Spellfire Channeler was missing Improved Healing at 2nd level.
Added "Crafted Vial" CWI crafting baseitem type.
Added Craft Scepter crafting feat.
Added Magical Artisan: Craft Scepter.
Adjusted Hemp Rope label in iprp_material.2da & iprp_matcost.2da
Added Aroma of Death CWI crafting item and spell to support it.
Added Beetle Elixir CWI crafting item and spells to support it.
Added Harness of Armor CWI crafting item.
Swarm Tactics was missing a heartbeat script.
Added crafted descriptions for all CWI items in craft_wondrous.2da
Updated fileends for updated crafting options.
Scepters count as clubs for feats.
Gated errant DEBUG in prc_inc_nat_hb.
Added new switches for scepter crafitng.
Updated PRC Options magic supplies store for new crafting bastitems.
Updated epic swashbucker tlk.
Added notes on Martial Study.
Updated Shadow Servant to scale with Shadow Master level, per PnP.
Made Disciple of Baalzebul's CHA boost intrinsic.
Swarm of Arrows is an Eldritch Knight epic bonus feat.
Epic eldritch theurge is 11th level, not 21st level.
Updated Shadowdancer weapon proficiencies.
WP: Scythe was a usable feat for Warblade.
Gaseous Form added to iprp_spells.
Set Favoured Soul's Regen X Wounds spells to the correct spell level.
Updated Twinfiend to not suck.
Tweaked GetMaxPossibleHP for Undead & Constructs.
Updated PRCIsFlying() for newer CEP2 wings.
More fixes and updated for NUI levelup menu. (@Rakiov)
Added support for de-leveling AMS classes (@Rakiov)
Zakya Rakshasa have a claw & bite attack.
Added check to end grapples after target death.
Removed debug message in GetHighestSpellAvailableByDescriptor()
Monsters won't summon uncontrolled undead.
Added Signal Event to Luminous Armor.
Corrected Signal Event on Shield of Faith.
Added the Repair Damage line of spells.
Stigmata is an activatable general feat.
Cleaned up old prepared caster lines in feat.2da & spells.2da.
Master Wand is an epic feat.
Updated Favoured Soul spell list.
Updated Sorcerer spell list.
Updated Dread Necromancer Advanced Learning list.
Updated fileends to support above changes.
Changed UserType for ToB Maneuvers. Removed free Imp Combat Casting from ToB base classes. Fixed typo in Arcane Trickster skill list. Fixed bad value in damagehitvisual.2da. Fixed typos in ecl.2da. Fixed targeting bug with Profane Lifeleech. Started working on updated materials system. Fixed overlong filenames in materialcomp.2da and prc_spells.2da. Fixed typo in prc_effect_inc.nss. Added Daylight Adaptation as iprp_feat. Fixed issue where Karsite's couldn't use spell cast from magical items. Added missing Reth Dekala entangling blade. Added Light Fortification for Warforged. Added Fortification for Reth Dekala. Added moderate fortification for Warforged Charger. Removed Imp. Fortification from races that shouldn't have it. Fixed missing Monstrous marker feat on Yuan-Ti Pureblood. Updated TLK. Updated release archive.
Added the following spells: Regenerate Light Wounds, Regenerate Moderate Wounds, Regenerate Serious Wounds, Regenerate Critical Wounds, Spirit Worm, Tortoise Shell, Speed of the Wind & Spiritual Weapon. Updated Force Missiles & Chasing Perfection. Updated Acid Fog to be more like pen & paper. Updated release archive.