Further file organization
Further file organization
This commit is contained in:
55
nwn/nwnprc/trunk/newspellbook/moi_mld_drgntl.nss
Normal file
55
nwn/nwnprc/trunk/newspellbook/moi_mld_drgntl.nss
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
1/2/21 by Stratovarius
|
||||
|
||||
Dragon Tail
|
||||
|
||||
Descriptors: Draconic
|
||||
Classes: Incarnate, totemist
|
||||
Chakra: Feet, waist (totem)
|
||||
Saving Throw: See text
|
||||
|
||||
Incarnum forms a row of dragon vertebrae floating inches from your own spine. Ribs grow from the vertebrae, creating a cloak that conceals your back. The cloak continues to grow behind you, extending into a long dragon tail.
|
||||
|
||||
You form a draconic tail that can strike foes, dealing 1d8 points of bludgeoning damage + your Strength modifier. You can make one attack per round with the tail as a standard action.
|
||||
|
||||
Essentia: For every point of essentia invested in your dragon tail, the tail's attack gains a +1 enhancement bonus on attack rolls and damage rolls.
|
||||
|
||||
Chakra Bind (Feet)
|
||||
|
||||
The tail of this soulmeld grows broad and thick.
|
||||
|
||||
The dragon foil provides you with a measure of stability. You gain a +2 competence bonus on Balance and Jump checks. For each point of essentia invested in your dragon tail, the bonus improves by 2.
|
||||
|
||||
Chakra Bind (Waist)
|
||||
|
||||
The vertebrae fuse to your back, the ribs blending into your own. The tail becomes lively and animate, constantly twitching from side to side.
|
||||
|
||||
The dragon tail's damage dealt increases to 2d6 points + 1<>1/2 <20> your Strength bonus.
|
||||
|
||||
Chakra Bind (Totem)
|
||||
|
||||
The tail takes on the appearance of flesh and bone and becomes more agile and animated
|
||||
|
||||
As a standard action, you can make a tail sweep. All creatures adjacent to you automatically take damage as if they had been struck by your dragon tail (Reflex half).
|
||||
*/
|
||||
|
||||
#include "moi_inc_moifunc"
|
||||
|
||||
void main()
|
||||
{
|
||||
object oMeldshaper = PRCGetSpellTargetObject();
|
||||
int nEssentia = GetEssentiaInvested(oMeldshaper);
|
||||
|
||||
effect eLink = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
|
||||
|
||||
if (GetIsMeldBound(oMeldshaper) == CHAKRA_FEET)
|
||||
{
|
||||
int nBonus = 2 + (nEssentia * 2);
|
||||
eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_BALANCE, nBonus));
|
||||
eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_JUMP, nBonus));
|
||||
}
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
|
||||
IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_DRAGON_TAIL), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
|
||||
IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_DRAGON_TAIL_SLAM), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
|
||||
if (GetIsMeldBound(oMeldshaper) == CHAKRA_TOTEM) IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_DRAGON_TAIL_SWEEP), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
|
||||
}
|
Reference in New Issue
Block a user