Further file organization
Further file organization
This commit is contained in:
133
nwn/nwnprc/trunk/newspellbook/true_utr_wrdblst.nss
Normal file
133
nwn/nwnprc/trunk/newspellbook/true_utr_wrdblst.nss
Normal file
@@ -0,0 +1,133 @@
|
||||
/*
|
||||
----------------
|
||||
Word of Bolstering
|
||||
|
||||
true_utr_wrdblst
|
||||
----------------
|
||||
|
||||
3/8/06 by Stratovarius
|
||||
*/ /** @file
|
||||
|
||||
Word of Bolstering
|
||||
|
||||
Level: Evolving Mind 4
|
||||
Range: 60 feet
|
||||
Target: One Creature
|
||||
Duration: Instantaneous (Normal) or 5 Rounds (Reverse)
|
||||
Spell Resistance: Yes
|
||||
Save: None
|
||||
Metautterances: Extend, Empower
|
||||
|
||||
Normal: Suffusing your ally with the glow of positive energy, you eliminate the drain he experiences.
|
||||
Remove all ability drain from the target.
|
||||
Reverse: Your words cause the body of a foe to weaken and grow more frail.
|
||||
Your foe takes a 1d6 penalty to Dex, Con, or Str. Choose the Ability to drain with Word of Bolstering, Choice.
|
||||
*/
|
||||
|
||||
int GetIsSupernaturalCurse(effect eEff)
|
||||
{
|
||||
return GetTag(GetEffectCreator(eEff)) == "q6e_ShaorisFellTemple";
|
||||
}
|
||||
|
||||
#include "true_inc_trufunc"
|
||||
#include "true_utterhook"
|
||||
//#include "prc_alterations"
|
||||
|
||||
void main()
|
||||
{
|
||||
object oTrueSpeaker = OBJECT_SELF;
|
||||
|
||||
// This runs regardless of the rest of the utterance
|
||||
// If we're just picking, cut out before the actual utterance happens
|
||||
// This is the switch that tells what damage type is picked
|
||||
if(PRCGetSpellId() == UTTER_WORD_BOLSTERING_CHOICE)
|
||||
{
|
||||
int nDamageType = GetLocalInt(oTrueSpeaker, "TrueWordBlasting");
|
||||
string sName;
|
||||
switch(nDamageType)
|
||||
{
|
||||
case ABILITY_STRENGTH:
|
||||
nDamageType = ABILITY_DEXTERITY;
|
||||
sName = "Dexterity Damage";
|
||||
break;
|
||||
|
||||
case ABILITY_DEXTERITY:
|
||||
nDamageType = ABILITY_CONSTITUTION;
|
||||
sName = "Constitution Damage";
|
||||
break;
|
||||
|
||||
default:
|
||||
nDamageType = ABILITY_STRENGTH;
|
||||
sName = "Strength Damage";
|
||||
break;
|
||||
}
|
||||
|
||||
SetLocalInt(oTrueSpeaker, "TrueWordBlasting", nDamageType);
|
||||
FloatingTextStringOnCreature("Word of Blasting Damage Type: " + sName, oTrueSpeaker, FALSE);
|
||||
return;// End utterance
|
||||
}
|
||||
|
||||
//it's actual utterance, not the switch so we can run spellhook now
|
||||
if(!TruePreUtterCastCode()) return;
|
||||
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, (METAUTTERANCE_EXTEND | METAUTTERANCE_EMPOWER), LEXICON_EVOLVING_MIND);
|
||||
|
||||
if(utter.bCanUtter)
|
||||
{
|
||||
// This is done so Speak Unto the Masses can read it out of the structure
|
||||
utter.nPen = GetTrueSpeakPenetration(oTrueSpeaker);
|
||||
utter.fDur = RoundsToSeconds(5);
|
||||
int nSRCheck;
|
||||
if(utter.bExtend) utter.fDur *= 2;
|
||||
|
||||
// The NORMAL effect of the Utterance goes here
|
||||
if(utter.nSpellId == UTTER_WORD_BOLSTERING)
|
||||
{
|
||||
// This utterance applies only to friends
|
||||
utter.bFriend = TRUE;
|
||||
// Used to Ignore SR in Speak Unto the Masses for friendly utterances.
|
||||
utter.bIgnoreSR = TRUE;
|
||||
|
||||
effect eBad = GetFirstEffect(oTarget);
|
||||
//Search for negative effects
|
||||
while(GetIsEffectValid(eBad))
|
||||
{
|
||||
if(GetEffectType(eBad) == EFFECT_TYPE_ABILITY_DECREASE)
|
||||
{
|
||||
//Remove effect if it is negative.
|
||||
if(!GetIsSupernaturalCurse(eBad))
|
||||
RemoveEffect(oTarget, eBad);
|
||||
}
|
||||
eBad = GetNextEffect(oTarget);
|
||||
}
|
||||
// Impact VFX
|
||||
utter.eLink2 = EffectVisualEffect(VFX_IMP_RESTORATION);
|
||||
// This part is instantaneous
|
||||
utter.fDur = 0.0;
|
||||
}
|
||||
// The REVERSE effect of the Utterance goes here
|
||||
else // UTTER_WORD_BOLSTERING_R
|
||||
{
|
||||
// If the Spell Penetration fails, don't apply any effects
|
||||
nSRCheck = PRCDoResistSpell(oTrueSpeaker, oTarget, utter.nPen);
|
||||
if(!nSRCheck)
|
||||
{
|
||||
// Stat Penalty
|
||||
int nLoss = d6();
|
||||
if(utter.bEmpower) nLoss += (nLoss/2);
|
||||
ApplyAbilityDamage(oTarget, GetLocalInt(oTrueSpeaker, "TrueWordBlasting"), nLoss, DURATION_TYPE_TEMPORARY, TRUE, utter.fDur, TRUE);
|
||||
// Impact VFX
|
||||
utter.eLink2 = EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE_GRN);
|
||||
}
|
||||
}
|
||||
// Impact Effects
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, utter.eLink2, oTarget);
|
||||
|
||||
// Speak Unto the Masses. Swats an area with the effects of this utterance
|
||||
DoSpeakUntoTheMasses(oTrueSpeaker, oTarget, utter);
|
||||
// Mark for the Law of Sequence. This only happens if the utterance succeeds, which is why its down here.
|
||||
// The utterance isn't active if SR stops it
|
||||
if(!nSRCheck) DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
|
||||
}// end if - Successful utterance
|
||||
}
|
Reference in New Issue
Block a user