/** * @file * Spellscript for Acererak Vestige * */ #include "bnd_inc_bndfunc" void main() { object oBinder = OBJECT_SELF; int nCasterLevel = GetBinderLevel(oBinder, VESTIGE_ACERERAK); int nDC = GetBinderDC(oBinder, VESTIGE_ACERERAK); int nSpell, nUses; int nSLA = GetSpellId(); effect eNone; int nInstant = FALSE; switch(nSLA){ case 19113: { nSpell = SPELL_DETECT_UNDEAD; break; } case 19114: { nSpell = SPELL_HIDE_FROM_UNDEAD; break; } } DoRacialSLA(nSpell, nCasterLevel, nDC, nInstant); }