#include "shd_inc_metashd" void main() { object oShadow = OBJECT_SELF; SetLocalInt(oShadow, METASHADOW_EMPOWER_VAR, !GetLocalInt(oShadow, METASHADOW_EMPOWER_VAR)); FloatingTextStringOnCreature(GetStringByStrRef(16836351) + " " + (GetLocalInt(oShadow, METASHADOW_EMPOWER_VAR) ? GetStringByStrRef(63798/*Activated*/):GetStringByStrRef(63799/*Deactivated*/)), oShadow, FALSE); }