/* ---------------- Shadowsmith Shroud of Shadow shd_smith_shroud.nss ---------------- Hide/MS bonus equal to class level 02.03.19 by Stratovarius */ #include "shd_inc_shdfunc" void main() { int nClass = GetLevelByClass(CLASS_TYPE_SHADOWSMITH); effect eDur = EffectLinkEffects(EffectSkillIncrease(SKILL_HIDE, nClass), EffectSkillIncrease(SKILL_MOVE_SILENTLY, nClass)); eDur = SupernaturalEffect(EffectLinkEffects(eDur, EffectVisualEffect(VFX_DUR_SHADOWS_ANTILIGHT))); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, OBJECT_SELF, TurnsToSeconds(nClass)); }