Extended_SICKEN_EVIL 16840053 is_sickn_evil N P vs 0x3a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 11849 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6418 Healer_Quickened_SICKEN_EVIL 16840054 is_sickn_evil N P vs 0x3a 0x09 prc_HEALE_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 0 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 11850 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6419 Healer_Silent_SICKEN_EVIL 16840055 is_sickn_evil N P vs 0x3a 0x09 prc_HEALE_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 11851 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6420 Healer_Still_SICKEN_EVIL 16840056 is_sickn_evil N P vs 0x3a 0x09 prc_HEALE_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 11852 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6434,11 +6434,11 @@ 6430 Healer_Silent_Mass_Cure_Serious_Wounds 16840066 is_mcureser C S vs 0x3d 0x3f prc_HEALE_si_gen **** **** **** **** **** **** 7 1500 head vco_mehanheal03 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830281 1 1 **** 0 11862 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6431 Healer_Still_Mass_Cure_Serious_Wounds 16840067 is_mcureser C S vs 0x3d 0x3f prc_HEALE_st_gen **** **** **** **** **** **** 7 1500 **** vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830281 1 1 **** 0 11863 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6432 Healer_Regenerate 16840068 is_Regen C T vs 0x3a 0x2B prc_HEALE_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 11864 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6433 Healer_Exteneded_Regenerate 16840069 is_Regen C T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 11865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6433 Healer_Extended_Regenerate 16840069 is_Regen C T vs 0x3a 0x2B prc_HEALE_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 11865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6434 Healer_Silent_Regenerate 16840070 is_Regen C T vs 0x3a 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr02 vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 11866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6435 Healer_Still_Regenerate 16840071 is_Regen C T vs 0x3a 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 11867 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6436 Healer_EXALTED_RAIMENT 16840072 is_exaltd_raim A T v 0x1a 0x0b prc_HEALE_sp_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 11868 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6437 Healer_Exteneded_EXALTED_RAIMENT 16840073 is_exaltd_raim A T v 0x1a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 11869 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6437 Healer_Extended_EXALTED_RAIMENT 16840073 is_exaltd_raim A T v 0x1a 0x0b prc_HEALE_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 11869 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6438 Healer_Silent_EXALTED_RAIMENT 16840074 is_exaltd_raim A T v 0x1a 0x0b prc_HEALE_si_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** self 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 11870 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6439 Healer_STORM_OF_SHARDS 16840075 is_strm_shard V P vs 0x3d 0x09 prc_HEALE_sp_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_explsun 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 11871 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6440 Healer_Empowered_STORM_OF_SHARDS 16840076 is_strm_shard V P vs 0x3d 0x09 prc_HEALE_em_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_explsun 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 11872 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6446,7 +6446,7 @@ 6442 Healer_Silent_STORM_OF_SHARDS 16840078 is_strm_shard V P vs 0x3d 0x09 prc_HEALE_si_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 11874 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6443 Healer_Still_STORM_OF_SHARDS 16840079 is_strm_shard V P vs 0x3d 0x09 prc_HEALE_st_gen **** **** **** **** **** **** 7 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** sff_explsun 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 11875 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6444 Healer_Vigorous_Circle 16840080 is_vigor_circ C S vs 0x7a 0x0F prc_HEALE_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 11876 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6445 Healer_Exteneded_Vigorous_Circle 16840081 is_vigor_circ C S vs 0x7a 0x0F prc_HEALE_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 11877 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6445 Healer_Extended_Vigorous_Circle 16840081 is_vigor_circ C S vs 0x7a 0x0F prc_HEALE_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 11877 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6446 Healer_Silent_Vigorous_Circle 16840082 is_vigor_circ C S vs 0x7a 0x0F prc_HEALE_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 11878 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6447 Healer_Still_Vigorous_Circle 16840083 is_vigor_circ C S vs 0x7a 0x0F prc_HEALE_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 11879 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6448 Healer_Mass_Cure_Critical_Wounds 16840084 is_mcurecrit C S vs 0x3d 0x3f prc_HEALE_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830283 1 1 **** 0 11880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6457,12 +6457,12 @@ 6453 Healer_Silent_Resurrection 16840089 is_Resurrec C T vs 0x38 0x2B prc_HEALE_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanelec01 **** vco_lgsprholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6247 1 0 **** 0 11885 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6454 Healer_Still_Resurrection 16840090 is_Resurrec C T vs 0x38 0x2B prc_HEALE_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanelec01 **** vco_lgsprholy01 sco_lgsprholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6247 1 0 **** 0 11886 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6455 Healer_Repulsion 16840091 is_lsdispel A P vs 0x3a 0x09 prc_HEALE_sp_gen **** **** **** **** **** **** 7 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 11887 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6456 Healer_Exteneded_Repulsion 16840092 is_lsdispel A P vs 0x3a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 11888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6456 Healer_Extended_Repulsion 16840092 is_lsdispel A P vs 0x3a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 11888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6457 Healer_Silent_Repulsion 16840093 is_lsdispel A P vs 0x3a 0x09 prc_HEALE_si_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 11889 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6458 Healer_Still_Repulsion 16840094 is_lsdispel A P vs 0x3a 0x09 prc_HEALE_st_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 11890 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6459 Healer_RAIN_OF_EMBERS 16840095 is_rain_ember V M vs 0x3f 0x0c prc_HEALE_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 11891 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6460 Healer_Empowered_RAIN_OF_EMBERS 16840096 is_rain_ember V M vs 0x3f 0x0c prc_HEALE_em_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 11892 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6461 Healer_Exteneded_RAIN_OF_EMBERS 16840097 is_rain_ember V M vs 0x3f 0x0c prc_HEALE_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 11893 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6461 Healer_Extended_RAIN_OF_EMBERS 16840097 is_rain_ember V M vs 0x3f 0x0c prc_HEALE_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 11893 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6462 Healer_Silent_RAIN_OF_EMBERS 16840098 is_rain_ember V M vs 0x3f 0x0c prc_HEALE_si_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 11894 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6463 Healer_Still_RAIN_OF_EMBERS 16840099 is_rain_ember V M vs 0x3f 0x0c prc_HEALE_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 11895 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6464 Healer_PHOENIX_FIRE 16840100 is_phoenix_fire N P vs 0x3d 0x09 prc_HEALE_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF self 1000 **** **** VCA_UPHEXHOLY01 sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829637 1 1 **** 1 11896 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6470,11 +6470,11 @@ 6466 Healer_Silent_PHOENIX_FIRE 16840102 is_phoenix_fire N P vs 0x3d 0x09 prc_HEALE_si_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** self 1000 **** **** VCA_UPHEXHOLY01 **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829637 1 1 **** 1 11898 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6467 Healer_Still_PHOENIX_FIRE 16840103 is_phoenix_fire N P vs 0x3d 0x09 prc_HEALE_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** VCA_UPHEXHOLY01 sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829637 1 1 **** 1 11899 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6468 Healer_DiscernLocation 16840104 is_X1Earth D T vs 0x3a 0x09 prc_HEALE_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 11900 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6469 Healer_Exteneded_DiscernLocation 16840105 is_X1Earth D T vs 0x3a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 11901 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6469 Healer_Extended_DiscernLocation 16840105 is_X1Earth D T vs 0x3a 0x09 prc_HEALE_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 11901 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6470 Healer_Silent_DiscernLocation 16840106 is_X1Earth D T vs 0x3a 0x09 prc_HEALE_si_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 11902 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6471 Healer_Still_DiscernLocation 16840107 is_X1Earth D T vs 0x3a 0x09 prc_HEALE_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 11903 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6472 Healer_Holy_Aura 16840108 ife_holyaura A P vs 0x3a 0x01 prc_HEALE_sp_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 11904 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6473 Healer_Exteneded_Holy_Aura 16840109 ife_holyaura A P vs 0x3a 0x01 prc_HEALE_ex_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 11905 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6473 Healer_Extended_Holy_Aura 16840109 ife_holyaura A P vs 0x3a 0x01 prc_HEALE_ex_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 11905 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6474 Healer_Silent_Holy_Aura 16840110 ife_holyaura A P vs 0x3a 0x01 prc_HEALE_si_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 11906 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6475 Healer_Still_Holy_Aura 16840111 ife_holyaura A P vs 0x3a 0x01 prc_HEALE_st_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 11907 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6476 Healer_Mass_Heal 16840112 is_MasHeal C S vs 0x38 0x2F prc_HEALE_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanheal02 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Postive 1 **** **** **** **** **** 4 **** 1 16830209 1 0 **** 0 11908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6530,46 +6530,46 @@ 6526 CelebrantSharess_Hold_Monster 16840162 is_HoldMon E M vs 0x3a 0x2A prc_SHARS_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 11948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6527 CelebrantSharess_RAINBOW_PATTERN 16840163 is_PrisSpray I M vs 0x3a 0x0F prc_SHARS_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind03 **** sco_mehanmind03 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16829185 1 0 **** 0 11949 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6528 CultistShatteredP_Endure_Elements 16840164 is_EndElem A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 11950 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6529 CultistShatteredP_Exteneded_Endure_Elements 16840165 is_EndElem A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 11951 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6529 CultistShatteredP_Extended_Endure_Elements 16840165 is_EndElem A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 11951 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6530 CultistShatteredP_Silent_Endure_Elements 16840166 is_EndElem A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 11952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6531 CultistShatteredP_Still_Endure_Elements 16840167 is_EndElem A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 11953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6532 CultistShatteredP_Protection_from_Chaos 16840168 is_PrChaos A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11954 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6533 CultistShatteredP_Exteneded_Protection_from_Chaos 16840169 is_PrChaos A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11955 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6533 CultistShatteredP_Extended_Protection_from_Chaos 16840169 is_PrChaos A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11955 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6534 CultistShatteredP_Silent_Protection_from_Chaos 16840170 is_PrChaos A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11956 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6535 CultistShatteredP_Still_Protection_from_Chaos 16840171 is_PrChaos A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11957 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6536 CultistShatteredP_Protection_from_Evil 16840172 is_PrEvil A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11958 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6537 CultistShatteredP_Exteneded_Protection_from_Evil 16840173 is_PrEvil A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11959 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6537 CultistShatteredP_Extended_Protection_from_Evil 16840173 is_PrEvil A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11959 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6538 CultistShatteredP_Silent_Protection_from_Evil 16840174 is_PrEvil A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11960 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6539 CultistShatteredP_Still_Protection_from_Evil 16840175 is_PrEvil A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11961 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6540 CultistShatteredP_Protection_from_Good 16840176 is_PrGood A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11962 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6541 CultistShatteredP_Exteneded_Protection_from_Good 16840177 is_PrGood A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11963 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6541 CultistShatteredP_Extended_Protection_from_Good 16840177 is_PrGood A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11963 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6542 CultistShatteredP_Silent_Protection_from_Good 16840178 is_PrGood A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11964 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6543 CultistShatteredP_Still_Protection_from_Good 16840179 is_PrGood A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11965 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6544 CultistShatteredP_Protection_from_Law 16840180 is_PrLaw A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11966 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6545 CultistShatteredP_Exteneded_Protection_from_Law 16840181 is_PrLaw A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6545 CultistShatteredP_Extended_Protection_from_Law 16840181 is_PrLaw A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6546 CultistShatteredP_Silent_Protection_from_Law 16840182 is_PrLaw A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11968 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6547 CultistShatteredP_Still_Protection_from_Law 16840183 is_PrLaw A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 11969 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6548 CultistShatteredP_Shield 16840184 is_X1Shield A P vs 0x3a 0x09 prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 11970 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6549 CultistShatteredP_Exteneded_Shield 16840185 is_X1Shield A P vs 0x3a 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 11971 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6549 CultistShatteredP_Extended_Shield 16840185 is_X1Shield A P vs 0x3a 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 11971 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6550 CultistShatteredP_Silent_Shield 16840186 is_X1Shield A P vs 0x3a 0x09 prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 11972 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6551 CultistShatteredP_Still_Shield 16840187 is_X1Shield A P vs 0x3a 0x09 prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 11973 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6552 CultistShatteredP_Ironguts 16840188 is_X2Ironguts A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3868 1 0 **** 0 11974 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6553 CultistShatteredP_Exteneded_Ironguts 16840189 is_X2Ironguts A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3868 1 0 **** 0 11975 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6553 CultistShatteredP_Extended_Ironguts 16840189 is_X2Ironguts A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3868 1 0 **** 0 11975 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6554 CultistShatteredP_Silent_Ironguts 16840190 is_X2Ironguts A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3868 1 0 **** 0 11976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6555 CultistShatteredP_Still_Ironguts 16840191 is_X2Ironguts A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3868 1 0 **** 0 11977 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6556 CultistShatteredP_Lesser_Deflect 16840192 is_splresis A P v 0x1a 0x09 prc_CULTS_sp_gen **** **** **** **** **** **** 1 500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16826392 1 0 **** 0 11978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6557 CultistShatteredP_Exteneded_Lesser_Deflect 16840193 is_splresis A P v 0x1a 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 2 500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16826392 1 0 **** 0 11979 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6557 CultistShatteredP_Extended_Lesser_Deflect 16840193 is_splresis A P v 0x1a 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 2 500 **** **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16826392 1 0 **** 0 11979 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6558 CultistShatteredP_Silent_Lesser_Deflect 16840194 is_splresis A P v 0x1a 0x09 prc_CULTS_si_gen **** **** **** **** **** **** 2 500 **** **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16826392 1 0 **** 0 11980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6559 CultistShatteredP_TWILIGHT_LUCK 16840195 is_twlght_lck A T v 0x12 0x0b prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11981 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6560 CultistShatteredP_Exteneded_TWILIGHT_LUCK 16840196 is_twlght_lck A T v 0x12 0x0b prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6560 CultistShatteredP_Extended_TWILIGHT_LUCK 16840196 is_twlght_lck A T v 0x12 0x0b prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6561 CultistShatteredP_Silent_TWILIGHT_LUCK 16840197 is_twlght_lck A T v 0x12 0x0b prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 11983 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6562 CultistShatteredP_Charm_Person 16840198 is_CharmPer E S vs 0x3a 0x2a prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 11984 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6563 CultistShatteredP_Exteneded_Charm_Person 16840199 is_CharmPer E S vs 0x3a 0x2a prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 11985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6563 CultistShatteredP_Extended_Charm_Person 16840199 is_CharmPer E S vs 0x3a 0x2a prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 11985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6564 CultistShatteredP_Silent_Charm_Person 16840200 is_CharmPer E S vs 0x3a 0x2a prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 11986 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6565 CultistShatteredP_Still_Charm_Person 16840201 is_CharmPer E S vs 0x3a 0x2a prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 11987 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6566 CultistShatteredP_Sleep 16840202 is_Sleep E M vs 0x3f 0x2E prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 11988 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6567 CultistShatteredP_Empowered_Sleep 16840203 is_Sleep E M vs 0x3f 0x2E prc_CULTS_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 11989 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6568 CultistShatteredP_Exteneded_Sleep 16840204 is_Sleep E M vs 0x3f 0x2E prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 11990 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6568 CultistShatteredP_Extended_Sleep 16840204 is_Sleep E M vs 0x3f 0x2E prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 11990 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6569 CultistShatteredP_Silent_Sleep 16840205 is_Sleep E M vs 0x3f 0x2E prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 11991 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6570 CultistShatteredP_Still_Sleep 16840206 is_Sleep E M vs 0x3f 0x2E prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 11992 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6571 CultistShatteredP_Rouse 16840207 is_mscharm E S vs 0x38 0x0c prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 23 **** 1 16826684 1 0 **** 0 11993 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6578,21 +6578,21 @@ 6574 CultistShatteredP_DRUG_RESISTANCE 16840210 is_drug_resist E T v 0x18 0x0b prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHEAL02 **** SCO_MEHANMIND01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_SANCTUARY 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 11996 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6575 CultistShatteredP_Silent_DRUG_RESISTANCE 16840211 is_drug_resist E T v 0x18 0x0b prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHEAL02 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 11997 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6576 CultistShatteredP_Nybors_Gentle_Reminder 16840212 is_nybgentrem E S vs 0x3a 0x0a prc_CULTS_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830442 1 0 **** 1 11998 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6577 CultistShatteredP_Exteneded_Nybors_Gentle_Reminder 16840213 is_nybgentrem E S vs 0x3a 0x0a prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830442 1 0 **** 1 11999 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6577 CultistShatteredP_Extended_Nybors_Gentle_Reminder 16840213 is_nybgentrem E S vs 0x3a 0x0a prc_CULTS_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830442 1 0 **** 1 11999 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6578 CultistShatteredP_Silent_Nybors_Gentle_Reminder 16840214 is_nybgentrem E S vs 0x3a 0x0a prc_CULTS_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanmind01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830442 1 0 **** 1 12000 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6579 CultistShatteredP_Still_Nybors_Gentle_Reminder 16840215 is_nybgentrem E S vs 0x3a 0x0a prc_CULTS_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830442 1 0 **** 1 12001 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6580 CultistShatteredP_Lesser_Dispel 16840216 is_LsDispel A M s 0x30 0x2F prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6191 1 0 **** 0 12002 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6581 CultistShatteredP_Silent_Lesser_Dispel 16840217 is_LsDispel A M s 0x30 0x2F prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6191 1 0 **** 0 12003 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6582 CultistShatteredP_Still_Lesser_Dispel 16840218 is_LsDispel A M s 0x30 0x2F prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6191 1 0 **** 0 12004 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6583 CultistShatteredP_Resist_Elements 16840219 is_ResElem A T vs 0x3a 0x2B prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12005 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6584 CultistShatteredP_Exteneded_Resist_Elements 16840220 is_ResElem A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12006 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6584 CultistShatteredP_Extended_Resist_Elements 16840220 is_ResElem A T vs 0x3a 0x2B prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12006 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6585 CultistShatteredP_Silent_Resist_Elements 16840221 is_ResElem A T vs 0x3a 0x2B prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12007 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6586 CultistShatteredP_Still_Resist_Elements 16840222 is_ResElem A T vs 0x3a 0x2B prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12008 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6587 CultistShatteredP_Deflect 16840223 is_splresis A P v 0x1a 0x09 prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANSONC03 **** SCO_LGRINMIND01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** VCA_OUTELEC01 **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825801 1 0 **** 1 12009 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6588 CultistShatteredP_Exteneded_Deflect 16840224 is_splresis A P v 0x1a 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANSONC03 **** SCO_LGRINMIND01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** VCA_OUTELEC01 **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825801 1 0 **** 1 12010 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6588 CultistShatteredP_Extended_Deflect 16840224 is_splresis A P v 0x1a 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANSONC03 **** SCO_LGRINMIND01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** VCA_OUTELEC01 **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825801 1 0 **** 1 12010 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6589 CultistShatteredP_Silent_Deflect 16840225 is_splresis A P v 0x1a 0x09 prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANSONC03 **** **** **** **** self 1000 **** VCA_OUTELEC01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825801 1 0 **** 1 12011 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6590 CultistShatteredP_ProtectionArrows 16840226 is_prot_arrows A T vs 0x3a 0x2b prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16825809 1 0 **** 0 12012 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6591 CultistShatteredP_Exteneded_ProtectionArrows 16840227 is_prot_arrows A T vs 0x3a 0x2b prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 head **** **** **** **** vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16825809 1 0 **** 0 12013 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6591 CultistShatteredP_Extended_ProtectionArrows 16840227 is_prot_arrows A T vs 0x3a 0x2b prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 head **** **** **** **** vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16825809 1 0 **** 0 12013 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6592 CultistShatteredP_Silent_ProtectionArrows 16840228 is_prot_arrows A T vs 0x3a 0x2b prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 head **** **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16825809 1 0 **** 0 12014 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6593 CultistShatteredP_Still_ProtectionArrows 16840229 is_prot_arrows A T vs 0x3a 0x2b prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16825809 1 0 **** 0 12015 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6594 CultistShatteredP_Dispelling_Touch 16840230 is_lsdispel A T vs 0x38 0x2e prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 16826396 1 0 **** 1 12016 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6602,25 +6602,25 @@ 6598 CultistShatteredP_Silent_UNHEAVENED 16840234 is_unheavened A T vs 0x38 0x0a prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829603 1 0 **** 0 12020 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6599 CultistShatteredP_Still_UNHEAVENED 16840235 is_unheavened A T vs 0x38 0x0a prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** VCA_OUTEVIL01 **** adr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829603 1 0 **** 0 12021 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6600 CultistShatteredP_LUMINOUS_ARMOR 16840236 is_lumins_arm A T 0 0x0a 0x0b prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12022 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6601 CultistShatteredP_Exteneded_LUMINOUS_ARMOR 16840237 is_lumins_arm A T 0 0x0a 0x0b prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12023 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6601 CultistShatteredP_Extended_LUMINOUS_ARMOR 16840237 is_lumins_arm A T 0 0x0a 0x0b prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12023 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6602 CultistShatteredP_ObscureObject 16840238 is_GrDispel A T vs 0x3a 0x2b prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 12024 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6603 CultistShatteredP_Exteneded_ObscureObject 16840239 is_GrDispel A T vs 0x3a 0x2b prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 12025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6603 CultistShatteredP_Extended_ObscureObject 16840239 is_GrDispel A T vs 0x3a 0x2b prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 12025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6604 CultistShatteredP_Silent_ObscureObject 16840240 is_GrDispel A T vs 0x3a 0x2b prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_megrdmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 12026 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6605 CultistShatteredP_Still_ObscureObject 16840241 is_GrDispel A T vs 0x3a 0x2b prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 12027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6606 CultistShatteredP_Tashas_Hideous_Laughter 16840242 is_X1TasLaf E S vs 0x3f 0x3A prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 2677 1 0 **** 1 12028 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6607 CultistShatteredP_Exteneded_Tashas_Hideous_Laughter 16840243 is_X1TasLaf E S vs 0x3f 0x3A prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 2677 1 0 **** 1 12029 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6607 CultistShatteredP_Extended_Tashas_Hideous_Laughter 16840243 is_X1TasLaf E S vs 0x3f 0x3A prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 2677 1 0 **** 1 12029 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6608 CultistShatteredP_Silent_Tashas_Hideous_Laughter 16840244 is_X1TasLaf E S vs 0x3f 0x3A prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** **** **** **** out 1000 **** vca_outsonic **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 2677 1 0 **** 1 12030 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6609 CultistShatteredP_Still_Tashas_Hideous_Laughter 16840245 is_X1TasLaf E S vs 0x3f 0x3A prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 2677 1 0 **** 1 12031 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6610 CultistShatteredP_Daze_Monster 16840246 is_DazeMon E L vs 0x3a 0x2A prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16789917 1 0 **** 1 12032 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6611 CultistShatteredP_Exteneded_Daze_Monster 16840247 is_DazeMon E L vs 0x3a 0x2A prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16789917 1 0 **** 1 12033 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6611 CultistShatteredP_Extended_Daze_Monster 16840247 is_DazeMon E L vs 0x3a 0x2A prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16789917 1 0 **** 1 12033 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6612 CultistShatteredP_Silent_Daze_Monster 16840248 is_DazeMon E L vs 0x3a 0x2A prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16789917 1 0 **** 1 12034 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6613 CultistShatteredP_Still_Daze_Monster 16840249 is_DazeMon E L vs 0x3a 0x2A prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16789917 1 0 **** 1 12035 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6614 CultistShatteredP_TouchIdiocy 16840250 is_feebmind E T vs 0x3f 0x0a prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 3 **** 1 16825811 1 0 **** 1 12036 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6615 CultistShatteredP_Exteneded_TouchIdiocy 16840251 is_feebmind E T vs 0x3f 0x0a prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 3 **** 1 16825811 1 0 **** 1 12037 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6615 CultistShatteredP_Extended_TouchIdiocy 16840251 is_feebmind E T vs 0x3f 0x0a prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 3 **** 1 16825811 1 0 **** 1 12037 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6616 CultistShatteredP_Silent_TouchIdiocy 16840252 is_feebmind E T vs 0x3f 0x0a prc_CULTS_si_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 3 **** 1 16825811 1 0 **** 1 12038 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6617 CultistShatteredP_Still_TouchIdiocy 16840253 is_feebmind E T vs 0x3f 0x0a prc_CULTS_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 3 **** 1 16825811 1 0 **** 1 12039 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6618 CultistShatteredP_MASOCHISM 16840254 is_masochism E P vs 0x02 0x09 prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 12040 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6619 CultistShatteredP_Exteneded_MASOCHISM 16840255 is_masochism E P vs 0x02 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 12041 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6619 CultistShatteredP_Extended_MASOCHISM 16840255 is_masochism E P vs 0x02 0x09 prc_CULTS_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 12041 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6620 CultistShatteredP_ADDICTION 16840256 is_addiction E T vs 0x38 0x0a prc_radialbug **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 6621 6622 6623 6624 **** 3 **** 1 16829697 1 0 **** 1 12042 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6621 CultistShatteredP_ADDICTION_TERRAN_BRANDY 16840257 is_addiction E T vs 0x38 0x0a prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 6620 1 16829697 1 0 **** 1 483536650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6622 CultistShatteredP_ADDICTION_MUSHROOM_POWDER 16840258 is_addiction E T vs 0x38 0x0a prc_CULTS_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 6620 1 16829697 1 0 **** 1 483602186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6779,49 +6779,49 @@ 6775 KnightOfTheChalic_Silent_Bless_Water 16840411 is_blesswater T T vs 0x38 0x01 prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 12156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6776 KnightOfTheChalic_Still_Bless_Water 16840412 is_blesswater T T vs 0x38 0x01 prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 12157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6777 KnightOfTheChalic_Bless_Weapon 16840413 is_X2BlssWeap T T vs 0x3a 0x0B prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12158 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6778 KnightOfTheChalic_Exteneded_Bless_Weapon 16840414 is_X2BlssWeap T T vs 0x3a 0x0B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6778 KnightOfTheChalic_Extended_Bless_Weapon 16840414 is_X2BlssWeap T T vs 0x3a 0x0B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6779 KnightOfTheChalic_Silent_Bless_Weapon 16840415 is_X2BlssWeap T T vs 0x3a 0x0B prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12160 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6780 KnightOfTheChalic_Still_Bless_Weapon 16840416 is_X2BlssWeap T T vs 0x3a 0x0B prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12161 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6781 KnightOfTheChalic_Divine_Favor 16840417 is_X1DivFav V P vs 0x3a 0x09 prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12162 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6782 KnightOfTheChalic_Exteneded_Divine_Favor 16840418 is_X1DivFav V P vs 0x3a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6782 KnightOfTheChalic_Extended_Divine_Favor 16840418 is_X1DivFav V P vs 0x3a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6783 KnightOfTheChalic_Silent_Divine_Favor 16840419 is_X1DivFav V P vs 0x3a 0x09 prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12164 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6784 KnightOfTheChalic_Still_Divine_Favor 16840420 is_X1DivFav V P vs 0x3a 0x09 prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6785 KnightOfTheChalic_Detect_Chaos 16840421 is_detect_chaos D M vs 0x3a 0x09 prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6786 KnightOfTheChalic_Exteneded_Detect_Chaos 16840422 is_detect_chaos D M vs 0x3a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6786 KnightOfTheChalic_Extended_Detect_Chaos 16840422 is_detect_chaos D M vs 0x3a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6787 KnightOfTheChalic_Silent_Detect_Chaos 16840423 is_detect_chaos D M vs 0x3a 0x09 prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12168 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6788 KnightOfTheChalic_Still_Detect_Chaos 16840424 is_detect_chaos D M vs 0x3a 0x09 prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12169 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6789 KnightOfTheChalic_Detect_Evil 16840425 is_detect_evil D M vs 0x3a 0x09 prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6790 KnightOfTheChalic_Exteneded_Detect_Evil 16840426 is_detect_evil D M vs 0x3a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12171 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6790 KnightOfTheChalic_Extended_Detect_Evil 16840426 is_detect_evil D M vs 0x3a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12171 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6791 KnightOfTheChalic_Silent_Detect_Evil 16840427 is_detect_evil D M vs 0x3a 0x09 prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12172 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6792 KnightOfTheChalic_Still_Detect_Evil 16840428 is_detect_evil D M vs 0x3a 0x09 prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6793 KnightOfTheChalic_Doom 16840429 is_Doom E M vs 0x3a 0x2A prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12174 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6794 KnightOfTheChalic_Exteneded_Doom 16840430 is_Doom E M vs 0x3a 0x2A prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12175 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6794 KnightOfTheChalic_Extended_Doom 16840430 is_Doom E M vs 0x3a 0x2A prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12175 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6795 KnightOfTheChalic_Silent_Doom 16840431 is_Doom E M vs 0x3a 0x2A prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12176 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6796 KnightOfTheChalic_Still_Doom 16840432 is_Doom E M vs 0x3a 0x2A prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12177 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6797 KnightOfTheChalic_Endure_Elements 16840433 is_EndElem A T vs 0x3a 0x2B prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6798 KnightOfTheChalic_Exteneded_Endure_Elements 16840434 is_EndElem A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6798 KnightOfTheChalic_Extended_Endure_Elements 16840434 is_EndElem A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6799 KnightOfTheChalic_Silent_Endure_Elements 16840435 is_EndElem A T vs 0x3a 0x2B prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12180 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6800 KnightOfTheChalic_Still_Endure_Elements 16840436 is_EndElem A T vs 0x3a 0x2B prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12181 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6801 KnightOfTheChalic_Magic_Weapon 16840437 is_X2MagcWeap T T vs 0x3a 0x0B prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12182 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6802 KnightOfTheChalic_Exteneded_Magic_Weapon 16840438 is_X2MagcWeap T T vs 0x3a 0x0B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12183 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6802 KnightOfTheChalic_Extended_Magic_Weapon 16840438 is_X2MagcWeap T T vs 0x3a 0x0B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12183 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6803 KnightOfTheChalic_Silent_Magic_Weapon 16840439 is_X2MagcWeap T T vs 0x3a 0x0B prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12184 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6804 KnightOfTheChalic_Still_Magic_Weapon 16840440 is_X2MagcWeap T T vs 0x3a 0x0B prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12185 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6805 KnightOfTheChalic_Protection_from_Evil 16840441 is_PrEvil A T vs 0x3a 0x2B prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6806 KnightOfTheChalic_Exteneded_Protection_from_Evil 16840442 is_PrEvil A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12187 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6806 KnightOfTheChalic_Extended_Protection_from_Evil 16840442 is_PrEvil A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12187 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6807 KnightOfTheChalic_Silent_Protection_from_Evil 16840443 is_PrEvil A T vs 0x3a 0x2B prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6808 KnightOfTheChalic_Still_Protection_from_Evil 16840444 is_PrEvil A T vs 0x3a 0x2B prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12189 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6809 KnightOfTheChalic_Remove_Fear 16840445 is_RmvFear A S vs 0x3a 0x2F prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 12190 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6810 KnightOfTheChalic_Exteneded_Remove_Fear 16840446 is_RmvFear A S vs 0x3a 0x2F prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 12191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6810 KnightOfTheChalic_Extended_Remove_Fear 16840446 is_RmvFear A S vs 0x3a 0x2F prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 12191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6811 KnightOfTheChalic_Silent_Remove_Fear 16840447 is_RmvFear A S vs 0x3a 0x2F prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 12192 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6812 KnightOfTheChalic_Still_Remove_Fear 16840448 is_RmvFear A S vs 0x3a 0x2F prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 12193 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6813 KnightOfTheChalic_Summon_Creature_I 16840449 is_Summon1 C S vs 0x3a 0x2C prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12194 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6814 KnightOfTheChalic_Exteneded_Summon_Creature_I 16840450 is_Summon1 C S vs 0x3a 0x2C prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12195 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6814 KnightOfTheChalic_Extended_Summon_Creature_I 16840450 is_Summon1 C S vs 0x3a 0x2C prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12195 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6815 KnightOfTheChalic_Silent_Summon_Creature_I 16840451 is_Summon1 C S vs 0x3a 0x2C prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12196 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6816 KnightOfTheChalic_Still_Summon_Creature_I 16840452 is_Summon1 C S vs 0x3a 0x2C prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12197 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6817 KnightOfTheChalic_DIVINE_INSPIRATION 16840453 is_divine_insp D T 0 0x0a 0x0b prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 12198 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6818 KnightOfTheChalic_Exteneded_DIVINE_INSPIRATION 16840454 is_divine_insp D T 0 0x0a 0x0b prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 12199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6818 KnightOfTheChalic_Extended_DIVINE_INSPIRATION 16840454 is_divine_insp D T 0 0x0a 0x0b prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 12199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6819 KnightOfTheChalic_TWILIGHT_LUCK 16840455 is_twlght_lck A T v 0x12 0x0b prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12200 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6820 KnightOfTheChalic_Exteneded_TWILIGHT_LUCK 16840456 is_twlght_lck A T v 0x12 0x0b prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12201 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6820 KnightOfTheChalic_Extended_TWILIGHT_LUCK 16840456 is_twlght_lck A T v 0x12 0x0b prc_KCHAL_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12201 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6821 KnightOfTheChalic_Silent_TWILIGHT_LUCK 16840457 is_twlght_lck A T v 0x12 0x0b prc_KCHAL_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12202 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6822 KnightOfTheChalic_LANTERN_LIGHT 16840458 is_lantrn_lght V S s 0x2d 0x0b prc_KCHAL_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12203 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6823 KnightOfTheChalic_Empowered_LANTERN_LIGHT 16840459 is_lantrn_lght V S s 0x2d 0x0b prc_KCHAL_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12204 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6829,36 +6829,36 @@ 6825 KnightOfTheChalic_Still_LANTERN_LIGHT 16840461 is_lantrn_lght V S s 0x2d 0x0b prc_KCHAL_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12206 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6826 KnightOfTheChalic_Aid 16840462 is_Aid E T vs 0x3f 0x2b prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12207 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6827 KnightOfTheChalic_Empowered_Aid 16840463 is_Aid E T vs 0x3f 0x2b prc_KCHAL_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6828 KnightOfTheChalic_Exteneded_Aid 16840464 is_Aid E T vs 0x3f 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12209 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6828 KnightOfTheChalic_Extended_Aid 16840464 is_Aid E T vs 0x3f 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12209 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6829 KnightOfTheChalic_Silent_Aid 16840465 is_Aid E T vs 0x3f 0x2b prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12210 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6830 KnightOfTheChalic_Still_Aid 16840466 is_Aid E T vs 0x3f 0x2b prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12211 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6831 KnightOfTheChalic_Bulls_Strength 16840467 is_BullStr T T vs 0x3f 0x2b prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12212 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6832 KnightOfTheChalic_Empowered_Bulls_Strength 16840468 is_BullStr T T vs 0x3f 0x2b prc_KCHAL_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12213 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6833 KnightOfTheChalic_Exteneded_Bulls_Strength 16840469 is_BullStr T T vs 0x3f 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12214 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6833 KnightOfTheChalic_Extended_Bulls_Strength 16840469 is_BullStr T T vs 0x3f 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12214 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6834 KnightOfTheChalic_Silent_Bulls_Strength 16840470 is_BullStr T T vs 0x3f 0x2b prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12215 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6835 KnightOfTheChalic_Still_Bulls_Strength 16840471 is_BullStr T T vs 0x3f 0x2b prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12216 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6836 KnightOfTheChalic_Consecrated_Aura 16840472 is_PrEvil E S v 0x3a 0x3f prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12217 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6837 KnightOfTheChalic_Exteneded_Consecrated_Aura 16840473 is_PrEvil E S v 0x3a 0x3f prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6837 KnightOfTheChalic_Extended_Consecrated_Aura 16840473 is_PrEvil E S v 0x3a 0x3f prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6838 KnightOfTheChalic_Silent_Consecrated_Aura 16840474 is_PrEvil E S v 0x3a 0x3f prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12219 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6839 KnightOfTheChalic_Still_Consecrated_Aura 16840475 is_PrEvil E S v 0x3a 0x3f prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12220 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6840 KnightOfTheChalic_Endurance 16840476 is_Endurce T T vs 0x3f 0x2b prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12221 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6841 KnightOfTheChalic_Empowered_Endurance 16840477 is_Endurce T T vs 0x3f 0x2b prc_KCHAL_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6842 KnightOfTheChalic_Exteneded_Endurance 16840478 is_Endurce T T vs 0x3f 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12223 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6842 KnightOfTheChalic_Extended_Endurance 16840478 is_Endurce T T vs 0x3f 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12223 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6843 KnightOfTheChalic_Silent_Endurance 16840479 is_Endurce T T vs 0x3f 0x2b prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12224 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6844 KnightOfTheChalic_Still_Endurance 16840480 is_Endurce T T vs 0x3f 0x2b prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12225 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6845 KnightOfTheChalic_Resist_Elements 16840481 is_ResElem A T vs 0x3a 0x2B prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12226 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6846 KnightOfTheChalic_Exteneded_Resist_Elements 16840482 is_ResElem A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12227 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6846 KnightOfTheChalic_Extended_Resist_Elements 16840482 is_ResElem A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12227 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6847 KnightOfTheChalic_Silent_Resist_Elements 16840483 is_ResElem A T vs 0x3a 0x2B prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12228 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6848 KnightOfTheChalic_Still_Resist_Elements 16840484 is_ResElem A T vs 0x3a 0x2B prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12229 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6849 KnightOfTheChalic_Sound_Burst 16840485 is_SndBurst V L vs 0x3c 0x2E prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehansonc01 **** sco_mehansonc01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 12230 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6850 KnightOfTheChalic_Silent_Sound_Burst 16840486 is_SndBurst V L vs 0x3c 0x2E prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 12231 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6851 KnightOfTheChalic_Still_Sound_Burst 16840487 is_SndBurst V L vs 0x3c 0x2E prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehansonc01 **** sco_mehansonc01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16789953 1 0 **** 1 12232 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6852 KnightOfTheChalic_Summon_Creature_II 16840488 is_Summon2 C S vs 0x3a 0x2C prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12233 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6853 KnightOfTheChalic_Exteneded_Summon_Creature_II 16840489 is_Summon2 C S vs 0x3a 0x2C prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12234 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6853 KnightOfTheChalic_Extended_Summon_Creature_II 16840489 is_Summon2 C S vs 0x3a 0x2C prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12234 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6854 KnightOfTheChalic_Silent_Summon_Creature_II 16840490 is_Summon2 C S vs 0x3a 0x2C prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12235 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6855 KnightOfTheChalic_Still_Summon_Creature_II 16840491 is_Summon2 C S vs 0x3a 0x2C prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12236 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6856 KnightOfTheChalic_UndetectableAlignment 16840492 is_undet_align A S vs 0x3a 0x2b prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12237 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6857 KnightOfTheChalic_Exteneded_UndetectableAlignment 16840493 is_undet_align A S vs 0x3a 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6857 KnightOfTheChalic_Extended_UndetectableAlignment 16840493 is_undet_align A S vs 0x3a 0x2b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6858 KnightOfTheChalic_Silent_UndetectableAlignment 16840494 is_undet_align A S vs 0x3a 0x2b prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12239 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6859 KnightOfTheChalic_Still_UndetectableAlignment 16840495 is_undet_align A S vs 0x3a 0x2b prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12240 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6860 KnightOfTheChalic_AYAILLAS_RADIANT_BURST 16840496 is_dmnd_spray V M vs 0x3d 0x0e prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12241 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6866,32 +6866,32 @@ 6862 KnightOfTheChalic_Silent_AYAILLAS_RADIANT_BURST 16840498 is_dmnd_spray V M vs 0x3d 0x0e prc_KCHAL_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12243 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6863 KnightOfTheChalic_Still_AYAILLAS_RADIANT_BURST 16840499 is_dmnd_spray V M vs 0x3d 0x0e prc_KCHAL_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12244 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6864 KnightOfTheChalic_LUMINOUS_ARMOR 16840500 is_lumins_arm A T 0 0x0a 0x0b prc_KCHAL_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12245 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6865 KnightOfTheChalic_Exteneded_LUMINOUS_ARMOR 16840501 is_lumins_arm A T 0 0x0a 0x0b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12246 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6865 KnightOfTheChalic_Extended_LUMINOUS_ARMOR 16840501 is_lumins_arm A T 0 0x0a 0x0b prc_KCHAL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12246 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6866 KnightOfTheChalic_Dispel_Magic 16840502 is_DisMagic A M vs 0x38 0x2F prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 12247 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6867 KnightOfTheChalic_Silent_Dispel_Magic 16840503 is_DisMagic A M vs 0x38 0x2F prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** **** **** **** touch 1000 **** vca_outsonic **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 12248 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6868 KnightOfTheChalic_Still_Dispel_Magic 16840504 is_DisMagic A M vs 0x38 0x2F prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 12249 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6869 KnightOfTheChalic_Summon_Creature_III 16840505 is_Summon3 C S vs 0x3a 0x2C prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12250 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6870 KnightOfTheChalic_Exteneded_Summon_Creature_III 16840506 is_Summon3 C S vs 0x3a 0x2C prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12251 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6870 KnightOfTheChalic_Extended_Summon_Creature_III 16840506 is_Summon3 C S vs 0x3a 0x2C prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12251 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6871 KnightOfTheChalic_Silent_Summon_Creature_III 16840507 is_Summon3 C S vs 0x3a 0x2C prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12252 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6872 KnightOfTheChalic_Still_Summon_Creature_III 16840508 is_Summon3 C S vs 0x3a 0x2C prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12253 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6873 KnightOfTheChalic_Invisibility_Purge 16840509 is_InvPurge V P vs 0x3a 0x05 prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 12254 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6874 KnightOfTheChalic_Exteneded_Invisibility_Purge 16840510 is_InvPurge V P vs 0x3a 0x05 prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 12255 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6874 KnightOfTheChalic_Extended_Invisibility_Purge 16840510 is_InvPurge V P vs 0x3a 0x05 prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 12255 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6875 KnightOfTheChalic_Silent_Invisibility_Purge 16840511 is_InvPurge V P vs 0x3a 0x05 prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 12256 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6876 KnightOfTheChalic_Still_Invisibility_Purge 16840512 is_InvPurge V P vs 0x3a 0x05 prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 12257 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6877 KnightOfTheChalic_Magic_Circle_against_Evil 16840513 is_CircEvil A T vs 0x3a 0x2B prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6878 KnightOfTheChalic_Exteneded_Magic_Circle_against_Evil 16840514 is_CircEvil A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12259 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6878 KnightOfTheChalic_Extended_Magic_Circle_against_Evil 16840514 is_CircEvil A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12259 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6879 KnightOfTheChalic_Silent_Magic_Circle_against_Evil 16840515 is_CircEvil A T vs 0x3a 0x2B prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6880 KnightOfTheChalic_Still_Magic_Circle_against_Evil 16840516 is_CircEvil A T vs 0x3a 0x2B prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12261 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6881 KnightOfTheChalic_Magic_Vestment 16840517 is_X2MagVest T T vs 0x3a 0x0B prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 12262 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6882 KnightOfTheChalic_Exteneded_Magic_Vestment 16840518 is_X2MagVest T T vs 0x3a 0x0B prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 12263 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6882 KnightOfTheChalic_Extended_Magic_Vestment 16840518 is_X2MagVest T T vs 0x3a 0x0B prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 12263 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6883 KnightOfTheChalic_Silent_Magic_Vestment 16840519 is_X2MagVest T T vs 0x3a 0x0B prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 12264 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6884 KnightOfTheChalic_Still_Magic_Vestment 16840520 is_X2MagVest T T vs 0x3a 0x0B prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 12265 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6885 KnightOfTheChalic_Prayer 16840521 is_Prayer C P vs 0x3a 0x2F prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12266 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6886 KnightOfTheChalic_Exteneded_Prayer 16840522 is_Prayer C P vs 0x3a 0x2F prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12267 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6886 KnightOfTheChalic_Extended_Prayer 16840522 is_Prayer C P vs 0x3a 0x2F prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12267 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6887 KnightOfTheChalic_Silent_Prayer 16840523 is_Prayer C P vs 0x3a 0x2F prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12268 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6888 KnightOfTheChalic_Still_Prayer 16840524 is_Prayer C P vs 0x3a 0x2F prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12269 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6889 KnightOfTheChalic_Protection_from_Elements 16840525 is_PrElement A T vs 0x3a 0x2B prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12270 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6890 KnightOfTheChalic_Exteneded_Protection_from_Elements 16840526 is_PrElement A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6890 KnightOfTheChalic_Extended_Protection_from_Elements 16840526 is_PrElement A T vs 0x3a 0x2B prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6891 KnightOfTheChalic_Silent_Protection_from_Elements 16840527 is_PrElement A T vs 0x3a 0x2B prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12272 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6892 KnightOfTheChalic_Still_Protection_from_Elements 16840528 is_PrElement A T vs 0x3a 0x2B prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12273 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6893 KnightOfTheChalic_Searing_Light 16840529 is_SearLght V M vs 0x3d 0x2B prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12274 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6900,7 +6900,7 @@ 6896 KnightOfTheChalic_Shout 16840532 is_SndBurst V S v 0x1d 0x3E prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhansonc01 **** sco_mehansonc01 vs_chant_evoc_lm vs_chant_evoc_lf out 1700 **** vca_conesonc01 **** sff_howlmind 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16828893 1 0 **** 1 12277 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6897 KnightOfTheChalic_Silent_Shout 16840533 is_SndBurst V S v 0x1d 0x3E prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhansonc01 **** **** **** **** out 1700 **** vca_conesonc01 **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16828893 1 0 **** 1 12278 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6898 KnightOfTheChalic_BRILLIANT_EMANATION 16840534 is_brill_eman V P 0 0x0a 0x09 prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12279 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6899 KnightOfTheChalic_Exteneded_BRILLIANT_EMANATION 16840535 is_brill_eman V P 0 0x0a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6899 KnightOfTheChalic_Extended_BRILLIANT_EMANATION 16840535 is_brill_eman V P 0 0x0a 0x09 prc_KCHAL_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6900 KnightOfTheChalic_HAMMER_OF_RIGHTEOUSNESS 16840536 is_ham_right V M vs 0x3d 0x0a prc_KCHAL_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12281 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6901 KnightOfTheChalic_Silent_HAMMER_OF_RIGHTEOUSNESS 16840537 is_ham_right V M vs 0x3d 0x0a prc_KCHAL_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** Area 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12282 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6902 KnightOfTheChalic_Still_HAMMER_OF_RIGHTEOUSNESS 16840538 is_ham_right V M vs 0x3d 0x0a prc_KCHAL_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12283 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6913,10 +6913,10 @@ 6909 KnightOfTheChalic_SUNMANTLE 16840545 is_sunmantle A T s 0x2a 0x0b prc_KCHAL_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 12290 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6910 KnightOfTheChalic_GREATER_LUMINOUS_ARMOR 16840546 is_grlum_arm A T 0 0x0a 0x0b prc_KCHAL_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 12291 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6911 Vigilant_Blur 16840547 is_blur I P v 0x1a 0x0B prc_VIGIL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 12292 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6912 Vigilant_Exteneded_Blur 16840548 is_blur I P v 0x1a 0x0B prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 12293 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6912 Vigilant_Extended_Blur 16840548 is_blur I P v 0x1a 0x0B prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 12293 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6913 Vigilant_Silent_Blur 16840549 is_blur I P v 0x1a 0x0B prc_VIGIL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 12294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6914 Vigilant_Expeditious_Retreat 16840550 is_X1ExpRet T P vs 0x3a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 12295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6915 Vigilant_Exteneded_Expeditious_Retreat 16840551 is_X1ExpRet T P vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 12296 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6915 Vigilant_Extended_Expeditious_Retreat 16840551 is_X1ExpRet T P vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 12296 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6916 Vigilant_Silent_Expeditious_Retreat 16840552 is_X1ExpRet T P vs 0x3a 0x09 prc_VIGIL_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdodd01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 12297 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6917 Vigilant_Still_Expeditious_Retreat 16840553 is_X1ExpRet T P vs 0x3a 0x09 prc_VIGIL_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 12298 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6918 Vigilant_LANTERN_LIGHT 16840554 is_lantrn_lght V S s 0x2d 0x0b prc_VIGIL_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12299 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6924,49 +6924,49 @@ 6920 Vigilant_Maximized_LANTERN_LIGHT 16840556 is_lantrn_lght V S s 0x2d 0x0b prc_VIGIL_ma_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12301 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6921 Vigilant_Still_LANTERN_LIGHT 16840557 is_lantrn_lght V S s 0x2d 0x0b prc_VIGIL_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12302 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6922 Vigilant_Resist_Elements 16840558 is_ResElem A T vs 0x3a 0x2B prc_VIGIL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12303 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6923 Vigilant_Exteneded_Resist_Elements 16840559 is_ResElem A T vs 0x3a 0x2B prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6923 Vigilant_Extended_Resist_Elements 16840559 is_ResElem A T vs 0x3a 0x2B prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6924 Vigilant_Silent_Resist_Elements 16840560 is_ResElem A T vs 0x3a 0x2B prc_VIGIL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12305 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6925 Vigilant_Still_Resist_Elements 16840561 is_ResElem A T vs 0x3a 0x2B prc_VIGIL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12306 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6926 Vigilant_TWILIGHT_LUCK 16840562 is_twlght_lck A T v 0x12 0x0b prc_VIGIL_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12307 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6927 Vigilant_Exteneded_TWILIGHT_LUCK 16840563 is_twlght_lck A T v 0x12 0x0b prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12308 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6927 Vigilant_Extended_TWILIGHT_LUCK 16840563 is_twlght_lck A T v 0x12 0x0b prc_VIGIL_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12308 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6928 Vigilant_Silent_TWILIGHT_LUCK 16840564 is_twlght_lck A T v 0x12 0x0b prc_VIGIL_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12309 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6929 Vigilant_AYAILLAS_RADIANT_BURST 16840565 is_dmnd_spray V M vs 0x3d 0x0e prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12310 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6930 Vigilant_Empowered_AYAILLAS_RADIANT_BURST 16840566 is_dmnd_spray V M vs 0x3d 0x0e prc_VIGIL_em_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12311 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6931 Vigilant_Silent_AYAILLAS_RADIANT_BURST 16840567 is_dmnd_spray V M vs 0x3d 0x0e prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12312 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6932 Vigilant_Still_AYAILLAS_RADIANT_BURST 16840568 is_dmnd_spray V M vs 0x3d 0x0e prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12313 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6933 Vigilant_Detect_Chaos 16840569 is_detect_chaos D M vs 0x3a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12314 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6934 Vigilant_Exteneded_Detect_Chaos 16840570 is_detect_chaos D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12315 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6934 Vigilant_Extended_Detect_Chaos 16840570 is_detect_chaos D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12315 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6935 Vigilant_Silent_Detect_Chaos 16840571 is_detect_chaos D M vs 0x3a 0x09 prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12316 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6936 Vigilant_Still_Detect_Chaos 16840572 is_detect_chaos D M vs 0x3a 0x09 prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 12317 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6937 Vigilant_Detect_Evil 16840573 is_detect_evil D M vs 0x3a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12318 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6938 Vigilant_Exteneded_Detect_Evil 16840574 is_detect_evil D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12319 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6938 Vigilant_Extended_Detect_Evil 16840574 is_detect_evil D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12319 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6939 Vigilant_Silent_Detect_Evil 16840575 is_detect_evil D M vs 0x3a 0x09 prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12320 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6940 Vigilant_Still_Detect_Evil 16840576 is_detect_evil D M vs 0x3a 0x09 prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12321 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6941 Vigilant_Detect_Good 16840577 is_detect_good D M vs 0x3a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 12322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6942 Vigilant_Exteneded_Detect_Good 16840578 is_detect_good D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 12323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6942 Vigilant_Extended_Detect_Good 16840578 is_detect_good D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 12323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6943 Vigilant_Silent_Detect_Good 16840579 is_detect_good D M vs 0x3a 0x09 prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 12324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6944 Vigilant_Still_Detect_Good 16840580 is_detect_good D M vs 0x3a 0x09 prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 12325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6945 Vigilant_Detect_Law 16840581 is_detect_law D M vs 0x3a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 12326 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6946 Vigilant_Exteneded_Detect_Law 16840582 is_detect_law D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 12327 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6946 Vigilant_Extended_Detect_Law 16840582 is_detect_law D M vs 0x3a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 12327 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6947 Vigilant_Silent_Detect_Law 16840583 is_detect_law D M vs 0x3a 0x09 prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 12328 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6948 Vigilant_Still_Detect_Law 16840584 is_detect_law D M vs 0x3a 0x09 prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 12329 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6949 Vigilant_LUMINOUS_ARMOR 16840585 is_lumins_arm A T 0 0x0a 0x0b prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12330 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6950 Vigilant_Exteneded_LUMINOUS_ARMOR 16840586 is_lumins_arm A T 0 0x0a 0x0b prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6950 Vigilant_Extended_LUMINOUS_ARMOR 16840586 is_lumins_arm A T 0 0x0a 0x0b prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6951 Vigilant_Protection_from_Elements 16840587 is_PrElement A T vs 0x3a 0x2B prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12332 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6952 Vigilant_Exteneded_Protection_from_Elements 16840588 is_PrElement A T vs 0x3a 0x2B prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6952 Vigilant_Extended_Protection_from_Elements 16840588 is_PrElement A T vs 0x3a 0x2B prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6953 Vigilant_Silent_Protection_from_Elements 16840589 is_PrElement A T vs 0x3a 0x2B prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12334 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6954 Vigilant_Still_Protection_from_Elements 16840590 is_PrElement A T vs 0x3a 0x2B prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12335 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6955 Vigilant_Snare 16840591 is_snare t t vs 0x38 0x0e prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** sdr_entangle 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829357 1 0 **** 0 12336 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6956 Vigilant_Silent_Snare 16840592 is_snare t t vs 0x38 0x0e prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829357 1 0 **** 0 12337 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6957 Vigilant_Still_Snare 16840593 is_snare t t vs 0x38 0x0e prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** sdr_entangle 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829357 1 0 **** 0 12338 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6958 Vigilant_Silence 16840594 is_Silence I L vs 0x3a 0x2B prc_VIGIL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 12339 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6959 Vigilant_Exteneded_Silence 16840595 is_Silence I L vs 0x3a 0x2B prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 12340 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6959 Vigilant_Extended_Silence 16840595 is_Silence I L vs 0x3a 0x2B prc_VIGIL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 12340 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6960 Vigilant_Silent_Silence 16840596 is_Silence I L vs 0x3a 0x2B prc_VIGIL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 12341 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6961 Vigilant_Still_Silence 16840597 is_Silence I L vs 0x3a 0x2B prc_VIGIL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 12342 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6962 Vigilant_BRILLIANT_EMANATION 16840598 is_brill_eman V P 0 0x0a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12343 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6963 Vigilant_Exteneded_BRILLIANT_EMANATION 16840599 is_brill_eman V P 0 0x0a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6963 Vigilant_Extended_BRILLIANT_EMANATION 16840599 is_brill_eman V P 0 0x0a 0x09 prc_VIGIL_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6964 Vigilant_Endurance 16840600 is_Endurce T T vs 0x3f 0x2b prc_VIGIL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12345 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6965 Vigilant_Exteneded_Endurance 16840601 is_Endurce T T vs 0x3f 0x2b prc_VIGIL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12346 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6965 Vigilant_Extended_Endurance 16840601 is_Endurce T T vs 0x3f 0x2b prc_VIGIL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12346 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6966 Vigilant_Silent_Endurance 16840602 is_Endurce T T vs 0x3f 0x2b prc_VIGIL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12347 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6967 Vigilant_Still_Endurance 16840603 is_Endurce T T vs 0x3f 0x2b prc_VIGIL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12348 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6968 Vigilant_HAMMER_OF_RIGHTEOUSNESS 16840604 is_ham_right V M vs 0x3d 0x0a prc_VIGIL_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12349 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6979,7 +6979,7 @@ 6975 Vigilant_Silent_Remove_Disease 16840611 is_RmvDiseas C T vs 0x38 0x2B prc_VIGIL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 12356 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6976 Vigilant_Still_Remove_Disease 16840612 is_RmvDiseas C T vs 0x38 0x2B prc_VIGIL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 12357 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6977 Vigilant_Spike_Growth 16840613 is_X1SpiGro T L vs 0x3a 0x2E prc_VIGIL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 12358 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6978 Vigilant_Exteneded_Spike_Growth 16840614 is_X1SpiGro T L vs 0x3a 0x2E prc_VIGIL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 12359 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6978 Vigilant_Extended_Spike_Growth 16840614 is_X1SpiGro T L vs 0x3a 0x2E prc_VIGIL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 12359 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6979 Vigilant_Silent_Spike_Growth 16840615 is_X1SpiGro T L vs 0x3a 0x2E prc_VIGIL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 12360 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6980 Vigilant_Still_Spike_Growth 16840616 is_X1SpiGro T L vs 0x3a 0x2E prc_VIGIL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 12361 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6981 Vigilant_DIAMOND_SPRAY 16840617 is_dmnd_spray V M vs 0x3f 0x0e prc_VIGIL_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 12362 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -6988,43 +6988,43 @@ 6984 Vigilant_RepelVermin 16840620 is_spiderskin A P vs 0x3a 0x09 prc_VIGIL_sp_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 12365 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6985 Vigilant_SUNMANTLE 16840621 is_sunmantle A T s 0x2a 0x0b prc_VIGIL_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 12366 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6986 Vassal_Shield_of_Faith 16840622 is_X1ShlFat A T vs 0x3a 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6987 Vassal_Exteneded_Shield_of_Faith 16840623 is_X1ShlFat A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6987 Vassal_Extended_Shield_of_Faith 16840623 is_X1ShlFat A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6988 Vassal_Silent_Shield_of_Faith 16840624 is_X1ShlFat A T vs 0x3a 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6989 Vassal_Still_Shield_of_Faith 16840625 is_X1ShlFat A T vs 0x3a 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12370 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6990 Vassal_Protection_from_Evil 16840626 is_PrEvil A T vs 0x3a 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12371 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6991 Vassal_Exteneded_Protection_from_Evil 16840627 is_PrEvil A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12372 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6991 Vassal_Extended_Protection_from_Evil 16840627 is_PrEvil A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12372 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6992 Vassal_Silent_Protection_from_Evil 16840628 is_PrEvil A T vs 0x3a 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12373 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6993 Vassal_Still_Protection_from_Evil 16840629 is_PrEvil A T vs 0x3a 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12374 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6994 Vassal_Endure_Elements 16840630 is_EndElem A T vs 0x3a 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12375 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6995 Vassal_Exteneded_Endure_Elements 16840631 is_EndElem A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12376 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6995 Vassal_Extended_Endure_Elements 16840631 is_EndElem A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12376 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6996 Vassal_Silent_Endure_Elements 16840632 is_EndElem A T vs 0x3a 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12377 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6997 Vassal_Still_Endure_Elements 16840633 is_EndElem A T vs 0x3a 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 12378 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6998 Vassal_Divine_Favor 16840634 is_X1DivFav V P vs 0x3a 0x09 prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12379 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6999 Vassal_Exteneded_Divine_Favor 16840635 is_X1DivFav V P vs 0x3a 0x09 prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12380 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +6999 Vassal_Extended_Divine_Favor 16840635 is_X1DivFav V P vs 0x3a 0x09 prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12380 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7000 Vassal_Silent_Divine_Favor 16840636 is_X1DivFav V P vs 0x3a 0x09 prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12381 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7001 Vassal_Still_Divine_Favor 16840637 is_X1DivFav V P vs 0x3a 0x09 prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 12382 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7002 Vassal_Bless_Weapon 16840638 is_X2BlssWeap T T vs 0x3a 0x0B prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12383 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7003 Vassal_Exteneded_Bless_Weapon 16840639 is_X2BlssWeap T T vs 0x3a 0x0B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12384 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7003 Vassal_Extended_Bless_Weapon 16840639 is_X2BlssWeap T T vs 0x3a 0x0B prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12384 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7004 Vassal_Silent_Bless_Weapon 16840640 is_X2BlssWeap T T vs 0x3a 0x0B prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12385 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7005 Vassal_Still_Bless_Weapon 16840641 is_X2BlssWeap T T vs 0x3a 0x0B prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12386 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7006 Vassal_Bless 16840642 is_Bless E P vs 0x3a 0x09 prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12387 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7007 Vassal_Exteneded_Bless 16840643 is_Bless E P vs 0x3a 0x09 prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12388 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7007 Vassal_Extended_Bless 16840643 is_Bless E P vs 0x3a 0x09 prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12388 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7008 Vassal_Silent_Bless 16840644 is_Bless E P vs 0x3a 0x09 prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12389 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7009 Vassal_Still_Bless 16840645 is_Bless E P vs 0x3a 0x09 prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12390 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7010 Vassal_TWILIGHT_LUCK 16840646 is_twlght_lck A T v 0x12 0x0b prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12391 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7011 Vassal_Exteneded_TWILIGHT_LUCK 16840647 is_twlght_lck A T v 0x12 0x0b prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12392 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7011 Vassal_Extended_TWILIGHT_LUCK 16840647 is_twlght_lck A T v 0x12 0x0b prc_VASSA_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12392 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7012 Vassal_Silent_TWILIGHT_LUCK 16840648 is_twlght_lck A T v 0x12 0x0b prc_VASSA_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12393 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7013 Vassal_LANTERN_LIGHT 16840649 is_lantrn_lght V S s 0x2d 0x0b prc_VASSA_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12394 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7014 Vassal_Empowered_LANTERN_LIGHT 16840650 is_lantrn_lght V S s 0x2d 0x0b prc_VASSA_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12395 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7015 Vassal_Maximized_LANTERN_LIGHT 16840651 is_lantrn_lght V S s 0x2d 0x0b prc_VASSA_ma_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7016 Vassal_Still_LANTERN_LIGHT 16840652 is_lantrn_lght V S s 0x2d 0x0b prc_VASSA_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7017 Vassal_Protection_from_Elements 16840653 is_PrElement A T vs 0x3a 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12398 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7018 Vassal_Exteneded_Protection_from_Elements 16840654 is_PrElement A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12399 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7018 Vassal_Extended_Protection_from_Elements 16840654 is_PrElement A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12399 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7019 Vassal_Silent_Protection_from_Elements 16840655 is_PrElement A T vs 0x3a 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12400 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7020 Vassal_Still_Protection_from_Elements 16840656 is_PrElement A T vs 0x3a 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 12401 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7021 Vassal_Bulls_Strength 16840657 is_BullStr T T vs 0x3f 0x2b prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12402 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7022 Vassal_Empowered_Bulls_Strength 16840658 is_BullStr T T vs 0x3f 0x2b prc_VASSA_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7023 Vassal_Exteneded_Bulls_Strength 16840659 is_BullStr T T vs 0x3f 0x2b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7023 Vassal_Extended_Bulls_Strength 16840659 is_BullStr T T vs 0x3f 0x2b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7024 Vassal_Silent_Bulls_Strength 16840660 is_BullStr T T vs 0x3f 0x2b prc_VASSA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12405 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7025 Vassal_Still_Bulls_Strength 16840661 is_BullStr T T vs 0x3f 0x2b prc_VASSA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7026 Vassal_Alter_Self_Radial_Master 16840662 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 2 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 7027 7028 7029 7030 7031 10 **** 3 16827969 1 0 **** 0 12407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7033,12 +7033,12 @@ 7029 Vassal_Alter_Self_QS1 16840665 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7026 3 16827969 1 0 **** 0 486355063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7030 Vassal_Alter_Self_QS2 16840666 is_PolySelf T P vs 0x3A 0x01 prc_VASSA_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7026 3 16827969 1 0 **** 0 486420599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7031 Vassal_Alter_Self_QS3 16840667 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7026 3 16827969 1 0 **** 0 486486135 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7032 Vassal_Exteneded_Alter_Self_Radial_Master 16840668 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 7033 7034 7035 7036 7037 10 **** 3 16827969 1 0 **** 0 12408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7033 Vassal_Exteneded_Alter_Self_Learn 16840669 is_PolySelf T P vs 0x3a 0x02 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486551672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7034 Vassal_Exteneded_Alter_Self_Options 16840670 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486617208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7035 Vassal_Exteneded_Alter_Self_QS1 16840671 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486682744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7036 Vassal_Exteneded_Alter_Self_QS2 16840672 is_PolySelf T P vs 0x3A 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486748280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7037 Vassal_Exteneded_Alter_Self_QS3 16840673 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486813816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7032 Vassal_Extended_Alter_Self_Radial_Master 16840668 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 7033 7034 7035 7036 7037 10 **** 3 16827969 1 0 **** 0 12408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7033 Vassal_Extended_Alter_Self_Learn 16840669 is_PolySelf T P vs 0x3a 0x02 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486551672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7034 Vassal_Extended_Alter_Self_Options 16840670 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486617208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7035 Vassal_Extended_Alter_Self_QS1 16840671 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486682744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7036 Vassal_Extended_Alter_Self_QS2 16840672 is_PolySelf T P vs 0x3A 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486748280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7037 Vassal_Extended_Alter_Self_QS3 16840673 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7032 3 16827969 1 0 **** 0 486813816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7038 Vassal_Silent_Alter_Self_Radial_Master 16840674 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 7039 7040 7041 7042 7043 10 **** 3 16827969 1 0 **** 0 12409 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7039 Vassal_Silent_Alter_Self_Learn 16840675 is_PolySelf T P vs 0x3a 0x02 prc_VASSA_si_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7038 3 16827969 1 0 **** 0 486879353 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7040 Vassal_Silent_Alter_Self_Options 16840676 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_si_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7038 3 16827969 1 0 **** 0 486944889 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7053,15 +7053,15 @@ 7049 Vassal_Still_Alter_Self_QS3 16840685 is_PolySelf T P vs 0x3a 0x01 prc_VASSA_st_gen **** **** **** **** **** **** 3 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 7044 3 16827969 1 0 **** 0 487469178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7050 Vassal_Endurance 16840686 is_Endurce T T vs 0x3f 0x2b prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12411 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7051 Vassal_Empowered_Endurance 16840687 is_Endurce T T vs 0x3f 0x2b prc_VASSA_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12412 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7052 Vassal_Exteneded_Endurance 16840688 is_Endurce T T vs 0x3f 0x2b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12413 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7052 Vassal_Extended_Endurance 16840688 is_Endurce T T vs 0x3f 0x2b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12413 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7053 Vassal_Silent_Endurance 16840689 is_Endurce T T vs 0x3f 0x2b prc_VASSA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12414 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7054 Vassal_Still_Endurance 16840690 is_Endurce T T vs 0x3f 0x2b prc_VASSA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 12415 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7055 Vassal_ShieldOther 16840691 is_X1Shield A S vs 0x3a 0x0a prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12416 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7056 Vassal_Exteneded_ShieldOther 16840692 is_X1Shield A S vs 0x3a 0x0a prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7056 Vassal_Extended_ShieldOther 16840692 is_X1Shield A S vs 0x3a 0x0a prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7057 Vassal_Silent_ShieldOther 16840693 is_X1Shield A S vs 0x3a 0x0a prc_VASSA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12418 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7058 Vassal_Still_ShieldOther 16840694 is_X1Shield A S vs 0x3a 0x0a prc_VASSA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12419 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7059 Vassal_UndetectableAlignment 16840695 is_undet_align A S vs 0x3a 0x2b prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12420 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7060 Vassal_Exteneded_UndetectableAlignment 16840696 is_undet_align A S vs 0x3a 0x2b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12421 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7060 Vassal_Extended_UndetectableAlignment 16840696 is_undet_align A S vs 0x3a 0x2b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12421 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7061 Vassal_Silent_UndetectableAlignment 16840697 is_undet_align A S vs 0x3a 0x2b prc_VASSA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12422 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7062 Vassal_Still_UndetectableAlignment 16840698 is_undet_align A S vs 0x3a 0x2b prc_VASSA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12423 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7063 Vassal_AYAILLAS_RADIANT_BURST 16840699 is_dmnd_spray V M vs 0x3d 0x0e prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12424 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7069,20 +7069,20 @@ 7065 Vassal_Silent_AYAILLAS_RADIANT_BURST 16840701 is_dmnd_spray V M vs 0x3d 0x0e prc_VASSA_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12426 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7066 Vassal_Still_AYAILLAS_RADIANT_BURST 16840702 is_dmnd_spray V M vs 0x3d 0x0e prc_VASSA_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12427 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7067 Vassal_LUMINOUS_ARMOR 16840703 is_lumins_arm A T 0 0x0a 0x0b prc_VASSA_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12428 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7068 Vassal_Exteneded_LUMINOUS_ARMOR 16840704 is_lumins_arm A T 0 0x0a 0x0b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7068 Vassal_Extended_LUMINOUS_ARMOR 16840704 is_lumins_arm A T 0 0x0a 0x0b prc_VASSA_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7069 Vassal_Searing_Light 16840705 is_SearLght V M vs 0x3d 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7070 Vassal_Silent_Searing_Light 16840706 is_SearLght V M vs 0x3d 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7071 Vassal_Still_Searing_Light 16840707 is_SearLght V M vs 0x3d 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12432 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7072 Vassal_Resist_Elements 16840708 is_ResElem A T vs 0x3a 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12433 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7073 Vassal_Exteneded_Resist_Elements 16840709 is_ResElem A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7073 Vassal_Extended_Resist_Elements 16840709 is_ResElem A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7074 Vassal_Silent_Resist_Elements 16840710 is_ResElem A T vs 0x3a 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12435 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7075 Vassal_Still_Resist_Elements 16840711 is_ResElem A T vs 0x3a 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 12436 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7076 Vassal_Magic_Circle_against_Evil 16840712 is_CircEvil A T vs 0x3a 0x2B prc_VASSA_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12437 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7077 Vassal_Exteneded_Magic_Circle_against_Evil 16840713 is_CircEvil A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12438 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7077 Vassal_Extended_Magic_Circle_against_Evil 16840713 is_CircEvil A T vs 0x3a 0x2B prc_VASSA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12438 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7078 Vassal_Silent_Magic_Circle_against_Evil 16840714 is_CircEvil A T vs 0x3a 0x2B prc_VASSA_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12439 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7079 Vassal_Still_Magic_Circle_against_Evil 16840715 is_CircEvil A T vs 0x3a 0x2B prc_VASSA_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12440 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7080 Vassal_BRILLIANT_EMANATION 16840716 is_brill_eman V P 0 0x0a 0x09 prc_VASSA_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12441 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7081 Vassal_Exteneded_BRILLIANT_EMANATION 16840717 is_brill_eman V P 0 0x0a 0x09 prc_VASSA_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12442 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7081 Vassal_Extended_BRILLIANT_EMANATION 16840717 is_brill_eman V P 0 0x0a 0x09 prc_VASSA_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12442 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7082 Vassal_HAMMER_OF_RIGHTEOUSNESS 16840718 is_ham_right V M vs 0x3d 0x0a prc_VASSA_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12443 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7083 Vassal_Silent_HAMMER_OF_RIGHTEOUSNESS 16840719 is_ham_right V M vs 0x3d 0x0a prc_VASSA_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** Area 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12444 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7084 Vassal_Still_HAMMER_OF_RIGHTEOUSNESS 16840720 is_ham_right V M vs 0x3d 0x0a prc_VASSA_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12445 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7449,17 +7449,17 @@ 7445 KnightoftheWeave_Teleport_SelfOnly 16841081 is_teleport C P v 0x18 0x09 prc_KNGTW_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_swar3blue sco_lgupmind01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 7444 1 16825690 1 0 **** 0 492253629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7446 KnightoftheWeave_Teleport_Party 16841082 is_teleport_grp C P v 0x18 0x09 prc_KNGTW_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_swar3blue sco_lgupmind01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 7444 1 16825690 1 0 **** 0 492319165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7447 Anti_Paladin_Bane 16841083 is_X1Bane E P vs 0x3a 0x09 prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 12734 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7448 Anti_Paladin_Exteneded_Bane 16841084 is_X1Bane E P vs 0x3a 0x09 prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 12735 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7448 Anti_Paladin_Extended_Bane 16841084 is_X1Bane E P vs 0x3a 0x09 prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 12735 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7449 Anti_Paladin_Silent_Bane 16841085 is_X1Bane E P vs 0x3a 0x09 prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 12736 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7450 Anti_Paladin_Still_Bane 16841086 is_X1Bane E P vs 0x3a 0x09 prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 12737 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7451 Anti_Paladin_Cause_Fear 16841087 is_Scare N S vs 0x2a 0x2A prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 12738 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7452 Anti_Paladin_Exteneded_Cause_Fear 16841088 is_Scare N S vs 0x2a 0x2A prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 12739 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7452 Anti_Paladin_Extended_Cause_Fear 16841088 is_Scare N S vs 0x2a 0x2A prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 12739 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7453 Anti_Paladin_Still_Cause_Fear 16841089 is_Scare N S vs 0x2a 0x2A prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 12740 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7454 Anti_Paladin_Curse_Water 16841090 is_cursewater T T vs 0x38 0x01 prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 12741 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7455 Anti_Paladin_Silent_Curse_Water 16841091 is_cursewater T T vs 0x38 0x01 prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 12742 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7456 Anti_Paladin_Still_Curse_Water 16841092 is_cursewater T T vs 0x38 0x01 prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 12743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7457 Anti_Paladin_Doom 16841093 is_Doom E M vs 0x3a 0x2A prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7458 Anti_Paladin_Exteneded_Doom 16841094 is_Doom E M vs 0x3a 0x2A prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7458 Anti_Paladin_Extended_Doom 16841094 is_Doom E M vs 0x3a 0x2A prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7459 Anti_Paladin_Silent_Doom 16841095 is_Doom E M vs 0x3a 0x2A prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12746 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7460 Anti_Paladin_Still_Doom 16841096 is_Doom E M vs 0x3a 0x2A prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 12747 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7461 Anti_Paladin_Inflict_Light_Wounds 16841097 is_X1InfLig N T vs 0x3d 0x3B prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 12748 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7468,20 +7468,20 @@ 7464 Anti_Paladin_Silent_Inflict_Light_Wounds 16841100 is_X1InfLig N T vs 0x3d 0x3B prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 12751 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7465 Anti_Paladin_Still_Inflict_Light_Wounds 16841101 is_X1InfLig N T vs 0x3d 0x3B prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 12752 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7466 Anti_Paladin_Magic_Weapon 16841102 is_X2MagcWeap T T vs 0x3a 0x0B prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12753 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7467 Anti_Paladin_Exteneded_Magic_Weapon 16841103 is_X2MagcWeap T T vs 0x3a 0x0B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12754 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7467 Anti_Paladin_Extended_Magic_Weapon 16841103 is_X2MagcWeap T T vs 0x3a 0x0B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12754 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7468 Anti_Paladin_Silent_Magic_Weapon 16841104 is_X2MagcWeap T T vs 0x3a 0x0B prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12755 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7469 Anti_Paladin_Still_Magic_Weapon 16841105 is_X2MagcWeap T T vs 0x3a 0x0B prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12756 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7470 Anti_Paladin_Protection_from_Good 16841106 is_PrGood A T vs 0x3a 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12757 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7471 Anti_Paladin_Exteneded_Protection_from_Good 16841107 is_PrGood A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7471 Anti_Paladin_Extended_Protection_from_Good 16841107 is_PrGood A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7472 Anti_Paladin_Silent_Protection_from_Good 16841108 is_PrGood A T vs 0x3a 0x2B prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12759 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7473 Anti_Paladin_Still_Protection_from_Good 16841109 is_PrGood A T vs 0x3a 0x2B prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12760 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7474 Anti_Paladin_Protection_from_Law 16841110 is_PrLaw A T vs 0x3a 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12761 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7475 Anti_Paladin_Exteneded_Protection_from_Law 16841111 is_PrLaw A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12762 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7475 Anti_Paladin_Extended_Protection_from_Law 16841111 is_PrLaw A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12762 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7476 Anti_Paladin_Silent_Protection_from_Law 16841112 is_PrLaw A T vs 0x3a 0x2B prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12763 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7477 Anti_Paladin_Still_Protection_from_Law 16841113 is_PrLaw A T vs 0x3a 0x2B prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12764 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7478 Anti_Paladin_Ray_of_Enfeeblement 16841114 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12765 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7479 Anti_Paladin_Empowered_Ray_of_Enfeeblement 16841115 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12766 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7480 Anti_Paladin_Exteneded_Ray_of_Enfeeblement 16841116 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12767 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7480 Anti_Paladin_Extended_Ray_of_Enfeeblement 16841116 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12767 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7481 Anti_Paladin_Maximized_Ray_of_Enfeeblement 16841117 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7482 Anti_Paladin_Silent_Ray_of_Enfeeblement 16841118 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12769 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7483 Anti_Paladin_Still_Ray_of_Enfeeblement 16841119 is_RayEnfeeb N S s 0x3f 0x2B prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 12770 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7489,11 +7489,11 @@ 7485 Anti_Paladin_Silent_Read_Magic 16841121 is_ReadMagic D T vs 0x38 0x28 prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 12772 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7486 Anti_Paladin_Still_Read_Magic 16841122 is_ReadMagic D T vs 0x38 0x28 prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 12773 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7487 Anti_Paladin_Summon_Creature_I 16841123 is_Summon1 C S vs 0x3a 0x2C prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12774 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7488 Anti_Paladin_Exteneded_Summon_Creature_I 16841124 is_Summon1 C S vs 0x3a 0x2C prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12775 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7488 Anti_Paladin_Extended_Summon_Creature_I 16841124 is_Summon1 C S vs 0x3a 0x2C prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12775 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7489 Anti_Paladin_Silent_Summon_Creature_I 16841125 is_Summon1 C S vs 0x3a 0x2C prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12776 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7490 Anti_Paladin_Still_Summon_Creature_I 16841126 is_Summon1 C S vs 0x3a 0x2C prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 12777 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7491 Anti_Paladin_ANGRY_ACHE 16841127 is_angry_ache N S vs 0x3a 0x0a prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 12778 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7492 Anti_Paladin_Exteneded_ANGRY_ACHE 16841128 is_angry_ache N S vs 0x3a 0x0a prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 12779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7492 Anti_Paladin_Extended_ANGRY_ACHE 16841128 is_angry_ache N S vs 0x3a 0x0a prc_ANTIP_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 12779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7493 Anti_Paladin_Silent_ANGRY_ACHE 16841129 is_angry_ache N S vs 0x3a 0x0a prc_ANTIP_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 12780 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7494 Anti_Paladin_Still_ANGRY_ACHE 16841130 is_angry_ache N S vs 0x3a 0x0a prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 12781 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7495 Anti_Paladin_SEETHING_EYEBANE 16841131 is_seeth_eyebn T T vs 0x38 0x0a prc_ANTIP_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 12782 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7501,50 +7501,50 @@ 7497 Anti_Paladin_Still_SEETHING_EYEBANE 16841133 is_seeth_eyebn T T vs 0x38 0x0a prc_ANTIP_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 12784 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7498 Anti_Paladin_Bulls_Strength 16841134 is_BullStr T T vs 0x3f 0x2b prc_ANTIP_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12785 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7499 Anti_Paladin_Empowered_Bulls_Strength 16841135 is_BullStr T T vs 0x3f 0x2b prc_ANTIP_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12786 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7500 Anti_Paladin_Exteneded_Bulls_Strength 16841136 is_BullStr T T vs 0x3f 0x2b prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7500 Anti_Paladin_Extended_Bulls_Strength 16841136 is_BullStr T T vs 0x3f 0x2b prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7501 Anti_Paladin_Silent_Bulls_Strength 16841137 is_BullStr T T vs 0x3f 0x2b prc_ANTIP_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12788 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7502 Anti_Paladin_Still_Bulls_Strength 16841138 is_BullStr T T vs 0x3f 0x2b prc_ANTIP_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 12789 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7503 Anti_Paladin_Darkness 16841139 is_Darkness V L v 0x1a 0x2f prc_ANTIP_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12790 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7504 Anti_Paladin_Exteneded_Darkness 16841140 is_Darkness V L v 0x1a 0x2f prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12791 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7504 Anti_Paladin_Extended_Darkness 16841140 is_Darkness V L v 0x1a 0x2f prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12791 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7505 Anti_Paladin_Silent_Darkness 16841141 is_Darkness V L v 0x1a 0x2f prc_ANTIP_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12792 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7506 Anti_Paladin_Summon_Creature_II 16841142 is_Summon2 C S vs 0x3a 0x2C prc_ANTIP_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12793 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7507 Anti_Paladin_Exteneded_Summon_Creature_II 16841143 is_Summon2 C S vs 0x3a 0x2C prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12794 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7507 Anti_Paladin_Extended_Summon_Creature_II 16841143 is_Summon2 C S vs 0x3a 0x2C prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12794 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7508 Anti_Paladin_Silent_Summon_Creature_II 16841144 is_Summon2 C S vs 0x3a 0x2C prc_ANTIP_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12795 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7509 Anti_Paladin_Still_Summon_Creature_II 16841145 is_Summon2 C S vs 0x3a 0x2C prc_ANTIP_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 12796 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7510 Anti_Paladin_UndetectableAlignment 16841146 is_undet_align A S vs 0x3a 0x2b prc_ANTIP_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12797 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7511 Anti_Paladin_Exteneded_UndetectableAlignment 16841147 is_undet_align A S vs 0x3a 0x2b prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12798 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7511 Anti_Paladin_Extended_UndetectableAlignment 16841147 is_undet_align A S vs 0x3a 0x2b prc_ANTIP_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12798 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7512 Anti_Paladin_Silent_UndetectableAlignment 16841148 is_undet_align A S vs 0x3a 0x2b prc_ANTIP_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12799 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7513 Anti_Paladin_Still_UndetectableAlignment 16841149 is_undet_align A S vs 0x3a 0x2b prc_ANTIP_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 12800 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7514 Anti_Paladin_LAHMS_FINGER_DARTS 16841150 is_lahms_fd T M vs 0x38 0x0a prc_ANTIP_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 12801 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7515 Anti_Paladin_Silent_LAHMS_FINGER_DARTS 16841151 is_lahms_fd T M vs 0x38 0x0a prc_ANTIP_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 12802 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7516 Anti_Paladin_Still_LAHMS_FINGER_DARTS 16841152 is_lahms_fd T M vs 0x38 0x0a prc_ANTIP_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 12803 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7517 Anti_Paladin_Greater_Magic_Weapon 16841153 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12804 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7518 Anti_Paladin_Exteneded_Greater_Magic_Weapon 16841154 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7518 Anti_Paladin_Extended_Greater_Magic_Weapon 16841154 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7519 Anti_Paladin_Silent_Greater_Magic_Weapon 16841155 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12806 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7520 Anti_Paladin_Still_Greater_Magic_Weapon 16841156 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12807 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7521 Anti_Paladin_Inflict_Moderate_Wounds 16841157 is_X1InfMod N T vs 0x3d 0x3B prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 12808 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7522 Anti_Paladin_Silent_Inflict_Moderate_Wounds 16841158 is_X1InfMod N T vs 0x3d 0x3B prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 12809 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7523 Anti_Paladin_Still_Inflict_Moderate_Wounds 16841159 is_X1InfMod N T vs 0x3d 0x3B prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 12810 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7524 Anti_Paladin_Magic_Circle_against_Good 16841160 is_CircGood A T vs 0x3a 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12811 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7525 Anti_Paladin_Exteneded_Magic_Circle_against_Good 16841161 is_CircGood A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12812 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7525 Anti_Paladin_Extended_Magic_Circle_against_Good 16841161 is_CircGood A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12812 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7526 Anti_Paladin_Silent_Magic_Circle_against_Good 16841162 is_CircGood A T vs 0x3a 0x2B prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12813 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7527 Anti_Paladin_Still_Magic_Circle_against_Good 16841163 is_CircGood A T vs 0x3a 0x2B prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12814 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7528 Anti_Paladin_Magic_Circle_against_Law 16841164 is_CircLaw A T vs 0x3a 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12815 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7529 Anti_Paladin_Exteneded_Magic_Circle_against_Law 16841165 is_CircLaw A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7529 Anti_Paladin_Extended_Magic_Circle_against_Law 16841165 is_CircLaw A T vs 0x3a 0x2B prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7530 Anti_Paladin_Silent_Magic_Circle_against_Law 16841166 is_CircLaw A T vs 0x3a 0x2B prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7531 Anti_Paladin_Still_Magic_Circle_against_Law 16841167 is_CircLaw A T vs 0x3a 0x2B prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12818 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7532 Anti_Paladin_Summon_Creature_III 16841168 is_Summon3 C S vs 0x3a 0x2C prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12819 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7533 Anti_Paladin_Exteneded_Summon_Creature_III 16841169 is_Summon3 C S vs 0x3a 0x2C prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12820 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7533 Anti_Paladin_Extended_Summon_Creature_III 16841169 is_Summon3 C S vs 0x3a 0x2C prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12820 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7534 Anti_Paladin_Silent_Summon_Creature_III 16841170 is_Summon3 C S vs 0x3a 0x2C prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12821 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7535 Anti_Paladin_Still_Summon_Creature_III 16841171 is_Summon3 C S vs 0x3a 0x2C prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 12822 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7536 Anti_Paladin_Bestow_Curse 16841172 is_BesCurse T T vs 0x38 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 12823 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7537 Anti_Paladin_Silent_Bestow_Curse 16841173 is_BesCurse T T vs 0x38 0x2B prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 12824 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7538 Anti_Paladin_Still_Bestow_Curse 16841174 is_BesCurse T T vs 0x38 0x2B prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 12825 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7539 Anti_Paladin_Blindness_and_Deafness 16841175 is_BlindDeaf N M v 0x1a 0x2A prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12826 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7540 Anti_Paladin_Exteneded_Blindness_and_Deafness 16841176 is_BlindDeaf N M v 0x1a 0x2A prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12827 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7540 Anti_Paladin_Extended_Blindness_and_Deafness 16841176 is_BlindDeaf N M v 0x1a 0x2A prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12827 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7541 Anti_Paladin_Silent_Blindness_and_Deafness 16841177 is_BlindDeaf N M v 0x1a 0x2A prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12828 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7542 Anti_Paladin_DeeperDarkness 16841178 is_Darkness V T v 0x1a 0x2f prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 12829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7543 Anti_Paladin_Exteneded_DeeperDarkness 16841179 is_Darkness V T v 0x1a 0x2f prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 12830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7543 Anti_Paladin_Extended_DeeperDarkness 16841179 is_Darkness V T v 0x1a 0x2f prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 12830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7544 Anti_Paladin_Silent_DeeperDarkness 16841180 is_Darkness V T v 0x1a 0x2f prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 12831 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7545 Anti_Paladin_RED_FESTER 16841181 is_red_fester N T vs 0x38 0x0a prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sim_barkskin 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 12832 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7546 Anti_Paladin_Silent_RED_FESTER 16841182 is_red_fester N T vs 0x38 0x0a prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 12833 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7556,7 +7556,7 @@ 7552 Anti_Paladin_Silent_TOUCH_OF_JUIBLEX 16841188 is_tch_Juiblex T T vs 0x38 0x0a prc_ANTIP_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 12839 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7553 Anti_Paladin_Still_TOUCH_OF_JUIBLEX 16841189 is_tch_Juiblex T T vs 0x38 0x0a prc_ANTIP_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sdr_darkness 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 12840 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7554 Anti_Paladin_MASOCHISM 16841190 is_masochism E P vs 0x02 0x09 prc_ANTIP_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 12841 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7555 Anti_Paladin_Exteneded_MASOCHISM 16841191 is_masochism E P vs 0x02 0x09 prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 12842 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7555 Anti_Paladin_Extended_MASOCHISM 16841191 is_masochism E P vs 0x02 0x09 prc_ANTIP_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 12842 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7556 Anti_Paladin_Death_Ward 16841192 is_DeaWard N T vs 0x3a 0x2B prc_ANTIP_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 12843 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7557 Anti_Paladin_Inflict_Serious_Wounds 16841193 is_X1InfSer N T vs 0x3d 0x3B prc_ANTIP_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 12844 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7558 Anti_Paladin_Fear 16841194 is_Fear N M vs 0x3a 0x2E prc_ANTIP_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 12845 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7572,37 +7572,37 @@ 7568 Soldier_of_Light_Silent_Bless_Water 16841204 is_blesswater T T vs 0x38 0x01 prc_SOL_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 12855 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7569 Soldier_of_Light_Still_Bless_Water 16841205 is_blesswater T T vs 0x38 0x01 prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 12856 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7570 Soldier_of_Light_Bless_Weapon 16841206 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12857 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7571 Soldier_of_Light_Exteneded_Bless_Weapon 16841207 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12858 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7571 Soldier_of_Light_Extended_Bless_Weapon 16841207 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12858 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7572 Soldier_of_Light_Silent_Bless_Weapon 16841208 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12859 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7573 Soldier_of_Light_Still_Bless_Weapon 16841209 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 12860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7574 Soldier_of_Light_Bless 16841210 is_Bless E P vs 0x3a 0x09 prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12861 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7575 Soldier_of_Light_Exteneded_Bless 16841211 is_Bless E P vs 0x3a 0x09 prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12862 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7575 Soldier_of_Light_Extended_Bless 16841211 is_Bless E P vs 0x3a 0x09 prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12862 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7576 Soldier_of_Light_Silent_Bless 16841212 is_Bless E P vs 0x3a 0x09 prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12863 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7577 Soldier_of_Light_Still_Bless 16841213 is_Bless E P vs 0x3a 0x09 prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 12864 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7578 Soldier_of_Light_Detect_Evil 16841214 is_detect_evil D M vs 0x3a 0x09 prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7579 Soldier_of_Light_Exteneded_Detect_Evil 16841215 is_detect_evil D M vs 0x3a 0x09 prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7579 Soldier_of_Light_Extended_Detect_Evil 16841215 is_detect_evil D M vs 0x3a 0x09 prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7580 Soldier_of_Light_Silent_Detect_Evil 16841216 is_detect_evil D M vs 0x3a 0x09 prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12867 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7581 Soldier_of_Light_Still_Detect_Evil 16841217 is_detect_evil D M vs 0x3a 0x09 prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 12868 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7582 Soldier_of_Light_HideFromUndead 16841218 is_hideundead A T vs 0x2a 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 12869 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7583 Soldier_of_Light_Exteneded_HideFromUndead 16841219 is_hideundead A T vs 0x2a 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 12870 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7583 Soldier_of_Light_Extended_HideFromUndead 16841219 is_hideundead A T vs 0x2a 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 12870 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7584 Soldier_of_Light_Still_HideFromUndead 16841220 is_hideundead A T vs 0x2a 0x0b prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 12871 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7585 Soldier_of_Light_Magic_Weapon 16841221 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12872 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7586 Soldier_of_Light_Exteneded_Magic_Weapon 16841222 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12873 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7586 Soldier_of_Light_Extended_Magic_Weapon 16841222 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12873 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7587 Soldier_of_Light_Silent_Magic_Weapon 16841223 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12874 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7588 Soldier_of_Light_Still_Magic_Weapon 16841224 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 12875 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7589 Soldier_of_Light_Shield_of_Faith 16841225 is_X1ShlFat A T vs 0x3a 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12876 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7590 Soldier_of_Light_Exteneded_Shield_of_Faith 16841226 is_X1ShlFat A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12877 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7590 Soldier_of_Light_Extended_Shield_of_Faith 16841226 is_X1ShlFat A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12877 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7591 Soldier_of_Light_Silent_Shield_of_Faith 16841227 is_X1ShlFat A T vs 0x3a 0x2B prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12878 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7592 Soldier_of_Light_Still_Shield_of_Faith 16841228 is_X1ShlFat A T vs 0x3a 0x2B prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 12879 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7593 Soldier_of_Light_Protection_from_Evil 16841229 is_PrEvil A T vs 0x3a 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7594 Soldier_of_Light_Exteneded_Protection_from_Evil 16841230 is_PrEvil A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12881 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7594 Soldier_of_Light_Extended_Protection_from_Evil 16841230 is_PrEvil A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12881 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7595 Soldier_of_Light_Silent_Protection_from_Evil 16841231 is_PrEvil A T vs 0x3a 0x2B prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12882 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7596 Soldier_of_Light_Still_Protection_from_Evil 16841232 is_PrEvil A T vs 0x3a 0x2B prc_SOL_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 12883 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7597 Soldier_of_Light_Light 16841233 is_Light V T v 0x1a 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 12884 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7598 Soldier_of_Light_Exteneded_Light 16841234 is_Light V T v 0x1a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 12885 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7598 Soldier_of_Light_Extended_Light 16841234 is_Light V T v 0x1a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 12885 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7599 Soldier_of_Light_Silent_Light 16841235 is_Light V T v 0x1a 0x2B prc_SOL_si_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 12886 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7600 Soldier_of_Light_TWILIGHT_LUCK 16841236 is_twlght_lck A T v 0x12 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12887 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7601 Soldier_of_Light_Exteneded_TWILIGHT_LUCK 16841237 is_twlght_lck A T v 0x12 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7601 Soldier_of_Light_Extended_TWILIGHT_LUCK 16841237 is_twlght_lck A T v 0x12 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7602 Soldier_of_Light_Silent_TWILIGHT_LUCK 16841238 is_twlght_lck A T v 0x12 0x0b prc_SOL_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 12889 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7603 Soldier_of_Light_LANTERN_LIGHT 16841239 is_lantrn_lght V S s 0x2d 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12890 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7604 Soldier_of_Light_Empowered_LANTERN_LIGHT 16841240 is_lantrn_lght V S s 0x2d 0x0b prc_SOL_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 12891 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7614,22 +7614,22 @@ 7610 Soldier_of_Light_Still_Cure_Moderate_Wounds 16841246 is_CurModW C T vs 0x3d 0x2B prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 12897 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7611 Soldier_of_Light_Aid 16841247 is_Aid E T vs 0x3f 0x2b prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12898 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7612 Soldier_of_Light_Empowered_Aid 16841248 is_Aid E T vs 0x3f 0x2b prc_SOL_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12899 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7613 