/** @file psi_pow_gripiron Grip of Iron Psychometabolism Level: Psychic warrior 1 Manifesting Time: 1 swift action Range: Personal Target: You Duration: 1 round/level Saving Throw: None Power Resistance: No Power Points: 1 Metapsionics: Extend You can improve your chances in a grapple as an immediate action, gaining a +4 enhancement bonus on your grapple checks. Augment: For every 4 additional power points you spend, the enhancement bonus on your grapple checks increases by 2. @author Stratovarius @date Created: May 3, 2021 */ #include "psi_inc_psifunc" #include "psi_inc_pwresist" #include "psi_spellhook" void main() { /* Spellcast Hook Code Added 2004-11-02 by Stratovarius If you want to make changes to all powers, check psi_spellhook to find out more */ if (!PsiPrePowerCastCode()) { // If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oManifester = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct manifestation manif = EvaluateManifestation(oManifester, oTarget, PowerAugmentationProfile(4), METAPSIONIC_EXTEND ); if(manif.bCanManifest) { effect eVis = EffectVisualEffect(VFX_IMP_PULSE_NATURE); effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE); float fDuration = RoundsToSeconds(manif.nManifesterLevel); if(manif.bExtend) fDuration *= 2; SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, fDuration, TRUE, -1, manif.nManifesterLevel); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); int nBoost = 4 + manif.nTimesGenericAugUsed*2; if (DEBUG) DoDebug("psi_pow_gripiron nBoost = "+IntToString(nBoost)); SetLocalInt(oTarget, "Psi_GripOfIron", nBoost); } }