#include "prc_inc_smite" void main() { object oBinder = OBJECT_SELF; if(!BindAbilCooldown(oBinder, GetSpellId(), VESTIGE_DESHARIS)) return; object oTarget = PRCGetSpellTargetObject(); int nRace = MyPRCGetRacialType(oTarget); if(nRace == RACIAL_TYPE_ANIMAL || nRace == RACIAL_TYPE_BEAST || nRace == RACIAL_TYPE_ELEMENTAL || nRace == RACIAL_TYPE_FEY || nRace == RACIAL_TYPE_PLANT) DoSmite(oBinder, oTarget, SMITE_TYPE_DESHARIS); }