; TextPad syntax definitions for NWNScript ; Copyright (C) 2002-2003, Emanuel Greisen C=1 [Syntax] Namespace1 = 6 IgnoreCase = No KeyWordLength = BracketChars = {[()]} OperatorChars = -+*/<>!~%^&|= PreprocStart = # SyntaxStart = SyntaxEnd = HexPrefix = 0x CommentStart = /* CommentEnd = */ CommentStartAlt = CommentEndAlt = SingleComment = // SingleCommentCol = SingleCommentAlt = SingleCommentColAlt = SingleCommentEsc = StringsSpanLines = Yes StringStart = " StringEnd = " StringAlt = StringEsc = \ CharStart = ' CharEnd = ' CharEsc = \ [Preprocessor keywords] #define #elif #else #endif #error #if #ifdef #ifndef #include #pragma #undef defined [Keywords 1] break case char continue default do else float for if int location object return string struct switch void while [Keywords 2] ABILITY_CHARISMA ABILITY_CONSTITUTION ABILITY_DEXTERITY ABILITY_INTELLIGENCE ABILITY_STRENGTH ABILITY_WISDOM AC_ARMOUR_ENCHANTMENT_BONUS AC_DEFLECTION_BONUS AC_DODGE_BONUS AC_NATURAL_BONUS AC_SHIELD_ENCHANTMENT_BONUS AC_VS_DAMAGE_TYPE_ALL ACTION_ANIMALEMPATHY ACTION_ATTACKOBJECT ACTION_CASTSPELL ACTION_CLOSEDOOR ACTION_COUNTERSPELL ACTION_DIALOGOBJECT ACTION_DISABLETRAP ACTION_DROPITEM ACTION_EXAMINETRAP ACTION_FLAGTRAP ACTION_FOLLOW ACTION_HEAL ACTION_INVALID ACTION_ITEMCASTSPELL ACTION_LOCK ACTION_MOVETOPOINT ACTION_OPENDOOR ACTION_OPENLOCK ACTION_PICKPOCKET ACTION_PICKUPITEM ACTION_RECOVERTRAP ACTION_REST ACTION_SETTRAP ACTION_SIT ACTION_TAUNT ACTION_USEOBJECT ACTION_WAIT ALIGNMENT_ALL ALIGNMENT_CHAOTIC ALIGNMENT_EVIL ALIGNMENT_GOOD ALIGNMENT_LAWFUL ALIGNMENT_NEUTRAL ANIMAL_COMPANION_CREATURE_TYPE_BADGER ANIMAL_COMPANION_CREATURE_TYPE_BEAR ANIMAL_COMPANION_CREATURE_TYPE_BOAR ANIMAL_COMPANION_CREATURE_TYPE_DIREWOLF ANIMAL_COMPANION_CREATURE_TYPE_HAWK ANIMAL_COMPANION_CREATURE_TYPE_NONE ANIMAL_COMPANION_CREATURE_TYPE_PANTHER ANIMAL_COMPANION_CREATURE_TYPE_SPIDER ANIMAL_COMPANION_CREATURE_TYPE_WOLF ANIMATION_FIREFORGET_BOW ANIMATION_FIREFORGET_DRINK ANIMATION_FIREFORGET_GREETING ANIMATION_FIREFORGET_HEAD_TURN_LEFT ANIMATION_FIREFORGET_HEAD_TURN_RIGHT ANIMATION_FIREFORGET_PAUSE_BORED ANIMATION_FIREFORGET_PAUSE_SCRATCH_HEAD ANIMATION_FIREFORGET_READ ANIMATION_FIREFORGET_SALUTE ANIMATION_FIREFORGET_STEAL ANIMATION_FIREFORGET_TAUNT ANIMATION_FIREFORGET_VICTORY1 ANIMATION_FIREFORGET_VICTORY2 ANIMATION_FIREFORGET_VICTORY3 ANIMATION_LOOPING_GET_LOW ANIMATION_LOOPING_GET_MID ANIMATION_LOOPING_LISTEN ANIMATION_LOOPING_LOOK_FAR ANIMATION_LOOPING_MEDITATE ANIMATION_LOOPING_PAUSE ANIMATION_LOOPING_PAUSE2 ANIMATION_LOOPING_PAUSE_DRUNK ANIMATION_LOOPING_PAUSE_TIRED ANIMATION_LOOPING_SIT_CHAIR ANIMATION_LOOPING_SIT_CROSS ANIMATION_LOOPING_TALK_FORCEFUL ANIMATION_LOOPING_TALK_LAUGHING ANIMATION_LOOPING_TALK_NORMAL ANIMATION_LOOPING_TALK_PLEADING ANIMATION_LOOPING_WORSHIP ANIMATION_PLACEABLE_ACTIVATE ANIMATION_PLACEABLE_CLOSE ANIMATION_PLACEABLE_DEACTIVATE ANIMATION_PLACEABLE_OPEN AOE_MOB_BLINDING AOE_MOB_CIRCCHAOS AOE_MOB_CIRCEVIL AOE_MOB_CIRCGOOD AOE_MOB_CIRCLAW AOE_MOB_DRAGON_FEAR AOE_MOB_ELECTRICAL AOE_MOB_FEAR AOE_MOB_FIRE AOE_MOB_FROST AOE_MOB_INVISIBILITY_PURGE AOE_MOB_MENACE AOE_MOB_PROTECTION AOE_MOB_SILENCE AOE_MOB_STUN AOE_MOB_TYRANT_FOG AOE_MOB_UNEARTHLY AOE_MOB_UNNATURAL AOE_PER_CREEPING_DOOM AOE_PER_DARKNESS AOE_PER_DELAY_BLAST_FIREBALL AOE_PER_ENTANGLE AOE_PER_EVARDS_BLACK_TENTACLES AOE_PER_FOGACID AOE_PER_FOGFIRE AOE_PER_FOGGHOUL AOE_PER_FOGKILL AOE_PER_FOGMIND AOE_PER_FOGSTINK AOE_PER_GREASE AOE_PER_INVIS_SPHERE AOE_PER_STORM AOE_PER_WALLBLADE AOE_PER_WALLFIRE AOE_PER_WALLWIND AOE_PER_WEB AREA_TRANSITION_CASTLE_01 AREA_TRANSITION_CASTLE_02 AREA_TRANSITION_CASTLE_03 AREA_TRANSITION_CASTLE_04 AREA_TRANSITION_CASTLE_05 AREA_TRANSITION_CASTLE_06 AREA_TRANSITION_CASTLE_07 AREA_TRANSITION_CASTLE_08 AREA_TRANSITION_CITY AREA_TRANSITION_CITY_01 AREA_TRANSITION_CITY_02 AREA_TRANSITION_CITY_03 AREA_TRANSITION_CITY_04 AREA_TRANSITION_CITY_05 AREA_TRANSITION_CRYPT AREA_TRANSITION_CRYPT_01 AREA_TRANSITION_CRYPT_02 AREA_TRANSITION_CRYPT_03 AREA_TRANSITION_CRYPT_04 AREA_TRANSITION_CRYPT_05 AREA_TRANSITION_DUNGEON_01 AREA_TRANSITION_DUNGEON_02 AREA_TRANSITION_DUNGEON_03 AREA_TRANSITION_DUNGEON_04 AREA_TRANSITION_DUNGEON_05 AREA_TRANSITION_DUNGEON_06 AREA_TRANSITION_DUNGEON_07 AREA_TRANSITION_DUNGEON_08 AREA_TRANSITION_FOREST AREA_TRANSITION_FOREST_01 AREA_TRANSITION_FOREST_02 AREA_TRANSITION_FOREST_03 AREA_TRANSITION_FOREST_04 AREA_TRANSITION_FOREST_05 AREA_TRANSITION_INTERIOR_01 AREA_TRANSITION_INTERIOR_02 AREA_TRANSITION_INTERIOR_03 AREA_TRANSITION_INTERIOR_04 AREA_TRANSITION_INTERIOR_05 AREA_TRANSITION_INTERIOR_06 AREA_TRANSITION_INTERIOR_07 AREA_TRANSITION_INTERIOR_08 AREA_TRANSITION_INTERIOR_09 AREA_TRANSITION_INTERIOR_10 AREA_TRANSITION_INTERIOR_11 AREA_TRANSITION_INTERIOR_12 AREA_TRANSITION_INTERIOR_13 AREA_TRANSITION_INTERIOR_14 AREA_TRANSITION_INTERIOR_15 AREA_TRANSITION_INTERIOR_16 AREA_TRANSITION_MINES_01 AREA_TRANSITION_MINES_02 AREA_TRANSITION_MINES_03 AREA_TRANSITION_MINES_04 AREA_TRANSITION_MINES_05 AREA_TRANSITION_MINES_06 AREA_TRANSITION_MINES_07 AREA_TRANSITION_MINES_08 AREA_TRANSITION_MINES_09 AREA_TRANSITION_RANDOM AREA_TRANSITION_RURAL AREA_TRANSITION_RURAL_01 AREA_TRANSITION_RURAL_02 AREA_TRANSITION_RURAL_03 AREA_TRANSITION_RURAL_04 AREA_TRANSITION_RURAL_05 AREA_TRANSITION_SEWER_01 AREA_TRANSITION_SEWER_02 AREA_TRANSITION_SEWER_03 AREA_TRANSITION_SEWER_04 AREA_TRANSITION_SEWER_05 AREA_TRANSITION_USER_DEFINED ASSOCIATE_COMMAND_ATTACKNEAREST ASSOCIATE_COMMAND_FOLLOWMASTER ASSOCIATE_COMMAND_GUARDMASTER ASSOCIATE_COMMAND_HEALMASTER ASSOCIATE_COMMAND_LEAVEPARTY ASSOCIATE_COMMAND_MASTERATTACKEDOTHER ASSOCIATE_COMMAND_MASTERFAILEDLOCKPICK ASSOCIATE_COMMAND_MASTERGOINGTOBEATTACKED ASSOCIATE_COMMAND_MASTERSAWTRAP ASSOCIATE_COMMAND_MASTERUNDERATTACK ASSOCIATE_COMMAND_RELEASEDOMINATION ASSOCIATE_COMMAND_STANDGROUND ASSOCIATE_COMMAND_UNPOSSESSFAMILIAR ASSOCIATE_COMMAND_UNSUMMONANIMALCOMPANION ASSOCIATE_COMMAND_UNSUMMONFAMILIAR ASSOCIATE_COMMAND_UNSUMMONSUMMONED ASSOCIATE_TYPE_ANIMALCOMPANION ASSOCIATE_TYPE_DOMINATED ASSOCIATE_TYPE_FAMILIAR ASSOCIATE_TYPE_HENCHMAN ASSOCIATE_TYPE_SUMMONED ATTACK_BONUS_MISC ATTACK_BONUS_OFFHAND ATTACK_BONUS_ONHAND ATTITUDE_AGGRESSIVE ATTITUDE_DEFENSIVE ATTITUDE_NEUTRAL ATTITUDE_SPECIAL BASE_ITEM_AMULET BASE_ITEM_ARMOR BASE_ITEM_ARROW BASE_ITEM_BASTARDSWORD BASE_ITEM_BATTLEAXE BASE_ITEM_BELT BASE_ITEM_BOLT BASE_ITEM_BOOK BASE_ITEM_BOOTS BASE_ITEM_BRACER BASE_ITEM_BULLET BASE_ITEM_CBLUDGWEAPON BASE_ITEM_CLOAK BASE_ITEM_CLUB BASE_ITEM_CPIERCWEAPON BASE_ITEM_CREATUREITEM BASE_ITEM_CSLASHWEAPON BASE_ITEM_CSLSHPRCWEAP BASE_ITEM_DAGGER BASE_ITEM_DART BASE_ITEM_DIREMACE BASE_ITEM_DOUBLEAXE BASE_ITEM_GEM BASE_ITEM_GLOVES BASE_ITEM_GOLD BASE_ITEM_GREATAXE BASE_ITEM_GREATSWORD BASE_ITEM_HALBERD BASE_ITEM_HANDAXE BASE_ITEM_HEALERSKIT BASE_ITEM_HEAVYCROSSBOW BASE_ITEM_HEAVYFLAIL BASE_ITEM_HELMET BASE_ITEM_INVALID BASE_ITEM_KAMA BASE_ITEM_KATANA BASE_ITEM_KEY BASE_ITEM_KUKRI BASE_ITEM_LARGEBOX BASE_ITEM_LARGESHIELD BASE_ITEM_LIGHTCROSSBOW BASE_ITEM_LIGHTFLAIL BASE_ITEM_LIGHTHAMMER BASE_ITEM_LIGHTMACE BASE_ITEM_LONGBOW BASE_ITEM_LONGSWORD BASE_ITEM_MAGICROD BASE_ITEM_MAGICSTAFF BASE_ITEM_MAGICWAND BASE_ITEM_MISCLARGE BASE_ITEM_MISCMEDIUM BASE_ITEM_MISCSMALL BASE_ITEM_MISCTALL BASE_ITEM_MISCTHIN BASE_ITEM_MISCWIDE BASE_ITEM_MORNINGSTAR BASE_ITEM_POTIONS BASE_ITEM_QUARTERSTAFF BASE_ITEM_RAPIER BASE_ITEM_RING BASE_ITEM_SCIMITAR BASE_ITEM_SCROLL BASE_ITEM_SCYTHE BASE_ITEM_SHORTBOW BASE_ITEM_SHORTSPEAR BASE_ITEM_SHORTSWORD BASE_ITEM_SHURIKEN