/* nw_s0_invisib Target creature becomes invisible By: Preston Watamaniuk Created: Jan 7, 2002 Modified: Jun 12, 2006 */ #include "prc_sp_func" //Implements the spell impact, put code here // if called in many places, return TRUE if // stored charges should be decreased // eg. touch attack hits // // Variables passed may be changed if necessary int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent) { int bBio = GetPRCSwitch(PRC_BIOWARE_INVISIBILITY); effect eInvis = EffectInvisibility(INVISIBILITY_TYPE_NORMAL); effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE); effect eCover = EffectConcealment(50); effect eLink; if(bBio) { eLink = EffectLinkEffects(eInvis, eDur); } else { eLink = EffectLinkEffects(eInvis, eCover); eLink = EffectLinkEffects(eLink, eDur); } //Fire cast spell at event for the specified target SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_INVISIBILITY, FALSE)); int CasterLvl = nCasterLevel; int nDuration = CasterLvl; int nMetaMagic = PRCGetMetaMagicFeat(); if (GetHasFeat(FEAT_INSIDIOUSMAGIC,OBJECT_SELF) && GetHasFeat(FEAT_SHADOWWEAVE,oTarget)) nDuration = nDuration*2; //Enter Metamagic conditions if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND)) { nDuration = nDuration *2; //Duration is +100% } //Apply the VFX impact and effects SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration),TRUE,-1,CasterLvl); return TRUE; //return TRUE if spell charges should be decremented } void main() { if(!X2PreSpellCastCode()) return; object oCaster = OBJECT_SELF; int nCasterLevel = PRCGetCasterLevel(oCaster); PRCSetSchool(GetSpellSchool(PRCGetSpellId())); object oTarget = PRCGetSpellTargetObject(); int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags if(!nEvent) //normal cast { if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget) { //holding the charge, casting spell on self SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges return; } DoSpell(oCaster, oTarget, nCasterLevel, nEvent); } else { if(nEvent & PRC_SPELL_EVENT_ATTACK) { if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent)) DecrementSpellCharges(oCaster); } } PRCSetSchool(); }