/* 09/03/21 by Stratovarius Dantalion, the Star Emperor Dantalion, called the Star Emperor for his legend and appearance, is a composite of many souls. He grants binders the ability to teleport short distances, read thoughts, and stop foes. Vestige Level: 5th Binding DC: 25 Special Requirement: No Influence: Dantalion’s influence causes you to be aloof and use stately gestures. Dantalion can’t help but be curious about the leaders of the day, so anytime you are within 100 feet of someone who clearly is (or professes to be) a leader of others, Dantalion requires that you try to read that person’s thoughts. Once you have made the attempt, regardless of success or failure, you need not try to read that person’s thoughts again. Granted Abilities: Pact magic grimoires attest to Dantalion’s profound wisdom and his extensive knowledge about all subjects. Because he knows all thoughts, he can grant you a portion of that power, as well as the ability to travel just by thinking. You also gain a portion of his commanding presence, which many binders ascribe to his royal origins. Thought Travel: As a standard action, you can instantly transport yourself to any location you can see that is within 5 feet per effective binder level you possess. Thought travel is a teleportation effect and is usable a number of times per day equal to your effective binder level. Once you have used this ability, you cannot do so again for 5 rounds. */ #include "bnd_inc_bndfunc" #include "spinc_dimdoor" #include "prc_inc_template" void main() { object oBinder = OBJECT_SELF; int nCasterLevel = GetBinderLevel(oBinder, VESTIGE_DANTALION); int nUses; int nSLA = GetSpellId(); if(!BindAbilCooldown(oBinder, nSLA, VESTIGE_DANTALION)) return; if (GetLevelByClass(CLASS_TYPE_SCION_DANTALION, oBinder) >= 4) if(!TakeMoveAction(oBinder)) return; nUses = nCasterLevel; // Check uses per day if (GetLegacyUses(oBinder, nSLA) >= nUses) { FloatingTextStringOnCreature("You have used " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " the maximum amount of times today.", oBinder, FALSE); return; } else { SetLegacyUses(oBinder, nSLA); FloatingTextStringOnCreature("You have "+IntToString(nUses - GetLegacyUses(oBinder, nSLA))+ " uses of " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " remaining today.", oBinder, FALSE); DimensionDoor(oBinder, nCasterLevel); } }