BASE_ITEM_SICKLE BASE_ITEM_SLING BASE_ITEM_SMALLSHIELD BASE_ITEM_SPELLSCROLL BASE_ITEM_THIEVESTOOLS BASE_ITEM_THROWINGAXE BASE_ITEM_TORCH BASE_ITEM_TOWERSHIELD BASE_ITEM_TRAPKIT BASE_ITEM_TWOBLADEDSWORD BASE_ITEM_WARHAMMER BODY_NODE_CHEST BODY_NODE_HAND CAMERA_MODE_CHASE_CAMERA CAMERA_MODE_STIFF_CHASE_CAMERA CAMERA_MODE_TOP_DOWN CLASS_TYPE_ABERRATION CLASS_TYPE_ANIMAL CLASS_TYPE_BARBARIAN CLASS_TYPE_BARD CLASS_TYPE_BEAST CLASS_TYPE_CLERIC CLASS_TYPE_COMMONER CLASS_TYPE_CONSTRUCT CLASS_TYPE_DRAGON CLASS_TYPE_DRUID CLASS_TYPE_ELEMENTAL CLASS_TYPE_FEY CLASS_TYPE_FIGHTER CLASS_TYPE_GIANT CLASS_TYPE_HUMANOID CLASS_TYPE_INVALID CLASS_TYPE_MAGICAL_BEAST CLASS_TYPE_MONK CLASS_TYPE_MONSTROUS CLASS_TYPE_OUTSIDER CLASS_TYPE_PALADIN CLASS_TYPE_RANGER CLASS_TYPE_ROGUE CLASS_TYPE_SHAPECHANGER CLASS_TYPE_SORCERER CLASS_TYPE_UNDEAD CLASS_TYPE_VERMIN CLASS_TYPE_WIZARD COMBAT_MODE_FLURRY_OF_BLOWS COMBAT_MODE_IMPROVED_POWER_ATTACK COMBAT_MODE_INVALID COMBAT_MODE_PARRY COMBAT_MODE_POWER_ATTACK COMBAT_MODE_RAPID_SHOT CREATURE_SIZE_HUGE CREATURE_SIZE_INVALID CREATURE_SIZE_LARGE CREATURE_SIZE_MEDIUM CREATURE_SIZE_SMALL CREATURE_SIZE_TINY CREATURE_TYPE_CLASS CREATURE_TYPE_DOES_NOT_HAVE_SPELL_EFFECT CREATURE_TYPE_HAS_SPELL_EFFECT CREATURE_TYPE_IS_ALIVE CREATURE_TYPE_PERCEPTION CREATURE_TYPE_PLAYER_CHAR CREATURE_TYPE_RACIAL_TYPE CREATURE_TYPE_REPUTATION DAMAGE_BONUS_1 DAMAGE_BONUS_1d10 DAMAGE_BONUS_1d4 DAMAGE_BONUS_1d6 DAMAGE_BONUS_1d8 DAMAGE_BONUS_2 DAMAGE_BONUS_2d6 DAMAGE_BONUS_3 DAMAGE_BONUS_4 DAMAGE_BONUS_5 DAMAGE_POWER_ENERGY DAMAGE_POWER_NORMAL DAMAGE_POWER_PLUS_FIVE DAMAGE_POWER_PLUS_FOUR DAMAGE_POWER_PLUS_ONE DAMAGE_POWER_PLUS_THREE DAMAGE_POWER_PLUS_TWO DAMAGE_TYPE_ACID DAMAGE_TYPE_BLUDGEONING DAMAGE_TYPE_COLD DAMAGE_TYPE_DIVINE DAMAGE_TYPE_ELECTRICAL DAMAGE_TYPE_FIRE DAMAGE_TYPE_MAGICAL DAMAGE_TYPE_NEGATIVE DAMAGE_TYPE_PIERCING DAMAGE_TYPE_POSITIVE DAMAGE_TYPE_SLASHING DAMAGE_TYPE_SONIC DIRECTION_EAST DIRECTION_NORTH DIRECTION_SOUTH DIRECTION_WEST DISEASE_BLINDING_SICKNESS DISEASE_BURROW_MAGGOTS DISEASE_CACKLE_FEVER DISEASE_DEMON_FEVER DISEASE_DEVIL_CHILLS DISEASE_DREAD_BLISTERS DISEASE_FILTH_FEVER DISEASE_GHOUL_ROT DISEASE_MINDFIRE DISEASE_MUMMY_ROT DISEASE_RED_ACHE DISEASE_RED_SLAAD_EGGS DISEASE_SHAKES DISEASE_SLIMY_DOOM DISEASE_SOLDIER_SHAKES DISEASE_VERMIN_MADNESS DISEASE_ZOMBIE_CREEP DOOR_ACTION_BASH DOOR_ACTION_IGNORE DOOR_ACTION_KNOCK DOOR_ACTION_OPEN DOOR_ACTION_UNLOCK DURATION_TYPE_INSTANT DURATION_TYPE_PERMANENT DURATION_TYPE_TEMPORARY EFFECT_TYPE_ABILITY_DECREASE EFFECT_TYPE_ABILITY_INCREASE EFFECT_TYPE_AC_DECREASE EFFECT_TYPE_AC_INCREASE EFFECT_TYPE_ARCANE_SPELL_FAILURE EFFECT_TYPE_AREA_OF_EFFECT EFFECT_TYPE_ATTACK_DECREASE EFFECT_TYPE_ATTACK_INCREASE EFFECT_TYPE_BEAM EFFECT_TYPE_BLINDNESS EFFECT_TYPE_CHARMED EFFECT_TYPE_CONCEALMENT EFFECT_TYPE_CONFUSED EFFECT_TYPE_CURSE EFFECT_TYPE_DAMAGE_DECREASE EFFECT_TYPE_DAMAGE_IMMUNITY_DECREASE EFFECT_TYPE_DAMAGE_IMMUNITY_INCREASE EFFECT_TYPE_DAMAGE_INCREASE EFFECT_TYPE_DAMAGE_REDUCTION EFFECT_TYPE_DAMAGE_RESISTANCE EFFECT_TYPE_DARKNESS EFFECT_TYPE_DAZED EFFECT_TYPE_DEAF EFFECT_TYPE_DISEASE EFFECT_TYPE_DISPELMAGICALL EFFECT_TYPE_DISPELMAGICBEST EFFECT_TYPE_DOMINATED EFFECT_TYPE_ELEMENTALSHIELD EFFECT_TYPE_ENEMY_ATTACK_BONUS EFFECT_TYPE_ENTANGLE EFFECT_TYPE_FRIGHTENED EFFECT_TYPE_HASTE EFFECT_TYPE_IMMUNITY EFFECT_TYPE_IMPROVEDINVISIBILITY EFFECT_TYPE_INVALIDEFFECT EFFECT_TYPE_INVISIBILITY EFFECT_TYPE_INVULNERABLE EFFECT_TYPE_MISS_CHANCE EFFECT_TYPE_MOVEMENT_SPEED_DECREASE EFFECT_TYPE_MOVEMENT_SPEED_INCREASE EFFECT_TYPE_NEGATIVELEVEL EFFECT_TYPE_PARALYZE EFFECT_TYPE_POISON EFFECT_TYPE_POLYMORPH EFFECT_TYPE_REGENERATE EFFECT_TYPE_RESURRECTION EFFECT_TYPE_SANCTUARY EFFECT_TYPE_SAVING_THROW_DECREASE EFFECT_TYPE_SAVING_THROW_INCREASE EFFECT_TYPE_SEEINVISIBLE EFFECT_TYPE_SILENCE EFFECT_TYPE_SKILL_DECREASE EFFECT_TYPE_SKILL_INCREASE EFFECT_TYPE_SLEEP EFFECT_TYPE_SLOW EFFECT_TYPE_SPELL_IMMUNITY EFFECT_TYPE_SPELL_RESISTANCE_DECREASE EFFECT_TYPE_SPELL_RESISTANCE_INCREASE EFFECT_TYPE_SPELLLEVELABSORPTION EFFECT_TYPE_STUNNED EFFECT_TYPE_TEMPORARY_HITPOINTS EFFECT_TYPE_TIMESTOP EFFECT_TYPE_TRUESEEING EFFECT_TYPE_TURNED EFFECT_TYPE_ULTRAVISION ENCOUNTER_DIFFICULTY_EASY ENCOUNTER_DIFFICULTY_HARD ENCOUNTER_DIFFICULTY_IMPOSSIBLE ENCOUNTER_DIFFICULTY_NORMAL ENCOUNTER_DIFFICULTY_VERY_EASY FALSE FAMILIAR_CREATURE_TYPE_BAT FAMILIAR_CREATURE_TYPE_CRAGCAT FAMILIAR_CREATURE_TYPE_FIREMEPHIT FAMILIAR_CREATURE_TYPE_HELLHOUND FAMILIAR_CREATURE_TYPE_ICEMEPHIT FAMILIAR_CREATURE_TYPE_IMP FAMILIAR_CREATURE_TYPE_NONE FAMILIAR_CREATURE_TYPE_PIXIE FAMILIAR_CREATURE_TYPE_RAVEN FEAT_AIR_DOMAIN_POWER FEAT_ALERTNESS FEAT_AMBIDEXTERITY FEAT_ANIMAL_COMPANION FEAT_ANIMAL_DOMAIN_POWER FEAT_ARMOR_PROFICIENCY_HEAVY FEAT_ARMOR_PROFICIENCY_LIGHT FEAT_ARMOR_PROFICIENCY_MEDIUM FEAT_AURA_OF_COURAGE FEAT_BARBARIAN_ENDURANCE FEAT_BARBARIAN_RAGE FEAT_BARD_SONGS FEAT_BARDIC_KNOWLEDGE FEAT_BATTLE_TRAINING_VERSUS_GIANTS FEAT_BATTLE_TRAINING_VERSUS_GOBLINS FEAT_BATTLE_TRAINING_VERSUS_ORCS FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS FEAT_CALLED_SHOT FEAT_CLEAVE FEAT_COMBAT_CASTING FEAT_CRIPPLING_STRIKE FEAT_DAMAGE_REDUCTION FEAT_DARKVISION FEAT_DEATH_DOMAIN_POWER FEAT_DEFENSIVE_ROLL FEAT_DEFLECT_ARROWS FEAT_DESTRUCTION_DOMAIN_POWER FEAT_DIAMOND_BODY FEAT_DIAMOND_SOUL FEAT_DISARM FEAT_DIVINE_GRACE FEAT_DIVINE_HEALTH FEAT_DODGE FEAT_EARTH_DOMAIN_POWER FEAT_ELEMENTAL_SHAPE FEAT_EMPOWER_SPELL FEAT_EMPTY_BODY FEAT_EVASION FEAT_EVIL_DOMAIN_POWER FEAT_EXTEND_SPELL FEAT_EXTRA_TURNING FEAT_FAVORED_ENEMY_ABERRATION FEAT_FAVORED_ENEMY_ANIMAL FEAT_FAVORED_ENEMY_BEAST FEAT_FAVORED_ENEMY_CONSTRUCT FEAT_FAVORED_ENEMY_DRAGON FEAT_FAVORED_ENEMY_DWARF FEAT_FAVORED_ENEMY_ELEMENTAL FEAT_FAVORED_ENEMY_ELF FEAT_FAVORED_ENEMY_FEY FEAT_FAVORED_ENEMY_GIANT FEAT_FAVORED_ENEMY_GNOME FEAT_FAVORED_ENEMY_GOBLINOID FEAT_FAVORED_ENEMY_HALFELF FEAT_FAVORED_ENEMY_HALFLING FEAT_FAVORED_ENEMY_HALFORC FEAT_FAVORED_ENEMY_HUMAN FEAT_FAVORED_ENEMY_MAGICAL_BEAST FEAT_FAVORED_ENEMY_MONSTROUS FEAT_FAVORED_ENEMY_ORC FEAT_FAVORED_ENEMY_OUTSIDER FEAT_FAVORED_ENEMY_REPTILIAN FEAT_FAVORED_ENEMY_SHAPECHANGER FEAT_FAVORED_ENEMY_UNDEAD FEAT_FAVORED_ENEMY_VERMIN FEAT_FEARLESS FEAT_FIRE_DOMAIN_POWER FEAT_FLURRY_OF_BLOWS FEAT_GOOD_AIM FEAT_GOOD_DOMAIN_POWER FEAT_GREAT_FORTITUDE FEAT_HARDINESS_VERSUS_ENCHANTMENTS FEAT_HARDINESS_VERSUS_ILLUSIONS FEAT_HARDINESS_VERSUS_POISONS FEAT_HARDINESS_VERSUS_SPELLS FEAT_HEALING_DOMAIN_POWER FEAT_IMMUNITY_TO_SLEEP FEAT_IMPROVED_CRITICAL_BASTARD_SWORD FEAT_IMPROVED_CRITICAL_BATTLE_AXE FEAT_IMPROVED_CRITICAL_CLUB FEAT_IMPROVED_CRITICAL_CREATURE FEAT_IMPROVED_CRITICAL_DAGGER FEAT_IMPROVED_CRITICAL_DART FEAT_IMPROVED_CRITICAL_DIRE_MACE FEAT_IMPROVED_CRITICAL_DOUBLE_AXE FEAT_IMPROVED_CRITICAL_GREAT_AXE FEAT_IMPROVED_CRITICAL_GREAT_SWORD FEAT_IMPROVED_CRITICAL_HALBERD FEAT_IMPROVED_CRITICAL_HAND_AXE FEAT_IMPROVED_CRITICAL_HEAVY_CROSSBOW FEAT_IMPROVED_CRITICAL_HEAVY_FLAIL FEAT_IMPROVED_CRITICAL_KAMA FEAT_IMPROVED_CRITICAL_KATANA FEAT_IMPROVED_CRITICAL_KUKRI FEAT_IMPROVED_CRITICAL_LIGHT_CROSSBOW FEAT_IMPROVED_CRITICAL_LIGHT_FLAIL FEAT_IMPROVED_CRITICAL_LIGHT_HAMMER FEAT_IMPROVED_CRITICAL_LIGHT_MACE FEAT_IMPROVED_CRITICAL_LONG_SWORD FEAT_IMPROVED_CRITICAL_LONGBOW FEAT_IMPROVED_CRITICAL_MORNING_STAR FEAT_IMPROVED_CRITICAL_RAPIER FEAT_IMPROVED_CRITICAL_SCIMITAR FEAT_IMPROVED_CRITICAL_SCYTHE FEAT_IMPROVED_CRITICAL_SHORT_SWORD FEAT_IMPROVED_CRITICAL_SHORTBOW FEAT_IMPROVED_CRITICAL_SHURIKEN FEAT_IMPROVED_CRITICAL_SICKLE FEAT_IMPROVED_CRITICAL_SLING FEAT_IMPROVED_CRITICAL_SPEAR