Happy New Year!
Added Defensive Manifestation for psionics users.
Removed Talent from Grapple Combat Ability so AI wouldn't use it.
Charnel Touch is unlimited uses & shouldn't cause an AoO.
Switched Rain of Fire to use PRCEffectDamage().
Fixed issue where initiator couldn't take a maneuver in a 2nd sword magic class when having the prereq manuevers from a previous sword magic class.
Set Archetypal Form on Sphere of Ultimate Destruction.
Set Archetypal Form on Black Blade of Disaster.
Added missing immunities to Blighter's Undead WIldshape.
Removed incorrect prereq from Claw at the Moon's TLK entry.
Fixed pluralized Undead Wildshapes.
NPC death always cleans up a grapple.
Finished Hidden Talent.
Tweaked Factotum abilities to hopefully not run out of uses.
Tweaked Twinfiends skill function.
Hopefully fixed the Factotum's Inspiration not generating issues.
Hopefullly fixed Double Chakra bind.
Hopefully fixed Totemist's Double Totem Bind.
Hopefully fixed Girallon Arms.
Fixed Kuthrik Claws not granting Weapon Finesse.
Added missing medium centaur hoof slam uti.
Added new tentacle slam creature weapon (works the same, looks better).
Updated Spell Effect NUI to ignore system spells (@Rakiov).
Fixed typo in Guided Strike.
Updated Vow of Poverty. Added Sanctify Ki Strike, Holy Strike, Fist of Heavens, Vow of Abstinence, Vow of Chastity & Gift of Faith. (@fenac). Turned off the Taunt & Parry skills. Re-disabled AC & save bonuses from Tumble & Spellcraft. Updated min() & max() to PRCmin() & PRCmax() to not conflict with similarly named NUI adjacent functions. Set Point Blank Shot to 30' per PnP. Added icon for Chosen of Evil. Started work on Hidden Talent. Created Psionics function cheatsheet. Updated release archive.