Added Daylight Adaptation to ipfeats
Added Daylight Adaptation to ipfeats. Updated release archive.
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.gitignore
vendored
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.gitignore
vendored
@ -152,3 +152,6 @@ replay_pid*
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# End of https://www.toptal.com/developers/gitignore/api/intellij+all,java
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*.orig
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nwn/nwnprc/trunk/errorlog
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nwn/nwnprc/trunk/makefile.temp
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nwn/nwnprc/trunk/makefile.temp
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BIN
Release/PRC8_20240622.7z
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BIN
Release/PRC8_20240622.7z
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Binary file not shown.
@ -30,7 +30,7 @@
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26 Misdirection 3 ****
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27 Nondetection 3 2077
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28 Clairaudience 4 20
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29 CursedBlade 4 ****
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29 CursedBlade 4 1807
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30 DimensionDoor 4 2890
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31 FleshArmor 4 2561
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32 FreedomOfMovement 4 62
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@ -582,7 +582,7 @@
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578 111730 FEAT_MOUNTED_ARCHERY 0.01 1088
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579 16823144 FEAT_PRESTIGE_ASSN_DEATH_ATTACK 0.01 2930
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580 16829740 CrusaderSmite 0.01 2863
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581 **** ReservedForISCAndESS **** ****
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581 16828014 DaylightAdaptation 0.01 4592
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582 **** ReservedForISCAndESS **** ****
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583 **** ReservedForISCAndESS **** ****
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584 **** ReservedForISCAndESS **** ****
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@ -1808,7 +1808,7 @@
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1804 RepelVermin 16825816 is_spiderskin A P vs 0x3a 0x09 sp_repel_vermin 4 4 4 **** 3 **** 4 1500 head **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf self 1000 **** **** **** **** 0 **** **** **** **** **** Mind_Affecting 0 **** **** **** **** **** 11 **** 1 16825817 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** ****
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1805 BalefulPolymorph 16825818 is_shapechg T S vs 0x38 0x0a sp_bale_polym **** **** 5 **** **** 5 5 1500 hand **** **** **** **** vs_chant_conj_lm vs_chant_conj_lf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 2 **** 1 16825819 1 0 **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1806 BreakEnchantment 16825820 is_regen A S vs 0x38 0x0a sp_brk_enchant 4 5 **** 4 **** 5 5 1500 hand **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf touch 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 4 **** 1 16825821 1 0 **** 0 **** **** **** 0 sphere 9.14 **** 0 **** 4 **** **** **** **** **** **** **** **** **** 5 5
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1807 CursedBlade **** is_x2blckblde N T v 0x1a 0x08 sp_cursed_blade **** **** **** **** **** **** **** 1500 **** **** **** **** **** vs_chant_necr_hm vs_chant_necr_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825823 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1807 CursedBlade 16825822 is_x2blckblde N T v 0x1a 0x08 sp_cursed_blade **** **** **** **** **** **** **** 1500 **** **** **** **** **** vs_chant_necr_hm vs_chant_necr_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825823 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1808 SolidFog 16825824 is_shades C M vs 0x3a 0x0c sp_solid_fog **** **** **** **** **** 4 4 1500 hand **** **** **** **** vs_chant_conj_hm vs_chant_conj_hf up 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 11 **** 1 16825825 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1809 DetectScrying 16825826 is_darkvis D P vs 0x3a 0x09 sp_detect_scry 4 **** **** **** **** 4 4 1500 head **** **** **** **** vs_chant_illu_hm vs_chant_illu_hf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825827 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** 3 **** **** **** **** **** **** **** **** **** ****
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1810 Channeled_Pyroburst 16826296 is_burnhands V M vs 0x3d 0x0e sp_chan_pyrob **** **** **** **** **** 4 4 1500 hand **** **** **** **** vs_chant_evoc_lm vs_chant_evoc_lf out **** **** **** **** **** **** **** **** **** **** **** **** 0 1811 1812 1813 1814 **** **** **** 1 16826297 1 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -1941,8 +1941,8 @@
