INSTALLATION INSTRUCTIONS - Copy nwnx_funcs.dll into your main Neverwinter Nights folder (e.g.: "C:\Program Files\Neverwinter Nights\" - Add nwnx_funcs.nss to your module (or include directory) - Add the following lines to your nwnx.ini [FUNCS] ;Number_of_Skills, the amount of skills from skills.2da (last row+1) Number_of_Skills=28 ;debugLevel: 1 should only show basic information, 2 should include errors and 3 should log pretty much everything debugLevel=0 ;Set this to 1 to use the CustomTrapGeometry functions HOOK_CustomTrapGeometry=1 ;Hook for a new OnPlayerLeave event which runs before OnClientLeave ;Makes it possible to retrieve information about the player object as usual (GetName, GetArea, etc) ;In the onplayerleaving script, OBJECT_SELF is the player object about to leave HOOK_OnPlayerLeaving=1 OnPlayerLeavingScript=onplayerleaving Dll compiled with Visual C++ 2008 Express