2026/02/19 Update
Eldritch Disciple should have Verminlord as an epic bonus feat. Only spellcasters can use Craft (Alchemy). Added Great Charisma and removed Great Wisdom as Force Missile Mage epic bonus feats. Frenzied Berserker was missing Great STR 10 as an epic bonus feat. Oozemaster had several epic bonus feats only grantable at 10th lvl. Pyromancer's Great Charisma bonus feats were pointing at wrong or non-existent feats. Corrected Frenzied Berserker's skill list. Corrected Legendary Dreadnought's skill list. Added placeholders for Combat Form feats. Added Combat Forms masterfeats. Fixed ASF issue with Eldritch Sculptor's 2nd blast. Gated debug in CheckIfDeleveled(). Updated AddRacialRestrictions() for latest races. Vow of Poverty & Forsaker work better together at level up. Maybe fixed the mass ability buffs not hitting all targets issue. Needs mulitplayer testing. Updated some creature abilities to use PRC functions.
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@@ -31,8 +31,8 @@ Sorcerer:
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Upon reaching 4th level, and at every even-numbered sorcerer level
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after that (6th, 8th, and so on), a sorcerer can choose to learn a
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new spell in place of one he already knows. In effect, the
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sorcerer <EFBFBD>loses<EFBFBD> the old spell in exchange for the new one.
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The new spell<EFBFBD>s level must be the same as that of the spell
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sorcerer “loses” the old spell in exchange for the new one.
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The new spell’s level must be the same as that of the spell
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being exchanged, and it must be at least two levels lower than
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the highest-level sorcerer spell the sorcerer can cast. A
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sorcerer may swap only a single spell at any given level, and
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@@ -42,8 +42,8 @@ that he gains new spells known for the level.
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Bard:
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Upon reaching 5th level, and at every third bard level after that
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(8th, 11th, and so on), a bard can choose to learn a new spell in
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place of one he already knows. In effect, the bard <EFBFBD>loses<EFBFBD> the
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old spell in exchange for the new one. The new spell<EFBFBD>s level must be
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place of one he already knows. In effect, the bard “loses” the
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old spell in exchange for the new one. The new spell’s level must be
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the same as that of the spell being exchanged, and it must be at least
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two levels lower than the highest-level bard spell the bard can cast.
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A bard may swap only a single spell at any given level, and must choose
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@@ -54,8 +54,8 @@ Favored Soul:
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Upon reaching 4th level, and at every even-numbered
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favored soul level after that (6th, 8th, and so on), a favored
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soul can choose to learn a new spell in place of one she
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already knows. In effect, the favored soul <EFBFBD>loses<EFBFBD> the old
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spell in exchange for the new one. The new spell<EFBFBD>s level
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already knows. In effect, the favored soul “loses” the old
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spell in exchange for the new one. The new spell’s level
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must be the same as that of the spell being exchanged, and
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it must be at least two levels lower than the highest-level
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favored soul spell the favored soul can cast. A favored soul
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@@ -66,11 +66,11 @@ that she gains new spells known for the level.
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Warmage:
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When a warmage gains access to a
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new level of spells, he automatically knows all the spells for
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that level listed on the warmage<EFBFBD>s spell list. Essentially, his
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that level listed on the warmage’s spell list. Essentially, his
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spell list is the same as his spells known list. Warmages also
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have the option of adding to their existing spell list through
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their advanced learning ability as they increase in level (see
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below). See page 90 for the warmage<EFBFBD>s spell list.
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below). See page 90 for the warmage’s spell list.
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Advanced Learning (Ex): At 3rd, 6th, 11th, and 16th
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level, a warmage can add a new spell to his list, representing
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@@ -78,14 +78,14 @@ the result of personal study and experimentation. The spell
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must be a wizard spell of the evocation school, and of a level
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no higher than that of the highest-level spell the warmage
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already knows. Once a new spell is selected, it is forever added
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to that warmage<EFBFBD>s spell list and can be cast just like any other
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spell on the warmage<EFBFBD>s list.
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to that warmage’s spell list and can be cast just like any other
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spell on the warmage’s list.
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Hexblade:
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Upon reaching 12th level, and at every third hexblade level
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after that (15th and 18th), a hexblade can choose to learn a new spell in place of one he
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already knows. In effect, the hexblade <EFBFBD>loses<EFBFBD> the
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old spell in exchange for the new one. The new spell<EFBFBD>s
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already knows. In effect, the hexblade “loses” the
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old spell in exchange for the new one. The new spell’s
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level must be the same as that of the spell being exchanged,
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and it must be at least two levels lower than the highest-level
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hexblade spell the hexblade can cast. For instance, upon
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@@ -105,8 +105,8 @@ Duskblade:
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Upon reaching 5th level, and at every odd-numbered
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Duskblade level after that (7th, 9th, and so on), a Duskblade
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can choose to learn a new spell in place of one she
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already knows. In effect, the Duskblade <EFBFBD>loses<EFBFBD> the old
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spell in exchange for the new one. The new spell<EFBFBD>s level
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already knows. In effect, the Duskblade “loses” the old
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spell in exchange for the new one. The new spell’s level
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must be the same as that of the spell being exchanged, and
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it must be at least two levels lower than the highest-level
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Duskblade spell the Duskblade can cast. A Duskblade
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