2026/05/23 Update

Archivist wasn't specifically set as a divine class in classes.2da.
Added Create Infusion & Craft Scepter to the Archvist's feat 2da.
The Lich class is now getting the correct level based stat updates.
Fixed Create Infusion and Craft Scepter to use class level instead of caster level in feat.2da.
Added default level up package for Scout.
Added default level up package for Swashbuckler.
Fixed Contingent Resurrection to not permanently remove an epic spell slot.
Fixed the prc cache creature to be cutscene invisible, regardless of which function is creating it.
Added special handling in PRCGetLastSpellCastClass() for Bard/Sublime Chord to fix the DC issue.
Added more CEP2 wings to PRCIsFlying()
Added X2_CI_CRAFTSCEPTER_FEAT_ID to CIGetIsSpellRestrictedFromCraftFeat()
Fixed Small Shield handling in ArcaneSpellFailure()
Fixed Troglodyte's racial Stench ability.
Vow of Poverty dialog no longer shows up when you rest & haven't selected a feat for the previous level.
Swashbuckler Grace now supports 60 levels.
Swashbuckler Dodge now respects Daring Outlaw and supports 60 levels.
Blinding Glory isn't a Glory Domain spell in the PRC8.
Fixed TLK typo in Knight (Cavalier) package description.
This commit is contained in:
Jaysyn904
2026-05-23 10:36:02 -04:00
parent 1ea0b03976
commit cda92e9396
29 changed files with 4305 additions and 3525 deletions

View File

@@ -34664,7 +34664,7 @@ Material Component: An amber sphere worth at least 500 gp.</entry>
<entry id="52434" lang="en" sex="m">Blinding Glory</entry>
<entry id="52435" lang="en" sex="m">Blinding Glory
Conjuration (Creation) [Good]
Level: Glory 9, Sor/Wiz 9
Level: Sor/Wiz 9
Components: V, S, M/DF
Casting Time: 1 hour
Range: Close (25 ft. + 5 ft./2 levels)
@@ -47693,9 +47693,8 @@ Use: Selected</entry>
<entry id="57585" lang="en" sex="m">****</entry>
<entry id="57586" lang="en" sex="m">
These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to.</entry>
<entry id="57587" lang="en" sex="m">Default Swashbuckler</entry>
<entry id="57588" lang="en" sex="m">
These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to.</entry>
<entry id="57587" lang="en" sex="m">****</entry>
<entry id="57588" lang="en" sex="m">****</entry>
<entry id="57589" lang="en" sex="m">Default Hexblade</entry>
<entry id="57590" lang="en" sex="m">
These packages do not give any special abilities to your character, they simply configure your skills and feats so you don't have to.</entry>
@@ -76050,7 +76049,7 @@ Scroll of Cure Light Wounds
<entry id="211527" lang="en" sex="m">Knight (Cavalier)</entry>
<entry id="211528" lang="en" sex="m">(STARTING PACKAGE)
The cavalier on commanding the battlefield through presence and discipline, leading from the front with mounted or charging tactics while using challenges and positioning to control enemy attention.
The cavalier focuses on commanding the battlefield through presence and discipline, leading from the front with mounted or charging tactics while using challenges and positioning to control enemy attention.
Equipment:
Torch
@@ -76167,8 +76166,18 @@ Throwing Axes</entry>
<entry id="211614" lang="en" sex="m">SamuraiCW4</entry>
<entry id="211615" lang="en" sex="m">SamuraiCW5</entry>
<entry id="211616" lang="en" sex="m">SamuraiCW5</entry>
<entry id="211617" lang="en" sex="m">Scout1</entry>
<entry id="211618" lang="en" sex="m">Scout1</entry>
<entry id="211617" lang="en" sex="m">Scout (Sniper)</entry>
<entry id="211618" lang="en" sex="m">(STARTING PACKAGE)
The Sniper package focuses on making the Scout as deadly as possible with a light crossbow, with a hand axe as a fall back.
Equipment:
Torch
Studded Leather Armor
Hand Axe
Light Crossbow
2 Quarrels of Bolts
(3) Healer's Kits</entry>
<entry id="211619" lang="en" sex="m">Scout2</entry>
<entry id="211620" lang="en" sex="m">Scout2</entry>
<entry id="211621" lang="en" sex="m">Scout3</entry>
@@ -76227,8 +76236,21 @@ Throwing Axes</entry>
<entry id="211674" lang="en" sex="m">Soulknife4</entry>
<entry id="211675" lang="en" sex="m">Soulknife5</entry>
<entry id="211676" lang="en" sex="m">Soulknife5</entry>
<entry id="211677" lang="en" sex="m">Swashbuckler1</entry>
<entry id="211678" lang="en" sex="m">Swashbuckler1</entry>
<entry id="211677" lang="en" sex="m">Swashbuckler (Daring Outlaw)</entry>
<entry id="211678" lang="en" sex="m">(STARTING PACKAGE)
The Daring Outlaw package focuses on taking the Daring Outlaw(*) feat as soon as possible while improving two weapon fighting to increase offensive ability.
* Daring Outlaw requires a +2d6 Sneak Attack before it can be taken.
Equipment:
Torch
Studded Leather Armor
Rapier
Dagger
Shortbow
2 Quivers of Arrows
(3) Healer's Kits</entry>
<entry id="211679" lang="en" sex="m">Swashbuckler2</entry>
<entry id="211680" lang="en" sex="m">Swashbuckler2</entry>
<entry id="211681" lang="en" sex="m">Swashbuckler3</entry>