/* Perfect Meldshaper */ #include "moi_inc_moifunc" void main() { object oMeldshaper = OBJECT_SELF; SetLocalInt(oMeldshaper, "PerfectMeldshaper", TRUE); WipeMelds(oMeldshaper); ReshapeMelds(oMeldshaper); DelayCommand(RoundsToSeconds(GetAbilityModifier(ABILITY_WISDOM, oMeldshaper)+3), DeleteLocalInt(oMeldshaper, "PerfectMeldshaper")); }