/* 30/12/19 by Stratovarius Arcane Focus Descriptors: None Classes: Incarnate, Soulborn Chakra: Throat Saving Throw: See text A necklace of blue crystals fits around your neck. The crystals shed a faint glow that increases in brightness when you cast a damaging spell. When you cast an arcane spell that deals damage, your spell’s damage is increased by 1 point. Spells that divide their damage among multiple targets, such as magic missile, deal the extra damage once to each affected target. Essentia: Every point of essentia you invest in your arcane focus increases the extra damage by 1 point. Chakra Bind (Throat) Barely visible wisps of incarnum writhe from your arcane focus, tendrils of soul energy that twist into arcane symbols as you cast arcane spells. When you cast a damaging spell, the spell is accompanied by a blue-white burst of raw incarnum energy. Whenever you cast a spell that deals damage to a single living creature, that creature must succeed on a Fortitude save (using the soulmeld’s save DC, not the spell’s) or be dazed for 1 round. */ #include "moi_inc_moifunc" void main() { object oMeldshaper = PRCGetSpellTargetObject(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectVisualEffect(VFX_DUR_BAELN_EYES)), oMeldshaper, 9999.0); IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_ARCANE_FOCUS), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING); if (GetIsMeldBound(oMeldshaper)) { // We know it's bound, now to check which class bound it int nClass = GetMeldShapedClass(oMeldshaper, MELD_ARCANE_FOCUS); int nDC = GetMeldshaperDC(oMeldshaper, nClass, MELD_ARCANE_FOCUS); SetLocalInt(oMeldshaper, "ArcaneFocusBound", nDC); } }