/* ---------------- Hydra Slaying Strike tob_stsn_hdrstrk ---------------- 05/12/07 by Stratovarius */ /** @file Hydra Slaying Strike Setting Sun (Strike) Level: Swordsage 7 Prerequisite: Three Setting Sun maneuvers Initiation Action: 1 Standard action Range: Melee Attack. Target: One Creature. You take stock of an opponent's fighting style and make a single, carefully aimed attack that leaves the creature unable to make all of its attacks. You make an attack that deals deals normal damage, and leaves the creature unable to take the full-attack action. */ #include "tob_inc_move" #include "tob_movehook" //#include "prc_alterations" void TOBAttack(object oTarget, object oInitiator) { effect eNone; PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Hydra Slaying Strike Hit", "Hydra Slaying Strike Miss"); if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack")) { SetBaseAttackBonus(1, oTarget); DelayCommand(6.0, RestoreBaseAttackBonus(oTarget)); } } void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { DelayCommand(0.0, TOBAttack(oTarget, oInitiator)); } }