2026/02/19 Update

Eldritch Disciple should have Verminlord as an epic bonus feat.
Only spellcasters can use Craft (Alchemy).
Added Great Charisma and removed Great Wisdom as Force Missile Mage epic bonus feats.
Frenzied Berserker was missing Great STR 10 as an epic bonus feat.
Oozemaster had several epic bonus feats only grantable at 10th lvl.
Pyromancer's Great Charisma bonus feats were pointing at wrong or non-existent feats.
Corrected Frenzied Berserker's skill list.
Corrected Legendary Dreadnought's skill list.
Added placeholders for Combat Form feats.
Added Combat Forms masterfeats.
Fixed ASF issue with Eldritch Sculptor's 2nd blast.
Gated debug in CheckIfDeleveled().
Updated AddRacialRestrictions() for latest races.
Vow of Poverty & Forsaker work better together at level up.
Maybe fixed the mass ability buffs not hitting all targets issue.  Needs mulitplayer testing.
Updated some creature abilities to use PRC functions.
This commit is contained in:
Jaysyn904
2026-02-19 21:10:22 -05:00
parent e8e5f457b7
commit c1188ebb28
74 changed files with 3791 additions and 3606 deletions

View File

@@ -17,8 +17,8 @@
humanoid, magical beast, monstrous humanoid, plant, or vermin of good or neutral alignment (referred to
hereafter as the base creature).
A celestial creature uses all the base creature<EFBFBD>s statistics and abilities except as noted here. Do not
recalculate the creature<EFBFBD>s Hit Dice, base attack bonus, saves, or skill points if its type changes.
A celestial creature uses all the base creature's statistics and abilities except as noted here. Do not
recalculate the creature's Hit Dice, base attack bonus, saves, or skill points if its type changes.
Size and Type
Animals or vermin with this template become magical beasts, but otherwise the creature type is unchanged.