FEAT_IMPROVED_CRITICAL_STAFF FEAT_IMPROVED_CRITICAL_THROWING_AXE FEAT_IMPROVED_CRITICAL_TWO_BLADED_SWORD FEAT_IMPROVED_CRITICAL_UNARMED_STRIKE FEAT_IMPROVED_CRITICAL_WAR_HAMMER FEAT_IMPROVED_DISARM FEAT_IMPROVED_EVASION FEAT_IMPROVED_KNOCKDOWN FEAT_IMPROVED_PARRY FEAT_IMPROVED_POWER_ATTACK FEAT_IMPROVED_TWO_WEAPON_FIGHTING FEAT_IMPROVED_UNARMED_STRIKE FEAT_IRON_WILL FEAT_KEEN_SENSE FEAT_KI_STRIKE FEAT_KNOCKDOWN FEAT_KNOWLEDGE_DOMAIN_POWER FEAT_LAY_ON_HANDS FEAT_LIGHTNING_REFLEXES FEAT_LOWLIGHTVISION FEAT_LUCK_DOMAIN_POWER FEAT_LUCKY FEAT_MAGIC_DOMAIN_POWER FEAT_MAXIMIZE_SPELL FEAT_MOBILITY FEAT_MONK_AC_BONUS FEAT_MONK_ENDURANCE FEAT_NATURE_SENSE FEAT_OPPORTUNIST FEAT_PARTIAL_SKILL_AFFINITY_LISTEN FEAT_PARTIAL_SKILL_AFFINITY_SEARCH FEAT_PARTIAL_SKILL_AFFINITY_SPOT FEAT_PERFECT_SELF FEAT_PLANT_DOMAIN_POWER FEAT_POINT_BLANK_SHOT FEAT_POWER_ATTACK FEAT_PROTECTION_DOMAIN_POWER FEAT_PURITY_OF_BODY FEAT_QUICK_TO_MASTER FEAT_QUICKEN_SPELL FEAT_QUIVERING_PALM FEAT_RAPID_SHOT FEAT_REMOVE_DISEASE FEAT_RESIST_NATURES_LURE FEAT_SAP FEAT_SHIELD_PROFICIENCY FEAT_SILENCE_SPELL FEAT_SKILL_AFFINITY_CONCENTRATION FEAT_SKILL_AFFINITY_LISTEN FEAT_SKILL_AFFINITY_LORE FEAT_SKILL_AFFINITY_MOVE_SILENTLY FEAT_SKILL_AFFINITY_SEARCH FEAT_SKILL_AFFINITY_SPOT FEAT_SKILL_FOCUS_ANIMAL_EMPATHY FEAT_SKILL_FOCUS_CONCENTRATION FEAT_SKILL_FOCUS_DISABLE_TRAP FEAT_SKILL_FOCUS_DISCIPLINE FEAT_SKILL_FOCUS_HEAL FEAT_SKILL_FOCUS_HIDE FEAT_SKILL_FOCUS_LISTEN FEAT_SKILL_FOCUS_LORE FEAT_SKILL_FOCUS_MOVE_SILENTLY FEAT_SKILL_FOCUS_OPEN_LOCK FEAT_SKILL_FOCUS_PARRY FEAT_SKILL_FOCUS_PERFORM FEAT_SKILL_FOCUS_PERSUADE FEAT_SKILL_FOCUS_PICK_POCKET FEAT_SKILL_FOCUS_SEARCH FEAT_SKILL_FOCUS_SET_TRAP FEAT_SKILL_FOCUS_SPELLCRAFT FEAT_SKILL_FOCUS_SPOT FEAT_SKILL_FOCUS_TAUNT FEAT_SKILL_FOCUS_USE_MAGIC_DEVICE FEAT_SKILL_MASTERY FEAT_SLIPPERY_MIND FEAT_SMITE_EVIL FEAT_SNEAK_ATTACK FEAT_SPELL_FOCUS_ABJURATION FEAT_SPELL_FOCUS_CONJURATION FEAT_SPELL_FOCUS_DIVINATION FEAT_SPELL_FOCUS_ENCHANTMENT FEAT_SPELL_FOCUS_EVOCATION FEAT_SPELL_FOCUS_ILLUSION FEAT_SPELL_FOCUS_NECROMANCY FEAT_SPELL_FOCUS_TRANSMUTATION FEAT_SPELL_PENETRATION FEAT_STILL_MIND FEAT_STILL_SPELL FEAT_STONECUNNING FEAT_STRENGTH_DOMAIN_POWER FEAT_STUNNING_FIST FEAT_SUMMON_FAMILIAR FEAT_SUN_DOMAIN_POWER FEAT_TOUGHNESS FEAT_TRACKLESS_STEP FEAT_TRAVEL_DOMAIN_POWER FEAT_TRICKERY_DOMAIN_POWER FEAT_TURN_UNDEAD FEAT_TWO_WEAPON_FIGHTING FEAT_UNCANNY_DODGE_1 FEAT_UNCANNY_DODGE_2 FEAT_UNCANNY_DODGE_3 FEAT_UNCANNY_DODGE_4 FEAT_UNCANNY_DODGE_5 FEAT_UNCANNY_DODGE_6 FEAT_UNCANNY_REFLEX FEAT_VENOM_IMMUNITY FEAT_WAR_DOMAIN_POWER FEAT_WATER_DOMAIN_POWER FEAT_WEAPON_FINESSE FEAT_WEAPON_FOCUS_BASTARD_SWORD FEAT_WEAPON_FOCUS_BATTLE_AXE FEAT_WEAPON_FOCUS_CLUB FEAT_WEAPON_FOCUS_CREATURE FEAT_WEAPON_FOCUS_DAGGER FEAT_WEAPON_FOCUS_DART FEAT_WEAPON_FOCUS_DIRE_MACE FEAT_WEAPON_FOCUS_DOUBLE_AXE FEAT_WEAPON_FOCUS_GREAT_AXE FEAT_WEAPON_FOCUS_GREAT_SWORD FEAT_WEAPON_FOCUS_HALBERD FEAT_WEAPON_FOCUS_HAND_AXE FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW FEAT_WEAPON_FOCUS_HEAVY_FLAIL FEAT_WEAPON_FOCUS_KAMA FEAT_WEAPON_FOCUS_KATANA FEAT_WEAPON_FOCUS_KUKRI FEAT_WEAPON_FOCUS_LIGHT_CROSSBOW FEAT_WEAPON_FOCUS_LIGHT_FLAIL FEAT_WEAPON_FOCUS_LIGHT_HAMMER FEAT_WEAPON_FOCUS_LIGHT_MACE FEAT_WEAPON_FOCUS_LONG_SWORD FEAT_WEAPON_FOCUS_LONGBOW FEAT_WEAPON_FOCUS_MORNING_STAR FEAT_WEAPON_FOCUS_RAPIER FEAT_WEAPON_FOCUS_SCIMITAR FEAT_WEAPON_FOCUS_SCYTHE FEAT_WEAPON_FOCUS_SHORT_SWORD FEAT_WEAPON_FOCUS_SHORTBOW FEAT_WEAPON_FOCUS_SHURIKEN FEAT_WEAPON_FOCUS_SICKLE FEAT_WEAPON_FOCUS_SLING FEAT_WEAPON_FOCUS_SPEAR FEAT_WEAPON_FOCUS_STAFF FEAT_WEAPON_FOCUS_THROWING_AXE FEAT_WEAPON_FOCUS_TWO_BLADED_SWORD FEAT_WEAPON_FOCUS_UNARMED_STRIKE FEAT_WEAPON_FOCUS_WAR_HAMMER FEAT_WEAPON_PROFICIENCY_CREATURE FEAT_WEAPON_PROFICIENCY_DRUID FEAT_WEAPON_PROFICIENCY_ELF FEAT_WEAPON_PROFICIENCY_EXOTIC FEAT_WEAPON_PROFICIENCY_MARTIAL FEAT_WEAPON_PROFICIENCY_MONK FEAT_WEAPON_PROFICIENCY_ROGUE FEAT_WEAPON_PROFICIENCY_SIMPLE FEAT_WEAPON_PROFICIENCY_WIZARD FEAT_WEAPON_SPECIALIZATION_BASTARD_SWORD FEAT_WEAPON_SPECIALIZATION_BATTLE_AXE FEAT_WEAPON_SPECIALIZATION_CLUB FEAT_WEAPON_SPECIALIZATION_CREATURE FEAT_WEAPON_SPECIALIZATION_DAGGER FEAT_WEAPON_SPECIALIZATION_DART FEAT_WEAPON_SPECIALIZATION_DIRE_MACE FEAT_WEAPON_SPECIALIZATION_DOUBLE_AXE FEAT_WEAPON_SPECIALIZATION_GREAT_AXE FEAT_WEAPON_SPECIALIZATION_GREAT_SWORD FEAT_WEAPON_SPECIALIZATION_HALBERD FEAT_WEAPON_SPECIALIZATION_HAND_AXE FEAT_WEAPON_SPECIALIZATION_HEAVY_CROSSBOW FEAT_WEAPON_SPECIALIZATION_HEAVY_FLAIL FEAT_WEAPON_SPECIALIZATION_KAMA FEAT_WEAPON_SPECIALIZATION_KATANA FEAT_WEAPON_SPECIALIZATION_KUKRI FEAT_WEAPON_SPECIALIZATION_LIGHT_CROSSBOW FEAT_WEAPON_SPECIALIZATION_LIGHT_FLAIL FEAT_WEAPON_SPECIALIZATION_LIGHT_HAMMER FEAT_WEAPON_SPECIALIZATION_LIGHT_MACE FEAT_WEAPON_SPECIALIZATION_LONG_SWORD FEAT_WEAPON_SPECIALIZATION_LONGBOW FEAT_WEAPON_SPECIALIZATION_MORNING_STAR FEAT_WEAPON_SPECIALIZATION_RAPIER FEAT_WEAPON_SPECIALIZATION_SCIMITAR FEAT_WEAPON_SPECIALIZATION_SCYTHE FEAT_WEAPON_SPECIALIZATION_SHORT_SWORD FEAT_WEAPON_SPECIALIZATION_SHORTBOW FEAT_WEAPON_SPECIALIZATION_SHURIKEN FEAT_WEAPON_SPECIALIZATION_SICKLE FEAT_WEAPON_SPECIALIZATION_SLING FEAT_WEAPON_SPECIALIZATION_SPEAR FEAT_WEAPON_SPECIALIZATION_STAFF FEAT_WEAPON_SPECIALIZATION_THROWING_AXE FEAT_WEAPON_SPECIALIZATION_TWO_BLADED_SWORD FEAT_WEAPON_SPECIALIZATION_UNARMED_STRIKE FEAT_WEAPON_SPECIALIZATION_WAR_HAMMER FEAT_WHOLENESS_OF_BODY FEAT_WILD_SHAPE FEAT_WOODLAND_STRIDE GAME_DIFFICULTY_CORE_RULES GAME_DIFFICULTY_DIFFICULT GAME_DIFFICULTY_EASY GAME_DIFFICULTY_NORMAL GAME_DIFFICULTY_VERY_EASY GENDER_BOTH GENDER_FEMALE GENDER_MALE GENDER_NONE GENDER_OTHER GUI_PANEL_PLAYER_DEATH IMMUNITY_TYPE_ABILITY_DECREASE IMMUNITY_TYPE_AC_DECREASE IMMUNITY_TYPE_ATTACK_DECREASE IMMUNITY_TYPE_BLINDNESS IMMUNITY_TYPE_CHARM IMMUNITY_TYPE_CONFUSED IMMUNITY_TYPE_CRITICAL_HIT IMMUNITY_TYPE_CURSED IMMUNITY_TYPE_DAMAGE_DECREASE IMMUNITY_TYPE_DAMAGE_IMMUNITY_DECREASE IMMUNITY_TYPE_DAZED IMMUNITY_TYPE_DEAFNESS IMMUNITY_TYPE_DEATH IMMUNITY_TYPE_DISEASE IMMUNITY_TYPE_DOMINATE IMMUNITY_TYPE_ENTANGLE IMMUNITY_TYPE_FEAR IMMUNITY_TYPE_KNOCKDOWN IMMUNITY_TYPE_MIND_SPELLS IMMUNITY_TYPE_MOVEMENT_SPEED_DECREASE IMMUNITY_TYPE_NEGATIVE_LEVEL IMMUNITY_TYPE_NONE IMMUNITY_TYPE_PARALYSIS IMMUNITY_TYPE_POISON IMMUNITY_TYPE_SAVING_THROW_DECREASE IMMUNITY_TYPE_SILENCE IMMUNITY_TYPE_SKILL_DECREASE IMMUNITY_TYPE_SLEEP IMMUNITY_TYPE_SLOW IMMUNITY_TYPE_SNEAK_ATTACK IMMUNITY_TYPE_SPELL_RESISTANCE_DECREASE IMMUNITY_TYPE_STUN IMMUNITY_TYPE_TRAP INVENTORY_DISTURB_TYPE_ADDED INVENTORY_DISTURB_TYPE_REMOVED INVENTORY_DISTURB_TYPE_STOLEN INVENTORY_SLOT_ARMS INVENTORY_SLOT_ARROWS INVENTORY_SLOT_BELT INVENTORY_SLOT_BOLTS INVENTORY_SLOT_BOOTS INVENTORY_SLOT_BULLETS INVENTORY_SLOT_CARMOUR INVENTORY_SLOT_CHEST INVENTORY_SLOT_CLOAK INVENTORY_SLOT_CWEAPON_B INVENTORY_SLOT_CWEAPON_L INVENTORY_SLOT_CWEAPON_R INVENTORY_SLOT_HEAD INVENTORY_SLOT_LEFTHAND INVENTORY_SLOT_LEFTRING INVENTORY_SLOT_NECK INVENTORY_SLOT_RIGHTHAND INVENTORY_SLOT_RIGHTRING INVISIBILITY_TYPE_DARKNESS INVISIBILITY_TYPE_IMPROVED INVISIBILITY_TYPE_NORMAL ITEM_PROPERTY_ABILITY_BONUS ITEM_PROPERTY_AC_BONUS ITEM_PROPERTY_AC_BONUS_VS_ALIGNMENT_GROUP ITEM_PROPERTY_AC_BONUS_VS_DAMAGE_TYPE ITEM_PROPERTY_AC_BONUS_VS_RACIAL_GROUP ITEM_PROPERTY_AC_BONUS_VS_SPECIFIC_ALIGNMENT ITEM_PROPERTY_ATTACK_BONUS ITEM_PROPERTY_ATTACK_BONUS_VS_ALIGNMENT_GROUP ITEM_PROPERTY_ATTACK_BONUS_VS_RACIAL_GROUP ITEM_PROPERTY_ATTACK_BONUS_VS_SPECIFIC_ALIGNMENT ITEM_PROPERTY_BASE_ITEM_WEIGHT_REDUCTION