/* generic maneuver calling function */ #include "inv_inc_invfunc" void main() { UseInvocation(GetPowerFromSpellID(PRCGetSpellId()), CLASS_TYPE_WARLOCK); if(DEBUG) DoDebug("inv_war_generic: SpellID: " + IntToString(PRCGetSpellId())); if(DEBUG) DoDebug("inv_war_generic: PowerID: " + IntToString(GetPowerFromSpellID(PRCGetSpellId()))); }