Fix shadow dept marker feats
Fix shadow dept marker feats
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@ -23,3 +23,6 @@ nwn/nwnprc/trunk/makefile.temp
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nwn/nwnprc/trunk/CompiledResources/config.xml
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nwn/nwnprc/trunk/CompiledResources/config.xml
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nwn/nwnprc/trunk/makefile.temp
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*.temp
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*.temp
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*.temp
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@ -118,7 +118,7 @@
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114 Dragonsong_Lyrist 16852358 16825459 16825460 16825461 16825462 IR_DRSLYR 6 CLS_ATK_2 CLS_FEAT_DRSLYR CLS_SAVTHR_BARD CLS_SKILL_DRSLYR CLS_BFEAT_DRSLYR 4 **** **** 1 0 12 14 14 10 12 15 CHA 0X10 0X2 0 CLASS_TYPE_DRAGONSONG_LYRIST 1 2 3 4 5 6 7 8 9 10 11 12 12 14 15 16 17 18 19 20 CLS_PRES_DSLYR 5 0 2 0 5 1 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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115 SpinemeldWarrior 16852359 16836998 16836999 16837000 16837001 IR_TEMPEST 10 CLS_ATK_1 CLS_FEAT_SPNMLD CLS_SAVTHR_FIGHT CLS_SKILL_SPNMLD CLS_BFEAT_SPNMLD 4 **** **** 1 0 16 14 14 14 10 8 STR 0X02 0X1 1 CLASS_TYPE_SPINEMELD_WARRIOR 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SPNMLD 10 0 0 0 10 17 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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116 Nightshade 16852360 16825413 16825414 16825415 16825416 IR_ASASIN 8 CLS_ATK_2 CLS_FEAT_NIGHTS CLS_SAVTHR_ROG CLS_SKILL_NIGHTS CLS_BFEAT_ASASIN 6 **** **** 1 0 12 16 14 8 14 12 DEX 0X09 0X2 0 CLASS_TYPE_NIGHTSHADE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_NIGHTS 10 0 0 0 10 8 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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117 ShadowAdept 16852361 16825409 16825410 16825411 16825412 IR_SHADADEPT 4 CLS_ATK_3 CLS_FEAT_SHADEP CLS_SAVTHR_WIZ CLS_SKILL_SHADEP CLS_BFEAT_ASASIN 2 **** **** 1 0 14 16 14 8 14 10 DEX 0X08 0X2 0 CLASS_TYPE_SHADOW_ADEPT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHADEP 40 0 1 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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117 ShadowAdept 16852361 16825409 16825410 16825411 16825412 IR_SHADADEPT 4 CLS_ATK_3 CLS_FEAT_SHADEP CLS_SAVTHR_WIZ CLS_SKILL_SHADEP CLS_BFEAT_SHADEP 2 **** **** 1 0 14 16 14 8 14 10 DEX 0X08 0X2 0 CLASS_TYPE_SHADOW_ADEPT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHADEP 40 0 1 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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118 Soldier_of_Light 16852362 16825874 16825875 16825876 16825877 IR_PALADIN 10 CLS_ATK_1 CLS_FEAT_SOL CLS_SAVTHR_PAL CLS_SKILL_SOL CLS_BFEAT_SOL 2 CLS_SPGN_SOL **** 1 1 15 9 14 13 10 15 WIS 0X16 0X3 0 CLASS_TYPE_SOLDIER_OF_LIGHT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SOL 40 0 0 0 10 6 0 **** 1 0 0 0 0 0 0 WIS SoLight 1 1 255 0 0
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119 SapphireHierarch 16852363 16837004 16837005 16837006 16837007 IC_HOSPITALER 6 CLS_ATK_3 CLS_FEAT_SAPPHR CLS_SAVTHR_WIZ CLS_SKILL_SAPPHR CLS_BFEAT_SAPPHR 2 **** **** 1 0 15 9 14 13 10 15 WIS 0X02 0X1 1 CLASS_TYPE_SAPPHIRE_HIERARCH 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SAPPHR 40 0 0 1 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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120 Telflammar_Shadowlord 16852364 16822992 16822993 16822994 16822995 IR_TFSHAD 6 CLS_ATK_2 CLS_FEAT_TFSHAD CLS_SAVTHR_ROG CLS_SKILL_TFSHAD CLS_BFEAT_TFSHAD 4 CLS_SPGN_TFSHAD **** 1 1 12 16 14 10 14 10 DEX 0X00 0X0 0 CLASS_TYPE_SHADOWLORD 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_TFSHAD 6 0 0 0 6 8 128 **** 1 1 0 0 1 1 1 INT Telflammar 1 1 255 0 0
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63
nwn/nwnprc/trunk/2das/cls_bfeat_shadep.2da
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63
nwn/nwnprc/trunk/2das/cls_bfeat_shadep.2da
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@ -0,0 +1,63 @@
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2DA V2.0
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Bonus
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0 1
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1 0
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2 0
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3 0
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4 0
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5 0
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6 0
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7 0
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8 0
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9 0
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10 0
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11 0
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12 0
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13 1
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14 0
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15 0
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16 0
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17 1
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18 0
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19 0
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20 0
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21 1
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22 0