ITEM_PROPERTY_BONUS_FEAT ITEM_PROPERTY_BONUS_SPELL_SLOT_OF_LEVEL_N ITEM_PROPERTY_BOOMERANG ITEM_PROPERTY_CAST_SPELL ITEM_PROPERTY_DAMAGE_BONUS ITEM_PROPERTY_DAMAGE_BONUS_VS_ALIGNMENT_GROUP ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP ITEM_PROPERTY_DAMAGE_BONUS_VS_SPECIFIC_ALIGNMENT ITEM_PROPERTY_DAMAGE_REDUCTION ITEM_PROPERTY_DAMAGE_RESISTANCE ITEM_PROPERTY_DAMAGE_VULNERABILITY ITEM_PROPERTY_DANCING ITEM_PROPERTY_DARKVISION ITEM_PROPERTY_DECREASED_ABILITY_SCORE ITEM_PROPERTY_DECREASED_AC ITEM_PROPERTY_DECREASED_ATTACK_MODIFIER ITEM_PROPERTY_DECREASED_DAMAGE ITEM_PROPERTY_DECREASED_ENHANCEMENT_MODIFIER ITEM_PROPERTY_DECREASED_SAVING_THROWS ITEM_PROPERTY_DECREASED_SAVING_THROWS_SPECIFIC ITEM_PROPERTY_DECREASED_SKILL_MODIFIER ITEM_PROPERTY_DOUBLE_STACK ITEM_PROPERTY_ENHANCED_CONTAINER_BONUS_SLOTS ITEM_PROPERTY_ENHANCED_CONTAINER_REDUCED_WEIGHT ITEM_PROPERTY_ENHANCEMENT_BONUS ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_ALIGNMENT_GROUP ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_RACIAL_GROUP ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_SPECIFIC_ALIGNEMENT ITEM_PROPERTY_EXTRA_MELEE_DAMAGE_TYPE ITEM_PROPERTY_EXTRA_RANGED_DAMAGE_TYPE ITEM_PROPERTY_FREEDOM_OF_MOVEMENT ITEM_PROPERTY_HASTE ITEM_PROPERTY_HOLY_AVENGER ITEM_PROPERTY_IMMUNITY_DAMAGE_TYPE ITEM_PROPERTY_IMMUNITY_MISCELLANEOUS ITEM_PROPERTY_IMMUNITY_SPECIFIC_SPELL ITEM_PROPERTY_IMMUNITY_SPELL_SCHOOL ITEM_PROPERTY_IMMUNITY_SPELLS_BY_LEVEL ITEM_PROPERTY_IMPROVED_EVASION ITEM_PROPERTY_KEEN ITEM_PROPERTY_LIGHT ITEM_PROPERTY_MASSIVE_CRITICALS ITEM_PROPERTY_MIGHTY ITEM_PROPERTY_MIND_BLANK ITEM_PROPERTY_MONSTER_DAMAGE ITEM_PROPERTY_NO_DAMAGE ITEM_PROPERTY_ON_HIT_PROPERTIES ITEM_PROPERTY_ON_MONSTER_HIT ITEM_PROPERTY_POISON ITEM_PROPERTY_REGENERATION ITEM_PROPERTY_REGENERATION_VAMPIRIC ITEM_PROPERTY_SAVING_THROW_BONUS ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC ITEM_PROPERTY_SKILL_BONUS ITEM_PROPERTY_SPELL_RESISTANCE ITEM_PROPERTY_THIEVES_TOOLS ITEM_PROPERTY_TRAP ITEM_PROPERTY_TRUE_SEEING ITEM_PROPERTY_TURN_RESISTANCE ITEM_PROPERTY_UNLIMITED_AMMUNITION ITEM_PROPERTY_USE_LIMITATION_ALIGNMENT_GROUP ITEM_PROPERTY_USE_LIMITATION_CLASS ITEM_PROPERTY_USE_LIMITATION_RACIAL_TYPE ITEM_PROPERTY_USE_LIMITATION_SPECIFIC_ALIGNMENT ITEM_PROPERTY_USE_LIMITATION_TILESET ITEM_PROPERTY_VORPAL ITEM_PROPERTY_WOUNDING METAMAGIC_ANY METAMAGIC_EMPOWER METAMAGIC_EXTEND METAMAGIC_MAXIMIZE METAMAGIC_NONE METAMAGIC_QUICKEN METAMAGIC_SILENT METAMAGIC_STILL NUM_INVENTORY_SLOTS OBJECT_TYPE_ALL OBJECT_TYPE_AREA_OF_EFFECT OBJECT_TYPE_CREATURE OBJECT_TYPE_DOOR OBJECT_TYPE_INVALID OBJECT_TYPE_ITEM OBJECT_TYPE_PLACEABLE OBJECT_TYPE_STORE OBJECT_TYPE_TRIGGER OBJECT_TYPE_WAYPOINT PANEL_BUTTON_CHARACTER PANEL_BUTTON_INVENTORY PANEL_BUTTON_JOURNAL PANEL_BUTTON_MAP PANEL_BUTTON_OPTIONS PANEL_BUTTON_PLAYER_VERSUS_PLAYER PANEL_BUTTON_REST PANEL_BUTTON_SPELLS PERCEPTION_HEARD PERCEPTION_HEARD_AND_NOT_SEEN PERCEPTION_NOT_HEARD PERCEPTION_NOT_SEEN PERCEPTION_NOT_SEEN_AND_NOT_HEARD PERCEPTION_SEEN PERCEPTION_SEEN_AND_HEARD PERCEPTION_SEEN_AND_NOT_HEARD PERSISTENT_ZONE_ACTIVE PERSISTENT_ZONE_FOLLOW PI PLACEABLE_ACTION_BASH PLACEABLE_ACTION_KNOCK PLACEABLE_ACTION_UNLOCK PLACEABLE_ACTION_USE PLAYER_CHAR_IS_PC PLAYER_CHAR_NOT_PC POISON_ARANEA_VENOM POISON_ARSENIC POISON_BEBILITH_VENOM POISON_BLACK_ADDER_VENOM POISON_BLACK_LOTUS_EXTRACT POISON_BLADE_BANE POISON_BLOODROOT POISON_BLUE_WHINNIS POISON_BURNT_OTHUR_FUMES POISON_CARRION_CRAWLER_BRAIN_JUICE POISON_CHAOS_MIST POISON_COLOSSAL_SPIDER_VENOM POISON_DARK_REAVER_POWDER POISON_DEATHBLADE POISON_DRAGON_BILE POISON_ETTERCAP_VENOM POISON_GARGANTUAN_SPIDER_VENOM POISON_GIANT_WASP_POISON POISON_GREENBLOOD_OIL POISON_HUGE_SPIDER_VENOM POISON_ID_MOSS POISON_IRON_GOLEM POISON_LARGE_SCORPION_VENOM POISON_LARGE_SPIDER_VENOM POISON_LICH_DUST POISON_MALYSS_ROOT_PASTE POISON_MEDIUM_SPIDER_VENOM POISON_NIGHTSHADE POISON_NITHARIT POISON_OIL_OF_TAGGIT POISON_PHASE_SPIDER_VENOM POISON_PIT_FIEND_ICHOR POISON_PURPLE_WORM_POISON POISON_QUASIT_VENOM POISON_SASSONE_LEAF_RESIDUE POISON_SHADOW_ESSENCE POISON_SMALL_CENTIPEDE_POISON POISON_SMALL_SPIDER_VENOM POISON_STRIPED_TOADSTOOL POISON_TERINAV_ROOT POISON_TINY_SPIDER_VENOM POISON_UNGOL_DUST POISON_WRAITH_SPIDER_VENOM POISON_WYVERN_POISON POLYMORPH_TYPE_BADGER POLYMORPH_TYPE_BALOR POLYMORPH_TYPE_BOAR POLYMORPH_TYPE_BROWN_BEAR POLYMORPH_TYPE_COW POLYMORPH_TYPE_DEATH_SLAAD POLYMORPH_TYPE_DIRE_BADGER POLYMORPH_TYPE_DIRE_BOAR POLYMORPH_TYPE_DIRE_BROWN_BEAR POLYMORPH_TYPE_DIRE_PANTHER POLYMORPH_TYPE_DIRE_WOLF POLYMORPH_TYPE_DOOM_KNIGHT POLYMORPH_TYPE_ELDER_AIR_ELEMENTAL POLYMORPH_TYPE_ELDER_EARTH_ELEMENTAL POLYMORPH_TYPE_ELDER_FIRE_ELEMENTAL POLYMORPH_TYPE_ELDER_WATER_ELEMENTAL POLYMORPH_TYPE_FIRE_GIANT POLYMORPH_TYPE_GIANT_SPIDER POLYMORPH_TYPE_HUGE_AIR_ELEMENTAL POLYMORPH_TYPE_HUGE_EARTH_ELEMENTAL POLYMORPH_TYPE_HUGE_FIRE_ELEMENTAL POLYMORPH_TYPE_HUGE_WATER_ELEMENTAL POLYMORPH_TYPE_IMP POLYMORPH_TYPE_IRON_GOLEM POLYMORPH_TYPE_PANTHER POLYMORPH_TYPE_PENGUIN POLYMORPH_TYPE_PIXIE POLYMORPH_TYPE_QUASIT POLYMORPH_TYPE_RED_DRAGON POLYMORPH_TYPE_SUCCUBUS POLYMORPH_TYPE_TROLL POLYMORPH_TYPE_UMBER_HULK POLYMORPH_TYPE_WERECAT POLYMORPH_TYPE_WERERAT POLYMORPH_TYPE_WEREWOLF POLYMORPH_TYPE_WOLF POLYMORPH_TYPE_YUANTI POLYMORPH_TYPE_ZOMBIE PROJECTILE_PATH_TYPE_ACCELERATING PROJECTILE_PATH_TYPE_BALLISTIC PROJECTILE_PATH_TYPE_DEFAULT PROJECTILE_PATH_TYPE_HIGH_BALLISTIC PROJECTILE_PATH_TYPE_HOMING RACIAL_TYPE_ABERRATION RACIAL_TYPE_ALL RACIAL_TYPE_ANIMAL RACIAL_TYPE_BEAST RACIAL_TYPE_CONSTRUCT RACIAL_TYPE_DRAGON RACIAL_TYPE_DWARF RACIAL_TYPE_ELEMENTAL RACIAL_TYPE_ELF RACIAL_TYPE_FEY RACIAL_TYPE_GIANT RACIAL_TYPE_GNOME RACIAL_TYPE_HALFELF RACIAL_TYPE_HALFLING RACIAL_TYPE_HALFORC RACIAL_TYPE_HUMAN RACIAL_TYPE_HUMANOID_GOBLINOID RACIAL_TYPE_HUMANOID_MONSTROUS RACIAL_TYPE_HUMANOID_ORC RACIAL_TYPE_HUMANOID_REPTILIAN RACIAL_TYPE_INVALID RACIAL_TYPE_MAGICAL_BEAST RACIAL_TYPE_OUTSIDER RACIAL_TYPE_SHAPECHANGER RACIAL_TYPE_UNDEAD RACIAL_TYPE_VERMIN RADIUS_SIZE_COLOSSAL RADIUS_SIZE_GARGANTUAN RADIUS_SIZE_HUGE RADIUS_SIZE_LARGE RADIUS_SIZE_MEDIUM RADIUS_SIZE_SMALL REPUTATION_TYPE_ENEMY REPUTATION_TYPE_FRIEND REPUTATION_TYPE_NEUTRAL REST_EVENTTYPE_REST_CANCELLED REST_EVENTTYPE_REST_FINISHED REST_EVENTTYPE_REST_INVALID REST_EVENTTYPE_REST_STARTED SAVING_THROW_ALL SAVING_THROW_FORT SAVING_THROW_REFLEX SAVING_THROW_TYPE_ACID SAVING_THROW_TYPE_ALL SAVING_THROW_TYPE_CHAOS SAVING_THROW_TYPE_COLD SAVING_THROW_TYPE_DEATH SAVING_THROW_TYPE_DISEASE SAVING_THROW_TYPE_DIVINE SAVING_THROW_TYPE_ELECTRICITY SAVING_THROW_TYPE_EVIL SAVING_THROW_TYPE_FEAR SAVING_THROW_TYPE_FIRE SAVING_THROW_TYPE_GOOD SAVING_THROW_TYPE_LAW SAVING_THROW_TYPE_MIND_SPELLS SAVING_THROW_TYPE_NEGATIVE SAVING_THROW_TYPE_NONE SAVING_THROW_TYPE_POISON SAVING_THROW_TYPE_POSITIVE SAVING_THROW_TYPE_SONIC SAVING_THROW_TYPE_SPELL SAVING_THROW_TYPE_TRAP SAVING_THROW_WILL SHAPE_CONE SHAPE_CUBE SHAPE_SPELLCONE SHAPE_SPELLCYLINDER SHAPE_SPHERE SKILL_ALL_SKILLS SKILL_ANIMAL_EMPATHY SKILL_CONCENTRATION SKILL_DISABLE_TRAP SKILL_DISCIPLINE SKILL_HEAL SKILL_HIDE SKILL_LISTEN SKILL_LORE SKILL_MOVE_SILENTLY SKILL_OPEN_LOCK SKILL_PARRY SKILL_PERFORM SKILL_PERSUADE SKILL_PICK_POCKET SKILL_SEARCH SKILL_SET_TRAP SKILL_SPELLCRAFT SKILL_SPOT SKILL_TAUNT SKILL_USE_MAGIC_DEVICE SPECIAL_ATTACK_CALLED_SHOT_ARM SPECIAL_ATTACK_CALLED_SHOT_LEG SPECIAL_ATTACK_DISARM SPECIAL_ATTACK_FLURRY_OF_BLOWS SPECIAL_ATTACK_IMPROVED_DISARM SPECIAL_ATTACK_IMPROVED_KNOCKDOWN SPECIAL_ATTACK_INVALID SPECIAL_ATTACK_KNOCKDOWN