2026/04/27 Update

Fighter was missing Weapon Proficiency: Scythe.
Tentative fix for Sweeping Strike + Eldritch Glaive.
Fixed Necrocarnum Weapon reducing AB.
Updated creature abilities to more closely follow PnP.
Updated tlk for Sanctified & Holy Ki Strike.
This commit is contained in:
Jaysyn904
2026-04-27 10:31:20 -04:00
parent b5be848a4e
commit f397206b74
54 changed files with 2062 additions and 1774 deletions

View File

@@ -20,12 +20,15 @@
void main()
{
//Declare major variables
object oTarget = PRCGetSpellTargetObject();
int nRacial = GetRacialType(OBJECT_SELF);
//:: Declare major variables
object oNPC = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nHD = GetHitDice(oNPC);
int nRacial = MyPRCGetRacialType(oNPC);
int nDisease;
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELLABILITY_BOLT_DISEASE));
SignalEvent(oTarget, EventSpellCastAt(oNPC, SPELLABILITY_BOLT_DISEASE));
//Here we use the racial type of the attacker to select an
//appropriate disease.
@@ -38,7 +41,7 @@ void main()
nDisease = DISEASE_FILTH_FEVER;
break;
case RACIAL_TYPE_OUTSIDER:
if(GetTag(OBJECT_SELF) == "NW_SLAADRED")
if(GetTag(oNPC) == "NW_SLAADRED")
{
nDisease = DISEASE_RED_SLAAD_EGGS;
}