//::////////////////////////////////////////////// //:: FileName: "ss_ep_nailedsky" /* Purpose: Nailed to the Sky - the target, if it fails its Will save, is thrust into the sky, where it dies in a vacuum */ //::////////////////////////////////////////////// //:: Created By: Boneshank //:: Last Updated On: March 11, 2004 //::////////////////////////////////////////////// // Fixed by Strat because Boneshank was a bloody idiot #include "prc_alterations" //#include "x2_inc_spellhook" #include "inc_epicspells" #include "prc_inc_teleport" void main() { DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR"); SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION); if (!X2PreSpellCastCode()) { DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR"); return; } object oTarget = PRCGetSpellTargetObject(); if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_NAILSKY)) { //Declare major variables SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, PRCGetSpellId())); // Teleportation spell, so can be prevented by teleportation blocking effects if(GetCanTeleport(oTarget, GetLocation(oTarget), FALSE, TRUE, TRUE)) { if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, GetEpicSpellSaveDC(OBJECT_SELF, oTarget)) && !GetIsDead(oTarget)) { SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDeath(TRUE)), oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(EffectDamage(9999)), oTarget); } } } DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR"); }