SPECIAL_ATTACK_RAPID_SHOT SPECIAL_ATTACK_SAP SPECIAL_ATTACK_STUNNING_FIST SPELL_ACID_FOG SPELL_AID SPELL_ALL_SPELLS SPELL_ANIMATE_DEAD SPELL_AURA_OF_VITALITY SPELL_AWAKEN SPELL_BARKSKIN SPELL_BESTOW_CURSE SPELL_BLADE_BARRIER SPELL_BLESS SPELL_BLESS_WEAPON SPELL_BLINDNESS_AND_DEAFNESS SPELL_BULLS_STRENGTH SPELL_BURNING_HANDS SPELL_CALL_LIGHTNING SPELL_CATS_GRACE SPELL_CHAIN_LIGHTNING SPELL_CHARM_MONSTER SPELL_CHARM_PERSON SPELL_CHARM_PERSON_OR_ANIMAL SPELL_CIRCLE_OF_DEATH SPELL_CIRCLE_OF_DOOM SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE SPELL_CLARITY SPELL_CLOAK_OF_CHAOS SPELL_CLOUDKILL SPELL_COLOR_SPRAY SPELL_CONE_OF_COLD SPELL_CONFUSION SPELL_CONTAGION SPELL_CONTROL_UNDEAD SPELL_CREATE_GREATER_UNDEAD SPELL_CREATE_UNDEAD SPELL_CREEPING_DOOM SPELL_CURE_CRITICAL_WOUNDS SPELL_CURE_LIGHT_WOUNDS SPELL_CURE_MINOR_WOUNDS SPELL_CURE_MODERATE_WOUNDS SPELL_CURE_SERIOUS_WOUNDS SPELL_DARKNESS SPELL_DARKVISION SPELL_DAZE SPELL_DEATH_WARD SPELL_DELAYED_BLAST_FIREBALL SPELL_DESTRUCTION SPELL_DISMISSAL SPELL_DISPEL_MAGIC SPELL_DIVINE_POWER SPELL_DOMINATE_ANIMAL SPELL_DOMINATE_MONSTER SPELL_DOMINATE_PERSON SPELL_DOOM SPELL_EAGLE_SPLEDOR SPELL_ELEMENTAL_SHIELD SPELL_ELEMENTAL_SWARM SPELL_ENDURANCE SPELL_ENDURE_ELEMENTS SPELL_ENERGY_BUFFER SPELL_ENERGY_DRAIN SPELL_ENERVATION SPELL_ENTANGLE SPELL_ETHEREAL_VISAGE SPELL_EVARDS_BLACK_TENTACLES SPELL_FEAR SPELL_FEEBLEMIND SPELL_FIND_TRAPS SPELL_FINGER_OF_DEATH SPELL_FIRE_STORM SPELL_FIREBALL SPELL_FLAME_ARROW SPELL_FLAME_LASH SPELL_FLAME_STRIKE SPELL_FOXS_CUNNING SPELL_FREEDOM_OF_MOVEMENT SPELL_GATE SPELL_GHOSTLY_VISAGE SPELL_GHOUL_TOUCH SPELL_GLOBE_OF_INVULNERABILITY SPELL_GREASE SPELL_GREATER_BULLS_STRENGTH SPELL_GREATER_CATS_GRACE SPELL_GREATER_DISPELLING SPELL_GREATER_EAGLE_SPLENDOR SPELL_GREATER_ENDURANCE SPELL_GREATER_FOXS_CUNNING SPELL_GREATER_MAGIC_WEAPON SPELL_GREATER_OWLS_WISDOM SPELL_GREATER_PLANAR_BINDING SPELL_GREATER_RESTORATION SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW SPELL_GREATER_SHADOW_CONJURATION_WEB SPELL_GREATER_SPELL_BREACH SPELL_GREATER_SPELL_MANTLE SPELL_GREATER_STONESKIN SPELL_HAMMER_OF_THE_GODS SPELL_HARM SPELL_HASTE SPELL_HEAL SPELL_HEALING_CIRCLE SPELL_HOLD_ANIMAL SPELL_HOLD_MONSTER SPELL_HOLD_PERSON SPELL_HOLY_AURA SPELL_HOLY_SWORD SPELL_HORRID_WILTING SPELL_ICE_STORM SPELL_IDENTIFY SPELL_IMPLOSION SPELL_IMPROVED_INVISIBILITY SPELL_INCENDIARY_CLOUD SPELL_INVISIBILITY SPELL_INVISIBILITY_PURGE SPELL_INVISIBILITY_SPHERE SPELL_KNOCK SPELL_LEGEND_LORE SPELL_LESSER_DISPEL SPELL_LESSER_MIND_BLANK SPELL_LESSER_PLANAR_BINDING SPELL_LESSER_RESTORATION SPELL_LESSER_SPELL_BREACH SPELL_LESSER_SPELL_MANTLE SPELL_LIGHT SPELL_LIGHTNING_BOLT SPELL_MAGE_ARMOR SPELL_MAGIC_CIRCLE_AGAINST_CHAOS SPELL_MAGIC_CIRCLE_AGAINST_EVIL SPELL_MAGIC_CIRCLE_AGAINST_GOOD SPELL_MAGIC_CIRCLE_AGAINST_LAW SPELL_MAGIC_MISSILE SPELL_MAGIC_VESTMENT SPELL_MAGIC_WEAPON SPELL_MASS_BLINDNESS_AND_DEAFNESS SPELL_MASS_CHARM SPELL_MASS_HASTE SPELL_MASS_HEAL SPELL_MELFS_ACID_ARROW SPELL_METEOR_SWARM SPELL_MIND_BLANK SPELL_MIND_FOG SPELL_MINOR_GLOBE_OF_INVULNERABILITY SPELL_MORDENKAINENS_DISJUNCTION SPELL_MORDENKAINENS_SWORD SPELL_NATURES_BALANCE SPELL_NEGATIVE_ENERGY_BURST SPELL_NEGATIVE_ENERGY_PROTECTION SPELL_NEGATIVE_ENERGY_RAY SPELL_NEUTRALIZE_POISON SPELL_OWLS_WISDOM SPELL_PHANTASMAL_KILLER SPELL_PLANAR_BINDING SPELL_POISON SPELL_POLYMORPH_SELF SPELL_POWER_WORD_KILL SPELL_POWER_WORD_STUN SPELL_PRAYER SPELL_PREMONITION SPELL_PRISMATIC_SPRAY SPELL_PROTECTION__FROM_CHAOS SPELL_PROTECTION_FROM_ELEMENTS SPELL_PROTECTION_FROM_EVIL SPELL_PROTECTION_FROM_GOOD SPELL_PROTECTION_FROM_LAW SPELL_PROTECTION_FROM_SPELLS SPELL_RAISE_DEAD SPELL_RAY_OF_ENFEEBLEMENT SPELL_RAY_OF_FROST SPELL_REGENERATE SPELL_REMOVE_BLINDNESS_AND_DEAFNESS SPELL_REMOVE_CURSE SPELL_REMOVE_DISEASE SPELL_REMOVE_FEAR SPELL_REMOVE_PARALYSIS SPELL_RESIST_ELEMENTS SPELL_RESISTANCE SPELL_RESTORATION SPELL_RESURRECTION SPELL_SANCTUARY SPELL_SCARE SPELL_SCHOOL_ABJURATION SPELL_SCHOOL_CONJURATION SPELL_SCHOOL_DIVINATION SPELL_SCHOOL_ENCHANTMENT SPELL_SCHOOL_EVOCATION SPELL_SCHOOL_GENERAL SPELL_SCHOOL_ILLUSION SPELL_SCHOOL_NECROMANCY SPELL_SCHOOL_TRANSMUTATION SPELL_SEARING_LIGHT SPELL_SEE_INVISIBILITY SPELL_SHADES_CONE_OF_COLD SPELL_SHADES_FIREBALL SPELL_SHADES_STONESKIN SPELL_SHADES_SUMMON_SHADOW SPELL_SHADES_WALL_OF_FIRE SPELL_SHADOW_CONJURATION_DARKNESS SPELL_SHADOW_CONJURATION_INIVSIBILITY SPELL_SHADOW_CONJURATION_MAGE_ARMOR SPELL_SHADOW_CONJURATION_MAGIC_MISSILE SPELL_SHADOW_CONJURATION_SUMMON_SHADOW SPELL_SHADOW_SHIELD SPELL_SHAPECHANGE SPELL_SHIELD_OF_LAW SPELL_SILENCE SPELL_SLAY_LIVING SPELL_SLEEP SPELL_SLOW SPELL_SOUND_BURST SPELL_SPELL_MANTLE SPELL_SPELL_RESISTANCE SPELL_SPHERE_OF_CHAOS SPELL_STINKING_CLOUD SPELL_STONESKIN SPELL_STORM_OF_VENGEANCE SPELL_SUMMON_CREATURE_I SPELL_SUMMON_CREATURE_II SPELL_SUMMON_CREATURE_III SPELL_SUMMON_CREATURE_IV SPELL_SUMMON_CREATURE_IX SPELL_SUMMON_CREATURE_V SPELL_SUMMON_CREATURE_VI SPELL_SUMMON_CREATURE_VII SPELL_SUMMON_CREATURE_VIII SPELL_SUNBEAM SPELL_TENSERS_TRANSFORMATION SPELL_TIME_STOP SPELL_TRUE_SEEING SPELL_UNHOLY_AURA SPELL_VAMPIRIC_TOUCH SPELL_VIRTUE SPELL_WAIL_OF_THE_BANSHEE SPELL_WALL_OF_FIRE SPELL_WAR_CRY SPELL_WEB SPELL_WEIRD SPELL_WORD_OF_FAITH SPELLABILITY_ACTIVATE_ITEM SPELLABILITY_AURA_BLINDING SPELLABILITY_AURA_COLD SPELLABILITY_AURA_ELECTRICITY SPELLABILITY_AURA_FEAR SPELLABILITY_AURA_FIRE SPELLABILITY_AURA_MENACE SPELLABILITY_AURA_OF_COURAGE SPELLABILITY_AURA_PROTECTION SPELLABILITY_AURA_STUN SPELLABILITY_AURA_UNEARTHLY_VISAGE SPELLABILITY_AURA_UNNATURAL SPELLABILITY_BARBARIAN_RAGE SPELLABILITY_BATTLE_MASTERY SPELLABILITY_BOLT_ABILITY_DRAIN_CHARISMA SPELLABILITY_BOLT_ABILITY_DRAIN_CONSTITUTION SPELLABILITY_BOLT_ABILITY_DRAIN_DEXTERITY SPELLABILITY_BOLT_ABILITY_DRAIN_INTELLIGENCE SPELLABILITY_BOLT_ABILITY_DRAIN_STRENGTH SPELLABILITY_BOLT_ABILITY_DRAIN_WISDOM SPELLABILITY_BOLT_ACID SPELLABILITY_BOLT_CHARM SPELLABILITY_BOLT_COLD SPELLABILITY_BOLT_CONFUSE SPELLABILITY_BOLT_DAZE SPELLABILITY_BOLT_DEATH SPELLABILITY_BOLT_DISEASE SPELLABILITY_BOLT_DOMINATE SPELLABILITY_BOLT_FIRE SPELLABILITY_BOLT_KNOCKDOWN SPELLABILITY_BOLT_LEVEL_DRAIN SPELLABILITY_BOLT_LIGHTNING SPELLABILITY_BOLT_PARALYZE SPELLABILITY_BOLT_POISON SPELLABILITY_BOLT_SHARDS SPELLABILITY_BOLT_SLOW SPELLABILITY_BOLT_STUN SPELLABILITY_BOLT_WEB SPELLABILITY_CONE_ACID SPELLABILITY_CONE_COLD SPELLABILITY_CONE_DISEASE SPELLABILITY_CONE_FIRE SPELLABILITY_CONE_LIGHTNING SPELLABILITY_CONE_POISON SPELLABILITY_CONE_SONIC SPELLABILITY_DETECT_EVIL SPELLABILITY_DIVINE_PROTECTION SPELLABILITY_DIVINE_STRENGTH SPELLABILITY_DIVINE_TRICKERY SPELLABILITY_DRAGON_BREATH_ACID SPELLABILITY_DRAGON_BREATH_COLD SPELLABILITY_DRAGON_BREATH_FEAR SPELLABILITY_DRAGON_BREATH_FIRE SPELLABILITY_DRAGON_BREATH_GAS SPELLABILITY_DRAGON_BREATH_LIGHTNING SPELLABILITY_DRAGON_BREATH_PARALYZE SPELLABILITY_DRAGON_BREATH_SLEEP SPELLABILITY_DRAGON_BREATH_SLOW SPELLABILITY_DRAGON_BREATH_WEAKEN SPELLABILITY_DRAGON_FEAR SPELLABILITY_DRAGON_WING_BUFFET SPELLABILITY_ELEMENTAL_SHAPE SPELLABILITY_EMPTY_BODY SPELLABILITY_FEROCITY_1 SPELLABILITY_FEROCITY_2 SPELLABILITY_FEROCITY_3 SPELLABILITY_GAZE_CHARM SPELLABILITY_GAZE_CONFUSION SPELLABILITY_GAZE_DAZE SPELLABILITY_GAZE_DEATH SPELLABILITY_GAZE_DESTROY_CHAOS SPELLABILITY_GAZE_DESTROY_EVIL SPELLABILITY_GAZE_DESTROY_GOOD SPELLABILITY_GAZE_DESTROY_LAW SPELLABILITY_GAZE_DOMINATE SPELLABILITY_GAZE_DOOM SPELLABILITY_GAZE_FEAR SPELLABILITY_GAZE_PARALYSIS SPELLABILITY_GAZE_STUNNED SPELLABILITY_GOLEM_BREATH_GAS SPELLABILITY_HELL_HOUND_FIREBREATH