Soldier_of_Light_Exteneded_Aid 16841249 is_Aid E T vs 0x3f 0x2b prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12900 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7613 Soldier_of_Light_Extended_Aid 16841249 is_Aid E T vs 0x3f 0x2b prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12900 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7614 Soldier_of_Light_Silent_Aid 16841250 is_Aid E T vs 0x3f 0x2b prc_SOL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12901 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7615 Soldier_of_Light_Still_Aid 16841251 is_Aid E T vs 0x3f 0x2b prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 12902 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7616 Soldier_of_Light_Consecrated_Aura 16841252 is_PrEvil E S v 0x3a 0x3f prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12903 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7617 Soldier_of_Light_Exteneded_Consecrated_Aura 16841253 is_PrEvil E S v 0x3a 0x3f prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12904 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7617 Soldier_of_Light_Extended_Consecrated_Aura 16841253 is_PrEvil E S v 0x3a 0x3f prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12904 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7618 Soldier_of_Light_Silent_Consecrated_Aura 16841254 is_PrEvil E S v 0x3a 0x3f prc_SOL_si_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12905 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7619 Soldier_of_Light_Still_Consecrated_Aura 16841255 is_PrEvil E S v 0x3a 0x3f prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 12906 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7620 Soldier_of_Light_Daylight 16841256 is_dawn V t vs 0x3a 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 12907 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7621 Soldier_of_Light_Exteneded_Daylight 16841257 is_dawn V t vs 0x3a 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 12908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7621 Soldier_of_Light_Extended_Daylight 16841257 is_dawn V t vs 0x3a 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 12908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7622 Soldier_of_Light_Silent_Daylight 16841258 is_dawn V t vs 0x3a 0x0b prc_SOL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 12909 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7623 Soldier_of_Light_Still_Daylight 16841259 is_dawn V t vs 0x3a 0x0b prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 12910 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7624 Soldier_of_Light_Lesser_Restoration 16841260 is_LsRestor C T vs 0x38 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 12911 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7625 Soldier_of_Light_Silent_Lesser_Restoration 16841261 is_LsRestor C T vs 0x38 0x2B prc_SOL_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 12912 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7626 Soldier_of_Light_Still_Lesser_Restoration 16841262 is_LsRestor C T vs 0x38 0x2B prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 12913 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7627 Soldier_of_Light_ShieldOther 16841263 is_X1Shield A S vs 0x3a 0x0a prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12914 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7628 Soldier_of_Light_Exteneded_ShieldOther 16841264 is_X1Shield A S vs 0x3a 0x0a prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12915 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7628 Soldier_of_Light_Extended_ShieldOther 16841264 is_X1Shield A S vs 0x3a 0x0a prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12915 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7629 Soldier_of_Light_Silent_ShieldOther 16841265 is_X1Shield A S vs 0x3a 0x0a prc_SOL_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12916 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7630 Soldier_of_Light_Still_ShieldOther 16841266 is_X1Shield A S vs 0x3a 0x0a prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 12917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7631 Soldier_of_Light_AYAILLAS_RADIANT_BURST 16841267 is_dmnd_spray V M vs 0x3d 0x0e prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12918 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7637,34 +7637,34 @@ 7633 Soldier_of_Light_Silent_AYAILLAS_RADIANT_BURST 16841269 is_dmnd_spray V M vs 0x3d 0x0e prc_SOL_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12920 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7634 Soldier_of_Light_Still_AYAILLAS_RADIANT_BURST 16841270 is_dmnd_spray V M vs 0x3d 0x0e prc_SOL_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 12921 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7635 Soldier_of_Light_LUMINOUS_ARMOR 16841271 is_lumins_arm A T 0 0x0a 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12922 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7636 Soldier_of_Light_Exteneded_LUMINOUS_ARMOR 16841272 is_lumins_arm A T 0 0x0a 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12923 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7636 Soldier_of_Light_Extended_LUMINOUS_ARMOR 16841272 is_lumins_arm A T 0 0x0a 0x0b prc_SOL_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 12923 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7637 Soldier_of_Light_Cure_Serious_Wounds 16841273 is_CurSerW C T vs 0x3d 0x2b prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 12924 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7638 Soldier_of_Light_Silent_Cure_Serious_Wounds 16841274 is_CurSerW C T vs 0x3d 0x2b prc_SOL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 12925 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7639 Soldier_of_Light_Still_Cure_Serious_Wounds 16841275 is_CurSerW C T vs 0x3d 0x2b prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 12926 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7640 Soldier_of_Light_Greater_Magic_Weapon 16841276 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12927 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7641 Soldier_of_Light_Exteneded_Greater_Magic_Weapon 16841277 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12928 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7641 Soldier_of_Light_Extended_Greater_Magic_Weapon 16841277 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12928 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7642 Soldier_of_Light_Silent_Greater_Magic_Weapon 16841278 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12929 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7643 Soldier_of_Light_Still_Greater_Magic_Weapon 16841279 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 12930 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7644 Soldier_of_Light_Magic_Circle_against_Evil 16841280 is_CircEvil A T vs 0x3a 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12931 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7645 Soldier_of_Light_Exteneded_Magic_Circle_against_Evil 16841281 is_CircEvil A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12932 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7645 Soldier_of_Light_Extended_Magic_Circle_against_Evil 16841281 is_CircEvil A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12932 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7646 Soldier_of_Light_Silent_Magic_Circle_against_Evil 16841282 is_CircEvil A T vs 0x3a 0x2B prc_SOL_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7647 Soldier_of_Light_Still_Magic_Circle_against_Evil 16841283 is_CircEvil A T vs 0x3a 0x2B prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 12934 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7648 Soldier_of_Light_Searing_Light 16841284 is_SearLght V M vs 0x3d 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12935 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7649 Soldier_of_Light_Silent_Searing_Light 16841285 is_SearLght V M vs 0x3d 0x2B prc_SOL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12936 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7650 Soldier_of_Light_Still_Searing_Light 16841286 is_SearLght V M vs 0x3d 0x2B prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_evoc_lm vs_chant_evoc_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6249 1 0 **** 1 12937 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7651 Soldier_of_Light_Negative_Energy_Protection 16841287 is_NegProt A T vs 0x3a 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 12938 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7652 Soldier_of_Light_Exteneded_Negative_Energy_Protection 16841288 is_NegProt A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 12939 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7652 Soldier_of_Light_Extended_Negative_Energy_Protection 16841288 is_NegProt A T vs 0x3a 0x2B prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 12939 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7653 Soldier_of_Light_Silent_Negative_Energy_Protection 16841289 is_NegProt A T vs 0x3a 0x2B prc_SOL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 12940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7654 Soldier_of_Light_Still_Negative_Energy_Protection 16841290 is_NegProt A T vs 0x3a 0x2B prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 12941 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7655 Soldier_of_Light_Prayer 16841291 is_Prayer C P vs 0x3a 0x2F prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12942 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7656 Soldier_of_Light_Exteneded_Prayer 16841292 is_Prayer C P vs 0x3a 0x2F prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12943 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7656 Soldier_of_Light_Extended_Prayer 16841292 is_Prayer C P vs 0x3a 0x2F prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12943 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7657 Soldier_of_Light_Silent_Prayer 16841293 is_Prayer C P vs 0x3a 0x2F prc_SOL_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12944 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7658 Soldier_of_Light_Still_Prayer 16841294 is_Prayer C P vs 0x3a 0x2F prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 12945 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7659 Soldier_of_Light_Remove_Disease 16841295 is_RmvDiseas C T vs 0x38 0x2B prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 12946 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7660 Soldier_of_Light_Silent_Remove_Disease 16841296 is_RmvDiseas C T vs 0x38 0x2B prc_SOL_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 12947 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7661 Soldier_of_Light_Still_Remove_Disease 16841297 is_RmvDiseas C T vs 0x38 0x2B prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 12948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7662 Soldier_of_Light_BRILLIANT_EMANATION 16841298 is_brill_eman V P 0 0x0a 0x09 prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12949 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7663 Soldier_of_Light_Exteneded_BRILLIANT_EMANATION 16841299 is_brill_eman V P 0 0x0a 0x09 prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12950 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7663 Soldier_of_Light_Extended_BRILLIANT_EMANATION 16841299 is_brill_eman V P 0 0x0a 0x09 prc_SOL_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 12950 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7664 Soldier_of_Light_HAMMER_OF_RIGHTEOUSNESS 16841300 is_ham_right V M vs 0x3d 0x0a prc_SOL_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12951 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7665 Soldier_of_Light_Silent_HAMMER_OF_RIGHTEOUSNESS 16841301 is_ham_right V M vs 0x3d 0x0a prc_SOL_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** Area 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7666 Soldier_of_Light_Still_HAMMER_OF_RIGHTEOUSNESS 16841302 is_ham_right V M vs 0x3d 0x0a prc_SOL_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 12953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7678,27 +7678,27 @@ 7674 Soldier_of_Light_SUNMANTLE 16841310 is_sunmantle A T s 0x2a 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 12961 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7675 Soldier_of_Light_GREATER_LUMINOUS_ARMOR 16841311 is_grlum_arm A T 0 0x0a 0x0b prc_SOL_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 12962 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7676 Telflammar_Shadow_Blindness_and_Deafness 16841312 is_BlindDeaf T M v 0x1a 0x2A prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12963 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7677 Telflammar_Shadow_Exteneded_Blindness_and_Deafness 16841313 is_BlindDeaf T M v 0x1a 0x2A prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12964 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7677 Telflammar_Shadow_Extended_Blindness_and_Deafness 16841313 is_BlindDeaf T M v 0x1a 0x2A prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12964 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7678 Telflammar_Shadow_Silent_Blindness_and_Deafness 16841314 is_BlindDeaf T M v 0x1a 0x2A prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 12965 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7679 Telflammar_Shadow_Ultravision 16841315 is_DarkVis T T vs 0x32 0x0b prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 12966 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7680 Telflammar_Shadow_Exteneded_Ultravision 16841316 is_DarkVis T T vs 0x32 0x0b prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 12967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7680 Telflammar_Shadow_Extended_Ultravision 16841316 is_DarkVis T T vs 0x32 0x0b prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 12967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7681 Telflammar_Shadow_Silent_Ultravision 16841317 is_DarkVis T T vs 0x32 0x0b prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 12968 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7682 Telflammar_Shadow_Still_Ultravision 16841318 is_DarkVis T T vs 0x32 0x0b prc_TFSHA_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 12969 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7683 Telflammar_Shadow_Chill_Touch 16841319 is_chilltouch N T vs 0x3f 0x0b prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 12970 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7684 Telflammar_Shadow_Empowered_Chill_Touch 16841320 is_chilltouch N T vs 0x3f 0x0b prc_TFSHA_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 12971 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7685 Telflammar_Shadow_Exteneded_Chill_Touch 16841321 is_chilltouch N T vs 0x3f 0x0b prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 12972 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7685 Telflammar_Shadow_Extended_Chill_Touch 16841321 is_chilltouch N T vs 0x3f 0x0b prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 12972 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7686 Telflammar_Shadow_Silent_Chill_Touch 16841322 is_chilltouch N T vs 0x3f 0x0b prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 12973 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7687 Telflammar_Shadow_Still_Chill_Touch 16841323 is_chilltouch N T vs 0x3f 0x0b prc_TFSHA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 12974 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7688 Telflammar_Shadow_Darkness 16841324 is_Darkness V L v 0x1a 0x2f prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12975 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7689 Telflammar_Shadow_Exteneded_Darkness 16841325 is_Darkness V L v 0x1a 0x2f prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7689 Telflammar_Shadow_Extended_Darkness 16841325 is_Darkness V L v 0x1a 0x2f prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7690 Telflammar_Shadow_Silent_Darkness 16841326 is_Darkness V L v 0x1a 0x2f prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 12977 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7691 Telflammar_Shadow_Shadow_Spray 16841327 is_shadspray I M vs 0x3f 0x3e prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_illu_lm vs_chant_illu_lf out 1700 **** **** **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16830432 1 0 **** 1 12978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7692 Telflammar_Shadow_Empowered_Shadow_Spray 16841328 is_shadspray I M vs 0x3f 0x3e prc_TFSHA_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_illu_lm vs_chant_illu_lf out 1700 **** **** **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16830432 1 0 **** 1 12979 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7693 Telflammar_Shadow_Exteneded_Shadow_Spray 16841329 is_shadspray I M vs 0x3f 0x3e prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_illu_lm vs_chant_illu_lf out 1700 **** **** **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16830432 1 0 **** 1 12980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7693 Telflammar_Shadow_Extended_Shadow_Spray 16841329 is_shadspray I M vs 0x3f 0x3e prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_illu_lm vs_chant_illu_lf out 1700 **** **** **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16830432 1 0 **** 1 12980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7694 Telflammar_Shadow_Silent_Shadow_Spray 16841330 is_shadspray I M vs 0x3f 0x3e prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16830432 1 0 **** 1 12981 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7695 Telflammar_Shadow_Still_Shadow_Spray 16841331 is_shadspray I M vs 0x3f 0x3e prc_TFSHA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_illu_lm vs_chant_illu_lf **** 1700 **** **** **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16830432 1 0 **** 1 12982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7696 Telflammar_Shadow_Invisibility 16841332 is_Invisib I T vs 0x3a 0x2B prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 12983 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7697 Telflammar_Shadow_Exteneded_Invisibility 16841333 is_Invisib I T vs 0x3a 0x2B prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 12984 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7697 Telflammar_Shadow_Extended_Invisibility 16841333 is_Invisib I T vs 0x3a 0x2B prc_TFSHA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 12984 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7698 Telflammar_Shadow_Silent_Invisibility 16841334 is_Invisib I T vs 0x3a 0x2B prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 12985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7699 Telflammar_Shadow_Still_Invisibility 16841335 is_Invisib I T vs 0x3a 0x2B prc_TFSHA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 12986 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7700 Telflammar_Shadow_Knock 16841336 is_Knock T M v 0x28 0x09 prc_TFSHA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6190 1 0 **** 0 12987 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7707,25 +7707,25 @@ 7703 Telflammar_Shadow_Silent_SEETHING_EYEBANE 16841339 is_seeth_eyebn T T vs 0x38 0x0a prc_TFSHA_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 12990 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7704 Telflammar_Shadow_Still_SEETHING_EYEBANE 16841340 is_seeth_eyebn T T vs 0x38 0x0a prc_TFSHA_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 12991 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7705 Telflammar_Shadow_Blacklight 16841341 is_Darkness V S vs 0x3a 0x2f prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 12992 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7706 Telflammar_Shadow_Exteneded_Blacklight 16841342 is_Darkness V S vs 0x3a 0x2f prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 12993 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7706 Telflammar_Shadow_Extended_Blacklight 16841342 is_Darkness V S vs 0x3a 0x2f prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 12993 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7707 Telflammar_Shadow_Silent_Blacklight 16841343 is_Darkness V S vs 0x3a 0x2f prc_TFSHA_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 12994 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7708 Telflammar_Shadow_Still_Blacklight 16841344 is_Darkness V S vs 0x3a 0x2f prc_TFSHA_st_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 12995 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7709 Telflammar_Shadow_Displacement 16841345 is_X1Displace I T v 0x1a 0x2B prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 2680 1 0 **** 0 12996 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7710 Telflammar_Shadow_Exteneded_Displacement 16841346 is_X1Displace I T v 0x1a 0x2B prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 2680 1 0 **** 0 12997 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7710 Telflammar_Shadow_Extended_Displacement 16841346 is_X1Displace I T v 0x1a 0x2B prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 2680 1 0 **** 0 12997 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7711 Telflammar_Shadow_Silent_Displacement 16841347 is_X1Displace I T v 0x1a 0x2B prc_TFSHA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 2680 1 0 **** 0 12998 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7712 Telflammar_Shadow_Haste 16841348 is_Haste T S vs 0x3a 0x2B prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 12999 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7713 Telflammar_Shadow_Exteneded_Haste 16841349 is_Haste T S vs 0x3a 0x2B prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 13000 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7713 Telflammar_Shadow_Extended_Haste 16841349 is_Haste T S vs 0x3a 0x2B prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 13000 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7714 Telflammar_Shadow_Silent_Haste 16841350 is_Haste T S vs 0x3a 0x2B prc_TFSHA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 13001 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7715 Telflammar_Shadow_Still_Haste 16841351 is_Haste T S vs 0x3a 0x2B prc_TFSHA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 13002 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7716 Telflammar_Shadow_Improved_Invisibility 16841352 is_ImprInvis I T vs 0x3a 0x2b prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 13003 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7717 Telflammar_Shadow_Exteneded_Improved_Invisibility 16841353 is_ImprInvis I T vs 0x3a 0x2b prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 13004 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7717 Telflammar_Shadow_Extended_Improved_Invisibility 16841353 is_ImprInvis I T vs 0x3a 0x2b prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 13004 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7718 Telflammar_Shadow_Silent_Improved_Invisibility 16841354 is_ImprInvis I T vs 0x3a 0x2b prc_TFSHA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 13005 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7719 Telflammar_Shadow_Still_Improved_Invisibility 16841355 is_ImprInvis I T vs 0x3a 0x2b prc_TFSHA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 13006 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7720 Telflammar_Shadow_Vampiric_Touch 16841356 is_VampTch N T vs 0x3d 0x0B prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil02 **** sco_mehanevil02 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 6519 1 0 **** 1 13007 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7721 Telflammar_Shadow_Silent_Vampiric_Touch 16841357 is_VampTch N T vs 0x3d 0x0B prc_TFSHA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 6519 1 0 **** 1 13008 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7722 Telflammar_Shadow_Still_Vampiric_Touch 16841358 is_VampTch N T vs 0x3d 0x0B prc_TFSHA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil02 **** sco_mehanevil02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 6519 1 0 **** 1 13009 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7723 Telflammar_Shadow_NONDETECTION 16841359 is_undet_align A T vs 0x3a 0x0B prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 13010 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7724 Telflammar_Shadow_Exteneded_NONDETECTION 16841360 is_undet_align A T vs 0x3a 0x0B prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 13011 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7724 Telflammar_Shadow_Extended_NONDETECTION 16841360 is_undet_align A T vs 0x3a 0x0B prc_TFSHA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 13011 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7725 Telflammar_Shadow_Silent_NONDETECTION 16841361 is_undet_align A T vs 0x3a 0x0B prc_TFSHA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 13012 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7726 Telflammar_Shadow_Still_NONDETECTION 16841362 is_undet_align A T vs 0x3a 0x0B prc_TFSHA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 13013 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7727 Telflammar_Shadow_LAHMS_FINGER_DARTS 16841363 is_lahms_fd T M vs 0x38 0x0a prc_TFSHA_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 13014 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7774,11 +7774,11 @@ 7770 JusticeOfWealdAnd_Scrying 16841406 is_TrueSee D P vs 0x3a 0x09 prc_JUSTW_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 13051 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7771 JusticeOfWealdAnd_ShadowArrow 16841407 is_shad_arrow N L v 0x10 0x0a prc_JUSTW_sp_gen **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** attack 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829355 1 0 **** 1 13052 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7772 KnightMiddleCircl_Bless 16841408 is_Bless E P vs 0x3a 0x09 prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13053 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7773 KnightMiddleCircl_Exteneded_Bless 16841409 is_Bless E P vs 0x3a 0x09 prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13054 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7773 KnightMiddleCircl_Extended_Bless 16841409 is_Bless E P vs 0x3a 0x09 prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13054 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7774 KnightMiddleCircl_Silent_Bless 16841410 is_Bless E P vs 0x3a 0x09 prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13055 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7775 KnightMiddleCircl_Still_Bless 16841411 is_Bless E P vs 0x3a 0x09 prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13056 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7776 KnightMiddleCircl_Bless_Weapon 16841412 is_X2BlssWeap T T vs 0x3a 0x0B prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13057 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7777 KnightMiddleCircl_Exteneded_Bless_Weapon 16841413 is_X2BlssWeap T T vs 0x3a 0x0B prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13058 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7777 KnightMiddleCircl_Extended_Bless_Weapon 16841413 is_X2BlssWeap T T vs 0x3a 0x0B prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13058 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7778 KnightMiddleCircl_Silent_Bless_Weapon 16841414 is_X2BlssWeap T T vs 0x3a 0x0B prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13059 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7779 KnightMiddleCircl_Still_Bless_Weapon 16841415 is_X2BlssWeap T T vs 0x3a 0x0B prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13060 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7780 KnightMiddleCircl_Cure_Light_Wounds 16841416 is_CurLgtW C T vs 0x3d 0x2B prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 13061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7786,57 +7786,57 @@ 7782 KnightMiddleCircl_Silent_Cure_Light_Wounds 16841418 is_CurLgtW C T vs 0x3d 0x2B prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 13063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7783 KnightMiddleCircl_Still_Cure_Light_Wounds 16841419 is_CurLgtW C T vs 0x3d 0x2B prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 13064 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7784 KnightMiddleCircl_DETECT_UNDEAD 16841420 is_detect_evil D M vs 0x3a 0x09 prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13065 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7785 KnightMiddleCircl_Exteneded_DETECT_UNDEAD 16841421 is_detect_evil D M vs 0x3a 0x09 prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7785 KnightMiddleCircl_Extended_DETECT_UNDEAD 16841421 is_detect_evil D M vs 0x3a 0x09 prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7786 KnightMiddleCircl_Silent_DETECT_UNDEAD 16841422 is_detect_evil D M vs 0x3a 0x09 prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13067 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7787 KnightMiddleCircl_Still_DETECT_UNDEAD 16841423 is_detect_evil D M vs 0x3a 0x09 prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13068 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7788 KnightMiddleCircl_Divine_Favor 16841424 is_X1DivFav V P vs 0x3a 0x09 prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13069 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7789 KnightMiddleCircl_Exteneded_Divine_Favor 16841425 is_X1DivFav V P vs 0x3a 0x09 prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7789 KnightMiddleCircl_Extended_Divine_Favor 16841425 is_X1DivFav V P vs 0x3a 0x09 prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7790 KnightMiddleCircl_Silent_Divine_Favor 16841426 is_X1DivFav V P vs 0x3a 0x09 prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7791 KnightMiddleCircl_Still_Divine_Favor 16841427 is_X1DivFav V P vs 0x3a 0x09 prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7792 KnightMiddleCircl_Magic_Weapon 16841428 is_X2MagcWeap T T vs 0x3a 0x0B prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7793 KnightMiddleCircl_Exteneded_Magic_Weapon 16841429 is_X2MagcWeap T T vs 0x3a 0x0B prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7793 KnightMiddleCircl_Extended_Magic_Weapon 16841429 is_X2MagcWeap T T vs 0x3a 0x0B prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7794 KnightMiddleCircl_Silent_Magic_Weapon 16841430 is_X2MagcWeap T T vs 0x3a 0x0B prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13075 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7795 KnightMiddleCircl_Still_Magic_Weapon 16841431 is_X2MagcWeap T T vs 0x3a 0x0B prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7796 KnightMiddleCircl_Protection_from_Evil 16841432 is_PrEvil A T vs 0x3a 0x2B prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13077 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7797 KnightMiddleCircl_Exteneded_Protection_from_Evil 16841433 is_PrEvil A T vs 0x3a 0x2B prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7797 KnightMiddleCircl_Extended_Protection_from_Evil 16841433 is_PrEvil A T vs 0x3a 0x2B prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7798 KnightMiddleCircl_Silent_Protection_from_Evil 16841434 is_PrEvil A T vs 0x3a 0x2B prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13079 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7799 KnightMiddleCircl_Still_Protection_from_Evil 16841435 is_PrEvil A T vs 0x3a 0x2B prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13080 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7800 KnightMiddleCircl_Read_Magic 16841436 is_ReadMagic D T vs 0x38 0x28 prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13081 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7801 KnightMiddleCircl_Silent_Read_Magic 16841437 is_ReadMagic D T vs 0x38 0x28 prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13082 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7802 KnightMiddleCircl_Still_Read_Magic 16841438 is_ReadMagic D T vs 0x38 0x28 prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13083 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7803 KnightMiddleCircl_DIVINE_INSPIRATION 16841439 is_divine_insp D T 0 0x0a 0x0b prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7804 KnightMiddleCircl_Exteneded_DIVINE_INSPIRATION 16841440 is_divine_insp D T 0 0x0a 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13085 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7804 KnightMiddleCircl_Extended_DIVINE_INSPIRATION 16841440 is_divine_insp D T 0 0x0a 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13085 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7805 KnightMiddleCircl_TWILIGHT_LUCK 16841441 is_twlght_lck A T v 0x12 0x0b prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7806 KnightMiddleCircl_Exteneded_TWILIGHT_LUCK 16841442 is_twlght_lck A T v 0x12 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7806 KnightMiddleCircl_Extended_TWILIGHT_LUCK 16841442 is_twlght_lck A T v 0x12 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7807 KnightMiddleCircl_Silent_TWILIGHT_LUCK 16841443 is_twlght_lck A T v 0x12 0x0b prc_KOTMC_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13088 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7808 KnightMiddleCircl_LANTERN_LIGHT 16841444 is_lantrn_lght V S s 0x2d 0x0b prc_KOTMC_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 13089 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7809 KnightMiddleCircl_Empowered_LANTERN_LIGHT 16841445 is_lantrn_lght V S s 0x2d 0x0b prc_KOTMC_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 13090 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7810 KnightMiddleCircl_Still_LANTERN_LIGHT 16841446 is_lantrn_lght V S s 0x2d 0x0b prc_KOTMC_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 13091 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7811 KnightMiddleCircl_Aid 16841447 is_Aid E T vs 0x3f 0x2b prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13092 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7812 KnightMiddleCircl_Exteneded_Aid 16841448 is_Aid E T vs 0x3f 0x2b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7812 KnightMiddleCircl_Extended_Aid 16841448 is_Aid E T vs 0x3f 0x2b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7813 KnightMiddleCircl_Silent_Aid 16841449 is_Aid E T vs 0x3f 0x2b prc_KOTMC_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13094 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7814 KnightMiddleCircl_Still_Aid 16841450 is_Aid E T vs 0x3f 0x2b prc_KOTMC_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13095 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7815 KnightMiddleCircl_Divine_Protection 16841451 is_divprot E M vs 0x3a 0x3f prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 13096 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7816 KnightMiddleCircl_Exteneded_Divine_Protection 16841452 is_divprot E M vs 0x3a 0x3f prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 13097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7816 KnightMiddleCircl_Extended_Divine_Protection 16841452 is_divprot E M vs 0x3a 0x3f prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 13097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7817 KnightMiddleCircl_Silent_Divine_Protection 16841453 is_divprot E M vs 0x3a 0x3f prc_KOTMC_si_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 13098 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7818 KnightMiddleCircl_Still_Divine_Protection 16841454 is_divprot E M vs 0x3a 0x3f prc_KOTMC_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 13099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7819 KnightMiddleCircl_Conviction 16841455 is_convict A T vs 0x3a 0x0b prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13100 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7820 KnightMiddleCircl_Exteneded_Conviction 16841456 is_convict A T vs 0x3a 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13101 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7820 KnightMiddleCircl_Extended_Conviction 16841456 is_convict A T vs 0x3a 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13101 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7821 KnightMiddleCircl_Silent_Conviction 16841457 is_convict A T vs 0x3a 0x0b prc_KOTMC_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13102 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7822 KnightMiddleCircl_Still_Conviction 16841458 is_convict A T vs 0x3a 0x0b prc_KOTMC_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13103 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7823 KnightMiddleCircl_ShieldOther 16841459 is_X1Shield A S vs 0x3a 0x0a prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 13104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7824 KnightMiddleCircl_Exteneded_ShieldOther 16841460 is_X1Shield A S vs 0x3a 0x0a prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 13105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7824 KnightMiddleCircl_Extended_ShieldOther 16841460 is_X1Shield A S vs 0x3a 0x0a prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 13105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7825 KnightMiddleCircl_Silent_ShieldOther 16841461 is_X1Shield A S vs 0x3a 0x0a prc_KOTMC_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 13106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7826 KnightMiddleCircl_Still_ShieldOther 16841462 is_X1Shield A S vs 0x3a 0x0a prc_KOTMC_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 13107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7827 KnightMiddleCircl_UndetectableAlignment 16841463 is_undet_align A S vs 0x3a 0x2b prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 13108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7828 KnightMiddleCircl_Exteneded_UndetectableAlignment 16841464 is_undet_align A S vs 0x3a 0x2b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 13109 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7828 KnightMiddleCircl_Extended_UndetectableAlignment 16841464 is_undet_align A S vs 0x3a 0x2b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 13109 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7829 KnightMiddleCircl_Silent_UndetectableAlignment 16841465 is_undet_align A S vs 0x3a 0x2b prc_KOTMC_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 13110 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7830 KnightMiddleCircl_Still_UndetectableAlignment 16841466 is_undet_align A S vs 0x3a 0x2b prc_KOTMC_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 13111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7831 KnightMiddleCircl_AYAILLAS_RADIANT_BURST 16841467 is_dmnd_spray V M vs 0x3d 0x0e prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 13112 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7832 KnightMiddleCircl_Silent_AYAILLAS_RADIANT_BURST 16841468 is_dmnd_spray V M vs 0x3d 0x0e prc_KOTMC_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 13113 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7833 KnightMiddleCircl_Still_AYAILLAS_RADIANT_BURST 16841469 is_dmnd_spray V M vs 0x3d 0x0e prc_KOTMC_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 13114 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7834 KnightMiddleCircl_LUMINOUS_ARMOR 16841470 is_lumins_arm A T 0 0x0a 0x0b prc_KOTMC_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 13115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7835 KnightMiddleCircl_Exteneded_LUMINOUS_ARMOR 16841471 is_lumins_arm A T 0 0x0a 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 13116 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7835 KnightMiddleCircl_Extended_LUMINOUS_ARMOR 16841471 is_lumins_arm A T 0 0x0a 0x0b prc_KOTMC_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 13116 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7836 KnightMiddleCircl_Cure_Moderate_Wounds 16841472 is_CurModW C T vs 0x3d 0x2B prc_KOTMC_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 13117 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7837 KnightMiddleCircl_Dispel_Magic 16841473 is_DisMagic A M vs 0x38 0x2F prc_KOTMC_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 13118 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7838 KnightMiddleCircl_Greater_Magic_Weapon 16841474 is_X2GrMgWeap T T vs 0x3a 0x0B prc_KOTMC_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 13119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -7977,7 +7977,7 @@ 7973 DreadNecromancer_Necrotic_Termination 16841609 is_Nec_Term N M vs 0x38 0x0A prc_DNECR_sp_gen **** **** **** **** **** **** 9 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF area 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829213 1 0 **** 1 13244 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7974 DreadNecromancer_PlagueOfUndead 16841610 is_AnimDead N S vs 0x3a 0x2c prc_DNECR_sp_gen **** **** **** **** **** **** 9 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847585 1 0 **** 0 13245 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7975 DreadNecromancer_Wail_of_the_Banshee 16841611 is_WailBansh N S v 0x18 0x2E prc_DNECR_sp_gen **** **** **** **** **** **** 9 1500 head vco_mehansonc02 **** vco_lgupevil01 sco_lgupevil01 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 1 **** 1 6521 1 0 **** 1 13246 **** **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -7976 ****_Cure_Minor_Wounds 16841612 is_CurMinW C T vs 0x38 0x2B prc_MYST_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 13247 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +7976 DreadNecromancer_Spirit_Worm 16841612 is_GhoulTch N T vs 0x3a 0x2b prc_DNECR_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 16990523 1 0 **** 1 13247 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7977 ****_Inflict_Minor_Wounds 16841613 is_X1InfMin N T vs 0x38 0x3B prc_MYST_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 13248 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7978 ****_Light 16841614 is_Light V T v 0x1a 0x2B prc_MYST_sp_gen **** **** **** **** **** **** 0 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 13249 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 7979 ****_Read_Magic 16841615 is_ReadMagic D T vs 0x38 0x28 prc_MYST_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13250 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8345,7 +8345,7 @@ 8341 Archivist_Silent_Cure_Minor_Wounds 16841977 is_CurMinW C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 13540 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8342 Archivist_Still_Cure_Minor_Wounds 16841978 is_CurMinW C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16827032 1 1 **** 0 13541 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8343 Archivist_Flare 16841979 is_X1Flare V M v 0x1a 0x3A prc_ARCHV_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 13542 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8344 Archivist_Exteneded_Flare 16841980 is_X1Flare V M v 0x1a 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 13543 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8344 Archivist_Extended_Flare 16841980 is_X1Flare V M v 0x1a 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 13543 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8345 Archivist_Quickened_Flare 16841981 is_X1Flare V M v 0x1a 0x3A prc_ARCHV_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 13544 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8346 Archivist_Silent_Flare 16841982 is_X1Flare V M v 0x1a 0x3A prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanfire03 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 13545 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8347 Archivist_Inflict_Minor_Wounds 16841983 is_X1InfMin N T vs 0x38 0x3B prc_ARCHV_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 13546 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8353,7 +8353,7 @@ 8349 Archivist_Silent_Inflict_Minor_Wounds 16841985 is_X1InfMin N T vs 0x38 0x3B prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 13548 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8350 Archivist_Still_Inflict_Minor_Wounds 16841986 is_X1InfMin N T vs 0x38 0x3B prc_ARCHV_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 13549 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8351 Archivist_Light 16841987 is_Light V T v 0x1a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 0 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 13550 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8352 Archivist_Exteneded_Light 16841988 is_Light V T v 0x1a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 13551 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8352 Archivist_Extended_Light 16841988 is_Light V T v 0x1a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 13551 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8353 Archivist_Quickened_Light 16841989 is_Light V T v 0x1a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 4 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 13552 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8354 Archivist_Silent_Light 16841990 is_Light V T v 0x1a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 13553 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8355 Archivist_Read_Magic 16841991 is_ReadMagic D T vs 0x38 0x28 prc_ARCHV_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13554 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8361,22 +8361,22 @@ 8357 Archivist_Silent_Read_Magic 16841993 is_ReadMagic D T vs 0x38 0x28 prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13556 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8358 Archivist_Still_Read_Magic 16841994 is_ReadMagic D T vs 0x38 0x28 prc_ARCHV_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 13557 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8359 Archivist_Resistance 16841995 is_Resis A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 13558 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8360 Archivist_Exteneded_Resistance 16841996 is_Resis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 13559 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8360 Archivist_Extended_Resistance 16841996 is_Resis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 13559 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8361 Archivist_Quickened_Resistance 16841997 is_Resis A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 13560 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8362 Archivist_Silent_Resistance 16841998 is_Resis A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 13561 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8363 Archivist_Still_Resistance 16841999 is_Resis A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 13562 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8364 Archivist_Virtue 16842000 is_Virtue T T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 13563 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8365 Archivist_Exteneded_Virtue 16842001 is_Virtue T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 13564 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8365 Archivist_Extended_Virtue 16842001 is_Virtue T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 13564 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8366 Archivist_Quickened_Virtue 16842002 is_Virtue T T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 13565 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8367 Archivist_Silent_Virtue 16842003 is_Virtue T T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 13566 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8368 Archivist_Still_Virtue 16842004 is_Virtue T T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 13567 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8369 Archivist_ANGRY_ACHE 16842005 is_angry_ache N S vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 13568 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8370 Archivist_Exteneded_ANGRY_ACHE 16842006 is_angry_ache N S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 13569 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8370 Archivist_Extended_ANGRY_ACHE 16842006 is_angry_ache N S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 13569 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8371 Archivist_Quickened_ANGRY_ACHE 16842007 is_angry_ache N S vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf out 0 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 13570 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8372 Archivist_Silent_ANGRY_ACHE 16842008 is_angry_ache N S vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_SMHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 13571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8373 Archivist_Still_ANGRY_ACHE 16842009 is_angry_ache N S vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_SMHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** VCA_OUTEVIL01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829473 1 0 **** 1 13572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8374 Archivist_Bane 16842010 is_X1Bane E P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 13573 6 **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8375 Archivist_Exteneded_Bane 16842011 is_X1Bane E P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 13574 6 **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8375 Archivist_Extended_Bane 16842011 is_X1Bane E P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 13574 6 **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8376 Archivist_Quickened_Bane 16842012 is_X1Bane E P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 13575 6 **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8377 Archivist_Silent_Bane 16842013 is_X1Bane E P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 13576 6 **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8378 Archivist_Still_Bane 16842014 is_X1Bane E P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 13577 6 **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8386,9 +8386,9 @@ 8382 Archivist_Empowered_Blade_of_Blood 16842018 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 8383 8384 **** **** **** 9 **** 1 16826257 1 0 **** 0 13579 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8383 Archivist_Empowered_Blade_of_Blood_1d6 16842019 is_curimpbl N T vs 0x3f 0x0b prc_ARCHV_em_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8382 1 **** 1 0 **** 0 498283787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8384 Archivist_Empowered_Blade_of_Blood_3d6 16842020 is_lcurimpbl N T vs 0x3f 0x0b prc_ARCHV_em_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8382 1 **** 1 0 **** 0 498349323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8385 Archivist_Exteneded_Blade_of_Blood 16842021 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 8386 8387 **** **** **** 9 **** 1 16826257 1 0 **** 0 13580 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8386 Archivist_Exteneded_Blade_of_Blood_1d6 16842022 is_curimpbl N T vs 0x3f 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8385 1 **** 1 0 **** 0 498414860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8387 Archivist_Exteneded_Blade_of_Blood_3d6 16842023 is_lcurimpbl N T vs 0x3f 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8385 1 **** 1 0 **** 0 498480396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8385 Archivist_Extended_Blade_of_Blood 16842021 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 8386 8387 **** **** **** 9 **** 1 16826257 1 0 **** 0 13580 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8386 Archivist_Extended_Blade_of_Blood_1d6 16842022 is_curimpbl N T vs 0x3f 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8385 1 **** 1 0 **** 0 498414860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8387 Archivist_Extended_Blade_of_Blood_3d6 16842023 is_lcurimpbl N T vs 0x3f 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8385 1 **** 1 0 **** 0 498480396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8388 Archivist_Maximized_Blade_of_Blood 16842024 is_x2persblde N T vs 0x3f 0x0b prc_radialbug **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self **** **** **** **** **** 0 **** **** **** **** **** **** 0 8389 8390 **** **** **** 9 **** 1 16826257 1 0 **** 0 13581 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8389 Archivist_Maximized_Blade_of_Blood_1d6 16842025 is_curimpbl N T vs 0x3f 0x0b prc_ARCHV_ma_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8388 1 **** 1 0 **** 0 498545933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8390 Archivist_Maximized_Blade_of_Blood_3d6 16842026 is_lcurimpbl N T vs 0x3f 0x0b prc_ARCHV_ma_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8388 1 **** 1 0 **** 0 498611469 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8402,7 +8402,7 @@ 8398 Archivist_Still_Blade_of_Blood_1d6 16842034 is_curimpbl N T vs 0x3f 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8397 1 **** 1 0 **** 0 498939152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8399 Archivist_Still_Blade_of_Blood_3d6 16842035 is_lcurimpbl N T vs 0x3f 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 8397 1 **** 1 0 **** 0 499004688 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8400 Archivist_Bless 16842036 is_Bless E P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13585 449 **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8401 Archivist_Exteneded_Bless 16842037 is_Bless E P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13586 449 **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8401 Archivist_Extended_Bless 16842037 is_Bless E P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13586 449 **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8402 Archivist_Quickened_Bless 16842038 is_Bless E P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13587 449 **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8403 Archivist_Silent_Bless 16842039 is_Bless E P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13588 449 **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8404 Archivist_Still_Bless 16842040 is_Bless E P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 13589 449 **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8411,21 +8411,21 @@ 8407 Archivist_Silent_Bless_Water 16842043 is_blesswater T T vs 0x38 0x01 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 13592 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8408 Archivist_Still_Bless_Water 16842044 is_blesswater T T vs 0x38 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16828337 1 0 **** 0 13593 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8409 Archivist_Bless_Weapon 16842045 is_X2BlssWeap T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13594 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8410 Archivist_Exteneded_Bless_Weapon 16842046 is_X2BlssWeap T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8410 Archivist_Extended_Bless_Weapon 16842046 is_X2BlssWeap T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8411 Archivist_Quickened_Bless_Weapon 16842047 is_X2BlssWeap T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13596 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8412 Archivist_Silent_Bless_Weapon 16842048 is_X2BlssWeap T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13597 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8413 Archivist_Still_Bless_Weapon 16842049 is_X2BlssWeap T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 13598 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8414 Archivist_Camoflage 16842050 is_X1Camo T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1064 1 0 **** 0 13599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8415 Archivist_Exteneded_Camoflage 16842051 is_X1Camo T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1064 1 0 **** 0 13600 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8415 Archivist_Extended_Camoflage 16842051 is_X1Camo T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1064 1 0 **** 0 13600 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8416 Archivist_Quickened_Camoflage 16842052 is_X1Camo T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1064 1 0 **** 0 13601 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8417 Archivist_Silent_Camoflage 16842053 is_X1Camo T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1064 1 0 **** 0 13602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8418 Archivist_Still_Camoflage 16842054 is_X1Camo T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1064 1 0 **** 0 13603 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8419 Archivist_Cause_Fear 16842055 is_Scare N S vs 0x2a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 13604 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8420 Archivist_Exteneded_Cause_Fear 16842056 is_Scare N S vs 0x2a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 13605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8420 Archivist_Extended_Cause_Fear 16842056 is_Scare N S vs 0x2a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 13605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8421 Archivist_Quickened_Cause_Fear 16842057 is_Scare N S vs 0x2a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 13606 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8422 Archivist_Still_Cause_Fear 16842058 is_Scare N S vs 0x2a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 6508 1 0 **** 1 13607 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8423 Archivist_Charm_Person 16842059 is_CharmPer E S vs 0x3a 0x2a prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 13608 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8424 Archivist_Exteneded_Charm_Person 16842060 is_CharmPer E S vs 0x3a 0x2a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 13609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8424 Archivist_Extended_Charm_Person 16842060 is_CharmPer E S vs 0x3a 0x2a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 13609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8425 Archivist_Quickened_Charm_Person 16842061 is_CharmPer E S vs 0x3a 0x2a prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 13610 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8426 Archivist_Silent_Charm_Person 16842062 is_CharmPer E S vs 0x3a 0x2a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 13611 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8427 Archivist_Still_Charm_Person 16842063 is_CharmPer E S vs 0x3a 0x2a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6112 1 0 **** 1 13612 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8441,12 +8441,12 @@ 8437 Archivist_Command_Fall 16842073 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8434 1 16827524 1 0 **** 1 499201331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8438 Archivist_Command_Flee 16842074 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8434 1 16827524 1 0 **** 1 499266867 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8439 Archivist_Command_Halt 16842075 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8434 1 16827524 1 0 **** 1 499332403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8440 Archivist_Exteneded_Command_RadialMaster 16842076 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 8441 8442 8443 8444 8445 15 **** 1 16827524 1 0 **** 0 13620 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8441 Archivist_Exteneded_Command_Approach 16842077 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499397940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8442 Archivist_Exteneded_Command_Drop 16842078 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499463476 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8443 Archivist_Exteneded_Command_Fall 16842079 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499529012 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8444 Archivist_Exteneded_Command_Flee 16842080 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499594548 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8445 Archivist_Exteneded_Command_Halt 16842081 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499660084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8440 Archivist_Extended_Command_RadialMaster 16842076 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 2 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 8441 8442 8443 8444 8445 15 **** 1 16827524 1 0 **** 0 13620 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8441 Archivist_Extended_Command_Approach 16842077 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499397940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8442 Archivist_Extended_Command_Drop 16842078 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499463476 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8443 Archivist_Extended_Command_Fall 16842079 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499529012 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8444 Archivist_Extended_Command_Flee 16842080 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499594548 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8445 Archivist_Extended_Command_Halt 16842081 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8440 1 16827524 1 0 **** 1 499660084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8446 Archivist_Quickened_Command_RadialMaster 16842082 is_HoldMon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 5 0 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 8447 8448 8449 8450 8451 15 **** 1 16827524 1 0 **** 0 13621 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8447 Archivist_Quickened_Command_Approach 16842083 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8446 1 16827524 1 0 **** 1 499725621 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8448 Archivist_Quickened_Command_Drop 16842084 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8446 1 16827524 1 0 **** 1 499791157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8466,17 +8466,17 @@ 8462 Archivist_Still_Command_Flee 16842098 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8458 1 16827524 1 0 **** 1 500577591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8463 Archivist_Still_Command_Halt 16842099 is_HoldMon E S v 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 8458 1 16827524 1 0 **** 1 500643127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8464 Archivist_Conviction 16842100 is_convict A T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13624 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8465 Archivist_Exteneded_Conviction 16842101 is_convict A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13625 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8465 Archivist_Extended_Conviction 16842101 is_convict A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13625 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8466 Archivist_Quickened_Conviction 16842102 is_convict A T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13626 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8467 Archivist_Silent_Conviction 16842103 is_convict A T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13627 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8468 Archivist_Still_Conviction 16842104 is_convict A T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830373 1 0 **** 0 13628 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8469 Archivist_Crafters_Blessing 16842105 is_CraftersBless T T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 5000 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 13629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8470 Archivist_Exteneded_Crafters_Blessing 16842106 is_CraftersBless T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 5000 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 13630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8470 Archivist_Extended_Crafters_Blessing 16842106 is_CraftersBless T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 5000 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 13630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8471 Archivist_Quickened_Crafters_Blessing 16842107 is_CraftersBless T T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 13631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8472 Archivist_Silent_Crafters_Blessing 16842108 is_CraftersBless T T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 2 5000 head vco_mehanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 13632 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8473 Archivist_Still_Crafters_Blessing 16842109 is_CraftersBless T T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 5000 **** vco_mehanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789903 1 0 **** 0 13633 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8474 Archivist_Crafters_Curse 16842110 is_CraftersCurse T T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 5000 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 13634 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8475 Archivist_Exteneded_Crafters_Curse 16842111 is_CraftersCurse T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 5000 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 13635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8475 Archivist_Extended_Crafters_Curse 16842111 is_CraftersCurse T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 5000 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 13635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8476 Archivist_Quickened_Crafters_Curse 16842112 is_CraftersCurse T T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 13636 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8477 Archivist_Silent_Crafters_Curse 16842113 is_CraftersCurse T T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 2 5000 head vco_mehanevil01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 13637 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8478 Archivist_Still_Crafters_Curse 16842114 is_CraftersCurse T T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 5000 **** vco_mehanevil01 **** **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789905 1 0 **** 1 13638 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8491,37 +8491,37 @@ 8487 Archivist_Silent_Curse_Water 16842123 is_cursewater T T vs 0x38 0x01 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 13647 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8488 Archivist_Still_Curse_Water 16842124 is_cursewater T T vs 0x38 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 13648 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8489 Archivist_Deafening_Clang 16842125 is_X2DeafClng T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomyelo **** sco_atomyelo vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3751 1 0 **** 0 13649 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8490 Archivist_Exteneded_Deafening_Clang 16842126 is_X2DeafClng T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomyelo **** sco_atomyelo vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3751 1 0 **** 0 13650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8490 Archivist_Extended_Deafening_Clang 16842126 is_X2DeafClng T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomyelo **** sco_atomyelo vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3751 1 0 **** 0 13650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8491 Archivist_Quickened_Deafening_Clang 16842127 is_X2DeafClng T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_atomyelo **** sco_atomyelo vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3751 1 0 **** 0 13651 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8492 Archivist_Silent_Deafening_Clang 16842128 is_X2DeafClng T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomyelo **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3751 1 0 **** 0 13652 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8493 Archivist_Still_Deafening_Clang 16842129 is_X2DeafClng T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomyelo **** sco_atomyelo vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3751 1 0 **** 0 13653 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8494 Archivist_DEMONFLESH 16842130 is_demonflesh T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF self 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 13654 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8495 Archivist_Exteneded_DEMONFLESH 16842131 is_demonflesh T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF self 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 13655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8495 Archivist_Extended_DEMONFLESH 16842131 is_demonflesh T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF self 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 13655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8496 Archivist_Quickened_DEMONFLESH 16842132 is_demonflesh T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF self 0 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 13656 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8497 Archivist_Silent_DEMONFLESH 16842133 is_demonflesh T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** VCA_UPHEXEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 13657 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8498 Archivist_Still_DEMONFLESH 16842134 is_demonflesh T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_LM VS_CHANT_CONJ_LF **** 1000 **** **** VCA_UPHEXEVIL01 SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829513 1 0 **** **** 13658 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8499 Archivist_Detect_Chaos 16842135 is_detect_chaos D M vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 13659 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8500 Archivist_Exteneded_Detect_Chaos 16842136 is_detect_chaos D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 13660 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8500 Archivist_Extended_Detect_Chaos 16842136 is_detect_chaos D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 13660 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8501 Archivist_Quickened_Detect_Chaos 16842137 is_detect_chaos D M vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 13661 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8502 Archivist_Silent_Detect_Chaos 16842138 is_detect_chaos D M vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 13662 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8503 Archivist_Still_Detect_Chaos 16842139 is_detect_chaos D M vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 13663 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8504 Archivist_Detect_Evil 16842140 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 13664 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8505 Archivist_Exteneded_Detect_Evil 16842141 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 13665 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8505 Archivist_Extended_Detect_Evil 16842141 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 13665 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8506 Archivist_Quickened_Detect_Evil 16842142 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 13666 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8507 Archivist_Silent_Detect_Evil 16842143 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 13667 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8508 Archivist_Still_Detect_Evil 16842144 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 13668 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8509 Archivist_Detect_Good 16842145 is_detect_good D M vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 13669 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8510 Archivist_Exteneded_Detect_Good 16842146 is_detect_good D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 13670 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8510 Archivist_Extended_Detect_Good 16842146 is_detect_good D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 13670 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8511 Archivist_Quickened_Detect_Good 16842147 is_detect_good D M vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 13671 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8512 Archivist_Silent_Detect_Good 16842148 is_detect_good D M vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 13672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8513 Archivist_Still_Detect_Good 16842149 is_detect_good D M vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 13673 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8514 Archivist_Detect_Law 16842150 is_detect_law D M vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 13674 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8515 Archivist_Exteneded_Detect_Law 16842151 is_detect_law D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 13675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8515 Archivist_Extended_Detect_Law 16842151 is_detect_law D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 13675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8516 Archivist_Quickened_Detect_Law 16842152 is_detect_law D M vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 13676 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8517 Archivist_Silent_Detect_Law 16842153 is_detect_law D M vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 13677 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8518 Archivist_Still_Detect_Law 16842154 is_detect_law D M vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 13678 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8519 Archivist_DETECT_UNDEAD 16842155 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8520 Archivist_Exteneded_DETECT_UNDEAD 16842156 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8520 Archivist_Extended_DETECT_UNDEAD 16842156 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8521 Archivist_Quickened_DETECT_UNDEAD 16842157 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head **** **** **** **** **** **** out 0 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8522 Archivist_Silent_DETECT_UNDEAD 16842158 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13682 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8523 Archivist_Still_DETECT_UNDEAD 16842159 is_detect_evil D M vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 13683 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8530,12 +8530,12 @@ 8526 Archivist_Silent_DetectFavoredEnemies 16842162 is_det_favenmy d P vs 0x38 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16829349 1 0 **** 0 13686 **** **** 0 sphere 18.28 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8527 Archivist_Still_DetectFavoredEnemies 16842163 is_det_favenmy d P vs 0x38 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16829349 1 0 **** 0 13687 **** **** 0 sphere 18.28 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8528 Archivist_Divine_Favor 16842164 is_X1DivFav V P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13688 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8529 Archivist_Exteneded_Divine_Favor 16842165 is_X1DivFav V P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13689 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8529 Archivist_Extended_Divine_Favor 16842165 is_X1DivFav V P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13689 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8530 Archivist_Quickened_Divine_Favor 16842166 is_X1DivFav V P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13690 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8531 Archivist_Silent_Divine_Favor 16842167 is_X1DivFav V P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13691 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8532 Archivist_Still_Divine_Favor 16842168 is_X1DivFav V P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 13692 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8533 Archivist_DIVINE_INSPIRATION 16842169 is_divine_insp D T 0 0x0a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13693 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8534 Archivist_Exteneded_DIVINE_INSPIRATION 16842170 is_divine_insp D T 0 0x0a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13694 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8534 Archivist_Extended_DIVINE_INSPIRATION 16842170 is_divine_insp D T 0 0x0a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13694 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8535 Archivist_Quickened_DIVINE_INSPIRATION 16842171 is_divine_insp D T 0 0x0a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** **** **** **** **** **** touch 0 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 13695 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8536 Archivist_DIVINE_SACRIFICE 16842172 is_divine_sac N P vs 0x00 0x09 prc_radialbug **** **** **** **** **** **** 1 1500 head VCO_MEHEDHOLY01 **** VCO_LGSPRHOLY01 SCO_LGRINHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF self 1000 **** **** **** SDR_PROTGOOD02 0 **** **** **** **** **** **** 1 8537 8538 8539 8540 8541 10 **** 1 16829665 1 0 **** 0 13696 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8537 Archivist_SPELL_DIVINE_SACRIFICE_2 16842173 is_divine_sac N P vs 0x00 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDHOLY01 **** VCO_LGRINHOLY01 SCO_LGRINHOLY01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 8536 1 **** 1 0 **** 0 500708736 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8544,7 +8544,7 @@ 8540 Archivist_SPELL_DIVINE_SACRIFICE_8 16842176 is_divine_sac N P vs 0x00 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDHOLY01 **** VCO_LGRINHOLY01 SCO_LGRINHOLY01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 8536 1 **** 1 0 **** 0 500905344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8541 Archivist_SPELL_DIVINE_SACRIFICE_10 16842177 is_divine_sac N P vs 0x00 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDHOLY01 **** VCO_LGRINHOLY01 SCO_LGRINHOLY01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 8536 1 **** 1 0 **** 0 500970880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8542 Archivist_Doom 16842178 is_Doom E M vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 13697 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8543 Archivist_Exteneded_Doom 16842179 is_Doom E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 13698 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8543 Archivist_Extended_Doom 16842179 is_Doom E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 13698 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8544 Archivist_Quickened_Doom 16842180 is_Doom E M vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 13699 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8545 Archivist_Silent_Doom 16842181 is_Doom E M vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 13700 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8546 Archivist_Still_Doom 16842182 is_Doom E M vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 13701 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8552,22 +8552,22 @@ 8548 Archivist_Quickened_DRUG_RESISTANCE 16842184 is_drug_resist E T v 0x18 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHEAL02 **** SCO_MEHANMIND01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 0 **** VCA_OUTHOLY01 **** SDR_SANCTUARY 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 13703 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8549 Archivist_Silent_DRUG_RESISTANCE 16842185 is_drug_resist E T v 0x18 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHEAL02 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 9 **** 1 16829525 1 0 **** 0 13704 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8550 Archivist_Endure_Elements 16842186 is_EndElem A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 13705 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8551 Archivist_Exteneded_Endure_Elements 16842187 is_EndElem A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 13706 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8551 Archivist_Extended_Endure_Elements 16842187 is_EndElem A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 13706 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8552 Archivist_Quickened_Endure_Elements 16842188 is_EndElem A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 13707 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8553 Archivist_Silent_Endure_Elements 16842189 is_EndElem A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 13708 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8554 Archivist_Still_Endure_Elements 16842190 is_EndElem A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 13709 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8555 Archivist_Entangle 16842191 is_Entangle T L vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 13710 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8556 Archivist_Exteneded_Entangle 16842192 is_Entangle T L vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 13711 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8556 Archivist_Extended_Entangle 16842192 is_Entangle T L vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 13711 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8557 Archivist_Quickened_Entangle 16842193 is_Entangle T L vs 0x3a 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 13712 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8558 Archivist_Silent_Entangle 16842194 is_Entangle T L vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 13713 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8559 Archivist_Still_Entangle 16842195 is_Entangle T L vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 13714 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8560 Archivist_Entropic_Shield 16842196 is_X1EShield A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 13715 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8561 Archivist_Exteneded_Entropic_Shield 16842197 is_X1EShield A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 13716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8561 Archivist_Extended_Entropic_Shield 16842197 is_X1EShield A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 13716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8562 Archivist_Quickened_Entropic_Shield 16842198 is_X1EShield A P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 13717 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8563 Archivist_Silent_Entropic_Shield 16842199 is_X1EShield A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 13718 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8564 Archivist_Still_Entropic_Shield 16842200 is_X1EShield A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 13719 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8565 Archivist_Expeditious_Retreat 16842201 is_X1ExpRet T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 13720 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8566 Archivist_Exteneded_Expeditious_Retreat 16842202 is_X1ExpRet T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 13721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8566 Archivist_Extended_Expeditious_Retreat 16842202 is_X1ExpRet T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 13721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8567 Archivist_Quickened_Expeditious_Retreat 16842203 is_X1ExpRet T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 13722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8568 Archivist_Silent_Expeditious_Retreat 16842204 is_X1ExpRet T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_megrdodd01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 13723 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8569 Archivist_Still_Expeditious_Retreat 16842205 is_X1ExpRet T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 2676 1 0 **** 0 13724 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8592,34 +8592,34 @@ 8588 Archivist_Still_EXTRACT_SANNISH 16842224 is_extract_drug C P vs 0x38 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 8585 1 **** 1 0 **** 0 501953952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8589 Archivist_Still_EXTRACT_MUSHROOM_POWDER 16842225 is_extract_drug C P vs 0x38 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 10 8585 1 **** 1 0 **** 0 502019488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8590 Archivist_EYES_OF_THE_AVORAL 16842226 is_eyes_avoral T T s 0x2a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 13729 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8591 Archivist_Exteneded_EYES_OF_THE_AVORAL 16842227 is_eyes_avoral T T s 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 13730 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8591 Archivist_Extended_EYES_OF_THE_AVORAL 16842227 is_eyes_avoral T T s 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 13730 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8592 Archivist_Quickened_EYES_OF_THE_AVORAL 16842228 is_eyes_avoral T T s 0x2a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF touch 0 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 13731 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8593 Archivist_Still_EYES_OF_THE_AVORAL 16842229 is_eyes_avoral T T s 0x2a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** VCA_OUTHOLY01 **** SCA_OUTMIND01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829671 1 0 **** 0 13732 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8594 Archivist_Faerie_Fire 16842230 is_faerie_fire V L vs 0x3a 0x3A prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16793698 1 0 **** 1 13733 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8595 Archivist_Exteneded_Faerie_Fire 16842231 is_faerie_fire V L vs 0x3a 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16793698 1 0 **** 1 13734 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8595 Archivist_Extended_Faerie_Fire 16842231 is_faerie_fire V L vs 0x3a 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16793698 1 0 **** 1 13734 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8596 Archivist_Quickened_Faerie_Fire 16842232 is_faerie_fire V L vs 0x3a 0x3A prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16793698 1 0 **** 1 13735 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8597 Archivist_Silent_Faerie_Fire 16842233 is_faerie_fire V L vs 0x3a 0x3A prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanfire01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16793698 1 0 **** 1 13736 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8598 Archivist_Still_Faerie_Fire 16842234 is_faerie_fire V L vs 0x3a 0x3A prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16793698 1 0 **** 1 13737 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8599 Archivist_Grease 16842235 is_Grease C L vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 13738 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8600 Archivist_Exteneded_Grease 16842236 is_Grease C L vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 13739 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8600 Archivist_Extended_Grease 16842236 is_Grease C L vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 13739 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8601 Archivist_Quickened_Grease 16842237 is_Grease C L vs 0x3a 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 13740 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8602 Archivist_Silent_Grease 16842238 is_Grease C L vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head vco_smhannatr01 **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 13741 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8603 Archivist_Still_Grease 16842239 is_Grease C L vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 13742 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8604 Archivist_HEARTACHE 16842240 is_heartache E S vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 13743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8605 Archivist_Exteneded_HEARTACHE 16842241 is_heartache E S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 13744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8605 Archivist_Extended_HEARTACHE 16842241 is_heartache E S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 13744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8606 Archivist_Quickened_HEARTACHE 16842242 is_heartache E S vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 13745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8607 Archivist_Silent_HEARTACHE 16842243 is_heartache E S vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 13746 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8608 Archivist_Still_HEARTACHE 16842244 is_heartache E S vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** VCA_OUTEVIL01 **** sff_gasevil 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829555 1 0 **** 1 13747 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8609 Archivist_HideFromAnimals 16842245 is_hideanim A T s 0x2a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847283 1 0 **** 0 13748 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8610 Archivist_Exteneded_HideFromAnimals 16842246 is_hideanim A T s 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847283 1 0 **** 0 13749 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8610 Archivist_Extended_HideFromAnimals 16842246 is_hideanim A T s 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847283 1 0 **** 0 13749 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8611 Archivist_Quickened_HideFromAnimals 16842247 is_hideanim A T s 0x2a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847283 1 0 **** 0 13750 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8612 Archivist_Still_HideFromAnimals 16842248 is_hideanim A T s 0x2a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847283 1 0 **** 0 13751 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8613 Archivist_HideFromUndead 16842249 is_hideundead A T vs 0x2a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 13752 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8614 Archivist_Exteneded_HideFromUndead 16842250 is_hideundead A T vs 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 13753 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8614 Archivist_Extended_HideFromUndead 16842250 is_hideundead A T vs 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 13753 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8615 Archivist_Quickened_HideFromUndead 16842251 is_hideundead A T vs 0x2a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 13754 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8616 Archivist_Still_HideFromUndead 16842252 is_hideundead A T vs 0x2a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 13755 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8617 Archivist_Identify 16842253 is_Identify D T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6183 1 0 **** 0 13756 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8618 Archivist_Exteneded_Identify 16842254 is_Identify D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6183 1 0 **** 0 13757 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8618 Archivist_Extended_Identify 16842254 is_Identify D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6183 1 0 **** 0 13757 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8619 Archivist_Quickened_Identify 16842255 is_Identify D T vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6183 1 0 **** 0 13758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8620 Archivist_Silent_Identify 16842256 is_Identify D T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6183 1 0 **** 0 13759 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8621 Archivist_Still_Identify 16842257 is_Identify D T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6183 1 0 **** 0 13760 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8630,7 +8630,7 @@ 8626 Archivist_Silent_Inflict_Light_Wounds 16842262 is_X1InfLig N T vs 0x3d 0x3B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 13765 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8627 Archivist_Still_Inflict_Light_Wounds 16842263 is_X1InfLig N T vs 0x3d 0x3B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 13766 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8628 Archivist_Spell_Jump 16842264 is_jump T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 13767 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8629 Archivist_Exteneded_Spell_Jump 16842265 is_jump T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 13768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8629 Archivist_Extended_Spell_Jump 16842265 is_jump T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 13768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8630 Archivist_Quickened_Spell_Jump 16842266 is_jump T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 13769 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8631 Archivist_Silent_Spell_Jump 16842267 is_jump T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 13770 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8632 Archivist_Still_Spell_Jump 16842268 is_jump T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 13771 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8641,43 +8641,43 @@ 8637 Archivist_Still_LANTERN_LIGHT 16842273 is_lantrn_lght V S s 0x2d 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 13776 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8638 Archivist_LESSER_SHIVERING_TOUCH 16842274 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13777 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8639 Archivist_Empowered_LESSER_SHIVERING_TOUCH 16842275 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13778 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8640 Archivist_Exteneded_LESSER_SHIVERING_TOUCH 16842276 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8640 Archivist_Extended_LESSER_SHIVERING_TOUCH 16842276 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8641 Archivist_Maximized_LESSER_SHIVERING_TOUCH 16842277 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_ma_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13780 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8642 Archivist_Quickened_LESSER_SHIVERING_TOUCH 16842278 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 0 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13781 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8643 Archivist_Silent_LESSER_SHIVERING_TOUCH 16842279 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANCOLD02 **** **** **** **** touch 1000 **** VCA_OUTCOLD01 **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13782 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8644 Archivist_Still_LESSER_SHIVERING_TOUCH 16842280 is_less_shivtch N T vs 0x3f 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANCOLD02 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829617 1 0 **** 1 13783 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8645 Archivist_Lesser_Vigor 16842281 is_vigor_lsr C T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 13784 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8646 Archivist_Exteneded_Lesser_Vigor 16842282 is_vigor_lsr C T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 13785 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8646 Archivist_Extended_Lesser_Vigor 16842282 is_vigor_lsr C T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 13785 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8647 Archivist_Quickened_Lesser_Vigor 16842283 is_vigor_lsr C T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 13786 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8648 Archivist_Silent_Lesser_Vigor 16842284 is_vigor_lsr C T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 13787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8649 Archivist_Still_Lesser_Vigor 16842285 is_vigor_lsr C T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790127 1 0 **** 0 13788 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8650 Archivist_Lionheart 16842286 is_lionheart A T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830391 1 0 **** 0 13789 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8651 Archivist_Exteneded_Lionheart 16842287 is_lionheart A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830391 1 0 **** 0 13790 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8651 Archivist_Extended_Lionheart 16842287 is_lionheart A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830391 1 0 **** 0 13790 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8652 Archivist_Quickened_Lionheart 16842288 is_lionheart A T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830391 1 0 **** 0 13791 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8653 Archivist_Silent_Lionheart 16842289 is_lionheart A T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830391 1 0 **** 0 13792 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8654 Archivist_Still_Lionheart 16842290 is_lionheart A T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830391 1 0 **** 0 13793 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8655 Archivist_Longstrider 16842291 is_longstrider T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847285 1 0 **** 0 13794 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8656 Archivist_Exteneded_Longstrider 16842292 is_longstrider T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847285 1 0 **** 0 13795 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8656 Archivist_Extended_Longstrider 16842292 is_longstrider T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847285 1 0 **** 0 13795 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8657 Archivist_Quickened_Longstrider 16842293 is_longstrider T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847285 1 0 **** 0 13796 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8658 Archivist_Silent_Longstrider 16842294 is_longstrider T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847285 1 0 **** 0 13797 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8659 Archivist_Still_Longstrider 16842295 is_longstrider T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847285 1 0 **** 0 13798 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8660 Archivist_Mage_Armor 16842296 is_MageArm C T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830210 1 0 **** 0 13799 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8661 Archivist_Exteneded_Mage_Armor 16842297 is_MageArm C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830210 1 0 **** 0 13800 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8661 Archivist_Extended_Mage_Armor 16842297 is_MageArm C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830210 1 0 **** 0 13800 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8662 Archivist_Quickened_Mage_Armor 16842298 is_MageArm C T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830210 1 0 **** 0 13801 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8663 Archivist_Silent_Mage_Armor 16842299 is_MageArm C T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830210 1 0 **** 0 13802 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8664 Archivist_Still_Mage_Armor 16842300 is_MageArm C T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830210 1 0 **** 0 13803 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8665 Archivist_Magic_Fang 16842301 is_X1MagFan C T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825075 1 0 **** 0 13804 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8666 Archivist_Exteneded_Magic_Fang 16842302 is_X1MagFan C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825075 1 0 **** 0 13805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8666 Archivist_Extended_Magic_Fang 16842302 is_X1MagFan C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825075 1 0 **** 0 13805 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8667 Archivist_Quickened_Magic_Fang 16842303 is_X1MagFan C T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825075 1 0 **** 0 13806 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8668 Archivist_Silent_Magic_Fang 16842304 is_X1MagFan C T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825075 1 0 **** 0 13807 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8669 Archivist_Still_Magic_Fang 16842305 is_X1MagFan C T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825075 1 0 **** 0 13808 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8670 Archivist_Magic_Stone 16842306 is_MagStone T T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 13809 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8671 Archivist_Exteneded_Magic_Stone 16842307 is_MagStone T T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 13810 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8671 Archivist_Extended_Magic_Stone 16842307 is_MagStone T T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 13810 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8672 Archivist_Quickened_Magic_Stone 16842308 is_MagStone T T vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 Hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 13811 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8673 Archivist_Silent_Magic_Stone 16842309 is_MagStone T T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 Hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 13812 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8674 Archivist_Still_Magic_Stone 16842310 is_MagStone T T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16789762 1 0 **** 0 13813 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8675 Archivist_Magic_Weapon 16842311 is_X2MagcWeap T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13814 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8676 Archivist_Exteneded_Magic_Weapon 16842312 is_X2MagcWeap T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13815 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8676 Archivist_Extended_Magic_Weapon 16842312 is_X2MagcWeap T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13815 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8677 Archivist_Quickened_Magic_Weapon 16842313 is_X2MagcWeap T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8678 Archivist_Silent_Magic_Weapon 16842314 is_X2MagcWeap T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8679 Archivist_Still_Magic_Weapon 16842315 is_X2MagcWeap T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 13818 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8686,49 +8686,49 @@ 8682 Archivist_Silent_Necrotic_Awareness 16842318 is_Nec_Aware N M vs 0x38 0x0C prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDODD01 **** VCO_LGRINODD01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16829199 1 0 **** 1 13821 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8683 Archivist_Still_Necrotic_Awareness 16842319 is_Nec_Aware N M vs 0x38 0x0C prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDODD01 **** VCO_LGRINODD01 SCO_LGRINODD01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SDR_MAGSEE 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16829199 1 0 **** 1 13822 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8684 Archivist_Obscuring_Mist 16842320 is_X2CldBwld C S vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 13823 **** **** 0 sphere 6.096 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8685 Archivist_Exteneded_Obscuring_Mist 16842321 is_X2CldBwld C S vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 13824 **** **** 0 sphere 6.096 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8685 Archivist_Extended_Obscuring_Mist 16842321 is_X2CldBwld C S vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 13824 **** **** 0 sphere 6.096 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8686 Archivist_Quickened_Obscuring_Mist 16842322 is_X2CldBwld C S vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 0 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 13825 **** **** 0 sphere 6.096 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8687 Archivist_Silent_Obscuring_Mist 16842323 is_X2CldBwld C S vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 13826 **** **** 0 sphere 6.096 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8688 Archivist_Still_Obscuring_Mist 16842324 is_X2CldBwld C S vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 13827 **** **** 0 sphere 6.096 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8689 Archivist_Protection_from_Chaos 16842325 is_PrChaos A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13828 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8690 Archivist_Exteneded_Protection_from_Chaos 16842326 is_PrChaos A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8690 Archivist_Extended_Protection_from_Chaos 16842326 is_PrChaos A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8691 Archivist_Quickened_Protection_from_Chaos 16842327 is_PrChaos A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8692 Archivist_Silent_Protection_from_Chaos 16842328 is_PrChaos A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13831 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8693 Archivist_Still_Protection_from_Chaos 16842329 is_PrChaos A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13832 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8694 Archivist_Protection_from_Evil 16842330 is_PrEvil A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13833 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8695 Archivist_Exteneded_Protection_from_Evil 16842331 is_PrEvil A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13834 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8695 Archivist_Extended_Protection_from_Evil 16842331 is_PrEvil A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13834 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8696 Archivist_Quickened_Protection_from_Evil 16842332 is_PrEvil A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13835 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8697 Archivist_Silent_Protection_from_Evil 16842333 is_PrEvil A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13836 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8698 Archivist_Still_Protection_from_Evil 16842334 is_PrEvil A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13837 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8699 Archivist_Protection_from_Good 16842335 is_PrGood A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13838 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8700 Archivist_Exteneded_Protection_from_Good 16842336 is_PrGood A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13839 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8700 Archivist_Extended_Protection_from_Good 16842336 is_PrGood A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13839 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8701 Archivist_Quickened_Protection_from_Good 16842337 is_PrGood A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13840 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8702 Archivist_Silent_Protection_from_Good 16842338 is_PrGood A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13841 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8703 Archivist_Still_Protection_from_Good 16842339 is_PrGood A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13842 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8704 Archivist_Protection_from_Law 16842340 is_PrLaw A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13843 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8705 Archivist_Exteneded_Protection_from_Law 16842341 is_PrLaw A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13844 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8705 Archivist_Extended_Protection_from_Law 16842341 is_PrLaw A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13844 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8706 Archivist_Quickened_Protection_from_Law 16842342 is_PrLaw A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13845 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8707 Archivist_Silent_Protection_from_Law 16842343 is_PrLaw A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13846 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8708 Archivist_Still_Protection_from_Law 16842344 is_PrLaw A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 13847 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8709 Archivist_RAY_OF_HOPE 16842345 is_ray_hope E S vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 13848 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8710 Archivist_Exteneded_RAY_OF_HOPE 16842346 is_ray_hope E S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 13849 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8710 Archivist_Extended_RAY_OF_HOPE 16842346 is_ray_hope E S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 13849 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8711 Archivist_Quickened_RAY_OF_HOPE 16842347 is_ray_hope E S vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 13850 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8712 Archivist_Silent_RAY_OF_HOPE 16842348 is_ray_hope E S vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 13851 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8713 Archivist_Still_RAY_OF_HOPE 16842349 is_ray_hope E S vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1700 **** VCA_OUTHOLY01 **** SCE_POSITIVE 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 9 **** 1 16829687 1 0 **** 0 13852 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8714 Archivist_Ray_of_Enfeeblement 16842350 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13853 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8715 Archivist_Empowered_Ray_of_Enfeeblement 16842351 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13854 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8716 Archivist_Exteneded_Ray_of_Enfeeblement 16842352 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13855 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8716 Archivist_Extended_Ray_of_Enfeeblement 16842352 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13855 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8717 Archivist_Maximized_Ray_of_Enfeeblement 16842353 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13856 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8718 Archivist_Quickened_Ray_of_Enfeeblement 16842354 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13857 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8719 Archivist_Silent_Ray_of_Enfeeblement 16842355 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13858 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8720 Archivist_Still_Ray_of_Enfeeblement 16842356 is_RayEnfeeb N S s 0x3f 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 13859 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8721 Archivist_Remove_Fear 16842357 is_RmvFear A S vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 13860 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8722 Archivist_Exteneded_Remove_Fear 16842358 is_RmvFear A S vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 13861 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8722 Archivist_Extended_Remove_Fear 16842358 is_RmvFear A S vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 13861 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8723 Archivist_Quickened_Remove_Fear 16842359 is_RmvFear A S vs 0x3a 0x2F prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf area 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 13862 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8724 Archivist_Silent_Remove_Fear 16842360 is_RmvFear A S vs 0x3a 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 13863 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8725 Archivist_Still_Remove_Fear 16842361 is_RmvFear A S vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6242 1 0 **** 0 13864 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8726 Archivist_Sanctuary 16842362 is_Sanctuary A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 13865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8727 Archivist_Exteneded_Sanctuary 16842363 is_Sanctuary A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 13866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8727 Archivist_Extended_Sanctuary 16842363 is_Sanctuary A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 13866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8728 Archivist_Quickened_Sanctuary 16842364 is_Sanctuary A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 13867 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8729 Archivist_Silent_Sanctuary 16842365 is_Sanctuary A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 13868 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8730 Archivist_Still_Sanctuary 16842366 is_Sanctuary A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 6248 1 0 **** 0 13869 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8737,23 +8737,23 @@ 8733 Archivist_Silent_SEETHING_EYEBANE 16842369 is_seeth_eyebn T T vs 0x38 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 13872 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8734 Archivist_Still_SEETHING_EYEBANE 16842370 is_seeth_eyebn T T vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 13873 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8735 Archivist_Shield 16842371 is_X1Shield A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 13874 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8736 Archivist_Exteneded_Shield 16842372 is_X1Shield A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 13875 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8736 Archivist_Extended_Shield 16842372 is_X1Shield A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 13875 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8737 Archivist_Quickened_Shield 16842373 is_X1Shield A P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 13876 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8738 Archivist_Silent_Shield 16842374 is_X1Shield A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 13877 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8739 Archivist_Still_Shield 16842375 is_X1Shield A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16830207 1 0 **** 0 13878 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8740 Archivist_Shield_of_Faith 16842376 is_X1ShlFat A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 13879 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8741 Archivist_Exteneded_Shield_of_Faith 16842377 is_X1ShlFat A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 13880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8741 Archivist_Extended_Shield_of_Faith 16842377 is_X1ShlFat A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 13880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8742 Archivist_Quickened_Shield_of_Faith 16842378 is_X1ShlFat A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 13881 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8743 Archivist_Silent_Shield_of_Faith 16842379 is_X1ShlFat A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 13882 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8744 Archivist_Still_Shield_of_Faith 16842380 is_X1ShlFat A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 13883 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8745 Archivist_Shillelagh 16842381 is_Shillelagh T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16789915 1 0 **** 0 13884 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8746 Archivist_Exteneded_Shillelagh 16842382 is_Shillelagh T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16789915 1 0 **** 0 13885 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8746 Archivist_Extended_Shillelagh 16842382 is_Shillelagh T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16789915 1 0 **** 0 13885 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8747 Archivist_Quickened_Shillelagh 16842383 is_Shillelagh T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16789915 1 0 **** 0 13886 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8748 Archivist_Silent_Shillelagh 16842384 is_Shillelagh T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomgren **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16789915 1 0 **** 0 13887 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8749 Archivist_Still_Shillelagh 16842385 is_Shillelagh T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16789915 1 0 **** 0 13888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8750 Archivist_Sleep 16842386 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13889 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8751 Archivist_Empowered_Sleep 16842387 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13890 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8752 Archivist_Exteneded_Sleep 16842388 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13891 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8752 Archivist_Extended_Sleep 16842388 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13891 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8753 Archivist_Maximized_Sleep 16842389 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13892 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8754 Archivist_Quickened_Sleep 16842390 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13893 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8755 Archivist_Silent_Sleep 16842391 is_Sleep E M vs 0x3f 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6258 1 0 **** 1 13894 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8769,22 +8769,22 @@ 8765 Archivist_Silent_SORROW 16842401 is_sorrow E S vs 0x38 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829589 1 0 **** 1 13904 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8766 Archivist_Still_SORROW 16842402 is_sorrow E S vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829589 1 0 **** 1 13905 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8767 Archivist_Summon_Creature_I 16842403 is_Summon1 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 13906 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8768 Archivist_Exteneded_Summon_Creature_I 16842404 is_Summon1 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 13907 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8768 Archivist_Extended_Summon_Creature_I 16842404 is_Summon1 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 13907 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8769 Archivist_Quickened_Summon_Creature_I 16842405 is_Summon1 C S vs 0x3a 0x2C prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 13908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8770 Archivist_Silent_Summon_Creature_I 16842406 is_Summon1 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 13909 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8771 Archivist_Still_Summon_Creature_I 16842407 is_Summon1 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 13910 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8772 Archivist_SummonUndeadI 16842408 is_SumUndead1 C S vs 0x3a 0x2c prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 13911 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8773 Archivist_Exteneded_SummonUndeadI 16842409 is_SumUndead1 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 13912 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8773 Archivist_Extended_SummonUndeadI 16842409 is_SumUndead1 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 13912 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8774 Archivist_Quickened_SummonUndeadI 16842410 is_SumUndead1 C S vs 0x3a 0x2c prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 13913 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8775 Archivist_Silent_SummonUndeadI 16842411 is_SumUndead1 C S vs 0x3a 0x2c prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 13914 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8776 Archivist_Still_SummonUndeadI 16842412 is_SumUndead1 C S vs 0x3a 0x2c prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847421 1 0 **** 0 13915 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8777 Archivist_TONGUE_OF_BAALZEBUL 16842413 is_tng_baalz T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 13916 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8778 Archivist_Exteneded_TONGUE_OF_BAALZEBUL 16842414 is_tng_baalz T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 13917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8778 Archivist_Extended_TONGUE_OF_BAALZEBUL 16842414 is_tng_baalz T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 13917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8779 Archivist_Quickened_TONGUE_OF_BAALZEBUL 16842415 is_tng_baalz T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 0 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 13918 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8780 Archivist_Silent_TONGUE_OF_BAALZEBUL 16842416 is_tng_baalz T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 13919 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8781 Archivist_Still_TONGUE_OF_BAALZEBUL 16842417 is_tng_baalz T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829599 1 0 **** 0 13920 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8782 Archivist_ToweringOak 16842418 is_Barkskin I P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGSPRNATR01 VS_CHANT_ILLU_HM VS_CHANT_ILLU_HF out 1000 **** VCA_OUTNATR01 **** sim_barkskin 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16832093 1 0 **** 0 13921 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8783 Archivist_Exteneded_ToweringOak 16842419 is_Barkskin I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGSPRNATR01 VS_CHANT_ILLU_HM VS_CHANT_ILLU_HF out 1000 **** VCA_OUTNATR01 **** sim_barkskin 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16832093 1 0 **** 0 13922 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8783 Archivist_Extended_ToweringOak 16842419 is_Barkskin I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGSPRNATR01 VS_CHANT_ILLU_HM VS_CHANT_ILLU_HF out 1000 **** VCA_OUTNATR01 **** sim_barkskin 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16832093 1 0 **** 0 13922 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8784 Archivist_Quickened_ToweringOak 16842420 is_Barkskin I P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGSPRNATR01 VS_CHANT_ILLU_HM VS_CHANT_ILLU_HF out 0 **** VCA_OUTNATR01 **** sim_barkskin 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16832093 1 0 **** 0 13923 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8785 Archivist_Silent_ToweringOak 16842421 is_Barkskin I P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 **** **** **** out 1000 **** VCA_OUTNATR01 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16832093 1 0 **** 0 13924 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8786 Archivist_Still_ToweringOak 16842422 is_Barkskin I P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGSPRNATR01 VS_CHANT_ILLU_HM VS_CHANT_ILLU_HF **** 1000 **** VCA_OUTNATR01 **** sim_barkskin 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16832093 1 0 **** 0 13925 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8792,10 +8792,10 @@ 8788 Archivist_Quickened_True_Strike 16842424 is_X1TruStr D P v 0x18 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 509 1 0 **** 0 13927 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8789 Archivist_Silent_True_Strike 16842425 is_X1TruStr D P v 0x18 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 509 1 0 **** 0 13928 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8790 Archivist_TWILIGHT_LUCK 16842426 is_twlght_lck A T v 0x12 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13929 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8791 Archivist_Exteneded_TWILIGHT_LUCK 16842427 is_twlght_lck A T v 0x12 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13930 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8791 Archivist_Extended_TWILIGHT_LUCK 16842427 is_twlght_lck A T v 0x12 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13930 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8792 Archivist_Silent_TWILIGHT_LUCK 16842428 is_twlght_lck A T v 0x12 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 13931 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8793 Archivist_VisionOfHeaven 16842429 is_TrueSee E S v 0x1a 0x02 prc_ARCHV_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 13932 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8794 Archivist_Exteneded_VisionOfHeaven 16842430 is_TrueSee E S v 0x1a 0x02 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 13933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8794 Archivist_Extended_VisionOfHeaven 16842430 is_TrueSee E S v 0x1a 0x02 prc_ARCHV_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 13933 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8795 Archivist_Quickened_VisionOfHeaven 16842431 is_TrueSee E S v 0x1a 0x02 prc_ARCHV_qu_gen **** **** **** **** **** **** 5 0 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 13934 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8796 Archivist_Silent_VisionOfHeaven 16842432 is_TrueSee E S v 0x1a 0x02 prc_ARCHV_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** out 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 13935 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8797 Archivist_ADDICTION 16842433 is_addiction E T vs 0x38 0x0a prc_radialbug **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 8798 8799 8800 8801 **** 3 **** 1 16829697 1 0 **** 1 13936 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8820,7 +8820,7 @@ 8816 Archivist_Still_ADDICTION_AGONY 16842452 is_addiction E T vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANODD03 **** SCO_MEGRDODD01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 8812 1 16829697 1 0 **** 1 503068275 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8817 Archivist_Aid 16842453 is_Aid E T vs 0x3f 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8818 Archivist_Empowered_Aid 16842454 is_Aid E T vs 0x3f 0x2b prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13941 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8819 Archivist_Exteneded_Aid 16842455 is_Aid E T vs 0x3f 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13942 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8819 Archivist_Extended_Aid 16842455 is_Aid E T vs 0x3f 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13942 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8820 Archivist_Maximized_Aid 16842456 is_Aid E T vs 0x3f 0x2b prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13943 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8821 Archivist_Quickened_Aid 16842457 is_Aid E T vs 0x3f 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13944 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8822 Archivist_Silent_Aid 16842458 is_Aid E T vs 0x3f 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 13945 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8831,12 +8831,12 @@ 8827 Archivist_Alter_Self_QS1 16842463 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8824 3 16827969 1 0 **** 0 503264891 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8828 Archivist_Alter_Self_QS2 16842464 is_PolySelf T P vs 0x3A 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8824 3 16827969 1 0 **** 0 503330427 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8829 Archivist_Alter_Self_QS3 16842465 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8824 3 16827969 1 0 **** 0 503395963 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8830 Archivist_Exteneded_Alter_Self_Radial_Master 16842466 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 8831 8832 8833 8834 8835 10 **** 3 16827969 1 0 **** 0 13948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8831 Archivist_Exteneded_Alter_Self_Learn 16842467 is_PolySelf T P vs 0x3a 0x02 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503461500 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8832 Archivist_Exteneded_Alter_Self_Options 16842468 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503527036 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8833 Archivist_Exteneded_Alter_Self_QS1 16842469 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503592572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8834 Archivist_Exteneded_Alter_Self_QS2 16842470 is_PolySelf T P vs 0x3A 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503658108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8835 Archivist_Exteneded_Alter_Self_QS3 16842471 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503723644 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8830 Archivist_Extended_Alter_Self_Radial_Master 16842466 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 8831 8832 8833 8834 8835 10 **** 3 16827969 1 0 **** 0 13948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8831 Archivist_Extended_Alter_Self_Learn 16842467 is_PolySelf T P vs 0x3a 0x02 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503461500 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8832 Archivist_Extended_Alter_Self_Options 16842468 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503527036 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8833 Archivist_Extended_Alter_Self_QS1 16842469 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503592572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8834 Archivist_Extended_Alter_Self_QS2 16842470 is_PolySelf T P vs 0x3A 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503658108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8835 Archivist_Extended_Alter_Self_QS3 16842471 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8830 3 16827969 1 0 **** 0 503723644 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8836 Archivist_Quickened_Alter_Self_Radial_Master 16842472 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 6 0 **** **** **** **** **** **** **** **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 8837 8838 8839 8840 8841 10 **** 3 16827969 1 0 **** 0 13949 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8837 Archivist_Quickened_Alter_Self_Learn 16842473 is_PolySelf T P vs 0x3a 0x02 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8836 3 16827969 1 0 **** 0 503789181 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8838 Archivist_Quickened_Alter_Self_Options 16842474 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8836 3 16827969 1 0 **** 0 503854717 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8856,9 +8856,9 @@ 8852 Archivist_Still_Alter_Self_QS2 16842488 is_PolySelf T P vs 0x3A 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8848 3 16827969 1 0 **** 0 504641151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8853 Archivist_Still_Alter_Self_QS3 16842489 is_PolySelf T P vs 0x3a 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 8848 3 16827969 1 0 **** 0 504706687 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8854 Archivist_Animalistic_Power 16842490 is_anim_power T T vs 0x02 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16825031 1 0 **** 0 13952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8855 Archivist_Exteneded_Animalistic_Power 16842491 is_anim_power T T vs 0x02 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16825031 1 0 **** 0 13953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8855 Archivist_Extended_Animalistic_Power 16842491 is_anim_power T T vs 0x02 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16825031 1 0 **** 0 13953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8856 Archivist_AuraOfGlory 16842492 is_X1AurGlo T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 1542 1 0 **** 0 13954 **** **** 0 sphere 10 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8857 Archivist_Exteneded_AuraOfGlory 16842493 is_X1AurGlo T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 1542 1 0 **** 0 13955 **** **** 0 sphere 10 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8857 Archivist_Extended_AuraOfGlory 16842493 is_X1AurGlo T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 1542 1 0 **** 0 13955 **** **** 0 sphere 10 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8858 Archivist_Quickened_AuraOfGlory 16842494 is_X1AurGlo T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 1542 1 0 **** 0 13956 **** **** 0 sphere 10 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8859 Archivist_Silent_AuraOfGlory 16842495 is_X1AurGlo T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 1542 1 0 **** 0 13957 **** **** 0 sphere 10 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8860 Archivist_Still_AuraOfGlory 16842496 is_X1AurGlo T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 1542 1 0 **** 0 13958 **** **** 0 sphere 10 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8869,7 +8869,7 @@ 8865 Archivist_Silent_AYAILLAS_RADIANT_BURST 16842501 is_dmnd_spray V M vs 0x3d 0x0e prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 13963 **** **** 0 cone 18.28 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8866 Archivist_Still_AYAILLAS_RADIANT_BURST 16842502 is_dmnd_spray V M vs 0x3d 0x0e prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 13964 **** **** 0 cone 18.28 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8867 Archivist_Barkskin 16842503 is_Barkskin T T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 13965 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8868 Archivist_Exteneded_Barkskin 16842504 is_Barkskin T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 13966 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8868 Archivist_Extended_Barkskin 16842504 is_Barkskin T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 13966 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8869 Archivist_Quickened_Barkskin 16842505 is_Barkskin T T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 13967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8870 Archivist_Silent_Barkskin 16842506 is_Barkskin T T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 13968 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8871 Archivist_Still_Barkskin 16842507 is_Barkskin T T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 13969 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8877,16 +8877,16 @@ 8873 Archivist_Quickened_Benign_Transposition 16842509 is_benitrans C M v 0x18 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 **** **** **** vco_lgrinelec01 sco_lgrinheal01 vs_chant_conj_lm vs_chant_conj_lf **** 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16830371 1 0 **** 0 13971 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8874 Archivist_Silent_Benign_Transposition 16842510 is_benitrans C M v 0x18 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_lgrinelec01 **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16830371 1 0 **** 0 13972 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8875 Archivist_BladesOfFire 16842511 is_X2FlmeWeap C T v 0x1a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head vco_mehedfire01 **** **** sco_mehanfire01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** sim_shwngfire01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832226 1 0 **** 0 13973 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8876 Archivist_Exteneded_BladesOfFire 16842512 is_X2FlmeWeap C T v 0x1a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_mehedfire01 **** **** sco_mehanfire01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** sim_shwngfire01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832226 1 0 **** 0 13974 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8876 Archivist_Extended_BladesOfFire 16842512 is_X2FlmeWeap C T v 0x1a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_mehedfire01 **** **** sco_mehanfire01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** sim_shwngfire01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832226 1 0 **** 0 13974 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8877 Archivist_Quickened_BladesOfFire 16842513 is_X2FlmeWeap C T v 0x1a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head vco_mehedfire01 **** **** sco_mehanfire01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** sim_shwngfire01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832226 1 0 **** 0 13975 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8878 Archivist_Silent_BladesOfFire 16842514 is_X2FlmeWeap C T v 0x1a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head vco_mehedfire01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832226 1 0 **** 0 13976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8879 Archivist_Blood_Frenzy 16842515 is_X1BldFre T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1425 1 0 **** 0 13977 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8880 Archivist_Exteneded_Blood_Frenzy 16842516 is_X1BldFre T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1425 1 0 **** 0 13978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8880 Archivist_Extended_Blood_Frenzy 16842516 is_X1BldFre T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1425 1 0 **** 0 13978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8881 Archivist_Quickened_Blood_Frenzy 16842517 is_X1BldFre T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1425 1 0 **** 0 13979 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8882 Archivist_Silent_Blood_Frenzy 16842518 is_X1BldFre T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1425 1 0 **** 0 13980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8883 Archivist_Still_Blood_Frenzy 16842519 is_X1BldFre T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1425 1 0 **** 0 13981 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8884 Archivist_Blur 16842520 is_blur I P v 0x1a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 13982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8885 Archivist_Exteneded_Blur 16842521 is_blur I P v 0x1a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 13983 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8885 Archivist_Extended_Blur 16842521 is_blur I P v 0x1a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 13983 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8886 Archivist_Quickened_Blur 16842522 is_blur I P v 0x1a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 13984 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8887 Archivist_Silent_Blur 16842523 is_blur I P v 0x1a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 13985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8888 Archivist_BONEBLAST 16842524 is_boneblast N T vs 0x38 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf touch 1000 **** VCA_OUTNEG **** SDR_PARALYZED 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829489 1 0 **** 1 13986 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8898,7 +8898,7 @@ 8894 Archivist_Silent_BrilliantEnergyArrows 16842530 is_bearrow T M v 0x18 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 0 **** **** **** **** **** **** **** attack 0 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16847281 0 0 **** 1 13992 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8895 Archivist_Bulls_Strength 16842531 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13993 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8896 Archivist_Empowered_Bulls_Strength 16842532 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13994 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8897 Archivist_Exteneded_Bulls_Strength 16842533 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13995 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8897 Archivist_Extended_Bulls_Strength 16842533 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13995 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8898 Archivist_Maximized_Bulls_Strength 16842534 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13996 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8899 Archivist_Quickened_Bulls_Strength 16842535 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13997 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8900 Archivist_Silent_Bulls_Strength 16842536 is_BullStr T T vs 0x3f 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 13998 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8910,29 +8910,29 @@ 8906 Archivist_Silent_Burning_Bolt 16842542 is_burnbol V L vs 0x3d 0x3a prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanfire01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 16830235 1 0 **** 1 14004 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8907 Archivist_Still_Burning_Bolt 16842543 is_burnbol V L vs 0x3d 0x3a prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 16830235 1 0 **** 1 14005 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8908 Archivist_Calm_Emotions 16842544 is_charmani E M vs 0x3a 0x0e prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 14006 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8909 Archivist_Exteneded_Calm_Emotions 16842545 is_charmani E M vs 0x3a 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 14007 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8909 Archivist_Extended_Calm_Emotions 16842545 is_charmani E M vs 0x3a 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 14007 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8910 Archivist_Quickened_Calm_Emotions 16842546 is_charmani E M vs 0x3a 0x0e prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 14008 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8911 Archivist_Silent_Calm_Emotions 16842547 is_charmani E M vs 0x3a 0x0e prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 14009 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8912 Archivist_Still_Calm_Emotions 16842548 is_charmani E M vs 0x3a 0x0e prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 14010 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8913 Archivist_Cats_Grace 16842549 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14011 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8914 Archivist_Empowered_Cats_Grace 16842550 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14012 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8915 Archivist_Exteneded_Cats_Grace 16842551 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14013 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8915 Archivist_Extended_Cats_Grace 16842551 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14013 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8916 Archivist_Maximized_Cats_Grace 16842552 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14014 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8917 Archivist_Quickened_Cats_Grace 16842553 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14015 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8918 Archivist_Silent_Cats_Grace 16842554 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14016 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8919 Archivist_Still_Cats_Grace 16842555 is_CatGrace T T vs 0x3f 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6109 1 0 **** 0 14017 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8920 Archivist_Charm_Person_or_Animal 16842556 is_CharmAni E S vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6113 1 0 **** 1 14018 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8921 Archivist_Exteneded_Charm_Person_or_Animal 16842557 is_CharmAni E S vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6113 1 0 **** 1 14019 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8921 Archivist_Extended_Charm_Person_or_Animal 16842557 is_CharmAni E S vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6113 1 0 **** 1 14019 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8922 Archivist_Quickened_Charm_Person_or_Animal 16842558 is_CharmAni E S vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6113 1 0 **** 1 14020 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8923 Archivist_Silent_Charm_Person_or_Animal 16842559 is_CharmAni E S vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6113 1 0 **** 1 14021 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8924 Archivist_Still_Charm_Person_or_Animal 16842560 is_CharmAni E S vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6113 1 0 **** 1 14022 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8925 Archivist_Clarity_of_Mind 16842561 is_clarityofmind A T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830454 1 0 **** 0 14023 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8926 Archivist_Exteneded_Clarity_of_Mind 16842562 is_clarityofmind A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830454 1 0 **** 0 14024 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8926 Archivist_Extended_Clarity_of_Mind 16842562 is_clarityofmind A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830454 1 0 **** 0 14024 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8927 Archivist_Quickened_Clarity_of_Mind 16842563 is_clarityofmind A T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830454 1 0 **** 0 14025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8928 Archivist_Silent_Clarity_of_Mind 16842564 is_clarityofmind A T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830454 1 0 **** 0 14026 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8929 Archivist_Still_Clarity_of_Mind 16842565 is_clarityofmind A T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830454 1 0 **** 0 14027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8930 Archivist_Consecrated_Aura 16842566 is_PrEvil E S v 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 14028 **** **** 0 sphere 6.4008 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8931 Archivist_Exteneded_Consecrated_Aura 16842567 is_PrEvil E S v 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 14029 **** **** 0 sphere 6.4008 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8931 Archivist_Extended_Consecrated_Aura 16842567 is_PrEvil E S v 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 14029 **** **** 0 sphere 6.4008 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8932 Archivist_Quickened_Consecrated_Aura 16842568 is_PrEvil E S v 0x3a 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** **** **** **** **** **** out 0 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 14030 **** **** 0 sphere 6.4008 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8933 Archivist_Silent_Consecrated_Aura 16842569 is_PrEvil E S v 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 14031 **** **** 0 sphere 6.4008 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8934 Archivist_Still_Consecrated_Aura 16842570 is_PrEvil E S v 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825354 0 0 **** 0 14032 **** **** 0 sphere 6.4008 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8943,22 +8943,22 @@ 8939 Archivist_Silent_Cure_Moderate_Wounds 16842575 is_CurModW C T vs 0x3d 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 14037 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8940 Archivist_Still_Cure_Moderate_Wounds 16842576 is_CurModW C T vs 0x3d 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 14038 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8941 Archivist_Curse_of_Impending_Blades 16842577 is_curimpbl N M vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830377 1 0 **** 1 14039 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8942 Archivist_Exteneded_Curse_of_Impending_Blades 16842578 is_curimpbl N M vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830377 1 0 **** 1 14040 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8942 Archivist_Extended_Curse_of_Impending_Blades 16842578 is_curimpbl N M vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830377 1 0 **** 1 14040 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8943 Archivist_Quickened_Curse_of_Impending_Blades 16842579 is_curimpbl N M vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830377 1 0 **** 1 14041 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8944 Archivist_Silent_Curse_of_Impending_Blades 16842580 is_curimpbl N M vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830377 1 0 **** 1 14042 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8945 Archivist_Still_Curse_of_Impending_Blades 16842581 is_curimpbl N M vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830377 1 0 **** 1 14043 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8946 Archivist_Darkness 16842582 is_Darkness V L v 0x1a 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 14044 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8947 Archivist_Exteneded_Darkness 16842583 is_Darkness V L v 0x1a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 14045 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8947 Archivist_Extended_Darkness 16842583 is_Darkness V L v 0x1a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 14045 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8948 Archivist_Quickened_Darkness 16842584 is_Darkness V L v 0x1a 0x2f prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 14046 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8949 Archivist_Silent_Darkness 16842585 is_Darkness V L v 0x1a 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 14047 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8950 Archivist_Death_Armor 16842586 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 3862 1 0 **** 0 14048 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8951 Archivist_Exteneded_Death_Armor 16842587 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 3862 1 0 **** 0 14049 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8951 Archivist_Extended_Death_Armor 16842587 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 3862 1 0 **** 0 14049 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8952 Archivist_Quickened_Death_Armor 16842588 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 3862 1 0 **** 0 14050 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8953 Archivist_Silent_Death_Armor 16842589 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 3862 1 0 **** 0 14051 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8954 Archivist_Still_Death_Armor 16842590 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 3862 1 0 **** 0 14052 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8955 Archivist_Death_Knell 16842591 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14053 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8956 Archivist_Empowered_Death_Knell 16842592 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14054 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8957 Archivist_Exteneded_Death_Knell 16842593 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14055 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8957 Archivist_Extended_Death_Knell 16842593 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14055 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8958 Archivist_Maximized_Death_Knell 16842594 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14056 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8959 Archivist_Quickened_Death_Knell 16842595 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14057 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8960 Archivist_Silent_Death_Knell 16842596 is_deathknell N T vs 0x3f 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 14058 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -8968,31 +8968,31 @@ 8964 Archivist_Silent_DEMONCALL 16842600 is_demoncall D P vs 0x38 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDRED **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829511 1 0 **** 0 14062 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8965 Archivist_Still_DEMONCALL 16842601 is_demoncall D P vs 0x38 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDRED SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** sdr_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829511 1 0 **** 0 14063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8966 Archivist_Divine_Protection 16842602 is_divprot E M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 14064 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8967 Archivist_Exteneded_Divine_Protection 16842603 is_divprot E M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 14065 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8967 Archivist_Extended_Divine_Protection 16842603 is_divprot E M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 14065 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8968 Archivist_Quickened_Divine_Protection 16842604 is_divprot E M vs 0x3a 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 14066 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8969 Archivist_Silent_Divine_Protection 16842605 is_divprot E M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 14067 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8970 Archivist_Still_Divine_Protection 16842606 is_divprot E M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830385 1 0 **** 0 14068 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8971 Archivist_Eagle_Splendor 16842607 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14069 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8972 Archivist_Empowered_Eagle_Splendor 16842608 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8973 Archivist_Exteneded_Eagle_Splendor 16842609 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8973 Archivist_Extended_Eagle_Splendor 16842609 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8974 Archivist_Maximized_Eagle_Splendor 16842610 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8975 Archivist_Quickened_Eagle_Splendor 16842611 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8976 Archivist_Silent_Eagle_Splendor 16842612 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8977 Archivist_Still_Eagle_Splendor 16842613 is_EagleSpl T T vs 0x3f 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6526 1 0 **** 0 14075 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8978 Archivist_ELATION 16842614 is_elation E P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 14076 **** **** 0 sphere 24.4 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8979 Archivist_Exteneded_ELATION 16842615 is_elation E P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 14077 **** **** 0 sphere 24.4 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8979 Archivist_Extended_ELATION 16842615 is_elation E P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 14077 **** **** 0 sphere 24.4 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8980 Archivist_Quickened_ELATION 16842616 is_elation E P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF Area 0 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 14078 **** **** 0 sphere 24.4 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8981 Archivist_Silent_ELATION 16842617 is_elation E P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDELEC01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 14079 **** **** 0 sphere 24.4 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8982 Archivist_Still_ELATION 16842618 is_elation E P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDELEC01 **** **** SCO_MEHEDHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF **** 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 8 **** 1 16829667 1 0 **** 0 14080 **** **** 0 sphere 24.4 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8983 Archivist_Endurance 16842619 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14081 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8984 Archivist_Empowered_Endurance 16842620 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14082 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8985 Archivist_Exteneded_Endurance 16842621 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14083 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8985 Archivist_Extended_Endurance 16842621 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14083 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8986 Archivist_Maximized_Endurance 16842622 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8987 Archivist_Quickened_Endurance 16842623 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14085 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8988 Archivist_Silent_Endurance 16842624 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8989 Archivist_Still_Endurance 16842625 is_Endurce T T vs 0x3f 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6146 1 0 **** 0 14087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8990 Archivist_Find_Traps 16842626 is_FindTrap D P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 14088 **** **** 0 sphere 30 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -8991 Archivist_Exteneded_Find_Traps 16842627 is_FindTrap D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 14089 **** **** 0 sphere 30 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +8991 Archivist_Extended_Find_Traps 16842627 is_FindTrap D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 14089 **** **** 0 sphere 30 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8992 Archivist_Quickened_Find_Traps 16842628 is_FindTrap D P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 14090 **** **** 0 sphere 30 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8993 Archivist_Silent_Find_Traps 16842629 is_FindTrap D P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehansonc02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 14091 **** **** 0 sphere 30 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 8994 Archivist_Still_Find_Traps 16842630 is_FindTrap D P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6544 1 0 **** 0 14092 **** **** 0 sphere 30 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9009,28 +9009,28 @@ 9005 Archivist_Silent_Flame_Lash 16842641 is_FlmLash V S vs 0x3d 0x3A prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanfire01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 6157 1 0 **** 1 14103 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9006 Archivist_Still_Flame_Lash 16842642 is_FlmLash V S vs 0x3d 0x3A prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 6157 1 0 **** 1 14104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9007 Archivist_FogCloud 16842643 is_StinkCld C L v 0x1a 0x2e prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16827180 1 0 **** 1 14105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9008 Archivist_Exteneded_FogCloud 16842644 is_StinkCld C L v 0x1a 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16827180 1 0 **** 1 14106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9008 Archivist_Extended_FogCloud 16842644 is_StinkCld C L v 0x1a 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16827180 1 0 **** 1 14106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9009 Archivist_Quickened_FogCloud 16842645 is_StinkCld C L v 0x1a 0x2e prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16827180 1 0 **** 1 14107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9010 Archivist_Silent_FogCloud 16842646 is_StinkCld C L v 0x1a 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head **** vco_mehannatr02 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16827180 1 0 **** 1 14108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9011 Archivist_Foxs_Cunning 16842647 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14109 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9012 Archivist_Empowered_Foxs_Cunning 16842648 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14110 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9013 Archivist_Exteneded_Foxs_Cunning 16842649 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9013 Archivist_Extended_Foxs_Cunning 16842649 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9014 Archivist_Maximized_Foxs_Cunning 16842650 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14112 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9015 Archivist_Quickened_Foxs_Cunning 16842651 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14113 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9016 Archivist_Silent_Foxs_Cunning 16842652 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14114 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9017 Archivist_Still_Foxs_Cunning 16842653 is_FoxCunng T T vs 0x3f 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6528 1 0 **** 0 14115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9018 Archivist_Ghoul_Touch 16842654 is_GhoulTch N T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 14116 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9019 Archivist_Exteneded_Ghoul_Touch 16842655 is_GhoulTch N T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 14117 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9019 Archivist_Extended_Ghoul_Touch 16842655 is_GhoulTch N T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 14117 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9020 Archivist_Quickened_Ghoul_Touch 16842656 is_GhoulTch N T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 14118 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9021 Archivist_Silent_Ghoul_Touch 16842657 is_GhoulTch N T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 14119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9022 Archivist_Still_Ghoul_Touch 16842658 is_GhoulTch N T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 14120 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9023 Archivist_Hold_Animal 16842659 is_HoldAnim E M vs 0x3a 0x0A prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6178 1 0 **** 1 14121 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9024 Archivist_Exteneded_Hold_Animal 16842660 is_HoldAnim E M vs 0x3a 0x0A prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6178 1 0 **** 1 14122 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9024 Archivist_Extended_Hold_Animal 16842660 is_HoldAnim E M vs 0x3a 0x0A prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6178 1 0 **** 1 14122 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9025 Archivist_Quickened_Hold_Animal 16842661 is_HoldAnim E M vs 0x3a 0x0A prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6178 1 0 **** 1 14123 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9026 Archivist_Silent_Hold_Animal 16842662 is_HoldAnim E M vs 0x3a 0x0A prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6178 1 0 **** 1 14124 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9027 Archivist_Still_Hold_Animal 16842663 is_HoldAnim E M vs 0x3a 0x0A prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6178 1 0 **** 1 14125 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9028 Archivist_Hold_Person 16842664 is_HoldPers E M vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 14126 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9029 Archivist_Exteneded_Hold_Person 16842665 is_HoldPers E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 14127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9029 Archivist_Extended_Hold_Person 16842665 is_HoldPers E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 14127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9030 Archivist_Quickened_Hold_Person 16842666 is_HoldPers E M vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 14128 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9031 Archivist_Silent_Hold_Person 16842667 is_HoldPers E M vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 14129 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9032 Archivist_Still_Hold_Person 16842668 is_HoldPers E M vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 14130 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9055,12 +9055,12 @@ 9051 Archivist_Silent_Lesser_Restoration 16842687 is_LsRestor C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 14149 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9052 Archivist_Still_Lesser_Restoration 16842688 is_LsRestor C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 14150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9053 Archivist_Living_Undeath 16842689 is_livund N T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 14151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9054 Archivist_Exteneded_Living_Undeath 16842690 is_livund N T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 14152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9054 Archivist_Extended_Living_Undeath 16842690 is_livund N T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 14152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9055 Archivist_Quickened_Living_Undeath 16842691 is_livund N T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 14153 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9056 Archivist_Silent_Living_Undeath 16842692 is_livund N T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_wraith **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 14154 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9057 Archivist_Still_Living_Undeath 16842693 is_livund N T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_wraith sco_wraith vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830393 1 0 **** 0 14155 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9058 Archivist_LUMINOUS_ARMOR 16842694 is_lumins_arm A T 0 0x0a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 14156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9059 Archivist_Exteneded_LUMINOUS_ARMOR 16842695 is_lumins_arm A T 0 0x0a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 14157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9059 Archivist_Extended_LUMINOUS_ARMOR 16842695 is_lumins_arm A T 0 0x0a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 14157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9060 Archivist_Quickened_LUMINOUS_ARMOR 16842696 is_lumins_arm A T 0 0x0a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** **** **** **** **** **** touch 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 14158 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9061 Archivist_Magic_Missile 16842697 is_MagMiss V L vs 0x3d 0x3A prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6204 1 0 **** 1 14159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9062 Archivist_Empowered_Magic_Missile 16842698 is_MagMiss V L vs 0x3d 0x3A prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6204 1 0 **** 1 14160 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9085,13 +9085,13 @@ 9081 Archivist_Silent_Negative_Energy_Ray 16842717 is_NegRay N M vs 0x3d 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 14179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9082 Archivist_Still_Negative_Energy_Ray 16842718 is_NegRay N M vs 0x3d 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6537 1 0 **** 1 14180 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9083 Archivist_One_With_The_Land 16842719 is_X1OneLan T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1011 1 0 **** 0 14181 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9084 Archivist_Exteneded_One_With_The_Land 16842720 is_X1OneLan T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1011 1 0 **** 0 14182 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9084 Archivist_Extended_One_With_The_Land 16842720 is_X1OneLan T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1011 1 0 **** 0 14182 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9085 Archivist_Quickened_One_With_The_Land 16842721 is_X1OneLan T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1011 1 0 **** 0 14183 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9086 Archivist_Silent_One_With_The_Land 16842722 is_X1OneLan T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1011 1 0 **** 0 14184 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9087 Archivist_Still_One_With_The_Land 16842723 is_X1OneLan T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 1011 1 0 **** 0 14185 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9088 Archivist_Owls_Wisdom 16842724 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9089 Archivist_Empowered_Owls_Wisdom 16842725 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14187 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9090 Archivist_Exteneded_Owls_Wisdom 16842726 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9090 Archivist_Extended_Owls_Wisdom 16842726 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9091 Archivist_Maximized_Owls_Wisdom 16842727 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14189 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9092 Archivist_Quickened_Owls_Wisdom 16842728 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14190 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9093 Archivist_Silent_Owls_Wisdom 16842729 is_OwlWis T T vs 0x3f 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6527 1 0 **** 0 14191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9101,17 +9101,17 @@ 9097 Archivist_Silent_Remove_Paralysis 16842733 is_RmvParal C S vs 0x38 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 14195 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9098 Archivist_Still_Remove_Paralysis 16842734 is_RmvParal C S vs 0x38 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 14196 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9099 Archivist_Resist_Elements 16842735 is_ResElem A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 14197 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9100 Archivist_Exteneded_Resist_Elements 16842736 is_ResElem A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 14198 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9100 Archivist_Extended_Resist_Elements 16842736 is_ResElem A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 14198 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9101 Archivist_Quickened_Resist_Elements 16842737 is_ResElem A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 14199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9102 Archivist_Silent_Resist_Elements 16842738 is_ResElem A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 14200 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9103 Archivist_Still_Resist_Elements 16842739 is_ResElem A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 14201 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9104 Archivist_ShieldOther 16842740 is_X1Shield A S vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 14202 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9105 Archivist_Exteneded_ShieldOther 16842741 is_X1Shield A S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 14203 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9105 Archivist_Extended_ShieldOther 16842741 is_X1Shield A S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 14203 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9106 Archivist_Quickened_ShieldOther 16842742 is_X1Shield A S vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 14204 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9107 Archivist_Silent_ShieldOther 16842743 is_X1Shield A S vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 14205 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9108 Archivist_Still_ShieldOther 16842744 is_X1Shield A S vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 14206 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9109 Archivist_Silence 16842745 is_Silence I L vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 14207 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9110 Archivist_Exteneded_Silence 16842746 is_Silence I L vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 14208 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9110 Archivist_Extended_Silence 16842746 is_Silence I L vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 14208 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9111 Archivist_Quickened_Silence 16842747 is_Silence I L vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 14209 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9112 Archivist_Silent_Silence 16842748 is_Silence I L vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 14210 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9113 Archivist_Still_Silence 16842749 is_Silence I L vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** **** 1 6256 1 0 **** 0 14211 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9136,50 +9136,50 @@ 9132 Archivist_Silent_SPORES_OF_THE_VROCK 16842768 is_spore_vrock C P vs 0x3d 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 14230 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9133 Archivist_Still_SPORES_OF_THE_VROCK 16842769 is_spore_vrock C P vs 0x3d 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** sim_disease 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829591 1 0 **** 1 14231 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9134 Archivist_Stone_Bones 16842770 is_X2StnBones T T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 14232 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9135 Archivist_Exteneded_Stone_Bones 16842771 is_X2StnBones T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 14233 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9135 Archivist_Extended_Stone_Bones 16842771 is_X2StnBones T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 14233 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9136 Archivist_Quickened_Stone_Bones 16842772 is_X2StnBones T T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 14234 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9137 Archivist_Silent_Stone_Bones 16842773 is_X2StnBones T T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 14235 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9138 Archivist_Still_Stone_Bones 16842774 is_X2StnBones T T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_smhannatr01 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2768 1 0 **** 0 14236 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9139 Archivist_Summon_Creature_II 16842775 is_Summon2 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 14237 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9140 Archivist_Exteneded_Summon_Creature_II 16842776 is_Summon2 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 14238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9140 Archivist_Extended_Summon_Creature_II 16842776 is_Summon2 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 14238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9141 Archivist_Quickened_Summon_Creature_II 16842777 is_Summon2 C S vs 0x3a 0x2C prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 14239 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9142 Archivist_Silent_Summon_Creature_II 16842778 is_Summon2 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 14240 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9143 Archivist_Still_Summon_Creature_II 16842779 is_Summon2 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 14241 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9144 Archivist_SummonUndeadII 16842780 is_SumUndead2 C S vs 0x3a 0x2c prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 14242 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9145 Archivist_Exteneded_SummonUndeadII 16842781 is_SumUndead2 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 14243 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9145 Archivist_Extended_SummonUndeadII 16842781 is_SumUndead2 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 14243 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9146 Archivist_Quickened_SummonUndeadII 16842782 is_SumUndead2 C S vs 0x3a 0x2c prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 14244 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9147 Archivist_Silent_SummonUndeadII 16842783 is_SumUndead2 C S vs 0x3a 0x2c prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 14245 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9148 Archivist_Still_SummonUndeadII 16842784 is_SumUndead2 C S vs 0x3a 0x2c prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847423 1 0 **** 0 14246 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9149 Archivist_Treeshape 16842785 is_treeshape T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 14247 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9150 Archivist_Exteneded_Treeshape 16842786 is_treeshape T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 14248 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9150 Archivist_Extended_Treeshape 16842786 is_treeshape T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 14248 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9151 Archivist_Quickened_Treeshape 16842787 is_treeshape T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 0 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 14249 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9152 Archivist_Silent_Treeshape 16842788 is_treeshape T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 14250 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9153 Archivist_Still_Treeshape 16842789 is_treeshape T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 14251 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9154 Archivist_Ultravision 16842790 is_DarkVis T T vs 0x32 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 14252 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9155 Archivist_Exteneded_Ultravision 16842791 is_DarkVis T T vs 0x32 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 14253 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9155 Archivist_Extended_Ultravision 16842791 is_DarkVis T T vs 0x32 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 14253 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9156 Archivist_Silent_Ultravision 16842792 is_DarkVis T T vs 0x32 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** **** vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 14254 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9157 Archivist_Still_Ultravision 16842793 is_DarkVis T T vs 0x32 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6531 1 0 **** 0 14255 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9158 Archivist_UndetectableAlignment 16842794 is_undet_align A S vs 0x3a 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 14256 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9159 Archivist_Exteneded_UndetectableAlignment 16842795 is_undet_align A S vs 0x3a 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 14257 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9159 Archivist_Extended_UndetectableAlignment 16842795 is_undet_align A S vs 0x3a 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 14257 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9160 Archivist_Quickened_UndetectableAlignment 16842796 is_undet_align A S vs 0x3a 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 14258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9161 Archivist_Silent_UndetectableAlignment 16842797 is_undet_align A S vs 0x3a 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 14259 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9162 Archivist_Still_UndetectableAlignment 16842798 is_undet_align A S vs 0x3a 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16831997 1 0 **** 0 14260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9163 Archivist_WAVE_OF_GRIEF 16842799 is_wave_grief E S s 0x2a 0x0e prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 14261 **** **** 0 cone 7.62 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9164 Archivist_Exteneded_WAVE_OF_GRIEF 16842800 is_wave_grief E S s 0x2a 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 14262 **** **** 0 cone 7.62 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9164 Archivist_Extended_WAVE_OF_GRIEF 16842800 is_wave_grief E S s 0x2a 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 14262 **** **** 0 cone 7.62 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9165 Archivist_Quickened_WAVE_OF_GRIEF 16842801 is_wave_grief E S s 0x2a 0x0e prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 0 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 14263 **** **** 0 cone 7.62 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9166 Archivist_Still_WAVE_OF_GRIEF 16842802 is_wave_grief E S s 0x2a 0x0e prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1700 **** VCA_OUTEVIL01 **** SDR_GHOSTLY 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829609 1 0 **** 1 14264 **** **** 0 cone 7.62 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9167 Archivist_Web 16842803 is_Web C M vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6523 1 0 **** 1 14265 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9168 Archivist_Exteneded_Web 16842804 is_Web C M vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6523 1 0 **** 1 14266 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9168 Archivist_Extended_Web 16842804 is_Web C M vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6523 1 0 **** 1 14266 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9169 Archivist_Quickened_Web 16842805 is_Web C M vs 0x3a 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6523 1 0 **** 1 14267 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9170 Archivist_Silent_Web 16842806 is_Web C M vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6523 1 0 **** 1 14268 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9171 Archivist_Still_Web 16842807 is_Web C M vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6523 1 0 **** 1 14269 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9172 Archivist_Wolfskin 16842808 is_wolfskin T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 2 1500 Hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16789753 1 0 **** 0 14270 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9173 Archivist_Exteneded_Wolfskin 16842809 is_wolfskin T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 Hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16789753 1 0 **** 0 14271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9173 Archivist_Extended_Wolfskin 16842809 is_wolfskin T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 3 1500 Hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16789753 1 0 **** 0 14271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9174 Archivist_Quickened_Wolfskin 16842810 is_wolfskin T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 6 0 Hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16789753 1 0 **** 0 14272 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9175 Archivist_Silent_Wolfskin 16842811 is_wolfskin T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 3 1500 Hand **** vco_mehannatr03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16789753 1 0 **** 0 14273 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9176 Archivist_Still_Wolfskin 16842812 is_wolfskin T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16789753 1 0 **** 0 14274 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9177 Archivist_Animate_Dead 16842813 is_AnimDead N S vs 0x3a 0x2c prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 14275 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9178 Archivist_Exteneded_Animate_Dead 16842814 is_AnimDead N S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 14276 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9178 Archivist_Extended_Animate_Dead 16842814 is_AnimDead N S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 14276 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9179 Archivist_Quickened_Animate_Dead 16842815 is_AnimDead N S vs 0x3a 0x2c prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 14277 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9180 Archivist_Silent_Animate_Dead 16842816 is_AnimDead N S vs 0x3a 0x2c prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 14278 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9181 Archivist_Still_Animate_Dead 16842817 is_AnimDead N S vs 0x3a 0x2c prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 14279 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9192,32 +9192,32 @@ 9188 Archivist_Silent_Bestow_Curse 16842824 is_BesCurse T T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 14286 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9189 Archivist_Still_Bestow_Curse 16842825 is_BesCurse T T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 14287 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9190 Archivist_Blacklight 16842826 is_Darkness V S vs 0x3a 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 14288 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9191 Archivist_Exteneded_Blacklight 16842827 is_Darkness V S vs 0x3a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 14289 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9191 Archivist_Extended_Blacklight 16842827 is_Darkness V S vs 0x3a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 14289 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9192 Archivist_Quickened_Blacklight 16842828 is_Darkness V S vs 0x3a 0x2f prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 14290 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9193 Archivist_Silent_Blacklight 16842829 is_Darkness V S vs 0x3a 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 14291 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9194 Archivist_Still_Blacklight 16842830 is_Darkness V S vs 0x3a 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16825541 1 0 **** 0 14292 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9195 Archivist_Blade_Thirst 16842831 is_X2BldeThst T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_atomblue **** sco_atomblue vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3744 1 0 **** 0 14293 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9196 Archivist_Exteneded_Blade_Thirst 16842832 is_X2BldeThst T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomblue **** sco_atomblue vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3744 1 0 **** 0 14294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9196 Archivist_Extended_Blade_Thirst 16842832 is_X2BldeThst T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomblue **** sco_atomblue vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3744 1 0 **** 0 14294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9197 Archivist_Quickened_Blade_Thirst 16842833 is_X2BldeThst T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_atomblue **** sco_atomblue vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3744 1 0 **** 0 14295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9198 Archivist_Silent_Blade_Thirst 16842834 is_X2BldeThst T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomblue **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3744 1 0 **** 0 14296 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9199 Archivist_Still_Blade_Thirst 16842835 is_X2BldeThst T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_atomblue **** sco_atomblue vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3744 1 0 **** 0 14297 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9200 Archivist_Blessing_of_bahamut 16842836 is_GhostVis A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825358 1 0 **** 0 14298 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9201 Archivist_Exteneded_Blessing_of_bahamut 16842837 is_GhostVis A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825358 1 0 **** 0 14299 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9201 Archivist_Extended_Blessing_of_bahamut 16842837 is_GhostVis A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825358 1 0 **** 0 14299 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9202 Archivist_Quickened_Blessing_of_bahamut 16842838 is_GhostVis A P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_lm vs_chant_illu_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825358 1 0 **** 0 14300 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9203 Archivist_Silent_Blessing_of_bahamut 16842839 is_GhostVis A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec02 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825358 1 0 **** 0 14301 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9204 Archivist_Still_Blessing_of_bahamut 16842840 is_GhostVis A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825358 1 0 **** 0 14302 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9205 Archivist_Blindness_and_Deafness 16842841 is_BlindDeaf T M v 0x1a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 14303 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9206 Archivist_Exteneded_Blindness_and_Deafness 16842842 is_BlindDeaf T M v 0x1a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 14304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9206 Archivist_Extended_Blindness_and_Deafness 16842842 is_BlindDeaf T M v 0x1a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 14304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9207 Archivist_Quickened_Blindness_and_Deafness 16842843 is_BlindDeaf T M v 0x1a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 14305 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9208 Archivist_Silent_Blindness_and_Deafness 16842844 is_BlindDeaf T M v 0x1a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 14306 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9209 Archivist_BONEBLADE 16842845 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 3 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 9210 9211 9212 **** **** **** **** **** 16829484 **** **** **** **** 14307 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9210 Archivist_BONEBLADE_GREATSWORD 16842846 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9209 1 **** 1 0 **** 0 504772579 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9211 Archivist_BONEBLADE_LONGSWORD 16842847 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9209 1 **** 1 0 **** 0 504838115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9212 Archivist_BONEBLADE_SHORTSWORD 16842848 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9209 1 **** 1 0 **** 0 504903651 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9213 Archivist_Exteneded_BONEBLADE 16842849 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 4 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 9214 9215 9216 **** **** **** **** **** 16829484 **** **** **** **** 14308 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9214 Archivist_Exteneded_BONEBLADE_GREATSWORD 16842850 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9213 1 **** 1 0 **** 0 504969188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9215 Archivist_Exteneded_BONEBLADE_LONGSWORD 16842851 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9213 1 **** 1 0 **** 0 505034724 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9216 Archivist_Exteneded_BONEBLADE_SHORTSWORD 16842852 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9213 1 **** 1 0 **** 0 505100260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9213 Archivist_Extended_BONEBLADE 16842849 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 4 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 9214 9215 9216 **** **** **** **** **** 16829484 **** **** **** **** 14308 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9214 Archivist_Extended_BONEBLADE_GREATSWORD 16842850 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9213 1 **** 1 0 **** 0 504969188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9215 Archivist_Extended_BONEBLADE_LONGSWORD 16842851 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9213 1 **** 1 0 **** 0 505034724 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9216 Archivist_Extended_BONEBLADE_SHORTSWORD 16842852 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9213 1 **** 1 0 **** 0 505100260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9217 Archivist_Quickened_BONEBLADE 16842853 is_boneblade N P vs 0x3a 0x09 prc_radialbug **** **** **** **** **** **** 7 0 head **** **** **** **** **** **** **** 0 **** **** **** **** 0 **** **** **** **** **** **** **** 9218 9219 9220 **** **** **** **** **** 16829484 **** **** **** **** 14309 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9218 Archivist_Quickened_BONEBLADE_GREATSWORD 16842854 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 0 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9217 1 **** 1 0 **** 0 505165797 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9219 Archivist_Quickened_BONEBLADE_LONGSWORD 16842855 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf up 0 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9217 1 **** 1 0 **** 0 505231333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9231,7 +9231,7 @@ 9227 Archivist_Still_BONEBLADE_LONGSWORD 16842863 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9225 1 **** 1 0 **** 0 505624551 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9228 Archivist_Still_BONEBLADE_SHORTSWORD 16842864 is_boneblade N P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** VCO_MEHEDEVIL01 **** VCO_GRNDSKUL SCO_WRAITH VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 VCO_MEHEDEVIL01 **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 9225 1 **** 1 0 **** 0 505690087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9229 Archivist_BRILLIANT_EMANATION 16842865 is_brill_eman V P 0 0x0a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 14312 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9230 Archivist_Exteneded_BRILLIANT_EMANATION 16842866 is_brill_eman V P 0 0x0a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 14313 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9230 Archivist_Extended_BRILLIANT_EMANATION 16842866 is_brill_eman V P 0 0x0a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 14313 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9231 Archivist_Quickened_BRILLIANT_EMANATION 16842867 is_brill_eman V P 0 0x0a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** **** **** **** **** **** self 0 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 14314 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9232 Archivist_Call_Lightning 16842868 is_CallLightn V L vs 0x3d 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehedelec01 **** **** sco_mehedelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 1 **** 1 6107 1 0 **** 1 14315 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9233 Archivist_Empowered_Call_Lightning 16842869 is_CallLightn V L vs 0x3d 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 head vco_mehedelec01 **** **** sco_mehedelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 1 **** 1 6107 1 0 **** 1 14316 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9240,17 +9240,17 @@ 9236 Archivist_Silent_Call_Lightning 16842872 is_CallLightn V L vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_mehedelec01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 1 **** 1 6107 1 0 **** 1 14319 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9237 Archivist_Still_Call_Lightning 16842873 is_CallLightn V L vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehedelec01 **** **** sco_mehedelec01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 1 **** 1 6107 1 0 **** 1 14320 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9238 Archivist_Charm_Monster 16842874 is_CharmMon E S vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6111 1 0 **** 1 14321 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9239 Archivist_Exteneded_Charm_Monster 16842875 is_CharmMon E S vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6111 1 0 **** 1 14322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9239 Archivist_Extended_Charm_Monster 16842875 is_CharmMon E S vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6111 1 0 **** 1 14322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9240 Archivist_Quickened_Charm_Monster 16842876 is_CharmMon E S vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6111 1 0 **** 1 14323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9241 Archivist_Silent_Charm_Monster 16842877 is_CharmMon E S vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6111 1 0 **** 1 14324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9242 Archivist_Still_Charm_Monster 16842878 is_CharmMon E S vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6111 1 0 **** 1 14325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9243 Archivist_Clairaudience_and_Clairvoyance 16842879 is_ClairAdVo D P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 14326 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9244 Archivist_Exteneded_Clairaudience_and_Clairvoyance 16842880 is_ClairAdVo D P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 14327 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9244 Archivist_Extended_Clairaudience_and_Clairvoyance 16842880 is_ClairAdVo D P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 14327 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9245 Archivist_Quickened_Clairaudience_and_Clairvoyance 16842881 is_ClairAdVo D P vs 0x3a 0x01 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 14328 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9246 Archivist_Silent_Clairaudience_and_Clairvoyance 16842882 is_ClairAdVo D P vs 0x3a 0x01 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_mehedsonc01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 14329 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9247 Archivist_Still_Clairaudience_and_Clairvoyance 16842883 is_ClairAdVo D P vs 0x3a 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehedsonc01 **** **** sco_mehedsonc01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16826976 1 0 **** 0 14330 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9248 Archivist_Clarity 16842884 is_Clarity A M s 0x2a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 14331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9249 Archivist_Exteneded_Clarity 16842885 is_Clarity A M s 0x2a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 14332 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9249 Archivist_Extended_Clarity 16842885 is_Clarity A M s 0x2a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 14332 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9250 Archivist_Quickened_Clarity 16842886 is_Clarity A M s 0x2a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 14333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9251 Archivist_Still_Clarity 16842887 is_Clarity A M s 0x2a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6117 1 0 **** 0 14334 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9252 Archivist_Close_Wounds 16842888 ife_fasthealing1 C S v 0x1d 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 500 **** **** **** **** 0 **** **** **** **** **** Positive 0 **** **** **** **** **** 5 **** 1 16828322 1 1 **** 0 14335 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9271,12 +9271,12 @@ 9267 Archivist_Silent_Continual_Flame 16842903 is_X1ConFla I T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 522 1 0 **** 0 14350 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9268 Archivist_Still_Continual_Flame 16842904 is_X1ConFla I T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 522 1 0 **** 0 14351 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9269 Archivist_Crown_Might 16842905 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 14352 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9270 Archivist_Exteneded_Crown_Might 16842906 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 14353 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9270 Archivist_Extended_Crown_Might 16842906 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 14353 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9271 Archivist_Quickened_Crown_Might 16842907 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 14354 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9272 Archivist_Silent_Crown_Might 16842908 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 14355 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9273 Archivist_Still_Crown_Might 16842909 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826303 1 0 **** 0 14356 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9274 Archivist_Crown_Protection 16842910 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 14357 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9275 Archivist_Exteneded_Crown_Protection 16842911 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 14358 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9275 Archivist_Extended_Crown_Protection 16842911 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 14358 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9276 Archivist_Quickened_Crown_Protection 16842912 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 14359 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9277 Archivist_Silent_Crown_Protection 16842913 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 14360 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9278 Archivist_Still_Crown_Protection 16842914 is_createtatoo T T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16826305 1 0 **** 0 14361 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9287,24 +9287,24 @@ 9283 Archivist_Silent_Cure_Serious_Wounds 16842919 is_CurSerW C T vs 0x3d 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 14366 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9284 Archivist_Still_Cure_Serious_Wounds 16842920 is_CurSerW C T vs 0x3d 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 14367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9285 Archivist_Curse_of_Petty_Failing 16842921 is_curpfail N S vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 14368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9286 Archivist_Exteneded_Curse_of_Petty_Failing 16842922 is_curpfail N S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 14369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9286 Archivist_Extended_Curse_of_Petty_Failing 16842922 is_curpfail N S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 14369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9287 Archivist_Quickened_Curse_of_Petty_Failing 16842923 is_curpfail N S vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 14370 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9288 Archivist_Silent_Curse_of_Petty_Failing 16842924 is_curpfail N S vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 14371 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9289 Archivist_Still_Curse_of_Petty_Failing 16842925 is_curpfail N S vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830381 1 0 **** 1 14372 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9290 Archivist_Darkfire 16842926 is_X2Darkfire V T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 14373 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9291 Archivist_Exteneded_Darkfire 16842927 is_X2Darkfire V T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 14374 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9291 Archivist_Extended_Darkfire 16842927 is_X2Darkfire V T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 14374 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9292 Archivist_Quickened_Darkfire 16842928 is_X2Darkfire V T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 14375 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9293 Archivist_Silent_Darkfire 16842929 is_X2Darkfire V T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanfire02 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 14376 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9294 Archivist_Still_Darkfire 16842930 is_X2Darkfire V T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanfire02 **** sco_mehanfire02 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3782 1 0 **** 0 14377 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9295 Archivist_DarkflameArrow 16842931 is_drkflm_arrow V L v 0x10 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 **** **** **** **** **** **** **** **** attack 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829351 1 0 **** 1 14378 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9296 Archivist_Silent_DarkflameArrow 16842932 is_drkflm_arrow V L v 0x10 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** attack 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829351 1 0 **** 1 14379 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9297 Archivist_Daylight 16842933 is_dawn V t vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 14380 **** **** 0 Sphere 9.14 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9298 Archivist_Exteneded_Daylight 16842934 is_dawn V t vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 14381 **** **** 0 Sphere 9.14 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9298 Archivist_Extended_Daylight 16842934 is_dawn V t vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 14381 **** **** 0 Sphere 9.14 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9299 Archivist_Quickened_Daylight 16842935 is_dawn V t vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf touch 0 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 14382 **** **** 0 Sphere 9.14 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9300 Archivist_Silent_Daylight 16842936 is_dawn V t vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 14383 **** **** 0 Sphere 9.14 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9301 Archivist_Still_Daylight 16842937 is_dawn V t vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** sdr_blackout 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832215 1 0 **** 0 14384 **** **** 0 Sphere 9.14 **** 16 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9302 Archivist_DeeperDarkness 16842938 is_Darkness V T v 0x1a 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 14385 **** **** 0 Sphere 6.67 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9303 Archivist_Exteneded_DeeperDarkness 16842939 is_Darkness V T v 0x1a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 14386 **** **** 0 Sphere 6.67 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9303 Archivist_Extended_DeeperDarkness 16842939 is_Darkness V T v 0x1a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 14386 **** **** 0 Sphere 6.67 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9304 Archivist_Quickened_DeeperDarkness 16842940 is_Darkness V T v 0x1a 0x2f prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 14387 **** **** 0 Sphere 6.67 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9305 Archivist_Silent_DeeperDarkness 16842941 is_Darkness V T v 0x1a 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 14388 **** **** 0 Sphere 6.67 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9306 Archivist_DEVILS_EYE 16842942 is_devils_eye D P vs 0x38 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16829519 1 0 **** 0 14389 **** **** 0 Sphere 6.67 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9316,7 +9316,7 @@ 9312 Archivist_Silent_Dispel_Magic 16842948 is_DisMagic A M vs 0x38 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** **** **** **** touch 1000 **** vca_outsonic **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 14395 **** **** 0 sphere 5 **** 35 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9313 Archivist_Still_Dispel_Magic 16842949 is_DisMagic A M vs 0x38 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 14396 **** **** 0 sphere 5 **** 35 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9314 Archivist_Dominate_Animal 16842950 is_DomAn E M vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6140 1 0 **** 1 14397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9315 Archivist_Exteneded_Dominate_Animal 16842951 is_DomAn E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6140 1 0 **** 1 14398 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9315 Archivist_Extended_Dominate_Animal 16842951 is_DomAn E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6140 1 0 **** 1 14398 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9316 Archivist_Quickened_Dominate_Animal 16842952 is_DomAn E M vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6140 1 0 **** 1 14399 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9317 Archivist_Silent_Dominate_Animal 16842953 is_DomAn E M vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanmind02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6140 1 0 **** 1 14400 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9318 Archivist_Still_Dominate_Animal 16842954 is_DomAn E M vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6140 1 0 **** 1 14401 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9350,12 +9350,12 @@ 9346 Archivist_Energy_Aegis_Elec 16842982 is_elec A S v 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9343 1 16826400 1 0 **** 0 507197510 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9347 Archivist_Energy_Aegis_Fire 16842983 is_fire A S v 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9343 1 16826400 1 0 **** 0 507263046 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9348 Archivist_Energy_Aegis_Sonic 16842984 is_sonic A S v 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9343 1 16826400 1 0 **** 0 507328582 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9349 Archivist_Exteneded_Energy_Aegis 16842985 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 9350 9351 9352 9353 9354 9 **** 1 16826400 1 0 **** 0 14407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9350 Archivist_Exteneded_Energy_Aegis_Acid 16842986 is_acid A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507394119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9351 Archivist_Exteneded_Energy_Aegis_Cold 16842987 is_cold A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507459655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9352 Archivist_Exteneded_Energy_Aegis_Elec 16842988 is_elec A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507525191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9353 Archivist_Exteneded_Energy_Aegis_Fire 16842989 is_fire A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507590727 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9354 Archivist_Exteneded_Energy_Aegis_Sonic 16842990 is_sonic A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507656263 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9349 Archivist_Extended_Energy_Aegis 16842985 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 9350 9351 9352 9353 9354 9 **** 1 16826400 1 0 **** 0 14407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9350 Archivist_Extended_Energy_Aegis_Acid 16842986 is_acid A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507394119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9351 Archivist_Extended_Energy_Aegis_Cold 16842987 is_cold A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507459655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9352 Archivist_Extended_Energy_Aegis_Elec 16842988 is_elec A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507525191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9353 Archivist_Extended_Energy_Aegis_Fire 16842989 is_fire A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507590727 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9354 Archivist_Extended_Energy_Aegis_Sonic 16842990 is_sonic A S v 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9349 1 16826400 1 0 **** 0 507656263 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9355 Archivist_Quickened_Energy_Aegis 16842991 is_engimm A S v 0x3a 0x0a prc_radialbug **** **** **** **** **** **** 7 0 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 9356 9357 9358 9359 9360 9 **** 1 16826400 1 0 **** 0 14408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9356 Archivist_Quickened_Energy_Aegis_Acid 16842992 is_acid A S v 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9355 1 16826400 1 0 **** 0 507721800 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9357 Archivist_Quickened_Energy_Aegis_Cold 16842993 is_cold A S v 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 9355 1 16826400 1 0 **** 0 507787336 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9398,12 +9398,12 @@ 9394 Archivist_Empowered_Glyph_of_Warding_Electricity 16843030 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 9391 1 16789949 1 0 **** 1 509163608 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9395 Archivist_Empowered_Glyph_of_Warding_Fire 16843031 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 9391 1 16789949 1 0 **** 1 509229144 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9396 Archivist_Empowered_Glyph_of_Warding_Sonic 16843032 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 9391 1 16789949 1 0 **** 1 509294680 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9397 Archivist_Exteneded_Glyph_of_Warding_Master 16843033 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 9398 9399 9400 9401 9402 11 **** 1 16789949 1 0 **** 1 14425 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9398 Archivist_Exteneded_Glyph_of_Warding_Acid 16843034 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509360217 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9399 Archivist_Exteneded_Glyph_of_Warding_Cold 16843035 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509425753 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9400 Archivist_Exteneded_Glyph_of_Warding_Electricity 16843036 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509491289 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9401 Archivist_Exteneded_Glyph_of_Warding_Fire 16843037 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509556825 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9402 Archivist_Exteneded_Glyph_of_Warding_Sonic 16843038 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509622361 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9397 Archivist_Extended_Glyph_of_Warding_Master 16843033 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 9398 9399 9400 9401 9402 11 **** 1 16789949 1 0 **** 1 14425 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9398 Archivist_Extended_Glyph_of_Warding_Acid 16843034 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509360217 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9399 Archivist_Extended_Glyph_of_Warding_Cold 16843035 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509425753 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9400 Archivist_Extended_Glyph_of_Warding_Electricity 16843036 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509491289 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9401 Archivist_Extended_Glyph_of_Warding_Fire 16843037 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509556825 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9402 Archivist_Extended_Glyph_of_Warding_Sonic 16843038 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 9397 1 16789949 1 0 **** 1 509622361 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9403 Archivist_Maximized_Glyph_of_Warding_Master 16843039 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 9404 9405 9406 9407 9408 11 **** 1 16789949 1 0 **** 1 14426 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9404 Archivist_Maximized_Glyph_of_Warding_Acid 16843040 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 9403 1 16789949 1 0 **** 1 509687898 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9405 Archivist_Maximized_Glyph_of_Warding_Cold 16843041 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 9403 1 16789949 1 0 **** 1 509753434 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9429,13 +9429,13 @@ 9425 Archivist_Still_Glyph_of_Warding_Fire 16843061 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 9421 1 16789949 1 0 **** 1 510867549 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9426 Archivist_Still_Glyph_of_Warding_Sonic 16843062 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 9421 1 16789949 1 0 **** 1 510933085 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9427 Archivist_Greater_Magic_Fang 16843063 is_X1GMagFan C T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825074 1 0 **** 0 14430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9428 Archivist_Exteneded_Greater_Magic_Fang 16843064 is_X1GMagFan C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825074 1 0 **** 0 14431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9428 Archivist_Extended_Greater_Magic_Fang 16843064 is_X1GMagFan C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825074 1 0 **** 0 14431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9429 Archivist_Quickened_Greater_Magic_Fang 16843065 is_X1GMagFan C T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825074 1 0 **** 0 14432 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9430 Archivist_Silent_Greater_Magic_Fang 16843066 is_X1GMagFan C T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825074 1 0 **** 0 14433 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9431 Archivist_Still_Greater_Magic_Fang 16843067 is_X1GMagFan C T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16825074 1 0 **** 0 14434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9432 Archivist_Greenfire 16843068 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14435 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9433 Archivist_Empowered_Greenfire 16843069 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14436 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9434 Archivist_Exteneded_Greenfire 16843070 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14437 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9434 Archivist_Extended_Greenfire 16843070 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14437 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9435 Archivist_Maximized_Greenfire 16843071 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_ma_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14438 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9436 Archivist_Quickened_Greenfire 16843072 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 0 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14439 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9437 Archivist_Silent_Greenfire 16843073 is_greenfire V M vs 0x3f 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehednatr01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 14440 **** **** 0 sphere 12.192 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9453,13 +9453,13 @@ 9449 Archivist_Silent_Healing_Sting 16843085 is_X2HealStng N T vs 0x3d 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 3849 1 0 **** 1 14452 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9450 Archivist_Still_Healing_Sting 16843086 is_X2HealStng N T vs 0x3d 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil02 **** sco_mehanevil02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 3849 1 0 **** 1 14453 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9451 Archivist_Heroism 16843087 is_heroism E T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830273 1 0 **** 0 14454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9452 Archivist_Exteneded_Heroism 16843088 is_heroism E T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830273 1 0 **** 0 14455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9452 Archivist_Extended_Heroism 16843088 is_heroism E T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830273 1 0 **** 0 14455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9453 Archivist_Quickened_Heroism 16843089 is_heroism E T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830273 1 0 **** 0 14456 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9454 Archivist_Silent_Heroism 16843090 is_heroism E T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830273 1 0 **** 0 14457 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9455 Archivist_Still_Heroism 16843091 is_heroism E T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830273 1 0 **** 0 14458 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9456 Archivist_Infestation_of_Maggots 16843092 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14459 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** 9457 Archivist_Empowered_Infestation_of_Maggots 16843093 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14460 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** -9458 Archivist_Exteneded_Infestation_of_Maggots 16843094 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14461 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** +9458 Archivist_Extended_Infestation_of_Maggots 16843094 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14461 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** 9459 Archivist_Maximized_Infestation_of_Maggots 16843095 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_ma_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14462 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** 9460 Archivist_Quickened_Infestation_of_Maggots 16843096 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14463 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** 9461 Archivist_Silent_Infestation_of_Maggots 16843097 is_X2InfstMag N T vs 0x3f 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 3845 1 0 **** 1 14464 147 79 0 **** **** **** **** **** **** **** 79 **** **** **** **** **** **** **** **** **** **** @@ -9471,32 +9471,32 @@ 9467 Archivist_Silent_Inflict_Serious_Wounds 16843103 is_X1InfSer N T vs 0x3d 0x3B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 14470 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9468 Archivist_Still_Inflict_Serious_Wounds 16843104 is_X1InfSer N T vs 0x3d 0x3B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 14471 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9469 Archivist_Invisibility 16843105 is_Invisib I T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 14472 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9470 Archivist_Exteneded_Invisibility 16843106 is_Invisib I T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 14473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9470 Archivist_Extended_Invisibility 16843106 is_Invisib I T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 14473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9471 Archivist_Quickened_Invisibility 16843107 is_Invisib I T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 0 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 14474 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9472 Archivist_Silent_Invisibility 16843108 is_Invisib I T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 14475 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9473 Archivist_Still_Invisibility 16843109 is_Invisib I T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 14476 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9474 Archivist_Invisibility_Purge 16843110 is_InvPurge V P vs 0x3a 0x05 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 14477 **** **** 0 sphere 10 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9475 Archivist_Exteneded_Invisibility_Purge 16843111 is_InvPurge V P vs 0x3a 0x05 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 14478 **** **** 0 sphere 10 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9475 Archivist_Extended_Invisibility_Purge 16843111 is_InvPurge V P vs 0x3a 0x05 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 14478 **** **** 0 sphere 10 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9476 Archivist_Quickened_Invisibility_Purge 16843112 is_InvPurge V P vs 0x3a 0x05 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 14479 **** **** 0 sphere 10 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9477 Archivist_Silent_Invisibility_Purge 16843113 is_InvPurge V P vs 0x3a 0x05 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanmind01 vco_lgsprelec01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 14480 **** **** 0 sphere 10 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9478 Archivist_Still_Invisibility_Purge 16843114 is_InvPurge V P vs 0x3a 0x05 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanmind01 vco_lgsprelec01 sco_lgsprelec01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6188 1 0 **** 1 14481 **** **** 0 sphere 10 **** 17 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9479 Archivist_Invisibility_Sphere 16843115 is_InvSph I P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head vco_smhanmind01 **** vco_lgsprelec01 sco_lgsprelec01 vs_chant_illu_lm vs_chant_illu_lf area 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6189 1 0 **** 0 14482 **** **** 0 sphere 5 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9480 Archivist_Exteneded_Invisibility_Sphere 16843116 is_InvSph I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_smhanmind01 **** vco_lgsprelec01 sco_lgsprelec01 vs_chant_illu_lm vs_chant_illu_lf area 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6189 1 0 **** 0 14483 **** **** 0 sphere 5 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9480 Archivist_Extended_Invisibility_Sphere 16843116 is_InvSph I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_smhanmind01 **** vco_lgsprelec01 sco_lgsprelec01 vs_chant_illu_lm vs_chant_illu_lf area 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6189 1 0 **** 0 14483 **** **** 0 sphere 5 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9481 Archivist_Quickened_Invisibility_Sphere 16843117 is_InvSph I P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head vco_smhanmind01 **** vco_lgsprelec01 sco_lgsprelec01 vs_chant_illu_lm vs_chant_illu_lf area 0 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6189 1 0 **** 0 14484 **** **** 0 sphere 5 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9482 Archivist_Silent_Invisibility_Sphere 16843118 is_InvSph I P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_smhanmind01 **** vco_lgsprelec01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6189 1 0 **** 0 14485 **** **** 0 sphere 5 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9483 Archivist_Still_Invisibility_Sphere 16843119 is_InvSph I P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_smhanmind01 **** vco_lgsprelec01 sco_lgsprelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6189 1 0 **** 0 14486 **** **** 0 sphere 5 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9484 Archivist_Keen_Edge 16843120 is_X2KeenEdge T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 14487 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9485 Archivist_Exteneded_Keen_Edge 16843121 is_X2KeenEdge T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 14488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9485 Archivist_Extended_Keen_Edge 16843121 is_X2KeenEdge T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 14488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9486 Archivist_Quickened_Keen_Edge 16843122 is_X2KeenEdge T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 14489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9487 Archivist_Silent_Keen_Edge 16843123 is_X2KeenEdge T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomgren **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 14490 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9488 Archivist_Still_Keen_Edge 16843124 is_X2KeenEdge T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 14491 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9489 Archivist_Legions_Conviction 16843125 is_lconvict A M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 14492 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9490 Archivist_Exteneded_Legions_Conviction 16843126 is_lconvict A M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 14493 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9490 Archivist_Extended_Legions_Conviction 16843126 is_lconvict A M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 14493 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9491 Archivist_Quickened_Legions_Conviction 16843127 is_lconvict A M vs 0x3a 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 14494 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9492 Archivist_Silent_Legions_Conviction 16843128 is_lconvict A M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanholy01 vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 14495 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9493 Archivist_Still_Legions_Conviction 16843129 is_lconvict A M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy01 vco_lgrinholy01 sco_lgrinholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830375 1 0 **** 0 14496 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9494 Archivist_Legions_Curse_of_Impending_Blades 16843130 is_lcurimpbl N M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830379 1 0 **** 1 14497 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9495 Archivist_Exteneded_Legions_Curse_of_Impending_Blades 16843131 is_lcurimpbl N M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830379 1 0 **** 1 14498 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9495 Archivist_Extended_Legions_Curse_of_Impending_Blades 16843131 is_lcurimpbl N M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830379 1 0 **** 1 14498 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9496 Archivist_Quickened_Legions_Curse_of_Impending_Blades 16843132 is_lcurimpbl N M vs 0x3a 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830379 1 0 **** 1 14499 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9497 Archivist_Silent_Legions_Curse_of_Impending_Blades 16843133 is_lcurimpbl N M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanevil01 vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830379 1 0 **** 1 14500 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9498 Archivist_Still_Legions_Curse_of_Impending_Blades 16843134 is_lcurimpbl N M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830379 1 0 **** 1 14501 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9507,51 +9507,51 @@ 9503 Archivist_Silent_Lightning_Bolt 16843139 is_LightnBolt V M vs 0x3d 0x3A prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 **** 1 6198 1 0 **** 1 14506 **** **** 0 rectangle 30 3 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9504 Archivist_Still_Lightning_Bolt 16843140 is_LightnBolt V M vs 0x3d 0x3A prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanelec01 **** sco_mehanelec01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 **** 1 6198 1 0 **** 1 14507 **** **** 0 rectangle 30 3 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9505 Archivist_LocateObject 16843141 is_RayEnfeeb D T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 14508 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9506 Archivist_Exteneded_LocateObject 16843142 is_RayEnfeeb D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 14509 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9506 Archivist_Extended_LocateObject 16843142 is_RayEnfeeb D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 14509 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9507 Archivist_Quickened_LocateObject 16843143 is_RayEnfeeb D T vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 14510 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9508 Archivist_Silent_LocateObject 16843144 is_RayEnfeeb D T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 14511 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9509 Archivist_Still_LocateObject 16843145 is_RayEnfeeb D T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 14512 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9510 Archivist_Magic_Circle_against_Chaos 16843146 is_CircChaos A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14513 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9511 Archivist_Exteneded_Magic_Circle_against_Chaos 16843147 is_CircChaos A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14514 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9511 Archivist_Extended_Magic_Circle_against_Chaos 16843147 is_CircChaos A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14514 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9512 Archivist_Quickened_Magic_Circle_against_Chaos 16843148 is_CircChaos A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14515 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9513 Archivist_Silent_Magic_Circle_against_Chaos 16843149 is_CircChaos A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14516 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9514 Archivist_Still_Magic_Circle_against_Chaos 16843150 is_CircChaos A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14517 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9515 Archivist_Magic_Circle_against_Evil 16843151 is_CircEvil A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14518 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9516 Archivist_Exteneded_Magic_Circle_against_Evil 16843152 is_CircEvil A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14519 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9516 Archivist_Extended_Magic_Circle_against_Evil 16843152 is_CircEvil A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14519 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9517 Archivist_Quickened_Magic_Circle_against_Evil 16843153 is_CircEvil A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14520 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9518 Archivist_Silent_Magic_Circle_against_Evil 16843154 is_CircEvil A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14521 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9519 Archivist_Still_Magic_Circle_against_Evil 16843155 is_CircEvil A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14522 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9520 Archivist_Magic_Circle_against_Good 16843156 is_CircGood A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14523 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9521 Archivist_Exteneded_Magic_Circle_against_Good 16843157 is_CircGood A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14524 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9521 Archivist_Extended_Magic_Circle_against_Good 16843157 is_CircGood A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14524 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9522 Archivist_Quickened_Magic_Circle_against_Good 16843158 is_CircGood A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14525 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9523 Archivist_Silent_Magic_Circle_against_Good 16843159 is_CircGood A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14526 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9524 Archivist_Still_Magic_Circle_against_Good 16843160 is_CircGood A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14527 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9525 Archivist_Magic_Circle_against_Law 16843161 is_CircLaw A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14528 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9526 Archivist_Exteneded_Magic_Circle_against_Law 16843162 is_CircLaw A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14529 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9526 Archivist_Extended_Magic_Circle_against_Law 16843162 is_CircLaw A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14529 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9527 Archivist_Quickened_Magic_Circle_against_Law 16843163 is_CircLaw A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14530 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9528 Archivist_Silent_Magic_Circle_against_Law 16843164 is_CircLaw A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14531 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9529 Archivist_Still_Magic_Circle_against_Law 16843165 is_CircLaw A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 14532 **** **** 0 sphere 3.33 **** 20 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9530 Archivist_Magic_Vestment 16843166 is_X2MagVest T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 14533 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9531 Archivist_Exteneded_Magic_Vestment 16843167 is_X2MagVest T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 14534 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9531 Archivist_Extended_Magic_Vestment 16843167 is_X2MagVest T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 14534 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9532 Archivist_Quickened_Magic_Vestment 16843168 is_X2MagVest T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 14535 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9533 Archivist_Silent_Magic_Vestment 16843169 is_X2MagVest T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 14536 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9534 Archivist_Still_Magic_Vestment 16843170 is_X2MagVest T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 14537 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9535 Archivist_MASOCHISM 16843171 is_masochism E P vs 0x02 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 14538 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9536 Archivist_Exteneded_MASOCHISM 16843172 is_masochism E P vs 0x02 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 14539 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9536 Archivist_Extended_MASOCHISM 16843172 is_masochism E P vs 0x02 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGRINEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829695 1 0 **** 0 14539 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9537 Archivist_Mass_Aid 16843173 is_MAid E S vs 0x7f 0x0F prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14540 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9538 Archivist_Empowered_Mass_Aid 16843174 is_MAid E S vs 0x7f 0x0F prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14541 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9539 Archivist_Exteneded_Mass_Aid 16843175 is_MAid E S vs 0x7f 0x0F prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14542 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9539 Archivist_Extended_Mass_Aid 16843175 is_MAid E S vs 0x7f 0x0F prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14542 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9540 Archivist_Maximized_Mass_Aid 16843176 is_MAid E S vs 0x7f 0x0F prc_ARCHV_ma_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14543 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9541 Archivist_Quickened_Mass_Aid 16843177 is_MAid E S vs 0x7f 0x0F prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14544 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9542 Archivist_Silent_Mass_Aid 16843178 is_MAid E S vs 0x7f 0x0F prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14545 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9543 Archivist_Still_Mass_Aid 16843179 is_MAid E S vs 0x7f 0x0F prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy02 **** sco_mehanholy02 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 8 **** 1 16790147 1 0 **** 0 14546 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9544 Archivist_Mass_Lesser_Vigor 16843180 is_vigor_mass C S vs 0x7a 0x0F prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 14547 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9545 Archivist_Exteneded_Mass_Lesser_Vigor 16843181 is_vigor_mass C S vs 0x7a 0x0F prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 14548 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9545 Archivist_Extended_Mass_Lesser_Vigor 16843181 is_vigor_mass C S vs 0x7a 0x0F prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 14548 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9546 Archivist_Quickened_Mass_Lesser_Vigor 16843182 is_vigor_mass C S vs 0x7a 0x0F prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 14549 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9547 Archivist_Silent_Mass_Lesser_Vigor 16843183 is_vigor_mass C S vs 0x7a 0x0F prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 14550 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9548 Archivist_Still_Mass_Lesser_Vigor 16843184 is_vigor_mass C S vs 0x7a 0x0F prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790139 1 0 **** 0 14551 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9549 Archivist_MirrorImage 16843185 is_mirror_image I P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832058 1 0 **** 0 14552 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9550 Archivist_Exteneded_MirrorImage 16843186 is_mirror_image I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832058 1 0 **** 0 14553 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9550 Archivist_Extended_MirrorImage 16843186 is_mirror_image I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832058 1 0 **** 0 14553 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9551 Archivist_Quickened_MirrorImage 16843187 is_mirror_image I P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832058 1 0 **** 0 14554 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9552 Archivist_Silent_MirrorImage 16843188 is_mirror_image I P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832058 1 0 **** 0 14555 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9553 Archivist_Still_MirrorImage 16843189 is_mirror_image I P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832058 1 0 **** 0 14556 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9565,22 +9565,22 @@ 9561 Archivist_Silent_Negative_Energy_Burst 16843197 is_NegBurst N M vs 0x3d 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6536 1 0 **** 1 14564 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9562 Archivist_Still_Negative_Energy_Burst 16843198 is_NegBurst N M vs 0x3d 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6536 1 0 **** 1 14565 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9563 Archivist_Negative_Energy_Protection 16843199 is_NegProt A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 14566 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9564 Archivist_Exteneded_Negative_Energy_Protection 16843200 is_NegProt A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 14567 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9564 Archivist_Extended_Negative_Energy_Protection 16843200 is_NegProt A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 14567 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9565 Archivist_Quickened_Negative_Energy_Protection 16843201 is_NegProt A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 14568 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9566 Archivist_Silent_Negative_Energy_Protection 16843202 is_NegProt A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 14569 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9567 Archivist_Still_Negative_Energy_Protection 16843203 is_NegProt A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6222 1 0 **** 0 14570 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9568 Archivist_ObscureObject 16843204 is_GrDispel A T vs 0x3a 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 14571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9569 Archivist_Exteneded_ObscureObject 16843205 is_GrDispel A T vs 0x3a 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 14572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9569 Archivist_Extended_ObscureObject 16843205 is_GrDispel A T vs 0x3a 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 14572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9570 Archivist_Quickened_ObscureObject 16843206 is_GrDispel A T vs 0x3a 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 14573 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9571 Archivist_Silent_ObscureObject 16843207 is_GrDispel A T vs 0x3a 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_megrdmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 14574 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9572 Archivist_Still_ObscureObject 16843208 is_GrDispel A T vs 0x3a 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16826986 1 0 **** 0 14575 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9573 Archivist_Prayer 16843209 is_Prayer C P vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 14576 **** **** 0 sphere 10 **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9574 Archivist_Exteneded_Prayer 16843210 is_Prayer C P vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 14577 **** **** 0 sphere 10 **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9574 Archivist_Extended_Prayer 16843210 is_Prayer C P vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 14577 **** **** 0 sphere 10 **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9575 Archivist_Quickened_Prayer 16843211 is_Prayer C P vs 0x3a 0x2F prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 14578 **** **** 0 sphere 10 **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9576 Archivist_Silent_Prayer 16843212 is_Prayer C P vs 0x3a 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 14579 **** **** 0 sphere 10 **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9577 Archivist_Still_Prayer 16843213 is_Prayer C P vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 14580 **** **** 0 sphere 10 **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9578 Archivist_Protection_from_Elements 16843214 is_PrElement A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 14581 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9579 Archivist_Exteneded_Protection_from_Elements 16843215 is_PrElement A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 14582 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9579 Archivist_Extended_Protection_from_Elements 16843215 is_PrElement A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 14582 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9580 Archivist_Quickened_Protection_from_Elements 16843216 is_PrElement A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 14583 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9581 Archivist_Silent_Protection_from_Elements 16843217 is_PrElement A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 14584 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9582 Archivist_Still_Protection_from_Elements 16843218 is_PrElement A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 14585 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9607,7 +9607,7 @@ 9603 Archivist_Silent_Remove_Disease 16843239 is_RmvDiseas C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 14606 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9604 Archivist_Still_Remove_Disease 16843240 is_RmvDiseas C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 14607 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9605 Archivist_RingOfBlades 16843241 is_BladeBar C P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 14608 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9606 Archivist_Exteneded_RingOfBlades 16843242 is_BladeBar C P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 14609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9606 Archivist_Extended_RingOfBlades 16843242 is_BladeBar C P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 14609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9607 Archivist_Quickened_RingOfBlades 16843243 is_BladeBar C P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf Area 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 14610 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9608 Archivist_Silent_RingOfBlades 16843244 is_BladeBar C P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 14611 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9609 Archivist_Still_RingOfBlades 16843245 is_BladeBar C P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanmind02 **** **** SCO_LGRINHOLY01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16832240 1 0 **** 0 14612 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9665,7 +9665,7 @@ 9661 Archivist_Still_SS_Cone_of_Fire 16843297 is_blsflm V S vs **** 0x3e prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1700 **** var_conefire **** sar_conefire 0 **** **** **** **** **** Fire 0 **** **** **** **** **** 11 9656 1 16830266 1 0 **** 1 512899370 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9662 Archivist_SHIVERING_TOUCH 16843298 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9663 Archivist_Empowered_SHIVERING_TOUCH 16843299 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_em_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14636 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9664 Archivist_Exteneded_SHIVERING_TOUCH 16843300 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14637 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9664 Archivist_Extended_SHIVERING_TOUCH 16843300 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14637 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9665 Archivist_Maximized_SHIVERING_TOUCH 16843301 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_ma_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14638 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9666 Archivist_Quickened_SHIVERING_TOUCH 16843302 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** VCO_MEHANCOLD01 **** SCO_MEHANCOLD03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 0 **** VCA_OUTCOLD01 **** SAR_CONECOLD 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9667 Archivist_Silent_SHIVERING_TOUCH 16843303 is_shiver_tch N T vs 0x3f 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANCOLD01 **** **** **** **** touch 1000 **** VCA_OUTCOLD01 **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 3 **** 1 16829619 1 0 **** 1 14640 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9688,7 +9688,7 @@ 9684 Archivist_Silent_Slashing_Darkness 16843320 is_slashdark N M vs 0x3d 0x33 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16830399 1 0 **** 1 14657 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9685 Archivist_Still_Slashing_Darkness 16843321 is_slashdark N M vs 0x3d 0x33 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16830399 1 0 **** 1 14658 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9686 Archivist_SleetStorm 16843322 is_iceburst C L vs 0x3a 0x0f prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** sim_shwngcold01 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 1 **** 1 16832242 1 0 **** 0 14659 **** **** 0 sphere 12.192 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9687 Archivist_Exteneded_SleetStorm 16843323 is_iceburst C L vs 0x3a 0x0f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** sim_shwngcold01 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 1 **** 1 16832242 1 0 **** 0 14660 **** **** 0 sphere 12.192 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9687 Archivist_Extended_SleetStorm 16843323 is_iceburst C L vs 0x3a 0x0f prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf Area 1000 **** **** **** sim_shwngcold01 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 1 **** 1 16832242 1 0 **** 0 14660 **** **** 0 sphere 12.192 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9688 Archivist_Quickened_SleetStorm 16843324 is_iceburst C L vs 0x3a 0x0f prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf Area 0 **** **** **** sim_shwngcold01 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 1 **** 1 16832242 1 0 **** 0 14661 **** **** 0 sphere 12.192 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9689 Archivist_Silent_SleetStorm 16843325 is_iceburst C L vs 0x3a 0x0f prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehancold03 **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 1 **** 1 16832242 1 0 **** 0 14662 **** **** 0 sphere 12.192 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9690 Archivist_Still_SleetStorm 16843326 is_iceburst C L vs 0x3a 0x0f prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** sim_shwngcold01 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 1 **** 1 16832242 1 0 **** 0 14663 **** **** 0 sphere 12.192 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9697,22 +9697,22 @@ 9693 Archivist_Silent_Snare 16843329 is_snare t t vs 0x38 0x0e prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829357 1 0 **** 0 14666 **** **** 0 sphere 3.092 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9694 Archivist_Still_Snare 16843330 is_snare t t vs 0x38 0x0e prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** sdr_entangle 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829357 1 0 **** 0 14667 **** **** 0 sphere 3.092 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9695 Archivist_Spiderskin 16843331 is_spiderskin T T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830460 1 0 **** 0 14668 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9696 Archivist_Exteneded_Spiderskin 16843332 is_spiderskin T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830460 1 0 **** 0 14669 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9696 Archivist_Extended_Spiderskin 16843332 is_spiderskin T T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830460 1 0 **** 0 14669 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9697 Archivist_Quickened_Spiderskin 16843333 is_spiderskin T T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830460 1 0 **** 0 14670 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9698 Archivist_Silent_Spiderskin 16843334 is_spiderskin T T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830460 1 0 **** 0 14671 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9699 Archivist_Still_Spiderskin 16843335 is_spiderskin T T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830460 1 0 **** 0 14672 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9700 Archivist_Spike_Growth 16843336 is_X1SpiGro T L vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 14673 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9701 Archivist_Exteneded_Spike_Growth 16843337 is_X1SpiGro T L vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 14674 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9701 Archivist_Extended_Spike_Growth 16843337 is_X1SpiGro T L vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 14674 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9702 Archivist_Quickened_Spike_Growth 16843338 is_X1SpiGro T L vs 0x3a 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 14675 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9703 Archivist_Silent_Spike_Growth 16843339 is_X1SpiGro T L vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 14676 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9704 Archivist_Still_Spike_Growth 16843340 is_X1SpiGro T L vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 2672 1 0 **** 1 14677 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9705 Archivist_Summon_Creature_III 16843341 is_Summon3 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 14678 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9706 Archivist_Exteneded_Summon_Creature_III 16843342 is_Summon3 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 14679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9706 Archivist_Extended_Summon_Creature_III 16843342 is_Summon3 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 14679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9707 Archivist_Quickened_Summon_Creature_III 16843343 is_Summon3 C S vs 0x3a 0x2C prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 14680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9708 Archivist_Silent_Summon_Creature_III 16843344 is_Summon3 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 14681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9709 Archivist_Still_Summon_Creature_III 16843345 is_Summon3 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 14682 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9710 Archivist_SummonUndeadIII 16843346 is_SumUndead3 C S vs 0x3a 0x2c prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 14683 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9711 Archivist_Exteneded_SummonUndeadIII 16843347 is_SumUndead3 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 14684 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9711 Archivist_Extended_SummonUndeadIII 16843347 is_SumUndead3 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 14684 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9712 Archivist_Quickened_SummonUndeadIII 16843348 is_SumUndead3 C S vs 0x3a 0x2c prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 14685 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9713 Archivist_Silent_SummonUndeadIII 16843349 is_SumUndead3 C S vs 0x3a 0x2c prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 14686 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9714 Archivist_Still_SummonUndeadIII 16843350 is_SumUndead3 C S vs 0x3a 0x2c prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847425 1 0 **** 0 14687 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9727,28 +9727,28 @@ 9723 Archivist_Silent_UNLIVING_WEAPON 16843359 is_unliv_weap N T vs 0x3d 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829605 1 0 **** 0 14696 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9724 Archivist_Still_UNLIVING_WEAPON 16843360 is_unliv_weap N T vs 0x3d 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sce_negative 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829605 1 0 **** 0 14697 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9725 Archivist_Vigor 16843361 is_vigor C T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 14698 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9726 Archivist_Exteneded_Vigor 16843362 is_vigor C T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 14699 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9726 Archivist_Extended_Vigor 16843362 is_vigor C T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 14699 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9727 Archivist_Quickened_Vigor 16843363 is_vigor C T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 14700 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9728 Archivist_Silent_Vigor 16843364 is_vigor C T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 14701 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9729 Archivist_Still_Vigor 16843365 is_vigor C T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790131 1 0 **** 0 14702 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9730 Archivist_WaterBreathing 16843366 is_waterbrth T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 head **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 14703 **** **** 0 sphere 3.048 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9731 Archivist_Exteneded_WaterBreathing 16843367 is_waterbrth T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 14704 **** **** 0 sphere 3.048 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9731 Archivist_Extended_WaterBreathing 16843367 is_waterbrth T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 14704 **** **** 0 sphere 3.048 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9732 Archivist_Quickened_WaterBreathing 16843368 is_waterbrth T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 head **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf Area 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 14705 **** **** 0 sphere 3.048 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9733 Archivist_Silent_WaterBreathing 16843369 is_waterbrth T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 14706 **** **** 0 sphere 3.048 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9734 Archivist_Still_WaterBreathing 16843370 is_waterbrth T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16847291 1 0 **** 0 14707 **** **** 0 sphere 3.048 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9735 Archivist_WRACK 16843371 is_wrack N S vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 14708 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9736 Archivist_Exteneded_WRACK 16843372 is_wrack N S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 14709 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9736 