/* ---------------- Foehammer tob_dvsp_foehmmr ---------------- 05/06/07 by Stratovarius */ /** @file Foehammer Devoted Spirit (Strike) Level: Crusader 2 Initiation Action: 1 Standard Action Range: Melee Attack Target: One Creature You throw yourself behind your attack, lending your blow such great weight and force that you leave injuries that even magical defenses cannot ignore. You make a single attack against an enemy. If this attack his, you ignore all DR and do an extra 2d6 damage. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { effect eNone = EffectVisualEffect(PSI_IMP_CONCUSSION_BLAST); SetLocalInt(oInitiator, "MoveIgnoreDR", TRUE); object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator); DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, d6(2), GetWeaponDamageType(oWeap), "Foehammer Hit", "Foehammer Miss")); // Cleanup DelayCommand(3.0, DeleteLocalInt(oInitiator, "MoveIgnoreDR")); } }