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23 0
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24 0
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25 1
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26 0
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27 0
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28 0
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29 1
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30 0
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31 0
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32 0
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33 1
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34 0
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35 0
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36 0
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37 1
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38 0
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39 0
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40 0
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41 1
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42 0
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43 0
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44 0
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45 1
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46 0
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47 0
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48 0
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49 1
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50 0
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51 0
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52 0
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53 1
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54 0
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55 0
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56 0
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57 1
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58 0
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59 0
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@ -6320,7 +6320,6 @@ epicspellobjs\wander_unseen.ncs
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2das\cls_pres_shdcst.2da \
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2das\cls_pres_shdsmt.2da \
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2das\cls_pres_shou.2da \
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2das\cls_pres_shugen.2da \
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2das\cls_pres_sklcln.2da \
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2das\cls_pres_sleat.2da \
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2das\cls_pres_sncmnd.2da \
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@ -6578,7 +6577,6 @@ epicspellobjs\wander_unseen.ncs
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2das\cls_skill_shdsmt.2da \
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2das\cls_skill_shiftr.2da \
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2das\cls_skill_shou.2da \
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2das\cls_skill_shugen.2da \
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2das\cls_skill_sklcln.2da \
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2das\cls_skill_sleat.2da \
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2das\cls_skill_sncmnd.2da \
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Binary file not shown.
@ -4141,7 +4141,14 @@ or energized shield spell at the same time.
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The descriptor of this spell is the same as the
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energy type you choose when you cast it.</entry>
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<entry id="13217" lang="en" sex="m">Lesser Energized Shield</entry>
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<entry id="13218" lang="en" sex="m">13218</entry>
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<entry id="13218" lang="en" sex="m">
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A silver aura surrounds the touched shield for a moment before it appears to transform into the chosen type of energy. The shield hums with power.
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When this spell is cast, the shield touched appears to be made entirely out of one type of energy (fire, cold, electricity, acid, or sonic). Whoever bears the shield gains resistance 5 against the chosen energy type. Additionally, if the wielder successfully hits someone with the shield with a shield bash attack, the victim takes 1d6 points of the appropriate energy damage in addition to the normal shield bash damage. The energy type must be chosen when the spell is cast and cannot be changed during the duration of the spell. The energy resistance overlaps (and does not stack) with resist elements. A given shield cannot be the subject of more than one lesser energized shield or energized shield spell at the same time.
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The descriptor of this spell is the same as the energy type you choose when you cast it.
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</entry>
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<entry id="13219" lang="en" sex="m">Estana's Stew</entry>
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<entry id="13220" lang="en" sex="m">Conjuration (Healing)
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Level: Cleric 2, Druid 2, Paladin 2,
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