/* ---------------- Recall Agony psi_pow_rclagony ---------------- 28/10/04 by Stratovarius */ /** @file Recall Agony Clairsentience [Mind-Affecting] Level: Psion/wilder 2 Manifesting Time: 1 standard action Range: Medium (100 ft. + 10 ft./ level) Target: One creature Duration: Instantaneous Saving Throw: Will half Power Resistance: Yes Power Points: 3 Metapsionics: Empower, Maximize, Twin The fabric of time parts to your will, revealing wounds your foe has received in the past (or has yet to receive). That foe takes 2d6 points of damage as the past (or future) impinges briefly on the present. Augment: For every additional power point you spend, this power’s damage increases by 1d6 points. For each extra 2d6 points of damage, this power’s save DC increases by 1. */ #include "psi_inc_psifunc" #include "psi_inc_pwresist" #include "psi_spellhook" #include "prc_inc_spells" void main() { /* Spellcast Hook Code Added 2004-11-02 by Stratovarius If you want to make changes to all powers, check psi_spellhook to find out more */ if (!PsiPrePowerCastCode()) { // If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oManifester = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct manifestation manif = EvaluateManifestation(oManifester, oTarget, PowerAugmentationProfile(2, 1, PRC_UNLIMITED_AUGMENTATION ), METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN ); if(manif.bCanManifest) { int nDC = GetManifesterDC(oManifester) + manif.nTimesGenericAugUsed; int nPen = GetPsiPenetration(oManifester); int nNumberOfDice = 2 + manif.nTimesAugOptUsed_1; int nDieSize = 6; int nDamage; effect eVis = EffectVisualEffect(PSI_FNF_RECALL_AGONY); effect eDamage; // Let the AI know PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester); // Handle Twin Power int nRepeats = manif.bTwin ? 2 : 1; for(; nRepeats > 0; nRepeats--) { // Check for immunity and Power Resistance if(!GetIsImmune(oTarget, IMMUNITY_TYPE_MIND_SPELLS, oManifester) && PRCMyResistPower(oManifester, oTarget, nPen) ) { // Save - Will half if(PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS)) { nDamage /= 2; if (GetHasMettle(oTarget, SAVING_THROW_WILL)) // Ignores partial effects { nDamage = 0; } } // Roll damage nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE); // Target-specific stuff nDamage = GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, FALSE); //Apply the VFX impact and effects eDamage = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget); }// end if - SR check }// end for - Twin Power }// end if - Successfull manifestation }