Archivist_Extended_WRACK 16843372 is_wrack N S vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 14709 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9737 Archivist_Quickened_WRACK 16843373 is_wrack N S vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 7 0 hand **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF out 0 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 14710 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9738 Archivist_Silent_WRACK 16843374 is_wrack N S vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 14711 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9739 Archivist_Still_WRACK 16843375 is_wrack N S vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829613 1 0 **** 1 14712 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9740 Archivist_ABSORB_STRENGTH 16843376 is_absorb_str N S vs 0x3a 0x0c prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 14713 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9741 Archivist_Exteneded_ABSORB_STRENGTH 16843377 is_absorb_str N S vs 0x3a 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 14714 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9741 Archivist_Extended_ABSORB_STRENGTH 16843377 is_absorb_str N S vs 0x3a 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 14714 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9742 Archivist_Quickened_ABSORB_STRENGTH 16843378 is_absorb_str N S vs 0x3a 0x0c prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 0 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 14715 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9743 Archivist_Silent_ABSORB_STRENGTH 16843379 is_absorb_str N S vs 0x3a 0x0c prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** up 1000 **** **** VCO_LGRINEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 14716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9744 Archivist_Still_ABSORB_STRENGTH 16843380 is_absorb_str N S vs 0x3a 0x0c prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 14717 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9745 Archivist_ABYSSAL_MIGHT 16843381 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14718 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9746 Archivist_Empowered_ABYSSAL_MIGHT 16843382 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_em_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14719 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9747 Archivist_Exteneded_ABYSSAL_MIGHT 16843383 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14720 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9747 Archivist_Extended_ABYSSAL_MIGHT 16843383 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14720 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9748 Archivist_Quickened_ABYSSAL_MIGHT 16843384 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9749 Archivist_Silent_ABYSSAL_MIGHT 16843385 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** VCA_UPHEXEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9750 Archivist_Still_ABYSSAL_MIGHT 16843386 is_abyssal_mght C P vs 0x3b 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGUPEVIL01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** VCA_UPHEXEVIL01 SCA_DRAGFIRE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16829471 1 0 **** 0 14723 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9760,7 +9760,7 @@ 9756 Archivist_Still_BloodOfTheMartyr 16843392 is_Heal N M vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanheal03 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16825202 1 0 **** 0 14729 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9757 Archivist_CLAWS_OF_THE_SAVAGE 16843393 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14730 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9758 Archivist_Empowered_CLAWS_OF_THE_SAVAGE 16843394 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_em_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14731 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9759 Archivist_Exteneded_CLAWS_OF_THE_SAVAGE 16843395 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14732 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9759 Archivist_Extended_CLAWS_OF_THE_SAVAGE 16843395 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14732 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9760 Archivist_Quickened_CLAWS_OF_THE_SAVAGE 16843396 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf self 0 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14733 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9761 Archivist_Silent_CLAWS_OF_THE_SAVAGE 16843397 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14734 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9762 Archivist_Still_CLAWS_OF_THE_SAVAGE 16843398 is_claws_savage T P vs 0x3b 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 VCO_MEHEDEVIL01 **** **** SDR_PARALYZED 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829497 1 0 **** 0 14735 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9771,28 +9771,28 @@ 9767 Archivist_Silent_Cure_Critical_Wounds 16843403 is_CurCrWnds C T vs 0x3d 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanheal03 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 14740 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9768 Archivist_Still_Cure_Critical_Wounds 16843404 is_CurCrWnds C T vs 0x3d 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6127 1 1 **** 0 14741 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9769 Archivist_DAMNING_DARKNESS 16843405 is_damng_dark V T v 0x1a 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 14742 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9770 Archivist_Exteneded_DAMNING_DARKNESS 16843406 is_damng_dark V T v 0x1a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 14743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9770 Archivist_Extended_DAMNING_DARKNESS 16843406 is_damng_dark V T v 0x1a 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF touch 1000 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 14743 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9771 Archivist_Quickened_DAMNING_DARKNESS 16843407 is_damng_dark V T v 0x1a 0x2f prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF touch 0 **** **** **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 14744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9772 Archivist_Silent_DAMNING_DARKNESS 16843408 is_damng_dark V T v 0x1a 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829507 1 0 **** 1 14745 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9773 Archivist_Darkness_Armor 16843409 is_X2DthArm A T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 14746 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9774 Archivist_Exteneded_Darkness_Armor 16843410 is_X2DthArm A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 14747 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9774 Archivist_Extended_Darkness_Armor 16843410 is_X2DthArm A T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 14747 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9775 Archivist_Quickened_Darkness_Armor 16843411 is_X2DthArm A T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 14748 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9776 Archivist_Silent_Darkness_Armor 16843412 is_X2DthArm A T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 14749 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9777 Archivist_Still_Darkness_Armor 16843413 is_X2DthArm A T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 14750 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9778 Archivist_Death_Ward 16843414 is_DeaWard N T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 14751 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9779 Archivist_Exteneded_Death_Ward 16843415 is_DeaWard N T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 14752 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9779 Archivist_Extended_Death_Ward 16843415 is_DeaWard N T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 14752 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9780 Archivist_Quickened_Death_Ward 16843416 is_DeaWard N T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 14753 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9781 Archivist_Silent_Death_Ward 16843417 is_DeaWard N T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 14754 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9782 Archivist_Still_Death_Ward 16843418 is_DeaWard N T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 14755 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9783 Archivist_DIAMOND_SPRAY 16843419 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14756 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9784 Archivist_Empowered_DIAMOND_SPRAY 16843420 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_em_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14757 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9785 Archivist_Exteneded_DIAMOND_SPRAY 16843421 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14758 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9785 Archivist_Extended_DIAMOND_SPRAY 16843421 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14758 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9786 Archivist_Maximized_DIAMOND_SPRAY 16843422 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_ma_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14759 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9787 Archivist_Quickened_DIAMOND_SPRAY 16843423 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 0 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14760 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9788 Archivist_Silent_DIAMOND_SPRAY 16843424 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** **** **** **** out 1700 **** VAR_CONESPAR **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14761 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9789 Archivist_Still_DIAMOND_SPRAY 16843425 is_dmnd_spray V M vs 0x3f 0x0e prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 14762 **** **** 0 cone 18.28 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9790 Archivist_Dimensional_Anchor 16843426 is_dimanch A M vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf touch 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 14763 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9791 Archivist_Exteneded_Dimensional_Anchor 16843427 is_dimanch A M vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf touch 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 14764 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9791 Archivist_Extended_Dimensional_Anchor 16843427 is_dimanch A M vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf touch 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 14764 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9792 Archivist_Quickened_Dimensional_Anchor 16843428 is_dimanch A M vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 14765 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9793 Archivist_Silent_Dimensional_Anchor 16843429 is_dimanch A M vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehandmind02 **** **** **** **** touch 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 14766 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9794 Archivist_Still_Dimensional_Anchor 16843430 is_dimanch A M vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehandmind02 **** sco_gazemind vs_chant_ench_lm vs_chant_ench_lf **** 1700 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16825682 1 0 **** 1 14767 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9816,12 +9816,12 @@ 9812 Archivist_Silent_Dismissal 16843448 is_Dismissal A S vs 0x38 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgupnatr01 **** **** **** touch 1000 **** vca_outholy01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 14773 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9813 Archivist_Still_Dismissal 16843449 is_Dismissal A S vs 0x38 0x2e prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** vca_outholy01 **** sca_outholy01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 14774 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9814 Archivist_Divine_Power 16843450 is_DivPower V P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 14775 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9815 Archivist_Exteneded_Divine_Power 16843451 is_DivPower V P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 14776 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9815 Archivist_Extended_Divine_Power 16843451 is_DivPower V P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 14776 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9816 Archivist_Quickened_Divine_Power 16843452 is_DivPower V P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 14777 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9817 Archivist_Silent_Divine_Power 16843453 is_DivPower V P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 14778 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9818 Archivist_Still_Divine_Power 16843454 is_DivPower V P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6139 1 0 **** 0 14779 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9819 Archivist_Dominate_Person 16843455 is_DomPers E M vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6142 1 0 **** 1 14780 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9820 Archivist_Exteneded_Dominate_Person 16843456 is_DomPers E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6142 1 0 **** 1 14781 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9820 Archivist_Extended_Dominate_Person 16843456 is_DomPers E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6142 1 0 **** 1 14781 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9821 Archivist_Quickened_Dominate_Person 16843457 is_DomPers E M vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf out 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6142 1 0 **** 1 14782 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9822 Archivist_Silent_Dominate_Person 16843458 is_DomPers E M vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgrinmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6142 1 0 **** 1 14783 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9823 Archivist_Still_Dominate_Person 16843459 is_DomPers E M vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6142 1 0 **** 1 14784 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9830,12 +9830,12 @@ 9826 Archivist_Silent_DoublestrikeArrow 16843462 is_dblstr_arrow T L vs 0x38 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 5 **** **** **** **** **** **** **** **** attack 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829347 1 0 **** 1 14787 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9827 Archivist_Still_DoublestrikeArrow 16843463 is_dblstr_arrow T L vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 5 **** **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16829347 1 0 **** 1 14788 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9828 Archivist_DraconicMight 16843464 is_drac_might T t vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** sff_summondrgn 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832083 1 0 **** 0 14789 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9829 Archivist_Exteneded_DraconicMight 16843465 is_drac_might T t vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** sff_summondrgn 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832083 1 0 **** 0 14790 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9829 Archivist_Extended_DraconicMight 16843465 is_drac_might T t vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** sff_summondrgn 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832083 1 0 **** 0 14790 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9830 Archivist_Quickened_DraconicMight 16843466 is_drac_might T t vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** sff_summondrgn 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832083 1 0 **** 0 14791 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9831 Archivist_Silent_DraconicMight 16843467 is_drac_might T t vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832083 1 0 **** 0 14792 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9832 Archivist_Still_DraconicMight 16843468 is_drac_might T t vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** sff_summondrgn 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832083 1 0 **** 0 14793 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9833 Archivist_Elemental_Shield 16843469 is_FireShld V P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 12 **** 1 6144 1 0 **** 0 14794 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9834 Archivist_Exteneded_Elemental_Shield 16843470 is_FireShld V P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 12 **** 1 6144 1 0 **** 0 14795 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9834 Archivist_Extended_Elemental_Shield 16843470 is_FireShld V P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_hm vs_chant_evoc_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 12 **** 1 6144 1 0 **** 0 14795 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9835 Archivist_Quickened_Elemental_Shield 16843471 is_FireShld V P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_hm vs_chant_evoc_hf self 0 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 12 **** 1 6144 1 0 **** 0 14796 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9836 Archivist_Silent_Elemental_Shield 16843472 is_FireShld V P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanfire01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 12 **** 1 6144 1 0 **** 0 14797 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9837 Archivist_Still_Elemental_Shield 16843473 is_FireShld V P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 12 **** 1 6144 1 0 **** 0 14798 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9846,7 +9846,7 @@ 9842 Archivist_Silent_Enervation 16843478 is_Enervat N S vs 0x3d 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 6149 1 0 **** 1 14803 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9843 Archivist_Still_Enervation 16843479 is_Enervat N S vs 0x3d 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 6149 1 0 **** 1 14804 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9844 Archivist_Fear 16843480 is_Fear N M vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 14805 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9845 Archivist_Exteneded_Fear 16843481 is_Fear N M vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 14806 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9845 Archivist_Extended_Fear 16843481 is_Fear N M vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_necr_lm vs_chant_necr_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 14806 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9846 Archivist_Quickened_Fear 16843482 is_Fear N M vs 0x3a 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 14807 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9847 Archivist_Silent_Fear 16843483 is_Fear N M vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanmind02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 14808 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9848 Archivist_Still_Fear 16843484 is_Fear N M vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6151 1 0 **** 1 14809 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9857,20 +9857,20 @@ 9853 Archivist_Silent_Fireball 16843489 is_Fireball V L vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanfire03 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6155 1 0 **** 1 14814 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9854 Archivist_Still_Fireball 16843490 is_Fireball V L vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanfire03 **** sco_mehanfire03 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6155 1 0 **** 1 14815 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9855 Archivist_Freedom_of_Movement 16843491 is_FreeMove A M vs 0x3a 0x3B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 14816 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9856 Archivist_Exteneded_Freedom_of_Movement 16843492 is_FreeMove A M vs 0x3a 0x3B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 14817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9856 Archivist_Extended_Freedom_of_Movement 16843492 is_FreeMove A M vs 0x3a 0x3B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 14817 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9857 Archivist_Quickened_Freedom_of_Movement 16843493 is_FreeMove A M vs 0x3a 0x3B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 14818 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9858 Archivist_Silent_Freedom_of_Movement 16843494 is_FreeMove A M vs 0x3a 0x3B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 14819 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9859 Archivist_Still_Freedom_of_Movement 16843495 is_FreeMove A M vs 0x3a 0x3B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 14820 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9860 Archivist_GREATER_LUMINOUS_ARMOR 16843496 is_grlum_arm A T 0 0x0a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 14821 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9861 Archivist_Exteneded_GREATER_LUMINOUS_ARMOR 16843497 is_grlum_arm A T 0 0x0a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 14822 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9861 Archivist_Extended_GREATER_LUMINOUS_ARMOR 16843497 is_grlum_arm A T 0 0x0a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 14822 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9862 Archivist_Quickened_GREATER_LUMINOUS_ARMOR 16843498 is_grlum_arm A T 0 0x0a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** **** **** **** **** **** touch 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 14823 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9863 Archivist_Greater_Magic_Weapon 16843499 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 14824 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9864 Archivist_Exteneded_Greater_Magic_Weapon 16843500 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 14825 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9864 Archivist_Extended_Greater_Magic_Weapon 16843500 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 14825 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9865 Archivist_Quickened_Greater_Magic_Weapon 16843501 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 14826 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9866 Archivist_Silent_Greater_Magic_Weapon 16843502 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 14827 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9867 Archivist_Still_Greater_Magic_Weapon 16843503 is_X2GrMgWeap T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 14828 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9868 Archivist_Greater_Resistance 16843504 is_gr_resis A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 14829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9869 Archivist_Exteneded_Greater_Resistance 16843505 is_gr_resis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 14830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9869 Archivist_Extended_Greater_Resistance 16843505 is_gr_resis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 14830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9870 Archivist_Quickened_Greater_Resistance 16843506 is_gr_resis A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 14831 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9871 Archivist_Silent_Greater_Resistance 16843507 is_gr_resis A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 14832 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9872 Archivist_Still_Greater_Resistance 16843508 is_gr_resis A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790120 1 0 **** 0 14833 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9885,27 +9885,27 @@ 9881 Archivist_Silent_Hammer_of_the_Gods 16843517 is_HammGods V M vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head vco_mehedholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 6173 1 0 **** 1 14842 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9882 Archivist_Still_Hammer_of_the_Gods 16843518 is_HammGods V M vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehedholy01 **** **** sco_mehedholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 6173 1 0 **** 1 14843 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9883 Archivist_Haste 16843519 is_Haste T S vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 14844 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9884 Archivist_Exteneded_Haste 16843520 is_Haste T S vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 14845 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9884 Archivist_Extended_Haste 16843520 is_Haste T S vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 14845 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9885 Archivist_Quickened_Haste 16843521 is_Haste T S vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 14846 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9886 Archivist_Silent_Haste 16843522 is_Haste T S vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 14847 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9887 Archivist_Still_Haste 16843523 is_Haste T S vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6175 1 0 **** 0 14848 166 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9888 Archivist_Hold_Monster 16843524 is_HoldMon E M vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 14849 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9889 Archivist_Exteneded_Hold_Monster 16843525 is_HoldMon E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 14850 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9889 Archivist_Extended_Hold_Monster 16843525 is_HoldMon E M vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 14850 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9890 Archivist_Quickened_Hold_Monster 16843526 is_HoldMon E M vs 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 14851 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9891 Archivist_Silent_Hold_Monster 16843527 is_HoldMon E M vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 14852 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9892 Archivist_Still_Hold_Monster 16843528 is_HoldMon E M vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6179 1 0 **** 1 14853 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9893 Archivist_Holy_Sword 16843529 is_X2HolySwrd V T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3756 1 0 **** 0 14854 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9894 Archivist_Exteneded_Holy_Sword 16843530 is_X2HolySwrd V T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3756 1 0 **** 0 14855 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9894 Archivist_Extended_Holy_Sword 16843530 is_X2HolySwrd V T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3756 1 0 **** 0 14855 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9895 Archivist_Quickened_Holy_Sword 16843531 is_X2HolySwrd V T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3756 1 0 **** 0 14856 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9896 Archivist_Silent_Holy_Sword 16843532 is_X2HolySwrd V T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3756 1 0 **** 0 14857 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9897 Archivist_Still_Holy_Sword 16843533 is_X2HolySwrd V T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3756 1 0 **** 0 14858 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9898 Archivist_Improved_Invisibility 16843534 is_ImprInvis I T vs 0x3a 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 14859 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9899 Archivist_Exteneded_Improved_Invisibility 16843535 is_ImprInvis I T vs 0x3a 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 14860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9899 Archivist_Extended_Improved_Invisibility 16843535 is_ImprInvis I T vs 0x3a 0x2b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 14860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9900 Archivist_Quickened_Improved_Invisibility 16843536 is_ImprInvis I T vs 0x3a 0x2b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf touch 0 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 14861 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9901 Archivist_Silent_Improved_Invisibility 16843537 is_ImprInvis I T vs 0x3a 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 14862 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9902 Archivist_Still_Improved_Invisibility 16843538 is_ImprInvis I T vs 0x3a 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanelec02 **** sco_mehanelec02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6185 1 0 **** 0 14863 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9903 Archivist_Improved_Mage_Armor 16843539 is_impmagearm C T vs 0x3a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830440 1 0 **** 0 14864 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9904 Archivist_Exteneded_Improved_Mage_Armor 16843540 is_impmagearm C T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830440 1 0 **** 0 14865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9904 Archivist_Extended_Improved_Mage_Armor 16843540 is_impmagearm C T vs 0x3a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830440 1 0 **** 0 14865 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9905 Archivist_Quickened_Improved_Mage_Armor 16843541 is_impmagearm C T vs 0x3a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830440 1 0 **** 0 14866 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9906 Archivist_Silent_Improved_Mage_Armor 16843542 is_impmagearm C T vs 0x3a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830440 1 0 **** 0 14867 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9907 Archivist_Still_Improved_Mage_Armor 16843543 is_impmagearm C T vs 0x3a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 9 **** 1 16830440 1 0 **** 0 14868 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9916,17 +9916,17 @@ 9912 Archivist_Silent_Inflict_Critical_Wounds 16843548 is_X1InfCri N T vs 0x3d 0x3B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 14873 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9913 Archivist_Still_Inflict_Critical_Wounds 16843549 is_X1InfCri N T vs 0x3d 0x3B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 14874 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9914 Archivist_Legions_Shield_of_Faith 16843550 is_lshlfat A M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 14875 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9915 Archivist_Exteneded_Legions_Shield_of_Faith 16843551 is_lshlfat A M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 14876 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9915 Archivist_Extended_Legions_Shield_of_Faith 16843551 is_lshlfat A M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 14876 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9916 Archivist_Quickened_Legions_Shield_of_Faith 16843552 is_lshlfat A M vs 0x3a 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 14877 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9917 Archivist_Silent_Legions_Shield_of_Faith 16843553 is_lshlfat A M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 14878 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9918 Archivist_Still_Legions_Shield_of_Faith 16843554 is_lshlfat A M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16830397 1 0 **** 0 14879 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9919 Archivist_Lesser_Planar_Ally 16843555 is_LsPlaAll C S vs 0x3a 0x2e prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 14880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9920 Archivist_Exteneded_Lesser_Planar_Ally 16843556 is_LsPlaAll C S vs 0x3a 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 14881 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9920 Archivist_Extended_Lesser_Planar_Ally 16843556 is_LsPlaAll C S vs 0x3a 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 14881 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9921 Archivist_Quickened_Lesser_Planar_Ally 16843557 is_LsPlaAll C S vs 0x3a 0x2e prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 14882 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9922 Archivist_Silent_Lesser_Planar_Ally 16843558 is_LsPlaAll C S vs 0x3a 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 14883 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9923 Archivist_Still_Lesser_Planar_Ally 16843559 is_LsPlaAll C S vs 0x3a 0x2e prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 14884 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9924 Archivist_Lesser_Planar_Binding 16843560 is_LsPlanar C S vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6193 1 0 **** 0 14885 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9925 Archivist_Exteneded_Lesser_Planar_Binding 16843561 is_LsPlanar C S vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6193 1 0 **** 0 14886 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9925 Archivist_Extended_Lesser_Planar_Binding 16843561 is_LsPlanar C S vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6193 1 0 **** 0 14886 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9926 Archivist_Quickened_Lesser_Planar_Binding 16843562 is_LsPlanar C S vs 0x3a 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6193 1 0 **** 0 14887 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9927 Archivist_Silent_Lesser_Planar_Binding 16843563 is_LsPlanar C S vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6193 1 0 **** 0 14888 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9928 Archivist_Still_Lesser_Planar_Binding 16843564 is_LsPlanar C S vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6193 1 0 **** 0 14889 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9935,20 +9935,20 @@ 9931 Archivist_Silent_Lesser_Spell_Breach 16843567 is_LsSpBrch A M vs 0x38 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6195 1 0 **** 1 14892 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9932 Archivist_Still_Lesser_Spell_Breach 16843568 is_LsSpBrch A M vs 0x38 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 6195 1 0 **** 1 14893 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9933 Archivist_Lower_Spell_Resistance 16843569 is_lowersr T S vs 0x32 0x2a prc_ARCHV_sp_gen **** **** **** **** **** **** 4 2000 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 14894 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9934 Archivist_Exteneded_Lower_Spell_Resistance 16843570 is_lowersr T S vs 0x32 0x2a prc_ARCHV_ex_gen **** **** **** **** **** **** 5 2000 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 14895 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9934 Archivist_Extended_Lower_Spell_Resistance 16843570 is_lowersr T S vs 0x32 0x2a prc_ARCHV_ex_gen **** **** **** **** **** **** 5 2000 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 14895 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9935 Archivist_Silent_Lower_Spell_Resistance 16843571 is_lowersr T S vs 0x32 0x2a prc_ARCHV_si_gen **** **** **** **** **** **** 5 2000 hand **** vco_mehanevil02 vco_lgrinevil01 **** **** **** out 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 14896 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9936 Archivist_Still_Lower_Spell_Resistance 16843572 is_lowersr T S vs 0x32 0x2a prc_ARCHV_st_gen **** **** **** **** **** **** 5 2000 **** **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf **** 2000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16830264 1 0 **** 1 14897 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9937 Archivist_Mass_Camoflage 16843573 is_X1MasCamo T L vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2673 1 0 **** 0 14898 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9938 Archivist_Exteneded_Mass_Camoflage 16843574 is_X1MasCamo T L vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2673 1 0 **** 0 14899 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9938 Archivist_Extended_Mass_Camoflage 16843574 is_X1MasCamo T L vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2673 1 0 **** 0 14899 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9939 Archivist_Quickened_Mass_Camoflage 16843575 is_X1MasCamo T L vs 0x3a 0x2F prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2673 1 0 **** 0 14900 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9940 Archivist_Silent_Mass_Camoflage 16843576 is_X1MasCamo T L vs 0x3a 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2673 1 0 **** 0 14901 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9941 Archivist_Still_Mass_Camoflage 16843577 is_X1MasCamo T L vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2673 1 0 **** 0 14902 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9942 Archivist_Mass_Ultravision 16843578 is_multra T S vs 0x32 0x0f prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 14903 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9943 Archivist_Exteneded_Mass_Ultravision 16843579 is_multra T S vs 0x32 0x0f prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 14904 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9943 Archivist_Extended_Mass_Ultravision 16843579 is_multra T S vs 0x32 0x0f prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 14904 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9944 Archivist_Silent_Mass_Ultravision 16843580 is_multra T S vs 0x32 0x0f prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 14905 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9945 Archivist_Still_Mass_Ultravision 16843581 is_multra T S vs 0x32 0x0f prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16830262 1 0 **** 0 14906 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9946 Archivist_Necrotic_Domination 16843582 is_Nec_Domin N L vs 0x3a 0x0A prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 14907 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9947 Archivist_Exteneded_Necrotic_Domination 16843583 is_Nec_Domin N L vs 0x3a 0x0A prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 14908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9947 Archivist_Extended_Necrotic_Domination 16843583 is_Nec_Domin N L vs 0x3a 0x0A prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 14908 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9948 Archivist_Quickened_Necrotic_Domination 16843584 is_Nec_Domin N L vs 0x3a 0x0A prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF area 0 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 14909 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9949 Archivist_Silent_Necrotic_Domination 16843585 is_Nec_Domin N L vs 0x3a 0x0A prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 14910 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9950 Archivist_Still_Necrotic_Domination 16843586 is_Nec_Domin N L vs 0x3a 0x0A prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SIM_MENTDOMN 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829205 1 0 **** 1 14911 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9957,7 +9957,7 @@ 9953 Archivist_Silent_Neutralize_Poison 16843589 is_NeutPois C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6223 1 0 **** 0 14914 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9954 Archivist_Still_Neutralize_Poison 16843590 is_NeutPois C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6223 1 0 **** 0 14915 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9955 Archivist_NONDETECTION 16843591 is_undet_align A T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 14916 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9956 Archivist_Exteneded_NONDETECTION 16843592 is_undet_align A T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 14917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9956 Archivist_Extended_NONDETECTION 16843592 is_undet_align A T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 14917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9957 Archivist_Quickened_NONDETECTION 16843593 is_undet_align A T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 14918 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9958 Archivist_Silent_NONDETECTION 16843594 is_undet_align A T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 14919 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9959 Archivist_Still_NONDETECTION 16843595 is_undet_align A T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 14920 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -9985,12 +9985,12 @@ 9981 Archivist_Polymorph_UMBER_HULK 16843617 is_PolyHulk T P v **** 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9978 1 **** 0 0 **** 0 513882715 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9982 Archivist_Polymorph_PIXIE 16843618 is_PolyFey T P v **** 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9978 1 **** 0 0 **** 0 513948251 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9983 Archivist_Polymorph_ZOMBIE 16843619 is_PolyZomb T P v **** 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9978 1 **** 0 0 **** 0 514013787 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9984 Archivist_Exteneded_Polymorph_Self 16843620 is_PolySelf T P v 0x1a 0x09 prc_radialbug **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 9985 9986 9987 9988 9989 **** **** 1 6224 1 0 **** 0 14940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9985 Archivist_Exteneded_Polymorph_GIANT_SPIDER 16843621 is_PolySpider T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514079324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9986 Archivist_Exteneded_Polymorph_TROLL 16843622 is_PolyTroll T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514144860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9987 Archivist_Exteneded_Polymorph_UMBER_HULK 16843623 is_PolyHulk T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514210396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9988 Archivist_Exteneded_Polymorph_PIXIE 16843624 is_PolyFey T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514275932 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -9989 Archivist_Exteneded_Polymorph_ZOMBIE 16843625 is_PolyZomb T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514341468 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9984 Archivist_Extended_Polymorph_Self 16843620 is_PolySelf T P v 0x1a 0x09 prc_radialbug **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 9985 9986 9987 9988 9989 **** **** 1 6224 1 0 **** 0 14940 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9985 Archivist_Extended_Polymorph_GIANT_SPIDER 16843621 is_PolySpider T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514079324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9986 Archivist_Extended_Polymorph_TROLL 16843622 is_PolyTroll T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514144860 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9987 Archivist_Extended_Polymorph_UMBER_HULK 16843623 is_PolyHulk T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514210396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9988 Archivist_Extended_Polymorph_PIXIE 16843624 is_PolyFey T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514275932 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +9989 Archivist_Extended_Polymorph_ZOMBIE 16843625 is_PolyZomb T P v **** 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9984 1 **** 0 0 **** 0 514341468 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9990 Archivist_Quickened_Polymorph_Self 16843626 is_PolySelf T P v 0x1a 0x09 prc_radialbug **** **** **** **** **** **** 8 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 9991 9992 9993 9994 9995 **** **** 1 6224 1 0 **** 0 14941 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9991 Archivist_Quickened_Polymorph_GIANT_SPIDER 16843627 is_PolySpider T P v **** 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9990 1 **** 0 0 **** 0 514407005 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 9992 Archivist_Quickened_Polymorph_TROLL 16843628 is_PolyTroll T P v **** 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9990 1 **** 0 0 **** 0 514472541 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10004,12 +10004,12 @@ 10000 Archivist_Silent_Polymorph_PIXIE 16843636 is_PolyFey T P v **** 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9996 1 **** 0 0 **** 0 514931294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10001 Archivist_Silent_Polymorph_ZOMBIE 16843637 is_PolyZomb T P v **** 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 9996 1 **** 0 0 **** 0 514996830 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10002 Archivist_Recitation 16843638 is_recitat C P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 14943 **** **** 0 sphere 20 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10003 Archivist_Exteneded_Recitation 16843639 is_recitat C P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 14944 **** **** 0 sphere 20 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10003 Archivist_Extended_Recitation 16843639 is_recitat C P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 14944 **** **** 0 sphere 20 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10004 Archivist_Quickened_Recitation 16843640 is_recitat C P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 14945 **** **** 0 sphere 20 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10005 Archivist_Silent_Recitation 16843641 is_recitat C P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 14946 **** **** 0 sphere 20 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10006 Archivist_Still_Recitation 16843642 is_recitat C P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanholy02 **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 6 **** 1 16830287 1 0 **** 0 14947 **** **** 0 sphere 20 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10007 Archivist_RepelVermin 16843643 is_spiderskin A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 14948 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10008 Archivist_Exteneded_RepelVermin 16843644 is_spiderskin A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 14949 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10008 Archivist_Extended_RepelVermin 16843644 is_spiderskin A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 14949 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10009 Archivist_Quickened_RepelVermin 16843645 is_spiderskin A P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 14950 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10010 Archivist_Silent_RepelVermin 16843646 is_spiderskin A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 14951 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10011 Archivist_Still_RepelVermin 16843647 is_spiderskin A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 14952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10020,7 +10020,7 @@ 10016 Archivist_ShadowArrow 16843652 is_shad_arrow N L v 0x10 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 4 **** **** **** **** **** **** **** **** attack 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829355 1 0 **** 1 14957 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10017 Archivist_Silent_ShadowArrow 16843653 is_shad_arrow N L v 0x10 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 5 **** **** **** **** **** **** **** **** attack 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829355 1 0 **** 1 14958 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10018 Archivist_Stoneskin 16843654 is_Stoneskn A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 14959 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10019 Archivist_Exteneded_Stoneskin 16843655 is_Stoneskn A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 14960 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10019 Archivist_Extended_Stoneskin 16843655 is_Stoneskn A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 14960 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10020 Archivist_Quickened_Stoneskin 16843656 is_Stoneskn A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 14961 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10021 Archivist_Silent_Stoneskin 16843657 is_Stoneskn A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 14962 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10022 Archivist_Still_Stoneskin 16843658 is_Stoneskn A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 14963 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10028,24 +10028,24 @@ 10024 Archivist_Quickened_STOP_HEART 16843660 is_stop_hrt N T s 0x28 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 0 **** VCA_OUTEVIL01 **** sdr_movparal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829595 1 0 **** 1 14965 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10025 Archivist_Still_STOP_HEART 16843661 is_stop_hrt N T s 0x28 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** VCA_OUTEVIL01 **** sdr_movparal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829595 1 0 **** 1 14966 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10026 Archivist_Summon_Creature_IV 16843662 is_Summon4 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 14967 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10027 Archivist_Exteneded_Summon_Creature_IV 16843663 is_Summon4 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 14968 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10027 Archivist_Extended_Summon_Creature_IV 16843663 is_Summon4 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 14968 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10028 Archivist_Quickened_Summon_Creature_IV 16843664 is_Summon4 C S vs 0x3a 0x2C prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 14969 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10029 Archivist_Silent_Summon_Creature_IV 16843665 is_Summon4 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 14970 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10030 Archivist_Still_Summon_Creature_IV 16843666 is_Summon4 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 14971 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10031 Archivist_SummonUndeadIV 16843667 is_SumUndead4 C S vs 0x3a 0x2c prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 14972 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10032 Archivist_Exteneded_SummonUndeadIV 16843668 is_SumUndead4 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 14973 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10032 Archivist_Extended_SummonUndeadIV 16843668 is_SumUndead4 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 14973 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10033 Archivist_Quickened_SummonUndeadIV 16843669 is_SumUndead4 C S vs 0x3a 0x2c prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 14974 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10034 Archivist_Silent_SummonUndeadIV 16843670 is_SumUndead4 C S vs 0x3a 0x2c prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 14975 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10035 Archivist_Still_SummonUndeadIV 16843671 is_SumUndead4 C S vs 0x3a 0x2c prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847427 1 0 **** 0 14976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10036 Archivist_SUNMANTLE 16843672 is_sunmantle A T s 0x2a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 14977 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10037 Archivist_Exteneded_SUNMANTLE 16843673 is_sunmantle A T s 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 14978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10037 Archivist_Extended_SUNMANTLE 16843673 is_sunmantle A T s 0x2a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 14978 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10038 Archivist_Quickened_SUNMANTLE 16843674 is_sunmantle A T s 0x2a 0x0b prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 0 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 14979 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10039 Archivist_Still_SUNMANTLE 16843675 is_sunmantle A T s 0x2a 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF **** 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 14980 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10040 Archivist_SwordOfConscience 16843676 is_MordSwrd E S v 0x18 0x02 prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832073 1 0 **** 1 14981 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10041 Archivist_Quickened_SwordOfConscience 16843677 is_MordSwrd E S v 0x18 0x02 prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832073 1 0 **** 1 14982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10042 Archivist_Silent_SwordOfConscience 16843678 is_MordSwrd E S v 0x18 0x02 prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** **** **** **** out 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832073 1 0 **** 1 14983 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10043 Archivist_Unholy_Sword 16843679 is_unholy_sword V T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16831999 1 0 **** 0 14984 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10044 Archivist_Exteneded_Unholy_Sword 16843680 is_unholy_sword V T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16831999 1 0 **** 0 14985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10044 Archivist_Extended_Unholy_Sword 16843680 is_unholy_sword V T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16831999 1 0 **** 0 14985 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10045 Archivist_Quickened_Unholy_Sword 16843681 is_unholy_sword V T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16831999 1 0 **** 0 14986 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10046 Archivist_Silent_Unholy_Sword 16843682 is_unholy_sword V T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16831999 1 0 **** 0 14987 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10047 Archivist_Still_Unholy_Sword 16843683 is_unholy_sword V T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16831999 1 0 **** 0 14988 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10060,7 +10060,7 @@ 10056 Archivist_Silent_BalefulPolymorph 16843692 is_shapechg T S vs 0x38 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825819 1 0 **** 1 14997 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10057 Archivist_Still_BalefulPolymorph 16843693 is_shapechg T S vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** **** **** vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825819 1 0 **** 1 14998 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10058 Archivist_Battletide 16843694 is_X2BattTide T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 14999 **** **** 0 sphere 3.33 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10059 Archivist_Exteneded_Battletide 16843695 is_X2BattTide T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 15000 **** **** 0 sphere 3.33 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10059 Archivist_Extended_Battletide 16843695 is_X2BattTide T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 15000 **** **** 0 sphere 3.33 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10060 Archivist_Quickened_Battletide 16843696 is_X2BattTide T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 15001 **** **** 0 sphere 3.33 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10061 Archivist_Silent_Battletide 16843697 is_X2BattTide T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head vco_mehedodd01 **** **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 15002 **** **** 0 sphere 3.33 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10062 Archivist_Still_Battletide 16843698 is_X2BattTide T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 3858 1 0 **** 0 15003 **** **** 0 sphere 3.33 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10069,7 +10069,7 @@ 10065 Archivist_Silent_BreakEnchantment 16843701 is_regen A S vs 0x38 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 15006 **** **** 0 sphere 9.14 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10066 Archivist_Still_BreakEnchantment 16843702 is_regen A S vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 15007 **** **** 0 sphere 9.14 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10067 Archivist_CHAAVS_LAUGH 16843703 is_chaavs_lgh E P v 0x1a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDSONC01 **** **** SCO_MEHEDSONC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16829659 1 0 **** 1 15008 **** **** 0 sphere 12.19 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10068 Archivist_Exteneded_CHAAVS_LAUGH 16843704 is_chaavs_lgh E P v 0x1a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDSONC01 **** **** SCO_MEHEDSONC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16829659 1 0 **** 1 15009 **** **** 0 sphere 12.19 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10068 Archivist_Extended_CHAAVS_LAUGH 16843704 is_chaavs_lgh E P v 0x1a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDSONC01 **** **** SCO_MEHEDSONC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 1000 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16829659 1 0 **** 1 15009 **** **** 0 sphere 12.19 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10069 Archivist_Quickened_CHAAVS_LAUGH 16843705 is_chaavs_lgh E P v 0x1a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDSONC01 **** **** SCO_MEHEDSONC01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF Area 0 **** **** **** SCA_CONESONC01 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16829659 1 0 **** 1 15010 **** **** 0 sphere 12.19 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10070 Archivist_Silent_CHAAVS_LAUGH 16843706 is_chaavs_lgh E P v 0x1a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDSONC01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 **** 1 16829659 1 0 **** 1 15011 **** **** 0 sphere 12.19 **** 21 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10071 Archivist_Circle_of_Doom 16843707 is_CircDoom N M vs 0x3d 0x2e prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 1 **** 1 6115 1 0 **** 1 15012 **** **** 0 sphere 3.33 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10079,7 +10079,7 @@ 10075 Archivist_Silent_Circle_of_Doom 16843711 is_CircDoom N M vs 0x3d 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head vco_mehedevil01 **** vco_lgrinevil01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 1 **** 1 6115 1 0 **** 1 15016 **** **** 0 sphere 3.33 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10076 Archivist_Still_Circle_of_Doom 16843712 is_CircDoom N M vs 0x3d 0x2e prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 1 **** 1 6115 1 0 **** 1 15017 **** **** 0 sphere 3.33 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10077 Archivist_CLAWS_OF_THE_BEBILITH 16843713 is_claw_bebil T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 15018 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10078 Archivist_Exteneded_CLAWS_OF_THE_BEBILITH 16843714 is_claw_bebil T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 15019 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10078 Archivist_Extended_CLAWS_OF_THE_BEBILITH 16843714 is_claw_bebil T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 15019 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10079 Archivist_Quickened_CLAWS_OF_THE_BEBILITH 16843715 is_claw_bebil T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 0 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 15020 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10080 Archivist_Silent_CLAWS_OF_THE_BEBILITH 16843716 is_claw_bebil T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 15021 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10081 Archivist_Still_CLAWS_OF_THE_BEBILITH 16843717 is_claw_bebil T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 15022 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10090,13 +10090,13 @@ 10086 Archivist_Silent_Cone_of_Cold 16843722 is_ConeCold V S vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand vco_swar3blue **** **** **** **** **** out 1700 **** var_conecold **** **** 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 11 **** 1 6121 1 0 **** 1 15027 **** **** 0 cone 11 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10087 Archivist_Still_Cone_of_Cold 16843723 is_ConeCold V S vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_swar3blue **** **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf **** 1700 **** var_conecold **** sar_conecold 0 **** **** **** **** **** Cold 0 **** **** **** **** **** 11 **** 1 6121 1 0 **** 1 15028 **** **** 0 cone 11 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10088 Archivist_CONVERT_WAND 16843724 is_convert_wand T T vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** VCO_SMHANODD01 **** SCO_LGRINODD01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF self 1000 **** **** **** SDR_SPELLTURNLP 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 15029 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10089 Archivist_Exteneded_CONVERT_WAND 16843725 is_convert_wand T T vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** VCO_SMHANODD01 **** SCO_LGRINODD01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF self 1000 **** **** **** SDR_SPELLTURNLP 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 15030 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10089 Archivist_Extended_CONVERT_WAND 16843725 is_convert_wand T T vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** VCO_SMHANODD01 **** SCO_LGRINODD01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF self 1000 **** **** **** SDR_SPELLTURNLP 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 15030 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10090 Archivist_Quickened_CONVERT_WAND 16843726 is_convert_wand T T vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** VCO_SMHANODD01 **** SCO_LGRINODD01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF self 0 **** **** **** SDR_SPELLTURNLP 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 15031 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10091 Archivist_Silent_CONVERT_WAND 16843727 is_convert_wand T T vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** VCO_SMHANODD01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 15032 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10092 Archivist_Still_CONVERT_WAND 16843728 is_convert_wand T T vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** VCO_SMHANODD01 **** SCO_LGRINODD01 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF **** 1000 **** **** **** SDR_SPELLTURNLP 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829661 1 0 **** 0 15033 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10093 Archivist_DANCING_WEB 16843729 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 1000 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15034 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10094 Archivist_Empowered_DANCING_WEB 16843730 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 1000 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15035 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10095 Archivist_Exteneded_DANCING_WEB 16843731 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 1000 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15036 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10095 Archivist_Extended_DANCING_WEB 16843731 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 1000 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15036 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10096 Archivist_Maximized_DANCING_WEB 16843732 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 1000 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15037 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10097 Archivist_Quickened_DANCING_WEB 16843733 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDHOLY01 **** **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF Area 0 **** **** **** SDR_WEB 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15038 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10098 Archivist_Silent_DANCING_WEB 16843734 is_dancg_web V M vs 0x3f 0x0e prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829663 1 0 **** 1 15039 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10157,13 +10157,13 @@ 10153 Archivist_Still_Elemental_Strike_Sonic 16843789 is_FlmStrike V M vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_lgupsonc01 sco_lgupsonc01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1700 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 10148 1 16789961 1 0 **** 1 517749452 **** **** 0 sphere 3.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10154 Archivist_Evards_Black_Tentacles 16843790 is_Evards C M vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15053 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10155 Archivist_Empowered_Evards_Black_Tentacles 16843791 is_Evards C M vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15054 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10156 Archivist_Exteneded_Evards_Black_Tentacles 16843792 is_Evards C M vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15055 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10156 Archivist_Extended_Evards_Black_Tentacles 16843792 is_Evards C M vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15055 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10157 Archivist_Maximized_Evards_Black_Tentacles 16843793 is_Evards C M vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15056 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10158 Archivist_Quickened_Evards_Black_Tentacles 16843794 is_Evards C M vs 0x3f 0x3E prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15057 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10159 Archivist_Silent_Evards_Black_Tentacles 16843795 is_Evards C M vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdevil01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15058 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10160 Archivist_Still_Evards_Black_Tentacles 16843796 is_Evards C M vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 15059 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10161 Archivist_FireInTheBlood 16843797 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 15060 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10162 Archivist_Exteneded_FireInTheBlood 16843798 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 15061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10162 Archivist_Extended_FireInTheBlood 16843798 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 15061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10163 Archivist_Quickened_FireInTheBlood 16843799 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 15062 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10164 Archivist_Silent_FireInTheBlood 16843800 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 15063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10165 Archivist_Still_FireInTheBlood 16843801 is_X2DthArm N P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16847581 1 0 **** 0 15064 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10174,11 +10174,11 @@ 10170 Archivist_Silent_Flame_Strike 16843806 is_FlmStrike V M vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgupfire01 **** **** **** up 1700 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6158 1 0 **** 1 15069 **** **** 0 sphere 3.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10171 Archivist_Still_Flame_Strike 16843807 is_FlmStrike V M vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_lgupfire01 sco_lgupfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1700 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6158 1 0 **** 1 15070 **** **** 0 sphere 3.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10172 Archivist_Greater_Heroism 16843808 is_gheroism E T vs 0x32 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy02 **** sco_mehanhoy02 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830275 1 0 **** 0 15071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10173 Archivist_Exteneded_Greater_Heroism 16843809 is_gheroism E T vs 0x32 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanholy02 **** sco_mehanhoy02 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830275 1 0 **** 0 15072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10173 Archivist_Extended_Greater_Heroism 16843809 is_gheroism E T vs 0x32 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanholy02 **** sco_mehanhoy02 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830275 1 0 **** 0 15072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10174 Archivist_Silent_Greater_Heroism 16843810 is_gheroism E T vs 0x32 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanholy02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830275 1 0 **** 0 15073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10175 Archivist_Still_Greater_Heroism 16843811 is_gheroism E T vs 0x32 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanholy02 **** sco_mehanhoy02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16830275 1 0 **** 0 15074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10176 Archivist_Greater_Vigor(Monstrous_Regeneration) 16843812 is_vigor_gr C T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 15075 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10177 Archivist_Exteneded_Greater_Vigor(Monstrous_Regeneration) 16843813 is_vigor_gr C T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 15076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10177 Archivist_Extended_Greater_Vigor(Monstrous_Regeneration) 16843813 is_vigor_gr C T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 15076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10178 Archivist_Quickened_Greater_Vigor(Monstrous_Regeneration) 16843814 is_vigor_gr C T vs 0x3a 0x0B prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 15077 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10179 Archivist_Silent_Greater_Vigor(Monstrous_Regeneration) 16843815 is_vigor_gr C T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr02 vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 15078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10180 Archivist_Still_Greater_Vigor(Monstrous_Regeneration) 16843816 is_vigor_gr C T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790135 1 0 **** 0 15079 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10188,12 +10188,12 @@ 10184 Archivist_GreaterCommand_Fall 16843820 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10181 1 16827531 1 0 **** 1 517946088 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10185 Archivist_GreaterCommand_Flee 16843821 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10181 1 16827531 1 0 **** 1 518011624 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10186 Archivist_GreaterCommand_Halt 16843822 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10181 1 16827531 1 0 **** 1 518077160 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10187 Archivist_Exteneded_GreaterCommand_RadialMaster 16843823 is_mholdmon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10188 10189 10190 10191 10192 15 **** 1 16827531 1 0 **** 0 15081 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10188 Archivist_Exteneded_GreaterCommand_Approach 16843824 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518142697 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10189 Archivist_Exteneded_GreaterCommand_Drop 16843825 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518208233 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10190 Archivist_Exteneded_GreaterCommand_Fall 16843826 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518273769 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10191 Archivist_Exteneded_GreaterCommand_Flee 16843827 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518339305 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10192 Archivist_Exteneded_GreaterCommand_Halt 16843828 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518404841 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10187 Archivist_Extended_GreaterCommand_RadialMaster 16843823 is_mholdmon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10188 10189 10190 10191 10192 15 **** 1 16827531 1 0 **** 0 15081 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10188 Archivist_Extended_GreaterCommand_Approach 16843824 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518142697 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10189 Archivist_Extended_GreaterCommand_Drop 16843825 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518208233 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10190 Archivist_Extended_GreaterCommand_Fall 16843826 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518273769 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10191 Archivist_Extended_GreaterCommand_Flee 16843827 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518339305 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10192 Archivist_Extended_GreaterCommand_Halt 16843828 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10187 1 16827531 1 0 **** 1 518404841 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10193 Archivist_Quickened_GreaterCommand_RadialMaster 16843829 is_mholdmon E S v 0x3a 0x2A prc_radialbug **** **** **** **** **** **** 9 0 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 10194 10195 10196 10197 10198 15 **** 1 16827531 1 0 **** 0 15082 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10194 Archivist_Quickened_GreaterCommand_Approach 16843830 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10193 1 16827531 1 0 **** 1 518470378 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10195 Archivist_Quickened_GreaterCommand_Drop 16843831 is_mholdmon E S v 0x3a 0x2A prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 10193 1 16827531 1 0 **** 1 518535914 **** **** 0 sphere 9.144 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10234,19 +10234,19 @@ 10230 Archivist_Still_Ice_Storm 16843866 is_IceStorm V L vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehancold03 **** **** sco_mehancold03 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6534 1 0 **** 1 15104 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10231 Archivist_Inferno 16843867 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10232 Archivist_Empowered_Inferno 16843868 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10233 Archivist_Exteneded_Inferno 16843869 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10233 Archivist_Extended_Inferno 16843869 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10234 Archivist_Maximized_Inferno 16843870 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10235 Archivist_Quickened_Inferno 16843871 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf out 0 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15109 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10236 Archivist_Silent_Inferno 16843872 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanfire01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15110 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10237 Archivist_Still_Inferno 16843873 is_X1Inferno T S vs 0x3f 0x3A prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 2 **** 1 2374 1 0 **** 1 15111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10238 Archivist_Legions_Curse_of_Petty_Failing 16843874 is_lcurpfail N M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 15112 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10239 Archivist_Exteneded_Legions_Curse_of_Petty_Failing 16843875 is_lcurpfail N M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 15113 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10239 Archivist_Extended_Legions_Curse_of_Petty_Failing 16843875 is_lcurpfail N M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 15113 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10240 Archivist_Quickened_Legions_Curse_of_Petty_Failing 16843876 is_lcurpfail N M vs 0x3a 0x3f prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 15114 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10241 Archivist_Silent_Legions_Curse_of_Petty_Failing 16843877 is_lcurpfail N M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanevil01 vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 15115 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10242 Archivist_Still_Legions_Curse_of_Petty_Failing 16843878 is_lcurpfail N M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanevil01 vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16830383 1 0 **** 1 15116 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10243 Archivist_Mass_Cats_Grace 16843879 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15117 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10244 Archivist_Empowered_Mass_Cats_Grace 16843880 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15118 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10245 Archivist_Exteneded_Mass_Cats_Grace 16843881 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15119 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10245 Archivist_Extended_Mass_Cats_Grace 16843881 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15119 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10246 Archivist_Maximized_Mass_Cats_Grace 16843882 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15120 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10247 Archivist_Quickened_Mass_Cats_Grace 16843883 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15121 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10248 Archivist_Silent_Mass_Cats_Grace 16843884 is_mcatgr T S vs 0x3f 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830252 1 0 **** 0 15122 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10278,12 +10278,12 @@ 10274 Archivist_Silent_Necrotic_Burst 16843910 is_Nec_Burst N M vs 0x3d 0x0A prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829207 1 0 **** 1 15148 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10275 Archivist_Still_Necrotic_Burst 16843911 is_Nec_Burst N M vs 0x3d 0x0A prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** **** **** SFF_EXPDEVIL20 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829207 1 0 **** 1 15149 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10276 Archivist_Owls_Insight 16843912 is_X1OwlIns T T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 1819 1 0 **** 0 15150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10277 Archivist_Exteneded_Owls_Insight 16843913 is_X1OwlIns T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 1819 1 0 **** 0 15151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10277 Archivist_Extended_Owls_Insight 16843913 is_X1OwlIns T T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 1819 1 0 **** 0 15151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10278 Archivist_Quickened_Owls_Insight 16843914 is_X1OwlIns T T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 1819 1 0 **** 0 15152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10279 Archivist_Silent_Owls_Insight 16843915 is_X1OwlIns T T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 1819 1 0 **** 0 15153 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10280 Archivist_Still_Owls_Insight 16843916 is_X1OwlIns T T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 1819 1 0 **** 0 15154 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10281 Archivist_POWER_LEECH 16843917 is_power_leech N M vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 15155 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10282 Archivist_Exteneded_POWER_LEECH 16843918 is_power_leech N M vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 15156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10282 Archivist_Extended_POWER_LEECH 16843918 is_power_leech N M vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 15156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10283 Archivist_Quickened_POWER_LEECH 16843919 is_power_leech N M vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 0 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 15157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10284 Archivist_Silent_POWER_LEECH 16843920 is_power_leech N M vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 15158 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10285 Archivist_Still_POWER_LEECH 16843921 is_power_leech N M vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 15159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10292,7 +10292,7 @@ 10288 Archivist_Silent_Raise_Dead 16843924 is_RaisDead C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgrinholy01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6236 1 0 **** 0 15162 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10289 Archivist_Still_Raise_Dead 16843925 is_RaisDead C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6236 1 0 **** 0 15163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10290 Archivist_RESONATING_RESISTANCE 16843926 is_res_resist T P v 0x1a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** sdr_blur 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829579 1 0 **** 0 15164 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10291 Archivist_Exteneded_RESONATING_RESISTANCE 16843927 is_res_resist T P v 0x1a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** sdr_blur 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829579 1 0 **** 0 15165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10291 Archivist_Extended_RESONATING_RESISTANCE 16843927 is_res_resist T P v 0x1a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 1000 **** **** **** sdr_blur 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829579 1 0 **** 0 15165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10292 Archivist_Quickened_RESONATING_RESISTANCE 16843928 is_res_resist T P v 0x1a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF self 0 **** **** **** sdr_blur 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829579 1 0 **** 0 15166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10293 Archivist_Silent_RESONATING_RESISTANCE 16843929 is_res_resist T P v 0x1a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829579 1 0 **** 0 15167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10294 Archivist_Revivify 16843930 is_RaisDead C T vs 0x38 0x2b prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828324 1 0 **** 0 15168 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10300,17 +10300,17 @@ 10296 Archivist_Silent_Revivify 16843932 is_RaisDead C T vs 0x38 0x2b prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgrinholy01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828324 1 0 **** 0 15170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10297 Archivist_Still_Revivify 16843933 is_RaisDead C T vs 0x38 0x2b prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828324 1 0 **** 0 15171 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10298 Archivist_Righteous_Might 16843934 is_rightmt T P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 15172 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10299 Archivist_Exteneded_Righteous_Might 16843935 is_rightmt T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 15173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10299 Archivist_Extended_Righteous_Might 16843935 is_rightmt T P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 15173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10300 Archivist_Quickened_Righteous_Might 16843936 is_rightmt T P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 15174 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10301 Archivist_Silent_Righteous_Might 16843937 is_rightmt T P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanholy03 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 15175 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10302 Archivist_Still_Righteous_Might 16843938 is_rightmt T P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 15176 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10303 Archivist_Scrying 16843939 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 15177 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10304 Archivist_Exteneded_Scrying 16843940 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 15178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10304 Archivist_Extended_Scrying 16843940 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 15178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10305 Archivist_Quickened_Scrying 16843941 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 15179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10306 Archivist_Silent_Scrying 16843942 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 15180 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10307 Archivist_Still_Scrying 16843943 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 15181 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10308 Archivist_SICKEN_EVIL 16843944 is_sickn_evil N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 15182 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10309 Archivist_Exteneded_SICKEN_EVIL 16843945 is_sickn_evil N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 15183 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10309 Archivist_Extended_SICKEN_EVIL 16843945 is_sickn_evil N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 15183 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10310 Archivist_Quickened_SICKEN_EVIL 16843946 is_sickn_evil N P vs 0x3a 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 0 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 15184 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10311 Archivist_Silent_SICKEN_EVIL 16843947 is_sickn_evil N P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 15185 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10312 Archivist_Still_SICKEN_EVIL 16843948 is_sickn_evil N P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 15186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10328,41 +10328,41 @@ 10324 Archivist_Still_Soulscour 16843960 is_soulscour N T vs 0x3d 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanevil02 vco_megrdevil01 sco_mehanevil02 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 16830450 1 0 **** 1 15198 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10325 Archivist_Spell_Mantle 16843961 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10326 Archivist_Empowered_Spell_Mantle 16843962 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15200 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10327 Archivist_Exteneded_Spell_Mantle 16843963 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15201 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10327 Archivist_Extended_Spell_Mantle 16843963 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15201 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10328 Archivist_Maximized_Spell_Mantle 16843964 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15202 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10329 Archivist_Quickened_Spell_Mantle 16843965 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15203 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10330 Archivist_Silent_Spell_Mantle 16843966 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehansonc02 vco_lgrinmind01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15204 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10331 Archivist_Still_Spell_Mantle 16843967 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6262 1 0 **** 0 15205 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10332 Archivist_Spell_Resistance 16843968 is_SplResis A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6261 1 0 **** 0 15206 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10333 Archivist_Exteneded_Spell_Resistance 16843969 is_SplResis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6261 1 0 **** 0 15207 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10333 Archivist_Extended_Spell_Resistance 16843969 is_SplResis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6261 1 0 **** 0 15207 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10334 Archivist_Quickened_Spell_Resistance 16843970 is_SplResis A T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6261 1 0 **** 0 15208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10335 Archivist_Silent_Spell_Resistance 16843971 is_SplResis A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind01 **** vco_lgrinmind01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6261 1 0 **** 0 15209 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10336 Archivist_Still_Spell_Resistance 16843972 is_SplResis A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6261 1 0 **** 0 15210 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10337 Archivist_Stone_to_flesh 16843973 is_X1StoFls T M vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 15211 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10338 Archivist_Exteneded_Stone_to_flesh 16843974 is_X1StoFls T M vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 15212 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10338 Archivist_Extended_Stone_to_flesh 16843974 is_X1StoFls T M vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 15212 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10339 Archivist_Quickened_Stone_to_flesh 16843975 is_X1StoFls T M vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 15213 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10340 Archivist_Silent_Stone_to_flesh 16843976 is_X1StoFls T M vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 15214 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10341 Archivist_Still_Stone_to_flesh 16843977 is_X1StoFls T M vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3047 1 0 **** 0 15215 485 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10342 Archivist_Summon_Creature_V 16843978 is_Summon5 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 15216 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10343 Archivist_Exteneded_Summon_Creature_V 16843979 is_Summon5 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 15217 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10343 Archivist_Extended_Summon_Creature_V 16843979 is_Summon5 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 15217 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10344 Archivist_Quickened_Summon_Creature_V 16843980 is_Summon5 C S vs 0x3a 0x2C prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 15218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10345 Archivist_Silent_Summon_Creature_V 16843981 is_Summon5 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 15219 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10346 Archivist_Still_Summon_Creature_V 16843982 is_Summon5 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 15220 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10347 Archivist_SummonUndeadV 16843983 is_SumUndead5 C S vs 0x3a 0x2c prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847429 1 0 **** 0 15221 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10348 Archivist_Exteneded_SummonUndeadV 16843984 is_SumUndead5 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847429 1 0 **** 0 15222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10348 Archivist_Extended_SummonUndeadV 16843984 is_SumUndead5 C S vs 0x3a 0x2c prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847429 1 0 **** 0 15222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10349 Archivist_Quickened_SummonUndeadV 16843985 is_SumUndead5 C S vs 0x3a 0x2c prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847429 1 0 **** 0 15223 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10350 Archivist_Silent_SummonUndeadV 16843986 is_SumUndead5 C S vs 0x3a 0x2c prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847429 1 0 **** 0 15224 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10351 Archivist_Still_SummonUndeadV 16843987 is_SumUndead5 C S vs 0x3a 0x2c prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16847429 1 0 **** 0 15225 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10352 Archivist_SYMBOL_OF_PAIN 16843988 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15226 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10353 Archivist_Empowered_SYMBOL_OF_PAIN 16843989 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 head **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15227 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10354 Archivist_Exteneded_SYMBOL_OF_PAIN 16843990 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15228 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10354 Archivist_Extended_SYMBOL_OF_PAIN 16843990 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15228 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10355 Archivist_Maximized_SYMBOL_OF_PAIN 16843991 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 head **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15229 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10356 Archivist_Quickened_SYMBOL_OF_PAIN 16843992 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf area 0 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15230 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10357 Archivist_Silent_SYMBOL_OF_PAIN 16843993 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanodd02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15231 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10358 Archivist_Still_SYMBOL_OF_PAIN 16843994 is_symb_pain N S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790091 1 0 **** 1 15232 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10359 Archivist_SYMBOL_OF_SLEEP 16843995 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15233 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10360 Archivist_Empowered_SYMBOL_OF_SLEEP 16843996 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 head **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15234 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10361 Archivist_Exteneded_SYMBOL_OF_SLEEP 16843997 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15235 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10361 Archivist_Extended_SYMBOL_OF_SLEEP 16843997 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15235 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10362 Archivist_Maximized_SYMBOL_OF_SLEEP 16843998 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 head **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15236 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10363 Archivist_Quickened_SYMBOL_OF_SLEEP 16843999 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15237 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10364 Archivist_Silent_SYMBOL_OF_SLEEP 16844000 is_symb_sleep E S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** vco_mehanmind02 vco_lgrinmind01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790097 1 0 **** 1 15238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10377,7 +10377,7 @@ 10373 Archivist_Silent_Teleport_SelfOnly 16844009 is_teleport C P v 0x18 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_swar3blue **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 10372 1 16825690 1 0 **** 0 519715722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10374 Archivist_Silent_Teleport_Party 16844010 is_teleport_grp C P v 0x18 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_swar3blue **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 10372 1 16825690 1 0 **** 0 519781258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10375 Archivist_True_Seeing 16844011 is_TrueSee D T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 15243 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10376 Archivist_Exteneded_True_Seeing 16844012 is_TrueSee D T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 15244 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10376 Archivist_Extended_True_Seeing 16844012 is_TrueSee D T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 15244 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10377 Archivist_Quickened_True_Seeing 16844013 is_TrueSee D T vs 0x3a 0x2B prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 15245 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10378 Archivist_Silent_True_Seeing 16844014 is_TrueSee D T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 15246 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10379 Archivist_Still_True_Seeing 16844015 is_TrueSee D T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 15247 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10385,10 +10385,10 @@ 10381 Archivist_Vine_Mine_Entangle 16844017 is_X2VineMEnt T M vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10380 1 **** 1 0 **** 1 519846800 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10382 Archivist_Vine_Mine_Hamper_Movement 16844018 is_X2VineMHmp C M vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10380 1 **** 1 0 **** 1 519912336 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10383 Archivist_Vine_Mine_Camouflage 16844019 is_X2VineMCam C M vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 10380 1 **** 1 0 **** 0 519977872 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10384 Archivist_Exteneded_Vine_Mine 16844020 is_X2VineMine C M vs 0x3a 0x2F prc_radialbug **** **** **** **** **** **** 6 **** **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10385 10386 10387 **** **** **** **** 1 3885 1 0 **** 1 15249 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10385 Archivist_Exteneded_Vine_Mine_Entangle 16844021 is_X2VineMEnt T M vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10384 1 **** 1 0 **** 1 520043409 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10386 Archivist_Exteneded_Vine_Mine_Hamper_Movement 16844022 is_X2VineMHmp C M vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10384 1 **** 1 0 **** 1 520108945 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10387 Archivist_Exteneded_Vine_Mine_Camouflage 16844023 is_X2VineMCam C M vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 10384 1 **** 1 0 **** 0 520174481 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10384 Archivist_Extended_Vine_Mine 16844020 is_X2VineMine C M vs 0x3a 0x2F prc_radialbug **** **** **** **** **** **** 6 **** **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10385 10386 10387 **** **** **** **** 1 3885 1 0 **** 1 15249 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10385 Archivist_Extended_Vine_Mine_Entangle 16844021 is_X2VineMEnt T M vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10384 1 **** 1 0 **** 1 520043409 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10386 Archivist_Extended_Vine_Mine_Hamper_Movement 16844022 is_X2VineMHmp C M vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10384 1 **** 1 0 **** 1 520108945 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10387 Archivist_Extended_Vine_Mine_Camouflage 16844023 is_X2VineMCam C M vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 10384 1 **** 1 0 **** 0 520174481 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10388 Archivist_Quickened_Vine_Mine 16844024 is_X2VineMine C M vs 0x3a 0x2F prc_radialbug **** **** **** **** **** **** 9 0 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 10389 10390 10391 **** **** **** **** 1 3885 1 0 **** 1 15250 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10389 Archivist_Quickened_Vine_Mine_Entangle 16844025 is_X2VineMEnt T M vs 0x3a 0x2F prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10388 1 **** 1 0 **** 1 520240018 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10390 Archivist_Quickened_Vine_Mine_Hamper_Movement 16844026 is_X2VineMHmp C M vs 0x3a 0x2F prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10388 1 **** 1 0 **** 1 520305554 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10402,13 +10402,13 @@ 10398 Archivist_Still_Vine_Mine_Hamper_Movement 16844034 is_X2VineMHmp C M vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 10396 1 **** 1 0 **** 1 520698772 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10399 Archivist_Still_Vine_Mine_Camouflage 16844035 is_X2VineMCam C M vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 10396 1 **** 1 0 **** 0 520764308 **** **** 0 sphere 6 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10400 Archivist_Viscid_Glob 16844036 is_viscidglob C M vs 0x3a 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanacid02 **** sco_mehanevil02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830462 1 0 **** 1 15253 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10401 Archivist_Exteneded_Viscid_Glob 16844037 is_viscidglob C M vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanacid02 **** sco_mehanevil02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830462 1 0 **** 1 15254 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10401 Archivist_Extended_Viscid_Glob 16844037 is_viscidglob C M vs 0x3a 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanacid02 **** sco_mehanevil02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830462 1 0 **** 1 15254 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10402 Archivist_Quickened_Viscid_Glob 16844038 is_viscidglob C M vs 0x3a 0x0a prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** vco_mehanacid02 **** sco_mehanevil02 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830462 1 0 **** 1 15255 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10403 Archivist_Silent_Viscid_Glob 16844039 is_viscidglob C M vs 0x3a 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanacid02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830462 1 0 **** 1 15256 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10404 Archivist_Still_Viscid_Glob 16844040 is_viscidglob C M vs 0x3a 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanacid02 **** sco_mehanevil02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830462 1 0 **** 1 15257 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10405 Archivist_Wall_of_Fire 16844041 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15258 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10406 Archivist_Empowered_Wall_of_Fire 16844042 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_em_gen **** **** **** **** **** **** 7 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15259 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10407 Archivist_Exteneded_Wall_of_Fire 16844043 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15260 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10407 Archivist_Extended_Wall_of_Fire 16844043 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15260 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10408 Archivist_Maximized_Wall_of_Fire 16844044 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_ma_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15261 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10409 Archivist_Quickened_Wall_of_Fire 16844045 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_qu_gen **** **** **** **** **** **** 9 0 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15262 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10410 Archivist_Silent_Wall_of_Fire 16844046 is_WallFire V M vs 0x3f 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdfire01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 15263 **** **** 0 rectangle 2 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10419,13 +10419,13 @@ 10415 Archivist_Silent_Acid_Storm 16844051 is_acidstorm V M vs 0x35 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** vco_mehanacid03 vco_grndgren **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 16830229 1 0 **** 1 15268 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10416 Archivist_Still_Acid_Storm 16844052 is_acidstorm V M vs 0x35 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanacid03 vco_grndgren sco_mehanacid03 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 16830229 1 0 **** 1 15269 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10417 Archivist_Animate_Object 16844053 is_animobj T M vs 0x02 0x08 prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16826217 1 0 **** 0 15270 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10418 Archivist_Exteneded_Animate_Object 16844054 is_animobj T M vs 0x02 0x08 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16826217 1 0 **** 0 15271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10418 Archivist_Extended_Animate_Object 16844054 is_animobj T M vs 0x02 0x08 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16826217 1 0 **** 0 15271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10419 Archivist_Banishment 16844055 is_X1Banish A S vs 0x38 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** vca_outholy01 **** sca_outholy01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 1548 1 0 **** 1 15272 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10420 Archivist_Silent_Banishment 16844056 is_X1Banish A S vs 0x38 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupnatr01 **** **** **** touch 1000 **** vca_outholy01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 1548 1 0 **** 1 15273 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10421 Archivist_Still_Banishment 16844057 is_X1Banish A S vs 0x38 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** vca_outholy01 **** sca_outholy01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 1548 1 0 **** 1 15274 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10422 Archivist_Blade_Barrier 16844058 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_evoc_hm vs_chant_evoc_hf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15275 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10423 Archivist_Empowered_Blade_Barrier 16844059 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_evoc_hm vs_chant_evoc_hf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15276 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10424 Archivist_Exteneded_Blade_Barrier 16844060 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_evoc_hm vs_chant_evoc_hf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15277 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10424 Archivist_Extended_Blade_Barrier 16844060 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_evoc_hm vs_chant_evoc_hf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15277 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10425 Archivist_Maximized_Blade_Barrier 16844061 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_evoc_hm vs_chant_evoc_hf area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15278 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10426 Archivist_Silent_Blade_Barrier 16844062 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanevil02 vco_lgrinevil01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15279 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10427 Archivist_Still_Blade_Barrier 16844063 is_BladeBar V M vs 0x3f 0x2e prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanevil02 vco_lgrinevil01 sco_lgrinevil01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6101 1 0 **** 1 15280 **** **** 0 rectangle 1 10 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10443,15 +10443,15 @@ 10439 Archivist_Silent_Chain_Lightning 16844075 is_ChLightn V L vs 0x3d 0x3a prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalelec01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 1 **** 1 6110 1 0 **** 1 15292 **** **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10440 Archivist_Still_Chain_Lightning 16844076 is_ChLightn V L vs 0x3d 0x3a prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 1 **** 1 6110 1 0 **** 1 15293 **** **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10441 Archivist_CLOUD_OF_THE_ACHAIERAI 16844077 is_cloud_achai C P vs 0x3a 0x0c prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANEVIL03 **** SCO_LGRINEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF area 1000 **** VCA_OUTNEG **** SAR_CONEDISEA 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16829499 1 0 **** **** 15294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10442 Archivist_Exteneded_CLOUD_OF_THE_ACHAIERAI 16844078 is_cloud_achai C P vs 0x3a 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL03 **** SCO_LGRINEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF area 1000 **** VCA_OUTNEG **** SAR_CONEDISEA 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16829499 1 0 **** **** 15295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10442 Archivist_Extended_CLOUD_OF_THE_ACHAIERAI 16844078 is_cloud_achai C P vs 0x3a 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL03 **** SCO_LGRINEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF area 1000 **** VCA_OUTNEG **** SAR_CONEDISEA 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16829499 1 0 **** **** 15295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10443 Archivist_Silent_CLOUD_OF_THE_ACHAIERAI 16844079 is_cloud_achai C P vs 0x3a 0x0c prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** area 1000 **** VCA_OUTNEG **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16829499 1 0 **** **** 15296 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10444 Archivist_Still_CLOUD_OF_THE_ACHAIERAI 16844080 is_cloud_achai C P vs 0x3a 0x0c prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** VCO_MEHANEVIL03 **** SCO_LGRINEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** VCA_OUTNEG **** SAR_CONEDISEA 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16829499 1 0 **** **** 15297 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10445 Archivist_Control_Undead 16844081 is_ConUnd N S vs 0x3a 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 15298 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10446 Archivist_Exteneded_Control_Undead 16844082 is_ConUnd N S vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 15299 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10446 Archivist_Extended_Control_Undead 16844082 is_ConUnd N S vs 0x3a 0x2A prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 15299 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10447 Archivist_Silent_Control_Undead 16844083 is_ConUnd N S vs 0x3a 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanmind02 vco_lgrinmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 15300 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10448 Archivist_Still_Control_Undead 16844084 is_ConUnd N S vs 0x3a 0x2A prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 15301 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10449 Archivist_Create_Undead 16844085 is_CrUndead N S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 15302 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10450 Archivist_Exteneded_Create_Undead 16844086 is_CrUndead N S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 15303 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10450 Archivist_Extended_Create_Undead 16844086 is_CrUndead N S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 15303 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10451 Archivist_Silent_Create_Undead 16844087 is_CrUndead N S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_grndskul **** **** **** out 1000 **** vca_outneg **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 15304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10452 Archivist_Still_Create_Undead 16844088 is_CrUndead N S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 15305 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10453 Archivist_Crumble 16844089 is_X2Crumble T M vs 0x3d 0x3A prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 3838 1 0 **** 1 15306 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10463,7 +10463,7 @@ 10459 Archivist_Silent_Drown 16844095 is_X1Drown T S vs 0x38 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalcold01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 1588 1 0 **** 1 15312 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10460 Archivist_Still_Drown 16844096 is_X1Drown T S vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mebalcold01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf **** 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 1588 1 0 **** 1 15313 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10461 Archivist_Energy_Buffer 16844097 is_EneBuff A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head vco_mehanfire01 **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6535 1 0 **** 0 15314 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10462 Archivist_Exteneded_Energy_Buffer 16844098 is_EneBuff A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head vco_mehanfire01 **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6535 1 0 **** 0 15315 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10462 Archivist_Extended_Energy_Buffer 16844098 is_EneBuff A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head vco_mehanfire01 **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6535 1 0 **** 0 15315 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10463 Archivist_Silent_Energy_Buffer 16844099 is_EneBuff A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head vco_mehanfire01 **** vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6535 1 0 **** 0 15316 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10464 Archivist_Still_Energy_Buffer 16844100 is_EneBuff A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** vco_mehanfire01 **** vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6535 1 0 **** 0 15317 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10465 Archivist_Energy_Immunity 16844101 is_engimm T T vs 0x32 0x0b prc_radialbug **** **** **** **** **** **** 6 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1 10466 10467 10468 10469 10470 13 **** 1 16830243 1 0 **** 0 15318 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10472,12 +10472,12 @@ 10468 Archivist_EI_Elec 16844104 is_elec T T vs **** 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanelec03 **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10465 1 16830243 1 0 **** 0 520960982 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10469 Archivist_EI_Fire 16844105 is_fire T T vs **** 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanfire03 **** sco_mehanfire03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10465 1 16830243 1 0 **** 0 521026518 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10470 Archivist_EI_Sonic 16844106 is_sonic T T vs **** 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10465 1 16830243 1 0 **** 0 521092054 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10471 Archivist_Exteneded_Energy_Immunity 16844107 is_engimm T T vs 0x32 0x0b prc_radialbug **** **** **** **** **** **** 7 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1 10472 10473 10474 10475 10476 13 **** 1 16830243 1 0 **** 0 15319 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10472 Archivist_Exteneded_EI_Acid 16844108 is_acid T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521157591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10473 Archivist_Exteneded_EI_Cold 16844109 is_cold T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521223127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10474 Archivist_Exteneded_EI_Elec 16844110 is_elec T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanelec03 **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521288663 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10475 Archivist_Exteneded_EI_Fire 16844111 is_fire T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanfire03 **** sco_mehanfire03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521354199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10476 Archivist_Exteneded_EI_Sonic 16844112 is_sonic T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521419735 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10471 Archivist_Extended_Energy_Immunity 16844107 is_engimm T T vs 0x32 0x0b prc_radialbug **** **** **** **** **** **** 7 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1 10472 10473 10474 10475 10476 13 **** 1 16830243 1 0 **** 0 15319 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10472 Archivist_Extended_EI_Acid 16844108 is_acid T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521157591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10473 Archivist_Extended_EI_Cold 16844109 is_cold T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521223127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10474 Archivist_Extended_EI_Elec 16844110 is_elec T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanelec03 **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521288663 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10475 Archivist_Extended_EI_Fire 16844111 is_fire T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanfire03 **** sco_mehanfire03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521354199 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10476 Archivist_Extended_EI_Sonic 16844112 is_sonic T T vs **** 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10471 1 16830243 1 0 **** 0 521419735 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10477 Archivist_Silent_Energy_Immunity 16844113 is_engimm T T vs 0x32 0x0b prc_radialbug **** **** **** **** **** **** 7 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1 10478 10479 10480 10481 10482 13 **** 1 16830243 1 0 **** 0 15320 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10478 Archivist_Silent_EI_Acid 16844114 is_acid T T vs **** 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanacid03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10477 1 16830243 1 0 **** 0 521485272 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10479 Archivist_Silent_EI_Cold 16844115 is_cold T T vs **** 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehancold03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10477 1 16830243 1 0 **** 0 521550808 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10491,7 +10491,7 @@ 10487 Archivist_Still_EI_Fire 16844123 is_fire T T vs **** 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanfire03 **** sco_mehanfire03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10483 1 16830243 1 0 **** 0 522009561 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10488 Archivist_Still_EI_Sonic 16844124 is_sonic T T vs **** 0x0b prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** **** 10483 1 16830243 1 0 **** 0 522075097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10489 Archivist_EXALTED_RAIMENT 16844125 is_exaltd_raim A T v 0x1a 0x0b prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 15322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10490 Archivist_Exteneded_EXALTED_RAIMENT 16844126 is_exaltd_raim A T v 0x1a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 15323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10490 Archivist_Extended_EXALTED_RAIMENT 16844126 is_exaltd_raim A T v 0x1a 0x0b prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 15323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10491 Archivist_Silent_EXALTED_RAIMENT 16844127 is_exaltd_raim A T v 0x1a 0x0b prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** self 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 15324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10492 Archivist_ExtractWaterElemental 16844128 is_megmht T S vs 0x3d 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr01 **** sco_wraith vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16832085 1 0 **** 1 15325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10493 Archivist_Empowered_ExtractWaterElemental 16844129 is_megmht T S vs 0x3d 0x0a prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr01 **** sco_wraith vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16832085 1 0 **** 1 15326 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10513,12 +10513,12 @@ 10509 Archivist_Empowered_Greater_Glyph_of_Warding_Electricity 16844145 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 10506 1 16789950 1 0 **** 1 522599398 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10510 Archivist_Empowered_Greater_Glyph_of_Warding_Fire 16844146 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 10506 1 16789950 1 0 **** 1 522664934 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10511 Archivist_Empowered_Greater_Glyph_of_Warding_Sonic 16844147 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 10506 1 16789950 1 0 **** 1 522730470 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10512 Archivist_Exteneded_Greater_Glyph_of_Warding_Master 16844148 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 7 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 10513 10514 10515 10516 10517 11 **** 1 16789950 1 0 **** 1 15335 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10513 Archivist_Exteneded_Greater_Glyph_of_Warding_Acid 16844149 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522796007 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10514 Archivist_Exteneded_Greater_Glyph_of_Warding_Cold 16844150 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522861543 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10515 Archivist_Exteneded_Greater_Glyph_of_Warding_Electricity 16844151 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522927079 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10516 Archivist_Exteneded_Greater_Glyph_of_Warding_Fire 16844152 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522992615 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10517 Archivist_Exteneded_Greater_Glyph_of_Warding_Sonic 16844153 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 523058151 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10512 Archivist_Extended_Greater_Glyph_of_Warding_Master 16844148 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 7 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 10513 10514 10515 10516 10517 11 **** 1 16789950 1 0 **** 1 15335 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10513 Archivist_Extended_Greater_Glyph_of_Warding_Acid 16844149 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522796007 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10514 Archivist_Extended_Greater_Glyph_of_Warding_Cold 16844150 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522861543 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10515 Archivist_Extended_Greater_Glyph_of_Warding_Electricity 16844151 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522927079 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10516 Archivist_Extended_Greater_Glyph_of_Warding_Fire 16844152 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 522992615 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10517 Archivist_Extended_Greater_Glyph_of_Warding_Sonic 16844153 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 10512 1 16789950 1 0 **** 1 523058151 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10518 Archivist_Maximized_Greater_Glyph_of_Warding_Master 16844154 is_X2GlphWard A S vs 0x3f 0x3E prc_radialbug **** **** **** **** **** **** 9 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 10519 10520 10521 10522 10523 11 **** 1 16789950 1 0 **** 1 15336 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10519 Archivist_Maximized_Greater_Glyph_of_Warding_Acid 16844155 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 10518 1 16789950 1 0 **** 1 523123688 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10520 Archivist_Maximized_Greater_Glyph_of_Warding_Cold 16844156 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mebalcold01 **** sco_mebalcold01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 11 10518 1 16789950 1 0 **** 1 523189224 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10538,11 +10538,11 @@ 10534 Archivist_Still_Greater_Glyph_of_Warding_Fire 16844170 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 10530 1 16789950 1 0 **** 1 523975658 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10535 Archivist_Still_Greater_Glyph_of_Warding_Sonic 16844171 is_X2GlphWard A S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 11 10530 1 16789950 1 0 **** 1 524041194 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10536 Archivist_Etherealness 16844172 is_X1Ether T T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 15339 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10537 Archivist_Exteneded_Etherealness 16844173 is_X1Ether T T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 15340 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10537 Archivist_Extended_Etherealness 16844173 is_X1Ether T T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 15340 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10538 Archivist_Silent_Etherealness 16844174 is_X1Ether T T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 15341 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10539 Archivist_Still_Etherealness 16844175 is_X1Ether T T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 15342 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10540 Archivist_Greater_Stoneskin 16844176 is_GrStoneSk T T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6171 1 0 **** 0 15343 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10541 Archivist_Exteneded_Greater_Stoneskin 16844177 is_GrStoneSk T T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6171 1 0 **** 0 15344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10541 Archivist_Extended_Greater_Stoneskin 16844177 is_GrStoneSk T T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6171 1 0 **** 0 15344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10542 Archivist_Silent_Greater_Stoneskin 16844178 is_GrStoneSk T T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 vco_megrdnatr01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6171 1 0 **** 0 15345 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10543 Archivist_Still_Greater_Stoneskin 16844179 is_GrStoneSk T T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6171 1 0 **** 0 15346 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10544 Archivist_Harm 16844180 is_Harm N T vs 0x38 0x3B prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 16830212 1 0 **** 1 15347 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10552,12 +10552,12 @@ 10548 Archivist_Silent_Heal 16844184 is_Heal C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head vco_mehanheal03 **** vco_lgrinheal01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830211 1 1 **** 0 15351 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10549 Archivist_Still_Heal 16844185 is_Heal C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** vco_mehanheal03 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830211 1 1 **** 0 15352 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10550 Archivist_Legend_Lore 16844186 is_Lore D P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6543 1 0 **** 0 15353 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10551 Archivist_Exteneded_Legend_Lore 16844187 is_Lore D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6543 1 0 **** 0 15354 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10551 Archivist_Extended_Legend_Lore 16844187 is_Lore D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_hm vs_chant_illu_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6543 1 0 **** 0 15354 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10552 Archivist_Silent_Legend_Lore 16844188 is_Lore D P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6543 1 0 **** 0 15355 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10553 Archivist_Still_Legend_Lore 16844189 is_Lore D P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehansonc02 **** sco_mehansonc02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6543 1 0 **** 0 15356 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10554 Archivist_Mass_Bulls_Strength 16844190 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15357 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10555 Archivist_Empowered_Mass_Bulls_Strength 16844191 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15358 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10556 Archivist_Exteneded_Mass_Bulls_Strength 16844192 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15359 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10556 Archivist_Extended_Mass_Bulls_Strength 16844192 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15359 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10557 Archivist_Maximized_Mass_Bulls_Strength 16844193 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15360 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10558 Archivist_Silent_Mass_Bulls_Strength 16844194 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15361 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10559 Archivist_Still_Mass_Bulls_Strength 16844195 is_mbullstr T S vs 0x3f 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830250 1 0 **** 0 15362 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10568,19 +10568,19 @@ 10564 Archivist_Still_Mass_Cure_Moderate_Wounds 16844200 is_mcuremod C S vs 0x3d 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830279 1 1 **** 0 15367 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10565 Archivist_Mass_Eagle_Splendor 16844201 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15368 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10566 Archivist_Empowered_Mass_Eagle_Splendor 16844202 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15369 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10567 Archivist_Exteneded_Mass_Eagle_Splendor 16844203 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15370 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10567 Archivist_Extended_Mass_Eagle_Splendor 16844203 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15370 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10568 Archivist_Maximized_Mass_Eagle_Splendor 16844204 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15371 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10569 Archivist_Silent_Mass_Eagle_Splendor 16844205 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15372 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10570 Archivist_Still_Mass_Eagle_Splendor 16844206 is_meagspl T S vs 0x3f 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830254 1 0 **** 0 15373 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10571 Archivist_Mass_Endurance 16844207 is_mendur T S vs 0x3f 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15374 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10572 Archivist_Empowered_Mass_Endurance 16844208 is_mendur T S vs 0x3f 0x2f prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15375 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10573 Archivist_Exteneded_Mass_Endurance 16844209 is_mendur T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15376 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10573 Archivist_Extended_Mass_Endurance 16844209 is_mendur T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15376 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10574 Archivist_Maximized_Mass_Endurance 16844210 is_mendur T S vs 0x3f 0x2f prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15377 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10575 Archivist_Silent_Mass_Endurance 16844211 is_mendur T S vs 0x3f 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15378 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10576 Archivist_Still_Mass_Endurance 16844212 is_mendur T S vs 0x3f 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830256 1 0 **** 0 15379 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10577 Archivist_Mass_Foxs_Cunning 16844213 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15380 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10578 Archivist_Empowered_Mass_Foxs_Cunning 16844214 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15381 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10579 Archivist_Exteneded_Mass_Foxs_Cunning 16844215 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15382 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10579 Archivist_Extended_Mass_Foxs_Cunning 16844215 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15382 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10580 Archivist_Maximized_Mass_Foxs_Cunning 16844216 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15383 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10581 Archivist_Silent_Mass_Foxs_Cunning 16844217 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15384 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10582 Archivist_Still_Mass_Foxs_Cunning 16844218 is_mfoxcun T S vs 0x3f 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830258 1 0 **** 0 15385 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10591,7 +10591,7 @@ 10587 Archivist_Still_Mass_Inflict_Moderate_Wounds 16844223 is_infmodwm N S vs 0x3d 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 16824707 1 1 **** 1 15390 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10588 Archivist_Mass_Owls_Wisdom 16844224 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15391 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10589 Archivist_Empowered_Mass_Owls_Wisdom 16844225 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15392 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10590 Archivist_Exteneded_Mass_Owls_Wisdom 16844226 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15393 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10590 Archivist_Extended_Mass_Owls_Wisdom 16844226 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15393 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10591 Archivist_Maximized_Mass_Owls_Wisdom 16844227 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15394 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10592 Archivist_Silent_Mass_Owls_Wisdom 16844228 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15395 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10593 Archivist_Still_Mass_Owls_Wisdom 16844229 is_mowlwis T S vs 0x3f 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16830260 1 0 **** 0 15396 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10601,11 +10601,11 @@ 10597 Archivist_Silent_Necrotic_Eruption 16844233 is_Nec_Erupt N M vs 0x3d 0x0A prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829209 1 0 **** 1 15400 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10598 Archivist_Still_Necrotic_Eruption 16844234 is_Nec_Erupt N M vs 0x3d 0x0A prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** **** **** SFF_EXPDEVIL30 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829209 1 0 **** 1 15401 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10599 Archivist_Planar_Ally 16844235 is_X1PlaAll C S vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 15402 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10600 Archivist_Exteneded_Planar_Ally 16844236 is_X1PlaAll C S vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 15403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10600 Archivist_Extended_Planar_Ally 16844236 is_X1PlaAll C S vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 15403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10601 Archivist_Silent_Planar_Ally 16844237 is_X1PlaAll C S vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 15404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10602 Archivist_Still_Planar_Ally 16844238 is_X1PlaAll C S vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 15405 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10603 Archivist_Planar_Binding 16844239 is_Planar C S vs 0x3a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6501 1 0 **** 0 15406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10604 Archivist_Exteneded_Planar_Binding 16844240 is_Planar C S vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6501 1 0 **** 0 15407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10604 Archivist_Extended_Planar_Binding 16844240 is_Planar C S vs 0x3a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6501 1 0 **** 0 15407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10605 Archivist_Silent_Planar_Binding 16844241 is_Planar C S vs 0x3a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6501 1 0 **** 0 15408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10606 Archivist_Still_Planar_Binding 16844242 is_Planar C S vs 0x3a 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6501 1 0 **** 0 15409 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10607 Archivist_Pox 16844243 is_Contagion N S vs 0x3d 0x3e prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand vco_mehedevil01 vco_smhannatr01 vco_megrdevil01 sco_mehanodd01 vs_chant_necr_lm vs_chant_necr_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 1 **** 1 16826309 1 0 **** 1 15410 **** **** 0 sphere 1.