SPELLABILITY_HOWL_CONFUSE SPELLABILITY_HOWL_DAZE SPELLABILITY_HOWL_DEATH SPELLABILITY_HOWL_DOOM SPELLABILITY_HOWL_FEAR SPELLABILITY_HOWL_PARALYSIS SPELLABILITY_HOWL_SONIC SPELLABILITY_HOWL_STUN SPELLABILITY_INTENSITY_1 SPELLABILITY_INTENSITY_2 SPELLABILITY_INTENSITY_3 SPELLABILITY_KRENSHAR_SCARE SPELLABILITY_LAY_ON_HANDS SPELLABILITY_LESSER_BODY_ADJUSTMENT SPELLABILITY_MEPHIT_SALT_BREATH SPELLABILITY_MEPHIT_STEAM_BREATH SPELLABILITY_MUMMY_BOLSTER_UNDEAD SPELLABILITY_NEGATIVE_PLANE_AVATAR SPELLABILITY_PULSE_ABILITY_DRAIN_CHARISMA SPELLABILITY_PULSE_ABILITY_DRAIN_CONSTITUTION SPELLABILITY_PULSE_ABILITY_DRAIN_DEXTERITY SPELLABILITY_PULSE_ABILITY_DRAIN_INTELLIGENCE SPELLABILITY_PULSE_ABILITY_DRAIN_STRENGTH SPELLABILITY_PULSE_ABILITY_DRAIN_WISDOM SPELLABILITY_PULSE_COLD SPELLABILITY_PULSE_DEATH SPELLABILITY_PULSE_DISEASE SPELLABILITY_PULSE_DROWN SPELLABILITY_PULSE_FIRE SPELLABILITY_PULSE_HOLY SPELLABILITY_PULSE_LEVEL_DRAIN SPELLABILITY_PULSE_LIGHTNING SPELLABILITY_PULSE_NEGATIVE SPELLABILITY_PULSE_POISON SPELLABILITY_PULSE_SPORES SPELLABILITY_PULSE_WHIRLWIND SPELLABILITY_QUIVERING_PALM SPELLABILITY_RAGE_3 SPELLABILITY_RAGE_4 SPELLABILITY_RAGE_5 SPELLABILITY_REMOVE_DISEASE SPELLABILITY_ROGUES_CUNNING SPELLABILITY_SMITE_EVIL SPELLABILITY_SMOKE_CLAW SPELLABILITY_SUMMON_ANIMAL_COMPANION SPELLABILITY_SUMMON_CELESTIAL SPELLABILITY_SUMMON_FAMILIAR SPELLABILITY_SUMMON_MEPHIT SPELLABILITY_SUMMON_SLAAD SPELLABILITY_SUMMON_TANARRI SPELLABILITY_TRUMPET_BLAST SPELLABILITY_TURN_UNDEAD SPELLABILITY_TYRANT_FOG_MIST SPELLABILITY_WHOLENESS_OF_BODY SPELLABILITY_WILD_SHAPE STANDARD_FACTION_COMMONER STANDARD_FACTION_DEFENDER STANDARD_FACTION_HOSTILE STANDARD_FACTION_MERCHANT SUBSKILL_EXAMINETRAP SUBSKILL_FLAGTRAP SUBSKILL_RECOVERTRAP SUBTYPE_EXTRAORDINARY SUBTYPE_MAGICAL SUBTYPE_SUPERNATURAL TALENT_CATEGORY_BENEFICIAL_CONDITIONAL_AREAEFFECT TALENT_CATEGORY_BENEFICIAL_CONDITIONAL_POTION TALENT_CATEGORY_BENEFICIAL_CONDITIONAL_SINGLE TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_AREAEFFECT TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_POTION TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_SELF TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_SINGLE TALENT_CATEGORY_BENEFICIAL_HEALING_AREAEFFECT TALENT_CATEGORY_BENEFICIAL_HEALING_POTION TALENT_CATEGORY_BENEFICIAL_HEALING_TOUCH TALENT_CATEGORY_BENEFICIAL_OBTAIN_ALLIES TALENT_CATEGORY_BENEFICIAL_PROTECTION_AREAEFFECT TALENT_CATEGORY_BENEFICIAL_PROTECTION_POTION TALENT_CATEGORY_BENEFICIAL_PROTECTION_SELF TALENT_CATEGORY_BENEFICIAL_PROTECTION_SINGLE TALENT_CATEGORY_DRAGONS_BREATH TALENT_CATEGORY_HARMFUL_AREAEFFECT_DISCRIMINANT TALENT_CATEGORY_HARMFUL_AREAEFFECT_INDISCRIMINANT TALENT_CATEGORY_HARMFUL_MELEE TALENT_CATEGORY_HARMFUL_RANGED TALENT_CATEGORY_HARMFUL_TOUCH TALENT_CATEGORY_PERSISTENT_AREA_OF_EFFECT TALENT_TYPE_FEAT TALENT_TYPE_SKILL TALENT_TYPE_SPELL TALKVOLUME_SHOUT TALKVOLUME_SILENT_SHOUT TALKVOLUME_SILENT_TALK TALKVOLUME_TALK TALKVOLUME_WHISPER TILE_MAIN_LIGHT_COLOR_AQUA TILE_MAIN_LIGHT_COLOR_BLACK TILE_MAIN_LIGHT_COLOR_BLUE TILE_MAIN_LIGHT_COLOR_BRIGHT_WHITE TILE_MAIN_LIGHT_COLOR_DARK_AQUA TILE_MAIN_LIGHT_COLOR_DARK_BLUE TILE_MAIN_LIGHT_COLOR_DARK_GREEN TILE_MAIN_LIGHT_COLOR_DARK_ORANGE TILE_MAIN_LIGHT_COLOR_DARK_PURPLE TILE_MAIN_LIGHT_COLOR_DARK_RED TILE_MAIN_LIGHT_COLOR_DARK_YELLOW TILE_MAIN_LIGHT_COLOR_DIM_WHITE TILE_MAIN_LIGHT_COLOR_GREEN TILE_MAIN_LIGHT_COLOR_ORANGE TILE_MAIN_LIGHT_COLOR_PALE_AQUA TILE_MAIN_LIGHT_COLOR_PALE_BLUE TILE_MAIN_LIGHT_COLOR_PALE_DARK_AQUA TILE_MAIN_LIGHT_COLOR_PALE_DARK_BLUE TILE_MAIN_LIGHT_COLOR_PALE_DARK_GREEN TILE_MAIN_LIGHT_COLOR_PALE_DARK_ORANGE TILE_MAIN_LIGHT_COLOR_PALE_DARK_PURPLE TILE_MAIN_LIGHT_COLOR_PALE_DARK_RED TILE_MAIN_LIGHT_COLOR_PALE_DARK_YELLOW TILE_MAIN_LIGHT_COLOR_PALE_GREEN TILE_MAIN_LIGHT_COLOR_PALE_ORANGE TILE_MAIN_LIGHT_COLOR_PALE_PURPLE TILE_MAIN_LIGHT_COLOR_PALE_RED TILE_MAIN_LIGHT_COLOR_PALE_YELLOW TILE_MAIN_LIGHT_COLOR_PURPLE TILE_MAIN_LIGHT_COLOR_RED TILE_MAIN_LIGHT_COLOR_WHITE TILE_MAIN_LIGHT_COLOR_YELLOW TRAP_BASE_TYPE_AVERAGE_ACID TRAP_BASE_TYPE_AVERAGE_ACID_SPLASH TRAP_BASE_TYPE_AVERAGE_ELECTRICAL TRAP_BASE_TYPE_AVERAGE_FIRE TRAP_BASE_TYPE_AVERAGE_FROST TRAP_BASE_TYPE_AVERAGE_GAS TRAP_BASE_TYPE_AVERAGE_HOLY TRAP_BASE_TYPE_AVERAGE_NEGATIVE TRAP_BASE_TYPE_AVERAGE_SONIC TRAP_BASE_TYPE_AVERAGE_SPIKE TRAP_BASE_TYPE_AVERAGE_TANGLE TRAP_BASE_TYPE_DEADLY_ACID TRAP_BASE_TYPE_DEADLY_ACID_SPLASH TRAP_BASE_TYPE_DEADLY_ELECTRICAL TRAP_BASE_TYPE_DEADLY_FIRE TRAP_BASE_TYPE_DEADLY_FROST TRAP_BASE_TYPE_DEADLY_GAS TRAP_BASE_TYPE_DEADLY_HOLY TRAP_BASE_TYPE_DEADLY_NEGATIVE TRAP_BASE_TYPE_DEADLY_SONIC TRAP_BASE_TYPE_DEADLY_SPIKE TRAP_BASE_TYPE_DEADLY_TANGLE TRAP_BASE_TYPE_MINOR_ACID TRAP_BASE_TYPE_MINOR_ACID_SPLASH TRAP_BASE_TYPE_MINOR_ELECTRICAL TRAP_BASE_TYPE_MINOR_FIRE TRAP_BASE_TYPE_MINOR_FROST TRAP_BASE_TYPE_MINOR_GAS TRAP_BASE_TYPE_MINOR_HOLY TRAP_BASE_TYPE_MINOR_NEGATIVE TRAP_BASE_TYPE_MINOR_SONIC TRAP_BASE_TYPE_MINOR_SPIKE TRAP_BASE_TYPE_MINOR_TANGLE TRAP_BASE_TYPE_STRONG_ACID TRAP_BASE_TYPE_STRONG_ACID_SPLASH TRAP_BASE_TYPE_STRONG_ELECTRICAL TRAP_BASE_TYPE_STRONG_FIRE TRAP_BASE_TYPE_STRONG_FROST TRAP_BASE_TYPE_STRONG_GAS TRAP_BASE_TYPE_STRONG_HOLY TRAP_BASE_TYPE_STRONG_NEGATIVE TRAP_BASE_TYPE_STRONG_SONIC TRAP_BASE_TYPE_STRONG_SPIKE TRAP_BASE_TYPE_STRONG_TANGLE TRUE VFX_BEAM_COLD VFX_BEAM_EVIL VFX_BEAM_FIRE VFX_BEAM_FIRE_LASH VFX_BEAM_HOLY VFX_BEAM_LIGHTNING VFX_BEAM_MIND VFX_BEAM_ODD VFX_COM_BLOOD_CRT_GREEN VFX_COM_BLOOD_CRT_RED VFX_COM_BLOOD_CRT_WIMP VFX_COM_BLOOD_CRT_YELLOW VFX_COM_BLOOD_LRG_GREEN VFX_COM_BLOOD_LRG_RED VFX_COM_BLOOD_LRG_WIMP VFX_COM_BLOOD_LRG_YELLOW VFX_COM_BLOOD_REG_GREEN VFX_COM_BLOOD_REG_RED VFX_COM_BLOOD_REG_WIMP VFX_COM_BLOOD_REG_YELLOW VFX_COM_BLOOD_SPARK_LARGE VFX_COM_BLOOD_SPARK_MEDIUM VFX_COM_BLOOD_SPARK_SMALL VFX_COM_CHUNK_BONE_MEDIUM VFX_COM_CHUNK_GREEN_MEDIUM VFX_COM_CHUNK_GREEN_SMALL VFX_COM_CHUNK_RED_LARGE VFX_COM_CHUNK_RED_MEDIUM VFX_COM_CHUNK_RED_SMALL VFX_COM_CHUNK_YELLOW_MEDIUM VFX_COM_CHUNK_YELLOW_SMALL VFX_COM_HIT_ACID VFX_COM_HIT_DIVINE VFX_COM_HIT_ELECTRICAL VFX_COM_HIT_FIRE VFX_COM_HIT_FROST VFX_COM_HIT_NEGATIVE VFX_COM_HIT_SONIC VFX_COM_SPARKS_PARRY VFX_COM_SPECIAL_BLUE_RED VFX_COM_SPECIAL_PINK_ORANGE VFX_COM_SPECIAL_RED_ORANGE VFX_COM_SPECIAL_RED_WHITE VFX_COM_SPECIAL_WHITE_BLUE VFX_COM_SPECIAL_WHITE_ORANGE VFX_COM_UNLOAD_MODEL VFX_DUR_ANTI_LIGHT_10 VFX_DUR_AURA_COLD VFX_DUR_AURA_DISEASE VFX_DUR_AURA_DRAGON_FEAR VFX_DUR_AURA_FIRE VFX_DUR_AURA_ODD VFX_DUR_AURA_POISON VFX_DUR_AURA_SILENCE VFX_DUR_BARD_SONG VFX_DUR_BLACKOUT VFX_DUR_BLIND VFX_DUR_BLINDVISION VFX_DUR_BLUR VFX_DUR_CESSATE_NEGATIVE VFX_DUR_CESSATE_NEUTRAL VFX_DUR_CESSATE_POSITIVE VFX_DUR_DARKNESS VFX_DUR_DARKVISION VFX_DUR_ELEMENTAL_SHIELD VFX_DUR_ENTANGLE VFX_DUR_ETHEREAL_VISAGE VFX_DUR_FLAG_BLUE VFX_DUR_FLAG_GOLD VFX_DUR_FLAG_PURPLE VFX_DUR_FLAG_RED VFX_DUR_FREEDOM_OF_MOVEMENT VFX_DUR_GHOSTLY_PULSE VFX_DUR_GHOSTLY_VISAGE VFX_DUR_GLOBE_INVULNERABILITY VFX_DUR_GLOBE_MINOR VFX_DUR_INVISIBILITY VFX_DUR_LIGHT VFX_DUR_LIGHT_BLUE_10 VFX_DUR_LIGHT_BLUE_15 VFX_DUR_LIGHT_BLUE_20 VFX_DUR_LIGHT_BLUE_5 VFX_DUR_LIGHT_GREY_10 VFX_DUR_LIGHT_GREY_15 VFX_DUR_LIGHT_GREY_20 VFX_DUR_LIGHT_GREY_5 VFX_DUR_LIGHT_ORANGE_10 VFX_DUR_LIGHT_ORANGE_15 VFX_DUR_LIGHT_ORANGE_20 VFX_DUR_LIGHT_ORANGE_5 VFX_DUR_LIGHT_PURPLE_10 VFX_DUR_LIGHT_PURPLE_15 VFX_DUR_LIGHT_PURPLE_20 VFX_DUR_LIGHT_PURPLE_5 VFX_DUR_LIGHT_RED_10 VFX_DUR_LIGHT_RED_15 VFX_DUR_LIGHT_RED_20 VFX_DUR_LIGHT_RED_5 VFX_DUR_LIGHT_WHITE_10 VFX_DUR_LIGHT_WHITE_15 