/* 25/03/21 by Stratovarius Abysm, the Schismed Abysm, the Schismed, is a living vestige of a psionic mythal. As a vestige, Abysm gives its host access to several psionic effects. Vestige Level: 8th Binding DC: 34 Special Requirement: No Influence: Your speech pattern becomes disconnected, as if many voices are trying to speak through you. Your mannerisms also change from moment to moment: masculine to feminine, regal to shy, and confident to passive. Abysm requires that the binder not use a psicrystal for the duration of the binding. Granted Abilities: While bound to Abysm, you gain powers that various city inhabitants had at some point in their lifetimes. Psionic Boon: You gain 21 power points when you bind to Abysm. These are added to your pool of power if you already possess psionic power, or they create a pool and you become a psionic creature for the duration of this binding. Overpower: You gain access to the psionic powers animal affinity, energy missile, clairvoyant sense, and astral construct for the duration of the binding. You may manifest each power as a psion. */ #include "bnd_inc_bndfunc" #include "psi_inc_psifunc" void main() { object oBinder = PRCGetSpellTargetObject(); effect eLink = EffectLinkEffects(EffectVisualEffect(PSI_DUR_TIMELESS_BODY), EffectPact(oBinder)); if (!GetIsVestigeExploited(oBinder, VESTIGE_ABYSM_PSIONIC_BOON)) { GainPowerPoints(oBinder, 21, TRUE); IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(IP_CONST_FEAT_PSIONIC_FOCUS), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING); } if (!GetIsVestigeExploited(oBinder, VESTIGE_ABYSM_OVERPOWER )) { // Psion animal affinity, energy missile, clairvoyant sense, and astral construct IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(12098), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING); IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(12119), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING); IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(12105), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING); IPSafeAddItemProperty(GetPCSkin(oBinder), ItemPropertyBonusFeat(12051), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_KEEP_EXISTING); SetLocalInt(oBinder, "AbysmPsion", GetBinderLevel(oBinder, VESTIGE_ABYSM)); } ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oBinder, HoursToSeconds(24)); }