//:://///////////////////////////////////////////// //:: Name Caustic Mire - OnEnter //:: FileName inv_causticmirea.nss //:://///////////////////////////////////////////// #include "inv_inc_invfunc" #include "inv_invokehook" void main() { //Declare major variables object oCaster = GetAreaOfEffectCreator(); object oTarget = GetEnteringObject(); int nCasterLvl = GetInvokerLevel(oCaster, CLASS_TYPE_WARLOCK); int nPenetr = SPGetPenetrAOE(oCaster, nCasterLvl); effect eSlow = EffectMovementSpeedDecrease(33); if((spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oCaster)) && oTarget != oCaster) { if(!GetCreatureFlag(oTarget, CREATURE_VAR_IS_INCORPOREAL)) { //Fire cast spell at event for the target SignalEvent(oTarget, EventSpellCastAt(oCaster, INVOKE_CAUSTIC_MIRE)); //Spell resistance check if(!PRCDoResistSpell(oCaster, oTarget,nPenetr)) { //Slow down the creature within the mire SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eSlow, oTarget); } SetLocalLocation(oTarget, "LastMirePos", GetLocation(oTarget)); } } }