VFX_DUR_LIGHT_WHITE_20 VFX_DUR_LIGHT_WHITE_5 VFX_DUR_LIGHT_YELLOW_10 VFX_DUR_LIGHT_YELLOW_15 VFX_DUR_LIGHT_YELLOW_20 VFX_DUR_LIGHT_YELLOW_5 VFX_DUR_LOWLIGHTVISION VFX_DUR_MAGIC_RESISTANCE VFX_DUR_MAGICAL_SIGHT VFX_DUR_MIND_AFFECTING_DISABLED VFX_DUR_MIND_AFFECTING_DOMINATED VFX_DUR_MIND_AFFECTING_FEAR VFX_DUR_MIND_AFFECTING_NEGATIVE VFX_DUR_MIND_AFFECTING_POSITIVE VFX_DUR_MIRV_ACID VFX_DUR_PARALYZE_HOLD VFX_DUR_PARALYZED VFX_DUR_PROT_BARKSKIN VFX_DUR_PROT_GREATER_STONESKIN VFX_DUR_PROT_PREMONITION VFX_DUR_PROT_SHADOW_ARMOR VFX_DUR_PROT_STONESKIN VFX_DUR_PROTECTION_ELEMENTS VFX_DUR_PROTECTION_EVIL_MAJOR VFX_DUR_PROTECTION_EVIL_MINOR VFX_DUR_PROTECTION_GOOD_MAJOR VFX_DUR_PROTECTION_GOOD_MINOR VFX_DUR_SANCTUARY VFX_DUR_SPELLTURNING VFX_DUR_ULTRAVISION VFX_DUR_WEB VFX_DUR_WEB_MASS VFX_FNF_BLINDDEAF VFX_FNF_DISPEL VFX_FNF_DISPEL_DISJUNCTION VFX_FNF_DISPEL_GREATER VFX_FNF_FIREBALL VFX_FNF_FIRESTORM VFX_FNF_GAS_EXPLOSION_ACID VFX_FNF_GAS_EXPLOSION_EVIL VFX_FNF_GAS_EXPLOSION_FIRE VFX_FNF_GAS_EXPLOSION_GREASE VFX_FNF_GAS_EXPLOSION_MIND VFX_FNF_GAS_EXPLOSION_NATURE VFX_FNF_HORRID_WILTING VFX_FNF_HOWL_MIND VFX_FNF_HOWL_ODD VFX_FNF_HOWL_WAR_CRY VFX_FNF_HOWL_WAR_CRY_FEMALE VFX_FNF_ICESTORM VFX_FNF_IMPLOSION VFX_FNF_LOS_EVIL_10 VFX_FNF_LOS_EVIL_20 VFX_FNF_LOS_EVIL_30 VFX_FNF_LOS_HOLY_10 VFX_FNF_LOS_HOLY_20 VFX_FNF_LOS_HOLY_30 VFX_FNF_LOS_NORMAL_10 VFX_FNF_LOS_NORMAL_20 VFX_FNF_LOS_NORMAL_30 VFX_FNF_MASS_HEAL VFX_FNF_MASS_MIND_AFFECTING VFX_FNF_METEOR_SWARM VFX_FNF_NATURES_BALANCE VFX_FNF_PWKILL VFX_FNF_PWSTUN VFX_FNF_SCREEN_BUMP VFX_FNF_SCREEN_SHAKE VFX_FNF_SMOKE_PUFF VFX_FNF_SOUND_BURST VFX_FNF_STORM VFX_FNF_STRIKE_HOLY VFX_FNF_SUMMON_CELESTIAL VFX_FNF_SUMMON_GATE VFX_FNF_SUMMON_MONSTER_1 VFX_FNF_SUMMON_MONSTER_2 VFX_FNF_SUMMON_MONSTER_3 VFX_FNF_SUMMON_UNDEAD VFX_FNF_SUNBEAM VFX_FNF_TIME_STOP VFX_FNF_WAIL_O_BANSHEES VFX_FNF_WEIRD VFX_FNF_WORD VFX_IMP_AC_BONUS VFX_IMP_ACID_L VFX_IMP_ACID_S VFX_IMP_AURA_FEAR VFX_IMP_AURA_HOLY VFX_IMP_AURA_NEGATIVE_ENERGY VFX_IMP_AURA_UNEARTHLY VFX_IMP_BLIND_DEAF_M VFX_IMP_BREACH VFX_IMP_CHARM VFX_IMP_CONFUSION_S VFX_IMP_DAZED_S VFX_IMP_DEATH VFX_IMP_DEATH_L VFX_IMP_DEATH_WARD VFX_IMP_DESTRUCTION VFX_IMP_DISEASE_S VFX_IMP_DISPEL VFX_IMP_DISPEL_DISJUNCTION VFX_IMP_DIVINE_STRIKE_FIRE VFX_IMP_DIVINE_STRIKE_HOLY VFX_IMP_DOMINATE_S VFX_IMP_DOOM VFX_IMP_ELEMENTAL_PROTECTION VFX_IMP_EVIL_HELP VFX_IMP_FEAR_S VFX_IMP_FLAME_M VFX_IMP_FLAME_S VFX_IMP_FORTITUDE_SAVING_THROW_USE VFX_IMP_FROST_L VFX_IMP_FROST_S VFX_IMP_GLOBE_USE VFX_IMP_GOOD_HELP VFX_IMP_GREASE VFX_IMP_HARM VFX_IMP_HASTE VFX_IMP_HEAD_ACID VFX_IMP_HEAD_COLD VFX_IMP_HEAD_ELECTRICITY VFX_IMP_HEAD_EVIL VFX_IMP_HEAD_FIRE VFX_IMP_HEAD_HEAL VFX_IMP_HEAD_HOLY VFX_IMP_HEAD_MIND VFX_IMP_HEAD_NATURE VFX_IMP_HEAD_ODD VFX_IMP_HEAD_SONIC VFX_IMP_HEALING_G VFX_IMP_HEALING_L VFX_IMP_HEALING_M VFX_IMP_HEALING_S VFX_IMP_HEALING_X VFX_IMP_HOLY_AID VFX_IMP_IMPROVE_ABILITY_SCORE VFX_IMP_KNOCK VFX_IMP_LIGHTNING_M VFX_IMP_LIGHTNING_S VFX_IMP_MAGBLUE VFX_IMP_MAGIC_PROTECTION VFX_IMP_MAGIC_RESISTANCE_USE VFX_IMP_MAGICAL_VISION VFX_IMP_MIRV VFX_IMP_MIRV_FLAME VFX_IMP_NEGATIVE_ENERGY VFX_IMP_POISON_L VFX_IMP_POISON_S VFX_IMP_POLYMORPH VFX_IMP_PULSE_COLD VFX_IMP_PULSE_FIRE VFX_IMP_PULSE_HOLY VFX_IMP_PULSE_NATURE VFX_IMP_PULSE_NEGATIVE VFX_IMP_PULSE_WATER VFX_IMP_PULSE_WIND VFX_IMP_RAISE_DEAD VFX_IMP_REDUCE_ABILITY_SCORE VFX_IMP_REFLEX_SAVE_THROW_USE VFX_IMP_REMOVE_CONDITION VFX_IMP_RESTORATION VFX_IMP_RESTORATION_GREATER VFX_IMP_RESTORATION_LESSER VFX_IMP_SILENCE VFX_IMP_SLEEP VFX_IMP_SLOW VFX_IMP_SONIC VFX_IMP_SPELL_MANTLE_USE VFX_IMP_SPIKE_TRAP VFX_IMP_STUN VFX_IMP_SUNSTRIKE VFX_IMP_SUPER_HEROISM VFX_IMP_UNSUMMON VFX_IMP_WILL_SAVING_THROW_USE VFX_NONE VOICE_CHAT_ATTACK VOICE_CHAT_BADIDEA VOICE_CHAT_BATTLECRY1 VOICE_CHAT_BATTLECRY2 VOICE_CHAT_BATTLECRY3 VOICE_CHAT_BORED VOICE_CHAT_CANDO VOICE_CHAT_CANTDO VOICE_CHAT_CHEER VOICE_CHAT_CUSS VOICE_CHAT_DEATH VOICE_CHAT_ENCUMBERED VOICE_CHAT_ENEMIES VOICE_CHAT_FLEE VOICE_CHAT_FOLLOWME VOICE_CHAT_GATTACK1 VOICE_CHAT_GATTACK2 VOICE_CHAT_GATTACK3 VOICE_CHAT_GOODBYE VOICE_CHAT_GOODIDEA VOICE_CHAT_GROUP VOICE_CHAT_GUARDME VOICE_CHAT_HEALME VOICE_CHAT_HELLO VOICE_CHAT_HELP VOICE_CHAT_HIDE VOICE_CHAT_HOLD VOICE_CHAT_LAUGH VOICE_CHAT_LOOKHERE VOICE_CHAT_MOVEOVER VOICE_CHAT_NEARDEATH VOICE_CHAT_NO VOICE_CHAT_PAIN1 VOICE_CHAT_PAIN2 VOICE_CHAT_PAIN3 VOICE_CHAT_PICKLOCK VOICE_CHAT_POISONED VOICE_CHAT_REST VOICE_CHAT_SEARCH VOICE_CHAT_SELECTED VOICE_CHAT_SPELLFAILED VOICE_CHAT_STOP VOICE_CHAT_TALKTOME VOICE_CHAT_TASKCOMPLETE VOICE_CHAT_TAUNT VOICE_CHAT_THANKS VOICE_CHAT_THREATEN VOICE_CHAT_WEAPONSUCKS VOICE_CHAT_YES WEATHER_CLEAR WEATHER_RAIN WEATHER_SNOW WEATHER_USE_AREA_SETTINGS [Keywords 3] abs acos ActionAttack ActionCastFakeSpellAtLocation ActionCastFakeSpellAtObject ActionCastSpellAtLocation ActionCastSpellAtObject ActionCloseDoor ActionCounterSpell ActionDoCommand ActionEquipItem ActionEquipMostDamagingMelee ActionEquipMostDamagingRanged ActionEquipMostEffectiveArmor ActionForceFollowObject ActionForceMoveToLocation ActionForceMoveToObject ActionGiveItem ActionInteractObject ActionJumpToLocation ActionJumpToObject ActionLockObject ActionMoveAwayFromLocation ActionMoveAwayFromObject ActionMoveToLocation ActionMoveToObject ActionOpenDoor ActionPauseConversation ActionPickUpItem ActionPlayAnimation ActionPutDownItem ActionRandomWalk ActionRest ActionResumeConversation ActionSit ActionSpeakString ActionSpeakStringByStrRef ActionStartConversation ActionTakeItem ActionUnequipItem ActionUnlockObject ActionUseFeat ActionUseSkill ActionUseTalentAtLocation ActionUseTalentOnObject ActionWait ActivatePortal AddHenchman AddJournalQuestEntry AddToParty AdjustAlignment AdjustReputation AmbientSoundChangeDay AmbientSoundChangeNight AmbientSoundPlay AmbientSoundSetDayVolume AmbientSoundSetNightVolume AmbientSoundStop AngleToVector ApplyEffectAtLocation ApplyEffectToObject asin AssignCommand atan BeginConversation BootPC ChangeFaction ChangeToStandardFaction ClearAllActions ClearPersonalReputation cos CreateItemOnObject CreateObject d10 d100 d12 d2 d20 d3 d4 d6 d8 DelayCommand DeleteLocalFloat DeleteLocalInt DeleteLocalLocation DeleteLocalObject DeleteLocalString DestroyObject DoDoorAction DoPlaceableObjectAction DoSinglePlayerAutoSave EffectAbilityDecrease EffectAbilityIncrease EffectACDecrease EffectACIncrease EffectAppear EffectAreaOfEffect EffectAttackDecrease EffectAttackIncrease EffectBeam EffectBlindness EffectCharmed EffectConcealment EffectConfused EffectCurse EffectDamage EffectDamageDecrease EffectDamageImmunityDecrease EffectDamageImmunityIncrease EffectDamageIncrease EffectDamageReduction EffectDamageResistance EffectDamageShield EffectDarkness EffectDazed EffectDeaf EffectDeath EffectDisappear EffectDisappearAppear EffectDisease EffectDispelMagicAll EffectDispelMagicBest EffectDominated EffectEntangle EffectFrightened EffectHaste EffectHeal EffectHitPointChangeWhenDying EffectImmunity EffectInvisibility EffectKnockdown EffectLinkEffects EffectMissChance EffectModifyAttacks EffectMovementSpeedDecrease EffectMovementSpeedIncrease EffectNegativeLevel EffectParalyze EffectPoison EffectPolymorph EffectRegenerate EffectResurrection EffectSanctuary EffectSavingThrowDecrease EffectSavingThrowIncrease EffectSeeInvisible EffectSilence EffectSkillDecrease EffectSkillIncrease EffectSleep EffectSlow EffectSpellImmunity EffectSpellLevelAbsorption EffectSpellResistanceDecrease EffectSpellResistanceIncrease EffectStunned EffectSummonCreature EffectSwarm EffectTemporaryHitpoints