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1937 Irda_Select_Form 16828156 ife_fearless T P s 0x00 0x02 prc_chngshp_lern **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1936 3 16828157 0 0 **** 0 346690002 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1938 Irda_Options 16828165 ife_fearless T P s 0x00 0x01 prc_chngshp_opts **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1936 3 16828166 0 0 **** 0 346755538 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1939 Irda_True_Form 16824366 ife_fearless T P s 0x00 0x01 prc_chngshp_true **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1936 3 16824367 0 0 **** 0 346821074 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1940 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1941 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1940 Irda_Quickslot_1 16828154 ife_fearless T P s 0x00 0x01 prc_chngshp_quik **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1936 3 16824348 0 0 **** 0 346886610 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1941 Irda_Quickslot_2 16828155 ife_fearless T P s 0x00 0x01 prc_chngshp_quik **** **** **** **** **** **** 1 1528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1936 3 16824348 0 0 **** 0 346952146 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1942 FEAT_CHANGELING_CHANGE_SHAPE 16828173 ife_fearless T P s 0x00 0x03 **** **** **** **** **** **** **** 1 4528 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 0 1943 1944 1945 1946 1947 **** **** 3 16828174 0 0 **** 0 4561 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1943 Changeling_Select_Form 16828161 ife_fearless T P s 0x00 0x02 prc_chngshp_lern **** **** **** **** **** **** 1 4528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1942 3 16828162 0 0 **** 0 551162321 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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1944 Changeling_Options 16828165 ife_fearless T P s 0x00 0x01 prc_chngshp_opts **** **** **** **** **** **** 1 4528 head vco_smhannatr01 **** **** sco_mehannatr01 **** **** up 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** **** 1942 3 16828166 0 0 **** 0 551555537 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -2096,7 +2096,7 @@
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2092 DarkBolt 16825538 is_RayEnfeeb V M vs 0x3d 0x2A **** **** **** **** **** **** **** 5 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 vpr_los linked hand spr_los path **** 1 2093 2094 **** **** **** 2 **** 1 16825539 0 0 **** 1 **** **** **** 1 **** **** **** **** **** **** 3 **** **** **** **** **** **** **** **** **** ****
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2093 DarkBolt_all 16825542 is_RayEnfeeb V M vs 0x3d 0x2A sp_darkbolt **** **** **** **** **** **** 5 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 vpr_los linked hand spr_los path **** 1 **** **** **** **** **** 2 2092 1 16825539 0 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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2094 DarkBolt_1 16825543 is_RayEnfeeb V M vs 0x3d 0x2A sp_darkbolt1 **** **** **** **** **** **** 5 1500 hand **** vco_smhanevil01 **** sco_mehanevil01 vs_chant_necr_lm vs_chant_necr_lf out 1700 **** **** **** **** 0 vpr_los linked hand spr_los path **** 1 **** **** **** **** **** 2 2092 1 16825539 0 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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2095 Armor_of_Darkness 16825536 is_X2DthArm A T vs 0x3a 0x0b sp_armordark **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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2095 Darkness_Armor 16825536 is_X2DthArm A T vs 0x3a 0x0b sp_armordark **** **** **** **** **** **** 4 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 16825537 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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2096 Greater_Wall_of_Dispel_Magic 16825361 is_walldisp A M vs 0x3f 0x2E sp_WallDispel 5 8 8 **** **** 8 8 1500 hand **** **** vco_megrdmind01 sco_megrdfire01 vs_chant_evoc_hm vs_chant_evoc_hf touch 1000 **** **** **** **** 0 **** **** **** **** path **** 0 **** **** **** **** **** 11 **** 1 16825362 1 0 **** 1 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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2097 Nature_Avatar 16825355 is_Awaken E T vs 0x3f 0x0B sp_natureavatar **** **** 9 **** **** **** 9 1500 hand **** vco_mehannatr03 **** sco_mehannatr03 vs_chant_ench_hm vs_chant_ench_hf out 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 10 **** 1 16825356 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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2098 Unyielding_Roots 16825359 is_Bless E T vs 0x3f 0x0b sp_unyieldroots **** **** 9 **** **** **** 9 1500 hand **** vco_smhanholy01 **** sco_mehanholy01 vs_chant_ench_lm vs_chant_ench_lf self 1000 **** **** **** **** **** **** **** **** **** **** **** 0 **** **** **** **** **** 9 **** 1 16825360 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -18598,8 +18598,8 @@
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18594 Shadowcaster_FearfulGloom 16847680 **** N S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 4 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 1 vpr_ectonatr01 homing hand spr_ectonatr01 path **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18595 Shadowcaster_SickeningShadows 16847682 **** N S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 5 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 1 vpr_ectonatr01 homing hand spr_ectonatr01 path **** 1 **** **** **** **** **** 11 **** 1 6163 1 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18596 Shadowcaster_DeadlyShade_RadialMaster 16847685 **** E S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 5 1500 hand **** vco_mehannatr02 **** sco_mehannatr02 vs_chant_ench_lm vs_chant_ench_lf out 1000 **** **** **** **** 1 vpr_los accelerating hand spr_los path **** 1 18597 18598 **** **** **** 1 **** 1 6259 1 0 **** 1 23843 **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18597 Shadowcaster_DeadlyShade_Absorb 16847686 is_Evards N S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 6 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 1 vpr_ectonatr01 homing hand