/* 10/1/20 by Stratovarius Phoenix Belt Descriptors: Fire Classes: Totemist Chakra: Waist (totem) Saving Throw: See text You shape a belt made of feathers the color of flame—various reds, oranges, and yellows. The feathers seem to shift in color, pulsing softly, like the embers of a dying fire. While wearing a frost helm, you gain the Heat Endurance feat. Essentia: If you invest essentia in your phoenix belt, it also protects you from fire damage. You gain resistance to fire equal to 5 times the number of points of essentia you invest in this soulmeld. Chakra Bind (Waist) Your frost helm fuses to the top of your head, actually opening a breathing channel in the strange nodule at the helm’s crown. You can turn fire damage into fast healing. Whenever your resistance to fire reduces the damage dealt to you by a fire-based spell, you gain fast healing 1 for a number of rounds equal to the amount of damage negated by your resistance. For example, if you were hit with a fireball for 22 points of damage and had resistance to fire 10, you would gain fast healing 1 for 10 rounds (since your resistance negated 10 points of damage). If instead you were hit with burning hands for 6 points of damage, you would gain fast healing 1 for only 6 rounds (since your resistance negated only 6 points of damage). Chakra Bind (Totem) Your frost helm fuses to your head and seems to spread downward, changing the appearance of your upper face to resemble the head of a frost worm. Your eyes meld into the helm’s strange nodule, your cheeks twist into lumpy protrusions, and the skin of your face grows thick and blue-white. As a standard action, you can create a momentary ring of fire that surrounds you. Creatures adjacent to you take 1d6 points of fire damage per point of essentia you invest in your phoenix belt. A successful Reflex save reduces this damage by half. */ #include "moi_inc_moifunc" void main() { object oMeldshaper = PRCGetSpellTargetObject(); int nEssentia = GetEssentiaInvested(oMeldshaper); effect eLink = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE); if (nEssentia) eLink = EffectLinkEffects(eLink, EffectDamageResistance(DAMAGE_TYPE_FIRE, nEssentia * 5)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0); IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_FEAT_HEAT_ENDURANCE), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING); IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_PHOENIX_BELT), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING); if (GetIsMeldBound(oMeldshaper) == CHAKRA_TOTEM) IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_PHOENIX_BELT_TOTEM), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING); }