//::////////////////////////////////////////////// //:: Meldshaper Bind Soulmeld choice script //:: moi_bindingcnv //::////////////////////////////////////////////// /* @author Stratovarius - 2019.12.21 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "moi_inc_moifunc" #include "inc_dynconv" ////////////////////////////////////////////////// /* Constant defintions */ ////////////////////////////////////////////////// const int STAGE_SELECT_MELD = 0; const int STAGE_CONFIRM_SELECTION = 2; const int CHOICE_BACK_TO_LSELECT = -1; const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:" const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?" const int STRREF_YES = 4752; // "Yes" const int STRREF_NO = 4753; // "No" const int SORT = TRUE; // If the sorting takes too much CPU, set to FALSE const int DEBUG_LIST = FALSE; ////////////////////////////////////////////////// /* Function defintions */ ////////////////////////////////////////////////// void PrintList(object oMeldshaper) { string tp = "Printing list:\n"; string s = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Head"); if(s == ""){ tp += "Empty\n"; } else{ tp += s + "\n"; s = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + s); while(s != ""){ tp += "=> " + s + "\n"; s = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + s); } } DoDebug(tp); } /** * Creates a linked list of entries that is sorted into alphabetical order * as it is built. * Assumption: mystery names are unique. * * @param oMeldshaper The storage object aka whomever is gaining powers in this conversation * @param sChoice The choice string * @param nChoice The choice value */ void AddToTempList(object oMeldshaper, string sChoice, int nChoice) { if(DEBUG_LIST) DoDebug("\nAdding to temp list: '" + sChoice + "' - " + IntToString(nChoice)); if(DEBUG_LIST) PrintList(oMeldshaper); // If there is nothing yet if(!GetLocalInt(oMeldshaper, "PRC_BindingConvo_ListInited")) { SetLocalString(oMeldshaper, "PRC_BindingConvo_List_Head", sChoice); SetLocalInt(oMeldshaper, "PRC_BindingConvo_List_" + sChoice, nChoice); SetLocalInt(oMeldshaper, "PRC_BindingConvo_ListInited", TRUE); } else { // Find the location to instert into string sPrev = "", sNext = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Head"); while(sNext != "" && StringCompare(sChoice, sNext) >= 0) { if(DEBUG_LIST) DoDebug("Comparison between '" + sChoice + "' and '" + sNext + "' = " + IntToString(StringCompare(sChoice, sNext))); sPrev = sNext; sNext = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + sNext); } // Insert the new entry // Does it replace the head? if(sPrev == "") { if(DEBUG_LIST) DoDebug("New head"); SetLocalString(oMeldshaper, "PRC_BindingConvo_List_Head", sChoice); } else { if(DEBUG_LIST) DoDebug("Inserting into position between '" + sPrev + "' and '" + sNext + "'"); SetLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + sPrev, sChoice); } SetLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + sChoice, sNext); SetLocalInt(oMeldshaper, "PRC_BindingConvo_List_" + sChoice, nChoice); } } /** * Reads the linked list built with AddToTempList() to AddChoice() and * deletes it. * * @param oMeldshaper A PC gaining powers at the moment */ void TransferTempList(object oMeldshaper) { string sChoice = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Head"); int nChoice = GetLocalInt (oMeldshaper, "PRC_BindingConvo_List_" + sChoice); DeleteLocalString(oMeldshaper, "PRC_BindingConvo_List_Head"); string sPrev; if(DEBUG_LIST) DoDebug("Head is: '" + sChoice + "' - " + IntToString(nChoice)); while(sChoice != "") { // Add the choice AddChoice(sChoice, nChoice, oMeldshaper); // Get next sChoice = GetLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + (sPrev = sChoice)); nChoice = GetLocalInt (oMeldshaper, "PRC_BindingConvo_List_" + sChoice); if(DEBUG_LIST) DoDebug("Next is: '" + sChoice + "' - " + IntToString(nChoice) + "; previous = '" + sPrev + "'"); // Delete the already handled data DeleteLocalString(oMeldshaper, "PRC_BindingConvo_List_Next_" + sPrev); DeleteLocalInt (oMeldshaper, "PRC_BindingConvo_List_" + sPrev); } DeleteLocalInt(oMeldshaper, "PRC_BindingConvo_ListInited"); } void main() { object oMeldshaper = GetPCSpeaker(); int nValue = GetLocalInt(oMeldshaper, DYNCONV_VARIABLE); int nStage = GetStage(oMeldshaper); int nClass = GetMeldshapingClass(oMeldshaper); string sMeldFile = GetMeldFile(); // Check which of the conversation scripts called the scripts if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort return; if(nValue == DYNCONV_SETUP_STAGE) { if(DEBUG) DoDebug("moi_bindingcnv: Running setup stage for stage " + IntToString(nStage)); // Check if this stage is marked as already set up // This stops list duplication when scrolling if(!GetIsStageSetUp(nStage, oMeldshaper)) { if(DEBUG) DoDebug("moi_bindingcnv: Stage was not set up already"); if(nStage == STAGE_SELECT_MELD) { if(DEBUG) DoDebug("moi_bindingcnv: Building meld selection"); SetHeader("You are binding soulmelds as a "+GetStringByStrRef(StringToInt(Get2DACache("classes", "Name", nClass)))+". You can bind up to "+IntToString(GetMaxBindCount(oMeldshaper, nClass))+" soulmelds. If you exit this conversation without selecting all your binds, you will need to rest to bind melds."); int i, nTest; for(i = 1; i < 22 ; i++) { int nMeld = GetIsChakraUsed(oMeldshaper, i, nClass); if (DEBUG) DoDebug("moi_bindingcnv "+IntToString(i)+" nMeld: "+IntToString(nMeld)); int nTotem = TRUE; // If we're doing totemist, and it's been bound to the totem meld, and you don't have the 11th level class feature if (GetIsMeldBound(oMeldshaper, nMeld) == CHAKRA_TOTEM && nClass == CLASS_TYPE_TOTEMIST && 11 > GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) nTotem = FALSE; if (DEBUG) DoDebug("moi_bindingcnv nTotem: "+IntToString(nTotem)); // Something was stored in the Chakra, and the character has access to a bind, and it's not been bound to the totem chakra. If it's already bound, skip it if(nMeld && (GetCanBindChakra(oMeldshaper, i) || (nClass == CLASS_TYPE_TOTEMIST && GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper) >= 2)) && nTotem && !GetIsMeldBound(oMeldshaper, nMeld) && !GetIsChakraBound(oMeldshaper, i)) { AddChoice(GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nMeld))), i, oMeldshaper); nTest++; } } if(GetMaxBindCount(oMeldshaper, nClass) == 0) // This can happen with multiclassing AddChoice("Next Class", -1, oMeldshaper); if(nTest == 0) // Every meld isn't in a legal bind spot AddChoice("Exit Conversation", -2, oMeldshaper); // Set the next, previous and wait tokens to default values SetDefaultTokens(); // Set the convo quit text to "Abort" SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(DYNCONV_STRREF_ABORT_CONVO)); } // Selection confirmation stage else if(nStage == STAGE_CONFIRM_SELECTION) { if(DEBUG) DoDebug("moi_bindingcnv: Building selection confirmation"); // This can only ever trigger for the totemist if ((!GetIsChakraBound(oMeldshaper, CHAKRA_TOTEM) || !GetIsChakraBound(oMeldshaper, CHAKRA_DOUBLE_TOTEM)) && nClass == CLASS_TYPE_TOTEMIST) { // Build the confirmation query int nMeld = GetIsChakraUsed(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"), nClass); string sToken = "You have chosen to bind "+GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nMeld)))+"\n\n"; sToken += GetStringByStrRef(StringToInt(Get2DACache("spells", "SpellDesc", nMeld)))+"\n\n"; sToken += "Do you wish to bind it to the Totem Chakra or the "+ChakraToString(GetLocalInt(oMeldshaper, "nChakra"))+" chakra, if available?"; SetHeader(sToken); if (!GetIsChakraBound(oMeldshaper, CHAKRA_TOTEM)) AddChoice("Totem", 1000, oMeldshaper); if (GetHasFeat(FEAT_DOUBLE_CHAKRA_TOTEM, oMeldshaper) && GetIsChakraBound(oMeldshaper, CHAKRA_TOTEM)) AddChoice("Double Chakra Totem", 1001, oMeldshaper); if (GetCanBindChakra(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"))) AddChoice(ChakraToString(GetLocalInt(oMeldshaper, "nChakra")), TRUE, oMeldshaper); AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oMeldshaper); // "No" } else { // Build the confirmation query int nMeld = GetIsChakraUsed(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"), nClass); string sToken = "You have chosen to bind "+GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nMeld)))+" to the "+ChakraToString(GetLocalInt(oMeldshaper, "nChakra"))+" chakra"+ "\n\n"; sToken += GetStringByStrRef(StringToInt(Get2DACache("spells", "SpellDesc", nMeld)))+"\n\n"; sToken += GetStringByStrRef(STRREF_SELECTED_HEADER2); // "Is this correct?" SetHeader(sToken); // Special code if the astral vambraces are being bound to the arm chakra, yes if (nMeld == MELD_ASTRAL_VAMBRACES && GetIsChakraUsed(oMeldshaper, CHAKRA_ARMS, nClass) == MELD_ASTRAL_VAMBRACES) { AddChoice("Buff", 1, oMeldshaper); AddChoice("Celerity", 2, oMeldshaper); AddChoice("Cleave", 3, oMeldshaper); AddChoice("Deflection", 4, oMeldshaper); AddChoice("Improved Bull Rush", 5, oMeldshaper); AddChoice("Mobility", 6, oMeldshaper); AddChoice("Power Attack", 7, oMeldshaper); AddChoice("Resist Acid", 8, oMeldshaper); AddChoice("Resist Cold", 9, oMeldshaper); AddChoice("Resist Electrical", 10, oMeldshaper); AddChoice("Resist Fire", 11, oMeldshaper); AddChoice("Resist Sonic", 12, oMeldshaper); } else AddChoice(GetStringByStrRef(STRREF_YES), TRUE, oMeldshaper); // "Yes" AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oMeldshaper); // "No" } } } // Do token setup SetupTokens(); } else if(nValue == DYNCONV_EXITED) { if(DEBUG) DoDebug("moi_bindingcnv: Running exit handler"); // End of conversation cleanup DeleteLocalInt(oMeldshaper, "nMeld"); DeleteLocalInt(oMeldshaper, "nChakra"); DeleteLocalInt(oMeldshaper, "FirstMeldDone"); DeleteLocalInt(oMeldshaper, "SecondMeldDone"); DeleteLocalInt(oMeldshaper, "ThirdMeldDone"); DeleteLocalInt(oMeldshaper, "FourthMeldDone"); } else if(nValue == DYNCONV_ABORTED) { // This section should never be run, since aborting this conversation should // always be forbidden and as such, any attempts to abort the conversation // should be handled transparently by the system } // Handle PC response else { int nChoice = GetChoice(oMeldshaper); if(DEBUG) DoDebug("moi_bindingcnv: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oMeldshaper) + "'"); if(nStage == STAGE_SELECT_MELD) { // Next Class if (nChoice == -1) { if (nClass == CLASS_TYPE_INCARNATE) { SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SOULBORN, oMeldshaper)) SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SPINEMELD_WARRIOR, oMeldshaper)) SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); } else if (nClass == CLASS_TYPE_SOULBORN) { SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_INCARNATE, oMeldshaper)) SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SPINEMELD_WARRIOR, oMeldshaper)) SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); } else if (nClass == CLASS_TYPE_TOTEMIST) { SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SOULBORN, oMeldshaper)) SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_INCARNATE, oMeldshaper)) SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SPINEMELD_WARRIOR, oMeldshaper)) SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); } else