So you need the true, unmodified ability score of the PC? Look no further than the PC's hide. Assuming the oHide is correctly defined: GetLocalInt(oHide, "PRC_trueSTR") -> Strength GetLocalInt(oHide, "PRC_trueDEX") -> Dexterity GetLocalInt(oHide, "PRC_trueCON") -> Constitution GetLocalInt(oHide, "PRC_trueINT") -> Intelligence GetLocalInt(oHide, "PRC_trueWIS") -> Wisdom GetLocalInt(oHide, "PRC_trueCHA") -> Charisma