//:://///////////////////////////////////////////// //:: Blinding Beauty Enter //:: race_blindbeauta.nss //:://///////////////////////////////////////////// /* Handles creatures entering the Aura AoE for Blinding Beauty */ //::////////////////////////////////////////////// //:: Created By: Fox //:: Created On: Nov 27, 2007 //::////////////////////////////////////////////// //#include "prc_alterations" #include "prc_inc_spells" void main() { object oTarget = GetEnteringObject(); object oNymph = GetAreaOfEffectCreator(); if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oNymph)) { //don't blind self :P if(oTarget == oNymph) return; //Fire cast spell at event for the specified target SignalEvent(oTarget, EventSpellCastAt(oNymph, SPELL_NYMPH_BLINDING_BEAUTY)); // DC is charisma based int nDC = 10 + (GetHitDice(oNymph) / 2) + GetAbilityModifier(ABILITY_CHARISMA, oNymph); //Make Fort Save to negate effect if (!/*Fort Save*/ PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE)) { effect eBlind = EffectBlindness(); effect eVis = EffectVisualEffect(VFX_IMP_BLIND_DEAF_M); if(GetPRCSwitch(PRC_PNP_BLINDNESS_DEAFNESS)) eBlind = SupernaturalEffect(eBlind); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eBlind, oTarget); } } }