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10618,7 +10618,7 @@ 10614 Archivist_Still_SarcophagusOfStone 16844250 is_sarc_stone C S vs 0x38 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** vco_mehednatr01 **** **** SCO_LGUPODD01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16832079 1 0 **** 0 15417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10615 Archivist_Stonehold 16844251 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15418 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10616 Archivist_Empowered_Stonehold 16844252 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15419 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10617 Archivist_Exteneded_Stonehold 16844253 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15420 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10617 Archivist_Extended_Stonehold 16844253 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15420 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10618 Archivist_Maximized_Stonehold 16844254 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15421 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10619 Archivist_Silent_Stonehold 16844255 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** vco_mehannatr02 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15422 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10620 Archivist_Still_Stonehold 16844256 is_X2Stnehold C M vs 0x3f 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 3780 1 0 **** 1 15423 **** **** 0 sphere 6.67 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10628,28 +10628,28 @@ 10624 Archivist_Silent_STORM_OF_SHARDS 16844260 is_strm_shard V P vs 0x3d 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 15427 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10625 Archivist_Still_STORM_OF_SHARDS 16844261 is_strm_shard V P vs 0x3d 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** sff_explsun 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 15428 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10626 Archivist_Summon_Creature_VI 16844262 is_Summon6 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 15429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10627 Archivist_Exteneded_Summon_Creature_VI 16844263 is_Summon6 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 15430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10627 Archivist_Extended_Summon_Creature_VI 16844263 is_Summon6 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 15430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10628 Archivist_Silent_Summon_Creature_VI 16844264 is_Summon6 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_megrdodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 15431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10629 Archivist_Still_Summon_Creature_VI 16844265 is_Summon6 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 15432 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10630 Archivist_Superior_Resistance 16844266 is_sup_resis A T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790123 1 0 **** 0 15433 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10631 Archivist_Exteneded_Superior_Resistance 16844267 is_sup_resis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790123 1 0 **** 0 15434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10631 Archivist_Extended_Superior_Resistance 16844267 is_sup_resis A T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790123 1 0 **** 0 15434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10632 Archivist_Silent_Superior_Resistance 16844268 is_sup_resis A T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790123 1 0 **** 0 15435 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10633 Archivist_Still_Superior_Resistance 16844269 is_sup_resis A T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16790123 1 0 **** 0 15436 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10634 Archivist_SYMBOL_OF_FEAR 16844270 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15437 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10635 Archivist_Empowered_SYMBOL_OF_FEAR 16844271 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15438 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10636 Archivist_Exteneded_SYMBOL_OF_FEAR 16844272 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15439 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10636 Archivist_Extended_SYMBOL_OF_FEAR 16844272 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15439 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10637 Archivist_Maximized_SYMBOL_OF_FEAR 16844273 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15440 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10638 Archivist_Silent_SYMBOL_OF_FEAR 16844274 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgsprevil01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15441 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10639 Archivist_Still_SYMBOL_OF_FEAR 16844275 is_symb_fear N S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgsprevil01 sco_lgsprevil01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 11 **** 1 16790085 1 0 **** 1 15442 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10640 Archivist_SYMBOL_OF_PERSUASION 16844276 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15443 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10641 Archivist_Empowered_SYMBOL_OF_PERSUASION 16844277 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15444 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10642 Archivist_Exteneded_SYMBOL_OF_PERSUASION 16844278 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15445 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10642 Archivist_Extended_SYMBOL_OF_PERSUASION 16844278 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15445 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10643 Archivist_Maximized_SYMBOL_OF_PERSUASION 16844279 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15446 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10644 Archivist_Silent_SYMBOL_OF_PERSUASION 16844280 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgrinmind01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15447 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10645 Archivist_Still_SYMBOL_OF_PERSUASION 16844281 is_symb_pers E S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790094 1 0 **** 1 15448 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10646 Archivist_THOUSAND_NEEDLES 16844282 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** VCA_OUTEVIL01 **** sco_wraith 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15449 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10647 Archivist_Empowered_THOUSAND_NEEDLES 16844283 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_em_gen **** **** **** **** **** **** 8 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** VCA_OUTEVIL01 **** sco_wraith 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15450 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10648 Archivist_Exteneded_THOUSAND_NEEDLES 16844284 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** VCA_OUTEVIL01 **** sco_wraith 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15451 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10648 Archivist_Extended_THOUSAND_NEEDLES 16844284 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** VCA_OUTEVIL01 **** sco_wraith 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15451 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10649 Archivist_Maximized_THOUSAND_NEEDLES 16844285 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_ma_gen **** **** **** **** **** **** 9 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** VCA_OUTEVIL01 **** sco_wraith 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15452 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10650 Archivist_Silent_THOUSAND_NEEDLES 16844286 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL02 **** **** **** **** out 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15453 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10651 Archivist_Still_THOUSAND_NEEDLES 16844287 is_thous_ndls C M vs 0x3f 0x0a prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL02 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** VCA_OUTEVIL01 **** sco_wraith 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829597 1 0 **** 1 15454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10665,7 +10665,7 @@ 10661 Archivist_Silent_Undeath_to_Death 16844297 is_X2Undeath N M vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 2797 1 0 **** 1 15460 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10662 Archivist_Still_Undeath_to_Death 16844298 is_X2Undeath N M vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgupholy01 sco_lgupholy01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 2797 1 0 **** 1 15461 **** **** 0 sphere 10 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10663 Archivist_Vigorous_Circle 16844299 is_vigor_circ C S vs 0x7a 0x0F prc_ARCHV_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 15462 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10664 Archivist_Exteneded_Vigorous_Circle 16844300 is_vigor_circ C S vs 0x7a 0x0F prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 15463 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10664 Archivist_Extended_Vigorous_Circle 16844300 is_vigor_circ C S vs 0x7a 0x0F prc_ARCHV_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 15463 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10665 Archivist_Silent_Vigorous_Circle 16844301 is_vigor_circ C S vs 0x7a 0x0F prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 15464 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10666 Archivist_Still_Vigorous_Circle 16844302 is_vigor_circ C S vs 0x7a 0x0F prc_ARCHV_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16790143 1 0 **** 0 15465 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10667 Archivist_WordOfRecall_RadialMaster 16844303 is_teleport C T v 0x18 0x0d prc_radialbug **** **** **** **** **** **** 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10668 10669 **** **** **** **** **** **** 16789973 1 0 **** 0 15466 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10675,11 +10675,11 @@ 10671 Archivist_Silent_WordOfRecall_SelfOnly 16844307 is_teleport C T v 0x18 0x0d prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_swar3blue **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 10670 1 16789973 1 0 **** 0 567032939 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10672 Archivist_Silent_WordOfRecall_Party 16844308 is_teleport_grp C T v 0x18 0x0d prc_ARCHV_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_swar3blue **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 10670 1 16789973 1 0 **** 0 524565611 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10673 Archivist_Aura_of_Vitality 16844309 is_AuraVital T S vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6538 1 0 **** 0 15468 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10674 Archivist_Exteneded_Aura_of_Vitality 16844310 is_AuraVital T S vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6538 1 0 **** 0 15469 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10674 Archivist_Extended_Aura_of_Vitality 16844310 is_AuraVital T S vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6538 1 0 **** 0 15469 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10675 Archivist_Silent_Aura_of_Vitality 16844311 is_AuraVital T S vs 0x3a 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhannatr01 vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6538 1 0 **** 0 15470 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10676 Archivist_Still_Aura_of_Vitality 16844312 is_AuraVital T S vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_smhannatr01 vco_megrdnatr01 sco_megrdnatr01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6538 1 0 **** 0 15471 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10677 Archivist_Bigbys_Grasping_Hand 16844313 is_X1Bigby3 V L vs 0x3a 0x3A prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830203 1 0 **** 1 15472 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10678 Archivist_Exteneded_Bigbys_Grasping_Hand 16844314 is_X1Bigby3 V L vs 0x3a 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830203 1 0 **** 1 15473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10678 Archivist_Extended_Bigbys_Grasping_Hand 16844314 is_X1Bigby3 V L vs 0x3a 0x3A prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830203 1 0 **** 1 15473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10679 Archivist_Silent_Bigbys_Grasping_Hand 16844315 is_X1Bigby3 V L vs 0x3a 0x3A prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanacid03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830203 1 0 **** 1 15474 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10680 Archivist_Still_Bigbys_Grasping_Hand 16844316 is_X1Bigby3 V L vs 0x3a 0x3A prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830203 1 0 **** 1 15475 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10681 Archivist_Blasphemy 16844317 is_blasphemy V M v 0x38 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_smhanholy01 **** vco_megrdholy01 sco_megrdholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832005 1 0 **** 1 15476 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10689,10 +10689,10 @@ 10685 Archivist_CW_Rain 16844321 is_cw_rain T P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10684 1 16789768 1 0 **** 0 524631159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10686 Archivist_CW_Snow 16844322 is_cw_snow T P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10684 1 16789768 1 0 **** 0 524696695 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10687 Archivist_CW_Clear 16844323 is_cw_clear T P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10684 1 16789768 1 0 **** 0 524762231 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10688 Archivist_Exteneded_Control_Weather 16844324 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10689 10690 10691 **** **** 6 **** 1 16789768 1 0 **** 0 15480 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10689 Archivist_Exteneded_CW_Rain 16844325 is_cw_rain T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10688 1 16789768 1 0 **** 0 524827768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10690 Archivist_Exteneded_CW_Snow 16844326 is_cw_snow T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10688 1 16789768 1 0 **** 0 524893304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10691 Archivist_Exteneded_CW_Clear 16844327 is_cw_clear T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10688 1 16789768 1 0 **** 0 524958840 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10688 Archivist_Extended_Control_Weather 16844324 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10689 10690 10691 **** **** 6 **** 1 16789768 1 0 **** 0 15480 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10689 Archivist_Extended_CW_Rain 16844325 is_cw_rain T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10688 1 16789768 1 0 **** 0 524827768 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10690 Archivist_Extended_CW_Snow 16844326 is_cw_snow T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10688 1 16789768 1 0 **** 0 524893304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10691 Archivist_Extended_CW_Clear 16844327 is_cw_clear T P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10688 1 16789768 1 0 **** 0 524958840 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10692 Archivist_Silent_Control_Weather 16844328 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10693 10694 10695 **** **** 6 **** 1 16789768 1 0 **** 0 15481 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10693 Archivist_Silent_CW_Rain 16844329 is_cw_rain T P vs 0x3a 0x01 prc_ARCHV_si_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10692 1 16789768 1 0 **** 0 567164025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10694 Archivist_Silent_CW_Snow 16844330 is_cw_snow T P vs 0x3a 0x01 prc_ARCHV_si_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10692 1 16789768 1 0 **** 0 567295097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10702,7 +10702,7 @@ 10698 Archivist_Still_CW_Snow 16844334 is_cw_snow T P vs 0x3a 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 8 15000 **** vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10696 1 16789768 1 0 **** 0 569130106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10699 Archivist_Still_CW_Clear 16844335 is_cw_clear T P vs 0x3a 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 8 15000 **** vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 10696 1 16789768 1 0 **** 0 569261178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10700 Archivist_Creeping_Doom 16844336 is_CrpDoom C M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6530 1 0 **** 1 15483 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10701 Archivist_Exteneded_Creeping_Doom 16844337 is_CrpDoom C M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6530 1 0 **** 1 15484 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10701 Archivist_Extended_Creeping_Doom 16844337 is_CrpDoom C M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6530 1 0 **** 1 15484 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10702 Archivist_Silent_Creeping_Doom 16844338 is_CrpDoom C M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6530 1 0 **** 1 15485 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10703 Archivist_Still_Creeping_Doom 16844339 is_CrpDoom C M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6530 1 0 **** 1 15486 **** **** 0 sphere 6.7 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10704 Archivist_DEATH_BY_THORNS 16844340 is_dth_thorns C T vs 0x38 0x06 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829509 1 0 **** 1 15487 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10719,10 +10719,10 @@ 10715 Archivist_Silent_Disintegrate 16844351 is_disint T M vs 0x3d 0x3b prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830239 1 0 **** 1 15498 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10716 Archivist_Still_Disintegrate 16844352 is_disint T M vs 0x3d 0x3b prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16830239 1 0 **** 1 15499 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10717 Archivist_DRAGON_ALLY 16844353 ife_X2SpDraKnt C M v 0x1a 0x0c prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head **** vco_mehanodd03 vco_lgupelec01 sco_lgupelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16832491 1 0 **** 0 15500 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10718 Archivist_Exteneded_DRAGON_ALLY 16844354 ife_X2SpDraKnt C M v 0x1a 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head **** vco_mehanodd03 vco_lgupelec01 sco_lgupelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16832491 1 0 **** 0 15501 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10718 Archivist_Extended_DRAGON_ALLY 16844354 ife_X2SpDraKnt C M v 0x1a 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head **** vco_mehanodd03 vco_lgupelec01 sco_lgupelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16832491 1 0 **** 0 15501 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10719 Archivist_Silent_DRAGON_ALLY 16844355 ife_X2SpDraKnt C M v 0x1a 0x0c prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head **** vco_mehanodd03 vco_lgupelec01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16832491 1 0 **** 0 15502 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10720 Archivist_Energy_Ebb 16844356 is_energy_ebb N M vs 0x3a 0x0A prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** **** **** SFF_EXPDEVIL30 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829257 1 0 **** 1 15503 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10721 Archivist_Exteneded_Energy_Ebb 16844357 is_energy_ebb N M vs 0x3a 0x0A prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** **** **** SFF_EXPDEVIL30 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829257 1 0 **** 1 15504 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10721 Archivist_Extended_Energy_Ebb 16844357 is_energy_ebb N M vs 0x3a 0x0A prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** **** **** SFF_EXPDEVIL30 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829257 1 0 **** 1 15504 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10722 Archivist_Silent_Energy_Ebb 16844358 is_energy_ebb N M vs 0x3a 0x0A prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829257 1 0 **** 1 15505 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10723 Archivist_Still_Energy_Ebb 16844359 is_energy_ebb N M vs 0x3a 0x0A prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL02 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SFF_EXPDEVIL30 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829257 1 0 **** 1 15506 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10724 Archivist_FIENDISH_CLARITY 16844360 is_fiend_clarity D P vs 0x38 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_ILLU_LM VS_CHANT_ILLU_LF self 1000 **** **** **** c_devil_hit1 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829545 1 0 **** 0 15507 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10738,7 +10738,7 @@ 10734 Archivist_Silent_Greater_Restoration 16844370 is_GrRestore C T vs 0x38 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_smhanholy01 **** vco_lgupholy01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16830213 1 0 **** 0 15517 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10735 Archivist_Still_Greater_Restoration 16844371 is_GrRestore C T vs 0x38 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_smhanholy01 **** vco_lgupholy01 sco_lgupholy01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16830213 1 0 **** 0 15518 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10736 Archivist_GreaterScrying 16844372 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 15519 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10737 Archivist_Exteneded_GreaterScrying 16844373 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 15520 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10737 Archivist_Extended_GreaterScrying 16844373 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 15520 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10738 Archivist_Silent_GreaterScrying 16844374 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 15521 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10739 Archivist_Still_GreaterScrying 16844375 is_TrueSee D P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 15522 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10740 Archivist_GreaterTeleport_RadialMaster 16844376 is_grtr_tele C P v 0x18 0x09 prc_radialbug **** **** **** **** **** **** 7 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10741 10742 **** **** **** **** **** 1 16825315 1 0 **** 0 15523 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10751,18 +10751,18 @@ 10747 Archivist_Silent_Holy_Word 16844383 is_WordFaith V M v 0x38 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_smhanholy01 **** vco_megrdholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832003 1 0 **** 1 15526 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10748 Archivist_Still_Holy_Word 16844384 is_WordFaith V M v 0x38 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_smhanholy01 **** vco_megrdholy01 sco_megrdholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832003 1 0 **** 1 15527 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10749 Archivist_Mass_Charm 16844385 is_MsCharm E S v 0x1a 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6208 1 0 **** 1 15528 **** **** 0 sphere 5 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10750 Archivist_Exteneded_Mass_Charm 16844386 is_MsCharm E S v 0x1a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6208 1 0 **** 1 15529 **** **** 0 sphere 5 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10750 Archivist_Extended_Mass_Charm 16844386 is_MsCharm E S v 0x1a 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6208 1 0 **** 1 15529 **** **** 0 sphere 5 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10751 Archivist_Silent_Mass_Charm 16844387 is_MsCharm E S v 0x1a 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinmind01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 1 **** 1 6208 1 0 **** 1 15530 **** **** 0 sphere 5 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10752 Archivist_Mass_Cure_Serious_Wounds 16844388 is_mcureser C S vs 0x3d 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830281 1 1 **** 0 15531 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10753 Archivist_Empowered_Mass_Cure_Serious_Wounds 16844389 is_mcureser C S vs 0x3d 0x3f prc_ARCHV_em_gen **** **** **** **** **** **** 9 1500 head vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830281 1 1 **** 0 15532 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10754 Archivist_Silent_Mass_Cure_Serious_Wounds 16844390 is_mcureser C S vs 0x3d 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanheal03 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830281 1 1 **** 0 15533 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10755 Archivist_Still_Mass_Cure_Serious_Wounds 16844391 is_mcureser C S vs 0x3d 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830281 1 1 **** 0 15534 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10756 Archivist_Mass_Haste 16844392 is_MasHaste T S vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** **** vco_lgrinelec01 sco_lgrinelec01 vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6210 1 0 **** 0 15535 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10757 Archivist_Exteneded_Mass_Haste 16844393 is_MasHaste T S vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinelec01 sco_lgrinelec01 vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6210 1 0 **** 0 15536 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10757 Archivist_Extended_Mass_Haste 16844393 is_MasHaste T S vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinelec01 sco_lgrinelec01 vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6210 1 0 **** 0 15536 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10758 Archivist_Silent_Mass_Haste 16844394 is_MasHaste T S vs 0x3a 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinelec01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6210 1 0 **** 0 15537 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10759 Archivist_Still_Mass_Haste 16844395 is_MasHaste T S vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** **** vco_lgrinelec01 sco_lgrinelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6210 1 0 **** 0 15538 **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10760 Archivist_Mass_Hold_Person 16844396 is_mholdper E M vs 0x32 0x2e prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mebalelec01 vco_lgsprmind01 sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** vca_uphexmind01 **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830231 1 0 **** 1 15539 **** **** 0 sphere 8.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10761 Archivist_Exteneded_Mass_Hold_Person 16844397 is_mholdper E M vs 0x32 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalelec01 vco_lgsprmind01 sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** vca_uphexmind01 **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830231 1 0 **** 1 15540 **** **** 0 sphere 8.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10761 Archivist_Extended_Mass_Hold_Person 16844397 is_mholdper E M vs 0x32 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalelec01 vco_lgsprmind01 sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** vca_uphexmind01 **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830231 1 0 **** 1 15540 **** **** 0 sphere 8.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10762 Archivist_Silent_Mass_Hold_Person 16844398 is_mholdper E M vs 0x32 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalelec01 vco_lgsprmind01 **** **** **** area 1000 **** **** vca_uphexmind01 **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830231 1 0 **** 1 15541 **** **** 0 sphere 8.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10763 Archivist_Still_Mass_Hold_Person 16844399 is_mholdper E M vs 0x32 0x2e prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mebalelec01 vco_lgsprmind01 sco_mebalelec01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** vca_uphexmind01 **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830231 1 0 **** 1 15542 **** **** 0 sphere 8.33 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10764 Archivist_Mass_Inflict_Serious_Wounds 16844400 is_infserwm N S vs 0x3d 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanevil03 **** **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 16824709 1 1 **** 1 15543 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10770,7 +10770,7 @@ 10766 Archivist_Silent_Mass_Inflict_Serious_Wounds 16844402 is_infserwm N S vs 0x3d 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanevil03 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 16824709 1 1 **** 1 15545 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10767 Archivist_Still_Mass_Inflict_Serious_Wounds 16844403 is_infserwm N S vs 0x3d 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanevil03 **** **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 16824709 1 1 **** 1 15546 **** **** 0 sphere 6.67 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10768 Archivist_Mass_Spell_Resistance 16844404 is_msplresis A S vs 0x32 0x2f prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 16789758 1 0 **** 0 15547 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10769 Archivist_Exteneded_Mass_Spell_Resistance 16844405 is_msplresis A S vs 0x32 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 16789758 1 0 **** 0 15548 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10769 Archivist_Extended_Mass_Spell_Resistance 16844405 is_msplresis A S vs 0x32 0x2f prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 16789758 1 0 **** 0 15548 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10770 Archivist_Silent_Mass_Spell_Resistance 16844406 is_msplresis A S vs 0x32 0x2f prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 16789758 1 0 **** 0 15549 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10771 Archivist_Still_Mass_Spell_Resistance 16844407 is_msplresis A S vs 0x32 0x2f prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 16789758 1 0 **** 0 15550 **** **** 0 sphere 6.67 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10772 Archivist_PHOENIX_FIRE 16844408 is_phoenix_fire N P vs 0x3d 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF self 1000 **** **** VCA_UPHEXHOLY01 sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829637 1 1 **** 1 15551 **** **** 0 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10781,26 +10781,26 @@ 10777 Archivist_Silent_Prismatic_Spray 16844413 is_PrisSpray V S vs 0x38 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanmind03 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6229 1 0 **** 1 15556 **** **** 0 cone 11 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10778 Archivist_Still_Prismatic_Spray 16844414 is_PrisSpray V S vs 0x38 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehanmind03 **** sco_mehanmind03 vs_chant_evoc_hm vs_chant_evoc_hf **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6229 1 0 **** 1 15557 **** **** 0 cone 11 **** 19 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10779 Archivist_Protection_from_Spells 16844415 is_PrSpells A P vs 0x3a 0x2F prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 **** 1 6235 1 0 **** 0 15558 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10780 Archivist_Exteneded_Protection_from_Spells 16844416 is_PrSpells A P vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 **** 1 6235 1 0 **** 0 15559 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10780 Archivist_Extended_Protection_from_Spells 16844416 is_PrSpells A P vs 0x3a 0x2F prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 **** 1 6235 1 0 **** 0 15559 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10781 Archivist_Silent_Protection_from_Spells 16844417 is_PrSpells A P vs 0x3a 0x2F prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** vco_lgrinmind01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 **** 1 6235 1 0 **** 0 15560 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10782 Archivist_Still_Protection_from_Spells 16844418 is_PrSpells A P vs 0x3a 0x2F prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanmind01 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 14 **** 1 6235 1 0 **** 0 15561 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10783 Archivist_RAIN_OF_EMBERS 16844419 is_rain_ember V M vs 0x3f 0x0c prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 15562 **** **** 0 sphere 12.19 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10784 Archivist_Empowered_RAIN_OF_EMBERS 16844420 is_rain_ember V M vs 0x3f 0x0c prc_ARCHV_em_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 15563 **** **** 0 sphere 12.19 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10785 Archivist_Exteneded_RAIN_OF_EMBERS 16844421 is_rain_ember V M vs 0x3f 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 15564 **** **** 0 sphere 12.19 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10785 Archivist_Extended_RAIN_OF_EMBERS 16844421 is_rain_ember V M vs 0x3f 0x0c prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 15564 **** **** 0 sphere 12.19 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10786 Archivist_Silent_RAIN_OF_EMBERS 16844422 is_rain_ember V M vs 0x3f 0x0c prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 15565 **** **** 0 sphere 12.19 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10787 Archivist_Still_RAIN_OF_EMBERS 16844423 is_rain_ember V M vs 0x3f 0x0c prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 15566 **** **** 0 sphere 12.19 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10788 Archivist_RAIN_OF_ROSES 16844424 is_rain_rose V L vs 0x3a 0x0e prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGUPNATR01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** SDR_ENTANGLE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829685 1 0 **** 1 15567 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10789 Archivist_Exteneded_RAIN_OF_ROSES 16844425 is_rain_rose V L vs 0x3a 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGUPNATR01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** SDR_ENTANGLE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829685 1 0 **** 1 15568 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10789 Archivist_Extended_RAIN_OF_ROSES 16844425 is_rain_rose V L vs 0x3a 0x0e prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGUPNATR01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** SDR_ENTANGLE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829685 1 0 **** 1 15568 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10790 Archivist_Silent_RAIN_OF_ROSES 16844426 is_rain_rose V L vs 0x3a 0x0e prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDNATR01 **** VCO_LGRINNATR01 **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829685 1 0 **** 1 15569 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10791 Archivist_Still_RAIN_OF_ROSES 16844427 is_rain_rose V L vs 0x3a 0x0e prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDNATR01 **** VCO_LGRINNATR01 SCO_LGUPNATR01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** SDR_ENTANGLE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829685 1 0 **** 1 15570 **** **** 0 sphere 24.38 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10792 Archivist_RAPTURE_OF_RUPTURE 16844428 is_raptr_ruptr T P vs 0x05 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL02 **** SCO_GAZEEVIL VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829573 1 0 **** 1 15571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10793 Archivist_Empowered_RAPTURE_OF_RUPTURE 16844429 is_raptr_ruptr T P vs 0x05 0x0a prc_ARCHV_em_gen **** **** **** **** **** **** 9 1500 hand **** VCO_MEHANEVIL02 **** SCO_GAZEEVIL VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829573 1 0 **** 1 15572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10794 Archivist_Regenerate 16844430 is_Regen C T vs 0x3a 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 15573 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10795 Archivist_Exteneded_Regenerate 16844431 is_Regen C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 15574 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10795 Archivist_Extended_Regenerate 16844431 is_Regen C T vs 0x3a 0x2B prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 15574 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10796 Archivist_Silent_Regenerate 16844432 is_Regen C T vs 0x3a 0x2B prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr02 vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 15575 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10797 Archivist_Still_Regenerate 16844433 is_Regen C T vs 0x3a 0x2B prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 15576 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10798 Archivist_Repulsion 16844434 is_lsdispel A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 15577 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10799 Archivist_Exteneded_Repulsion 16844435 is_lsdispel A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 15578 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10799 Archivist_Extended_Repulsion 16844435 is_lsdispel A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 15578 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10800 Archivist_Silent_Repulsion 16844436 is_lsdispel A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 15579 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10801 Archivist_Still_Repulsion 16844437 is_lsdispel A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 15580 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10802 Archivist_Resurrection 16844438 is_Resurrec C T vs 0x38 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanelec01 **** vco_lgsprholy01 sco_lgsprholy01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6247 1 0 **** 0 15581 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10812,7 +10812,7 @@ 10808 Archivist_Still_RIGHTEOUS_SMITE 16844444 is_right_smt V M vs 0x3d 0x0c prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDHOLY01 **** VCO_MEGRDHOLY01 SCO_LGRINHOLY01 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF **** 1000 **** **** **** SCE_POSITIVE 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829689 1 0 **** 1 15587 **** **** 0 sphere 6.1 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10809 Archivist_Spell_Turning 16844445 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16828818 1 0 **** 0 15588 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10810 Archivist_Empowered_Spell_Turning 16844446 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_em_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16828818 1 0 **** 0 15589 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10811 Archivist_Exteneded_Spell_Turning 16844447 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16828818 1 0 **** 0 15590 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10811 Archivist_Extended_Spell_Turning 16844447 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16828818 1 0 **** 0 15590 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10812 Archivist_Silent_Spell_Turning 16844448 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehansonc02 vco_lgrinmind01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16828818 1 0 **** 0 15591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10813 Archivist_Still_Spell_Turning 16844449 is_SpTurn A P vs 0x3f 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehansonc02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16828818 1 0 **** 0 15592 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10814 Archivist_Summon_Creature_VII 16844450 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10815 10816 10817 10818 **** 15 **** 1 6511 1 0 **** 0 15593 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10820,11 +10820,11 @@ 10816 Archivist_Summon7Earth 16844452 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanacid01 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10814 1 6511 1 0 **** 0 570637545 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10817 Archivist_Summon7Fire 16844453 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanfire01 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10814 1 6511 1 0 **** 0 570899689 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10818 Archivist_Summon7Water 16844454 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10814 1 6511 1 0 **** 0 571227369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10819 Archivist_Exteneded_Summon_Creature_VII 16844455 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_smhanodd01 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10820 10821 10822 10823 **** 15 **** 1 6511 1 0 **** 0 15594 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10820 Archivist_Exteneded_Summon7Air 16844456 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 571620586 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10821 Archivist_Exteneded_Summon7Earth 16844457 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanacid01 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 572079338 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10822 Archivist_Exteneded_Summon7Fire 16844458 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanfire01 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 526073066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10823 Archivist_Exteneded_Summon7Water 16844459 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 526138602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10819 Archivist_Extended_Summon_Creature_VII 16844455 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_smhanodd01 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10820 10821 10822 10823 **** 15 **** 1 6511 1 0 **** 0 15594 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10820 Archivist_Extended_Summon7Air 16844456 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 571620586 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10821 Archivist_Extended_Summon7Earth 16844457 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanacid01 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 572079338 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10822 Archivist_Extended_Summon7Fire 16844458 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanfire01 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 526073066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10823 Archivist_Extended_Summon7Water 16844459 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10819 1 6511 1 0 **** 0 526138602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10824 Archivist_Silent_Summon_Creature_VII 16844460 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_smhanodd01 vco_lgrinodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10825 10826 10827 10828 **** 15 **** 1 6511 1 0 **** 0 15595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10825 Archivist_Silent_Summon7Air 16844461 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 vco_lgrinelec01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10824 1 6511 1 0 **** 0 526204139 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10826 Archivist_Silent_Summon7Earth 16844462 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanacid01 vco_lgrinacid01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10824 1 6511 1 0 **** 0 526269675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10837,12 +10837,12 @@ 10833 Archivist_Still_Summon7Water 16844469 is_Summon7 C S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10829 1 6511 1 0 **** 0 572538092 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10834 Archivist_SYMBOL_OF_STUNING 16844470 is_symb_stun E S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790100 1 0 **** 1 15597 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10835 Archivist_Empowered_SYMBOL_OF_STUNING 16844471 is_symb_stun E S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 9 1500 head **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790100 1 0 **** 1 15598 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10836 Archivist_Exteneded_SYMBOL_OF_STUNING 16844472 is_symb_stun E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790100 1 0 **** 1 15599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10836 Archivist_Extended_SYMBOL_OF_STUNING 16844472 is_symb_stun E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790100 1 0 **** 1 15599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10837 Archivist_Silent_SYMBOL_OF_STUNING 16844473 is_symb_stun E S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head **** vco_mehansonc03 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790100 1 0 **** 1 15600 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10838 Archivist_Still_SYMBOL_OF_STUNING 16844474 is_symb_stun E S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790100 1 0 **** 1 15601 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10839 Archivist_SYMBOL_OF_WEAKNESS 16844475 is_symb_weak N S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790103 1 0 **** 1 15602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10840 Archivist_Empowered_SYMBOL_OF_WEAKNESS 16844476 is_symb_weak N S vs 0x3f 0x3E prc_ARCHV_em_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790103 1 0 **** 1 15603 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10841 Archivist_Exteneded_SYMBOL_OF_WEAKNESS 16844477 is_symb_weak N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790103 1 0 **** 1 15604 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10841 Archivist_Extended_SYMBOL_OF_WEAKNESS 16844477 is_symb_weak N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790103 1 0 **** 1 15604 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10842 Archivist_Silent_SYMBOL_OF_WEAKNESS 16844478 is_symb_weak N S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 head vco_mehedevil01 **** vco_lgrinevil01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790103 1 0 **** 1 15605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10843 Archivist_Still_SYMBOL_OF_WEAKNESS 16844479 is_symb_weak N S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 11 **** 1 16790103 1 0 **** 1 15606 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10844 Archivist_TOMB_OF_LIGHT 16844480 is_tomb_light T T vs 0x38 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_GLOBEMAX 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829693 1 0 **** 1 15607 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10859,15 +10859,15 @@ 10855 Archivist_Silent_WRETCHED_BLIGHT 16844491 is_wrtch_blght V M vs 0x3d 0x0c prc_ARCHV_si_gen **** **** **** **** **** **** 8 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** Area 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829615 1 0 **** 1 15618 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10856 Archivist_Still_WRETCHED_BLIGHT 16844492 is_wrtch_blght V M vs 0x3d 0x0c prc_ARCHV_st_gen **** **** **** **** **** **** 8 1500 **** **** VCO_MEHANEVIL01 **** SCO_LGSPREVIL01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16829615 1 0 **** 1 15619 **** **** 0 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10857 Archivist_ANTIMAGIC_FIELD 16844493 is_antimag A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 15620 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10858 Archivist_Exteneded_ANTIMAGIC_FIELD 16844494 is_antimag A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 15621 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10858 Archivist_Extended_ANTIMAGIC_FIELD 16844494 is_antimag A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 15621 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10859 Archivist_Silent_ANTIMAGIC_FIELD 16844495 is_antimag A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 15622 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10860 Archivist_Still_ANTIMAGIC_FIELD 16844496 is_antimag A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 15623 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10861 Archivist_Aura_versus_Alignment 16844497 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10862 10863 **** **** **** **** **** 1 6272 1 0 53219 0 15624 **** **** 0 sphere 5 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10862 Archivist_Unholy_Aura 16844498 is_UnhAura A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 10861 1 1665 1 0 **** 0 572603656 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10863 Archivist_Holy_Aura 16844499 is_HolyAura A P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 10861 1 6181 1 0 **** 0 573127944 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10864 Archivist_Exteneded_Aura_versus_Alignment 16844500 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10865 10866 **** **** **** **** **** 1 6272 1 0 53219 0 15625 **** **** 0 sphere 5 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10865 Archivist_Exteneded_Unholy_Aura 16844501 is_UnhAura A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 10864 1 1665 1 0 **** 0 573193481 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10866 Archivist_Exteneded_Holy_Aura 16844502 is_HolyAura A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 10864 1 6181 1 0 **** 0 573324553 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10864 Archivist_Extended_Aura_versus_Alignment 16844500 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10865 10866 **** **** **** **** **** 1 6272 1 0 53219 0 15625 **** **** 0 sphere 5 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10865 Archivist_Extended_Unholy_Aura 16844501 is_UnhAura A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 10864 1 1665 1 0 **** 0 573193481 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10866 Archivist_Extended_Holy_Aura 16844502 is_HolyAura A P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 10864 1 6181 1 0 **** 0 573324553 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10867 Archivist_Silent_Aura_versus_Alignment 16844503 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 9 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 10868 10869 **** **** **** **** **** 1 6272 1 0 53219 0 15626 **** **** 0 sphere 5 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10868 Archivist_Silent_Unholy_Aura 16844504 is_UnhAura A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 10867 1 1665 1 0 **** 0 573390090 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10869 Archivist_Silent_Holy_Aura 16844505 is_HolyAura A P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** vco_lgrinholy01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 10867 1 6181 1 0 **** 0 527056138 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10875,7 +10875,7 @@ 10871 Archivist_Still_Unholy_Aura 16844507 is_UnhAura A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 10870 1 1665 1 0 **** 0 527121675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10872 Archivist_Still_Holy_Aura 16844508 is_HolyAura A P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 10870 1 6181 1 0 **** 0 527187211 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10873 Archivist_Blackstaff 16844509 is_X2Blckstff T T vs 0x3a 0x0B prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3762 1 0 **** 0 15628 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10874 Archivist_Exteneded_Blackstaff 16844510 is_X2Blckstff T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3762 1 0 **** 0 15629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10874 Archivist_Extended_Blackstaff 16844510 is_X2Blckstff T T vs 0x3a 0x0B prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3762 1 0 **** 0 15629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10875 Archivist_Silent_Blackstaff 16844511 is_X2Blckstff T T vs 0x3a 0x0B prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_atomgren **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3762 1 0 **** 0 15630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10876 Archivist_Still_Blackstaff 16844512 is_X2Blckstff T T vs 0x3a 0x0B prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3762 1 0 **** 0 15631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10877 Archivist_BODAK_BIRTH 16844513 is_bodak_birth T T vs 0x38 0x0a prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** VCO_MEHANEVIL02 **** SCO_MEHANEVIL03 VS_CHANT_NECR_HM vs_chant_necr_hf touch 1000 **** **** **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829482 1 0 **** 0 15632 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10885,30 +10885,30 @@ 10881 Archivist_Silent_Bombardment 16844517 is_X1Bombar C L vs 0x3d 0x3e prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830206 1 0 **** 1 15636 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10882 Archivist_Still_Bombardment 16844518 is_X1Bombar C L vs 0x3d 0x3e prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830206 1 0 **** 1 15637 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10883 Archivist_Create_Greater_Undead 16844519 is_CrGrUnd N S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** vco_mebalsonc01 vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf area 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6125 1 0 **** 0 15638 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10884 Archivist_Exteneded_Create_Greater_Undead 16844520 is_CrGrUnd N S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** vco_mebalsonc01 vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf area 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6125 1 0 **** 0 15639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10884 Archivist_Extended_Create_Greater_Undead 16844520 is_CrGrUnd N S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** vco_mebalsonc01 vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf area 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6125 1 0 **** 0 15639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10885 Archivist_Silent_Create_Greater_Undead 16844521 is_CrGrUnd N S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** vco_mebalsonc01 vco_grndskul **** **** **** area 1000 **** vca_outneg **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6125 1 0 **** 0 15640 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10886 Archivist_Still_Create_Greater_Undead 16844522 is_CrGrUnd N S vs 0x3a 0x2C prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_mebalsonc01 vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6125 1 0 **** 0 15641 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10887 Archivist_Delayed_Blast_Fireball 16844523 is_DelFireball V M vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6136 1 0 **** 1 15642 **** **** 0 sphere 2 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10888 Archivist_Exteneded_Delayed_Blast_Fireball 16844524 is_DelFireball V M vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6136 1 0 **** 1 15643 **** **** 0 sphere 2 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10888 Archivist_Extended_Delayed_Blast_Fireball 16844524 is_DelFireball V M vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6136 1 0 **** 1 15643 **** **** 0 sphere 2 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10889 Archivist_Silent_Delayed_Blast_Fireball 16844525 is_DelFireball V M vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_mebalfire01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6136 1 0 **** 1 15644 **** **** 0 sphere 2 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10890 Archivist_Still_Delayed_Blast_Fireball 16844526 is_DelFireball V M vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_mebalfire01 **** sco_mebalfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6136 1 0 **** 1 15645 **** **** 0 sphere 2 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10891 Archivist_Dimensional_Lock 16844527 is_dimlock A M vs 0x3a 0x3f prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehedmind01 **** **** sco_gazemind vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16825685 1 0 **** 1 15646 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10892 Archivist_Exteneded_Dimensional_Lock 16844528 is_dimlock A M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedmind01 **** **** sco_gazemind vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16825685 1 0 **** 1 15647 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10892 Archivist_Extended_Dimensional_Lock 16844528 is_dimlock A M vs 0x3a 0x3f prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedmind01 **** **** sco_gazemind vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16825685 1 0 **** 1 15647 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10893 Archivist_Silent_Dimensional_Lock 16844529 is_dimlock A M vs 0x3a 0x3f prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head vco_mehedmind01 **** **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16825685 1 0 **** 1 15648 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10894 Archivist_Still_Dimensional_Lock 16844530 is_dimlock A M vs 0x3a 0x3f prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehedmind01 **** **** sco_gazemind vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** sdr_paralyzed 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 16825685 1 0 **** 1 15649 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10895 Archivist_DiscernLocation 16844531 is_X1Earth D T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 15650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10896 Archivist_Exteneded_DiscernLocation 16844532 is_X1Earth D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 15651 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10896 Archivist_Extended_DiscernLocation 16844532 is_X1Earth D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 15651 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10897 Archivist_Silent_DiscernLocation 16844533 is_X1Earth D T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 15652 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10898 Archivist_Still_DiscernLocation 16844534 is_X1Earth D T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 15653 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10899 Archivist_Dominate_Monster 16844535 is_DomMon E M vs 0x3a 0x2a prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgsprmind01 sco_lgsprmind01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6141 1 0 **** 1 15654 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10900 Archivist_Exteneded_Dominate_Monster 16844536 is_DomMon E M vs 0x3a 0x2a prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprmind01 sco_lgsprmind01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6141 1 0 **** 1 15655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10900 Archivist_Extended_Dominate_Monster 16844536 is_DomMon E M vs 0x3a 0x2a prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprmind01 sco_lgsprmind01 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6141 1 0 **** 1 15655 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10901 Archivist_Silent_Dominate_Monster 16844537 is_DomMon E M vs 0x3a 0x2a prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6141 1 0 **** 1 15656 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10902 Archivist_Still_Dominate_Monster 16844538 is_DomMon E M vs 0x3a 0x2a prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgsprmind01 sco_lgsprmind01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6141 1 0 **** 1 15657 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10903 Archivist_DRAGON_CLOUD 16844539 is_drgn_cloud C M vs 0x38 0x0c prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16829629 1 1 **** 0 15658 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10904 Archivist_Silent_DRAGON_CLOUD 16844540 is_drgn_cloud C M vs 0x38 0x0c prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16829629 1 1 **** 0 15659 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10905 Archivist_Still_DRAGON_CLOUD 16844541 is_drgn_cloud C M vs 0x38 0x0c prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16829629 1 1 **** 0 15660 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10906 Archivist_Earthquake 16844542 is_X1Earth V L vs 0x3a 0x3e prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 15661 **** **** 0 sphere 10 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10907 Archivist_Exteneded_Earthquake 16844543 is_X1Earth V L vs 0x3a 0x3e prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 15662 **** **** 0 sphere 10 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10907 Archivist_Extended_Earthquake 16844543 is_X1Earth V L vs 0x3a 0x3e prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 15662 **** **** 0 sphere 10 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10908 Archivist_Silent_Earthquake 16844544 is_X1Earth V L vs 0x3a 0x3e prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 15663 **** **** 0 sphere 10 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10909 Archivist_Still_Earthquake 16844545 is_X1Earth V L vs 0x3a 0x3e prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 15664 **** **** 0 sphere 10 **** 27 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10910 Archivist_EVIL_WEATHER 16844546 is_evil_wthr C P vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 8 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 10911 10912 10913 10914 **** 11 **** 1 16829535 1 0 **** 1 15665 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10933,15 +10933,15 @@ 10929 Archivist_Silent_Fire_Storm 16844565 is_FireStrm V P vs 0x3d 0x05 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgupfire01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 1 **** 1 6154 1 0 **** 1 15672 **** **** 0 sphere 10 **** 18 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10930 Archivist_Still_Fire_Storm 16844566 is_FireStrm V P vs 0x3d 0x05 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgupfire01 sco_lgupfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 1 **** 1 6154 1 0 **** 1 15673 **** **** 0 sphere 10 **** 18 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10931 Archivist_Greater_Planar_Ally 16844567 is_GrPlaAll C S vs 0x3a 0x2e prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 15674 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10932 Archivist_Exteneded_Greater_Planar_Ally 16844568 is_GrPlaAll C S vs 0x3a 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 15675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10932 Archivist_Extended_Greater_Planar_Ally 16844568 is_GrPlaAll C S vs 0x3a 0x2e prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 15675 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10933 Archivist_Silent_Greater_Planar_Ally 16844569 is_GrPlaAll C S vs 0x3a 0x2e prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprodd01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 15676 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10934 Archivist_Still_Greater_Planar_Ally 16844570 is_GrPlaAll C S vs 0x3a 0x2e prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 15677 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10935 Archivist_Greater_Wall_of_Dispel_Magic 16844571 is_walldisp A M vs 0x3f 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_megrdmind01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16825362 1 0 **** 1 15678 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10936 Archivist_Exteneded_Greater_Wall_of_Dispel_Magic 16844572 is_walldisp A M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** **** vco_megrdmind01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16825362 1 0 **** 1 15679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10936 Archivist_Extended_Greater_Wall_of_Dispel_Magic 16844572 is_walldisp A M vs 0x3f 0x2E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** **** vco_megrdmind01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16825362 1 0 **** 1 15679 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10937 Archivist_Silent_Greater_Wall_of_Dispel_Magic 16844573 is_walldisp A M vs 0x3f 0x2E prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** **** vco_megrdmind01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16825362 1 0 **** 1 15680 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10938 Archivist_Still_Greater_Wall_of_Dispel_Magic 16844574 is_walldisp A M vs 0x3f 0x2E prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_megrdmind01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16825362 1 0 **** 1 15681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10939 Archivist_Holy_Aura 16844575 ife_holyaura A P vs 0x3a 0x01 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 15682 **** **** 0 sphere 6.096 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10940 Archivist_Exteneded_Holy_Aura 16844576 ife_holyaura A P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 15683 **** **** 0 sphere 6.096 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10940 Archivist_Extended_Holy_Aura 16844576 ife_holyaura A P vs 0x3a 0x01 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 15683 **** **** 0 sphere 6.096 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10941 Archivist_Silent_Holy_Aura 16844577 ife_holyaura A P vs 0x3a 0x01 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 15684 **** **** 0 sphere 6.096 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10942 Archivist_Still_Holy_Aura 16844578 ife_holyaura A P vs 0x3a 0x01 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 15685 **** **** 0 sphere 6.096 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10943 Archivist_Horrid_Wilting 16844579 is_HorrWilt N M vs 0x3d 0x2E prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6533 1 0 **** 1 15686 **** **** 0 sphere 6.67 **** 11 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10962,7 +10962,7 @@ 10958 Archivist_Silent_Natures_Balance 16844594 is_NatureBal T S vs 0x3d 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgupnatr01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Postive 1 **** **** **** **** **** 1 **** 1 6221 1 0 **** 0 15701 **** **** 0 sphere 5 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10959 Archivist_Still_Natures_Balance 16844595 is_NatureBal T S vs 0x3d 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Postive 1 **** **** **** **** **** 1 **** 1 6221 1 0 **** 0 15702 **** **** 0 sphere 5 **** 22 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10960 Archivist_Necrotic_Empowerment 16844596 is_Nec_Empow N P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDEVIL01 **** VCO_LGRINEVIL01 SCO_LGRINEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** SIM_MAGSUPER 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829211 1 0 **** 1 15703 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10961 Archivist_Exteneded_Necrotic_Empowerment 16844597 is_Nec_Empow N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDEVIL01 **** VCO_LGRINEVIL01 SCO_LGRINEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** SIM_MAGSUPER 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829211 1 0 **** 1 15704 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10961 Archivist_Extended_Necrotic_Empowerment 16844597 is_Nec_Empow N P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDEVIL01 **** VCO_LGRINEVIL01 SCO_LGRINEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** SIM_MAGSUPER 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829211 1 0 **** 1 15704 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10962 Archivist_Silent_Necrotic_Empowerment 16844598 is_Nec_Empow N P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDEVIL01 **** VCO_LGRINEVIL01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829211 1 0 **** 1 15705 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10963 Archivist_Still_Necrotic_Empowerment 16844599 is_Nec_Empow N P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** VCO_MEHEDEVIL01 **** VCO_LGRINEVIL01 SCO_LGRINEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** SIM_MAGSUPER 0 **** **** **** **** **** **** **** **** **** **** **** **** 2 **** 1 16829211 1 0 **** 1 15706 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10964 Archivist_Pestilence 16844600 is_pestilence N T vs 0x38 0x2B prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand vco_mehedevil01 vco_smhannatr01 vco_megrdevil01 sco_mehanodd01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 16826311 1 0 **** 1 15707 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10971,11 +10971,11 @@ 10967 Archivist_Power_Word_Stun 16844603 is_PWStun D S v 0x10 0x2A prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehansonc03 **** sco_mehansonc03 vs_chant_illu_hm vs_chant_illu_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 6226 1 0 **** 1 15710 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10968 Archivist_Silent_Power_Word_Stun 16844604 is_PWStun D S v 0x10 0x2A prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehansonc03 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 6226 1 0 **** 1 15711 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10969 Archivist_Premonition 16844605 is_Premo D T vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanelec03 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6228 1 0 **** 0 15712 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10970 Archivist_Exteneded_Premonition 16844606 is_Premo D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanelec03 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6228 1 0 **** 0 15713 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10970 Archivist_Extended_Premonition 16844606 is_Premo D T vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanelec03 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6228 1 0 **** 0 15713 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10971 Archivist_Silent_Premonition 16844607 is_Premo D T vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head vco_mehanelec03 **** vco_lgrinmind01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6228 1 0 **** 0 15714 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10972 Archivist_Still_Premonition 16844608 is_Premo D T vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehanelec03 **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6228 1 0 **** 0 15715 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10973 Archivist_Shadow_Shield 16844609 is_ShadShld I P vs 0x3a 0x09 prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** **** vco_lgrinodd01 sco_lgrinodd01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6253 1 0 **** 0 15716 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10974 Archivist_Exteneded_Shadow_Shield 16844610 is_ShadShld I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** **** vco_lgrinodd01 sco_lgrinodd01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6253 1 0 **** 0 15717 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10974 Archivist_Extended_Shadow_Shield 16844610 is_ShadShld I P vs 0x3a 0x09 prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** **** vco_lgrinodd01 sco_lgrinodd01 vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6253 1 0 **** 0 15717 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10975 Archivist_Silent_Shadow_Shield 16844611 is_ShadShld I P vs 0x3a 0x09 prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** **** vco_lgrinodd01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6253 1 0 **** 0 15718 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10976 Archivist_Still_Shadow_Shield 16844612 is_ShadShld I P vs 0x3a 0x09 prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgrinodd01 sco_lgrinodd01 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 6253 1 0 **** 0 15719 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10977 Archivist_Summon_Creature_VIII 16844613 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10978 10979 10980 10981 **** 15 **** 1 6512 1 0 **** 0 15720 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -10983,11 +10983,11 @@ 10979 Archivist_Summon8Earth 16844615 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanacid02 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10977 1 6512 1 0 **** 0 528104808 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10980 Archivist_Summon8Fire 16844616 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanfire02 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10977 1 6512 1 0 **** 0 528170344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10981 Archivist_Summon8Water 16844617 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehancold02 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10977 1 6512 1 0 **** 0 528235880 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10982 Archivist_Exteneded_Summon_Creature_VIII 16844618 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10983 10984 10985 10986 **** 15 **** 1 6512 1 0 **** 0 15721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10983 Archivist_Exteneded_Summon8Air 16844619 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanelec02 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528301417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10984 Archivist_Exteneded_Summon8Earth 16844620 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanacid02 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528366953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10985 Archivist_Exteneded_Summon8Fire 16844621 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanfire02 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528432489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -10986 Archivist_Exteneded_Summon8Water 16844622 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehancold02 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528498025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10982 Archivist_Extended_Summon_Creature_VIII 16844618 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10983 10984 10985 10986 **** 15 **** 1 6512 1 0 **** 0 15721 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10983 Archivist_Extended_Summon8Air 16844619 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanelec02 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528301417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10984 Archivist_Extended_Summon8Earth 16844620 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanacid02 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528366953 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10985 Archivist_Extended_Summon8Fire 16844621 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanfire02 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528432489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +10986 Archivist_Extended_Summon8Water 16844622 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehancold02 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10982 1 6512 1 0 **** 0 528498025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10987 Archivist_Silent_Summon_Creature_VIII 16844623 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 vco_lgrinodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 10988 10989 10990 10991 **** 15 **** 1 6512 1 0 **** 0 15722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10988 Archivist_Silent_Summon8Air 16844624 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanelec02 vco_lgrinelec01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10987 1 6512 1 0 **** 0 528563562 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 10989 Archivist_Silent_Summon8Earth 16844625 is_Summon8 C S vs 0x3a 0x2C prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanacid02 vco_lgrinacid01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 10987 1 6512 1 0 **** 0 528629098 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11005,11 +11005,11 @@ 11001 Archivist_Silent_Sunburst 16844637 is_X1Sunbur V M vs 0x3d 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 1537 1 0 **** 1 15728 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11002 Archivist_Still_Sunburst 16844638 is_X1Sunbur V M vs 0x3d 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehedholy01 **** **** sco_mehedholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 1537 1 0 **** 1 15729 **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11003 Archivist_SYMBOL_OF_DEATH 16844639 is_symb_death N S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** 11 **** 1 16790082 1 0 **** 1 15730 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11004 Archivist_Exteneded_SYMBOL_OF_DEATH 16844640 is_symb_death N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** 11 **** 1 16790082 1 0 **** 1 15731 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11004 Archivist_Extended_SYMBOL_OF_DEATH 16844640 is_symb_death N S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_necr_hm vs_chant_necr_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** 11 **** 1 16790082 1 0 **** 1 15731 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11005 Archivist_Silent_SYMBOL_OF_DEATH 16844641 is_symb_death N S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_megrdevil01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** 11 **** 1 16790082 1 0 **** 1 15732 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11006 Archivist_Still_SYMBOL_OF_DEATH 16844642 is_symb_death N S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** 11 **** 1 16790082 1 0 **** 1 15733 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11007 Archivist_SYMBOL_OF_INSANITY 16844643 is_symb_insan E S vs 0x3f 0x3E prc_ARCHV_sp_gen **** **** **** **** **** **** 8 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790088 1 0 **** 1 15734 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11008 Archivist_Exteneded_SYMBOL_OF_INSANITY 16844644 is_symb_insan E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790088 1 0 **** 1 15735 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11008 Archivist_Extended_SYMBOL_OF_INSANITY 16844644 is_symb_insan E S vs 0x3f 0x3E prc_ARCHV_ex_gen **** **** **** **** **** **** 9 1500 head **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_hm vs_chant_ench_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790088 1 0 **** 1 15735 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11009 Archivist_Silent_SYMBOL_OF_INSANITY 16844645 is_symb_insan E S vs 0x3f 0x3E prc_ARCHV_si_gen **** **** **** **** **** **** 9 1500 head **** vco_mehanmind02 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790088 1 0 **** 1 15736 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11010 Archivist_Still_SYMBOL_OF_INSANITY 16844646 is_symb_insan E S vs 0x3f 0x3E prc_ARCHV_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 11 **** 1 16790088 1 0 **** 1 15737 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11011 Archivist_APOCALYPSE_FROM_THE_SKY 16844647 is_apoc_sky C L vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 9 1500 head **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 11012 11013 11014 **** **** **** **** 1 16829475 1 0 **** 1 15738 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11400,7 +11400,7 @@ 11396 OAShaman_Silent_Inflict_Minor_Wounds 16845032 is_X1InfMin N T vs 0x38 0x3B prc_SHAMA_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 16016 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11397 OAShaman_Still_Inflict_Minor_Wounds 16845033 is_X1InfMin N T vs 0x38 0x3B prc_SHAMA_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 16017 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11398 OAShaman_Light 16845034 is_Light V T v 0x1a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 0 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 16018 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11399 OAShaman_Exteneded_Light 16845035 is_Light V T v 0x1a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 16019 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11399 OAShaman_Extended_Light 16845035 is_Light V T v 0x1a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 16019 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11400 OAShaman_Quickened_Light 16845036 is_Light V T v 0x1a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 4 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 16020 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11401 OAShaman_Silent_Light 16845037 is_Light V T v 0x1a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 16021 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11402 OAShaman_Read_Magic 16845038 is_ReadMagic D T vs 0x38 0x28 prc_SHAMA_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 16022 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11408,22 +11408,22 @@ 11404 OAShaman_Silent_Read_Magic 16845040 is_ReadMagic D T vs 0x38 0x28 prc_SHAMA_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 16024 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11405 OAShaman_Still_Read_Magic 16845041 is_ReadMagic D T vs 0x38 0x28 prc_SHAMA_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 16025 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11406 OAShaman_Resistance 16845042 is_Resis A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 16026 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11407 OAShaman_Exteneded_Resistance 16845043 is_Resis A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 16027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11407 OAShaman_Extended_Resistance 16845043 is_Resis A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 16027 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11408 OAShaman_Quickened_Resistance 16845044 is_Resis A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 16028 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11409 OAShaman_Silent_Resistance 16845045 is_Resis A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 16029 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11410 OAShaman_Still_Resistance 16845046 is_Resis A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 16030 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11411 OAShaman_Virtue 16845047 is_Virtue T T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 16031 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11412 OAShaman_Exteneded_Virtue 16845048 is_Virtue T T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 16032 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11412 OAShaman_Extended_Virtue 16845048 is_Virtue T T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 16032 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11413 OAShaman_Quickened_Virtue 16845049 is_Virtue T T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 16033 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11414 OAShaman_Silent_Virtue 16845050 is_Virtue T T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 16034 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11415 OAShaman_Still_Virtue 16845051 is_Virtue T T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 16035 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11416 OAShaman_Bane 16845052 is_X1Bane E P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 16036 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11417 OAShaman_Exteneded_Bane 16845053 is_X1Bane E P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 16037 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11417 OAShaman_Extended_Bane 16845053 is_X1Bane E P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 16037 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11418 OAShaman_Quickened_Bane 16845054 is_X1Bane E P vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 16038 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11419 OAShaman_Silent_Bane 16845055 is_X1Bane E P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 16039 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11420 OAShaman_Still_Bane 16845056 is_X1Bane E P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 16040 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11421 OAShaman_Bless 16845057 is_Bless E P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 16041 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11422 OAShaman_Exteneded_Bless 16845058 is_Bless E P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 16042 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11422 OAShaman_Extended_Bless 16845058 is_Bless E P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 16042 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11423 OAShaman_Quickened_Bless 16845059 is_Bless E P vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 16043 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11424 OAShaman_Silent_Bless 16845060 is_Bless E P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 16044 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11425 OAShaman_Still_Bless 16845061 is_Bless E P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 16045 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11442,50 +11442,50 @@ 11438 OAShaman_Silent_Curse_Water 16845074 is_cursewater T T vs 0x38 0x01 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 16058 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11439 OAShaman_Still_Curse_Water 16845075 is_cursewater T T vs 0x38 0x01 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 18 **** 1 16789919 1 0 **** 0 16059 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11440 OAShaman_Detect_Chaos 16845076 is_detect_chaos D M vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 16060 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11441 OAShaman_Exteneded_Detect_Chaos 16845077 is_detect_chaos D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 16061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11441 OAShaman_Extended_Detect_Chaos 16845077 is_detect_chaos D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 16061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11442 OAShaman_Quickened_Detect_Chaos 16845078 is_detect_chaos D M vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 16062 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11443 OAShaman_Silent_Detect_Chaos 16845079 is_detect_chaos D M vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 16063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11444 OAShaman_Still_Detect_Chaos 16845080 is_detect_chaos D M vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 16064 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11445 OAShaman_Detect_Evil 16845081 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 16065 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11446 OAShaman_Exteneded_Detect_Evil 16845082 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 16066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11446 OAShaman_Extended_Detect_Evil 16845082 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 16066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11447 OAShaman_Quickened_Detect_Evil 16845083 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 16067 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11448 OAShaman_Silent_Detect_Evil 16845084 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 16068 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11449 OAShaman_Still_Detect_Evil 16845085 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831989 1 0 **** 0 16069 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11450 OAShaman_Detect_Good 16845086 is_detect_good D M vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 16070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11451 OAShaman_Exteneded_Detect_Good 16845087 is_detect_good D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 16071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11451 OAShaman_Extended_Detect_Good 16845087 is_detect_good D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 16071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11452 OAShaman_Quickened_Detect_Good 16845088 is_detect_good D M vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 16072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11453 OAShaman_Silent_Detect_Good 16845089 is_detect_good D M vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 16073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11454 OAShaman_Still_Detect_Good 16845090 is_detect_good D M vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831991 1 0 **** 0 16074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11455 OAShaman_Detect_Law 16845091 is_detect_law D M vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 16075 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11456 OAShaman_Exteneded_Detect_Law 16845092 is_detect_law D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 16076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11456 OAShaman_Extended_Detect_Law 16845092 is_detect_law D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 16076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11457 OAShaman_Quickened_Detect_Law 16845093 is_detect_law D M vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 16077 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11458 OAShaman_Silent_Detect_Law 16845094 is_detect_law D M vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 16078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11459 OAShaman_Still_Detect_Law 16845095 is_detect_law D M vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 16079 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11460 OAShaman_DETECT_UNDEAD 16845096 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 16080 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11461 OAShaman_Exteneded_DETECT_UNDEAD 16845097 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 16081 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11461 OAShaman_Extended_DETECT_UNDEAD 16845097 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 16081 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11462 OAShaman_Quickened_DETECT_UNDEAD 16845098 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 head **** **** **** **** **** **** out 0 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 16082 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11463 OAShaman_Silent_DETECT_UNDEAD 16845099 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 16083 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11464 OAShaman_Still_DETECT_UNDEAD 16845100 is_detect_evil D M vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 16084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11465 OAShaman_DIVINE_INSPIRATION 16845101 is_divine_insp D T 0 0x0a 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16085 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11466 OAShaman_Exteneded_DIVINE_INSPIRATION 16845102 is_divine_insp D T 0 0x0a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11466 OAShaman_Extended_DIVINE_INSPIRATION 16845102 is_divine_insp D T 0 0x0a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11467 OAShaman_Quickened_DIVINE_INSPIRATION 16845103 is_divine_insp D T 0 0x0a 0x0b prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** **** **** **** **** **** touch 0 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11468 OAShaman_Doom 16845104 is_Doom E M vs 0x3a 0x2A prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 16088 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11469 OAShaman_Exteneded_Doom 16845105 is_Doom E M vs 0x3a 0x2A prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 16089 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11469 OAShaman_Extended_Doom 16845105 is_Doom E M vs 0x3a 0x2A prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 16089 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11470 OAShaman_Quickened_Doom 16845106 is_Doom E M vs 0x3a 0x2A prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 16090 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11471 OAShaman_Silent_Doom 16845107 is_Doom E M vs 0x3a 0x2A prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 16091 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11472 OAShaman_Still_Doom 16845108 is_Doom E M vs 0x3a 0x2A prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 16092 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11473 OAShaman_Endure_Elements 16845109 is_EndElem A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 16093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11474 OAShaman_Exteneded_Endure_Elements 16845110 is_EndElem A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 16094 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11474 OAShaman_Extended_Endure_Elements 16845110 is_EndElem A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 16094 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11475 OAShaman_Quickened_Endure_Elements 16845111 is_EndElem A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 16095 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11476 OAShaman_Silent_Endure_Elements 16845112 is_EndElem A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 16096 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11477 OAShaman_Still_Endure_Elements 16845113 is_EndElem A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 16097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11478 OAShaman_Entropic_Shield 16845114 is_X1EShield A P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 16098 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11479 OAShaman_Exteneded_Entropic_Shield 16845115 is_X1EShield A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 16099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11479 OAShaman_Extended_Entropic_Shield 16845115 is_X1EShield A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 16099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11480 OAShaman_Quickened_Entropic_Shield 16845116 is_X1EShield A P vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 16100 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11481 OAShaman_Silent_Entropic_Shield 16845117 is_X1EShield A P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 16101 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11482 OAShaman_Still_Entropic_Shield 16845118 is_X1EShield A P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 521 1 0 **** 0 16102 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11483 OAShaman_HideFromUndead 16845119 is_hideundead A T vs 0x2a 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 16103 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11484 OAShaman_Exteneded_HideFromUndead 16845120 is_hideundead A T vs 0x2a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 16104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11484 OAShaman_Extended_HideFromUndead 16845120 is_hideundead A T vs 0x2a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 16104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11485 OAShaman_Quickened_HideFromUndead 16845121 is_hideundead A T vs 0x2a 0x0b prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 16105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11486 OAShaman_Still_HideFromUndead 16845122 is_hideundead A T vs 0x2a 0x0b prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sca_outnatr01 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 7 **** 1 16847571 1 0 **** 0 16106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11487 OAShaman_Inflict_Light_Wounds 16845123 is_X1InfLig N T vs 0x3d 0x3B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 16107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11495,27 +11495,27 @@ 11491 OAShaman_Silent_Inflict_Light_Wounds 16845127 is_X1InfLig N T vs 0x3d 0x3B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 16111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11492 OAShaman_Still_Inflict_Light_Wounds 16845128 is_X1InfLig N T vs 0x3d 0x3B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 16112 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11493 OAShaman_Obscuring_Mist 16845129 is_X2CldBwld C S vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16113 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11494 OAShaman_Exteneded_Obscuring_Mist 16845130 is_X2CldBwld C S vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16114 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11494 OAShaman_Extended_Obscuring_Mist 16845130 is_X2CldBwld C S vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16114 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11495 OAShaman_Quickened_Obscuring_Mist 16845131 is_X2CldBwld C S vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 0 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11496 OAShaman_Silent_Obscuring_Mist 16845132 is_X2CldBwld C S vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16116 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11497 OAShaman_Still_Obscuring_Mist 16845133 is_X2CldBwld C S vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16117 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11498 OAShaman_Protection_from_Chaos 16845134 is_PrChaos A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16118 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11499 OAShaman_Exteneded_Protection_from_Chaos 16845135 is_PrChaos A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11499 OAShaman_Extended_Protection_from_Chaos 16845135 is_PrChaos A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11500 OAShaman_Quickened_Protection_from_Chaos 16845136 is_PrChaos A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16120 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11501 OAShaman_Silent_Protection_from_Chaos 16845137 is_PrChaos A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16121 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11502 OAShaman_Still_Protection_from_Chaos 16845138 is_PrChaos A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16122 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11503 OAShaman_Protection_from_Evil 16845139 is_PrEvil A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16123 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11504 OAShaman_Exteneded_Protection_from_Evil 16845140 is_PrEvil A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16124 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11504 OAShaman_Extended_Protection_from_Evil 16845140 is_PrEvil A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16124 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11505 OAShaman_Quickened_Protection_from_Evil 16845141 is_PrEvil A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16125 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11506 OAShaman_Silent_Protection_from_Evil 16845142 is_PrEvil A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16126 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11507 OAShaman_Still_Protection_from_Evil 16845143 is_PrEvil A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11508 OAShaman_Protection_from_Good 16845144 is_PrGood A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16128 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11509 OAShaman_Exteneded_Protection_from_Good 16845145 is_PrGood A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16129 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11509 OAShaman_Extended_Protection_from_Good 16845145 is_PrGood A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16129 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11510 OAShaman_Quickened_Protection_from_Good 16845146 is_PrGood A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16130 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11511 OAShaman_Silent_Protection_from_Good 16845147 is_PrGood A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16131 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11512 OAShaman_Still_Protection_from_Good 16845148 is_PrGood A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16132 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11513 OAShaman_Protection_from_Law 16845149 is_PrLaw A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16133 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11514 OAShaman_Exteneded_Protection_from_Law 16845150 is_PrLaw A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16134 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11514 OAShaman_Extended_Protection_from_Law 16845150 is_PrLaw A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16134 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11515 OAShaman_Quickened_Protection_from_Law 16845151 is_PrLaw A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16135 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11516 OAShaman_Silent_Protection_from_Law 16845152 is_PrLaw A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16136 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11517 OAShaman_Still_Protection_from_Law 16845153 is_PrLaw A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 16137 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11524,21 +11524,21 @@ 11520 OAShaman_Silent_SEETHING_EYEBANE 16845156 is_seeth_eyebn T T vs 0x38 0x0a prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 16140 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11521 OAShaman_Still_SEETHING_EYEBANE 16845157 is_seeth_eyebn T T vs 0x38 0x0a prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 16141 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11522 OAShaman_Shield_of_Faith 16845158 is_X1ShlFat A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 16142 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11523 OAShaman_Exteneded_Shield_of_Faith 16845159 is_X1ShlFat A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 16143 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11523 OAShaman_Extended_Shield_of_Faith 16845159 is_X1ShlFat A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 16143 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11524 OAShaman_Quickened_Shield_of_Faith 16845160 is_X1ShlFat A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 16144 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11525 OAShaman_Silent_Shield_of_Faith 16845161 is_X1ShlFat A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 16145 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11526 OAShaman_Still_Shield_of_Faith 16845162 is_X1ShlFat A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 16146 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11527 OAShaman_Summon_Creature_I 16845163 is_Summon1 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 16147 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11528 OAShaman_Exteneded_Summon_Creature_I 16845164 is_Summon1 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 16148 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11528 OAShaman_Extended_Summon_Creature_I 16845164 is_Summon1 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 16148 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11529 OAShaman_Quickened_Summon_Creature_I 16845165 is_Summon1 C S vs 0x3a 0x2C prc_SHAMA_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 16149 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11530 OAShaman_Silent_Summon_Creature_I 16845166 is_Summon1 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 16150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11531 OAShaman_Still_Summon_Creature_I 16845167 is_Summon1 C S vs 0x3a 0x2C prc_SHAMA_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6267 1 0 **** 0 16151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11532 OAShaman_TWILIGHT_LUCK 16845168 is_twlght_lck A T v 0x12 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11533 OAShaman_Exteneded_TWILIGHT_LUCK 16845169 is_twlght_lck A T v 0x12 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16153 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11533 OAShaman_Extended_TWILIGHT_LUCK 16845169 is_twlght_lck A T v 0x12 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16153 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11534 OAShaman_Silent_TWILIGHT_LUCK 16845170 is_twlght_lck A T v 0x12 0x0b prc_SHAMA_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16154 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11535 OAShaman_Aid 16845171 is_Aid E T vs 0x3f 0x2b prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16155 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11536 OAShaman_Empowered_Aid 16845172 is_Aid E T vs 0x3f 0x2b prc_SHAMA_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11537 OAShaman_Exteneded_Aid 16845173 is_Aid E T vs 0x3f 0x2b prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11537 OAShaman_Extended_Aid 16845173 is_Aid E T vs 0x3f 0x2b prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11538 OAShaman_Maximized_Aid 16845174 is_Aid E T vs 0x3f 0x2b prc_SHAMA_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16158 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11539 OAShaman_Quickened_Aid 16845175 is_Aid E T vs 0x3f 0x2b prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11540 OAShaman_Silent_Aid 16845176 is_Aid E T vs 0x3f 0x2b prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6097 1 0 **** 0 16160 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11551,13 +11551,13 @@ 11547 OAShaman_Still_AYAILLAS_RADIANT_BURST 16845183 is_dmnd_spray V M vs 0x3d 0x0e prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 16167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11548 OAShaman_Bulls_Strength 16845184 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16168 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11549 OAShaman_Empowered_Bulls_Strength 16845185 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16169 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11550 OAShaman_Exteneded_Bulls_Strength 16845186 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11550 OAShaman_Extended_Bulls_Strength 16845186 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11551 OAShaman_Maximized_Bulls_Strength 16845187 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16171 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11552 OAShaman_Quickened_Bulls_Strength 16845188 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16172 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11553 OAShaman_Silent_Bulls_Strength 16845189 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11554 OAShaman_Still_Bulls_Strength 16845190 is_BullStr T T vs 0x3f 0x2b prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 16174 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11555 OAShaman_Calm_Emotions 16845191 is_charmani E M vs 0x3a 0x0e prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 16175 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11556 OAShaman_Exteneded_Calm_Emotions 16845192 is_charmani E M vs 0x3a 0x0e prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 16176 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11556 OAShaman_Extended_Calm_Emotions 16845192 is_charmani E M vs 0x3a 0x0e prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 16176 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11557 OAShaman_Quickened_Calm_Emotions 16845193 is_charmani E M vs 0x3a 0x0e prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 16177 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11558 OAShaman_Silent_Calm_Emotions 16845194 is_charmani E M vs 0x3a 0x0e prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 16178 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11559 OAShaman_Still_Calm_Emotions 16845195 is_charmani E M vs 0x3a 0x0e prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** **** **** **** vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 6 **** 1 16828339 1 0 **** 0 16179 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11568,12 +11568,12 @@ 11564 OAShaman_Silent_Cure_Moderate_Wounds 16845200 is_CurModW C T vs 0x3d 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 16184 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11565 OAShaman_Still_Cure_Moderate_Wounds 16845201 is_CurModW C T vs 0x3d 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 16185 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11566 OAShaman_Ghoul_Touch 16845202 is_GhoulTch N T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 16186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11567 OAShaman_Exteneded_Ghoul_Touch 16845203 is_GhoulTch N T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 16187 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11567 OAShaman_Extended_Ghoul_Touch 16845203 is_GhoulTch N T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 16187 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11568 OAShaman_Quickened_Ghoul_Touch 16845204 is_GhoulTch N T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 16188 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11569 OAShaman_Silent_Ghoul_Touch 16845205 is_GhoulTch N T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 16189 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11570 OAShaman_Still_Ghoul_Touch 16845206 is_GhoulTch N T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 3 **** 1 6161 1 0 **** 1 16190 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11571 OAShaman_Hold_Person 16845207 is_HoldPers E M vs 0x3a 0x2A prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 16191 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11572 OAShaman_Exteneded_Hold_Person 16845208 is_HoldPers E M vs 0x3a 0x2A prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 16192 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11572 OAShaman_Extended_Hold_Person 16845208 is_HoldPers E M vs 0x3a 0x2A prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 16192 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11573 OAShaman_Quickened_Hold_Person 16845209 is_HoldPers E M vs 0x3a 0x2A prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 16193 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11574 OAShaman_Silent_Hold_Person 16845210 is_HoldPers E M vs 0x3a 0x2A prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mebalelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 16194 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11575 OAShaman_Still_Hold_Person 16845211 is_HoldPers E M vs 0x3a 0x2A prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mebalelec01 **** sco_mebalelec01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 6180 1 0 **** 1 16195 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11592,14 +11592,14 @@ 11588 OAShaman_Silent_Lesser_Restoration 16845224 is_LsRestor C T vs 0x38 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 16208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11589 OAShaman_Still_Lesser_Restoration 16845225 is_LsRestor C T vs 0x38 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 16209 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11590 OAShaman_LUMINOUS_ARMOR 16845226 is_lumins_arm A T 0 0x0a 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16210 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11591 OAShaman_Exteneded_LUMINOUS_ARMOR 16845227 is_lumins_arm A T 0 0x0a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16211 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11591 OAShaman_Extended_LUMINOUS_ARMOR 16845227 is_lumins_arm A T 0 0x0a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16211 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11592 OAShaman_Quickened_LUMINOUS_ARMOR 16845228 is_lumins_arm A T 0 0x0a 0x0b prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** **** **** **** **** **** touch 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16212 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11593 OAShaman_Remove_Paralysis 16845229 is_RmvParal C S vs 0x38 0x2F prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 16213 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11594 OAShaman_Quickened_Remove_Paralysis 16845230 is_RmvParal C S vs 0x38 0x2F prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 16214 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11595 OAShaman_Silent_Remove_Paralysis 16845231 is_RmvParal C S vs 0x38 0x2F prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 16215 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11596 OAShaman_Still_Remove_Paralysis 16845232 is_RmvParal C S vs 0x38 0x2F prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 16216 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11597 OAShaman_Summon_Creature_II 16845233 is_Summon2 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 16217 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11598 OAShaman_Exteneded_Summon_Creature_II 16845234 is_Summon2 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 16218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11598 OAShaman_Extended_Summon_Creature_II 16845234 is_Summon2 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 16218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11599 OAShaman_Quickened_Summon_Creature_II 16845235 is_Summon2 C S vs 0x3a 0x2C prc_SHAMA_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 16219 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11600 OAShaman_Silent_Summon_Creature_II 16845236 is_Summon2 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 16220 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11601 OAShaman_Still_Summon_Creature_II 16845237 is_Summon2 C S vs 0x3a 0x2C prc_SHAMA_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6268 1 0 **** 0 16221 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11608,11 +11608,11 @@ 11604 OAShaman_Silent_Bestow_Curse 16845240 is_BesCurse T T vs 0x38 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 16224 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11605 OAShaman_Still_Bestow_Curse 16845241 is_BesCurse T T vs 0x38 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil01 **** sco_mehanevil01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 6100 1 0 **** 1 16225 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11606 OAShaman_Blindness_and_Deafness 16845242 is_BlindDeaf T M v 0x1a 0x2A prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 16226 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11607 OAShaman_Exteneded_Blindness_and_Deafness 16845243 is_BlindDeaf T M v 0x1a 0x2A prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 16227 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11607 OAShaman_Extended_Blindness_and_Deafness 16845243 is_BlindDeaf T M v 0x1a 0x2A prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 16227 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11608 OAShaman_Quickened_Blindness_and_Deafness 16845244 is_BlindDeaf T M v 0x1a 0x2A prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 16228 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11609 OAShaman_Silent_Blindness_and_Deafness 16845245 is_BlindDeaf T M v 0x1a 0x2A prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16836432 1 0 **** 1 16229 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11610 OAShaman_BRILLIANT_EMANATION 16845246 is_brill_eman V P 0 0x0a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16230 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11611 OAShaman_Exteneded_BRILLIANT_EMANATION 16845247 is_brill_eman V P 0 0x0a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16231 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11611 OAShaman_Extended_BRILLIANT_EMANATION 16845247 is_brill_eman V P 0 0x0a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16231 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11612 OAShaman_Quickened_BRILLIANT_EMANATION 16845248 is_brill_eman V P 0 0x0a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 hand **** **** **** **** **** **** self 0 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16232 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11613 OAShaman_Contagion 16845249 is_Contagion N T vs 0x38 0x2b prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 16233 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11614 OAShaman_Quickened_Contagion 16845250 is_Contagion N T vs 0x38 0x2b prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 16234 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11641,42 +11641,42 @@ 11637 OAShaman_Silent_Inflict_Serious_Wounds 16845273 is_X1InfSer N T vs 0x3d 0x3B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 16257 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11638 OAShaman_Still_Inflict_Serious_Wounds 16845274 is_X1InfSer N T vs 0x3d 0x3B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1575 1 1 **** 1 16258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11639 OAShaman_LocateObject 16845275 is_RayEnfeeb D T vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 16259 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11640 OAShaman_Exteneded_LocateObject 16845276 is_RayEnfeeb D T vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 16260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11640 OAShaman_Extended_LocateObject 16845276 is_RayEnfeeb D T vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 16260 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11641 OAShaman_Quickened_LocateObject 16845277 is_RayEnfeeb D T vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 16261 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11642 OAShaman_Silent_LocateObject 16845278 is_RayEnfeeb D T vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 16262 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11643 OAShaman_Still_LocateObject 16845279 is_RayEnfeeb D T vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826982 1 0 **** 0 16263 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11644 OAShaman_Magic_Circle_against_Chaos 16845280 is_CircChaos A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16264 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11645 OAShaman_Exteneded_Magic_Circle_against_Chaos 16845281 is_CircChaos A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16265 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11645 OAShaman_Extended_Magic_Circle_against_Chaos 16845281 is_CircChaos A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16265 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11646 OAShaman_Quickened_Magic_Circle_against_Chaos 16845282 is_CircChaos A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16266 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11647 OAShaman_Silent_Magic_Circle_against_Chaos 16845283 is_CircChaos A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16267 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11648 OAShaman_Still_Magic_Circle_against_Chaos 16845284 is_CircChaos A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16268 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11649 OAShaman_Magic_Circle_against_Evil 16845285 is_CircEvil A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16269 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11650 OAShaman_Exteneded_Magic_Circle_against_Evil 16845286 is_CircEvil A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16270 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11650 OAShaman_Extended_Magic_Circle_against_Evil 16845286 is_CircEvil A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16270 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11651 OAShaman_Quickened_Magic_Circle_against_Evil 16845287 is_CircEvil A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11652 OAShaman_Silent_Magic_Circle_against_Evil 16845288 is_CircEvil A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16272 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11653 OAShaman_Still_Magic_Circle_against_Evil 16845289 is_CircEvil A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16273 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11654 OAShaman_Magic_Circle_against_Good 16845290 is_CircGood A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16274 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11655 OAShaman_Exteneded_Magic_Circle_against_Good 16845291 is_CircGood A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16275 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11655 OAShaman_Extended_Magic_Circle_against_Good 16845291 is_CircGood A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16275 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11656 OAShaman_Quickened_Magic_Circle_against_Good 16845292 is_CircGood A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16276 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11657 OAShaman_Silent_Magic_Circle_against_Good 16845293 is_CircGood A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16277 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11658 OAShaman_Still_Magic_Circle_against_Good 16845294 is_CircGood A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16278 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11659 OAShaman_Magic_Circle_against_Law 16845295 is_CircLaw A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16279 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11660 OAShaman_Exteneded_Magic_Circle_against_Law 16845296 is_CircLaw A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11660 OAShaman_Extended_Magic_Circle_against_Law 16845296 is_CircLaw A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16280 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11661 OAShaman_Quickened_Magic_Circle_against_Law 16845297 is_CircLaw A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16281 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11662 OAShaman_Silent_Magic_Circle_against_Law 16845298 is_CircLaw A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinevil01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16282 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11663 OAShaman_Still_Magic_Circle_against_Law 16845299 is_CircLaw A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 16283 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11664 OAShaman_Magic_Vestment 16845300 is_X2MagVest T T vs 0x3a 0x0B prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 16284 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11665 OAShaman_Exteneded_Magic_Vestment 16845301 is_X2MagVest T T vs 0x3a 0x0B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 16285 