/* ---------------- Holocaust Cloak tob_dvsp_mrtsprt.nss ---------------- 15/07/07 by Stratovarius */ /** @file Holocaust Cloak Desert Wind (Stance) [Fire] Level: Swordsage 3 Prerequisite: One Desert Wind Maneuver Initiation Action: 1 Swift Action Range: Personal Target: You Fire trails along your blade as you spin it about, cloaking you in flames that leap out to burn those who attack you. You cloak yourself in fire, dealing 5 damage to all who strike you in melee. This is a supernatural maneuver. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oInitiator); // Add the OnHit IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); effect eDur = SupernaturalEffect(EffectVisualEffect(VFX_DUR_ELEMENTAL_SHIELD)); SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eDur, oTarget); } }