if (nClass == CLASS_TYPE_SPINEMELD_WARRIOR) { SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SOULBORN, oMeldshaper)) SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_INCARNATE, oMeldshaper)) SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); } ClearCurrentStage(oMeldshaper); nStage = STAGE_SELECT_MELD; } else if (nChoice == -2) // Exit conversation { AllowExit(DYNCONV_EXIT_FORCE_EXIT); } else { if(DEBUG) DoDebug("moi_bindingcnv: Chakra selected"); SetLocalInt(oMeldshaper, "nChakra", nChoice); nStage = STAGE_CONFIRM_SELECTION; } MarkStageNotSetUp(STAGE_SELECT_MELD, oMeldshaper); } else if(nStage == STAGE_CONFIRM_SELECTION) { if (nChoice == 1000) { BindMeldToChakra(oMeldshaper, GetIsChakraUsed(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"), nClass), CHAKRA_TOTEM, nClass); DeleteLocalInt(oMeldshaper, "nChakra"); } else if (nChoice == 1001) { BindMeldToChakra(oMeldshaper, GetIsChakraUsed(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"), nClass), CHAKRA_DOUBLE_TOTEM, nClass); DeleteLocalInt(oMeldshaper, "nChakra"); } else if (nChoice) { // Special check on the Astral Vambraces arms chakra if (GetIsChakraUsed(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"), nClass) == MELD_ASTRAL_VAMBRACES && GetLocalInt(oMeldshaper, "nChakra") == CHAKRA_ARMS) SetLocalInt(oMeldshaper, "AstralVambraces", nChoice); BindMeldToChakra(oMeldshaper, GetIsChakraUsed(oMeldshaper, GetLocalInt(oMeldshaper, "nChakra"), nClass), GetLocalInt(oMeldshaper, "nChakra"), nClass); DeleteLocalInt(oMeldshaper, "nChakra"); } // We have more to go if(GetMaxBindCount(oMeldshaper, nClass) > GetTotalBoundMelds(oMeldshaper)) { nStage = STAGE_SELECT_MELD; } else { if (nClass == CLASS_TYPE_INCARNATE) { SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SOULBORN, oMeldshaper)) SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SPINEMELD_WARRIOR, oMeldshaper)) SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); } else if (nClass == CLASS_TYPE_SOULBORN) { SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_INCARNATE, oMeldshaper)) SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SPINEMELD_WARRIOR, oMeldshaper)) SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); } else if (nClass == CLASS_TYPE_TOTEMIST) { SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SOULBORN, oMeldshaper)) SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_INCARNATE, oMeldshaper)) SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SPINEMELD_WARRIOR, oMeldshaper)) SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); } else if (nClass == CLASS_TYPE_SPINEMELD_WARRIOR) { SetLocalInt(oMeldshaper, "FourthMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_SOULBORN, oMeldshaper)) SetLocalInt(oMeldshaper, "SecondMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_INCARNATE, oMeldshaper)) SetLocalInt(oMeldshaper, "FirstMeldDone", TRUE); if (!GetLevelByClass(CLASS_TYPE_TOTEMIST, oMeldshaper)) SetLocalInt(oMeldshaper, "ThirdMeldDone", TRUE); } if (GetMeldshapingClass(oMeldshaper) > 0) nStage = STAGE_SELECT_MELD; // We've got another class to go else // We've finished everything { DeleteLocalInt(oMeldshaper, "FirstMeldDone"); DeleteLocalInt(oMeldshaper, "SecondMeldDone"); DeleteLocalInt(oMeldshaper, "ThirdMeldDone"); DeleteLocalInt(oMeldshaper, "FourthMeldDone"); AllowExit(DYNCONV_EXIT_FORCE_EXIT); } } MarkStageNotSetUp(STAGE_CONFIRM_SELECTION, oMeldshaper); } if(DEBUG) DoDebug("moi_bindingcnv: New stage: " + IntToString(nStage)); // Store the stage value. If it has been changed, this clears out the choices SetStage(nStage, oMeldshaper); } }