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11665 OAShaman_Extended_Magic_Vestment 16845301 is_X2MagVest T T vs 0x3a 0x0B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 16285 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11666 OAShaman_Quickened_Magic_Vestment 16845302 is_X2MagVest T T vs 0x3a 0x0B prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 16286 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11667 OAShaman_Silent_Magic_Vestment 16845303 is_X2MagVest T T vs 0x3a 0x0B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 16287 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11668 OAShaman_Still_Magic_Vestment 16845304 is_X2MagVest T T vs 0x3a 0x0B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec03 vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3772 1 0 **** 0 16288 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11669 OAShaman_Prayer 16845305 is_Prayer C P vs 0x3a 0x2F prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 16289 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11670 OAShaman_Exteneded_Prayer 16845306 is_Prayer C P vs 0x3a 0x2F prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 16290 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11670 OAShaman_Extended_Prayer 16845306 is_Prayer C P vs 0x3a 0x2F prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 16290 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11671 OAShaman_Quickened_Prayer 16845307 is_Prayer C P vs 0x3a 0x2F prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 16291 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11672 OAShaman_Silent_Prayer 16845308 is_Prayer C P vs 0x3a 0x2F prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 16292 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11673 OAShaman_Still_Prayer 16845309 is_Prayer C P vs 0x3a 0x2F prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 16293 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11674 OAShaman_Protection_from_Elements 16845310 is_PrElement A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 16294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11675 OAShaman_Exteneded_Protection_from_Elements 16845311 is_PrElement A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 16295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11675 OAShaman_Extended_Protection_from_Elements 16845311 is_PrElement A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 16295 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11676 OAShaman_Quickened_Protection_from_Elements 16845312 is_PrElement A T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 16296 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11677 OAShaman_Silent_Protection_from_Elements 16845313 is_PrElement A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 16297 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11678 OAShaman_Still_Protection_from_Elements 16845314 is_PrElement A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 16298 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11703,7 +11703,7 @@ 11699 OAShaman_Silent_ROTTING_CURSE_OF_URFESTRA 16845335 is_rotcurse_urf T T vs 0x3d 0x0a prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 16319 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11700 OAShaman_Still_ROTTING_CURSE_OF_URFESTRA 16845336 is_rotcurse_urf T T vs 0x3d 0x0a prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sar_conedisea 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829581 1 0 **** 1 16320 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11701 OAShaman_Summon_Creature_III 16845337 is_Summon3 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 16321 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11702 OAShaman_Exteneded_Summon_Creature_III 16845338 is_Summon3 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 16322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11702 OAShaman_Extended_Summon_Creature_III 16845338 is_Summon3 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 16322 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11703 OAShaman_Quickened_Summon_Creature_III 16845339 is_Summon3 C S vs 0x3a 0x2C prc_SHAMA_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 16323 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11704 OAShaman_Silent_Summon_Creature_III 16845340 is_Summon3 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd02 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 16324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11705 OAShaman_Still_Summon_Creature_III 16845341 is_Summon3 C S vs 0x3a 0x2C prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanodd02 **** sco_mehanodd02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6269 1 0 **** 0 16325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11712,7 +11712,7 @@ 11708 OAShaman_Silent_TOUCH_OF_JUIBLEX 16845344 is_tch_Juiblex T T vs 0x38 0x0a prc_SHAMA_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANEVIL03 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 16328 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11709 OAShaman_Still_TOUCH_OF_JUIBLEX 16845345 is_tch_Juiblex T T vs 0x38 0x0a prc_SHAMA_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANEVIL03 **** SCO_MEHANEVIL03 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** sdr_darkness 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829601 1 0 **** 1 16329 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11710 OAShaman_ABSORB_STRENGTH 16845346 is_absorb_str N S vs 0x3a 0x0c prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 16330 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11711 OAShaman_Exteneded_ABSORB_STRENGTH 16845347 is_absorb_str N S vs 0x3a 0x0c prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 16331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11711 OAShaman_Extended_ABSORB_STRENGTH 16845347 is_absorb_str N S vs 0x3a 0x0c prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 16331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11712 OAShaman_Quickened_ABSORB_STRENGTH 16845348 is_absorb_str N S vs 0x3a 0x0c prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf up 0 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 16332 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11713 OAShaman_Silent_ABSORB_STRENGTH 16845349 is_absorb_str N S vs 0x3a 0x0c prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** up 1000 **** **** VCO_LGRINEVIL01 **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 16333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11714 OAShaman_Still_ABSORB_STRENGTH 16845350 is_absorb_str N S vs 0x3a 0x0c prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_NECR_HM vs_chant_necr_hf **** 1000 **** **** VCO_LGRINEVIL01 sff_demonhand 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829469 1 0 **** 1 16334 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11730,7 +11730,7 @@ 11726 OAShaman_Still_Hammer_of_the_Gods 16845362 is_HammGods V M vs 0x3d 0x3E prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehedholy01 **** **** sco_mehedholy01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 6173 1 0 **** 1 16346 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11727 OAShaman_DIAMOND_SPRAY 16845363 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16347 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11728 OAShaman_Empowered_DIAMOND_SPRAY 16845364 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_em_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16348 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11729 OAShaman_Exteneded_DIAMOND_SPRAY 16845365 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16349 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11729 OAShaman_Extended_DIAMOND_SPRAY 16845365 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16349 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11730 OAShaman_Maximized_DIAMOND_SPRAY 16845366 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_ma_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16350 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11731 OAShaman_Quickened_DIAMOND_SPRAY 16845367 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 0 **** VAR_CONESPAR **** sar_conespar 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16351 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11732 OAShaman_Silent_DIAMOND_SPRAY 16845368 is_dmnd_spray V M vs 0x3f 0x0e prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** **** **** **** out 1700 **** VAR_CONESPAR **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829627 1 1 **** 1 16352 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11740,7 +11740,7 @@ 11736 OAShaman_Silent_Dismissal 16845372 is_Dismissal A S vs 0x38 0x2e prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgupnatr01 **** **** **** touch 1000 **** vca_outholy01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 16356 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11737 OAShaman_Still_Dismissal 16845373 is_Dismissal A S vs 0x38 0x2e prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_lgupnatr01 sco_lgupnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** vca_outholy01 **** sca_outholy01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 6137 1 0 **** 1 16357 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11738 OAShaman_GREATER_LUMINOUS_ARMOR 16845374 is_grlum_arm A T 0 0x0a 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 16358 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11739 OAShaman_Exteneded_GREATER_LUMINOUS_ARMOR 16845375 is_grlum_arm A T 0 0x0a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 16359 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11739 OAShaman_Extended_GREATER_LUMINOUS_ARMOR 16845375 is_grlum_arm A T 0 0x0a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 16359 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11740 OAShaman_Quickened_GREATER_LUMINOUS_ARMOR 16845376 is_grlum_arm A T 0 0x0a 0x0b prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 hand **** **** **** **** **** **** touch 0 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829681 1 0 **** 0 16360 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11741 OAShaman_Inflict_Critical_Wounds 16845377 is_X1InfCri N T vs 0x3d 0x3B prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 16361 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11742 OAShaman_Empowered_Inflict_Critical_Wounds 16845378 is_X1InfCri N T vs 0x3d 0x3B prc_SHAMA_em_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 16362 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11749,7 +11749,7 @@ 11745 OAShaman_Silent_Inflict_Critical_Wounds 16845381 is_X1InfCri N T vs 0x3d 0x3B prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 16365 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11746 OAShaman_Still_Inflict_Critical_Wounds 16845382 is_X1InfCri N T vs 0x3d 0x3B prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 16366 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11747 OAShaman_Lesser_Planar_Ally 16845383 is_LsPlaAll C S vs 0x3a 0x2e prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 16367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11748 OAShaman_Exteneded_Lesser_Planar_Ally 16845384 is_LsPlaAll C S vs 0x3a 0x2e prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 16368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11748 OAShaman_Extended_Lesser_Planar_Ally 16845384 is_LsPlaAll C S vs 0x3a 0x2e prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 16368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11749 OAShaman_Quickened_Lesser_Planar_Ally 16845385 is_LsPlaAll C S vs 0x3a 0x2e prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 head **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 16369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11750 OAShaman_Silent_Lesser_Planar_Ally 16845386 is_LsPlaAll C S vs 0x3a 0x2e prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 head **** vco_mebalodd01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 16370 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11751 OAShaman_Still_Lesser_Planar_Ally 16845387 is_LsPlaAll C S vs 0x3a 0x2e prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalodd01 **** sco_mebalodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789907 1 0 **** 0 16371 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11763,12 +11763,12 @@ 11759 OAShaman_Polymorph_UMBER_HULK 16845395 is_PolyHulk T P v **** 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11756 1 **** 0 0 **** 0 536231928 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11760 OAShaman_Polymorph_PIXIE 16845396 is_PolyFey T P v **** 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11756 1 **** 0 0 **** 0 536297464 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11761 OAShaman_Polymorph_ZOMBIE 16845397 is_PolyZomb T P v **** 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11756 1 **** 0 0 **** 0 536363000 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11762 OAShaman_Exteneded_Polymorph_Self 16845398 is_PolySelf T P v 0x1a 0x09 prc_radialbug **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 11763 11764 11765 11766 11767 **** **** 1 6224 1 0 **** 0 16377 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11763 OAShaman_Exteneded_Polymorph_GIANT_SPIDER 16845399 is_PolySpider T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536428537 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11764 OAShaman_Exteneded_Polymorph_TROLL 16845400 is_PolyTroll T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536494073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11765 OAShaman_Exteneded_Polymorph_UMBER_HULK 16845401 is_PolyHulk T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536559609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11766 OAShaman_Exteneded_Polymorph_PIXIE 16845402 is_PolyFey T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536625145 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11767 OAShaman_Exteneded_Polymorph_ZOMBIE 16845403 is_PolyZomb T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536690681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11762 OAShaman_Extended_Polymorph_Self 16845398 is_PolySelf T P v 0x1a 0x09 prc_radialbug **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 11763 11764 11765 11766 11767 **** **** 1 6224 1 0 **** 0 16377 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11763 OAShaman_Extended_Polymorph_GIANT_SPIDER 16845399 is_PolySpider T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536428537 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11764 OAShaman_Extended_Polymorph_TROLL 16845400 is_PolyTroll T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536494073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11765 OAShaman_Extended_Polymorph_UMBER_HULK 16845401 is_PolyHulk T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536559609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11766 OAShaman_Extended_Polymorph_PIXIE 16845402 is_PolyFey T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536625145 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11767 OAShaman_Extended_Polymorph_ZOMBIE 16845403 is_PolyZomb T P v **** 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11762 1 **** 0 0 **** 0 536690681 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11768 OAShaman_Quickened_Polymorph_Self 16845404 is_PolySelf T P v 0x1a 0x09 prc_radialbug **** **** **** **** **** **** 8 0 **** **** **** **** **** vs_chant_ench_hm vs_chant_ench_hf **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 11769 11770 11771 11772 11773 **** **** 1 6224 1 0 **** 0 16378 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11769 OAShaman_Quickened_Polymorph_GIANT_SPIDER 16845405 is_PolySpider T P v **** 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11768 1 **** 0 0 **** 0 536756218 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11770 OAShaman_Quickened_Polymorph_TROLL 16845406 is_PolyTroll T P v **** 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_lm vs_chant_ench_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 11768 1 **** 0 0 **** 0 536821754 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11786,12 +11786,12 @@ 11782 OAShaman_Silent_Restoration 16845418 is_Restore C T vs 0x38 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 head vco_mehanholy03 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 16382 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11783 OAShaman_Still_Restoration 16845419 is_Restore C T vs 0x38 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** vco_mehanholy03 **** **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6246 1 0 **** 0 16383 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11784 OAShaman_Summon_Creature_IV 16845420 is_Summon4 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 16384 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11785 OAShaman_Exteneded_Summon_Creature_IV 16845421 is_Summon4 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 16385 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11785 OAShaman_Extended_Summon_Creature_IV 16845421 is_Summon4 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 16385 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11786 OAShaman_Quickened_Summon_Creature_IV 16845422 is_Summon4 C S vs 0x3a 0x2C prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 16386 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11787 OAShaman_Silent_Summon_Creature_IV 16845423 is_Summon4 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanodd03 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 16387 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11788 OAShaman_Still_Summon_Creature_IV 16845424 is_Summon4 C S vs 0x3a 0x2C prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanodd03 **** sco_mehanodd03 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6270 1 0 **** 0 16388 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11789 OAShaman_SUNMANTLE 16845425 is_sunmantle A T s 0x2a 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 16389 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11790 OAShaman_Exteneded_SUNMANTLE 16845426 is_sunmantle A T s 0x2a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 16390 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11790 OAShaman_Extended_SUNMANTLE 16845426 is_sunmantle A T s 0x2a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 5 1500 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 16390 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11791 OAShaman_Quickened_SUNMANTLE 16845427 is_sunmantle A T s 0x2a 0x0b prc_SHAMA_qu_gen **** **** **** **** **** **** 8 0 hand **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 0 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 16391 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11792 OAShaman_Still_SUNMANTLE 16845428 is_sunmantle A T s 0x2a 0x0b prc_SHAMA_st_gen **** **** **** **** **** **** 5 1500 **** **** VCO_MEHANHOLY02 **** SCO_MEHANHOLY02 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF **** 1000 **** VCA_OUTHOLY01 **** SDR_PROTEVIL02 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829645 1 1 **** 0 16392 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11793 OAShaman_BreakEnchantment 16845429 is_regen A S vs 0x38 0x0a prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 hand **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 16393 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11805,12 +11805,12 @@ 11801 OAShaman_Silent_Circle_of_Doom 16845437 is_CircDoom N M vs 0x3d 0x2e prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head vco_mehedevil01 **** vco_lgrinevil01 **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 1 **** 1 6115 1 0 **** 1 16401 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11802 OAShaman_Still_Circle_of_Doom 16845438 is_CircDoom N M vs 0x3d 0x2e prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 1 **** 1 6115 1 0 **** 1 16402 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11803 OAShaman_CLAWS_OF_THE_BEBILITH 16845439 is_claw_bebil T P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 16403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11804 OAShaman_Exteneded_CLAWS_OF_THE_BEBILITH 16845440 is_claw_bebil T P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 16404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11804 OAShaman_Extended_CLAWS_OF_THE_BEBILITH 16845440 is_claw_bebil T P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 16404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11805 OAShaman_Quickened_CLAWS_OF_THE_BEBILITH 16845441 is_claw_bebil T P vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF self 0 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 16405 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11806 OAShaman_Silent_CLAWS_OF_THE_BEBILITH 16845442 is_claw_bebil T P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** self 1000 VCO_MEHEDEVIL01 **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 16406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11807 OAShaman_Still_CLAWS_OF_THE_BEBILITH 16845443 is_claw_bebil T P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEGRDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 VCO_MEHEDEVIL01 **** **** SDR_WEB 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16829495 1 0 **** 0 16407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11808 OAShaman_Etherealness 16845444 is_X1Ether T T vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 16408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11809 OAShaman_Exteneded_Etherealness 16845445 is_X1Ether T T vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 16409 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11809 OAShaman_Extended_Etherealness 16845445 is_X1Ether T T vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 16409 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11810 OAShaman_Quickened_Etherealness 16845446 is_X1Ether T T vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 16410 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11811 OAShaman_Silent_Etherealness 16845447 is_X1Ether T T vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 16411 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11812 OAShaman_Still_Etherealness 16845448 is_X1Ether T T vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 2371 1 0 **** 0 16412 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11821,7 +11821,7 @@ 11817 OAShaman_Silent_Healing_Circle 16845453 is_HealCirc C P vs 0x3d 0x05 prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanheal03 vco_lgrinheal01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 4 **** 1 6177 1 0 **** 0 16417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11818 OAShaman_Still_Healing_Circle 16845454 is_HealCirc C P vs 0x3d 0x05 prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanheal03 vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 4 **** 1 6177 1 0 **** 0 16418 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11819 OAShaman_POWER_LEECH 16845455 is_power_leech N M vs 0x3a 0x0a prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 16419 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11820 OAShaman_Exteneded_POWER_LEECH 16845456 is_power_leech N M vs 0x3a 0x0a prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 16420 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11820 OAShaman_Extended_POWER_LEECH 16845456 is_power_leech N M vs 0x3a 0x0a prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 16420 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11821 OAShaman_Quickened_POWER_LEECH 16845457 is_power_leech N M vs 0x3a 0x0a prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF up 0 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 16421 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11822 OAShaman_Silent_POWER_LEECH 16845458 is_power_leech N M vs 0x3a 0x0a prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDEVIL01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 16422 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11823 OAShaman_Still_POWER_LEECH 16845459 is_power_leech N M vs 0x3a 0x0a prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDEVIL01 **** **** SCO_LGSPREVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** sdr_globemax 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829571 1 0 **** 1 16423 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11830,12 +11830,12 @@ 11826 OAShaman_Silent_Raise_Dead 16845462 is_RaisDead C T vs 0x38 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgrinholy01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6236 1 0 **** 0 16426 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11827 OAShaman_Still_Raise_Dead 16845463 is_RaisDead C T vs 0x38 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6236 1 0 **** 0 16427 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11828 OAShaman_Scrying 16845464 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 16428 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11829 OAShaman_Exteneded_Scrying 16845465 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 16429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11829 OAShaman_Extended_Scrying 16845465 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 16429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11830 OAShaman_Quickened_Scrying 16845466 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 16430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11831 OAShaman_Silent_Scrying 16845467 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 16431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11832 OAShaman_Still_Scrying 16845468 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826973 1 0 **** 0 16432 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11833 OAShaman_SICKEN_EVIL 16845469 is_sickn_evil N P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 16433 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11834 OAShaman_Exteneded_SICKEN_EVIL 16845470 is_sickn_evil N P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 16434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11834 OAShaman_Extended_SICKEN_EVIL 16845470 is_sickn_evil N P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 16434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11835 OAShaman_Quickened_SICKEN_EVIL 16845471 is_sickn_evil N P vs 0x3a 0x09 prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF Area 0 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 16435 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11836 OAShaman_Silent_SICKEN_EVIL 16845472 is_sickn_evil N P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 16436 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11837 OAShaman_Still_SICKEN_EVIL 16845473 is_sickn_evil N P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** **** sff_howlmind 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829641 1 1 **** 0 16437 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11846,23 +11846,23 @@ 11842 OAShaman_Silent_Slay_Living 16845478 is_SlayLive N T vs 0x3d 0x0B prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 6257 1 0 **** 1 16442 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11843 OAShaman_Still_Slay_Living 16845479 is_SlayLive N T vs 0x3d 0x0B prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 6257 1 0 **** 1 16443 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11844 OAShaman_Summon_Creature_V 16845480 is_Summon5 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 16444 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11845 OAShaman_Exteneded_Summon_Creature_V 16845481 is_Summon5 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 16445 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11845 OAShaman_Extended_Summon_Creature_V 16845481 is_Summon5 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 16445 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11846 OAShaman_Quickened_Summon_Creature_V 16845482 is_Summon5 C S vs 0x3a 0x2C prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 hand **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 16446 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11847 OAShaman_Silent_Summon_Creature_V 16845483 is_Summon5 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 16447 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11848 OAShaman_Still_Summon_Creature_V 16845484 is_Summon5 C S vs 0x3a 0x2C prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6509 1 0 **** 0 16448 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11849 OAShaman_True_Seeing 16845485 is_TrueSee D T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 5 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 16449 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11850 OAShaman_Exteneded_True_Seeing 16845486 is_TrueSee D T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 16450 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11850 OAShaman_Extended_True_Seeing 16845486 is_TrueSee D T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 16450 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11851 OAShaman_Quickened_True_Seeing 16845487 is_TrueSee D T vs 0x3a 0x2B prc_SHAMA_qu_gen **** **** **** **** **** **** 9 0 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 16451 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11852 OAShaman_Silent_True_Seeing 16845488 is_TrueSee D T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 6 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 16452 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11853 OAShaman_Still_True_Seeing 16845489 is_TrueSee D T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 6 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 6518 1 0 **** 0 16453 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11854 OAShaman_Animate_Object 16845490 is_animobj T M vs 0x02 0x08 prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16826217 1 0 **** 0 16454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11855 OAShaman_Exteneded_Animate_Object 16845491 is_animobj T M vs 0x02 0x08 prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16826217 1 0 **** 0 16455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11855 OAShaman_Extended_Animate_Object 16845491 is_animobj T M vs 0x02 0x08 prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16826217 1 0 **** 0 16455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11856 OAShaman_Planar_Ally 16845492 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16456 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11857 OAShaman_Exteneded_Planar_Ally 16845493 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16457 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11857 OAShaman_Extended_Planar_Ally 16845493 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16457 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11858 OAShaman_Silent_Planar_Ally 16845494 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16458 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11859 OAShaman_Still_Planar_Ally 16845495 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16459 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11860 OAShaman_EXALTED_RAIMENT 16845496 is_exaltd_raim A T v 0x1a 0x0b prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 16460 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11861 OAShaman_Exteneded_EXALTED_RAIMENT 16845497 is_exaltd_raim A T v 0x1a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 16461 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11861 OAShaman_Extended_EXALTED_RAIMENT 16845497 is_exaltd_raim A T v 0x1a 0x0b prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF self 1000 **** VCA_OUTHOLY01 **** SDR_PROTELEM 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 16461 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11862 OAShaman_Silent_EXALTED_RAIMENT 16845498 is_exaltd_raim A T v 0x1a 0x0b prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** self 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829699 1 0 **** 0 16462 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11863 OAShaman_Greater_Dispelling 16845499 is_GrDispel A M vs 0x38 0x2F prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_megrdmind01 sco_megrdmind01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16830214 1 0 **** 0 16463 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11864 OAShaman_Silent_Greater_Dispelling 16845500 is_GrDispel A M vs 0x38 0x2F prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_megrdmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16830214 1 0 **** 0 16464 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11874,11 +11874,11 @@ 11870 OAShaman_Silent_Heal 16845506 is_Heal C T vs 0x38 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 head vco_mehanheal03 **** vco_lgrinheal01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830211 1 1 **** 0 16470 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11871 OAShaman_Still_Heal 16845507 is_Heal C T vs 0x38 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 7 1500 **** vco_mehanheal03 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16830211 1 1 **** 0 16471 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11872 OAShaman_Planar_Ally 16845508 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16472 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11873 OAShaman_Exteneded_Planar_Ally 16845509 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11873 OAShaman_Extended_Planar_Ally 16845509 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11874 OAShaman_Silent_Planar_Ally 16845510 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupodd01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16474 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11875 OAShaman_Still_Planar_Ally 16845511 is_X1PlaAll C S vs 0x3a 0x2E prc_SHAMA_st_gen **** **** **** **** **** **** 7 1500 **** **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 2668 1 0 **** 0 16475 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11876 OAShaman_Stoneskin 16845512 is_Stoneskn A T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 16476 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11877 OAShaman_Exteneded_Stoneskin 16845513 is_Stoneskn A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 16477 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11877 OAShaman_Extended_Stoneskin 16845513 is_Stoneskn A T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 16477 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11878 OAShaman_Silent_Stoneskin 16845514 is_Stoneskn A T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 16478 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11879 OAShaman_Still_Stoneskin 16845515 is_Stoneskn A T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6265 1 0 **** 0 16479 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11880 OAShaman_STORM_OF_SHARDS 16845516 is_strm_shard V P vs 0x3d 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_explsun 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 16480 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11887,7 +11887,7 @@ 11883 OAShaman_Silent_STORM_OF_SHARDS 16845519 is_strm_shard V P vs 0x3d 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 16483 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11884 OAShaman_Still_STORM_OF_SHARDS 16845520 is_strm_shard V P vs 0x3d 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 7 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** sff_explsun 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829643 1 1 **** 1 16484 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11885 OAShaman_Summon_Creature_VI 16845521 is_Summon6 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 16485 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11886 OAShaman_Exteneded_Summon_Creature_VI 16845522 is_Summon6 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 16486 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11886 OAShaman_Extended_Summon_Creature_VI 16845522 is_Summon6 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 16486 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11887 OAShaman_Silent_Summon_Creature_VI 16845523 is_Summon6 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanodd01 vco_megrdodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 16487 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11888 OAShaman_Still_Summon_Creature_VI 16845524 is_Summon6 C S vs 0x3a 0x2C prc_SHAMA_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_smhanodd01 vco_megrdodd01 sco_megrdodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6510 1 0 **** 0 16488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11889 OAShaman_Blasphemy 16845525 is_blasphemy V M v 0x38 0x2E prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 head vco_smhanholy01 **** vco_megrdholy01 sco_megrdholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832005 1 0 **** 1 16489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11897,10 +11897,10 @@ 11893 OAShaman_CW_Rain 16845529 is_cw_rain T P vs 0x3a 0x01 prc_SHAMA_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11892 1 16789768 1 0 **** 0 537411692 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11894 OAShaman_CW_Snow 16845530 is_cw_snow T P vs 0x3a 0x01 prc_SHAMA_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11892 1 16789768 1 0 **** 0 537477228 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11895 OAShaman_CW_Clear 16845531 is_cw_clear T P vs 0x3a 0x01 prc_SHAMA_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11892 1 16789768 1 0 **** 0 537542764 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11896 OAShaman_Exteneded_Control_Weather 16845532 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 11897 11898 11899 **** **** 6 **** 1 16789768 1 0 **** 0 16493 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11897 OAShaman_Exteneded_CW_Rain 16845533 is_cw_rain T P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11896 1 16789768 1 0 **** 0 537608301 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11898 OAShaman_Exteneded_CW_Snow 16845534 is_cw_snow T P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11896 1 16789768 1 0 **** 0 537673837 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11899 OAShaman_Exteneded_CW_Clear 16845535 is_cw_clear T P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11896 1 16789768 1 0 **** 0 537739373 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11896 OAShaman_Extended_Control_Weather 16845532 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 11897 11898 11899 **** **** 6 **** 1 16789768 1 0 **** 0 16493 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11897 OAShaman_Extended_CW_Rain 16845533 is_cw_rain T P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11896 1 16789768 1 0 **** 0 537608301 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11898 OAShaman_Extended_CW_Snow 16845534 is_cw_snow T P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11896 1 16789768 1 0 **** 0 537673837 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11899 OAShaman_Extended_CW_Clear 16845535 is_cw_clear T P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11896 1 16789768 1 0 **** 0 537739373 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11900 OAShaman_Silent_Control_Weather 16845536 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 11901 11902 11903 **** **** 6 **** 1 16789768 1 0 **** 0 16494 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11901 OAShaman_Silent_CW_Rain 16845537 is_cw_rain T P vs 0x3a 0x01 prc_SHAMA_si_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11900 1 16789768 1 0 **** 0 537804910 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11902 OAShaman_Silent_CW_Snow 16845538 is_cw_snow T P vs 0x3a 0x01 prc_SHAMA_si_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 11900 1 16789768 1 0 **** 0 537870446 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11919,7 +11919,7 @@ 11915 OAShaman_Silent_Greater_Restoration 16845551 is_GrRestore C T vs 0x38 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 head vco_smhanholy01 **** vco_lgupholy01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16830213 1 0 **** 0 16503 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11916 OAShaman_Still_Greater_Restoration 16845552 is_GrRestore C T vs 0x38 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** vco_smhanholy01 **** vco_lgupholy01 sco_lgupholy01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16830213 1 0 **** 0 16504 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11917 OAShaman_GreaterScrying 16845553 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 16505 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11918 OAShaman_Exteneded_GreaterScrying 16845554 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 16506 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11918 OAShaman_Extended_GreaterScrying 16845554 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 16506 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11919 OAShaman_Silent_GreaterScrying 16845555 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 16507 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11920 OAShaman_Still_GreaterScrying 16845556 is_TrueSee D P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826975 1 0 **** 0 16508 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11921 OAShaman_Holy_Word 16845557 is_WordFaith V M v 0x38 0x2E prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 head vco_smhanholy01 **** vco_megrdholy01 sco_megrdholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832003 1 0 **** 1 16509 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11931,17 +11931,17 @@ 11927 OAShaman_Still_PHOENIX_FIRE 16845563 is_phoenix_fire N P vs 0x3d 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF **** 1000 **** **** VCA_UPHEXHOLY01 sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829637 1 1 **** 1 16515 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11928 OAShaman_RAIN_OF_EMBERS 16845564 is_rain_ember V M vs 0x3f 0x0c prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 16516 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11929 OAShaman_Empowered_RAIN_OF_EMBERS 16845565 is_rain_ember V M vs 0x3f 0x0c prc_SHAMA_em_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 16517 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11930 OAShaman_Exteneded_RAIN_OF_EMBERS 16845566 is_rain_ember V M vs 0x3f 0x0c prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 16518 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11930 OAShaman_Extended_RAIN_OF_EMBERS 16845566 is_rain_ember V M vs 0x3f 0x0c prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 16518 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11931 OAShaman_Silent_RAIN_OF_EMBERS 16845567 is_rain_ember V M vs 0x3f 0x0c prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 16519 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11932 OAShaman_Still_RAIN_OF_EMBERS 16845568 is_rain_ember V M vs 0x3f 0x0c prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** **** **** sff_rainfire 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16829639 1 1 **** 1 16520 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11933 OAShaman_RAPTURE_OF_RUPTURE 16845569 is_raptr_ruptr T P vs 0x05 0x0a prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 hand **** VCO_MEHANEVIL02 **** SCO_GAZEEVIL VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829573 1 0 **** 1 16521 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11934 OAShaman_Empowered_RAPTURE_OF_RUPTURE 16845570 is_raptr_ruptr T P vs 0x05 0x0a prc_SHAMA_em_gen **** **** **** **** **** **** 9 1500 hand **** VCO_MEHANEVIL02 **** SCO_GAZEEVIL VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829573 1 0 **** 1 16522 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11935 OAShaman_Regenerate 16845571 is_Regen C T vs 0x3a 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 16523 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11936 OAShaman_Exteneded_Regenerate 16845572 is_Regen C T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 16524 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11936 OAShaman_Extended_Regenerate 16845572 is_Regen C T vs 0x3a 0x2B prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 16524 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11937 OAShaman_Silent_Regenerate 16845573 is_Regen C T vs 0x3a 0x2B prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehannatr02 vco_megrdnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 16525 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11938 OAShaman_Still_Regenerate 16845574 is_Regen C T vs 0x3a 0x2B prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehannatr02 vco_megrdnatr01 sco_megrdnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 6541 1 0 **** 0 16526 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11939 OAShaman_Repulsion 16845575 is_lsdispel A P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 16527 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11940 OAShaman_Exteneded_Repulsion 16845576 is_lsdispel A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 16528 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11940 OAShaman_Extended_Repulsion 16845576 is_lsdispel A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 16528 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11941 OAShaman_Silent_Repulsion 16845577 is_lsdispel A P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 16529 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11942 OAShaman_Still_Repulsion 16845578 is_lsdispel A P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 16530 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11943 OAShaman_Resurrection 16845579 is_Resurrec C T vs 0x38 0x2B prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 head vco_mehanelec01 **** vco_lgsprholy01 sco_lgsprholy01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6247 1 0 **** 0 16531 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11952,11 +11952,11 @@ 11948 OAShaman_Summon7Earth 16845584 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanacid01 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11946 1 6511 1 0 **** 0 538263702 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11949 OAShaman_Summon7Fire 16845585 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanfire01 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11946 1 6511 1 0 **** 0 538329238 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11950 OAShaman_Summon7Water 16845586 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11946 1 6511 1 0 **** 0 538394774 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11951 OAShaman_Exteneded_Summon_Creature_VII 16845587 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_smhanodd01 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 11952 11953 11954 11955 **** 15 **** 1 6511 1 0 **** 0 16535 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11952 OAShaman_Exteneded_Summon7Air 16845588 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538460311 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11953 OAShaman_Exteneded_Summon7Earth 16845589 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanacid01 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538525847 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11954 OAShaman_Exteneded_Summon7Fire 16845590 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanfire01 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538591383 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11955 OAShaman_Exteneded_Summon7Water 16845591 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538656919 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11951 OAShaman_Extended_Summon_Creature_VII 16845587 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_smhanodd01 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 11952 11953 11954 11955 **** 15 **** 1 6511 1 0 **** 0 16535 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11952 OAShaman_Extended_Summon7Air 16845588 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538460311 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11953 OAShaman_Extended_Summon7Earth 16845589 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanacid01 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538525847 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11954 OAShaman_Extended_Summon7Fire 16845590 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanfire01 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538591383 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11955 OAShaman_Extended_Summon7Water 16845591 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhancold01 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11951 1 6511 1 0 **** 0 538656919 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11956 OAShaman_Silent_Summon_Creature_VII 16845592 is_Summon7 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 8 1500 hand **** vco_smhanodd01 vco_lgrinodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 11957 11958 11959 11960 **** 15 **** 1 6511 1 0 **** 0 16536 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11957 OAShaman_Silent_Summon7Air 16845593 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 vco_lgrinelec01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11956 1 6511 1 0 **** 0 538722456 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11958 OAShaman_Silent_Summon7Earth 16845594 is_Summon7 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanacid01 vco_lgrinacid01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 11956 1 6511 1 0 **** 0 538787992 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11974,15 +11974,15 @@ 11970 OAShaman_Silent_Word_of_Chaos 16845606 is_wordchaos V M v 0x38 0x2E prc_SHAMA_si_gen **** **** **** **** **** **** 8 1500 head vco_smhanholy01 **** vco_megrdholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832009 1 0 **** 1 16542 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11971 OAShaman_Still_Word_of_Chaos 16845607 is_wordchaos V M v 0x38 0x2E prc_SHAMA_st_gen **** **** **** **** **** **** 8 1500 **** vco_smhanholy01 **** vco_megrdholy01 sco_megrdholy01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16832009 1 0 **** 1 16543 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11972 OAShaman_ANTIMAGIC_FIELD 16845608 is_antimag A P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 16544 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11973 OAShaman_Exteneded_ANTIMAGIC_FIELD 16845609 is_antimag A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 16545 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11973 OAShaman_Extended_ANTIMAGIC_FIELD 16845609 is_antimag A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 16545 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11974 OAShaman_Silent_ANTIMAGIC_FIELD 16845610 is_antimag A P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgrinmind01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 16546 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11975 OAShaman_Still_ANTIMAGIC_FIELD 16845611 is_antimag A P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgrinmind01 sco_lgrinmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16829181 1 0 **** 0 16547 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11976 OAShaman_Aura_versus_Alignment 16845612 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 11977 11978 **** **** **** **** **** 1 6272 1 0 53219 0 16548 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11977 OAShaman_Unholy_Aura 16845613 is_UnhAura A P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 11976 1 1665 1 0 **** 0 539246756 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11978 OAShaman_Holy_Aura 16845614 is_HolyAura A P vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 11976 1 6181 1 0 **** 0 539312292 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11979 OAShaman_Exteneded_Aura_versus_Alignment 16845615 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 11980 11981 **** **** **** **** **** 1 6272 1 0 53219 0 16549 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11980 OAShaman_Exteneded_Unholy_Aura 16845616 is_UnhAura A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 11979 1 1665 1 0 **** 0 539377829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11981 OAShaman_Exteneded_Holy_Aura 16845617 is_HolyAura A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 11979 1 6181 1 0 **** 0 539443365 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11979 OAShaman_Extended_Aura_versus_Alignment 16845615 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 11980 11981 **** **** **** **** **** 1 6272 1 0 53219 0 16549 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11980 OAShaman_Extended_Unholy_Aura 16845616 is_UnhAura A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 11979 1 1665 1 0 **** 0 539377829 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11981 OAShaman_Extended_Holy_Aura 16845617 is_HolyAura A P vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 11979 1 6181 1 0 **** 0 539443365 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11982 OAShaman_Silent_Aura_versus_Alignment 16845618 is_ProtAura A P vs 0x3f 0x29 prc_radialbug **** **** **** **** **** **** 9 1500 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 11983 11984 **** **** **** **** **** 1 6272 1 0 53219 0 16550 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11983 OAShaman_Silent_Unholy_Aura 16845619 is_UnhAura A P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 head vco_mehedevil01 **** vco_lgrinevil01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 11982 1 1665 1 0 **** 0 539508902 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11984 OAShaman_Silent_Holy_Aura 16845620 is_HolyAura A P vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 head vco_mehedholy01 **** vco_lgrinholy01 **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 11982 1 6181 1 0 **** 0 539574438 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -11990,14 +11990,14 @@ 11986 OAShaman_Still_Unholy_Aura 16845622 is_UnhAura A P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehedevil01 **** vco_lgrinevil01 sco_lgrinevil01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 11985 1 1665 1 0 **** 0 557662375 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11987 OAShaman_Still_Holy_Aura 16845623 is_HolyAura A P vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehedholy01 **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 11985 1 6181 1 0 **** 0 559693991 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11988 OAShaman_DiscernLocation 16845624 is_X1Earth D T vs 0x3a 0x09 prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 16552 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11989 OAShaman_Exteneded_DiscernLocation 16845625 is_X1Earth D T vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 16553 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11989 OAShaman_Extended_DiscernLocation 16845625 is_X1Earth D T vs 0x3a 0x09 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 16553 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11990 OAShaman_Silent_DiscernLocation 16845626 is_X1Earth D T vs 0x3a 0x09 prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 16554 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11991 OAShaman_Still_DiscernLocation 16845627 is_X1Earth D T vs 0x3a 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehanmind02 **** **** sco_mehanmind02 vs_chant_illu_hm vs_chant_illu_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16826978 1 0 **** 0 16555 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11992 OAShaman_DRAGON_CLOUD 16845628 is_drgn_cloud C M vs 0x38 0x0c prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF out 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16829629 1 1 **** 0 16556 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11993 OAShaman_Silent_DRAGON_CLOUD 16845629 is_drgn_cloud C M vs 0x38 0x0c prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 head VCO_MEHEDHOLY01 **** **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16829629 1 1 **** 0 16557 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11994 OAShaman_Still_DRAGON_CLOUD 16845630 is_drgn_cloud C M vs 0x38 0x0c prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** VCO_MEHEDHOLY01 **** **** SCO_MEHEDHOLY01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** sca_draggas 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16829629 1 1 **** 0 16558 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11995 OAShaman_Earthquake 16845631 is_X1Earth V L vs 0x3a 0x3e prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 16559 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -11996 OAShaman_Exteneded_Earthquake 16845632 is_X1Earth V L vs 0x3a 0x3e prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 16560 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +11996 OAShaman_Extended_Earthquake 16845632 is_X1Earth V L vs 0x3a 0x3e prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 16560 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11997 OAShaman_Silent_Earthquake 16845633 is_X1Earth V L vs 0x3a 0x3e prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 16561 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11998 OAShaman_Still_Earthquake 16845634 is_X1Earth V L vs 0x3a 0x3e prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 16562 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 11999 OAShaman_EVIL_WEATHER 16845635 is_evil_wthr C P vs 0x38 0x09 prc_radialbug **** **** **** **** **** **** 8 1500 head VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 12000 12001 12002 12003 **** 11 **** 1 16829535 1 0 **** 1 16563 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12016,11 +12016,11 @@ 12012 OAShaman_Still_EVIL_WEATHER_GREEN_FOG 16845648 is_evil_wthr C P vs 0x38 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** VCA_OUTACID01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 12009 1 **** 1 0 **** 1 540426421 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12013 OAShaman_Still_EVIL_WEATHER_RAIN_OF_FISH 16845649 is_evil_wthr C P vs 0x38 0x09 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** VCO_MEHEDEVIL01 **** **** SCO_MEHEDEVIL01 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** VCA_OUTMIND01 **** SDR_BLACKOUT 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 12009 1 **** 1 0 **** 1 540491957 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12014 OAShaman_Greater_Planar_Ally 16845650 is_GrPlaAll C S vs 0x3a 0x2e prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 16566 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12015 OAShaman_Exteneded_Greater_Planar_Ally 16845651 is_GrPlaAll C S vs 0x3a 0x2e prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 16567 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12015 OAShaman_Extended_Greater_Planar_Ally 16845651 is_GrPlaAll C S vs 0x3a 0x2e prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 16567 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12016 OAShaman_Silent_Greater_Planar_Ally 16845652 is_GrPlaAll C S vs 0x3a 0x2e prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgsprodd01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 16568 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12017 OAShaman_Still_Greater_Planar_Ally 16845653 is_GrPlaAll C S vs 0x3a 0x2e prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgsprodd01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 16789909 1 0 **** 0 16569 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12018 OAShaman_Holy_Aura 16845654 ife_holyaura A P vs 0x3a 0x01 prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 16570 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12019 OAShaman_Exteneded_Holy_Aura 16845655 ife_holyaura A P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 16571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12019 OAShaman_Extended_Holy_Aura 16845655 ife_holyaura A P vs 0x3a 0x01 prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 16571 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12020 OAShaman_Silent_Holy_Aura 16845656 ife_holyaura A P vs 0x3a 0x01 prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazemind **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 16572 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12021 OAShaman_Still_Holy_Aura 16845657 ife_holyaura A P vs 0x3a 0x01 prc_SHAMA_st_gen **** **** **** **** **** **** 9 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16828343 1 0 **** 0 16573 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12022 OAShaman_Mass_Heal 16845658 is_MasHeal C S vs 0x38 0x2F prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanheal02 **** vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Postive 1 **** **** **** **** **** 4 **** 1 16830209 1 0 **** 0 16574 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12031,11 +12031,11 @@ 12027 OAShaman_Summon8Earth 16845663 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanacid02 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12025 1 6512 1 0 **** 0 540623041 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12028 OAShaman_Summon8Fire 16845664 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanfire02 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12025 1 6512 1 0 **** 0 540688577 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12029 OAShaman_Summon8Water 16845665 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehancold02 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12025 1 6512 1 0 **** 0 540754113 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12030 OAShaman_Exteneded_Summon_Creature_VIII 16845666 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 12031 12032 12033 12034 **** 15 **** 1 6512 1 0 **** 0 16578 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12031 OAShaman_Exteneded_Summon8Air 16845667 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanelec02 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 540819650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12032 OAShaman_Exteneded_Summon8Earth 16845668 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanacid02 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 540885186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12033 OAShaman_Exteneded_Summon8Fire 16845669 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanfire02 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 540950722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12034 OAShaman_Exteneded_Summon8Water 16845670 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehancold02 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 541016258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12030 OAShaman_Extended_Summon_Creature_VIII 16845666 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 vco_lgrinodd01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 12031 12032 12033 12034 **** 15 **** 1 6512 1 0 **** 0 16578 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12031 OAShaman_Extended_Summon8Air 16845667 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanelec02 vco_lgrinelec01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 540819650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12032 OAShaman_Extended_Summon8Earth 16845668 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanacid02 vco_lgrinacid01 sco_lgrinelec01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 540885186 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12033 OAShaman_Extended_Summon8Fire 16845669 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanfire02 vco_lgrinfire01 sco_lgrinfire01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 540950722 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12034 OAShaman_Extended_Summon8Water 16845670 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_ex_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehancold02 vco_lgrincold01 sco_lgrinodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12030 1 6512 1 0 **** 0 541016258 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12035 OAShaman_Silent_Summon_Creature_VIII 16845671 is_Summon8 C S vs 0x3a 0x2C prc_radialbug **** **** **** **** **** **** 9 1500 hand **** vco_mehanodd02 vco_lgrinodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 12036 12037 12038 12039 **** 15 **** 1 6512 1 0 **** 0 16579 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12036 OAShaman_Silent_Summon8Air 16845672 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanelec02 vco_lgrinelec01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12035 1 6512 1 0 **** 0 541081795 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12037 OAShaman_Silent_Summon8Earth 16845673 is_Summon8 C S vs 0x3a 0x2C prc_SHAMA_si_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanacid02 vco_lgrinacid01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12035 1 6512 1 0 **** 0 541147331 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12059,7 +12059,7 @@ 12055 OAShaman_Summon9Water 16845691 is_Summon9 C S vs 0x3a 0x2c prc_SHAMA_sp_gen **** **** **** **** **** **** 9 1500 head vco_mehancold03 **** vco_lgsprcold01 sco_lgsprodd01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 12051 1 6513 1 0 **** 0 541999304 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12056 OAShaman_True_Resurrection 16845692 is_Resurrec C T vs 0x38 0x01 prc_SHAMA_sp_gen **** **** **** **** **** **** 9 1500 head vco_mehanelec01 **** vco_lgsprholy01 sco_lgsprholy01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828345 1 0 **** 0 16585 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12057 SlayerOfDomiel_Bless_Weapon 16845693 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 16586 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12058 SlayerOfDomiel_Exteneded_Bless_Weapon 16845694 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 16587 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12058 SlayerOfDomiel_Extended_Bless_Weapon 16845694 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 16587 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12059 SlayerOfDomiel_Silent_Bless_Weapon 16845695 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOD_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 16588 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12060 SlayerOfDomiel_Still_Bless_Weapon 16845696 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOD_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 16589 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12061 SlayerOfDomiel_Alter_Self_Radial_Master 16845697 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 1 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12062 12063 12064 12065 12066 10 **** 3 16827969 1 0 **** 0 16590 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12068,12 +12068,12 @@ 12064 SlayerOfDomiel_Alter_Self_QS1 16845700 is_PolySelf T P vs 0x3a 0x01 prc_SOD_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12061 3 16827969 1 0 **** 0 542195918 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12065 SlayerOfDomiel_Alter_Self_QS2 16845701 is_PolySelf T P vs 0x3A 0x01 prc_SOD_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12061 3 16827969 1 0 **** 0 542261454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12066 SlayerOfDomiel_Alter_Self_QS3 16845702 is_PolySelf T P vs 0x3a 0x01 prc_SOD_sp_gen **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12061 3 16827969 1 0 **** 0 542326990 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12067 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master 16845703 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 2 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12068 12069 12070 12071 12072 10 **** 3 16827969 1 0 **** 0 16591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12068 SlayerOfDomiel_Exteneded_Alter_Self_Learn 16845704 is_PolySelf T P vs 0x3a 0x02 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542392527 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12069 SlayerOfDomiel_Exteneded_Alter_Self_Options 16845705 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542458063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12070 SlayerOfDomiel_Exteneded_Alter_Self_QS1 16845706 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542523599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12071 SlayerOfDomiel_Exteneded_Alter_Self_QS2 16845707 is_PolySelf T P vs 0x3A 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542589135 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12072 SlayerOfDomiel_Exteneded_Alter_Self_QS3 16845708 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542654671 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12067 SlayerOfDomiel_Extended_Alter_Self_Radial_Master 16845703 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 2 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12068 12069 12070 12071 12072 10 **** 3 16827969 1 0 **** 0 16591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12068 SlayerOfDomiel_Extended_Alter_Self_Learn 16845704 is_PolySelf T P vs 0x3a 0x02 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542392527 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12069 SlayerOfDomiel_Extended_Alter_Self_Options 16845705 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542458063 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12070 SlayerOfDomiel_Extended_Alter_Self_QS1 16845706 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542523599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12071 SlayerOfDomiel_Extended_Alter_Self_QS2 16845707 is_PolySelf T P vs 0x3A 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542589135 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12072 SlayerOfDomiel_Extended_Alter_Self_QS3 16845708 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12067 3 16827969 1 0 **** 0 542654671 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12073 SlayerOfDomiel_Silent_Alter_Self_Radial_Master 16845709 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 2 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12074 12075 12076 12077 12078 10 **** 3 16827969 1 0 **** 0 16592 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12074 SlayerOfDomiel_Silent_Alter_Self_Learn 16845710 is_PolySelf T P vs 0x3a 0x02 prc_SOD_si_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12073 3 16827969 1 0 **** 0 542720208 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12075 SlayerOfDomiel_Silent_Alter_Self_Options 16845711 is_PolySelf T P vs 0x3a 0x01 prc_SOD_si_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12073 3 16827969 1 0 **** 0 542785744 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12087,20 +12087,20 @@ 12083 SlayerOfDomiel_Still_Alter_Self_QS2 16845719 is_PolySelf T P vs 0x3A 0x01 prc_SOD_st_gen **** **** **** **** **** **** 2 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12079 3 16827969 1 0 **** 0 543244497 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12084 SlayerOfDomiel_Still_Alter_Self_QS3 16845720 is_PolySelf T P vs 0x3a 0x01 prc_SOD_st_gen **** **** **** **** **** **** 2 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12079 3 16827969 1 0 **** 0 543310033 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12085 SlayerOfDomiel_Divine_Favor 16845721 is_X1DivFav V P vs 0x3a 0x09 prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 16594 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12086 SlayerOfDomiel_Exteneded_Divine_Favor 16845722 is_X1DivFav V P vs 0x3a 0x09 prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 16595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12086 SlayerOfDomiel_Extended_Divine_Favor 16845722 is_X1DivFav V P vs 0x3a 0x09 prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 16595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12087 SlayerOfDomiel_Silent_Divine_Favor 16845723 is_X1DivFav V P vs 0x3a 0x09 prc_SOD_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 16596 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12088 SlayerOfDomiel_Still_Divine_Favor 16845724 is_X1DivFav V P vs 0x3a 0x09 prc_SOD_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 16597 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12089 SlayerOfDomiel_Obscuring_Mist 16845725 is_X2CldBwld C S vs 0x3a 0x09 prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16598 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12090 SlayerOfDomiel_Exteneded_Obscuring_Mist 16845726 is_X2CldBwld C S vs 0x3a 0x09 prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12090 SlayerOfDomiel_Extended_Obscuring_Mist 16845726 is_X2CldBwld C S vs 0x3a 0x09 prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF Area 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16599 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12091 SlayerOfDomiel_Silent_Obscuring_Mist 16845727 is_X2CldBwld C S vs 0x3a 0x09 prc_SOD_si_gen **** **** **** **** **** **** 2 1500 head VCO_MEHEDNATR01 **** **** **** **** **** Area 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16600 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12092 SlayerOfDomiel_Still_Obscuring_Mist 16845728 is_X2CldBwld C S vs 0x3a 0x09 prc_SOD_st_gen **** **** **** **** **** **** 2 1500 **** VCO_MEHEDNATR01 **** **** SCO_MEHANMIND03 VS_CHANT_CONJ_HM VS_CHANT_CONJ_HF **** 1000 **** **** **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 6 **** 1 16832076 1 0 **** 0 16601 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12093 SlayerOfDomiel_VisionOfHeaven 16845729 is_TrueSee E S v 0x1a 0x02 prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 16602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12094 SlayerOfDomiel_Exteneded_VisionOfHeaven 16845730 is_TrueSee E S v 0x1a 0x02 prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 16603 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12094 SlayerOfDomiel_Extended_VisionOfHeaven 16845730 is_TrueSee E S v 0x1a 0x02 prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_ENCH_HM VS_CHANT_ENCH_HF out 1000 **** VCA_OUTHOLY01 **** SDR_BLUR 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 16603 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12095 SlayerOfDomiel_Silent_VisionOfHeaven 16845731 is_TrueSee E S v 0x1a 0x02 prc_SOD_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** out 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16832070 1 0 **** 1 16604 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12096 SlayerOfDomiel_DIVINE_INSPIRATION 16845732 is_divine_insp D T 0 0x0a 0x0b prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12097 SlayerOfDomiel_Exteneded_DIVINE_INSPIRATION 16845733 is_divine_insp D T 0 0x0a 0x0b prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16606 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12097 SlayerOfDomiel_Extended_DIVINE_INSPIRATION 16845733 is_divine_insp D T 0 0x0a 0x0b prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 16606 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12098 SlayerOfDomiel_TWILIGHT_LUCK 16845734 is_twlght_lck A T v 0x12 0x0b prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16607 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12099 SlayerOfDomiel_Exteneded_TWILIGHT_LUCK 16845735 is_twlght_lck A T v 0x12 0x0b prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16608 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12099 SlayerOfDomiel_Extended_TWILIGHT_LUCK 16845735 is_twlght_lck A T v 0x12 0x0b prc_SOD_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16608 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12100 SlayerOfDomiel_Silent_TWILIGHT_LUCK 16845736 is_twlght_lck A T v 0x12 0x0b prc_SOD_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 16609 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12101 SlayerOfDomiel_LANTERN_LIGHT 16845737 is_lantrn_lght V S s 0x2d 0x0b prc_SOD_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 16610 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12102 SlayerOfDomiel_Empowered_LANTERN_LIGHT 16845738 is_lantrn_lght V S s 0x2d 0x0b prc_SOD_em_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16829675 1 0 **** 1 16611 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12112,12 +12112,12 @@ 12108 SlayerOfDomiel_Alter_Self_QS1 16845744 is_PolySelf T P vs 0x3a 0x01 prc_SOD_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12105 3 16827969 1 0 **** 0 543506662 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12109 SlayerOfDomiel_Alter_Self_QS2 16845745 is_PolySelf T P vs 0x3A 0x01 prc_SOD_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12105 3 16827969 1 0 **** 0 543572198 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12110 SlayerOfDomiel_Alter_Self_QS3 16845746 is_PolySelf T P vs 0x3a 0x01 prc_SOD_sp_gen **** **** **** **** **** **** 2 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12105 3 16827969 1 0 **** 0 543637734 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12111 SlayerOfDomiel_Exteneded_Alter_Self_Radial_Master 16845747 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12112 12113 12114 12115 12116 10 **** 3 16827969 1 0 **** 0 16615 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12112 SlayerOfDomiel_Exteneded_Alter_Self_Learn 16845748 is_PolySelf T P vs 0x3a 0x02 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543703271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12113 SlayerOfDomiel_Exteneded_Alter_Self_Options 16845749 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543768807 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12114 SlayerOfDomiel_Exteneded_Alter_Self_QS1 16845750 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543834343 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12115 SlayerOfDomiel_Exteneded_Alter_Self_QS2 16845751 is_PolySelf T P vs 0x3A 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543899879 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12116 SlayerOfDomiel_Exteneded_Alter_Self_QS3 16845752 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543965415 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12111 SlayerOfDomiel_Extended_Alter_Self_Radial_Master 16845747 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12112 12113 12114 12115 12116 10 **** 3 16827969 1 0 **** 0 16615 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12112 SlayerOfDomiel_Extended_Alter_Self_Learn 16845748 is_PolySelf T P vs 0x3a 0x02 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543703271 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12113 SlayerOfDomiel_Extended_Alter_Self_Options 16845749 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543768807 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12114 SlayerOfDomiel_Extended_Alter_Self_QS1 16845750 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543834343 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12115 SlayerOfDomiel_Extended_Alter_Self_QS2 16845751 is_PolySelf T P vs 0x3A 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543899879 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12116 SlayerOfDomiel_Extended_Alter_Self_QS3 16845752 is_PolySelf T P vs 0x3a 0x01 prc_SOD_ex_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12111 3 16827969 1 0 **** 0 543965415 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12117 SlayerOfDomiel_Silent_Alter_Self_Radial_Master 16845753 is_PolySelf T L vs 0x3A 0x03 prc_radialbug **** **** **** **** **** **** 3 1528 **** **** **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 0 12118 12119 12120 12121 12122 10 **** 3 16827969 1 0 **** 0 16616 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12118 SlayerOfDomiel_Silent_Alter_Self_Learn 16845754 is_PolySelf T P vs 0x3a 0x02 prc_SOD_si_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12117 3 16827969 1 0 **** 0 544030952 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12119 SlayerOfDomiel_Silent_Alter_Self_Options 16845755 is_PolySelf T P vs 0x3a 0x01 prc_SOD_si_gen **** **** **** **** **** **** 3 1528 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12117 3 16827969 1 0 **** 0 544096488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12131,27 +12131,27 @@ 12127 SlayerOfDomiel_Still_Alter_Self_QS2 16845763 is_PolySelf T P vs 0x3A 0x01 prc_SOD_st_gen **** **** **** **** **** **** 3 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12123 3 16827969 1 0 **** 0 544555241 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12128 SlayerOfDomiel_Still_Alter_Self_QS3 16845764 is_PolySelf T P vs 0x3a 0x01 prc_SOD_st_gen **** **** **** **** **** **** 3 1528 **** vco_smhannatr01 **** **** sco_mehannatr01 **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 12123 3 16827969 1 0 **** 0 544620777 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12129 SlayerOfDomiel_Darkness 16845765 is_Darkness V L v 0x1a 0x2f prc_SOD_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 16618 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12130 SlayerOfDomiel_Exteneded_Darkness 16845766 is_Darkness V L v 0x1a 0x2f prc_SOD_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 16619 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12130 SlayerOfDomiel_Extended_Darkness 16845766 is_Darkness V L v 0x1a 0x2f prc_SOD_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 16619 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12131 SlayerOfDomiel_Silent_Darkness 16845767 is_Darkness V L v 0x1a 0x2f prc_SOD_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 16620 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12132 SlayerOfDomiel_AYAILLAS_RADIANT_BURST 16845768 is_dmnd_spray V M vs 0x3d 0x0e prc_SOD_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 16621 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12133 SlayerOfDomiel_Empowered_AYAILLAS_RADIANT_BURST 16845769 is_dmnd_spray V M vs 0x3d 0x0e prc_SOD_em_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 16622 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12134 SlayerOfDomiel_Silent_AYAILLAS_RADIANT_BURST 16845770 is_dmnd_spray V M vs 0x3d 0x0e prc_SOD_si_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY01 **** **** **** **** out 1700 **** var_conepris **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 16623 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12135 SlayerOfDomiel_Still_AYAILLAS_RADIANT_BURST 16845771 is_dmnd_spray V M vs 0x3d 0x0e prc_SOD_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 16624 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12136 SlayerOfDomiel_LUMINOUS_ARMOR 16845772 is_lumins_arm A T 0 0x0a 0x0b prc_SOD_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16625 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12137 SlayerOfDomiel_Exteneded_LUMINOUS_ARMOR 16845773 is_lumins_arm A T 0 0x0a 0x0b prc_SOD_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16626 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12137 SlayerOfDomiel_Extended_LUMINOUS_ARMOR 16845773 is_lumins_arm A T 0 0x0a 0x0b prc_SOD_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 16626 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12138 SlayerOfDomiel_DeeperDarkness 16845774 is_Darkness V T v 0x1a 0x2f prc_SOD_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 16627 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12139 SlayerOfDomiel_Exteneded_DeeperDarkness 16845775 is_Darkness V T v 0x1a 0x2f prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 16628 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12139 SlayerOfDomiel_Extended_DeeperDarkness 16845775 is_Darkness V T v 0x1a 0x2f prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 16628 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12140 SlayerOfDomiel_Silent_DeeperDarkness 16845776 is_Darkness V T v 0x1a 0x2f prc_SOD_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 16629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12141 SlayerOfDomiel_Invisibility 16845777 is_Invisib I T vs 0x3a 0x2B prc_SOD_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 16630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12142 SlayerOfDomiel_Exteneded_Invisibility 16845778 is_Invisib I T vs 0x3a 0x2B prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 16631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12142 SlayerOfDomiel_Extended_Invisibility 16845778 is_Invisib I T vs 0x3a 0x2B prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 16631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12143 SlayerOfDomiel_Silent_Invisibility 16845779 is_Invisib I T vs 0x3a 0x2B prc_SOD_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 16632 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12144 SlayerOfDomiel_Still_Invisibility 16845780 is_Invisib I T vs 0x3a 0x2B prc_SOD_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 16633 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12145 SlayerOfDomiel_NONDETECTION 16845781 is_undet_align A T vs 0x3a 0x0B prc_SOD_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 16634 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12146 SlayerOfDomiel_Exteneded_NONDETECTION 16845782 is_undet_align A T vs 0x3a 0x0B prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 16635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12146 SlayerOfDomiel_Extended_NONDETECTION 16845782 is_undet_align A T vs 0x3a 0x0B prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 16635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12147 SlayerOfDomiel_Silent_NONDETECTION 16845783 is_undet_align A T vs 0x3a 0x0B prc_SOD_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 16636 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12148 SlayerOfDomiel_Still_NONDETECTION 16845784 is_undet_align A T vs 0x3a 0x0B prc_SOD_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16829183 1 0 **** 0 16637 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12149 SlayerOfDomiel_BRILLIANT_EMANATION 16845785 is_brill_eman V P 0 0x0a 0x09 prc_SOD_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16638 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12150 SlayerOfDomiel_Exteneded_BRILLIANT_EMANATION 16845786 is_brill_eman V P 0 0x0a 0x09 prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12150 SlayerOfDomiel_Extended_BRILLIANT_EMANATION 16845786 is_brill_eman V P 0 0x0a 0x09 prc_SOD_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 16639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12151 SlayerOfDomiel_HAMMER_OF_RIGHTEOUSNESS 16845787 is_ham_right V M vs 0x3d 0x0a prc_SOD_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 16640 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12152 SlayerOfDomiel_Silent_HAMMER_OF_RIGHTEOUSNESS 16845788 is_ham_right V M vs 0x3d 0x0a prc_SOD_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** Area 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 16641 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12153 SlayerOfDomiel_Still_HAMMER_OF_RIGHTEOUSNESS 16845789 is_ham_right V M vs 0x3d 0x0a prc_SOD_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 16642 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12691,64 +12691,64 @@ 12687 Favoured_Soul_True_Resurrection 16846323 is_Resurrec C T vs 0x38 0x01 prc_FAVSO_sp_gen **** **** **** **** **** **** 9 1500 head vco_mehanelec01 **** vco_lgsprholy01 sco_lgsprholy01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16828345 1 0 **** 0 17058 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12688 Favoured_Soul_Undeaths_Eternal_Foe 16846324 is_X1UndFoe A L vs 0x3a 0x2F prc_FAVSO_sp_gen **** **** **** **** **** **** 9 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2372 1 0 **** 0 17059 **** **** 0 sphere 3.33 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12689 Favoured_Soul_VileDeath 16846325 is_SlayLive N T vs 0x3d 0x0B prc_FAVSO_sp_gen **** **** **** **** **** **** 9 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16847583 1 0 **** 0 17060 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12690 Sohei_Bane 16846326 is_X1Bane E P vs 0x3a 0x09 prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17061 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12691 Sohei_Exteneded_Bane 16846327 is_X1Bane E P vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17062 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12692 Sohei_Silent_Bane 16846328 is_X1Bane E P vs 0x3a 0x09 prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17063 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12693 Sohei_Still_Bane 16846329 is_X1Bane E P vs 0x3a 0x09 prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17064 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12694 Sohei_Bless 16846330 is_Bless E P vs 0x3a 0x09 prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 17065 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12695 Sohei_Exteneded_Bless 16846331 is_Bless E P vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 17066 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12696 Sohei_Silent_Bless 16846332 is_Bless E P vs 0x3a 0x09 prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 17067 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12697 Sohei_Still_Bless 16846333 is_Bless E P vs 0x3a 0x09 prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 6102 1 0 **** 0 17068 449 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12698 Sohei_Bless_Weapon 16846334 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 17069 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12699 Sohei_Exteneded_Bless_Weapon 16846335 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 17070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12690 Favoured_Soul_DetectMagic 16846326 is_detect_law D M vs 0x3a 0x09 prc_FAVSO_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16836771 1 0 **** 0 17061 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12691 Favoured_Soul_Desecrate 16846327 is_PrEvil E S v 0x3a 0x3f prc_FAVSO_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** out 500 **** vco_gazemind **** c_archlant_bat1 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16838055 0 0 **** 0 17062 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12692 Favoured_Soul_Enthrall 16846328 is_Sleep E P vs 0x3f 0x09 prc_FAVSO_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanmind01 **** sco_mehanmind01 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 1 vpr_los accelerating hand spr_los path Mind_Affecting 1 **** **** **** **** **** 1 **** 1 16835171 1 0 **** 1 17063 **** **** 1 sphere 6.67 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12693 Favoured_Soul_SPIRITUAL_WEAPON 16846329 is_X2PersBlde V M vs 0x39 0x2C prc_FAVSO_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 15 **** 1 16990526 1 0 **** 0 17064 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12694 Favoured_Soul_REGEN_LIGHT_WOUNDS 16846330 is_CurLgtW C T vs 0x3a 0x2b prc_FAVSO_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16990498 1 0 **** 0 17065 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12695 Favoured_Soul_REGEN_MODERATE_WOUNDS 16846331 is_CurModW C T vs 0x3a 0x2b prc_FAVSO_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16990503 1 0 **** 0 17066 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12696 Favoured_Soul_REGEN_SERIOUS_WOUNDS 16846332 is_CurSerW C T vs 0x3a 0x2b prc_FAVSO_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16990508 1 0 **** 0 17067 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12697 Favoured_Soul_REGEN_CRITICAL_WOUNDS 16846333 is_CurCrWnds C T vs 0x3a 0x2b prc_FAVSO_sp_gen **** **** **** **** **** **** 6 1500 head vco_mehanheal03 **** **** sco_mehanheal03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 16990513 1 0 **** 0 17068 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12698 Favoured_Soul_Hallow 16846334 is_CircEvil V T vs 0x3a 0x2B prc_FAVSO_sp_gen **** **** **** **** **** **** 6 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 16838045 1 0 **** 0 17069 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12699 Favoured_Soul_SPELL_CHASING_PERFECTION 16846335 fot_strengthone T T vs 0x02 0x0b prc_FAVSO_sp_gen **** **** **** **** **** **** 6 1500 hand **** vco_mehannatr03 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 16990494 1 0 **** 0 17070 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12700 Sohei_Silent_Bless_Weapon 16846336 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atompurp **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 17071 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12701 Sohei_Still_Bless_Weapon 16846337 is_X2BlssWeap T T vs 0x3a 0x0B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atompurp **** sco_atompurp vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3754 1 0 **** 0 17072 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12702 Sohei_Detect_Chaos 16846338 is_detect_chaos D M vs 0x3a 0x09 prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 17073 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12703 Sohei_Exteneded_Detect_Chaos 16846339 is_detect_chaos D M vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 17074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12703 Sohei_Extended_Detect_Chaos 16846339 is_detect_chaos D M vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 17074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12704 Sohei_Silent_Detect_Chaos 16846340 is_detect_chaos D M vs 0x3a 0x09 prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 17075 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12705 Sohei_Still_Detect_Chaos 16846341 is_detect_chaos D M vs 0x3a 0x09 prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831995 1 0 **** 0 17076 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12706 Sohei_Detect_Law 16846342 is_detect_law D M vs 0x3a 0x09 prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 17077 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12707 Sohei_Exteneded_Detect_Law 16846343 is_detect_law D M vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 17078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12707 Sohei_Extended_Detect_Law 16846343 is_detect_law D M vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 17078 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12708 Sohei_Silent_Detect_Law 16846344 is_detect_law D M vs 0x3a 0x09 prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 17079 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12709 Sohei_Still_Detect_Law 16846345 is_detect_law D M vs 0x3a 0x09 prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16831993 1 0 **** 0 17080 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12710 Sohei_Divine_Favor 16846346 is_X1DivFav V P vs 0x3a 0x09 prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 17081 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12711 Sohei_Exteneded_Divine_Favor 16846347 is_X1DivFav V P vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 17082 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12711 Sohei_Extended_Divine_Favor 16846347 is_X1DivFav V P vs 0x3a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 17082 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12712 Sohei_Silent_Divine_Favor 16846348 is_X1DivFav V P vs 0x3a 0x09 prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 17083 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12713 Sohei_Still_Divine_Favor 16846349 is_X1DivFav V P vs 0x3a 0x09 prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 54 1 0 **** 0 17084 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12714 Sohei_DIVINE_INSPIRATION 16846350 is_divine_insp D T 0 0x0a 0x0b prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 17085 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12715 Sohei_Exteneded_DIVINE_INSPIRATION 16846351 is_divine_insp D T 0 0x0a 0x0b prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 17086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12715 Sohei_Extended_DIVINE_INSPIRATION 16846351 is_divine_insp D T 0 0x0a 0x0b prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** **** **** sdr_freemove 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829625 1 1 **** 0 17086 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12716 Sohei_Doom 16846352 is_Doom E M vs 0x3a 0x2A prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17087 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12717 Sohei_Exteneded_Doom 16846353 is_Doom E M vs 0x3a 0x2A prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17088 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12717 Sohei_Extended_Doom 16846353 is_Doom E M vs 0x3a 0x2A prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17088 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12718 Sohei_Silent_Doom 16846354 is_Doom E M vs 0x3a 0x2A prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17089 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12719 Sohei_Still_Doom 16846355 is_Doom E M vs 0x3a 0x2A prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17090 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12720 Sohei_Endure_Elements 16846356 is_EndElem A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17091 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12721 Sohei_Exteneded_Endure_Elements 16846357 is_EndElem A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17092 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12721 Sohei_Extended_Endure_Elements 16846357 is_EndElem A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17092 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12722 Sohei_Silent_Endure_Elements 16846358 is_EndElem A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17093 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12723 Sohei_Still_Endure_Elements 16846359 is_EndElem A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17094 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12724 Sohei_Magic_Weapon 16846360 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 17095 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12725 Sohei_Exteneded_Magic_Weapon 16846361 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 17096 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12725 Sohei_Extended_Magic_Weapon 16846361 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 17096 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12726 Sohei_Silent_Magic_Weapon 16846362 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_atomred **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 17097 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12727 Sohei_Still_Magic_Weapon 16846363 is_X2MagcWeap T T vs 0x3a 0x0B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_atomred **** sco_atomred vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3768 1 0 **** 0 17098 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12728 Sohei_Protection_from_Chaos 16846364 is_PrChaos A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 17099 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12729 Sohei_Exteneded_Protection_from_Chaos 16846365 is_PrChaos A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 17100 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12729 Sohei_Extended_Protection_from_Chaos 16846365 is_PrChaos A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 17100 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12730 Sohei_Silent_Protection_from_Chaos 16846366 is_PrChaos A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 17101 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12731 Sohei_Still_Protection_from_Chaos 16846367 is_PrChaos A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6791 1 0 **** 0 17102 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12732 Sohei_Resistance 16846368 is_Resis A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 17103 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12733 Sohei_Exteneded_Resistance 16846369 is_Resis A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 17104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12733 Sohei_Extended_Resistance 16846369 is_Resis A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 17104 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12734 Sohei_Silent_Resistance 16846370 is_Resis A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 17105 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12735 Sohei_Still_Resistance 16846371 is_Resis A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6245 1 0 **** 0 17106 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12736 Sohei_SEETHING_EYEBANE 16846372 is_seeth_eyebn T T vs 0x38 0x0a prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF touch 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 17107 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12737 Sohei_Silent_SEETHING_EYEBANE 16846373 is_seeth_eyebn T T vs 0x38 0x0a prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** **** **** **** touch 1000 **** VCA_OUTEVIL01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 17108 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12738 Sohei_Still_SEETHING_EYEBANE 16846374 is_seeth_eyebn T T vs 0x38 0x0a prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_LM VS_CHANT_NECR_LF **** 1000 **** VCA_OUTEVIL01 **** scm_hitacid 0 **** **** **** **** **** **** 1 **** **** **** **** **** 3 **** 1 16829583 1 0 **** 1 17109 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12739 Sohei_Shield_of_Faith 16846375 is_X1ShlFat A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 17110 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12740 Sohei_Exteneded_Shield_of_Faith 16846376 is_X1ShlFat A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 17111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12740 Sohei_Extended_Shield_of_Faith 16846376 is_X1ShlFat A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 17111 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12741 Sohei_Silent_Shield_of_Faith 16846377 is_X1ShlFat A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 17112 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12742 Sohei_Still_Shield_of_Faith 16846378 is_X1ShlFat A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 2665 1 0 **** 0 17113 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12743 Sohei_TWILIGHT_LUCK 16846379 is_twlght_lck A T v 0x12 0x0b prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 17114 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12744 Sohei_Exteneded_TWILIGHT_LUCK 16846380 is_twlght_lck A T v 0x12 0x0b prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 17115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12744 Sohei_Extended_TWILIGHT_LUCK 16846380 is_twlght_lck A T v 0x12 0x0b prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_LM VS_CHANT_EVOC_LF touch 1000 **** VCA_OUTHOLY01 **** SDR_ETHEREAL 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 17115 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12745 Sohei_Silent_TWILIGHT_LUCK 16846381 is_twlght_lck A T v 0x12 0x0b prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 16829647 1 1 **** 0 17116 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12746 Sohei_Virtue 16846382 is_Virtue T T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 17117 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12747 Sohei_Exteneded_Virtue 16846383 is_Virtue T T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 17118 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12747 Sohei_Extended_Virtue 16846383 is_Virtue T T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 17118 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12748 Sohei_Silent_Virtue 16846384 is_Virtue T T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 17119 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12749 Sohei_Still_Virtue 16846385 is_Virtue T T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_hm vs_chant_ench_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6520 1 0 **** 0 17120 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12750 Sohei_AYAILLAS_RADIANT_BURST 16846386 is_dmnd_spray V M vs 0x3d 0x0e prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF out 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 17121 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12757,7 +12757,7 @@ 12753 Sohei_Still_AYAILLAS_RADIANT_BURST 16846389 is_dmnd_spray V M vs 0x3d 0x0e prc_SOHEI_st_gen **** **** **** **** **** **** 3 1500 **** **** VCO_MEHANHOLY01 **** SCO_MEHANHOLY01 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1700 **** var_conepris **** sar_conepris 0 **** **** **** **** **** **** 1 **** **** **** **** **** 1 **** 1 16829621 1 1 **** 1 17124 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12754 Sohei_Bulls_Strength 16846390 is_BullStr T T vs 0x3f 0x2b prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 17125 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12755 Sohei_Empowered_Bulls_Strength 16846391 is_BullStr T T vs 0x3f 0x2b prc_SOHEI_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 17126 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12756 Sohei_Exteneded_Bulls_Strength 16846392 is_BullStr T T vs 0x3f 0x2b prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 17127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12756 Sohei_Extended_Bulls_Strength 16846392 is_BullStr T T vs 0x3f 0x2b prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 17127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12757 Sohei_Silent_Bulls_Strength 16846393 is_BullStr T T vs 0x3f 0x2b prc_SOHEI_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanodd01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 17128 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12758 Sohei_Still_Bulls_Strength 16846394 is_BullStr T T vs 0x3f 0x2b prc_SOHEI_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanodd01 **** sco_mehanodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6105 1 0 **** 0 17129 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12759 Sohei_LAHMS_FINGER_DARTS 16846395 is_lahms_fd T M vs 0x38 0x0a prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_ENCH_LM VS_CHANT_ENCH_LF out 1000 **** VCA_OUTEVIL01 **** SCA_OUTNEG 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829565 1 0 **** 1 17130 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12767,40 +12767,40 @@ 12763 Sohei_Silent_Lesser_Restoration 16846399 is_LsRestor C T vs 0x38 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 3 1500 head vco_smhanholy01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 17134 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12764 Sohei_Still_Lesser_Restoration 16846400 is_LsRestor C T vs 0x38 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6194 1 0 **** 0 17135 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12765 Sohei_LUMINOUS_ARMOR 16846401 is_lumins_arm A T 0 0x0a 0x0b prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 17136 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12766 Sohei_Exteneded_LUMINOUS_ARMOR 16846402 is_lumins_arm A T 0 0x0a 0x0b prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 17137 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12766 Sohei_Extended_LUMINOUS_ARMOR 16846402 is_lumins_arm A T 0 0x0a 0x0b prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** touch 1000 **** VCA_OUTHOLY01 **** SCA_OUTHOLY01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16829679 1 0 **** 0 17137 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12767 Sohei_Remove_Paralysis 16846403 is_RmvParal C S vs 0x38 0x2F prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 17138 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12768 Sohei_Silent_Remove_Paralysis 16846404 is_RmvParal C S vs 0x38 0x2F prc_SOHEI_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 17139 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12769 Sohei_Still_Remove_Paralysis 16846405 is_RmvParal C S vs 0x38 0x2F prc_SOHEI_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6243 1 0 **** 0 17140 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12770 Sohei_Resist_Elements 16846406 is_ResElem A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17141 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12771 Sohei_Exteneded_Resist_Elements 16846407 is_ResElem A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17142 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12771 Sohei_Extended_Resist_Elements 16846407 is_ResElem A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17142 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12772 Sohei_Silent_Resist_Elements 16846408 is_ResElem A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17143 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12773 Sohei_Still_Resist_Elements 16846409 is_ResElem A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17144 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12774 Sohei_ShieldOther 16846410 is_X1Shield A S vs 0x3a 0x0a prc_SOHEI_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 17145 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12775 Sohei_Exteneded_ShieldOther 16846411 is_X1Shield A S vs 0x3a 0x0a prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 17146 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12775 Sohei_Extended_ShieldOther 16846411 is_X1Shield A S vs 0x3a 0x0a prc_SOHEI_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 17146 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12776 Sohei_Silent_ShieldOther 16846412 is_X1Shield A S vs 0x3a 0x0a prc_SOHEI_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 17147 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12777 Sohei_Still_ShieldOther 16846413 is_X1Shield A S vs 0x3a 0x0a prc_SOHEI_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16832368 1 0 **** **** 17148 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12778 Sohei_BRILLIANT_EMANATION 16846414 is_brill_eman V P 0 0x0a 0x09 prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 17149 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12779 Sohei_Exteneded_BRILLIANT_EMANATION 16846415 is_brill_eman V P 0 0x0a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 17150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12779 Sohei_Extended_BRILLIANT_EMANATION 16846415 is_brill_eman V P 0 0x0a 0x09 prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** **** **** self 1000 **** **** **** sdr_ethereal 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 1 16829623 1 1 **** 0 17150 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12780 Sohei_Dispel_Magic 16846416 is_DisMagic A M vs 0x38 0x2F prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 17151 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12781 Sohei_Silent_Dispel_Magic 16846417 is_DisMagic A M vs 0x38 0x2F prc_SOHEI_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind02 **** **** **** **** touch 1000 **** vca_outsonic **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 17152 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12782 Sohei_Still_Dispel_Magic 16846418 is_DisMagic A M vs 0x38 0x2F prc_SOHEI_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 17153 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12783 Sohei_Greater_Magic_Weapon 16846419 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17154 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12784 Sohei_Exteneded_Greater_Magic_Weapon 16846420 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17155 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12784 Sohei_Extended_Greater_Magic_Weapon 16846420 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17155 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12785 Sohei_Silent_Greater_Magic_Weapon 16846421 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOHEI_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17156 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12786 Sohei_Still_Greater_Magic_Weapon 16846422 is_X2GrMgWeap T T vs 0x3a 0x0B prc_SOHEI_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17157 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12787 Sohei_HAMMER_OF_RIGHTEOUSNESS 16846423 is_ham_right V M vs 0x3d 0x0a prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF Area 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 17158 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12788 Sohei_Silent_HAMMER_OF_RIGHTEOUSNESS 16846424 is_ham_right V M vs 0x3d 0x0a prc_SOHEI_si_gen **** **** **** **** **** **** 4 1500 hand **** VCO_MEHANHOLY03 **** **** **** **** Area 1000 **** VCA_OUTHOLY01 **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 17159 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12789 Sohei_Still_HAMMER_OF_RIGHTEOUSNESS 16846425 is_ham_right V M vs 0x3d 0x0a prc_SOHEI_st_gen **** **** **** **** **** **** 4 1500 **** **** VCO_MEHANHOLY03 **** SCO_MEHANHOLY03 VS_CHANT_EVOC_HM VS_CHANT_EVOC_HF **** 1000 **** VCA_OUTHOLY01 **** sff_strkholy 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 1 **** 1 16829633 1 1 **** 1 17160 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12790 Sohei_Magic_Circle_against_Chaos 16846426 is_CircChaos A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 17161 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12791 Sohei_Exteneded_Magic_Circle_against_Chaos 16846427 is_CircChaos A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 17162 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12791 Sohei_Extended_Magic_Circle_against_Chaos 16846427 is_CircChaos A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 17162 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12792 Sohei_Silent_Magic_Circle_against_Chaos 16846428 is_CircChaos A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_lgrinholy01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 17163 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12793 Sohei_Still_Magic_Circle_against_Chaos 16846429 is_CircChaos A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 4 1500 **** **** **** vco_lgrinholy01 sco_lgrinholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 8 **** 1 6494 1 0 **** 0 17164 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12794 Sohei_Prayer 16846430 is_Prayer C P vs 0x3a 0x2F prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 17165 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12795 Sohei_Exteneded_Prayer 16846431 is_Prayer C P vs 0x3a 0x2F prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 17166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12795 Sohei_Extended_Prayer 16846431 is_Prayer C P vs 0x3a 0x2F prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 17166 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12796 Sohei_Silent_Prayer 16846432 is_Prayer C P vs 0x3a 0x2F prc_SOHEI_si_gen **** **** **** **** **** **** 4 1500 head vco_mehanholy02 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 17167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12797 Sohei_Still_Prayer 16846433 is_Prayer C P vs 0x3a 0x2F prc_SOHEI_st_gen **** **** **** **** **** **** 4 1500 **** vco_mehanholy02 **** **** sco_mehanholy02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 1 6227 1 0 **** 0 17168 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12798 Sohei_Protection_from_Elements 16846434 is_PrElement A T vs 0x3a 0x2B prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17169 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12799 Sohei_Exteneded_Protection_from_Elements 16846435 is_PrElement A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12799 Sohei_Extended_Protection_from_Elements 16846435 is_PrElement A T vs 0x3a 0x2B prc_SOHEI_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17170 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12800 Sohei_Silent_Protection_from_Elements 16846436 is_PrElement A T vs 0x3a 0x2B prc_SOHEI_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17171 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12801 Sohei_Still_Protection_from_Elements 16846437 is_PrElement A T vs 0x3a 0x2B prc_SOHEI_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17172 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12802 Sohei_RED_FESTER 16846438 is_red_fester N T vs 0x38 0x0a prc_SOHEI_sp_gen **** **** **** **** **** **** 3 1500 hand **** VCO_MEHANEVIL01 **** SCO_MEHANEVIL01 VS_CHANT_NECR_HM VS_CHANT_NECR_HF touch 1000 **** VCA_OUTEVIL01 **** sim_barkskin 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 16829577 1 0 **** 1 17173 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12970,7 +12970,7 @@ 12966 Warmage_Wail_of_the_Banshee 16846602 is_WailBansh N S v 0x18 0x2E prc_WRMAG_sp_gen **** **** **** **** **** **** 9 1500 head vco_mehansonc02 **** vco_lgupevil01 sco_lgupevil01 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Sonic 1 **** **** **** **** **** 1 **** 1 6521 1 0 **** 1 17322 **** **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12967 Warmage_Weird 16846603 is_Weird I S vs 0x3d 0x2E prc_WRMAG_sp_gen **** **** **** **** **** **** 9 1500 head vco_mehanelec03 **** vco_lgupevil01 sco_lgupevil01 vs_chant_illu_hm vs_chant_illu_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fear 1 **** **** **** **** **** 1 **** 1 6524 1 0 **** 1 17323 **** **** 0 sphere 10 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12968 NentyarHunter_Barkskin 16846604 is_Barkskin T T vs 0x3a 0x2B prc_HUNTE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 17324 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12969 NentyarHunter_Exteneded_Barkskin 16846605 is_Barkskin T T vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 17325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12969 NentyarHunter_Extended_Barkskin 16846605 is_Barkskin T T vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 17325 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12970 NentyarHunter_Quickened_Barkskin 16846606 is_Barkskin T T vs 0x3a 0x2B prc_HUNTE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 17326 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12971 NentyarHunter_Silent_Barkskin 16846607 is_Barkskin T T vs 0x3a 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 17327 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12972 NentyarHunter_Still_Barkskin 16846608 is_Barkskin T T vs 0x3a 0x2B prc_HUNTE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16790148 1 0 **** 0 17328 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -12981,17 +12981,17 @@ 12977 NentyarHunter_Silent_Cure_Light_Wounds 16846613 is_CurLgtW C T vs 0x3d 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 17333 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12978 NentyarHunter_Still_Cure_Light_Wounds 16846614 is_CurLgtW C T vs 0x3d 0x2B prc_HUNTE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6128 1 1 **** 0 17334 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12979 NentyarHunter_Entangle 16846615 is_Entangle T L vs 0x3a 0x2E prc_HUNTE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 17335 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12980 NentyarHunter_Exteneded_Entangle 16846616 is_Entangle T L vs 0x3a 0x2E prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 17336 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12980 NentyarHunter_Extended_Entangle 16846616 is_Entangle T L vs 0x3a 0x2E prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 17336 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12981 NentyarHunter_Quickened_Entangle 16846617 is_Entangle T L vs 0x3a 0x2E prc_HUNTE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 17337 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12982 NentyarHunter_Silent_Entangle 16846618 is_Entangle T L vs 0x3a 0x2E prc_HUNTE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 17338 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12983 NentyarHunter_Still_Entangle 16846619 is_Entangle T L vs 0x3a 0x2E prc_HUNTE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 11 **** 1 6150 1 0 **** 1 17339 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12984 NentyarHunter_Spell_Jump 16846620 is_jump T T vs 0x3a 0x0B prc_HUNTE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 17340 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12985 NentyarHunter_Exteneded_Spell_Jump 16846621 is_jump T T vs 0x3a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 17341 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12985 NentyarHunter_Extended_Spell_Jump 16846621 is_jump T T vs 0x3a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 17341 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12986 NentyarHunter_Quickened_Spell_Jump 16846622 is_jump T T vs 0x3a 0x0B prc_HUNTE_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 17342 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12987 NentyarHunter_Silent_Spell_Jump 16846623 is_jump T T vs 0x3a 0x0B prc_HUNTE_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 17343 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12988 NentyarHunter_Still_Spell_Jump 16846624 is_jump T T vs 0x3a 0x0B prc_HUNTE_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16829170 1 0 **** 0 17344 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12989 NentyarHunter_Light 16846625 is_Light V T v 0x1a 0x2B prc_HUNTE_sp_gen **** **** **** **** **** **** 1 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 17345 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -12990 NentyarHunter_Exteneded_Light 16846626 is_Light V T v 0x1a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 17346 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +12990 NentyarHunter_Extended_Light 16846626 is_Light V T v 0x1a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 17346 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12991 NentyarHunter_Quickened_Light 16846627 is_Light V T v 0x1a 0x2B prc_HUNTE_qu_gen **** **** **** **** **** **** 5 0 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 17347 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12992 NentyarHunter_Silent_Light 16846628 is_Light V T v 0x1a 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 2 1500 head vco_smhanholy01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6197 1 0 **** 0 17348 36 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 12993 NentyarHunter_Magic_Missile 16846629 is_MagMiss V L vs 0x3d 0x3A prc_HUNTE_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_evoc_lm vs_chant_evoc_lf out 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6204 1 0 **** 1 17349 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13013,7 +13013,7 @@ 13009 NentyarHunter_Silent_Agnazzars_Scorcher 16846645 is_agnazscorch V M vs 0x3d 0x3e prc_HUNTE_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanfire01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** Fire 0 **** **** **** **** **** 11 **** 1 16830424 1 0 **** 1 17365 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13010 NentyarHunter_Still_Agnazzars_Scorcher 16846646 is_agnazscorch V M vs 0x3d 0x3e prc_HUNTE_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanfire01 **** sco_mehanfire01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1700 **** **** **** **** 0 **** **** **** **** **** Fire 0 **** **** **** **** **** 11 **** 1 16830424 1 0 **** 1 17366 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13011 NentyarHunter_Blur 16846647 is_blur I P v 0x1a 0x0B prc_HUNTE_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 17367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13012 NentyarHunter_Exteneded_Blur 16846648 is_blur I P v 0x1a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 17368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13012 NentyarHunter_Extended_Blur 16846648 is_blur I P v 0x1a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 17368 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13013 NentyarHunter_Silent_Blur 16846649 is_blur I P v 0x1a 0x0B prc_HUNTE_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16832056 1 0 **** 0 17369 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13014 NentyarHunter_Cure_Moderate_Wounds 16846650 is_CurModW C T vs 0x3d 0x2B prc_HUNTE_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 17370 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13015 NentyarHunter_Empowered_Cure_Moderate_Wounds 16846651 is_CurModW C T vs 0x3d 0x2B prc_HUNTE_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanheal01 **** sco_mehanheal01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6130 1 1 **** 0 17371 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13030,11 +13030,11 @@ 13026 NentyarHunter_Silent_Remove_Disease 16846662 is_RmvDiseas C T vs 0x38 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanholy01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 17382 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13027 NentyarHunter_Still_Remove_Disease 16846663 is_RmvDiseas C T vs 0x38 0x2B prc_HUNTE_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 7 **** 1 6241 1 0 **** 0 17383 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13028 NentyarHunter_Resist_Elements 16846664 is_ResElem A T vs 0x3a 0x2B prc_HUNTE_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17384 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13029 NentyarHunter_Exteneded_Resist_Elements 16846665 is_ResElem A T vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17385 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13029 NentyarHunter_Extended_Resist_Elements 16846665 is_ResElem A T vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17385 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13030 NentyarHunter_Silent_Resist_Elements 16846666 is_ResElem A T vs 0x3a 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17386 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13031 NentyarHunter_Still_Resist_Elements 16846667 is_ResElem A T vs 0x3a 0x2B prc_HUNTE_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17387 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13032 NentyarHunter_Treeshape 16846668 is_treeshape T P vs 0x3a 0x09 prc_HUNTE_sp_gen **** **** **** **** **** **** 2 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 17388 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13033 NentyarHunter_Exteneded_Treeshape 16846669 is_treeshape T P vs 0x3a 0x09 prc_HUNTE_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 17389 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13033 NentyarHunter_Extended_Treeshape 16846669 is_treeshape T P vs 0x3a 0x09 prc_HUNTE_ex_gen **** **** **** **** **** **** 3 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf up 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 17389 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13034 NentyarHunter_Silent_Treeshape 16846670 is_treeshape T P vs 0x3a 0x09 prc_HUNTE_si_gen **** **** **** **** **** **** 3 1500 head vco_smhannatr01 **** **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 17390 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13035 NentyarHunter_Still_Treeshape 16846671 is_treeshape T P vs 0x3a 0x09 prc_HUNTE_st_gen **** **** **** **** **** **** 3 1500 **** vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** sim_barkskin 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16847289 1 0 **** 0 17391 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13036 NentyarHunter_Cure_Serious_Wounds 16846672 is_CurSerW C T vs 0x3d 0x2b prc_HUNTE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 17392 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13042,24 +13042,24 @@ 13038 NentyarHunter_Silent_Cure_Serious_Wounds 16846674 is_CurSerW C T vs 0x3d 0x2b prc_HUNTE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanheal03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 17394 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13039 NentyarHunter_Still_Cure_Serious_Wounds 16846675 is_CurSerW C T vs 0x3d 0x2b prc_HUNTE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanheal03 **** sco_mehanheal03 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 5 **** 1 6131 1 1 **** 0 17395 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13040 NentyarHunter_Freedom_of_Movement 16846676 is_FreeMove A M vs 0x3a 0x3B prc_HUNTE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 17396 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13041 NentyarHunter_Exteneded_Freedom_of_Movement 16846677 is_FreeMove A M vs 0x3a 0x3B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 17397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13041 NentyarHunter_Extended_Freedom_of_Movement 16846677 is_FreeMove A M vs 0x3a 0x3B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 17397 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13042 NentyarHunter_Silent_Freedom_of_Movement 16846678 is_FreeMove A M vs 0x3a 0x3B prc_HUNTE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhannatr01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 17398 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13043 NentyarHunter_Still_Freedom_of_Movement 16846679 is_FreeMove A M vs 0x3a 0x3B prc_HUNTE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6159 1 0 **** 0 17399 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13044 NentyarHunter_Greenfire 16846680 is_greenfire V M vs 0x3f 0x3f prc_HUNTE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 17400 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13045 NentyarHunter_Empowered_Greenfire 16846681 is_greenfire V M vs 0x3f 0x3f prc_HUNTE_em_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 17401 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13046 NentyarHunter_Exteneded_Greenfire 16846682 is_greenfire V M vs 0x3f 0x3f prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 17402 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13046 NentyarHunter_Extended_Greenfire 16846682 is_greenfire V M vs 0x3f 0x3f prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 17402 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13047 NentyarHunter_Silent_Greenfire 16846683 is_greenfire V M vs 0x3f 0x3f prc_HUNTE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehednatr01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 