2026/04/27 Evening Update
Added PRC Option to change player model to appearances in racialappear.2da Added class heartbeat script and updated Soul Eater's onHit to work with NPCs and cohorts.
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@@ -86,6 +86,7 @@ float DamageAvg(int iDamage);
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//#include "prc_spell_const"
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//#include "inc_utility"
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#include "prc_inc_natweap"
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#include "prc_inc_onhit"
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//////////////////////////////////////////////////
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/* Function defintions */
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@@ -546,6 +547,12 @@ void UnarmedFists(object oCreature)
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AssignCommand(oCreature,ActionEquipItem(oWeapL, INVENTORY_SLOT_CWEAPON_L));
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}
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}
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// Add Soul Eater onHit property if applicable
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if (GetLevelByClass(CLASS_TYPE_SOUL_EATER, oCreature) > 0)
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{
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Add_OnHitUniquePower(oWeapL, "prc_uni_shift");
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}
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int iKi = (iMonkEq > 9) ? 1 : 0;
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iKi = (iMonkEq > 12) ? 2 : iKi;
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