EffectTimeStop EffectTrueSeeing EffectTurned EffectTurnResistanceDecrease EffectTurnResistanceIncrease EffectUltravision EffectVisualEffect EndGame EventActivateItem EventConversation EventSpellCastAt EventUserDefined ExecuteScript ExploreAreaForPlayer ExportAllCharacters ExtraordinaryEffect FeetToMeters FindSubString float FloatingTextStringOnCreature FloatingTextStrRefOnCreature FloatToInt FloatToString FortitudeSave GetAbilityModifier GetAbilityScore GetAC GetAge GetAlignmentGoodEvil GetAlignmentLawChaos GetAnimalCompanionCreatureType GetAnimalCompanionName GetArea GetAreaFromLocation GetAreaOfEffectCreator GetAssociate GetAttackTarget GetAttemptedAttackTarget GetAttemptedSpellTarget GetBaseItemType GetBlockingDoor GetCalendarDay GetCalendarMonth GetCalendarYear GetCasterLevel GetChallengeRating GetClassByPosition GetClickingObject GetCommandable GetCreatureHasTalent GetCreatureSize GetCreatureTalentBest GetCreatureTalentRandom GetCurrentAction GetCurrentHitPoints GetDamageDealtByType GetDeity GetDistanceBetween GetDistanceBetweenLocations GetDistanceToObject GetEffectCreator GetEffectDurationType GetEffectSpellId GetEffectSubType GetEffectType GetEncounterActive GetEncounterDifficulty GetEncounterSpawnsCurrent GetEncounterSpawnsMax GetEnteringObject GetExitingObject GetFacing GetFacingFromLocation GetFactionAverageGoodEvilAlignment GetFactionAverageLawChaosAlignment GetFactionAverageLevel GetFactionAverageReputation GetFactionAverageXP GetFactionBestAC GetFactionEqual GetFactionGold GetFactionLeader GetFactionLeastDamagedMember GetFactionMostDamagedMember GetFactionMostFrequentClass GetFactionStrongestMember GetFactionWeakestMember GetFactionWorstAC GetFamiliarCreatureType GetFamiliarName GetFirstEffect GetFirstFactionMember GetFirstInPersistentObject GetFirstItemInInventory GetFirstObjectInArea GetFirstObjectInShape GetFirstPC GetFortitudeSavingThrow GetGameDifficulty GetGender GetGoingToBeAttackedBy GetGold GetGoldPieceValue GetGoodEvilValue GetHasFeat GetHasFeatEffect GetHasInventory GetHasSkill GetHasSpell GetHasSpellEffect GetHenchman GetHitDice GetIdentified GetIdFromTalent GetInventoryDisturbItem GetInventoryDisturbType GetIsDawn GetIsDay GetIsDead GetIsDM GetIsDoorActionPossible GetIsDusk GetIsEffectValid GetIsEncounterCreature GetIsEnemy GetIsFriend GetIsImmune GetIsInCombat GetIsListening GetIsNeutral GetIsNight GetIsObjectValid GetIsOpen GetIsPC GetIsPlaceableObjectActionPossible GetIsPlayableRacialType GetIsReactionTypeFriendly GetIsReactionTypeHostile GetIsReactionTypeNeutral GetIsResting GetIsTalentValid GetIsTrapped GetIsWeaponEffective GetItemActivated GetItemActivatedTarget GetItemActivatedTargetLocation GetItemActivator GetItemACValue GetItemHasItemProperty GetItemInSlot GetItemPossessedBy GetItemPossessor GetJournalQuestExperience GetLastAssociateCommand GetLastAttacker GetLastAttackMode GetLastAttackType GetLastClosedBy GetLastDamager GetLastDisarmed GetLastDisturbed GetLastHostileActor GetLastKiller GetLastLocked GetLastOpenedBy GetLastPCRested GetLastPerceived GetLastPerceptionHeard GetLastPerceptionInaudible GetLastPerceptionSeen GetLastPerceptionVanished GetLastPlayerDied GetLastPlayerDying GetLastRespawnButtonPresser GetLastRestEventType GetLastSpeaker GetLastSpell GetLastSpellCaster GetLastSpellHarmful GetLastTrapDetected GetLastUnlocked GetLastUsedBy GetLastWeaponUsed GetLawChaosValue GetLevelByClass GetLevelByPosition GetListenPatternNumber GetLocalFloat GetLocalInt GetLocalLocation GetLocalObject GetLocalString GetLocation GetLocked GetLockKeyRequired GetLockKeyTag GetLockLockable GetLockLockDC GetLockUnlockDC GetMaster GetMatchedSubstring GetMatchedSubstringsCount GetMaxHitPoints GetMetaMagicFeat GetModule GetModuleItemAcquired GetModuleItemAcquiredFrom GetModuleItemLost GetModuleItemLostBy GetModuleName GetMovementRate GetName GetNearestCreature GetNearestCreatureToLocation GetNearestObject GetNearestObjectByTag GetNearestObjectToLocation GetNearestTrapToObject GetNextEffect GetNextFactionMember GetNextInPersistentObject GetNextItemInInventory GetNextObjectInArea GetNextObjectInShape GetNextPC GetNumStackedItems GetObjectByTag GetObjectHeard GetObjectSeen GetObjectType GetPCIPAddress GetPCLevellingUp GetPCPlayerName GetPCPublicCDKey GetPCSpeaker GetPlaceableIllumination GetPlotFlag GetPosition GetPositionFromLocation GetRacialType GetReflexAdjustedDamage GetReflexSavingThrow GetReputation GetSittingCreature GetSkillRank GetSpellCastItem GetSpellId GetSpellSaveDC GetSpellTargetLocation GetSpellTargetObject GetStandardFactionReputation GetStartingLocation GetStringByStrRef GetStringLeft GetStringLength GetStringLowerCase GetStringRight GetStringUpperCase GetStrRefSoundDuration GetSubRace GetSubString GetTag GetTileMainLight1Color GetTileMainLight2Color GetTileSourceLight1Color GetTileSourceLight2Color GetTimeHour GetTimeMillisecond GetTimeMinute GetTimeSecond GetTotalDamageDealt GetTransitionTarget GetTrapBaseType GetTrapCreator GetTrapDetectable GetTrapDetectDC GetTrapDetectedBy GetTrapDisarmable GetTrapDisarmDC GetTrapFlagged GetTrapKeyTag GetTrapOneShot GetTurnResistanceHD GetTypeFromTalent GetUserDefinedEventNumber GetWaypointByTag GetWeaponRanged GetWillSavingThrow GetXP GiveGoldToCreature GiveXPToCreature HoursToSeconds InsertString IntToFloat IntToHexString IntToString IsInConversation JumpToLocation JumpToObject Location log MagicalEffect MusicBackgroundChangeDay MusicBackgroundChangeNight MusicBackgroundGetBattleTrack MusicBackgroundGetDayTrack MusicBackgroundGetNightTrack MusicBackgroundPlay MusicBackgroundSetDelay MusicBackgroundStop MusicBattleChange MusicBattlePlay MusicBattleStop MyFirstObjectInShape MyNextObjectInShape MyPRCGetRacialType ObjectToString OpenStore PlayAnimation PlaySound PlayVoiceChat PopUpDeathGUIPanel PopUpGUIPanel pow PRCDoMeleeTouchAttack PRCDoRangedTouchAttack PRCDoResistSpell PRCGetCasterLevel PRCGetIsAliveCreature PRCGetMetaMagicFeat PRCGetSaveDC PRCGetSpellTargetLocation PRCMySavingThrow PRCSetSchool PRCSignalSpellEvent PrintFloat PrintInteger PrintObject PrintString PrintVector Random RandomName RecomputeStaticLighting ReflexSave RemoveEffect RemoveHenchman RemoveJournalQuestEntry RemoveSummonedAssociate ResistSpell RoundsToSeconds SendMessageToAllDMs SendMessageToPC SetAreaTransitionBMP SetAssociateListenPatterns SetCalendar SetCameraFacing SetCameraMode SetCommandable SetCustomToken SetEncounterActive SetEncounterDifficulty SetEncounterSpawnsCurrent SetEncounterSpawnsMax SetFacing SetFacingPoint SetIdentified SetIsDestroyable SetIsTemporaryEnemy SetIsTemporaryNeutral SetListening SetListenPattern SetLocalFloat SetLocalInt SetLocalLocation SetLocalObject SetLocalString SetLocked SetMapPinEnabled SetPanelButtonFlash SetPCDislike SetPCLike SetPlaceableIllumination SetPlotFlag SetStandardFactionReputation SetTileMainLightColor SetTileSourceLightColor SetTime SetTrapDetectedBy SetTrapDisabled SetWeather SetXP SignalEvent sin SoundObjectPlay SoundObjectSetPosition SoundObjectSetVolume SoundObjectStop SPApplyEffectToObject SpeakString sqrt StartNewModule StringToFloat StringToInt SummonAnimalCompanion SummonFamiliar SupernaturalEffect SurrenderToEnemies TakeGoldFromCreature TalentFeat TalentSkill TalentSpell tan TestStringAgainstPattern TouchAttackMelee TouchAttackRanged TurnsToSeconds Vector VectorMagnitude VectorNormalize VectorToAngle VersusAlignmentEffect VersusRacialTypeEffect VersusTrapEffect void WillSave WriteTimestampedLogEntry YardsToMeters