17403 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13048 NentyarHunter_Still_Greenfire 16846684 is_greenfire V M vs 0x3f 0x3f prc_HUNTE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehednatr01 **** sco_mehannatr03 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Acid 0 **** **** **** **** **** 11 **** 1 16830504 1 0 **** 1 17404 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13049 NentyarHunter_Invisibility 16846685 is_Invisib I T vs 0x3a 0x2B prc_HUNTE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 17405 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13050 NentyarHunter_Exteneded_Invisibility 16846686 is_Invisib I T vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 17406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13050 NentyarHunter_Extended_Invisibility 16846686 is_Invisib I T vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf touch 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 17406 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13051 NentyarHunter_Silent_Invisibility 16846687 is_Invisib I T vs 0x3a 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 17407 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13052 NentyarHunter_Still_Invisibility 16846688 is_Invisib I T vs 0x3a 0x2B prc_HUNTE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** sdr_invisible 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6187 1 0 **** 0 17408 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13053 NentyarHunter_Keen_Edge 16846689 is_X2KeenEdge T T vs 0x3a 0x0B prc_HUNTE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 17409 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13054 NentyarHunter_Exteneded_Keen_Edge 16846690 is_X2KeenEdge T T vs 0x3a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 17410 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13054 NentyarHunter_Extended_Keen_Edge 16846690 is_X2KeenEdge T T vs 0x3a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 17410 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13055 NentyarHunter_Silent_Keen_Edge 16846691 is_X2KeenEdge T T vs 0x3a 0x0B prc_HUNTE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_atomgren **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 17411 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13056 NentyarHunter_Still_Keen_Edge 16846692 is_X2KeenEdge T T vs 0x3a 0x0B prc_HUNTE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_atomgren **** sco_atomgren vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3758 1 0 **** 0 17412 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13057 NentyarHunter_See_Invisibility 16846693 is_SeeInvis D P vs 0x3a 0x2B prc_HUNTE_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 6250 1 0 **** 0 17413 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13058 NentyarHunter_Exteneded_See_Invisibility 16846694 is_SeeInvis D P vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 6250 1 0 **** 0 17414 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13058 NentyarHunter_Extended_See_Invisibility 16846694 is_SeeInvis D P vs 0x3a 0x2B prc_HUNTE_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 6250 1 0 **** 0 17414 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13059 NentyarHunter_Silent_See_Invisibility 16846695 is_SeeInvis D P vs 0x3a 0x2B prc_HUNTE_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 6250 1 0 **** 0 17415 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13060 NentyarHunter_Still_See_Invisibility 16846696 is_SeeInvis D P vs 0x3a 0x2B prc_HUNTE_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 7 **** 1 6250 1 0 **** 0 17416 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13061 NentyarHunter_BreakEnchantment 16846697 is_regen A S vs 0x38 0x0a prc_HUNTE_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 17417 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13069,14 +13069,14 @@ 13065 NentyarHunter_Silent_OrbOfForce 16846701 is_call_fserv C M vs 0x3d 0x3a prc_HUNTE_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanelec02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16832244 1 0 **** 1 17421 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13066 NentyarHunter_Still_OrbOfForce 16846702 is_call_fserv C M vs 0x3d 0x3a prc_HUNTE_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanelec02 **** SCO_LGUPODD01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** sca_outmind01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16832244 1 0 **** 1 17422 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13067 NentyarHunter_Greater_Magic_Weapon 16846703 is_X2GrMgWeap T T vs 0x3a 0x0B prc_HUNTE_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17423 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13068 NentyarHunter_Exteneded_Greater_Magic_Weapon 16846704 is_X2GrMgWeap T T vs 0x3a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17424 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13068 NentyarHunter_Extended_Greater_Magic_Weapon 16846704 is_X2GrMgWeap T T vs 0x3a 0x0B prc_HUNTE_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17424 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13069 NentyarHunter_Silent_Greater_Magic_Weapon 16846705 is_X2GrMgWeap T T vs 0x3a 0x0B prc_HUNTE_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_ato2red **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17425 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13070 NentyarHunter_Still_Greater_Magic_Weapon 16846706 is_X2GrMgWeap T T vs 0x3a 0x0B prc_HUNTE_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_ato2red **** sco_ato2red vs_chant_ench_hm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 3770 1 0 **** 0 17426 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13071 NentyarHunter_Flame_Strike 16846707 is_FlmStrike V M vs 0x3d 0x3E prc_HUNTE_sp_gen **** **** **** **** **** **** 5 1500 head **** **** vco_lgupfire01 sco_lgupfire01 vs_chant_evoc_hm vs_chant_evoc_hf up 1700 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6158 1 0 **** 1 17427 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13072 NentyarHunter_Healing_Circle 16846708 is_HealCirc C P vs 0x3d 0x05 prc_HUNTE_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanheal03 vco_lgrinheal01 sco_lgrinheal01 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Positive 1 **** **** **** **** **** 4 **** 1 6177 1 0 **** 0 17428 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13073 NentyarHunter_Righteous_Might 16846709 is_rightmt T P vs 0x3a 0x09 prc_HUNTE_sp_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanholy03 **** sco_mehanholy03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** 10 **** 1 16830285 1 0 **** 0 17429 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13074 Blighter_Flare 16846710 is_X1Flare V M v 0x1a 0x3A prc_BLIGH_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 17430 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13075 Blighter_Exteneded_Flare 16846711 is_X1Flare V M v 0x1a 0x3A prc_BLIGH_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 17431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13075 Blighter_Extended_Flare 16846711 is_X1Flare V M v 0x1a 0x3A prc_BLIGH_ex_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 17431 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13076 Blighter_Quickened_Flare 16846712 is_X1Flare V M v 0x1a 0x3A prc_BLIGH_qu_gen **** **** **** **** **** **** 4 0 hand **** vco_mehanfire03 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 0 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 17432 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13077 Blighter_Silent_Flare 16846713 is_X1Flare V M v 0x1a 0x3A prc_BLIGH_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehanfire03 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 2 **** 1 510 1 0 **** 1 17433 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13078 Blighter_Inflict_Minor_Wounds 16846714 is_X1InfMin N T vs 0x38 0x3B prc_BLIGH_sp_gen **** **** **** **** **** **** 0 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1570 1 1 **** 1 17434 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13088,7 +13088,7 @@ 13084 Blighter_Silent_Read_Magic 16846720 is_ReadMagic D T vs 0x38 0x28 prc_BLIGH_si_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanelec01 **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 17440 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13085 Blighter_Still_Read_Magic 16846721 is_ReadMagic D T vs 0x38 0x28 prc_BLIGH_st_gen **** **** **** **** **** **** 1 1500 **** **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16789529 1 0 **** 0 17441 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13086 Blighter_Bane 16846722 is_X1Bane E P vs 0x3a 0x09 prc_BLIGH_sp_gen **** **** **** **** **** **** 1 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17442 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13087 Blighter_Exteneded_Bane 16846723 is_X1Bane E P vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17443 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13087 Blighter_Extended_Bane 16846723 is_X1Bane E P vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17443 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13088 Blighter_Quickened_Bane 16846724 is_X1Bane E P vs 0x3a 0x09 prc_BLIGH_qu_gen **** **** **** **** **** **** 5 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17444 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13089 Blighter_Silent_Bane 16846725 is_X1Bane E P vs 0x3a 0x09 prc_BLIGH_si_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17445 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13090 Blighter_Still_Bane 16846726 is_X1Bane E P vs 0x3a 0x09 prc_BLIGH_st_gen **** **** **** **** **** **** 2 1500 **** **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 9 **** 1 2664 1 0 **** 0 17446 6 **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13099,23 +13099,23 @@ 13095 Blighter_Silent_Burning_Hands 16846731 is_BurnHands T S vs 0x3d 0x3E prc_BLIGH_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanfire01 **** **** **** **** out 1700 **** var_conefire **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6106 1 0 **** 1 17451 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13096 Blighter_Still_Burning_Hands 16846732 is_BurnHands T S vs 0x3d 0x3E prc_BLIGH_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_smhanfire01 **** sco_mehanfire01 vs_chant_ench_lm vs_chant_ench_lf **** 1700 **** var_conefire **** sar_conefire 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6106 1 0 **** 1 17452 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13097 Blighter_DETECT_UNDEAD 16846733 is_detect_evil D M vs 0x3a 0x09 prc_BLIGH_sp_gen **** **** **** **** **** **** 1 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 17453 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13098 Blighter_Exteneded_DETECT_UNDEAD 16846734 is_detect_evil D M vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 17454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13098 Blighter_Extended_DETECT_UNDEAD 16846734 is_detect_evil D M vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 17454 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13099 Blighter_Quickened_DETECT_UNDEAD 16846735 is_detect_evil D M vs 0x3a 0x09 prc_BLIGH_qu_gen **** **** **** **** **** **** 5 0 head **** **** **** **** **** **** out 0 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 17455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13100 Blighter_Silent_DETECT_UNDEAD 16846736 is_detect_evil D M vs 0x3a 0x09 prc_BLIGH_si_gen **** **** **** **** **** **** 2 1500 head **** **** **** **** **** **** out 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 17456 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13101 Blighter_Still_DETECT_UNDEAD 16846737 is_detect_evil D M vs 0x3a 0x09 prc_BLIGH_st_gen **** **** **** **** **** **** 2 1500 **** **** **** **** **** **** **** **** 1000 **** vco_gazeevil **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832271 1 0 **** 0 17457 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13102 Blighter_Doom 16846738 is_Doom E M vs 0x3a 0x2A prc_BLIGH_sp_gen **** **** **** **** **** **** 1 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17458 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13103 Blighter_Exteneded_Doom 16846739 is_Doom E M vs 0x3a 0x2A prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17459 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13103 Blighter_Extended_Doom 16846739 is_Doom E M vs 0x3a 0x2A prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17459 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13104 Blighter_Quickened_Doom 16846740 is_Doom E M vs 0x3a 0x2A prc_BLIGH_qu_gen **** **** **** **** **** **** 5 0 head vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17460 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13105 Blighter_Silent_Doom 16846741 is_Doom E M vs 0x3a 0x2A prc_BLIGH_si_gen **** **** **** **** **** **** 2 1500 head vco_mehedodd01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17461 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13106 Blighter_Still_Doom 16846742 is_Doom E M vs 0x3a 0x2A prc_BLIGH_st_gen **** **** **** **** **** **** 2 1500 **** vco_mehedodd01 **** **** sco_mehedodd01 vs_chant_ench_lm vs_chant_ench_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 1 **** **** **** **** **** 2 **** 1 16830215 1 0 **** 1 17462 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13107 Blighter_Endure_Elements 16846743 is_EndElem A T vs 0x3a 0x2B prc_BLIGH_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17463 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13108 Blighter_Exteneded_Endure_Elements 16846744 is_EndElem A T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17464 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13108 Blighter_Extended_Endure_Elements 16846744 is_EndElem A T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17464 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13109 Blighter_Quickened_Endure_Elements 16846745 is_EndElem A T vs 0x3a 0x2B prc_BLIGH_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17465 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13110 Blighter_Silent_Endure_Elements 16846746 is_EndElem A T vs 0x3a 0x2B prc_BLIGH_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehannatr02 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17466 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13111 Blighter_Still_Endure_Elements 16846747 is_EndElem A T vs 0x3a 0x2B prc_BLIGH_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6147 1 0 **** 0 17467 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13112 Blighter_Ray_of_Enfeeblement 16846748 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_sp_gen **** **** **** **** **** **** 1 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17468 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13113 Blighter_Empowered_Ray_of_Enfeeblement 16846749 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_em_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17469 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13114 Blighter_Exteneded_Ray_of_Enfeeblement 16846750 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17470 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13114 Blighter_Extended_Ray_of_Enfeeblement 16846750 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17470 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13115 Blighter_Maximized_Ray_of_Enfeeblement 16846751 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_ma_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17471 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13116 Blighter_Quickened_Ray_of_Enfeeblement 16846752 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_qu_gen **** **** **** **** **** **** 5 0 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 0 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17472 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13117 Blighter_Silent_Ray_of_Enfeeblement 16846753 is_RayEnfeeb N S s 0x3f 0x2B prc_BLIGH_si_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhanevil01 **** **** **** **** out 1700 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6237 1 0 **** 1 17473 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13128,18 +13128,18 @@ 13124 Blighter_Still_Inflict_Light_Wounds 16846760 is_X1InfLig N T vs 0x3d 0x3B prc_BLIGH_st_gen **** **** **** **** **** **** 2 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1571 1 1 **** 1 17480 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13125 Blighter_Chill_Touch 16846761 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17481 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13126 Blighter_Empowered_Chill_Touch 16846762 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17482 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13127 Blighter_Exteneded_Chill_Touch 16846763 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17483 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13127 Blighter_Extended_Chill_Touch 16846763 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17483 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13128 Blighter_Maximized_Chill_Touch 16846764 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17484 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13129 Blighter_Quickened_Chill_Touch 16846765 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17485 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13130 Blighter_Silent_Chill_Touch 16846766 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehancold03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17486 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13131 Blighter_Still_Chill_Touch 16846767 is_chilltouch N T vs 0x3f 0x0b prc_BLIGH_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehancold03 **** sco_mehancold03 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 2 **** 1 16826219 1 0 **** 1 17487 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13132 Blighter_Darkness 16846768 is_Darkness V L v 0x1a 0x2f prc_BLIGH_sp_gen **** **** **** **** **** **** 2 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 17488 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13133 Blighter_Exteneded_Darkness 16846769 is_Darkness V L v 0x1a 0x2f prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 17489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13133 Blighter_Extended_Darkness 16846769 is_Darkness V L v 0x1a 0x2f prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 17489 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13134 Blighter_Quickened_Darkness 16846770 is_Darkness V L v 0x1a 0x2f prc_BLIGH_qu_gen **** **** **** **** **** **** 6 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 17490 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13135 Blighter_Silent_Darkness 16846771 is_Darkness V L v 0x1a 0x2f prc_BLIGH_si_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 6132 1 0 **** 0 17491 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13136 Blighter_Death_Knell 16846772 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17492 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13137 Blighter_Empowered_Death_Knell 16846773 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_em_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17493 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13138 Blighter_Exteneded_Death_Knell 16846774 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17494 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13138 Blighter_Extended_Death_Knell 16846774 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17494 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13139 Blighter_Maximized_Death_Knell 16846775 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_ma_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17495 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13140 Blighter_Quickened_Death_Knell 16846776 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17496 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13141 Blighter_Silent_Death_Knell 16846777 is_deathknell N T vs 0x3f 0x0a prc_BLIGH_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Death 1 **** **** **** **** **** **** **** 1 16789958 1 0 **** 1 17497 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13157,7 +13157,7 @@ 13153 Blighter_Silent_Inflict_Moderate_Wounds 16846789 is_X1InfMod N T vs 0x3d 0x3B prc_BLIGH_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 17509 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13154 Blighter_Still_Inflict_Moderate_Wounds 16846790 is_X1InfMod N T vs 0x3d 0x3B prc_BLIGH_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** **** **** 1 1574 1 1 **** 1 17510 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13155 Blighter_Resist_Elements 16846791 is_ResElem A T vs 0x3a 0x2B prc_BLIGH_sp_gen **** **** **** **** **** **** 2 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17511 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13156 Blighter_Exteneded_Resist_Elements 16846792 is_ResElem A T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17512 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13156 Blighter_Extended_Resist_Elements 16846792 is_ResElem A T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17512 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13157 Blighter_Quickened_Resist_Elements 16846793 is_ResElem A T vs 0x3a 0x2B prc_BLIGH_qu_gen **** **** **** **** **** **** 6 0 hand **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17513 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13158 Blighter_Silent_Resist_Elements 16846794 is_ResElem A T vs 0x3a 0x2B prc_BLIGH_si_gen **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17514 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13159 Blighter_Still_Resist_Elements 16846795 is_ResElem A T vs 0x3a 0x2B prc_BLIGH_st_gen **** **** **** **** **** **** 3 1500 **** **** vco_smhannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6507 1 0 **** 0 17515 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13166,7 +13166,7 @@ 13162 Blighter_Silent_Contagion 16846798 is_Contagion N T vs 0x38 0x2b prc_BLIGH_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 17518 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13163 Blighter_Still_Contagion 16846799 is_Contagion N T vs 0x38 0x2b prc_BLIGH_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 6123 1 0 **** 1 17519 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13164 Blighter_DeeperDarkness 16846800 is_Darkness V T v 0x1a 0x2f prc_BLIGH_sp_gen **** **** **** **** **** **** 3 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 17520 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13165 Blighter_Exteneded_DeeperDarkness 16846801 is_Darkness V T v 0x1a 0x2f prc_BLIGH_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 17521 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13165 Blighter_Extended_DeeperDarkness 16846801 is_Darkness V T v 0x1a 0x2f prc_BLIGH_ex_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 17521 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13166 Blighter_Quickened_DeeperDarkness 16846802 is_Darkness V T v 0x1a 0x2f prc_BLIGH_qu_gen **** **** **** **** **** **** 7 0 head **** **** vco_grndpurp sco_megrdodd01 vs_chant_evoc_lm vs_chant_evoc_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 17522 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13167 Blighter_Silent_DeeperDarkness 16846803 is_Darkness V T v 0x1a 0x2f prc_BLIGH_si_gen **** **** **** **** **** **** 4 1500 head **** **** vco_grndpurp **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16832054 1 0 **** 0 17523 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13168 Blighter_Dispel_Magic 16846804 is_DisMagic A M vs 0x38 0x2F prc_BLIGH_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehanmind02 **** sco_mehanmind02 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** vca_outsonic **** sca_outsonic 0 **** **** **** **** **** **** 0 **** **** **** **** **** 3 **** 1 6138 1 0 **** 0 17524 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13186,12 +13186,12 @@ 13182 Blighter_Silent_Poison 16846818 is_Poison N T vs 0x3d 0x2B prc_BLIGH_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_smhanevil01 **** **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 17538 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13183 Blighter_Still_Poison 16846819 is_Poison N T vs 0x3d 0x2B prc_BLIGH_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 2 **** 1 16826306 1 0 **** 1 17539 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13184 Blighter_Protection_from_Elements 16846820 is_PrElement A T vs 0x3a 0x2B prc_BLIGH_sp_gen **** **** **** **** **** **** 3 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17540 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13185 Blighter_Exteneded_Protection_from_Elements 16846821 is_PrElement A T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17541 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13185 Blighter_Extended_Protection_from_Elements 16846821 is_PrElement A T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17541 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13186 Blighter_Quickened_Protection_from_Elements 16846822 is_PrElement A T vs 0x3a 0x2B prc_BLIGH_qu_gen **** **** **** **** **** **** 7 0 hand **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf up 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17542 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13187 Blighter_Silent_Protection_from_Elements 16846823 is_PrElement A T vs 0x3a 0x2B prc_BLIGH_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehannatr01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17543 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13188 Blighter_Still_Protection_from_Elements 16846824 is_PrElement A T vs 0x3a 0x2B prc_BLIGH_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr01 **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 6505 1 0 **** 0 17544 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13189 Blighter_Stinking_Cloud 16846825 is_StinkCld C M vs 0x3a 0x2E prc_BLIGH_sp_gen **** **** **** **** **** **** 3 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 11 **** 1 6264 1 0 **** 1 17545 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13190 Blighter_Exteneded_Stinking_Cloud 16846826 is_StinkCld C M vs 0x3a 0x2E prc_BLIGH_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 11 **** 1 6264 1 0 **** 1 17546 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13190 Blighter_Extended_Stinking_Cloud 16846826 is_StinkCld C M vs 0x3a 0x2E prc_BLIGH_ex_gen **** **** **** **** **** **** 4 1500 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 11 **** 1 6264 1 0 **** 1 17546 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13191 Blighter_Quickened_Stinking_Cloud 16846827 is_StinkCld C M vs 0x3a 0x2E prc_BLIGH_qu_gen **** **** **** **** **** **** 7 0 head **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf area 0 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 11 **** 1 6264 1 0 **** 1 17547 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13192 Blighter_Silent_Stinking_Cloud 16846828 is_StinkCld C M vs 0x3a 0x2E prc_BLIGH_si_gen **** **** **** **** **** **** 4 1500 head **** vco_mehannatr02 **** **** **** **** area 1000 **** vca_outnatr01 **** **** 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 11 **** 1 6264 1 0 **** 1 17548 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13193 Blighter_Still_Stinking_Cloud 16846829 is_StinkCld C M vs 0x3a 0x2E prc_BLIGH_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_conj_lm vs_chant_conj_lf **** 1000 **** vca_outnatr01 **** sca_outnatr01 0 **** **** **** **** **** Poison 1 **** **** **** **** **** 11 **** 1 6264 1 0 **** 1 17549 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13202,7 +13202,7 @@ 13198 Blighter_Silent_Vampiric_Touch 16846834 is_VampTch N T vs 0x3d 0x0B prc_BLIGH_si_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanevil02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 6519 1 0 **** 1 17554 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13199 Blighter_Still_Vampiric_Touch 16846835 is_VampTch N T vs 0x3d 0x0B prc_BLIGH_st_gen **** **** **** **** **** **** 4 1500 **** **** vco_mehanevil02 **** sco_mehanevil02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 6519 1 0 **** 1 17555 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13200 Blighter_Animate_Dead 16846836 is_AnimDead N S vs 0x3a 0x2c prc_BLIGH_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 17556 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13201 Blighter_Exteneded_Animate_Dead 16846837 is_AnimDead N S vs 0x3a 0x2c prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 17557 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13201 Blighter_Extended_Animate_Dead 16846837 is_AnimDead N S vs 0x3a 0x2c prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 17557 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13202 Blighter_Quickened_Animate_Dead 16846838 is_AnimDead N S vs 0x3a 0x2c prc_BLIGH_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 17558 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13203 Blighter_Silent_Animate_Dead 16846839 is_AnimDead N S vs 0x3a 0x2c prc_BLIGH_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mebalsonc01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 17559 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13204 Blighter_Still_Animate_Dead 16846840 is_AnimDead N S vs 0x3a 0x2c prc_BLIGH_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mebalsonc01 **** sco_mebalsonc01 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6098 1 0 **** 0 17560 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13211,7 +13211,7 @@ 13207 Blighter_Silent_ContagiousTouch 16846843 is_Contagion N T vs 0x38 0x2b prc_BLIGH_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr02 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 16835040 1 0 **** 1 17563 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13208 Blighter_Still_ContagiousTouch 16846844 is_Contagion N T vs 0x38 0x2b prc_BLIGH_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_necr_lm vs_chant_necr_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** Disease 1 **** **** **** **** **** 3 **** 1 16835040 1 0 **** 1 17564 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13209 Blighter_Death_Ward 16846845 is_DeaWard N T vs 0x3a 0x2B prc_BLIGH_sp_gen **** **** **** **** **** **** 4 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 17565 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13210 Blighter_Exteneded_Death_Ward 16846846 is_DeaWard N T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 17566 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13210 Blighter_Extended_Death_Ward 16846846 is_DeaWard N T vs 0x3a 0x2B prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 17566 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13211 Blighter_Quickened_Death_Ward 16846847 is_DeaWard N T vs 0x3a 0x2B prc_BLIGH_qu_gen **** **** **** **** **** **** 8 0 hand **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf touch 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 17567 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13212 Blighter_Silent_Death_Ward 16846848 is_DeaWard N T vs 0x3a 0x2B prc_BLIGH_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanmind01 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 17568 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13213 Blighter_Still_Death_Ward 16846849 is_DeaWard N T vs 0x3a 0x2B prc_BLIGH_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanmind01 **** sco_mehanmind01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6135 1 0 **** 0 17569 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13228,19 +13228,19 @@ 13224 Blighter_Silent_Inflict_Critical_Wounds 16846860 is_X1InfCri N T vs 0x3d 0x3B prc_BLIGH_si_gen **** **** **** **** **** **** 5 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 17580 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13225 Blighter_Still_Inflict_Critical_Wounds 16846861 is_X1InfCri N T vs 0x3d 0x3B prc_BLIGH_st_gen **** **** **** **** **** **** 5 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 1585 1 1 **** 1 17581 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13226 Blighter_RepelVermin 16846862 is_spiderskin A P vs 0x3a 0x09 prc_BLIGH_sp_gen **** **** **** **** **** **** 4 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 17582 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13227 Blighter_Exteneded_RepelVermin 16846863 is_spiderskin A P vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 17583 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13227 Blighter_Extended_RepelVermin 16846863 is_spiderskin A P vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 17583 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13228 Blighter_Quickened_RepelVermin 16846864 is_spiderskin A P vs 0x3a 0x09 prc_BLIGH_qu_gen **** **** **** **** **** **** 8 0 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 0 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 17584 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13229 Blighter_Silent_RepelVermin 16846865 is_spiderskin A P vs 0x3a 0x09 prc_BLIGH_si_gen **** **** **** **** **** **** 5 1500 head **** **** **** **** **** **** self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 17585 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13230 Blighter_Still_RepelVermin 16846866 is_spiderskin A P vs 0x3a 0x09 prc_BLIGH_st_gen **** **** **** **** **** **** 5 1500 **** **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 17586 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13231 Blighter_Wall_of_Fire 16846867 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_sp_gen **** **** **** **** **** **** 4 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17587 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13232 Blighter_Empowered_Wall_of_Fire 16846868 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_em_gen **** **** **** **** **** **** 6 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17588 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13233 Blighter_Exteneded_Wall_of_Fire 16846869 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17589 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13233 Blighter_Extended_Wall_of_Fire 16846869 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_ex_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17589 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13234 Blighter_Maximized_Wall_of_Fire 16846870 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_ma_gen **** **** **** **** **** **** 7 1500 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17590 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13235 Blighter_Quickened_Wall_of_Fire 16846871 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_qu_gen **** **** **** **** **** **** 8 0 hand **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 0 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17591 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13236 Blighter_Silent_Wall_of_Fire 16846872 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_si_gen **** **** **** **** **** **** 5 1500 hand **** **** vco_megrdfire01 **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17592 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13237 Blighter_Still_Wall_of_Fire 16846873 is_WallFire V M vs 0x3f 0x2E prc_BLIGH_st_gen **** **** **** **** **** **** 5 1500 **** **** **** vco_megrdfire01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 11 **** 1 6522 1 0 **** 1 17593 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13238 Blighter_Create_Undead 16846874 is_CrUndead N S vs 0x3a 0x2C prc_BLIGH_sp_gen **** **** **** **** **** **** 5 1500 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 17594 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13239 Blighter_Exteneded_Create_Undead 16846875 is_CrUndead N S vs 0x3a 0x2C prc_BLIGH_ex_gen **** **** **** **** **** **** 6 1500 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 17595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13239 Blighter_Extended_Create_Undead 16846875 is_CrUndead N S vs 0x3a 0x2C prc_BLIGH_ex_gen **** **** **** **** **** **** 6 1500 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 17595 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13240 Blighter_Quickened_Create_Undead 16846876 is_CrUndead N S vs 0x3a 0x2C prc_BLIGH_qu_gen **** **** **** **** **** **** 9 0 head **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf out 0 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 17596 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13241 Blighter_Silent_Create_Undead 16846877 is_CrUndead N S vs 0x3a 0x2C prc_BLIGH_si_gen **** **** **** **** **** **** 6 1500 head **** **** vco_grndskul **** **** **** out 1000 **** vca_outneg **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 17597 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13242 Blighter_Still_Create_Undead 16846878 is_CrUndead N S vs 0x3a 0x2C prc_BLIGH_st_gen **** **** **** **** **** **** 6 1500 **** **** **** vco_grndskul sco_grndskul vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** vca_outneg **** sca_outneg 0 **** **** **** **** **** **** 0 **** **** **** **** **** 15 **** 1 6126 1 0 **** 0 17598 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13250,7 +13250,7 @@ 13246 Blighter_Still_WavesofFatigue 16846882 is_wave_fatigue N M vs 0x38 0x0c prc_BLIGH_st_gen **** **** **** **** **** **** 6 1500 **** **** vco_smhanmind01 **** sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hm **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16827586 1 0 **** 1 17602 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13247 Blighter_Acid_Fog 16846883 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_sp_gen **** **** **** **** **** **** 6 1500 head **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17603 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13248 Blighter_Empowered_Acid_Fog 16846884 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_em_gen **** **** **** **** **** **** 8 1500 head **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17604 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13249 Blighter_Exteneded_Acid_Fog 16846885 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_ex_gen **** **** **** **** **** **** 7 1500 head **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13249 Blighter_Extended_Acid_Fog 16846885 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_ex_gen **** **** **** **** **** **** 7 1500 head **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17605 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13250 Blighter_Maximized_Acid_Fog 16846886 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_ma_gen **** **** **** **** **** **** 9 1500 head **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17606 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13251 Blighter_Silent_Acid_Fog 16846887 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_si_gen **** **** **** **** **** **** 7 1500 head **** vco_mebalacid01 **** **** **** **** area 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17607 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13252 Blighter_Still_Acid_Fog 16846888 is_AcidFog C L vs 0x3f 0x3e prc_BLIGH_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mebalacid01 **** sco_mebalacid01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Acid 1 **** **** **** **** **** 11 **** 1 6096 1 0 **** 1 17608 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13271,17 +13271,17 @@ 13267 Blighter_Silent_Harm 16846903 is_Harm N T vs 0x38 0x3B prc_BLIGH_si_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanevil03 **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 16830212 1 0 **** 1 17623 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13268 Blighter_Still_Harm 16846904 is_Harm N T vs 0x38 0x3B prc_BLIGH_st_gen **** **** **** **** **** **** 7 1500 **** **** vco_mehanevil03 **** sco_mehanevil03 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Negative 1 **** **** **** **** **** 3 **** 1 16830212 1 0 **** 1 17624 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13269 Blighter_Control_Undead 16846905 is_ConUnd N S vs 0x3a 0x2A prc_BLIGH_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 17625 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13270 Blighter_Exteneded_Control_Undead 16846906 is_ConUnd N S vs 0x3a 0x2A prc_BLIGH_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 17626 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13270 Blighter_Extended_Control_Undead 16846906 is_ConUnd N S vs 0x3a 0x2A prc_BLIGH_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 17626 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13271 Blighter_Silent_Control_Undead 16846907 is_ConUnd N S vs 0x3a 0x2A prc_BLIGH_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanmind02 vco_lgrinmind01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 17627 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13272 Blighter_Still_Control_Undead 16846908 is_ConUnd N S vs 0x3a 0x2A prc_BLIGH_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_mehanmind02 vco_lgrinmind01 sco_lgrinmind01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 1 **** **** **** **** **** 2 **** 1 6124 1 0 **** 1 17628 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13273 Blighter_Control_Weather 16846909 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 13274 13275 13276 **** **** 6 **** 1 16789768 1 0 **** 0 17629 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13274 Blighter_CW_Rain 16846910 is_cw_rain T P vs 0x3a 0x01 prc_BLIGH_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13273 1 16789768 1 0 **** 0 553403613 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13275 Blighter_CW_Snow 16846911 is_cw_snow T P vs 0x3a 0x01 prc_BLIGH_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13273 1 16789768 1 0 **** 0 553469149 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13276 Blighter_CW_Clear 16846912 is_cw_clear T P vs 0x3a 0x01 prc_BLIGH_sp_gen **** **** **** **** **** **** 7 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13273 1 16789768 1 0 **** 0 553534685 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13277 Blighter_Exteneded_Control_Weather 16846913 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 13278 13279 13280 **** **** 6 **** 1 16789768 1 0 **** 0 17630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13278 Blighter_Exteneded_CW_Rain 16846914 is_cw_rain T P vs 0x3a 0x01 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13277 1 16789768 1 0 **** 0 553600222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13279 Blighter_Exteneded_CW_Snow 16846915 is_cw_snow T P vs 0x3a 0x01 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13277 1 16789768 1 0 **** 0 553665758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13280 Blighter_Exteneded_CW_Clear 16846916 is_cw_clear T P vs 0x3a 0x01 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13277 1 16789768 1 0 **** 0 553731294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13277 Blighter_Extended_Control_Weather 16846913 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 13278 13279 13280 **** **** 6 **** 1 16789768 1 0 **** 0 17630 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13278 Blighter_Extended_CW_Rain 16846914 is_cw_rain T P vs 0x3a 0x01 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13277 1 16789768 1 0 **** 0 553600222 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13279 Blighter_Extended_CW_Snow 16846915 is_cw_snow T P vs 0x3a 0x01 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13277 1 16789768 1 0 **** 0 553665758 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13280 Blighter_Extended_CW_Clear 16846916 is_cw_clear T P vs 0x3a 0x01 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13277 1 16789768 1 0 **** 0 553731294 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13281 Blighter_Silent_Control_Weather 16846917 is_controlwea T P vs 0x3a 0x01 prc_radialbug **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 13282 13283 13284 **** **** 6 **** 1 16789768 1 0 **** 0 17631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13282 Blighter_Silent_CW_Rain 16846918 is_cw_rain T P vs 0x3a 0x01 prc_BLIGH_si_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13281 1 16789768 1 0 **** 0 553796831 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13283 Blighter_Silent_CW_Snow 16846919 is_cw_snow T P vs 0x3a 0x01 prc_BLIGH_si_gen **** **** **** **** **** **** 8 15000 head vco_mehanelec02 **** vco_lgsprnatr01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13281 1 16789768 1 0 **** 0 553862367 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13291,7 +13291,7 @@ 13287 Blighter_Still_CW_Snow 16846923 is_cw_snow T P vs 0x3a 0x01 prc_BLIGH_st_gen **** **** **** **** **** **** 8 15000 **** vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13285 1 16789768 1 0 **** 0 554058976 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13288 Blighter_Still_CW_Clear 16846924 is_cw_clear T P vs 0x3a 0x01 prc_BLIGH_st_gen **** **** **** **** **** **** 8 15000 **** vco_mehanelec02 **** vco_lgsprnatr01 sco_lgsprnatr01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 13285 1 16789768 1 0 **** 0 554124512 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13289 Blighter_Earthquake 16846925 is_X1Earth V L vs 0x3a 0x3e prc_BLIGH_sp_gen **** **** **** **** **** **** 7 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 17633 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13290 Blighter_Exteneded_Earthquake 16846926 is_X1Earth V L vs 0x3a 0x3e prc_BLIGH_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 17634 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13290 Blighter_Extended_Earthquake 16846926 is_X1Earth V L vs 0x3a 0x3e prc_BLIGH_ex_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 17634 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13291 Blighter_Silent_Earthquake 16846927 is_X1Earth V L vs 0x3a 0x3e prc_BLIGH_si_gen **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 **** **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 17635 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13292 Blighter_Still_Earthquake 16846928 is_X1Earth V L vs 0x3a 0x3e prc_BLIGH_st_gen **** **** **** **** **** **** 8 1500 **** **** vco_smhanelec01 **** sco_swar3blue vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16830205 1 0 **** 1 17636 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13293 Blighter_Fire_Storm 16846929 is_FireStrm V P vs 0x3d 0x05 prc_BLIGH_sp_gen **** **** **** **** **** **** 7 1500 head **** **** vco_lgupfire01 sco_lgupfire01 vs_chant_evoc_hm vs_chant_evoc_hf up 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 1 **** 1 6154 1 0 **** 1 17637 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -13299,14 +13299,14 @@ 13295 Blighter_Silent_Fire_Storm 16846931 is_FireStrm V P vs 0x3d 0x05 prc_BLIGH_si_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgupfire01 **** **** **** up 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 1 **** 1 6154 1 0 **** 1 17639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13296 Blighter_Still_Fire_Storm 16846932 is_FireStrm V P vs 0x3d 0x05 prc_BLIGH_st_gen **** **** **** **** **** **** 8 1500 **** **** **** vco_lgupfire01 sco_lgupfire01 vs_chant_evoc_hm vs_chant_evoc_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** Fire 1 **** **** **** **** **** 1 **** 1 6154 1 0 **** 1 17640 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13297 Blighter_Repulsion 16846933 is_lsdispel A P vs 0x3a 0x09 prc_BLIGH_sp_gen **** **** **** **** **** **** 7 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 17641 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13298 Blighter_Exteneded_Repulsion 16846934 is_lsdispel A P vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 17642 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13298 Blighter_Extended_Repulsion 16846934 is_lsdispel A P vs 0x3a 0x09 prc_BLIGH_ex_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 17642 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13299 Blighter_Silent_Repulsion 16846935 is_lsdispel A P vs 0x3a 0x09 prc_BLIGH_si_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** **** **** **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 17643 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13300 Blighter_Still_Repulsion 16846936 is_lsdispel A P vs 0x3a 0x09 prc_BLIGH_st_gen **** **** **** **** **** **** 8 1500 **** **** **** **** **** vs_chant_illu_lm vs_chant_illu_lf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 6 **** 1 16828341 1 0 **** 0 17644 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13301 Blighter_Horrid_Wilting 16846937 is_HorrWilt N M vs 0x3d 0x2E prc_BLIGH_sp_gen **** **** **** **** **** **** 8 1500 head **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_necr_hm vs_chant_necr_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6533 1 0 **** 1 17645 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13302 Blighter_Silent_Horrid_Wilting 16846938 is_HorrWilt N M vs 0x3d 0x2E prc_BLIGH_si_gen **** **** **** **** **** **** 9 1500 head **** **** vco_lgupodd01 **** **** **** out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6533 1 0 **** 1 17646 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13303 Blighter_Still_Horrid_Wilting 16846939 is_HorrWilt N M vs 0x3d 0x2E prc_BLIGH_st_gen **** **** **** **** **** **** 9 1500 **** **** **** vco_lgupodd01 sco_lgupodd01 vs_chant_necr_hm vs_chant_necr_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 6533 1 0 **** 1 17647 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13304 Blighter_Mind_Blank 16846940 is_MindBlk A S vs 0x3a 0x2F prc_BLIGH_sp_gen **** **** **** **** **** **** 8 1500 head vco_mehanmind01 **** **** sco_mehanmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6214 1 0 **** 0 17648 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -13305 Blighter_Exteneded_Mind_Blank 16846941 is_MindBlk A S vs 0x3a 0x2F prc_BLIGH_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind01 **** **** sco_mehanmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6214 1 0 **** 0 17649 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +13305 Blighter_Extended_Mind_Blank 16846941 is_MindBlk A S vs 0x3a 0x2F prc_BLIGH_ex_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind01 **** **** sco_mehanmind01 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6214 1 0 **** 0 17649 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13306 Blighter_Silent_Mind_Blank 16846942 is_MindBlk A S vs 0x3a 0x2F prc_BLIGH_si_gen **** **** **** **** **** **** 9 1500 head vco_mehanmind01 **** **** **** **** **** touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6214 1 0 **** 0 17650 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13307 Blighter_Still_Mind_Blank 16846943 is_MindBlk A S vs 0x3a 0x2F prc_BLIGH_st_gen **** **** **** **** **** **** 9 1500 **** vco_mehanmind01 **** **** sco_mehanmind01 vs_chant_conj_hm vs_chant_conj_hf **** 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 6214 1 0 **** 0 17651 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 13308 Blighter_WavesOfExhaustion 16846944 is_wave_exhous N M vs 0x38 0x0e prc_BLIGH_sp_gen **** **** **** **** **** **** 8 1500 hand **** vco_mehanmind03 **** sco_mehanmind03 vs_chant_necr_hm vs_chant_necr_hf out 1700 **** **** **** sca_outmind01 0 **** **** **** **** **** **** 0 **** **** **** **** **** 1 **** 1 16832254 1 0 **** 1 17652 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -17091,30 +17091,30 @@ 17087 [FUTURE] 16976336 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17088 [FUTURE] 16976337 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17089 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17090 SPELL_FORESTFOLD 16976342 is_forestfold T P vs 0x3a 0x09 sp_forestfold **** **** 4 **** 3 **** 3 1500 head vco_smhanholy01 **** **** sco_mehanholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16976342 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17090 SPELL_FORESTFOLD 16976342 is_forestfold T P vs 0x3a 0x09 sp_forestfold **** **** 4 **** 3 **** 3 1500 head vco_smhanholy01 **** **** sco_mehancold01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** **** 1 16976342 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17091 SPELL_CREEPING_COLD 16976348 is_creepingcold T S vs 0x3f 0x3a sp_creepingcold **** **** 2 **** **** **** 2 1500 hand **** vco_smhancold01 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** path Cold 1 **** **** **** **** **** 2 **** 1 16976349 1 0 **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17092 SPELL_GREATER_CREEPING_COLD 16976354 is_creepingcold T S vs 0x3f 0x3a sp_creepingcold **** **** 7 **** **** **** 7 1500 hand **** vco_smhancold01 **** sco_mehancold01 vs_chant_conj_lm vs_chant_conj_lf out 1700 **** **** **** **** 0 **** **** **** **** path Cold 1 **** **** **** **** **** 2 **** 1 16976355 1 0 **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17093 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17094 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17095 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17096 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17097 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17098 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17094 SPELL_REPAIR_MINOR_DAMAGE 16976378 is_CurMinW T T vs 0x38 0x2B sp_repairinflict **** **** **** **** **** 0 0 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976379 1 **** **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17095 SPELL_REPAIR_LIGHT_DAMAGE 16976384 is_CurLgtW T T vs 0x3d 0x2B sp_repairinflict **** **** **** **** **** 1 1 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976385 1 **** **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17096 SPELL_REPAIR_MODERATE_DAMAGE 16976390 is_CurModW T T vs 0x3d 0x2B sp_repairinflict **** **** **** **** **** 2 2 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976391 1 **** **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17097 SPELL_REPAIR_SERIOUS_DAMAGE 16976396 is_CurSerW T T vs 0x3d 0x2b sp_repairinflict **** **** **** **** **** 3 3 1500 hand **** vco_smhanelec03 **** sco_mehanelec03 vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976397 1 **** **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17098 SPELL_REPAIR_CRITICAL_DAMAGE 16976402 is_CurCrWnds T T vs 0x3d 0x2B sp_repairinflict **** **** **** **** **** 4 4 1500 head vco_mehanelec03 **** **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976403 1 **** **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17099 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17100 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17101 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17102 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17103 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17100 SPELL_INFLICT_LIGHT_DAMAGE 16976408 is_X1InfLig T T vs 0x3d 0x3B sp_repairinflict **** **** **** **** **** **** 1 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976409 1 **** **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17101 SPELL_INFLICT_MODERATE_DAMAGE 16976414 is_X1InfMod T T vs 0x3d 0x3B sp_repairinflict **** **** **** **** **** **** 2 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976415 1 **** **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17102 SPELL_INFLICT_SERIOUS_DAMAGE 16976420 is_X1InfSer T T vs 0x3d 0x3B sp_repairinflict **** **** **** **** **** **** 3 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976421 1 **** **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17103 SPELL_INFLICT_CRITICAL_DAMAGE 16976426 is_X1InfCri T T vs 0x3d 0x3B sp_repairinflict **** **** **** **** **** **** 4 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976427 1 **** **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17104 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17105 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17106 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17107 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17108 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17105 SPELL_MASS_REPAIR_LIGHT_DAMAGE 16976432 is_mcurelit T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 5 1500 hand **** vco_smhanelec03 **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976433 1 **** **** 0 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17106 SPELL_MASS_REPAIR_MODERATE_DAMAGE 16976438 is_mcuremod T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 6 1500 hand **** vco_smhanelec03 **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976439 1 **** **** 0 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17107 SPELL_MASS_REPAIR_SERIOUS_DAMAGE 16976444 is_mcureser T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 7 1500 head vco_mehanelec03 **** **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976445 1 **** **** 0 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17108 SPELL_MASS_REPAIR_CRITICAL_DAMAGE 16976450 is_mcurecrit T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 8 1500 head vco_mehanelec03 **** **** sco_mehanelec03 vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976451 1 **** **** 0 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17109 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17110 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17111 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17112 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17113 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17110 SPELL_MASS_INFLICT_LIGHT_DAMAGE 16976456 is_inflgtwm T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 5 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976457 1 **** **** 1 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17111 SPELL_MASS_INFLICT_MODERATE_DAMAGE 16976462 is_infmodwm T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 6 1500 hand **** vco_mehanacid03 **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976463 1 **** **** 1 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17112 SPELL_MASS_INFLICT_SERIOUS_DAMAGE 16976468 is_infserwm T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 7 1500 head vco_mehanacid03 **** **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976469 1 **** **** 1 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17113 SPELL_MASS_INFLICT_CRITICAL_DAMAGE 16976474 is_infcrwndm T S vs 0x3d 0x3f sp_repairinflict **** **** **** **** **** **** 8 1500 head vco_mehanacid03 **** **** sco_mehanacid03 vs_chant_necr_hm vs_chant_necr_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1 16976475 1 **** **** 1 **** **** **** 0 sphere 6.67 **** 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17114 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17115 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17116 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -17239,7 +17239,7 @@ 17235 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17236 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17237 SPELL_CONTROL_PLANTS 16976372 is_Entangle T S vs 0x3a 0x2A sp_ctrl_plants **** **** 4 **** **** **** 4 1500 hand **** vco_mehanmind02 VCO_GRNDLEAF sco_lgsprnatr01 vs_chant_ench_hm vs_chant_conj_hf out 1000 **** **** **** **** 1 vpr_los accelerating hand spr_los path **** 1 **** **** **** **** **** 2 **** 1 16976373 1 0 **** 1 **** **** **** 1 sphere 5 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** -17238 SPELL_ADRENALINE_SURGE 16976360 is_mbullstr C S vs 0x3a 0x0f sp_adrenaline **** **** 2 **** **** 2 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16976361 1 0 **** 0 **** **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** +17238 SPELL_ADRENALINE_SURGE 16976360 is_mbullstr C P vs 0x3a 0x09 sp_adrenaline **** **** 2 **** **** 2 2 1500 hand **** vco_mehannatr01 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16976361 1 0 **** 0 **** **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17239 SPELL_INVULNERABILITY_TO_ELEMENTS 16976366 is_PrElement A T vs 0x3a 0x2B sp_inv_elements **** **** 9 **** **** **** 9 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_conj_lm vs_chant_conj_lf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 13 **** 1 16976367 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17240 SPELL_LEONALS_ROAR 16990471 is_leonals_roar V P v 0x38 0x09 sp_leonals_roar **** **** 8 **** **** **** 8 1500 head vco_smhanholy01 **** vco_megrdholy01 sco_megrdholy01 vs_chant_evoc_lm vs_chant_evoc_lf up 1000 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 1 16990472 1 0 **** 1 **** **** **** 0 sphere 10 **** 3 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 17241 SPELL_REGEN_RING 16990476 is_vigor_circ C S vs 0x7a 0x0F sp_mass_regen **** **** 3 **** **** **** 3 1500 hand **** vco_mehannatr03 **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16990477 1 0 **** 0 **** **** **** 0 sphere 10 **** 4 **** **** **** **** **** **** **** **** **** **** **** **** **** **** @@ -19313,7 +19313,7 @@ 19309 Eternal_Blade_Maneuver_Quickselects_Quick1 16834772 ife_sk_ktts_d1 G P **** **** 0x01 tob_etbl_maneuvr **** **** **** **** **** **** 1 0 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 19307 1 290 0 0 **** 0 615669309 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 19310 Eternal_Blade_Maneuver_Quickselects_Quick2 16834773 ife_sk_ktts_d2 G P **** **** 0x01 tob_etbl_maneuvr **** **** **** **** **** **** 1 0 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 19307 1 290 0 0 **** 0 615734845 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 19311 Eternal_Blade_Maneuver_Quickselects_Quick3 16834774 ife_sk_ktts_d3 G P **** **** 0x01 tob_etbl_maneuvr **** **** **** **** **** **** 1 0 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 19307 1 290 0 0 **** 0 615800381 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -19312 Eternal_Blade_Maneuver_Quickselects_Quick4 16834774 ife_commisk_ktts_d1 G P **** **** 0x01 **** **** **** **** **** **** **** 1 0 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 19307 1 290 0 0 **** 0 615865917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +19312 Eternal_Blade_Maneuver_Quickselects_Quick4 16834774 ife_sk_ktts_d4 G P **** **** 0x01 **** **** **** **** **** **** **** 1 0 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 19307 1 290 0 0 **** 0 615865917 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 19313 Eternal_Blade_Eternal_Training 16834756 if_unmovable G P **** **** 0x0a prc_radialbug **** **** **** **** **** **** 1 0 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 19314 19315 **** **** **** 10 **** 1 290 0 0 **** 0 24127 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 19314 Eternal_Blade_Eternal_Training_Maneuver 16834776 ife_battlebound G T **** **** 0x0a tob_etbl_etrmove **** **** **** **** **** **** 1 500 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 19313 1 290 0 0 **** 0 574381631 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 19315 Eternal_Blade_Eternal_Training_Racial_Type 16834777 ife_lycanbane G M **** **** 0x0a tob_etbl_etrrace **** **** **** **** **** **** 1 500 **** **** **** **** **** **** **** self 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 19313 1 290 0 0 **** 0 574447167 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** diff --git a/nwn/nwnprc/trunk/DevNotes/cls_feat_allBaseClasses.2da b/nwn/nwnprc/trunk/DevNotes/cls_feat_allBaseClasses.2da index 40820c54..f3d9d219 100644 --- a/nwn/nwnprc/trunk/DevNotes/cls_feat_allBaseClasses.2da +++ b/nwn/nwnprc/trunk/DevNotes/cls_feat_allBaseClasses.2da @@ -55,599 +55,603 @@ 51 CombatMove_RadialMaster3 3415 3 1 1 52 **** **** **** **** **** 53 **GeneralActivatableFeats** **** **** **** **** -54 RangedDisarm 5192 0 -1 1 -55 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 -56 DivineIntercession 5283 0 -1 1 -57 FEAT_INLINDL_SCHOOL 5284 0 -1 1 -58 FEAT_DESPANA_SCHOOL 5324 0 -1 1 -59 FEAT_ATTUNE_GEM 2472 0 -1 1 -60 FEAT_INSCRIBE_RUNE 2462 0 -1 1 -61 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 -62 FEAT_THRALL_TO_DEMON 2616 0 -1 1 -63 FEAT_HOLYRADIANCE 3164 0 -1 1 -64 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 -65 FEAT_MANYSHOT 3306 0 -1 1 -66 FEAT_IMP_MANYSHOT 3350 0 -1 1 -67 Pinpoint_Accuracy 3351 0 -1 1 -68 FEAT_SERVHEAVEN 3355 0 -1 1 -69 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 -70 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 -71 Cloak_Dance 4817 0 -1 1 -72 Reckless_Offense 4816 0 -1 1 -73 ZoneOfAnimation 2891 0 -1 1 -74 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 -75 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 -76 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 -77 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 -78 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 -79 Dragonfire_Assault 1842 0 -1 1 -80 Dragonfire_Channeling 1843 0 -1 1 -81 Dragonfire_Inspiration 1844 0 -1 1 -82 DauntingPresence 24025 0 -1 1 -83 ProfaneLifeLeech 24026 0 -1 1 -84 ProfaneAgony 5282 0 -1 1 -85 SacredVitality 24027 0 -1 1 -86 SacredVengeance 24028 0 -1 1 -87 DeformityEyes 24029 0 -1 1 -88 DeformityParasite 24031 0 -1 1 -89 DarkSpeech 24033 0 -1 1 -90 DarkWhispers 24034 0 -1 1 -91 MastersWill 24035 0 -1 1 -92 DeformityMadness 24036 0 -1 1 -93 ReflexivePsychosis 24037 0 -1 1 -94 ChosenOfEvil 24038 0 -1 1 -95 Avenging_Strike 4297 0 -1 1 -96 SnowflakeWardance 4489 0 -1 1 -97 MasterWand 5312 0 -1 1 -98 RecklessWandWielder 5313 0 -1 1 -99 DoubleWandWielder 5315 0 -1 1 -100 Wandstrike 5316 0 -1 1 -101 Snap_Kick 4398 0 -1 1 -102 HighSwordLowAxe 5288 0 -1 1 -103 HammersEdge 5289 0 -1 1 -104 AnvilofThunder 5290 0 -1 1 -105 ScorpionsGrasp 5178 0 -1 1 -106 WeaponAndTorch 5291 0 -1 1 -107 ShieldCharge 3256 0 -1 1 -108 ShieldSlam 3257 0 -1 1 -109 AwesomeBlow 5370 0 -1 1 -110 Spinning_Halberd 5287 0 -1 1 -111 FEAT_RAY_CHARM_PERSON 2220 0 999 1 -112 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 -113 FEAT_RAY_SLEEP 2222 0 999 1 -114 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 -115 FEAT_RAY_DISINTIGRATE 2224 0 999 1 -116 FEAT_RAY_FEAR 2225 0 999 1 -117 FEAT_RAY_SLOW 2226 0 999 1 -118 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 -119 FEAT_WANDER_UNSEEN 5028 0 999 1 -120 BonesOfTheEarth_Feat 2864 0 999 1 -121 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 -122 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 -123 FEAT_FIERY_BURST 24739 0 -1 1 -124 FEAT_STORM_BOLT 24740 0 -1 1 -125 FEAT_WINTERS_BLAST 24741 0 -1 1 -126 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 -127 FEAT_SICKENING_GRASP 24743 0 -1 1 -128 FEAT_TOUCH_OF_HEALING 24744 0 -1 1 -129 FEAT_DIMENSIONAL_JAUNT 24745 0 -1 1 -130 FEAT_CLUTCH_OF_EARTH 24746 0 -1 1 -131 FEAT_BORNE_ALOFT 24747 0 -1 1 -132 FEAT_PROTECTIVE_WARD 24748 0 -1 1 -133 FEAT_SHADOW_VEIL 24749 0 -1 1 -134 FEAT_SUNLIGHT_EYES 24750 0 -1 1 -135 FEAT_TOUCH_OF_DISTRACTION 24751 0 -1 1 -136 FEAT_UMBRAL_SHROUD 24752 0 -1 1 -137 FEAT_CHARNEL_MIASMA 24753 0 -1 1 -138 FEAT_DROWNING_GLANCE 24754 0 -1 1 -139 FEAT_INVISIBLE_NEEDLE 24755 0 -1 1 -140 FEAT_SUMMON_ELEMENTAL 24756 0 -1 1 -141 FEAT_DIMENSIONAL_REACH 24757 0 -1 1 -142 FEAT_HURRICANE_BREATH 24758 0 -1 1 -143 FEAT_MINOR_SHAPESHIFT 24759 0 -1 1 -144 FEAT_FACECHANGER 24760 0 -1 1 -145 **** **** **** **** **** -146 **Metabreath_and_Channeling** **** **** **** **** -147 FEAT_CLINGING_BREATH 4966 0 -1 1 -148 FEAT_LINGERING_BREATH 4967 0 -1 1 -149 FEAT_ENLARGE_BREATH 4968 0 -1 1 -150 FEAT_HEIGHTEN_BREATH 4969 0 -1 1 -151 FEAT_MAXIMIZE_BREATH 4970 0 -1 1 -152 FEAT_SHAPE_BREATH 4972 0 -1 1 -153 FEAT_SPREAD_BREATH 4973 0 -1 1 -154 FEAT_TEMPEST_BREATH 4974 0 -1 1 -155 FEAT_ENTANGLING_EXHALATION 4975 0 -1 1 -156 FEAT_EXHALED_BARRIER 4976 0 -1 1 -157 FEAT_EXHALED_IMMUNITY 4977 0 -1 1 -158 **** **** **** **** **** -159 **DraconicAuras** **** **** **** **** -160 FEAT_BONUS_AURA_ENERGYACID 1828 0 -1 1 -161 FEAT_BONUS_AURA_ENERGYCOLD 1829 0 -1 1 -162 FEAT_BONUS_AURA_ENERGYELEC 1830 0 -1 1 -163 FEAT_BONUS_AURA_ENERGYFIRE 1831 0 -1 1 -164 FEAT_BONUS_AURA_TOUGHNESS 1894 0 -1 1 -165 FEAT_BONUS_AURA_SENSES 1891 0 -1 1 -166 FEAT_BONUS_AURA_PRESENCE 1885 0 -1 1 -167 FEAT_BONUS_AURA_INSIGHT 1884 0 -1 1 -168 FEAT_BONUS_AURA_RESOLVE 1890 0 -1 1 -169 FEAT_BONUS_AURA_STAMINA 1892 0 -1 1 -170 FEAT_BONUS_AURA_SWIFTNESS 1893 0 -1 1 -171 FEAT_BONUS_AURA_RESISTACID 1886 0 -1 1 -172 FEAT_BONUS_AURA_RESISTCOLD 1887 0 -1 1 -173 FEAT_BONUS_AURA_RESISTELEC 1888 0 -1 1 -174 FEAT_BONUS_AURA_RESISTFIRE 1889 0 -1 1 -175 FEAT_BONUS_AURA_MAGICPOWER 1840 0 -1 1 -176 FEAT_SECOND_AURA_POWER 1853 0 999 1 -177 FEAT_SECOND_AURA_ENERGYSHLD 1854 0 999 1 -178 FEAT_SECOND_AURA_TOUGHNESS 1855 0 999 1 -179 FEAT_SECOND_AURA_SENSES 1856 0 999 1 -180 FEAT_SECOND_AURA_VIGOR 1857 0 999 1 -181 FEAT_SECOND_AURA_RESISTANCE 1858 0 999 1 -182 FEAT_SECOND_AURA_PRESENCE 1859 0 999 1 -183 FEAT_SECOND_AURA_INSIGHT 1860 0 999 1 -184 FEAT_SECOND_AURA_RESOLVE 1861 0 999 1 -185 FEAT_SECOND_AURA_STAMINA 1862 0 999 1 -186 FEAT_SECOND_AURA_SWIFTNESS 1863 0 999 1 -187 FEAT_SECOND_AURA_RESISTACID 1864 0 999 1 -188 FEAT_SECOND_AURA_RESISTCOLD 1865 0 999 1 -189 FEAT_SECOND_AURA_RESISTELEC 1866 0 999 1 -190 FEAT_SECOND_AURA_RESISTFIRE 1867 0 999 1 -191 FEAT_SECOND_AURA_MAGICPOWER 1841 0 999 1 -192 FEAT_SECOND_AURA_ENERGYACID 1824 0 999 1 -193 FEAT_SECOND_AURA_ENERGYCOLD 1825 0 999 1 -194 FEAT_SECOND_AURA_ENERGYELEC 1826 0 999 1 -195 FEAT_SECOND_AURA_ENERGYFIRE 1827 0 999 1 -196 FEAT_SECOND_AURA_ENERGY 1836 0 999 1 -197 **** **** **** **** **** -198 **PsionicFeats** **** **** **** **** -199 Psionic_Focus 4818 0 999 1 -200 Invest_Armour 3643 0 -1 1 -201 Mental_Leap 4809 0 -1 1 -202 Psionic_Fist 4800 0 -1 1 -203 Greater_Psionic_Fist 4821 0 -1 1 -204 Psionic_Weapon 4822 0 -1 1 -205 Greater_Psionic_Weapon 4823 0 -1 1 -206 Psionic_Shot 4824 0 -1 1 -207 Greater_Psionic_Shot 4825 0 -1 1 -208 Psionic_Meditation 4827 0 -1 1 -209 Unavoidable_Strike 4830 0 -1 1 -210 Wounding_Attack 4832 0 -1 1 -211 Deep_Impact 4852 0 -1 1 -212 Fell_Shot 4853 0 -1 1 -213 Strength_of_Two 4965 0 -1 1 -214 **** **** **** **** **** -215 **IncarnumFeats** **** **** **** **** -216 InvestEssentiaConversation 8800 0 999 1 -217 HealingSoul 8882 0 999 1 -218 MidnightAugmentation 8884 0 999 1 -219 PsycarnumBlade 8887 0 999 1 -220 DivineSoultouch 8891 0 999 1 -221 PsycarnumInfusion 8896 0 999 1 -222 **** **** **** **** **** -223 **BindingFeats** **** **** **** **** -224 BindVestige 9131 0 -1 1 -225 ExpelVestige 9136 0 -1 1 -226 MalphasArcaneEye 9040 0 999 1 -227 SavnokCallArmor 9043 0 999 1 -228 AndromaliusSee_Invisibility 9048 0 999 1 -229 FocalorAuraSadness 9049 0 999 1 -230 KarsusSenses 9052 0 999 1 -231 **** **** **** **** **** -232 **RacialFeats** **** **** **** **** -233 FEAT_STONECHILD_MAGIC_STONE 5179 0 999 1 -234 FEAT_ASHERATI_BODY_DAZZLE 5213 0 999 1 -235 FEAT_ASHERATI_BODY_LAMP 5214 0 999 1 -236 FEAT_URDINNIR_STONESKIN 4644 0 999 1 -237 FEAT_AVARIEL_DIVE 4645 0 999 1 -238 FEAT_AYUAN_FEAR 4646 0 999 1 -239 FEAT_AYUAN_ENTANGLE 4647 0 999 1 -240 FEAT_AYUAN_DARKNESS 4648 0 999 1 -241 FEAT_AYUAN_NEUTRALIZE_POISON 4649 0 999 1 -242 FEAT_AASIMAR_LIGHT 4650 0 999 1 -243 FEAT_TIEFLING_DARK 4651 0 999 1 -244 FEAT_SVIRF_BLIND_DEAF 4652 0 999 1 -245 FEAT_SVIRF_BLUR 4653 0 999 1 -246 FEAT_SVIRF_DISGUISE 4654 0 999 1 -247 FEAT_SVIRF_REVERT 4655 0 999 1 -248 FEAT_RAK_DISGUISE 4656 0 999 1 -249 FEAT_RAK_CHANGE_SHAPE 4657 0 999 1 -250 FEAT_PYUAN_CHARM 4658 0 999 1 -251 FEAT_PYUAN_DARKNESS 4659 0 999 1 -252 FEAT_PYUAN_ENTANGLE 4660 0 999 1 -253 FEAT_PYUAN_FEAR 4661 0 999 1 -254 FEAT_PIXIE_INVIS 4662 0 999 1 -255 FEAT_PIXIE_CONFUSE 4663 0 999 1 -256 FEAT_PIXIE_ENTANGLE 4664 0 999 1 -257 FEAT_PIXIE_DISPEL_MAGIC 4665 0 999 1 -258 FEAT_PIXIE_POLYMORPH 4666 0 999 1 -259 FEAT_PIXIE_REVERT 4667 0 999 1 -260 FEAT_MINOTAUR_CHARGE 4668 0 999 1 -261 FEAT_ILLITHID_CHARM 4669 0 999 1 -262 FEAT_ILLITHID_BLAST 4670 0 999 1 -263 FEAT_ILLITHID_SUCKBRAIN 4671 0 999 1 -264 FEAT_GITHZERAI_DAZE 4672 0 999 1 -265 FEAT_GITHYANKI_DAZE 4673 0 999 1 -266 FEAT_GITHYANKI_BLUR 4674 0 999 1 -267 FEAT_FEYRI_CHARMPERSON 4675 0 999 1 -268 FEAT_FEYRI_CLAIRAUDIENCE 4676 0 999 1 -269 FEAT_FEYRI_DARKNESS 4677 0 999 1 -270 FEAT_FEYRI_ENERVATION 4678 0 999 1 -271 FEAT_FEYRI_ALTER 4679 0 999 1 -272 FEAT_FEYRI_REVERT 4680 0 999 1 -273 FEAT_DUERGAR_INVIS 4681 0 999 1 -274 FEAT_DROW_DARKNESS 4682 0 999 1 -275 FEAT_DROW_FAERIE_FIRE 4683 0 999 1 -276 BROWNIE_RAKSHASA_HIPS 433 0 999 0 -277 FEAT_WGNOME_SILENCE 4555 0 999 1 -278 FEAT_WGNOME_MAGEHAND 4519 0 999 1 -279 FEAT_HOUND_AID 4574 0 999 1 -280 FEAT_HOUND_AURAMENACE 4548 0 999 1 -281 FEAT_HOUND_CONTFLAME 4514 0 999 1 -282 FEAT_HOUND_DETECTEVIL 4618 0 999 1 -283 FEAT_HOUND_DISGUISE 4513 0 999 1 -284 FEAT_HOUND_MAGICCIRCLE 4515 0 999 1 -285 FEAT_HOUND_TELEPORT 4516 0 999 1 -286 FEAT_RACE_ENERGYRAY 4856 0 999 1 -287 FEAT_RACE_ENERGYRAYSONIC 4520 0 999 1 -288 FEAT_ELAN_RESISTANCE 4521 0 999 1 -289 FEAT_ELAN_RESILIANCE 4522 0 999 1 -290 FEAT_PSIRACE_STOMP 4524 0 999 1 -291 FEAT_MAENAD_OUTBURST 4525 0 999 1 -292 FEAT_XEPH_BURST 4526 0 999 1 -293 FEAT_ZENYTH_TRUESTRIKE 4536 0 999 1 -294 FEAT_TULADH_MAGIC_CIRCL 4533 0 999 1 -295 FEAT_NATHRI_EXP_RETREAT 4534 0 999 1 -296 FEAT_BLADELING_RAZOR_STORM 4539 0 999 1 -297 FEAT_KAPAK_SALIVA 4546 0 999 1 -298 FEAT_IRDA_FLARE 4551 0 999 1 -299 FEAT_ZAKYA_CHILLTOUCH 4570 0 999 1 -300 FEAT_ZAKYA_TRUESTRIKE 4557 0 999 1 -301 FEAT_ZAKYA_VAMPTOUCH 4558 0 999 1 -302 FEAT_MINOR_CHANGE_SHAPE 4560 0 999 1 -303 FEAT_CHANGELING_CHANGE_SHAPE 4561 0 999 1 -304 FEAT_IRDA_CHANGE_SHAPE 4562 0 999 1 -305 FEAT_QUICK_CHANGE_SHAPE 4563 0 999 1 -306 FEAT_SHIFTER_SHIFTING 4566 0 999 1 -307 FEAT_RAK_SHADOW_JUMP 3307 0 999 1 -308 FEAT_NIXIE_CHARM_PERSON 4597 0 999 1 -309 FEAT_NIXIE_WATERBREATHING 4641 0 999 1 -310 FEAT_NYMPH_DIMENSION_DOOR 4755 0 999 1 -311 FEAT_NYMPH_STUNNING_GLANCE 4684 0 999 1 -312 FEAT_NYMPH_BLINDING_BEAUTY 4685 0 999 1 -313 FEAT_GRIG_PYROTECHNICS 4686 0 999 1 -314 FEAT_GRIG_INVIS 4687 0 999 1 -315 FEAT_GRIG_ENTANGLE 4635 0 999 1 -316 FEAT_BRALANI_LIGHTNING_BOLT 4995 0 999 1 -317 FEAT_BRALANI_CURE_SERIOUS 4996 0 999 1 -318 FEAT_BRALANI_BLUR 4997 0 999 1 -319 FEAT_BRALANI_CHARM_PERSON 4998 0 999 1 -320 FEAT_BRALANI_MIRROR_IMAGE 4999 0 999 1 -321 FEAT_BRALANI_GUST_OF_WIND 4978 0 999 1 -322 FEAT_TOUCH_OF_LUCK 4634 0 999 1 -323 FEAT_FORESTLORD_TREEWALK 4633 0 999 1 -324 FEAT_TROGLODYTE_STENCH 23549 0 999 1 -325 Skarn_spines 5180 0 999 1 -326 Killoren_Aspect_H 5209 0 999 1 -327 Killoren_Aspect_D 5210 0 999 1 -328 Killoren_Aspect_A 5211 0 999 1 -329 FrostFolk_IceBlast 5372 0 999 1 -330 Uldra_RayFrost 5373 0 999 1 -331 Uldra_Fatigue 5374 0 999 1 -332 Marrulurk_DA 2930 0 999 1 -333 Marrulurk_NauseatingBreath 5375 0 999 1 -334 ExtaminaarCharmAnimal 5379 0 999 1 -335 Marrusault_Howl 3308 0 999 1 -336 FEAT_HYBSIL_MIRROR_IMAGE 5382 0 999 1 -337 FEAT_HYBSIL_DANCLIGHTS 5383 0 999 1 -338 FEAT_HYBSIL_JUMP 5384 0 999 1 -339 FEAT_WILDREN_FURY 5386 0 999 1 -340 Turlemoi_RockThrowing 5419 0 999 1 -341 Arkamoi_ArcaneMastermind 5424 0 999 1 -342 Muckdweller_Squirt 5425 0 999 1 -343 Aranea_AlternateForm 5426 0 999 1 -344 Aranea_Web 5427 0 999 1 -345 Mephling_breath 5429 0 999 1 -346 FEAT_FOG_CLOUD_BREATH 5434 0 999 1 -347 Warsoul_CultPower 1805 0 999 1 -348 Warsoul_SoulTyrant 1806 0 999 1 -349 **** **** **** **** **** -350 **BonusDomains** **** **** **** **** -351 FEAT_CHECK_DOMAIN_SLOTS 2000 0 999 1 -352 FEAT_CAST_DOMAIN_LEVEL_ONE 2049 0 999 1 -353 FEAT_CAST_DOMAIN_LEVEL_TWO 2050 0 999 1 -354 FEAT_CAST_DOMAIN_LEVEL_THREE 2051 0 999 1 -355 FEAT_CAST_DOMAIN_LEVEL_FOUR 2052 0 999 1 -356 FEAT_CAST_DOMAIN_LEVEL_FIVE 2053 0 999 1 -357 FEAT_CAST_DOMAIN_LEVEL_SIX 2054 0 999 1 -358 FEAT_CAST_DOMAIN_LEVEL_SEVEN 2055 0 999 1 -359 FEAT_CAST_DOMAIN_LEVEL_EIGHT 2056 0 999 1 -360 FEAT_CAST_DOMAIN_LEVEL_NINE 2057 0 999 1 -361 Strength_Domain_Power 307 0 999 1 -362 Protection_Domain_Power 308 0 999 1 -363 Death_Domain_Power 310 0 999 1 -364 Air_Domain_Power 311 0 999 1 -365 Destruction_Domain_Power 313 0 999 1 -366 Earth_Domain_Power 314 0 999 1 -367 Fire_Domain_Power 316 0 999 1 -368 Plant_Domain_Power 321 0 999 1 -369 Sun_Domain_Power 322 0 999 1 -370 Travel_Domain_Power 323 0 999 1 -371 Trickery_Domain_Power 324 0 999 1 -372 Water_Domain_Power 325 0 999 1 -373 FEAT_ORC_DOMAIN 4041 0 999 1 -374 FEAT_SLIME_DOMAIN 4043 0 999 1 -375 FEAT_CHARM_DOMAIN 4045 0 999 1 -376 FEAT_FAMILY_DOMAIN 4051 0 999 1 -377 FEAT_HALFLING_DOMAIN 4052 0 999 1 -378 FEAT_ILLUSION_DOMAIN 4053 0 999 0 -379 FEAT_HATRED_DOMAIN 4054 0 999 1 -380 FEAT_NOBILITY_DOMAIN 4055 0 999 1 -381 FEAT_SCALEYKIND_DOMAIN 4057 0 999 1 -382 FEAT_RENEWAL_DOMAIN 4060 0 999 1 -383 FEAT_SPIDER_DOMAIN 4061 0 999 1 -384 FEAT_BLIGHTBRINGER 2250 0 999 1 -385 **** **** **** **** **** -386 **Templates** **** **** **** **** -387 Celestial_Smite_Evil 22601 0 999 1 -388 Fiendish_Smite_Good 22603 0 999 1 -389 Half_Celestial_Smite_Evil 22605 0 999 1 -390 Half_Celestial_Protection_from_Evil 22606 0 999 1 -391 Half_Celestial_Bless 22607 0 999 1 -392 Half_Celestial_Aid 22608 0 999 1 -393 Half_Celestial_Detect_Evil 22609 0 999 1 -394 Half_Celestial_Cure_Serious_Wounds 22610 0 999 1 -395 Half_Celestial_Neutralize_Poison 22611 0 999 1 -396 Half_Celestial_HolySmite **** 0 999 1 -397 Half_Celestial_Remove_Disease 22613 0 999 1 -398 Half_Celestial_DispelEvil **** 0 999 1 -399 Half_Celestial_Holy_Word 22615 0 999 1 -400 Half_Celestial_HolyAura 22616 0 999 1 -401 Half_Celestial_Hallow **** 0 999 1 -402 Half_Celestial_Mass_Charm 22618 0 999 1 -403 Half_Celestial_Summon_Creature_IX 22619 0 999 1 -404 Half_Celestial_Resurrection 22620 0 999 1 -405 Half_Celestial_Daylight 22621 0 999 1 -406 Half_Fiendish_Smite_Good 22624 0 999 1 -407 Half_Fiendish_Darkness 22625 0 999 1 -408 Half_Fiendish_Desecrate **** 0 999 1 -409 Half_Fiendish_Unholy_Blight **** 0 999 1 -410 Half_Fiendish_Poison 22628 0 999 1 -411 Half_Fiendish_Contagion 22629 0 999 1 -412 Half_Fiendish_Blasphemy 22630 0 999 1 -413 Half_Fiendish_Unholy_Aura **** 0 999 1 -414 Half_Fiendish_Unhallow **** 0 999 1 -415 Half_Fiendish_Horrid_Wilting 22633 0 999 1 -416 Half_Fiendish_Summon_Creature_IX 22634 0 999 1 -417 Half_Fiendish_Destruction 22635 0 999 1 -418 Lich_Fear_Aura 22637 0 999 1 -419 Lich_Paralyzing_Touch 22638 0 999 1 -420 Lich_Appearance 22639 0 999 1 -421 Demilich_Alter_Self 22641 0 999 1 -422 Demilich_Astral_Projection **** 0 999 1 -423 Demilich_Create_Greater_Undead 22643 0 999 1 -424 Demilich_Create_Undead 22644 0 999 1 -425 Demilich_Death_Knell **** 0 999 1 -426 Demilich_Enervation 22646 0 999 1 -427 Demilich_Greater_Dispel_Magic 22647 0 999 1 -428 Demilich_Harm 22648 0 999 1 -429 Demilich_Summon_Creature_I 22649 0 999 1 -430 Demilich_Summon_Creature_II 22650 0 999 1 -431 Demilich_Summon_Creature_III 22651 0 999 1 -432 Demilich_Summon_Creature_IV 22652 0 999 1 -433 Demilich_Summon_Creature_V 22653 0 999 1 -434 Demilich_Summon_Creature_VI 22654 0 999 1 -435 Demilich_Summon_Creature_VII 22655 0 999 1 -436 Demilich_Summon_Creature_VIII 22656 0 999 1 -437 Demilich_Summon_Creature_IX 22657 0 999 1 -438 Demilich_Telekinesis **** 0 999 1 -439 Demilich_Weird 22659 0 999 1 -440 Demilich_Greater_Planar_Ally 22660 0 999 1 -441 HalfDragon_Breath_Weapon 22662 0 999 1 -442 Earth_Strike 5328 0 999 1 -443 BloodedOne_War_Cry 5377 0 999 1 -444 RethDekala_VilefireBlast 5409 0 999 1 -445 RethDekala_MartialSpirit 5410 0 999 1 -446 RethDekala_ThicketOfBlades 5411 0 999 1 -447 RethDekala_DauntingStrike 5412 0 999 1 -448 RethDekala_DeathFromAbove 5413 0 999 1 -449 RethDekala_DisarmingStrike 5414 0 999 1 -450 RethDekala_EntanglingBlade 5415 0 999 1 -451 RethDekala_WallOfBlades 5416 0 999 1 -452 RethDekala_RecoverManeuvers 5417 0 999 1 -453 ArchlichTurnUndead 22701 0 999 1 -454 FEAT_ANIMATE_DEAD 3574 0 999 1 -455 FEAT_PROJECTION 3579 0 999 1 -456 FEAT_END_PROJECTION 3575 0 999 1 -457 **** **** **** **** **** -458 Saint_Bless 22702 0 999 1 -459 Saint_Guidance_Placeholder **** **** **** **** -460 Saint_Resistance 22704 0 999 1 -461 Saint_Virtue 22705 0 999 1 -462 Saint_Protective_Aura 22706 0 999 1 -463 **** **** **** **** **** -464 **WeaponsOfLegacy** **** **** **** **** -465 BBB_Darkvision 22710 0 999 1 -466 BBB_Longstrider 22711 0 999 1 -467 BBB_Lesser_Restoration 22712 0 999 1 -468 BBB_Teleport_SelfOnly 22713 0 999 1 -469 BBB_Protection_from_Evil 22714 0 999 1 -470 BBB_Drowseeker 22715 0 999 1 -471 BBB_ShockingShot 22716 0 999 1 -472 BBB_PierceTheBlackHeart 22717 0 999 1 -473 Steadfast_vigor 22718 0 999 1 -474 Steadfast_slow 22719 0 999 1 -475 Flay_SnakeSting 22720 0 999 1 -476 Flay_WhipWrap 22721 0 999 1 -477 CrimsonRuination_FrozenFate 22722 0 999 1 -478 Devious_DetectThoughts 22723 0 999 1 -479 SimpleBow_TrueSeeing 22724 0 999 1 -480 SimpleBow_Prescience 22725 0 999 1 -481 SimpleBow_Focus 22726 0 999 1 -482 Aradros_Extend 22727 0 999 1 -483 Aradros_Survive 22728 0 999 1 -484 Guurgal_Force 22729 0 999 1 -485 Guurgal_Rage 22730 0 999 1 -486 DivSpark_Fear 22731 0 999 1 -487 DivSpark_Light 22732 0 999 1 -488 Wargirds_Haste 22733 0 999 1 -489 Wargirds_Stoneskin 22734 0 999 1 -490 DesertWind_FierySlash 22735 0 999 1 -491 DesertWind_HowlingWind 22736 0 999 1 -492 DesertWind_FanFlames 22737 0 999 1 -493 DesertWind_DustDesert 22738 0 999 1 -494 Mindsplinter_VirtueDenied 22739 0 999 1 -495 Mindsplinter_KissOfDeath 22740 0 999 1 -496 Mindsplinter_BattleShriek 22741 0 999 1 -497 Mindsplinter_RuinousHowl 22742 0 999 1 -498 NotchedSpear_ParliamentOfFishes 22743 0 999 1 -499 NotchedSpear_ConcealmentKraken 22744 0 999 1 -500 NotchedSpear_ScionSea 22745 0 999 1 -501 NotchedSpear_CommandSeaChildren 22746 0 999 1 -502 Ur_SwiftStride 22747 0 999 1 -503 Ur_HealingTotem 22748 0 999 1 -504 Ur_SavageTransformation 22749 0 999 1 -505 FlamecastersBolt_MarkTarget 22750 0 999 1 -506 FlamecastersBolt_Morale 22751 0 999 1 -507 FlamecastersBolt_Fireball 22752 0 999 1 -508 StalkersBow_StalkersInsight 22753 0 999 1 -509 StalkersBow_Ethereal 22754 0 999 1 -510 Exordius_Guidance 22755 0 999 1 -511 Exordius_Cure 22756 0 999 1 -512 Exordius_Dismissal 22757 0 999 1 -513 Caladbolg_Imprison 22758 0 999 1 -514 HammerWitches_Detect 22759 0 999 1 -515 HammerWitches_Spellbreaker 22760 0 999 1 -516 HammerWitches_AMF 22761 0 999 1 -517 HammerWitches_Dispel 22762 0 999 1 -518 HammerWitches_Mantle 22763 0 999 1 -519 SlingOfTheDireWind_StunningStone 22764 0 999 1 -520 SlingOfTheDireWind_GustOfWind 22765 0 999 1 -521 SlingOfTheDireWind_WindWall 22766 0 999 1 -522 Treebrother_Shillelagh 22767 0 999 1 -523 Treebrother_Charm_Plant 22768 0 999 1 -524 Treebrother_Entangle 22769 0 999 1 -525 Treebrother_Owls_Insight 22770 0 999 1 -526 Treebrother_Changestaff 22771 0 999 1 -527 FullMoonsTrick_Rage 22772 0 999 1 -528 FullMoonsTrick_Invis 22773 0 999 1 -529 FiendkillersFlail_Darkvis 22774 0 999 1 -530 FiendkillersFlail_Detect 22775 0 999 1 -531 ScalesBalance_Detect 22776 0 999 1 -532 ScalesBalance_Cure 22777 0 999 1 -533 ScalesBalance_Knell 22778 0 999 1 -534 ScalesBalance_Enerv 22779 0 999 1 -535 ScalesBalance_Heal 22780 0 999 1 -536 ScalesBalance_Finger 22781 0 999 1 -537 ShishiO_Charm 22782 0 999 1 -538 ShishiO_Summon 22783 0 999 1 -539 ShishiO_Poly 22784 0 999 1 -540 ShishiO_Shout 22785 0 999 1 -541 Dymondheart_ShedBolts 22786 0 999 1 -542 Dymondheart_Deflect 22787 0 999 1 -543 Dymondheart_Daylight 22788 0 999 1 -544 Dymondheart_Cure 22789 0 999 1 -545 Dymondheart_Banish 22790 0 999 1 -546 Sunsword_Daylight 22791 0 999 1 -547 Sunsword_Death_Ward 22792 0 999 1 -548 Sunsword_Banish 22793 0 999 1 -549 Sunsword_Undeath 22794 0 999 1 -550 Blackrazor_Detect 22795 0 999 1 -551 Blackrazor_Knell 22796 0 999 1 -552 Blackrazor_Haste 22797 0 999 1 -553 Ramethene_Detect 22798 0 999 1 -554 Ramethene_Smite 22799 0 999 1 -555 Ramethene_Resist_Elements 22800 0 999 1 -556 Ramethene_Cloudkill 22801 0 999 1 -557 Ramethene_SuddenMaximize 22802 0 999 1 -558 Ramethene_Horrid_Wilting 22803 0 999 1 -559 Wyrmbane_Cause_Fear 22804 0 999 1 -560 Wyrmbane_Lightning_Bolt 22805 0 999 1 -561 Wyrmbane_Sudden_Emp 22806 0 999 1 -562 Wyrmbane_Breath_Lightning 22807 0 999 1 -563 Whelm_Detect_Giant 22808 0 999 1 -564 Whelm_Locate_Object 22809 0 999 1 -565 Whelm_Detect_Goblin 22810 0 999 1 -566 Ravenkind_Dancing_Lights 22811 0 999 1 -567 Ravenkind_Light 22812 0 999 1 -568 Ravenkind_Flare 22813 0 999 1 -569 Ravenkind_Detect_Undead 22814 0 999 1 -570 Ravenkind_Halt_Undead 22815 0 999 1 -571 Ravenkind_Cure_Light_Wounds 22816 0 999 1 -572 Ravenkind_Daylight 22817 0 999 1 -573 Ravenkind_Death_Ward 22818 0 999 1 -574 Ravenkind_Break_Enchantment 22819 0 999 1 -575 Ravenkind_Mass_Heal 22820 0 999 1 -576 LastCitadel_LeadingTheAttack 22821 0 999 1 -577 LastCitadel_Prayer 22822 0 999 1 -578 LastCitadel_Remove_Fear 22823 0 999 1 -579 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 -580 LastCitadel_Blade_Barrier 22825 0 999 1 -581 LastCitadel_Heal 22826 0 999 1 -582 Unfettered_ChargingMinotaur 22827 0 999 1 -583 Unfettered_ENLARGE_PERSON 22828 0 999 1 -584 Unfettered_Etherealness 22829 0 999 1 -585 Unfettered_Stoneskin 22830 0 999 1 -586 Unfettered_Mordenkainens_Sword 22831 0 999 1 -587 Hillcrusher_Earthen_Might 22832 0 999 1 -588 Hillcrusher_Soften_Earth 22833 0 999 1 -589 Hillcrusher_Fangs_of_Stone 22834 0 999 1 -590 Hillcrusher_Raise_the_Earth 22835 0 999 1 -591 Hillcrusher_Shake_the_Earth 22836 0 999 1 -592 DesertWindToB_BurningBlade 22837 0 999 1 -593 DesertWindToB_FanTheFlames 22838 0 999 1 -594 DesertWindToB_WyrmsFlame 22839 0 999 1 -595 Faithful_Detect_Evil 22840 0 999 1 -596 Faithful_Lesser_Restoration 22841 0 999 1 -597 Faithful_Restoration 22842 0 999 1 -598 Faithful_Resiliency 22843 0 999 1 -599 Faithful_ImmortalFortitude 22844 0 999 1 -600 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 -601 SupernalClarity_PsychicPoise 22846 0 999 1 -602 SupernalClarity_Haste 22847 0 999 1 -603 SupernalClarity_Freeeeeedom 22848 0 999 1 -604 SupernalClarity_Time_Stop 22849 0 999 1 -605 Kamate_SteelWind 22850 0 999 1 -606 Kamate_ShockingGrasp 22851 0 999 1 -607 Kamate_Lightning_Bolt 22852 0 999 1 -608 Kamate_Chain_Lightning 22853 0 999 1 -609 Kamate_True_Strike 22854 0 999 1 -610 Eventide_CometThrow 22855 0 999 1 -611 Eventide_BafflingDefense 22856 0 999 1 -612 Eventide_Improved_Invisibility 22857 0 999 1 -613 Umbral_Invisibility 22858 0 999 1 -614 Umbral_Shadowstep 22859 0 999 1 -615 TigerFang_FrenziedCharge 22860 0 999 1 -616 TigerFang_BattleFever 22861 0 999 1 -617 TigerFang_Haste 22862 0 999 1 -618 Bullybasher_KnockSilly 22863 0 999 1 -619 Bullybasher_StoneGathering 22864 0 999 1 -620 Bullybasher_LightningPunch 22865 0 999 1 -621 Bullybasher_GiantBearing 26000 0 999 1 -622 Lorestealer_Read_Magic 22866 0 999 1 -623 Lorestealer_DetectMagic 22867 0 999 1 -624 Lorestealer_Axecasting 22868 0 999 1 -625 Durindana_Daylight 22869 0 999 1 -626 Durindana_Death_Ward 22870 0 999 1 -627 Durindana_Hallow 22871 0 999 1 -628 Durindana_Dazzle 22872 0 999 1 -629 Thaas_Detect_Demon 22873 0 999 1 -630 Thaas_ObstructSummoning 22874 0 999 1 -631 Thaas_Banishment 22875 0 999 1 -632 Thaas_Teleport 22876 0 999 1 -633 Quickspur_Entropic_Shield 22877 0 999 1 -634 Quickspur_Resist_Elements 22878 0 999 1 -635 Quickspur_PhantomSteed 22879 0 999 1 -636 Quickspur_Blur 22880 0 999 1 -637 Quickspur_Stoneskin 22881 0 999 1 -638 BES_FIRE_OF_THE_HEART 22882 0 999 1 -639 BES_ENTHRALLING_LIGHT 22883 0 999 1 -640 BES_COLOR_SPRAY 22884 0 999 1 -641 BES_BLINDING_FLASH 22885 0 999 1 -642 BES_SHOOTING_STARS 22886 0 999 1 -643 BES_GLITTERING_MOTES 22887 0 999 1 -644 BES_TWINKLE 22888 0 999 1 -645 BES_SILVER_STARLIGHT 22889 0 999 1 -646 BES_STARLIGHT_DISPELLING 22890 0 999 1 -647 BES_TALES_IN_THE_SKY 22891 0 999 1 -648 BES_CALL_DOWN_A_STAR 22892 0 999 1 -649 ###cls_feat_allBaseClasses_END### **** **** **** **** +54 FEAT_STIGMATA 3163 0 -1 1 +55 FEAT_PLANT_DEFIANCE 25992 0 -1 1 +56 FEAT_PLANT_CONTROL 25993 0 -1 1 +57 FEAT_FAV_COMPANIONS 25994 0 -1 1 +58 RangedDisarm 5192 0 -1 1 +59 FEAT_EPIC_SWARM_OF_ARROWS 25995 0 -1 1 +60 DivineIntercession 5283 0 -1 1 +61 FEAT_INLINDL_SCHOOL 5284 0 -1 1 +62 FEAT_DESPANA_SCHOOL 5324 0 -1 1 +63 FEAT_ATTUNE_GEM 2472 0 -1 1 +64 FEAT_INSCRIBE_RUNE 2462 0 -1 1 +65 FEAT_CRAFT_SKULL_TALISMAN 3004 0 -1 1 +66 FEAT_THRALL_TO_DEMON 2616 0 -1 1 +67 FEAT_HOLYRADIANCE 3164 0 -1 1 +68 FEAT_NIMBUSOFLIGHT 3165 0 -1 1 +69 FEAT_MANYSHOT 3306 0 -1 1 +70 FEAT_IMP_MANYSHOT 3350 0 -1 1 +71 Pinpoint_Accuracy 3351 0 -1 1 +72 FEAT_SERVHEAVEN 3355 0 -1 1 +73 FEAT_DISCIPLE_OF_DARKNESS 4012 0 -1 1 +74 FEAT_BLOOD_OF_THE_WARLORD 4608 0 -1 1 +75 Cloak_Dance 4817 0 -1 1 +76 Reckless_Offense 4816 0 -1 1 +77 ZoneOfAnimation 2891 0 -1 1 +78 FEAT_SPELLFIRE_WIELDER 4368 0 -1 1 +79 FEAT_SPELLFIRE_INCREASE 4369 0 999 1 +80 FEAT_SPELLFIRE_DECREASE 4370 0 999 1 +81 FEAT_SPELLFIRE_QUICKSELECT 4371 0 999 1 +82 FEAT_DISCIPLE_OF_THE_SUN 3127 0 -1 1 +83 Dragonfire_Assault 1842 0 -1 1 +84 Dragonfire_Channeling 1843 0 -1 1 +85 Dragonfire_Inspiration 1844 0 -1 1 +86 DauntingPresence 24025 0 -1 1 +87 ProfaneLifeLeech 24026 0 -1 1 +88 ProfaneAgony 5282 0 -1 1 +89 SacredVitality 24027 0 -1 1 +90 SacredVengeance 24028 0 -1 1 +91 DeformityEyes 24029 0 -1 1 +92 DeformityParasite 24031 0 -1 1 +93 DarkSpeech 24033 0 -1 1 +94 DarkWhispers 24034 0 -1 1 +95 MastersWill 24035 0 -1 1 +96 DeformityMadness 24036 0 -1 1 +97 ReflexivePsychosis 24037 0 -1 1 +98 ChosenOfEvil 24038 0 -1 1 +99 Avenging_Strike 4297 0 -1 1 +100 SnowflakeWardance 4489 0 -1 1 +101 MasterWand 5312 0 -1 1 +102 RecklessWandWielder 5313 0 -1 1 +103 DoubleWandWielder 5315 0 -1 1 +104 Wandstrike 5316 0 -1 1 +105 Snap_Kick 4398 0 -1 1 +106 HighSwordLowAxe 5288 0 -1 1 +107 HammersEdge 5289 0 -1 1 +108 AnvilofThunder 5290 0 -1 1 +109 ScorpionsGrasp 5178 0 -1 1 +110 WeaponAndTorch 5291 0 -1 1 +111 ShieldCharge 3256 0 -1 1 +112 ShieldSlam 3257 0 -1 1 +113 AwesomeBlow 5370 0 -1 1 +114 Spinning_Halberd 5287 0 -1 1 +115 FEAT_RAY_CHARM_PERSON 2220 0 999 1 +116 FEAT_RAY_CHARM_MONSTER 2221 0 999 1 +117 FEAT_RAY_SLEEP 2222 0 999 1 +118 FEAT_RAY_FLESH_TO_STONE 2223 0 999 1 +119 FEAT_RAY_DISINTIGRATE 2224 0 999 1 +120 FEAT_RAY_FEAR 2225 0 999 1 +121 FEAT_RAY_SLOW 2226 0 999 1 +122 FEAT_RAY_INFLICT_MODERATE_WOUNDS 2227 0 999 1 +123 FEAT_WANDER_UNSEEN 5028 0 999 1 +124 BonesOfTheEarth_Feat 2864 0 999 1 +125 FEAT_MYSTIC_BACKLASH 24737 0 -1 1 +126 FEAT_ACIDIC_SPLATTER 24738 0 -1 1 +127 FEAT_FIERY_BURST 24739 0 -1 1 +128 FEAT_STORM_BOLT 24740 0 -1 1 +129 FEAT_WINTERS_BLAST 24741 0 -1 1 +130 FEAT_CLAP_OF_THUNDER 24742 0 -1 1 +131 FEAT_SICKENING_GRASP 24743 0 -1 1 +132 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Mental_Leap 4809 0 -1 1 +206 Psionic_Fist 4800 0 -1 1 +207 Greater_Psionic_Fist 4821 0 -1 1 +208 Psionic_Weapon 4822 0 -1 1 +209 Greater_Psionic_Weapon 4823 0 -1 1 +210 Psionic_Shot 4824 0 -1 1 +211 Greater_Psionic_Shot 4825 0 -1 1 +212 Psionic_Meditation 4827 0 -1 1 +213 Unavoidable_Strike 4830 0 -1 1 +214 Wounding_Attack 4832 0 -1 1 +215 Deep_Impact 4852 0 -1 1 +216 Fell_Shot 4853 0 -1 1 +217 Strength_of_Two 4965 0 -1 1 +218 **** **** **** **** **** +219 **IncarnumFeats** **** **** **** **** +220 InvestEssentiaConversation 8800 0 999 1 +221 HealingSoul 8882 0 999 1 +222 MidnightAugmentation 8884 0 999 1 +223 PsycarnumBlade 8887 0 999 1 +224 DivineSoultouch 8891 0 999 1 +225 PsycarnumInfusion 8896 0 999 1 +226 **** **** **** **** **** +227 **BindingFeats** **** **** **** **** +228 BindVestige 9131 0 -1 1 +229 ExpelVestige 9136 0 -1 1 +230 MalphasArcaneEye 9040 0 999 1 +231 SavnokCallArmor 9043 0 999 1 +232 AndromaliusSee_Invisibility 9048 0 999 1 +233 FocalorAuraSadness 9049 0 999 1 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999 1 +531 FullMoonsTrick_Rage 22772 0 999 1 +532 FullMoonsTrick_Invis 22773 0 999 1 +533 FiendkillersFlail_Darkvis 22774 0 999 1 +534 FiendkillersFlail_Detect 22775 0 999 1 +535 ScalesBalance_Detect 22776 0 999 1 +536 ScalesBalance_Cure 22777 0 999 1 +537 ScalesBalance_Knell 22778 0 999 1 +538 ScalesBalance_Enerv 22779 0 999 1 +539 ScalesBalance_Heal 22780 0 999 1 +540 ScalesBalance_Finger 22781 0 999 1 +541 ShishiO_Charm 22782 0 999 1 +542 ShishiO_Summon 22783 0 999 1 +543 ShishiO_Poly 22784 0 999 1 +544 ShishiO_Shout 22785 0 999 1 +545 Dymondheart_ShedBolts 22786 0 999 1 +546 Dymondheart_Deflect 22787 0 999 1 +547 Dymondheart_Daylight 22788 0 999 1 +548 Dymondheart_Cure 22789 0 999 1 +549 Dymondheart_Banish 22790 0 999 1 +550 Sunsword_Daylight 22791 0 999 1 +551 Sunsword_Death_Ward 22792 0 999 1 +552 Sunsword_Banish 22793 0 999 1 +553 Sunsword_Undeath 22794 0 999 1 +554 Blackrazor_Detect 22795 0 999 1 +555 Blackrazor_Knell 22796 0 999 1 +556 Blackrazor_Haste 22797 0 999 1 +557 Ramethene_Detect 22798 0 999 1 +558 Ramethene_Smite 22799 0 999 1 +559 Ramethene_Resist_Elements 22800 0 999 1 +560 Ramethene_Cloudkill 22801 0 999 1 +561 Ramethene_SuddenMaximize 22802 0 999 1 +562 Ramethene_Horrid_Wilting 22803 0 999 1 +563 Wyrmbane_Cause_Fear 22804 0 999 1 +564 Wyrmbane_Lightning_Bolt 22805 0 999 1 +565 Wyrmbane_Sudden_Emp 22806 0 999 1 +566 Wyrmbane_Breath_Lightning 22807 0 999 1 +567 Whelm_Detect_Giant 22808 0 999 1 +568 Whelm_Locate_Object 22809 0 999 1 +569 Whelm_Detect_Goblin 22810 0 999 1 +570 Ravenkind_Dancing_Lights 22811 0 999 1 +571 Ravenkind_Light 22812 0 999 1 +572 Ravenkind_Flare 22813 0 999 1 +573 Ravenkind_Detect_Undead 22814 0 999 1 +574 Ravenkind_Halt_Undead 22815 0 999 1 +575 Ravenkind_Cure_Light_Wounds 22816 0 999 1 +576 Ravenkind_Daylight 22817 0 999 1 +577 Ravenkind_Death_Ward 22818 0 999 1 +578 Ravenkind_Break_Enchantment 22819 0 999 1 +579 Ravenkind_Mass_Heal 22820 0 999 1 +580 LastCitadel_LeadingTheAttack 22821 0 999 1 +581 LastCitadel_Prayer 22822 0 999 1 +582 LastCitadel_Remove_Fear 22823 0 999 1 +583 LastCitadel_Cure_Critical_Wounds 22824 0 999 1 +584 LastCitadel_Blade_Barrier 22825 0 999 1 +585 LastCitadel_Heal 22826 0 999 1 +586 Unfettered_ChargingMinotaur 22827 0 999 1 +587 Unfettered_ENLARGE_PERSON 22828 0 999 1 +588 Unfettered_Etherealness 22829 0 999 1 +589 Unfettered_Stoneskin 22830 0 999 1 +590 Unfettered_Mordenkainens_Sword 22831 0 999 1 +591 Hillcrusher_Earthen_Might 22832 0 999 1 +592 Hillcrusher_Soften_Earth 22833 0 999 1 +593 Hillcrusher_Fangs_of_Stone 22834 0 999 1 +594 Hillcrusher_Raise_the_Earth 22835 0 999 1 +595 Hillcrusher_Shake_the_Earth 22836 0 999 1 +596 DesertWindToB_BurningBlade 22837 0 999 1 +597 DesertWindToB_FanTheFlames 22838 0 999 1 +598 DesertWindToB_WyrmsFlame 22839 0 999 1 +599 Faithful_Detect_Evil 22840 0 999 1 +600 Faithful_Lesser_Restoration 22841 0 999 1 +601 Faithful_Restoration 22842 0 999 1 +602 Faithful_Resiliency 22843 0 999 1 +603 Faithful_ImmortalFortitude 22844 0 999 1 +604 SupernalClarity_SapphireNightmareBlade 22845 0 999 1 +605 SupernalClarity_PsychicPoise 22846 0 999 1 +606 SupernalClarity_Haste 22847 0 999 1 +607 SupernalClarity_Freeeeeedom 22848 0 999 1 +608 SupernalClarity_Time_Stop 22849 0 999 1 +609 Kamate_SteelWind 22850 0 999 1 +610 Kamate_ShockingGrasp 22851 0 999 1 +611 Kamate_Lightning_Bolt 22852 0 999 1 +612 Kamate_Chain_Lightning 22853 0 999 1 +613 Kamate_True_Strike 22854 0 999 1 +614 Eventide_CometThrow 22855 0 999 1 +615 Eventide_BafflingDefense 22856 0 999 1 +616 Eventide_Improved_Invisibility 22857 0 999 1 +617 Umbral_Invisibility 22858 0 999 1 +618 Umbral_Shadowstep 22859 0 999 1 +619 TigerFang_FrenziedCharge 22860 0 999 1 +620 TigerFang_BattleFever 22861 0 999 1 +621 TigerFang_Haste 22862 0 999 1 +622 Bullybasher_KnockSilly 22863 0 999 1 +623 Bullybasher_StoneGathering 22864 0 999 1 +624 Bullybasher_LightningPunch 22865 0 999 1 +625 Bullybasher_GiantBearing 26000 0 999 1 +626 Lorestealer_Read_Magic 22866 0 999 1 +627 Lorestealer_DetectMagic 22867 0 999 1 +628 Lorestealer_Axecasting 22868 0 999 1 +629 Durindana_Daylight 22869 0 999 1 +630 Durindana_Death_Ward 22870 0 999 1 +631 Durindana_Hallow 22871 0 999 1 +632 Durindana_Dazzle 22872 0 999 1 +633 Thaas_Detect_Demon 22873 0 999 1 +634 Thaas_ObstructSummoning 22874 0 999 1 +635 Thaas_Banishment 22875 0 999 1 +636 Thaas_Teleport 22876 0 999 1 +637 Quickspur_Entropic_Shield 22877 0 999 1 +638 Quickspur_Resist_Elements 22878 0 999 1 +639 Quickspur_PhantomSteed 22879 0 999 1 +640 Quickspur_Blur 22880 0 999 1 +641 Quickspur_Stoneskin 22881 0 999 1 +642 BES_FIRE_OF_THE_HEART 22882 0 999 1 +643 BES_ENTHRALLING_LIGHT 22883 0 999 1 +644 BES_COLOR_SPRAY 22884 0 999 1 +645 BES_BLINDING_FLASH 22885 0 999 1 +646 BES_SHOOTING_STARS 22886 0 999 1 +647 BES_GLITTERING_MOTES 22887 0 999 1 +648 BES_TWINKLE 22888 0 999 1 +649 BES_SILVER_STARLIGHT 22889 0 999 1 +650 BES_STARLIGHT_DISPELLING 22890 0 999 1 +651 BES_TALES_IN_THE_SKY 22891 0 999 1 +652 BES_CALL_DOWN_A_STAR 22892 0 999 1 +653 ###cls_feat_allBaseClasses_END### **** **** **** **** diff --git a/nwn/nwnprc/trunk/epicspellscripts/_plc_rsrch_ep_sp.nss b/nwn/nwnprc/trunk/epicspellscripts/_plc_rsrch_ep_sp.nss index ff8cd1e2..1a9cf457 100644 --- a/nwn/nwnprc/trunk/epicspellscripts/_plc_rsrch_ep_sp.nss +++ b/nwn/nwnprc/trunk/epicspellscripts/_plc_rsrch_ep_sp.nss @@ -75,7 +75,7 @@ void main() GetIsEpicShaman(oPC) || GetIsEpicArchivist(oPC))) nAllowed = TRUE; else if (WHO_CAN_RESEARCH == "ARCANE" && (GetIsEpicSorcerer(oPC) || GetIsEpicWizard(oPC) || GetIsEpicWarmage(oPC) || GetIsEpicDreadNecromancer(oPC) || - GetIsEpicWitch(oPC) || GetIsEpicSublimeChord(oPC) || GetIsEpicBeguiler(oPC))) nAllowed = TRUE; + GetIsEpicSublimeChord(oPC) || GetIsEpicBeguiler(oPC))) nAllowed = TRUE; } if (nAllowed == TRUE) { diff --git a/nwn/nwnprc/trunk/include/inc_newspellbook.nss b/nwn/nwnprc/trunk/include/inc_newspellbook.nss index 542e2d50..539b8429 100644 --- a/nwn/nwnprc/trunk/include/inc_newspellbook.nss +++ b/nwn/nwnprc/trunk/include/inc_newspellbook.nss @@ -20,6 +20,8 @@ Add class to GetCasterLvl() in prc_inc_spells Add Practiced Spellcaster feat to feat.2da and to PracticedSpellcasting() in prc_inc_castlvl Run the assemble_spellbooks.bat file Make the prc_* scripts in newspellbook. The filenames can be found under the spell entries for the class in spells.2da. +Update the fileends for all relevant files in inc_switch_setup +Delete prc_data in the \database\ folder before testing new spells. Spont: Make cls_spgn_*.2da @@ -41,6 +43,8 @@ Add class to prc_amagsys_gain if(CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, Mi Add class to ExecuteScript("prc_amagsys_gain", oPC) list in EvalPRCFeats in prc_inc_function Run the assemble_spellbooks.bat file Make the prc_* scripts in newspellbook +Update the fileends for all relevant files in inc_switch_setup +Delete prc_data in the \database\ folder before testing new spells. prc_classes.2da entry: Label - name for the class diff --git a/nwn/nwnprc/trunk/include/inc_switch_setup.nss b/nwn/nwnprc/trunk/include/inc_switch_setup.nss index d21b16c2..15182a92 100644 --- a/nwn/nwnprc/trunk/include/inc_switch_setup.nss +++ b/nwn/nwnprc/trunk/include/inc_switch_setup.nss @@ -221,9 +221,9 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_cls_spcr_bard", 144); SetPRCSwitch("PRC_FILE_END_cls_spcr_beguil", 142); SetPRCSwitch("PRC_FILE_END_cls_spcr_blkgrd", 47); - SetPRCSwitch("PRC_FILE_END_cls_spcr_dnecro", 137); + SetPRCSwitch("PRC_FILE_END_cls_spcr_dnecro", 138); SetPRCSwitch("PRC_FILE_END_cls_spcr_duskbl", 69); - SetPRCSwitch("PRC_FILE_END_cls_spcr_favsol", 290); + SetPRCSwitch("PRC_FILE_END_cls_spcr_favsol", 300); SetPRCSwitch("PRC_FILE_END_cls_spcr_harper", 35); SetPRCSwitch("PRC_FILE_END_cls_spcr_healer", 77); SetPRCSwitch("PRC_FILE_END_cls_spcr_hexbl", 73); @@ -251,9 +251,9 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_cls_spell_bard", 169); SetPRCSwitch("PRC_FILE_END_cls_spell_beguil", 119); SetPRCSwitch("PRC_FILE_END_cls_spell_blkgrd", 163); - SetPRCSwitch("PRC_FILE_END_cls_spell_dnecro", 134); + SetPRCSwitch("PRC_FILE_END_cls_spell_dnecro", 135); SetPRCSwitch("PRC_FILE_END_cls_spell_duskbl", 84); - SetPRCSwitch("PRC_FILE_END_cls_spell_favsol", 363); + SetPRCSwitch("PRC_FILE_END_cls_spell_favsol", 373); SetPRCSwitch("PRC_FILE_END_cls_spell_harper", 21); SetPRCSwitch("PRC_FILE_END_cls_spell_healer", 271); SetPRCSwitch("PRC_FILE_END_cls_spell_hexbl", 79); @@ -267,7 +267,7 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_cls_spell_sod", 110); SetPRCSwitch("PRC_FILE_END_cls_spell_sohei", 131); SetPRCSwitch("PRC_FILE_END_cls_spell_sol", 114); - SetPRCSwitch("PRC_FILE_END_cls_spell_sorc", 541); + SetPRCSwitch("PRC_FILE_END_cls_spell_sorc", 550); SetPRCSwitch("PRC_FILE_END_cls_spell_suel", 160); SetPRCSwitch("PRC_FILE_END_cls_spell_templ", 95); SetPRCSwitch("PRC_FILE_END_cls_spell_tfshad", 70); @@ -355,7 +355,7 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_des_crft_poison", 100); SetPRCSwitch("PRC_FILE_END_des_crft_props", 27); SetPRCSwitch("PRC_FILE_END_des_crft_scroll", 3999); - SetPRCSwitch("PRC_FILE_END_des_crft_spells", 19348); + SetPRCSwitch("PRC_FILE_END_des_crft_spells", 20000); SetPRCSwitch("PRC_FILE_END_des_crft_weapon", 29); SetPRCSwitch("PRC_FILE_END_des_cutconvdur", 26); SetPRCSwitch("PRC_FILE_END_des_feat2item", 1000); @@ -423,7 +423,7 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_iprp_damvulcost", 7); SetPRCSwitch("PRC_FILE_END_iprp_decvalue1", 9); SetPRCSwitch("PRC_FILE_END_iprp_decvalue2", 9); - SetPRCSwitch("PRC_FILE_END_iprp_feats", 24819); + SetPRCSwitch("PRC_FILE_END_iprp_feats", 26999); SetPRCSwitch("PRC_FILE_END_iprp_immuncost", 7); SetPRCSwitch("PRC_FILE_END_iprp_immunity", 9); SetPRCSwitch("PRC_FILE_END_iprp_incvalue1", 9); @@ -458,11 +458,11 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_iprp_soakcost", 50); SetPRCSwitch("PRC_FILE_END_iprp_speed_dec", 9); SetPRCSwitch("PRC_FILE_END_iprp_speed_enh", 9); - SetPRCSwitch("PRC_FILE_END_iprp_spellcost", 243); + SetPRCSwitch("PRC_FILE_END_iprp_spellcost", 298); SetPRCSwitch("PRC_FILE_END_iprp_spellcstr", 42); SetPRCSwitch("PRC_FILE_END_iprp_spelllvcost", 9); SetPRCSwitch("PRC_FILE_END_iprp_spelllvlimm", 9); - SetPRCSwitch("PRC_FILE_END_iprp_spells", 1456); + SetPRCSwitch("PRC_FILE_END_iprp_spells", 1552); SetPRCSwitch("PRC_FILE_END_iprp_spellshl", 7); SetPRCSwitch("PRC_FILE_END_iprp_srcost", 99); SetPRCSwitch("PRC_FILE_END_iprp_staminacost", -1); @@ -492,9 +492,9 @@ void SetDefaultFileEnds() SetPRCSwitch("PRC_FILE_END_itmwizwands", 38); SetPRCSwitch("PRC_FILE_END_keymap", 70); SetPRCSwitch("PRC_FILE_END_lightcolor", 32); - SetPRCSwitch("PRC_FILE_END_loadhints", 88); + SetPRCSwitch("PRC_FILE_END_loadhints", 101); SetPRCSwitch("PRC_FILE_END_loadscreens", 259); - SetPRCSwitch("PRC_FILE_END_masterfeats", 113); + SetPRCSwitch("PRC_FILE_END_masterfeats", 125); SetPRCSwitch("PRC_FILE_END_materialcomp", 200); SetPRCSwitch("PRC_FILE_END_metamagic", 6); SetPRCSwitch("PRC_FILE_END_namefilter", 3); diff --git a/nwn/nwnprc/trunk/include/prc_effect_inc.nss b/nwn/nwnprc/trunk/include/prc_effect_inc.nss index 4552481e..36d7e3e4 100644 --- a/nwn/nwnprc/trunk/include/prc_effect_inc.nss +++ b/nwn/nwnprc/trunk/include/prc_effect_inc.nss @@ -78,7 +78,7 @@ void PRCRemoveSpellEffects(int nSpell_ID, object oCaster, object oTarget); /** * Target is immune to gaze attacks * - * @return the Dazzle effect + * @return the Gaze Immunity effect */ effect EffectGazeImmune(); diff --git a/nwn/nwnprc/trunk/include/prc_getbest_inc.nss b/nwn/nwnprc/trunk/include/prc_getbest_inc.nss index a17eb0ab..a0efeca3 100644 --- a/nwn/nwnprc/trunk/include/prc_getbest_inc.nss +++ b/nwn/nwnprc/trunk/include/prc_getbest_inc.nss @@ -400,5 +400,4 @@ int GetBestAvailableSpell(object oTarget) if(nBestSpell == 99999) nBestSpell = GetBestL1Spell(oTarget, nBestSpell); if(nBestSpell == 99999) nBestSpell = GetBestL0Spell(oTarget, nBestSpell); return nBestSpell; -} - +} \ No newline at end of file diff --git a/nwn/nwnprc/trunk/include/prc_inc_castlvl.nss b/nwn/nwnprc/trunk/include/prc_inc_castlvl.nss index 8336a622..0c1a8beb 100644 --- a/nwn/nwnprc/trunk/include/prc_inc_castlvl.nss +++ b/nwn/nwnprc/trunk/include/prc_inc_castlvl.nss @@ -3859,7 +3859,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_ARCHIVIST, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_ARCHIVIST, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_ARCHIVIST, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -4193,7 +4196,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_CLERIC, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_CLERIC, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_CLERIC, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -4309,9 +4315,12 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); /* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_DRUID, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); */ + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_DRUID, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); - if(GetHasFeat(FEAT_BFZ_SPELLCASTING_DRUID, oCaster)) +/* if(GetHasFeat(FEAT_BFZ_SPELLCASTING_DRUID, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_BFZ, oCaster + 1) / 2 */ // if(GetHasFeat(FEAT_BRIMSTONE_SPEAKER_SPELLCASTING_DRUID, oCaster)) @@ -4421,7 +4430,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_FAVOURED_SOUL, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_FAVOURED_SOUL, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_FAVOURED_SOUL, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -4534,7 +4546,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); */ /* if(GetHasFeat(FEAT_BFZ_SPELLCASTING_HEALER, oCaster)) - nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; */ + nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; */ + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_HEALER, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BRIMSTONE_SPEAKER_SPELLCASTING_HEALER, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BRIMSTONE_SPEAKER, oCaster) + 1) / 2; @@ -4641,7 +4656,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_JUSTICEWW, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_JOWAW, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_JUSTICEWW, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -4742,6 +4760,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_KNIGHT_CHALICE, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_KOTC, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); /* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_KNIGHT_CHALICE, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); @@ -4849,6 +4870,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_KNIGHT_MIDDLECIRCLE, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_KOTMC, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); /* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_KNIGHT_MIDDLECIRCLE, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); @@ -4962,6 +4986,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_NENTYAR_HUNTER, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_NENTYAR_HUNTER, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); /* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_NENTYAR_HUNTER, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); */ @@ -5164,6 +5191,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_PALADIN, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_PALADIN, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); /* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_PALADIN, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); @@ -5272,7 +5302,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_RANGER, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_RANGER, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_RANGER, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -5385,7 +5418,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_OASHAMAN, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_OASHAMAN, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_OASHAMAN, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -5599,7 +5635,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_SOHEI, oCaster)) - nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_SOHEI, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); if(GetHasFeat(FEAT_BFZ_SPELLCASTING_SOHEI, oCaster)) nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; @@ -5704,6 +5743,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID) if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_SOL, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster); + + if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_SOL, oCaster)) + nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster); /* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_SOL, oCaster)) nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); diff --git a/nwn/nwnprc/trunk/include/prc_inc_core.nss b/nwn/nwnprc/trunk/include/prc_inc_core.nss index 099c3ac4..91c5ba12 100644 --- a/nwn/nwnprc/trunk/include/prc_inc_core.nss +++ b/nwn/nwnprc/trunk/include/prc_inc_core.nss @@ -410,6 +410,8 @@ int PRCGetSpellLevelForClass(int nSpell, int nClass) sSpellLevel = Get2DACache("spells", "Cleric", nSpell); else if (nClass == CLASS_TYPE_BARD) sSpellLevel = Get2DACache("spells", "Bard", nSpell); + else if (nClass == CLASS_TYPE_ASSASSIN) + sSpellLevel = Get2DACache("spells", "Assassin", nSpell); else if (nClass == CLASS_TYPE_CULTIST_SHATTERED_PEAK) sSpellLevel = Get2DACache("spells", "Cultist", nSpell); else if (nClass == CLASS_TYPE_NENTYAR_HUNTER) diff --git a/nwn/nwnprc/trunk/include/prc_inc_function.nss b/nwn/nwnprc/trunk/include/prc_inc_function.nss index aa47614b..f1a0fea3 100644 --- a/nwn/nwnprc/trunk/include/prc_inc_function.nss +++ b/nwn/nwnprc/trunk/include/prc_inc_function.nss @@ -109,7 +109,7 @@ void SetupCharacterData(object oPC) case CLASS_TYPE_ARCANE_DUELIST: sScript = "prc_arcduel"; break; case CLASS_TYPE_ARCHIVIST: sScript = "prc_archivist"; iData |= 0x01; break; case CLASS_TYPE_ASSASSIN: break; - //case CLASS_TYPE_BAELNORN: sScript = "prc_baelnorn"; break; + //case CLASS_TYPE_BAELNORN: sScript = "prc_baelnorn"; break; case CLASS_TYPE_BARD: iData |= 0x07; break; case CLASS_TYPE_BATTLESMITH: sScript = "prc_battlesmith"; break; case CLASS_TYPE_BEGUILER: iData |= 0x03; break; diff --git a/nwn/nwnprc/trunk/include/prc_inc_material.nss b/nwn/nwnprc/trunk/include/prc_inc_material.nss index dc050aa7..bb84f864 100644 --- a/nwn/nwnprc/trunk/include/prc_inc_material.nss +++ b/nwn/nwnprc/trunk/include/prc_inc_material.nss @@ -430,8 +430,8 @@ string GetMaterialName( int iMaterialType, int bLowerCase = FALSE) case IP_MATERIAL_ROPE_GIANT_HAIR: sName = IP_MATERIAL_NAME_ROPE_GIANT_HAIR; break; case IP_MATERIAL_OBSIDIAN: sName = IP_MATERIAL_NAME_OBSIDIAN; break; case IP_MATERIAL_BAMBOO: sName = IP_MATERIAL_NAME_BAMBOO; break; - case IP_MATERIAL_POTTERY: sName = IP_MATERIAL_NAME_POTTERY; break; - case IP_MATERIAL_GLASSTEEL: sName = IP_MATERIAL_NAME_GLASSTEEL; break; + case IP_MATERIAL_POTTERY: sName = IP_MATERIAL_NAME_POTTERY; break; + case IP_MATERIAL_GLASSTEEL: sName = IP_MATERIAL_NAME_GLASSTEEL; break; case IP_MATERIAL_HERB: sName = IP_MATERIAL_NAME_HERB; break; default: return ""; diff --git a/nwn/nwnprc/trunk/include/prc_nui_lv_inc.nss b/nwn/nwnprc/trunk/include/prc_nui_lv_inc.nss index bc10b289..9f9adb67 100644 --- a/nwn/nwnprc/trunk/include/prc_nui_lv_inc.nss +++ b/nwn/nwnprc/trunk/include/prc_nui_lv_inc.nss @@ -1539,8 +1539,8 @@ int GetRemainingSpellChoices(int nClass, int circleLevel, object oPC=OBJECT_SELF // default logic for spont casters totalSpellsKnown = GetSpellKnownMaxCount(casterLevel, circleLevel, nClass, oPC); // Favoured Soul has more 0 choices than there are spells for some reason - if (nClass == CLASS_TYPE_FAVOURED_SOUL && circleLevel == 0 && totalSpellsKnown > 6) - totalSpellsKnown = 6; + if (nClass == CLASS_TYPE_FAVOURED_SOUL && circleLevel == 0 && totalSpellsKnown > 7) + totalSpellsKnown = 7; // logic for spont casters json selectedCircle = JsonObjectGet(chosenSpells, IntToString(circleLevel)); diff --git a/nwn/nwnprc/trunk/include/prc_sp_func.nss b/nwn/nwnprc/trunk/include/prc_sp_func.nss index 233090f4..c249c5f7 100644 --- a/nwn/nwnprc/trunk/include/prc_sp_func.nss +++ b/nwn/nwnprc/trunk/include/prc_sp_func.nss @@ -180,6 +180,24 @@ void RunImpactScript(object oPC, int nSpellID, int nEventType) DeleteLocalInt(oPC, PRC_SPELLID_OVERRIDE); } +//Returns true if the spell is one of the repair spells +int IsRepair(int nSpellID) +{ + return ((nSpellID >= SPELL_REPAIR_MINOR_DAMAGE) && (nSpellID <= SPELL_REPAIR_CRITICAL_DAMAGE)); +} + +//Returns true if the spell is one of the mass repair spells +int IsMassRepair(int nSpellID) +{ + return ((nSpellID >= SPELL_MASS_REPAIR_LIGHT_DAMAGE) && (nSpellID <= SPELL_MASS_REPAIR_CRITICAL_DAMAGE)); +} + +//Returns true if the spell is one of the mass inflict damage spells +int IsMassInflictDamage(int nSpellID) +{ + return ((nSpellID >= SPELL_MASS_INFLICT_LIGHT_DAMAGE) && (nSpellID <= SPELL_MASS_INFLICT_CRITICAL_DAMAGE)); +} + //Returns true if the spell is one of the cure spells int IsCure(int nSpellID) { diff --git a/nwn/nwnprc/trunk/include/prc_spell_const.nss b/nwn/nwnprc/trunk/include/prc_spell_const.nss index 02a3a2ff..1537b2f1 100644 --- a/nwn/nwnprc/trunk/include/prc_spell_const.nss +++ b/nwn/nwnprc/trunk/include/prc_spell_const.nss @@ -1359,8 +1359,27 @@ const int SPELL_SUMMON_NATURES_ALLY_9_ARANEA = 17085; const int SPELL_CHASING_PERFECTION = 2479; //:: Spell Compendium Spells -const int SPELL_SPIRIT_WORM = 17248; -const int SPELL_FORCE_MISSILES = 2480; +const int SPELL_FORCE_MISSILES = 2480; +const int SPELL_REPAIR_MINOR_DAMAGE = 17094; +const int SPELL_REPAIR_LIGHT_DAMAGE = 17095; +const int SPELL_REPAIR_MODERATE_DAMAGE = 17096; +const int SPELL_REPAIR_SERIOUS_DAMAGE = 17097; +const int SPELL_REPAIR_CRITICAL_DAMAGE = 17098; +const int SPELL_INFLICT_LIGHT_DAMAGE = 17100; +const int SPELL_INFLICT_MODERATE_DAMAGE = 17101; +const int SPELL_INFLICT_SERIOUS_DAMAGE = 17102; +const int SPELL_INFLICT_CRITICAL_DAMAGE = 17103; +const int SPELL_SPIRIT_WORM = 17248; + +//:: Races of Eberron +const int SPELL_MASS_REPAIR_LIGHT_DAMAGE = 17105; +const int SPELL_MASS_REPAIR_MODERATE_DAMAGE = 17106; +const int SPELL_MASS_REPAIR_SERIOUS_DAMAGE = 17107; +const int SPELL_MASS_REPAIR_CRITICAL_DAMAGE = 17108; +const int SPELL_MASS_INFLICT_LIGHT_DAMAGE = 17110; +const int SPELL_MASS_INFLICT_MODERATE_DAMAGE = 17111; +const int SPELL_MASS_INFLICT_SERIOUS_DAMAGE = 17112; +const int SPELL_MASS_INFLICT_CRITICAL_DAMAGE = 17113; //:: Masters of the Wild Spells const int SPELL_FORESTFOLD = 17090; diff --git a/nwn/nwnprc/trunk/include/prc_x2_craft.nss b/nwn/nwnprc/trunk/include/prc_x2_craft.nss index ac1d795a..f54edbb8 100644 --- a/nwn/nwnprc/trunk/include/prc_x2_craft.nss +++ b/nwn/nwnprc/trunk/include/prc_x2_craft.nss @@ -529,6 +529,7 @@ object CICraftScribeScroll(object oCreator, int nSpellID) case CLASS_TYPE_WIZARD: case CLASS_TYPE_SORCERER: sClass = "Wiz_Sorc"; break; case CLASS_TYPE_CLERIC: + case CLASS_TYPE_OCULAR: case CLASS_TYPE_UR_PRIEST: sClass = "Cleric"; break; case CLASS_TYPE_PALADIN: sClass = "Paladin"; break; case CLASS_TYPE_DRUID: diff --git a/nwn/nwnprc/trunk/others/prc_scr_1519.uti b/nwn/nwnprc/trunk/others/prc_scr_1519.uti new file mode 100644 index 00000000..60143336 Binary files /dev/null and b/nwn/nwnprc/trunk/others/prc_scr_1519.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_1520.uti b/nwn/nwnprc/trunk/others/prc_scr_1520.uti new file mode 100644 index 00000000..af6894c0 Binary files /dev/null and b/nwn/nwnprc/trunk/others/prc_scr_1520.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_1522.uti b/nwn/nwnprc/trunk/others/prc_scr_1522.uti new file mode 100644 index 00000000..d2cddf47 Binary files /dev/null and b/nwn/nwnprc/trunk/others/prc_scr_1522.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_1525.uti b/nwn/nwnprc/trunk/others/prc_scr_1525.uti new file mode 100644 index 00000000..5b7f672d Binary files /dev/null and b/nwn/nwnprc/trunk/others/prc_scr_1525.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_1528.uti b/nwn/nwnprc/trunk/others/prc_scr_1528.uti new file mode 100644 index 00000000..bfcab2a5 Binary files /dev/null and b/nwn/nwnprc/trunk/others/prc_scr_1528.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_865.uti b/nwn/nwnprc/trunk/others/prc_scr_865.uti index 4e383988..2e82a4f9 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_865.uti and b/nwn/nwnprc/trunk/others/prc_scr_865.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_868.uti b/nwn/nwnprc/trunk/others/prc_scr_868.uti index 92530fce..afc9a0f3 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_868.uti and b/nwn/nwnprc/trunk/others/prc_scr_868.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_871.uti b/nwn/nwnprc/trunk/others/prc_scr_871.uti index 1063a581..b1fdc2a9 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_871.uti and b/nwn/nwnprc/trunk/others/prc_scr_871.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_874.uti b/nwn/nwnprc/trunk/others/prc_scr_874.uti index ee6ab172..49c9583a 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_874.uti and b/nwn/nwnprc/trunk/others/prc_scr_874.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_880.uti b/nwn/nwnprc/trunk/others/prc_scr_880.uti index 539d0552..ed52f8f7 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_880.uti and b/nwn/nwnprc/trunk/others/prc_scr_880.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_881.uti b/nwn/nwnprc/trunk/others/prc_scr_881.uti index bd18c145..07480178 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_881.uti and b/nwn/nwnprc/trunk/others/prc_scr_881.