/* ---------------- Zephyr Dance tob_dw_zphdnc ---------------- 15/07/07 by Stratovarius */ /** @file Zephyr Dance Desert Wind (Counter) Level: Swordsage 3 Prerequisite: One Desert Wind Maneuver Initiation Action: 1 Swift Action Range: Personal Target: You You spin gracefully away from a foe's attack, whirling like the desert zephyr racing across the sands. Your enemy's blade barely touches your cloak as you nimbly dodge aside. You gain a +4 bonus to AC versus one attack. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectVisualEffect(VFX_IMP_WIND), oTarget); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectACIncrease(4), oTarget, 3.0); } }