/* sp_obscobj Obscure Object Abjuration Level: Brd 1, Clr 3, Sor/Wiz 2 Components: V, S, M/DF Casting Time: 1 standard action Range: Touch Target: One object touched Duration: 8 hours (D) Saving Throw: Will negates (object) Spell Resistance: Yes (object) This spell hides an object from location by divination (scrying) effects, such as the scrying spell or a crystal ball. Such an attempt automatically fails (if the divination is targeted on the object) or fails to perceive the object (if the divination is targeted on a nearby location, object, or person). Arcane Material Component: A piece of chameleon skin. Stratovarius */ #include "prc_sp_func" void main() { object oCaster = OBJECT_SELF; int nCasterLevel = PRCGetCasterLevel(oCaster); int nSpellID = PRCGetSpellId(); PRCSetSchool(GetSpellSchool(nSpellID)); if (!X2PreSpellCastCode()) return; object oTarget = PRCGetSpellTargetObject(); int nMetaMagic = PRCGetMetaMagicFeat(); effect eEffect = EffectLinkEffects(EffectSkillIncrease(SKILL_HEAL, 1), EffectSkillDecrease(SKILL_HEAL, 1)); //VFX for start & end of the effect eEffect = EffectLinkEffects(eEffect, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE)); eEffect = EffectLinkEffects(eEffect, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE)); //get duration float fDuration = HoursToSeconds(8); if(PRCGetMetaMagicFeat() & METAMAGIC_EXTEND) fDuration *= 2.0; //apply the effect SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, fDuration); PRCSetSchool(); }