spr_ectonatr01 path **** 1 **** **** **** **** **** 11 18596 1 6163 1 0 **** 1 571366691 **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18598 Shadowcaster_DeadlyShade_Deal 16847687 is_ShadShld N S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 6 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 1 vpr_ectonatr01 homing hand spr_ectonatr01 path **** 1 **** **** **** **** **** 11 18596 1 6163 1 0 **** 1 571825443 **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18597 Shadowcaster_DeadlyShade_Absorb 16847686 **** N S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 6 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 1 vpr_ectonatr01 homing hand spr_ectonatr01 path **** 1 **** **** **** **** **** 11 18596 1 6163 1 0 **** 1 571366691 **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18598 Shadowcaster_DeadlyShade_Deal 16847687 **** N S s **** 0x2E shd_shd_generic **** **** **** **** **** **** 6 1500 head vco_smhannatr01 **** **** sco_mehannatr01 vs_chant_conj_lm vs_chant_conj_lf out 1000 **** **** **** **** 1 vpr_ectonatr01 homing hand spr_ectonatr01 path **** 1 **** **** **** **** **** 11 18596 1 6163 1 0 **** 1 571825443 **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18599 Shadowcaster_GraspingShadows 16847688 is_Evards C M s **** 0x3E shd_shd_generic **** **** **** **** **** **** 7 1500 hand **** **** vco_megrdevil01 sco_megrdevil01 vs_chant_conj_hm vs_chant_conj_hf out 1000 **** **** **** **** 1 vpr_los homing hand spr_los path **** 0 **** **** **** **** **** 1 **** 1 6542 1 0 **** 1 **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18600 Shadowcaster_MenagerieOfDarkness 16847690 is_X2DthArm T P s **** 0x09 shd_shd_generic **** **** **** **** **** **** 8 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 **** 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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18601 Shadowcaster_BlackLabyrinth 16847692 is_X2DthArm C P s **** 0x09 shd_shd_generic **** **** **** **** **** **** 9 1500 hand **** vco_smhanelec01 **** sco_mehanelec01 vs_chant_conj_lm vs_chant_conj_lf self 1000 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 12 **** 1 **** 1 0 **** 0 **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -1,9 +1,10 @@
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prc.autodoc.TwoDAReadException: Exception occurred when reading 2da file: cls_feat_totrag
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No data in 2da file!
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at prc.autodoc.Data_2da.load2da(Data_2da.java:273)
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at prc.autodoc.Data_2da.main(Data_2da.java:892)
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at prc.Main.main(Main.java:44)
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at prc.autodoc.Data_2da.load2da(Data_2da.java:203)
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at prc.utils.AllClassFeatUpdater.main(AllClassFeatUpdater.java:119)
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at prc.Main.main(Main.java:62)
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Caused by: prc.autodoc.TwoDAReadException: No data in 2da file!
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at prc.autodoc.Data_2da.createData(Data_2da.java:355)
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at prc.autodoc.Data_2da.load2da(Data_2da.java:271)
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... 2 more
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... 3 more
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@ -2,29 +2,30 @@
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//const int FEAT_WEAPON_FOCUS_WHIP = 993;
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//const int FEAT_IMPROVED_CRITICAL_WHIP = 995;
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//iprp_feats
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//::: iprp_feats
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const int IP_CONST_FEAT_IMPROVED_CRITICAL_UNARMED = 20;
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const int IP_CONST_FEAT_WEAPON_FINESSE = 95;
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const int IP_CONST_FEAT_TRACK = 94;
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const int IP_CONST_FEAT_IMPROVED_UNARMED_STRIKE = 93;
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const int IP_CONST_FEAT_TRAPFINDING = 392;
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const int IP_CONST_FEAT_DEFLECT_ARROWS = 92;
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const int IP_CONST_FEAT_AWESOME_BLOW = 571;
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const int IP_CONST_FEAT_PRC_ATTACK = 572;
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const int IP_CONST_FEAT_BANE_MAGIC_DRAGON = 91;
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const int IP_CONST_FEAT_BONES_EARTH = 90;
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const int IP_CONST_FEAT_BREATHLESS = 574;
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const int IP_CONST_FEAT_IMPROVED_BULL_RUSH = 89;
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const int IP_CONST_FEAT_WATER_BREATHING = 575;
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const int IP_CONST_FEAT_TURN_UNDEAD = 88;
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const int IP_CONST_FEAT_THUG = 576;
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const int IP_CONST_FEAT_MOUNTED_COMBAT = 577;
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const int IP_CONST_FEAT_MOUNTED_ARCHERY = 578;
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const int IP_CONST_FEAT_PRC_DEATH_ATTACK = 579;
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const int IP_CONST_FEAT_RAGE = 87;