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scr_997.uti b/nwn/nwnprc/trunk/others/prc_scr_997.uti index 93032846..8a31bb6c 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scr_997.uti and b/nwn/nwnprc/trunk/others/prc_scr_997.uti differ diff --git a/nwn/nwnprc/trunk/others/prc_scrolls.utm b/nwn/nwnprc/trunk/others/prc_scrolls.utm index d1a22aa1..a67b9f2e 100644 Binary files a/nwn/nwnprc/trunk/others/prc_scrolls.utm and b/nwn/nwnprc/trunk/others/prc_scrolls.utm differ diff --git a/nwn/nwnprc/trunk/race2das/racialappear.2da b/nwn/nwnprc/trunk/race2das/racialappear.2da index d6c1710c..59818029 100644 --- a/nwn/nwnprc/trunk/race2das/racialappear.2da +++ b/nwn/nwnprc/trunk/race2das/racialappear.2da @@ -150,7 +150,7 @@ 146 Shifter 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 147 Changeling 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 148 Kalashtar 6 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -149 Warforged 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +149 Warforged 475 5 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 150 Rakshasa_Zakya 293 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 151 Arctic_Dwarf 2 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 152 Gold_Dwarf 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** diff --git a/nwn/nwnprc/trunk/scripts/prc_henshin.nss b/nwn/nwnprc/trunk/scripts/prc_henshin.nss index c5f7837e..f09b868c 100644 --- a/nwn/nwnprc/trunk/scripts/prc_henshin.nss +++ b/nwn/nwnprc/trunk/scripts/prc_henshin.nss @@ -6,6 +6,8 @@ Jeremiah Teague Rewritten by Stratovarius to use CompositeBonus + + Fixed by Jaysyn to work more like PnP */ #include "prc_inc_unarmed" diff --git a/nwn/nwnprc/trunk/spells/sp_mirror.nss b/nwn/nwnprc/trunk/spells/sp_mirror.nss index 73e02f5c..536ffb01 100644 --- a/nwn/nwnprc/trunk/spells/sp_mirror.nss +++ b/nwn/nwnprc/trunk/spells/sp_mirror.nss @@ -49,7 +49,7 @@ dead after being hit by a fireball). // Validates and tracks mirror image alignment with master void TrackMirrorImage(object oSummoned) { - DoDebug("sp_mirror >> TrackMirrorImage: Running."); + if(DEBUG) DoDebug("sp_mirror >> TrackMirrorImage: Running."); if (!GetIsObjectValid(oSummoned)) { @@ -109,7 +109,7 @@ void StartMirrorImageTracking(object oSummoned, object oMaster) SetLocalObject(oSummoned, "oMaster", oMaster); - DoDebug("sp_mirror >> StartMirrorImageTracking: Firing TrackMirrorImage()."); + if(DEBUG) DoDebug("sp_mirror >> StartMirrorImageTracking: Firing TrackMirrorImage()."); TrackMirrorImage(oSummoned); } diff --git a/nwn/nwnprc/trunk/spells/sp_repairinflict.nss b/nwn/nwnprc/trunk/spells/sp_repairinflict.nss new file mode 100644 index 00000000..364d587c --- /dev/null +++ b/nwn/nwnprc/trunk/spells/sp_repairinflict.nss @@ -0,0 +1,188 @@ +/** @file + sp_repairinflict.nss + + Repair / Inflict Damage (construct) handler. + Mirrors nw_s0_cureinflict structure and mass behaviour. +*/ + +#include "prc_sp_func" +#include "prc_inc_function" +#include "prc_inc_sp_tch" +#include "prc_add_spell_dc" + +int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nSpellID, int bIsRepair) +{ + int nMetaMagic = PRCGetMetaMagicFeat(); + int bMass = IsMassRepair(nSpellID) || IsMassInflictDamage(nSpellID); + int nHealVFX; + int nEnergyType = DAMAGE_TYPE_MAGICAL; + int nSpellLevel = StringToInt(lookup_spell_level(PRCGetSpellId())); + int nDice = bMass ? nSpellLevel - 4 : nSpellLevel; + int bHeal; + int nAmount; + + switch(nDice) //nDice == 0 for minor => small vfx + { + case 0: nHealVFX = VFX_IMP_MAGBLUE; break; + case 1: nHealVFX = VFX_IMP_MAGBLUE; break; + case 2: nHealVFX = VFX_IMP_MAGBLUE; break; + case 3: nHealVFX = VFX_IMP_LIGHTNING_S; break; + case 4: default: nHealVFX = VFX_IMP_MAGBLUE; break; + } + +/* switch(nDice) //nDice == 0 for minor => small vfx + { + case 0: nHealVFX = VFX_IMP_HEAD_HEAL; break; + case 1: nHealVFX = VFX_IMP_HEALING_S; break; + case 2: nHealVFX = VFX_IMP_HEALING_M; break; + case 3: nHealVFX = VFX_IMP_HEALING_L; break; + case 4: default: nHealVFX = VFX_IMP_HEALING_G; break; + } */ + + // Repair/Inflict construct bonus: +1 per caster level, max +5 + int nExtraDamage = PRCMin(nCasterLevel, 5); + + // Mass spell AoE targeting (same mass behaviour as cure/inflict) + location lLoc; + if(bMass) + { + lLoc = PRCGetSpellTargetLocation(); + oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lLoc, TRUE); + ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(bIsRepair ? VFX_FNF_LOS_HOLY_20 : VFX_FNF_LOS_EVIL_20), lLoc); + } + + float fDelay = 0.0; + int nAffected = 0; + int nMaxAffected= bMass ? nCasterLevel : 1; + int iAttackRoll = 1; + + while(GetIsObjectValid(oTarget)) + { + // Skip non-creatures or creatures that are not constructs. + if(GetObjectType(oTarget) != OBJECT_TYPE_CREATURE || MyPRCGetRacialType(oTarget) != RACIAL_TYPE_CONSTRUCT) + { + oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lLoc, TRUE); + continue; + } + + if(bMass) fDelay = PRCGetRandomDelay(); + + // Compute heal/damage amount + if(nMetaMagic & METAMAGIC_MAXIMIZE) + { + nAmount = nDice * 8 + nExtraDamage; + } + else + nAmount = d8(nDice) + nExtraDamage; + + if((nMetaMagic & METAMAGIC_EMPOWER)) + nAmount += (nAmount / 2); + + // Minor (dice == 0) => 1 point + if(nDice == 0) + nAmount = 1; + + // Determine heal vs harm. For this handler: + // - Repair spells heal constructs. + // - InflictDamage spells harm constructs. + bHeal = bIsRepair; + + // Repair (healing constructs) + if(bHeal && !spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oCaster)) // assume only heal non-hostiles + { + DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectHeal(nAmount, oTarget), oTarget)); + DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(nHealVFX), oTarget)); + SignalEvent(oTarget, EventSpellCastAt(oCaster, nSpellID, FALSE)); + nAffected++; + } + // Inflict Damage (harm constructs) + else if(!bHeal && spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oCaster)) + { + // Add any per-dice flat additions similar to cure/inflict behaviour + nAmount += SpellDamagePerDice(OBJECT_SELF, nDice); + + // Roll touch attack if not mass + iAttackRoll = bMass ? TRUE : PRCDoMeleeTouchAttack(oTarget); + if(iAttackRoll > 0) + { + SignalEvent(oTarget, EventSpellCastAt(oCaster, nSpellID)); + + // Inflict-damage spells are subject to SR. Repair spells are not. + if(!PRCDoResistSpell(oCaster, oTarget, nCasterLevel + SPGetPenetr())) + { + +/* int MySavingThrow( + int nSavingThrow, + object oTarget, + int nDC, + SAVING_THROW_TYPE_NONE, + object oSaveVersus = OBJECT_SELF, + float fDelay = 0.0f ); */ + + + // Inflict damage spells: Will save for half + //int nSave = WillSave(oTarget, PRCGetSaveDC(oCaster, nSpellID)); + int nSave = PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, oCaster, nSpellID), SAVING_THROW_TYPE_SPELL, OBJECT_SELF, fDelay); + + int nFinal = nAmount; + + if(nSave == 1) // successful save + nFinal /= 2; + + effect eDam = PRCEffectDamage(oTarget, nFinal, nEnergyType); + DelayCommand(fDelay + 1.0, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget)); + DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HARM), oTarget)); + } + } + + nAffected++; + } + + // Terminate loop if target limit reached + if(nAffected >= nMaxAffected) + break; + + // Next in AoE + oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lLoc, TRUE); + } + + return bMass ? TRUE : iAttackRoll; // TRUE if charges should be decremented +} + +void main() +{ + if (!X2PreSpellCastCode()) return; + + int nSpellID = PRCGetSpellId(); + // Determine whether this is a repair (heal) or inflict-damage (harm) spell + int bIsRepair = IsMassRepair(nSpellID) || IsRepair(nSpellID); // implement IsRepair/IsMassRepair in your spell table if not present + int nSchool = SPELL_SCHOOL_TRANSMUTATION; + PRCSetSchool(nSchool); + + object oCaster = OBJECT_SELF; + object oTarget = PRCGetSpellTargetObject(); + int nCasterLevel = PRCGetCasterLevel(oCaster); + + // Check for holding charge + int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); + if(!nEvent) // normal cast + { + // can't hold the charge with mass repair/inflict spells + if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget && IsTouchSpell(nSpellID)) + { + SetLocalSpellVariables(oCaster, 1); + return; + } + DoSpell(oCaster, oTarget, nCasterLevel, nSpellID, bIsRepair); + } + else + { + if(nEvent & PRC_SPELL_EVENT_ATTACK) + { + if(DoSpell(oCaster, oTarget, nCasterLevel, nSpellID, bIsRepair)) + DecrementSpellCharges(oCaster); + } + } + + PRCSetSchool(); +} \ No newline at end of file diff --git a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk index a62e2fa5..a3362a21 100644 Binary files a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk and b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk differ diff --git a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml index f8fee5b6..eb630498 100644 --- a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml +++ b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml @@ -3101,8 +3101,8 @@ Range: Personal Target: You Duration: 10 minutes/level -_A silver glow sheathes your body as you complete the spell. As the glow fades, you feel a touch of the divine at the back of your mind. This divine touch spreads until you feel your concerns and anxieties -fade away._ +A silver glow sheathes your body as you complete the spell. As the glow fades, you feel a touch of the divine at the back of your mind. This divine touch spreads until you feel your concerns and anxieties +fade away. You gain a +4 sacred bonus on saving throws made against mind-affecting spells and effects. Cloak of Bravery @@ -3194,9 +3194,7 @@ You are bathed in an unearthly glow for the duration of the spell, as if a dayli If you die, your body is converted into an explosive blast of energy in a 20-foot-radius burst centered where you fell, dealing 2d6 points of damage per caster level (maximum 20d6) to all evil creatures in the burst's area. Good creatures in the area are healed by the same amount, and undead take double this damage. Spell resistance cannot prevent this damage, but a successful Reflex save reduces it to half. Your body is disintegrated, so you cannot be raised with a raise dead spell. Spells that do not require an intact body, such as true resurrection, can be used to bring you back to life as normal. Righteous Fury - (Spell Compendium, p. 177) - -Transmutation + Transmutation Level: Paladin 3, Components: V, S, DF, Casting Time: 1 standard action @@ -3232,8 +3230,7 @@ You call upon the fortitude of the powers of good, and your flesh turns an ivory The spell grants you a +8 enhancement bonus to Strength. Undead Bane Weapon - -Transmutation + Transmutation Level: Paladin 3, Cleric 4, Components: V, S, DF, Casting Time: 1 Standard Action @@ -38701,8 +38698,7 @@ Area of Effect / Target: Single Duration: 10 minutes / level Additional Counter Spells: -You bestow upon a character a scintillating aura around his head, imbuing him with great power. The target receives a +4 deflection bonus to AC and a +4 luck bonus to attack rolls, saving throws, and all ability scores. - +You bestow upon a character a scintillating aura around his head, imbuing him with great power. The target receives a +4 deflection bonus to AC and a +4 luck bonus to attack rolls, saving throws, and all ability scores. Energy Immunity Caster Level(s): Cleric 6, Druid 6, Wizard / Sorcerer 7 Innate Level: 6 @@ -40553,37 +40549,37 @@ Epic Levels: Harper Scout Clairaudience/Clairvoyance Harper Scout Nondetection Harper Scout Undetectable Alignment - Assassin Addiction - Assassin Addiction: Terran Brandy - Assassin Addiction: Mushroom Powder - Assassin Addiction: Vodare - Assassin Addiction: Agony - Assassin Angry Ache - Assassin Blade of Blood - Assassin Blade of Blood 1d6 - Assassin Blade of Blood 3d6 - Assassin Disguise Self - Assassin Disguise Self - Learn Shape - Assassin Disguise Self - Options - Assassin Disguise Self - Quickslot 1 - Assassin Disguise Self - Quickslot 2 - Assassin Disguise Self - Quickslot 3 - Assassin Jump - Assassin Obscuring Mist - Assassin Sleep - Assassin True Strike - Assassin Alter Self - Assassin Alter Self - Learn Shape - Assassin Alter Self - Options - Assassin Alter Self - Quickslot 1 - Assassin Alter Self - Quickslot 2 - Assassin Alter Self - Quickslot 3 - Assassin Cat's Grace - Assassin Darkness - Assassin Fox's Cunning - Assassin Ice Knife - Assassin Invisibility - Assassin Undetectable Alignment + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + Sorcerer Repair Minor Damage + Sorcerer Repair Light Damage + Sorcerer Repair Moderate Damage + Sorcerer Repair Serious Damage + Sorcerer Repair Critical Damage + Sorcerer Spirit Worm + Sorcerer Chasing Perfection + Sorcerer Force Missiles + Sorcerer Adrenaline Surge + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** Assassin Deeper Darkness Assassin Deep Slumber Assassin False Life @@ -40600,11 +40596,11 @@ Epic Levels: Assassin Flesh Armor Assassin Freedom of Movement Assassin Glibness - Assassin Heart Ripper - Assassin Improved Invisibility - Assassin Locate Creature - Assassin Poison - Assassin Stop Heart + **** + **** + **** + **** + **** Blackguard Cure Light Wounds Blackguard Empowered Cure Light Wounds Blackguard Maximized Cure Light Wounds @@ -60040,476 +60036,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Dragonfire Adept Instill Vulnerability: Sonic ####END_OF_INV_SPELLBOOK_RESERVE ####START_OF_NEW_SPELLBOOK_RESERVE - Ocular Adept Remove Paralysis - Ocular Adept Silent Remove Paralysis - Ocular Adept Still Remove Paralysis - Ocular Adept Resist Elements - Ocular Adept Extended Resist Elements - Ocular Adept Silent Resist Elements - Ocular Adept Still Resist Elements - Ocular Adept Shield Other - Ocular Adept Extended Shield Other - Ocular Adept Silent Shield Other - Ocular Adept Still Shield Other - Ocular Adept Silence - Ocular Adept Extended Silence - Ocular Adept Silent Silence - Ocular Adept Still Silence - Ocular Adept Sound Burst - Ocular Adept Maximized Sound Burst - Ocular Adept Silent Sound Burst - Ocular Adept Still Sound Burst - Ocular Adept Spores of the Vrock - Ocular Adept Empowered Spores of the Vrock - Ocular Adept Maximized Spores of the Vrock - Ocular Adept Silent Spores of the Vrock - Ocular Adept Still Spores of the Vrock - Ocular Adept Stone Bones - Ocular Adept Extended Stone Bones - Ocular Adept Silent Stone Bones - Ocular Adept Still Stone Bones - Ocular Adept Summon Creature II - Ocular Adept Extended Summon Creature II - Ocular Adept Silent Summon Creature II - Ocular Adept Still Summon Creature II - Ocular Adept Summon Undead 2 - Ocular Adept Extended Summon Undead 2 - Ocular Adept Silent Summon Undead 2 - Ocular Adept Still Summon Undead 2 - Ocular Adept Ultravision - Ocular Adept Extended Ultravision - Ocular Adept Silent Ultravision - Ocular Adept Still Ultravision - Ocular Adept Undetectable Alignment - Ocular Adept Extended Undetectable Alignment - Ocular Adept Silent Undetectable Alignment - Ocular Adept Still Undetectable Alignment - Ocular Adept Wave of Grief - Ocular Adept Extended Wave of Grief - Ocular Adept Still Wave of Grief - Ocular Adept Animate Dead - Ocular Adept Extended Animate Dead - Ocular Adept Silent Animate Dead - Ocular Adept Still Animate Dead - Ocular Adept Bestow Curse - Ocular Adept Silent Bestow Curse - Ocular Adept Still Bestow Curse - Ocular Adept Blindness/Deafness - Ocular Adept Extended Blindness/Deafness - Ocular Adept Silent Blindness/Deafness - Ocular Adept Boneblade - Ocular Adept Boneblade: Greatsword - Ocular Adept Boneblade: Longsword - Ocular Adept Boneblade: Shortsword - Ocular Adept Extended Boneblade - Ocular Adept Extended Boneblade: Greatsword - Ocular Adept Extended Boneblade: Longsword - Ocular Adept Extended Boneblade: Shortsword - Ocular Adept Silent Boneblade - Ocular Adept Silent Boneblade: Greatsword - Ocular Adept Silent Boneblade: Longsword - Ocular Adept Silent Boneblade: Shortsword - Ocular Adept Still Boneblade - Ocular Adept Still Boneblade: Greatsword - Ocular Adept Still Boneblade: Longsword - Ocular Adept Still Boneblade: Shortsword - Ocular Adept Clarity - Ocular Adept Extended Clarity - Ocular Adept Still Clarity - Ocular Adept Close Wounds - Ocular Adept Empowered Close Wounds - Ocular Adept Silent Close Wounds - Ocular Adept Clutch of Orcus - Ocular Adept Silent Clutch of Orcus - Ocular Adept Still Clutch of Orcus - Ocular Adept Contagion - Ocular Adept Silent Contagion - Ocular Adept Still Contagion - Ocular Adept Continual Flame - Ocular Adept Silent Continual Flame - Ocular Adept Still Continual Flame - Ocular Adept Crown of Might - Ocular Adept Extended Crown of Might - Ocular Adept Silent Crown of Might - Ocular Adept Still Crown of Might - Ocular Adept Crown of Protection - Ocular Adept Extended Crown of Protection - Ocular Adept Silent Crown of Protection - Ocular Adept Still Crown of Protection - Ocular Adept Cure Serious Wounds - Ocular Adept Empowered Cure Serious Wounds - Ocular Adept Silent Cure Serious Wounds - Ocular Adept Still Cure Serious Wounds - Ocular Adept Curse of Petty Failing - Ocular Adept Extended Curse of Petty Failing - Ocular Adept Silent Curse of Petty Failing - Ocular Adept Still Curse of Petty Failing - Ocular Adept Darkfire - Ocular Adept Extended Darkfire - Ocular Adept Silent Darkfire - Ocular Adept Still Darkfire - Ocular Adept Daylight - Ocular Adept Extended Daylight - Ocular Adept Silent Daylight - Ocular Adept Still Daylight - Ocular Adept Deeper Darkness - Ocular Adept Extended Deeper Darkness - Ocular Adept Silent Deeper Darkness - Ocular Adept Devil's Eye - Ocular Adept Silent Devil's Eye - Ocular Adept Still Devil's Eye - Ocular Adept Dispel Magic - Ocular Adept Silent Dispel Magic - Ocular Adept Still Dispel Magic - Ocular Adept Energize Potion - Ocular Adept Energize Potion: Acid - Ocular Adept Energize Potion: Cold - Ocular Adept Energize Potion: Electricity - Ocular Adept Energize Potion: Fire - Ocular Adept Energize Potion: Sonic - Ocular Adept Silent Energize Potion - Ocular Adept Silent Energize Potion: Acid - Ocular Adept Silent Energize Potion: Cold - Ocular Adept Silent Energize Potion: Electricity - Ocular Adept Silent Energize Potion: Fire - Ocular Adept Silent Energize Potion: Sonic - Ocular Adept Still Energize Potion - Ocular Adept Still Energize Potion: Acid - Ocular Adept Still Energize Potion: Cold - Ocular Adept Still Energize Potion: Electricity - Ocular Adept Still Energize Potion: Fire - Ocular Adept Still Energize Potion: Sonic - Ocular Adept Energy Aegis - Ocular Adept Energy Aegis, Acid - Ocular Adept Energy Aegis, Cold - Ocular Adept Energy Aegis, Electricity - Ocular Adept Energy Aegis, Fire - Ocular Adept Energy Aegis, Sonic - Ocular Adept Extended Energy Aegis - Ocular Adept Extended Energy Aegis, Acid - Ocular Adept Extended Energy Aegis, Cold - Ocular Adept Extended Energy Aegis, Electricity - Ocular Adept Extended Energy Aegis, Fire - Ocular Adept Extended Energy Aegis, Sonic - Ocular Adept Silent Energy Aegis - Ocular Adept Silent Energy Aegis, Acid - Ocular Adept Silent Energy Aegis, Cold - Ocular Adept Silent Energy Aegis, Electricity - Ocular Adept Silent Energy Aegis, Fire - Ocular Adept Silent Energy Aegis, Sonic - Ocular Adept Still Energy Aegis - Ocular Adept Still Energy Aegis, Acid - Ocular Adept Still Energy Aegis, Cold - Ocular Adept Still Energy Aegis, Electricity - Ocular Adept Still Energy Aegis, Fire - Ocular Adept Still Energy Aegis, Sonic - Ocular Adept Flesh Ripper - Ocular Adept Empowered Flesh Ripper - Ocular Adept Silent Flesh Ripper - Ocular Adept Still Flesh Ripper - Ocular Adept Glyph of Warding - Ocular Adept Blast Glyph (Acid) - Ocular Adept Blast Glyph (Cold) - Ocular Adept Blast Glyph (Electricity) - Ocular Adept Blast Glyph (Fire) - Ocular Adept Blast Glyph (Sonic) - Ocular Adept Empowered Glyph of Warding - Ocular Adept Empowered Blast Glyph (Acid) - Ocular Adept Empowered Blast Glyph (Cold) - Ocular Adept Empowered Blast Glyph (Electricity) - Ocular Adept Empowered Blast Glyph (Fire) - Ocular Adept Empowered Blast Glyph (Sonic) - Ocular Adept Extended Glyph of Warding - Ocular Adept Extended Blast Glyph (Acid) - Ocular Adept Extended Blast Glyph (Cold) - Ocular Adept Extended Blast Glyph (Electricity) - Ocular Adept Extended Blast Glyph (Fire) - Ocular Adept Extended Blast Glyph (Sonic) - Ocular Adept Silent Glyph of Warding - Ocular Adept Silent Blast Glyph (Acid) - Ocular Adept Silent Blast Glyph (Cold) - Ocular Adept Silent Blast Glyph (Electricity) - Ocular Adept Silent Blast Glyph (Fire) - Ocular Adept Silent Blast Glyph (Sonic) - Ocular Adept Still Glyph of Warding - Ocular Adept Still Blast Glyph (Acid) - Ocular Adept Still Blast Glyph (Cold) - Ocular Adept Still Blast Glyph (Electricity) - Ocular Adept Still Blast Glyph (Fire) - Ocular Adept Still Blast Glyph (Sonic) - Ocular Adept Inflict Serious Wounds - Ocular Adept Empowered Inflict Serious Wounds - Ocular Adept Silent Inflict Serious Wounds - Ocular Adept Still Inflict Serious Wounds - Ocular Adept Invisibility Purge - Ocular Adept Extended Invisibility Purge - Ocular Adept Silent Invisibility Purge - Ocular Adept Still Invisibility Purge - Ocular Adept Legion's Conviction - Ocular Adept Extended Legion's Conviction - Ocular Adept Silent Legion's Conviction - Ocular Adept Still Legion's Conviction - Ocular Adept Locate Object - Ocular Adept Extended Locate Object - Ocular Adept Silent Locate Object - Ocular Adept Still Locate Object - Ocular Adept Magic Circle against Chaos - Ocular Adept Extended Magic Circle against Chaos - Ocular Adept Silent Magic Circle against Chaos - Ocular Adept Still Magic Circle against Chaos - Ocular Adept Magic Circle against Evil - Ocular Adept Extended Magic Circle against Evil - Ocular Adept Silent Magic Circle against Evil - Ocular Adept Still Magic Circle against Evil - Ocular Adept Magic Circle against Good - Ocular Adept Extended Magic Circle against Good - Ocular Adept Silent Magic Circle against Good - Ocular Adept Still Magic Circle against Good - Ocular Adept Magic Circle against Law - Ocular Adept Extended Magic Circle against Law - Ocular Adept Silent Magic Circle against Law - Ocular Adept Still Magic Circle against Law - Ocular Adept Magic Vestment - Ocular Adept Extended Magic Vestment - Ocular Adept Silent Magic Vestment - Ocular Adept Still Magic Vestment - Ocular Adept Masochism - Ocular Adept Extended Masochism - Ocular Adept Mass Aid - Ocular Adept Empowered Mass Aid - Ocular Adept Extended Mass Aid - Ocular Adept Silent Mass Aid - Ocular Adept Still Mass Aid - Ocular Adept Mass Lesser Vigor - Ocular Adept Extended Mass Lesser Vigor - Ocular Adept Silent Mass Lesser Vigor - Ocular Adept Still Mass Lesser Vigor - Ocular Adept Necrotic Bloat - Ocular Adept Empowered Necrotic Bloat - Ocular Adept Negative Energy Protection - Ocular Adept Extended Negative Energy Protection - Ocular Adept Silent Negative Energy Protection - Ocular Adept Still Negative Energy Protection - Ocular Adept Obscure Object - Ocular Adept Extended Obscure Object - Ocular Adept Silent Obscure Object - Ocular Adept Still Obscure Object - Ocular Adept Prayer - Ocular Adept Extended Prayer - Ocular Adept Silent Prayer - Ocular Adept Still Prayer - Ocular Adept Protection from Elements - Ocular Adept Extended Protection from Elements - Ocular Adept Silent Protection from Elements - Ocular Adept Still Protection from Elements - Ocular Adept Red Fester - Ocular Adept Silent Red Fester - Ocular Adept Still Red Fester - Ocular Adept Remove Blindness/Deafness - Ocular Adept Silent Remove Blindness/Deafness - Ocular Adept Still Remove Blindness/Deafness - Ocular Adept Remove Curse - Ocular Adept Silent Remove Curse - Ocular Adept Still Remove Curse - Ocular Adept Remove Disease - Ocular Adept Silent Remove Disease - Ocular Adept Still Remove Disease - Ocular Adept Ring of Blades - Ocular Adept Extended Ring of Blades - Ocular Adept Silent Ring of Blades - Ocular Adept Still Ring of Blades - Ocular Adept Rotting Curse of Urfestra - Ocular Adept Empowered Rotting Curse of Urfestra - Ocular Adept Silent Rotting Curse of Urfestra - Ocular Adept Still Rotting Curse of Urfestra - Ocular Adept Searing Light - Ocular Adept Empowered Searing Light - Ocular Adept Silent Searing Light - Ocular Adept Still Searing Light - Ocular Adept Shivering Touch - Ocular Adept Empowered Shivering Touch - Ocular Adept Extended Shivering Touch - Ocular Adept Silent Shivering Touch - Ocular Adept Still Shivering Touch - Ocular Adept Shriveling - Ocular Adept Empowered Shriveling - Ocular Adept Silent Shriveling - Ocular Adept Still Shriveling - Ocular Adept Slashing Darkness - Ocular Adept Empowered Slashing Darkness - Ocular Adept Silent Slashing Darkness - Ocular Adept Still Slashing Darkness - Ocular Adept Summon Creature III - Ocular Adept Extended Summon Creature III - Ocular Adept Silent Summon Creature III - Ocular Adept Still Summon Creature III - Ocular Adept Summon Undead 3 - Ocular Adept Extended Summon Undead 3 - Ocular Adept Silent Summon Undead 3 - Ocular Adept Still Summon Undead 3 - Ocular Adept Touch of Juiblex - Ocular Adept Silent Touch of Juiblex - Ocular Adept Still Touch of Juiblex - Ocular Adept Unliving Weapon - Ocular Adept Empowered Unliving Weapon - Ocular Adept Silent Unliving Weapon - Ocular Adept Still Unliving Weapon - Ocular Adept Vigor - Ocular Adept Extended Vigor - Ocular Adept Silent Vigor - Ocular Adept Still Vigor - Ocular Adept Water Breathing - Ocular Adept Extended Water Breathing - Ocular Adept Silent Water Breathing - Ocular Adept Still Water Breathing - Ocular Adept Wrack - Ocular Adept Extended Wrack - Ocular Adept Silent Wrack - Ocular Adept Still Wrack - Ocular Adept Absorb Strength - Ocular Adept Extended Absorb Strength - Ocular Adept Silent Absorb Strength - Ocular Adept Still Absorb Strength - Ocular Adept Abyssal Might - Ocular Adept Extended Abyssal Might - Ocular Adept Silent Abyssal Might - Ocular Adept Still Abyssal Might - Ocular Adept Blood of the Martyr - Ocular Adept Silent Blood of the Martyr - Ocular Adept Still Blood of the Martyr - Ocular Adept Claws of the Savage - Ocular Adept Extended Claws of the Savage - Ocular Adept Silent Claws of the Savage - Ocular Adept Still Claws of the Savage - Ocular Adept Cure Critical Wounds - Ocular Adept Silent Cure Critical Wounds - Ocular Adept Still Cure Critical Wounds - Ocular Adept Damning Darkness - Ocular Adept Extended Damning Darkness - Ocular Adept Silent Damning Darkness - Ocular Adept Death Ward - Ocular Adept Extended Death Ward - Ocular Adept Silent Death Ward - Ocular Adept Still Death Ward - Ocular Adept Dimensional Anchor - Ocular Adept Extended Dimensional Anchor - Ocular Adept Silent Dimensional Anchor - Ocular Adept Still Dimensional Anchor - Ocular Adept Dismissal - Ocular Adept Silent Dismissal - Ocular Adept Still Dismissal - Ocular Adept Divine Power - Ocular Adept Extended Divine Power - Ocular Adept Silent Divine Power - Ocular Adept Still Divine Power - Ocular Adept Freedom of Movement - Ocular Adept Extended Freedom of Movement - Ocular Adept Silent Freedom of Movement - Ocular Adept Still Freedom of Movement - Ocular Adept Greater Magic Weapon - Ocular Adept Extended Greater Magic Weapon - Ocular Adept Silent Greater Magic Weapon - Ocular Adept Still Greater Magic Weapon - Ocular Adept Greater Resistance - Ocular Adept Extended Greater Resistance - Ocular Adept Silent Greater Resistance - Ocular Adept Still Greater Resistance - Ocular Adept Hammer of the Gods - Ocular Adept Silent Hammer of the Gods - Ocular Adept Still Hammer of the Gods - Ocular Adept Inflict Critical Wounds - Ocular Adept Silent Inflict Critical Wounds - Ocular Adept Still Inflict Critical Wounds - Ocular Adept Legion's Shield of Faith - Ocular Adept Extended Legion's Shield of Faith - Ocular Adept Silent Legion's Shield of Faith - Ocular Adept Still Legion's Shield of Faith - Ocular Adept Lesser Planar Ally - Ocular Adept Extended Lesser Planar Ally - Ocular Adept Silent Lesser Planar Ally - Ocular Adept Still Lesser Planar Ally - Ocular Adept Lower Spell Resistance - Ocular Adept Extended Lower Spell Resistance - Ocular Adept Silent Lower Spell Resistance - Ocular Adept Still Lower Spell Resistance - Ocular Adept Mass Ultravision - Ocular Adept Extended Mass Ultravision - Ocular Adept Silent Mass Ultravision - Ocular Adept Still Mass Ultravision - Ocular Adept Necrotic Domination - Ocular Adept Extended Necrotic Domination - Ocular Adept Silent Necrotic Domination - Ocular Adept Still Necrotic Domination - Ocular Adept Neutralize Poison - Ocular Adept Silent Neutralize Poison - Ocular Adept Still Neutralize Poison - Ocular Adept Panacea - Ocular Adept Silent Panacea - Ocular Adept Still Panacea - Ocular Adept Poison - Ocular Adept Silent Poison - Ocular Adept Still Poison - Ocular Adept Recitation - Ocular Adept Extended Recitation - Ocular Adept Silent Recitation - Ocular Adept Still Recitation - Ocular Adept Repel Vermin - Ocular Adept Extended Repel Vermin - Ocular Adept Silent Repel Vermin - Ocular Adept Still Repel Vermin - Ocular Adept Restoration - Ocular Adept Silent Restoration - Ocular Adept Still Restoration - Ocular Adept Stop Heart - Ocular Adept Still Stop Heart - Ocular Adept Summon Creature IV - Ocular Adept Extended Summon Creature IV - Ocular Adept Silent Summon Creature IV - Ocular Adept Still Summon Creature IV - Ocular Adept Summon Undead 4 - Ocular Adept Extended Summon Undead 4 - Ocular Adept Silent Summon Undead 4 - Ocular Adept Still Summon Undead 4 - Ocular Adept Sword of Conscience - Ocular Adept Silent Sword of Conscience - Ocular Adept Battletide - Ocular Adept Break Enchantment - Ocular Adept Chaav's Laugh - Ocular Adept Circle of Doom - Ocular Adept Claws of the Bebilith - Ocular Adept Convert Wand - Ocular Adept Dancing Web - Ocular Adept Fire in the Blood - Ocular Adept Flame Strike - Ocular Adept Greater Vigor - Ocular Adept Greater Command - Ocular Adept Greater Command Approach - Ocular Adept Greater Command Drop - Ocular Adept Greater Command Fall - Ocular Adept Greater Command Flee - Ocular Adept Greater Command Halt - Ocular Adept Healing Circle - Ocular Adept Heartclutch - Ocular Adept Legion's Curse of Petty Failing - Ocular Adept Mass Contagion - Ocular Adept Mass Cure Light Wounds - Ocular Adept Mass Inflict Light Wounds - Ocular Adept Morality Undone - Ocular Adept Necrotic Burst - Ocular Adept Power Leech - Ocular Adept Raise Dead - Ocular Adept Resonating Resistance - Ocular Adept Revivify - Ocular Adept Righteous Might - Ocular Adept Scrying - Ocular Adept Slay Living - Ocular Adept Soul Scour - Ocular Adept Spell Resistance - Ocular Adept Summon Creature V - Ocular Adept Summon Undead 5 - Ocular Adept Symbol of Pain - Ocular Adept Symbol of Sleep - Ocular Adept True Seeing Hexblade Augment Familiar Hexblade Light Hexblade Cause Fear @@ -60548,12 +60074,9 @@ Temples to evil deities sell cursed water at cost (making no profit). Hexblade Invisibility Hexblade Mirror Image Hexblade Protection from Arrows - Hexblade Pyrotechnics - - Hexblade Pyrotechnics: Fireworks - - Hexblade Pyrotechnics: Smoke - + Hexblade Pyrotechnics + Hexblade Pyrotechnics: Fireworks + Hexblade Pyrotechnics: Smoke Hexblade Resist Elements Hexblade See Invisibility Hexblade Touch of Idiocy @@ -60676,277 +60199,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Duskblade Bigby's Clenched Fist Duskblade Polar Ray Duskblade Waves of Fatigue - Healer Cure Minor Wounds - Healer Quickened Cure Minor Wounds - Healer Silent Cure Minor Wounds - Healer Still Cure Minor Wounds - Healer Light - Healer Extended Light - Healer Quickened Light - Healer Silent Light - Healer Read Magic - Healer Quickened Read Magic - Healer Silent Read Magic - Healer Still Read Magic - Healer Bless Water - Healer Quickened Bless Water - Healer Silent Bless Water - Healer Still Bless Water - Healer Cure Light Wounds - Healer Empowered Cure Light Wounds - Healer Maximized Cure Light Wounds - Healer Quickened Cure Light Wounds - Healer Silent Cure Light Wounds - Healer Still Cure Light Wounds - Healer Lesser Vigor - Healer Extended Lesser Vigor - Healer Quickened Lesser Vigor - Healer Silent Lesser Vigor - Healer Still Lesser Vigor - Healer Protection from Evil - Healer Extended Protection from Evil - Healer Quickened Protection from Evil - Healer Silent Protection from Evil - Healer Still Protection from Evil - Healer Remove Fear - Healer Extended Remove Fear - Healer Quickened Remove Fear - Healer Silent Remove Fear - Healer Still Remove Fear - Healer Remove Paralysis - Healer Quickened Remove Paralysis - Healer Silent Remove Paralysis - Healer Still Remove Paralysis - Healer Sanctuary - Healer Extended Sanctuary - Healer Quickened Sanctuary - Healer Silent Sanctuary - Healer Still Sanctuary - Healer Twilight Luck - Healer Extended Twilight Luck - Healer Silent Twilight Luck - Healer Divine Inspiration - Healer Extended Divine Inspiration - Healer Quickened Divine Inspiration - Healer Calm Emotions - Healer Extended Calm Emotions - Healer Quickened Calm Emotions - Healer Silent Calm Emotions - Healer Still Calm Emotions - Healer Cure Moderate Wounds - Healer Empowered Cure Moderate Wounds - Healer Maximized Cure Moderate Wounds - Healer Quickened Cure Moderate Wounds - Healer Silent Cure Moderate Wounds - Healer Still Cure Moderate Wounds - Healer Remove Blindness/Deafness - Healer Quickened Remove Blindness/Deafness - Healer Silent Remove Blindness/Deafness - Healer Still Remove Blindness/Deafness - Healer Remove Disease - Healer Quickened Remove Disease - Healer Silent Remove Disease - Healer Still Remove Disease - Healer Lesser Restoration - Healer Quickened Lesser Restoration - Healer Silent Lesser Restoration - Healer Still Lesser Restoration - Healer Luminous Armor - Healer Extended Luminous Armor - Healer Quickened Luminous Armor - Healer Ayailla's Radiant Burst - Healer Empowered Ayailla's Radiant Burst - Healer Maximized Ayailla's Radiant Burst - Healer Quickened Ayailla's Radiant Burst - Healer Silent Ayailla's Radiant Burst - Healer Still Ayailla's Radiant Burst - Healer Close Wounds - Healer Empowered Close Wounds - Healer Maximized Close Wounds - Healer Quickened Close Wounds - Healer Silent Close Wounds - Healer Cure Serious Wounds - Healer Empowered Cure Serious Wounds - Healer Maximized Cure Serious Wounds - Healer Quickened Cure Serious Wounds - Healer Silent Cure Serious Wounds - Healer Still Cure Serious Wounds - Healer Mass Lesser Vigor - Healer Extended Mass Lesser Vigor - Healer Quickened Mass Lesser Vigor - Healer Silent Mass Lesser Vigor - Healer Still Mass Lesser Vigor - Healer Neutralize Poison - Healer Quickened Neutralize Poison - Healer Silent Neutralize Poison - Healer Still Neutralize Poison - Healer Remove Curse - Healer Quickened Remove Curse - Healer Silent Remove Curse - Healer Still Remove Curse - Healer Restoration - Healer Quickened Restoration - Healer Silent Restoration - Healer Still Restoration - Healer Brilliant Emanation - Healer Extended Brilliant Emanation - Healer Quickened Brilliant Emanation - Healer Hammer of Righteousness - Healer Empowered Hammer of Righteousness - Healer Maximized Hammer of Righteousness - Healer Quickened Hammer of Righteousness - Healer Silent Hammer of Righteousness - Healer Still Hammer of Righteousness - Healer Vigor - Healer Extended Vigor - Healer Quickened Vigor - Healer Silent Vigor - Healer Still Vigor - Healer Cure Critical Wounds - Healer Empowered Cure Critical Wounds - Healer Maximized Cure Critical Wounds - Healer Quickened Cure Critical Wounds - Healer Silent Cure Critical Wounds - Healer Still Cure Critical Wounds - Healer Death Ward - Healer Extended Death Ward - Healer Quickened Death Ward - Healer Silent Death Ward - Healer Still Death Ward - Healer Freedom of Movement - Healer Extended Freedom of Movement - Healer Quickened Freedom of Movement - Healer Silent Freedom of Movement - Healer Still Freedom of Movement - Healer Mass Cure Light Wounds - Healer Empowered Mass Cure Light Wounds - Healer Maximized Mass Cure Light Wounds - Healer Quickened Mass Cure Light Wounds - Healer Silent Mass Cure Light Wounds - Healer Still Mass Cure Light Wounds - Healer Panacea - Healer Empowered Panacea - Healer Maximized Panacea - Healer Quickened Panacea - Healer Silent Panacea - Healer Still Panacea - Healer Greater Luminous Armor - Healer Extended Greater Luminous Armor - Healer Quickened Greater Luminous Armor - Healer Sunmantle - Healer Extended Sunmantle - Healer Quickened Sunmantle - Healer Still Sunmantle - Healer Diamond Spray - Healer Empowered Diamond Spray - Healer Extended Diamond Spray - Healer Maximized Diamond Spray - Healer Quickened Diamond Spray - Healer Silent Diamond Spray - Healer Still Diamond Spray - Healer Break Enchantment - Healer Quickened Break Enchantment - Healer Silent Break Enchantment - Healer Still Break Enchantment - Healer Greater Vigor - Healer Extended Greater Vigor - Healer Quickened Greater Vigor - Healer Silent Greater Vigor - Healer Still Greater Vigor - Healer Mass Cure Moderate Wounds - Healer Empowered Mass Cure Moderate Wounds - Healer Maximized Mass Cure Moderate Wounds - Healer Quickened Mass Cure Moderate Wounds - Healer Silent Mass Cure Moderate Wounds - Healer Still Mass Cure Moderate Wounds - Healer Raise Dead - Healer Quickened Raise Dead - Healer Silent Raise Dead - Healer Still Raise Dead - Healer Revivify - Healer Quickened Revivify - Healer Silent Revivify - Healer Still Revivify - Healer Stone to Flesh - Healer Extended Stone to Flesh - Healer Quickened Stone to Flesh - Healer Silent Stone to Flesh - Healer Still Stone to Flesh - Healer True Seeing - Healer Extended True Seeing - Healer Quickened True Seeing - Healer Silent True Seeing - Healer Still True Seeing - Healer Sicken Evil - Healer Extended Sicken Evil - Healer Quickened Sicken Evil - Healer Silent Sicken Evil - Healer Still Sicken Evil - Healer Greater Restoration - Healer Silent Greater Restoration - Healer Still Greater Restoration - Healer Heal - Healer Silent Heal - Healer Still Heal - Healer Mass Cure Serious Wounds - Healer Empowered Mass Cure Serious Wounds - Healer Maximized Mass Cure Serious Wounds - Healer Silent Mass Cure Serious Wounds - Healer Still Mass Cure Serious Wounds - Healer Regenerate - Healer Extended Regenerate - Healer Silent Regenerate - Healer Still Regenerate - Healer Exalted Raiment - Healer Extended Exalted Raiment - Healer Silent Exalted Raiment - Healer Storm of Shards - Healer Empowered Storm of Shards - Healer Maximized Storm of Shards - Healer Silent Storm of Shards - Healer Still Storm of Shards - Healer Vigorous Circle - Healer Extended Vigorous Circle - Healer Silent Vigorous Circle - Healer Still Vigorous Circle - Healer Mass Cure Critical Wounds - Healer Empowered Mass Cure Critical Wounds - Healer Silent Mass Cure Critical Wounds - Healer Still Mass Cure Critical Wounds - Healer Resurrection - Healer Silent Resurrection - Healer Still Resurrection - Healer Repulsion - Healer Extended Repulsion - Healer Silent Repulsion - Healer Still Repulsion - Healer Rain of Embers - Healer Empowered Rain of Embers - Healer Extended Rain of Embers - Healer Silent Rain of Embers - Healer Still Rain of Embers - Healer Phoenix Fire - Healer Empowered Phoenix Fire - Healer Silent Phoenix Fire - Healer Still Phoenix Fire - Healer Discern Location - Healer Extended Discern Location - Healer Silent Discern Location - Healer Still Discern Location - Healer Holy Aura - Healer Extended Holy Aura - Healer Silent Holy Aura - Healer Still Holy Aura - Healer Mass Heal - Healer Silent Mass Heal - Healer Still Mass Heal - Healer Dragon Cloud - Healer Silent Dragon Cloud - Healer Still Dragon Cloud - Healer Foresight - Healer Gate - Healer True Resurrection - Healer Exalted Fury Celebrant of Sharess Cause Fear Celebrant of Sharess Charm Person Celebrant of Sharess Daze @@ -60989,133 +60241,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Celebrant of Sharess Dominate Person Celebrant of Sharess Hold Monster Celebrant of Sharess Rainbow Pattern - Cultist of the Shattered Peaks Endure Elements - Cultist of the Shattered Peaks Extended Endure Elements - Cultist of the Shattered Peaks Silent Endure Elements - Cultist of the Shattered Peaks Still Endure Elements - Cultist of the Shattered Peaks Protection from Chaos - Cultist of the Shattered Peaks Extended Protection from Chaos - Cultist of the Shattered Peaks Silent Protection from Chaos - Cultist of the Shattered Peaks Still Protection from Chaos - Cultist of the Shattered Peaks Protection from Evil - Cultist of the Shattered Peaks Extended Protection from Evil - Cultist of the Shattered Peaks Silent Protection from Evil - Cultist of the Shattered Peaks Still Protection from Evil - Cultist of the Shattered Peaks Protection from Good - Cultist of the Shattered Peaks Extended Protection from Good - Cultist of the Shattered Peaks Silent Protection from Good - Cultist of the Shattered Peaks Still Protection from Good - Cultist of the Shattered Peaks Protection from Law - Cultist of the Shattered Peaks Extended Protection from Law - Cultist of the Shattered Peaks Silent Protection from Law - Cultist of the Shattered Peaks Still Protection from Law - Cultist of the Shattered Peaks Shield - Cultist of the Shattered Peaks Extended Shield - Cultist of the Shattered Peaks Silent Shield - Cultist of the Shattered Peaks Still Shield - Cultist of the Shattered Peaks Ironguts - Cultist of the Shattered Peaks Extended Ironguts - Cultist of the Shattered Peaks Silent Ironguts - Cultist of the Shattered Peaks Still Ironguts - Cultist of the Shattered Peaks Lesser Deflect - Cultist of the Shattered Peaks Extended Lesser Deflect - Cultist of the Shattered Peaks Silent Lesser Deflect - Cultist of the Shattered Peaks Twilight Luck - Cultist of the Shattered Peaks Extended Twilight Luck - Cultist of the Shattered Peaks Silent Twilight Luck - Cultist of the Shattered Peaks Charm Person - Cultist of the Shattered Peaks Extended Charm Person - Cultist of the Shattered Peaks Silent Charm Person - Cultist of the Shattered Peaks Still Charm Person - Cultist of the Shattered Peaks Sleep - Cultist of the Shattered Peaks Empowered Sleep - Cultist of the Shattered Peaks Extended Sleep - Cultist of the Shattered Peaks Silent Sleep - Cultist of the Shattered Peaks Still Sleep - Cultist of the Shattered Peaks Rouse - Cultist of the Shattered Peaks Silent Rouse - Cultist of the Shattered Peaks Still Rouse - Cultist of the Shattered Peaks Drug Resistance - Cultist of the Shattered Peaks Silent Drug Resistance - Cultist of the Shattered Peaks Nybor's Gentle Reminder - Cultist of the Shattered Peaks Extended Nybor's Gentle Reminder - Cultist of the Shattered Peaks Silent Nybor's Gentle Reminder - Cultist of the Shattered Peaks Still Nybor's Gentle Reminder - Cultist of the Shattered Peaks Lesser Dispel - Cultist of the Shattered Peaks Silent Lesser Dispel - Cultist of the Shattered Peaks Still Lesser Dispel - Cultist of the Shattered Peaks Resist Elements - Cultist of the Shattered Peaks Extended Resist Elements - Cultist of the Shattered Peaks Silent Resist Elements - Cultist of the Shattered Peaks Still Resist Elements - Cultist of the Shattered Peaks Deflect - Cultist of the Shattered Peaks Extended Deflect - Cultist of the Shattered Peaks Silent Deflect - Cultist of the Shattered Peaks Protection from Arrows - Cultist of the Shattered Peaks Extended Protection from Arrows - Cultist of the Shattered Peaks Silent Protection from Arrows - Cultist of the Shattered Peaks Still Protection from Arrows - Cultist of the Shattered Peaks Dispelling Touch - Cultist of the Shattered Peaks Silent Dispelling Touch - Cultist of the Shattered Peaks Still Dispelling Touch - Cultist of the Shattered Peaks Unheavened - Cultist of the Shattered Peaks Silent Unheavened - Cultist of the Shattered Peaks Still Unheavened - Cultist of the Shattered Peaks Luminous Armor - Cultist of the Shattered Peaks Extended Luminous Armor - Cultist of the Shattered Peaks Obscure Object - Cultist of the Shattered Peaks Extended Obscure Object - Cultist of the Shattered Peaks Silent Obscure Object - Cultist of the Shattered Peaks Still Obscure Object - Cultist of the Shattered Peaks Tasha's Hideous Laughter - Cultist of the Shattered Peaks Extended Tasha's Hideous Laughter - Cultist of the Shattered Peaks Silent Tasha's Hideous Laughter - Cultist of the Shattered Peaks Still Tasha's Hideous Laughter - Cultist of the Shattered Peaks Daze Monster - Cultist of the Shattered Peaks Extended Daze Monster - Cultist of the Shattered Peaks Silent Daze Monster - Cultist of the Shattered Peaks Still Daze Monster - Cultist of the Shattered Peaks Touch of Idiocy - Cultist of the Shattered Peaks Extended Touch of Idiocy - Cultist of the Shattered Peaks Silent Touch of Idiocy - Cultist of the Shattered Peaks Still Touch of Idiocy - Cultist of the Shattered Peaks Masochism - Cultist of the Shattered Peaks Extended Masochism - Cultist of the Shattered Peaks Addiction - Cultist of the Shattered Peaks Addiction: Terran Brandy - Cultist of the Shattered Peaks Addiction: Mushroom Powder - Cultist of the Shattered Peaks Addiction: Vodare - Cultist of the Shattered Peaks Addiction: Agony - Cultist of the Shattered Peaks Silent Addiction - Cultist of the Shattered Peaks Silent Addiction: Terran Brandy - Cultist of the Shattered Peaks Silent Addiction: Mushroom Powder - Cultist of the Shattered Peaks Silent Addiction: Vodare - Cultist of the Shattered Peaks Silent Addiction: Agony - Cultist of the Shattered Peaks Still Addiction - Cultist of the Shattered Peaks Still Addiction: Terran Brandy - Cultist of the Shattered Peaks Still Addiction: Mushroom Powder - Cultist of the Shattered Peaks Still Addiction: Vodare - Cultist of the Shattered Peaks Still Addiction: Agony - Cultist of the Shattered Peaks Clarity - Cultist of the Shattered Peaks Dispel Magic - Cultist of the Shattered Peaks Magic Circle against Chaos - Cultist of the Shattered Peaks Magic Circle against Evil - Cultist of the Shattered Peaks Magic Circle against Good - Cultist of the Shattered Peaks Magic Circle against Law - Cultist of the Shattered Peaks Protection from Elements - Cultist of the Shattered Peaks Energy Aegis - Cultist of the Shattered Peaks Energy Aegis, Acid - Cultist of the Shattered Peaks Energy Aegis, Cold - Cultist of the Shattered Peaks Energy Aegis, Electricity - Cultist of the Shattered Peaks Energy Aegis, Fire - Cultist of the Shattered Peaks Energy Aegis, Sonic - Cultist of the Shattered Peaks Nondetection - Cultist of the Shattered Peaks Hold Person - Cultist of the Shattered Peaks Rage - Cultist of the Shattered Peaks Deep Slumber - Cultist of the Shattered Peaks Evil Eye - Cultist of the Shattered Peaks Elation - Cultist of the Shattered Peaks Heroism Beguiler Dancing Lights Beguiler Daze Beguiler Read Magic @@ -61235,322 +60360,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Beguiler Power Word, Kill Beguiler Time Stop Beguiler Weird - Knight of the Chalice Bless Water - Knight of the Chalice Silent Bless Water - Knight of the Chalice Still Bless Water - Knight of the Chalice Bless Weapon - Knight of the Chalice Extended Bless Weapon - Knight of the Chalice Silent Bless Weapon - Knight of the Chalice Still Bless Weapon - Knight of the Chalice Divine Favor - Knight of the Chalice Extended Divine Favor - Knight of the Chalice Silent Divine Favor - Knight of the Chalice Still Divine Favor - Knight of the Chalice Detect Chaos - Knight of the Chalice Extended Detect Chaos - Knight of the Chalice Silent Detect Chaos - Knight of the Chalice Still Detect Chaos - Knight of the Chalice Detect Evil - Knight of the Chalice Extended Detect Evil - Knight of the Chalice Silent Detect Evil - Knight of the Chalice Still Detect Evil - Knight of the Chalice Doom - Knight of the Chalice Extended Doom - Knight of the Chalice Silent Doom - Knight of the Chalice Still Doom - Knight of the Chalice Endure Elements - Knight of the Chalice Extended Endure Elements - Knight of the Chalice Silent Endure Elements - Knight of the Chalice Still Endure Elements - Knight of the Chalice Magic Weapon - Knight of the Chalice Extended Magic Weapon - Knight of the Chalice Silent Magic Weapon - Knight of the Chalice Still Magic Weapon - Knight of the Chalice Protection from Evil - Knight of the Chalice Extended Protection from Evil - Knight of the Chalice Silent Protection from Evil - Knight of the Chalice Still Protection from Evil - Knight of the Chalice Remove Fear - Knight of the Chalice Extended Remove Fear - Knight of the Chalice Silent Remove Fear - Knight of the Chalice Still Remove Fear - Knight of the Chalice Summon Creature I - Knight of the Chalice Extended Summon Creature I - Knight of the Chalice Silent Summon Creature I - Knight of the Chalice Still Summon Creature I - Knight of the Chalice Divine Inspiration - Knight of the Chalice Extended Divine Inspiration - Knight of the Chalice Twilight Luck - Knight of the Chalice Extended Twilight Luck - Knight of the Chalice Silent Twilight Luck - Knight of the Chalice Lantern Light - Knight of the Chalice Empowered Lantern Light - Knight of the Chalice Maximized Lantern Light - Knight of the Chalice Still Lantern Light - Knight of the Chalice Aid - Knight of the Chalice Empowered Aid - Knight of the Chalice Extended Aid - Knight of the Chalice Silent Aid - Knight of the Chalice Still Aid - Knight of the Chalice Bull's Strength - Knight of the Chalice Empowered Bull's Strength - Knight of the Chalice Extended Bull's Strength - Knight of the Chalice Silent Bull's Strength - Knight of the Chalice Still Bull's Strength - Knight of the Chalice Consecrate - Knight of the Chalice Extended Consecrate - Knight of the Chalice Silent Consecrate - Knight of the Chalice Still Consecrate - Knight of the Chalice Endurance - Knight of the Chalice Empowered Endurance - Knight of the Chalice Extended Endurance - Knight of the Chalice Silent Endurance - Knight of the Chalice Still Endurance - Knight of the Chalice Resist Elements - Knight of the Chalice Extended Resist Elements - Knight of the Chalice Silent Resist Elements - Knight of the Chalice Still Resist Elements - Knight of the Chalice Sound Burst - Knight of the Chalice Silent Sound Burst - Knight of the Chalice Still Sound Burst - Knight of the Chalice Summon Creature II - Knight of the Chalice Extended Summon Creature II - Knight of the Chalice Silent Summon Creature II - Knight of the Chalice Still Summon Creature II - Knight of the Chalice Undetectable Alignment - Knight of the Chalice Extended Undetectable Alignment - Knight of the Chalice Silent Undetectable Alignment - Knight of the Chalice Still Undetectable Alignment - Knight of the Chalice Ayailla's Radiant Burst - Knight of the Chalice Empowered Ayailla's Radiant Burst - Knight of the Chalice Silent Ayailla's Radiant Burst - Knight of the Chalice Still Ayailla's Radiant Burst - Knight of the Chalice Luminous Armor - Knight of the Chalice Extended Luminous Armor - Knight of the Chalice Dispel Magic - Knight of the Chalice Silent Dispel Magic - Knight of the Chalice Still Dispel Magic - Knight of the Chalice Summon Creature III - Knight of the Chalice Extended Summon Creature III - Knight of the Chalice Silent Summon Creature III - Knight of the Chalice Still Summon Creature III - Knight of the Chalice Invisibility Purge - Knight of the Chalice Extended Invisibility Purge - Knight of the Chalice Silent Invisibility Purge - Knight of the Chalice Still Invisibility Purge - Knight of the Chalice Magic Circle against Evil - Knight of the Chalice Extended Magic Circle against Evil - Knight of the Chalice Silent Magic Circle against Evil - Knight of the Chalice Still Magic Circle against Evil - Knight of the Chalice Magic Vestment - Knight of the Chalice Extended Magic Vestment - Knight of the Chalice Silent Magic Vestment - Knight of the Chalice Still Magic Vestment - Knight of the Chalice Prayer - Knight of the Chalice Extended Prayer - Knight of the Chalice Silent Prayer - Knight of the Chalice Still Prayer - Knight of the Chalice Protection from Elements - Knight of the Chalice Extended Protection from Elements - Knight of the Chalice Silent Protection from Elements - Knight of the Chalice Still Protection from Elements - Knight of the Chalice Searing Light - Knight of the Chalice Silent Searing Light - Knight of the Chalice Still Searing Light - Knight of the Chalice Shout - Knight of the Chalice Silent Shout - Knight of the Chalice Brilliant Emanation - Knight of the Chalice Extended Brilliant Emanation - Knight of the Chalice Hammer of Righteousness - Knight of the Chalice Silent Hammer of Righteousness - Knight of the Chalice Still Hammer of Righteousness - Knight of the Chalice Dimensional Anchor - Knight of the Chalice Dismissal - Knight of the Chalice Hammer of the Gods - Knight of the Chalice Greater Magic Weapon - Knight of the Chalice Lesser Planar Ally - Knight of the Chalice Diamond Spray - Knight of the Chalice Sunmantle - Knight of the Chalice Greater Luminous Armor - Vigilant Blur - Vigilant Extended Blur - Vigilant Silent Blur - Vigilant Expeditious Retreat - Vigilant Extended Expeditious Retreat - Vigilant Silent Expeditious Retreat - Vigilant Still Expeditious Retreat - Vigilant Lantern Light - Vigilant Empowered Lantern Light - Vigilant Maximized Lantern Light - Vigilant Still Lantern Light - Vigilant Resist Elements - Vigilant Extended Resist Elements - Vigilant Silent Resist Elements - Vigilant Still Resist Elements - Vigilant Twilight Luck - Vigilant Extended Twilight Luck - Vigilant Silent Twilight Luck - Vigilant Ayailla's Radiant Burst - Vigilant Empowered Ayailla's Radiant Burst - Vigilant Silent Ayailla's Radiant Burst - Vigilant Still Ayailla's Radiant Burst - Vigilant Detect Chaos - Vigilant Extended Detect Chaos - Vigilant Silent Detect Chaos - Vigilant Still Detect Chaos - Vigilant Detect Evil - Vigilant Extended Detect Evil - Vigilant Silent Detect Evil - Vigilant Still Detect Evil - Vigilant Detect Good - Vigilant Extended Detect Good - Vigilant Silent Detect Good - Vigilant Still Detect Good - Vigilant Detect Law - Vigilant Extended Detect Law - Vigilant Silent Detect Law - Vigilant Still Detect Law - Vigilant Luminous Armor - Vigilant Extended Luminous Armor - Vigilant Protection from Elements - Vigilant Extended Protection from Elements - Vigilant Silent Protection from Elements - Vigilant Still Protection from Elements - Vigilant Snare - Vigilant Silent Snare - Vigilant Still Snare - Vigilant Silence - Vigilant Extended Silence - Vigilant Silent Silence - Vigilant Still Silence - Vigilant Brilliant Emanation - Vigilant Extended Brilliant Emanation - Vigilant Endurance - Vigilant Extended Endurance - Vigilant Silent Endurance - Vigilant Still Endurance - Vigilant Hammer of Righteousness - Vigilant Silent Hammer of Righteousness - Vigilant Still Hammer of Righteousness - Vigilant Neutralize Poison - Vigilant Silent Neutralize Poison - Vigilant Still Neutralize Poison - Vigilant Remove Disease - Vigilant Silent Remove Disease - Vigilant Still Remove Disease - Vigilant Spike Growth - Vigilant Extended Spike Growth - Vigilant Silent Spike Growth - Vigilant Still Spike Growth - Vigilant Diamond Spray - Vigilant Freedom of Movement - Vigilant Greater Luminous Armor - Vigilant Repel Vermin - Vigilant Sunmantle - Vassal of Bahamut Shield of Faith - Vassal of Bahamut Extended Shield of Faith - Vassal of Bahamut Silent Shield of Faith - Vassal of Bahamut Still Shield of Faith - Vassal of Bahamut Protection from Evil - Vassal of Bahamut Extended Protection from Evil - Vassal of Bahamut Silent Protection from Evil - Vassal of Bahamut Still Protection from Evil - Vassal of Bahamut Endure Elements - Vassal of Bahamut Extended Endure Elements - Vassal of Bahamut Silent Endure Elements - Vassal of Bahamut Still Endure Elements - Vassal of Bahamut Divine Favor - Vassal of Bahamut Extended Divine Favor - Vassal of Bahamut Silent Divine Favor - Vassal of Bahamut Still Divine Favor - Vassal of Bahamut Bless Weapon - Vassal of Bahamut Extended Bless Weapon - Vassal of Bahamut Silent Bless Weapon - Vassal of Bahamut Still Bless Weapon - Vassal of Bahamut Bless - Vassal of Bahamut Extended Bless - Vassal of Bahamut Silent Bless - Vassal of Bahamut Still Bless - Vassal of Bahamut Twilight Luck - Vassal of Bahamut Extended Twilight Luck - Vassal of Bahamut Silent Twilight Luck - Vassal of Bahamut Lantern Light - Vassal of Bahamut Empowered Lantern Light - Vassal of Bahamut Maximized Lantern Light - Vassal of Bahamut Still Lantern Light - Vassal of Bahamut Protection from Elements - Vassal of Bahamut Extended Protection from Elements - Vassal of Bahamut Silent Protection from Elements - Vassal of Bahamut Still Protection from Elements - Vassal of Bahamut Bull's Strength - Vassal of Bahamut Empowered Bull's Strength - Vassal of Bahamut Extended Bull's Strength - Vassal of Bahamut Silent Bull's Strength - Vassal of Bahamut Still Bull's Strength - Vassal of Bahamut Alter Self - Vassal of Bahamut Alter Self - Learn Shape - Vassal of Bahamut Alter Self - Options - Vassal of Bahamut Alter Self - Quickslot 1 - Vassal of Bahamut Alter Self - Quickslot 2 - Vassal of Bahamut Alter Self - Quickslot 3 - Vassal of Bahamut Extended Alter Self - Vassal of Bahamut Extended Alter Self - Learn Shape - Vassal of Bahamut Extended Alter Self - Options - Vassal of Bahamut Extended Alter Self - Quickslot 1 - Vassal of Bahamut Extended Alter Self - Quickslot 2 - Vassal of Bahamut Extended Alter Self - Quickslot 3 - Vassal of Bahamut Silent Alter Self - Vassal of Bahamut Silent Alter Self - Learn Shape - Vassal of Bahamut Silent Alter Self - Options - Vassal of Bahamut Silent Alter Self - Quickslot 1 - Vassal of Bahamut Silent Alter Self - Quickslot 2 - Vassal of Bahamut Silent Alter Self - Quickslot 3 - Vassal of Bahamut Still Alter Self - Vassal of Bahamut Still Alter Self - Learn Shape - Vassal of Bahamut Still Alter Self - Options - Vassal of Bahamut Still Alter Self - Quickslot 1 - Vassal of Bahamut Still Alter Self - Quickslot 2 - Vassal of Bahamut Still Alter Self - Quickslot 3 - Vassal of Bahamut Endurance - Vassal of Bahamut Empowered Endurance - Vassal of Bahamut Extended Endurance - Vassal of Bahamut Silent Endurance - Vassal of Bahamut Still Endurance - Vassal of Bahamut Shield Other - Vassal of Bahamut Extended Shield Other - Vassal of Bahamut Silent Shield Other - Vassal of Bahamut Still Shield Other - Vassal of Bahamut Undetectable Alignment - Vassal of Bahamut Extended Undetectable Alignment - Vassal of Bahamut Silent Undetectable Alignment - Vassal of Bahamut Still Undetectable Alignment - Vassal of Bahamut Ayailla's Radiant Burst - Vassal of Bahamut Empowered Ayailla's Radiant Burst - Vassal of Bahamut Silent Ayailla's Radiant Burst - Vassal of Bahamut Still Ayailla's Radiant Burst - Vassal of Bahamut Luminous Armor - Vassal of Bahamut Extended Luminous Armor - Vassal of Bahamut Searing Light - Vassal of Bahamut Silent Searing Light - Vassal of Bahamut Still Searing Light - Vassal of Bahamut Resist Elements - Vassal of Bahamut Extended Resist Elements - Vassal of Bahamut Silent Resist Elements - Vassal of Bahamut Still Resist Elements - Vassal of Bahamut Magic Circle against Evil - Vassal of Bahamut Extended Magic Circle against Evil - Vassal of Bahamut Silent Magic Circle against Evil - Vassal of Bahamut Still Magic Circle against Evil - Vassal of Bahamut Brilliant Emanation - Vassal of Bahamut Extended Brilliant Emanation - Vassal of Bahamut Hammer of Righteousness - Vassal of Bahamut Silent Hammer of Righteousness - Vassal of Bahamut Still Hammer of Righteousness - Vassal of Bahamut Holy Sword - Vassal of Bahamut Divine Power - Vassal of Bahamut Diamond Spray - Vassal of Bahamut Sunmantle - Vassal of Bahamut Greater Luminous Armor Sublime Chord Abyssal Might Sublime Chord Acid Orb Sublime Chord Arcane Eye @@ -61649,8 +60458,7 @@ Temples to evil deities sell cursed water at cost (making no profit). Sublime Chord Call Lemure Horde Sublime Chord Cloudkill Sublime Chord Cone of Cold - Sublime Chord Draconic Might - + Sublime Chord Draconic Might Sublime Chord Ethereal Visage Sublime Chord Feeblemind Sublime Chord Firebrand @@ -61670,8 +60478,7 @@ Temples to evil deities sell cursed water at cost (making no profit). Sublime Chord Lesser Spell Mantle Sublime Chord Snilloc's Major Missile Sublime Chord Mass Cure Light Wounds - Sublime Chord Mass Fire Shield - + Sublime Chord Mass Fire Shield Sublime Chord Mass Fire Shield: Red Sublime Chord Mass Fire Shield: Blue Sublime Chord Mestil's Acid Sheath @@ -61910,305 +60717,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Knight of the Weave Teleport Knight of the Weave Teleport - Self only Knight of the Weave Teleport - Party within 10ft - Anti-Paladin Bane - Anti-Paladin Extended Bane - Anti-Paladin Silent Bane - Anti-Paladin Still Bane - Anti-Paladin Cause Fear - Anti-Paladin Extended Cause Fear - Anti-Paladin Still Cause Fear - Anti-Paladin Curse Water - Anti-Paladin Silent Curse Water - Anti-Paladin Still Curse Water - Anti-Paladin Doom - Anti-Paladin Extended Doom - Anti-Paladin Silent Doom - Anti-Paladin Still Doom - Anti-Paladin Inflict Light Wounds - Anti-Paladin Empowered Inflict Light Wounds - Anti-Paladin Maximized Inflict Light Wounds - Anti-Paladin Silent Inflict Light Wounds - Anti-Paladin Still Inflict Light Wounds - Anti-Paladin Magic Weapon - Anti-Paladin Extended Magic Weapon - Anti-Paladin Silent Magic Weapon - Anti-Paladin Still Magic Weapon - Anti-Paladin Protection from Good - Anti-Paladin Extended Protection from Good - Anti-Paladin Silent Protection from Good - Anti-Paladin Still Protection from Good - Anti-Paladin Protection from Law - Anti-Paladin Extended Protection from Law - Anti-Paladin Silent Protection from Law - Anti-Paladin Still Protection from Law - Anti-Paladin Ray of Enfeeblement - Anti-Paladin Empowered Ray of Enfeeblement - Anti-Paladin Extended Ray of Enfeeblement - Anti-Paladin Maximized Ray of Enfeeblement - Anti-Paladin Silent Ray of Enfeeblement - Anti-Paladin Still Ray of Enfeeblement - Anti-Paladin Read Magic - Anti-Paladin Silent Read Magic - Anti-Paladin Still Read Magic - Anti-Paladin Summon Creature I - Anti-Paladin Extended Summon Creature I - Anti-Paladin Silent Summon Creature I - Anti-Paladin Still Summon Creature I - Anti-Paladin Angry Ache - Anti-Paladin Extended Angry Ache - Anti-Paladin Silent Angry Ache - Anti-Paladin Still Angry Ache - Anti-Paladin Seething Eyebane - Anti-Paladin Silent Seething Eyebane - Anti-Paladin Still Seething Eyebane - Anti-Paladin Bull's Strength - Anti-Paladin Empowered Bull's Strength - Anti-Paladin Extended Bull's Strength - Anti-Paladin Silent Bull's Strength - Anti-Paladin Still Bull's Strength - Anti-Paladin Darkness - Anti-Paladin Extended Darkness - Anti-Paladin Silent Darkness - Anti-Paladin Summon Creature II - Anti-Paladin Extended Summon Creature II - Anti-Paladin Silent Summon Creature II - Anti-Paladin Still Summon Creature II - Anti-Paladin Undetectable Alignment - Anti-Paladin Extended Undetectable Alignment - Anti-Paladin Silent Undetectable Alignment - Anti-Paladin Still Undetectable Alignment - Anti-Paladin Lahm's Finger Darts - Anti-Paladin Silent Lahm's Finger Darts - Anti-Paladin Still Lahm's Finger Darts - Anti-Paladin Greater Magic Weapon - Anti-Paladin Extended Greater Magic Weapon - Anti-Paladin Silent Greater Magic Weapon - Anti-Paladin Still Greater Magic Weapon - Anti-Paladin Inflict Moderate Wounds - Anti-Paladin Silent Inflict Moderate Wounds - Anti-Paladin Still Inflict Moderate Wounds - Anti-Paladin Magic Circle against Good - Anti-Paladin Extended Magic Circle against Good - Anti-Paladin Silent Magic Circle against Good - Anti-Paladin Still Magic Circle against Good - Anti-Paladin Magic Circle against Law - Anti-Paladin Extended Magic Circle against Law - Anti-Paladin Silent Magic Circle against Law - Anti-Paladin Still Magic Circle against Law - Anti-Paladin Summon Creature III - Anti-Paladin Extended Summon Creature III - Anti-Paladin Silent Summon Creature III - Anti-Paladin Still Summon Creature III - Anti-Paladin Bestow Curse - Anti-Paladin Silent Bestow Curse - Anti-Paladin Still Bestow Curse - Anti-Paladin Blindness/Deafness - Anti-Paladin Extended Blindness/Deafness - Anti-Paladin Silent Blindness/Deafness - Anti-Paladin Deeper Darkness - Anti-Paladin Extended Deeper Darkness - Anti-Paladin Silent Deeper Darkness - Anti-Paladin Red Fester - Anti-Paladin Silent Red Fester - Anti-Paladin Still Red Fester - Anti-Paladin Rotting Curse of Urfestra - Anti-Paladin Silent Rotting Curse of Urfestra - Anti-Paladin Still Rotting Curse of Urfestra - Anti-Paladin Touch of Juiblex - Anti-Paladin Silent Touch of Juiblex - Anti-Paladin Still Touch of Juiblex - Anti-Paladin Masochism - Anti-Paladin Extended Masochism - Anti-Paladin Death Ward - Anti-Paladin Inflict Serious Wounds - Anti-Paladin Fear - Anti-Paladin Poison - Anti-Paladin Unholy Sword - Anti-Paladin Absorb Strength - Soldier of Light Cure Light Wounds - Soldier of Light Empowered Cure Light Wounds - Soldier of Light Maximized Cure Light Wounds - Soldier of Light Silent Cure Light Wounds - Soldier of Light Still Cure Light Wounds - Soldier of Light Bless Water - Soldier of Light Silent Bless Water - Soldier of Light Still Bless Water - Soldier of Light Bless Weapon - Soldier of Light Extended Bless Weapon - Soldier of Light Silent Bless Weapon - Soldier of Light Still Bless Weapon - Soldier of Light Bless - Soldier of Light Extended Bless - Soldier of Light Silent Bless - Soldier of Light Still Bless - Soldier of Light Detect Evil - Soldier of Light Extended Detect Evil - Soldier of Light Silent Detect Evil - Soldier of Light Still Detect Evil - Soldier of Light Hide From Undead - Soldier of Light Extended Hide From Undead - Soldier of Light Still Hide From Undead - Soldier of Light Magic Weapon - Soldier of Light Extended Magic Weapon - Soldier of Light Silent Magic Weapon - Soldier of Light Still Magic Weapon - Soldier of Light Shield of Faith - Soldier of Light Extended Shield of Faith - Soldier of Light Silent Shield of Faith - Soldier of Light Still Shield of Faith - Soldier of Light Protection from Evil - Soldier of Light Extended Protection from Evil - Soldier of Light Silent Protection from Evil - Soldier of Light Still Protection from Evil - Soldier of Light Light - Soldier of Light Extended Light - Soldier of Light Silent Light - Soldier of Light Twilight Luck - Soldier of Light Extended Twilight Luck - Soldier of Light Silent Twilight Luck - Soldier of Light Lantern Light - Soldier of Light Empowered Lantern Light - Soldier of Light Maximized Lantern Light - Soldier of Light Still Lantern Light - Soldier of Light Cure Moderate Wounds - Soldier of Light Empowered Cure Moderate Wounds - Soldier of Light Silent Cure Moderate Wounds - Soldier of Light Still Cure Moderate Wounds - Soldier of Light Aid - Soldier of Light Empowered Aid - Soldier of Light Extended Aid - Soldier of Light Silent Aid - Soldier of Light Still Aid - Soldier of Light Consecrate - Soldier of Light Extended Consecrate - Soldier of Light Silent Consecrate - Soldier of Light Still Consecrate - Soldier of Light Daylight - Soldier of Light Extended Daylight - Soldier of Light Silent Daylight - Soldier of Light Still Daylight - Soldier of Light Lesser Restoration - Soldier of Light Silent Lesser Restoration - Soldier of Light Still Lesser Restoration - Soldier of Light Shield Other - Soldier of Light Extended Shield Other - Soldier of Light Silent Shield Other - Soldier of Light Still Shield Other - Soldier of Light Ayailla's Radiant Burst - Soldier of Light Empowered Ayailla's Radiant Burst - Soldier of Light Silent Ayailla's Radiant Burst - Soldier of Light Still Ayailla's Radiant Burst - Soldier of Light Luminous Armor - Soldier of Light Extended Luminous Armor - Soldier of Light Cure Serious Wounds - Soldier of Light Silent Cure Serious Wounds - Soldier of Light Still Cure Serious Wounds - Soldier of Light Greater Magic Weapon - Soldier of Light Extended Greater Magic Weapon - Soldier of Light Silent Greater Magic Weapon - Soldier of Light Still Greater Magic Weapon - Soldier of Light Magic Circle against Evil - Soldier of Light Extended Magic Circle against Evil - Soldier of Light Silent Magic Circle against Evil - Soldier of Light Still Magic Circle against Evil - Soldier of Light Searing Light - Soldier of Light Silent Searing Light - Soldier of Light Still Searing Light - Soldier of Light Negative Energy Protection - Soldier of Light Extended Negative Energy Protection - Soldier of Light Silent Negative Energy Protection - Soldier of Light Still Negative Energy Protection - Soldier of Light Prayer - Soldier of Light Extended Prayer - Soldier of Light Silent Prayer - Soldier of Light Still Prayer - Soldier of Light Remove Disease - Soldier of Light Silent Remove Disease - Soldier of Light Still Remove Disease - Soldier of Light Brilliant Emanation - Soldier of Light Extended Brilliant Emanation - Soldier of Light Hammer of Righteousness - Soldier of Light Silent Hammer of Righteousness - Soldier of Light Still Hammer of Righteousness - Soldier of Light Cure Critical Wounds - Soldier of Light Death Ward - Soldier of Light Hammer of the Gods - Soldier of Light Holy Sword - Soldier of Light Lesser Planar Ally - Soldier of Light Restoration - Soldier of Light Diamond Spray - Soldier of Light Sunmantle - Soldier of Light Greater Luminous Armor - Telflammar Shadowlord Blindness/Deafness - Telflammar Shadowlord Extended Blindness/Deafness - Telflammar Shadowlord Silent Blindness/Deafness - Telflammar Shadowlord Ultravision - Telflammar Shadowlord Extended Ultravision - Telflammar Shadowlord Silent Ultravision - Telflammar Shadowlord Still Ultravision - Telflammar Shadowlord Chill Touch - Telflammar Shadowlord Empowered Chill Touch - Telflammar Shadowlord Extended Chill Touch - Telflammar Shadowlord Silent Chill Touch - Telflammar Shadowlord Still Chill Touch - Telflammar Shadowlord Darkness - Telflammar Shadowlord Extended Darkness - Telflammar Shadowlord Silent Darkness - Telflammar Shadowlord Shadow Spray - Telflammar Shadowlord Empowered Shadow Spray - Telflammar Shadowlord Extended Shadow Spray - Telflammar Shadowlord Silent Shadow Spray - Telflammar Shadowlord Still Shadow Spray - Telflammar Shadowlord Invisibility - Telflammar Shadowlord Extended Invisibility - Telflammar Shadowlord Silent Invisibility - Telflammar Shadowlord Still Invisibility - Telflammar Shadowlord Knock - Telflammar Shadowlord Still Knock - Telflammar Shadowlord Seething Eyebane - Telflammar Shadowlord Silent Seething Eyebane - Telflammar Shadowlord Still Seething Eyebane - Telflammar Shadowlord Blacklight - Telflammar Shadowlord Extended Blacklight - Telflammar Shadowlord Silent Blacklight - Telflammar Shadowlord Still Blacklight - Telflammar Shadowlord Displacement - Telflammar Shadowlord Extended Displacement - Telflammar Shadowlord Silent Displacement - Telflammar Shadowlord Haste - Telflammar Shadowlord Extended Haste - Telflammar Shadowlord Silent Haste - Telflammar Shadowlord Still Haste - Telflammar Shadowlord Improved Invisibility - Telflammar Shadowlord Extended Improved Invisibility - Telflammar Shadowlord Silent Improved Invisibility - Telflammar Shadowlord Still Improved Invisibility - Telflammar Shadowlord Vampiric Touch - Telflammar Shadowlord Silent Vampiric Touch - Telflammar Shadowlord Still Vampiric Touch - Telflammar Shadowlord Nondetection - Telflammar Shadowlord Extended Nondetection - Telflammar Shadowlord Silent Nondetection - Telflammar Shadowlord Still Nondetection - Telflammar Shadowlord Lahm's Finger Darts - Telflammar Shadowlord Silent Lahm's Finger Darts - Telflammar Shadowlord Still Lahm's Finger Darts - Telflammar Shadowlord Dimension Door - Telflammar Shadowlord Dimension Door - Self only - Telflammar Shadowlord Dimension Door - Party within 10ft - Telflammar Shadowlord Dimension Door - Direction and Distance - Self only - Telflammar Shadowlord Dimension Door - Direction and Distance - Party within 10ft - Telflammar Shadowlord Confusion - Telflammar Shadowlord Dark Bolt - Telflammar Shadowlord Dark Bolt (all Bolt) - Telflammar Shadowlord Dark Bolt (1 Bolt/rnd) - Telflammar Shadowlord Invisibility Sphere - Telflammar Shadowlord Mislead - Telflammar Shadowlord Detect Scrying - Telflammar Shadowlord Red Fester - Telflammar Shadowlord Rotting Curse of Urfestra - Telflammar Shadowlord Touch of Juiblex - Telflammar Shadowlord Masochism Justice of Weald and Woe Camouflage Justice of Weald and Woe Endure Elements Justice of Weald and Woe Faerie Fire @@ -62235,76 +60743,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Justice of Weald and Woe Poison Justice of Weald and Woe Scrying Justice of Weald and Woe Shadow Arrow - Knight of the Middle Circle Bless - Knight of the Middle Circle Extended Bless - Knight of the Middle Circle Silent Bless - Knight of the Middle Circle Still Bless - Knight of the Middle Circle Bless Weapon - Knight of the Middle Circle Extended Bless Weapon - Knight of the Middle Circle Silent Bless Weapon - Knight of the Middle Circle Still Bless Weapon - Knight of the Middle Circle Cure Light Wounds - Knight of the Middle Circle Empowered Cure Light Wounds - Knight of the Middle Circle Silent Cure Light Wounds - Knight of the Middle Circle Still Cure Light Wounds - Knight of the Middle Circle Detect Undead - Knight of the Middle Circle Extended Detect Undead - Knight of the Middle Circle Silent Detect Undead - Knight of the Middle Circle Still Detect Undead - Knight of the Middle Circle Divine Favor - Knight of the Middle Circle Extended Divine Favor - Knight of the Middle Circle Silent Divine Favor - Knight of the Middle Circle Still Divine Favor - Knight of the Middle Circle Magic Weapon - Knight of the Middle Circle Extended Magic Weapon - Knight of the Middle Circle Silent Magic Weapon - Knight of the Middle Circle Still Magic Weapon - Knight of the Middle Circle Protection from Evil - Knight of the Middle Circle Extended Protection from Evil - Knight of the Middle Circle Silent Protection from Evil - Knight of the Middle Circle Still Protection from Evil - Knight of the Middle Circle Read Magic - Knight of the Middle Circle Silent Read Magic - Knight of the Middle Circle Still Read Magic - Knight of the Middle Circle Divine Inspiration - Knight of the Middle Circle Extended Divine Inspiration - Knight of the Middle Circle Twilight Luck - Knight of the Middle Circle Extended Twilight Luck - Knight of the Middle Circle Silent Twilight Luck - Knight of the Middle Circle Lantern Light - Knight of the Middle Circle Empowered Lantern Light - Knight of the Middle Circle Still Lantern Light - Knight of the Middle Circle Aid - Knight of the Middle Circle Extended Aid - Knight of the Middle Circle Silent Aid - Knight of the Middle Circle Still Aid - Knight of the Middle Circle Divine Protection - Knight of the Middle Circle Extended Divine Protection - Knight of the Middle Circle Silent Divine Protection - Knight of the Middle Circle Still Divine Protection - Knight of the Middle Circle Conviction - Knight of the Middle Circle Extended Conviction - Knight of the Middle Circle Silent Conviction - Knight of the Middle Circle Still Conviction - Knight of the Middle Circle Shield Other - Knight of the Middle Circle Extended Shield Other - Knight of the Middle Circle Silent Shield Other - Knight of the Middle Circle Still Shield Other - Knight of the Middle Circle Undetectable Alignment - Knight of the Middle Circle Extended Undetectable Alignment - Knight of the Middle Circle Silent Undetectable Alignment - Knight of the Middle Circle Still Undetectable Alignment - Knight of the Middle Circle Ayailla's Radiant Burst - Knight of the Middle Circle Silent Ayailla's Radiant Burst - Knight of the Middle Circle Still Ayailla's Radiant Burst - Knight of the Middle Circle Luminous Armor - Knight of the Middle Circle Extended Luminous Armor - Knight of the Middle Circle Cure Moderate Wounds - Knight of the Middle Circle Dispel Magic - Knight of the Middle Circle Greater Magic Weapon - Knight of the Middle Circle Prayer - Knight of the Middle Circle Brilliant Emanation - Knight of the Middle Circle Hammer of Righteousness Dread Necromancer Angry Ache Dread Necromancer Bane Dread Necromancer Bestow Wound @@ -62439,369 +60877,7 @@ Temples to evil deities sell cursed water at cost (making no profit). Dread Necromancer Necrotic Termination Dread Necromancer Plague of Undead Dread Necromancer Wail of the Banshee - Mystic Cure Minor Wounds - Mystic Inflict Minor Wounds - Mystic Light - Mystic Read Magic - Mystic Resistance - Mystic Virtue - Mystic Angry Ache - Mystic Bane - Mystic Blade of Blood - Mystic Blade of Blood 1d6 - Mystic Blade of Blood 3d6 - Mystic Bless - Mystic Bless Water - Mystic Cause Fear - Mystic Command - Mystic Command Approach - Mystic Command Drop - Mystic Command Fall - Mystic Command Flee - Mystic Command Halt - Mystic Conviction - Mystic Crafter's Blessing - Mystic Crafter's Curse - Mystic Cure Light Wounds - Mystic Curse Water - Mystic Detect Chaos - Mystic Detect Evil - Mystic Detect Good - Mystic Detect Law - Mystic Detect Undead - Mystic Divine Favor - Mystic Doom - Mystic Drug Resistance - Mystic Endure Elements - Mystic Entropic Shield - Mystic Extract Drug - Mystic Baccaran - Mystic Vodare - Mystic Sannish - Mystic Mushroom Powder - Mystic Eyes of the Avoral - Mystic Heartache - Mystic Hide From Undead - Mystic Inflict Light Wounds - Mystic Lantern Light - Mystic Lesser Shivering Touch - Mystic Lesser Vigor - Mystic Magic Stone - Mystic Magic Weapon - Mystic Necrotic Awareness - Mystic Obscuring Mist - Mystic Protection from Chaos - Mystic Protection from Evil - Mystic Protection from Good - Mystic Protection from Law - Mystic Ray of Hope - Mystic Remove Fear - Mystic Sanctuary - Mystic Shield of Faith - Mystic Sorrow - Mystic Summon Creature I - Mystic Summon Undead I - Mystic Tongue of Baalzebul - Mystic Vision of Heaven - Mystic Addiction - Mystic Addiction: Terran Brandy - Mystic Addiction: Mushroom Powder - Mystic Addiction: Vodare - Mystic Addiction: Agony - Mystic Aid - Mystic Animalistic Power - Mystic Boneblast - Mystic Bull's Strength - Mystic Calm Emotions - Mystic Consecrate - Mystic Cure Moderate Wounds - Mystic Darkness - Mystic Death Knell - Mystic Divine Protection - Mystic Eagle's Splendor - Mystic Elation - Mystic Endurance - Mystic Find Traps - Mystic Fox's Cunning - Mystic Hold Person - Mystic Inflict Moderate Wounds - Mystic Lesser Dispel - Mystic Lesser Restoration - Mystic Living Undeath - Mystic Necrotic Cyst - Mystic Negative Energy Ray - Mystic Owl's Wisdom - Mystic Remove Paralysis - Mystic Resist Elements - Mystic Shield Other - Mystic Silence - Mystic Sound Burst - Mystic Spores of the Vrock - Mystic Stone Bones - Mystic Summon Creature II - Mystic Summon Undead 2 - Mystic Ultravision - Mystic Undetectable Alignment - Mystic Wave of Grief - Mystic Animate Dead - Mystic Bestow Curse - Mystic Blindness/Deafness - Mystic Boneblade - Mystic Boneblade: Greatsword - Mystic Boneblade: Longsword - Mystic Boneblade: Shortsword - Mystic Clarity - Mystic Close Wounds - Mystic Clutch of Orcus - Mystic Contagion - Mystic Continual Flame - Mystic Crown of Might - Mystic Crown of Protection - Mystic Cure Serious Wounds - Mystic Curse of Petty Failing - Mystic Darkfire - Mystic Daylight - Mystic Deeper Darkness - Mystic Devil's Eye - Mystic Dispel Magic - Mystic Energize Potion - Mystic Energize Potion: Acid - Mystic Energize Potion: Cold - Mystic Energize Potion: Electricity - Mystic Energize Potion: Fire - Mystic Energize Potion: Sonic - Mystic Energy Aegis - Mystic Energy Aegis, Acid - Mystic Energy Aegis, Cold - Mystic Energy Aegis, Electricity - Mystic Energy Aegis, Fire - Mystic Energy Aegis, Sonic - Mystic Flesh Ripper - Mystic Glyph of Warding - Mystic Blast Glyph (Acid) - Mystic Blast Glyph (Cold) - Mystic Blast Glyph (Electricity) - Mystic Blast Glyph (Fire) - Mystic Blast Glyph (Sonic) - Mystic Inflict Serious Wounds - Mystic Invisibility Purge - Mystic Legion's Conviction - Mystic Locate Object - Mystic Magic Circle against Chaos - Mystic Magic Circle against Evil - Mystic Magic Circle against Good - Mystic Magic Circle against Law - Mystic Magic Vestment - Mystic Masochism - Mystic Mass Aid - Mystic Mass Lesser Vigor - Mystic Necrotic Bloat - Mystic Negative Energy Protection - Mystic Obscure Object - Mystic Prayer - Mystic Protection from Elements - Mystic Remove Blindness/Deafness - Mystic Remove Curse - Mystic Remove Disease - Mystic Ring of Blades - Mystic Searing Light - Mystic Shivering Touch - Mystic Shriveling - Mystic Slashing Darkness - Mystic Summon Creature III - Mystic Summon Undead 3 - Mystic Unliving Weapon - Mystic Vigor - Mystic Water Breathing - Mystic Wrack - Mystic Abyssal Might - Mystic Blood of the Martyr - Mystic Claws of the Savage - Mystic Cure Critical Wounds - Mystic Damning Darkness - Mystic Death Ward - Mystic Dimensional Anchor - Mystic Dismissal - Mystic Divine Power - Mystic Freedom of Movement - Mystic Greater Magic Weapon - Mystic Greater Resistance - Mystic Hammer of the Gods - Mystic Inflict Critical Wounds - Mystic Legion's Shield of Faith - Mystic Lesser Planar Ally - Mystic Lower Spell Resistance - Mystic Mass Ultravision - Mystic Necrotic Domination - Mystic Neutralize Poison - Mystic Panacea - Mystic Poison - Mystic Recitation - Mystic Repel Vermin - Mystic Restoration - Mystic Stop Heart - Mystic Summon Creature IV - Mystic Summon Undead 4 - Mystic Sword of Conscience - Mystic Battletide - Mystic Break Enchantment - Mystic Chaav's Laugh - Mystic Circle of Doom - Mystic Convert Wand - Mystic Dancing Web - Mystic Fire in the Blood - Mystic Flame Strike - Mystic Greater Vigor - Mystic Greater Command - Mystic Greater Command Approach - Mystic Greater Command Drop - Mystic Greater Command Fall - Mystic Greater Command Flee - Mystic Greater Command Halt - Mystic Healing Circle - Mystic Heartclutch - Mystic Legion's Curse of Petty Failing - Mystic Mass Contagion - Mystic Mass Cure Light Wounds - Mystic Mass Inflict Light Wounds - Mystic Morality Undone - Mystic Necrotic Burst - Mystic Raise Dead - Mystic Resonating Resistance - Mystic Revivify - Mystic Righteous Might - Mystic Scrying - Mystic Slay Living - Mystic Soul Scour - Mystic Spell Resistance - Mystic Summon Creature V - Mystic Summon Undead 5 - Mystic Symbol of Pain - Mystic Symbol of Sleep - Mystic True Seeing - Mystic Animate Objects - Mystic Banishment - Mystic Blade Barrier - Mystic Call Faithful Servants - Mystic Celestial Blood - Mystic Cloud of the Achaierai - Mystic Control Undead - Mystic Create Undead - Mystic Energy Immunity - Mystic Acid Energy Immunity - Mystic Cold Energy Immunity - Mystic Electricity Energy Immunity - Mystic Fire Energy Immunity - Mystic Sonic Energy Immunity - Mystic Greater Sanctuary - Mystic Greater Dispelling - Mystic Greater Glyph of Warding - Mystic Greater Blast Glyph (Acid) - Mystic Greater Blast Glyph (Cold) - Mystic Greater Blast Glyph (Electricity) - Mystic Greater Blast Glyph (Fire) - Mystic Greater Blast Glyph (Sonic) - Mystic Harm - Mystic Heal - Mystic Mass Bull's Strength - Mystic Mass Cure Moderate Wounds - Mystic Mass Eagle's Splendor - Mystic Mass Endurance - Mystic Mass Fox's Cunning - Mystic Mass Inflict Moderate Wounds - Mystic Mass Owl's Wisdom - Mystic Necrotic Eruption - Mystic Planar Ally - Mystic Sarcophagus of Stone - Mystic Summon Creature VI - Mystic Superior Resistance - Mystic Symbol of Fear - Mystic Symbol of Persuasion - Mystic Thousand Needles - Mystic Undeath to Death - Mystic Vigorous Circle - Mystic Word of Recall - Mystic Word of Recall - Self only - Mystic Word of Recall - Party within 10ft - Mystic Blasphemy - Mystic Control Weather - Mystic Control Weather: Rain - Mystic Control Weather: Snow - Mystic Control Weather: Clear - Mystic Destruction - Mystic Dictum - Mystic Energy Ebb - Mystic Fiendish Clarity - Mystic Greater Harm - Mystic Greater Restoration - Mystic Greater Scrying - Mystic Holy Word - Mystic Mass Cure Serious Wounds - Mystic Mass Inflict Serious Wounds - Mystic Mass Spell Resistance - Mystic Regenerate - Mystic Repulsion - Mystic Resurrection - Mystic Righteous Smite - Mystic Summon Creature VII - Mystic Summon Huge Air Elemental - Mystic Summon Huge Earth Elemental - Mystic Summon Huge Fire Elemental - Mystic Summon Huge Water Elemental - Mystic Symbol of Stunning - Mystic Symbol of Weakness - Mystic Tomb of Light - Mystic Word of Chaos - Mystic Wretched Blight - Mystic Antimagic Field - Mystic Aura versus Alignment - Mystic Unholy Aura - Mystic Holy Aura - Mystic Bodak Birth - Mystic Create Greater Undead - Mystic Dimensional Lock - Mystic Discern Location - Mystic Earthquake - Mystic Fire Storm - Mystic Greater Planar Ally - Mystic Wall of Greater Dispel Magic - Mystic Holy Aura - Mystic Last Judgement - Mystic Mass Cure Critical Wounds - Mystic Mass Heal - Mystic Mass Inflict Critical Wounds - Mystic Necrotic Empowerment - Mystic Pestilence - Mystic Summon Creature VIII - Mystic Summon Greater Air Elemental - Mystic Summon Greater Earth Elemental - Mystic Summon Greater Fire Elemental - Mystic Summon Greater Water Elemental - Mystic Sunbeam - Mystic Symbol of Death - Mystic Symbol of Insanity - Mystic Despoil - Mystic Elder Glyph of Warding - Mystic Elder Blast Glyph (Acid) - Mystic Elder Blast Glyph (Cold) - Mystic Elder Blast Glyph (Electricity) - Mystic Elder Blast Glyph (Fire) - Mystic Elder Blast Glyph (Sonic) - Mystic Energy Drain - Mystic Gate - Mystic Implosion - Mystic Mass Harm - Mystic Necrotic Termination - Mystic Plague of Undead - Mystic Storm of Vengeance - Mystic Summon Creature IX - Mystic Summon Elder Air Elemental - Mystic Summon Elder Earth Elemental - Mystic Summon Elder Fire Elemental - Mystic Summon Elder Water Elemental - Mystic True Resurrection - Mystic Undeath's Eternal Foe - Mystic Vile Death + Dread Necromancer Spirit Worm Archivist Cure Minor Wounds Archivist Quickened Cure Minor Wounds Archivist Silent Cure Minor Wounds @@ -64291,16 +62367,11 @@ Temples to evil deities sell cursed water at cost (making no profit). Archivist Quickened Doublestrike Arrow Archivist Silent Doublestrike Arrow Archivist Still Doublestrike Arrow - Archivist Draconic Might - - Archivist Extended Draconic Might - - Archivist Quickened Draconic Might - - Archivist Silent Draconic Might - - Archivist Still Draconic Might - + Archivist Draconic Might + Archivist Extended Draconic Might + Archivist Quickened Draconic Might + Archivist Silent Draconic Might + Archivist Still Draconic Might Archivist Elemental Shield Archivist Extended Elemental Shield Archivist Quickened Elemental Shield @@ -65622,1022 +63693,7 @@ Temples to evil deities sell cursed water at cost (making no profit). Templar Symbol of Death Templar Energy Drain Templar Power Word Blind - Witch Cure Minor Wounds - Witch Dancing Lights - Witch Daze - Witch Flare - Witch Light - Witch Mage Hand - Witch Read Magic - Witch Resistance - Witch Sobriety - Witch Virtue - Witch Cause Fear - Witch Charm Person - Witch Command - Witch Command Approach - Witch Command Drop - Witch Command Fall - Witch Command Flee - Witch Command Halt - Witch Crafter's Blessing - Witch Crafter's Curse - Witch Cure Light Wounds - Witch Disguise Self - Witch Disguise Self - Learn Shape - Witch Disguise Self - Options - Witch Disguise Self - Quickslot 1 - Witch Disguise Self - Quickslot 2 - Witch Disguise Self - Quickslot 3 - Witch Doom - Witch Endure Elements - Witch Grease - Witch Expeditious Retreat - Witch Faerie Fire - Witch Tasha's Hideous Laughter - Witch Identify - Witch Jump - Witch Obscure Object - Witch Obscuring Mist - Witch Protection from Chaos - Witch Protection from Evil - Witch Protection from Good - Witch Protection from Law - Witch Remove Fear - Witch Sleep - Witch Summon Creature I - Witch Undetectable Alignment - Witch Alter Self - Witch Alter Self - Learn Shape - Witch Alter Self - Options - Witch Alter Self - Quickslot 1 - Witch Alter Self - Quickslot 2 - Witch Alter Self - Quickslot 3 - Witch Endurance - Witch Bull's Strength - Witch Blindness/Deafness - Witch Blur - Witch Calm Emotions - Witch Cat's Grace - Witch Continual Flame - Witch Cure Moderate Wounds - Witch Darkness - Witch Daze Monster - Witch Eagle's Splendor - Witch Fog Cloud - Witch Fox's Cunning - Witch Heroism - Witch Hold Person - Witch Invisibility - Witch Lesser Dispel - Witch Locate Object - Witch Mirror Image - Witch Owl's Wisdom - Witch Protection from Arrows - Witch Pyrotechnics - - Witch Pyrotechnics: Fireworks - - Witch Pyrotechnics: Smoke - - Witch Resist Elements - Witch Scare - Witch Silence - Witch Summon Creature II - Witch Touch of Idiocy - Witch Ultravision - Witch Bestow Curse - Witch Charm Monster - Witch Clairaudience/Clairvoyance - Witch Confusion - Witch Crushing Despair - Witch Cure Serious Wounds - Witch Daylight - Witch Deep Slumber - Witch Dispel Magic - Witch Displacement - Witch Fear - Witch Glibness - Witch Haste - Witch Invisibility Sphere - Witch Magic Circle against Chaos - Witch Magic Circle against Evil - Witch Magic Circle against Good - Witch Magic Circle against Law - Witch Protection from Elements - Witch Ray of Exhaustion - Witch Remove Blindness/Deafness - Witch Remove Curse - Witch Remove Disease - Witch Scrying - Witch See Invisibility - Witch Slow - Witch Spiderskin - Witch Summon Creature III - Witch Water Breathing - Witch Animate Dead - Witch Arcane Eye - Witch Break Enchantment - Witch Contagion - Witch Cure Critical Wounds - Witch Detect Scrying - Witch Dimension Door - Witch Dimension Door - Self only - Witch Dimension Door - Party within 10ft - Witch Dimension Door - Direction and Distance - Self only - Witch Dimension Door - Direction and Distance - Party within 10ft - Witch Dominate Person - Witch Freedom of Movement - Witch Hold Monster - Witch Improved Invisibility - Witch Greater Resistance - Witch Locate Creature - Witch Mass Ultravision - Witch Neutralize Poison - Witch Polymorph Self - Witch Polymorph, Giant Spider - Witch Polymorph, Troll - Witch Polymorph, Umber Hulk - Witch Polymorph, Fey - Witch Polymorph, Zombie - Witch Rainbow Pattern - Witch Repel Vermin - Witch Shadow Conjuration - Witch Shadow Conjuration, Summon Shadow - Witch Shadow Conjuration, Darkness - Witch Shadow Conjuration, Invisibility - Witch Shadow Conjuration, Mage Armor - Witch Shadow Conjuration, Magic Missile - Witch Stoneskin - Witch Summon Creature IV - Witch Baleful Polymorph - Witch Greater Command - Witch Greater Command Approach - Witch Greater Command Drop - Witch Greater Command Fall - Witch Greater Command Flee - Witch Greater Command Halt - Witch Mass Cure Light Wounds - Witch Greater Dispelling - Witch Energy Buffer - Witch Eternal Charm Person - Witch Feeblemind - Witch Greater Heroism - Witch Lesser Planar Binding - Witch Mind Fog - Witch Mislead - Witch Panacea - Witch Greater Scrying - Witch Summon Creature V - Witch Waves of Fatigue - Witch Animate Objects - Witch Mass Endurance - Witch Mass Bull's Strength - Witch Mass Cat's Grace - Witch Mass Charm - Witch Control Weather - Witch Control Weather: Rain - Witch Control Weather: Snow - Witch Control Weather: Clear - Witch Mass Cure Moderate Wounds - Witch Mass Contagion - Witch Mass Eagle's Splendor - Witch Energy Immunity - Witch Acid Energy Immunity - Witch Cold Energy Immunity - Witch Electricity Energy Immunity - Witch Fire Energy Immunity - Witch Sonic Energy Immunity - Witch Eyebite - Witch Flesh to Stone - Witch Mass Fox's Cunning - Witch Greater Stoneskin - Witch Legend Lore - Witch Mass Owl's Wisdom - Witch Planar Binding - Witch Summon Creature VI - Witch True Seeing - Witch Repulsion - Witch Superior Resistance - Witch Tenser's Transformation - Witch Creeping Doom - Witch Eternal Charm Monster - Witch Finger of Death - Witch Insanity - Witch Sequester - Witch Summon Creature VII - Witch Summon Huge Air Elemental - Witch Summon Huge Earth Elemental - Witch Summon Huge Fire Elemental - Witch Summon Huge Water Elemental - Witch Transport via Plants - Witch Transport via Plants - Self only - Witch Transport via Plants - Party within 10ft - Witch Discern Location - Witch Horrid Wilting - Witch Protection from Spells - Witch Greater Planar Binding - Witch Wall of Greater Dispel Magic - Witch Shadow Shield - Witch Summon Creature VIII - Witch Summon Greater Air Elemental - Witch Summon Greater Earth Elemental - Witch Summon Greater Fire Elemental - Witch Summon Greater Water Elemental - Witch Earthquake - Witch Foresight - Witch Gate - Witch Mystic Barrier - Witch Shapechange - Witch Shapechange, Red Dragon - Witch Shapechange, Fire Giant - Witch Shapechange, Balor - Witch Shapechange, Death Slaad - Witch Shapechange, Iron Golem - Witch Summon Creature IX - Witch Summon Elder Air Elemental - Witch Summon Elder Earth Elemental - Witch Summon Elder Fire Elemental - Witch Summon Elder Water Elemental - Witch Wail of the Banshee - Witch Weird - Shaman Cure Minor Wounds - Shaman Quickened Cure Minor Wounds - Shaman Silent Cure Minor Wounds - Shaman Still Cure Minor Wounds - Shaman Inflict Minor Wounds - Shaman Quickened Inflict Minor Wounds - Shaman Silent Inflict Minor Wounds - Shaman Still Inflict Minor Wounds - Shaman Light - Shaman Extended Light - Shaman Quickened Light - Shaman Silent Light - Shaman Read Magic - Shaman Quickened Read Magic - Shaman Silent Read Magic - Shaman Still Read Magic - Shaman Resistance - Shaman Extended Resistance - Shaman Quickened Resistance - Shaman Silent Resistance - Shaman Still Resistance - Shaman Virtue - Shaman Extended Virtue - Shaman Quickened Virtue - Shaman Silent Virtue - Shaman Still Virtue - Shaman Bane - Shaman Extended Bane - Shaman Quickened Bane - Shaman Silent Bane - Shaman Still Bane - Shaman Bless - Shaman Extended Bless - Shaman Quickened Bless - Shaman Silent Bless - Shaman Still Bless - Shaman Bless Water - Shaman Quickened Bless Water - Shaman Silent Bless Water - Shaman Still Bless Water - Shaman Cure Light Wounds - Shaman Empowered Cure Light Wounds - Shaman Maximized Cure Light Wounds - Shaman Quickened Cure Light Wounds - Shaman Silent Cure Light Wounds - Shaman Still Cure Light Wounds - Shaman Curse Water - Shaman Quickened Curse Water - Shaman Silent Curse Water - Shaman Still Curse Water - Shaman Detect Chaos - Shaman Extended Detect Chaos - Shaman Quickened Detect Chaos - Shaman Silent Detect Chaos - Shaman Still Detect Chaos - Shaman Detect Evil - Shaman Extended Detect Evil - Shaman Quickened Detect Evil - Shaman Silent Detect Evil - Shaman Still Detect Evil - Shaman Detect Good - Shaman Extended Detect Good - Shaman Quickened Detect Good - Shaman Silent Detect Good - Shaman Still Detect Good - Shaman Detect Law - Shaman Extended Detect Law - Shaman Quickened Detect Law - Shaman Silent Detect Law - Shaman Still Detect Law - Shaman Detect Undead - Shaman Extended Detect Undead - Shaman Quickened Detect Undead - Shaman Silent Detect Undead - Shaman Still Detect Undead - Shaman Divine Inspiration - Shaman Extended Divine Inspiration - Shaman Quickened Divine Inspiration - Shaman Doom - Shaman Extended Doom - Shaman Quickened Doom - Shaman Silent Doom - Shaman Still Doom - Shaman Endure Elements - Shaman Extended Endure Elements - Shaman Quickened Endure Elements - Shaman Silent Endure Elements - Shaman Still Endure Elements - Shaman Entropic Shield - Shaman Extended Entropic Shield - Shaman Quickened Entropic Shield - Shaman Silent Entropic Shield - Shaman Still Entropic Shield - Shaman Hide From Undead - Shaman Extended Hide From Undead - Shaman Quickened Hide From Undead - Shaman Still Hide From Undead - Shaman Inflict Light Wounds - Shaman Empowered Inflict Light Wounds - Shaman Maximized Inflict Light Wounds - Shaman Quickened Inflict Light Wounds - Shaman Silent Inflict Light Wounds - Shaman Still Inflict Light Wounds - Shaman Obscuring Mist - Shaman Extended Obscuring Mist - Shaman Quickened Obscuring Mist - Shaman Silent Obscuring Mist - Shaman Still Obscuring Mist - Shaman Protection from Chaos - Shaman Extended Protection from Chaos - Shaman Quickened Protection from Chaos - Shaman Silent Protection from Chaos - Shaman Still Protection from Chaos - Shaman Protection from Evil - Shaman Extended Protection from Evil - Shaman Quickened Protection from Evil - Shaman Silent Protection from Evil - Shaman Still Protection from Evil - Shaman Protection from Good - Shaman Extended Protection from Good - Shaman Quickened Protection from Good - Shaman Silent Protection from Good - Shaman Still Protection from Good - Shaman Protection from Law - Shaman Extended Protection from Law - Shaman Quickened Protection from Law - Shaman Silent Protection from Law - Shaman Still Protection from Law - Shaman Seething Eyebane - Shaman Quickened Seething Eyebane - Shaman Silent Seething Eyebane - Shaman Still Seething Eyebane - Shaman Shield of Faith - Shaman Extended Shield of Faith - Shaman Quickened Shield of Faith - Shaman Silent Shield of Faith - Shaman Still Shield of Faith - Shaman Summon Creature I - Shaman Extended Summon Creature I - Shaman Quickened Summon Creature I - Shaman Silent Summon Creature I - Shaman Still Summon Creature I - Shaman Twilight Luck - Shaman Extended Twilight Luck - Shaman Silent Twilight Luck - Shaman Aid - Shaman Empowered Aid - Shaman Extended Aid - Shaman Maximized Aid - Shaman Quickened Aid - Shaman Silent Aid - Shaman Still Aid - Shaman Ayailla's Radiant Burst - Shaman Empowered Ayailla's Radiant Burst - Shaman Maximized Ayailla's Radiant Burst - Shaman Quickened Ayailla's Radiant Burst - Shaman Silent Ayailla's Radiant Burst - Shaman Still Ayailla's Radiant Burst - Shaman Bull's Strength - Shaman Empowered Bull's Strength - Shaman Extended Bull's Strength - Shaman Maximized Bull's Strength - Shaman Quickened Bull's Strength - Shaman Silent Bull's Strength - Shaman Still Bull's Strength - Shaman Calm Emotions - Shaman Extended Calm Emotions - Shaman Quickened Calm Emotions - Shaman Silent Calm Emotions - Shaman Still Calm Emotions - Shaman Cure Moderate Wounds - Shaman Empowered Cure Moderate Wounds - Shaman Maximized Cure Moderate Wounds - Shaman Quickened Cure Moderate Wounds - Shaman Silent Cure Moderate Wounds - Shaman Still Cure Moderate Wounds - Shaman Ghoul Touch - Shaman Extended Ghoul Touch - Shaman Quickened Ghoul Touch - Shaman Silent Ghoul Touch - Shaman Still Ghoul Touch - Shaman Hold Person - Shaman Extended Hold Person - Shaman Quickened Hold Person - Shaman Silent Hold Person - Shaman Still Hold Person - Shaman Inflict Moderate Wounds - Shaman Empowered Inflict Moderate Wounds - Shaman Maximized Inflict Moderate Wounds - Shaman Quickened Inflict Moderate Wounds - Shaman Silent Inflict Moderate Wounds - Shaman Still Inflict Moderate Wounds - Shaman Lahm's Finger Darts - Shaman Quickened Lahm's Finger Darts - Shaman Silent Lahm's Finger Darts - Shaman Still Lahm's Finger Darts - Shaman Lesser Restoration - Shaman Quickened Lesser Restoration - Shaman Silent Lesser Restoration - Shaman Still Lesser Restoration - Shaman Luminous Armor - Shaman Extended Luminous Armor - Shaman Quickened Luminous Armor - Shaman Remove Paralysis - Shaman Quickened Remove Paralysis - Shaman Silent Remove Paralysis - Shaman Still Remove Paralysis - Shaman Summon Creature II - Shaman Extended Summon Creature II - Shaman Quickened Summon Creature II - Shaman Silent Summon Creature II - Shaman Still Summon Creature II - Shaman Bestow Curse - Shaman Quickened Bestow Curse - Shaman Silent Bestow Curse - Shaman Still Bestow Curse - Shaman Blindness/Deafness - Shaman Extended Blindness/Deafness - Shaman Quickened Blindness/Deafness - Shaman Silent Blindness/Deafness - Shaman Brilliant Emanation - Shaman Extended Brilliant Emanation - Shaman Quickened Brilliant Emanation - Shaman Contagion - Shaman Quickened Contagion - Shaman Silent Contagion - Shaman Still Contagion - Shaman Cure Serious Wounds - Shaman Empowered Cure Serious Wounds - Shaman Maximized Cure Serious Wounds - Shaman Quickened Cure Serious Wounds - Shaman Silent Cure Serious Wounds - Shaman Still Cure Serious Wounds - Shaman Dispel Magic - Shaman Quickened Dispel Magic - Shaman Silent Dispel Magic - Shaman Still Dispel Magic - Shaman Hammer of Righteousness - Shaman Empowered Hammer of Righteousness - Shaman Maximized Hammer of Righteousness - Shaman Quickened Hammer of Righteousness - Shaman Silent Hammer of Righteousness - Shaman Still Hammer of Righteousness - Shaman Inflict Serious Wounds - Shaman Empowered Inflict Serious Wounds - Shaman Maximized Inflict Serious Wounds - Shaman Quickened Inflict Serious Wounds - Shaman Silent Inflict Serious Wounds - Shaman Still Inflict Serious Wounds - Shaman Locate Object - Shaman Extended Locate Object - Shaman Quickened Locate Object - Shaman Silent Locate Object - Shaman Still Locate Object - Shaman Magic Circle against Chaos - Shaman Extended Magic Circle against Chaos - Shaman Quickened Magic Circle against Chaos - Shaman Silent Magic Circle against Chaos - Shaman Still Magic Circle against Chaos - Shaman Magic Circle against Evil - Shaman Extended Magic Circle against Evil - Shaman Quickened Magic Circle against Evil - Shaman Silent Magic Circle against Evil - Shaman Still Magic Circle against Evil - Shaman Magic Circle against Good - Shaman Extended Magic Circle against Good - Shaman Quickened Magic Circle against Good - Shaman Silent Magic Circle against Good - Shaman Still Magic Circle against Good - Shaman Magic Circle against Law - Shaman Extended Magic Circle against Law - Shaman Quickened Magic Circle against Law - Shaman Silent Magic Circle against Law - Shaman Still Magic Circle against Law - Shaman Magic Vestment - Shaman Extended Magic Vestment - Shaman Quickened Magic Vestment - Shaman Silent Magic Vestment - Shaman Still Magic Vestment - Shaman Prayer - Shaman Extended Prayer - Shaman Quickened Prayer - Shaman Silent Prayer - Shaman Still Prayer - Shaman Protection from Elements - Shaman Extended Protection from Elements - Shaman Quickened Protection from Elements - Shaman Silent Protection from Elements - Shaman Still Protection from Elements - Shaman Red Fester - Shaman Quickened Red Fester - Shaman Silent Red Fester - Shaman Still Red Fester - Shaman Remove Blindness/Deafness - Shaman Quickened Remove Blindness/Deafness - Shaman Silent Remove Blindness/Deafness - Shaman Still Remove Blindness/Deafness - Shaman Remove Curse - Shaman Quickened Remove Curse - Shaman Silent Remove Curse - Shaman Still Remove Curse - Shaman Remove Disease - Shaman Quickened Remove Disease - Shaman Silent Remove Disease - Shaman Still Remove Disease - Shaman Rotting Curse of Urfestra - Shaman Empowered Rotting Curse of Urfestra - Shaman Maximized Rotting Curse of Urfestra - Shaman Quickened Rotting Curse of Urfestra - Shaman Silent Rotting Curse of Urfestra - Shaman Still Rotting Curse of Urfestra - Shaman Summon Creature III - Shaman Extended Summon Creature III - Shaman Quickened Summon Creature III - Shaman Silent Summon Creature III - Shaman Still Summon Creature III - Shaman Touch of Juiblex - Shaman Quickened Touch of Juiblex - Shaman Silent Touch of Juiblex - Shaman Still Touch of Juiblex - Shaman Absorb Strength - Shaman Extended Absorb Strength - Shaman Quickened Absorb Strength - Shaman Silent Absorb Strength - Shaman Still Absorb Strength - Shaman Cure Critical Wounds - Shaman Empowered Cure Critical Wounds - Shaman Maximized Cure Critical Wounds - Shaman Quickened Cure Critical Wounds - Shaman Silent Cure Critical Wounds - Shaman Still Cure Critical Wounds - Shaman Hammer of the Gods - Shaman Empowered Hammer of the Gods - Shaman Maximized Hammer of the Gods - Shaman Quickened Hammer of the Gods - Shaman Silent Hammer of the Gods - Shaman Still Hammer of the Gods - Shaman Diamond Spray - Shaman Empowered Diamond Spray - Shaman Extended Diamond Spray - Shaman Maximized Diamond Spray - Shaman Quickened Diamond Spray - Shaman Silent Diamond Spray - Shaman Still Diamond Spray - Shaman Dismissal - Shaman Quickened Dismissal - Shaman Silent Dismissal - Shaman Still Dismissal - Shaman Greater Luminous Armor - Shaman Extended Greater Luminous Armor - Shaman Quickened Greater Luminous Armor - Shaman Inflict Critical Wounds - Shaman Empowered Inflict Critical Wounds - Shaman Maximized Inflict Critical Wounds - Shaman Quickened Inflict Critical Wounds - Shaman Silent Inflict Critical Wounds - Shaman Still Inflict Critical Wounds - Shaman Lesser Planar Ally - Shaman Extended Lesser Planar Ally - Shaman Quickened Lesser Planar Ally - Shaman Silent Lesser Planar Ally - Shaman Still Lesser Planar Ally - Shaman Neutralize Poison - Shaman Quickened Neutralize Poison - Shaman Silent Neutralize Poison - Shaman Still Neutralize Poison - Shaman Polymorph Self - Shaman Polymorph, Giant Spider - Shaman Polymorph, Troll - Shaman Polymorph, Umber Hulk - Shaman Polymorph, Fey - Shaman Polymorph, Zombie - Shaman Extended Polymorph Self - Shaman Extended Polymorph, Giant Spider - Shaman Extended Polymorph, Troll - Shaman Extended Polymorph, Umber Hulk - Shaman Extended Polymorph, Fey - Shaman Extended Polymorph, Zombie - Shaman Quickened Polymorph Self - Shaman Quickened Polymorph, Giant Spider - Shaman Quickened Polymorph, Troll - Shaman Quickened Polymorph, Umber Hulk - Shaman Quickened Polymorph, Fey - Shaman Quickened Polymorph, Zombie - Shaman Silent Polymorph Self - Shaman Silent Polymorph, Giant Spider - Shaman Silent Polymorph, Troll - Shaman Silent Polymorph, Umber Hulk - Shaman Silent Polymorph, Fey - Shaman Silent Polymorph, Zombie - Shaman Restoration - Shaman Quickened Restoration - Shaman Silent Restoration - Shaman Still Restoration - Shaman Summon Creature IV - Shaman Extended Summon Creature IV - Shaman Quickened Summon Creature IV - Shaman Silent Summon Creature IV - Shaman Still Summon Creature IV - Shaman Sunmantle - Shaman Extended Sunmantle - Shaman Quickened Sunmantle - Shaman Still Sunmantle - Shaman Break Enchantment - Shaman Quickened Break Enchantment - Shaman Silent Break Enchantment - Shaman Still Break Enchantment - Shaman Circle of Doom - Shaman Empowered Circle of Doom - Shaman Maximized Circle of Doom - Shaman Quickened Circle of Doom - Shaman Silent Circle of Doom - Shaman Still Circle of Doom - Shaman Claws of the Bebilith - Shaman Extended Claws of the Bebilith - Shaman Quickened Claws of the Bebilith - Shaman Silent Claws of the Bebilith - Shaman Still Claws of the Bebilith - Shaman Greater Sanctuary - Shaman Extended Greater Sanctuary - Shaman Quickened Greater Sanctuary - Shaman Silent Greater Sanctuary - Shaman Still Greater Sanctuary - Shaman Healing Circle - Shaman Empowered Healing Circle - Shaman Maximized Healing Circle - Shaman Quickened Healing Circle - Shaman Silent Healing Circle - Shaman Still Healing Circle - Shaman Power Leech - Shaman Extended Power Leech - Shaman Quickened Power Leech - Shaman Silent Power Leech - Shaman Still Power Leech - Shaman Raise Dead - Shaman Quickened Raise Dead - Shaman Silent Raise Dead - Shaman Still Raise Dead - Shaman Scrying - Shaman Extended Scrying - Shaman Quickened Scrying - Shaman Silent Scrying - Shaman Still Scrying - Shaman Sicken Evil - Shaman Extended Sicken Evil - Shaman Quickened Sicken Evil - Shaman Silent Sicken Evil - Shaman Still Sicken Evil - Shaman Slay Living - Shaman Empowered Slay Living - Shaman Maximized Slay Living - Shaman Quickened Slay Living - Shaman Silent Slay Living - Shaman Still Slay Living - Shaman Summon Creature V - Shaman Extended Summon Creature V - Shaman Quickened Summon Creature V - Shaman Silent Summon Creature V - Shaman Still Summon Creature V - Shaman True Seeing - Shaman Extended True Seeing - Shaman Quickened True Seeing - Shaman Silent True Seeing - Shaman Still True Seeing - Shaman Animate Objects - Shaman Extended Animate Objects - Shaman Planar Ally - Shaman Extended Planar Ally - Shaman Silent Planar Ally - Shaman Still Planar Ally - Shaman Exalted Raiment - Shaman Extended Exalted Raiment - Shaman Silent Exalted Raiment - Shaman Greater Dispelling - Shaman Silent Greater Dispelling - Shaman Still Greater Dispelling - Shaman Harm - Shaman Silent Harm - Shaman Still Harm - Shaman Heal - Shaman Silent Heal - Shaman Still Heal - Shaman Planar Ally - Shaman Extended Planar Ally - Shaman Silent Planar Ally - Shaman Still Planar Ally - Shaman Stoneskin - Shaman Extended Stoneskin - Shaman Silent Stoneskin - Shaman Still Stoneskin - Shaman Storm of Shards - Shaman Empowered Storm of Shards - Shaman Maximized Storm of Shards - Shaman Silent Storm of Shards - Shaman Still Storm of Shards - Shaman Summon Creature VI - Shaman Extended Summon Creature VI - Shaman Silent Summon Creature VI - Shaman Still Summon Creature VI - Shaman Blasphemy - Shaman Silent Blasphemy - Shaman Still Blasphemy - Shaman Control Weather - Shaman Control Weather: Rain - Shaman Control Weather: Snow - Shaman Control Weather: Clear - Shaman Extended Control Weather - Shaman Extended Control Weather: Rain - Shaman Extended Control Weather: Snow - Shaman Extended Control Weather: Clear - Shaman Silent Control Weather - Shaman Silent Control Weather: Rain - Shaman Silent Control Weather: Snow - Shaman Silent Control Weather: Clear - Shaman Still Control Weather - Shaman Still Control Weather: Rain - Shaman Still Control Weather: Snow - Shaman Still Control Weather: Clear - Shaman Death by Thorns - Shaman Silent Death by Thorns - Shaman Still Death by Thorns - Shaman Dictum - Shaman Silent Dictum - Shaman Still Dictum - Shaman Greater Restoration - Shaman Silent Greater Restoration - Shaman Still Greater Restoration - Shaman Greater Scrying - Shaman Extended Greater Scrying - Shaman Silent Greater Scrying - Shaman Still Greater Scrying - Shaman Holy Word - Shaman Silent Holy Word - Shaman Still Holy Word - Shaman Phoenix Fire - Shaman Empowered Phoenix Fire - Shaman Silent Phoenix Fire - Shaman Still Phoenix Fire - Shaman Rain of Embers - Shaman Empowered Rain of Embers - Shaman Extended Rain of Embers - Shaman Silent Rain of Embers - Shaman Still Rain of Embers - Shaman Rapture of Rupture - Shaman Empowered Rapture of Rupture - Shaman Regenerate - Shaman Extended Regenerate - Shaman Silent Regenerate - Shaman Still Regenerate - Shaman Repulsion - Shaman Extended Repulsion - Shaman Silent Repulsion - Shaman Still Repulsion - Shaman Resurrection - Shaman Silent Resurrection - Shaman Still Resurrection - Shaman Summon Creature VII - Shaman Summon Huge Air Elemental - Shaman Summon Huge Earth Elemental - Shaman Summon Huge Fire Elemental - Shaman Summon Huge Water Elemental - Shaman Extended Summon Creature VII - Shaman Extended Summon Huge Air Elemental - Shaman Extended Summon Huge Earth Elemental - Shaman Extended Summon Huge Fire Elemental - Shaman Extended Summon Huge Water Elemental - Shaman Silent Summon Creature VII - Shaman Silent Summon Huge Air Elemental - Shaman Silent Summon Huge Earth Elemental - Shaman Silent Summon Huge Fire Elemental - Shaman Silent Summon Huge Water Elemental - Shaman Still Summon Creature VII - Shaman Still Summon Huge Air Elemental - Shaman Still Summon Huge Earth Elemental - Shaman Still Summon Huge Fire Elemental - Shaman Still Summon Huge Water Elemental - Shaman Sunbeam - Shaman Silent Sunbeam - Shaman Still Sunbeam - Shaman Word of Chaos - Shaman Silent Word of Chaos - Shaman Still Word of Chaos - Shaman Antimagic Field - Shaman Extended Antimagic Field - Shaman Silent Antimagic Field - Shaman Still Antimagic Field - Shaman Aura versus Alignment - Shaman Unholy Aura - Shaman Holy Aura - Shaman Extended Aura versus Alignment - Shaman Extended Unholy Aura - Shaman Extended Holy Aura - Shaman Silent Aura versus Alignment - Shaman Silent Unholy Aura - Shaman Silent Holy Aura - Shaman Still Aura versus Alignment - Shaman Still Unholy Aura - Shaman Still Holy Aura - Shaman Discern Location - Shaman Extended Discern Location - Shaman Silent Discern Location - Shaman Still Discern Location - Shaman Dragon Cloud - Shaman Silent Dragon Cloud - Shaman Still Dragon Cloud - Shaman Earthquake - Shaman Extended Earthquake - Shaman Silent Earthquake - Shaman Still Earthquake - Shaman Evil Weather - Shaman Rain of Blood - Shaman Violet Rain - Shaman Green Fog - Shaman Rain of Frogs or Fish - Shaman Silent Evil Weather - Shaman Silent Rain of Blood - Shaman Silent Violet Rain - Shaman Silent Green Fog - Shaman Silent Rain of Frogs or Fish - Shaman Still Evil Weather - Shaman Still Rain of Blood - Shaman Still Violet Rain - Shaman Still Green Fog - Shaman Still Rain of Frogs or Fish - Shaman Greater Planar Ally - Shaman Extended Greater Planar Ally - Shaman Silent Greater Planar Ally - Shaman Still Greater Planar Ally - Shaman Holy Aura - Shaman Extended Holy Aura - Shaman Silent Holy Aura - Shaman Still Holy Aura - Shaman Mass Heal - Shaman Silent Mass Heal - Shaman Still Mass Heal - Shaman Summon Creature VIII - Shaman Summon Greater Air Elemental - Shaman Summon Greater Earth Elemental - Shaman Summon Greater Fire Elemental - Shaman Summon Greater Water Elemental - Shaman Extended Summon Creature VIII - Shaman Extended Summon Greater Air Elemental - Shaman Extended Summon Greater Earth Elemental - Shaman Extended Summon Greater Fire Elemental - Shaman Extended Summon Greater Water Elemental - Shaman Silent Summon Creature VIII - Shaman Silent Summon Greater Air Elemental - Shaman Silent Summon Greater Earth Elemental - Shaman Silent Summon Greater Fire Elemental - Shaman Silent Summon Greater Water Elemental - Shaman Still Summon Creature VIII - Shaman Still Summon Greater Air Elemental - Shaman Still Summon Greater Earth Elemental - Shaman Still Summon Greater Fire Elemental - Shaman Still Summon Greater Water Elemental - Shaman Apocalypse from the Sky - Shaman Apocalypse from the Sky: Fire - Shaman Apocalypse from the Sky: Acid - Shaman Apocalypse from the Sky: Sonic - Shaman Exalted Fury - Shaman Gate - Shaman Summon Creature IX - Shaman Summon Elder Air Elemental - Shaman Summon Elder Earth Elemental - Shaman Summon Elder Fire Elemental - Shaman Summon Elder Water Elemental - Shaman True Resurrection - Slayer of Domiel Bless Weapon - Slayer of Domiel Extended Bless Weapon - Slayer of Domiel Silent Bless Weapon - Slayer of Domiel Still Bless Weapon - Slayer of Domiel Alter Self - Slayer of Domiel Alter Self - Learn Shape - Slayer of Domiel Alter Self - Options - Slayer of Domiel Alter Self - Quickslot 1 - Slayer of Domiel Alter Self - Quickslot 2 - Slayer of Domiel Alter Self - Quickslot 3 - Slayer of Domiel Extended Alter Self - Slayer of Domiel Extended Alter Self - Learn Shape - Slayer of Domiel Extended Alter Self - Options - Slayer of Domiel Extended Alter Self - Quickslot 1 - Slayer of Domiel Extended Alter Self - Quickslot 2 - Slayer of Domiel Extended Alter Self - Quickslot 3 - Slayer of Domiel Silent Alter Self - Slayer of Domiel Silent Alter Self - Learn Shape - Slayer of Domiel Silent Alter Self - Options - Slayer of Domiel Silent Alter Self - Quickslot 1 - Slayer of Domiel Silent Alter Self - Quickslot 2 - Slayer of Domiel Silent Alter Self - Quickslot 3 - Slayer of Domiel Still Alter Self - Slayer of Domiel Still Alter Self - Learn Shape - Slayer of Domiel Still Alter Self - Options - Slayer of Domiel Still Alter Self - Quickslot 1 - Slayer of Domiel Still Alter Self - Quickslot 2 - Slayer of Domiel Still Alter Self - Quickslot 3 - Slayer of Domiel Divine Favor - Slayer of Domiel Extended Divine Favor - Slayer of Domiel Silent Divine Favor - Slayer of Domiel Still Divine Favor - Slayer of Domiel Obscuring Mist - Slayer of Domiel Extended Obscuring Mist - Slayer of Domiel Silent Obscuring Mist - Slayer of Domiel Still Obscuring Mist - Slayer of Domiel Vision of Heaven - Slayer of Domiel Extended Vision of Heaven - Slayer of Domiel Silent Vision of Heaven - Slayer of Domiel Divine Inspiration - Slayer of Domiel Extended Divine Inspiration - Slayer of Domiel Twilight Luck - Slayer of Domiel Extended Twilight Luck - Slayer of Domiel Silent Twilight Luck - Slayer of Domiel Lantern Light - Slayer of Domiel Empowered Lantern Light - Slayer of Domiel Maximized Lantern Light - Slayer of Domiel Still Lantern Light - Slayer of Domiel Alter Self - Slayer of Domiel Alter Self - Learn Shape - Slayer of Domiel Alter Self - Options - Slayer of Domiel Alter Self - Quickslot 1 - Slayer of Domiel Alter Self - Quickslot 2 - Slayer of Domiel Alter Self - Quickslot 3 - Slayer of Domiel Extended Alter Self - Slayer of Domiel Extended Alter Self - Learn Shape - Slayer of Domiel Extended Alter Self - Options - Slayer of Domiel Extended Alter Self - Quickslot 1 - Slayer of Domiel Extended Alter Self - Quickslot 2 - Slayer of Domiel Extended Alter Self - Quickslot 3 - Slayer of Domiel Silent Alter Self - Slayer of Domiel Silent Alter Self - Learn Shape - Slayer of Domiel Silent Alter Self - Options - Slayer of Domiel Silent Alter Self - Quickslot 1 - Slayer of Domiel Silent Alter Self - Quickslot 2 - Slayer of Domiel Silent Alter Self - Quickslot 3 - Slayer of Domiel Still Alter Self - Slayer of Domiel Still Alter Self - Learn Shape - Slayer of Domiel Still Alter Self - Options - Slayer of Domiel Still Alter Self - Quickslot 1 - Slayer of Domiel Still Alter Self - Quickslot 2 - Slayer of Domiel Still Alter Self - Quickslot 3 - Slayer of Domiel Darkness - Slayer of Domiel Extended Darkness - Slayer of Domiel Silent Darkness - Slayer of Domiel Ayailla's Radiant Burst - Slayer of Domiel Empowered Ayailla's Radiant Burst - Slayer of Domiel Silent Ayailla's Radiant Burst - Slayer of Domiel Still Ayailla's Radiant Burst - Slayer of Domiel Luminous Armor - Slayer of Domiel Extended Luminous Armor - Slayer of Domiel Deeper Darkness - Slayer of Domiel Extended Deeper Darkness - Slayer of Domiel Silent Deeper Darkness - Slayer of Domiel Invisibility - Slayer of Domiel Extended Invisibility - Slayer of Domiel Silent Invisibility - Slayer of Domiel Still Invisibility - Slayer of Domiel Nondetection - Slayer of Domiel Extended Nondetection - Slayer of Domiel Silent Nondetection - Slayer of Domiel Still Nondetection - Slayer of Domiel Brilliant Emanation - Slayer of Domiel Extended Brilliant Emanation - Slayer of Domiel Hammer of Righteousness - Slayer of Domiel Silent Hammer of Righteousness - Slayer of Domiel Still Hammer of Righteousness - Slayer of Domiel Death Ward - Slayer of Domiel Dimension Door - Slayer of Domiel Dimension Door - Self only - Slayer of Domiel Dimension Door - Party within 10ft - Slayer of Domiel Dimension Door - Direction and Distance - Self only - Slayer of Domiel Dimension Door - Direction and Distance - Party within 10ft - Slayer of Domiel Freedom of Movement - Slayer of Domiel Holy Sword - Slayer of Domiel Improved Invisibility - Slayer of Domiel Sword of Conscience - Slayer of Domiel Diamond Spray - Slayer of Domiel Sunmantle - Slayer of Domiel Greater Luminous Armor + ***END TEMPLAR RESERVE*** Suel Archanamach Aberrate Suel Archanamach Bestow Wound Suel Archanamach Burning Hands @@ -66700,12 +63756,9 @@ Temples to evil deities sell cursed water at cost (making no profit). Suel Archanamach Obscure Object Suel Archanamach Owl's Wisdom Suel Archanamach Protection from Arrows - Suel Archanamach Pyrotechnics - - Suel Archanamach Pyrotechnics: Fireworks - - Suel Archanamach Pyrotechnics: Smoke - + Suel Archanamach Pyrotechnics + Suel Archanamach Pyrotechnics: Fireworks + Suel Archanamach Pyrotechnics: Smoke Suel Archanamach Resist Elements Suel Archanamach See Invisibility Suel Archanamach Shadow Spray @@ -66789,8 +63842,7 @@ Temples to evil deities sell cursed water at cost (making no profit). Suel Archanamach Baleful Polymorph Suel Archanamach Break Enchantment Suel Archanamach Dismissal - Suel Archanamach Draconic Might - + Suel Archanamach Draconic Might Suel Archanamach Energy Buffer Suel Archanamach Feeblemind Suel Archanamach Greater Shadow Conjuration @@ -67165,137 +64217,16 @@ Temples to evil deities sell cursed water at cost (making no profit). Favoured Soul True Resurrection Favoured Soul Undeath's Eternal Foe Favoured Soul Vile Death - Sohei Bane - Sohei Extended Bane - Sohei Silent Bane - Sohei Still Bane - Sohei Bless - Sohei Extended Bless - Sohei Silent Bless - Sohei Still Bless - Sohei Bless Weapon - Sohei Extended Bless Weapon - Sohei Silent Bless Weapon - Sohei Still Bless Weapon - Sohei Detect Chaos - Sohei Extended Detect Chaos - Sohei Silent Detect Chaos - Sohei Still Detect Chaos - Sohei Detect Law - Sohei Extended Detect Law - Sohei Silent Detect Law - Sohei Still Detect Law - Sohei Divine Favor - Sohei Extended Divine Favor - Sohei Silent Divine Favor - Sohei Still Divine Favor - Sohei Divine Inspiration - Sohei Extended Divine Inspiration - Sohei Doom - Sohei Extended Doom - Sohei Silent Doom - Sohei Still Doom - Sohei Endure Elements - Sohei Extended Endure Elements - Sohei Silent Endure Elements - Sohei Still Endure Elements - Sohei Magic Weapon - Sohei Extended Magic Weapon - Sohei Silent Magic Weapon - Sohei Still Magic Weapon - Sohei Protection from Chaos - Sohei Extended Protection from Chaos - Sohei Silent Protection from Chaos - Sohei Still Protection from Chaos - Sohei Resistance - Sohei Extended Resistance - Sohei Silent Resistance - Sohei Still Resistance - Sohei Seething Eyebane - Sohei Silent Seething Eyebane - Sohei Still Seething Eyebane - Sohei Shield of Faith - Sohei Extended Shield of Faith - Sohei Silent Shield of Faith - Sohei Still Shield of Faith - Sohei Twilight Luck - Sohei Extended Twilight Luck - Sohei Silent Twilight Luck - Sohei Virtue - Sohei Extended Virtue - Sohei Silent Virtue - Sohei Still Virtue - Sohei Ayailla's Radiant Burst - Sohei Empowered Ayailla's Radiant Burst - Sohei Silent Ayailla's Radiant Burst - Sohei Still Ayailla's Radiant Burst - Sohei Bull's Strength - Sohei Empowered Bull's Strength - Sohei Extended Bull's Strength - Sohei Silent Bull's Strength - Sohei Still Bull's Strength - Sohei Lahm's Finger Darts - Sohei Silent Lahm's Finger Darts - Sohei Still Lahm's Finger Darts - Sohei Lesser Restoration - Sohei Silent Lesser Restoration - Sohei Still Lesser Restoration - Sohei Luminous Armor - Sohei Extended Luminous Armor - Sohei Remove Paralysis - Sohei Silent Remove Paralysis - Sohei Still Remove Paralysis - Sohei Resist Elements - Sohei Extended Resist Elements - Sohei Silent Resist Elements - Sohei Still Resist Elements - Sohei Shield Other - Sohei Extended Shield Other - Sohei Silent Shield Other - Sohei Still Shield Other - Sohei Brilliant Emanation - Sohei Extended Brilliant Emanation - Sohei Dispel Magic - Sohei Silent Dispel Magic - Sohei Still Dispel Magic - Sohei Greater Magic Weapon - Sohei Extended Greater Magic Weapon - Sohei Silent Greater Magic Weapon - Sohei Still Greater Magic Weapon - Sohei Hammer of Righteousness - Sohei Silent Hammer of Righteousness - Sohei Still Hammer of Righteousness - Sohei Magic Circle against Chaos - Sohei Extended Magic Circle against Chaos - Sohei Silent Magic Circle against Chaos - Sohei Still Magic Circle against Chaos - Sohei Prayer - Sohei Extended Prayer - Sohei Silent Prayer - Sohei Still Prayer - Sohei Protection from Elements - Sohei Extended Protection from Elements - Sohei Silent Protection from Elements - Sohei Still Protection from Elements - Sohei Red Fester - Sohei Silent Red Fester - Sohei Still Red Fester - Sohei Rotting Curse of Urfestra - Sohei Silent Rotting Curse of Urfestra - Sohei Still Rotting Curse of Urfestra - Sohei Touch of Juiblex - Sohei Silent Touch of Juiblex - Sohei Still Touch of Juiblex - Sohei Absorb Strength - Sohei Death Ward - Sohei Diamond Spray - Sohei Divine Power - Sohei Freedom of Movement - Sohei Greater Luminous Armor - Sohei Hammer of the Gods - Sohei Neutralize Poison - Sohei Restoration - Sohei Sunmantle + Favoured Soul Detect Magic + Favoured Soul Desecrate + Favoured Soul Enthrall + Favoured Soul Spiritual Weapon + Favoured Soul Regenerate Light Wounds + Favoured Soul Regenerate Moderate Wounds + Favoured Soul Regenerate Serious Wounds + Favoured Soul Regenerate Critical Wounds + Favoured Soul Hallow + Favoured Soul Chasing Perfection Warmage Acid Splash Warmage Dancing Lights Warmage Disrupt Undead @@ -67443,353 +64374,6 @@ Temples to evil deities sell cursed water at cost (making no profit). Warmage Prismatic Sphere Warmage Wail of the Banshee Warmage Weird - Nentyar Hunter Barkskin - Nentyar Hunter Extended Barkskin - Nentyar Hunter Quickened Barkskin - Nentyar Hunter Silent Barkskin - Nentyar Hunter Still Barkskin - Nentyar Hunter Cure Light Wounds - Nentyar Hunter Empowered Cure Light Wounds - Nentyar Hunter Maximized Cure Light Wounds - Nentyar Hunter Quickened Cure Light Wounds - Nentyar Hunter Silent Cure Light Wounds - Nentyar Hunter Still Cure Light Wounds - Nentyar Hunter Entangle - Nentyar Hunter Extended Entangle - Nentyar Hunter Quickened Entangle - Nentyar Hunter Silent Entangle - Nentyar Hunter Still Entangle - Nentyar Hunter Jump - Nentyar Hunter Extended Jump - Nentyar Hunter Quickened Jump - Nentyar Hunter Silent Jump - Nentyar Hunter Still Jump - Nentyar Hunter Light - Nentyar Hunter Extended Light - Nentyar Hunter Quickened Light - Nentyar Hunter Silent Light - Nentyar Hunter Magic Missile - Nentyar Hunter Empowered Magic Missile - Nentyar Hunter Maximized Magic Missile - Nentyar Hunter Quickened Magic Missile - Nentyar Hunter Silent Magic Missile - Nentyar Hunter Still Magic Missile - Nentyar Hunter Snare - Nentyar Hunter Quickened Snare - Nentyar Hunter Silent Snare - Nentyar Hunter Still Snare - Nentyar Hunter True Strike - Nentyar Hunter Quickened True Strike - Nentyar Hunter Silent True Strike - Nentyar Hunter Agannazzar's Scorcher - Nentyar Hunter Empowered Agannazzar's Scorcher - Nentyar Hunter Maximized Agannazzar's Scorcher - Nentyar Hunter Silent Agannazzar's Scorcher - Nentyar Hunter Still Agannazzar's Scorcher - Nentyar Hunter Blur - Nentyar Hunter Extended Blur - Nentyar Hunter Silent Blur - Nentyar Hunter Cure Moderate Wounds - Nentyar Hunter Empowered Cure Moderate Wounds - Nentyar Hunter Maximized Cure Moderate Wounds - Nentyar Hunter Silent Cure Moderate Wounds - Nentyar Hunter Still Cure Moderate Wounds - Nentyar Hunter Gust of Wind - Nentyar Hunter Silent Gust of Wind - Nentyar Hunter Still Gust of Wind - Nentyar Hunter Neutralize Poison - Nentyar Hunter Silent Neutralize Poison - Nentyar Hunter Still Neutralize Poison - Nentyar Hunter Remove Disease - Nentyar Hunter Silent Remove Disease - Nentyar Hunter Still Remove Disease - Nentyar Hunter Resist Elements - Nentyar Hunter Extended Resist Elements - Nentyar Hunter Silent Resist Elements - Nentyar Hunter Still Resist Elements - Nentyar Hunter Treeshape - Nentyar Hunter Extended Treeshape - Nentyar Hunter Silent Treeshape - Nentyar Hunter Still Treeshape - Nentyar Hunter Cure Serious Wounds - Nentyar Hunter Empowered Cure Serious Wounds - Nentyar Hunter Silent Cure Serious Wounds - Nentyar Hunter Still Cure Serious Wounds - Nentyar Hunter Freedom of Movement - Nentyar Hunter Extended Freedom of Movement - Nentyar Hunter Silent Freedom of Movement - Nentyar Hunter Still Freedom of Movement - Nentyar Hunter Greenfire - Nentyar Hunter Empowered Greenfire - Nentyar Hunter Extended Greenfire - Nentyar Hunter Silent Greenfire - Nentyar Hunter Still Greenfire - Nentyar Hunter Invisibility - Nentyar Hunter Extended Invisibility - Nentyar Hunter Silent Invisibility - Nentyar Hunter Still Invisibility - Nentyar Hunter Keen Edge - Nentyar Hunter Extended Keen Edge - Nentyar Hunter Silent Keen Edge - Nentyar Hunter Still Keen Edge - Nentyar Hunter See Invisibility - Nentyar Hunter Extended See Invisibility - Nentyar Hunter Silent See Invisibility - Nentyar Hunter Still See Invisibility - Nentyar Hunter Break Enchantment - Nentyar Hunter Silent Break Enchantment - Nentyar Hunter Still Break Enchantment - Nentyar Hunter Orb of Force - Nentyar Hunter Silent Orb of Force - Nentyar Hunter Still Orb of Force - Nentyar Hunter Greater Magic Weapon - Nentyar Hunter Extended Greater Magic Weapon - Nentyar Hunter Silent Greater Magic Weapon - Nentyar Hunter Still Greater Magic Weapon - Nentyar Hunter Flame Strike - Nentyar Hunter Healing Circle - Nentyar Hunter Righteous Might - Blighter Flare - Blighter Extended Flare - Blighter Quickened Flare - Blighter Silent Flare - Blighter Inflict Minor Wounds - Blighter Quickened Inflict Minor Wounds - Blighter Silent Inflict Minor Wounds - Blighter Still Inflict Minor Wounds - Blighter Read Magic - Blighter Quickened Read Magic - Blighter Silent Read Magic - Blighter Still Read Magic - Blighter Bane - Blighter Extended Bane - Blighter Quickened Bane - Blighter Silent Bane - Blighter Still Bane - Blighter Burning Hands - Blighter Empowered Burning Hands - Blighter Maximized Burning Hands - Blighter Quickened Burning Hands - Blighter Silent Burning Hands - Blighter Still Burning Hands - Blighter Detect Undead - Blighter Extended Detect Undead - Blighter Quickened Detect Undead - Blighter Silent Detect Undead - Blighter Still Detect Undead - Blighter Doom - Blighter Extended Doom - Blighter Quickened Doom - Blighter Silent Doom - Blighter Still Doom - Blighter Endure Elements - Blighter Extended Endure Elements - Blighter Quickened Endure Elements - Blighter Silent Endure Elements - Blighter Still Endure Elements - Blighter Ray of Enfeeblement - Blighter Empowered Ray of Enfeeblement - Blighter Extended Ray of Enfeeblement - Blighter Maximized Ray of Enfeeblement - Blighter Quickened Ray of Enfeeblement - Blighter Silent Ray of Enfeeblement - Blighter Still Ray of Enfeeblement - Blighter Inflict Light Wounds - Blighter Empowered Inflict Light Wounds - Blighter Maximized Inflict Light Wounds - Blighter Quickened Inflict Light Wounds - Blighter Silent Inflict Light Wounds - Blighter Still Inflict Light Wounds - Blighter Chill Touch - Blighter Empowered Chill Touch - Blighter Extended Chill Touch - Blighter Maximized Chill Touch - Blighter Quickened Chill Touch - Blighter Silent Chill Touch - Blighter Still Chill Touch - Blighter Darkness - Blighter Extended Darkness - Blighter Quickened Darkness - Blighter Silent Darkness - Blighter Death Knell - Blighter Empowered Death Knell - Blighter Extended Death Knell - Blighter Maximized Death Knell - Blighter Quickened Death Knell - Blighter Silent Death Knell - Blighter Still Death Knell - Blighter Fire Trap - Blighter Empowered Fire Trap - Blighter Maximized Fire Trap - Blighter Quickened Fire Trap - Blighter Silent Fire Trap - Blighter Still Fire Trap - Blighter Inflict Moderate Wounds - Blighter Empowered Inflict Moderate Wounds - Blighter Maximized Inflict Moderate Wounds - Blighter Quickened Inflict Moderate Wounds - Blighter Silent Inflict Moderate Wounds - Blighter Still Inflict Moderate Wounds - Blighter Resist Elements - Blighter Extended Resist Elements - Blighter Quickened Resist Elements - Blighter Silent Resist Elements - Blighter Still Resist Elements - Blighter Contagion - Blighter Quickened Contagion - Blighter Silent Contagion - Blighter Still Contagion - Blighter Deeper Darkness - Blighter Extended Deeper Darkness - Blighter Quickened Deeper Darkness - Blighter Silent Deeper Darkness - Blighter Dispel Magic - Blighter Quickened Dispel Magic - Blighter Silent Dispel Magic - Blighter Still Dispel Magic - Blighter Inflict Serious Wounds - Blighter Empowered Inflict Serious Wounds - Blighter Maximized Inflict Serious Wounds - Blighter Quickened Inflict Serious Wounds - Blighter Silent Inflict Serious Wounds - Blighter Still Inflict Serious Wounds - Blighter Poison - Blighter Empowered Poison - Blighter Maximized Poison - Blighter Quickened Poison - Blighter Silent Poison - Blighter Still Poison - Blighter Protection from Elements - Blighter Extended Protection from Elements - Blighter Quickened Protection from Elements - Blighter Silent Protection from Elements - Blighter Still Protection from Elements - Blighter Stinking Cloud - Blighter Extended Stinking Cloud - Blighter Quickened Stinking Cloud - Blighter Silent Stinking Cloud - Blighter Still Stinking Cloud - Blighter Vampiric Touch - Blighter Empowered Vampiric Touch - Blighter Maximized Vampiric Touch - Blighter Quickened Vampiric Touch - Blighter Silent Vampiric Touch - Blighter Still Vampiric Touch - Blighter Animate Dead - Blighter Extended Animate Dead - Blighter Quickened Animate Dead - Blighter Silent Animate Dead - Blighter Still Animate Dead - Blighter Contagious Touch - Blighter Quickened Contagious Touch - Blighter Silent Contagious Touch - Blighter Still Contagious Touch - Blighter Death Ward - Blighter Extended Death Ward - Blighter Quickened Death Ward - Blighter Silent Death Ward - Blighter Still Death Ward - Blighter Flame Strike - Blighter Empowered Flame Strike - Blighter Maximized Flame Strike - Blighter Quickened Flame Strike - Blighter Silent Flame Strike - Blighter Still Flame Strike - Blighter Inflict Critical Wounds - Blighter Empowered Inflict Critical Wounds - Blighter Maximized Inflict Critical Wounds - Blighter Quickened Inflict Critical Wounds - Blighter Silent Inflict Critical Wounds - Blighter Still Inflict Critical Wounds - Blighter Repel Vermin - Blighter Extended Repel Vermin - Blighter Quickened Repel Vermin - Blighter Silent Repel Vermin - Blighter Still Repel Vermin - Blighter Wall of Fire - Blighter Empowered Wall of Fire - Blighter Extended Wall of Fire - Blighter Maximized Wall of Fire - Blighter Quickened Wall of Fire - Blighter Silent Wall of Fire - Blighter Still Wall of Fire - Blighter Create Undead - Blighter Extended Create Undead - Blighter Quickened Create Undead - Blighter Silent Create Undead - Blighter Still Create Undead - Blighter Waves of Fatigue - Blighter Quickened Waves of Fatigue - Blighter Silent Waves of Fatigue - Blighter Still Waves of Fatigue - Blighter Acid Fog - Blighter Empowered Acid Fog - Blighter Extended Acid Fog - Blighter Maximized Acid Fog - Blighter Silent Acid Fog - Blighter Still Acid Fog - Blighter Circle of Death - Blighter Empowered Circle of Death - Blighter Maximized Circle of Death - Blighter Silent Circle of Death - Blighter Still Circle of Death - Blighter Finger of Death - Blighter Empowered Finger of Death - Blighter Maximized Finger of Death - Blighter Silent Finger of Death - Blighter Still Finger of Death - Blighter Greater Dispelling - Blighter Silent Greater Dispelling - Blighter Still Greater Dispelling - Blighter Harm - Blighter Silent Harm - Blighter Still Harm - Blighter Control Undead - Blighter Extended Control Undead - Blighter Silent Control Undead - Blighter Still Control Undead - Blighter Control Weather - Blighter Control Weather: Rain - Blighter Control Weather: Snow - Blighter Control Weather: Clear - Blighter Extended Control Weather - Blighter Extended Control Weather: Rain - Blighter Extended Control Weather: Snow - Blighter Extended Control Weather: Clear - Blighter Silent Control Weather - Blighter Silent Control Weather: Rain - Blighter Silent Control Weather: Snow - Blighter Silent Control Weather: Clear - Blighter Still Control Weather - Blighter Still Control Weather: Rain - Blighter Still Control Weather: Snow - Blighter Still Control Weather: Clear - Blighter Earthquake - Blighter Extended Earthquake - Blighter Silent Earthquake - Blighter Still Earthquake - Blighter Fire Storm - Blighter Empowered Fire Storm - Blighter Silent Fire Storm - Blighter Still Fire Storm - Blighter Repulsion - Blighter Extended Repulsion - Blighter Silent Repulsion - Blighter Still Repulsion - Blighter Horrid Wilting - Blighter Silent Horrid Wilting - Blighter Still Horrid Wilting - Blighter Mind Blank - Blighter Extended Mind Blank - Blighter Silent Mind Blank - Blighter Still Mind Blank - Blighter Waves of Exhaustion - Blighter Silent Waves of Exhaustion - Blighter Still Waves of Exhaustion - Blighter Foresight - Blighter Implosion - Blighter Incendiary Cloud - Blighter Storm of Vengeance ####END_OF_NEW_SPELLBOOK_RESERVE START OF TEMPLATE SYSTEM RESERVE Type of Feat: Template @@ -73554,8 +70138,7 @@ Tiny Viper Summon Dire Rat Summon Dog Summon Hawk - Summon Tiny Viper - + Summon Tiny Viper [FUTURE] [FUTURE] [FUTURE] @@ -73912,6 +70495,297 @@ Suicidal or self-destructive commands are simply ignored. Control Plants (16) Control Plants (20) **** + Repair Minor Damage + Transmutation +Level: Sorcerer 0, Wizard 0 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +As if with the eye of an expert craftsman, your touch draws out a minor dent in the construct's surface. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 1 point of damage. + Repair Minor Damage (1) + **** + **** + **** + Repair Light Damage + Transmutation +Level: Sorcerer 1, Wizard 1 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +As a sculptor massaging a rough spot of clay into something less abrasive, your touch smooths over the dents and dings of the construct you touch. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 1d8 points of damage +1 point per caster level (maximum +5). + Repair Light Damage (2) + Repair Light Damage (5) + **** + **** + Repair Moderate Damage + Transmutation +Level: Sorcerer 2, Wizard 2 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +Your touch eliminates the wear and tear from the construct's body. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 2d8 points of damage +1 point per caster level (maximum +10). + Repair Moderate Damage (3) + Repair Moderate Damage (6) + Repair Moderate Damage (10) + **** + Repair Serious Damage + Transmutation +Level: Sorcerer 3, Wizard 3 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +Your touch eliminates the wear and tear from the construct's body. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 3d8 points of damage +1 point per caster level (maximum +15). + Repair Serious Damage (5) + Repair Serious Damage (10) + Repair Serious Damage (15) + **** + Repair Critical Damage + Transmutation +Level: Sorcerer 4, Wizard 4 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: No + +The smell of grease and the distant echo of clanking gears greet your senses as you complete this spell. Upon touching the intended construct, the grease smell and gear sounds disappear. Major dents and scratches disappear from the construct, as do cuts, tears, and abrasions. + +When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 4d8 points of damage +1 point per caster level (maximum +20). + Repair Critical Damage (7) + Repair Critical Damage (15) + Repair Critical Damage (20) + **** + Inflict Light Damage + Transmutation +Level: Artificer 1 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 1d8 points of damage +1 point per caster level (maximum +5). + Inflict Light Damage (2) + Inflict Light Damage (5) + **** + **** + Inflict Moderate Damage + Transmutation +Level: Artificer 2 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 2d8 points of damage +1 point per caster level (maximum +10). + Inflict Moderate Damage (3) + Inflict Moderate Damage (6) + Inflict Moderate Damage (10) + **** + Inflict Serious Damage + Transmutation +Level: Artificer 3 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 3d8 points of damage +1 point per caster level (maximum +15). + Inflict Serious Damage (5) + Inflict Serious Damage (10) + Inflict Serious Damage (15) + **** + Inflict Critical Damage + Transmutation +Level: Artificer 4 +Components: V, S +Casting Time: 1 standard action +Range: Touch +Target: Construct touched +Duration: Instantaneous +Saving Throw: None +Spell Resistance: Yes + +When laying your hand upon a construct, you transmute its structure to deal 4d8 points of damage +1 point per caster level (maximum +20). + Inflict Critical Damage (7) + Inflict Critical Damage (15) + Inflict Critical Damage (20) + **** + Mass Repair Light Damage + Transmutation +Level: Artificer 5 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 1d8 points of damage +1 point per caster level (maximum +25) to constructs. + Mass Repair Light Damage (9) + Mass Repair Light Damage (15) + Mass Repair Light Damage (20) + **** + Mass Repair Moderate Damage + Transmutation +Level: Artificer 6 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 2d8 points of damage +1 point per caster level (maximum +30) to constructs. + Mass Repair Moderate Damage (11) + Mass Repair Moderate Damage (15) + Mass Repair Moderate Damage (20) + **** + Mass Repair Serious Damage + Transmutation +Level: Artificer 7 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 3d8 points of damage +1 point per caster level (maximum +35) to constructs. + Mass Repair Serious Damage (13) + Mass Repair Serious Damage (16) + Mass Repair Serious Damage (20) + **** + Mass Repair Critical Damage + Transmutation +Level: Artificer 7 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, repairing 4d8 points of damage +1 point per caster level (maximum +40) to constructs. + Mass Repair Critical Damage (15) + Mass Repair Critical Damage (20) + **** + **** + Mass Inflict Light Damage + Transmutation +Level: Artificer 5 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 1d8 points of damage +1 point per caster level (maximum +25) to constructs. + Mass Inflict Light Damage (9) + Mass Inflict Light Damage (15) + Mass Inflict Light Damage (20) + **** + Mass Inflict Moderate Damage + Transmutation +Level: Artificer 6 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 2d8 points of damage +1 point per caster level (maximum +30) to constructs. + Mass Inflict Moderate Damage (11) + Mass Inflict Moderate Damage (15) + Mass Inflict Moderate Damage (20) + **** + Mass Inflict Serious Damage + Transmutation +Level: Artificer 7 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 3d8 points of damage +1 point per caster level (maximum +35) to constructs. + Mass Inflict Serious Damage (13) + Mass Inflict Serious Damage (16) + Mass Inflict Serious Damage (20) + **** + Mass Inflict Critical Damage + Transmutation +Level: Artificer 8 +Components: V, S +Casting Time: 1 standard action +Range: Close (25 ft. + 5 ft./2 levels) +Target: One construct/level, no two of which can be more than 30 ft. apart +Duration: Instantaneous +Saving Throw: Will half +Spell Resistance: Yes + +Transmuting energy spreads out around the targets, dealing 4d8 points of damage +1 point per caster level (maximum +40) to constructs. + Mass Inflict Critical Damage (15) + Mass Inflict Critical Damage (20) + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** + **** #PRC8 RESERVED# #START PRC8 MATERIAL RESERVE# Botanical @@ -76227,4 +73101,4 @@ Specifics: You gain a +4 perfection bonus on Will saving throws against charm an Type of Feat: Exalted Prerequisite: Wis 13+ Specifics: You gain a +2 bonus on saving throws to resist any fear effect, despair effect (such as the crushing despair spell), or similar mind-affecting condition, but not charms or compulsions (such as the charm person and dominate person spells) - \ No newline at end of file + diff --git a/nwn/nwnprc/trunk/tlk/prc_consortium.tlk b/nwn/nwnprc/trunk/tlk/prc_consortium.tlk index a62e2fa5..a3362a21 100644 Binary files a/nwn/nwnprc/trunk/tlk/prc_consortium.tlk and b/nwn/nwnprc/trunk/tlk/prc_consortium.tlk differ diff --git a/nwn/nwnprc/trunk/users/Tenjac/spells/prc_axiowater.nss b/nwn/nwnprc/trunk/users/Tenjac/spells/prc_axiowater.nss index 8f91c5c0..c29f3218 100644 --- a/nwn/nwnprc/trunk/users/Tenjac/spells/prc_axiowater.nss +++ b/nwn/nwnprc/trunk/users/Tenjac/spells/prc_axiowater.nss @@ -15,7 +15,7 @@ Spell Resistance: Yes (object) You speak the ancient, slippery words as you pour the iron and silver into the flask. Despite the fact that there is more powder than will fit in the container, all of it dissolves, leaving a flask of water dotted with motes of gunmetal gray. -This transmutation imbues a flask (1 pint) of water with the order of law, turning it into axiomatic water. Axiomati +This transmutation imbues a flask (1 pint) of water with the order of law, turning it into axiomatic water. Axiomatic water damages chaotic outsiders the way holy water damages undead and evil outsiders. A flask of axiomatic water can be thrown as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet. A flask breaks if thrown against the body of a corporeal creature, but to use it against an incorporeal creature, the bearer @@ -95,6 +95,5 @@ void main() } MyGetNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget); } -} - +} \ No newline at end of file