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const int IP_CONST_FEAT_IMPROVED_CRITICAL_UNARMED = 20;
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const int IP_CONST_FEAT_WEAPON_FINESSE = 95;
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const int IP_CONST_FEAT_TRACK = 94;
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const int IP_CONST_FEAT_IMPROVED_UNARMED_STRIKE = 93;
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const int IP_CONST_FEAT_TRAPFINDING = 392;
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const int IP_CONST_FEAT_DEFLECT_ARROWS = 92;
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const int IP_CONST_FEAT_AWESOME_BLOW = 571;
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const int IP_CONST_FEAT_PRC_ATTACK = 572;
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const int IP_CONST_FEAT_BANE_MAGIC_DRAGON = 91;
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const int IP_CONST_FEAT_BONES_EARTH = 90;
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const int IP_CONST_FEAT_BREATHLESS = 574;
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const int IP_CONST_FEAT_IMPROVED_BULL_RUSH = 89;
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const int IP_CONST_FEAT_WATER_BREATHING = 575;
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const int IP_CONST_FEAT_TURN_UNDEAD = 88;
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const int IP_CONST_FEAT_THUG = 576;
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const int IP_CONST_FEAT_MOUNTED_COMBAT = 577;
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const int IP_CONST_FEAT_MOUNTED_ARCHERY = 578;
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const int IP_CONST_FEAT_PRC_DEATH_ATTACK = 579;
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const int IP_CONST_FEAT_DAYLIGHTADAPT = 581;
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const int IP_CONST_FEAT_RAGE = 87;
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// Crafting feats
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//:: Crafting feats
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const int IP_FEAT_FEAT_SCRIBE_SCROLL = 4340;
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const int IP_FEAT_FEAT_BREW_POTION = 4339;
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const int IP_FEAT_FEAT_CRAFT_WONDROUS = 4342;
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@ -34,7 +35,7 @@ const int IP_FEAT_FEAT_CRAFT_ROD = 4344;
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const int IP_FEAT_FEAT_CRAFT_STAFF = 4345;
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const int IP_FEAT_FEAT_FORGE_RING = 4346;
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//Sneak Attacks
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//:: Sneak Attacks
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const int IP_CONST_FEAT_ROGUE_SA_1D6 = 32;
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const int IP_CONST_FEAT_ROGUE_SA_2D6 = 33;
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const int IP_CONST_FEAT_ROGUE_SA_3D6 = 34;
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File diff suppressed because it is too large
Load Diff
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@ -23727,9 +23727,8 @@ Use: Selected</entry>
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Prerequisites: Jade Phoenix level 6.
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Specifics: You gain fire resistance 10 and your caster level when you cast any fire spell increases by 3. If you expend an arcane spell, you gain an aura that deals 1d6 points of damage to any creature within 10 feet (Reflex half, DC 14 + key spellcasting ability modifier). Half of the damage is fire and the other half is magical. The aura lasts for one turn.
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Use: Selected</entry>
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<entry id="49979" lang="en" sex="m">Jade Phoenix Master</entry>
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When you attain 6th level, you earn the right to call yourself a Jade Phoenix master. You can now perform the Rite of Waking for someone else, provided he or she is a suitable candidate and embodies the reincarnated spirit of one of the ancient masters. (The DM decides if this is true for any given NPC.) You gain the ability to sense the direction and distance to the nearest Jade Phoenix mage, master, or candidate simply by meditating for 1 minute without interruption.
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<entry id="49980" lang="en" sex="m">
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<entry id="49979" lang="en" sex="m">Jade Phoenix Master</entry>
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<entry id="49980" lang="en" sex="m">When you attain 6th level, you earn the right to call yourself a Jade Phoenix master. You can now perform the Rite of Waking for someone else, provided he or she is a suitable candidate and embodies the reincarnated spirit of one of the ancient masters. (The DM decides if this is true for any given NPC.) You gain the ability to sense the direction and distance to the nearest Jade Phoenix mage, master, or candidate simply by meditating for 1 minute without interruption.</entry>
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<entry id="49981" lang="en" sex="m">Quickening Strike</entry>
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<entry id="49982" lang="en" sex="m">Type of Feat: Class Specific
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Prerequisites: Jade Phoenix level 8.
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